From dcab4665fd00dcb703fb9850b9c057564fc1b1fc Mon Sep 17 00:00:00 2001 From: Emmanuel AYME Date: Fri, 23 Jan 2026 19:12:09 +0100 Subject: [PATCH] Stop tracking SDK sources --- Cronos The New Dawn/SDK/AIModule_classes.hpp | 4845 - Cronos The New Dawn/SDK/AIModule_structs.hpp | 1223 - Cronos The New Dawn/SDK/AkAudio_classes.hpp | 2774 - Cronos The New Dawn/SDK/AkAudio_structs.hpp | 1229 - .../SDK/AnimGraphRuntime_structs.hpp | 1847 - .../SDK/AnimationBudgetAllocator_classes.hpp | 74 - .../SDK/AnimationBudgetAllocator_structs.hpp | 48 - .../SDK/AnimationCore_structs.hpp | 269 - .../SDK/AudioCapture_structs.hpp | 43 - .../SDK/AudioExtensions_classes.hpp | 373 - .../SDK/AudioExtensions_structs.hpp | 110 - .../AudioPlatformConfiguration_structs.hpp | 42 - Cronos The New Dawn/SDK/Basic.cpp | 135 - Cronos The New Dawn/SDK/Basic.hpp | 1327 - Cronos The New Dawn/SDK/Being_classes.hpp | 2189 - Cronos The New Dawn/SDK/Being_structs.hpp | 464 - .../SDK/BlooberWwise_classes.hpp | 477 - .../SDK/BlooberWwise_structs.hpp | 81 - .../SDK/ChaosSolverEngine_classes.hpp | 270 - .../SDK/ChaosSolverEngine_structs.hpp | 111 - Cronos The New Dawn/SDK/Chaos_structs.hpp | 614 - .../SDK/CinematicCamera_classes.hpp | 228 - .../SDK/CinematicCamera_structs.hpp | 147 - ...ClothingSystemRuntimeInterface_structs.hpp | 110 - .../SDK/CommonInput_classes.hpp | 291 - .../SDK/CommonInput_structs.hpp | 112 - Cronos The New Dawn/SDK/CommonUI_classes.hpp | 2126 - Cronos The New Dawn/SDK/CommonUI_structs.hpp | 283 - Cronos The New Dawn/SDK/Commons_classes.hpp | 248 - Cronos The New Dawn/SDK/Commons_structs.hpp | 72 - .../SDK/Constraints_structs.hpp | 69 - .../SDK/ControlRig_structs.hpp | 8061 - .../SDK/CoreOnline_structs.hpp | 50 - .../SDK/CoreUObject_classes.hpp | 1635 - .../SDK/CoreUObject_functions.cpp | 217 - .../SDK/CoreUObject_parameters.hpp | 27 - .../SDK/CoreUObject_structs.hpp | 2851 - Cronos The New Dawn/SDK/Cronos_classes.hpp | 41960 ----- Cronos The New Dawn/SDK/Cronos_functions.cpp | 73021 --------- Cronos The New Dawn/SDK/Cronos_parameters.hpp | 22324 --- Cronos The New Dawn/SDK/Cronos_structs.hpp | 8655 - Cronos The New Dawn/SDK/Cutscenes_classes.hpp | 466 - Cronos The New Dawn/SDK/Cutscenes_structs.hpp | 209 - .../SDK/DLCManager_classes.hpp | 71 - .../SDK/DLCManager_structs.hpp | 81 - .../DaedalicTestAutomationPlugin_classes.hpp | 450 - .../DaedalicTestAutomationPlugin_structs.hpp | 29 - Cronos The New Dawn/SDK/Dai_classes.hpp | 983 - Cronos The New Dawn/SDK/Dai_structs.hpp | 324 - .../SDK/DataRegistry_structs.hpp | 164 - .../SDK/DataflowCore_classes.hpp | 51 - .../SDK/DataflowCore_structs.hpp | 704 - .../SDK/DataflowSimulation_classes.hpp | 251 - .../SDK/DataflowSimulation_structs.hpp | 159 - Cronos The New Dawn/SDK/Detection_classes.hpp | 190 - Cronos The New Dawn/SDK/Detection_structs.hpp | 140 - .../SDK/DeveloperSettings_classes.hpp | 111 - .../SDK/DeveloperSettings_structs.hpp | 37 - Cronos The New Dawn/SDK/Dialog_classes.hpp | 2635 - Cronos The New Dawn/SDK/Dialog_structs.hpp | 906 - .../SDK/DifficultyAttributes_classes.hpp | 84 - .../SDK/DifficultyAttributes_structs.hpp | 49 - .../SDK/EngineCameras_classes.hpp | 388 - .../SDK/EngineCameras_structs.hpp | 182 - Cronos The New Dawn/SDK/Engine_classes.hpp | 41229 ----- Cronos The New Dawn/SDK/Engine_functions.cpp | 126191 --------------- Cronos The New Dawn/SDK/Engine_parameters.hpp | 45971 ------ Cronos The New Dawn/SDK/Engine_structs.hpp | 19633 --- .../SDK/EnhancedInputUtils_structs.hpp | 73 - .../SDK/EnhancedInput_classes.hpp | 1193 - .../SDK/EnhancedInput_structs.hpp | 458 - .../SDK/FieldNotification_structs.hpp | 27 - Cronos The New Dawn/SDK/GameBase_classes.hpp | 1536 - .../SDK/GameBase_functions.cpp | 3232 - .../SDK/GameBase_parameters.hpp | 1029 - Cronos The New Dawn/SDK/GameBase_structs.hpp | 542 - .../SDK/GameplayAbilities_classes.hpp | 3734 - .../SDK/GameplayAbilities_structs.hpp | 1854 - .../SDK/GameplayTags_structs.hpp | 205 - .../SDK/GameplayTasks_classes.hpp | 252 - .../SDK/GameplayTasks_structs.hpp | 62 - Cronos The New Dawn/SDK/Gauntlet_classes.hpp | 86 - .../SDK/GeometryCollectionEngine_classes.hpp | 779 - .../SDK/GeometryCollectionEngine_structs.hpp | 414 - .../SDK/GlobalProperties_classes.hpp | 223 - .../SDK/GlobalProperties_structs.hpp | 139 - Cronos The New Dawn/SDK/ImageCore_structs.hpp | 27 - Cronos The New Dawn/SDK/InputCore_structs.hpp | 97 - .../SDK/InputRebinding_classes.hpp | 177 - .../SDK/InputRebinding_structs.hpp | 208 - .../SDK/InteractionGeneric_classes.hpp | 1746 - .../SDK/InteractionGeneric_structs.hpp | 264 - Cronos The New Dawn/SDK/IrisCore_classes.hpp | 1109 - Cronos The New Dawn/SDK/IrisCore_structs.hpp | 763 - .../SDK/LevelSequence_classes.hpp | 446 - .../SDK/LevelSequence_structs.hpp | 164 - .../SDK/LevelStreaming_classes.hpp | 556 - .../SDK/LevelStreaming_structs.hpp | 258 - Cronos The New Dawn/SDK/Mai_classes.hpp | 6083 - Cronos The New Dawn/SDK/Mai_structs.hpp | 1332 - Cronos The New Dawn/SDK/MapSystem_classes.hpp | 559 - Cronos The New Dawn/SDK/MapSystem_structs.hpp | 366 - .../SDK/MeshDescription_classes.hpp | 157 - .../SDK/MovieSceneTracks_classes.hpp | 4114 - .../SDK/MovieSceneTracks_structs.hpp | 829 - .../SDK/MovieScene_classes.hpp | 2291 - .../SDK/MovieScene_structs.hpp | 1885 - .../SDK/NavigationSystem_classes.hpp | 1273 - .../SDK/NavigationSystem_structs.hpp | 289 - Cronos The New Dawn/SDK/NetCore_classes.hpp | 94 - Cronos The New Dawn/SDK/NetCore_structs.hpp | 254 - .../SDK/NiagaraAnimNotifies_classes.hpp | 121 - .../SDK/NiagaraAnimNotifies_structs.hpp | 28 - .../SDK/NiagaraCore_classes.hpp | 60 - .../SDK/NiagaraCore_structs.hpp | 47 - .../SDK/NiagaraShader_classes.hpp | 40 - .../SDK/NiagaraShader_structs.hpp | 188 - Cronos The New Dawn/SDK/Niagara_classes.hpp | 5829 - Cronos The New Dawn/SDK/Niagara_structs.hpp | 4239 - .../SDK/PacketHandler_classes.hpp | 63 - .../SDK/PhysicsControl_classes.hpp | 303 - .../SDK/PhysicsControl_structs.hpp | 544 - .../SDK/PhysicsCore_classes.hpp | 199 - .../SDK/PhysicsCore_structs.hpp | 235 - .../SDK/PlayerHudWidget_BP_classes.hpp | 56 - .../SDK/PlayerHudWidget_BP_parameters.hpp | 61 - .../SDK/PostProcessVolumeEx_classes.hpp | 413 - .../SDK/PostProcessVolumeEx_structs.hpp | 1110 - .../SDK/PropertyPath_classes.hpp | 70 - .../SDK/PropertyPath_structs.hpp | 113 - Cronos The New Dawn/SDK/RigVM_structs.hpp | 6106 - .../SDK/SimpleSpawnPoints_classes.hpp | 184 - .../SDK/SimpleSpawnPoints_structs.hpp | 60 - Cronos The New Dawn/SDK/SlateCore_classes.hpp | 222 - Cronos The New Dawn/SDK/SlateCore_structs.hpp | 1418 - Cronos The New Dawn/SDK/Slate_classes.hpp | 319 - Cronos The New Dawn/SDK/Slate_structs.hpp | 380 - Cronos The New Dawn/SDK/Smort_classes.hpp | 563 - Cronos The New Dawn/SDK/Smort_structs.hpp | 566 - Cronos The New Dawn/SDK/Spawners_classes.hpp | 1082 - Cronos The New Dawn/SDK/Spawners_structs.hpp | 560 - .../SDK/TutorialSystem_classes.hpp | 285 - .../SDK/TutorialSystem_structs.hpp | 109 - .../SDK/TypedElementFramework_classes.hpp | 351 - .../SDK/TypedElementFramework_functions.cpp | 880 - .../SDK/TypedElementFramework_parameters.hpp | 351 - .../SDK/TypedElementFramework_structs.hpp | 762 - Cronos The New Dawn/SDK/UCA_classes.hpp | 295 - Cronos The New Dawn/SDK/UCA_structs.hpp | 327 - Cronos The New Dawn/SDK/UCSW_classes.hpp | 1899 - Cronos The New Dawn/SDK/UCSW_structs.hpp | 305 - Cronos The New Dawn/SDK/UCW_classes.hpp | 1911 - Cronos The New Dawn/SDK/UCW_structs.hpp | 262 - Cronos The New Dawn/SDK/UMG_classes.hpp | 4841 - Cronos The New Dawn/SDK/UMG_structs.hpp | 527 - .../SDK/UniversalObjectLocator_structs.hpp | 78 - .../SDK/VFXUtility_structs.hpp | 40 - .../SDK/WwiseFileHandler_classes.hpp | 45 - .../SDK/WwiseFileHandler_structs.hpp | 92 - .../SDK/WwiseResourceLoader_classes.hpp | 121 - .../SDK/WwiseResourceLoader_structs.hpp | 314 - 161 files changed, 502873 deletions(-) delete mode 100644 Cronos The New Dawn/SDK/AIModule_classes.hpp delete mode 100644 Cronos The New Dawn/SDK/AIModule_structs.hpp delete mode 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Dawn/SDK/AIModule_classes.hpp deleted file mode 100644 index c0ecf77..0000000 --- a/Cronos The New Dawn/SDK/AIModule_classes.hpp +++ /dev/null @@ -1,4845 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AIModule - -#include "Basic.hpp" - -#include "AIModule_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "NavigationSystem_classes.hpp" -#include "GameplayTasks_classes.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Class AIModule.AIAsyncTaskBlueprintProxy -// 0x0040 (0x0068 - 0x0028) -class UAIAsyncTaskBlueprintProxy final : public UObject -{ -public: - TMulticastInlineDelegate OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFail; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_48[0x20]; // 0x0048(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnMoveCompleted(const struct FAIRequestID& RequestID, EPathFollowingResult MovementResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIAsyncTaskBlueprintProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIAsyncTaskBlueprintProxy") - } - static class UAIAsyncTaskBlueprintProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIAsyncTaskBlueprintProxy; - -// Class AIModule.AIResourceInterface -// 0x0000 (0x0000 - 0x0000) -class IAIResourceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIResourceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIResourceInterface") - } - static class IAIResourceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAIResourceInterface; - -// Class AIModule.AISenseBlueprintListener -// 0x0000 (0x0108 - 0x0108) -class UAISenseBlueprintListener final : public UUserDefinedStruct -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseBlueprintListener") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseBlueprintListener") - } - static class UAISenseBlueprintListener* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseBlueprintListener; - -// Class AIModule.AISenseConfig -// 0x0020 (0x0048 - 0x0028) -class UAISenseConfig : public UObject -{ -public: - struct FColor DebugColor; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxAge; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bStartsEnabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_31[0x17]; // 0x0031(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig") - } - static class UAISenseConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig; - -// Class AIModule.AISenseConfig_Blueprint -// 0x0008 (0x0050 - 0x0048) -class UAISenseConfig_Blueprint final : public UAISenseConfig -{ -public: - TSubclassOf Implementation; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Blueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Blueprint") - } - static class UAISenseConfig_Blueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Blueprint; - -// Class AIModule.AISenseConfig_Hearing -// 0x0018 (0x0060 - 0x0048) -class UAISenseConfig_Hearing final : public UAISenseConfig -{ -public: - TSubclassOf Implementation; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HearingRange; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoSHearingRange; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLoSHearing : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAISenseAffiliationFilter DetectionByAffiliation; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Hearing") - } - static class UAISenseConfig_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Hearing; - -// Class AIModule.AISenseConfig_Prediction -// 0x0000 (0x0048 - 0x0048) -class UAISenseConfig_Prediction final : public UAISenseConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Prediction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Prediction") - } - static class UAISenseConfig_Prediction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Prediction; - -// Class AIModule.AISenseConfig_Sight -// 0x0028 (0x0070 - 0x0048) -class UAISenseConfig_Sight : public UAISenseConfig -{ -public: - TSubclassOf Implementation; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SightRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoseSightRadius; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PeripheralVisionAngleDegrees; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAISenseAffiliationFilter DetectionByAffiliation; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, NativeAccessSpecifierPublic) - float AutoSuccessRangeFromLastSeenLocation; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointOfViewBackwardOffset; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NearClippingRadius; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Sight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Sight") - } - static class UAISenseConfig_Sight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Sight; - -// Class AIModule.AISenseConfig_Team -// 0x0000 (0x0048 - 0x0048) -class UAISenseConfig_Team final : public UAISenseConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Team") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Team") - } - static class UAISenseConfig_Team* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Team; - -// Class AIModule.AISenseConfig_Touch -// 0x0008 (0x0050 - 0x0048) -class UAISenseConfig_Touch final : public UAISenseConfig -{ -public: - struct FAISenseAffiliationFilter DetectionByAffiliation; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Touch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Touch") - } - static class UAISenseConfig_Touch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Touch; - -// Class AIModule.AISenseEvent -// 0x0000 (0x0028 - 0x0028) -class UAISenseEvent : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseEvent") - } - static class UAISenseEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseEvent; - -// Class AIModule.EnvQueryNode -// 0x0008 (0x0030 - 0x0028) -class UEnvQueryNode : public UObject -{ -public: - int32 VerNum; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryNode") - } - static class UEnvQueryNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryNode; - -// Class AIModule.EnvQueryTest -// 0x01C8 (0x01F8 - 0x0030) -class UEnvQueryTest : public UEnvQueryNode -{ -public: - int32 TestOrder; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvTestPurpose TestPurpose; // 0x0034(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TestComment; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvTestFilterOperator MultipleContextFilterOp; // 0x0048(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvTestScoreOperator MultipleContextScoreOp; // 0x0049(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvTestFilterType FilterType; // 0x004A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderBoolValue BoolValue; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue FloatValueMin; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue FloatValueMax; // 0x00C0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x1]; // 0x00F8(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EEnvTestScoreEquation ScoringEquation; // 0x00F9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvQueryTestClamping ClampMinType; // 0x00FA(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvQueryTestClamping ClampMaxType; // 0x00FB(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEQSNormalizationType NormalizationType; // 0x00FC(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderFloatValue ScoreClampMin; // 0x0100(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ScoreClampMax; // 0x0138(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ScoringFactor; // 0x0170(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ReferenceValue; // 0x01A8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bDefineReferenceValue; // 0x01E0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E1[0xF]; // 0x01E1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bWorkOnFloatValues : 1; // 0x01F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_1F1[0x7]; // 0x01F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest") - } - static class UEnvQueryTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest; - -// Class AIModule.EnvQueryTest_GameplayTags -// 0x0070 (0x0268 - 0x01F8) -class UEnvQueryTest_GameplayTags final : public UEnvQueryTest -{ -public: - struct FGameplayTagQuery TagQueryToMatch; // 0x01F8(0x0048)(Edit, Protected, NativeAccessSpecifierProtected) - bool bRejectIncompatibleItems; // 0x0240(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUpdatedToUseQuery; // 0x0241(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EGameplayContainerMatchType TagsToMatch; // 0x0242(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_243[0x5]; // 0x0243(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayTags; // 0x0248(0x0020)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_GameplayTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_GameplayTags") - } - static class UEnvQueryTest_GameplayTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_GameplayTags; - -// Class AIModule.AISenseEvent_Damage -// 0x0050 (0x0078 - 0x0028) -class UAISenseEvent_Damage final : public UAISenseEvent -{ -public: - struct FAIDamageEvent Event; // 0x0028(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseEvent_Damage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseEvent_Damage") - } - static class UAISenseEvent_Damage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseEvent_Damage; - -// Class AIModule.AISenseEvent_Hearing -// 0x0040 (0x0068 - 0x0028) -class UAISenseEvent_Hearing final : public UAISenseEvent -{ -public: - struct FAINoiseEvent Event; // 0x0028(0x0040)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseEvent_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseEvent_Hearing") - } - static class UAISenseEvent_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseEvent_Hearing; - -// Class AIModule.BlackboardKeyType -// 0x0008 (0x0030 - 0x0028) -class UBlackboardKeyType : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType") - } - static class UBlackboardKeyType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType; - -// Class AIModule.BlackboardKeyType_Struct -// 0x0020 (0x0050 - 0x0030) -class UBlackboardKeyType_Struct final : public UBlackboardKeyType -{ -public: - struct FInstancedStruct DefaultValue; // 0x0030(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FInstancedStruct Value; // 0x0040(0x0010)(Transient, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Struct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Struct") - } - static class UBlackboardKeyType_Struct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Struct; - -// Class AIModule.CrowdAgentInterface -// 0x0000 (0x0000 - 0x0000) -class ICrowdAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CrowdAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CrowdAgentInterface") - } - static class ICrowdAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICrowdAgentInterface; - -// Class AIModule.EnvQueryTypes -// 0x0000 (0x0028 - 0x0028) -class UEnvQueryTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTypes") - } - static class UEnvQueryTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTypes; - -// Class AIModule.EnvQueryTest_Distance -// 0x0010 (0x0208 - 0x01F8) -class UEnvQueryTest_Distance final : public UEnvQueryTest -{ -public: - EEnvTestDistance TestMode; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DistanceTo; // 0x0200(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Distance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Distance") - } - static class UEnvQueryTest_Distance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Distance; - -// Class AIModule.EQSQueryResultSourceInterface -// 0x0000 (0x0000 - 0x0000) -class IEQSQueryResultSourceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EQSQueryResultSourceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EQSQueryResultSourceInterface") - } - static class IEQSQueryResultSourceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEQSQueryResultSourceInterface; - -// Class AIModule.GeneratedNavLinksProxy -// 0x0010 (0x0050 - 0x0040) -class UGeneratedNavLinksProxy final : public UBaseGeneratedNavLinksProxy -{ -public: - TMulticastInlineDelegate OnSmartLinkReached; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - void ReceiveSmartLinkReached(class AActor* Agent, const struct FVector& Destination); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeneratedNavLinksProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeneratedNavLinksProxy") - } - static class UGeneratedNavLinksProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeneratedNavLinksProxy; - -// Class AIModule.AIController -// 0x0090 (0x03F0 - 0x0360) -class AAIController : public AController -{ -public: - uint8 Pad_360[0x38]; // 0x0360(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bStartAILogicOnPossess : 1; // 0x0398(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bStopAILogicOnUnposses : 1; // 0x0398(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bLOSflag : 1; // 0x0398(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipExtraLOSChecks : 1; // 0x0398(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowStrafe : 1; // 0x0398(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsPlayerState : 1; // 0x0398(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSetControlRotationFromPawnOrientation : 1; // 0x0398(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPathFollowingComponent* PathFollowingComponent; // 0x03A0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBrainComponent* BrainComponent; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAIPerceptionComponent* PerceptionComponent; // 0x03B0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPawnActionsComponent* ActionsComp; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBlackboardComponent* Blackboard; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameplayTasksComponent* CachedGameplayTasksComponent; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf DefaultNavigationFilterClass; // 0x03D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate ReceiveMoveCompleted; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_3E8[0x8]; // 0x03E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClaimTaskResource(TSubclassOf ResourceClass); - class UAIPerceptionComponent* GetAIPerceptionComponent(); - void K2_ClearFocus(); - void K2_SetFocalPoint(const struct FVector& FP); - void K2_SetFocus(class AActor* NewFocus); - EPathFollowingRequestResult MoveToActor(class AActor* Goal, float AcceptanceRadius, bool bStopOnOverlap, bool bUsePathfinding, bool bCanStrafe, TSubclassOf FilterClass, bool bAllowPartialPath); - EPathFollowingRequestResult MoveToLocation(const struct FVector& Dest, float AcceptanceRadius, bool bStopOnOverlap, bool bUsePathfinding, bool bProjectDestinationToNavigation, bool bCanStrafe, TSubclassOf FilterClass, bool bAllowPartialPath); - void OnGameplayTaskResourcesClaimed(const struct FGameplayResourceSet& NewlyClaimed, const struct FGameplayResourceSet& FreshlyReleased); - void OnUsingBlackBoard(class UBlackboardComponent* BlackboardComp, class UBlackboardData* BlackboardAsset); - bool RunBehaviorTree(class UBehaviorTree* BTAsset); - void SetMoveBlockDetection(bool bEnable); - void SetPathFollowingComponent(class UPathFollowingComponent* NewPFComponent); - void UnclaimTaskResource(TSubclassOf ResourceClass); - bool UseBlackboard(class UBlackboardData* BlackboardAsset, class UBlackboardComponent** BlackboardComponent); - - class UPawnActionsComponent* GetDeprecatedActionsComponent() const; - struct FVector GetFocalPoint() const; - struct FVector GetFocalPointOnActor(const class AActor* Actor) const; - class AActor* GetFocusActor() const; - struct FVector GetImmediateMoveDestination() const; - EPathFollowingStatus GetMoveStatus() const; - class UPathFollowingComponent* GetPathFollowingComponent() const; - bool HasPartialPath() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIController") - } - static class AAIController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAIController; - -// Class AIModule.GridPathAIController -// 0x0000 (0x03F0 - 0x03F0) -class AGridPathAIController final : public AAIController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridPathAIController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridPathAIController") - } - static class AGridPathAIController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGridPathAIController; - -// Class AIModule.GenericTeamAgentInterface -// 0x0000 (0x0000 - 0x0000) -class IGenericTeamAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GenericTeamAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GenericTeamAgentInterface") - } - static class IGenericTeamAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGenericTeamAgentInterface; - -// Class AIModule.ValueOrBBKeyBlueprintUtility -// 0x0000 (0x0028 - 0x0028) -class UValueOrBBKeyBlueprintUtility final : public UBlueprintFunctionLibrary -{ -public: - static bool GetBool(const struct FValueOrBBKey_Bool& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static class UClass* GetClass(const struct FValueOrBBKey_Class& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static uint8 GetEnum(const struct FValueOrBBKey_Enum& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static float GetFloat(const struct FValueOrBBKey_Float& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static int32 GetInt32(const struct FValueOrBBKey_Int32& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static class FName GetName(const struct FValueOrBBKey_Name& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static class UObject* GetObject(const struct FValueOrBBKey_Object& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static struct FRotator GetRotator(const struct FValueOrBBKey_Rotator& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static class FString GetString(const struct FValueOrBBKey_String& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static struct FInstancedStruct GetStruct(const struct FValueOrBBKey_Struct& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - static struct FVector GetVector(const struct FValueOrBBKey_Vector& Value, const class UBehaviorTreeComponent* BehaviorTreeComp); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ValueOrBBKeyBlueprintUtility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ValueOrBBKeyBlueprintUtility") - } - static class UValueOrBBKeyBlueprintUtility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UValueOrBBKeyBlueprintUtility; - -// Class AIModule.EnvQueryTest_Pathfinding -// 0x0088 (0x0280 - 0x01F8) -class UEnvQueryTest_Pathfinding : public UEnvQueryTest -{ -public: - EEnvTestPathfinding TestMode; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Context; // 0x0200(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue PathFromContext; // 0x0208(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue SkipUnreachable; // 0x0240(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf FilterClass; // 0x0278(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Pathfinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Pathfinding") - } - static class UEnvQueryTest_Pathfinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Pathfinding; - -// Class AIModule.PawnAction -// 0x0068 (0x0090 - 0x0028) -class UPawnAction : public UObject -{ -public: - class UPawnAction* ChildAction; // 0x0028(0x0008)(ZeroConstructor, Transient, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPawnAction* ParentAction; // 0x0030(0x0008)(ZeroConstructor, Transient, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPawnActionsComponent* OwnerComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* Instigator; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBrainComponent* BrainComp; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAllowNewSameClassInstance : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplaceActiveSameClassInstance : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShouldPauseMovement : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAlwaysNotifyOnFinished : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UPawnAction* CreateActionInstance(class UObject* WorldContextObject, TSubclassOf ActionClass); - - void Finish(EPawnActionResult WithResult); - EAIRequestPriority GetActionPriority(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction") - } - static class UPawnAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction; - -// Class AIModule.PawnActionsComponent -// 0x0038 (0x00D8 - 0x00A0) -class UPawnActionsComponent final : public UActorComponent -{ -public: - class APawn* ControlledPawn; // 0x00A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ActionStacks; // 0x00A8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ActionEvents; // 0x00B8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UPawnAction* CurrentAction; // 0x00C8(0x0008)(ZeroConstructor, Transient, Deprecated, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool K2_PerformAction(class APawn* Pawn, class UPawnAction* action, EAIRequestPriority Priority); - - EPawnActionAbortState K2_AbortAction(class UPawnAction* ActionToAbort); - EPawnActionAbortState K2_ForceAbortAction(class UPawnAction* ActionToAbort); - bool K2_PushAction(class UPawnAction* NewAction, EAIRequestPriority Priority, class UObject* Instigator); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnActionsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnActionsComponent") - } - static class UPawnActionsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnActionsComponent; - -// Class AIModule.EnvQueryItemType -// 0x0008 (0x0030 - 0x0028) -class UEnvQueryItemType : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType") - } - static class UEnvQueryItemType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType; - -// Class AIModule.EnvQueryItemType_VectorBase -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_VectorBase : public UEnvQueryItemType -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_VectorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_VectorBase") - } - static class UEnvQueryItemType_VectorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_VectorBase; - -// Class AIModule.EnvQueryItemType_Direction -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_Direction final : public UEnvQueryItemType_VectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_Direction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_Direction") - } - static class UEnvQueryItemType_Direction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_Direction; - -// Class AIModule.PawnAction_BlueprintBase -// 0x0000 (0x0090 - 0x0090) -class UPawnAction_BlueprintBase final : public UPawnAction -{ -public: - void ActionFinished(class APawn* ControlledPawn, EPawnActionResult WithResult); - void ActionPause(class APawn* ControlledPawn); - void ActionResume(class APawn* ControlledPawn); - void ActionStart(class APawn* ControlledPawn); - void ActionTick(class APawn* ControlledPawn, float DeltaSeconds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction_BlueprintBase") - } - static class UPawnAction_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction_BlueprintBase; - -// Class AIModule.PawnAction_Move -// 0x0060 (0x00F0 - 0x0090) -class UPawnAction_Move final : public UPawnAction -{ -public: - class AActor* GoalActor; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector GoalLocation; // 0x0098(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AcceptableRadius; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FilterClass; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bAllowStrafe : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bFinishOnOverlap : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUsePathfinding : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAllowPartialPath : 1; // 0x00C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bProjectGoalToNavigation : 1; // 0x00C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUpdatePathToGoal : 1; // 0x00C0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAbortSubActionOnPathChange : 1; // 0x00C0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_C1[0x2F]; // 0x00C1(0x002F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction_Move") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction_Move") - } - static class UPawnAction_Move* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction_Move; - -// Class AIModule.EnvQueryTest_Trace -// 0x00F0 (0x02E8 - 0x01F8) -class UEnvQueryTest_Trace : public UEnvQueryTest -{ -public: - struct FEnvTraceData TraceData; // 0x01F8(0x0040)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue TraceFromContext; // 0x0238(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ItemHeightOffset; // 0x0270(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ContextHeightOffset; // 0x02A8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf Context; // 0x02E0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Trace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Trace") - } - static class UEnvQueryTest_Trace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Trace; - -// Class AIModule.PawnAction_Repeat -// 0x0020 (0x00B0 - 0x0090) -class UPawnAction_Repeat final : public UPawnAction -{ -public: - class UPawnAction* ActionToRepeat; // 0x0090(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPawnAction* RecentActionCopy; // 0x0098(0x0008)(ZeroConstructor, Transient, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPawnActionFailHandling ChildFailureHandlingMode; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction_Repeat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction_Repeat") - } - static class UPawnAction_Repeat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction_Repeat; - -// Class AIModule.PawnAction_Sequence -// 0x0028 (0x00B8 - 0x0090) -class UPawnAction_Sequence final : public UPawnAction -{ -public: - TArray ActionSequence; // 0x0090(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic) - EPawnActionFailHandling ChildFailureHandlingMode; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPawnAction* RecentActionCopy; // 0x00A8(0x0008)(ZeroConstructor, Transient, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction_Sequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction_Sequence") - } - static class UPawnAction_Sequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction_Sequence; - -// Class AIModule.NavLocalGridManager -// 0x0030 (0x0058 - 0x0028) -class UNavLocalGridManager final : public UObject -{ -public: - uint8 Pad_28[0x30]; // 0x0028(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static int32 AddLocalNavigationGridForBox(class UObject* WorldContextObject, const struct FVector& Location, const struct FVector& Extent, const struct FRotator& Rotation, const int32 Radius2D, const float Height, bool bRebuildGrids); - static int32 AddLocalNavigationGridForCapsule(class UObject* WorldContextObject, const struct FVector& Location, float CapsuleRadius, float CapsuleHalfHeight, const int32 Radius2D, const float Height, bool bRebuildGrids); - static int32 AddLocalNavigationGridForPoint(class UObject* WorldContextObject, const struct FVector& Location, const int32 Radius2D, const float Height, bool bRebuildGrids); - static int32 AddLocalNavigationGridForPoints(class UObject* WorldContextObject, const TArray& Locations, const int32 Radius2D, const float Height, bool bRebuildGrids); - static bool FindLocalNavigationGridPath(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, TArray* PathPoints); - static void RemoveLocalNavigationGrid(class UObject* WorldContextObject, int32 GridId, bool bRebuildGrids); - static bool SetLocalNavigationGridDensity(class UObject* WorldContextObject, float CellSize); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLocalGridManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLocalGridManager") - } - static class UNavLocalGridManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLocalGridManager; - -// Class AIModule.PawnAction_Wait -// 0x0010 (0x00A0 - 0x0090) -class UPawnAction_Wait final : public UPawnAction -{ -public: - float TimeToWait; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0xC]; // 0x0094(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnAction_Wait") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnAction_Wait") - } - static class UPawnAction_Wait* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnAction_Wait; - -// Class AIModule.PathFollowingComponent -// 0x0250 (0x02F0 - 0x00A0) -class UPathFollowingComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x38]; // 0x00A0(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UNavMovementComponent* MovementComp; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x20]; // 0x00E0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class ANavigationData* MyNavData; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_108[0x1E8]; // 0x0108(0x01E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorBump(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void OnNavDataRegistered(class ANavigationData* NavData); - - EPathFollowingAction GetPathActionType() const; - struct FVector GetPathDestination() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathFollowingComponent") - } - static class UPathFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPathFollowingComponent; - -// Class AIModule.AIResource_Movement -// 0x0000 (0x0038 - 0x0038) -class UAIResource_Movement final : public UGameplayTaskResource -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIResource_Movement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIResource_Movement") - } - static class UAIResource_Movement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIResource_Movement; - -// Class AIModule.AIResource_Logic -// 0x0000 (0x0038 - 0x0038) -class UAIResource_Logic final : public UGameplayTaskResource -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIResource_Logic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIResource_Logic") - } - static class UAIResource_Logic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIResource_Logic; - -// Class AIModule.EnvQueryTest_Project -// 0x0040 (0x0238 - 0x01F8) -class UEnvQueryTest_Project final : public UEnvQueryTest -{ -public: - struct FEnvTraceData ProjectionData; // 0x01F8(0x0040)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Project") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Project") - } - static class UEnvQueryTest_Project* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Project; - -// Class AIModule.AISubsystem -// 0x0010 (0x0038 - 0x0028) -class UAISubsystem : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAISystem* AISystem; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISubsystem") - } - static class UAISubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISubsystem; - -// Class AIModule.AISystem -// 0x0140 (0x01A0 - 0x0060) -class UAISystem : public UAISystemBase -{ -public: - struct FSoftClassPath PerceptionSystemClassName; // 0x0060(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftClassPath HotSpotManagerClassName; // 0x0080(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftClassPath EnvQueryManagerClassName; // 0x00A0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AcceptanceRadius; // 0x00C0(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathfollowingRegularPathPointAcceptanceRadius; // 0x00C4(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathfollowingNavLinkAcceptanceRadius; // 0x00C8(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFinishMoveOnGoalOverlap; // 0x00CC(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAcceptPartialPaths; // 0x00CD(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowStrafing; // 0x00CE(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowControllersAsEQSQuerier; // 0x00CF(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDebuggerPlugin; // 0x00D0(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForgetStaleActors; // 0x00D1(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddBlackboardSelfKey; // 0x00D2(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearBBEntryOnBTEQSFail; // 0x00D3(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlackboardKeyDecoratorAllowsNoneAsValue; // 0x00D4(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr DefaultBlackboard; // 0x00D8(0x0028)(Edit, Config, DisableEditOnInstance, GlobalConfig, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DefaultSightCollisionChannel; // 0x0100(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTreeManager* BehaviorTreeManager; // 0x0108(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnvQueryManager* EnvironmentQueryManager; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAIPerceptionSystem* PerceptionSystem; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AllProxyObjects; // 0x0120(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UAIHotSpotManager* HotSpotManager; // 0x0130(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNavLocalGridManager* NavLocalGrids; // 0x0138(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_140[0x60]; // 0x0140(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AIIgnorePlayers(); - void AILoggingVerbose(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISystem") - } - static class UAISystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISystem; - -// Class AIModule.NavFilter_AIControllerDefault -// 0x0000 (0x0048 - 0x0048) -class UNavFilter_AIControllerDefault final : public UNavigationQueryFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavFilter_AIControllerDefault") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavFilter_AIControllerDefault") - } - static class UNavFilter_AIControllerDefault* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavFilter_AIControllerDefault; - -// Class AIModule.BehaviorTree -// 0x0040 (0x0068 - 0x0028) -class UBehaviorTree final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTCompositeNode* RootNode; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlackboardData* BlackboardAsset; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RootDecorators; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray RootDecoratorOps; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTree") - } - static class UBehaviorTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTree; - -// Class AIModule.BrainComponent -// 0x0058 (0x00F8 - 0x00A0) -class UBrainComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlackboardComponent* BlackboardComp; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AAIController* AIOwner; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x40]; // 0x00B8(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RestartLogic(); - void StartLogic(); - void StopLogic(const class FString& Reason); - - bool IsPaused() const; - bool IsRunning() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrainComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrainComponent") - } - static class UBrainComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrainComponent; - -// Class AIModule.AISense -// 0x0050 (0x0078 - 0x0028) -class UAISense : public UObject -{ -public: - EAISenseNotifyType NotifyType; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bWantsNewPawnNotification : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAutoRegisterAllPawnsAsSources : 1; // 0x002C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAIPerceptionSystem* PerceptionSystemInstance; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense") - } - static class UAISense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense; - -// Class AIModule.AISense_Blueprint -// 0x0028 (0x00A0 - 0x0078) -class UAISense_Blueprint final : public UAISense -{ -public: - TSubclassOf ListenerDataType; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ListenerContainer; // 0x0080(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray UnprocessedEvents; // 0x0090(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void K2_OnNewPawn(class APawn* NewPawn); - void OnListenerRegistered(class AActor* ActorListener, class UAIPerceptionComponent* PerceptionComponent); - void OnListenerUnregistered(class AActor* ActorListener, class UAIPerceptionComponent* PerceptionComponent); - void OnListenerUpdated(class AActor* ActorListener, class UAIPerceptionComponent* PerceptionComponent); - float OnUpdate(const TArray& EventsToProcess); - - void GetAllListenerActors(TArray* ListenerActors) const; - void GetAllListenerComponents(TArray* ListenerComponents) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Blueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Blueprint") - } - static class UAISense_Blueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Blueprint; - -// Class AIModule.BehaviorTreeComponent -// 0x0198 (0x0290 - 0x00F8) -class UBehaviorTreeComponent : public UBrainComponent -{ -public: - uint8 Pad_F8[0x20]; // 0x00F8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NodeInstances; // 0x0118(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_128[0x148]; // 0x0128(0x0148)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTree* DefaultBehaviorTreeAsset; // 0x0270(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_278[0x18]; // 0x0278(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddCooldownTagDuration(const struct FGameplayTag& CooldownTag, float CooldownDuration, bool bAddToExistingDuration); - void SetDynamicSubtree(const struct FGameplayTag& InjectTag, class UBehaviorTree* BehaviorAsset); - - double GetTagCooldownEndTime(const struct FGameplayTag& CooldownTag) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTreeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTreeComponent") - } - static class UBehaviorTreeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTreeComponent; - -// Class AIModule.BehaviorTreeManager -// 0x0028 (0x0050 - 0x0028) -class UBehaviorTreeManager final : public UObject -{ -public: - int32 MaxDebuggerSteps; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LoadedTemplates; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ActiveComponents; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTreeManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTreeManager") - } - static class UBehaviorTreeManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTreeManager; - -// Class AIModule.AIPerceptionComponent -// 0x00F0 (0x0190 - 0x00A0) -class UAIPerceptionComponent : public UActorComponent -{ -public: - TArray SensesConfig; // 0x00A0(0x0010)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TSubclassOf DominantSense; // 0x00B0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* AIOwner; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x80]; // 0x00D0(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate& UpdatedActors)> OnPerceptionUpdated; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTargetPerceptionForgotten; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTargetPerceptionUpdated; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTargetPerceptionInfoUpdated; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void ForgetAll(); - bool GetActorsPerception(class AActor* Actor, struct FActorPerceptionBlueprintInfo* Info); - void OnOwnerEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason); - void RequestStimuliListenerUpdate(); - void SetSenseEnabled(TSubclassOf SenseClass, const bool bEnable); - - void GetCurrentlyPerceivedActors(TSubclassOf SenseToUse, TArray* OutActors) const; - void GetKnownPerceivedActors(TSubclassOf SenseToUse, TArray* OutActors) const; - void GetPerceivedHostileActors(TArray* OutActors) const; - void GetPerceivedHostileActorsBySense(const TSubclassOf SenseToUse, TArray* OutActors) const; - bool IsSenseEnabled(TSubclassOf SenseClass) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIPerceptionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIPerceptionComponent") - } - static class UAIPerceptionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIPerceptionComponent; - -// Class AIModule.BehaviorTreeTypes -// 0x0000 (0x0028 - 0x0028) -class UBehaviorTreeTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTreeTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTreeTypes") - } - static class UBehaviorTreeTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTreeTypes; - -// Class AIModule.BlackboardAssetProvider -// 0x0000 (0x0000 - 0x0000) -class IBlackboardAssetProvider final -{ -public: - class UBlackboardData* GetBlackboardAsset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardAssetProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardAssetProvider") - } - static class IBlackboardAssetProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBlackboardAssetProvider; - -// Class AIModule.CrowdManager -// 0x00C8 (0x00F0 - 0x0028) -class UCrowdManager final : public UCrowdManagerBase -{ -public: - class ANavigationData* MyNavData; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AvoidanceConfig; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - TArray SamplingPatterns; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - int32 MaxAgents; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxAgentRadius; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxAvoidedAgents; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxAvoidedWalls; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float NavmeshCheckInterval; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PathOptimizationInterval; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SeparationDirClamp; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PathOffsetRadiusMultiplier; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 BitPad_70_0 : 4; // 0x0070(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bResolveCollisions : 1; // 0x0070(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_71[0x7F]; // 0x0071(0x007F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CrowdManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CrowdManager") - } - static class UCrowdManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCrowdManager; - -// Class AIModule.BlackboardComponent -// 0x0108 (0x01A8 - 0x00A0) -class UBlackboardComponent final : public UActorComponent -{ -public: - class UBrainComponent* BrainComp; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlackboardData* DefaultBlackboardAsset; // 0x00A8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlackboardData* BlackboardAsset; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x20]; // 0x00B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray KeyInstances; // 0x00D8(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_E8[0xC0]; // 0x00E8(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearValue(const class FName& KeyName); - void SetValueAsBool(const class FName& KeyName, bool BoolValue); - void SetValueAsClass(const class FName& KeyName, class UClass* ClassValue); - void SetValueAsEnum(const class FName& KeyName, uint8 EnumValue); - void SetValueAsFloat(const class FName& KeyName, float FloatValue); - void SetValueAsInt(const class FName& KeyName, int32 IntValue); - void SetValueAsName(const class FName& KeyName, class FName NameValue); - void SetValueAsObject(const class FName& KeyName, class UObject* ObjectValue); - void SetValueAsRotator(const class FName& KeyName, const struct FRotator& VectorValue); - void SetValueAsString(const class FName& KeyName, const class FString& StringValue); - void SetValueAsVector(const class FName& KeyName, const struct FVector& VectorValue); - - bool GetLocationFromEntry(const class FName& KeyName, struct FVector* ResultLocation) const; - bool GetRotationFromEntry(const class FName& KeyName, struct FRotator* ResultRotation) const; - bool GetValueAsBool(const class FName& KeyName) const; - class UClass* GetValueAsClass(const class FName& KeyName) const; - uint8 GetValueAsEnum(const class FName& KeyName) const; - float GetValueAsFloat(const class FName& KeyName) const; - int32 GetValueAsInt(const class FName& KeyName) const; - class FName GetValueAsName(const class FName& KeyName) const; - class UObject* GetValueAsObject(const class FName& KeyName) const; - struct FRotator GetValueAsRotator(const class FName& KeyName) const; - class FString GetValueAsString(const class FName& KeyName) const; - struct FVector GetValueAsVector(const class FName& KeyName) const; - bool IsVectorValueSet(const class FName& KeyName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardComponent") - } - static class UBlackboardComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardComponent; - -// Class AIModule.BlackboardData -// 0x0020 (0x0050 - 0x0030) -class UBlackboardData final : public UDataAsset -{ -public: - class UBlackboardData* Parent; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Keys; // 0x0038(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bHasSynchronizedKeys : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardData") - } - static class UBlackboardData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardData; - -// Class AIModule.BlackboardKeyType_Bool -// 0x0008 (0x0038 - 0x0030) -class UBlackboardKeyType_Bool final : public UBlackboardKeyType -{ -public: - bool bDefaultValue; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Bool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Bool") - } - static class UBlackboardKeyType_Bool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Bool; - -// Class AIModule.BlackboardKeyType_Class -// 0x0010 (0x0040 - 0x0030) -class UBlackboardKeyType_Class final : public UBlackboardKeyType -{ -public: - TSubclassOf BaseClass; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultValue; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Class") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Class") - } - static class UBlackboardKeyType_Class* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Class; - -// Class AIModule.PawnSensingComponent -// 0x0048 (0x00E8 - 0x00A0) -class UPawnSensingComponent final : public UActorComponent -{ -public: - float HearingThreshold; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LOSHearingThreshold; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SightRadius; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensingInterval; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HearingMaxSoundAge; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableSensingUpdates : 1; // 0x00B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlySensePlayers : 1; // 0x00B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSeePawns : 1; // 0x00B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHearNoises : 1; // 0x00B4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B5[0xB]; // 0x00B5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSeePawn; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHearNoise; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float PeripheralVisionAngle; // 0x00E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PeripheralVisionCosine; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetPeripheralVisionAngle(const float NewPeripheralVisionAngle); - void SetSensingInterval(const float NewSensingInterval); - void SetSensingUpdatesEnabled(const bool bEnabled); - - float GetPeripheralVisionAngle() const; - float GetPeripheralVisionCosine() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnSensingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnSensingComponent") - } - static class UPawnSensingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnSensingComponent; - -// Class AIModule.BlackboardKeyType_Enum -// 0x0020 (0x0050 - 0x0030) -class UBlackboardKeyType_Enum final : public UBlackboardKeyType -{ -public: - class UEnum* EnumType; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString EnumName; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DefaultValue; // 0x0048(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIsEnumNameValid : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Enum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Enum") - } - static class UBlackboardKeyType_Enum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Enum; - -// Class AIModule.BlackboardKeyType_Float -// 0x0008 (0x0038 - 0x0030) -class UBlackboardKeyType_Float final : public UBlackboardKeyType -{ -public: - float DefaultValue; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Float") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Float") - } - static class UBlackboardKeyType_Float* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Float; - -// Class AIModule.BlackboardKeyType_Int -// 0x0008 (0x0038 - 0x0030) -class UBlackboardKeyType_Int final : public UBlackboardKeyType -{ -public: - int32 DefaultValue; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Int") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Int") - } - static class UBlackboardKeyType_Int* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Int; - -// Class AIModule.BlackboardKeyType_Name -// 0x0008 (0x0038 - 0x0030) -class UBlackboardKeyType_Name final : public UBlackboardKeyType -{ -public: - class FName DefaultValue; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Name") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Name") - } - static class UBlackboardKeyType_Name* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Name; - -// Class AIModule.BlackboardKeyType_NativeEnum -// 0x0018 (0x0048 - 0x0030) -class UBlackboardKeyType_NativeEnum final : public UBlackboardKeyType -{ -public: - class FString EnumName; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEnum* EnumType; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_NativeEnum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_NativeEnum") - } - static class UBlackboardKeyType_NativeEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_NativeEnum; - -// Class AIModule.BlackboardKeyType_Object -// 0x0010 (0x0040 - 0x0030) -class UBlackboardKeyType_Object final : public UBlackboardKeyType -{ -public: - TSubclassOf BaseClass; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* DefaultValue; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Object") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Object") - } - static class UBlackboardKeyType_Object* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Object; - -// Class AIModule.AISense_Touch -// 0x0060 (0x00D8 - 0x0078) -class UAISense_Touch final : public UAISense -{ -public: - TArray RegisteredEvents; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_88[0x50]; // 0x0088(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void ReportTouchEvent(class UObject* WorldContextObject, class AActor* TouchReceiver, class AActor* OtherActor, const struct FVector& Location); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Touch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Touch") - } - static class UAISense_Touch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Touch; - -// Class AIModule.BlackboardKeyType_Rotator -// 0x0020 (0x0050 - 0x0030) -class UBlackboardKeyType_Rotator final : public UBlackboardKeyType -{ -public: - struct FRotator DefaultValue; // 0x0030(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bUseDefaultValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Rotator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Rotator") - } - static class UBlackboardKeyType_Rotator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Rotator; - -// Class AIModule.BlackboardKeyType_String -// 0x0020 (0x0050 - 0x0030) -class UBlackboardKeyType_String final : public UBlackboardKeyType -{ -public: - class FString StringValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x0040(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_String") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_String") - } - static class UBlackboardKeyType_String* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_String; - -// Class AIModule.BlackboardKeyType_Vector -// 0x0020 (0x0050 - 0x0030) -class UBlackboardKeyType_Vector final : public UBlackboardKeyType -{ -public: - struct FVector DefaultValue; // 0x0030(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDefaultValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlackboardKeyType_Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlackboardKeyType_Vector") - } - static class UBlackboardKeyType_Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlackboardKeyType_Vector; - -// Class AIModule.BTNode -// 0x0030 (0x0058 - 0x0028) -class UBTNode : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NodeName; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTree* TreeAsset; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTCompositeNode* ParentNode; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNode") - } - static class UBTNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNode; - -// Class AIModule.AITask -// 0x0008 (0x0070 - 0x0068) -class UAITask : public UGameplayTask -{ -public: - class AAIController* OwnerController; // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask") - } - static class UAITask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask; - -// Class AIModule.AITask_LockLogic -// 0x0000 (0x0070 - 0x0070) -class UAITask_LockLogic final : public UAITask -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_LockLogic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_LockLogic") - } - static class UAITask_LockLogic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_LockLogic; - -// Class AIModule.BTAuxiliaryNode -// 0x0008 (0x0060 - 0x0058) -class UBTAuxiliaryNode : public UBTNode -{ -public: - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAuxiliaryNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAuxiliaryNode") - } - static class UBTAuxiliaryNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAuxiliaryNode; - -// Class AIModule.BTCompositeNode -// 0x0028 (0x0080 - 0x0058) -class UBTCompositeNode : public UBTNode -{ -public: - TArray Children; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Services; // 0x0068(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bApplyDecoratorScope : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompositeNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompositeNode") - } - static class UBTCompositeNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompositeNode; - -// Class AIModule.AISense_Sight -// 0x0130 (0x01A8 - 0x0078) -class UAISense_Sight : public UAISense -{ -public: - uint8 Pad_78[0xD8]; // 0x0078(0x00D8)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxTracesPerTick; // 0x0150(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxAsyncTracesPerTick; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MinQueriesPerTimeSliceCheck; // 0x0158(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double MaxTimeSlicePerTick; // 0x0160(0x0008)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HighImportanceQueryDistanceThreshold; // 0x0168(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxQueryImportance; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SightLimitQueryImportance; // 0x0174(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PendingQueriesBudgetReductionRatio; // 0x0178(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseAsynchronousTraceForDefaultSightQueries; // 0x017C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_17D[0x2B]; // 0x017D(0x002B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Sight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Sight") - } - static class UAISense_Sight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Sight; - -// Class AIModule.BTDecorator -// 0x0008 (0x0068 - 0x0060) -class UBTDecorator : public UBTAuxiliaryNode -{ -public: - uint8 BitPad_60_0 : 7; // 0x0060(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bInverseCondition : 1; // 0x0060(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EBTFlowAbortMode FlowAbortMode; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator") - } - static class UBTDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator; - -// Class AIModule.BTFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UBTFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void ClearBlackboardValue(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static void ClearBlackboardValueAsVector(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class AActor* GetBlackboardValueAsActor(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static bool GetBlackboardValueAsBool(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class UClass* GetBlackboardValueAsClass(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static uint8 GetBlackboardValueAsEnum(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static float GetBlackboardValueAsFloat(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static int32 GetBlackboardValueAsInt(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class FName GetBlackboardValueAsName(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class UObject* GetBlackboardValueAsObject(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static struct FRotator GetBlackboardValueAsRotator(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class FString GetBlackboardValueAsString(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static struct FVector GetBlackboardValueAsVector(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key); - static class UBehaviorTreeComponent* GetOwnerComponent(class UBTNode* NodeOwner); - static class UBlackboardComponent* GetOwnersBlackboard(class UBTNode* NodeOwner); - static void SetBlackboardValueAsBool(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, bool Value); - static void SetBlackboardValueAsClass(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, class UClass* Value); - static void SetBlackboardValueAsEnum(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, uint8 Value); - static void SetBlackboardValueAsFloat(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, float Value); - static void SetBlackboardValueAsInt(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, int32 Value); - static void SetBlackboardValueAsName(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, class FName Value); - static void SetBlackboardValueAsObject(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, class UObject* Value); - static void SetBlackboardValueAsRotator(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, const struct FRotator& Value); - static void SetBlackboardValueAsString(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, const class FString& Value); - static void SetBlackboardValueAsVector(class UBTNode* NodeOwner, const struct FBlackboardKeySelector& Key, const struct FVector& Value); - static void StartUsingExternalEvent(class UBTNode* NodeOwner, class AActor* OwningActor); - static void StopUsingExternalEvent(class UBTNode* NodeOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFunctionLibrary") - } - static class UBTFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFunctionLibrary; - -// Class AIModule.BTService -// 0x0010 (0x0070 - 0x0060) -class UBTService : public UBTAuxiliaryNode -{ -public: - float Interval; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RandomDeviation; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bCallTickOnSearchStart : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRestartTimerOnEachActivation : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService") - } - static class UBTService* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService; - -// Class AIModule.BTTaskNode -// 0x0018 (0x0070 - 0x0058) -class UBTTaskNode : public UBTNode -{ -public: - TArray Services; // 0x0058(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bIgnoreRestartSelf : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTaskNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTaskNode") - } - static class UBTTaskNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTaskNode; - -// Class AIModule.BTComposite_Selector -// 0x0000 (0x0080 - 0x0080) -class UBTComposite_Selector final : public UBTCompositeNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTComposite_Selector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTComposite_Selector") - } - static class UBTComposite_Selector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTComposite_Selector; - -// Class AIModule.BTComposite_Sequence -// 0x0000 (0x0080 - 0x0080) -class UBTComposite_Sequence final : public UBTCompositeNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTComposite_Sequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTComposite_Sequence") - } - static class UBTComposite_Sequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTComposite_Sequence; - -// Class AIModule.BTComposite_SimpleParallel -// 0x0008 (0x0088 - 0x0080) -class UBTComposite_SimpleParallel final : public UBTCompositeNode -{ -public: - EBTParallelMode FinishMode; // 0x0080(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTComposite_SimpleParallel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTComposite_SimpleParallel") - } - static class UBTComposite_SimpleParallel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTComposite_SimpleParallel; - -// Class AIModule.BTDecorator_BlackboardBase -// 0x0028 (0x0090 - 0x0068) -class UBTDecorator_BlackboardBase : public UBTDecorator -{ -public: - struct FBlackboardKeySelector BlackboardKey; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_BlackboardBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_BlackboardBase") - } - static class UBTDecorator_BlackboardBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_BlackboardBase; - -// Class AIModule.AITask_RunEQS -// 0x0078 (0x00E8 - 0x0070) -class UAITask_RunEQS final : public UAITask -{ -public: - uint8 Pad_70[0x78]; // 0x0070(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_RunEQS* RunEQS(class AAIController* Controller, class UEnvQuery* QueryTemplate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_RunEQS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_RunEQS") - } - static class UAITask_RunEQS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_RunEQS; - -// Class AIModule.BTDecorator_Blackboard -// 0x0030 (0x00C0 - 0x0090) -class UBTDecorator_Blackboard : public UBTDecorator_BlackboardBase -{ -public: - int32 IntValue; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FloatValue; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString StringValue; // 0x0098(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString CachedDescription; // 0x00A8(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 OperationType; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTBlackboardRestart NotifyObserver; // 0x00B9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_Blackboard") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_Blackboard") - } - static class UBTDecorator_Blackboard* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_Blackboard; - -// Class AIModule.BTDecorator_BlueprintBase -// 0x0038 (0x00A0 - 0x0068) -class UBTDecorator_BlueprintBase : public UBTDecorator -{ -public: - class AAIController* AIOwner; // 0x0068(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ActorOwner; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ObservedKeyNames; // 0x0078(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_88[0x10]; // 0x0088(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShowPropertyDetails : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCheckConditionOnlyBlackBoardChanges : 1; // 0x0098(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool PerformConditionCheck(class AActor* OwnerActor); - bool PerformConditionCheckAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveExecutionFinish(class AActor* OwnerActor, EBTNodeResult NodeResult); - void ReceiveExecutionFinishAI(class AAIController* OwnerController, class APawn* ControlledPawn, EBTNodeResult NodeResult); - void ReceiveExecutionStart(class AActor* OwnerActor); - void ReceiveExecutionStartAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveObserverActivated(class AActor* OwnerActor); - void ReceiveObserverActivatedAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveObserverDeactivated(class AActor* OwnerActor); - void ReceiveObserverDeactivatedAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveTick(class AActor* OwnerActor, float DeltaSeconds); - void ReceiveTickAI(class AAIController* OwnerController, class APawn* ControlledPawn, float DeltaSeconds); - - bool IsDecoratorExecutionActive() const; - bool IsDecoratorObserverActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_BlueprintBase") - } - static class UBTDecorator_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_BlueprintBase; - -// Class AIModule.BTDecorator_CheckGameplayTagsOnActor -// 0x0060 (0x00C8 - 0x0068) -class UBTDecorator_CheckGameplayTagsOnActor final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector ActorToCheck; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - EGameplayContainerMatchType TagsToMatch; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayTags; // 0x0098(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - class FString CachedDescription; // 0x00B8(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CheckGameplayTagsOnActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CheckGameplayTagsOnActor") - } - static class UBTDecorator_CheckGameplayTagsOnActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CheckGameplayTagsOnActor; - -// Class AIModule.BTDecorator_CompareBBEntries -// 0x0058 (0x00C0 - 0x0068) -class UBTDecorator_CompareBBEntries final : public UBTDecorator -{ -public: - EBlackBoardEntryComparison Operator; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector BlackboardKeyA; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector BlackboardKeyB; // 0x0098(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CompareBBEntries") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CompareBBEntries") - } - static class UBTDecorator_CompareBBEntries* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CompareBBEntries; - -// Class AIModule.BTDecorator_ConditionalLoop -// 0x0000 (0x00C0 - 0x00C0) -class UBTDecorator_ConditionalLoop final : public UBTDecorator_Blackboard -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_ConditionalLoop") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_ConditionalLoop") - } - static class UBTDecorator_ConditionalLoop* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_ConditionalLoop; - -// Class AIModule.BTDecorator_ConeCheck -// 0x0088 (0x00F0 - 0x0068) -class UBTDecorator_ConeCheck : public UBTDecorator -{ -public: - struct FValueOrBBKey_Float ConeHalfAngle; // 0x0068(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector ConeOrigin; // 0x0078(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector ConeDirection; // 0x00A0(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector Observed; // 0x00C8(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_ConeCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_ConeCheck") - } - static class UBTDecorator_ConeCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_ConeCheck; - -// Class AIModule.BTDecorator_Cooldown -// 0x0010 (0x0078 - 0x0068) -class UBTDecorator_Cooldown final : public UBTDecorator -{ -public: - struct FValueOrBBKey_Float CoolDownTime; // 0x0068(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_Cooldown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_Cooldown") - } - static class UBTDecorator_Cooldown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_Cooldown; - -// Class AIModule.BTDecorator_DoesPathExist -// 0x00A0 (0x0108 - 0x0068) -class UBTDecorator_DoesPathExist final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector BlackboardKeyA; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector BlackboardKeyB; // 0x0090(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - uint8 bUseSelf : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FValueOrBBKey_Enum PathQueryType; // 0x00C0(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Class FilterClass; // 0x00E8(0x0020)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_DoesPathExist") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_DoesPathExist") - } - static class UBTDecorator_DoesPathExist* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_DoesPathExist; - -// Class AIModule.BTDecorator_ForceSuccess -// 0x0000 (0x0068 - 0x0068) -class UBTDecorator_ForceSuccess final : public UBTDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_ForceSuccess") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_ForceSuccess") - } - static class UBTDecorator_ForceSuccess* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_ForceSuccess; - -// Class AIModule.BTDecorator_IsAtLocation -// 0x0068 (0x00F8 - 0x0090) -class UBTDecorator_IsAtLocation final : public UBTDecorator_BlackboardBase -{ -public: - float AcceptableRadius; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderFloatValue ParametrizedAcceptableRadius; // 0x0098(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EFAIDistanceType GeometricDistanceType; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseParametrizedRadius : 1; // 0x00D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FValueOrBBKey_Bool bUseNavAgentGoalLocation; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bPathFindingBasedTest; // 0x00E8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_IsAtLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_IsAtLocation") - } - static class UBTDecorator_IsAtLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_IsAtLocation; - -// Class AIModule.BTDecorator_IsBBEntryOfClass -// 0x0020 (0x00B0 - 0x0090) -class UBTDecorator_IsBBEntryOfClass final : public UBTDecorator_BlackboardBase -{ -public: - struct FValueOrBBKey_Class TestClass; // 0x0090(0x0020)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_IsBBEntryOfClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_IsBBEntryOfClass") - } - static class UBTDecorator_IsBBEntryOfClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_IsBBEntryOfClass; - -// Class AIModule.BTDecorator_KeepInCone -// 0x0068 (0x00D0 - 0x0068) -class UBTDecorator_KeepInCone final : public UBTDecorator -{ -public: - struct FValueOrBBKey_Float ConeHalfAngle; // 0x0068(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector ConeOrigin; // 0x0078(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector Observed; // 0x00A0(0x0028)(Edit, NativeAccessSpecifierPublic) - uint8 bUseSelfAsOrigin : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSelfAsObserved : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_KeepInCone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_KeepInCone") - } - static class UBTDecorator_KeepInCone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_KeepInCone; - -// Class AIModule.BTDecorator_Loop -// 0x0028 (0x0090 - 0x0068) -class UBTDecorator_Loop final : public UBTDecorator -{ -public: - struct FValueOrBBKey_Int32 NumLoops; // 0x0068(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bInfiniteLoop; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FValueOrBBKey_Float InfiniteLoopTimeoutTime; // 0x007C(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_Loop") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_Loop") - } - static class UBTDecorator_Loop* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_Loop; - -// Class AIModule.BTDecorator_ReachedMoveGoal -// 0x0000 (0x0068 - 0x0068) -class UBTDecorator_ReachedMoveGoal final : public UBTDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_ReachedMoveGoal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_ReachedMoveGoal") - } - static class UBTDecorator_ReachedMoveGoal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_ReachedMoveGoal; - -// Class AIModule.BTDecorator_SetTagCooldown -// 0x0028 (0x0090 - 0x0068) -class UBTDecorator_SetTagCooldown final : public UBTDecorator -{ -public: - struct FGameplayTag CooldownTag; // 0x0068(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Float CooldownDuration; // 0x0070(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bAddToExistingDuration; // 0x0080(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_SetTagCooldown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_SetTagCooldown") - } - static class UBTDecorator_SetTagCooldown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_SetTagCooldown; - -// Class AIModule.BTDecorator_TagCooldown -// 0x0038 (0x00A0 - 0x0068) -class UBTDecorator_TagCooldown final : public UBTDecorator -{ -public: - struct FGameplayTag CooldownTag; // 0x0068(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Float CooldownDuration; // 0x0070(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bAddToExistingDuration; // 0x0080(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bActivatesCooldown; // 0x0090(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_TagCooldown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_TagCooldown") - } - static class UBTDecorator_TagCooldown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_TagCooldown; - -// Class AIModule.BTDecorator_TimeLimit -// 0x0010 (0x0078 - 0x0068) -class UBTDecorator_TimeLimit final : public UBTDecorator -{ -public: - struct FValueOrBBKey_Float TimeLimit; // 0x0068(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_TimeLimit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_TimeLimit") - } - static class UBTDecorator_TimeLimit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_TimeLimit; - -// Class AIModule.BTService_BlackboardBase -// 0x0028 (0x0098 - 0x0070) -class UBTService_BlackboardBase : public UBTService -{ -public: - struct FBlackboardKeySelector BlackboardKey; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_BlackboardBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_BlackboardBase") - } - static class UBTService_BlackboardBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_BlackboardBase; - -// Class AIModule.BTService_BlueprintBase -// 0x0028 (0x0098 - 0x0070) -class UBTService_BlueprintBase : public UBTService -{ -public: - class AAIController* AIOwner; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ActorOwner; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShowPropertyDetails : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShowEventDetails : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveActivation(class AActor* OwnerActor); - void ReceiveActivationAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveDeactivation(class AActor* OwnerActor); - void ReceiveDeactivationAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveSearchStart(class AActor* OwnerActor); - void ReceiveSearchStartAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveTick(class AActor* OwnerActor, float DeltaSeconds); - void ReceiveTickAI(class AAIController* OwnerController, class APawn* ControlledPawn, float DeltaSeconds); - - bool IsServiceActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_BlueprintBase") - } - static class UBTService_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_BlueprintBase; - -// Class AIModule.BTService_DefaultFocus -// 0x0008 (0x00A0 - 0x0098) -class UBTService_DefaultFocus : public UBTService_BlackboardBase -{ -public: - uint8 FocusPriority; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_DefaultFocus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_DefaultFocus") - } - static class UBTService_DefaultFocus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_DefaultFocus; - -// Class AIModule.BTService_RunEQS -// 0x0060 (0x00F8 - 0x0098) -class UBTService_RunEQS final : public UBTService_BlackboardBase -{ -public: - struct FEQSParametrizedQueryExecutionRequest EQSRequest; // 0x0098(0x0048)(Edit, Protected, NativeAccessSpecifierProtected) - bool bUpdateBBOnFail; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E1[0x17]; // 0x00E1(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_RunEQS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_RunEQS") - } - static class UBTService_RunEQS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_RunEQS; - -// Class AIModule.BTTask_BlackboardBase -// 0x0028 (0x0098 - 0x0070) -class UBTTask_BlackboardBase : public UBTTaskNode -{ -public: - struct FBlackboardKeySelector BlackboardKey; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BlackboardBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BlackboardBase") - } - static class UBTTask_BlackboardBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BlackboardBase; - -// Class AIModule.BTTask_BlueprintBase -// 0x0038 (0x00A8 - 0x0070) -class UBTTask_BlueprintBase : public UBTTaskNode -{ -public: - class AAIController* AIOwner; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ActorOwner; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FIntervalCountdown TickInterval; // 0x0080(0x0008)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShowPropertyDetails : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FinishAbort(); - void FinishExecute(bool bSuccess); - void ReceiveAbort(class AActor* OwnerActor); - void ReceiveAbortAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveExecute(class AActor* OwnerActor); - void ReceiveExecuteAI(class AAIController* OwnerController, class APawn* ControlledPawn); - void ReceiveTick(class AActor* OwnerActor, float DeltaSeconds); - void ReceiveTickAI(class AAIController* OwnerController, class APawn* ControlledPawn, float DeltaSeconds); - void SetFinishOnMessage(class FName MessageName); - void SetFinishOnMessageWithId(class FName MessageName, int32 RequestID); - - bool IsTaskAborting() const; - bool IsTaskExecuting() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BlueprintBase") - } - static class UBTTask_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BlueprintBase; - -// Class AIModule.BTTask_FinishWithResult -// 0x0028 (0x0098 - 0x0070) -class UBTTask_FinishWithResult final : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Enum Result; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_FinishWithResult") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_FinishWithResult") - } - static class UBTTask_FinishWithResult* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_FinishWithResult; - -// Class AIModule.BTTask_GameplayTaskBase -// 0x0010 (0x0080 - 0x0070) -class UBTTask_GameplayTaskBase final : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Bool bWaitForGameplayTask; // 0x0070(0x0010)(Edit, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_GameplayTaskBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_GameplayTaskBase") - } - static class UBTTask_GameplayTaskBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_GameplayTaskBase; - -// Class AIModule.BTTask_MakeNoise -// 0x0010 (0x0080 - 0x0070) -class UBTTask_MakeNoise final : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Float Loudnes; // 0x0070(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_MakeNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_MakeNoise") - } - static class UBTTask_MakeNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_MakeNoise; - -// Class AIModule.BTTask_MoveTo -// 0x00C8 (0x0160 - 0x0098) -class UBTTask_MoveTo : public UBTTask_BlackboardBase -{ -public: - struct FValueOrBBKey_Float AcceptableRadius; // 0x0098(0x0010)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Class FilterClass; // 0x00A8(0x0020)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Float ObservedBlackboardValueTolerance; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bAllowStrafe; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bAllowPartialPath; // 0x00E8(0x0010)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bTrackMovingGoal; // 0x00F8(0x0010)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bRequireNavigableEndLocation; // 0x0108(0x0010)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bProjectGoalLocation; // 0x0118(0x0010)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bReachTestIncludesAgentRadius; // 0x0128(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bReachTestIncludesGoalRadius; // 0x0138(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bStartFromPreviousPath; // 0x0148(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 BitPad_158_0 : 1; // 0x0158(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bObserveBlackboardValue : 1; // 0x0158(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_MoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_MoveTo") - } - static class UBTTask_MoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_MoveTo; - -// Class AIModule.BTTask_MoveDirectlyToward -// 0x0000 (0x0160 - 0x0160) -class UBTTask_MoveDirectlyToward final : public UBTTask_MoveTo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_MoveDirectlyToward") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_MoveDirectlyToward") - } - static class UBTTask_MoveDirectlyToward* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_MoveDirectlyToward; - -// Class AIModule.BTTask_PawnActionBase -// 0x0000 (0x0070 - 0x0070) -class UBTTask_PawnActionBase : public UBTTaskNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PawnActionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PawnActionBase") - } - static class UBTTask_PawnActionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PawnActionBase; - -// Class AIModule.BTTask_PlayAnimation -// 0x0070 (0x00E0 - 0x0070) -class UBTTask_PlayAnimation final : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Object AnimationToPlay; // 0x0070(0x0020)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bLooping; // 0x0090(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bNonBlocking; // 0x00A0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class UBehaviorTreeComponent* MyOwnerComp; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* CachedSkelMesh; // 0x00B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x20]; // 0x00C0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PlayAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PlayAnimation") - } - static class UBTTask_PlayAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PlayAnimation; - -// Class AIModule.BTTask_PlaySound -// 0x0020 (0x0090 - 0x0070) -class UBTTask_PlaySound final : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Object SoundToPlay; // 0x0070(0x0020)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PlaySound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PlaySound") - } - static class UBTTask_PlaySound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PlaySound; - -// Class AIModule.BTTask_PushPawnAction -// 0x0008 (0x0078 - 0x0070) -class UBTTask_PushPawnAction final : public UBTTask_PawnActionBase -{ -public: - class UPawnAction* action; // 0x0070(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PushPawnAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PushPawnAction") - } - static class UBTTask_PushPawnAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PushPawnAction; - -// Class AIModule.BTTask_RotateToFaceBBEntry -// 0x0010 (0x00A8 - 0x0098) -class UBTTask_RotateToFaceBBEntry final : public UBTTask_BlackboardBase -{ -public: - struct FValueOrBBKey_Float Precision; // 0x0098(0x0010)(Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_RotateToFaceBBEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_RotateToFaceBBEntry") - } - static class UBTTask_RotateToFaceBBEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_RotateToFaceBBEntry; - -// Class AIModule.BTTask_RunBehavior -// 0x0008 (0x0078 - 0x0070) -class UBTTask_RunBehavior final : public UBTTaskNode -{ -public: - class UBehaviorTree* BehaviorAsset; // 0x0070(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_RunBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_RunBehavior") - } - static class UBTTask_RunBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_RunBehavior; - -// Class AIModule.BTTask_RunBehaviorDynamic -// 0x0018 (0x0088 - 0x0070) -class UBTTask_RunBehaviorDynamic final : public UBTTaskNode -{ -public: - struct FGameplayTag InjectionTag; // 0x0070(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBehaviorTree* DefaultBehaviorAsset; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBehaviorTree* BehaviorAsset; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_RunBehaviorDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_RunBehaviorDynamic") - } - static class UBTTask_RunBehaviorDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_RunBehaviorDynamic; - -// Class AIModule.BTTask_RunEQSQuery -// 0x00C0 (0x0158 - 0x0098) -class UBTTask_RunEQSQuery final : public UBTTask_BlackboardBase -{ -public: - class UEnvQuery* QueryTemplate; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray QueryParams; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QueryConfig; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - EEnvQueryRunMode RunMode; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector EQSQueryBlackboardKey; // 0x00C8(0x0028)(NativeAccessSpecifierPublic) - bool bUseBBKey; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEQSParametrizedQueryExecutionRequest EQSRequest; // 0x00F8(0x0048)(Edit, NativeAccessSpecifierPublic) - bool bUpdateBBOnFail; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x17]; // 0x0141(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_RunEQSQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_RunEQSQuery") - } - static class UBTTask_RunEQSQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_RunEQSQuery; - -// Class AIModule.BTTask_SetTagCooldown -// 0x0028 (0x0098 - 0x0070) -class UBTTask_SetTagCooldown final : public UBTTaskNode -{ -public: - struct FGameplayTag CooldownTag; // 0x0070(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Bool bAddToExistingDuration; // 0x0078(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Float CooldownDuration; // 0x0088(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_SetTagCooldown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_SetTagCooldown") - } - static class UBTTask_SetTagCooldown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_SetTagCooldown; - -// Class AIModule.BTTask_Wait -// 0x0020 (0x0090 - 0x0070) -class UBTTask_Wait : public UBTTaskNode -{ -public: - struct FValueOrBBKey_Float WaitTime; // 0x0070(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FValueOrBBKey_Float RandomDeviation; // 0x0080(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_Wait") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_Wait") - } - static class UBTTask_Wait* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_Wait; - -// Class AIModule.BTTask_WaitBlackboardTime -// 0x0028 (0x00B8 - 0x0090) -class UBTTask_WaitBlackboardTime final : public UBTTask_Wait -{ -public: - struct FBlackboardKeySelector BlackboardKey; // 0x0090(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_WaitBlackboardTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_WaitBlackboardTime") - } - static class UBTTask_WaitBlackboardTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_WaitBlackboardTime; - -// Class AIModule.AIBlueprintHelperLibrary -// 0x0000 (0x0028 - 0x0028) -class UAIBlueprintHelperLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UAIAsyncTaskBlueprintProxy* CreateMoveToProxyObject(class UObject* WorldContextObject, class APawn* Pawn, const struct FVector& Destination, class AActor* TargetActor, float AcceptanceRadius, bool bStopOnOverlap); - static class AAIController* GetAIController(class AActor* ControlledActor); - static class UBlackboardComponent* GetBlackboard(class AActor* Target); - static class UNavigationPath* GetCurrentPath(class AController* Controller); - static int32 GetCurrentPathIndex(const class AController* Controller); - static const TArray GetCurrentPathPoints(class AController* Controller); - static int32 GetNextNavLinkIndex(const class AController* Controller); - static bool IsValidAIDirection(const struct FVector& DirectionVector); - static bool IsValidAILocation(const struct FVector& Location); - static bool IsValidAIRotation(const struct FRotator& Rotation); - static void LockAIResourcesWithAnimation(class UAnimInstance* AnimInstance, bool bLockMovement, bool LockAILogic); - static void SendAIMessage(class APawn* Target, class FName Message, class UObject* MessageSource, bool bSuccess); - static void SimpleMoveToActor(class AController* Controller, const class AActor* Goal); - static void SimpleMoveToLocation(class AController* Controller, const struct FVector& Goal); - static class APawn* SpawnAIFromClass(class UObject* WorldContextObject, TSubclassOf PawnClass, class UBehaviorTree* BehaviorTree, const struct FVector& Location, const struct FRotator& Rotation, bool bNoCollisionFail, class AActor* Owner); - static void UnlockAIResourcesWithAnimation(class UAnimInstance* AnimInstance, bool bUnlockMovement, bool UnlockAILogic); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIBlueprintHelperLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIBlueprintHelperLibrary") - } - static class UAIBlueprintHelperLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIBlueprintHelperLibrary; - -// Class AIModule.AIDataProvider -// 0x0000 (0x0028 - 0x0028) -class UAIDataProvider : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider") - } - static class UAIDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider; - -// Class AIModule.AIDataProvider_QueryParams -// 0x0018 (0x0040 - 0x0028) -class UAIDataProvider_QueryParams : public UAIDataProvider -{ -public: - class FName ParamName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IntValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider_QueryParams") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider_QueryParams") - } - static class UAIDataProvider_QueryParams* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider_QueryParams; - -// Class AIModule.AIDataProvider_Random -// 0x0010 (0x0050 - 0x0040) -class UAIDataProvider_Random final : public UAIDataProvider_QueryParams -{ -public: - float min_0; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float max_0; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bInteger : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider_Random") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider_Random") - } - static class UAIDataProvider_Random* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider_Random; - -// Class AIModule.DetourCrowdAIController -// 0x0000 (0x03F0 - 0x03F0) -class ADetourCrowdAIController final : public AAIController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DetourCrowdAIController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DetourCrowdAIController") - } - static class ADetourCrowdAIController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADetourCrowdAIController; - -// Class AIModule.EnvQueryContext -// 0x0000 (0x0028 - 0x0028) -class UEnvQueryContext : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryContext") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryContext") - } - static class UEnvQueryContext* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryContext; - -// Class AIModule.EnvQueryContext_BlueprintBase -// 0x0008 (0x0030 - 0x0028) -class UEnvQueryContext_BlueprintBase final : public UEnvQueryContext -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ProvideActorsSet(class UObject* QuerierObject, class AActor* QuerierActor, TArray* ResultingActorsSet) const; - void ProvideLocationsSet(class UObject* QuerierObject, class AActor* QuerierActor, TArray* ResultingLocationSet) const; - void ProvideSingleActor(class UObject* QuerierObject, class AActor* QuerierActor, class AActor** ResultingActor) const; - void ProvideSingleLocation(class UObject* QuerierObject, class AActor* QuerierActor, struct FVector* ResultingLocation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryContext_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryContext_BlueprintBase") - } - static class UEnvQueryContext_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryContext_BlueprintBase; - -// Class AIModule.AISense_Hearing -// 0x0068 (0x00E0 - 0x0078) -class UAISense_Hearing final : public UAISense -{ -public: - TArray NoiseEvents; // 0x0078(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - float SpeedOfSoundSq; // 0x0088(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8C[0x54]; // 0x008C(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void ReportNoiseEvent(class UObject* WorldContextObject, const struct FVector& NoiseLocation, float Loudness, class AActor* Instigator, float MaxRange, class FName Tag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Hearing") - } - static class UAISense_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Hearing; - -// Class AIModule.EnvQueryContext_Item -// 0x0000 (0x0028 - 0x0028) -class UEnvQueryContext_Item final : public UEnvQueryContext -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryContext_Item") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryContext_Item") - } - static class UEnvQueryContext_Item* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryContext_Item; - -// Class AIModule.EnvQueryContext_Querier -// 0x0000 (0x0028 - 0x0028) -class UEnvQueryContext_Querier final : public UEnvQueryContext -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryContext_Querier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryContext_Querier") - } - static class UEnvQueryContext_Querier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryContext_Querier; - -// Class AIModule.AIPerceptionStimuliSourceComponent -// 0x0018 (0x00B8 - 0x00A0) -class UAIPerceptionStimuliSourceComponent final : public UActorComponent -{ -public: - uint8 bAutoRegisterAsSource : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> RegisterAsSourceForSenses; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void RegisterForSense(TSubclassOf SenseClass); - void RegisterWithPerceptionSystem(); - void UnregisterFromPerceptionSystem(); - void UnregisterFromSense(TSubclassOf SenseClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIPerceptionStimuliSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIPerceptionStimuliSourceComponent") - } - static class UAIPerceptionStimuliSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIPerceptionStimuliSourceComponent; - -// Class AIModule.EnvQuery -// 0x0018 (0x0048 - 0x0030) -class UEnvQuery final : public UDataAsset -{ -public: - class FName QueryName; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Options; // 0x0038(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQuery") - } - static class UEnvQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQuery; - -// Class AIModule.EnvQueryDebugHelpers -// 0x0000 (0x0028 - 0x0028) -class UEnvQueryDebugHelpers final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryDebugHelpers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryDebugHelpers") - } - static class UEnvQueryDebugHelpers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryDebugHelpers; - -// Class AIModule.EnvQueryGenerator -// 0x0020 (0x0050 - 0x0030) -class UEnvQueryGenerator : public UEnvQueryNode -{ -public: - class FString OptionName; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ItemType; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoSortTests : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanRunAsync : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator") - } - static class UEnvQueryGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator; - -// Class AIModule.EnvQueryInstanceBlueprintWrapper -// 0x0050 (0x0078 - 0x0028) -class UEnvQueryInstanceBlueprintWrapper final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 QueryID; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34[0x24]; // 0x0034(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemType; // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 OptionIndex; // 0x0060(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnQueryFinishedEvent; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - void SetNamedParam(class FName ParamName, float Value); - - float GetItemScore(int32 ItemIndex) const; - bool GetQueryResultsAsActors(TArray* ResultActors) const; - bool GetQueryResultsAsLocations(TArray* ResultLocations) const; - TArray GetResultsAsActors() const; - TArray GetResultsAsLocations() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryInstanceBlueprintWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryInstanceBlueprintWrapper") - } - static class UEnvQueryInstanceBlueprintWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryInstanceBlueprintWrapper; - -// Class AIModule.EnvQueryManager -// 0x0120 (0x0158 - 0x0038) -class UEnvQueryManager final : public UAISubsystem -{ -public: - uint8 Pad_38[0x70]; // 0x0038(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceCache; // 0x00A8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray LocalContexts; // 0x00B8(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray GCShieldedWrappers; // 0x00C8(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_D8[0x54]; // 0x00D8(0x0054)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxAllowedTestingTime; // 0x012C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTestQueriesUsingBreadth; // 0x0130(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 QueryCountWarningThreshold; // 0x0134(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double QueryCountWarningInterval; // 0x0138(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double ExecutionTimeWarningSeconds; // 0x0140(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double HandlingResultTimeWarningSeconds; // 0x0148(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double GenerationTimeWarningSeconds; // 0x0150(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UEnvQueryInstanceBlueprintWrapper* RunEQSQuery(class UObject* WorldContextObject, class UEnvQuery* QueryTemplate, class UObject* Querier, EEnvQueryRunMode RunMode, TSubclassOf WrapperClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryManager") - } - static class UEnvQueryManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryManager; - -// Class AIModule.EnvQueryOption -// 0x0018 (0x0040 - 0x0028) -class UEnvQueryOption final : public UObject -{ -public: - class UEnvQueryGenerator* Generator; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Tests; // 0x0030(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryOption") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryOption") - } - static class UEnvQueryOption* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryOption; - -// Class AIModule.EQSRenderingComponent -// 0x0040 (0x0580 - 0x0540) -class UEQSRenderingComponent final : public UDebugDrawComponent -{ -public: - uint8 Pad_540[0x40]; // 0x0540(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EQSRenderingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EQSRenderingComponent") - } - static class UEQSRenderingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEQSRenderingComponent; - -// Class AIModule.EQSTestingPawn -// 0x00A0 (0x0710 - 0x0670) -class AEQSTestingPawn final : public ACharacter -{ -public: - uint8 Pad_668[0x8]; // 0x0668(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnvQuery* QueryTemplate; // 0x0670(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray QueryParams; // 0x0678(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QueryConfig; // 0x0688(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float TimeLimitPerStep; // 0x0698(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StepToDebugDraw; // 0x069C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvQueryHightlightMode HighlightMode; // 0x06A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A1[0x3]; // 0x06A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDrawLabels : 1; // 0x06A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawFailedItems : 1; // 0x06A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReRunQueryOnlyOnFinishedMove : 1; // 0x06A4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBeVisibleInGame : 1; // 0x06A4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTickDuringGame : 1; // 0x06A4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6A5[0x3]; // 0x06A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EEnvQueryRunMode QueryingMode; // 0x06A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A9[0x7]; // 0x06A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavAgentProperties NavAgentProperties; // 0x06B0(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E8[0x28]; // 0x06E8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EQSTestingPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EQSTestingPawn") - } - static class AEQSTestingPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEQSTestingPawn; - -// Class AIModule.EnvQueryGenerator_ActorsOfClass -// 0x0080 (0x00D0 - 0x0050) -class UEnvQueryGenerator_ActorsOfClass final : public UEnvQueryGenerator -{ -public: - TSubclassOf SearchedActorClass; // 0x0050(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue GenerateOnlyActorsInRadius; // 0x0058(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue SearchRadius; // 0x0090(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf SearchCenter; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_ActorsOfClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_ActorsOfClass") - } - static class UEnvQueryGenerator_ActorsOfClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_ActorsOfClass; - -// Class AIModule.EnvQueryGenerator_BlueprintBase -// 0x0030 (0x0080 - 0x0050) -class UEnvQueryGenerator_BlueprintBase final : public UEnvQueryGenerator -{ -public: - class FText GeneratorsActionDescription; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPublic) - TSubclassOf Context; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GeneratedItemType; // 0x0068(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddGeneratedActor(class AActor* GeneratedActor) const; - void AddGeneratedVector(const struct FVector& GeneratedVector) const; - void DoItemGeneration(const TArray& ContextLocations) const; - void DoItemGenerationFromActors(const TArray& ContextActors) const; - class UObject* GetQuerier() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_BlueprintBase") - } - static class UEnvQueryGenerator_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_BlueprintBase; - -// Class AIModule.EnvQueryGenerator_Composite -// 0x0020 (0x0070 - 0x0050) -class UEnvQueryGenerator_Composite final : public UEnvQueryGenerator -{ -public: - TArray Generators; // 0x0050(0x0010)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bAllowDifferentItemTypes : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasMatchingItemType : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ForcedItemType; // 0x0068(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_Composite") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_Composite") - } - static class UEnvQueryGenerator_Composite* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_Composite; - -// Class AIModule.EnvQueryGenerator_ProjectedPoints -// 0x0040 (0x0090 - 0x0050) -class UEnvQueryGenerator_ProjectedPoints : public UEnvQueryGenerator -{ -public: - struct FEnvTraceData ProjectionData; // 0x0050(0x0040)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_ProjectedPoints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_ProjectedPoints") - } - static class UEnvQueryGenerator_ProjectedPoints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_ProjectedPoints; - -// Class AIModule.EnvQueryGenerator_Cone -// 0x00F0 (0x0180 - 0x0090) -class UEnvQueryGenerator_Cone final : public UEnvQueryGenerator_ProjectedPoints -{ -public: - struct FAIDataProviderFloatValue AlignedPointsDistance; // 0x0090(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue ConeDegrees; // 0x00C8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue AngleStep; // 0x0100(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue Range; // 0x0138(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf CenterActor; // 0x0170(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIncludeContextLocation : 1; // 0x0178(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_Cone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_Cone") - } - static class UEnvQueryGenerator_Cone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_Cone; - -// Class AIModule.EnvQueryGenerator_CurrentLocation -// 0x0008 (0x0058 - 0x0050) -class UEnvQueryGenerator_CurrentLocation final : public UEnvQueryGenerator -{ -public: - TSubclassOf QueryContext; // 0x0050(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_CurrentLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_CurrentLocation") - } - static class UEnvQueryGenerator_CurrentLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_CurrentLocation; - -// Class AIModule.EnvQueryGenerator_Donut -// 0x0150 (0x01E0 - 0x0090) -class UEnvQueryGenerator_Donut final : public UEnvQueryGenerator_ProjectedPoints -{ -public: - struct FAIDataProviderFloatValue InnerRadius; // 0x0090(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue OuterRadius; // 0x00C8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderIntValue NumberOfRings; // 0x0100(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderIntValue PointsPerRing; // 0x0138(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FEnvDirection ArcDirection; // 0x0170(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ArcAngle; // 0x0190(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bUseSpiralPattern; // 0x01C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Center; // 0x01D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDefineArc : 1; // 0x01D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D9[0x7]; // 0x01D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_Donut") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_Donut") - } - static class UEnvQueryGenerator_Donut* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_Donut; - -// Class AIModule.EnvQueryGenerator_OnCircle -// 0x01A0 (0x0230 - 0x0090) -class UEnvQueryGenerator_OnCircle final : public UEnvQueryGenerator_ProjectedPoints -{ -public: - struct FAIDataProviderFloatValue CircleRadius; // 0x0090(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - EPointOnCircleSpacingMethod PointOnCircleSpacingMethod; // 0x00C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderFloatValue SpaceBetween; // 0x00D0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderIntValue NumberOfPoints; // 0x0108(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FEnvDirection ArcDirection; // 0x0140(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ArcAngle; // 0x0160(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - float AngleRadians; // 0x0198(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CircleCenter; // 0x01A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreAnyContextActorsWhenGeneratingCircle; // 0x01A8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderFloatValue CircleCenterZOffset; // 0x01B0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FEnvTraceData TraceData; // 0x01E8(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bDefineArc : 1; // 0x0228(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_229[0x7]; // 0x0229(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_OnCircle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_OnCircle") - } - static class UEnvQueryGenerator_OnCircle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_OnCircle; - -// Class AIModule.EnvQueryGenerator_SimpleGrid -// 0x0078 (0x0108 - 0x0090) -class UEnvQueryGenerator_SimpleGrid : public UEnvQueryGenerator_ProjectedPoints -{ -public: - struct FAIDataProviderFloatValue GridSize; // 0x0090(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue SpaceBetween; // 0x00C8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf GenerateAround; // 0x0100(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_SimpleGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_SimpleGrid") - } - static class UEnvQueryGenerator_SimpleGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_SimpleGrid; - -// Class AIModule.EnvQueryGenerator_PathingGrid -// 0x0078 (0x0180 - 0x0108) -class UEnvQueryGenerator_PathingGrid final : public UEnvQueryGenerator_SimpleGrid -{ -public: - struct FAIDataProviderBoolValue PathToItem; // 0x0108(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf NavigationFilter; // 0x0140(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ScanRangeMultiplier; // 0x0148(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_PathingGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_PathingGrid") - } - static class UEnvQueryGenerator_PathingGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_PathingGrid; - -// Class AIModule.EnvQueryGenerator_PerceivedActors -// 0x0058 (0x00A8 - 0x0050) -class UEnvQueryGenerator_PerceivedActors final : public UEnvQueryGenerator -{ -public: - TSubclassOf AllowedActorClass; // 0x0050(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue SearchRadius; // 0x0058(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf ListenerContext; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SenseToUse; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIncludeKnownActors; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_PerceivedActors") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_PerceivedActors") - } - static class UEnvQueryGenerator_PerceivedActors* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_PerceivedActors; - -// Class AIModule.EnvQueryItemType_ActorBase -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_ActorBase : public UEnvQueryItemType_VectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_ActorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_ActorBase") - } - static class UEnvQueryItemType_ActorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_ActorBase; - -// Class AIModule.EnvQueryItemType_Actor -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_Actor final : public UEnvQueryItemType_ActorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_Actor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_Actor") - } - static class UEnvQueryItemType_Actor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_Actor; - -// Class AIModule.EnvQueryItemType_Point -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_Point final : public UEnvQueryItemType_VectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_Point") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_Point") - } - static class UEnvQueryItemType_Point* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_Point; - -// Class AIModule.EnvQueryTest_Dot -// 0x0048 (0x0240 - 0x01F8) -class UEnvQueryTest_Dot final : public UEnvQueryTest -{ -public: - struct FEnvDirection LineA; // 0x01F8(0x0020)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FEnvDirection LineB; // 0x0218(0x0020)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - EEnvTestDot TestMode; // 0x0238(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAbsoluteValue; // 0x0239(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_23A[0x6]; // 0x023A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Dot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Dot") - } - static class UEnvQueryTest_Dot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Dot; - -// Class AIModule.EnvQueryTest_Overlap -// 0x0030 (0x0228 - 0x01F8) -class UEnvQueryTest_Overlap final : public UEnvQueryTest -{ -public: - struct FEnvOverlapData OverlapData; // 0x01F8(0x0030)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Overlap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Overlap") - } - static class UEnvQueryTest_Overlap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Overlap; - -// Class AIModule.EnvQueryTest_PathfindingBatch -// 0x0038 (0x02B8 - 0x0280) -class UEnvQueryTest_PathfindingBatch final : public UEnvQueryTest_Pathfinding -{ -public: - struct FAIDataProviderFloatValue ScanRangeMultiplier; // 0x0280(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_PathfindingBatch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_PathfindingBatch") - } - static class UEnvQueryTest_PathfindingBatch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_PathfindingBatch; - -// Class AIModule.EnvQueryTest_Random -// 0x0000 (0x01F8 - 0x01F8) -class UEnvQueryTest_Random final : public UEnvQueryTest -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Random") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Random") - } - static class UEnvQueryTest_Random* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Random; - -// Class AIModule.EnvQueryTest_Volume -// 0x0018 (0x0210 - 0x01F8) -class UEnvQueryTest_Volume final : public UEnvQueryTest -{ -public: - TSubclassOf VolumeContext; // 0x01F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf VolumeClass; // 0x0200(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bDoComplexVolumeTest : 1; // 0x0208(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bSkipTestIfNoVolumes : 1; // 0x0208(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryTest_Volume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryTest_Volume") - } - static class UEnvQueryTest_Volume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryTest_Volume; - -// Class AIModule.AIHotSpotManager -// 0x0000 (0x0028 - 0x0028) -class UAIHotSpotManager final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIHotSpotManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIHotSpotManager") - } - static class UAIHotSpotManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIHotSpotManager; - -// Class AIModule.CrowdFollowingComponent -// 0x0050 (0x0340 - 0x02F0) -class UCrowdFollowingComponent : public UPathFollowingComponent -{ -public: - uint8 Pad_2F0[0x18]; // 0x02F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CrowdAgentMoveDirection; // 0x0308(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_320[0x20]; // 0x0320(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SuspendCrowdSteering(bool bSuspend); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CrowdFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CrowdFollowingComponent") - } - static class UCrowdFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCrowdFollowingComponent; - -// Class AIModule.GridPathFollowingComponent -// 0x0030 (0x0320 - 0x02F0) -class UGridPathFollowingComponent final : public UPathFollowingComponent -{ -public: - class UNavLocalGridManager* GridManager; // 0x02F0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x28]; // 0x02F8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridPathFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridPathFollowingComponent") - } - static class UGridPathFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGridPathFollowingComponent; - -// Class AIModule.NavLinkProxy -// 0x0050 (0x0318 - 0x02C8) -class ANavLinkProxy : public AActor -{ -public: - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PointLinks; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SegmentLinks; // 0x02E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UNavLinkCustomComponent* SmartLinkComp; // 0x02F8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bSmartLinkIsRelevant; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSmartLinkReached; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - void ReceiveSmartLinkReached(class AActor* Agent, const struct FVector& Destination); - void ResumePathFollowing(class AActor* Agent); - void SetSmartLinkEnabled(bool bEnabled); - - bool HasMovingAgents() const; - bool IsSmartLinkEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkProxy") - } - static class ANavLinkProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavLinkProxy; - -// Class AIModule.PathFollowingManager -// 0x0000 (0x0028 - 0x0028) -class UPathFollowingManager final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathFollowingManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathFollowingManager") - } - static class UPathFollowingManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPathFollowingManager; - -// Class AIModule.AIPerceptionListenerInterface -// 0x0000 (0x0000 - 0x0000) -class IAIPerceptionListenerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIPerceptionListenerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIPerceptionListenerInterface") - } - static class IAIPerceptionListenerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAIPerceptionListenerInterface; - -// Class AIModule.AIPerceptionSystem -// 0x0100 (0x0138 - 0x0038) -class UAIPerceptionSystem final : public UAISubsystem -{ -public: - uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Senses; // 0x0088(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - float PerceptionAgingRate; // 0x0098(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9C[0x9C]; // 0x009C(0x009C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static TSubclassOf GetSenseClassForStimulus(class UObject* WorldContextObject, const struct FAIStimulus& Stimulus); - static bool RegisterPerceptionStimuliSource(class UObject* WorldContextObject, TSubclassOf Sense, class AActor* Target); - static void ReportPerceptionEvent(class UObject* WorldContextObject, class UAISenseEvent* PerceptionEvent); - - void OnPerceptionStimuliSourceEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason); - void ReportEvent(class UAISenseEvent* PerceptionEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIPerceptionSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIPerceptionSystem") - } - static class UAIPerceptionSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIPerceptionSystem; - -// Class AIModule.AISenseConfig_Damage -// 0x0008 (0x0050 - 0x0048) -class UAISenseConfig_Damage final : public UAISenseConfig -{ -public: - TSubclassOf Implementation; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Damage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Damage") - } - static class UAISenseConfig_Damage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Damage; - -// Class AIModule.AISense_Damage -// 0x0010 (0x0088 - 0x0078) -class UAISense_Damage final : public UAISense -{ -public: - TArray RegisteredEvents; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static void ReportDamageEvent(class UObject* WorldContextObject, class AActor* DamagedActor, class AActor* Instigator, float DamageAmount, const struct FVector& EventLocation, const struct FVector& HitLocation, class FName Tag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Damage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Damage") - } - static class UAISense_Damage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Damage; - -// Class AIModule.AISense_Prediction -// 0x0010 (0x0088 - 0x0078) -class UAISense_Prediction final : public UAISense -{ -public: - TArray RegisteredEvents; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static void RequestControllerPredictionEvent(class AAIController* Requestor, class AActor* PredictedActor, float PredictionTime); - static void RequestPawnPredictionEvent(class APawn* Requestor, class AActor* PredictedActor, float PredictionTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Prediction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Prediction") - } - static class UAISense_Prediction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Prediction; - -// Class AIModule.AISense_Team -// 0x0010 (0x0088 - 0x0078) -class UAISense_Team final : public UAISense -{ -public: - TArray RegisteredEvents; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Team") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Team") - } - static class UAISense_Team* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Team; - -// Class AIModule.AISightTargetInterface -// 0x0000 (0x0000 - 0x0000) -class IAISightTargetInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISightTargetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISightTargetInterface") - } - static class IAISightTargetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAISightTargetInterface; - -// Class AIModule.AITask_MoveTo -// 0x00B0 (0x0120 - 0x0070) -class UAITask_MoveTo : public UAITask -{ -public: - TMulticastInlineDelegate OnRequestFailed; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMoveFinished; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - struct FAIMoveRequest MoveRequest; // 0x0090(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x40]; // 0x00E0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_MoveTo* AIMoveTo(class AAIController* Controller, const struct FVector& GoalLocation, class AActor* GoalActor, float AcceptanceRadius, EAIOptionFlag StopOnOverlap, EAIOptionFlag AcceptPartialPath, bool bUsePathfinding, bool bLockAILogic, bool bUseContinuousGoalTracking, EAIOptionFlag ProjectGoalOnNavigation, EAIOptionFlag RequireNavigableEndLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_MoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_MoveTo") - } - static class UAITask_MoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_MoveTo; - -// Class AIModule.VisualLoggerExtension -// 0x0000 (0x0028 - 0x0028) -class UVisualLoggerExtension final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerExtension") - } - static class UVisualLoggerExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisualLoggerExtension; - -} - diff --git a/Cronos The New Dawn/SDK/AIModule_structs.hpp b/Cronos The New Dawn/SDK/AIModule_structs.hpp deleted file mode 100644 index 72190ff..0000000 --- a/Cronos The New Dawn/SDK/AIModule_structs.hpp +++ /dev/null @@ -1,1223 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AIModule - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum AIModule.EPathFollowingResult -// NumValues: 0x0007 -enum class EPathFollowingResult : uint8 -{ - Success = 0, - Blocked = 1, - OffPath = 2, - Aborted = 3, - Skipped_DEPRECATED = 4, - Invalid = 5, - EPathFollowingResult_MAX = 6, -}; - -// Enum AIModule.EEnvQueryStatus -// NumValues: 0x0007 -enum class EEnvQueryStatus : uint8 -{ - Processing = 0, - Success = 1, - Failed = 2, - Aborted = 3, - OwnerLost = 4, - MissingParam = 5, - EEnvQueryStatus_MAX = 6, -}; - -// Enum AIModule.EAIOptionFlag -// NumValues: 0x0004 -enum class EAIOptionFlag : uint8 -{ - Default = 0, - Enable = 1, - Disable = 2, - MAX = 3, -}; - -// Enum AIModule.FAIDistanceType -// NumValues: 0x0004 -enum class EFAIDistanceType : uint8 -{ - Distance3D = 0, - Distance2D = 1, - DistanceZ = 2, - MAX = 3, -}; - -// Enum AIModule.EPawnActionAbortState -// NumValues: 0x0006 -enum class EPawnActionAbortState : uint8 -{ - NeverStarted = 0, - NotBeingAborted = 1, - MarkPendingAbort = 2, - LatentAbortInProgress = 3, - AbortDone = 4, - MAX = 5, -}; - -// Enum AIModule.EPawnActionResult -// NumValues: 0x0006 -enum class EPawnActionResult : uint8 -{ - NotStarted = 0, - InProgress = 1, - Success = 2, - Failed = 3, - Aborted = 4, - EPawnActionResult_MAX = 5, -}; - -// Enum AIModule.EPawnActionEventType -// NumValues: 0x0007 -enum class EPawnActionEventType : uint8 -{ - Invalid = 0, - FailedToStart = 1, - InstantAbort = 2, - FinishedAborting = 3, - FinishedExecution = 4, - Push = 5, - EPawnActionEventType_MAX = 6, -}; - -// Enum AIModule.EAIRequestPriority -// NumValues: 0x0006 -enum class EAIRequestPriority : uint8 -{ - SoftScript = 0, - Logic = 1, - HardScript = 2, - Reaction = 3, - Ultimate = 4, - MAX = 5, -}; - -// Enum AIModule.EAILockSource -// NumValues: 0x0005 -enum class EAILockSource : uint8 -{ - Animation = 0, - Logic = 1, - Script = 2, - Gameplay = 3, - MAX = 4, -}; - -// Enum AIModule.EGenericAICheck -// NumValues: 0x0008 -enum class EGenericAICheck : uint8 -{ - Less = 0, - LessOrEqual = 1, - Equal = 2, - NotEqual = 3, - GreaterOrEqual = 4, - Greater = 5, - IsTrue = 6, - MAX = 7, -}; - -// Enum AIModule.EBasicKeyOperation -// NumValues: 0x0003 -enum class EBasicKeyOperation : uint8 -{ - Set = 0, - NotSet = 1, - EBasicKeyOperation_MAX = 2, -}; - -// Enum AIModule.EArithmeticKeyOperation -// NumValues: 0x0007 -enum class EArithmeticKeyOperation : uint8 -{ - Equal = 0, - NotEqual = 1, - Less = 2, - LessOrEqual = 3, - Greater = 4, - GreaterOrEqual = 5, - EArithmeticKeyOperation_MAX = 6, -}; - -// Enum AIModule.ETextKeyOperation -// NumValues: 0x0005 -enum class ETextKeyOperation : uint8 -{ - Equal = 0, - NotEqual = 1, - Contain = 2, - NotContain = 3, - ETextKeyOperation_MAX = 4, -}; - -// Enum AIModule.EEnvTestPurpose -// NumValues: 0x0004 -enum class EEnvTestPurpose : uint8 -{ - Filter = 0, - Score = 1, - FilterAndScore = 2, - EEnvTestPurpose_MAX = 3, -}; - -// Enum AIModule.EEnvTestFilterType -// NumValues: 0x0005 -enum class EEnvTestFilterType : uint8 -{ - Minimum = 0, - Maximum = 1, - Range = 2, - Match = 3, - EEnvTestFilterType_MAX = 4, -}; - -// Enum AIModule.EEnvTestScoreEquation -// NumValues: 0x0006 -enum class EEnvTestScoreEquation : uint8 -{ - Linear = 0, - Square = 1, - InverseLinear = 2, - SquareRoot = 3, - Constant = 4, - EEnvTestScoreEquation_MAX = 5, -}; - -// Enum AIModule.EEnvTestWeight -// NumValues: 0x0007 -enum class EEnvTestWeight : uint8 -{ - None = 0, - Square = 1, - Inverse = 2, - Unused = 3, - Constant = 4, - Skip = 5, - EEnvTestWeight_MAX = 6, -}; - -// Enum AIModule.EEnvTestCost -// NumValues: 0x0004 -enum class EEnvTestCost : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - EEnvTestCost_MAX = 3, -}; - -// Enum AIModule.EEnvTestFilterOperator -// NumValues: 0x0003 -enum class EEnvTestFilterOperator : uint8 -{ - AllPass = 0, - AnyPass = 1, - EEnvTestFilterOperator_MAX = 2, -}; - -// Enum AIModule.EEnvTestScoreOperator -// NumValues: 0x0005 -enum class EEnvTestScoreOperator : uint8 -{ - AverageScore = 0, - MinScore = 1, - MaxScore = 2, - Multiply = 3, - EEnvTestScoreOperator_MAX = 4, -}; - -// Enum AIModule.EEnvQueryRunMode -// NumValues: 0x0005 -enum class EEnvQueryRunMode : uint8 -{ - SingleResult = 0, - RandomBest5Pct = 1, - RandomBest25Pct = 2, - AllMatching = 3, - EEnvQueryRunMode_MAX = 4, -}; - -// Enum AIModule.EEnvQueryParam -// NumValues: 0x0004 -enum class EEnvQueryParam : uint8 -{ - Float = 0, - Int = 1, - Bool = 2, - EEnvQueryParam_MAX = 3, -}; - -// Enum AIModule.EAIParamType -// NumValues: 0x0004 -enum class EAIParamType : uint8 -{ - Float = 0, - Int = 1, - Bool = 2, - MAX = 3, -}; - -// Enum AIModule.EEnvQueryTrace -// NumValues: 0x0006 -enum class EEnvQueryTrace : uint8 -{ - None = 0, - Navigation = 1, - GeometryByChannel = 2, - GeometryByProfile = 3, - NavigationOverLedges = 4, - EEnvQueryTrace_MAX = 5, -}; - -// Enum AIModule.EEnvTraceShape -// NumValues: 0x0005 -enum class EEnvTraceShape : uint8 -{ - Line = 0, - Box = 1, - Sphere = 2, - Capsule = 3, - EEnvTraceShape_MAX = 4, -}; - -// Enum AIModule.EEnvOverlapShape -// NumValues: 0x0004 -enum class EEnvOverlapShape : uint8 -{ - Box = 0, - Sphere = 1, - Capsule = 2, - EEnvOverlapShape_MAX = 3, -}; - -// Enum AIModule.EEnvDirection -// NumValues: 0x0003 -enum class EEnvDirection : uint8 -{ - TwoPoints = 0, - Rotation = 1, - EEnvDirection_MAX = 2, -}; - -// Enum AIModule.EEnvQueryTestClamping -// NumValues: 0x0004 -enum class EEnvQueryTestClamping : uint8 -{ - None = 0, - SpecifiedValue = 1, - FilterThreshold = 2, - EEnvQueryTestClamping_MAX = 3, -}; - -// Enum AIModule.ETeamAttitude -// NumValues: 0x0004 -enum class ETeamAttitude : uint8 -{ - Friendly = 0, - Neutral = 1, - Hostile = 2, - ETeamAttitude_MAX = 3, -}; - -// Enum AIModule.EPawnSubActionTriggeringPolicy -// NumValues: 0x0003 -enum class EPawnSubActionTriggeringPolicy : uint8 -{ - CopyBeforeTriggering = 0, - ReuseInstances = 1, - EPawnSubActionTriggeringPolicy_MAX = 2, -}; - -// Enum AIModule.EPawnActionFailHandling -// NumValues: 0x0003 -enum class EPawnActionFailHandling : uint8 -{ - RequireSuccess = 0, - IgnoreFailure = 1, - EPawnActionFailHandling_MAX = 2, -}; - -// Enum AIModule.EPawnActionMoveMode -// NumValues: 0x0003 -enum class EPawnActionMoveMode : uint8 -{ - UsePathfinding = 0, - StraightLine = 1, - EPawnActionMoveMode_MAX = 2, -}; - -// Enum AIModule.EBTNodeResult -// NumValues: 0x0005 -enum class EBTNodeResult : uint8 -{ - Succeeded = 0, - Failed = 1, - Aborted = 2, - InProgress = 3, - EBTNodeResult_MAX = 4, -}; - -// Enum AIModule.EBTFlowAbortMode -// NumValues: 0x0005 -enum class EBTFlowAbortMode : uint8 -{ - None = 0, - LowerPriority = 1, - Self = 2, - Both = 3, - EBTFlowAbortMode_MAX = 4, -}; - -// Enum AIModule.EBTChildIndex -// NumValues: 0x0003 -enum class EBTChildIndex : uint8 -{ - FirstNode = 0, - TaskNode = 1, - EBTChildIndex_MAX = 2, -}; - -// Enum AIModule.EBTDecoratorLogic -// NumValues: 0x0006 -enum class EBTDecoratorLogic : uint8 -{ - Invalid = 0, - Test = 1, - And = 2, - Or = 3, - Not = 4, - EBTDecoratorLogic_MAX = 5, -}; - -// Enum AIModule.EBTParallelMode -// NumValues: 0x0003 -enum class EBTParallelMode : uint8 -{ - AbortBackground = 0, - WaitForBackground = 1, - EBTParallelMode_MAX = 2, -}; - -// Enum AIModule.EBTBlackboardRestart -// NumValues: 0x0003 -enum class EBTBlackboardRestart : uint8 -{ - ValueChange = 0, - ResultChange = 1, - EBTBlackboardRestart_MAX = 2, -}; - -// Enum AIModule.EBlackBoardEntryComparison -// NumValues: 0x0003 -enum class EBlackBoardEntryComparison : uint8 -{ - Equal = 0, - NotEqual = 1, - EBlackBoardEntryComparison_MAX = 2, -}; - -// Enum AIModule.EPathExistanceQueryType -// NumValues: 0x0004 -enum class EPathExistanceQueryType : uint8 -{ - NavmeshRaycast2D = 0, - HierarchicalQuery = 1, - RegularPathFinding = 2, - EPathExistanceQueryType_MAX = 3, -}; - -// Enum AIModule.EEQSNormalizationType -// NumValues: 0x0003 -enum class EEQSNormalizationType : uint8 -{ - Absolute = 0, - RelativeToScores = 1, - EEQSNormalizationType_MAX = 2, -}; - -// Enum AIModule.EEnvQueryHightlightMode -// NumValues: 0x0004 -enum class EEnvQueryHightlightMode : uint8 -{ - All = 0, - Best5Pct = 1, - Best25Pct = 2, - EEnvQueryHightlightMode_MAX = 3, -}; - -// Enum AIModule.EPointOnCircleSpacingMethod -// NumValues: 0x0003 -enum class EPointOnCircleSpacingMethod : uint8 -{ - BySpaceBetween = 0, - ByNumberOfPoints = 1, - EPointOnCircleSpacingMethod_MAX = 2, -}; - -// Enum AIModule.EEnvTestDistance -// NumValues: 0x0005 -enum class EEnvTestDistance : uint8 -{ - Distance3D = 0, - Distance2D = 1, - DistanceZ = 2, - DistanceAbsoluteZ = 3, - EEnvTestDistance_MAX = 4, -}; - -// Enum AIModule.EEnvTestDot -// NumValues: 0x0003 -enum class EEnvTestDot : uint8 -{ - Dot3D = 0, - Dot2D = 1, - EEnvTestDot_MAX = 2, -}; - -// Enum AIModule.EEnvTestPathfinding -// NumValues: 0x0004 -enum class EEnvTestPathfinding : uint8 -{ - PathExist = 0, - PathCost = 1, - PathLength = 2, - EEnvTestPathfinding_MAX = 3, -}; - -// Enum AIModule.EPathFollowingStatus -// NumValues: 0x0005 -enum class EPathFollowingStatus : uint8 -{ - Idle = 0, - Waiting = 1, - Paused = 2, - Moving = 3, - EPathFollowingStatus_MAX = 4, -}; - -// Enum AIModule.EPathFollowingAction -// NumValues: 0x0006 -enum class EPathFollowingAction : uint8 -{ - Error = 0, - NoMove = 1, - DirectMove = 2, - PartialPath = 3, - PathToGoal = 4, - EPathFollowingAction_MAX = 5, -}; - -// Enum AIModule.EPathFollowingRequestResult -// NumValues: 0x0004 -enum class EPathFollowingRequestResult : uint8 -{ - Failed = 0, - AlreadyAtGoal = 1, - RequestSuccessful = 2, - EPathFollowingRequestResult_MAX = 3, -}; - -// Enum AIModule.EAISenseNotifyType -// NumValues: 0x0003 -enum class EAISenseNotifyType : uint8 -{ - OnEveryPerception = 0, - OnPerceptionChange = 1, - EAISenseNotifyType_MAX = 2, -}; - -// Enum AIModule.EAITaskPriority -// NumValues: 0x0006 -enum class EAITaskPriority : uint8 -{ - Lowest = 0, - Low = 64, - AutonomousAI = 127, - High = 192, - Ultimate = 254, - EAITaskPriority_MAX = 255, -}; - -// ScriptStruct AIModule.AIStimulus -// 0x0058 (0x0058 - 0x0000) -struct FAIStimulus final -{ -public: - float Age; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ExpirationAge; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Strength; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector StimulusLocation; // 0x0010(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReceiverLocation; // 0x0028(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0040(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0xC]; // 0x0048(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_54_0 : 1; // 0x0054(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSuccessfullySensed : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIStimulus; - -// ScriptStruct AIModule.ActorPerceptionUpdateInfo -// 0x0068 (0x0068 - 0x0000) -struct FActorPerceptionUpdateInfo final -{ -public: - int32 TargetId; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Target; // 0x0004(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIStimulus Stimulus; // 0x0010(0x0058)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorPerceptionUpdateInfo; - -// ScriptStruct AIModule.EnvTraceData -// 0x0040 (0x0040 - 0x0000) -struct FEnvTraceData final -{ -public: - int32 VersionNum; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NavigationFilter; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectDown; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectUp; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentX; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentY; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentZ; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostProjectionVerticalOffset; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel SerializedChannel; // 0x0029(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TraceProfileName; // 0x002C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvTraceShape TraceShape; // 0x0034(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvQueryTrace TraceMode; // 0x0035(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bTraceComplex : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyBlockingHits : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanTraceOnNavMesh : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanTraceOnGeometry : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanDisableTrace : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanProjectDown : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvTraceData; - -// ScriptStruct AIModule.AIRequestID -// 0x0004 (0x0004 - 0x0000) -struct FAIRequestID final -{ -public: - uint32 RequestID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAIRequestID; - -// ScriptStruct AIModule.AIMoveRequest -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FAIMoveRequest final -{ -public: - TWeakObjectPtr GoalActor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8[0x48]; // 0x0008(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIMoveRequest; - -// ScriptStruct AIModule.IntervalCountdown -// 0x0008 (0x0008 - 0x0000) -struct FIntervalCountdown final -{ -public: - float Interval; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIntervalCountdown; - -// ScriptStruct AIModule.EnvNamedValue -// 0x0010 (0x0010 - 0x0000) -struct FEnvNamedValue final -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIParamType ParamType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnvNamedValue; - -// ScriptStruct AIModule.EnvDirection -// 0x0020 (0x0020 - 0x0000) -struct FEnvDirection final -{ -public: - TSubclassOf LineFrom; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LineTo; // 0x0008(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Rotation; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvDirection DirMode; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvDirection; - -// ScriptStruct AIModule.EnvOverlapData -// 0x0030 (0x0030 - 0x0000) -struct FEnvOverlapData final -{ -public: - float ExtentX; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentY; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentZ; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ShapeOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel OverlapChannel; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvOverlapShape OverlapShape; // 0x0029(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOnlyBlockingHits : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverlapComplex : 1; // 0x002C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipOverlapQuerier : 1; // 0x002C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvOverlapData; - -// ScriptStruct AIModule.EnvQueryResult -// 0x0040 (0x0040 - 0x0000) -struct FEnvQueryResult final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemType; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x14]; // 0x0018(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OptionIndex; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 QueryID; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvQueryResult; - -// ScriptStruct AIModule.BlackboardKeySelector -// 0x0028 (0x0028 - 0x0000) -struct FBlackboardKeySelector final -{ -public: - TArray AllowedTypes; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - class FName SelectedKeyName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SelectedKeyType; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SelectedKeyID; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bNoneIsAllowedValue : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlackboardKeySelector; - -// ScriptStruct AIModule.AIDynamicParam -// 0x0038 (0x0038 - 0x0000) -struct FAIDynamicParam final -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIParamType ParamType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowBBKey : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector BBKey; // 0x0010(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIDynamicParam; - -// ScriptStruct AIModule.EQSParametrizedQueryExecutionRequest -// 0x0048 (0x0048 - 0x0000) -struct FEQSParametrizedQueryExecutionRequest final -{ -public: - class UEnvQuery* QueryTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray QueryConfig; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector EQSQueryBlackboardKey; // 0x0018(0x0028)(Edit, NativeAccessSpecifierPublic) - EEnvQueryRunMode RunMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseBBKeyForQueryTemplate : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEQSParametrizedQueryExecutionRequest; - -// ScriptStruct AIModule.GenericTeamId -// 0x0001 (0x0001 - 0x0000) -struct FGenericTeamId final -{ -public: - uint8 TeamID; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGenericTeamId; - -// ScriptStruct AIModule.SimpleIndexedHandleBase -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FSimpleIndexedHandleBase -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSimpleIndexedHandleBase; - -// ScriptStruct AIModule.IndexedHandleBase -// 0x0004 (0x0008 - 0x0004) -struct FIndexedHandleBase final : public FSimpleIndexedHandleBase -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIndexedHandleBase; - -// ScriptStruct AIModule.CompactIndexedHandleBase -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x02) FCompactIndexedHandleBase final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompactIndexedHandleBase; - -// ScriptStruct AIModule.SequentialIDBase -// 0x0004 (0x0004 - 0x0000) -struct FSequentialIDBase final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FSequentialIDBase; - -// ScriptStruct AIModule.ValueOrBlackboardKeyBase -// 0x000C (0x000C - 0x0000) -struct FValueOrBlackboardKeyBase -{ -public: - class FName Key; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FValueOrBlackboardKeyBase; - -// ScriptStruct AIModule.ValueOrBBKey_Bool -// 0x0004 (0x0010 - 0x000C) -struct FValueOrBBKey_Bool final : public FValueOrBlackboardKeyBase -{ -public: - bool DefaultValue; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Bool; - -// ScriptStruct AIModule.ValueOrBBKey_Class -// 0x0014 (0x0020 - 0x000C) -struct FValueOrBBKey_Class final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DefaultValue; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf BaseClass; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Class; - -// ScriptStruct AIModule.ValueOrBBKey_Enum -// 0x001C (0x0028 - 0x000C) -struct FValueOrBBKey_Enum final : public FValueOrBlackboardKeyBase -{ -public: - uint8 DefaultValue; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnum* EnumType; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString NativeEnumTypeName; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Enum; - -// ScriptStruct AIModule.ValueOrBBKey_Float -// 0x0004 (0x0010 - 0x000C) -struct FValueOrBBKey_Float final : public FValueOrBlackboardKeyBase -{ -public: - float DefaultValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Float; - -// ScriptStruct AIModule.ValueOrBBKey_Int32 -// 0x0004 (0x0010 - 0x000C) -struct FValueOrBBKey_Int32 final : public FValueOrBlackboardKeyBase -{ -public: - int32 DefaultValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Int32; - -// ScriptStruct AIModule.ValueOrBBKey_Name -// 0x0008 (0x0014 - 0x000C) -struct FValueOrBBKey_Name final : public FValueOrBlackboardKeyBase -{ -public: - class FName DefaultValue; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Name; - -// ScriptStruct AIModule.ValueOrBBKey_String -// 0x0014 (0x0020 - 0x000C) -struct FValueOrBBKey_String final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DefaultValue; // 0x0010(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_String; - -// ScriptStruct AIModule.ValueOrBBKey_Object -// 0x0014 (0x0020 - 0x000C) -struct FValueOrBBKey_Object final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* DefaultValue; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf BaseClass; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Object; - -// ScriptStruct AIModule.ValueOrBBKey_Rotator -// 0x001C (0x0028 - 0x000C) -struct FValueOrBBKey_Rotator final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator DefaultValue; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Rotator; - -// ScriptStruct AIModule.ValueOrBBKey_Vector -// 0x001C (0x0028 - 0x000C) -struct FValueOrBBKey_Vector final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DefaultValue; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Vector; - -// ScriptStruct AIModule.ValueOrBBKey_Struct -// 0x0014 (0x0020 - 0x000C) -struct FValueOrBBKey_Struct final : public FValueOrBlackboardKeyBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInstancedStruct DefaultValue; // 0x0010(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FValueOrBBKey_Struct; - -// ScriptStruct AIModule.PawnActionEvent -// 0x0018 (0x0018 - 0x0000) -struct FPawnActionEvent final -{ -public: - class UPawnAction* action; // 0x0000(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPawnActionEvent; - -// ScriptStruct AIModule.PawnActionStack -// 0x0008 (0x0008 - 0x0000) -struct FPawnActionStack final -{ -public: - class UPawnAction* TopAction; // 0x0000(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPawnActionStack; - -// ScriptStruct AIModule.BehaviorTreeTemplateInfo -// 0x0018 (0x0018 - 0x0000) -struct FBehaviorTreeTemplateInfo final -{ -public: - class UBehaviorTree* Asset; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTCompositeNode* Template; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorTreeTemplateInfo; - -// ScriptStruct AIModule.BlackboardEntry -// 0x0018 (0x0018 - 0x0000) -struct FBlackboardEntry final -{ -public: - class FName EntryName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlackboardKeyType* KeyType; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInstanceSynced : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlackboardEntry; - -// ScriptStruct AIModule.BTDecoratorLogic -// 0x0004 (0x0004 - 0x0000) -struct FBTDecoratorLogic final -{ -public: - EBTDecoratorLogic Operation; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x1]; // 0x0001(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 Number; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDecoratorLogic; - -// ScriptStruct AIModule.BTCompositeChild -// 0x0030 (0x0030 - 0x0000) -struct FBTCompositeChild final -{ -public: - class UBTCompositeNode* ChildComposite; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTTaskNode* ChildTask; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Decorators; // 0x0010(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray DecoratorOps; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCompositeChild; - -// ScriptStruct AIModule.AIDataProviderValue -// 0x0020 (0x0020 - 0x0000) -struct FAIDataProviderValue -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAIDataProvider* DataBinding; // 0x0010(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DataField; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIDataProviderValue; - -// ScriptStruct AIModule.AIDataProviderTypedValue -// 0x0010 (0x0030 - 0x0020) -struct FAIDataProviderTypedValue : public FAIDataProviderValue -{ -public: - TSubclassOf PropertyType; // 0x0020(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIDataProviderTypedValue; - -// ScriptStruct AIModule.AIDataProviderStructValue -// 0x0010 (0x0030 - 0x0020) -struct FAIDataProviderStructValue final : public FAIDataProviderValue -{ -public: - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIDataProviderStructValue; - -// ScriptStruct AIModule.AIDataProviderIntValue -// 0x0008 (0x0038 - 0x0030) -struct FAIDataProviderIntValue final : public FAIDataProviderTypedValue -{ -public: - int32 DefaultValue; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIDataProviderIntValue; - -// ScriptStruct AIModule.AIDataProviderFloatValue -// 0x0008 (0x0038 - 0x0030) -struct FAIDataProviderFloatValue final : public FAIDataProviderTypedValue -{ -public: - float DefaultValue; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIDataProviderFloatValue; - -// ScriptStruct AIModule.AIDataProviderBoolValue -// 0x0008 (0x0038 - 0x0030) -struct FAIDataProviderBoolValue final : public FAIDataProviderTypedValue -{ -public: - bool DefaultValue; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIDataProviderBoolValue; - -// ScriptStruct AIModule.EnvQueryManagerConfig -// 0x0030 (0x0030 - 0x0000) -struct FEnvQueryManagerConfig final -{ -public: - float MaxAllowedTestingTime; // 0x0000(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTestQueriesUsingBreadth; // 0x0004(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 QueryCountWarningThreshold; // 0x0008(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double QueryCountWarningInterval; // 0x0010(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ExecutionTimeWarningSeconds; // 0x0018(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double HandlingResultTimeWarningSeconds; // 0x0020(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double GenerationTimeWarningSeconds; // 0x0028(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnvQueryManagerConfig; - -// ScriptStruct AIModule.EnvQueryRequest -// 0x0068 (0x0068 - 0x0000) -struct FEnvQueryRequest final -{ -public: - class UEnvQuery* QueryTemplate; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UObject* Owner; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWorld* World; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_18[0x50]; // 0x0018(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvQueryRequest; - -// ScriptStruct AIModule.EnvQueryInstanceCache -// 0x0180 (0x0180 - 0x0000) -struct FEnvQueryInstanceCache final -{ -public: - class UEnvQuery* Template; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x178]; // 0x0008(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnvQueryInstanceCache; - -// ScriptStruct AIModule.CrowdAvoidanceConfig -// 0x001C (0x001C - 0x0000) -struct FCrowdAvoidanceConfig final -{ -public: - float VelocityBias; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredVelocityWeight; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentVelocityWeight; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SideBiasWeight; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImpactTimeWeight; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImpactTimeRange; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CustomPatternIdx; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AdaptiveDivisions; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AdaptiveRings; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AdaptiveDepth; // 0x001B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCrowdAvoidanceConfig; - -// ScriptStruct AIModule.CrowdAvoidanceSamplingPattern -// 0x0020 (0x0020 - 0x0000) -struct FCrowdAvoidanceSamplingPattern final -{ -public: - TArray Angles; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Radii; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCrowdAvoidanceSamplingPattern; - -// ScriptStruct AIModule.RecastGraphWrapper -// 0x00B8 (0x00B8 - 0x0000) -struct FRecastGraphWrapper final -{ -public: - class ARecastNavMesh* RecastNavMeshActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0xB0]; // 0x0008(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRecastGraphWrapper; - -// ScriptStruct AIModule.ActorPerceptionBlueprintInfo -// 0x0020 (0x0020 - 0x0000) -struct FActorPerceptionBlueprintInfo final -{ -public: - class AActor* Target; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LastSensedStimuli; // 0x0008(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bIsHostile : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFriendly : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorPerceptionBlueprintInfo; - -// ScriptStruct AIModule.AISenseAffiliationFilter -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FAISenseAffiliationFilter final -{ -public: - uint8 bDetectEnemies : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDetectNeutrals : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDetectFriendlies : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAISenseAffiliationFilter; - -// ScriptStruct AIModule.AIDamageEvent -// 0x0050 (0x0050 - 0x0000) -struct FAIDamageEvent final -{ -public: - float Amount; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamagedActor; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Instigator; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIDamageEvent; - -// ScriptStruct AIModule.AINoiseEvent -// 0x0040 (0x0040 - 0x0000) -struct FAINoiseEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NoiseLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Loudness; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRange; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Instigator; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAINoiseEvent; - -// ScriptStruct AIModule.AIPredictionEvent -// 0x0018 (0x0018 - 0x0000) -struct FAIPredictionEvent final -{ -public: - class AActor* Requestor; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* PredictedActor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAIPredictionEvent; - -// ScriptStruct AIModule.AISightEvent -// 0x0018 (0x0018 - 0x0000) -struct FAISightEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SeenActor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* observer; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAISightEvent; - -// ScriptStruct AIModule.AITeamStimulusEvent -// 0x0050 (0x0050 - 0x0000) -struct FAITeamStimulusEvent final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Broadcaster; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* enemy; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAITeamStimulusEvent; - -// ScriptStruct AIModule.AITouchEvent -// 0x0030 (0x0030 - 0x0000) -struct FAITouchEvent final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* TouchReceiver; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAITouchEvent; - -} - diff --git a/Cronos The New Dawn/SDK/AkAudio_classes.hpp b/Cronos The New Dawn/SDK/AkAudio_classes.hpp deleted file mode 100644 index 3309eef..0000000 --- a/Cronos The New Dawn/SDK/AkAudio_classes.hpp +++ /dev/null @@ -1,2774 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AkAudio - -#include "Basic.hpp" - -#include "AkAudio_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "WwiseResourceLoader_structs.hpp" -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "UMG_classes.hpp" - - -namespace SDK -{ - -// Class AkAudio.AkPortalComponent -// 0x0210 (0x0440 - 0x0230) -class UAkPortalComponent : public USceneComponent -{ -public: - bool bDynamic; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkAcousticPortalState InitialState; // 0x0231(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_232[0x2]; // 0x0232(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialOcclusion; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ObstructionRefreshInterval; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel ObstructionCollisionChannel; // 0x023C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23D[0x203]; // 0x023D(0x0203)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisablePortal(); - void EnablePortal(); - void SetDynamic(bool bInDynamic); - void SetPortalOcclusion(float InPortalOcclusion); - - EAkAcousticPortalState GetCurrentState() const; - float GetPortalOcclusion() const; - class UPrimitiveComponent* GetPrimitiveParent() const; - bool PortalHasAnyRoomContext() const; - bool PortalPlacementValid() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkPortalComponent") - } - static class UAkPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkPortalComponent; - -// Class AkAudio.AkAcousticPortal -// 0x0010 (0x0310 - 0x0300) -class AAkAcousticPortal : public AVolume -{ -public: - class UAkPortalComponent* Portal; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkAcousticPortalState InitialState; // 0x0308(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bRequiresStateMigration; // 0x0309(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_30A[0x6]; // 0x030A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisablePortal(); - void EnablePortal(); - - EAkAcousticPortalState GetCurrentState() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAcousticPortal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAcousticPortal") - } - static class AAkAcousticPortal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkAcousticPortal; - -// Class AkAudio.AkAudioType -// 0x0028 (0x0050 - 0x0028) -class UAkAudioType : public UObject -{ -public: - bool bAutoLoad; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray UserData; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LoadData(); - void UnloadData(bool bAsync); - - int32 GetWwiseShortId() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAudioType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAudioType") - } - static class UAkAudioType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAudioType; - -// Class AkAudio.AkAcousticTexture -// 0x0020 (0x0070 - 0x0050) -class UAkAcousticTexture final : public UAkAudioType -{ -public: - struct FWwiseAcousticTextureCookedData AcousticTextureCookedData; // 0x0050(0x001C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAcousticTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAcousticTexture") - } - static class UAkAcousticTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAcousticTexture; - -// Class AkAudio.AkAcousticTextureSetComponent -// 0x0020 (0x0250 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UAkAcousticTextureSetComponent : public USceneComponent -{ -public: - uint8 Pad_230[0x18]; // 0x0230(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAcousticTextureSetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAcousticTextureSetComponent") - } - static class UAkAcousticTextureSetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UAkAcousticTextureSetComponent; - -// Class AkAudio.AkAmbientSound -// 0x0040 (0x0308 - 0x02C8) -class AAkAmbientSound : public AActor -{ -public: - class UAkAudioEvent* AkAudioEvent; // 0x02C8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkComponent* AkComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StopWhenOwnerIsDestroyed; // 0x02D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoPost; // 0x02D9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2DA[0x2E]; // 0x02DA(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void StartAmbientSound(); - void StopAmbientSound(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAmbientSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAmbientSound") - } - static class AAkAmbientSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkAmbientSound; - -// Class AkAudio.AkAndroidInitializationSettings -// 0x00E8 (0x0110 - 0x0028) -class UAkAndroidInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkAndroidAdvancedInitializationSettings AdvancedSettings; // 0x00C8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAndroidInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAndroidInitializationSettings") - } - static class UAkAndroidInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAndroidInitializationSettings; - -// Class AkAudio.AkPlatformInfo -// 0x0048 (0x0070 - 0x0028) -class UAkPlatformInfo : public UObject -{ -public: - uint8 Pad_28[0x48]; // 0x0028(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkPlatformInfo") - } - static class UAkPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkPlatformInfo; - -// Class AkAudio.AkAndroidPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkAndroidPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAndroidPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAndroidPlatformInfo") - } - static class UAkAndroidPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAndroidPlatformInfo; - -// Class AkAudio.AkAudioBank -// 0x0008 (0x0058 - 0x0050) -class UAkAudioBank final : public UAkAudioType -{ -public: - bool AutoLoad; // 0x0050(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAudioBank") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAudioBank") - } - static class UAkAudioBank* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAudioBank; - -// Class AkAudio.AkAudioDeviceShareSet -// 0x0010 (0x0060 - 0x0050) -class UAkAudioDeviceShareSet final : public UAkAudioType -{ -public: - struct FWwiseAudioDeviceShareSetCookedData AudioDeviceShareSetCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAudioDeviceShareSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAudioDeviceShareSet") - } - static class UAkAudioDeviceShareSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAudioDeviceShareSet; - -// Class AkAudio.AkAudioEvent -// 0x0080 (0x00D0 - 0x0050) -class UAkAudioEvent final : public UAkAudioType -{ -public: - float MaxAttenuationRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsInfinite; // 0x0054(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDuration; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDuration; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWwiseLocalizedEventCookedData EventCookedData; // 0x0060(0x0060)(Edit, Transient, EditConst, NativeAccessSpecifierPublic) - class UAkAudioBank* RequiredBank; // 0x00C0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 ExecuteAction(const EAkActionOnEventType ActionType, const class AActor* Actor, const int32 PlayingID, const int32 TransitionDuration, const EAkCurveInterpolation FadeCurve); - int32 ExecuteActionOnComponent(const EAkActionOnEventType ActionType, const class UAkComponent* AkComponent, const int32 PlayingID, const int32 TransitionDuration, const EAkCurveInterpolation FadeCurve); - int32 PostAtLocation(const struct FVector& Location, const struct FRotator& orientation, const TDelegate& Callback, const int32 CallbackMask, const class UObject* WorldContextObject); - int32 PostOnActor(const class AActor* Actor, const TDelegate& Delegate, const int32 CallbackMask, const bool bStopWhenAttachedObjectDestroyed, const bool bAllowPositionTracking); - int32 PostOnActorAndWait(const class AActor* Actor, const bool bStopWhenAttachedObjectDestroyed, const struct FLatentActionInfo& LatentActionInfo); - int32 PostOnComponent(class UAkComponent* Component, const TDelegate& Delegate, const int32 CallbackMask, const bool bStopWhenAttachedObjectDestroyed, const bool bAllowPositionTracking); - int32 PostOnComponentAndWait(class UAkComponent* Component, const bool bStopWhenAttachedObjectDestroyed, const struct FLatentActionInfo& LatentActionInfo, bool bAllowPositionTracking); - int32 PostOnGameObject(class UAkGameObject* GameObject, const TDelegate& Delegate, const int32 CallbackMask, const bool bAllowPositionTracking); - int32 PostOnGameObjectAndWait(class UAkGameObject* GameObject, const struct FLatentActionInfo& LatentActionInfo); - - float GetMaximumDuration() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAudioEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAudioEvent") - } - static class UAkAudioEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAudioEvent; - -// Class AkAudio.AkGameObject -// 0x0020 (0x0250 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UAkGameObject : public USceneComponent -{ -public: - float AttenuationScalingFactor; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* AkAudioEvent; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_240[0x2]; // 0x0240(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - bool bAttenuationScalingMigrated; // 0x0242(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_243[0x5]; // 0x0243(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 PostAkEvent(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback, bool bAllowPositionTracking); - void PostAkEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, int32* PlayingID, int32 CallbackMask, const TDelegate& PostEventCallback, const struct FLatentActionInfo& LatentInfo); - int32 PostAssociatedAkEvent(int32 CallbackMask, const TDelegate& PostEventCallback, bool bAllowPositionTracking); - void PostAssociatedAkEventAsync(const class UObject* WorldContextObject, int32 CallbackMask, const TDelegate& PostEventCallback, const struct FLatentActionInfo& LatentInfo, int32* PlayingID); - void SetAttenuationScalingFactor(float InAttenuationScalingFactor); - void Stop(); - - float GetAttenuationScalingFactor() const; - void GetRTPCValue(class UAkRtpc* RtpcValue, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, const class FString& RTPC, int32 PlayingID) const; - void SetRTPCValue(class UAkRtpc* RtpcValue, float Value, int32 InterpolationTimeMs, const class FString& RTPC) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkGameObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkGameObject") - } - static class UAkGameObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UAkGameObject; - -// Class AkAudio.AkComponent -// 0x01F0 (0x0440 - 0x0250) -class UAkComponent : public UAkGameObject -{ -public: - bool bUseSpatialAudio; // 0x0248(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - EAkCollisionChannel OcclusionCollisionChannel; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionRefreshInterval; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableSpotReflectors; // 0x0258(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_259[0x3]; // 0x0259(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OuterRadius; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x4]; // 0x0264(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAuxBus* EarlyReflectionAuxBus; // 0x0268(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString EarlyReflectionAuxBusName; // 0x0270(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float EarlyReflectionBusSendGain; // 0x0280(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool DrawFirstOrderReflections; // 0x0284(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DrawSecondOrderReflections; // 0x0285(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DrawHigherOrderReflections; // 0x0286(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DrawDiffraction; // 0x0287(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StopWhenOwnerDestroyed; // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseReverbVolumes; // 0x0289(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28A[0x1B6]; // 0x028A(0x01B6)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ECollisionChannel GetOcclusionCollisionChannel(); - float GetPlaybackTime(int32 PlayingID); - int32 PostAkEventAndWaitForEnd(class UAkAudioEvent* AkEvent, const struct FLatentActionInfo& LatentInfo, bool bAllowPositionTracking); - int32 PostAssociatedAkEventAndWaitForEnd(const struct FLatentActionInfo& LatentInfo); - void PostTrigger(class UAkTrigger* TriggerValue, const class FString& Trigger); - void SetEarlyReflectionsAuxBus(const class FString& AuxBusName); - void SetEarlyReflectionsVolume(float SendVolume); - void SetEnableSpotReflectors(bool in_enable); - void SetGameObjectRadius(float in_outerRadius, float in_innerRadius); - void SetListeners(const TArray& Listeners); - void SetOutputBusVolume(float BusVolume); - void SetStopWhenOwnerDestroyed(bool bStopWhenOwnerDestroyed); - void SetSwitch(class UAkSwitchValue* SwitchValue, const class FString& SwitchGroup, const class FString& SwitchState); - - float GetAttenuationRadius() const; - bool IsPlaying() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkComponent") - } - static class UAkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkComponent; - -// Class AkAudio.AkAudioInputComponent -// 0x0030 (0x0470 - 0x0440) -class UAkAudioInputComponent : public UAkComponent -{ -public: - uint8 Pad_440[0x30]; // 0x0440(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 PostAssociatedAudioInputEvent(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAudioInputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAudioInputComponent") - } - static class UAkAudioInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAudioInputComponent; - -// Class AkAudio.AkAuxBus -// 0x0078 (0x00C8 - 0x0050) -class UAkAuxBus final : public UAkAudioType -{ -public: - float MaxAttenuationRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWwiseLocalizedAuxBusCookedData AuxBusCookedData; // 0x0058(0x0060)(Edit, Transient, NativeAccessSpecifierPublic) - class UAkAudioBank* RequiredBank; // 0x00B8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAuxBus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAuxBus") - } - static class UAkAuxBus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAuxBus; - -// Class AkAudio.AkCheckBox -// 0x0CB0 (0x0E30 - 0x0180) -class UAkCheckBox final : public UContentWidget -{ -public: - uint8 Pad_180[0x268]; // 0x0180(0x0268)(Fixing Size After Last Property [ Dumper-7 ]) - ECheckBoxState CheckedState; // 0x03E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E9[0x3]; // 0x03E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate CheckedStateDelegate; // 0x03EC(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3FC[0x4]; // 0x03FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCheckBoxStyle WidgetStyle; // 0x0400(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0D50(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x0D51(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D52[0x6]; // 0x0D52(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkBoolPropertyToControl ThePropertyToControl; // 0x0D58(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FAkWwiseItemToControl ItemToControl; // 0x0D68(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic) - TMulticastInlineDelegate AkOnCheckStateChanged; // 0x0DA8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemDropped; // 0x0DB8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPropertyDropped; // 0x0DC8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_DD8[0x58]; // 0x0DD8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAkBoolProperty(const class FString& ItemProperty); - void SetAkItemId(const struct FGuid& ItemId); - void SetCheckedState(ECheckBoxState InCheckedState); - void SetIsChecked(bool InIsChecked); - - const struct FGuid GetAkItemId() const; - const class FString GetAkProperty() const; - ECheckBoxState GetCheckedState() const; - bool IsChecked() const; - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkCheckBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkCheckBox") - } - static class UAkCheckBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkCheckBox; - -// Class AkAudio.AkAssetData -// 0x0028 (0x0050 - 0x0028) -class UAkAssetData final : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAssetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAssetData") - } - static class UAkAssetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAssetData; - -// Class AkAudio.AkAssetPlatformData -// 0x0008 (0x0030 - 0x0028) -class UAkAssetPlatformData final : public UObject -{ -public: - class UAkAssetData* CurrentAssetData; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkAssetPlatformData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkAssetPlatformData") - } - static class UAkAssetPlatformData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkAssetPlatformData; - -// Class AkAudio.AkMediaAssetData -// 0x0010 (0x0038 - 0x0028) -class UAkMediaAssetData final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMediaAssetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMediaAssetData") - } - static class UAkMediaAssetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMediaAssetData; - -// Class AkAudio.AkMediaAsset -// 0x0050 (0x0078 - 0x0028) -class UAkMediaAsset : public UObject -{ -public: - TMap MediaAssetDataPerPlatform; // 0x0028(0x0050)(Edit, Transient, EditConst, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMediaAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMediaAsset") - } - static class UAkMediaAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMediaAsset; - -// Class AkAudio.AkLocalizedMediaAsset -// 0x0000 (0x0078 - 0x0078) -class UAkLocalizedMediaAsset final : public UAkMediaAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLocalizedMediaAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLocalizedMediaAsset") - } - static class UAkLocalizedMediaAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLocalizedMediaAsset; - -// Class AkAudio.AkExternalMediaAsset -// 0x0000 (0x0078 - 0x0078) -class UAkExternalMediaAsset final : public UAkMediaAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkExternalMediaAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkExternalMediaAsset") - } - static class UAkExternalMediaAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkExternalMediaAsset; - -// Class AkAudio.AkFolder -// 0x0000 (0x0050 - 0x0050) -class UAkFolder final : public UAkAudioType -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkFolder") - } - static class UAkFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkFolder; - -// Class AkAudio.DrawPortalComponent -// 0x0000 (0x04F0 - 0x04F0) -class UDrawPortalComponent final : public UPrimitiveComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawPortalComponent") - } - static class UDrawPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawPortalComponent; - -// Class AkAudio.DrawRoomComponent -// 0x0000 (0x04F0 - 0x04F0) -class UDrawRoomComponent final : public UPrimitiveComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawRoomComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawRoomComponent") - } - static class UDrawRoomComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawRoomComponent; - -// Class AkAudio.AkEffectShareSet -// 0x0068 (0x00B8 - 0x0050) -class UAkEffectShareSet final : public UAkAudioType -{ -public: - struct FWwiseLocalizedShareSetCookedData ShareSetCookedData; // 0x0050(0x0060)(Edit, Transient, EditConst, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkEffectShareSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkEffectShareSet") - } - static class UAkEffectShareSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkEffectShareSet; - -// Class AkAudio.AkGameplayStatics -// 0x0000 (0x0028 - 0x0028) -class UAkGameplayStatics final : public UBlueprintFunctionLibrary -{ -public: - static void AddOutput(const struct FAkOutputSettings& in_Settings, struct FAkOutputDeviceID* out_DeviceID, TArray& in_ListenerIDs); - static void AddOutputCaptureMarker(const class FString& MarkerText); - static void CancelEventCallback(const TDelegate& PostEventCallback); - static int32 CheckPadHeadphonesStatus(); - static void ClearSoundBanksAndMedia(); - static int32 ComponentSeekOnEvent(class UAkComponent* in_pComponent, float in_fPercent, bool in_bSeekToNearestMarker, int32 InPlayingID); - static void ExecuteActionOnEvent(class UAkAudioEvent* AkEvent, EAkActionOnEventType ActionType, class AActor* Actor, int32 TransitionDuration, EAkCurveInterpolation FadeCurve, int32 PlayingID); - static void ExecuteActionOnPlayingID(EAkActionOnEventType ActionType, int32 PlayingID, int32 TransitionDuration, EAkCurveInterpolation FadeCurve); - static class UObject* GetAkAudioTypeUserData(const class UAkAudioType* Instance, const class UClass* Type); - static class UAkComponent* GetAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName, const struct FVector& Location, EAttachLocation LocationType); - static class UAkComponent* GetAkComponentEx(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName, const struct FVector& Location, EAttachLocation LocationType, float CreatedComponentOcclusionRefreshInterval, bool bCreatedComponentAutoDestroy); - static TArray GetAvailableAudioCultures(); - static class FString GetCurrentAudioCulture(); - static struct FAkOutdoorsRoomParameters GetCurrentOutdoorsRoomParameters(); - static class UAkComponent* GetOrCreateAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName); - static void GetRTPCValue(class UAkRtpc* RtpcValue, int32 PlayingID, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, class AActor* Actor, class FName RTPC); - static int32 GetSampleRate(); - static void GetSpeakerAngles(TArray* SpeakerAngles, float* HeightAngle, const class FString& DeviceShareSet); - static bool IsEditor(); - static bool IsGame(class UObject* WorldContextObject); - static void LoadInitBank(); - static int32 PostAndWaitForEndOfEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, bool bStopWhenAttachedToDestroyed, const struct FLatentActionInfo& LatentInfo); - static int32 PostEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate& PostEventCallback, bool bStopWhenAttachedToDestroyed); - static int32 PostEventAtLocation(class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& orientation, class UObject* WorldContextObject); - static int32 PostEventOutdoors(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate& PostEventCallback); - static void PostTrigger(class UAkTrigger* TriggerValue, class AActor* Actor, class FName Trigger); - static void RemoveOutput(const struct FAkOutputDeviceID& in_OutputDeviceId); - static bool RenderNextNonRealtimeAudioFrame(); - static void ReplaceMainOutput(const struct FAkOutputSettings& MainOutputSettings); - static void ResetOutdoorsRoomParams(); - static void ResetRTPCValue(class UAkRtpc* RtpcValue, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC); - static int32 SeekOnEvent(const class FString& in_EventName, class UAkComponent* in_pComponent, float in_fPercent, bool in_bSeekToNearestMarker, int32 InPlayingID); - static bool SetActorMixerEffect(const struct FAkUniqueID& InAudioNodeID, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet); - static bool SetAuxBusEffect(const class UAkAuxBus* InAuxBus, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet); - static void SetBusConfig(const class FString& BusName, EAkChannelConfiguration ChannelConfiguration); - static bool SetBusEffectByID(const struct FAkUniqueID& InBusID, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet); - static bool SetBusEffectByName(const class FString& InBusName, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet); - static void SetCurrentAudioCulture(const class FString& AudioCulture, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject); - static void SetCurrentAudioCultureAsync(const class FString& AudioCulture, const TDelegate& Completed); - static void SetDiffractionOrder(int32 InDiffractionOrder, bool bInUpdatePaths); - static void SetDistanceProbe(class AActor* Listener, class AActor* DistanceProbe); - static void SetGameObjectToPortalObstruction(class UAkComponent* GameObjectAkComponent, class UAkPortalComponent* PortalComponent, float ObstructionValue); - static void SetLoadBalancingSpread(int32 InNbFrames); - static void SetMaxEmitterRoomAuxSends(int32 InMaxEmitterRoomAuxSends); - static void SetMultipleChannelEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray& ChannelMasks, const TArray& Positions, EAkMultiPositionType MultiPositionType); - static void SetMultipleChannelMaskEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray& ChannelMasks, const TArray& Positions, EAkMultiPositionType MultiPositionType); - static void SetMultiplePositions(class UAkComponent* GameObjectAkComponent, const TArray& Positions, EAkMultiPositionType MultiPositionType); - static void SetNumberOfPrimaryRays(int32 InNbPrimaryRays); - static void SetOcclusionRefreshInterval(float RefreshInterval, class AActor* Actor); - static bool SetOfflineRendering(bool bEnable); - static bool SetOfflineRenderingFrameTime(float FrameTimeInSeconds); - static void SetOutdoorsRoomParameters(const struct FAkOutdoorsRoomParameters& InOutdoorsRoomParameters); - static void SetOutputBusVolume(float BusVolume, class AActor* Actor); - static bool SetOutputDeviceEffect(const struct FAkOutputDeviceID& InDeviceId, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet); - static void SetPanningRule(EPanningRule PanRule); - static void SetPortalObstructionAndOcclusion(class UAkPortalComponent* PortalComponent, float ObstructionValue, float OcclusionValue); - static void SetPortalToPortalObstruction(class UAkPortalComponent* PortalComponent0, class UAkPortalComponent* PortalComponent1, float ObstructionValue); - static void SetReflectionsOrder(int32 Order, bool RefreshPaths); - static void SetRTPCValue(class UAkRtpc* RtpcValue, float Value, int32 InterpolationTimeMs, class AActor* Actor, class FName RTPC); - static void SetRTPCValueByPlayID(const class FString& RTPCName, float RtpcValue, int32 PlayID, int32 InterpolationTimeMs); - static void SetSpeakerAngles(const TArray& SpeakerAngles, float HeightAngle, const class FString& DeviceShareSet); - static void SetState(class UAkStateValue* StateValue, class FName StateGroup, class FName State); - static void SetSwitch(class UAkSwitchValue* SwitchValue, class AActor* Actor, class FName SwitchGroup, class FName SwitchState); - static class UAkComponent* SpawnAkComponentAtLocation(class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& orientation, bool AutoPost, bool AutoDestroy, bool bAllowPositionTracking); - static class UAkComponent* SpawnAkComponentAtLocationEx(class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& orientation, bool AutoPost, bool AutoDestroy, bool bAllowPositionTracking, float OcclusionRefreshInterval); - static class UAkComponent* SpawnAkComponentAttachedEx(class USceneComponent* BaseComponent, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& orientation, bool AutoPost, bool AutoDestroy, bool bAllowPositionTracking, float OcclusionRefreshInterval); - static void StartAllAmbientSounds(class UObject* WorldContextObject); - static void StartOutputCapture(const class FString& Filename); - static void StartProfilerCapture(const class FString& Filename); - static void StopActor(class AActor* Actor); - static void StopAll(); - static void StopAllAmbientSounds(class UObject* WorldContextObject); - static void StopOutdoors(); - static void StopOutputCapture(); - static void StopProfilerCapture(); - static void UnloadInitBank(); - static void UseReverbVolumes(bool inUseReverbVolumes, class AActor* Actor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkGameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkGameplayStatics") - } - static class UAkGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkGameplayStatics; - -// Class AkAudio.AkCallbackInfo -// 0x0008 (0x0030 - 0x0028) -class UAkCallbackInfo : public UObject -{ -public: - class UAkComponent* AkComponent; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkCallbackInfo") - } - static class UAkCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkCallbackInfo; - -// Class AkAudio.AkEventCallbackInfo -// 0x0008 (0x0038 - 0x0030) -class UAkEventCallbackInfo : public UAkCallbackInfo -{ -public: - int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EventId; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkEventCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkEventCallbackInfo") - } - static class UAkEventCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkEventCallbackInfo; - -// Class AkAudio.AkMIDIEventCallbackInfo -// 0x0010 (0x0048 - 0x0038) -class UAkMIDIEventCallbackInfo final : public UAkEventCallbackInfo -{ -public: - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool GetCc(struct FAkMidiCc* AsCc); - uint8 GetChannel(); - bool GetChannelAftertouch(struct FAkMidiChannelAftertouch* AsChannelAftertouch); - bool GetGeneric(struct FAkMidiGeneric* AsGeneric); - bool GetNoteAftertouch(struct FAkMidiNoteAftertouch* AsNoteAftertouch); - bool GetNoteOff(struct FAkMidiNoteOnOff* AsNoteOff); - bool GetNoteOn(struct FAkMidiNoteOnOff* AsNoteOn); - bool GetPitchBend(struct FAkMidiPitchBend* AsPitchBend); - bool GetProgramChange(struct FAkMidiProgramChange* AsProgramChange); - EAkMidiEventType GetType(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMIDIEventCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMIDIEventCallbackInfo") - } - static class UAkMIDIEventCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMIDIEventCallbackInfo; - -// Class AkAudio.AkMarkerCallbackInfo -// 0x0018 (0x0050 - 0x0038) -class UAkMarkerCallbackInfo final : public UAkEventCallbackInfo -{ -public: - int32 Identifier; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 position; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Label; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMarkerCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMarkerCallbackInfo") - } - static class UAkMarkerCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMarkerCallbackInfo; - -// Class AkAudio.AkDurationCallbackInfo -// 0x0018 (0x0050 - 0x0038) -class UAkDurationCallbackInfo final : public UAkEventCallbackInfo -{ -public: - float duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EstimatedDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AudioNodeID; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MediaId; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStreaming; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkDurationCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkDurationCallbackInfo") - } - static class UAkDurationCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkDurationCallbackInfo; - -// Class AkAudio.AkMusicSyncCallbackInfo -// 0x0040 (0x0070 - 0x0030) -class UAkMusicSyncCallbackInfo final : public UAkCallbackInfo -{ -public: - int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAkSegmentInfo SegmentInfo; // 0x0034(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EAkCallbackType MusicSyncType; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString UserCueName; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMusicSyncCallbackInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMusicSyncCallbackInfo") - } - static class UAkMusicSyncCallbackInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMusicSyncCallbackInfo; - -// Class AkAudio.AkGeometryComponent -// 0x01D0 (0x0420 - 0x0250) -class UAkGeometryComponent final : public UAkAcousticTextureSetComponent -{ -public: - EAkMeshType MeshType; // 0x0248(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x3]; // 0x0249(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LOD; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeldingThreshold; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap StaticMeshSurfaceOverride; // 0x0258(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) - struct FAkGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x02A8(0x0018)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableDiffraction; // 0x02C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDiffractionOnBoundaryEdges; // 0x02C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C2[0x6]; // 0x02C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* AssociatedRoom; // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D0[0x10]; // 0x02D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkGeometryData GeometryData; // 0x02E0(0x00A0)(NativeAccessSpecifierPrivate) - TMap SurfaceAreas; // 0x0380(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_3D0[0x50]; // 0x03D0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ConvertMesh(); - bool GetAcousticPropertiesOverride(class UMaterialInterface* InMaterialInterface, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride); - void RemoveGeometry(); - void SendGeometry(); - bool SetAcousticPropertiesOverride(class UMaterialInterface* InMaterialInterface, const struct FAkGeometrySurfaceOverride& InAcousticPropertiesOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride); - bool SetAcousticTextureOverride(class UMaterialInterface* InMaterialInterface, class UAkAcousticTexture* InAcousticTexture, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride); - void SetEnableDiffraction(bool bInEnableDiffraction, bool bInEnableDiffractionOnBoundaryEdges); - bool SetEnableTransmissionLossOverride(class UMaterialInterface* InMaterialInterface, bool bInEnableTransmissionLossOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride); - bool SetTransmissionLossOverride(class UMaterialInterface* InMaterialInterface, float InTransmissionLoss, bool bInEnableTransmissionLossOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride); - void UpdateGeometry(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkGeometryComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkGeometryComponent") - } - static class UAkGeometryComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkGeometryComponent; - -// Class AkAudio.AkGroupValue -// 0x0020 (0x0070 - 0x0050) -class UAkGroupValue : public UAkAudioType -{ -public: - struct FWwiseGroupValueCookedData GroupValueCookedData; // 0x0050(0x0014)(Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 GroupShortId; // 0x0064(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkGroupValue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkGroupValue") - } - static class UAkGroupValue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkGroupValue; - -// Class AkAudio.AkInitBank -// 0x0058 (0x00A8 - 0x0050) -class UAkInitBank final : public UAkAudioType -{ -public: - struct FWwiseInitBankCookedData InitBankCookedData; // 0x0050(0x0050)(Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkInitBank") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkInitBank") - } - static class UAkInitBank* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkInitBank; - -// Class AkAudio.AkIOSInitializationSettings -// 0x00F8 (0x0120 - 0x0028) -class UAkIOSInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkAudioSession AudioSession; // 0x00A8(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00B8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkIOSAdvancedInitializationSettings AdvancedSettings; // 0x00D8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkIOSInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkIOSInitializationSettings") - } - static class UAkIOSInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkIOSInitializationSettings; - -// Class AkAudio.AkIOSPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkIOSPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkIOSPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkIOSPlatformInfo") - } - static class UAkIOSPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkIOSPlatformInfo; - -// Class AkAudio.AkItemBoolPropertiesConv -// 0x0000 (0x0028 - 0x0028) -class UAkItemBoolPropertiesConv final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_FAkBoolPropertyToControlToString(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl); - static class FText Conv_FAkBoolPropertyToControlToText(const struct FAkBoolPropertyToControl& INAkBoolPropertyToControl); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkItemBoolPropertiesConv") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkItemBoolPropertiesConv") - } - static class UAkItemBoolPropertiesConv* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkItemBoolPropertiesConv; - -// Class AkAudio.AkItemBoolProperties -// 0x0040 (0x01A8 - 0x0168) -class UAkItemBoolProperties final : public UWidget -{ -public: - TMulticastInlineDelegate OnSelectionChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPropertyDragged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x20]; // 0x0188(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSearchText(const class FString& newText); - - class FString GetSearchText() const; - class FString GetSelectedProperty() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkItemBoolProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkItemBoolProperties") - } - static class UAkItemBoolProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkItemBoolProperties; - -// Class AkAudio.AkItemPropertiesConv -// 0x0000 (0x0028 - 0x0028) -class UAkItemPropertiesConv final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_FAkPropertyToControlToString(const struct FAkPropertyToControl& INAkPropertyToControl); - static class FText Conv_FAkPropertyToControlToText(const struct FAkPropertyToControl& INAkPropertyToControl); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkItemPropertiesConv") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkItemPropertiesConv") - } - static class UAkItemPropertiesConv* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkItemPropertiesConv; - -// Class AkAudio.AkItemProperties -// 0x0040 (0x01A8 - 0x0168) -class UAkItemProperties final : public UWidget -{ -public: - TMulticastInlineDelegate OnSelectionChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPropertyDragged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x20]; // 0x0188(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSearchText(const class FString& newText); - - class FString GetSearchText() const; - class FString GetSelectedProperty() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkItemProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkItemProperties") - } - static class UAkItemProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkItemProperties; - -// Class AkAudio.AkLateReverbComponent -// 0x0090 (0x02C0 - 0x0230) -class UAkLateReverbComponent : public USceneComponent -{ -public: - bool bEnable; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SendLevel; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeRate; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoAssignAuxBus; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAuxBus* AuxBus; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AuxBusName; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_260[0x8]; // 0x0260(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAuxBus* AuxBusManual; // 0x0268(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_270[0x50]; // 0x0270(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AssociateAkTextureSetComponent(class UAkAcousticTextureSetComponent* textureSetComponent); - void SetAutoAssignAuxBus(bool bInEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLateReverbComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLateReverbComponent") - } - static class UAkLateReverbComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLateReverbComponent; - -// Class AkAudio.AkLinuxArm64InitializationSettings -// 0x00E0 (0x0108 - 0x0028) -class UAkLinuxArm64InitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C8(0x003C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLinuxArm64InitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLinuxArm64InitializationSettings") - } - static class UAkLinuxArm64InitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLinuxArm64InitializationSettings; - -// Class AkAudio.AkLinuxArm64PlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkLinuxArm64PlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLinuxArm64PlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLinuxArm64PlatformInfo") - } - static class UAkLinuxArm64PlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLinuxArm64PlatformInfo; - -// Class AkAudio.AkLinuxInitializationSettings -// 0x00E0 (0x0108 - 0x0028) -class UAkLinuxInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00C8(0x003C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLinuxInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLinuxInitializationSettings") - } - static class UAkLinuxInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLinuxInitializationSettings; - -// Class AkAudio.AkLinuxPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkLinuxPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkLinuxPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkLinuxPlatformInfo") - } - static class UAkLinuxPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkLinuxPlatformInfo; - -// Class AkAudio.AkMacInitializationSettings -// 0x00E8 (0x0110 - 0x0028) -class UAkMacInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkMacAdvancedInitializationSettings AdvancedSettings; // 0x00C8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMacInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMacInitializationSettings") - } - static class UAkMacInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMacInitializationSettings; - -// Class AkAudio.AkMacPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkMacPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMacPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMacPlatformInfo") - } - static class UAkMacPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMacPlatformInfo; - -// Class AkAudio.AkPlatformInitialisationSettingsBase -// 0x0000 (0x0000 - 0x0000) -class IAkPlatformInitialisationSettingsBase final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkPlatformInitialisationSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkPlatformInitialisationSettingsBase") - } - static class IAkPlatformInitialisationSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAkPlatformInitialisationSettingsBase; - -// Class AkAudio.AkPS5InitializationSettings -// 0x00E8 (0x0110 - 0x0028) -class UAkPS5InitializationSettings : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0070)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkPS5AdvancedInitializationSettings AdvancedSettings; // 0x00C0(0x0050)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkPS5InitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkPS5InitializationSettings") - } - static class UAkPS5InitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkPS5InitializationSettings; - -// Class AkAudio.AkDPXInitializationSettings -// 0x0000 (0x0110 - 0x0110) -class UAkDPXInitializationSettings final : public UAkPS5InitializationSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkDPXInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkDPXInitializationSettings") - } - static class UAkDPXInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkDPXInitializationSettings; - -// Class AkAudio.AkPS5PlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkPS5PlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkPS5PlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkPS5PlatformInfo") - } - static class UAkPS5PlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkPS5PlatformInfo; - -// Class AkAudio.AkReverbVolume -// 0x0038 (0x0338 - 0x0300) -class AAkReverbVolume : public AVolume -{ -public: - bool bEnabled; // 0x0300(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAuxBus* AuxBus; // 0x0308(0x0008)(ZeroConstructor, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AuxBusName; // 0x0310(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0320(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeRate; // 0x0324(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0328(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32C[0x4]; // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkLateReverbComponent* LateReverbComponent; // 0x0330(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkReverbVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkReverbVolume") - } - static class AAkReverbVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkReverbVolume; - -// Class AkAudio.AkSpatialAudioVolume -// 0x0018 (0x0318 - 0x0300) -class AAkSpatialAudioVolume : public AVolume -{ -public: - class UAkSurfaceReflectorSetComponent* SurfaceReflectorSet; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkLateReverbComponent* LateReverb; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRoomComponent* Room; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSpatialAudioVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSpatialAudioVolume") - } - static class AAkSpatialAudioVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkSpatialAudioVolume; - -// Class AkAudio.AkReverbZone -// 0x0000 (0x0318 - 0x0318) -class AAkReverbZone final : public AAkSpatialAudioVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkReverbZone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkReverbZone") - } - static class AAkReverbZone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkReverbZone; - -// Class AkAudio.AkRoomComponent -// 0x00B0 (0x0300 - 0x0250) -class UAkRoomComponent : public UAkGameObject -{ -public: - bool bEnable; // 0x0248(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDynamic; // 0x0249(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24A[0x2]; // 0x024A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Priority; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallOcclusion; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AuxSendLevel; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoPost; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableReverbZone; // 0x0259(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25A[0x6]; // 0x025A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ParentRoomActor; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ParentRoomName; // 0x0268(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransitionRegionWidth; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0xC]; // 0x027C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAcousticTextureSetComponent* GeometryComponent; // 0x0288(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_290[0x58]; // 0x0290(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr ParentRoom; // 0x02E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2F0[0x10]; // 0x02F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RemoveReverbZone(); - void SetAuxSendLevel(float InAuxSendLevel); - void SetDynamic(bool bInDynamic); - void SetEnable(bool bInEnable); - void SetEnableReverbZone(bool bInEnableReverbZone); - void SetGeometryComponent(class UAkAcousticTextureSetComponent* textureSetComponent); - void SetReverbZone(const class UAkRoomComponent* InParentRoom, float InTransitionRegionWidth); - void SetTransmissionLoss(float InTransmissionLoss); - void UpdateParentRoomActor(class AActor* InParentRoomActor); - void UpdateTransitionRegionWidth(float InTransitionRegionWidth); - - class UPrimitiveComponent* GetPrimitiveParent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkRoomComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkRoomComponent") - } - static class UAkRoomComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkRoomComponent; - -// Class AkAudio.AkRtpc -// 0x0010 (0x0060 - 0x0050) -class UAkRtpc final : public UAkAudioType -{ -public: - struct FWwiseGameParameterCookedData GameParameterCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkRtpc") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkRtpc") - } - static class UAkRtpc* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkRtpc; - -// Class AkAudio.AkSettings -// 0x0488 (0x04B0 - 0x0028) -class UAkSettings final : public UObject -{ -public: - uint8 MaxSimultaneousReverbVolumes; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFilePath WwiseProjectPath; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath WwiseSoundDataFolder; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath RootOutputPath; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath GeneratedSoundBanksFolder; // 0x0060(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath WwiseStagingDirectory; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSoundBanksTransfered; // 0x0080(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAssetsMigrated; // 0x0081(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bProjectMigrated; // 0x0082(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoConnectToWAAPI; // 0x0083(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DefaultOcclusionCollisionChannel; // 0x0084(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OcclusionIgnorePawnAttachedActors; // 0x0085(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DefaultFitToGeometryCollisionChannel; // 0x0086(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_87[0x1]; // 0x0087(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, struct FAkGeometrySurfacePropertiesToMap> AkGeometryMap; // 0x0088(0x0050)(Config, NativeAccessSpecifierPublic) - TSoftObjectPtr DefaultAcousticTexture; // 0x00D8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultTransmissionLoss; // 0x0100(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr GeometrySurfacePropertiesTable; // 0x0108(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalDecayAbsorption; // 0x0130(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr DefaultReverbAuxBus; // 0x0138(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> EnvironmentDecayAuxBusMap; // 0x0160(0x0050)(Config, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr ReverbAssignmentTable; // 0x01B0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HFDampingName; // 0x01D8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DecayEstimateName; // 0x01E8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TimeToFirstReflectionName; // 0x01F8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr HFDampingRTPC; // 0x0208(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr DecayEstimateRTPC; // 0x0230(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TimeToFirstReflectionRTPC; // 0x0258(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioInputEvent; // 0x0280(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap AcousticTextureParamsMap; // 0x02A8(0x0050)(Config, Deprecated, NativeAccessSpecifierPublic) - bool SplitSwitchContainerMedia; // 0x02F8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SplitMediaPerFolder; // 0x02F9(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseEventBasedPackaging; // 0x02FA(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FB[0x5]; // 0x02FB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CommandletCommitMessage; // 0x0300(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap UnrealCultureToWwiseCulture; // 0x0310(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - class FString DefaultAssetCreationPath; // 0x0360(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr InitBank; // 0x0370(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkUnrealAudioRouting AudioRouting; // 0x0398(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWwiseSoundEngineEnabled; // 0x039C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWwiseAudioLinkEnabled; // 0x039D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAkAudioMixerEnabled; // 0x039E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39F[0x1]; // 0x039F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultListenerScalingFactor; // 0x03A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AskedToUseNewAssetManagement; // 0x03A4(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableMultiCoreRendering; // 0x03A5(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MigratedEnableMultiCoreRendering; // 0x03A6(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FixupRedirectorsDuringMigration; // 0x03A7(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath WwiseWindowsInstallationPath; // 0x03A8(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath WwiseMacInstallationPath; // 0x03B8(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxObstructionOcclusionPortalTraceDist2D; // 0x03C8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr SpawnAkAmbientSoundClass; // 0x03D0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr SpawnAkComponentClass; // 0x03F8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr MusicPlayEvent; // 0x0420(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MusicSwitchesFolderPaths; // 0x0448(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_458[0x58]; // 0x0458(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSettings") - } - static class UAkSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSettings; - -// Class AkAudio.AkSettingsPerUser -// 0x0060 (0x0088 - 0x0028) -class UAkSettingsPerUser final : public UObject -{ -public: - struct FDirectoryPath WwiseWindowsInstallationPath; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath WwiseMacInstallationPath; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath RootOutputPathOverride; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath GeneratedSoundBanksFolderOverride; // 0x0058(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString WaapiIPAddress; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 WaapiPort; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoConnectToWAAPI; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoSyncSelection; // 0x007D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7E[0x2]; // 0x007E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 WaapiTranslatorTimeout; // 0x0080(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SuppressGeneratedSoundBanksPathWarnings; // 0x0084(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SoundDataGenerationSkipLanguage; // 0x0085(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AskForWwiseAssetReload; // 0x0086(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_87[0x1]; // 0x0087(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSettingsPerUser") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSettingsPerUser") - } - static class UAkSettingsPerUser* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSettingsPerUser; - -// Class AkAudio.AkSlider -// 0x0528 (0x0690 - 0x0168) -class UAkSlider final : public UWidget -{ -public: - float Value; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ValueDelegate; // 0x016C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSliderStyle WidgetStyle; // 0x0180(0x0440)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EOrientation orientation; // 0x05C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C1[0x3]; // 0x05C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SliderBarColor; // 0x05C4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SliderHandleColor; // 0x05D4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IndentHandle; // 0x05E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Locked; // 0x05E5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E6[0x2]; // 0x05E6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float StepSize; // 0x05E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x05EC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5ED[0x3]; // 0x05ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkPropertyToControl ThePropertyToControl; // 0x05F0(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) - struct FAkWwiseItemToControl ItemToControl; // 0x0600(0x0040)(Edit, Config, EditConst, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x0640(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemDropped; // 0x0650(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPropertyDropped; // 0x0660(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_670[0x20]; // 0x0670(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAkSliderItemId(const struct FGuid& ItemId); - void SetAkSliderItemProperty(const class FString& ItemProperty); - void SetIndentHandle(bool InValue); - void SetLocked(bool InValue); - void SetSliderBarColor(const struct FLinearColor& InValue); - void SetSliderHandleColor(const struct FLinearColor& InValue); - void SetStepSize(float InValue); - void SetValue(float InValue); - - const struct FGuid GetAkSliderItemId() const; - const class FString GetAkSliderItemProperty() const; - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSlider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSlider") - } - static class UAkSlider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSlider; - -// Class AkAudio.AkSpotReflector -// 0x0038 (0x0300 - 0x02C8) -class AAkSpotReflector : public AActor -{ -public: - class UAkAuxBus* EarlyReflectionAuxBus; // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString EarlyReflectionAuxBusName; // 0x02D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAcousticTexture* AcousticTexture; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceScalingFactor; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Level; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SameRoomOnly; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableRoomOverride; // 0x02F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F2[0x6]; // 0x02F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* RoomOverride; // 0x02F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSpotReflector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSpotReflector") - } - static class AAkSpotReflector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAkSpotReflector; - -// Class AkAudio.AkStateValue -// 0x0000 (0x0070 - 0x0070) -class UAkStateValue final : public UAkGroupValue -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkStateValue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkStateValue") - } - static class UAkStateValue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkStateValue; - -// Class AkAudio.AkSubmixInputComponent -// 0x0020 (0x0490 - 0x0470) -class UAkSubmixInputComponent final : public UAkAudioInputComponent -{ -public: - class USoundSubmix* SubmixToRecord; // 0x0470(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_478[0x18]; // 0x0478(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSubmixInputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSubmixInputComponent") - } - static class UAkSubmixInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSubmixInputComponent; - -// Class AkAudio.AkSurfaceReflectorSetComponent -// 0x0030 (0x0280 - 0x0250) -class UAkSurfaceReflectorSetComponent final : public UAkAcousticTextureSetComponent -{ -public: - bool bEnableSurfaceReflectors; // 0x0248(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AcousticPolys; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableDiffraction; // 0x0260(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDiffractionOnBoundaryEdges; // 0x0261(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* AssociatedRoom; // 0x0268(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_270[0x10]; // 0x0270(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RemoveSurfaceReflectorSet(); - void SendSurfaceReflectorSet(); - void SetAcousticTexture(TArray& InSurfaceIndexesToEdit, class UAkAcousticTexture* InAcousticTexture, bool bInEnableSurface); - void SetEnable(bool bInEnable); - void SetEnableDiffraction(bool bInEnableDiffraction, bool bInEnableDiffractionOnBoundaryEdges); - void SetEnableSurface(TArray& InSurfaceIndexesToEdit, bool bInEnableSurface); - void SetSurfaceProperties(TArray& InSurfaceIndexesToEdit, const struct FAkSurfacePoly& InSurfaceProperties); - void SetTransmissionLoss(TArray& InSurfaceIndexesToEdit, float InTransmissionLoss, bool bInEnableSurface); - void UpdateAcousticProperties(const TArray& in_AcousticPolys); - void UpdateSurfaceReflectorSet(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSurfaceReflectorSetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSurfaceReflectorSetComponent") - } - static class UAkSurfaceReflectorSetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSurfaceReflectorSetComponent; - -// Class AkAudio.AkSwitchValue -// 0x0000 (0x0070 - 0x0070) -class UAkSwitchValue final : public UAkGroupValue -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkSwitchValue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkSwitchValue") - } - static class UAkSwitchValue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkSwitchValue; - -// Class AkAudio.AkTrigger -// 0x0010 (0x0060 - 0x0050) -class UAkTrigger final : public UAkAudioType -{ -public: - struct FWwiseTriggerCookedData TriggerCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkTrigger") - } - static class UAkTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkTrigger; - -// Class AkAudio.AkTVOSInitializationSettings -// 0x00F8 (0x0120 - 0x0028) -class UAkTVOSInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkAudioSession AudioSession; // 0x00A8(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00B8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkTVOSAdvancedInitializationSettings AdvancedSettings; // 0x00D8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkTVOSInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkTVOSInitializationSettings") - } - static class UAkTVOSInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkTVOSInitializationSettings; - -// Class AkAudio.AkTVOSPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkTVOSPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkTVOSPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkTVOSPlatformInfo") - } - static class UAkTVOSPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkTVOSPlatformInfo; - -// Class AkAudio.AkWaapiCalls -// 0x0000 (0x0028 - 0x0028) -class UAkWaapiCalls final : public UBlueprintFunctionLibrary -{ -public: - static struct FAKWaapiJsonObject CallWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiArgs, const struct FAKWaapiJsonObject& WaapiOptions); - static class FString Conv_FAkWaapiSubscriptionIdToString(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId); - static class FText Conv_FAkWaapiSubscriptionIdToText(const struct FAkWaapiSubscriptionId& INAkWaapiSubscriptionId); - static int32 GetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription); - static bool RegisterWaapiConnectionLostCallback(const TDelegate& Callback); - static bool RegisterWaapiProjectLoadedCallback(const TDelegate& Callback); - static void SetSubscriptionID(const struct FAkWaapiSubscriptionId& Subscription, int32 ID); - static struct FAKWaapiJsonObject SubscribeToWaapi(const struct FAkWaapiUri& WaapiUri, const struct FAKWaapiJsonObject& WaapiOptions, const TDelegate& Callback, struct FAkWaapiSubscriptionId* SubscriptionId, bool* SubscriptionDone); - static struct FAKWaapiJsonObject Unsubscribe(const struct FAkWaapiSubscriptionId& SubscriptionId, bool* UnsubscriptionDone); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWaapiCalls") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWaapiCalls") - } - static class UAkWaapiCalls* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWaapiCalls; - -// Class AkAudio.SAkWaapiFieldNamesConv -// 0x0000 (0x0028 - 0x0028) -class USAkWaapiFieldNamesConv final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_FAkWaapiFieldNamesToString(const struct FAkWaapiFieldNames& INAkWaapiFieldNames); - static class FText Conv_FAkWaapiFieldNamesToText(const struct FAkWaapiFieldNames& INAkWaapiFieldNames); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SAkWaapiFieldNamesConv") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SAkWaapiFieldNamesConv") - } - static class USAkWaapiFieldNamesConv* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USAkWaapiFieldNamesConv; - -// Class AkAudio.AkWaapiJsonManager -// 0x0000 (0x0028 - 0x0028) -class UAkWaapiJsonManager final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_FAKWaapiJsonObjectToString(const struct FAKWaapiJsonObject& INAKWaapiJsonObject); - static class FText Conv_FAKWaapiJsonObjectToText(const struct FAKWaapiJsonObject& INAKWaapiJsonObject); - static const TArray GetArrayField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static bool GetBoolField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static int32 GetIntegerField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static float GetNumberField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject GetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static class FString GetStringField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetArrayObjectFields(const struct FAkWaapiFieldNames& FieldName, const TArray& FieldObjectValues, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetArrayStringFields(const struct FAkWaapiFieldNames& FieldName, const TArray& FieldStringValues, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetBoolField(const struct FAkWaapiFieldNames& FieldName, bool FieldValue, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetNumberField(const struct FAkWaapiFieldNames& FieldName, float FieldValue, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetObjectField(const struct FAkWaapiFieldNames& FieldName, const struct FAKWaapiJsonObject& FieldValue, const struct FAKWaapiJsonObject& Target); - static struct FAKWaapiJsonObject SetStringField(const struct FAkWaapiFieldNames& FieldName, const class FString& FieldValue, const struct FAKWaapiJsonObject& Target); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWaapiJsonManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWaapiJsonManager") - } - static class UAkWaapiJsonManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWaapiJsonManager; - -// Class AkAudio.AkWaapiUriConv -// 0x0000 (0x0028 - 0x0028) -class UAkWaapiUriConv final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_FAkWaapiUriToString(const struct FAkWaapiUri& INAkWaapiUri); - static class FText Conv_FAkWaapiUriToText(const struct FAkWaapiUri& INAkWaapiUri); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWaapiUriConv") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWaapiUriConv") - } - static class UAkWaapiUriConv* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWaapiUriConv; - -// Class AkAudio.AkWindowsInitializationSettings -// 0x00E8 (0x0110 - 0x0028) -class UAkWindowsInitializationSettings final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkWindowsAdvancedInitializationSettings AdvancedSettings; // 0x00C8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWindowsInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWindowsInitializationSettings") - } - static class UAkWindowsInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWindowsInitializationSettings; - -// Class AkAudio.AkWin32PlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkWin32PlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWin32PlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWin32PlatformInfo") - } - static class UAkWin32PlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWin32PlatformInfo; - -// Class AkAudio.AkWin64PlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkWin64PlatformInfo : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWin64PlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWin64PlatformInfo") - } - static class UAkWin64PlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWin64PlatformInfo; - -// Class AkAudio.AkWindowsPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkWindowsPlatformInfo final : public UAkWin64PlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWindowsPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWindowsPlatformInfo") - } - static class UAkWindowsPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWindowsPlatformInfo; - -// Class AkAudio.AkWinGDKInitializationSettings -// 0x00E8 (0x0110 - 0x0028) -class UAkWinGDKInitializationSettings : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0030(0x0078)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkWinGDKAdvancedInitializationSettings AdvancedSettings; // 0x00C8(0x0044)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWinGDKInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWinGDKInitializationSettings") - } - static class UAkWinGDKInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWinGDKInitializationSettings; - -// Class AkAudio.AkWinAnvilInitializationSettings -// 0x0000 (0x0110 - 0x0110) -class UAkWinAnvilInitializationSettings final : public UAkWinGDKInitializationSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWinAnvilInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWinAnvilInitializationSettings") - } - static class UAkWinAnvilInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWinAnvilInitializationSettings; - -// Class AkAudio.AkWinGDKPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkWinGDKPlatformInfo : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWinGDKPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWinGDKPlatformInfo") - } - static class UAkWinGDKPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWinGDKPlatformInfo; - -// Class AkAudio.AkWinAnvilPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkWinAnvilPlatformInfo final : public UAkWinGDKPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWinAnvilPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWinAnvilPlatformInfo") - } - static class UAkWinAnvilPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWinAnvilPlatformInfo; - -// Class AkAudio.AkWwiseTree -// 0x0040 (0x01A8 - 0x0168) -class UAkWwiseTree final : public UWidget -{ -public: - TMulticastInlineDelegate OnSelectionChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemDragged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x20]; // 0x0188(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSearchText(const class FString& newText); - - class FString GetSearchText() const; - struct FAkWwiseObjectDetails GetSelectedItem() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWwiseTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWwiseTree") - } - static class UAkWwiseTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWwiseTree; - -// Class AkAudio.AkWwiseTreeSelector -// 0x0060 (0x01C8 - 0x0168) -class UAkWwiseTreeSelector final : public UWidget -{ -public: - TMulticastInlineDelegate OnSelectionChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemDragged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x40]; // 0x0188(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWwiseTreeSelector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWwiseTreeSelector") - } - static class UAkWwiseTreeSelector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWwiseTreeSelector; - -// Class AkAudio.AkXboxSeriesXInitializationSettings -// 0x00F8 (0x0120 - 0x0028) -class UAkXboxSeriesXInitializationSettings : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkCommonInitializationSettings CommonSettings; // 0x0030(0x0070)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkXSXApuHeapInitializationSettings ApuHeapSettings; // 0x00A0(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00A8(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FAkXSXAdvancedInitializationSettings AdvancedSettings; // 0x00C8(0x0054)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MigrateMultiCoreRendering(bool NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkXboxSeriesXInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkXboxSeriesXInitializationSettings") - } - static class UAkXboxSeriesXInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkXboxSeriesXInitializationSettings; - -// Class AkAudio.AkMPXInitializationSettings -// 0x0000 (0x0120 - 0x0120) -class UAkMPXInitializationSettings final : public UAkXboxSeriesXInitializationSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkMPXInitializationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkMPXInitializationSettings") - } - static class UAkMPXInitializationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkMPXInitializationSettings; - -// Class AkAudio.AkXboxSeriesXPlatformInfo -// 0x0000 (0x0070 - 0x0070) -class UAkXboxSeriesXPlatformInfo final : public UAkPlatformInfo -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkXboxSeriesXPlatformInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkXboxSeriesXPlatformInfo") - } - static class UAkXboxSeriesXPlatformInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkXboxSeriesXPlatformInfo; - -// Class AkAudio.AnimNotify_NativeAkEvent -// 0x0010 (0x0048 - 0x0038) -class UAnimNotify_NativeAkEvent final : public UAnimNotify -{ -public: - class FString AttachName; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - TArray GetBoneNames() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_NativeAkEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_NativeAkEvent") - } - static class UAnimNotify_NativeAkEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_NativeAkEvent; - -// Class AkAudio.MovieSceneAkAudioEventSection -// 0x0080 (0x0178 - 0x00F8) -class UMovieSceneAkAudioEventSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x28]; // 0x00F8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* Event; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool RetriggerEvent; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ScrubTailLengthMs; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool StopAtSectionEnd; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString EventName; // 0x0138(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaxSourceDuration; // 0x0148(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MaxDurationSourceID; // 0x0150(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_160[0x18]; // 0x0160(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAkAudioEventSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAkAudioEventSection") - } - static class UMovieSceneAkAudioEventSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAkAudioEventSection; - -// Class AkAudio.MovieSceneAkTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneAkTrack : public UMovieSceneTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bIsAMasterTrack; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAkTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAkTrack") - } - static class UMovieSceneAkTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAkTrack; - -// Class AkAudio.MovieSceneAkAudioEventTrack -// 0x0008 (0x0118 - 0x0110) -class UMovieSceneAkAudioEventTrack final : public UMovieSceneAkTrack -{ -public: - uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAkAudioEventTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAkAudioEventTrack") - } - static class UMovieSceneAkAudioEventTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAkAudioEventTrack; - -// Class AkAudio.MovieSceneAkAudioRTPCSection -// 0x01D8 (0x02D0 - 0x00F8) -class UMovieSceneAkAudioRTPCSection final : public UMovieSceneSection -{ -public: - class UAkRtpc* RTPC; // 0x00F8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString Name_0; // 0x0100(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRichCurve FloatCurve; // 0x0110(0x0080)(Protected, NativeAccessSpecifierProtected) - struct FMovieSceneFloatChannelSerializationHelper FloatChannelSerializationHelper; // 0x0190(0x0030)(Protected, NativeAccessSpecifierProtected) - struct FMovieSceneFloatChannel RTPCChannel; // 0x01C0(0x0110)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCSection") - } - static class UMovieSceneAkAudioRTPCSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCSection; - -// Class AkAudio.MovieSceneAkAudioRTPCTrack -// 0x0008 (0x0118 - 0x0110) -class UMovieSceneAkAudioRTPCTrack final : public UMovieSceneAkTrack -{ -public: - uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAkAudioRTPCTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAkAudioRTPCTrack") - } - static class UMovieSceneAkAudioRTPCTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAkAudioRTPCTrack; - -// Class AkAudio.PostEventAsync -// 0x0058 (0x0088 - 0x0030) -class UPostEventAsync final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x48]; // 0x0040(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UPostEventAsync* PostEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate& PostEventCallback, bool bStopWhenAttachedToDestroyed); - - void PollPostEventFuture(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostEventAsync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostEventAsync") - } - static class UPostEventAsync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostEventAsync; - -// Class AkAudio.PostEventAtLocationAsync -// 0x0068 (0x0098 - 0x0030) -class UPostEventAtLocationAsync final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UPostEventAtLocationAsync* PostEventAtLocationAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& orientation); - - void PollPostEventFuture(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostEventAtLocationAsync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostEventAtLocationAsync") - } - static class UPostEventAtLocationAsync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostEventAtLocationAsync; - -} - diff --git a/Cronos The New Dawn/SDK/AkAudio_structs.hpp b/Cronos The New Dawn/SDK/AkAudio_structs.hpp deleted file mode 100644 index 2364ddd..0000000 --- a/Cronos The New Dawn/SDK/AkAudio_structs.hpp +++ /dev/null @@ -1,1229 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AkAudio - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "MovieScene_structs.hpp" - - -namespace SDK -{ - -// Enum AkAudio.EAkResult -// NumValues: 0x004E -enum class EAkResult : uint8 -{ - NotImplemented = 0, - Success = 1, - Fail = 2, - PartialSuccess = 3, - NotCompatible = 4, - AlreadyConnected = 5, - InvalidFile = 7, - AudioFileHeaderTooLarge = 8, - MaxReached = 9, - InvalidID = 14, - IDNotFound = 15, - InvalidInstanceID = 16, - NoMoreData = 17, - InvalidStateGroup = 20, - ChildAlreadyHasAParent = 21, - InvalidLanguage = 22, - CannotAddItselfAsAChild = 23, - InvalidParameter = 31, - ElementAlreadyInList = 35, - PathNotFound = 36, - PathNoVertices = 37, - PathNotRunning = 38, - PathNotPaused = 39, - PathNodeAlreadyInList = 40, - PathNodeNotInList = 41, - DataNeeded = 43, - NoDataNeeded = 44, - DataReady = 45, - NoDataReady = 46, - InsufficientMemory = 52, - Cancelled = 53, - UnknownBankID = 54, - BankReadError = 56, - InvalidSwitchType = 57, - FormatNotReady = 63, - WrongBankVersion = 64, - FileNotFound = 66, - DeviceNotReady = 67, - BankAlreadyLoaded = 69, - RenderedFX = 71, - ProcessNeeded = 72, - ProcessDone = 73, - MemManagerNotInitialized = 74, - StreamMgrNotInitialized = 75, - SSEInstructionsNotSupported = 76, - Busy = 77, - UnsupportedChannelConfig = 78, - PluginMediaNotAvailable = 79, - MustBeVirtualized = 80, - CommandTooLarge = 81, - RejectedByFilter = 82, - InvalidCustomPlatformName = 83, - DLLCannotLoad = 84, - DLLPathNotFound = 85, - NoJavaVM = 86, - OpenSLError = 87, - PluginNotRegistered = 88, - DataAlignmentError = 89, - DeviceNotCompatible = 90, - DuplicateUniqueID = 91, - InitBankNotLoaded = 92, - DeviceNotFound = 93, - PlayingIDNotFound = 94, - InvalidFloatValue = 95, - FileFormatMismatch = 96, - NoDistinctListener = 97, - ACP_Error = 98, - ResourceInUse = 99, - InvalidBankType = 100, - AlreadyInitialized = 101, - NotInitialized = 102, - FilePermissionError = 103, - UnknownFileError = 104, - TooManyConcurrentOperations = 105, - InvalidFileSize = 106, - Deferred = 107, - FilePathTooLong = 108, - EAkResult_MAX = 109, -}; - -// Enum AkAudio.EAkCallbackType -// NumValues: 0x000E -enum class EAkCallbackType : uint8 -{ - EndOfEvent = 0, - Marker = 2, - Duration = 3, - Starvation = 5, - MusicPlayStarted = 7, - MusicSyncBeat = 8, - MusicSyncBar = 9, - MusicSyncEntry = 10, - MusicSyncExit = 11, - MusicSyncGrid = 12, - MusicSyncUserCue = 13, - MusicSyncPoint = 14, - MIDIEvent = 16, - EAkCallbackType_MAX = 17, -}; - -// Enum AkAudio.EAkAndroidAudioAPI -// NumValues: 0x0003 -enum class EAkAndroidAudioAPI : uint8 -{ - AAudio = 0, - OpenSL_ES = 1, - EAkAndroidAudioAPI_MAX = 2, -}; - -// Enum AkAudio.EAkAudioSessionCategory -// NumValues: 0x0004 -enum class EAkAudioSessionCategory : uint32 -{ - Ambient = 0, - SoloAmbient = 1, - PlayAndRecord = 2, - EAkAudioSessionCategory_MAX = 3, -}; - -// Enum AkAudio.EAkAudioSessionCategoryOptions -// NumValues: 0x0005 -enum class EAkAudioSessionCategoryOptions : uint8 -{ - MixWithOthers = 0, - DuckOthers = 1, - AllowBluetooth = 2, - DefaultToSpeaker = 3, - EAkAudioSessionCategoryOptions_MAX = 4, -}; - -// Enum AkAudio.EAkAudioSessionMode -// NumValues: 0x0008 -enum class EAkAudioSessionMode : uint32 -{ - Default = 0, - VoiceChat = 1, - GameChat = 2, - VideoRecording = 3, - Measurement = 4, - MoviePlayback = 5, - VideoChat = 6, - EAkAudioSessionMode_MAX = 7, -}; - -// Enum AkAudio.EReflectionFilterBits -// NumValues: 0x0004 -enum class EReflectionFilterBits : uint8 -{ - Wall = 0, - Ceiling = 1, - Floor = 2, - EReflectionFilterBits_MAX = 3, -}; - -// Enum AkAudio.EAkAudioContext -// NumValues: 0x0005 -enum class EAkAudioContext : uint8 -{ - Foreign = 0, - GameplayAudio = 1, - EditorAudio = 2, - AlwaysActive = 3, - EAkAudioContext_MAX = 4, -}; - -// Enum AkAudio.PanningRule -// NumValues: 0x0003 -enum class EPanningRule : uint8 -{ - PanningRule_Speakers = 0, - PanningRule_Headphones = 1, - PanningRule_MAX = 2, -}; - -// Enum AkAudio.AkAcousticPortalState -// NumValues: 0x0003 -enum class EAkAcousticPortalState : uint8 -{ - Closed = 0, - Open = 1, - AkAcousticPortalState_MAX = 2, -}; - -// Enum AkAudio.AkChannelConfiguration -// NumValues: 0x001C -enum class EAkChannelConfiguration : uint8 -{ - Ak_Parent = 0, - Ak_MainMix = 1, - Ak_Passthrough = 2, - Ak_LFE = 3, - AK_Audio_Objects = 4, - Ak_1_0 = 5, - Ak_2_0 = 6, - Ak_2_1 = 7, - Ak_3_0 = 8, - Ak_3_1 = 9, - Ak_4_0 = 10, - Ak_4_1 = 11, - Ak_5_0 = 12, - Ak_5_1 = 13, - Ak_7_1 = 14, - Ak_5_1_2 = 15, - Ak_7_1_2 = 16, - Ak_7_1_4 = 17, - Ak_Auro_9_1 = 18, - Ak_Auro_10_1 = 19, - Ak_Auro_11_1 = 20, - Ak_Auro_13_1 = 21, - Ak_Ambisonics_1st_order = 22, - Ak_Ambisonics_2nd_order = 23, - Ak_Ambisonics_3rd_order = 24, - Ak_Ambisonics_4th_order = 25, - Ak_Ambisonics_5th_order = 26, - AkChannelConfiguration_MAX = 27, -}; - -// Enum AkAudio.AkSpeakerConfiguration -// NumValues: 0x0011 -enum class EAkSpeakerConfiguration : uint32 -{ - Ak_Speaker_Front_Left = 1, - Ak_Speaker_Front_Right = 2, - Ak_Speaker_Front_Center = 4, - Ak_Speaker_Low_Frequency = 8, - Ak_Speaker_Back_Left = 16, - Ak_Speaker_Back_Right = 32, - Ak_Speaker_Back_Center = 256, - Ak_Speaker_Side_Left = 512, - Ak_Speaker_Side_Right = 1024, - Ak_Speaker_Top = 2048, - Ak_Speaker_Height_Front_Left = 4096, - Ak_Speaker_Height_Front_Center = 8192, - Ak_Speaker_Height_Front_Right = 16384, - Ak_Speaker_Height_Back_Left = 32768, - Ak_Speaker_Height_Back_Center = 65536, - Ak_Speaker_Height_Back_Right = 131072, - Ak_Speaker_MAX = 131073, -}; - -// Enum AkAudio.AkMultiPositionType -// NumValues: 0x0004 -enum class EAkMultiPositionType : uint8 -{ - SingleSource = 0, - MultiSources = 1, - MultiDirections = 2, - AkMultiPositionType_MAX = 3, -}; - -// Enum AkAudio.AkActionOnEventType -// NumValues: 0x0006 -enum class EAkActionOnEventType : uint8 -{ - Stop = 0, - Pause = 1, - Resume = 2, - Break = 3, - ReleaseEnvelope = 4, - AkActionOnEventType_MAX = 5, -}; - -// Enum AkAudio.EAkCurveInterpolation -// NumValues: 0x000C -enum class EAkCurveInterpolation : uint8 -{ - Log3 = 0, - Sine = 1, - Log1 = 2, - InvSCurve = 3, - Linear = 4, - SCurve = 5, - Exp1 = 6, - SineRecip = 7, - Exp3 = 8, - LastFadeCurve = 8, - Constant = 9, - EAkCurveInterpolation_MAX = 10, -}; - -// Enum AkAudio.ERTPCValueType -// NumValues: 0x0006 -enum class ERTPCValueType : uint8 -{ - Default = 0, - Global = 1, - GameObject = 2, - PlayingID = 3, - Unavailable = 4, - ERTPCValueType_MAX = 5, -}; - -// Enum AkAudio.EAkMidiEventType -// NumValues: 0x000C -enum class EAkMidiEventType : uint8 -{ - AkMidiEventTypeInvalid = 0, - AkMidiEventTypeNoteOff = 128, - AkMidiEventTypeNoteOn = 144, - AkMidiEventTypeNoteAftertouch = 160, - AkMidiEventTypeController = 176, - AkMidiEventTypeProgramChange = 192, - AkMidiEventTypeChannelAftertouch = 208, - AkMidiEventTypePitchBend = 224, - AkMidiEventTypeSysex = 240, - AkMidiEventTypeEscape = 247, - AkMidiEventTypeMeta = 255, - EAkMidiEventType_MAX = 256, -}; - -// Enum AkAudio.EAkMidiCcValues -// NumValues: 0x0062 -enum class EAkMidiCcValues : uint8 -{ - AkMidiCcBankSelectCoarse = 0, - AkMidiCcModWheelCoarse = 1, - AkMidiCcBreathCtrlCoarse = 2, - AkMidiCcCtrl3Coarse = 3, - AkMidiCcFootPedalCoarse = 4, - AkMidiCcPortamentoCoarse = 5, - AkMidiCcDataEntryCoarse = 6, - AkMidiCcVolumeCoarse = 7, - AkMidiCcBalanceCoarse = 8, - AkMidiCcCtrl9Coarse = 9, - AkMidiCcPanPositionCoarse = 10, - AkMidiCcExpressionCoarse = 11, - AkMidiCcEffectCtrl1Coarse = 12, - AkMidiCcEffectCtrl2Coarse = 13, - AkMidiCcCtrl14Coarse = 14, - AkMidiCcCtrl15Coarse = 15, - AkMidiCcGenSlider1 = 16, - AkMidiCcGenSlider2 = 17, - AkMidiCcGenSlider3 = 18, - AkMidiCcGenSlider4 = 19, - AkMidiCcCtrl20Coarse = 20, - AkMidiCcCtrl21Coarse = 21, - AkMidiCcCtrl22Coarse = 22, - AkMidiCcCtrl23Coarse = 23, - AkMidiCcCtrl24Coarse = 24, - AkMidiCcCtrl25Coarse = 25, - AkMidiCcCtrl26Coarse = 26, - AkMidiCcCtrl27Coarse = 27, - AkMidiCcCtrl28Coarse = 28, - AkMidiCcCtrl29Coarse = 29, - AkMidiCcCtrl30Coarse = 30, - AkMidiCcCtrl31Coarse = 31, - AkMidiCcBankSelectFine = 32, - AkMidiCcModWheelFine = 33, - AkMidiCcBreathCtrlFine = 34, - AkMidiCcCtrl3Fine = 35, - AkMidiCcFootPedalFine = 36, - AkMidiCcPortamentoFine = 37, - AkMidiCcDataEntryFine = 38, - AkMidiCcVolumeFine = 39, - AkMidiCcBalanceFine = 40, - AkMidiCcCtrl9Fine = 41, - AkMidiCcPanPositionFine = 42, - AkMidiCcExpressionFine = 43, - AkMidiCcEffectCtrl1Fine = 44, - AkMidiCcEffectCtrl2Fine = 45, - AkMidiCcCtrl14Fine = 46, - AkMidiCcCtrl15Fine = 47, - AkMidiCcCtrl20Fine = 52, - AkMidiCcCtrl21Fine = 53, - AkMidiCcCtrl22Fine = 54, - AkMidiCcCtrl23Fine = 55, - AkMidiCcCtrl24Fine = 56, - AkMidiCcCtrl25Fine = 57, - AkMidiCcCtrl26Fine = 58, - AkMidiCcCtrl27Fine = 59, - AkMidiCcCtrl28Fine = 60, - AkMidiCcCtrl29Fine = 61, - AkMidiCcCtrl30Fine = 62, - AkMidiCcCtrl31Fine = 63, - AkMidiCcHoldPedal = 64, - AkMidiCcPortamentoOnOff = 65, - AkMidiCcSustenutoPedal = 66, - AkMidiCcSoftPedal = 67, - AkMidiCcLegatoPedal = 68, - AkMidiCcHoldPedal2 = 69, - AkMidiCcSoundVariation = 70, - AkMidiCcSoundTimbre = 71, - AkMidiCcSoundReleaseTime = 72, - AkMidiCcSoundAttackTime = 73, - AkMidiCcSoundBrightness = 74, - AkMidiCcSoundCtrl6 = 75, - AkMidiCcSoundCtrl7 = 76, - AkMidiCcSoundCtrl8 = 77, - AkMidiCcSoundCtrl9 = 78, - AkMidiCcSoundCtrl10 = 79, - AkMidiCcGeneralButton1 = 80, - AkMidiCcGeneralButton2 = 81, - AkMidiCcGeneralButton3 = 82, - AkMidiCcGeneralButton4 = 83, - AkMidiCcReverbLevel = 91, - AkMidiCcTremoloLevel = 92, - AkMidiCcChorusLevel = 93, - AkMidiCcCelesteLevel = 94, - AkMidiCcPhaserLevel = 95, - AkMidiCcDataButtonP1 = 96, - AkMidiCcDataButtonM1 = 97, - AkMidiCcNonRegisterCoarse = 98, - AkMidiCcNonRegisterFine = 99, - AkMidiCcAllSoundOff = 120, - AkMidiCcAllControllersOff = 121, - AkMidiCcLocalKeyboard = 122, - AkMidiCcAllNotesOff = 123, - AkMidiCcOmniModeOff = 124, - AkMidiCcOmniModeOn = 125, - AkMidiCcOmniMonophonicOn = 126, - AkMidiCcOmniPolyphonicOn = 127, - EAkMidiCcValues_MAX = 128, -}; - -// Enum AkAudio.AkCodecId -// NumValues: 0x000A -enum class EAkCodecId : uint8 -{ - None = 0, - PCM = 1, - ADPCM = 2, - XMA = 3, - Vorbis = 4, - ATRAC9 = 12, - OpusNX = 17, - AkOpus = 19, - AkOpusWEM = 20, - AkCodecId_MAX = 21, -}; - -// Enum AkAudio.AkMeshType -// NumValues: 0x0003 -enum class EAkMeshType : uint8 -{ - StaticMesh = 0, - CollisionMesh = 1, - AkMeshType_MAX = 2, -}; - -// Enum AkAudio.EAkPanningRule -// NumValues: 0x0003 -enum class EAkPanningRule : uint32 -{ - Speakers = 0, - Headphones = 1, - EAkPanningRule_MAX = 2, -}; - -// Enum AkAudio.EAkChannelConfigType -// NumValues: 0x0004 -enum class EAkChannelConfigType : uint32 -{ - Anonymous = 0, - Standard = 1, - Ambisonic = 2, - EAkChannelConfigType_MAX = 3, -}; - -// Enum AkAudio.EAkChannelMask -// NumValues: 0x0011 -enum class EAkChannelMask : uint8 -{ - FrontLeft = 0, - FrontRight = 1, - FrontCenter = 2, - LowFrequency = 3, - BackLeft = 4, - BackRight = 5, - BackCenter = 8, - SideLeft = 9, - SideRight = 10, - Top = 11, - HeightFrontLeft = 12, - HeightFrontCenter = 13, - HeightFrontRight = 14, - HeightBackLeft = 15, - HeightBackCenter = 16, - HeightBackRight = 17, - EAkChannelMask_MAX = 18, -}; - -// Enum AkAudio.EAkCommSystem -// NumValues: 0x0003 -enum class EAkCommSystem : uint32 -{ - Socket = 0, - HTCS = 1, - EAkCommSystem_MAX = 2, -}; - -// Enum AkAudio.EAkCollisionChannel -// NumValues: 0x000A -enum class EAkCollisionChannel : uint8 -{ - EAKCC_WorldStatic = 0, - EAKCC_WorldDynamic = 1, - EAKCC_Pawn = 2, - EAKCC_Visibility = 3, - EAKCC_Camera = 4, - EAKCC_PhysicsBody = 5, - EAKCC_Vehicle = 6, - EAKCC_Destructible = 7, - EAKCC_UseIntegrationSettingsDefault = 8, - EAKCC_MAX = 9, -}; - -// Enum AkAudio.EAkUnrealAudioRouting -// NumValues: 0x0007 -enum class EAkUnrealAudioRouting : uint32 -{ - Custom = 0, - Separate = 1, - AudioLink = 2, - AudioMixer = 3, - EnableWwiseOnly = 4, - EnableUnrealOnly = 5, - EAkUnrealAudioRouting_MAX = 6, -}; - -// Enum AkAudio.EAkFitToGeometryMode -// NumValues: 0x0004 -enum class EAkFitToGeometryMode : uint8 -{ - OrientedBox = 0, - AlignedBox = 1, - ConvexPolyhedron = 2, - EAkFitToGeometryMode_MAX = 3, -}; - -// ScriptStruct AkAudio.AKWaapiJsonObject -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAKWaapiJsonObject final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAKWaapiJsonObject; - -// ScriptStruct AkAudio.AkAdvancedInitializationSettings -// 0x0030 (0x0030 - 0x0000) -struct FAkAdvancedInitializationSettings -{ -public: - uint32 IO_MemorySize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 IO_Granularity; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetAutoStreamBufferLength; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseStreamCache; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MaximumPinnedBytesInCache; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGameSyncPreparation; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ContinuousPlaybackLookAhead; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MonitorQueuePoolSize; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaximumHardwareTimeoutMs; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DebugOutOfRangeCheckEnabled; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DebugOutOfRangeLimit; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VmPageSize; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkAdvancedInitializationSettingsWithMultiCoreRendering -// 0x000C (0x003C - 0x0030) -struct FAkAdvancedInitializationSettingsWithMultiCoreRendering : public FAkAdvancedInitializationSettings -{ -public: - bool EnableMultiCoreRendering; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MaxNumJobWorkers; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 JobWorkerMaxExecutionTimeUSec; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkAdvancedInitializationSettingsWithMultiCoreRendering; - -// ScriptStruct AkAudio.AkAndroidAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkAndroidAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - uint32 AudioAPI; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RoundFrameSizeToHardwareSize; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseLowLatencyMode; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVerboseSink; // 0x0042(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x1]; // 0x0043(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkAndroidAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkChannelMask -// 0x0004 (0x0004 - 0x0000) -struct FAkChannelMask final -{ -public: - int32 ChannelMask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkChannelMask; - -// ScriptStruct AkAudio.AkMidiEventBase -// 0x0002 (0x0002 - 0x0000) -struct FAkMidiEventBase -{ -public: - EAkMidiEventType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Chan; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiEventBase; - -// ScriptStruct AkAudio.AkMidiChannelAftertouch -// 0x0001 (0x0003 - 0x0002) -struct FAkMidiChannelAftertouch final : public FAkMidiEventBase -{ -public: - uint8 Value; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiChannelAftertouch; - -// ScriptStruct AkAudio.AkWaapiSubscriptionId -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAkWaapiSubscriptionId final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkWaapiSubscriptionId; - -// ScriptStruct AkAudio.AkWinGDKAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkWinGDKAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - bool UseHeadMountedDisplayAudioDevice; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 uMaxSystemAudioObjects; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWinGDKAdvancedInitializationSettings; - -// ScriptStruct AkAudio.MovieSceneTangentDataSerializationHelper -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneTangentDataSerializationHelper final -{ -public: - float ArriveTangent; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentWeightMode TangentWeightMode; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ArriveTangentWeight; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangentWeight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTangentDataSerializationHelper; - -// ScriptStruct AkAudio.MovieSceneFloatValueSerializationHelper -// 0x001C (0x001C - 0x0000) -struct FMovieSceneFloatValueSerializationHelper final -{ -public: - float Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTangentDataSerializationHelper Tangent; // 0x0008(0x0014)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneFloatValueSerializationHelper; - -// ScriptStruct AkAudio.MovieSceneFloatChannelSerializationHelper -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneFloatChannelSerializationHelper final -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Values; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float DefaultValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasDefaultValue; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFloatChannelSerializationHelper; - -// ScriptStruct AkAudio.AkAudioSession -// 0x000C (0x000C - 0x0000) -struct FAkAudioSession final -{ -public: - EAkAudioSessionCategory AudioSessionCategory; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 AudioSessionCategoryOptions; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkAudioSessionMode AudioSessionMode; // 0x0008(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkAudioSession; - -// ScriptStruct AkAudio.MovieSceneAkAudioRTPCTemplate -// 0x0008 (0x0028 - 0x0020) -struct FMovieSceneAkAudioRTPCTemplate final : public FMovieSceneEvalTemplate -{ -public: - class UMovieSceneAkAudioRTPCSection* Section; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneAkAudioRTPCTemplate; - -// ScriptStruct AkAudio.AkOutdoorsRoomParameters -// 0x0018 (0x0018 - 0x0000) -struct FAkOutdoorsRoomParameters final -{ -public: - class UAkAuxBus* ReverbAuxBus; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbLevel; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransmissionLoss; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AuxSendLevel; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkOutdoorsRoomParameters; - -// ScriptStruct AkAudio.AkOutputSettings -// 0x0010 (0x0010 - 0x0000) -struct FAkOutputSettings final -{ -public: - class UAkAudioDeviceShareSet* AudioDeviceShareSet; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IdDevice; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPanningRule PanRule; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkChannelConfiguration ChannelConfig; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkOutputSettings; - -// ScriptStruct AkAudio.AkMidiGeneric -// 0x0002 (0x0004 - 0x0002) -struct FAkMidiGeneric final : public FAkMidiEventBase -{ -public: - uint8 Param1; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Param2; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiGeneric; - -// ScriptStruct AkAudio.AkMidiNoteOnOff -// 0x0002 (0x0004 - 0x0002) -struct FAkMidiNoteOnOff final : public FAkMidiEventBase -{ -public: - uint8 Note; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Velocity; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiNoteOnOff; - -// ScriptStruct AkAudio.AkMidiCc -// 0x0002 (0x0004 - 0x0002) -struct FAkMidiCc final : public FAkMidiEventBase -{ -public: - EAkMidiCcValues Cc; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Value; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiCc; - -// ScriptStruct AkAudio.AkMidiPitchBend -// 0x0006 (0x0008 - 0x0002) -struct FAkMidiPitchBend final : public FAkMidiEventBase -{ -public: - uint8 ValueLsb; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ValueMsb; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FullValue; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiPitchBend; - -// ScriptStruct AkAudio.AkMidiNoteAftertouch -// 0x0002 (0x0004 - 0x0002) -struct FAkMidiNoteAftertouch final : public FAkMidiEventBase -{ -public: - uint8 Note; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Value; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiNoteAftertouch; - -// ScriptStruct AkAudio.AkMidiProgramChange -// 0x0001 (0x0003 - 0x0002) -struct FAkMidiProgramChange final : public FAkMidiEventBase -{ -public: - uint8 ProgramNum; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkMidiProgramChange; - -// ScriptStruct AkAudio.AkSegmentInfo -// 0x0024 (0x0024 - 0x0000) -struct FAkSegmentInfo final -{ -public: - int32 CurrentPosition; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreEntryDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ActiveDuration; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PostExitDuration; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RemainingLookAheadTime; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeatDuration; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarDuration; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GridDuration; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GridOffset; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkSegmentInfo; - -// ScriptStruct AkAudio.AkExternalSourceInfo -// 0x0038 (0x0038 - 0x0000) -struct FAkExternalSourceInfo final -{ -public: - class FString ExternalSrcName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkCodecId CodecID; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Filename; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkExternalMediaAsset* ExternalSourceAsset; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsStreamed; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkExternalSourceInfo; - -// ScriptStruct AkAudio.AkGeometrySurfaceOverride -// 0x0018 (0x0018 - 0x0000) -struct FAkGeometrySurfaceOverride final -{ -public: - class UAkAcousticTexture* AcousticTexture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableOcclusionOverride; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SurfaceArea; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkGeometrySurfaceOverride; - -// ScriptStruct AkAudio.AkAcousticSurface -// 0x0018 (0x0018 - 0x0000) -struct FAkAcousticSurface final -{ -public: - uint32 Texture; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Occlusion; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkAcousticSurface; - -// ScriptStruct AkAudio.AkTriangle -// 0x0008 (0x0008 - 0x0000) -struct FAkTriangle final -{ -public: - uint16 Point0; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Point1; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Point2; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 surface; // 0x0006(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkTriangle; - -// ScriptStruct AkAudio.AkGeometryData -// 0x00A0 (0x00A0 - 0x0000) -struct FAkGeometryData final -{ -public: - TArray Vertices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Surfaces; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ToOverrideAcousticTexture; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ToOverrideOcclusion; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap MaterialToSurfaceIndex; // 0x0050(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkGeometryData; - -// ScriptStruct AkAudio.AkMainOutputSettings -// 0x0028 (0x0028 - 0x0000) -struct FAkMainOutputSettings final -{ -public: - class FString AudioDeviceShareSet; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DeviceID; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkPanningRule PanningRule; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkChannelConfigType ChannelConfigType; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ChannelMask; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumberOfChannels; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkMainOutputSettings; - -// ScriptStruct AkAudio.AkSpatialAudioSettings -// 0x002C (0x002C - 0x0000) -struct FAkSpatialAudioSettings final -{ -public: - uint32 MaxSoundPropagationDepth; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumberOfPrimaryRays; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ReflectionOrder; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DiffractionOrder; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxEmitterRoomAuxSends; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DiffractionOnReflectionsOrder; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumPathLength; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CPULimitPercentage; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 LoadBalancingSpread; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGeometricDiffractionAndTransmission; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CalcEmitterVirtualPosition; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkSpatialAudioSettings; - -// ScriptStruct AkAudio.AkCommunicationSettings -// 0x0018 (0x0018 - 0x0000) -struct FAkCommunicationSettings -{ -public: - uint32 PoolSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 DiscoveryBroadcastPort; // 0x0004(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 CommandPort; // 0x0006(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NetworkName; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkCommunicationSettings; - -// ScriptStruct AkAudio.AkCommunicationSettingsWithSystemInitialization -// 0x0008 (0x0020 - 0x0018) -struct FAkCommunicationSettingsWithSystemInitialization final : public FAkCommunicationSettings -{ -public: - bool InitializeSystemComms; // 0x0018(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkCommunicationSettingsWithSystemInitialization; - -// ScriptStruct AkAudio.AkCommunicationSettingsWithCommSelection -// 0x0008 (0x0020 - 0x0018) -struct FAkCommunicationSettingsWithCommSelection final : public FAkCommunicationSettings -{ -public: - EAkCommSystem CommunicationSystem; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkCommunicationSettingsWithCommSelection; - -// ScriptStruct AkAudio.AkCommonInitializationSettings -// 0x0070 (0x0070 - 0x0000) -struct FAkCommonInitializationSettings -{ -public: - uint32 MaximumNumberOfMemoryPools; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaximumNumberOfPositioningPaths; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CommandQueueSize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SamplesPerFrame; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAkMainOutputSettings MainOutputSettings; // 0x0010(0x0028)(Edit, NativeAccessSpecifierPublic) - float StreamingLookAheadRatio; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 NumberOfRefillsInVoice; // 0x003C(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAkSpatialAudioSettings SpatialAudioSettings; // 0x0040(0x002C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkCommonInitializationSettings; - -// ScriptStruct AkAudio.AkWaapiFieldNames -// 0x0010 (0x0010 - 0x0000) -struct FAkWaapiFieldNames final -{ -public: - class FString FieldName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWaapiFieldNames; - -// ScriptStruct AkAudio.AkCommonInitializationSettingsWithSampleRate -// 0x0008 (0x0078 - 0x0070) -struct FAkCommonInitializationSettingsWithSampleRate final : public FAkCommonInitializationSettings -{ -public: - uint32 SampleRate; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkCommonInitializationSettingsWithSampleRate; - -// ScriptStruct AkAudio.AkIOSAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkIOSAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - uint32 uNumSpatialAudioPointSources; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVerboseSystemOutput; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkIOSAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkBoolPropertyToControl -// 0x0010 (0x0010 - 0x0000) -struct FAkBoolPropertyToControl final -{ -public: - class FString ItemProperty; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkBoolPropertyToControl; - -// ScriptStruct AkAudio.AkPropertyToControl -// 0x0010 (0x0010 - 0x0000) -struct FAkPropertyToControl final -{ -public: - class FString ItemProperty; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkPropertyToControl; - -// ScriptStruct AkAudio.AkXSXAdvancedInitializationSettings -// 0x0018 (0x0054 - 0x003C) -struct FAkXSXAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - uint16 MaximumNumberOfXMAVoices; // 0x003C(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseHardwareCodecLowLatencyMode; // 0x003E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 MaximumNumberOfOpusVoices; // 0x0040(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 uMaxSystemAudioObjects; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxXdspStreams; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxXdspAggregateStreamLength; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableXdspOnLockhart; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkXSXAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkMacAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkMacAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - uint32 uNumSpatialAudioPointSources; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVerboseSystemOutput; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkMacAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkPS5AdvancedInitializationSettings -// 0x0014 (0x0050 - 0x003C) -struct FAkPS5AdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - bool UseHardwareCodecLowLatencyMode; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVorbisHwAcceleration; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable3DAudioSync; // 0x003E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 uNumOperationsForHwMixing; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlotQueueLevel; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 NumAudioOut2Ports; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumAudioOut2ObjectPorts; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkPS5AdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkReverbDescriptor -// 0x0028 (0x0028 - 0x0000) -struct FAkReverbDescriptor final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* Primitive; // 0x0018(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkReverbDescriptor; - -// ScriptStruct AkAudio.AkGeometrySurfacePropertiesToMap -// 0x0030 (0x0030 - 0x0000) -struct FAkGeometrySurfacePropertiesToMap final -{ -public: - TSoftObjectPtr AcousticTexture; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionValue; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkGeometrySurfacePropertiesToMap; - -// ScriptStruct AkAudio.WwiseGeometrySurfacePropertiesRow -// 0x0030 (0x0038 - 0x0008) -struct FWwiseGeometrySurfacePropertiesRow final : public FTableRowBase -{ -public: - TSoftObjectPtr AcousticTexture; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransmissionLoss; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseGeometrySurfacePropertiesRow; - -// ScriptStruct AkAudio.WwiseDecayAuxBusRow -// 0x0030 (0x0038 - 0x0008) -struct FWwiseDecayAuxBusRow final : public FTableRowBase -{ -public: - float Decay; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr AuxBus; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseDecayAuxBusRow; - -// ScriptStruct AkAudio.AkAcousticTextureParams -// 0x0030 (0x0030 - 0x0000) -struct FAkAcousticTextureParams final -{ -public: - struct FVector4 AbsorptionValues; // 0x0000(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkAcousticTextureParams; - -// ScriptStruct AkAudio.AkXSXApuHeapInitializationSettings -// 0x0008 (0x0008 - 0x0000) -struct FAkXSXApuHeapInitializationSettings final -{ -public: - uint32 CachedSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NonCachedSize; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkXSXApuHeapInitializationSettings; - -// ScriptStruct AkAudio.AkWwiseObjectDetails -// 0x0030 (0x0030 - 0x0000) -struct FAkWwiseObjectDetails final -{ -public: - class FString ItemName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ItemPath; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ItemId; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWwiseObjectDetails; - -// ScriptStruct AkAudio.AkWwiseItemToControl -// 0x0040 (0x0040 - 0x0000) -struct FAkWwiseItemToControl final -{ -public: - struct FAkWwiseObjectDetails ItemPicked; // 0x0000(0x0030)(Edit, EditConst, NativeAccessSpecifierPublic) - class FString ItemPath; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWwiseItemToControl; - -// ScriptStruct AkAudio.AkSurfaceEdgeVerts -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FAkSurfaceEdgeVerts final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkSurfaceEdgeVerts; - -// ScriptStruct AkAudio.AkSurfaceEdgeInfo -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FAkSurfaceEdgeInfo final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkSurfaceEdgeInfo; - -// ScriptStruct AkAudio.AkSurfacePoly -// 0x0018 (0x0018 - 0x0000) -struct FAkSurfacePoly final -{ -public: - class UAkAcousticTexture* Texture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Occlusion; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableSurface; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SurfaceArea; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkSurfacePoly; - -// ScriptStruct AkAudio.AkTVOSAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkTVOSAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - uint32 uNumSpatialAudioPointSources; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVerboseSystemOutput; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAkTVOSAdvancedInitializationSettings; - -// ScriptStruct AkAudio.AkWaapiUri -// 0x0010 (0x0010 - 0x0000) -struct FAkWaapiUri final -{ -public: - class FString Uri; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWaapiUri; - -// ScriptStruct AkAudio.AkWindowsAdvancedInitializationSettings -// 0x0008 (0x0044 - 0x003C) -struct FAkWindowsAdvancedInitializationSettings final : public FAkAdvancedInitializationSettingsWithMultiCoreRendering -{ -public: - bool UseHeadMountedDisplayAudioDevice; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MaxSystemAudioObjects; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAkWindowsAdvancedInitializationSettings; - -// ScriptStruct AkAudio.MovieSceneAkAudioEventTemplate -// 0x0008 (0x0028 - 0x0020) -struct FMovieSceneAkAudioEventTemplate final : public FMovieSceneEvalTemplate -{ -public: - class UMovieSceneAkAudioEventSection* Section; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneAkAudioEventTemplate; - -} - diff --git a/Cronos The New Dawn/SDK/AnimGraphRuntime_structs.hpp b/Cronos The New Dawn/SDK/AnimGraphRuntime_structs.hpp deleted file mode 100644 index e7ae869..0000000 --- a/Cronos The New Dawn/SDK/AnimGraphRuntime_structs.hpp +++ /dev/null @@ -1,1847 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AnimGraphRuntime - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "AnimationCore_structs.hpp" - - -namespace SDK -{ - -// Enum AnimGraphRuntime.EBoneModificationMode -// NumValues: 0x0004 -enum class EBoneModificationMode : uint8 -{ - BMM_Ignore = 0, - BMM_Replace = 1, - BMM_Additive = 2, - BMM_MAX = 3, -}; - -// Enum AnimGraphRuntime.ERefPoseType -// NumValues: 0x0003 -enum class ERefPoseType : uint8 -{ - EIT_LocalSpace = 0, - EIT_Additive = 1, - EIT_MAX = 2, -}; - -// Enum AnimGraphRuntime.EEasingFuncType -// NumValues: 0x0010 -enum class EEasingFuncType : uint8 -{ - Linear = 0, - Sinusoidal = 1, - Cubic = 2, - QuadraticInOut = 3, - CubicInOut = 4, - HermiteCubic = 5, - QuarticInOut = 6, - QuinticInOut = 7, - CircularIn = 8, - CircularOut = 9, - CircularInOut = 10, - ExpIn = 11, - ExpOut = 12, - ExpInOut = 13, - CustomCurve = 14, - EEasingFuncType_MAX = 15, -}; - -// Enum AnimGraphRuntime.ERotationComponent -// NumValues: 0x0007 -enum class ERotationComponent : uint8 -{ - EulerX = 0, - EulerY = 1, - EulerZ = 2, - QuaternionAngle = 3, - SwingAngle = 4, - TwistAngle = 5, - ERotationComponent_MAX = 6, -}; - -// Enum AnimGraphRuntime.EBlendListTransitionType -// NumValues: 0x0003 -enum class EBlendListTransitionType : uint8 -{ - StandardBlend = 0, - Inertialization = 1, - EBlendListTransitionType_MAX = 2, -}; - -// Enum AnimGraphRuntime.EAnimFunctionCallSite -// NumValues: 0x000D -enum class EAnimFunctionCallSite : uint32 -{ - OnInitialize = 0, - OnUpdate = 1, - OnBecomeRelevant = 2, - OnEvaluate = 3, - OnInitializePostRecursion = 4, - OnUpdatePostRecursion = 5, - OnBecomeRelevantPostRecursion = 6, - OnEvaluatePostRecursion = 7, - OnStartedBlendingOut = 8, - OnStartedBlendingIn = 9, - OnFinishedBlendingOut = 10, - OnFinishedBlendingIn = 11, - EAnimFunctionCallSite_MAX = 12, -}; - -// Enum AnimGraphRuntime.ELayeredBoneBlendMode -// NumValues: 0x0003 -enum class ELayeredBoneBlendMode : uint8 -{ - BranchFilter = 0, - BlendMask = 1, - ELayeredBoneBlendMode_MAX = 2, -}; - -// Enum AnimGraphRuntime.EModifyCurveApplyMode -// NumValues: 0x0006 -enum class EModifyCurveApplyMode : uint8 -{ - Add = 0, - Scale = 1, - Blend = 2, - WeightedMovingAverage = 3, - RemapCurve = 4, - EModifyCurveApplyMode_MAX = 5, -}; - -// Enum AnimGraphRuntime.EPoseDriverType -// NumValues: 0x0004 -enum class EPoseDriverType : uint8 -{ - SwingAndTwist = 0, - SwingOnly = 1, - Translation = 2, - EPoseDriverType_MAX = 3, -}; - -// Enum AnimGraphRuntime.EPoseDriverSource -// NumValues: 0x0003 -enum class EPoseDriverSource : uint8 -{ - Rotation = 0, - Translation = 1, - EPoseDriverSource_MAX = 2, -}; - -// Enum AnimGraphRuntime.EPoseDriverOutput -// NumValues: 0x0003 -enum class EPoseDriverOutput : uint8 -{ - DrivePoses = 0, - DriveCurves = 1, - EPoseDriverOutput_MAX = 2, -}; - -// Enum AnimGraphRuntime.ESnapshotSourceMode -// NumValues: 0x0003 -enum class ESnapshotSourceMode : uint8 -{ - NamedSnapshot = 0, - SnapshotPin = 1, - ESnapshotSourceMode_MAX = 2, -}; - -// Enum AnimGraphRuntime.ESequenceEvalReinit -// NumValues: 0x0004 -enum class ESequenceEvalReinit : uint8 -{ - NoReset = 0, - StartPosition = 1, - ExplicitTime = 2, - ESequenceEvalReinit_MAX = 3, -}; - -// Enum AnimGraphRuntime.ESwapRootBone -// NumValues: 0x0004 -enum class ESwapRootBone : uint8 -{ - SwapRootBone_Component = 0, - SwapRootBone_Actor = 1, - SwapRootBone_None = 2, - SwapRootBone_MAX = 3, -}; - -// Enum AnimGraphRuntime.AnimPhysAngularConstraintType -// NumValues: 0x0003 -enum class EAnimPhysAngularConstraintType : uint8 -{ - Angular = 0, - Cone = 1, - AnimPhysAngularConstraintType_MAX = 2, -}; - -// Enum AnimGraphRuntime.AnimPhysLinearConstraintType -// NumValues: 0x0003 -enum class EAnimPhysLinearConstraintType : uint8 -{ - Free = 0, - Limited = 1, - AnimPhysLinearConstraintType_MAX = 2, -}; - -// Enum AnimGraphRuntime.AnimPhysSimSpaceType -// NumValues: 0x0006 -enum class EAnimPhysSimSpaceType : uint8 -{ - Component = 0, - Actor = 1, - World = 2, - RootRelative = 3, - BoneRelative = 4, - AnimPhysSimSpaceType_MAX = 5, -}; - -// Enum AnimGraphRuntime.ESphericalLimitType -// NumValues: 0x0003 -enum class ESphericalLimitType : uint8 -{ - Inner = 0, - Outer = 1, - ESphericalLimitType_MAX = 2, -}; - -// Enum AnimGraphRuntime.EDrivenBoneModificationMode -// NumValues: 0x0004 -enum class EDrivenBoneModificationMode : uint8 -{ - AddToInput = 0, - ReplaceComponent = 1, - AddToRefPose = 2, - EDrivenBoneModificationMode_MAX = 3, -}; - -// Enum AnimGraphRuntime.EDrivenDestinationMode -// NumValues: 0x0004 -enum class EDrivenDestinationMode : uint8 -{ - Bone = 0, - MorphTarget = 1, - MaterialParameter = 2, - EDrivenDestinationMode_MAX = 3, -}; - -// Enum AnimGraphRuntime.EConstraintOffsetOption -// NumValues: 0x0003 -enum class EConstraintOffsetOption : uint8 -{ - None = 0, - Offset_RefPose = 1, - EConstraintOffsetOption_MAX = 2, -}; - -// Enum AnimGraphRuntime.CopyBoneDeltaMode -// NumValues: 0x0003 -enum class ECopyBoneDeltaMode : uint8 -{ - Accumulate = 0, - Copy = 1, - CopyBoneDeltaMode_MAX = 2, -}; - -// Enum AnimGraphRuntime.EInterpolationBlend -// NumValues: 0x0008 -enum class EInterpolationBlend : uint8 -{ - Linear = 0, - Cubic = 1, - Sinusoidal = 2, - EaseInOutExponent2 = 3, - EaseInOutExponent3 = 4, - EaseInOutExponent4 = 5, - EaseInOutExponent5 = 6, - MAX = 7, -}; - -// Enum AnimGraphRuntime.ESimulationSpace -// NumValues: 0x0004 -enum class ESimulationSpace : uint8 -{ - ComponentSpace = 0, - WorldSpace = 1, - BaseBoneSpace = 2, - ESimulationSpace_MAX = 3, -}; - -// Enum AnimGraphRuntime.ESimulationTiming -// NumValues: 0x0004 -enum class ESimulationTiming : uint8 -{ - Default = 0, - Synchronous = 1, - Deferred = 2, - ESimulationTiming_MAX = 3, -}; - -// Enum AnimGraphRuntime.EScaleChainInitialLength -// NumValues: 0x0004 -enum class EScaleChainInitialLength : uint8 -{ - FixedDefaultLengthValue = 0, - Distance = 1, - ChainLength = 2, - EScaleChainInitialLength_MAX = 3, -}; - -// Enum AnimGraphRuntime.ESplineBoneAxis -// NumValues: 0x0005 -enum class ESplineBoneAxis : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 3, - ESplineBoneAxis_MAX = 4, -}; - -// Enum AnimGraphRuntime.EWarpingEvaluationMode -// NumValues: 0x0003 -enum class EWarpingEvaluationMode : uint8 -{ - Manual = 0, - Graph = 1, - EWarpingEvaluationMode_MAX = 2, -}; - -// Enum AnimGraphRuntime.EWarpingVectorMode -// NumValues: 0x0005 -enum class EWarpingVectorMode : uint8 -{ - ComponentSpaceVector = 0, - ActorSpaceVector = 1, - WorldSpaceVector = 2, - IKFootRootLocalSpaceVector = 3, - EWarpingVectorMode_MAX = 4, -}; - -// Enum AnimGraphRuntime.ERBFSolverType -// NumValues: 0x0003 -enum class ERBFSolverType : uint8 -{ - Additive = 0, - Interpolative = 1, - ERBFSolverType_MAX = 2, -}; - -// Enum AnimGraphRuntime.ERBFFunctionType -// NumValues: 0x0007 -enum class ERBFFunctionType : uint8 -{ - Gaussian = 0, - Exponential = 1, - Linear = 2, - Cubic = 3, - Quintic = 4, - DefaultFunction = 5, - ERBFFunctionType_MAX = 6, -}; - -// Enum AnimGraphRuntime.ERBFDistanceMethod -// NumValues: 0x0006 -enum class ERBFDistanceMethod : uint8 -{ - Euclidean = 0, - Quaternion = 1, - SwingAngle = 2, - TwistAngle = 3, - DefaultMethod = 4, - ERBFDistanceMethod_MAX = 5, -}; - -// Enum AnimGraphRuntime.ERBFNormalizeMethod -// NumValues: 0x0005 -enum class ERBFNormalizeMethod : uint8 -{ - OnlyNormalizeAboveOne = 0, - AlwaysNormalize = 1, - NormalizeWithinMedian = 2, - NoNormalization = 3, - ERBFNormalizeMethod_MAX = 4, -}; - -// ScriptStruct AnimGraphRuntime.AnimNode_MeshSpaceRefPose -// 0x0000 (0x0010 - 0x0010) -struct FAnimNode_MeshSpaceRefPose final : public FAnimNode_Base -{ -}; -DUMPER7_ASSERTS_FAnimNode_MeshSpaceRefPose; - -// ScriptStruct AnimGraphRuntime.PoseDriverTransform -// 0x0030 (0x0030 - 0x0000) -struct FPoseDriverTransform final -{ -public: - struct FVector TargetTranslation; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRotation; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPoseDriverTransform; - -// ScriptStruct AnimGraphRuntime.PoseDriverTarget -// 0x00C8 (0x00C8 - 0x0000) -struct FPoseDriverTarget final -{ -public: - TArray BoneTransforms; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRotator TargetRotation; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float TargetScale; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFDistanceMethod DistanceMethod; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFFunctionType FunctionType; // 0x002D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyCustomCurve; // 0x002E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRichCurve CustomCurve; // 0x0030(0x0080)(Edit, NativeAccessSpecifierPublic) - class FName DrivenName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsHidden; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPoseDriverTarget; - -// ScriptStruct AnimGraphRuntime.RBFParams -// 0x0038 (0x0038 - 0x0000) -struct FRBFParams final -{ -public: - int32 TargetDimensions; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFSolverType SolverType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Radius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutomaticRadius; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFFunctionType Function; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFDistanceMethod DistanceMethod; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneAxis TwistAxis; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightThreshold; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFNormalizeMethod NormalizeMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MedianReference; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MedianMin; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MedianMax; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRBFParams; - -// ScriptStruct AnimGraphRuntime.AnimNode_PoseHandler -// 0x0068 (0x00A0 - 0x0038) -struct FAnimNode_PoseHandler : public FAnimNode_AssetPlayerBase -{ -public: - class UPoseAsset* PoseAsset; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x60]; // 0x0040(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_PoseHandler; - -// ScriptStruct AnimGraphRuntime.AnimNode_PoseDriver -// 0x0108 (0x01A8 - 0x00A0) -struct FAnimNode_PoseDriver final : public FAnimNode_PoseHandler -{ -public: - struct FPoseLink SourcePose; // 0x00A0(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic) - TArray SourceBones; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBoneReference EvalSpaceBone; // 0x00C0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bEvalFromRefPose; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OnlyDriveBones; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PoseTargets; // 0x00E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRBFParams RBFParams; // 0x00F8(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EPoseDriverSource DriveSource; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPoseDriverOutput DriveOutput; // 0x0131(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_132[0x42]; // 0x0132(0x0042)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODThreshold; // 0x0174(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_178[0x30]; // 0x0178(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_PoseDriver; - -// ScriptStruct AnimGraphRuntime.SequenceEvaluatorReference -// 0x0000 (0x0010 - 0x0010) -struct FSequenceEvaluatorReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FSequenceEvaluatorReference; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraphBase -// 0x0058 (0x0068 - 0x0010) -struct FAnimNode_BlendSpaceGraphBase : public FAnimNode_Base -{ -public: - float X; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Y; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName GroupName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimGroupRole GroupRole; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendSpace* BlendSpace; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SamplePoseLinks; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpaceGraphBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluatorBase -// 0x0008 (0x0040 - 0x0038) -struct FAnimNode_SequenceEvaluatorBase : public FAnimNode_AssetPlayerBase -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SequenceEvaluatorBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraph -// 0x0000 (0x0068 - 0x0068) -struct FAnimNode_BlendSpaceGraph final : public FAnimNode_BlendSpaceGraphBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpaceGraph; - -// ScriptStruct AnimGraphRuntime.AnimNode_SkeletalControlBase -// 0x00B8 (0x00C8 - 0x0010) -struct FAnimNode_SkeletalControlBase : public FAnimNode_Base -{ -public: - struct FComponentSpacePoseLink ComponentPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ActualAlpha; // 0x0024(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimAlphaInputType AlphaInputType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlphaBoolEnabled; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0038(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0088(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SkeletalControlBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_ModifyBone -// 0x0060 (0x0128 - 0x00C8) -struct FAnimNode_ModifyBone final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x00D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x00F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0108(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneModificationMode TranslationMode; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneModificationMode RotationMode; // 0x0121(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneModificationMode ScaleMode; // 0x0122(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace TranslationSpace; // 0x0123(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace RotationSpace; // 0x0124(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace ScaleSpace; // 0x0125(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_126[0x2]; // 0x0126(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ModifyBone; - -// ScriptStruct AnimGraphRuntime.BlendSpacePlayerReference -// 0x0000 (0x0010 - 0x0010) -struct FBlendSpacePlayerReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FBlendSpacePlayerReference; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceSampleResult -// 0x0000 (0x0020 - 0x0020) -struct FAnimNode_BlendSpaceSampleResult final : public FAnimNode_Root -{ -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpaceSampleResult; - -// ScriptStruct AnimGraphRuntime.RBFEntry -// 0x0010 (0x0010 - 0x0000) -struct FRBFEntry -{ -public: - TArray Values; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRBFEntry; - -// ScriptStruct AnimGraphRuntime.AnimNode_ApplyAdditive -// 0x00B8 (0x00C8 - 0x0010) -struct FAnimNode_ApplyAdditive final : public FAnimNode_Base -{ -public: - struct FPoseLink base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0034(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0090(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x4]; // 0x00C0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimAlphaInputType AlphaInputType; // 0x00C4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlphaBoolEnabled; // 0x00C5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C6[0x2]; // 0x00C6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ApplyAdditive; - -// ScriptStruct AnimGraphRuntime.AnimNode_RefPose -// 0x0000 (0x0010 - 0x0010) -struct FAnimNode_RefPose final : public FAnimNode_Base -{ -}; -DUMPER7_ASSERTS_FAnimNode_RefPose; - -// ScriptStruct AnimGraphRuntime.RigidBodyAnimNodeReference -// 0x0000 (0x0010 - 0x0010) -struct FRigidBodyAnimNodeReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FRigidBodyAnimNodeReference; - -// ScriptStruct AnimGraphRuntime.AngularRangeLimit -// 0x0040 (0x0040 - 0x0000) -struct FAngularRangeLimit final -{ -public: - struct FVector LimitMin; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LimitMax; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneReference bone; // 0x0030(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAngularRangeLimit; - -// ScriptStruct AnimGraphRuntime.AnimNode_RotationMultiplier -// 0x0028 (0x00F0 - 0x00C8) -struct FAnimNode_RotationMultiplier final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference TargetBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference SourceBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float Multiplier; // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneAxis RotationAxisToRefer; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAdditive; // 0x00ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EE[0x2]; // 0x00EE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RotationMultiplier; - -// ScriptStruct AnimGraphRuntime.AnimPhysConstraintSetup -// 0x0088 (0x0088 - 0x0000) -struct FAnimPhysConstraintSetup final -{ -public: - EAnimPhysLinearConstraintType LinearXLimitType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimPhysLinearConstraintType LinearYLimitType; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimPhysLinearConstraintType LinearZLimitType; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LinearAxesMin; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearAxesMax; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimPhysAngularConstraintType AngularConstraintType; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimPhysTwistAxis TwistAxis; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimPhysTwistAxis AngularTargetAxis; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x1]; // 0x003B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ConeAngle; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularLimitsMin; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularLimitsMax; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularTarget; // 0x0070(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimPhysConstraintSetup; - -// ScriptStruct AnimGraphRuntime.BlendSpaceReference -// 0x0000 (0x0010 - 0x0010) -struct FBlendSpaceReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FBlendSpaceReference; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayerBase -// 0x0030 (0x0068 - 0x0038) -struct FAnimNode_BlendSpacePlayerBase : public FAnimNode_AssetPlayerBase -{ -public: - uint8 Pad_38[0x28]; // 0x0038(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendSpace* PreviousBlendSpace; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayerBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer -// 0x0008 (0x0070 - 0x0068) -struct FAnimNode_BlendSpacePlayer : public FAnimNode_BlendSpacePlayerBase -{ -public: - class UBlendSpace* BlendSpace; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayer; - -// ScriptStruct AnimGraphRuntime.RotationRetargetingInfo -// 0x01A0 (0x01A0 - 0x0000) -struct FRotationRetargetingInfo final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Source; // 0x0010(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Target; // 0x0070(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERotationComponent RotationComponent; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TwistAxis; // 0x00D8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAbsoluteAngle; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SourceMinimum; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceMaximum; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMinimum; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMaximum; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFuncType EasingType; // 0x0104(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomCurve; // 0x0108(0x0088)(Edit, NativeAccessSpecifierPublic) - bool bFlipEasing; // 0x0190(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EasingWeight; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRotationRetargetingInfo; - -// ScriptStruct AnimGraphRuntime.AnimNode_TwoWayBlend -// 0x00B8 (0x00C8 - 0x0010) -struct FAnimNode_TwoWayBlend final : public FAnimNode_Base -{ -public: - struct FPoseLink A; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink B; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EAnimAlphaInputType AlphaInputType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlphaBoolEnabled : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_31_1 : 2; // 0x0031(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bResetChildOnActivation : 1; // 0x0031(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAlwaysUpdateChildren : 1; // 0x0031(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0038(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0090(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TwoWayBlend; - -// ScriptStruct AnimGraphRuntime.PositionHistory -// 0x0030 (0x0030 - 0x0000) -struct FPositionHistory final -{ -public: - TArray Positions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float Range; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x1C]; // 0x0014(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPositionHistory; - -// ScriptStruct AnimGraphRuntime.AnimationStateResultReference -// 0x0000 (0x0010 - 0x0010) -struct FAnimationStateResultReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FAnimationStateResultReference; - -// ScriptStruct AnimGraphRuntime.AnimationStateMachineReference -// 0x0000 (0x0010 - 0x0010) -struct FAnimationStateMachineReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FAnimationStateMachineReference; - -// ScriptStruct AnimGraphRuntime.AnimNode_AimOffsetLookAt -// 0x0160 (0x01D0 - 0x0070) -struct alignas(0x10) FAnimNode_AimOffsetLookAt final : public FAnimNode_BlendSpacePlayer -{ -public: - uint8 Pad_70[0xC0]; // 0x0070(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPoseLink BasePose; // 0x0130(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceSocketName; // 0x0144(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PivotSocketName; // 0x014C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LookAtLocation; // 0x0158(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SocketAxis; // 0x0170(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18C[0x44]; // 0x018C(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_AimOffsetLookAt; - -// ScriptStruct AnimGraphRuntime.BlendBoneByChannelEntry -// 0x0024 (0x0024 - 0x0000) -struct FBlendBoneByChannelEntry final -{ -public: - struct FBoneReference SourceBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference TargetBone; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bBlendTranslation; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlendRotation; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlendScale; // 0x0022(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendBoneByChannelEntry; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendBoneByChannel -// 0x0058 (0x0068 - 0x0010) -struct FAnimNode_BlendBoneByChannel final : public FAnimNode_Base -{ -public: - struct FPoseLink A; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink B; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray BoneDefinitions; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputScaleBias AlphaScaleBias; // 0x0058(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EBoneControlSpace TransformsSpace; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_BlendBoneByChannel; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendListBase -// 0x0038 (0x0048 - 0x0010) -struct FAnimNode_BlendListBase : public FAnimNode_Base -{ -public: - TArray BlendPose; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_BlendListBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByBool -// 0x0000 (0x0048 - 0x0048) -struct FAnimNode_BlendListByBool final : public FAnimNode_BlendListBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_BlendListByBool; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByEnum -// 0x0000 (0x0048 - 0x0048) -struct FAnimNode_BlendListByEnum final : public FAnimNode_BlendListBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_BlendListByEnum; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByInt -// 0x0000 (0x0048 - 0x0048) -struct FAnimNode_BlendListByInt final : public FAnimNode_BlendListBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_BlendListByInt; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceEvaluator -// 0x0008 (0x0078 - 0x0070) -struct FAnimNode_BlendSpaceEvaluator final : public FAnimNode_BlendSpacePlayer -{ -public: - float NormalizedTime; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleportToNormalizedTime; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpaceEvaluator; - -// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer_Standalone -// 0x0028 (0x0090 - 0x0068) -struct FAnimNode_BlendSpacePlayer_Standalone final : public FAnimNode_BlendSpacePlayerBase -{ -public: - class FName GroupName; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimGroupRole GroupRole; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bOverridePositionWhenJoiningSyncGroupAsLeader; // 0x0071(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimSyncMethod Method; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIgnoreForRelevancyTest; // 0x0073(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float X; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Y; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bLoop; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bResetPlayTimeWhenBlendSpaceChanges; // 0x0081(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float StartPosition; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBlendSpace* BlendSpace; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayer_Standalone; - -// ScriptStruct AnimGraphRuntime.AnimNode_CallFunction -// 0x0028 (0x0038 - 0x0010) -struct FAnimNode_CallFunction final : public FAnimNode_Base -{ -public: - struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x14]; // 0x0020(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimFunctionCallSite CallSite; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_CallFunction; - -// ScriptStruct AnimGraphRuntime.AnimNode_CopyPoseFromMesh -// 0x0148 (0x0158 - 0x0010) -struct FAnimNode_CopyPoseFromMesh final : public FAnimNode_Base -{ -public: - TWeakObjectPtr SourceMeshComponent; // 0x0010(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAttachedParent : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCopyCurves : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool bCopyCustomAttributes; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseMeshPose : 1; // 0x001A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName RootBoneToCopy; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x134]; // 0x0024(0x0134)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_CopyPoseFromMesh; - -// ScriptStruct AnimGraphRuntime.AnimNode_CurveSource -// 0x0030 (0x0040 - 0x0010) -struct FAnimNode_CurveSource final : public FAnimNode_Base -{ -public: - struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName SourceBinding; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TScriptInterface CurveSource; // 0x0030(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_CurveSource; - -// ScriptStruct AnimGraphRuntime.AnimNode_LayeredBoneBlend -// 0x00D8 (0x00E8 - 0x0010) -struct FAnimNode_LayeredBoneBlend final : public FAnimNode_Base -{ -public: - struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray BlendPoses; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - ELayeredBoneBlendMode BlendMode; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendMasks; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray LayerSetup; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BlendWeights; // 0x0058(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_68[0x20]; // 0x0068(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PerBoneBlendWeights; // 0x0088(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_98[0x20]; // 0x0098(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SkeletonGuid; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid VirtualBoneGuid; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D8[0x4]; // 0x00D8(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODThreshold; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMeshSpaceRotationBlend; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMeshSpaceScaleBlend; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECurveBlendOption CurveBlendOption; // 0x00E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlendRootMotionBasedOnRootBone; // 0x00E3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LayeredBoneBlend; - -// ScriptStruct AnimGraphRuntime.AnimNode_MakeDynamicAdditive -// 0x0028 (0x0038 - 0x0010) -struct FAnimNode_MakeDynamicAdditive final : public FAnimNode_Base -{ -public: - struct FPoseLink base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bMeshSpaceAdditive; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_MakeDynamicAdditive; - -// ScriptStruct AnimGraphRuntime.AnimNode_MirrorBase -// 0x0038 (0x0048 - 0x0010) -struct FAnimNode_MirrorBase : public FAnimNode_Base -{ -public: - struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_MirrorBase; - -// ScriptStruct AnimGraphRuntime.AnimNode_Mirror -// 0x0000 (0x0048 - 0x0048) -struct FAnimNode_Mirror final : public FAnimNode_MirrorBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_Mirror; - -// ScriptStruct AnimGraphRuntime.AnimNode_Mirror_Standalone -// 0x0018 (0x0060 - 0x0048) -struct FAnimNode_Mirror_Standalone final : public FAnimNode_MirrorBase -{ -public: - bool bMirror; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMirrorDataTable* MirrorDataTable; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BlendTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bResetChild; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBoneMirroring; // 0x005D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCurveMirroring; // 0x005E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAttributeMirroring; // 0x005F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimNode_Mirror_Standalone; - -// ScriptStruct AnimGraphRuntime.AnimNode_ModifyCurve -// 0x0110 (0x0120 - 0x0010) -struct FAnimNode_ModifyCurve final : public FAnimNode_Base -{ -public: - struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic) - TMap CurveMap; // 0x0020(0x0050)(Edit, BlueprintVisible, EditFixedSize, NativeAccessSpecifierPublic) - TArray CurveValues; // 0x0070(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CurveNames; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_90[0x88]; // 0x0090(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModifyCurveApplyMode ApplyMode; // 0x011C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ModifyCurve; - -// ScriptStruct AnimGraphRuntime.AnimNode_MultiWayBlend -// 0x0040 (0x0050 - 0x0010) -struct FAnimNode_MultiWayBlend final : public FAnimNode_Base -{ -public: - TArray Poses; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray DesiredAlphas; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputScaleBias AlphaScaleBias; // 0x0040(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bAdditiveNode; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalizeAlpha; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_MultiWayBlend; - -// ScriptStruct AnimGraphRuntime.AnimNode_PoseBlendNode -// 0x0038 (0x00D8 - 0x00A0) -struct FAnimNode_PoseBlendNode final : public FAnimNode_PoseHandler -{ -public: - struct FPoseLink SourcePose; // 0x00A0(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendOption; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomCurve; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x18]; // 0x00C0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_PoseBlendNode; - -// ScriptStruct AnimGraphRuntime.AnimNode_PoseByName -// 0x0018 (0x00B8 - 0x00A0) -struct FAnimNode_PoseByName final : public FAnimNode_PoseHandler -{ -public: - class FName PoseName; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PoseWeight; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0xC]; // 0x00AC(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_PoseByName; - -// ScriptStruct AnimGraphRuntime.AnimNode_PoseSnapshot -// 0x0080 (0x0090 - 0x0010) -struct FAnimNode_PoseSnapshot final : public FAnimNode_Base -{ -public: - class FName SnapshotName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPoseSnapshot Snapshot; // 0x0018(0x0038)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ESnapshotSourceMode Mode; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3F]; // 0x0051(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_PoseSnapshot; - -// ScriptStruct AnimGraphRuntime.RandomPlayerSequenceEntry -// 0x0050 (0x0050 - 0x0000) -struct FRandomPlayerSequenceEntry final -{ -public: - class UAnimSequenceBase* Sequence; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChanceToPlay; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLoopCount; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLoopCount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinPlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPlayRate; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAlphaBlend BlendIn; // 0x0020(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRandomPlayerSequenceEntry; - -// ScriptStruct AnimGraphRuntime.AnimNode_RandomPlayer -// 0x0068 (0x0078 - 0x0010) -struct FAnimNode_RandomPlayer final : public FAnimNode_AssetPlayerRelevancyBase -{ -public: - TArray Entries; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x50]; // 0x0020(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendWeight; // 0x0070(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShuffleMode; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RandomPlayer; - -// ScriptStruct AnimGraphRuntime.AnimNode_RotateRootBone -// 0x00A0 (0x00B0 - 0x0010) -struct FAnimNode_RotateRootBone final : public FAnimNode_Base -{ -public: - struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float pitch; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp PitchScaleBiasClamp; // 0x0028(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp YawScaleBiasClamp; // 0x0058(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MeshToComponent; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bRotateRootMotionAttribute; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RotateRootBone; - -// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace -// 0x00A8 (0x0118 - 0x0070) -struct FAnimNode_RotationOffsetBlendSpace final : public FAnimNode_BlendSpacePlayer -{ -public: - struct FPoseLink BasePose; // 0x0070(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0088(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0090(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x00E0(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_110[0x4]; // 0x0110(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimAlphaInputType AlphaInputType; // 0x0114(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlphaBoolEnabled; // 0x0115(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_116[0x2]; // 0x0116(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RotationOffsetBlendSpace; - -// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpaceGraph -// 0x00A8 (0x0110 - 0x0068) -struct FAnimNode_RotationOffsetBlendSpaceGraph final : public FAnimNode_BlendSpaceGraphBase -{ -public: - struct FPoseLink BasePose; // 0x0068(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - int32 LODThreshold; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Alpha; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FInputScaleBias AlphaScaleBias; // 0x0080(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0088(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - class FName AlphaCurveName; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x00D8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_108[0x4]; // 0x0108(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimAlphaInputType AlphaInputType; // 0x010C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAlphaBoolEnabled; // 0x010D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RotationOffsetBlendSpaceGraph; - -// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator -// 0x0000 (0x0040 - 0x0040) -struct FAnimNode_SequenceEvaluator final : public FAnimNode_SequenceEvaluatorBase -{ -}; -DUMPER7_ASSERTS_FAnimNode_SequenceEvaluator; - -// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator_Standalone -// 0x0030 (0x0070 - 0x0040) -struct FAnimNode_SequenceEvaluator_Standalone final : public FAnimNode_SequenceEvaluatorBase -{ -public: - class FName GroupName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimGroupRole GroupRole; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimSyncMethod Method; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIgnoreForRelevancyTest; // 0x004A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequenceBase* Sequence; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ExplicitTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseExplicitFrame; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ExplicitFrame; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldLoop; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bTeleportToExplicitTime; // 0x0065(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESequenceEvalReinit ReinitializationBehavior; // 0x0066(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_67[0x1]; // 0x0067(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float StartPosition; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SequenceEvaluator_Standalone; - -// ScriptStruct AnimGraphRuntime.AnimNode_Slot -// 0x0038 (0x0048 - 0x0010) -struct FAnimNode_Slot final : public FAnimNode_Base -{ -public: - struct FPoseLink Source; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName SlotName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysUpdateSourcePose; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x1F]; // 0x0029(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Slot; - -// ScriptStruct AnimGraphRuntime.AnimNode_Sync -// 0x0020 (0x0030 - 0x0010) -struct FAnimNode_Sync final : public FAnimNode_Base -{ -public: - struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - class FName GroupName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimGroupRole GroupRole; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Sync; - -// ScriptStruct AnimGraphRuntime.AnimSequencerInstanceProxy -// 0x0460 (0x0C00 - 0x07A0) -struct FAnimSequencerInstanceProxy final : public FAnimInstanceProxy -{ -public: - uint8 Pad_798[0x468]; // 0x0798(0x0468)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSequencerInstanceProxy; - -// ScriptStruct AnimGraphRuntime.BlendListBaseReference -// 0x0000 (0x0010 - 0x0010) -struct FBlendListBaseReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FBlendListBaseReference; - -// ScriptStruct AnimGraphRuntime.AnimPhysPlanarLimit -// 0x0070 (0x0070 - 0x0000) -struct FAnimPhysPlanarLimit final -{ -public: - struct FBoneReference DrivingBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform PlaneTransform; // 0x0010(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimPhysPlanarLimit; - -// ScriptStruct AnimGraphRuntime.AnimPhysSphericalLimit -// 0x0030 (0x0030 - 0x0000) -struct FAnimPhysSphericalLimit final -{ -public: - struct FBoneReference DrivingBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector SphereLocalOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LimitRadius; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESphericalLimitType LimitType; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimPhysSphericalLimit; - -// ScriptStruct AnimGraphRuntime.AnimPhysBodyDefinition -// 0x00D0 (0x00D0 - 0x0000) -struct FAnimPhysBodyDefinition final -{ -public: - struct FBoneReference BoundBone; // 0x0000(0x0010)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FVector BoxExtents; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocalJointOffset; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimPhysConstraintSetup ConstraintSetup; // 0x0040(0x0088)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EAnimPhysCollisionType CollisionType; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SphereCollisionRadius; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimPhysBodyDefinition; - -// ScriptStruct AnimGraphRuntime.AnimNode_AnimDynamics -// 0x0458 (0x0520 - 0x00C8) -struct FAnimNode_AnimDynamics final : public FAnimNode_SkeletalControlBase -{ -public: - float LinearDampingOverride; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDampingOverride; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D0[0xC0]; // 0x00D0(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneReference RelativeSpaceBone; // 0x0190(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference BoundBone; // 0x01A0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference ChainEnd; // 0x01B0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TArray PhysicsBodyDefinitions; // 0x01C0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - float GravityScale; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D4[0x4]; // 0x01D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector GravityOverride; // 0x01D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearSpringConstant; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularSpringConstant; // 0x01F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WindScale; // 0x01F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ComponentLinearAccScale; // 0x0200(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentLinearVelScale; // 0x0218(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentAppliedLinearAccClamp; // 0x0230(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularBiasOverride; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSolverIterationsPreUpdate; // 0x024C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSolverIterationsPostUpdate; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SphericalLimits; // 0x0258(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector ExternalForce; // 0x0268(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlanarLimits; // 0x0280(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - EAnimPhysSimSpaceType SimulationSpace; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_291[0x2]; // 0x0291(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseSphericalLimits : 1; // 0x0293(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePlanarLimit : 1; // 0x0293(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoUpdate : 1; // 0x0293(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoEval : 1; // 0x0293(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLinearDamping : 1; // 0x0293(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAngularBias : 1; // 0x0293(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAngularDamping : 1; // 0x0293(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWind : 1; // 0x0293(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_294_0 : 1; // 0x0294(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bUseGravityOverride : 1; // 0x0294(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGravityOverrideInSimSpace : 1; // 0x0294(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinearSpring : 1; // 0x0294(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAngularSpring : 1; // 0x0294(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bChain : 1; // 0x0294(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_295[0xB]; // 0x0295(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotationRetargetingInfo RetargetingSettings; // 0x02A0(0x01A0)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_440[0xE0]; // 0x0440(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_AnimDynamics; - -// ScriptStruct AnimGraphRuntime.AnimNode_ApplyLimits -// 0x0020 (0x00E8 - 0x00C8) -struct FAnimNode_ApplyLimits final : public FAnimNode_SkeletalControlBase -{ -public: - TArray AngularRangeLimits; // 0x00C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AngularOffsets; // 0x00D8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ApplyLimits; - -// ScriptStruct AnimGraphRuntime.AnimNode_BoneDrivenController -// 0x0060 (0x0128 - 0x00C8) -struct FAnimNode_BoneDrivenController final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class UCurveFloat* DrivingCurve; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Multiplier; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double RangeMin; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RangeMax; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RemappedMin; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RemappedMax; // 0x0100(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0108(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneReference TargetBone; // 0x0110(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EDrivenDestinationMode DestinationMode; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDrivenBoneModificationMode ModificationMode; // 0x0121(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentType SourceComponent; // 0x0122(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseRange : 1; // 0x0123(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetTranslationX : 1; // 0x0123(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetTranslationY : 1; // 0x0123(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetTranslationZ : 1; // 0x0123(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetRotationX : 1; // 0x0123(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetRotationY : 1; // 0x0123(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetRotationZ : 1; // 0x0123(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetScaleX : 1; // 0x0123(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetScaleY : 1; // 0x0124(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTargetScaleZ : 1; // 0x0124(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_BoneDrivenController; - -// ScriptStruct AnimGraphRuntime.AnimNode_CCDIK -// 0x00F8 (0x01C0 - 0x00C8) -struct FAnimNode_CCDIK final : public FAnimNode_SkeletalControlBase -{ -public: - struct FVector EffectorLocation; // 0x00C8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace EffectorLocationSpace; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneSocketTarget EffectorTarget; // 0x00F0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference TipBone; // 0x0180(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference RootBone; // 0x0190(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float Precision; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartFromTail; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRotationLimit; // 0x01A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AA[0x6]; // 0x01AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RotationLimitPerJoints; // 0x01B0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNode_CCDIK; - -// ScriptStruct AnimGraphRuntime.Constraint -// 0x001C (0x001C - 0x0000) -struct FConstraint final -{ -public: - struct FBoneReference TargetBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EConstraintOffsetOption OffsetOption; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformConstraintType TransformType; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis PerAxis; // 0x0012(0x0003)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_15[0x7]; // 0x0015(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraint; - -// ScriptStruct AnimGraphRuntime.AnimNode_Constraint -// 0x0040 (0x0108 - 0x00C8) -struct FAnimNode_Constraint final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TArray ConstraintSetup; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ConstraintWeights; // 0x00E8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Constraint; - -// ScriptStruct AnimGraphRuntime.AnimNode_CopyBone -// 0x0028 (0x00F0 - 0x00C8) -struct FAnimNode_CopyBone final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference TargetBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bCopyTranslation; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyRotation; // 0x00E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyScale; // 0x00EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace ControlSpace; // 0x00EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_CopyBone; - -// ScriptStruct AnimGraphRuntime.AnimNode_CopyBoneDelta -// 0x0030 (0x00F8 - 0x00C8) -struct FAnimNode_CopyBoneDelta final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference TargetBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bCopyTranslation; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyRotation; // 0x00E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyScale; // 0x00EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECopyBoneDeltaMode CopyMode; // 0x00EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslationMultiplier; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationMultiplier; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleMultiplier; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_CopyBoneDelta; - -// ScriptStruct AnimGraphRuntime.AnimNode_Fabrik -// 0x0128 (0x01F0 - 0x00C8) -struct FAnimNode_Fabrik final : public FAnimNode_SkeletalControlBase -{ -public: - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform EffectorTransform; // 0x00D0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneSocketTarget EffectorTarget; // 0x0130(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference TipBone; // 0x01C0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference RootBone; // 0x01D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float Precision; // 0x01E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x01E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace EffectorTransformSpace; // 0x01E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneRotationSource EffectorRotationSource; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EA[0x6]; // 0x01EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Fabrik; - -// ScriptStruct AnimGraphRuntime.AnimNode_HandIKRetargeting -// 0x0070 (0x0138 - 0x00C8) -struct FAnimNode_HandIKRetargeting final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference RightHandFK; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference LeftHandFK; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference RightHandIK; // 0x00E8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference LeftHandIK; // 0x00F8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TArray IKBonesToMove; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector PerAxisAlpha; // 0x0118(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HandFKWeight; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_HandIKRetargeting; - -// ScriptStruct AnimGraphRuntime.IKChainLink -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FIKChainLink final -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIKChainLink; - -// ScriptStruct AnimGraphRuntime.IKChain -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FIKChain final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIKChain; - -// ScriptStruct AnimGraphRuntime.AnimLegIKDefinition -// 0x0034 (0x0034 - 0x0000) -struct FAnimLegIKDefinition final -{ -public: - struct FBoneReference IKFootBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference FKFootBone; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 NumBonesInLimb; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRotationAngle; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis FootBoneForwardAxis; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis HingeRotationAxis; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRotationLimit; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableKneeTwistCorrection; // 0x002B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TwistOffsetCurveName; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimLegIKDefinition; - -// ScriptStruct AnimGraphRuntime.AnimLegIKData -// 0x00F0 (0x00F0 - 0x0000) -struct alignas(0x10) FAnimLegIKData final -{ -public: - uint8 Pad_0[0xF0]; // 0x0000(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimLegIKData; - -// ScriptStruct AnimGraphRuntime.AnimNode_LegIK -// 0x0038 (0x0100 - 0x00C8) -struct FAnimNode_LegIK final : public FAnimNode_SkeletalControlBase -{ -public: - float ReachPrecision; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoftPercentLength; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoftAlpha; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LegsDefinition; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x18]; // 0x00E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LegIK; - -// ScriptStruct AnimGraphRuntime.AnimNode_LookAt -// 0x0188 (0x0250 - 0x00C8) -struct FAnimNode_LookAt final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneSocketTarget LookAtTarget; // 0x00E0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector LookAtLocation; // 0x0170(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAxis LookAt_Axis; // 0x0188(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bUseLookUpAxis; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpolationBlend InterpolationType; // 0x01A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AA[0x6]; // 0x01AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAxis LookUp_Axis; // 0x01B0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LookAtClamp; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationTime; // 0x01D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationTriggerThreashold; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1DC[0x74]; // 0x01DC(0x0074)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LookAt; - -// ScriptStruct AnimGraphRuntime.AnimNode_ObserveBone -// 0x0060 (0x0128 - 0x00C8) -struct FAnimNode_ObserveBone final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference BoneToObserve; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EBoneControlSpace DisplaySpace; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativeToRefPose; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Translation; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x00F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ObserveBone; - -// ScriptStruct AnimGraphRuntime.AnimNode_ResetRoot -// 0x0010 (0x00D8 - 0x00C8) -struct FAnimNode_ResetRoot final : public FAnimNode_SkeletalControlBase -{ -public: - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ResetRoot; - -// ScriptStruct AnimGraphRuntime.SimSpaceSettings -// 0x0060 (0x0060 - 0x0000) -struct FSimSpaceSettings final -{ -public: - float WorldAlpha; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityScaleZ; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearVelocity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngularVelocity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearAcceleration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngularAcceleration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExternalLinearDragV; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExternalLinearVelocity; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExternalAngularVelocity; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimSpaceSettings; - -// ScriptStruct AnimGraphRuntime.AnimNode_RigidBody -// 0x08A8 (0x0970 - 0x00C8) -struct alignas(0x10) FAnimNode_RigidBody final : public FAnimNode_SkeletalControlBase -{ -public: - class UPhysicsAsset* OverridePhysicsAsset; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultToSkeletalMeshPhysicsAsset; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x137]; // 0x00D1(0x0137)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUseLocalLODThresholdOnly; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OverrideWorldGravity; // 0x0210(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExternalForce; // 0x0228(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentLinearAccScale; // 0x0240(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentLinearVelScale; // 0x0258(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentAppliedLinearAccClamp; // 0x0270(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSimSpaceSettings SimSpaceSettings; // 0x0288(0x0060)(Edit, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float CachedBoundsScale; // 0x02E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneReference BaseBoneRef; // 0x02EC(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ECollisionChannel OverlapChannel; // 0x02FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESimulationSpace SimulationSpace; // 0x02FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceDisableCollisionBetweenConstraintBodies; // 0x02FE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseExternalClothCollision; // 0x02FF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_300[0x1]; // 0x0300(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableWorldGeometry : 1; // 0x0301(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideWorldGravity : 1; // 0x0301(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransferBoneVelocities : 1; // 0x0301(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFreezeIncomingPoseOnStart : 1; // 0x0301(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClampLinearTranslationLimitToRefPose : 1; // 0x0301(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_302[0x2]; // 0x0302(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldSpaceMinimumScale; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EvaluationResetTime; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30C[0x1]; // 0x030C(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ESimulationTiming SimulationTiming; // 0x030D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30E[0x662]; // 0x030E(0x0662)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RigidBody; - -// ScriptStruct AnimGraphRuntime.AnimNode_ScaleChainLength -// 0x0078 (0x0088 - 0x0010) -struct FAnimNode_ScaleChainLength final : public FAnimNode_Base -{ -public: - struct FPoseLink InputPose; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float DefaultChainLength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneReference ChainStartBone; // 0x0024(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference ChainEndBone; // 0x0034(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TargetLocation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputScaleBias AlphaScaleBias; // 0x0068(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EScaleChainInitialLength ChainInitialLength; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x17]; // 0x0071(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ScaleChainLength; - -// ScriptStruct AnimGraphRuntime.SplineIKCachedBoneData -// 0x0014 (0x0014 - 0x0000) -struct FSplineIKCachedBoneData final -{ -public: - struct FBoneReference bone; // 0x0000(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - int32 RefSkeletonIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineIKCachedBoneData; - -// ScriptStruct AnimGraphRuntime.AnimNode_SplineIK -// 0x0198 (0x0260 - 0x00C8) -struct FAnimNode_SplineIK final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference StartBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBoneReference EndBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ESplineBoneAxis BoneAxis; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoCalculateSpline; // 0x00E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EA[0x2]; // 0x00EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PointCount; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ControlPoints; // 0x00F0(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - float Roll; // 0x0100(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistStart; // 0x0104(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistEnd; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAlphaBlend TwistBlend; // 0x0110(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float Stretch; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Offset; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_148[0x118]; // 0x0148(0x0118)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SplineIK; - -// ScriptStruct AnimGraphRuntime.AnimNode_SpringBone -// 0x00A0 (0x0168 - 0x00C8) -struct FAnimNode_SpringBone final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference SpringBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - double MaxDisplacement; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SpringStiffness; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SpringDamping; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ErrorResetThresh; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x6C]; // 0x00F8(0x006C)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bLimitDisplacement : 1; // 0x0164(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTranslateX : 1; // 0x0164(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTranslateY : 1; // 0x0164(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTranslateZ : 1; // 0x0164(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRotateX : 1; // 0x0164(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRotateY : 1; // 0x0164(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRotateZ : 1; // 0x0164(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SpringBone; - -// ScriptStruct AnimGraphRuntime.RotationLimit -// 0x0030 (0x0030 - 0x0000) -struct FRotationLimit final -{ -public: - struct FVector LimitMin; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LimitMax; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRotationLimit; - -// ScriptStruct AnimGraphRuntime.AnimNode_Trail -// 0x01D8 (0x02A0 - 0x00C8) -struct alignas(0x10) FAnimNode_Trail final : public FAnimNode_SkeletalControlBase -{ -public: - uint8 Pad_C8[0x68]; // 0x00C8(0x0068)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneReference TrailBone; // 0x0130(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 ChainLength; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis ChainBoneAxis; // 0x0144(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInvertChainBoneAxis : 1; // 0x0145(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLimitStretch : 1; // 0x0145(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLimitRotation : 1; // 0x0145(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePlanarLimit : 1; // 0x0145(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActorSpaceFakeVel : 1; // 0x0145(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReorientParentToChild : 1; // 0x0145(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxDeltaTime; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RelaxationSpeedScale; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve TrailRelaxationSpeed; // 0x0150(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp RelaxationSpeedScaleInputProcessor; // 0x01D8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray RotationLimits; // 0x0208(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RotationOffsets; // 0x0218(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PlanarLimits; // 0x0228(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float StretchLimit; // 0x0238(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FakeVelocity; // 0x0240(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneReference BaseJoint; // 0x0258(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LastBoneRotationAnimAlphaBlend; // 0x0268(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x34]; // 0x026C(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Trail; - -// ScriptStruct AnimGraphRuntime.ReferenceBoneFrame -// 0x0030 (0x0030 - 0x0000) -struct FReferenceBoneFrame final -{ -public: - struct FBoneReference bone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAxis Axis; // 0x0010(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReferenceBoneFrame; - -// ScriptStruct AnimGraphRuntime.AnimNode_TwistCorrectiveNode -// 0x00A0 (0x0168 - 0x00C8) -struct FAnimNode_TwistCorrectiveNode final : public FAnimNode_SkeletalControlBase -{ -public: - struct FReferenceBoneFrame BaseFrame; // 0x00C8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FReferenceBoneFrame TwistFrame; // 0x00F8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAxis TwistPlaneNormalAxis; // 0x0128(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float RangeMax; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemappedMin; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemappedMax; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CurveName; // 0x0154(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0xC]; // 0x015C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TwistCorrectiveNode; - -// ScriptStruct AnimGraphRuntime.AnimNode_TwoBoneIK -// 0x01B8 (0x0280 - 0x00C8) -struct FAnimNode_TwoBoneIK final : public FAnimNode_SkeletalControlBase -{ -public: - struct FBoneReference IKBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - double StartStretchRatio; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxStretchScale; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EffectorLocation; // 0x00E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneSocketTarget EffectorTarget; // 0x0110(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector JointTargetLocation; // 0x01A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneSocketTarget JointTarget; // 0x01C0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAxis TwistAxis; // 0x0250(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EBoneControlSpace EffectorLocationSpace; // 0x0270(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneControlSpace JointTargetLocationSpace; // 0x0271(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowStretching : 1; // 0x0272(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTakeRotationFromEffectorSpace : 1; // 0x0272(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMaintainEffectorRelRot : 1; // 0x0272(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowTwist : 1; // 0x0272(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_273[0xD]; // 0x0273(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TwoBoneIK; - -// ScriptStruct AnimGraphRuntime.IKFootPelvisPullDownSolver -// 0x0080 (0x0080 - 0x0000) -struct FIKFootPelvisPullDownSolver final -{ -public: - struct FVectorRK4SpringInterpolator PelvisAdjustmentInterp; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x58]; // 0x0008(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - double PelvisAdjustmentInterpAlpha; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double PelvisAdjustmentMaxDistance; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double PelvisAdjustmentErrorTolerance; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PelvisAdjustmentMaxIter; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIKFootPelvisPullDownSolver; - -// ScriptStruct AnimGraphRuntime.WarpingVectorValue -// 0x0020 (0x0020 - 0x0000) -struct FWarpingVectorValue final -{ -public: - EWarpingVectorMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWarpingVectorValue; - -// ScriptStruct AnimGraphRuntime.LayeredBoneBlendReference -// 0x0000 (0x0010 - 0x0010) -struct FLayeredBoneBlendReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FLayeredBoneBlendReference; - -// ScriptStruct AnimGraphRuntime.LinkedAnimGraphReference -// 0x0000 (0x0010 - 0x0010) -struct FLinkedAnimGraphReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FLinkedAnimGraphReference; - -// ScriptStruct AnimGraphRuntime.MirrorAnimNodeReference -// 0x0000 (0x0010 - 0x0010) -struct FMirrorAnimNodeReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FMirrorAnimNodeReference; - -// ScriptStruct AnimGraphRuntime.ModifyCurveAnimNodeReference -// 0x0000 (0x0010 - 0x0010) -struct FModifyCurveAnimNodeReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FModifyCurveAnimNodeReference; - -// ScriptStruct AnimGraphRuntime.RBFTarget -// 0x0090 (0x00A0 - 0x0010) -struct FRBFTarget final : public FRBFEntry -{ -public: - float ScaleFactor; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyCustomCurve; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRichCurve CustomCurve; // 0x0018(0x0080)(Edit, NativeAccessSpecifierPublic) - ERBFDistanceMethod DistanceMethod; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFFunctionType FunctionType; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRBFTarget; - -// ScriptStruct AnimGraphRuntime.SequencePlayerReference -// 0x0000 (0x0010 - 0x0010) -struct FSequencePlayerReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FSequencePlayerReference; - -// ScriptStruct AnimGraphRuntime.SkeletalControlReference -// 0x0000 (0x0010 - 0x0010) -struct FSkeletalControlReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FSkeletalControlReference; - -} - diff --git a/Cronos The New Dawn/SDK/AnimationBudgetAllocator_classes.hpp b/Cronos The New Dawn/SDK/AnimationBudgetAllocator_classes.hpp deleted file mode 100644 index cf1348f..0000000 --- a/Cronos The New Dawn/SDK/AnimationBudgetAllocator_classes.hpp +++ /dev/null @@ -1,74 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AnimationBudgetAllocator - -#include "Basic.hpp" - -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class AnimationBudgetAllocator.AnimationBudgetBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UAnimationBudgetBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void EnableAnimationBudget(class UObject* WorldContextObject, bool bEnabled); - static void SetAnimationBudgetParameters(class UObject* WorldContextObject, const struct FAnimationBudgetAllocatorParameters& InParameters); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationBudgetBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationBudgetBlueprintLibrary") - } - static class UAnimationBudgetBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationBudgetBlueprintLibrary; - -// Class AnimationBudgetAllocator.SkeletalMeshComponentBudgeted -// 0x0020 (0x0F70 - 0x0F50) -class USkeletalMeshComponentBudgeted : public USkeletalMeshComponent -{ -public: - uint8 Pad_F48[0x20]; // 0x0F48(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAutoRegisterWithBudgetAllocator : 1; // 0x0F68(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAutoCalculateSignificance : 1; // 0x0F68(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldUseActorRenderedFlag : 1; // 0x0F68(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_F69[0x7]; // 0x0F69(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAutoRegisterWithBudgetAllocator(bool bInAutoRegisterWithBudgetAllocator); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshComponentBudgeted") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshComponentBudgeted") - } - static class USkeletalMeshComponentBudgeted* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshComponentBudgeted; - -} - diff --git a/Cronos The New Dawn/SDK/AnimationBudgetAllocator_structs.hpp b/Cronos The New Dawn/SDK/AnimationBudgetAllocator_structs.hpp deleted file mode 100644 index f637a52..0000000 --- a/Cronos The New Dawn/SDK/AnimationBudgetAllocator_structs.hpp +++ /dev/null @@ -1,48 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AnimationBudgetAllocator - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct AnimationBudgetAllocator.AnimationBudgetAllocatorParameters -// 0x0058 (0x0058 - 0x0000) -struct FAnimationBudgetAllocatorParameters final -{ -public: - float BudgetInMs; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinQuality; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTickRate; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorkUnitSmoothingSpeed; // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AlwaysTickFalloffAggression; // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationFalloffAggression; // 0x0014(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InterpolationMaxRate; // 0x0018(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxInterpolatedComponents; // 0x001C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationTickMultiplier; // 0x0020(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialEstimatedWorkUnitTimeMs; // 0x0024(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTickedOffsreenComponents; // 0x0028(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateChangeThrottleInFrames; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BudgetFactorBeforeReducedWork; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BudgetFactorBeforeReducedWorkEpsilon; // 0x0034(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BudgetPressureSmoothingSpeed; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReducedWorkThrottleMinInFrames; // 0x003C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReducedWorkThrottleMaxInFrames; // 0x0040(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BudgetFactorBeforeAggressiveReducedWork; // 0x0044(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReducedWorkThrottleMaxPerFrame; // 0x0048(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BudgetPressureBeforeEmergencyReducedWork; // 0x004C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoCalculatedSignificanceMaxDistance; // 0x0050(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationBudgetAllocatorParameters; - -} - diff --git a/Cronos The New Dawn/SDK/AnimationCore_structs.hpp b/Cronos The New Dawn/SDK/AnimationCore_structs.hpp deleted file mode 100644 index c6d8e6b..0000000 --- a/Cronos The New Dawn/SDK/AnimationCore_structs.hpp +++ /dev/null @@ -1,269 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AnimationCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum AnimationCore.EConstraintType -// NumValues: 0x0003 -enum class EConstraintType : uint8 -{ - Transform = 0, - Aim = 1, - MAX = 2, -}; - -// Enum AnimationCore.ETransformConstraintType -// NumValues: 0x0006 -enum class ETransformConstraintType : uint8 -{ - Translation = 0, - Rotation = 1, - Scale = 2, - Parent = 3, - LookAt = 4, - ETransformConstraintType_MAX = 5, -}; - -// Enum AnimationCore.EEulerRotationOrder -// NumValues: 0x0007 -enum class EEulerRotationOrder : uint8 -{ - XYZ = 0, - XZY = 1, - YXZ = 2, - YZX = 3, - ZXY = 4, - ZYX = 5, - EEulerRotationOrder_MAX = 6, -}; - -// ScriptStruct AnimationCore.Axis -// 0x0020 (0x0020 - 0x0000) -struct FAxis final -{ -public: - struct FVector Axis; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInLocalSpace; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAxis; - -// ScriptStruct AnimationCore.NodeChain -// 0x0010 (0x0010 - 0x0000) -struct FNodeChain final -{ -public: - TArray Nodes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeChain; - -// ScriptStruct AnimationCore.NodeObject -// 0x0010 (0x0010 - 0x0000) -struct FNodeObject final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeObject; - -// ScriptStruct AnimationCore.NodeHierarchyData -// 0x0070 (0x0070 - 0x0000) -struct FNodeHierarchyData final -{ -public: - TArray Nodes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Transforms; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap NodeNameToIndexMapping; // 0x0020(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeHierarchyData; - -// ScriptStruct AnimationCore.NodeHierarchyWithUserData -// 0x0078 (0x0078 - 0x0000) -struct FNodeHierarchyWithUserData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNodeHierarchyData Hierarchy; // 0x0008(0x0070)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FNodeHierarchyWithUserData; - -// ScriptStruct AnimationCore.CCDIKChainLink -// 0x00E0 (0x00E0 - 0x0000) -struct alignas(0x10) FCCDIKChainLink final -{ -public: - uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCCDIKChainLink; - -// ScriptStruct AnimationCore.FilterOptionPerAxis -// 0x0003 (0x0003 - 0x0000) -struct FFilterOptionPerAxis final -{ -public: - bool bX; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bY; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZ; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilterOptionPerAxis; - -// ScriptStruct AnimationCore.TransformFilter -// 0x0009 (0x0009 - 0x0000) -struct FTransformFilter final -{ -public: - struct FFilterOptionPerAxis TranslationFilter; // 0x0000(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis RotationFilter; // 0x0003(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis ScaleFilter; // 0x0006(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformFilter; - -// ScriptStruct AnimationCore.ConstraintDescription -// 0x000D (0x000D - 0x0000) -struct FConstraintDescription final -{ -public: - bool bTranslation; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRotation; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScale; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParent; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis TranslationAxes; // 0x0004(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis RotationAxes; // 0x0007(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis ScaleAxes; // 0x000A(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstraintDescription; - -// ScriptStruct AnimationCore.ConstraintOffset -// 0x00C0 (0x00C0 - 0x0000) -struct FConstraintOffset final -{ -public: - struct FVector Translation; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Rotation; // 0x0020(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Parent; // 0x0060(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstraintOffset; - -// ScriptStruct AnimationCore.TransformConstraint -// 0x0028 (0x0028 - 0x0000) -struct FTransformConstraint final -{ -public: - struct FConstraintDescription Operator; // 0x0000(0x000D)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SourceNode; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetNode; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransformConstraint; - -// ScriptStruct AnimationCore.ConstraintDescriptionEx -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FConstraintDescriptionEx -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFilterOptionPerAxis AxesFilterOption; // 0x0008(0x0003)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintDescriptionEx; - -// ScriptStruct AnimationCore.TransformConstraintDescription -// 0x0008 (0x0018 - 0x0010) -struct FTransformConstraintDescription final : public FConstraintDescriptionEx -{ -public: - ETransformConstraintType TransformType; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransformConstraintDescription; - -// ScriptStruct AnimationCore.AimConstraintDescription -// 0x0060 (0x0070 - 0x0010) -struct FAimConstraintDescription final : public FConstraintDescriptionEx -{ -public: - struct FAxis LookAt_Axis; // 0x0010(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAxis LookUp_Axis; // 0x0030(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bUseLookUp; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LookUpTarget; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAimConstraintDescription; - -// ScriptStruct AnimationCore.ConstraintDescriptor -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FConstraintDescriptor final -{ -public: - EConstraintType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintDescriptor; - -// ScriptStruct AnimationCore.ConstraintData -// 0x00E0 (0x00E0 - 0x0000) -struct FConstraintData final -{ -public: - struct FConstraintDescriptor Constraint; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - float Weight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Offset; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform CurrentTransform; // 0x0080(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstraintData; - -// ScriptStruct AnimationCore.EulerTransform -// 0x0048 (0x0048 - 0x0000) -struct FEulerTransform final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEulerTransform; - -// ScriptStruct AnimationCore.FABRIKChainLink -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FFABRIKChainLink final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFABRIKChainLink; - -// ScriptStruct AnimationCore.TransformNoScale -// 0x0040 (0x0040 - 0x0000) -struct FTransformNoScale final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Rotation; // 0x0020(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformNoScale; - -} - diff --git a/Cronos The New Dawn/SDK/AudioCapture_structs.hpp b/Cronos The New Dawn/SDK/AudioCapture_structs.hpp deleted file mode 100644 index 1c2685e..0000000 --- a/Cronos The New Dawn/SDK/AudioCapture_structs.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AudioCapture - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct AudioCapture.AudioInputDeviceInfo -// 0x0030 (0x0030 - 0x0000) -struct FAudioInputDeviceInfo final -{ -public: - class FString DeviceName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DeviceID; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InputChannels; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreferredSampleRate; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportsHardwareAEC : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioInputDeviceInfo; - -// ScriptStruct AudioCapture.AudioCaptureDeviceInfo -// 0x0010 (0x0010 - 0x0000) -struct FAudioCaptureDeviceInfo final -{ -public: - class FName DeviceName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumInputChannels; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SampleRate; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioCaptureDeviceInfo; - -} - diff --git a/Cronos The New Dawn/SDK/AudioExtensions_classes.hpp b/Cronos The New Dawn/SDK/AudioExtensions_classes.hpp deleted file mode 100644 index 28b5f65..0000000 --- a/Cronos The New Dawn/SDK/AudioExtensions_classes.hpp +++ /dev/null @@ -1,373 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AudioExtensions - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class AudioExtensions.AudioPropertiesSheetAssetBase -// 0x0000 (0x0028 - 0x0028) -class UAudioPropertiesSheetAssetBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioPropertiesSheetAssetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioPropertiesSheetAssetBase") - } - static class UAudioPropertiesSheetAssetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioPropertiesSheetAssetBase; - -// Class AudioExtensions.SpatializationPluginSourceSettingsBase -// 0x0000 (0x0028 - 0x0028) -class USpatializationPluginSourceSettingsBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpatializationPluginSourceSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpatializationPluginSourceSettingsBase") - } - static class USpatializationPluginSourceSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpatializationPluginSourceSettingsBase; - -// Class AudioExtensions.SourceDataOverridePluginSourceSettingsBase -// 0x0000 (0x0028 - 0x0028) -class USourceDataOverridePluginSourceSettingsBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SourceDataOverridePluginSourceSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SourceDataOverridePluginSourceSettingsBase") - } - static class USourceDataOverridePluginSourceSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USourceDataOverridePluginSourceSettingsBase; - -// Class AudioExtensions.OcclusionPluginSourceSettingsBase -// 0x0000 (0x0028 - 0x0028) -class UOcclusionPluginSourceSettingsBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OcclusionPluginSourceSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OcclusionPluginSourceSettingsBase") - } - static class UOcclusionPluginSourceSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOcclusionPluginSourceSettingsBase; - -// Class AudioExtensions.ReverbPluginSourceSettingsBase -// 0x0000 (0x0028 - 0x0028) -class UReverbPluginSourceSettingsBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReverbPluginSourceSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReverbPluginSourceSettingsBase") - } - static class UReverbPluginSourceSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReverbPluginSourceSettingsBase; - -// Class AudioExtensions.AudioPropertySheetBaseAsset -// 0x0000 (0x0028 - 0x0028) -class UAudioPropertySheetBaseAsset final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioPropertySheetBaseAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioPropertySheetBaseAsset") - } - static class UAudioPropertySheetBaseAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioPropertySheetBaseAsset; - -// Class AudioExtensions.AudioParameterControllerInterface -// 0x0000 (0x0000 - 0x0000) -class IAudioParameterControllerInterface final -{ -public: - void ResetParameters(); - void SetBoolArrayParameter(class FName InName, const TArray& InValue); - void SetBoolParameter(class FName InName, bool InBool); - void SetFloatArrayParameter(class FName InName, const TArray& InValue); - void SetFloatParameter(class FName InName, float InFloat); - void SetIntArrayParameter(class FName InName, const TArray& InValue); - void SetIntParameter(class FName InName, int32 inInt); - void SetObjectArrayParameter(class FName InName, const TArray& InValue); - void SetObjectParameter(class FName InName, class UObject* InValue); - void SetParameters_Blueprint(const TArray& InParameters); - void SetStringArrayParameter(class FName InName, const TArray& InValue); - void SetStringParameter(class FName InName, const class FString& InValue); - void SetTriggerParameter(class FName InName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioParameterControllerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioParameterControllerInterface") - } - static class IAudioParameterControllerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAudioParameterControllerInterface; - -// Class AudioExtensions.AudioEndpointSettingsBase -// 0x0000 (0x0028 - 0x0028) -class UAudioEndpointSettingsBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioEndpointSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioEndpointSettingsBase") - } - static class UAudioEndpointSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioEndpointSettingsBase; - -// Class AudioExtensions.DummyEndpointSettings -// 0x0000 (0x0028 - 0x0028) -class UDummyEndpointSettings final : public UAudioEndpointSettingsBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DummyEndpointSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DummyEndpointSettings") - } - static class UDummyEndpointSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDummyEndpointSettings; - -// Class AudioExtensions.SoundModulatorBase -// 0x0008 (0x0030 - 0x0028) -class USoundModulatorBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundModulatorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundModulatorBase") - } - static class USoundModulatorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundModulatorBase; - -// Class AudioExtensions.SoundfieldEndpointSettingsBase -// 0x0000 (0x0028 - 0x0028) -class USoundfieldEndpointSettingsBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEndpointSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEndpointSettingsBase") - } - static class USoundfieldEndpointSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEndpointSettingsBase; - -// Class AudioExtensions.SoundfieldEncodingSettingsBase -// 0x0000 (0x0028 - 0x0028) -class USoundfieldEncodingSettingsBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEncodingSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEncodingSettingsBase") - } - static class USoundfieldEncodingSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEncodingSettingsBase; - -// Class AudioExtensions.SoundfieldEffectSettingsBase -// 0x0000 (0x0028 - 0x0028) -class USoundfieldEffectSettingsBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEffectSettingsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEffectSettingsBase") - } - static class USoundfieldEffectSettingsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEffectSettingsBase; - -// Class AudioExtensions.SoundfieldEffectBase -// 0x0008 (0x0030 - 0x0028) -class USoundfieldEffectBase final : public UObject -{ -public: - class USoundfieldEffectSettingsBase* Settings; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEffectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEffectBase") - } - static class USoundfieldEffectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEffectBase; - -// Class AudioExtensions.WaveformTransformationBase -// 0x0000 (0x0028 - 0x0028) -class UWaveformTransformationBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WaveformTransformationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WaveformTransformationBase") - } - static class UWaveformTransformationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWaveformTransformationBase; - -// Class AudioExtensions.WaveformTransformationChain -// 0x0010 (0x0038 - 0x0028) -class UWaveformTransformationChain final : public UObject -{ -public: - TArray Transformations; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WaveformTransformationChain") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WaveformTransformationChain") - } - static class UWaveformTransformationChain* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWaveformTransformationChain; - -} - diff --git a/Cronos The New Dawn/SDK/AudioExtensions_structs.hpp b/Cronos The New Dawn/SDK/AudioExtensions_structs.hpp deleted file mode 100644 index 1f521ab..0000000 --- a/Cronos The New Dawn/SDK/AudioExtensions_structs.hpp +++ /dev/null @@ -1,110 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AudioExtensions - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum AudioExtensions.ESoundWaveCloudStreamingPlatformProjectEnableType -// NumValues: 0x0003 -enum class ESoundWaveCloudStreamingPlatformProjectEnableType : uint8 -{ - Enabled = 0, - Disabled = 1, - ESoundWaveCloudStreamingPlatformProjectEnableType_MAX = 2, -}; - -// Enum AudioExtensions.ESoundWaveCloudStreamingPlatformEnableType -// NumValues: 0x0004 -enum class ESoundWaveCloudStreamingPlatformEnableType : uint8 -{ - Inherited = 0, - Disabled = 1, - SWC_MultipleValues = 2, - ESoundWaveCloudStreamingPlatformEnableType_MAX = 3, -}; - -// Enum AudioExtensions.EAudioParameterType -// NumValues: 0x000F -enum class EAudioParameterType : uint8 -{ - None = 0, - Boolean = 1, - Integer = 2, - Float = 3, - String = 4, - Object = 5, - NoneArray = 6, - BooleanArray = 7, - IntegerArray = 8, - FloatArray = 9, - StringArray = 10, - ObjectArray = 11, - Trigger = 12, - COUNT = 13, - EAudioParameterType_MAX = 14, -}; - -// ScriptStruct AudioExtensions.SoundGeneratorOutput -// 0x0008 (0x0008 - 0x0000) -struct FSoundGeneratorOutput -{ -public: - class FName Name; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundGeneratorOutput; - -// ScriptStruct AudioExtensions.SoundWaveCloudStreamingPlatformProjectSettings -// 0x0001 (0x0001 - 0x0000) -struct FSoundWaveCloudStreamingPlatformProjectSettings final -{ -public: - ESoundWaveCloudStreamingPlatformProjectEnableType EnablementSetting; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveCloudStreamingPlatformProjectSettings; - -// ScriptStruct AudioExtensions.SoundWaveCloudStreamingPlatformSettings -// 0x0001 (0x0001 - 0x0000) -struct FSoundWaveCloudStreamingPlatformSettings final -{ -public: - ESoundWaveCloudStreamingPlatformEnableType EnablementSetting; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveCloudStreamingPlatformSettings; - -// ScriptStruct AudioExtensions.AudioParameter -// 0x00A0 (0x00A0 - 0x0000) -struct FAudioParameter -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatParam; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolParam; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 IntParam; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ObjectParam; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString StringParam; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ArrayFloatParam; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ArrayBoolParam; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ArrayIntParam; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ArrayObjectParam; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ArrayStringParam; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EAudioParameterType ParamType; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TypeName; // 0x0084(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x14]; // 0x008C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioParameter; - -} - diff --git a/Cronos The New Dawn/SDK/AudioPlatformConfiguration_structs.hpp b/Cronos The New Dawn/SDK/AudioPlatformConfiguration_structs.hpp deleted file mode 100644 index 30a6bb4..0000000 --- a/Cronos The New Dawn/SDK/AudioPlatformConfiguration_structs.hpp +++ /dev/null @@ -1,42 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: AudioPlatformConfiguration - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum AudioPlatformConfiguration.ESoundwaveSampleRateSettings -// NumValues: 0x0005 -enum class ESoundwaveSampleRateSettings : uint8 -{ - Max = 0, - High = 1, - Medium = 2, - Low = 3, - Min = 4, -}; - -// ScriptStruct AudioPlatformConfiguration.PlatformRuntimeAudioCompressionOverrides -// 0x0010 (0x0010 - 0x0000) -struct FPlatformRuntimeAudioCompressionOverrides final -{ -public: - bool bOverrideCompressionTimes; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DurationThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxNumRandomBranches; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SoundCueQualityIndex; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformRuntimeAudioCompressionOverrides; - -} - diff --git a/Cronos The New Dawn/SDK/Basic.cpp b/Cronos The New Dawn/SDK/Basic.cpp deleted file mode 100644 index 332e900..0000000 --- a/Cronos The New Dawn/SDK/Basic.cpp +++ /dev/null @@ -1,135 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Basic file containing function-implementations from Basic.hpp - -#include -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_classes.hpp" - -namespace SDK -{ -uintptr_t InSDKUtils::GetImageBase() -{ - return reinterpret_cast(GetModuleHandle(0)); -} - -class UClass* BasicFilesImpleUtils::FindClassByName(const std::string& Name, bool bByFullName) -{ - return bByFullName ? UObject::FindClass(Name) : UObject::FindClassFast(Name); -} - -class UClass* BasicFilesImpleUtils::FindClassByFullName(const std::string& Name) -{ - return UObject::FindClass(Name); -} - -std::string BasicFilesImpleUtils::GetObjectName(class UClass* Class) -{ - return Class->GetName(); -} - -int32 BasicFilesImpleUtils::GetObjectIndex(class UClass* Class) -{ - return Class->Index; -} - -uint64 BasicFilesImpleUtils::GetObjFNameAsUInt64(class UClass* Class) -{ - return *reinterpret_cast(&Class->Name); -} - -class UObject* BasicFilesImpleUtils::GetObjectByIndex(int32 Index) -{ - return UObject::GObjects->GetByIndex(Index); -} - -UFunction* BasicFilesImpleUtils::FindFunctionByFName(const FName* Name) -{ - for (int i = 0; i < UObject::GObjects->Num(); ++i) - { - UObject* Object = UObject::GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->Name == *Name) - return static_cast(Object); - } - - return nullptr; -} - -FName BasicFilesImpleUtils::StringToName(const wchar_t* Name) -{ - return UKismetStringLibrary::Conv_StringToName(FString(Name)); -} - -const FName& GetStaticName(const wchar_t* Name, FName& StaticName) -{ - if (StaticName.IsNone()) - { - StaticName = BasicFilesImpleUtils::StringToName(Name); - } - - return StaticName; -} - -// Predefined Function - -class UObject* FWeakObjectPtr::Get() const -{ - return UObject::GObjects->GetByIndex(ObjectIndex); -} - - -// Predefined Function - -class UObject* FWeakObjectPtr::operator->() const -{ - return UObject::GObjects->GetByIndex(ObjectIndex); -} - - -// Predefined Function - -bool FWeakObjectPtr::operator==(const FWeakObjectPtr& Other) const -{ - return ObjectIndex == Other.ObjectIndex; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator!=(const FWeakObjectPtr& Other) const -{ - return ObjectIndex != Other.ObjectIndex; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator==(const class UObject* Other) const -{ - return ObjectIndex == Other->Index; -} - - -// Predefined Function - -bool FWeakObjectPtr::operator!=(const class UObject* Other) const -{ - return ObjectIndex != Other->Index; -} - - -} - diff --git a/Cronos The New Dawn/SDK/Basic.hpp b/Cronos The New Dawn/SDK/Basic.hpp deleted file mode 100644 index a072344..0000000 --- a/Cronos The New Dawn/SDK/Basic.hpp +++ /dev/null @@ -1,1327 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Basic file containing structs required by the SDK - -#define VC_EXTRALEAN -#define WIN32_LEAN_AND_MEAN - -#include -#include -#include - -#include "../PropertyFixup.hpp" -#include "../UnrealContainers.hpp" -#include "../Assertions.inl" - -namespace SDK -{ - -using namespace UC; - -#include "../NameCollisions.inl" - -/* -* Disclaimer: -* - The 'GNames' is only a fallback and null by default, FName::AppendString is used -* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead -*/ -namespace Offsets -{ - inline int32 GObjects = 0x0ADB22F0; - inline int32 AppendString = 0x01294760; - inline int32 GNames = 0x0ACCFBC0; - inline int32 GWorld = 0x0AF2ECF8; - inline int32 ProcessEvent = 0x014C3B20; - inline int32 ProcessEventIdx = 0x0000004F; -} - -namespace InSDKUtils -{ - uintptr_t GetImageBase(); - - template - inline FuncType GetVirtualFunction(const void* ObjectInstance, int32 Index) - { - void** VTable = *reinterpret_cast(const_cast(ObjectInstance)); - - return reinterpret_cast(VTable[Index]); - } - - template - requires std::invocable - inline auto CallGameFunction(FuncType Function, ParamTypes&&... Args) - { - return Function(std::forward(Args)...); - } -} - - -// Forward declarations because in-line forward declarations make the compiler think 'GetStaticClass()' is a class template -class UClass; -class UObject; -class UFunction; - -class FName; - -namespace BasicFilesImpleUtils -{ - // Helper functions for GetStaticClass and GetStaticBPGeneratedClass - UClass* FindClassByName(const std::string& Name, bool bByFullName = false); - UClass* FindClassByFullName(const std::string& Name); - - std::string GetObjectName(class UClass* Class); - int32 GetObjectIndex(class UClass* Class); - - /* FName represented as a uint64. */ - uint64 GetObjFNameAsUInt64(class UClass* Class); - - UObject* GetObjectByIndex(int32 Index); - - UFunction* FindFunctionByFName(const FName* Name); - - FName StringToName(const wchar_t* Name); -} - -const FName& GetStaticName(const wchar_t* Name, FName& StaticName); - -template -class UClass* GetStaticClass(const char* Name, class UClass*& StaticClass) -{ - if (StaticClass == nullptr) - { - if constexpr (bIsFullName) { - StaticClass = BasicFilesImpleUtils::FindClassByFullName(Name); - } - else /* default */ { - StaticClass = BasicFilesImpleUtils::FindClassByName(Name); - } - } - - return StaticClass; -} - -template -class UClass* GetStaticBPGeneratedClass(const char* Name, int32& ClassIdx, uint64& ClassNameIdx) -{ - /* Could be external function, not really unique to this StaticClass functon */ - static auto SetClassIndex = [](UClass* Class, int32& Index, uint64& ClassName) -> UClass* - { - if (Class) - { - Index = BasicFilesImpleUtils::GetObjectIndex(Class); - ClassName = BasicFilesImpleUtils::GetObjFNameAsUInt64(Class); - } - - return Class; - }; - - /* Use the full name to find an object */ - if constexpr (bIsFullName) - { - if (ClassIdx == 0x0) [[unlikely]] - return SetClassIndex(BasicFilesImpleUtils::FindClassByFullName(Name), ClassIdx, ClassNameIdx); - - UClass* ClassObj = static_cast(BasicFilesImpleUtils::GetObjectByIndex(ClassIdx)); - - /* Could use cast flags too to save some string comparisons */ - if (!ClassObj || BasicFilesImpleUtils::GetObjFNameAsUInt64(ClassObj) != ClassNameIdx) - return SetClassIndex(BasicFilesImpleUtils::FindClassByFullName(Name), ClassIdx, ClassNameIdx); - - return ClassObj; - } - else /* Default, use just the name to find an object*/ - { - if (ClassIdx == 0x0) [[unlikely]] - return SetClassIndex(BasicFilesImpleUtils::FindClassByName(Name), ClassIdx, ClassNameIdx); - - UClass* ClassObj = static_cast(BasicFilesImpleUtils::GetObjectByIndex(ClassIdx)); - - /* Could use cast flags too to save some string comparisons */ - if (!ClassObj || BasicFilesImpleUtils::GetObjFNameAsUInt64(ClassObj) != ClassNameIdx) - return SetClassIndex(BasicFilesImpleUtils::FindClassByName(Name), ClassIdx, ClassNameIdx); - - return ClassObj; - } -} - -template -ClassType* GetDefaultObjImpl() -{ - UClass* StaticClass = ClassType::StaticClass(); - - if (StaticClass) - { - return reinterpret_cast(StaticClass->DefaultObject); - } - - return nullptr; -} - -#define STATIC_CLASS_IMPL(NameString) \ -{ \ - static UClass* Clss = nullptr; \ - return GetStaticClass(NameString, Clss); \ -} - -#define STATIC_CLASS_IMPL_FULLNAME(FullNameString) \ -{ \ - static UClass* Clss = nullptr; \ - return GetStaticClass(FullNameString, Clss); \ -} - -#define BP_STATIC_CLASS_IMPL(NameString) \ -{ \ - static int32 ClassIdx = 0; \ - static uint64 ClassName = 0; \ - return GetStaticBPGeneratedClass(NameString, ClassIdx, ClassName); \ -} - -#define BP_STATIC_CLASS_IMPL_FULLNAME(FullNameString) \ -{ \ - static int32 ClassIdx = 0; \ - static uint64 ClassName = 0; \ - return GetStaticBPGeneratedClass(FullNameString, ClassIdx, ClassName); \ -} - -#define STATIC_NAME_IMPL(NameString) \ -{ \ - static FName Name = FName(); \ - return GetStaticName(NameString, Name); \ -} - -// Predefined struct FUObjectItem -// 0x0018 (0x0018 - 0x0000) -struct FUObjectItem final -{ -public: - class UObject* Object; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUObjectItem; - -// Predefined struct TUObjectArray -// 0x0020 (0x0020 - 0x0000) -class TUObjectArray final -{ -public: - static constexpr auto DecryptPtr = [](void* ObjPtr) -> uint8* - { - return reinterpret_cast(ObjPtr); - }; - - static constexpr int32 ElementsPerChunk = 0x10000; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - - struct FUObjectItem** Objects; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxElements; // 0x0010(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 NumElements; // 0x0014(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 MaxChunks; // 0x0018(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 NumChunks; // 0x001C(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - inline int32 Num() const - { - return NumElements; - } - - FUObjectItem** GetDecrytedObjPtr() const - { - return reinterpret_cast(DecryptPtr(Objects)); - } - - inline class UObject* GetByIndex(const int32 Index) const - { - const int32 ChunkIndex = Index / ElementsPerChunk; - const int32 InChunkIdx = Index % ElementsPerChunk; - - if (Index < 0 || ChunkIndex >= NumChunks || Index >= NumElements) - return nullptr; - - FUObjectItem* ChunkPtr = GetDecrytedObjPtr()[ChunkIndex]; - if (!ChunkPtr) return nullptr; - - return ChunkPtr[InChunkIdx].Object; - } -}; -DUMPER7_ASSERTS_TUObjectArray; - -class TUObjectArrayWrapper -{ -private: - friend class UObject; - -private: - void* GObjectsAddress = nullptr; - -private: - TUObjectArrayWrapper() = default; - -public: - TUObjectArrayWrapper(TUObjectArrayWrapper&&) = delete; - TUObjectArrayWrapper(const TUObjectArrayWrapper&) = delete; - - TUObjectArrayWrapper& operator=(TUObjectArrayWrapper&&) = delete; - TUObjectArrayWrapper& operator=(const TUObjectArrayWrapper&) = delete; - -private: - inline void InitGObjects() - { - GObjectsAddress = reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::GObjects); - } - -public: - inline void InitManually(void* GObjectsAddressParameter) - { - GObjectsAddress = GObjectsAddressParameter; - } - - inline class TUObjectArray* operator->() - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return reinterpret_cast(GObjectsAddress); - } - - inline TUObjectArray& operator*() const - { - return *reinterpret_cast(GObjectsAddress); - } - - inline operator const void* () - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return GObjectsAddress; - } - - inline class TUObjectArray* GetTypedPtr() - { - if (!GObjectsAddress) [[unlikely]] - InitGObjects(); - - return reinterpret_cast(GObjectsAddress); - } -}; - -// Predefined struct FName -// 0x0008 (0x0008 - 0x0000) -class FName final -{ -public: - static inline void* AppendString = nullptr; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - - int32 ComparisonIndex; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 Number; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - constexpr FName(int32 ComparisonIndex = 0, uint32 Number = 0) - : ComparisonIndex(ComparisonIndex), Number(Number) - { - } - - static void InitManually(void* Location) - { - AppendString = reinterpret_cast(Location); - } - - constexpr FName(const FName& other) - : ComparisonIndex(other.ComparisonIndex), Number(other.Number) - { - } - - static void InitInternal() - { - AppendString = reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::AppendString); - } - - bool IsNone() const - { - return !ComparisonIndex&& !Number; - } - - int32 GetDisplayIndex() const - { - return ComparisonIndex; - } - - std::string GetRawString() const - { - wchar_t buffer[1024]; - FString TempString(buffer, 0, 1024); - - if (!AppendString) - InitInternal(); - - InSDKUtils::CallGameFunction(reinterpret_cast(AppendString), this, TempString); - - return TempString.ToString(); - } - - std::string ToString() const - { - std::string OutputString = GetRawString(); - - size_t pos = OutputString.rfind('/'); - - if (pos == std::string::npos) - return OutputString; - - return OutputString.substr(pos + 1); - } - - - FName& operator=(const FName& Other) - { - ComparisonIndex = Other.ComparisonIndex; - Number = Other.Number; - - return *this; - } - - bool operator==(const FName& Other) const - { - return ComparisonIndex == Other.ComparisonIndex && Number == Other.Number; - } - bool operator!=(const FName& Other) const - { - return ComparisonIndex != Other.ComparisonIndex || Number != Other.Number; - } -}; -DUMPER7_ASSERTS_FName; - -template -class TSubclassOf -{ - class UClass* ClassPtr; - -public: - TSubclassOf() = default; - - inline TSubclassOf(UClass* Class) - : ClassPtr(Class) - { - } - - inline UClass* Get() - { - return ClassPtr; - } - - inline operator UClass*() const - { - return ClassPtr; - } - - template, bool>::type> - inline operator TSubclassOf() const - { - return ClassPtr; - } - - inline UClass* operator->() - { - return ClassPtr; - } - - inline TSubclassOf& operator=(UClass* Class) - { - ClassPtr = Class; - - return *this; - } - - inline bool operator==(const TSubclassOf& Other) const - { - return ClassPtr == Other.ClassPtr; - } - - inline bool operator!=(const TSubclassOf& Other) const - { - return ClassPtr != Other.ClassPtr; - } - - inline bool operator==(UClass* Other) const - { - return ClassPtr == Other; - } - - inline bool operator!=(UClass* Other) const - { - return ClassPtr != Other; - } -}; -namespace FTextImpl -{ -// Predefined struct FTextData -// 0x0028 (0x0028 - 0x0000) -class FTextData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TextSource; // 0x0018(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FTextData; -} - -// Predefined struct FText -// 0x0010 (0x0010 - 0x0000) -class FText final -{ -public: - class FTextImpl::FTextData* TextData; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const class FString& GetStringRef() const - { - return TextData->TextSource; - } - std::string ToString() const - { - return TextData->TextSource.ToString(); - } -}; -DUMPER7_ASSERTS_FText; - -// Predefined struct FWeakObjectPtr -// 0x0008 (0x0008 - 0x0000) -class FWeakObjectPtr -{ -public: - int32 ObjectIndex; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 ObjectSerialNumber; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* Get() const; - class UObject* operator->() const; - bool operator==(const FWeakObjectPtr& Other) const; - bool operator!=(const FWeakObjectPtr& Other) const; - bool operator==(const class UObject* Other) const; - bool operator!=(const class UObject* Other) const; -}; -DUMPER7_ASSERTS_FWeakObjectPtr; - -template -class TWeakObjectPtr : public FWeakObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(FWeakObjectPtr::Get()); - } - - UEType* operator->() const - { - return static_cast(FWeakObjectPtr::Get()); - } -}; - -// Predefined struct FUniqueObjectGuid -// 0x0010 (0x0010 - 0x0000) -class FUniqueObjectGuid final -{ -public: - uint32 A; // 0x0000(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 B; // 0x0004(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 C; // 0x0008(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint32 D; // 0x000C(0x0004)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FUniqueObjectGuid; - -// Predefined struct TPersistentObjectPtr -// 0x0000 (0x0000 - 0x0000) -template -class TPersistentObjectPtr -{ -public: - FWeakObjectPtr WeakPtr; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - TObjectID ObjectID; // 0x0008(0x0000)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* Get() const - { - return WeakPtr.Get(); - } - class UObject* operator->() const - { - return WeakPtr.Get(); - } -}; - -template -class TLazyObjectPtr : public TPersistentObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -namespace FakeSoftObjectPtr -{ - -// ScriptStruct CoreUObject.TopLevelAssetPath -// 0x0010 (0x0010 - 0x0000) -struct FTopLevelAssetPath final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AssetName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTopLevelAssetPath; - -// ScriptStruct CoreUObject.SoftObjectPath -// 0x0020 (0x0020 - 0x0000) -struct FSoftObjectPath -{ -public: - struct FTopLevelAssetPath AssetPath; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubPathString; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftObjectPath; - -} - -class FSoftObjectPtr : public TPersistentObjectPtr -{ -}; - -template -class TSoftObjectPtr : public FSoftObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -template -class TSoftClassPtr : public FSoftObjectPtr -{ -public: - UEType* Get() const - { - return static_cast(TPersistentObjectPtr::Get()); - } - UEType* operator->() const - { - return static_cast(TPersistentObjectPtr::Get()); - } -}; - -class FEncryptedObjPtr -{ -public: - class UObject* Object; - uint64_t KeyOrSomething; -}; - -template -class TEncryptedObjPtr : public FEncryptedObjPtr -{ -public: - -public: - UEType* Get() - { - return static_cast(Object); - } - const UEType* Get() const - { - return static_cast(Object); - } - - UEType* operator->() - { - return Get(); - } - const UEType* operator->() const - { - return Get(); - } - - inline operator UEType* () - { - return Get(); - } - inline operator UEType* () const - { - return Get(); - } - -public: - inline bool operator==(const FEncryptedObjPtr& Other) const - { - return Object == Other.Object; - } - inline bool operator!=(const FEncryptedObjPtr& Other) const - { - return Object != Other.Object; - } - - inline explicit operator bool() const - { - return Object != nullptr; - } -}; - -// Predefined struct FScriptInterface -// 0x0010 (0x0010 - 0x0000) -class FScriptInterface -{ -public: - UObject* ObjectPointer; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - void* InterfacePointer; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - class UObject* GetObjectRef() const - { - return ObjectPointer; - } - - void* GetInterfaceRef() const - { - return InterfacePointer; - } - -}; -DUMPER7_ASSERTS_FScriptInterface; - -// Predefined struct TScriptInterface -// 0x0000 (0x0010 - 0x0010) -template -class TScriptInterface final : public FScriptInterface -{ -}; - -// Predefined struct FFieldPath -// 0x0020 (0x0020 - 0x0000) -class FFieldPath -{ -public: - class FField* ResolvedField; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - TWeakObjectPtr ResolvedOwner; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - TArray Path; // 0x0010(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldPath; - -// Predefined struct TFieldPath -// 0x0000 (0x0020 - 0x0020) -template -class TFieldPath final : public FFieldPath -{ -}; - - -template -class TOptional -{ -private: - template - struct OptionalWithBool - { - static_assert(TypeSize > 0x0, "TOptional can not store an empty type!"); - - uint8 Value[TypeSize]; - bool bIsSet; - }; - -private: - using ValueType = std::conditional_t>; - -private: - alignas(OptionalType) ValueType StoredValue; - -private: - inline uint8* GetValueBytes() - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.Value; - - return StoredValue; - } - - inline const uint8* GetValueBytes() const - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.Value; - - return StoredValue; - } -public: - - inline OptionalType& GetValueRef() - { - return *reinterpret_cast(GetValueBytes()); - } - - inline const OptionalType& GetValueRef() const - { - return *reinterpret_cast(GetValueBytes()); - } - - inline bool IsSet() const - { - if constexpr (!bIsIntrusiveUnsetCheck) - return StoredValue.bIsSet; - - constexpr char ZeroBytes[sizeof(OptionalType)]; - - return memcmp(GetValueBytes(), &ZeroBytes, sizeof(OptionalType)) == 0; - } - - inline explicit operator bool() const - { - return IsSet(); - } -}; - - -// Predefined struct FScriptDelegate -// 0x0010 (0x0010 - 0x0000) -struct FScriptDelegate -{ -public: - FWeakObjectPtr Object; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - FName FunctionName; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FScriptDelegate; - -// Predefined struct TDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TDelegate -{ -public: - struct InvalidUseOfTDelegate TemplateParamIsNotAFunctionSignature; // 0x0000(0x0000)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; - -// Predefined struct TDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TDelegate -{ -public: - FScriptDelegate BoundFunction; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -// Predefined struct TMulticastInlineDelegate -// 0x0010 (0x0010 - 0x0000) -template -class TMulticastInlineDelegate -{ -public: - struct InvalidUseOfTMulticastInlineDelegate TemplateParamIsNotAFunctionSignature; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -// Predefined struct TMulticastInlineDelegate -// 0x0000 (0x0000 - 0x0000) -template -class TMulticastInlineDelegate -{ -public: - TArray InvocationList; // 0x0000(0x0010)(NOT AUTO-GENERATED PROPERTY) -}; - -#define UE_ENUM_OPERATORS(EEnumClass) \ - \ -inline constexpr EEnumClass operator|(EEnumClass Left, EEnumClass Right) \ -{ \ - return (EEnumClass)((std::underlying_type::type)(Left) | (std::underlying_type::type)(Right)); \ -} \ - \ -inline constexpr EEnumClass& operator|=(EEnumClass& Left, EEnumClass Right) \ -{ \ - return (EEnumClass&)((std::underlying_type::type&)(Left) |= (std::underlying_type::type)(Right)); \ -} \ - \ -inline bool operator&(EEnumClass Left, EEnumClass Right) \ -{ \ - return (((std::underlying_type::type)(Left) & (std::underlying_type::type)(Right)) == (std::underlying_type::type)(Right)); \ -} - -enum class EObjectFlags : int32 -{ - NoFlags = 0x00000000, - - Public = 0x00000001, - Standalone = 0x00000002, - MarkAsNative = 0x00000004, - Transactional = 0x00000008, - ClassDefaultObject = 0x00000010, - ArchetypeObject = 0x00000020, - Transient = 0x00000040, - - MarkAsRootSet = 0x00000080, - TagGarbageTemp = 0x00000100, - - NeedInitialization = 0x00000200, - NeedLoad = 0x00000400, - KeepForCooker = 0x00000800, - NeedPostLoad = 0x00001000, - NeedPostLoadSubobjects = 0x00002000, - NewerVersionExists = 0x00004000, - BeginDestroyed = 0x00008000, - FinishDestroyed = 0x00010000, - - BeingRegenerated = 0x00020000, - DefaultSubObject = 0x00040000, - WasLoaded = 0x00080000, - TextExportTransient = 0x00100000, - LoadCompleted = 0x00200000, - InheritableComponentTemplate = 0x00400000, - DuplicateTransient = 0x00800000, - StrongRefOnFrame = 0x01000000, - NonPIEDuplicateTransient = 0x02000000, - Dynamic = 0x04000000, - WillBeLoaded = 0x08000000, - HasExternalPackage = 0x10000000, - - MirroredGarbage = 0x40000000, - AllocatedInSharedPage = 0x80000000, -}; - -enum class EFunctionFlags : uint32 -{ - None = 0x00000000, - - Final = 0x00000001, - RequiredAPI = 0x00000002, - BlueprintAuthorityOnly = 0x00000004, - BlueprintCosmetic = 0x00000008, - Net = 0x00000040, - NetReliable = 0x00000080, - NetRequest = 0x00000100, - Exec = 0x00000200, - Native = 0x00000400, - Event = 0x00000800, - NetResponse = 0x00001000, - Static = 0x00002000, - NetMulticast = 0x00004000, - UbergraphFunction = 0x00008000, - MulticastDelegate = 0x00010000, - Public = 0x00020000, - Private = 0x00040000, - Protected = 0x00080000, - Delegate = 0x00100000, - NetServer = 0x00200000, - HasOutParms = 0x00400000, - HasDefaults = 0x00800000, - NetClient = 0x01000000, - DLLImport = 0x02000000, - BlueprintCallable = 0x04000000, - BlueprintEvent = 0x08000000, - BlueprintPure = 0x10000000, - EditorOnly = 0x20000000, - Const = 0x40000000, - NetValidate = 0x80000000, - - AllFlags = 0xFFFFFFFF, -}; - -enum class EClassFlags : uint32 -{ - CLASS_None = 0x00000000u, - Abstract = 0x00000001u, - DefaultConfig = 0x00000002u, - Config = 0x00000004u, - Transient = 0x00000008u, - Parsed = 0x00000010u, - MatchedSerializers = 0x00000020u, - ProjectUserConfig = 0x00000040u, - Native = 0x00000080u, - NoExport = 0x00000100u, - NotPlaceable = 0x00000200u, - PerObjectConfig = 0x00000400u, - ReplicationDataIsSetUp = 0x00000800u, - EditInlineNew = 0x00001000u, - CollapseCategories = 0x00002000u, - Interface = 0x00004000u, - CustomConstructor = 0x00008000u, - Const = 0x00010000u, - LayoutChanging = 0x00020000u, - CompiledFromBlueprint = 0x00040000u, - MinimalAPI = 0x00080000u, - RequiredAPI = 0x00100000u, - DefaultToInstanced = 0x00200000u, - TokenStreamAssembled = 0x00400000u, - HasInstancedReference = 0x00800000u, - Hidden = 0x01000000u, - Deprecated = 0x02000000u, - HideDropDown = 0x04000000u, - GlobalUserConfig = 0x08000000u, - Intrinsic = 0x10000000u, - Constructed = 0x20000000u, - ConfigDoNotCheckDefaults = 0x40000000u, - NewerVersionExists = 0x80000000u, -}; - -enum class EClassCastFlags : uint64 -{ - None = 0x0000000000000000, - - Field = 0x0000000000000001, - Int8Property = 0x0000000000000002, - Enum = 0x0000000000000004, - Struct = 0x0000000000000008, - ScriptStruct = 0x0000000000000010, - Class = 0x0000000000000020, - ByteProperty = 0x0000000000000040, - IntProperty = 0x0000000000000080, - FloatProperty = 0x0000000000000100, - UInt64Property = 0x0000000000000200, - ClassProperty = 0x0000000000000400, - UInt32Property = 0x0000000000000800, - InterfaceProperty = 0x0000000000001000, - NameProperty = 0x0000000000002000, - StrProperty = 0x0000000000004000, - Property = 0x0000000000008000, - ObjectProperty = 0x0000000000010000, - BoolProperty = 0x0000000000020000, - UInt16Property = 0x0000000000040000, - Function = 0x0000000000080000, - StructProperty = 0x0000000000100000, - ArrayProperty = 0x0000000000200000, - Int64Property = 0x0000000000400000, - DelegateProperty = 0x0000000000800000, - NumericProperty = 0x0000000001000000, - MulticastDelegateProperty = 0x0000000002000000, - ObjectPropertyBase = 0x0000000004000000, - WeakObjectProperty = 0x0000000008000000, - LazyObjectProperty = 0x0000000010000000, - SoftObjectProperty = 0x0000000020000000, - TextProperty = 0x0000000040000000, - Int16Property = 0x0000000080000000, - DoubleProperty = 0x0000000100000000, - SoftClassProperty = 0x0000000200000000, - Package = 0x0000000400000000, - Level = 0x0000000800000000, - Actor = 0x0000001000000000, - PlayerController = 0x0000002000000000, - Pawn = 0x0000004000000000, - SceneComponent = 0x0000008000000000, - PrimitiveComponent = 0x0000010000000000, - SkinnedMeshComponent = 0x0000020000000000, - SkeletalMeshComponent = 0x0000040000000000, - Blueprint = 0x0000080000000000, - DelegateFunction = 0x0000100000000000, - StaticMeshComponent = 0x0000200000000000, - MapProperty = 0x0000400000000000, - SetProperty = 0x0000800000000000, - EnumProperty = 0x0001000000000000, - USparseDelegateFunction = 0x0002000000000000, - MulticastInlineDelegateProperty = 0x0004000000000000, - MulticastSparseDelegateProperty = 0x0008000000000000, - FieldPathProperty = 0x0010000000000000, - LargeWorldCoordinatesRealProperty = 0x0080000000000000, - OptionalProperty = 0x0100000000000000, - VValueProperty = 0x0200000000000000, - VerseVMClass = 0x0400000000000000, - VRestValueProperty = 0x0800000000000000, - Utf8StrProperty = 0x1000000000000000, - AnsiStrProperty = 0x2000000000000000, - VCellProperty = 0x4000000000000000, -}; - -enum class EPropertyFlags : uint64 -{ - None = 0x0000000000000000, - - Edit = 0x0000000000000001, - ConstParm = 0x0000000000000002, - BlueprintVisible = 0x0000000000000004, - ExportObject = 0x0000000000000008, - BlueprintReadOnly = 0x0000000000000010, - Net = 0x0000000000000020, - EditFixedSize = 0x0000000000000040, - Parm = 0x0000000000000080, - OutParm = 0x0000000000000100, - ZeroConstructor = 0x0000000000000200, - ReturnParm = 0x0000000000000400, - DisableEditOnTemplate = 0x0000000000000800, - - Transient = 0x0000000000002000, - Config = 0x0000000000004000, - - DisableEditOnInstance = 0x0000000000010000, - EditConst = 0x0000000000020000, - GlobalConfig = 0x0000000000040000, - InstancedReference = 0x0000000000080000, - - DuplicateTransient = 0x0000000000200000, - SubobjectReference = 0x0000000000400000, - - SaveGame = 0x0000000001000000, - NoClear = 0x0000000002000000, - - ReferenceParm = 0x0000000008000000, - BlueprintAssignable = 0x0000000010000000, - Deprecated = 0x0000000020000000, - IsPlainOldData = 0x0000000040000000, - RepSkip = 0x0000000080000000, - RepNotify = 0x0000000100000000, - Interp = 0x0000000200000000, - NonTransactional = 0x0000000400000000, - EditorOnly = 0x0000000800000000, - NoDestructor = 0x0000001000000000, - - AutoWeak = 0x0000004000000000, - ContainsInstancedReference = 0x0000008000000000, - AssetRegistrySearchable = 0x0000010000000000, - SimpleDisplay = 0x0000020000000000, - AdvancedDisplay = 0x0000040000000000, - Protected = 0x0000080000000000, - BlueprintCallable = 0x0000100000000000, - BlueprintAuthorityOnly = 0x0000200000000000, - TextExportTransient = 0x0000400000000000, - NonPIEDuplicateTransient = 0x0000800000000000, - ExposeOnSpawn = 0x0001000000000000, - PersistentInstance = 0x0002000000000000, - UObjectWrapper = 0x0004000000000000, - HasGetValueTypeHash = 0x0008000000000000, - NativeAccessSpecifierPublic = 0x0010000000000000, - NativeAccessSpecifierProtected = 0x0020000000000000, - NativeAccessSpecifierPrivate = 0x0040000000000000, - SkipSerialization = 0x0080000000000000, -}; - -UE_ENUM_OPERATORS(EObjectFlags); -UE_ENUM_OPERATORS(EFunctionFlags); -UE_ENUM_OPERATORS(EClassFlags); -UE_ENUM_OPERATORS(EClassCastFlags); -UE_ENUM_OPERATORS(EPropertyFlags); - -// Predefined struct FFieldClass -// 0x0028 (0x0028 - 0x0000) -class FFieldClass -{ -public: - FName Name; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint64 Id; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint64 CastFlags; // 0x0010(0x0008)(NOT AUTO-GENERATED PROPERTY) - EClassFlags ClassFlags; // 0x0018(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FFieldClass* SuperClass; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldClass; - -// Predefined struct FFieldVariant -// 0x0008 (0x0008 - 0x0000) -class FFieldVariant -{ -public: - using ContainerType = union { class FField* Field; class UObject* Object; }; - - static constexpr uint64 UObjectMask = 0x1; // 0x0000(0x0001)(NOT AUTO-GENERATED PROPERTY) - - ContainerType Container; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldVariant; - -// Predefined struct FField -// 0x0030 (0x0030 - 0x0000) -class FField -{ -public: - void* VTable; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FFieldClass* ClassPrivate; // 0x0008(0x0008)(NOT AUTO-GENERATED PROPERTY) - FFieldVariant Owner; // 0x0010(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FField* Next; // 0x0018(0x0008)(NOT AUTO-GENERATED PROPERTY) - FName Name; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) - int32 ObjFlags; // 0x0028(0x0004)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FField; - -// Predefined struct FProperty -// 0x0040 (0x0070 - 0x0030) -class FProperty : public FField -{ -public: - int32 ArrayDim; // 0x0030(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 ElementSize; // 0x0034(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint64 PropertyFlags; // 0x0038(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_40[0x4]; // 0x0040(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Offset; // 0x0044(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_48[0x28]; // 0x0048(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FProperty; - -// Predefined struct FByteProperty -// 0x0008 (0x0078 - 0x0070) -class FByteProperty final : public FProperty -{ -public: - class UEnum* Enum; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FByteProperty; - -// Predefined struct FBoolProperty -// 0x0008 (0x0078 - 0x0070) -class FBoolProperty final : public FProperty -{ -public: - uint8 FieldSize; // 0x0070(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 ByteOffset; // 0x0071(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 ByteMask; // 0x0072(0x0001)(NOT AUTO-GENERATED PROPERTY) - uint8 FieldMask; // 0x0073(0x0001)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FBoolProperty; - -// Predefined struct FObjectPropertyBase -// 0x0008 (0x0078 - 0x0070) -class FObjectPropertyBase : public FProperty -{ -public: - class UClass* PropertyClass; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FObjectPropertyBase; - -// Predefined struct FClassProperty -// 0x0008 (0x0080 - 0x0078) -class FClassProperty final : public FObjectPropertyBase -{ -public: - class UClass* MetaClass; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FClassProperty; - -// Predefined struct FStructProperty -// 0x0008 (0x0078 - 0x0070) -class FStructProperty final : public FProperty -{ -public: - class UStruct* Struct; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FStructProperty; - -// Predefined struct FArrayProperty -// 0x0010 (0x0080 - 0x0070) -class FArrayProperty final : public FProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FProperty* InnerProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FArrayProperty; - -// Predefined struct FDelegateProperty -// 0x0008 (0x0078 - 0x0070) -class FDelegateProperty final : public FProperty -{ -public: - class UFunction* SignatureFunction; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FDelegateProperty; - -// Predefined struct FMapProperty -// 0x0010 (0x0080 - 0x0070) -class FMapProperty final : public FProperty -{ -public: - class FProperty* KeyProperty; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FProperty* ValueProperty; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FMapProperty; - -// Predefined struct FSetProperty -// 0x0008 (0x0078 - 0x0070) -class FSetProperty final : public FProperty -{ -public: - class FProperty* ElementProperty; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FSetProperty; - -// Predefined struct FEnumProperty -// 0x0010 (0x0080 - 0x0070) -class FEnumProperty final : public FProperty -{ -public: - class FProperty* UnderlayingProperty; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UEnum* Enum; // 0x0078(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FEnumProperty; - -// Predefined struct FFieldPathProperty -// 0x0008 (0x0078 - 0x0070) -class FFieldPathProperty final : public FProperty -{ -public: - class FFieldClass* FieldClass; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FFieldPathProperty; - -// Predefined struct FOptionalProperty -// 0x0008 (0x0078 - 0x0070) -class FOptionalProperty final : public FProperty -{ -public: - class FProperty* ValueProperty; // 0x0070(0x0008)(NOT AUTO-GENERATED PROPERTY) -}; -DUMPER7_ASSERTS_FOptionalProperty; - -namespace CyclicDependencyFixupImpl -{ - -/* -* A wrapper for a Byte-Array of padding, that allows for casting to the actual underlaiyng type. Used for undefined structs in cylic headers. -*/ -template -struct alignas(Align) TCylicStructFixup -{ -private: - uint8 Pad[Size]; - -public: - UnderlayingStructType& GetTyped() { return reinterpret_cast< UnderlayingStructType&>(*this); } - const UnderlayingStructType& GetTyped() const { return reinterpret_cast(*this); } -}; - -/* -* A wrapper for a Byte-Array of padding, that inherited from UObject allows for casting to the actual underlaiyng type and access to basic UObject functionality. For cyclic classes. -*/ -template -struct alignas(Align) TCyclicClassFixup : public BaseClassType -{ -private: - uint8 Pad[Size]; - -public: - UnderlayingClassType* GetTyped() { return reinterpret_cast< UnderlayingClassType*>(this); } - const UnderlayingClassType* GetTyped() const { return reinterpret_cast(this); } -}; - -} - - -template -using TStructCycleFixup = CyclicDependencyFixupImpl::TCylicStructFixup; - - -template -using TObjectBasedCycleFixup = CyclicDependencyFixupImpl::TCyclicClassFixup; - -template -using TActorBasedCycleFixup = CyclicDependencyFixupImpl::TCyclicClassFixup; - -} - diff --git a/Cronos The New Dawn/SDK/Being_classes.hpp b/Cronos The New Dawn/SDK/Being_classes.hpp deleted file mode 100644 index c94cf2f..0000000 --- a/Cronos The New Dawn/SDK/Being_classes.hpp +++ /dev/null @@ -1,2189 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Being - -#include "Basic.hpp" - -#include "Dai_structs.hpp" -#include "Dai_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "Being_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "PhysicsCore_structs.hpp" -#include "AIModule_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class Being.AnimNotifyState_Blow -// 0x0018 (0x0048 - 0x0030) -class UAnimNotifyState_Blow final : public UAnimNotifyState -{ -public: - int32 _ImpactID; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _ColliderTags; // 0x0038(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_Blow") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_Blow") - } - static class UAnimNotifyState_Blow* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_Blow; - -// Class Being.AnimNotifyState_AttackStage -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_AttackStage final : public UAnimNotifyState -{ -public: - EBeingAttackStage _Stage; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_AttackStage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_AttackStage") - } - static class UAnimNotifyState_AttackStage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_AttackStage; - -// Class Being.AnimNotify_AttackHit -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_AttackHit final : public UAnimNotify -{ -public: - int32 _ImpactID; // 0x0038(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _Damage; // 0x003C(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_AttackHit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_AttackHit") - } - static class UAnimNotify_AttackHit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_AttackHit; - -// Class Being.AnimNotify_Footstep -// 0x0010 (0x0048 - 0x0038) -class UAnimNotify_Footstep : public UAnimNotify -{ -public: - EFoot _Foot; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _OverrideFootsteps; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_Footstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_Footstep") - } - static class UAnimNotify_Footstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_Footstep; - -// Class Being.AnimNotify_LeftFootstep -// 0x0000 (0x0048 - 0x0048) -class UAnimNotify_LeftFootstep final : public UAnimNotify_Footstep -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_LeftFootstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_LeftFootstep") - } - static class UAnimNotify_LeftFootstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_LeftFootstep; - -// Class Being.AnimNotify_RightFootstep -// 0x0000 (0x0048 - 0x0048) -class UAnimNotify_RightFootstep final : public UAnimNotify_Footstep -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_RightFootstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_RightFootstep") - } - static class UAnimNotify_RightFootstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_RightFootstep; - -// Class Being.BeingAction -// 0x0038 (0x00A0 - 0x0068) -class UBeingAction : public UGraphObject -{ -public: - class UBeingAction* ChildAction; // 0x0068(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBeingActionsComponent* OwnerComponent; // 0x0070(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* Instigator; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate ActionStateChange; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UBeingAction* CreateActionInstance(class UObject* WorldContextObject, TSubclassOf ActionClass); - - void ActionFinished(class APawn* ControlledPawn, EPawnActionResult WithResult); - void ActionInit(class APawn* ControlledPawn); - void ActionStart(class APawn* ControlledPawn); - void ActionTick(class APawn* ControlledPawn, float DeltaSeconds); - void Finish(EPawnActionResult WithResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingAction") - } - static class UBeingAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingAction; - -// Class Being.BeingActionsComponent -// 0x0028 (0x00C8 - 0x00A0) -class UBeingActionsComponent final : public UActorComponent -{ -public: - struct FBeingActions _Actions; // 0x00A0(0x0010)(Edit, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UBeingAction* _CurrentAction; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 AbortActionsByClass(TSubclassOf ActionClass, bool exact); - int32 AbortActionsByPriority(EAIRequestPriority Priority, bool exact); - int32 AbortActionsInstigatedBy(const class UObject* Instigator); - bool AddAction(class UBeingAction* action, EAIRequestPriority Priority, class UObject* Instigator); - void ClearAllActions(); - void OnCurrentActionEvent(class UBeingAction* action, EBeingActionEventType EventType); - - class UBeingAction* GetCurrentAction() const; - bool HasAction(TSubclassOf ActionClass) const; - bool HasAnyAction() const; - bool IsActionActive(TSubclassOf ActionClass) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingActionsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingActionsComponent") - } - static class UBeingActionsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingActionsComponent; - -// Class Being.BeingStat -// 0x0040 (0x00E0 - 0x00A0) -class UBeingStat : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool _IsUpToDate; // 0x00A8(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiFloatModifiers1 _Mods; // 0x00B0(0x0018)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FDaiFloatModifiers2 _PersonalizedMods; // 0x00C8(0x0018)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - void ForceUpdate(); - void NeedsUpdate(); - void NeedsUpdateModifier(TSubclassOf modclass, class FName Name_0); - void SetUpToDate(); - void Update(); - - class UDaiFloatModifier* FindFloatModifier(TSubclassOf modclass, class FName Name_0) const; - bool IsUpToDate() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingStat") - } - static class UBeingStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingStat; - -// Class Being.BeingAggroLevelStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingAggroLevelStat : public UBeingStat -{ -public: - float _AggroLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAggroLevel(float Value); - - float GetAggroLevel() const; - float GetLevelOfPersonalizedAggro(class AActor* Other) const; - float GetPersonalizedAggroLevel(class AActor* Other) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingAggroLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingAggroLevelStat") - } - static class UBeingAggroLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingAggroLevelStat; - -// Class Being.BeingHearingAggroLevel -// 0x0000 (0x00E8 - 0x00E8) -class UBeingHearingAggroLevel final : public UBeingAggroLevelStat -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingHearingAggroLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingHearingAggroLevel") - } - static class UBeingHearingAggroLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingHearingAggroLevel; - -// Class Being.BeingSmellAggroLevel -// 0x0000 (0x00E8 - 0x00E8) -class UBeingSmellAggroLevel final : public UBeingAggroLevelStat -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSmellAggroLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSmellAggroLevel") - } - static class UBeingSmellAggroLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSmellAggroLevel; - -// Class Being.BeingVisionAggroLevel -// 0x0000 (0x00E8 - 0x00E8) -class UBeingVisionAggroLevel final : public UBeingAggroLevelStat -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVisionAggroLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVisionAggroLevel") - } - static class UBeingVisionAggroLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVisionAggroLevel; - -// Class Being.BeingDamage -// 0x0028 (0x0068 - 0x0040) -class UBeingDamage : public UDamageType -{ -public: - uint8 _KnockDownChance; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _BreakBlock : 1; // 0x0041(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _Finisher : 1; // 0x0041(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _PureDamage : 1; // 0x0041(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool _DeadlyDamage; // 0x0042(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _StunDamage; // 0x0043(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _AffectsDeadBodies : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer _GameplayTags; // 0x0048(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingDamage") - } - static class UBeingDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingDamage; - -// Class Being.RangedDamage -// 0x0000 (0x0068 - 0x0068) -class URangedDamage : public UBeingDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RangedDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RangedDamage") - } - static class URangedDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URangedDamage; - -// Class Being.FireDamage -// 0x0000 (0x0068 - 0x0068) -class UFireDamage : public UBeingDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FireDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FireDamage") - } - static class UFireDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFireDamage; - -// Class Being.FirearmDamage -// 0x0000 (0x0068 - 0x0068) -class UFirearmDamage final : public URangedDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FirearmDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FirearmDamage") - } - static class UFirearmDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFirearmDamage; - -// Class Being.ExplosionDamage -// 0x0000 (0x0068 - 0x0068) -class UExplosionDamage final : public UBeingDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExplosionDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExplosionDamage") - } - static class UExplosionDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExplosionDamage; - -// Class Being.MeleeDamage -// 0x0000 (0x0068 - 0x0068) -class UMeleeDamage : public UBeingDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeleeDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeleeDamage") - } - static class UMeleeDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeleeDamage; - -// Class Being.StrongMeleeDamage -// 0x0000 (0x0068 - 0x0068) -class UStrongMeleeDamage final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StrongMeleeDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StrongMeleeDamage") - } - static class UStrongMeleeDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStrongMeleeDamage; - -// Class Being.BeingFighterInterface -// 0x0000 (0x0000 - 0x0000) -class IBeingFighterInterface final -{ -public: - void EndBlow(int32 impactID, const TArray& colliderTags); - void HitEnemy(int32 impactID, float Damage); - void OnDeath(); - void SetAttackStage(EBeingAttackStage attackStage); - void StartBlow(int32 impactID, const TArray& colliderTags); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFighterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFighterInterface") - } - static class IBeingFighterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBeingFighterInterface; - -// Class Being.BeingWandererInterface -// 0x0000 (0x0000 - 0x0000) -class IBeingWandererInterface final -{ -public: - struct FVector GetRequestedVelocity(); - bool HasRequestedVelocity(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingWandererInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingWandererInterface") - } - static class IBeingWandererInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBeingWandererInterface; - -// Class Being.BeingFootmarkGenerator -// 0x00C0 (0x02F0 - 0x0230) -class UBeingFootmarkGenerator final : public USceneComponent -{ -public: - uint8 Pad_230[0x8]; // 0x0230(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool _TraceComplex; // 0x0238(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _TraceChannel; // 0x0239(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _TraceIgnoreMask; // 0x023A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23B[0x5]; // 0x023B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _TraceIgnoreActors; // 0x0240(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float _TraceDownLength; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TraceInterval; // 0x0254(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* _MaskMaterial; // 0x0258(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* _TrailsMaterial; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FootmarkDrawTrails; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DrawFootmarksMask; // 0x0269(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26A[0x2]; // 0x026A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _FootmarkQuadSize; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailQuadSize; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailQuadWidth; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootmarkQuadYScale; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D _FootmarkDirectionalOffset; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D _FootmarkLocationOffset; // 0x0290(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootmarkAngleOffset; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailsTiling; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailsAngleOffset; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootmarkCanvasDensity; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootmarkHeightLimit; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootmarkLifeTime; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _FootmarksLimit; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _TrailsLimit; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C0[0x30]; // 0x02C0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootmarkGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootmarkGenerator") - } - static class UBeingFootmarkGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingFootmarkGenerator; - -// Class Being.FootmarksSubsystem -// 0x00E0 (0x0110 - 0x0030) -class UFootmarksSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* CanvasClearMaterial; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvasRenderTarget2D* CanvasTexture; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FootmarksCanvasDensity; // 0x0050(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCanvas* FootmarksCanvas[0x2]; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_68[0xA8]; // 0x0068(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnableFootmarkTracing(bool State); - void InitializeFootmarkTracker(class UMaterialInterface* ClearMaterial, class UCanvasRenderTarget2D* Canvas, float Density); - void SetCenterPosition(const struct FVector& OwnerPosition); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootmarksSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootmarksSubsystem") - } - static class UFootmarksSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFootmarksSubsystem; - -// Class Being.BeingFootsIKComponent -// 0x00C0 (0x05F0 - 0x0530) -class UBeingFootsIKComponent : public ULineBatchComponent -{ -public: - uint8 _EnableFootIK : 1; // 0x0530(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _ClampInCapsule : 1; // 0x0530(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _TraceComplex : 1; // 0x0530(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_531[0x3]; // 0x0531(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ECollisionChannel _DropCollisionChannel; // 0x0534(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _FootCollisionChannel; // 0x0535(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _QueryIgnoreMask; // 0x0536(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_537[0x9]; // 0x0537(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _QueryIgnoreActors; // 0x0540(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float _MaxStepHeight; // 0x0550(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _IKInterpSpeed; // 0x0554(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DropInterpSpeed; // 0x0558(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DropTraceRadius; // 0x055C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootTraceRadius; // 0x0560(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CacheRange; // 0x0564(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootRotationSpeed; // 0x0568(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56C[0x4]; // 0x056C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator _FootMinRotation; // 0x0570(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator _FootMaxRotation; // 0x0588(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float _DropHeight; // 0x05A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DropFloor; // 0x05A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DropStep; // 0x05A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DropFloorTarget; // 0x05AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _LastOwnerLocation; // 0x05B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C8[0x20]; // 0x05C8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* _Character; // 0x05E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void PutFoot(EFoot foot); - void RaiseFoot(EFoot foot); - void Update(float DeltaSeconds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootsIKComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootsIKComponent") - } - static class UBeingFootsIKComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingFootsIKComponent; - -// Class Being.Being2FootsIKComponent -// 0x0A50 (0x1040 - 0x05F0) -class UBeing2FootsIKComponent final : public UBeingFootsIKComponent -{ -public: - class FName _LeftFootSocket; // 0x05F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _RightFootSocket; // 0x05F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _LeftFingersSocket; // 0x0600(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _RightFingersSocket; // 0x0608(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFootData _FootsData[0x2]; // 0x0610(0x0480)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float _LeftFootOffset; // 0x0F10(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RightFootOffset; // 0x0F14(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _LeftFootRotator; // 0x0F18(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator _RightFootRotator; // 0x0F30(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float _TimeToNextStep; // 0x0F48(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _PredictionCollisionChannel; // 0x0F4C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _EnablePredictions; // 0x0F4D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OldIKUpdate; // 0x0F4E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IKTryUseCache; // 0x0F4F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DropTryUseCache; // 0x0F50(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IKInterpEaseIn; // 0x0F51(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DropInterpEaseIn; // 0x0F52(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DynamicDropInterp; // 0x0F53(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InterpEaseMin; // 0x0F54(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InterpEaseSpeed; // 0x0F58(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WeldGround; // 0x0F5C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StairStepHeight; // 0x0F60(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxAllowedAngle; // 0x0F64(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WalkStepDuration; // 0x0F68(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WalkStepLength; // 0x0F6C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RunStepDuration; // 0x0F70(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RunStepLength; // 0x0F74(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WalkUpStairsPlayRate; // 0x0F78(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WalkDownStairsPlayRate; // 0x0F7C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RunUpStairsPlayRate; // 0x0F80(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RunDownStairsPlayRate; // 0x0F84(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F88[0xB8]; // 0x0F88(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnterSlope(float stepHeight); - void EnterStairs(float stepHeight); - void ExitSlope(); - void ExitStairs(); - - void GetAnimMods(float* PlayRate, float* speedWarping) const; - struct FFootData GetLeftFootData() const; - struct FFootData GetRightFootData() const; - float GetSpeedWarping() const; - bool IsOnDownStairs() const; - bool IsOnSlope() const; - bool IsOnStairs() const; - bool IsOnUpStairs() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Being2FootsIKComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Being2FootsIKComponent") - } - static class UBeing2FootsIKComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeing2FootsIKComponent; - -// Class Being.Being4FootsIKComponent -// 0x1290 (0x1880 - 0x05F0) -class UBeing4FootsIKComponent final : public UBeingFootsIKComponent -{ -public: - bool _OnlyDropIK; // 0x05F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5F1[0x3]; // 0x05F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _FootsSockets[0x4]; // 0x05F4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _FootsFixedSockets[0x4]; // 0x0614(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ChestOffset; // 0x0634(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HipOffset; // 0x0638(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_63C[0x4]; // 0x063C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _FloorNormal; // 0x0640(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFootData _FootsData[0x4]; // 0x0658(0x0480)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - float _FootDropDists[0x4]; // 0x1858(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Lenght; // 0x1868(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxPitch; // 0x186C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MeshPitch; // 0x1870(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1874[0xC]; // 0x1874(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const struct FFootData GetLeftBackFoot() const; - const struct FFootData GetLeftFrontFoot() const; - const struct FFootData GetRightBackFoot() const; - const struct FFootData GetRightFrontFoot() const; - bool IsOnSlope(float toleranceAngle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Being4FootsIKComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Being4FootsIKComponent") - } - static class UBeing4FootsIKComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeing4FootsIKComponent; - -// Class Being.BeingVertexAnim -// 0x0068 (0x0098 - 0x0030) -class UBeingVertexAnim final : public UDataAsset -{ -public: - class UStaticMesh* _Mesh; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AnimationSpeed; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Offset; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _MinRotation; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator _MaxRotation; // 0x0070(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float _MinScale; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxScale; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _TranslucentSortPriority; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVertexAnim") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVertexAnim") - } - static class UBeingVertexAnim* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVertexAnim; - -// Class Being.BeingVertexAnimComponent -// 0x0020 (0x0250 - 0x0230) -class UBeingVertexAnimComponent final : public USceneComponent -{ -public: - class UMaterialInstanceDynamic* _EffectMaterial; // 0x0230(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* _EffectMesh; // 0x0238(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVertexAnimComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVertexAnimComponent") - } - static class UBeingVertexAnimComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVertexAnimComponent; - -// Class Being.WadingDelayTimes -// 0x0050 (0x0080 - 0x0030) -class UWadingDelayTimes final : public UDataAsset -{ -public: - TMap DelayTimes; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WadingDelayTimes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WadingDelayTimes") - } - static class UWadingDelayTimes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWadingDelayTimes; - -// Class Being.BeingFootstep -// 0x0278 (0x0540 - 0x02C8) -class ABeingFootstep : public AActor -{ -public: - class UObject* _DefaultFootstep; // 0x02C8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* _ClothesSound; // 0x02D0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFootstepEffect _ClothesEffect; // 0x02D8(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap _Footsteps; // 0x0320(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap _WadingSounds; // 0x0370(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - float _MaxSoundLife; // 0x03C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C4[0x4]; // 0x03C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult _SurfaceHit; // 0x03C8(0x0100)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EPhysicalSurface _SurfaceType; // 0x04C8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalSurface _SurfaceTypeAlter; // 0x04C9(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFoot _Foot; // 0x04CA(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundMovement _Movement; // 0x04CB(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalStance _VerticalStance; // 0x04CC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4CD[0x3]; // 0x04CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _FallHeight; // 0x04D0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D4[0x4]; // 0x04D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* _SoundAttachToComponent; // 0x04D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _SoundAttachToSlot; // 0x04E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ShowEffect; // 0x04E8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E9[0x3]; // 0x04E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _MovementSpeed; // 0x04EC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StanceAINoiseMod; // 0x04F0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _VolumeMul; // 0x04F4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _OcclusionRefreshInterval; // 0x04F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _OcclusionCollisionChannel; // 0x04FC(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4FD[0x3]; // 0x04FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* _EffectMaterial; // 0x0500(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDecalComponent* _DecalComponent; // 0x0508(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* _EffectDecalMID; // 0x0510(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* _EffectMesh; // 0x0518(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_520[0x20]; // 0x0520(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void StartEffect(const struct FFootstepEffect& Effect); - - float GetFootstepAINoise() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootstep") - } - static class ABeingFootstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABeingFootstep; - -// Class Being.BeingFppFootstep -// 0x0010 (0x0550 - 0x0540) -class ABeingFppFootstep final : public ABeingFootstep -{ -public: - float _PitchOffsetMul; // 0x0540(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _PitchBackOffsetMul; // 0x0544(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _VelocityOffsetMul; // 0x0548(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _MinVelocity; // 0x054C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFppFootstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFppFootstep") - } - static class ABeingFppFootstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABeingFppFootstep; - -// Class Being.BeingFootstepSharedData -// 0x0030 (0x0060 - 0x0030) -class UBeingFootstepSharedData final : public UEngineSubsystem -{ -public: - TArray _WWiseFootSwitchesLoaded; // 0x0030(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray _WWiseMoveSwitchesLoaded; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray _WWiseSurfSwitchesLoaded; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootstepSharedData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootstepSharedData") - } - static class UBeingFootstepSharedData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingFootstepSharedData; - -// Class Being.BeingFootstepTracer -// 0x02D0 (0x0500 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UBeingFootstepTracer : public USceneComponent -{ -public: - uint8 Pad_230[0x8]; // 0x0230(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool _TraceComplex; // 0x0238(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _TraceChannel; // 0x0239(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _TraceIgnoreMask; // 0x023A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23B[0x5]; // 0x023B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _TraceIgnoreActors; // 0x0240(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float _TraceUpLength; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TraceDownLength; // 0x0254(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr _FootstepClass; // 0x0258(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _FootstepClassInstance; // 0x0280(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _FootstepsTemplate; // 0x0288(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _FootSockets[0x4]; // 0x0290(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinStepPeriod; // 0x02B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SingleEffect; // 0x02B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IgnoreNextFalling; // 0x02B5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _TraceFoliage; // 0x02B6(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B7[0x1]; // 0x02B7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _FootstepRepeatableOverride; // 0x02B8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool _MuteFootstep; // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFootstepLoudness _FootstepLoudness[0x3]; // 0x0310(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float _TurnLoudnessMod; // 0x0358(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalSurface _LastFootSurface[0x5]; // 0x035C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_361[0x7]; // 0x0361(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate _OnFootstep; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnWadingFootprint; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UMaterialInterface* _MaskMaterial; // 0x0388(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* _TrailsMaterial; // 0x0390(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FootstepDrawTrails; // 0x0398(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_399[0x3]; // 0x0399(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _FootstepQuadSize; // 0x039C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailQuadSize; // 0x03A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailQuadWidth; // 0x03A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootstepQuadYScale; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D _FootstepDirectionalOffset; // 0x03B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D _FootstepLocationOffset; // 0x03C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootstepAngleOffset; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailsTiling; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TrailsAngleOffset; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootstepCanvasDensity; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootstepHeightLimit; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FootstepLifeTime; // 0x03E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _FootstepsLimit; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _TrailsLimit; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DrawFootstepsMask; // 0x03F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FixMaterialsVertexPaint; // 0x03F1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FixMaterialsTerrain; // 0x03F2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FixMaterialsCustom; // 0x03F3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _WadingSoundLoopEnabled; // 0x03F4(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPhysicalSurface _LastWadingSurface; // 0x03F5(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3F6[0x2]; // 0x03F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _LastWadingDepth; // 0x03F8(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3FC[0x4]; // 0x03FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ABeingFootstep* _LastWadingFootstep; // 0x0400(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFXSystemComponent* _WadingParticle; // 0x0408(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ABeingFootstep* _WadingParticleCaller; // 0x0410(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _WadingParticleTimer; // 0x0418(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_41C[0x5]; // 0x041C(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - bool _TerrainTexturesMapInitialized; // 0x0421(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_422[0x6]; // 0x0422(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataTable* _TerrainTexturesMap; // 0x0428(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap _TerrainTextureCache; // 0x0430(0x0050)(Transient, NativeAccessSpecifierPrivate) - struct FDateTime _WadingTimestamp; // 0x0480(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_488[0x70]; // 0x0488(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetWadingDepth() const; - EPhysicalSurface GetWadingSurface() const; - bool IsOnSurface(EPhysicalSurface surface) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootstepTracer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootstepTracer") - } - static class UBeingFootstepTracer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBeingFootstepTracer; - -// Class Being.FootstepMarker -// 0x0010 (0x0240 - 0x0230) -class UFootstepMarker final : public USceneComponent -{ -public: - float MarkerRadius; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootstepMarker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootstepMarker") - } - static class UFootstepMarker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFootstepMarker; - -// Class Being.PeriodFootstepTracer -// 0x0060 (0x0560 - 0x0500) -class UPeriodFootstepTracer final : public UBeingFootstepTracer -{ -public: - TMap _Period; // 0x04F8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float _DefaultPeriod; // 0x0548(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBeingWalkingStance _CurrentStance; // 0x054C(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54D[0x13]; // 0x054D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PeriodFootstepTracer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PeriodFootstepTracer") - } - static class UPeriodFootstepTracer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPeriodFootstepTracer; - -// Class Being.BeingFootstepPersonalization -// 0x0000 (0x0000 - 0x0000) -class IBeingFootstepPersonalization final -{ -public: - void FootstepCreated(class ABeingFootstep* Footstep) const; - ESoundMovement GetSoundMovement() const; - EVerticalStance GetVerticalStance() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootstepPersonalization") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootstepPersonalization") - } - static class IBeingFootstepPersonalization* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBeingFootstepPersonalization; - -// Class Being.BeingFootstepVPUserData -// 0x0058 (0x0080 - 0x0028) -class UBeingFootstepVPUserData final : public UAssetUserData -{ -public: - EVPDataEvaluatorType Evaluator; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SingleChannelMask; // 0x0029(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UsePuddles; // 0x002A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x1]; // 0x002B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ContrastBoost; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HeightSensitivity; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HeightAvg; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVPDataSourceChannel SourceChannel; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* Channel0; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* Channel1; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* Channel2; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* Channel3; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* Puddles; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFootstepVPUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFootstepVPUserData") - } - static class UBeingFootstepVPUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingFootstepVPUserData; - -// Class Being.BeingFunctions -// 0x0000 (0x0028 - 0x0028) -class UBeingFunctions final : public UBlueprintFunctionLibrary -{ -public: - static struct FVector changeDirectionSpace(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up, const struct FVector& Direction); - static struct FRotator changeRotationSpace(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up, const struct FRotator& Rotation); - static bool changeWalkingStanceEnum(class APawn* Being, EBeingWalkingStance stance, uint8 Priority); - static void fastRotate(class APawn* Being, float DeltaSeconds, float localYaw, float minYaw, float maxYaw, float InterpSpeed); - static float findDistanceToWall(class APawn* Being, const struct FVector& InLocation, struct FVector* nearestPoint); - static bool findLocationNearWall(class APawn* Being, float MinDistance, struct FVector* Location); - static void forceRollRotation(class APawn* Being, float DeltaSeconds, float localYaw, float yawMul, float InterpSpeed); - static void forceYawRotation(class APawn* Being, float DeltaSeconds, float localYaw, float clampYaw, float InterpSpeed); - static class AController* GetController(class AActor* Actor); - static struct FVector getDesiredVelocity(class APawn* Being); - static struct FVector getGroundLocation(class AActor* Actor); - static class APawn* GetPawn(class AActor* Actor); - static struct FVector GetRequestedVelocity(class APawn* Being); - static EBeingWalkingStance getWalkingStanceEnum(class APawn* Being); - static EBeingWalkType getWalkingStanceType(EBeingWalkingStance stance); - static void IgnoreNextFalling(class APawn* Being); - static bool isFollowingAPath(class APawn* Being); - static struct FQuat makeQuatFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up); - static void MuteFootsteps(class APawn* Being, bool mute); - static void putOnGround(class APawn* Being, float Time); - static void setComponentMaskFilter(class UPrimitiveComponent* Primitive, uint8 MaskFilter); - static void setComponentMoveIgnoreMask(class UPrimitiveComponent* Primitive, uint8 Mask); - static void setMaskFilter(class AActor* Actor, uint8 MaskFilter); - static void setMoveIgnoreMask(class AActor* Actor, uint8 Mask); - static void setRootMotionTranslationScale(class APawn* Being, float Scale); - static float tickableFloatGet(const struct FTickableFloat& tfloat); - static void tickableFloatSet(struct FTickableFloat& tfloat, float Value); - static void tickableFloatSetInTime(struct FTickableFloat& tfloat, float Value, float duration); - static void tickableFloatSetWithStep(struct FTickableFloat& tfloat, float Value, float Step); - static void tickableFloatTick(struct FTickableFloat& tfloat, float deltasec); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingFunctions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingFunctions") - } - static class UBeingFunctions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingFunctions; - -// Class Being.BeingHearingLevelStat -// 0x0020 (0x0100 - 0x00E0) -class UBeingHearingLevelStat : public UBeingStat -{ -public: - float _HearingLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _HearableNoiseLevel; // 0x00E4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray _NoisesList; // 0x00E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - bool _IgnoreNoisesFromList; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHearableNoiseLevel(float Value); - void SetHearingLevel(float Value); - - float GetHearableNoiseLevel() const; - float GetHearingLevel() const; - float GetHearingLevelTheActor(class AActor* Actor) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingHearingLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingHearingLevelStat") - } - static class UBeingHearingLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingHearingLevelStat; - -// Class Being.BeingHearingModStat -// 0x0018 (0x0118 - 0x0100) -class UBeingHearingModStat final : public UBeingHearingLevelStat -{ -public: - int32 _ModLevel; // 0x0100(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Modifiers; // 0x0108(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void SetModLevel(int32 Level); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingHearingModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingHearingModStat") - } - static class UBeingHearingModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingHearingModStat; - -// Class Being.BeingIgnoreMeStat -// 0x0020 (0x0100 - 0x00E0) -class UBeingIgnoreMeStat final : public UBeingStat -{ -public: - bool _IgnoreMe; // 0x00E0(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _IsDead; // 0x00E1(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _IsInvisible; // 0x00E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E3[0x5]; // 0x00E3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiBlockade _IgnoreMeReasons; // 0x00E8(0x0018)(Edit, NativeAccessSpecifierPrivate) - -public: - void ClearIgnoreMeReason(class FName Reason); - void SetIgnoreMeReason(class FName Reason); - void SetIsDead(bool IsDead); - void SetIsInvisible(bool isInvisible); - - bool GetIgnoreMe() const; - bool GetIsDead() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingIgnoreMeStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingIgnoreMeStat") - } - static class UBeingIgnoreMeStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingIgnoreMeStat; - -// Class Being.BeingMaxSpeedStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingMaxSpeedStat : public UBeingStat -{ -public: - float _MaxSpeed; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetMaxSpeed(float Value); - - float GetMaxSpeed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingMaxSpeedStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingMaxSpeedStat") - } - static class UBeingMaxSpeedStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingMaxSpeedStat; - -// Class Being.BeingMaxWalkSpeedStat -// 0x0068 (0x0150 - 0x00E8) -class UBeingMaxWalkSpeedStat final : public UBeingMaxSpeedStat -{ -public: - TArray _Priorities; // 0x00E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate) - uint8 _StancePriority; // 0x00F8(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBeingWalkingStance _WalkingStance; // 0x00F9(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _MaxSpeeds; // 0x0100(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - void OverrideSpeedValues(const TMap& maxSpeeds); - void SetWalkingStance(EBeingWalkingStance stance, uint8 Priority); - - float GetTotalMaxSpeed() const; - EBeingWalkingStance GetWalkingStance() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingMaxWalkSpeedStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingMaxWalkSpeedStat") - } - static class UBeingMaxWalkSpeedStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingMaxWalkSpeedStat; - -// Class Being.BeingNoiseLevelStat -// 0x0018 (0x00F8 - 0x00E0) -class UBeingNoiseLevelStat : public UBeingStat -{ -public: - float _NoiseLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _MutedNoises; // 0x00E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void SetNoiseLevel(float Value); - - float GetNoiseLevel() const; - float IsNoiseMuted(class FName noiseTag) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingNoiseLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingNoiseLevelStat") - } - static class UBeingNoiseLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingNoiseLevelStat; - -// Class Being.BeingNoiseModStat -// 0x0018 (0x0110 - 0x00F8) -class UBeingNoiseModStat final : public UBeingNoiseLevelStat -{ -public: - int32 _ModLevel; // 0x00F8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Modifiers; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void SetModLevel(int32 Level); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingNoiseModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingNoiseModStat") - } - static class UBeingNoiseModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingNoiseModStat; - -// Class Being.BeingOdorLevelStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingOdorLevelStat : public UBeingStat -{ -public: - float _OdorLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetOdorLevel(float Value); - - float GetOdorLevel() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingOdorLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingOdorLevelStat") - } - static class UBeingOdorLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingOdorLevelStat; - -// Class Being.BeingOdorModStat -// 0x0018 (0x0100 - 0x00E8) -class UBeingOdorModStat final : public UBeingOdorLevelStat -{ -public: - int32 _ModLevel; // 0x00E8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Modifiers; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void SetModLevel(int32 Level); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingOdorModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingOdorModStat") - } - static class UBeingOdorModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingOdorModStat; - -// Class Being.BeingRootMotionData -// 0x0148 (0x0178 - 0x0030) -class UBeingRootMotionData final : public UDataAsset -{ -public: - int32 _MaxFramesPerSecond; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _Precision; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer _AnimTags; // 0x0038(0x0020)(Edit, NativeAccessSpecifierPrivate) - TArray _AnimTable; // 0x0058(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray _Animations; // 0x0068(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray _Blendspaces; // 0x0078(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TMap _AnimRootMotion; // 0x0088(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap _BSRootMotion; // 0x00D8(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap _BonesTransform; // 0x0128(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - void GrabBones(); - void GrabMotion(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingRootMotionData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingRootMotionData") - } - static class UBeingRootMotionData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingRootMotionData; - -// Class Being.BeingRootMotionBank -// 0x01C0 (0x0260 - 0x00A0) -class UBeingRootMotionBank final : public UActorComponent -{ -public: - TSoftObjectPtr _RootMotionDataAsset; // 0x00A0(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBeingRootMotionData* _RootMotionData; // 0x00C8(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinSpeed; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxSpeed; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SpeedStep; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Stamps; // 0x00E0(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, AdvancedDisplay, NativeAccessSpecifierPublic) - class UAnimationAsset* _DebugAssetRM; // 0x00F0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DebugDrawSpeed; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DebugDrawBSYaw; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DebugDrawDuration; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DebugDrawOffset; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxStampCount; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* _DebugTarget; // 0x0110(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxFramesPerSecond; // 0x0118(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Precision; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AnimTags; // 0x0120(0x0020)(Edit, NativeAccessSpecifierPublic) - TArray _AnimTable; // 0x0140(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray _Animations; // 0x0150(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray _Blendspaces; // 0x0160(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap _AnimRootMotion; // 0x0170(0x0050)(Edit, DisableEditOnInstance, AdvancedDisplay, NativeAccessSpecifierPublic) - TMap _BSRootMotion; // 0x01C0(0x0050)(Edit, DisableEditOnInstance, AdvancedDisplay, NativeAccessSpecifierPublic) - TMap _BonesTransform; // 0x0210(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - void DebugStamp(); - void Stamp(const class UAnimSequence* Animation, const struct FLinearColor& Color); - void StampBS(const class UBlendSpace* BlendSpace, float Yaw, const struct FVector& TargetLocation, const struct FLinearColor& Color); - - bool CanGotoWithBlendspace(const class UBlendSpace* BlendSpace, const struct FVector& Location, float Distance, TSubclassOf FilterClass) const; - bool CanGoWithAnim(const class UAnimSequence* Animation, float Distance, TSubclassOf FilterClass) const; - bool CanGoWithBlendspace(const class UBlendSpace* BlendSpace, float Yaw, float Distance, TSubclassOf FilterClass) const; - float FindBestAngleForBlendSpace(const class UBlendSpace* BlendSpace, const struct FVector& Location) const; - float FindBestSpeedForAnim(const class UAnimSequence* Animation, const struct FVector& Location) const; - float FindBestSpeedForBlendSpace(const class UBlendSpace* BlendSpace, const struct FVector& Location) const; - bool GetBoneFinalTransform(const class UAnimSequence* AnimationSequence, class FName BoneName, struct FTransform* Transform) const; - bool GetBoneInitialTransform(const class UAnimSequence* AnimationSequence, class FName BoneName, struct FTransform* Transform) const; - bool GetBoneMovement(const class UAnimSequence* AnimationSequence, class FName BoneName, struct FTransform* Movement) const; - struct FVector GetLocalOffset(const class UAnimSequence* Animation) const; - bool TryGetRootMotionData(const class UAnimSequence* Animation, struct FAnimationRootMotion* outdata, bool inActorRotation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingRootMotionBank") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingRootMotionBank") - } - static class UBeingRootMotionBank* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingRootMotionBank; - -// Class Being.BeingSettings -// 0x0270 (0x02A8 - 0x0038) -class UBeingSettings final : public UDeveloperSettings -{ -public: - int32 _WalkingStanceCount; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _WalkingStances; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TSoftClassPtr _DebugFootsteps; // 0x0050(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalSurface _DebugSurface; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundMovement _DebugSoundMovement; // 0x0079(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7A[0x2]; // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _DebugFootSockets[0x5]; // 0x007C(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _WwiseSurfaces; // 0x00A8(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - struct FSoftObjectPath _WWiseFootSwitches[0x5]; // 0x00F8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath _WWiseMoveSwitches[0x5]; // 0x0198(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _WWiseSurfSwitches; // 0x0238(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - struct FSoftObjectPath TerrainTexturesMap; // 0x0288(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSettings") - } - static class UBeingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSettings; - -// Class Being.BeingSmellLevelStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingSmellLevelStat : public UBeingStat -{ -public: - float _SmellLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSmellLevel(float Value); - - float GetSmellLevel() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSmellLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSmellLevelStat") - } - static class UBeingSmellLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSmellLevelStat; - -// Class Being.BeingSmellModStat -// 0x0018 (0x0100 - 0x00E8) -class UBeingSmellModStat final : public UBeingSmellLevelStat -{ -public: - int32 _ModLevel; // 0x00E8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Modifiers; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void SetModLevel(int32 Level); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSmellModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSmellModStat") - } - static class UBeingSmellModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSmellModStat; - -// Class Being.BeingSpeedModStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingSpeedModStat final : public UBeingStat -{ -public: - float _SpeedMod; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSpeedMod(float Value); - - float GetSpeedMod() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSpeedModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSpeedModStat") - } - static class UBeingSpeedModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSpeedModStat; - -// Class Being.BeingBoolStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingBoolStat final : public UBeingStat -{ -public: - bool _BoolStat; // 0x00E0(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBoolStat(bool stat); - - bool GetBoolStat() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingBoolStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingBoolStat") - } - static class UBeingBoolStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingBoolStat; - -// Class Being.BeingState -// 0x0060 (0x00C8 - 0x0068) -class UBeingState : public UGraphObject -{ -public: - EStateStatus _Status; // 0x0068(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeingStates _SubStates; // 0x0070(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - int32 _CurrSubState; // 0x0080(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* _Owner; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBeingStatesComponent* _StateMachine; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _AutoActivate; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _NeedDeactivate; // 0x0099(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9A[0x2]; // 0x009A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _LifeTime; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _CooldownTimer; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _TimeOut; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Cooldown; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate StatusChanged; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBeingState* createState(class UObject* WorldContextObject, TSubclassOf Class_0); - - void ActivateState(); - void FinishState(EStateStatus Status); - bool ProcessSubStates(float DeltaSeconds); - void ReceiveEnter(); - void ReceiveExit(EStateStatus Status); - void ReceiveTick(float DeltaSeconds); - - class AActor* GetOwner() const; - class FString GetRuntimeInfoScript() const; - class UBeingStatesComponent* GetStatesComponent() const; - EStateStatus GetStatus() const; - class UBeingState* GetSubState(int32 Index_0) const; - int32 GetSubStateNum() const; - bool IsFinished() const; - bool IsRunning() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingState") - } - static class UBeingState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingState; - -// Class Being.BeingStatesComponent -// 0x0040 (0x00E0 - 0x00A0) -class UBeingStatesComponent final : public UActorComponent -{ -public: - struct FBeingStates _States; // 0x00A0(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray _StatesCache; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate StateStarted; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate StateFinished; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void AbortStateByClass(TSubclassOf stateClass); - void ActivateStateByClass(TSubclassOf stateClass); - void AddState(class UBeingState* State, bool Activate_0); - class UBeingState* AddStateByClass(TSubclassOf stateClass); - class UBeingState* GetStateByClass(TSubclassOf stateClass); - void RemoveState(class UBeingState* State); - void RemoveStatesByClass(TSubclassOf stateClass); - - class UBeingState* FindStateByClass(TSubclassOf stateClass) const; - class UBeingState* FindStateByName(class FName Name_0) const; - TArray FindStatesByClass(TSubclassOf stateClass) const; - bool IsStateActive(TSubclassOf stateClass) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingStatesComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingStatesComponent") - } - static class UBeingStatesComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingStatesComponent; - -// Class Being.BeingSteering -// 0x0100 (0x01A0 - 0x00A0) -class UBeingSteering final : public UActorComponent -{ -public: - bool _EnableSliding; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseCapsuleComponent; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _TestChannel; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3[0x1]; // 0x00A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float _ReduceRadius; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StandYaw; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DelayedStart; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DelayedStop; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _DontStop; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 _ForceStop : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeingSteeringData _Data; // 0x00D0(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - class ACharacter* _Character; // 0x0150(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* _SteeringCapsule; // 0x0158(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _DetectStart; // 0x0160(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _DetectStop; // 0x0164(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _CurrentSpeed; // 0x0168(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _ForcedSpeed; // 0x016C(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _ForcedSpeedDeceleration; // 0x0170(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _InstantMove; // 0x0174(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _ForceDirection; // 0x0175(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_176[0x2]; // 0x0176(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _ForcedYaw; // 0x0178(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _ForcedYawTolerance; // 0x017C(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _CheckMoveVelocity; // 0x0180(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _MoveVelocity; // 0x0188(0x0018)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ClearFlag_DontStop(uint8 Priority); - void ClearForcedVelocity(bool Speed, bool Yaw); - void ForceSpeed(float Speed, float Deceleration, bool instantMove); - void ForceYaw(float Yaw, float Tolerance); - void SetFlag_DontStop(bool Flag, uint8 Priority); - void SetFlag_ForceStop(bool Flag); - void UpdateSteering(float DeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingSteering") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingSteering") - } - static class UBeingSteering* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingSteering; - -// Class Being.BeingVisibilityLevelStat -// 0x0018 (0x00F8 - 0x00E0) -class UBeingVisibilityLevelStat final : public UBeingStat -{ -public: - float _VisibilityLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _VisibleParts; // 0x00E8(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - void SetVisibilityLevel(float Value); - - float GetVisibilityLevel() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVisibilityLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVisibilityLevelStat") - } - static class UBeingVisibilityLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVisibilityLevelStat; - -// Class Being.BeingVisionLevelStat -// 0x0008 (0x00E8 - 0x00E0) -class UBeingVisionLevelStat : public UBeingStat -{ -public: - float _VisionLevel; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetVisionLevel(float Value); - - float GetLevelOfVisionTheActor(class AActor* Actor) const; - float GetVisionLevel() const; - float GetVisionLevelTheActor(class AActor* Actor) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVisionLevelStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVisionLevelStat") - } - static class UBeingVisionLevelStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVisionLevelStat; - -// Class Being.BeingVisionModStat -// 0x0018 (0x0100 - 0x00E8) -class UBeingVisionModStat final : public UBeingVisionLevelStat -{ -public: - int32 _ModLevel; // 0x00E8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Modifiers; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void SetModLevel(int32 Level); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingVisionModStat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingVisionModStat") - } - static class UBeingVisionModStat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingVisionModStat; - -// Class Being.BeingStance -// 0x0000 (0x0028 - 0x0028) -class UBeingStance : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BeingStance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BeingStance") - } - static class UBeingStance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBeingStance; - -// Class Being.WalkingStance -// 0x0000 (0x0028 - 0x0028) -class UWalkingStance : public UBeingStance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WalkingStance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WalkingStance") - } - static class UWalkingStance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWalkingStance; - -// Class Being.Crouch -// 0x0000 (0x0028 - 0x0028) -class UCrouch final : public UWalkingStance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Crouch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Crouch") - } - static class UCrouch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCrouch; - -// Class Being.InPlace -// 0x0000 (0x0028 - 0x0028) -class UInPlace final : public UWalkingStance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InPlace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InPlace") - } - static class UInPlace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInPlace; - -// Class Being.Run -// 0x0000 (0x0028 - 0x0028) -class URun final : public UWalkingStance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Run") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Run") - } - static class URun* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URun; - -// Class Being.Walk -// 0x0000 (0x0028 - 0x0028) -class UWalk final : public UWalkingStance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Walk") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Walk") - } - static class UWalk* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWalk; - -} - diff --git a/Cronos The New Dawn/SDK/Being_structs.hpp b/Cronos The New Dawn/SDK/Being_structs.hpp deleted file mode 100644 index fb25c35..0000000 --- a/Cronos The New Dawn/SDK/Being_structs.hpp +++ /dev/null @@ -1,464 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Being - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Enum Being.EBeingActionEventType -// NumValues: 0x0008 -enum class EBeingActionEventType : uint8 -{ - Unknown = 0, - FailedToStart = 1, - Started = 2, - Abort = 3, - Finished = 4, - Push = 5, - Pop = 6, - EBeingActionEventType_MAX = 7, -}; - -// Enum Being.EFoot -// NumValues: 0x0007 -enum class EFoot : uint8 -{ - LEFT = 0, - RIGHT = 1, - LEFT_BACK = 2, - RIGHT_BACK = 3, - ANY = 4, - COUNT = 5, - EFoot_MAX = 6, -}; - -// Enum Being.EStateStatus -// NumValues: 0x0006 -enum class EStateStatus : uint8 -{ - NotStarted = 0, - InProgress = 1, - Success = 2, - Failed = 3, - Aborted = 4, - EStateStatus_MAX = 5, -}; - -// Enum Being.EBeingAttackStage -// NumValues: 0x0006 -enum class EBeingAttackStage : uint8 -{ - UNKNOWN_STAGE = 0, - PREPARATION_STAGE = 1, - HIT_STAGE = 2, - RECOVERY_STAGE = 3, - COUNT = 4, - EBeingAttackStage_MAX = 5, -}; - -// Enum Being.EFootMask -// NumValues: 0x0005 -enum class EFootMask : uint8 -{ - LEFT = 0, - RIGHT = 1, - LEFT_BACK = 2, - RIGHT_BACK = 3, - EFootMask_MAX = 4, -}; - -// Enum Being.ESoundMovement -// NumValues: 0x0007 -enum class ESoundMovement : uint8 -{ - SNEAK = 0, - WALK = 1, - RUN = 2, - FALL = 3, - IN_PLACE = 4, - COUNT = 5, - ESoundMovement_MAX = 6, -}; - -// Enum Being.EVerticalStance -// NumValues: 0x0004 -enum class EVerticalStance : uint8 -{ - ON_GROUND = 0, - ON_STAIRS = 1, - ON_LADDER = 2, - ON_MAX = 3, -}; - -// Enum Being.EMoveDirection -// NumValues: 0x0004 -enum class EMoveDirection : uint8 -{ - ANY = 0, - ONLY_FORWARD = 1, - ONLY_BACKWARD = 2, - EMoveDirection_MAX = 3, -}; - -// Enum Being.EVPDataEvaluatorType -// NumValues: 0x0004 -enum class EVPDataEvaluatorType : uint8 -{ - TwoChannels = 0, - ThreeChannels = 1, - FourChannels = 2, - EVPDataEvaluatorType_MAX = 3, -}; - -// Enum Being.EVPDataSourceChannel -// NumValues: 0x0005 -enum class EVPDataSourceChannel : uint8 -{ - Red = 0, - Green = 1, - Blue = 2, - Alpha = 3, - EVPDataSourceChannel_MAX = 4, -}; - -// Enum Being.EBeingTribool -// NumValues: 0x0004 -enum class EBeingTribool : uint8 -{ - Unkonown = 0, - Set = 1, - Unset = 2, - EBeingTribool_MAX = 3, -}; - -// Enum Being.EBeingWalkType -// NumValues: 0x0005 -enum class EBeingWalkType : uint8 -{ - WALK = 0, - RUN = 1, - CROUCH = 2, - NONE = 3, - EBeingWalkType_MAX = 4, -}; - -// Enum Being.EBeingWalkingStance -// NumValues: 0x0022 -enum class EBeingWalkingStance : uint8 -{ - UNDEFINED = 0, - STANCE_1 = 1, - STANCE_2 = 2, - STANCE_3 = 3, - STANCE_4 = 4, - STANCE_5 = 5, - STANCE_6 = 6, - STANCE_7 = 7, - STANCE_8 = 8, - STANCE_9 = 9, - STANCE_10 = 10, - STANCE_11 = 11, - STANCE_12 = 12, - STANCE_13 = 13, - STANCE_14 = 14, - STANCE_15 = 15, - STANCE_16 = 16, - STANCE_17 = 17, - STANCE_18 = 18, - STANCE_19 = 19, - STANCE_20 = 20, - STANCE_21 = 21, - STANCE_22 = 22, - STANCE_23 = 23, - STANCE_24 = 24, - STANCE_25 = 25, - STANCE_26 = 26, - STANCE_27 = 27, - STANCE_28 = 28, - STANCE_29 = 29, - STANCE_30 = 30, - STANCE_31 = 31, - UNKNOWN = 255, - EBeingWalkingStance_MAX = 256, -}; - -// ScriptStruct Being.BeingActions -// 0x0010 (0x0010 - 0x0000) -struct FBeingActions final -{ -public: - TArray _List; // 0x0000(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBeingActions; - -// ScriptStruct Being.FootSocketData -// 0x0200 (0x0200 - 0x0000) -struct FFootSocketData final -{ -public: - struct FHitResult _FootHit; // 0x0000(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitResult _DropHit; // 0x0100(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootSocketData; - -// ScriptStruct Being.FootData -// 0x0480 (0x0480 - 0x0000) -struct FFootData final -{ -public: - struct FVector _Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Offset; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _Rotation; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FFootSocketData _FootData; // 0x0048(0x0200)(NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFootSocketData _FingersData; // 0x0248(0x0200)(NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float _Step; // 0x0448(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FootOnGround; // 0x044C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44D[0x3]; // 0x044D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Local; // 0x0450(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _World; // 0x0468(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootData; - -// ScriptStruct Being.FootstepEffect -// 0x0048 (0x0048 - 0x0000) -struct FFootstepEffect final -{ -public: - uint8 _FootMask; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMoveDirection _MoveDirection; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UFXSystemAsset* _Particle; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _VertexAnims; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class UMaterialInstance* _DecalMaterial; // 0x0020(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DecalLifeTime; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _DecalSize; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootstepEffect; - -// ScriptStruct Being.Footstep -// 0x0070 (0x0070 - 0x0000) -struct FFootstep final -{ -public: - class UObject* _Sound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* _BackSound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AINoiseModifier; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Effects; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray _LeftEffects; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _RightEffects; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _LeftBackEffects; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _RightBackEffects; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float _FoliagePlayProbability; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFootstep; - -// ScriptStruct Being.Wading -// 0x0058 (0x0058 - 0x0000) -struct FWading final -{ -public: - struct FSoftObjectPath _SoundAsset; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath _DelayTimes; // 0x0020(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinDepth; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxDepth; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFXSystemAsset* _Particle; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FireAndForgetFX; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _TranslucentSortPriority; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWading; - -// ScriptStruct Being.FootstepLoudness -// 0x0018 (0x0018 - 0x0000) -struct FFootstepLoudness final -{ -public: - float _AINoiseModifier; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* _Curve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _NormalizedCurve; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _MaxSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootstepLoudness; - -// ScriptStruct Being.FootstepTerrainTextures -// 0x0030 (0x0038 - 0x0008) -struct FFootstepTerrainTextures final : public FTableRowBase -{ -public: - TSoftObjectPtr Texture; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* Material; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootstepTerrainTextures; - -// ScriptStruct Being.TickableFloat -// 0x000C (0x000C - 0x0000) -struct FTickableFloat final -{ -public: - float _Value; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TargetValue; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Step; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTickableFloat; - -// ScriptStruct Being.AnimationBoneTransform -// 0x0130 (0x0130 - 0x0000) -struct FAnimationBoneTransform final -{ -public: - class UAnimSequence* _Anim; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform _Initial; // 0x0010(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform _Final; // 0x0070(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform _Movement; // 0x00D0(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationBoneTransform; - -// ScriptStruct Being.TaggedAnimationTransform -// 0x0040 (0x0040 - 0x0000) -struct FTaggedAnimationTransform final -{ -public: - TArray _Animations; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AnimTags; // 0x0010(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray _BoneTransforms; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTaggedAnimationTransform; - -// ScriptStruct Being.AnimationRootMotion -// 0x0048 (0x0048 - 0x0000) -struct FAnimationRootMotion final -{ -public: - float _Length; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FramesPerSecond; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PlayRate; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Offset; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Rotation; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray _Translation; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationRootMotion; - -// ScriptStruct Being.SectionRootMotion -// 0x0058 (0x0058 - 0x0000) -struct FSectionRootMotion final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StartPos; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimationRootMotion _AnimData; // 0x0010(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSectionRootMotion; - -// ScriptStruct Being.MontageRootMotion -// 0x0010 (0x0010 - 0x0000) -struct FMontageRootMotion final -{ -public: - TArray _Sections; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMontageRootMotion; - -// ScriptStruct Being.AnimationOrRootMotion -// 0x0058 (0x0058 - 0x0000) -struct FAnimationOrRootMotion final -{ -public: - bool _HasData; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationAsset* _Anim; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationRootMotion _RootMotion; // 0x0010(0x0048)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationOrRootMotion; - -// ScriptStruct Being.BlendSpaceRootMotion -// 0x0050 (0x0050 - 0x0000) -struct FBlendSpaceRootMotion final -{ -public: - TMap _RootMotion; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendSpaceRootMotion; - -// ScriptStruct Being.StampPath -// 0x0050 (0x0050 - 0x0000) -struct FStampPath final -{ -public: - struct FColor _Color; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimationRootMotion _RootMotion; // 0x0008(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStampPath; - -// ScriptStruct Being.Stamp -// 0x0028 (0x0028 - 0x0000) -struct FStamp final -{ -public: - TArray _Paths; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector _TargetLocation; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStamp; - -// ScriptStruct Being.BeingStates -// 0x0010 (0x0010 - 0x0000) -struct FBeingStates final -{ -public: - TArray _List; // 0x0000(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBeingStates; - -// ScriptStruct Being.BeingSteeringData -// 0x0080 (0x0080 - 0x0000) -struct FBeingSteeringData final -{ -public: - bool _IsCrouching; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsFollowingAPath; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsMoving; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsSliding; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _StartTurn; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _RequestedVelocity; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _DesiredVelocity; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _Rotation; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator _ControlLocalRotation; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator _LocalRotation; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBeingSteeringData; - -// ScriptStruct Being.WalkingStanceData -// 0x000C (0x000C - 0x0000) -struct FWalkingStanceData final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBeingWalkType _Type; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWalkingStanceData; - -} - diff --git a/Cronos The New Dawn/SDK/BlooberWwise_classes.hpp b/Cronos The New Dawn/SDK/BlooberWwise_classes.hpp deleted file mode 100644 index 35ee1d0..0000000 --- a/Cronos The New Dawn/SDK/BlooberWwise_classes.hpp +++ /dev/null @@ -1,477 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: BlooberWwise - -#include "Basic.hpp" - -#include "BlooberWwise_structs.hpp" -#include "Engine_classes.hpp" -#include "AkAudio_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "Niagara_classes.hpp" - - -namespace SDK -{ - -// Class BlooberWwise.AkComponentsPoolSubsystem -// 0x0038 (0x0078 - 0x0040) -class UAkComponentsPoolSubsystem final : public UTickableWorldSubsystem -{ -public: - TMulticastInlineDelegate OnTakenComponentsPoolAdded; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - int32 InitPoolSizeValue; // 0x0050(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AvailableComponentsPool; // 0x0058(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray TakenComponentsPool; // 0x0068(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static void PostPooledAkEvent(class UObject* WorldContextObject, class USceneComponent* InComp, class FName InSocket, class UAkAudioEvent* AudioEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkComponentsPoolSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkComponentsPoolSubsystem") - } - static class UAkComponentsPoolSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkComponentsPoolSubsystem; - -// Class BlooberWwise.BlooberAkComponent -// 0x0010 (0x0450 - 0x0440) -#pragma pack(push, 0x1) -class alignas(0x10) UBlooberAkComponent : public UAkComponent -{ -public: - uint8 Pad_440[0x8]; // 0x0440(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnableDynamicTick(); - int32 SimplePostAkEvent(class UAkAudioEvent* InEvent); - int32 SimplePostAssociatedAkEvent(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkComponent") - } - static class UBlooberAkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBlooberAkComponent; - -// Class BlooberWwise.AkFakeAttachmentComponent -// 0x0010 (0x0460 - 0x0450) -class UAkFakeAttachmentComponent final : public UBlooberAkComponent -{ -public: - uint8 Pad_448[0x18]; // 0x0448(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkFakeAttachmentComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkFakeAttachmentComponent") - } - static class UAkFakeAttachmentComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkFakeAttachmentComponent; - -// Class BlooberWwise.BlooberAkPortalComponent -// 0x0000 (0x0440 - 0x0440) -class UBlooberAkPortalComponent : public UAkPortalComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkPortalComponent") - } - static class UBlooberAkPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberAkPortalComponent; - -// Class BlooberWwise.BlooberAkAcousticPortal -// 0x0000 (0x0310 - 0x0310) -class ABlooberAkAcousticPortal : public AAkAcousticPortal -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkAcousticPortal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkAcousticPortal") - } - static class ABlooberAkAcousticPortal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkAcousticPortal; - -// Class BlooberWwise.BlooberAkAmbientSound -// 0x0000 (0x0308 - 0x0308) -class ABlooberAkAmbientSound : public AAkAmbientSound -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkAmbientSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkAmbientSound") - } - static class ABlooberAkAmbientSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkAmbientSound; - -// Class BlooberWwise.BlooberAkGameplayStatics -// 0x0000 (0x0028 - 0x0028) -class UBlooberAkGameplayStatics final : public UBlueprintFunctionLibrary -{ -public: - static void PostOnAkComponents(const class AActor* ActorToPostOn, class UAkAudioEvent* EventToPost, bool bOnlyOnPlayingComponents); - static int32 SeekOnEvent(class UAkAudioEvent* AkEvent, class UAkComponent* in_pComponent, float in_fPercent, bool in_bSeekToNearestMarker, int32 InPlayingID); - static bool ShouldCullSound(const class UObject* WorldContext, const struct FVector& SoundPosition, bool bCullInCinematicMode, float MaxRange); - static bool ShouldCullSoundEvent(const class UObject* WorldContext, const struct FVector& SoundPosition, class UAkAudioEvent* InEvent, bool bCullInCinematicMode); - static float SimpleGetRTPCValueGlobal(const class UAkRtpc* InRTPCValue); - static void SimpleResetState(const class UAkStateValue* InSwitchValue); - static void SimpleSetRTPCValueGlobal(const class UAkRtpc* InRTPCValue, float InValue); - static void SimpleSetState(const class UAkStateValue* InSwitchValue); - static void StopOnAkComponents(const class AActor* ActorToStopOn); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkGameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkGameplayStatics") - } - static class UBlooberAkGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberAkGameplayStatics; - -// Class BlooberWwise.BlooberAkLateReverbComponent -// 0x0000 (0x02C0 - 0x02C0) -class UBlooberAkLateReverbComponent : public UAkLateReverbComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkLateReverbComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkLateReverbComponent") - } - static class UBlooberAkLateReverbComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberAkLateReverbComponent; - -// Class BlooberWwise.BlooberAkReverbVolume -// 0x0000 (0x0338 - 0x0338) -class ABlooberAkReverbVolume : public AAkReverbVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkReverbVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkReverbVolume") - } - static class ABlooberAkReverbVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkReverbVolume; - -// Class BlooberWwise.BlooberAkRoomComponent -// 0x0000 (0x0300 - 0x0300) -class UBlooberAkRoomComponent : public UAkRoomComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkRoomComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkRoomComponent") - } - static class UBlooberAkRoomComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberAkRoomComponent; - -// Class BlooberWwise.BlooberAkSpatialAudioVolume -// 0x0000 (0x0318 - 0x0318) -class ABlooberAkSpatialAudioVolume : public AAkSpatialAudioVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkSpatialAudioVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkSpatialAudioVolume") - } - static class ABlooberAkSpatialAudioVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkSpatialAudioVolume; - -// Class BlooberWwise.BlooberAkSpotReflector -// 0x0000 (0x0300 - 0x0300) -class ABlooberAkSpotReflector : public AAkSpotReflector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkSpotReflector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkSpotReflector") - } - static class ABlooberAkSpotReflector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkSpotReflector; - -// Class BlooberWwise.BlooberAkVisualizationActor -// 0x0010 (0x02D8 - 0x02C8) -class ABlooberAkVisualizationActor final : public AActor -{ -public: - class UBlooberAkVisualizationComponent* VisComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UInstancedStaticMeshComponent* InstComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkVisualizationActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkVisualizationActor") - } - static class ABlooberAkVisualizationActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlooberAkVisualizationActor; - -// Class BlooberWwise.BlooberAkVisualizationComponent -// 0x01D0 (0x0400 - 0x0230) -class UBlooberAkVisualizationComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x1B8]; // 0x0230(0x01B8)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D DbgScreenPosition; // 0x03E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F8[0x8]; // 0x03F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberAkVisualizationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberAkVisualizationComponent") - } - static class UBlooberAkVisualizationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberAkVisualizationComponent; - -// Class BlooberWwise.DynamicAkComponentInterface -// 0x0000 (0x0000 - 0x0000) -class IDynamicAkComponentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicAkComponentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicAkComponentInterface") - } - static class IDynamicAkComponentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDynamicAkComponentInterface; - -// Class BlooberWwise.ImpacterSettings -// 0x0110 (0x0148 - 0x0038) -class UImpacterSettings final : public UDeveloperSettings -{ -public: - struct FImpacterSoundConfig DefaultSoundConfig; // 0x0038(0x0070)(Edit, Config, NativeAccessSpecifierPublic) - TMap, struct FImpacterSoundConfig> PhysicalMaterialMapping; // 0x00A8(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - TSoftObjectPtr MassRtpcValue; // 0x00F8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr VelocityRtpcValue; // 0x0120(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImpacterSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImpacterSettings") - } - static class UImpacterSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImpacterSettings; - -// Class BlooberWwise.ImpacterSubsystem -// 0x0188 (0x01C8 - 0x0040) -class UImpacterSubsystem final : public UTickableWorldSubsystem -{ -public: - TMap GeometryCollectionImpacterMap; // 0x0040(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap PrimitiveImpacterMap; // 0x0090(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap RagdollImpacterMap; // 0x00E0(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UAkRtpc* MassRtpcValue; // 0x0130(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAkRtpc* VelocityRtpcValue; // 0x0138(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_140[0x88]; // 0x0140(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnChaosCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo); - void OnPrimitiveImpact(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void OnRagdollImpact(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void RegisterGeometryCollectionImpacts(class UGeometryCollectionComponent* GeometryCollection); - void RegisterGeometryCollectionImpactsWithConfig(class UGeometryCollectionComponent* GeometryCollection, const struct FImpacterSoundConfig& SoundConfig); - void RegisterPrimitiveImpacts(class UPrimitiveComponent* PrimitiveComponent); - void RegisterPrimitiveImpactsWithConfig(class UPrimitiveComponent* PrimitiveComponent, const struct FImpacterSoundConfig& SoundConfig); - void RegisterRagdollImpactsWithConfig(class USkeletalMeshComponent* PrimitiveComponent, const struct FImpacterSoundConfig& SoundConfig); - void UnregisterGeometryCollectionImpacts(class UGeometryCollectionComponent* GeometryCollection); - void UnregisterPrimitiveImpacts(class UPrimitiveComponent* PrimitiveComponent); - void UnregisterRagdollImpacts(class USkeletalMeshComponent* SkeletalMeshComponent); - - const struct FImpacterSoundConfig GetDefaultSoundConfig() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImpacterSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImpacterSubsystem") - } - static class UImpacterSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImpacterSubsystem; - -// Class BlooberWwise.BlooberNiagaraAkAudioPlayer -// 0x0028 (0x0060 - 0x0038) -class UBlooberNiagaraAkAudioPlayer final : public UNiagaraDataInterface -{ -public: - class UAkAudioEvent* SoundToPlay; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StrParameterNames; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bLimitPlaysPerTick; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxPlaysPerTick; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenComponentIsDestroyed; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowLoopingOneShotSounds; // 0x0059(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlooberNiagaraAkAudioPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlooberNiagaraAkAudioPlayer") - } - static class UBlooberNiagaraAkAudioPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlooberNiagaraAkAudioPlayer; - -} - diff --git a/Cronos The New Dawn/SDK/BlooberWwise_structs.hpp b/Cronos The New Dawn/SDK/BlooberWwise_structs.hpp deleted file mode 100644 index 1e788c5..0000000 --- a/Cronos The New Dawn/SDK/BlooberWwise_structs.hpp +++ /dev/null @@ -1,81 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: BlooberWwise - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct BlooberWwise.ImpacterSoundConfig -// 0x0070 (0x0070 - 0x0000) -struct FImpacterSoundConfig final -{ -public: - TSoftObjectPtr AudioEvent; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioSwitch; // 0x0028(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProximityThreshold; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double Cooldown; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InitialDelay; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVelocityMagnitude; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMassThreshold; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FImpacterSoundConfig; - -// ScriptStruct BlooberWwise.ImpacterSoundData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FImpacterSoundData final -{ -public: - TWeakObjectPtr Emitter; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FImpacterSoundData; - -// ScriptStruct BlooberWwise.ImpacterSoundArray -// 0x0010 (0x0010 - 0x0000) -struct FImpacterSoundArray final -{ -public: - TArray Emitters; // 0x0000(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FImpacterSoundArray; - -// ScriptStruct BlooberWwise.PrimitiveImpacterData -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x08) FPrimitiveImpacterData final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimitiveImpacterData; - -// ScriptStruct BlooberWwise.RagdollImpacterData -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x08) FRagdollImpacterData final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRagdollImpacterData; - -// ScriptStruct BlooberWwise.GeometryCollectionImpacterData -// 0x00D8 (0x00D8 - 0x0000) -struct FGeometryCollectionImpacterData final -{ -public: - TMap MassToAkComponent; // 0x0000(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_50[0x88]; // 0x0050(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionImpacterData; - -} - diff --git a/Cronos The New Dawn/SDK/ChaosSolverEngine_classes.hpp b/Cronos The New Dawn/SDK/ChaosSolverEngine_classes.hpp deleted file mode 100644 index c0de800..0000000 --- a/Cronos The New Dawn/SDK/ChaosSolverEngine_classes.hpp +++ /dev/null @@ -1,270 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: ChaosSolverEngine - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "ChaosSolverEngine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "Chaos_structs.hpp" -#include "DataflowSimulation_structs.hpp" - - -namespace SDK -{ - -// Class ChaosSolverEngine.ChaosDebugDrawSubsystem -// 0x0000 (0x0030 - 0x0030) -class UChaosDebugDrawSubsystem final : public UWorldSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosDebugDrawSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosDebugDrawSubsystem") - } - static class UChaosDebugDrawSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosDebugDrawSubsystem; - -// Class ChaosSolverEngine.ChaosDebugDrawComponent -// 0x0008 (0x00A8 - 0x00A0) -class UChaosDebugDrawComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosDebugDrawComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosDebugDrawComponent") - } - static class UChaosDebugDrawComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosDebugDrawComponent; - -// Class ChaosSolverEngine.ChaosEventListenerComponent -// 0x0008 (0x00A8 - 0x00A0) -class UChaosEventListenerComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosEventListenerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosEventListenerComponent") - } - static class UChaosEventListenerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosEventListenerComponent; - -// Class ChaosSolverEngine.ChaosGameplayEventDispatcher -// 0x0210 (0x02B8 - 0x00A8) -class UChaosGameplayEventDispatcher final : public UChaosEventListenerComponent -{ -public: - uint8 Pad_A8[0xC0]; // 0x00A8(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CollisionEventRegistrations; // 0x0168(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap BreakEventRegistrations; // 0x01B8(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap RemovalEventRegistrations; // 0x0208(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap CrumblingEventRegistrations; // 0x0258(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_2A8[0x10]; // 0x02A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosGameplayEventDispatcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosGameplayEventDispatcher") - } - static class UChaosGameplayEventDispatcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosGameplayEventDispatcher; - -// Class ChaosSolverEngine.ChaosNotifyHandlerInterface -// 0x0000 (0x0000 - 0x0000) -class IChaosNotifyHandlerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosNotifyHandlerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosNotifyHandlerInterface") - } - static class IChaosNotifyHandlerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IChaosNotifyHandlerInterface; - -// Class ChaosSolverEngine.ChaosSolverEngineBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UChaosSolverEngineBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FHitResult ConvertPhysicsCollisionToHitResult(const struct FChaosPhysicsCollisionInfo& PhysicsCollision); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosSolverEngineBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosSolverEngineBlueprintLibrary") - } - static class UChaosSolverEngineBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosSolverEngineBlueprintLibrary; - -// Class ChaosSolverEngine.ChaosSolver -// 0x0000 (0x0028 - 0x0028) -class UChaosSolver final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosSolver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosSolver") - } - static class UChaosSolver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosSolver; - -// Class ChaosSolverEngine.ChaosSolverActor -// 0x01E8 (0x04B0 - 0x02C8) -class AChaosSolverActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FChaosSolverConfiguration Properties; // 0x02D0(0x006C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float TimeStepMultiplier; // 0x033C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionIterations; // 0x0340(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PushOutIterations; // 0x0344(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PushOutPairIterations; // 0x0348(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClusterConnectionFactor; // 0x034C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClusterConnectionTypeEnum ClusterUnionConnectionType; // 0x0350(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoGenerateCollisionData; // 0x0351(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_352[0x2]; // 0x0352(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverCollisionFilterSettings CollisionFilterSettings; // 0x0354(0x0010)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - bool DoGenerateBreakingData; // 0x0364(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_365[0x3]; // 0x0365(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverBreakingFilterSettings BreakingFilterSettings; // 0x0368(0x0010)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - bool DoGenerateTrailingData; // 0x0378(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_379[0x3]; // 0x0379(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverTrailingFilterSettings TrailingFilterSettings; // 0x037C(0x0010)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - float MassScale; // 0x038C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasFloor; // 0x0390(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_391[0x3]; // 0x0391(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FloorHeight; // 0x0394(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FChaosDebugSubstepControl ChaosDebugSubstepControl; // 0x0398(0x0003)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_39B[0x5]; // 0x039B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UBillboardComponent* SpriteComponent; // 0x03A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataflowSimulationAsset SimulationAsset; // 0x03A8(0x0058)(Edit, AdvancedDisplay, NativeAccessSpecifierPrivate) - uint8 Pad_400[0xA0]; // 0x0400(0x00A0)(Fixing Size After Last Property [ Dumper-7 ]) - class UChaosGameplayEventDispatcher* GameplayEventDispatcherComponent; // 0x04A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4A8[0x8]; // 0x04A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAsCurrentWorldSolver(); - void SetSolverActive(bool bActive); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosSolverActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosSolverActor") - } - static class AChaosSolverActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AChaosSolverActor; - -// Class ChaosSolverEngine.ChaosSolverSettings -// 0x0028 (0x0060 - 0x0038) -class UChaosSolverSettings final : public UDeveloperSettings -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath DefaultChaosSolverActorClass; // 0x0040(0x0020)(Edit, ZeroConstructor, Config, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosSolverSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosSolverSettings") - } - static class UChaosSolverSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosSolverSettings; - -} - diff --git a/Cronos The New Dawn/SDK/ChaosSolverEngine_structs.hpp b/Cronos The New Dawn/SDK/ChaosSolverEngine_structs.hpp deleted file mode 100644 index 3b423dd..0000000 --- a/Cronos The New Dawn/SDK/ChaosSolverEngine_structs.hpp +++ /dev/null @@ -1,111 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: ChaosSolverEngine - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "DataflowSimulation_structs.hpp" - - -namespace SDK -{ - -// Enum ChaosSolverEngine.EClusterConnectionTypeEnum -// NumValues: 0x0008 -enum class EClusterConnectionTypeEnum : uint8 -{ - Chaos_PointImplicit = 0, - Chaos_DelaunayTriangulation = 1, - Chaos_MinimalSpanningSubsetDelaunayTriangulation = 2, - Chaos_PointImplicitAugmentedWithMinimalDelaunay = 3, - Chaos_BoundsOverlapFilteredDelaunayTriangulation = 4, - Chaos_None = 5, - Chaos_EClsuterCreationParameters_Max = 6, - Chaos_MAX = 7, -}; - -// ScriptStruct ChaosSolverEngine.ChaosDebugSubstepControl -// 0x0003 (0x0003 - 0x0000) -struct FChaosDebugSubstepControl final -{ -public: - bool bPause; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubstep; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStep; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosDebugSubstepControl; - -// ScriptStruct ChaosSolverEngine.ChaosPhysicsCollisionInfo -// 0x00C0 (0x00C0 - 0x0000) -struct FChaosPhysicsCollisionInfo final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedImpulse; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OtherVelocity; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OtherAngularVelocity; // 0x00A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OtherMass; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosPhysicsCollisionInfo; - -// ScriptStruct ChaosSolverEngine.BreakEventCallbackWrapper -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x10) FBreakEventCallbackWrapper final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBreakEventCallbackWrapper; - -// ScriptStruct ChaosSolverEngine.RemovalEventCallbackWrapper -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x10) FRemovalEventCallbackWrapper final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRemovalEventCallbackWrapper; - -// ScriptStruct ChaosSolverEngine.CrumblingEventCallbackWrapper -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x10) FCrumblingEventCallbackWrapper final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCrumblingEventCallbackWrapper; - -// ScriptStruct ChaosSolverEngine.ChaosHandlerSet -// 0x0058 (0x0058 - 0x0000) -struct FChaosHandlerSet final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ChaosHandlers; // 0x0008(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosHandlerSet; - -// ScriptStruct ChaosSolverEngine.DataflowRigidSolverProxy -// 0x0018 (0x0090 - 0x0078) -struct FDataflowRigidSolverProxy final : public FDataflowPhysicsSolverProxy -{ -public: - uint8 Pad_78[0x18]; // 0x0078(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowRigidSolverProxy; - -} - diff --git a/Cronos The New Dawn/SDK/Chaos_structs.hpp b/Cronos The New Dawn/SDK/Chaos_structs.hpp deleted file mode 100644 index 165ff6c..0000000 --- a/Cronos The New Dawn/SDK/Chaos_structs.hpp +++ /dev/null @@ -1,614 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Chaos - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Chaos.ChaosDeformableSimSpace -// NumValues: 0x0004 -enum class EChaosDeformableSimSpace : uint8 -{ - World = 0, - ComponentXf = 1, - bone = 2, - ChaosDeformableSimSpace_MAX = 3, -}; - -// Enum Chaos.ESetMaskConditionType -// NumValues: 0x0005 -enum class ESetMaskConditionType : uint8 -{ - Field_Set_Always = 0, - Field_Set_IFF_NOT_Interior = 1, - Field_Set_IFF_NOT_Exterior = 2, - Field_MaskCondition_Max = 3, - Field_MAX = 4, -}; - -// Enum Chaos.EWaveFunctionType -// NumValues: 0x0005 -enum class EWaveFunctionType : uint8 -{ - Field_Wave_Cosine = 0, - Field_Wave_Gaussian = 1, - Field_Wave_Falloff = 2, - Field_Wave_Decay = 3, - Field_Wave_Max = 4, -}; - -// Enum Chaos.EFieldOperationType -// NumValues: 0x0005 -enum class EFieldOperationType : uint8 -{ - Field_Multiply = 0, - Field_Divide = 1, - Field_Add = 2, - Field_Substract = 3, - Field_Operation_Max = 4, -}; - -// Enum Chaos.EFieldCullingOperationType -// NumValues: 0x0004 -enum class EFieldCullingOperationType : uint8 -{ - Field_Culling_Inside = 0, - Field_Culling_Outside = 1, - Field_Culling_Operation_Max = 2, - Field_Culling_MAX = 3, -}; - -// Enum Chaos.EFieldResolutionType -// NumValues: 0x0004 -enum class EFieldResolutionType : uint8 -{ - Field_Resolution_Minimal = 0, - Field_Resolution_DisabledParents = 1, - Field_Resolution_Maximum = 2, - Field_Resolution_Max = 3, -}; - -// Enum Chaos.EFieldFilterType -// NumValues: 0x0007 -enum class EFieldFilterType : uint8 -{ - Field_Filter_Dynamic = 0, - Field_Filter_Kinematic = 1, - Field_Filter_Static = 2, - Field_Filter_All = 3, - Field_Filter_Sleeping = 4, - Field_Filter_Disabled = 5, - Field_Filter_Max = 6, -}; - -// Enum Chaos.EFieldObjectType -// NumValues: 0x0006 -enum class EFieldObjectType : uint8 -{ - Field_Object_Rigid = 0, - Field_Object_Cloth = 1, - Field_Object_Destruction = 2, - Field_Object_Character = 3, - Field_Object_All = 4, - Field_Object_Max = 5, -}; - -// Enum Chaos.EFieldPositionType -// NumValues: 0x0003 -enum class EFieldPositionType : uint8 -{ - Field_Position_CenterOfMass = 0, - Field_Position_PivotPoint = 1, - Field_Position_Max = 2, -}; - -// Enum Chaos.EFieldFalloffType -// NumValues: 0x0007 -enum class EFieldFalloffType : uint8 -{ - Field_FallOff_None = 0, - Field_Falloff_Linear = 1, - Field_Falloff_Inverse = 2, - Field_Falloff_Squared = 3, - Field_Falloff_Logarithmic = 4, - Field_Falloff_Exponential = 5, - Field_Falloff_Max = 6, -}; - -// Enum Chaos.EFieldPhysicsType -// NumValues: 0x0015 -enum class EFieldPhysicsType : uint8 -{ - Field_None = 0, - Field_DynamicState = 1, - Field_LinearForce = 2, - Field_ExternalClusterStrain = 3, - Field_Kill = 4, - Field_LinearVelocity = 5, - Field_AngularVelociy = 6, - Field_AngularTorque = 7, - Field_InternalClusterStrain = 8, - Field_DisableThreshold = 9, - Field_SleepingThreshold = 10, - Field_PositionStatic = 11, - Field_PositionAnimated = 12, - Field_PositionTarget = 13, - Field_DynamicConstraint = 14, - Field_CollisionGroup = 15, - Field_ActivateDisabled = 16, - Field_InitialLinearVelocity = 17, - Field_InitialAngularVelocity = 18, - Field_LinearImpulse = 19, - Field_PhysicsType_Max = 20, -}; - -// Enum Chaos.EFieldVectorType -// NumValues: 0x000A -enum class EFieldVectorType : uint8 -{ - Vector_LinearForce = 0, - Vector_LinearVelocity = 1, - Vector_AngularVelocity = 2, - Vector_AngularTorque = 3, - Vector_PositionTarget = 4, - Vector_InitialLinearVelocity = 5, - Vector_InitialAngularVelocity = 6, - Vector_LinearImpulse = 7, - Vector_TargetMax = 8, - Vector_MAX = 9, -}; - -// Enum Chaos.EFieldScalarType -// NumValues: 0x0008 -enum class EFieldScalarType : uint8 -{ - Scalar_ExternalClusterStrain = 0, - Scalar_Kill = 1, - Scalar_DisableThreshold = 2, - Scalar_SleepingThreshold = 3, - Scalar_InternalClusterStrain = 4, - Scalar_DynamicConstraint = 5, - Scalar_TargetMax = 6, - Scalar_MAX = 7, -}; - -// Enum Chaos.EFieldIntegerType -// NumValues: 0x0007 -enum class EFieldIntegerType : uint8 -{ - Integer_DynamicState = 0, - Integer_ActivateDisabled = 1, - Integer_CollisionGroup = 2, - Integer_PositionAnimated = 3, - Integer_PositionStatic = 4, - Integer_TargetMax = 5, - Integer_MAX = 6, -}; - -// Enum Chaos.EFieldOutputType -// NumValues: 0x0004 -enum class EFieldOutputType : uint8 -{ - Field_Output_Vector = 0, - Field_Output_Scalar = 1, - Field_Output_Integer = 2, - Field_Output_Max = 3, -}; - -// Enum Chaos.EFieldPhysicsDefaultFields -// NumValues: 0x0006 -enum class EFieldPhysicsDefaultFields : uint8 -{ - Field_RadialIntMask = 0, - Field_RadialFalloff = 1, - Field_UniformVector = 2, - Field_RadialVector = 3, - Field_RadialVectorFalloff = 4, - Field_EFieldPhysicsDefaultFields_Max = 5, -}; - -// Enum Chaos.EConvexOverlapRemoval -// NumValues: 0x0005 -enum class EConvexOverlapRemoval : uint8 -{ - None = 0, - All = 1, - OnlyClusters = 2, - OnlyClustersVsClusters = 3, - EConvexOverlapRemoval_MAX = 4, -}; - -// Enum Chaos.EGenerateConvexMethod -// NumValues: 0x0004 -enum class EGenerateConvexMethod : uint8 -{ - ExternalCollision = 0, - ComputedFromGeometry = 1, - IntersectExternalWithComputed = 2, - EGenerateConvexMethod_MAX = 3, -}; - -// Enum Chaos.EAllowConvexMergeMethod -// NumValues: 0x0003 -enum class EAllowConvexMergeMethod : uint8 -{ - ByProximity = 0, - Any = 1, - EAllowConvexMergeMethod_MAX = 2, -}; - -// Enum Chaos.EProximityMethod -// NumValues: 0x0003 -enum class EProximityMethod : uint8 -{ - Precise = 0, - ConvexHull = 1, - EProximityMethod_MAX = 2, -}; - -// Enum Chaos.EProximityContactMethod -// NumValues: 0x0004 -enum class EProximityContactMethod : uint8 -{ - MinOverlapInProjectionToMajorAxes = 0, - ConvexHullSharpContact = 1, - ConvexHullAreaContact = 2, - EProximityContactMethod_MAX = 3, -}; - -// Enum Chaos.EConnectionContactMethod -// NumValues: 0x0003 -enum class EConnectionContactMethod : uint8 -{ - None = 0, - ConvexHullContactArea = 1, - EConnectionContactMethod_MAX = 2, -}; - -// Enum Chaos.ECollisionTypeEnum -// NumValues: 0x0003 -enum class ECollisionTypeEnum : uint8 -{ - Chaos_Volumetric = 0, - Chaos_Surface_Volumetric = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EImplicitTypeEnum -// NumValues: 0x0007 -enum class EImplicitTypeEnum : uint8 -{ - Chaos_Implicit_Box = 0, - Chaos_Implicit_Sphere = 1, - Chaos_Implicit_Capsule = 2, - Chaos_Implicit_LevelSet = 3, - Chaos_Implicit_None = 4, - Chaos_Implicit_Convex = 5, - Chaos_Max = 6, -}; - -// Enum Chaos.EObjectStateTypeEnum -// NumValues: 0x0007 -enum class EObjectStateTypeEnum : uint8 -{ - Chaos_NONE = 0, - Chaos_Object_Sleeping = 1, - Chaos_Object_Kinematic = 2, - Chaos_Object_Static = 3, - Chaos_Object_Dynamic = 4, - Chaos_Object_UserDefined = 100, - Chaos_Max = 101, -}; - -// Enum Chaos.EGeometryCollectionPhysicsTypeEnum -// NumValues: 0x000E -enum class EGeometryCollectionPhysicsTypeEnum : uint8 -{ - Chaos_AngularVelocity = 0, - Chaos_DynamicState = 1, - Chaos_LinearVelocity = 2, - Chaos_InitialAngularVelocity = 3, - Chaos_InitialLinearVelocity = 4, - Chaos_CollisionGroup = 5, - Chaos_LinearForce = 6, - Chaos_AngularTorque = 7, - Chaos_DisableThreshold = 8, - Chaos_SleepingThreshold = 9, - Chaos_ExternalClusterStrain = 10, - Chaos_InternalClusterStrain = 11, - Chaos_LinearImpulse = 12, - Chaos_Max = 13, -}; - -// Enum Chaos.EInitialVelocityTypeEnum -// NumValues: 0x0003 -enum class EInitialVelocityTypeEnum : uint8 -{ - Chaos_Initial_Velocity_User_Defined = 0, - Chaos_Initial_Velocity_None = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EEmissionPatternTypeEnum -// NumValues: 0x0003 -enum class EEmissionPatternTypeEnum : uint8 -{ - Chaos_Emission_Pattern_First_Frame = 0, - Chaos_Emission_Pattern_On_Demand = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EDamageModelTypeEnum -// NumValues: 0x0003 -enum class EDamageModelTypeEnum : uint8 -{ - Chaos_Damage_Model_UserDefined_Damage_Threshold = 0, - Chaos_Damage_Model_Material_Strength_And_Connectivity_DamageThreshold = 1, - Chaos_Max = 2, -}; - -// Enum Chaos.EChaosSolverTickMode -// NumValues: 0x0005 -enum class EChaosSolverTickMode : uint8 -{ - Fixed = 0, - Variable = 1, - VariableCapped = 2, - VariableCappedWithTarget = 3, - EChaosSolverTickMode_MAX = 4, -}; - -// Enum Chaos.EChaosThreadingMode -// NumValues: 0x0006 -enum class EChaosThreadingMode : uint8 -{ - DedicatedThread = 0, - TaskGraph = 1, - SingleThread = 2, - Num = 3, - Invalid = 4, - EChaosThreadingMode_MAX = 5, -}; - -// Enum Chaos.EChaosBufferMode -// NumValues: 0x0005 -enum class EChaosBufferMode : uint8 -{ - Double = 0, - Triple = 1, - Num = 2, - Invalid = 3, - EChaosBufferMode_MAX = 4, -}; - -// Enum Chaos.EChaosSoftsSimulationSpace -// NumValues: 0x0004 -enum class EChaosSoftsSimulationSpace : uint8 -{ - WorldSpace = 0, - ComponentSpace = 1, - ReferenceBoneSpace = 2, - EChaosSoftsSimulationSpace_MAX = 3, -}; - -// Enum Chaos.EClusterUnionMethod -// NumValues: 0x0007 -enum class EClusterUnionMethod : uint8 -{ - PointImplicit = 0, - DelaunayTriangulation = 1, - MinimalSpanningSubsetDelaunayTriangulation = 2, - PointImplicitAugmentedWithMinimalDelaunay = 3, - BoundsOverlapFilteredDelaunayTriangulation = 4, - None = 5, - EClusterUnionMethod_MAX = 6, -}; - -// Enum Chaos.EGeometryCollectionCacheType -// NumValues: 0x0005 -enum class EGeometryCollectionCacheType : uint8 -{ - None = 0, - Record = 1, - Play = 2, - RecordAndPlay = 3, - EGeometryCollectionCacheType_MAX = 4, -}; - -// ScriptStruct Chaos.ManagedArrayCollection -// 0x00B0 (0x00B0 - 0x0000) -struct alignas(0x08) FManagedArrayCollection -{ -public: - uint8 Pad_0[0xB0]; // 0x0000(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FManagedArrayCollection; - -// ScriptStruct Chaos.FieldCollection -// 0x0000 (0x00B0 - 0x00B0) -struct FFieldCollection final : public FManagedArrayCollection -{ -}; -DUMPER7_ASSERTS_FFieldCollection; - -// ScriptStruct Chaos.ClosestPhysicsObjectResult -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FClosestPhysicsObjectResult final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClosestPhysicsObjectResult; - -// ScriptStruct Chaos.SolverCollisionFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverCollisionFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinImpulse; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverCollisionFilterSettings; - -// ScriptStruct Chaos.SolverBreakingFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverBreakingFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverBreakingFilterSettings; - -// ScriptStruct Chaos.SolverTrailingFilterSettings -// 0x0010 (0x0010 - 0x0000) -struct FSolverTrailingFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverTrailingFilterSettings; - -// ScriptStruct Chaos.ChaosSolverConfiguration -// 0x006C (0x006C - 0x0000) -struct FChaosSolverConfiguration final -{ -public: - int32 PositionIterations; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VelocityIterations; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ProjectionIterations; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMarginFraction; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMarginMax; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionCullDistance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMaxPushOutVelocity; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionInitialOverlapDepenetrationVelocity; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClusterConnectionFactor; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClusterUnionMethod ClusterUnionConnectionType; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateCollisionData; // 0x0025(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverCollisionFilterSettings CollisionFilterSettings; // 0x0028(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bGenerateBreakData; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverBreakingFilterSettings BreakingFilterSettings; // 0x003C(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bGenerateTrailingData; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSolverTrailingFilterSettings TrailingFilterSettings; // 0x0050(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 Iterations; // 0x0060(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 PushOutIterations; // 0x0064(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bGenerateContactGraph; // 0x0068(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosSolverConfiguration; - -// ScriptStruct Chaos.SolverCollisionData -// 0x00C0 (0x00C0 - 0x0000) -struct FSolverCollisionData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedImpulse; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity1; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity2; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity1; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity2; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass1; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass2; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LevelsetIndex; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LevelsetIndexMesh; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverCollisionData; - -// ScriptStruct Chaos.SolverBreakingData -// 0x0058 (0x0058 - 0x0000) -struct FSolverBreakingData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSolverBreakingData; - -// ScriptStruct Chaos.SolverTrailingData -// 0x0058 (0x0058 - 0x0000) -struct FSolverTrailingData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndexMesh; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSolverTrailingData; - -// ScriptStruct Chaos.RecordedFrame -// 0x00B8 (0x00B8 - 0x0000) -struct FRecordedFrame final -{ -public: - TArray Transforms; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TransformIndices; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PreviousTransformIndices; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DisabledFlags; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Collisions; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Breakings; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSet Trailings; // 0x0060(0x0050)(NativeAccessSpecifierPublic) - float Timestamp; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRecordedFrame; - -// ScriptStruct Chaos.RecordedTransformTrack -// 0x0010 (0x0010 - 0x0000) -struct FRecordedTransformTrack final -{ -public: - TArray Records; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRecordedTransformTrack; - -// ScriptStruct Chaos.SolverRemovalFilterSettings -// 0x000C (0x000C - 0x0000) -struct FSolverRemovalFilterSettings final -{ -public: - bool FilterEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolume; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverRemovalFilterSettings; - -} - diff --git a/Cronos The New Dawn/SDK/CinematicCamera_classes.hpp b/Cronos The New Dawn/SDK/CinematicCamera_classes.hpp deleted file mode 100644 index b3d1e08..0000000 --- a/Cronos The New Dawn/SDK/CinematicCamera_classes.hpp +++ /dev/null @@ -1,228 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CinematicCamera - -#include "Basic.hpp" - -#include "CinematicCamera_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class CinematicCamera.CameraRig_Crane -// 0x0030 (0x02F8 - 0x02C8) -class ACameraRig_Crane final : public AActor -{ -public: - float CranePitch; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CraneYaw; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CraneArmLength; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockMountPitch; // 0x02D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockMountYaw; // 0x02D5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D6[0x2]; // 0x02D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* TransformComponent; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* CraneYawControl; // 0x02E0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* CranePitchControl; // 0x02E8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* CraneCameraMount; // 0x02F0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraRig_Crane") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraRig_Crane") - } - static class ACameraRig_Crane* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraRig_Crane; - -// Class CinematicCamera.CameraRig_Rail -// 0x0020 (0x02E8 - 0x02C8) -class ACameraRig_Rail final : public AActor -{ -public: - float CurrentPositionOnRail; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockOrientationToRail; // 0x02CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CD[0x3]; // 0x02CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* TransformComponent; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USplineComponent* RailSplineComponent; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* RailCameraMount; // 0x02E0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class USplineComponent* GetRailSplineComponent(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraRig_Rail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraRig_Rail") - } - static class ACameraRig_Rail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraRig_Rail; - -// Class CinematicCamera.CineCameraActor -// 0x0080 (0x0A70 - 0x09F0) -class ACineCameraActor : public ACameraActor -{ -public: - struct FCameraLookatTrackingSettings LookatTrackingSettings; // 0x09F0(0x0068)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_A58[0x18]; // 0x0A58(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UCineCameraComponent* GetCineCameraComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CineCameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CineCameraActor") - } - static class ACineCameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACineCameraActor; - -// Class CinematicCamera.CineCameraComponent -// 0x0120 (0x0B20 - 0x0A00) -class UCineCameraComponent : public UCameraComponent -{ -public: - struct FCameraFilmbackSettings FilmbackSettings; // 0x0A00(0x0014)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - struct FCameraFilmbackSettings Filmback; // 0x0A14(0x0014)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FCameraLensSettings LensSettings; // 0x0A28(0x001C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A44[0x4]; // 0x0A44(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCameraFocusSettings FocusSettings; // 0x0A48(0x0060)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FPlateCropSettings CropSettings; // 0x0AA8(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float CurrentFocalLength; // 0x0AAC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentAperture; // 0x0AB0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentFocusDistance; // 0x0AB4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_CustomNearClippingPlane : 1; // 0x0AB8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_AB9[0x3]; // 0x0AB9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomNearClippingPlane; // 0x0ABC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC0[0x8]; // 0x0AC0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilmbackPresets; // 0x0AC8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - TArray LensPresets; // 0x0AD8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - class FString DefaultFilmbackPresetName; // 0x0AE8(0x0010)(ZeroConstructor, Config, Deprecated, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString DefaultFilmbackPreset; // 0x0AF8(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString DefaultLensPresetName; // 0x0B08(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultLensFocalLength; // 0x0B18(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultLensFStop; // 0x0B1C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static TArray GetFilmbackPresetsCopy(); - static TArray GetLensPresetsCopy(); - - void SetCropPresetByName(const class FString& InPresetName); - void SetCropSettings(const struct FPlateCropSettings& NewCropSettings); - void SetCurrentAperture(const float NewCurrentAperture); - void SetCurrentFocalLength(float InFocalLength); - void SetCustomNearClippingPlane(const float NewCustomNearClippingPlane); - void SetFilmback(const struct FCameraFilmbackSettings& NewFilmback); - void SetFilmbackPresetByName(const class FString& InPresetName); - void SetFocusSettings(const struct FCameraFocusSettings& NewFocusSettings); - void SetLensPresetByName(const class FString& InPresetName); - void SetLensSettings(const struct FCameraLensSettings& NewLensSettings); - - class FString GetCropPresetName() const; - class FString GetDefaultFilmbackPresetName() const; - class FString GetFilmbackPresetName() const; - float GetHorizontalFieldOfView() const; - float GetHorizontalProjectionOffset() const; - class FString GetLensPresetName() const; - float GetVerticalFieldOfView() const; - float GetVerticalProjectionOffset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CineCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CineCameraComponent") - } - static class UCineCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCineCameraComponent; - -// Class CinematicCamera.CineCameraSettings -// 0x0078 (0x00B0 - 0x0038) -class UCineCameraSettings final : public UDeveloperSettings -{ -public: - class FString DefaultLensPresetName; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultLensFocalLength; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultLensFStop; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LensPresets; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic) - class FString DefaultFilmbackPreset; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FilmbackPresets; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic) - class FString DefaultCropPresetName; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CropPresets; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCineCameraSettings* GetCineCameraSettings(); - - bool GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings); - bool GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings); - bool GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings); - void SetCropPresets(const TArray& InCropPresets); - void SetDefaultCropPresetName(const class FString& InDefaultCropPresetName); - void SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset); - void SetDefaultLensFocalLength(const float InDefaultLensFocalLength); - void SetDefaultLensFStop(const float InDefaultLensFStop); - void SetDefaultLensPresetName(const class FString& InDefaultLensPresetName); - void SetFilmbackPresets(const TArray& InFilmbackPresets); - void SetLensPresets(const TArray& InLensPresets); - - TArray GetCropPresetNames() const; - TArray GetFilmbackPresetNames() const; - TArray GetLensPresetNames() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CineCameraSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CineCameraSettings") - } - static class UCineCameraSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCineCameraSettings; - -} - diff --git a/Cronos The New Dawn/SDK/CinematicCamera_structs.hpp b/Cronos The New Dawn/SDK/CinematicCamera_structs.hpp deleted file mode 100644 index 548dd3b..0000000 --- a/Cronos The New Dawn/SDK/CinematicCamera_structs.hpp +++ /dev/null @@ -1,147 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CinematicCamera - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum CinematicCamera.ECameraFocusMethod -// NumValues: 0x0005 -enum class ECameraFocusMethod : uint8 -{ - DoNotOverride = 0, - Manual = 1, - Tracking = 2, - Disable = 3, - MAX = 4, -}; - -// ScriptStruct CinematicCamera.CameraLookatTrackingSettings -// 0x0068 (0x0068 - 0x0000) -struct FCameraLookatTrackingSettings final -{ -public: - uint8 bEnableLookAtTracking : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawDebugLookAtTrackingPosition : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LookAtTrackingInterpSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ActorToTrack; // 0x0020(0x0028)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeOffset; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowRoll : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraLookatTrackingSettings; - -// ScriptStruct CinematicCamera.CameraFilmbackSettings -// 0x0014 (0x0014 - 0x0000) -struct FCameraFilmbackSettings final -{ -public: - float SensorWidth; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensorHeight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensorHorizontalOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensorVerticalOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensorAspectRatio; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraFilmbackSettings; - -// ScriptStruct CinematicCamera.NamedFilmbackPreset -// 0x0028 (0x0028 - 0x0000) -struct FNamedFilmbackPreset final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCameraFilmbackSettings FilmbackSettings; // 0x0010(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedFilmbackPreset; - -// ScriptStruct CinematicCamera.CameraLensSettings -// 0x001C (0x001C - 0x0000) -struct FCameraLensSettings final -{ -public: - float MinFocalLength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFocalLength; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFStop; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFStop; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumFocusDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SqueezeFactor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DiaphragmBladeCount; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraLensSettings; - -// ScriptStruct CinematicCamera.NamedLensPreset -// 0x0030 (0x0030 - 0x0000) -struct FNamedLensPreset final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCameraLensSettings LensSettings; // 0x0010(0x001C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedLensPreset; - -// ScriptStruct CinematicCamera.PlateCropSettings -// 0x0004 (0x0004 - 0x0000) -struct FPlateCropSettings final -{ -public: - float AspectRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlateCropSettings; - -// ScriptStruct CinematicCamera.NamedPlateCropPreset -// 0x0018 (0x0018 - 0x0000) -struct FNamedPlateCropPreset final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlateCropSettings CropSettings; // 0x0010(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedPlateCropPreset; - -// ScriptStruct CinematicCamera.CameraTrackingFocusSettings -// 0x0048 (0x0048 - 0x0000) -struct FCameraTrackingFocusSettings final -{ -public: - TSoftObjectPtr ActorToTrack; // 0x0000(0x0028)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDrawDebugTrackingFocusPoint : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraTrackingFocusSettings; - -// ScriptStruct CinematicCamera.CameraFocusSettings -// 0x0060 (0x0060 - 0x0000) -struct FCameraFocusSettings final -{ -public: - ECameraFocusMethod FocusMethod; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ManualFocusDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCameraTrackingFocusSettings TrackingFocusSettings; // 0x0008(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 bSmoothFocusChanges : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FocusSmoothingInterpSpeed; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusOffset; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraFocusSettings; - -} - diff --git a/Cronos The New Dawn/SDK/ClothingSystemRuntimeInterface_structs.hpp b/Cronos The New Dawn/SDK/ClothingSystemRuntimeInterface_structs.hpp deleted file mode 100644 index f6a362e..0000000 --- a/Cronos The New Dawn/SDK/ClothingSystemRuntimeInterface_structs.hpp +++ /dev/null @@ -1,110 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: ClothingSystemRuntimeInterface - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum ClothingSystemRuntimeInterface.EClothingTeleportMode -// NumValues: 0x0005 -enum class EClothingTeleportMode : uint8 -{ - None = 0, - Teleport = 1, - TeleportAndReset = 2, - HardReset = 3, - EClothingTeleportMode_MAX = 4, -}; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Sphere -// 0x0020 (0x0020 - 0x0000) -struct FClothCollisionPrim_Sphere final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocalPosition; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothCollisionPrim_Sphere; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_SphereConnection -// 0x0008 (0x0008 - 0x0000) -struct FClothCollisionPrim_SphereConnection final -{ -public: - int32 SphereIndices[0x2]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothCollisionPrim_SphereConnection; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_ConvexFace -// 0x0030 (0x0030 - 0x0000) -struct FClothCollisionPrim_ConvexFace final -{ -public: - struct FPlane Plane; // 0x0000(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Indices; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothCollisionPrim_ConvexFace; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Convex -// 0x0028 (0x0028 - 0x0000) -struct FClothCollisionPrim_Convex final -{ -public: - TArray Faces; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SurfacePoints; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 BoneIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClothCollisionPrim_Convex; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Box -// 0x0060 (0x0060 - 0x0000) -struct FClothCollisionPrim_Box final -{ -public: - struct FVector LocalPosition; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat LocalRotation; // 0x0020(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfExtents; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BoneIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClothCollisionPrim_Box; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothVertBoneData -// 0x004C (0x004C - 0x0000) -struct FClothVertBoneData final -{ -public: - int32 NumInfluences; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 BoneIndices[0xC]; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneWeights[0xC]; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothVertBoneData; - -// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionData -// 0x0040 (0x0040 - 0x0000) -struct FClothCollisionData final -{ -public: - TArray Spheres; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SphereConnections; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Convexes; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Boxes; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothCollisionData; - -} - diff --git a/Cronos The New Dawn/SDK/CommonInput_classes.hpp b/Cronos The New Dawn/SDK/CommonInput_classes.hpp deleted file mode 100644 index 0a41466..0000000 --- a/Cronos The New Dawn/SDK/CommonInput_classes.hpp +++ /dev/null @@ -1,291 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CommonInput - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CommonInput_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_structs.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class CommonInput.CommonInputActionDomain -// 0x0010 (0x0040 - 0x0030) -class UCommonInputActionDomain final : public UDataAsset -{ -public: - ECommonInputEventFlowBehavior Behavior; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECommonInputEventFlowBehavior InnerBehavior; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseActionDomainDesiredInputConfig; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECommonInputMode InputMode; // 0x0039(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode MouseCaptureMode; // 0x003A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputActionDomain") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputActionDomain") - } - static class UCommonInputActionDomain* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputActionDomain; - -// Class CommonInput.CommonInputActionDomainTable -// 0x0018 (0x0048 - 0x0030) -class UCommonInputActionDomainTable final : public UDataAsset -{ -public: - TArray ActionDomains; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - ECommonInputMode InputMode; // 0x0040(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode MouseCaptureMode; // 0x0041(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputActionDomainTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputActionDomainTable") - } - static class UCommonInputActionDomainTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputActionDomainTable; - -// Class CommonInput.CommonUIInputData -// 0x0058 (0x0080 - 0x0028) -class UCommonUIInputData final : public UObject -{ -public: - struct FDataTableRowHandle DefaultClickAction; // 0x0028(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle DefaultBackAction; // 0x0038(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TSoftClassPtr DefaultHoldData; // 0x0048(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputAction* EnhancedInputClickAction; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputAction* EnhancedInputBackAction; // 0x0078(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIInputData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIInputData") - } - static class UCommonUIInputData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIInputData; - -// Class CommonInput.CommonUIHoldData -// 0x0018 (0x0040 - 0x0028) -class UCommonUIHoldData final : public UObject -{ -public: - struct FInputHoldData KeyboardAndMouse; // 0x0028(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FInputHoldData Gamepad; // 0x0030(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FInputHoldData Touch; // 0x0038(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIHoldData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIHoldData") - } - static class UCommonUIHoldData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIHoldData; - -// Class CommonInput.CommonInputBaseControllerData -// 0x00C0 (0x00E8 - 0x0028) -class UCommonInputBaseControllerData final : public UObject -{ -public: - ECommonInputType InputType; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GamepadName; // 0x002C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText GamepadDisplayName; // 0x0038(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - class FText GamepadCategory; // 0x0048(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - class FText GamepadPlatformName; // 0x0058(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray GamepadHardwareIdMapping; // 0x0068(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSoftObjectPtr ControllerTexture; // 0x0078(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ControllerButtonMaskTexture; // 0x00A0(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InputBrushDataMap; // 0x00C8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray InputBrushKeySets; // 0x00D8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static const TArray GetRegisteredGamepads(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputBaseControllerData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputBaseControllerData") - } - static class UCommonInputBaseControllerData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputBaseControllerData; - -// Class CommonInput.CommonInputPlatformSettings -// 0x0030 (0x0070 - 0x0040) -class UCommonInputPlatformSettings final : public UPlatformSettings -{ -public: - ECommonInputType DefaultInputType; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsMouseAndKeyboard; // 0x0041(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsTouch; // 0x0042(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsGamepad; // 0x0043(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName DefaultGamepadName; // 0x0044(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCanChangeGamepadType; // 0x004C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ControllerData; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> ControllerDataClasses; // 0x0060(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputPlatformSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputPlatformSettings") - } - static class UCommonInputPlatformSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputPlatformSettings; - -// Class CommonInput.CommonInputSettings -// 0x00E8 (0x0120 - 0x0038) -class UCommonInputSettings final : public UDeveloperSettings -{ -public: - TSoftClassPtr InputData; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FPerPlatformSettings PlatformInput; // 0x0060(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap CommonInputPlatformData; // 0x0070(0x0050)(Config, Deprecated, NativeAccessSpecifierPrivate) - bool bEnableInputMethodThrashingProtection; // 0x00C0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InputMethodThrashingLimit; // 0x00C4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double InputMethodThrashingWindowInSeconds; // 0x00C8(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double InputMethodThrashingCooldownInSeconds; // 0x00D0(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAllowOutOfFocusDeviceInput; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnableDefaultInputConfig; // 0x00D9(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnableEnhancedInputSupport; // 0x00DA(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnableAutomaticGamepadTypeDetection; // 0x00DB(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ActionDomainTable; // 0x00E0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf InputDataClass; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonInputActionDomainTable* ActionDomainTablePtr; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static bool IsEnhancedInputSupportEnabled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputSettings") - } - static class UCommonInputSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputSettings; - -// Class CommonInput.CommonInputSubsystem -// 0x00E8 (0x0118 - 0x0030) -class UCommonInputSubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInputMethodChanged; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - int32 NumberOfInputMethodChangesRecently; // 0x0078(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double LastInputMethodChangeTime; // 0x0080(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double LastTimeInputMethodThrashingBegan; // 0x0088(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ECommonInputType LastInputType; // 0x0090(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ECommonInputType CurrentInputType; // 0x0091(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GamepadInputType; // 0x0094(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CurrentInputLocks; // 0x00A0(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonInputActionDomainTable* ActionDomainTable; // 0x00F8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsGamepadSimulatedClick; // 0x0100(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_101[0x17]; // 0x0101(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BroadcastInputMethodChanged(); - void SetCurrentInputType(ECommonInputType NewInputType); - void SetGamepadInputType(const class FName InGamepadInputType); - - const class FName GetCurrentGamepadName() const; - ECommonInputType GetCurrentInputType() const; - ECommonInputType GetDefaultInputType() const; - bool IsInputMethodActive(ECommonInputType InputMethod) const; - bool IsUsingPointerInput() const; - bool ShouldShowInputKeys() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputSubsystem") - } - static class UCommonInputSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputSubsystem; - -} - diff --git a/Cronos The New Dawn/SDK/CommonInput_structs.hpp b/Cronos The New Dawn/SDK/CommonInput_structs.hpp deleted file mode 100644 index d285607..0000000 --- a/Cronos The New Dawn/SDK/CommonInput_structs.hpp +++ /dev/null @@ -1,112 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CommonInput - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" -#include "SlateCore_structs.hpp" - - -namespace SDK -{ - -// Enum CommonInput.ECommonInputType -// NumValues: 0x0005 -enum class ECommonInputType : uint8 -{ - MouseAndKeyboard = 0, - Gamepad = 1, - Touch = 2, - Count = 3, - ECommonInputType_MAX = 4, -}; - -// Enum CommonInput.ECommonInputMode -// NumValues: 0x0004 -enum class ECommonInputMode : uint8 -{ - Menu = 0, - Game = 1, - All = 2, - MAX = 3, -}; - -// Enum CommonInput.ECommonInputEventFlowBehavior -// NumValues: 0x0004 -enum class ECommonInputEventFlowBehavior : uint32 -{ - BlockIfActive = 0, - BlockIfHandled = 1, - NeverBlock = 2, - ECommonInputEventFlowBehavior_MAX = 3, -}; - -// ScriptStruct CommonInput.CommonInputKeyBrushConfiguration -// 0x00D0 (0x00D0 - 0x0000) -struct FCommonInputKeyBrushConfiguration final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush KeyBrush; // 0x0020(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonInputKeyBrushConfiguration; - -// ScriptStruct CommonInput.CommonInputKeySetBrushConfiguration -// 0x00C0 (0x00C0 - 0x0000) -struct FCommonInputKeySetBrushConfiguration final -{ -public: - TArray Keys; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FSlateBrush KeyBrush; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonInputKeySetBrushConfiguration; - -// ScriptStruct CommonInput.InputDeviceIdentifierPair -// 0x0018 (0x0018 - 0x0000) -struct FInputDeviceIdentifierPair final -{ -public: - class FName InputDeviceName; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HardwareDeviceIdentifier; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputDeviceIdentifierPair; - -// ScriptStruct CommonInput.InputHoldData -// 0x0008 (0x0008 - 0x0000) -struct FInputHoldData final -{ -public: - float HoldTime; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoldRollbackTime; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputHoldData; - -// ScriptStruct CommonInput.CommonInputPlatformBaseData -// 0x0038 (0x0038 - 0x0000) -struct FCommonInputPlatformBaseData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ECommonInputType DefaultInputType; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsMouseAndKeyboard; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsGamepad; // 0x000A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DefaultGamepadName; // 0x000C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCanChangeGamepadType; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsTouch; // 0x0015(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ControllerData; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> ControllerDataClasses; // 0x0028(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FCommonInputPlatformBaseData; - -} - diff --git a/Cronos The New Dawn/SDK/CommonUI_classes.hpp b/Cronos The New Dawn/SDK/CommonUI_classes.hpp deleted file mode 100644 index f531ee4..0000000 --- a/Cronos The New Dawn/SDK/CommonUI_classes.hpp +++ /dev/null @@ -1,2126 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CommonUI - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "UMG_structs.hpp" -#include "UMG_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CommonUI_structs.hpp" -#include "CommonInput_structs.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Class CommonUI.CommonBoundActionButtonInterface -// 0x0000 (0x0000 - 0x0000) -class ICommonBoundActionButtonInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonBoundActionButtonInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonBoundActionButtonInterface") - } - static class ICommonBoundActionButtonInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICommonBoundActionButtonInterface; - -// Class CommonUI.AnalogSlider -// 0x0020 (0x0680 - 0x0660) -class UAnalogSlider final : public USlider -{ -public: - TMulticastInlineDelegate OnAnalogCapture; // 0x0660(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_670[0x10]; // 0x0670(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnalogSlider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnalogSlider") - } - static class UAnalogSlider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnalogSlider; - -// Class CommonUI.CommonActionHandlerInterface -// 0x0000 (0x0000 - 0x0000) -class ICommonActionHandlerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActionHandlerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActionHandlerInterface") - } - static class ICommonActionHandlerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICommonActionHandlerInterface; - -// Class CommonUI.CommonActionWidget -// 0x02C8 (0x0430 - 0x0168) -class UCommonActionWidget final : public UWidget -{ -public: - TMulticastInlineDelegate OnInputMethodChanged; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInputIconUpdated; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush ProgressMaterialBrush; // 0x0190(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FName ProgressMaterialParam; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush IconRimBrush; // 0x0250(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray InputActions; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UInputAction* EnhancedInputAction; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* ProgressDynamicMaterial; // 0x0320(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x48]; // 0x0328(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Icon; // 0x0370(0x00B0)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_420[0x10]; // 0x0420(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetIconDynamicMaterial(); - void SetEnhancedInputAction(class UInputAction* InInputAction); - void SetIconRimBrush(const struct FSlateBrush& InIconRimBrush); - void SetInputAction(const struct FDataTableRowHandle& InputActionRow); - void SetInputActionBinding(const struct FUIActionBindingHandle& BindingHandle); - void SetInputActions(const TArray& NewInputActions); - - class FText GetDisplayText() const; - struct FSlateBrush GetIcon() const; - bool IsHeldAction() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActionWidget") - } - static class UCommonActionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActionWidget; - -// Class CommonUI.CommonUserWidget -// 0x0028 (0x02F8 - 0x02D0) -class UCommonUserWidget : public UUserWidget -{ -public: - bool bDisplayInActionBar; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bConsumePointerInput; // 0x02D1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D2[0x26]; // 0x02D2(0x0026)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RegisterScrollRecipientExternal(const class UWidget* AnalogScrollRecipient); - void SetConsumePointerInput(bool bInConsumePointerInput); - void UnregisterScrollRecipientExternal(const class UWidget* AnalogScrollRecipient); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUserWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUserWidget") - } - static class UCommonUserWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUserWidget; - -// Class CommonUI.CommonActivatableWidget -// 0x0128 (0x0420 - 0x02F8) -class UCommonActivatableWidget : public UCommonUserWidget -{ -public: - bool bIsBackHandler; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBackActionDisplayedInActionBar; // 0x02F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoActivate; // 0x02FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsActivationFocus; // 0x02FB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsModal; // 0x02FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoRestoreFocus; // 0x02FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideActionDomain; // 0x02FE(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2FF[0x1]; // 0x02FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputMappingContext* InputMapping; // 0x0300(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 InputMappingPriority; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ActionDomainOverride; // 0x0310(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate BP_OnWidgetActivated; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnWidgetDeactivated; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - bool bIsActive; // 0x0358(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_359[0x7]; // 0x0359(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> VisibilityBoundWidgets; // 0x0360(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_370[0xA8]; // 0x0370(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSetVisibilityOnActivated; // 0x0418(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility ActivatedVisibility; // 0x0419(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetVisibilityOnDeactivated; // 0x041A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility DeactivatedVisibility; // 0x041B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41C[0x4]; // 0x041C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateWidget(); - void BindVisibilityToActivation(class UCommonActivatableWidget* ActivatableWidget); - void BP_OnActivated(); - void BP_OnDeactivated(); - bool BP_OnHandleBackAction(); - void ClearFocusRestorationTarget(); - void DeactivateWidget(); - void RequestRefreshFocus(); - void SetBindVisibilities(ESlateVisibility OnActivatedVisibility, ESlateVisibility OnDeactivatedVisibility, bool bInAllActive); - - class UWidget* BP_GetDesiredFocusTarget() const; - struct FUIInputConfig BP_GetDesiredInputConfig() const; - class UWidget* GetDesiredFocusTarget() const; - bool IsActivated() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActivatableWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActivatableWidget") - } - static class UCommonActivatableWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActivatableWidget; - -// Class CommonUI.CommonAnimatedSwitcher -// 0x0088 (0x0220 - 0x0198) -class UCommonAnimatedSwitcher : public UWidgetSwitcher -{ -public: - uint8 Pad_198[0x30]; // 0x0198(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActiveWidgetIndexChangedBP; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - ECommonSwitcherTransition TransitionType; // 0x01D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETransitionCurve TransitionCurveType; // 0x01D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1DA[0x2]; // 0x01DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TransitionDuration; // 0x01DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECommonSwitcherTransitionFallbackStrategy TransitionFallbackStrategy; // 0x01E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1E1[0x3F]; // 0x01E1(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateNextWidget(bool bCanWrap); - void ActivatePreviousWidget(bool bCanWrap); - void SetDisableTransitionAnimation(bool bDisableAnimation); - - bool HasWidgets() const; - bool IsCurrentlySwitching() const; - bool IsTransitionPlaying() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonAnimatedSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonAnimatedSwitcher") - } - static class UCommonAnimatedSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonAnimatedSwitcher; - -// Class CommonUI.CommonActivatableWidgetSwitcher -// 0x0010 (0x0230 - 0x0220) -class UCommonActivatableWidgetSwitcher final : public UCommonAnimatedSwitcher -{ -public: - bool bClearFocusRestorationTargetOfDeactivatedWidgets; // 0x0220(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_221[0xF]; // 0x0221(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActivatableWidgetSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActivatableWidgetSwitcher") - } - static class UCommonActivatableWidgetSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActivatableWidgetSwitcher; - -// Class CommonUI.CommonBorderStyle -// 0x00B8 (0x00E0 - 0x0028) -class UCommonBorderStyle final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush background; // 0x0030(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - void GetBackgroundBrush(struct FSlateBrush* Brush) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonBorderStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonBorderStyle") - } - static class UCommonBorderStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonBorderStyle; - -// Class CommonUI.CommonBorder -// 0x0020 (0x0330 - 0x0310) -#pragma pack(push, 0x1) -class alignas(0x10) UCommonBorder : public UBorder -{ -public: - TSubclassOf Style; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReducePaddingBySafezone; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin MinimumPadding; // 0x0314(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_324[0x4]; // 0x0324(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetStyle(TSubclassOf InStyle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonBorder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonBorder") - } - static class UCommonBorder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCommonBorder; - -// Class CommonUI.CommonButtonStyle -// 0x0628 (0x0650 - 0x0028) -class UCommonButtonStyle : public UObject -{ -public: - bool bSingleMaterial; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush SingleMaterialBrush; // 0x0030(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBase; // 0x00E0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush NormalHovered; // 0x0190(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush NormalPressed; // 0x0240(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush SelectedBase; // 0x02F0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush SelectedHovered; // 0x03A0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush SelectedPressed; // 0x0450(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush Disabled; // 0x0500(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FMargin ButtonPadding; // 0x05B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin CustomPadding; // 0x05C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 MinWidth; // 0x05D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinHeight; // 0x05D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NormalTextStyle; // 0x05D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NormalHoveredTextStyle; // 0x05E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SelectedTextStyle; // 0x05E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SelectedHoveredTextStyle; // 0x05F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DisabledTextStyle; // 0x05F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCommonSlateSound PressedSlateSound; // 0x0600(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FCommonButtonStyleOptionalSlateSound SelectedPressedSlateSound; // 0x0608(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FCommonButtonStyleOptionalSlateSound LockedPressedSlateSound; // 0x0618(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FCommonSlateSound HoveredSlateSound; // 0x0628(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FCommonButtonStyleOptionalSlateSound SelectedHoveredSlateSound; // 0x0630(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FCommonButtonStyleOptionalSlateSound LockedHoveredSlateSound; // 0x0640(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - void GetButtonPadding(struct FMargin* OutButtonPadding) const; - void GetCustomPadding(struct FMargin* OutCustomPadding) const; - void GetDisabledBrush(struct FSlateBrush* Brush) const; - class UCommonTextStyle* GetDisabledTextStyle() const; - void GetMaterialBrush(struct FSlateBrush* Brush) const; - void GetNormalBaseBrush(struct FSlateBrush* Brush) const; - void GetNormalHoveredBrush(struct FSlateBrush* Brush) const; - class UCommonTextStyle* GetNormalHoveredTextStyle() const; - void GetNormalPressedBrush(struct FSlateBrush* Brush) const; - class UCommonTextStyle* GetNormalTextStyle() const; - void GetSelectedBaseBrush(struct FSlateBrush* Brush) const; - void GetSelectedHoveredBrush(struct FSlateBrush* Brush) const; - class UCommonTextStyle* GetSelectedHoveredTextStyle() const; - void GetSelectedPressedBrush(struct FSlateBrush* Brush) const; - class UCommonTextStyle* GetSelectedTextStyle() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonButtonStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonButtonStyle") - } - static class UCommonButtonStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonButtonStyle; - -// Class CommonUI.CommonButtonInternalBase -// 0x0070 (0x05F0 - 0x0580) -class UCommonButtonInternalBase final : public UButton -{ -public: - uint8 Pad_580[0x8]; // 0x0580(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDoubleClicked; // 0x0588(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_598[0x20]; // 0x0598(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinWidth; // 0x05B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MinHeight; // 0x05BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bButtonEnabled; // 0x05C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInteractionEnabled; // 0x05C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C2[0x2E]; // 0x05C2(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonButtonInternalBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonButtonInternalBase") - } - static class UCommonButtonInternalBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonButtonInternalBase; - -// Class CommonUI.CommonButtonBase -// 0x10D8 (0x13D0 - 0x02F8) -#pragma pack(push, 0x1) -class alignas(0x10) UCommonButtonBase : public UCommonUserWidget -{ -public: - struct FWidgetEventField ClickEvent; // 0x02F8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinWidth; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MinHeight; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Style; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHideInputAction; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCommonSlateSound PressedSlateSoundOverride; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FCommonSlateSound HoveredSlateSoundOverride; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FCommonSlateSound SelectedPressedSlateSoundOverride; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FCommonSlateSound SelectedHoveredSlateSoundOverride; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FCommonSlateSound LockedPressedSlateSoundOverride; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FCommonSlateSound LockedHoveredSlateSoundOverride; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 bApplyAlphaOnDisable : 1; // 0x0348(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Blocked : 1; // 0x0348(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSelectable : 1; // 0x0348(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShouldSelectUponReceivingFocus : 1; // 0x0348(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bInteractableWhenSelected : 1; // 0x0348(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bToggleable : 1; // 0x0348(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bTriggerClickedAfterSelection : 1; // 0x0348(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bDisplayInputActionWhenNotInteractable : 1; // 0x0348(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bHideInputActionWithKeyboard : 1; // 0x0349(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShouldUseFallbackDefaultInputAction : 1; // 0x0349(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bPlaySoundOnlyOnMouseAction : 1; // 0x0349(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRequiresHold : 1; // 0x0349(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_34A[0x6]; // 0x034A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf HoldData; // 0x0350(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSimulateHoverOnTouchInput; // 0x0358(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_359[0x1]; // 0x0359(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EButtonClickMethod ClickMethod; // 0x035A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x035B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x035C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35D[0x3]; // 0x035D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InputPriority; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle TriggeringInputAction; // 0x0368(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - class UInputAction* TriggeringEnhancedInputAction; // 0x0378(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBehaveAsPressAndRelease; // 0x0380(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_381[0x3]; // 0x0381(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HoldTimeBeforeClick; // 0x0384(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent KeyEvent; // 0x0388(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_389[0x17]; // 0x0389(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectedChangedBase; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseClicked; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseDoubleClicked; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseHovered; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseUnhovered; // 0x03E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseLockClicked; // 0x03F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnButtonBaseLockDoubleClicked; // 0x0400(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_410[0x88]; // 0x0410(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsPersistentBinding; // 0x0498(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bConsumeInput; // 0x0499(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ECommonInputMode InputModeOverride; // 0x049A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_49B[0x25]; // 0x049B(0x0025)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* SingleMaterialStyleMID; // 0x04C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C8[0x8]; // 0x04C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle NormalStyle; // 0x04D0(0x0370)(NativeAccessSpecifierPrivate) - struct FButtonStyle SelectedStyle; // 0x0840(0x0370)(NativeAccessSpecifierPrivate) - struct FButtonStyle DisabledStyle; // 0x0BB0(0x0370)(NativeAccessSpecifierPrivate) - struct FButtonStyle LockedStyle; // 0x0F20(0x0370)(NativeAccessSpecifierPrivate) - uint8 bStopDoubleClickPropagation : 1; // 0x1290(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_1291[0x12F]; // 0x1291(0x012F)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonActionWidget* InputActionWidget; // 0x13C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void BP_OnClicked(); - void BP_OnDeselected(); - void BP_OnDisabled(); - void BP_OnDoubleClicked(); - void BP_OnEnabled(); - void BP_OnFocusLost(); - void BP_OnFocusReceived(); - void BP_OnHovered(); - void BP_OnInputActionTriggered(); - void BP_OnInputMethodChanged(ECommonInputType CurrentInputType); - void BP_OnLockClicked(); - void BP_OnLockDoubleClicked(); - void BP_OnLockedChanged(bool bIsLocked); - void BP_OnPressed(); - void BP_OnReleased(); - void BP_OnSelected(); - void BP_OnUnhovered(); - void ClearSelection(); - void DisableButtonWithReason(const class FText& DisabledReason); - bool GetConvertInputActionToHold(); - void HandleButtonClicked(); - void HandleButtonPressed(); - void HandleButtonReleased(); - void HandleFocusLost(); - void HandleFocusReceived(); - void HandlePressFromEnhancedInput(); - void HandleReleaseFromEnhancedInput(); - void HandleTriggeringActionCommited(bool* bPassThrough); - void HoldReset(); - void NativeOnActionComplete(); - void NativeOnActionProgress(float HeldPercent); - bool NativeOnHoldProgress(float DeltaTime); - bool NativeOnHoldProgressRollback(float DeltaTime); - void OnActionComplete(); - void OnActionProgress(float HeldPercent); - void OnCurrentTextStyleChanged(); - void OnInputMethodChanged(ECommonInputType CurrentInputType); - void OnTriggeredInputActionChanged(const struct FDataTableRowHandle& NewTriggeredAction); - void OnTriggeringEnhancedInputActionChanged(const class UInputAction* InInputAction); - void OnTriggeringInputActionChanged(const struct FDataTableRowHandle& NewTriggeredAction); - void SetClickMethod(EButtonClickMethod InClickMethod); - void SetHideInputAction(bool bInHideInputAction); - void SetHoveredSoundOverride(class USoundBase* Sound); - void SetInputActionProgressMaterial(const struct FSlateBrush& InProgressMaterialBrush, const class FName& InProgressMaterialParam); - void SetIsFocusable(bool bInIsFocusable); - void SetIsInteractableWhenSelected(bool bInInteractableWhenSelected); - void SetIsInteractionEnabled(bool bInIsInteractionEnabled); - void SetIsLocked(bool bInIsLocked); - void SetIsSelectable(bool bInIsSelectable); - void SetIsSelected(bool InSelected, bool bGiveClickFeedback); - void SetIsToggleable(bool bInIsToggleable); - void SetLockedHoveredSoundOverride(class USoundBase* Sound); - void SetLockedPressedSoundOverride(class USoundBase* Sound); - void SetMinDimensions(int32 InMinWidth, int32 InMinHeight); - void SetPressedSoundOverride(class USoundBase* Sound); - void SetPressMethod(EButtonPressMethod InPressMethod); - void SetRequiresHold(bool bInRequiresHold); - void SetSelectedHoveredSoundOverride(class USoundBase* Sound); - void SetSelectedInternal(bool bInSelected, bool bAllowSound, bool bBroadcast); - void SetSelectedPressedSoundOverride(class USoundBase* Sound); - void SetShouldSelectUponReceivingFocus(bool bInShouldSelectUponReceivingFocus); - void SetShouldUseFallbackDefaultInputAction(bool bInShouldUseFallbackDefaultInputAction); - void SetStyle(TSubclassOf InStyle); - void SetTouchMethod(EButtonTouchMethod InTouchMethod); - void SetTriggeredInputAction(const struct FDataTableRowHandle& InputActionRow); - void SetTriggeringEnhancedInputAction(class UInputAction* InInputAction); - void SetTriggeringInputAction(const struct FDataTableRowHandle& InputActionRow); - void StopDoubleClickPropagation(); - void UpdateHoldData(ECommonInputType CurrentInputType); - - void GetCurrentButtonPadding(struct FMargin* OutButtonPadding) const; - void GetCurrentCustomPadding(struct FMargin* OutCustomPadding) const; - class UCommonTextStyle* GetCurrentTextStyle() const; - TSubclassOf GetCurrentTextStyleClass() const; - class UInputAction* GetEnhancedInputAction() const; - bool GetInputAction(struct FDataTableRowHandle* InputActionRow) const; - bool GetIsFocusable() const; - bool GetLocked() const; - float GetRequiredHoldTime() const; - bool GetRequiresHold() const; - bool GetSelected() const; - bool GetShouldSelectUponReceivingFocus() const; - class UMaterialInstanceDynamic* GetSingleMaterialStyleMID() const; - class UCommonButtonStyle* GetStyle() const; - bool IsInteractionEnabled() const; - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonButtonBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonButtonBase") - } - static class UCommonButtonBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCommonButtonBase; - -// Class CommonUI.WidgetLockedStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetLockedStateRegistration final : public UWidgetBinaryStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetLockedStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetLockedStateRegistration") - } - static class UWidgetLockedStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetLockedStateRegistration; - -// Class CommonUI.CommonCustomNavigation -// 0x0010 (0x0320 - 0x0310) -class UCommonCustomNavigation final : public UBorder -{ -public: - TDelegate OnNavigationEvent; // 0x0308(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonCustomNavigation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonCustomNavigation") - } - static class UCommonCustomNavigation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonCustomNavigation; - -// Class CommonUI.CommonTextBlock -// 0x0020 (0x0350 - 0x0330) -class UCommonTextBlock : public UTextBlock -{ -public: - float MobileFontSizeMultiplier; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsScrollingEnabled; // 0x032C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDisplayAllCaps; // 0x032D(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAutoCollapseWithEmptyText; // 0x032E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_32F[0x1]; // 0x032F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Style; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf ScrollStyle; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const struct FMargin GetMargin(); - void ResetScrollState(); - void SetApplyLineHeightToBottomLine(bool InApplyLineHeightToBottomLine); - void SetLineHeightPercentage(float InLineHeightPercentage); - void SetMargin(const struct FMargin& InMargin); - void SetMobileFontSizeMultiplier(float InMobileFontSizeMultiplier); - void SetScrollingEnabled(bool bInIsScrollingEnabled); - void SetStyle(TSubclassOf InStyle); - void SetTextCase(bool bUseAllCaps); - void SetWrapTextWidth(int32 InWrapTextAt); - - float GetMobileFontSizeMultiplier() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTextBlock") - } - static class UCommonTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonTextBlock; - -// Class CommonUI.CommonDateTimeTextBlock -// 0x0070 (0x03C0 - 0x0350) -class UCommonDateTimeTextBlock final : public UCommonTextBlock -{ -public: - class FText CustomTimespanFormat; // 0x0350(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - bool bCustomTimespanLeadingZeros; // 0x0360(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_361[0x5F]; // 0x0361(0x005F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCountDownCompletionText(const class FText& InCompletionText); - void SetDateTimeValue(const struct FDateTime& InDateTime, bool bShowAsCountdown, float InRefreshDelay); - void SetTimespanValue(const struct FTimespan& InTimespan); - - struct FDateTime GetDateTime() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonDateTimeTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonDateTimeTextBlock") - } - static class UCommonDateTimeTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonDateTimeTextBlock; - -// Class CommonUI.CommonGameViewportClient -// 0x0040 (0x0400 - 0x03C0) -class UCommonGameViewportClient : public UGameViewportClient -{ -public: - uint8 Pad_3C0[0x40]; // 0x03C0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonGameViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonGameViewportClient") - } - static class UCommonGameViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonGameViewportClient; - -// Class CommonUI.CommonHardwareVisibilityBorder -// 0x0050 (0x0380 - 0x0330) -class UCommonHardwareVisibilityBorder final : public UCommonBorder -{ -public: - struct FGameplayTagQuery VisibilityQuery; // 0x0328(0x0048)(Edit, Protected, NativeAccessSpecifierProtected) - ESlateVisibility VisibleType; // 0x0370(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility HiddenType; // 0x0371(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_372[0xE]; // 0x0372(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonHardwareVisibilityBorder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonHardwareVisibilityBorder") - } - static class UCommonHardwareVisibilityBorder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonHardwareVisibilityBorder; - -// Class CommonUI.CommonHierarchicalScrollBox -// 0x0000 (0x0B50 - 0x0B50) -class UCommonHierarchicalScrollBox final : public UScrollBox -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonHierarchicalScrollBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonHierarchicalScrollBox") - } - static class UCommonHierarchicalScrollBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonHierarchicalScrollBox; - -// Class CommonUI.CommonLazyImage -// 0x00F0 (0x03A0 - 0x02B0) -class UCommonLazyImage : public UImage -{ -public: - struct FSlateBrush LoadingBackgroundBrush; // 0x02B0(0x00B0)(Edit, NativeAccessSpecifierPrivate) - class FName MaterialTextureParamName; // 0x0360(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnLoadingStateChanged; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_378[0x28]; // 0x0378(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBrushFromLazyDisplayAsset(const TSoftObjectPtr& LazyObject, bool bMatchTextureSize); - void SetBrushFromLazyMaterial(const TSoftObjectPtr& LazyMaterial); - void SetBrushFromLazyTexture(const TSoftObjectPtr& LazyTexture, bool bMatchSize); - void SetMaterialTextureParamName(class FName TextureParamName); - - bool IsLoading() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonLazyImage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonLazyImage") - } - static class UCommonLazyImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonLazyImage; - -// Class CommonUI.CommonLazyWidget -// 0x0148 (0x02B0 - 0x0168) -class UCommonLazyWidget final : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush LoadingBackgroundBrush; // 0x0170(0x00B0)(Edit, NativeAccessSpecifierPrivate) - class UUserWidget* content; // 0x0220(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_228[0x30]; // 0x0228(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnLoadingStateChanged; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_268[0x48]; // 0x0268(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLazyContent(const TSoftClassPtr SoftWidget); - - class UUserWidget* GetContent() const; - bool IsLoading() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonLazyWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonLazyWidget") - } - static class UCommonLazyWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonLazyWidget; - -// Class CommonUI.CommonListView -// 0x0000 (0x0B40 - 0x0B40) -class UCommonListView final : public UListView -{ -public: - void SetEntrySpacing(float InEntrySpacing); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonListView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonListView") - } - static class UCommonListView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonListView; - -// Class CommonUI.LoadGuardSlot -// 0x0028 (0x0060 - 0x0038) -class ULoadGuardSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadGuardSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadGuardSlot") - } - static class ULoadGuardSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULoadGuardSlot; - -// Class CommonUI.CommonLoadGuard -// 0x0140 (0x02C0 - 0x0180) -class UCommonLoadGuard final : public UContentWidget -{ -public: - struct FSlateBrush LoadingBackgroundBrush; // 0x0180(0x00B0)(Edit, NativeAccessSpecifierPrivate) - EHorizontalAlignment ThrobberAlignment; // 0x0230(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin ThrobberPadding; // 0x0234(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText LoadingText; // 0x0248(0x0010)(Edit, NativeAccessSpecifierPrivate) - TSubclassOf TextStyle; // 0x0258(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnLoadingStateChanged; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - struct FSoftObjectPath SpinnerMaterialPath; // 0x0270(0x0020)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_290[0x30]; // 0x0290(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_GuardAndLoadAsset(const TSoftObjectPtr& InLazyAsset, const TDelegate& OnAssetLoaded); - void SetIsLoading(bool bInIsLoading); - void SetLoadingText(const class FText& InLoadingText); - - bool IsLoading() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonLoadGuard") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonLoadGuard") - } - static class UCommonLoadGuard* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonLoadGuard; - -// Class CommonUI.CommonNumericTextBlock -// 0x00A0 (0x03F0 - 0x0350) -class UCommonNumericTextBlock final : public UCommonTextBlock -{ -public: - TMulticastInlineDelegate OnInterpolationStartedEvent; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterpolationUpdatedEvent; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnOutroEvent; // 0x0370(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterpolationEndedEvent; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float CurrentNumericValue; // 0x0390(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECommonNumericType NumericType; // 0x0394(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_395[0x3]; // 0x0395(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCommonNumberFormattingOptions FormattingSpecification; // 0x0398(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - float EaseOutInterpolationExponent; // 0x03AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationUpdateInterval; // 0x03B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostInterpolationShrinkDuration; // 0x03B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PerformSizeInterpolation; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPercentage; // 0x03B9(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3BA[0x36]; // 0x03BA(0x0036)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InterpolateToValue(const float TargetValue, float MaximumInterpolationDuration, float MinimumChangeRate, float OutroOffset); - void SetCurrentValue(const float NewValue); - void SetNumericType(ECommonNumericType InNumericType); - - float GetTargetValue() const; - bool IsInterpolatingNumericValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonNumericTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonNumericTextBlock") - } - static class UCommonNumericTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonNumericTextBlock; - -// Class CommonUI.CommonPoolableWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class ICommonPoolableWidgetInterface final -{ -public: - void OnAcquireFromPool(); - void OnReleaseToPool(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonPoolableWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonPoolableWidgetInterface") - } - static class ICommonPoolableWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICommonPoolableWidgetInterface; - -// Class CommonUI.CommonRichTextBlock -// 0x0030 (0x07E0 - 0x07B0) -class UCommonRichTextBlock final : public URichTextBlock -{ -public: - ERichTextInlineIconDisplayMode InlineIconDisplayMode; // 0x07B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTintInlineIcon; // 0x07B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7B2[0x2]; // 0x07B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MobileTextBlockScale; // 0x07B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf DefaultTextStyleOverrideClass; // 0x07B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf ScrollStyle; // 0x07C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsScrollingEnabled; // 0x07C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDisplayAllCaps; // 0x07C9(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAutoCollapseWithEmptyText; // 0x07CA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7CB[0x15]; // 0x07CB(0x0015)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetScrollingEnabled(bool bInIsScrollingEnabled); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonRichTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonRichTextBlock") - } - static class UCommonRichTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonRichTextBlock; - -// Class CommonUI.CommonRotator -// 0x0060 (0x1430 - 0x13D0) -class UCommonRotator final : public UCommonButtonBase -{ -public: - uint8 Pad_13C8[0x10]; // 0x13C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnRotatedWithDirection; // 0x13D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnRotated; // 0x13E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_13F8[0x18]; // 0x13F8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonTextBlock* MyText; // 0x1410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1418[0x18]; // 0x1418(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnOptionSelected(int32 Index_0); - void BP_OnOptionsPopulated(int32 Count); - void PopulateTextLabels(const TArray& Labels); - void SetSelectedItem(int32 InValue); - void ShiftTextLeft(); - void ShiftTextRight(); - - int32 GetSelectedIndex() const; - class FText GetSelectedText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonRotator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonRotator") - } - static class UCommonRotator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonRotator; - -// Class CommonUI.CommonTabListWidgetBase -// 0x0180 (0x0478 - 0x02F8) -class UCommonTabListWidgetBase final : public UCommonUserWidget -{ -public: - TMulticastInlineDelegate OnTabSelected; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTabButtonCreation; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTabButtonRemoval; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTabListRebuilt; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FDataTableRowHandle NextTabInputActionData; // 0x0338(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FDataTableRowHandle PreviousTabInputActionData; // 0x0348(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - class UInputAction* NextTabEnhancedInputAction; // 0x0358(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInputAction* PreviousTabEnhancedInputAction; // 0x0360(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoListenForInput; // 0x0368(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDeferRebuildingTabList; // 0x0369(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_36A[0x2]; // 0x036A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr LinkedSwitcher; // 0x036C(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_374[0x4]; // 0x0374(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonButtonGroupBase* TabButtonGroup; // 0x0378(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap RegisteredTabsByID; // 0x0388(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FUserWidgetPool TabButtonWidgetPool; // 0x03D8(0x0088)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_460[0x18]; // 0x0460(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableTabWithReason(class FName TabNameID, const class FText& Reason); - void HandleNextTabInputAction(bool* bPassThrough); - void HandlePostLinkedSwitcherChanged_BP(); - void HandlePreLinkedSwitcherChanged_BP(); - void HandlePreviousTabInputAction(bool* bPassThrough); - void HandleTabButtonSelected(class UCommonButtonBase* SelectedTabButton, int32 ButtonIndex); - void HandleTabCreation(class FName TabNameID, class UCommonButtonBase* TabButton); - void HandleTabRemoval(class FName TabNameID, class UCommonButtonBase* TabButton); - bool RegisterTab(class FName TabNameID, TSubclassOf ButtonWidgetType, class UWidget* ContentWidget, const int32 TabIndex); - void RemoveAllTabs(); - bool RemoveTab(class FName TabNameID); - bool SelectTabByID(class FName TabNameID, bool bSuppressClickFeedback); - void SetLinkedSwitcher(class UCommonAnimatedSwitcher* CommonSwitcher); - void SetListeningForInput(bool bShouldListen); - void SetTabEnabled(class FName TabNameID, bool bEnable); - void SetTabInteractionEnabled(class FName TabNameID, bool bEnable); - void SetTabVisibility(class FName TabNameID, ESlateVisibility NewVisibility); - - class FName GetActiveTab() const; - class UCommonAnimatedSwitcher* GetLinkedSwitcher() const; - class FName GetSelectedTabId() const; - class UCommonButtonBase* GetTabButtonBaseByID(class FName TabNameID) const; - int32 GetTabCount() const; - class FName GetTabIdAtIndex(int32 Index_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTabListWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTabListWidgetBase") - } - static class UCommonTabListWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonTabListWidgetBase; - -// Class CommonUI.CommonTextStyle -// 0x0168 (0x0190 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UCommonTextStyle : public UObject -{ -public: - struct FSlateFontInfo Font; // 0x0028(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsesDropShadow; // 0x0098(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ShadowOffset; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColor; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Margin; // 0x00C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateBrush StrikeBrush; // 0x00D0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - float LineHeightPercentage; // 0x0180(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ApplyLineHeightToBottomLine; // 0x0184(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool GetApplyLineHeightToBottomLine() const; - void GetColor(struct FLinearColor* OutColor) const; - void GetFont(struct FSlateFontInfo* OutFont) const; - float GetLineHeightPercentage() const; - void GetMargin(struct FMargin* OutMargin) const; - void GetShadowColor(struct FLinearColor* OutColor) const; - void GetShadowOffset(struct FVector2D* OutShadowOffset) const; - void GetStrikeBrush(struct FSlateBrush* OutStrikeBrush) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTextStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTextStyle") - } - static class UCommonTextStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCommonTextStyle; - -// Class CommonUI.CommonTextScrollStyle -// 0x0018 (0x0040 - 0x0028) -class UCommonTextScrollStyle final : public UObject -{ -public: - float Speed; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndDelay; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInDelay; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDelay; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetClipping Clipping; // 0x003C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTextScrollStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTextScrollStyle") - } - static class UCommonTextScrollStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonTextScrollStyle; - -// Class CommonUI.CommonTileView -// 0x0000 (0x0B70 - 0x0B70) -class UCommonTileView final : public UTileView -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTileView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTileView") - } - static class UCommonTileView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonTileView; - -// Class CommonUI.CommonTreeView -// 0x0000 (0x0BA0 - 0x0BA0) -class UCommonTreeView final : public UTreeView -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonTreeView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonTreeView") - } - static class UCommonTreeView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonTreeView; - -// Class CommonUI.CommonUIEditorSettings -// 0x0080 (0x00A8 - 0x0028) -class UCommonUIEditorSettings final : public UObject -{ -public: - TSoftClassPtr TemplateTextStyle; // 0x0028(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr TemplateButtonStyle; // 0x0050(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr TemplateBorderStyle; // 0x0078(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIEditorSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIEditorSettings") - } - static class UCommonUIEditorSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIEditorSettings; - -// Class CommonUI.CommonUILibrary -// 0x0000 (0x0028 - 0x0028) -class UCommonUILibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UWidget* FindParentWidgetOfType(class UWidget* StartingWidget, TSubclassOf Type); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUILibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUILibrary") - } - static class UCommonUILibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUILibrary; - -// Class CommonUI.CommonUIRichTextData -// 0x0008 (0x0030 - 0x0028) -class UCommonUIRichTextData final : public UObject -{ -public: - class UDataTable* InlineIconSet; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIRichTextData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIRichTextData") - } - static class UCommonUIRichTextData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIRichTextData; - -// Class CommonUI.CommonUISettings -// 0x0188 (0x01B0 - 0x0028) -class UCommonUISettings final : public UObject -{ -public: - bool bAutoLoadData; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr DefaultImageResourceObject; // 0x0030(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr DefaultThrobberMaterial; // 0x0058(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr DefaultRichTextDataClass; // 0x0080(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray PlatformTraits; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - uint8 Pad_B8[0x28]; // 0x00B8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* DefaultImageResourceObjectInstance; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMaterialInterface* DefaultThrobberMaterialInstance; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSlateBrush DefaultThrobberBrush; // 0x00F0(0x00B0)(Transient, NativeAccessSpecifierPrivate) - class UCommonUIRichTextData* RichTextDataInstance; // 0x01A0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUISettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUISettings") - } - static class UCommonUISettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUISettings; - -// Class CommonUI.CommonUISubsystemBase -// 0x0010 (0x0040 - 0x0030) -class UCommonUISubsystemBase final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FSlateBrush GetEnhancedInputActionButtonIcon(const class UInputAction* InputAction, const class ULocalPlayer* LocalPlayer) const; - struct FSlateBrush GetInputActionButtonIcon(const struct FDataTableRowHandle& InputActionRowHandle, ECommonInputType InputType, const class FName& GamepadName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUISubsystemBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUISubsystemBase") - } - static class UCommonUISubsystemBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUISubsystemBase; - -// Class CommonUI.CommonInputMetadata -// 0x0008 (0x0030 - 0x0028) -class UCommonInputMetadata final : public UObject -{ -public: - int32 NavBarPriority; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsGenericInputAction; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputMetadata") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputMetadata") - } - static class UCommonInputMetadata* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputMetadata; - -// Class CommonUI.CommonMappingContextMetadataInterface -// 0x0000 (0x0000 - 0x0000) -class ICommonMappingContextMetadataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonMappingContextMetadataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonMappingContextMetadataInterface") - } - static class ICommonMappingContextMetadataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICommonMappingContextMetadataInterface; - -// Class CommonUI.CommonMappingContextMetadata -// 0x0060 (0x0090 - 0x0030) -class UCommonMappingContextMetadata final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonInputMetadata* EnhancedInputMetadata; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap PerActionEnhancedInputMetadata; // 0x0040(0x0050)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonMappingContextMetadata") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonMappingContextMetadata") - } - static class UCommonMappingContextMetadata* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonMappingContextMetadata; - -// Class CommonUI.CommonUIVisibilitySubsystem -// 0x0058 (0x0088 - 0x0030) -class UCommonUIVisibilitySubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x58]; // 0x0030(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIVisibilitySubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIVisibilitySubsystem") - } - static class UCommonUIVisibilitySubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIVisibilitySubsystem; - -// Class CommonUI.CommonVideoPlayer -// 0x0148 (0x02B0 - 0x0168) -class UCommonVideoPlayer final : public UWidget -{ -public: - class UMediaSource* Video; // 0x0168(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bMatchSize; // 0x0170(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMediaPlayer* MediaPlayer; // 0x0178(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMediaTexture* MediaTexture; // 0x0180(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMaterial* VideoMaterial; // 0x0188(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMediaSoundComponent* SoundComponent; // 0x0190(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush VideoBrush; // 0x01A0(0x00B0)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_250[0x60]; // 0x0250(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Close(); - void Pause(); - void Play(); - void PlayFromStart(); - void Reverse(); - void Seek(float PlaybackTime); - void SetIsMuted(bool bInIsMuted); - void SetLooping(bool bShouldLoopPlayback); - void SetPlaybackRate(float PlaybackRate); - void SetShouldMatchSize(bool bInMatchSize); - void SetVideo(class UMediaSource* NewVideo); - - float GetPlaybackRate() const; - float GetPlaybackTime() const; - float GetVideoDuration() const; - bool IsLooping() const; - bool IsMuted() const; - bool IsPaused() const; - bool IsPlaying() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonVideoPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonVideoPlayer") - } - static class UCommonVideoPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonVideoPlayer; - -// Class CommonUI.CommonVisibilitySwitcher -// 0x0028 (0x01B8 - 0x0190) -class UCommonVisibilitySwitcher final : public UOverlay -{ -public: - ESlateVisibility ShownVisibility; // 0x0190(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ActiveWidgetIndex; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoActivateSlot; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bActivateFirstSlotOnAdding; // 0x0199(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_19A[0x1E]; // 0x019A(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateVisibleSlot(); - void DeactivateVisibleSlot(); - void DecrementActiveWidgetIndex(bool bAllowWrapping); - void IncrementActiveWidgetIndex(bool bAllowWrapping); - void SetActiveWidget(const class UWidget* Widget); - void SetActiveWidgetIndex(int32 Index_0); - - class UWidget* GetActiveWidget() const; - int32 GetActiveWidgetIndex() const; - bool IsCurrentlySwitching() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonVisibilitySwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonVisibilitySwitcher") - } - static class UCommonVisibilitySwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonVisibilitySwitcher; - -// Class CommonUI.CommonVisibilitySwitcherSlot -// 0x0010 (0x0068 - 0x0058) -class UCommonVisibilitySwitcherSlot final : public UOverlaySlot -{ -public: - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonVisibilitySwitcherSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonVisibilitySwitcherSlot") - } - static class UCommonVisibilitySwitcherSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonVisibilitySwitcherSlot; - -// Class CommonUI.UCommonVisibilityWidgetBase -// 0x0050 (0x0380 - 0x0330) -class UUCommonVisibilityWidgetBase final : public UCommonBorder -{ -public: - TMap VisibilityControls; // 0x0328(0x0050)(Edit, EditFixedSize, NativeAccessSpecifierPublic) - bool bShowForGamepad; // 0x0378(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowForMouseAndKeyboard; // 0x0379(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowForTouch; // 0x037A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility VisibleType; // 0x037B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility HiddenType; // 0x037C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37D[0x3]; // 0x037D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static const TArray GetRegisteredPlatforms(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCommonVisibilityWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCommonVisibilityWidgetBase") - } - static class UUCommonVisibilityWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCommonVisibilityWidgetBase; - -// Class CommonUI.CommonVisualAttachment -// 0x0020 (0x01D8 - 0x01B8) -class UCommonVisualAttachment final : public USizeBox -{ -public: - struct FVector2D ContentAnchor; // 0x01B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x10]; // 0x01C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonVisualAttachment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonVisualAttachment") - } - static class UCommonVisualAttachment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonVisualAttachment; - -// Class CommonUI.CommonWidgetCarousel -// 0x0048 (0x01C8 - 0x0180) -class UCommonWidgetCarousel final : public UPanelWidget -{ -public: - int32 ActiveWidgetIndex; // 0x0180(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveSpeed; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnCurrentPageIndexChanged; // 0x0188(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_198[0x30]; // 0x0198(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginAutoScrolling(float ScrollInterval); - void EndAutoScrolling(); - void NextPage(); - void PreviousPage(); - void SetActiveWidget(class UWidget* Widget); - void SetActiveWidgetIndex(int32 Index_0); - void SetMoveSpeed(float InMoveSpeed); - - int32 GetActiveWidgetIndex() const; - float GetMoveSpeed() const; - class UWidget* GetWidgetAtIndex(int32 Index_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonWidgetCarousel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonWidgetCarousel") - } - static class UCommonWidgetCarousel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonWidgetCarousel; - -// Class CommonUI.CommonWidgetCarouselNavBar -// 0x0048 (0x01B0 - 0x0168) -class UCommonWidgetCarouselNavBar final : public UWidget -{ -public: - TSubclassOf ButtonWidgetType; // 0x0168(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin ButtonPadding; // 0x0170(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonWidgetCarousel* LinkedCarousel; // 0x0190(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonButtonGroupBase* ButtonGroup; // 0x0198(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Buttons; // 0x01A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void HandleButtonClicked(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex); - void HandlePageChanged(class UCommonWidgetCarousel* CommonCarousel, int32 PageIndex); - void SetLinkedCarousel(class UCommonWidgetCarousel* CommonCarousel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonWidgetCarouselNavBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonWidgetCarouselNavBar") - } - static class UCommonWidgetCarouselNavBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonWidgetCarouselNavBar; - -// Class CommonUI.CommonWidgetGroupBase -// 0x0000 (0x0028 - 0x0028) -class UCommonWidgetGroupBase : public UObject -{ -public: - void AddWidget(class UWidget* InWidget); - void AddWidgets(const TArray& Widgets); - void RemoveAll(); - void RemoveWidget(class UWidget* InWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonWidgetGroupBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonWidgetGroupBase") - } - static class UCommonWidgetGroupBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonWidgetGroupBase; - -// Class CommonUI.CommonButtonGroupBase -// 0x0138 (0x0160 - 0x0028) -class UCommonButtonGroupBase final : public UCommonWidgetGroupBase -{ -public: - TMulticastInlineDelegate OnSelectedButtonBaseChanged; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHoveredButtonBaseChanged; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnButtonBaseClicked; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnButtonBaseDoubleClicked; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x18]; // 0x00B0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionCleared; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x18]; // 0x00D8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnButtonBaseLockClicked; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnButtonBaseLockDoubleClicked; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_128[0x18]; // 0x0128(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSelectionRequired; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_141[0x1F]; // 0x0141(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DeselectAll(); - void OnButtonBaseHovered(class UCommonButtonBase* BaseButton); - void OnButtonBaseUnhovered(class UCommonButtonBase* BaseButton); - void OnHandleButtonBaseClicked(class UCommonButtonBase* BaseButton); - void OnHandleButtonBaseDoubleClicked(class UCommonButtonBase* BaseButton); - void OnHandleButtonBaseLockClicked(class UCommonButtonBase* BaseButton); - void OnHandleButtonBaseLockDoubleClicked(class UCommonButtonBase* BaseButton); - void OnSelectionStateChangedBase(class UCommonButtonBase* BaseButton, bool bIsSelected); - void SelectButtonAtIndex(int32 ButtonIndex, const bool bAllowSound); - void SelectNextButton(bool bAllowWrap); - void SelectPreviousButton(bool bAllowWrap); - void SetSelectionRequired(bool bRequireSelection); - - int32 FindButtonIndex(const class UCommonButtonBase* ButtonToFind) const; - class UCommonButtonBase* GetButtonBaseAtIndex(int32 Index_0) const; - int32 GetButtonCount() const; - int32 GetHoveredButtonIndex() const; - class UCommonButtonBase* GetSelectedButtonBase() const; - int32 GetSelectedButtonIndex() const; - bool HasAnyButtons() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonButtonGroupBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonButtonGroupBase") - } - static class UCommonButtonGroupBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonButtonGroupBase; - -// Class CommonUI.CommonBoundActionBar -// 0x0030 (0x0278 - 0x0248) -class UCommonBoundActionBar final : public UDynamicEntryBoxBase -{ -public: - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ActionButtonClass; // 0x0250(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDisplayOwningPlayerActionsOnly; // 0x0258(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIgnoreDuplicateActions; // 0x0259(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_25A[0x6]; // 0x025A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActionBarUpdated; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_270[0x8]; // 0x0270(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDisplayOwningPlayerActionsOnly(bool bShouldOnlyDisplayOwningPlayerActions); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonBoundActionBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonBoundActionBar") - } - static class UCommonBoundActionBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonBoundActionBar; - -// Class CommonUI.CommonBoundActionButton -// 0x0010 (0x13E0 - 0x13D0) -class UCommonBoundActionButton final : public UCommonButtonBase -{ -public: - uint8 Pad_13C8[0x8]; // 0x13C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonTextBlock* Text_ActionName; // 0x13D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_13D8[0x8]; // 0x13D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnUpdateInputAction(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonBoundActionButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonBoundActionButton") - } - static class UCommonBoundActionButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonBoundActionButton; - -// Class CommonUI.CommonGenericInputActionDataTable -// 0x0000 (0x00B0 - 0x00B0) -class UCommonGenericInputActionDataTable final : public UDataTable -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonGenericInputActionDataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonGenericInputActionDataTable") - } - static class UCommonGenericInputActionDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonGenericInputActionDataTable; - -// Class CommonUI.CommonInputActionDataProcessor -// 0x0000 (0x0028 - 0x0028) -class UCommonInputActionDataProcessor final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonInputActionDataProcessor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonInputActionDataProcessor") - } - static class UCommonInputActionDataProcessor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonInputActionDataProcessor; - -// Class CommonUI.CommonUIActionRouterBase -// 0x0140 (0x0170 - 0x0030) -class UCommonUIActionRouterBase : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x140]; // 0x0030(0x0140)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIActionRouterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIActionRouterBase") - } - static class UCommonUIActionRouterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIActionRouterBase; - -// Class CommonUI.CommonUIInputSettings -// 0x0058 (0x0080 - 0x0028) -class UCommonUIInputSettings final : public UObject -{ -public: - bool bLinkCursorToGamepadFocus; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UIActionProcessingPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray InputActions; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray ActionOverrides; // 0x0040(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - struct FCommonAnalogCursorSettings AnalogCursorSettings; // 0x0050(0x002C)(Edit, Config, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonUIInputSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonUIInputSettings") - } - static class UCommonUIInputSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonUIInputSettings; - -// Class CommonUI.CommonActivatableWidgetContainerBase -// 0x0128 (0x0290 - 0x0168) -class UCommonActivatableWidgetContainerBase : public UWidget -{ -public: - uint8 Pad_168[0x18]; // 0x0168(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - ECommonSwitcherTransition TransitionType; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETransitionCurve TransitionCurveType; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_182[0x2]; // 0x0182(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TransitionDuration; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECommonSwitcherTransitionFallbackStrategy TransitionFallbackStrategy; // 0x0188(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray WidgetList; // 0x0190(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UCommonActivatableWidget* DisplayedWidget; // 0x01A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FUserWidgetPool GeneratedWidgetsPool; // 0x01A8(0x0088)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_230[0x60]; // 0x0230(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UCommonActivatableWidget* BP_AddWidget(TSubclassOf ActivatableWidgetClass); - void ClearWidgets(); - void RemoveWidget(class UCommonActivatableWidget* WidgetToRemove); - void SetTransitionDuration(float duration); - - class UCommonActivatableWidget* GetActiveWidget() const; - float GetTransitionDuration() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActivatableWidgetContainerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActivatableWidgetContainerBase") - } - static class UCommonActivatableWidgetContainerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActivatableWidgetContainerBase; - -// Class CommonUI.CommonActivatableWidgetStack -// 0x0010 (0x02A0 - 0x0290) -class UCommonActivatableWidgetStack final : public UCommonActivatableWidgetContainerBase -{ -public: - TSubclassOf RootContentWidgetClass; // 0x0290(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonActivatableWidget* RootContentWidget; // 0x0298(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActivatableWidgetStack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActivatableWidgetStack") - } - static class UCommonActivatableWidgetStack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActivatableWidgetStack; - -// Class CommonUI.CommonActivatableWidgetQueue -// 0x0000 (0x0290 - 0x0290) -class UCommonActivatableWidgetQueue final : public UCommonActivatableWidgetContainerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonActivatableWidgetQueue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonActivatableWidgetQueue") - } - static class UCommonActivatableWidgetQueue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonActivatableWidgetQueue; - -} - diff --git a/Cronos The New Dawn/SDK/CommonUI_structs.hpp b/Cronos The New Dawn/SDK/CommonUI_structs.hpp deleted file mode 100644 index 83fa8b9..0000000 --- a/Cronos The New Dawn/SDK/CommonUI_structs.hpp +++ /dev/null @@ -1,283 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CommonUI - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CommonInput_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "InputCore_structs.hpp" -#include "Slate_structs.hpp" - - -namespace SDK -{ - -// Enum CommonUI.ERotatorDirection -// NumValues: 0x0003 -enum class ERotatorDirection : uint8 -{ - Right = 0, - Left = 1, - ERotatorDirection_MAX = 2, -}; - -// Enum CommonUI.ECommonNumericType -// NumValues: 0x0005 -enum class ECommonNumericType : uint8 -{ - Number = 0, - Percentage = 1, - Seconds = 2, - Distance = 3, - ECommonNumericType_MAX = 4, -}; - -// Enum CommonUI.ERichTextInlineIconDisplayMode -// NumValues: 0x0004 -enum class ERichTextInlineIconDisplayMode : uint8 -{ - IconOnly = 0, - TextOnly = 1, - IconAndText = 2, - MAX = 3, -}; - -// Enum CommonUI.EInputActionState -// NumValues: 0x0005 -enum class EInputActionState : uint8 -{ - Enabled = 0, - Disabled = 1, - Hidden = 2, - HiddenAndDisabled = 3, - EInputActionState_MAX = 4, -}; - -// Enum CommonUI.ECommonSwitcherTransition -// NumValues: 0x0005 -enum class ECommonSwitcherTransition : uint8 -{ - FadeOnly = 0, - Horizontal = 1, - Vertical = 2, - Zoom = 3, - ECommonSwitcherTransition_MAX = 4, -}; - -// Enum CommonUI.ETransitionCurve -// NumValues: 0x0008 -enum class ETransitionCurve : uint8 -{ - Linear = 0, - QuadIn = 1, - QuadOut = 2, - QuadInOut = 3, - CubicIn = 4, - CubicOut = 5, - CubicInOut = 6, - ETransitionCurve_MAX = 7, -}; - -// Enum CommonUI.ECommonSwitcherTransitionFallbackStrategy -// NumValues: 0x0006 -enum class ECommonSwitcherTransitionFallbackStrategy : uint8 -{ - None = 0, - Previous = 1, - Next = 2, - First = 3, - Last = 4, - ECommonSwitcherTransitionFallbackStrategy_MAX = 5, -}; - -// ScriptStruct CommonUI.UIActionBindingHandle -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FUIActionBindingHandle final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUIActionBindingHandle; - -// ScriptStruct CommonUI.UITag -// 0x0000 (0x0008 - 0x0008) -struct FUITag : public FGameplayTag -{ -}; -DUMPER7_ASSERTS_FUITag; - -// ScriptStruct CommonUI.UIActionTag -// 0x0000 (0x0008 - 0x0008) -struct FUIActionTag final : public FUITag -{ -}; -DUMPER7_ASSERTS_FUIActionTag; - -// ScriptStruct CommonUI.CommonNumberFormattingOptions -// 0x0014 (0x0014 - 0x0000) -struct FCommonNumberFormattingOptions final -{ -public: - ERoundingMode RoundingMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseGrouping; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonNumberFormattingOptions; - -// ScriptStruct CommonUI.CommonRegisteredTabInfo -// 0x0018 (0x0018 - 0x0000) -struct FCommonRegisteredTabInfo final -{ -public: - int32 TabIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonButtonBase* TabButton; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* ContentInstance; // 0x0010(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonRegisteredTabInfo; - -// ScriptStruct CommonUI.CommonSlateSound -// 0x0008 (0x0008 - 0x0000) -struct FCommonSlateSound final -{ -public: - class UObject* ResourceObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FCommonSlateSound; - -// ScriptStruct CommonUI.UIInputConfig -// 0x0006 (0x0006 - 0x0000) -struct FUIInputConfig final -{ -public: - bool bIgnoreMoveInput; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreLookInput; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECommonInputMode InputMode; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMouseCaptureMode MouseCaptureMode; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMouseLockMode MouseLockMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHideCursorDuringViewportCapture; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FUIInputConfig; - -// ScriptStruct CommonUI.CommonInputActionHandlerData -// 0x0020 (0x0020 - 0x0000) -struct FCommonInputActionHandlerData final -{ -public: - struct FDataTableRowHandle InputActionRow; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EInputActionState State; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCommonInputActionHandlerData; - -// ScriptStruct CommonUI.CommonButtonStyleOptionalSlateSound -// 0x0010 (0x0010 - 0x0000) -struct FCommonButtonStyleOptionalSlateSound final -{ -public: - bool bHasSound; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCommonSlateSound Sound; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonButtonStyleOptionalSlateSound; - -// ScriptStruct CommonUI.RichTextIconData -// 0x0048 (0x0050 - 0x0008) -struct FRichTextIconData final : public FTableRowBase -{ -public: - class FText DisplayName; // 0x0008(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSoftObjectPtr ResourceObject; // 0x0018(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ImageSize; // 0x0040(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichTextIconData; - -// ScriptStruct CommonUI.CommonInputTypeInfo -// 0x00E0 (0x00E0 - 0x0000) -struct FCommonInputTypeInfo final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EInputActionState OverrrideState; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bActionRequiresHold; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float HoldTime; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoldRollbackTime; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush OverrideBrush; // 0x0030(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonInputTypeInfo; - -// ScriptStruct CommonUI.CommonInputActionDataBase -// 0x0318 (0x0320 - 0x0008) -struct FCommonInputActionDataBase final : public FTableRowBase -{ -public: - class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText HoldDisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - int32 NavBarPriority; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCommonInputTypeInfo KeyboardInputTypeInfo; // 0x0030(0x00E0)(Edit, Protected, NativeAccessSpecifierProtected) - struct FCommonInputTypeInfo DefaultGamepadInputTypeInfo; // 0x0110(0x00E0)(Edit, Protected, NativeAccessSpecifierProtected) - TMap GamepadInputOverrides; // 0x01F0(0x0050)(Edit, Protected, NativeAccessSpecifierProtected) - struct FCommonInputTypeInfo TouchInputTypeInfo; // 0x0240(0x00E0)(Edit, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FCommonInputActionDataBase; - -// ScriptStruct CommonUI.UIActionKeyMapping -// 0x0020 (0x0020 - 0x0000) -struct FUIActionKeyMapping final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoldTime; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoldRollbackTime; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUIActionKeyMapping; - -// ScriptStruct CommonUI.UIInputAction -// 0x0028 (0x0028 - 0x0000) -struct FUIInputAction final -{ -public: - struct FUIActionTag ActionTag; // 0x0000(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultDisplayName; // 0x0008(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - TArray KeyMappings; // 0x0018(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUIInputAction; - -// ScriptStruct CommonUI.CommonAnalogCursorSettings -// 0x002C (0x002C - 0x0000) -struct FCommonAnalogCursorSettings final -{ -public: - int32 PreprocessorPriority; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputPreprocessorRegistrationKey PreprocessorRegistrationInfo; // 0x0004(0x0008)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableCursorAcceleration; // 0x000C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CursorAcceleration; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CursorMaxSpeed; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CursorDeadZone; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoverSlowdownFactor; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScrollDeadZone; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScrollUpdatePeriod; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScrollMultiplier; // 0x0028(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommonAnalogCursorSettings; - -} - diff --git a/Cronos The New Dawn/SDK/Commons_classes.hpp b/Cronos The New Dawn/SDK/Commons_classes.hpp deleted file mode 100644 index df900d4..0000000 --- a/Cronos The New Dawn/SDK/Commons_classes.hpp +++ /dev/null @@ -1,248 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Commons - -#include "Basic.hpp" - -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class Commons.BHUD -// 0x0270 (0x0628 - 0x03B8) -class ABHUD : public AHUD -{ -public: - class UTexture2D* CrosshairTex; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawFPS; // 0x03C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawFocus; // 0x03C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C2[0x266]; // 0x03C2(0x0266)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetAvgFps() const; - int32 GetHitches() const; - int32 GetLastFrameActorsCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BHUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BHUD") - } - static class ABHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABHUD; - -// Class Commons.CommonsGameplayStatics -// 0x0000 (0x0028 - 0x0028) -class UCommonsGameplayStatics final : public UBlueprintFunctionLibrary -{ -public: - static void DelayTicks(class UObject* WorldContextObject, int32 Ticks, const struct FLatentActionInfo& LatentInfo); - static bool IsBuildEditor(); - static bool IsBuildShipping(); - static bool IsButtonBottomForAccept(); - static bool IsButtonRightForAccept(); - static bool IsCommandlet(); - static bool IsConsolePlatform(); - static bool IsLinuxPlatform(); - static bool IsMacPlatform(); - static bool IsPIE(); - static bool IsPs4Platform(); - static bool IsPS5Ext(); - static bool IsPs5Platform(); - static bool IsScarletPlatform(); - static bool IsSonyPlatform(); - static bool IsSwitchPlatform(); - static bool IsWindowsPlatform(); - static bool IsXLockhart(); - static bool IsXOnePlatform(); - static bool IsXPlatform(); - static bool IsXScorpio(); - static bool IsXSXPlatform(); - static void PlayGameplaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, class AActor* OwningActor); - static void PostFinalizeActorComponentCreation(class AActor* Actor, class UActorComponent* Component); - static class UAudioComponent* SpawnGameplaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool PersistAcrossLevelTransition, bool AutoDestroy); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonsGameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonsGameplayStatics") - } - static class UCommonsGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonsGameplayStatics; - -// Class Commons.CommonsStatics -// 0x0000 (0x0028 - 0x0028) -class UCommonsStatics final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommonsStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommonsStatics") - } - static class UCommonsStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommonsStatics; - -// Class Commons.EditorTickableActor -// 0x0000 (0x02C8 - 0x02C8) -class AEditorTickableActor final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditorTickableActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditorTickableActor") - } - static class AEditorTickableActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEditorTickableActor; - -// Class Commons.EditorTickableComponent -// 0x0018 (0x00B8 - 0x00A0) -class UEditorTickableComponent final : public UActorComponent -{ -public: - bool bEditorOnlyTick; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate EditorTick; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditorTickableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditorTickableComponent") - } - static class UEditorTickableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditorTickableComponent; - -// Class Commons.ScalingRule -// 0x0010 (0x0038 - 0x0028) -class UScalingRule final : public UDPICustomScalingRule -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScalingRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScalingRule") - } - static class UScalingRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScalingRule; - -// Class Commons.SharedBoolSwitchBlueprintUtility -// 0x0000 (0x0028 - 0x0028) -class USharedBoolSwitchBlueprintUtility final : public UBlueprintFunctionLibrary -{ -public: - static void Acquire(struct FSharedBoolSwitchBlueprint& BoolSwitch, class UObject* User); - static void ChangeDefaultValue(struct FSharedBoolSwitchBlueprint& BoolSwitch, const bool NewDefaultValue); - static void ClearAllUsers(struct FSharedBoolSwitchBlueprint& BoolSwitch); - static bool GetCurrentValue(const struct FSharedBoolSwitchBlueprint& BoolSwitch); - static bool GetDefaultValue(const struct FSharedBoolSwitchBlueprint& BoolSwitch); - static bool IsSwitched(const struct FSharedBoolSwitchBlueprint& BoolSwitch); - static void Release(struct FSharedBoolSwitchBlueprint& BoolSwitch, class UObject* User); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SharedBoolSwitchBlueprintUtility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SharedBoolSwitchBlueprintUtility") - } - static class USharedBoolSwitchBlueprintUtility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USharedBoolSwitchBlueprintUtility; - -// Class Commons.UtilityStatics -// 0x0000 (0x0028 - 0x0028) -class UUtilityStatics final : public UBlueprintFunctionLibrary -{ -public: - static bool AnglesMatchCondition(const struct FDirectionCondition& Condition, float YawAngle, float PitchAngle); - static float ApplySimpleBentCurveAlpha(const struct FSimpleBentCurve& Curve, float Alpha); - static float ApplySimpleBentCurveFloat(const struct FSimpleBentCurve& Curve, float From, float To, float Alpha); - static struct FQuat ApplySimpleBentCurveQuat(const struct FSimpleBentCurve& Curve, const struct FQuat& From, const struct FQuat& To, float Alpha); - static struct FRotator ApplySimpleBentCurveRotator(const struct FSimpleBentCurve& Curve, const struct FRotator& From, const struct FRotator& To, float Alpha); - static void ApplySimpleBentCurveTransform(struct FTransform* Transform, const struct FSimpleBentCurve& Curve, const struct FTransform& From, const struct FTransform& To, float Alpha); - static struct FVector ApplySimpleBentCurveVector(const struct FSimpleBentCurve& Curve, const struct FVector& From, const struct FVector& To, float Alpha); - static struct FVector2D ApplySimpleBentCurveVector2D(const struct FSimpleBentCurve& Curve, const struct FVector2D& From, const struct FVector2D& To, float Alpha); - static bool QuatMatchesCondition(const struct FDirectionCondition& Condition, const struct FQuat& Direction); - static bool RotatorMatchesCondition(const struct FDirectionCondition& Condition, const struct FRotator& Direction); - static bool VectorMatchesCondition(const struct FDirectionCondition& Condition, const struct FVector& Direction, bool AllowZeroVectorAtMaximumTolerance); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UtilityStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UtilityStatics") - } - static class UUtilityStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUtilityStatics; - -} - diff --git a/Cronos The New Dawn/SDK/Commons_structs.hpp b/Cronos The New Dawn/SDK/Commons_structs.hpp deleted file mode 100644 index 22294e3..0000000 --- a/Cronos The New Dawn/SDK/Commons_structs.hpp +++ /dev/null @@ -1,72 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Commons - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct Commons.DirectionCondition -// 0x0014 (0x0014 - 0x0000) -struct FDirectionCondition final -{ -public: - float YawAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float YawAngleTolerance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchAngleTolerance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConeShape; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDirectionCondition; - -// ScriptStruct Commons.MinMaxVector2D -// 0x0008 (0x0008 - 0x0000) -struct FMinMaxVector2D final -{ -public: - float min_0; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMinMaxVector2D; - -// ScriptStruct Commons.NamedHandle -// 0x0008 (0x0008 - 0x0000) -struct FNamedHandle -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedHandle; - -// ScriptStruct Commons.SharedBoolSwitchBlueprint -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FSharedBoolSwitchBlueprint final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSharedBoolSwitchBlueprint; - -// ScriptStruct Commons.SimpleBentCurve -// 0x0008 (0x0008 - 0x0000) -struct FSimpleBentCurve final -{ -public: - float BendPower; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSShape; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDescending; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSimpleBentCurve; - -} - diff --git a/Cronos The New Dawn/SDK/Constraints_structs.hpp b/Cronos The New Dawn/SDK/Constraints_structs.hpp deleted file mode 100644 index 455c609..0000000 --- a/Cronos The New Dawn/SDK/Constraints_structs.hpp +++ /dev/null @@ -1,69 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Constraints - -#include "Basic.hpp" - -#include "MovieScene_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum Constraints.EHandleEvent -// NumValues: 0x0005 -enum class EHandleEvent : uint8 -{ - LocalTransformUpdated = 0, - GlobalTransformUpdated = 1, - ComponentUpdated = 2, - UpperDependencyUpdated = 3, - Max = 4, -}; - -// ScriptStruct Constraints.MovieSceneConstraintChannel -// 0x0000 (0x0108 - 0x0108) -struct FMovieSceneConstraintChannel final : public FMovieSceneBoolChannel -{ -}; -DUMPER7_ASSERTS_FMovieSceneConstraintChannel; - -// ScriptStruct Constraints.ConstraintsInWorld -// 0x0028 (0x0028 - 0x0000) -struct FConstraintsInWorld final -{ -public: - TWeakObjectPtr World; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> Constraints; // 0x0008(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintsInWorld; - -// ScriptStruct Constraints.ConstraintAndActiveChannel -// 0x0110 (0x0110 - 0x0000) -struct FConstraintAndActiveChannel final -{ -public: - struct FMovieSceneConstraintChannel ActiveChannel; // 0x0000(0x0108)(NativeAccessSpecifierPublic) - class UTickableConstraint* ConstraintCopyToSpawn; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FConstraintAndActiveChannel; - -// ScriptStruct Constraints.ConstraintTickFunction -// 0x0018 (0x0040 - 0x0028) -struct FConstraintTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintTickFunction; - -} - diff --git a/Cronos The New Dawn/SDK/ControlRig_structs.hpp b/Cronos The New Dawn/SDK/ControlRig_structs.hpp deleted file mode 100644 index b2e226b..0000000 --- a/Cronos The New Dawn/SDK/ControlRig_structs.hpp +++ /dev/null @@ -1,8061 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: ControlRig - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "MovieScene_structs.hpp" -#include "AnimationCore_structs.hpp" -#include "RigVM_structs.hpp" -#include "Engine_structs.hpp" -#include "Constraints_structs.hpp" -#include "MovieSceneTracks_structs.hpp" - - -namespace SDK -{ - -// Enum ControlRig.ERigElementType -// NumValues: 0x000F -enum class ERigElementType : uint8 -{ - None = 0, - Bone = 1, - Null = 2, - Space = 2, - Control = 4, - Curve = 8, - Physics = 16, - Reference = 32, - Connector = 64, - Socket = 128, - First = 1, - Last = 128, - All = 255, - ToResetAfterConstructionEvent = 141, - ERigElementType_MAX = 256, -}; - -// Enum ControlRig.ERigHierarchyNotification -// NumValues: 0x0015 -enum class ERigHierarchyNotification : uint8 -{ - ElementAdded = 0, - ElementRemoved = 1, - ElementRenamed = 2, - ElementSelected = 3, - ElementDeselected = 4, - ParentChanged = 5, - HierarchyReset = 6, - ControlSettingChanged = 7, - ControlVisibilityChanged = 8, - ControlDrivenListChanged = 9, - ControlShapeTransformChanged = 10, - ParentWeightsChanged = 11, - InteractionBracketOpened = 12, - InteractionBracketClosed = 13, - ElementReordered = 14, - ConnectorSettingChanged = 15, - SocketColorChanged = 16, - SocketDescriptionChanged = 17, - SocketDesiredParentChanged = 18, - HierarchyCopied = 19, - Max = 20, -}; - -// Enum ControlRig.ERigControlTransformChannel -// NumValues: 0x000A -enum class ERigControlTransformChannel : uint8 -{ - TranslationX = 0, - TranslationY = 1, - TranslationZ = 2, - Pitch = 3, - Yaw = 4, - Roll = 5, - ScaleX = 6, - ScaleY = 7, - ScaleZ = 8, - ERigControlTransformChannel_MAX = 9, -}; - -// Enum ControlRig.ERigControlVisibility -// NumValues: 0x0003 -enum class ERigControlVisibility : uint8 -{ - UserDefined = 0, - BasedOnSelection = 1, - ERigControlVisibility_MAX = 2, -}; - -// Enum ControlRig.ERigControlAxis -// NumValues: 0x0004 -enum class ERigControlAxis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - ERigControlAxis_MAX = 3, -}; - -// Enum ControlRig.ERigControlType -// NumValues: 0x000C -enum class ERigControlType : uint8 -{ - Bool = 0, - Float = 1, - Integer = 2, - Vector2D = 3, - Position = 4, - Scale = 5, - Rotator = 6, - Transform = 7, - TransformNoScale = 8, - EulerTransform = 9, - ScaleFloat = 10, - ERigControlType_MAX = 11, -}; - -// Enum ControlRig.ERigControlAnimationType -// NumValues: 0x0005 -enum class ERigControlAnimationType : uint8 -{ - AnimationControl = 0, - AnimationChannel = 1, - ProxyControl = 2, - VisualCue = 3, - ERigControlAnimationType_MAX = 4, -}; - -// Enum ControlRig.EConnectorType -// NumValues: 0x0003 -enum class EConnectorType : uint8 -{ - Primary = 0, - Secondary = 1, - EConnectorType_MAX = 2, -}; - -// Enum ControlRig.ERigExecutionType -// NumValues: 0x0003 -enum class ERigExecutionType : uint8 -{ - Runtime = 0, - Editing = 1, - Max = 2, -}; - -// Enum ControlRig.ERigTransformStackEntryType -// NumValues: 0x0005 -enum class ERigTransformStackEntryType : uint8 -{ - TransformPose = 0, - ControlOffset = 1, - ControlShape = 2, - CurveValue = 3, - ERigTransformStackEntryType_MAX = 4, -}; - -// Enum ControlRig.ERigTransformType -// NumValues: 0x0006 -enum class ERigTransformType : uint8 -{ - InitialLocal = 0, - CurrentLocal = 1, - InitialGlobal = 2, - CurrentGlobal = 3, - NumTransformTypes = 4, - ERigTransformType_MAX = 5, -}; - -// Enum ControlRig.ERigTransformStorageType -// NumValues: 0x0005 -enum class ERigTransformStorageType : uint8 -{ - Pose = 0, - Offset = 1, - Shape = 2, - NumStorageTypes = 3, - ERigTransformStorageType_MAX = 4, -}; - -// Enum ControlRig.EControlRigVectorKind -// NumValues: 0x0003 -enum class EControlRigVectorKind : uint8 -{ - Direction = 0, - Location = 1, - EControlRigVectorKind_MAX = 2, -}; - -// Enum ControlRig.EControlRigComponentSpace -// NumValues: 0x0006 -enum class EControlRigComponentSpace : uint8 -{ - WorldSpace = 0, - ActorSpace = 1, - ComponentSpace = 2, - RigSpace = 3, - LocalSpace = 4, - Max = 5, -}; - -// Enum ControlRig.EControlRigComponentMapDirection -// NumValues: 0x0003 -enum class EControlRigComponentMapDirection : uint8 -{ - Input = 0, - Output = 1, - EControlRigComponentMapDirection_MAX = 2, -}; - -// Enum ControlRig.ETransformSpaceMode -// NumValues: 0x0005 -enum class ETransformSpaceMode : uint8 -{ - LocalSpace = 0, - GlobalSpace = 1, - BaseSpace = 2, - BaseJoint = 3, - Max = 4, -}; - -// Enum ControlRig.ETransformGetterType -// NumValues: 0x0003 -enum class ETransformGetterType : uint8 -{ - Initial = 0, - Current = 1, - Max = 2, -}; - -// Enum ControlRig.EControlRigTestDataPlaybackMode -// NumValues: 0x0004 -enum class EControlRigTestDataPlaybackMode : uint8 -{ - Live = 0, - ReplayInputs = 1, - GroundTruth = 2, - Max = 3, -}; - -// Enum ControlRig.ECRSimConstraintType -// NumValues: 0x0005 -enum class ECRSimConstraintType : uint8 -{ - Distance = 0, - DistanceFromA = 1, - DistanceFromB = 2, - Plane = 3, - ECRSimConstraintType_MAX = 4, -}; - -// Enum ControlRig.ECRSimPointForceType -// NumValues: 0x0002 -enum class ECRSimPointForceType : uint8 -{ - Direction = 0, - ECRSimPointForceType_MAX = 1, -}; - -// Enum ControlRig.ECRSimSoftCollisionType -// NumValues: 0x0004 -enum class ECRSimSoftCollisionType : uint8 -{ - Plane = 0, - Sphere = 1, - Cone = 2, - ECRSimSoftCollisionType_MAX = 3, -}; - -// Enum ControlRig.EModularRigNotification -// NumValues: 0x000E -enum class EModularRigNotification : uint8 -{ - ModuleAdded = 0, - ModuleRenamed = 1, - ModuleRemoved = 2, - ModuleReparented = 3, - ConnectionChanged = 4, - ModuleConfigValueChanged = 5, - ModuleShortNameChanged = 6, - InteractionBracketOpened = 7, - InteractionBracketClosed = 8, - InteractionBracketCanceled = 9, - ModuleClassChanged = 10, - ModuleSelected = 11, - ModuleDeselected = 12, - Max = 13, -}; - -// Enum ControlRig.EControlRigFKRigExecuteMode -// NumValues: 0x0004 -enum class EControlRigFKRigExecuteMode : uint8 -{ - Replace = 0, - Additive = 1, - Direct = 2, - Max = 3, -}; - -// Enum ControlRig.ERigBoneType -// NumValues: 0x0003 -enum class ERigBoneType : uint8 -{ - Imported = 0, - User = 1, - ERigBoneType_MAX = 2, -}; - -// Enum ControlRig.ERigMetadataType -// NumValues: 0x0016 -enum class ERigMetadataType : uint8 -{ - Bool = 0, - BoolArray = 1, - Float = 2, - FloatArray = 3, - Int32 = 4, - Int32Array = 5, - Name = 6, - NameArray = 7, - Vector = 8, - VectorArray = 9, - Rotator = 10, - RotatorArray = 11, - Quat = 12, - QuatArray = 13, - Transform = 14, - TransformArray = 15, - LinearColor = 16, - LinearColorArray = 17, - RigElementKey = 18, - RigElementKeyArray = 19, - Invalid = 20, - ERigMetadataType_MAX = 21, -}; - -// Enum ControlRig.ERigEvent -// NumValues: 0x0005 -enum class ERigEvent : uint8 -{ - None = 0, - RequestAutoKey = 1, - OpenUndoBracket = 2, - CloseUndoBracket = 3, - Max = 4, -}; - -// Enum ControlRig.EControlRigSetKey -// NumValues: 0x0004 -enum class EControlRigSetKey : uint8 -{ - DoNotCare = 0, - Always = 1, - Never = 2, - EControlRigSetKey_MAX = 3, -}; - -// Enum ControlRig.ERigControlValueType -// NumValues: 0x0005 -enum class ERigControlValueType : uint8 -{ - Initial = 0, - Current = 1, - Minimum = 2, - Maximum = 3, - ERigControlValueType_MAX = 4, -}; - -// Enum ControlRig.ERigElementResolveState -// NumValues: 0x0005 -enum class ERigElementResolveState : uint8 -{ - Unknown = 0, - InvalidTarget = 1, - PossibleTarget = 2, - DefaultTarget = 3, - Max = 4, -}; - -// Enum ControlRig.EModularRigResolveState -// NumValues: 0x0003 -enum class EModularRigResolveState : uint8 -{ - Success = 0, - Error = 1, - Max = 2, -}; - -// Enum ControlRig.ERigSpaceType -// NumValues: 0x0005 -enum class ERigSpaceType : uint8 -{ - Global = 0, - Bone = 1, - Control = 2, - Space = 3, - ERigSpaceType_MAX = 4, -}; - -// Enum ControlRig.EMovieSceneControlRigSpaceType -// NumValues: 0x0004 -enum class EMovieSceneControlRigSpaceType : uint8 -{ - Parent = 0, - World = 1, - ControlRig = 2, - EMovieSceneControlRigSpaceType_MAX = 3, -}; - -// Enum ControlRig.EControlRigDrawHierarchyMode -// NumValues: 0x0002 -enum class EControlRigDrawHierarchyMode : uint8 -{ - Axes = 0, - Max = 1, -}; - -// Enum ControlRig.EAimMode -// NumValues: 0x0003 -enum class EAimMode : uint8 -{ - AimAtTarget = 0, - OrientToTarget = 1, - MAX = 2, -}; - -// Enum ControlRig.EApplyTransformMode -// NumValues: 0x0003 -enum class EApplyTransformMode : uint8 -{ - Override = 0, - Additive = 1, - Max = 2, -}; - -// Enum ControlRig.ERigSwitchParentMode -// NumValues: 0x0004 -enum class ERigSwitchParentMode : uint8 -{ - World = 0, - DefaultParent = 1, - ParentItem = 2, - ERigSwitchParentMode_MAX = 3, -}; - -// Enum ControlRig.EControlRigCurveAlignment -// NumValues: 0x0003 -enum class EControlRigCurveAlignment : uint8 -{ - Front = 0, - Stretched = 1, - EControlRigCurveAlignment_MAX = 2, -}; - -// Enum ControlRig.EControlRigModifyBoneMode -// NumValues: 0x0005 -enum class EControlRigModifyBoneMode : uint8 -{ - OverrideLocal = 0, - OverrideGlobal = 1, - AdditiveLocal = 2, - AdditiveGlobal = 3, - Max = 4, -}; - -// Enum ControlRig.EConstraintInterpType -// NumValues: 0x0003 -enum class EConstraintInterpType : uint8 -{ - Average = 0, - Shortest = 1, - Max = 2, -}; - -// Enum ControlRig.EControlRigInteractionType -// NumValues: 0x0006 -enum class EControlRigInteractionType : uint8 -{ - None = 0, - Translate = 1, - Rotate = 2, - Scale = 4, - All = 7, - EControlRigInteractionType_MAX = 8, -}; - -// Enum ControlRig.ERigMetaDataNameSpace -// NumValues: 0x0006 -enum class ERigMetaDataNameSpace : uint8 -{ - None = 0, - Self = 1, - Parent = 2, - Root = 3, - Last = 4, - ERigMetaDataNameSpace_MAX = 5, -}; - -// ScriptStruct ControlRig.RigElementKey -// 0x000C (0x000C - 0x0000) -struct FRigElementKey final -{ -public: - ERigElementType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigElementKey; - -// ScriptStruct ControlRig.RigPhysicsSolverID -// 0x0010 (0x0010 - 0x0000) -struct FRigPhysicsSolverID final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigPhysicsSolverID; - -// ScriptStruct ControlRig.ChannelMapInfo -// 0x0040 (0x0040 - 0x0000) -struct FChannelMapInfo final -{ -public: - int32 ControlIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalChannelIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChannelIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentControlIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChannelTypeName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoesHaveSpace; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SpaceChannelIndex; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CategoryIndex; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ConstraintsIndex; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChannelMapInfo; - -// ScriptStruct ControlRig.RigComputedTransform -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FRigComputedTransform final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigComputedTransform; - -// ScriptStruct ControlRig.RigLocalAndGlobalTransform -// 0x0020 (0x0020 - 0x0000) -struct FRigLocalAndGlobalTransform final -{ -public: - struct FRigComputedTransform Local; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FRigComputedTransform Global; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigLocalAndGlobalTransform; - -// ScriptStruct ControlRig.RigControlLimitEnabled -// 0x0002 (0x0002 - 0x0000) -struct FRigControlLimitEnabled final -{ -public: - bool bMinimum; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaximum; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigControlLimitEnabled; - -// ScriptStruct ControlRig.RigControlValueStorage -// 0x0084 (0x0084 - 0x0000) -struct FRigControlValueStorage final -{ -public: - float Float00; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float01; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float02; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float03; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float10; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float11; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float12; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float13; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float20; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float21; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float22; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float23; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float30; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float31; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float32; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float33; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float00_2; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float01_2; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float02_2; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float03_2; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float10_2; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float11_2; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float12_2; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float13_2; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float20_2; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float21_2; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float22_2; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float23_2; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float30_2; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float31_2; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float32_2; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Float33_2; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValid; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigControlValueStorage; - -// ScriptStruct ControlRig.RigControlValue -// 0x0084 (0x0084 - 0x0000) -struct FRigControlValue final -{ -public: - struct FRigControlValueStorage FloatStorage; // 0x0000(0x0084)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigControlValue; - -// ScriptStruct ControlRig.RigControlElementCustomization -// 0x0020 (0x0020 - 0x0000) -struct FRigControlElementCustomization final -{ -public: - TArray AvailableSpaces; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RemovedSpaces; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigControlElementCustomization; - -// ScriptStruct ControlRig.RigControlSettings -// 0x01B8 (0x01B8 - 0x0000) -struct FRigControlSettings final -{ -public: - ERigControlAnimationType AnimationType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigControlType ControlType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DisplayName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigControlAxis PrimaryAxis; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurve; // 0x000D(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LimitEnabled; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigControlValue MinimumValue; // 0x0024(0x0084)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlValue MaximumValue; // 0x00A8(0x0084)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bShapeVisible; // 0x012C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigControlVisibility ShapeVisibility; // 0x012D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12E[0x2]; // 0x012E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ShapeName; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShapeColor; // 0x0138(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsTransientControl; // 0x0148(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnum* ControlEnum; // 0x0150(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigControlElementCustomization Customization; // 0x0158(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray DrivenControls; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bGroupWithParentControl; // 0x0198(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestrictSpaceSwitching; // 0x0199(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19A[0x6]; // 0x019A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilteredChannels; // 0x01A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - EEulerRotationOrder PreferredRotationOrder; // 0x01B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePreferredRotationOrder; // 0x01B1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B2[0x6]; // 0x01B2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigControlSettings; - -// ScriptStruct ControlRig.ControlRigComponentMappedElement -// 0x00F0 (0x00F0 - 0x0000) -struct FControlRigComponentMappedElement final -{ -public: - struct FSoftComponentReference ComponentReference; // 0x0000(0x0048)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransformIndex; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TransformName; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ElementName; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigComponentMapDirection Direction; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Offset; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigComponentSpace Space; // 0x00D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* SceneComponent; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x00E0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubIndex; // 0x00E4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigComponentMappedElement; - -// ScriptStruct ControlRig.CachedRigElement -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FCachedRigElement final -{ -public: - struct FRigElementKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 Index; // 0x000C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ContainerVersion; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedRigElement; - -// ScriptStruct ControlRig.RigUnit_BoneHarmonics_WorkData -// 0x0028 (0x0028 - 0x0000) -struct FRigUnit_BoneHarmonics_WorkData final -{ -public: - TArray CachedItems; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector WaveTime; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BoneHarmonics_WorkData; - -// ScriptStruct ControlRig.RigBaseElement -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FRigBaseElement -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Key; // 0x0010(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Index; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SubIndex; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CreatedAtInstructionIndex; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSelected; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x1F]; // 0x0029(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigBaseElement; - -// ScriptStruct ControlRig.RigElementKeyCollection -// 0x0010 (0x0010 - 0x0000) -struct FRigElementKeyCollection final -{ -public: - TArray Keys; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigElementKeyCollection; - -// ScriptStruct ControlRig.RigUnit -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigUnit; - -// ScriptStruct ControlRig.RigUnit_CollectionBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_CollectionBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_CollectionBase; - -// ScriptStruct ControlRig.RigUnit_CollectionCount -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_CollectionCount final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionCount; - -// ScriptStruct ControlRig.RigPreferredEulerAngles -// 0x0038 (0x0038 - 0x0000) -struct FRigPreferredEulerAngles final -{ -public: - EEulerRotationOrder RotationOrder; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Current; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Initial; // 0x0020(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigPreferredEulerAngles; - -// ScriptStruct ControlRig.RigTransformElement -// 0x00C0 (0x0108 - 0x0048) -struct FRigTransformElement : public FRigBaseElement -{ -public: - uint8 Pad_48[0xC0]; // 0x0048(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigTransformElement; - -// ScriptStruct ControlRig.RigUnit_GetMetadataTags -// 0x0040 (0x0048 - 0x0008) -struct FRigUnit_GetMetadataTags final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tags; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedIndex; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetMetadataTags; - -// ScriptStruct ControlRig.RigModuleReference -// 0x0170 (0x0170 - 0x0000) -struct FRigModuleReference final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShortName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShortNameBasedOnPath; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ParentPath; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr Class; // 0x0030(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Connections; // 0x0058(0x0050)(Deprecated, NativeAccessSpecifierPublic) - TMap ConfigValues; // 0x00A8(0x0050)(NativeAccessSpecifierPublic) - TMap Bindings; // 0x00F8(0x0050)(NativeAccessSpecifierPublic) - class FName PreviousName; // 0x0148(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PreviousParentPath; // 0x0150(0x0010)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_160[0x10]; // 0x0160(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigModuleReference; - -// ScriptStruct ControlRig.ModularRigSingleConnection -// 0x0018 (0x0018 - 0x0000) -struct FModularRigSingleConnection final -{ -public: - struct FRigElementKey Connector; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Target; // 0x000C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FModularRigSingleConnection; - -// ScriptStruct ControlRig.ModularRigConnections -// 0x0060 (0x0060 - 0x0000) -struct FModularRigConnections final -{ -public: - TArray ConnectionList; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x50]; // 0x0010(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FModularRigConnections; - -// ScriptStruct ControlRig.ModularRigModel -// 0x00B0 (0x00B0 - 0x0000) -struct FModularRigModel final -{ -public: - TArray Modules; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x20]; // 0x0010(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FModularRigConnections Connections; // 0x0030(0x0060)(NativeAccessSpecifierPublic) - class UObject* Controller; // 0x0090(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x18]; // 0x0098(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FModularRigModel; - -// ScriptStruct ControlRig.RigMultiParentElement -// 0x0108 (0x0210 - 0x0108) -struct alignas(0x10) FRigMultiParentElement : public FRigTransformElement -{ -public: - uint8 Pad_108[0x108]; // 0x0108(0x0108)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigMultiParentElement; - -// ScriptStruct ControlRig.ControlRigExecuteContext -// 0x00D0 (0x01E0 - 0x0110) -struct FControlRigExecuteContext final : public FRigVMExecuteContext -{ -public: - uint8 Pad_110[0xD0]; // 0x0110(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigExecuteContext; - -// ScriptStruct ControlRig.RigUnitMutable -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnitMutable : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnitMutable; - -// ScriptStruct ControlRig.RigUnit_PropagateTransform -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_PropagateTransform final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecomputeGlobal; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyToChildren; // 0x01FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursive; // 0x01FE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FF[0x1]; // 0x01FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0200(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PropagateTransform; - -// ScriptStruct ControlRig.RigControlElement -// 0x02F0 (0x0500 - 0x0210) -struct FRigControlElement final : public FRigMultiParentElement -{ -public: - struct FRigControlSettings Settings; // 0x0210(0x01B8)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPreferredEulerAngles PreferredEulerAngles; // 0x03C8(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_400[0x100]; // 0x0400(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigControlElement; - -// ScriptStruct ControlRig.RigUnit_MultiFABRIK_WorkData -// 0x0068 (0x0068 - 0x0000) -struct alignas(0x08) FRigUnit_MultiFABRIK_WorkData final -{ -public: - uint8 Pad_0[0x68]; // 0x0000(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_MultiFABRIK_WorkData; - -// ScriptStruct ControlRig.ControlRigAnimNodeEventName -// 0x0008 (0x0008 - 0x0000) -struct FControlRigAnimNodeEventName final -{ -public: - class FName EventName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigAnimNodeEventName; - -// ScriptStruct ControlRig.ControlRigIOSettings -// 0x0002 (0x0002 - 0x0000) -struct FControlRigIOSettings final -{ -public: - bool bUpdatePose; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateCurves; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigIOSettings; - -// ScriptStruct ControlRig.AnimNode_ControlRigBase -// 0x0200 (0x0258 - 0x0058) -struct FAnimNode_ControlRigBase : public FAnimNode_CustomProperty -{ -public: - struct FPoseLink Source; // 0x0058(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bResetInputPoseToInitial; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTransferInputPose; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTransferInputCurves; // 0x006A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTransferPoseInGlobalSpace; // 0x006B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InputBonesToTransfer; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray OutputBonesToTransfer; // 0x0080(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x0090(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr NodeMappingContainer; // 0x00F0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FControlRigIOSettings InputSettings; // 0x00F8(0x0002)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FControlRigIOSettings OutputSettings; // 0x00FA(0x0002)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_FC[0x134]; // 0x00FC(0x0134)(Fixing Size After Last Property [ Dumper-7 ]) - bool bExecute; // 0x0230(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EventQueue; // 0x0238(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - uint8 Pad_248[0x10]; // 0x0248(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ControlRigBase; - -// ScriptStruct ControlRig.AnimNode_ControlRig -// 0x0288 (0x04E0 - 0x0258) -struct FAnimNode_ControlRig final : public FAnimNode_ControlRigBase -{ -public: - TSubclassOf ControlRigClass; // 0x0258(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf DefaultControlRigClass; // 0x0260(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UControlRig* ControlRig; // 0x0268(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap, class UControlRig*> ControlRigPerClass; // 0x0270(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - float Alpha; // 0x02C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAnimAlphaInputType AlphaInputType; // 0x02C4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bAlphaBoolEnabled : 1; // 0x02C5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bSetRefPoseFromSkeleton : 1; // 0x02C5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2C6[0x2]; // 0x02C6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputScaleBias AlphaScaleBias; // 0x02C8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x02D0(0x0048)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - class FName AlphaCurveName; // 0x0318(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0320(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - TMap InputMapping; // 0x0350(0x0050)(NativeAccessSpecifierPrivate) - TMap OutputMapping; // 0x03A0(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_3F0[0xB0]; // 0x03F0(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODThreshold; // 0x04A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4A4[0x3C]; // 0x04A4(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ControlRig; - -// ScriptStruct ControlRig.EnumParameterNameAndCurve -// 0x0118 (0x0118 - 0x0000) -struct FEnumParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneByteChannel ParameterCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnumParameterNameAndCurve; - -// ScriptStruct ControlRig.RigUnit_HighlevelBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_HighlevelBaseMutable : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_HighlevelBaseMutable; - -// ScriptStruct ControlRig.RigUnit_AimBone_Target -// 0x0048 (0x0048 - 0x0000) -struct FRigUnit_AimBone_Target final -{ -public: - float Weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Axis; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind Kind; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Space; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimBone_Target; - -// ScriptStruct ControlRig.RigUnit_AimBone_DebugSettings -// 0x0070 (0x0070 - 0x0000) -struct FRigUnit_AimBone_DebugSettings final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_AimBone_DebugSettings; - -// ScriptStruct ControlRig.RigUnit_AimBone -// 0x0180 (0x0370 - 0x01F0) -struct FRigUnit_AimBone final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_AimBone_Target Primary; // 0x01F8(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_AimBone_Target Secondary; // 0x0240(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x028C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_AimBone_DebugSettings DebugSettings; // 0x0290(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBoneIndex; // 0x0300(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement PrimaryCachedSpace; // 0x0320(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement SecondaryCachedSpace; // 0x0340(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0360(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_361[0xF]; // 0x0361(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimBone; - -// ScriptStruct ControlRig.ControlRigTestDataVariable -// 0x0020 (0x0020 - 0x0000) -struct FControlRigTestDataVariable final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CPPType; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigTestDataVariable; - -// ScriptStruct ControlRig.RigModuleIdentifier -// 0x0020 (0x0020 - 0x0000) -struct FRigModuleIdentifier final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Type; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigModuleIdentifier; - -// ScriptStruct ControlRig.RigConnectionRuleStash -// 0x0020 (0x0020 - 0x0000) -struct FRigConnectionRuleStash final -{ -public: - class FString ScriptStructPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ExportedText; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigConnectionRuleStash; - -// ScriptStruct ControlRig.RigConnectorSettings -// 0x0028 (0x0028 - 0x0000) -struct FRigConnectorSettings final -{ -public: - class FString Description; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConnectorType Type; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptional; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Rules; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigConnectorSettings; - -// ScriptStruct ControlRig.RigModuleConnector -// 0x0038 (0x0038 - 0x0000) -struct FRigModuleConnector final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigConnectorSettings Settings; // 0x0010(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigModuleConnector; - -// ScriptStruct ControlRig.RigModuleSettings -// 0x0080 (0x0080 - 0x0000) -struct FRigModuleSettings final -{ -public: - struct FRigModuleIdentifier Identifier; // 0x0000(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoftObjectPath Icon; // 0x0020(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Category; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Keywords; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ExposedConnectors; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigModuleSettings; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonics_Reach -// 0x0048 (0x0048 - 0x0000) -struct FRigUnit_ChainHarmonics_Reach final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReachTarget; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReachAxis; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReachMinimum; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReachMaximum; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType ReachEase; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonics_Reach; - -// ScriptStruct ControlRig.RigUnit_Distance_VectorVector -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_Distance_VectorVector final : public FRigUnit -{ -public: - struct FVector Argument0; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Argument1; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_Distance_VectorVector; - -// ScriptStruct ControlRig.RigDispatchFactory -// 0x0000 (0x0070 - 0x0070) -struct FRigDispatchFactory : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigDispatchFactory; - -// ScriptStruct ControlRig.RigDispatch_GetUserData -// 0x0000 (0x0070 - 0x0070) -struct FRigDispatch_GetUserData final : public FRigDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigDispatch_GetUserData; - -// ScriptStruct ControlRig.RigElementWeight -// 0x000C (0x000C - 0x0000) -struct FRigElementWeight final -{ -public: - float Location; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rotation; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigElementWeight; - -// ScriptStruct ControlRig.RigHierarchyCopyPasteContentPerElement -// 0x0060 (0x0060 - 0x0000) -struct FRigHierarchyCopyPasteContentPerElement final -{ -public: - struct FRigElementKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString content; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Parents; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParentWeights; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Poses; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DirtyStates; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigHierarchyCopyPasteContentPerElement; - -// ScriptStruct ControlRig.RigConnectionRule -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FRigConnectionRule -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigConnectionRule; - -// ScriptStruct ControlRig.RigChildOfPrimaryConnectionRule -// 0x0000 (0x0008 - 0x0008) -struct FRigChildOfPrimaryConnectionRule final : public FRigConnectionRule -{ -}; -DUMPER7_ASSERTS_FRigChildOfPrimaryConnectionRule; - -// ScriptStruct ControlRig.RigCurrentAndInitialTransform -// 0x0040 (0x0040 - 0x0000) -struct FRigCurrentAndInitialTransform final -{ -public: - struct FRigLocalAndGlobalTransform Current; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FRigLocalAndGlobalTransform Initial; // 0x0020(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigCurrentAndInitialTransform; - -// ScriptStruct ControlRig.RigUnit_SphereTrace_WorkData -// 0x0038 (0x0038 - 0x0000) -struct FRigUnit_SphereTrace_WorkData final -{ -public: - uint32 Hash; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHit; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SphereTrace_WorkData; - -// ScriptStruct ControlRig.RigSingleParentElement -// 0x0008 (0x0110 - 0x0108) -struct FRigSingleParentElement : public FRigTransformElement -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigSingleParentElement; - -// ScriptStruct ControlRig.RigUnit_CCDIK_RotationLimitPerItem -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_CCDIK_RotationLimitPerItem final -{ -public: - struct FRigElementKey Item; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Limit; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIK_RotationLimitPerItem; - -// ScriptStruct ControlRig.RigTransformDirtyState -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FRigTransformDirtyState final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigTransformDirtyState; - -// ScriptStruct ControlRig.RigLocalAndGlobalDirtyState -// 0x0020 (0x0020 - 0x0000) -struct FRigLocalAndGlobalDirtyState final -{ -public: - struct FRigTransformDirtyState Global; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FRigTransformDirtyState Local; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigLocalAndGlobalDirtyState; - -// ScriptStruct ControlRig.RigInfluenceEntry -// 0x0020 (0x0020 - 0x0000) -struct FRigInfluenceEntry final -{ -public: - struct FRigElementKey Source; // 0x0000(0x000C)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AffectedList; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigInfluenceEntry; - -// ScriptStruct ControlRig.RigInfluenceMap -// 0x0068 (0x0068 - 0x0000) -struct FRigInfluenceMap final -{ -public: - class FName EventName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Entries; // 0x0008(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap KeyToIndex; // 0x0018(0x0050)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigInfluenceMap; - -// ScriptStruct ControlRig.RigInfluenceMapPerEvent -// 0x0060 (0x0060 - 0x0000) -struct FRigInfluenceMapPerEvent final -{ -public: - TArray Maps; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap EventToIndex; // 0x0010(0x0050)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigInfluenceMapPerEvent; - -// ScriptStruct ControlRig.RigUnit_GetAnimationChannelFromItemBase -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_GetAnimationChannelFromItemBase : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetAnimationChannelFromItemBase; - -// ScriptStruct ControlRig.RigUnit_SetAnimationChannelBaseFromItem -// 0x01E8 (0x0200 - 0x0018) -struct FRigUnit_SetAnimationChannelBaseFromItem : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0020(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetAnimationChannelBaseFromItem; - -// ScriptStruct ControlRig.RigUnit_SetIntAnimationChannelFromItem -// 0x0010 (0x0210 - 0x0200) -struct FRigUnit_SetIntAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - int32 Value; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0xC]; // 0x0204(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetIntAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigCurrentAndInitialDirtyState -// 0x0040 (0x0040 - 0x0000) -struct FRigCurrentAndInitialDirtyState final -{ -public: - struct FRigLocalAndGlobalDirtyState Current; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FRigLocalAndGlobalDirtyState Initial; // 0x0020(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigCurrentAndInitialDirtyState; - -// ScriptStruct ControlRig.ConstraintParent -// 0x0010 (0x0010 - 0x0000) -struct FConstraintParent final -{ -public: - struct FRigElementKey Item; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstraintParent; - -// ScriptStruct ControlRig.RigUnit_SetBoolAnimationChannelFromItem -// 0x0010 (0x0210 - 0x0200) -struct FRigUnit_SetBoolAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - bool Value; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoolAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_DebugBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_DebugBaseMutable : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_DebugBaseMutable; - -// ScriptStruct ControlRig.RigSocketElement -// 0x0000 (0x0110 - 0x0110) -struct FRigSocketElement final : public FRigSingleParentElement -{ -}; -DUMPER7_ASSERTS_FRigSocketElement; - -// ScriptStruct ControlRig.StructReference -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FStructReference final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStructReference; - -// ScriptStruct ControlRig.RigUnit_RigModulesBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_RigModulesBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_RigModulesBase; - -// ScriptStruct ControlRig.RigUnit_GetItemNameSpace -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_GetItemNameSpace final : public FRigUnit_RigModulesBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasNameSpace; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NameSpace; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetItemNameSpace; - -// ScriptStruct ControlRig.RigHierarchySettings -// 0x0004 (0x0004 - 0x0000) -struct FRigHierarchySettings final -{ -public: - int32 ProceduralElementLimit; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigHierarchySettings; - -// ScriptStruct ControlRig.RigBaseMetadata -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FRigBaseMetadata -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERigMetadataType Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigBaseMetadata; - -// ScriptStruct ControlRig.RigVectorArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigVectorArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigVectorArrayMetadata; - -// ScriptStruct ControlRig.RigPoseElement -// 0x0110 (0x0110 - 0x0000) -struct FRigPoseElement final -{ -public: - struct FCachedRigElement Index; // 0x0000(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform GlobalTransform; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x0080(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreferredEulerAngle; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey ActiveParent; // 0x00F8(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveValue; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigPoseElement; - -// ScriptStruct ControlRig.RigPose -// 0x0070 (0x0070 - 0x0000) -struct FRigPose final -{ -public: - TArray Elements; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 HierarchyTopologyVersion; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PoseHash; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x58]; // 0x0018(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigPose; - -// ScriptStruct ControlRig.RigModuleInstance -// 0x0088 (0x0088 - 0x0000) -struct FRigModuleInstance final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UControlRig* RigPtr; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString ParentPath; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap VariableBindings; // 0x0020(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_70[0x18]; // 0x0070(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigModuleInstance; - -// ScriptStruct ControlRig.RigModuleExecutionElement -// 0x0028 (0x0028 - 0x0000) -struct FRigModuleExecutionElement final -{ -public: - class FString ModulePath; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName EventName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExecuted; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigModuleExecutionElement; - -// ScriptStruct ControlRig.ControlRotationOrder -// 0x0002 (0x0002 - 0x0000) -struct FControlRotationOrder final -{ -public: - EEulerRotationOrder RotationOrder; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideSetting; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRotationOrder; - -// ScriptStruct ControlRig.MovieSceneControlRigInstanceData -// 0x0140 (0x0148 - 0x0008) -struct FMovieSceneControlRigInstanceData final : public FMovieSceneSequenceInstanceData -{ -public: - bool bAdditive; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyBoneFilter; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputBlendPose BoneFilter; // 0x0010(0x0010)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Weight; // 0x0020(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneEvaluationOperand Operand; // 0x0130(0x0014)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneControlRigInstanceData; - -// ScriptStruct ControlRig.RigTransformStackEntry -// 0x00F0 (0x00F0 - 0x0000) -struct FRigTransformStackEntry final -{ -public: - struct FRigElementKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigTransformStackEntryType EntryType; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigTransformType TransformType; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OldTransform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform NewTransform; // 0x0070(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectChildren; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Callstack; // 0x00D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigTransformStackEntry; - -// ScriptStruct ControlRig.RigUnit_SphereTraceByTraceChannel -// 0x00A8 (0x00B0 - 0x0008) -struct FRigUnit_SphereTraceByTraceChannel final : public FRigUnit -{ -public: - struct FVector Start; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Radius; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHit; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_SphereTrace_WorkData WorkData; // 0x0078(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SphereTraceByTraceChannel; - -// ScriptStruct ControlRig.CRSimLinearSpring -// 0x0010 (0x0010 - 0x0000) -struct FCRSimLinearSpring final -{ -public: - int32 SubjectA; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubjectB; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Coefficient; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Equilibrium; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCRSimLinearSpring; - -// ScriptStruct ControlRig.CRSimPointForce -// 0x0028 (0x0028 - 0x0000) -struct FCRSimPointForce final -{ -public: - ECRSimPointForceType ForceType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Vector; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Coefficient; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCRSimPointForce; - -// ScriptStruct ControlRig.CRSimPointConstraint -// 0x0040 (0x0040 - 0x0000) -struct FCRSimPointConstraint final -{ -public: - ECRSimConstraintType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SubjectA; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubjectB; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DataA; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DataB; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCRSimPointConstraint; - -// ScriptStruct ControlRig.CRSimSoftCollision -// 0x0080 (0x0080 - 0x0000) -struct FCRSimSoftCollision final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECRSimSoftCollisionType ShapeType; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDistance; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDistance; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType FalloffType; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Coefficient; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInverted; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0xB]; // 0x0075(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCRSimSoftCollision; - -// ScriptStruct ControlRig.CRSimContainer -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FCRSimContainer -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeStep; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedTime; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeLeftForStep; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCRSimContainer; - -// ScriptStruct ControlRig.CRSimPointContainer -// 0x0060 (0x0078 - 0x0018) -struct FCRSimPointContainer final : public FCRSimContainer -{ -public: - TArray Points; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Springs; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Forces; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CollisionVolumes; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Constraints; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PreviousStep; // 0x0068(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FCRSimPointContainer; - -// ScriptStruct ControlRig.RigUnit_PointSimulation_WorkData -// 0x0088 (0x0088 - 0x0000) -struct FRigUnit_PointSimulation_WorkData final -{ -public: - struct FCRSimPointContainer Simulation; // 0x0000(0x0078)(NativeAccessSpecifierPublic) - TArray BoneIndices; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PointSimulation_WorkData; - -// ScriptStruct ControlRig.RigUnit_PointSimulation_BoneTarget -// 0x0014 (0x0014 - 0x0000) -struct FRigUnit_PointSimulation_BoneTarget final -{ -public: - class FName bone; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TranslationPoint; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PrimaryAimPoint; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SecondaryAimPoint; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PointSimulation_BoneTarget; - -// ScriptStruct ControlRig.RigUnit_PointSimulation_DebugSettings -// 0x0080 (0x0080 - 0x0000) -struct FRigUnit_PointSimulation_DebugSettings final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawPointsAsSpheres; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PointSimulation_DebugSettings; - -// ScriptStruct ControlRig.RigUnit_PointSimulation -// 0x0210 (0x0330 - 0x0120) -struct FRigUnit_PointSimulation final : public FRigVMFunction_SimBaseMutable -{ -public: - TArray Points; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Links; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Forces; // 0x0140(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CollisionVolumes; // 0x0150(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float SimulatedStepsPerSecond; // 0x0160(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMSimPointIntegrateType IntegratorType; // 0x0164(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VerletBlend; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneTargets; // 0x0170(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool bLimitLocalPosition; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_182[0x6]; // 0x0182(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PrimaryAimAxis; // 0x0188(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAimAxis; // 0x01A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_PointSimulation_DebugSettings DebugSettings; // 0x01C0(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigVMFourPointBezier Bezier; // 0x0240(0x0060)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_PointSimulation_WorkData WorkData; // 0x02A0(0x0088)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_PointSimulation; - -// ScriptStruct ControlRig.RigUnit_DebugBezierItemSpace -// 0x0100 (0x0220 - 0x0120) -struct FRigUnit_DebugBezierItemSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FRigVMFourPointBezier Bezier; // 0x0120(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float MinimumU; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumU; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0188(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x01A0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01B0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0xF]; // 0x0211(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugBezierItemSpace; - -// ScriptStruct ControlRig.RigElementParentConstraint -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x10) FRigElementParentConstraint final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigElementParentConstraint; - -// ScriptStruct ControlRig.RigBoneElement -// 0x0008 (0x0118 - 0x0110) -struct FRigBoneElement final : public FRigSingleParentElement -{ -public: - ERigBoneType BoneType; // 0x0110(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigBoneElement; - -// ScriptStruct ControlRig.RigUnit_Control -// 0x0178 (0x0180 - 0x0008) -struct FRigUnit_Control : public FRigUnit -{ -public: - struct FEulerTransform Transform; // 0x0008(0x0048)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform base; // 0x0050(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform InitTransform; // 0x00B0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0110(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransformFilter Filter; // 0x0170(0x0009)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0179(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_Control; - -// ScriptStruct ControlRig.RigNullElement -// 0x0000 (0x0210 - 0x0210) -struct FRigNullElement final : public FRigMultiParentElement -{ -}; -DUMPER7_ASSERTS_FRigNullElement; - -// ScriptStruct ControlRig.RigCurveElement -// 0x0010 (0x0058 - 0x0048) -struct FRigCurveElement final : public FRigBaseElement -{ -public: - uint8 Pad_48[0x10]; // 0x0048(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigCurveElement; - -// ScriptStruct ControlRig.RigDispatch_AnimAttributeBase -// 0x0030 (0x00A0 - 0x0070) -struct FRigDispatch_AnimAttributeBase : public FRigDispatchFactory -{ -public: - uint8 Pad_70[0x30]; // 0x0070(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigDispatch_AnimAttributeBase; - -// ScriptStruct ControlRig.RigDispatch_GetAnimAttribute -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_GetAnimAttribute final : public FRigDispatch_AnimAttributeBase -{ -}; -DUMPER7_ASSERTS_FRigDispatch_GetAnimAttribute; - -// ScriptStruct ControlRig.RigPhysicsSolverDescription -// 0x0018 (0x0018 - 0x0000) -struct FRigPhysicsSolverDescription final -{ -public: - struct FRigPhysicsSolverID ID; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigPhysicsSolverDescription; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlVector2D_Entry -// 0x0018 (0x0018 - 0x0000) -struct FRigUnit_SetMultiControlVector2D_Entry final -{ -public: - class FName Control; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Vector; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlVector2D_Entry; - -// ScriptStruct ControlRig.RigPhysicsSettings -// 0x0004 (0x0004 - 0x0000) -struct FRigPhysicsSettings final -{ -public: - float Mass; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigPhysicsSettings; - -// ScriptStruct ControlRig.RigUnit_ShapeExists -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_ShapeExists final : public FRigUnit -{ -public: - class FName ShapeName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ShapeExists; - -// ScriptStruct ControlRig.RigPhysicsElement -// 0x0018 (0x0128 - 0x0110) -struct FRigPhysicsElement final : public FRigSingleParentElement -{ -public: - struct FRigPhysicsSolverID Solver; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPhysicsSettings Settings; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigPhysicsElement; - -// ScriptStruct ControlRig.RigUnit_SetBoneTranslation -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetBoneTranslation final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x01F8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x0220(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoneTranslation; - -// ScriptStruct ControlRig.RigReferenceElement -// 0x0010 (0x0120 - 0x0110) -struct FRigReferenceElement final : public FRigSingleParentElement -{ -public: - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigReferenceElement; - -// ScriptStruct ControlRig.RigUnit_DebugRectangleItemSpace -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_DebugRectangleItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x0268(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0xC]; // 0x0274(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0xF]; // 0x02E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugRectangleItemSpace; - -// ScriptStruct ControlRig.RigConnectorState -// 0x0040 (0x0040 - 0x0000) -struct FRigConnectorState final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey ResolvedTarget; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigConnectorSettings Settings; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigConnectorState; - -// ScriptStruct ControlRig.RigConnectorElement -// 0x0028 (0x0070 - 0x0048) -struct FRigConnectorElement final : public FRigBaseElement -{ -public: - struct FRigConnectorSettings Settings; // 0x0048(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigConnectorElement; - -// ScriptStruct ControlRig.RigUnit_DebugPose -// 0x02F8 (0x0300 - 0x0008) -struct FRigUnit_DebugPose final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x01F0(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray Items; // 0x0260(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Scale; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0274(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0290(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0xF]; // 0x02F1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugPose; - -// ScriptStruct ControlRig.RigSocketState -// 0x00A0 (0x00A0 - 0x0000) -struct FRigSocketState final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialLocalTransform; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigSocketState; - -// ScriptStruct ControlRig.RigHierarchyCopyPasteContent -// 0x0050 (0x0050 - 0x0000) -struct FRigHierarchyCopyPasteContent final -{ -public: - TArray Elements; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Types; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Contents; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalTransforms; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray GlobalTransforms; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigHierarchyCopyPasteContent; - -// ScriptStruct ControlRig.RigUnit_DebugBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_DebugBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_DebugBase; - -// ScriptStruct ControlRig.RigUnit_SetTransformArray -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetTransformArray final : public FRigUnitMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0201(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_202[0x6]; // 0x0202(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Transforms; // 0x0208(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x021C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21D[0x3]; // 0x021D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedIndex; // 0x0220(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetTransformArray; - -// ScriptStruct ControlRig.RigUnit_HighlevelBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_HighlevelBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_HighlevelBase; - -// ScriptStruct ControlRig.RigUnit_SetControlBool -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetControlBool final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolValue; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlBool; - -// ScriptStruct ControlRig.RigUnit_ToRigSpace_Rotation -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_ToRigSpace_Rotation final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Global; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToRigSpace_Rotation; - -// ScriptStruct ControlRig.RigUnit_SetControlVector -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetControlVector final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Vector; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0220(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlVector; - -// ScriptStruct ControlRig.AnimNode_ControlRig_ExternalSource -// 0x0008 (0x0260 - 0x0258) -struct FAnimNode_ControlRig_ExternalSource final : public FAnimNode_ControlRigBase -{ -public: - TWeakObjectPtr ControlRig; // 0x0258(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNode_ControlRig_ExternalSource; - -// ScriptStruct ControlRig.ControlRigReference -// 0x0000 (0x0010 - 0x0010) -struct FControlRigReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FControlRigReference; - -// ScriptStruct ControlRig.RigUnit_ModifyTransforms_WorkData -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_ModifyTransforms_WorkData -{ -public: - TArray CachedItems; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ModifyTransforms_WorkData; - -// ScriptStruct ControlRig.ControlRigAnimInstanceProxy -// 0x00E0 (0x0880 - 0x07A0) -struct FControlRigAnimInstanceProxy final : public FAnimInstanceProxy -{ -public: - uint8 Pad_798[0xE8]; // 0x0798(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigAnimInstanceProxy; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlInteger_Entry -// 0x000C (0x000C - 0x0000) -struct FRigUnit_SetMultiControlInteger_Entry final -{ -public: - class FName Control; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IntegerValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlInteger_Entry; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlInteger -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetMultiControlInteger final : public FRigUnitMutable -{ -public: - TArray Entries; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedControlIndices; // 0x0208(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlInteger; - -// ScriptStruct ControlRig.ControlRigComponentMappedComponent -// 0x0018 (0x0018 - 0x0000) -struct FControlRigComponentMappedComponent final -{ -public: - class USceneComponent* Component; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ElementName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigComponentMapDirection Direction; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigComponentMappedComponent; - -// ScriptStruct ControlRig.ControlRigComponentMappedBone -// 0x0010 (0x0010 - 0x0000) -struct FControlRigComponentMappedBone final -{ -public: - class FName Source; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Target; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigComponentMappedBone; - -// ScriptStruct ControlRig.ControlRigComponentMappedCurve -// 0x0010 (0x0010 - 0x0000) -struct FControlRigComponentMappedCurve final -{ -public: - class FName Source; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Target; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigComponentMappedCurve; - -// ScriptStruct ControlRig.RigDispatch_MetadataBase -// 0x0030 (0x00A0 - 0x0070) -struct FRigDispatch_MetadataBase : public FRigDispatchFactory -{ -public: - uint8 Pad_70[0x30]; // 0x0070(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigDispatch_MetadataBase; - -// ScriptStruct ControlRig.RigDispatch_SetMetadata -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_SetMetadata : public FRigDispatch_MetadataBase -{ -}; -DUMPER7_ASSERTS_FRigDispatch_SetMetadata; - -// ScriptStruct ControlRig.RigDispatch_SetModuleMetadata -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_SetModuleMetadata final : public FRigDispatch_SetMetadata -{ -}; -DUMPER7_ASSERTS_FRigDispatch_SetModuleMetadata; - -// ScriptStruct ControlRig.ControlShapeActorCreationParam -// 0x01C0 (0x01C0 - 0x0000) -struct alignas(0x10) FControlShapeActorCreationParam final -{ -public: - uint8 Pad_0[0x1C0]; // 0x0000(0x01C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlShapeActorCreationParam; - -// ScriptStruct ControlRig.RigUnit_SetRelativeBoneTransform -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_SetRelativeBoneTransform final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x0268(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedSpaceIndex; // 0x0288(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A8[0x8]; // 0x02A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRelativeBoneTransform; - -// ScriptStruct ControlRig.ControlRigShapeDefinition -// 0x00A0 (0x00A0 - 0x0000) -struct FControlRigShapeDefinition final -{ -public: - class FName ShapeName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr StaticMesh; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0030(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigShapeDefinition; - -// ScriptStruct ControlRig.RigUnit_SlideChain_WorkData -// 0x0048 (0x0048 - 0x0000) -struct FRigUnit_SlideChain_WorkData final -{ -public: - float ChainLength; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ItemSegments; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedItems; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Transforms; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray BlendedTransforms; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SlideChain_WorkData; - -// ScriptStruct ControlRig.ControlRigTestDataFrame -// 0x0090 (0x0090 - 0x0000) -struct FControlRigTestDataFrame final -{ -public: - double AbsoluteTime; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double DeltaTime; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Variables; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x0020(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigTestDataFrame; - -// ScriptStruct ControlRig.ControlRigValidationContext -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FControlRigValidationContext final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigValidationContext; - -// ScriptStruct ControlRig.RigUnit_SetBoneRotation -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_SetBoneRotation final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Rotation; // 0x0200(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0228(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_229[0x7]; // 0x0229(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x0230(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoneRotation; - -// ScriptStruct ControlRig.RigUnit_SetRotation -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_SetRotation final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x01FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FE[0x2]; // 0x01FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0200(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0224(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_225[0x3]; // 0x0225(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0228(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRotation; - -// ScriptStruct ControlRig.RigUnit_SpringIK_DebugSettings -// 0x0080 (0x0080 - 0x0000) -struct FRigUnit_SpringIK_DebugSettings final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringIK_DebugSettings; - -// ScriptStruct ControlRig.RigUnit_SetSpaceInitialTransform -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_SetSpaceInitialTransform final : public FRigUnitMutable -{ -public: - class FName SpaceName; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0260(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x02C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C1[0x7]; // 0x02C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedSpaceIndex; // 0x02C8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetSpaceInitialTransform; - -// ScriptStruct ControlRig.RigUnit_GetIntAnimationChannelFromItem -// 0x0008 (0x0020 - 0x0018) -struct FRigUnit_GetIntAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - int32 Value; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetIntAnimationChannelFromItem; - -// ScriptStruct ControlRig.ConstraintNodeData -// 0x0140 (0x0140 - 0x0000) -struct FConstraintNodeData final -{ -public: - struct FTransform RelativeParent; // 0x0000(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstraintOffset ConstraintOffset; // 0x0060(0x00C0)(NoDestructor, NativeAccessSpecifierPublic) - class FName LinkedNode; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Constraints; // 0x0128(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintNodeData; - -// ScriptStruct ControlRig.AnimationHierarchy -// 0x0010 (0x0088 - 0x0078) -struct FAnimationHierarchy final : public FNodeHierarchyWithUserData -{ -public: - TArray UserData; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationHierarchy; - -// ScriptStruct ControlRig.RigUnit_BoneHarmonics_BoneTarget -// 0x000C (0x000C - 0x0000) -struct FRigUnit_BoneHarmonics_BoneTarget final -{ -public: - class FName bone; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BoneHarmonics_BoneTarget; - -// ScriptStruct ControlRig.RigUnit_BoneHarmonics -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_BoneHarmonics final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Bones; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FVector WaveSpeed; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveFrequency; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveAmplitude; // 0x0230(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveOffset; // 0x0248(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveNoise; // 0x0260(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType WaveEase; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_279[0x3]; // 0x0279(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WaveMinimum; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WaveMaximum; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrder; // 0x0284(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0285(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_286[0x2]; // 0x0286(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_BoneHarmonics_WorkData WorkData; // 0x0288(0x0028)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BoneHarmonics; - -// ScriptStruct ControlRig.RigElement -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FRigElement -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigElement; - -// ScriptStruct ControlRig.RigUnit_UnsetCurveValue -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_UnsetCurveValue final : public FRigUnitMutable -{ -public: - class FName Curve; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedCurveIndex; // 0x01F8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_UnsetCurveValue; - -// ScriptStruct ControlRig.RigBone -// 0x0158 (0x0170 - 0x0018) -struct FRigBone final : public FRigElement -{ -public: - class FName ParentName; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x0020(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialTransform; // 0x0030(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform GlobalTransform; // 0x0090(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x00F0(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Dependents; // 0x0150(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - ERigBoneType Type; // 0x0160(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0xF]; // 0x0161(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigBone; - -// ScriptStruct ControlRig.RigBoneHierarchy -// 0x0010 (0x0010 - 0x0000) -struct FRigBoneHierarchy final -{ -public: - TArray Bones; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigBoneHierarchy; - -// ScriptStruct ControlRig.RigAndConnectionRule -// 0x0010 (0x0018 - 0x0008) -struct FRigAndConnectionRule final : public FRigConnectionRule -{ -public: - TArray ChildRules; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigAndConnectionRule; - -// ScriptStruct ControlRig.RigUnit_GetAnimationChannelBase -// 0x0028 (0x0030 - 0x0008) -struct FRigUnit_GetAnimationChannelBase : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Channel; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey CachedChannelKey; // 0x001C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CachedChannelHash; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetAnimationChannelBase; - -// ScriptStruct ControlRig.RigUnit_GetBoolAnimationChannel -// 0x0008 (0x0038 - 0x0030) -struct FRigUnit_GetBoolAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - bool Value; // 0x0030(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetBoolAnimationChannel; - -// ScriptStruct ControlRig.RigOrConnectionRule -// 0x0010 (0x0018 - 0x0008) -struct FRigOrConnectionRule final : public FRigConnectionRule -{ -public: - TArray ChildRules; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigOrConnectionRule; - -// ScriptStruct ControlRig.RigTypeConnectionRule -// 0x0008 (0x0010 - 0x0008) -struct FRigTypeConnectionRule final : public FRigConnectionRule -{ -public: - ERigElementType ElementType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigTypeConnectionRule; - -// ScriptStruct ControlRig.RigTagConnectionRule -// 0x0008 (0x0010 - 0x0008) -struct FRigTagConnectionRule final : public FRigConnectionRule -{ -public: - class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigTagConnectionRule; - -// ScriptStruct ControlRig.RigUnit_ProjectTransformToNewParent -// 0x00F8 (0x0100 - 0x0008) -struct FRigUnit_ProjectTransformToNewParent final : public FRigUnit -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChildInitial; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey OldParent; // 0x0018(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOldParentInitial; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey NewParent; // 0x0028(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewParentInitial; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0xB]; // 0x0035(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0040(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedChild; // 0x00A0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedOldParent; // 0x00C0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedNewParent; // 0x00E0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ProjectTransformToNewParent; - -// ScriptStruct ControlRig.RigUnit_Harmonics_TargetItem -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_Harmonics_TargetItem final -{ -public: - struct FRigElementKey Item; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_Harmonics_TargetItem; - -// ScriptStruct ControlRig.RigControl -// 0x0348 (0x0360 - 0x0018) -struct FRigControl final : public FRigElement -{ -public: - ERigControlType ControlType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DisplayName; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentName; // 0x0024(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SpaceName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SpaceIndex; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OffsetTransform; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigControlValue InitialValue; // 0x00A0(0x0084)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlValue Value; // 0x0124(0x0084)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) - ERigControlAxis PrimaryAxis; // 0x01A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurve; // 0x01A9(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimatable; // 0x01AA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitTranslation; // 0x01AB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitRotation; // 0x01AC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitScale; // 0x01AD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x01AE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AF[0x1]; // 0x01AF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigControlValue MinimumValue; // 0x01B0(0x0084)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlValue MaximumValue; // 0x0234(0x0084)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bGizmoEnabled; // 0x02B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGizmoVisible; // 0x02B9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2BA[0x2]; // 0x02BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GizmoName; // 0x02BC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C4[0xC]; // 0x02C4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform GizmoTransform; // 0x02D0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GizmoColor; // 0x0330(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Dependents; // 0x0340(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - bool bIsTransientControl; // 0x0350(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_351[0x7]; // 0x0351(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnum* ControlEnum; // 0x0358(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigControl; - -// ScriptStruct ControlRig.RigControlHierarchy -// 0x0010 (0x0010 - 0x0000) -struct FRigControlHierarchy final -{ -public: - TArray Controls; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigControlHierarchy; - -// ScriptStruct ControlRig.RigCurve -// 0x0008 (0x0020 - 0x0018) -struct FRigCurve final : public FRigElement -{ -public: - float Value; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigCurve; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlRotator_Entry -// 0x0028 (0x0028 - 0x0000) -struct FRigUnit_SetMultiControlRotator_Entry final -{ -public: - class FName Control; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotator; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlRotator_Entry; - -// ScriptStruct ControlRig.RigCurveContainer -// 0x0010 (0x0010 - 0x0000) -struct FRigCurveContainer final -{ -public: - TArray Curves; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigCurveContainer; - -// ScriptStruct ControlRig.RigUnit_SetAnimationChannelBase -// 0x01E0 (0x0210 - 0x0030) -struct FRigUnit_SetAnimationChannelBase : public FRigUnit_GetAnimationChannelBase -{ -public: - struct FControlRigExecuteContext ExecuteContext; // 0x0030(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetAnimationChannelBase; - -// ScriptStruct ControlRig.RigUnit_SetBoolAnimationChannel -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_SetBoolAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - bool Value; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0xF]; // 0x0211(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoolAnimationChannel; - -// ScriptStruct ControlRig.RigSpace -// 0x00D8 (0x00F0 - 0x0018) -struct FRigSpace final : public FRigElement -{ -public: - ERigSpaceType SpaceType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ParentName; // 0x001C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialTransform; // 0x0030(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x0090(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigSpace; - -// ScriptStruct ControlRig.RigSpaceHierarchy -// 0x0010 (0x0010 - 0x0000) -struct FRigSpaceHierarchy final -{ -public: - TArray Spaces; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigSpaceHierarchy; - -// ScriptStruct ControlRig.RigHierarchyContainer -// 0x0040 (0x0040 - 0x0000) -struct FRigHierarchyContainer final -{ -public: - struct FRigBoneHierarchy BoneHierarchy; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - struct FRigSpaceHierarchy SpaceHierarchy; // 0x0010(0x0010)(NativeAccessSpecifierPublic) - struct FRigControlHierarchy ControlHierarchy; // 0x0020(0x0010)(NativeAccessSpecifierPublic) - struct FRigCurveContainer CurveContainer; // 0x0030(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigHierarchyContainer; - -// ScriptStruct ControlRig.RigUnit_SetControlColor -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetControlColor final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0208(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlColor; - -// ScriptStruct ControlRig.RigHierarchyRef -// 0x0001 (0x0001 - 0x0000) -struct FRigHierarchyRef final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigHierarchyRef; - -// ScriptStruct ControlRig.RigUnit_ParentSwitchConstraint -// 0x01A0 (0x0390 - 0x01F0) -struct FRigUnit_ParentSwitchConstraint final : public FRigUnitMutable -{ -public: - struct FRigElementKey Subject; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform InitialGlobalTransform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0xC]; // 0x0274(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0280(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Switched; // 0x02E0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedSubject; // 0x02E8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0308(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeOffset; // 0x0330(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentSwitchConstraint; - -// ScriptStruct ControlRig.RigControlModifiedContext -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x04) FRigControlModifiedContext final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigControlModifiedContext; - -// ScriptStruct ControlRig.RigEventContext -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FRigEventContext final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigEventContext; - -// ScriptStruct ControlRig.RigUnit_SetRelativeTranslationForItem -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_SetRelativeTranslationForItem final : public FRigUnitMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentInitial; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x022C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22D[0x3]; // 0x022D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedChild; // 0x0230(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0250(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetRelativeTranslationForItem; - -// ScriptStruct ControlRig.RigElementResolveResult -// 0x0020 (0x0020 - 0x0000) -struct FRigElementResolveResult final -{ -public: - struct FRigElementKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ERigElementResolveState State; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Message; // 0x0010(0x0010)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigElementResolveResult; - -// ScriptStruct ControlRig.RigUnit_GetBoolAnimationChannelFromItem -// 0x0008 (0x0020 - 0x0018) -struct FRigUnit_GetBoolAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - bool Value; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetBoolAnimationChannelFromItem; - -// ScriptStruct ControlRig.ModularRigResolveResult -// 0x0048 (0x0048 - 0x0000) -struct FModularRigResolveResult final -{ -public: - struct FRigElementKey Connector; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Matches; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Excluded; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - EModularRigResolveState State; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Message; // 0x0038(0x0010)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FModularRigResolveResult; - -// ScriptStruct ControlRig.RigBoolMetadata -// 0x0008 (0x0028 - 0x0020) -struct FRigBoolMetadata final : public FRigBaseMetadata -{ -public: - bool Value; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigBoolMetadata; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlBool_Entry -// 0x000C (0x000C - 0x0000) -struct FRigUnit_SetMultiControlBool_Entry final -{ -public: - class FName Control; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolValue; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlBool_Entry; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlBool -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_SetMultiControlBool final : public FRigUnitMutable -{ -public: - TArray Entries; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedControlIndices; // 0x0200(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlBool; - -// ScriptStruct ControlRig.RigUnit_DynamicHierarchyBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_DynamicHierarchyBaseMutable : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_DynamicHierarchyBaseMutable; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddElement -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_HierarchyAddElement : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Parent; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x01FC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x0204(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddElement; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddPhysicsJoint -// 0x0080 (0x0290 - 0x0210) -struct FRigUnit_HierarchyAddPhysicsJoint final : public FRigUnit_HierarchyAddElement -{ -public: - struct FTransform Transform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPhysicsSolverID Solver; // 0x0270(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPhysicsSettings Settings; // 0x0280(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_284[0xC]; // 0x0284(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddPhysicsJoint; - -// ScriptStruct ControlRig.RigBoolArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigBoolArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigBoolArrayMetadata; - -// ScriptStruct ControlRig.RigUnit_AimConstraint_WorldUp -// 0x0028 (0x0028 - 0x0000) -struct FRigUnit_AimConstraint_WorldUp final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind Kind; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Space; // 0x001C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_AimConstraint_WorldUp; - -// ScriptStruct ControlRig.RigFloatMetadata -// 0x0008 (0x0028 - 0x0020) -struct FRigFloatMetadata final : public FRigBaseMetadata -{ -public: - float Value; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigFloatMetadata; - -// ScriptStruct ControlRig.RigFloatArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigFloatArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigFloatArrayMetadata; - -// ScriptStruct ControlRig.RegionScaleFactors -// 0x0010 (0x0010 - 0x0000) -struct FRegionScaleFactors final -{ -public: - float PositiveWidth; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NegativeWidth; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositiveHeight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NegativeHeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRegionScaleFactors; - -// ScriptStruct ControlRig.RigInt32Metadata -// 0x0008 (0x0028 - 0x0020) -struct FRigInt32Metadata final : public FRigBaseMetadata -{ -public: - int32 Value; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigInt32Metadata; - -// ScriptStruct ControlRig.RigInt32ArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigInt32ArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigInt32ArrayMetadata; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlFloat_Entry -// 0x000C (0x000C - 0x0000) -struct FRigUnit_SetMultiControlFloat_Entry final -{ -public: - class FName Control; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlFloat_Entry; - -// ScriptStruct ControlRig.RigNameMetadata -// 0x0008 (0x0028 - 0x0020) -struct FRigNameMetadata final : public FRigBaseMetadata -{ -public: - class FName Value; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigNameMetadata; - -// ScriptStruct ControlRig.RigNameArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigNameArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigNameArrayMetadata; - -// ScriptStruct ControlRig.RigUnit_FABRIK_WorkData -// 0x0040 (0x0040 - 0x0000) -struct FRigUnit_FABRIK_WorkData final -{ -public: - TArray Chain; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedItems; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedEffector; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FABRIK_WorkData; - -// ScriptStruct ControlRig.RigUnit_FABRIKItemArray -// 0x00D0 (0x02C0 - 0x01F0) -struct FRigUnit_FABRIKItemArray final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxIterations; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_FABRIK_WorkData WorkData; // 0x0270(0x0040)(Transient, NativeAccessSpecifierPublic) - bool bSetEffectorTransform; // 0x02B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B1[0xF]; // 0x02B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FABRIKItemArray; - -// ScriptStruct ControlRig.RigVectorMetadata -// 0x0018 (0x0038 - 0x0020) -struct FRigVectorMetadata final : public FRigBaseMetadata -{ -public: - struct FVector Value; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigVectorMetadata; - -// ScriptStruct ControlRig.RigRotatorMetadata -// 0x0018 (0x0038 - 0x0020) -struct FRigRotatorMetadata final : public FRigBaseMetadata -{ -public: - struct FRotator Value; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigRotatorMetadata; - -// ScriptStruct ControlRig.RigRotatorArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigRotatorArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigRotatorArrayMetadata; - -// ScriptStruct ControlRig.RigUnit_TransformConstraint_WorkData -// 0x0060 (0x0060 - 0x0000) -struct FRigUnit_TransformConstraint_WorkData final -{ -public: - TArray ConstraintData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap ConstraintDataToTargets; // 0x0010(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TransformConstraint_WorkData; - -// ScriptStruct ControlRig.RigQuatMetadata -// 0x0020 (0x0040 - 0x0020) -struct FRigQuatMetadata final : public FRigBaseMetadata -{ -public: - struct FQuat Value; // 0x0020(0x0020)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigQuatMetadata; - -// ScriptStruct ControlRig.RigQuatArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigQuatArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigQuatArrayMetadata; - -// ScriptStruct ControlRig.RigTransformMetadata -// 0x0060 (0x0080 - 0x0020) -struct FRigTransformMetadata final : public FRigBaseMetadata -{ -public: - struct FTransform Value; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigTransformMetadata; - -// ScriptStruct ControlRig.RigTransformArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigTransformArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigTransformArrayMetadata; - -// ScriptStruct ControlRig.RigLinearColorMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigLinearColorMetadata final : public FRigBaseMetadata -{ -public: - struct FLinearColor Value; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigLinearColorMetadata; - -// ScriptStruct ControlRig.RigUnit_SpaceName -// 0x0008 (0x0010 - 0x0008) -struct FRigUnit_SpaceName final : public FRigUnit -{ -public: - class FName Space; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpaceName; - -// ScriptStruct ControlRig.RigLinearColorArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigLinearColorArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigLinearColorArrayMetadata; - -// ScriptStruct ControlRig.RigElementKeyMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigElementKeyMetadata final : public FRigBaseMetadata -{ -public: - struct FRigElementKey Value; // 0x0020(0x000C)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigElementKeyMetadata; - -// ScriptStruct ControlRig.RigElementKeyArrayMetadata -// 0x0010 (0x0030 - 0x0020) -struct FRigElementKeyArrayMetadata final : public FRigBaseMetadata -{ -public: - TArray Value; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigElementKeyArrayMetadata; - -// ScriptStruct ControlRig.RigUnit_ItemBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_ItemBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_ItemBase; - -// ScriptStruct ControlRig.RigInfluenceEntryModifier -// 0x0010 (0x0010 - 0x0000) -struct FRigInfluenceEntryModifier final -{ -public: - TArray AffectedList; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigInfluenceEntryModifier; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonics_Pendulum -// 0x0058 (0x0058 - 0x0000) -struct FRigUnit_ChainHarmonics_Pendulum final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PendulumStiffness; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PendulumGravity; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PendulumBlend; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PendulumDrag; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PendulumMinimum; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PendulumMaximum; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType PendulumEase; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector UnwindAxis; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnwindMinimum; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnwindMaximum; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonics_Pendulum; - -// ScriptStruct ControlRig.ModularRigSettings -// 0x0001 (0x0001 - 0x0000) -struct FModularRigSettings final -{ -public: - bool bAutoResolve; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FModularRigSettings; - -// ScriptStruct ControlRig.RigModuleDescription -// 0x00A0 (0x00A0 - 0x0000) -struct FRigModuleDescription final -{ -public: - struct FSoftObjectPath Path; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigModuleSettings Settings; // 0x0020(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigModuleDescription; - -// ScriptStruct ControlRig.AnimNode_ControlRigInputPose -// 0x0020 (0x0030 - 0x0010) -struct FAnimNode_ControlRigInputPose final : public FAnimNode_Base -{ -public: - struct FPoseLink InputPose; // 0x0010(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ControlRigInputPose; - -// ScriptStruct ControlRig.ControlRigLayerInstanceProxy -// 0x00A0 (0x0840 - 0x07A0) -struct FControlRigLayerInstanceProxy final : public FAnimInstanceProxy -{ -public: - uint8 Pad_798[0xA8]; // 0x0798(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigLayerInstanceProxy; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -// 0x0000 (0x0000 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x01) FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -{ -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelRotatorLimitSettings -// 0x0006 (0x0006 - 0x0000) -struct FRigUnit_HierarchyAddAnimationChannelRotatorLimitSettings final : public FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -{ -public: - struct FRigControlLimitEnabled pitch; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled Yaw; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled Roll; // 0x0004(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelRotatorLimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelRotator -// 0x0050 (0x0260 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelRotator final : public FRigUnit_HierarchyAddElement -{ -public: - struct FRotator InitialValue; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MinimumValue; // 0x0228(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MaximumValue; // 0x0240(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelRotatorLimitSettings LimitsEnabled; // 0x0258(0x0006)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_25E[0x2]; // 0x025E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelRotator; - -// ScriptStruct ControlRig.ControlRigSequenceObjectReference -// 0x0008 (0x0008 - 0x0000) -struct FControlRigSequenceObjectReference final -{ -public: - TSubclassOf ControlRigClass; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FControlRigSequenceObjectReference; - -// ScriptStruct ControlRig.ControlRigSequenceObjectReferences -// 0x0010 (0x0010 - 0x0000) -struct FControlRigSequenceObjectReferences final -{ -public: - TArray Array; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigSequenceObjectReferences; - -// ScriptStruct ControlRig.ControlRigSequenceObjectReferenceMap -// 0x0020 (0x0020 - 0x0000) -struct FControlRigSequenceObjectReferenceMap final -{ -public: - TArray BindingIds; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray References; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FControlRigSequenceObjectReferenceMap; - -// ScriptStruct ControlRig.RigUnit_ItemToName -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_ItemToName final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey Value; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Result; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ItemToName; - -// ScriptStruct ControlRig.IntegerParameterNameAndCurve -// 0x0110 (0x0110 - 0x0000) -struct FIntegerParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneIntegerChannel ParameterCurve; // 0x0008(0x0108)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntegerParameterNameAndCurve; - -// ScriptStruct ControlRig.MovieSceneControlRigSpaceBaseKey -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneControlRigSpaceBaseKey final -{ -public: - EMovieSceneControlRigSpaceType SpaceType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey ControlRigElement; // 0x0004(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneControlRigSpaceBaseKey; - -// ScriptStruct ControlRig.MovieSceneControlRigSpaceChannel -// 0x00C0 (0x0110 - 0x0050) -struct FMovieSceneControlRigSpaceChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0070(0x0088)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_F8[0x18]; // 0x00F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneControlRigSpaceChannel; - -// ScriptStruct ControlRig.SpaceControlNameAndChannel -// 0x0118 (0x0118 - 0x0000) -struct FSpaceControlNameAndChannel final -{ -public: - class FName ControlName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneControlRigSpaceChannel SpaceCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpaceControlNameAndChannel; - -// ScriptStruct ControlRig.MovieSceneControlRigParameterTemplate -// 0x0040 (0x00C0 - 0x0080) -struct FMovieSceneControlRigParameterTemplate final : public FMovieSceneParameterSectionTemplate -{ -public: - TArray Enums; // 0x0080(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Integers; // 0x0090(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Spaces; // 0x00A0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Constraints; // 0x00B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneControlRigParameterTemplate; - -// ScriptStruct ControlRig.ControlRigSettingsPerPinBool -// 0x0050 (0x0050 - 0x0000) -struct FControlRigSettingsPerPinBool final -{ -public: - TMap Values; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigSettingsPerPinBool; - -// ScriptStruct ControlRig.RigUnit_GetShapeTransform -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_GetShapeTransform final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0070(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetShapeTransform; - -// ScriptStruct ControlRig.RigControlCopy -// 0x0220 (0x0220 - 0x0000) -struct FRigControlCopy final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigControlType ControlType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey ParentKey; // 0x000C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigControlValue Value; // 0x0018(0x0084)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OffsetTransform; // 0x00A0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ParentTransform; // 0x0100(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x0160(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform GlobalTransform; // 0x01C0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigControlCopy; - -// ScriptStruct ControlRig.RigUnit_ToRigSpace_Location -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_ToRigSpace_Location final : public FRigUnit -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Global; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToRigSpace_Location; - -// ScriptStruct ControlRig.ControlRigControlPose -// 0x0060 (0x0060 - 0x0000) -struct FControlRigControlPose final -{ -public: - TArray CopyOfControls; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x50]; // 0x0010(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigControlPose; - -// ScriptStruct ControlRig.RigUnit_ParentConstraint_AdvancedSettings -// 0x0002 (0x0002 - 0x0000) -struct FRigUnit_ParentConstraint_AdvancedSettings final -{ -public: - EConstraintInterpType InterpolationType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrderForFilter; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentConstraint_AdvancedSettings; - -// ScriptStruct ControlRig.RigUnit_ParentConstraint -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_ParentConstraint final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransformFilter Filter; // 0x01FD(0x0009)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_206[0x2]; // 0x0206(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Parents; // 0x0208(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigUnit_ParentConstraint_AdvancedSettings AdvancedSettings; // 0x0218(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_21A[0x2]; // 0x021A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement ChildCache; // 0x0220(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x0240(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentConstraint; - -// ScriptStruct ControlRig.RigDispatch_SetAnimAttribute -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_SetAnimAttribute final : public FRigDispatch_AnimAttributeBase -{ -}; -DUMPER7_ASSERTS_FRigDispatch_SetAnimAttribute; - -// ScriptStruct ControlRig.RigUnit_SphereTraceWorld -// 0x00A8 (0x00B0 - 0x0008) -struct FRigUnit_SphereTraceWorld final : public FRigUnit -{ -public: - struct FVector Start; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel Channel; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Radius; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHit; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_SphereTrace_WorkData WorkData; // 0x0078(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SphereTraceWorld; - -// ScriptStruct ControlRig.RigUnit_SetControlInteger -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetControlInteger final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IntegerValue; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlInteger; - -// ScriptStruct ControlRig.RigUnit_FilterItemsByMetadataTags -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_FilterItemsByMetadataTags final : public FRigUnit -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Tags; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Inclusive; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Result; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedIndices; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FilterItemsByMetadataTags; - -// ScriptStruct ControlRig.RigUnit_SphereTraceByObjectTypes -// 0x00B0 (0x00B8 - 0x0008) -struct FRigUnit_SphereTraceByObjectTypes final : public FRigUnit -{ -public: - struct FVector Start; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Radius; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHit; // 0x004C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_SphereTrace_WorkData WorkData; // 0x0080(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SphereTraceByObjectTypes; - -// ScriptStruct ControlRig.RigUnit_Control_StaticMesh -// 0x0060 (0x01E0 - 0x0180) -struct FRigUnit_Control_StaticMesh final : public FRigUnit_Control -{ -public: - struct FTransform MeshTransform; // 0x0180(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_Control_StaticMesh; - -// ScriptStruct ControlRig.RigUnit_SetupShapeLibraryFromUserData -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetupShapeLibraryFromUserData final : public FRigUnitMutable -{ -public: - class FString NameSpace; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Path; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LibraryName; // 0x0210(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LogShapeLibraries; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0xF]; // 0x0221(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetupShapeLibraryFromUserData; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurve_Rotation -// 0x0030 (0x0030 - 0x0000) -struct FRigUnit_FitChainToCurve_Rotation final -{ -public: - struct FQuat Rotation; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurve_Rotation; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurve_DebugSettings -// 0x0090 (0x0090 - 0x0000) -struct FRigUnit_FitChainToCurve_DebugSettings final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CurveColor; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SegmentsColor; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0030(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurve_DebugSettings; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurve_WorkData -// 0x0098 (0x0098 - 0x0000) -struct FRigUnit_FitChainToCurve_WorkData final -{ -public: - float ChainLength; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ItemPositions; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemSegments; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CurvePositions; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CurveSegments; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedItems; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationA; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationB; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationT; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemLocalTransforms; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurve_WorkData; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurve -// 0x0220 (0x0410 - 0x01F0) -struct FRigUnit_FitChainToCurve final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMFourPointBezier Bezier; // 0x0200(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EControlRigCurveAlignment Alignment; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Minimum; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SamplingPrecision; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x0270(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0288(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVectorPosition; // 0x02A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Rotations; // 0x02B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0xF]; // 0x02D1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_FitChainToCurve_DebugSettings DebugSettings; // 0x02E0(0x0090)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_FitChainToCurve_WorkData WorkData; // 0x0370(0x0098)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurve; - -// ScriptStruct ControlRig.RigUnit_DebugBezier -// 0x0100 (0x0220 - 0x0120) -struct FRigUnit_DebugBezier final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FRigVMFourPointBezier Bezier; // 0x0120(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float MinimumU; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumU; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0188(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01B0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0xF]; // 0x0211(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugBezier; - -// ScriptStruct ControlRig.RigUnit_SendEvent -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_SendEvent final : public FRigUnitMutable -{ -public: - ERigEvent Event; // 0x01F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F1[0x3]; // 0x01F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Item; // 0x01F4(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetInSeconds; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyDuringInteraction; // 0x0205(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_206[0xA]; // 0x0206(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SendEvent; - -// ScriptStruct ControlRig.RigUnit_DebugHierarchy -// 0x0288 (0x0290 - 0x0008) -struct FRigUnit_DebugHierarchy final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Scale; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0204(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0220(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0xF]; // 0x0281(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugHierarchy; - -// ScriptStruct ControlRig.RigUnit_DebugLine -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_DebugLine final : public FRigUnit_DebugBaseMutable -{ -public: - struct FVector A; // 0x01F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0208(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0234(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0240(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A1[0xF]; // 0x02A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugLine; - -// ScriptStruct ControlRig.RigUnit_AimConstraint_AdvancedSettings -// 0x0080 (0x0080 - 0x0000) -struct FRigUnit_AimConstraint_AdvancedSettings final -{ -public: - struct FRigUnit_AimBone_DebugSettings DebugSettings; // 0x0000(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrderForFilter; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimConstraint_AdvancedSettings; - -// ScriptStruct ControlRig.RigUnit_AimConstraintLocalSpaceOffset -// 0x0160 (0x0350 - 0x01F0) -struct FRigUnit_AimConstraintLocalSpaceOffset final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AimAxis; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector UpAxis; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_AimConstraint_WorldUp WorldUp; // 0x0230(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0258(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_AimConstraint_AdvancedSettings AdvancedSettings; // 0x0270(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement WorldUpSpaceCache; // 0x02F8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement ChildCache; // 0x0318(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x0338(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0348(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_349[0x7]; // 0x0349(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimConstraintLocalSpaceOffset; - -// ScriptStruct ControlRig.RigUnit_ItemExists -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_ItemExists final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Exists; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0018(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ItemExists; - -// ScriptStruct ControlRig.RigUnit_DebugLineItemSpace -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_DebugLineItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - struct FVector A; // 0x01F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0208(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x0234(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x0240(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A1[0xF]; // 0x02A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugLineItemSpace; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonics_WorkData -// 0x0098 (0x0098 - 0x0000) -struct FRigUnit_ChainHarmonics_WorkData final -{ -public: - struct FVector Time; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Items; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Ratio; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalTip; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PendulumTip; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PendulumPosition; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PendulumVelocity; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray HierarchyLine; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VelocityLines; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonics_WorkData; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonics_Wave -// 0x0078 (0x0078 - 0x0000) -struct FRigUnit_ChainHarmonics_Wave final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WaveFrequency; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveAmplitude; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveOffset; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveNoise; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WaveMinimum; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WaveMaximum; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType WaveEase; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonics_Wave; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonics -// 0x02D0 (0x04C0 - 0x01F0) -struct FRigUnit_ChainHarmonics final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName ChainRoot; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Speed; // 0x01F8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Reach Reach; // 0x0210(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Wave Wave; // 0x0258(0x0078)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve WaveCurve; // 0x02D0(0x0088)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Pendulum Pendulum; // 0x0358(0x0058)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x03B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B1[0xF]; // 0x03B1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DrawWorldOffset; // 0x03C0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_WorkData WorkData; // 0x0420(0x0098)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_4B8[0x8]; // 0x04B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonics; - -// ScriptStruct ControlRig.RigUnit_DebugLineStrip -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_DebugLineStrip final : public FRigUnit_DebugBaseMutable -{ -public: - TArray Points; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0214(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0220(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0xF]; // 0x0281(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugLineStrip; - -// ScriptStruct ControlRig.RigUnit_DebugLineStripItemSpace -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_DebugLineStripItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - TArray Points; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x0214(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x0220(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0xF]; // 0x0281(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugLineStripItemSpace; - -// ScriptStruct ControlRig.RigUnit_ModifyTransforms_PerItem -// 0x0070 (0x0070 - 0x0000) -struct FRigUnit_ModifyTransforms_PerItem final -{ -public: - struct FRigElementKey Item; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ModifyTransforms_PerItem; - -// ScriptStruct ControlRig.RigUnit_ModifyTransforms -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_ModifyTransforms final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray ItemToModify; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightMinimum; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightMaximum; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigModifyBoneMode Mode; // 0x020C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_ModifyTransforms_WorkData WorkData; // 0x0210(0x0010)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ModifyTransforms; - -// ScriptStruct ControlRig.RigUnit_DebugRectangle -// 0x00F0 (0x02E0 - 0x01F0) -struct FRigUnit_DebugRectangle final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0268(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x0270(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0xF]; // 0x02D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugRectangle; - -// ScriptStruct ControlRig.RigUnit_SetControlDrivenList -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetControlDrivenList final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Driven; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0208(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlDrivenList; - -// ScriptStruct ControlRig.RigUnit_DebugArc -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_DebugArc final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDegrees; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDegrees; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0274(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0xF]; // 0x02E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugArc; - -// ScriptStruct ControlRig.RigUnit_DebugArcItemSpace -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_DebugArcItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDegrees; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDegrees; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x0274(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0xF]; // 0x02E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugArcItemSpace; - -// ScriptStruct ControlRig.RigUnit_DistributeRotation_Rotation -// 0x0030 (0x0030 - 0x0000) -struct FRigUnit_DistributeRotation_Rotation final -{ -public: - struct FQuat Rotation; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DistributeRotation_Rotation; - -// ScriptStruct ControlRig.RigUnit_DebugTransform -// 0x0108 (0x0110 - 0x0008) -struct FRigUnit_DebugTransform final : public FRigUnit_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0074(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x008C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0xC]; // 0x0094(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x00A0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0100(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0xF]; // 0x0101(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransform; - -// ScriptStruct ControlRig.RigUnit_GetSpaceTransform -// 0x0098 (0x00A0 - 0x0008) -struct FRigUnit_GetSpaceTransform final : public FRigUnit -{ -public: - class FName Space; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace SpaceType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedSpaceIndex; // 0x0080(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetSpaceTransform; - -// ScriptStruct ControlRig.RigUnit_DebugTransformMutable -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_DebugTransformMutable final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0254(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x026C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0xC]; // 0x0274(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0xF]; // 0x02E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransformMutable; - -// ScriptStruct ControlRig.RigUnit_DebugTransformMutableItemSpace -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_DebugTransformMutableItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x01F0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0254(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x026C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0xF]; // 0x02E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransformMutableItemSpace; - -// ScriptStruct ControlRig.RigUnit_DebugTransformArrayMutable_WorkData -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_DebugTransformArrayMutable_WorkData final -{ -public: - TArray DrawTransforms; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransformArrayMutable_WorkData; - -// ScriptStruct ControlRig.RigUnit_HierarchyBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_HierarchyBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyBase; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetPoseItemArray -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_HierarchyGetPoseItemArray final : public FRigUnit_HierarchyBase -{ -public: - bool Initial; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ItemsToGet; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x0020(0x0070)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetPoseItemArray; - -// ScriptStruct ControlRig.RigUnit_DebugTransformArrayMutable -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_DebugTransformArrayMutable final : public FRigUnit_DebugBaseMutable -{ -public: - TArray Transforms; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0x3]; // 0x0201(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0204(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x021C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_224[0xC]; // 0x0224(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0230(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_291[0x7]; // 0x0291(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_DebugTransformArrayMutable_WorkData WorkData; // 0x0298(0x0010)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_2A8[0x8]; // 0x02A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransformArrayMutable; - -// ScriptStruct ControlRig.RigUnit_AddBoneTransform -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_AddBoneTransform final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPostMultiply; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0265(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_266[0x2]; // 0x0266(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x0268(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AddBoneTransform; - -// ScriptStruct ControlRig.RigUnit_DebugTransformArrayMutableItemSpace -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_DebugTransformArrayMutableItemSpace final : public FRigUnit_DebugBaseMutable -{ -public: - TArray Transforms; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParentIndices; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0214(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x022C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0240(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A1[0xF]; // 0x02A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DebugTransformArrayMutableItemSpace; - -// ScriptStruct ControlRig.RigUnit_StartProfilingTimer -// 0x0000 (0x0120 - 0x0120) -struct FRigUnit_StartProfilingTimer final : public FRigVMFunction_DebugBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_StartProfilingTimer; - -// ScriptStruct ControlRig.RigUnit_EndProfilingTimer -// 0x0030 (0x0150 - 0x0120) -struct FRigUnit_EndProfilingTimer final : public FRigVMFunction_DebugBaseMutable -{ -public: - int32 NumberOfMeasurements; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Prefix; // 0x0128(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedTime; // 0x0138(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MeasurementsLeft; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0xF]; // 0x0141(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_EndProfilingTimer; - -// ScriptStruct ControlRig.RigUnit_PostPrepareForExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_PostPrepareForExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PostPrepareForExecution; - -// ScriptStruct ControlRig.RigUnit_VisualDebugVector -// 0x0040 (0x0048 - 0x0008) -struct FRigUnit_VisualDebugVector final : public FRigUnit_DebugBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitVisualDebugPointMode Mode; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugVector; - -// ScriptStruct ControlRig.RigUnit_RemoveAllMetadata -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_RemoveAllMetadata final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Removed; // 0x01FD(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FE[0x2]; // 0x01FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_RemoveAllMetadata; - -// ScriptStruct ControlRig.RigUnit_VisualDebugVectorItemSpace -// 0x0040 (0x0048 - 0x0008) -struct FRigUnit_VisualDebugVectorItemSpace final : public FRigUnit_DebugBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitVisualDebugPointMode Mode; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x003C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugVectorItemSpace; - -// ScriptStruct ControlRig.RigUnit_VisualDebugQuat -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_VisualDebugQuat final : public FRigUnit_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugQuat; - -// ScriptStruct ControlRig.RigUnit_VisualDebugQuatItemSpace -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_VisualDebugQuatItemSpace final : public FRigUnit_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x003C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugQuatItemSpace; - -// ScriptStruct ControlRig.RigUnit_PoseGetTransformArray -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_PoseGetTransformArray final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Valid; // 0x0079(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Transforms; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetTransformArray; - -// ScriptStruct ControlRig.RigUnit_VisualDebugTransform -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_VisualDebugTransform final : public FRigUnit_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x007C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugTransform; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelVectorLimitSettings -// 0x0006 (0x0006 - 0x0000) -struct FRigUnit_HierarchyAddAnimationChannelVectorLimitSettings final : public FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -{ -public: - struct FRigControlLimitEnabled X; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled Y; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled Z; // 0x0004(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelVectorLimitSettings; - -// ScriptStruct ControlRig.RigUnit_VisualDebugTransformItemSpace -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_VisualDebugTransformItemSpace final : public FRigUnit_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Space; // 0x007C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_VisualDebugTransformItemSpace; - -// ScriptStruct ControlRig.RigUnit_ConvertTransform -// 0x00B8 (0x00C0 - 0x0008) -struct FRigUnit_ConvertTransform final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Input; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEulerTransform Result; // 0x0070(0x0048)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertTransform; - -// ScriptStruct ControlRig.RigUnit_ConvertEulerTransform -// 0x00A8 (0x00B0 - 0x0008) -struct FRigUnit_ConvertEulerTransform final : public FRigUnit -{ -public: - struct FEulerTransform Input; // 0x0008(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0050(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertEulerTransform; - -// ScriptStruct ControlRig.RigUnit_GetItemsInNameSpace -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_GetItemsInNameSpace final : public FRigUnit_RigModulesBase -{ -public: - ERigElementType TypeToSearch; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetItemsInNameSpace; - -// ScriptStruct ControlRig.RigUnit_ConvertRotation -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_ConvertRotation : public FRigUnit -{ -public: - struct FRotator Input; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertRotation; - -// ScriptStruct ControlRig.RigUnit_HasMetadataTagArray -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_HasMetadataTagArray final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tags; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Found; // 0x0029(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0030(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HasMetadataTagArray; - -// ScriptStruct ControlRig.RigUnit_ConvertVectorRotation -// 0x0000 (0x0040 - 0x0040) -struct FRigUnit_ConvertVectorRotation final : public FRigUnit_ConvertRotation -{ -}; -DUMPER7_ASSERTS_FRigUnit_ConvertVectorRotation; - -// ScriptStruct ControlRig.RigUnit_ConvertQuaternion -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_ConvertQuaternion final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Input; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Result; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertQuaternion; - -// ScriptStruct ControlRig.RigUnit_ConvertVectorToRotation -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_ConvertVectorToRotation final : public FRigUnit -{ -public: - struct FVector Input; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Result; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertVectorToRotation; - -// ScriptStruct ControlRig.RigUnit_GetControlFloat -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetControlFloat final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlFloat; - -// ScriptStruct ControlRig.RigUnit_ConvertVectorToQuaternion -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_ConvertVectorToQuaternion final : public FRigUnit -{ -public: - struct FVector Input; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertVectorToQuaternion; - -// ScriptStruct ControlRig.RigUnit_ConvertRotationToVector -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_ConvertRotationToVector final : public FRigUnit -{ -public: - struct FRotator Input; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertRotationToVector; - -// ScriptStruct ControlRig.RigUnit_ConvertQuaternionToVector -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_ConvertQuaternionToVector final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Input; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ConvertQuaternionToVector; - -// ScriptStruct ControlRig.RigUnit_ToSwingAndTwist -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_ToSwingAndTwist final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Input; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TwistAxis; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Swing; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Twist; // 0x0070(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToSwingAndTwist; - -// ScriptStruct ControlRig.RigUnit_BinaryFloatOp -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_BinaryFloatOp : public FRigUnit -{ -public: - float Argument0; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Argument1; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_BinaryFloatOp; - -// ScriptStruct ControlRig.RigUnit_GetRotatorAnimationChannel -// 0x0018 (0x0048 - 0x0030) -struct FRigUnit_GetRotatorAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - struct FRotator Value; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetRotatorAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_Multiply_FloatFloat -// 0x0000 (0x0018 - 0x0018) -struct FRigUnit_Multiply_FloatFloat final : public FRigUnit_BinaryFloatOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Multiply_FloatFloat; - -// ScriptStruct ControlRig.RigUnit_Add_FloatFloat -// 0x0000 (0x0018 - 0x0018) -struct FRigUnit_Add_FloatFloat final : public FRigUnit_BinaryFloatOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Add_FloatFloat; - -// ScriptStruct ControlRig.RigUnit_Subtract_FloatFloat -// 0x0000 (0x0018 - 0x0018) -struct FRigUnit_Subtract_FloatFloat final : public FRigUnit_BinaryFloatOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Subtract_FloatFloat; - -// ScriptStruct ControlRig.RigUnit_GetRelativeBoneTransform -// 0x00B8 (0x00C0 - 0x0008) -struct FRigUnit_GetRelativeBoneTransform final : public FRigUnit -{ -public: - class FName bone; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBone; // 0x0080(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedSpace; // 0x00A0(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetRelativeBoneTransform; - -// ScriptStruct ControlRig.RigUnit_Divide_FloatFloat -// 0x0000 (0x0018 - 0x0018) -struct FRigUnit_Divide_FloatFloat final : public FRigUnit_BinaryFloatOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Divide_FloatFloat; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetChainItemArray -// 0x0080 (0x0088 - 0x0008) -struct FRigUnit_HierarchyGetChainItemArray final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Start; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey End; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeStart; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeEnd; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReverse; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Chain; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedStart; // 0x0038(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedEnd; // 0x0058(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedChain; // 0x0078(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetChainItemArray; - -// ScriptStruct ControlRig.RigUnit_Clamp_Float -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_Clamp_Float final : public FRigUnit -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_Clamp_Float; - -// ScriptStruct ControlRig.RigUnit_MapRange_Float -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_MapRange_Float final : public FRigUnit -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinIn; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxIn; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOut; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOut; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_MapRange_Float; - -// ScriptStruct ControlRig.RigUnit_BinaryQuaternionOp -// 0x0068 (0x0070 - 0x0008) -struct FRigUnit_BinaryQuaternionOp : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Argument0; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Argument1; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BinaryQuaternionOp; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControl_ShapeSettings -// 0x0080 (0x0080 - 0x0000) -struct FRigUnit_HierarchyAddControl_ShapeSettings final -{ -public: - bool bVisible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x000C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControl_ShapeSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchySetShapeSettings -// 0x0090 (0x0280 - 0x01F0) -struct FRigUnit_HierarchySetShapeSettings final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Settings; // 0x0200(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchySetShapeSettings; - -// ScriptStruct ControlRig.RigUnit_MultiplyQuaternion -// 0x0000 (0x0070 - 0x0070) -struct FRigUnit_MultiplyQuaternion final : public FRigUnit_BinaryQuaternionOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_MultiplyQuaternion; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetParentsItemArray -// 0x0050 (0x0058 - 0x0008) -struct FRigUnit_HierarchyGetParentsItemArray final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeChild; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReverse; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultParent; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Parents; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedChild; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedParents; // 0x0048(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetParentsItemArray; - -// ScriptStruct ControlRig.RigUnit_UnaryQuaternionOp -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_UnaryQuaternionOp : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Argument; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_UnaryQuaternionOp; - -// ScriptStruct ControlRig.RigUnit_InverseQuaterion -// 0x0000 (0x0050 - 0x0050) -struct FRigUnit_InverseQuaterion final : public FRigUnit_UnaryQuaternionOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_InverseQuaterion; - -// ScriptStruct ControlRig.RigUnit_QuaternionToAxisAndAngle -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_QuaternionToAxisAndAngle final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Argument; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Axis; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_QuaternionToAxisAndAngle; - -// ScriptStruct ControlRig.RigUnit_GetCurrentNameSpace -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_GetCurrentNameSpace final : public FRigUnit_RigModulesBase -{ -public: - class FString NameSpace; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetCurrentNameSpace; - -// ScriptStruct ControlRig.RigUnit_CCDIK_WorkData -// 0x0060 (0x0060 - 0x0000) -struct FRigUnit_CCDIK_WorkData final -{ -public: - TArray Chain; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedItems; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RotationLimitIndex; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RotationLimitsPerItem; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedEffector; // 0x0040(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIK_WorkData; - -// ScriptStruct ControlRig.RigUnit_QuaternionFromAxisAndAngle -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_QuaternionFromAxisAndAngle final : public FRigUnit -{ -public: - struct FVector Axis; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_QuaternionFromAxisAndAngle; - -// ScriptStruct ControlRig.RigUnit_QuaternionToAngle -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_QuaternionToAngle final : public FRigUnit -{ -public: - struct FVector Axis; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Argument; // 0x0020(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_QuaternionToAngle; - -// ScriptStruct ControlRig.RigUnit_BinaryTransformOp -// 0x0128 (0x0130 - 0x0008) -struct FRigUnit_BinaryTransformOp : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Argument0; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Argument1; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BinaryTransformOp; - -// ScriptStruct ControlRig.RigUnit_MultiplyTransform -// 0x0000 (0x0130 - 0x0130) -struct FRigUnit_MultiplyTransform final : public FRigUnit_BinaryTransformOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_MultiplyTransform; - -// ScriptStruct ControlRig.RigUnit_GetRelativeTransform -// 0x0000 (0x0130 - 0x0130) -struct FRigUnit_GetRelativeTransform final : public FRigUnit_BinaryTransformOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_GetRelativeTransform; - -// ScriptStruct ControlRig.RigUnit_HierarchyBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_HierarchyBaseMutable : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyBaseMutable; - -// ScriptStruct ControlRig.RigUnit_HierarchySetPoseItemArray -// 0x0090 (0x0280 - 0x01F0) -struct FRigUnit_HierarchySetPoseItemArray final : public FRigUnit_HierarchyBaseMutable -{ -public: - struct FRigPose Pose; // 0x01F0(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ItemsToSet; // 0x0268(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchySetPoseItemArray; - -// ScriptStruct ControlRig.RigUnit_BinaryVectorOp -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_BinaryVectorOp : public FRigUnit -{ -public: - struct FVector Argument0; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Argument1; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BinaryVectorOp; - -// ScriptStruct ControlRig.RigUnit_Multiply_VectorVector -// 0x0000 (0x0050 - 0x0050) -struct FRigUnit_Multiply_VectorVector final : public FRigUnit_BinaryVectorOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Multiply_VectorVector; - -// ScriptStruct ControlRig.RigUnit_Add_VectorVector -// 0x0000 (0x0050 - 0x0050) -struct FRigUnit_Add_VectorVector final : public FRigUnit_BinaryVectorOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Add_VectorVector; - -// ScriptStruct ControlRig.RigUnit_ItemArray -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_ItemArray final : public FRigUnit -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ItemArray; - -// ScriptStruct ControlRig.RigUnit_DistributeRotation_WorkData -// 0x0050 (0x0050 - 0x0000) -struct FRigUnit_DistributeRotation_WorkData final -{ -public: - TArray CachedItems; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationA; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationB; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRotationT; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemLocalTransforms; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DistributeRotation_WorkData; - -// ScriptStruct ControlRig.RigUnit_DistributeRotationForItemArray -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_DistributeRotationForItemArray final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Rotations; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_DistributeRotation_WorkData WorkData; // 0x0218(0x0050)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DistributeRotationForItemArray; - -// ScriptStruct ControlRig.RigUnit_Subtract_VectorVector -// 0x0000 (0x0050 - 0x0050) -struct FRigUnit_Subtract_VectorVector final : public FRigUnit_BinaryVectorOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Subtract_VectorVector; - -// ScriptStruct ControlRig.RigUnit_InverseExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_InverseExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_InverseExecution; - -// ScriptStruct ControlRig.RigUnit_Divide_VectorVector -// 0x0000 (0x0050 - 0x0050) -struct FRigUnit_Divide_VectorVector final : public FRigUnit_BinaryVectorOp -{ -}; -DUMPER7_ASSERTS_FRigUnit_Divide_VectorVector; - -// ScriptStruct ControlRig.AimTarget -// 0x0090 (0x0090 - 0x0000) -struct FAimTarget final -{ -public: - float Weight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AlignVector; // 0x0070(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAimTarget; - -// ScriptStruct ControlRig.RigUnit_AimConstraint_WorkData -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_AimConstraint_WorkData final -{ -public: - TArray ConstraintData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_AimConstraint_WorkData; - -// ScriptStruct ControlRig.RigUnit_PoseLoop -// 0x0340 (0x0530 - 0x01F0) -struct FRigUnit_PoseLoop final : public FRigUnit_HierarchyBaseMutable -{ -public: - class FName BlockToRun; // 0x01F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x01F8(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x0268(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0xC]; // 0x0274(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform GlobalTransform; // 0x0280(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x02E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveValue; // 0x0340(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0344(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0348(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x034C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext Completed; // 0x0350(0x01E0)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseLoop; - -// ScriptStruct ControlRig.RigUnit_AimConstraint -// 0x0070 (0x0260 - 0x01F0) -struct FRigUnit_AimConstraint final : public FRigUnitMutable -{ -public: - class FName Joint; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAimMode AimMode; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAimMode UpMode; // 0x01F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FA[0x6]; // 0x01FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AimVector; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector UpVector; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AimTargets; // 0x0230(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray UpTargets; // 0x0240(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigUnit_AimConstraint_WorkData WorkData; // 0x0250(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_AimConstraint; - -// ScriptStruct ControlRig.RigUnit_ApplyFK -// 0x00F0 (0x02E0 - 0x01F0) -struct FRigUnit_ApplyFK final : public FRigUnitMutable -{ -public: - class FName Joint; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransformFilter Filter; // 0x0260(0x0009)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EApplyTransformMode ApplyTransformMode; // 0x0269(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformSpaceMode ApplyTransformSpace; // 0x026A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26B[0x5]; // 0x026B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BaseTransform; // 0x0270(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BaseJoint; // 0x02D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ApplyFK; - -// ScriptStruct ControlRig.BlendTarget -// 0x0070 (0x0070 - 0x0000) -struct FBlendTarget final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendTarget; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelScaleVector -// 0x0050 (0x0260 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelScaleVector final : public FRigUnit_HierarchyAddElement -{ -public: - struct FVector InitialValue; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinimumValue; // 0x0228(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaximumValue; // 0x0240(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelVectorLimitSettings LimitsEnabled; // 0x0258(0x0006)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_25E[0x2]; // 0x025E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelScaleVector; - -// ScriptStruct ControlRig.RigUnit_BlendTransform -// 0x00D8 (0x00E0 - 0x0008) -struct FRigUnit_BlendTransform final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Source; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Targets; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0080(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BlendTransform; - -// ScriptStruct ControlRig.RigUnit_ItemTypeEquals -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_ItemTypeEquals final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey A; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey B; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ItemTypeEquals; - -// ScriptStruct ControlRig.RigUnit_GetJointTransform -// 0x00E0 (0x02D0 - 0x01F0) -struct FRigUnit_GetJointTransform final : public FRigUnitMutable -{ -public: - class FName Joint; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformGetterType Type; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformSpaceMode TransformSpace; // 0x01F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FA[0x6]; // 0x01FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BaseTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BaseJoint; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Output; // 0x0270(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetJointTransform; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKFK -// 0x0310 (0x0500 - 0x01F0) -struct FRigUnit_TwoBoneIKFK final : public FRigUnitMutable -{ -public: - class FName StartJoint; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndJoint; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleTarget; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Spin; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform EndEffector; // 0x0220(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IKBlend; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_284[0xC]; // 0x0284(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform StartJointFKTransform; // 0x0290(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FTransform MidJointFKTransform; // 0x02F0(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FTransform EndJointFKTransform; // 0x0350(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PreviousFKIKBlend; // 0x03B0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3B4[0xC]; // 0x03B4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform StartJointIKTransform; // 0x03C0(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FTransform MidJointIKTransform; // 0x0420(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FTransform EndJointIKTransform; // 0x0480(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 StartJointIndex; // 0x04E0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 MidJointIndex; // 0x04E4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 EndJointIndex; // 0x04E8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float UpperLimbLength; // 0x04EC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LowerLimbLength; // 0x04F0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsInitialized; // 0x04F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4F5[0xB]; // 0x04F5(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKFK; - -// ScriptStruct ControlRig.RigUnit_DrawContainerGetInstruction -// 0x0078 (0x0080 - 0x0008) -struct FRigUnit_DrawContainerGetInstruction final : public FRigUnit -{ -public: - class FName InstructionName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DrawContainerGetInstruction; - -// ScriptStruct ControlRig.RigUnit_DrawContainerSetColor -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_DrawContainerSetColor final : public FRigUnitMutable -{ -public: - class FName InstructionName; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DrawContainerSetColor; - -// ScriptStruct ControlRig.RigUnit_GetControlVector2D -// 0x0058 (0x0060 - 0x0008) -struct FRigUnit_GetControlVector2D final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Vector; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Minimum; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Maximum; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0040(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlVector2D; - -// ScriptStruct ControlRig.RigUnit_DrawContainerSetThickness -// 0x0010 (0x0200 - 0x01F0) -struct FRigUnit_DrawContainerSetThickness final : public FRigUnitMutable -{ -public: - class FName InstructionName; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DrawContainerSetThickness; - -// ScriptStruct ControlRig.RigUnit_DrawContainerSetTransform -// 0x0070 (0x0260 - 0x01F0) -struct FRigUnit_DrawContainerSetTransform final : public FRigUnitMutable -{ -public: - class FName InstructionName; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DrawContainerSetTransform; - -// ScriptStruct ControlRig.RigUnit_BeginExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_BeginExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BeginExecution; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetParent -// 0x0060 (0x0068 - 0x0008) -struct FRigUnit_HierarchyGetParent final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultParent; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Parent; // 0x0018(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedChild; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0048(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetParent; - -// ScriptStruct ControlRig.RigUnit_PreBeginExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_PreBeginExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PreBeginExecution; - -// ScriptStruct ControlRig.RigUnit_RigModulesBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_RigModulesBaseMutable final : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_RigModulesBaseMutable; - -// ScriptStruct ControlRig.RigUnit_PostBeginExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_PostBeginExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PostBeginExecution; - -// ScriptStruct ControlRig.RigUnit_CCDIK_RotationLimit -// 0x000C (0x000C - 0x0000) -struct FRigUnit_CCDIK_RotationLimit final -{ -public: - class FName bone; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Limit; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIK_RotationLimit; - -// ScriptStruct ControlRig.RigUnit_CollectionBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_CollectionBaseMutable : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_CollectionBaseMutable; - -// ScriptStruct ControlRig.RigUnit_ItemEquals -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_ItemEquals final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey A; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey B; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ItemEquals; - -// ScriptStruct ControlRig.RigUnit_CollectionChain -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CollectionChain final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKey FirstItem; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey LastItem; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Reverse; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionChain; - -// ScriptStruct ControlRig.RigUnit_SetSpaceTransform -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_SetSpaceTransform final : public FRigUnitMutable -{ -public: - class FName Space; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace SpaceType; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedSpaceIndex; // 0x0268(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetSpaceTransform; - -// ScriptStruct ControlRig.RigUnit_CollectionChainArray -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CollectionChainArray final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKey FirstItem; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey LastItem; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Reverse; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionChainArray; - -// ScriptStruct ControlRig.RigUnit_CollectionNameSearch -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionNameSearch final : public FRigUnit_CollectionBase -{ -public: - class FName PartialName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType TypeToSearch; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionNameSearch; - -// ScriptStruct ControlRig.RigUnit_CollectionNameSearchArray -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionNameSearchArray final : public FRigUnit_CollectionBase -{ -public: - class FName PartialName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType TypeToSearch; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionNameSearchArray; - -// ScriptStruct ControlRig.RigUnit_GetVector2DAnimationChannelFromItem -// 0x0010 (0x0028 - 0x0018) -struct FRigUnit_GetVector2DAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - struct FVector2D Value; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetVector2DAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_CollectionChildren -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionChildren final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKey Parent; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeParent; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursive; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType TypeToSearch; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionChildren; - -// ScriptStruct ControlRig.RigUnit_SetMetadataTag -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetMetadataTag final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x01FC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_205[0x3]; // 0x0205(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0208(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMetadataTag; - -// ScriptStruct ControlRig.RigUnit_CollectionChildrenArray -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionChildrenArray final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKey Parent; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeParent; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursive; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultChildren; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType TypeToSearch; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Items; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionChildrenArray; - -// ScriptStruct ControlRig.RigUnit_CollectionGetAll -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_CollectionGetAll final : public FRigUnit_CollectionBase -{ -public: - ERigElementType TypeToSearch; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionGetAll; - -// ScriptStruct ControlRig.RigUnit_CollectionReplaceItems -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_CollectionReplaceItems final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Items; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Old; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName New; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RemoveInvalidItems; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowDuplicates; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionReplaceItems; - -// ScriptStruct ControlRig.RigUnit_GetTransformArray -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetTransformArray final : public FRigUnit -{ -public: - struct FRigElementKeyCollection Items; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Transforms; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedIndex; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetTransformArray; - -// ScriptStruct ControlRig.RigUnit_CollectionReplaceItemsArray -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_CollectionReplaceItemsArray final : public FRigUnit_CollectionBase -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName Old; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName New; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RemoveInvalidItems; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowDuplicates; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Result; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionReplaceItemsArray; - -// ScriptStruct ControlRig.RigUnit_ToWorldSpace_Transform -// 0x00C8 (0x00D0 - 0x0008) -struct FRigUnit_ToWorldSpace_Transform final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform World; // 0x0070(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToWorldSpace_Transform; - -// ScriptStruct ControlRig.RigUnit_CollectionItems -// 0x0028 (0x0030 - 0x0008) -struct FRigUnit_CollectionItems final : public FRigUnit_CollectionBase -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAllowDuplicates; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionItems; - -// ScriptStruct ControlRig.RigUnit_CollectionGetItems -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionGetItems final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Items; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionGetItems; - -// ScriptStruct ControlRig.RigUnit_CollectionGetParentIndices -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionGetParentIndices final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentIndices; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionGetParentIndices; - -// ScriptStruct ControlRig.RigUnit_SetVector2DAnimationChannelFromItem -// 0x0010 (0x0210 - 0x0200) -struct FRigUnit_SetVector2DAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - struct FVector2D Value; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetVector2DAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_CollectionGetParentIndicesItemArray -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionGetParentIndicesItemArray final : public FRigUnit_CollectionBase -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParentIndices; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionGetParentIndicesItemArray; - -// ScriptStruct ControlRig.RigUnit_GetFloatAnimationChannel -// 0x0008 (0x0038 - 0x0030) -struct FRigUnit_GetFloatAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - float Value; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetFloatAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_CollectionUnion -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_CollectionUnion final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection A; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection B; // 0x0018(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowDuplicates; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Collection; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionUnion; - -// ScriptStruct ControlRig.RigUnit_CollectionIntersection -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CollectionIntersection final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection A; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection B; // 0x0018(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Collection; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionIntersection; - -// ScriptStruct ControlRig.RigUnit_CollectionDifference -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CollectionDifference final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection A; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection B; // 0x0018(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Collection; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionDifference; - -// ScriptStruct ControlRig.RigUnit_FindItemsWithMetadata -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_FindItemsWithMetadata final : public FRigUnit -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetadataType Type; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FindItemsWithMetadata; - -// ScriptStruct ControlRig.RigUnit_CollectionReverse -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionReverse final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Reversed; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionReverse; - -// ScriptStruct ControlRig.RigUnit_CollectionItemAtIndex -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_CollectionItemAtIndex final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x001C(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionItemAtIndex; - -// ScriptStruct ControlRig.RigUnit_CollectionLoop -// 0x0210 (0x0400 - 0x01F0) -struct FRigUnit_CollectionLoop final : public FRigUnit_CollectionBaseMutable -{ -public: - class FName BlockToRun; // 0x01F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Collection; // 0x01F8(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x0208(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0214(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0218(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x021C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext Completed; // 0x0220(0x01E0)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionLoop; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlRotator -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetMultiControlRotator final : public FRigUnitMutable -{ -public: - TArray Entries; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedControlIndices; // 0x0208(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlRotator; - -// ScriptStruct ControlRig.RigUnit_CollectionAddItem -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CollectionAddItem final : public FRigUnit_CollectionBase -{ -public: - struct FRigElementKeyCollection Collection; // 0x0008(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x0018(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CollectionAddItem; - -// ScriptStruct ControlRig.RigUnit_SetFloatAnimationChannel -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_SetFloatAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - float Value; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetFloatAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_DynamicHierarchyBase -// 0x0000 (0x0008 - 0x0008) -struct FRigUnit_DynamicHierarchyBase : public FRigUnit -{ -}; -DUMPER7_ASSERTS_FRigUnit_DynamicHierarchyBase; - -// ScriptStruct ControlRig.RigUnit_AddParent -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_AddParent final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AddParent; - -// ScriptStruct ControlRig.RigUnit_FindItemsWithMetadataTagArray -// 0x0028 (0x0030 - 0x0008) -struct FRigUnit_FindItemsWithMetadataTagArray final : public FRigUnit -{ -public: - TArray Tags; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FindItemsWithMetadataTagArray; - -// ScriptStruct ControlRig.RigUnit_SetDefaultParent -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_SetDefaultParent final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetDefaultParent; - -// ScriptStruct ControlRig.RigUnit_ParentSwitchConstraintArray -// 0x01A0 (0x0390 - 0x01F0) -struct FRigUnit_ParentSwitchConstraintArray final : public FRigUnitMutable -{ -public: - struct FRigElementKey Subject; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentIndex; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform InitialGlobalTransform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0xC]; // 0x0274(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0280(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Switched; // 0x02E0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedSubject; // 0x02E8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0308(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeOffset; // 0x0330(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentSwitchConstraintArray; - -// ScriptStruct ControlRig.RigUnit_SetChannelHosts -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_SetChannelHosts final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Channel; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Hosts; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetChannelHosts; - -// ScriptStruct ControlRig.RigUnit_SwitchParent -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_SwitchParent final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - ERigSwitchParentMode Mode; // 0x01F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F1[0x3]; // 0x01F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Child; // 0x01F4(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x0200(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainGlobal; // 0x020C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SwitchParent; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetParentWeights -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_HierarchyGetParentWeights final : public FRigUnit_DynamicHierarchyBase -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Weights; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection Parents; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetParentWeights; - -// ScriptStruct ControlRig.RigUnit_SetRelativeRotationForItem -// 0x0090 (0x0280 - 0x01F0) -struct FRigUnit_SetRelativeRotationForItem final : public FRigUnitMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentInitial; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0210(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0234(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_235[0x3]; // 0x0235(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedChild; // 0x0238(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0258(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRelativeRotationForItem; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetParentWeightsArray -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_HierarchyGetParentWeightsArray final : public FRigUnit_DynamicHierarchyBase -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Weights; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetParentWeightsArray; - -// ScriptStruct ControlRig.RigUnit_GetFloatAnimationChannelFromItem -// 0x0008 (0x0020 - 0x0018) -struct FRigUnit_GetFloatAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - float Value; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetFloatAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_HierarchySetParentWeights -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_HierarchySetParentWeights final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Weights; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchySetParentWeights; - -// ScriptStruct ControlRig.RigUnit_HierarchyReset -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_HierarchyReset final : public FRigUnit_DynamicHierarchyBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyReset; - -// ScriptStruct ControlRig.RigUnit_HierarchyImportFromSkeleton -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_HierarchyImportFromSkeleton final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - class FName NameSpace; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeCurves; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0200(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyImportFromSkeleton; - -// ScriptStruct ControlRig.RigUnit_HierarchyRemoveElement -// 0x0010 (0x0200 - 0x01F0) -struct FRigUnit_HierarchyRemoveElement final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuccess; // 0x01FC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FD[0x3]; // 0x01FD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyRemoveElement; - -// ScriptStruct ControlRig.RigUnit_SetRotatorAnimationChannel -// 0x0020 (0x0230 - 0x0210) -struct FRigUnit_SetRotatorAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - struct FRotator Value; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRotatorAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddBone -// 0x0070 (0x0280 - 0x0210) -struct FRigUnit_HierarchyAddBone final : public FRigUnit_HierarchyAddElement -{ -public: - struct FTransform Transform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0xF]; // 0x0271(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddBone; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddNull -// 0x0070 (0x0280 - 0x0210) -struct FRigUnit_HierarchyAddNull final : public FRigUnit_HierarchyAddElement -{ -public: - struct FTransform Transform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0xF]; // 0x0271(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddNull; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControl_Settings -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FRigUnit_HierarchyAddControl_Settings -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DisplayName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControl_Settings; - -// ScriptStruct ControlRig.RigUnit_PoseGetDelta -// 0x0120 (0x0128 - 0x0008) -struct FRigUnit_PoseGetDelta final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose PoseA; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FRigPose PoseB; // 0x0078(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float PositionThreshold; // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationThreshold; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleThreshold; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveThreshold; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x00F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection ItemsToCompare; // 0x0100(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PosesAreEqual; // 0x0110(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection ItemsWithDelta; // 0x0118(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetDelta; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControl_ProxySettings -// 0x0020 (0x0020 - 0x0000) -struct FRigUnit_HierarchyAddControl_ProxySettings final -{ -public: - bool bIsProxy; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DrivenControls; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigControlVisibility ShapeVisibility; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControl_ProxySettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlFloat_LimitSettings -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_HierarchyAddControlFloat_LimitSettings final -{ -public: - struct FRigControlLimitEnabled Limit; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlFloat_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetSiblings -// 0x0050 (0x0058 - 0x0008) -struct FRigUnit_HierarchyGetSiblings final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeItem; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Siblings; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedItem; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedSiblings; // 0x0048(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetSiblings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlFloat_Settings -// 0x00C0 (0x00D0 - 0x0010) -struct FRigUnit_HierarchyAddControlFloat_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigControlAxis PrimaryAxis; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsScale; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlFloat_LimitSettings Limits; // 0x0014(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x0030(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x00B0(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlFloat_Settings; - -// ScriptStruct ControlRig.RigUnit_GetRotatorAnimationChannelFromItem -// 0x0018 (0x0030 - 0x0018) -struct FRigUnit_GetRotatorAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - struct FRotator Value; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetRotatorAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlElement -// 0x0070 (0x0280 - 0x0210) -#pragma pack(push, 0x1) -struct alignas(0x10) FRigUnit_HierarchyAddControlElement : public FRigUnit_HierarchyAddElement -{ -public: - struct FTransform OffsetTransform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace OffsetSpace; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0x7]; // 0x0271(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlElement; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlFloat -// 0x00D0 (0x0350 - 0x0280) -struct FRigUnit_HierarchyAddControlFloat final : public FRigUnit_HierarchyAddControlElement -{ -public: - float InitialValue; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlFloat_Settings Settings; // 0x0280(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlFloat; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlInteger_LimitSettings -// 0x0010 (0x0010 - 0x0000) -struct FRigUnit_HierarchyAddControlInteger_LimitSettings final -{ -public: - struct FRigControlLimitEnabled Limit; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlInteger_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_RemoveMetadataTag -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_RemoveMetadataTag final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x01FC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Removed; // 0x0205(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_206[0x2]; // 0x0206(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0208(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_RemoveMetadataTag; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlInteger_Settings -// 0x00C0 (0x00D0 - 0x0010) -struct FRigUnit_HierarchyAddControlInteger_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigControlAxis PrimaryAxis; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnum* ControlEnum; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControlInteger_LimitSettings Limits; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x0030(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x00B0(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlInteger_Settings; - -// ScriptStruct ControlRig.RigUnit_GetControlInitialTransform -// 0x0098 (0x00A0 - 0x0008) -struct FRigUnit_GetControlInitialTransform final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0080(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlInitialTransform; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlInteger -// 0x00D0 (0x0350 - 0x0280) -struct FRigUnit_HierarchyAddControlInteger final : public FRigUnit_HierarchyAddControlElement -{ -public: - int32 InitialValue; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlInteger_Settings Settings; // 0x0280(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlInteger; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector2D_LimitSettings -// 0x0030 (0x0030 - 0x0000) -struct FRigUnit_HierarchyAddControlVector2D_LimitSettings final -{ -public: - struct FRigControlLimitEnabled LimitX; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitY; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D MinValue; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MaxValue; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector2D_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector2D_Settings -// 0x00F0 (0x0100 - 0x0010) -struct FRigUnit_HierarchyAddControlVector2D_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigControlAxis PrimaryAxis; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlVector2D_LimitSettings Limits; // 0x0018(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x0050(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x00D0(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray FilteredChannels; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector2D_Settings; - -// ScriptStruct ControlRig.RigUnit_PoseGetItems -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_PoseGetItems final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Items; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetItems; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector2D -// 0x0110 (0x0390 - 0x0280) -struct FRigUnit_HierarchyAddControlVector2D final : public FRigUnit_HierarchyAddControlElement -{ -public: - struct FVector2D InitialValue; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlVector2D_Settings Settings; // 0x0290(0x0100)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector2D; - -// ScriptStruct ControlRig.RigUnit_SetRotatorAnimationChannelFromItem -// 0x0020 (0x0220 - 0x0200) -struct FRigUnit_SetRotatorAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - struct FRotator Value; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRotatorAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector_LimitSettings -// 0x0040 (0x0040 - 0x0000) -struct FRigUnit_HierarchyAddControlVector_LimitSettings final -{ -public: - struct FRigControlLimitEnabled LimitX; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitY; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitZ; // 0x0004(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MinValue; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxValue; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector_Settings -// 0x0100 (0x0110 - 0x0010) -struct FRigUnit_HierarchyAddControlVector_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigVMTransformSpace InitialSpace; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPosition; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlVector_LimitSettings Limits; // 0x0018(0x0040)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x0060(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x00E0(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray FilteredChannels; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector_Settings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlVector -// 0x0120 (0x03A0 - 0x0280) -struct FRigUnit_HierarchyAddControlVector final : public FRigUnit_HierarchyAddControlElement -{ -public: - struct FVector InitialValue; // 0x0278(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControlVector_Settings Settings; // 0x0290(0x0110)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlVector; - -// ScriptStruct ControlRig.RigUnit_GetVector2DAnimationChannel -// 0x0010 (0x0040 - 0x0030) -struct FRigUnit_GetVector2DAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - struct FVector2D Value; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetVector2DAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlRotator_LimitSettings -// 0x0040 (0x0040 - 0x0000) -struct FRigUnit_HierarchyAddControlRotator_LimitSettings final -{ -public: - struct FRigControlLimitEnabled LimitPitch; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitYaw; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitRoll; // 0x0004(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator MinValue; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MaxValue; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlRotator_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_GetCurveValue -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_GetCurveValue final : public FRigUnit -{ -public: - class FName Curve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Valid; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedCurveIndex; // 0x0018(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigUnit_GetCurveValue; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlRotator_Settings -// 0x0100 (0x0110 - 0x0010) -struct FRigUnit_HierarchyAddControlRotator_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigVMTransformSpace InitialSpace; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlRotator_LimitSettings Limits; // 0x0018(0x0040)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x0060(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x00E0(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray FilteredChannels; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlRotator_Settings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlRotator -// 0x0120 (0x03A0 - 0x0280) -struct FRigUnit_HierarchyAddControlRotator final : public FRigUnit_HierarchyAddControlElement -{ -public: - struct FRotator InitialValue; // 0x0278(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControlRotator_Settings Settings; // 0x0290(0x0110)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlRotator; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlTransform_LimitSettings -// 0x00B0 (0x00B0 - 0x0000) -struct FRigUnit_HierarchyAddControlTransform_LimitSettings final -{ -public: - struct FRigControlLimitEnabled LimitTranslationX; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitTranslationY; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitTranslationZ; // 0x0004(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitPitch; // 0x0006(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitYaw; // 0x0008(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitRoll; // 0x000A(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitScaleX; // 0x000C(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitScaleY; // 0x000E(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled LimitScaleZ; // 0x0010(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEulerTransform MinValue; // 0x0018(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FEulerTransform MaxValue; // 0x0060(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bDrawLimits; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlTransform_LimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyCreatePoseItemArray_Entry -// 0x0100 (0x0100 - 0x0000) -struct FRigUnit_HierarchyCreatePoseItemArray_Entry final -{ -public: - struct FRigElementKey Item; // 0x0000(0x000C)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform LocalTransform; // 0x0010(0x0060)(BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform GlobalTransform; // 0x0070(0x0060)(BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseEulerAngles; // 0x00D0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EulerAngles; // 0x00D8(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveValue; // 0x00F0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0xC]; // 0x00F4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyCreatePoseItemArray_Entry; - -// ScriptStruct ControlRig.RigUnit_HierarchyCreatePoseItemArray -// 0x0080 (0x0088 - 0x0008) -struct FRigUnit_HierarchyCreatePoseItemArray final : public FRigUnit_HierarchyBase -{ -public: - TArray Entries; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x0018(0x0070)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyCreatePoseItemArray; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlTransform_Settings -// 0x0170 (0x0180 - 0x0010) -struct FRigUnit_HierarchyAddControlTransform_Settings final : public FRigUnit_HierarchyAddControl_Settings -{ -public: - ERigVMTransformSpace InitialSpace; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePreferredRotationOrder; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder PreferredRotationOrder; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControlTransform_LimitSettings Limits; // 0x0018(0x00B0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Shape; // 0x00D0(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControl_ProxySettings Proxy; // 0x0150(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray FilteredChannels; // 0x0170(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlTransform_Settings; - -// ScriptStruct ControlRig.RigUnit_GetControlVisibility -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_GetControlVisibility final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisible; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0018(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlVisibility; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddControlTransform -// 0x01E0 (0x0460 - 0x0280) -struct FRigUnit_HierarchyAddControlTransform final : public FRigUnit_HierarchyAddControlElement -{ -public: - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialValue; // 0x0280(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddControlTransform_Settings Settings; // 0x02E0(0x0180)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddControlTransform; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelBool -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelBool final : public FRigUnit_HierarchyAddElement -{ -public: - bool InitialValue; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MinimumValue; // 0x0211(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MaximumValue; // 0x0212(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings LimitsEnabled; // 0x0213(0x0001)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelBool; - -// ScriptStruct ControlRig.RigUnit_SetVector2DAnimationChannel -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_SetVector2DAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - struct FVector2D Value; // 0x0210(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetVector2DAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelSingleLimitSettings -// 0x0002 (0x0002 - 0x0000) -struct FRigUnit_HierarchyAddAnimationChannelSingleLimitSettings final : public FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -{ -public: - struct FRigControlLimitEnabled Enabled; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelSingleLimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelFloat -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelFloat final : public FRigUnit_HierarchyAddElement -{ -public: - float InitialValue; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumValue; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumValue; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelSingleLimitSettings LimitsEnabled; // 0x021C(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_21E[0x2]; // 0x021E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelFloat; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelScaleFloat -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelScaleFloat final : public FRigUnit_HierarchyAddElement -{ -public: - float InitialValue; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumValue; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumValue; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelSingleLimitSettings LimitsEnabled; // 0x021C(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_21E[0x2]; // 0x021E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelScaleFloat; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelInteger -// 0x0020 (0x0230 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelInteger final : public FRigUnit_HierarchyAddElement -{ -public: - int32 InitialValue; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumValue; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumValue; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelSingleLimitSettings LimitsEnabled; // 0x021C(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_21E[0x2]; // 0x021E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnum* ControlEnum; // 0x0220(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelInteger; - -// ScriptStruct ControlRig.RigUnit_GetControlRotator -// 0x0078 (0x0080 - 0x0008) -struct FRigUnit_GetControlRotator final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator Rotator; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Minimum; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Maximum; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0060(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlRotator; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannel2DLimitSettings -// 0x0004 (0x0004 - 0x0000) -struct FRigUnit_HierarchyAddAnimationChannel2DLimitSettings final : public FRigUnit_HierarchyAddAnimationChannelEmptyLimitSettings -{ -public: - struct FRigControlLimitEnabled X; // 0x0000(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigControlLimitEnabled Y; // 0x0002(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannel2DLimitSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelVector2D -// 0x0040 (0x0250 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelVector2D final : public FRigUnit_HierarchyAddElement -{ -public: - struct FVector2D InitialValue; // 0x0210(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MinimumValue; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MaximumValue; // 0x0230(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannel2DLimitSettings LimitsEnabled; // 0x0240(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_244[0xC]; // 0x0244(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelVector2D; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddAnimationChannelVector -// 0x0050 (0x0260 - 0x0210) -struct FRigUnit_HierarchyAddAnimationChannelVector final : public FRigUnit_HierarchyAddElement -{ -public: - struct FVector InitialValue; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinimumValue; // 0x0228(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaximumValue; // 0x0240(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_HierarchyAddAnimationChannelVectorLimitSettings LimitsEnabled; // 0x0258(0x0006)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_25E[0x2]; // 0x025E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddAnimationChannelVector; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetShapeSettings -// 0x0098 (0x00A0 - 0x0008) -struct FRigUnit_HierarchyGetShapeSettings final : public FRigUnit_DynamicHierarchyBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_HierarchyAddControl_ShapeSettings Settings; // 0x0020(0x0080)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetShapeSettings; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddSocket -// 0x0090 (0x02A0 - 0x0210) -struct FRigUnit_HierarchyAddSocket final : public FRigUnit_HierarchyAddElement -{ -public: - struct FTransform Transform; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0274(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Description; // 0x0288(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_298[0x8]; // 0x0298(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddSocket; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetParents -// 0x0050 (0x0058 - 0x0008) -struct FRigUnit_HierarchyGetParents final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeChild; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReverse; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Parents; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedChild; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedParents; // 0x0048(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetParents; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetChildren -// 0x0050 (0x0058 - 0x0008) -struct FRigUnit_HierarchyGetChildren final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Parent; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeParent; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursive; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection Children; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedChildren; // 0x0048(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetChildren; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetSiblingsItemArray -// 0x0050 (0x0058 - 0x0008) -struct FRigUnit_HierarchyGetSiblingsItemArray final : public FRigUnit_HierarchyBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeItem; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultSiblings; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Siblings; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedItem; // 0x0028(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKeyCollection CachedSiblings; // 0x0048(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetSiblingsItemArray; - -// ScriptStruct ControlRig.RigUnit_HierarchyGetPose -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_HierarchyGetPose final : public FRigUnit_HierarchyBase -{ -public: - bool Initial; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection ItemsToGet; // 0x0010(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPose Pose; // 0x0020(0x0070)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyGetPose; - -// ScriptStruct ControlRig.RigUnit_HierarchySetPose -// 0x0090 (0x0280 - 0x01F0) -struct FRigUnit_HierarchySetPose final : public FRigUnit_HierarchyBaseMutable -{ -public: - struct FRigPose Pose; // 0x01F0(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKeyCollection ItemsToSet; // 0x0268(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchySetPose; - -// ScriptStruct ControlRig.RigUnit_PoseIsEmpty -// 0x0078 (0x0080 - 0x0008) -struct FRigUnit_PoseIsEmpty final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool IsEmpty; // 0x0078(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_PoseIsEmpty; - -// ScriptStruct ControlRig.RigUnit_PoseGetItemsItemArray -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_PoseGetItemsItemArray final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ERigElementType ElementType; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetItemsItemArray; - -// ScriptStruct ControlRig.RigUnit_PoseGetTransform -// 0x00F8 (0x0100 - 0x0008) -struct FRigUnit_PoseGetTransform final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FRigElementKey Item; // 0x0078(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Valid; // 0x0085(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_86[0xA]; // 0x0086(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0090(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveValue; // 0x00F0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CachedPoseElementIndex; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CachedPoseHash; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetTransform; - -// ScriptStruct ControlRig.RigUnit_PoseGetCurve -// 0x0088 (0x0090 - 0x0008) -struct FRigUnit_PoseGetCurve final : public FRigUnit_HierarchyBase -{ -public: - struct FRigPose Pose; // 0x0008(0x0070)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FName Curve; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Valid; // 0x0080(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CurveValue; // 0x0084(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CachedPoseElementIndex; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CachedPoseHash; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PoseGetCurve; - -// ScriptStruct ControlRig.RigUnit_InteractionExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_InteractionExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_InteractionExecution; - -// ScriptStruct ControlRig.RigUnit_IsInteracting -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_IsInteracting final : public FRigUnit -{ -public: - bool bIsInteracting; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsTranslating; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRotating; // 0x000A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsScaling; // 0x000B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_IsInteracting; - -// ScriptStruct ControlRig.RigUnit_ItemBaseMutable -// 0x0000 (0x01F0 - 0x01F0) -struct FRigUnit_ItemBaseMutable final : public FRigUnitMutable -{ -}; -DUMPER7_ASSERTS_FRigUnit_ItemBaseMutable; - -// ScriptStruct ControlRig.RigUnit_ItemReplace -// 0x0028 (0x0030 - 0x0008) -struct FRigUnit_ItemReplace final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Old; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName New; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Result; // 0x0024(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ItemReplace; - -// ScriptStruct ControlRig.RigUnit_ItemNotEquals -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_ItemNotEquals final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey A; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey B; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ItemNotEquals; - -// ScriptStruct ControlRig.RigUnit_ItemTypeNotEquals -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_ItemTypeNotEquals final : public FRigUnit_ItemBase -{ -public: - struct FRigElementKey A; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey B; // 0x0014(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ItemTypeNotEquals; - -// ScriptStruct ControlRig.RigUnit_HierarchyAddPhysicsSolver -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_HierarchyAddPhysicsSolver final : public FRigUnit_DynamicHierarchyBaseMutable -{ -public: - class FName Name; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigPhysicsSolverID Solver; // 0x01F8(0x0010)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_HierarchyAddPhysicsSolver; - -// ScriptStruct ControlRig.RigUnit_PrepareForExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_PrepareForExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_PrepareForExecution; - -// ScriptStruct ControlRig.RigUnit_ResolveConnector -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_ResolveConnector final : public FRigUnit_RigModulesBase -{ -public: - struct FRigElementKey Connector; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkipSocket; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Result; // 0x0018(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsConnected; // 0x0024(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ResolveConnector; - -// ScriptStruct ControlRig.RigUnit_GetItemShortName -// 0x0018 (0x0020 - 0x0008) -struct FRigUnit_GetItemShortName final : public FRigUnit_RigModulesBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ShortName; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetItemShortName; - -// ScriptStruct ControlRig.RigUnit_IsItemInCurrentNameSpace -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_IsItemInCurrentNameSpace final : public FRigUnit_RigModulesBase -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_IsItemInCurrentNameSpace; - -// ScriptStruct ControlRig.RigUnit_SequenceExecution -// 0x0968 (0x0970 - 0x0008) -struct FRigUnit_SequenceExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext A; // 0x01F0(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext B; // 0x03D0(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext C; // 0x05B0(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - struct FControlRigExecuteContext D; // 0x0790(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SequenceExecution; - -// ScriptStruct ControlRig.RigUnit_Item -// 0x0010 (0x0018 - 0x0008) -struct FRigUnit_Item final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_Item; - -// ScriptStruct ControlRig.RigUnit_BoneName -// 0x0008 (0x0010 - 0x0008) -struct FRigUnit_BoneName final : public FRigUnit -{ -public: - class FName bone; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_BoneName; - -// ScriptStruct ControlRig.RigUnit_ControlName -// 0x0008 (0x0010 - 0x0008) -struct FRigUnit_ControlName final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ControlName; - -// ScriptStruct ControlRig.RigUnit_GetIntAnimationChannel -// 0x0008 (0x0038 - 0x0030) -struct FRigUnit_GetIntAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - int32 Value; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetIntAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_GetVectorAnimationChannel -// 0x0018 (0x0048 - 0x0030) -struct FRigUnit_GetVectorAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - struct FVector Value; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetVectorAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_GetTransformAnimationChannel -// 0x0060 (0x0090 - 0x0030) -struct FRigUnit_GetTransformAnimationChannel final : public FRigUnit_GetAnimationChannelBase -{ -public: - struct FTransform Value; // 0x0030(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetTransformAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_SetIntAnimationChannel -// 0x0010 (0x0220 - 0x0210) -struct FRigUnit_SetIntAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - int32 Value; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetIntAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_SetVectorAnimationChannel -// 0x0020 (0x0230 - 0x0210) -struct FRigUnit_SetVectorAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - struct FVector Value; // 0x0210(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetVectorAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_SetTransformAnimationChannel -// 0x0060 (0x0270 - 0x0210) -struct FRigUnit_SetTransformAnimationChannel final : public FRigUnit_SetAnimationChannelBase -{ -public: - struct FTransform Value; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetTransformAnimationChannel; - -// ScriptStruct ControlRig.RigUnit_GetVectorAnimationChannelFromItem -// 0x0018 (0x0030 - 0x0018) -struct FRigUnit_GetVectorAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - struct FVector Value; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetVectorAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_GetTransformAnimationChannelFromItem -// 0x0068 (0x0080 - 0x0018) -struct FRigUnit_GetTransformAnimationChannelFromItem final : public FRigUnit_GetAnimationChannelFromItemBase -{ -public: - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetTransformAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_SetFloatAnimationChannelFromItem -// 0x0010 (0x0210 - 0x0200) -struct FRigUnit_SetFloatAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - float Value; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0xC]; // 0x0204(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetFloatAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_SetVectorAnimationChannelFromItem -// 0x0020 (0x0220 - 0x0200) -struct FRigUnit_SetVectorAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - struct FVector Value; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetVectorAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_SetTransformAnimationChannelFromItem -// 0x0060 (0x0260 - 0x0200) -struct FRigUnit_SetTransformAnimationChannelFromItem final : public FRigUnit_SetAnimationChannelBaseFromItem -{ -public: - struct FTransform Value; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetTransformAnimationChannelFromItem; - -// ScriptStruct ControlRig.RigUnit_CurveExists -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_CurveExists final : public FRigUnit -{ -public: - class FName Curve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Exists; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedCurveIndex; // 0x0018(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigUnit_CurveExists; - -// ScriptStruct ControlRig.RigUnit_GetBoneTransform -// 0x00A8 (0x00B0 - 0x0008) -struct FRigUnit_GetBoneTransform final : public FRigUnit -{ -public: - class FName bone; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBone; // 0x0080(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFirstUpdate; // 0x00A0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_GetBoneTransform; - -// ScriptStruct ControlRig.RigUnit_GetControlBool -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_GetControlBool final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolValue; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0018(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlBool; - -// ScriptStruct ControlRig.RigUnit_GetControlInteger -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetControlInteger final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IntegerValue; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minimum; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Maximum; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlInteger; - -// ScriptStruct ControlRig.RigUnit_GetControlVector -// 0x0078 (0x0080 - 0x0008) -struct FRigUnit_GetControlVector final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Vector; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Minimum; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Maximum; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0060(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlVector; - -// ScriptStruct ControlRig.RigUnit_GetControlTransform -// 0x0158 (0x0160 - 0x0008) -struct FRigUnit_GetControlTransform final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Minimum; // 0x0080(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Maximum; // 0x00E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0140(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlTransform; - -// ScriptStruct ControlRig.RigUnit_GetInitialBoneTransform -// 0x0098 (0x00A0 - 0x0008) -struct FRigUnit_GetInitialBoneTransform final : public FRigUnit -{ -public: - class FName bone; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBone; // 0x0080(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetInitialBoneTransform; - -// ScriptStruct ControlRig.RigUnit_GetRelativeTransformForItem -// 0x00C8 (0x00D0 - 0x0008) -struct FRigUnit_GetRelativeTransformForItem final : public FRigUnit -{ -public: - struct FRigElementKey Child; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChildInitial; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Parent; // 0x0018(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentInitial; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0030(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedChild; // 0x0090(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x00B0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetRelativeTransformForItem; - -// ScriptStruct ControlRig.RigUnit_GetTransform -// 0x0098 (0x00A0 - 0x0008) -struct FRigUnit_GetTransform final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0xA]; // 0x0016(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedIndex; // 0x0080(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetTransform; - -// ScriptStruct ControlRig.RigUnit_GetTransformItemArray -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetTransformItemArray final : public FRigUnit -{ -public: - TArray Items; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Transforms; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedIndex; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetTransformItemArray; - -// ScriptStruct ControlRig.RigDispatch_GetMetadata -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_GetMetadata : public FRigDispatch_MetadataBase -{ -}; -DUMPER7_ASSERTS_FRigDispatch_GetMetadata; - -// ScriptStruct ControlRig.RigUnit_RemoveMetadata -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_RemoveMetadata final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x01FC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Removed; // 0x0205(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_206[0x2]; // 0x0206(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0208(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_RemoveMetadata; - -// ScriptStruct ControlRig.RigUnit_HasMetadata -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_HasMetadata final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetadataType Type; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Found; // 0x001E(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HasMetadata; - -// ScriptStruct ControlRig.RigUnit_SetMetadataTagArray -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetMetadataTagArray final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tags; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0218(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMetadataTagArray; - -// ScriptStruct ControlRig.RigUnit_HasMetadataTag -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_HasMetadataTag final : public FRigUnit -{ -public: - struct FRigElementKey Item; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Found; // 0x001D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_HasMetadataTag; - -// ScriptStruct ControlRig.RigUnit_FindItemsWithMetadataTag -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_FindItemsWithMetadataTag final : public FRigUnit -{ -public: - class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigMetaDataNameSpace NameSpace; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_FindItemsWithMetadataTag; - -// ScriptStruct ControlRig.RigDispatch_GetModuleMetadata -// 0x0000 (0x00A0 - 0x00A0) -struct FRigDispatch_GetModuleMetadata final : public FRigDispatch_GetMetadata -{ -}; -DUMPER7_ASSERTS_FRigDispatch_GetModuleMetadata; - -// ScriptStruct ControlRig.RigUnit_OffsetTransformForItem -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_OffsetTransformForItem final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OffsetTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0268(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_OffsetTransformForItem; - -// ScriptStruct ControlRig.RigUnit_SetBoneInitialTransform -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_SetBoneInitialTransform final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0260(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x02C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C2[0x6]; // 0x02C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x02C8(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoneInitialTransform; - -// ScriptStruct ControlRig.RigUnit_SetBoneTransform -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_SetBoneTransform final : public FRigUnitMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0260(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x02C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedBone; // 0x02D0(0x0020)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetBoneTransform; - -// ScriptStruct ControlRig.RigUnit_GetControlColor -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetControlColor final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlColor; - -// ScriptStruct ControlRig.RigUnit_GetControlDrivenList -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_GetControlDrivenList final : public FRigUnit -{ -public: - class FName Control; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Driven; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0020(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetControlDrivenList; - -// ScriptStruct ControlRig.RigUnit_SetControlOffset -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_SetControlOffset final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Offset; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0268(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlOffset; - -// ScriptStruct ControlRig.RigUnit_SetShapeTransform -// 0x0090 (0x0280 - 0x01F0) -struct FRigUnit_SetShapeTransform final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0260(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetShapeTransform; - -// ScriptStruct ControlRig.RigUnit_SetControlFloat -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetControlFloat final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlFloat; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlFloat -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetMultiControlFloat final : public FRigUnitMutable -{ -public: - TArray Entries; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedControlIndices; // 0x0208(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlFloat; - -// ScriptStruct ControlRig.RigUnit_SetControlVector2D -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetControlVector2D final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Vector; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedControlIndex; // 0x0210(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlVector2D; - -// ScriptStruct ControlRig.RigUnit_SetMultiControlVector2D -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetMultiControlVector2D final : public FRigUnitMutable -{ -public: - TArray Entries; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedControlIndices; // 0x0208(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetMultiControlVector2D; - -// ScriptStruct ControlRig.RigUnit_SetControlRotator -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetControlRotator final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator Rotator; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0220(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlRotator; - -// ScriptStruct ControlRig.RigUnit_SetControlTransform -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_SetControlTransform final : public FRigUnitMutable -{ -public: - class FName Control; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x7]; // 0x0261(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedControlIndex; // 0x0268(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlTransform; - -// ScriptStruct ControlRig.RigUnit_SetControlVisibility -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetControlVisibility final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Pattern; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisible; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedControlIndices; // 0x0218(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetControlVisibility; - -// ScriptStruct ControlRig.RigUnit_SetCurveValue -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_SetCurveValue final : public FRigUnitMutable -{ -public: - class FName Curve; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedCurveIndex; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigUnit_SetCurveValue; - -// ScriptStruct ControlRig.RigUnit_SetRelativeTransformForItem -// 0x00D0 (0x02C0 - 0x01F0) -struct FRigUnit_SetRelativeTransformForItem final : public FRigUnitMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey Parent; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentInitial; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0274(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedChild; // 0x0278(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedParent; // 0x0298(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetRelativeTransformForItem; - -// ScriptStruct ControlRig.RigUnit_SetTransform -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_SetTransform final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x01FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FE[0x2]; // 0x01FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0264(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0268(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetTransform; - -// ScriptStruct ControlRig.RigUnit_SetTranslation -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetTranslation final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x01FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FE[0x2]; // 0x01FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x021C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21D[0x3]; // 0x021D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0220(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetTranslation; - -// ScriptStruct ControlRig.RigUnit_SetScale -// 0x0050 (0x0240 - 0x01F0) -struct FRigUnit_SetScale final : public FRigUnitMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x01FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FE[0x2]; // 0x01FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Scale; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x021C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21D[0x3]; // 0x021D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement CachedIndex; // 0x0220(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetScale; - -// ScriptStruct ControlRig.RigUnit_SetTransformItemArray -// 0x0040 (0x0230 - 0x01F0) -struct FRigUnit_SetTransformItemArray final : public FRigUnitMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMTransformSpace Space; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitial; // 0x0201(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_202[0x6]; // 0x0202(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Transforms; // 0x0208(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x021C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21D[0x3]; // 0x021D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedIndex; // 0x0220(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SetTransformItemArray; - -// ScriptStruct ControlRig.RigUnit_ToRigSpace_Transform -// 0x00C8 (0x00D0 - 0x0008) -struct FRigUnit_ToRigSpace_Transform final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Global; // 0x0070(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToRigSpace_Transform; - -// ScriptStruct ControlRig.RigUnit_ToWorldSpace_Location -// 0x0030 (0x0038 - 0x0008) -struct FRigUnit_ToWorldSpace_Location final : public FRigUnit -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector World; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToWorldSpace_Location; - -// ScriptStruct ControlRig.RigUnit_ToWorldSpace_Rotation -// 0x0048 (0x0050 - 0x0008) -struct FRigUnit_ToWorldSpace_Rotation final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat World; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ToWorldSpace_Rotation; - -// ScriptStruct ControlRig.RigUnit_ItemHarmonics -// 0x00C0 (0x02B0 - 0x01F0) -struct FRigUnit_ItemHarmonics final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Targets; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FVector WaveSpeed; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveFrequency; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveAmplitude; // 0x0230(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveOffset; // 0x0248(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WaveNoise; // 0x0260(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType WaveEase; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_279[0x3]; // 0x0279(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WaveMinimum; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WaveMaximum; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrder; // 0x0284(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_BoneHarmonics_WorkData WorkData; // 0x0288(0x0028)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ItemHarmonics; - -// ScriptStruct ControlRig.RigUnit_ChainHarmonicsPerItem -// 0x02D0 (0x04C0 - 0x01F0) -struct FRigUnit_ChainHarmonicsPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey ChainRoot; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Speed; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Reach Reach; // 0x0218(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Wave Wave; // 0x0260(0x0078)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve WaveCurve; // 0x02D8(0x0088)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_Pendulum Pendulum; // 0x0360(0x0058)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x03B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DrawWorldOffset; // 0x03C0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_ChainHarmonics_WorkData WorkData; // 0x0420(0x0098)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_4B8[0x8]; // 0x04B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ChainHarmonicsPerItem; - -// ScriptStruct ControlRig.RigUnit_AimItem_Target -// 0x0048 (0x0048 - 0x0000) -struct FRigUnit_AimItem_Target final -{ -public: - float Weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Axis; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind Kind; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey Space; // 0x003C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_AimItem_Target; - -// ScriptStruct ControlRig.RigUnit_AimBoneMath -// 0x0228 (0x0230 - 0x0008) -struct FRigUnit_AimBoneMath final : public FRigUnit_HighlevelBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InputTransform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_AimItem_Target Primary; // 0x0070(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_AimItem_Target Secondary; // 0x00B8(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x0100(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0xC]; // 0x0104(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x0110(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_AimBone_DebugSettings DebugSettings; // 0x0170(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement PrimaryCachedSpace; // 0x01E0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement SecondaryCachedSpace; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0220(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0xF]; // 0x0221(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimBoneMath; - -// ScriptStruct ControlRig.RigUnit_AimItem -// 0x0190 (0x0380 - 0x01F0) -struct FRigUnit_AimItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_AimItem_Target Primary; // 0x0200(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_AimItem_Target Secondary; // 0x0248(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_294[0xC]; // 0x0294(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_AimBone_DebugSettings DebugSettings; // 0x02A0(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedItem; // 0x0310(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement PrimaryCachedSpace; // 0x0330(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement SecondaryCachedSpace; // 0x0350(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0370(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_371[0xF]; // 0x0371(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_AimItem; - -// ScriptStruct ControlRig.RigUnit_CCDIK -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_CCDIK final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EffectorBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartFromTail; // 0x026C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseRotationLimit; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0x4]; // 0x0274(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RotationLimits; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_289[0x7]; // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_CCDIK_WorkData WorkData; // 0x0290(0x0060)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIK; - -// ScriptStruct ControlRig.RigUnit_CCDIKPerItem -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_CCDIKPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartFromTail; // 0x026C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseRotationLimit; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0x4]; // 0x0274(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RotationLimits; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_289[0x7]; // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_CCDIK_WorkData WorkData; // 0x0290(0x0060)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIKPerItem; - -// ScriptStruct ControlRig.RigUnit_CCDIKItemArray -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_CCDIKItemArray final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIterations; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartFromTail; // 0x026C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseRotationLimit; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0x4]; // 0x0274(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RotationLimits; // 0x0278(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_289[0x7]; // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_CCDIK_WorkData WorkData; // 0x0290(0x0060)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_CCDIKItemArray; - -// ScriptStruct ControlRig.RigUnit_DistributeRotation -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_DistributeRotation final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Rotations; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_DistributeRotation_WorkData WorkData; // 0x0220(0x0050)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DistributeRotation; - -// ScriptStruct ControlRig.RigUnit_DistributeRotationForCollection -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_DistributeRotationForCollection final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Rotations; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_DistributeRotation_WorkData WorkData; // 0x0218(0x0050)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_DistributeRotationForCollection; - -// ScriptStruct ControlRig.RigUnit_FABRIK -// 0x00D0 (0x02C0 - 0x01F0) -struct FRigUnit_FABRIK final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EffectorBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxIterations; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_FABRIK_WorkData WorkData; // 0x0270(0x0040)(Transient, NativeAccessSpecifierPublic) - bool bSetEffectorTransform; // 0x02B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B1[0xF]; // 0x02B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FABRIK; - -// ScriptStruct ControlRig.RigUnit_FABRIKPerItem -// 0x00D0 (0x02C0 - 0x01F0) -struct FRigUnit_FABRIKPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform EffectorTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxIterations; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_FABRIK_WorkData WorkData; // 0x0270(0x0040)(Transient, NativeAccessSpecifierPublic) - bool bSetEffectorTransform; // 0x02B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B1[0xF]; // 0x02B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FABRIKPerItem; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurvePerItem -// 0x0220 (0x0410 - 0x01F0) -struct FRigUnit_FitChainToCurvePerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMFourPointBezier Bezier; // 0x0200(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EControlRigCurveAlignment Alignment; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Minimum; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SamplingPrecision; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x0270(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0288(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVectorPosition; // 0x02A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Rotations; // 0x02B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0xF]; // 0x02D1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_FitChainToCurve_DebugSettings DebugSettings; // 0x02E0(0x0090)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_FitChainToCurve_WorkData WorkData; // 0x0370(0x0098)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurvePerItem; - -// ScriptStruct ControlRig.RigUnit_FitChainToCurveItemArray -// 0x0220 (0x0410 - 0x01F0) -struct FRigUnit_FitChainToCurveItemArray final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigVMFourPointBezier Bezier; // 0x0200(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EControlRigCurveAlignment Alignment; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Minimum; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SamplingPrecision; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x0270(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0288(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVectorPosition; // 0x02A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Rotations; // 0x02B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMAnimEasingType RotationEaseType; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0xF]; // 0x02D1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_FitChainToCurve_DebugSettings DebugSettings; // 0x02E0(0x0090)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_FitChainToCurve_WorkData WorkData; // 0x0370(0x0098)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_FitChainToCurveItemArray; - -// ScriptStruct ControlRig.RigUnit_ModifyBoneTransforms_PerBone -// 0x0070 (0x0070 - 0x0000) -struct FRigUnit_ModifyBoneTransforms_PerBone final -{ -public: - class FName bone; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ModifyBoneTransforms_PerBone; - -// ScriptStruct ControlRig.RigUnit_ModifyBoneTransforms_WorkData -// 0x0000 (0x0010 - 0x0010) -struct FRigUnit_ModifyBoneTransforms_WorkData final : public FRigUnit_ModifyTransforms_WorkData -{ -}; -DUMPER7_ASSERTS_FRigUnit_ModifyBoneTransforms_WorkData; - -// ScriptStruct ControlRig.RigUnit_ModifyBoneTransforms -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_ModifyBoneTransforms final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray BoneToModify; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightMinimum; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightMaximum; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigModifyBoneMode Mode; // 0x020C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_ModifyBoneTransforms_WorkData WorkData; // 0x0210(0x0010)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ModifyBoneTransforms; - -// ScriptStruct ControlRig.RigUnit_MultiFABRIK_EndEffector -// 0x0020 (0x0020 - 0x0000) -struct FRigUnit_MultiFABRIK_EndEffector final -{ -public: - class FName bone; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_MultiFABRIK_EndEffector; - -// ScriptStruct ControlRig.RigUnit_MultiFABRIK -// 0x00A0 (0x0290 - 0x01F0) -struct FRigUnit_MultiFABRIK final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName RootBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Effectors; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Precision; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x020C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxIterations; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0x4]; // 0x0214(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_MultiFABRIK_WorkData WorkData; // 0x0218(0x0068)(Transient, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0280(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0xF]; // 0x0281(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_MultiFABRIK; - -// ScriptStruct ControlRig.RigUnit_SlideChain -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_SlideChain final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlideAmount; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_205[0x3]; // 0x0205(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_SlideChain_WorkData WorkData; // 0x0208(0x0048)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SlideChain; - -// ScriptStruct ControlRig.RigUnit_SlideChainPerItem -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_SlideChainPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlideAmount; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_205[0x3]; // 0x0205(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_SlideChain_WorkData WorkData; // 0x0208(0x0048)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SlideChainPerItem; - -// ScriptStruct ControlRig.RigUnit_SlideChainItemArray -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_SlideChainItemArray final : public FRigUnit_HighlevelBaseMutable -{ -public: - TArray Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float SlideAmount; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0204(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_205[0x3]; // 0x0205(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_SlideChain_WorkData WorkData; // 0x0208(0x0048)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SlideChainItemArray; - -// ScriptStruct ControlRig.SphericalRegion -// 0x0014 (0x0014 - 0x0000) -struct alignas(0x04) FSphericalRegion final -{ -public: - uint8 Pad_0[0x14]; // 0x0000(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSphericalRegion; - -// ScriptStruct ControlRig.SphericalPoseReaderDebugSettings -// 0x0010 (0x0010 - 0x0000) -struct FSphericalPoseReaderDebugSettings final -{ -public: - bool bDrawDebug; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDraw2D; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawLocalAxes; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DebugScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DebugSegments; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugThickness; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSphericalPoseReaderDebugSettings; - -// ScriptStruct ControlRig.RigUnit_SphericalPoseReader -// 0x01A0 (0x0390 - 0x01F0) -struct FRigUnit_SphericalPoseReader final : public FRigUnit_HighlevelBaseMutable -{ -public: - float OutputParam; // 0x01F0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey DriverItem; // 0x01F4(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DriverAxis; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RotationOffset; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ActiveRegionSize; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRegionScaleFactors ActiveRegionScaleFactors; // 0x0234(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float FalloffSize; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRegionScaleFactors FalloffRegionScaleFactors; // 0x0248(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool FlipWidthScaling; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FlipHeightScaling; // 0x0259(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25A[0x2]; // 0x025A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey OptionalParentItem; // 0x025C(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSphericalPoseReaderDebugSettings Debug; // 0x0268(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSphericalRegion InnerRegion; // 0x0278(0x0014)(Transient, NoDestructor, NativeAccessSpecifierPublic) - struct FSphericalRegion OuterRegion; // 0x028C(0x0014)(Transient, NoDestructor, NativeAccessSpecifierPublic) - struct FVector DriverNormal; // 0x02A0(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Driver2D; // 0x02B8(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement DriverCache; // 0x02D0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement OptionalParentCache; // 0x02F0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalDriverTransformInit; // 0x0310(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CachedRotationOffset; // 0x0370(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCachedInitTransforms; // 0x0388(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SphericalPoseReader; - -// ScriptStruct ControlRig.RigUnit_SpringIK_WorkData -// 0x00B8 (0x00B8 - 0x0000) -struct FRigUnit_SpringIK_WorkData final -{ -public: - TArray CachedBones; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedPoleVector; // 0x0010(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Transforms; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FCRSimPointContainer Simulation; // 0x0040(0x0078)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringIK_WorkData; - -// ScriptStruct ControlRig.RigUnit_SpringIK -// 0x01D0 (0x03C0 - 0x01F0) -struct FRigUnit_SpringIK final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HierarchyStrength; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EffectorStrength; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EffectorRatio; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RootStrength; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RootRatio; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVector; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipPolePlane; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind PoleVectorKind; // 0x0231(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_232[0x2]; // 0x0232(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName PoleVectorSpace; // 0x0234(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PrimaryAxis; // 0x0240(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0258(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLiveSimulation; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Iterations; // 0x0274(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitLocalPosition; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0279(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27A[0x6]; // 0x027A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_SpringIK_DebugSettings DebugSettings; // 0x0280(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FRigUnit_SpringIK_WorkData WorkData; // 0x0300(0x00B8)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SpringIK; - -// ScriptStruct ControlRig.ConstraintTarget -// 0x0070 (0x0070 - 0x0000) -struct FConstraintTarget final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransformFilter Filter; // 0x0065(0x0009)(Edit, BlueprintVisible, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintTarget; - -// ScriptStruct ControlRig.RigUnit_TransformConstraint -// 0x00F0 (0x02E0 - 0x01F0) -struct FRigUnit_TransformConstraint final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName bone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformSpaceMode BaseTransformSpace; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BaseTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BaseBone; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Targets; // 0x0268(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseInitialTransforms; // 0x0278(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_279[0x7]; // 0x0279(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TransformConstraint_WorkData WorkData; // 0x0280(0x0060)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigUnit_TransformConstraint; - -// ScriptStruct ControlRig.RigUnit_TransformConstraintPerItem -// 0x0100 (0x02F0 - 0x01F0) -struct FRigUnit_TransformConstraintPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Item; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformSpaceMode BaseTransformSpace; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FD[0x3]; // 0x01FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BaseTransform; // 0x0200(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey BaseItem; // 0x0260(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26C[0x4]; // 0x026C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Targets; // 0x0270(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseInitialTransforms; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0x7]; // 0x0281(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TransformConstraint_WorkData WorkData; // 0x0288(0x0060)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_TransformConstraintPerItem; - -// ScriptStruct ControlRig.RigUnit_ParentConstraintMath_AdvancedSettings -// 0x0001 (0x0001 - 0x0000) -struct FRigUnit_ParentConstraintMath_AdvancedSettings final -{ -public: - EConstraintInterpType InterpolationType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentConstraintMath_AdvancedSettings; - -// ScriptStruct ControlRig.RigUnit_ParentConstraintMath -// 0x00F8 (0x0100 - 0x0008) -struct FRigUnit_ParentConstraintMath final : public FRigUnit_HighlevelBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Input; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Parents; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigUnit_ParentConstraintMath_AdvancedSettings AdvancedSettings; // 0x0080(0x0001)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Output; // 0x0090(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x00F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ParentConstraintMath; - -// ScriptStruct ControlRig.RigUnit_PositionConstraint -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_PositionConstraint final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_PositionConstraint; - -// ScriptStruct ControlRig.RigUnit_PositionConstraintLocalSpaceOffset -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_PositionConstraintLocalSpaceOffset final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0x4]; // 0x0214(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement ChildCache; // 0x0218(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x0238(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_PositionConstraintLocalSpaceOffset; - -// ScriptStruct ControlRig.RigUnit_RotationConstraint_AdvancedSettings -// 0x0002 (0x0002 - 0x0000) -struct FRigUnit_RotationConstraint_AdvancedSettings final -{ -public: - EConstraintInterpType InterpolationType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrderForFilter; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_RotationConstraint_AdvancedSettings; - -// ScriptStruct ControlRig.RigUnit_RotationConstraint -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_RotationConstraint final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigUnit_RotationConstraint_AdvancedSettings AdvancedSettings; // 0x0210(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_212[0x2]; // 0x0212(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_RotationConstraint; - -// ScriptStruct ControlRig.RigUnit_RotationConstraintLocalSpaceOffset -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_RotationConstraintLocalSpaceOffset final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigUnit_RotationConstraint_AdvancedSettings AdvancedSettings; // 0x0210(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_212[0x2]; // 0x0212(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement ChildCache; // 0x0218(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x0238(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_RotationConstraintLocalSpaceOffset; - -// ScriptStruct ControlRig.RigUnit_ScaleConstraint -// 0x0030 (0x0220 - 0x01F0) -struct FRigUnit_ScaleConstraint final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ScaleConstraint; - -// ScriptStruct ControlRig.RigUnit_ScaleConstraintLocalSpaceOffset -// 0x0060 (0x0250 - 0x01F0) -struct FRigUnit_ScaleConstraintLocalSpaceOffset final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey Child; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaintainOffset; // 0x01FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilterOptionPerAxis Filter; // 0x01FD(0x0003)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Parents; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Weight; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0x4]; // 0x0214(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCachedRigElement ChildCache; // 0x0218(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentCaches; // 0x0238(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_248[0x8]; // 0x0248(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_ScaleConstraintLocalSpaceOffset; - -// ScriptStruct ControlRig.RigUnit_TwistBones_WorkData -// 0x0030 (0x0030 - 0x0000) -struct FRigUnit_TwistBones_WorkData final -{ -public: - TArray CachedItems; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemRatios; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ItemTransforms; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwistBones_WorkData; - -// ScriptStruct ControlRig.RigUnit_TwistBones -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_TwistBones final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName StartBone; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndBone; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TwistAxis; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleAxis; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType TwistEaseType; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0238(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x7]; // 0x0239(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TwistBones_WorkData WorkData; // 0x0240(0x0030)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwistBones; - -// ScriptStruct ControlRig.RigUnit_TwistBonesPerItem -// 0x0080 (0x0270 - 0x01F0) -struct FRigUnit_TwistBonesPerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKeyCollection Items; // 0x01F0(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TwistAxis; // 0x0200(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleAxis; // 0x0218(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType TwistEaseType; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0238(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x7]; // 0x0239(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TwistBones_WorkData WorkData; // 0x0240(0x0030)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwistBonesPerItem; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKSimple_DebugSettings -// 0x0070 (0x0070 - 0x0000) -struct FRigUnit_TwoBoneIKSimple_DebugSettings final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKSimple_DebugSettings; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKSimple -// 0x01F0 (0x03E0 - 0x01F0) -struct FRigUnit_TwoBoneIKSimple final : public FRigUnit_HighlevelBaseMutable -{ -public: - class FName BoneA; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneB; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EffectorBone; // 0x0200(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Effector; // 0x0210(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x0270(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0288(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondaryAxisWeight; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A4[0x4]; // 0x02A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PoleVector; // 0x02A8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind PoleVectorKind; // 0x02C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C1[0x3]; // 0x02C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName PoleVectorSpace; // 0x02C4(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStretch; // 0x02CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CD[0x3]; // 0x02CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StretchStartRatio; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StretchMaximumRatio; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneALength; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneBLength; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02E4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E5[0xB]; // 0x02E5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TwoBoneIKSimple_DebugSettings DebugSettings; // 0x02F0(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBoneAIndex; // 0x0360(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedBoneBIndex; // 0x0380(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedEffectorBoneIndex; // 0x03A0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedPoleVectorSpaceIndex; // 0x03C0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKSimple; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKSimplePerItem -// 0x0200 (0x03F0 - 0x01F0) -struct FRigUnit_TwoBoneIKSimplePerItem final : public FRigUnit_HighlevelBaseMutable -{ -public: - struct FRigElementKey ItemA; // 0x01F0(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey ItemB; // 0x01FC(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigElementKey EffectorItem; // 0x0208(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_214[0xC]; // 0x0214(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Effector; // 0x0220(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x0280(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0298(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondaryAxisWeight; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B4[0x4]; // 0x02B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PoleVector; // 0x02B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlRigVectorKind PoleVectorKind; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigElementKey PoleVectorSpace; // 0x02D4(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStretch; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StretchStartRatio; // 0x02E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StretchMaximumRatio; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ItemALength; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ItemBLength; // 0x02F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x02F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigUnit_TwoBoneIKSimple_DebugSettings DebugSettings; // 0x0300(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedItemAIndex; // 0x0370(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedItemBIndex; // 0x0390(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedEffectorItemIndex; // 0x03B0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedRigElement CachedPoleVectorSpaceIndex; // 0x03D0(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKSimplePerItem; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKSimpleVectors -// 0x0078 (0x0080 - 0x0008) -struct FRigUnit_TwoBoneIKSimpleVectors final : public FRigUnit_HighlevelBase -{ -public: - struct FVector Root; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVector; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Effector; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStretch; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StretchStartRatio; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StretchMaximumRatio; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneALength; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneBLength; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Elbow; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKSimpleVectors; - -// ScriptStruct ControlRig.RigUnit_TwoBoneIKSimpleTransforms -// 0x0198 (0x01A0 - 0x0008) -struct FRigUnit_TwoBoneIKSimpleTransforms final : public FRigUnit_HighlevelBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Root; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PoleVector; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Effector; // 0x0090(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PrimaryAxis; // 0x00F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecondaryAxis; // 0x0108(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondaryAxisWeight; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStretch; // 0x0124(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StretchStartRatio; // 0x0128(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StretchMaximumRatio; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneALength; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoneBLength; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Elbow; // 0x0140(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_TwoBoneIKSimpleTransforms; - -// ScriptStruct ControlRig.RigUnit_GetCandidates -// 0x0020 (0x0028 - 0x0008) -struct FRigUnit_GetCandidates final : public FRigUnit -{ -public: - struct FRigElementKey Connector; // 0x0008(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Candidates; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_GetCandidates; - -// ScriptStruct ControlRig.RigUnit_DiscardMatches -// 0x0020 (0x0210 - 0x01F0) -struct FRigUnit_DiscardMatches final : public FRigUnitMutable -{ -public: - TArray Excluded; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class FString Message; // 0x0200(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_DiscardMatches; - -// ScriptStruct ControlRig.RigUnit_SetDefaultMatch -// 0x0010 (0x0200 - 0x01F0) -struct FRigUnit_SetDefaultMatch final : public FRigUnitMutable -{ -public: - struct FRigElementKey Default; // 0x01F0(0x000C)(Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SetDefaultMatch; - -// ScriptStruct ControlRig.RigUnit_ConnectorExecution -// 0x01E8 (0x01F0 - 0x0008) -struct FRigUnit_ConnectorExecution final : public FRigUnit -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FControlRigExecuteContext ExecuteContext; // 0x0010(0x01E0)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_ConnectorExecution; - -// ScriptStruct ControlRig.RigUnit_SpringInterp -// 0x0028 (0x0030 - 0x0008) -struct FRigUnit_SpringInterp final : public FRigVMFunction_SimBase -{ -public: - float Current; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Stiffness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamping; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatSpringState SpringState; // 0x0020(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigUnit_SpringInterp; - -// ScriptStruct ControlRig.RigUnit_SpringInterpVector -// 0x0090 (0x0098 - 0x0008) -struct FRigUnit_SpringInterpVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Current; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Stiffness; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamping; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorSpringState SpringState; // 0x0060(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringInterpVector; - -// ScriptStruct ControlRig.RigUnit_SpringInterpV2 -// 0x0038 (0x0040 - 0x0008) -struct FRigUnit_SpringInterpV2 final : public FRigVMFunction_SimBase -{ -public: - float Target; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamping; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Force; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCurrentInput; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Current; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Velocity; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimulatedResult; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatSpringState SpringState; // 0x0034(0x000C)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringInterpV2; - -// ScriptStruct ControlRig.RigUnit_SpringInterpVectorV2 -// 0x00E0 (0x00E8 - 0x0008) -struct FRigUnit_SpringInterpVectorV2 final : public FRigVMFunction_SimBase -{ -public: - struct FVector Target; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamping; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Force; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCurrentInput; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Current; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0080(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SimulatedResult; // 0x0098(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorSpringState SpringState; // 0x00B0(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringInterpVectorV2; - -// ScriptStruct ControlRig.RigUnit_SpringInterpQuaternionV2 -// 0x0128 (0x0130 - 0x0008) -struct FRigUnit_SpringInterpQuaternionV2 final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Target; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamping; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Torque; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCurrentInput; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Current; // 0x0060(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0xB]; // 0x0085(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0090(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x00B0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat SimulatedResult; // 0x00D0(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuaternionSpringState SpringState; // 0x00F0(0x0040)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SpringInterpQuaternionV2; - -} - diff --git a/Cronos The New Dawn/SDK/CoreOnline_structs.hpp b/Cronos The New Dawn/SDK/CoreOnline_structs.hpp deleted file mode 100644 index 694f87a..0000000 --- a/Cronos The New Dawn/SDK/CoreOnline_structs.hpp +++ /dev/null @@ -1,50 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreOnline - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum CoreOnline.ECoreOnlineDummy -// NumValues: 0x0002 -enum class ECoreOnlineDummy : uint8 -{ - Dummy = 0, - ECoreOnlineDummy_MAX = 1, -}; - -// ScriptStruct CoreOnline.JoinabilitySettings -// 0x0014 (0x0014 - 0x0000) -struct FJoinabilitySettings final -{ -public: - class FName SessionName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPublicSearchable; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowInvites; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJoinViaPresence; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJoinViaPresenceFriendsOnly; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPlayers; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPartySize; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FJoinabilitySettings; - -// ScriptStruct CoreOnline.UniqueNetIdWrapper -// 0x0001 (0x0001 - 0x0000) -struct FUniqueNetIdWrapper -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUniqueNetIdWrapper; - -} - diff --git a/Cronos The New Dawn/SDK/CoreUObject_classes.hpp b/Cronos The New Dawn/SDK/CoreUObject_classes.hpp deleted file mode 100644 index e37441f..0000000 --- a/Cronos The New Dawn/SDK/CoreUObject_classes.hpp +++ /dev/null @@ -1,1635 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Class CoreUObject.Object -// 0x0028 (0x0028 - 0x0000) -class alignas(0x08) UObject -{ -public: - static inline class TUObjectArrayWrapper GObjects; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - - void* VTable; // 0x0000(0x0008)(NOT AUTO-GENERATED PROPERTY) - EObjectFlags Flags; // 0x0008(0x0004)(NOT AUTO-GENERATED PROPERTY) - int32 Index; // 0x000C(0x0004)(NOT AUTO-GENERATED PROPERTY) - class UClass* Class; // 0x0010(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FName Name; // 0x0018(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UObject* Outer; // 0x0020(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UObject* FindObjectFastImpl(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None); - static class UObject* FindObjectImpl(const std::string& FullName, EClassCastFlags RequiredType = EClassCastFlags::None); - - std::string GetFullName() const; - std::string GetName() const; - bool HasTypeFlag(EClassCastFlags TypeFlags) const; - bool IsA(EClassCastFlags TypeFlags) const; - bool IsA(const class FName& ClassName) const; - bool IsA(const class UClass* TypeClass) const; - bool IsDefaultObject() const; - - void ExecuteUbergraph(int32 EntryPoint); - -public: - static class UClass* FindClass(const std::string& ClassFullName) - { - return FindObject(ClassFullName, EClassCastFlags::Class); - } - static class UClass* FindClassFast(const std::string& ClassName) - { - return FindObjectFast(ClassName, EClassCastFlags::Class); - } - - template - static UEType* FindObject(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None) - { - return static_cast(FindObjectImpl(Name, RequiredType)); - } - template - static UEType* FindObjectFast(const std::string& Name, EClassCastFlags RequiredType = EClassCastFlags::None) - { - return static_cast(FindObjectFastImpl(Name, RequiredType)); - } - - void ProcessEvent(class UFunction* Function, void* Parms) const - { - InSDKUtils::CallGameFunction(InSDKUtils::GetVirtualFunction(this, Offsets::ProcessEventIdx), this, Function, Parms); - } -}; -DUMPER7_ASSERTS_UObject; - -// Class CoreUObject.TestInstanceDataObjectClass -// 0x0038 (0x0060 - 0x0028) -class UTestInstanceDataObjectClass final : public UObject -{ -public: - int32 int32_0; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTestInstanceDataObjectStruct Struct; // 0x002C(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestInstanceDataObjectClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestInstanceDataObjectClass") - } - static class UTestInstanceDataObjectClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestInstanceDataObjectClass; - -// Class CoreUObject.Field -// 0x0008 (0x0030 - 0x0028) -class UField : public UObject -{ -public: - class UField* Next; // 0x0028(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Field") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Field") - } - static class UField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UField; - -// Class CoreUObject.Property -// 0x0040 (0x0070 - 0x0030) -class UProperty : public UField -{ -public: - uint8 Pad_30[0x40]; // 0x0030(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Property") - } - static class UProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProperty; - -// Class CoreUObject.ObjectPropertyBase -// 0x0008 (0x0078 - 0x0070) -class UObjectPropertyBase : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectPropertyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectPropertyBase") - } - static class UObjectPropertyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectPropertyBase; - -// Class CoreUObject.SoftObjectProperty -// 0x0000 (0x0078 - 0x0078) -class USoftObjectProperty : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoftObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoftObjectProperty") - } - static class USoftObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoftObjectProperty; - -// Class CoreUObject.SoftClassProperty -// 0x0008 (0x0080 - 0x0078) -class USoftClassProperty final : public USoftObjectProperty -{ -public: - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoftClassProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoftClassProperty") - } - static class USoftClassProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoftClassProperty; - -// Class CoreUObject.OptionalPropertyTestObject -// 0x0030 (0x0058 - 0x0028) -class UOptionalPropertyTestObject final : public UObject -{ -public: - TOptional OptionalString; // 0x0028(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional OptionalText; // 0x0038(0x0010)(NativeAccessSpecifierPublic) - TOptional OptionalName; // 0x0048(0x0008)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional OptionalInt; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OptionalPropertyTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OptionalPropertyTestObject") - } - static class UOptionalPropertyTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOptionalPropertyTestObject; - -// Class CoreUObject.Struct -// 0x0080 (0x00B0 - 0x0030) -class UStruct : public UField -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* Super; // 0x0040(0x0008)(NOT AUTO-GENERATED PROPERTY) - class UField* Children; // 0x0048(0x0008)(NOT AUTO-GENERATED PROPERTY) - class FField* ChildProperties; // 0x0050(0x0008)(NOT AUTO-GENERATED PROPERTY) - int32 Size; // 0x0058(0x0004)(NOT AUTO-GENERATED PROPERTY) - int16 MinAlignment; // 0x005C(0x0002)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_5E[0x52]; // 0x005E(0x0052)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsSubclassOf(const UStruct* Base) const; - bool IsSubclassOf(const FName& baseClassName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Struct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Struct") - } - static class UStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStruct; - -// Class CoreUObject.ScriptStruct -// 0x0010 (0x00C0 - 0x00B0) -class UScriptStruct : public UStruct -{ -public: - uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptStruct") - } - static class UScriptStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptStruct; - -// Class CoreUObject.UserDefinedStruct -// 0x0048 (0x0108 - 0x00C0) -class UUserDefinedStruct : public UScriptStruct -{ -public: - EUserDefinedStructureStatus Status; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Guid; // 0x00C4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x34]; // 0x00D4(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserDefinedStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserDefinedStruct") - } - static class UUserDefinedStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserDefinedStruct; - -// Class CoreUObject.UserDefinedStructEditorDataBase -// 0x0000 (0x0028 - 0x0028) -class UUserDefinedStructEditorDataBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserDefinedStructEditorDataBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserDefinedStructEditorDataBase") - } - static class UUserDefinedStructEditorDataBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserDefinedStructEditorDataBase; - -// Class CoreUObject.Enum -// 0x0038 (0x0068 - 0x0030) -class UEnum : public UField -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class TArray> Names; // 0x0040(0x0010)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Enum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Enum") - } - static class UEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnum; - -// Class CoreUObject.VerseEnum -// 0x0008 (0x0070 - 0x0068) -class UVerseEnum final : public UEnum -{ -public: - EVerseEnumFlags VerseEnumFlags; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerseEnum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerseEnum") - } - static class UVerseEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerseEnum; - -// Class CoreUObject.VerseStruct -// 0x0040 (0x0100 - 0x00C0) -class UVerseStruct final : public UScriptStruct -{ -public: - uint32 VerseClassFlags; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UFunction* InitFunction; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ModuleClass; // 0x00D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x00D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFunction* FactoryFunction; // 0x00E8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFunction* OverrideFactoryFunction; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerseEffectSet ConstructorEffects; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerseStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerseStruct") - } - static class UVerseStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerseStruct; - -// Class CoreUObject.Interface -// 0x0000 (0x0000 - 0x0000) -class IInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface") - } - static class IInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface; - -// Class CoreUObject.EditorPathObjectInterface -// 0x0000 (0x0000 - 0x0000) -class IEditorPathObjectInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditorPathObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditorPathObjectInterface") - } - static class IEditorPathObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEditorPathObjectInterface; - -// Class CoreUObject.GCObjectReferencer -// 0x0010 (0x0038 - 0x0028) -class UGCObjectReferencer final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GCObjectReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GCObjectReferencer") - } - static class UGCObjectReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGCObjectReferencer; - -// Class CoreUObject.TextBuffer -// 0x0028 (0x0050 - 0x0028) -class UTextBuffer final : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBuffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBuffer") - } - static class UTextBuffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBuffer; - -// Class CoreUObject.PropertyBagMissingObject -// 0x0000 (0x0028 - 0x0028) -class UPropertyBagMissingObject final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyBagMissingObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyBagMissingObject") - } - static class UPropertyBagMissingObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyBagMissingObject; - -// Class CoreUObject.PropertyBag -// 0x0018 (0x00D8 - 0x00C0) -class UPropertyBag final : public UScriptStruct -{ -public: - TArray PropertyDescs; // 0x00C0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyBag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyBag") - } - static class UPropertyBag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyBag; - -// Class CoreUObject.Package -// 0x0028 (0x0050 - 0x0028) -class UPackage final : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Package") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Package") - } - static class UPackage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackage; - -// Class CoreUObject.Class -// 0x0150 (0x0200 - 0x00B0) -class UClass : public UStruct -{ -public: - uint8 Pad_B0[0x28]; // 0x00B0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - enum class EClassCastFlags CastFlags; // 0x00D8(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_E0[0x30]; // 0x00E0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* DefaultObject; // 0x0110(0x0008)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_118[0xE8]; // 0x0118(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UFunction* GetFunction(const char* ClassName, const char* FuncName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Class") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Class") - } - static class UClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClass; - -// Class CoreUObject.Function -// 0x0030 (0x00E0 - 0x00B0) -class UFunction : public UStruct -{ -public: - using FNativeFuncPtr = void (*)(void* Context, void* TheStack, void* Result); - - uint32 FunctionFlags; // 0x00B0(0x0004)(NOT AUTO-GENERATED PROPERTY) - uint8 Pad_B4[0x24]; // 0x00B4(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - FNativeFuncPtr ExecFunction; // 0x00D8(0x0008)(NOT AUTO-GENERATED PROPERTY) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Function") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Function") - } - static class UFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFunction; - -// Class CoreUObject.DelegateFunction -// 0x0000 (0x00E0 - 0x00E0) -class UDelegateFunction : public UFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DelegateFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DelegateFunction") - } - static class UDelegateFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDelegateFunction; - -// Class CoreUObject.SparseDelegateFunction -// 0x0010 (0x00F0 - 0x00E0) -class USparseDelegateFunction final : public UDelegateFunction -{ -public: - uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SparseDelegateFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SparseDelegateFunction") - } - static class USparseDelegateFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USparseDelegateFunction; - -// Class CoreUObject.EnumCookedMetaData -// 0x0050 (0x0078 - 0x0028) -class UEnumCookedMetaData final : public UObject -{ -public: - struct FObjectCookedMetaDataStore EnumMetaData; // 0x0028(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnumCookedMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnumCookedMetaData") - } - static class UEnumCookedMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnumCookedMetaData; - -// Class CoreUObject.StructCookedMetaData -// 0x00A0 (0x00C8 - 0x0028) -class UStructCookedMetaData final : public UObject -{ -public: - struct FStructCookedMetaDataStore StructMetaData; // 0x0028(0x00A0)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StructCookedMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StructCookedMetaData") - } - static class UStructCookedMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStructCookedMetaData; - -// Class CoreUObject.ClassCookedMetaData -// 0x00F0 (0x0118 - 0x0028) -class UClassCookedMetaData final : public UObject -{ -public: - struct FStructCookedMetaDataStore ClassMetaData; // 0x0028(0x00A0)(Protected, NativeAccessSpecifierProtected) - TMap FunctionsMetaData; // 0x00C8(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClassCookedMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClassCookedMetaData") - } - static class UClassCookedMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClassCookedMetaData; - -// Class CoreUObject.PackageMap -// 0x00B8 (0x00E0 - 0x0028) -class UPackageMap : public UObject -{ -public: - uint8 Pad_28[0xB8]; // 0x0028(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PackageMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PackageMap") - } - static class UPackageMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackageMap; - -// Class CoreUObject.ObjectReachabilityStressData -// 0x0010 (0x0038 - 0x0028) -class UObjectReachabilityStressData final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectReachabilityStressData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectReachabilityStressData") - } - static class UObjectReachabilityStressData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectReachabilityStressData; - -// Class CoreUObject.LinkerPlaceholderClass -// 0x01C0 (0x03C0 - 0x0200) -class ULinkerPlaceholderClass final : public UClass -{ -public: - uint8 Pad_200[0x1C0]; // 0x0200(0x01C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderClass") - } - static class ULinkerPlaceholderClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderClass; - -// Class CoreUObject.LinkerPlaceholderExportObject -// 0x00D0 (0x00F8 - 0x0028) -class ULinkerPlaceholderExportObject final : public UObject -{ -public: - uint8 Pad_28[0xD0]; // 0x0028(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderExportObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderExportObject") - } - static class ULinkerPlaceholderExportObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderExportObject; - -// Class CoreUObject.LinkerPlaceholderFunction -// 0x01C0 (0x02A0 - 0x00E0) -class ULinkerPlaceholderFunction final : public UFunction -{ -public: - uint8 Pad_E0[0x1C0]; // 0x00E0(0x01C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LinkerPlaceholderFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LinkerPlaceholderFunction") - } - static class ULinkerPlaceholderFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULinkerPlaceholderFunction; - -// Class CoreUObject.MetaData -// 0x00A0 (0x00C8 - 0x0028) -class UMetaData final : public UObject -{ -public: - uint8 Pad_28[0xA0]; // 0x0028(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MetaData") - } - static class UMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMetaData; - -// Class CoreUObject.ObjectRedirector -// 0x0008 (0x0030 - 0x0028) -class UObjectRedirector final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectRedirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectRedirector") - } - static class UObjectRedirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectRedirector; - -// Class CoreUObject.EnumProperty -// 0x0010 (0x0080 - 0x0070) -class UEnumProperty final : public UProperty -{ -public: - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnumProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnumProperty") - } - static class UEnumProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnumProperty; - -// Class CoreUObject.ArrayProperty -// 0x0008 (0x0078 - 0x0070) -class UArrayProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ArrayProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ArrayProperty") - } - static class UArrayProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UArrayProperty; - -// Class CoreUObject.BoolProperty -// 0x0008 (0x0078 - 0x0070) -class UBoolProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoolProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoolProperty") - } - static class UBoolProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoolProperty; - -// Class CoreUObject.NumericProperty -// 0x0000 (0x0070 - 0x0070) -class UNumericProperty : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NumericProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NumericProperty") - } - static class UNumericProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNumericProperty; - -// Class CoreUObject.ByteProperty -// 0x0008 (0x0078 - 0x0070) -class UByteProperty final : public UNumericProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ByteProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ByteProperty") - } - static class UByteProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UByteProperty; - -// Class CoreUObject.ObjectProperty -// 0x0000 (0x0078 - 0x0078) -class UObjectProperty : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectProperty") - } - static class UObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectProperty; - -// Class CoreUObject.ClassProperty -// 0x0008 (0x0080 - 0x0078) -class UClassProperty final : public UObjectProperty -{ -public: - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClassProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClassProperty") - } - static class UClassProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClassProperty; - -// Class CoreUObject.DelegateProperty -// 0x0008 (0x0078 - 0x0070) -class UDelegateProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DelegateProperty") - } - static class UDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDelegateProperty; - -// Class CoreUObject.DoubleProperty -// 0x0000 (0x0070 - 0x0070) -class UDoubleProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoubleProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoubleProperty") - } - static class UDoubleProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoubleProperty; - -// Class CoreUObject.FloatProperty -// 0x0000 (0x0070 - 0x0070) -class UFloatProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatProperty") - } - static class UFloatProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatProperty; - -// Class CoreUObject.IntProperty -// 0x0000 (0x0070 - 0x0070) -class UIntProperty final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntProperty") - } - static class UIntProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntProperty; - -// Class CoreUObject.Int8Property -// 0x0000 (0x0070 - 0x0070) -class UInt8Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int8Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int8Property") - } - static class UInt8Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt8Property; - -// Class CoreUObject.Int16Property -// 0x0000 (0x0070 - 0x0070) -class UInt16Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int16Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int16Property") - } - static class UInt16Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt16Property; - -// Class CoreUObject.Int64Property -// 0x0000 (0x0070 - 0x0070) -class UInt64Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int64Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int64Property") - } - static class UInt64Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt64Property; - -// Class CoreUObject.InterfaceProperty -// 0x0008 (0x0078 - 0x0070) -class UInterfaceProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterfaceProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterfaceProperty") - } - static class UInterfaceProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterfaceProperty; - -// Class CoreUObject.LazyObjectProperty -// 0x0000 (0x0078 - 0x0078) -class ULazyObjectProperty final : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LazyObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LazyObjectProperty") - } - static class ULazyObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULazyObjectProperty; - -// Class CoreUObject.MapProperty -// 0x0028 (0x0098 - 0x0070) -class UMapProperty final : public UProperty -{ -public: - uint8 Pad_70[0x28]; // 0x0070(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapProperty") - } - static class UMapProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMapProperty; - -// Class CoreUObject.MulticastDelegateProperty -// 0x0008 (0x0078 - 0x0070) -class UMulticastDelegateProperty : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastDelegateProperty") - } - static class UMulticastDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastDelegateProperty; - -// Class CoreUObject.MulticastInlineDelegateProperty -// 0x0000 (0x0078 - 0x0078) -class UMulticastInlineDelegateProperty final : public UMulticastDelegateProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastInlineDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastInlineDelegateProperty") - } - static class UMulticastInlineDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastInlineDelegateProperty; - -// Class CoreUObject.MulticastSparseDelegateProperty -// 0x0000 (0x0078 - 0x0078) -class UMulticastSparseDelegateProperty final : public UMulticastDelegateProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastSparseDelegateProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastSparseDelegateProperty") - } - static class UMulticastSparseDelegateProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastSparseDelegateProperty; - -// Class CoreUObject.NameProperty -// 0x0000 (0x0070 - 0x0070) -class UNameProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NameProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NameProperty") - } - static class UNameProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNameProperty; - -// Class CoreUObject.SetProperty -// 0x0020 (0x0090 - 0x0070) -class USetProperty final : public UProperty -{ -public: - uint8 Pad_70[0x20]; // 0x0070(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SetProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SetProperty") - } - static class USetProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USetProperty; - -// Class CoreUObject.StrProperty -// 0x0000 (0x0070 - 0x0070) -class UStrProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StrProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StrProperty") - } - static class UStrProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStrProperty; - -// Class CoreUObject.StructProperty -// 0x0008 (0x0078 - 0x0070) -class UStructProperty final : public UProperty -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StructProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StructProperty") - } - static class UStructProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStructProperty; - -// Class CoreUObject.UInt16Property -// 0x0000 (0x0070 - 0x0070) -class UUInt16Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt16Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt16Property") - } - static class UUInt16Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt16Property; - -// Class CoreUObject.UInt32Property -// 0x0000 (0x0070 - 0x0070) -class UUInt32Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt32Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt32Property") - } - static class UUInt32Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt32Property; - -// Class CoreUObject.UInt64Property -// 0x0000 (0x0070 - 0x0070) -class UUInt64Property final : public UNumericProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UInt64Property") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UInt64Property") - } - static class UUInt64Property* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUInt64Property; - -// Class CoreUObject.WeakObjectProperty -// 0x0000 (0x0078 - 0x0078) -class UWeakObjectProperty final : public UObjectPropertyBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeakObjectProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeakObjectProperty") - } - static class UWeakObjectProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeakObjectProperty; - -// Class CoreUObject.TextProperty -// 0x0000 (0x0070 - 0x0070) -class UTextProperty final : public UProperty -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextProperty") - } - static class UTextProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextProperty; - -// Class CoreUObject.PropertyWrapper -// 0x0008 (0x0030 - 0x0028) -class UPropertyWrapper : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyWrapper") - } - static class UPropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyWrapper; - -// Class CoreUObject.MulticastDelegatePropertyWrapper -// 0x0000 (0x0030 - 0x0030) -class UMulticastDelegatePropertyWrapper : public UPropertyWrapper -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastDelegatePropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastDelegatePropertyWrapper") - } - static class UMulticastDelegatePropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastDelegatePropertyWrapper; - -// Class CoreUObject.MulticastInlineDelegatePropertyWrapper -// 0x0000 (0x0030 - 0x0030) -class UMulticastInlineDelegatePropertyWrapper final : public UMulticastDelegatePropertyWrapper -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulticastInlineDelegatePropertyWrapper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulticastInlineDelegatePropertyWrapper") - } - static class UMulticastInlineDelegatePropertyWrapper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulticastInlineDelegatePropertyWrapper; - -// Class CoreUObject.VerseClass -// 0x0108 (0x0308 - 0x0200) -class UVerseClass final : public UClass -{ -public: - uint32 SolClassFlags; // 0x0200(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> TaskClasses; // 0x0208(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UFunction* InitInstanceFunction; // 0x0218(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PersistentVars; // 0x0220(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SessionVars; // 0x0230(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap VarAccessors; // 0x0240(0x0050)(NativeAccessSpecifierPublic) - EVerseEffectSet ConstructorEffects; // 0x0290(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName MangledPackageVersePath; // 0x0294(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29C[0x4]; // 0x029C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString PackageRelativeVersePath; // 0x02A0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap DisplayNameToUENameFunctionMap; // 0x02B0(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerseClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerseClass") - } - static class UVerseClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerseClass; - -} - diff --git a/Cronos The New Dawn/SDK/CoreUObject_functions.cpp b/Cronos The New Dawn/SDK/CoreUObject_functions.cpp deleted file mode 100644 index b63ea63..0000000 --- a/Cronos The New Dawn/SDK/CoreUObject_functions.cpp +++ /dev/null @@ -1,217 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "CoreUObject_parameters.hpp" - - -namespace SDK -{ - -// Predefined Function -// Finds a UObject in the global object array by name, optionally with ECastFlags to reduce heavy string comparison - -class UObject* UObject::FindObjectFastImpl(const std::string& Name, EClassCastFlags RequiredType) -{ - for (int i = 0; i < GObjects->Num(); ++i) - { - UObject* Object = GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->HasTypeFlag(RequiredType) && Object->GetName() == Name) - return Object; - } - - return nullptr; -} - - -// Predefined Function -// Finds a UObject in the global object array by full-name, optionally with ECastFlags to reduce heavy string comparison - -class UObject* UObject::FindObjectImpl(const std::string& FullName, EClassCastFlags RequiredType) -{ - for (int i = 0; i < GObjects->Num(); ++i) - { - UObject* Object = GObjects->GetByIndex(i); - - if (!Object) - continue; - - if (Object->HasTypeFlag(RequiredType) && Object->GetFullName() == FullName) - return Object; - } - - return nullptr; -} - - -// Predefined Function -// Returns the name of this object in the format 'Class Package.Outer.Object' - -std::string UObject::GetFullName() const -{ - if (this && Class) - { - std::string Temp; - - for (UObject* NextOuter = Outer; NextOuter; NextOuter = NextOuter->Outer) - { - Temp = NextOuter->GetName() + "." + Temp; - } - - std::string Name = Class->GetName(); - Name += " "; - Name += Temp; - Name += GetName(); - - return Name; - } - - return "None"; -} - - -// Predefined Function -// Retuns the name of this object - -std::string UObject::GetName() const -{ - return this ? Name.ToString() : "None"; -} - - -// Predefined Function -// Checks Class->FunctionFlags for TypeFlags - -bool UObject::HasTypeFlag(EClassCastFlags TypeFlags) const -{ - return (Class->CastFlags & TypeFlags); -} - - -// Predefined Function -// Checks a UObjects' type by TypeFlags - -bool UObject::IsA(EClassCastFlags TypeFlags) const -{ - return (Class->CastFlags & TypeFlags); -} - - -// Predefined Function -// Checks a UObjects' type by Class name - -bool UObject::IsA(const class FName& ClassName) const -{ - return Class->IsSubclassOf(ClassName); -} - - -// Predefined Function -// Checks a UObjects' type by Class - -bool UObject::IsA(const class UClass* TypeClass) const -{ - return Class->IsSubclassOf(TypeClass); -} - - -// Predefined Function -// Checks whether this object is a classes' default-object - -bool UObject::IsDefaultObject() const -{ - return (Flags & EObjectFlags::ClassDefaultObject); -} - - -// Function CoreUObject.Object.ExecuteUbergraph -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UObject::ExecuteUbergraph(int32 EntryPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Object", "ExecuteUbergraph"); - - Params::Object_ExecuteUbergraph Parms{}; - - Parms.EntryPoint = EntryPoint; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Predefined Function -// Checks if this class has a certain base - -bool UStruct::IsSubclassOf(const UStruct* Base) const -{ - if (!Base) - return false; - - for (const UStruct* Struct = this; Struct; Struct = Struct->Super) - { - if (Struct == Base) - return true; - } - - return false; -} - - -// Predefined Function -// Checks if this class has a certain base - -bool UStruct::IsSubclassOf(const FName& baseClassName) const -{ - if (baseClassName.IsNone()) - return false; - - for (const UStruct* Struct = this; Struct; Struct = Struct->Super) - { - if (Struct->Name == baseClassName) - return true; - } - - return false; -} - - -// Predefined Function -// Gets a UFunction from this UClasses' 'Children' list - -class UFunction* UClass::GetFunction(const char* ClassName, const char* FuncName) const -{ - for(const UStruct* Clss = this; Clss; Clss = Clss->Super) - { - if (Clss->GetName() != ClassName) - continue; - - for (UField* Field = Clss->Children; Field; Field = Field->Next) - { - if(Field->HasTypeFlag(EClassCastFlags::Function) && Field->GetName() == FuncName) - return static_cast(Field); - } - } - - return nullptr; -} - -} - diff --git a/Cronos The New Dawn/SDK/CoreUObject_parameters.hpp b/Cronos The New Dawn/SDK/CoreUObject_parameters.hpp deleted file mode 100644 index a1fa3b8..0000000 --- a/Cronos The New Dawn/SDK/CoreUObject_parameters.hpp +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - - -namespace SDK::Params -{ - -// Function CoreUObject.Object.ExecuteUbergraph -// 0x0004 (0x0004 - 0x0000) -struct Object_ExecuteUbergraph final -{ -public: - int32 EntryPoint; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Object_ExecuteUbergraph; - -} - diff --git a/Cronos The New Dawn/SDK/CoreUObject_structs.hpp b/Cronos The New Dawn/SDK/CoreUObject_structs.hpp deleted file mode 100644 index ee59820..0000000 --- a/Cronos The New Dawn/SDK/CoreUObject_structs.hpp +++ /dev/null @@ -1,2851 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: CoreUObject - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum CoreUObject.EAutomationEventType -// NumValues: 0x0004 -enum class EAutomationEventType : uint8 -{ - Info = 0, - Warning = 1, - Error = 2, - EAutomationEventType_MAX = 3, -}; - -// Enum CoreUObject.ERangeBoundTypes -// NumValues: 0x0004 -enum class ERangeBoundTypes : uint8 -{ - Exclusive = 0, - Inclusive = 1, - Open = 2, - ERangeBoundTypes_MAX = 3, -}; - -// Enum CoreUObject.EInterpCurveMode -// NumValues: 0x0007 -enum class EInterpCurveMode : uint8 -{ - CIM_Linear = 0, - CIM_CurveAuto = 1, - CIM_Constant = 2, - CIM_CurveUser = 3, - CIM_CurveBreak = 4, - CIM_CurveAutoClamped = 5, - CIM_MAX = 6, -}; - -// Enum CoreUObject.EInputDeviceConnectionState -// NumValues: 0x0005 -enum class EInputDeviceConnectionState : uint8 -{ - Invalid = 0, - Unknown = 1, - Disconnected = 2, - Connected = 3, - EInputDeviceConnectionState_MAX = 4, -}; - -// Enum CoreUObject.ELocalizedTextSourceCategory -// NumValues: 0x0004 -enum class ELocalizedTextSourceCategory : uint8 -{ - Game = 0, - Engine = 1, - Editor = 2, - ELocalizedTextSourceCategory_MAX = 3, -}; - -// Enum CoreUObject.ELifetimeCondition -// NumValues: 0x0012 -enum class ELifetimeCondition : uint8 -{ - COND_None = 0, - COND_InitialOnly = 1, - COND_OwnerOnly = 2, - COND_SkipOwner = 3, - COND_SimulatedOnly = 4, - COND_AutonomousOnly = 5, - COND_SimulatedOrPhysics = 6, - COND_InitialOrOwner = 7, - COND_Custom = 8, - COND_ReplayOrOwner = 9, - COND_ReplayOnly = 10, - COND_SimulatedOnlyNoReplay = 11, - COND_SimulatedOrPhysicsNoReplay = 12, - COND_SkipReplay = 13, - COND_Dynamic = 14, - COND_Never = 15, - COND_NetGroup = 16, - COND_Max = 17, -}; - -// Enum CoreUObject.EDataValidationUsecase -// NumValues: 0x0007 -enum class EDataValidationUsecase : uint8 -{ - None = 0, - Manual = 1, - Commandlet = 2, - Save = 3, - PreSubmit = 4, - Script = 5, - EDataValidationUsecase_MAX = 6, -}; - -// Enum CoreUObject.ETestInstanceDataObjectBird -// NumValues: 0x0008 -enum class ETestInstanceDataObjectBird : uint8 -{ - TIDOB_None = 0, - TIDOB_Cardinal = 1, - TIDOB_Crow = 2, - TIDOB_Eagle = 3, - TIDOB_Hawk = 4, - TIDOB_Owl = 5, - TIDOB_Raven = 6, - TIDOB_MAX = 7, -}; - -// Enum CoreUObject.ETestInstanceDataObjectGrain -// NumValues: 0x0007 -enum class ETestInstanceDataObjectGrain : uint8 -{ - None = 0, - Barley = 1, - Corn = 2, - Quinoa = 3, - Rice = 4, - Wheat = 5, - ETestInstanceDataObjectGrain_MAX = 6, -}; - -// Enum CoreUObject.ETestInstanceDataObjectGrainAlternate -// NumValues: 0x0006 -enum class ETestInstanceDataObjectGrainAlternate : uint8 -{ - None = 0, - Corn = 1, - Rice = 2, - Rye = 3, - Wheat = 4, - ETestInstanceDataObjectGrainAlternate_MAX = 5, -}; - -// Enum CoreUObject.ETestInstanceDataObjectGrainAlternateEnumClass -// NumValues: 0x0006 -enum class ETestInstanceDataObjectGrainAlternateEnumClass : uint8 -{ - None = 0, - Corn = 1, - Rice = 2, - Rye = 3, - Wheat = 4, - ETestInstanceDataObjectGrainAlternateEnumClass_MAX = 5, -}; - -// Enum CoreUObject.ETestInstanceDataObjectFruit -// NumValues: 0x0006 -enum class ETestInstanceDataObjectFruit : uint8 -{ - None = 0, - Apple = 1, - Banana = 2, - Lemon = 3, - Orange = 4, - ETestInstanceDataObjectFruit_MAX = 5, -}; - -// Enum CoreUObject.ETestInstanceDataObjectFruitAlternate -// NumValues: 0x0006 -enum class ETestInstanceDataObjectFruitAlternate : uint8 -{ - None = 0, - Apple = 1, - Cherry = 2, - Orange = 3, - Pear = 4, - ETestInstanceDataObjectFruitAlternate_MAX = 5, -}; - -// Enum CoreUObject.ETestInstanceDataObjectFruitAlternateNamespace -// NumValues: 0x0006 -enum class ETestInstanceDataObjectFruitAlternateNamespace : uint8 -{ - None = 0, - Apple = 1, - Cherry = 2, - Orange = 3, - Pear = 4, - ETestInstanceDataObjectFruitAlternateNamespace_MAX = 5, -}; - -// Enum CoreUObject.ETestInstanceDataObjectDirection -// NumValues: 0x0006 -enum class ETestInstanceDataObjectDirection : uint16 -{ - None = 0, - North = 1, - East = 2, - South = 4, - West = 8, - ETestInstanceDataObjectDirection_MAX = 16, -}; - -// Enum CoreUObject.ETestInstanceDataObjectDirectionAlternate -// NumValues: 0x0008 -enum class ETestInstanceDataObjectDirectionAlternate : uint16 -{ - None = 0, - Up = 1, - Down = 2, - North = 4, - East = 8, - South = 16, - West = 32, - ETestInstanceDataObjectDirectionAlternate_MAX = 64, -}; - -// Enum CoreUObject.ETestInstanceDataObjectFullFlags -// NumValues: 0x0009 -enum class ETestInstanceDataObjectFullFlags : uint8 -{ - None = 0, - Flag0 = 1, - Flag1 = 2, - Flag2 = 4, - Flag4 = 16, - Flag5 = 32, - Flag6 = 64, - Flag7 = 128, - ETestInstanceDataObjectFullFlags_MAX = 248, -}; - -// Enum CoreUObject.ESearchCase -// NumValues: 0x0003 -enum class ESearchCase : uint8 -{ - CaseSensitive = 0, - IgnoreCase = 1, - ESearchCase_MAX = 2, -}; - -// Enum CoreUObject.ESearchDir -// NumValues: 0x0003 -enum class ESearchDir : uint8 -{ - FromStart = 0, - FromEnd = 1, - ESearchDir_MAX = 2, -}; - -// Enum CoreUObject.ELogTimes -// NumValues: 0x0005 -enum class ELogTimes : uint8 -{ - None = 0, - UTC = 1, - SinceGStartTime = 2, - Local = 3, - ELogTimes_MAX = 4, -}; - -// Enum CoreUObject.EAxis -// NumValues: 0x0005 -enum class EAxis : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 3, - EAxis_MAX = 4, -}; - -// Enum CoreUObject.EAxisList -// NumValues: 0x000D -enum class EAxisList : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 4, - Screen = 8, - XY = 3, - XZ = 5, - YZ = 6, - XYZ = 7, - All = 15, - ZRotation = 6, - Rotate2D = 8, - EAxisList_MAX = 16, -}; - -// Enum CoreUObject.EPixelFormat -// NumValues: 0x005E -enum class EPixelFormat : uint8 -{ - PF_Unknown = 0, - PF_A32B32G32R32F = 1, - PF_B8G8R8A8 = 2, - PF_G8 = 3, - PF_G16 = 4, - PF_DXT1 = 5, - PF_DXT3 = 6, - PF_DXT5 = 7, - PF_UYVY = 8, - PF_FloatRGB = 9, - PF_FloatRGBA = 10, - PF_DepthStencil = 11, - PF_ShadowDepth = 12, - PF_R32_FLOAT = 13, - PF_G16R16 = 14, - PF_G16R16F = 15, - PF_G16R16F_FILTER = 16, - PF_G32R32F = 17, - PF_A2B10G10R10 = 18, - PF_A16B16G16R16 = 19, - PF_D24 = 20, - PF_R16F = 21, - PF_R16F_FILTER = 22, - PF_BC5 = 23, - PF_V8U8 = 24, - PF_A1 = 25, - PF_FloatR11G11B10 = 26, - PF_A8 = 27, - PF_R32_UINT = 28, - PF_R32_SINT = 29, - PF_PVRTC2 = 30, - PF_PVRTC4 = 31, - PF_R16_UINT = 32, - PF_R16_SINT = 33, - PF_R16G16B16A16_UINT = 34, - PF_R16G16B16A16_SINT = 35, - PF_R5G6B5_UNORM = 36, - PF_R8G8B8A8 = 37, - PF_A8R8G8B8 = 38, - PF_BC4 = 39, - PF_R8G8 = 40, - PF_ATC_RGB = 41, - PF_ATC_RGBA_E = 42, - PF_ATC_RGBA_I = 43, - PF_X24_G8 = 44, - PF_ETC1 = 45, - PF_ETC2_RGB = 46, - PF_ETC2_RGBA = 47, - PF_R32G32B32A32_UINT = 48, - PF_R16G16_UINT = 49, - PF_ASTC_4x4 = 50, - PF_ASTC_6x6 = 51, - PF_ASTC_8x8 = 52, - PF_ASTC_10x10 = 53, - PF_ASTC_12x12 = 54, - PF_BC6H = 55, - PF_BC7 = 56, - PF_R8_UINT = 57, - PF_L8 = 58, - PF_XGXR8 = 59, - PF_R8G8B8A8_UINT = 60, - PF_R8G8B8A8_SNORM = 61, - PF_R16G16B16A16_UNORM = 62, - PF_R16G16B16A16_SNORM = 63, - PF_PLATFORM_HDR_0 = 64, - PF_PLATFORM_HDR_1 = 65, - PF_PLATFORM_HDR_2 = 66, - PF_NV12 = 67, - PF_R32G32_UINT = 68, - PF_ETC2_R11_EAC = 69, - PF_ETC2_RG11_EAC = 70, - PF_R8 = 71, - PF_B5G5R5A1_UNORM = 72, - PF_ASTC_4x4_HDR = 73, - PF_ASTC_6x6_HDR = 74, - PF_ASTC_8x8_HDR = 75, - PF_ASTC_10x10_HDR = 76, - PF_ASTC_12x12_HDR = 77, - PF_G16R16_SNORM = 78, - PF_R8G8_UINT = 79, - PF_R32G32B32_UINT = 80, - PF_R32G32B32_SINT = 81, - PF_R32G32B32F = 82, - PF_R8_SINT = 83, - PF_R64_UINT = 84, - PF_R9G9B9EXP5 = 85, - PF_P010 = 86, - PF_ASTC_4x4_NORM_RG = 87, - PF_ASTC_6x6_NORM_RG = 88, - PF_ASTC_8x8_NORM_RG = 89, - PF_ASTC_10x10_NORM_RG = 90, - PF_ASTC_12x12_NORM_RG = 91, - PF_R16G16_SINT = 92, - PF_MAX_0 = 93, -}; - -// Enum CoreUObject.EMouseCursor -// NumValues: 0x0010 -enum class EMouseCursor : uint8 -{ - None = 0, - Default = 1, - TextEditBeam = 2, - ResizeLeftRight = 3, - ResizeUpDown = 4, - ResizeSouthEast = 5, - ResizeSouthWest = 6, - CardinalCross = 7, - Crosshairs = 8, - Hand = 9, - GrabHand = 10, - GrabHandClosed = 11, - SlashedCircle = 12, - EyeDropper = 13, - Custom = 14, - EMouseCursor_MAX = 15, -}; - -// Enum CoreUObject.EUnit -// NumValues: 0x004D -enum class EUnit : uint8 -{ - Micrometers = 0, - Millimeters = 1, - Centimeters = 2, - Meters = 3, - Kilometers = 4, - Inches = 5, - Feet = 6, - Yards = 7, - Miles = 8, - Lightyears = 9, - Degrees = 10, - Radians = 11, - CentimetersPerSecond = 12, - MetersPerSecond = 13, - KilometersPerHour = 14, - MilesPerHour = 15, - DegreesPerSecond = 16, - RadiansPerSecond = 17, - CentimetersPerSecondSquared = 18, - MetersPerSecondSquared = 19, - Celsius = 20, - Farenheit = 21, - Kelvin = 22, - Micrograms = 23, - Milligrams = 24, - Grams = 25, - Kilograms = 26, - MetricTons = 27, - Ounces = 28, - Pounds = 29, - Stones = 30, - GramsPerCubicCentimeter = 31, - GramsPerCubicMeter = 32, - KilogramsPerCubicCentimeter = 33, - KilogramsPerCubicMeter = 34, - Newtons = 35, - PoundsForce = 36, - KilogramsForce = 37, - KilogramCentimetersPerSecondSquared = 38, - NewtonMeters = 39, - KilogramCentimetersSquaredPerSecondSquared = 40, - NewtonSeconds = 41, - KilogramCentimeters = 42, - KilogramMeters = 43, - Hertz = 44, - Kilohertz = 45, - Megahertz = 46, - Gigahertz = 47, - RevolutionsPerMinute = 48, - Bytes = 49, - Kilobytes = 50, - Megabytes = 51, - Gigabytes = 52, - Terabytes = 53, - Lumens = 54, - Candela = 55, - Lux = 56, - CandelaPerMeter2 = 57, - ExposureValue = 58, - Nanoseconds = 59, - Microseconds = 60, - Milliseconds = 61, - Seconds = 62, - Minutes = 63, - Hours = 64, - Days = 65, - Months = 66, - Years = 67, - PixelsPerInch = 68, - Percentage = 69, - Multiplier = 70, - Pascals = 71, - KiloPascals = 72, - MegaPascals = 73, - GigaPascals = 74, - Unspecified = 75, - EUnit_MAX = 76, -}; - -// Enum CoreUObject.EPropertyAccessChangeNotifyMode -// NumValues: 0x0004 -enum class EPropertyAccessChangeNotifyMode : uint8 -{ - Default = 0, - Never = 1, - Always = 2, - EPropertyAccessChangeNotifyMode_MAX = 3, -}; - -// Enum CoreUObject.EAppMsgCategory -// NumValues: 0x0005 -enum class EAppMsgCategory : uint8 -{ - Warning = 0, - Error = 1, - Success = 2, - Info = 3, - EAppMsgCategory_MAX = 4, -}; - -// Enum CoreUObject.EAppReturnType -// NumValues: 0x0009 -enum class EAppReturnType : uint8 -{ - No = 0, - Yes = 1, - YesAll = 2, - NoAll = 3, - Cancel = 4, - Ok = 5, - Retry = 6, - Continue = 7, - EAppReturnType_MAX = 8, -}; - -// Enum CoreUObject.EAppMsgType -// NumValues: 0x0009 -enum class EAppMsgType : uint8 -{ - Ok = 0, - YesNo = 1, - OkCancel = 2, - YesNoCancel = 3, - CancelRetryContinue = 4, - YesNoYesAllNoAll = 5, - YesNoYesAllNoAllCancel = 6, - YesNoYesAll = 7, - EAppMsgType_MAX = 8, -}; - -// Enum CoreUObject.EInputDeviceTriggerMask -// NumValues: 0x0005 -enum class EInputDeviceTriggerMask : uint8 -{ - None = 0, - Left = 1, - Right = 2, - All = 3, - EInputDeviceTriggerMask_MAX = 4, -}; - -// Enum CoreUObject.EInputDeviceAnalogStickMask -// NumValues: 0x0004 -enum class EInputDeviceAnalogStickMask : uint8 -{ - None = 0, - Left = 1, - Right = 2, - EInputDeviceAnalogStickMask_MAX = 3, -}; - -// Enum CoreUObject.EDataValidationResult -// NumValues: 0x0004 -enum class EDataValidationResult : uint8 -{ - Invalid = 0, - Valid = 1, - NotValidated = 2, - EDataValidationResult_MAX = 3, -}; - -// Enum CoreUObject.EOverriddenPropertyOperation -// NumValues: 0x0006 -enum class EOverriddenPropertyOperation : uint8 -{ - None = 0, - Modified = 1, - Replace = 2, - Add = 3, - Remove = 4, - EOverriddenPropertyOperation_MAX = 5, -}; - -// Enum CoreUObject.EFallbackEnum -// NumValues: 0x0001 -enum class EFallbackEnum : uint8 -{ - EFallbackEnum_MAX = 1, -}; - -// Enum CoreUObject.EUserDefinedStructureStatus -// NumValues: 0x0005 -enum class EUserDefinedStructureStatus : uint8 -{ - UDSS_UpToDate = 0, - UDSS_Dirty = 1, - UDSS_Error = 2, - UDSS_Duplicate = 3, - UDSS_MAX = 4, -}; - -// Enum CoreUObject.EVersePackageScope -// NumValues: 0x0005 -enum class EVersePackageScope : uint8 -{ - PublicAPI = 0, - InternalAPI = 1, - PublicUser = 2, - InternalUser = 3, - EVersePackageScope_MAX = 4, -}; - -// Enum CoreUObject.EVersePackageType -// NumValues: 0x0005 -enum class EVersePackageType : uint8 -{ - VNI = 0, - Content = 1, - PublishedContent = 2, - Assets = 3, - EVersePackageType_MAX = 4, -}; - -// Enum CoreUObject.EVerseEnumFlags -// NumValues: 0x0003 -enum class EVerseEnumFlags : uint32 -{ - None = 0, - NativeBound = 1, - EVerseEnumFlags_MAX = 2, -}; - -// Enum CoreUObject.EVerseFalse -// NumValues: 0x0002 -enum class EVerseFalse : uint8 -{ - Value = 0, - EVerseFalse_MAX = 1, -}; - -// Enum CoreUObject.EVerseTrue -// NumValues: 0x0002 -enum class EVerseTrue : uint8 -{ - Value = 0, - EVerseTrue_MAX = 1, -}; - -// Enum CoreUObject.EPropertyBagPropertyType -// NumValues: 0x0014 -enum class EPropertyBagPropertyType : uint8 -{ - None = 0, - Bool = 1, - Byte = 2, - Int32 = 3, - Int64 = 4, - Float = 5, - Double = 6, - Name = 7, - String = 8, - Text = 9, - Enum = 10, - Struct = 11, - Object = 12, - SoftObject = 13, - Class = 14, - SoftClass = 15, - UInt32 = 16, - UInt64 = 17, - Count = 18, - EPropertyBagPropertyType_MAX = 19, -}; - -// Enum CoreUObject.EPropertyBagContainerType -// NumValues: 0x0005 -enum class EPropertyBagContainerType : uint8 -{ - None = 0, - Array = 1, - Set = 2, - Count = 3, - EPropertyBagContainerType_MAX = 4, -}; - -// Enum CoreUObject.EPropertyBagResult -// NumValues: 0x0006 -enum class EPropertyBagResult : uint8 -{ - Success = 0, - TypeMismatch = 1, - OutOfBounds = 2, - PropertyNotFound = 3, - DuplicatedValue = 4, - EPropertyBagResult_MAX = 5, -}; - -// Enum CoreUObject.EPropertyBagMissingEnum -// NumValues: 0x0002 -enum class EPropertyBagMissingEnum : uint8 -{ - Missing = 0, - EPropertyBagMissingEnum_MAX = 1, -}; - -// Enum CoreUObject.EVerseEffectSet -// NumValues: 0x0009 -enum class EVerseEffectSet : uint8 -{ - None = 0, - Suspends = 1, - Decides = 2, - Diverges = 4, - Reads = 8, - Writes = 16, - Allocates = 32, - NoRollback = 64, - EVerseEffectSet_MAX = 128, -}; - -// ScriptStruct CoreUObject.Vector -// 0x0018 (0x0018 - 0x0000) -struct FVector -{ -public: - using UnderlayingType = double; - - double X; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - constexpr FVector(UnderlayingType X = 0, UnderlayingType Y = 0, UnderlayingType Z = 0) - : X(X), Y(Y), Z(Z) - { - } - constexpr FVector(const FVector& other) - : X(other.X), Y(other.Y), Z(other.Z) - { - } - FVector& Normalize() - { - *this /= Magnitude(); - - return *this; - } - FVector& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FVector& operator*=(const FVector& Other) - { - *this = *this * Other; - - return *this; - } - FVector& operator+=(const FVector& Other) - { - *this = *this + Other; - - return *this; - } - FVector& operator-=(const FVector& Other) - { - *this = *this - Other; - - return *this; - } - FVector& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FVector& operator/=(const FVector& Other) - { - *this = *this / Other; - - return *this; - } - FVector& operator=(const FVector& other) - { - X = other.X; - Y = other.Y; - Z = other.Z; - - return *this; - } - - UnderlayingType Dot(const FVector& Other) const - { - return (X * Other.X) + (Y * Other.Y) + (Z * Other.Z); - } - UnderlayingType GetDistanceTo(const FVector& Other) const - { - FVector DiffVector = Other - *this; - - return DiffVector.Magnitude(); - } - UnderlayingType GetDistanceToInMeters(const FVector& Other) const - { - return GetDistanceTo(Other) * static_cast(0.01); - } - FVector GetNormalized() const - { - return *this / Magnitude(); - } - bool IsZero() const - { - return X == 0 && Y == 0 && Z == 0; - } - UnderlayingType Magnitude() const - { - return std::sqrt((X * X) + (Y * Y) + (Z * Z)); - } - bool operator!=(const FVector& Other) const - { - return X != Other.X || Y != Other.Y || Z != Other.Z; - } - FVector operator*(UnderlayingType Scalar) const - { - return { X * Scalar, Y * Scalar, Z * Scalar }; - } - FVector operator*(const FVector& Other) const - { - return { X * Other.X, Y * Other.Y, Z * Other.Z }; - } - FVector operator+(const FVector& Other) const - { - return { X + Other.X, Y + Other.Y, Z + Other.Z }; - } - FVector operator-(const FVector& Other) const - { - return { X - Other.X, Y - Other.Y, Z - Other.Z }; - } - FVector operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { X / Scalar, Y / Scalar, Z / Scalar }; - } - FVector operator/(const FVector& Other) const - { - if (Other.X == 0 || Other.Y == 0 || Other.Z == 0) - return *this; - - return { X / Other.X, Y / Other.Y, Z / Other.Z }; - } - bool operator==(const FVector& Other) const - { - return X == Other.X && Y == Other.Y && Z == Other.Z; - } -}; -DUMPER7_ASSERTS_FVector; - -// ScriptStruct CoreUObject.InterpCurvePointVector -// 0x0058 (0x0058 - 0x0000) -struct FInterpCurvePointVector final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OutVal; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ArriveTangent; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeaveTangent; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointVector; - -// ScriptStruct CoreUObject.TopLevelAssetPath -// 0x0010 (0x0010 - 0x0000) -struct FTopLevelAssetPath final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AssetName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTopLevelAssetPath; - -// ScriptStruct CoreUObject.SoftObjectPath -// 0x0020 (0x0020 - 0x0000) -struct FSoftObjectPath -{ -public: - struct FTopLevelAssetPath AssetPath; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubPathString; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftObjectPath; - -// ScriptStruct CoreUObject.ARFilter -// 0x0150 (0x0150 - 0x0000) -struct FARFilter final -{ -public: - TArray PackageNames; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray PackagePaths; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray SoftObjectPaths; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ClassNames; // 0x0030(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ClassPaths; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TSet RecursiveClassesExclusionSet; // 0x00A0(0x0050)(BlueprintVisible, NativeAccessSpecifierPublic) - TSet RecursiveClassPathsExclusionSet; // 0x00F0(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bRecursivePaths; // 0x0140(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursiveClasses; // 0x0141(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeOnlyOnDiskAssets; // 0x0142(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_143[0xD]; // 0x0143(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FARFilter; - -// ScriptStruct CoreUObject.Vector2D -// 0x0010 (0x0010 - 0x0000) -struct FVector2D final -{ -public: - using UnderlayingType = double; - - double X; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - constexpr FVector2D(UnderlayingType X = 0, UnderlayingType Y = 0) - : X(X), Y(Y) - { - } - constexpr FVector2D(const FVector2D& other) - : X(other.X), Y(other.Y) - { - } - FVector2D& Normalize() - { - *this /= Magnitude(); - - return *this; - } - FVector2D& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FVector2D& operator*=(const FVector2D& Other) - { - *this = *this * Other; - - return *this; - } - FVector2D& operator+=(const FVector2D& Other) - { - *this = *this + Other; - - return *this; - } - FVector2D& operator-=(const FVector2D& Other) - { - *this = *this - Other; - - return *this; - } - FVector2D& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FVector2D& operator/=(const FVector2D& Other) - { - *this = *this / Other; - - return *this; - } - FVector2D& operator=(const FVector2D& other) - { - X = other.X; - Y = other.Y; - - return *this; - } - - UnderlayingType Dot(const FVector2D& Other) const - { - return (X * Other.X) + (Y * Other.Y); - } - UnderlayingType GetDistanceTo(const FVector2D& Other) const - { - FVector2D DiffVector = Other - *this; - - return DiffVector.Magnitude(); - } - FVector2D GetNormalized() const - { - return *this / Magnitude(); - } - bool IsZero() const - { - return X == 0 && Y == 0; - } - UnderlayingType Magnitude() const - { - return std::sqrt((X * X) + (Y * Y)); - } - bool operator!=(const FVector2D& Other) const - { - return X != Other.X || Y != Other.Y; - } - FVector2D operator*(UnderlayingType Scalar) const - { - return { X * Scalar, Y * Scalar }; - } - FVector2D operator*(const FVector2D& Other) const - { - return { X * Other.X, Y * Other.Y }; - } - FVector2D operator+(const FVector2D& Other) const - { - return { X + Other.X, Y + Other.Y }; - } - FVector2D operator-(const FVector2D& Other) const - { - return { X - Other.X, Y - Other.Y }; - } - FVector2D operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { X / Scalar, Y / Scalar }; - } - FVector2D operator/(const FVector2D& Other) const - { - if (Other.X == 0 || Other.Y == 0) - return *this; - - return { X / Other.X, Y / Other.Y }; - } - bool operator==(const FVector2D& Other) const - { - return X == Other.X && Y == Other.Y; - } -}; -DUMPER7_ASSERTS_FVector2D; - -// ScriptStruct CoreUObject.InterpCurvePointVector2D -// 0x0040 (0x0040 - 0x0000) -struct FInterpCurvePointVector2D final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D OutVal; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ArriveTangent; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeaveTangent; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointVector2D; - -// ScriptStruct CoreUObject.Uint64Vector2 -// 0x0010 (0x0010 - 0x0000) -struct FUint64Vector2 final -{ -public: - uint64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint64Vector2; - -// ScriptStruct CoreUObject.Quat -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x10) FQuat final -{ -public: - double X; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuat; - -// ScriptStruct CoreUObject.InterpCurvePointQuat -// 0x0080 (0x0080 - 0x0000) -struct FInterpCurvePointQuat final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat OutVal; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ArriveTangent; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat LeaveTangent; // 0x0050(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointQuat; - -// ScriptStruct CoreUObject.InterpCurveQuat -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveQuat final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveQuat; - -// ScriptStruct CoreUObject.TwoVectors -// 0x0030 (0x0030 - 0x0000) -struct FTwoVectors final -{ -public: - struct FVector V1; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V2; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTwoVectors; - -// ScriptStruct CoreUObject.InterpCurvePointTwoVectors -// 0x00A0 (0x00A0 - 0x0000) -struct FInterpCurvePointTwoVectors final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTwoVectors OutVal; // 0x0008(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTwoVectors ArriveTangent; // 0x0038(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTwoVectors LeaveTangent; // 0x0068(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointTwoVectors; - -// ScriptStruct CoreUObject.InterpCurveTwoVectors -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveTwoVectors final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveTwoVectors; - -// ScriptStruct CoreUObject.AssetBundleEntry -// 0x0018 (0x0018 - 0x0000) -struct FAssetBundleEntry final -{ -public: - class FName BundleName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AssetPaths; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetBundleEntry; - -// ScriptStruct CoreUObject.AssetBundleData -// 0x0010 (0x0010 - 0x0000) -struct FAssetBundleData final -{ -public: - TArray Bundles; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetBundleData; - -// ScriptStruct CoreUObject.UintVector -// 0x000C (0x000C - 0x0000) -struct FUintVector final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUintVector; - -// ScriptStruct CoreUObject.AssetData -// 0x0068 (0x0068 - 0x0000) -struct alignas(0x08) FAssetData final -{ -public: - class FName PackageName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PackagePath; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AssetName; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AssetClass; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath AssetClassPath; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetData; - -// ScriptStruct CoreUObject.Guid -// 0x0010 (0x0010 - 0x0000) -struct FGuid final -{ -public: - int32 A; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 C; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 D; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGuid; - -// ScriptStruct CoreUObject.AutomationEvent -// 0x0038 (0x0038 - 0x0000) -struct FAutomationEvent final -{ -public: - EAutomationEventType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Message; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Context; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Artifact; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAutomationEvent; - -// ScriptStruct CoreUObject.Uint64Point -// 0x0010 (0x0010 - 0x0000) -struct FUint64Point final -{ -public: - int64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint64Point; - -// ScriptStruct CoreUObject.Uint64Rect -// 0x0020 (0x0020 - 0x0000) -struct FUint64Rect final -{ -public: - struct FUint64Point min_0; // 0x0000(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUint64Point max_0; // 0x0010(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint64Rect; - -// ScriptStruct CoreUObject.DateTime -// 0x0008 (0x0008 - 0x0000) -struct FDateTime final -{ -public: - int64 Ticks; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDateTime; - -// ScriptStruct CoreUObject.AutomationExecutionEntry -// 0x0058 (0x0058 - 0x0000) -struct FAutomationExecutionEntry final -{ -public: - struct FAutomationEvent Event; // 0x0000(0x0038)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LineNumber; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDateTime Timestamp; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAutomationExecutionEntry; - -// ScriptStruct CoreUObject.Box -// 0x0038 (0x0038 - 0x0000) -struct FBox final -{ -public: - struct FVector min_0; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector max_0; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox; - -// ScriptStruct CoreUObject.Box2D -// 0x0028 (0x0028 - 0x0000) -struct FBox2D final -{ -public: - struct FVector2D min_0; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D max_0; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox2D; - -// ScriptStruct CoreUObject.UintVector4 -// 0x0010 (0x0010 - 0x0000) -struct FUintVector4 final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUintVector4; - -// ScriptStruct CoreUObject.Vector2f -// 0x0008 (0x0008 - 0x0000) -struct FVector2f -{ -public: - float X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector2f; - -// ScriptStruct CoreUObject.Box2f -// 0x0014 (0x0014 - 0x0000) -struct FBox2f final -{ -public: - struct FVector2f min_0; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f max_0; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0010(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox2f; - -// ScriptStruct CoreUObject.OverriddenPropertyNodeID -// 0x0010 (0x0010 - 0x0000) -struct FOverriddenPropertyNodeID final -{ -public: - class FName Path; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Object; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOverriddenPropertyNodeID; - -// ScriptStruct CoreUObject.Vector3d -// 0x0018 (0x0018 - 0x0000) -struct FVector3d -{ -public: - double X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector3d; - -// ScriptStruct CoreUObject.Box3d -// 0x0038 (0x0038 - 0x0000) -struct FBox3d final -{ -public: - struct FVector3d min_0; // 0x0000(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3d max_0; // 0x0018(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x0030(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox3d; - -// ScriptStruct CoreUObject.OverriddenPropertyNode -// 0x0068 (0x0068 - 0x0000) -struct FOverriddenPropertyNode final -{ -public: - struct FOverriddenPropertyNodeID NodeID; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOverriddenPropertyOperation Operation; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SubPropertyNodeKeys; // 0x0018(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOverriddenPropertyNode; - -// ScriptStruct CoreUObject.OverriddenPropertySet -// 0x0060 (0x0060 - 0x0000) -struct FOverriddenPropertySet final -{ -public: - class UObject* Owner; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet OverriddenPropertyNodes; // 0x0008(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOverriddenPropertySet; - -// ScriptStruct CoreUObject.Vector3f -// 0x000C (0x000C - 0x0000) -struct FVector3f -{ -public: - float X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector3f; - -// ScriptStruct CoreUObject.Box3f -// 0x001C (0x001C - 0x0000) -struct FBox3f final -{ -public: - struct FVector3f min_0; // 0x0000(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f max_0; // 0x000C(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x0018(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBox3f; - -// ScriptStruct CoreUObject.BoxSphereBounds -// 0x0038 (0x0038 - 0x0000) -struct FBoxSphereBounds final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SphereRadius; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoxSphereBounds; - -// ScriptStruct CoreUObject.InstancedStruct -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FInstancedStruct final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStruct; - -// ScriptStruct CoreUObject.BoxSphereBounds3d -// 0x0038 (0x0038 - 0x0000) -struct FBoxSphereBounds3d final -{ -public: - struct FVector3d Origin; // 0x0000(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3d BoxExtent; // 0x0018(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SphereRadius; // 0x0030(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoxSphereBounds3d; - -// ScriptStruct CoreUObject.BoxSphereBounds3f -// 0x001C (0x001C - 0x0000) -struct FBoxSphereBounds3f final -{ -public: - struct FVector3f Origin; // 0x0000(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f BoxExtent; // 0x000C(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0018(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoxSphereBounds3f; - -// ScriptStruct CoreUObject.Color -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FColor final -{ -public: - uint8 B; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 G; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 R; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 A; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColor; - -// ScriptStruct CoreUObject.DirectoryPath -// 0x0010 (0x0010 - 0x0000) -struct FDirectoryPath final -{ -public: - class FString Path; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectoryPath; - -// ScriptStruct CoreUObject.DoubleRangeBound -// 0x0010 (0x0010 - 0x0000) -struct FDoubleRangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDoubleRangeBound; - -// ScriptStruct CoreUObject.DoubleRange -// 0x0020 (0x0020 - 0x0000) -struct FDoubleRange final -{ -public: - struct FDoubleRangeBound LowerBound; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FDoubleRangeBound UpperBound; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDoubleRange; - -// ScriptStruct CoreUObject.FallbackStruct -// 0x0001 (0x0001 - 0x0000) -struct FFallbackStruct final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFallbackStruct; - -// ScriptStruct CoreUObject.FilePath -// 0x0010 (0x0010 - 0x0000) -struct FFilePath final -{ -public: - class FString FilePath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilePath; - -// ScriptStruct CoreUObject.FloatInterval -// 0x0008 (0x0008 - 0x0000) -struct FFloatInterval final -{ -public: - float min_0; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatInterval; - -// ScriptStruct CoreUObject.FloatRangeBound -// 0x0008 (0x0008 - 0x0000) -struct FFloatRangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFloatRangeBound; - -// ScriptStruct CoreUObject.FloatRange -// 0x0010 (0x0010 - 0x0000) -struct FFloatRange final -{ -public: - struct FFloatRangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFloatRangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFloatRange; - -// ScriptStruct CoreUObject.FrameNumber -// 0x0004 (0x0004 - 0x0000) -struct FFrameNumber final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFrameNumber; - -// ScriptStruct CoreUObject.FrameNumberRangeBound -// 0x0008 (0x0008 - 0x0000) -struct FFrameNumberRangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameNumberRangeBound; - -// ScriptStruct CoreUObject.FrameNumberRange -// 0x0010 (0x0010 - 0x0000) -struct FFrameNumberRange final -{ -public: - struct FFrameNumberRangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumberRangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameNumberRange; - -// ScriptStruct CoreUObject.FrameRate -// 0x0008 (0x0008 - 0x0000) -struct FFrameRate -{ -public: - int32 Numerator; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFrameRate; - -// ScriptStruct CoreUObject.FrameTime -// 0x0008 (0x0008 - 0x0000) -struct FFrameTime final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFrameTime; - -// ScriptStruct CoreUObject.InputDeviceId -// 0x0004 (0x0004 - 0x0000) -struct FInputDeviceId final -{ -public: - int32 InternalId; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInputDeviceId; - -// ScriptStruct CoreUObject.Int32Interval -// 0x0008 (0x0008 - 0x0000) -struct FInt32Interval final -{ -public: - int32 min_0; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 max_0; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Interval; - -// ScriptStruct CoreUObject.Int32Point -// 0x0008 (0x0008 - 0x0000) -struct FInt32Point final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Point; - -// ScriptStruct CoreUObject.Int32RangeBound -// 0x0008 (0x0008 - 0x0000) -struct FInt32RangeBound final -{ -public: - ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInt32RangeBound; - -// ScriptStruct CoreUObject.Int32Range -// 0x0010 (0x0010 - 0x0000) -struct FInt32Range final -{ -public: - struct FInt32RangeBound LowerBound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FInt32RangeBound UpperBound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInt32Range; - -// ScriptStruct CoreUObject.Int32Rect -// 0x0010 (0x0010 - 0x0000) -struct FInt32Rect final -{ -public: - struct FInt32Point min_0; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInt32Point max_0; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Rect; - -// ScriptStruct CoreUObject.Int32Vector -// 0x000C (0x000C - 0x0000) -struct FInt32Vector final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Vector; - -// ScriptStruct CoreUObject.Int32Vector2 -// 0x0008 (0x0008 - 0x0000) -struct FInt32Vector2 final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Vector2; - -// ScriptStruct CoreUObject.Int32Vector4 -// 0x0010 (0x0010 - 0x0000) -struct FInt32Vector4 final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt32Vector4; - -// ScriptStruct CoreUObject.Int64Point -// 0x0010 (0x0010 - 0x0000) -struct FInt64Point final -{ -public: - int64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt64Point; - -// ScriptStruct CoreUObject.Int64Rect -// 0x0020 (0x0020 - 0x0000) -struct FInt64Rect final -{ -public: - struct FInt64Point min_0; // 0x0000(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInt64Point max_0; // 0x0010(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt64Rect; - -// ScriptStruct CoreUObject.Int64Vector -// 0x0018 (0x0018 - 0x0000) -struct FInt64Vector final -{ -public: - int64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt64Vector; - -// ScriptStruct CoreUObject.Int64Vector2 -// 0x0010 (0x0010 - 0x0000) -struct FInt64Vector2 final -{ -public: - int64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt64Vector2; - -// ScriptStruct CoreUObject.Int64Vector4 -// 0x0020 (0x0020 - 0x0000) -struct FInt64Vector4 final -{ -public: - int64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInt64Vector4; - -// ScriptStruct CoreUObject.InterpCurvePointFloat -// 0x0014 (0x0014 - 0x0000) -struct FInterpCurvePointFloat final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutVal; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointFloat; - -// ScriptStruct CoreUObject.InterpCurveFloat -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveFloat final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveFloat; - -// ScriptStruct CoreUObject.LinearColor -// 0x0010 (0x0010 - 0x0000) -struct FLinearColor final -{ -public: - float R; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLinearColor; - -// ScriptStruct CoreUObject.InterpCurvePointLinearColor -// 0x0038 (0x0038 - 0x0000) -struct FInterpCurvePointLinearColor final -{ -public: - float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutVal; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ArriveTangent; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LeaveTangent; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpCurveMode InterpMode; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpCurvePointLinearColor; - -// ScriptStruct CoreUObject.InterpCurveLinearColor -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveLinearColor final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveLinearColor; - -// ScriptStruct CoreUObject.InterpCurveVector -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveVector final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveVector; - -// ScriptStruct CoreUObject.InterpCurveVector2D -// 0x0018 (0x0018 - 0x0000) -struct FInterpCurveVector2D final -{ -public: - TArray Points; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsLooped; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopKeyOffset; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterpCurveVector2D; - -// ScriptStruct CoreUObject.IntPoint -// 0x0008 (0x0008 - 0x0000) -struct FIntPoint final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntPoint; - -// ScriptStruct CoreUObject.IntRect -// 0x0010 (0x0010 - 0x0000) -struct FIntRect final -{ -public: - struct FIntPoint min_0; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint max_0; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntRect; - -// ScriptStruct CoreUObject.IntVector -// 0x000C (0x000C - 0x0000) -struct FIntVector final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntVector; - -// ScriptStruct CoreUObject.IntVector2 -// 0x0008 (0x0008 - 0x0000) -struct FIntVector2 final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntVector2; - -// ScriptStruct CoreUObject.IntVector4 -// 0x0010 (0x0010 - 0x0000) -struct FIntVector4 final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntVector4; - -// ScriptStruct CoreUObject.Plane -// 0x0008 (0x0020 - 0x0018) -struct alignas(0x10) FPlane final : public FVector -{ -public: - double W; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlane; - -// ScriptStruct CoreUObject.Matrix -// 0x0080 (0x0080 - 0x0000) -struct FMatrix final -{ -public: - struct FPlane XPlane; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane YPlane; // 0x0020(0x0020)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane ZPlane; // 0x0040(0x0020)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane WPlane; // 0x0060(0x0020)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMatrix; - -// ScriptStruct CoreUObject.Plane4d -// 0x0008 (0x0020 - 0x0018) -struct alignas(0x10) FPlane4d final : public FVector3d -{ -public: - double W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlane4d; - -// ScriptStruct CoreUObject.Matrix44d -// 0x0080 (0x0080 - 0x0000) -struct FMatrix44d final -{ -public: - struct FPlane4d XPlane; // 0x0000(0x0020)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4d YPlane; // 0x0020(0x0020)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4d ZPlane; // 0x0040(0x0020)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4d WPlane; // 0x0060(0x0020)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMatrix44d; - -// ScriptStruct CoreUObject.Plane4f -// 0x0004 (0x0010 - 0x000C) -struct alignas(0x10) FPlane4f final : public FVector3f -{ -public: - float W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlane4f; - -// ScriptStruct CoreUObject.Matrix44f -// 0x0040 (0x0040 - 0x0000) -struct FMatrix44f final -{ -public: - struct FPlane4f XPlane; // 0x0000(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4f YPlane; // 0x0010(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4f ZPlane; // 0x0020(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane4f WPlane; // 0x0030(0x0010)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMatrix44f; - -// ScriptStruct CoreUObject.OrientedBox -// 0x0078 (0x0078 - 0x0000) -struct FOrientedBox final -{ -public: - struct FVector Center; // 0x0000(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisX; // 0x0018(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisY; // 0x0030(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisZ; // 0x0048(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ExtentX; // 0x0060(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ExtentY; // 0x0068(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ExtentZ; // 0x0070(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOrientedBox; - -// ScriptStruct CoreUObject.PackedNormal -// 0x0004 (0x0004 - 0x0000) -struct FPackedNormal final -{ -public: - uint8 X; // 0x0000(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Y; // 0x0001(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Z; // 0x0002(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 W; // 0x0003(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedNormal; - -// ScriptStruct CoreUObject.PackedRGB10A2N -// 0x0004 (0x0004 - 0x0000) -struct FPackedRGB10A2N final -{ -public: - int32 Packed; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedRGB10A2N; - -// ScriptStruct CoreUObject.PackedRGBA16N -// 0x0008 (0x0008 - 0x0000) -struct FPackedRGBA16N final -{ -public: - int32 XY; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ZW; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPackedRGBA16N; - -// ScriptStruct CoreUObject.PlatformUserId -// 0x0004 (0x0004 - 0x0000) -struct FPlatformUserId final -{ -public: - int32 InternalId; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPlatformUserId; - -// ScriptStruct CoreUObject.PlatformInputDeviceState -// 0x0008 (0x0008 - 0x0000) -struct FPlatformInputDeviceState final -{ -public: - struct FPlatformUserId OwningPlatformUser; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputDeviceConnectionState ConnectionState; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPlatformInputDeviceState; - -// ScriptStruct CoreUObject.PolyglotTextData -// 0x00B0 (0x00B0 - 0x0000) -struct FPolyglotTextData final -{ -public: - ELocalizedTextSourceCategory Category; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NativeCulture; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NameSpace; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NativeString; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap LocalizedStrings; // 0x0048(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsMinimalPatch; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText CachedText; // 0x00A0(0x0010)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPolyglotTextData; - -// ScriptStruct CoreUObject.PrimaryAssetType -// 0x0008 (0x0008 - 0x0000) -struct FPrimaryAssetType final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetType; - -// ScriptStruct CoreUObject.PrimaryAssetId -// 0x0010 (0x0010 - 0x0000) -struct FPrimaryAssetId final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PrimaryAssetName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetId; - -// ScriptStruct CoreUObject.QualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct FQualifiedFrameTime final -{ -public: - struct FFrameTime Time; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameRate Rate; // 0x0008(0x0008)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQualifiedFrameTime; - -// ScriptStruct CoreUObject.Quat4d -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x10) FQuat4d final -{ -public: - double X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuat4d; - -// ScriptStruct CoreUObject.SharedStruct -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FSharedStruct final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSharedStruct; - -// ScriptStruct CoreUObject.Quat4f -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x10) FQuat4f final -{ -public: - float X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuat4f; - -// ScriptStruct CoreUObject.RandomStream -// 0x0008 (0x0008 - 0x0000) -struct FRandomStream final -{ -public: - int32 InitialSeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seed; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRandomStream; - -// ScriptStruct CoreUObject.Ray -// 0x0030 (0x0030 - 0x0000) -struct FRay final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRay; - -// ScriptStruct CoreUObject.Ray3d -// 0x0030 (0x0030 - 0x0000) -struct FRay3d final -{ -public: - struct FVector3d Origin; // 0x0000(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3d Direction; // 0x0018(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRay3d; - -// ScriptStruct CoreUObject.Ray3f -// 0x0018 (0x0018 - 0x0000) -struct FRay3f final -{ -public: - struct FVector3f Origin; // 0x0000(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f Direction; // 0x000C(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRay3f; - -// ScriptStruct CoreUObject.PerPlatformInt -// 0x0004 (0x0004 - 0x0000) -struct FPerPlatformInt final -{ -public: - int32 Default; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformInt; - -// ScriptStruct CoreUObject.Rotator -// 0x0018 (0x0018 - 0x0000) -struct FRotator final -{ -public: - using UnderlayingType = double; - - double Pitch; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Yaw; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Roll; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static UnderlayingType ClampAxis(UnderlayingType Angle) - { - Angle = std::fmod(Angle, static_cast(360)); - if (Angle < static_cast(0)) - Angle += static_cast(360); - - return Angle; - } - static UnderlayingType NormalizeAxis(UnderlayingType Angle) - { - Angle = ClampAxis(Angle); - if (Angle > static_cast(180)) - Angle -= static_cast(360); - - return Angle; - } - - FRotator& Clamp() - { - Pitch = ClampAxis(Pitch); - Yaw = ClampAxis(Yaw); - Roll = ClampAxis(Roll); - - return *this; - } - constexpr FRotator(UnderlayingType Pitch = 0, UnderlayingType Yaw = 0, UnderlayingType Roll = 0) - : Pitch(Pitch), Yaw(Yaw), Roll(Roll) - { - } - constexpr FRotator(const FRotator& other) - : Pitch(other.Pitch), Yaw(other.Yaw), Roll(other.Roll) - { - } - FRotator& Normalize() - { - Pitch = NormalizeAxis(Pitch); - Yaw = NormalizeAxis(Yaw); - Roll = NormalizeAxis(Roll); - - return *this; - } - FRotator& operator*=(UnderlayingType Scalar) - { - *this = *this * Scalar; - - return *this; - } - FRotator& operator*=(const FRotator& Other) - { - *this = *this * Other; - - return *this; - } - FRotator& operator+=(const FRotator& Other) - { - *this = *this + Other; - - return *this; - } - FRotator& operator-=(const FRotator& Other) - { - *this = *this - Other; - - return *this; - } - FRotator& operator/=(UnderlayingType Scalar) - { - *this = *this / Scalar; - - return *this; - } - FRotator& operator/=(const FRotator& Other) - { - *this = *this / Other; - - return *this; - } - FRotator& operator=(const FRotator& other) - { - Pitch = other.Pitch; - Yaw = other.Yaw; - Roll = other.Roll; - - return *this; - } - - FRotator GetNormalized() const - { - FRotator rotator = *this; - rotator.Normalize(); - - return rotator; - } - bool IsZero() const - { - return ClampAxis(Pitch) == 0 && ClampAxis(Yaw) == 0 && ClampAxis(Roll) == 0; - } - bool operator!=(const FRotator& Other) const - { - return Pitch != Other.Pitch || Yaw != Other.Yaw || Roll != Other.Roll; - } - FRotator operator*(UnderlayingType Scalar) const - { - return { Pitch * Scalar, Yaw * Scalar, Roll * Scalar }; - } - FRotator operator*(const FRotator& Other) const - { - return { Pitch * Other.Pitch, Yaw * Other.Yaw, Roll * Other.Roll }; - } - FRotator operator+(const FRotator& Other) const - { - return { Pitch + Other.Pitch, Yaw + Other.Yaw, Roll + Other.Roll }; - } - FRotator operator-(const FRotator& Other) const - { - return { Pitch - Other.Pitch, Yaw - Other.Yaw, Roll - Other.Roll }; - } - FRotator operator/(UnderlayingType Scalar) const - { - if (Scalar == 0) - return *this; - - return { Pitch / Scalar, Yaw / Scalar, Roll / Scalar }; - } - FRotator operator/(const FRotator& Other) const - { - if (Other.Pitch == 0 || Other.Yaw == 0 || Other.Roll == 0) - return *this; - - return { Pitch / Other.Pitch, Yaw / Other.Yaw, Roll / Other.Roll }; - } - bool operator==(const FRotator& Other) const - { - return Pitch == Other.Pitch && Yaw == Other.Yaw && Roll == Other.Roll; - } -}; -DUMPER7_ASSERTS_FRotator; - -// ScriptStruct CoreUObject.FreezablePerPlatformInt -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FFreezablePerPlatformInt final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFreezablePerPlatformInt; - -// ScriptStruct CoreUObject.Rotator3d -// 0x0018 (0x0018 - 0x0000) -struct FRotator3d final -{ -public: - double pitch; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Yaw; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Roll; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRotator3d; - -// ScriptStruct CoreUObject.PerPlatformFloat -// 0x0004 (0x0004 - 0x0000) -struct FPerPlatformFloat final -{ -public: - float Default; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformFloat; - -// ScriptStruct CoreUObject.Rotator3f -// 0x000C (0x000C - 0x0000) -struct FRotator3f final -{ -public: - float pitch; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roll; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRotator3f; - -// ScriptStruct CoreUObject.SoftClassPath -// 0x0000 (0x0020 - 0x0020) -struct FSoftClassPath final : public FSoftObjectPath -{ -}; -DUMPER7_ASSERTS_FSoftClassPath; - -// ScriptStruct CoreUObject.Sphere -// 0x0020 (0x0020 - 0x0000) -struct FSphere final -{ -public: - struct FVector Center; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSphere; - -// ScriptStruct CoreUObject.Sphere3d -// 0x0020 (0x0020 - 0x0000) -struct FSphere3d final -{ -public: - struct FVector3d Center; // 0x0000(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSphere3d; - -// ScriptStruct CoreUObject.Sphere3f -// 0x0010 (0x0010 - 0x0000) -struct FSphere3f final -{ -public: - struct FVector3f Center; // 0x0000(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSphere3f; - -// ScriptStruct CoreUObject.TemplateString -// 0x0010 (0x0010 - 0x0000) -struct FTemplateString final -{ -public: - class FString Template; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTemplateString; - -// ScriptStruct CoreUObject.TestUndeclaredScriptStructObjectReferencesTest -// 0x0058 (0x0058 - 0x0000) -struct FTestUndeclaredScriptStructObjectReferencesTest final -{ -public: - class UObject* StrongObjectPointer; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftObjectPointer; // 0x0008(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SoftObjectPath; // 0x0030(0x0020)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr WeakObjectPointer; // 0x0050(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestUndeclaredScriptStructObjectReferencesTest; - -// ScriptStruct CoreUObject.TestUninitializedScriptStructMembersTest -// 0x0018 (0x0018 - 0x0000) -struct FTestUninitializedScriptStructMembersTest final -{ -public: - class UObject* UninitializedObjectReference; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InitializedObjectReference; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnusedValue; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestUninitializedScriptStructMembersTest; - -// ScriptStruct CoreUObject.Timecode -// 0x0018 (0x0018 - 0x0000) -struct FTimecode final -{ -public: - int32 Hours; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Frames; // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDropFrameFormat; // 0x0014(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimecode; - -// ScriptStruct CoreUObject.Timespan -// 0x0008 (0x0008 - 0x0000) -struct FTimespan final -{ -public: - int64 Ticks; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimespan; - -// ScriptStruct CoreUObject.Transform -// 0x0060 (0x0060 - 0x0000) -struct FTransform final -{ -public: - struct FQuat Rotation; // 0x0000(0x0020)(Edit, BlueprintVisible, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Scale3D; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransform; - -// ScriptStruct CoreUObject.Transform3d -// 0x0060 (0x0060 - 0x0000) -struct FTransform3d final -{ -public: - struct FQuat4d Rotation; // 0x0000(0x0020)(Edit, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3d Translation; // 0x0020(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector3d Scale3D; // 0x0040(0x0018)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransform3d; - -// ScriptStruct CoreUObject.Transform3f -// 0x0030 (0x0030 - 0x0000) -struct FTransform3f final -{ -public: - struct FQuat4f Rotation; // 0x0000(0x0010)(Edit, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f Translation; // 0x0010(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector3f Scale3D; // 0x0020(0x000C)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTransform3f; - -// ScriptStruct CoreUObject.Uint32Point -// 0x0008 (0x0008 - 0x0000) -struct FUint32Point final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint32Point; - -// ScriptStruct CoreUObject.Uint32Rect -// 0x0010 (0x0010 - 0x0000) -struct FUint32Rect final -{ -public: - struct FUint32Point min_0; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUint32Point max_0; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint32Rect; - -// ScriptStruct CoreUObject.Uint32Vector -// 0x000C (0x000C - 0x0000) -struct FUint32Vector final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint32Vector; - -// ScriptStruct CoreUObject.Uint32Vector2 -// 0x0008 (0x0008 - 0x0000) -struct FUint32Vector2 final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint32Vector2; - -// ScriptStruct CoreUObject.Uint32Vector4 -// 0x0010 (0x0010 - 0x0000) -struct FUint32Vector4 final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint32Vector4; - -// ScriptStruct CoreUObject.Uint64Vector -// 0x0018 (0x0018 - 0x0000) -struct FUint64Vector final -{ -public: - uint64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint64Vector; - -// ScriptStruct CoreUObject.Uint64Vector4 -// 0x0020 (0x0020 - 0x0000) -struct FUint64Vector4 final -{ -public: - uint64 X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUint64Vector4; - -// ScriptStruct CoreUObject.UintPoint -// 0x0008 (0x0008 - 0x0000) -struct FUintPoint final -{ -public: - int32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUintPoint; - -// ScriptStruct CoreUObject.UintRect -// 0x0010 (0x0010 - 0x0000) -struct FUintRect final -{ -public: - struct FUintPoint min_0; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUintPoint max_0; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUintRect; - -// ScriptStruct CoreUObject.UintVector2 -// 0x0008 (0x0008 - 0x0000) -struct FUintVector2 final -{ -public: - uint32 X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUintVector2; - -// ScriptStruct CoreUObject.Vector4 -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x10) FVector4 final -{ -public: - double X; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4; - -// ScriptStruct CoreUObject.Vector4d -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x10) FVector4d final -{ -public: - double X; // 0x0000(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4d; - -// ScriptStruct CoreUObject.Vector4f -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x10) FVector4f final -{ -public: - float X; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4f; - -// ScriptStruct CoreUObject.TestInstanceDataObjectPoint -// 0x0010 (0x0010 - 0x0000) -struct FTestInstanceDataObjectPoint final -{ -public: - int32 X; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Z; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 W; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestInstanceDataObjectPoint; - -// ScriptStruct CoreUObject.TestInstanceDataObjectPointAlternate -// 0x000C (0x000C - 0x0000) -struct FTestInstanceDataObjectPointAlternate final -{ -public: - int32 U; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 V; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 W; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestInstanceDataObjectPointAlternate; - -// ScriptStruct CoreUObject.TestInstanceDataObjectStruct -// 0x0030 (0x0030 - 0x0000) -struct FTestInstanceDataObjectStruct final -{ -public: - int32 A; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 C; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 D; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectBird Bird; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrain Grain; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruit Fruit; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ETestInstanceDataObjectDirection Direction; // 0x0014(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFullFlags FullFlags; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrain GrainFromEnumClass; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruit FruitFromNamespace; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrain GrainTypeChange; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruit FruitTypeChange; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrain GrainTypeAndPropertyChange; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruit FruitTypeAndPropertyChange; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTestInstanceDataObjectPoint Point; // 0x0020(0x0010)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestInstanceDataObjectStruct; - -// ScriptStruct CoreUObject.TestInstanceDataObjectStructAlternate -// 0x0038 (0x0038 - 0x0000) -struct FTestInstanceDataObjectStructAlternate final -{ -public: - float B; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 C; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 D; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 E; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectBird Bird; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrainAlternate Grain; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruitAlternate Fruit; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ETestInstanceDataObjectDirectionAlternate Direction; // 0x001C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrainAlternateEnumClass GrainFromEnumClass; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruitAlternateNamespace FruitFromNamespace; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrainAlternate GrainTypeChange; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruitAlternate FruitTypeChange; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrainAlternateEnumClass GrainTypeAndPropertyChange; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruitAlternateNamespace FruitTypeAndPropertyChange; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectGrainAlternate DeletedGrain; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectFruitAlternate DeletedFruit; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETestInstanceDataObjectDirectionAlternate DeletedDirection; // 0x0026(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTestInstanceDataObjectPointAlternate Point; // 0x0028(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestInstanceDataObjectStructAlternate; - -// ScriptStruct CoreUObject.PropertyTextFName -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FPropertyTextFName final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyTextFName; - -// ScriptStruct CoreUObject.PropertyTextString -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FPropertyTextString final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyTextString; - -// ScriptStruct CoreUObject.InstancedStructContainer -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FInstancedStructContainer final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStructContainer; - -// ScriptStruct CoreUObject.PropertyBagContainerTypes -// 0x0003 (0x0003 - 0x0000) -struct FPropertyBagContainerTypes final -{ -public: - uint8 Pad_0[0x3]; // 0x0000(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyBagContainerTypes; - -// ScriptStruct CoreUObject.PropertyBagPropertyDescMetaData -// 0x0018 (0x0018 - 0x0000) -struct FPropertyBagPropertyDescMetaData final -{ -public: - class FName Key; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPropertyBagPropertyDescMetaData; - -// ScriptStruct CoreUObject.PropertyBagPropertyDesc -// 0x0030 (0x0030 - 0x0000) -struct FPropertyBagPropertyDesc final -{ -public: - class UObject* ValueTypeObject; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyBagPropertyType ValueType; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPropertyBagContainerTypes ContainerTypes; // 0x0021(0x0003)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyBagPropertyDesc; - -// ScriptStruct CoreUObject.InstancedPropertyBag -// 0x0010 (0x0010 - 0x0000) -struct FInstancedPropertyBag -{ -public: - struct FInstancedStruct Value; // 0x0000(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FInstancedPropertyBag; - -// ScriptStruct CoreUObject.PropertyBagMissingStruct -// 0x0001 (0x0001 - 0x0000) -struct FPropertyBagMissingStruct final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyBagMissingStruct; - -// ScriptStruct CoreUObject.ConstSharedStruct -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FConstSharedStruct final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstSharedStruct; - -// ScriptStruct CoreUObject.ObjectCookedMetaDataStore -// 0x0050 (0x0050 - 0x0000) -struct FObjectCookedMetaDataStore final -{ -public: - TMap ObjectMetaData; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FObjectCookedMetaDataStore; - -// ScriptStruct CoreUObject.FieldCookedMetaDataStore -// 0x0050 (0x0050 - 0x0000) -struct FFieldCookedMetaDataStore final -{ -public: - TMap FieldMetaData; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFieldCookedMetaDataStore; - -// ScriptStruct CoreUObject.StructCookedMetaDataStore -// 0x00A0 (0x00A0 - 0x0000) -struct FStructCookedMetaDataStore final -{ -public: - struct FObjectCookedMetaDataStore ObjectMetaData; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) - TMap PropertiesMetaData; // 0x0050(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FStructCookedMetaDataStore; - -// ScriptStruct CoreUObject.PerPlatformBool -// 0x0001 (0x0001 - 0x0000) -struct FPerPlatformBool final -{ -public: - bool Default; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformBool; - -// ScriptStruct CoreUObject.PerPlatformFrameRate -// 0x0008 (0x0008 - 0x0000) -struct FPerPlatformFrameRate final -{ -public: - struct FFrameRate Default; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerPlatformFrameRate; - -// ScriptStruct CoreUObject.VersePersistentVar -// 0x0030 (0x0030 - 0x0000) -struct FVersePersistentVar final -{ -public: - class FString Path; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath Property; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVersePersistentVar; - -// ScriptStruct CoreUObject.VerseSessionVar -// 0x0020 (0x0020 - 0x0000) -struct FVerseSessionVar final -{ -public: - TFieldPath Property; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVerseSessionVar; - -// ScriptStruct CoreUObject.VerseClassVarAccessor -// 0x0010 (0x0010 - 0x0000) -struct FVerseClassVarAccessor final -{ -public: - class UFunction* Func; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInstanceMember; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFallible; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVerseClassVarAccessor; - -// ScriptStruct CoreUObject.VerseClassVarAccessors -// 0x00A0 (0x00A0 - 0x0000) -struct FVerseClassVarAccessors final -{ -public: - TMap Getters; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TMap Setters; // 0x0050(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVerseClassVarAccessors; - -} - diff --git a/Cronos The New Dawn/SDK/Cronos_classes.hpp b/Cronos The New Dawn/SDK/Cronos_classes.hpp deleted file mode 100644 index cc7db64..0000000 --- a/Cronos The New Dawn/SDK/Cronos_classes.hpp +++ /dev/null @@ -1,41960 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cronos - -#include "Basic.hpp" - -#include "DifficultyAttributes_structs.hpp" -#include "DifficultyAttributes_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "InputRebinding_structs.hpp" -#include "InputCore_structs.hpp" -#include "DaedalicTestAutomationPlugin_classes.hpp" -#include "Cronos_structs.hpp" -#include "VFXUtility_structs.hpp" -#include "Spawners_structs.hpp" -#include "Spawners_classes.hpp" -#include "Dialog_structs.hpp" -#include "Dialog_classes.hpp" -#include "UCW_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "GameplayAbilities_structs.hpp" -#include "GameplayAbilities_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameBase_structs.hpp" -#include "GameBase_classes.hpp" -#include "AIModule_structs.hpp" -#include "AIModule_classes.hpp" -#include "Smort_structs.hpp" -#include "Smort_classes.hpp" -#include "AnimationBudgetAllocator_structs.hpp" -#include "AnimationBudgetAllocator_classes.hpp" -#include "ControlRig_structs.hpp" -#include "NiagaraAnimNotifies_structs.hpp" -#include "NiagaraAnimNotifies_classes.hpp" -#include "AkAudio_structs.hpp" -#include "EnhancedInput_structs.hpp" -#include "EnhancedInput_classes.hpp" -#include "GameplayTasks_classes.hpp" -#include "InteractionGeneric_structs.hpp" -#include "InteractionGeneric_classes.hpp" -#include "LevelStreaming_structs.hpp" -#include "LevelStreaming_classes.hpp" -#include "UCSW_structs.hpp" -#include "UCSW_classes.hpp" -#include "Commons_structs.hpp" -#include "Commons_classes.hpp" -#include "SlateCore_structs.hpp" -#include "Detection_classes.hpp" -#include "CommonUI_classes.hpp" -#include "MovieScene_structs.hpp" -#include "UMG_structs.hpp" -#include "UMG_classes.hpp" -#include "EnhancedInputUtils_structs.hpp" -#include "DLCManager_structs.hpp" -#include "Cutscenes_classes.hpp" -#include "Dai_structs.hpp" -#include "Dai_classes.hpp" -#include "Mai_structs.hpp" -#include "Mai_classes.hpp" -#include "NavigationSystem_classes.hpp" -#include "GlobalProperties_structs.hpp" -#include "SimpleSpawnPoints_structs.hpp" -#include "SimpleSpawnPoints_classes.hpp" -#include "PhysicsControl_classes.hpp" -#include "Niagara_classes.hpp" -#include "TutorialSystem_structs.hpp" -#include "TutorialSystem_classes.hpp" -#include "BlooberWwise_structs.hpp" -#include "BlooberWwise_classes.hpp" -#include "GeometryCollectionEngine_classes.hpp" -#include "PostProcessVolumeEx_classes.hpp" -#include "Being_classes.hpp" -#include "MapSystem_structs.hpp" -#include "LevelSequence_classes.hpp" -#include "EngineCameras_classes.hpp" -#include "CinematicCamera_classes.hpp" - - -namespace SDK -{ - -// Class Cronos.SHAnimSubcomponentBase -// 0x0010 (0x0038 - 0x0028) -class USHAnimSubcomponentBase : public UObject -{ -public: - class ACharacter* OwnerCharacter; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimComponent* OwnerComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimSubcomponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimSubcomponentBase") - } - static class USHAnimSubcomponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimSubcomponentBase; - -// Class Cronos.SHAnimItemInteractionSubcomp -// 0x0078 (0x00B0 - 0x0038) -class USHAnimItemInteractionSubcomp final : public USHAnimSubcomponentBase -{ -public: - EItemInteractionType InteractionType; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ItemLocation; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector ReachHandLocation; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FItemInvestigationAnimationData AnimationsData; // 0x0070(0x0030)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void TakeItemAnimationEnd(); - void TakeItemSetDirection(); - - class USHItemInteractionAnimInstance* GetItemInteractionAnimInstance() const; - bool ShouldUpdateHandIkAlpha() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimItemInteractionSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimItemInteractionSubcomp") - } - static class USHAnimItemInteractionSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimItemInteractionSubcomp; - -// Class Cronos.BTMenuFocusHelperInterface -// 0x0000 (0x0000 - 0x0000) -class IBTMenuFocusHelperInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMenuFocusHelperInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMenuFocusHelperInterface") - } - static class IBTMenuFocusHelperInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTMenuFocusHelperInterface; - -// Class Cronos.AbsorptionConfigData -// 0x01B0 (0x01E0 - 0x0030) -class UAbsorptionConfigData final : public UDataAsset -{ -public: - bool CanConsume; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeConsumed; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AbsorptionAcceptDistance; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionAbortDistance; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype MonsterType; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DefaultAttributes; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RelativeTargetChangeMinAllowedDistance; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RelativeTargetChangeMaxAllowedDistance; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentageOfRadiusForTentaclesLength; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAbsorptionAnimationDuration; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AbsorptionChangeDuration; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionTeethDissolveSpeed; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionTeethCreationSpeed; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RankConfig; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class UNiagaraModifierPerRankData* ModifiersPerRank; // 0x0070(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMutationRules* BaseMutationRules; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMorphingFinished; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FPlayAnimationData MorphingAnim; // 0x0090(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray BodyBonesToAttach; // 0x0108(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName PostAbsorptionTimeParam; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AbsorptionParameterName; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AbsorptionDeathFadeParameterName; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AbsorptionBodyBoneOrigin; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* AbsorptionNiagaraSystem; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* AttachedToBodyTentaclesSystem; // 0x0140(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayToSpawnTentaclesAfterFindBody; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SpreadScaleNiagaraParamName; // 0x014C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FollowBodySpreadScaleFactor; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* AbsorptionComingOutSplashSystem; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AbsorptionVFXFloatCurve; // 0x0160(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AbsorptionInterruptVFXFloatCurve; // 0x0168(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AttachedToBodyTentaclesVFXFloatCurve; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachedToBodyTentaclesAnimationParameter; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstStageUnravelThreshold; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayToFadeOutAfterMorphing; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReadyToAbsorbBodyBoneOrigin; // 0x0188(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ReadyToAbsorbNiagaraSystem; // 0x0190(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* ReadyToEatNiagaraSystem; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ReadyToAbsorbVFXFloatCurve; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReadyToAbsorbHidePlayRate; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* ReadyToEatVFXFloatCurve; // 0x01B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReadyToAbsorbFadeParameterName; // 0x01C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* MergeVFXFloatCurve; // 0x01C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MergeAnimationParameter; // 0x01D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MergeHidePlayRateMultiplier; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1DC[0x4]; // 0x01DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbsorptionConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbsorptionConfigData") - } - static class UAbsorptionConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbsorptionConfigData; - -// Class Cronos.SHBlenderBase -// 0x0048 (0x0070 - 0x0028) -class USHBlenderBase : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BlendInAlphaCurve; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* BlendOutAlphaCurve; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_48[0x28]; // 0x0048(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBlenderBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBlenderBase") - } - static class USHBlenderBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHBlenderBase; - -// Class Cronos.SHCameraFOVBlender -// 0x0008 (0x0078 - 0x0070) -class USHCameraFOVBlender final : public USHBlenderBase -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraFOVBlender") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraFOVBlender") - } - static class USHCameraFOVBlender* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraFOVBlender; - -// Class Cronos.BTOnInteractBehaviorTrigger -// 0x0030 (0x0088 - 0x0058) -class UBTOnInteractBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference InteractionComponent; // 0x0058(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnsureAbilityCanActivate; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnItemGrabbed(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnInteractBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnInteractBehaviorTrigger") - } - static class UBTOnInteractBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnInteractBehaviorTrigger; - -// Class Cronos.AmbientRectLight -// 0x0000 (0x02E0 - 0x02E0) -class AAmbientRectLight final : public ARectLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientRectLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientRectLight") - } - static class AAmbientRectLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAmbientRectLight; - -// Class Cronos.ISMMergerActor -// 0x0010 (0x02D8 - 0x02C8) -class AISMMergerActor final : public AActor -{ -public: - class UInstancedStaticMeshComponent* InstancedMeshComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool MergeLocked; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetMobility(EComponentMobility InMobility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ISMMergerActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ISMMergerActor") - } - static class AISMMergerActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AISMMergerActor; - -// Class Cronos.BTInGameMenuWidget -// 0x0190 (0x05B0 - 0x0420) -class UBTInGameMenuWidget : public UCommonActivatableWidget -{ -public: - uint8 Pad_420[0x8]; // 0x0420(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMenuCloseBP; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMenuConfirmBP; // 0x0438(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMenuCancelBP; // 0x0448(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMenuUpdateNavigationBP; // 0x0458(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_468[0x18]; // 0x0468(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTMenuData MenuData; // 0x0480(0x0018)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - class UBTNavigationCustomizationObject* NavigationCustomization; // 0x0498(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimShow; // 0x04A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimHide; // 0x04A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimNavigationShow; // 0x04B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimNavigationHide; // 0x04B8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNavigation; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C8[0xE8]; // 0x04C8(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CallExternalMenuClose(); - void CallMenuCancel(); - void CallMenuClose(); - void CallMenuConfirm(); - void CallMenuFocusLost(); - void CallMenuOpen(TSoftClassPtr InGameMenuWidgetClass); - void CallMenuUpdateNavigation(); - void CallMenuUpdateNavigationExternal(); - void CallRetriggerFocus(); - void LockMenu(); - void UnlockMenu(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInGameMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInGameMenuWidget") - } - static class UBTInGameMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInGameMenuWidget; - -// Class Cronos.BTInGameMenuWithMenus -// 0x0000 (0x05B0 - 0x05B0) -class UBTInGameMenuWithMenus : public UBTInGameMenuWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInGameMenuWithMenus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInGameMenuWithMenus") - } - static class UBTInGameMenuWithMenus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInGameMenuWithMenus; - -// Class Cronos.BTUpgradeMenuWidget -// 0x0048 (0x05F8 - 0x05B0) -class UBTUpgradeMenuWidget final : public UBTInGameMenuWithMenus -{ -public: - bool bMatchStoreTitleToTabTitle; // 0x05B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5B1[0x7]; // 0x05B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UUCWAnimatedSwitcher* AnimatedSwitcher; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPreviousSection; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonNextSection; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTNestedMenuSectionWidget* NestedMenuSectionWidget; // 0x05D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUCWTabBar* TabBar; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockTabName; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E8[0x10]; // 0x05E8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeMenuWidget") - } - static class UBTUpgradeMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeMenuWidget; - -// Class Cronos.BTObjectiveFloatingMarkersManager -// 0x00C0 (0x00E8 - 0x0028) -class UBTObjectiveFloatingMarkersManager : public UObject -{ -public: - TMap, TSubclassOf> CompassToFloatingMarkers; // 0x0028(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPrivate) - struct FGameplayTagQuery MarkersVisibilityTagQuery; // 0x0078(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - float MarkersVisibilityDistance; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MarkersStayOnTheEdgeDistance; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray MarkersData; // 0x00C8(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TWeakObjectPtr LocationSource; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr TagsSource; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTObjectiveFloatingMarkersManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTObjectiveFloatingMarkersManager") - } - static class UBTObjectiveFloatingMarkersManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTObjectiveFloatingMarkersManager; - -// Class Cronos.AbandonProgressPopup -// 0x0068 (0x0360 - 0x02F8) -class UAbandonProgressPopup final : public UBUserWidget -{ -public: - TArray CancelKeys; // 0x02F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray AcceptKeys; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnAccept; // 0x0318(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_328[0x10]; // 0x0328(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDecline; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_348[0x10]; // 0x0348(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UOverlay* AskWindow_wdg; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void Accept(); - void Decline(); - void HideWindow(); - void ShowPopup(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbandonProgressPopup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbandonProgressPopup") - } - static class UAbandonProgressPopup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbandonProgressPopup; - -// Class Cronos.CronosAbilitySystemSettings -// 0x0028 (0x0060 - 0x0038) -class UCronosAbilitySystemSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr TagRelationshipMapping; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAbilitySystemSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAbilitySystemSettings") - } - static class UCronosAbilitySystemSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAbilitySystemSettings; - -// Class Cronos.MultiModeGunAnimInstance -// 0x0020 (0x03E0 - 0x03C0) -class UMultiModeGunAnimInstance : public UAnimInstance -{ -public: - class UBTWeaponModeAnimationSettings* AnimSettings; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf RerouterAnimInstance; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EmitterAnimInstance; // 0x03C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ScannerAnimInstance; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGunState DesiredState; // 0x03D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasAmmo; // 0x03D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInMeleeMode; // 0x03DA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChargeCooldown; // 0x03DB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3DC[0x4]; // 0x03DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanEnterAiming(); - bool CanEnterCooldown(); - bool CanEnterIdle(); - bool CanEnterMelee(); - bool CanEnterState(EGunState State); - bool PlayAimingLoop(); - bool PlayMeleeLoop(); - void UpdateAttachments(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiModeGunAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiModeGunAnimInstance") - } - static class UMultiModeGunAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiModeGunAnimInstance; - -// Class Cronos.BTPreloadContentDefinition -// 0x0010 (0x0040 - 0x0030) -class UBTPreloadContentDefinition : public UPrimaryDataAsset -{ -public: - class FText DisplayName; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadContentDefinition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadContentDefinition") - } - static class UBTPreloadContentDefinition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadContentDefinition; - -// Class Cronos.AbilityTask_CharacterSnap -// 0x0068 (0x00E8 - 0x0080) -class UAbilityTask_CharacterSnap final : public UAbilityTask -{ -public: - class ASHOperationEvents* SlideOperationEvent; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x60]; // 0x0088(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_CharacterSnap* PlayerInteractionSnap(class UGameplayAbility* OwningAbility, const struct FVector& SnapLocation, float SnapDuration, float SnapBlendoutThreshold, const TArray& InActorsIgnore, float InVerticalOffset, bool bIgnoreCollisionCheck, bool bForceExactPosition, bool bIgnoreFloor); - - void OnSlideFinished(bool Completed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_CharacterSnap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_CharacterSnap") - } - static class UAbilityTask_CharacterSnap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_CharacterSnap; - -// Class Cronos.NiagaraModifierPerRankData -// 0x0050 (0x0080 - 0x0030) -class UNiagaraModifierPerRankData final : public UDataAsset -{ -public: - TMap NiagaraModifiersInfoMap; // 0x0030(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraModifierPerRankData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraModifierPerRankData") - } - static class UNiagaraModifierPerRankData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraModifierPerRankData; - -// Class Cronos.BTInteractionWidgetManager -// 0x0108 (0x01A8 - 0x00A0) -class UBTInteractionWidgetManager : public UActorComponent -{ -public: - struct FSHCameraAnimationData ItemInvestigationCameraAnimData; // 0x00A0(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bHidePlayerDuringViewportChange; // 0x0110(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldResetCameraAfterWhenHining; // 0x0111(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_112[0x2]; // 0x0112(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWidgetDelayInteractionBehaviourConfig PreInteractionBehaviourConfig; // 0x0114(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FWidgetDelayInteractionBehaviourConfig PostInteractionBehaviourConfig; // 0x0124(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInteractionWidgetStartRequested; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionWidgetEndRequested; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionWidgetStarted; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionWidgetEnded; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0178(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr InteractingCharacter; // 0x0180(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr InteractingCharacterCache; // 0x0188(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTimerHandle ShowRequestTimerHandle; // 0x0190(0x0008)(Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTimerHandle HideRequestTimerHandle; // 0x0198(0x0008)(Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bActive; // 0x01A0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Hide(); - void HideRequest(bool bSuccess); - void OnCombatInputModeChanged(); - void OnInteractionInterrupted(); - void Show(); - void ShowRequest(); - - bool IsWidgetDisplayed() const; - void ResetCamera() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionWidgetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionWidgetManager") - } - static class UBTInteractionWidgetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionWidgetManager; - -// Class Cronos.MiniInventoryInteractComponent -// 0x00B0 (0x0258 - 0x01A8) -class UMiniInventoryInteractComponent final : public UBTInteractionWidgetManager -{ -public: - struct FGameplayTag RequiredItemTag; // 0x01A8(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AllowedItemTags; // 0x01B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bSortInventoryWithMatchingItems; // 0x01C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMiniInventoryInteractionType InteractionType; // 0x01C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C2[0x6]; // 0x01C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FText InteractionFailedText; // 0x01C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCorrectItemSelected; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnIncorrectItemSelected; // 0x01E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionFinished; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMiniinventoryClosed; // 0x0208(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemRemoved; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate MiniInventoryLeaveAtSlotDelegate; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_238[0x10]; // 0x0238(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMiniInventoryWidget* MiniInventoryWidget; // 0x0248(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ExpectedItemCount; // 0x0250(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DecrementExpectedItemCount(int32 InValue); - int32 GetExpectedItemCount(); - void SetExpectedItemCount(int32 InExpectedItemCount); - bool TestUseFirstItem(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MiniInventoryInteractComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MiniInventoryInteractComponent") - } - static class UMiniInventoryInteractComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMiniInventoryInteractComponent; - -// Class Cronos.PlayerInventoryExecutionRule -// 0x0020 (0x0050 - 0x0030) -class UPlayerInventoryExecutionRule final : public UInteractionExecutionRule -{ -public: - bool AddItem; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle ItemHandle; // 0x0038(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SingleUse; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExecuted; // 0x004D(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerInventoryExecutionRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerInventoryExecutionRule") - } - static class UPlayerInventoryExecutionRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerInventoryExecutionRule; - -// Class Cronos.AbsorptionComponent -// 0x01C0 (0x0260 - 0x00A0) -class UAbsorptionComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* OwnerMesh; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAbsorbed; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMutated; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAnimMontage* MorphingMontage; // 0x00F0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWasLastAbsorptionInterrupted; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate& Attributes)> OnAttributeAbsorbed; // 0x0100(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionReady; // 0x0110(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionReadyInterrupted; // 0x0120(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionInitiated; // 0x0130(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionStarted; // 0x0140(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionInterrupted; // 0x0150(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionFinished; // 0x0160(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMorphingFinished; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDissolvedDelegate; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnRankChangedEvent; // 0x0190(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* ConnectionVFX; // 0x01B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* AttachedToBodyTentaclesVFX; // 0x01B8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* ReadyToAbsorbVFX; // 0x01C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* ReadyToEatVFX; // 0x01C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D0[0x10]; // 0x01D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* AbsorbingPartnerActor; // 0x01E0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimelineComponent* ReadyToAbsorbVFXTimeline; // 0x01E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimelineComponent* ReadyToEatVFXTimeline; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimelineComponent* ConnectionVFXTimeline; // 0x01F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimelineComponent* AbsorptionInterruptVFXTimeline; // 0x0200(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimelineComponent* AttachedToBodyTentaclesVFXTimeline; // 0x0208(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMutationRules* MutationRules; // 0x0210(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMutationState* CurrentMutationState; // 0x0218(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AbsorptionDisabledReason; // 0x0220(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbsorptionConfigData* ConfigData; // 0x0228(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool Enabled; // 0x0230(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_231[0x17]; // 0x0231(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 CombinedAttributesBitMask; // 0x0248(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 CurrentRank; // 0x0249(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAttributeInitialized; // 0x024A(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bRankInitialized; // 0x024B(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24C[0x14]; // 0x024C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddMergedTypes(const TArray& InMonstersTypes); - void AttachedTentaclesVFXTimelineCallback(float Val); - void AttachedTentaclesVFXTimeLineFinishedCallback(); - bool CommitToAbsorption(class UAbsorptionComponent* OtherAbsorption); - void ConnectionVFXTimeLineFinishedCallback(); - void EnterIdleState(); - uint8 GetAttributeMask(bool bNormalize); - TArray GetAttributes(); - TArray GetMergedTypes(); - int32 GetRank(); - bool HasAttribute(EAbsorbedAttribute Attribute); - void InterruptAbsorption(bool bForceInterrupt); - void OnDeath(); - void OnFireDamage(const struct FVector& ExplosionToEnemyDirection); - void OnReadyToAbsorb(); - void RankDown(); - void RankUp(); - void ReadyToEatVFXTimeLineFinishedCallback(); - void SetAttributeMask(uint8 NewMask); - void SetAttributes(uint8 NewMask); - void SetInitialValues(uint8 InitialRank, uint8 InitialAttributes); - void SetRank(int32 NewRank); - void StartAbsorption(); - void StartProgressingAbsorption(); - - bool CanAbsorb() const; - bool CanBeAbsorbed(class AActor* Instigator) const; - bool CanDespawn() const; - void ConnectionVFXTimelineCallback(float Val) const; - float GetAbsorptionAbortDistance() const; - float GetAbsorptionAcceptDistance() const; - float GetAbsorptionDuration() const; - class AActor* GetAbsorptionPartner() const; - uint8 GetDefaultAttributes() const; - EEnemyArchetype GetMonsterType() const; - float GetMorphingAnimLength() const; - bool IsRankInitialized() const; - void ReadyToAbsorbVFXTimelineCallback(float Val) const; - void ReadyToAbsorbVFXTimeLineFinishedCallback() const; - void ReadyToEatVFXTimelineCallback(float Val) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbsorptionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbsorptionComponent") - } - static class UAbsorptionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbsorptionComponent; - -// Class Cronos.BTLimitCameraRotationBehaviorEffector -// 0x0048 (0x00D8 - 0x0090) -class UBTLimitCameraRotationBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool Apply; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D YawLimits; // 0x0098(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PitchLimits; // 0x00A8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSetNewCameraRotationBeforeLimiting; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator NewCameraRotation; // 0x00C0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLimitCameraRotationBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLimitCameraRotationBehaviorEffector") - } - static class UBTLimitCameraRotationBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLimitCameraRotationBehaviorEffector; - -// Class Cronos.AIAimOffsetAnimInstance -// 0x0010 (0x03D0 - 0x03C0) -class UAIAimOffsetAnimInstance final : public UAnimInstance -{ -public: - class UAnimInstanceAimOffsetState* AimOffsetState; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAILocomotionAnimsConfig* AnimsConfig; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C8[0x8]; // 0x03C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanUseBasicAimOffset() const; - class UAnimInstanceAimOffsetState* GetAimOffsetState() const; - bool IsAimOffsetBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIAimOffsetAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIAimOffsetAnimInstance") - } - static class UAIAimOffsetAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIAimOffsetAnimInstance; - -// Class Cronos.PTMBlueprintHelperLibrary -// 0x0000 (0x0028 - 0x0028) -class UPTMBlueprintHelperLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PTMBlueprintHelperLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PTMBlueprintHelperLibrary") - } - static class UPTMBlueprintHelperLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPTMBlueprintHelperLibrary; - -// Class Cronos.CronosAttributeSet -// 0x0000 (0x0030 - 0x0030) -class UCronosAttributeSet : public UAttributeSet -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAttributeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAttributeSet") - } - static class UCronosAttributeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAttributeSet; - -// Class Cronos.SHAimOffsetAnimInstance -// 0x0010 (0x03D0 - 0x03C0) -class USHAimOffsetAnimInstance : public UAnimInstance -{ -public: - struct FVector2D AimOffset; // 0x03B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C8[0x8]; // 0x03C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAimOffsetAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAimOffsetAnimInstance") - } - static class USHAimOffsetAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAimOffsetAnimInstance; - -// Class Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger -// 0x0010 (0x0068 - 0x0058) -class UBTOnGameCutscenePlayerActionBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - EGameCutscenePlayerTriggerAction RequiredState; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CutsceneCustomEventName; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldReRegisterToEvent; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnCutsceneCustomEventFired(TWeakObjectPtr InSequenceDirector, class FName InEventName); - void OnCutsceneFinished(bool Skipped); - void OnCutsceneStarted(); - void RebindToCutsceneFinished(bool Skipped); - void RebindToCutsceneStarted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnGameCutscenePlayerActionBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnGameCutscenePlayerActionBehaviorTrigger") - } - static class UBTOnGameCutscenePlayerActionBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnGameCutscenePlayerActionBehaviorTrigger; - -// Class Cronos.AIAttributeSet -// 0x0010 (0x0040 - 0x0030) -class UAIAttributeSet final : public UCronosAttributeSet -{ -public: - struct FGameplayAttributeData ExtraMovementActionSpeed; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIAttributeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIAttributeSet") - } - static class UAIAttributeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIAttributeSet; - -// Class Cronos.CronosGameplayAbility -// 0x0088 (0x0430 - 0x03A8) -class UCronosGameplayAbility : public UGameplayAbility -{ -public: - uint8 Pad_3A8[0x8]; // 0x03A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ECronosAbilityActivationPolicy ActivationPolicy; // 0x03B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B1[0x7]; // 0x03B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap> Interrupts; // 0x03B8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bIsCombatAction; // 0x0408(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPersistent; // 0x0409(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40A[0x6]; // 0x040A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer CancelledByTags; // 0x0410(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - bool IsPersistentAbility() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameplayAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameplayAbility") - } - static class UCronosGameplayAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGameplayAbility; - -// Class Cronos.CenterDotVisualizationWidget -// 0x0000 (0x02D0 - 0x02D0) -class UCenterDotVisualizationWidget final : public UUserWidget -{ -public: - void Update(const struct FCenterDotData& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CenterDotVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CenterDotVisualizationWidget") - } - static class UCenterDotVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCenterDotVisualizationWidget; - -// Class Cronos.BTLootItemMeshManager -// 0x0010 (0x00B0 - 0x00A0) -class UBTLootItemMeshManager final : public UActorComponent -{ -public: - TArray CommonLootStaticMeshes; // 0x00A0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLootItemMeshManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLootItemMeshManager") - } - static class UBTLootItemMeshManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLootItemMeshManager; - -// Class Cronos.AimAbility -// 0x0038 (0x0468 - 0x0430) -class UAimAbility : public UCronosGameplayAbility -{ -public: - TSubclassOf EquipWeaponAbility; // 0x0430(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimingCapsuleSizeOverride; // 0x0438(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CapsuleIncreaseSizeInterpSpeed; // 0x043C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_440[0x28]; // 0x0440(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AimAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AimAbility") - } - static class UAimAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAimAbility; - -// Class Cronos.AIMovementAnimInstance -// 0x01D0 (0x0590 - 0x03C0) -class UAIMovementAnimInstance final : public UAnimInstance -{ -public: - TMap TurnsToAngleRanges; // 0x03B8(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap StartsToAngleRanges; // 0x0408(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bRoundAngles; // 0x0458(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_459[0x3]; // 0x0459(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FootCurveName; // 0x045C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TAG_AI_TurnInPlaceBlocked; // 0x0464(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TAG_AI_PivotsBlocked; // 0x046C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TAG_AI_StartBlocked; // 0x0474(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TAG_AI_StopBlocked; // 0x047C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_484[0x4]; // 0x0484(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAiAnimInstancePreset* Preset; // 0x0488(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAILocomotionAnimsConfig* AnimsConfig; // 0x0490(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstanceMovementState* MovementState; // 0x0498(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilitySystemComponent* OwnerAbilitySystemComponent; // 0x04A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosCharacterMovementComponent* OwnerMovementComponent; // 0x04A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMotionWarpingComponent* OwnerMotionWarping; // 0x04B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B8[0xD8]; // 0x04B8(0x00D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetRoundedAngle(float base); - bool IdleToSecondaryIdle(); - void OnMovementActionFinished(); - void OnTurnInPlaceFinished(); - bool SecondaryIdleToIdle(); - void SetForcedAngle(float ForcedAngle); - bool StopsIntoIdle(); - void UpdateStop(); - - bool CanEnterState(EAiMovementState State) const; - bool CanEnterStop() const; - bool CanGaitChange() const; - float GetAngleToTarget() const; - float GetGaitScaledAnimRateScale() const; - class UAnimSequence* GetGaitTransitionAnimSequence() const; - class UAnimInstanceMovementState* GetMovementState() const; - class UAnimSequence* GetRandomIdleAnimSequence() const; - class UAnimSequence* GetStopAnim() const; - float GetStrafingAngle() const; - bool IsCenti() const; - bool IsChubby() const; - bool IsCorrectlySetuped() const; - bool IsDoppel() const; - bool IsFear() const; - bool IsNotFalling() const; - bool IsPathfinder() const; - bool IsTerror() const; - bool MovementIntoIdle() const; - bool ShouldStartMovement() const; - bool ShouldStopMovement() const; - bool ShouldStrafe() const; - bool UseLocomotionInputPose() const; - bool WantsToMove() const; - bool WantsToNotMove() const; - bool WantsToStand() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIMovementAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIMovementAnimInstance") - } - static class UAIMovementAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIMovementAnimInstance; - -// Class Cronos.GameSaveSlotListEntryWidget -// 0x0060 (0x0348 - 0x02E8) -class UGameSaveSlotListEntryWidget : public USaveSlotListEntryWidget -{ -public: - class UTextBlock* Location_lbl; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Type_lbl; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Date_lbl; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Time_lbl; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* GameTime_lbl; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Objective_lbl; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Difficulty_lbl; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ScreenShot_img; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* NG_lbl; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* SavePointInfos; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTexture2D* DefaultThumbnail; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTexture2D* AutoSaveThumbnail; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnSlotJustCreatedOrRewritten(); - - const struct FGameSaveSlotInfo GetGameSlotInfo() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSaveSlotListEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSaveSlotListEntryWidget") - } - static class UGameSaveSlotListEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameSaveSlotListEntryWidget; - -// Class Cronos.SHCombatStatesInterface -// 0x0000 (0x0000 - 0x0000) -class ISHCombatStatesInterface final -{ -public: - float GetBodyHitDamageMultiplayer(const class FName HitBoneName) const; - bool IsKnockedDown() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCombatStatesInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCombatStatesInterface") - } - static class ISHCombatStatesInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHCombatStatesInterface; - -// Class Cronos.CronosUserWidgetOnTag -// 0x00D0 (0x03A0 - 0x02D0) -class UCronosUserWidgetOnTag : public UUserWidget -{ -public: - uint8 Pad_2D0[0x18]; // 0x02D0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - bool bForceCheckingQuery; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery GameplayTagVisibilityQuery; // 0x02F0(0x0048)(Edit, Protected, NativeAccessSpecifierProtected) - bool bInvertGameplayTagVisibility; // 0x0338(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayEventsToListen; // 0x0340(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - bool bEventTriggerHide; // 0x0360(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBlockDefaultBehavior; // 0x0361(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_362[0x6]; // 0x0362(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosWidgetOnTagBehavior* WidgetBehavior; // 0x0368(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPersistentTagsAbilitySystemComponent* PersistentTagsAbilitySystemComponent; // 0x0370(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* CronosAbilitySystemComponent; // 0x0378(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimTagHideWidget; // 0x0388(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimTagShowWidget; // 0x0390(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_398[0x8]; // 0x0398(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnInputRequest(const struct FGameplayTag& EventTag); - void OnTagAdded(); - void OnTagRemoved(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosUserWidgetOnTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosUserWidgetOnTag") - } - static class UCronosUserWidgetOnTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosUserWidgetOnTag; - -// Class Cronos.BTNoAmmoWidget -// 0x0048 (0x03E8 - 0x03A0) -class UBTNoAmmoWidget : public UCronosUserWidgetOnTag -{ -public: - TArray NoAmmoUnitsToDisplay; // 0x03A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - class UImage* AmmoImage; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray DisplayQueue; // 0x03B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_3C8[0x20]; // 0x03C8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitAmmo(class FName InAmmoRowName); - void OnHighlightDisplayedItem(); - void UpdateDisplayWithNewAmmo(int32 InWeaponModeContainerIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNoAmmoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNoAmmoWidget") - } - static class UBTNoAmmoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNoAmmoWidget; - -// Class Cronos.AISenseConfig_Proximity -// 0x0020 (0x0068 - 0x0048) -class UAISenseConfig_Proximity final : public UAISenseConfig -{ -public: - TSubclassOf Implementation; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DetectionCollisionChannel; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DetectionRadius; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAISenseAffiliationFilter DetectionByAffiliation; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NoClear, NoDestructor, NativeAccessSpecifierPublic) - float AutoSuccessRangeFromLastDetectedLocation; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointOfViewBackwardOffset; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISenseConfig_Proximity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISenseConfig_Proximity") - } - static class UAISenseConfig_Proximity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISenseConfig_Proximity; - -// Class Cronos.PostProcessGameChildVolume -// 0x0060 (0x0A60 - 0x0A00) -class APostProcessGameChildVolume final : public APostProcessChildVolume -{ -public: - uint8 bOverride_BaseFlashlightSettings : 1; // 0x09F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AimFlashlightSettings : 1; // 0x09F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9F9[0x3]; // 0x09F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessFlashlightOverride BaseFlashlightSettings; // 0x09FC(0x002C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessFlashlightOverride AimFlashlightSettings; // 0x0A28(0x002C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A54[0xC]; // 0x0A54(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessGameChildVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessGameChildVolume") - } - static class APostProcessGameChildVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APostProcessGameChildVolume; - -// Class Cronos.AISense_Proximity -// 0x00B8 (0x0130 - 0x0078) -class UAISense_Proximity final : public UAISense -{ -public: - uint8 Pad_78[0xB8]; // 0x0078(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISense_Proximity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISense_Proximity") - } - static class UAISense_Proximity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISense_Proximity; - -// Class Cronos.BTGeneratorWidgetBase -// 0x0170 (0x0468 - 0x02F8) -class UBTGeneratorWidgetBase : public UCommonUserWidget -{ -public: - uint8 Pad_2F8[0xB0]; // 0x02F8(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - bool bItemsAreSelectable; // 0x03A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTryToAutoScroll; // 0x03A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHoverShouldFocusItem; // 0x03AA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3AB[0x5]; // 0x03AB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr GeneratorWidgetClass; // 0x03B0(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> GeneratedWidgets; // 0x03D8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TWeakObjectPtr LastWidgetFocused; // 0x03E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F0[0x70]; // 0x03F0(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - bool bAutoGenerate; // 0x0460(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_461[0x7]; // 0x0461(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGeneratorWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGeneratorWidgetBase") - } - static class UBTGeneratorWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGeneratorWidgetBase; - -// Class Cronos.BTMenuDebugOptionsGenerator -// 0x0010 (0x0478 - 0x0468) -class UBTMenuDebugOptionsGenerator final : public UBTGeneratorWidgetBase -{ -public: - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf MenuDebugCheckboxOverlayClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMenuDebugOptionsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMenuDebugOptionsGenerator") - } - static class UBTMenuDebugOptionsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMenuDebugOptionsGenerator; - -// Class Cronos.AITask_Absorb -// 0x0040 (0x00B0 - 0x0070) -class UAITask_Absorb final : public UAITask -{ -public: - TMulticastInlineDelegate OnAbsorptionInterrupted; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnAbsorptionFinished; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMorphingFinished; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class UAbsorptionComponent* AbsorptionComponent; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbsorptionComponent* AbsorptionTarget; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAITask_Absorb* AIAbsorb(class AAIController* Controller, class UAbsorptionComponent* TargetToAbsorb); - static class UAITask_Absorb* BehaviorAbsorb(class AAIController* Controller, TScriptInterface TaskOwner, class UAbsorptionComponent* TargetToAbsorb); - - void AbsorptionFinished(); - void AbsorptionInterrupted(); - void MorphingFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_Absorb") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_Absorb") - } - static class UAITask_Absorb* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_Absorb; - -// Class Cronos.QTEAbility -// 0x0010 (0x0440 - 0x0430) -class UQTEAbility : public UCronosGameplayAbility -{ -public: - struct FGameplayTag QTEActivationTag; // 0x0430(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_438[0x8]; // 0x0438(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void TentacleGrabOver(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("QTEAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"QTEAbility") - } - static class UQTEAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UQTEAbility; - -// Class Cronos.AITask_BTMoveTo -// 0x0030 (0x0150 - 0x0120) -class UAITask_BTMoveTo final : public UAITask_MoveTo -{ -public: - struct FGameplayTagContainer DuringMovementTags; // 0x0120(0x0020)(Protected, NativeAccessSpecifierProtected) - class AActor* MoveToGoal; // 0x0140(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_BTMoveTo* AIBTMoveTo(class AAIController* Controller, const struct FVector& GoalLocation, const struct FGameplayTagContainer& AddedTags, class AActor* GoalActor, float AcceptanceRadius, EAIOptionFlag StopOnOverlap, EAIOptionFlag AcceptPartialPath, bool bUsePathfinding, TSubclassOf FilterClass, bool bLockAILogic, bool bUseContinuousGoalTracking, EAIOptionFlag ProjectGoalOnNavigation, EAIGait ExplicitGate, bool bOverrideGait, bool bForceMoveToLocation); - static class UAITask_BTMoveTo* BehaviorMoveTo(class AAIController* Controller, const TScriptInterface TaskOwner, const struct FVector& GoalLocation, const struct FGameplayTagContainer& AddedTags, class AActor* GoalActor, const float AcceptanceRadius, const EAIOptionFlag StopOnOverlap, const EAIOptionFlag AcceptPartialPath, const bool bUsePathfinding, const TSubclassOf FilterClass, const bool bLockAILogic, const bool bUseContinuousGoalTracking, const EAIOptionFlag ProjectGoalOnNavigation, const EAIGait ExplicitGate, bool bForceMoveToLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_BTMoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_BTMoveTo") - } - static class UAITask_BTMoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_BTMoveTo; - -// Class Cronos.BTSetHealthPlayerBehaviorEffect -// 0x0008 (0x0098 - 0x0090) -class UBTSetHealthPlayerBehaviorEffect final : public UBaseBehaviorEffector -{ -public: - float Health; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EHealthManipulationType HealthManipulationType; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSetHealthPlayerBehaviorEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSetHealthPlayerBehaviorEffect") - } - static class UBTSetHealthPlayerBehaviorEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSetHealthPlayerBehaviorEffect; - -// Class Cronos.AITask_BTRunEQS -// 0x0098 (0x0108 - 0x0070) -class UAITask_BTRunEQS final : public UAITask -{ -public: - TMulticastInlineDelegate OnSuccess; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnFail; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_90[0x78]; // 0x0090(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_BTRunEQS* BehaviorRunEQS(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UEnvQuery* QueryTemplate, EEnvQueryRunMode RunMode); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_BTRunEQS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_BTRunEQS") - } - static class UAITask_BTRunEQS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_BTRunEQS; - -// Class Cronos.AITask_CombatOperation -// 0x0010 (0x0080 - 0x0070) -class UAITask_CombatOperation : public UAITask -{ -public: - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateTaskInternal(); - void FinishTaskInternal(); - void TickTaskInternal(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_CombatOperation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_CombatOperation") - } - static class UAITask_CombatOperation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_CombatOperation; - -// Class Cronos.GoalGenerator_Perception -// 0x0000 (0x0048 - 0x0048) -class UGoalGenerator_Perception final : public UGoalGenerator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GoalGenerator_Perception") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GoalGenerator_Perception") - } - static class UGoalGenerator_Perception* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGoalGenerator_Perception; - -// Class Cronos.TaggedNavLinkComponent -// 0x0010 (0x01F0 - 0x01E0) -class UTaggedNavLinkComponent : public UMaiNavLinkComponent -{ -public: - uint8 Pad_1E0[0x8]; // 0x01E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag LinkTag; // 0x01E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - bool IsActorUsingLink(class UObject* PathFollowing); - void OverrideLinkTag(const struct FGameplayTag& NewTag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TaggedNavLinkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TaggedNavLinkComponent") - } - static class UTaggedNavLinkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTaggedNavLinkComponent; - -// Class Cronos.AITask_EnterWall -// 0x00C0 (0x0130 - 0x0070) -class UAITask_EnterWall final : public UAITask -{ -public: - struct FWallTransitionParams TransitionParams; // 0x0070(0x00A0)(NoDestructor, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate TransitionEnded; // 0x0110(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_EnterWall* AIEnterWall(class AAIController* Controller, bool bEnter, double TransitionDuration, const struct FVector& PointA, const struct FVector& PointB, const struct FVector& PointC, const struct FVector& NormalA, const struct FVector& NormalB, const struct FVector& NormalC); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_EnterWall") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_EnterWall") - } - static class UAITask_EnterWall* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_EnterWall; - -// Class Cronos.AITask_Jump -// 0x00B8 (0x0128 - 0x0070) -class UAITask_Jump final : public UAITask -{ -public: - uint8 Pad_70[0x80]; // 0x0070(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosCharacterMovementComponent* MovementComponent; // 0x00F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnLandingAnticipation; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnLanded; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnHitObstacle; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - static class UAITask_Jump* BehaviorJump(class AAIController* Controller, TScriptInterface TaskOwner, const struct FVector& InJumpVelocity, float GravityOverride, const struct FVector& LandingLocation, const struct FVector& LandingNormal, const struct FVector& FocusPoint, float LandingAnticipationTime, float OrientationDelay, float OrientationSpeed); - - void Bumped(); - void Landed(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_Jump") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_Jump") - } - static class UAITask_Jump* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_Jump; - -// Class Cronos.GameSettingsWidget -// 0x0028 (0x04D8 - 0x04B0) -class UGameSettingsWidget final : public USettingsWidget -{ -public: - class UWidget* Background_panel; // 0x04B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Gamma_panel; // 0x04B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* HDR_panel; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* ControlsView_panel; // 0x04C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* ControlsEdit_panel; // 0x04D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnMainSwitcherActiveWidgetChanged(class UWidget* ActiveWidget, int32 ActiveWidgetIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSettingsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSettingsWidget") - } - static class UGameSettingsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameSettingsWidget; - -// Class Cronos.SHDoorAttachment -// 0x0080 (0x0348 - 0x02C8) -class ASHDoorAttachment final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUseSimplifiedFlowForOldAttachments; // 0x02D0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* AnimSpot; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* SHAkComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDoorAttachmentSetupData CurrentSetupData; // 0x0308(0x0030)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* InteractingCharacter; // 0x0338(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsAttachmentUnlocked; // 0x0340(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_341[0x7]; // 0x0341(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnsureDoorClosed(); - void FinishInteraction(); - void InteractHandle(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - void MovementSnapFinished(bool WasCompleted); - void OnActionAnimEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnAttachmentUnlocked(); - void OnBreak(); - void OnCharacterOnSpot(); - void OnInteracted(); - void OnInteractionAnimationEnd(ESHAnimEndType AnimEndType); - void OnLockedDoorInteraction(); - void OnWidgetInteraction(bool Started); - bool PlayInteractionAnimation(const struct FPlayAnimationData& AnimToPlay); - void ProcessOnLockAnimPlayed(class USHDoorAnimationsComponent* DoorAnimComponent); - void PutCharacterOnSpotFinished(bool WasCompleted); - void PutCharacterOnSpotRequest(); - bool RegisterDoorActor(class AActor* InActor); - void SetDoorFrozen(bool Inset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorAttachment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorAttachment") - } - static class ASHDoorAttachment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHDoorAttachment; - -// Class Cronos.BTOnDoorStateChangeBehaviorTrigger -// 0x0018 (0x0070 - 0x0058) -class UBTOnDoorStateChangeBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - TArray Components; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic) - ESHDoorStateEnum RequiredDoorState; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDoorStateChanged(class USHDoorMovementComponent* DoorMovementComponent, ESHDoorStateEnum NewState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnDoorStateChangeBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnDoorStateChangeBehaviorTrigger") - } - static class UBTOnDoorStateChangeBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnDoorStateChangeBehaviorTrigger; - -// Class Cronos.AITask_MoveInput -// 0x0028 (0x0098 - 0x0070) -class UAITask_MoveInput final : public UAITask -{ -public: - uint8 Pad_70[0x28]; // 0x0070(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_MoveInput* AIMoveInput(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, const struct FVector& Direction, bool bIsRelativeDirection, float InDuration, bool bLockAILogic); - static class UAITask_MoveInput* BehaviorMoveInput(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, TScriptInterface TaskOwner, const struct FVector& Direction, bool bIsRelativeDirection, float InDuration, bool bLockAILogic); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_MoveInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_MoveInput") - } - static class UAITask_MoveInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_MoveInput; - -// Class Cronos.MiniInventoryWidget -// 0x0060 (0x0610 - 0x05B0) -class UMiniInventoryWidget final : public UBTInGameMenuWidget -{ -public: - class UScrollBox* ScrollBoxItems; // 0x05B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemName; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemDescription; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonUse; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventoryItemsWidget* InventoryItemsWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMiniInventoryInteractComponent* MiniInventoryInteractComponent; // 0x05E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E8[0x18]; // 0x05E8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* WidgetToPerformAction; // 0x0600(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* InteractedActor; // 0x0608(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static void MiniInventoryUseItem(class UObject* InWorldContext, int32 InSlot); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MiniInventoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MiniInventoryWidget") - } - static class UMiniInventoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMiniInventoryWidget; - -// Class Cronos.AITask_RotateTowards -// 0x00A0 (0x0110 - 0x0070) -class UAITask_RotateTowards final : public UAITask -{ -public: - TMulticastInlineDelegate Success; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate Fail; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class UCronosCharacterMovementComponent* MovementComponent; // 0x0090(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* TargetActor; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OwnerAbilitySystem; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x68]; // 0x00A8(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_RotateTowards* AIRotateTowards(class AAIController* InController, class AActor* InTargetActor, const struct FVector& InTargetVector, const bool bWorldSpace, const bool bUseAsDirection, const bool bUsePlanarRotation, const float TimeLimit, const float Acceptance, const float MinInitialAngle, const bool PrintDebugAngle); - static class UAITask_RotateTowards* BehaviorRotateTowards(class AAIController* InController, class USmortGameplayBehavior* InBehaviorOwner, class AActor* InTargetActor, const struct FVector& InTargetVector, const bool bWorldSpace, const bool bUseAsDirection, const bool bUsePlanarRotation, const float TimeLimit, const float Acceptance, const float MinInitialAngle, const bool PrintDebugAngle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_RotateTowards") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_RotateTowards") - } - static class UAITask_RotateTowards* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_RotateTowards; - -// Class Cronos.BTGameplayControllerEffectsManager -// 0x00E8 (0x0188 - 0x00A0) -class UBTGameplayControllerEffectsManager final : public UActorComponent -{ -public: - TMap GameplayFeatureLightPriority; // 0x00A0(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TMap CurrentGameplayFeaturesLightRequests; // 0x00F0(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - class UControllerEffectsManager* ControllerEffectManagerSubsystem; // 0x0140(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_148[0x40]; // 0x0148(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayControllerEffectsManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayControllerEffectsManager") - } - static class UBTGameplayControllerEffectsManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayControllerEffectsManager; - -// Class Cronos.AITask_Steer -// 0x00B0 (0x0120 - 0x0070) -class UAITask_Steer final : public UAITask -{ -public: - TMulticastInlineDelegate OnSteerFailed; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnSteerFinished; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class USteeringComponent* SteeringComp; // 0x0090(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosCharacterMovementComponent* MovementComp; // 0x0098(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x80]; // 0x00A0(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAITask_Steer* AISteer(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, const struct FSteeringRequest& InSteerRequest, bool bLockAILogic, EAIGait ExplicitGate); - static class UAITask_Steer* BehaviorSteer(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, TScriptInterface TaskOwner, const struct FSteeringRequest& InSteerRequest, bool bLockAILogic, EAIGait ExplicitGate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_Steer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_Steer") - } - static class UAITask_Steer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_Steer; - -// Class Cronos.InteractionIndicatorVisualizationWidget -// 0x0010 (0x02E0 - 0x02D0) -class UInteractionIndicatorVisualizationWidget final : public UUserWidget -{ -public: - class UImage* Visualization_img; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTipTextBlock* TipText_txt; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnUpdate(const struct FInteractionIndicatorData& Data) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionIndicatorVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionIndicatorVisualizationWidget") - } - static class UInteractionIndicatorVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionIndicatorVisualizationWidget; - -// Class Cronos.AITask_UseSmartObject -// 0x0038 (0x00A8 - 0x0070) -class UAITask_UseSmartObject final : public UAITask -{ -public: - TMulticastInlineDelegate OnTaskSuccess; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnTaskFail; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class UCronosSmartObject* CachedSmartObject; // 0x0090(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AAIController* CachedController; // 0x0098(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACharacter* OwnerCharacter; // 0x00A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAITask_UseSmartObject* AIBTUseSmartObject(class AAIController* Controller, class UCronosSmartObject* SmartObject); - static class UAITask_UseSmartObject* BehaviorUseSmartObject(class AAIController* Controller, TScriptInterface TaskOwner, class UCronosSmartObject* SmartObject); - - void OnSmartObjectInteractionFinished(class UCronosSmartObject* SmartObject, class AActor* Controller); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AITask_UseSmartObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AITask_UseSmartObject") - } - static class UAITask_UseSmartObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAITask_UseSmartObject; - -// Class Cronos.BTPinPadInteractionWidgetManager -// 0x0058 (0x0200 - 0x01A8) -class UBTPinPadInteractionWidgetManager final : public UBTInteractionWidgetManager -{ -public: - TMulticastInlineDelegate OnPuzzleSolved; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPuzzleClosed; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWrongPasswordProvided; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UBTPinPadWidget* GameMenuWidget; // 0x01D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString CorrectPassword; // 0x01E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag UnlockCodeHintTag; // 0x01F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddDigitToCode(int32 InDigit); - void OverrideCorrectPassword(const class FString& InNewPassword); - void RequestUnlockCodeHint(const struct FGameplayTag& InUnlockCodeHintTag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPinPadInteractionWidgetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPinPadInteractionWidgetManager") - } - static class UBTPinPadInteractionWidgetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPinPadInteractionWidgetManager; - -// Class Cronos.AlignToNavPath_NotifyState -// 0x0098 (0x00C8 - 0x0030) -class UAlignToNavPath_NotifyState final : public UAnimNotifyState -{ -public: - bool bUseEnemyAvoidance; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceRadius; // 0x0034(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AvoidDistance; // 0x0038(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AvoidDirectionInterpSpeed; // 0x003C(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AvoidStrengthInterpSpeed; // 0x0040(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDrawDebug; // 0x0044(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* OwnerPawn; // 0x0048(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AAIController* OwnerAIController; // 0x0050(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_58[0x70]; // 0x0058(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AlignToNavPath_NotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AlignToNavPath_NotifyState") - } - static class UAlignToNavPath_NotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAlignToNavPath_NotifyState; - -// Class Cronos.AlternativeFireModeAbility -// 0x0010 (0x0440 - 0x0430) -class UAlternativeFireModeAbility : public UCronosGameplayAbility -{ -public: - uint8 Pad_430[0x10]; // 0x0430(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FinishFiring(const struct FGameplayEventData& Payload); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AlternativeFireModeAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AlternativeFireModeAbility") - } - static class UAlternativeFireModeAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAlternativeFireModeAbility; - -// Class Cronos.FightDirectorSettings -// 0x0078 (0x00B0 - 0x0038) -class UFightDirectorSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr DefaultTokensConfig; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> TokenGroupConfigs; // 0x0060(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FightDirectorSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FightDirectorSettings") - } - static class UFightDirectorSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFightDirectorSettings; - -// Class Cronos.SHGameplaySectionBaseWidget -// 0x0018 (0x02E8 - 0x02D0) -class USHGameplaySectionBaseWidget : public UUserWidget -{ -public: - class ASHCharacterPlay* OwnerCharacter; // 0x02D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayMenuWidget* OwnerWidget; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActivated(); - void OnInit(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplaySectionBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplaySectionBaseWidget") - } - static class USHGameplaySectionBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplaySectionBaseWidget; - -// Class Cronos.BTGameplayMenuSectionEquipment -// 0x00F0 (0x03D8 - 0x02E8) -class UBTGameplayMenuSectionEquipment final : public USHGameplaySectionBaseWidget -{ -public: - TSubclassOf EquipmentEntryWidgetTemplate; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EHorizontalAlignment EntriesHorizontalAlignment; // 0x02F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NavigationSpeed; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ScrollSpeed; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UScrollBox* ItemsListScrollBox; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* DescriptionScroll; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ItemImage; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* ItemNameTextBlock; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* ItemUpgradesTextBlock; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* DescriptionTextBlock; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap KeyInputMap; // 0x0330(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_380[0x58]; // 0x0380(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnGameplayMenuHidden(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMenuSectionEquipment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMenuSectionEquipment") - } - static class UBTGameplayMenuSectionEquipment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMenuSectionEquipment; - -// Class Cronos.AmbientPointLight -// 0x0000 (0x02E0 - 0x02E0) -class AAmbientPointLight final : public APointLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientPointLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientPointLight") - } - static class AAmbientPointLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAmbientPointLight; - -// Class Cronos.AmbientPointLightComponent -// 0x0000 (0x03E0 - 0x03E0) -class UAmbientPointLightComponent final : public UPointLightComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientPointLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientPointLightComponent") - } - static class UAmbientPointLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAmbientPointLightComponent; - -// Class Cronos.ExtMovementActor -// 0x0000 (0x02C8 - 0x02C8) -class AExtMovementActor final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtMovementActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtMovementActor") - } - static class AExtMovementActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AExtMovementActor; - -// Class Cronos.TutorialsVisualizationWidget -// 0x0000 (0x02D0 - 0x02D0) -class UTutorialsVisualizationWidget final : public UUserWidget -{ -public: - void Update(const struct FTutorialsData& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialsVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialsVisualizationWidget") - } - static class UTutorialsVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialsVisualizationWidget; - -// Class Cronos.AmbientRectLightComponent -// 0x0000 (0x03F0 - 0x03F0) -class UAmbientRectLightComponent final : public URectLightComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientRectLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientRectLightComponent") - } - static class UAmbientRectLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAmbientRectLightComponent; - -// Class Cronos.BTGeneratorItemInterface -// 0x0000 (0x0000 - 0x0000) -class IBTGeneratorItemInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGeneratorItemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGeneratorItemInterface") - } - static class IBTGeneratorItemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTGeneratorItemInterface; - -// Class Cronos.AmbientSpotLight -// 0x0000 (0x02E0 - 0x02E0) -class AAmbientSpotLight final : public ASpotLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientSpotLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientSpotLight") - } - static class AAmbientSpotLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAmbientSpotLight; - -// Class Cronos.GeometryCollectionPoolable -// 0x0000 (0x0000 - 0x0000) -class IGeometryCollectionPoolable final -{ -public: - class UGeometryCollection* GetGeometryCollection(); - void SetGeometryCollection(class UGeometryCollection* InGeometryCollection); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionPoolable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionPoolable") - } - static class IGeometryCollectionPoolable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGeometryCollectionPoolable; - -// Class Cronos.AmbientSpotLightComponent -// 0x0000 (0x03E0 - 0x03E0) -class UAmbientSpotLightComponent final : public USpotLightComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientSpotLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientSpotLightComponent") - } - static class UAmbientSpotLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAmbientSpotLightComponent; - -// Class Cronos.BTPlayerHasSoulStateCondition -// 0x0010 (0x0040 - 0x0030) -class UBTPlayerHasSoulStateCondition final : public UInteractionStateCondition -{ -public: - struct FDataTableRowHandle Soul; // 0x0030(0x0010)(Edit, DisableEditOnTemplate, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerHasSoulStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerHasSoulStateCondition") - } - static class UBTPlayerHasSoulStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerHasSoulStateCondition; - -// Class Cronos.AnimationBudgetManager -// 0x0060 (0x0100 - 0x00A0) -class UAnimationBudgetManager final : public UActorComponent -{ -public: - bool bEnabled; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimationBudgetAllocatorParameters BudgetAllocatorParameters; // 0x00A4(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationBudgetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationBudgetManager") - } - static class UAnimationBudgetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationBudgetManager; - -// Class Cronos.AiAnimationComponentSettings -// 0x0060 (0x0090 - 0x0030) -class UAiAnimationComponentSettings final : public UDataAsset -{ -public: - struct FSkeletonHierarchySettings SkeletonHierarchySettings; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TMap Slots; // 0x0040(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AiAnimationComponentSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AiAnimationComponentSettings") - } - static class UAiAnimationComponentSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAiAnimationComponentSettings; - -// Class Cronos.FlashlightAnimInstance -// 0x00E0 (0x04A0 - 0x03C0) -#pragma pack(push, 0x1) -class alignas(0x10) UFlashlightAnimInstance : public UAnimInstance -{ -public: - class FName BoneToCalculateLookAt; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentBoneToCalculateLookAt; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBreakRotations; // 0x03C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D YawBreakRange; // 0x03D0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D YawBreakRangeSprint; // 0x03E0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LookAtInterpSpeed; // 0x03F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlowLookAtInterpSpeed; // 0x03F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator LookAtRotation; // 0x03F8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bRotationsBroken; // 0x0410(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSleeping; // 0x0411(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInCutscene; // 0x0412(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_413[0x85]; // 0x0413(0x0085)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USkeletalMeshComponent* GetOwnerMesh() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightAnimInstance") - } - static class UFlashlightAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UFlashlightAnimInstance; - -// Class Cronos.FlashlightCutsceneAnimInstance -// 0x0010 (0x04B0 - 0x04A0) -class UFlashlightCutsceneAnimInstance : public UFlashlightAnimInstance -{ -public: - bool bIsActive; // 0x0498(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_499[0x7]; // 0x0499(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* LookAtTarget; // 0x04A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A8[0x8]; // 0x04A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightCutsceneAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightCutsceneAnimInstance") - } - static class UFlashlightCutsceneAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlashlightCutsceneAnimInstance; - -// Class Cronos.BTInGameMenuManagerComponent -// 0x00E0 (0x0180 - 0x00A0) -class UBTInGameMenuManagerComponent final : public UActorComponent -{ -public: - class UBTInGameMenuWidget* InGameMenuWidget; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInGameMenuWidget* InGameMenuWidgetToKeepFocus; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray MenuStack; // 0x00B0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMenuOpened; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMenuClosed; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMenuCreated; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMenuFailedToCreate; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_108[0x28]; // 0x0108(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* InGamePauseEvent; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* InGameUnpauseEvent; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_140[0x40]; // 0x0140(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBTInGameMenuWidget* GetCurrentMenuWidgetOpened(class UObject* InWorldContext); - - void CancelOpenRequest(TSoftClassPtr InGameMenuWidgetClass); - void ClearMenus(); - void CloseCurrentMenu(); - void OpenMenuAsync(TSoftClassPtr InGameMenuWidgetClass, class FName StateId); - class UBTInGameMenuWidget* OpenMenuSync(TSubclassOf InGameMenuWidgetClass, class FName StateId); - void SetInstantOpenAndClose(bool bInInstantOpenAndClose); - - class UBTInGameMenuWidget* GetMenuWidgetOpened() const; - bool IsInstantOpenAndClose() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInGameMenuManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInGameMenuManagerComponent") - } - static class UBTInGameMenuManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInGameMenuManagerComponent; - -// Class Cronos.AnimationComponent -// 0x0180 (0x0220 - 0x00A0) -class UAnimationComponent final : public UActorComponent -{ -public: - class UAiAnimationComponentSettings* AiAnimationComponentSettings; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletonHierarchySubcomponent* SkeletonHierarchySubcomponent; // 0x00A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWithDebug; // 0x00B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0xF7]; // 0x00B1(0x00F7)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimInstance* AnimInstance; // 0x01A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1B0[0x60]; // 0x01B0(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - ERootMotionMode DefaultRootMotionMode; // 0x0210(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERootMotionMode CachedRootMotionMode; // 0x0211(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_212[0x6]; // 0x0212(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* FallDownGetUpMontageCache; // 0x0218(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - class UAnimMontage* PlayAnimation(const struct FPlayAnimationData& AnimData, bool StopAllMontages, const struct FVector& BlendSpaceInput, bool bForceNoBlend); - void SetControlRigAlpha(float NewAlpha); - - EAIMovementActionState GetActionMovementState() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationComponent") - } - static class UAnimationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationComponent; - -// Class Cronos.AnimationTargetComponent -// 0x0000 (0x0510 - 0x0510) -class UAnimationTargetComponent final : public UArrowComponent -{ -public: - struct FGameplayTag SyncPointName; // 0x0508(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationTargetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationTargetComponent") - } - static class UAnimationTargetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationTargetComponent; - -// Class Cronos.FireWeaponAbility -// 0x0018 (0x0448 - 0x0430) -class UFireWeaponAbility : public UCronosGameplayAbility -{ -public: - TSubclassOf ReloadWeaponAbility; // 0x0430(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_438[0x10]; // 0x0438(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FinishFiring(const struct FGameplayEventData& Payload); - void ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FireWeaponAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FireWeaponAbility") - } - static class UFireWeaponAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFireWeaponAbility; - -// Class Cronos.CharacterPlayMeleeHit -// 0x0000 (0x0068 - 0x0068) -class UCharacterPlayMeleeHit final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMeleeHit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMeleeHit") - } - static class UCharacterPlayMeleeHit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMeleeHit; - -// Class Cronos.BTPathFollowingComponent -// 0x0498 (0x0818 - 0x0380) -class UBTPathFollowingComponent : public UMaiFollowingComponent -{ -public: - TMulticastInlineDelegate OnRepathEvent; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPostProcessingFinished; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNavLinkUsedEvent; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bRootMotionSteering; // 0x03B0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUsingSpline; // 0x03B1(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B2[0x2]; // 0x03B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxFocusDistance; // 0x03B4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFocalPointObstacleCheck; // 0x03B8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubdividePath; // 0x03B9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BA[0x2]; // 0x03BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSegmentLength; // 0x03BC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CornerPointThreshold; // 0x03C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CornerPointSpacing; // 0x03C4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyWallOffset; // 0x03C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C9[0x3]; // 0x03C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OffsetScaleFactor; // 0x03CC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSmoothPath; // 0x03D0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D1[0x3]; // 0x03D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothnessWeight; // 0x03D4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFocusBasedAvoidance; // 0x03D8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D9[0x3]; // 0x03D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceRadius; // 0x03DC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAvoidanceStrength; // 0x03E0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidDistance; // 0x03E4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAvoidanceCurve; // 0x03E8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E9[0x3]; // 0x03E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceCurveStrength; // 0x03EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidanceCurveSpacing; // 0x03F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F4[0x4]; // 0x03F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D AvoidanceCornerDistanceThresholds; // 0x03F8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowAvoidanceAtTarget; // 0x0408(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideGaitForAvoidance; // 0x0409(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40A[0x2]; // 0x040A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float GaitOverrideAngleThreshold; // 0x040C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GaitOverrideMaxDistance; // 0x0410(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_414[0x4]; // 0x0414(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D GaitOverrideTimeRange; // 0x0418(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidDirectionInterpSpeed; // 0x0428(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidStrengthInterpSpeed; // 0x042C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugAvoidanceCurve; // 0x0430(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_431[0x3]; // 0x0431(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceCurveDebugDuration; // 0x0434(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag NavLinkGameplayTag; // 0x0438(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidatePathUpdates; // 0x0440(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_441[0x3]; // 0x0441(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinRepathInterval; // 0x0444(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RepathLengthDeltaRange; // 0x0448(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RepathGoalDeltaRange; // 0x0458(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScoringRange; // 0x0468(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LengthDeltaScoringWeight; // 0x0478(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GoalDeltaScoringWeight; // 0x047C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionChangeScoringWeight; // 0x0480(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathCorrectionMonitorRefreshRate; // 0x0484(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathCorrectionMaxDeviationAllowed; // 0x0488(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointPruneThreshold; // 0x048C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTangentCorrectionDistance; // 0x0490(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_494[0x1BC]; // 0x0494(0x01BC)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* AIController; // 0x0650(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USplineComponent* PathSpline; // 0x0658(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCronosCharacterMovementComponent* CronosMovementComp; // 0x0660(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCronosAbilitySystemComponent* PawnASC; // 0x0668(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_670[0x1A8]; // 0x0670(0x01A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetCurrentDeviation() const; - float GetCurrentPathLength() const; - float GetPostProcessingDuration() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPathFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPathFollowingComponent") - } - static class UBTPathFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPathFollowingComponent; - -// Class Cronos.AnimDataModifier -// 0x0000 (0x0028 - 0x0028) -class UAnimDataModifier : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimDataModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimDataModifier") - } - static class UAnimDataModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimDataModifier; - -// Class Cronos.GCueNotify_Actor_PPSolid -// 0x0010 (0x0348 - 0x0338) -class AGCueNotify_Actor_PPSolid : public AGameplayCueNotify_Actor -{ -public: - struct FColor Color; // 0x0338(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeDuration; // 0x033C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_340[0x8]; // 0x0340(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GCueNotify_Actor_PPSolid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GCueNotify_Actor_PPSolid") - } - static class AGCueNotify_Actor_PPSolid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGCueNotify_Actor_PPSolid; - -// Class Cronos.AnimModifierBlockWeaponIK -// 0x0010 (0x0038 - 0x0028) -class UAnimModifierBlockWeaponIK final : public UAnimDataModifier -{ -public: - float ExtraBlendInTimeStart; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtraBlendOutTimeStart; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimModifierBlockWeaponIK") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimModifierBlockWeaponIK") - } - static class UAnimModifierBlockWeaponIK* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimModifierBlockWeaponIK; - -// Class Cronos.BTOnGameplayTagBehaviorTrigger -// 0x0018 (0x0070 - 0x0058) -class UBTOnGameplayTagBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - bool AddTag; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ExpectedTag; // 0x005C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinCount; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseOwningActorAbilitySystem; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TriggerStateOnLoad; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GameplayTagCallback(const struct FGameplayTag& InTag, int32 NewCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnGameplayTagBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnGameplayTagBehaviorTrigger") - } - static class UBTOnGameplayTagBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnGameplayTagBehaviorTrigger; - -// Class Cronos.AnimNotifySendGameplayEvent -// 0x0008 (0x0040 - 0x0038) -class UAnimNotifySendGameplayEvent final : public UAnimNotify -{ -public: - struct FGameplayTag Tag; // 0x0038(0x0008)(Edit, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifySendGameplayEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifySendGameplayEvent") - } - static class UAnimNotifySendGameplayEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifySendGameplayEvent; - -// Class Cronos.GunMorphingActorComponent -// 0x00A8 (0x0148 - 0x00A0) -class UGunMorphingActorComponent final : public UActorComponent -{ -public: - int32 DissolveLayerIndex; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DissolveParamName; // 0x00A4(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DissolveTickDelta; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DissolveOutCurve; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DissolveInCurve; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CurrentModeMaterials; // 0x00C0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray EmitterMaterials; // 0x00D0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray RerouterMaterials; // 0x00E0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray ScannerMaterials; // 0x00F0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float TotalDissolveTime; // 0x0118(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DissolveSpeedMul; // 0x011C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ScannerMaterialNames; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class ASHItemWeaponRangedMultiMode* OwnerComponent; // 0x0130(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0140(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void Assemble(float WithDissolveSpeedMul, bool bShowOnAssemble); - void Disassemble(float WithDissolveSpeedMul, bool bHideOnDisassembleEnd); - void EnterMeleeMode(float WithDissolveSpeedMul); - class ASHCharacterPlay* GetOwnerCharacter(); - void LeaveMeleeMode(float WithDissolveSpeedMul); - void ShowEmitter(bool bShow); - void ShowRerouter(bool bShow); - void ShowScanner(bool bShow); - void SubstepDissolveEffect(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GunMorphingActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GunMorphingActorComponent") - } - static class UGunMorphingActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGunMorphingActorComponent; - -// Class Cronos.AnimNotifyStateAddGameplayTag -// 0x0020 (0x0050 - 0x0030) -class UAnimNotifyStateAddGameplayTag : public UAnimNotifyState -{ -public: - struct FGameplayTagContainer TagsToAdd; // 0x0030(0x0020)(Edit, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateAddGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateAddGameplayTag") - } - static class UAnimNotifyStateAddGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateAddGameplayTag; - -// Class Cronos.BTPreloadBonusContent -// 0x0050 (0x0090 - 0x0040) -class UBTPreloadBonusContent final : public UBTPreloadContentDefinition -{ -public: - TSet BonusContentToAdd; // 0x0040(0x0050)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadBonusContent") - } - static class UBTPreloadBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadBonusContent; - -// Class Cronos.AnimNotifyStateBlockMovement -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyStateBlockMovement final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateBlockMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateBlockMovement") - } - static class UAnimNotifyStateBlockMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateBlockMovement; - -// Class Cronos.AnimNotifyStateBlockRotCorrect -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyStateBlockRotCorrect final : public UAnimNotifyState -{ -public: - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateBlockRotCorrect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateBlockRotCorrect") - } - static class UAnimNotifyStateBlockRotCorrect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateBlockRotCorrect; - -// Class Cronos.AnimNotify_Grab -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_Grab final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_Grab") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_Grab") - } - static class UAnimNotify_Grab* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_Grab; - -// Class Cronos.BTOnMiniInventoryActionBehaviorTrigger -// 0x0048 (0x00A0 - 0x0058) -class UBTOnMiniInventoryActionBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference ChangedComponent; // 0x0058(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnlyForCertainItem; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle Item; // 0x0088(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bTriggerOnCorrectItemSelected; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnIncorrectItemSelected; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnInteractionFinished; // 0x009A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSendFalseOnItemRemoved; // 0x009B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnMiniInventoryEvent(class FName ItemName); - void OnSlotItemRemovedEvent(class FName ItemName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnMiniInventoryActionBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnMiniInventoryActionBehaviorTrigger") - } - static class UBTOnMiniInventoryActionBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnMiniInventoryActionBehaviorTrigger; - -// Class Cronos.AnimNotifyStateCameraShake -// 0x0010 (0x0040 - 0x0030) -class UAnimNotifyStateCameraShake final : public UAnimNotifyState -{ -public: - TSubclassOf CameraShakeClass; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCameraShakeBase* CameraShakeObject; // 0x0038(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateCameraShake") - } - static class UAnimNotifyStateCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateCameraShake; - -// Class Cronos.AnimNotifyStateGrabAttackCheck -// 0x0028 (0x0058 - 0x0030) -class UAnimNotifyStateGrabAttackCheck final : public UAnimNotifyState -{ -public: - float GrabRadius; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag GrabbedTag; // 0x0034(0x0008)(Edit, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName BlackboardTargetKeyName; // 0x003C(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* OwnerCharacter; // 0x0048(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ASHCharacterPlay* Player; // 0x0050(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateGrabAttackCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateGrabAttackCheck") - } - static class UAnimNotifyStateGrabAttackCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateGrabAttackCheck; - -// Class Cronos.InGameplayMenuGameplayAbility -// 0x0000 (0x0430 - 0x0430) -class UInGameplayMenuGameplayAbility final : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InGameplayMenuGameplayAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InGameplayMenuGameplayAbility") - } - static class UInGameplayMenuGameplayAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInGameplayMenuGameplayAbility; - -// Class Cronos.BTPlayerBodyCarryStateCondition -// 0x0000 (0x0030 - 0x0030) -class UBTPlayerBodyCarryStateCondition final : public UInteractionStateCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerBodyCarryStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerBodyCarryStateCondition") - } - static class UBTPlayerBodyCarryStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerBodyCarryStateCondition; - -// Class Cronos.RotateAngleAnimNotifyState -// 0x0008 (0x0038 - 0x0030) -class URotateAngleAnimNotifyState final : public UAnimNotifyState -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RotateAngleAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RotateAngleAnimNotifyState") - } - static class URotateAngleAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URotateAngleAnimNotifyState; - -// Class Cronos.AnimNotifyStateHideBone -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyStateHideBone final : public UAnimNotifyState -{ -public: - EBones bone; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateHideBone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateHideBone") - } - static class UAnimNotifyStateHideBone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateHideBone; - -// Class Cronos.CronosWeaponFireComponent -// 0x0640 (0x06E0 - 0x00A0) -class UCronosWeaponFireComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBaseWeaponSettings BaseWeaponSettings; // 0x00B0(0x0200)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TWeakObjectPtr OwnerWeapon; // 0x02B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr OwnerCharacter; // 0x02B8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RecoilTimer; // 0x02C0(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C4[0x4]; // 0x02C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RecoilCurve; // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D0[0x1]; // 0x02D0(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool UnequipOnAmmoEnd; // 0x02D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockDodgeOnReload; // 0x02D2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D3[0x5]; // 0x02D3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class USHHitReactionMaps* HitReactionMaps; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Animations; // 0x02E0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FPlayAnimationData ReloadAnimData; // 0x0330(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData ReloadBodyCarryAnimData; // 0x03A8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireNoAmmoAnimData; // 0x0420(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponReloadAnimData; // 0x0498(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponFireAnimData; // 0x0510(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponNoAmmoAnimData; // 0x0588(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UAnimSequence* AimLoopAnim; // 0x0600(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreObstacleCheck; // 0x0608(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_609[0x3]; // 0x0609(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxShootDistance; // 0x060C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitImpulseSetup HitImpulseSetup; // 0x0610(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class UCurveFloat* DamageFalloffCurve; // 0x0638(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0640(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* OutOfAmmoAudioEvent; // 0x0648(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ShootAudioEvent; // 0x0650(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AimEnterEvent; // 0x0658(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AimExitEvent; // 0x0660(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ReloadAudioEvent; // 0x0668(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RTPC_Ammo; // 0x0670(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkSwitchValue* ShotAkSwitchValue; // 0x0678(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FireCameraShake; // 0x0680(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAiming; // 0x0688(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_689[0x7]; // 0x0689(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* PlayingFireCameraShake; // 0x0690(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* TraceHitFXMappings; // 0x0698(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* TraceCriticalHitFXMappings; // 0x06A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxImpactEffectsNmb; // 0x06A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6AC[0x4]; // 0x06AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr MeleeData; // 0x06B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsChargingShot; // 0x06D8(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D9[0x7]; // 0x06D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetChargeRatio(); - bool IsCharging(); - bool IsFullyCharged(); - void MontageEndUpdateRTPC(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnFireComponentDisabled(); - void OnFireComponentEnabled(); - void OnFirePerformed(const struct FVector& ShootEndWorldLoc); - void OnOutOfAmmoPerformed(); - void ResetCharging(); - - bool DoesRequireCharging() const; - const struct FVector GetEndTraceLoc() const; - const struct FVector GetPerfectShootVector() const; - const struct FVector GetStartTraceLoc() const; - void TraceFromBarrel(const struct FVector& EndLoc, struct FHitResult* OutHit, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const; - void TraceShotFromScreen(const struct FVector& StartLoc, const struct FVector& EndLoc, TArray* OutHits, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWeaponFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWeaponFireComponent") - } - static class UCronosWeaponFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWeaponFireComponent; - -// Class Cronos.ChargingFireComponent -// 0x01A8 (0x0888 - 0x06E0) -class UChargingFireComponent : public UCronosWeaponFireComponent -{ -public: - TArray ChargingSettings; // 0x06E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_6F0[0x4]; // 0x06F0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool CanShootWithoutCharge; // 0x06F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6F5[0x3]; // 0x06F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AfterLastChargeTimeOffset; // 0x06F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullChargeTrailBeamMultiplier; // 0x06FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct ChargingMovementData; // 0x0700(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FGameplayAttribute UseUpgradedChargingMovementData; // 0x0730(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct UpgradedChargingMovementData; // 0x0768(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeAudioEvent; // 0x0798(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeInterruptAudioEvent; // 0x07A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeWeaponStart; // 0x07A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeStepLoaded; // 0x07B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAkComponent* ChargeAudioComponent; // 0x07B8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkSwitchValue* ChargedShotAkSwitchValue; // 0x07C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChargingPlayingID; // 0x07C8(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7CC[0x4]; // 0x07CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkRtpc* RTPC_Charge; // 0x07D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionDuration; // 0x07D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkCurveInterpolation FadeCurve; // 0x07DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7DD[0x3]; // 0x07DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData WeaponChargingMontage; // 0x07E0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UNiagaraSystem* ChargingFXSystem; // 0x0858(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* BulletTrails; // 0x0860(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* AfterShotSmoke; // 0x0868(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* AfterChargedShotSmoke; // 0x0870(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ChargedBulletTrails; // 0x0878(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* ChargingFX; // 0x0880(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool GotAChargeThisTick(float DeltaTime); - void OnChargeEnded(bool bWasShotFired); - void OnChargeStarted(); - - int32 GetCurrentChargeStage(float DeltaTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChargingFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChargingFireComponent") - } - static class UChargingFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChargingFireComponent; - -// Class Cronos.GrenadeLauncherFireComponent -// 0x0018 (0x08A0 - 0x0888) -class UGrenadeLauncherFireComponent : public UChargingFireComponent -{ -public: - class ASHGrenadeProjectile* CurrentProjectile; // 0x0888(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrajectory; // 0x0890(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_891[0x3]; // 0x0891(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ThrowAdditionalPitch; // 0x0894(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ProjectileUsed; // 0x0898(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - float GetProjectileGravityZ(); - void OnDrawProjectilePath(float DeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GrenadeLauncherFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GrenadeLauncherFireComponent") - } - static class UGrenadeLauncherFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGrenadeLauncherFireComponent; - -// Class Cronos.AnimNotifyStateHideBoneByName -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyStateHideBoneByName final : public UAnimNotifyState -{ -public: - class FName bone; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateHideBoneByName") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateHideBoneByName") - } - static class UAnimNotifyStateHideBoneByName* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateHideBoneByName; - -// Class Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger -// 0x0020 (0x0078 - 0x0058) -class UBTOnWeaponAmmoCountChangedBehaviourTrigger final : public UBaseBehaviorTrigger -{ -public: - TArray> WeaponModeContainerClasses; // 0x0058(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bNotifyOnLowAmmo; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LowAmmoNotifyThreshold; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNotifyOnOutOfAmmo; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNotifyOnReload; // 0x0071(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnWeaponAmmoConsumed(int32 Count); - void OnWeaponOutOfAmmo(); - void OnWeaponReload(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnWeaponAmmoCountChangedBehaviourTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnWeaponAmmoCountChangedBehaviourTrigger") - } - static class UBTOnWeaponAmmoCountChangedBehaviourTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnWeaponAmmoCountChangedBehaviourTrigger; - -// Class Cronos.AnimNotifyStateLaunchTentacles -// 0x0040 (0x0070 - 0x0030) -class UAnimNotifyStateLaunchTentacles final : public UAnimNotifyState -{ -public: - class ASHCharacterPlay* CharacterPlay; // 0x0030(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* TentaclesNiagaraComponent; // 0x0058(0x0008)(ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveFloat* TentaclesShootoutCurve; // 0x0060(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCombatOperation_GrabSyncAttack* CurrentAction; // 0x0068(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateLaunchTentacles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateLaunchTentacles") - } - static class UAnimNotifyStateLaunchTentacles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateLaunchTentacles; - -// Class Cronos.HLODReplacableStaticMeshComponent -// 0x0040 (0x0600 - 0x05C0) -class UHLODReplacableStaticMeshComponent final : public UStaticMeshComponent -{ -public: - TSoftObjectPtr HLODReplacement; // 0x05C0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> HLODMaterialsOverride; // 0x05E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_5F8[0x8]; // 0x05F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODReplacableStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODReplacableStaticMeshComponent") - } - static class UHLODReplacableStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODReplacableStaticMeshComponent; - -// Class Cronos.AnimNotifyStatePhysicalAnimationStrengthOverride -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyStatePhysicalAnimationStrengthOverride final : public UAnimNotifyState -{ -public: - float PhysicalAnimationStrengthMultiplier; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStatePhysicalAnimationStrengthOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStatePhysicalAnimationStrengthOverride") - } - static class UAnimNotifyStatePhysicalAnimationStrengthOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStatePhysicalAnimationStrengthOverride; - -// Class Cronos.BTMaterialFadeController -// 0x0058 (0x00F8 - 0x00A0) -class UBTMaterialFadeController final : public UActorComponent -{ -public: - float FadeStartDistance; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FadeEndDistance; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName MaterialFadeDistanceParameter; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FadeDistance; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName MaterialFadeEnabledParameter; // 0x00B4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName MaterialFadeBaseValueParameter; // 0x00BC(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MaterialLayerName; // 0x00C8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStaticMeshComponent* MeshComponent; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* PlayerActor; // 0x00E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E8[0x10]; // 0x00E8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateFadeEffect(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMaterialFadeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMaterialFadeController") - } - static class UBTMaterialFadeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMaterialFadeController; - -// Class Cronos.AnimNotifyStateRetractTentacles -// 0x0018 (0x0048 - 0x0030) -class UAnimNotifyStateRetractTentacles final : public UAnimNotifyState -{ -public: - class UNiagaraComponent* TentaclesNiagaraComponent; // 0x0030(0x0008)(ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCombatOperation_GrabSyncAttack* CurrentAction; // 0x0040(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateRetractTentacles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateRetractTentacles") - } - static class UAnimNotifyStateRetractTentacles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateRetractTentacles; - -// Class Cronos.AnimNotifyStateSetCustomMovement -// 0x0048 (0x0078 - 0x0030) -class UAnimNotifyStateSetCustomMovement final : public UAnimNotifyState -{ -public: - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHMovementDataStruct CustomMovementData; // 0x0038(0x0030)(Edit, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - class FString CustomMovementName; // 0x0068(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateSetCustomMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateSetCustomMovement") - } - static class UAnimNotifyStateSetCustomMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateSetCustomMovement; - -// Class Cronos.LevitatingDebrisCleaningSubsystem -// 0x0090 (0x00D0 - 0x0040) -class ULevitatingDebrisCleaningSubsystem final : public UTickableWorldSubsystem -{ -public: - TMap, struct FVector> LevitatingDebrisRegistry; // 0x0040(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_90[0x40]; // 0x0090(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RegisterLevitatingDebris(TSoftObjectPtr InLevitatingDebris, const struct FVector& InOrigin); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevitatingDebrisCleaningSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevitatingDebrisCleaningSubsystem") - } - static class ULevitatingDebrisCleaningSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevitatingDebrisCleaningSubsystem; - -// Class Cronos.BTPhylacterySoulsListWidget -// 0x0010 (0x0478 - 0x0468) -class UBTPhylacterySoulsListWidget final : public UBTGeneratorWidgetBase -{ -public: - class UPanelWidget* SoulsContainerPanelWidget; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf SoulWidgetBaseClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnSoulWidgetAdded(class UUserWidget* InSoulWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPhylacterySoulsListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPhylacterySoulsListWidget") - } - static class UBTPhylacterySoulsListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPhylacterySoulsListWidget; - -// Class Cronos.AnimNotifyStateTurnInPlaceUpdate -// 0x0010 (0x0040 - 0x0030) -class UAnimNotifyStateTurnInPlaceUpdate final : public UAnimNotifyState -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateTurnInPlaceUpdate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateTurnInPlaceUpdate") - } - static class UAnimNotifyStateTurnInPlaceUpdate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateTurnInPlaceUpdate; - -// Class Cronos.AnimNotifyState_ActivateFocus -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_ActivateFocus final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_ActivateFocus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_ActivateFocus") - } - static class UAnimNotifyState_ActivateFocus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_ActivateFocus; - -// Class Cronos.ItemsGridPanel -// 0x0190 (0x0460 - 0x02D0) -class UItemsGridPanel final : public UUserWidget -{ -public: - class UGridPanel* Grid; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemName; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemDescription; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* LeftGameplayControlEntry; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* CenterGameplayControlEntry; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* RightGameplayControlEntry; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SingleItemWidgetClass; // 0x0300(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavigationSpeed; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ItemUseHoldTime; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InventoryItemSlots; // 0x0310(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ColumnNum; // 0x0314(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray UsableItemsTypes; // 0x0318(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray EquipableItemsTypes; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemSelected; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemFocus; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate HideRequest; // 0x0358(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPanelLeft; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_378[0x10]; // 0x0378(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate& NewControlsData)> RefreshCurrentControlDataRequest; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray DeclineKeys; // 0x0398(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UAkAudioEvent* SuccessfulItemUseEvent; // 0x03A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* FailedItemUseEvent; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap InputMap; // 0x03B8(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_408[0x48]; // 0x0408(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_458[0x8]; // 0x0458(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFailedItemUseAudioEvent(class UAkAudioEvent* InFailedItemUseAudioEvent); - void SetSuccessfulItemUseAudioEvent(class UAkAudioEvent* InSuccessfulItemUseAudioEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ItemsGridPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ItemsGridPanel") - } - static class UItemsGridPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UItemsGridPanel; - -// Class Cronos.SHAkPortalComponent -// 0x0000 (0x0440 - 0x0440) -class USHAkPortalComponent : public UBlooberAkPortalComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkPortalComponent") - } - static class USHAkPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAkPortalComponent; - -// Class Cronos.SHAkPortalDoorComponent -// 0x0020 (0x0460 - 0x0440) -class USHAkPortalDoorComponent final : public USHAkPortalComponent -{ -public: - uint8 Pad_440[0x20]; // 0x0440(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCustomOccObsValue(float InValue, class UCurveFloat* Curve); - void SetInitialState(EAkAcousticPortalState InState); - void UpdateDoorOcclusionObstruction(class USHDoorMovementComponent* DummyComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkPortalDoorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkPortalDoorComponent") - } - static class USHAkPortalDoorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAkPortalDoorComponent; - -// Class Cronos.BTPlaythroughRanksDataAsset -// 0x0010 (0x0040 - 0x0030) -class UBTPlaythroughRanksDataAsset final : public UDataAsset -{ -public: - TArray RanksData; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlaythroughRanksDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlaythroughRanksDataAsset") - } - static class UBTPlaythroughRanksDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlaythroughRanksDataAsset; - -// Class Cronos.AnimNotifyState_AnimationMarkup -// 0x0018 (0x0048 - 0x0030) -class UAnimNotifyState_AnimationMarkup final : public UAnimNotifyState -{ -public: - EAnimationMarkup AnimMarkup; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag MarkupTag; // 0x0034(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x003C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_AnimationMarkup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_AnimationMarkup") - } - static class UAnimNotifyState_AnimationMarkup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_AnimationMarkup; - -// Class Cronos.PlaneSideDetectionComponent -// 0x0000 (0x0230 - 0x0230) -class UPlaneSideDetectionComponent final : public USceneComponent -{ -public: - ESHDetectionSide CalculateSide(const ESHDetectionPlaneType Plane, const struct FVector& Location) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaneSideDetectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaneSideDetectionComponent") - } - static class UPlaneSideDetectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaneSideDetectionComponent; - -// Class Cronos.AnimNotify_AnimationMarkupEvent -// 0x0010 (0x0048 - 0x0038) -class UAnimNotify_AnimationMarkupEvent final : public UAnimNotify -{ -public: - struct FGameplayTag MarkupTag; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_AnimationMarkupEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_AnimationMarkupEvent") - } - static class UAnimNotify_AnimationMarkupEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_AnimationMarkupEvent; - -// Class Cronos.BTSkeletalMeshComponent -// 0x0000 (0x0F70 - 0x0F70) -class UBTSkeletalMeshComponent final : public USkeletalMeshComponentBudgeted -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSkeletalMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSkeletalMeshComponent") - } - static class UBTSkeletalMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSkeletalMeshComponent; - -// Class Cronos.AnimNotifyState_ClothSimParams -// 0x0018 (0x0048 - 0x0030) -class UAnimNotifyState_ClothSimParams final : public UAnimNotifyState -{ -public: - float MaxDistanceScale; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpTime; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_ClothSimParams") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_ClothSimParams") - } - static class UAnimNotifyState_ClothSimParams* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_ClothSimParams; - -// Class Cronos.AnimNotifyState_DopTentacleParam -// 0x0060 (0x0090 - 0x0030) -class UAnimNotifyState_DopTentacleParam final : public UAnimNotifyState -{ -public: - TArray AnimCurves; // 0x0030(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UNiagaraSystem* Template; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UNiagaraComponent* HandAttackTentacles; // 0x0080(0x0008)(ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraComponent* PreviewNiagaraSystem; // 0x0088(0x0008)(ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_DopTentacleParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_DopTentacleParam") - } - static class UAnimNotifyState_DopTentacleParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_DopTentacleParam; - -// Class Cronos.BTPredefinedCamerasContainer -// 0x0130 (0x03F8 - 0x02C8) -class ABTPredefinedCamerasContainer final : public AActor -{ -public: - EBTCameraUseType CameraUseType; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SphereRadius; // 0x02CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TolernacesToCheck; // 0x02D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D4[0x11C]; // 0x02D4(0x011C)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* SceneComponent; // 0x03F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void GetCamerasByPriority(TArray& OutCameras); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPredefinedCamerasContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPredefinedCamerasContainer") - } - static class ABTPredefinedCamerasContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTPredefinedCamerasContainer; - -// Class Cronos.AnimNotifyState_EnterRagdoll -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_EnterRagdoll final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_EnterRagdoll") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_EnterRagdoll") - } - static class UAnimNotifyState_EnterRagdoll* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_EnterRagdoll; - -// Class Cronos.AnimNotifyState_Hitbox -// 0x0150 (0x0180 - 0x0030) -class UAnimNotifyState_Hitbox final : public UAnimNotifyState -{ -public: - bool bUseRootBasedHitbox; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HitBoxes; // 0x0038(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag AttackTag; // 0x0048(0x0008)(Edit, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DamageAmount; // 0x0050(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EHitDirection Direction; // 0x0054(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageType; // 0x0058(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplySelfDamage; // 0x0060(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SelfDamageAmount; // 0x0064(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SelfDamageType; // 0x0068(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplyLoSCheck; // 0x0070(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LosCheckRadius; // 0x0074(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDoubleRange AngleCheck; // 0x0078(0x0020)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSet> DamageProofActors; // 0x0098(0x0050)(Edit, BlueprintReadOnly, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FFriendlyFireSettings FriendlyFireSettings; // 0x00E8(0x0058)(Edit, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FEnviroDamageData EnviroDamageData; // 0x0140(0x0001)(Edit, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCombatOperationHitbox* CurrentTask; // 0x0148(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_150[0x30]; // 0x0150(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_Hitbox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_Hitbox") - } - static class UAnimNotifyState_Hitbox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_Hitbox; - -// Class Cronos.PTMMarker -// 0x0000 (0x0028 - 0x0028) -class UPTMMarker : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PTMMarker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PTMMarker") - } - static class UPTMMarker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPTMMarker; - -// Class Cronos.BTSoulContainerBehaviorEffector -// 0x0018 (0x00A8 - 0x0090) -class UBTSoulContainerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool AddSoul; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSoulBasedOnCachedValue; // 0x0091(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle Soul; // 0x0098(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulContainerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulContainerBehaviorEffector") - } - static class UBTSoulContainerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulContainerBehaviorEffector; - -// Class Cronos.AnimNotifyState_MultiplySpeed -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_MultiplySpeed final : public UAnimNotifyState -{ -public: - float SpeedMultiplier; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_MultiplySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_MultiplySpeed") - } - static class UAnimNotifyState_MultiplySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_MultiplySpeed; - -// Class Cronos.AnimNotifyState_OverrideGravity -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_OverrideGravity final : public UAnimNotifyState -{ -public: - float GravityScale; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_OverrideGravity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_OverrideGravity") - } - static class UAnimNotifyState_OverrideGravity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_OverrideGravity; - -// Class Cronos.PlayMontageAndWaitForEvent -// 0x00C0 (0x0140 - 0x0080) -class UPlayMontageAndWaitForEvent final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnCompleted; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendOut; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterrupted; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCancelled; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate EventReceived; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAnimMontage* MontageToPlay; // 0x00D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer EventTags; // 0x00D8(0x0020)(NativeAccessSpecifierPrivate) - float Rate; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName StartSection; // 0x00FC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AnimRootMotionTranslationScale; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bStopWhenAbilityEnds; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_109[0x37]; // 0x0109(0x0037)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UPlayMontageAndWaitForEvent* PlayMontageAndWaitForEvent(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class UAnimMontage* MontageToPlay_0, const struct FGameplayTagContainer& EventTags_0, float Rate_0, class FName StartSection_0, bool bStopWhenAbilityEnds_0, float AnimRootMotionTranslationScale_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayMontageAndWaitForEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayMontageAndWaitForEvent") - } - static class UPlayMontageAndWaitForEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayMontageAndWaitForEvent; - -// Class Cronos.SHCharacterPlaySpringArmComponent -// 0x0160 (0x0490 - 0x0330) -class USHCharacterPlaySpringArmComponent final : public USpringArmComponent -{ -public: - class USHCameraProfilesData* ProfilesData; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHardcodedArmLength; // 0x0338(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_339[0x3]; // 0x0339(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HardcodedArmLength; // 0x033C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionBlendOutDelay; // 0x0340(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_344[0x4]; // 0x0344(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D CollisionBlendInSpeeds; // 0x0348(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionPresetsInterpSpeed; // 0x0358(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AroundProbeSize; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArmLengthMin; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0368(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_370[0x8]; // 0x0370(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USHCameraDataBlender* MainCameraBlender; // 0x0378(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* MainInteriorCameraBlender; // 0x0380(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* MainInteriorPlusCameraBlender; // 0x0388(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* RangedAimBlender; // 0x0390(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* FlamethrowerBlender; // 0x0398(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* WallwalkCameraBlender; // 0x03A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCameraDataBlender* FlashlightCameraBlender; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap CustomCameraBlenders; // 0x03B0(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_400[0x90]; // 0x0400(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OverrideMainCameraProfile(bool Override, ESHCameraProfile Profile); - void RefreshSpringArmNoLag(bool bForceRefreshOnTick); - void RefreshSpringArmState(); - void SetInstantBlend(bool bInInstantBlend); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlaySpringArmComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlaySpringArmComponent") - } - static class USHCharacterPlaySpringArmComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlaySpringArmComponent; - -// Class Cronos.BTQTE -// 0x0238 (0x0260 - 0x0028) -class UBTQTE final : public UObject -{ -public: - TMulticastInlineDelegate OnQTEEventPointsChanged; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnQTEEnded; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnQTEPreEnded; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_70[0x28]; // 0x0070(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - float Points; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PointsPerTrigger; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PointsMax; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData FlamethrowerAnimOverride; // 0x00A8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray TriggerTagEvents; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag QTEMappingContext; // 0x0130(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag WidgetSlotName; // 0x0138(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr CronosQTEWidgetClass; // 0x0140(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosQTEWidget* CronosQTEWidget; // 0x0168(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AbilityToStartWithQTE; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_178[0x4]; // 0x0178(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EAbilityRemovalType AbilityRemovalType; // 0x017C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TagEventOnSuccess; // 0x0180(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag TagEventOnFail; // 0x0188(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr AnimInstanceToApply; // 0x0190(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray GivenAbilitySpec; // 0x01B8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TWeakObjectPtr CombatOperation; // 0x01C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray WaitForTriggerEvents; // 0x01D0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UBTWaitGameplayEventToActor* WaitForStop; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray QTEBehaviors; // 0x01E8(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray BehaviorsActive; // 0x01F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* POIActor; // 0x0210(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_218[0x34]; // 0x0218(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr QTEStarterObject; // 0x024C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr Instigator; // 0x0254(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_25C[0x4]; // 0x025C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddPoints(float InPoints); - void OnEventStopReceived(const struct FGameplayEventData& Payload); - void OnEventTriggeredReceived(const struct FGameplayEventData& Payload); - void OnQTEEndedWrapper(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason); - void SetPOIActor(class AActor* InPOIActor); - void SetPoints(float InPoints); - - class AController* GetInstigator() const; - class AActor* GetPOIActor() const; - float GetPoints() const; - float GetPointsMax() const; - const TArray GetQTEBehaviors() const; - EQTEEndType GetQTEEndType() const; - class UObject* GetStarterObject() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTE") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTE") - } - static class UBTQTE* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTE; - -// Class Cronos.AnimNotifyState_PushDown -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_PushDown final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_PushDown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_PushDown") - } - static class UAnimNotifyState_PushDown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_PushDown; - -// Class Cronos.AnimNotify_Absorption -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_Absorption : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_Absorption") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_Absorption") - } - static class UAnimNotify_Absorption* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_Absorption; - -// Class Cronos.GameplayDialogData -// 0x0178 (0x01A0 - 0x0028) -class UGameplayDialogData : public UObject -{ -public: - struct FDialogDataWrapper DialogDataWrapper; // 0x0028(0x0170)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - float DialogFadeOutDuration; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayDialogData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayDialogData") - } - static class UGameplayDialogData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayDialogData; - -// Class Cronos.SoulLeakDialogData -// 0x0018 (0x01B8 - 0x01A0) -class USoulLeakDialogData final : public UGameplayDialogData -{ -public: - TArray> GameplayEffects; // 0x01A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent; // 0x01B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulLeakDialogData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulLeakDialogData") - } - static class USoulLeakDialogData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulLeakDialogData; - -// Class Cronos.AnimNotify_AfterMergeTentacles -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_AfterMergeTentacles final : public UAnimNotify_Absorption -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_AfterMergeTentacles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_AfterMergeTentacles") - } - static class UAnimNotify_AfterMergeTentacles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_AfterMergeTentacles; - -// Class Cronos.AnimNotify_ClearVelocity -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ClearVelocity final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ClearVelocity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ClearVelocity") - } - static class UAnimNotify_ClearVelocity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ClearVelocity; - -// Class Cronos.BTResourceWidget -// 0x0030 (0x0300 - 0x02D0) -class UBTResourceWidget final : public UUserWidget -{ -public: - class UTexture2D* ResourceIconTexture; // 0x02D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ResourceName; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ResourceAmountTextBlock; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ResourceIconImage; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* BackgroundImage; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* MaxAmountBarImage; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnBackgroundVisibilityChanged(bool bInShouldShow); - void OnColorChanged(const struct FLinearColor& InNewColor); - void OnResourceUsed(); - void SetAmount(int32 InNewAmount); - void SetColor(const struct FLinearColor& InNewColor); - void SetResourceName(const class FName& InResourceName); - void SetShowBackground(bool bInShouldShow); - void SetShowMaxAmountBar(bool bInShouldShow); - - const class FName GetResourceName() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTResourceWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTResourceWidget") - } - static class UBTResourceWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTResourceWidget; - -// Class Cronos.AnimNotify_CounterAttack -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_CounterAttack final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_CounterAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_CounterAttack") - } - static class UAnimNotify_CounterAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_CounterAttack; - -// Class Cronos.AnimNotify_FinishWakeup -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_FinishWakeup final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FinishWakeup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FinishWakeup") - } - static class UAnimNotify_FinishWakeup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FinishWakeup; - -// Class Cronos.ReloadAbility -// 0x0050 (0x0480 - 0x0430) -class UReloadAbility : public UCronosGameplayAbility -{ -public: - float CancelCharacterBlendOut; // 0x0430(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CancelWeaponBlendOut; // 0x0434(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndLoopAnimSectionName; // 0x0438(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputAction* ReloadBreakInputAction; // 0x0440(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReloadBreakStartDelay; // 0x0448(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44C[0x34]; // 0x044C(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnReloadBreak(); - void OnReloadCanceled(); - void OnReloadCheckEndNotify(const struct FGameplayEventData& Payload); - void OnReloadCheckLoopNotify(const struct FGameplayEventData& Payload); - void OnReloadFinished(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnReloadNotify(const struct FGameplayEventData& Payload); - void OnReloadPumpNotify(const struct FGameplayEventData& Payload); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReloadAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReloadAbility") - } - static class UReloadAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReloadAbility; - -// Class Cronos.BTNestedMenuSectionWidget -// 0x0010 (0x05C0 - 0x05B0) -class UBTNestedMenuSectionWidget : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x10]; // 0x05B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CallOnRebindSectionMenu(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNestedMenuSectionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNestedMenuSectionWidget") - } - static class UBTNestedMenuSectionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNestedMenuSectionWidget; - -// Class Cronos.BTSoulsMenuWidget -// 0x0060 (0x0620 - 0x05C0) -class UBTSoulsMenuWidget final : public UBTNestedMenuSectionWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonClose; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTSoulsGenerator* SoulsGenerator; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* RichTextBio; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* RichTextSoulPerkDescription; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextDescription; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageBio; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTMemoPageWidget* MemoPage_BP; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* WidgetToPerformAction; // 0x05F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* ButtonNextPage; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* ButtonPreviousPage; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDynamicTabBox* DynamicTabBoxPages; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_618[0x8]; // 0x0618(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWidget* OnButtonNextPageFromNavigation(EUINavigation InNavigation); - class UWidget* OnButtonPreviousPageFromNavigation(EUINavigation InNavigation); - void OnDescriptionSet(const class FText& InText); - void OnPanelChanged(int32 InIndex, class UWidget* InPanel); - void OnSoulDataChanged(const struct FSoulData& InSouLData); - void UpdateArrows(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulsMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulsMenuWidget") - } - static class UBTSoulsMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulsMenuWidget; - -// Class Cronos.AnimNotify_HideAttachedMesh -// 0x0010 (0x0048 - 0x0038) -class UAnimNotify_HideAttachedMesh final : public UAnimNotify -{ -public: - class FName ComponentTag; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHide; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_HideAttachedMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_HideAttachedMesh") - } - static class UAnimNotify_HideAttachedMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_HideAttachedMesh; - -// Class Cronos.AnimNotifyState_HideAttachedMesh -// 0x0010 (0x0040 - 0x0030) -class UAnimNotifyState_HideAttachedMesh final : public UAnimNotifyState -{ -public: - class FName ComponentTag; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHide; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_HideAttachedMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_HideAttachedMesh") - } - static class UAnimNotifyState_HideAttachedMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_HideAttachedMesh; - -// Class Cronos.PlayerGoingBackMarker -// 0x0008 (0x0030 - 0x0028) -class UPlayerGoingBackMarker final : public UPTMMarker -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerGoingBackMarker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerGoingBackMarker") - } - static class UPlayerGoingBackMarker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerGoingBackMarker; - -// Class Cronos.SHCharAnimationInstance -// 0x0250 (0x0610 - 0x03C0) -class USHCharAnimationInstance : public UAnimInstance -{ -public: - uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer LeanBlockedTags; // 0x03C0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCharacterPlayLookAtSetup* LookAtSetup; // 0x03E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosMovementAnimationsPreset* DefaultMovementSetup; // 0x03E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponIKInterpSpeed; // 0x03F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F4[0x4]; // 0x03F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AimOffsetAnimInstanceClass; // 0x03F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SecondaryLocomotionGraphTag; // 0x0400(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LocomotionGraphTag; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DisableLegIkCurveName; // 0x0410(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsingSecondaryLocomotion; // 0x0418(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCarryingBody; // 0x0419(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDuringQTE; // 0x041A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInTraversal; // 0x041B(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInCutscene; // 0x041C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInItemInteraction; // 0x041D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41E[0x2]; // 0x041E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D AimOffset; // 0x0420(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChangeLocomotionAlpha; // 0x0430(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ELocomotionState LocomotionState; // 0x0434(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseWeaponIK; // 0x0435(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsSqueezing; // 0x0436(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_437[0x1]; // 0x0437(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SqueezeSpeed; // 0x0438(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsUsingAnchor; // 0x043C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_43D[0x3]; // 0x043D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnchorSpeed; // 0x0440(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_444[0xC]; // 0x0444(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WeaponHoldTransform; // 0x0450(0x0060)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B0[0x30]; // 0x04B0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CorrectionBoneNames; // 0x04E0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray CorrectionBoneDirections; // 0x04F0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - float AccelerationSign; // 0x0500(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HipsOffset; // 0x0504(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanAlpha; // 0x0508(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanHorizontalAngle; // 0x050C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanRotationInterpSpeed; // 0x0510(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HeadHorizontalAngle; // 0x0514(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanHeadRotationInterpSpeed; // 0x0518(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_51C[0x1C]; // 0x051C(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector VelocityAccelerationLastFrame; // 0x0538(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector VelocityAcceleration; // 0x0550(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector VelocityAccelerationTarget; // 0x0568(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AccelerationLeanAlpha; // 0x0580(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanSpineAlpha; // 0x0584(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bLeanHandsIKEnabled; // 0x0588(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_589[0x3]; // 0x0589(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LeanHandIKStrength; // 0x058C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanHandIKInterpSpeed; // 0x0590(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LeanAccelerationInterpSpeed; // 0x0594(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_598[0x4]; // 0x0598(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EPlayGait GaitLast; // 0x059C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59D[0x7]; // 0x059D(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - bool bFeetIKEnabled; // 0x05A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasAimCorrectionChange; // 0x05A5(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCloseToWall; // 0x05A6(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsAiming; // 0x05A7(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A8[0x8]; // 0x05A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat AimOffsetCorrectionBonesRotation; // 0x05B0(0x0020)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasLookAtChange; // 0x05D0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5D1[0xF]; // 0x05D1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat LookAtBoneRotation; // 0x05E0(0x0020)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHLocomotionRangeAnimInstance* LocomotionAnimInstance; // 0x0600(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFeetIKEnabled(const bool NewIsEnabled); - - float GetFlinchBlendWeight() const; - class FName GetLookAtBone() const; - class UCronosMovementAnimationsPreset* GetMovementSetup() const; - class ASHCharacterPlay* GetPlayOwner() const; - bool HasVelocity() const; - bool ShouldUpdatedFeetIK() const; - bool ShouldUseLocomotionLayers() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharAnimationInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharAnimationInstance") - } - static class USHCharAnimationInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharAnimationInstance; - -// Class Cronos.BTQTEBehavior -// 0x0038 (0x0060 - 0x0028) -class UBTQTEBehavior : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr Character; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr CronosQTE; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr AllowedExecuter; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - bool CanGetPoints(); - void EndBehavior(const struct FGameplayTag& InStopReason, bool bStopImmediately); - void StartBehavior(); - - class ASHCharacterPlay* GetCharacter() const; - class UBTQTE* GetCronosQTE() const; - class AController* GetInstigator() const; - class AActor* GetPOIActor() const; - class UObject* GetStarterObject() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEBehavior") - } - static class UBTQTEBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEBehavior; - -// Class Cronos.BTQTEDamageBehavior -// 0x00B0 (0x0110 - 0x0060) -class UBTQTEDamageBehavior final : public UBTQTEBehavior -{ -public: - TSubclassOf DamageTypeClass; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DamageOnStart; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DamageOnTick; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DamageInterval; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf GameplayEffectDamage; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DurationEffect; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* DamageVFX; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraComponent* SpawnedDamageVFX; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf DamageShake; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraShakeDuration; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* DamageSFX; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCameraShakeBase* CameraShakeBase; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagQuery TagQueryForDamage; // 0x00B8(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDamageTick(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEDamageBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEDamageBehavior") - } - static class UBTQTEDamageBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEDamageBehavior; - -// Class Cronos.AnimNotify_PlayVO -// 0x0180 (0x01B0 - 0x0030) -class UAnimNotify_PlayVO final : public UAnimNotifyState -{ -public: - struct FGameplayTag VOAbilityGameplayTag; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FDialogFullInfo DialogSettings; // 0x0038(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool bBoundToNotifyDuration; // 0x01A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlayVO") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlayVO") - } - static class UAnimNotify_PlayVO* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlayVO; - -// Class Cronos.BTDynamicMemoCondition -// 0x0000 (0x0028 - 0x0028) -class UBTDynamicMemoCondition : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDynamicMemoCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDynamicMemoCondition") - } - static class UBTDynamicMemoCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDynamicMemoCondition; - -// Class Cronos.BTDynamicMemoTagsQueryCondition -// 0x0050 (0x0078 - 0x0028) -class UBTDynamicMemoTagsQueryCondition final : public UBTDynamicMemoCondition -{ -public: - struct FGameplayTagQuery PlayerPreventGrabQuery; // 0x0028(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - bool bUsePersistentTags; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDynamicMemoTagsQueryCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDynamicMemoTagsQueryCondition") - } - static class UBTDynamicMemoTagsQueryCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDynamicMemoTagsQueryCondition; - -// Class Cronos.AnimNotify_SetLyingState -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_SetLyingState final : public UAnimNotify -{ -public: - EAILying LyingState; // 0x0038(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_SetLyingState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_SetLyingState") - } - static class UAnimNotify_SetLyingState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_SetLyingState; - -// Class Cronos.BTTestHelperBehavior -// 0x00A8 (0x00D0 - 0x0028) -class UBTTestHelperBehavior : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bExecuteOnInit; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLogOnStart; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString LogOnStart; // 0x0050(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bLogOnEnd; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString LogOnEnd; // 0x0078(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x10]; // 0x0088(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag LogTag; // 0x0098(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x30]; // 0x00A0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTestHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTestHelperBehavior") - } - static class UBTTestHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTestHelperBehavior; - -// Class Cronos.BTPrepareForCombatBehvior -// 0x0000 (0x00D0 - 0x00D0) -class UBTPrepareForCombatBehvior final : public UBTTestHelperBehavior -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPrepareForCombatBehvior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPrepareForCombatBehvior") - } - static class UBTPrepareForCombatBehvior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPrepareForCombatBehvior; - -// Class Cronos.AnimNotify_SHAkEvent -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_SHAkEvent : public UAnimNotify -{ -public: - void ProcessNotify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference, const class FString& AttachName, class UAkAudioEvent* AudioEvent, bool bFollow, bool bCreatedComponentDestroyOnFinish, float CreatedComponentOcclusionRefreshInverval, bool bEnableCulling) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_SHAkEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_SHAkEvent") - } - static class UAnimNotify_SHAkEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_SHAkEvent; - -// Class Cronos.AnimNotify_DoorLockToggle -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DoorLockToggle final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DoorLockToggle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DoorLockToggle") - } - static class UAnimNotify_DoorLockToggle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DoorLockToggle; - -// Class Cronos.AnimNotifyState_TimedNiagaraEffectAdvancedEx -// 0x0008 (0x00F0 - 0x00E8) -class UAnimNotifyState_TimedNiagaraEffectAdvancedEx final : public UAnimNotifyState_TimedNiagaraEffectAdvanced -{ -public: - bool InheritParentRotation; // 0x00E8(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InheritParentLocation; // 0x00E9(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InheritOnlyOnSpawn; // 0x00EA(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EB[0x5]; // 0x00EB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_TimedNiagaraEffectAdvancedEx") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_TimedNiagaraEffectAdvancedEx") - } - static class UAnimNotifyState_TimedNiagaraEffectAdvancedEx* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_TimedNiagaraEffectAdvancedEx; - -// Class Cronos.BTSense_The6thSense -// 0x0000 (0x0098 - 0x0098) -class UBTSense_The6thSense final : public UMaiSense_The6thSense -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSense_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSense_The6thSense") - } - static class UBTSense_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSense_The6thSense; - -// Class Cronos.BTBaseWeaponModeComponent -// 0x0018 (0x00B8 - 0x00A0) -class UBTBaseWeaponModeComponent : public UActorComponent -{ -public: - bool bTickWhenNotActive; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTWeaponModeContainer* OwnerContainer; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ChargesNum; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnWeaponModeStateChanged(bool bEnable, bool bDontSwapWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBaseWeaponModeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBaseWeaponModeComponent") - } - static class UBTBaseWeaponModeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBaseWeaponModeComponent; - -// Class Cronos.BTWeaponModeTraceComponent -// 0x0058 (0x0110 - 0x00B8) -class UBTWeaponModeTraceComponent : public UBTBaseWeaponModeComponent -{ -public: - uint8 Pad_B8[0x20]; // 0x00B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxShootDistance; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireSocketCollisionTraceOffset; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRunTraces; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTTraceConfig TapFireConfig; // 0x00E4(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FBTTraceConfig HoldFireConfig; // 0x00EC(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChargeFireConfig; // 0x00F8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - bool bHitPlayer; // 0x0108(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - void NotifyOnWeaponFired(bool bTapFire, int32 ChargeStage); - void ReceiveResolveTraceHits(const TArray& TraceHits); - - const struct FVector GetEndTraceLoc() const; - struct FVector GetPerfectEndTraceLoc() const; - struct FVector GetScreenMiddleTraceLoc() const; - const struct FVector GetStartTraceLoc() const; - class AActor* GetWeaponTraceFirstActor() const; - void TraceFromBarrel(const struct FVector& EndLoc, struct FHitResult* OutHit, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const; - void TraceShotFromScreen(const struct FVector& StartLoc, const struct FVector& EndLoc, TArray* OutHits, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeTraceComponent") - } - static class UBTWeaponModeTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeTraceComponent; - -// Class Cronos.BTEnergyEmitterTraceComponent -// 0x0020 (0x0130 - 0x0110) -class UBTEnergyEmitterTraceComponent final : public UBTWeaponModeTraceComponent -{ -public: - float BeamWidthMultiplier; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnergyDealtPerSecond; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ActivatedColor; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DeactivatedColor; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr BeamNiagaraComponent; // 0x0120(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnWeaponBurstFired(bool bTapFire, int32 ChargeStage); - void OnBeamNiagaraSystemFinished(class UNiagaraComponent* System); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyEmitterTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyEmitterTraceComponent") - } - static class UBTEnergyEmitterTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyEmitterTraceComponent; - -// Class Cronos.AnnihilatorFireComponent -// 0x0060 (0x08E8 - 0x0888) -class UAnnihilatorFireComponent final : public UChargingFireComponent -{ -public: - float BeamWidth; // 0x0888(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionRadius; // 0x088C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ExplosionNiagaraSystem; // 0x0890(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* NonScalingNiagaraSystem; // 0x0898(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExplosionVFXFinalScale; // 0x08A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ExplosionScaleCurve; // 0x08B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionGrowthTime; // 0x08C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AfterGrowthTimeoutVFX; // 0x08C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* HitAudioEvent; // 0x08C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D0[0x18]; // 0x08D0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnnihilatorFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnnihilatorFireComponent") - } - static class UAnnihilatorFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnnihilatorFireComponent; - -// Class Cronos.NiagaraVFXVolumeBase -// 0x0010 (0x0310 - 0x0300) -class ANiagaraVFXVolumeBase : public AVolume -{ -public: - bool ShowDebugVolume; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_301[0xF]; // 0x0301(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UNiagaraComponent* FetchManagedNiagaraComponent() const; - struct FBox GetCalculatedVolumeSize() const; - bool IsPointWithin(const struct FVector& Point) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXVolumeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXVolumeBase") - } - static class ANiagaraVFXVolumeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraVFXVolumeBase; - -// Class Cronos.NiagaraVFXVolume -// 0x0000 (0x0310 - 0x0310) -class ANiagaraVFXVolume : public ANiagaraVFXVolumeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXVolume") - } - static class ANiagaraVFXVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraVFXVolume; - -// Class Cronos.NiagaraDustVolume -// 0x0000 (0x0310 - 0x0310) -class ANiagaraDustVolume final : public ANiagaraVFXVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDustVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDustVolume") - } - static class ANiagaraDustVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraDustVolume; - -// Class Cronos.BTQTEAddTagBehavior -// 0x0038 (0x0098 - 0x0060) -class UBTQTEAddTagBehavior final : public UBTQTEBehavior -{ -public: - struct FGameplayTagContainer GameplayTag; // 0x0060(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - float RemoveDelay; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_84[0x14]; // 0x0084(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEAddTagBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEAddTagBehavior") - } - static class UBTQTEAddTagBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEAddTagBehavior; - -// Class Cronos.ANS_MultiplyAnimRateScaleNative -// 0x0008 (0x0058 - 0x0050) -class UANS_MultiplyAnimRateScaleNative : public UAnimNotifyStateAddGameplayTag -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetRateScale(float RateScale) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ANS_MultiplyAnimRateScaleNative") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ANS_MultiplyAnimRateScaleNative") - } - static class UANS_MultiplyAnimRateScaleNative* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UANS_MultiplyAnimRateScaleNative; - -// Class Cronos.AppearanceElement -// 0x0038 (0x0068 - 0x0030) -class UAppearanceElement : public UPrimaryDataAsset -{ -public: - class FName GroupName; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x4]; // 0x0038(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PreviewLevel; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftParentElement; // 0x0040(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement") - } - static class UAppearanceElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement; - -// Class Cronos.MutationRules -// 0x0060 (0x0090 - 0x0030) -class UMutationRules final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap MutationRules; // 0x0038(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UMutationState* DefaultState; // 0x0088(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MutationRules") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MutationRules") - } - static class UMutationRules* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMutationRules; - -// Class Cronos.SHInteractionGenericComponent -// 0x0220 (0x0450 - 0x0230) -class USHInteractionGenericComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x8]; // 0x0230(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnGrabbedByCharacterBP; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnReleasedByCharacterBP; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnHeldByCharacterBP; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnProcessInput; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - struct FSHInteractionGenericConfig Config; // 0x0278(0x0088)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - ESHInteractionGenericBehaviour Behaviour; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool MaintainInteractionOnVisibilityLost; // 0x0301(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool OverrideCleanupConfig; // 0x0302(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_303[0x1]; // 0x0303(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHManagedInteractionSlotCleanupConfig CleanupConfig; // 0x0304(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - TScriptInterface ActiveSlot; // 0x0318(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* ActiveCharacter; // 0x0328(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_330[0x68]; // 0x0330(0x0068)(Fixing Size After Last Property [ Dumper-7 ]) - EInteractionState InteractionState; // 0x0398(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBlockedByDefault; // 0x0399(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBlockedBySomething; // 0x039A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39B[0x5]; // 0x039B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer RequiredTags; // 0x03A0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer BlockingTags; // 0x03C0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer RequiredTagsAbilityInteraction; // 0x03E0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer BlockingTagsAbilityInteraction; // 0x0400(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - uint8 Pad_420[0x30]; // 0x0420(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FGameplayTag GetAbilityActiveTag(); - struct FGameplayTag GetAbilityCancelTag(); - struct FGameplayTag GetAbilityFinishTag(); - void OnTagsUpdated(const struct FGameplayTag& InEventTag, bool bInTagExists); - void SetBlockedByDefault(bool bInIsBlockedByDefault); - void SetBlockedBySomething(bool bInIsBlockedBySomething); - - ESHInteractionGenericBehaviour GetBehaviour() const; - bool GetBlockedByDefault() const; - bool GetBlockedBySomething() const; - bool IsClickable() const; - bool IsHeldByCharacter() const; - bool IsHoldable() const; - bool IsUsed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionGenericComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionGenericComponent") - } - static class USHInteractionGenericComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionGenericComponent; - -// Class Cronos.BTRecipeUnlockSubsystem -// 0x00B0 (0x00E0 - 0x0030) -class UBTRecipeUnlockSubsystem final : public ULocalPlayerSubsystem -{ -public: - class APlayerController* PlayerController; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ASHCharacterPlay* CharacterPlay; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap RecipeUnlockToRecipeItems; // 0x0040(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap RecipeUnlockShowNotify; // 0x0090(0x0050)(Transient, NativeAccessSpecifierPrivate) - -public: - void OnItemCollectedByName(class FName ItemName, int32 ItemQuantity); - void OnPossessedPawnChanged(class APawn* OldPawn, class APawn* NewPawn); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTRecipeUnlockSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTRecipeUnlockSubsystem") - } - static class UBTRecipeUnlockSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTRecipeUnlockSubsystem; - -// Class Cronos.AppearanceElement_Mesh -// 0x0048 (0x00B0 - 0x0068) -class UAppearanceElement_Mesh final : public UAppearanceElement -{ -public: - class USkeletalMesh* Mesh; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* ShadowProxyMesh; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsHeadlessMesh; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HeadlessAreaBlendMasks; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FString MeshMaterialName; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LayerBlendParamsActivationInfos; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Mesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Mesh") - } - static class UAppearanceElement_Mesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Mesh; - -// Class Cronos.AnimNotify_DoorLocked -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DoorLocked final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DoorLocked") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DoorLocked") - } - static class UAnimNotify_DoorLocked* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DoorLocked; - -// Class Cronos.BTEnergyStoreItemWidget -// 0x0098 (0x0368 - 0x02D0) -class UBTEnergyStoreItemWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x20]; // 0x02D0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemUnavailableBaseButtonStyle; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTEnergyStoreItemPriceDisplayMode PriceDisplayMode; // 0x02F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldDisplayArrowsOnlyWhileInteracting; // 0x02F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldDisplayUpperLimitForQuantity; // 0x02FA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2FB[0x5]; // 0x02FB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextBlock* ItemNameTextBlock; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemQuantityTextBlock; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemPriceTextBlock; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* BaseButton; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* DecreaseQuantityButton; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* IncreaseQuantityButton; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FBTEnergyStoreItem StoreItemData; // 0x0330(0x0018)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector2D QuantityRange; // 0x0348(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PriceForSingleItem; // 0x0358(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_35C[0x4]; // 0x035C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf RegularBaseButtonStyle; // 0x0360(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreItemWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreItemWidget") - } - static class UBTEnergyStoreItemWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreItemWidget; - -// Class Cronos.AppearanceElement_Texture -// 0x0070 (0x00D8 - 0x0068) -class UAppearanceElement_Texture final : public UAppearanceElement -{ -public: - ETextureElementTypes TextureType; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* AlbedoTexture; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AlbedoParamName; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* NormalTexture; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NormalMapParamName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BlendMasks; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TextureMaterialName; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TexturesLayerName; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialParameterAssociation ParameterAssociation; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Texture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Texture") - } - static class UAppearanceElement_Texture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Texture; - -// Class Cronos.BTQTECameraShakeBehavior -// 0x0038 (0x0098 - 0x0060) -class UBTQTECameraShakeBehavior final : public UBTQTEBehavior -{ -public: - int32 CameraShakeTriggerFlags; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CameraShakeClass; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float duration; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* CameraShakeBase; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEndBehavior; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_89[0xF]; // 0x0089(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTECameraShakeBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTECameraShakeBehavior") - } - static class UBTQTECameraShakeBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTECameraShakeBehavior; - -// Class Cronos.AppearanceElement_ColorTint -// 0x0030 (0x0098 - 0x0068) -class UAppearanceElement_ColorTint final : public UAppearanceElement -{ -public: - class FString ColorMaterialName; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ColorLayerNames; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor TintColor; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_ColorTint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_ColorTint") - } - static class UAppearanceElement_ColorTint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_ColorTint; - -// Class Cronos.ElizaAIController -// 0x0038 (0x0428 - 0x03F0) -class AElizaAIController final : public AAIController -{ -public: - class UBehaviorTree* BehaviorTreeAsset; // 0x03F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CurrentPhaseBBKey; // 0x03F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PlayerPawnBBKey; // 0x0400(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PhaseTransitionBBKey; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InitializeBBKey; // 0x0410(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EnemyCountBBKey; // 0x0418(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CorpseCountBBKey; // 0x0420(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaAIController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaAIController") - } - static class AElizaAIController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaAIController; - -// Class Cronos.ParalaxMasterWidget -// 0x0000 (0x02D0 - 0x02D0) -class UParalaxMasterWidget final : public UUserWidget -{ -public: - void DoParalax(class UCanvasPanel* Panel, float MaxRadialX, float MaxRadialY, float SpeedX, float SpeedY); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParalaxMasterWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParalaxMasterWidget") - } - static class UParalaxMasterWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParalaxMasterWidget; - -// Class Cronos.AppearanceElement_Teeth -// 0x0058 (0x00C0 - 0x0068) -class UAppearanceElement_Teeth final : public UAppearanceElement -{ -public: - class USkeletalMesh* TeethMesh; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap TeethAreas; // 0x0070(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Teeth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Teeth") - } - static class UAppearanceElement_Teeth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Teeth; - -// Class Cronos.AppearanceElement_Dimensions -// 0x0010 (0x0078 - 0x0068) -class UAppearanceElement_Dimensions final : public UAppearanceElement -{ -public: - float HalfHeight; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FeetOffset; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Dimensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Dimensions") - } - static class UAppearanceElement_Dimensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Dimensions; - -// Class Cronos.BTEnergyStoreTransactionNotificationWidget -// 0x0008 (0x02D8 - 0x02D0) -class UBTEnergyStoreTransactionNotificationWidget final : public UUserWidget -{ -public: - class UTextBlock* MessageTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreTransactionNotificationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreTransactionNotificationWidget") - } - static class UBTEnergyStoreTransactionNotificationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreTransactionNotificationWidget; - -// Class Cronos.AppearanceElement_Armor -// 0x0060 (0x00C8 - 0x0068) -class UAppearanceElement_Armor final : public UAppearanceElement -{ -public: - struct FArmorData Armor; // 0x0068(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FName ArmorLayerName; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ArmorMaterialName; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* ExoSkeletalMesh; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DissolveParameterName; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Armor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Armor") - } - static class UAppearanceElement_Armor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Armor; - -// Class Cronos.BTObjectivesSystemBehaviorEffectorCondition -// 0x0008 (0x0030 - 0x0028) -class UBTObjectivesSystemBehaviorEffectorCondition : public UObject -{ -public: - bool bInvertCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool Evaluate(const class UObject* InWorldContext); - - bool EvaluateCondition_External(const class UObject* InWorldContext) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTObjectivesSystemBehaviorEffectorCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTObjectivesSystemBehaviorEffectorCondition") - } - static class UBTObjectivesSystemBehaviorEffectorCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTObjectivesSystemBehaviorEffectorCondition; - -// Class Cronos.BTHasExecutableBeenFinishedCondition -// 0x0028 (0x0058 - 0x0030) -class UBTHasExecutableBeenFinishedCondition final : public UBTObjectivesSystemBehaviorEffectorCondition -{ -public: - EObjectiveSystemBehaviorDataTyp DataType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExecutableHierarchyDataRows; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - class FString ExecutableID; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class FString GetExecutableIDToEvaluate() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTHasExecutableBeenFinishedCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTHasExecutableBeenFinishedCondition") - } - static class UBTHasExecutableBeenFinishedCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTHasExecutableBeenFinishedCondition; - -// Class Cronos.BTQTEExecuteBehavior -// 0x0090 (0x00F0 - 0x0060) -class UBTQTEExecuteBehavior final : public UBTQTEBehavior -{ -public: - struct FQTEBehaviorSelector QTEBehaviorSelector; // 0x0060(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag TagToWait; // 0x0070(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagQuery TagsRequired; // 0x0078(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - ETriggerBehaviorType TriggerType; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBlockBehaviorOnStart; // 0x00C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOnlyTriggerOnce; // 0x00C2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C3[0x5]; // 0x00C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DescriptionOnTaskSelected; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr CronosQTEBehavior; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTWaitGameplayEventToActor* WaitForTrigger; // 0x00E0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEventReceived(const struct FGameplayEventData& Payload); - void OnGameplayTagEvent(const struct FGameplayTag& InGameplay, int32 InCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEExecuteBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEExecuteBehavior") - } - static class UBTQTEExecuteBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEExecuteBehavior; - -// Class Cronos.AppearanceElement_Hair -// 0x0018 (0x0080 - 0x0068) -class UAppearanceElement_Hair final : public UAppearanceElement -{ -public: - class USkeletalMesh* HairMesh; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HeadNumber; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HairSocket; // 0x0074(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Hair") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Hair") - } - static class UAppearanceElement_Hair* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Hair; - -// Class Cronos.AppearanceElement_HairColor -// 0x0010 (0x0078 - 0x0068) -class UAppearanceElement_HairColor final : public UAppearanceElement -{ -public: - class FName ColorName; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstance* HairColorMaterial; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_HairColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_HairColor") - } - static class UAppearanceElement_HairColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_HairColor; - -// Class Cronos.NiagaraSnowVolume -// 0x0000 (0x0310 - 0x0310) -class ANiagaraSnowVolume final : public ANiagaraVFXVolumeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSnowVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSnowVolume") - } - static class ANiagaraSnowVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraSnowVolume; - -// Class Cronos.SHInteractionStarter -// 0x0000 (0x0000 - 0x0000) -class ISHInteractionStarter final -{ -public: - TScriptInterface TryStartInteraction(const TScriptInterface& Interaction); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionStarter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionStarter") - } - static class ISHInteractionStarter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHInteractionStarter; - -// Class Cronos.BTBuySectionMenu -// 0x0150 (0x0710 - 0x05C0) -class UBTBuySectionMenu : public UBTNestedMenuSectionWidget -{ -public: - uint8 Pad_5C0[0x10]; // 0x05C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USizeBox* SizeBoxRightPanel; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USizeBox* SizeBoxLeftPanel; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USpacer* MainSpacer; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTGeneratorWidgetBase* ItemsGenerator; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonConfirm; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockItemName; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockItemType; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockItemDescription; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_620[0x8]; // 0x0620(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextModalTitle; // 0x0628(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class FText TextModalConfirm; // 0x0638(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_648[0x18]; // 0x0648(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTShopData ShopData; // 0x0660(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x0698(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf BuyModalMenuWidgetClass; // 0x06A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoMoreItemsToBuy; // 0x06A8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNotEnoughCashToBuy; // 0x06B8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoEnoughSpaceInInventory; // 0x06C8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyMaxCapacityReached; // 0x06D8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyItemBoughtSuccessfuly; // 0x06E8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6F8[0x10]; // 0x06F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimOnItemShow; // 0x0708(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnStoreUpdated(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBuySectionMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBuySectionMenu") - } - static class UBTBuySectionMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBuySectionMenu; - -// Class Cronos.BTSellSectionMenu -// 0x0020 (0x0730 - 0x0710) -class UBTSellSectionMenu final : public UBTBuySectionMenu -{ -public: - struct FShortRowHandle NotifyNoMoreItemToSell; // 0x0710(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyItemSold; // 0x0720(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSellSectionMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSellSectionMenu") - } - static class UBTSellSectionMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSellSectionMenu; - -// Class Cronos.AppearanceElement_Cloth -// 0x0040 (0x00A8 - 0x0068) -class UAppearanceElement_Cloth final : public UAppearanceElement -{ -public: - class USkeletalMesh* ClothMesh; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PreventHairSpawn; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones bone; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TextureLayerName; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TextureMaterialName; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* TornTexture; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TornParamName; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Cloth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Cloth") - } - static class UAppearanceElement_Cloth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Cloth; - -// Class Cronos.DynamicTabBox -// 0x0000 (0x0218 - 0x0218) -class UDynamicTabBox final : public UTabBox -{ -public: - void RequestRefreshTabs(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicTabBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicTabBox") - } - static class UDynamicTabBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicTabBox; - -// Class Cronos.SHItem -// 0x0168 (0x0430 - 0x02C8) -class ASHItem : public AActor -{ -public: - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMeshComponent* Mesh; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* RootSceneComponent; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosInteractionWidgetComponent* InteractionWidgetComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDataTableRowHandle ItemData; // 0x0310(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) - float DelayBeforeHidingItemActor; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSkipAttachToHand; // 0x0324(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSkipTutorialOnPickup; // 0x0325(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_326[0x2]; // 0x0326(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInteractionWidgetShow; // 0x0328(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnItemAudioDialogFinished; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnWidgetInteraction; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class FName PhysicsSimulationCollisionProfile; // 0x0358(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Quantity; // 0x0360(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHItem* FollowUpInteractionItem; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPickableOnce; // 0x0370(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDrawSupportLine; // 0x0371(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_372[0x2]; // 0x0372(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SupportLineColor; // 0x0374(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SupportLineDislocationTop; // 0x0384(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SupportLineThickness; // 0x0388(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SupportLineDislocationBottom; // 0x038C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultSupportIconLineHeight; // 0x0390(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultIconHeight; // 0x0394(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PhysSimulationGracePeriod; // 0x0398(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PhysSimulationStopVelocityThreshold; // 0x039C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnItemCollected; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3B0[0x18]; // 0x03B0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* InteractingCharacter; // 0x03C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWasCollected; // 0x03D0(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWasInteractedAtLeastOnce; // 0x03D1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D2[0x2]; // 0x03D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ItemDataRowName; // 0x03D4(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDynamicallySpawned; // 0x03DC(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3DD[0x23]; // 0x03DD(0x0023)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHighlight; // 0x0400(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHighlightAlways; // 0x0401(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsItemCutsceneTrigger; // 0x0402(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_403[0x5]; // 0x0403(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* TravelLogStart; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* TravelLogStop; // 0x0410(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AudioLogStart; // 0x0418(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AudioLogStop; // 0x0420(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_428[0x8]; // 0x0428(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Collected(); - void ConfirmInteraction(); - void DeclineInteraction(); - bool GetItemDataRef(struct FSHItemDataStruct& OutItemDataStruct); - void Interact(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - void InvestigationFlip(bool SideB); - void InvestigationReady(); - void OnInteractionWidgetFullyHidden(); - void OnInvestigationInit(); - void OnItemCreated(const struct FDataTableRowHandle& InItemDataToSet); - void OnItemDataSet(); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void SetHighlight(bool bInHighlightState); - void StartPhysicsSimulation(); - void StopPhysicsSimulation(); - - bool GetHighlight() const; - const class ASHCharacterPlay* GetInteractingCharacter() const; - int32 GetQuantity() const; - void UpdateInteractionIconHeight() const; - bool WasCollected() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItem") - } - static class ASHItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHItem; - -// Class Cronos.SHGrenadeProjectile -// 0x0070 (0x04A0 - 0x0430) -class ASHGrenadeProjectile : public ASHItem -{ -public: - uint8 Pad_430[0x20]; // 0x0430(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* GrenadeMesh; // 0x0450(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTravelDistance; // 0x0458(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileFlySpeed; // 0x045C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileGravityScale; // 0x0460(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_464[0x4]; // 0x0464(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USphereComponent* ExplosionSphere; // 0x0468(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExplodeOnMonsterHit; // 0x0470(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_471[0x7]; // 0x0471(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* ExplosionVFX; // 0x0478(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf BaseClassOfMonster; // 0x0480(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* MainSphere; // 0x0488(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UProjectileMovementComponent* ProjectileMovement; // 0x0490(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_498[0x8]; // 0x0498(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Explode(const struct FHitResult& HitResult); - void OnGrenadeHit(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void UpdateVFX(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGrenadeProjectile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGrenadeProjectile") - } - static class ASHGrenadeProjectile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHGrenadeProjectile; - -// Class Cronos.AppearanceElement_ClothVariation -// 0x0028 (0x0090 - 0x0068) -class UAppearanceElement_ClothVariation final : public UAppearanceElement -{ -public: - class FString TextureLayerName; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TextureMaterialName; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstance* ClothMaterialInstance; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_ClothVariation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_ClothVariation") - } - static class UAppearanceElement_ClothVariation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_ClothVariation; - -// Class Cronos.BTNavModifierComponent -// 0x0070 (0x0210 - 0x01A0) -class UBTNavModifierComponent final : public UNavModifierComponent -{ -public: - bool bFixedBounds; // 0x01A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A1[0xF]; // 0x01A1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Pivot; // 0x01B0(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavModifierComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavModifierComponent") - } - static class UBTNavModifierComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNavModifierComponent; - -// Class Cronos.AppearanceElement_Tentacle -// 0x0010 (0x0078 - 0x0068) -class UAppearanceElement_Tentacle final : public UAppearanceElement -{ -public: - class UMaterialInstance* TentaclesMaterial; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NiagaraMaterialParameterName; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Tentacle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Tentacle") - } - static class UAppearanceElement_Tentacle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Tentacle; - -// Class Cronos.AppearanceElement_JawTentacle -// 0x0010 (0x0078 - 0x0068) -class UAppearanceElement_JawTentacle final : public UAppearanceElement -{ -public: - class UNiagaraSystem* JawTentacleVFX; // 0x0068(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketNameToAttach; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_JawTentacle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_JawTentacle") - } - static class UAppearanceElement_JawTentacle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_JawTentacle; - -// Class Cronos.BTButtonWidgetBase -// 0x01A0 (0x0540 - 0x03A0) -class alignas(0x10) UBTButtonWidgetBase : public UCronosUserWidgetOnTag -{ -public: - uint8 Pad_3A0[0x10]; // 0x03A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBButton* ButtonMain; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bClearNotifies; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDefaultIsSelectedState; // 0x03B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3BA[0xB6]; // 0x03BA(0x00B6)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimSelected; // 0x0470(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimDeselected; // 0x0478(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bContainOtherButtonWidgets; // 0x0480(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_481[0xBF]; // 0x0481(0x00BF)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnButtonClicked(); - void OnButtonFocused(); - void OnButtonHovered(); - void OnButtonPressed(); - void OnButtonReleased(); - void OnButtonUnfocused(); - void OnButtonUnhovered(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTButtonWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTButtonWidgetBase") - } - static class UBTButtonWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTButtonWidgetBase; - -// Class Cronos.BTSingleSaveSlotWidget -// 0x0070 (0x05B0 - 0x0540) -class UBTSingleSaveSlotWidget final : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x10]; // 0x0540(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UImage* ImageThumbnail; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextLocation; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextDate; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextTime; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextObjective; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextGameTime; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextDifficulty; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* SlotIDTextBlock; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayAutoSave; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNewGamePlus; // 0x0598(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText DifficultyText; // 0x05A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - void OnDataUpdated(); - - const struct FGameSaveSlotInfo K2_GetGameSaveSlotInfo() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSingleSaveSlotWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSingleSaveSlotWidget") - } - static class UBTSingleSaveSlotWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSingleSaveSlotWidget; - -// Class Cronos.AppearanceElement_HeadTentacle -// 0x0010 (0x0078 - 0x0068) -class UAppearanceElement_HeadTentacle final : public UAppearanceElement -{ -public: - class UNiagaraSystem* HeadTentacleVFX; // 0x0068(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketNameToAttach; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_HeadTentacle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_HeadTentacle") - } - static class UAppearanceElement_HeadTentacle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_HeadTentacle; - -// Class Cronos.AppearanceElement_Weapon -// 0x00A8 (0x0110 - 0x0068) -class UAppearanceElement_Weapon final : public UAppearanceElement -{ -public: - class UStaticMesh* WeaponMesh; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones bone; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AttachmentSocket; // 0x0074(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform TransformOffset; // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TextureLayerName; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TextureMaterialName; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BlendMaskName; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceElement_Weapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceElement_Weapon") - } - static class UAppearanceElement_Weapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceElement_Weapon; - -// Class Cronos.MagazineMesh -// 0x0058 (0x0320 - 0x02C8) -class AMagazineMesh : public AActor -{ -public: - class UStaticMeshComponent* StaticMesh; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyImpulse; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ActorForwardImpulseStrength; // 0x02D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExtraUpImpulseStrength; // 0x02F0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BaseAngularRotation; // 0x0308(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MagazineMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MagazineMesh") - } - static class AMagazineMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMagazineMesh; - -// Class Cronos.HeldMagazineMesh -// 0x0000 (0x0320 - 0x0320) -class AHeldMagazineMesh : public AMagazineMesh -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HeldMagazineMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HeldMagazineMesh") - } - static class AHeldMagazineMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AHeldMagazineMesh; - -// Class Cronos.BTNotifyWidgetBase -// 0x00C8 (0x0468 - 0x03A0) -class UBTNotifyWidgetBase final : public UCronosUserWidgetOnTag -{ -public: - class UWidgetAnimation* AnimHide; // 0x03A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimShow; // 0x03A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* BorderHeader; // 0x03B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* BorderMessageText; // 0x03B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextTitle; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* CommonTextDescription; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommontTextFakeTextInNextLine; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextBottomFakeText; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageNotify; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3E8[0x60]; // 0x03E8(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - class USizeBox* SizeBoxImageContainer; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USizeBox* SizeBoxInventoryImageContainer; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* BorderWrapper; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf InventorySingleItemWidgetClass; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnSetAdditionalMessageText(const class FText& InAdditionalMessageText); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNotifyWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNotifyWidgetBase") - } - static class UBTNotifyWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNotifyWidgetBase; - -// Class Cronos.AppearanceConfig -// 0x0130 (0x0160 - 0x0030) -class UAppearanceConfig final : public UDataAsset -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - EEnemyArchetype EnemyArchetype; // 0x0040(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AppearanceElements; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr DefaultMesh; // 0x0058(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultMeshOffset; // 0x0080(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* ShadowProxyMesh; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet StackedGroups; // 0x00A0(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - bool bUseClothBurnVFX; // 0x00F0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* ClothBurnVFXFloatCurve; // 0x00F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ClothBurnBlendName; // 0x0100(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ClothBurnBlendMaskName; // 0x0108(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap SoftPathToGroupMap; // 0x0110(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - -public: - TArray> GetElements(const EEnemyArchetype Archetype, const uint8 Attributes, const uint8 Rank, const EGenders Gender, const struct FGameplayTagContainer& Tags) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceConfig") - } - static class UAppearanceConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceConfig; - -// Class Cronos.AppearanceManagerComponent -// 0x03D8 (0x0478 - 0x00A0) -class UAppearanceManagerComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnAppearanceApplied; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAppearanceConfig* AppearanceConfig; // 0x00B0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray DismembermentMaterialNames; // 0x00B8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer AppearanceTags; // 0x00C8(0x0020)(Transient, NativeAccessSpecifierPrivate) - struct FAppearanceSpawnData AppearanceSpawnData; // 0x00E8(0x0038)(Transient, NativeAccessSpecifierPrivate) - struct FRandomStream AppearanceRand; // 0x0120(0x0008)(ZeroConstructor, Transient, NoDestructor, NativeAccessSpecifierPrivate) - TSet CurrentAppearanceElements; // 0x0128(0x0050)(Transient, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* TeethMeshComponent; // 0x0178(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* ShadowProxyMeshComp; // 0x0180(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_188[0x70]; // 0x0188(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HairColorElements; // 0x01F8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_208[0x58]; // 0x0208(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CachedClothMaterials; // 0x0260(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_2B0[0x10]; // 0x02B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveClothInterval; // 0x02C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float DissolveClothSpeed; // 0x02C4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2C8[0x60]; // 0x02C8(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ClothVariationsMap; // 0x0328(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray> DynamicMaterials; // 0x0378(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_388[0x10]; // 0x0388(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* AbsorptionMeshComponent; // 0x0398(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* AbsorptionTeethMeshComponent; // 0x03A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray OwnerTeethMeshMaterials; // 0x03A8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray AbsorptionMeshTeethMeshMaterials; // 0x03B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* AbsorptionArmorMeshComponent; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ACronosBaseEnemyCharacter* OwnerCharacter; // 0x03D0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3D8[0x8]; // 0x03D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> AbsorptionMeshDynamicMaterials; // 0x03E0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_3F0[0x8]; // 0x03F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAppearanceElement_Dimensions* CurrentDimensionElement; // 0x03F8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAppearanceElement_Dimensions* TargetDimensionElement; // 0x0400(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_408[0x48]; // 0x0408(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* JawTentacleComponent; // 0x0450(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraComponent* HeadTentacleComponent; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_460[0x8]; // 0x0460(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* PlayerCharacter; // 0x0468(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_470[0x8]; // 0x0470(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyElement(class UAppearanceElement* Element); - void ClearAllHairMeshes(); - void ClearHairMesh(const int32 HeadNumber); - void OnAbsorptionInitiated(); - void OnClothBurnVFXTimelineCallback(float Val); - - bool CanSpawnHair() const; - void DestroyMainMesh() const; - TArray GetCurrentAppearanceElements() const; - class UNiagaraComponent* GetJawTentacles() const; - void HideMainMesh(bool InHidden) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearanceManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearanceManagerComponent") - } - static class UAppearanceManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearanceManagerComponent; - -// Class Cronos.GravityObjectsController -// 0x0018 (0x00B8 - 0x00A0) -class UGravityObjectsController final : public UActorComponent -{ -public: - TArray ArrayOfAffectors; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UCanvasRenderTarget2D* RenderTextureOfPositions; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void AppendAffectors(const TArray& Affectors); - void RemoveAffectors(const TArray& Affectors); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GravityObjectsController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GravityObjectsController") - } - static class UGravityObjectsController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGravityObjectsController; - -// Class Cronos.SHElevatorInsidePanel -// 0x0070 (0x0338 - 0x02C8) -class ASHElevatorInsidePanel final : public AActor -{ -public: - class UCameraComponent* Camera; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHFocusableComponent* FocusableManager; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr EngineSoftPtr; // 0x02F8(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector SavedRelLoc; // 0x0320(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHElevatorInsidePanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHElevatorInsidePanel") - } - static class ASHElevatorInsidePanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHElevatorInsidePanel; - -// Class Cronos.BTService_LocalAvoidanceCheck -// 0x0028 (0x00C0 - 0x0098) -class UBTService_LocalAvoidanceCheck final : public UBTService_BlackboardBase -{ -public: - struct FBlackboardKeySelector LocalAvoidanceRequiredBBKey; // 0x0098(0x0028)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_LocalAvoidanceCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_LocalAvoidanceCheck") - } - static class UBTService_LocalAvoidanceCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_LocalAvoidanceCheck; - -// Class Cronos.ArmorComponent -// 0x00D0 (0x0170 - 0x00A0) -class UArmorComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnArmorHit; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterial; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0xA8]; // 0x00B8(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - class UAppearanceElement_Armor* CurrentArmorElement; // 0x0160(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* ExoSkeletalMeshComponent; // 0x0168(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ClearArmor(); - - void ForceEnableArmorSet(const struct FGameplayTag& ArmorSetTag) const; - TArray GetArmoredBones() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ArmorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ArmorComponent") - } - static class UArmorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UArmorComponent; - -// Class Cronos.NiagaraActorDynamic -// 0x0008 (0x02D0 - 0x02C8) -class ANiagaraActorDynamic final : public AActor -{ -public: - class UNiagaraDynamicComponent* NiagaraComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraActorDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraActorDynamic") - } - static class ANiagaraActorDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraActorDynamic; - -// Class Cronos.AskNewGameWidget -// 0x0030 (0x0430 - 0x0400) -class UAskNewGameWidget : public UAskDialogWidget -{ -public: - class UBButton* DifficultyNormal_but; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* DifficultyHard_but; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* OnNewGameAudioEvent; // 0x0410(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_418[0x18]; // 0x0418(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AskNewGameWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AskNewGameWidget") - } - static class UAskNewGameWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAskNewGameWidget; - -// Class Cronos.BTOnBlockedBySomethingChanged -// 0x0038 (0x0090 - 0x0058) -class UBTOnBlockedBySomethingChanged final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference InteractionGenericRef; // 0x0058(0x0028)(Edit, BlueprintVisible, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldBeBlocked; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0088(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnBlockedBySomethingChanged") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnBlockedBySomethingChanged") - } - static class UBTOnBlockedBySomethingChanged* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnBlockedBySomethingChanged; - -// Class Cronos.SpawnPointsPanelWidget -// 0x0028 (0x0458 - 0x0430) -class USpawnPointsPanelWidget final : public UAskNewGameWidget -{ -public: - class UBSpinBox* Difficulty_sb; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UComboBoxString* Difficulty_Cbx; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCheckBox* FirstPlay_cb; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCheckBox* NewGamePlus_cb; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USpawnPointsListWidget* SpawnPoints_wdg; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointsPanelWidget") - } - static class USpawnPointsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointsPanelWidget; - -// Class Cronos.NiagaraVFXVolumeCutoutComponent -// 0x0040 (0x0270 - 0x0230) -class UNiagaraVFXVolumeCutoutComponent final : public USceneComponent -{ -public: - struct FVector BoxExtent; // 0x0230(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FColor ShapeColor; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_24C[0x24]; // 0x024C(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCutOutDisabled(const bool IsDisable, const class UObject* Object); - - bool IsCutOutDisabled() const; - bool IsCutOutDisabledBy(const class UObject* Object) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXVolumeCutoutComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXVolumeCutoutComponent") - } - static class UNiagaraVFXVolumeCutoutComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraVFXVolumeCutoutComponent; - -// Class Cronos.AsyncLoader -// 0x0038 (0x00D8 - 0x00A0) -class UAsyncLoader final : public UActorComponent -{ -public: - TArray LoadedObjects; // 0x00A0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray LoadedSolidObjects; // 0x00B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x18]; // 0x00C0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SHDebug_AsyncLoader_DumpValues(); - void SHDebug_AsyncLoader_ToggleSpam(); - void SHDebug_AsyncLoader_ValuesDebug(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncLoader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncLoader") - } - static class UAsyncLoader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncLoader; - -// Class Cronos.BTSoulExtractionChoiceStateCondition -// 0x0010 (0x0040 - 0x0030) -class UBTSoulExtractionChoiceStateCondition final : public UInteractionStateCondition -{ -public: - struct FDataTableRowHandle Soul; // 0x0030(0x0010)(Edit, DisableEditOnTemplate, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulExtractionChoiceStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulExtractionChoiceStateCondition") - } - static class UBTSoulExtractionChoiceStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulExtractionChoiceStateCondition; - -// Class Cronos.AttachableEnemyComponent -// 0x0060 (0x0FB0 - 0x0F50) -class UAttachableEnemyComponent final : public USkeletalMeshComponent -{ -public: - struct FAttachableEnemyAdditionalProperties AdditionalProperties; // 0x0F48(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UNiagaraComponent* AttachedEnemyParticlesComponent; // 0x0FA0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_FA8[0x8]; // 0x0FA8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Detach(); - void Init(const struct FAttachableEnemyProperties& InProperties); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AttachableEnemyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AttachableEnemyComponent") - } - static class UAttachableEnemyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAttachableEnemyComponent; - -// Class Cronos.AttachmentAnimInstance -// 0x0000 (0x03C0 - 0x03C0) -class UAttachmentAnimInstance : public UAnimInstance -{ -public: - class USkeletalMeshComponent* GetOwnerMesh() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AttachmentAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AttachmentAnimInstance") - } - static class UAttachmentAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAttachmentAnimInstance; - -// Class Cronos.HPWidgetComponent -// 0x0010 (0x0680 - 0x0670) -class UHPWidgetComponent final : public UWidgetComponent -{ -public: - uint8 Pad_668[0x8]; // 0x0668(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameInstance* GameInstance; // 0x0670(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_678[0x8]; // 0x0678(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HPWidgetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HPWidgetComponent") - } - static class UHPWidgetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHPWidgetComponent; - -// Class Cronos.BTOnEnemySpawned -// 0x0008 (0x0060 - 0x0058) -class UBTOnEnemySpawned final : public UBaseBehaviorTrigger -{ -public: - class AActor* SpawnedEnemy; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnEnemySpawned(class AActor* enemy); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnEnemySpawned") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnEnemySpawned") - } - static class UBTOnEnemySpawned* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnEnemySpawned; - -// Class Cronos.AudioBreathingSettings -// 0x0030 (0x0060 - 0x0030) -class UAudioBreathingSettings final : public UDataAsset -{ -public: - class UAkAudioEvent* PlayBreathingEvent; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* StopBreathingEvent; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer BreathBlockingTags; // 0x0040(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioBreathingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioBreathingSettings") - } - static class UAudioBreathingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioBreathingSettings; - -// Class Cronos.GameCharacterAudioSubcomponentBase -// 0x0010 (0x0038 - 0x0028) -class UGameCharacterAudioSubcomponentBase : public UObject -{ -public: - class ACharacter* OwnerCharacter; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* OwnerComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameCharacterAudioSubcomponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameCharacterAudioSubcomponentBase") - } - static class UGameCharacterAudioSubcomponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameCharacterAudioSubcomponentBase; - -// Class Cronos.HitReactAbility -// 0x0050 (0x0480 - 0x0430) -class UHitReactAbility : public UCronosGameplayAbility -{ -public: - struct FGameplayTagContainer AbilitiesToReeanable; // 0x0430(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTag GameplayEventTag; // 0x0450(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float NearbyEnemiesDistanceLimit; // 0x0458(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_45C[0x24]; // 0x045C(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEarlierFinishEnabled(const struct FGameplayEventData& Payload); - void OnExecuteInputActionRequest(const struct FGameplayTag& Tag); - void OnOverrideAvailable(const struct FGameplayEventData& Payload); - void OnReceiveDamageEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HitReactAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HitReactAbility") - } - static class UHitReactAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHitReactAbility; - -// Class Cronos.SHFlickeringLightManagerComponent -// 0x0010 (0x00B0 - 0x00A0) -class USHFlickeringLightManagerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFlickeringLightManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFlickeringLightManagerComponent") - } - static class USHFlickeringLightManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFlickeringLightManagerComponent; - -// Class Cronos.BTShowCreditsWidget -// 0x0010 (0x00A0 - 0x0090) -class UBTShowCreditsWidget final : public UBaseBehaviorEffector -{ -public: - EEndScreenType EndScreenType; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag EventTagToSendToGameStateOnClose; // 0x0094(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Delay; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnHidden(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTShowCreditsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTShowCreditsWidget") - } - static class UBTShowCreditsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTShowCreditsWidget; - -// Class Cronos.AudioBreathingSubcomponent -// 0x0038 (0x0070 - 0x0038) -class UAudioBreathingSubcomponent final : public UGameCharacterAudioSubcomponentBase -{ -public: - class UAudioBreathingSettings* Settings; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBeingFootstepTracer* OwnerFootstepTracer; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OwnerAbilityComponent; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CheckIfFootsetsBlocked(const struct FGameplayTag& Tag, int32 TagCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioBreathingSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioBreathingSubcomponent") - } - static class UAudioBreathingSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioBreathingSubcomponent; - -// Class Cronos.NiagaraVFXManager -// 0x0020 (0x00C0 - 0x00A0) -class UNiagaraVFXManager final : public UActorComponent -{ -public: - TArray RegisteredVFXVolumes; // 0x00A0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray RegisteredVFXActors; // 0x00B0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - class ANiagaraVFXVolume* GetEncompassedVFXVolume(const struct FVector& InLocation) const; - TArray GetRegisteredVFVolumes() const; - int32 GetRegisteredVFXActorCount() const; - int32 GetRegisteredVFXVolumeCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXManager") - } - static class UNiagaraVFXManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraVFXManager; - -// Class Cronos.SHAudioHealthSettings -// 0x0038 (0x0068 - 0x0030) -class USHAudioHealthSettings final : public UDataAsset -{ -public: - class UAkAudioEvent* ReceivedDamageEvent_Generic; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RTPC_HealthPercentage; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkStateValue* AudioHealthState_Fine; // 0x0040(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkStateValue* AudioHealthState_LowInjury; // 0x0048(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkStateValue* AudioHealthState_HeavyInjury; // 0x0050(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkStateValue* AudioHealthState_CriticalInjury; // 0x0058(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkStateValue* AudioHealthState_Dead; // 0x0060(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAudioHealthSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAudioHealthSettings") - } - static class USHAudioHealthSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAudioHealthSettings; - -// Class Cronos.BTService_FightFocus -// 0x0000 (0x00A0 - 0x00A0) -class UBTService_FightFocus final : public UBTService_DefaultFocus -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_FightFocus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_FightFocus") - } - static class UBTService_FightFocus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_FightFocus; - -// Class Cronos.SHChAudioHealthSubcomponent -// 0x0020 (0x0058 - 0x0038) -class USHChAudioHealthSubcomponent final : public UGameCharacterAudioSubcomponentBase -{ -public: - class USHAudioHealthSettings* Settings; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateAudioHealthRTPCValue(class USHCharacterPlayHealthComponent* InHealthComponent); - void UpdateAudioHealthState(class USHCharacterPlayHealthComponent* InHealthComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHChAudioHealthSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHChAudioHealthSubcomponent") - } - static class USHChAudioHealthSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHChAudioHealthSubcomponent; - -// Class Cronos.PathfinderBossfightConfig -// 0x0150 (0x0180 - 0x0030) -class UPathfinderBossfightConfig final : public UDataAsset -{ -public: - float HealthPercentage1_2; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float HealthPercentage2_3; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float HealthPercentage3_4; // 0x0038(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ResetStaggerTime; // 0x003C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag SpawnTag; // 0x0040(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag DeadTag; // 0x0048(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap ArenaSpawnPointNames; // 0x0050(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TSoftClassPtr TeleportStartSpawnActorClass; // 0x00A0(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr TeleportEndSpawnActorClass; // 0x00C8(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UEnvQuery* FindTeleportInPosition; // 0x00F0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UEnvQuery* FindTeleportAroundPosition; // 0x00F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer TagsToAddAfterPhase1; // 0x0100(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer TagsToAddAfterPhase2; // 0x0120(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer TagsToAddAfterPhase3; // 0x0140(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer TagsToAddAfterPhase4; // 0x0160(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathfinderBossfightConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathfinderBossfightConfig") - } - static class UPathfinderBossfightConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPathfinderBossfightConfig; - -// Class Cronos.AudioSpaceData -// 0x0028 (0x0058 - 0x0030) -class UAudioSpaceData final : public UDataAsset -{ -public: - class UAkStateValue* CubatureStates[0x5]; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioSpaceData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioSpaceData") - } - static class UAudioSpaceData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioSpaceData; - -// Class Cronos.BTSpectator -// 0x0000 (0x0370 - 0x0370) -class ABTSpectator final : public ASpectatorPawn -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpectator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpectator") - } - static class ABTSpectator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTSpectator; - -// Class Cronos.AudioSpaceSubcomponent -// 0x0088 (0x00C0 - 0x0038) -class UAudioSpaceSubcomponent final : public UGameCharacterAudioSubcomponentBase -{ -public: - class UAudioSpaceData* AudioSpaceData; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAudioCubatureType CurrentCubatureType; // 0x0040(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkStateValue* CurrentCustomState; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray OverlappedRooms; // 0x0050(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DirtyRTPCs; // 0x00B0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioSpaceSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioSpaceSubcomponent") - } - static class UAudioSpaceSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioSpaceSubcomponent; - -// Class Cronos.BaseEnemyAnimInstance -// 0x0010 (0x03D0 - 0x03C0) -class UBaseEnemyAnimInstance : public UAnimInstance -{ -public: - bool bHitReactsEnabled; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x3]; // 0x03B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName HitReactEventName; // 0x03BC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDead; // 0x03C4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C5[0x3]; // 0x03C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* CharacterOwner; // 0x03C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnHit(const struct FDamageInfo& DamageInfo); - void ProcFlinch(float Intensity, class FName HitBone, const struct FVector& ImpactLocation, const struct FVector& ImpactNormal); - - float CalculateHitIntensity(const struct FDamageInfo& DamageInfo) const; - class UCharacterMovementComponent* GetCharacterMovementComp() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseEnemyAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseEnemyAnimInstance") - } - static class UBaseEnemyAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseEnemyAnimInstance; - -// Class Cronos.CharacterHealthDisplayData -// 0x0010 (0x0040 - 0x0030) -class UCharacterHealthDisplayData final : public UDataAsset -{ -public: - TArray HealthLinesData; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterHealthDisplayData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterHealthDisplayData") - } - static class UCharacterHealthDisplayData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterHealthDisplayData; - -// Class Cronos.BTService_ScanForDeadBody -// 0x0088 (0x00F8 - 0x0070) -class UBTService_ScanForDeadBody final : public UBTService -{ -public: - struct FBlackboardKeySelector DeadBodyActor; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector StrafeToDeadBody; // 0x0098(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector Target; // 0x00C0(0x0028)(Edit, NativeAccessSpecifierPublic) - bool bRequireDirectHit; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDistanceToTarget; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistanceToDeadBody; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StrafeAngle; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_ScanForDeadBody") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_ScanForDeadBody") - } - static class UBTService_ScanForDeadBody* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_ScanForDeadBody; - -// Class Cronos.GravityObjectData -// 0x0070 (0x00A0 - 0x0030) -class UGravityObjectData final : public UPrimaryDataAsset -{ -public: - class FName CollisionProfileName; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CustomMeshValidSubName; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CustomMeshDefaultSubName; // 0x0048(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CustomMeshParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GridSizeXParamName; // 0x0060(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GridSizeYParamName; // 0x0068(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CustomGridEnableParamName; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassicGridEnableParamName; // 0x0078(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CustomMaterialParamName; // 0x0080(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OffsetVectorXParamName; // 0x0088(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OffsetVectorYParamName; // 0x0090(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OffsetVectorZParamName; // 0x0098(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GravityObjectData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GravityObjectData") - } - static class UGravityObjectData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGravityObjectData; - -// Class Cronos.BaseGravityObject -// 0x0090 (0x0358 - 0x02C8) -class ABaseGravityObject final : public AActor -{ -public: - bool bIsDebugMode; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumOfGravityActors; // 0x02CC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* GravityObjectRootComponent; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* ClassicCollider; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UGravityObjectsController* GravityObjectsController; // 0x02E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ACharacter* FoundCharacter; // 0x02F0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bGravityEffectEnabled; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ColliderZSize; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ColliderZOffset; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 GridSizeX; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 GridSizeY; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ActivationDistanceThreshold; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlockSize; // 0x0310(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BoundsScale; // 0x0314(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EGravityEffectAxes ActiveAxis; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* CustomGridMesh; // 0x0320(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvasRenderTarget2D* RenTextureOfPosition; // 0x0328(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray MaterialArray; // 0x0330(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Affectors; // 0x0340(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class UGravityObjectData* GravityObjectData; // 0x0350(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UGravityObjectsController* GetController(); - void StartGridSimulation(); - - class UStaticMeshComponent* GetGravityObjectMeshComponent() const; - class UNiagaraComponent* GetGravityObjectNiagaraComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseGravityObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseGravityObject") - } - static class ABaseGravityObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABaseGravityObject; - -// Class Cronos.PlayerHUDAudioLogWidget -// 0x0040 (0x0310 - 0x02D0) -class UPlayerHUDAudioLogWidget : public UUserWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonStop; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UProgressBar* PlayProgressBar; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* NameTextBlock; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonNumericTextBlock* DurationTextBlock; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonNumericTextBlock* CurrentTimeTextBlock; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* Hide_anim; // 0x02F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* show_anim; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_308[0x8]; // 0x0308(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAudioLogFinnished(); - void OnAudioLogInterrupted(); - void OnAudioLogStarted(); - void OnHideAnimationFinished(); - void UpdateBindableStopButton(class UUserWidget* InMenuWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDAudioLogWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDAudioLogWidget") - } - static class UPlayerHUDAudioLogWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDAudioLogWidget; - -// Class Cronos.SHCharacterPlayInteractionSlotComponent -// 0x0010 (0x00B0 - 0x00A0) -class USHCharacterPlayInteractionSlotComponent : public UActorComponent -{ -public: - class ASHCharacterPlay* OwnerCharacter; // 0x00A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayInteractionSlotComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayInteractionSlotComponent") - } - static class USHCharacterPlayInteractionSlotComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayInteractionSlotComponent; - -// Class Cronos.SHCharacterPlayManagedInteractionSlotComponent -// 0x0098 (0x0148 - 0x00B0) -class USHCharacterPlayManagedInteractionSlotComponent : public USHCharacterPlayInteractionSlotComponent -{ -public: - float MouseRotationMultiplier; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PadRotationMultiplier; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementMultiplier; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSHManagedInteractionSlotCleanupConfig CleanupConfig; // 0x00BC(0x0014)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x78]; // 0x00D0(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayManagedInteractionSlotComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayManagedInteractionSlotComponent") - } - static class USHCharacterPlayManagedInteractionSlotComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayManagedInteractionSlotComponent; - -// Class Cronos.BTSmartGunTraceComponent -// 0x0028 (0x0138 - 0x0110) -class UBTSmartGunTraceComponent final : public UBTWeaponModeTraceComponent -{ -public: - struct FVector2D FOVMarginPercentage; // 0x0110(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TopLeftWidgetName; // 0x0120(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DownRightWidgetName; // 0x0128(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetActorTag; // 0x0130(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSmartGunTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSmartGunTraceComponent") - } - static class UBTSmartGunTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSmartGunTraceComponent; - -// Class Cronos.BaseVFXManager -// 0x0000 (0x02C8 - 0x02C8) -class ABaseVFXManager : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseVFXManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseVFXManager") - } - static class ABaseVFXManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABaseVFXManager; - -// Class Cronos.PTMConfig -// 0x0028 (0x0058 - 0x0030) -class UPTMConfig final : public UDataAsset -{ -public: - TArray Weights; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray WeightsConditionsMatching; // 0x0040(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float UpdateWeightsTimerDuration; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PTMConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PTMConfig") - } - static class UPTMConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPTMConfig; - -// Class Cronos.BehaviorTask_Repeat -// 0x0038 (0x00A0 - 0x0068) -class UBehaviorTask_Repeat final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnPerformAction; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnFinished; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_Repeat* RepeatAction(class USmortGameplayBehavior* InOwningBehavior, float TimeBetweenActions, int32 TotalActionCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_Repeat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_Repeat") - } - static class UBehaviorTask_Repeat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_Repeat; - -// Class Cronos.BTSetTutorialStateBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTSetTutorialStateBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FTutorialDataItem Tutorial; // 0x0090(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETutorialState NewTutorialState; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSetTutorialStateBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSetTutorialStateBehaviorEffector") - } - static class UBTSetTutorialStateBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSetTutorialStateBehaviorEffector; - -// Class Cronos.BehaviorTask_WaitForAttribute -// 0x0078 (0x00E0 - 0x0068) -class UBehaviorTask_WaitForAttribute final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_78[0x60]; // 0x0078(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UBehaviorTask_WaitForAttribute* WaitForAttributeChange(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayAttribute& Attribute, const struct FGameplayTag& WithSrcTag, const struct FGameplayTag& WithoutSrcTag, bool TriggerOnce); - static class UBehaviorTask_WaitForAttribute* WaitForAttributeChangeWithComparison(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayAttribute& InAttribute, const struct FGameplayTag& InWithTag, const struct FGameplayTag& InWithoutTag, EBehaviorWaitAttributeChangeComparison InComparisonType, float InComparisonValue, bool TriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitForAttribute") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitForAttribute") - } - static class UBehaviorTask_WaitForAttribute* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitForAttribute; - -// Class Cronos.PlayDeathReactionGameplayAbility -// 0x0018 (0x0448 - 0x0430) -class UPlayDeathReactionGameplayAbility : public UCronosGameplayAbility -{ -public: - class UCharacterPlayDeathData* Data; // 0x0430(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* CharacterPlay; // 0x0438(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_440[0x8]; // 0x0440(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddDeathGameplayWidget(); - void TakeGameControl(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayDeathReactionGameplayAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayDeathReactionGameplayAbility") - } - static class UPlayDeathReactionGameplayAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayDeathReactionGameplayAbility; - -// Class Cronos.BehaviorTask_WaitGameplayEffectApplied -// 0x01E8 (0x0250 - 0x0068) -class UBehaviorTask_WaitGameplayEffectApplied final : public UGameplayTask -{ -public: - uint8 Pad_68[0x1B8]; // 0x0068(0x01B8)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnApplied; // 0x0220(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAbilitySystemComponent* ExternalOwner; // 0x0230(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_238[0x18]; // 0x0238(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitGameplayEffectApplied* WaitGameplayEffectAppliedToSelf(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, bool TriggerOnce, bool ListenForPeriodicEffect); - static class UBehaviorTask_WaitGameplayEffectApplied* WaitGameplayEffectAppliedToSelf_Query(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagQuery& SourceTagQuery, const struct FGameplayTagQuery& TargetTagQuery, bool TriggerOnce, bool ListenForPeriodicEffect); - - void OnApplyGameplayEffectCallback(class UAbilitySystemComponent* Target, const struct FGameplayEffectSpec& SpecApplied, const struct FActiveGameplayEffectHandle& ActiveHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitGameplayEffectApplied") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitGameplayEffectApplied") - } - static class UBehaviorTask_WaitGameplayEffectApplied* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitGameplayEffectApplied; - -// Class Cronos.BTQTECameraBehavior -// 0x0140 (0x01A0 - 0x0060) -class UBTQTECameraBehavior final : public UBTQTEBehavior -{ -public: - TSubclassOf CameraActorClass; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ABTQTECamerActor* BTQTECamerActor; // 0x0068(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bKeepCameraPositionAfterQTE; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBestCameraSettings BestCameraSettings; // 0x0078(0x0108)(Edit, Protected, NativeAccessSpecifierProtected) - float CameraBlendIn; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraBlendInExp; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraBlendOut; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraBlendOutExp; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_190[0x10]; // 0x0190(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTECameraBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTECameraBehavior") - } - static class UBTQTECameraBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTECameraBehavior; - -// Class Cronos.BehaviorTask_WaitGameplayEffectRemoved -// 0x0038 (0x00A0 - 0x0068) -class UBehaviorTask_WaitGameplayEffectRemoved final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnRemoved; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate InvalidHandle; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitGameplayEffectRemoved* WaitForGameplayEffectRemoved(class USmortGameplayBehavior* InOwningBehavior, const struct FActiveGameplayEffectHandle& Handle); - - void OnGameplayEffectRemoved(const struct FGameplayEffectRemovalInfo& InGameplayEffectRemovalInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitGameplayEffectRemoved") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitGameplayEffectRemoved") - } - static class UBehaviorTask_WaitGameplayEffectRemoved* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitGameplayEffectRemoved; - -// Class Cronos.BehaviorTask_WaitGameplayEvent -// 0x0038 (0x00A0 - 0x0068) -class UBehaviorTask_WaitGameplayEvent final : public UGameplayTask -{ -public: - TMulticastInlineDelegate EventReceived; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x0080(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilitySystemComponent* OwnerASC; // 0x0088(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitGameplayEvent* WaitGameplayEvent(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTag& EventTag, class AActor* OptionalExternalTarget_0, bool OnlyTriggerOnce, bool OnlyMatchExact); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitGameplayEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitGameplayEvent") - } - static class UBehaviorTask_WaitGameplayEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitGameplayEvent; - -// Class Cronos.PlayExtendedMovementComponent -// 0x0070 (0x0110 - 0x00A0) -class UPlayExtendedMovementComponent final : public UActorComponent -{ -public: - bool bIsSqueezing; // 0x00A0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SqueezeAnimSpeed; // 0x00A4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUsingAnchor; // 0x00A8(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnchorAnimSpeed; // 0x00AC(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x60]; // 0x00B0(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnStartCorrection(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayExtendedMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayExtendedMovementComponent") - } - static class UPlayExtendedMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayExtendedMovementComponent; - -// Class Cronos.BTSingleItemBuyWidget -// 0x0090 (0x05D0 - 0x0540) -class UBTSingleItemBuyWidget final : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonTextBlock* CommonTextBlockItemName; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* CommonTextBlockCost; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextBlockSupply; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_560[0x18]; // 0x0560(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimUpdate; // 0x0578(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText TextSupplyToFormat; // 0x0580(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class FText TextCostToFormat; // 0x0590(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_5A0[0x8]; // 0x05A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ButtonStyleEnabled; // 0x05A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf TextStyleEnabled; // 0x05B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ButtonStyleDisabled; // 0x05B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf TextStyleDisabled; // 0x05C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C8[0x8]; // 0x05C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnItemBuyAvailable(); - void OnItemBuyNotAvailable(); - void OnUpdateBrowseMarker(bool bInShouldBeVisible); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSingleItemBuyWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSingleItemBuyWidget") - } - static class UBTSingleItemBuyWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSingleItemBuyWidget; - -// Class Cronos.BehaviorTask_WaitGameplayTag -// 0x0050 (0x00B8 - 0x0068) -class UBehaviorTask_WaitGameplayTag final : public UGameplayTask -{ -public: - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate Added; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate Removed; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OwnerASC; // 0x0098(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitGameplayTag* WaitGameplayTag(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTag& Tag, class AActor* InOptionalExternalTarget); - - void GameplayTagCallback(const struct FGameplayTag& InTag, int32 NewCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitGameplayTag") - } - static class UBehaviorTask_WaitGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitGameplayTag; - -// Class Cronos.BehaviorTask_WaitTrace -// 0x00E0 (0x0148 - 0x0068) -class UBehaviorTask_WaitTrace final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnTraceHit; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTestEnd; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class AActor* TracingActor; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_90[0xB8]; // 0x0090(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitTrace* WaitForTrace(class USmortGameplayBehavior* InOwningBehavior, const struct FVector& RelativeStart, const struct FVector& RelativeEnd, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, float Radius, bool bIgnoreSelf, float TimeLimit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitTrace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitTrace") - } - static class UBehaviorTask_WaitTrace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitTrace; - -// Class Cronos.PlayerHUDMineTrapWidget -// 0x0078 (0x0418 - 0x03A0) -class UPlayerHUDMineTrapWidget : public UCronosUserWidgetOnTag -{ -public: - struct FLinearColor ActiveModeColor; // 0x03A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor InactiveModeColor; // 0x03B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor MineTrapsEmptyColor; // 0x03C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor MineTrapsRegularColor; // 0x03D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName MineTrapItemName; // 0x03E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* MainOverlay; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* MineTrapIndexImage; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* MineTrapIconImage; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* MineTrapAmmoCountTextBlock; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr OwnerCharacter; // 0x0408(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DisplayedMineTrapsAmount; // 0x0410(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_414[0x4]; // 0x0414(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDMineTrapWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDMineTrapWidget") - } - static class UPlayerHUDMineTrapWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDMineTrapWidget; - -// Class Cronos.SHCharacterPlayLighting -// 0x00C0 (0x0388 - 0x02C8) -class ASHCharacterPlayLighting final : public AActor -{ -public: - class USpotLightComponent* LightCharacterBack; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPointLightComponent* FlashlightOffSupportLight; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LightCharacterBackMinIntensity; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LightCharacterBackFlashlightMod; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FlashlightOffSupportLightDefaultIntensity; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* FlashlightOffSupportLightIntensityCurve; // 0x02E8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTimeline FlashlightOffSupportLightIntensityTimeline; // 0x02F0(0x0098)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void SetFlashlightOffSupportLightProgress(float ProgressValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayLighting") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayLighting") - } - static class ASHCharacterPlayLighting* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCharacterPlayLighting; - -// Class Cronos.CronosGameplayDialogAbility -// 0x0068 (0x0498 - 0x0430) -class UCronosGameplayDialogAbility : public UCronosGameplayAbility -{ -public: - class UDialogTalk* DialogTalk; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag EventStopTag; // 0x0438(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag EventPauseTag; // 0x0440(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag EventResumeTag; // 0x0448(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* AbilityTask_WaitStopGameplayEvent; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* AbilityTask_WaitPauseGameplayEvent; // 0x0458(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* AbilityTask_WaitResumeGameplayEvent; // 0x0460(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameplayDialogData* GameplayDialogDataRuntime; // 0x0468(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_470[0x8]; // 0x0470(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UDialogSpeaker* CachedDialogSpeaker; // 0x0478(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray InitialVoices; // 0x0480(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_490[0x8]; // 0x0490(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool PlayGameplayAudioWithAbility(class AActor* InSpeakerActor, const struct FGameplayTag& InEventTag, struct FGameplayEventData& InGameplayEventData, const struct FDialogDataWrapper& InDialogDataWrapper); - - void OnDialogFinished(bool bCompleted); - void OnEventPauseReceived(const struct FGameplayEventData& InPayload); - void OnEventResumeReceived(const struct FGameplayEventData& InPayload); - void OnEventStopReceived(const struct FGameplayEventData& InPayload); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameplayDialogAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameplayDialogAbility") - } - static class UCronosGameplayDialogAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGameplayDialogAbility; - -// Class Cronos.BTSoulLeakAbility -// 0x0028 (0x04C0 - 0x0498) -class UBTSoulLeakAbility : public UCronosGameplayDialogAbility -{ -public: - TWeakObjectPtr CachedAkComponent; // 0x0498(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr CachedAbilitySystemComponent; // 0x04A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ActivatedAkEventID; // 0x04A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4AC[0x4]; // 0x04AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActivatedEffectsHandles; // 0x04B0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - -public: - static bool PlaySoulLeakWithAbility(class AActor* InSpeakerActor, const struct FGameplayTag& InEventTag, struct FGameplayEventData& InGameplayEventData, const struct FDialogDataWrapper& InDialogDataWrapper, const TArray>& InGameplayEffects, class UAkAudioEvent* InAudioEvent, float InFadeOutDuration); - - void OnAkEventFinished(EAkCallbackType InCallbackType, class UAkCallbackInfo* InCallbackInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulLeakAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulLeakAbility") - } - static class UBTSoulLeakAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulLeakAbility; - -// Class Cronos.BehaviorTask_WaitVelocityChange -// 0x0038 (0x00A0 - 0x0068) -class UBehaviorTask_WaitVelocityChange final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnVelocityChange; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UMovementComponent* CachedMovementComponent; // 0x0078(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBehaviorTask_WaitVelocityChange* CreateWaitVelocityChange(class USmortGameplayBehavior* InOwningBehavior, const struct FVector& Direction, float MinimumMagnitude); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorTask_WaitVelocityChange") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorTask_WaitVelocityChange") - } - static class UBehaviorTask_WaitVelocityChange* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorTask_WaitVelocityChange; - -// Class Cronos.BTDialogBoxMenuWidget -// 0x0020 (0x05D0 - 0x05B0) -class UBTDialogBoxMenuWidget final : public UBTInGameMenuWidget -{ -public: - class UBTNotifyWidgetBase* NotifyWidgetBase; // 0x05B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonConfirm; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonCancel; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCloseAfterConfirm; // 0x05C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C9[0x7]; // 0x05C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AlignButtons(EHorizontalAlignment InAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDialogBoxMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDialogBoxMenuWidget") - } - static class UBTDialogBoxMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDialogBoxMenuWidget; - -// Class Cronos.BossfightControllerInterface -// 0x0000 (0x0000 - 0x0000) -class IBossfightControllerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BossfightControllerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BossfightControllerInterface") - } - static class IBossfightControllerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBossfightControllerInterface; - -// Class Cronos.BT3DNavGridCellRemover -// 0x0000 (0x0300 - 0x0300) -class ABT3DNavGridCellRemover final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BT3DNavGridCellRemover") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BT3DNavGridCellRemover") - } - static class ABT3DNavGridCellRemover* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABT3DNavGridCellRemover; - -// Class Cronos.BTMemoPageWidget -// 0x0050 (0x0320 - 0x02D0) -class UBTMemoPageWidget final : public UUserWidget -{ -public: - class FText TextToDisplay; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ExposeOnSpawn, NativeAccessSpecifierPrivate) - TSoftObjectPtr TextureToDisplay; // 0x02E0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* ContentSwitcher; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonRichTextBlock* TextContentTextBlock; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* PictureContentImage; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetPicture(TSoftObjectPtr InImage); - void SetText(const class FText& InText); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMemoPageWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMemoPageWidget") - } - static class UBTMemoPageWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMemoPageWidget; - -// Class Cronos.BTDecorator_GetClosest3DNavGridEntryPoint -// 0x0058 (0x00C0 - 0x0068) -class UBTDecorator_GetClosest3DNavGridEntryPoint final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector FloorEntryLocation; // 0x0068(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector WallEntryLocation; // 0x0090(0x0028)(Edit, NativeAccessSpecifierPublic) - float EntryDistanceRequired; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnter; // 0x00BC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_GetClosest3DNavGridEntryPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_GetClosest3DNavGridEntryPoint") - } - static class UBTDecorator_GetClosest3DNavGridEntryPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_GetClosest3DNavGridEntryPoint; - -// Class Cronos.SteeringComponent -// 0x0140 (0x01E0 - 0x00A0) -class USteeringComponent final : public UActorComponent -{ -public: - struct FSteeringConfig SteeringConfig; // 0x00A0(0x0018)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - class AAIController* MyAIController; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterMovementComponent* MovementComp; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ANavigationData* MyNavData; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x110]; // 0x00D0(0x0110)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorBump(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void OnNavDataRegistered(class ANavigationData* NavData); - void OnNavigationInitDone(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SteeringComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SteeringComponent") - } - static class USteeringComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USteeringComponent; - -// Class Cronos.BT3DNavGridGenerationSeed -// 0x0008 (0x02D0 - 0x02C8) -class ABT3DNavGridGenerationSeed final : public AActor -{ -public: - class UTextRenderComponent* TextRenderComponent; // 0x02C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BT3DNavGridGenerationSeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BT3DNavGridGenerationSeed") - } - static class ABT3DNavGridGenerationSeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABT3DNavGridGenerationSeed; - -// Class Cronos.AnimNotify_DoorHandIKStop -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DoorHandIKStop final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DoorHandIKStop") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DoorHandIKStop") - } - static class UAnimNotify_DoorHandIKStop* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DoorHandIKStop; - -// Class Cronos.BT3DNavGrid -// 0x01F8 (0x04F8 - 0x0300) -class ABT3DNavGrid final : public AVolume -{ -public: - TMap NavGrid; // 0x0300(0x0050)(Protected, NativeAccessSpecifierProtected) - TArray CellRemovers; // 0x0350(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ExcludedZones; // 0x0360(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - float ActorRadius; // 0x0370(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDebugDrawPrecomputedPath; // 0x0374(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDebugDrawEntryPoints; // 0x0375(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDebugDrawConnections; // 0x0376(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDebugDrawGrid; // 0x0377(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CellSize; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ProbeOverlap; // 0x037C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ChunkSize; // 0x0380(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPreview; // 0x0384(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_385[0x3]; // 0x0385(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CellAmount; // 0x0388(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TestHPathChunkItem; // 0x03A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TestHPathChunkItemGoal; // 0x03A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSet Chunks; // 0x03A8(0x0050)(Edit, EditConst, Protected, NativeAccessSpecifierProtected) - TArray AllowedActors; // 0x03F8(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap HPaths; // 0x0408(0x0050)(Protected, NativeAccessSpecifierProtected) - TMap ChunkCellsDict; // 0x0458(0x0050)(Protected, NativeAccessSpecifierProtected) - TSet EntryPoints; // 0x04A8(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - void OnBeginOverlap(class AActor* OverlappedActor, class AActor* OtherActor); - void OnEndOverlap(class AActor* OverlappedActor, class AActor* OtherActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BT3DNavGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BT3DNavGrid") - } - static class ABT3DNavGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABT3DNavGrid; - -// Class Cronos.BTDifficultyAttributeMapData -// 0x0000 (0x0048 - 0x0048) -class UBTDifficultyAttributeMapData : public UDifficultyAttributeMapData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyAttributeMapData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyAttributeMapData") - } - static class UBTDifficultyAttributeMapData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyAttributeMapData; - -// Class Cronos.BTDifficultyAttributeMapEnemy -// 0x0000 (0x0048 - 0x0048) -class UBTDifficultyAttributeMapEnemy final : public UBTDifficultyAttributeMapData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyAttributeMapEnemy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyAttributeMapEnemy") - } - static class UBTDifficultyAttributeMapEnemy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyAttributeMapEnemy; - -// Class Cronos.BTActivateWorldStateRequestsBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTActivateWorldStateRequestsBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FGameplayTag RequestTag; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TagToAdd; // 0x0098(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTActivateWorldStateRequestsBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTActivateWorldStateRequestsBehaviorEffector") - } - static class UBTActivateWorldStateRequestsBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTActivateWorldStateRequestsBehaviorEffector; - -// Class Cronos.DoorAttachmentClassConfigData -// 0x0050 (0x0080 - 0x0030) -class UDoorAttachmentClassConfigData final : public UDataAsset -{ -public: - TMap> ClassMap; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoorAttachmentClassConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoorAttachmentClassConfigData") - } - static class UDoorAttachmentClassConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoorAttachmentClassConfigData; - -// Class Cronos.SHInteractionManagerComponent -// 0x0118 (0x01B8 - 0x00A0) -class USHInteractionManagerComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnInteractionManagerInitializeBP; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class FString InteractiveText; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsiderDisabledWhenHidden; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledAtStart; // 0x00C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C2[0x36]; // 0x00C2(0x0036)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ProximityDetectors; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class USHRaycastDetectableComponent* VisibilityDetector; // 0x0108(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_110[0x70]; // 0x0110(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayTagsBlockingInteraction; // 0x0180(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1A0[0x1]; // 0x01A0(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EDetectionState DetectionState; // 0x01A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A2[0x6]; // 0x01A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionIconComponent* IconComponent; // 0x01A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* GenericComponent; // 0x01B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void BindProximityDetector(const class UShapeComponent* NewProximityDetector); - void BindProximityDetectors(const TArray& NewProximityDetectors); - void BindVisibilityDetector(const class USHRaycastDetectableComponent* NewVisibilityDetector); - void HideIconInstant(); - void InterruptCurrentInteraction(); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void ProcessProximityEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex); - bool RegisterGeneric(const class USHInteractionGenericComponent* Generic, const class USHRaycastDetectableComponent* Detectable, const class USHInteractionIconComponent* Icon, const TArray& Slots); - void SetDetectionEnabled(const bool Enable, const class UObject* Enabler); - void SetDetectionState(EDetectionState InDetectionState); - void SetObjectDetectionEnabled(const class UObject* Object, const bool Enable, const class UObject* Enabler); - - EDetectionState GetDetectionState() const; - bool HasActiveInteraction() const; - bool HasUsableActorNearby() const; - bool IsDetectionEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionManagerComponent") - } - static class USHInteractionManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionManagerComponent; - -// Class Cronos.BTEnvQueryTest_TraceCheckOnBool -// 0x0008 (0x02F0 - 0x02E8) -class UBTEnvQueryTest_TraceCheckOnBool final : public UEnvQueryTest_Trace -{ -public: - bool bIsEnabled; // 0x02E8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_TraceCheckOnBool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_TraceCheckOnBool") - } - static class UBTEnvQueryTest_TraceCheckOnBool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_TraceCheckOnBool; - -// Class Cronos.BTAddItemBehavior -// 0x0050 (0x0120 - 0x00D0) -class UBTAddItemBehavior final : public UBTTestHelperBehavior -{ -public: - TMap Items; // 0x00D0(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAddItemBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAddItemBehavior") - } - static class UBTAddItemBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAddItemBehavior; - -// Class Cronos.BTAddPersistentGameplayTag -// 0x0020 (0x00E8 - 0x00C8) -class UBTAddPersistentGameplayTag final : public UScriptFlowAction -{ -public: - struct FGameplayTagContainer PersistentTags; // 0x00C8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAddPersistentGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAddPersistentGameplayTag") - } - static class UBTAddPersistentGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAddPersistentGameplayTag; - -// Class Cronos.CronosBodyPartsData -// 0x0040 (0x0070 - 0x0030) -class UCronosBodyPartsData final : public UPrimaryDataAsset -{ -public: - struct FBodyPartsDataStruct BodyPartsData; // 0x0030(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBodyPartsData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBodyPartsData") - } - static class UCronosBodyPartsData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBodyPartsData; - -// Class Cronos.BTDifficultyStateCondition -// 0x0008 (0x0038 - 0x0030) -class UBTDifficultyStateCondition final : public UInteractionStateCondition -{ -public: - EGameplayDifficulty GameDifficulty; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyStateCondition") - } - static class UBTDifficultyStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyStateCondition; - -// Class Cronos.BTAdvancedTeleportBehaviorEffector -// 0x0248 (0x02D8 - 0x0090) -class UBTAdvancedTeleportBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bTeleportToSpawnpoint; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr TeleportSpawnpoint; // 0x00A0(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference TeleportTarget; // 0x00C8(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewPlayerLocation; // 0x00F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewPlayerRotation; // 0x0108(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FComponentReference CameraLookAtTarget; // 0x0120(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomCameraRotation; // 0x0148(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator NewCameraRotation; // 0x0150(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray> DataLayersToLoad; // 0x0168(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FWorldPartitionStateRequestData WorldStateRequestData; // 0x0178(0x00D0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FComponentReference PreloadStartTrigger; // 0x0248(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference PreloadEndTrigger; // 0x0270(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayerMovementScale; // 0x0298(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29C[0x4]; // 0x029C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AnimMontage; // 0x02A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayBeforeTeleport; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayBeforeFadeOutStart; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDuration; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockMovement; // 0x02B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf StreamingActorClassToUse; // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr WorldStateRequest; // 0x02C0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnColliderBeginOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnColliderBeginOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAdvancedTeleportBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAdvancedTeleportBehaviorEffector") - } - static class UBTAdvancedTeleportBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAdvancedTeleportBehaviorEffector; - -// Class Cronos.BTAgreementsInfoPanel -// 0x00E0 (0x04F0 - 0x0410) -class UBTAgreementsInfoPanel final : public UUCSWInfoStartGameSettingsPanel -{ -public: - TMulticastInlineDelegate K2_OnLeave; // 0x0410(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_420[0x10]; // 0x0420(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FText CustomContinueText; // 0x0430(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomBackText; // 0x0440(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomLeaveText; // 0x0450(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomContinueButtonText; // 0x0460(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomContinuePadButtonText; // 0x0470(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomBackButtonText; // 0x0480(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomBackPadButtonText; // 0x0490(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomLeaveButtonText; // 0x04A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - class FText CustomLeavePadButtonText; // 0x04B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - bool bPanelHasCustomBackText; // 0x04C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasCustomBackButton; // 0x04C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasHiddenBackButton; // 0x04C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasCustomContinueText; // 0x04C3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasCustomContinueButton; // 0x04C4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasHiddenContinueButton; // 0x04C5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasCustomLeaveText; // 0x04C6(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasCustomLeaveButton; // 0x04C7(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPanelHasHiddenLeaveButton; // 0x04C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C9[0x7]; // 0x04C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTipTextBlock* Continue_text; // 0x04D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTipTextBlock* Back_text; // 0x04D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTipTextBlock* Leave_text; // 0x04E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* Leave_but; // 0x04E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void BP_OnLeave(); - void Leave(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAgreementsInfoPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAgreementsInfoPanel") - } - static class UBTAgreementsInfoPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAgreementsInfoPanel; - -// Class Cronos.DestructibleBaseActor -// 0x00B8 (0x0380 - 0x02C8) -class ADestructibleBaseActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* StaticMeshComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTAimAssistCollider* AimAssistColliderComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FImpacterSoundConfig ImpacterSoundConfig; // 0x02E0(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGeometryCollectionEssentials GeometryCollectionEssentials; // 0x0350(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDestructionStarted; // 0x0358(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDestructionFinished; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UCronosGeometryCollectionComponent* PooledGeometryCollectionComponent; // 0x0378(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - class UCronosGeometryCollectionComponent* AttachGeometryCollectionComponent(); - void CallDestructionFinished(); - void DetachGeometryCollectionComponent(); - class UGeometryCollectionComponent* GetGeometryCollectionComponent(); - int32 GetNumElements(); - void InternalOnChaosBreakEvent(const struct FChaosBreakEvent& BreakEvent); - void InternalOnChaosPhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo); - void NativeOnChaosBreakEvent(const struct FChaosBreakEvent& BreakEvent); - void NativeOnChaosPhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DestructibleBaseActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DestructibleBaseActor") - } - static class ADestructibleBaseActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADestructibleBaseActor; - -// Class Cronos.BTDestroySpawnerEnemies -// 0x0000 (0x0090 - 0x0090) -class UBTDestroySpawnerEnemies final : public UBaseBehaviorEffector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDestroySpawnerEnemies") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDestroySpawnerEnemies") - } - static class UBTDestroySpawnerEnemies* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDestroySpawnerEnemies; - -// Class Cronos.SwitchWeaponModeAbility -// 0x0058 (0x0488 - 0x0430) -class USwitchWeaponModeAbility : public UCronosGameplayAbility -{ -public: - bool bRestrictWeaponSwitching; // 0x0430(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_431[0x3]; // 0x0431(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WeaponAssembleSpeedMul; // 0x0434(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WeaponDisassembleSpeedMul; // 0x0438(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WeaponWheelDisplayTime; // 0x043C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf EquipWeaponAbility; // 0x0440(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsToggle; // 0x0448(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EToggleDirection ToggleDirection; // 0x0449(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44A[0x2]; // 0x044A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 WeaponSlotToSwitchTo; // 0x044C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag IsAimActiveTag; // 0x0450(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_458[0x28]; // 0x0458(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAnimMontagePlayer* WeaponSwitchMontage; // 0x0480(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnAssembleMontageEnd(class UAnimMontage* Montage, bool bInterrupted); - void OnDisassembleMontageEnd(class UAnimMontage* Montage, bool bInterrupted); - void StartAssemble(); - - int32 GetNewSlot(const class ASHCharacterPlay* CharacterPlay) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SwitchWeaponModeAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SwitchWeaponModeAbility") - } - static class USwitchWeaponModeAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USwitchWeaponModeAbility; - -// Class Cronos.BTScrollableAgreementsPanel -// 0x0040 (0x0450 - 0x0410) -class UBTScrollableAgreementsPanel final : public UUCSWInfoStartGameSettingsPanel -{ -public: - class UScrollBox* AgreementScrollBox; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ManualScrollInterpolationSpeed; // 0x0418(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ManualScrollMultiplier; // 0x041C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bRequireScrolledToAccept; // 0x0420(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_421[0x3]; // 0x0421(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AcceptableEndOffset; // 0x0424(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHideContinueButtonTillEnd; // 0x0428(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_429[0xF]; // 0x0429(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TextParseRules; // 0x0438(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_448[0x8]; // 0x0448(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CreateTextWidgets(const class FText& InText, TSubclassOf InWidgetClass); - class UWidget* OnScrollBoxUpDownNavigation(EUINavigation InNavigation); - void OnTextWidgetCreated(class UTextLayoutWidget* InTextWidget); - void OnUserScrolled(float CurrentOffset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTScrollableAgreementsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTScrollableAgreementsPanel") - } - static class UBTScrollableAgreementsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTScrollableAgreementsPanel; - -// Class Cronos.ElizaBossfightConfig -// 0x0140 (0x0170 - 0x0030) -class UElizaBossfightConfig final : public UDataAsset -{ -public: - float StartDelay; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PhaseTags; // 0x0038(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - class UElizaDifficultyConfig* DifficultyConfig; // 0x0088(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr WeakSpotActorClass; // 0x0090(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WeakSpotSpawnDelay; // 0x00B8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHideLastWeakSpotMesh; // 0x00BC(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMap MaxEnemiesForPhase; // 0x00C0(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - float SpawnerCooldown; // 0x0110(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 IgnoredCorpsesAmount; // 0x0114(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AbsorbCorpsesFrequency; // 0x0118(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap EnemyBackgroundSpawnPerPhase; // 0x0120(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaBossfightConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaBossfightConfig") - } - static class UElizaBossfightConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UElizaBossfightConfig; - -// Class Cronos.BTAgreementsWidget -// 0x0018 (0x0450 - 0x0438) -class UBTAgreementsWidget final : public UUCSWStartGameSettingsWidget -{ -public: - TArray LeaveKeys; // 0x0438(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - EBTOverSelectBehavior ForwardOverSelectBehavior; // 0x0448(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTOverSelectBehavior BackwardOverSelectBehavior; // 0x0449(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44A[0x6]; // 0x044A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAgreementsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAgreementsWidget") - } - static class UBTAgreementsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAgreementsWidget; - -// Class Cronos.BTCategorizedGenerator -// 0x0000 (0x0468 - 0x0468) -class UBTCategorizedGenerator : public UBTGeneratorWidgetBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCategorizedGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCategorizedGenerator") - } - static class UBTCategorizedGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCategorizedGenerator; - -// Class Cronos.BTDocumentsGenerator -// 0x0010 (0x0478 - 0x0468) -class UBTDocumentsGenerator final : public UBTCategorizedGenerator -{ -public: - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemInCategoryWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDocumentsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDocumentsGenerator") - } - static class UBTDocumentsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDocumentsGenerator; - -// Class Cronos.BTAimAssistCollider -// 0x0000 (0x0520 - 0x0520) -class UBTAimAssistCollider : public UCapsuleComponent -{ -public: - struct FBTAimAssistColliderConfig Config; // 0x0518(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_519[0x7]; // 0x0519(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAimAssistCollider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAimAssistCollider") - } - static class UBTAimAssistCollider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAimAssistCollider; - -// Class Cronos.DoppelTentaclesManager -// 0x0030 (0x00D0 - 0x00A0) -class UDoppelTentaclesManager final : public UActorComponent -{ -public: - class FName TentaclesFadeVFXParameterName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveFloat* AttackTentaclesFadeFloatCurve; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveFloat* IdleTentaclesFadeFloatCurve; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTimelineComponent* AttackTentaclesFadeTimeline; // 0x00B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTimelineComponent* IdleTentaclesFadeTimeline; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AttackTentaclesFadeTimelineCallback(float TimelineValue); - void IdleTentaclesFadeTimelineCallback(float TimelineValue); - void OnReachStartReversedAttackTentaclesFadeTimeLine(); - void OnReachStartReversedIdleTentaclesFadeTimeLine(); - void SetActiveAttackTentacles(bool bActive); - void SetActiveIdleTentacles(bool bActive); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoppelTentaclesManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoppelTentaclesManager") - } - static class UDoppelTentaclesManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoppelTentaclesManager; - -// Class Cronos.BTAimAssistSkeletonConfig -// 0x0060 (0x0090 - 0x0030) -class UBTAimAssistSkeletonConfig final : public UDataAsset -{ -public: - TSubclassOf AimAssistColliderClass; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollidersPerTick; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap BonesConfig; // 0x0040(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAimAssistSkeletonConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAimAssistSkeletonConfig") - } - static class UBTAimAssistSkeletonConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAimAssistSkeletonConfig; - -// Class Cronos.SHItemInteractionAnimInstance -// 0x0040 (0x0400 - 0x03C0) -class USHItemInteractionAnimInstance : public UAnimInstance -{ -public: - EItemInteractionType InteractionType; // 0x03B8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInvestigationInstant; // 0x03B9(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BA[0x2]; // 0x03BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InvestigationFlipSide; // 0x03BC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* InvestigationInputSpeedCurve; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvestigationAnimationFrame; // 0x03C8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInvestigationFlip; // 0x03CC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3CD[0x3]; // 0x03CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InvestigationFlipPlayRate; // 0x03D0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvestigationFlipStartTime; // 0x03D4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TakeItemDirection; // 0x03D8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3DC[0x4]; // 0x03DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* SetupAnimation; // 0x03E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* InvestigationLoopAnimation; // 0x03E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* TakeAnimation_Default; // 0x03F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* FingersPose; // 0x03F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - class UCronosMovementAnimationsPreset* GetAnimationsPreset() const; - class UAnimSequence* GetTakeAnimation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemInteractionAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemInteractionAnimInstance") - } - static class USHItemInteractionAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHItemInteractionAnimInstance; - -// Class Cronos.BTDecorator_CanUseSurfaceNav -// 0x0000 (0x0068 - 0x0068) -class UBTDecorator_CanUseSurfaceNav final : public UBTDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CanUseSurfaceNav") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CanUseSurfaceNav") - } - static class UBTDecorator_CanUseSurfaceNav* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CanUseSurfaceNav; - -// Class Cronos.BTAllMenusGenerator -// 0x0008 (0x0470 - 0x0468) -class UBTAllMenusGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf SingleOpenMenuWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAllMenusGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAllMenusGenerator") - } - static class UBTAllMenusGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAllMenusGenerator; - -// Class Cronos.DebugPointLight -// 0x0000 (0x02E0 - 0x02E0) -class ADebugPointLight final : public APointLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugPointLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugPointLight") - } - static class ADebugPointLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugPointLight; - -// Class Cronos.BTInteractionManagerComponent -// 0x0140 (0x01E0 - 0x00A0) -class UBTInteractionManagerComponent : public UActorComponent -{ -public: - TMulticastInlineDelegate OnBestInteractionChanged; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionDetected; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionUndetected; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D0[0xC]; // 0x00D0(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag GameplayTagBlockingInteraction; // 0x00DC(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel CollisionChannelTesting; // 0x00E4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMap InteractionIconComponents; // 0x00E8(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* BestInteractionIconComponent; // 0x0138(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_140[0x8]; // 0x0140(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSet> ObjectsBlockingInteraction; // 0x0148(0x0050)(Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bDisplayDebug; // 0x0198(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr DebugWidgetClass; // 0x01A0(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* WidgetDebug; // 0x01C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1D0[0x10]; // 0x01D0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Debug_Interaction(); - void OnComponentBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnComponentEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void SetInteractionBlocked(class UObject* InObject, bool bState); - - float GetMaxDistance() const; - float GetMaxDistanceOffset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionManagerComponent") - } - static class UBTInteractionManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionManagerComponent; - -// Class Cronos.BTAmountModalMenuWidget -// 0x0080 (0x0630 - 0x05B0) -class UBTAmountModalMenuWidget : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextBlock* TextActionTitle; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonConfirm; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonIncreaseQuantity; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* ButtonIncreaseQuantity; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonDecreaseQuantity; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* ButtonDecreaseQuantity; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventorySingleItemWidget; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextQuantity; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_608[0x28]; // 0x0608(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void ConfirmModalWithAmount(class UObject* InWorldContext, int32 InAmount, bool bInstant); - - void OnButtonDecreaseQuantity(); - void OnButtonIncreaseQuantity(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAmountModalMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAmountModalMenuWidget") - } - static class UBTAmountModalMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAmountModalMenuWidget; - -// Class Cronos.FullscreenImageMaterialWidget -// 0x0008 (0x02D8 - 0x02D0) -class UFullscreenImageMaterialWidget : public UUserWidget -{ -public: - class UImage* MediaImage; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UFullscreenImageMaterialWidget* GetFullscreenImageMaterialWidget(const class UObject* WorldContextObject); - - void Hide(); - void Init(class UMaterialInterface* Material); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FullscreenImageMaterialWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FullscreenImageMaterialWidget") - } - static class UFullscreenImageMaterialWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFullscreenImageMaterialWidget; - -// Class Cronos.BTDifficultyAttributeMapDataWeapon -// 0x0000 (0x0048 - 0x0048) -class UBTDifficultyAttributeMapDataWeapon final : public UBTDifficultyAttributeMapData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyAttributeMapDataWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyAttributeMapDataWeapon") - } - static class UBTDifficultyAttributeMapDataWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyAttributeMapDataWeapon; - -// Class Cronos.BTAnimationSettings -// 0x0058 (0x0090 - 0x0038) -class UBTAnimationSettings final : public UDeveloperSettings -{ -public: - struct FGameplayTag IdleTurnBlockedTag; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeaponIkEnabled; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BlockWeaponIkCurveName; // 0x0044(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag BlockWeaponIKTag; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BlockAimingCorrectionCurveName; // 0x0054(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag BlockAimingCorrectionTag; // 0x005C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag AimActiveTag; // 0x0064(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ReloadActiveTag; // 0x006C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemInteractionAnimInstance; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CutsceneAnimInstance; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DummyAnimInstance; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAnimationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAnimationSettings") - } - static class UBTAnimationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAnimationSettings; - -// Class Cronos.EnemyCharacterEventData -// 0x0030 (0x0058 - 0x0028) -class UEnemyCharacterEventData final : public UObject -{ -public: - EEnemyCharacterEventType EventType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid EnemyGuid; // 0x002C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EnemyLocation; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyCharacterEventData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyCharacterEventData") - } - static class UEnemyCharacterEventData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyCharacterEventData; - -// Class Cronos.BTAnnihilatorExplosion -// 0x0050 (0x0318 - 0x02C8) -class ABTAnnihilatorExplosion final : public AActor -{ -public: - uint8 Pad_2C8[0x14]; // 0x02C8(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - float ExplosionRadius; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ExplosionNiagaraSystem; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* NonScalingNiagaraSystem; // 0x02E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExplosionVFXFinalScale; // 0x02F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ExplosionScaleCurve; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionGrowthTime; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AfterGrowthTimeoutVFX; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAnnihilatorExplosion") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAnnihilatorExplosion") - } - static class ABTAnnihilatorExplosion* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTAnnihilatorExplosion; - -// Class Cronos.BTInteractionSlotHelperBehavior -// 0x0030 (0x0100 - 0x00D0) -class UBTInteractionSlotHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TagToFind; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionSlotHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionSlotHelperBehavior") - } - static class UBTInteractionSlotHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionSlotHelperBehavior; - -// Class Cronos.ElizaEnemySpawner -// 0x0010 (0x0810 - 0x0800) -class AElizaEnemySpawner final : public ABTEnemySpawner -{ -public: - TArray BossPhases; // 0x07F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 SpawnerGroupID; // 0x0808(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_809[0x7]; // 0x0809(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaEnemySpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaEnemySpawner") - } - static class AElizaEnemySpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaEnemySpawner; - -// Class Cronos.SHLightingChannelsStatics -// 0x0000 (0x0028 - 0x0028) -class USHLightingChannelsStatics final : public UBlueprintFunctionLibrary -{ -public: - static struct FSHLightingChannelsPack GetLightingChannelsPack(const ESHLightingChannelsProfile Profile); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLightingChannelsStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLightingChannelsStatics") - } - static class USHLightingChannelsStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHLightingChannelsStatics; - -// Class Cronos.BTDecorator_SetPlayerBB -// 0x0000 (0x00C0 - 0x00C0) -class UBTDecorator_SetPlayerBB final : public UBTDecorator_Blackboard -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_SetPlayerBB") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_SetPlayerBB") - } - static class UBTDecorator_SetPlayerBB* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_SetPlayerBB; - -// Class Cronos.BTAnnihilatorTraceComponent -// 0x0040 (0x0150 - 0x0110) -class UBTAnnihilatorTraceComponent final : public UBTWeaponModeTraceComponent -{ -public: - float ExplosionRadius; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute ExplosionRadiusUpgradeAttribute; // 0x0118(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAnnihilatorTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAnnihilatorTraceComponent") - } - static class UBTAnnihilatorTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAnnihilatorTraceComponent; - -// Class Cronos.BTApplyBehaviorModifierToEnemiesBehaviorEffector -// 0x0028 (0x00B8 - 0x0090) -class UBTApplyBehaviorModifierToEnemiesBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FGameplayTagContainer BehaviorModifierTags; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPrivate) - bool ToBeEnabled; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool HasEffectOnNewSpawns; // 0x00B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool IsTimed; // 0x00B2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B3[0x1]; // 0x00B3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BehaviorDuration; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTApplyBehaviorModifierToEnemiesBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTApplyBehaviorModifierToEnemiesBehaviorEffector") - } - static class UBTApplyBehaviorModifierToEnemiesBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTApplyBehaviorModifierToEnemiesBehaviorEffector; - -// Class Cronos.FootstepsPhxMaterialModifierActor -// 0x0008 (0x02D0 - 0x02C8) -class AFootstepsPhxMaterialModifierActor final : public AActor -{ -public: - class UFootstepsPhxMaterialModifierComponent* BoxComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootstepsPhxMaterialModifierActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootstepsPhxMaterialModifierActor") - } - static class AFootstepsPhxMaterialModifierActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFootstepsPhxMaterialModifierActor; - -// Class Cronos.BTInvalidateWorldStateRequestsBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTInvalidateWorldStateRequestsBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FGameplayTag RequestTag; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInvalidateWorldStateRequestsBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInvalidateWorldStateRequestsBehaviorEffector") - } - static class UBTInvalidateWorldStateRequestsBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInvalidateWorldStateRequestsBehaviorEffector; - -// Class Cronos.BTAudioAkComponentBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTAudioAkComponentBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - TArray ActionsConfig; // 0x0090(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioAkComponentBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioAkComponentBehaviorEffector") - } - static class UBTAudioAkComponentBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioAkComponentBehaviorEffector; - -// Class Cronos.BTAudioItemBehaviorTrigger -// 0x0000 (0x0058 - 0x0058) -class UBTAudioItemBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - void OnDialogFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioItemBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioItemBehaviorTrigger") - } - static class UBTAudioItemBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioItemBehaviorTrigger; - -// Class Cronos.BundleItemTextWidget -// 0x0008 (0x02D8 - 0x02D0) -class UBundleItemTextWidget final : public UUserWidget -{ -public: - class UTextLayoutWidget* Text_txt; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BundleItemTextWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BundleItemTextWidget") - } - static class UBundleItemTextWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBundleItemTextWidget; - -// Class Cronos.CronosSpawnPoint -// 0x0080 (0x03B8 - 0x0338) -class ACronosSpawnPoint : public ASpawnPoint -{ -public: - uint8 Pad_338[0x10]; // 0x0338(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool PlayCutsceneOnStart; // 0x0348(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartWithFlashlightOn; // 0x0349(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34A[0x6]; // 0x034A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr CutsceneToPlay; // 0x0350(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTeleportRequested; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTeleportFinished; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_398[0x4]; // 0x0398(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr WorldStateRequest; // 0x039C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3A4[0x4]; // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosLoadingScreenTransition* LoadingScreenTransition; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3B0[0x8]; // 0x03B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateTeleportationArea(); - void LoadTeleportationArea(class UObject* InRequester, EWorldStateRequestActivationMode ActivationMode); - void OnCutsceneFinished(bool Skipped); - void OnGameReadyToStart(); - void OnPlayerReadyBP(); - void OnPlayFromHerePlayerReady(); - void TeleportPlayerToSpawnPoint(); - - void TryRegisterSpawnPointAsMostRecent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnPoint") - } - static class ACronosSpawnPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosSpawnPoint; - -// Class Cronos.BTIsNewGamePlusCondition -// 0x0000 (0x0088 - 0x0088) -class UBTIsNewGamePlusCondition final : public UDaiCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTIsNewGamePlusCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTIsNewGamePlusCondition") - } - static class UBTIsNewGamePlusCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTIsNewGamePlusCondition; - -// Class Cronos.BTItemInCategoryWidget -// 0x0030 (0x0570 - 0x0540) -class UBTItemInCategoryWidget : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextBlock* TextName; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayBrowsed; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_558[0x18]; // 0x0558(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemInCategoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemInCategoryWidget") - } - static class UBTItemInCategoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemInCategoryWidget; - -// Class Cronos.EnemyCorpseConfig -// 0x0050 (0x0080 - 0x0030) -class UEnemyCorpseConfig : public UDataAsset -{ -public: - TMap CorpseConfigs; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyCorpseConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyCorpseConfig") - } - static class UEnemyCorpseConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyCorpseConfig; - -// Class Cronos.BTAudioLogCategoryWidget -// 0x0010 (0x0580 - 0x0570) -class UBTAudioLogCategoryWidget final : public UBTItemInCategoryWidget -{ -public: - class UOverlay* OverlayPlaying; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayPlayingBlocked; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogCategoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogCategoryWidget") - } - static class UBTAudioLogCategoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogCategoryWidget; - -// Class Cronos.SHGameplayControlEntry -// 0x0040 (0x0310 - 0x02D0) -class USHGameplayControlEntry : public UUserWidget -{ -public: - class UStyledRichTextBlock* ControlRichTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D8[0x38]; // 0x02D8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CustomSetup(const struct FSHGameplayControlDataStruct& ControlData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayControlEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayControlEntry") - } - static class USHGameplayControlEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayControlEntry; - -// Class Cronos.BTDialogPlayerBehaviorEffector -// 0x01D8 (0x0268 - 0x0090) -class UBTDialogPlayerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bChangeDialogEntry; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogFullInfo NewDialogEntry; // 0x0098(0x0170)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FComponentReference DialogPlayer; // 0x0208(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogTalkID ExpectedTalkID; // 0x0230(0x0028)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerIsSpeaker; // 0x0258(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_259[0x3]; // 0x0259(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TagAbility; // 0x025C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDialogActive; // 0x0264(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDialogPlayerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDialogPlayerBehaviorEffector") - } - static class UBTDialogPlayerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDialogPlayerBehaviorEffector; - -// Class Cronos.DatabasePagedDocumentWidget -// 0x0048 (0x0318 - 0x02D0) -class UDatabasePagedDocumentWidget : public UUserWidget -{ -public: - TSubclassOf PageWidgetTemplate; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf PageButtonWidgetTemplate; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray TextParseRules; // 0x02E0(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* PagesWidgetSwitcher; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDynamicTabBox* PageTabBox; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* ContentScrollBox; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* ArrowLeftButton; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* ArrowRightButton; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void NextPage(); - void PrevPage(); - void UpdateNavigation(float InScrollAcceleration); - void UpdateNavigationArrows(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DatabasePagedDocumentWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DatabasePagedDocumentWidget") - } - static class UDatabasePagedDocumentWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDatabasePagedDocumentWidget; - -// Class Cronos.BTAudioLogDataWidget -// 0x0060 (0x0378 - 0x0318) -class UBTAudioLogDataWidget final : public UDatabasePagedDocumentWidget -{ -public: - uint8 Pad_318[0x10]; // 0x0318(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonTextBlock* CommonTextObject; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextDate; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextAuthor; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonRichTextBlock* AuthorNameTitle; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonRichTextBlock* ObjectNameTitle; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextFoundIn; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonNumericTextBlock* CommonTextAudioLogTimerCurrent; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonNumericTextBlock* CommonTextAudioLogTimerTotal; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UProgressBar* PrograssBarTimer; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_370[0x8]; // 0x0370(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogDataWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogDataWidget") - } - static class UBTAudioLogDataWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogDataWidget; - -// Class Cronos.GameFootstep -// 0x0000 (0x0540 - 0x0540) -class AGameFootstep : public ABeingFootstep -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameFootstep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameFootstep") - } - static class AGameFootstep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameFootstep; - -// Class Cronos.BTEnhancedInputSettingsPanelWidget -// 0x0028 (0x0388 - 0x0360) -class UBTEnhancedInputSettingsPanelWidget final : public UGenericSettingsPanelWidget -{ -public: - class UUCWTabBar* Main_tbar; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Main_switcher; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray OptionWidgets; // 0x0370(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool HasConflicts() const; - bool HasEmptyBinds() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnhancedInputSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnhancedInputSettingsPanelWidget") - } - static class UBTEnhancedInputSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnhancedInputSettingsPanelWidget; - -// Class Cronos.BTAudioLogsBehaviorEffector -// 0x0028 (0x00B8 - 0x0090) -class UBTAudioLogsBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - EBTAudiLogBehaviorAction action; // 0x0090(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTBehaviorEffectorAudiLogType Type; // 0x0091(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FShortRowHandle AudioLog; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FShortRowHandle TravelLog; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogsBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogsBehaviorEffector") - } - static class UBTAudioLogsBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogsBehaviorEffector; - -// Class Cronos.BTQTEStopBehavior -// 0x0020 (0x0080 - 0x0060) -class UBTQTEStopBehavior final : public UBTQTEBehavior -{ -public: - EWaitForType WaitForType; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag GameplayTag; // 0x0064(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EQTEEndType QTEStopType; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTWaitGameplayEventToActor* WaitGameplayEvent; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag StopReason; // 0x0078(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnEventReceived(const struct FGameplayEventData& Payload); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEStopBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEStopBehavior") - } - static class UBTQTEStopBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEStopBehavior; - -// Class Cronos.EMInteractionInterface -// 0x0000 (0x0000 - 0x0000) -class IEMInteractionInterface final -{ -public: - TSubclassOf GetDefaultMovementFilter() const; - bool IsExtendedMovementSupported() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EMInteractionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EMInteractionInterface") - } - static class IEMInteractionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEMInteractionInterface; - -// Class Cronos.BTDisplayableBaseWidget -// 0x0108 (0x0528 - 0x0420) -class UBTDisplayableBaseWidget : public UCommonActivatableWidget -{ -public: - uint8 Pad_420[0x30]; // 0x0420(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr OwnerCharacter; // 0x0450(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideOnDisplayedEvent; // 0x0458(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideLoopEvents; // 0x0459(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideOnClosedEvent; // 0x045A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_45B[0x5]; // 0x045B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr OnDisplayedEvent; // 0x0460(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr LoopEvent; // 0x0488(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr LoopEndEvent; // 0x04B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr OnClosedEvent; // 0x04D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnWidgetDisplayedEvent; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnWidgetHiddenEvent; // 0x0510(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_520[0x8]; // 0x0520(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Displayed(); - void Hidden(); - void Init(class ASHCharacterPlay* InOwnerCharacter); - void OnDisplayed(); - void OnHidden(); - - bool IsDisplayed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDisplayableBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDisplayableBaseWidget") - } - static class UBTDisplayableBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDisplayableBaseWidget; - -// Class Cronos.BTDisplayableWithInputsWidget -// 0x0040 (0x0568 - 0x0528) -class UBTDisplayableWithInputsWidget : public UBTDisplayableBaseWidget -{ -public: - uint8 Pad_528[0x18]; // 0x0528(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInputBlockStateChangedEvent; // 0x0540(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_550[0x18]; // 0x0550(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlockInput(); - void OnInputDeviceChanged(const EGameBaseInputDevice InNewInputDevice); - void UnBlockInput(); - - bool IsInputBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDisplayableWithInputsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDisplayableWithInputsWidget") - } - static class UBTDisplayableWithInputsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDisplayableWithInputsWidget; - -// Class Cronos.BTUpgradeStationTabBaseWidget -// 0x00C8 (0x0630 - 0x0568) -class UBTUpgradeStationTabBaseWidget : public UBTDisplayableWithInputsWidget -{ -public: - uint8 Pad_568[0x10]; // 0x0568(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class URetainerBox* RetainerBox; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TotalEnergyTextBlock; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSHGameplayControlDataStruct ActionControlConfig; // 0x0588(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct NavigateControlConfig; // 0x05B8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct ExitControlConfig; // 0x05E8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* ActionControl; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* NavigateControl; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* ExitControl; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void UpdateDisplay(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeStationTabBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeStationTabBaseWidget") - } - static class UBTUpgradeStationTabBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeStationTabBaseWidget; - -// Class Cronos.BTEnergyStoreTabBaseWidget -// 0x00E8 (0x0718 - 0x0630) -class UBTEnergyStoreTabBaseWidget : public UBTUpgradeStationTabBaseWidget -{ -public: - TSet LastValidatedTransactionErrors; // 0x0630(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - TSubclassOf ItemTemplate; // 0x0680(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf ItemNotificationTemplate; // 0x0688(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMargin ItemWidgetsPadding; // 0x0690(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - float PerformTransactionHoldButtonDuration; // 0x06A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDisplayTransactionErrorsNotifications; // 0x06A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6A5[0x3]; // 0x06A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UImage* ItemImage; // 0x06A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemNameTextBlock; // 0x06B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemTypeTextBlock; // 0x06B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemAmountTextBlock; // 0x06C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemDescriptionTextBlock; // 0x06C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* ItemCostTextBlock; // 0x06D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* ItemsListScrollBox; // 0x06D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UVerticalBox* TransactionErrorsContainer; // 0x06E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* HoldActionButtonAnim; // 0x06E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr CurrentSelectedItemWidget; // 0x06F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray CachedDisplayedItemsList; // 0x06F8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - int32 ItemIndexForcedToSelectAfterUpdate; // 0x0708(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_70C[0xC]; // 0x070C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ItemWidgetLineButtonCaughtPressed(); - void ItemWidgetLineButtonCaughtReleased(); - void OnItemQuantityChanged(class UBTEnergyStoreItemWidget* InItemWidget); - void OnItemSelected(class UBTEnergyStoreItemWidget* InItemWidget); - void OnPerformTransactionHoldEnded(bool bInIsCompleted); - void OnTransactionFailed(); - void OnTransactionResultAnimationEnded(); - void OnTransactionResultAnimationStarted(); - void OnTransactionSuccessful(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreTabBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreTabBaseWidget") - } - static class UBTEnergyStoreTabBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreTabBaseWidget; - -// Class Cronos.AnimNotify_UseItemSpawn -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_UseItemSpawn final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_UseItemSpawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_UseItemSpawn") - } - static class UAnimNotify_UseItemSpawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_UseItemSpawn; - -// Class Cronos.BTAudioLogsGenerator -// 0x0020 (0x0488 - 0x0468) -class UBTAudioLogsGenerator final : public UBTCategorizedGenerator -{ -public: - EBTDatabaseItemCategory DatabaseItemCategory; // 0x0468(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_469[0x17]; // 0x0469(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AudioLogInCategoryWidgetClass; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogsGenerator") - } - static class UBTAudioLogsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogsGenerator; - -// Class Cronos.BTAudioLogsSettings -// 0x00C8 (0x0100 - 0x0038) -class UBTAudioLogsSettings final : public UDeveloperSettings -{ -public: - struct FDialogInfo AudioLogDialogSettings; // 0x0038(0x00C0)(Edit, BlueprintVisible, BlueprintReadOnly, Config, ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool bShouldStopAudioLogWhenGameplayMenuClosed; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldDisplayInteractionWidget; // 0x00F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogsSettings") - } - static class UBTAudioLogsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogsSettings; - -// Class Cronos.BTEnvQueryTest_AngleCheck -// 0x0018 (0x0210 - 0x01F8) -class UBTEnvQueryTest_AngleCheck final : public UEnvQueryTest -{ -public: - TSubclassOf TargetContext; // 0x01F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float StartingAngle; // 0x0200(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EndingAngle; // 0x0204(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsSweptArea; // 0x0208(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseCameraOrientation; // 0x0209(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_20A[0x6]; // 0x020A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_AngleCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_AngleCheck") - } - static class UBTEnvQueryTest_AngleCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_AngleCheck; - -// Class Cronos.BTAudioLogsSubsystem -// 0x02A8 (0x02D8 - 0x0030) -class UBTAudioLogsSubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogFullInfo CurrentAudioLogDialogInfo; // 0x0048(0x0170)(BlueprintVisible, BlueprintReadOnly, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class FName CurrentAudioLogName; // 0x01B8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDialogTalk* CurrentAudioLogDialog; // 0x01C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAudioLogSource CurrentAudioLogSource; // 0x01C8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C9[0x10F]; // 0x01C9(0x010F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AudioLogFinished(bool bInIsWasCompleted); - void AudioLogFinishedAbility(); - void AudioLogStartedDelegate(class UDialogTalk* InDialogTalk); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioLogsSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioLogsSubsystem") - } - static class UBTAudioLogsSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioLogsSubsystem; - -// Class Cronos.PatrolPathActor -// 0x00B8 (0x0380 - 0x02C8) -class APatrolPathActor final : public AActor -{ -public: - class UPatrolPathSplineComponent* SplineComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseCooldown; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D2[0x2]; // 0x02D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CooldownDuration; // 0x02D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FNavAgentSelector SupportedAgents; // 0x02D8(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer RequiredTags; // 0x02E0(0x0020)(Edit, NativeAccessSpecifierPrivate) - bool bIsLooping; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bMultiDirectional; // 0x0301(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bStartAtClosestPointAhead; // 0x0302(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_303[0x1]; // 0x0303(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InitiallyEnabledSenses; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAIGait InitialGaitOverride; // 0x0308(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap WaypointParams; // 0x0310(0x0050)(Edit, NativeAccessSpecifierPrivate) - uint8 Pad_360[0x18]; // 0x0360(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float CurrentCooldownTime; // 0x0378(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_37C[0x4]; // 0x037C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool OccupyPath(const class APawn* OccupyingPawn); - bool ReleasePath(const class APawn* InPawn); - void SetIsLooping(bool bInIsLooping); - void StartPathCooldown(const float DurationOverride); - - EAIGait GetInitialGaitOverride() const; - int32 GetInitiallyEnabledSenses() const; - int32 GetNextPointAhead(const struct FVector& InLocation, const bool bPathReversed) const; - void GetOptimalStartPointAndDirection(const struct FVector& AILocation, int32* OutPointIndex, bool* bOutGoForward, const float MinPathLength) const; - bool GetPathData(TArray* OutLocations, TMap* OutInteractions, bool* bOutIsLooping) const; - struct FGameplayTagContainer GetRequiredTags() const; - class UCronosSmartObject* GetSmartObjectComponentByName(const class FString& InComponentName) const; - class UInteractionGenericBaseTriggerComponent* GetTriggerComponentByName(const class FString& InComponentName) const; - TArray GetWaypointLocations(bool* bPointsValid) const; - bool IsPathEnabled() const; - bool IsPathOccupied() const; - bool IsPathOnCooldown() const; - bool IsPathReachable(const class APawn* InPawn, bool bUseClosestPoint) const; - bool ShouldStartAtClosestPointAhead() const; - bool SupportsAgent(const class ANavigationData* NavData) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PatrolPathActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PatrolPathActor") - } - static class APatrolPathActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APatrolPathActor; - -// Class Cronos.BTResourcesCostListWidget -// 0x0040 (0x0338 - 0x02F8) -class UBTResourcesCostListWidget final : public UCommonUserWidget -{ -public: - TSoftClassPtr ResourceSingleCostWidgetClass; // 0x02F8(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UHorizontalBox* HorizontalBoxResources; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AllResources; // 0x0328(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTResourcesCostListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTResourcesCostListWidget") - } - static class UBTResourcesCostListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTResourcesCostListWidget; - -// Class Cronos.BTAudioPortalBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTAudioPortalBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bOpenPortal; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioPortalBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioPortalBehaviorEffector") - } - static class UBTAudioPortalBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioPortalBehaviorEffector; - -// Class Cronos.BTAudioSetStateEffector -// 0x00E0 (0x0170 - 0x0090) -class UBTAudioSetStateEffector final : public UBaseBehaviorEffector -{ -public: - bool bUseCharacterAudioComponent; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentReference AkComponent; // 0x0098(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr StateValueObject; // 0x00C0(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr SwitchValueObject; // 0x00E8(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr RTPCValueObject; // 0x0110(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RtpcValue; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr RTPCValueObjectGlobal; // 0x0140(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RTPCValueGlobal; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAudioSetStateEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAudioSetStateEffector") - } - static class UBTAudioSetStateEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAudioSetStateEffector; - -// Class Cronos.OldWeaponFireComponent -// 0x0008 (0x06E8 - 0x06E0) -class UOldWeaponFireComponent final : public UCronosWeaponFireComponent -{ -public: - ESHWeaponRangedTraceEnum TraceType; // 0x06E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E1[0x7]; // 0x06E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OldWeaponFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OldWeaponFireComponent") - } - static class UOldWeaponFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOldWeaponFireComponent; - -// Class Cronos.BTAutoSaveBehaviorEffector -// 0x0018 (0x00A8 - 0x0090) -class UBTAutoSaveBehaviorEffector : public UBaseBehaviorEffector -{ -public: - struct FDataTableRowHandle SavePointHandle; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldBeDisabledOnHard; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAutoSaveBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAutoSaveBehaviorEffector") - } - static class UBTAutoSaveBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAutoSaveBehaviorEffector; - -// Class Cronos.ElizaWeakSpotActor -// 0x00F0 (0x03B8 - 0x02C8) -class AElizaWeakSpotActor final : public AActor -{ -public: - class USceneComponent* SceneRoot; // 0x02C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* SkeletalMesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiHealth* HealthComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* Particles; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAkComponent* AudioComponent; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf BossfightConfig; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndividualSpawnDelay; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr IdleAudioEventStart; // 0x0300(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr IdleAudioEventEnd; // 0x0328(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ExplosionAudioEvent; // 0x0350(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ExplosionParticles; // 0x0378(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionParticlesZOffset; // 0x03A0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionParticlesScale; // 0x03A4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeakSpotDestroyed; // 0x03A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void ActivateWeakSpot(); - void OnDeath(); - void OnPointDamage(class AActor* DamagedActor, const float Damage, class AController* InstigatedBy, const struct FVector& HitLocation, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, const class UDamageType* DamageType, class AActor* DamageCauser); - void OnRadialDamage(class AActor* DamagedActor, float Damage, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaWeakSpotActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaWeakSpotActor") - } - static class AElizaWeakSpotActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaWeakSpotActor; - -// Class Cronos.BTEnvQueryTest_SurfaceNavigable -// 0x0018 (0x0210 - 0x01F8) -class UBTEnvQueryTest_SurfaceNavigable final : public UEnvQueryTest -{ -public: - TSubclassOf Context; // 0x01F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SurfaceNormals; // 0x0200(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float SurfVolumeSearchDistance; // 0x0204(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AcceptableDistance; // 0x0208(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20C[0x4]; // 0x020C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_SurfaceNavigable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_SurfaceNavigable") - } - static class UBTEnvQueryTest_SurfaceNavigable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_SurfaceNavigable; - -// Class Cronos.BTPreloadContentCondition -// 0x0008 (0x0030 - 0x0028) -class UBTPreloadContentCondition : public UObject -{ -public: - bool InverseCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadContentCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadContentCondition") - } - static class UBTPreloadContentCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadContentCondition; - -// Class Cronos.BTResultScreenWidget -// 0x00E8 (0x03B8 - 0x02D0) -class UBTResultScreenWidget final : public UUserWidget -{ -public: - class UBTPlaythroughRanksDataAsset* RanksDataAsset; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf ResultEntryWidgetTemplate; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText GameDifficultyResultEntryText; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText GameTimeResultEntryText; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText DeathsResultEntryText; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText EnemiesMergedResultEntryText; // 0x0310(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText SaveStationUsesResultEntryText; // 0x0320(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText PhylacteryResultEntryText; // 0x0330(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FText ChosenEndingResultEntryText; // 0x0340(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - TMap GameEndingTags; // 0x0350(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class UPanelWidget* ResultsContainer; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* RankTextBlock; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* RankContainer; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTResultScreenWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTResultScreenWidget") - } - static class UBTResultScreenWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTResultScreenWidget; - -// Class Cronos.BTNewGamePlusBonusContentCondition -// 0x0000 (0x0030 - 0x0030) -class UBTNewGamePlusBonusContentCondition final : public UBTPreloadContentCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNewGamePlusBonusContentCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNewGamePlusBonusContentCondition") - } - static class UBTNewGamePlusBonusContentCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNewGamePlusBonusContentCondition; - -// Class Cronos.EnemyLODInterface -// 0x0000 (0x0000 - 0x0000) -class IEnemyLODInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyLODInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyLODInterface") - } - static class IEnemyLODInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEnemyLODInterface; - -// Class Cronos.BTEnhancedInputOptionsBox -// 0x0028 (0x02F8 - 0x02D0) -class UBTEnhancedInputOptionsBox final : public UUserWidget -{ -public: - TSubclassOf OptionWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray MappingNames; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - EGameBaseInputDevice RequiredDeviceType; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPanelWidget* Options_panel; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnhancedInputOptionsBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnhancedInputOptionsBox") - } - static class UBTEnhancedInputOptionsBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnhancedInputOptionsBox; - -// Class Cronos.BTEGameDLCBonusContentCondition -// 0x0008 (0x0038 - 0x0030) -class UBTEGameDLCBonusContentCondition final : public UBTPreloadContentCondition -{ -public: - struct FDLCHandle DLCHandle; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEGameDLCBonusContentCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEGameDLCBonusContentCondition") - } - static class UBTEGameDLCBonusContentCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEGameDLCBonusContentCondition; - -// Class Cronos.BTEGameDifficultyBonusContentCondition -// 0x0008 (0x0038 - 0x0030) -class UBTEGameDifficultyBonusContentCondition final : public UBTPreloadContentCondition -{ -public: - EGameplayDifficulty GameDifficulty; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEGameDifficultyBonusContentCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEGameDifficultyBonusContentCondition") - } - static class UBTEGameDifficultyBonusContentCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEGameDifficultyBonusContentCondition; - -// Class Cronos.BTEquipmentGenerator -// 0x0008 (0x0470 - 0x0468) -class UBTEquipmentGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf ItemInCategoryWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEquipmentGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEquipmentGenerator") - } - static class UBTEquipmentGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEquipmentGenerator; - -// Class Cronos.BTEBeatenGameDifficultyBonusContentCondition -// 0x0008 (0x0038 - 0x0030) -class UBTEBeatenGameDifficultyBonusContentCondition final : public UBTPreloadContentCondition -{ -public: - EGameplayDifficulty GameDifficulty; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEBeatenGameDifficultyBonusContentCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEBeatenGameDifficultyBonusContentCondition") - } - static class UBTEBeatenGameDifficultyBonusContentCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEBeatenGameDifficultyBonusContentCondition; - -// Class Cronos.PlayerGlobalAppearance -// 0x0028 (0x00C8 - 0x00A0) -class UPlayerGlobalAppearance final : public UActorComponent -{ -public: - class UPlayerGlobalAppearanceData* AppearanceData; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTexture* BaseHelmetAlbedoTexture; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTexture* BaseHelmetNormalMapTexture; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMaterialInstanceDynamic* HelmetMaterialInstanceDynamic; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* PlayerMesh; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetIsHelmetHit(bool bIsHit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerGlobalAppearance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerGlobalAppearance") - } - static class UPlayerGlobalAppearance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerGlobalAppearance; - -// Class Cronos.BTSenseConfig_The6thSense -// 0x0000 (0x0060 - 0x0060) -class UBTSenseConfig_The6thSense final : public UMaiSenseConfig_The6thSense -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSenseConfig_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSenseConfig_The6thSense") - } - static class UBTSenseConfig_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSenseConfig_The6thSense; - -// Class Cronos.BTBindableButtonWidget -// 0x0130 (0x1500 - 0x13D0) -class UBTBindableButtonWidget : public UCommonButtonBase -{ -public: - float InstantFill; // 0x13C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility CollapsedVisibilityType; // 0x13CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_13CD[0x3]; // 0x13CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnhancedInputTextBlock* EnhancedInputTextBlock; // 0x13D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FEnhancedInputTextArgs EnhancedInputTextArgs; // 0x13D8(0x0060)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UCommonTextBlock* ButtonText; // 0x1438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText TextOnButton; // 0x1440(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - bool bChangeTextOnPressed; // 0x1450(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1451[0x7]; // 0x1451(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextOnButtonWhenPressed; // 0x1458(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1468[0x28]; // 0x1468(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimProgress; // 0x1490(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr AnimProgressSequence; // 0x1498(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14A0[0x4]; // 0x14A0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsProgressing; // 0x14A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14A5[0x3]; // 0x14A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimClicked; // 0x14A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayHoldable; // 0x14B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AvailabilityDisabledStyle; // 0x14B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AvailabilityEnabledStyle; // 0x14C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsButtonEnabled; // 0x14C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14C9[0x7]; // 0x14C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> DecoratorClassesOverride; // 0x14D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UAkAudioEvent* ProgressStartedEvent; // 0x14E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* ProgressStoppedUnfinishedEvent; // 0x14E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* ProgressStoppedFinishedEvent; // 0x14F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* ProgressResetEvent; // 0x14F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ProgressFinished(); - void ProgressReset(); - void RefreshBindable(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBindableButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBindableButtonWidget") - } - static class UBTBindableButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBindableButtonWidget; - -// Class Cronos.SHCharacterPlaySoulContainerComponent -// 0x0110 (0x01B0 - 0x00A0) -class USHCharacterPlaySoulContainerComponent final : public UActorComponent -{ -public: - int32 MaxSoulNumber; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataTable* SoulsDataTable; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosSoulPerkSettings* SoulPerksSettings; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagQuery IdleSoulLeaksGameStateTagsConditionQuery; // 0x00B8(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FDataTableRowHandle IdleSoulLeaksDataRow; // 0x0100(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - int32 IdleSoulLeakIdlingTime; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IdleSoulLeakFadeOutTime; // 0x0114(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNewSoulCollected; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNewSoulExtracted; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSoulRemoved; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSoulLeakStarted; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSoulLeakEnded; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray StoredSouls; // 0x0168(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray ExperiencedSoulLeaks; // 0x0178(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TWeakObjectPtr OwnerCharacter; // 0x0188(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x20]; // 0x0190(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddSoul(class FName SoulID); - bool ExperienceSoulLeak(const struct FDataTableRowHandle& InSoulLeakDataRow, bool bInShouldRemember, class AActor* InInstigator, const struct FGameplayTag& InAbilityTagOverride, float InFadeOutDuration); - TArray GetAllSoulPerks(); - void RemoveSoul(class FName SoulID); - - const TArray GetStoredSouls() const; - bool IsSoulActive(class FName SoulID) const; - bool IsSoulContainerFull() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlaySoulContainerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlaySoulContainerComponent") - } - static class USHCharacterPlaySoulContainerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlaySoulContainerComponent; - -// Class Cronos.BTEnemyEncounterBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTEnemyEncounterBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - EEncounterBehaviorAction ActionToPerform; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnemyEncounterBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnemyEncounterBehaviorEffector") - } - static class UBTEnemyEncounterBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnemyEncounterBehaviorEffector; - -// Class Cronos.BTBlueprintRecipesListWidget -// 0x0010 (0x0478 - 0x0468) -class UBTBlueprintRecipesListWidget final : public UBTGeneratorWidgetBase -{ -public: - class UVerticalBox* VerticalBoxBlueprintList; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf BlueprintRecipeWidgetBaseClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBlueprintRecipesListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBlueprintRecipesListWidget") - } - static class UBTBlueprintRecipesListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBlueprintRecipesListWidget; - -// Class Cronos.PauseAimCorrectionAnimDataModifier -// 0x0000 (0x0028 - 0x0028) -class UPauseAimCorrectionAnimDataModifier final : public UAnimDataModifier -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PauseAimCorrectionAnimDataModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PauseAimCorrectionAnimDataModifier") - } - static class UPauseAimCorrectionAnimDataModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPauseAimCorrectionAnimDataModifier; - -// Class Cronos.BTItemWidgetBase -// 0x0010 (0x0550 - 0x0540) -#pragma pack(push, 0x1) -class alignas(0x10) UBTItemWidgetBase : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemWidgetBase") - } - static class UBTItemWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBTItemWidgetBase; - -// Class Cronos.EnemyHitPlayerReactionData -// 0x0030 (0x0060 - 0x0030) -class UEnemyHitPlayerReactionData final : public UPrimaryDataAsset -{ -public: - float MaxHitDistanceToShowSplashes; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplashFadeOutDelay; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplashFadeOutDuration; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString BloodLayerName; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BloodBlendParamNames; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyHitPlayerReactionData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyHitPlayerReactionData") - } - static class UEnemyHitPlayerReactionData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyHitPlayerReactionData; - -// Class Cronos.BTDecorator_BTGetRandomCellInClosestNavGrid -// 0x0000 (0x00C0 - 0x00C0) -class UBTDecorator_BTGetRandomCellInClosestNavGrid final : public UBTDecorator_Blackboard -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_BTGetRandomCellInClosestNavGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_BTGetRandomCellInClosestNavGrid") - } - static class UBTDecorator_BTGetRandomCellInClosestNavGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_BTGetRandomCellInClosestNavGrid; - -// Class Cronos.BTBlueprintRecipeWidgetBase -// 0x00A0 (0x05F0 - 0x0550) -class UBTBlueprintRecipeWidgetBase final : public UBTItemWidgetBase -{ -public: - class UImage* ImageItem; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* CommonTextItemName; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextAdditionalCrafingAmount; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf StyleNotAvailable; // 0x0560(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf RegularStyle; // 0x0568(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText AdditionalAmountCrafted; // 0x0570(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - float InstantFill; // 0x0580(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_584[0x4]; // 0x0584(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextBlock* CommonTextCrafingAmount; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UProgressBar* ProgressBarCrafting; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTResourcesCostListWidget* ResourcesCostListWidget; // 0x0598(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A0[0x28]; // 0x05A0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimCrafting; // 0x05C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimCraftingFailed; // 0x05D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimCraftingFinished; // 0x05D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E0[0x10]; // 0x05E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBlueprintRecipeWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBlueprintRecipeWidgetBase") - } - static class UBTBlueprintRecipeWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBlueprintRecipeWidgetBase; - -// Class Cronos.BTBonusContentAction -// 0x0008 (0x0030 - 0x0028) -class UBTBonusContentAction : public UObject -{ -public: - bool bShouldBeSilent; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGameOnlyAction; // 0x0029(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBonusContentAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBonusContentAction") - } - static class UBTBonusContentAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBonusContentAction; - -// Class Cronos.CronosTestSuiteActor -// 0x0018 (0x0378 - 0x0360) -class ACronosTestSuiteActor final : public ADaeTestSuiteActor -{ -public: - class UDataLayerAsset* DataLayerToLoad; // 0x0360(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_368[0x10]; // 0x0368(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosTestSuiteActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosTestSuiteActor") - } - static class ACronosTestSuiteActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosTestSuiteActor; - -// Class Cronos.BTEnvQueryTest_DistanceMatch -// 0x0018 (0x0210 - 0x01F8) -class UBTEnvQueryTest_DistanceMatch final : public UEnvQueryTest -{ -public: - EEnvTestDistanceMatch TestMode; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DistanceTo; // 0x0200(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float DistanceToMatch; // 0x0208(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20C[0x4]; // 0x020C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_DistanceMatch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_DistanceMatch") - } - static class UBTEnvQueryTest_DistanceMatch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_DistanceMatch; - -// Class Cronos.BTSoulExtractionsDataAsset -// 0x0018 (0x0048 - 0x0030) -class UBTSoulExtractionsDataAsset final : public UDataAsset -{ -public: - float EstablishingConnectionProgressDuration; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TerminatingConnectionProgressDuration; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtractionProgressDuration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtractionErrorDisplayDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoulDeletionProgressDuration; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoulDeletionResultDisplayDuration; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulExtractionsDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulExtractionsDataAsset") - } - static class UBTSoulExtractionsDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulExtractionsDataAsset; - -// Class Cronos.BTPlainTextBonusContent -// 0x0020 (0x0050 - 0x0030) -class UBTPlainTextBonusContent final : public UBTBonusContentAction -{ -public: - class FText DisplayPlainText; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - class FText DescriptionText; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlainTextBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlainTextBonusContent") - } - static class UBTPlainTextBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlainTextBonusContent; - -// Class Cronos.BTInventoryBonusContent -// 0x0040 (0x0070 - 0x0030) -class UBTInventoryBonusContent : public UBTBonusContentAction -{ -public: - struct FBTBonusContentBaseItemData Item; // 0x0030(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInventoryBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInventoryBonusContent") - } - static class UBTInventoryBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInventoryBonusContent; - -// Class Cronos.BTDecorator_CheckRankScore -// 0x0008 (0x0070 - 0x0068) -class UBTDecorator_CheckRankScore final : public UBTDecorator -{ -public: - ERankScore TargetRankScore; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CheckRankScore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CheckRankScore") - } - static class UBTDecorator_CheckRankScore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CheckRankScore; - -// Class Cronos.BTStashBonusContent -// 0x0000 (0x0070 - 0x0070) -class UBTStashBonusContent final : public UBTInventoryBonusContent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTStashBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTStashBonusContent") - } - static class UBTStashBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTStashBonusContent; - -// Class Cronos.BTStoreBonusContent -// 0x0040 (0x0070 - 0x0030) -class UBTStoreBonusContent final : public UBTBonusContentAction -{ -public: - struct FBTBonusContentValuableData Valuable; // 0x0030(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTStoreBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTStoreBonusContent") - } - static class UBTStoreBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTStoreBonusContent; - -// Class Cronos.CharacterPlayLookAtSetup -// 0x0060 (0x0090 - 0x0030) -class UCharacterPlayLookAtSetup final : public UDataAsset -{ -public: - bool bLookAtEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D LookAtPitchRange; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LookAtYawRange; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LookAtYawBreakRange; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer LookAtDisabledTags; // 0x0068(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - float LookAtInterpSpeed; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones LookAtBone; // 0x008C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayLookAtSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayLookAtSetup") - } - static class UCharacterPlayLookAtSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayLookAtSetup; - -// Class Cronos.BTEnergyStoreModifierEffector -// 0x0028 (0x00B8 - 0x0090) -class UBTEnergyStoreModifierEffector : public UBaseBehaviorEffector -{ -public: - TArray StoreModifiers; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray NewGamePlusStoreModifiers; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool bOverwriteWithNewGamePlusList; // 0x00B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddStoreModifier(const struct FBTEnergyStoreModifier& InStoreModifier); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreModifierEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreModifierEffector") - } - static class UBTEnergyStoreModifierEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreModifierEffector; - -// Class Cronos.BTEnergyStoreAddItemsBehaviorEffector -// 0x0000 (0x00B8 - 0x00B8) -class UBTEnergyStoreAddItemsBehaviorEffector final : public UBTEnergyStoreModifierEffector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreAddItemsBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreAddItemsBehaviorEffector") - } - static class UBTEnergyStoreAddItemsBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreAddItemsBehaviorEffector; - -// Class Cronos.BTUpgradesBonusContent -// 0x0038 (0x0068 - 0x0030) -class UBTUpgradesBonusContent final : public UBTBonusContentAction -{ -public: - struct FBTBonusContentUpgradeData Upgrade; // 0x0030(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradesBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradesBonusContent") - } - static class UBTUpgradesBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradesBonusContent; - -// Class Cronos.BTNarrativeBonusContent -// 0x0038 (0x0068 - 0x0030) -class UBTNarrativeBonusContent final : public UBTBonusContentAction -{ -public: - struct FBTBonusContentNarrativeItemData Item; // 0x0030(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNarrativeBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNarrativeBonusContent") - } - static class UBTNarrativeBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNarrativeBonusContent; - -// Class Cronos.CronosTestActor -// 0x0020 (0x02E8 - 0x02C8) -class ACronosTestActor final : public AActor -{ -public: - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* MaterialInterface; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaterialIndex; // 0x02E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LayerIndex; // 0x02E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosTestActor") - } - static class ACronosTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosTestActor; - -// Class Cronos.BTDecorator_IsOnSurface -// 0x0010 (0x0078 - 0x0068) -class UBTDecorator_IsOnSurface final : public UBTDecorator -{ -public: - ECheckedSurfaces CheckedSurfaces; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CeilingNormalThreshold; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FloorNormalThreshold; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_IsOnSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_IsOnSurface") - } - static class UBTDecorator_IsOnSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_IsOnSurface; - -// Class Cronos.BTSoulsBonusContent -// 0x0038 (0x0068 - 0x0030) -class UBTSoulsBonusContent final : public UBTBonusContentAction -{ -public: - struct FBTBonusContentSoulData Soul; // 0x0030(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulsBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulsBonusContent") - } - static class UBTSoulsBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulsBonusContent; - -// Class Cronos.BTSkinsBonusContent -// 0x0030 (0x0060 - 0x0030) -class UBTSkinsBonusContent final : public UBTBonusContentAction -{ -public: - struct FBTBonusContentSkinData Skin; // 0x0030(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSkinsBonusContent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSkinsBonusContent") - } - static class UBTSkinsBonusContent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSkinsBonusContent; - -// Class Cronos.CronosWeaponRecticleWidget -// 0x0150 (0x0420 - 0x02D0) -class UCronosWeaponRecticleWidget : public UUserWidget -{ -public: - class UOverlay* MainContainer; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* GravityReticle; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* ReticleDot; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* FireBlockedImage; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* OutOfAmmoImage; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBorder* ReticleBorder; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* MainReticleVisibilityAnimation; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* GravityReticleVisibilityAnimation; // 0x0308(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionWidgetOpacity; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionWidgetScalePercent; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsMenuVisualization; // 0x0318(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReticleProgressBarType ProgressBarMode; // 0x0319(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31A[0x2]; // 0x031A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName MaterialProgressParameterName; // 0x031C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialColorParameterName; // 0x0324(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMaterialVal; // 0x032C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxMaterialVal; // 0x0330(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_334[0x4]; // 0x0334(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ReticleColors; // 0x0338(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMap ReticleSizes; // 0x0388(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - EReticleVisibility ReticleVisibility; // 0x03D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D9[0x47]; // 0x03D9(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangeGravityJumpAvailability(bool bAvailable); - void ChangeReticleDotVisibility(bool bVisible); - void EndChargeAnimation(); - bool IsGravityReticleCurrentlyVisible(); - void OnAmmoChanged(int32 NewAmmoValue); - void OnChangeGravityJumpAvailability(bool bAvailable); - void OnChangeGravityReticleVisibility(bool bVisible); - void OnPlayerSettingsChanged(class UPlayerProfile* Settings); - void PlayChargeAnimation(float ShootLength); - void PlayShootAnimation(float ShootLength, int32 ChargeStage); - void PlayShootOutOfAmmoAnimation(); - void SetAutoAimTarget(const struct FVector2D& ScreenLocation); - void SetCharge(int32 ChargeStep, int32 TotalCharges); - void SetClipSize(int32 ClipSize); - void SetFireBlocked(bool bBlocked); - void SetFocusValueOnReticle(float FocusValue); - void SetPercentage(float Percentage); - void TintCrosshair(const struct FColor& TintColor); - void UpdateFocus(float FocusValue); - void WeaponShoot(float ShootLength, int32 ChargeStage); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWeaponRecticleWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWeaponRecticleWidget") - } - static class UCronosWeaponRecticleWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWeaponRecticleWidget; - -// Class Cronos.BTExclamationMarkedInterface -// 0x0000 (0x0000 - 0x0000) -class IBTExclamationMarkedInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTExclamationMarkedInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTExclamationMarkedInterface") - } - static class IBTExclamationMarkedInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTExclamationMarkedInterface; - -// Class Cronos.SpawnBehaviorConfig_Sequencer -// 0x0008 (0x0040 - 0x0038) -class USpawnBehaviorConfig_Sequencer final : public USpawnBehaviorConfig -{ -public: - class USpawnLevelSequence* SequenceConfig; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehaviorConfig_Sequencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehaviorConfig_Sequencer") - } - static class USpawnBehaviorConfig_Sequencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehaviorConfig_Sequencer; - -// Class Cronos.BTDialogOptionsGenerator -// 0x0010 (0x0478 - 0x0468) -class UBTDialogOptionsGenerator : public UBTGeneratorWidgetBase -{ -public: - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf SingleDialogOptionWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDialogOptionsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDialogOptionsGenerator") - } - static class UBTDialogOptionsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDialogOptionsGenerator; - -// Class Cronos.DistributionFloatUniformParam -// 0x0018 (0x0050 - 0x0038) -class UDistributionFloatUniformParam final : public UDistributionFloat -{ -public: - class FName MaxParameterName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MinParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMax; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMin; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatUniformParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatUniformParam") - } - static class UDistributionFloatUniformParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatUniformParam; - -// Class Cronos.BTBoundDialogOptionGenerator -// 0x0008 (0x0480 - 0x0478) -class UBTBoundDialogOptionGenerator final : public UBTDialogOptionsGenerator -{ -public: - TSubclassOf BoundSingleDialogOptionWidgetClass; // 0x0478(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBoundDialogOptionGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBoundDialogOptionGenerator") - } - static class UBTBoundDialogOptionGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBoundDialogOptionGenerator; - -// Class Cronos.BTDecorator_TestNavMesh -// 0x0038 (0x00A0 - 0x0068) -class UBTDecorator_TestNavMesh final : public UBTDecorator -{ -public: - float Angle; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector TestBBKey; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - bool bDebug; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_TestNavMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_TestNavMesh") - } - static class UBTDecorator_TestNavMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_TestNavMesh; - -// Class Cronos.BTSingleDialogOptionWidget -// 0x0010 (0x0550 - 0x0540) -class UBTSingleDialogOptionWidget : public UBTButtonWidgetBase -{ -public: - class UTextBlock* TextBlockOptionText; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageSoul; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnSetData(const struct FUIDisplayDialogContainerData& InUIDisplayDialogContainerData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSingleDialogOptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSingleDialogOptionWidget") - } - static class UBTSingleDialogOptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSingleDialogOptionWidget; - -// Class Cronos.BTBoundSingleDialogOptionWidget -// 0x0010 (0x0560 - 0x0550) -class UBTBoundSingleDialogOptionWidget final : public UBTSingleDialogOptionWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonChoice; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_558[0x8]; // 0x0558(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBoundSingleDialogOptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBoundSingleDialogOptionWidget") - } - static class UBTBoundSingleDialogOptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBoundSingleDialogOptionWidget; - -// Class Cronos.SHInteraction -// 0x0000 (0x0000 - 0x0000) -class ISHInteraction final -{ -public: - void ProcessInput(const struct FVector2D& Input, const EGameBaseInputDevice& InputDevice); - bool TryStartInteraction(const TScriptInterface& InteractionSlot); - - struct FSHManagedInteractionSlotCleanupConfig GetCleanupConfig() const; - bool IsInteractionActive() const; - bool IsOverridingCleanupConfig() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteraction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteraction") - } - static class ISHInteraction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHInteraction; - -// Class Cronos.SHInteractionGeneric -// 0x0000 (0x0000 - 0x0000) -class ISHInteractionGeneric final -{ -public: - class USHInteractionGenericComponent* GetGeneric(); - void StopGenericInteraction(const struct FSHInteractionGenericStopData& StopData); - - struct FSHInteractionGenericConfig GetGenericConfig() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionGeneric") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionGeneric") - } - static class ISHInteractionGeneric* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHInteractionGeneric; - -// Class Cronos.BTEnvQueryGenerator_CurrentNavGridPoints -// 0x0040 (0x0090 - 0x0050) -class UBTEnvQueryGenerator_CurrentNavGridPoints final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue MaxDistance; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf Context; // 0x0088(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryGenerator_CurrentNavGridPoints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryGenerator_CurrentNavGridPoints") - } - static class UBTEnvQueryGenerator_CurrentNavGridPoints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryGenerator_CurrentNavGridPoints; - -// Class Cronos.BTBrokerDetailsEntryWidget -// 0x0030 (0x0300 - 0x02D0) -class UBTBrokerDetailsEntryWidget final : public UUserWidget -{ -public: - class UTextBlock* Label; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x02D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DetailsText; // 0x02E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBrokerDetailsEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBrokerDetailsEntryWidget") - } - static class UBTBrokerDetailsEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBrokerDetailsEntryWidget; - -// Class Cronos.BTBrokerInteractionDetailsWidget -// 0x0088 (0x0380 - 0x02F8) -class UBTBrokerInteractionDetailsWidget final : public UBUserWidget -{ -public: - class UVerticalBox* TriggerConditions; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBox* StateConditions; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBox* ExecRules; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBox* Effectors; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBrokerInteraction Interaction; // 0x0318(0x0060)(Edit, BlueprintVisible, ContainsInstancedReference, ExposeOnSpawn, NativeAccessSpecifierPublic) - class AInteractionGenericBroker* Broker; // 0x0378(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBrokerInteractionDetailsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBrokerInteractionDetailsWidget") - } - static class UBTBrokerInteractionDetailsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBrokerInteractionDetailsWidget; - -// Class Cronos.CronosAnimInstance -// 0x00C0 (0x0490 - 0x03D0) -#pragma pack(push, 0x1) -class alignas(0x10) UCronosAnimInstance : public UBaseEnemyAnimInstance -{ -public: - class UAiAnimInstancePreset* Preset; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAILocomotionAnimsConfig* AnimsConfig; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePerRankLevelAnimsConfig; // 0x03E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E1[0x7]; // 0x03E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap AnimsConfigMap; // 0x03E8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf ExtraHandsAnimInstance; // 0x0438(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf JawExtraAnimInstance; // 0x0440(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HitReactionBlendAlpha; // 0x0448(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSleeping; // 0x044C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44D[0x3]; // 0x044D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ExtraHandsAlpha; // 0x0450(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IKFeetAlpha; // 0x0454(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstanceMovementState* MovementState; // 0x0458(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimInstanceAimOffsetState* AimOffsetState; // 0x0460(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AdditionalDebugSpeed; // 0x0468(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AdditionalDebugAngleToTarget; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AdditionalDebugDistanceToTarget; // 0x0470(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_474[0x4]; // 0x0474(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OwnerAbilitySystemComponent; // 0x0478(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_480[0x8]; // 0x0480(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAbsorption(const TArray& Attributes); - - bool ControlledByCharacter() const; - class UAnimInstanceAimOffsetState* GetAimOffsetState() const; - EEnemyArchetype GetArchetype() const; - EAIMovementActionState GetMovementActionState() const; - class UAnimInstanceMovementState* GetMovementState() const; - class UAbilitySystemComponent* GetOwnerAbilitySystemComponent() const; - bool HasAttribute(EAbsorbedAttribute Attribute) const; - bool HasCentiAttribute() const; - bool HasJawAttribute() const; - bool IsLying() const; - bool IsPreviewActor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAnimInstance") - } - static class UCronosAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCronosAnimInstance; - -// Class Cronos.CronosWallWalkingAnimInstance -// 0x0040 (0x04D0 - 0x0490) -class UCronosWallWalkingAnimInstance final : public UCronosAnimInstance -{ -public: - class UWallWalkingTraceConfig* WallWalkingTraceConfig; // 0x0488(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ControlRigAlpha; // 0x0490(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_494[0x4]; // 0x0494(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TraceLocations; // 0x0498(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray WallRigSpineIkPoints; // 0x04A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - bool bWallWalkRigDisabled; // 0x04B8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B9[0x3]; // 0x04B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WallRigPointBaseHeight; // 0x04BC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WallRigPointMaxDistance; // 0x04C0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C4[0xC]; // 0x04C4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - TArray GetSpineIKPoints() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWallWalkingAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWallWalkingAnimInstance") - } - static class UCronosWallWalkingAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWallWalkingAnimInstance; - -// Class Cronos.BTGameplayMenuPayloadObject -// 0x0018 (0x0040 - 0x0028) -class UBTGameplayMenuPayloadObject final : public UObject -{ -public: - class FName ItemNameToFocusOn; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemIndexToFocusOn; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionIndex; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubSectionIndex; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTGameplayMenuPayloadActionType ActionToPerform; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceClearPrevMenus; // 0x003D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMenuPayloadObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMenuPayloadObject") - } - static class UBTGameplayMenuPayloadObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMenuPayloadObject; - -// Class Cronos.BTBuyModalMenuWidget -// 0x0060 (0x0690 - 0x0630) -class UBTBuyModalMenuWidget final : public UBTAmountModalMenuWidget -{ -public: - uint8 Pad_630[0x40]; // 0x0630(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class URichTextBlock* CommonTextBlockTotalCost; // 0x0670(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf StyleEnoughResource; // 0x0678(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf StyleNotEnoughResource; // 0x0680(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextCostTitle; // 0x0688(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnCostAvailable(); - void OnCostNotAvailable(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTBuyModalMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTBuyModalMenuWidget") - } - static class UBTBuyModalMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTBuyModalMenuWidget; - -// Class Cronos.FearAnimInstance -// 0x0010 (0x04A0 - 0x0490) -class UFearAnimInstance final : public UCronosAnimInstance -{ -public: - TSubclassOf FearCharacterClass; // 0x0488(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAttached; // 0x0490(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_491[0x3]; // 0x0491(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PitchUpdateInterpSpeed; // 0x0494(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_498[0x8]; // 0x0498(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool AttachedToJumpLoop(); - bool AttachedToMovement(); - bool JumpLoopToJumpEnd(); - - void UpdateMeshPitch(float DeltaSeconds) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FearAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FearAnimInstance") - } - static class UFearAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFearAnimInstance; - -// Class Cronos.BTFlameArea -// 0x0140 (0x0408 - 0x02C8) -class ABTFlameArea final : public AActor -{ -public: - class UNiagaraComponent* TorusVFXComponent; // 0x02C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTFlamethrowerTraceComponent* OwnerComponent; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0x130]; // 0x02D8(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFlameArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFlameArea") - } - static class ABTFlameArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTFlameArea; - -// Class Cronos.FullscreenVisionWidget -// 0x0018 (0x02E8 - 0x02D0) -class UFullscreenVisionWidget : public UUserWidget -{ -public: - class UMediaPlayer* MediaPlayer; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* VideoImage; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* VideoMatDynamic; // 0x02E0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UFullscreenVisionWidget* GetFullscreenVisionWidget(const class UObject* WorldContextObject); - - void Init(class ASHCharacterPlay* OwnerCharacterPlay); - void PlayVideo(class UFileMediaSource* MediaSource, float Opacity); - void StopVideo(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FullscreenVisionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FullscreenVisionWidget") - } - static class UFullscreenVisionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFullscreenVisionWidget; - -// Class Cronos.BTCacheSettings -// 0x00A0 (0x00D8 - 0x0038) -class UBTCacheSettings final : public UDeveloperSettings -{ -public: - TMap CacheGroups; // 0x0038(0x0050)(Edit, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap CacheGroupsGameInstance; // 0x0088(0x0050)(Edit, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCacheSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCacheSettings") - } - static class UBTCacheSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCacheSettings; - -// Class Cronos.BTCameraActor -// 0x0000 (0x09F0 - 0x09F0) -class ABTCameraActor final : public ACameraActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraActor") - } - static class ABTCameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTCameraActor; - -// Class Cronos.FootstepableDecalActor -// 0x0000 (0x02D0 - 0x02D0) -class AFootstepableDecalActor final : public ADecalActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootstepableDecalActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootstepableDecalActor") - } - static class AFootstepableDecalActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFootstepableDecalActor; - -// Class Cronos.SHCameraAnimationExecutive -// 0x0070 (0x0338 - 0x02C8) -class ASHCameraAnimationExecutive : public AActor -{ -public: - class USHCineCameraComponent* Camera; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnBlendOut; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnStop; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class AActor* ActorToAttachTo; // 0x02F0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* Character; // 0x02F8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ALevelSequenceActor* SequenceActor; // 0x0300(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_308[0x30]; // 0x0308(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnSequenceStopped(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraAnimationExecutive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraAnimationExecutive") - } - static class ASHCameraAnimationExecutive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCameraAnimationExecutive; - -// Class Cronos.SHTraversalClimbAnimInstance -// 0x0020 (0x03E0 - 0x03C0) -class USHTraversalClimbAnimInstance final : public UAnimInstance -{ -public: - bool bPlayStartTraversal; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESHDetectionSide CharacterTraversalSide; // 0x03B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3BA[0x2]; // 0x03BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float EdgeDistance; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlendSpace* AssignedClimbUpBlendSpace; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlendSpace* AssignedJumpDownBlendSpace; // 0x03C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D0[0x10]; // 0x03D0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BroadcastEndOfTraversal(); - void SetupEventBP(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTraversalClimbAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTraversalClimbAnimInstance") - } - static class USHTraversalClimbAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHTraversalClimbAnimInstance; - -// Class Cronos.BTKillVolumeBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTKillVolumeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bShouldBeActivated; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTKillVolumeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTKillVolumeBehaviorEffector") - } - static class UBTKillVolumeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTKillVolumeBehaviorEffector; - -// Class Cronos.BTCameraAnimationExecutive -// 0x0010 (0x0348 - 0x0338) -class ABTCameraAnimationExecutive final : public ASHCameraAnimationExecutive -{ -public: - class UBTSpringArmComponent* SpringArm; // 0x0338(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveVector* DisplacementRule; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnBlendOutAnimationEnded(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraAnimationExecutive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraAnimationExecutive") - } - static class ABTCameraAnimationExecutive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTCameraAnimationExecutive; - -// Class Cronos.BTCameraControlComponent -// 0x00B0 (0x02E0 - 0x0230) -class UBTCameraControlComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x18]; // 0x0230(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequencePlaybackSettings MovieSceneSequencePlaybackSettings; // 0x0248(0x0028)(NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bIsEnabled; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlaySequencer; // 0x0271(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_272[0x6]; // 0x0272(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelSequence* CameraControlSequence; // 0x0278(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EPivotTransform PivotTransform; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESkeletalMeshLocation SkeletalMeshLocation; // 0x0281(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_282[0x6]; // 0x0282(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PlayersAnimations; // 0x0288(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FBTCameraControlData CameraControlData; // 0x0298(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2A8[0x8]; // 0x02A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr LevelSequencePlayer; // 0x02B0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ALevelSequenceActor* LevelSequenceActor; // 0x02B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C0[0x20]; // 0x02C0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnCameraControlSequenceFinished(); - void PlayCameraPreview(); - void PlayCameraPreviewNoEditor(); - void PlayCameraSequence(float PlayRate); - void PlayCameraSequenceForCharacter(class ACharacter* InCharacter, float AdditionalOffset, float PlayRate); - void SetCameraControlSequence(class ULevelSequence* InLevelSequence); - void SetupSequencer(); - void Stop(float BlendTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraControlComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraControlComponent") - } - static class UBTCameraControlComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCameraControlComponent; - -// Class Cronos.FarShadowVolume -// 0x0000 (0x0300 - 0x0300) -class AFarShadowVolume final : public AVolume -{ -public: - bool IsPointInside(const struct FVector& Point) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FarShadowVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FarShadowVolume") - } - static class AFarShadowVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFarShadowVolume; - -// Class Cronos.BTGeneratorPredefinedWidget -// 0x0000 (0x0468 - 0x0468) -class UBTGeneratorPredefinedWidget final : public UBTGeneratorWidgetBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGeneratorPredefinedWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGeneratorPredefinedWidget") - } - static class UBTGeneratorPredefinedWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGeneratorPredefinedWidget; - -// Class Cronos.BTCameraFocusableInterface -// 0x0000 (0x0000 - 0x0000) -class IBTCameraFocusableInterface final -{ -public: - struct FTransform GetCameraControlPivot(); - struct FTransform GetPreviewSkeletalTransform(); - - class UBTCameraControlComponent* GetCameraControlComponentInterface() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraFocusableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraFocusableInterface") - } - static class IBTCameraFocusableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTCameraFocusableInterface; - -// Class Cronos.BTCameraShakeBehaviorEffector -// 0x0018 (0x00A8 - 0x0090) -class UBTCameraShakeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bEnableScreenShake; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopAllScreenShakes; // 0x0091(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopShakesImmediately; // 0x0092(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_93[0x1]; // 0x0093(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ShakeScale; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CameraShake; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PlayingCameraShake; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraShakeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraShakeBehaviorEffector") - } - static class UBTCameraShakeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCameraShakeBehaviorEffector; - -// Class Cronos.FlashlightControlVolume -// 0x0018 (0x0318 - 0x0300) -class AFlashlightControlVolume final : public AVolume -{ -public: - float BlendDistance; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool BlendDistanceOnly2D; // 0x0304(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_305[0x3]; // 0x0305(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFlashlightControlData FlashlightControlData; // 0x0308(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - class ASHCharacterPlay* GetCharacterPlay(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightControlVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightControlVolume") - } - static class AFlashlightControlVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFlashlightControlVolume; - -// Class Cronos.BTGameplayAudiologAbility -// 0x0008 (0x0438 - 0x0430) -class UBTGameplayAudiologAbility : public UCronosGameplayAbility -{ -public: - class UAbilityTask_WaitGameplayEvent* WaitAudiologCanceledEvent; // 0x0430(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnAudioLogCanceled(const struct FGameplayEventData& Payload); - void OnAudioLogFinished(const class FName& InAudioLogRowName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayAudiologAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayAudiologAbility") - } - static class UBTGameplayAudiologAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayAudiologAbility; - -// Class Cronos.BTCameraZoomOutBehaviorEffector -// 0x0188 (0x0218 - 0x0090) -class UBTCameraZoomOutBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference PlayerSnapTarget; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference CameraControl; // 0x00B8(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* MovementCurve; // 0x00E0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayerSnapDuration; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayerMovementScale; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowMovement; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DelayBeforeMovementBlock; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFadeData FadeInData; // 0x00F8(0x0100)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> AbilitiesToCancel; // 0x01F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_208[0x10]; // 0x0208(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnCameraWorkFinished(); - void OnFadeFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCameraZoomOutBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCameraZoomOutBehaviorEffector") - } - static class UBTCameraZoomOutBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCameraZoomOutBehaviorEffector; - -// Class Cronos.GameLevelSequenceDirector -// 0x04F8 (0x0540 - 0x0048) -class UGameLevelSequenceDirector : public ULevelSequenceDirector -{ -public: - TWeakObjectPtr SkipWidget; // 0x0048(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMovieSceneSubSection* QuestionSectionRef; // 0x0050(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMovieSceneSubSection* AnswerSectionRef; // 0x0058(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBTSimpleLoopData SimpleLoopSectionData; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UDialogTalk* CurrentDialogTalkRef; // 0x0088(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGlobalPropertyHandleInt SelectedOptionInt; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - TSubclassOf CinematicCardTemplate; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayDifferentSequenceOnRestart; // 0x00A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ActivationConditions; // 0x00B0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UCinematicCardWidget* CinematicCardRef; // 0x0100(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap ActiveGameplayEffectHandles; // 0x0108(0x0050)(Protected, NativeAccessSpecifierProtected) - TArray> AllDataMoshesCreated; // 0x0158(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_168[0x308]; // 0x0168(0x0308)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SubSectionStartFramesCache; // 0x0470(0x0050)(Edit, Transient, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap SubSectionEndFramesCache; // 0x04C0(0x0050)(Edit, Transient, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_510[0x30]; // 0x0510(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BranchSequenceBasedOnTags(const struct FBTSequencesBranchingData& InBranchingData); - void CancelBodyCarry(); - bool ConditionalJumpToFrameNative(const class FString& InMarkedFrame, TSubclassOf InCondition); - void DialogTickNative(); - void DisplayCinematicCardNative(const class FText& CardHeader, const class FText& CardContents, float CardDurationS); - void EndCurrentLoop(); - void ExtractionSequenceStartNative(const class FString& InEndMarkedFrame, TSubclassOf InEndCondition, const class FName& InShowWidgetEventName, const class FString& InSimpleLoopSequenceName, const class FName& InSoulToCache); - float GetEndingTime(); - void HidePlayerWeapon(bool bHideWeapon); - bool IsSequencerEnding(); - void JumpToFrameNative(const class FString& MarkedFrame); - void OnAnswerAppliedActions(const class FName& Phase); - void OnChoice(const struct FFlowID& FlowID); - void OnDialogBegin(const struct FDialogTalkID& talkID); - void OnDialogEnd(const struct FDialogTalkID& talkID); - void OnDirectorCreatedNative(); - void OnFadedOutEvent(); - void OnFadeOutEndEvent(); - void OnFinished(); - void OnPlay(); - void OnSkipEvent(); - void OnStop(); - void RemoveGameplayEffects(bool bSkipped); - void SendCustomEventNative(const class FName& InEventName); - bool ShouldTriggerFade(); - void ShowDialogOptionsNative(const struct FCinematicDialogData& DialogData); - void ShowGameplayEffectsNative(const struct FCinematicGameplayEffectData& EffectsData); - void StartSimpleLoopNative(const class FString& SimpleLoop_SequenceName, const class FString& PlayNext_MarkedFrame, TSubclassOf InEndCondition, bool bShouldEvaluateEndConditionEveryFrame); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameLevelSequenceDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameLevelSequenceDirector") - } - static class UGameLevelSequenceDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameLevelSequenceDirector; - -// Class Cronos.BTCanvasFloatingWidget -// 0x0010 (0x03B0 - 0x03A0) -class UBTCanvasFloatingWidget : public UCronosUserWidgetOnTag -{ -public: - class UCanvasPanel* CanvasPanelContainer; // 0x03A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTWidgetFloatingManagerComponent* WidgetFloatingManagerComponent; // 0x03A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void AddWidgetToCanvas(class UBTFloatingWidget* InWidget); - void RemoveWidgetFromCanvas(class UBTFloatingWidget* InWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCanvasFloatingWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCanvasFloatingWidget") - } - static class UBTCanvasFloatingWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCanvasFloatingWidget; - -// Class Cronos.CronosInteractionWidget -// 0x0048 (0x05F8 - 0x05B0) -class UCronosInteractionWidget : public UBTInGameMenuWidget -{ -public: - class UBTBindableButtonWidget* ButtonClose; // 0x05B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Rules; // 0x05B8(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - EInteractionWidgetState State; // 0x05C8(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C9[0x7]; // 0x05C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInteractionConfirm; // 0x05D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionDecline; // 0x05E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - class ASHItem* ReleatedItem; // 0x05F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetData(const class FName& InRowName, const struct FSHItemDataStruct& InData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosInteractionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosInteractionWidget") - } - static class UCronosInteractionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosInteractionWidget; - -// Class Cronos.BTCatDataWidget -// 0x0018 (0x0310 - 0x02F8) -class UBTCatDataWidget final : public UCommonUserWidget -{ -public: - class UTextBlock* TextBlockName; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockFoundIn; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageCat; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCatDataWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCatDataWidget") - } - static class UBTCatDataWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCatDataWidget; - -// Class Cronos.BTCutscenePlayingPayload -// 0x0008 (0x0030 - 0x0028) -class UBTCutscenePlayingPayload final : public UObject -{ -public: - class AGameCutscenePlayer* GameCutscenePlayer; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCutscenePlayingPayload") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCutscenePlayingPayload") - } - static class UBTCutscenePlayingPayload* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCutscenePlayingPayload; - -// Class Cronos.BTCategoriesDatabaseGenerator -// 0x0048 (0x04B0 - 0x0468) -class UBTCategoriesDatabaseGenerator final : public UBTGeneratorWidgetBase -{ -public: - uint8 Pad_468[0x30]; // 0x0468(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CategorizedGeneratorClass; // 0x0498(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CategoryWidgetClass; // 0x04A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTDatabaseItemCategory Category; // 0x04A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A9[0x7]; // 0x04A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCategoriesDatabaseGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCategoriesDatabaseGenerator") - } - static class UBTCategoriesDatabaseGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCategoriesDatabaseGenerator; - -// Class Cronos.SkeletalMeshComponentScoped -// 0x0000 (0x0F70 - 0x0F70) -class USkeletalMeshComponentScoped final : public USkeletalMeshComponentBudgeted -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshComponentScoped") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshComponentScoped") - } - static class USkeletalMeshComponentScoped* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshComponentScoped; - -// Class Cronos.BTFabricatorMenuWidget -// 0x01D0 (0x0790 - 0x05C0) -class UBTFabricatorMenuWidget final : public UBTNestedMenuSectionWidget -{ -public: - uint8 Pad_5C0[0x8]; // 0x05C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UScrollBox* ScrollBoxItems; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UScrollBox* ItemDescriptionScrollBox; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventoryItemsWidget* InventoryItemsWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBlueprintRecipesListWidget* BlueprintRecipesListWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonCraft; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonDiscard; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonUse; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonEquip; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemName; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemDescription; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextEnergyAmount; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemWithAmountWidget* Resource01Widget; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemWithAmountWidget* Resource02Widget; // 0x0630(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemWithAmountWidget* Resource03Widget; // 0x0638(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemWithAmountWidget* Resource04Widget; // 0x0640(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* CurrentAmountInStackTextBlock; // 0x0648(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* MaxAmountInStackTextBlock; // 0x0650(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* StackInfoContainer; // 0x0658(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle ItemCountDisplay; // 0x0660(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText AmountModalTitleDiscard; // 0x0670(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UUserWidget* WidgetToPerformAction; // 0x0680(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_688[0x20]; // 0x0688(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTBlueprintRecipeWidgetBase* BlueprintRecipeWidgetBaseCraft; // 0x06A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBlueprintRecipeWidgetBase* SelectedBlueprintRecipeWidgetBaseCraft; // 0x06B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6B8[0x10]; // 0x06B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTInventorySingleItemWidget* InventorySingleItemWidgetUse; // 0x06C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6D0[0x10]; // 0x06D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimItemCrafted; // 0x06E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> CachedResourcesWidgets; // 0x06E8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x06F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf WeaponSlotBindingMenuWidgetClass; // 0x0700(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AmountModalMenuWidgetClass; // 0x0708(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyItemCrafted; // 0x0710(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoEnoughSpaceInInventoryToCraft; // 0x0720(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoEnoughResourcesToCraft; // 0x0730(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyCanNotDiscardKeyItem; // 0x0740(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyCantUseItem; // 0x0750(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyCantUseItemIsNotConsumable; // 0x0760(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_770[0x10]; // 0x0770(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTWeaponSlotBindingMenuWidget* WeaponSlotBindingMenuWidget; // 0x0780(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTAmountModalMenuWidget* AmountModalMenuWidget; // 0x0788(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static void DiscardFromSlot(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoConfirmModal); - static void FabricatorMenuCraftRecipeBySlotIndex(class UObject* InWorldContext, int32 InSlot, bool bInstant); - static bool GetInventoryDataFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& ItemDataStruct); - static bool GetItemDataFromSlot(class UObject* InWorldContext, int32 InSlot, struct FSHItemDataStruct& ItemDataStruct); - static bool GetRecipeDataAtSlot(class UObject* InWorldContext, int32 InSlot, struct FFabricationDataStruct& OutFabricationDataStruct); - static void UseConsumableFromSlot(class UObject* InWorldContext, int32 InSlot); - - class UWidget* OnEscapeBlueprintWidget(EUINavigation InNavigation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFabricatorMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFabricatorMenuWidget") - } - static class UBTFabricatorMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFabricatorMenuWidget; - -// Class Cronos.BTCategoryDataInterface -// 0x0000 (0x0000 - 0x0000) -class IBTCategoryDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCategoryDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCategoryDataInterface") - } - static class IBTCategoryDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTCategoryDataInterface; - -// Class Cronos.BTCategoryWidget -// 0x0030 (0x0570 - 0x0540) -class UBTCategoryWidget final : public UBTButtonWidgetBase -{ -public: - class UVerticalBox* VerticalBoxDocuments; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCategorizedGenerator* CategorizedGenerator; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayDocuments; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_558[0x18]; // 0x0558(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCategoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCategoryWidget") - } - static class UBTCategoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCategoryWidget; - -// Class Cronos.SHItemEq -// 0x01E8 (0x04B0 - 0x02C8) -class alignas(0x10) ASHItemEq : public AActor -{ -public: - class UMeshComponent* Mesh; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr MeshAsset; // 0x02D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName EquipAttachSocket; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector EquipRelativeLocation; // 0x0300(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector EquipRelativeRotation; // 0x0318(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName AlternativeEquipAttachSocket; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector AlternativeEquipRelativeLocation; // 0x0338(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector AlternativeEquipRelativeRotation; // 0x0350(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0368(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_370[0x10]; // 0x0370(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimeline TransferTimeline; // 0x0380(0x0098)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_418[0x88]; // 0x0418(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveTransfers; // 0x04A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void TransferItem(class AActor* Item, class FName SourceSocket, class FName TargetSocket, float TransferDuration); - - class UMeshComponent* GetMesh() const; - class ASHCharacterPlay* GetOwnerCharacter() const; - void UpdateItemTransfer(float Alpha) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemEq") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemEq") - } - static class ASHItemEq* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHItemEq; - -// Class Cronos.Flashlight -// 0x03F0 (0x08A0 - 0x04B0) -class AFlashlight : public ASHItemEq -{ -public: - class UStaticMeshComponent* Lightshaft; // 0x04B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USpotLightComponent* LightMain; // 0x04B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaiLightEmitter* MaiLightEmitter; // 0x04C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FColor LightColor; // 0x04C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultGlobalIntensity; // 0x04CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MainLightIntensityMultiplier; // 0x04D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CharacterControlRotationInterpSpeed; // 0x04D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector MainLightOffset; // 0x04D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DirectionInterpSpeed; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AnimationMultiplayer; // 0x04F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraDistanceInterpSpeed; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4FC[0x4]; // 0x04FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D CameraDistanceInterpModRanged; // 0x0500(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinCameraDistance; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bLightIntensityWithCurve; // 0x0514(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_515[0x3]; // 0x0515(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TurnOnTime; // 0x0518(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TurnOffTime; // 0x051C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplyLightTargetOffset; // 0x0520(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_521[0x7]; // 0x0521(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D LightTargetOffset; // 0x0528(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplyFlashlightCameraMode; // 0x0538(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_539[0x3]; // 0x0539(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FlashlightMaterialSlotName; // 0x053C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName GlowLayerName; // 0x0544(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName GlowBlendMaskName; // 0x054C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAddTagWhenUsingFlashlight; // 0x0554(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_555[0x3]; // 0x0555(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag UsingFlashlightTag; // 0x0558(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* LightAtMonsterFlickerCurve; // 0x0560(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LightAtMonsterFlickerCooldownTime; // 0x0568(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_56C[0x4]; // 0x056C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReferenceSocketRotation; // 0x0570(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - float TraceMax; // 0x0588(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_58C[0x4]; // 0x058C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* LightParamsOverrideAlphaCurve; // 0x0590(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AimFlashlightSettingsInterpSpeed; // 0x0598(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float NonAimFlashlightSettingsInterpSpeed; // 0x059C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A0[0x58]; // 0x05A0(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* LookAtRef; // 0x05F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMeshComponent* FlashlightMesh; // 0x0600(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* ShaftMesh; // 0x0608(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* LightIntensityCurve; // 0x0610(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* LightIntensityModCurve; // 0x0618(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTimeline LightIntensityTimeline; // 0x0620(0x0098)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FTimeline LightIntensityModTimeline; // 0x06B8(0x0098)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_750[0x150]; // 0x0750(0x0150)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginsLightAtMonster(class AActor* Monster); - void DisableLookAt(bool InstantViewRotation, float AwaitTime); - void Flicker(bool NewFlickerState, float duration, class UCurveFloat* Curve, bool LoopFlickerCurve); - void OnGameplayTagAddedToTheOwner(const struct FGameplayTag& EventTag, bool TagExists); - void OnTurnedOff(bool bInitialState); - void OnTurnedOn(bool bInitialState); - void PlayLightIntensity(float NewIntensity, float Time); - bool PlayLightIntensityModAnimation(class UCurveFloat* IntensityModCurve); - void ProcessLightOff(); - void ProcessLightOn(); - void SetGlowParameter(bool bFlashlightOn); - void SetLightIntensity(float IntensityValue); - void SetLightIntensityProgress(float ProgressValue); - void SetLightOnCharacterChannel(const bool NewValue); - void SetLookAtActor(class AActor* NewLookAtRef, bool InKeepFollow); - void SetLookAtComponent(class USceneComponent* NewLookAtRef, const bool InKeepFollow, const float InSpeed); - void TurnFlashlightOnOff(bool TurnOn); - void UpdateLightIntensity(); - - struct FTransform GetCurrentSocketTransform() const; - struct FTransform GetLastSocketTransform() const; - float GetLightFlickerIntensityMultiplier() const; - struct FRotator GetViewRotator() const; - bool IsLightFlickering() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Flashlight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Flashlight") - } - static class AFlashlight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFlashlight; - -// Class Cronos.BTOnGeometryBreakBehaviorTrigger -// 0x0030 (0x0088 - 0x0058) -class UBTOnGeometryBreakBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference ChangedComponent; // 0x0058(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOnTriggerType OnTriggerType; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnChaosBreak(const struct FChaosBreakEvent& BreakEvent); - void OnChaosRemoval(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnGeometryBreakBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnGeometryBreakBehaviorTrigger") - } - static class UBTOnGeometryBreakBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnGeometryBreakBehaviorTrigger; - -// Class Cronos.BTCatsGenerator -// 0x0008 (0x0470 - 0x0468) -class UBTCatsGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf CatCategoryWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCatsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCatsGenerator") - } - static class UBTCatsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCatsGenerator; - -// Class Cronos.BTDatabaseSectionMenu -// 0x0008 (0x05C8 - 0x05C0) -class UBTDatabaseSectionMenu : public UBTNestedMenuSectionWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonBack; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseSectionMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseSectionMenu") - } - static class UBTDatabaseSectionMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseSectionMenu; - -// Class Cronos.IssueAIDemandEffector -// 0x0010 (0x00A0 - 0x0090) -class UIssueAIDemandEffector final : public UBaseBehaviorEffector -{ -public: - struct FInstancedStruct DemandsData; // 0x0090(0x0010)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IssueAIDemandEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IssueAIDemandEffector") - } - static class UIssueAIDemandEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIssueAIDemandEffector; - -// Class Cronos.BTGameSaveSlotsGenerator -// 0x0018 (0x0480 - 0x0468) -class UBTGameSaveSlotsGenerator final : public UBTGeneratorWidgetBase -{ -public: - bool bSortByDate; // 0x0468(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDescending; // 0x0469(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bKeepAutoOnTop; // 0x046A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHideAutoSave; // 0x046B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bSaveMode; // 0x046C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_46D[0x3]; // 0x046D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTSingleSaveSlotWidget* SingleSaveSlotEmptyWidget; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf SingleSaveSlotWidgetClass; // 0x0478(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameSaveSlotsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameSaveSlotsGenerator") - } - static class UBTGameSaveSlotsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameSaveSlotsGenerator; - -// Class Cronos.BTCatsSectionMenu -// 0x0010 (0x05D8 - 0x05C8) -class UBTCatsSectionMenu final : public UBTDatabaseSectionMenu -{ -public: - class UBTCatsGenerator* CatsGeneratorWidget; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCatDataWidget* CatDataWidget; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCatsSectionMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCatsSectionMenu") - } - static class UBTCatsSectionMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCatsSectionMenu; - -// Class Cronos.EndGameCreditsWidget -// 0x0030 (0x03F0 - 0x03C0) -class UEndGameCreditsWidget final : public UCreditsWidget -{ -public: - class UCronosCreditsSkipWidget* Skip_wdg; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Continue_but; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Resume_but; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Buttons_panel; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3E0[0x10]; // 0x03E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EndGameCreditsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EndGameCreditsWidget") - } - static class UEndGameCreditsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEndGameCreditsWidget; - -// Class Cronos.BTChangeInteractionStateHelperBehavior -// 0x0030 (0x0100 - 0x00D0) -class UBTChangeInteractionStateHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTChangeInteractionStateHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTChangeInteractionStateHelperBehavior") - } - static class UBTChangeInteractionStateHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTChangeInteractionStateHelperBehavior; - -// Class Cronos.BTOnPlayerHealthChangedBehaviorTrigger -// 0x0008 (0x0060 - 0x0058) -class UBTOnPlayerHealthChangedBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - float NotifyDeltaThreshold; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHealthChanged(float Delta); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnPlayerHealthChangedBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnPlayerHealthChangedBehaviorTrigger") - } - static class UBTOnPlayerHealthChangedBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnPlayerHealthChangedBehaviorTrigger; - -// Class Cronos.BTChangeWeaponBehavior -// 0x0010 (0x00E0 - 0x00D0) -class UBTChangeWeaponBehavior final : public UBTTestHelperBehavior -{ -public: - struct FShortRowHandle WeaponID; // 0x00D0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTChangeWeaponBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTChangeWeaponBehavior") - } - static class UBTChangeWeaponBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTChangeWeaponBehavior; - -// Class Cronos.GameplayCueNotify_Actor_DataMosh -// 0x0020 (0x0358 - 0x0338) -class AGameplayCueNotify_Actor_DataMosh : public AGameplayCueNotify_Actor -{ -public: - float DatamoshFactor; // 0x0338(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DatamoshMotion; // 0x033C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DatamoshNoise; // 0x0340(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DatamoshNoiseIntensity; // 0x0344(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelSortThreshold; // 0x0348(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DatamoshStyle; // 0x034C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelsortAlpha; // 0x0350(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveInstant; // 0x0354(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_355[0x3]; // 0x0355(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DestroyThisCue(); - struct FGameplayTag GetCueTag(); - void ReapplySettings(); - void SetCurrentCurveTime(float InCurrentCurveTime); - void SetIntensityCurve(class UCurveFloat* InIntensityCurve); - void SetIntensityFadeOutCurve(class UCurveFloat* InIntensityCurve); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor_DataMosh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor_DataMosh") - } - static class AGameplayCueNotify_Actor_DataMosh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor_DataMosh; - -// Class Cronos.BTAdaptiveTriggersManagerSettings -// 0x0068 (0x0098 - 0x0030) -class UBTAdaptiveTriggersManagerSettings final : public UDataAsset -{ -public: - TMap WeaponTriggerSetup; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSHAdaptiveTriggerWeaponDataSet NoWeaponTriggerSetup; // 0x0080(0x000A)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FireWeaponAbility; // 0x0090(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAdaptiveTriggersManagerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAdaptiveTriggersManagerSettings") - } - static class UBTAdaptiveTriggersManagerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAdaptiveTriggersManagerSettings; - -// Class Cronos.SmortBlockedBehaviorsEffectComponent -// 0x0088 (0x00B0 - 0x0028) -class USmortBlockedBehaviorsEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FGameplayTagRequirements BlockingRequirements; // 0x0028(0x0088)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBlockedBehaviorsEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBlockedBehaviorsEffectComponent") - } - static class USmortBlockedBehaviorsEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortBlockedBehaviorsEffectComponent; - -// Class Cronos.BTFlyingPathSpline -// 0x0008 (0x02D0 - 0x02C8) -class ABTFlyingPathSpline : public AActor -{ -public: - class USplineComponent* SplineComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void DrawFlyingPath(const struct FPredictProjectilePathResult& ProjectilePathResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFlyingPathSpline") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFlyingPathSpline") - } - static class ABTFlyingPathSpline* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTFlyingPathSpline; - -// Class Cronos.BTCharacterPlayAdaptiveTriggersManager -// 0x0030 (0x00D0 - 0x00A0) -class UBTCharacterPlayAdaptiveTriggersManager final : public UActorComponent -{ -public: - class UBTAdaptiveTriggersManagerSettings* AdaptiveTriggersSettings; // 0x00A0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x28]; // 0x00A8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Debug_Character_Controller_ValuesDebug(); - void SetEnabled(bool InEnable, class UObject* Object); - - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCharacterPlayAdaptiveTriggersManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCharacterPlayAdaptiveTriggersManager") - } - static class UBTCharacterPlayAdaptiveTriggersManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCharacterPlayAdaptiveTriggersManager; - -// Class Cronos.BTAimAssistSettings -// 0x0050 (0x0080 - 0x0030) -class UBTAimAssistSettings final : public UDataAsset -{ -public: - TMap ModeToConfigurationMapping; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAimAssistSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAimAssistSettings") - } - static class UBTAimAssistSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAimAssistSettings; - -// Class Cronos.InteractionActor -// 0x0040 (0x0308 - 0x02C8) -class AInteractionActor : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* InteractionProximitySphere; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionIconComponent* InteractionIcon; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionManagerComponent* InteractionManager; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteracted; // 0x02F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* InteractingCharacter; // 0x0300(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnWidgetInteraction(bool Started); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionActor") - } - static class AInteractionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionActor; - -// Class Cronos.InteractionSlotPlace -// 0x0380 (0x0688 - 0x0308) -class AInteractionSlotPlace final : public AInteractionActor -{ -public: - uint8 Pad_308[0x8]; // 0x0308(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMiniInventoryInteractComponent* MiniInventoryInteractComponent; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* ItemMeshLocation; // 0x0318(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnItemSlotChange; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class UMeshComponent* HelperMesh; // 0x0330(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstance* HelperMeshMaterial; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* ItemsDataTable; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCanInteractAfterCorrectItemPlaced; // 0x0348(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartWithItemSpawned; // 0x0349(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34A[0x6]; // 0x034A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle StartingItemData; // 0x0350(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray RequiredSlots; // 0x0360(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class ASHItem* Item; // 0x0370(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasCorrectItem; // 0x0378(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_379[0x7]; // 0x0379(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHItemDataStruct SlotItemData; // 0x0380(0x02F8)(SaveGame, Protected, NativeAccessSpecifierProtected) - class FName ItemRowName; // 0x0678(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_680[0x8]; // 0x0680(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnItemCollected(); - void OnItemSelected(const struct FDataTableRowHandle& DataTableRowHandle, const struct FSHItemDataStruct& ItemDataStruct); - void OnMiniInventoryInteractionFinished(class FName ItemName); - - class ASHItem* GetItem() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionSlotPlace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionSlotPlace") - } - static class AInteractionSlotPlace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionSlotPlace; - -// Class Cronos.BTOpenMenuHelperBehavior -// 0x0008 (0x00D8 - 0x00D0) -class UBTOpenMenuHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSubclassOf MenuClass; // 0x00D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOpenMenuHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOpenMenuHelperBehavior") - } - static class UBTOpenMenuHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOpenMenuHelperBehavior; - -// Class Cronos.BTCharacterPlayAimAssistComponent -// 0x0020 (0x00C0 - 0x00A0) -class UBTCharacterPlayAimAssistComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTAimAssistSettings* AimAssistSettings; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCharacterPlayAimAssistComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCharacterPlayAimAssistComponent") - } - static class UBTCharacterPlayAimAssistComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCharacterPlayAimAssistComponent; - -// Class Cronos.BTFireBehavior -// 0x0068 (0x0090 - 0x0028) -class UBTFireBehavior : public UObject -{ -public: - class ABTWeaponModeContainer* OwnerContainer; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTWeaponModeFireType FireType; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31[0x17]; // 0x0031(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - float FireCooldown; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute FireCooldownUpgradeAttribute; // 0x0050(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyFireRequest(bool bStarted); - void OnEndBehavior(); - void OnRequestEndBehavior(); - void OnStartBehavior(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFireBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFireBehavior") - } - static class UBTFireBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFireBehavior; - -// Class Cronos.KillVolume -// 0x0048 (0x0310 - 0x02C8) -class AKillVolume final : public AActor -{ -public: - struct FVector BoxExtent; // 0x02C8(0x0018)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E0[0x30]; // 0x02E0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KillVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KillVolume") - } - static class AKillVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AKillVolume; - -// Class Cronos.BTInteractionDebugObject -// 0x0018 (0x0040 - 0x0028) -class UBTInteractionDebugObject final : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionDebugObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionDebugObject") - } - static class UBTInteractionDebugObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionDebugObject; - -// Class Cronos.BTTapFireBehavior -// 0x0098 (0x0128 - 0x0090) -class UBTTapFireBehavior : public UBTFireBehavior -{ -public: - float TimeBetweenShots; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute TimeBetweenShotsUpgradeAttribute; // 0x0098(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfShots; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute NumberOfShotsUpgradeAttribute; // 0x00D8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFireBehaviorAmmoConsumptionType AmmoConsumptionType; // 0x0110(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AmmoConsumption; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_118[0x10]; // 0x0118(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnBurstFired(bool bTapFire, int32 ChargeLevel); - void ShootBullet(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTapFireBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTapFireBehavior") - } - static class UBTTapFireBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTapFireBehavior; - -// Class Cronos.EnemyLODManager -// 0x01A8 (0x01D8 - 0x0030) -class UEnemyLODManager final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - TMap GroupUpdateRates; // 0x0090(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - class APawn* PlayerPawn; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap GroupedActors; // 0x00E8(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap RegisteredActors; // 0x0138(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_188[0x50]; // 0x0188(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableLODSystem(); - void EnableLODSystem(); - void RegisterEnemy(class AActor* EnemyActor); - void UnregisterEnemy(const class AActor* EnemyActor, const bool bResetLOD); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyLODManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyLODManager") - } - static class UEnemyLODManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyLODManager; - -// Class Cronos.BTHoldFireBehavior -// 0x0048 (0x0170 - 0x0128) -class UBTHoldFireBehavior : public UBTTapFireBehavior -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsAuto; // 0x0130(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeBetweenBursts; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute TimeBetweenBurstsUpgradeAttribute; // 0x0138(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnBurstIntervalEnd(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTHoldFireBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTHoldFireBehavior") - } - static class UBTHoldFireBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTHoldFireBehavior; - -// Class Cronos.BTPhysicsControlComponent -// 0x0000 (0x04A0 - 0x04A0) -class UBTPhysicsControlComponent final : public UPhysicsControlComponent -{ -public: - class UPhysicsControlAsset* PhysicsControlAssetRef; // 0x0498(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPhysicsControlComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPhysicsControlComponent") - } - static class UBTPhysicsControlComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPhysicsControlComponent; - -// Class Cronos.BTChargeFireBehavior -// 0x0130 (0x02A0 - 0x0170) -class UBTChargeFireBehavior final : public UBTHoldFireBehavior -{ -public: - class UNiagaraComponent* ChargingFX; // 0x0170(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkComponent* ChargeAudioComponent; // 0x0178(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_180[0x21]; // 0x0180(0x0021)(Fixing Size After Last Property [ Dumper-7 ]) - EBTWeaponModeAutoChargeFireType AutoChargeFireType; // 0x01A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A2[0x2]; // 0x01A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoShootDelay; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute ControlledChargedShotRelease; // 0x01A8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SettingsPerCharge; // 0x01E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 TransitionDuration; // 0x01F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkCurveInterpolation FadeCurve; // 0x01F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F5[0x3]; // 0x01F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHMovementDataStruct ChargingMovementData; // 0x01F8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FGameplayAttribute UseUpgradedChargingMovementData; // 0x0228(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct UpgradedChargingMovementData; // 0x0260(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnChargeBreak; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void OnAutoShootDelayEnd(); - void OnChargeGained(); - void ReceiveOnChargeEnded(); - void ReceiveOnChargeGained(); - void ReceiveOnChargeStarted(); - - bool IsCharging() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTChargeFireBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTChargeFireBehavior") - } - static class UBTChargeFireBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTChargeFireBehavior; - -// Class Cronos.GameplayEndGameWidget -// 0x0030 (0x0328 - 0x02F8) -class UGameplayEndGameWidget final : public UBUserWidget -{ -public: - class UWidgetAnimation* FadeIn_anim; // 0x02F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCommonAnimatedSwitcher* ScreensSwitcher; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_320[0x1]; // 0x0320(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsInTransition; // 0x0321(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_322[0x6]; // 0x0322(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTransitionChanged(bool bInIsInTransition); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEndGameWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEndGameWidget") - } - static class UGameplayEndGameWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEndGameWidget; - -// Class Cronos.BTCheatManager -// 0x0060 (0x00E8 - 0x0088) -class UBTCheatManager : public UCheatManager -{ -public: - TArray> EnemyArray; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray DebugDamageArray; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class USHCameraPostProcessConfig* CameraPostProcessDebugData; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TranslucentMaterial; // 0x00B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void AIAnimationDebug(); - static void AIAnimationStatesDebug(); - static void AIHitReactionDebug(); - static void AIMovementDebug(); - static void DataLayersDebug(); - static void Debug_AsyncLoader_ToggleSpam(); - static void Debug_AsyncLoader_ValuesDebug(); - static void Debug_Character_Camera_BlendsDebug(); - static void Debug_Character_Camera_DrawDebug(); - static void Debug_Character_Camera_ToggleGamepadCameraLinearMovement(); - static void Debug_Character_Camera_ValuesDebug(); - static void Debug_Character_CameraComponent_ValuesDebug(); - static void Debug_Character_Combat_DrawDebug(); - static void Debug_Character_Combat_DrawWidgetCollision(); - static void Debug_Character_Combat_ValuesDebug(); - static void Debug_Character_EnemyDetection(); - static void Debug_Character_Energy_Infinite(); - static void Debug_Character_Health_GodMode(); - static void Debug_Character_Health_ValuesDebug(); - static void Debug_Character_Items_ValuesDebug(); - static void Debug_Character_Lights_DrawDebug(); - static void Debug_Character_Lights_ValuesDebug(); - static void Debug_Character_Movement_ValuesDebug(); - static void Debug_Character_Music_DrawDebug(); - static void Debug_Character_Music_ValuesDebug(); - static void Debug_Cutscene(); - static void Debug_Cutscene_Enabled(bool bActive); - static void Debug_Cutscene_LoadingMaxTime(bool bEnabled); - static void Debug_ExtendedMovement(); - static void Debug_Hand_IK(); - static void Debug_LootManager_Drop_Toggle(); - static void Debug_Menu(); - static void Debug_Menu_Enabled(bool bActive); - static void Debug_Menu_Pause(); - static void Debug_Play_Wall_Aiming(); - static void Debug_PoachingTime(); - static void Debug_SwitchHealthBarsVisible(); - static void Debug_TimeKnots(); - static void Debug_Vignettes(); - static void Debug_Vignettes_Enabled(bool bActive); - static void Debug_Weapon_IK(); - static void FlashlightDebug(); - static class UBTCheatManager* GetBTCheatManager(const class UObject* WorldContextObject); - static bool GetCombatDebugDraw(const class UObject* WorldContextObject); - static void PlayerAnimationDebug(); - static void PlayerAnimStatesDebug(); - static void ResetCheatManager(class UObject* WorldContextObject); - static void WeaponAimDebug(); - static void WeaponToggleAimMode(); - - void BugItGoSP(float X, float Y, float Z, float pitch, float Yaw, float Roll, const class FString& DataShortURL); - void Debug_AsyncLoader_DumpValues(); - void Debug_Character_Combat_AimAssist_DrawDebug(); - void Debug_Character_Combat_AimAssist_ValuesDebug(); - void Debug_Character_Health_FakeDamage(int32 Value); - void Debug_Character_Health_FakeHeal(int32 Value); - void Debug_Character_Items_UnlimitedAmmo(class UObject* WorldContextObject); - void Debug_GameplayDifficulty_Set(int32 Difficulty); - void Debug_LogMarker(const class FString& InMarkerText); - void Debug_Map_ShowAll(); - void Debug_Playthrough_CompleteGame(int32 InOnDifficulty); - void Debug_Playthrough_ResetNGPlusDataSnapshot(); - void Debug_Playthrough_SetDeathsNumber(int32 InNumber); - void Debug_Playthrough_SetEnemiesMergedNumber(int32 InNumber); - void Debug_Playthrough_SetIntroCutsceneRightChoicesNumber(int32 InRightChoicesNumber); - void Debug_Playthrough_SetNewGamePlus(bool bIsNewGamePlus, bool bCheckTransferableData); - void Debug_Playthrough_SetSaveStationUsesNumber(int32 InNumber); - void Debug_Playthrough_TakeNGPlusDataSnapshot(); - void Debug_SendBugIt(); - void Debug_SetWeaponPickUpBehavior(int32 InBehaviorIndex); - void Debug_StartRecording(const class FString& InLogName); - void Debug_StopRecording(); - void Debug_Tutorial_Add(const class FString& TutorialName); - void Debug_Tutorial_AddAll(); - void Debug_Tutorial_Hide(); - void Debug_Tutorial_Remove(const class FString& TutorialName); - void Debug_Tutorial_RemoveAll(); - void Debug_Tutorial_Show(const class FString& TutorialName); - void Debug_Upgrade_UnlockAllUpgrades(); - void EnableEnemies(); - void Test_AddTestCameraPostProcessBlender(); - - void AddAchievementCollection(class FName AchievementName) const; - void AddAchievementCounter(class FName AchievementName, int32 Delta) const; - void Debug_Ability_BodyCarry_Activate() const; - void Debug_Ability_BodyCarry_Deactivate() const; - void Debug_Ability_WallWalk_Activate() const; - void Debug_Ability_WallWalk_Deactivate() const; - void Debug_Character_Items_AddPurchasable(const class FString& ItemRowName, int32 InAmount) const; - void Debug_Character_Items_Give(const class FString& ItemRowName) const; - void Debug_Character_Items_GiveAllEquipment() const; - void Debug_Character_Items_GiveAllItems() const; - void Debug_Character_Items_GiveAllResources() const; - void Debug_Character_Items_GiveAmmo() const; - void Debug_Character_Items_LogAllPurchasable() const; - void Debug_Character_Movement_MovementSnapDrawDebug() const; - void Debug_Character_Movement_RotationSnapDrawDebug() const; - void Debug_Character_Movement_SlideSnapDrawDebug() const; - void Debug_Character_Souls_AddSoul(class FName SoulID) const; - void Debug_Character_Souls_RemoveSoul(class FName SoulID) const; - void Debug_Custom(const class FString& DebugCommand, int32 Value) const; - void Debug_Enemy_Hurt(float Damage, const class FString& DamageType) const; - void Debug_Enemy_Kill(const class FString& DamageType) const; - void Debug_Enemy_RankDown() const; - void Debug_Enemy_RankUp() const; - void Debug_Enemy_SetHealth(float newHealth) const; - void Debug_Enemy_StopMovement(bool bStop) const; - void Debug_ImpactPooling_DrawDebug() const; - void Debug_ImpactPooling_SetPoolSize(const class FString& ImpactType, int32 Value) const; - void Debug_ImpactPooling_TogglePooling() const; - void Debug_KillAll() const; - void Debug_LootManager_Data_Toggle() const; - void Debug_SpawnEnemy(int32 Number) const; - void Debug_TestCrashingGame() const; - void DisableEnemies() const; - void ForcePlayerIdlePose() const; - class FString GetLogName() const; - void KillEncounter() const; - void KillWave() const; - void MakePlayerTranslucent() const; - void OneHitKill() const; - void SetFlashlightIntensity(float Intensity) const; - void Suicide() const; - void TakeDamage(float Amount) const; - void Test_RemoveTestCameraPostProcessBlender() const; - void ToggleFlashlight() const; - void TurnOffFlashlight() const; - void TurnOnFlashlight() const; - void UnlockAchievement(class FName AchievementName) const; - void WeaponPreciseAimMode() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCheatManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCheatManager") - } - static class UBTCheatManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCheatManager; - -// Class Cronos.SHNPCAnimInstance -// 0x0040 (0x0400 - 0x03C0) -class USHNPCAnimInstance : public UAnimInstance -{ -public: - struct FRotator LookRotation; // 0x03B8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LookRotationAlpha; // 0x03D0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BreathingAlpha; // 0x03D4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BreathingPlayRate; // 0x03D8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChangeLocomotionAlpha; // 0x03DC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName LocomotionTag; // 0x03E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName ChangeLocomotionSnapshotName; // 0x03E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ChangeLocomotionAlphaInterpSpeed; // 0x03F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F4[0xC]; // 0x03F4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USHAnimComponent* GetAnimComponent() const; - class FName GetChangeLocomotionSnapshotName() const; - class FName GetLocomotionTag() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHNPCAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHNPCAnimInstance") - } - static class USHNPCAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHNPCAnimInstance; - -// Class Cronos.SHMonsterAnimInstance -// 0x0000 (0x0400 - 0x0400) -class USHMonsterAnimInstance final : public USHNPCAnimInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMonsterAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMonsterAnimInstance") - } - static class USHMonsterAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMonsterAnimInstance; - -// Class Cronos.BTCheckIfPlayerOverlapCollision -// 0x0030 (0x0100 - 0x00D0) -class UBTCheckIfPlayerOverlapCollision final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr ActorWithCollisionSoft; // 0x00D0(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldOverlap; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCheckIfPlayerOverlapCollision") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCheckIfPlayerOverlapCollision") - } - static class UBTCheckIfPlayerOverlapCollision* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCheckIfPlayerOverlapCollision; - -// Class Cronos.BTDifficultyButtonWidget -// 0x0008 (0x0300 - 0x02F8) -class UBTDifficultyButtonWidget final : public UBUserWidget -{ -public: - class UBButton* MainButton; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnSetDifficultyName(const class FText& InNewDifficultyName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyButtonWidget") - } - static class UBTDifficultyButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyButtonWidget; - -// Class Cronos.KeyRichTexts -// 0x0010 (0x0040 - 0x0030) -class UKeyRichTexts final : public UDataAsset -{ -public: - TArray Keys; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class FText GetKeyDisplayRichText(const struct FKey& Key); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KeyRichTexts") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KeyRichTexts") - } - static class UKeyRichTexts* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKeyRichTexts; - -// Class Cronos.BTItemHighlighterInterface -// 0x0000 (0x0000 - 0x0000) -class IBTItemHighlighterInterface final -{ -public: - void HighlightTurnOff() const; - void HighlightTurnOn() const; - bool ShouldActorBeHighlighted(class UBTItemHighlighterComponent* IntemHighlighterComponent) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemHighlighterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemHighlighterInterface") - } - static class IBTItemHighlighterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTItemHighlighterInterface; - -// Class Cronos.BTChooseDifficultyWidget -// 0x0060 (0x0358 - 0x02F8) -class UBTChooseDifficultyWidget final : public UBUserWidget -{ -public: - uint8 Pad_2F8[0x28]; // 0x02F8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DifficultyButtonTemplate; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMargin ButtonsPadding; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - bool bSkipIfLessThanTwoOptionsProvided; // 0x0338(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UHorizontalBox* ButtonsContainer; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* BackButton; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* Hide_anim; // 0x0350(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnShown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTChooseDifficultyWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTChooseDifficultyWidget") - } - static class UBTChooseDifficultyWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTChooseDifficultyWidget; - -// Class Cronos.BTCinematicCameraOwnerInterface -// 0x0000 (0x0000 - 0x0000) -class IBTCinematicCameraOwnerInterface final -{ -public: - void PlaySequencer() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCinematicCameraOwnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCinematicCameraOwnerInterface") - } - static class IBTCinematicCameraOwnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTCinematicCameraOwnerInterface; - -// Class Cronos.GameplayCueNotify_Actor_Vision -// 0x0040 (0x0378 - 0x0338) -class AGameplayCueNotify_Actor_Vision final : public AGameplayCueNotify_Actor -{ -public: - bool bEnabled; // 0x0338(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Video; // 0x0340(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VideoOpacity; // 0x0368(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36C[0x4]; // 0x036C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundMix* SoundMixModifier; // 0x0370(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor_Vision") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor_Vision") - } - static class AGameplayCueNotify_Actor_Vision* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor_Vision; - -// Class Cronos.BTClearMenusHelperBehavior -// 0x0010 (0x00E0 - 0x00D0) -class UBTClearMenusHelperBehavior final : public UBTTestHelperBehavior -{ -public: - bool bExpectAnyMenu; // 0x00D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpecificMenu; // 0x00D1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ExpectedMenu; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTClearMenusHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTClearMenusHelperBehavior") - } - static class UBTClearMenusHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTClearMenusHelperBehavior; - -// Class Cronos.CronosUISettings -// 0x0A68 (0x0AA0 - 0x0038) -class UCronosUISettings final : public UDeveloperSettings -{ -public: - TSoftClassPtr InteractionIconWidgetClass; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D IteractionWidgetDrawSize; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap bBlockedItemIconForItemTypes; // 0x0070(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap bBlockedItemQuantityForItemTypes; // 0x00C0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSet EdgesToKeepInteractionIconOn; // 0x0110(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSoftObjectPtr UIAudioDataAsset; // 0x0160(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr WidgetsOrderDataAsset; // 0x0188(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr InteractionDebugWidgetClass; // 0x01B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr CronosQTEWidgetClass; // 0x01D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugQTE; // 0x0200(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0x7]; // 0x0201(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr ItemStashWidgetClass; // 0x0208(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr InteractionColletWidgetClass; // 0x0230(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr InteractionReadWidgetClass; // 0x0258(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr MiniInventoryWidgetClass; // 0x0280(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr PinPadWidgetClass; // 0x02A8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr SoulTransferAndExtractionWidget; // 0x02D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr GameplayMenuWidgetClass; // 0x02F8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr UpgradeMenuWidgetClass; // 0x0320(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr NotifyWidgetBaseClass; // 0x0348(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr SaveGameMenuWidgetClass; // 0x0370(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr GameOverMenuWidgetClass; // 0x0398(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr LoadGameMenuWidgetClass; // 0x03C0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr DialogOptionsMenuWidgetClass; // 0x03E8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> InputActionsChoice; // 0x0410(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - bool bMenuDebugOverlay; // 0x0420(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_421[0x7]; // 0x0421(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr MenuDebugOverlayClass; // 0x0428(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr CutsceneDebugMenuWidget; // 0x0450(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr FadeWidgetClass; // 0x0478(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFadeData DefaultFadeInOnStart; // 0x04A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData DefaultFadeOutOnStart; // 0x05A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData DefaultFadeInOnEnd; // 0x06A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData DefaultFadeOutOnEnd; // 0x07A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData FadeInSkip; // 0x08A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData FadeOutSkip; // 0x09A0(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosUISettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosUISettings") - } - static class UCronosUISettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosUISettings; - -// Class Cronos.BTCompareInteractionHelperBehavior -// 0x0030 (0x0100 - 0x00D0) -class UBTCompareInteractionHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckInteractionState; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInteractionState DesiredInteractionState; // 0x00F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckDetectionState; // 0x00FA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetectionState DesiredDetectionState; // 0x00FB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisibilityCheck; // 0x00FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsVisible; // 0x00FD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FE[0x2]; // 0x00FE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompareInteractionHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompareInteractionHelperBehavior") - } - static class UBTCompareInteractionHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompareInteractionHelperBehavior; - -// Class Cronos.BTItemsToBuyGenerator -// 0x0008 (0x0470 - 0x0468) -class UBTItemsToBuyGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf SingleItemBuyWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemsToBuyGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemsToBuyGenerator") - } - static class UBTItemsToBuyGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemsToBuyGenerator; - -// Class Cronos.BTCompassAbility -// 0x0098 (0x04C8 - 0x0430) -class UBTCompassAbility : public UCronosGameplayAbility -{ -public: - TArray CompassMontageToggleEvents; // 0x0430(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer CompassMontageCancelByTags; // 0x0440(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer CompassMontageCancelWithoutTags; // 0x0460(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer CompassCloseMontageBlockTags; // 0x0480(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class UAkAudioEvent* CompassLoopAudioEvent; // 0x04A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAkAudioEvent* CompassCloseAudioEvent; // 0x04A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DisplayAfterInputReleasedDuration; // 0x04B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MontageCancelBlendOutTime; // 0x04B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4B8[0x8]; // 0x04B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilityTask_WaitDelay* WaitDelayTask; // 0x04C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void CloseCompass(); - void OnCompassCloseReceived(const struct FGameplayEventData& Payload); - void OnCompassOpenLoopedReceived(const struct FGameplayEventData& Payload); - void OnCompassOpenReceived(const struct FGameplayEventData& Payload); - void OnStopMontageEventReceived(const struct FGameplayEventData& Payload); - void OnStopMontageRequested(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompassAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompassAbility") - } - static class UBTCompassAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompassAbility; - -// Class Cronos.CronosSpawnPointData -// 0x0098 (0x00C8 - 0x0030) -class UCronosSpawnPointData final : public USpawnPointDataPreset -{ -public: - class FName UpgradePreset; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Items; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Memos; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray AudioLogs; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray TravelLogs; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Souls; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Maps; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray objectives; // 0x0098(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer PersistentTags; // 0x00A8(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPrivate) - -public: - static TArray GetAudioLogOptions(); - static TArray GetItemOptions(); - static TArray GetMemoOptions(); - static TArray GetObjectiveOptions(); - static TArray GetQuestOptions(); - static TArray GetSoulOptions(); - static TArray GetTravelLogOptions(); - static TArray GetUpgradePresetOptions(); - - void ForceMarkAssetDirty(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnPointData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnPointData") - } - static class UCronosSpawnPointData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSpawnPointData; - -// Class Cronos.BTCompositeInteractionCondition -// 0x0010 (0x0040 - 0x0030) -class UBTCompositeInteractionCondition : public UInteractionStateCondition -{ -public: - TArray Conditions; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompositeInteractionCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompositeInteractionCondition") - } - static class UBTCompositeInteractionCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompositeInteractionCondition; - -// Class Cronos.SHGameplayInventoryWidget -// 0x0000 (0x02D0 - 0x02D0) -class USHGameplayInventoryWidget final : public UUserWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayInventoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayInventoryWidget") - } - static class USHGameplayInventoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayInventoryWidget; - -// Class Cronos.BTAnyInteractionCondition -// 0x0000 (0x0040 - 0x0040) -class UBTAnyInteractionCondition final : public UBTCompositeInteractionCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAnyInteractionCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAnyInteractionCondition") - } - static class UBTAnyInteractionCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAnyInteractionCondition; - -// Class Cronos.BTAllInteractionCondition -// 0x0000 (0x0040 - 0x0040) -class UBTAllInteractionCondition final : public UBTCompositeInteractionCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTAllInteractionCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTAllInteractionCondition") - } - static class UBTAllInteractionCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTAllInteractionCondition; - -// Class Cronos.GameplayCueNotify_Actor_Material -// 0x00A0 (0x03D8 - 0x0338) -class AGameplayCueNotify_Actor_Material : public AGameplayCueNotify_Actor -{ -public: - struct FMaterialCueConfig Config; // 0x0338(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_3D0[0x1]; // 0x03D0(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDoPushOnExecute; // 0x03D1(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bDoPushOnlyOnce; // 0x03D2(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3D3[0x5]; // 0x03D3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearPostProcess(bool bIsFullPop); - - bool IsPostProcessMaterialPushAllowed(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor_Material") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor_Material") - } - static class AGameplayCueNotify_Actor_Material* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor_Material; - -// Class Cronos.SHItemWeapon -// 0x0150 (0x0600 - 0x04B0) -#pragma pack(push, 0x1) -class alignas(0x10) ASHItemWeapon : public ASHItemEq -{ -public: - struct FVector2D DamageRange; // 0x04B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float StaggerDamage; // 0x04C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AutoUnequipTime; // 0x04C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxValidBlockAngle; // 0x04C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseWeaponMovementSet; // 0x04CC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4CD[0x3]; // 0x04CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHWeaponMovementSet WeaponMovementSet; // 0x04D0(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - ESHWeaponTypeEnum WeaponType; // 0x0530(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_531[0x7]; // 0x0531(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataTable* WeaponModesDataTable; // 0x0538(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHHitReactionMaps* HitReactionMaps; // 0x0540(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap Animations; // 0x0548(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class USHAkComponent* SHAkComponent; // 0x0598(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* WeaponAkSwitchValue; // 0x05A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A8[0x50]; // 0x05A8(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetMaterialInstanceDynamic(); - void OnFirePerformed(const struct FVector& ShootEndWorldLoc); - - bool IsEnemyKnockedDown(const class AActor* enemy) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemWeapon") - } - static class ASHItemWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ASHItemWeapon; - -// Class Cronos.BTItemWeaponTrapMine -// 0x0000 (0x0600 - 0x0600) -class ABTItemWeaponTrapMine : public ASHItemWeapon -{ -public: - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x05F8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemWeaponTrapMine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemWeaponTrapMine") - } - static class ABTItemWeaponTrapMine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTItemWeaponTrapMine; - -// Class Cronos.BTContentBundlesManagerComponent -// 0x0120 (0x01C0 - 0x00A0) -class UBTContentBundlesManagerComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnBundlesAcquired; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B0[0xB8]; // 0x00B0(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTPreloadContentSet* CurrentBaseBundle; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_170[0x50]; // 0x0170(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearAcquiredContentBundlesDescription(); - void PreloadContentBundles(EBTPreloadWorld InPreloadWorld); - - void GetAcquiredContentBundlesDescription(TArray* OutAcquiredContentDescription) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTContentBundlesManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTContentBundlesManagerComponent") - } - static class UBTContentBundlesManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTContentBundlesManagerComponent; - -// Class Cronos.BTCustomInputExtraSettingsPanelWidget -// 0x0030 (0x03F0 - 0x03C0) -class UBTCustomInputExtraSettingsPanelWidget final : public UExtraSettingsPanelWidget -{ -public: - class UAskDialogWidget* Dialogue_widget; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray PrevPanelKeys; // 0x03C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - TArray NextPanelKeys; // 0x03D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - class UUCWTabBar* Main_tbar; // 0x03E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void ConfirmationResponseNo(); - void ConfirmationResponseYes(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCustomInputExtraSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCustomInputExtraSettingsPanelWidget") - } - static class UBTCustomInputExtraSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCustomInputExtraSettingsPanelWidget; - -// Class Cronos.GamepadBindingsView -// 0x0008 (0x02D8 - 0x02D0) -class UGamepadBindingsView final : public UUserWidget -{ -public: - class UControllerViewWidget* ControllerView; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GamepadBindingsView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GamepadBindingsView") - } - static class UGamepadBindingsView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGamepadBindingsView; - -// Class Cronos.BTItemHighlightActor -// 0x0010 (0x02D8 - 0x02C8) -class ABTItemHighlightActor : public AActor -{ -public: - class USceneComponent* SceneComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraComponent* NiagaraComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnActivateAndAttach(class ASHItem* Item, ESHItemTypeEnum InItemTypeEnum); - void OnDeactivateAndDetach(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemHighlightActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemHighlightActor") - } - static class ABTItemHighlightActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTItemHighlightActor; - -// Class Cronos.BTNavigationCustomizationObject -// 0x00A8 (0x00D0 - 0x0028) -class UBTNavigationCustomizationObject final : public UObject -{ -public: - TMap KeyEventRules; // 0x0028(0x0050)(Edit, NativeAccessSpecifierPublic) - TMap KeyActionRules; // 0x0078(0x0050)(Edit, NativeAccessSpecifierPublic) - bool bTabNavigation; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavigationCustomizationObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavigationCustomizationObject") - } - static class UBTNavigationCustomizationObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNavigationCustomizationObject; - -// Class Cronos.CronosWorldPartitionLoadingScreenComponent -// 0x0008 (0x0150 - 0x0148) -class UCronosWorldPartitionLoadingScreenComponent final : public UWorldPartitionLoadingScreenComponent -{ -public: - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWorldPartitionLoadingScreenComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWorldPartitionLoadingScreenComponent") - } - static class UCronosWorldPartitionLoadingScreenComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWorldPartitionLoadingScreenComponent; - -// Class Cronos.BTCutsceneCharacterProxy -// 0x0000 (0x0318 - 0x0318) -class ABTCutsceneCharacterProxy final : public ACutsceneCharacterProxy -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCutsceneCharacterProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCutsceneCharacterProxy") - } - static class ABTCutsceneCharacterProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTCutsceneCharacterProxy; - -// Class Cronos.BTLevelSequenceFlowObject -// 0x0000 (0x0028 - 0x0028) -class UBTLevelSequenceFlowObject : public UObject -{ -public: - class ASHCharacterPlay* GetCharacterPlay(const class UObject* InWorldContextObject) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLevelSequenceFlowObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLevelSequenceFlowObject") - } - static class UBTLevelSequenceFlowObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLevelSequenceFlowObject; - -// Class Cronos.BTCutsceneDebugLineInfoWidget -// 0x0018 (0x02E8 - 0x02D0) -class UBTCutsceneDebugLineInfoWidget final : public UUserWidget -{ -public: - class USizeBox* SizeBox; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockInfo; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMovieSceneSubSection* MovieSceneSubSection; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCutsceneDebugLineInfoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCutsceneDebugLineInfoWidget") - } - static class UBTCutsceneDebugLineInfoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCutsceneDebugLineInfoWidget; - -// Class Cronos.CronosUtils -// 0x0000 (0x0028 - 0x0028) -class UCronosUtils final : public UBlueprintFunctionLibrary -{ -public: - static void DebugFinishObjective(const class UObject* WorldContextObject, class FName objectiveID, bool bSuccess); - static void DebugSetCurrentObjective(const class UObject* WorldContextObject, class FName objectiveID); - static void DebugStartObjective(const class UObject* WorldContextObject, class FName objectiveID, bool bIsQuest, bool bSetCurrent); - static void EnableRootMotionOnMontage(class ASHCharacterPlay* CharacterPlay, class UAnimMontage* AnimMontage, bool bState); - static void ForceDestroyComponent(class UActorComponent* InActorComponent); - static void GetAllTags(struct FGameplayTagContainer& InContainer); - static bool GetFinalLocationAfterRootAnimation(struct FCorrectionData& CorrectionData, struct FVector& OutEndLocation); - static class ACronosGameStateMenu* GetGameStateMenu(class UObject* WorldContextObject); - static class ACronosGameStatePlay* GetGameStatePlay(const class UObject* WorldContextObject); - static class ASHHudPlay* GetHUDPlay(const class UObject* WorldContextObject); - static class UBTInGameMenuManagerComponent* GetInGameMenuManagerComponent(const class UObject* WorldContextObject); - static struct FRotator GetLookAtRotationWithUpVectorKept(const struct FVector& ActorLocation, const struct FVector& ActorUpVector, const struct FVector& ActorTargetLocation); - static class UBTNotificationManagerComponent* GetNotificationManagerComponent(const class UObject* WorldContextObject); - static class ASHPlayerControllerPlay* GetPlayerController(const class UObject* WorldContextObject); - static bool GetRealFinalLocationAfterRootAnimation(struct FCorrectionData& CorrectionData, struct FVector* OutFromAnim, struct FVector* OutEndLocation, struct FVector* OutDifference); - static class FName GetSimpleTagName(const struct FGameplayTag& InGameplayTag); - static class UWidget* GetWidgetToFocusFromInterface(class UObject* InObject); - static bool IsActorClassOf(const class AActor* InActor, TSoftClassPtr Class_0, const bool bIncludeParentClasses); - static bool IsBuild(); - static void SetCanEverAffectNavigation(const class UObject* WorldContextObject, class UPrimitiveComponent* Primitive, bool bCanAffect); - static void SetTagCount(class UAbilitySystemComponent* InAbilitySystemComponent, const struct FGameplayTag& InTag, int32 InCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosUtils") - } - static class UCronosUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosUtils; - -// Class Cronos.BTCutsceneDebugMenuWidget -// 0x00E8 (0x0698 - 0x05B0) -class UBTCutsceneDebugMenuWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x10]; // 0x05B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTBindableButtonWidget* BindableButtonSkip; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPlayRateDec; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPlayRateInc; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonMoreInfo; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockPlayRate; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWidgetChild WidgetCollapse; // 0x05E8(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class USizeBox* TotalSizebox; // 0x05F8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr CutsceneDebugLineInfoWidgetClass; // 0x0600(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWidgetChild WidgetSections; // 0x0628(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild WidgetBinding; // 0x0638(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild WidgetTags; // 0x0648(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class AGameCutscenePlayer* GameCutscenePlayer; // 0x0658(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameLevelSequenceDirector* GameLevelDirector; // 0x0660(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ULevelSequencePlayer* LevelSequencePlayer; // 0x0668(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMovieSceneSequence* MovieSceneSequence; // 0x0670(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USizeBox* SizeBoxHandle; // 0x0678(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_680[0x8]; // 0x0680(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OldActive; // 0x0688(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void OnTagsUpdated(const struct FGameplayTag& EventTag, bool bTagExists); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCutsceneDebugMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCutsceneDebugMenuWidget") - } - static class UBTCutsceneDebugMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCutsceneDebugMenuWidget; - -// Class Cronos.SHGameplayMenuSectionInventoryWidget -// 0x0030 (0x0318 - 0x02E8) -class USHGameplayMenuSectionInventoryWidget final : public USHGameplaySectionBaseWidget -{ -public: - class UItemsGridPanel* ItemsPanel; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemName; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemDescription; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* CoinAmount; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CoinItemName; // 0x0308(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInventoryWeaponModesMenuWidget* WeaponModesPanel; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void Hide(bool bForce); - void RefreshControlsBox(const TArray& ControlsData); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionInventoryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionInventoryWidget") - } - static class USHGameplayMenuSectionInventoryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionInventoryWidget; - -// Class Cronos.BTInteractionReadWidget -// 0x0020 (0x0618 - 0x05F8) -class UBTInteractionReadWidget final : public UCronosInteractionWidget -{ -public: - class UBTBindableButtonWidget* ButtonNextPage; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* ButtonPreviousPage; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextTitle; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDynamicTabBox* DynamicTabBoxPages; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnPanelChanged(int32 InIndex, class UWidget* InPanel); - void SetReadData(const class FName& InRowName, const struct FSHItemDataStruct& InData, ESHItemTypeEnum InItemTypeEnum); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionReadWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionReadWidget") - } - static class UBTInteractionReadWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionReadWidget; - -// Class Cronos.BTDamagePlayerBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTDamagePlayerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - float DamageToDeal; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeToDeal; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDamagePlayerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDamagePlayerBehaviorEffector") - } - static class UBTDamagePlayerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDamagePlayerBehaviorEffector; - -// Class Cronos.BTDatabaseAudioLogsMenu -// 0x0060 (0x0628 - 0x05C8) -class UBTDatabaseAudioLogsMenu final : public UBTDatabaseSectionMenu -{ -public: - class UScrollBox* ScrollBoxAudioLogs; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCategoriesDatabaseGenerator* CategoriesGenerator; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTAudioLogDataWidget* AudioLogDataWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPlay; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonStop; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5F0[0x8]; // 0x05F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTBindableButtonWidget* BindableButtonNextPage; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPreviousPage; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonExpand; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonCollapse; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* WidgetToPerformAction; // 0x0618(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_620[0x8]; // 0x0620(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWidget* OnButtonNextPageFromNavigation(EUINavigation InNavigation); - class UWidget* OnButtonPreviousPageFromNavigation(EUINavigation InNavigation); - void OnDatabaseAudioLogsCanBePlayedChanged(bool bNewCanBePlayed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseAudioLogsMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseAudioLogsMenu") - } - static class UBTDatabaseAudioLogsMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseAudioLogsMenu; - -// Class Cronos.GameplayTagVolume -// 0x00C0 (0x0388 - 0x02C8) -class AGameplayTagVolume final : public AActor -{ -public: - bool bIsEnabled; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayTagsToAdd; // 0x02D0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x58]; // 0x02F0(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* PlayerAbilitySystemComp; // 0x0348(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_350[0x8]; // 0x0350(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VolumeShapes; // 0x0358(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_368[0x20]; // 0x0368(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void ToggleTagVolume(const bool bActivate); - - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTagVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTagVolume") - } - static class AGameplayTagVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayTagVolume; - -// Class Cronos.BTSkinEntryWidget -// 0x0018 (0x02E8 - 0x02D0) -class UBTSkinEntryWidget final : public UUserWidget -{ -public: - class UTextButton* SkinNameTextButton; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidget* EquippedSkinMarkerWidget; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIsEquipped(bool bIsEquipped); - void SetSkin(EPlayerSkin InSkin); - void SetSkinName(const class FText& InName); - - int32 GetSkinIndex() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSkinEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSkinEntryWidget") - } - static class UBTSkinEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSkinEntryWidget; - -// Class Cronos.BTDatabaseAudioLogWidget -// 0x00D0 (0x03A0 - 0x02D0) -class UBTDatabaseAudioLogWidget final : public UUserWidget -{ -public: - class UCommonRichTextBlock* ObjectNameTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonRichTextBlock* DateTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonRichTextBlock* AuthorNameTextBlock; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonRichTextBlock* PlaceTextBlock; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonRichTextBlock* DescriptionTextBlock; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidget* PlayButtonWidget; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidget* StopButtonWidget; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* PlayControlEntryButton; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* StopControlEntryButton; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UProgressBar* PlayProgressBar; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonNumericTextBlock* AudioLogDuration; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonNumericTextBlock* AudioLogCurrentTime; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* DescriptionScrollBox; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct PlayControlData; // 0x0338(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct StopControlData; // 0x0368(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class FName AudioLogRowName; // 0x0398(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseAudioLogWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseAudioLogWidget") - } - static class UBTDatabaseAudioLogWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseAudioLogWidget; - -// Class Cronos.SHGameplayMenuSectionsButton -// 0x0030 (0x0300 - 0x02D0) -class USHGameplayMenuSectionsButton : public UUserWidget -{ -public: - class UBButton* ButtonCore; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf HighlightedStyle; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UClass* RegularStyle; // 0x02E0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x18]; // 0x02E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnButtonClicked(); - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionsButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionsButton") - } - static class USHGameplayMenuSectionsButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionsButton; - -// Class Cronos.EnergyEmitterFireComponent -// 0x0058 (0x0738 - 0x06E0) -class UEnergyEmitterFireComponent final : public UCronosWeaponFireComponent -{ -public: - float BeamDiameter; // 0x06E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeamWidthMultiplier; // 0x06E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnergyDealtPerSecond; // 0x06E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireDuration; // 0x06EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CooldownDuration; // 0x06F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ActivatedColor; // 0x06F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DeactivatedColor; // 0x06F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6FC[0x4]; // 0x06FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* EndShootAudioEvent; // 0x0700(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* LaserActivated; // 0x0708(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* LaserDeactivated; // 0x0710(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* BeamSystem; // 0x0718(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr BeamNiagaraComponent; // 0x0720(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_728[0x10]; // 0x0728(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnergyEmitterFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnergyEmitterFireComponent") - } - static class UEnergyEmitterFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnergyEmitterFireComponent; - -// Class Cronos.BTDatabaseCategoryButtonWidget -// 0x0020 (0x0320 - 0x0300) -class UBTDatabaseCategoryButtonWidget final : public USHGameplayMenuSectionsButton -{ -public: - class FText TextOnButton; // 0x0300(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - EBTDatabaseItemCategory DatabaseItemCategory; // 0x0310(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UOverlay* OverlayBrowsedMarker; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseCategoryButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseCategoryButtonWidget") - } - static class UBTDatabaseCategoryButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseCategoryButtonWidget; - -// Class Cronos.DebugCameraActor -// 0x0020 (0x02E8 - 0x02C8) -class ADebugCameraActor final : public AActor -{ -public: - class UDebugCameraComponent* CameraComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString FriendlyScreenshotName; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraActor") - } - static class ADebugCameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugCameraActor; - -// Class Cronos.BTDatabaseCategoryDescriptionWidget -// 0x0018 (0x02E8 - 0x02D0) -class UBTDatabaseCategoryDescriptionWidget final : public UUserWidget -{ -public: - class UCommonTextBlock* CategoryName_txt; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* CategoryDescription_txt; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTDatabaseItemCategory DatabaseItemCategory; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitCategoryData(const class FText& InName, const class FText& InDescription); - void OnShow(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseCategoryDescriptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseCategoryDescriptionWidget") - } - static class UBTDatabaseCategoryDescriptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseCategoryDescriptionWidget; - -// Class Cronos.BTFadeWidget -// 0x0018 (0x02E8 - 0x02D0) -class UBTFadeWidget final : public UUserWidget -{ -public: - class UBorder* BorderFade; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D8[0x10]; // 0x02D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFadeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFadeWidget") - } - static class UBTFadeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFadeWidget; - -// Class Cronos.BTDatabaseCharactersMenu -// 0x0000 (0x05C8 - 0x05C8) -class UBTDatabaseCharactersMenu final : public UBTDatabaseSectionMenu -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseCharactersMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseCharactersMenu") - } - static class UBTDatabaseCharactersMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseCharactersMenu; - -// Class Cronos.DamageHandlingConfigData -// 0x0158 (0x0188 - 0x0030) -class UDamageHandlingConfigData final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDismembermentEnabled; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FreezeBodyPartsDelay; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FreezeVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseOnlyOneGender; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr MaleBodyParts; // 0x0048(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> FemaleBodyParts; // 0x0070(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) - TMap, struct FHurtTypeMap> DamageClassMapping; // 0x00C0(0x0050)(Edit, NativeAccessSpecifierPublic) - float DamageWindow; // 0x0110(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FireDamageType; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DpsConfigs; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray> IgnoredDamageTypes; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TArray IgnoreDamageByEnemyTypes; // 0x0140(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FDpsDataStruct DefaultDPSData; // 0x0150(0x0038)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DamageHandlingConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DamageHandlingConfigData") - } - static class UDamageHandlingConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDamageHandlingConfigData; - -// Class Cronos.BTDatabaseDocumentsMenu -// 0x0048 (0x0610 - 0x05C8) -class UBTDatabaseDocumentsMenu final : public UBTDatabaseSectionMenu -{ -public: - class UDatabaseDocumentWidget* DatabaseDocumentWidget; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDocumentsCategoriesGenerator* DocumentsCategoriesGenerator; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonExpand; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonCollapse; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonNextPage; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPreviousPage; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UScrollBox* ScrollBoxDocuments; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* WidgetToPerformAction; // 0x0600(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWidget* OnButtonNextPageFromNavigation(EUINavigation InNavigation); - class UWidget* OnButtonPreviousPageFromNavigation(EUINavigation InNavigation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseDocumentsMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseDocumentsMenu") - } - static class UBTDatabaseDocumentsMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseDocumentsMenu; - -// Class Cronos.SHGameTextsConfig -// 0x0558 (0x0A20 - 0x04C8) -class USHGameTextsConfig final : public UGameTextsConfig -{ -public: - struct FTranscriptionTextData TranscriptionTextData; // 0x04C8(0x01D8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameTextData TutorialsTextData; // 0x06A0(0x0188)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FHintsTextData HintsTextData; // 0x0828(0x01F8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameTextsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameTextsConfig") - } - static class USHGameTextsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameTextsConfig; - -// Class Cronos.BTInventoryItemsWidget -// 0x0060 (0x04C8 - 0x0468) -class UBTInventoryItemsWidget final : public UBTGeneratorWidgetBase -{ -public: - class UWrapBox* WrapBoxItems; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* Character; // 0x0470(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf InventorySingleItemWidgetClass; // 0x0478(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D ItemSize; // 0x0480(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_490[0x38]; // 0x0490(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnItemChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInventoryItemsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInventoryItemsWidget") - } - static class UBTInventoryItemsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInventoryItemsWidget; - -// Class Cronos.SHGameplayHighlightableWidget -// 0x0018 (0x02E8 - 0x02D0) -class USHGameplayHighlightableWidget : public UUserWidget -{ -public: - TMulticastInlineDelegate OnWidgetFocusedEvent; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsItemFocused(); - void OnItemFocused(bool isFocused); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayHighlightableWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayHighlightableWidget") - } - static class USHGameplayHighlightableWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayHighlightableWidget; - -// Class Cronos.SHGameplayExpandableArea -// 0x0078 (0x0360 - 0x02E8) -class USHGameplayExpandableArea : public USHGameplayHighlightableWidget -{ -public: - uint8 Pad_2E8[0x18]; // 0x02E8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UExpandableArea* ExpandableArea; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UVerticalBox* ItemsPanel; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextButton* TextButton_btn; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* Icon_img; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText LabelText; // 0x0320(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPrivate) - struct FMargin FirstEntryPadding; // 0x0330(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FMargin EntriesPadding; // 0x0340(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - bool StartExpanded; // 0x0350(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_351[0xF]; // 0x0351(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UVerticalBoxSlot* AddChildToExpandablePanel(const class UWidget* InChildWidget); - void ClearChildren(); - void RemoveChild(const class UWidget* InChildWidget); - void RemoveChildAt(int32 InIndex); - void SetIsExpanded(bool Expand); - - bool GetIsExpanded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayExpandableArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayExpandableArea") - } - static class USHGameplayExpandableArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayExpandableArea; - -// Class Cronos.EnemyProjectileDefinition -// 0x0018 (0x0048 - 0x0030) -class UEnemyProjectileDefinition final : public UDataAsset -{ -public: - TSubclassOf ProjectileClass; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SpawnSocketName; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileSpeed; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyProjectileDefinition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyProjectileDefinition") - } - static class UEnemyProjectileDefinition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyProjectileDefinition; - -// Class Cronos.BTFlashlightBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTFlashlightBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bTurnOnFlashlight; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFlashlightBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFlashlightBehaviorEffector") - } - static class UBTFlashlightBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFlashlightBehaviorEffector; - -// Class Cronos.BTDatabaseEntriesGroupWidget -// 0x0010 (0x0370 - 0x0360) -class UBTDatabaseEntriesGroupWidget final : public USHGameplayExpandableArea -{ -public: - class UWidget* BrowsedMarker_wgt; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTMemoGroup EntriesGroup; // 0x0368(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_369[0x3]; // 0x0369(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UnbrowsedEntriesCounter; // 0x036C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseEntriesGroupWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseEntriesGroupWidget") - } - static class UBTDatabaseEntriesGroupWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseEntriesGroupWidget; - -// Class Cronos.BTDropdownListButtonWidget -// 0x0080 (0x0368 - 0x02E8) -class UBTDropdownListButtonWidget : public USHGameplayHighlightableWidget -{ -public: - class UBButton* EntryButton; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* EntryTextBlock; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* EntryImage; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* Highlight_img; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText ButtonTitleText; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - TSoftObjectPtr ButtonImageTexture; // 0x0318(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_340[0x28]; // 0x0340(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDropdownListButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDropdownListButtonWidget") - } - static class UBTDropdownListButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDropdownListButtonWidget; - -// Class Cronos.TraversalBase -// 0x0010 (0x02D8 - 0x02C8) -class ATraversalBase : public AActor -{ -public: - class ASHCharacterPlay* InteractingCharacter; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* ProximitySphere; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TraversalBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TraversalBase") - } - static class ATraversalBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATraversalBase; - -// Class Cronos.ExtendedMovementBase -// 0x0048 (0x0320 - 0x02D8) -class AExtendedMovementBase : public ATraversalBase -{ -public: - uint8 Pad_2D8[0x10]; // 0x02D8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SprintComponentTag; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsEMEnabled; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsEMDetectable; // 0x02F1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsSlidingIcon; // 0x02F2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F3[0x5]; // 0x02F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionManagerComponent* InteractionManager; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag AbilityInputTag; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ExtendedMovementAbility; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ExtendedMovementFinished(); - void ExtendedMovementStarted(); - void TryActivateMovement(); - void UpdateSlidingIcon(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtendedMovementBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtendedMovementBase") - } - static class AExtendedMovementBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AExtendedMovementBase; - -// Class Cronos.BTLevelSequenceCondition -// 0x0008 (0x0030 - 0x0028) -class UBTLevelSequenceCondition : public UBTLevelSequenceFlowObject -{ -public: - bool bInvertCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool Evaluate(class UGameLevelSequenceDirector* InLevelSequenceDirector); - - bool EvaluateCondition_External(class UGameLevelSequenceDirector* InLevelSequenceDirector) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLevelSequenceCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLevelSequenceCondition") - } - static class UBTLevelSequenceCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLevelSequenceCondition; - -// Class Cronos.BTLevelSequenceCompoundCondition -// 0x0010 (0x0040 - 0x0030) -class UBTLevelSequenceCompoundCondition final : public UBTLevelSequenceCondition -{ -public: - TArray> Conditions; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLevelSequenceCompoundCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLevelSequenceCompoundCondition") - } - static class UBTLevelSequenceCompoundCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLevelSequenceCompoundCondition; - -// Class Cronos.BTDatabaseEntryWidget -// 0x0030 (0x0398 - 0x0368) -class UBTDatabaseEntryWidget final : public UBTDropdownListButtonWidget -{ -public: - uint8 Pad_368[0x18]; // 0x0368(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* BrowsedMarker_wgt; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DatabaseEntryName; // 0x0388(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESHItemTypeEnum EntryItemType; // 0x0390(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bWasBrowsed; // 0x0391(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_392[0x6]; // 0x0392(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseEntryWidget") - } - static class UBTDatabaseEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseEntryWidget; - -// Class Cronos.FlashlightExecutionRule -// 0x0018 (0x0048 - 0x0030) -class UFlashlightExecutionRule final : public UInteractionExecutionRule -{ -public: - bool ChangeFlashlightState; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NewFlashlighState; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Flicker; // 0x0032(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float FlickerDuration; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* FlickerCurve; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LoopFlickerCurve; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SingleUse; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExecuted; // 0x0042(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightExecutionRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightExecutionRule") - } - static class UFlashlightExecutionRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlashlightExecutionRule; - -// Class Cronos.BTDatabaseEquipmentMenu -// 0x0018 (0x05E0 - 0x05C8) -class UBTDatabaseEquipmentMenu final : public UBTDatabaseSectionMenu -{ -public: - class UBTDatabaseEquipmentWidget* DatabaseEquipmentWidget; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTEquipmentGenerator* EquipmentGenerator; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* WidgetToPerformAction; // 0x05D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseEquipmentMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseEquipmentMenu") - } - static class UBTDatabaseEquipmentMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseEquipmentMenu; - -// Class Cronos.BTFunctionalTestHelperWidget -// 0x0050 (0x0320 - 0x02D0) -class UBTFunctionalTestHelperWidget final : public UUserWidget -{ -public: - TSoftClassPtr TestHelperBehaviorWidgetClass; // 0x02D0(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWidgetChild Container; // 0x02F8(0x0010)(Edit, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_308[0x18]; // 0x0308(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFunctionalTestHelperWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFunctionalTestHelperWidget") - } - static class UBTFunctionalTestHelperWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFunctionalTestHelperWidget; - -// Class Cronos.BTDatabaseEquipmentWidget -// 0x0030 (0x0300 - 0x02D0) -class UBTDatabaseEquipmentWidget final : public UUserWidget -{ -public: - class UScrollBox* DescriptionScroll; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ItemImage; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* ItemNameTextBlock; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URichTextBlock* ItemUpgradesTextBlock; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* DescriptionTextBlock; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseEquipmentWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseEquipmentWidget") - } - static class UBTDatabaseEquipmentWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseEquipmentWidget; - -// Class Cronos.SHDebugGameMode -// 0x0070 (0x0430 - 0x03C0) -class ASHDebugGameMode final : public ABGameModeBase -{ -public: - uint8 Pad_3C0[0x40]; // 0x03C0(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class ASceneCapture2D* CaptureActor; // 0x0400(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextureRenderTarget2D* Target; // 0x0408(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray FogActors; // 0x0410(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray CameraActors; // 0x0420(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDebugGameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDebugGameMode") - } - static class ASHDebugGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHDebugGameMode; - -// Class Cronos.BTDatabaseMenuWidget -// 0x0068 (0x0628 - 0x05C0) -class UBTDatabaseMenuWidget final : public UBTNestedMenuSectionWidget -{ -public: - uint8 Pad_5C0[0x8]; // 0x05C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTBindableButtonWidget* BindableButtonPreviousSection; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonNextSection; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* SectionButtonsContainer; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* WidgetSwitcherSection; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimSectionChanged; // 0x05F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseCategoryButtonWidget* ButtonCats; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseSectionMenu* DocumentsSectionWidget; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseSectionMenu* AudioLogSectionWidget; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseSectionMenu* TraveLogSectionWidget; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseSectionMenu* CatSectionWidget; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_620[0x8]; // 0x0620(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseMenuWidget") - } - static class UBTDatabaseMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseMenuWidget; - -// Class Cronos.SHSaveSlotsListWidget -// 0x0060 (0x0430 - 0x03D0) -class USHSaveSlotsListWidget : public USaveSlotsListWidget -{ -public: - class UDataTable* SavePointInfos; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSHControllerLightsSettings ControllerLightsSettings; // 0x03D8(0x0028)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - class UCronosSavePopupWidget* SavePopup_wdg; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBButton* Delete_but; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBButton* Action_but; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBButton* Back_but; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* ShowPopup_anim; // 0x0420(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_428[0x1]; // 0x0428(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsGameWasSaved; // 0x0429(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_42A[0x6]; // 0x042A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnGoBackInitiated(); - void OnPopupAccept(); - void OnPopupDeclined(); - void OnPopupVisibilityChanged(); - void OverrideSaveMode(bool bNewSaveMode); - void RequestAction(); - void RequestDelete(); - - class UGameSaveSlotListEntryWidget* GetLastUsedSaveSlotWidget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHSaveSlotsListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHSaveSlotsListWidget") - } - static class USHSaveSlotsListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHSaveSlotsListWidget; - -// Class Cronos.BTItemsAmountStateCondition -// 0x0070 (0x00A0 - 0x0030) -class UBTItemsAmountStateCondition final : public UInteractionStateCondition -{ -public: - EBItemAmountComparisonRule ComparisonRule; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSet LookupSources; // 0x0038(0x0050)(Edit, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - struct FDataTableRowHandle ItemDataRow; // 0x0088(0x0010)(Edit, DisableEditOnTemplate, NoDestructor, NativeAccessSpecifierPrivate) - int32 ItemQuantity; // 0x0098(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetComparisonRule(EBItemAmountComparisonRule InComparisonRule); - void SetItemData(const struct FDataTableRowHandle& InItemDataRow); - void SetItemQuantity(int32 InItemQuantity); - void SetLookupSources(const TSet& InLookupSources); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemsAmountStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemsAmountStateCondition") - } - static class UBTItemsAmountStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemsAmountStateCondition; - -// Class Cronos.SHInventorySingleItemWidget -// 0x00B0 (0x0380 - 0x02D0) -class USHInventorySingleItemWidget : public UUserWidget -{ -public: - class USizeBox* SizeBox; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FInventoryItemDataStruct ItemInWidget; // 0x02D8(0x0018)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x10]; // 0x02F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Style; // 0x0300(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSlateColor NormalQuantityColor; // 0x0308(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPrivate) - struct FSlateColor FullStackQuantityColor; // 0x031C(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPrivate) - TSoftObjectPtr InvMaterial; // 0x0330(0x0028)(BlueprintVisible, BlueprintReadOnly, Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UUserWidget* OwnerWidget; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText ItemName; // 0x0360(0x0010)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPrivate) - int32 ItemQuantity; // 0x0370(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESHItemTypeEnum ItemType; // 0x0374(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_375[0x3]; // 0x0375(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 WeaponSlotIndex; // 0x0378(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShowQuant; // 0x037C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsFullStack; // 0x037D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_37E[0x2]; // 0x037E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearManualWeaponSlot(); - void Init(const struct FInventoryItemDataStruct& ItemInSlot, class UUserWidget* ParentWidget, bool bIsPureIcon); - void OnActionPerformed(int32 Amount); - void OnAnySlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex); - void OnItemFocusedChanged(bool isFocused); - void OnItemInitialized(bool PureIcon); - void OnWeaponSlotChanged(int32 InNewSlotIndex); - void RecalculateQuant(); - void Refresh(); - void SetAvailabilityHighlight(bool Set, bool Success); - void SetWeaponSlotManually(int32 InNewSlotIndex); - - const class FName GetItemRowName() const; - class UUserWidget* GetOwnerWidget() const; - const struct FInventoryItemDataStruct GetUsedItem() const; - float GetUseItemProgress() const; - bool IsEmptySlot() const; - bool IsItemFocused() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInventorySingleItemWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInventorySingleItemWidget") - } - static class USHInventorySingleItemWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInventorySingleItemWidget; - -// Class Cronos.BTDatabaseSelectionButtonWidget -// 0x0030 (0x03B0 - 0x0380) -class UBTDatabaseSelectionButtonWidget final : public USHInventorySingleItemWidget -{ -public: - TSubclassOf FocusedStyle; // 0x0380(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidget* BrowsedMarker_wgt; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* CategoryIcon_img; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextButton* CategoryButton; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTDatabaseItemCategory DatabaseItemCategory; // 0x03A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf RegularStyle; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnDatabaseEntryBrowsed(EBTDatabaseItemCategory InBrowsedEntryCategory, const class FName& InBrowsedEntryName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseSelectionButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseSelectionButtonWidget") - } - static class UBTDatabaseSelectionButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseSelectionButtonWidget; - -// Class Cronos.ExtendedMovementAbility -// 0x0038 (0x0468 - 0x0430) -class UExtendedMovementAbility : public UCronosGameplayAbility -{ -public: - double MovementEntryAngleDegrees; // 0x0430(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SlideSnapDuration; // 0x0438(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldDisableLegsIK; // 0x043C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_43D[0x3]; // 0x043D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelSequencePlayer* SequencePlayer; // 0x0440(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ALevelSequenceActor* SequenceActor; // 0x0448(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACharacter* CronosCharacter; // 0x0450(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* CharacterPlay; // 0x0458(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AExtendedMovementBase* ExtendedMovement; // 0x0460(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void AbortExtendedMovement(); - struct FTransform AlignCharacterWithStart(class ACharacter* Character, class AExtendedMovementBase* EM, const class USceneComponent* SceneComponent, const class USplineComponent* Spline, const struct FVector& HeightOffset, struct FCorrectionData& CorrectionData, const struct FQuat& SnapRotation, bool bAlignView, float ForwardOffset); - struct FTransform AlignWithPrediction(class ACharacter* Character, const class USceneComponent* SceneComponent, const class USplineComponent* Spline, const struct FVector& HeightOffset, struct FJumpPerformData& JumpEMData, struct FCorrectionData& CorrectionData, bool bAlignView, bool bPerformAlign); - void OnLevelSequenceFinished(); - void PlayLevelSequence(class ULevelSequence* InLevelSequence, const struct FTransform& TransformOrigin); - void ProcessSequenceFinished(); - void StopLevelSequence(); - void Testing(); - void UpdateCharacterMovement(class ACharacter* Character, float DeltaTime); - void UpdateMovementCamera(float DeltaTime); - - bool CanCharacterInteractWithEM(const class AExtendedMovementBase* EM, class ACharacter* Character) const; - bool IsCharacterDirectionCorrect(class ACharacter* Character, const class USceneComponent* SceneComponent, class USplineComponent* Spline, const struct FQuat& DesiredDirection, bool bCheckInteractionAbove, bool bCheckInteractionBelow, float VerticalDistanceMargin) const; - bool IsPlayerTryingToMove() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtendedMovementAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtendedMovementAbility") - } - static class UExtendedMovementAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExtendedMovementAbility; - -// Class Cronos.BTDatabaseTraveLogsMenu -// 0x0000 (0x05C8 - 0x05C8) -class UBTDatabaseTraveLogsMenu final : public UBTDatabaseSectionMenu -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDatabaseTraveLogsMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDatabaseTraveLogsMenu") - } - static class UBTDatabaseTraveLogsMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDatabaseTraveLogsMenu; - -// Class Cronos.BTDecorator_CanBeAbsorbed -// 0x0000 (0x00C0 - 0x00C0) -class UBTDecorator_CanBeAbsorbed final : public UBTDecorator_Blackboard -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CanBeAbsorbed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CanBeAbsorbed") - } - static class UBTDecorator_CanBeAbsorbed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CanBeAbsorbed; - -// Class Cronos.BTDecorator_CheckPTMWeights -// 0x0010 (0x0078 - 0x0068) -class UBTDecorator_CheckPTMWeights final : public UBTDecorator -{ -public: - TArray WeightChecks; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CheckPTMWeights") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CheckPTMWeights") - } - static class UBTDecorator_CheckPTMWeights* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CheckPTMWeights; - -// Class Cronos.BTDecorator_CreatureHasRequiredAttributes -// 0x0008 (0x0070 - 0x0068) -class UBTDecorator_CreatureHasRequiredAttributes final : public UBTDecorator -{ -public: - uint8 RequiredAttributes; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStrictlyOnlySpecified; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAtLeastOne; // 0x006A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6B[0x5]; // 0x006B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_CreatureHasRequiredAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_CreatureHasRequiredAttributes") - } - static class UBTDecorator_CreatureHasRequiredAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_CreatureHasRequiredAttributes; - -// Class Cronos.BTDecorator_IsObstacleNearPlayer -// 0x0040 (0x00A8 - 0x0068) -class UBTDecorator_IsObstacleNearPlayer final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector Target; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - TArray ObstacleTypes; // 0x0090(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - ESideOfPlayer InWhichDirection; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DistanceToObstacle; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_IsObstacleNearPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_IsObstacleNearPlayer") - } - static class UBTDecorator_IsObstacleNearPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_IsObstacleNearPlayer; - -// Class Cronos.BTDecorator_RequestCombatToken -// 0x0000 (0x0068 - 0x0068) -class UBTDecorator_RequestCombatToken final : public UBTDecorator -{ -public: - void RevokeTokenGranted(const class AAIController* AIController) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_RequestCombatToken") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_RequestCombatToken") - } - static class UBTDecorator_RequestCombatToken* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_RequestCombatToken; - -// Class Cronos.BTDecorator_PlayerHasAnyOfTheseTags -// 0x0038 (0x00A0 - 0x0068) -class UBTDecorator_PlayerHasAnyOfTheseTags final : public UBTDecorator -{ -public: - TArray Tags; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector Target; // 0x0078(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDecorator_PlayerHasAnyOfTheseTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDecorator_PlayerHasAnyOfTheseTags") - } - static class UBTDecorator_PlayerHasAnyOfTheseTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDecorator_PlayerHasAnyOfTheseTags; - -// Class Cronos.BTDelayHelperBehavior -// 0x0010 (0x00E0 - 0x00D0) -class UBTDelayHelperBehavior final : public UBTTestHelperBehavior -{ -public: - float Delay; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0xC]; // 0x00D4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDelayHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDelayHelperBehavior") - } - static class UBTDelayHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDelayHelperBehavior; - -// Class Cronos.BTDialogBehaviorTrigger -// 0x0028 (0x0080 - 0x0058) -class UBTDialogBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference DialogPlayerComponent; // 0x0058(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnDialogFinished(const struct FDialogTalkID& talkID); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDialogBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDialogBehaviorTrigger") - } - static class UBTDialogBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDialogBehaviorTrigger; - -// Class Cronos.BTDialogOptionsMenuWidget -// 0x0048 (0x05F8 - 0x05B0) -class UBTDialogOptionsMenuWidget final : public UBTInGameMenuWidget -{ -public: - TMulticastInlineDelegate OnDialogChoiceConfirmed; // 0x05B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UBTDialogOptionsGenerator* DialogOptionsGenerator; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonConfirm; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTSingleDialogOptionWidget* SelectedSingleDialogOptionWidget; // 0x05D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimProgressBarChoice; // 0x05D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimProgressBarReset; // 0x05E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E8[0x8]; // 0x05E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UProgressBar* quicktime; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnChoiceTimerEnded(); - void SetData(const TArray& InUIDisplayDialogContainerData); - void SetTimeForChoice(float InTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDialogOptionsMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDialogOptionsMenuWidget") - } - static class UBTDialogOptionsMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDialogOptionsMenuWidget; - -// Class Cronos.BTDifficultyAttributeMapDataPlayer -// 0x0000 (0x0048 - 0x0048) -class UBTDifficultyAttributeMapDataPlayer final : public UBTDifficultyAttributeMapData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyAttributeMapDataPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyAttributeMapDataPlayer") - } - static class UBTDifficultyAttributeMapDataPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyAttributeMapDataPlayer; - -// Class Cronos.BTDifficultyLevelCheckCondition -// 0x0010 (0x0098 - 0x0088) -class UBTDifficultyLevelCheckCondition final : public UDaiCondition -{ -public: - TArray AllowedDifficulties; // 0x0088(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDifficultyLevelCheckCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDifficultyLevelCheckCondition") - } - static class UBTDifficultyLevelCheckCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDifficultyLevelCheckCondition; - -// Class Cronos.BTDocumentsCategoriesGenerator -// 0x0040 (0x04A8 - 0x0468) -class UBTDocumentsCategoriesGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf CategorizedGeneratorClass; // 0x0468(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CategoryWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_478[0x30]; // 0x0478(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDocumentsCategoriesGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDocumentsCategoriesGenerator") - } - static class UBTDocumentsCategoriesGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDocumentsCategoriesGenerator; - -// Class Cronos.BTDynamicMemoContentAsset -// 0x0010 (0x0040 - 0x0030) -class UBTDynamicMemoContentAsset final : public UDataAsset -{ -public: - TArray content; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - bool GetEvaluatedContent(const class UObject* InWorldContext, struct FBTDynamicMemoContent* OutEvaluatedContent) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDynamicMemoContentAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDynamicMemoContentAsset") - } - static class UBTDynamicMemoContentAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDynamicMemoContentAsset; - -// Class Cronos.BTDynamicMemoBlankCondition -// 0x0000 (0x0028 - 0x0028) -class UBTDynamicMemoBlankCondition final : public UBTDynamicMemoCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDynamicMemoBlankCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDynamicMemoBlankCondition") - } - static class UBTDynamicMemoBlankCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDynamicMemoBlankCondition; - -// Class Cronos.BTDynamicMemoIntroCutsceneCondition -// 0x0018 (0x0040 - 0x0028) -class UBTDynamicMemoIntroCutsceneCondition final : public UBTDynamicMemoCondition -{ -public: - struct FVector2D RightAnswersRange; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsInPercentage; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTDynamicMemoIntroCutsceneCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTDynamicMemoIntroCutsceneCondition") - } - static class UBTDynamicMemoIntroCutsceneCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTDynamicMemoIntroCutsceneCondition; - -// Class Cronos.BTEnergyEmitterFireBehavior -// 0x0000 (0x0090 - 0x0090) -class UBTEnergyEmitterFireBehavior final : public UBTFireBehavior -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyEmitterFireBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyEmitterFireBehavior") - } - static class UBTEnergyEmitterFireBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyEmitterFireBehavior; - -// Class Cronos.MutationState -// 0x0080 (0x00B0 - 0x0030) -class UMutationState final : public UDataAsset -{ -public: - TArray> MutationModifiers; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TArray MutationEffects; // 0x0040(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray> GameplayEffects; // 0x0050(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - struct FGameplayTagContainer RemovedTags; // 0x0060(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0080(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - EMutationAbsorptionOption RankEffect; // 0x00A0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RankRefValue; // 0x00A4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationResourceOption OptionalRankResource; // 0x00A8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationAbsorptionOption AttributeEffect; // 0x00A9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AttributesRefValue; // 0x00AA(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationResourceOption OptionalAttributeResource; // 0x00AB(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MutationState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MutationState") - } - static class UMutationState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMutationState; - -// Class Cronos.BTEnergyStoreBuyWidget -// 0x0000 (0x0718 - 0x0718) -class UBTEnergyStoreBuyWidget final : public UBTEnergyStoreTabBaseWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreBuyWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreBuyWidget") - } - static class UBTEnergyStoreBuyWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreBuyWidget; - -// Class Cronos.BTEnergyStoreSellWidget -// 0x0000 (0x0718 - 0x0718) -class UBTEnergyStoreSellWidget final : public UBTEnergyStoreTabBaseWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnergyStoreSellWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnergyStoreSellWidget") - } - static class UBTEnergyStoreSellWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnergyStoreSellWidget; - -// Class Cronos.BTEnhancedInputBindingOptionWidget -// 0x00C8 (0x0398 - 0x02D0) -class UBTEnhancedInputBindingOptionWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x10]; // 0x02D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UHorizontalBox* Selectors_box; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* Label_txt; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* Conflict_img; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0xA0]; // 0x02F8(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnhancedInputBindingOptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnhancedInputBindingOptionWidget") - } - static class UBTEnhancedInputBindingOptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnhancedInputBindingOptionWidget; - -// Class Cronos.NiagaraDynamicComponent -// 0x0010 (0x0760 - 0x0750) -class UNiagaraDynamicComponent final : public UNiagaraComponent -{ -public: - class UMaterialInterface* oldMaterial; // 0x0750(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_758[0x8]; // 0x0758(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicMaterialInstance(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDynamicComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDynamicComponent") - } - static class UNiagaraDynamicComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDynamicComponent; - -// Class Cronos.BTEnhancedInputSaveDataProvider -// 0x0028 (0x0050 - 0x0028) -class UBTEnhancedInputSaveDataProvider final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalPlayer* LocalPlayer; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray KnownMappings; // 0x0038(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UCronosInputConfig* InputConfig; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnhancedInputSaveDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnhancedInputSaveDataProvider") - } - static class UBTEnhancedInputSaveDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnhancedInputSaveDataProvider; - -// Class Cronos.BTEnvQuerryGenerator_Sphere -// 0x0130 (0x0180 - 0x0050) -class UBTEnvQuerryGenerator_Sphere final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue DistanceStep; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue MinRange; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue Range; // 0x00C0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderIntValue PointsPerStep; // 0x00F8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue Spin; // 0x0130(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf CenterActor; // 0x0168(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SurfaceNormals; // 0x0170(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfVolumeSearchDistance; // 0x0174(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AcceptableDistance; // 0x0178(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQuerryGenerator_Sphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQuerryGenerator_Sphere") - } - static class UBTEnvQuerryGenerator_Sphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQuerryGenerator_Sphere; - -// Class Cronos.BTEnvQueryGenerator_SphereRand -// 0x0130 (0x0180 - 0x0050) -class UBTEnvQueryGenerator_SphereRand final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue FitSphereRadius; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue Range; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderIntValue NumberOfPoints; // 0x00C0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderIntValue ProjectionLimit; // 0x00F8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf CenterActor; // 0x0130(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SurfaceNormals; // 0x0138(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AcceptableDistance; // 0x013C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FEnvTraceData ProjectionData; // 0x0140(0x0040)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryGenerator_SphereRand") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryGenerator_SphereRand") - } - static class UBTEnvQueryGenerator_SphereRand* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryGenerator_SphereRand; - -// Class Cronos.BTEnvQueryTest_Busyness -// 0x0010 (0x0208 - 0x01F8) -class UBTEnvQueryTest_Busyness final : public UEnvQueryTest -{ -public: - TSubclassOf BusynessOwner; // 0x01F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBusyness; // 0x0200(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0204(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_Busyness") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_Busyness") - } - static class UBTEnvQueryTest_Busyness* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_Busyness; - -// Class Cronos.ObjectivesSystemBehaviorEffector -// 0x00B8 (0x0148 - 0x0090) -class UObjectivesSystemBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - EObjectiveSystemBehaviorAction ActionToPerform; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EObjectiveSystemBehaviorDataTyp ActionDataType; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QuestDataRows; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ObjectiveDataRows; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray QuestsIDs; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ObjectivesIDs; // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExecutableHierarchyDataRows; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class FString ExecutableID; // 0x00E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EObjectiveSystemBehaviorDataTyp CompassActionDataType; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CompassMarkersToAdd_DataRow; // 0x0100(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray CompassMarkersToAdd_String; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray CompassMarkersToRemove_DataRow; // 0x0120(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray CompassMarkersToRemove_String; // 0x0130(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bClearCurrentObjective; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearAllMarkers; // 0x0141(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_142[0x6]; // 0x0142(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectivesSystemBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectivesSystemBehaviorEffector") - } - static class UObjectivesSystemBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectivesSystemBehaviorEffector; - -// Class Cronos.BTEnvQueryTest_PathfindingOnBool -// 0x0008 (0x0288 - 0x0280) -class UBTEnvQueryTest_PathfindingOnBool final : public UEnvQueryTest_Pathfinding -{ -public: - bool bIsEnabled; // 0x0280(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_281[0x7]; // 0x0281(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_PathfindingOnBool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_PathfindingOnBool") - } - static class UBTEnvQueryTest_PathfindingOnBool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_PathfindingOnBool; - -// Class Cronos.BTEnvQueryTest_SurfPathfinding -// 0x0058 (0x0250 - 0x01F8) -class UBTEnvQueryTest_SurfPathfinding final : public UEnvQueryTest -{ -public: - ESurfTestPathfinding TestMode; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Context; // 0x0200(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SurfaceNormals; // 0x0208(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20C[0x4]; // 0x020C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderBoolValue SkipUnreachable; // 0x0210(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPrivate) - float SnappingTolerance; // 0x0248(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24C[0x4]; // 0x024C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_SurfPathfinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_SurfPathfinding") - } - static class UBTEnvQueryTest_SurfPathfinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_SurfPathfinding; - -// Class Cronos.BTEnvQueryTest_WallNavigationTargetFlank -// 0x0010 (0x0208 - 0x01F8) -class UBTEnvQueryTest_WallNavigationTargetFlank final : public UEnvQueryTest -{ -public: - bool bIsBehindTarget; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInvalidateNotFitPoints; // 0x01F9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FA[0x6]; // 0x01FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf Context; // 0x0200(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnvQueryTest_WallNavigationTargetFlank") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnvQueryTest_WallNavigationTargetFlank") - } - static class UBTEnvQueryTest_WallNavigationTargetFlank* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEnvQueryTest_WallNavigationTargetFlank; - -// Class Cronos.BTEquipWeaponBehaviorEffector -// 0x0020 (0x00B0 - 0x0090) -class UBTEquipWeaponBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - EBTEquipAction ActionToPerform; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FShortRowHandle Weapon; // 0x0098(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bBindToFirstAvailableSlot; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bForceBind; // 0x00A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_AA[0x2]; // 0x00AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SlotToBind; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEquipWeaponBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEquipWeaponBehaviorEffector") - } - static class UBTEquipWeaponBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTEquipWeaponBehaviorEffector; - -// Class Cronos.PatrolPathSplineComponent -// 0x0010 (0x05A0 - 0x0590) -class UPatrolPathSplineComponent final : public USplineComponent -{ -public: - TMulticastInlineDelegate OnSplineUpdated; // 0x0588(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_598[0x8]; // 0x0598(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Refresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PatrolPathSplineComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PatrolPathSplineComponent") - } - static class UPatrolPathSplineComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPatrolPathSplineComponent; - -// Class Cronos.BTSkinsUIDataAsset -// 0x0050 (0x0080 - 0x0030) -class UBTSkinsUIDataAsset final : public UDataAsset -{ -public: - TMap PlayerSkinsUIData; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSkinsUIDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSkinsUIDataAsset") - } - static class UBTSkinsUIDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSkinsUIDataAsset; - -// Class Cronos.BTExtrasWidget -// 0x0068 (0x0360 - 0x02F8) -class UBTExtrasWidget final : public UBUserWidget -{ -public: - TMulticastInlineDelegate OnBack; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_308[0x8]; // 0x0308(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf SkinEntryTemplate; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTSkinsUIDataAsset* PlayerSkinUIDataAsset; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray BackKeys; // 0x0320(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - class UBButton* BackButton; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* SkinsScrollBox; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* SkinImage; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* SkinDescription; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 FocusedEntryIndex; // 0x0350(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 CurrentSelectedEntryIndex; // 0x0354(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 InitialSkinEntryIndex; // 0x0358(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_35C[0x4]; // 0x035C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDlcDataUpdated(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTExtrasWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTExtrasWidget") - } - static class UBTExtrasWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTExtrasWidget; - -// Class Cronos.BTFadeSubsystem -// 0x0120 (0x0150 - 0x0030) -class UBTFadeSubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x120]; // 0x0030(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void BP_FadeIn(class UObject* InWorldContext, struct FFadeData& FadeInData, bool bClear); - static void BP_FadeInAndOut(class UObject* InWorldContext, struct FFadeData& FadeInData, struct FFadeData& FadeOutData); - static void BP_FadeOut(class UObject* InWorldContext, struct FFadeData& FadeOutData, bool bClear); - static class UBTFadeSubsystem* Get(class UObject* InWorldContext); - - void OnPawnChanged(class APawn* OldPawn, class APawn* NewPawn); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFadeSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFadeSubsystem") - } - static class UBTFadeSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFadeSubsystem; - -// Class Cronos.BTFlamethrowerBurnable -// 0x0000 (0x0000 - 0x0000) -class IBTFlamethrowerBurnable final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFlamethrowerBurnable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFlamethrowerBurnable") - } - static class IBTFlamethrowerBurnable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTFlamethrowerBurnable; - -// Class Cronos.BTFlamethrowerTraceComponent -// 0x00B8 (0x01C8 - 0x0110) -class UBTFlamethrowerTraceComponent final : public UBTWeaponModeTraceComponent -{ -public: - struct FGameplayAttribute FlamethrowerAngleRangeAttribute; // 0x0110(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CapsuleTraceRadius; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CapsuleHalfHeight; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireSpreadSpeed; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredSpreadRadius; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator FlameVFXRotationOffset; // 0x0158(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector TorusPositionOffset; // 0x0170(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TorusRelativeRotation; // 0x0188(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector VisibilityCheckStartLocationOffset; // 0x01A0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VisibilityCheckEndFloorOffset; // 0x01B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1BC[0x4]; // 0x01BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* FlamesVFXComponent; // 0x01C0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFlamethrowerTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFlamethrowerTraceComponent") - } - static class UBTFlamethrowerTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFlamethrowerTraceComponent; - -// Class Cronos.BTFloatingWidget -// 0x0068 (0x0408 - 0x03A0) -class UBTFloatingWidget : public UCronosUserWidgetOnTag -{ -public: - struct FFloatingWidgetData FloatingWidgetData; // 0x03A0(0x0068)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - struct FFloatingWidgetData GetFloatingWidgetData(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFloatingWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFloatingWidget") - } - static class UBTFloatingWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFloatingWidget; - -// Class Cronos.BTFunctionalTestHelperComponent -// 0x0110 (0x01B0 - 0x00A0) -class UBTFunctionalTestHelperComponent final : public UActorComponent -{ -public: - TWeakObjectPtr InStartActor; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDuringMovement; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MoveToLocation; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C8[0x30]; // 0x00C8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BehaviorsQueryTest; // 0x00F8(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag TagTest; // 0x0108(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr FunctionalTestHelperWidgetClass; // 0x0110(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bClearEnemiesAtTheEnd; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_141[0x1F]; // 0x0141(0x001F)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PreviewLocomotion; // 0x0160(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NonPIEDuplicateTransient, NativeAccessSpecifierProtected) - uint8 Pad_170[0x40]; // 0x0170(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RunTestQuery(TDelegate InOnTestBehaviorFinishedBP); - void SimpleMoveTo(const struct FVector& InTargetLocation, TDelegate InOnMovementFinished); - void SpamInputTag(const struct FGameplayTag& InTagToSpam, int32 InCount); - void StopQuery(); - void TeleportPlayerToStart(); - void TurnOnGodMode(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTFunctionalTestHelperComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTFunctionalTestHelperComponent") - } - static class UBTFunctionalTestHelperComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTFunctionalTestHelperComponent; - -// Class Cronos.BTGameCutscenePlayerBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTGameCutscenePlayerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - EGameCutscenePlayerActionType ActionToPerform; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameCutscenePlayerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameCutscenePlayerBehaviorEffector") - } - static class UBTGameCutscenePlayerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameCutscenePlayerBehaviorEffector; - -// Class Cronos.SHAnimObstacleDetectionSubcomp -// 0x0188 (0x01C0 - 0x0038) -class USHAnimObstacleDetectionSubcomp final : public USHAnimSubcomponentBase -{ -public: - float WallHandTimeSinceLast; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WallHandRightHandLast; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WallHandLastActorLocation; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WallHandLastWallNormal; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WallHandLastWallDirection; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWallFaceSide; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WallHandDistanceLast; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WallHandRightLocation; // 0x0090(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator WallHandRightRotation; // 0x00A8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float WallHandRightAlpha; // 0x00C0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WallHandRightLocationTarget; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WallHandLeftLocation; // 0x00E0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator WallHandLeftRotation; // 0x00F8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float WallHandLeftAlpha; // 0x0110(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WallHandLeftLocationTarget; // 0x0118(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator WallSpineRotation; // 0x0130(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float WallSpineRotationAlpha; // 0x0148(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator WallSpineImpulseRotation; // 0x0150(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float WallSpineImpulseAlpha; // 0x0168(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallSpineImpulseTimeMax; // 0x016C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallSpineImpulseTime; // 0x0170(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator WallSpineRotationFromCorner; // 0x0178(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float WallSpineRotationFromCornerAlpha; // 0x0190(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallRotationFromCornerEndTimer; // 0x0194(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallAvoidHandLeft; // 0x0198(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallAvoidHandRight; // 0x019C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x20]; // 0x01A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimObstacleDetectionSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimObstacleDetectionSubcomp") - } - static class USHAnimObstacleDetectionSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimObstacleDetectionSubcomp; - -// Class Cronos.BTGameplayMenuAbility -// 0x0030 (0x0460 - 0x0430) -class UBTGameplayMenuAbility : public UCronosGameplayAbility -{ -public: - struct FWeightedBlendable PostProcessMaterial; // 0x0430(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - class UBTGameplayMenuWidget* GameplayMenuWidget; // 0x0440(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0448(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* ActiveOpenMontage; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTGameplayMenuPayloadObject* PayloadObject; // 0x0458(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnOpenMenuFromMontage(const struct FGameplayTag& InEventTag, const struct FGameplayEventData& InEventData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMenuAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMenuAbility") - } - static class UBTGameplayMenuAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMenuAbility; - -// Class Cronos.BTGameplayMenuWidget -// 0x00B8 (0x0668 - 0x05B0) -class UBTGameplayMenuWidget final : public UBTInGameMenuWithMenus -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTNestedMenuSectionWidget* SectionGameMenuWidget; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonPreviousSection; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonNextSection; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UHorizontalBox* HorizontalBoxSectionButtons; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* WidgetSwitcherSection; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SectionButtons; // 0x05E0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_5F0[0x8]; // 0x05F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameplayMenuSectionsButton* SoulSectionButton; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayMenuSectionsButton* DatabaseSectionButton; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* MainOverlay; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTDatabaseMenuWidget* DatabaseMenuWidget; // 0x0610(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_618[0x50]; // 0x0618(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMenuWidget") - } - static class UBTGameplayMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMenuWidget; - -// Class Cronos.SHGeometryCollectionActor -// 0x0000 (0x02D8 - 0x02D8) -class ASHGeometryCollectionActor : public AGeometryCollectionActor -{ -public: - int32 GetNumElements(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGeometryCollectionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGeometryCollectionActor") - } - static class ASHGeometryCollectionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHGeometryCollectionActor; - -// Class Cronos.BTGoToHelperBehavior -// 0x0040 (0x0110 - 0x00D0) -class UBTGoToHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSprint; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* TargetActor; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGoToHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGoToHelperBehavior") - } - static class UBTGoToHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGoToHelperBehavior; - -// Class Cronos.SHDodgeRecoveryData -// 0x0030 (0x0060 - 0x0030) -class USHDodgeRecoveryData final : public UDataAsset -{ -public: - struct FSHPostDodgeRecoverySettings DodgeRecoverySettings; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostDodgeRecoverySettings SemiDodgeRecoverySettings; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDodgeRecoveryData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDodgeRecoveryData") - } - static class USHDodgeRecoveryData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDodgeRecoveryData; - -// Class Cronos.BTGoToMainMenuBehaviorEffector -// 0x0000 (0x0090 - 0x0090) -class UBTGoToMainMenuBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGoToMainMenuBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGoToMainMenuBehaviorEffector") - } - static class UBTGoToMainMenuBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGoToMainMenuBehaviorEffector; - -// Class Cronos.BTInteractionCollectWidget -// 0x0020 (0x0618 - 0x05F8) -class UBTInteractionCollectWidget final : public UCronosInteractionWidget -{ -public: - class UBTBindableButtonWidget* ButtonConfirm; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemName; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemDescription; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionCollectWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionCollectWidget") - } - static class UBTInteractionCollectWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionCollectWidget; - -// Class Cronos.BTInteractionDebugWidget -// 0x0030 (0x0300 - 0x02D0) -class UBTInteractionDebugWidget final : public UUserWidget -{ -public: - class UTextBlock* TextState; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextActorObstructed; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextDistance; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIconComponent; // 0x02E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x10]; // 0x02F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionDebugWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionDebugWidget") - } - static class UBTInteractionDebugWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionDebugWidget; - -// Class Cronos.BTInteractionOverlayWidget -// 0x0030 (0x03D0 - 0x03A0) -class UBTInteractionOverlayWidget final : public UCronosUserWidgetOnTag -{ -public: - class UWidgetAnimation* AnimShow; // 0x03A0(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockInteractionText; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B0[0x20]; // 0x03B0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionOverlayWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionOverlayWidget") - } - static class UBTInteractionOverlayWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionOverlayWidget; - -// Class Cronos.BTInteractionResultHelperBehavior -// 0x0040 (0x0110 - 0x00D0) -class UBTInteractionResultHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DesiredState; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractionResultHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractionResultHelperBehavior") - } - static class UBTInteractionResultHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInteractionResultHelperBehavior; - -// Class Cronos.BTInteractiveLiftableObstacle -// 0x0150 (0x0458 - 0x0308) -class ABTInteractiveLiftableObstacle final : public AInteractionActor -{ -public: - uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnLiftingInteractionStarted; // 0x0318(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLiftingCommited; // 0x0328(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLiftingInteractionFinished; // 0x0338(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* SkeletalMeshObstacle; // 0x0348(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* FrontInteractionSlot; // 0x0350(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* BackInteractionSlot; // 0x0358(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCameraControlComponent* FrontCamera; // 0x0360(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCameraControlComponent* BackCamera; // 0x0368(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphereBack; // 0x0370(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AvailableSides; // 0x0378(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayCameraSequence; // 0x037C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_37D[0x3]; // 0x037D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PlayerAnimationMontage; // 0x0380(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - TMap ObstacleAnimationMontage; // 0x03D0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer TagsToAddOnLiftCommit; // 0x0420(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - uint8 Pad_440[0x18]; // 0x0440(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LiftFromSide(EObstacleSide InObstacleSide); - void LiftObstacle(); - void OnInterrupt(); - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - - class UBTCameraControlComponent* GetCameraControlComponent(EObstacleSide InObstacleSideB) const; - class USHInteractionIconSlotComponent* GetInteractionSlot(EObstacleSide InObstacleSide) const; - class UAnimationAsset* GetObstacleAnimation(EObstacleSide InObstacleSide) const; - class UAnimMontage* GetPlayerAnimation(EObstacleSide InObstacleSide) const; - EObstacleSide GetSideToActivate() const; - class USkeletalMeshComponent* GetSkeletalMeshObstacle() const; - bool IsSideAvailable(EObstacleSide InObstacleSide) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInteractiveLiftableObstacle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInteractiveLiftableObstacle") - } - static class ABTInteractiveLiftableObstacle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTInteractiveLiftableObstacle; - -// Class Cronos.BTInventoryItemProxyComponent -// 0x0010 (0x0240 - 0x0230) -class UBTInventoryItemProxyComponent final : public USceneComponent -{ -public: - struct FDataTableRowHandle ControlledItemRow; // 0x0230(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - -public: - void OnItemCollected(class FName ItemName, int32 ItemQuantity); - void OnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInventoryItemProxyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInventoryItemProxyComponent") - } - static class UBTInventoryItemProxyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInventoryItemProxyComponent; - -// Class Cronos.BTInventorySingleItemWidget -// 0x00C0 (0x0610 - 0x0550) -class UBTInventorySingleItemWidget final : public UBTItemWidgetBase -{ -public: - int32 InventorySlot; // 0x0548(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_54C[0x4]; // 0x054C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USizeBox* SizeBox; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextQuantity; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextWeaponSlot; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* WeaponSlotsIDSwitcher; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayEquippedSlot; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayUsable; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_588[0x20]; // 0x0588(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHighlightFrameOnFocus; // 0x05A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility FrameFocusDefaultVisibility; // 0x05A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5AA[0x6]; // 0x05AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimUsing; // 0x05B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5B8[0x8]; // 0x05B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimUsingFinished; // 0x05C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimWrongItem; // 0x05C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FullStackStyle; // 0x05D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf NotFullStackStyle; // 0x05D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayWeaponAmmo; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageAmmo; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnhancedInputTextBlock* WeaponSlotText; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray InputActions; // 0x05F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnWeaponSlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTInventorySingleItemWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTInventorySingleItemWidget") - } - static class UBTInventorySingleItemWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTInventorySingleItemWidget; - -// Class Cronos.BTItemAmountDisplayWidget -// 0x0040 (0x03E0 - 0x03A0) -class UBTItemAmountDisplayWidget final : public UCronosUserWidgetOnTag -{ -public: - class URichTextBlock* CommonTextBlock; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle ItemHandle; // 0x03A8(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B8[0x18]; // 0x03B8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextToFormat; // 0x03D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - void OnItemChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemAmountDisplayWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemAmountDisplayWidget") - } - static class UBTItemAmountDisplayWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemAmountDisplayWidget; - -// Class Cronos.BTItemHighlighterComponent -// 0x0100 (0x01A0 - 0x00A0) -class UBTItemHighlighterComponent final : public UActorComponent -{ -public: - float HighlightCheckRate; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HighlightDistance; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer TagsThatHidesHighlightLines; // 0x00A8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer TagsThatIncreaseDistanceHighlight; // 0x00C8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - float IncreasedHighlightDistance; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxPool; // 0x00EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr ItemHighlightActorSoftClass; // 0x00F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName MaxDistanceMPCParameter; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HighlightFadeDistance; // 0x0120(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* MPCItemHighlighter; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap, class ABTItemHighlightActor*> HighlightedActors; // 0x0130(0x0050)(Protected, NativeAccessSpecifierProtected) - TArray pool; // 0x0180(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_190[0x10]; // 0x0190(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHighlightCheck(); - void OnItemCollected(class ASHItem* Item); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemHighlighterComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemHighlighterComponent") - } - static class UBTItemHighlighterComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemHighlighterComponent; - -// Class Cronos.BTItemInfoWidgetDataInterface -// 0x0000 (0x0000 - 0x0000) -class IBTItemInfoWidgetDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemInfoWidgetDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemInfoWidgetDataInterface") - } - static class IBTItemInfoWidgetDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTItemInfoWidgetDataInterface; - -// Class Cronos.BTItemsSubsystem -// 0x0078 (0x00A8 - 0x0030) -class UBTItemsSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x78]; // 0x0030(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemsSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemsSubsystem") - } - static class UBTItemsSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemsSubsystem; - -// Class Cronos.BTItemsToSellGenerator -// 0x0008 (0x0470 - 0x0468) -class UBTItemsToSellGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf SingleItemBuyWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemsToSellGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemsToSellGenerator") - } - static class UBTItemsToSellGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemsToSellGenerator; - -// Class Cronos.BTItemWithAmountWidget -// 0x0070 (0x0368 - 0x02F8) -class UBTItemWithAmountWidget final : public UCommonUserWidget -{ -public: - class UTextBlock* TextBlockAmount; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageMaxAmount; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle ShortRowHandle; // 0x0310(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_320[0x8]; // 0x0320(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextToFromat; // 0x0328(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* CharacterCached; // 0x0338(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_340[0x8]; // 0x0340(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimUsed; // 0x0348(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimValid; // 0x0350(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimNotValid; // 0x0358(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimNoSelected; // 0x0360(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnItemCollectFinished(class FName ItemName, int32 ItemQuantity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTItemWithAmountWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTItemWithAmountWidget") - } - static class UBTItemWithAmountWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTItemWithAmountWidget; - -// Class Cronos.BTLevelInstanceObjectFinderComponent -// 0x0038 (0x00D8 - 0x00A0) -class UBTLevelInstanceObjectFinderComponent final : public UActorComponent -{ -public: - class FName actorTag; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr CachedFoundObject; // 0x00A8(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AActor* GetObject(); - bool IsObjectReady(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLevelInstanceObjectFinderComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLevelInstanceObjectFinderComponent") - } - static class UBTLevelInstanceObjectFinderComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLevelInstanceObjectFinderComponent; - -// Class Cronos.BTLoadingCutsceneWidget -// 0x0018 (0x05C8 - 0x05B0) -class UBTLoadingCutsceneWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SampledFadeColor; // 0x05B8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnFadeColorSampled(const struct FLinearColor& OutFadeColor); - void OnHide(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLoadingCutsceneWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLoadingCutsceneWidget") - } - static class UBTLoadingCutsceneWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLoadingCutsceneWidget; - -// Class Cronos.SHAnimActionExecutive -// 0x0030 (0x0058 - 0x0028) -class USHAnimActionExecutive final : public UObject -{ -public: - class ACharacter* OwnerCharacter; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* AnimPlayer; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Finish(bool Success); - void OnBreak(); - void OnCharacterReceiveHit(); - void OnStart(); - void OnTick(float DeltaSeconds); - void Start(); - - class USHAnimMontagePlayer* GetAnimPlayer() const; - class ACharacter* GetOwnerCharacter() const; - bool WasBreakRequested() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimActionExecutive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimActionExecutive") - } - static class USHAnimActionExecutive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimActionExecutive; - -// Class Cronos.BTLogPerformanceBehavior -// 0x0028 (0x00F8 - 0x00D0) -class UBTLogPerformanceBehavior final : public UBTTestHelperBehavior -{ -public: - struct FGameplayTag PerformanceTag; // 0x00D0(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ELogState LogState; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Timer; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString PerformanceLogTitle; // 0x00E0(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWithScreenShot; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLogPerformanceBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLogPerformanceBehavior") - } - static class UBTLogPerformanceBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLogPerformanceBehavior; - -// Class Cronos.BTSpringArmComponent -// 0x0020 (0x0350 - 0x0330) -class UBTSpringArmComponent final : public USpringArmComponent -{ -public: - class UCurveVector* DisplacementCurve; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray> ActorsToIgnore; // 0x0338(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_348[0x8]; // 0x0348(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpringArmComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpringArmComponent") - } - static class UBTSpringArmComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSpringArmComponent; - -// Class Cronos.BTLookAtHelperBehavior -// 0x0030 (0x0100 - 0x00D0) -class UBTLookAtHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTryInteract; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnLookAtFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTLookAtHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTLookAtHelperBehavior") - } - static class UBTLookAtHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTLookAtHelperBehavior; - -// Class Cronos.BTMapMenuWidget -// 0x0058 (0x0618 - 0x05C0) -class UBTMapMenuWidget final : public UBTNestedMenuSectionWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonBack; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTGameplayMapBaseWidget* GameplayMapBaseWidget; // 0x05C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* MapsWidgetContainer; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* ButtonsContainer; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* NoMapWidget; // 0x05E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E8[0x30]; // 0x05E8(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapMenuWidget") - } - static class UBTMapMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapMenuWidget; - -// Class Cronos.BTMenuDebugCheckboxOverlay -// 0x0028 (0x02F8 - 0x02D0) -class UBTMenuDebugCheckboxOverlay final : public UUserWidget -{ -public: - class FText TextBoxOnCheckbox; // 0x02D0(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UCheckBox* CheckBox; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockTitle; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnCheckStateChanged(bool bIsChecked); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMenuDebugCheckboxOverlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMenuDebugCheckboxOverlay") - } - static class UBTMenuDebugCheckboxOverlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMenuDebugCheckboxOverlay; - -// Class Cronos.BTWeaponModeDamageComponent -// 0x0440 (0x04F8 - 0x00B8) -class UBTWeaponModeDamageComponent : public UBTBaseWeaponModeComponent -{ -public: - uint8 Pad_B8[0x30]; // 0x00B8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UImpactFXDataMappings* CurrentHitFXMappings; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImpactFXDataMappings* CurrentCriticalHitFXMappings; // 0x00F0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInstantaneousDamage; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTWeaponDamageConfig TapFireConfig; // 0x0100(0x0130)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FBTWeaponDamageConfig HoldFireConfig; // 0x0230(0x0130)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray ChargeFireConfig; // 0x0360(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - class FName InstakillEnemyTag; // 0x0370(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayerDamageMultiplier; // 0x0378(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDamagePerkChance; // 0x037C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute CriticalDamageMultiplierPerk; // 0x0380(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CriticalHitPostProcessEffect; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap EnemyStatusDamageMultiplier; // 0x03C0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayAttribute HeadshotDamageMultiplierPerk; // 0x0410(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute MultipleEnemiesDamageMultiplierPerk; // 0x0448(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute StationaryFireDamageMultiplierPerk; // 0x0480(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitImpulseSetup HitImpulseSetup; // 0x04B8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class UCurveFloat* DamageFalloffCurve; // 0x04E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x04E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageImpactNoiseRadius; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F4[0x4]; // 0x04F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnWeaponTraceHit(const struct FBTTraceHitsMap& TraceHitsMap, const struct FVector& ShootEndWorldLoc, bool bTapFire, int32 ChargeLevel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeDamageComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeDamageComponent") - } - static class UBTWeaponModeDamageComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeDamageComponent; - -// Class Cronos.BTSpreadGunDamageComponent -// 0x0010 (0x0508 - 0x04F8) -class UBTSpreadGunDamageComponent final : public UBTWeaponModeDamageComponent -{ -public: - struct FBTWeaponAreaDamageConfig WeaponAreaDamageConfig; // 0x04F8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpreadGunDamageComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpreadGunDamageComponent") - } - static class UBTSpreadGunDamageComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSpreadGunDamageComponent; - -// Class Cronos.BTMenuDebugOverlay -// 0x0030 (0x0300 - 0x02D0) -class UBTMenuDebugOverlay final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTMenuDebugCheckboxOverlay* CheckBoxInstantButton; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTMenuDebugOptionsGenerator* MenuDebugOptionsGenerator; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonButtonBase* ButtonClose; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonButtonBase* ButtonAnimOpen; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonButtonBase* ButtonAnimClose; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnCheckBoxInstantButtons(bool bIsChecked); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMenuDebugOverlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMenuDebugOverlay") - } - static class UBTMenuDebugOverlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMenuDebugOverlay; - -// Class Cronos.BTMenuWithSectionsInterface -// 0x0000 (0x0000 - 0x0000) -class IBTMenuWithSectionsInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMenuWithSectionsInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMenuWithSectionsInterface") - } - static class IBTMenuWithSectionsInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTMenuWithSectionsInterface; - -// Class Cronos.BTSurfaceNavigationSubsystem -// 0x0010 (0x0040 - 0x0030) -class UBTSurfaceNavigationSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSurfaceNavigationSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSurfaceNavigationSubsystem") - } - static class UBTSurfaceNavigationSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSurfaceNavigationSubsystem; - -// Class Cronos.BTNavLinkComponent -// 0x0030 (0x0220 - 0x01F0) -class UBTNavLinkComponent final : public UTaggedNavLinkComponent -{ -public: - bool bBlockIfInUse; // 0x01F0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F1[0x7]; // 0x01F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* CurrentActor; // 0x01F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_200[0x20]; // 0x0200(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnNavLinkActivation(class UNavLinkCustomComponent* NavLink, class UObject* PathFollowingComp, const struct FVector& DestinationPoint); - void SetNavLinkPoints(const struct FVector& Start, const struct FVector& End, ENavLinkDirection Direction); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavLinkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavLinkComponent") - } - static class UBTNavLinkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNavLinkComponent; - -// Class Cronos.BTNavLinkOwnerInterface -// 0x0000 (0x0000 - 0x0000) -class IBTNavLinkOwnerInterface final -{ -public: - void OnAnimationCompleted(class UObject* NavLink, class AActor* Actor, const struct FVector& CurrentDestination); - void OnNavLinkActivated(class UObject* NavLink, class AActor* Actor, const struct FVector& Destination); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavLinkOwnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavLinkOwnerInterface") - } - static class IBTNavLinkOwnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTNavLinkOwnerInterface; - -// Class Cronos.BTWeaponModeContainer -// 0x03A0 (0x0668 - 0x02C8) -class ABTWeaponModeContainer : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTWeaponModeAmmoComponent* AmmoComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeCameraComponent* CameraComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeDamageComponent* DamageComponent; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeFireRateComponent* FireRateComponent; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeFocusComponent* FocusComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeRecoilComponent* RecoilComponent; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeReticleComponent* ReticleComponent; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeTraceComponent* TraceComponent; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeAnimationSettings* AnimationSettings; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioSettings; // 0x0318(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr VfxSettings; // 0x0340(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTDifficultyAttributeMapDataWeapon* DifficultyAttributeMapData; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeVFXSettings* VfxSettingsHard; // 0x0370(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponModeAudioSettings* AudioSettingsHard; // 0x0378(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeOutOfAmmo; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeApplyReloadState; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeReloadRequested; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeReloadAddAmmo; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeAmmoConsumed; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeFakeAmmoConsumed; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponFireRequested; // 0x03E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponFired; // 0x03F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& TraceHits)> OnPostWeaponFired; // 0x0400(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponBurstFired; // 0x0410(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponFireBehaviorFinished; // 0x0420(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponFireCanceled; // 0x0430(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponChargeStarted; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponChargeEnded; // 0x0450(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponChargeGained; // 0x0460(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponChargeCooldown; // 0x0470(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponModeContainerStateChanged; // 0x0480(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponAimStateChanged; // 0x0490(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWeaponTraceHit; // 0x04A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& HitResult)> OnWeaponTraceEnemyHit; // 0x04B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& KilledEnemies)> OnWeaponKilledEnemies; // 0x04C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHItemWeapon* OwnerWeapon; // 0x04D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeaponModeContainerEnabled; // 0x04D8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAiming; // 0x04D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4DA[0x6]; // 0x04DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle PickableItem; // 0x04E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EMorphedWeaponType MorphedWeaponType; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletonHierarchyWeaponType SkeletonHierarchyWeaponType; // 0x04F1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F2[0x6]; // 0x04F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ClassesToLoad; // 0x04F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float CharacterRotationInputScale; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CharacterControlRotationInterpSpeed; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTWeaponAimAssistConfigurationData AimAssistConfigurationData; // 0x0510(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct AimMovementData; // 0x0520(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FGameplayAttribute UseUpgradedAimMovementData; // 0x0550(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct UpgradedAimMovementData; // 0x0588(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct ChargingMovementData; // 0x05B8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FGameplayAttribute UseUpgradedChargingMovementData; // 0x05E8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct UpgradedChargingMovementData; // 0x0620(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray ClassesHardRefs; // 0x0650(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0660(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class ASHCharacterPlay* GetOwnerCharacter(); - void NotifyOnWeaponAimStateChanged(bool bAiming); - void OnAdditionalObjectsLoaded(); - void OnUpgradeItemCollected(class FName ItemName, int32 Quantity); - - class UBTWeaponModeAmmoComponent* GetAmmoComponent() const; - struct FTransform GetFireSocketWorldTransform() const; - const struct FVector GetPerfectShootVector() const; - class UCronosWeaponRecticleWidget* GetReticleWidget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeContainer") - } - static class ABTWeaponModeContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTWeaponModeContainer; - -// Class Cronos.BTSpreadGunContainer -// 0x0000 (0x0668 - 0x0668) -class ABTSpreadGunContainer : public ABTWeaponModeContainer -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpreadGunContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpreadGunContainer") - } - static class ABTSpreadGunContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTSpreadGunContainer; - -// Class Cronos.BTNavLinkProxy -// 0x0088 (0x03A0 - 0x0318) -class ABTNavLinkProxy final : public ANavLinkProxy -{ -public: - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag LinkTag; // 0x0320(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockIfInUse; // 0x0328(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_329[0x7]; // 0x0329(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap NavLinkAnimations; // 0x0330(0x0050)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class AActor* CurrentActor; // 0x0380(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_388[0x18]; // 0x0388(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnNavLinkActivation(class AActor* MovingActor, const struct FVector& DestinationPoint); - void OnPlayAnimation(class AActor* MovingActor); - void SetNavLinkPoints(const struct FVector& Start, const struct FVector& End, ENavLinkDirection Direction); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavLinkProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavLinkProxy") - } - static class ABTNavLinkProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTNavLinkProxy; - -// Class Cronos.BTNewGamePlusStateCondition -// 0x0000 (0x0030 - 0x0030) -class UBTNewGamePlusStateCondition final : public UInteractionStateCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNewGamePlusStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNewGamePlusStateCondition") - } - static class UBTNewGamePlusStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNewGamePlusStateCondition; - -// Class Cronos.BTNotificationManagerComponent -// 0x0018 (0x00B8 - 0x00A0) -class UBTNotificationManagerComponent : public UActorComponent -{ -public: - class UBTNotifyWidgetBase* NotifyWidgetBase; // 0x00A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBTNotifyWidgetBase* AddNotify(const struct FBTNotifyLayoutData& InNotifyLayoutData, const struct FDataTableRowHandle& ShortRowHandle, const struct FBTNotifyRuntimeData& InNotifyRuntimeData); - static bool ClearNotifies(class UObject* InWorld); - - class UBTNotifyWidgetBase* AddNotifyInternal(const struct FBTNotifyLayoutData& InNotifyLayoutData, const struct FDataTableRowHandle& ShortRowHandle, const struct FBTNotifyRuntimeData& InNotifyRuntimeData); - bool ClearNotifiesInternal(); - void OnNotifyTimeOut(); - - class UBTNotifyWidgetBase* GetNotifyWidgetBase() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNotificationManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNotificationManagerComponent") - } - static class UBTNotificationManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNotificationManagerComponent; - -// Class Cronos.BTNotifyWidgetHelperInterface -// 0x0000 (0x0000 - 0x0000) -class IBTNotifyWidgetHelperInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNotifyWidgetHelperInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNotifyWidgetHelperInterface") - } - static class IBTNotifyWidgetHelperInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTNotifyWidgetHelperInterface; - -// Class Cronos.BTSwitchPlayerWeaponBehaviorEffector -// 0x0018 (0x00A8 - 0x0090) -class UBTSwitchPlayerWeaponBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - ESwitchWeaponBehaviorType SwitchType; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ModeIndex; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceSwitch; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SlotNumber; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSwitchPlayerWeaponBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSwitchPlayerWeaponBehaviorEffector") - } - static class UBTSwitchPlayerWeaponBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSwitchPlayerWeaponBehaviorEffector; - -// Class Cronos.BTObjectiveFloatingMarkerWidget -// 0x0018 (0x0420 - 0x0408) -class UBTObjectiveFloatingMarkerWidget : public UBTFloatingWidget -{ -public: - class UTextBlock* TitleTextBlock; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_410[0x10]; // 0x0410(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetTitleText(const class FText& InNewTitle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTObjectiveFloatingMarkerWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTObjectiveFloatingMarkerWidget") - } - static class UBTObjectiveFloatingMarkerWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTObjectiveFloatingMarkerWidget; - -// Class Cronos.BTOnBurnableMassStageChangeBehaviorTrigger -// 0x0018 (0x0070 - 0x0058) -class UBTOnBurnableMassStageChangeBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - EBurnableBurnStage RequiredState; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> RequiredDamageTypes; // 0x0060(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - void OnBurnStageChanged(EBurnableBurnStage NewBurnStage, const TSoftClassPtr& DamageType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnBurnableMassStageChangeBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnBurnableMassStageChangeBehaviorTrigger") - } - static class UBTOnBurnableMassStageChangeBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnBurnableMassStageChangeBehaviorTrigger; - -// Class Cronos.BTOnEncounterStateChangeBehaviorTrigger -// 0x0008 (0x0060 - 0x0058) -class UBTOnEncounterStateChangeBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - EEncounterState State; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEncounterStateChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnEncounterStateChangeBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnEncounterStateChangeBehaviorTrigger") - } - static class UBTOnEncounterStateChangeBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnEncounterStateChangeBehaviorTrigger; - -// Class Cronos.BTOnEnemyWaveStateChangeBehaviorTrigger -// 0x0008 (0x0060 - 0x0058) -class UBTOnEnemyWaveStateChangeBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - EEnemyWaveState State; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnWaveStateChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnEnemyWaveStateChangeBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnEnemyWaveStateChangeBehaviorTrigger") - } - static class UBTOnEnemyWaveStateChangeBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnEnemyWaveStateChangeBehaviorTrigger; - -// Class Cronos.BTOnGameplayEventTrigger -// 0x0010 (0x0068 - 0x0058) -class UBTOnGameplayEventTrigger final : public UBaseBehaviorTrigger -{ -public: - EEventListenerType EventListener; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TagToListen; // 0x005C(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTriggerOnlyOnce; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnGameplayEventTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnGameplayEventTrigger") - } - static class UBTOnGameplayEventTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnGameplayEventTrigger; - -// Class Cronos.SHPlayerCameraManager -// 0x0000 (0x25C0 - 0x25C0) -class ASHPlayerCameraManager : public APlayerCameraManager -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPlayerCameraManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPlayerCameraManager") - } - static class ASHPlayerCameraManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPlayerCameraManager; - -// Class Cronos.BTOnInventoryUpdatedBehaviorTrigger -// 0x0008 (0x0060 - 0x0058) -class UBTOnInventoryUpdatedBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - ESHItemTypeEnum ItemType; // 0x0058(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ItemCount; // 0x005C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnItemCollectedFinished(class FName ItemName, int32 ItemQuantity); - void OnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnInventoryUpdatedBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnInventoryUpdatedBehaviorTrigger") - } - static class UBTOnInventoryUpdatedBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnInventoryUpdatedBehaviorTrigger; - -// Class Cronos.BTOnPlayerTeleportedToSpawnPoint -// 0x0008 (0x0060 - 0x0058) -class UBTOnPlayerTeleportedToSpawnPoint final : public UBaseBehaviorTrigger -{ -public: - bool bNotifyOnTeleportRequested; // 0x0058(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNotifyOnTeleportFinished; // 0x0059(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTeleportCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnPlayerTeleportedToSpawnPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnPlayerTeleportedToSpawnPoint") - } - static class UBTOnPlayerTeleportedToSpawnPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnPlayerTeleportedToSpawnPoint; - -// Class Cronos.BTOnTimeRiftFinishedBehaviorTrigger -// 0x0000 (0x0058 - 0x0058) -class UBTOnTimeRiftFinishedBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - void OnTimeRiftFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTOnTimeRiftFinishedBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTOnTimeRiftFinishedBehaviorTrigger") - } - static class UBTOnTimeRiftFinishedBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTOnTimeRiftFinishedBehaviorTrigger; - -// Class Cronos.SHPostprocessVolume -// 0x00C0 (0x1F70 - 0x1EB0) -class ASHPostprocessVolume final : public AAtmosphereCtrlVolume -{ -public: - class UGamePostprocessDataAsset* FlashlightSettingsPreset; // 0x1EB0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1EB8[0xB8]; // 0x1EB8(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPostprocessVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPostprocessVolume") - } - static class ASHPostprocessVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPostprocessVolume; - -// Class Cronos.BTSoulWidgetBase -// 0x0020 (0x0560 - 0x0540) -class UBTSoulWidgetBase final : public UBTButtonWidgetBase -{ -public: - class UImage* SoulImage; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* SoulNameTextBlock; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WrapNameAt; // 0x0550(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 CharsInRowNumber; // 0x0554(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName SoulID; // 0x0558(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - bool SetData(const struct FSoulData& InSouLData); - - class FName GetSoulID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulWidgetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulWidgetBase") - } - static class UBTSoulWidgetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulWidgetBase; - -// Class Cronos.BTPinPadNumberButton -// 0x0010 (0x0550 - 0x0540) -class UBTPinPadNumberButton final : public UBTButtonWidgetBase -{ -public: - int32 Digit; // 0x0540(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_544[0xC]; // 0x0544(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPinPadNumberButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPinPadNumberButton") - } - static class UBTPinPadNumberButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPinPadNumberButton; - -// Class Cronos.BTPinPadWidget -// 0x0080 (0x0630 - 0x05B0) -class UBTPinPadWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x18]; // 0x05B0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CorrectCodeString; // 0x05C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* NumbersButtonsContainerWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTButtonWidgetBase* DeleteButton; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTButtonWidgetBase* ExitButton; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* CodeTextBlock; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonEnterKey; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonClose; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* UnlockCodeHintContainer; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* UnlockCodeHintTextBlock; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString CurrentCodeString; // 0x0618(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UUserWidget* WidgetToPerformAction; // 0x0628(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void AddDigitToCode(int32 InDigit); - void CheckCurrentPassword(); - void CheckPassword(const class FString& InCodeString); - void DeleteLastDigit(); - void OnEnteredRightPassword(); - void OnEnteredWrongPassword(); - void OnReset(); - void ResetPinPad(); - void SetCorrectCodeString(const class FString& InCorrectCodeString); - void SetCurrentCodeString(const class FString& InCodeString); - void SetShouldDisplayCorrectCodeHint(bool bInShould); - - bool IsCodeCorrect(const class FString& InCodeString) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPinPadWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPinPadWidget") - } - static class UBTPinPadWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPinPadWidget; - -// Class Cronos.BTPlayAkEventBehaviorEffector -// 0x0048 (0x00D8 - 0x0090) -class UBTPlayAkEventBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - class UAkAudioEvent* AudioEvent; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentSound; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentReference AudioComponent; // 0x00A0(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAkPostEventCallback(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayAkEventBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayAkEventBehaviorEffector") - } - static class UBTPlayAkEventBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayAkEventBehaviorEffector; - -// Class Cronos.BTPlayerCanFabricateItemStateCondition -// 0x0010 (0x0040 - 0x0030) -class UBTPlayerCanFabricateItemStateCondition final : public UInteractionStateCondition -{ -public: - TArray ItemsToFabricate; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerCanFabricateItemStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerCanFabricateItemStateCondition") - } - static class UBTPlayerCanFabricateItemStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerCanFabricateItemStateCondition; - -// Class Cronos.BTPlayerHasItemStateCondition -// 0x0030 (0x0060 - 0x0030) -class UBTPlayerHasItemStateCondition final : public UInteractionStateCondition -{ -public: - struct FDataTableRowHandle Item; // 0x0030(0x0010)(Edit, DisableEditOnTemplate, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bMultipleItemsMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Items; // 0x0048(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - bool bRequireAllItems; // 0x0058(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerHasItemStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerHasItemStateCondition") - } - static class UBTPlayerHasItemStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerHasItemStateCondition; - -// Class Cronos.BTPlayerHasAnySoulStateCondition -// 0x0010 (0x0040 - 0x0030) -class UBTPlayerHasAnySoulStateCondition final : public UInteractionStateCondition -{ -public: - TArray Souls; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerHasAnySoulStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerHasAnySoulStateCondition") - } - static class UBTPlayerHasAnySoulStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerHasAnySoulStateCondition; - -// Class Cronos.BTPlayerHealthRangeStateCondition -// 0x0010 (0x0040 - 0x0030) -class UBTPlayerHealthRangeStateCondition final : public UInteractionStateCondition -{ -public: - struct FVector2D HealthPercentageRange; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerHealthRangeStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerHealthRangeStateCondition") - } - static class UBTPlayerHealthRangeStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerHealthRangeStateCondition; - -// Class Cronos.BTPlayerHUDTimeRiftWidget -// 0x0030 (0x0300 - 0x02D0) -class UBTPlayerHUDTimeRiftWidget : public UUserWidget -{ -public: - class URadialSlider* RadialSliderBack; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URadialSlider* RadialSliderTarget; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URadialSlider* RadialSliderFront; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHiddenInGame; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E9[0x17]; // 0x02E9(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTimeRiftStateChanged(const ETimeRiftState NewTimeRiftState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlayerHUDTimeRiftWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlayerHUDTimeRiftWidget") - } - static class UBTPlayerHUDTimeRiftWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlayerHUDTimeRiftWidget; - -// Class Cronos.BTPlaySoundEventBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTPlaySoundEventBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - class UAkAudioEvent* AudioEvent; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPlaySoundEventBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPlaySoundEventBehaviorEffector") - } - static class UBTPlaySoundEventBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPlaySoundEventBehaviorEffector; - -// Class Cronos.BTPreloadContentConditionSet -// 0x0018 (0x0048 - 0x0030) -class UBTPreloadContentConditionSet final : public UBTPreloadContentCondition -{ -public: - EBTPreloadContentConditionSetEvaluationType MatchType; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Conditions; // 0x0038(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadContentConditionSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadContentConditionSet") - } - static class UBTPreloadContentConditionSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadContentConditionSet; - -// Class Cronos.BTPreloadContentSet -// 0x0050 (0x0090 - 0x0040) -class UBTPreloadContentSet final : public UBTPreloadContentDefinition -{ -public: - TSet content; // 0x0040(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadContentSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadContentSet") - } - static class UBTPreloadContentSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadContentSet; - -// Class Cronos.BTPreloadWorldStateForRequesterBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTPreloadWorldStateForRequesterBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FGameplayTag RequestTag; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPreloadWorldStateForRequesterBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPreloadWorldStateForRequesterBehaviorEffector") - } - static class UBTPreloadWorldStateForRequesterBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPreloadWorldStateForRequesterBehaviorEffector; - -// Class Cronos.BTPressKeyHelperBehavior -// 0x0020 (0x00F0 - 0x00D0) -class UBTPressKeyHelperBehavior final : public UBTTestHelperBehavior -{ -public: - struct FKey KeyToPress; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputEvent; // 0x00E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPressKeyHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPressKeyHelperBehavior") - } - static class UBTPressKeyHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPressKeyHelperBehavior; - -// Class Cronos.BTQTEAnimationBehavior -// 0x00F0 (0x0150 - 0x0060) -class UBTQTEAnimationBehavior final : public UBTQTEBehavior -{ -public: - struct FPlayAnimationData PlayAnimationData; // 0x0060(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UAnimMontage* AnimMontage; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimTrigger AnimTrigger; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCanInterruptAnimation; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldBlockAddingPointsDuringAnimation; // 0x00E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStopAtEndBehavior; // 0x00E3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAnimShouldFinish; // 0x00E4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery GameplayTagQueryRequired; // 0x00E8(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQTEBehaviorSelector ExecuteAtEnd; // 0x0138(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - TWeakObjectPtr CronosQTEBehavior; // 0x0148(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnAnimationEnded(class UAnimMontage* InMontage, bool bInInterrupted); - void OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason); - void OnQTEEventPointsChanged(float InCurrentPoints, float InMaxPoints); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEAnimationBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEAnimationBehavior") - } - static class UBTQTEAnimationBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEAnimationBehavior; - -// Class Cronos.BTQTECamerActor -// 0x0050 (0x0A40 - 0x09F0) -class ABTQTECamerActor final : public ACameraActor -{ -public: - class UBTSpringArmComponent* SpringArmComponent; // 0x09F0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* Character; // 0x09F8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector OffsetCamera; // 0x0A00(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector OffsetToCharacter; // 0x0A18(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A30[0x10]; // 0x0A30(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTECamerActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTECamerActor") - } - static class ABTQTECamerActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTQTECamerActor; - -// Class Cronos.AnimNotify_DoorUnlock -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DoorUnlock final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DoorUnlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DoorUnlock") - } - static class UAnimNotify_DoorUnlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DoorUnlock; - -// Class Cronos.BTQTEComponent -// 0x0030 (0x00D0 - 0x00A0) -class UBTQTEComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTQTE* QTE; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag GameplayTagEndQTEInstantly; // 0x00B0(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnQTEStopEvent; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - bool bInterruptQTEOnExternalDamage; // 0x00C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UBTQTE* CreateQTE(TSubclassOf BTQTEClass); - void EndQTE(class UObject* InQTEObjectStoper, EQTEEndType StopType, const struct FGameplayTag& InStopReason, bool bStopImmediately); - void OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason); - void OnQTEFinished(class UBTQTE* InCronosQTE); - class UBTQTE* StartQTE(class UObject* InQTEObjectStarter, TSubclassOf BTQTEClass, TDelegate OnInit, const struct FQTEDataWrapper& InQTEDataWrapper, class AController* InInstigator, bool bStartWidget); - - class UBTQTE* GetQTE() const; - bool IsDuringQTE() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEComponent") - } - static class UBTQTEComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEComponent; - -// Class Cronos.BTQTEEffectGameplayBehavior -// 0x0010 (0x0070 - 0x0060) -class UBTQTEEffectGameplayBehavior final : public UBTQTEBehavior -{ -public: - TArray EffectsToApply; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEEffectGameplayBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEEffectGameplayBehavior") - } - static class UBTQTEEffectGameplayBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEEffectGameplayBehavior; - -// Class Cronos.BTQTEInterface -// 0x0000 (0x0000 - 0x0000) -class IBTQTEInterface final -{ -public: - bool QTECanGetPoints(); - void QTEEnded(EQTEEndType InQTEEndType); - void QTETriggered(float InValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEInterface") - } - static class IBTQTEInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTQTEInterface; - -// Class Cronos.BTQTEPredefinedCameraBehavior -// 0x0038 (0x0098 - 0x0060) -class UBTQTEPredefinedCameraBehavior final : public UBTQTEBehavior -{ -public: - TSoftClassPtr PredefinedCameraClass; // 0x0060(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BlendTime; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8C[0xC]; // 0x008C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTQTEPredefinedCameraBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTQTEPredefinedCameraBehavior") - } - static class UBTQTEPredefinedCameraBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTQTEPredefinedCameraBehavior; - -// Class Cronos.DynamicTabButtonWidget -// 0x0008 (0x02D8 - 0x02D0) -class UDynamicTabButtonWidget final : public UUserWidget -{ -public: - class UTabButton* TabButton; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicTabButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicTabButtonWidget") - } - static class UDynamicTabButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicTabButtonWidget; - -// Class Cronos.BTRandomEnemySpawner -// 0x0030 (0x0830 - 0x0800) -class ABTRandomEnemySpawner final : public ABTEnemySpawner -{ -public: - TArray PossibleArchetypes; // 0x07F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PossibleAttributes; // 0x0808(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PossibleRanks; // 0x0818(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_828[0x8]; // 0x0828(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTRandomEnemySpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTRandomEnemySpawner") - } - static class ABTRandomEnemySpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTRandomEnemySpawner; - -// Class Cronos.BTRegisterSpawnerToWaveBehaviorEffector -// 0x0000 (0x0090 - 0x0090) -class UBTRegisterSpawnerToWaveBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTRegisterSpawnerToWaveBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTRegisterSpawnerToWaveBehaviorEffector") - } - static class UBTRegisterSpawnerToWaveBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTRegisterSpawnerToWaveBehaviorEffector; - -// Class Cronos.BTResourceSingleCostWidget -// 0x0038 (0x0330 - 0x02F8) -class UBTResourceSingleCostWidget final : public UCommonUserWidget -{ -public: - class FText TextQuantityToFormat; // 0x02F8(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UTextBlock* CommonTextQuantity; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_318[0x18]; // 0x0318(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHasEnoughResourcesUpdated(bool bInHasEnoughResources); - void OnItemChanged(); - - bool GetHasEnoughResources() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTResourceSingleCostWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTResourceSingleCostWidget") - } - static class UBTResourceSingleCostWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTResourceSingleCostWidget; - -// Class Cronos.BTResultScreenEntryWidget -// 0x0010 (0x02E0 - 0x02D0) -class UBTResultScreenEntryWidget final : public UUserWidget -{ -public: - class UCommonTextBlock* ResultNameTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* ResultValueTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetResultNameText(const class FText& InText); - void SetResultValueText(const class FText& InText); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTResultScreenEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTResultScreenEntryWidget") - } - static class UBTResultScreenEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTResultScreenEntryWidget; - -// Class Cronos.ElizaWeakSpotProxyActor -// 0x0028 (0x02F0 - 0x02C8) -class AElizaWeakSpotProxyActor final : public AActor -{ -public: - class USceneComponent* SceneRoot; // 0x02C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* SkeletalMesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USplineComponent* SplineComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EElizaPhases BossPhase; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf BossfightConfig; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaWeakSpotProxyActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaWeakSpotProxyActor") - } - static class AElizaWeakSpotProxyActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaWeakSpotProxyActor; - -// Class Cronos.BTSaveGameMenuWidget -// 0x00D0 (0x0680 - 0x05B0) -class UBTSaveGameMenuWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTGameSaveSlotsGenerator* GameSaveSlotsGenerator; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonSave; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonLoad; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonDelete; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTSingleSaveSlotWidget* SingleSaveSlotWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimFadeOut; // 0x05F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSaveMode; // 0x05F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldHideAutoSave; // 0x05F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5FA[0x6]; // 0x05FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DialogBoxMenuWidgetClass; // 0x0600(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle OverrideSaveDialogBox; // 0x0608(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle DeleteSaveDialogBox; // 0x0618(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyCantCreateMoreSaves; // 0x0628(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifySavedCreated; // 0x0638(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifySaveOverriden; // 0x0648(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifySaveDeleted; // 0x0658(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_668[0x18]; // 0x0668(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnFadeOutStarted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSaveGameMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSaveGameMenuWidget") - } - static class UBTSaveGameMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSaveGameMenuWidget; - -// Class Cronos.BTSendLogEventBehavior -// 0x0028 (0x00F8 - 0x00D0) -class UBTSendLogEventBehavior final : public UBTTestHelperBehavior -{ -public: - struct FGameplayTag GameplayTag; // 0x00D0(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString EventTitle; // 0x00D8(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString EventDescription; // 0x00E8(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSendLogEventBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSendLogEventBehavior") - } - static class UBTSendLogEventBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSendLogEventBehavior; - -// Class Cronos.BTSenseEvent_The6thSense -// 0x0000 (0x0070 - 0x0070) -class UBTSenseEvent_The6thSense final : public UMaiSenseEvent_The6thSense -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSenseEvent_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSenseEvent_The6thSense") - } - static class UBTSenseEvent_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSenseEvent_The6thSense; - -// Class Cronos.BTService_DetermineAimingDirection -// 0x0098 (0x0108 - 0x0070) -class UBTService_DetermineAimingDirection final : public UBTService -{ -public: - struct FBlackboardKeySelector TargetBBKey; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector IsAimedOnLeftSideBBKey; // 0x0098(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector IsAimedByPlayerBBKey; // 0x00C0(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x20]; // 0x00E8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_DetermineAimingDirection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_DetermineAimingDirection") - } - static class UBTService_DetermineAimingDirection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_DetermineAimingDirection; - -// Class Cronos.EnemyHitReactionComponent -// 0x00A8 (0x0148 - 0x00A0) -class UEnemyHitReactionComponent final : public UActorComponent -{ -public: - TMap ActivatedBloodBlends; // 0x00A0(0x0050)(NativeAccessSpecifierPrivate) - TMap FadeOutBloodBlendsParameters; // 0x00F0(0x0050)(NativeAccessSpecifierPrivate) - class UEnemyHitPlayerReactionData* ReactionData; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnEnemyWasHit(const TArray& HitResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyHitReactionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyHitReactionComponent") - } - static class UEnemyHitReactionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyHitReactionComponent; - -// Class Cronos.BTService_FindObstacleInFront -// 0x0050 (0x00E8 - 0x0098) -class UBTService_FindObstacleInFront final : public UBTService_BlackboardBase -{ -public: - TArray CollisionChannelsToReact; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - bool bDebugDraw; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RelativeOffset; // 0x00B0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Radius; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_CC[0x14]; // 0x00CC(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTreeComponent* OwnerBT; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_FindObstacleInFront") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_FindObstacleInFront") - } - static class UBTService_FindObstacleInFront* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_FindObstacleInFront; - -// Class Cronos.BTService_PreventOutOfNavMesh -// 0x0018 (0x0088 - 0x0070) -class UBTService_PreventOutOfNavMesh final : public UBTService -{ -public: - TSubclassOf FilterClass; // 0x0070(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float VelocityZ; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* Character; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTService_PreventOutOfNavMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTService_PreventOutOfNavMesh") - } - static class UBTService_PreventOutOfNavMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTService_PreventOutOfNavMesh; - -// Class Cronos.BTSetAmmoWeaponBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UBTSetAmmoWeaponBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - TSubclassOf WeaponModeContainerClass; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Ammo; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBehaviorType BehaviorType; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSetAmmoWeaponBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSetAmmoWeaponBehaviorEffector") - } - static class UBTSetAmmoWeaponBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSetAmmoWeaponBehaviorEffector; - -// Class Cronos.BTSetMusicSwitchStateEffector -// 0x0008 (0x0098 - 0x0090) -class UBTSetMusicSwitchStateEffector final : public UBaseBehaviorEffector -{ -public: - bool bNewStateIsEnabled; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSetMusicSwitchStateEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSetMusicSwitchStateEffector") - } - static class UBTSetMusicSwitchStateEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSetMusicSwitchStateEffector; - -// Class Cronos.BTShootEnemiesBehavior -// 0x0088 (0x0158 - 0x00D0) -class UBTShootEnemiesBehavior final : public UBTTestHelperBehavior -{ -public: - TArray> EnemySpawners; // 0x00D0(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x4]; // 0x00E0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float LoadingTime; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AdditionalInputTimer; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bLogAdditionalInput; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InputTags; // 0x00F0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - EBones BoneToShoot; // 0x0100(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* enemy; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* Character; // 0x0110(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* ASC; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* ASCEnemy; // 0x0120(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_128[0x30]; // 0x0128(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTShootEnemiesBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTShootEnemiesBehavior") - } - static class UBTShootEnemiesBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTShootEnemiesBehavior; - -// Class Cronos.BTShowExtractionWidgetEffector -// 0x0018 (0x00A8 - 0x0090) -class UBTShowExtractionWidgetEffector final : public UBaseBehaviorEffector -{ -public: - struct FDataTableRowHandle ExtractionData; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bUseCachedSoul; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyIfPhylacteryFull; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTShowExtractionWidgetEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTShowExtractionWidgetEffector") - } - static class UBTShowExtractionWidgetEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTShowExtractionWidgetEffector; - -// Class Cronos.BTSingleOpenMenuWidget -// 0x0030 (0x0570 - 0x0540) -class UBTSingleOpenMenuWidget final : public UBTButtonWidgetBase -{ -public: - class UTextBlock* TextBlockMenu; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_548[0x28]; // 0x0548(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSingleOpenMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSingleOpenMenuWidget") - } - static class UBTSingleOpenMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSingleOpenMenuWidget; - -// Class Cronos.BTSingleUpgradeWidget -// 0x00B0 (0x05F0 - 0x0540) -class UBTSingleUpgradeWidget final : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UImage* ImageLockedUpgrade; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UHorizontalBox* HorizontalBoxBars; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextUpgrade; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* TextCost; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextTitle; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextDescription; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextCurrentValue; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextNextValue; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextExtraInfo; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* MaxOutMarkerWidget; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText TextCostFormat; // 0x0598(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - TArray UpgradeSingleBarWidgets; // 0x05A8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UHorizontalBox* HorizontalBoxFocused; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C0[0x28]; // 0x05C0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf UpgradeSingleBarWidgetClass; // 0x05E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnCanBuy(); - void OnCanNotBuy(); - void OnItemChanged(); - void OnLocked(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSingleUpgradeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSingleUpgradeWidget") - } - static class UBTSingleUpgradeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSingleUpgradeWidget; - -// Class Cronos.BTSlotsBindingWidget -// 0x00C0 (0x0628 - 0x0568) -class UBTSlotsBindingWidget final : public UBTDisplayableWithInputsWidget -{ -public: - TArray AcceptKeys; // 0x0568(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray CancelKeys; // 0x0578(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray FirstSlotBindKeys; // 0x0588(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray SecondSlotBindKeys; // 0x0598(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray ThirdSlotBindKeys; // 0x05A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray FourthSlotBindKeys; // 0x05B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - float SelectedSlotOpacity; // 0x05C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5CC[0x4]; // 0x05CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInventorySingleItemWidget* FirstSlotItemWidget; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHInventorySingleItemWidget* SecondSlotItemWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHInventorySingleItemWidget* ThirdSlotItemWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHInventorySingleItemWidget* FourthSlotItemWidget; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHInventorySingleItemWidget* EquippableItemWidget; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* EquippableItemWidgetContainer; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* PlatformControlsWidgetSwitcher; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* ConfirmButton; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* CancelButton; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_618[0x10]; // 0x0618(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void Cancel(); - void Hide(); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSlotsBindingWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSlotsBindingWidget") - } - static class UBTSlotsBindingWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSlotsBindingWidget; - -// Class Cronos.BTSmortBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UBTSmortBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool BehaviorRequestCombatToken(class USmortGameplayBehavior* InBehavior, const struct FGameplayTag& TokenType); - static bool BehaviorRequestToken(class USmortGameplayBehavior* InBehavior, EFightDirectorTokenType TokenType); - static bool DoesMontageHasLoop(class UAnimMontage* Montage); - static bool GetCronosController(class USmortGameplayBehavior* InBehavior, class ACronosAiController** CronosController); - static bool GetCronosEnemyAvatar(class USmortGameplayBehavior* InBehavior, class ACronosBaseEnemyCharacter** EnemyCharacter); - static class FName SelectMontageToPlayBasedOnMovement(class USmortGameplayBehavior* InBehavior, class UAnimMontage* Montage, ESmortNodeResultHelper* Result, bool bRequiresMatch); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSmortBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSmortBlueprintFunctionLibrary") - } - static class UBTSmortBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSmortBlueprintFunctionLibrary; - -// Class Cronos.BTSoulExtraction -// 0x0020 (0x0328 - 0x0308) -class ABTSoulExtraction final : public AInteractionActor -{ -public: - struct FDataTableRowHandle ExtractionData; // 0x0308(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class USoulExtractionWidget* ExtractionWidget; // 0x0318(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFirstInteraction; // 0x0320(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInteractionCompleted; // 0x0321(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_322[0x6]; // 0x0322(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnExtractionCompleted(ESoulInteractionType InSoulInteractionType); - void OnExtractionWidgetFinished(ESoulInteractionType InSoulInteractionType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulExtraction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulExtraction") - } - static class ABTSoulExtraction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTSoulExtraction; - -// Class Cronos.BTSoulsGenerator -// 0x0010 (0x0478 - 0x0468) -class UBTSoulsGenerator final : public UBTGeneratorWidgetBase -{ -public: - class UVerticalBox* VerticalBoxSouls; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SoulInCategoryWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulsGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulsGenerator") - } - static class UBTSoulsGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulsGenerator; - -// Class Cronos.BTSpawnEnemyBehavior -// 0x0028 (0x00F8 - 0x00D0) -class UBTSpawnEnemyBehavior final : public UBTTestHelperBehavior -{ -public: - TArray> SpawnersSoft; // 0x00D0(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray SpawnHandle; // 0x00E0(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpawnEnemyBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpawnEnemyBehavior") - } - static class UBTSpawnEnemyBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSpawnEnemyBehavior; - -// Class Cronos.BTSpreadGunTraceComponent -// 0x0058 (0x0168 - 0x0110) -class UBTSpreadGunTraceComponent final : public UBTWeaponModeTraceComponent -{ -public: - int32 NumberOfBulletRows; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BulletsPerRow; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpreadDecreaseSmooth; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ShootStartLocationOffset; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeShootStartLocationOffset; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracesSurfacePercentage; // 0x0124(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTSpreadGunTraceConfig TapFireSpreadGunTraceConfig; // 0x0128(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FBTSpreadGunTraceConfig HoldFireSpreadGunTraceConfig; // 0x0130(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray ChargeFireSpreadGunTraceConfig; // 0x0138(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_148[0x20]; // 0x0148(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpreadGunTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpreadGunTraceComponent") - } - static class UBTSpreadGunTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSpreadGunTraceComponent; - -// Class Cronos.LoadingHints -// 0x0010 (0x0040 - 0x0030) -class ULoadingHints final : public UDataAsset -{ -public: - TArray Hints; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadingHints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadingHints") - } - static class ULoadingHints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULoadingHints; - -// Class Cronos.BTStashInteractionWidgetManager -// 0x0008 (0x01B0 - 0x01A8) -class UBTStashInteractionWidgetManager final : public UBTInteractionWidgetManager -{ -public: - class UBTInGameMenuWidget* InGameMenuWidget; // 0x01A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTStashInteractionWidgetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTStashInteractionWidgetManager") - } - static class UBTStashInteractionWidgetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTStashInteractionWidgetManager; - -// Class Cronos.HPWidget -// 0x0008 (0x02D8 - 0x02D0) -class UHPWidget final : public UUserWidget -{ -public: - float HPPercent; // 0x02D0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HPWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HPWidget") - } - static class UHPWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHPWidget; - -// Class Cronos.BTSurfaceNavVolume -// 0x0158 (0x0458 - 0x0300) -class ABTSurfaceNavVolume final : public AVolume -{ -public: - struct FVector HalfExtent; // 0x0300(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USurfaceNavLinkComponent* NavLinks; // 0x0318(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsValidVolume; // 0x0320(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTSurfaceNavVolume* ParentSurfaceVolume; // 0x0328(0x0008)(ZeroConstructor, NoDestructor, Protected, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ChildVolumes; // 0x0330(0x0010)(ZeroConstructor, Protected, NonPIEDuplicateTransient, NativeAccessSpecifierProtected) - TArray RegionCenters; // 0x0340(0x0010)(ZeroConstructor, Protected, NonPIEDuplicateTransient, NativeAccessSpecifierProtected) - float VoxelSize; // 0x0350(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel CollisionChannel; // 0x0354(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_355[0x3]; // 0x0355(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ActualVolumeSize; // 0x0358(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumberOfLayers; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 VoxelExponent; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AgentHalfWidth; // 0x0364(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AgentHalfHeight; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_36C[0x3C]; // 0x036C(0x003C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox BoundingBox; // 0x03A8(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_3E0[0x78]; // 0x03E0(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool ProjectOnSufNav(const class UObject* WorldContextObject, const struct FVector& Location, struct FVector* ProjectedLocation, float Radius, int32 SurfaceMask); - - class ABTSurfaceNavVolume* GetParent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSurfaceNavVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSurfaceNavVolume") - } - static class ABTSurfaceNavVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTSurfaceNavVolume; - -// Class Cronos.BTTask_BTMoveTo -// 0x00A0 (0x0200 - 0x0160) -class UBTTask_BTMoveTo final : public UBTTask_MoveTo -{ -public: - bool bOverrideGait; // 0x0160(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartsDisabled; // 0x0161(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait Gait; // 0x0162(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_163[0x5]; // 0x0163(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer DuringMovementTags; // 0x0168(0x0020)(Edit, NativeAccessSpecifierPublic) - EBTNavRule NavRule; // 0x0188(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTNavFatigueOptions FatigueOptions; // 0x018C(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EBTNavSuccessConditions SuccessConditions; // 0x01AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TaskMaxDuration; // 0x01B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector StrafeTarget; // 0x01B8(0x0028)(Edit, NativeAccessSpecifierPublic) - class UBehaviorTreeComponent* TaskOwnerComp; // 0x01E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E8[0x18]; // 0x01E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnWallNavCompleted(class UBehaviorTreeComponent* BehaviorTree, bool bFailed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BTMoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BTMoveTo") - } - static class UBTTask_BTMoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BTMoveTo; - -// Class Cronos.BTTask_BTSurfMoveTo -// 0x0040 (0x00B0 - 0x0070) -class UBTTask_BTSurfMoveTo final : public UBTTaskNode -{ -public: - bool bAllowStrafe; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationSpeed; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AcceptanceDistance; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTurnAngle; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlaceMaxDistance; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector Destination; // 0x0088(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - void OnWallNavCompleted(class UBehaviorTreeComponent* BrainComponent, bool bFailed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BTSurfMoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BTSurfMoveTo") - } - static class UBTTask_BTSurfMoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BTSurfMoveTo; - -// Class Cronos.BTTask_BTWallEnter -// 0x00D8 (0x0148 - 0x0070) -class UBTTask_BTWallEnter final : public UBTTaskNode -{ -public: - bool bIsEnter; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData AnimationParams; // 0x0078(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector FloorEntryLocation; // 0x00F0(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector WallEntryLocation; // 0x0118(0x0028)(Edit, NativeAccessSpecifierPublic) - class UBehaviorTreeComponent* OwnerBT; // 0x0140(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BTWallEnter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BTWallEnter") - } - static class UBTTask_BTWallEnter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BTWallEnter; - -// Class Cronos.MiniInventoryInteraface -// 0x0000 (0x0000 - 0x0000) -class IMiniInventoryInteraface final -{ -public: - void ShowInteractionFailedMessage(const class FText& Message); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MiniInventoryInteraface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MiniInventoryInteraface") - } - static class IMiniInventoryInteraface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMiniInventoryInteraface; - -// Class Cronos.BTTask_BTWallMoveTo -// 0x00E0 (0x0150 - 0x0070) -class UBTTask_BTWallMoveTo final : public UBTTaskNode -{ -public: - bool bAllowStrafe; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationSpeed; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AcceptanceDistance; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTurnAngle; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlaceMaxDistance; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData TransitionAnimation; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector TargetBB; // 0x0100(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector Destination; // 0x0128(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - void OnWallNavCompleted(class UBehaviorTreeComponent* BrainComponent, bool bFailed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BTWallMoveTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BTWallMoveTo") - } - static class UBTTask_BTWallMoveTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BTWallMoveTo; - -// Class Cronos.BTTask_ExecuteAction -// 0x00A0 (0x0110 - 0x0070) -class UBTTask_ExecuteAction final : public UBTTaskNode -{ -public: - class FName ActionToExecute; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Operations; // 0x0078(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* ActionMontage; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x48]; // 0x00A8(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer LowPriorityInterruptTags; // 0x00F0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - void HandleGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool Aborted); - void OnPlayerMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_ExecuteAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_ExecuteAction") - } - static class UBTTask_ExecuteAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_ExecuteAction; - -// Class Cronos.BTTask_PerformCombatAction -// 0x0010 (0x0080 - 0x0070) -class UBTTask_PerformCombatAction final : public UBTTaskNode -{ -public: - class FName ActionToExecute; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBehaviorTreeComponent* BehaviorTree; // 0x0078(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool bAborted); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PerformCombatAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PerformCombatAction") - } - static class UBTTask_PerformCombatAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PerformCombatAction; - -// Class Cronos.PlayerHUDFlamethrowerWidget -// 0x0030 (0x03D0 - 0x03A0) -class UPlayerHUDFlamethrowerWidget : public UCronosUserWidgetOnTag -{ -public: - class UProgressBar* CooldownBar; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* AmmoCount; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FlamethrowerAmmoItemName; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ManualCooldownBar; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x03C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* MainOverlay; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - int32 GetFlamethrowerAmmoCount(); - float GetNormalizedDodgeCooldown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDFlamethrowerWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDFlamethrowerWidget") - } - static class UPlayerHUDFlamethrowerWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDFlamethrowerWidget; - -// Class Cronos.BTTask_PlayVO -// 0x0188 (0x01F8 - 0x0070) -class UBTTask_PlayVO final : public UBTTaskNode -{ -public: - struct FGameplayTag VOAbilityGameplayTag; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FDialogFullInfo DialogSettings; // 0x0078(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool bShouldHoldExecutionTillVOFinished; // 0x01E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldFailIfInterrupted; // 0x01E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1EA[0x6]; // 0x01EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTreeComponent* BehaviorTree; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void VoiceOverCanceledAbility(); - void VoiceOverFailedAbility(); - void VoiceOverFinishedAbility(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PlayVO") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PlayVO") - } - static class UBTTask_PlayVO* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PlayVO; - -// Class Cronos.BTTask_SetPTMWeights -// 0x0050 (0x00C0 - 0x0070) -class UBTTask_SetPTMWeights final : public UBTTaskNode -{ -public: - TMap NewWeights; // 0x0070(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_SetPTMWeights") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_SetPTMWeights") - } - static class UBTTask_SetPTMWeights* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_SetPTMWeights; - -// Class Cronos.BTTask_TransitionTo -// 0x0008 (0x0078 - 0x0070) -class UBTTask_TransitionTo final : public UBTTaskNode -{ -public: - EBehaviorState RequestedState; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_TransitionTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_TransitionTo") - } - static class UBTTask_TransitionTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_TransitionTo; - -// Class Cronos.BTTeleportPlayerBehaviorEffector -// 0x00A0 (0x0130 - 0x0090) -class UBTTeleportPlayerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference TeleportTarget; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewPlayerLocation; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewPlayerRotation; // 0x00D0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FComponentReference CameraLookAtTarget; // 0x00E8(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseCustomCameraRotation; // 0x0110(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator NewCameraRotation; // 0x0118(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTeleportPlayerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTeleportPlayerBehaviorEffector") - } - static class UBTTeleportPlayerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTeleportPlayerBehaviorEffector; - -// Class Cronos.BTTeleportToHelperBehavior -// 0x0030 (0x0100 - 0x00D0) -class UBTTeleportToHelperBehavior final : public UBTTestHelperBehavior -{ -public: - TSoftObjectPtr TargetActorSoft; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTeleportToHelperBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTeleportToHelperBehavior") - } - static class UBTTeleportToHelperBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTeleportToHelperBehavior; - -// Class Cronos.TranscriptionVisualizationWidget -// 0x0038 (0x0308 - 0x02D0) -class UTranscriptionVisualizationWidget final : public UUserWidget -{ -public: - class UTextBlock* Transcription_txt; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* Text_border; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* TranscriptionImage; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundSolid; // 0x02E8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundTransparent; // 0x02F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnUpdate(const struct FTranscriptionData& Data) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TranscriptionVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TranscriptionVisualizationWidget") - } - static class UTranscriptionVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTranscriptionVisualizationWidget; - -// Class Cronos.BTTestHelperBehaviorWidget -// 0x0048 (0x0318 - 0x02D0) -class UBTTestHelperBehaviorWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetSwitcher* Switcher; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerDefault; // 0x02E0(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerStarted; // 0x02F0(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerEnded; // 0x0300(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UTextBlock* TextBlockBehaviorName; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTestHelperBehaviorWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTestHelperBehaviorWidget") - } - static class UBTTestHelperBehaviorWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTestHelperBehaviorWidget; - -// Class Cronos.BTParseRule -// 0x0000 (0x0028 - 0x0028) -class UBTParseRule : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTParseRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTParseRule") - } - static class UBTParseRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTParseRule; - -// Class Cronos.BTParseSwapRule -// 0x0028 (0x0050 - 0x0028) -class UBTParseSwapRule final : public UBTParseRule -{ -public: - class FString From; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString To; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESearchCase SearchCase; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTParseSwapRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTParseSwapRule") - } - static class UBTParseSwapRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTParseSwapRule; - -// Class Cronos.PlayerStash -// 0x0058 (0x0320 - 0x02C8) -class APlayerStash final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnStashOpened; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic) - class UStaticMeshComponent* StashMesh; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraComponent* StashCamera; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCapsuleComponent* AnimSpot; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* InteractionProximitySphere; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionIconComponent* InteractionIcon; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionManagerComponent* InteractionManager; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTStashInteractionWidgetManager* InteractionWidgetManager; // 0x0318(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void CloseStashAnim(); - void OnInteractionStarted(); - void OnWidgetInteractionEnded(); - void OpenStash(); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void ShowStashScreenWidget(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStash") - } - static class APlayerStash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerStash; - -// Class Cronos.BTParseSplitRule -// 0x0010 (0x0038 - 0x0028) -class UBTParseSplitRule final : public UBTParseRule -{ -public: - class FString Delimiter; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTParseSplitRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTParseSplitRule") - } - static class UBTParseSplitRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTParseSplitRule; - -// Class Cronos.BTParseWrapRule -// 0x0028 (0x0050 - 0x0028) -class UBTParseWrapRule final : public UBTParseRule -{ -public: - class FString WrapHead; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString WrapTail; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTParseWrapRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTParseWrapRule") - } - static class UBTParseWrapRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTParseWrapRule; - -// Class Cronos.BTTextParser -// 0x0000 (0x0028 - 0x0028) -class UBTTextParser final : public UObject -{ -public: - static void ParseWithinCertainRules(const TArray& InRules, const class FText& InText, TArray* OutParsed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTextParser") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTextParser") - } - static class UBTTextParser* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTextParser; - -// Class Cronos.BTTimeKnotActivationBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTTimeKnotActivationBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool Activate; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTimeKnotActivationBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTimeKnotActivationBehaviorEffector") - } - static class UBTTimeKnotActivationBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTimeKnotActivationBehaviorEffector; - -// Class Cronos.BTTimeKnotBroker -// 0x0130 (0x0460 - 0x0330) -class ABTTimeKnotBroker : public AInteractionGenericBroker -{ -public: - TArray TimeKnotTriggers; // 0x0330(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FInterfaceReference TimeKnotEffector; // 0x0340(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, ContainsInstancedReference, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRevertEffector; // 0x03C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C1[0x7]; // 0x03C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInterfaceReference ReverseTimeKnotEffector; // 0x03C8(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, ContainsInstancedReference, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TriggersStates; // 0x0448(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - bool IsEffectorActivated; // 0x0458(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_459[0x7]; // 0x0459(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTimeKnotBroker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTimeKnotBroker") - } - static class ABTTimeKnotBroker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTTimeKnotBroker; - -// Class Cronos.GCNotify_Actor_BinkMedia -// 0x0010 (0x03E8 - 0x03D8) -class AGCNotify_Actor_BinkMedia : public AGameplayCueNotify_Actor_Material -{ -public: - class UBinkMediaPlayer* MediaPlayer; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBinkMediaTexture* MediaTexture; // 0x03E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void CloseMedia(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GCNotify_Actor_BinkMedia") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GCNotify_Actor_BinkMedia") - } - static class AGCNotify_Actor_BinkMedia* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGCNotify_Actor_BinkMedia; - -// Class Cronos.BTTimeRift -// 0x0148 (0x0450 - 0x0308) -class ABTTimeRift final : public AInteractionActor -{ -public: - class UNiagaraComponent* TimeRiftNiagaraComponent; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TravelTargetActor; // 0x0310(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle SavePointHandle; // 0x0338(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NoDestructor, NativeAccessSpecifierPublic) - bool bUseDedicatedCameraAnimation; // 0x0348(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_349[0x7]; // 0x0349(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHCameraAnimationData DedicatedCameraAnimData; // 0x0350(0x0070)(Edit, DisableEditOnTemplate, NativeAccessSpecifierPublic) - struct FTimeRiftSyncConfigData SyncConfig; // 0x03C0(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr InteractionWidgetOverlayClass; // 0x03D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_400[0x20]; // 0x0400(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimeRiftSyncEffectData SyncEffectData; // 0x0420(0x0010)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_430[0x10]; // 0x0430(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTInteractionOverlayWidget* InteractionIconOverlay; // 0x0440(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWorldPartitionStateRequest* WorldStateRequest; // 0x0448(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void FinishInteraction(); - void OnRequestStateChanged(EWorldStateRequestState InRequestState, EWorldPartitionStateRequestResponse InResponse); - void OnTimeRiftStateChanged(const ETimeRiftState& NewState); - void OnTimeRiftStateChangedInternal(const ETimeRiftState NewTimeRiftState); - void OnTimeRiftSynchronized(); - void OnTimeTravelEnded(bool bIsSuccess); - void OnUpdateSyncEffectData(const struct FTimeRiftSyncEffectData& NewSyncEffectData); - bool TryInitiateTravel(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTimeRift") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTimeRift") - } - static class ABTTimeRift* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTTimeRift; - -// Class Cronos.BTTimeRiftSubsystem -// 0x0048 (0x0078 - 0x0030) -class UBTTimeRiftSubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTimeRiftStateChanged; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_48[0x30]; // 0x0048(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBTTimeRiftSubsystem* GetTimeRiftSubsystem(const class UObject* InWorldContext); - - void RegisterTimeRift(class ABTTimeRift* NewTimeRiftActor); - void UnregisterTimeRift(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTimeRiftSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTimeRiftSubsystem") - } - static class UBTTimeRiftSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTimeRiftSubsystem; - -// Class Cronos.BTToggleAmbientSoundBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTToggleAmbientSoundBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bEnable; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTToggleAmbientSoundBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTToggleAmbientSoundBehaviorEffector") - } - static class UBTToggleAmbientSoundBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTToggleAmbientSoundBehaviorEffector; - -// Class Cronos.PTMCondition -// 0x0010 (0x0038 - 0x0028) -class UPTMCondition final : public UObject -{ -public: - class UPTMMarker* Marker; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComparator Comparator; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PTMCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PTMCondition") - } - static class UPTMCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPTMCondition; - -// Class Cronos.BTToggleInteractionBehaviorEffector -// 0x0058 (0x00E8 - 0x0090) -class UBTToggleInteractionBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference InteractionComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference InteractionGenericComponent; // 0x00B8(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectItemSpawnedIfInteractionSlot; // 0x00E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInteractionChangeType InteractionChangeType; // 0x00E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E3[0x5]; // 0x00E3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTToggleInteractionBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTToggleInteractionBehaviorEffector") - } - static class UBTToggleInteractionBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTToggleInteractionBehaviorEffector; - -// Class Cronos.BTTrapMineAbility -// 0x00A0 (0x04D0 - 0x0430) -class UBTTrapMineAbility : public UCronosGameplayAbility -{ -public: - TSubclassOf GrenadeAttachmentClass; // 0x0430(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_438[0x8]; // 0x0438(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform GrenadeAttachmentTransform; // 0x0440(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponMeleeMorphInSpeedMul; // 0x04A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponMeleeMorphOutSpeedMul; // 0x04A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NoAmmoGameplayEffectClass; // 0x04A8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAnimMontagePlayer* FlamethrowerMontagePlayer; // 0x04B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B8[0x10]; // 0x04B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class AGrenadeAttachment* CurrentlySpawnedGrenade; // 0x04C8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void FireAndEnd(); - void OverrideFire(const struct FGameplayEventData& Payload); - void ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTrapMineAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTrapMineAbility") - } - static class UBTTrapMineAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTrapMineAbility; - -// Class Cronos.BTTutorialOverlap -// 0x0000 (0x02E0 - 0x02E0) -class ABTTutorialOverlap final : public ATutorialSystemActorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTutorialOverlap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTutorialOverlap") - } - static class ABTTutorialOverlap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTTutorialOverlap; - -// Class Cronos.BTTutorialStateCondition -// 0x0018 (0x0048 - 0x0030) -class UBTTutorialStateCondition final : public UInteractionStateCondition -{ -public: - TArray Tutorials; // 0x0030(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - ETutorialState DesiredState; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTutorialStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTutorialStateCondition") - } - static class UBTTutorialStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTutorialStateCondition; - -// Class Cronos.BTTutorialTimer -// 0x0010 (0x02F0 - 0x02E0) -class ABTTutorialTimer final : public ATutorialSystemActorBase -{ -public: - float TutorialTime; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0xC]; // 0x02E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTutorialTimerFinish(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTutorialTimer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTutorialTimer") - } - static class ABTTutorialTimer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTTutorialTimer; - -// Class Cronos.FaceAnimInstance -// 0x0000 (0x03C0 - 0x03C0) -class UFaceAnimInstance final : public UAttachmentAnimInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FaceAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FaceAnimInstance") - } - static class UFaceAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFaceAnimInstance; - -// Class Cronos.BTTutorialWidget -// 0x0020 (0x0338 - 0x0318) -class UBTTutorialWidget : public UTutorialWidget -{ -public: - class USHGameTextsConfig* GameTextsConfig; // 0x0318(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* TutorialDescription_lbl; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TutorialTitle_lbl; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* SmallTutorialDescription_lbl; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTutorialWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTutorialWidget") - } - static class UBTTutorialWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTutorialWidget; - -// Class Cronos.SHMovementAnimationsSetData -// 0x0018 (0x0048 - 0x0030) -class USHMovementAnimationsSetData final : public UDataAsset -{ -public: - TSubclassOf LocomotionAnimationBP; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LocomotionBodyCarryAnimationBP; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AimOffsetAnimationBP; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMovementAnimationsSetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMovementAnimationsSetData") - } - static class USHMovementAnimationsSetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMovementAnimationsSetData; - -// Class Cronos.BTUIAudioDataAsset -// 0x0280 (0x02B0 - 0x0030) -class UBTUIAudioDataAsset final : public UDataAsset -{ -public: - TMap MenuAudios; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TSoftObjectPtr WidgetOnSwitchedEvent; // 0x0080(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr FabricationLoopEvent; // 0x00A8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr FabricationFinishedEvent; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr FabricationInterruptedEvent; // 0x00F8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr MiniInventoryRightItemUsedEvent; // 0x0120(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr MiniInventoryWrongItemUsedEvent; // 0x0148(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr PinPadRightPasswordEnteredEvent; // 0x0170(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr PinPadWrongPasswordEnteredEvent; // 0x0198(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ItemTakenOutFromStashEvent; // 0x01C0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ItemStashedEvent; // 0x01E8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr PositiveNotificationOnHUDEvent; // 0x0210(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr NegativeNotificationOnHUDEvent; // 0x0238(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr BaseButtonStyle; // 0x0260(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr BaseCommonButtonStyle; // 0x0288(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUIAudioDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUIAudioDataAsset") - } - static class UBTUIAudioDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUIAudioDataAsset; - -// Class Cronos.SHMapRenderer -// 0x0008 (0x02D0 - 0x02C8) -class ASHMapRenderer final : public AActor -{ -public: - class UWidgetComponent* Widget; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UTextureRenderTarget2D* GetRenderTarget() const; - class USHGameplayMenuSectionMapWidget* GetUserWidgetObject() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMapRenderer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMapRenderer") - } - static class ASHMapRenderer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHMapRenderer; - -// Class Cronos.BTUIOrderDataAsset -// 0x0058 (0x0088 - 0x0030) -class UBTUIOrderDataAsset final : public UDataAsset -{ -public: - int32 DefaultZOrder; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ZOrders; // 0x0038(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUIOrderDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUIOrderDataAsset") - } - static class UBTUIOrderDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUIOrderDataAsset; - -// Class Cronos.MulRotationSpeedAnimNotifyState -// 0x0008 (0x0038 - 0x0030) -class UMulRotationSpeedAnimNotifyState final : public UAnimNotifyState -{ -public: - float Multiplier; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MulRotationSpeedAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MulRotationSpeedAnimNotifyState") - } - static class UMulRotationSpeedAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMulRotationSpeedAnimNotifyState; - -// Class Cronos.BTUnlockDoorBehaviorEffector -// 0x00E0 (0x0170 - 0x0090) -class UBTUnlockDoorBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference DoorLockComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewLockedState; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChangeAutoCloseEnabled; // 0x00B9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewAutoCloseEnabledValue; // 0x00BA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChangeOpenAngle; // 0x00BB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewOpenDoorAngle; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSetDoorAngleInstantly; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NewDoorAngle; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartingState; // 0x00C8(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap StartingAutoCloseValues; // 0x00D0(0x0050)(SaveGame, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap StartingOpenAngleValues; // 0x0120(0x0050)(SaveGame, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUnlockDoorBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUnlockDoorBehaviorEffector") - } - static class UBTUnlockDoorBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUnlockDoorBehaviorEffector; - -// Class Cronos.BTUpgradeDisplayDataWidget -// 0x0000 (0x02F8 - 0x02F8) -class UBTUpgradeDisplayDataWidget final : public UCommonUserWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeDisplayDataWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeDisplayDataWidget") - } - static class UBTUpgradeDisplayDataWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeDisplayDataWidget; - -// Class Cronos.BTUpgradesCategoryGenerator -// 0x0018 (0x0480 - 0x0468) -class UBTUpgradesCategoryGenerator final : public UBTGeneratorWidgetBase -{ -public: - TSubclassOf WeaponButtonWidgetClass; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf UnequippedWeaponButtonWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bSeparateUnequippedWeapons; // 0x0478(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_479[0x7]; // 0x0479(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradesCategoryGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradesCategoryGenerator") - } - static class UBTUpgradesCategoryGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradesCategoryGenerator; - -// Class Cronos.BTUpgradeConfigLevels -// 0x0048 (0x0078 - 0x0030) -class UBTUpgradeConfigLevels final : public UDataAsset -{ -public: - struct FGameplayAttribute ConfigLevelingAttribute; // 0x0030(0x0038)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Levels; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeConfigLevels") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeConfigLevels") - } - static class UBTUpgradeConfigLevels* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeConfigLevels; - -// Class Cronos.FlameArea -// 0x00B0 (0x0378 - 0x02C8) -class AFlameArea final : public AActor -{ -public: - class UNiagaraComponent* TorusVFXComponent; // 0x02C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFlamethrowerOneShotFireComponent* OwnerComponent; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0xA0]; // 0x02D8(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlameArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlameArea") - } - static class AFlameArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFlameArea; - -// Class Cronos.BTUpgradesGeneratorWidget -// 0x0020 (0x0488 - 0x0468) -class UBTUpgradesGeneratorWidget final : public UBTGeneratorWidgetBase -{ -public: - class UVerticalBox* VerticalBox; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_470[0x10]; // 0x0470(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf SingleUpgradeWidgetClass; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradesGeneratorWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradesGeneratorWidget") - } - static class UBTUpgradesGeneratorWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradesGeneratorWidget; - -// Class Cronos.SHOperationEvents -// 0x0020 (0x02E8 - 0x02C8) -class ASHOperationEvents final : public AActor -{ -public: - TMulticastInlineDelegate OnFinished; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2D8[0x10]; // 0x02D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHOperationEvents") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHOperationEvents") - } - static class ASHOperationEvents* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHOperationEvents; - -// Class Cronos.BTUpgradeSingleBarWidget -// 0x0078 (0x0370 - 0x02F8) -class UBTUpgradeSingleBarWidget final : public UCommonUserWidget -{ -public: - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimNotBought; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimBought; // 0x0308(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimBuyProgress; // 0x0310(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimBuyFinished; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimBuyFailed; // 0x0320(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimLocked; // 0x0328(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimUnlocked; // 0x0330(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimNotEnoughMoney; // 0x0338(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimEnoughMoney; // 0x0340(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimFocusHighlightStart; // 0x0348(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimFocusHighlightStop; // 0x0350(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USizeBox* MainSizeBox; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_360[0xC]; // 0x0360(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - float InstantFill; // 0x036C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnItemChanged(); - void SetShouldBeBoughtNext(bool bShould); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeSingleBarWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeSingleBarWidget") - } - static class UBTUpgradeSingleBarWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeSingleBarWidget; - -// Class Cronos.CronosMovementAnimationsPreset -// 0x02F0 (0x0320 - 0x0030) -class UCronosMovementAnimationsPreset final : public UDataAsset -{ -public: - class UAnimSequence* Idle; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* IdleTurnRight; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* IdleTurnLeft; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* GrabItemAnim; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendSpace* Movement; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSecondaryMovementEnabled; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SecondaryMovementTriggerAngle; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendSpace* SecondaryMovement; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinGait; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* AImTurnInPlaceLeft; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* AImTurnInPlaceRight; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap StartsDirectionToAnimMap; // 0x0080(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bWalkStartsEnabled; // 0x00D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap WalkStartsDirectionToAnimMap; // 0x00D8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - float StartInternalBlendTime; // 0x0128(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendSpace* StopsRightFoot; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendSpace* StopsLeftFoot; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRunIntoWalkEnabled; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* RunIntoWalkRightShoulder; // 0x0148(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* RunIntoWalkLeftShoulder; // 0x0150(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* Run180TurnRight; // 0x0158(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* Run180TurnLeft; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredMoveAngleInterpSpeed; // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeanEnabled; // 0x016C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLeanParams LeanInterpSpeedMultipliersDefault; // 0x0170(0x00A0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray LeanInterpSpeedMultipliersForGaits; // 0x0210(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FLeanParams LeanRunEnterParams; // 0x0220(0x00A0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCurveFloat* OnRunEnterAlpha; // 0x02C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* OnRunEnterHipsOffset; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* IdleToAim; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* AimToIdle; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetArmsInterpSpeed; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* AimIdle; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendSpace* AimMovement; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* CloseToWallAiming; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAimTurnInPlaceEnabled; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* AimTurnInPlace; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHardcodedHandIKValues; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HardcodedRightHandIK; // 0x0314(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardcodedLeftHandIK; // 0x0318(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones RightHandIKBone; // 0x031C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones LeftHandIKBone; // 0x031D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31E[0x2]; // 0x031E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosMovementAnimationsPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosMovementAnimationsPreset") - } - static class UCronosMovementAnimationsPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosMovementAnimationsPreset; - -// Class Cronos.BTUpgradesSectionMenu -// 0x0130 (0x06F0 - 0x05C0) -class UBTUpgradesSectionMenu final : public UBTNestedMenuSectionWidget -{ -public: - uint8 Pad_5C0[0x10]; // 0x05C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTUpgradesCategoryGenerator* UpgradesCategoryGenerator; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTUpgradesGeneratorWidget* UpgradesGeneratorWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUpgradeTreeWidget* UpgradeTreeWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonClose; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonBack; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonBuy; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonRespec; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonUpgrade; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr WidgetToPerformAction; // 0x0610(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr SingleUpgradeWidget; // 0x0618(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageCategory; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimChangeCategory; // 0x0628(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x0630(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemAmountDisplayWidget* CoreItemsAmountDisplayWidget; // 0x0638(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* ItemInTheStorageTextBlock; // 0x0640(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf DialogBoxMenuWidgetClass; // 0x0648(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyUpgradeBought; // 0x0650(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoEnoughCashToBuyUpgrade; // 0x0660(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyMaxUpgradeBought; // 0x0670(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyUpgradeLocked; // 0x0680(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyWeaponIsNotInInventory; // 0x0690(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyDialogBoxRespec; // 0x06A0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNotEnoughResourceToRespec; // 0x06B0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyRespecSuccess; // 0x06C0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6D0[0x18]; // 0x06D0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimOnRespec; // 0x06E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static bool BuyUpgrade(class UObject* InWorldContext, const class FName InName); - static bool SelectCategory(class UObject* InWorldContext, const class FName InName); - - class UWidget* OnEscapeFromUpgradeTreeDelegate(EUINavigation InNavigation); - class UWidget* OnEscapeToCategory(EUINavigation InNavigation); - class UWidget* OnEscapeToUpgrades(EUINavigation InNavigation); - void OnItemChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradesSectionMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradesSectionMenu") - } - static class UBTUpgradesSectionMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradesSectionMenu; - -// Class Cronos.ReticleVisualizationWidget -// 0x0000 (0x02D0 - 0x02D0) -class UReticleVisualizationWidget final : public UUserWidget -{ -public: - void Update(const struct FReticleData& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReticleVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReticleVisualizationWidget") - } - static class UReticleVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReticleVisualizationWidget; - -// Class Cronos.BTUpgradesTabWidget -// 0x00C0 (0x06F0 - 0x0630) -class UBTUpgradesTabWidget final : public UBTUpgradeStationTabBaseWidget -{ -public: - TSubclassOf CategoryButtonActivatedStyle; // 0x0630(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* GravityGunTreeCategory; // 0x0638(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* SpreadGunTreeCategory; // 0x0640(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* TravelerSuitTreeCategory; // 0x0648(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* SmartGunTreeCategory; // 0x0650(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* AnnihilatorTreeCategory; // 0x0658(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* DaggerTreeCategory; // 0x0660(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* MaceTreeCategory; // 0x0668(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextButton* LanceTreeCategory; // 0x0670(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetSwitcher* MainSwitcher; // 0x0678(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* GravityGunTree; // 0x0680(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* SpreadGunTree; // 0x0688(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* AnnihilatorTree; // 0x0690(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* SmartGunTree; // 0x0698(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* DaggerGunTree; // 0x06A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* MaceGunTree; // 0x06A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* LanceGunTree; // 0x06B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* SuitTree; // 0x06B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* TotalCoresTextBlock; // 0x06C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonRichTextBlock* UpgradeDescription; // 0x06C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetSwitcher* StatsWidgetSwitcher; // 0x06D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeNodeWidget* FocusedNodeWidget; // 0x06D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EUpgradeStationCategory CurrentCategory; // 0x06E0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6E1[0x7]; // 0x06E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* CategoryButtonRegularStyle; // 0x06E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ActivateTreeByCategory(EUpgradeStationCategory Category); - bool CustomNavigate(EUINavigation Direction); - void NavigateToFirstAvailableNode(); - void NavigateToStartNode(); - void RequestSwitchCategory(EUpgradeStationCategory RequestedCategory); - bool TryPurchasingHighlightedNode(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradesTabWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradesTabWidget") - } - static class UBTUpgradesTabWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradesTabWidget; - -// Class Cronos.BTUpgradeStationWidget -// 0x00B0 (0x0618 - 0x0568) -class UBTUpgradeStationWidget final : public UBTDisplayableWithInputsWidget -{ -public: - TArray PreviousCategoryKeys; // 0x0568(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray NextCategoryKeys; // 0x0578(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct PrevCategoryControlConfig; // 0x0588(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct NextCategoryControlConfig; // 0x05B8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - class UUCWAnimatedSwitcher* TabsWidgetsSwitcher; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UUCWTabBar* TabBar; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* TabNameText; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* PrevCategoryControl; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHGameplayControlEntry* NextCategoryControl; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_610[0x8]; // 0x0610(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ExitStation(); - class UBTUpgradeStationTabBaseWidget* GetTabWidget(EBTUpgradeStationTabs InTab); - void OnItemCollected(class FName InItemName, int32 InQuantity); - void OnItemRemoved(const struct FSHItemDataStruct& InItemData, int32 InItemQuantity); - void ShowWidget(); - void ShowWidgetInDebugMode(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeStationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeStationWidget") - } - static class UBTUpgradeStationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTUpgradeStationWidget; - -// Class Cronos.BTUpgradeTreeWeaponInterface -// 0x0000 (0x0000 - 0x0000) -class IBTUpgradeTreeWeaponInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTUpgradeTreeWeaponInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTUpgradeTreeWeaponInterface") - } - static class IBTUpgradeTreeWeaponInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTUpgradeTreeWeaponInterface; - -// Class Cronos.BTValuablesData -// 0x00B0 (0x00E0 - 0x0030) -class UBTValuablesData final : public UDataAsset -{ -public: - class UDataTable* ValuablesDataTable; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet DefaultStoreItems; // 0x0038(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSet DefaultNewGamePlusStoreItems; // 0x0088(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bOverwriteWithNewGamePlusList; // 0x00D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTValuablesData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTValuablesData") - } - static class UBTValuablesData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTValuablesData; - -// Class Cronos.BTWaitGameplayEventToActor -// 0x0000 (0x0060 - 0x0060) -class UBTWaitGameplayEventToActor final : public UAbilityAsync_WaitGameplayEvent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWaitGameplayEventToActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWaitGameplayEventToActor") - } - static class UBTWaitGameplayEventToActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWaitGameplayEventToActor; - -// Class Cronos.InMenuCreditsWidget -// 0x0040 (0x0400 - 0x03C0) -class UInMenuCreditsWidget final : public UCreditsWidget -{ -public: - class UCronosCreditsSkipWidget* Skip_wdg; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Back_but; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Resume_but; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Buttons_panel; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnBack; // 0x03E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3F0[0x10]; // 0x03F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Back(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InMenuCreditsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InMenuCreditsWidget") - } - static class UInMenuCreditsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInMenuCreditsWidget; - -// Class Cronos.BTWallWalkBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UBTWallWalkBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool Start; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWallWalkBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWallWalkBehaviorEffector") - } - static class UBTWallWalkBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWallWalkBehaviorEffector; - -// Class Cronos.SHPostprocessingCtrl -// 0x00C0 (0x1690 - 0x15D0) -class ASHPostprocessingCtrl : public APostprocessingCtrlActor -{ -public: - class UMaterialInterface* HDRVis; // 0x15C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* HCMat; // 0x15D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr HDRVisMaterial; // 0x15D8(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr HighContrastModeMaterial; // 0x1600(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1628[0x68]; // 0x1628(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetExternalFadeAmount(float V, const struct FColor& Color); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPostprocessingCtrl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPostprocessingCtrl") - } - static class ASHPostprocessingCtrl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPostprocessingCtrl; - -// Class Cronos.BTWeaponButtonWidget -// 0x0040 (0x0580 - 0x0540) -class UBTWeaponButtonWidget final : public UBTButtonWidgetBase -{ -public: - uint8 Pad_540[0x10]; // 0x0540(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextButtonFormat; // 0x0550(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - TSubclassOf SelectedStyle; // 0x0560(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_568[0x18]; // 0x0568(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponButtonWidget") - } - static class UBTWeaponButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponButtonWidget; - -// Class Cronos.SHOtherStatics -// 0x0000 (0x0028 - 0x0028) -class USHOtherStatics final : public UBlueprintFunctionLibrary -{ -public: - static bool CanDrawLevelDebug(const class AActor* InActorContext); - static void DrawDebugArc(class UObject* WorldContextObject, const struct FVector& Center, const float MinAngle, const float MaxAngle, float Radius, int32 NumSegments, const struct FLinearColor& Color, float duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis); - static void DrawDebugVolume(const class UObject* WorldContextObject, class AVolume* InVolume, bool bUseTriangulate, const struct FLinearColor& Color, float duration, float Thickness); - static int32 GetShowFlagValue(const class FString& InName); - static struct FQuat RotatorToQuat(class UObject* WorldContextObject, const struct FRotator& Rotator); - static void SetGeometryCollectionDamping(class UObject* WorldContextObject, class UGeometryCollectionComponent* GeometryCollectionComponent, bool bChangeLinearDamping, float LinearDamping, bool bChangeAngularDamping, float AngularDamping); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHOtherStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHOtherStatics") - } - static class USHOtherStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHOtherStatics; - -// Class Cronos.BTWeaponModeAmmoComponent -// 0x00D8 (0x0190 - 0x00B8) -class UBTWeaponModeAmmoComponent final : public UBTBaseWeaponModeComponent -{ -public: - uint8 Pad_B8[0x20]; // 0x00B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRequiresAmmo; // 0x00D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTWeaponAmmoType AmmoType; // 0x00D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle UsedAmmunition; // 0x00E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float RechargeTime; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoConsumeAmmo; // 0x00F4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OutOfAmmoFireRate; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsesMagazine; // 0x00FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTDifficultyTag BaseMagazineSizeTag; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute MagazineSizeUpgradeAttribute; // 0x0108(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReloadNoiseRadius; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReloadAmmoAddedPerNotify; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockDodgeOnReload; // 0x0148(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x3]; // 0x0149(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ReloadAbilityTag; // 0x014C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NoAmmoGameplayEffectClass; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowReloadQueue; // 0x0160(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AfterShootReloadDelay; // 0x0164(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDryFireMechanic; // 0x0168(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitDryFireTime; // 0x0169(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16A[0x2]; // 0x016A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DryFireTime; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitDryFireRequests; // 0x0170(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DryFireMaxRequests; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAmmoAmountChanged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddAmmoInMagazine(int32 InValueAdd); - bool CanBeReloaded(); - int32 GetAmmoCount(); - int32 GetAmmoInMagazine(); - int32 GetMagazineSize(); - void MontageEndUpdateRTPC(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void NotifyOnItemCollected(class FName ItemName, int32 ItemQuantity); - void NotifyOnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity); - void NotifyOnWeaponModeAmmoConsumed(int32 Count); - void NotifyOnWeaponModeFakeAmmoConsumed(int32 Count); - void NotifyOnWeaponModeOutOfAmmo(); - void OnRechargeTimerFinished(); - void OnReloadBlockTimerFinished(); - void ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel); - void ReloadAddAmmo(); - void ReloadRequest(); - void SetAmmoInMagazine(int32 InValue, bool bLimitMax); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeAmmoComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeAmmoComponent") - } - static class UBTWeaponModeAmmoComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeAmmoComponent; - -// Class Cronos.GeometryCollectionPoolSubsystem -// 0x0070 (0x00B0 - 0x0040) -class UGeometryCollectionPoolSubsystem final : public UTickableWorldSubsystem -{ -public: - TMap, struct FGeometryCollectionPool> PoolMap; // 0x0040(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_90[0x20]; // 0x0090(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ACronosGeometryCollectionActor* AcquireItem(const class UGeometryCollection* DestructibleType, class USceneComponent* InAttachComponent); - void ReleaseItem(class ACronosGeometryCollectionActor* InElement); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionPoolSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionPoolSubsystem") - } - static class UGeometryCollectionPoolSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionPoolSubsystem; - -// Class Cronos.BTWeaponModeCameraComponent -// 0x00F8 (0x01B0 - 0x00B8) -class UBTWeaponModeCameraComponent final : public UBTBaseWeaponModeComponent -{ -public: - TSubclassOf CameraShakeTapFire; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CameraShakeHoldFire; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> CameraShakeChargeFire; // 0x00C8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> CameraShakeCharging; // 0x00D8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSubclassOf CameraShakeHoldCharge; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle CameraData; // 0x00F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FWeaponCameraData AimCameraData; // 0x0100(0x0098)(Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TWeakObjectPtr PlayingFireCameraShake; // 0x0198(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PlayingAimCameraShake; // 0x01A0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PlayingChargeCameraShake; // 0x01A8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - void NotifyOnWeaponAimStateChanged(bool bIsAiming); - void NotifyOnWeaponChargeEnded(int32 ChargeStage); - void NotifyOnWeaponChargeGained(int32 ChargeStage); - void NotifyOnWeaponChargeStarted(int32 ChargeStage); - void NotifyOnWeaponFireCanceled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeCameraComponent") - } - static class UBTWeaponModeCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeCameraComponent; - -// Class Cronos.CharacterPlayAimOffsetCorrectionSetup -// 0x00B8 (0x00E8 - 0x0030) -class UCharacterPlayAimOffsetCorrectionSetup final : public UDataAsset -{ -public: - bool bAimOffsetCorrectionEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CorrectionInterpSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap AimBonesWithDirectionMap; // 0x0038(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap AimCorrectionRotationsToAnglesMap; // 0x0088(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bApplyAdditionalAngles; // 0x00D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AdditionalHorizontalAim; // 0x00DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdditionalVerticalAim; // 0x00E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayAimOffsetCorrectionSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayAimOffsetCorrectionSetup") - } - static class UCharacterPlayAimOffsetCorrectionSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayAimOffsetCorrectionSetup; - -// Class Cronos.BTWeaponModeAnimationSettings -// 0x0E28 (0x0E58 - 0x0030) -class UBTWeaponModeAnimationSettings final : public UDataAsset -{ -public: - class USHHitReactionMaps* HitReactionMaps; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Animations; // 0x0038(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap PlayerWeaponModeChangeAnimations; // 0x0088(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bUseDifferentSectionWhenAiming; // 0x00D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData ReloadAnimData; // 0x00E0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData ReloadBodyCarryAnimData; // 0x0158(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData ReloadEmptyAnimData; // 0x01D0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData ReloadEmptyBodyCarryAnimData; // 0x0248(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireNoAmmoAnimData; // 0x02C0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData EmitterFireAnimData; // 0x0338(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData RerouterFireAnimData; // 0x03B0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBTWeaponAnimationFireData TapFireAnimData; // 0x0428(0x0180)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBTWeaponAnimationFireData HoldFireAnimData; // 0x05A8(0x0180)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ChargeFireAnimData; // 0x0728(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData DoorOpenWalk; // 0x0738(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData DoorOpenSprint; // 0x07B0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UCharacterPlayAimOffsetCorrectionSetup* AimOffsetCorrectionSetup; // 0x0828(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCharacterPlayAimOffsetCorrectionSetup* AimOffsetCorrectionSetupBodyCarry; // 0x0830(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldApplyWeaponIK; // 0x0838(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockAimingDuringReload; // 0x0839(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_83A[0x6]; // 0x083A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMap LeftHandHandleSockets; // 0x0840(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FPlayAnimationData DisassembleAnim; // 0x0890(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData AssembleAnim; // 0x0908(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData IntoMeleeAnim; // 0x0980(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FromMeleeAnim; // 0x09F8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponReloadAnimData; // 0x0A70(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponFireAnimData; // 0x0AE8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponLastRoundAnimData; // 0x0B60(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponNoAmmoAnimData; // 0x0BD8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UAnimSequence* IdleLoopAnim; // 0x0C50(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* AimLoopAnim; // 0x0C58(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* ChargeCooldownLoopAnim; // 0x0C60(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponChargingMontage; // 0x0C68(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData WeaponPumpAnimData; // 0x0CE0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData InventoryOpenAnimData; // 0x0D58(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData InventoryCloseAnimData; // 0x0DD0(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UAnimMontage* CompassOpenMontage; // 0x0E48(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* CompassCloseMontage; // 0x0E50(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeAnimationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeAnimationSettings") - } - static class UBTWeaponModeAnimationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeAnimationSettings; - -// Class Cronos.BTWeaponModeVFXSettings -// 0x0178 (0x01A8 - 0x0030) -class UBTWeaponModeVFXSettings final : public UDataAsset -{ -public: - ESkeletonSockets TrailSpawnSocket; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTWeaponVFXFireData TapFireVFXData; // 0x0038(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FBTWeaponVFXFireData HoldFireVFXData; // 0x0068(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray ChargeFireVFXData; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* TraceHitFXMappings; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* TraceCriticalHitFXMappings; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxImpactEffectsNmb; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoesChargingHasFX; // 0x00BC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* ChargingFXSystem; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveLinearColor* ChargingColorOverChargeRatio; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EmissionMaterialParamName; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChargeMaterialSlotName; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ChargeCooldownFXSystem; // 0x00E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* Parameter1; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* Parameter2; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* Parameter3; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap MappedParameter; // 0x0100(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bUseNDC; // 0x0150(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap VFXNDCInfoMap; // 0x0158(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeVFXSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeVFXSettings") - } - static class UBTWeaponModeVFXSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeVFXSettings; - -// Class Cronos.BTWeaponModeAudioSettings -// 0x00C0 (0x00F0 - 0x0030) -class UBTWeaponModeAudioSettings final : public UDataAsset -{ -public: - class UAkAudioEvent* OutOfAmmoAudioEvent; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ShootAudioEvent; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* PerkShootAudioEvent; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AimEnterEvent; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AimExitEvent; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ReloadAudioEvent; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RTPC_Ammo; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomRTPCAmmoThreshold; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkSwitchValue* ShotAkSwitchValue; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChangeModeAudio; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChangeModeAnim_Out; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChangeModeAnim_In; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeAudioEvent; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeInterruptAudioEvent; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeWeaponStart; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChargeStepLoaded; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkSwitchValue* ChargedShotAkSwitchValue; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RTPC_Charge; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionDuration; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkCurveInterpolation FadeCurve; // 0x00C4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray WeaponUpgradeSwitches; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UAkAudioEvent* Parameter1; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* Parameter2; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* Parameter3; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeAudioSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeAudioSettings") - } - static class UBTWeaponModeAudioSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeAudioSettings; - -// Class Cronos.ItemStashWidget -// 0x0150 (0x0700 - 0x05B0) -class UItemStashWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTBindableButtonWidget* ButtonConfirm; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* ButtonClose; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* InventoryListButton; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* StashListButton; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStashItemListWidget* StashItemListWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventoryItemsWidget* InventoryItemsWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageItem; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemName; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* CommonTextItemDescription; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UVerticalBox* VerticalBoxDescription; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* WidgetToPerformAction; // 0x0608(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTAmountModalMenuWidget* AmountModalMenuWidget; // 0x0610(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_618[0x8]; // 0x0618(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AmountModalMenuWidgetClass; // 0x0620(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap ActionTitleForAction; // 0x0628(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - TMap ActionTitleForButtonConfirm; // 0x0678(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotifyContainer; // 0x06C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyCantStashCurrentWeapon; // 0x06D0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FShortRowHandle NotifyNoSpaceInInventory; // 0x06E0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6F0[0x10]; // 0x06F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool GetDataFromItemInInventoryFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& OutInventoryItemDataStruct); - static bool GetDataFromItemInStashFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& OutInventoryItemDataStruct); - static int32 GetItemInventorySlotByName(class UObject* InWorldContext, const class FName& FName); - static int32 GetStashedItemSlotByName(class UObject* InWorldContext, const class FName& FName); - static bool MoveToInventoryByItemName(class UObject* InWorldContext, const class FName& FName, int32 InAmount, bool bAutoAcceptModal); - static bool MoveToInventoryBySlotIndex(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoAcceptModal); - static bool MoveToStashByItemName(class UObject* InWorldContext, const class FName& FName, int32 InAmount, bool bAutoAcceptModal); - static bool MoveToStashBySlotIndex(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoAcceptModal); - - class UWidget* OnEscapeInventoryItemList(EUINavigation InNavigation); - class UWidget* OnEscapeStashItemList(EUINavigation InNavigation); - void OnInventoryListFocused(); - void OnStashListFocused(); - - int32 GetGeneratedItemsInInventoryCount() const; - int32 GetGeneratedStashItemCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ItemStashWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ItemStashWidget") - } - static class UItemStashWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UItemStashWidget; - -// Class Cronos.BTWeaponModeFireRateComponent -// 0x0040 (0x00F8 - 0x00B8) -class UBTWeaponModeFireRateComponent final : public UBTBaseWeaponModeComponent -{ -public: - class UBTFireBehavior* TapFireBehavior; // 0x00B8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTFireBehavior* HoldFireBehavior; // 0x00C0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HoldFireStartDelayTime; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRunTapOnEarlyCancel; // 0x00CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultToTapFireOnHoldBreak; // 0x00CD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTFireAnimMontagePlayer FireAnimMontagePlayer; // 0x00CE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableChargeCooldown; // 0x00CF(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D0[0x28]; // 0x00D0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndChargeCooldown(); - void NotifyFireRequest(bool bStarted); - void NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired); - void NotifyOnHoldFireChargeBreak(); - void NotifyOnHoldFireDelayFinished(); - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - void NotifyOnWeaponBurstFired(bool bTapFire, int32 ChargeStage); - void NotifyOnWeaponFireCanceled(); - void StartChargeCooldown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeFireRateComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeFireRateComponent") - } - static class UBTWeaponModeFireRateComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeFireRateComponent; - -// Class Cronos.SHRadio -// 0x0070 (0x0520 - 0x04B0) -class ASHRadio : public ASHItemEq -{ -public: - class USHAkComponent* SHAkComponent; // 0x04B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaiNoiseEmitter* NoiseEmitterComponent; // 0x04B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkRtpc* RTPC_DangerLevel; // 0x04C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* StartEvent; // 0x04C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* StopEvent; // 0x04D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AggresiveAccentEvent; // 0x04D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* LostInterestAccentEvent; // 0x04E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SphereFeatureRadius; // 0x04E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AggresiveAccentCooldown; // 0x04EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDrawDebugTrace DrawDebugTrace; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDebugPrintValues; // 0x04F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4F2[0x2E]; // 0x04F2(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnChanged(bool NewValue); - - bool IsTurnOn() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHRadio") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHRadio") - } - static class ASHRadio* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHRadio; - -// Class Cronos.BTWeaponModeFocusComponent -// 0x0228 (0x02E0 - 0x00B8) -class UBTWeaponModeFocusComponent final : public UBTBaseWeaponModeComponent -{ -public: - uint8 Pad_B8[0x30]; // 0x00B8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D SpreadMax; // 0x00E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpreadMin; // 0x00F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ShotDistributionCurve; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ShotDistributionCurveHold; // 0x0110(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PositiveProbabilityTestCount; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HigherProbabilityTestCount; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute SpreadReductionMultiplier; // 0x0120(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute AfterShotSpreadReductionMultiplier; // 0x0158(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponFocusAfterShoot; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponFocusAfterChargedShoot; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargeModeRawFinalValue; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap FocusGainModesSettings; // 0x01A0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap FocusStateSettings; // 0x01F0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_240[0xA0]; // 0x0240(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - void NotifyOnWeaponAimStateChanged(bool bAiming); - void NotifyOnWeaponChargeEnded(int32 ChargeStage); - void NotifyOnWeaponChargeStarted(int32 ChargeStage); - void ResetFocusState(); - - float GetRawFocusValue() const; - float GetScaledFocusValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeFocusComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeFocusComponent") - } - static class UBTWeaponModeFocusComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeFocusComponent; - -// Class Cronos.FlashlightPostprocessDataAsset -// 0x0028 (0x0058 - 0x0030) -class UFlashlightPostprocessDataAsset final : public UDataAsset -{ -public: - struct FFlashlightDataStruct FlashlightDataStruct; // 0x0030(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightPostprocessDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightPostprocessDataAsset") - } - static class UFlashlightPostprocessDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlashlightPostprocessDataAsset; - -// Class Cronos.BTWeaponModeProjectileTraceComponent -// 0x0070 (0x0180 - 0x0110) -class UBTWeaponModeProjectileTraceComponent : public UBTWeaponModeTraceComponent -{ -public: - TSoftClassPtr ProjectileUsed; // 0x0110(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrajectory; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr TrajectorySplineClass; // 0x0140(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThrowAdditionalPitch; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileProjectionMaxSimTime; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTFlyingPathSpline* FlyingPathSpline; // 0x0170(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ProjectedHitActor; // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void DrawProjectilePath(float DeltaTime); - float GetProjectileGravityZ(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeProjectileTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeProjectileTraceComponent") - } - static class UBTWeaponModeProjectileTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeProjectileTraceComponent; - -// Class Cronos.BTWeaponModeRerouterProjectileTraceComponent -// 0x0000 (0x0180 - 0x0180) -class UBTWeaponModeRerouterProjectileTraceComponent final : public UBTWeaponModeProjectileTraceComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeRerouterProjectileTraceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeRerouterProjectileTraceComponent") - } - static class UBTWeaponModeRerouterProjectileTraceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeRerouterProjectileTraceComponent; - -// Class Cronos.BTWeaponModeRecoilComponent -// 0x0110 (0x01C8 - 0x00B8) -class UBTWeaponModeRecoilComponent final : public UBTBaseWeaponModeComponent -{ -public: - float RecoilTimer; // 0x00B8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTRecoilConfig CurrentRecoilConfig; // 0x00C0(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - float RecoilMultiplier; // 0x0110(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTRecoilConfig TapFireRecoilConfig; // 0x0118(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FBTRecoilConfig HoldFireRecoilConfig; // 0x0168(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray ChargeRecoilConfig; // 0x01B8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired); - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeRecoilComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeRecoilComponent") - } - static class UBTWeaponModeRecoilComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeRecoilComponent; - -// Class Cronos.BTWeaponModeReticleComponent -// 0x0018 (0x00D0 - 0x00B8) -class UBTWeaponModeReticleComponent final : public UBTBaseWeaponModeComponent -{ -public: - TSubclassOf CorsshairWidget; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargeCooldownReticleOpacity; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosWeaponRecticleWidget* ReticleWidget; // 0x00C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits); - void NotifyOnWeaponChargeCooldown(bool bStarted, float Time); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponModeReticleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponModeReticleComponent") - } - static class UBTWeaponModeReticleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponModeReticleComponent; - -// Class Cronos.BTWeaponPlayerComponentSettings -// 0x00D8 (0x0108 - 0x0030) -class UBTWeaponPlayerComponentSettings final : public UDataAsset -{ -public: - struct FDataTableRowHandle NoWeapon; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle RangedWeaponToUse; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle MeleeWeaponToUse; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle FlamethrowerToUse; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle TrapMineToUse; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TArray WeaponModesToUse; // 0x0080(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray AlternativeFireModesToUse; // 0x0090(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FDataTableRowHandle MeleeWeaponModeToUse; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle FlamethrowerWeaponModeToUse; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle TrapMineModeToUse; // 0x00C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TArray SlotsAbilitiesTags; // 0x00D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - int32 DissolveLayerIndex; // 0x00E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DissolveParamName; // 0x00E4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DissolveTickDelta; // 0x00EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalDissolveTime; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DissolveOutCurve; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DissolveInCurve; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponPlayerComponentSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponPlayerComponentSettings") - } - static class UBTWeaponPlayerComponentSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponPlayerComponentSettings; - -// Class Cronos.BTWeaponPlayerComponent -// 0x0170 (0x0210 - 0x00A0) -class UBTWeaponPlayerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnRangedWeaponMeshChanged; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHItemWeaponRangedMultiMode* MultiModeGun; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosItemWeaponFlamethrower* flamethrower; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHItemWeaponMelee* MeleeWeapon; // 0x00D0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTItemWeaponTrapMine* TrapMineWeapon; // 0x00D8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray WeaponModesContainers; // 0x00E0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray AlternativeWeaponModesContainers; // 0x00F0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class ABTWeaponModeContainer* FlamethrowerContainer; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTWeaponModeContainer* TrapMineContainer; // 0x0108(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTWeaponModeContainer* CustomWeaponModeContainer; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTWeaponPlayerComponentSettings* WeaponPlayerComponentSettings; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosBaseEnemyCharacter* PreviouslyAimedEnemyCharacter; // 0x0128(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilityAsync_WaitGameplayTagRemoved* TagRemoved; // 0x0130(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_138[0x14]; // 0x0138(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CurrentWeaponModeIdx; // 0x014C(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 PreviousWeaponModeIdx; // 0x0150(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CurrentAlternativeModeIdx; // 0x0154(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 PreviousAlternativeModeIdx; // 0x0158(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap MaterialDissolveMap; // 0x0160(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - TArray WeaponMeshesHardRefs; // 0x01B0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1C0[0x8]; // 0x01C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActiveWeaponSlotChanged; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSlotReassigned; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - int32 DesiredWeaponSlot; // 0x01E8(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray WeaponSlots; // 0x01F0(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - int32 ActiveWeaponSlot; // 0x0200(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DefaultWeaponSlot; // 0x0204(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 TotalRespec; // 0x0208(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20C[0x4]; // 0x020C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool AssignWeaponModeContainerToSlot(int32 InSlotIndex, int32 InWeaponModeContainerIndex); - bool CanSetActiveWeaponSlot(int32 InNewSlotIndex, bool bInForce); - void ChangeWeaponAimState(bool bAiming); - void ClearSlot(int32 InSlotIndex); - void DissolveMaterial(class UMaterialInstanceDynamic* MaterialInstanceDynamic, bool bDissolve, float DissolveSpeed); - class ABTWeaponModeContainer* FindAlternativeWeaponModeContainer(int32 ModeIdx); - class ABTWeaponModeContainer* FindWeaponModeContainer(int32 ModeIdx); - class ABTWeaponModeContainer* FindWeaponModeContainerByClass(TSubclassOf WeaponModeContainerClass); - class UBTFireBehavior* GetActiveFireBehavior(); - class ABTWeaponModeContainer* GetAlternativeWeaponModeContainer(); - class ABTWeaponModeContainer* GetWeaponModeContainer(); - void HandleHealthStateChangedEvent(); - void HideWeapon(bool bDisassemble, float DissolveSpeed); - bool IsFireBehaviorRunning(); - void NotifyOnItemCollected(class FName ItemName, int32 ItemQuantity); - void NotifyOnRangedWeaponMeshChanged(); - void OnEquipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnHidePlayerCrosshairTagRemoved(); - void OnInputPressed(const struct FGameplayTag& InputTag); - void OnUnequipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnWeaponAmmoChanged(int32 CurrentAmmo); - void PlayAlternativeFireAnim(bool bStart); - void RequestEquipWeapon(bool Instant); - void RequestUnequipWeapon(bool Instant); - bool SetActiveWeaponSlot(int32 InNewSlotIndex, bool bInForce, bool bInstant); - bool SetAlternativeWeaponMode(int32 ModeIndex, bool bInstant); - void SetNewLocomotionAnimationSet(); - void ShowWeapon(bool bAssemble, float DissolveSpeed); - void SwitchAlternativeWeaponMode(); - void WeaponMeleeMorphIn(float MorphSpeedMul); - void WeaponMeleeMorphOut(float MorphSpeedMul); - void WeaponTrapMineMorphIn(float MorphSpeedMul); - void WeaponTrapMineMorphOut(float MorphSpeedMul); - - bool CanSlotBeCleared(int32 InSlotIndex) const; - class ABTWeaponModeContainer* FindWeaponModeContainerByPickableItemRow(const class FName& InPickableItemName) const; - void FindWeaponModeContainersByAmmoUsed(const class FName& InAmmoName, TArray* OutContainers) const; - int32 GetActiveWeaponSlot() const; - int32 GetAlternativeWeaponModeIndex() const; - class ABTWeaponModeContainer* GetCustomWeaponModeContainer() const; - class ACronosItemWeaponFlamethrower* GetFlamethrower() const; - class ASHItemWeaponMelee* GetMeleeWeapon() const; - int32 GetPreviousWeaponModeIndex() const; - class ASHItemWeaponRangedMultiMode* GetRangedWeapon() const; - class ABTWeaponModeContainer* GetWeaponModeContainerInSlot(int32 InSlotIndex) const; - int32 GetWeaponModeContainerSlot(int32 InWeaponModeContainerIndex) const; - int32 GetWeaponModeIndex() const; - bool HasEquippedWeapon() const; - bool IsMorphedIntoMelee() const; - bool IsSlotEmpty(int32 InSlotIndex) const; - bool IsSlotStale(int32 InSlotIndex) const; - bool IsSlotValid(int32 InSlotIndex) const; - int32 IsUsingAlternativeFireMode() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponPlayerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponPlayerComponent") - } - static class UBTWeaponPlayerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponPlayerComponent; - -// Class Cronos.PointOfInterest -// 0x0028 (0x02F0 - 0x02C8) -class APointOfInterest final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* MarkerMeshComp; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor EditorColor; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Radius; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PointOfInterest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PointOfInterest") - } - static class APointOfInterest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APointOfInterest; - -// Class Cronos.BTWeaponSlotBindingMenuWidget -// 0x0080 (0x0630 - 0x05B0) -class UBTWeaponSlotBindingMenuWidget final : public UBTInGameMenuWidget -{ -public: - class UBTBindableButtonWidget* BindableButtonClose; // 0x05B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonEquip; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventoryGridItem1; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonSlot1; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventoryGridItem2; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonSlot2; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventoryGridItem3; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonSlot3; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventoryGridItem4; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTBindableButtonWidget* BindableButtonSlot4; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventorySingleItemWidget* InventoryGridItemEquip; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayMovable; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimChanged; // 0x0610(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AllButtonsItem; // 0x0618(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UUserWidget* WidgetToPerformAction; // 0x0628(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UWidget* GetItemSlot1(EUINavigation InUINavigation); - class UWidget* GetItemSlot2(EUINavigation InUINavigation); - class UWidget* GetItemSlot3(EUINavigation InUINavigation); - class UWidget* GetItemSlot4(EUINavigation InUINavigation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWeaponSlotBindingMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWeaponSlotBindingMenuWidget") - } - static class UBTWeaponSlotBindingMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWeaponSlotBindingMenuWidget; - -// Class Cronos.BTWidgetFloatingManagerComponent -// 0x0080 (0x0120 - 0x00A0) -class UBTWidgetFloatingManagerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CanvasFloatingWidgetClass; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCanvasFloatingWidget* CanvasFloatingWidget; // 0x00C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSet FloatingWidgets; // 0x00D0(0x0050)(ExportObject, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWidgetFloatingManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWidgetFloatingManagerComponent") - } - static class UBTWidgetFloatingManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWidgetFloatingManagerComponent; - -// Class Cronos.BTWidgetSwitcher -// 0x0030 (0x01C8 - 0x0198) -class UBTWidgetSwitcher final : public UWidgetSwitcher -{ -public: - TSoftObjectPtr OnSwitchedEvent; // 0x0198(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bOverrideOnSwitchedEvent; // 0x01C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWidgetSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWidgetSwitcher") - } - static class UBTWidgetSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWidgetSwitcher; - -// Class Cronos.PlayerGlobalAppearanceData -// 0x0060 (0x0090 - 0x0030) -class UPlayerGlobalAppearanceData final : public UDataAsset -{ -public: - struct FGameplayTag HelmetHitStateTag; // 0x0030(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HelmetMaterialSlotName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap HelmetHitConfig; // 0x0040(0x0050)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerGlobalAppearanceData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerGlobalAppearanceData") - } - static class UPlayerGlobalAppearanceData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerGlobalAppearanceData; - -// Class Cronos.BTWonInOtherPlaythrough -// 0x0000 (0x0088 - 0x0088) -class UBTWonInOtherPlaythrough final : public UDaiCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWonInOtherPlaythrough") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWonInOtherPlaythrough") - } - static class UBTWonInOtherPlaythrough* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWonInOtherPlaythrough; - -// Class Cronos.BTWorldStateRequestBehaviorEffector -// 0x00F0 (0x0180 - 0x0090) -class UBTWorldStateRequestBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPartitionStateRequestData WorldStateRequestData; // 0x00A0(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EWorldStateRequestActivationMode WorldStateRequestActivationMode; // 0x0170(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr WorldStateRequest; // 0x0174(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InternalOnRequestStateChanged(EWorldStateRequestState WorldStateRequestState, EWorldPartitionStateRequestResponse WorldPartitionStateRequestResponse); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWorldStateRequestBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWorldStateRequestBehaviorEffector") - } - static class UBTWorldStateRequestBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTWorldStateRequestBehaviorEffector; - -// Class Cronos.BTWPStreamingSourceActor -// 0x0008 (0x02D0 - 0x02C8) -class ABTWPStreamingSourceActor final : public AActor -{ -public: - class UWorldPartitionStreamingSourceComponent* WorldPartitionStreamingSource; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTWPStreamingSourceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTWPStreamingSourceActor") - } - static class ABTWPStreamingSourceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTWPStreamingSourceActor; - -// Class Cronos.BurnableDeveloperSettings -// 0x0008 (0x0040 - 0x0038) -class UBurnableDeveloperSettings final : public UDeveloperSettings -{ -public: - float PropagationTestDuration; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BurnableDeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BurnableDeveloperSettings") - } - static class UBurnableDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBurnableDeveloperSettings; - -// Class Cronos.BurnableMassBaseActor -// 0x0110 (0x03D8 - 0x02C8) -class ABurnableMassBaseActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate& DamageType)> OnBurnStageChanged; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FVector SpreadOriginLocation; // 0x02E0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SpreadRadius; // 0x02F8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SpreadSpeedMin; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SpreadSpeedMax; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SpreadDamagePercentageFalloffPerSecond; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PropagationTraceInterval; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float VisibilityCullingBoxScaleFactor; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> ActivationDamageTypes; // 0x0310(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - float ActivationDamageValueThreshold; // 0x0320(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ActivationDamageValueClampMax; // 0x0324(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraSystem* NiagaraAsset; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ExtentBurnableBounds; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AttenuationRadius; // 0x0334(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InitialDamageValue; // 0x0338(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_33C[0xC]; // 0x033C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraDataChannelAsset* NiagaraDataChannel; // 0x0348(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraComponent* NiagaraComponent; // 0x0350(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBoxComponent* BoxComponent; // 0x0358(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsDestroyed; // 0x0360(0x0001)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_361[0x7]; // 0x0361(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr ActiveDamageType; // 0x0368(0x0028)(Edit, EditConst, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_390[0x48]; // 0x0390(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnBurningInstancesUpdated(const TArray& OutBurningEmitters, bool bEmitBurningSound); - void OnSpreadStarted(class UNiagaraComponent* InNiagaraComponent); - void OnSpreadUpdated(class UNiagaraComponent* InNiagaraComponent, float InSpreadRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BurnableMassBaseActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BurnableMassBaseActor") - } - static class ABurnableMassBaseActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABurnableMassBaseActor; - -// Class Cronos.BTCatInteractionData -// 0x0030 (0x0060 - 0x0030) -class UBTCatInteractionData final : public UDataAsset -{ -public: - TArray FirstInteractionDialogsList; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray TerminalList; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray RandomDialogsList; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - int32 GetRandomDialogsNumber() const; - int32 GetTerminalDialogsNumber() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCatInteractionData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCatInteractionData") - } - static class UBTCatInteractionData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCatInteractionData; - -// Class Cronos.ExSkelCharacter -// 0x0000 (0x0840 - 0x0840) -class AExSkelCharacter : public AMaiCharacter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExSkelCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExSkelCharacter") - } - static class AExSkelCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AExSkelCharacter; - -// Class Cronos.Cat -// 0x0140 (0x0980 - 0x0840) -class ACat final : public AExSkelCharacter -{ -public: - TMulticastInlineDelegate OnCatRandomizeIdleState; // 0x0840(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnRandomMontageRequest; // 0x0850(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - int32 CatSkinMaterialIndex; // 0x0860(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPeriodicallyPlayRandomMontages; // 0x0864(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_865[0x3]; // 0x0865(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IgnoreRequestChance; // 0x0868(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IgnoreStanceSpecificChance; // 0x086C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PeriodicMontageRate; // 0x0870(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_874[0x4]; // 0x0874(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D InitialPeriodicMontageRate; // 0x0878(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPeriodicallyRandomizeIdleState; // 0x0888(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_889[0x3]; // 0x0889(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IgnoreIdleStateChangeChance; // 0x088C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PeriodicIdleRandomizationRate; // 0x0890(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_894[0x4]; // 0x0894(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D InitialIdlePeriodicRandomization; // 0x0898(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRandomInitialCatIdleState; // 0x08A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECatIdleState InitialCatIdleState; // 0x08A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8AA[0x6]; // 0x08AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RandomAdditiveMontages; // 0x08B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray RandomSittingMontages; // 0x08C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray RandomStandingMontages; // 0x08D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - ECatGait Gait; // 0x08E0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8E1[0x7]; // 0x08E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator DesiredJumpEndRotation; // 0x08E8(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bPlayStart; // 0x0900(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_901[0x7]; // 0x0901(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FShortRowHandle CatHandle; // 0x0908(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap> CatSkinsMap; // 0x0918(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bDisablePitchUpdate; // 0x0968(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_969[0x3]; // 0x0969(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PitchUpdateInterpSpeed; // 0x096C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_970[0x10]; // 0x0970(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ECatInitialIdleAnim GetInitialIdleAnim(); - ECatSkinType GetUsedSkin(); - void LoadSkin(); - - float GetMovementBlendWeight() const; - void LogToDatabase() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Cat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Cat") - } - static class ACat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACat; - -// Class Cronos.CatAnimInstance -// 0x0050 (0x0410 - 0x03C0) -class UCatAnimInstance final : public UAnimInstance -{ -public: - class FName LookAtBone; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CollectedCatClass; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECatInitialIdleAnim InitialCatIdlePose; // 0x03C8(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECatIdleState IdlePose; // 0x03C9(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECatGait Gait; // 0x03CA(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3CB[0x5]; // 0x03CB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator LookRotation; // 0x03D0(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MinIdlePoseTime; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxIdlePoseTime; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementBlendWeight; // 0x03F0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LookRotationAlpha; // 0x03F4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentVelocity; // 0x03F8(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCollected; // 0x03FC(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReadyToMove; // 0x03FD(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJumpingUp; // 0x03FE(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJumpingDown; // 0x03FF(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bJumpingOver; // 0x0400(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReadyToChangeIdle; // 0x0401(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldLookAtPlayer; // 0x0402(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTargetInSight; // 0x0403(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIdleRotationEnabled; // 0x0404(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugMode; // 0x0405(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayStop; // 0x0406(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayStart; // 0x0407(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_408[0x8]; // 0x0408(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RandomizeIdleState(); - void RandomMontageRequest(); - - bool CollectedStandingToSitting() const; - bool EntranceToSit() const; - bool EntranceToStand() const; - bool HasVelocity() const; - bool IdleRotationNotEnabled() const; - bool IsLaying() const; - bool IsNotCollected() const; - bool IsRunning() const; - bool IsSitting() const; - bool IsSleeping() const; - bool IsStanding() const; - bool IsTrotting() const; - bool LyingDownToSitting() const; - bool LyingDownToStanding() const; - bool MoveToJumpDown() const; - bool MoveToJumpOver() const; - bool MoveToJumpUp() const; - bool MoveToStanding() const; - bool SittingToLyingDown() const; - bool SittingToStanding() const; - bool SitToStanding() const; - bool SleepingToSitting() const; - bool StandingToLyingDown() const; - bool StandingToMove() const; - bool StandingToSitting() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CatAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CatAnimInstance") - } - static class UCatAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCatAnimInstance; - -// Class Cronos.CatRotateDuringJump_NotifyState -// 0x0038 (0x0068 - 0x0030) -class UCatRotateDuringJump_NotifyState final : public UAnimNotifyState -{ -public: - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CatRotateDuringJump_NotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CatRotateDuringJump_NotifyState") - } - static class UCatRotateDuringJump_NotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCatRotateDuringJump_NotifyState; - -// Class Cronos.ToggleWallwalkBehaviorEffector -// 0x0030 (0x00C0 - 0x0090) -class UToggleWallwalkBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToChange; // 0x0090(0x0028)(Edit, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NewActorWallwalkCollision; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse bStartingCollisionEnabled; // 0x00B9(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToggleWallwalkBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToggleWallwalkBehaviorEffector") - } - static class UToggleWallwalkBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToggleWallwalkBehaviorEffector; - -// Class Cronos.CronosCharacterMovementComponent -// 0x0300 (0x1360 - 0x1060) -class UCronosCharacterMovementComponent : public UMaiCharacterMovementComponent -{ -public: - uint8 Pad_1060[0x30]; // 0x1060(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosNavLinkAnimationData* ExtendedMovementAnims; // 0x1090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1098[0x8]; // 0x1098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAiMovementConfig* AiMovementConfig; // 0x10A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastTimeMoved; // 0x10A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag RotationCorrectionRequestedTag; // 0x10AC(0x0008)(Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName DisableCorrectionCurveName; // 0x10B4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WallNavigationMovementRotationSpeed; // 0x10BC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FallingRotationSpeed; // 0x10C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsWallNavigation; // 0x10C4(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_10C5[0x3]; // 0x10C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SurfaceGrabbingTolerance; // 0x10C8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DistanceAboveSurface; // 0x10CC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray WallGrabbingTraces; // 0x10D0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray SurfaceShapeTraces; // 0x10E0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - int32 NumberOfTraceGroups; // 0x10F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_10F4[0x4]; // 0x10F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SurfacePlanes; // 0x10F8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1108[0x68]; // 0x1108(0x0068)(Fixing Size After Last Property [ Dumper-7 ]) - float SurfaceResponseSpeed; // 0x1170(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TraceReach; // 0x1174(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CenterDistanceWeight; // 0x1178(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TargetDirectionWeight; // 0x117C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementDirectionWeight; // 0x1180(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TraceDirectionWeight; // 0x1184(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceCurvatureRadius; // 0x1188(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceSpringStiffness; // 0x118C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceSpringSpeed; // 0x1190(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceSpringDampingFactor; // 0x1194(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceAdjustmentNormalThreshold; // 0x1198(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HoverStiffness; // 0x119C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HoverDamping; // 0x11A0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceFriction; // 0x11A4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxRootMotionLocomotionSpeed; // 0x11A8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAIGait InitialGait; // 0x11AC(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAIGait Gait; // 0x11AD(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsUsingVelocityBasedGait; // 0x11AE(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11AF[0x1]; // 0x11AF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float CachedCapsuleRadius; // 0x11B0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CachedCapsuleHalfHeight; // 0x11B4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SurfaceAdjustmentDotThreshold; // 0x11B8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11BC[0x4]; // 0x11BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* CronosCharacterOwner; // 0x11C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimInstance* OwnerAnimInstance; // 0x11C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OwnerAbilitySystemComponent; // 0x11D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USurfacePathFollowingComponent* SurfaceFollowing; // 0x11D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTryingToGrabNavSurf; // 0x11E0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsGrabbingWall; // 0x11E1(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAILying LyingState; // 0x11E2(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11E3[0xD]; // 0x11E3(0x000D)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSurfaceAdjustmentPlane MainPlane; // 0x11F0(0x0120)(Transient, Protected, NativeAccessSpecifierProtected) - struct FVector HelperPathNormal; // 0x1310(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1328[0x38]; // 0x1328(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateWallGrabbing(bool bEnabled); - void DetectMovementState(bool bInBlockFloorAdjustment); - void SetGait(EAIGait NewGait); - bool TryAttachingToWall(); - - void ApplyRotationCorrection(float DeltaTime, const struct FRotator& DesiredRotation) const; - float GetAngleToTarget() const; - EAIGait GetGait() const; - bool GetIsWallGrabbing() const; - EAILying GetLyingState() const; - TArray GetPlaneBaseLocations() const; - float GetStrafeOffsetAngle() const; - float GetVelocityBasedGait() const; - bool IsLying() const; - bool IsUsingVelocityBasedGait() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterMovementComponent") - } - static class UCronosCharacterMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterMovementComponent; - -// Class Cronos.CharacterMovementComponentScoped -// 0x0000 (0x1360 - 0x1360) -class UCharacterMovementComponentScoped final : public UCronosCharacterMovementComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterMovementComponentScoped") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterMovementComponentScoped") - } - static class UCharacterMovementComponentScoped* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterMovementComponentScoped; - -// Class Cronos.DoorMeshToTypeData -// 0x0050 (0x0080 - 0x0030) -class UDoorMeshToTypeData final : public UDataAsset -{ -public: - TMap, class UAkSwitchValue*> DoorMeshToSwitchMap; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoorMeshToTypeData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoorMeshToTypeData") - } - static class UDoorMeshToTypeData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoorMeshToTypeData; - -// Class Cronos.CarryBodyAttributeSet -// 0x0038 (0x0068 - 0x0030) -class UCarryBodyAttributeSet final : public UAttributeSet -{ -public: - struct FGameplayAttribute test; // 0x0030(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CarryBodyAttributeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CarryBodyAttributeSet") - } - static class UCarryBodyAttributeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCarryBodyAttributeSet; - -// Class Cronos.NavArea_Surface -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Surface final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Surface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Surface") - } - static class UNavArea_Surface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Surface; - -// Class Cronos.CharacterPlayBodyCarryAbility -// 0x0038 (0x0468 - 0x0430) -class UCharacterPlayBodyCarryAbility : public UCronosGameplayAbility -{ -public: - class ASHCharacterPlay* OwnerCharacter; // 0x0430(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCarryBodyAttributeSet* Attributes; // 0x0438(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* DeadBodyActor; // 0x0440(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer AbilitiesToCancelTags; // 0x0448(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - class AActor* GetDeadBodyActor(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayBodyCarryAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayBodyCarryAbility") - } - static class UCharacterPlayBodyCarryAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayBodyCarryAbility; - -// Class Cronos.SHCharacter -// 0x0010 (0x0680 - 0x0670) -class ASHCharacter : public ACharacter -{ -public: - uint8 Pad_668[0x18]; // 0x0668(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacter") - } - static class ASHCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCharacter; - -// Class Cronos.SHCharacterPlay -// 0x0390 (0x0A10 - 0x0680) -class ASHCharacterPlay : public ASHCharacter -{ -public: - uint8 Pad_680[0x20]; // 0x0680(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USHCharacterPlayViewComponent* View; // 0x06A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlaySpringArmComponent* SpringArm; // 0x06A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayCameraComponent* Camera; // 0x06B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* FlamethrowerSM; // 0x06B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* HarvesterSK; // 0x06C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* BootsSK; // 0x06C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* Flashlight_Mesh; // 0x06D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* ShadowMesh; // 0x06D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* FlashlightShaft; // 0x06E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayMovementComponent* Movement; // 0x06E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayInputComponent* Input; // 0x06F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayGenericInteractionSlotComponent* GenericSlot; // 0x06F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayBrainComponent* Brain; // 0x0700(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayLightsComponent* Lights; // 0x0708(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayHealthComponent* Health; // 0x0710(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayWeatherComponent* WeatherComponent; // 0x0718(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayHitReactionComponent* HitReaction; // 0x0720(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayItemsComponent* Items; // 0x0728(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayCombatComponent* Combat; // 0x0730(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayAnimComponent* Animation; // 0x0738(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPhysicalAnimationComponent* PhysicalAnimation; // 0x0740(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlaySoulContainerComponent* SoulContainer; // 0x0748(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosCharacterPlayUpgradesComponent* Upgrades; // 0x0750(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosCharacterPlayUIComponent* UIComp; // 0x0758(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTWeaponPlayerComponent* WeaponPlayerComponent; // 0x0760(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCharacterPlayAimAssistComponent* AimAssistComponent; // 0x0768(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* PushableOffset; // 0x0770(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInteractionManagerComponent* InteractionManagerComponent; // 0x0778(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTItemHighlighterComponent* ItemHighlighterComponent; // 0x0780(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameAkCharacterAudioComponent* AudioComponent; // 0x0788(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* AbilitySystemComponent; // 0x0790(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlayExtendedMovementComponent* ExtendedMovement; // 0x0798(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMotionWarpingComponent* MotionWarpingComponent; // 0x07A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UScreenShotComponent* SShotComponent; // 0x07A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayMusicComponent* MusicComponent; // 0x07B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayHealthScannerComponent* HealthScannerComponent; // 0x07B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTCharacterPlayAdaptiveTriggersManager* AdaptiveTriggersManager; // 0x07C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnemyHitReactionComponent* EnemyHitReactionComponent; // 0x07C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInventoryItemProxyComponent* AnchorProxySlot; // 0x07D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCharacterPlayDLCSkinComponent* DLCSkinComponent; // 0x07D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlayerGlobalAppearance* PlayerGlobalAppearance; // 0x07E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTQTEComponent* QTEComponent; // 0x07E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnemyBusynessComponent* BusynessComponent; // 0x07F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosUpgradeSet* UpgradeAttributeSet; // 0x07F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector DefaultMeshRelPosition; // 0x0800(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRotator DefaultMeshRelRotation; // 0x0818(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer PlayerUnavailabilityTags; // 0x0830(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag BypassInvulnerabilityTag; // 0x0850(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag InvulnerableTag; // 0x0858(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr DefaultSpawnDataPreset; // 0x0860(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ZKill; // 0x0888(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_88C[0x4]; // 0x088C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* GameplayMPC; // 0x0890(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosCharacterPlayData* PlayerData; // 0x0898(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnGameFinished; // 0x08A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TArray SightTestBones; // 0x08B0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - float NearSightDistance; // 0x08C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C4[0x4]; // 0x08C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NearSightTestBones; // 0x08C8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer CharacterDissolveBlockingTags; // 0x08D8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray> InteractionSlots; // 0x08F8(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_908[0xD8]; // 0x0908(0x00D8)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FlashlightCutsceneAnimInstance; // 0x09E0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FlashlightGameplayAnimInstance; // 0x09E8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf PostProcessGameplayAnimInstance; // 0x09F0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf PostProcessCutsceneAnimInstance; // 0x09F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A00[0x10]; // 0x0A00(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddInputMapingContext(const struct FGameplayTag& InputContextTag, bool bForceImmediately); - void ExecuteInputAction(const struct FGameplayTag& InputTag, const struct FInputActionValue& Value); - class USkeletalMeshComponent* GetAnchorSK(); - struct FAttachedActorsStruct GetAttachedActorsStruct(); - void GetInputActionValue(const struct FGameplayTag& InputTag, struct FInputActionValue* Value); - bool GetQuickEquipMenuActive(); - class USHCharacterPlaySoulContainerComponent* GetSoulsContainer(); - void OnUtilityChanged(int32 UtilityId); - void RemoveInputMapingContext(const struct FGameplayTag& InputContextTag, bool bForceImmediately); - bool RequestModeVisibilityChange(int32 ModeId); - bool RequestWeapondModeChange(int32 ModeId); - void SetCharacterPlayVisibility(const bool Hide, const bool SkipFlashlight); - - TArray GetAllAttachedActors() const; - class UCronosAbilitySystemComponent* GetCronosAbilitySystemComponent() const; - struct FVector GetDefaultMeshRelPosition() const; - struct FRotator GetDefaultMeshRelRotation() const; - class UBTInteractionManagerComponent* GetInteractionManagerComponent() const; - class UBTItemHighlighterComponent* GetItemHighlighterComponent() const; - class UBTQTEComponent* GetQTEComponent() const; - bool HasInputComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlay") - } - static class ASHCharacterPlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCharacterPlay; - -// Class Cronos.TimeKnotEndBase -// 0x0038 (0x0300 - 0x02C8) -class ATimeKnotEndBase final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float RequiredEnergy; // 0x02D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeactivationRequiredEnergy; // 0x02D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnergyExpenditure; // 0x02D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargeReportDiscreetStep; // 0x02DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FakeActivationSupport; // 0x02E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SafeChargingThreshold; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SafeUnChargingThreshold; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNodeIgnoresEnergyEmitter; // 0x02EC(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsTimeOutNode; // 0x02ED(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OneTimeUse; // 0x02EE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DisableDisablingNode; // 0x02EF(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NodeDischargeTime; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x2]; // 0x02F4(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - bool bNodeActivated; // 0x02F6(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ETimeKnotChargeState CurrentChargeState; // 0x02F7(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float CurrentEnergyState; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FalseActivation(); - void FalseDeActivation(); - void ForceActivate(); - void ForceDeactivate(); - void NodeActivated(); - void NodeDeactivated(); - void ReportChargeState(float ChargePercentage, ETimeKnotChargeState NewChargeState); - void ReportDischargeState(float ChargePercentage, ETimeKnotChargeState NewChargeState); - void SetUpStartTKState(bool State); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimeKnotEndBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimeKnotEndBase") - } - static class ATimeKnotEndBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATimeKnotEndBase; - -// Class Cronos.CharacterPlayBrainComponent -// 0x0138 (0x01D8 - 0x00A0) -class UCharacterPlayBrainComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInputActionRequest; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInputActionReleased; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray KnownMappings; // 0x00D0(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap ActionsPressTimestamps; // 0x00E0(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_130[0xA8]; // 0x0130(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddInputMappingContext(const class UInputMappingContext* InputContext, int32 PriorityValue, const struct FModifyContextOptions& Options); - void ClearControlRotationInterpSpeed(const class UObject* Object); - class ASHCharacterPlay* GetOwnerCharacter(); - bool IsUpdateControlRotationBlocked(); - void RemoveInputMappingContext(const class UInputMappingContext* InputContext, const struct FModifyContextOptions& Options); - void SetControlRotationInterpSpeed(const float Speed, const class UObject* Object); - void SetGameplayMenuBlocked(const bool Blocked, const class UObject* Object); - void SetMainMenuBlocked(const bool Blocked, const class UObject* Object); - void SetUpdateControlRotationBlocked(const bool Blocked, const class UObject* Object); - void SetUpdateControlRotationWhenIsNotMoving(const bool Update, const class UObject* Object); - - struct FVector GetMovementInput() const; - struct FVector2D GetRotationInput() const; - bool GetUpdateControlRotationWhenIsNotMoving() const; - bool IsGameplayMenuBlocked() const; - bool IsMainMenuBlocked() const; - bool IsSprintHoldPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayBrainComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayBrainComponent") - } - static class UCharacterPlayBrainComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayBrainComponent; - -// Class Cronos.CharacterPlayDamageIndicatorComponent -// 0x0070 (0x0110 - 0x00A0) -class alignas(0x10) UCharacterPlayDamageIndicatorComponent final : public UActorComponent -{ -public: - class UMaterialInterface* DamageIndicationMaterial; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndicationTime; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CharacterRelative; // 0x00AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPostProcessComponent* PPComponent; // 0x00B8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* DynamicPP; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C8[0x48]; // 0x00C8(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayDamageIndicatorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayDamageIndicatorComponent") - } - static class UCharacterPlayDamageIndicatorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayDamageIndicatorComponent; - -// Class Cronos.UpgradeTreeNodeWidget -// 0x0130 (0x0400 - 0x02D0) -class UUpgradeTreeNodeWidget final : public UUserWidget -{ -public: - float NormalNodeOpacity; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LockedNodeOpacity; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CostTextColorAvailable; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CostTextColorUnavailable; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf UnavailableNodeButtonStyle; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AvailableNodeButtonStyle; // 0x0300(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NotAffordableNodeButtonStyle; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBButton* NodeButton; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUpgradeTreeNodeData NodeData; // 0x0318(0x0058)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - class UScaleBox* ScaleBox; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* MainImage; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvasPanel* MainPanel; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* UpgradeText; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* NodeCostText; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* LockedUpgradeImage; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* AvailableNodeImage; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* LeftTopConnectionAnchor; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* LeftConnectionAnchor; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* LeftBottomConnectionAnchor; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* RightTopConnectionAnchor; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* RightConnectionAnchor; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* RightBottomConnectionAnchor; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr TreeWidget; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UClass* NormalNodeButtonStyle; // 0x03E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3E8[0x18]; // 0x03E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnPressed(); - void OnReleased(); - - float GetConfirmationProgress() const; - bool IsNodeActivated() const; - bool IsWidgetHovered() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UpgradeTreeNodeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UpgradeTreeNodeWidget") - } - static class UUpgradeTreeNodeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUpgradeTreeNodeWidget; - -// Class Cronos.DLCSkinSettingsDataAsset -// 0x00A0 (0x00D0 - 0x0030) -class UDLCSkinSettingsDataAsset final : public UDataAsset -{ -public: - TMap PlayerSkinSetupMap; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap PlayerSkinUIDataMap; // 0x0080(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DLCSkinSettingsDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DLCSkinSettingsDataAsset") - } - static class UDLCSkinSettingsDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDLCSkinSettingsDataAsset; - -// Class Cronos.CharacterPlayDLCSkinComponent -// 0x0080 (0x0120 - 0x00A0) -class UCharacterPlayDLCSkinComponent final : public UActorComponent -{ -public: - class UDLCSkinSettingsDataAsset* Settings; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* AdditionalCharacterMeshComponent; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* AdditionalShadowMeshComponent; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap DynamicMaterials; // 0x00C0(0x0050)(Protected, NativeAccessSpecifierProtected) - class UWallWalkComponent* WallWalkComponent; // 0x0110(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* PlayerOwner; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ApplySkinMaterials(const struct FPlayerSkinSetup& SkinSetup, bool bOnlyMaterials); - void LoadAndApplySkinMaterials(const struct FPlayerSkinSetup& SkinSetup, bool bOnlyMaterials); - void OnGravityJumpStateChanged(bool bInNewState); - void OnGravityShoesStateChanged(bool bInNewState); - - EPlayerSkin GetCurrentSkin() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayDLCSkinComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayDLCSkinComponent") - } - static class UCharacterPlayDLCSkinComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayDLCSkinComponent; - -// Class Cronos.DynamicNavZoneActor -// 0x0020 (0x02E8 - 0x02C8) -class ADynamicNavZoneActor final : public AActor -{ -public: - class USphereComponent* NavZone; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsNavZoneActive; // 0x02D0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SnapThreshold; // 0x02D4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SnapThresholdSqr; // 0x02D8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* TargetActor; // 0x02E0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicNavZoneActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicNavZoneActor") - } - static class ADynamicNavZoneActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADynamicNavZoneActor; - -// Class Cronos.CharacterPlayEnemyDetectionComponent -// 0x00A0 (0x0140 - 0x00A0) -class UCharacterPlayEnemyDetectionComponent final : public UActorComponent -{ -public: - float NearbyEnemiesRadius; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float NearbyEnemiesMaxDeltaHeight; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InDangerEnemiesRadius; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float UpdateIntervalTime; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InDangerCooldownTime; // 0x00B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxDistanceFromScreenCenter; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap CachedEnemies; // 0x00B8(0x0050)(Protected, NativeAccessSpecifierProtected) - class APawn* CurrentCentralEnemy; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_110[0x30]; // 0x0110(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - TArray FindNearbyEnemies(float InRadius, float InMaxDeltaHeight); - TArray GetNearbyEnemies(); - void SetCustomInDanger(const bool NewValue, const class UObject* Object); - - class APawn* GetCenterEnemy() const; - float GetDistanceToClosestEnemy() const; - EMaiAggroStance GetHighestAggroLevel() const; - bool HasEnemyAggro() const; - bool IsInDanger() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayEnemyDetectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayEnemyDetectionComponent") - } - static class UCharacterPlayEnemyDetectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayEnemyDetectionComponent; - -// Class Cronos.NiagaraVFXActor -// 0x0028 (0x0300 - 0x02D8) -class ANiagaraVFXActor final : public ANiagaraActor -{ -public: - TSoftObjectPtr NiagaraSystemNew; // 0x02D8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnNiagaraSystemVFXFinished(class UNiagaraComponent* FinishedComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXActor") - } - static class ANiagaraVFXActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraVFXActor; - -// Class Cronos.CharacterPlayEnergyComponent -// 0x0120 (0x01C0 - 0x00A0) -class UCharacterPlayEnergyComponent final : public UActorComponent -{ -public: - struct FGameplayAttribute CurrentEnergyAttribute; // 0x00A0(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayAttribute RechargeRateAttribute; // 0x00D8(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayAttribute NumEnergyBarsAttribute; // 0x0110(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayAttribute MaxEnergyBarsAttribute; // 0x0148(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ConsumeBarEffect; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf IncreaseNumOfBars; // 0x0188(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf UpgradeMaxNumOfBars; // 0x0190(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnMaxEnergyBarsChanged; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* Abilities; // 0x01B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosEnergySet* EnergyAttributes; // 0x01B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - bool ConsumeEnergyBar(); - bool IncCurrentNumOfBars(); - void IncMaximumNumOfBars(); - - float GetCurrentEnergy() const; - float GetCurrentEnergyPercentage() const; - int32 GetCurrentNumOfBars() const; - int32 GetMaximumNumOfBars() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayEnergyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayEnergyComponent") - } - static class UCharacterPlayEnergyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayEnergyComponent; - -// Class Cronos.CharacterPlayHealthScannerComponent -// 0x00D8 (0x0178 - 0x00A0) -class UCharacterPlayHealthScannerComponent final : public UActorComponent -{ -public: - TMap MaterialMap; // 0x00A0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap HealthRangesMap; // 0x00F0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FName ScreenMatSlotName; // 0x0140(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScannerRange; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScannerTraceRadius; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ScanerItemDTHandle; // 0x0150(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_160[0x8]; // 0x0160(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0168(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool HasScanner(); - void OnItemCollected(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity); - void OnScannerObtained(); - void RequestScannerUpdate(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayHealthScannerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayHealthScannerComponent") - } - static class UCharacterPlayHealthScannerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayHealthScannerComponent; - -// Class Cronos.CharacterPlayInputComponent -// 0x0028 (0x0188 - 0x0160) -class UCharacterPlayInputComponent final : public UEnhancedInputComponent -{ -public: - uint8 Pad_160[0x28]; // 0x0160(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayInputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayInputComponent") - } - static class UCharacterPlayInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayInputComponent; - -// Class Cronos.UnequipWeaponAbility -// 0x0000 (0x0430 - 0x0430) -class UUnequipWeaponAbility final : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UnequipWeaponAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UnequipWeaponAbility") - } - static class UUnequipWeaponAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUnequipWeaponAbility; - -// Class Cronos.PlayerMovementConfig -// 0x00F0 (0x0120 - 0x0030) -class UPlayerMovementConfig final : public UDataAsset -{ -public: - float MaxSpeedForTurnInPlace; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngleForTurnInPlace; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnInPlaceMaxHoldTime; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IncreaseMaxSpeedInterpSpeed; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DecreaseMaxSpeedInterpSpeed; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WalkCharacterRotationToCameraSpeed; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SprintCharacterRotationToCameraSpeed; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float KeyboardAimCharacterRotationToCameraSpeed; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GamepadAimCharacterRotationToCameraSpeed; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ComponentWalkRotationInterpSpeed; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ComponentSprintRotationInterpSpeed; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OutOfCombatSpeedIncrease; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OOCSpeedIncreaseInterpSpeed; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OOCSpeedDecreaseInterpSpeed; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer OutOfCombatSpeedDisabledTags; // 0x0068(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - bool bDisableRotationUpdate; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer TagsToRotateTo; // 0x0090(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - bool bRotateWithThresholds; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer TagsToRotateToWithThresholds; // 0x00B8(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag IdleTurnDisabledTag; // 0x00D8(0x0008)(Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag IdleTurnRequestedTag; // 0x00E0(0x0008)(Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D RotationTriggerThresholds; // 0x00E8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D RotationThresholds; // 0x00F8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ThresholdCharacterRotationToCameraSpeedLeft; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ThresholdCharacterRotationToCameraSpeedRight; // 0x010C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FloorTestDisantce; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel FloorTestCollisionChannel; // 0x0114(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FloorCustomCollisionProfile; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetDisableRotationUpdate(bool bInDisableRotationUpdate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerMovementConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerMovementConfig") - } - static class UPlayerMovementConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerMovementConfig; - -// Class Cronos.CharacterPlayMovementComponent -// 0x0420 (0x13E0 - 0x0FC0) -class UCharacterPlayMovementComponent final : public UCharacterMovementComponent -{ -public: - class UPlayerMovementConfig* MovementConfig; // 0x0FB8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC0[0x8]; // 0x0FC0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USHMovementProfilesData* CustomMovementProfiles; // 0x0FC8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_FD0[0x28]; // 0x0FD0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* SprintSpeedToAdditiveFOVCurve; // 0x0FF8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* FOVCameraChangeSpeedInterpIncreaseCurve; // 0x1000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* FOVCameraChangeSpeedInterpDecreaseCurve; // 0x1008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* SprintSpeedToAdditiveArmLengthCurve; // 0x1010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* ArmLengthCameraChangeSpeedInterpIncreaseCurve; // 0x1018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* ArmLengthCameraChangeSpeedInterpDecreaseCurve; // 0x1020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1028[0x48]; // 0x1028(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* PlayingSprintCameraShake; // 0x1070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1078[0x248]; // 0x1078(0x0248)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHMovementDataStruct CustomMovementData; // 0x12C0(0x0030)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_12F0[0x18]; // 0x12F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class USHMovementProfilesData* MovementProfilesData; // 0x1308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1310[0x20]; // 0x1310(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x1330(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bLandOnAnySurface; // 0x1338(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockRotationCorrection; // 0x1339(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133A[0x2]; // 0x133A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationSpeedMultiplier; // 0x133C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGapLength; // 0x1340(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1344[0x4]; // 0x1344(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SmoothedDesiredAxisX; // 0x1348(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1360[0x30]; // 0x1360(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - bool bAlignComponentToFloor; // 0x1390(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRotateVelocityOnGround; // 0x1391(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1392[0x2]; // 0x1392(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ThresholdParallelAngle; // 0x1394(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ThresholdOrthogonalCosine; // 0x1398(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ThresholdParallelCosine; // 0x139C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementInputInterpSpeed; // 0x13A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13A4[0x1C]; // 0x13A4(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - float WallCheckLength; // 0x13C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WallCheckBoxSize; // 0x13C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFloorAdjustmentBlocked; // 0x13C8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13C9[0x3]; // 0x13C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AdditionalAccelerationMultiplier; // 0x13CC(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInsideChangingVolume; // 0x13D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_13D1[0x3]; // 0x13D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpeedMultiplier; // 0x13D4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_13D8[0x8]; // 0x13D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearCustomMovementProfiles(); - void ClearMovementScale(const class UObject* Object); - void ClearMovementSpeedConstraint(const class UObject* Object); - float GetAngleToTarget(); - float GetExtraMovementScale(); - struct FVector GetFakedVelocity(); - class ASHCharacterPlay* GetOwnerCharacter(); - void HandleReceiveDamageEvent(); - bool IsMovementBlocked(); - bool IsSprintBlocked(); - class ASHOperationEvents* MovementSnapAbsolute(const struct FVector& Location, const float Timeout, const struct FSHMovementSnapConfig& Config, const class UObject* Object); - void OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - class ASHOperationEvents* RotationSnapAbsolute(const struct FVector& Location, const float duration, const class UObject* Object, class UCurveFloat* Curve, const bool bUsePlayerRotation); - class ASHOperationEvents* RotationSnapAbsoluteStatic(const struct FRotator& WorldRotation, const float duration, const class UObject* Object, class UCurveFloat* Curve, const bool bUsePlayerRotation); - void SetAlignComponentToFloor(bool bNewAlignComponentToFloor); - void SetComponentDesiredAxisX(const struct FVector& DesiredAxisX); - void SetCustomMovementProfiles(class USHMovementProfilesData* NewMovementProfiles); - void SetForcedSprint(const bool NewVal); - void SetIsInsideChangingVolume(bool bInState); - void SetMovementBlocked(const bool Blocked, const class UObject* Object); - void SetMovementScale(const float Scale, const class UObject* Object); - void SetMovementSpeedConstraint(const float Constraint, const class UObject* Object); - void SetSpeedMultiplier(float NewSpeedMultiplier); - void SetSprintBlocked(const bool Blocked, const class UObject* Object); - class ASHOperationEvents* SlideSnapAbsolute(const struct FVector& Location, const float duration, const class UObject* Object, const TArray& InCollisionIgnoredActors, class UCurveFloat* Curve, const bool bAllowVerticalMovement, float InVerticalOffset, bool bInIgnoreCheckCollision, bool bInForceExactPosition, bool bIgnoreFloor); - void SprintEndRequest(); - void TeleportAbsolute(const struct FTransform& InTransform); - void TeleportAbsoluteWithView(const struct FTransform& InTransform, const struct FRotator& InViewRotation); - void TeleportRelatively(const struct FTransform& FirstAnchor, const struct FTransform& SecondAnchor); - void TeleportRelativelyToActors(class AActor* FirstAnchor, class AActor* SecondAnchor); - void TeleportRelativelyToComponents(class USceneComponent* FirstAnchor, class USceneComponent* SecondAnchor); - void TelportAbsoluteWithDefaultView(const struct FTransform& InTransform); - void UnlockRotationCorrection(); - - class UPlayerMovementConfig* GetMovementConfig() const; - class USHMovementProfilesData* GetMovementProfilesData() const; - bool IsSnapping() const; - bool IsSprinting() const; - bool IsUsingCustomMovementProfiles() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMovementComponent") - } - static class UCharacterPlayMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMovementComponent; - -// Class Cronos.AbilityTask_WallWalkFlightTrajectory -// 0x0000 (0x0080 - 0x0080) -class UAbilityTask_WallWalkFlightTrajectory final : public UAbilityTask -{ -public: - static class UAbilityTask_WallWalkFlightTrajectory* WallWalkFlightTrajectory(class UGameplayAbility* OwningAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WallWalkFlightTrajectory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WallWalkFlightTrajectory") - } - static class UAbilityTask_WallWalkFlightTrajectory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WallWalkFlightTrajectory; - -// Class Cronos.CharacterPlayWallWalkAbility -// 0x0010 (0x0440 - 0x0430) -class UCharacterPlayWallWalkAbility : public UCronosGameplayAbility -{ -public: - class ASHCharacterPlay* OwnerCharacter; // 0x0430(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWallWalkComponent* WallWalkComponent; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void LerpQuatsByAlpha(const struct FQuat& QuatA, const struct FQuat& QuatB, const double& Alpha, struct FQuat* OutQuat); - void RotateToPlatformOrientation(const struct FRotator& CurrentRotation, const struct FVector& NewUpVector, const struct FVector& NewForwardVector, bool bUseForwardVector, struct FRotator* NewRotation); - void UpdateFlightTrajectory(float DeltaTime); - - bool IsWallWalkingActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayWallWalkAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayWallWalkAbility") - } - static class UCharacterPlayWallWalkAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayWallWalkAbility; - -// Class Cronos.CharacterWeatherInterface -// 0x0000 (0x0000 - 0x0000) -class ICharacterWeatherInterface final -{ -public: - class UNiagaraComponent* GetAmbientDustNiagara() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterWeatherInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterWeatherInterface") - } - static class ICharacterWeatherInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICharacterWeatherInterface; - -// Class Cronos.GrenadeAttachment -// 0x0000 (0x02C8 - 0x02C8) -class AGrenadeAttachment : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GrenadeAttachment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GrenadeAttachment") - } - static class AGrenadeAttachment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGrenadeAttachment; - -// Class Cronos.CharacterPlayWeatherConfig -// 0x0010 (0x0040 - 0x0030) -class UCharacterPlayWeatherConfig final : public UDataAsset -{ -public: - bool UseExtendedModeCheck; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DiscoverVolumeDistance; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RenderDustRadius; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSpawnedParticlesDustCap; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayWeatherConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayWeatherConfig") - } - static class UCharacterPlayWeatherConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayWeatherConfig; - -// Class Cronos.CharacterPlayWeatherComponent -// 0x0048 (0x00E8 - 0x00A0) -class UCharacterPlayWeatherComponent final : public UActorComponent -{ -public: - class UCharacterPlayWeatherConfig* WeatherConfig; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraComponent* AmbientDustNiagaraComp; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr CurrentVolume; // 0x00C8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> CurrentVolumes; // 0x00D0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayWeatherComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayWeatherComponent") - } - static class UCharacterPlayWeatherComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayWeatherComponent; - -// Class Cronos.CharAnimInstanceInterface -// 0x0000 (0x0000 - 0x0000) -class ICharAnimInstanceInterface final -{ -public: - void SetIsInTraversal(bool bState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharAnimInstanceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharAnimInstanceInterface") - } - static class ICharAnimInstanceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICharAnimInstanceInterface; - -// Class Cronos.RandRateScaleMulAnimNotifyState -// 0x0010 (0x0040 - 0x0030) -class URandRateScaleMulAnimNotifyState final : public UAnimNotifyState -{ -public: - float MinRateScale; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRateScale; // 0x0034(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RandRateScaleMulAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RandRateScaleMulAnimNotifyState") - } - static class URandRateScaleMulAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URandRateScaleMulAnimNotifyState; - -// Class Cronos.CineGun -// 0x0020 (0x02E8 - 0x02C8) -class ACineGun : public AActor -{ -public: - class UStaticMeshComponent* MainMesh; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* AttachmentConductor; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* AttachmentEmitter; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* AttachmentScanner; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CineGun") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CineGun") - } - static class ACineGun* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACineGun; - -// Class Cronos.CinematicCardWidget -// 0x0000 (0x02D0 - 0x02D0) -class UCinematicCardWidget : public UUserWidget -{ -public: - void UpdateText(const class FText& CardHeader, const class FText& CardContents); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CinematicCardWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CinematicCardWidget") - } - static class UCinematicCardWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCinematicCardWidget; - -// Class Cronos.CollisionComponent -// 0x0060 (0x0100 - 0x00A0) -class UCollisionComponent final : public UActorComponent -{ -public: - struct FVector BoxExtent; // 0x00A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector Offset; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FCollisionProfileName CollisionProfile; // 0x00D0(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bDrawDebugBox; // 0x00D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHitDetected; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void StartSweep(); - void StopSweep(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CollisionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CollisionComponent") - } - static class UCollisionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCollisionComponent; - -// Class Cronos.AnimNotify_EquipWeapon -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_EquipWeapon final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_EquipWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_EquipWeapon") - } - static class UAnimNotify_EquipWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_EquipWeapon; - -// Class Cronos.AnimNotify_UnequipWeapon -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_UnequipWeapon final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_UnequipWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_UnequipWeapon") - } - static class UAnimNotify_UnequipWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_UnequipWeapon; - -// Class Cronos.HitReactionSet -// 0x0058 (0x0088 - 0x0030) -class UHitReactionSet final : public UDataAsset -{ -public: - EHurtType HurtTypeMatch; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HurtTypeCooldown; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HitReactions; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationBlockedTags; // 0x0048(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationRequiredTags; // 0x0068(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HitReactionSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HitReactionSet") - } - static class UHitReactionSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHitReactionSet; - -// Class Cronos.AnimNotify_MeleeAttackCheck -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_MeleeAttackCheck final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeAttackCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeAttackCheck") - } - static class UAnimNotify_MeleeAttackCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeAttackCheck; - -// Class Cronos.AnimNotify_MeleeAttackAllowCombo -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_MeleeAttackAllowCombo final : public UAnimNotify -{ -public: - class FName ComboSectionName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeAttackAllowCombo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeAttackAllowCombo") - } - static class UAnimNotify_MeleeAttackAllowCombo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeAttackAllowCombo; - -// Class Cronos.AnimNotify_MeleeAttackComboTry -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_MeleeAttackComboTry final : public UAnimNotify -{ -public: - class FName ComboSectionName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeAttackComboTry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeAttackComboTry") - } - static class UAnimNotify_MeleeAttackComboTry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeAttackComboTry; - -// Class Cronos.AnimNotify_MeleeAttackFinish -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_MeleeAttackFinish final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeAttackFinish") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeAttackFinish") - } - static class UAnimNotify_MeleeAttackFinish* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeAttackFinish; - -// Class Cronos.AnimNotify_MeleeRotationWindowStart -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_MeleeRotationWindowStart final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeRotationWindowStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeRotationWindowStart") - } - static class UAnimNotify_MeleeRotationWindowStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeRotationWindowStart; - -// Class Cronos.AnimNotify_MeleeRotationWindowEnd -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_MeleeRotationWindowEnd final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeRotationWindowEnd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeRotationWindowEnd") - } - static class UAnimNotify_MeleeRotationWindowEnd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeRotationWindowEnd; - -// Class Cronos.AnimNotify_MeleeChargeFinish -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_MeleeChargeFinish final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_MeleeChargeFinish") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_MeleeChargeFinish") - } - static class UAnimNotify_MeleeChargeFinish* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_MeleeChargeFinish; - -// Class Cronos.AnimNotify_HarvestingHit -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_HarvestingHit final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_HarvestingHit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_HarvestingHit") - } - static class UAnimNotify_HarvestingHit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_HarvestingHit; - -// Class Cronos.PlayerHUDCollectInfoWidget -// 0x0058 (0x0580 - 0x0528) -class UPlayerHUDCollectInfoWidget : public UBTDisplayableBaseWidget -{ -public: - class UWidgetAnimation* OnShown; // 0x0528(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UOverlay* MainOverlay; // 0x0530(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* ItemIcon; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemName; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemDescription; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldFillDescriptions; // 0x0550(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldClearOverrideTab; // 0x0551(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_552[0x16]; // 0x0552(0x0016)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameplayHudWidget* ParentWidget; // 0x0568(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_570[0x10]; // 0x0570(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Hide(); - void Show(); - void ShowInterrupted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDCollectInfoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDCollectInfoWidget") - } - static class UPlayerHUDCollectInfoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDCollectInfoWidget; - -// Class Cronos.AnimNotify_HarvestingEnd -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_HarvestingEnd final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_HarvestingEnd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_HarvestingEnd") - } - static class UAnimNotify_HarvestingEnd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_HarvestingEnd; - -// Class Cronos.AnimNotify_DodgeAllowOverride -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DodgeAllowOverride final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DodgeAllowOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DodgeAllowOverride") - } - static class UAnimNotify_DodgeAllowOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DodgeAllowOverride; - -// Class Cronos.AnimNotify_HitReactAllowOverride -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_HitReactAllowOverride final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_HitReactAllowOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_HitReactAllowOverride") - } - static class UAnimNotify_HitReactAllowOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_HitReactAllowOverride; - -// Class Cronos.AnimNotify_UniversalPostGameplayEventNoData -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_UniversalPostGameplayEventNoData final : public UAnimNotify -{ -public: - struct FGameplayTag EventTag; // 0x0038(0x0008)(Edit, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_UniversalPostGameplayEventNoData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_UniversalPostGameplayEventNoData") - } - static class UAnimNotify_UniversalPostGameplayEventNoData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_UniversalPostGameplayEventNoData; - -// Class Cronos.AnimNotify_ChangeWeaponAttachment -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ChangeWeaponAttachment final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ChangeWeaponAttachment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ChangeWeaponAttachment") - } - static class UAnimNotify_ChangeWeaponAttachment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ChangeWeaponAttachment; - -// Class Cronos.AnimNotify_ChangeWeaponAttachmentAltNotifyState -// 0x0000 (0x0030 - 0x0030) -class UAnimNotify_ChangeWeaponAttachmentAltNotifyState final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ChangeWeaponAttachmentAltNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ChangeWeaponAttachmentAltNotifyState") - } - static class UAnimNotify_ChangeWeaponAttachmentAltNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ChangeWeaponAttachmentAltNotifyState; - -// Class Cronos.AnimNotify_ChangeWeaponAttachmentAlt -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ChangeWeaponAttachmentAlt final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ChangeWeaponAttachmentAlt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ChangeWeaponAttachmentAlt") - } - static class UAnimNotify_ChangeWeaponAttachmentAlt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ChangeWeaponAttachmentAlt; - -// Class Cronos.AnimNotify_FlamethrowerFireStart -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_FlamethrowerFireStart final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FlamethrowerFireStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FlamethrowerFireStart") - } - static class UAnimNotify_FlamethrowerFireStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FlamethrowerFireStart; - -// Class Cronos.PlayerHUDToolsWidget -// 0x0048 (0x03E8 - 0x03A0) -class UPlayerHUDToolsWidget : public UCronosUserWidgetOnTag -{ -public: - struct FLinearColor ActiveModeColor; // 0x03A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor InactiveModeColor; // 0x03B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* MainOverlay; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* MainWidgetSwitcher; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* EnergyEmitterIndexImage; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* RerouterIndexImage; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr OwnerCharacter; // 0x03E0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDToolsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDToolsWidget") - } - static class UPlayerHUDToolsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDToolsWidget; - -// Class Cronos.AnimNotify_FlamethrowerFireEnd -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_FlamethrowerFireEnd final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FlamethrowerFireEnd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FlamethrowerFireEnd") - } - static class UAnimNotify_FlamethrowerFireEnd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FlamethrowerFireEnd; - -// Class Cronos.AnimNotify_FlamethrowerAreaStart -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_FlamethrowerAreaStart final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FlamethrowerAreaStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FlamethrowerAreaStart") - } - static class UAnimNotify_FlamethrowerAreaStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FlamethrowerAreaStart; - -// Class Cronos.AnimNotify_FlamethrowerAnimNotifyState -// 0x0000 (0x0030 - 0x0030) -class UAnimNotify_FlamethrowerAnimNotifyState : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FlamethrowerAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FlamethrowerAnimNotifyState") - } - static class UAnimNotify_FlamethrowerAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FlamethrowerAnimNotifyState; - -// Class Cronos.CronosBaseEnemyCharacter -// 0x0460 (0x0CA0 - 0x0840) -class ACronosBaseEnemyCharacter : public AMaiCharacter -{ -public: - uint8 Pad_840[0x68]; // 0x0840(0x0068)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMeshChangedDelegate; // 0x08A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDeathDelegate; // 0x08B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDamageDelegate; // 0x08C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - class UCombatComponent* Combat; // 0x08D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDamageHandlingComponent* DamageHandling; // 0x08E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTNavigationInvokerComponent* NavInvokerComp; // 0x08E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimationComponent* Animation; // 0x08F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMotionWarpingComponent* MotionWarpingComponent; // 0x08F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbsorptionComponent* Absorption; // 0x0900(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArmorComponent* Armor; // 0x0908(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiHealth* MaiHealth; // 0x0910(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWeaponFXDecal* WeaponFXDecal; // 0x0918(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosPhysicalAnimationComponent* PhysicalAnimations; // 0x0920(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosAbilitySystemComponent* AbilitySystemComponent; // 0x0928(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEnemyOptimizationComponent* EnemyOptimizationComponent; // 0x0930(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGenderComponent* GenderComponent; // 0x0938(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* SightPointComp; // 0x0940(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosEnemyAudioComponent* SoundComponent; // 0x0948(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAppearanceManagerComponent* AppearanceManager; // 0x0950(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosEnemyDifficultyComponent* DifficultyComponent; // 0x0958(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsControlComponent* PhysicsControl; // 0x0960(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosAbilitySet* AbilitySet; // 0x0968(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UIncomingCriticalDamageConfigData* IncomingCriticalDamageConfig; // 0x0970(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisableCorpsePhysicsDelay; // 0x0978(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisableMovementAndCapsuleDelay; // 0x097C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisablePhysicsVelocityThreshold; // 0x0980(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyArchetype; // 0x0984(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_985[0x3]; // 0x0985(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavigationParams NavigationParams; // 0x0988(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - EMovementMode CachedMovementMode; // 0x0990(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FCollisionResponseContainer CachedCollisionResponses; // 0x0991(0x0020)(NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bInNavlink; // 0x09B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9B2[0x1]; // 0x09B2(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsUsingNewAI; // 0x09B3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9B4[0x4]; // 0x09B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NewAIController; // 0x09B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSmortEnabled; // 0x09C0(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSmortExperimentalEnabled; // 0x09C1(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSmortReady; // 0x09C2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSmortExperimental; // 0x09C3(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DissolveDuration; // 0x09C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseActorLocationForNavLocation; // 0x09C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9C9[0x7]; // 0x09C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr OwningEntityEventComponent; // 0x09D0(0x0028)(ExportObject, InstancedReference, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTAimAssistSkeletonConfig* AimAssistConfig; // 0x09F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AimAssistColliders; // 0x0A00(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_A10[0x290]; // 0x0A10(0x0290)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AbsorptionFinished(); - void AbsorptionInterrupted(); - void AbsorptionStarted(); - void CharacterDied(); - void DisableMovementAndCapsules(); - void EnablePawnCollision(bool bEnabled); - void EnteringSleep(const bool bCollisionEnabled); - void ForceDeath(); - void InitializeAimAssistColliders(); - void NotifyOnNavLinkAnimFinished(); - void NotifyOnNavLinkJumpFinished(); - void OnAnnihilatorDamage(const struct FVector& ExplosionToEnemyDirection, const bool IsBurn); - void OnBodyDissolved(); - void OnDeath_BP(); - void OnDimensionsChanged(float InHalfHeight, float CurrentRadius, float HalfHeightScale, float RadiusScale); - void OnEnemyHealthChanged(int32 PreviousHealth); - void OnFinishedNavLinkUse(); - void OnGameplayTagUpdated(const struct FGameplayTag& EventTag, bool TagExists); - void OnLoadDead(); - void OnRagdollFullyBlended(); - void RankChanged(); - void RequestWakeUp(); - void SetAimAssistColliderState(bool bEnable); - void SetLyingState(EAILying InLying); - void SpawnLoot_BP(); - void ToggleSimplifiedCorpse_BP(const bool bShouldSimplify); - void UpdateReportingTimer(); - void UpdateWwiseSwitchesForAll(); - void UseNavLink(const struct FGameplayTag& AreaTag); - void WakingUp(); - - bool BoneCanBeHit(const EBones bone, const struct FVector& Start, const struct FVector& End) const; - class UAbsorptionComponent* GetAbsorptionComponent() const; - struct FVector GetBone(const EBones bone) const; - class UCronosAbilitySystemComponent* GetCronosAbilitySystemComponent() const; - class UCronosCharacterMovementComponent* GetCronosMovementComponent() const; - EEnemyArchetype GetEnemyArchetype() const; - class UEnemyOptimizationComponent* GetEnemyOptimizationComponent() const; - bool GetIsUsingNewAI() const; - EAILying GetLyingType() const; - class ACronosEncounterManager* GetOwningEncounterManager() const; - struct FVector GetPhysicalBodyCenter(const EBones bone) const; - int32 GetRank() const; - class USceneComponent* GetSightPointComp() const; - class UCronosEnemyAudioComponent* GetSoundComponent() const; - int32 GetWeakPointsNumber(int32 InPhase, int32 InRank) const; - bool IsLying() const; - void OnDespawn(bool bDisableSpawner, bool bForceDestroy) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBaseEnemyCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBaseEnemyCharacter") - } - static class ACronosBaseEnemyCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosBaseEnemyCharacter; - -// Class Cronos.PathfinderCharacter -// 0x0160 (0x0E00 - 0x0CA0) -class APathfinderCharacter final : public ACronosBaseEnemyCharacter -{ -public: - class USkeletalMeshComponent* WeaponMesh; // 0x0CA0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPathfinderBossfightConfig* BossfightConfig; // 0x0CA8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPathfinderTeleportFinished; // 0x0CB0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TWeakObjectPtr PathfinderController; // 0x0CC0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr Player; // 0x0CC8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr CurrentCachedQuery; // 0x0CD0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_CD8[0xB8]; // 0x0CD8(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - TMap WorldStateRequests; // 0x0D90(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_DE0[0x20]; // 0x0DE0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void HandleTeleport(const bool bStart, const bool bUseEffects); - void OnBossfightBegin(); - void OnBossfightEnd(); - void OnHealthChange(int32 prevHealth); - void OnPhaseBegin(const EPathfinderPhases& Phase); - void OnPhaseEnd(const EPathfinderPhases& Phase); - void OnTeleportEnd(const bool bUseEffects); - void OnTeleportStart(const bool bUseEffects); - void OnTeleportToNextArena(); - void RequestNextPhase(); - void SetCanBeForcedToReact(const bool CanBeForcedToReact); - void SetCurrentForceReactType(const EHurtType ReactType); - void SetInvulnerable(bool Set); - void TeleportAround(const float MinRangeFromTarget, const float MaxRangeFromTarget, const float MinAngleFromTarget, const float MaxAngleFromTarget, const bool InSweptArea, const bool InUseCameraOrientation, const class AActor* TargetActor, const bool CheckLoS, const float MinRangeFromPreviousOwnerPosition, const bool CheckNavigationToTarget, const float AllowedZDiff); - void TeleportStraightLine(const class AActor* TargetActor, float DistanceFromTarget); - - TMap GetArenaSpawnPoints() const; - bool GetCanBeForcedToReact() const; - EPathfinderPhases GetCurrentPhase() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathfinderCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathfinderCharacter") - } - static class APathfinderCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APathfinderCharacter; - -// Class Cronos.AnimNotify_ApplyFlamethrowerCameraState -// 0x0000 (0x0030 - 0x0030) -class UAnimNotify_ApplyFlamethrowerCameraState final : public UAnimNotify_FlamethrowerAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ApplyFlamethrowerCameraState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ApplyFlamethrowerCameraState") - } - static class UAnimNotify_ApplyFlamethrowerCameraState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ApplyFlamethrowerCameraState; - -// Class Cronos.AnimNotify_ApplyFlamethrowerCameraShake -// 0x0000 (0x0030 - 0x0030) -class UAnimNotify_ApplyFlamethrowerCameraShake final : public UAnimNotify_FlamethrowerAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ApplyFlamethrowerCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ApplyFlamethrowerCameraShake") - } - static class UAnimNotify_ApplyFlamethrowerCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ApplyFlamethrowerCameraShake; - -// Class Cronos.SurfacePathFollowingComponent -// 0x0108 (0x0920 - 0x0818) -class USurfacePathFollowingComponent final : public UBTPathFollowingComponent -{ -public: - class ABTSurfaceNavVolume* ActiveSurfaceVolume; // 0x0818(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ABTSurfaceNavVolume* CurrentSurVolume; // 0x0820(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class APawn* OwnerPawn; // 0x0828(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_830[0xB8]; // 0x0830(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - float SlowDownDistanceMax; // 0x08E8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SlowDownDistanceMin; // 0x08EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SlowDownAngleMax; // 0x08F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SlowDownAngleMin; // 0x08F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GoalUpAcceptanceDist; // 0x08F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GoalDownAcceptanceDist; // 0x08FC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GoalUpAcceptanceRadiusMulti; // 0x0900(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GoalDownAcceptanceRadiusMulti; // 0x0904(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OrientationAcceptanceAngle; // 0x0908(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultGoalRadius; // 0x090C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultGoalHalfHeight; // 0x0910(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FallDetectionTime; // 0x0914(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_918[0x8]; // 0x0918(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FallCheck(); - void OnDetachedFromWall(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SurfacePathFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SurfacePathFollowingComponent") - } - static class USurfacePathFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USurfacePathFollowingComponent; - -// Class Cronos.AnimNotifyState_HideWeapon -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_HideWeapon final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_HideWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_HideWeapon") - } - static class UAnimNotifyState_HideWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_HideWeapon; - -// Class Cronos.AnimNotifyState_DissolveWeapon -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_DissolveWeapon final : public UAnimNotifyState -{ -public: - float DissolveSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_DissolveWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_DissolveWeapon") - } - static class UAnimNotifyState_DissolveWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_DissolveWeapon; - -// Class Cronos.DamageHandlingComponent -// 0x02A0 (0x0340 - 0x00A0) -class UDamageHandlingComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnDamageHandled; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray DamageInfos; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitResult LastHitResultCache; // 0x00C0(0x0100)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf LastHitDamageType; // 0x01C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x28]; // 0x01C8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpawnedBodyParts; // 0x01F0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_200[0x8]; // 0x0200(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* LastDamageCauser; // 0x0208(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_210[0x8]; // 0x0210(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTWeaponModeContainer* LastDamageWeaponContainer; // 0x0218(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBodyPartsDataStruct BodyParts; // 0x0220(0x0040)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_260[0x10]; // 0x0260(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiHealth* HealthComponent; // 0x0270(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCombatComponent* CombatComponent; // 0x0278(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACronosBaseEnemyCharacter* EnemyCharacter; // 0x0280(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkinnedMeshComponent* MainBody; // 0x0288(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnBurned; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class USkeletonHierarchySubcomponent* SkeletonHierarchySubcomponent; // 0x02A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDamageHandlingConfigData* ConfigData; // 0x02A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DebugDisplayDamage; // 0x02B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B1[0x23]; // 0x02B1(0x0023)(Fixing Size After Last Property [ Dumper-7 ]) - bool bBodyPartsSpawned; // 0x02D4(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBodyPartsVisible; // 0x02D5(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D6[0x4A]; // 0x02D6(0x004A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimerHandle HurtCooldownTimerHandle; // 0x0320(0x0008)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x18]; // 0x0328(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DissolveAll(bool IsBurning); - class FName GetBoneName(const EBones bone); - float GetReceivedAccumulatedDamage(class FName InBodyPart); - void HandleDamage(float Damage, const class UDamageType* DamageType, class FName BoneName, class ACharacter* DamageInstigator, class AActor* DamageCauser, const struct FHitResult& HitInfo); - void HandleDismemberment(float Damage, const struct FHitResult& HitInfo); - void HandleFullDismemberment(float Damage, const struct FHitResult& HitInfo); - void HandleStaggerDamage(float StaggerDamage, const class UDamageType* DamageType, class FName BoneName, class ACharacter* DamageInstigator, class AActor* DamageCauser, const struct FHitResult& HitInfo, const struct FHitImpulseSetup& InImpulse); - void OnAppearanceApplied(); - void OnBodyPartsLoaded(const TSoftObjectPtr LoadedBodyPartsData); - void OnDetachedBodyPartTakePointDamage(class AActor* DamagedActor, float Damage, class AController* InstigatedBy, const struct FVector& HitLocation, class UPrimitiveComponent* FHitComponent, class FName BoneName, const struct FVector& ShotFromDirection, const class UDamageType* DamageType, class AActor* DamageCauser); - void SetDamageReduction(float InReduction); - void UpdatePhysicsBodies(); - - float GetDamageReduction() const; - TArray GetDismemberAllowedBones() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DamageHandlingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DamageHandlingComponent") - } - static class UDamageHandlingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDamageHandlingComponent; - -// Class Cronos.AnimNotify_AnimNotifyViaGameplayTag -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_AnimNotifyViaGameplayTag final : public UAnimNotify -{ -public: - struct FGameplayTag NotifiedTag; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_AnimNotifyViaGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_AnimNotifyViaGameplayTag") - } - static class UAnimNotify_AnimNotifyViaGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_AnimNotifyViaGameplayTag; - -// Class Cronos.CombatArea -// 0x00B8 (0x0380 - 0x02C8) -class ACombatArea final : public AActor -{ -public: - bool bIsEnabled; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bForceCombatState; // 0x02C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseCustomModifierTag; // 0x02CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2CB[0x1]; // 0x02CB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag BehaviorModifierTag; // 0x02CC(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWakeUpSleepingEnemies; // 0x02D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bActivateBehaviorOnEngagement; // 0x02D5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D6[0x62]; // 0x02D6(0x0062)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CombatAreaShapes; // 0x0338(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray EnemiesInsideCombatArea; // 0x0348(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_358[0x20]; // 0x0358(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHasActiveEngage; // 0x0378(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_379[0x7]; // 0x0379(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEnemyEngaged(); - void OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void ToggleCombatArea(const bool bActivate); - - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatArea") - } - static class ACombatArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACombatArea; - -// Class Cronos.AIActionRepository -// 0x0018 (0x0048 - 0x0030) -class UAIActionRepository final : public UDataAsset -{ -public: - TArray AIActions; // 0x0030(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UBlackboardData* BlackboardAsset; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIActionRepository") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIActionRepository") - } - static class UAIActionRepository* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIActionRepository; - -// Class Cronos.ElizaDifficultyConfig -// 0x0050 (0x0080 - 0x0030) -class UElizaDifficultyConfig final : public UDataAsset -{ -public: - TMap WeakSpotHealthByDifficulty; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaDifficultyConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaDifficultyConfig") - } - static class UElizaDifficultyConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UElizaDifficultyConfig; - -// Class Cronos.ProceduralHitConfigData -// 0x00E8 (0x0118 - 0x0030) -class UProceduralHitConfigData final : public UDataAsset -{ -public: - TMap, struct FHitIntensityCalculationConfig> PerDamageIntensity; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray PerWeaponIntensity; // 0x0080(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve DistanceIntensityCurve; // 0x0090(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProceduralHitConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProceduralHitConfigData") - } - static class UProceduralHitConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProceduralHitConfigData; - -// Class Cronos.SurfaceNavLinkComponent -// 0x0000 (0x0510 - 0x0510) -class USurfaceNavLinkComponent final : public UNavLinkComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SurfaceNavLinkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SurfaceNavLinkComponent") - } - static class USurfaceNavLinkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USurfaceNavLinkComponent; - -// Class Cronos.CombatConfigData -// 0x01A0 (0x01D0 - 0x0030) -class UCombatConfigData final : public UDataAsset -{ -public: - bool bInRequestMode; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowOverridingOfTheSamePriorityReactions; // 0x0031(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PossibleToInterruptHurtTypes; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray> WeaponTypesToDisableOverriding; // 0x0048(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - class UAIActionRepository* ActionsRepository; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HitReactionMapping; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FHitReaction DefaultHitReaction; // 0x0070(0x0100)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UProceduralHitConfigData* ProceduralHitConfigData; // 0x0170(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DamageEffects; // 0x0178(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float FirearmDistanceThreshold; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeDistanceThreshold; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireDistanceThreshold; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FirearmCounterAttackActions; // 0x0198(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray MeleeCounterAttackActions; // 0x01A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FireCounterAttackActions; // 0x01B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* MeleeHitFXMappings; // 0x01C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatConfigData") - } - static class UCombatConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatConfigData; - -// Class Cronos.CombatComponent -// 0x02D0 (0x0370 - 0x00A0) -class UCombatComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x30]; // 0x00A0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHitReaction; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x158]; // 0x00E0(0x0158)(Fixing Size After Last Property [ Dumper-7 ]) - class UCombatConfigData* ConfigData; // 0x0238(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_240[0xB8]; // 0x0240(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationComponent* AnimComponent; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlackboardComponent* BBComponent; // 0x0300(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AAIController* OwnerController; // 0x0308(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_310[0x8]; // 0x0310(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseDamage; // 0x0318(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31C[0x1]; // 0x031C(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDebugDisplayCombat; // 0x031D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31E[0x2]; // 0x031E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_CombatOperation* CurrentCombatOperation; // 0x0320(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHitReactionDisabled; // 0x0328(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_329[0x17]; // 0x0329(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Operations; // 0x0340(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* ActionMontage; // 0x0360(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_368[0x8]; // 0x0368(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyHitReactState(const struct FHitReaction& HitReaction, const struct FHitReactionParams& HitReactionParams); - void NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool Aborted); - void OnFightEnter(); - void OnFightExit(); - void OnHitReactionAnimEnd(const struct FHitReaction& HitReaction); - void OnHitReactionEnd(const struct FHitReaction& HitReaction); - void SimulateFlinch(EBones bone, EHitDirection Direction); - void SimulateHit(EBones bone, EHurtType HurtType, EHitDirection HitDirection); - void SimulateKnockDown(EHitDirection Direction); - void SimulateLongHit(EHitDirection Direction); - - class UAITask_CombatOperation* GetCurrentCombatOperation() const; - bool HasCurrentCombatOperation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatComponent") - } - static class UCombatComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatComponent; - -// Class Cronos.TentacleGrabComponent -// 0x0038 (0x00D8 - 0x00A0) -class UTentacleGrabComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UTentaclesGrabConfig* GrabConfig; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B0[0x20]; // 0x00B0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* TravelerWrappingTentacles; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void InitTentacleGrab(); - void OnGrabStateChange(ETentacleGrabState NewState); - void OnGrabTentaclesTimelineEnd(); - void OnGrabTentaclesTimelineTick_GetReady(float Value); - void OnGrabTentaclesTimelineTick_GetShotOut(float Value); - void OnGrabTentaclesTimelineTick_Retreact(float Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TentacleGrabComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TentacleGrabComponent") - } - static class UTentacleGrabComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTentacleGrabComponent; - -// Class Cronos.CombatOperationHitbox -// 0x0150 (0x01D0 - 0x0080) -class UCombatOperationHitbox final : public UAITask_CombatOperation -{ -public: - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HitBoxComponents; // 0x0098(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - float DamageAmount; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EHitDirection Direction; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageType; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool CheckLoS; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CheckLoSRadius; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDoubleRange AngleCheck; // 0x00C0(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> DamageProofActors; // 0x00E0(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FEnviroDamageData EnviroDamageData; // 0x00F0(0x0001)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFriendlyFireSettings FriendlyFireSettings; // 0x00F8(0x0058)(Protected, NativeAccessSpecifierProtected) - TArray ActorsHitInCurrentAttack; // 0x0150(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap DirectionChanges; // 0x0160(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_1B0[0x20]; // 0x01B0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorOverlapped(const struct FHitResult& HitResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatOperationHitbox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatOperationHitbox") - } - static class UCombatOperationHitbox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatOperationHitbox; - -// Class Cronos.GrabAttackConfig -// 0x00E0 (0x0110 - 0x0030) -class UGrabAttackConfig final : public UDataAsset -{ -public: - class UAnimMontage* GrabAttemptMontage; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* GrabPlayerMontage; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* GrabHoldingPlayerMontage; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrabDuration; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* GrabMeleeResponseMontage; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* GrabExitLoseMontage; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* GrabExitSuccessMontage; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* GrabFlamethrowerResponseMontage; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapToSocketDuration; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketNameToSnap; // 0x0074(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery PlayerPreventGrabQuery; // 0x0080(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery EnemyPreventGrabQuery; // 0x00C8(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GrabAttackConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GrabAttackConfig") - } - static class UGrabAttackConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGrabAttackConfig; - -// Class Cronos.DebugLightsRootActor -// 0x0000 (0x02C8 - 0x02C8) -class ADebugLightsRootActor final : public AActor -{ -public: - TArray GetAllChildsWithTag(class FName Tag, bool FromAllRoots); - TArray GetAllLightsRoots(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugLightsRootActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugLightsRootActor") - } - static class ADebugLightsRootActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugLightsRootActor; - -// Class Cronos.CombatOperation_GrabAttack -// 0x0120 (0x01A0 - 0x0080) -class UCombatOperation_GrabAttack final : public UAITask_CombatOperation -{ -public: - TMulticastInlineDelegate OnFailed; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFinished; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSoftObjectPtr QTEToStart; // 0x00A0(0x0028)(Edit, BlueprintVisible, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGrabAttackConfig* GrabAttackConfig; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACronosBaseEnemyCharacter* Character; // 0x00D0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* CachedAnimMontage; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x20]; // 0x00E0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf QTEClassToStart; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_108[0x98]; // 0x0108(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCombatOperation_GrabAttack* BehaviorGrab(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UGrabAttackConfig* InGrabAttackConfig, TSubclassOf InQTEClassToStart); - - void OnMontageBlendOut(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - void OnNotifyBegin(class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointPayload); - void OnQTEEnded(class UBTQTE* InQTE, const struct FGameplayTag& InStopReason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatOperation_GrabAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatOperation_GrabAttack") - } - static class UCombatOperation_GrabAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatOperation_GrabAttack; - -// Class Cronos.GrabConfig -// 0x00D0 (0x0100 - 0x0030) -class UGrabConfig final : public UDataAsset -{ -public: - bool bUseTentacles; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* PlayerMontage; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* PlayerKillMontage; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* AttackerMontage; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CheckForGrabNotifyName; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ShowTipNotifyName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SucceedNotifyName; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndNotifyName; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttackSectionName; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SucceedSectionName; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GrabSectionName; // 0x0080(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MissSectionName; // 0x0088(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EnemySocket; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PlayerSocket; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CinematicCameraActor; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CinematicCameraBlendTime; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationSpeed; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AfterFlamethrowerTimeToFinish; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* NiagaraTentacles; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* NiagaraPlayerTentacles; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones TentaclesGrabBone; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TentaclesNiagaraSystemPositionParameterName; // 0x00CC(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* TentaclesShootoutCurve; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TentaclesRetractCurve; // 0x00E0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesNiagaraSystemUnravelParameterName; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TentacleUnravelThreshold; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesSpawnBoneName; // 0x00F4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TentaclesHitboxRadius; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GrabConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GrabConfig") - } - static class UGrabConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGrabConfig; - -// Class Cronos.CombatOperation_GrabSyncAttack -// 0x0118 (0x0198 - 0x0080) -class UCombatOperation_GrabSyncAttack final : public UAITask_CombatOperation -{ -public: - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnGrabFailed; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGrabFinished; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bUseTentacles; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* PlayerMontage; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* AttackerMontage; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CheckForGrabNotifyName; // 0x00C8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SucceedNotifyName; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EndNotifyName; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttackSectionName; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SucceedSectionName; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GrabSectionName; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MissSectionName; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BlackboardTargetKeyName; // 0x0100(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EnemySocket; // 0x0108(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PlayerSocket; // 0x0110(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpolationSpeed; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AfterFlamethrowerTimeToFinish; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* NiagaraTentacles; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* NiagaraPlayerTentacles; // 0x0128(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones TentaclesGrabBone; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TentaclesNiagaraSystemPositionParameterName; // 0x0134(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* TentaclesShootoutCurve; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesNiagaraSystemUnravelParameterName; // 0x0148(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TentacleUnravelThreshold; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesSpawnBoneName; // 0x0154(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TentaclesHitboxRadius; // 0x015C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* TentaclesNiagaraComponent; // 0x0160(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SpawnedCamera; // 0x0170(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Player; // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_180[0x8]; // 0x0180(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* OwnerCharacter; // 0x0188(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCombatOperation_GrabSyncAttack* BehaviorGrab(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UGrabConfig* InGrabConfig, TSubclassOf QTEClassToStart); - - void OnMontageInterrupted(class UAnimMontage* Montage, bool bBInterrupted); - void OnNotifyBeginReceived(class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointPayload); - void OnQTEInit(class UBTQTE* InCronosQTE); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatOperation_GrabSyncAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatOperation_GrabSyncAttack") - } - static class UCombatOperation_GrabSyncAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatOperation_GrabSyncAttack; - -// Class Cronos.WaveEventData -// 0x0030 (0x0058 - 0x0028) -class UWaveEventData final : public UObject -{ -public: - EWaveEventType EventType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr WaveTarget; // 0x0030(0x0028)(Edit, BlueprintVisible, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WaveEventData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WaveEventData") - } - static class UWaveEventData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWaveEventData; - -// Class Cronos.CombatOperation_SyncToTarget -// 0x0060 (0x00E0 - 0x0080) -class UCombatOperation_SyncToTarget final : public UAITask_CombatOperation -{ -public: - struct FBlackboardKeySelector BlackboardKey; // 0x0080(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FRotator RotationRate; // 0x00A8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x20]; // 0x00C0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatOperation_SyncToTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatOperation_SyncToTarget") - } - static class UCombatOperation_SyncToTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatOperation_SyncToTarget; - -// Class Cronos.TagHolderInterface -// 0x0000 (0x0000 - 0x0000) -class ITagHolderInterface final -{ -public: - struct FGameplayTag GetGameplayTag(); - void SetGameplayTag(const struct FGameplayTag& NewTag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TagHolderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TagHolderInterface") - } - static class ITagHolderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITagHolderInterface; - -// Class Cronos.TentaclesGrabConfig -// 0x0160 (0x0190 - 0x0030) -class UTentaclesGrabConfig final : public UDataAsset -{ -public: - class UNiagaraSystem* NiagaraTentacles; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesSpawnBoneName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesFireSpawnRateParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TentaclesNiagaraSystemUnravelParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TentaclesGetReadyCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TentaclesShotOutCurve; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TentaclesRetractCurve; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr PlayerHitByTentacleEffect; // 0x0068(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* TravelerWrappingTentaclesMesh; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag AbilityTag; // 0x0098(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CameraShakeClass; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PullInCapsuleOffset; // 0x00B0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngle; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShootOutDuration; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GetReadyDuration; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrabDuration; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RetractDuration; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MissDuration; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EatDuration; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TentaclesHitboxRadius; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistanceAllowed; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPullTargetIn; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RadiusCheckCollision; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEndWithKill; // 0x00F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Damage; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery PlayerPreventGrabQuery; // 0x0100(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery EnemyPreventGrabQuery; // 0x0148(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TentaclesGrabConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TentaclesGrabConfig") - } - static class UTentaclesGrabConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTentaclesGrabConfig; - -// Class Cronos.CombatOperation_TentacleGrab -// 0x0228 (0x02A8 - 0x0080) -class UCombatOperation_TentacleGrab final : public UAITask_CombatOperation -{ -public: - TMulticastInlineDelegate OnGrabStateChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x78]; // 0x0090(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnGrabFailed; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGrabFinished; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UTentaclesGrabConfig* InGrabConfig; // 0x0128(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraSystem* NiagaraTentacles; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TentaclesShotOutCurve; // 0x0138(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TentaclesRetractCurve; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag AbilityTag; // 0x0148(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CameraShakeClass; // 0x0150(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf DamageTypeClass; // 0x0158(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PullInCapsuleOffset; // 0x0160(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxAngle; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ShootOutDuration; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GetReadyDuration; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GrabDuration; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RetractDuration; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MissDuration; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EatDuration; // 0x0190(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TentaclesHitboxRadius; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxDistanceAllowed; // 0x0198(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPullTargetIn; // 0x019C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RadiusCheckCollision; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEndWithKill; // 0x01A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Damage; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PlayerVFXSourceBones; // 0x01B0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - float PlayerVFXHidePlayRateMultiplier; // 0x01C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName BlackboardTargetKeyName; // 0x01C4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1CC[0x4]; // 0x01CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery PlayerPreventGrabQuery; // 0x01D0(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagQuery EnemyPreventGrabQuery; // 0x0218(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* CharacterPlay; // 0x0260(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_268[0x10]; // 0x0268(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ATentacleGrabVFXManager* VFXManager; // 0x0278(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_280[0x28]; // 0x0280(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCombatOperation_TentacleGrab* BehaviorTentacleGrab(TSubclassOf GrabTaskTemplate, class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UTentaclesGrabConfig* InGrabConfig_0); - - void CatchPlayer(); - void ForceStop(float RetractDelay); - void GrabMissed(ETentacleGrabMissReason InTentacleGrabMissReason); - void OnChangeGrabState(ETentacleGrabState NewState); - void OpenJaw(); - void ThrowTentickles(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CombatOperation_TentacleGrab") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CombatOperation_TentacleGrab") - } - static class UCombatOperation_TentacleGrab* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCombatOperation_TentacleGrab; - -// Class Cronos.CompassMarkerOrganizer -// 0x00F8 (0x03C0 - 0x02C8) -class ACompassMarkerOrganizer final : public AActor -{ -public: - class ALocationVolume* PreloadDataLayersVolume; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap MarkersData; // 0x02D0(0x0050)(Edit, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap ObjectivesData; // 0x0320(0x0050)(Edit, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap BISMapping; // 0x0370(0x0050)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void OnEffectorDataChanged(const class UObjectivesSystemBehaviorEffector* Effector); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompassMarkerOrganizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompassMarkerOrganizer") - } - static class ACompassMarkerOrganizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACompassMarkerOrganizer; - -// Class Cronos.ConfigurableAmountWidget -// 0x0058 (0x0580 - 0x0528) -class UConfigurableAmountWidget final : public UBTDisplayableBaseWidget -{ -public: - TSubclassOf FabricatorCostItemClass; // 0x0528(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionFabricatorWidget* OwnerWidget; // 0x0530(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAmountWidgetActionType ModalActionType; // 0x0538(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_539[0x7]; // 0x0539(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnChoiceSelected; // 0x0540(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UBButton* ConfirmButton; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* CancelButton; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_560[0x20]; // 0x0560(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void Cancel(); - void DecreaseAmount(); - void Hide(); - void IncreaseAmount(); - void Show(); - void ToggleModalVisibility(); - - int32 GetAmount() const; - const struct FInventoryItemDataStruct GetItemData() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ConfigurableAmountWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ConfigurableAmountWidget") - } - static class UConfigurableAmountWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UConfigurableAmountWidget; - -// Class Cronos.FootstepableDecalComponent -// 0x0020 (0x02C0 - 0x02A0) -class UFootstepableDecalComponent final : public UDecalComponent -{ -public: - uint8 Pad_2A0[0x8]; // 0x02A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial; // 0x02A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HitProbability; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B4[0xC]; // 0x02B4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootstepableDecalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootstepableDecalComponent") - } - static class UFootstepableDecalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFootstepableDecalComponent; - -// Class Cronos.CounterAttacksConfig -// 0x0010 (0x0040 - 0x0030) -class UCounterAttacksConfig final : public UDataAsset -{ -public: - TArray CounterAttacks; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - class UAnimMontage* SelectCounterAttack(class APawn* Avatar, const struct FHitReactionParams& CausingHitReact) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CounterAttacksConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CounterAttacksConfig") - } - static class UCounterAttacksConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCounterAttacksConfig; - -// Class Cronos.CrashTestClass -// 0x0000 (0x02C8 - 0x02C8) -class ACrashTestClass final : public AActor -{ -public: - void DoCrashMe(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CrashTestClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CrashTestClass") - } - static class ACrashTestClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACrashTestClass; - -// Class Cronos.CronosAbilitySet -// 0x0020 (0x0050 - 0x0030) -class UCronosAbilitySet final : public UPrimaryDataAsset -{ -public: - TArray GrantedGameplayAbilities; // 0x0030(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray GrantedGameplayEffects; // 0x0040(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAbilitySet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAbilitySet") - } - static class UCronosAbilitySet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAbilitySet; - -// Class Cronos.EnemyLODConfig -// 0x0050 (0x0080 - 0x0030) -class UEnemyLODConfig final : public UDataAsset -{ -public: - TMap LODGroups; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyLODConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyLODConfig") - } - static class UEnemyLODConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyLODConfig; - -// Class Cronos.CronosAbilitySystemComponent -// 0x00D0 (0x1310 - 0x1240) -class UCronosAbilitySystemComponent final : public UAbilitySystemComponent -{ -public: - TMulticastInlineDelegate OnGameplayEvent; // 0x1240(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGameplayTagUpdated; // 0x1250(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGameplayInputTagPressed; // 0x1260(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UCronosAbilityTagRelationshipMapping* TagRelationshipMapping; // 0x1270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1278[0x88]; // 0x1278(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> PersistentAbilities; // 0x1300(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void AbilityInputTagPressed(const struct FGameplayTag& InputTag); - void AddGameplayTag(const struct FGameplayTag& Tag); - void AddUniqueGameplayTag(const struct FGameplayTag& Tag); - bool CanActivateAbilityByClass(TSubclassOf InGameplayClass); - class UCronosGameplayAbility* GetAbilityByTag(const struct FGameplayTag& InTag); - class UGameplayAbility* GetActiveAbilityByClass(TSubclassOf InGameplayAbility); - void RemoveGameplayTag(const struct FGameplayTag& Tag); - void RemoveGameplayTagCompletely(const struct FGameplayTag& Tag); - bool SwitchGameplayTag(const struct FGameplayTag& Tag); - void TryCancelAbilityByClass(TSubclassOf InAbilityToCancel); - - bool CanActivateAbilityByTag(const struct FGameplayTagContainer& GameplayTagContainer) const; - bool CanActivateAbilityByTriggerTag(const struct FGameplayTag& InGameplayTag) const; - void GetAbilityByTriggerTag(const struct FGameplayTag& InGameplayTag, TArray* OutMatchingGameplayAbilities) const; - float GetLastAbilityActivationTime(const struct FGameplayTag& AbilityTag) const; - float GetRemainingCooldownPercent(const struct FGameplayTag& AbilityTag) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAbilitySystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAbilitySystemComponent") - } - static class UCronosAbilitySystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAbilitySystemComponent; - -// Class Cronos.CronosAbilityTagRelationshipMapping -// 0x0010 (0x0040 - 0x0030) -class UCronosAbilityTagRelationshipMapping final : public UDataAsset -{ -public: - TArray AbilityTagRelationships; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAbilityTagRelationshipMapping") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAbilityTagRelationshipMapping") - } - static class UCronosAbilityTagRelationshipMapping* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAbilityTagRelationshipMapping; - -// Class Cronos.CronosActionPoint -// 0x00E8 (0x0520 - 0x0438) -class ACronosActionPoint final : public AMaiActionPoint -{ -public: - uint8 Pad_438[0x8]; // 0x0438(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActionPointVisited; // 0x0440(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - bool bOverrideBehaviorState; // 0x0450(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTSpawnActionPointBehaviorState OnReachedBehaviorState; // 0x0451(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_452[0x6]; // 0x0452(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiConditions Conditions; // 0x0458(0x0030)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bUseCustomBTOnReached; // 0x0488(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_489[0x7]; // 0x0489(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTree* OnReachedBT; // 0x0490(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayAnimationOnReached; // 0x0498(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTimer; // 0x0499(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomizeDuration; // 0x049A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49B[0x1]; // 0x049B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimDuration; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAnimDuration; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAnimDuration; // 0x04A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData PlayAnimationData; // 0x04A8(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - void OnPointCompleted(class AAIController* Controller); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosActionPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosActionPoint") - } - static class ACronosActionPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosActionPoint; - -// Class Cronos.CronosAiController -// 0x02C0 (0x06B0 - 0x03F0) -class ACronosAiController : public AAIController -{ -public: - uint8 Pad_3F0[0x18]; // 0x03F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCombatStarted; // 0x0408(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCombatEnded; // 0x0418(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSleep; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAwaken; // 0x0438(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAIPerceptionComponent* Perception; // 0x0448(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayTasksComponent* GameplayTasksComp; // 0x0450(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortComponent* SmortComponent; // 0x0458(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGoalComponent* GoalComponent; // 0x0460(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USteeringComponent* SteeringComp; // 0x0468(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresNavMesh; // 0x0470(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_471[0x7]; // 0x0471(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFocusTargets BodyFocus; // 0x0478(0x0010)(Transient, NativeAccessSpecifierPublic) - struct FFocusTargets LookAtFocus; // 0x0488(0x0010)(Transient, NativeAccessSpecifierPublic) - struct FFocusTargets DefaultBodyFocus; // 0x0498(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FFocusTargets DefaultLookAtFocus; // 0x04A8(0x0010)(Edit, NativeAccessSpecifierPublic) - class UDataTable* PerceptionPresetsDataTable; // 0x04B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BBTarget; // 0x04C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BBChaseLocation; // 0x04C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosBaseEnemyCharacter* ControlledCharacter; // 0x04D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMotionWarpingComponent* OwnerMotionWarping; // 0x04D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTPathFollowingComponent* BTPathFollowing; // 0x04E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4E8[0x18]; // 0x04E8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CachedLocation; // 0x0500(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_518[0x8]; // 0x0518(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat CachedRotation; // 0x0520(0x0020)(Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasDirtyTransformCache; // 0x0540(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_541[0x7]; // 0x0541(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSpawnSleepBehavior SleepBehavior; // 0x0548(0x0040)(Transient, Protected, NativeAccessSpecifierProtected) - bool bHasSleepBehavior; // 0x0588(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsSleeping; // 0x0589(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsWakingUp; // 0x058A(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_58B[0x15]; // 0x058B(0x0015)(Fixing Size After Last Property [ Dumper-7 ]) - class ASpawnScenario* SpawnScenario; // 0x05A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ALevelSequenceActor* SpawnSequenceActor; // 0x05A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SpawnBehaviorClass; // 0x05B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USpawnBehaviorConfig* SpawnBehaviorData; // 0x05B8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr BehaviorModifier; // 0x05C0(0x0028)(Transient, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5E8[0x10]; // 0x05E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBehaviorOptionHandle SpawnBehaviorHandle; // 0x05F8(0x0008)(Transient, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bSpawnBehaviorRequested; // 0x0600(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsRunningSpawnBehavior; // 0x0601(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_602[0x16]; // 0x0602(0x0016)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SleepIgnoredActors; // 0x0618(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_628[0x8]; // 0x0628(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr CurrentTarget; // 0x0630(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_638[0x18]; // 0x0638(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DisableGameplayEffect; // 0x0650(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_658[0x58]; // 0x0658(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Awake(); - void CacheTransform(); - void ClearFocusPriority(const EFocusCategory InCategory); - void CombatEnded(); - void CombatStarted(); - bool ConsumeToken(); - TArray GetNavBreadcrumbs(); - void InterruptAwakening(class AActor* Actor); - void LockNavBreadcrumbs(); - void OnBehaviorEnded(const struct FBehaviorOptionHandle& BehaviorHandle, const class FString& BehaviorName); - void OnBehaviorStarted(const struct FBehaviorOptionHandle& BehaviorHandle, const class FString& BehaviorName); - void OnBehaviorTargetSelected(class UObject* InTarget); - void OnCharacterDied(class AActor* Actor); - void OnCinematicEnded(); - void OnControlledCharacterHealthChanged(const int32 PreviousHealth); - void OnControlledCharacterReceivedDamage(const float Damage); - void OnPawnGameplayTagUpdated(const struct FGameplayTag& EventTag, bool TagExists); - void OnTargetPerceptionUpdated(class AActor* Actor, const struct FAIStimulus& Stimulus); - void PerformBehaviorsBackwardCompatibility(const struct FSpawnExtraOptions& InExtraOptions); - void ReleaseToken(); - void RemoveBreadcrumb(const int32 Index_0); - bool RequestCombatToken(const struct FGameplayTag& Token); - bool RequestToken(EFightDirectorTokenType Type); - void ResetBodyFocus(); - void ResetLookAtFocus(); - void SetBodyFocus(const struct FFocusTargets& InFocusTargets); - void SetCinematicMode(const bool bInCinematicMode); - void SetFocalPointForCategory(const struct FVector& FP, EFocusCategory InCategory); - void SetFocusForCategory(class AActor* FocusActor, EFocusCategory InCategory); - void SetLookAtFocus(const struct FFocusTargets& InFocusTargets); - void SetSleepBehavior(const struct FBTSpawnSleepBehavior& NewSleepBehavior); - void SetSpawnBehavior(TSubclassOf InSpawnBehaviorClass, class USpawnBehaviorConfig* InSpawnBehData); - void SetSpawnBehaviorHandle(const struct FBehaviorOptionHandle& InBehaviorOptionHandle); - void SetSpawnSequencerActor(class ALevelSequenceActor* InLevelSequenceActor); - void UnlockNavBreadcrumbs(); - void UpdateMutation(); - void WakeUpOnDeath(class AActor* Actor); - - bool GetCurrentBodyFocus(struct FAIFocus* OutFocus) const; - bool GetCurrentBodyFocusCategory(EFocusCategory* OutCategory) const; - bool GetCurrentLookAtFocus(struct FAIFocus* OutFocus) const; - EFocusCategory GetCurrentLookAtFocusCategory() const; - bool GetFirstValidCategory(const struct FFocusTargets& FocusList, EFocusCategory* OutValidCategory) const; - bool GetFirstValidFocus(const struct FFocusTargets& FocusList, struct FAIFocus* OutFocus) const; - class AActor* GetFirstValidFocusActor(const struct FFocusTargets& FocusList) const; - struct FVector GetFirstValidFocusPoint(const struct FFocusTargets& FocusList) const; - class AActor* GetFocusActorForCategory(const EFocusCategory InCategory) const; - struct FVector GetFocusPointForCategory(EFocusCategory InCategory) const; - class ASpawnScenario* GetSpawnScenario() const; - class ALevelSequenceActor* GetSpawnSequencerActor() const; - class AActor* GetTargetActor() const; - bool IsCombatTokenAvailable(const struct FGameplayTag& Token) const; - bool IsInCombat() const; - bool IsSleeping() const; - bool IsTokenAvailable(EFightDirectorTokenType Type) const; - void SetAllSensesEnabled(const bool bEnable) const; - void SetSensesEnabled(const bool bEnableSight, const bool bEnableHearing, const bool bEnableDamage, const bool bEnableProximity) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAiController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAiController") - } - static class ACronosAiController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosAiController; - -// Class Cronos.CronosAIFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UCronosAIFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float ApplyEnemyDamage(class AActor* DamagedActor, float DamageOverride, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AActor* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass); - static bool BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug, const TArray& ActorsToIgnore, bool bAcceptClosestOnNoSolutions, float HitAcceptance); - static void ClearPositioningRequest(class AActor* RequestingActor, class AActor* BusynessOwner); - static class FName GetNavAgentName(const class AAIController* Controller); - static struct FNavAgentProperties GetNavAgentPropertiesForPawn(const class APawn* Pawn); - static class ANavigationData* GetNavDataForController(const class AAIController* Controller, const bool bDefaultAsBackup); - static struct FEnemyScheme GetSchemaFromActor(class AActor* InActor); - static ETeamAttitude GetTeamAttitude(class AActor* A, class AActor* B); - static bool IsLocationOnNavMesh(const struct FVector& Location, const class APawn* NavAgentPawn, const float QueryRadius); - static bool IsLocationReachableForEnemy(class APawn* Pawn, const struct FVector& TestLocation, const float MinDistance); - static bool IsTargetReachableForEnemy(class APawn* Pawn, const class AActor* TargetActor, const float MinDistance); - static void LockLocationForPositioning(class AActor* RequestingActor, const struct FVector& Location, class AActor* BusynessOwner); - static struct FVector RequestPositioning(class AActor* RequestingActor, class AActor* GoalActor); - static class AEnemyProjectile* ShootProjectile(class AAIController* AIController, const struct FVector& TargetLocation, class UEnemyProjectileDefinition* InProjectileDefinition, float DamageOverride, TSubclassOf DamageTypeOverride); - static bool VerifyCharacterMotion(const class ACharacter* Character, const bool bCheckNavigation, const bool bCheckForPawns, const float DistanceFactor, const bool bDrawDebug, const float VelocityThreshold, const float RadiusFactor, const float HeightFactor); - static void VLogNavTile(const class AAIController* Controller); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAIFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAIFunctionLibrary") - } - static class UCronosAIFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAIFunctionLibrary; - -// Class Cronos.GameCutscenePlayer -// 0x0800 (0x0F00 - 0x0700) -class AGameCutscenePlayer final : public ACutscenePlayer -{ -public: - uint8 Pad_700[0x18]; // 0x0700(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - bool TeleportToSpawnPoint; // 0x0718(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_719[0x7]; // 0x0719(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* TeleportTarget; // 0x0720(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr TravelSpawnPoint; // 0x0728(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWorldPartitionStateRequestData WorldStateRequestData; // 0x0750(0x00D0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - bool bInvalidateOtherRequestsOnStart; // 0x0820(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_821[0x7]; // 0x0821(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkStateValue* AudioState_CutsceneOn; // 0x0828(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkStateValue* AudioState_CutsceneOff; // 0x0830(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayOnBenchmarkPSO; // 0x0838(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoPlay; // 0x0839(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_83A[0x66]; // 0x083A(0x0066)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr WorldStateRequest; // 0x08A0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideFadeInOnStart; // 0x08A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8A9[0x7]; // 0x08A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeInOnStart; // 0x08B0(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bOverrideFadeOutOnStart; // 0x09B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9B1[0x7]; // 0x09B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeOutOnStart; // 0x09B8(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bOverrideFadeInOnEnd; // 0x0AB8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AB9[0x7]; // 0x0AB9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeInOnEnd; // 0x0AC0(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bOverrideFadeOutOnEnd; // 0x0BC0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BC1[0x7]; // 0x0BC1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeOutOnEnd; // 0x0BC8(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_CC8[0x202]; // 0x0CC8(0x0202)(Fixing Size After Last Property [ Dumper-7 ]) - bool bFakeLoadingDelay; // 0x0ECA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_ECB[0x1]; // 0x0ECB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float FakeLoadingDelay; // 0x0ECC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_ED0[0x18]; // 0x0ED0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UFadeLoadingScreenTransition* LoadingScreenTransition; // 0x0EE8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_EF0[0x8]; // 0x0EF0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimeLoading; // 0x0EF8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EFC[0x4]; // 0x0EFC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool HasChainedCutscene(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameCutscenePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameCutscenePlayer") - } - static class AGameCutscenePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameCutscenePlayer; - -// Class Cronos.AnimInstanceMovementState -// 0x0030 (0x0058 - 0x0028) -class UAnimInstanceMovementState final : public UObject -{ -public: - float Gait; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUsingRightFoot; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsStanding; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsStarting; // 0x002E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInCombat; // 0x002F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasRecentlyChangedTheCombatState; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFalling; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanPlayLandAnim; // 0x0032(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DesiredGait; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait CharacterGait; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait PreviousCharacterGait; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUsingVelocityBasedGait; // 0x003A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x1]; // 0x003B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float AngleToTarget; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForcedAngleToTarget; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceToTarget; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StrafeOffsetAngle; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopRequested; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWantsToStrafe; // 0x004D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsStrafing; // 0x004E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsBackingOff; // 0x004F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimInstanceMovementState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimInstanceMovementState") - } - static class UAnimInstanceMovementState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimInstanceMovementState; - -// Class Cronos.AnimInstanceAimOffsetState -// 0x0020 (0x0048 - 0x0028) -class UAnimInstanceAimOffsetState final : public UObject -{ -public: - struct FRotator BasicAimOffsetRotation; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float BasicAimOffsetAlpha; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimInstanceAimOffsetState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimInstanceAimOffsetState") - } - static class UAnimInstanceAimOffsetState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimInstanceAimOffsetState; - -// Class Cronos.AiAnimInstancePreset -// 0x0040 (0x0070 - 0x0030) -class UAiAnimInstancePreset final : public UDataAsset -{ -public: - bool bUseAimOffset; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AimOffsetInterpSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BasicPitch; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BasicYaw; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GaitInterpSpeed; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallingLandSpeedThreshold; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallingTriggerThresholdDistance; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandingBottomSpeedThreshold; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandingTopSpeedThreshold; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AiAnimInstancePreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AiAnimInstancePreset") - } - static class UAiAnimInstancePreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAiAnimInstancePreset; - -// Class Cronos.CronosTranscriptionWidget -// 0x0040 (0x03E0 - 0x03A0) -class UCronosTranscriptionWidget : public UCronosUserWidgetOnTag -{ -public: - class UStyledRichTextBlock* FirstLine_rtx; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* SecondLine_rtx; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* Text_border; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameTextsConfig* GameTextsConfig; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundSolid; // 0x03C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundTransparent; // 0x03D0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetData(const class FText& First, const class FText& Second); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosTranscriptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosTranscriptionWidget") - } - static class UCronosTranscriptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosTranscriptionWidget; - -// Class Cronos.AILocomotionAnimsConfig -// 0x02A0 (0x02D0 - 0x0030) -class UAILocomotionAnimsConfig final : public UDataAsset -{ -public: - TArray IdleAnims; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUseCombatIdles; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CombatIdleAnims; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UAnimSequence* IdlePose; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAiBlendType BlendType; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendSpace* Locomotion; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendSpace* CirclingLocomotion; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRandomizedFrontWalks; // 0x0078(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FrontWalkMaxAngle; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GaitChangesTransitions; // 0x0080(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUseCustomGaitValues; // 0x0090(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap GaitToValueMap; // 0x0098(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bGaitAffectsAnimRateScale; // 0x00E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap GaitToAnimRateScaleMap; // 0x00F0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bCanStrafe; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePivots; // 0x0141(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_142[0x6]; // 0x0142(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PivotsMap; // 0x0148(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap PivotsRanges; // 0x0198(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUseStarts; // 0x01E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E9[0x3]; // 0x01E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartsMinRange; // 0x01EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap StartsGaitMap; // 0x01F0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUpdateUsedFoot; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseStops; // 0x0241(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_242[0x2]; // 0x0242(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float StopUpdateLag; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* StopRightFoot; // 0x0248(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* StopLeftFoot; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* FallingLoop; // 0x0258(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* FallingLand; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTurnsInPlace; // 0x0268(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSteps; // 0x0269(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26A[0x6]; // 0x026A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TurnsInPlaceMontagesMap; // 0x0270(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUseBasicAimOffset; // 0x02C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C1[0x7]; // 0x02C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAimOffsetBlendSpace* BasicAimOffset; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AILocomotionAnimsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AILocomotionAnimsConfig") - } - static class UAILocomotionAnimsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAILocomotionAnimsConfig; - -// Class Cronos.CronosAreaVolume -// 0x0008 (0x02D0 - 0x02C8) -class ACronosAreaVolume : public AActor -{ -public: - class UMaiAreaComponent* MaiAreaComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAreaVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAreaVolume") - } - static class ACronosAreaVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosAreaVolume; - -// Class Cronos.WallWalkComponent -// 0x0060 (0x0100 - 0x00A0) -class UWallWalkComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector GravityJumpVelocity; // 0x00C0(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPlayerLanding; // 0x00D8(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bGravityJumpActive; // 0x00D9(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_DA[0x2]; // 0x00DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxGravityJumpSpeed; // 0x00DC(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PlayerJumpXRotationRate; // 0x00E0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf WallWalkAbility; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* Abilities; // 0x00F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - struct FVector GetGravityJumpVelocity(); - void TurnOffGravityShoes(); - void TurnOnGravityShoes(); - void WallWalkJump(bool NewValue); - - bool IsGravityJumpActive() const; - bool IsWallWalkingActive() const; - void SetIsInsideChangingVolume(bool bNewValue) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WallWalkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WallWalkComponent") - } - static class UWallWalkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWallWalkComponent; - -// Class Cronos.CronosAssetManager -// 0x0000 (0x04D0 - 0x04D0) -class UCronosAssetManager final : public UAssetManager -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAssetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAssetManager") - } - static class UCronosAssetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAssetManager; - -// Class Cronos.CronosBaseEnemyCharacterProxy -// 0x0028 (0x0050 - 0x0028) -class UCronosBaseEnemyCharacterProxy final : public UObject -{ -public: - uint8 CombinedAttributesBitMask; // 0x0028(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CurrentRank; // 0x0029(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0030(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDead; // 0x0048(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBaseEnemyCharacterProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBaseEnemyCharacterProxy") - } - static class UCronosBaseEnemyCharacterProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBaseEnemyCharacterProxy; - -// Class Cronos.ElizaSpawner -// 0x00B8 (0x0380 - 0x02C8) -class AElizaSpawner final : public AActor -{ -public: - class USceneComponent* SceneRoot; // 0x02C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* SkeletalMesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericBaseTriggerComponent* BossFightEndTriggerComp; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericBaseTriggerComponent* DestroyWallsTriggerComp; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EnemySpawners; // 0x02E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray WeakSpotProxies; // 0x02F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAutoSpawn; // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoStartFight; // 0x0309(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30A[0x6]; // 0x030A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr ElizaClass; // 0x0310(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf BossfightConfig; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bElizaSpawned; // 0x0340(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_341[0x7]; // 0x0341(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DependenciesToStream; // 0x0348(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray LoadedDependencies; // 0x0358(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_368[0x18]; // 0x0368(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDependenciesLoaded(); - void OnElizaEndPlay(class AActor* ElizaActor, EEndPlayReason EndPlayReason); - void OnFightEnded(); - class AActor* SpawnEliza(bool bStartBossFight); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaSpawner") - } - static class AElizaSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaSpawner; - -// Class Cronos.IncomingCriticalDamageConfigData -// 0x0050 (0x0080 - 0x0030) -class UIncomingCriticalDamageConfigData final : public UDataAsset -{ -public: - TMap BoneToDamageMultipliers; // 0x0030(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IncomingCriticalDamageConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IncomingCriticalDamageConfigData") - } - static class UIncomingCriticalDamageConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIncomingCriticalDamageConfigData; - -// Class Cronos.PacingTimeManagerComponent -// 0x0078 (0x0118 - 0x00A0) -class UPacingTimeManagerComponent final : public UActorComponent -{ -public: - class UPTMConfig* ConfigData; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AAIController* OwnerController; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B0[0x68]; // 0x00B0(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PacingTimeManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PacingTimeManagerComponent") - } - static class UPacingTimeManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPacingTimeManagerComponent; - -// Class Cronos.CronosBodyPartActor -// 0x02B8 (0x0600 - 0x0348) -class ACronosBodyPartActor final : public ASkeletalMeshActor -{ -public: - struct FVector ImpulseCache; // 0x0348(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ImpulseBoneCache; // 0x0360(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VfxSpawnSocketName; // 0x0368(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* SpawnEffect; // 0x0370(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAttached; // 0x0378(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_379[0x7]; // 0x0379(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, class FName> ChildBodyPartActorsToBone; // 0x0380(0x0050)(NativeAccessSpecifierPublic) - class USkeletalMesh* SkeletalMesh; // 0x03D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearDamping; // 0x03D8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDamping; // 0x03DC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkinnedMeshComponent* MainBody; // 0x03E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FImpacterSoundConfig ImpacterSoundConfig; // 0x03E8(0x0070)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCurveFloat* DissolvePrimaryFloatCurve; // 0x0458(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* DissolveSecondaryFloatCurve; // 0x0460(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraSystem* NiagaraSystem; // 0x0468(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraDataChannelAsset* DisintegrateNiagaraDataChannel; // 0x0470(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraSystem* FlameNiagaraSystem; // 0x0478(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraSystem* FlameNiagaraSystemSimpler; // 0x0480(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName DissolveParameterName; // 0x0488(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap SpecificDissolveParameterNames; // 0x0490(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - bool bIsDissolved; // 0x04E0(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBurned; // 0x04E1(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsKinematicBodyPart; // 0x04E2(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4E3[0x5]; // 0x04E3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UTimelineComponent* DissolveTimeline; // 0x04E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* TeethMesh; // 0x04F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4F8[0x10]; // 0x04F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* ArmorMesh; // 0x0508(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_510[0x10]; // 0x0510(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ClothMeshes; // 0x0520(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_530[0x38]; // 0x0530(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* WeaponMesh; // 0x0568(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FEnemyWeaponData WeaponData; // 0x0570(0x0010)(Transient, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray MaterialsToDissolve; // 0x0580(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray MaterialsBodyToDissolve; // 0x0590(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray> CachedDynamicMaterials; // 0x05A0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_5B0[0x30]; // 0x05B0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ImpacterAkEvent; // 0x05E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5E8[0x18]; // 0x05E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitiatePhysics(); - void OnDissolveEvent(); - void TimeLineFinishedCallback(); - - float GetBurningSpawnRateModif() const; - float GetBurningSpawnRateOtherModif() const; - class FName GetDissolveAttachBoneName() const; - float GetDissolveSpawnRate() const; - void TimelinePrimaryCallback(float Val) const; - void TimelineSecondaryCallback(float Val) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBodyPartActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBodyPartActor") - } - static class ACronosBodyPartActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosBodyPartActor; - -// Class Cronos.CronosBodyPartManagerSubsystem -// 0x0038 (0x0068 - 0x0030) -class UCronosBodyPartManagerSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBodyPartManagerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBodyPartManagerSubsystem") - } - static class UCronosBodyPartManagerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBodyPartManagerSubsystem; - -// Class Cronos.AnimNotify_UseItemDestroy -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_UseItemDestroy final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_UseItemDestroy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_UseItemDestroy") - } - static class UAnimNotify_UseItemDestroy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_UseItemDestroy; - -// Class Cronos.CronosStatusEffectData -// 0x0000 (0x0030 - 0x0030) -class UCronosStatusEffectData : public UDataAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosStatusEffectData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosStatusEffectData") - } - static class UCronosStatusEffectData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosStatusEffectData; - -// Class Cronos.CronosBurningStatusEffectData -// 0x0018 (0x0048 - 0x0030) -class UCronosBurningStatusEffectData final : public UCronosStatusEffectData -{ -public: - float BurningDuration; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShouldApplyDamage; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DamagePerSecond; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPoint; // 0x003C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBurningStatusEffectData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBurningStatusEffectData") - } - static class UCronosBurningStatusEffectData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBurningStatusEffectData; - -// Class Cronos.CronosBurningStatusEffect -// 0x0000 (0x0430 - 0x0430) -class UCronosBurningStatusEffect final : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBurningStatusEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBurningStatusEffect") - } - static class UCronosBurningStatusEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBurningStatusEffect; - -// Class Cronos.CronosCharacterPlayInteractAbility -// 0x00E8 (0x0518 - 0x0430) -class UCronosCharacterPlayInteractAbility : public UCronosGameplayAbility -{ -public: - struct FGameplayTag FinishInteractionTag; // 0x0430(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag CancelInteractionTag; // 0x0438(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0440(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractComponent; // 0x0448(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_CharacterSnap* CharacterSnap; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHOperationEvents* RotateSnap; // 0x0458(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* AnimationMontage; // 0x0460(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlayMontageAndWaitForEvent* AnimTask; // 0x0468(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* WaitInteractionFinishTask; // 0x0470(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* WaitInteractionCancelTask; // 0x0478(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityTask_WaitGameplayEvent* WaitInteractionStopTask; // 0x0480(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_488[0x90]; // 0x0488(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnInteractionCancelEventReceived(const struct FGameplayEventData& Payload); - void OnInteractionFinishEventReceived(const struct FGameplayEventData& Payload); - void OnInteractionStarted(); - void OnInteractionStopEventReceived(const struct FGameplayEventData& Payload); - bool OnInteractionStopped(); - void OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnRotateFinished(bool Completed); - void OnSlideBlendOut(); - void OnSlideFinished(bool Completed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayInteractAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayInteractAbility") - } - static class UCronosCharacterPlayInteractAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayInteractAbility; - -// Class Cronos.DeadEnemyMimic -// 0x0248 (0x0510 - 0x02C8) -class ADeadEnemyMimic : public AActor -{ -public: - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMesh; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArmorComponent* ArmorComponent; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWeaponFXDecal* WeaponFXDecal; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAppearanceManagerComponent* AppearanceManager; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyArchetype; // 0x02F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DefaultAttributes; // 0x02F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x02FA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FB[0x1]; // 0x02FB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag AppearancePreset; // 0x02FC(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomizeGender; // 0x0304(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenders Gender; // 0x0305(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_306[0x2]; // 0x0306(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AppearanceTags; // 0x0308(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 SeedOverride; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32C[0x4]; // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationAsset* Animation; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayAnimation; // 0x0338(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopAnimation; // 0x0339(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33A[0x2]; // 0x033A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimPosition; // 0x033C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USpawnersPreviewConfigs* MeshConfigs; // 0x0340(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap AppearanceConfigMap; // 0x0348(0x0050)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TMap LODConfigMap; // 0x0398(0x0050)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - class UNiagaraSystem* BurningParticles; // 0x03E8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BurningSpawnRateModif; // 0x03F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BurningSpawnRateOtherModif; // 0x03F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* DissolveParticles; // 0x03F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DissolvePrimaryFloatCurve; // 0x0400(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DissolveSecondaryFloatCurve; // 0x0408(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DissolveParameterName; // 0x0410(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap SpecificDissolveParameterNames; // 0x0418(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - float DissolveSpawnRate; // 0x0468(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DissolveAttachBoneName; // 0x046C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_474[0x4]; // 0x0474(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NotDissolvingMaterials; // 0x0478(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_488[0x8]; // 0x0488(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UTimelineComponent* DissolveTimeline; // 0x0490(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray MaterialsToDissolve; // 0x0498(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray MaterialsBodyToDissolve; // 0x04A8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_4B8[0x58]; // 0x04B8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DissolveTimelineFinishedCallback(); - void OnBodyDissolved(); - void OnBurned(); - void OnDissolve_BP(); - - void DissolveTimelinePrimaryCallback(float Value) const; - void DissolveTimelineSecondaryCallback(float Value) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeadEnemyMimic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeadEnemyMimic") - } - static class ADeadEnemyMimic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADeadEnemyMimic; - -// Class Cronos.EnemyCorpseActor -// 0x0220 (0x0730 - 0x0510) -class alignas(0x10) AEnemyCorpseActor : public ADeadEnemyMimic -{ -public: - uint8 Pad_510[0x8]; // 0x0510(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CorpseConfigAsset; // 0x0518(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAkAudioEvent* ReadyToAbsorbAudioEvent; // 0x0520(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_528[0x180]; // 0x0528(0x0180)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbsorptionComponent* AbsorptionComponent; // 0x06A8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6B0[0x10]; // 0x06B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpawnedBodyParts; // 0x06C0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_6D0[0x10]; // 0x06D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyPartsDataStruct BodyPartsDataStruct; // 0x06E0(0x0040)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_720[0x10]; // 0x0720(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAppearanceApplied(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyCorpseActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyCorpseActor") - } - static class AEnemyCorpseActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEnemyCorpseActor; - -// Class Cronos.CronosCharacterLongInteractAbility -// 0x0038 (0x0550 - 0x0518) -class UCronosCharacterLongInteractAbility : public UCronosCharacterPlayInteractAbility -{ -public: - uint8 Pad_518[0x28]; // 0x0518(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionIconComponent* InteractionIcon; // 0x0540(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_548[0x8]; // 0x0548(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHoldProgress(float InPercent); - void OnInteractionHoldStarted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterLongInteractAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterLongInteractAbility") - } - static class UCronosCharacterLongInteractAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterLongInteractAbility; - -// Class Cronos.PhysicalAnimationProfileDA -// 0x0050 (0x0080 - 0x0030) -class UPhysicalAnimationProfileDA final : public UDataAsset -{ -public: - TMap Profiles; // 0x0030(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalAnimationProfileDA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalAnimationProfileDA") - } - static class UPhysicalAnimationProfileDA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalAnimationProfileDA; - -// Class Cronos.AiMovementConfig -// 0x00D0 (0x0100 - 0x0030) -class UAiMovementConfig final : public UDataAsset -{ -public: - bool bUseThresholdsForRotations; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationCorrectionThreshold; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementCorrectionRotationMinSpeed; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap YawInterpSpeedCurvesMap; // 0x0040(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCurveFloat* YawInterpSpeedCurve; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ActionRotationSpeed; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PerGaitMovementSpeed; // 0x00A0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCurveFloat* VelocityToGaitCurve; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallingRotationSpeed; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AiMovementConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AiMovementConfig") - } - static class UAiMovementConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAiMovementConfig; - -// Class Cronos.CronosCharacterPlayData -// 0x0018 (0x0048 - 0x0030) -class UCronosCharacterPlayData final : public UPrimaryDataAsset -{ -public: - class UCronosInputConfig* InputConfig; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosAbilitySet* AbilitySet; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTDifficultyAttributeMapDataPlayer* DifficultyAttributeMapData; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayData") - } - static class UCronosCharacterPlayData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayData; - -// Class Cronos.CronosCharacterPlayFlamethrowerAbility -// 0x0020 (0x0450 - 0x0430) -class UCronosCharacterPlayFlamethrowerAbility : public UCronosGameplayAbility -{ -public: - struct FDataTableRowHandle FlamethrowerItem; // 0x0430(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float WeaponMorphInSpeedMul; // 0x0440(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponMorphOutSpeedMul; // 0x0444(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAnimMontagePlayer* FlamethrowerMontagePlayer; // 0x0448(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnFlamethrowerEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayFlamethrowerAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayFlamethrowerAbility") - } - static class UCronosCharacterPlayFlamethrowerAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayFlamethrowerAbility; - -// Class Cronos.HealAbilityPayloadObject -// 0x0010 (0x0038 - 0x0028) -class UHealAbilityPayloadObject final : public UObject -{ -public: - struct FDataTableRowHandle ItemData; // 0x0028(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - -public: - void SetData(const struct FDataTableRowHandle& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HealAbilityPayloadObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HealAbilityPayloadObject") - } - static class UHealAbilityPayloadObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHealAbilityPayloadObject; - -// Class Cronos.CronosCharacterPlayHealAbility -// 0x0088 (0x04B8 - 0x0430) -class UCronosCharacterPlayHealAbility : public UCronosGameplayAbility -{ -public: - class FName ItemName; // 0x0430(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealAmount; // 0x0438(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43C[0x4]; // 0x043C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AnimationMontage; // 0x0440(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimPlayRate; // 0x0448(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44C[0x4]; // 0x044C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMesh* HealingItemMesh; // 0x0450(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MeshAttachSocket; // 0x0458(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* HealingItemAnim; // 0x0460(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate EventReceivedHandle; // 0x0468(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0478(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASkeletalMeshActor* Item; // 0x0480(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf HealPostProcessEffect; // 0x0488(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf NoAmmoGameplayEffectClass; // 0x0490(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_498[0x20]; // 0x0498(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyItem(); - void EventReceived(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnItemSpawn(); - void OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - - class ASkeletalMeshActor* GetItem() const; - class FName GetItemName() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayHealAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayHealAbility") - } - static class UCronosCharacterPlayHealAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayHealAbility; - -// Class Cronos.BTSoulLeakCondition -// 0x0008 (0x0030 - 0x0028) -class UBTSoulLeakCondition : public UObject -{ -public: - bool InverseCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool EvaluateCondition(class UWorld* InWorld) const; - class ASHCharacterPlay* GetCharacterPlay(class UWorld* InWorld) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulLeakCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulLeakCondition") - } - static class UBTSoulLeakCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulLeakCondition; - -// Class Cronos.BTHasAnySoulSoulLeakCondition -// 0x0018 (0x0048 - 0x0030) -class UBTHasAnySoulSoulLeakCondition final : public UBTSoulLeakCondition -{ -public: - bool bIsAny; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Souls; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTHasAnySoulSoulLeakCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTHasAnySoulSoulLeakCondition") - } - static class UBTHasAnySoulSoulLeakCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTHasAnySoulSoulLeakCondition; - -// Class Cronos.InteractAbilityPayloadObject -// 0x0068 (0x0090 - 0x0028) -class UInteractAbilityPayloadObject final : public UObject -{ -public: - class USHInteractionGenericComponent* InteractComponent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCharacterSnapConfig SnapConfig; // 0x0030(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAnimMontage* AnimationMontage; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WaitForAnimEnd; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractAbilityPayloadObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractAbilityPayloadObject") - } - static class UInteractAbilityPayloadObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractAbilityPayloadObject; - -// Class Cronos.CronosCharacterPlayInteractTimeRiftAbility -// 0x00E0 (0x05F8 - 0x0518) -class UCronosCharacterPlayInteractTimeRiftAbility : public UCronosCharacterPlayInteractAbility -{ -public: - struct FSHCameraAnimationData ItemInvestigationCameraAnimData; // 0x0518(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UAnimMontage* StartAnimation; // 0x0588(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAnimMontage* EndAnimation; // 0x0590(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float SnapDuration; // 0x0598(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_59C[0x4]; // 0x059C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationAsset* AnchorAnimation; // 0x05A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FDataTableRowHandle AnchorRowHandle; // 0x05A8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - class ASHCameraAnimationExecutive* CameraAnimExe; // 0x05B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ABTWPStreamingSourceActor* StreamingSourceActor; // 0x05C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ABTTimeRift* TimeRiftActor; // 0x05C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilityTask_PlayMontageAndWait* StartAnimationTask; // 0x05D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilityTask_WaitGameplayEvent* WaitAnchorActivatedEvent; // 0x05D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilityTask_WaitGameplayEvent* WaitAnchorGrabbedEvent; // 0x05E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilityTask_WaitGameplayEvent* WaitAnchorInstalledEvent; // 0x05E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAnimationAsset* DefaultAnchorAnimation; // 0x05F0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnAchorInstalled(); - void OnAnchorActivatedEventReceived(const struct FGameplayEventData& Payload); - void OnAnchorGrabbedEventReceived(const struct FGameplayEventData& Payload); - void OnAnchorInstalledEventReceived(const struct FGameplayEventData& Payload); - void OnCharacterAligned(bool bWasCompleted); - void OnTimeRiftStateChanged(const ETimeRiftState NewTimeRiftState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayInteractTimeRiftAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayInteractTimeRiftAbility") - } - static class UCronosCharacterPlayInteractTimeRiftAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayInteractTimeRiftAbility; - -// Class Cronos.CronosSpawnPointSettings -// 0x0050 (0x0088 - 0x0038) -class UCronosSpawnPointSettings final : public UDeveloperSettings -{ -public: - TMap> TaggedDataTables; // 0x0038(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnPointSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnPointSettings") - } - static class UCronosSpawnPointSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSpawnPointSettings; - -// Class Cronos.MeleeAbilityPayloadObject -// 0x0008 (0x0030 - 0x0028) -class UMeleeAbilityPayloadObject final : public UObject -{ -public: - class FName ComboSectionName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeleeAbilityPayloadObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeleeAbilityPayloadObject") - } - static class UMeleeAbilityPayloadObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeleeAbilityPayloadObject; - -// Class Cronos.AbilityTask_MeleeCharacterPlayRotation -// 0x0000 (0x0080 - 0x0080) -class UAbilityTask_MeleeCharacterPlayRotation final : public UAbilityTask -{ -public: - static class UAbilityTask_MeleeCharacterPlayRotation* MeleeCharacterPlayRotation(class UGameplayAbility* OwningAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_MeleeCharacterPlayRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_MeleeCharacterPlayRotation") - } - static class UAbilityTask_MeleeCharacterPlayRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_MeleeCharacterPlayRotation; - -// Class Cronos.CronosCharacterPlayMeleeAbility -// 0x0048 (0x0478 - 0x0430) -class UCronosCharacterPlayMeleeAbility : public UCronosGameplayAbility -{ -public: - float CameraInterpSpeed; // 0x0430(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeSnapMaxDistance; // 0x0434(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeSnapMinAngle; // 0x0438(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CancellationBlendOutTime; // 0x043C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponMorphInSpeedMul; // 0x0440(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponMorphOutSpeedMul; // 0x0444(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMeleeAttackType AttackType; // 0x0448(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_449[0x3]; // 0x0449(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AnimationComboSectionName; // 0x044C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ComboSectionBlendInTime; // 0x0454(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ComboSectionBlendOutTime; // 0x0458(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowInstantCombo; // 0x045C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RotationWindowOpen; // 0x045D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool WasEnemyHit; // 0x045E(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bComboWindow; // 0x045F(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bComboRequested; // 0x0460(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_461[0x7]; // 0x0461(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAnimMontagePlayer* MeleeAttackMontagePlayer; // 0x0468(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* CronosCharacter; // 0x0470(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void DoCombo(); - void EnableMeleeRotationWindow(bool Enable); - void FinishAttack(); - void OnComboCheck(const struct FGameplayEventData& Payload); - void OnComboWindowStart(const struct FGameplayEventData& Payload); - void OnMeleeAttackEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void PerformMeleeAttackCheckFAN(); - void RequestCombo(bool bRequestCombo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayMeleeAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayMeleeAbility") - } - static class UCronosCharacterPlayMeleeAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayMeleeAbility; - -// Class Cronos.CronosCharacterPlayQuickFabricationAbility -// 0x0048 (0x0478 - 0x0430) -class UCronosCharacterPlayQuickFabricationAbility : public UCronosGameplayAbility -{ -public: - int32 InSlotIndex; // 0x0430(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0434(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43C[0x4]; // 0x043C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0440(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHItem* Item; // 0x0448(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* FabricationAnimMontage; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_458[0x20]; // 0x0458(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnInputRelease(float TimeHeld); - void OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayQuickFabricationAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayQuickFabricationAbility") - } - static class UCronosCharacterPlayQuickFabricationAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayQuickFabricationAbility; - -// Class Cronos.SoulExtractionWidget -// 0x0288 (0x0838 - 0x05B0) -class USoulExtractionWidget final : public UBTInGameMenuWithMenus -{ -public: - class UOverlay* MainContainer; // 0x05B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* EstablishingConnectionProgressWidget; // 0x05B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* TerminatingConnectionProgressWidget; // 0x05C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionDecisionWidget* ExtractionDecisionWidget; // 0x05C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* ExtractionProgressWidget; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* ExtractionErrorWidget; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionDeletionWidget* SoulDeletionDecisionWidget; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulDeletionConfirmationWidget* SoulDeletionConfirmationWidget; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* SoulDeletionProgressWidget; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionProgressableWidget* SolDeletionResultWidget; // 0x05F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoulExtractionConfirmationWidget* ExtractionResultWidget; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetSwitcher* BackgroundSwitcher; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* EmptyBackground; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* NeutralBackground; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* NegativeBackground; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* PositiveBackground; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr DialogDialogSpeakerActor; // 0x0630(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_638[0x20]; // 0x0638(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTSoulExtractionsDataAsset* ExtractionsDataAsset; // 0x0658(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag VOAbilityGameplayTag; // 0x0660(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_668[0x40]; // 0x0668(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogFullInfo CurrentDialogInfo; // 0x06A8(0x0170)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_818[0x20]; // 0x0818(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangeState(ESoulExtractionPhase NewPhase); - void OnConnectionEstablishingProgressFinished(); - void OnConnectionTerminatingProgressFinished(); - void OnDeletionAcceptedChoice(); - void OnDeletionRejectedChoice(); - void OnDialogFinished(); - void OnExtractionCanceled(); - void OnExtractionConfirmed(); - void OnExtractionErrorWidgetDisplayTimeEnded(); - void OnExtractionProgressFinished(); - void OnExtractionProgressInterrupted(); - void OnExtractionResultConfirmedChoice(); - void OnSoulDeletionProgressFinished(); - void OnSoulDeletionResultWidgetDisplayTimeEnded(); - void OnSoulToDeleteSelected(class FName InSoulNameToDelete, int32 InChoiceIndex); - void OnStateChanged(ESoulExtractionPhase NewState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionWidget") - } - static class USoulExtractionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionWidget; - -// Class Cronos.CronosCharacterPlayUIComponent -// 0x0130 (0x01D0 - 0x00A0) -class UCronosCharacterPlayUIComponent final : public UActorComponent -{ -public: - TSoftClassPtr EndGameCreditsWidgetClass; // 0x00A0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr EndGameWidgetClass; // 0x00C8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf GameplayHudWidgetClass; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf GameplayFocusWidgetClass; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf GameplayReadingWidgetClass; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf GameplaySaveMenuWidgetClass; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ControlTipsPanelClass; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ControlTipsQTEPanelClass; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FullscreenVisionWidgetClass; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FullscreenImagesWidgetClass; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FullscreenImageMaterialWidgetClass; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf WeaponWheelWidgetClass; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf FadeWidgetGameplayEffect; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayHudWidget* GameplayHudWidget; // 0x0148(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayFocusWidget* GameplayFocusWidget; // 0x0150(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayReadingWidget* GameplayReadingWidget; // 0x0158(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplaySaveMenuWidget* GameplaySaveMenuWidget; // 0x0160(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMiniInventoryWidget* MiniInventoryWidget; // 0x0168(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameplayEndGameCreditsWidget* EndGameCreditsWidget; // 0x0170(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameplayEndGameWidget* EndGameWidget; // 0x0178(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosControlTipsPanel* ControlTipsPanel; // 0x0180(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UFullscreenVisionWidget* FullscreenVisionWidget; // 0x0188(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UFullscreenImagesWidget* FullscreenImagesWidget; // 0x0190(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UFullscreenImageMaterialWidget* FullscreenImageMaterialWidget; // 0x0198(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosControlTipsPanel* ControlTipsQTEPanel; // 0x01A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayWeaponModeWidget* WeaponWheelWidget; // 0x01A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FActiveGameplayEffectHandle FadeOutEffectHandle; // 0x01B0(0x0008)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1B8[0x18]; // 0x01B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void AddHudNotification(const class UObject* InWorldContext, const struct FSHItemDataStruct& InItemData, int32 InQuantity, TSubclassOf InSpecificWidgetToUse); - - void HideQTETips(); - void HideTips(); - void SetQuickEquipMenuActive(bool newVis, bool AlternativeVis); - class UGameplayEndGameCreditsWidget* ShowEndGameCreditsWidget(); - class UGameplayEndGameWidget* ShowEndGameWidget(); - void ShowFadeWidget(bool Show); - void ShowQTETips(const TArray& Tips); - void ShowTips(const TArray& Tips); - void ShowTipsFromPreset(const struct FDataTableRowHandle& Preset); - void ShowWeaponWheelForTime(float CustomTimeToShow); - - class UFullscreenImagesWidget* GetFullscreenImagesWidgetBP() const; - class UFullscreenVisionWidget* GetFullscreenVisionWidgetBP() const; - class USHGameplayHudWidget* GetGameplayHudWidgetBP() const; - class USHGameplaySaveMenuWidget* GetSaveMenuWidgetBP() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayUIComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayUIComponent") - } - static class UCronosCharacterPlayUIComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayUIComponent; - -// Class Cronos.CronosUpgradesSettings -// 0x0058 (0x0088 - 0x0030) -class UCronosUpgradesSettings final : public UDataAsset -{ -public: - class UDataTable* UpgradesCategory; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap UpgradeDataMap; // 0x0038(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosUpgradesSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosUpgradesSettings") - } - static class UCronosUpgradesSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosUpgradesSettings; - -// Class Cronos.SpawnMagazineAnimNotify -// 0x0020 (0x0058 - 0x0038) -class USpawnMagazineAnimNotify final : public UAnimNotify -{ -public: - EBones BoneToSpawnMagazineAt; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator RotationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnMagazineAnimNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnMagazineAnimNotify") - } - static class USpawnMagazineAnimNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnMagazineAnimNotify; - -// Class Cronos.CronosCharacterPlayUpgradesComponent -// 0x00B0 (0x0150 - 0x00A0) -class UCronosCharacterPlayUpgradesComponent final : public UActorComponent -{ -public: - class UCronosUpgradesSettings* UpgradesData; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap UpgradesDataMap; // 0x00B0(0x0050)(Protected, NativeAccessSpecifierProtected) - TMap ActiveEffectsHandles; // 0x0100(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - void ApplyUpgradePreset(const struct FUpgradePresetData& UpgradePreset); - struct FGameplayAttribute GetUpgradeEffectAttribute(TSubclassOf UpgradeGE, int32 ModifierIndex); - struct FGameplayAttribute GetUpgradeEffectAttributeByName(class FName UpgradeItemName, int32 ModifierIndex); - float GetUpgradeEffectMagnitude(TSubclassOf UpgradeGE, int32 ModifierIndex); - float GetUpgradeEffectMagnitudeByName(class FName UpgradeItemName, int32 ModifierIndex); - int32 GetUpgradeEffectModifiersNumByName(class FName UpgradeName); - void OnUpgradeItemCollected(class FName ItemName, int32 Quantity); - void OnUpgradeItemRemoved(class FName ItemName, int32 Quantity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCharacterPlayUpgradesComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCharacterPlayUpgradesComponent") - } - static class UCronosCharacterPlayUpgradesComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCharacterPlayUpgradesComponent; - -// Class Cronos.CronosChaseArea -// 0x0000 (0x02D0 - 0x02D0) -class ACronosChaseArea final : public ACronosAreaVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosChaseArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosChaseArea") - } - static class ACronosChaseArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosChaseArea; - -// Class Cronos.WallWalkingTraceConfig -// 0x0038 (0x0068 - 0x0030) -class UWallWalkingTraceConfig final : public UDataAsset -{ -public: - bool bGenerateTracePoints; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumberOfTracesPoints; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointsMaxDistance; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointsBaseHeight; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BasicTraceLocations; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bTraceForBetterLocations; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumberOfTracesPerPoint; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracesMaxAngle; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracesRadius; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracesLength; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WallWalkingTraceConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WallWalkingTraceConfig") - } - static class UWallWalkingTraceConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWallWalkingTraceConfig; - -// Class Cronos.CronosContainerDynamicWidgets -// 0x0058 (0x03F8 - 0x03A0) -class UCronosContainerDynamicWidgets : public UCronosUserWidgetOnTag -{ -public: - class UCronosOverlay* MainOverlay; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap RegisteredDynamicSlots; // 0x03A8(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosContainerDynamicWidgets") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosContainerDynamicWidgets") - } - static class UCronosContainerDynamicWidgets* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosContainerDynamicWidgets; - -// Class Cronos.CronosControlTipsPanel -// 0x0020 (0x0420 - 0x0400) -class UCronosControlTipsPanel : public UControlTipsPanel -{ -public: - class UDataTable* TipsPresets; // 0x0400(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle DefaultPreset; // 0x0408(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_418[0x8]; // 0x0418(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Hide(); - void Show(const TArray& wantedTooltips); - void ShowTipsFromPreset(const struct FDataTableRowHandle& Preset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosControlTipsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosControlTipsPanel") - } - static class UCronosControlTipsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosControlTipsPanel; - -// Class Cronos.CronosCreditsSkipWidget -// 0x00B8 (0x0458 - 0x03A0) -class UCronosCreditsSkipWidget final : public UUCWSkipWidget -{ -public: - float ClickTime; // 0x03A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A4[0x4]; // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Background_box; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SpecialKeys; // 0x03B0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ProhibitedKeys; // 0x03C0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* Key_rtx; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameTextsConfig* GameTextsConfig; // 0x03D8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x03E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x03E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ButtonInfo_anim; // 0x03F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F8[0x60]; // 0x03F8(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCreditsSkipWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCreditsSkipWidget") - } - static class UCronosCreditsSkipWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosCreditsSkipWidget; - -// Class Cronos.AnimNotify_DoorHandIKStart -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DoorHandIKStart final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DoorHandIKStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DoorHandIKStart") - } - static class UAnimNotify_DoorHandIKStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DoorHandIKStart; - -// Class Cronos.CronosCutsceneTestActor -// 0x0020 (0x0368 - 0x0348) -class ACronosCutsceneTestActor final : public ADaeTestActor -{ -public: - uint8 Pad_348[0x14]; // 0x0348(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeOutLoading; // 0x035C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_360[0x8]; // 0x0360(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosCutsceneTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosCutsceneTestActor") - } - static class ACronosCutsceneTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosCutsceneTestActor; - -// Class Cronos.SpawnBehavior_Sequencer -// 0x0000 (0x0038 - 0x0038) -class USpawnBehavior_Sequencer final : public USpawnBehavior -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehavior_Sequencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehavior_Sequencer") - } - static class USpawnBehavior_Sequencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehavior_Sequencer; - -// Class Cronos.CronosDestructibleDeveloperSettings -// 0x0080 (0x00B8 - 0x0038) -class UCronosDestructibleDeveloperSettings final : public UDeveloperSettings -{ -public: - TSoftClassPtr DefaultGeometryCollectionActorClass; // 0x0038(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometryCollectionPoolConfigData DefaultPoolConfig; // 0x0060(0x0008)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic) - TMap, struct FGeometryCollectionPoolConfig> GeometryCollectionPoolConfig; // 0x0068(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosDestructibleDeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosDestructibleDeveloperSettings") - } - static class UCronosDestructibleDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosDestructibleDeveloperSettings; - -// Class Cronos.SHAspectAwareSpacer -// 0x0008 (0x0190 - 0x0188) -class USHAspectAwareSpacer final : public USpacer -{ -public: - ESHAspectAwareFrameType FillInType; // 0x0188(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAspectAwareSpacer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAspectAwareSpacer") - } - static class USHAspectAwareSpacer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAspectAwareSpacer; - -// Class Cronos.CronosDynamicWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class ICronosDynamicWidgetInterface final -{ -public: - struct FWidgetRegisterData GetWidgetRegisterData(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosDynamicWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosDynamicWidgetInterface") - } - static class ICronosDynamicWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICronosDynamicWidgetInterface; - -// Class Cronos.CronosEditorPerProjectSettings -// 0x0000 (0x0038 - 0x0038) -class UCronosEditorPerProjectSettings final : public UDeveloperSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEditorPerProjectSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEditorPerProjectSettings") - } - static class UCronosEditorPerProjectSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEditorPerProjectSettings; - -// Class Cronos.CronosEncounterTriggerBox -// 0x0040 (0x0310 - 0x02D0) -class ACronosEncounterTriggerBox : public ATriggerBox -{ -public: - TSoftObjectPtr EncounterManager; // 0x02D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlayerEnter; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0308(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Disable(); - void Enable(); - - bool GetIsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEncounterTriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEncounterTriggerBox") - } - static class ACronosEncounterTriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosEncounterTriggerBox; - -// Class Cronos.CronosLoadingScreenTransition -// 0x0028 (0x0070 - 0x0048) -class UCronosLoadingScreenTransition : public ULoadingScreenTransitionBase -{ -public: - TSoftClassPtr LoadingWidgetClass; // 0x0048(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosLoadingScreenTransition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosLoadingScreenTransition") - } - static class UCronosLoadingScreenTransition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosLoadingScreenTransition; - -// Class Cronos.FadeLoadingScreenTransition -// 0x0220 (0x0290 - 0x0070) -class UFadeLoadingScreenTransition final : public UCronosLoadingScreenTransition -{ -public: - bool bFadeInEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeIn; // 0x0078(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bFadeOutEnabled; // 0x0178(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFadeData FadeOut; // 0x0180(0x0100)(Edit, BlueprintVisible, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_280[0x10]; // 0x0280(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FadeLoadingScreenTransition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FadeLoadingScreenTransition") - } - static class UFadeLoadingScreenTransition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFadeLoadingScreenTransition; - -// Class Cronos.CronosEncounterEndTriggerBox -// 0x0000 (0x0310 - 0x0310) -class ACronosEncounterEndTriggerBox final : public ACronosEncounterTriggerBox -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEncounterEndTriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEncounterEndTriggerBox") - } - static class ACronosEncounterEndTriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosEncounterEndTriggerBox; - -// Class Cronos.CronosEncounterManager -// 0x0228 (0x04F0 - 0x02C8) -class ACronosEncounterManager : public AActor -{ -public: - TMulticastInlineDelegate OnEncounterFinished; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEncounterStarted; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class USceneComponent* Root; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBillboardComponent* SpriteComponent; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericEventReceiverComponent* EventReceiver; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bControlCombatState; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClearCombatStateDelay; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> Waves; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSet> InteractionActors; // 0x0318(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr SpawnCorrectionArea; // 0x0368(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet> SpawnAreas; // 0x0390(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - TSet> ChaseAreas; // 0x03E0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> SpawnersToPreload; // 0x0430(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bTriggerMultipleTimes; // 0x0440(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_441[0x7]; // 0x0441(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf StreamingActorClassToUse; // 0x0448(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseEncounterTimeLimit; // 0x0450(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_451[0x3]; // 0x0451(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EncounterTimeLimit; // 0x0454(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString EncounterName; // 0x0458(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag EncounterTag; // 0x0468(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_470[0x10]; // 0x0470(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsEnabled; // 0x0480(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EEncounterState State; // 0x0481(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 CurrentWaveId; // 0x0482(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasBeenFinished; // 0x0483(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseEventFlow; // 0x0484(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 ClearedWavesCount; // 0x0485(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_486[0x2]; // 0x0486(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, struct FVector> CachedSpawnersLocations; // 0x0488(0x0050)(NativeAccessSpecifierPrivate) - bool bFinishOnCurrentWave; // 0x04D8(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4D9[0x7]; // 0x04D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpawnedStreamingActors; // 0x04E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void AutoFillWaves(); - void AwakeEncounter(); - void DebugStartEncounter(const class FString& IDSnippet); - void DespawnEncounter(); - void Disable(); - void Enable(); - TSet> GetEndTriggers(); - TArray GetSpawnedActors(); - TSet> GetStartTriggers(); - bool isInChaseArea(const struct FVector& Location, const float Extent); - bool IsPlayerInTheSpawnArea(); - void KillCurrentWave(); - void KillEncounter(); - void OnCurrentWaveFinished(); - void OnEncounterStartRequest(); - void OnWaveActorAwakened(); - void OnWaveCleared(); - void OnWaveEvent(const struct FInteractionActivationData& EventData); - void PreSpawnEncounter(); - void ResetEncounter(); - void RestoreEncounter(); - void StartEncounter(); - void StopEncounter(); - void UpdateEncounterTags(); - void UpdateReferencedActorsNames(); - void UpdateReferences(); - bool ValidateEncounterReferences(); - void ValidateReferences(); - - EEncounterState GetEncounterState() const; - bool GetIsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEncounterManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEncounterManager") - } - static class ACronosEncounterManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosEncounterManager; - -// Class Cronos.CronosEncounterStartTriggerBox -// 0x0008 (0x0318 - 0x0310) -class ACronosEncounterStartTriggerBox final : public ACronosEncounterTriggerBox -{ -public: - EEncounterStartTriggerType Type; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEncounterStartTriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEncounterStartTriggerBox") - } - static class ACronosEncounterStartTriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosEncounterStartTriggerBox; - -// Class Cronos.GameInfoPopupWidget -// 0x01C0 (0x0490 - 0x02D0) -class alignas(0x10) UGameInfoPopupWidget final : public UUserWidget -{ -public: - float ShowTime; // 0x02D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ItemWidgetClass; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ItemDescriptionWidgetClass; // 0x02E0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText DisplaySkinText; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText WarningHeaderText; // 0x02F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText WarningDisplayText; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - TSoftObjectPtr PlayerSkinDataPath; // 0x0318(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Accept_but; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* BundleInfo_txt; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText OrgText; // 0x0350(0x0010)(Transient, Protected, NativeAccessSpecifierProtected) - class UTextBlock* Info_txt; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* Items_box; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0370(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0378(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_380[0x20]; // 0x0380(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Bundles; // 0x03A0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_3B0[0xE0]; // 0x03B0(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnFadedOutAnim(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameInfoPopupWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameInfoPopupWidget") - } - static class UGameInfoPopupWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameInfoPopupWidget; - -// Class Cronos.CronosEnemiesAudioSubsystem -// 0x0078 (0x00A8 - 0x0030) -class UCronosEnemiesAudioSubsystem : public UWorldSubsystem -{ -public: - float NearbyEnemyThreshold; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnemyDetectionUpdateRate; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NearbyEnemyCount; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr EnemyManagerSubsystem; // 0x003C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr PlayerAudioComponent; // 0x0044(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C[0x5C]; // 0x004C(0x005C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool IsDebugEnabled(); - - void BossFightEnded(const ECronosBosses BossType); - void BossFightStarted(const ECronosBosses BossType); - void CombatEnded(); - void CombatStartedByEncounter(); - void EnemiesNearby(); - void EnemyDied(const class AActor* EnemyActor, const EEnemyArchetype EnemyType, const uint8 EnemyRank); - void EnemyJoinedCombat(const EEnemyArchetype EnemyType, const uint8 EnemyRank); - void EnemyRankChanged(const EEnemyArchetype EnemyType, const uint8 NewRank); - void EnemySpawned(const class AActor* EnemyActor, const EEnemyArchetype EnemyType); - void EnemyStartedCombat(const EEnemyArchetype EnemyType, const uint8 EnemyRank); - void EnemyWantsToMerge(const class AActor* EnemyActor); - void EventGameEnded(); - void EventGameStarted(); - class USHAkComponent* GetPlayerAudioComponent(bool* bIsValid); - void MergingFinished(); - void MergingInterrupted(); - void MergingStarted(); - void NearbyEnemiesLeft(); - void UpdateNearbyEnemies(); - - TMap GetEnemyTypesInCombat() const; - int32 GetNearbyEnemyCount() const; - int32 GetNumberOfEnemiesInCombat() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemiesAudioSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemiesAudioSubsystem") - } - static class UCronosEnemiesAudioSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnemiesAudioSubsystem; - -// Class Cronos.SHAnimTurnInPlaceSubcomp -// 0x0048 (0x0080 - 0x0038) -class USHAnimTurnInPlaceSubcomp final : public USHAnimSubcomponentBase -{ -public: - uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAnimMovementSubcomp* SHAnimMovementSubcomp; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - bool IsTurning(); - void OnTurnInPlaceAnimationEnd(); - void OnTurnInPlaceAnimationStart(); - void TurnInPlaceBreak(); - void TurnInPlaceRequest(float Angle); - void TurnInPlaceRequestVector(const struct FVector& LookAtTarget); - void TurnInPlaceToCameraRequest(); - - struct FVector GetTurningVector() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimTurnInPlaceSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimTurnInPlaceSubcomp") - } - static class USHAnimTurnInPlaceSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimTurnInPlaceSubcomp; - -// Class Cronos.CronosEnemiesSubsystem -// 0x0010 (0x0040 - 0x0030) -class UCronosEnemiesSubsystem final : public UGameInstanceSubsystem -{ -public: - TArray BodyPartsPool; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemiesSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemiesSubsystem") - } - static class UCronosEnemiesSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnemiesSubsystem; - -// Class Cronos.SHCameraActor -// 0x0010 (0x0A00 - 0x09F0) -class ASHCameraActor final : public ACameraActor -{ -public: - uint8 Pad_9F0[0x10]; // 0x09F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USHCameraComponent* GetSHCameraComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraActor") - } - static class ASHCameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCameraActor; - -// Class Cronos.SHAkComponent -// 0x0000 (0x0450 - 0x0450) -#pragma pack(push, 0x1) -class alignas(0x10) USHAkComponent : public UBlooberAkComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkComponent") - } - static class USHAkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USHAkComponent; - -// Class Cronos.CronosEnemyAudioComponent -// 0x0080 (0x04D0 - 0x0450) -class UCronosEnemyAudioComponent final : public USHAkComponent -{ -public: - class UCronosEnemySoundData* SoundData; // 0x0448(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkRtpc* RtpcEnemyHealth; // 0x0450(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnemySwitchMap* EnemyTypeAkSwitches; // 0x0458(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AnnihilatorDissolveEvent; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* FlinchAudioEvent; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* AbilitySystemComponent; // 0x0470(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_478[0x58]; // 0x0478(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void PlayPlacementSound(const struct FGameplayTag& CallbackTag, int32 NewCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemyAudioComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemyAudioComponent") - } - static class UCronosEnemyAudioComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnemyAudioComponent; - -// Class Cronos.CronosEnemyDifficultyComponent -// 0x0050 (0x00F0 - 0x00A0) -class UCronosEnemyDifficultyComponent final : public UActorComponent -{ -public: - TMap RankDifficulties; // 0x00A0(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - bool FindAttributesForRank(struct FBTDifficultyAttribute* Attribute, int32 Rank, const struct FGameplayTag& Tag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemyDifficultyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemyDifficultyComponent") - } - static class UCronosEnemyDifficultyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnemyDifficultyComponent; - -// Class Cronos.FlamethrowerOneShotFireComponent -// 0x0200 (0x08E0 - 0x06E0) -class UFlamethrowerOneShotFireComponent final : public UCronosWeaponFireComponent -{ -public: - class UAkAudioEvent* FlamethrowerStartEvent; // 0x06E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletonSockets FlamethrowerSocket; // 0x06E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E9[0x7]; // 0x06E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraComponent* FlamesVFXComponent; // 0x06F0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* FlamesTorusSystem; // 0x06F8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* FromFlamesSystem; // 0x0700(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap FlamethrowerUpgradeLevelConfig; // 0x0708(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FGameplayAttribute FlamethrowerAngleRangeAttribute; // 0x0758(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData AimAnim; // 0x0790(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData RelaxedAnim; // 0x0808(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - float CapsuleTraceRadius; // 0x0880(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CapsuleHalfHeight; // 0x0884(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireSpreadSpeed; // 0x0888(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredSpreadRadius; // 0x088C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator FlameVFXRotationOffset; // 0x0890(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector TorusPositionOffset; // 0x08A8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TorusRelativeRotation; // 0x08C0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_8D8[0x8]; // 0x08D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlamethrowerOneShotFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlamethrowerOneShotFireComponent") - } - static class UFlamethrowerOneShotFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlamethrowerOneShotFireComponent; - -// Class Cronos.CronosAIControllerInterface -// 0x0000 (0x0000 - 0x0000) -class ICronosAIControllerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAIControllerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAIControllerInterface") - } - static class ICronosAIControllerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICronosAIControllerInterface; - -// Class Cronos.CronosEnemyCharacterInterface -// 0x0000 (0x0000 - 0x0000) -class ICronosEnemyCharacterInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemyCharacterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemyCharacterInterface") - } - static class ICronosEnemyCharacterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICronosEnemyCharacterInterface; - -// Class Cronos.CronosEnemySoundData -// 0x0050 (0x0080 - 0x0030) -class UCronosEnemySoundData final : public UDataAsset -{ -public: - TMap SoundMapping; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemySoundData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemySoundData") - } - static class UCronosEnemySoundData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnemySoundData; - -// Class Cronos.GameplayEffectVolume -// 0x0030 (0x02F8 - 0x02C8) -class AGameplayEffectVolume final : public AActor -{ -public: - class UBoxComponent* BoxCollision; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> EffectsToApply; // 0x02D0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bOnlyRelevantForPlayer; // 0x02E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveEffectsOnOverlapLeft; // 0x02E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E2[0x6]; // 0x02E2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveGameplayEffectHandles; // 0x02E8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectVolume") - } - static class AGameplayEffectVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayEffectVolume; - -// Class Cronos.CronosEnemyWave -// 0x0188 (0x0450 - 0x02C8) -class ACronosEnemyWave final : public AActor -{ -public: - TMulticastInlineDelegate OnWaveFinished; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaveCleared; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaveStarted; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaveActorAwakened; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class USceneComponent* Root; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBillboardComponent* SpriteComponent; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericEventReceiverComponent* EventReceiver; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosEncounterManager* EncounterManagerOwner; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap, struct FWaveSpawnerParams> SpawnerData; // 0x0328(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 EnemiesEndRuleThreshold; // 0x0378(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_379[0x3]; // 0x0379(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag EncounterTag; // 0x037C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 WaveId; // 0x0384(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAwakeWhenActivated; // 0x0385(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_386[0x2]; // 0x0386(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaximumEnemyDistance; // 0x0388(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipStuckEnemies; // 0x038C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38D[0x3]; // 0x038D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> SpawnedWaveActors; // 0x0390(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - EEnemyWaveState State; // 0x03A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, TSoftObjectPtr> CachedSpawnersEventComponents; // 0x03A8(0x0050)(BlueprintVisible, ExportObject, BlueprintReadOnly, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bUseEventFlow; // 0x03F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsEnabled; // 0x03F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3FA[0x6]; // 0x03FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSet KilledEnemyIDs; // 0x0400(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - -public: - void AwakeWave(); - void DespawnWave(); - void Disable(); - void Enable(); - TArray GetSpawnedActors(); - void KillWave(); - void OnActorSpawned(class AActor* Actor); - void OnEncounterEvent(const struct FInteractionActivationData& EventData); - void OnEnemyDeathEvent(const struct FGuid& EnemyGuid); - void OnEnemySpawnedEvent(); - void OnSpawnedActorAwakened(); - void OnSpawnedEnemyDeath(class AActor* Actor); - void PreSpawnWave(); - void ResetWave(); - void RespawnWave(); - void RestoreWave(); - void SetEncounterManagerOwner(class ACronosEncounterManager* InEncounterManagerOwner); - void SpawnWave(const bool bAutoSpawnOnly); - - class ACronosEncounterManager* GetEncounterManagerOwner() const; - bool GetIsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnemyWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnemyWave") - } - static class ACronosEnemyWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosEnemyWave; - -// Class Cronos.SHBreakableGlassFakeBase -// 0x0020 (0x02E8 - 0x02C8) -class ASHBreakableGlassFakeBase final : public AActor -{ -public: - class UStaticMeshComponent* GlassMesh; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWasBroken; // 0x02D0(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D1[0x17]; // 0x02D1(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnBroken(const struct FHitResult& HitInfo); - - bool IsBroken() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBreakableGlassFakeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBreakableGlassFakeBase") - } - static class ASHBreakableGlassFakeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHBreakableGlassFakeBase; - -// Class Cronos.CronosEnergySet -// 0x0070 (0x00A0 - 0x0030) -class UCronosEnergySet final : public UCronosAttributeSet -{ -public: - uint8 Pad_30[0x30]; // 0x0030(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttributeData CurrentEnergy; // 0x0060(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData RechargeRate; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData NumEnergyBars; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MaxEnergyBars; // 0x0090(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosEnergySet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosEnergySet") - } - static class UCronosEnergySet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosEnergySet; - -// Class Cronos.SHCameraShake -// 0x0010 (0x0200 - 0x01F0) -class USHCameraShake final : public ULegacyCameraShake -{ -public: - float OscillationMultiplier; // 0x01F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F4[0xC]; // 0x01F4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetOscillationMultiplier(float Value); - void StopSHCameraShake(bool immediately); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraShake") - } - static class USHCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraShake; - -// Class Cronos.BTTutorialEntryButton -// 0x0140 (0x04A8 - 0x0368) -class UBTTutorialEntryButton final : public UBTDropdownListButtonWidget -{ -public: - class UWidget* BrowsedMarkerWidget; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FTutorialData TutorialData; // 0x0370(0x0130)(Transient, NativeAccessSpecifierPrivate) - struct FTutorialDataItem TutorialDataItem; // 0x04A0(0x0008)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTutorialEntryButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTutorialEntryButton") - } - static class UBTTutorialEntryButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTutorialEntryButton; - -// Class Cronos.CronosExtendedTutorialWidget -// 0x0090 (0x0388 - 0x02F8) -class UCronosExtendedTutorialWidget final : public UBUserWidget -{ -public: - TArray BackKeys; // 0x02F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBack; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_318[0x10]; // 0x0318(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf EntryButtonTemplate; // 0x0328(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* Back_but; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* TutorialsList; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* TitleTextBlock; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStyledRichTextBlock* DescriptionLongRichTextBlock; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ShowcaseImage; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USizeBox* SizeBoxTutorialButtons; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USizeBox* SizeBoxTutorialDescription; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_368[0x20]; // 0x0368(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Back(); - void OnTutorialEntryFocused(class USHGameplayHighlightableWidget* InFocusedWidget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosExtendedTutorialWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosExtendedTutorialWidget") - } - static class UCronosExtendedTutorialWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosExtendedTutorialWidget; - -// Class Cronos.CronosFabricatorPopupWidget -// 0x0008 (0x02D8 - 0x02D0) -class UCronosFabricatorPopupWidget final : public UUserWidget -{ -public: - class USHGameplayMenuSectionFabricatorWidget* OwnerWidget; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnCraftingFailed(float PopupDuration, bool InsufficentResources); - void OnCraftingSucceded(int32 CraftedAmount, float PopupDuration); - void ResetState(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosFabricatorPopupWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosFabricatorPopupWidget") - } - static class UCronosFabricatorPopupWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosFabricatorPopupWidget; - -// Class Cronos.InteractionNPC -// 0x0008 (0x0310 - 0x0308) -class AInteractionNPC final : public AInteractionActor -{ -public: - class USkeletalMeshComponent* Mesh; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionNPC") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionNPC") - } - static class AInteractionNPC* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionNPC; - -// Class Cronos.CronosFabricatorRecipeWidget -// 0x0040 (0x03C0 - 0x0380) -class UCronosFabricatorRecipeWidget final : public USHInventorySingleItemWidget -{ -public: - TSubclassOf FabricatorCostWidgetClass; // 0x0380(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UProgressBar* CraftingProgressBar; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBox* CostPanel; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment ResourceHorizontalAlignment; // 0x0398(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment ResourceVerticalAligment; // 0x0399(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39A[0x2]; // 0x039A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin ResourcePadding; // 0x039C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ResourceScale; // 0x03B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetIsAvailableForCraft(bool bInIsAvailable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosFabricatorRecipeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosFabricatorRecipeWidget") - } - static class UCronosFabricatorRecipeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosFabricatorRecipeWidget; - -// Class Cronos.CronosWidgetOnTagBehavior -// 0x0028 (0x0050 - 0x0028) -class UCronosWidgetOnTagBehavior : public UObject -{ -public: - ESlateVisibility SlateVisibilityHide; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility SlateVisibilityShow; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosUserWidgetOnTag* CronosUserWidgetOnTag; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DelayHide; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DelayShow; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSwapVisibilityWithOpacity; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWidgetOnTagBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWidgetOnTagBehavior") - } - static class UCronosWidgetOnTagBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWidgetOnTagBehavior; - -// Class Cronos.CronosFadeBehavior -// 0x0018 (0x0068 - 0x0050) -class UCronosFadeBehavior final : public UCronosWidgetOnTagBehavior -{ -public: - float TargetOpacity; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CurrentOpacity; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CurrentSpeed; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FadeInSpeed; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FadeOutSpeed; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosFadeBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosFadeBehavior") - } - static class UCronosFadeBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosFadeBehavior; - -// Class Cronos.GameRebindingViewWidget -// 0x0030 (0x0340 - 0x0310) -class UGameRebindingViewWidget final : public URebindingViewWidget -{ -public: - class UGamepadBindingsView* ControllerView; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Main_switcher; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Keyb_panel; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Pad_panel; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_330[0x10]; // 0x0330(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameRebindingViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameRebindingViewWidget") - } - static class UGameRebindingViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameRebindingViewWidget; - -// Class Cronos.CronosFightDirectorPriorityData -// 0x0028 (0x0058 - 0x0030) -class UCronosFightDirectorPriorityData final : public UDataAsset -{ -public: - float DistanceThreshold; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Archetypes; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Mutations; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosFightDirectorPriorityData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosFightDirectorPriorityData") - } - static class UCronosFightDirectorPriorityData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosFightDirectorPriorityData; - -// Class Cronos.SHCameraPostProcessBlender -// 0x0700 (0x0770 - 0x0070) -class USHCameraPostProcessBlender final : public USHBlenderBase -{ -public: - struct FPostProcessSettings BlendedData; // 0x0070(0x0700)(Transient, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraPostProcessBlender") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraPostProcessBlender") - } - static class USHCameraPostProcessBlender* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraPostProcessBlender; - -// Class Cronos.TokenGroupConfig -// 0x0060 (0x0090 - 0x0030) -class UTokenGroupConfig final : public UDataAsset -{ -public: - TMap InitialTokens; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray TokenGenerators; // 0x0080(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TokenGroupConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TokenGroupConfig") - } - static class UTokenGroupConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTokenGroupConfig; - -// Class Cronos.CharacterPlayMeleeChargedHitHigh -// 0x0000 (0x0068 - 0x0068) -class UCharacterPlayMeleeChargedHitHigh final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMeleeChargedHitHigh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMeleeChargedHitHigh") - } - static class UCharacterPlayMeleeChargedHitHigh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMeleeChargedHitHigh; - -// Class Cronos.CronosFightDirectorSubsystem -// 0x00B0 (0x00E0 - 0x0030) -class UCronosFightDirectorSubsystem final : public UWorldSubsystem -{ -public: - TMap TokenGroups; // 0x0030(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_80[0x60]; // 0x0080(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEncounterEnded(const struct FGameplayTag& EncounterTag); - void OnEncounterStarted(const struct FGameplayTag& EncounterTag); - void ResetTokens(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosFightDirectorSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosFightDirectorSubsystem") - } - static class UCronosFightDirectorSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosFightDirectorSubsystem; - -// Class Cronos.CronosAbilityInterruptRule -// 0x0000 (0x0028 - 0x0028) -class UCronosAbilityInterruptRule : public UObject -{ -public: - ECronosAbilityInterruptResolution ResolveAbilityInterrupt(const class UCronosGameplayAbility* CronosAbility, class UGameplayAbility* InterruptingAbility) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosAbilityInterruptRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosAbilityInterruptRule") - } - static class UCronosAbilityInterruptRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosAbilityInterruptRule; - -// Class Cronos.CronosGameplayAbilityTurnInPlace -// 0x0000 (0x0430 - 0x0430) -class UCronosGameplayAbilityTurnInPlace : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameplayAbilityTurnInPlace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameplayAbilityTurnInPlace") - } - static class UCronosGameplayAbilityTurnInPlace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGameplayAbilityTurnInPlace; - -// Class Cronos.JumpOnOffNavLinkProxy -// 0x0000 (0x0318 - 0x0318) -class AJumpOnOffNavLinkProxy final : public ANavLinkProxy -{ -public: - void StartJump(class AActor* Agent, const struct FVector& Destination); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("JumpOnOffNavLinkProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"JumpOnOffNavLinkProxy") - } - static class AJumpOnOffNavLinkProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AJumpOnOffNavLinkProxy; - -// Class Cronos.CronosGameplayGameOverWidget -// 0x0060 (0x0610 - 0x05B0) -class UCronosGameplayGameOverWidget final : public UBTInGameMenuWidget -{ -public: - uint8 Pad_5B0[0x8]; // 0x05B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FShortRowHandle UnsavedProgressDialogBox; // 0x05B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf DialogBoxMenuWidgetClass; // 0x05C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextButton* ResumeButton; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextButton* LoadSaveButton; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextButton* ReturnToMainMenuButton; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* OverlayNotifyContainer; // 0x05E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonConfirm; // 0x05F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* AnimFadeOut; // 0x05F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr CurrentFocusedButton; // 0x0600(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAnyButtonFocused(class UTextButton* InButton); - void OnFadeOutStarted(); - void OnLoadSaveButtonClicked(); - void OnResumeButtonClicked(); - void OnReturnToMainMenuButtonClicked(); - void RequestRestart(bool bContinue); - - bool IsGameSaveAvailable() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameplayGameOverWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameplayGameOverWidget") - } - static class UCronosGameplayGameOverWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGameplayGameOverWidget; - -// Class Cronos.CronosGameStartInfoWidget -// 0x0028 (0x02F8 - 0x02D0) -class UCronosGameStartInfoWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x28]; // 0x02D0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWidgetAnimation* GetHideAnimation(); - class UWidgetAnimation* GetShowAnimation(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameStartInfoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameStartInfoWidget") - } - static class UCronosGameStartInfoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGameStartInfoWidget; - -// Class Cronos.SHGameState -// 0x0010 (0x0330 - 0x0320) -class ASHGameState : public AGameStateBase -{ -public: - class UBTContentBundlesManagerComponent* ContentBundlesManagerComponent; // 0x0320(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* SavePointDataTable; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameState") - } - static class ASHGameState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHGameState; - -// Class Cronos.EnergyEmitterHittable -// 0x0000 (0x0000 - 0x0000) -class IEnergyEmitterHittable final -{ -public: - struct FVector GetSnapWorldLocation(); - bool ReceiveEnergy(float EnergyAmountReceived); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnergyEmitterHittable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnergyEmitterHittable") - } - static class IEnergyEmitterHittable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEnergyEmitterHittable; - -// Class Cronos.CronosGameStateMenu -// 0x0000 (0x0330 - 0x0330) -class ACronosGameStateMenu final : public ASHGameState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameStateMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameStateMenu") - } - static class ACronosGameStateMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosGameStateMenu; - -// Class Cronos.CharacterPlayMeleeChargedHitMedium -// 0x0000 (0x0068 - 0x0068) -class UCharacterPlayMeleeChargedHitMedium final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMeleeChargedHitMedium") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMeleeChargedHitMedium") - } - static class UCharacterPlayMeleeChargedHitMedium* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMeleeChargedHitMedium; - -// Class Cronos.CronosGameStatePlay -// 0x0010 (0x0340 - 0x0330) -class ACronosGameStatePlay : public ASHGameState -{ -public: - uint8 Pad_330[0x8]; // 0x0330(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UPersistentTagsAbilitySystemComponent* PersistentStateAbilitySystem; // 0x0338(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGameStatePlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGameStatePlay") - } - static class ACronosGameStatePlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosGameStatePlay; - -// Class Cronos.CronosGeometryCollectionActor -// 0x0008 (0x02D0 - 0x02C8) -class ACronosGeometryCollectionActor : public AActor -{ -public: - class UCronosGeometryCollectionComponent* GeometryCollectionComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void BreakGC(const struct FVector& HitLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGeometryCollectionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGeometryCollectionActor") - } - static class ACronosGeometryCollectionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosGeometryCollectionActor; - -// Class Cronos.CronosGeometryCollectionComponent -// 0x0000 (0x09C0 - 0x09C0) -class UCronosGeometryCollectionComponent final : public UGeometryCollectionComponent -{ -public: - void Configure(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosGeometryCollectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosGeometryCollectionComponent") - } - static class UCronosGeometryCollectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosGeometryCollectionComponent; - -// Class Cronos.CronosInputConfig -// 0x0030 (0x0060 - 0x0030) -class UCronosInputConfig final : public UDataAsset -{ -public: - TArray InputContexts; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray NativeInputActions; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray AbilityInputActions; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosInputConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosInputConfig") - } - static class UCronosInputConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosInputConfig; - -// Class Cronos.GameplayCueNotify_Actor_Image -// 0x0068 (0x03A0 - 0x0338) -class AGameplayCueNotify_Actor_Image : public AGameplayCueNotify_Actor -{ -public: - struct FFullscreenImageSetup Setup; // 0x0338(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor_Image") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor_Image") - } - static class AGameplayCueNotify_Actor_Image* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor_Image; - -// Class Cronos.CronosInteractableObject -// 0x0000 (0x0000 - 0x0000) -class ICronosInteractableObject final -{ -public: - void ActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent); - struct FGameplayTag GetInteractionCancelTag(); - struct FGameplayTag GetInteractionFinishTag(); - class USHInteractionManagerComponent* GetInteractionManagerComponent(); - class USceneComponent* GetSnapLocation(); - void HoldActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent); - void InterruptInteraction(); - void OnInteractionInitiated(); - bool StopInteraction(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosInteractableObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosInteractableObject") - } - static class ICronosInteractableObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICronosInteractableObject; - -// Class Cronos.CronosIconInteractionHelperInterface -// 0x0000 (0x0000 - 0x0000) -class ICronosIconInteractionHelperInterface final -{ -public: - class USceneComponent* GetDirectionComponent(); - bool IsInteractionBlocked(class UBTInteractionManagerComponent* InInteractionManagerComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosIconInteractionHelperInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosIconInteractionHelperInterface") - } - static class ICronosIconInteractionHelperInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICronosIconInteractionHelperInterface; - -// Class Cronos.CronosInteractionStatics -// 0x0000 (0x0028 - 0x0028) -class UCronosInteractionStatics final : public UBlueprintFunctionLibrary -{ -public: - static void CancelInteraction(const class UObject* WorldContextObject, class AActor* Owner); - static void FinishInteraction(const class UObject* WorldContextObject, class AActor* Owner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosInteractionStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosInteractionStatics") - } - static class UCronosInteractionStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosInteractionStatics; - -// Class Cronos.EnergyRecticleWidget -// 0x0020 (0x0440 - 0x0420) -class UEnergyRecticleWidget final : public UCronosWeaponRecticleWidget -{ -public: - class UMaterialInstanceDynamic* RecticleMaterialInstance; // 0x0420(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* Crosshair; // 0x0428(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialMaxChargesParameterName; // 0x0430(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialChargesPercentParameterName; // 0x0438(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetEnergyCharges(int32 NmbCharges, int32 MaxCharges); - void SetMaxEnergyCharges(int32 MaxCharges); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnergyRecticleWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnergyRecticleWidget") - } - static class UEnergyRecticleWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnergyRecticleWidget; - -// Class Cronos.CronosInteractionWidgetComponent -// 0x0060 (0x0208 - 0x01A8) -class UCronosInteractionWidgetComponent final : public UBTInteractionWidgetManager -{ -public: - TMulticastInlineDelegate OnInteractionConfirmed; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionDeclined; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractionWidgetFullyHidden; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TWeakObjectPtr InteractionWidgetCache; // 0x01D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr InteractionWidgetClass; // 0x01E0(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnWidgetInteractionConfirm(); - void OnWidgetInteractionDecline(); - void OnWidgetInteractionWidgetFullyHidden(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosInteractionWidgetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosInteractionWidgetComponent") - } - static class UCronosInteractionWidgetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosInteractionWidgetComponent; - -// Class Cronos.SHItemWeaponMelee -// 0x0080 (0x0680 - 0x0600) -#pragma pack(push, 0x1) -class alignas(0x10) ASHItemWeaponMelee : public ASHItemWeapon -{ -public: - TMulticastInlineDelegate& HitResult)> OnEnemyHit; // 0x05F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyKilled; // 0x0608(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class FString AttackKnockedEnemyPrefix; // 0x0618(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString LastHitEnemyPrefix; // 0x0628(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ComboQueue; // 0x0638(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray HitEnemies; // 0x0648(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_658[0x8]; // 0x0658(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWeaponMeleeData* MeleeData; // 0x0660(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWeaponMeleeData* MeleeStompData; // 0x0668(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0670(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class FString GetAttackPrefix(class ACharacter* AttackCandidate); - void OnAttackLookAtEnd(bool WasSuccess); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemWeaponMelee") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemWeaponMelee") - } - static class ASHItemWeaponMelee* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ASHItemWeaponMelee; - -// Class Cronos.SHItemWeaponRanged -// 0x0140 (0x07C0 - 0x0680) -class ASHItemWeaponRanged : public ASHItemWeaponMelee -{ -public: - class USkeletonHierarchySubcomponent* SkeletonHierarchySubcomponent; // 0x0678(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* MuzzlePoint; // 0x0680(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CharacterRotationInputScale; // 0x0688(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CharacterControlRotationInterpSpeed; // 0x068C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ShootNoiseRadius; // 0x0690(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ReloadNoiseRadius; // 0x0694(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool UnequipOnAmmoEnd; // 0x0698(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_699[0x7]; // 0x0699(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle WeaponSingleModeData; // 0x06A0(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FSHMovementDataStruct AimMovementData; // 0x06B0(0x0030)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FSHMovementDataStruct ReloadMovementData; // 0x06E0(0x0030)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FWeaponCameraData AimCameraData; // 0x0710(0x0098)(Edit, BlueprintVisible, DisableEditOnTemplate, Transient, EditConst, Protected, NativeAccessSpecifierProtected) - ESkeletonHierarchyWeaponType DefaultSkeletonHierarchyWeaponType; // 0x07A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7A9[0x7]; // 0x07A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraShakeBase* PlayingAimCameraShake; // 0x07B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CurrentAmmoCount; // 0x07B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7BC[0x4]; // 0x07BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const struct FSHMovementDataStruct GetAimMovementData(); - - struct FVector GetFireSocketLocation() const; - struct FRotator GetFireSocketRotation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemWeaponRanged") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemWeaponRanged") - } - static class ASHItemWeaponRanged* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHItemWeaponRanged; - -// Class Cronos.CronosItemWeaponFlamethrower -// 0x0060 (0x0820 - 0x07C0) -class ACronosItemWeaponFlamethrower : public ASHItemWeaponRanged -{ -public: - class FName FlamethrowerMaterialSlotName; // 0x07C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FlamethrowerLayerName; // 0x07C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FlamethrowerFireBlendMaskName; // 0x07D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireIndicatorActivateTime; // 0x07D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireIndicatorDeactivateTime; // 0x07DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AmmoIndicatorBlendMaskName; // 0x07E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmmoIndicatorActiveValue; // 0x07E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7EC[0x4]; // 0x07EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle FlamethrowerAmmoName; // 0x07F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_800[0x10]; // 0x0800(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* FlamethrowerMesh; // 0x0810(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_818[0x8]; // 0x0818(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosItemWeaponFlamethrower") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosItemWeaponFlamethrower") - } - static class ACronosItemWeaponFlamethrower* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosItemWeaponFlamethrower; - -// Class Cronos.CronosJawGrabbedAbility -// 0x0008 (0x0438 - 0x0430) -class UCronosJawGrabbedAbility final : public UCronosGameplayAbility -{ -public: - uint8 Pad_430[0x8]; // 0x0430(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosJawGrabbedAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosJawGrabbedAbility") - } - static class UCronosJawGrabbedAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosJawGrabbedAbility; - -// Class Cronos.GameplayEventEffectComponent -// 0x0008 (0x0030 - 0x0028) -class UGameplayEventEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FGameplayTag EventTag; // 0x0028(0x0008)(Edit, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEventEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEventEffectComponent") - } - static class UGameplayEventEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEventEffectComponent; - -// Class Cronos.CronosQTEWidget -// 0x0068 (0x0408 - 0x03A0) -class UCronosQTEWidget : public UCronosUserWidgetOnTag -{ -public: - uint8 Pad_3A0[0x10]; // 0x03A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimShow; // 0x03B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimIdle; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimReleaseAttempt; // 0x03C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* SuccessAnim_Melee; // 0x03C8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* SuccessAnim_Flamethrower; // 0x03D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FailAnim; // 0x03D8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3E0[0x4]; // 0x03E0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr CronosQTE; // 0x03E4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3EC[0x4]; // 0x03EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UImage* ImageCircular; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName ProgressCiruclarParamProgress; // 0x03F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialProgressInstance; // 0x0400(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnPointsChanged(float InCurrentValue, float InMaxValue); - void OnPointsQTEChanged(float InCurrentValue, float InMaxValue); - void OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosQTEWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosQTEWidget") - } - static class UCronosQTEWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosQTEWidget; - -// Class Cronos.CronosJawReleaseInfoWidget -// 0x0000 (0x0408 - 0x0408) -class UCronosJawReleaseInfoWidget final : public UCronosQTEWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosJawReleaseInfoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosJawReleaseInfoWidget") - } - static class UCronosJawReleaseInfoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosJawReleaseInfoWidget; - -// Class Cronos.CronosMathUtils -// 0x0000 (0x0028 - 0x0028) -class UCronosMathUtils final : public UBlueprintFunctionLibrary -{ -public: - static int32 CirclePlaneIntersection(const struct FVector& InCircleCenter, float InRadius, const struct FVector& InCirclePlaneNormal, const struct FVector& InPlaneBase, const struct FVector& InPlaneNormal, struct FVector* OutA, struct FVector* OutB); - static float DotToAngle(float DotProduct); - static float GetManhattanDistance(const struct FVector& FromLocation, const struct FVector& ToLocation); - static int32 SphereRayIntersection(const struct FVector& InCircleCenter, float InRadius, const struct FVector& InRayOrigin, const struct FVector& InRayDirection, struct FVector* OutA, struct FVector* OutB); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosMathUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosMathUtils") - } - static class UCronosMathUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosMathUtils; - -// Class Cronos.CronosNavFilter -// 0x0000 (0x0048 - 0x0048) -class UCronosNavFilter final : public UNavigationQueryFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosNavFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosNavFilter") - } - static class UCronosNavFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosNavFilter; - -// Class Cronos.CronosNavLinkAnimationData -// 0x0050 (0x0080 - 0x0030) -class UCronosNavLinkAnimationData final : public UDataAsset -{ -public: - TMap AnimationData; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosNavLinkAnimationData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosNavLinkAnimationData") - } - static class UCronosNavLinkAnimationData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosNavLinkAnimationData; - -// Class Cronos.CronosOverlay -// 0x0068 (0x01F8 - 0x0190) -class UCronosOverlay final : public UOverlay -{ -public: - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag GameplayTag; // 0x0198(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagQuery GameplayTagVisibilityQuery; // 0x01A0(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - TSubclassOf AbilityRequired; // 0x01E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDisplayBasedOnAbilityType DisplayBasedOnAbilityType; // 0x01F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBindToTagUpdate; // 0x01F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1F2[0x6]; // 0x01F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosOverlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosOverlay") - } - static class UCronosOverlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosOverlay; - -// Class Cronos.CronosPersistentSaveData -// 0x00C8 (0x0128 - 0x0060) -class UCronosPersistentSaveData final : public UPersistentSaveData -{ -public: - int32 UnlockedSkins; // 0x0060(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 InfoFlags; // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int64 AcquiredContentBundles; // 0x0070(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 BeatenGameplayDifficulties; // 0x0078(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastShowedHint; // 0x007C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBTNewGamePlusTransferableData LastNewGamePlusTransferableData; // 0x0080(0x0078)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - TArray CraftedResources; // 0x00F8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray FullyUpgradedWeapon; // 0x0108(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ContributedValuables; // 0x0118(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosPersistentSaveData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosPersistentSaveData") - } - static class UCronosPersistentSaveData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosPersistentSaveData; - -// Class Cronos.EnemyProjectile -// 0x0048 (0x0310 - 0x02C8) -class AEnemyProjectile final : public AActor -{ -public: - class USphereComponent* MainCollision; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* PlayerCollision; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UProjectileMovementComponent* ProjectileMovement; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* ProjectileBodyVFX; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAkComponent* AkComponent; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* HitLocationVFX; // 0x02F0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* HitAKEvent; // 0x02F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Damage; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageType; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnHit(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyProjectile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyProjectile") - } - static class AEnemyProjectile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEnemyProjectile; - -// Class Cronos.SCronosPlaythroughPersistentData -// 0x0028 (0x0070 - 0x0048) -class USCronosPlaythroughPersistentData final : public UPlaythroughPersistentData -{ -public: - EGameplayDifficulty GameplayDifficulty; // 0x0048(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsNewGamePlus; // 0x0049(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasNewGamePlusTransferableDataAcquired; // 0x004A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsFirstPlaythrough; // 0x004B(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultStoreItemsAcquired; // 0x004C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 EnemiesMergedCounter; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SaveStationUsesCounter; // 0x0054(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 IntroCutsceneChoicesMask; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 AcquiredContentBundles; // 0x0060(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasVisitedStoreBuyTab; // 0x0068(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasVisitedStoreSellTab; // 0x0069(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SCronosPlaythroughPersistentData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SCronosPlaythroughPersistentData") - } - static class USCronosPlaythroughPersistentData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USCronosPlaythroughPersistentData; - -// Class Cronos.PhysicalAnimationsSetup -// 0x00A0 (0x00D0 - 0x0030) -class UPhysicalAnimationsSetup final : public UDataAsset -{ -public: - bool bUseRagdoll; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TempForceMultiplier; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisablePostProcessInstance; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RagdollBlendInCurve; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeToDisableAnimLogic; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Ragdolls; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FImpacterSoundConfig RagdollAudioDataConfig; // 0x0060(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalAnimationsSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalAnimationsSetup") - } - static class UPhysicalAnimationsSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalAnimationsSetup; - -// Class Cronos.CronosPhysicalAnimationComponent -// 0x0048 (0x00E8 - 0x00A0) -class UCronosPhysicalAnimationComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate DisableAnimLogicRequest; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bIsRagdolling; // 0x00B0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalAnimationsSetup* PhysicalAnimationsSetup; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsControlComponent* OwnersPhysicsControl; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* OwnerMesh; // 0x00C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x18]; // 0x00D0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnterHitReact(const struct FHitResult& InHitInfo, const struct FHitImpulseSetup& InImpulse); - void EnterRagdoll(); - void OnOwnerMeshChanged(); - void OnRagdollEndedDelayed(); - - void PhysicsImpulse(const struct FHitResult& InHitInfo, const struct FHitImpulseSetup& InImpulse) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosPhysicalAnimationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosPhysicalAnimationComponent") - } - static class UCronosPhysicalAnimationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosPhysicalAnimationComponent; - -// Class Cronos.DestructibleNiagaraTest -// 0x0098 (0x0360 - 0x02C8) -class ADestructibleNiagaraTest final : public AActor -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* DestructionNiagaraComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTAimAssistCollider* AimAssistColliderComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FImpacterSoundConfig ImpacterSoundConfig; // 0x02E0(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNiagaraDestructionFinished; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void CallDestructionFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DestructibleNiagaraTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DestructibleNiagaraTest") - } - static class ADestructibleNiagaraTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADestructibleNiagaraTest; - -// Class Cronos.CronosPlayAnimBehavior -// 0x0010 (0x0060 - 0x0050) -class UCronosPlayAnimBehavior final : public UCronosWidgetOnTagBehavior -{ -public: - class FName AnimHide; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName AnimShow; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosPlayAnimBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosPlayAnimBehavior") - } - static class UCronosPlayAnimBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosPlayAnimBehavior; - -// Class Cronos.CronosPrimalEncounterManager -// 0x0010 (0x00B0 - 0x00A0) -class UCronosPrimalEncounterManager final : public UActorComponent -{ -public: - TArray RegisteredEncounterManagers; // 0x00A0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UCronosPrimalEncounterManager* GetPrimalEncounterManager(const class UObject* WorldContextObject); - - void DespawnCurrentEncounters(); - void KillCurrentEncounters(); - void KillCurrentWaves(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosPrimalEncounterManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosPrimalEncounterManager") - } - static class UCronosPrimalEncounterManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosPrimalEncounterManager; - -// Class Cronos.CronosSavePopupWidget -// 0x0088 (0x05F0 - 0x0568) -class UCronosSavePopupWidget : public UBTDisplayableWithInputsWidget -{ -public: - TMulticastInlineDelegate OnAccept; // 0x0568(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_578[0x10]; // 0x0578(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDecline; // 0x0588(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_598[0x10]; // 0x0598(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CancelKeys; // 0x05A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TArray AcceptKeys; // 0x05B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - class UWidgetAnimation* ShowSuccess_anim; // 0x05C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* AskWindow_wdg; // 0x05D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* ProgressWindow_wdg; // 0x05D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* SuccessWindow_wdg; // 0x05E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESavePopupType CurrentPopupType; // 0x05E8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5E9[0x7]; // 0x05E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void Decline(); - void HideWindow(); - void OnProgressFinished(); - void ShowPopup(ESavePopupType PopupType, bool bShowAskDialog); - void ShowSuccess(); - - ESavePopupType GetCurrentPopupType() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSavePopupWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSavePopupWidget") - } - static class UCronosSavePopupWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSavePopupWidget; - -// Class Cronos.CronosSequencerUtils -// 0x0000 (0x0028 - 0x0028) -class UCronosSequencerUtils final : public UBlueprintFunctionLibrary -{ -public: - static bool GetTransformFromSequence(class ULevelSequence* InLevelSequence, class UClass* InClass, ESequencerTransformRetriveType InSequencerTransformRetriveType, struct FTransform& OutTransform); - static struct FTransform GetTransformMultiplied(const struct FTransform& InTransform, const struct FTransform& Pivot); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSequencerUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSequencerUtils") - } - static class UCronosSequencerUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSequencerUtils; - -// Class Cronos.CronosSettings -// 0x00C0 (0x00F8 - 0x0038) -class UCronosSettings final : public UDeveloperSettings -{ -public: - TSoftClassPtr ItemClass; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FactorDistanceOfViewportSizeSecond; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FactorDistanceOfViewportSize; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxInteractionDistanceOnWorld; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint OffsetCenterScreen; // 0x006C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ValueablesDataTable; // 0x0078(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RespecCostBase; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RespecCostIncrease; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RespecCosttMax; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr CutsceneActionPauseMenu; // 0x00B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTPreloadContentBundleData Bundles; // 0x00D8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSettings") - } - static class UCronosSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSettings; - -// Class Cronos.AbilityTask_ExtendedMovementCameraTick -// 0x0000 (0x0080 - 0x0080) -class UAbilityTask_ExtendedMovementCameraTick final : public UAbilityTask -{ -public: - static class UAbilityTask_ExtendedMovementCameraTick* ExtendedMovementCameraTick(class UGameplayAbility* OwningAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ExtendedMovementCameraTick") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ExtendedMovementCameraTick") - } - static class UAbilityTask_ExtendedMovementCameraTick* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ExtendedMovementCameraTick; - -// Class Cronos.CronosSingleSpawner -// 0x00E0 (0x0550 - 0x0470) -class ACronosSingleSpawner : public AMaiSingleSpawner -{ -public: - TMulticastInlineDelegate OnActorAwaken; // 0x0470(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bUseUniqueSpawnLogic; // 0x0480(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpawnDead; // 0x0481(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_482[0x6]; // 0x0482(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SensesConfigOverride; // 0x0488(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bOverridePerception; // 0x0498(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseSleepBehavior; // 0x0499(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_49A[0x6]; // 0x049A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSpawnSleepBehavior SleepBehavior; // 0x04A0(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - bool bUseCustomSpawn; // 0x04E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4E1[0x7]; // 0x04E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSpawnCustomSpawnBehavior CustomSpawnBehavior; // 0x04E8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - bool bUseSpawnCorrection; // 0x0508(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSpawnCorrection SpawnCorrection; // 0x0509(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bUseActionPoints; // 0x050A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50B[0x5]; // 0x050B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FActionPointsBehavior ActionPointsBehavior; // 0x0510(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class ACronosEnemyWave* WaveOwner; // 0x0538(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESpawnAggroMode AggroMode; // 0x0540(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartEncounterOnAggro; // 0x0541(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_542[0x6]; // 0x0542(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosAiController* CronosAiControllerCache; // 0x0548(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void Awake(); - void KillCharacter(); - void NewSpawnerReplacement(class ABTEnemySpawner* NewSpawner, bool ShouldAutoRespawn, float AutoRespawnDelay); - void OnSpawnedActorAwakened(); - void ResetSpawner(); - void Respawn(); - void RestoreSpawner(); - void SetWaveOwner(class ACronosEnemyWave* InWaveOwner); - - class ACronosAiController* GetSpawnedActorCronosAiController() const; - class ACronosEnemyWave* GetWaveOwner() const; - bool IsSpawnedActorSleeping() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSingleSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSingleSpawner") - } - static class ACronosSingleSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosSingleSpawner; - -// Class Cronos.CronosSmartObject -// 0x01C0 (0x03F0 - 0x0230) -class UCronosSmartObject final : public USceneComponent -{ -public: - uint8 Pad_230[0x8]; // 0x0230(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSmartObjectClaimed; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSmartObjectReleased; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSmartObjectInteractionStarted; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSmartObjectInteractionFinished; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bUseForDuration; // 0x0278(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_279[0x3]; // 0x0279(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x027C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOneTimeUse; // 0x0280(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_281[0x3]; // 0x0281(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Cooldown; // 0x0284(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRequiresApproach; // 0x0288(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRotateBeforeUse; // 0x0289(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRotateToFaceSmartObject; // 0x028A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_28B[0x5]; // 0x028B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RotateToTarget; // 0x0290(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer AddTagsOnUse; // 0x02A8(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - bool RemoveOnFinish; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap AnimData; // 0x02D0(0x0050)(Edit, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagQuery ClaimerTagQuery; // 0x0320(0x0048)(Edit, Protected, NativeAccessSpecifierProtected) - bool ClaimOnOverlap; // 0x0368(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESmartObjectCollider Shape; // 0x0369(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_36A[0x6]; // 0x036A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Offset; // 0x0370(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector BoxExtent; // 0x0388(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SphereRadius; // 0x03A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A4[0x4]; // 0x03A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* UserController; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACharacter* UserCharacter; // 0x03B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* CachedMontage; // 0x03C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPrimitiveComponent* Collision; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D0[0x20]; // 0x03D0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanBeClaimed(class AAIController* ByController); - bool CanBeUsed(class AAIController* ByController); - void Claim(class AAIController* Controller); - void ExitInteraction(class AAIController* Controller); - void FinishInteraction(class AAIController* Controller); - class AAIController* GetCurrentUser(); - void OnMontageFinished(class UAnimMontage* Montage, bool interrupted); - void Release(class AAIController* Controller); - bool RequiresRotation(bool* FaceTarget, struct FVector* RelativeRotateToTarget); - void StartInteraction(class AAIController* Controller); - - bool RequiresApproach() const; - bool SupportsExitBehavior() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSmartObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSmartObject") - } - static class UCronosSmartObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSmartObject; - -// Class Cronos.CronosSoulPerkSet -// 0x01C0 (0x01F0 - 0x0030) -class UCronosSoulPerkSet final : public UCronosAttributeSet -{ -public: - struct FGameplayAttributeData TerrorBonusDamageMultiplier; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData HealingActionPlayRateMultiplier; // 0x0040(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AdditionalGGAmmoPerFabrication; // 0x0050(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BonusHealingMultiplierWhenAboveHalfHP; // 0x0060(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BurningIcreasedDuration; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BurningIncreasedDamageTaken; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData UseUpgradedChargingMovement; // 0x0090(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData HeadshotInterruptAbsorption; // 0x00A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BonusDamageMultiplierAgainstDoppel; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BonusDamageMultiplierAgainstTerror; // 0x00C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BonusHealingEfficiencyMultiplier; // 0x00D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData IncreasedResourceCap; // 0x00E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTAdditionalFabricatedAmmo; // 0x00F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData UpgradedMineTrap; // 0x0100(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData EnergyPickupMultiplier; // 0x0110(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAdditionalFabricatedAmmo; // 0x0120(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalFabricatedAmmo; // 0x0130(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGAdditionalFabricatedAmmo; // 0x0140(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGConsecutiveShotIncreasedFireRate; // 0x0150(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGHeadshotInterruptAbsorption; // 0x0160(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData ShotgunAmmoEnemyIgniteChance; // 0x0170(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData ShotgunAmmoIgniteCorpses; // 0x0180(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData UseUpgradedAimMovement; // 0x0190(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData CriticalIncreasedDamageTaken; // 0x01A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGIncreasedMultipleEnemiesDamageTaken; // 0x01B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGIncreasedStationaryDamageTaken; // 0x01C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData ReducedFabricationCost; // 0x01D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData IncreasedMeleeDamage; // 0x01E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSoulPerkSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSoulPerkSet") - } - static class UCronosSoulPerkSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSoulPerkSet; - -// Class Cronos.FullscreenImagesWidget -// 0x0060 (0x0330 - 0x02D0) -class UFullscreenImagesWidget : public UUserWidget -{ -public: - TSubclassOf SingleFullscreenImageWidgetClass; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap SourcesToWidgetsMap; // 0x02D8(0x0050)(ExportObject, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UCanvasPanel* ImagesCanvas; // 0x0328(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UFullscreenImagesWidget* GetFullscreenImagesWidget(const class UObject* WorldContextObject); - - void AddImage(struct FFullscreenImageSetup* Setup); - void OnSingleWidgetOutAnimFinished(class USingleFullscreenImageWidget* Widget); - void RemoveImage(class UObject* Source); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FullscreenImagesWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FullscreenImagesWidget") - } - static class UFullscreenImagesWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFullscreenImagesWidget; - -// Class Cronos.CronosSpawnArea -// 0x0000 (0x02D0 - 0x02D0) -class ACronosSpawnArea final : public ACronosAreaVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnArea") - } - static class ACronosSpawnArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosSpawnArea; - -// Class Cronos.CronosSpawnCorrectionArea -// 0x0000 (0x02D0 - 0x02D0) -class ACronosSpawnCorrectionArea final : public ACronosAreaVolume -{ -public: - struct FVector FindBestLocationToSpawn(class ACronosSingleSpawner* spawner, ESpawnCorrectionType SpawnCorrection); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnCorrectionArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnCorrectionArea") - } - static class ACronosSpawnCorrectionArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosSpawnCorrectionArea; - -// Class Cronos.CronosSpawnPointObjectiveData -// 0x0020 (0x0048 - 0x0028) -class UCronosSpawnPointObjectiveData final : public UObject -{ -public: - bool bIsQuest; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName QuestName; // 0x002C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ObjectiveName; // 0x0034(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SubObjectiveName; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSetAsCurrent; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - TArray GetOptions() const; - TArray GetSubObjectivesOptions() const; - bool HasSubObjectives() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSpawnPointObjectiveData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSpawnPointObjectiveData") - } - static class UCronosSpawnPointObjectiveData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSpawnPointObjectiveData; - -// Class Cronos.CronosTestPerformanceBudgetActor -// 0x0030 (0x0400 - 0x03D0) -class ACronosTestPerformanceBudgetActor final : public ADaeTestPerformanceBudgetActor -{ -public: - TSoftObjectPtr SpawnPoint; // 0x03D0(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataLayerAsset* DataLayerToIgnore; // 0x03F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosTestPerformanceBudgetActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosTestPerformanceBudgetActor") - } - static class ACronosTestPerformanceBudgetActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACronosTestPerformanceBudgetActor; - -// Class Cronos.CronosUpgradeSet -// 0x0710 (0x0740 - 0x0030) -class UCronosUpgradeSet final : public UCronosAttributeSet -{ -public: - struct FGameplayAttributeData BonusMaximumHealth; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData BonusMaximumEnergy; // 0x0040(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData InventorySize; // 0x0050(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FlamethrowerAngleRange; // 0x0060(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SuitUpgradesAvailabilityLevel; // 0x0070(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGBonusDamageMultiplier; // 0x0080(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGChargedShotDamageMultiplier; // 0x0090(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGChargeSpeedIncrease; // 0x00A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAdditionalClipSize; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGPierceNormal; // 0x00C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGPierceCharged; // 0x00D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGBonusAccuracy; // 0x00E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGHeadshotDamageMultiplier; // 0x00F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAdditionalFabricatedAmmo; // 0x0100(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAdditionalAmmoCost; // 0x0110(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGControlledChargedShot; // 0x0120(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGChargedShotRecoilReduction; // 0x0130(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGShotRecoilReduction; // 0x0140(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGReloadSpeedPlayRateMultiplier; // 0x0150(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGFirePlayRateMultiplier; // 0x0160(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAimSwayReduction; // 0x0170(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAfterShotSpreadReduction; // 0x0180(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGAdditionalFireCooldown; // 0x0190(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GGUpgradesAvailabilityLevel; // 0x01A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02BonusDamageMultiplier; // 0x01B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02BonusAccuracy; // 0x01C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AdditionalClipSize; // 0x01D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AfterShotSpreadReduction; // 0x01E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AimSwayReduction; // 0x01F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02ShotRecoilReduction; // 0x0200(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02ReloadSpeedPlayRateMultiplier; // 0x0210(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02FirePlayRateMultiplier; // 0x0220(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AdditionalTimeBetweenBurstsHold; // 0x0230(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AdditionalTimeBetweenShotsHold; // 0x0240(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AdditionalBurstShotsHold; // 0x0250(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02AdditionalFireCooldown; // 0x0260(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData GG02UpgradesAvailabilityLevel; // 0x0270(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGBonusDamageMultiplier; // 0x0280(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGChargedShotDamageMultiplier; // 0x0290(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGHeadshotDamageMultiplier; // 0x02A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGChargeSpeedIncrease; // 0x02B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGAdditionalClipSize; // 0x02C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGShotRecoilReduction; // 0x02D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGChargedShotRecoilReduction; // 0x02E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGReloadSpeedPlayRateMultiplier; // 0x02F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGFirePlayRateMultiplier; // 0x0300(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGAimSwayReduction; // 0x0310(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGAfterShotSpreadReduction; // 0x0320(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGAdditionalFireCooldown; // 0x0330(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SGUpgradesAvailabilityLevel; // 0x0340(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02BonusDamageMultiplier; // 0x0350(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02AdditionalClipSize; // 0x0360(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02AfterShotSpreadReduction; // 0x0370(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02AimSwayReduction; // 0x0380(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02ShotRecoilReduction; // 0x0390(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02ReloadSpeedPlayRateMultiplier; // 0x03A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02FirePlayRateMultiplier; // 0x03B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02AdditionalFireCooldown; // 0x03C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData SG02UpgradesAvailabilityLevel; // 0x03D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGBonusDamageMultiplier; // 0x03E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGChargeSpeedIncrease; // 0x03F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGChargedShotDamageMultiplier; // 0x0400(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGFirePlayRateMultiplier; // 0x0410(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAimSwayReduction; // 0x0420(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGShotRecoilReduction; // 0x0430(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGBonusAccuracy; // 0x0440(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAfterShotSpreadReduction; // 0x0450(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGReloadSpeedPlayRateMultiplier; // 0x0460(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalClipSize; // 0x0470(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGHeadshotDamageMultiplier; // 0x0480(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalBurstShots; // 0x0490(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalTimeBetweenShots; // 0x04A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalBurstShotsHold; // 0x04B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalTimeBetweenShotsHold; // 0x04C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalTimeBetweenBurstsHold; // 0x04D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGAdditionalFireCooldown; // 0x04E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MGUpgradesAvailabilityLevel; // 0x04F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02BonusDamageMultiplier; // 0x0500(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02ChargeSpeedIncrease; // 0x0510(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02ChargedShotDamageMultiplier; // 0x0520(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalClipSize; // 0x0530(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AimSwayReduction; // 0x0540(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02ShotRecoilReduction; // 0x0550(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02ReloadSpeedPlayRateMultiplier; // 0x0560(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02FirePlayRateMultiplier; // 0x0570(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02BonusAccuracy; // 0x0580(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AfterShotSpreadReduction; // 0x0590(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalBurstShots; // 0x05A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalTimeBetweenShots; // 0x05B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalBurstShotsHold; // 0x05C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalTimeBetweenShotsHold; // 0x05D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalTimeBetweenBurstsHold; // 0x05E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02AdditionalFireCooldown; // 0x05F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MG02UpgradesAvailabilityLevel; // 0x0600(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGBonusDamageMultiplier; // 0x0610(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGAdditionalClipSize; // 0x0620(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGBonusAccuracy; // 0x0630(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGChargeSpeedIncrease; // 0x0640(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGIncreaseBlastRadius; // 0x0650(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGIncreasedAmmoEfficiency; // 0x0660(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGAdditionalFireCooldown; // 0x0670(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData AGUpgradesAvailabilityLevel; // 0x0680(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTBonusFabricatedAmount; // 0x0690(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTRadiusIncrease; // 0x06A0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTActivationRadiusIncrease; // 0x06B0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTExplosionSizeIncrease; // 0x06C0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTMaxStackIncrease; // 0x06D0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData MTUpgradesAvailabilityLevel; // 0x06E0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FTBonusFabricatedAmount; // 0x06F0(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FTRadiusIncrease; // 0x0700(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FTBurningDurationIncrease; // 0x0710(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FTMaxStackIncrease; // 0x0720(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FGameplayAttributeData FTUpgradesAvailabilityLevel; // 0x0730(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosUpgradeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosUpgradeSet") - } - static class UCronosUpgradeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosUpgradeSet; - -// Class Cronos.CronosWeaponHUD -// 0x0070 (0x0340 - 0x02D0) -class UCronosWeaponHUD final : public UUserWidget -{ -public: - TWeakObjectPtr OwnerCharacter; // 0x02D0(0x0008)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasPanel* MainContainer; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* AmmoText; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* DashText; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* ClipText; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* AmmoImage; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* EnergyAmmoImage; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* AmmoMaterialInstance; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* EnergyMaterialInstance; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialTickParameterName; // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialProgressParameterName; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideWhenNotAiming; // 0x0328(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bContextChargeBar; // 0x0329(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bContextSpearKnotBars; // 0x032A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseFadeAnimations; // 0x032B(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float bFadeTime; // 0x032C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_330[0x10]; // 0x0330(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHide(); - void OnShow(); - void SetCharge(int32 ChargeStep, int32 TotalCharges); - void SetClipSize(int32 ClipSize); - void SetEnergyCharges(int32 NmbCharges, int32 MaxCharges); - void SetMaxEnergyCharges(int32 MaxCharges); - void SetPercentage(float Percentage); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosWeaponHUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosWeaponHUD") - } - static class UCronosWeaponHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosWeaponHUD; - -// Class Cronos.DamageCauserInterface -// 0x0000 (0x0000 - 0x0000) -class IDamageCauserInterface final -{ -public: - EDamageCauserType GetDamageCauserType() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DamageCauserInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DamageCauserInterface") - } - static class IDamageCauserInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDamageCauserInterface; - -// Class Cronos.DatabaseDocumentWidget -// 0x0008 (0x0320 - 0x0318) -class UDatabaseDocumentWidget final : public UDatabasePagedDocumentWidget -{ -public: - class UCommonRichTextBlock* ShortDescriptionTextBlock; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DatabaseDocumentWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DatabaseDocumentWidget") - } - static class UDatabaseDocumentWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDatabaseDocumentWidget; - -// Class Cronos.DebugCameraComponent -// 0x0000 (0x0A00 - 0x0A00) -class UDebugCameraComponent final : public UCameraComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraComponent") - } - static class UDebugCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugCameraComponent; - -// Class Cronos.DebugUnlockDoorAttachmentBehaviorEffector -// 0x0000 (0x0090 - 0x0090) -class UDebugUnlockDoorAttachmentBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugUnlockDoorAttachmentBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugUnlockDoorAttachmentBehaviorEffector") - } - static class UDebugUnlockDoorAttachmentBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugUnlockDoorAttachmentBehaviorEffector; - -// Class Cronos.DistributionVectorUniformParam -// 0x0040 (0x0078 - 0x0038) -class UDistributionVectorUniformParam final : public UDistributionVector -{ -public: - class FName MaxParameterName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MinParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultMax; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DefaultMin; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorUniformParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorUniformParam") - } - static class UDistributionVectorUniformParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorUniformParam; - -// Class Cronos.DoppelTentaclesInterface -// 0x0000 (0x0000 - 0x0000) -class IDoppelTentaclesInterface final -{ -public: - class UNiagaraComponent* GetHandAttackTentacles() const; - class UNiagaraComponent* GetHandIdleTentacles() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoppelTentaclesInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoppelTentaclesInterface") - } - static class IDoppelTentaclesInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDoppelTentaclesInterface; - -// Class Cronos.ElizaCharacter -// 0x0250 (0x08C0 - 0x0670) -class AElizaCharacter final : public ACharacter -{ -public: - uint8 Pad_668[0x10]; // 0x0668(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf BossfightConfig; // 0x0678(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArrowComponent* ViewOrigin; // 0x0680(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoPhaseTransition; // 0x0688(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartOnBeginPlay; // 0x0689(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowWeakSpotDebugLines; // 0x068A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68B[0x1]; // 0x068B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor WeakSpotLinesColor; // 0x068C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebugWeakSpotLines; // 0x0690(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_691[0x7]; // 0x0691(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAkComponent* AudioComponent; // 0x0698(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySet* AbilitySet; // 0x06A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosAbilitySystemComponent* AbilitySystemComponent; // 0x06A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UElizaBossfightConfig* FightConfig; // 0x06B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray EnemySpawners; // 0x06B8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray WeakSpotProxies; // 0x06C8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class AElizaAIController* ElizaController; // 0x06D8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6E0[0x50]; // 0x06E0(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> Corpses; // 0x0730(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_740[0x50]; // 0x0740(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - class UInteractionGenericBaseTriggerComponent* EndBossFightTrigger; // 0x0790(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UInteractionGenericBaseTriggerComponent* DestroyWallsTrigger; // 0x0798(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7A0[0x110]; // 0x07A0(0x0110)(Fixing Size After Last Property [ Dumper-7 ]) - bool bFightOver; // 0x08B0(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8B1[0xF]; // 0x08B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AbsorbAllCorpses(); - bool AbsorbRandomCorpse(); - void ElizaSkipPhase(); - TArray GetCurrentWeakSpots(); - void HideEliza(); - void KillSpawnedEnemies(); - void OnBossFightBegin_BP(); - void OnCorpseRemoved(class AActor* Actor); - void OnDeath_BP(); - void OnPhaseBegin_BP(const EElizaPhases& Phase); - void OnPhaseEnd_BP(const EElizaPhases& Phase); - void OnSpawnedEnemyDied(); - void OnWeakSpotDestroyed(class AElizaWeakSpotActor* WeakSpotActor); - void OnWeakSpotDestroyed_BP(); - void RequestActivatingWeakSpots(); - void RequestNextPhase(); - bool SpawnEnemy(const TSet& SpawnerGroupIds, const EEnemyArchetype& EnemyType, const uint8 Rank); - void StartSpawningEnemiesInBackground(); - void StopSpawningEnemiesInBackground(); - - void DestroyWalls() const; - class UCronosAbilitySystemComponent* GetCronosAbilitySystemComponent() const; - EElizaPhases GetCurrentPhase() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElizaCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElizaCharacter") - } - static class AElizaCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AElizaCharacter; - -// Class Cronos.EnemyBusynessComponent -// 0x00B0 (0x0150 - 0x00A0) -class UEnemyBusynessComponent final : public UActorComponent -{ -public: - int32 ReferenceBusyness; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float NearRadius; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FarRadius; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HalfHeight; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AmountOfSlices; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ObstructionTracesPerLevel; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ObstructionTracesLevels; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float UpdateFrequency; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastTimeUpdated; // 0x00C0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C4[0x14]; // 0x00C4(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReservedSpots; // 0x00D8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x68]; // 0x00E8(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearRequest(class AActor* RequestingEnemy); - struct FVector GetBusynessDirection(); - int32 QueryBusyness(const struct FEnemyBusynessQuery& InQuery); - struct FVector RequestPositioning(struct FEnemyPositioningRequest* InRequest, bool* Success); - void ReservePositioning(struct FEnemyPositioningRequest* InRequest); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyBusynessComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyBusynessComponent") - } - static class UEnemyBusynessComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyBusynessComponent; - -// Class Cronos.EnemyCharacterDynamicOptimization -// 0x0018 (0x0048 - 0x0030) -class UEnemyCharacterDynamicOptimization final : public UDataAsset -{ -public: - bool bEnableOptimization; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OptimizationGroups; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyCharacterDynamicOptimization") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyCharacterDynamicOptimization") - } - static class UEnemyCharacterDynamicOptimization* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyCharacterDynamicOptimization; - -// Class Cronos.EnemyOptimizationComponent -// 0x0038 (0x00D8 - 0x00A0) -class UEnemyOptimizationComponent final : public UActorComponent -{ -public: - class UEnemyLODConfig* EnemyLODConfig; // 0x00A0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimInstance* PostProcessAnimInstanceCache; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ACharacter* OwningCharacter; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AController* OwningController; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshComponent* OwnerMeshComponentCache; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyOptimizationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyOptimizationComponent") - } - static class UEnemyOptimizationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyOptimizationComponent; - -// Class Cronos.EnemySwitchMap -// 0x0080 (0x00B0 - 0x0030) -class UEnemySwitchMap final : public UDataAsset -{ -public: - class UAkSwitchValue* ArchetypeSwitches[0xA]; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkSwitchValue* GenderSwitches[0x2]; // 0x0080(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RankMapping; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VariantSwitches; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemySwitchMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemySwitchMap") - } - static class UEnemySwitchMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemySwitchMap; - -// Class Cronos.EnvQueryGenerator_SurfGrid -// 0x0168 (0x01B8 - 0x0050) -class UEnvQueryGenerator_SurfGrid final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue GridSize; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue HalfHeight; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue ZOffset; // 0x00C0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue SpaceBetween; // 0x00F8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FAIDataProviderFloatValue SpaceBetweenZ; // 0x0130(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf GenerateAround; // 0x0168(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SurfaceNormals; // 0x0170(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AcceptableDistance; // 0x0174(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FEnvTraceData ProjectionData; // 0x0178(0x0040)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryGenerator_SurfGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryGenerator_SurfGrid") - } - static class UEnvQueryGenerator_SurfGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryGenerator_SurfGrid; - -// Class Cronos.EquipWeaponAbility -// 0x0000 (0x0430 - 0x0430) -class UEquipWeaponAbility : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EquipWeaponAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EquipWeaponAbility") - } - static class UEquipWeaponAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEquipWeaponAbility; - -// Class Cronos.AbilityTask_ExtendedMovementUpdate -// 0x0000 (0x0080 - 0x0080) -class UAbilityTask_ExtendedMovementUpdate final : public UAbilityTask -{ -public: - static class UAbilityTask_ExtendedMovementUpdate* ExtendedMovementUpdate(class UGameplayAbility* OwningAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ExtendedMovementUpdate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ExtendedMovementUpdate") - } - static class UAbilityTask_ExtendedMovementUpdate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ExtendedMovementUpdate; - -// Class Cronos.SHRaycastDetectableComponent -// 0x0000 (0x0720 - 0x0720) -class USHRaycastDetectableComponent : public URaycastDetectableComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHRaycastDetectableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHRaycastDetectableComponent") - } - static class USHRaycastDetectableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHRaycastDetectableComponent; - -// Class Cronos.ExtendedMovementDetectable -// 0x0010 (0x0730 - 0x0720) -class UExtendedMovementDetectable final : public USHRaycastDetectableComponent -{ -public: - uint8 Pad_720[0x10]; // 0x0720(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtendedMovementDetectable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtendedMovementDetectable") - } - static class UExtendedMovementDetectable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExtendedMovementDetectable; - -// Class Cronos.FarShadowWorldSubsystem -// 0x0058 (0x0088 - 0x0030) -class UFarShadowWorldSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x58]; // 0x0030(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FarShadowWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FarShadowWorldSubsystem") - } - static class UFarShadowWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFarShadowWorldSubsystem; - -// Class Cronos.InputTriggerFireWeapon -// 0x0000 (0x0050 - 0x0050) -class UInputTriggerFireWeapon final : public UInputTrigger -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerFireWeapon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerFireWeapon") - } - static class UInputTriggerFireWeapon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerFireWeapon; - -// Class Cronos.FlashlightGameplayAnimInstance -// 0x0000 (0x04A0 - 0x04A0) -class UFlashlightGameplayAnimInstance : public UFlashlightAnimInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlashlightGameplayAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlashlightGameplayAnimInstance") - } - static class UFlashlightGameplayAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlashlightGameplayAnimInstance; - -// Class Cronos.FootstepsPhxMaterialModifierComponent -// 0x0010 (0x0540 - 0x0530) -class UFootstepsPhxMaterialModifierComponent final : public UBoxComponent -{ -public: - class UPhysicalMaterial* PhysMaterial; // 0x0530(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HitProbability; // 0x0538(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53C[0x4]; // 0x053C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FootstepsPhxMaterialModifierComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FootstepsPhxMaterialModifierComponent") - } - static class UFootstepsPhxMaterialModifierComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFootstepsPhxMaterialModifierComponent; - -// Class Cronos.GameBaseMainMenuWidget -// 0x00D0 (0x0490 - 0x03C0) -class UGameBaseMainMenuWidget : public UUCSWMainMenuWidget -{ -public: - class UDataTable* SavePointInfos; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Continue_but; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Load_but; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Settings_but; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Quit_but; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Extras_but; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* MainSwitcher; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAskQuitWidget* AskQuit_Dialog; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* AskQuit_Border; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Main_panel; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Settings_panel; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USettingsWidget* SettingsWidget; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Extras_panel; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTExtrasWidget* ExtrasWidget; // 0x0428(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Slots_panel; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Front_panel; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* UserInfo_box; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* UserName_txt; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Background_panel; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Test_panel; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUCATestWidget* TestWidget; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMenuPage CurrentPage; // 0x0468(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_469[0x27]; // 0x0469(0x0027)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GoBackToMainPage(); - void OnPageChanged(class UWidget* InActiveWidget, int32 InActiveWidgetIndex); - void OpenMenuPage(EMenuPage InNewPage, bool bShouldBlockInputOnTransition); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameBaseMainMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameBaseMainMenuWidget") - } - static class UGameBaseMainMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameBaseMainMenuWidget; - -// Class Cronos.GameFootstepTracer -// 0x0000 (0x0500 - 0x0500) -class UGameFootstepTracer final : public UBeingFootstepTracer -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameFootstepTracer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameFootstepTracer") - } - static class UGameFootstepTracer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameFootstepTracer; - -// Class Cronos.GameLoadScreenWidget -// 0x0198 (0x04D0 - 0x0338) -class alignas(0x10) UGameLoadScreenWidget final : public ULoadScreenWidget -{ -public: - float ReadyToPlayDelay; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_33C[0x4]; // 0x033C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr LoadingHints; // 0x0340(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HintMaxTime; // 0x0368(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFullRandom; // 0x036C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHideHintsOnReadyForPlay; // 0x036D(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_36E[0x2]; // 0x036E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr GameTextsConfig; // 0x0370(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* BackgroundMovie_img; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr MediaPlayer; // 0x03A0(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Hint_box; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* HintText_lbl; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* HintText_border; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C0[0x100]; // 0x03C0(0x0100)(Fixing Size After Last Property [ Dumper-7 ]) - class UVerticalBox* Loading_box; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C8[0x8]; // 0x04C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnShowHint(bool Show); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameLoadScreenWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameLoadScreenWidget") - } - static class UGameLoadScreenWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameLoadScreenWidget; - -// Class Cronos.GameplayCueNotify_Actor_SequencerMedia -// 0x0018 (0x03F0 - 0x03D8) -class AGameplayCueNotify_Actor_SequencerMedia final : public AGameplayCueNotify_Actor_Material -{ -public: - class ULevelSequence* LevelSequenceAsset; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ALevelSequenceActor* LevelSequenceActor; // 0x03E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3E8[0x8]; // 0x03E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor_SequencerMedia") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor_SequencerMedia") - } - static class AGameplayCueNotify_Actor_SequencerMedia* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor_SequencerMedia; - -// Class Cronos.GameplayEndGameCreditsWidget -// 0x0028 (0x0550 - 0x0528) -class UGameplayEndGameCreditsWidget final : public UBTDisplayableBaseWidget -{ -public: - class UEndGameCreditsWidget* Credits_wdg; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0530(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0538(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UUMGSequencePlayer* ActiveAnimPlayer; // 0x0548(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEndGameCreditsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEndGameCreditsWidget") - } - static class UGameplayEndGameCreditsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEndGameCreditsWidget; - -// Class Cronos.GameplayTask_PlayMontageWithTags -// 0x0108 (0x0170 - 0x0068) -class UGameplayTask_PlayMontageWithTags final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnCompleted; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendOut; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterrupted; // 0x0088(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCancelled; // 0x0098(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate NotifyStart; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate NotifyEnd; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMesh; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAnimMontage* MontageToPlay; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E0[0x88]; // 0x00E0(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimerHandle InitialDelayTimerHandle; // 0x0168(0x0008)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UGameplayTask_PlayMontageWithTags* PlayMontageAndWaitForEvent(class USkeletalMeshComponent* InSkeletalMesh, TScriptInterface TaskOwner, class FName TaskInstanceName, class UAnimMontage* MontageToPlay_0, float Rate, const float StartMontageAt, const float InitialDelay, const bool bStopWhenAbilityEnds, const class FName StartSection, const bool bForceStrictAnimation, const float BlendInOverride); - - void OnNotifyBeginReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload); - void OnNotifyEndReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask_PlayMontageWithTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask_PlayMontageWithTags") - } - static class UGameplayTask_PlayMontageWithTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask_PlayMontageWithTags; - -// Class Cronos.ExtraGameRebindingViewPanelWidget -// 0x0008 (0x03C8 - 0x03C0) -class UExtraGameRebindingViewPanelWidget final : public UExtraSettingsPanelWidget -{ -public: - class UGameRebindingViewWidget* View_panel; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtraGameRebindingViewPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtraGameRebindingViewPanelWidget") - } - static class UExtraGameRebindingViewPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExtraGameRebindingViewPanelWidget; - -// Class Cronos.HintsVisualizationWidget -// 0x0010 (0x02E0 - 0x02D0) -class UHintsVisualizationWidget final : public UUserWidget -{ -public: - class UTextBlock* Text_txt; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* Text_border; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnUpdate(const struct FHintsData& Data) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HintsVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HintsVisualizationWidget") - } - static class UHintsVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHintsVisualizationWidget; - -// Class Cronos.GameSettingsVisualizationsWidget -// 0x0030 (0x0328 - 0x02F8) -class UGameSettingsVisualizationsWidget final : public USettingOptionsVisualizationsWidget -{ -public: - class UTranscriptionVisualizationWidget* TranscriptionVis_wdg; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTutorialsVisualizationWidget* TutorialsVis_wdg; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UHintsVisualizationWidget* HintsVis_wdg; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInteractionIndicatorVisualizationWidget* InteractionIndicatorVis_wdg; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UReticleVisualizationWidget* ReticleVis_wdg; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCenterDotVisualizationWidget* CenterDotVis_wdg; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSettingsVisualizationsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSettingsVisualizationsWidget") - } - static class UGameSettingsVisualizationsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameSettingsVisualizationsWidget; - -// Class Cronos.GenericAttributeModifierEffectComponent -// 0x0010 (0x0038 - 0x0028) -class UGenericAttributeModifierEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FGameplayTag AttributeTag; // 0x0028(0x0008)(Edit, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ModifierMagnitude; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTryRevertOnEffectRemoved; // 0x0034(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GenericAttributeModifierEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GenericAttributeModifierEffectComponent") - } - static class UGenericAttributeModifierEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGenericAttributeModifierEffectComponent; - -// Class Cronos.GravityGunFireComponent -// 0x0210 (0x0A98 - 0x0888) -class UGravityGunFireComponent final : public UChargingFireComponent -{ -public: - class UCurveLinearColor* ChargingColorOverChargeRatio; // 0x0888(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GravityGunSettings; // 0x0890(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector2D SpreadMax; // 0x08A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpreadMin; // 0x08B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute SpreadReductionMultiplier; // 0x08C0(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute AfterShotSpreadReductionMultiplier; // 0x08F8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponFocusAfterShoot; // 0x0930(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeaponFocusAfterChargedShoot; // 0x0934(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap FocusGainModesSettings; // 0x0938(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap FocusStateSettings; // 0x0988(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_9D8[0xC0]; // 0x09D8(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetRawFocusValue() const; - float GetScaledFocusValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GravityGunFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GravityGunFireComponent") - } - static class UGravityGunFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGravityGunFireComponent; - -// Class Cronos.EnergyProjectileFireComponent -// 0x0048 (0x08E8 - 0x08A0) -class UEnergyProjectileFireComponent final : public UGrenadeLauncherFireComponent -{ -public: - bool UseAmmoItem; // 0x08A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A1[0x7]; // 0x08A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle WeaponAmmoItem; // 0x08A8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 MaxCharges; // 0x08B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargeRestoreTime; // 0x08BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AvailableCharges; // 0x08C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C4[0x4]; // 0x08C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnergyRecticleWidget* EnergyRecticle; // 0x08C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D0[0x18]; // 0x08D0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnChargeBecomesAvaialable(); - void OnChargesEnd(); - void RestoreCharge(); - void SetCurrentWidget(class UEnergyRecticleWidget* CurrentWidget); - void UpdateCharges(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnergyProjectileFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnergyProjectileFireComponent") - } - static class UEnergyProjectileFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnergyProjectileFireComponent; - -// Class Cronos.HitReactAbilityEventData -// 0x0020 (0x0048 - 0x0028) -class UHitReactAbilityEventData final : public UObject -{ -public: - struct FVector HitDirection; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HitReactAbilityEventData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HitReactAbilityEventData") - } - static class UHitReactAbilityEventData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHitReactAbilityEventData; - -// Class Cronos.HLODInstancedStaticMeshComponentWithReplacements -// 0x0040 (0x0960 - 0x0920) -class UHLODInstancedStaticMeshComponentWithReplacements final : public UHLODInstancedStaticMeshComponent -{ -public: - TSoftObjectPtr HLODReplacement; // 0x0920(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> HLODMaterialsOverride; // 0x0948(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_958[0x8]; // 0x0958(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODInstancedStaticMeshComponentWithReplacements") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODInstancedStaticMeshComponentWithReplacements") - } - static class UHLODInstancedStaticMeshComponentWithReplacements* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODInstancedStaticMeshComponentWithReplacements; - -// Class Cronos.HLODReplacableStaticMeshActor -// 0x0000 (0x02D8 - 0x02D8) -class AHLODReplacableStaticMeshActor final : public AStaticMeshActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODReplacableStaticMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODReplacableStaticMeshActor") - } - static class AHLODReplacableStaticMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AHLODReplacableStaticMeshActor; - -// Class Cronos.AnimNotifyState_IKFeetDisable -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_IKFeetDisable final : public UAnimNotifyState -{ -public: - float InInterpSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutInterpSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_IKFeetDisable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_IKFeetDisable") - } - static class UAnimNotifyState_IKFeetDisable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_IKFeetDisable; - -// Class Cronos.ISMMergerVolumeActor -// 0x0028 (0x0328 - 0x0300) -class AISMMergerVolumeActor final : public AVolume -{ -public: - EISMMergeOperationMode OperationMode; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> LayersToConsider; // 0x0308(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool DoNotOpenExistingClusters; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClusterLimitSize; // 0x031C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClustersWPAligned; // 0x0320(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LargestObjectSize; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ISMMergerVolumeActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ISMMergerVolumeActor") - } - static class AISMMergerVolumeActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AISMMergerVolumeActor; - -// Class Cronos.AnimNotify_ItemHide -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ItemHide final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ItemHide") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ItemHide") - } - static class UAnimNotify_ItemHide* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ItemHide; - -// Class Cronos.KeyRichTextsSettings -// 0x0028 (0x0060 - 0x0038) -class UKeyRichTextsSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr KeyRichTexts; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KeyRichTextsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KeyRichTextsSettings") - } - static class UKeyRichTextsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKeyRichTextsSettings; - -// Class Cronos.LevitatingDebrisHelpers -// 0x0000 (0x0028 - 0x0028) -class ULevitatingDebrisHelpers final : public UBlueprintFunctionLibrary -{ -public: - static void InitializeDebris(const class UObject* WorldContextObject, class AActor* InDebrisActor, const struct FVector& InInitialImpulse); - static void MakeDebrisFall(const class UObject* WorldContextObject, class AActor* InDebrisActor); - static void SetupDebrisProperties(class AActor* InActor, class AActor* InOwner, bool bInFreezeLocation); - static class AActor* SpawnDebris(const class UObject* WorldContextObject, class UClass* InClass, const struct FTransform& InTransform, class AActor* InOwner, bool bInFreezeLocation, int32 InIndex, class UStaticMesh* InStaticMesh); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevitatingDebrisHelpers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevitatingDebrisHelpers") - } - static class ULevitatingDebrisHelpers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevitatingDebrisHelpers; - -// Class Cronos.LevitatingDebrisInterface -// 0x0000 (0x0000 - 0x0000) -class ILevitatingDebrisInterface final -{ -public: - class UPrimitiveComponent* GetPrimitveComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevitatingDebrisInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevitatingDebrisInterface") - } - static class ILevitatingDebrisInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevitatingDebrisInterface; - -// Class Cronos.LocalFogVolumeActor -// 0x0000 (0x02C8 - 0x02C8) -class ALocalFogVolumeActor : public AActor -{ -public: - void SetDebugPosition(const struct FTransform& Transform); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalFogVolumeActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalFogVolumeActor") - } - static class ALocalFogVolumeActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALocalFogVolumeActor; - -// Class Cronos.SHGameMode -// 0x0000 (0x03C0 - 0x03C0) -class ASHGameMode : public ABGameModeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameMode") - } - static class ASHGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHGameMode; - -// Class Cronos.MainMenuGameMode -// 0x0000 (0x03C0 - 0x03C0) -class AMainMenuGameMode final : public ASHGameMode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MainMenuGameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MainMenuGameMode") - } - static class AMainMenuGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMainMenuGameMode; - -// Class Cronos.SHMainMenuGameModeController -// 0x0000 (0x01D8 - 0x01D8) -class USHMainMenuGameModeController final : public UMainMenuGameModeController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMainMenuGameModeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMainMenuGameModeController") - } - static class USHMainMenuGameModeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMainMenuGameModeController; - -// Class Cronos.MaterialUtils -// 0x0000 (0x0028 - 0x0028) -class UMaterialUtils final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialUtils") - } - static class UMaterialUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialUtils; - -// Class Cronos.MeleeAnimInstance -// 0x0000 (0x03C0 - 0x03C0) -class UMeleeAnimInstance : public UAnimInstance -{ -public: - bool bInMeleeMode; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsInMeleeMode(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeleeAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeleeAnimInstance") - } - static class UMeleeAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeleeAnimInstance; - -// Class Cronos.MonsterRankVFXInterface -// 0x0000 (0x0000 - 0x0000) -class IMonsterRankVFXInterface final -{ -public: - TArray GetRankSpecificNiagaraComponents() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MonsterRankVFXInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MonsterRankVFXInterface") - } - static class IMonsterRankVFXInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMonsterRankVFXInterface; - -// Class Cronos.MoveToTargetInterface -// 0x0000 (0x0000 - 0x0000) -class IMoveToTargetInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MoveToTargetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MoveToTargetInterface") - } - static class IMoveToTargetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMoveToTargetInterface; - -// Class Cronos.NiagaraAmbientDustVolume -// 0x0040 (0x0340 - 0x0300) -class ANiagaraAmbientDustVolume final : public AVolume -{ -public: - bool OverrideCustomModifiers; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomDensityModifier; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomAlphaModifier; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomColorModifier; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomFlashlightGlowModifier; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CustomWindSpeed; // 0x0318(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomNoiseStrengthModifier; // 0x0330(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomNoiseFreqModifier; // 0x0334(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowDebugVolume; // 0x0338(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_339[0x7]; // 0x0339(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraAmbientDustVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraAmbientDustVolume") - } - static class ANiagaraAmbientDustVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraAmbientDustVolume; - -// Class Cronos.NiagaraVFXVolumeBound -// 0x0008 (0x00A8 - 0x00A0) -class UNiagaraVFXVolumeBound final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVFXVolumeBound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVFXVolumeBound") - } - static class UNiagaraVFXVolumeBound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraVFXVolumeBound; - -// Class Cronos.PathfinderAIController -// 0x0040 (0x06F0 - 0x06B0) -class APathfinderAIController final : public ACronosAiController -{ -public: - uint8 Pad_6B0[0x8]; // 0x06B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTree* BehaviorTreeAsset; // 0x06B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CurrentPhaseBBKey; // 0x06C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PlayerPawnBBKey; // 0x06C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PhaseTransitionBBKey; // 0x06D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InitializeBBKey; // 0x06D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName IsForceReaction; // 0x06E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TeleportTarget; // 0x06E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathfinderAIController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathfinderAIController") - } - static class APathfinderAIController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APathfinderAIController; - -// Class Cronos.CharacterPlayDeathData -// 0x0018 (0x0048 - 0x0030) -class UCharacterPlayDeathData final : public UDataAsset -{ -public: - TArray DeathAnimations; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf Effect; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayDeathData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayDeathData") - } - static class UCharacterPlayDeathData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayDeathData; - -// Class Cronos.PlayerHUDAmmoWidget -// 0x0028 (0x03C8 - 0x03A0) -class UPlayerHUDAmmoWidget : public UCronosUserWidgetOnTag -{ -public: - class UCommonTextBlock* AmmoText; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ClipText; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray WeaponTextures; // 0x03B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x03C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - int32 GetAmmoClipSize() const; - int32 GetAmmoCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDAmmoWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDAmmoWidget") - } - static class UPlayerHUDAmmoWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDAmmoWidget; - -// Class Cronos.PlayerHUDPositiveNotificationWidget -// 0x0000 (0x0580 - 0x0580) -class UPlayerHUDPositiveNotificationWidget : public UPlayerHUDCollectInfoWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDPositiveNotificationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDPositiveNotificationWidget") - } - static class UPlayerHUDPositiveNotificationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDPositiveNotificationWidget; - -// Class Cronos.PlayerHUDNegativeNotificationWidget -// 0x0000 (0x0580 - 0x0580) -class UPlayerHUDNegativeNotificationWidget : public UPlayerHUDCollectInfoWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDNegativeNotificationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDNegativeNotificationWidget") - } - static class UPlayerHUDNegativeNotificationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDNegativeNotificationWidget; - -// Class Cronos.PlayerHUDEnergyWidget -// 0x0058 (0x0328 - 0x02D0) -class UPlayerHUDEnergyWidget : public UUserWidget -{ -public: - TSubclassOf EnergyBarClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin EnergyBarPadding; // 0x02D8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateChildSize EnergyBarSize; // 0x02E8(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment EnergyBarAlignment; // 0x02F0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UHorizontalBox* EnergyBars; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DefaultEnergyColor; // 0x0300(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ChargingEnergyColor; // 0x0310(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0320(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDEnergyWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDEnergyWidget") - } - static class UPlayerHUDEnergyWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDEnergyWidget; - -// Class Cronos.PlayerHUDHPWidget -// 0x0028 (0x03C8 - 0x03A0) -class UPlayerHUDHPWidget : public UCronosUserWidgetOnTag -{ -public: - class UCharacterHealthDisplayData* HealthDisplayData; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* HealthImage; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* HealthBackgroundImage; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* HealthMaterial; // 0x03C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnHealthStateChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHUDHPWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHUDHPWidget") - } - static class UPlayerHUDHPWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHUDHPWidget; - -// Class Cronos.PlayerMultiplyAccelarationNotify -// 0x0008 (0x0038 - 0x0030) -class UPlayerMultiplyAccelarationNotify final : public UAnimNotifyState -{ -public: - float ExtraAccelerationMultiplier; // 0x0030(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerMultiplyAccelarationNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerMultiplyAccelarationNotify") - } - static class UPlayerMultiplyAccelarationNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerMultiplyAccelarationNotify; - -// Class Cronos.PlayerNavZoneComponent -// 0x0018 (0x00B8 - 0x00A0) -class UPlayerNavZoneComponent final : public UActorComponent -{ -public: - TSubclassOf InNavAreaClass; // 0x00A0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SnapThreshold; // 0x00A8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AreaRadius; // 0x00AC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ADynamicNavZoneActor* NavZoneActor; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerNavZoneComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerNavZoneComponent") - } - static class UPlayerNavZoneComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerNavZoneComponent; - -// Class Cronos.PlayGameMode -// 0x0098 (0x0458 - 0x03C0) -class APlayGameMode : public ASHGameMode -{ -public: - class UPostProcessManager* PostProcessManager; // 0x03C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHFogManager* SHFogManager; // 0x03C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosPrimalEncounterManager* PrimalEncounterManager; // 0x03D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGameReadyToPlay; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnGameReadyToPlay_Native; // 0x03E8(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic) - class USHTimeManagerComponent* TimeManager; // 0x03F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimationBudgetManager* AnimationBudgetManager; // 0x0400(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAsyncLoader* AsyncLoader; // 0x0408(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInteractionGenericSystemComponent* InteractionGenericSystemComponent; // 0x0410(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTGameplayControllerEffectsManager* GameplayControllerEffectsManager; // 0x0418(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTickAggregationController* TickAggregationController; // 0x0420(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHFlickeringLightManagerComponent* FlickeringLightManager; // 0x0428(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWeatherSystemManager* WeatherSystemManager; // 0x0430(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTLootItemMeshManager* LootMeshManager; // 0x0438(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UEnemyManagerSerializer* EnemySubsystemSerializer; // 0x0440(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlayTimeComponent* PlayTimeComponent; // 0x0448(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UFastPerformanceDataRecorderComponent* FastPerformanceRecorder; // 0x0450(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayGameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayGameMode") - } - static class APlayGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayGameMode; - -// Class Cronos.PostProcessManager -// 0x0068 (0x0108 - 0x00A0) -class UPostProcessManager final : public UActorComponent -{ -public: - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ActiveMaterials; // 0x00B8(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UPostProcessManager* GetPostProcessManager(const class UObject* WorldContextObject); - - void ChangeParameter(const struct FGameplayTag& MaterialTag, const struct FTextureParamInfo& ParamInfo); - void LoadAndSetTextureParam(class UMaterialInstanceDynamic* MaterialInstanceDynamic, const struct FTextureParamInfo& ParamInfo); - void PopMaterial(const struct FGameplayTag& Tag, bool bIsFullPop); - void PushMaterial(const struct FGameplayTag& Tag, const struct FMaterialCueConfig& MaterialConfig, class UTexture* TextureOverride, class FName TextureOverrideParamName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessManager") - } - static class UPostProcessManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostProcessManager; - -// Class Cronos.PlayerHealthMarker -// 0x0000 (0x0028 - 0x0028) -class UPlayerHealthMarker final : public UPTMMarker -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerHealthMarker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHealthMarker") - } - static class UPlayerHealthMarker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHealthMarker; - -// Class Cronos.PulseGrenade -// 0x0088 (0x0528 - 0x04A0) -class APulseGrenade final : public ASHGrenadeProjectile -{ -public: - uint8 Pad_4A0[0x4]; // 0x04A0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float AbsorptionDisableDuration; // 0x04A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* BombVFX; // 0x04A8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* PulseSphere; // 0x04B0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* PulseCurve; // 0x04B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalTime; // 0x04C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C4[0x4]; // 0x04C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PushbackState; // 0x04C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PushbackEffectDuration; // 0x04D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D4[0x54]; // 0x04D4(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnPulseSphereHitEnemy(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PulseGrenade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PulseGrenade") - } - static class APulseGrenade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APulseGrenade; - -// Class Cronos.RequestAsyncLoadAssetCustomNode -// 0x0040 (0x0070 - 0x0030) -class URequestAsyncLoadAssetCustomNode final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x30]; // 0x0040(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class URequestAsyncLoadAssetCustomNode* RequestAsyncLoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RequestAsyncLoadAssetCustomNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RequestAsyncLoadAssetCustomNode") - } - static class URequestAsyncLoadAssetCustomNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URequestAsyncLoadAssetCustomNode; - -// Class Cronos.ResponseCurvesExample -// 0x0010 (0x0040 - 0x0030) -class UResponseCurvesExample final : public UDataAsset -{ -public: - TArray Examples; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ResponseCurvesExample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ResponseCurvesExample") - } - static class UResponseCurvesExample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UResponseCurvesExample; - -// Class Cronos.RootMotionScaleAnimNotifyState -// 0x0008 (0x0038 - 0x0030) -class URootMotionScaleAnimNotifyState final : public UAnimNotifyState -{ -public: - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RootMotionScale; // 0x0034(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RootMotionScaleAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RootMotionScaleAnimNotifyState") - } - static class URootMotionScaleAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URootMotionScaleAnimNotifyState; - -// Class Cronos.RotateToTargetAnimNotifyState -// 0x0020 (0x0050 - 0x0030) -class URotateToTargetAnimNotifyState final : public UAnimNotifyState -{ -public: - class FName KeyName; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationSpeed; // 0x0038(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* TargetActor; // 0x0040(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class APawn* OwnerPawn; // 0x0048(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RotateToTargetAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RotateToTargetAnimNotifyState") - } - static class URotateToTargetAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URotateToTargetAnimNotifyState; - -// Class Cronos.ScreenShotComponent -// 0x0050 (0x0280 - 0x0230) -class UScreenShotComponent final : public USceneComponent -{ -public: - class USceneCaptureComponent2D* SShotCapture; // 0x0230(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_238[0x38]; // 0x0238(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SShotPostBlendables; // 0x0270(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScreenShotComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScreenShotComponent") - } - static class UScreenShotComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScreenShotComponent; - -// Class Cronos.SH2DPingPongRenderer -// 0x0050 (0x0280 - 0x0230) -class USH2DPingPongRenderer final : public USceneComponent -{ -public: - uint8 Pad_230[0x1D]; // 0x0230(0x001D)(Fixing Size After Last Property [ Dumper-7 ]) - bool EnabledOnQualityLow; // 0x024D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityMedium; // 0x024E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityHigh; // 0x024F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityEpic; // 0x0250(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ProcessPasses; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_252[0x6]; // 0x0252(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RenderTargets; // 0x0258(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Passes; // 0x0268(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SH2DPingPongRenderer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SH2DPingPongRenderer") - } - static class USH2DPingPongRenderer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USH2DPingPongRenderer; - -// Class Cronos.SHAimOffsetRangeAnimInstance -// 0x0000 (0x03D0 - 0x03D0) -class USHAimOffsetRangeAnimInstance : public USHAimOffsetAnimInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAimOffsetRangeAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAimOffsetRangeAnimInstance") - } - static class USHAimOffsetRangeAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAimOffsetRangeAnimInstance; - -// Class Cronos.SHAkAcousticPortal -// 0x0000 (0x0310 - 0x0310) -class ASHAkAcousticPortal final : public ABlooberAkAcousticPortal -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkAcousticPortal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkAcousticPortal") - } - static class ASHAkAcousticPortal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHAkAcousticPortal; - -// Class Cronos.SHAkAmbientSound -// 0x0000 (0x0308 - 0x0308) -class ASHAkAmbientSound final : public ABlooberAkAmbientSound -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkAmbientSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkAmbientSound") - } - static class ASHAkAmbientSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHAkAmbientSound; - -// Class Cronos.GameAkCharacterAudioComponent -// 0x00B0 (0x0500 - 0x0450) -class UGameAkCharacterAudioComponent final : public USHAkComponent -{ -public: - class UAkAudioEvent* ReverbTestSoundEvent; // 0x0448(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName SocketAttachName; // 0x0450(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameEnvironmentComponentSettings* EnvironmentSettings; // 0x0458(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAudioHealthSettings* AudioHealthSettings; // 0x0460(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAudioBreathingSettings* AudioBreathingSettings; // 0x0468(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAudioSpaceData* AudioSpaceSettings; // 0x0470(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0478(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSet OwnedSubcomponents; // 0x0480(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_4D0[0x30]; // 0x04D0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SHDebug_Character_Audio_AVDebug(); - void SHDebug_Character_Audio_EnviroDebug(); - void SHDebug_Character_Audio_PortalsDebug(); - void SHDebug_Character_Audio_ReverbTestSound(); - void SHDebug_Character_Audio_ValuesDebug(); - - class UGameCharacterAudioSubcomponentBase* FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameAkCharacterAudioComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameAkCharacterAudioComponent") - } - static class UGameAkCharacterAudioComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameAkCharacterAudioComponent; - -// Class Cronos.SHAkLateReverbComponent -// 0x0000 (0x02C0 - 0x02C0) -class USHAkLateReverbComponent final : public UBlooberAkLateReverbComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkLateReverbComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkLateReverbComponent") - } - static class USHAkLateReverbComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAkLateReverbComponent; - -// Class Cronos.SHAkReverbVolume -// 0x0000 (0x0338 - 0x0338) -class ASHAkReverbVolume final : public ABlooberAkReverbVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkReverbVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkReverbVolume") - } - static class ASHAkReverbVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHAkReverbVolume; - -// Class Cronos.SHAkRoomComponent -// 0x0000 (0x0300 - 0x0300) -class USHAkRoomComponent final : public UBlooberAkRoomComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkRoomComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkRoomComponent") - } - static class USHAkRoomComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAkRoomComponent; - -// Class Cronos.SHAkSpatialAudioVolume -// 0x0060 (0x0378 - 0x0318) -class ASHAkSpatialAudioVolume final : public ABlooberAkSpatialAudioVolume -{ -public: - EAudioCubatureType CubatureType; // 0x0318(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkStateValue* CustomState; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap WorldRTPCs; // 0x0328(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkSpatialAudioVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkSpatialAudioVolume") - } - static class ASHAkSpatialAudioVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHAkSpatialAudioVolume; - -// Class Cronos.SHAkSpotReflector -// 0x0000 (0x0300 - 0x0300) -class ASHAkSpotReflector final : public ABlooberAkSpotReflector -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAkSpotReflector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAkSpotReflector") - } - static class ASHAkSpotReflector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHAkSpotReflector; - -// Class Cronos.SHAnimCombatSubcomp -// 0x0070 (0x00A8 - 0x0038) -class USHAnimCombatSubcomp final : public USHAnimSubcomponentBase -{ -public: - class USHAnimMontagePlayer* ReciveHit; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* WeaponShow; // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* WeaponHide; // 0x0048(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* WeaponModeChange; // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* WeaponModeChangePlayer; // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* Attack; // 0x0060(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* AttackCharge; // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* Harvesting; // 0x0070(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* RangedFire; // 0x0078(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* RangedReload; // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* flamethrower; // 0x0088(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* Dodge; // 0x0090(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* bLock; // 0x0098(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CleanupAnimMontagePlayer(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimCombatSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimCombatSubcomp") - } - static class USHAnimCombatSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimCombatSubcomp; - -// Class Cronos.SHAnimComponent -// 0x00F0 (0x0190 - 0x00A0) -class USHAnimComponent : public UActorComponent -{ -public: - bool bAlive; // 0x00A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FeetIKNames; // 0x00A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - float FeetIKHeight; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap Slots; // 0x00C0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSet OwnedSubcomponents; // 0x0110(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - class UAnimInstance* AnimInstance; // 0x0160(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimActionExecutive* AnimActionExe; // 0x0168(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_170[0x20]; // 0x0170(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CreateAnimActionExe(TSubclassOf AnimActionExeClass); - struct FVector GetBoneRootLocation(); - class FName GetSkeletonSocketName(ESkeletonSockets SocketType); - class UAnimMontage* PlayAnimation(const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput); - void SetAnimActionBlocked(const bool Blocked, const class UObject* Object); - - class USHAnimSubcomponentBase* FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const; - class USHAnimActionExecutive* GetAnimActionExe() const; - EBones GetBoneFromName(class FName BoneType) const; - struct FVector GetBoneLocation(EBones BoneType) const; - class FName GetBoneName(EBones BoneType) const; - struct FRotator GetBoneRotation(EBones BoneType, ERelativeTransformSpace TransformSpace) const; - struct FTransform GetBoneTransform(EBones BoneType, ERelativeTransformSpace Space) const; - struct FVector GetCharacterBodyForward() const; - struct FRotator GetCharacterBodyRotation() const; - struct FVector GetHipsForward() const; - bool IsAnimActionBlocked() const; - bool IsInitialized() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimComponent") - } - static class USHAnimComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimComponent; - -// Class Cronos.SHAnimDoorSubcomp -// 0x0028 (0x0060 - 0x0038) -class USHAnimDoorSubcomp final : public USHAnimSubcomponentBase -{ -public: - class USHAnimMontagePlayer* Open; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimMontagePlayer* action; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorLockComponent* InteractingDoorLockComponent; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorAnimationsComponent* InteractingDoorAnimsComponent; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHDoorAttachment* InteractingDoorAttachmentActor; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnActionEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimDoorSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimDoorSubcomp") - } - static class USHAnimDoorSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimDoorSubcomp; - -// Class Cronos.SHAnimFootIKSubcomp -// 0x0048 (0x0080 - 0x0038) -class USHAnimFootIKSubcomp final : public USHAnimSubcomponentBase -{ -public: - struct FVector PelvisOffset; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFeetAllIKEnabled(bool bEnable, float Time); - void SetFootIKEnabled(bool bEnable, int32 Index_0, float Time); - - struct FFootIKData GetFootIK(int32 Index_0) const; - bool GetIsIKEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimFootIKSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimFootIKSubcomp") - } - static class USHAnimFootIKSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimFootIKSubcomp; - -// Class Cronos.SHAnimHandIKSubcomp -// 0x0010 (0x0048 - 0x0038) -class USHAnimHandIKSubcomp final : public USHAnimSubcomponentBase -{ -public: - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHandFollowComponent(ESkeletonIKTypes HandType, class USceneComponent* NewComponentToFollow); - void SetHandIKLocation(ESkeletonIKTypes HandType, const struct FVector& InLoc, float InterpSpeed, bool SetFullAlpha); - void SetHandIKLocationAndRotation(ESkeletonIKTypes HandType, const struct FVector& InLoc, const struct FRotator& InRot, float InterpSpeed, bool SetFullAlpha); - void SetHandIKRotation(ESkeletonIKTypes HandType, const struct FRotator& InRot, float InterpSpeed, bool SetFullAlpha); - void StopHandFollowComponent(ESkeletonIKTypes HandType); - void StopHandIK(ESkeletonIKTypes HandType, float InterpSpeed); - - struct FHandIKData GetHandData(ESkeletonIKTypes HandType) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimHandIKSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimHandIKSubcomp") - } - static class USHAnimHandIKSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimHandIKSubcomp; - -// Class Cronos.SHAnimHeadRotationSubcomp -// 0x0128 (0x0160 - 0x0038) -class USHAnimHeadRotationSubcomp final : public USHAnimSubcomponentBase -{ -public: - struct FSHAnimHeadRotationSubcompSettings Settings; // 0x0038(0x0030)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator RigAimOffsetRotation; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - class USHCharAnimationInstance* MainAnimInstance; // 0x0080(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHAimOffsetAnimInstance* AimOffsetAnimInstanceCurrent; // 0x0088(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHLocomotionRangeAnimInstance* LocomotionRangeAnimInstanceCurrent; // 0x0090(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray LookAtTargets; // 0x0098(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FLookAtTarget CurrentLookAtTarget; // 0x00A8(0x0010)(Transient, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_B8[0x70]; // 0x00B8(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D AimOffsetTargetLimit; // 0x0128(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_138[0x28]; // 0x0138(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LookAtActor(class AActor* TargetActor, ESHCharacterPlayLookAtPriorities Priority, float BlendSpeed); - void LookAtComponent(class USceneComponent* TargetComponent, ESHCharacterPlayLookAtPriorities Priority, float BlendSpeed); - void StopLookAtActor(class AActor* Target, float BlendOutSpeed); - void StopLookAtComponent(class USceneComponent* Target, float BlendOutSpeed); - - class USceneComponent* GetCurrentLookAtTarget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimHeadRotationSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimHeadRotationSubcomp") - } - static class USHAnimHeadRotationSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimHeadRotationSubcomp; - -// Class Cronos.SHAnimItemUseableSubcomp -// 0x0000 (0x0038 - 0x0038) -class USHAnimItemUseableSubcomp final : public USHAnimSubcomponentBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimItemUseableSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimItemUseableSubcomp") - } - static class USHAnimItemUseableSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimItemUseableSubcomp; - -// Class Cronos.SHAnimLookAtSubcomponent -// 0x0020 (0x0058 - 0x0038) -class USHAnimLookAtSubcomponent final : public USHAnimSubcomponentBase -{ -public: - struct FRotator HeadRotation; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LookAlpha; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimLookAtSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimLookAtSubcomponent") - } - static class USHAnimLookAtSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimLookAtSubcomponent; - -// Class Cronos.SHAnimMontagePlayer -// 0x00D8 (0x0100 - 0x0028) -class USHAnimMontagePlayer final : public UObject -{ -public: - TMulticastInlineDelegate MontageStartEvent; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate MontageEndEvent; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate MontageBlendingOutEvent; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FAnimDataModifiers MontagesModifiers; // 0x0058(0x0010)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class USHAnimComponent* OwnerComponent; // 0x0068(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimSequenceBase* InputData; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* CurrentMontage; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPlayAnimationData PlayAnimationData; // 0x0080(0x0078)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool ChangeSectionRequest(const class FName NewSectionName, const float NewSectionBlendInTime, const float OldSectionBlendOutTime); - void ClearPeningOverride(); - void OnAnyMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted); - void OnAnyMontageEnd(class UAnimMontage* Montage, bool bInterrupted); - bool OverwriteRequest(const float StopBlendoutTime, const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput); - bool PauseRequest(); - bool PlayOrOverwriteRequest(const float StopBlendoutTime, const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput); - bool PlayRequest(const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput); - bool StopRequest(const float StopBlendoutTime); - - class UAnimMontage* GetCurrentMontage() const; - class UAnimSequenceBase* GetInputData() const; - struct FPlayAnimationData GetPlayAnimationData() const; - float GetPosition() const; - bool IsPlaying() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimMontagePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimMontagePlayer") - } - static class USHAnimMontagePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimMontagePlayer; - -// Class Cronos.SHAnimMovementSubcomp -// 0x00C8 (0x0100 - 0x0038) -class USHAnimMovementSubcomp final : public USHAnimSubcomponentBase -{ -public: - class FName LocomotionGraphTag; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SecondaryLocomotionGraphTag; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHMovementAnimationsSetData* AnimationsSetDataCurrent; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHLocomotionRangeAnimInstance* LocomotionAnimInstanceCurrent; // 0x0050(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHLocomotionRangeAnimInstance* SecondaryLocomotionAnimInstanceCurrent; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharAnimationInstance* MainCharAnimationInstance; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CurrentLocomotionAnimationBP; // 0x0068(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CurrentSecondaryAnimationBP; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_78[0x88]; // 0x0078(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanPlayInvestigationAnim() const; - ELocomotionState GetLocomotionAnimationState() const; - class USHLocomotionAnimInstance* GetLocomotionAnimInstance() const; - class USHLocomotionAnimInstance* GetSecondaryLocomotionAnimInstance() const; - bool HasMovementInput() const; - bool IsMoving() const; - bool ShouldLookOnAimWalk() const; - bool ShouldMove() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimMovementSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimMovementSubcomp") - } - static class USHAnimMovementSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimMovementSubcomp; - -// Class Cronos.SHAnimNotify_SaveSnapshot -// 0x0008 (0x0040 - 0x0038) -class USHAnimNotify_SaveSnapshot final : public UAnimNotify -{ -public: - class FName SnapshotName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimNotify_SaveSnapshot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimNotify_SaveSnapshot") - } - static class USHAnimNotify_SaveSnapshot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimNotify_SaveSnapshot; - -// Class Cronos.SHAnimNotify_PlayCameraShake -// 0x0020 (0x0058 - 0x0038) -class USHAnimNotify_PlayCameraShake final : public UAnimNotify -{ -public: - TSubclassOf Shake; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EpicenterSocket; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Falloff; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OrientShakeTowardsEpicenter; // 0x0054(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimNotify_PlayCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimNotify_PlayCameraShake") - } - static class USHAnimNotify_PlayCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimNotify_PlayCameraShake; - -// Class Cronos.SHAnimNPCMovementSubcomp -// 0x0048 (0x0080 - 0x0038) -class USHAnimNPCMovementSubcomp final : public USHAnimSubcomponentBase -{ -public: - struct FVector Velocity; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveCommit; // 0x0054(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StrafeAngle; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleToController; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnInPlaceAngle; // 0x0060(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* OwnerController; // 0x0068(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USHNPCLocomotionAnimInstance* LocomotionAnimInstanceCurrent; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTurnInPlaceAnimationEnter(); - void SetNewLocomotionAnimInstance(TSubclassOf NewLocomotionInstance); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimNPCMovementSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimNPCMovementSubcomp") - } - static class USHAnimNPCMovementSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimNPCMovementSubcomp; - -// Class Cronos.SHAnimPhysicalSubcomp -// 0x00D0 (0x0108 - 0x0038) -class USHAnimPhysicalSubcomp final : public USHAnimSubcomponentBase -{ -public: - class UPhysicalAnimationComponent* PhysicalAnimation; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPhysicalAnimationProfileDA* PhysicalAnimationProfilesDA; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPhysicalAnimationBlender PhysicalAnimationBlender; // 0x0048(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - struct FConstraintMotorBlender ConstraintMotorBlender; // 0x0098(0x0028)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x48]; // 0x00C0(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddChildActorPhysicalComponent(class UPhysicalAnimationComponent* NewChild); - void RagdollBegin(); - void RagdollUpdate(float DeltaTime); - void RemoveChildActorPhysicalComponent(class UPhysicalAnimationComponent* ChildToRemove); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHAnimPhysicalSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHAnimPhysicalSubcomp") - } - static class USHAnimPhysicalSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHAnimPhysicalSubcomp; - -// Class Cronos.SHBlueprintEventsBaseComponent -// 0x0008 (0x00A8 - 0x00A0) -class USHBlueprintEventsBaseComponent : public UActorComponent -{ -public: - class ASHCharacterPlay* Character; // 0x00A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBlueprintEventsBaseComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBlueprintEventsBaseComponent") - } - static class USHBlueprintEventsBaseComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHBlueprintEventsBaseComponent; - -// Class Cronos.SHBlueprintEventsDebugCommandComponent -// 0x0010 (0x00B8 - 0x00A8) -class USHBlueprintEventsDebugCommandComponent final : public USHBlueprintEventsBaseComponent -{ -public: - TMulticastInlineDelegate OnDebugCommand; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBlueprintEventsDebugCommandComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBlueprintEventsDebugCommandComponent") - } - static class USHBlueprintEventsDebugCommandComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHBlueprintEventsDebugCommandComponent; - -// Class Cronos.SHBonePhysicsControllerSubcomponent -// 0x0070 (0x00A8 - 0x0038) -class USHBonePhysicsControllerSubcomponent final : public USHAnimSubcomponentBase -{ -public: - bool bPreventPhysicsOfRootBody; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHBonePhysicsControllerSettingsProfile DefaultPhysicsProfile; // 0x0040(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - bool bPrintPhysicsStatesDebug; // 0x0090(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDrawForcesDebug; // 0x0091(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawForcesDebugScale; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_98[0x10]; // 0x0098(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool ActivatePhysicsForBone(class FName InBoneName, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput); - bool ApplyPhysicsForceToBone(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput); - bool ApplyPhysicsForceToBoneAndItsChildren(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, float InChildrenBoneForceMultiplier, bool InOnlyApplyForceToDirectChildren, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput); - bool ApplyPhysicsForceToChildBodiesOfBone(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, bool InOnlyDirectChildren, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput); - void SetDrawForcesDebugArrows(bool InEnableForcesDebug); - void SetDrawForcesDebugArrowScale(float InArrowDrawingScale); - void SetPhysicsStatesDebugPrinting(bool InEnableDebugPrint); - - bool FindIfBoneHasActivePhysics(class FName InBoneName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBonePhysicsControllerSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBonePhysicsControllerSubcomponent") - } - static class USHBonePhysicsControllerSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHBonePhysicsControllerSubcomponent; - -// Class Cronos.SHBreakableGlassBase -// 0x0030 (0x0308 - 0x02D8) -class ASHBreakableGlassBase final : public ASHGeometryCollectionActor -{ -public: - TMulticastInlineDelegate OnBrokenGlassEvent; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool AdvancedBrokenNotifyEnabled; // 0x02E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E9[0x3]; // 0x02E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PiecesUnderAnchorCount; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool IsGlassBrokenTest; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsGlassBroken; // 0x02F1(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2F2[0x16]; // 0x02F2(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 GetBrokenPiecesCount(); - int32 GetIntactPiecesLeft(); - void NotifyBreakNative(const struct FChaosBreakEvent& Event); - void OnBrokenGlass(); - void OnBrokenGlassStatus(float Status); - void OnTestDebug(float Status, int32 breakedPieces, int32 totalPieces); - - float GetBrokenAlpha() const; - bool IsBroken() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHBreakableGlassBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHBreakableGlassBase") - } - static class ASHBreakableGlassBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHBreakableGlassBase; - -// Class Cronos.SHCameraAnimationSequence -// 0x0000 (0x00A0 - 0x00A0) -class USHCameraAnimationSequence final : public ULevelSequence -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraAnimationSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraAnimationSequence") - } - static class USHCameraAnimationSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraAnimationSequence; - -// Class Cronos.SHCameraComponent -// 0x0000 (0x0A00 - 0x0A00) -class USHCameraComponent final : public UCameraComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraComponent") - } - static class USHCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraComponent; - -// Class Cronos.SHCameraProfilesData -// 0x0050 (0x0080 - 0x0030) -class USHCameraProfilesData final : public UDataAsset -{ -public: - TMap Profiles; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraProfilesData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraProfilesData") - } - static class USHCameraProfilesData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraProfilesData; - -// Class Cronos.SHCameraDataBlender -// 0x00D0 (0x0140 - 0x0070) -class USHCameraDataBlender final : public USHBlenderBase -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHCameraDataStruct CameraData; // 0x0078(0x0060)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHCameraDataStruct CollisionData; // 0x00E0(0x0060)(NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraDataBlender") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraDataBlender") - } - static class USHCameraDataBlender* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraDataBlender; - -// Class Cronos.SHCameraPostProcessConfig -// 0x0720 (0x0750 - 0x0030) -class USHCameraPostProcessConfig final : public UDataAsset -{ -public: - struct FSHBlendData BlendConfigData; // 0x0030(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPostProcessSettings PostProcessSettings; // 0x0050(0x0700)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraPostProcessConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraPostProcessConfig") - } - static class USHCameraPostProcessConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraPostProcessConfig; - -// Class Cronos.SHCameraWorkStatics -// 0x0000 (0x0028 - 0x0028) -class USHCameraWorkStatics final : public UBlueprintFunctionLibrary -{ -public: - static class ASHCameraAnimationExecutive* CreateAndPlayCameraAnimation(class UObject* WorldContextObject, class ACharacter* Character, const struct FSHCameraAnimationData& CameraAnimData); - static class ASHCameraAnimationExecutive* CreateCameraAnimation(class UObject* WorldContextObject, const struct FSHCameraAnimationData& CameraAnimData); - static void PlayCameraAnimation(class ASHCameraAnimationExecutive* CameraAnimExe, class ACharacter* Character, const struct FSHCameraAnimationData& CameraAnimData); - static bool ValidateCameraAnimData(const struct FSHCameraAnimationData& CameraAnimData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCameraWorkStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCameraWorkStatics") - } - static class USHCameraWorkStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCameraWorkStatics; - -// Class Cronos.CharacterPlayAnimationComponentData -// 0x0048 (0x0078 - 0x0030) -class UCharacterPlayAnimationComponentData final : public UDataAsset -{ -public: - class UPhysicalAnimationProfileDA* PhysicalAnimationProfilesDA; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHAnimHeadRotationSubcompSettings SHAnimHeadRotationSubcompSettings; // 0x0038(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FSkeletonHierarchySettings SkeletonHierarchySettings; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayAnimationComponentData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayAnimationComponentData") - } - static class UCharacterPlayAnimationComponentData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayAnimationComponentData; - -// Class Cronos.SHCharacterPlayAnimComponent -// 0x0070 (0x0200 - 0x0190) -class USHCharacterPlayAnimComponent final : public USHAnimComponent -{ -public: - class FName TraversalAnimInstanceGraphTag; // 0x0190(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCharacterPlayAnimationComponentData* CharacterPlayAnimationComponentData; // 0x0198(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERotationMode RotationMode; // 0x01A0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator LastRotation; // 0x01A8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FRotator LastAimRotation; // 0x01C0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FVector2D RotationSpeed; // 0x01D8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x01E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAnimPhysicalSubcomp* PhysicalSubcomp; // 0x01F0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1F8[0x8]; // 0x01F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IKCountFootLocationAndRotation(class FName BoneName, float FootHeight, struct FVector* OffsetLocationTarget, struct FRotator* RotationTarget); - struct FVector IKFootLocationTarget(const struct FVector& ImpactLocation, const struct FVector& ImpactNormal, float FootHeight, const struct FVector& IKFootFloorLocation); - struct FRotator IKFootRotationTarget(const struct FVector& ImpactNormal, float MaxAngleX, float MaxAngleY); - - struct FRotator GetAimRotation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayAnimComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayAnimComponent") - } - static class USHCharacterPlayAnimComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayAnimComponent; - -// Class Cronos.SHUndefindedDamage -// 0x0000 (0x0040 - 0x0040) -class USHUndefindedDamage final : public UDamageType -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHUndefindedDamage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHUndefindedDamage") - } - static class USHUndefindedDamage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHUndefindedDamage; - -// Class Cronos.CharacterPlayMeleeChargedHit -// 0x0000 (0x0068 - 0x0068) -class UCharacterPlayMeleeChargedHit final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMeleeChargedHit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMeleeChargedHit") - } - static class UCharacterPlayMeleeChargedHit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMeleeChargedHit; - -// Class Cronos.CharacterPlayMeleeStompHit -// 0x0000 (0x0068 - 0x0068) -class UCharacterPlayMeleeStompHit final : public UMeleeDamage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayMeleeStompHit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayMeleeStompHit") - } - static class UCharacterPlayMeleeStompHit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayMeleeStompHit; - -// Class Cronos.SHCharacterPlayCameraComponent -// 0x0110 (0x0B10 - 0x0A00) -class USHCharacterPlayCameraComponent final : public UCameraComponent -{ -public: - class UCurveFloat* AdditionalFOVFromSpeed; // 0x0A00(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TargetFOV; // 0x0A08(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FOVInterpSpeed; // 0x0A0C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap PostProcessBlendersMapings; // 0x0A10(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - TMap FOVBlendersMapings; // 0x0A60(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - TMap FOVAdditiveMapings; // 0x0AB0(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - class UPostProcessComponent* PPComponent; // 0x0B00(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B08[0x8]; // 0x0B08(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayCameraComponent") - } - static class USHCharacterPlayCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayCameraComponent; - -// Class Cronos.SHCharacterPlayCombatComponent -// 0x00E8 (0x0188 - 0x00A0) -class USHCharacterPlayCombatComponent final : public UActorComponent -{ -public: - struct FDataTableRowHandle MeleeWeaponToUse; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - struct FDataTableRowHandle flamethrower; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UDataTable* ItemsWeaponsDataTable; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray MeleeWeaponsOrder; // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray RangedWeaponsOrder; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray ThrowingWeaponsOrder; // 0x00E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnCombatInputModeChanged; // 0x00F8(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSet OwnedSubcomponents; // 0x0108(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0158(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_160[0x28]; // 0x0160(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FName GetMeleeWeaponDataRowName(); - float ReceiveDamage(float DamageValue, const class UObject* Object, const struct FVector& HitDirection, const TSubclassOf DamageType); - void SetAllCombatBlocked(const bool Blocked, const class UObject* Object); - void SetWeaponMeshHidden(bool bHidden); - - class USHCombatSubcomponentBase* FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const; - ESHCombatPoseType GetCombatPose() const; - const struct FSHItemWeaponDataStruct GetItemWeaponData(class FName ItemWeaponDataRowName) const; - bool IsAllCombatBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayCombatComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayCombatComponent") - } - static class USHCharacterPlayCombatComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayCombatComponent; - -// Class Cronos.SHCharacterPlayGenericInteractionSlotComponent -// 0x00C0 (0x0208 - 0x0148) -class USHCharacterPlayGenericInteractionSlotComponent final : public USHCharacterPlayManagedInteractionSlotComponent -{ -public: - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TScriptInterface ActiveInteraction; // 0x0150(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_160[0x88]; // 0x0160(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionGenericComponent* GenericObject; // 0x01E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1F0[0x18]; // 0x01F0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayGenericInteractionSlotComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayGenericInteractionSlotComponent") - } - static class USHCharacterPlayGenericInteractionSlotComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayGenericInteractionSlotComponent; - -// Class Cronos.CharacterPlayHealthData -// 0x01C8 (0x01F8 - 0x0030) -class UCharacterPlayHealthData final : public UDataAsset -{ -public: - struct FBTDifficultyTag MaximumHealthTag; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute BonusMaximumHealth; // 0x0038(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlightlyInjuredHealthTreshold; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InjuredHealthTreshold; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowHealthTreshold; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutohealEnabled; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutohealThresholdValue; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutohealDelayValue; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AutohealRefillCurve; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableOverkillProtector; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OverkillProtectorCooldown; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute QuickHealPlayRateMultiplier; // 0x0098(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute QHBonusEffectMultiplierWhileAboveHalfHP; // 0x00D0(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute BonusHealEfficiency; // 0x0108(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HealingOrder; // 0x0140(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - float BigHealthPackMissingHpThreshold; // 0x0150(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MedHealthPackMissingHpThreshold; // 0x0154(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SmallHealthPackMissingHpThreshold; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* HealthMaterial; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* HealthMaterialIntensityCurve; // 0x0168(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealthMaterialIntensityChangeSpeed; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialDamageBlendInfo MaterialDamageBlendInfo; // 0x0178(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float BlendMasksRegenTime; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf LowHealthEffect; // 0x01A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap HealthControllerLightsSettings; // 0x01A8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayHealthData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayHealthData") - } - static class UCharacterPlayHealthData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayHealthData; - -// Class Cronos.SHCharacterPlayHealthComponent -// 0x00B8 (0x0158 - 0x00A0) -class USHCharacterPlayHealthComponent final : public UActorComponent -{ -public: - class UCharacterPlayHealthData* CharacterPlayHealthData; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* HealthMaterialDynamic; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* DamageMaterialDynamic; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OwnerAbs; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAbilityAsync_WaitAttributeChanged* OnHealthChangedTask; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HealthValue; // 0x00D0(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHealthInitialized; // 0x00D8(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D9[0xB]; // 0x00D9(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - float HealthMaterialIntensityCurrent; // 0x00E4(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x70]; // 0x00E8(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ForceDeath(); - float GetQuickHealBonusHealingMultiplier(); - float GetQuickHealPlayRateMultiplier(); - void HandleReceiveDamageEvent(); - void InitDamageMaterial(); - void OnMaxHealthChanged(const struct FGameplayAttribute& Attribute, float NewVal, float OldVal); - float ReceiveDamage(float DamageValue, const class UObject* Object); - float ReceiveHeal(float HealValue, const class UObject* Object); - void SetHealthValue(float InNewHealth); - void UpdateControllerLights(); - - struct FDataTableRowHandle ChooseQuickHealItem() const; - ESHHealthStateEnum GetHealthState() const; - float GetHealthValue() const; - float GetMaximumHealthValue() const; - struct FDataTableRowHandle GetMedicalItemRowHandle(class FName RowName) const; - TArray GetMedicalItemsNames() const; - bool HasAnyHealingItems() const; - bool IsFullHealth() const; - bool IsInLowHealthState() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayHealthComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayHealthComponent") - } - static class USHCharacterPlayHealthComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayHealthComponent; - -// Class Cronos.SHCharacterPlayHitReactionComponent -// 0x0220 (0x02C0 - 0x00A0) -class USHCharacterPlayHitReactionComponent final : public UActorComponent -{ -public: - struct FTransform DesiredHitTransform; // 0x00A0(0x0060)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform CurrentHitTransform; // 0x0100(0x0060)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneCache; // 0x0160(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeCache; // 0x0168(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectionalHitSetup DirectionalHitSetup; // 0x0170(0x0010)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0180(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSingleHitReactAnimationData CurrentReactAnimData; // 0x0198(0x00B0)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FPlayAnimationData CurrentPlayHitAnimData; // 0x0248(0x0078)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void OnReceiveDamageEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayHitReactionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayHitReactionComponent") - } - static class USHCharacterPlayHitReactionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayHitReactionComponent; - -// Class Cronos.CharacterItemsData -// 0x0268 (0x0298 - 0x0030) -class UCharacterItemsData final : public UDataAsset -{ -public: - struct FSHCameraAnimationData InventoryCameraAnimData; // 0x0030(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UDataTable* ItemsDataTable; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* UpgradesDataTable; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* UseablesDataTable; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* FabricationDataTable; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BasicLoadoutItems; // 0x00C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayAttribute InventorySize; // 0x00D0(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap InventorySortPriorities; // 0x0108(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap InventorySortOverrides; // 0x0158(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSubclassOf AddSingleInventorySlotEffect; // 0x01A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> HighContrastItemIconMaterials; // 0x01B0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - float QuickFabricationPerformTime; // 0x0200(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MenuFabricationPerformTime; // 0x0204(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr QuickFabricationAnimMontage; // 0x0208(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr QuickFabricationBodyCarryAnimMontage; // 0x0230(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowDuplicateFabricationInfoWidgets; // 0x0258(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DefaultItemClass; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FlashlightPrefab; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf RadioPrefab; // 0x0270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ItemInvestigationExeClass; // 0x0278(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReadableItemInvestigationExeClass; // 0x0280(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkelMeshOverrideStructs; // 0x0288(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterItemsData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterItemsData") - } - static class UCharacterItemsData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterItemsData; - -// Class Cronos.DatabaseData -// 0x00C8 (0x00F8 - 0x0030) -class UDatabaseData final : public UDataAsset -{ -public: - class UDataTable* MemosConfigDataTable; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* AudioLogsConfigDataTable; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* TravelLogsConfigDataTable; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* EquipmentDataTable; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* CatDataTable; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap DatabaseCategoriesData; // 0x0058(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap MemosGroupsData; // 0x00A8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DatabaseData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DatabaseData") - } - static class UDatabaseData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDatabaseData; - -// Class Cronos.SHCharacterPlayItemsComponent -// 0x03C0 (0x0460 - 0x00A0) -class USHCharacterPlayItemsComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnItemCollected; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemCollectFinished; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemRemoved; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUpgradeItemCollected; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUpgradeItemRemoved; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDatabaseEntryLogged; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDatabaseEntryBrowsed; // 0x0100(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemChanged; // 0x0110(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemFabricatedEvent; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UCharacterItemsData* ItemsData; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_138[0x10]; // 0x0138(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnEnergyStoreItemSoldEvent; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnergyStoreItemBoughtEvent; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& InItemGuids)> OnItemsContributedEvent; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate EquipmentUpgradeBought; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate EquipmentCategoryFullyUpgraded; // 0x0188(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate EquipmentFullyUpgraded; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x01B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHItemInvestigationExecutive* ItemInvestigationExe; // 0x01B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AFlashlight* Flashlight; // 0x01C0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFlashlightOn; // 0x01C8(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDefaultItemsAdded; // 0x01C9(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1CA[0x6]; // 0x01CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHRadio* Radio; // 0x01D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap CollectedItems; // 0x01D8(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - TMap OwnedContributionValuablesItems; // 0x0228(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - TMap UsedItems; // 0x0278(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - TArray SkipInvestigationItems; // 0x02C8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - TArray StashedItems; // 0x02D8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - TArray InventorySlots; // 0x02E8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AcquiredContentBundles; // 0x0300(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap WeaponsAmmoCounts; // 0x0308(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - uint8 Pad_358[0x20]; // 0x0358(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UDatabaseData* DatabaseData; // 0x0378(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap LoggedDatabaseEntries; // 0x0380(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - class UBTValuablesData* ValuablesData; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray EnergyStorePurchasableList; // 0x03D8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - TArray EnergyStoreExclamationMarkedBuyItems; // 0x03E8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - TArray EnergyStoreExclamationMarkedSellItems; // 0x03F8(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - uint8 Pad_408[0x58]; // 0x0408(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 CollectItem(const class FName ItemDataRowName, const int32 ItemQuantity); - int32 CountItemsThatCanBeTakenOut(const struct FInventoryItemDataStruct& Item); - void DirectStashItem(const struct FInventoryItemDataStruct& Item); - void EmptyStash(); - void FlashlightEquip(); - void FlashlightToggle(bool bOn); - void FlashlightUnequip(); - void ForceItemNewSkeletalMesh(ESkeletalMeshOverrideType SkeletalMeshOverrideType); - TMap GetAllAmmoCounts(); - int32 GetAmmoCountFromMagazines(class FName AmmoDataRowName); - TArray GetInventorySlots(); - class ASHItemInvestigationExecutive* GetItemInvestigationExe(); - int32 GetSmallestItemStack(const class FName ItemDataRowName); - int32 GetTotalAmmoCount(class FName AmmoDataRowName); - void HandleItemInvestExeReadyToBeDeleted(); - void HandleReceiveDamageEvent(); - bool LogDatabaseEntry(const class FName& InItemDataRowName, const class UDataTable* InDataTable, bool bMarkAsNewForBrowse); - void OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void OverrideItemSkeletalMesh(const struct FSkeletalMeshOverrideData& SkeletalMeshOverrideStruct); - void RadioEquip(); - void RadioToggle(); - void RadioUnequip(); - void RemoveAllItemsOfType(ESHItemTypeEnum ItemType); - void RemoveItem(const class FName ItemDataRowName, const int32 ItemQuantity); - void RestoreDefaultItemSkeletalMesh(ESkeletalMeshOverrideType SkeletalMeshOverrideType); - void RestoreDefaultWeaponPickUpBehavior(); - void SetUnlimitedInventory(); - void SetUseItemBlocked(const bool Blocked, const class UObject* Object); - void SetWeaponPickUpBehavior(EBTWeaponPickUpBehavior InNewBehavior); - bool StashItem(const struct FInventoryItemDataStruct& Item); - void StashItemFromInventory(const struct FInventoryItemDataStruct& Item); - void TakeOutItem(const struct FInventoryItemDataStruct& Item); - - bool CanCollectItem(const class FName ItemDataRowName, const int32 ItemQuantity, const bool OnlyFullCollect, EBTCantCollectItemReason* OutReason) const; - bool CanFabricateItem(const struct FFabricationDataStruct& FabricationData, bool* FailedResourceCheck) const; - TArray GetCollectedItemsNames() const; - class AFlashlight* GetFlashlight() const; - const struct FInventoryItemDataStruct GetInventorySlotData(int32 InSlot) const; - const TArray GetInventorySlotsRef() const; - int32 GetItemCount(const class FName ItemDataRowName) const; - void GetItemDataBP(class FName ItemDataRowName, struct FSHItemDataStruct* OutItemData, bool* bOutIsFound) const; - int32 GetItemMaxCount(const class FName ItemDataRowName) const; - int32 GetItemMaxStackQuantity(const struct FSHItemDataStruct& ItemData) const; - int32 GetItemUseCount(const class FName ItemDataRowName) const; - int32 GetMaxInventorySize() const; - int32 GetMaxItemQuantityPlayerHasEnoughFundsToBuy(const class FName ItemDataRowName, int32 InWithCost) const; - int32 GetMaxItemQuantityPlayerHasEnoughSpaceToCollect(const class FName ItemDataRowName) const; - float GetQuickFabricationPerformTime() const; - class ASHRadio* GetRadio() const; - int32 GetSavedWeaponAmmoCount(class FName WeaponDataRowName) const; - int32 GetStashedItemQuantity(const class FName& InItemDataRowName) const; - const TArray GetStashedItems() const; - bool HasItem(const class FName ItemDataRowName) const; - bool HasItemFromRow(const struct FDataTableRowHandle& RowHandle) const; - bool IsFlashlightEquipped() const; - bool IsFlashlightTurnOn() const; - bool IsInItemInvesigation() const; - bool IsQuickFabricationInProgress() const; - bool IsRadioEquipped() const; - bool IsRadioTurnOn() const; - bool IsUseItemBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayItemsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayItemsComponent") - } - static class USHCharacterPlayItemsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayItemsComponent; - -// Class Cronos.SHCharacterPlayLightsComponent -// 0x0020 (0x00C0 - 0x00A0) -class USHCharacterPlayLightsComponent final : public UActorComponent -{ -public: - TArray FlashlightControlVolumes; // 0x00A0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x00B0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlayLighting* LightingActor; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayLightsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayLightsComponent") - } - static class USHCharacterPlayLightsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayLightsComponent; - -// Class Cronos.SHCharacterPlayMPCGameplayComponent -// 0x0030 (0x00D0 - 0x00A0) -class USHCharacterPlayMPCGameplayComponent final : public UActorComponent -{ -public: - class UMaterialParameterCollection* AssetMPC; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName FlashlightAlphaMPCParamName; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName LerpItemEmissiveMPCParamName; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x18]; // 0x00B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayMPCGameplayComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayMPCGameplayComponent") - } - static class USHCharacterPlayMPCGameplayComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayMPCGameplayComponent; - -// Class Cronos.SHMusicComponentSettings -// 0x0098 (0x00C8 - 0x0030) -class USHMusicComponentSettings final : public UDataAsset -{ -public: - TArray SwitchesPriorities; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent_PlayMusic; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent_StopMusic; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioState_Calm; // 0x0050(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioState_Danger; // 0x0078(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AudioState_Combat; // 0x00A0(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMusicComponentSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMusicComponentSettings") - } - static class USHMusicComponentSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMusicComponentSettings; - -// Class Cronos.SHCharacterPlayMusicComponent -// 0x0080 (0x04D0 - 0x0450) -class USHCharacterPlayMusicComponent final : public USHAkComponent -{ -public: - class USHMusicComponentSettings* ComponentSettings; // 0x0448(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray MusicVolumesOverlapped; // 0x0458(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr CurrentPlayingMusicSwitch; // 0x0470(0x0028)(Transient, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr CurrentPlayingMusicState; // 0x0498(0x0028)(Transient, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C0[0x10]; // 0x04C0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CollisionSettingsChanged(class UPrimitiveComponent* ChangedComponent); - void OnComponentBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnComponentEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayMusicComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayMusicComponent") - } - static class USHCharacterPlayMusicComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayMusicComponent; - -// Class Cronos.TestSerializableAcctor -// 0x0010 (0x02D8 - 0x02C8) -class ATestSerializableAcctor final : public AActor -{ -public: - class UTestSerializableComponent* SerializableComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool SerializableProperty; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AActor* SpawnActorOnSameLevel(class UClass* Class_0, const struct FTransform& Transform); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestSerializableAcctor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestSerializableAcctor") - } - static class ATestSerializableAcctor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATestSerializableAcctor; - -// Class Cronos.SHCharacterPlayRaycastDetectorComponent -// 0x06B0 (0x0750 - 0x00A0) -class USHCharacterPlayRaycastDetectorComponent final : public UActorComponent -{ -public: - struct FSHRaycastDetectorTraceData Hover; // 0x00A0(0x0140)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FSHRaycastDetectorTraceData ManualHover; // 0x01E0(0x0140)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FSHRaycastDetectorTraceData Interact; // 0x0320(0x0140)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FSHRaycastDetectorTraceData ManualInteract; // 0x0460(0x0140)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class ASHCharacterPlay* OwnerCharacter; // 0x05A0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A8[0x1A8]; // 0x05A8(0x01A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHoverBlocked(const bool Blocked, const class UObject* Object); - void SetInteractBlocked(const bool Blocked, const class UObject* Object); - - bool IsHoverBlocked() const; - bool IsInteractBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayRaycastDetectorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayRaycastDetectorComponent") - } - static class USHCharacterPlayRaycastDetectorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayRaycastDetectorComponent; - -// Class Cronos.CronosSoulPerkSettings -// 0x0050 (0x0080 - 0x0030) -class UCronosSoulPerkSettings final : public UDataAsset -{ -public: - TMap SoulPerksDataMap; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosSoulPerkSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosSoulPerkSettings") - } - static class UCronosSoulPerkSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosSoulPerkSettings; - -// Class Cronos.ToggleCombatAreaBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UToggleCombatAreaBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bShouldEnable; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bOriginalState; // 0x0091(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToggleCombatAreaBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToggleCombatAreaBehaviorEffector") - } - static class UToggleCombatAreaBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToggleCombatAreaBehaviorEffector; - -// Class Cronos.CharacterPlayViewData -// 0x0040 (0x0070 - 0x0030) -class UCharacterPlayViewData final : public UDataAsset -{ -public: - float DeltaRotationScale; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleRotationScale; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* RotationScaleCurve; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRotationTimeScaleCurve; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeScaleCurveInputThreshold; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeScaleInputAngleThreshold; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeScaleInterpolationSpeed; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* RotationTimeScaleCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AimRotationTimeScaleCurve; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PitchLimit; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - struct FVector2D GetPitchLimit() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterPlayViewData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterPlayViewData") - } - static class UCharacterPlayViewData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCharacterPlayViewData; - -// Class Cronos.SHCharacterPlayViewComponent -// 0x0210 (0x0440 - 0x0230) -class USHCharacterPlayViewComponent final : public USceneComponent -{ -public: - class UCharacterPlayViewData* ViewData; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* CharacterPlay; // 0x0238(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAdaptOffsetToMeshEnabled; // 0x0240(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UControlRig* ControlRigFeet; // 0x0248(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ControlRigClass; // 0x0250(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRigElementKey RigElementKey; // 0x0258(0x000C)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PelvisOffsetInterpSpeed; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_268[0x18]; // 0x0268(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraComponent* TempCameraComponent; // 0x0280(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_288[0x1B0]; // 0x0288(0x01B0)(Fixing Size After Last Property [ Dumper-7 ]) - bool bInstantBlend; // 0x0438(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_439[0x7]; // 0x0439(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AdaptNewLocationAsNewLocation(const struct FVector& InLocation, bool bUseOverridenView, const struct FVector& InViewLocationOverride); - void AddToControlRotation(const struct FRotator& RotationToAdd, const class UObject* Object); - void ClearRotationScale(const class UObject* Object); - struct FVector GetViewDirection(); - struct FVector GetViewLocation(); - struct FRotator GetViewRotation(); - class ASHOperationEvents* LookAtLocationAbsolute(const struct FVector& Location, float RotateDuration, const class UObject* Object, class UCurveFloat* InCurve, bool LookFromBack); - class ASHOperationEvents* LookAtLocationAbsoluteWithDeviation(const struct FVector& Location, float RotateDuration, const class UObject* Object, const struct FVector2D& Deviation, bool LookFromBack, class UCurveFloat* InCurve); - class ASHOperationEvents* LookAtRotationAbsolute(const struct FRotator& Rotation, float RotateDuration, const class UObject* Object, class UCurveFloat* InCurve, bool LookFromBack); - void MatchControlRotationToComponent(); - void OverrideControlRotation(const struct FRotator& NewControlRotation, const class UObject* Object); - void SetCustomCameraRotationLimit(bool Apply, const struct FVector2D& PitchRotationLimits, const struct FVector2D& YawRotationLimits); - void SetInstantBlend(bool bInInstantBlend); - void SetRotationBlocked(const bool Blocked, const class UObject* Object); - void SetRotationScale(const float Scale, const class UObject* Object); - void SetTemporaryCameraOverride(class UCameraComponent* NewCam, bool Val); - - bool IsRotationBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayViewComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayViewComponent") - } - static class USHCharacterPlayViewComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayViewComponent; - -// Class Cronos.SHCharacterPlayWeaponState3DWidgetComponent -// 0x0030 (0x06A0 - 0x0670) -class USHCharacterPlayWeaponState3DWidgetComponent final : public UWidgetComponent -{ -public: - class FName SocketName; // 0x0668(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HideWhenNotAiming; // 0x0670(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ContextualChargeBar; // 0x0671(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ContextualSpearKnotBars; // 0x0672(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseFadeAnimations; // 0x0673(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x0674(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnVisChanged; // 0x0678(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0688(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_690[0x10]; // 0x0690(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRangedAimStateChanged(bool NewState); - void OnWeaponModeChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterPlayWeaponState3DWidgetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterPlayWeaponState3DWidgetComponent") - } - static class USHCharacterPlayWeaponState3DWidgetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterPlayWeaponState3DWidgetComponent; - -// Class Cronos.SHCharacterSnapPoint -// 0x0000 (0x02C8 - 0x02C8) -class ASHCharacterSnapPoint final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterSnapPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterSnapPoint") - } - static class ASHCharacterSnapPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCharacterSnapPoint; - -// Class Cronos.UBTDecorator_CheckForObstacles -// 0x0080 (0x00E8 - 0x0068) -class UUBTDecorator_CheckForObstacles final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector Source; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - bool bUseTargetActor; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector Target; // 0x0098(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - ECollisionChannel CollisionChannel; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERelativeDirections InWhichDirection; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Offset; // 0x00C8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DistanceToObstacle; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ProbeRadius; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UBTDecorator_CheckForObstacles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UBTDecorator_CheckForObstacles") - } - static class UUBTDecorator_CheckForObstacles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUBTDecorator_CheckForObstacles; - -// Class Cronos.SHCharacterSpawnableObject -// 0x0000 (0x02C8 - 0x02C8) -class ASHCharacterSpawnableObject final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterSpawnableObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterSpawnableObject") - } - static class ASHCharacterSpawnableObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCharacterSpawnableObject; - -// Class Cronos.SHCharacterStatics -// 0x0000 (0x0028 - 0x0028) -class USHCharacterStatics final : public UBlueprintFunctionLibrary -{ -public: - static void AssignWeaponModeToSlot(const class UObject* WorldContextObject, int32 InSlot, int32 InModeIndex); - static void ChangeWeaponSlot(const class UObject* WorldContextObject, int32 InSlot, bool bInstant); - static bool CheckIfFabricatingAmmoForSlot(const class UObject* WorldContextObject, int32 InSlot); - static bool CheckIfThereIsWeaponInSlot(const class UObject* WorldContextObject, int32 InSlot); - static bool CheckIfWeaponModeAvailable(const class UObject* WorldContextObject, int32 Mode); - static bool CheckIfWeaponSlotActive(const class UObject* WorldContextObject, int32 InSlot); - static void EndTrapMine(const class UObject* WorldContextObject); - static class ASHCharacterPlay* GetCharacterPlay(const class UObject* WorldContextObject); - static bool IsFlamethrowerActive(const class UObject* WorldContextObject); - static bool IsInCutscene(const class UObject* WorldContextObject); - static bool IsInRangedAim(const class UObject* WorldContextObject); - static bool IsInTrapMineAim(const class UObject* WorldContextObject); - static bool IsReloading(const class UObject* WorldContextObject); - static void MakeAutoSave(class UObject* WorldContextObject, const struct FDataTableRowHandle& SavePointHandle, bool Flush); - static void MakeQuickLoad(class UObject* WorldContextObject); - static bool SetActorTeam(const class UObject* WorldContextObject, class APawn* PawnActor, const struct FGenericTeamId& TeamID); - static void StartFiring(const class UObject* WorldContextObject); - static void StartFiringAlternative(const class UObject* WorldContextObject); - static void StartRangedAim(const class UObject* WorldContextObject); - static void StartTrapMine(const class UObject* WorldContextObject); - static void StopFiring(const class UObject* WorldContextObject); - static void StopFiringAlternative(const class UObject* WorldContextObject); - static void StopRangedAim(const class UObject* WorldContextObject); - static void SwitchCharacterPlay(const class UObject* WorldContextObject, ESHSuccessFailureEnum* Result, class ASHCharacterPlay** Character); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCharacterStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCharacterStatics") - } - static class USHCharacterStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCharacterStatics; - -// Class Cronos.UnmergedDifficultyConfig -// 0x0050 (0x0080 - 0x0030) -class UUnmergedDifficultyConfig final : public UDataAsset -{ -public: - TMap WeakSpotHealthByDifficulty; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - int32 GetWeakSpotHealth(const EGameplayDifficulty InDifficulty, EUnmergedPhases InPhase) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UnmergedDifficultyConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UnmergedDifficultyConfig") - } - static class UUnmergedDifficultyConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUnmergedDifficultyConfig; - -// Class Cronos.GameEnvironmentComponentSettings -// 0x0048 (0x0078 - 0x0030) -class UGameEnvironmentComponentSettings final : public UDataAsset -{ -public: - TArray SwitchesPrioritiesData; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr EnviromentSwitchNone; // 0x0040(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent_PlayEnvironment; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent_StopEnvironment; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameEnvironmentComponentSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameEnvironmentComponentSettings") - } - static class UGameEnvironmentComponentSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameEnvironmentComponentSettings; - -// Class Cronos.GameChAudioEnviroSubcomponent -// 0x0048 (0x0080 - 0x0038) -class UGameChAudioEnviroSubcomponent final : public UGameCharacterAudioSubcomponentBase -{ -public: - class UGameEnvironmentComponentSettings* Settings; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray EnvironmentVolumes; // 0x0040(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TSoftObjectPtr CurrentPlayingEnvironmentSwitch; // 0x0050(0x0028)(Transient, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameChAudioEnviroSubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameChAudioEnviroSubcomponent") - } - static class UGameChAudioEnviroSubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameChAudioEnviroSubcomponent; - -// Class Cronos.SHCineCameraActor -// 0x0000 (0x0A70 - 0x0A70) -class ASHCineCameraActor final : public ACineCameraActor -{ -public: - class USHCineCameraComponent* GetSHCineCameraComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCineCameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCineCameraActor") - } - static class ASHCineCameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHCineCameraActor; - -// Class Cronos.SHCineCameraComponent -// 0x0020 (0x0B40 - 0x0B20) -class USHCineCameraComponent final : public UCineCameraComponent -{ -public: - bool RespectFilmbackAspectRatio; // 0x0B20(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WideScreenAdjustFOV; // 0x0B21(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B22[0x2]; // 0x0B22(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LensDIntensity; // 0x0B24(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensDIntensityX; // 0x0B28(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensDIntensityY; // 0x0B2C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensDCenterX; // 0x0B30(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensDCenterY; // 0x0B34(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensDScale; // 0x0B38(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B3C[0x4]; // 0x0B3C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCineCameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCineCameraComponent") - } - static class USHCineCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCineCameraComponent; - -// Class Cronos.SHCombatSnapInterface -// 0x0000 (0x0000 - 0x0000) -class ISHCombatSnapInterface final -{ -public: - bool CanSnapOnActor() const; - struct FVector GetSnapLocation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCombatSnapInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCombatSnapInterface") - } - static class ISHCombatSnapInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHCombatSnapInterface; - -// Class Cronos.SHCombatPushedInterface -// 0x0000 (0x0000 - 0x0000) -class ISHCombatPushedInterface final -{ -public: - bool PushedBy(class AActor* pusher, const struct FRotator& Rotation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCombatPushedInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCombatPushedInterface") - } - static class ISHCombatPushedInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHCombatPushedInterface; - -// Class Cronos.SHHarvestableInterface -// 0x0000 (0x0000 - 0x0000) -class ISHHarvestableInterface final -{ -public: - void OnHarvestingEnded(bool interrupted); - void OnHarvestingStarted(); - void SetAsHarvestTarget(bool IsTarget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHarvestableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHarvestableInterface") - } - static class ISHHarvestableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHHarvestableInterface; - -// Class Cronos.SHCombatSubcomponentBase -// 0x0010 (0x0038 - 0x0028) -class USHCombatSubcomponentBase : public UObject -{ -public: - class ACharacter* OwnerCharacter; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCharacterPlayCombatComponent* OwnerComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHCombatSubcomponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHCombatSubcomponentBase") - } - static class USHCombatSubcomponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHCombatSubcomponentBase; - -// Class Cronos.SHGameInstanceSubObject -// 0x0000 (0x0028 - 0x0028) -class USHGameInstanceSubObject : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameInstanceSubObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameInstanceSubObject") - } - static class USHGameInstanceSubObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameInstanceSubObject; - -// Class Cronos.SHDebugManager -// 0x0008 (0x0030 - 0x0028) -class USHDebugManager final : public USHGameInstanceSubObject -{ -public: - class USHDebugManagerWidget* Widget; // 0x0028(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDebugManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDebugManager") - } - static class USHDebugManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDebugManager; - -// Class Cronos.SHDebugManagerWidget -// 0x0000 (0x02D0 - 0x02D0) -class USHDebugManagerWidget : public UUserWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDebugManagerWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDebugManagerWidget") - } - static class USHDebugManagerWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDebugManagerWidget; - -// Class Cronos.SHDoor -// 0x0318 (0x05E0 - 0x02C8) -class ASHDoor : public AActor -{ -public: - uint8 Pad_2C8[0x20]; // 0x02C8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUseSimplifiedFlowForOldDoors; // 0x02E8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr AttachmentClassConfig; // 0x02F0(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr DoorMeshTypeConfig; // 0x0318(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform DestructibleAttachmentTransform; // 0x0340(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform BackDestructibleAttachmentTransform; // 0x03A0(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDoorLockType DoorLockType; // 0x0400(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDoorAttachmentSide AttachmentSide; // 0x0401(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_402[0x2]; // 0x0402(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDoorSetupData DoorConfig; // 0x0404(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool DisableAttachingToDoors; // 0x0414(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_415[0x3]; // 0x0415(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AttachmentPositionOffset; // 0x0418(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray UnlockCode; // 0x0430(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag UnlockCodeHintTag; // 0x0440(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ItemNotRequired; // 0x0448(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_449[0x7]; // 0x0449(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle RequiredItemHandle; // 0x0450(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool ConsumeItem; // 0x0460(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowIcon; // 0x0461(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHideIcon; // 0x0462(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoOpenPhysicMovement; // 0x0463(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AttachmentAutoOpenAngle; // 0x0464(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AttachmentAutoOpenSpeed; // 0x0468(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AutoOpenForce; // 0x046C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ForceReattachment; // 0x0470(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_471[0x3]; // 0x0471(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CollisionCheckingComponentTag; // 0x0474(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName BlockingActorTag; // 0x047C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartsBlocked; // 0x0484(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_485[0x3]; // 0x0485(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkSwitchValue* DoorTypeSwitch; // 0x0488(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DisableAutoTypeSwitchDetection; // 0x0490(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_491[0x7]; // 0x0491(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* FrameMesh; // 0x0498(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* DoorMesh; // 0x04A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* DoorPlaneSideDetectionComponent; // 0x04A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x04B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x04B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x04C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* InteractionIconSlotFront; // 0x04C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* InteractionIconSlotBack; // 0x04D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* PreHitDetector; // 0x04D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* LockAnimSpotAbove; // 0x04E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* LockAnimSpotBelow; // 0x04E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* SHAkComponent; // 0x04F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UArrowComponent* FrontAttachmentSlot; // 0x04F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UArrowComponent* BackAttachmentSlot; // 0x0500(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* NavObstacleDetectionBox; // 0x0508(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x0510(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMiniInventoryInteractComponent* MiniInventoryInteractComponent; // 0x0518(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorSoundsComponent* DoorSounds; // 0x0520(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* SHAkPortalBounds; // 0x0528(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkPortalDoorComponent* SHAkPortalDoorComponent; // 0x0530(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorLockComponent* DoorLock; // 0x0538(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorAnimationsComponent* DoorAnimations; // 0x0540(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorMovementComponent* DoorMovement; // 0x0548(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTNavModifierComponent* NavModifierComponent; // 0x0550(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsInteractedByAP; // 0x0558(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsFrontInteractionBlocked; // 0x0559(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsBackInteractionBlocked; // 0x055A(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsCollisionUnblocked; // 0x055B(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_55C[0x1]; // 0x055C(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EDoorLockType CachedDoorLockType; // 0x055D(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_55E[0x2]; // 0x055E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTGameplayMapDoorComponent* CachedMapObjectComponent; // 0x0560(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf PushableActorClass; // 0x0568(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet NearbyPushableIDs; // 0x0570(0x0050)(Transient, NativeAccessSpecifierPrivate) - float PushableDetectionRange; // 0x05C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5C4[0x1C]; // 0x05C4(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ASHDoorAttachment* GetDoorAttachmentActor(); - void OnAttachmentUnlocked(); - void OnDoorBlockOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void OnDoorBlockOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void OnDoorFakeMovementComplete(class USHDoorMovementComponent* Component); - void OnLockInteractFinished(); - void OnLockStateChanged(class USHDoorLockComponent* LockComponent); - void OnPushableEndInteraction(class USHPushableComponent* Component); - void OnPushableStartInteraction(class USHPushableComponent* Component); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void SetupDoorSwitch(); - void ToggleNavLink(const bool bShouldEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoor") - } - static class ASHDoor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHDoor; - -// Class Cronos.SHDoorAnimationsSetData -// 0x0168 (0x0198 - 0x0030) -class USHDoorAnimationsSetData final : public UDataAsset -{ -public: - struct FPlayAnimationData NoWeaponOpenWalk; // 0x0030(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData NoWeaponOpenSprint; // 0x00A8(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData Locked; // 0x0120(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorAnimationsSetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorAnimationsSetData") - } - static class USHDoorAnimationsSetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDoorAnimationsSetData; - -// Class Cronos.SHDoorAnimationsComponent -// 0x00B0 (0x0150 - 0x00A0) -class USHDoorAnimationsComponent final : public UActorComponent -{ -public: - class USHDoorAnimationsSetData* AnimationsSetData; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SnapTolerance; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayOpenAnim; // 0x00AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayLockAnim; // 0x00AD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AE[0x2]; // 0x00AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* LockedCurveAnim; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseHandIK; // 0x00B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CanResetHasPlayedOpenAnimMinValue; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BlendInIKSpeed; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BlendOutIKSpeed; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DisablePlayerDoorAnims; // 0x00C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnOpenAnimPlayed; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLockAnimPlayed; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLockAnimFinished; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UPlaneSideDetectionComponent* DoorPlaneSideDetection; // 0x0100(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_108[0x30]; // 0x0108(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class USHDoorLockComponent* DoorLockComponent; // 0x0138(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* LockedAnimInteractingActor; // 0x0140(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MovementSnapFinished(bool WasCompleted); - void OnLockedAnimEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void PutCharacterOnSpotFinished(bool WasCompleted); - void SetLockAnimComponents(const struct FSHLockAnimComponentsData& InDataAbove, const struct FSHLockAnimComponentsData& InDataBelow); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorAnimationsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorAnimationsComponent") - } - static class USHDoorAnimationsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDoorAnimationsComponent; - -// Class Cronos.SHDoorControlInterface -// 0x0000 (0x0000 - 0x0000) -class ISHDoorControlInterface final -{ -public: - void OnPushedByDoorEvent(); - - bool CanBePushedByDoor() const; - bool CanPushDoor() const; - struct FVector GetPushingVelocity() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorControlInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorControlInterface") - } - static class ISHDoorControlInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHDoorControlInterface; - -// Class Cronos.SHDoorLockComponent -// 0x0060 (0x0100 - 0x00A0) -class USHDoorLockComponent final : public UActorComponent -{ -public: - bool bLockedOnBegin; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHDoorUnlockModeEnum DoorUnlockMode; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnLockStateChange; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteractToggle; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDoorLockInteractionFinished; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bIsDoorLocked; // 0x00D8(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionManagerComponent* ManagedInteractionManager; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* InteractedCharacter; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMiniInventoryInteractComponent* MiniInventoryInteractComponent; // 0x00F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - bool OnInteract(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - void OnLockedAnimFinished(); - void OnMiniinventoryClosed(class FName ItemName); - void PlayLockedAnimation(class FName ItemName); - void SetLocked(bool NewLocked, bool SkipDetectableManagement); - void Unlock(class FName ItemName); - - bool IsLocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorLockComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorLockComponent") - } - static class USHDoorLockComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDoorLockComponent; - -// Class Cronos.SHDoorMovementComponent -// 0x0260 (0x0300 - 0x00A0) -class USHDoorMovementComponent final : public UActorComponent -{ -public: - float BeginPlayAngle; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ClosedAngle; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OpenedAngle; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool OpenBothSides; // 0x00AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OtherSideOpenedAngle; // 0x00B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFrozenOnBegin; // 0x00B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumOpenedTime; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FakeMovementSpeed; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FakeMovementBlendExp; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxPushingAngle; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float HitForceMod; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float VelocityDecreaserMod; // 0x00CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxMoveVelocity; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseAutoclose; // 0x00D4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoCloseWaitTime; // 0x00D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AutocloseCharacterDetectorRange; // 0x00DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPushEnemyActive; // 0x00E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PushingSpeed; // 0x00E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector DoorTraceAdjust; // 0x00E8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector DoorPreHitAdjust; // 0x0100(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnFakeMovementStart; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnFakeMovementInterupted; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnFakeMovementComplete; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPhysicMovementStart; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPhysicMovementInterupted; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPhysicMovementComplete; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnDoorAngleChanged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnDoorStateChanged; // 0x0188(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPlayerHitTheDoor; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1A8[0x20]; // 0x01A8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDrawDebugs; // 0x01C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreCollisionFromOtherSide; // 0x01C9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1CA[0x2]; // 0x01CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DepenetrationForceMultiplier; // 0x01CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlowDownMultiplier; // 0x01D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D4[0x4]; // 0x01D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* ManagedDoorMesh; // 0x01D8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* ManagedPreHitDetector; // 0x01E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* ManagedPlaneSideDetection; // 0x01E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorLockComponent* ManagedDoorLockComponent; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCharacterPlay* ActiveProximitySHActor; // 0x01F8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* ManagedProximityDetectionSphere; // 0x0200(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray TraceIgnoreActors; // 0x0208(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class USHDoorSoundsComponent* ManagedDoorSoundsComp; // 0x0218(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsDoorFrozen; // 0x0220(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_221[0x3]; // 0x0221(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DoorAngleSave; // 0x0224(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorDisabled; // 0x0228(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_229[0xD7]; // 0x0229(0x00D7)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddActorToTraceIgnoreActors(class AActor* InActor); - void AddPhysicForce(const float MoveForce); - void DisableDoorMovement(bool Disable); - bool GetDoorMovementDisabled(); - void PlayCurveAnim(class UCurveFloat* InCurve, bool InSkipTracing); - void ProcessMeshHit(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void ProcessProximitySHActorBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void ProcessProximitySHActorEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex); - const bool RequestCustomFakeMovement(const float InAngleTarget, const float InSpeed, const float InBlendExp, const bool InForceMovement); - const bool RequestFakeClose(); - const bool RequestFakeOpen(const bool ToOtherside); - void SetDoorFrozen(bool NewValue); - void StopCurveAnim(); - - const float GetCurrentDoorAngle() const; - ESHDoorStateEnum GetCurrentDoorState() const; - float GetCurrentDoorVelocity() const; - struct FVector GetDoorTraceHalfSize() const; - struct FVector GetDoorTraceLoc(float DoorTraceAngle) const; - float GetFakeMovementTargetAngle() const; - const ESHDoorStateEnum GetFakeMovementTargetState() const; - float GetLastDoorVelocity() const; - float GetMaxDoorVelocity() const; - bool HasPhysicForce() const; - bool IsDoorFrozen() const; - bool IsPlayingCurveAnim() const; - bool IsPreHitOverlapingCharacterPlay() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorMovementComponent") - } - static class USHDoorMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDoorMovementComponent; - -// Class Cronos.SHDoorSoundsComponent -// 0x0050 (0x00F0 - 0x00A0) -class USHDoorSoundsComponent final : public UActorComponent -{ -public: - class UAkRtpc* VelocityRTPCParam; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_Locked; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_Unlocked; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_Closed; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_FakeClose; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_Interupted; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_MiddleOpened; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkSwitchValue* DoorState_Opened; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* SHAkComponent; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDoorFakeMovementComplete(class USHDoorMovementComponent* Component); - void OnDoorFakeMovementInterupted(class USHDoorMovementComponent* Component); - void OnDoorFakeMovementStart(class USHDoorMovementComponent* Component); - void OnDoorPhysicMovementComplete(class USHDoorMovementComponent* Component); - void OnDoorPhysicMovementInterupted(class USHDoorMovementComponent* Component); - void OnDoorPhysicMovementStart(class USHDoorMovementComponent* Component); - void PlayMainAudio(); - void ProcessOnLockAnimPlayed(class USHDoorAnimationsComponent* DoorAnimComponent); - void SetDoorLockStatusSwitch(class USHDoorLockComponent* LockComponent); - void SetVelocityRTPC(class USHDoorMovementComponent* MovementComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoorSoundsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoorSoundsComponent") - } - static class USHDoorSoundsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDoorSoundsComponent; - -// Class Cronos.SHDoubleDoorSD -// 0x02B8 (0x0580 - 0x02C8) -class ASHDoubleDoorSD : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUseSimplifiedFlowForOldDoors; // 0x02D0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr AttachmentClassConfig; // 0x02D8(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr DoorMeshTypeConfig; // 0x0300(0x0028)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DestructibleAttachmentTransform; // 0x0330(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform BackDestructibleAttachmentTransform; // 0x0390(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDoorLockType DoorLockType; // 0x03F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDoorAttachmentSide AttachmentSide; // 0x03F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F2[0x2]; // 0x03F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDoorSetupData DoorConfig; // 0x03F4(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_404[0x4]; // 0x0404(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray UnlockCode; // 0x0408(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayTag UnlockCodeHintTag; // 0x0418(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ItemNotRequired; // 0x0420(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_421[0x7]; // 0x0421(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle RequiredItemHandle; // 0x0428(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool ConsumeItem; // 0x0438(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowIcon; // 0x0439(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHideIcon; // 0x043A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoOpenPhysicMovement; // 0x043B(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AttachmentAutoOpenAngle; // 0x043C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AttachmentAutoOpenSpeed; // 0x0440(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AutoOpenForce; // 0x0444(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName CollisionCheckingComponentTag; // 0x0448(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName BlockingActorTag; // 0x0450(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartsBlocked; // 0x0458(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_459[0x7]; // 0x0459(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkSwitchValue* DoorTypeSwitch; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DisableAutoTypeSwitchDetection; // 0x0468(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_469[0x7]; // 0x0469(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* FrameMesh; // 0x0470(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* FramePlaneSideDetectionComponent; // 0x0478(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* LeftDoorMesh; // 0x0480(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* LeftDoorPlaneSideDetectionComponent; // 0x0488(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* LeftDoorPreHitDetector; // 0x0490(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* RightDoorMesh; // 0x0498(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* RightDoorPlaneSideDetectionComponent; // 0x04A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* RightDoorPreHitDetector; // 0x04A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UArrowComponent* FrontAttachmentSlot; // 0x04B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UArrowComponent* BackAttachmentSlot; // 0x04B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x04C0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x04C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x04D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* InteractionIconSlotFront; // 0x04D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconSlotComponent* InteractionIconSlotBack; // 0x04E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* LockAnimSpotAbove; // 0x04E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* LockAnimSpotBelow; // 0x04F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* LeftSHAkComponent; // 0x04F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkComponent* RightSHAkComponent; // 0x0500(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x0508(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMiniInventoryInteractComponent* MiniInventoryInteractComponent; // 0x0510(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorSoundsComponent* LeftDoorSounds; // 0x0518(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorSoundsComponent* RightDoorSounds; // 0x0520(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorLockComponent* DoorLock; // 0x0528(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorAnimationsComponent* DoorAnimations; // 0x0530(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorMovementComponent* RightDoorMovement; // 0x0538(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHDoorMovementComponent* LeftDoorMovement; // 0x0540(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBoxComponent* SHAkPortalBounds; // 0x0548(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHAkPortalDoorComponent* SHAkPortalDoorComponent; // 0x0550(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTNavModifierComponent* NavModifierComponent; // 0x0558(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsFrontInteractionBlocked; // 0x0560(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsBackInteractionBlocked; // 0x0561(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDoorsCollisionUnblocked; // 0x0562(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_563[0x1]; // 0x0563(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EDoorLockType CachedDoorLockType; // 0x0564(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_565[0xB]; // 0x0565(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTGameplayMapDoorComponent* CachedMapObjectComponent; // 0x0570(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_578[0x8]; // 0x0578(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ASHDoorAttachment* GetDoorAttachmentActor(); - void OnAttachmentUnlocked(); - void OnDoorBlockOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void OnDoorBlockOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void OnLockInteractFinished(); - void OnLockStateChanged(class USHDoorLockComponent* LockComponent); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void SetupDoorSwitch(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDoubleDoorSD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDoubleDoorSD") - } - static class ASHDoubleDoorSD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHDoubleDoorSD; - -// Class Cronos.SHElevatorEngine -// 0x0100 (0x03C8 - 0x02C8) -class ASHElevatorEngine final : public AActor -{ -public: - class USceneComponent* MovingComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ElevatorSpeed; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 BeginPlayFloor; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap FloorsConfigs; // 0x02D8(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - float DoorsOpenCloseTime; // 0x0328(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DoorStayOpenedTime; // 0x032C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnOrderCompleted; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnOrdersQueueChange; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnDoorAlphaChanged; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - int32 CurrentFloor; // 0x0360(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_364[0x64]; // 0x0364(0x0064)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrder(const int32 FloorOrder); - bool AreDoorsBlocked(); - void ClearOrders(); - bool IsInteriorReady(); - void ProcessDoorAlphaChanged(float Alpha); - void SetCloseDoorsBlocked(const bool Blocked, const class UObject* Object); - void SetReceiveOrdersBlocked(const bool Blocked, const class UObject* Object); - - struct FSHElevatorOrderData GetActiveOrder() const; - int32 GetCurrentDisplayFloor() const; - int32 GetCurrentFloor() const; - TArray GetOrdersQueue() const; - bool HasActiveOrder() const; - bool IsCloseDoorsBlocked() const; - bool IsReceiveOrdersBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHElevatorEngine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHElevatorEngine") - } - static class ASHElevatorEngine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHElevatorEngine; - -// Class Cronos.SHElevatorFloorDoor -// 0x0050 (0x0318 - 0x02C8) -class ASHElevatorFloorDoor final : public AActor -{ -public: - class USHInteractionGenericComponent* InteractionGeneric; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AssignedFloor; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr EngineSoftPtr; // 0x02F0(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void HandleDoorAlphaChanged(class ASHElevatorEngine* ElevatorEngine, float Value); - void HandleInteract(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - void ProcessDoorAlphaChanged(float Alpha); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHElevatorFloorDoor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHElevatorFloorDoor") - } - static class ASHElevatorFloorDoor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHElevatorFloorDoor; - -// Class Cronos.GameEnvironmentSwitchVolume -// 0x0048 (0x0348 - 0x0300) -class AGameEnvironmentSwitchVolume final : public AVolume -{ -public: - TSoftObjectPtr EnvironmentSwitchValue; // 0x0300(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetEnviromentNoneSwitchOnLeave; // 0x0328(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsEnabledOnBegin; // 0x0329(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_32A[0x1E]; // 0x032A(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEnabled(const class UObject* Enabler, bool InEnabled); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameEnvironmentSwitchVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameEnvironmentSwitchVolume") - } - static class AGameEnvironmentSwitchVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameEnvironmentSwitchVolume; - -// Class Cronos.SHEvolutionMergeComponent -// 0x0118 (0x01B8 - 0x00A0) -class USHEvolutionMergeComponent final : public UActorComponent -{ -public: - TMap MonsterEPMap; // 0x00A0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap MonsterHPMap; // 0x00F0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap> MonsterClassesMap; // 0x0140(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) - ESHMonsterType MonsterType; // 0x0190(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MonsterEP; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MonsterEPWorth; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPAbsorptionMultiplier; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MergeDuration; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x14]; // 0x01A4(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnMergingEnded(); - void OnMergingInterrupted(); - void OnMergingStarted(ESHMonsterType bodyType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHEvolutionMergeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHEvolutionMergeComponent") - } - static class USHEvolutionMergeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHEvolutionMergeComponent; - -// Class Cronos.SHExtraSettingsPanelWidget -// 0x0000 (0x03C0 - 0x03C0) -class USHExtraSettingsPanelWidget final : public UExtraSettingsPanelWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHExtraSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHExtraSettingsPanelWidget") - } - static class USHExtraSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHExtraSettingsPanelWidget; - -// Class Cronos.SHFabricatorItemCostWidget -// 0x0050 (0x0320 - 0x02D0) -class USHFabricatorItemCostWidget final : public UUserWidget -{ -public: - class UUserWidget* OwnerWidget; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ItemName; // 0x02D8(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - int32 Quantity; // 0x02E8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr InvMaterial; // 0x02F0(0x0028)(BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool EnoughMaterialToCraft(); - class FName GetItemRowName(); - void OnItemInitialized(bool PureIcon); - void RefreshState(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFabricatorItemCostWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFabricatorItemCostWidget") - } - static class USHFabricatorItemCostWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFabricatorItemCostWidget; - -// Class Cronos.SHFabricatorModalCraftingWidget -// 0x0020 (0x0548 - 0x0528) -class USHFabricatorModalCraftingWidget final : public UBTDisplayableBaseWidget -{ -public: - class USHGameplayMenuSectionFabricatorWidget* OwnerWidget; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FabricatorCostItemClass; // 0x0530(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGridPanel* CostPanel; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DecreaseCraftingAmount(); - void Hide(); - void IncreaseCraftingAmount(); - void Show(); - - int32 GetCraftingAmount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFabricatorModalCraftingWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFabricatorModalCraftingWidget") - } - static class USHFabricatorModalCraftingWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFabricatorModalCraftingWidget; - -// Class Cronos.SHFakeMirrorComponent -// 0x01C0 (0x0D10 - 0x0B50) -class USHFakeMirrorComponent final : public USceneCaptureComponent2D -{ -public: - uint8 Pad_B50[0x154]; // 0x0B50(0x0154)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxDistanceFromCamera; // 0x0CA4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClippingPlaneOffset; // 0x0CA8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CAC[0x4]; // 0x0CAC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MirrorEntityOffset; // 0x0CB0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MirrorEntityRotation; // 0x0CC8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FVector MirrorBaseNormal; // 0x0CE0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DrawContent; // 0x0CF8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoNotMirror; // 0x0CF9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoNotClip; // 0x0CFA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CFB[0x1]; // 0x0CFB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FrameCapture2DID; // 0x0CFC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoNotCheckVisibility; // 0x0D00(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GIShowFlags; // 0x0D01(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowFakeInputs; // 0x0D02(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D03[0xD]; // 0x0D03(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetRenderFactor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFakeMirrorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFakeMirrorComponent") - } - static class USHFakeMirrorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFakeMirrorComponent; - -// Class Cronos.SHFlickeringLightBase -// 0x0110 (0x03D8 - 0x02C8) -class ASHFlickeringLightBase : public AActor -{ -public: - class USceneComponent* MainRootComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* BuzzSound; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* OnOffSound; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OnOffThreshold; // 0x02E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffThreshold; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BuzzThreshold; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SoundOffset; // 0x02F0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GroupStates; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bEditModeEnabled; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate LightCullingVisibilityChanged; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_330[0x9]; // 0x0330(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - bool bBlockTickActorInFlickeringLightBase; // 0x0339(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33A[0x6E]; // 0x033A(0x006E)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkComponent* BuzzSoundComponent; // 0x03A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Groups; // 0x03B0(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray SavedIntensities; // 0x03C0(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - bool bEditModeEnabledPrev; // 0x03D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D1[0x7]; // 0x03D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static TArray GetAllFlickeringLights(); - - bool GetCullingVisibility(); - ESHFlickerGroupState GetGroupState(class FName Group); - void OnEditorRefresh(); - void OnPostConstruction(); - void PrepareFlickerGroups(float Temperature, float IntensityScale, bool ResetGroups); - void SetGroupState(class FName Group, ESHFlickerGroupState State); - void SetWantTickEnabled(bool bEnabled); - void StartBuzzSound(); - void StepFlickersInEditor(float DeltaSeconds); - void StopBuzzSound(); - void UpdateInitialStateInEditor(bool InitialState); - void UpdateInitialStateInRuntime(bool InitialState); - void UpdateNativeFlickers(bool RandomFlickerEnabled, const struct FLinearColor& EmissionColor, bool EmissionReplaceMtl, bool EmissionReplaceLgh, float ExternalScaleLight, float ExternalScaleMaterial); - void UpdateNativeParameters(bool EnableRandomFlicker, float LightIntensityMin, float LightIntensityMax, float BlinkingMin, float BlinkingMax, float ChangeTimeMin, float ChangeTimeMax, float ShutdownIntensity, float GentleShutdownTime, bool ForceGentleShutdown, bool BlinkingIsAbsolute); - void UpdateOffTagsInGroups(); - void UpdateTemperatureAndBaseIntensity(float Temperature, float IntensityScale); - - bool EditModeEnabled() const; - float GetAverageIntensity() const; - int32 GetNumberOfBrokenComponents() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFlickeringLightBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFlickeringLightBase") - } - static class ASHFlickeringLightBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHFlickeringLightBase; - -// Class Cronos.SHFocusableComponent -// 0x0148 (0x01E8 - 0x00A0) -class USHFocusableComponent final : public UActorComponent -{ -public: - ESHFocusableTypeEnum FocusableType; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bManualQuitInputHandling; // 0x00A1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ControlTipsSet; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool bHideCharacterPlayWhileInteraction; // 0x00B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTeleportPlayerOnInteraction; // 0x00B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTeleportPlayerOnSolved; // 0x00BA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAllowCameraRotation; // 0x00BB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraRotationPitchLimit; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraRotationYawLimit; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraRotationDeltaInputMul; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraRotationScaleInputMul; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CameraRotationInterpSpeed; // 0x00CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDisableOwnerTickWhenHidden; // 0x00D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnShow; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHide; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBreak; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSolved; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnItemSelected; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInputAction; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ASHCharacterPlay* CharacterPlay; // 0x0138(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCameraComponent* FocusCamera; // 0x0140(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x0148(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* TeleportPlayerCapsuleComponent; // 0x0150(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsCompleted; // 0x0158(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_159[0x8F]; // 0x0159(0x008F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ConsumeCurrentItem(bool SetPuzzleAsSolved); - void HideRequest(); - void Interact(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - void ProcessReceiveDamageEvent(); - void RegisterComponents(class UCameraComponent* CameraComponent, class USHInteractionGenericComponent* InteractionGenericComponent); - void RegisterTeleportPlayerCapsuleComponent(class UCapsuleComponent* InCapsuleComponent); - void SetControlTips(const TArray& TipSet); - void SetDefaultControlTips(); - void SetInputBlocked(const bool Blocked, const class UObject* Object); - void SetInteractBlocked(const bool Blocked, const class UObject* Object); - void SetSolved(); - - class ACharacter* GetInteractingCharacter() const; - bool IsCameraRotationAllowed() const; - bool IsInputBlocked() const; - bool IsInteractBlocked() const; - bool IsShown() const; - bool IsSolved() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFocusableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFocusableComponent") - } - static class USHFocusableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFocusableComponent; - -// Class Cronos.SHFogCutoutActor -// 0x0028 (0x02F0 - 0x02C8) -class ASHFogCutoutActor : public AActor -{ -public: - int32 CutoutStencilNumber; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Opacity; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EdgeFade; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D4[0x1C]; // 0x02D4(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEnabled(const class UObject* Enabler, bool InEnabled); - void UpdateCutout(); - void UpdateCutoutWithMPC(class UMaterialParameterCollection* FogMPCAsset); - void UpdatePlayerPositionWithMPC(const struct FVector& PlayerPosition, class UMaterialParameterCollection* FogMPCAsset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFogCutoutActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFogCutoutActor") - } - static class ASHFogCutoutActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHFogCutoutActor; - -// Class Cronos.SHFogCutoutBoundsComponent -// 0x0000 (0x04F0 - 0x04F0) -class USHFogCutoutBoundsComponent final : public UPrimitiveComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFogCutoutBoundsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFogCutoutBoundsComponent") - } - static class USHFogCutoutBoundsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFogCutoutBoundsComponent; - -// Class Cronos.SHFogManager -// 0x0078 (0x0118 - 0x00A0) -class USHFogManager final : public UActorComponent -{ -public: - TMap FogGridSizeZToScaleAdd; // 0x00A0(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray RegisteredFogCutoutActors; // 0x00F0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray RegisteredLocalFogVolumetricActors; // 0x0100(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_110[0x8]; // 0x0110(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void ClearCutoutsWithMPC(class UObject* WorldContextObject, class UMaterialParameterCollection* FogMPCAsset); - - void OnRestoreWorldDependentSettingsNative(class USHGameInstance* OutGameInstance); - void SHDebug_Fog_DrawDebug(); - void SHDebug_Fog_ValuesDebug(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHFogManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHFogManager") - } - static class USHFogManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHFogManager; - -// Class Cronos.StashActionPrompt -// 0x0000 (0x02D0 - 0x02D0) -class UStashActionPrompt final : public UUserWidget -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StashActionPrompt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StashActionPrompt") - } - static class UStashActionPrompt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStashActionPrompt; - -// Class Cronos.SHGameInstance -// 0x0158 (0x04C8 - 0x0370) -class USHGameInstance : public UBGameInstance -{ -public: - uint8 Pad_370[0x18]; // 0x0370(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDeathReload; // 0x0388(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DebugManagerWidgetClass; // 0x0390(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf EnemyManagerSubsystemClass; // 0x0398(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf EnemiesAudioSubsystemClass; // 0x03A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialParameterCollection* FogMPCAsset; // 0x03A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray PersistentLoadedClasses; // 0x03B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TSubclassOf ActorSerializerClass; // 0x03C0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SerializationConfigClass; // 0x03C8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCronosInputConfig* InputConfig; // 0x03D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D8[0x28]; // 0x03D8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class USHDebugManager* DebugManager; // 0x0400(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_408[0x50]; // 0x0408(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTEnhancedInputSaveDataProvider* EnhancedInputSaveDataProvider; // 0x0458(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_460[0x68]; // 0x0460(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginCustomLevel(const struct FStreamableLevelHandle& LevelHandle); - void ChangeDebugWidgetVisibility(); - void OnChangeWorldDependentSettings(); - void OnLastTelemetryRequestFinished(); - void SetDebugWidgetVisibility(bool bInNewVisibility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameInstance") - } - static class USHGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameInstance; - -// Class Cronos.MovieGameModeController -// 0x0000 (0x0120 - 0x0120) -class UMovieGameModeController final : public UBaseGameModeController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieGameModeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieGameModeController") - } - static class UMovieGameModeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieGameModeController; - -// Class Cronos.SHGameplayHoldControlEntry -// 0x0028 (0x0338 - 0x0310) -class USHGameplayHoldControlEntry final : public USHGameplayControlEntry -{ -public: - class UProgressBar* HoldProgressBar; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGameplayTag ActionTagToTrack; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray KeysToTrack; // 0x0320(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - float HoldProgressLimit; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_334[0x4]; // 0x0334(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddKeyToTrack(const struct FKey& InKey); - void SetActionTagToTrack(const struct FGameplayTag& InTag); - void SetHoldProgressLimit(float InNewValue); - - float GetHoldProgress() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayHoldControlEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayHoldControlEntry") - } - static class USHGameplayHoldControlEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayHoldControlEntry; - -// Class Cronos.SurfaceNavModifierVolume -// 0x00A0 (0x03A0 - 0x0300) -class ASurfaceNavModifierVolume final : public AVolume -{ -public: - uint8 ModifierConfig; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox BoxExtent; // 0x0308(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FTransform BoxTransform; // 0x0340(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SurfaceNavModifierVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SurfaceNavModifierVolume") - } - static class ASurfaceNavModifierVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASurfaceNavModifierVolume; - -// Class Cronos.SHGameplayFocusSlotButton -// 0x0028 (0x02F8 - 0x02D0) -class USHGameplayFocusSlotButton final : public UUserWidget -{ -public: - class UButton* ButtonCore; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* ButtonTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInputModeEnabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsMultiItem; // 0x02E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E2[0x6]; // 0x02E2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameplayFocusSlotsWidget* WidgetOwner; // 0x02E8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ButtonPressed(); - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayFocusSlotButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayFocusSlotButton") - } - static class USHGameplayFocusSlotButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayFocusSlotButton; - -// Class Cronos.SHGameplayFocusControl -// 0x0008 (0x02D8 - 0x02D0) -class USHGameplayFocusControl final : public UUserWidget -{ -public: - class UTextBlock* ButtonTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayFocusControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayFocusControl") - } - static class USHGameplayFocusControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayFocusControl; - -// Class Cronos.SHGameplayFocusSlotsWidget -// 0x0098 (0x0368 - 0x02D0) -class USHGameplayFocusSlotsWidget final : public UUserWidget -{ -public: - class UCanvasPanel* MainCanvas; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SlotsNavVector; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMinMaxVector2D InputBlockWaitTimeMinMax; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - float InputThrottleAcceleration; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameplayFocusWidget* OwnerWidget; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_300[0x68]; // 0x0300(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayFocusSlotsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayFocusSlotsWidget") - } - static class USHGameplayFocusSlotsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayFocusSlotsWidget; - -// Class Cronos.SHInputKeysData -// 0x0050 (0x0080 - 0x0030) -class USHInputKeysData final : public UDataAsset -{ -public: - TMap InputActionKeys; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInputKeysData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInputKeysData") - } - static class USHInputKeysData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInputKeysData; - -// Class Cronos.SwitchAlternativeModeAbility -// 0x0000 (0x0430 - 0x0430) -class USwitchAlternativeModeAbility : public UCronosGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SwitchAlternativeModeAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SwitchAlternativeModeAbility") - } - static class USwitchAlternativeModeAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USwitchAlternativeModeAbility; - -// Class Cronos.SHGameplayFocusWidget -// 0x0060 (0x0330 - 0x02D0) -class USHGameplayFocusWidget : public UUserWidget -{ -public: - class USHInputKeysData* InputKeysDataAsset; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUE4InputActionHandle ToggleFlashlightActionHandle; // 0x02D8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FUE4InputActionHandle ToggleRadioActionHandle; // 0x02E0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FUE4InputAxisHandle FocusableCameraRotationAxisHandleX; // 0x02E8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FUE4InputAxisHandle FocusableCameraRotationAxisHandleY; // 0x02F0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x02F8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHFocusableComponent* CurrentFocusable; // 0x0300(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_308[0x28]; // 0x0308(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayFocusWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayFocusWidget") - } - static class USHGameplayFocusWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayFocusWidget; - -// Class Cronos.SHGameplayHudWidget -// 0x0138 (0x04D8 - 0x03A0) -class USHGameplayHudWidget : public UCronosUserWidgetOnTag -{ -public: - uint8 Pad_3A0[0x8]; // 0x03A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CollectItemInfoWidgetClass; // 0x03A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InventoryFullInfoWidgetClass; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ResourcesFullInfoWidgetClass; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf UseItemFailedInfoWidgetClass; // 0x03C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FabricationFailedInfoWidgetClass; // 0x03C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DatabaseUpdatedWidgetClass; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NewSoulCollectedWidgetClass; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameNotInstalledNotifyWidgetClass; // 0x03E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollectItemsMaxCount; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HudVisibilityChangeSpeed; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UOverlay* MainContainer; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URetainerBox* RetainerBox; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDEnergyWidget* EnergyWidget; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDToolsWidget* ToolsWidget; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDMineTrapWidget* MineTrapWidget; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDFlamethrowerWidget* FlamethrowerWidget; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDHPWidget* HPWidget; // 0x0420(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDAmmoWidget* AmmoWidget; // 0x0428(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* CollectInfoAnchor1; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* CollectInfoAnchor2; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* CollectInfoAnchor3; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDAudioLogWidget* AudioLogWidget; // 0x0448(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTPlayerHUDGameObjectivesLogWidget* ObjectivesLogWidget; // 0x0450(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTPlayerHUDTimeRiftWidget* TimeRiftWidget; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTCompassWidget* CompassWidget; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPanelWidget* TutorialWindowContainer; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPanelWidget* TutorialPromptContainer; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* CenterDotImage; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_480[0x8]; // 0x0480(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataTable* DataTableToFocus; // 0x0488(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_490[0x8]; // 0x0490(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0498(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray CollectItemsWidgets; // 0x04A0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray CollectWidgetsQueue; // 0x04B0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_4C0[0x10]; // 0x04C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosContainerDynamicWidgets* ContainerDynamicWidgets; // 0x04D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UPlayerHUDCollectInfoWidget* AddHudNotification(const struct FSHItemDataStruct& InItemData, int32 InQuantity, TSubclassOf InSpecificWidgetToUse); - void HideCompass(); - void OnCollectItemFinished(class UPlayerHUDCollectInfoWidget* infoWidget); - void OnDatabaseEntryLogged(class FName InItemRowName, const class UDataTable* InDataTable); - void OnFabricationFailed(const struct FSHItemDataStruct& ItemData, int32 Quantity); - void OnGameNotInstalled(); - void OnInit(); - void OnItemCollected(const struct FSHItemDataStruct& ItemData, int32 Quantity); - void OnItemPickupFailed(const struct FSHItemDataStruct& ItemData, bool InventoryItem); - void OnItemUseFailed(const struct FSHItemDataStruct& ItemData); - void OnNewSoulCollected(class FName InSoulID, ESoulInteractionType InSoulInteractionType); - void OnPlayerSettingsChanged(class UPlayerProfile* Settings); - void SetHudTargetOpacity(const float InNewOpacity, bool bInInstant); - void SetHudVisibility(const bool NewVisibility, bool bPopNotification); - void ShowCompass(); - - class UCronosContainerDynamicWidgets* GetContainerDynamicWidgets() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayHudWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayHudWidget") - } - static class USHGameplayHudWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayHudWidget; - -// Class Cronos.SHGameplayMenuInventoryButton -// 0x0328 (0x05F8 - 0x02D0) -class USHGameplayMenuInventoryButton final : public UUserWidget -{ -public: - class UButton* ButtonCore; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* ButtonTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* WidgetOwner; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x310]; // 0x02E8(0x0310)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ButtonPressed(); - void OnSetEqipped(bool Enable); - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuInventoryButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuInventoryButton") - } - static class USHGameplayMenuInventoryButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuInventoryButton; - -// Class Cronos.TakeRecorderPlayAnimComponent -// 0x00B0 (0x0150 - 0x00A0) -class UTakeRecorderPlayAnimComponent final : public UActorComponent -{ -public: - class ABTEnemySpawner* BoundSpawner; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData PlayAnimationData; // 0x00A8(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf AnimInstanceOverride; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageFinished; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - class ACharacter* BoundCharacter; // 0x0138(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - void OverrideAnimInstance(); - void PlayAnimOnCharacter(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TakeRecorderPlayAnimComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TakeRecorderPlayAnimComponent") - } - static class UTakeRecorderPlayAnimComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTakeRecorderPlayAnimComponent; - -// Class Cronos.SHGameplayMenuInventorySubCategory -// 0x0008 (0x02D8 - 0x02D0) -class USHGameplayMenuInventorySubCategory final : public UUserWidget -{ -public: - class UTextBlock* ButtonTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuInventorySubCategory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuInventorySubCategory") - } - static class USHGameplayMenuInventorySubCategory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuInventorySubCategory; - -// Class Cronos.SHGameplayMenuMapsButton -// 0x0020 (0x02F0 - 0x02D0) -class USHGameplayMenuMapsButton final : public UUserWidget -{ -public: - class UButton* ButtonCore; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* ButtonTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionMapWidget* WidgetOwner; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ButtonPressed(); - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuMapsButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuMapsButton") - } - static class USHGameplayMenuMapsButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuMapsButton; - -// Class Cronos.SHGameplayMenuMemoButton -// 0x0028 (0x02F8 - 0x02D0) -class USHGameplayMenuMemoButton final : public UUserWidget -{ -public: - class UButton* ButtonCore; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* ButtonTextBlock; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUserWidget* WidgetOwner; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x10]; // 0x02E8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ButtonPressed(); - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuMemoButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuMemoButton") - } - static class USHGameplayMenuMemoButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuMemoButton; - -// Class Cronos.SHGameplayMenuMemoSubCategory -// 0x0008 (0x02D8 - 0x02D0) -class USHGameplayMenuMemoSubCategory final : public UUserWidget -{ -public: - class UTextBlock* ButtonTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnSetHighlight(bool Enable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuMemoSubCategory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuMemoSubCategory") - } - static class USHGameplayMenuMemoSubCategory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuMemoSubCategory; - -// Class Cronos.SHGameplayMenuSectionDatabaseWidget -// 0x0148 (0x0430 - 0x02E8) -class USHGameplayMenuSectionDatabaseWidget final : public USHGameplaySectionBaseWidget -{ -public: - class UWidgetSwitcher* MainSwitcher; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* ViewSwitcher; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetSwitcher* ItemsListSwitcher; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScrollBox* ItemsScrollBox; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UVerticalBox* CategoriesBox; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UVerticalBox* CategoriesDescriptionsBox; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDatabaseDocumentWidget* SelectedDocumentDescriptionWidget; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTDatabaseAudioLogWidget* SelectedAudioLogDescriptionWidget; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTDatabaseAudioLogWidget* SelectedTravelLogDescriptionWidget; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTDatabaseEquipmentWidget* EquipmentWidget; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf DatabaseEntriesGroupWidgetClass; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf DatabaseEntryWidgetClass; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float NavigationSpeed; // 0x0348(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ScrollSpeed; // 0x034C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMargin DatabaseEntriesPadding; // 0x0350(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - TArray DatabaseNavigationList; // 0x0360(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray SelectionWidgetNavigationList; // 0x0370(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap KeyInputMap; // 0x0380(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_3D0[0x60]; // 0x03D0(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnItemSelected(class UWidget* SelectedWidget); - void OnWidgetShown(); - - EBTDatabaseItemCategory GetFocusedDatabaseCategory() const; - bool IsSelectionScreenActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionDatabaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionDatabaseWidget") - } - static class USHGameplayMenuSectionDatabaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionDatabaseWidget; - -// Class Cronos.SHGameplayMenuSectionFabricatorWidget -// 0x0178 (0x0460 - 0x02E8) -class USHGameplayMenuSectionFabricatorWidget final : public USHGameplaySectionBaseWidget -{ -public: - TSubclassOf SingleItemWidgetClass; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FabricatorRecipeWidgetClass; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavigationSpeed; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CraftPopupDuration; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowCraftingByHolding; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ColumnNum; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InventoryItemSlots; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CraftingFailedIndicationTime; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CoinItemName; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NormalResourceColor; // 0x0318(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor EmptyResourceColor; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FullResourceColor; // 0x0338(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UItemsGridPanel* ItemsPanel; // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScrollBox* RecipePanel; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemName; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* ItemDescription; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* CoinAmount; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTResourceWidget* FirstResourceWidget; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTResourceWidget* SecondResourceWidget; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTResourceWidget* ThirdResourceWidget; // 0x0380(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTResourceWidget* FourthResourceWidget; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosFabricatorPopupWidget* CraftingPopUpWidget; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UConfigurableAmountWidget* AmountModalWidget; // 0x0398(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTSlotsBindingWidget* SlotBindingWidget; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDHPWidget* HPWidget; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap KeyInputMap; // 0x03B0(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_400[0x60]; // 0x0400(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanCraftCurrentSelection(bool* InsufficentResources); - bool CanCraftItem(class FName Item, bool* InsufficentResources); - void DebugNavigate(int32 XMove, int32 YMove); - void DiscardRequest(); - void ForceHideDiscardModal(); - float GetCraftingProgress(); - class FName GetFabricatorSelectionData(); - class FName GetSelectionItemData(); - void HideMenu(bool bForce); - bool IsInFailedCraftingState(); - void OnDiscardChoice(bool Accepted, int32 ChosenAmount); - void OnItemsPanelLeft(); - void OnSelectionChanged(); - void OnSlotBindingHidden(); - void RefreshControlsBox(const TArray& InDefaultControlsData); - void RefreshGridValues(); - void SlotBindingRequest(); - void StartCrafting(); - void SwitchToFabricatorGrid(); - void SwitchToItemsGrid(); - void UseItemRequest(); - - struct FFabricationDataStruct GetFabricationData_BP(const class FName& ItemRowName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionFabricatorWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionFabricatorWidget") - } - static class USHGameplayMenuSectionFabricatorWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionFabricatorWidget; - -// Class Cronos.SHGameplayMenuSectionMapWidget -// 0x00C8 (0x03B0 - 0x02E8) -class USHGameplayMenuSectionMapWidget final : public USHGameplaySectionBaseWidget -{ -public: - struct FSHGameplayControlDataStruct ZoomControlData; // 0x02E8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - struct FSHGameplayControlDataStruct BackControlData; // 0x0318(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - TSubclassOf MapsButtonWidget; // 0x0348(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UOverlay* MapsWidgetContainer; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* GamepadCrosshair; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* LocationName; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* ButtonsContainer; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTGameplayMapBaseWidget* MapWidget; // 0x0370(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UUserWidget* NoMapWidget; // 0x0378(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_380[0x30]; // 0x0380(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionMapWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionMapWidget") - } - static class USHGameplayMenuSectionMapWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionMapWidget; - -// Class Cronos.SHGameplayMenuSectionSoulsWidget -// 0x00B8 (0x03A0 - 0x02E8) -class USHGameplayMenuSectionSoulsWidget final : public USHGameplaySectionBaseWidget -{ -public: - class UVerticalBox* ItemsList; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScrollBox* DescriptionScroll; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavigationSpeed; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScrollSpeed; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap InputMap; // 0x0300(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_350[0x50]; // 0x0350(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 GetCurrentSelection(); - void OnSelectionChanged(int32 NewSection); - void OnWidgetShown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuSectionSoulsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuSectionSoulsWidget") - } - static class USHGameplayMenuSectionSoulsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuSectionSoulsWidget; - -// Class Cronos.SHGameplayMenuWidget -// 0x0130 (0x0658 - 0x0528) -class USHGameplayMenuWidget final : public UBTDisplayableBaseWidget -{ -public: - class UCanvasPanel* MainCanvas; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBox* SectionNav; // 0x0530(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetSwitcher* SectionSwitcher; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URetainerBox* RetainerBox; // 0x0540(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasPanel* EmptySection; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionMapWidget* MapWidget; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionFabricatorWidget* FabricatorWidget; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionSoulsWidget* SoulsWidget; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayMenuSectionDatabaseWidget* DatabaseWidget; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* ChangeCategoryLeftControl; // 0x0570(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* ChangeCategoryRightControl; // 0x0578(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBox* ControlsBox; // 0x0580(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* TabName; // 0x0588(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* LeftGameplayControlEntry; // 0x0590(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* CenterGameplayControlEntry; // 0x0598(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHGameplayControlEntry* RightGameplayControlEntry; // 0x05A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* SectionFadeIn; // 0x05A8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* SectionFadeOut; // 0x05B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ControlEntryClass; // 0x05B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InventoryRendererClass; // 0x05C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHGameplayControlDataStruct LeftCategoryControlConfig; // 0x05C8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSHGameplayControlDataStruct RightCategoryControlConfig; // 0x05F8(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - float SectionsToggleSpeed; // 0x0628(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62C[0x4]; // 0x062C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USHGameplaySectionBaseWidget* CurrentCastedWidget; // 0x0630(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHInventoryRenderer* InventoryRenderer; // 0x0638(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* CurrentSectionButton; // 0x0640(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0648(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_650[0x8]; // 0x0650(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ESHGameplayMenuSectionEnum GetCurrentSection(); - void HideMenu(); - void SelectSection(bool Next); - void ShowMenu(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayMenuWidget") - } - static class USHGameplayMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayMenuWidget; - -// Class Cronos.SHGameplayReadingWidget -// 0x00B8 (0x0388 - 0x02D0) -class USHGameplayReadingWidget final : public UUserWidget -{ -public: - class UCanvasPanel* MainCanvas; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScrollBox* TextScroller; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextBlock* MainTextBlock; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UHorizontalBox* ControlsBox; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* FadeIn; // 0x02F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* FadeOut; // 0x02F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SingleScrollValue; // 0x0300(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContinousScrollValue; // 0x0304(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHGameplayControlDataStruct BackControlData; // 0x0308(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - TSubclassOf ControlEntryClass; // 0x0338(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* OwnerCharacter; // 0x0340(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_348[0x40]; // 0x0348(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool Hide(); - bool HideInstant(); - void SetText(const class FText& newText); - bool Show(const class FText& Transcript); - - bool IsAvailable() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayReadingWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayReadingWidget") - } - static class USHGameplayReadingWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayReadingWidget; - -// Class Cronos.SHGameplaySaveMenuWidget -// 0x0090 (0x05F8 - 0x0568) -class USHGameplaySaveMenuWidget : public UBTDisplayableWithInputsWidget -{ -public: - class USHSaveSlotsListWidget* SlotsList_wdg; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* Setup; // 0x0570(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* FadeIn; // 0x0578(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidgetAnimation* FadeOut; // 0x0580(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHGameplayControlDataStruct BackControlData; // 0x0588(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class ASHSavePoint* ActualSavePoint; // 0x05B8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C0[0x38]; // 0x05C0(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool HideInstant(); - bool PlayHide(); - bool PlaySetup(class ASHSavePoint* SavePoint); - bool PlayShow(); - - bool IsAvailable() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplaySaveMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplaySaveMenuWidget") - } - static class USHGameplaySaveMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplaySaveMenuWidget; - -// Class Cronos.SHGameplayStatics -// 0x0000 (0x0028 - 0x0028) -class USHGameplayStatics final : public UBlueprintFunctionLibrary -{ -public: - static void AcquireContentBundle(class UObject* InWorldContextObject, int32 InMainBundleIndex, int32 InSubBundleIndex); - static void AcquiredDefaultStoreItems(const class UObject* InWorldContextObject); - static bool AddFullyUpgradedWeaponToUpgradedList(const class UObject* InWorldContextObject, const class FName& ItemName); - static bool AddItemToContributedValuablesList(const class UObject* InWorldContextObject, const struct FGuid& InItemID); - static bool AddItemToCraftedList(const class UObject* InWorldContextObject, const class FName& ItemName); - static void AddPointAndExtendSpline(class USplineComponent* Spline, const struct FVector& position); - static struct FActiveGameplayEffectHandle ApplyEffectWithDurationSetByCaller(class UAbilitySystemComponent* AbilitySystemComponent, const TSubclassOf EffectToApply, const float duration); - static void AttachToFlashlight(class AActor* Actor); - static void AttachToHead(class AActor* Actor, class AActor* AttachOwner); - static bool CapsuleTraceMultiWithRotation(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FRotator& orientation, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static float CheckAngleBetweenVectors(const struct FVector& VectorA, const struct FVector& VectorB); - static void CheckNewGamePlusTransferableData(const class UObject* InWorldContextObject); - static void ClearIntroCutsceneChoice(const class UObject* InWorldContextObject); - static void ClearUnlockedAdditionalContentBundles(class UObject* InWorldContextObject); - static void DisableTravelerAttachmentsPhysics(const class UObject* InWorldContextObject); - static void DrawBoneDebug(class ACharacter* Character, EBones bone, float DrawRadius); - static void DrawLineIn3D(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FLinearColor& Color, uint8 DepthPriority, float Thickness, float Lifetime); - static void EnemiesMerged(const class UObject* InWorldContextObject); - static struct FTransform ExtractRootMotionFromSource(class UAnimSequenceBase* anim); - static float FindCurveTime(const float InAlpha, const float InBlendTime, const class UCurveFloat* InCurve); - static float FInterpToConstantAngle(float Current, float Target, const float DeltaTime, const float Speed); - static void ForceSeparateTranslucencyEnabled(const class UObject* WorldContextObject, bool State); - static void GameFinished(const class UObject* InWorldContextObject, EGameplayDifficulty InOnDifficulty); - static void GetAllAnimSequencesFromBlendSpace(class UBlendSpace* BlendSpace, TArray* AnimationAssets); - static class FName GetAnimSlotName(const class AActor* AnimatedActor, EAnimationSlot Slot); - static EBones GetBoneFromName(class AActor* Actor, class FName bone); - static class FName GetBoneName(class AActor* Actor, EBones bone); - static void GetCurrentMachineAndStateIndices(class UAnimInstance* InAnimInstance, class FName StateMachine, int32* MachineIndex, int32* StateIndex); - static struct FTransform GetFirstViewportTransform(); - static EGameplayDifficulty GetGameplayDifficulty(const class UObject* InWorldContextObject); - static struct FVector GetHitDirection(const struct FHitResult& Hit); - static int32 GetIntroCutsceneChoicesMask(const class UObject* InWorldContextObject); - static int32 GetIntroCutsceneRightChoicesNumber(const class UObject* InWorldContextObject); - static int32 GetLinesCount(const class FString& String); - static class APlayGameMode* GetPlayGameMode(const class UObject* WorldContextObject); - static struct FVector GetRootMotionTranslation(class UAnimationAsset* AnimationAsset); - static struct FRotator GetRotatorInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed); - static float GetRotatorsComponentDelta(const float InRot1, const float InRot2); - static struct FRotator GetRotatorsDelta(const struct FRotator& InRot1, const struct FRotator& InRot2); - static EGameBaseInputDevice GetSHInputDevice(const class UObject* WorldContextObjectd); - static int32 GetShowFlagValue(const class FString& InName); - static float GetYawAngleBetweenActorAndTarget(const class AActor* Actor, const struct FVector& Target); - static bool HasContentBundleBeenAcquired(class UObject* InWorldContextObject, int32 InMainBundleIndex, int32 InSubBundleIndex); - static bool HasDefaultStoreItemsAcquired(const class UObject* InWorldContextObject); - static bool HasEverFinishedGame(const class UObject* InWorldContextObject); - static void HideTips(const class UObject* WorldContextObject); - static bool IsCurrentGameNewGamePlus(const class UObject* InWorldContextObject); - static bool IsCurrentPlaythroughFirst(const class UObject* InWorldContextObject); - static bool IsDeluxeBundleAvailable(class UObject* WorldContextObject); - static bool IsDifficultyAvailable(const class UObject* InWorldContextObject, EGameplayDifficulty InGameplayDifficulty); - static bool IsInChasingArea(class AActor* Actor, const struct FVector& Location, float Extent); - static bool IsItNewGamePlusDifficulty(EGameplayDifficulty InGameplayDifficulty); - static bool IsNewGamePlusAvailable(const class UObject* InWorldContextObject); - static bool IsPlayerSkinAvailable(class UObject* WorldContextObject, EPlayerSkin PlayerSkin); - static bool IsPreOrderBundleAvailable(class UObject* WorldContextObject); - static bool IsUsingGamepad(const class UObject* WorldContextObject); - static void LockSkin(class UObject* WorldContextObject, const EPlayerSkin PlayerSkin); - static void MarkActorDirty(class AActor* Actor); - static float NormalizeAngle(float Angle); - static void PlayerDied(const class UObject* InWorldContextObject); - static class FString PrintNoFlow(const class FString& String, int32 Key, float DisplayTime, const struct FLinearColor& Color); - static struct FGameplayTagContainer RequestGameplayTagChildren(const struct FGameplayTag& GameplayTag); - static void ResetActorGuid(class AActor* Actor); - static void SaveStationUsed(const class UObject* InWorldContextObject); - static void SetGameplayDifficulty(const class UObject* InWorldContextObject, EGameplayDifficulty InGameplayDifficulty); - static void SetIntroCutsceneChoice(const class UObject* InWorldContextObject, int32 InChoiceIndex, bool bIsRightChoice); - static void SetIsEditorOnly(class UActorComponent* Component, const bool bValue); - static void SetNextMontageSection(const class USkeletalMeshComponent* SkeletalMeshComponent, const class UAnimMontage* Montage, const class FName& NextSection, class FName OptionalSectionName); - static void SetPlayerSkin(const class UObject* WorldContextObject, EPlayerSkin PlayerSkin); - static void SetShowFlagValue(const class FString& InName, bool bSet); - static class UGameplayEndGameCreditsWidget* ShowEndGameCreditsWidget(class UObject* InWorldContextObject); - static class UGameplayEndGameWidget* ShowEndGameWidget(class UObject* InWorldContextObject); - static void ShowTips(const class UObject* WorldContextObject, const TArray& Tips); - static void ShowTipsFromPreset(const class UObject* WorldContextObject, const struct FDataTableRowHandle& Preset); - static class AActor* SpawnActorOnSameLevel(class UClass* Class_0, const struct FTransform& Transform, class AActor* OwningActor); - static bool SphereOverlapComponentsByProfile(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutComponents, const struct FLinearColor& TraceColor, float DrawTime); - static void TakeNewGamePlusTransferableDataSnapshot(const class UObject* InWorldContextObject); - static void TestDisableAimShake(); - static void UnlockSkin(class UObject* WorldContextObject, const EPlayerSkin PlayerSkin); - static float UnwindAngle(float Angle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayStatics") - } - static class USHGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayStatics; - -// Class Cronos.SHGameplayWeaponModeWidget -// 0x0048 (0x0570 - 0x0528) -class USHGameplayWeaponModeWidget : public UBTDisplayableBaseWidget -{ -public: - TSoftObjectPtr EmptySlotTexture; // 0x0528(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* FirstSlotWeaponImage; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* SecondSlotWeaponImage; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ThirdSlotWeaponImage; // 0x0560(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* FourthSlotWeaponImage; // 0x0568(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnActiveSlotChanged(int32 InNewSlotIndex, int32 InPrevSlotIndex); - void OnInputDeviceChanged(const EGameBaseInputDevice InNewInputDevice); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHGameplayWeaponModeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHGameplayWeaponModeWidget") - } - static class USHGameplayWeaponModeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHGameplayWeaponModeWidget; - -// Class Cronos.EnergyGrenadeProjectile -// 0x0058 (0x04F8 - 0x04A0) -class AEnergyGrenadeProjectile final : public ASHGrenadeProjectile -{ -public: - TArray ChargeStagesProperties; // 0x04A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class UCurveFloat* SphereSizeCurve; // 0x04B0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* SlowdownSphere; // 0x04B8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExplosionDuration; // 0x04C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C4[0x34]; // 0x04C4(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SlowdownEnemy(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnergyGrenadeProjectile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnergyGrenadeProjectile") - } - static class AEnergyGrenadeProjectile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEnergyGrenadeProjectile; - -// Class Cronos.SHHittableObject -// 0x0000 (0x0000 - 0x0000) -class ISHHittableObject final -{ -public: - void OnHit(class USceneComponent* HitComponent, const struct FVector& hitLoc, ESHHitSource hitSource); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHittableObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHittableObject") - } - static class ISHHittableObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHHittableObject; - -// Class Cronos.SHHud -// 0x0000 (0x0628 - 0x0628) -class ASHHud : public ABHUD -{ -public: - void ShowCronosHUD(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHud") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHud") - } - static class ASHHud* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHHud; - -// Class Cronos.SHHudMenu -// 0x0008 (0x0630 - 0x0628) -class ASHHudMenu final : public ASHHud -{ -public: - class UInputMappingContext* InputMapping; // 0x0628(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHudMenu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHudMenu") - } - static class ASHHudMenu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHHudMenu; - -// Class Cronos.SHHudPlay -// 0x0098 (0x06C0 - 0x0628) -class ASHHudPlay : public ASHHud -{ -public: - uint8 Pad_628[0x8]; // 0x0628(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ObjectiveFloatingMarkersManagerTemplate; // 0x0630(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawPostDebug; // 0x0638(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDOFDebug; // 0x0639(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_63A[0x6]; // 0x063A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoulExtractionStartingData SoulExtractionStartingData; // 0x0640(0x0028)(Transient, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_668[0x20]; // 0x0668(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTObjectiveFloatingMarkersManager* ObjectiveFloatingMarkersManager; // 0x0688(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayHudWidget* HUDWidget; // 0x0690(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTUIAudioDataAsset* CachedUIAudioDataAsset; // 0x0698(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTUIOrderDataAsset* CachedWidgetsOrderDataAsset; // 0x06A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTWidgetFloatingManagerComponent* WidgetFloatingManagerComponent; // 0x06A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTInGameMenuManagerComponent* InGameMenuManagerComponent; // 0x06B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBTNotificationManagerComponent* NotificationManagerComponent; // 0x06B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static int32 GetZOrderForDisplayableWidget(const class UObject* InWorldContextObject, EBTDisplayableWidgetLayerType InWidgetLayer); - - void SetHUDWidget(class USHGameplayHudWidget* InWidget); - void SetSoulExtractionStartingData(const struct FDataTableRowHandle& InExtractionData, ESoulExtractionPhase InBeginningPhase, const struct FGuid& InExtractionSourceGUID); - - class UBTInGameMenuManagerComponent* GetInGameMenuManagerComponent() const; - class UBTNotificationManagerComponent* GetNotificationManagerComponent() const; - class UBTUIAudioDataAsset* GetUIAudioDataAsset() const; - class UBTWidgetFloatingManagerComponent* GetWidgetFloatingManagerComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHudPlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHudPlay") - } - static class ASHHudPlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHHudPlay; - -// Class Cronos.UpgradeTreeWidget -// 0x0210 (0x04E0 - 0x02D0) -class UUpgradeTreeWidget final : public UUserWidget -{ -public: - class UCanvasPanel* MainPanel; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* StartAnchor; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* TreeDataTable; // 0x02E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CurrencySymbol; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BuyConfirmationTime; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap> NodeWidgetConfig; // 0x0300(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TMap NodeSizeConfig; // 0x0350(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool UseTwoBranchesLayout; // 0x03A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DrawLinesToSpecialNodes; // 0x03A1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A2[0x2]; // 0x03A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ActivatedLineColor; // 0x03A4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DeactivatedLineColor; // 0x03B4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CanSellUpgrades; // 0x03C4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C5[0x3]; // 0x03C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NormalNodeHorizontalOffset; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalNodeVerticalOffset; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseCustomVerticalOffsets; // 0x03D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D1[0x7]; // 0x03D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CustomNodeVerticalOffsets; // 0x03D8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FVector2D UltraNodeOffset; // 0x0428(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpecialNodeTopOffset; // 0x0438(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpecialNodeBotOffset; // 0x0448(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UpgradeCoinItemName; // 0x0458(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NavigationColumns; // 0x0460(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NavigationRows; // 0x0464(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTUpgradesTabWidget* StationWidget; // 0x0470(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray NavigationGrid; // 0x0478(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap NodeWidgetsMap; // 0x0488(0x0050)(ExportObject, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - int32 CurrentlyHoveredNodeID; // 0x04D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4DC[0x4]; // 0x04DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UpgradeTreeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UpgradeTreeWidget") - } - static class UUpgradeTreeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUpgradeTreeWidget; - -// Class Cronos.SHInGameMenuWidget -// 0x0048 (0x04D8 - 0x0490) -class USHInGameMenuWidget final : public UGameBaseMainMenuWidget -{ -public: - TArray ResumeKeys; // 0x0490(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - class UBButton* Tutorials_but; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidget* Tutorials_panel; // 0x04A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCronosExtendedTutorialWidget* ExtendTutorial_Widget; // 0x04B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBButton* MainMenu_but; // 0x04B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URetainerBox* MainRetainerBox; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* FadeOut_anim; // 0x04C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4D0[0x8]; // 0x04D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnFadedOut(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInGameMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInGameMenuWidget") - } - static class USHInGameMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInGameMenuWidget; - -// Class Cronos.WallNavigationComponent -// 0x0150 (0x01F0 - 0x00A0) -class UWallNavigationComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x30]; // 0x00A0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosCharacterMovementComponent* MovementComponent; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D8[0x28]; // 0x00D8(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class ACronosBaseEnemyCharacter* Character; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ACronosAiController* Controller; // 0x0108(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ABTSurfaceNavVolume* Current3DNavGrid; // 0x0110(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_118[0x28]; // 0x0118(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseMoveSpeed; // 0x0140(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WallTransitionSpeed; // 0x0144(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_148[0xA8]; // 0x0148(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WallNavigationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WallNavigationComponent") - } - static class UWallNavigationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWallNavigationComponent; - -// Class Cronos.SHInteractionSlot -// 0x0000 (0x0000 - 0x0000) -class ISHInteractionSlot final -{ -public: - bool ProcessInteractionRequest(const TScriptInterface& Interaction); - - bool HasInteraction() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionSlot") - } - static class ISHInteractionSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHInteractionSlot; - -// Class Cronos.SHInteractionGenericSlot -// 0x0000 (0x0000 - 0x0000) -class ISHInteractionGenericSlot final -{ -public: - void ProcessGenericInteractionStop(const struct FSHInteractionGenericStopData& StopData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionGenericSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionGenericSlot") - } - static class ISHInteractionGenericSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHInteractionGenericSlot; - -// Class Cronos.SHInteractionIconComponent -// 0x0110 (0x0340 - 0x0230) -class USHInteractionIconComponent final : public USceneComponent -{ -public: - bool bInteractionWidgetAsOverlay; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr InteractionWidgetOverlayClass; // 0x0238(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText TextOnOverlayWidget; // 0x0260(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class UBTInteractionOverlayWidget* InteractionIconOverlay; // 0x0270(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_278[0x1]; // 0x0278(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bShowCircleProgressBar; // 0x0279(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AddDefaultSlot; // 0x027A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool TrackSlotLocation; // 0x027B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SmallestSlotDistanceImprovement; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SlotManagementIgnoreOwnerActor; // 0x0280(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SlotManagementIgnoreObservedActor; // 0x0281(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETraceTypeQuery OpacityTraceChannel; // 0x0282(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCheckCapsuleCollision; // 0x0283(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CapsuleCollisionCheckTolerance; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsIconSnappedToBounds; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_289[0x3]; // 0x0289(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ExtentBoundsMultiplier; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAttachIconInteractionToComponent; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldOverrideDistanceUse; // 0x0291(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_292[0x2]; // 0x0292(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OverrideWorldDistanceToIcon; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCheckHeightTolerance; // 0x0298(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_299[0x3]; // 0x0299(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CheckHeightTolerance; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoUseWhenSprinting; // 0x02A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2A1[0x3]; // 0x02A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DistanceForAutoUse; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float IconHeightOffset; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsRestrictAngle; // 0x02AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAligmentAngleType AligmentAngleType; // 0x02AD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2AE[0x2]; // 0x02AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AngleRestriction; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsRestrictCameraAngle; // 0x02B4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECameraAngleRestriction CameraAngleRestriction; // 0x02B5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B6[0x2]; // 0x02B6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D CaneraAngleTolerance; // 0x02B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bParentBlocksIconView; // 0x02C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOccluderBlocksIconView; // 0x02C9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bGatherOccludersOnIconLocation; // 0x02CA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2CB[0x1D]; // 0x02CB(0x001D)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionIconSlotComponent* CurrentSlot; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* OriginalParent; // 0x02F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ObservedActor; // 0x02F8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Slots; // 0x0300(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class USHInteractionIconWidget* InteractionIconWidget; // 0x0310(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManagerComponent; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* CapsuleComponent; // 0x0330(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateProgressBarVisibility(); - - class USHInteractionIconSlotComponent* GetCurrentSlot() const; - EDetectionState GetDetectionState() const; - class USHInteractionIconWidget* GetInteractionIconWidget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionIconComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionIconComponent") - } - static class USHInteractionIconComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionIconComponent; - -// Class Cronos.SHInteractionIconManagerComponent -// 0x0098 (0x0138 - 0x00A0) -class USHInteractionIconManagerComponent final : public UActorComponent -{ -public: - TSubclassOf IconWidgetClass; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 IconCount; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 IconZOrder; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* IconDistanceScaleCurve; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* IconFovScaleCurve; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* IconScaleResolutionCurve; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float IconScaleMultiplier; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AvailableIcons; // 0x00D0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray UsedIcons; // 0x00E0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray AllIcons; // 0x00F0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_100[0x38]; // 0x0100(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOpacityMultiplier(class UObject* Object, const float Multiplier); - void RemoveOpacityMultiplier(class UObject* Object); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionIconManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionIconManagerComponent") - } - static class USHInteractionIconManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionIconManagerComponent; - -// Class Cronos.WeatherSystemManager -// 0x0050 (0x00F0 - 0x00A0) -class UWeatherSystemManager final : public UActorComponent -{ -public: - TArray RegisteredSnowVolumes; // 0x00A0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray RegisteredDustVolumes; // 0x00B0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TArray RegisteredAmbientDustVolumes; // 0x00C0(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x20]; // 0x00D0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Debug_Weather_ValuesPrint(); - void Debug_Weather_VolumesDraw(); - void SetAmbientDustSystemDisabled(const bool IsDisable, const class UObject* Object); - - class ANiagaraAmbientDustVolume* GetEncompassedAmbientDustVolume(const struct FVector& InLocation, const float Radius) const; - TArray GetEncompassedAmbientDustVolumes(const struct FVector& InLocation, const float Radius) const; - class ANiagaraDustVolume* GetEncompassedDustVolume(const struct FVector& InLocation) const; - class ANiagaraSnowVolume* GetEncompassedSnowVolume(const struct FVector& InLocation) const; - int32 GetRegisteredAmbientDustVolumeCount() const; - TArray GetRegisteredAmbientDustVolumes() const; - int32 GetRegisteredDustVolumeCount() const; - TArray GetRegisteredDustVolumes() const; - int32 GetRegisteredSnowVolumeCount() const; - TArray GetRegisteredSnowVolumes() const; - bool IsAmbientDustSystemDisabled() const; - bool IsAmbientDustSystemDisabledBy(const class UObject* Object) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeatherSystemManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeatherSystemManager") - } - static class UWeatherSystemManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeatherSystemManager; - -// Class Cronos.SHInteractionIconSlotComponent -// 0x0030 (0x0260 - 0x0230) -class USHInteractionIconSlotComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x18]; // 0x0230(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsSlotEnabled; // 0x0248(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* CachedOffsetComponent; // 0x0250(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIsSlotEnabled(bool bInSlotEnabled); - - bool IsSlotEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionIconSlotComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionIconSlotComponent") - } - static class USHInteractionIconSlotComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionIconSlotComponent; - -// Class Cronos.SHInteractionIconWidget -// 0x0180 (0x0588 - 0x0408) -class USHInteractionIconWidget final : public UBTFloatingWidget -{ -public: - class FName CircleProgressParameterName; // 0x0408(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InstantFill; // 0x0410(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr InteractionIconComponent; // 0x0414(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41C[0x1D]; // 0x041C(0x001D)(Fixing Size After Last Property [ Dumper-7 ]) - EInteractionState InteractionState; // 0x0439(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDetectionState DetectionState; // 0x043A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_43B[0x5]; // 0x043B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* AnimHideInstant; // 0x0440(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimHide; // 0x0448(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimShow; // 0x0450(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimUse; // 0x0458(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimFocus; // 0x0460(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* AnimUnfocus; // 0x0468(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayNotOnScreen; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USizeBox* ProgressBar; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialInstanceDynamicSquare; // 0x0480(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0488(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageProgressBar; // 0x0490(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageProgressBarSquare; // 0x0498(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UOverlay* OverlayImageDetails; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCommonTextBlock* TextItemQuantity; // 0x04A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* ImageIconItem; // 0x04B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerCantInteract; // 0x04B8(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerCantPickup; // 0x04C8(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWidgetChild ContainerCantPickupWithoutIconItem; // 0x04D8(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray ToHideWhenMinimal; // 0x04E8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray ToHideWhenOff; // 0x04F8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray ToShowWhenOff; // 0x0508(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray WidgetsToScaleBasedOnSetting; // 0x0518(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap SettingParamToScale; // 0x0528(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - uint8 Pad_578[0x10]; // 0x0578(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool GetCircleProgressState(); - class AActor* GetOwnerActor(); - void OnItemChanged(); - void OnPlayerItemChanged(class FName ItemName, int32 ItemQuantity); - void SetCircleProgressState(bool bState); - void SetPercent(float Percent); - void UpdateItemCount(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionIconWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionIconWidget") - } - static class USHInteractionIconWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionIconWidget; - -// Class Cronos.SHInteractionStatics -// 0x0000 (0x0028 - 0x0028) -class USHInteractionStatics final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteractionStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteractionStatics") - } - static class USHInteractionStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInteractionStatics; - -// Class Cronos.SHInteriorExteriorVolume -// 0x0008 (0x0308 - 0x0300) -class ASHInteriorExteriorVolume final : public AVolume -{ -public: - ESHInteriorExteriorStateEnum Value; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ASHCharacterPlay* GetCharacterPlay(); - - bool IsPointWithin(const struct FVector& Point) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInteriorExteriorVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInteriorExteriorVolume") - } - static class ASHInteriorExteriorVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHInteriorExteriorVolume; - -// Class Cronos.SHInventoryRenderer -// 0x0008 (0x02D0 - 0x02C8) -class ASHInventoryRenderer final : public AActor -{ -public: - class UWidgetComponent* Widget; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UTextureRenderTarget2D* GetRenderTarget() const; - class USHGameplayMenuSectionInventoryWidget* GetUserWidgetObject() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInventoryRenderer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInventoryRenderer") - } - static class ASHInventoryRenderer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHInventoryRenderer; - -// Class Cronos.SHInventoryWeaponModesMenuWidget -// 0x0000 (0x02D0 - 0x02D0) -class USHInventoryWeaponModesMenuWidget final : public UUserWidget -{ -public: - int32 GetAmmoCount(class FName modeName); - void OnShow(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHInventoryWeaponModesMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHInventoryWeaponModesMenuWidget") - } - static class USHInventoryWeaponModesMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHInventoryWeaponModesMenuWidget; - -// Class Cronos.SoulExtractionNestedMenuWidget -// 0x0010 (0x05D0 - 0x05C0) -class USoulExtractionNestedMenuWidget : public UBTNestedMenuSectionWidget -{ -public: - TArray PhasesAllowedToBeOnBackground; // 0x05C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - bool IsPhaseAllowedOnBackground(const ESoulExtractionPhase InPhase) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionNestedMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionNestedMenuWidget") - } - static class USoulExtractionNestedMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionNestedMenuWidget; - -// Class Cronos.SoulExtractionDeletionWidget -// 0x0060 (0x0630 - 0x05D0) -class USoulExtractionDeletionWidget final : public USoulExtractionNestedMenuWidget -{ -public: - TMulticastInlineDelegate OnSoulToDeleteSelected; // 0x05D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSoulDeletionCanceled; // 0x05E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UBTPhylacterySoulsListWidget* SoulsListWidget; // 0x05F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* SoulDescriptionTextBlock; // 0x05F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonAccept; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonCancel; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPanelWidget* NewSoulContainer; // 0x0610(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* NewSoulDescriptionTextBlock; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* NewSoulNameTextBlock; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* NewSoulImage; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionDeletionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionDeletionWidget") - } - static class USoulExtractionDeletionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionDeletionWidget; - -// Class Cronos.SHItemAnimInterface -// 0x0000 (0x0000 - 0x0000) -class ISHItemAnimInterface final -{ -public: - void PlayIntroInvestigation(); - void PlayMainInvestigation(); - void PlayOutroInvestigation(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemAnimInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemAnimInterface") - } - static class ISHItemAnimInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISHItemAnimInterface; - -// Class Cronos.SHTranscriptData -// 0x0010 (0x0040 - 0x0030) -class USHTranscriptData final : public UDataAsset -{ -public: - class FText Transcript; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTranscriptData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTranscriptData") - } - static class USHTranscriptData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHTranscriptData; - -// Class Cronos.SHItemInvestigationExecutive -// 0x0318 (0x05E0 - 0x02C8) -class alignas(0x10) ASHItemInvestigationExecutive : public AActor -{ -public: - class USHCineCameraComponent* InvestigationCamera; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPointLightComponent* InvestigationPointLight; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* FlashlightTarget; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableCameraMovement; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D MovementClamp; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementMaxSpeed; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementAcceleration; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MovementDeceleration; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableCameraZoom; // 0x0304(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_305[0x3]; // 0x0305(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ZoomFocialLength; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ZoomInTime; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* ZoomInCurve; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ZoomOutTime; // 0x0318(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* ZoomOutCurve; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FrontHitCheckDistance; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_32C[0x4]; // 0x032C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FrontHitCheckOffset; // 0x0330(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector InvestigationCharacterMeshRelLoc; // 0x0348(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InvestigationFlashlightIntensity; // 0x0360(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FlashlightRelLocOverride; // 0x0368(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* OwnerCharacter; // 0x0388(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHItem* InvestigatedItem; // 0x0390(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_398[0x248]; // 0x0398(0x0248)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnStartInvestigation(); - void SetAllActionsBlocked(const bool Blocked, const class UObject* Object); - void SetCameraAnchor(const struct FVector& InCameraAnchor); - void SetCameraDefaultFocialLength(const float InFocialLength); - void SetCameraMovementBlocked(const bool Blocked, const class UObject* Object); - void SetCameraZoomBlocked(const bool Blocked, const class UObject* Object); - void SetCustomTranscriptData(TSoftObjectPtr InCustomTranscriptData); - void SetExitBlocked(const bool Blocked, const class UObject* Object); - void SetRotateItemBlocked(const bool Blocked, const class UObject* Object); - void SetTranscirptBlocked(const bool Blocked, const class UObject* Object); - - const struct FVector GetCameraAnchor() const; - class ASHItem* GetInvestigatedItemActor() const; - bool IsAllActionsBlocked() const; - bool IsCameraMovementBlocked() const; - bool IsCameraZoomBlocked() const; - bool IsExitBlocked() const; - bool IsRotateItemBlocked() const; - bool IsTranscirptBlocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemInvestigationExecutive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemInvestigationExecutive") - } - static class ASHItemInvestigationExecutive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHItemInvestigationExecutive; - -// Class Cronos.SHItemsSettings -// 0x00C8 (0x0100 - 0x0038) -class USHItemsSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr ItemsDataTable; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr WeaponsDataTable; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr EquipmentDataTable; // 0x0088(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr UseablesDataTable; // 0x00B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr MapsDataTable; // 0x00D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemsSettings") - } - static class USHItemsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHItemsSettings; - -// Class Cronos.SHHitReactionMaps -// 0x0050 (0x0080 - 0x0030) -class USHHitReactionMaps final : public UDataAsset -{ -public: - TMap, struct FHitReactAnimationData> HitReactions; // 0x0030(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHHitReactionMaps") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHHitReactionMaps") - } - static class USHHitReactionMaps* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHHitReactionMaps; - -// Class Cronos.SHDeathMaps -// 0x0050 (0x0080 - 0x0030) -class USHDeathMaps final : public UDataAsset -{ -public: - TMap, struct FPlayAnimationData> DeathsAnimations; // 0x0030(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHDeathMaps") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHDeathMaps") - } - static class USHDeathMaps* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHDeathMaps; - -// Class Cronos.WeaponMeleeData -// 0x0010 (0x0040 - 0x0030) -class UWeaponMeleeData final : public UDataAsset -{ -public: - TArray MeleeAttacks; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeaponMeleeData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeaponMeleeData") - } - static class UWeaponMeleeData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeaponMeleeData; - -// Class Cronos.SoulLeakSource -// 0x0028 (0x02F0 - 0x02C8) -class ASoulLeakSource final : public AActor -{ -public: - class UBoxComponent* BoxComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FShortRowHandle PoolDataRow; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldRemember; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShouldTriggerOnlyOnce; // 0x02E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E2[0x2]; // 0x02E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ActivationCooldown; // 0x02E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastActivationTime; // 0x02E8(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulLeakSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulLeakSource") - } - static class ASoulLeakSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASoulLeakSource; - -// Class Cronos.SHItemWeaponRangedMultiMode -// 0x0050 (0x0810 - 0x07C0) -class ASHItemWeaponRangedMultiMode : public ASHItemWeaponRanged -{ -public: - uint8 Pad_7C0[0x8]; // 0x07C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle QuickFireModeData; // 0x07C8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle AlternativeQuickFireModeData; // 0x07D8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf WeaponAnimBP; // 0x07E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ScanerItemDTHandle; // 0x07F0(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class UGunMorphingActorComponent* MorphingSubComponent; // 0x0800(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_808[0x8]; // 0x0808(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnPlayerWeaponModeContainerChanged(int32 ModContainerIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHItemWeaponRangedMultiMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHItemWeaponRangedMultiMode") - } - static class ASHItemWeaponRangedMultiMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHItemWeaponRangedMultiMode; - -// Class Cronos.SHLegacyMergeComponent -// 0x0108 (0x01A8 - 0x00A0) -class USHLegacyMergeComponent final : public UActorComponent -{ -public: - ESHMonsterType MonsterType; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap FirstMergeAugumentations; // 0x00A8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap NormalMergeAugumentations; // 0x00F8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float MergeDuration; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleGrowth; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPAbsorptionMultiplier; // 0x0150(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x54]; // 0x0154(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetDamageMultiplier(); - bool HasChestProtection(); - bool HasMergedWith(ESHMonsterType Type); - bool IsMonsterMerging(); - void OnMergingEnded(); - void OnMergingInterrupted(); - void OnMergingStarted(ESHMonsterType bodyType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLegacyMergeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLegacyMergeComponent") - } - static class USHLegacyMergeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHLegacyMergeComponent; - -// Class Cronos.SHLocalFogVolumetricActor -// 0x0020 (0x02E8 - 0x02C8) -class ASHLocalFogVolumetricActor final : public ALocalFogVolumeActor -{ -public: - bool bUseCameraInsteadOfPlayerLocation; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C9[0x1F]; // 0x02C9(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEnableStateChanged(); - void SetEnabled(const bool bInEnabled, const class UObject* Object); - - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLocalFogVolumetricActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLocalFogVolumetricActor") - } - static class ASHLocalFogVolumetricActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHLocalFogVolumetricActor; - -// Class Cronos.SpawnHeldMagazineAnimNotifyState -// 0x0080 (0x00B0 - 0x0030) -class USpawnHeldMagazineAnimNotifyState final : public UAnimNotifyState -{ -public: - ESkeletonSockets AttachSocket; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0xF]; // 0x0031(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform AttachTransform; // 0x0040(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AHeldMagazineMesh* SpawnedMagazine; // 0x00A0(0x0008)(BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnHeldMagazineAnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnHeldMagazineAnimNotifyState") - } - static class USpawnHeldMagazineAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnHeldMagazineAnimNotifyState; - -// Class Cronos.SHLocomotionAnimInstance -// 0x0130 (0x04F0 - 0x03C0) -#pragma pack(push, 0x1) -class alignas(0x10) USHLocomotionAnimInstance : public UAnimInstance -{ -public: - float MinMovementAnimRateScale; // 0x03B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimationsMovementSpeed; // 0x03C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UCronosMovementAnimationsPreset* AnimationsSetup; // 0x03D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUniversalMovementAnimationsPreset* UniversalSettingsPreset; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocomotionState LocomotionState; // 0x03E0(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E1[0x7]; // 0x03E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D MoveXYCurrent; // 0x03E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveXYAngle; // 0x03F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3FC[0x4]; // 0x03FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector VelocityPrediction; // 0x0400(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityPredictionAngle; // 0x0418(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityPredictAngleOnLastInput; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MoveXYPrediction; // 0x0420(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector VelocityPredictionLastPositive; // 0x0430(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MoveXYPredictionLastPositive; // 0x0448(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsMovingHipsForward; // 0x0458(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_459[0x3]; // 0x0459(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Speed; // 0x045C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedXY; // 0x0460(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_464[0x4]; // 0x0464(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MoveEndSpeedAlpha; // 0x0468(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - bool bIsCloseToWall; // 0x0478(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSnapping; // 0x0479(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_47A[0x2]; // 0x047A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MovementAnimrateScale; // 0x047C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_480[0x68]; // 0x0480(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetMoveAlpha(int32 PoseIndex); - void SetMoveEndAlphaParams(); - - float GetMovementInputValue() const; - struct FVector GetVelocity() const; - bool HasMovementInput() const; - bool IsMoving() const; - bool ShouldMove() const; - bool ShouldNotMove() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLocomotionAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLocomotionAnimInstance") - } - static class USHLocomotionAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USHLocomotionAnimInstance; - -// Class Cronos.SHLocomotionRangeAnimInstance -// 0x01A0 (0x0690 - 0x04F0) -class USHLocomotionRangeAnimInstance : public USHLocomotionAnimInstance -{ -public: - bool bIsLeader; // 0x04E8(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E9[0x7]; // 0x04E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimationsMovementAimSpeed; // 0x04F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap AnimDirectionsToAngleRanges; // 0x0500(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer RunToWalkBlockedTags; // 0x0550(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer LeanBlockedTags; // 0x0570(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTag AimingCloseToWallTag; // 0x0590(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag CloseToWallTag; // 0x0598(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag MovementBlockedTag; // 0x05A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsReloading; // 0x05A8(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAiming; // 0x05A9(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLeftFootFront; // 0x05AA(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseLeftShoulder; // 0x05AB(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLeftThighFront; // 0x05AC(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseStarts; // 0x05AD(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseStops; // 0x05AE(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayRunToWalk; // 0x05AF(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayPivot; // 0x05B0(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRunIntoWalk; // 0x05B1(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePivots; // 0x05B2(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSecondaryMovement; // 0x05B3(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateFeets; // 0x05B4(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseIdleTurn; // 0x05B5(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseWalkStarts; // 0x05B6(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B7[0x1]; // 0x05B7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SecondaryMovementTime; // 0x05B8(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotateToTheCameraTime; // 0x05BC(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIdleTurnRequest; // 0x05C0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceIdlePose; // 0x05C1(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBreakStart; // 0x05C2(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C3[0x5]; // 0x05C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FObstacleForwardCheckSettings AimObstacleCheckSetting; // 0x05C8(0x0020)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D HeadRotation; // 0x05E8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D AimOffsetArms; // 0x05F8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* CurrentRestSequence; // 0x0608(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* CurrentStartSequence; // 0x0610(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInSecondaryMovementRange; // 0x0618(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUsingSecondaryMovement; // 0x0619(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAimTurning; // 0x061A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61B[0x1]; // 0x061B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float PreviousDesiredGait; // 0x061C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayGait DesiredGait; // 0x0620(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_621[0x3]; // 0x0621(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Gait; // 0x0624(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnRootYawOffset; // 0x0628(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveXYAngleGoal; // 0x062C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousMoveXYAngleGoal; // 0x0630(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CachedPivotMoveXYAngleGoal; // 0x0634(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveXYAngleDiff; // 0x0638(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredYaw; // 0x063C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraYawDifference; // 0x0640(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasCameraYawDifference; // 0x0644(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_645[0x3]; // 0x0645(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float YawDifference; // 0x0648(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartsAngle; // 0x064C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStrafingAllowed; // 0x0650(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_651[0xF]; // 0x0651(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - class UCronosAbilitySystemComponent* OwnerAbilitySystemComponent; // 0x0660(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_668[0x28]; // 0x0668(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static float GetGaitValue(EPlayGait ForGait); - - void BlockFootUpdate(); - void BlockPivotUpdate(); - void BlockShoulderUpdate(); - class UAnimSequence* GetBestStartAnim(); - void ResetPreviousMoveXYAngleGoal(); - void StartsEntered(); - void UnBlockFootUpdate(); - void UnBlockShoulderUpdate(); - - bool AimingNotReloading() const; - float GetDesiredGaitValue() const; - float GetMoveAimAlpha(int32 PoseIndex) const; - class ASHCharacterPlay* GetPlayCharacterOwner() const; - class USHAnimTurnInPlaceSubcomp* GetTurnInPlaceSubcomponent() const; - bool HasAnyGait() const; - bool hasGameplayTag(const struct FGameplayTag& Tag) const; - bool HasZeroGait() const; - bool IdleToMove() const; - bool IdleToStart() const; - bool IsIn180ActionDegreeRange() const; - bool IsNotAimTurning() const; - bool MoveToIdle() const; - bool MoveToStops() const; - bool StartsToMove() const; - bool StartsToStops() const; - bool StartToIdle() const; - bool WantTurnInPlace() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLocomotionRangeAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLocomotionRangeAnimInstance") - } - static class USHLocomotionRangeAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHLocomotionRangeAnimInstance; - -// Class Cronos.SHLootManager -// 0x0000 (0x02C8 - 0x02C8) -class ASHLootManager : public AActor -{ -public: - bool ShouldCreateLoot(); - void ToggleLootManagerDebugData(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHLootManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHLootManager") - } - static class ASHLootManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHLootManager; - -// Class Cronos.SHMainMenuWidget -// 0x00C0 (0x0550 - 0x0490) -class USHMainMenuWidget final : public UGameBaseMainMenuWidget -{ -public: - struct FSpawnPointHandle NewGameSpawnPoint; // 0x0490(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - TArray ExitSpawnPointListKeys; // 0x04B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UBButton* NewGame_but; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* NewGamePlus_but; // 0x04C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Credits_but; // 0x04D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USpawnPointsPanelWidget* SpawnPoints_wdg; // 0x04D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* SpawnPoints_panel; // 0x04E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInMenuCreditsWidget* CreditsWidget; // 0x04E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Credits_panel; // 0x04F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Level_but; // 0x04F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAskNewGameWidget* AskNewGame_wdg; // 0x0500(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* AskNewGame_panel; // 0x0508(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameInfoPopupWidget* GameInfo_popup; // 0x0510(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* GameInfo_panel; // 0x0518(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* BackgroundMovie_img; // 0x0520(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UKeepAspectZone* MainKeepAspectZone; // 0x0528(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr MediaPlayer; // 0x0530(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool IsDemo; // 0x0538(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_539[0x17]; // 0x0539(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginCustomLevel(const struct FStreamableLevelHandle& LevelHandle); - void BeginGameFromSpawnPoint(const struct FSpawnPointData& SpawnPointData, class UMovieConfig* Movie, float NonSkippableLen, bool IsNewGame); - bool BeginGameFromSpawnPointHandle(const struct FSpawnPointHandle& SpawnPointHandle, class UMovieConfig* Movie, float NonSkippableLen, bool IsNewGame); - void BeginNewGameFromDASpawnpoint(int32 inx, bool IsNewGame); - bool BeginNewGameFromSpawnPoint(class UMovieConfig* Movie, float NonSkippableLen); - void DlcDataUpdated(); - void OnDlcDataUpdated(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMainMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMainMenuWidget") - } - static class USHMainMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMainMenuWidget; - -// Class Cronos.SHNPCLocomotionAnimInstance -// 0x0030 (0x03F0 - 0x03C0) -#pragma pack(push, 0x1) -class alignas(0x10) USHNPCLocomotionAnimInstance : public UAnimInstance -{ -public: - float Speed; // 0x03B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementPlayRate; // 0x03BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleToController; // 0x03C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveCommit; // 0x03C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementAnimationSpeed; // 0x03C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StrafeAngle; // 0x03CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnInPlaceToMoveAngleTolerate; // 0x03D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnInPlaceMinAngle; // 0x03D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurnInPlaceAngle; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMoveEndAnimation; // 0x03DC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3DD[0x3]; // 0x03DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MoveEndPlayRate; // 0x03E0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveEndStrafeAngle; // 0x03E4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool ShouldMove() const; - bool ShouldTurnInPlace() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHNPCLocomotionAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHNPCLocomotionAnimInstance") - } - static class USHNPCLocomotionAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USHNPCLocomotionAnimInstance; - -// Class Cronos.SHMonsterLocomotionAnimInstance -// 0x0000 (0x03F0 - 0x03F0) -class USHMonsterLocomotionAnimInstance final : public USHNPCLocomotionAnimInstance -{ -public: - float IdleStartTime; // 0x03E8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3EC[0x4]; // 0x03EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMonsterLocomotionAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMonsterLocomotionAnimInstance") - } - static class USHMonsterLocomotionAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMonsterLocomotionAnimInstance; - -// Class Cronos.SHMonsterManagerComponent -// 0x0030 (0x00D0 - 0x00A0) -class USHMonsterManagerComponent final : public UActorComponent -{ -public: - TArray enemies; // 0x00A0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray FightingEnemies; // 0x00B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Corpses; // 0x00C0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void AddEnemy(class AActor* enemy); - TArray GetCorpses(); - TArray GetEnemies(); - TArray GetEnemiesAsPawns(); - void RemoveEnemy(class AActor* enemy); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMonsterManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMonsterManagerComponent") - } - static class USHMonsterManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMonsterManagerComponent; - -// Class Cronos.SHMonsterSpawner -// 0x0000 (0x0470 - 0x0470) -class ASHMonsterSpawner final : public AMaiSingleSpawner -{ -public: - void SetupSpawner(TSubclassOf ActorToSpawn, TSubclassOf AIController); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMonsterSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMonsterSpawner") - } - static class ASHMonsterSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHMonsterSpawner; - -// Class Cronos.UniversalMovementAnimationsPreset -// 0x0068 (0x0098 - 0x0030) -class UUniversalMovementAnimationsPreset final : public UDataAsset -{ -public: - bool bRotateToTheCameraEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag RotateToCameraRequiredTag; // 0x0034(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer RotateToCameraBlockedTags; // 0x0040(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - float RotateToCameraAngle; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeToRotateToTheCamera; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag IdleTurnTag; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFootSelectionEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FeetUpdateBlockTime; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShoulderUpdateEnabled; // 0x0078(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ShoulderUpdateBlockTime; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngleFor180Actions; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PivotUpdateBlockTime; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinPivotTriggerAngle; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinPivotChangeAngle; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimTurnInPlaceMinAngle; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniversalMovementAnimationsPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniversalMovementAnimationsPreset") - } - static class UUniversalMovementAnimationsPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniversalMovementAnimationsPreset; - -// Class Cronos.SHMovementProfilesData -// 0x0050 (0x0080 - 0x0030) -class USHMovementProfilesData final : public UDataAsset -{ -public: - TMap Profiles; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMovementProfilesData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMovementProfilesData") - } - static class USHMovementProfilesData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHMovementProfilesData; - -// Class Cronos.SHStaminaProfilesData -// 0x0050 (0x0080 - 0x0030) -class USHStaminaProfilesData final : public UDataAsset -{ -public: - TMap Profiles; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHStaminaProfilesData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHStaminaProfilesData") - } - static class USHStaminaProfilesData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHStaminaProfilesData; - -// Class Cronos.SHMusicSwitchVolume -// 0x0058 (0x0358 - 0x0300) -class ASHMusicSwitchVolume final : public AVolume -{ -public: - TSoftObjectPtr MusicSwitchValue; // 0x0300(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr MusicSwitchValueOnLeave; // 0x0328(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel CollisionChannelForMusic; // 0x0350(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0351(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_352[0x6]; // 0x0352(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIsEnabled(bool bInIsEnabled); - - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHMusicSwitchVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHMusicSwitchVolume") - } - static class ASHMusicSwitchVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHMusicSwitchVolume; - -// Class Cronos.SHNPCFriendlyAnimComponent -// 0x0000 (0x0190 - 0x0190) -class USHNPCFriendlyAnimComponent final : public USHAnimComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHNPCFriendlyAnimComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHNPCFriendlyAnimComponent") - } - static class USHNPCFriendlyAnimComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHNPCFriendlyAnimComponent; - -// Class Cronos.SHPawn -// 0x0000 (0x0348 - 0x0348) -class ASHPawn final : public APawn -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPawn") - } - static class ASHPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPawn; - -// Class Cronos.SHPlayerCameraManagerPlay -// 0x0010 (0x25D0 - 0x25C0) -class ASHPlayerCameraManagerPlay final : public ASHPlayerCameraManager -{ -public: - uint8 Pad_25C0[0x10]; // 0x25C0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPlayerCameraManagerPlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPlayerCameraManagerPlay") - } - static class ASHPlayerCameraManagerPlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPlayerCameraManagerPlay; - -// Class Cronos.SHPlayerController -// 0x0000 (0x0878 - 0x0878) -class ASHPlayerController : public APlayerController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPlayerController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPlayerController") - } - static class ASHPlayerController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPlayerController; - -// Class Cronos.SHPlayerControllerPlay -// 0x0060 (0x08D8 - 0x0878) -class ASHPlayerControllerPlay : public ASHPlayerController -{ -public: - uint8 Pad_878[0x60]; // 0x0878(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPlayerControllerPlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPlayerControllerPlay") - } - static class ASHPlayerControllerPlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHPlayerControllerPlay; - -// Class Cronos.SHPlayerProfile -// 0x0040 (0x01D8 - 0x0198) -class USHPlayerProfile final : public UPlayerProfile -{ -public: - EReticleVisibility ReticleVisibility; // 0x0198(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReticleSize ReticleSize; // 0x0199(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReticleColor ReticleColor; // 0x019A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19B[0x1]; // 0x019B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ReticleOpacity; // 0x019C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GameplayCenterDotVisibility; // 0x01A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A1[0x3]; // 0x01A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float GameplayCenterDotOpacity; // 0x01A4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StaticAmmoDisplay; // 0x01A8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StaticPlayerHealthBar; // 0x01A9(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StaticHUD; // 0x01AA(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInteractionIndicatorVisibility InteractionIndicatorVisibility; // 0x01AB(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInteractionIndicatorSize InteractionIndicatorSize; // 0x01AC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool VibrationNearInteractions; // 0x01AD(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VibrationNearInteractionsStrength; // 0x01B0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowEnemiesVisualMarkers; // 0x01B4(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowItemMarkers; // 0x01B5(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowItemShader; // 0x01B6(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMiniGameAutocompletion MiniGameAutocompletion; // 0x01B7(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DirectionalVisualisation; // 0x01B8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowTranscriptions; // 0x01B9(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont TranscriptionTextFont; // 0x01BA(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize TranscriptionTextSize; // 0x01BB(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETranscriptionColor TranscriptionColor; // 0x01BC(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleBackground TranscriptionBackground; // 0x01BD(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TutorialsVisibility; // 0x01BE(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont TutorialsTextFont; // 0x01BF(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize TutorialsTextSize; // 0x01C0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HintsVisibility; // 0x01C1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont HintsTextFont; // 0x01C2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize HintsTextSize; // 0x01C3(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETranscriptionColor HintsColor; // 0x01C4(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleBackground HintsBackground; // 0x01C5(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CameraShake; // 0x01C6(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CameraSway; // 0x01C7(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AmbientCameraSway; // 0x01C8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAimAssistMode AimAssistMode; // 0x01C9(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputTriggerMode AimTriggerMode; // 0x01CA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputTriggerMode FireTriggerMode; // 0x01CB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHInputMode KeyboardSprintInputMode; // 0x01CC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAlternateInputMode GamepadSprintInputMode; // 0x01CD(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHInputMode AimInputMode; // 0x01CE(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoWalk; // 0x01CF(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuickTimeEventsMode QuickTimeEvents; // 0x01D0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHighContrastColor HighContrastPlayerColor; // 0x01D1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHighContrastColor HighContrastAlliesColor; // 0x01D2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHighContrastColor HighContrastEnemiesColor; // 0x01D3(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHighContrastColor HighContrastEnvironmentColor; // 0x01D4(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHighContrastColor HighContrastCollectibleItemsColor; // 0x01D5(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerSkin PlayerSkin; // 0x01D6(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D7[0x1]; // 0x01D7(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPlayerProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPlayerProfile") - } - static class USHPlayerProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHPlayerProfile; - -// Class Cronos.GamePostprocessDataAsset -// 0x0010 (0x0040 - 0x0030) -class UGamePostprocessDataAsset final : public UDataAsset -{ -public: - class UFlashlightPostprocessDataAsset* BaseFlashlightDataAsset; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFlashlightPostprocessDataAsset* AimFlashlightDataAsset; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GamePostprocessDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GamePostprocessDataAsset") - } - static class UGamePostprocessDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGamePostprocessDataAsset; - -// Class Cronos.SHPOVDetectorComponent -// 0x0050 (0x00F0 - 0x00A0) -class USHPOVDetectorComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnPointsAlignedBP; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - bool DrawLineDebug; // 0x00B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DrawProximityDebug; // 0x00B1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B2[0x2]; // 0x00B2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor AlignColorBad; // 0x00B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FColor AlignColorGood; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AngleThreshold; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ProximityThreshold; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LinePoints; // 0x00C8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray ProximityPoints; // 0x00D8(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLinePoints(const class USceneComponent* Point0, const class USceneComponent* Point1, const class USceneComponent* Point2); - void SetManyProximityPoints(const TArray& NewPoints); - void SetProximityPoints(const class USceneComponent* Point0, const class USceneComponent* Point1); - - bool ArePointsAligned() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPOVDetectorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPOVDetectorComponent") - } - static class USHPOVDetectorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHPOVDetectorComponent; - -// Class Cronos.SHProjectSettings -// 0x0028 (0x0060 - 0x0038) -class USHProjectSettings final : public UDeveloperSettings -{ -public: - float SpeedUpTimeDilation; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SlowDownTimeDilation; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SpeedUpKeys; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - TArray SlowDownKeys; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHProjectSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHProjectSettings") - } - static class USHProjectSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHProjectSettings; - -// Class Cronos.SHPushableComponent -// 0x0180 (0x0220 - 0x00A0) -class USHPushableComponent final : public UActorComponent -{ -public: - bool bBlockedOnBeginPlay; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDisableForward; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDisableBackward; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A3[0x5]; // 0x00A3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AnimInstanceClass; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector MovementFloorValidationBoundsScale; // 0x00B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnStartedBP; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFinishedBP; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInteruptedBP; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnComponentBlockedChangedBP; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UAkAudioEvent* GrabSoundEvent; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ReleaseSoundEvent; // 0x0110(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* StartPushSoundEvent; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* StopPushSoundEvent; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* MaxLocationReached; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* InteractingCharacter; // 0x0138(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* InteractionAnimSpot; // 0x0140(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHPushingObjectAnimInstance* LinkedAnimGraphInstance; // 0x0148(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* OwnerMesh; // 0x0150(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AnimSpots; // 0x0158(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bLimitPushableDistance; // 0x0168(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PushableMaxDistance; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform PushableOriginalTransform; // 0x0170(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1D0[0x20]; // 0x01D0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAkComponent* SHAkComponent; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinimalPushVelocityToPlaySound; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1FC[0x24]; // 0x01FC(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Abort(); - void Initialize(class UStaticMeshComponent* InMainMesh, const TArray& InAnimSpots); - void Interact(class ASHCharacterPlay* InInteractingCharacter); - void OnAnimStartEnded(); - void ProcessEndInteraction(); - void SetComponentBlocked(const bool Blocked, const class UObject* Object); - void StopInteract(); - bool WillReachMaxDistance(const struct FVector& PushVector, float DeltaTime); - - class UCapsuleComponent* FindBestAnimSpot() const; - struct FVector GetPushingInput() const; - bool IsComponentBlocked() const; - bool ReachedMaxDistanceLimit() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPushableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPushableComponent") - } - static class USHPushableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHPushableComponent; - -// Class Cronos.SHPushingObjectAnimInstance -// 0x0060 (0x0420 - 0x03C0) -class USHPushingObjectAnimInstance : public UAnimInstance -{ -public: - bool bPlayInteraction; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFinishInteraction; // 0x03B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsMovementBlocked; // 0x03BA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3BB[0x5]; // 0x03BB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CurrentInputValue; // 0x03C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3D8[0x30]; // 0x03D8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnStartAnimEnded; // 0x0408(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, BlueprintCallable, NativeAccessSpecifierProtected) - uint8 Pad_418[0x8]; // 0x0418(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyAnyMovementStarted(); - void ApplyInteractionFinished(); - void ApplyMovementStopped(const struct FVector& StoppedMovementInput); - void OnAbortedBP(); - - struct FVector GetBlockedInputValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHPushingObjectAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHPushingObjectAnimInstance") - } - static class USHPushingObjectAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHPushingObjectAnimInstance; - -// Class Cronos.SHSaveGame -// 0x01A0 (0x02C0 - 0x0120) -class USHSaveGame final : public UBaseSaveGame -{ -public: - uint8 Pad_120[0x8]; // 0x0120(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SaveVersion; // 0x0128(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHSaveData Data; // 0x0130(0x0190)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHSaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHSaveGame") - } - static class USHSaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHSaveGame; - -// Class Cronos.SHSavePoint -// 0x00A8 (0x0370 - 0x02C8) -class ASHSavePoint final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* Mesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHCineCameraComponent* Camera; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* AnimSpot; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* FlashlightLookAtPoint; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGeneric; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphere; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIcon; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManager; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr AnimationMontage; // 0x0310(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDataTableRowHandle SavePointHandle; // 0x0338(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NoDestructor, NativeAccessSpecifierPublic) - class ASHCharacterPlay* InteractingCharacter; // 0x0348(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_350[0x20]; // 0x0350(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ExitInteractionRequest(); - void ManualInteractRequest(class ASHCharacterPlay* Character, bool SkipMoveToSpot); - void OnInteractionEnded(bool WasAborted); - void OnInteractionStarted(); - void ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHSavePoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHSavePoint") - } - static class ASHSavePoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHSavePoint; - -// Class Cronos.SHScreenDetectableComponent -// 0x0000 (0x0580 - 0x0580) -class USHScreenDetectableComponent final : public UScreenDetectableComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHScreenDetectableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHScreenDetectableComponent") - } - static class USHScreenDetectableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHScreenDetectableComponent; - -// Class Cronos.SHSectionInventoryExamineWidget -// 0x0320 (0x05F0 - 0x02D0) -class USHSectionInventoryExamineWidget final : public UUserWidget -{ -public: - struct FVector2D KeyboardInput; // 0x02D0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D AnalogInput; // 0x02E0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameplayMenuSectionInventoryWidget* OwnerWidget; // 0x02F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x2F8]; // 0x02F8(0x02F8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActivate(); - void OnQuit(); - - struct FSHItemDataStruct GetCurrentItemData() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHSectionInventoryExamineWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHSectionInventoryExamineWidget") - } - static class USHSectionInventoryExamineWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHSectionInventoryExamineWidget; - -// Class Cronos.SHSettingOptionsPanel -// 0x0030 (0x04D0 - 0x04A0) -class USHSettingOptionsPanel final : public USettingsPanelWidget -{ -public: - class UGameSettingsVisualizationsWidget* Visualization_wdg; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USubtitlesVisualizationWidget* SubtitlesVisualization_wdg; // 0x04A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* ApplyScreen_but; // 0x04B0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* ShowGamma_but; // 0x04B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* ShowHDR_but; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHGameTextsConfig* GameTextsConfig; // 0x04C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void ShowTextVisualization(bool Show_0); - void UpdateTextVisualization(); - - struct FCenterDotData GetCenterDotData() const; - EControllerIcons GetControlSchemeData() const; - struct FHintsData GetHintsData() const; - struct FInteractionIndicatorData GetInteractionIndicatorData() const; - struct FReticleData GetReticleData() const; - struct FTranscriptionData GetTranscriptionData() const; - struct FTutorialsData GetTutorialsData() const; - void ShowCenterDotVisualization(bool Show_0) const; - void ShowColorVisionDeficiencyVisualization(bool Show_0) const; - void ShowControlSchemeVisualization(bool Show_0) const; - void ShowControlTipsVisualization(bool Show_0) const; - void ShowHintsVisualization(bool Show_0) const; - void ShowInteractionIndicatorVisualization(bool Show_0) const; - void ShowReticleVisualization(bool Show_0) const; - void ShowTranscriptionVisualization(bool Show_0) const; - void ShowTutorialsVisualization(bool Show_0) const; - void UpdateCenterDotVisualization() const; - void UpdateColorVisionDeficiencyVisualization() const; - void UpdateControlSchemeVisualization() const; - void UpdateControlTipsVisualization() const; - void UpdateHintsVisualization() const; - void UpdateInteractionIndicatorVisualization() const; - void UpdateMotionInputEnabled() const; - void UpdateMouseControlsEnabled() const; - void UpdateReticleVisualization() const; - void UpdateTranscriptionVisualization() const; - void UpdateTutorialsVisualization() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHSettingOptionsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHSettingOptionsPanel") - } - static class USHSettingOptionsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHSettingOptionsPanel; - -// Class Cronos.GammaSettingsPanelWidget -// 0x0018 (0x04B8 - 0x04A0) -class UGammaSettingsPanelWidget final : public USettingsPanelWidget -{ -public: - class UImage* GammaView_img; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UScaleBox* ImageScaleBox; // 0x04A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B0[0x8]; // 0x04B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GammaSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GammaSettingsPanelWidget") - } - static class UGammaSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGammaSettingsPanelWidget; - -// Class Cronos.HDRSettingsPanelWidget -// 0x0008 (0x04A8 - 0x04A0) -class UHDRSettingsPanelWidget final : public USettingsPanelWidget -{ -public: - uint8 Pad_4A0[0x8]; // 0x04A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HDRSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HDRSettingsPanelWidget") - } - static class UHDRSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHDRSettingsPanelWidget; - -// Class Cronos.SHTimeManagerComponent -// 0x0020 (0x00C0 - 0x00A0) -class USHTimeManagerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTimeManagerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTimeManagerComponent") - } - static class USHTimeManagerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHTimeManagerComponent; - -// Class Cronos.SHTraceHelperStatics -// 0x0000 (0x0028 - 0x0028) -class USHTraceHelperStatics final : public UBlueprintFunctionLibrary -{ -public: - static bool K2_ComplexCapsuleTraceByChannel(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UObject* InWorldContext, float InCapsuleRadius, float InCapsuleFromHalfHeight, float InCapsuleToHalfHeight, const struct FVector& InFromLocation, const struct FVector& InToLocation, const struct FRotator& InFromRotation, const struct FRotator& InToRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, ETraceTypeQuery InTraceChannel, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration); - static bool K2_ComplexCapsuleTraceByComponent(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UCapsuleComponent* InCapsuleComponent, float InCapsuleRadiusIncrease, float InCapsuleToHalfHeight, const struct FVector& InToLocation, const struct FRotator& InToDeltaRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration); - static bool K2_ComplexCapsuleTraceByProfile(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UObject* InWorldContext, float InCapsuleRadius, float InCapsuleFromHalfHeight, float InCapsuleToHalfHeight, const struct FVector& InFromLocation, const struct FVector& InToLocation, const struct FRotator& InFromRotation, const struct FRotator& InToRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, class FName InCollisionProfileName, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTraceHelperStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTraceHelperStatics") - } - static class USHTraceHelperStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHTraceHelperStatics; - -// Class Cronos.SHTraversalLadder -// 0x00A8 (0x0380 - 0x02D8) -class ASHTraversalLadder final : public ATraversalBase -{ -public: - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* LadderMesh; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPlaneSideDetectionComponent* PlaneSideDetectionComponent; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* AnimSpotAbove; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* AnimSpotBelow; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* EndAnimSpotAbove; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCapsuleComponent* EndAnimSpotBelow; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGenericAbove; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphereAbove; // 0x0318(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIconAbove; // 0x0320(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionGenericComponent* InteractionGenericBelow; // 0x0328(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* InteractionProximitySphereBelow; // 0x0330(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionIconComponent* InteractionIconBelow; // 0x0338(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManagerAbove; // 0x0340(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USHInteractionManagerComponent* InteractionManagerBelow; // 0x0348(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AnimInstanceClass; // 0x0350(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* GetOnBottom; // 0x0358(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* GetOnTop; // 0x0360(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Steps; // 0x0368(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36C[0x4]; // 0x036C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USHTraversalLadderAnimInstance* LinkedTraversalLadderAnimGraphInstance; // 0x0370(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_378[0x8]; // 0x0378(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent); - void InterruptInteraction(); - void OnTraversalStarted(const ESHDetectionSide side); - void ProcessEndTraversal(); - void ProcessSetupTraversalEnd(bool WasCompleted); - void ProcessStartTraversalMontageEnd(class UAnimMontage* Montage, bool bInterrupted); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTraversalLadder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTraversalLadder") - } - static class ASHTraversalLadder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHTraversalLadder; - -// Class Cronos.SHTraversalLadderAnimInstance -// 0x0050 (0x0410 - 0x03C0) -class USHTraversalLadderAnimInstance final : public UAnimInstance -{ -public: - bool bForceIdlePoses; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x3]; // 0x03B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CycleLength; // 0x03BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHDetectionSide CharacterTraversalSide; // 0x03C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldPlayCycle; // 0x03C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayingCycle; // 0x03C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayStartTraversal; // 0x03C3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayEndTraversal; // 0x03C4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsActive; // 0x03C5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWasMovingForward; // 0x03C6(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRightHandFront; // 0x03C7(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LadderHeightRanges; // 0x03C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHTraversalLadder* Ladder; // 0x03D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CurrentStep; // 0x03E0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForwardInputValue; // 0x03E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3EC[0x24]; // 0x03EC(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BroadcastEndOfTraversal(); - void DecrementStep(); - void IncrementStep(); - void OnOwnerGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData); - void SetIsPlayingCycle(bool bNewPlayingCycle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHTraversalLadderAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHTraversalLadderAnimInstance") - } - static class USHTraversalLadderAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHTraversalLadderAnimInstance; - -// Class Cronos.SHWeaponManageCmbSubcomp -// 0x0050 (0x0088 - 0x0038) -class USHWeaponManageCmbSubcomp final : public USHCombatSubcomponentBase -{ -public: - class ASHItemWeapon* EquippedWeapon; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHItemWeaponMelee* DefaultMeleeWeapon; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ASHItemWeaponRanged* DefaultFlamethrower; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName LastUsedWeapon; // 0x0058(0x0008)(ZeroConstructor, Transient, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName LastUsedMeleeWeapon; // 0x0060(0x0008)(ZeroConstructor, Transient, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName LastUsedRangedWeapon; // 0x0068(0x0008)(ZeroConstructor, Transient, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr EquipWeaponPlayer; // 0x0078(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr UnequipWeaponPlayer; // 0x0080(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void HandleHealthStateChangedEvent(); - void HideWeapon(); - bool IsWeaponHidden(); - void OnEquipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void OnUnequipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - void RequestEquipWeapon(class FName WeaponDataRowName, bool Instant); - void RequestUnequipWeapon(bool Instant); - void SetNewLocomotionAnimationSet(); - void ShowWeapon(); - void SpawnAndSetWeapon(class FName WeaponDataRowName); - - class ASHItemWeaponMelee* GetCurrentMeleeWeapon() const; - class ASHItemWeaponMelee* GetDefaultMeleeWeapon() const; - class ASHItemWeapon* GetEquippedWeapon() const; - class FName GetEquippedWeaponName() const; - class FName GetNoWeaponDataTableRowName() const; - bool HasEquippedWeapon() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHWeaponManageCmbSubcomp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHWeaponManageCmbSubcomp") - } - static class USHWeaponManageCmbSubcomp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USHWeaponManageCmbSubcomp; - -// Class Cronos.SHWorldSettings -// 0x0000 (0x04F8 - 0x04F8) -class ASHWorldSettings : public AAtmosphereCtrlWorldSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SHWorldSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SHWorldSettings") - } - static class ASHWorldSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASHWorldSettings; - -// Class Cronos.SingleFullscreenImageWidget -// 0x00D8 (0x03A8 - 0x02D0) -class USingleFullscreenImageWidget : public UUserWidget -{ -public: - TMulticastInlineDelegate InAnimFinished; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OutAnimFinished; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMap AnimsInMapping; // 0x02F0(0x0050)(BlueprintVisible, Transient, Protected, NativeAccessSpecifierProtected) - TMap AnimsOutMapping; // 0x0340(0x0050)(BlueprintVisible, Transient, Protected, NativeAccessSpecifierProtected) - class UImage* Material; // 0x0390(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* Image; // 0x0398(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A0[0x8]; // 0x03A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BuildAnimMapping(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SingleFullscreenImageWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SingleFullscreenImageWidget") - } - static class USingleFullscreenImageWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USingleFullscreenImageWidget; - -// Class Cronos.SingleItemInStashWidget -// 0x0030 (0x0580 - 0x0550) -class USingleItemInStashWidget final : public UBTItemWidgetBase -{ -public: - class UImage* ImageItem; // 0x0548(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextName; // 0x0550(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* TextQuantity; // 0x0558(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FInventoryItemDataStruct InventoryItemDataStruct; // 0x0560(0x0018)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_578[0x8]; // 0x0578(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SingleItemInStashWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SingleItemInStashWidget") - } - static class USingleItemInStashWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USingleItemInStashWidget; - -// Class Cronos.SingleStashGridItem -// 0x0080 (0x0350 - 0x02D0) -class USingleStashGridItem final : public UUserWidget -{ -public: - class UUserWidget* OwnerWidget; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ItemName; // 0x02D8(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x02E8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHItemTypeEnum ItemType; // 0x02EC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2ED[0x3]; // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 WeaponSlotIndex; // 0x02F0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowQuant; // 0x02F4(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeStashed; // 0x02F5(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F6[0x2]; // 0x02F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct ItemInWidget; // 0x02F8(0x0018)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TSoftObjectPtr InvMaterial; // 0x0310(0x0028)(BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* ItemImage; // 0x0338(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FName GetItemRowName(); - void Init(const struct FInventoryItemDataStruct& ItemInSlot, class UUserWidget* ParentWidget, bool PureIcon); - bool IsEmptySlot(); - bool IsItemFocused(); - void OnActionPerformed(int32 Amount); - void OnAnySlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex); - void OnItemInitialized(bool PureIcon); - void OnWeaponSlotChanged(int32 InNewSlotIndex); - void RecalculateQuant(); - void Refresh(); - void SetAvailabilityHighlight(bool Set, bool Success); - void SetItemFocused(bool Val); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SingleStashGridItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SingleStashGridItem") - } - static class USingleStashGridItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USingleStashGridItem; - -// Class Cronos.SkeletonHierarchySubcomponent -// 0x0100 (0x0138 - 0x0038) -class USkeletonHierarchySubcomponent final : public USHAnimSubcomponentBase -{ -public: - uint8 Pad_38[0x100]; // 0x0038(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletonHierarchySubcomponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletonHierarchySubcomponent") - } - static class USkeletonHierarchySubcomponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletonHierarchySubcomponent; - -// Class Cronos.SkeletonRagdollProfile -// 0x0080 (0x00A8 - 0x0028) -class USkeletonRagdollProfile : public UObject -{ -public: - bool bIsActive; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPaused; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Blend; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeFromStart; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BonesBlend; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 BonesNum; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSkeletonRagdollProfileData ProfileData; // 0x0050(0x0050)(Protected, NativeAccessSpecifierProtected) - float timescale; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TimeOfBlend; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletonRagdollProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletonRagdollProfile") - } - static class USkeletonRagdollProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletonRagdollProfile; - -// Class Cronos.SkeletonRagdollProfileBonesSpecific -// 0x0000 (0x00A8 - 0x00A8) -class USkeletonRagdollProfileBonesSpecific final : public USkeletonRagdollProfile -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletonRagdollProfileBonesSpecific") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletonRagdollProfileBonesSpecific") - } - static class USkeletonRagdollProfileBonesSpecific* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletonRagdollProfileBonesSpecific; - -// Class Cronos.SkeletonRagdollProfileBonesDynamic -// 0x0010 (0x00B8 - 0x00A8) -class USkeletonRagdollProfileBonesDynamic final : public USkeletonRagdollProfile -{ -public: - TArray Bones; // 0x00A8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletonRagdollProfileBonesDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletonRagdollProfileBonesDynamic") - } - static class USkeletonRagdollProfileBonesDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletonRagdollProfileBonesDynamic; - -// Class Cronos.SkeletonRagdollProfilesDA -// 0x0010 (0x0040 - 0x0030) -class USkeletonRagdollProfilesDA final : public UDataAsset -{ -public: - TArray Profiles; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletonRagdollProfilesDA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletonRagdollProfilesDA") - } - static class USkeletonRagdollProfilesDA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletonRagdollProfilesDA; - -// Class Cronos.SleepingEnemyMimic -// 0x0040 (0x0550 - 0x0510) -class ASleepingEnemyMimic : public ADeadEnemyMimic -{ -public: - class UCapsuleComponent* CollisionCapsule; // 0x0510(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCollision; // 0x0518(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCollisionBlocksNavMesh; // 0x0519(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51A[0x6]; // 0x051A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* DoppelArmTentacleAsset; // 0x0520(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraSystem* ChubbyArmTentacleAsset; // 0x0528(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraModifierPerRankData* DoppelArmTentacleModifiers; // 0x0530(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraModifierPerRankData* ChubbyArmTentacleModifiers; // 0x0538(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName TentacleNoiseParameterName; // 0x0540(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_548[0x1]; // 0x0548(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bWasDestroyed; // 0x0549(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_54A[0x6]; // 0x054A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitNiagaraSystems(class UNiagaraComponent* ArmTentacles, class UNiagaraComponent* HeadTentacles) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SleepingEnemyMimic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SleepingEnemyMimic") - } - static class ASleepingEnemyMimic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASleepingEnemyMimic; - -// Class Cronos.SmartGunFireComponent -// 0x0020 (0x08A8 - 0x0888) -class USmartGunFireComponent final : public UChargingFireComponent -{ -public: - float FOVMarginPercentage; // 0x0888(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StageChargeTime; // 0x088C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 OverheatMinBullets; // 0x0890(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float OverheatDuration; // 0x0894(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_898[0x10]; // 0x0898(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void StartedOverheat(class UAnimMontage* Montage, ESHAnimEndType AnimEndType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmartGunFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmartGunFireComponent") - } - static class USmartGunFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmartGunFireComponent; - -// Class Cronos.SnappableCharacterInterface -// 0x0000 (0x0000 - 0x0000) -class ISnappableCharacterInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SnappableCharacterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SnappableCharacterInterface") - } - static class ISnappableCharacterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISnappableCharacterInterface; - -// Class Cronos.SoulChoiceFlowAction -// 0x0010 (0x00D8 - 0x00C8) -class USoulChoiceFlowAction final : public UScriptFlowAction -{ -public: - struct FDataTableRowHandle Soul; // 0x00C8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulChoiceFlowAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulChoiceFlowAction") - } - static class USoulChoiceFlowAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulChoiceFlowAction; - -// Class Cronos.SoulExtractionConfirmationWidget -// 0x0048 (0x0618 - 0x05D0) -class USoulExtractionConfirmationWidget : public USoulExtractionNestedMenuWidget -{ -public: - TMulticastInlineDelegate OnConfirmed; // 0x05D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCanceled; // 0x05E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UBTButtonWidgetBase* AcceptButton; // 0x05F0(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTButtonWidgetBase* DeclineButton; // 0x05F8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonAccept; // 0x0600(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTBindableButtonWidget* BindableButtonCancel; // 0x0608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBTButtonWidgetBase* WidgetToPerformAction; // 0x0610(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionConfirmationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionConfirmationWidget") - } - static class USoulExtractionConfirmationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionConfirmationWidget; - -// Class Cronos.SoulDeletionConfirmationWidget -// 0x0018 (0x0630 - 0x0618) -class USoulDeletionConfirmationWidget final : public USoulExtractionConfirmationWidget -{ -public: - class UCommonRichTextBlock* TitleTextBlock; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText TitleText; // 0x0620(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPrivate) - -public: - void SetSelectedSoulToDelete(const class FText& InSoulName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulDeletionConfirmationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulDeletionConfirmationWidget") - } - static class USoulDeletionConfirmationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulDeletionConfirmationWidget; - -// Class Cronos.SoulExtractionDecisionWidget -// 0x0020 (0x0638 - 0x0618) -class USoulExtractionDecisionWidget final : public USoulExtractionConfirmationWidget -{ -public: - class UImage* SoulPhotoImage; // 0x0618(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* SoulBioTextBlock; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCommonTextBlock* SoulDescriptionTextBlock; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class URichTextBlock* SoulPerkDescriptionTextBlock; // 0x0630(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionDecisionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionDecisionWidget") - } - static class USoulExtractionDecisionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionDecisionWidget; - -// Class Cronos.SoulExtractionProgressableWidget -// 0x0038 (0x0608 - 0x05D0) -class USoulExtractionProgressableWidget final : public USoulExtractionNestedMenuWidget -{ -public: - TMulticastInlineDelegate OnProgressFinishedEvent; // 0x05D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnProgressInterruptedEvent; // 0x05E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UWidgetAnimation* ProgressAnimation; // 0x05F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5F8[0x8]; // 0x05F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float ProgressInterruptionTime; // 0x0600(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AnimationSpeed; // 0x0604(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void ContinueProgress(); - void InterruptProgress(); - void OnProgressFinished(); - void StartProgress(float InForDuration); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoulExtractionProgressableWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoulExtractionProgressableWidget") - } - static class USoulExtractionProgressableWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoulExtractionProgressableWidget; - -// Class Cronos.BTHasGameplayTagsSoulLeakCondition -// 0x0020 (0x0050 - 0x0030) -class UBTHasGameplayTagsSoulLeakCondition final : public UBTSoulLeakCondition -{ -public: - struct FGameplayTagContainer Tags; // 0x0030(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTHasGameplayTagsSoulLeakCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTHasGameplayTagsSoulLeakCondition") - } - static class UBTHasGameplayTagsSoulLeakCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTHasGameplayTagsSoulLeakCondition; - -// Class Cronos.BTSoulLeakMultiCondition -// 0x0018 (0x0048 - 0x0030) -class UBTSoulLeakMultiCondition : public UBTSoulLeakCondition -{ -public: - ESoulLeakMultiConditionEvaluationType EvaluationType; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Conditions; // 0x0038(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSoulLeakMultiCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSoulLeakMultiCondition") - } - static class UBTSoulLeakMultiCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTSoulLeakMultiCondition; - -// Class Cronos.SpawnLevelSequence -// 0x0010 (0x0040 - 0x0030) -class USpawnLevelSequence final : public UDataAsset -{ -public: - class ULevelSequence* LevelSequence; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpawnScenario; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnLevelSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnLevelSequence") - } - static class USpawnLevelSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnLevelSequence; - -// Class Cronos.SpreadGunFireComponent -// 0x0028 (0x08B0 - 0x0888) -class USpreadGunFireComponent : public UChargingFireComponent -{ -public: - TArray SpreadGunSettings; // 0x0888(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float SphereTraceRadius; // 0x0898(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfBulletRows; // 0x089C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BulletsPerRow; // 0x08A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpreadDecreaseSmooth; // 0x08A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A5[0x3]; // 0x08A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ShootStartLocationOffset; // 0x08A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8AC[0x4]; // 0x08AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpreadGunFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpreadGunFireComponent") - } - static class USpreadGunFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpreadGunFireComponent; - -// Class Cronos.SpreadGunHybridFireComponent -// 0x0048 (0x08F8 - 0x08B0) -class USpreadGunHybridFireComponent final : public USpreadGunFireComponent -{ -public: - TArray SpreadGunHybridSettings; // 0x08B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float TracesSurfacePercentage; // 0x08C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C4[0x4]; // 0x08C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSystem* FirePointSystem; // 0x08C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ChargedFirePointSystem; // 0x08D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D8[0x20]; // 0x08D8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpreadGunHybridFireComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpreadGunHybridFireComponent") - } - static class USpreadGunHybridFireComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpreadGunHybridFireComponent; - -// Class Cronos.StashItemListWidget -// 0x0010 (0x0478 - 0x0468) -class UStashItemListWidget final : public UBTGeneratorWidgetBase -{ -public: - class UScrollBox* ScrollBoxItems; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SingleItemInStashWidgetClass; // 0x0470(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StashItemListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StashItemListWidget") - } - static class UStashItemListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStashItemListWidget; - -// Class Cronos.SurfaceTransitionWaypoint -// 0x0008 (0x02D0 - 0x02C8) -class ASurfaceTransitionWaypoint final : public AActor -{ -public: - class USceneComponent* TransitionPoint; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SurfaceTransitionWaypoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SurfaceTransitionWaypoint") - } - static class ASurfaceTransitionWaypoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASurfaceTransitionWaypoint; - -// Class Cronos.SurfNavAiController -// 0x0000 (0x06B0 - 0x06B0) -class ASurfNavAiController final : public ACronosAiController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SurfNavAiController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SurfNavAiController") - } - static class ASurfNavAiController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASurfNavAiController; - -// Class Cronos.CustomModeSwitchData -// 0x0008 (0x0030 - 0x0028) -class UCustomModeSwitchData final : public UObject -{ -public: - int32 WeaponSlotToSwitchTo; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInstant; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CustomModeSwitchData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CustomModeSwitchData") - } - static class UCustomModeSwitchData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCustomModeSwitchData; - -// Class Cronos.TentacleGrabVFXManager -// 0x0038 (0x0300 - 0x02C8) -class ATentacleGrabVFXManager final : public ABaseVFXManager -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UTentaclesGrabConfig* GrabConfig; // 0x02D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0x20]; // 0x02D8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* TravelerWrappingTentacles; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnGrabActivation(); - void OnGrabStateChange(ETentacleGrabState NewState); - void OnGrabTentaclesTimelineEnd(); - void OnGrabTentaclesTimelineTick_GetReady(float Value); - void OnGrabTentaclesTimelineTick_GetShotOut(float Value); - void OnGrabTentaclesTimelineTick_Retreact(float Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TentacleGrabVFXManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TentacleGrabVFXManager") - } - static class ATentacleGrabVFXManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATentacleGrabVFXManager; - -// Class Cronos.TerrorAnimInstance -// 0x0000 (0x0490 - 0x0490) -class UTerrorAnimInstance final : public UCronosAnimInstance -{ -public: - bool bDisableLegsIK; // 0x0488(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_489[0x7]; // 0x0489(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TerrorAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TerrorAnimInstance") - } - static class UTerrorAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTerrorAnimInstance; - -// Class Cronos.TestSerializableComponent -// 0x0010 (0x0240 - 0x0230) -class UTestSerializableComponent final : public USceneComponent -{ -public: - bool SerializableProperty; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0xF]; // 0x0231(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestSerializableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestSerializableComponent") - } - static class UTestSerializableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestSerializableComponent; - -// Class Cronos.TrailerEnemyActor -// 0x0040 (0x0590 - 0x0550) -class ATrailerEnemyActor final : public ASleepingEnemyMimic -{ -public: - uint8 Pad_550[0x8]; // 0x0550(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbsorptionConfigData* AbsorptionConfig; // 0x0558(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DefaultAttributes_AfterMerge; // 0x0560(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank_AfterMerge; // 0x0561(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_562[0x6]; // 0x0562(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AppearanceTags_AfterMerge; // 0x0568(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAbsorptionComponent* AbsorptionComponent; // 0x0588(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void DissolveBodyTest(); - class UAbsorptionComponent* GetAbsorptionComponent(); - class UArmorComponent* GetArmorComponentTest(); - void Mapping_RefreshAppearance(const EEnemyArchetype InArchetype, const uint8 InAttributes, const uint8 InRank, const EGenders InGender); - void Mapping_RefreshAppearanceDefault(); - void Mapping_SetAppearanceConfig(class UAppearanceConfig* InConfig); - void Mapping_SetAppearanceTags(const struct FGameplayTagContainer& InTags); - void RefreshAnimation(); - void RefreshData(); - void SetInitialData(); - void TestAbsorb(const uint8 InRank); - - class USkeletalMeshComponent* GetTeethMeshTest() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TrailerEnemyActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TrailerEnemyActor") - } - static class ATrailerEnemyActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATrailerEnemyActor; - -// Class Cronos.TravelerPostProcessAnimInstance -// 0x0000 (0x03C0 - 0x03C0) -class UTravelerPostProcessAnimInstance : public UAnimInstance -{ -public: - float DisablingPhysicsTime; // 0x03B8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPhysicsBlocked; // 0x03BC(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BD[0x3]; // 0x03BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisablePhysics(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TravelerPostProcessAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TravelerPostProcessAnimInstance") - } - static class UTravelerPostProcessAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTravelerPostProcessAnimInstance; - -// Class Cronos.UEnvQueryGenerator_ExpandingCircle -// 0x0058 (0x00E8 - 0x0090) -class UUEnvQueryGenerator_ExpandingCircle final : public UEnvQueryGenerator_ProjectedPoints -{ -public: - int32 NumberOfPoints; // 0x0090(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpansionRangeStart; // 0x0094(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpansionRangeEnd; // 0x0098(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpansionDepenetration; // 0x009C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CircleCenter; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreAnyContextActorsWhenGeneratingCircle; // 0x00A8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAIDataProviderFloatValue CircleCenterZOffset; // 0x00B0(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UEnvQueryGenerator_ExpandingCircle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UEnvQueryGenerator_ExpandingCircle") - } - static class UUEnvQueryGenerator_ExpandingCircle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUEnvQueryGenerator_ExpandingCircle; - -// Class Cronos.UpgradeTreeSingleWeaponStatWidget -// 0x0080 (0x0350 - 0x02D0) -class UUpgradeTreeSingleWeaponStatWidget final : public UUserWidget -{ -public: - class UHorizontalBox* HorizontalBarsBox; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCommonTextBlock* StatNameWidget; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NonActivatedBarColor; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ActivatedBarColor; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PreviewBarColor; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UUpgradeTreeWidget* TreeWidget; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray BarImages; // 0x0318(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FWeaponStatsWidgetData StatsData; // 0x0328(0x0018)(Protected, NativeAccessSpecifierProtected) - TArray ObservedNodeIDs; // 0x0340(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UpgradeTreeSingleWeaponStatWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UpgradeTreeSingleWeaponStatWidget") - } - static class UUpgradeTreeSingleWeaponStatWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUpgradeTreeSingleWeaponStatWidget; - -// Class Cronos.UpgradeTreeWeaponStatsWidget -// 0x0050 (0x0320 - 0x02D0) -class UUpgradeTreeWeaponStatsWidget final : public UUserWidget -{ -public: - TArray WeaponStats; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf SingleStatWidgetClass; // 0x02E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUpgradeStationCategory ObservedCategory; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* WeaponTexture; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBox* StatBox; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImage* WeaponImage; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StatWidgets; // 0x0308(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class UUpgradeTreeWidget* TreeWidget; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UpgradeTreeWeaponStatsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UpgradeTreeWeaponStatsWidget") - } - static class UUpgradeTreeWeaponStatsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUpgradeTreeWeaponStatsWidget; - -// Class Cronos.AnimNotify_UseItemUse -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_UseItemUse final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_UseItemUse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_UseItemUse") - } - static class UAnimNotify_UseItemUse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_UseItemUse; - -// Class Cronos.WeaponModeContainer -// 0x0030 (0x02F8 - 0x02C8) -class AWeaponModeContainer final : public AActor -{ -public: - class UCronosWeaponFireComponent* FireComponent; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosWeaponRecticleWidget* ReticleWidget; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWeaponObstacleReticleComponent* ReticleBlockedWidget; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x18]; // 0x02E0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeaponModeContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeaponModeContainer") - } - static class AWeaponModeContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWeaponModeContainer; - -// Class Cronos.WeaponObstacleReticleComponent -// 0x0000 (0x0670 - 0x0670) -class UWeaponObstacleReticleComponent final : public UWidgetComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeaponObstacleReticleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeaponObstacleReticleComponent") - } - static class UWeaponObstacleReticleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeaponObstacleReticleComponent; - -// Class Cronos.CronosBodyPartEffectManagerSubsystem -// 0x0020 (0x0050 - 0x0030) -class UCronosBodyPartEffectManagerSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CronosBodyPartEffectManagerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CronosBodyPartEffectManagerSubsystem") - } - static class UCronosBodyPartEffectManagerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCronosBodyPartEffectManagerSubsystem; - -} - diff --git a/Cronos The New Dawn/SDK/Cronos_functions.cpp b/Cronos The New Dawn/SDK/Cronos_functions.cpp deleted file mode 100644 index 69dfdc2..0000000 --- a/Cronos The New Dawn/SDK/Cronos_functions.cpp +++ /dev/null @@ -1,73021 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cronos - -#include "Basic.hpp" - -#include "Cronos_classes.hpp" -#include "Cronos_parameters.hpp" - - -namespace SDK -{ - -// Function Cronos.SHAnimItemInteractionSubcomp.TakeItemAnimationEnd -// (Final, Native, Public, BlueprintCallable) - -void USHAnimItemInteractionSubcomp::TakeItemAnimationEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimItemInteractionSubcomp", "TakeItemAnimationEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimItemInteractionSubcomp.TakeItemSetDirection -// (Final, Native, Public, BlueprintCallable) - -void USHAnimItemInteractionSubcomp::TakeItemSetDirection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimItemInteractionSubcomp", "TakeItemSetDirection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimItemInteractionSubcomp.GetItemInteractionAnimInstance -// (Final, Native, Protected, Const) -// Parameters: -// class USHItemInteractionAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHItemInteractionAnimInstance* USHAnimItemInteractionSubcomp::GetItemInteractionAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimItemInteractionSubcomp", "GetItemInteractionAnimInstance"); - - Params::SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimItemInteractionSubcomp.ShouldUpdateHandIkAlpha -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimItemInteractionSubcomp::ShouldUpdateHandIkAlpha() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimItemInteractionSubcomp", "ShouldUpdateHandIkAlpha"); - - Params::SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTOnInteractBehaviorTrigger.OnItemGrabbed -// (Native, Public) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnInteractBehaviorTrigger::OnItemGrabbed(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnInteractBehaviorTrigger", "OnItemGrabbed"); - - Params::BTOnInteractBehaviorTrigger_OnItemGrabbed Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ISMMergerActor.SetMobility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EComponentMobility InMobility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AISMMergerActor::SetMobility(EComponentMobility InMobility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ISMMergerActor", "SetMobility"); - - Params::ISMMergerActor_SetMobility Parms{}; - - Parms.InMobility = InMobility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallExternalMenuClose -// (Native, Public, BlueprintCallable) - -void UBTInGameMenuWidget::CallExternalMenuClose() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallExternalMenuClose"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuCancel -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuCancel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuCancel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuClose -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuClose() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuClose"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuConfirm -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuConfirm() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuConfirm"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuFocusLost -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuFocusLost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuFocusLost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuOpen -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// TSoftClassPtr InGameMenuWidgetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInGameMenuWidget::CallMenuOpen(TSoftClassPtr InGameMenuWidgetClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuOpen"); - - Params::BTInGameMenuWidget_CallMenuOpen Parms{}; - - Parms.InGameMenuWidgetClass = InGameMenuWidgetClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuUpdateNavigation -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuUpdateNavigation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuUpdateNavigation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallMenuUpdateNavigationExternal -// (Final, Native, Public, BlueprintCallable) - -void UBTInGameMenuWidget::CallMenuUpdateNavigationExternal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallMenuUpdateNavigationExternal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.CallRetriggerFocus -// (Final, Native, Protected, BlueprintCallable) - -void UBTInGameMenuWidget::CallRetriggerFocus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "CallRetriggerFocus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.LockMenu -// (Native, Public, BlueprintCallable) - -void UBTInGameMenuWidget::LockMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "LockMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuWidget.UnlockMenu -// (Native, Public, BlueprintCallable) - -void UBTInGameMenuWidget::UnlockMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuWidget", "UnlockMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbandonProgressPopup.Accept -// (Final, Native, Public, BlueprintCallable) - -void UAbandonProgressPopup::Accept() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbandonProgressPopup", "Accept"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbandonProgressPopup.Decline -// (Final, Native, Public, BlueprintCallable) - -void UAbandonProgressPopup::Decline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbandonProgressPopup", "Decline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbandonProgressPopup.HideWindow -// (Final, Native, Public, BlueprintCallable) - -void UAbandonProgressPopup::HideWindow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbandonProgressPopup", "HideWindow"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbandonProgressPopup.ShowPopup -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void UAbandonProgressPopup::ShowPopup() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbandonProgressPopup", "ShowPopup"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.MultiModeGunAnimInstance.CanEnterAiming -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::CanEnterAiming() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "CanEnterAiming"); - - Params::MultiModeGunAnimInstance_CanEnterAiming Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.CanEnterCooldown -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::CanEnterCooldown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "CanEnterCooldown"); - - Params::MultiModeGunAnimInstance_CanEnterCooldown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.CanEnterIdle -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::CanEnterIdle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "CanEnterIdle"); - - Params::MultiModeGunAnimInstance_CanEnterIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.CanEnterMelee -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::CanEnterMelee() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "CanEnterMelee"); - - Params::MultiModeGunAnimInstance_CanEnterMelee Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.CanEnterState -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EGunState State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::CanEnterState(EGunState State) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "CanEnterState"); - - Params::MultiModeGunAnimInstance_CanEnterState Parms{}; - - Parms.State = State; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.PlayAimingLoop -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::PlayAimingLoop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "PlayAimingLoop"); - - Params::MultiModeGunAnimInstance_PlayAimingLoop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.PlayMeleeLoop -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMultiModeGunAnimInstance::PlayMeleeLoop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "PlayMeleeLoop"); - - Params::MultiModeGunAnimInstance_PlayMeleeLoop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MultiModeGunAnimInstance.UpdateAttachments -// (Final, Native, Public, BlueprintCallable) - -void UMultiModeGunAnimInstance::UpdateAttachments() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MultiModeGunAnimInstance", "UpdateAttachments"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbilityTask_CharacterSnap.PlayerInteractionSnap -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SnapLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SnapDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SnapBlendoutThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InActorsIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float InVerticalOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreCollisionCheck (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceExactPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreFloor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbilityTask_CharacterSnap* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilityTask_CharacterSnap* UAbilityTask_CharacterSnap::PlayerInteractionSnap(class UGameplayAbility* OwningAbility, const struct FVector& SnapLocation, float SnapDuration, float SnapBlendoutThreshold, const TArray& InActorsIgnore, float InVerticalOffset, bool bIgnoreCollisionCheck, bool bForceExactPosition, bool bIgnoreFloor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AbilityTask_CharacterSnap", "PlayerInteractionSnap"); - - Params::AbilityTask_CharacterSnap_PlayerInteractionSnap Parms{}; - - Parms.OwningAbility = OwningAbility; - Parms.SnapLocation = std::move(SnapLocation); - Parms.SnapDuration = SnapDuration; - Parms.SnapBlendoutThreshold = SnapBlendoutThreshold; - Parms.InActorsIgnore = std::move(InActorsIgnore); - Parms.InVerticalOffset = InVerticalOffset; - Parms.bIgnoreCollisionCheck = bIgnoreCollisionCheck; - Parms.bForceExactPosition = bForceExactPosition; - Parms.bIgnoreFloor = bIgnoreFloor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbilityTask_CharacterSnap.OnSlideFinished -// (Final, Native, Public) -// Parameters: -// bool Completed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbilityTask_CharacterSnap::OnSlideFinished(bool Completed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbilityTask_CharacterSnap", "OnSlideFinished"); - - Params::AbilityTask_CharacterSnap_OnSlideFinished Parms{}; - - Parms.Completed = Completed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.Hide -// (Native, Public, BlueprintCallable) - -void UBTInteractionWidgetManager::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.HideRequest -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bSuccess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInteractionWidgetManager::HideRequest(bool bSuccess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "HideRequest"); - - Params::BTInteractionWidgetManager_HideRequest Parms{}; - - Parms.bSuccess = bSuccess; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.OnCombatInputModeChanged -// (Final, Native, Public) - -void UBTInteractionWidgetManager::OnCombatInputModeChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "OnCombatInputModeChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.OnInteractionInterrupted -// (Native, Public, BlueprintCallable) - -void UBTInteractionWidgetManager::OnInteractionInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "OnInteractionInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.Show -// (Native, Public, BlueprintCallable) - -void UBTInteractionWidgetManager::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.ShowRequest -// (Native, Public, BlueprintCallable) - -void UBTInteractionWidgetManager::ShowRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "ShowRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionWidgetManager.IsWidgetDisplayed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTInteractionWidgetManager::IsWidgetDisplayed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "IsWidgetDisplayed"); - - Params::BTInteractionWidgetManager_IsWidgetDisplayed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractionWidgetManager.ResetCamera -// (Final, Native, Public, BlueprintCallable, Const) - -void UBTInteractionWidgetManager::ResetCamera() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionWidgetManager", "ResetCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.MiniInventoryInteractComponent.DecrementExpectedItemCount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMiniInventoryInteractComponent::DecrementExpectedItemCount(int32 InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MiniInventoryInteractComponent", "DecrementExpectedItemCount"); - - Params::MiniInventoryInteractComponent_DecrementExpectedItemCount Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.MiniInventoryInteractComponent.GetExpectedItemCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UMiniInventoryInteractComponent::GetExpectedItemCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MiniInventoryInteractComponent", "GetExpectedItemCount"); - - Params::MiniInventoryInteractComponent_GetExpectedItemCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MiniInventoryInteractComponent.SetExpectedItemCount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InExpectedItemCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMiniInventoryInteractComponent::SetExpectedItemCount(int32 InExpectedItemCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MiniInventoryInteractComponent", "SetExpectedItemCount"); - - Params::MiniInventoryInteractComponent_SetExpectedItemCount Parms{}; - - Parms.InExpectedItemCount = InExpectedItemCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.MiniInventoryInteractComponent.TestUseFirstItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMiniInventoryInteractComponent::TestUseFirstItem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MiniInventoryInteractComponent", "TestUseFirstItem"); - - Params::MiniInventoryInteractComponent_TestUseFirstItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.AddMergedTypes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const TArray& InMonstersTypes (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::AddMergedTypes(const TArray& InMonstersTypes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "AddMergedTypes"); - - Params::AbsorptionComponent_AddMergedTypes Parms{}; - - Parms.InMonstersTypes = std::move(InMonstersTypes); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.AttachedTentaclesVFXTimelineCallback -// (Final, Native, Protected) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::AttachedTentaclesVFXTimelineCallback(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "AttachedTentaclesVFXTimelineCallback"); - - Params::AbsorptionComponent_AttachedTentaclesVFXTimelineCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.AttachedTentaclesVFXTimeLineFinishedCallback -// (Final, Native, Protected) - -void UAbsorptionComponent::AttachedTentaclesVFXTimeLineFinishedCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "AttachedTentaclesVFXTimeLineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.CommitToAbsorption -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAbsorptionComponent* OtherAbsorption (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::CommitToAbsorption(class UAbsorptionComponent* OtherAbsorption) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "CommitToAbsorption"); - - Params::AbsorptionComponent_CommitToAbsorption Parms{}; - - Parms.OtherAbsorption = OtherAbsorption; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.ConnectionVFXTimeLineFinishedCallback -// (Final, Native, Protected) - -void UAbsorptionComponent::ConnectionVFXTimeLineFinishedCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ConnectionVFXTimeLineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.EnterIdleState -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::EnterIdleState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "EnterIdleState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.GetAttributeMask -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UAbsorptionComponent::GetAttributeMask(bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAttributeMask"); - - Params::AbsorptionComponent_GetAttributeMask Parms{}; - - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetAttributes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UAbsorptionComponent::GetAttributes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAttributes"); - - Params::AbsorptionComponent_GetAttributes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetMergedTypes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UAbsorptionComponent::GetMergedTypes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetMergedTypes"); - - Params::AbsorptionComponent_GetMergedTypes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetRank -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAbsorptionComponent::GetRank() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetRank"); - - Params::AbsorptionComponent_GetRank Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.HasAttribute -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EAbsorbedAttribute Attribute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::HasAttribute(EAbsorbedAttribute Attribute) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "HasAttribute"); - - Params::AbsorptionComponent_HasAttribute Parms{}; - - Parms.Attribute = Attribute; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.InterruptAbsorption -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bForceInterrupt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::InterruptAbsorption(bool bForceInterrupt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "InterruptAbsorption"); - - Params::AbsorptionComponent_InterruptAbsorption Parms{}; - - Parms.bForceInterrupt = bForceInterrupt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.OnDeath -// (Final, Native, Public) - -void UAbsorptionComponent::OnDeath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "OnDeath"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.OnFireDamage -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& ExplosionToEnemyDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::OnFireDamage(const struct FVector& ExplosionToEnemyDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "OnFireDamage"); - - Params::AbsorptionComponent_OnFireDamage Parms{}; - - Parms.ExplosionToEnemyDirection = std::move(ExplosionToEnemyDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.OnReadyToAbsorb -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::OnReadyToAbsorb() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "OnReadyToAbsorb"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.RankDown -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::RankDown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "RankDown"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.RankUp -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::RankUp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "RankUp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.ReadyToEatVFXTimeLineFinishedCallback -// (Final, Native, Protected) - -void UAbsorptionComponent::ReadyToEatVFXTimeLineFinishedCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ReadyToEatVFXTimeLineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.SetAttributeMask -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// uint8 NewMask (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::SetAttributeMask(uint8 NewMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "SetAttributeMask"); - - Params::AbsorptionComponent_SetAttributeMask Parms{}; - - Parms.NewMask = NewMask; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.SetAttributes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// uint8 NewMask (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::SetAttributes(uint8 NewMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "SetAttributes"); - - Params::AbsorptionComponent_SetAttributes Parms{}; - - Parms.NewMask = NewMask; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.SetInitialValues -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// uint8 InitialRank (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 InitialAttributes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::SetInitialValues(uint8 InitialRank, uint8 InitialAttributes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "SetInitialValues"); - - Params::AbsorptionComponent_SetInitialValues Parms{}; - - Parms.InitialRank = InitialRank; - Parms.InitialAttributes = InitialAttributes; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.SetRank -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewRank (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::SetRank(int32 NewRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "SetRank"); - - Params::AbsorptionComponent_SetRank Parms{}; - - Parms.NewRank = NewRank; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.StartAbsorption -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::StartAbsorption() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "StartAbsorption"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.StartProgressingAbsorption -// (Final, Native, Public, BlueprintCallable) - -void UAbsorptionComponent::StartProgressingAbsorption() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "StartProgressingAbsorption"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.CanAbsorb -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::CanAbsorb() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "CanAbsorb"); - - Params::AbsorptionComponent_CanAbsorb Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.CanBeAbsorbed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* Instigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::CanBeAbsorbed(class AActor* Instigator) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "CanBeAbsorbed"); - - Params::AbsorptionComponent_CanBeAbsorbed Parms{}; - - Parms.Instigator = Instigator; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.CanDespawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::CanDespawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "CanDespawn"); - - Params::AbsorptionComponent_CanDespawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.ConnectionVFXTimelineCallback -// (Final, Native, Protected, Const) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::ConnectionVFXTimelineCallback(float Val) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ConnectionVFXTimelineCallback"); - - Params::AbsorptionComponent_ConnectionVFXTimelineCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.GetAbsorptionAbortDistance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAbsorptionComponent::GetAbsorptionAbortDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAbsorptionAbortDistance"); - - Params::AbsorptionComponent_GetAbsorptionAbortDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetAbsorptionAcceptDistance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAbsorptionComponent::GetAbsorptionAcceptDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAbsorptionAcceptDistance"); - - Params::AbsorptionComponent_GetAbsorptionAcceptDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetAbsorptionDuration -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAbsorptionComponent::GetAbsorptionDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAbsorptionDuration"); - - Params::AbsorptionComponent_GetAbsorptionDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetAbsorptionPartner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UAbsorptionComponent::GetAbsorptionPartner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetAbsorptionPartner"); - - Params::AbsorptionComponent_GetAbsorptionPartner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetDefaultAttributes -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UAbsorptionComponent::GetDefaultAttributes() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetDefaultAttributes"); - - Params::AbsorptionComponent_GetDefaultAttributes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetMonsterType -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EEnemyArchetype ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EEnemyArchetype UAbsorptionComponent::GetMonsterType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetMonsterType"); - - Params::AbsorptionComponent_GetMonsterType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.GetMorphingAnimLength -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAbsorptionComponent::GetMorphingAnimLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "GetMorphingAnimLength"); - - Params::AbsorptionComponent_GetMorphingAnimLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.IsRankInitialized -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAbsorptionComponent::IsRankInitialized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "IsRankInitialized"); - - Params::AbsorptionComponent_IsRankInitialized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbsorptionComponent.ReadyToAbsorbVFXTimelineCallback -// (Final, Native, Protected, Const) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::ReadyToAbsorbVFXTimelineCallback(float Val) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ReadyToAbsorbVFXTimelineCallback"); - - Params::AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.ReadyToAbsorbVFXTimeLineFinishedCallback -// (Final, Native, Protected, Const) - -void UAbsorptionComponent::ReadyToAbsorbVFXTimeLineFinishedCallback() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ReadyToAbsorbVFXTimeLineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbsorptionComponent.ReadyToEatVFXTimelineCallback -// (Final, Native, Protected, Const) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAbsorptionComponent::ReadyToEatVFXTimelineCallback(float Val) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AbsorptionComponent", "ReadyToEatVFXTimelineCallback"); - - Params::AbsorptionComponent_ReadyToEatVFXTimelineCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIAimOffsetAnimInstance.CanUseBasicAimOffset -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIAimOffsetAnimInstance::CanUseBasicAimOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIAimOffsetAnimInstance", "CanUseBasicAimOffset"); - - Params::AIAimOffsetAnimInstance_CanUseBasicAimOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIAimOffsetAnimInstance.GetAimOffsetState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstanceAimOffsetState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstanceAimOffsetState* UAIAimOffsetAnimInstance::GetAimOffsetState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIAimOffsetAnimInstance", "GetAimOffsetState"); - - Params::AIAimOffsetAnimInstance_GetAimOffsetState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIAimOffsetAnimInstance.IsAimOffsetBlocked -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIAimOffsetAnimInstance::IsAimOffsetBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIAimOffsetAnimInstance", "IsAimOffsetBlocked"); - - Params::AIAimOffsetAnimInstance_IsAimOffsetBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneCustomEventFired -// (Final, Native, Public) -// Parameters: -// TWeakObjectPtrInSequenceDirector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InEventName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnGameCutscenePlayerActionBehaviorTrigger::OnCutsceneCustomEventFired(TWeakObjectPtr InSequenceDirector, class FName InEventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameCutscenePlayerActionBehaviorTrigger", "OnCutsceneCustomEventFired"); - - Params::BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired Parms{}; - - Parms.InSequenceDirector = InSequenceDirector; - Parms.InEventName = InEventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneFinished -// (Final, Native, Public) -// Parameters: -// bool Skipped (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnGameCutscenePlayerActionBehaviorTrigger::OnCutsceneFinished(bool Skipped) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameCutscenePlayerActionBehaviorTrigger", "OnCutsceneFinished"); - - Params::BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished Parms{}; - - Parms.Skipped = Skipped; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneStarted -// (Final, Native, Public) - -void UBTOnGameCutscenePlayerActionBehaviorTrigger::OnCutsceneStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameCutscenePlayerActionBehaviorTrigger", "OnCutsceneStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.RebindToCutsceneFinished -// (Final, Native, Public) -// Parameters: -// bool Skipped (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnGameCutscenePlayerActionBehaviorTrigger::RebindToCutsceneFinished(bool Skipped) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameCutscenePlayerActionBehaviorTrigger", "RebindToCutsceneFinished"); - - Params::BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished Parms{}; - - Parms.Skipped = Skipped; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.RebindToCutsceneStarted -// (Final, Native, Public) - -void UBTOnGameCutscenePlayerActionBehaviorTrigger::RebindToCutsceneStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameCutscenePlayerActionBehaviorTrigger", "RebindToCutsceneStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayAbility.IsPersistentAbility -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosGameplayAbility::IsPersistentAbility() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayAbility", "IsPersistentAbility"); - - Params::CronosGameplayAbility_IsPersistentAbility Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CenterDotVisualizationWidget.Update -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FCenterDotData& Data (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCenterDotVisualizationWidget::Update(const struct FCenterDotData& Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CenterDotVisualizationWidget", "Update"); - - Params::CenterDotVisualizationWidget_Update Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.AimAbility.NotifyOnFireBehaviorFinished -// (Final, Native, Public) -// Parameters: -// class UBTFireBehavior* FireBehavior (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeaponFired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAimAbility::NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AimAbility", "NotifyOnFireBehaviorFinished"); - - Params::AimAbility_NotifyOnFireBehaviorFinished Parms{}; - - Parms.FireBehavior = FireBehavior; - Parms.bWeaponFired = bWeaponFired; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIMovementAnimInstance.GetRoundedAngle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// float base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAIMovementAnimInstance::GetRoundedAngle(float base) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetRoundedAngle"); - - Params::AIMovementAnimInstance_GetRoundedAngle Parms{}; - - Parms.base = base; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IdleToSecondaryIdle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IdleToSecondaryIdle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IdleToSecondaryIdle"); - - Params::AIMovementAnimInstance_IdleToSecondaryIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.OnMovementActionFinished -// (Final, Native, Protected) - -void UAIMovementAnimInstance::OnMovementActionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "OnMovementActionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIMovementAnimInstance.OnTurnInPlaceFinished -// (Final, Native, Protected) - -void UAIMovementAnimInstance::OnTurnInPlaceFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "OnTurnInPlaceFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIMovementAnimInstance.SecondaryIdleToIdle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::SecondaryIdleToIdle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "SecondaryIdleToIdle"); - - Params::AIMovementAnimInstance_SecondaryIdleToIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.SetForcedAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float ForcedAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAIMovementAnimInstance::SetForcedAngle(float ForcedAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "SetForcedAngle"); - - Params::AIMovementAnimInstance_SetForcedAngle Parms{}; - - Parms.ForcedAngle = ForcedAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIMovementAnimInstance.StopsIntoIdle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::StopsIntoIdle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "StopsIntoIdle"); - - Params::AIMovementAnimInstance_StopsIntoIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.UpdateStop -// (Final, Native, Protected) - -void UAIMovementAnimInstance::UpdateStop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "UpdateStop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AIMovementAnimInstance.CanEnterState -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAiMovementState State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::CanEnterState(EAiMovementState State) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "CanEnterState"); - - Params::AIMovementAnimInstance_CanEnterState Parms{}; - - Parms.State = State; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.CanEnterStop -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::CanEnterStop() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "CanEnterStop"); - - Params::AIMovementAnimInstance_CanEnterStop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.CanGaitChange -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::CanGaitChange() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "CanGaitChange"); - - Params::AIMovementAnimInstance_CanGaitChange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetAngleToTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAIMovementAnimInstance::GetAngleToTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetAngleToTarget"); - - Params::AIMovementAnimInstance_GetAngleToTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetGaitScaledAnimRateScale -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAIMovementAnimInstance::GetGaitScaledAnimRateScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetGaitScaledAnimRateScale"); - - Params::AIMovementAnimInstance_GetGaitScaledAnimRateScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetGaitTransitionAnimSequence -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* UAIMovementAnimInstance::GetGaitTransitionAnimSequence() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetGaitTransitionAnimSequence"); - - Params::AIMovementAnimInstance_GetGaitTransitionAnimSequence Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetMovementState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstanceMovementState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstanceMovementState* UAIMovementAnimInstance::GetMovementState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetMovementState"); - - Params::AIMovementAnimInstance_GetMovementState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetRandomIdleAnimSequence -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* UAIMovementAnimInstance::GetRandomIdleAnimSequence() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetRandomIdleAnimSequence"); - - Params::AIMovementAnimInstance_GetRandomIdleAnimSequence Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetStopAnim -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* UAIMovementAnimInstance::GetStopAnim() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetStopAnim"); - - Params::AIMovementAnimInstance_GetStopAnim Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.GetStrafingAngle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAIMovementAnimInstance::GetStrafingAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "GetStrafingAngle"); - - Params::AIMovementAnimInstance_GetStrafingAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsCenti -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsCenti() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsCenti"); - - Params::AIMovementAnimInstance_IsCenti Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsChubby -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsChubby() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsChubby"); - - Params::AIMovementAnimInstance_IsChubby Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsCorrectlySetuped -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsCorrectlySetuped() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsCorrectlySetuped"); - - Params::AIMovementAnimInstance_IsCorrectlySetuped Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsDoppel -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsDoppel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsDoppel"); - - Params::AIMovementAnimInstance_IsDoppel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsFear -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsFear() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsFear"); - - Params::AIMovementAnimInstance_IsFear Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsNotFalling -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsNotFalling() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsNotFalling"); - - Params::AIMovementAnimInstance_IsNotFalling Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsPathfinder -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsPathfinder() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsPathfinder"); - - Params::AIMovementAnimInstance_IsPathfinder Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.IsTerror -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::IsTerror() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "IsTerror"); - - Params::AIMovementAnimInstance_IsTerror Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.MovementIntoIdle -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::MovementIntoIdle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "MovementIntoIdle"); - - Params::AIMovementAnimInstance_MovementIntoIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.ShouldStartMovement -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::ShouldStartMovement() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "ShouldStartMovement"); - - Params::AIMovementAnimInstance_ShouldStartMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.ShouldStopMovement -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::ShouldStopMovement() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "ShouldStopMovement"); - - Params::AIMovementAnimInstance_ShouldStopMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.ShouldStrafe -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::ShouldStrafe() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "ShouldStrafe"); - - Params::AIMovementAnimInstance_ShouldStrafe Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.UseLocomotionInputPose -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::UseLocomotionInputPose() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "UseLocomotionInputPose"); - - Params::AIMovementAnimInstance_UseLocomotionInputPose Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.WantsToMove -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::WantsToMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "WantsToMove"); - - Params::AIMovementAnimInstance_WantsToMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.WantsToNotMove -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::WantsToNotMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "WantsToNotMove"); - - Params::AIMovementAnimInstance_WantsToNotMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AIMovementAnimInstance.WantsToStand -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAIMovementAnimInstance::WantsToStand() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AIMovementAnimInstance", "WantsToStand"); - - Params::AIMovementAnimInstance_WantsToStand Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameSaveSlotListEntryWidget.OnSlotJustCreatedOrRewritten -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void UGameSaveSlotListEntryWidget::OnSlotJustCreatedOrRewritten() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameSaveSlotListEntryWidget", "OnSlotJustCreatedOrRewritten"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.GameSaveSlotListEntryWidget.GetGameSlotInfo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameSaveSlotInfo ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FGameSaveSlotInfo UGameSaveSlotListEntryWidget::GetGameSlotInfo() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameSaveSlotListEntryWidget", "GetGameSlotInfo"); - - Params::GameSaveSlotListEntryWidget_GetGameSlotInfo Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCombatStatesInterface.GetBodyHitDamageMultiplayer -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// const class FName HitBoneName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ISHCombatStatesInterface::GetBodyHitDamageMultiplayer(const class FName HitBoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHCombatStatesInterface", "GetBodyHitDamageMultiplayer"); - - Params::SHCombatStatesInterface_GetBodyHitDamageMultiplayer Parms{}; - - Parms.HitBoneName = HitBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCombatStatesInterface.IsKnockedDown -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHCombatStatesInterface::IsKnockedDown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHCombatStatesInterface", "IsKnockedDown"); - - Params::SHCombatStatesInterface_IsKnockedDown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUserWidgetOnTag.OnGameplayEvent -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosUserWidgetOnTag::OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosUserWidgetOnTag", "OnGameplayEvent"); - - Params::CronosUserWidgetOnTag_OnGameplayEvent Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUserWidgetOnTag.OnInputRequest -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUserWidgetOnTag::OnInputRequest(const struct FGameplayTag& EventTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosUserWidgetOnTag", "OnInputRequest"); - - Params::CronosUserWidgetOnTag_OnInputRequest Parms{}; - - Parms.EventTag = std::move(EventTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUserWidgetOnTag.OnTagAdded -// (Native, Event, Protected, BlueprintEvent) - -void UCronosUserWidgetOnTag::OnTagAdded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosUserWidgetOnTag", "OnTagAdded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUserWidgetOnTag.OnTagRemoved -// (Native, Event, Protected, BlueprintEvent) - -void UCronosUserWidgetOnTag::OnTagRemoved() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosUserWidgetOnTag", "OnTagRemoved"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNoAmmoWidget.InitAmmo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InAmmoRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTNoAmmoWidget::InitAmmo(class FName InAmmoRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNoAmmoWidget", "InitAmmo"); - - Params::BTNoAmmoWidget_InitAmmo Parms{}; - - Parms.InAmmoRowName = InAmmoRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNoAmmoWidget.OnHighlightDisplayedItem -// (Event, Protected, BlueprintEvent) - -void UBTNoAmmoWidget::OnHighlightDisplayedItem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNoAmmoWidget", "OnHighlightDisplayedItem"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTNoAmmoWidget.UpdateDisplayWithNewAmmo -// (Final, Native, Private) -// Parameters: -// int32 InWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTNoAmmoWidget::UpdateDisplayWithNewAmmo(int32 InWeaponModeContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNoAmmoWidget", "UpdateDisplayWithNewAmmo"); - - Params::BTNoAmmoWidget_UpdateDisplayWithNewAmmo Parms{}; - - Parms.InWeaponModeContainerIndex = InWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_Absorb.AIAbsorb -// (Final, Native, Static, Private, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbsorptionComponent* TargetToAbsorb (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_Absorb* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_Absorb* UAITask_Absorb::AIAbsorb(class AAIController* Controller, class UAbsorptionComponent* TargetToAbsorb) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_Absorb", "AIAbsorb"); - - Params::AITask_Absorb_AIAbsorb Parms{}; - - Parms.Controller = Controller; - Parms.TargetToAbsorb = TargetToAbsorb; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Absorb.BehaviorAbsorb -// (Final, Native, Static, Private, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbsorptionComponent* TargetToAbsorb (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_Absorb* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_Absorb* UAITask_Absorb::BehaviorAbsorb(class AAIController* Controller, TScriptInterface TaskOwner, class UAbsorptionComponent* TargetToAbsorb) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_Absorb", "BehaviorAbsorb"); - - Params::AITask_Absorb_BehaviorAbsorb Parms{}; - - Parms.Controller = Controller; - Parms.TaskOwner = TaskOwner; - Parms.TargetToAbsorb = TargetToAbsorb; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Absorb.AbsorptionFinished -// (Final, Native, Protected) - -void UAITask_Absorb::AbsorptionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_Absorb", "AbsorptionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_Absorb.AbsorptionInterrupted -// (Final, Native, Protected) - -void UAITask_Absorb::AbsorptionInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_Absorb", "AbsorptionInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_Absorb.MorphingFinished -// (Final, Native, Protected) - -void UAITask_Absorb::MorphingFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_Absorb", "MorphingFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.QTEAbility.TentacleGrabOver -// (Final, Native, Protected) - -void UQTEAbility::TentacleGrabOver() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("QTEAbility", "TentacleGrabOver"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_BTMoveTo.AIBTMoveTo -// (Final, Native, Static, Private, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GoalLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (Parm, NativeAccessSpecifierPublic) -// class AActor* GoalActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AcceptanceRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIOptionFlag StopOnOverlap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIOptionFlag AcceptPartialPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUsePathfinding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfFilterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseContinuousGoalTracking (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIOptionFlag ProjectGoalOnNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIGait ExplicitGate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOverrideGait (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceMoveToLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_BTMoveTo* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_BTMoveTo* UAITask_BTMoveTo::AIBTMoveTo(class AAIController* Controller, const struct FVector& GoalLocation, const struct FGameplayTagContainer& AddedTags, class AActor* GoalActor, float AcceptanceRadius, EAIOptionFlag StopOnOverlap, EAIOptionFlag AcceptPartialPath, bool bUsePathfinding, TSubclassOf FilterClass, bool bLockAILogic, bool bUseContinuousGoalTracking, EAIOptionFlag ProjectGoalOnNavigation, EAIGait ExplicitGate, bool bOverrideGait, bool bForceMoveToLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_BTMoveTo", "AIBTMoveTo"); - - Params::AITask_BTMoveTo_AIBTMoveTo Parms{}; - - Parms.Controller = Controller; - Parms.GoalLocation = std::move(GoalLocation); - Parms.AddedTags = std::move(AddedTags); - Parms.GoalActor = GoalActor; - Parms.AcceptanceRadius = AcceptanceRadius; - Parms.StopOnOverlap = StopOnOverlap; - Parms.AcceptPartialPath = AcceptPartialPath; - Parms.bUsePathfinding = bUsePathfinding; - Parms.FilterClass = FilterClass; - Parms.bLockAILogic = bLockAILogic; - Parms.bUseContinuousGoalTracking = bUseContinuousGoalTracking; - Parms.ProjectGoalOnNavigation = ProjectGoalOnNavigation; - Parms.ExplicitGate = ExplicitGate; - Parms.bOverrideGait = bOverrideGait; - Parms.bForceMoveToLocation = bForceMoveToLocation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_BTMoveTo.BehaviorMoveTo -// (Final, Native, Static, Private, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TScriptInterfaceTaskOwner (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GoalLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (ConstParm, Parm, NativeAccessSpecifierPublic) -// class AActor* GoalActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float AcceptanceRadius (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAIOptionFlag StopOnOverlap (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAIOptionFlag AcceptPartialPath (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUsePathfinding (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSubclassOfFilterClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bLockAILogic (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUseContinuousGoalTracking (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAIOptionFlag ProjectGoalOnNavigation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAIGait ExplicitGate (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceMoveToLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_BTMoveTo* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_BTMoveTo* UAITask_BTMoveTo::BehaviorMoveTo(class AAIController* Controller, const TScriptInterface TaskOwner, const struct FVector& GoalLocation, const struct FGameplayTagContainer& AddedTags, class AActor* GoalActor, const float AcceptanceRadius, const EAIOptionFlag StopOnOverlap, const EAIOptionFlag AcceptPartialPath, const bool bUsePathfinding, const TSubclassOf FilterClass, const bool bLockAILogic, const bool bUseContinuousGoalTracking, const EAIOptionFlag ProjectGoalOnNavigation, const EAIGait ExplicitGate, bool bForceMoveToLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_BTMoveTo", "BehaviorMoveTo"); - - Params::AITask_BTMoveTo_BehaviorMoveTo Parms{}; - - Parms.Controller = Controller; - Parms.TaskOwner = TaskOwner; - Parms.GoalLocation = std::move(GoalLocation); - Parms.AddedTags = std::move(AddedTags); - Parms.GoalActor = GoalActor; - Parms.AcceptanceRadius = AcceptanceRadius; - Parms.StopOnOverlap = StopOnOverlap; - Parms.AcceptPartialPath = AcceptPartialPath; - Parms.bUsePathfinding = bUsePathfinding; - Parms.FilterClass = FilterClass; - Parms.bLockAILogic = bLockAILogic; - Parms.bUseContinuousGoalTracking = bUseContinuousGoalTracking; - Parms.ProjectGoalOnNavigation = ProjectGoalOnNavigation; - Parms.ExplicitGate = ExplicitGate; - Parms.bForceMoveToLocation = bForceMoveToLocation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_BTRunEQS.BehaviorRunEQS -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USmortGameplayBehavior* OwnerBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UEnvQuery* QueryTemplate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEnvQueryRunMode RunMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_BTRunEQS* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_BTRunEQS* UAITask_BTRunEQS::BehaviorRunEQS(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UEnvQuery* QueryTemplate, EEnvQueryRunMode RunMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_BTRunEQS", "BehaviorRunEQS"); - - Params::AITask_BTRunEQS_BehaviorRunEQS Parms{}; - - Parms.Controller = Controller; - Parms.OwnerBehavior = OwnerBehavior; - Parms.QueryTemplate = QueryTemplate; - Parms.RunMode = RunMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_CombatOperation.ActivateTaskInternal -// (Native, Event, Protected, BlueprintCallable, BlueprintEvent) - -void UAITask_CombatOperation::ActivateTaskInternal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_CombatOperation", "ActivateTaskInternal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_CombatOperation.FinishTaskInternal -// (Native, Event, Protected, BlueprintCallable, BlueprintEvent) - -void UAITask_CombatOperation::FinishTaskInternal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_CombatOperation", "FinishTaskInternal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_CombatOperation.TickTaskInternal -// (Native, Event, Protected, BlueprintCallable, BlueprintEvent) - -void UAITask_CombatOperation::TickTaskInternal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_CombatOperation", "TickTaskInternal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TaggedNavLinkComponent.IsActorUsingLink -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* PathFollowing (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTaggedNavLinkComponent::IsActorUsingLink(class UObject* PathFollowing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TaggedNavLinkComponent", "IsActorUsingLink"); - - Params::TaggedNavLinkComponent_IsActorUsingLink Parms{}; - - Parms.PathFollowing = PathFollowing; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TaggedNavLinkComponent.OverrideLinkTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& NewTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTaggedNavLinkComponent::OverrideLinkTag(const struct FGameplayTag& NewTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TaggedNavLinkComponent", "OverrideLinkTag"); - - Params::TaggedNavLinkComponent_OverrideLinkTag Parms{}; - - Parms.NewTag = std::move(NewTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_EnterWall.AIEnterWall -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double TransitionDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PointA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PointB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PointC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalC (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_EnterWall* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_EnterWall* UAITask_EnterWall::AIEnterWall(class AAIController* Controller, bool bEnter, double TransitionDuration, const struct FVector& PointA, const struct FVector& PointB, const struct FVector& PointC, const struct FVector& NormalA, const struct FVector& NormalB, const struct FVector& NormalC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_EnterWall", "AIEnterWall"); - - Params::AITask_EnterWall_AIEnterWall Parms{}; - - Parms.Controller = Controller; - Parms.bEnter = bEnter; - Parms.TransitionDuration = TransitionDuration; - Parms.PointA = std::move(PointA); - Parms.PointB = std::move(PointB); - Parms.PointC = std::move(PointC); - Parms.NormalA = std::move(NormalA); - Parms.NormalB = std::move(NormalB); - Parms.NormalC = std::move(NormalC); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Jump.BehaviorJump -// (Final, Native, Static, Private, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InJumpVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float GravityOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LandingLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LandingNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& FocusPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LandingAnticipationTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OrientationDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OrientationSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_Jump* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_Jump* UAITask_Jump::BehaviorJump(class AAIController* Controller, TScriptInterface TaskOwner, const struct FVector& InJumpVelocity, float GravityOverride, const struct FVector& LandingLocation, const struct FVector& LandingNormal, const struct FVector& FocusPoint, float LandingAnticipationTime, float OrientationDelay, float OrientationSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_Jump", "BehaviorJump"); - - Params::AITask_Jump_BehaviorJump Parms{}; - - Parms.Controller = Controller; - Parms.TaskOwner = TaskOwner; - Parms.InJumpVelocity = std::move(InJumpVelocity); - Parms.GravityOverride = GravityOverride; - Parms.LandingLocation = std::move(LandingLocation); - Parms.LandingNormal = std::move(LandingNormal); - Parms.FocusPoint = std::move(FocusPoint); - Parms.LandingAnticipationTime = LandingAnticipationTime; - Parms.OrientationDelay = OrientationDelay; - Parms.OrientationSpeed = OrientationSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Jump.Bumped -// (Final, Native, Protected) - -void UAITask_Jump::Bumped() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_Jump", "Bumped"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_Jump.Landed -// (Final, Native, Protected) - -void UAITask_Jump::Landed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_Jump", "Landed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameSettingsWidget.OnMainSwitcherActiveWidgetChanged -// (Final, Native, Protected) -// Parameters: -// class UWidget* ActiveWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ActiveWidgetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameSettingsWidget::OnMainSwitcherActiveWidgetChanged(class UWidget* ActiveWidget, int32 ActiveWidgetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameSettingsWidget", "OnMainSwitcherActiveWidgetChanged"); - - Params::GameSettingsWidget_OnMainSwitcherActiveWidgetChanged Parms{}; - - Parms.ActiveWidget = ActiveWidget; - Parms.ActiveWidgetIndex = ActiveWidgetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.EnsureDoorClosed -// (Final, Native, Protected, BlueprintCallable) - -void ASHDoorAttachment::EnsureDoorClosed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "EnsureDoorClosed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.FinishInteraction -// (Final, Native, Protected, BlueprintCallable) - -void ASHDoorAttachment::FinishInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "FinishInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.InteractHandle -// (Final, Native, Protected) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::InteractHandle(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "InteractHandle"); - - Params::SHDoorAttachment_InteractHandle Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.MovementSnapFinished -// (Final, Native, Protected) -// Parameters: -// bool WasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::MovementSnapFinished(bool WasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "MovementSnapFinished"); - - Params::SHDoorAttachment_MovementSnapFinished Parms{}; - - Parms.WasCompleted = WasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.OnActionAnimEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::OnActionAnimEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnActionAnimEnd"); - - Params::SHDoorAttachment_OnActionAnimEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.OnAttachmentUnlocked -// (Final, Native, Public, BlueprintCallable) - -void ASHDoorAttachment::OnAttachmentUnlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnAttachmentUnlocked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.OnBreak -// (Event, Protected, BlueprintEvent) - -void ASHDoorAttachment::OnBreak() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnBreak"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHDoorAttachment.OnCharacterOnSpot -// (Event, Protected, BlueprintEvent) - -void ASHDoorAttachment::OnCharacterOnSpot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnCharacterOnSpot"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHDoorAttachment.OnInteracted -// (Event, Protected, BlueprintEvent) - -void ASHDoorAttachment::OnInteracted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnInteracted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHDoorAttachment.OnInteractionAnimationEnd -// (Event, Protected, BlueprintEvent) -// Parameters: -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::OnInteractionAnimationEnd(ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnInteractionAnimationEnd"); - - Params::SHDoorAttachment_OnInteractionAnimationEnd Parms{}; - - Parms.AnimEndType = AnimEndType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHDoorAttachment.OnLockedDoorInteraction -// (Event, Protected, BlueprintEvent) - -void ASHDoorAttachment::OnLockedDoorInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnLockedDoorInteraction"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHDoorAttachment.OnWidgetInteraction -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool Started (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::OnWidgetInteraction(bool Started) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "OnWidgetInteraction"); - - Params::SHDoorAttachment_OnWidgetInteraction Parms{}; - - Parms.Started = Started; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.PlayInteractionAnimation -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const struct FPlayAnimationData& AnimToPlay (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHDoorAttachment::PlayInteractionAnimation(const struct FPlayAnimationData& AnimToPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "PlayInteractionAnimation"); - - Params::SHDoorAttachment_PlayInteractionAnimation Parms{}; - - Parms.AnimToPlay = std::move(AnimToPlay); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorAttachment.ProcessOnLockAnimPlayed -// (Final, Native, Public) -// Parameters: -// class USHDoorAnimationsComponent* DoorAnimComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::ProcessOnLockAnimPlayed(class USHDoorAnimationsComponent* DoorAnimComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "ProcessOnLockAnimPlayed"); - - Params::SHDoorAttachment_ProcessOnLockAnimPlayed Parms{}; - - Parms.DoorAnimComponent = DoorAnimComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.PutCharacterOnSpotFinished -// (Final, Native, Protected) -// Parameters: -// bool WasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::PutCharacterOnSpotFinished(bool WasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "PutCharacterOnSpotFinished"); - - Params::SHDoorAttachment_PutCharacterOnSpotFinished Parms{}; - - Parms.WasCompleted = WasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.PutCharacterOnSpotRequest -// (Final, Native, Protected, BlueprintCallable) - -void ASHDoorAttachment::PutCharacterOnSpotRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "PutCharacterOnSpotRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAttachment.RegisterDoorActor -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHDoorAttachment::RegisterDoorActor(class AActor* InActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "RegisterDoorActor"); - - Params::SHDoorAttachment_RegisterDoorActor Parms{}; - - Parms.InActor = InActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorAttachment.SetDoorFrozen -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool Inset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoorAttachment::SetDoorFrozen(bool Inset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAttachment", "SetDoorFrozen"); - - Params::SHDoorAttachment_SetDoorFrozen Parms{}; - - Parms.Inset = Inset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnDoorStateChangeBehaviorTrigger.OnDoorStateChanged -// (Native, Public) -// Parameters: -// class USHDoorMovementComponent* DoorMovementComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHDoorStateEnum NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnDoorStateChangeBehaviorTrigger::OnDoorStateChanged(class USHDoorMovementComponent* DoorMovementComponent, ESHDoorStateEnum NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnDoorStateChangeBehaviorTrigger", "OnDoorStateChanged"); - - Params::BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged Parms{}; - - Parms.DoorMovementComponent = DoorMovementComponent; - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_MoveInput.AIMoveInput -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (Parm, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsRelativeDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_MoveInput* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_MoveInput* UAITask_MoveInput::AIMoveInput(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, const struct FVector& Direction, bool bIsRelativeDirection, float InDuration, bool bLockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_MoveInput", "AIMoveInput"); - - Params::AITask_MoveInput_AIMoveInput Parms{}; - - Parms.Controller = Controller; - Parms.AddedTags = std::move(AddedTags); - Parms.Direction = std::move(Direction); - Parms.bIsRelativeDirection = bIsRelativeDirection; - Parms.InDuration = InDuration; - Parms.bLockAILogic = bLockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_MoveInput.BehaviorMoveInput -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (Parm, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsRelativeDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_MoveInput* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_MoveInput* UAITask_MoveInput::BehaviorMoveInput(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, TScriptInterface TaskOwner, const struct FVector& Direction, bool bIsRelativeDirection, float InDuration, bool bLockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_MoveInput", "BehaviorMoveInput"); - - Params::AITask_MoveInput_BehaviorMoveInput Parms{}; - - Parms.Controller = Controller; - Parms.AddedTags = std::move(AddedTags); - Parms.TaskOwner = TaskOwner; - Parms.Direction = std::move(Direction); - Parms.bIsRelativeDirection = bIsRelativeDirection; - Parms.InDuration = InDuration; - Parms.bLockAILogic = bLockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MiniInventoryWidget.MiniInventoryUseItem -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMiniInventoryWidget::MiniInventoryUseItem(class UObject* InWorldContext, int32 InSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MiniInventoryWidget", "MiniInventoryUseItem"); - - Params::MiniInventoryWidget_MiniInventoryUseItem Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AITask_RotateTowards.AIRotateTowards -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* InController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InTargetActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InTargetVector (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bWorldSpace (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUseAsDirection (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUsePlanarRotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float TimeLimit (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Acceptance (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinInitialAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool PrintDebugAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_RotateTowards* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_RotateTowards* UAITask_RotateTowards::AIRotateTowards(class AAIController* InController, class AActor* InTargetActor, const struct FVector& InTargetVector, const bool bWorldSpace, const bool bUseAsDirection, const bool bUsePlanarRotation, const float TimeLimit, const float Acceptance, const float MinInitialAngle, const bool PrintDebugAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_RotateTowards", "AIRotateTowards"); - - Params::AITask_RotateTowards_AIRotateTowards Parms{}; - - Parms.InController = InController; - Parms.InTargetActor = InTargetActor; - Parms.InTargetVector = std::move(InTargetVector); - Parms.bWorldSpace = bWorldSpace; - Parms.bUseAsDirection = bUseAsDirection; - Parms.bUsePlanarRotation = bUsePlanarRotation; - Parms.TimeLimit = TimeLimit; - Parms.Acceptance = Acceptance; - Parms.MinInitialAngle = MinInitialAngle; - Parms.PrintDebugAngle = PrintDebugAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_RotateTowards.BehaviorRotateTowards -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* InController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USmortGameplayBehavior* InBehaviorOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InTargetActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InTargetVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bWorldSpace (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUseAsDirection (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUsePlanarRotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float TimeLimit (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Acceptance (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinInitialAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool PrintDebugAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_RotateTowards* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_RotateTowards* UAITask_RotateTowards::BehaviorRotateTowards(class AAIController* InController, class USmortGameplayBehavior* InBehaviorOwner, class AActor* InTargetActor, const struct FVector& InTargetVector, const bool bWorldSpace, const bool bUseAsDirection, const bool bUsePlanarRotation, const float TimeLimit, const float Acceptance, const float MinInitialAngle, const bool PrintDebugAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_RotateTowards", "BehaviorRotateTowards"); - - Params::AITask_RotateTowards_BehaviorRotateTowards Parms{}; - - Parms.InController = InController; - Parms.InBehaviorOwner = InBehaviorOwner; - Parms.InTargetActor = InTargetActor; - Parms.InTargetVector = std::move(InTargetVector); - Parms.bWorldSpace = bWorldSpace; - Parms.bUseAsDirection = bUseAsDirection; - Parms.bUsePlanarRotation = bUsePlanarRotation; - Parms.TimeLimit = TimeLimit; - Parms.Acceptance = Acceptance; - Parms.MinInitialAngle = MinInitialAngle; - Parms.PrintDebugAngle = PrintDebugAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Steer.AISteer -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (Parm, NativeAccessSpecifierPublic) -// const struct FSteeringRequest& InSteerRequest (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bLockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIGait ExplicitGate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_Steer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_Steer* UAITask_Steer::AISteer(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, const struct FSteeringRequest& InSteerRequest, bool bLockAILogic, EAIGait ExplicitGate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_Steer", "AISteer"); - - Params::AITask_Steer_AISteer Parms{}; - - Parms.Controller = Controller; - Parms.AddedTags = std::move(AddedTags); - Parms.InSteerRequest = std::move(InSteerRequest); - Parms.bLockAILogic = bLockAILogic; - Parms.ExplicitGate = ExplicitGate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_Steer.BehaviorSteer -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& AddedTags (Parm, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSteeringRequest& InSteerRequest (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bLockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAIGait ExplicitGate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_Steer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_Steer* UAITask_Steer::BehaviorSteer(class AAIController* Controller, const struct FGameplayTagContainer& AddedTags, TScriptInterface TaskOwner, const struct FSteeringRequest& InSteerRequest, bool bLockAILogic, EAIGait ExplicitGate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_Steer", "BehaviorSteer"); - - Params::AITask_Steer_BehaviorSteer Parms{}; - - Parms.Controller = Controller; - Parms.AddedTags = std::move(AddedTags); - Parms.TaskOwner = TaskOwner; - Parms.InSteerRequest = std::move(InSteerRequest); - Parms.bLockAILogic = bLockAILogic; - Parms.ExplicitGate = ExplicitGate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.InteractionIndicatorVisualizationWidget.OnUpdate -// (Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// const struct FInteractionIndicatorData& Data (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UInteractionIndicatorVisualizationWidget::OnUpdate(const struct FInteractionIndicatorData& Data) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionIndicatorVisualizationWidget", "OnUpdate"); - - Params::InteractionIndicatorVisualizationWidget_OnUpdate Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.AITask_UseSmartObject.AIBTUseSmartObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCronosSmartObject* SmartObject (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_UseSmartObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_UseSmartObject* UAITask_UseSmartObject::AIBTUseSmartObject(class AAIController* Controller, class UCronosSmartObject* SmartObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_UseSmartObject", "AIBTUseSmartObject"); - - Params::AITask_UseSmartObject_AIBTUseSmartObject Parms{}; - - Parms.Controller = Controller; - Parms.SmartObject = SmartObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_UseSmartObject.BehaviorUseSmartObject -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCronosSmartObject* SmartObject (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAITask_UseSmartObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_UseSmartObject* UAITask_UseSmartObject::BehaviorUseSmartObject(class AAIController* Controller, TScriptInterface TaskOwner, class UCronosSmartObject* SmartObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AITask_UseSmartObject", "BehaviorUseSmartObject"); - - Params::AITask_UseSmartObject_BehaviorUseSmartObject Parms{}; - - Parms.Controller = Controller; - Parms.TaskOwner = TaskOwner; - Parms.SmartObject = SmartObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AITask_UseSmartObject.OnSmartObjectInteractionFinished -// (Final, Native, Protected) -// Parameters: -// class UCronosSmartObject* SmartObject (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAITask_UseSmartObject::OnSmartObjectInteractionFinished(class UCronosSmartObject* SmartObject, class AActor* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AITask_UseSmartObject", "OnSmartObjectInteractionFinished"); - - Params::AITask_UseSmartObject_OnSmartObjectInteractionFinished Parms{}; - - Parms.SmartObject = SmartObject; - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadInteractionWidgetManager.AddDigitToCode -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// int32 InDigit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadInteractionWidgetManager::AddDigitToCode(int32 InDigit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadInteractionWidgetManager", "AddDigitToCode"); - - Params::BTPinPadInteractionWidgetManager_AddDigitToCode Parms{}; - - Parms.InDigit = InDigit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadInteractionWidgetManager.OverrideCorrectPassword -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& InNewPassword (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadInteractionWidgetManager::OverrideCorrectPassword(const class FString& InNewPassword) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadInteractionWidgetManager", "OverrideCorrectPassword"); - - Params::BTPinPadInteractionWidgetManager_OverrideCorrectPassword Parms{}; - - Parms.InNewPassword = std::move(InNewPassword); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadInteractionWidgetManager.RequestUnlockCodeHint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InUnlockCodeHintTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadInteractionWidgetManager::RequestUnlockCodeHint(const struct FGameplayTag& InUnlockCodeHintTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadInteractionWidgetManager", "RequestUnlockCodeHint"); - - Params::BTPinPadInteractionWidgetManager_RequestUnlockCodeHint Parms{}; - - Parms.InUnlockCodeHintTag = std::move(InUnlockCodeHintTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AlternativeFireModeAbility.FinishFiring -// (Final, Native, Public) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UAlternativeFireModeAbility::FinishFiring(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AlternativeFireModeAbility", "FinishFiring"); - - Params::AlternativeFireModeAbility_FinishFiring Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplaySectionBaseWidget.OnActivated -// (Event, Public, BlueprintEvent) - -void USHGameplaySectionBaseWidget::OnActivated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySectionBaseWidget", "OnActivated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameplaySectionBaseWidget.OnInit -// (Event, Public, BlueprintEvent) - -void USHGameplaySectionBaseWidget::OnInit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySectionBaseWidget", "OnInit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTGameplayMenuSectionEquipment.OnGameplayMenuHidden -// (Final, Native, Private) - -void UBTGameplayMenuSectionEquipment::OnGameplayMenuHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTGameplayMenuSectionEquipment", "OnGameplayMenuHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TutorialsVisualizationWidget.Update -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FTutorialsData& Data (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTutorialsVisualizationWidget::Update(const struct FTutorialsData& Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TutorialsVisualizationWidget", "Update"); - - Params::TutorialsVisualizationWidget_Update Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GeometryCollectionPoolable.GetGeometryCollection -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class UGeometryCollection* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGeometryCollection* IGeometryCollectionPoolable::GetGeometryCollection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("GeometryCollectionPoolable", "GetGeometryCollection"); - - Params::GeometryCollectionPoolable_GetGeometryCollection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GeometryCollectionPoolable.SetGeometryCollection -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class UGeometryCollection* InGeometryCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IGeometryCollectionPoolable::SetGeometryCollection(class UGeometryCollection* InGeometryCollection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("GeometryCollectionPoolable", "SetGeometryCollection"); - - Params::GeometryCollectionPoolable_SetGeometryCollection Parms{}; - - Parms.InGeometryCollection = InGeometryCollection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FlashlightAnimInstance.GetOwnerMesh -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* UFlashlightAnimInstance::GetOwnerMesh() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FlashlightAnimInstance", "GetOwnerMesh"); - - Params::FlashlightAnimInstance_GetOwnerMesh Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInGameMenuManagerComponent.GetCurrentMenuWidgetOpened -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTInGameMenuWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInGameMenuWidget* UBTInGameMenuManagerComponent::GetCurrentMenuWidgetOpened(class UObject* InWorldContext) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTInGameMenuManagerComponent", "GetCurrentMenuWidgetOpened"); - - Params::BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened Parms{}; - - Parms.InWorldContext = InWorldContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInGameMenuManagerComponent.CancelOpenRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSoftClassPtr InGameMenuWidgetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInGameMenuManagerComponent::CancelOpenRequest(TSoftClassPtr InGameMenuWidgetClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "CancelOpenRequest"); - - Params::BTInGameMenuManagerComponent_CancelOpenRequest Parms{}; - - Parms.InGameMenuWidgetClass = InGameMenuWidgetClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuManagerComponent.ClearMenus -// (Final, Native, Public, BlueprintCallable) - -void UBTInGameMenuManagerComponent::ClearMenus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "ClearMenus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuManagerComponent.CloseCurrentMenu -// (Final, Native, Public, BlueprintCallable) - -void UBTInGameMenuManagerComponent::CloseCurrentMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "CloseCurrentMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuManagerComponent.OpenMenuAsync -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// TSoftClassPtr InGameMenuWidgetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInGameMenuManagerComponent::OpenMenuAsync(TSoftClassPtr InGameMenuWidgetClass, class FName StateId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "OpenMenuAsync"); - - Params::BTInGameMenuManagerComponent_OpenMenuAsync Parms{}; - - Parms.InGameMenuWidgetClass = InGameMenuWidgetClass; - Parms.StateId = StateId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuManagerComponent.OpenMenuSync -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InGameMenuWidgetClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTInGameMenuWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInGameMenuWidget* UBTInGameMenuManagerComponent::OpenMenuSync(TSubclassOf InGameMenuWidgetClass, class FName StateId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "OpenMenuSync"); - - Params::BTInGameMenuManagerComponent_OpenMenuSync Parms{}; - - Parms.InGameMenuWidgetClass = InGameMenuWidgetClass; - Parms.StateId = StateId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInGameMenuManagerComponent.SetInstantOpenAndClose -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInInstantOpenAndClose (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInGameMenuManagerComponent::SetInstantOpenAndClose(bool bInInstantOpenAndClose) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "SetInstantOpenAndClose"); - - Params::BTInGameMenuManagerComponent_SetInstantOpenAndClose Parms{}; - - Parms.bInInstantOpenAndClose = bInInstantOpenAndClose; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInGameMenuManagerComponent.GetMenuWidgetOpened -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTInGameMenuWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInGameMenuWidget* UBTInGameMenuManagerComponent::GetMenuWidgetOpened() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "GetMenuWidgetOpened"); - - Params::BTInGameMenuManagerComponent_GetMenuWidgetOpened Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInGameMenuManagerComponent.IsInstantOpenAndClose -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTInGameMenuManagerComponent::IsInstantOpenAndClose() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInGameMenuManagerComponent", "IsInstantOpenAndClose"); - - Params::BTInGameMenuManagerComponent_IsInstantOpenAndClose Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AnimationComponent.OnMontageBlendingOut -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimationComponent::OnMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationComponent", "OnMontageBlendingOut"); - - Params::AnimationComponent_OnMontageBlendingOut Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AnimationComponent.OnMontageEnded -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimationComponent::OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationComponent", "OnMontageEnded"); - - Params::AnimationComponent_OnMontageEnded Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AnimationComponent.PlayAnimation -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPlayAnimationData& AnimData (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool StopAllMontages (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BlendSpaceInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceNoBlend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimationComponent::PlayAnimation(const struct FPlayAnimationData& AnimData, bool StopAllMontages, const struct FVector& BlendSpaceInput, bool bForceNoBlend) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationComponent", "PlayAnimation"); - - Params::AnimationComponent_PlayAnimation Parms{}; - - Parms.AnimData = std::move(AnimData); - Parms.StopAllMontages = StopAllMontages; - Parms.BlendSpaceInput = std::move(BlendSpaceInput); - Parms.bForceNoBlend = bForceNoBlend; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AnimationComponent.SetControlRigAlpha -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimationComponent::SetControlRigAlpha(float NewAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationComponent", "SetControlRigAlpha"); - - Params::AnimationComponent_SetControlRigAlpha Parms{}; - - Parms.NewAlpha = NewAlpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AnimationComponent.GetActionMovementState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAIMovementActionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAIMovementActionState UAnimationComponent::GetActionMovementState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationComponent", "GetActionMovementState"); - - Params::AnimationComponent_GetActionMovementState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FireWeaponAbility.FinishFiring -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UFireWeaponAbility::FinishFiring(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FireWeaponAbility", "FinishFiring"); - - Params::FireWeaponAbility_FinishFiring Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FireWeaponAbility.ReceiveOnBurstFired -// (Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFireWeaponAbility::ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FireWeaponAbility", "ReceiveOnBurstFired"); - - Params::FireWeaponAbility_ReceiveOnBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeLevel = ChargeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPathFollowingComponent.GetCurrentDeviation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTPathFollowingComponent::GetCurrentDeviation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPathFollowingComponent", "GetCurrentDeviation"); - - Params::BTPathFollowingComponent_GetCurrentDeviation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTPathFollowingComponent.GetCurrentPathLength -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTPathFollowingComponent::GetCurrentPathLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPathFollowingComponent", "GetCurrentPathLength"); - - Params::BTPathFollowingComponent_GetCurrentPathLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTPathFollowingComponent.GetPostProcessingDuration -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTPathFollowingComponent::GetPostProcessingDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPathFollowingComponent", "GetPostProcessingDuration"); - - Params::BTPathFollowingComponent_GetPostProcessingDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTOnGameplayTagBehaviorTrigger.GameplayTagCallback -// (Native, Public) -// Parameters: -// const struct FGameplayTag& InTag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnGameplayTagBehaviorTrigger::GameplayTagCallback(const struct FGameplayTag& InTag, int32 NewCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGameplayTagBehaviorTrigger", "GameplayTagCallback"); - - Params::BTOnGameplayTagBehaviorTrigger_GameplayTagCallback Parms{}; - - Parms.InTag = std::move(InTag); - Parms.NewCount = NewCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.Assemble -// (Final, Native, Public) -// Parameters: -// float WithDissolveSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowOnAssemble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::Assemble(float WithDissolveSpeedMul, bool bShowOnAssemble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "Assemble"); - - Params::GunMorphingActorComponent_Assemble Parms{}; - - Parms.WithDissolveSpeedMul = WithDissolveSpeedMul; - Parms.bShowOnAssemble = bShowOnAssemble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.Disassemble -// (Final, Native, Public) -// Parameters: -// float WithDissolveSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHideOnDisassembleEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::Disassemble(float WithDissolveSpeedMul, bool bHideOnDisassembleEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "Disassemble"); - - Params::GunMorphingActorComponent_Disassemble Parms{}; - - Parms.WithDissolveSpeedMul = WithDissolveSpeedMul; - Parms.bHideOnDisassembleEnd = bHideOnDisassembleEnd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.EnterMeleeMode -// (Final, Native, Public) -// Parameters: -// float WithDissolveSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::EnterMeleeMode(float WithDissolveSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "EnterMeleeMode"); - - Params::GunMorphingActorComponent_EnterMeleeMode Parms{}; - - Parms.WithDissolveSpeedMul = WithDissolveSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.GetOwnerCharacter -// (Final, Native, Protected) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UGunMorphingActorComponent::GetOwnerCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "GetOwnerCharacter"); - - Params::GunMorphingActorComponent_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GunMorphingActorComponent.LeaveMeleeMode -// (Final, Native, Public) -// Parameters: -// float WithDissolveSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::LeaveMeleeMode(float WithDissolveSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "LeaveMeleeMode"); - - Params::GunMorphingActorComponent_LeaveMeleeMode Parms{}; - - Parms.WithDissolveSpeedMul = WithDissolveSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.ShowEmitter -// (Final, Native, Public) -// Parameters: -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::ShowEmitter(bool bShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "ShowEmitter"); - - Params::GunMorphingActorComponent_ShowEmitter Parms{}; - - Parms.bShow = bShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.ShowRerouter -// (Final, Native, Public) -// Parameters: -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::ShowRerouter(bool bShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "ShowRerouter"); - - Params::GunMorphingActorComponent_ShowRerouter Parms{}; - - Parms.bShow = bShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.ShowScanner -// (Final, Native, Public) -// Parameters: -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGunMorphingActorComponent::ShowScanner(bool bShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "ShowScanner"); - - Params::GunMorphingActorComponent_ShowScanner Parms{}; - - Parms.bShow = bShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GunMorphingActorComponent.SubstepDissolveEffect -// (Final, Native, Protected) - -void UGunMorphingActorComponent::SubstepDissolveEffect() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GunMorphingActorComponent", "SubstepDissolveEffect"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnMiniInventoryEvent -// (Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnMiniInventoryActionBehaviorTrigger::OnMiniInventoryEvent(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnMiniInventoryActionBehaviorTrigger", "OnMiniInventoryEvent"); - - Params::BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnSlotItemRemovedEvent -// (Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnMiniInventoryActionBehaviorTrigger::OnSlotItemRemovedEvent(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnMiniInventoryActionBehaviorTrigger", "OnSlotItemRemovedEvent"); - - Params::BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.GetChargeRatio -// (Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosWeaponFireComponent::GetChargeRatio() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "GetChargeRatio"); - - Params::CronosWeaponFireComponent_GetChargeRatio Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.IsCharging -// (Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosWeaponFireComponent::IsCharging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "IsCharging"); - - Params::CronosWeaponFireComponent_IsCharging Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.IsFullyCharged -// (Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosWeaponFireComponent::IsFullyCharged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "IsFullyCharged"); - - Params::CronosWeaponFireComponent_IsFullyCharged Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.MontageEndUpdateRTPC -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponFireComponent::MontageEndUpdateRTPC(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "MontageEndUpdateRTPC"); - - Params::CronosWeaponFireComponent_MontageEndUpdateRTPC Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.OnFireComponentDisabled -// (Native, Public, BlueprintCallable) - -void UCronosWeaponFireComponent::OnFireComponentDisabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "OnFireComponentDisabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.OnFireComponentEnabled -// (Native, Public, BlueprintCallable) - -void UCronosWeaponFireComponent::OnFireComponentEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "OnFireComponentEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.OnFirePerformed -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& ShootEndWorldLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponFireComponent::OnFirePerformed(const struct FVector& ShootEndWorldLoc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "OnFirePerformed"); - - Params::CronosWeaponFireComponent_OnFirePerformed Parms{}; - - Parms.ShootEndWorldLoc = std::move(ShootEndWorldLoc); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponFireComponent.OnOutOfAmmoPerformed -// (Native, Event, Public, BlueprintEvent) - -void UCronosWeaponFireComponent::OnOutOfAmmoPerformed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "OnOutOfAmmoPerformed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.ResetCharging -// (Final, Native, Public) - -void UCronosWeaponFireComponent::ResetCharging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "ResetCharging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponFireComponent.DoesRequireCharging -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosWeaponFireComponent::DoesRequireCharging() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "DoesRequireCharging"); - - Params::CronosWeaponFireComponent_DoesRequireCharging Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.GetEndTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UCronosWeaponFireComponent::GetEndTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "GetEndTraceLoc"); - - Params::CronosWeaponFireComponent_GetEndTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.GetPerfectShootVector -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UCronosWeaponFireComponent::GetPerfectShootVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "GetPerfectShootVector"); - - Params::CronosWeaponFireComponent_GetPerfectShootVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.GetStartTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UCronosWeaponFireComponent::GetStartTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "GetStartTraceLoc"); - - Params::CronosWeaponFireComponent_GetStartTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponFireComponent.TraceFromBarrel -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// EDrawDebugTrace DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponFireComponent::TraceFromBarrel(const struct FVector& EndLoc, struct FHitResult* OutHit, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "TraceFromBarrel"); - - Params::CronosWeaponFireComponent_TraceFromBarrel Parms{}; - - Parms.EndLoc = std::move(EndLoc); - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DebugType = DebugType; - Parms.TraceChannel = TraceChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); -} - - -// Function Cronos.CronosWeaponFireComponent.TraceShotFromScreen -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& StartLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// EDrawDebugTrace DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponFireComponent::TraceShotFromScreen(const struct FVector& StartLoc, const struct FVector& EndLoc, TArray* OutHits, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponFireComponent", "TraceShotFromScreen"); - - Params::CronosWeaponFireComponent_TraceShotFromScreen Parms{}; - - Parms.StartLoc = std::move(StartLoc); - Parms.EndLoc = std::move(EndLoc); - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DebugType = DebugType; - Parms.TraceChannel = TraceChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); -} - - -// Function Cronos.ChargingFireComponent.GotAChargeThisTick -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UChargingFireComponent::GotAChargeThisTick(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChargingFireComponent", "GotAChargeThisTick"); - - Params::ChargingFireComponent_GotAChargeThisTick Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ChargingFireComponent.OnChargeEnded -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// bool bWasShotFired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UChargingFireComponent::OnChargeEnded(bool bWasShotFired) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChargingFireComponent", "OnChargeEnded"); - - Params::ChargingFireComponent_OnChargeEnded Parms{}; - - Parms.bWasShotFired = bWasShotFired; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ChargingFireComponent.OnChargeStarted -// (Native, Event, Public, BlueprintEvent) - -void UChargingFireComponent::OnChargeStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChargingFireComponent", "OnChargeStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ChargingFireComponent.GetCurrentChargeStage -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UChargingFireComponent::GetCurrentChargeStage(float DeltaTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChargingFireComponent", "GetCurrentChargeStage"); - - Params::ChargingFireComponent_GetCurrentChargeStage Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GrenadeLauncherFireComponent.GetProjectileGravityZ -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGrenadeLauncherFireComponent::GetProjectileGravityZ() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GrenadeLauncherFireComponent", "GetProjectileGravityZ"); - - Params::GrenadeLauncherFireComponent_GetProjectileGravityZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GrenadeLauncherFireComponent.OnDrawProjectilePath -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGrenadeLauncherFireComponent::OnDrawProjectilePath(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GrenadeLauncherFireComponent", "OnDrawProjectilePath"); - - Params::GrenadeLauncherFireComponent_OnDrawProjectilePath Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponAmmoConsumed -// (Final, Native, Private) -// Parameters: -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnWeaponAmmoCountChangedBehaviourTrigger::OnWeaponAmmoConsumed(int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnWeaponAmmoCountChangedBehaviourTrigger", "OnWeaponAmmoConsumed"); - - Params::BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed Parms{}; - - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponOutOfAmmo -// (Final, Native, Private) - -void UBTOnWeaponAmmoCountChangedBehaviourTrigger::OnWeaponOutOfAmmo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnWeaponAmmoCountChangedBehaviourTrigger", "OnWeaponOutOfAmmo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponReload -// (Final, Native, Private) - -void UBTOnWeaponAmmoCountChangedBehaviourTrigger::OnWeaponReload() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnWeaponAmmoCountChangedBehaviourTrigger", "OnWeaponReload"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTMaterialFadeController.UpdateFadeEffect -// (Final, Native, Protected) - -void UBTMaterialFadeController::UpdateFadeEffect() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTMaterialFadeController", "UpdateFadeEffect"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.LevitatingDebrisCleaningSubsystem.RegisterLevitatingDebris -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSoftObjectPtr InLevitatingDebris (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevitatingDebrisCleaningSubsystem::RegisterLevitatingDebris(TSoftObjectPtr InLevitatingDebris, const struct FVector& InOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevitatingDebrisCleaningSubsystem", "RegisterLevitatingDebris"); - - Params::LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris Parms{}; - - Parms.InLevitatingDebris = InLevitatingDebris; - Parms.InOrigin = std::move(InOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPhylacterySoulsListWidget.OnSoulWidgetAdded -// (Event, Protected, BlueprintEvent) -// Parameters: -// class UUserWidget* InSoulWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPhylacterySoulsListWidget::OnSoulWidgetAdded(class UUserWidget* InSoulWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPhylacterySoulsListWidget", "OnSoulWidgetAdded"); - - Params::BTPhylacterySoulsListWidget_OnSoulWidgetAdded Parms{}; - - Parms.InSoulWidget = InSoulWidget; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.ItemsGridPanel.SetFailedItemUseAudioEvent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAkAudioEvent* InFailedItemUseAudioEvent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UItemsGridPanel::SetFailedItemUseAudioEvent(class UAkAudioEvent* InFailedItemUseAudioEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemsGridPanel", "SetFailedItemUseAudioEvent"); - - Params::ItemsGridPanel_SetFailedItemUseAudioEvent Parms{}; - - Parms.InFailedItemUseAudioEvent = InFailedItemUseAudioEvent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ItemsGridPanel.SetSuccessfulItemUseAudioEvent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAkAudioEvent* InSuccessfulItemUseAudioEvent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UItemsGridPanel::SetSuccessfulItemUseAudioEvent(class UAkAudioEvent* InSuccessfulItemUseAudioEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemsGridPanel", "SetSuccessfulItemUseAudioEvent"); - - Params::ItemsGridPanel_SetSuccessfulItemUseAudioEvent Parms{}; - - Parms.InSuccessfulItemUseAudioEvent = InSuccessfulItemUseAudioEvent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAkPortalDoorComponent.SetCustomOccObsValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* Curve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAkPortalDoorComponent::SetCustomOccObsValue(float InValue, class UCurveFloat* Curve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAkPortalDoorComponent", "SetCustomOccObsValue"); - - Params::SHAkPortalDoorComponent_SetCustomOccObsValue Parms{}; - - Parms.InValue = InValue; - Parms.Curve = Curve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAkPortalDoorComponent.SetInitialState -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// EAkAcousticPortalState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAkPortalDoorComponent::SetInitialState(EAkAcousticPortalState InState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAkPortalDoorComponent", "SetInitialState"); - - Params::SHAkPortalDoorComponent_SetInitialState Parms{}; - - Parms.InState = InState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAkPortalDoorComponent.UpdateDoorOcclusionObstruction -// (Final, Native, Protected) -// Parameters: -// class USHDoorMovementComponent* DummyComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAkPortalDoorComponent::UpdateDoorOcclusionObstruction(class USHDoorMovementComponent* DummyComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAkPortalDoorComponent", "UpdateDoorOcclusionObstruction"); - - Params::SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction Parms{}; - - Parms.DummyComponent = DummyComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlaneSideDetectionComponent.CalculateSide -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const ESHDetectionPlaneType Plane (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHDetectionSide ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHDetectionSide UPlaneSideDetectionComponent::CalculateSide(const ESHDetectionPlaneType Plane, const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlaneSideDetectionComponent", "CalculateSide"); - - Params::PlaneSideDetectionComponent_CalculateSide Parms{}; - - Parms.Plane = Plane; - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTPredefinedCamerasContainer.GetCamerasByPriority -// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// TArray&OutCameras (Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ABTPredefinedCamerasContainer::GetCamerasByPriority(TArray& OutCameras) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPredefinedCamerasContainer", "GetCamerasByPriority"); - - Params::BTPredefinedCamerasContainer_GetCamerasByPriority Parms{}; - - Parms.OutCameras = std::move(OutCameras); - - UObject::ProcessEvent(Func, &Parms); - - OutCameras = std::move(Parms.OutCameras); -} - - -// Function Cronos.PlayMontageAndWaitForEvent.PlayMontageAndWaitForEvent -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TaskInstanceName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* MontageToPlay_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& EventTags_0 (Parm, NativeAccessSpecifierPublic) -// float Rate_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StartSection_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAbilityEnds_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AnimRootMotionTranslationScale_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPlayMontageAndWaitForEvent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlayMontageAndWaitForEvent* UPlayMontageAndWaitForEvent::PlayMontageAndWaitForEvent(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class UAnimMontage* MontageToPlay_0, const struct FGameplayTagContainer& EventTags_0, float Rate_0, class FName StartSection_0, bool bStopWhenAbilityEnds_0, float AnimRootMotionTranslationScale_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PlayMontageAndWaitForEvent", "PlayMontageAndWaitForEvent"); - - Params::PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent Parms{}; - - Parms.OwningAbility = OwningAbility; - Parms.TaskInstanceName = TaskInstanceName; - Parms.MontageToPlay_0 = MontageToPlay_0; - Parms.EventTags_0 = std::move(EventTags_0); - Parms.Rate_0 = Rate_0; - Parms.StartSection_0 = StartSection_0; - Parms.bStopWhenAbilityEnds_0 = bStopWhenAbilityEnds_0; - Parms.AnimRootMotionTranslationScale_0 = AnimRootMotionTranslationScale_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlaySpringArmComponent.OverrideMainCameraProfile -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Override (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHCameraProfile Profile (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlaySpringArmComponent::OverrideMainCameraProfile(bool Override, ESHCameraProfile Profile) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySpringArmComponent", "OverrideMainCameraProfile"); - - Params::SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile Parms{}; - - Parms.Override = Override; - Parms.Profile = Profile; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySpringArmComponent.RefreshSpringArmNoLag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bForceRefreshOnTick (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlaySpringArmComponent::RefreshSpringArmNoLag(bool bForceRefreshOnTick) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySpringArmComponent", "RefreshSpringArmNoLag"); - - Params::SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag Parms{}; - - Parms.bForceRefreshOnTick = bForceRefreshOnTick; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySpringArmComponent.RefreshSpringArmState -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlaySpringArmComponent::RefreshSpringArmState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySpringArmComponent", "RefreshSpringArmState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySpringArmComponent.SetInstantBlend -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInInstantBlend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlaySpringArmComponent::SetInstantBlend(bool bInInstantBlend) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySpringArmComponent", "SetInstantBlend"); - - Params::SHCharacterPlaySpringArmComponent_SetInstantBlend Parms{}; - - Parms.bInInstantBlend = bInInstantBlend; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.AddPoints -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTE::AddPoints(float InPoints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "AddPoints"); - - Params::BTQTE_AddPoints Parms{}; - - Parms.InPoints = InPoints; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.OnEventStopReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTQTE::OnEventStopReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "OnEventStopReceived"); - - Params::BTQTE_OnEventStopReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.OnEventTriggeredReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTQTE::OnEventTriggeredReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "OnEventTriggeredReceived"); - - Params::BTQTE_OnEventTriggeredReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.OnQTEEndedWrapper -// (Final, Native, Public, HasOutParams) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTE::OnQTEEndedWrapper(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "OnQTEEndedWrapper"); - - Params::BTQTE_OnQTEEndedWrapper Parms{}; - - Parms.InCronosQTE = InCronosQTE; - Parms.InStopReason = std::move(InStopReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.SetPOIActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InPOIActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTE::SetPOIActor(class AActor* InPOIActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "SetPOIActor"); - - Params::BTQTE_SetPOIActor Parms{}; - - Parms.InPOIActor = InPOIActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.SetPoints -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTE::SetPoints(float InPoints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "SetPoints"); - - Params::BTQTE_SetPoints Parms{}; - - Parms.InPoints = InPoints; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTE.GetInstigator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* UBTQTE::GetInstigator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetInstigator"); - - Params::BTQTE_GetInstigator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetPOIActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UBTQTE::GetPOIActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetPOIActor"); - - Params::BTQTE_GetPOIActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetPoints -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTQTE::GetPoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetPoints"); - - Params::BTQTE_GetPoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetPointsMax -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTQTE::GetPointsMax() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetPointsMax"); - - Params::BTQTE_GetPointsMax Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetQTEBehaviors -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -const TArray UBTQTE::GetQTEBehaviors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetQTEBehaviors"); - - Params::BTQTE_GetQTEBehaviors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetQTEEndType -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EQTEEndType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EQTEEndType UBTQTE::GetQTEEndType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetQTEEndType"); - - Params::BTQTE_GetQTEEndType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTE.GetStarterObject -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UBTQTE::GetStarterObject() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTE", "GetStarterObject"); - - Params::BTQTE_GetStarterObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTResourceWidget.OnBackgroundVisibilityChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bInShouldShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::OnBackgroundVisibilityChanged(bool bInShouldShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "OnBackgroundVisibilityChanged"); - - Params::BTResourceWidget_OnBackgroundVisibilityChanged Parms{}; - - Parms.bInShouldShow = bInShouldShow; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTResourceWidget.OnColorChanged -// (Event, Protected, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FLinearColor& InNewColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::OnColorChanged(const struct FLinearColor& InNewColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "OnColorChanged"); - - Params::BTResourceWidget_OnColorChanged Parms{}; - - Parms.InNewColor = std::move(InNewColor); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTResourceWidget.OnResourceUsed -// (Event, Public, BlueprintEvent) - -void UBTResourceWidget::OnResourceUsed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "OnResourceUsed"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTResourceWidget.SetAmount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::SetAmount(int32 InNewAmount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "SetAmount"); - - Params::BTResourceWidget_SetAmount Parms{}; - - Parms.InNewAmount = InNewAmount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceWidget.SetColor -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InNewColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::SetColor(const struct FLinearColor& InNewColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "SetColor"); - - Params::BTResourceWidget_SetColor Parms{}; - - Parms.InNewColor = std::move(InNewColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceWidget.SetResourceName -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InResourceName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::SetResourceName(const class FName& InResourceName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "SetResourceName"); - - Params::BTResourceWidget_SetResourceName Parms{}; - - Parms.InResourceName = InResourceName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceWidget.SetShowBackground -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::SetShowBackground(bool bInShouldShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "SetShowBackground"); - - Params::BTResourceWidget_SetShowBackground Parms{}; - - Parms.bInShouldShow = bInShouldShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceWidget.SetShowMaxAmountBar -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceWidget::SetShowMaxAmountBar(bool bInShouldShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "SetShowMaxAmountBar"); - - Params::BTResourceWidget_SetShowMaxAmountBar Parms{}; - - Parms.bInShouldShow = bInShouldShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceWidget.GetResourceName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class FName UBTResourceWidget::GetResourceName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceWidget", "GetResourceName"); - - Params::BTResourceWidget_GetResourceName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ReloadAbility.OnReloadBreak -// (Final, Native, Protected) - -void UReloadAbility::OnReloadBreak() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadBreak"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadCanceled -// (Final, Native, Protected) - -void UReloadAbility::OnReloadCanceled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadCanceled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadCheckEndNotify -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UReloadAbility::OnReloadCheckEndNotify(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadCheckEndNotify"); - - Params::ReloadAbility_OnReloadCheckEndNotify Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadCheckLoopNotify -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UReloadAbility::OnReloadCheckLoopNotify(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadCheckLoopNotify"); - - Params::ReloadAbility_OnReloadCheckLoopNotify Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadFinished -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UReloadAbility::OnReloadFinished(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadFinished"); - - Params::ReloadAbility_OnReloadFinished Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadNotify -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UReloadAbility::OnReloadNotify(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadNotify"); - - Params::ReloadAbility_OnReloadNotify Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReloadAbility.OnReloadPumpNotify -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UReloadAbility::OnReloadPumpNotify(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReloadAbility", "OnReloadPumpNotify"); - - Params::ReloadAbility_OnReloadPumpNotify Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNestedMenuSectionWidget.CallOnRebindSectionMenu -// (Final, Native, Public, BlueprintCallable) - -void UBTNestedMenuSectionWidget::CallOnRebindSectionMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNestedMenuSectionWidget", "CallOnRebindSectionMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSoulsMenuWidget.OnButtonNextPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTSoulsMenuWidget::OnButtonNextPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "OnButtonNextPageFromNavigation"); - - Params::BTSoulsMenuWidget_OnButtonNextPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulsMenuWidget.OnButtonPreviousPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTSoulsMenuWidget::OnButtonPreviousPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "OnButtonPreviousPageFromNavigation"); - - Params::BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulsMenuWidget.OnDescriptionSet -// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTSoulsMenuWidget::OnDescriptionSet(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "OnDescriptionSet"); - - Params::BTSoulsMenuWidget_OnDescriptionSet Parms{}; - - Parms.InText = std::move(InText); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTSoulsMenuWidget.OnPanelChanged -// (Final, Native, Protected) -// Parameters: -// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InPanel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTSoulsMenuWidget::OnPanelChanged(int32 InIndex, class UWidget* InPanel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "OnPanelChanged"); - - Params::BTSoulsMenuWidget_OnPanelChanged Parms{}; - - Parms.InIndex = InIndex; - Parms.InPanel = InPanel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSoulsMenuWidget.OnSoulDataChanged -// (Event, Protected, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FSoulData& InSouLData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTSoulsMenuWidget::OnSoulDataChanged(const struct FSoulData& InSouLData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "OnSoulDataChanged"); - - Params::BTSoulsMenuWidget_OnSoulDataChanged Parms{}; - - Parms.InSouLData = std::move(InSouLData); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTSoulsMenuWidget.UpdateArrows -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void UBTSoulsMenuWidget::UpdateArrows() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulsMenuWidget", "UpdateArrows"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHCharAnimationInstance.SetFeetIKEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewIsEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharAnimationInstance::SetFeetIKEnabled(const bool NewIsEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "SetFeetIKEnabled"); - - Params::SHCharAnimationInstance_SetFeetIKEnabled Parms{}; - - Parms.NewIsEnabled = NewIsEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharAnimationInstance.GetFlinchBlendWeight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharAnimationInstance::GetFlinchBlendWeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "GetFlinchBlendWeight"); - - Params::SHCharAnimationInstance_GetFlinchBlendWeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.GetLookAtBone -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHCharAnimationInstance::GetLookAtBone() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "GetLookAtBone"); - - Params::SHCharAnimationInstance_GetLookAtBone Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.GetMovementSetup -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosMovementAnimationsPreset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosMovementAnimationsPreset* USHCharAnimationInstance::GetMovementSetup() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "GetMovementSetup"); - - Params::SHCharAnimationInstance_GetMovementSetup Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.GetPlayOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* USHCharAnimationInstance::GetPlayOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "GetPlayOwner"); - - Params::SHCharAnimationInstance_GetPlayOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.HasVelocity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharAnimationInstance::HasVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "HasVelocity"); - - Params::SHCharAnimationInstance_HasVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.ShouldUpdatedFeetIK -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharAnimationInstance::ShouldUpdatedFeetIK() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "ShouldUpdatedFeetIK"); - - Params::SHCharAnimationInstance_ShouldUpdatedFeetIK Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharAnimationInstance.ShouldUseLocomotionLayers -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharAnimationInstance::ShouldUseLocomotionLayers() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharAnimationInstance", "ShouldUseLocomotionLayers"); - - Params::SHCharAnimationInstance_ShouldUseLocomotionLayers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.CanGetPoints -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTQTEBehavior::CanGetPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "CanGetPoints"); - - Params::BTQTEBehavior_CanGetPoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.EndBehavior -// (Native, Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEBehavior::EndBehavior(const struct FGameplayTag& InStopReason, bool bStopImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "EndBehavior"); - - Params::BTQTEBehavior_EndBehavior Parms{}; - - Parms.InStopReason = std::move(InStopReason); - Parms.bStopImmediately = bStopImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEBehavior.StartBehavior -// (Native, Event, Protected, BlueprintCallable, BlueprintEvent) - -void UBTQTEBehavior::StartBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "StartBehavior"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEBehavior.GetCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UBTQTEBehavior::GetCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "GetCharacter"); - - Params::BTQTEBehavior_GetCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.GetCronosQTE -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTQTE* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTQTE* UBTQTEBehavior::GetCronosQTE() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "GetCronosQTE"); - - Params::BTQTEBehavior_GetCronosQTE Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.GetInstigator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* UBTQTEBehavior::GetInstigator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "GetInstigator"); - - Params::BTQTEBehavior_GetInstigator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.GetPOIActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UBTQTEBehavior::GetPOIActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "GetPOIActor"); - - Params::BTQTEBehavior_GetPOIActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEBehavior.GetStarterObject -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UBTQTEBehavior::GetStarterObject() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEBehavior", "GetStarterObject"); - - Params::BTQTEBehavior_GetStarterObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEDamageBehavior.OnDamageTick -// (Final, Native, Protected) - -void UBTQTEDamageBehavior::OnDamageTick() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEDamageBehavior", "OnDamageTick"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AnimNotify_SHAkEvent.ProcessNotify -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& AttachName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAkAudioEvent* AudioEvent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFollow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCreatedComponentDestroyOnFinish (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CreatedComponentOcclusionRefreshInverval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableCulling (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimNotify_SHAkEvent::ProcessNotify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference, const class FString& AttachName, class UAkAudioEvent* AudioEvent, bool bFollow, bool bCreatedComponentDestroyOnFinish, float CreatedComponentOcclusionRefreshInverval, bool bEnableCulling) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify_SHAkEvent", "ProcessNotify"); - - Params::AnimNotify_SHAkEvent_ProcessNotify Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.EventReference = std::move(EventReference); - Parms.AttachName = std::move(AttachName); - Parms.AudioEvent = AudioEvent; - Parms.bFollow = bFollow; - Parms.bCreatedComponentDestroyOnFinish = bCreatedComponentDestroyOnFinish; - Parms.CreatedComponentOcclusionRefreshInverval = CreatedComponentOcclusionRefreshInverval; - Parms.bEnableCulling = bEnableCulling; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTBaseWeaponModeComponent.NotifyOnWeaponModeStateChanged -// (Native, Public) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDontSwapWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTBaseWeaponModeComponent::NotifyOnWeaponModeStateChanged(bool bEnable, bool bDontSwapWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBaseWeaponModeComponent", "NotifyOnWeaponModeStateChanged"); - - Params::BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged Parms{}; - - Parms.bEnable = bEnable; - Parms.bDontSwapWidget = bDontSwapWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeTraceComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeTraceComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeTraceComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeTraceComponent.NotifyOnWeaponFired -// (Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeTraceComponent::NotifyOnWeaponFired(bool bTapFire, int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "NotifyOnWeaponFired"); - - Params::BTWeaponModeTraceComponent_NotifyOnWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeTraceComponent.ReceiveResolveTraceHits -// (Native, Event, Protected, HasOutParams, BlueprintEvent) -// Parameters: -// const TArray& TraceHits (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeTraceComponent::ReceiveResolveTraceHits(const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "ReceiveResolveTraceHits"); - - Params::BTWeaponModeTraceComponent_ReceiveResolveTraceHits Parms{}; - - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeTraceComponent.GetEndTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UBTWeaponModeTraceComponent::GetEndTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "GetEndTraceLoc"); - - Params::BTWeaponModeTraceComponent_GetEndTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeTraceComponent.GetPerfectEndTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBTWeaponModeTraceComponent::GetPerfectEndTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "GetPerfectEndTraceLoc"); - - Params::BTWeaponModeTraceComponent_GetPerfectEndTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeTraceComponent.GetScreenMiddleTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBTWeaponModeTraceComponent::GetScreenMiddleTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "GetScreenMiddleTraceLoc"); - - Params::BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeTraceComponent.GetStartTraceLoc -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UBTWeaponModeTraceComponent::GetStartTraceLoc() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "GetStartTraceLoc"); - - Params::BTWeaponModeTraceComponent_GetStartTraceLoc Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeTraceComponent.GetWeaponTraceFirstActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UBTWeaponModeTraceComponent::GetWeaponTraceFirstActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "GetWeaponTraceFirstActor"); - - Params::BTWeaponModeTraceComponent_GetWeaponTraceFirstActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeTraceComponent.TraceFromBarrel -// (Native, Protected, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// EDrawDebugTrace DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeTraceComponent::TraceFromBarrel(const struct FVector& EndLoc, struct FHitResult* OutHit, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "TraceFromBarrel"); - - Params::BTWeaponModeTraceComponent_TraceFromBarrel Parms{}; - - Parms.EndLoc = std::move(EndLoc); - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DebugType = DebugType; - Parms.TraceChannel = TraceChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); -} - - -// Function Cronos.BTWeaponModeTraceComponent.TraceShotFromScreen -// (Native, Protected, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& StartLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// EDrawDebugTrace DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeTraceComponent::TraceShotFromScreen(const struct FVector& StartLoc, const struct FVector& EndLoc, TArray* OutHits, const TArray& ActorsToIgnore, EDrawDebugTrace DebugType, ETraceTypeQuery TraceChannel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeTraceComponent", "TraceShotFromScreen"); - - Params::BTWeaponModeTraceComponent_TraceShotFromScreen Parms{}; - - Parms.StartLoc = std::move(StartLoc); - Parms.EndLoc = std::move(EndLoc); - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DebugType = DebugType; - Parms.TraceChannel = TraceChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); -} - - -// Function Cronos.BTEnergyEmitterTraceComponent.NotifyOnWeaponBurstFired -// (Final, Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTEnergyEmitterTraceComponent::NotifyOnWeaponBurstFired(bool bTapFire, int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyEmitterTraceComponent", "NotifyOnWeaponBurstFired"); - - Params::BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyEmitterTraceComponent.OnBeamNiagaraSystemFinished -// (Final, Native, Private) -// Parameters: -// class UNiagaraComponent* System (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTEnergyEmitterTraceComponent::OnBeamNiagaraSystemFinished(class UNiagaraComponent* System) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyEmitterTraceComponent", "OnBeamNiagaraSystemFinished"); - - Params::BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished Parms{}; - - Parms.System = System; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.NiagaraVFXVolumeBase.FetchManagedNiagaraComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* ANiagaraVFXVolumeBase::FetchManagedNiagaraComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeBase", "FetchManagedNiagaraComponent"); - - Params::NiagaraVFXVolumeBase_FetchManagedNiagaraComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXVolumeBase.GetCalculatedVolumeSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox ANiagaraVFXVolumeBase::GetCalculatedVolumeSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeBase", "GetCalculatedVolumeSize"); - - Params::NiagaraVFXVolumeBase_GetCalculatedVolumeSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXVolumeBase.IsPointWithin -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ANiagaraVFXVolumeBase::IsPointWithin(const struct FVector& Point) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeBase", "IsPointWithin"); - - Params::NiagaraVFXVolumeBase_IsPointWithin Parms{}; - - Parms.Point = std::move(Point); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ANS_MultiplyAnimRateScaleNative.SetRateScale -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// float RateScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UANS_MultiplyAnimRateScaleNative::SetRateScale(float RateScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ANS_MultiplyAnimRateScaleNative", "SetRateScale"); - - Params::ANS_MultiplyAnimRateScaleNative_SetRateScale Parms{}; - - Parms.RateScale = RateScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionGenericComponent.GetAbilityActiveTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag USHInteractionGenericComponent::GetAbilityActiveTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetAbilityActiveTag"); - - Params::SHInteractionGenericComponent_GetAbilityActiveTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.GetAbilityCancelTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag USHInteractionGenericComponent::GetAbilityCancelTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetAbilityCancelTag"); - - Params::SHInteractionGenericComponent_GetAbilityCancelTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.GetAbilityFinishTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag USHInteractionGenericComponent::GetAbilityFinishTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetAbilityFinishTag"); - - Params::SHInteractionGenericComponent_GetAbilityFinishTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.OnTagsUpdated -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& InEventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInTagExists (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionGenericComponent::OnTagsUpdated(const struct FGameplayTag& InEventTag, bool bInTagExists) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "OnTagsUpdated"); - - Params::SHInteractionGenericComponent_OnTagsUpdated Parms{}; - - Parms.InEventTag = std::move(InEventTag); - Parms.bInTagExists = bInTagExists; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionGenericComponent.SetBlockedByDefault -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsBlockedByDefault (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionGenericComponent::SetBlockedByDefault(bool bInIsBlockedByDefault) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "SetBlockedByDefault"); - - Params::SHInteractionGenericComponent_SetBlockedByDefault Parms{}; - - Parms.bInIsBlockedByDefault = bInIsBlockedByDefault; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionGenericComponent.SetBlockedBySomething -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsBlockedBySomething (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionGenericComponent::SetBlockedBySomething(bool bInIsBlockedBySomething) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "SetBlockedBySomething"); - - Params::SHInteractionGenericComponent_SetBlockedBySomething Parms{}; - - Parms.bInIsBlockedBySomething = bInIsBlockedBySomething; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionGenericComponent.GetBehaviour -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESHInteractionGenericBehaviour ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHInteractionGenericBehaviour USHInteractionGenericComponent::GetBehaviour() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetBehaviour"); - - Params::SHInteractionGenericComponent_GetBehaviour Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.GetBlockedByDefault -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::GetBlockedByDefault() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetBlockedByDefault"); - - Params::SHInteractionGenericComponent_GetBlockedByDefault Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.GetBlockedBySomething -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::GetBlockedBySomething() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "GetBlockedBySomething"); - - Params::SHInteractionGenericComponent_GetBlockedBySomething Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.IsClickable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::IsClickable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "IsClickable"); - - Params::SHInteractionGenericComponent_IsClickable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.IsHeldByCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::IsHeldByCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "IsHeldByCharacter"); - - Params::SHInteractionGenericComponent_IsHeldByCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.IsHoldable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::IsHoldable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "IsHoldable"); - - Params::SHInteractionGenericComponent_IsHoldable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericComponent.IsUsed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionGenericComponent::IsUsed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionGenericComponent", "IsUsed"); - - Params::SHInteractionGenericComponent_IsUsed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTRecipeUnlockSubsystem.OnItemCollectedByName -// (Final, Native, Private) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTRecipeUnlockSubsystem::OnItemCollectedByName(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTRecipeUnlockSubsystem", "OnItemCollectedByName"); - - Params::BTRecipeUnlockSubsystem_OnItemCollectedByName Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTRecipeUnlockSubsystem.OnPossessedPawnChanged -// (Final, Native, Private) -// Parameters: -// class APawn* OldPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* NewPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTRecipeUnlockSubsystem::OnPossessedPawnChanged(class APawn* OldPawn, class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTRecipeUnlockSubsystem", "OnPossessedPawnChanged"); - - Params::BTRecipeUnlockSubsystem_OnPossessedPawnChanged Parms{}; - - Parms.OldPawn = OldPawn; - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ParalaxMasterWidget.DoParalax -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCanvasPanel* Panel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxRadialX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxRadialY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SpeedX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SpeedY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParalaxMasterWidget::DoParalax(class UCanvasPanel* Panel, float MaxRadialX, float MaxRadialY, float SpeedX, float SpeedY) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParalaxMasterWidget", "DoParalax"); - - Params::ParalaxMasterWidget_DoParalax Parms{}; - - Parms.Panel = Panel; - Parms.MaxRadialX = MaxRadialX; - Parms.MaxRadialY = MaxRadialY; - Parms.SpeedX = SpeedX; - Parms.SpeedY = SpeedY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.Evaluate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTObjectivesSystemBehaviorEffectorCondition::Evaluate(const class UObject* InWorldContext) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTObjectivesSystemBehaviorEffectorCondition", "Evaluate"); - - Params::BTObjectivesSystemBehaviorEffectorCondition_Evaluate Parms{}; - - Parms.InWorldContext = InWorldContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.EvaluateCondition_External -// (Event, Protected, BlueprintEvent, Const) -// Parameters: -// const class UObject* InWorldContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTObjectivesSystemBehaviorEffectorCondition::EvaluateCondition_External(const class UObject* InWorldContext) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTObjectivesSystemBehaviorEffectorCondition", "EvaluateCondition_External"); - - Params::BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External Parms{}; - - Parms.InWorldContext = InWorldContext; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTHasExecutableBeenFinishedCondition.GetExecutableIDToEvaluate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBTHasExecutableBeenFinishedCondition::GetExecutableIDToEvaluate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTHasExecutableBeenFinishedCondition", "GetExecutableIDToEvaluate"); - - Params::BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEExecuteBehavior.OnEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTQTEExecuteBehavior::OnEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEExecuteBehavior", "OnEventReceived"); - - Params::BTQTEExecuteBehavior_OnEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEExecuteBehavior.OnGameplayTagEvent -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& InGameplay (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEExecuteBehavior::OnGameplayTagEvent(const struct FGameplayTag& InGameplay, int32 InCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEExecuteBehavior", "OnGameplayTagEvent"); - - Params::BTQTEExecuteBehavior_OnGameplayTagEvent Parms{}; - - Parms.InGameplay = std::move(InGameplay); - Parms.InCount = InCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionStarter.TryStartInteraction -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&Interaction (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TScriptInterface ISHInteractionStarter::TryStartInteraction(const TScriptInterface& Interaction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionStarter", "TryStartInteraction"); - - Params::SHInteractionStarter_TryStartInteraction Parms{}; - - Parms.Interaction = Interaction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTBuySectionMenu.OnStoreUpdated -// (Native, Protected) - -void UBTBuySectionMenu::OnStoreUpdated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBuySectionMenu", "OnStoreUpdated"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DynamicTabBox.RequestRefreshTabs -// (Final, Native, Public, BlueprintCallable) - -void UDynamicTabBox::RequestRefreshTabs() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DynamicTabBox", "RequestRefreshTabs"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.Collected -// (Event, Public, BlueprintEvent) - -void ASHItem::Collected() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "Collected"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHItem.ConfirmInteraction -// (Final, Native, Public, BlueprintCallable) - -void ASHItem::ConfirmInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "ConfirmInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.DeclineInteraction -// (Final, Native, Public, BlueprintCallable) - -void ASHItem::DeclineInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "DeclineInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.GetItemDataRef -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSHItemDataStruct& OutItemDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItem::GetItemDataRef(struct FSHItemDataStruct& OutItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "GetItemDataRef"); - - Params::SHItem_GetItemDataRef Parms{}; - - Parms.OutItemDataStruct = std::move(OutItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutItemDataStruct = std::move(Parms.OutItemDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItem.Interact -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItem::Interact(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "Interact"); - - Params::SHItem_Interact Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.InvestigationFlip -// (Event, Public, BlueprintEvent) -// Parameters: -// bool SideB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItem::InvestigationFlip(bool SideB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "InvestigationFlip"); - - Params::SHItem_InvestigationFlip Parms{}; - - Parms.SideB = SideB; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHItem.InvestigationReady -// (Event, Public, BlueprintEvent) - -void ASHItem::InvestigationReady() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "InvestigationReady"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHItem.OnInteractionWidgetFullyHidden -// (Final, Native, Protected) - -void ASHItem::OnInteractionWidgetFullyHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "OnInteractionWidgetFullyHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.OnInvestigationInit -// (Event, Protected, BlueprintEvent) - -void ASHItem::OnInvestigationInit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "OnInvestigationInit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHItem.OnItemCreated -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& InItemDataToSet (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ASHItem::OnItemCreated(const struct FDataTableRowHandle& InItemDataToSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "OnItemCreated"); - - Params::SHItem_OnItemCreated Parms{}; - - Parms.InItemDataToSet = std::move(InItemDataToSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.OnItemDataSet -// (Event, Public, BlueprintCallable, BlueprintEvent) - -void ASHItem::OnItemDataSet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "OnItemDataSet"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHItem.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHItem::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "ProcessProximityBeginOverlap"); - - Params::SHItem_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.SetHighlight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInHighlightState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItem::SetHighlight(bool bInHighlightState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "SetHighlight"); - - Params::SHItem_SetHighlight Parms{}; - - Parms.bInHighlightState = bInHighlightState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.StartPhysicsSimulation -// (Final, Native, Public, BlueprintCallable) - -void ASHItem::StartPhysicsSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "StartPhysicsSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.StopPhysicsSimulation -// (Final, Native, Public, BlueprintCallable) - -void ASHItem::StopPhysicsSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "StopPhysicsSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.GetHighlight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItem::GetHighlight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "GetHighlight"); - - Params::SHItem_GetHighlight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItem.GetInteractingCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class ASHCharacterPlay* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class ASHCharacterPlay* ASHItem::GetInteractingCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "GetInteractingCharacter"); - - Params::SHItem_GetInteractingCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItem.GetQuantity -// (Final, Native, Public, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHItem::GetQuantity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "GetQuantity"); - - Params::SHItem_GetQuantity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItem.UpdateInteractionIconHeight -// (Final, Native, Public, BlueprintCallable, Const) - -void ASHItem::UpdateInteractionIconHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "UpdateInteractionIconHeight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItem.WasCollected -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItem::WasCollected() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItem", "WasCollected"); - - Params::SHItem_WasCollected Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGrenadeProjectile.Explode -// (Native, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHGrenadeProjectile::Explode(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGrenadeProjectile", "Explode"); - - Params::SHGrenadeProjectile_Explode Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGrenadeProjectile.OnGrenadeHit -// (Native, Public, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHGrenadeProjectile::OnGrenadeHit(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGrenadeProjectile", "OnGrenadeHit"); - - Params::SHGrenadeProjectile_OnGrenadeHit Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGrenadeProjectile.UpdateVFX -// (Native, Public) - -void ASHGrenadeProjectile::UpdateVFX() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGrenadeProjectile", "UpdateVFX"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonClicked -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonClicked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonClicked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonFocused -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonFocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonFocused"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonHovered -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonHovered() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonHovered"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonPressed -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonReleased -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonReleased() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonReleased"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonUnfocused -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonUnfocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonUnfocused"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTButtonWidgetBase.OnButtonUnhovered -// (Final, Native, Protected) - -void UBTButtonWidgetBase::OnButtonUnhovered() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTButtonWidgetBase", "OnButtonUnhovered"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSingleSaveSlotWidget.OnDataUpdated -// (Event, Protected, BlueprintEvent) - -void UBTSingleSaveSlotWidget::OnDataUpdated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleSaveSlotWidget", "OnDataUpdated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSingleSaveSlotWidget.K2_GetGameSaveSlotInfo -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameSaveSlotInfo ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FGameSaveSlotInfo UBTSingleSaveSlotWidget::K2_GetGameSaveSlotInfo() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleSaveSlotWidget", "K2_GetGameSaveSlotInfo"); - - Params::BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNotifyWidgetBase.OnSetAdditionalMessageText -// (Event, Protected, HasOutParams, BlueprintEvent) -// Parameters: -// const class FText& InAdditionalMessageText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTNotifyWidgetBase::OnSetAdditionalMessageText(const class FText& InAdditionalMessageText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNotifyWidgetBase", "OnSetAdditionalMessageText"); - - Params::BTNotifyWidgetBase_OnSetAdditionalMessageText Parms{}; - - Parms.InAdditionalMessageText = std::move(InAdditionalMessageText); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.AppearanceConfig.GetElements -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EEnemyArchetype Archetype (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 Attributes (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 Rank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EGenders Gender (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTagContainer& Tags (ConstParm, Parm, NativeAccessSpecifierPublic) -// TArray>ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) - -TArray> UAppearanceConfig::GetElements(const EEnemyArchetype Archetype, const uint8 Attributes, const uint8 Rank, const EGenders Gender, const struct FGameplayTagContainer& Tags) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceConfig", "GetElements"); - - Params::AppearanceConfig_GetElements Parms{}; - - Parms.Archetype = Archetype; - Parms.Attributes = Attributes; - Parms.Rank = Rank; - Parms.Gender = Gender; - Parms.Tags = std::move(Tags); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AppearanceManagerComponent.ApplyElement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAppearanceElement* Element (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAppearanceManagerComponent::ApplyElement(class UAppearanceElement* Element) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "ApplyElement"); - - Params::AppearanceManagerComponent_ApplyElement Parms{}; - - Parms.Element = Element; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.ClearAllHairMeshes -// (Final, Native, Public, BlueprintCallable) - -void UAppearanceManagerComponent::ClearAllHairMeshes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "ClearAllHairMeshes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.ClearHairMesh -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const int32 HeadNumber (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAppearanceManagerComponent::ClearHairMesh(const int32 HeadNumber) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "ClearHairMesh"); - - Params::AppearanceManagerComponent_ClearHairMesh Parms{}; - - Parms.HeadNumber = HeadNumber; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.OnAbsorptionInitiated -// (Final, Native, Private) - -void UAppearanceManagerComponent::OnAbsorptionInitiated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "OnAbsorptionInitiated"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.OnClothBurnVFXTimelineCallback -// (Final, Native, Private) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAppearanceManagerComponent::OnClothBurnVFXTimelineCallback(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "OnClothBurnVFXTimelineCallback"); - - Params::AppearanceManagerComponent_OnClothBurnVFXTimelineCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.CanSpawnHair -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAppearanceManagerComponent::CanSpawnHair() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "CanSpawnHair"); - - Params::AppearanceManagerComponent_CanSpawnHair Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AppearanceManagerComponent.DestroyMainMesh -// (Final, Native, Public, BlueprintCallable, Const) - -void UAppearanceManagerComponent::DestroyMainMesh() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "DestroyMainMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AppearanceManagerComponent.GetCurrentAppearanceElements -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UAppearanceManagerComponent::GetCurrentAppearanceElements() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "GetCurrentAppearanceElements"); - - Params::AppearanceManagerComponent_GetCurrentAppearanceElements Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AppearanceManagerComponent.GetJawTentacles -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* UAppearanceManagerComponent::GetJawTentacles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "GetJawTentacles"); - - Params::AppearanceManagerComponent_GetJawTentacles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AppearanceManagerComponent.HideMainMesh -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// bool InHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAppearanceManagerComponent::HideMainMesh(bool InHidden) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AppearanceManagerComponent", "HideMainMesh"); - - Params::AppearanceManagerComponent_HideMainMesh Parms{}; - - Parms.InHidden = InHidden; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GravityObjectsController.AppendAffectors -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Affectors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UGravityObjectsController::AppendAffectors(const TArray& Affectors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GravityObjectsController", "AppendAffectors"); - - Params::GravityObjectsController_AppendAffectors Parms{}; - - Parms.Affectors = std::move(Affectors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GravityObjectsController.RemoveAffectors -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Affectors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UGravityObjectsController::RemoveAffectors(const TArray& Affectors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GravityObjectsController", "RemoveAffectors"); - - Params::GravityObjectsController_RemoveAffectors Parms{}; - - Parms.Affectors = std::move(Affectors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ArmorComponent.ClearArmor -// (Final, Native, Public, BlueprintCallable) - -void UArmorComponent::ClearArmor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArmorComponent", "ClearArmor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ArmorComponent.ForceEnableArmorSet -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// const struct FGameplayTag& ArmorSetTag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArmorComponent::ForceEnableArmorSet(const struct FGameplayTag& ArmorSetTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArmorComponent", "ForceEnableArmorSet"); - - Params::ArmorComponent_ForceEnableArmorSet Parms{}; - - Parms.ArmorSetTag = std::move(ArmorSetTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ArmorComponent.GetArmoredBones -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UArmorComponent::GetArmoredBones() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArmorComponent", "GetArmoredBones"); - - Params::ArmorComponent_GetArmoredBones Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.SetCutOutDisabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool IsDisable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UNiagaraVFXVolumeCutoutComponent::SetCutOutDisabled(const bool IsDisable, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeCutoutComponent", "SetCutOutDisabled"); - - Params::NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled Parms{}; - - Parms.IsDisable = IsDisable; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNiagaraVFXVolumeCutoutComponent::IsCutOutDisabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeCutoutComponent", "IsCutOutDisabled"); - - Params::NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabledBy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNiagaraVFXVolumeCutoutComponent::IsCutOutDisabledBy(const class UObject* Object) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXVolumeCutoutComponent", "IsCutOutDisabledBy"); - - Params::NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AsyncLoader.SHDebug_AsyncLoader_DumpValues -// (Final, Exec, Native, Public) - -void UAsyncLoader::SHDebug_AsyncLoader_DumpValues() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncLoader", "SHDebug_AsyncLoader_DumpValues"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AsyncLoader.SHDebug_AsyncLoader_ToggleSpam -// (Final, Exec, Native, Public) - -void UAsyncLoader::SHDebug_AsyncLoader_ToggleSpam() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncLoader", "SHDebug_AsyncLoader_ToggleSpam"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AsyncLoader.SHDebug_AsyncLoader_ValuesDebug -// (Final, Exec, Native, Public) - -void UAsyncLoader::SHDebug_AsyncLoader_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncLoader", "SHDebug_AsyncLoader_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AttachableEnemyComponent.Detach -// (Final, Native, Public, BlueprintCallable) - -void UAttachableEnemyComponent::Detach() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AttachableEnemyComponent", "Detach"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AttachableEnemyComponent.Init -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FAttachableEnemyProperties&InProperties (Parm, NativeAccessSpecifierPublic) - -void UAttachableEnemyComponent::Init(const struct FAttachableEnemyProperties& InProperties) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AttachableEnemyComponent", "Init"); - - Params::AttachableEnemyComponent_Init Parms{}; - - Parms.InProperties = std::move(InProperties); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AttachmentAnimInstance.GetOwnerMesh -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* UAttachmentAnimInstance::GetOwnerMesh() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AttachmentAnimInstance", "GetOwnerMesh"); - - Params::AttachmentAnimInstance_GetOwnerMesh Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTOnEnemySpawned.OnEnemySpawned -// (Final, Native, Public) -// Parameters: -// class AActor* enemy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnEnemySpawned::OnEnemySpawned(class AActor* enemy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnEnemySpawned", "OnEnemySpawned"); - - Params::BTOnEnemySpawned_OnEnemySpawned Parms{}; - - Parms.enemy = enemy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HitReactAbility.OnEarlierFinishEnabled -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UHitReactAbility::OnEarlierFinishEnabled(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HitReactAbility", "OnEarlierFinishEnabled"); - - Params::HitReactAbility_OnEarlierFinishEnabled Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HitReactAbility.OnExecuteInputActionRequest -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHitReactAbility::OnExecuteInputActionRequest(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HitReactAbility", "OnExecuteInputActionRequest"); - - Params::HitReactAbility_OnExecuteInputActionRequest Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HitReactAbility.OnOverrideAvailable -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UHitReactAbility::OnOverrideAvailable(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HitReactAbility", "OnOverrideAvailable"); - - Params::HitReactAbility_OnOverrideAvailable Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HitReactAbility.OnReceiveDamageEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHitReactAbility::OnReceiveDamageEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HitReactAbility", "OnReceiveDamageEnd"); - - Params::HitReactAbility_OnReceiveDamageEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTShowCreditsWidget.OnHidden -// (Final, Native, Public) - -void UBTShowCreditsWidget::OnHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTShowCreditsWidget", "OnHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AudioBreathingSubcomponent.CheckIfFootsetsBlocked -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& Tag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TagCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioBreathingSubcomponent::CheckIfFootsetsBlocked(const struct FGameplayTag& Tag, int32 TagCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioBreathingSubcomponent", "CheckIfFootsetsBlocked"); - - Params::AudioBreathingSubcomponent_CheckIfFootsetsBlocked Parms{}; - - Parms.Tag = std::move(Tag); - Parms.TagCount = TagCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.NiagaraVFXManager.GetEncompassedVFXVolume -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ANiagaraVFXVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ANiagaraVFXVolume* UNiagaraVFXManager::GetEncompassedVFXVolume(const struct FVector& InLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXManager", "GetEncompassedVFXVolume"); - - Params::NiagaraVFXManager_GetEncompassedVFXVolume Parms{}; - - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFVolumes -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UNiagaraVFXManager::GetRegisteredVFVolumes() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXManager", "GetRegisteredVFVolumes"); - - Params::NiagaraVFXManager_GetRegisteredVFVolumes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFXActorCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UNiagaraVFXManager::GetRegisteredVFXActorCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXManager", "GetRegisteredVFXActorCount"); - - Params::NiagaraVFXManager_GetRegisteredVFXActorCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFXVolumeCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UNiagaraVFXManager::GetRegisteredVFXVolumeCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXManager", "GetRegisteredVFXVolumeCount"); - - Params::NiagaraVFXManager_GetRegisteredVFXVolumeCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthRTPCValue -// (Final, Native, Protected) -// Parameters: -// class USHCharacterPlayHealthComponent* InHealthComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHChAudioHealthSubcomponent::UpdateAudioHealthRTPCValue(class USHCharacterPlayHealthComponent* InHealthComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHChAudioHealthSubcomponent", "UpdateAudioHealthRTPCValue"); - - Params::SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue Parms{}; - - Parms.InHealthComponent = InHealthComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthState -// (Final, Native, Protected) -// Parameters: -// class USHCharacterPlayHealthComponent* InHealthComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHChAudioHealthSubcomponent::UpdateAudioHealthState(class USHCharacterPlayHealthComponent* InHealthComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHChAudioHealthSubcomponent", "UpdateAudioHealthState"); - - Params::SHChAudioHealthSubcomponent_UpdateAudioHealthState Parms{}; - - Parms.InHealthComponent = InHealthComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BaseEnemyAnimInstance.OnHit -// (Final, Native, Public) -// Parameters: -// const struct FDamageInfo& DamageInfo (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBaseEnemyAnimInstance::OnHit(const struct FDamageInfo& DamageInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseEnemyAnimInstance", "OnHit"); - - Params::BaseEnemyAnimInstance_OnHit Parms{}; - - Parms.DamageInfo = std::move(DamageInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BaseEnemyAnimInstance.ProcFlinch -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName HitBone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBaseEnemyAnimInstance::ProcFlinch(float Intensity, class FName HitBone, const struct FVector& ImpactLocation, const struct FVector& ImpactNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseEnemyAnimInstance", "ProcFlinch"); - - Params::BaseEnemyAnimInstance_ProcFlinch Parms{}; - - Parms.Intensity = Intensity; - Parms.HitBone = HitBone; - Parms.ImpactLocation = std::move(ImpactLocation); - Parms.ImpactNormal = std::move(ImpactNormal); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BaseEnemyAnimInstance.CalculateHitIntensity -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FDamageInfo& DamageInfo (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBaseEnemyAnimInstance::CalculateHitIntensity(const struct FDamageInfo& DamageInfo) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseEnemyAnimInstance", "CalculateHitIntensity"); - - Params::BaseEnemyAnimInstance_CalculateHitIntensity Parms{}; - - Parms.DamageInfo = std::move(DamageInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BaseEnemyAnimInstance.GetCharacterMovementComp -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCharacterMovementComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCharacterMovementComponent* UBaseEnemyAnimInstance::GetCharacterMovementComp() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseEnemyAnimInstance", "GetCharacterMovementComp"); - - Params::BaseEnemyAnimInstance_GetCharacterMovementComp Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BaseGravityObject.GetController -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// class UGravityObjectsController* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGravityObjectsController* ABaseGravityObject::GetController() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseGravityObject", "GetController"); - - Params::BaseGravityObject_GetController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BaseGravityObject.StartGridSimulation -// (Final, Native, Public, BlueprintCallable) - -void ABaseGravityObject::StartGridSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseGravityObject", "StartGridSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BaseGravityObject.GetGravityObjectMeshComponent -// (Event, Protected, BlueprintEvent, Const) -// Parameters: -// class UStaticMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshComponent* ABaseGravityObject::GetGravityObjectMeshComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseGravityObject", "GetGravityObjectMeshComponent"); - - Params::BaseGravityObject_GetGravityObjectMeshComponent Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.BaseGravityObject.GetGravityObjectNiagaraComponent -// (Event, Protected, BlueprintEvent, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* ABaseGravityObject::GetGravityObjectNiagaraComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BaseGravityObject", "GetGravityObjectNiagaraComponent"); - - Params::BaseGravityObject_GetGravityObjectNiagaraComponent Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayerHUDAudioLogWidget.OnAudioLogFinnished -// (Event, Protected, BlueprintEvent) - -void UPlayerHUDAudioLogWidget::OnAudioLogFinnished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAudioLogWidget", "OnAudioLogFinnished"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerHUDAudioLogWidget.OnAudioLogInterrupted -// (Event, Protected, BlueprintEvent) - -void UPlayerHUDAudioLogWidget::OnAudioLogInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAudioLogWidget", "OnAudioLogInterrupted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerHUDAudioLogWidget.OnAudioLogStarted -// (Event, Protected, BlueprintEvent) - -void UPlayerHUDAudioLogWidget::OnAudioLogStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAudioLogWidget", "OnAudioLogStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerHUDAudioLogWidget.OnHideAnimationFinished -// (Final, Native, Private) - -void UPlayerHUDAudioLogWidget::OnHideAnimationFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAudioLogWidget", "OnHideAnimationFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerHUDAudioLogWidget.UpdateBindableStopButton -// (Final, Native, Private) -// Parameters: -// class UUserWidget* InMenuWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerHUDAudioLogWidget::UpdateBindableStopButton(class UUserWidget* InMenuWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAudioLogWidget", "UpdateBindableStopButton"); - - Params::PlayerHUDAudioLogWidget_UpdateBindableStopButton Parms{}; - - Parms.InMenuWidget = InMenuWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_Repeat.RepeatAction -// (Final, Native, Static, Private, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeBetweenActions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TotalActionCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_Repeat* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_Repeat* UBehaviorTask_Repeat::RepeatAction(class USmortGameplayBehavior* InOwningBehavior, float TimeBetweenActions, int32 TotalActionCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_Repeat", "RepeatAction"); - - Params::BehaviorTask_Repeat_RepeatAction Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.TimeBetweenActions = TimeBetweenActions; - Parms.TotalActionCount = TotalActionCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChange -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayAttribute& Attribute (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& WithSrcTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& WithoutSrcTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TriggerOnce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitForAttribute* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitForAttribute* UBehaviorTask_WaitForAttribute::WaitForAttributeChange(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayAttribute& Attribute, const struct FGameplayTag& WithSrcTag, const struct FGameplayTag& WithoutSrcTag, bool TriggerOnce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitForAttribute", "WaitForAttributeChange"); - - Params::BehaviorTask_WaitForAttribute_WaitForAttributeChange Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.Attribute = std::move(Attribute); - Parms.WithSrcTag = std::move(WithSrcTag); - Parms.WithoutSrcTag = std::move(WithoutSrcTag); - Parms.TriggerOnce = TriggerOnce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChangeWithComparison -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayAttribute& InAttribute (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InWithTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InWithoutTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBehaviorWaitAttributeChangeComparison InComparisonType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InComparisonValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TriggerOnce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitForAttribute* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitForAttribute* UBehaviorTask_WaitForAttribute::WaitForAttributeChangeWithComparison(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayAttribute& InAttribute, const struct FGameplayTag& InWithTag, const struct FGameplayTag& InWithoutTag, EBehaviorWaitAttributeChangeComparison InComparisonType, float InComparisonValue, bool TriggerOnce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitForAttribute", "WaitForAttributeChangeWithComparison"); - - Params::BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.InAttribute = std::move(InAttribute); - Parms.InWithTag = std::move(InWithTag); - Parms.InWithoutTag = std::move(InWithoutTag); - Parms.InComparisonType = InComparisonType; - Parms.InComparisonValue = InComparisonValue; - Parms.TriggerOnce = TriggerOnce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayDeathReactionGameplayAbility.AddDeathGameplayWidget -// (Final, Native, Protected, BlueprintCallable) - -void UPlayDeathReactionGameplayAbility::AddDeathGameplayWidget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayDeathReactionGameplayAbility", "AddDeathGameplayWidget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayDeathReactionGameplayAbility.TakeGameControl -// (Final, Native, Protected, BlueprintCallable) - -void UPlayDeathReactionGameplayAbility::TakeGameControl() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayDeathReactionGameplayAbility", "TakeGameControl"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTargetDataFilterHandle&SourceFilter (ConstParm, Parm, NativeAccessSpecifierPublic) -// const struct FGameplayTagRequirements& SourceTagRequirements (Parm, NativeAccessSpecifierPublic) -// const struct FGameplayTagRequirements& TargetTagRequirements (Parm, NativeAccessSpecifierPublic) -// bool TriggerOnce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ListenForPeriodicEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitGameplayEffectApplied*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitGameplayEffectApplied* UBehaviorTask_WaitGameplayEffectApplied::WaitGameplayEffectAppliedToSelf(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, bool TriggerOnce, bool ListenForPeriodicEffect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitGameplayEffectApplied", "WaitGameplayEffectAppliedToSelf"); - - Params::BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.SourceFilter = std::move(SourceFilter); - Parms.SourceTagRequirements = std::move(SourceTagRequirements); - Parms.TargetTagRequirements = std::move(TargetTagRequirements); - Parms.TriggerOnce = TriggerOnce; - Parms.ListenForPeriodicEffect = ListenForPeriodicEffect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf_Query -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTargetDataFilterHandle&SourceFilter (ConstParm, Parm, NativeAccessSpecifierPublic) -// const struct FGameplayTagQuery& SourceTagQuery (Parm, NativeAccessSpecifierPublic) -// const struct FGameplayTagQuery& TargetTagQuery (Parm, NativeAccessSpecifierPublic) -// bool TriggerOnce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ListenForPeriodicEffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitGameplayEffectApplied*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitGameplayEffectApplied* UBehaviorTask_WaitGameplayEffectApplied::WaitGameplayEffectAppliedToSelf_Query(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagQuery& SourceTagQuery, const struct FGameplayTagQuery& TargetTagQuery, bool TriggerOnce, bool ListenForPeriodicEffect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitGameplayEffectApplied", "WaitGameplayEffectAppliedToSelf_Query"); - - Params::BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.SourceFilter = std::move(SourceFilter); - Parms.SourceTagQuery = std::move(SourceTagQuery); - Parms.TargetTagQuery = std::move(TargetTagQuery); - Parms.TriggerOnce = TriggerOnce; - Parms.ListenForPeriodicEffect = ListenForPeriodicEffect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.OnApplyGameplayEffectCallback -// (Final, Native, Public, HasOutParams) -// Parameters: -// class UAbilitySystemComponent* Target (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEffectSpec& SpecApplied (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FActiveGameplayEffectHandle&ActiveHandle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBehaviorTask_WaitGameplayEffectApplied::OnApplyGameplayEffectCallback(class UAbilitySystemComponent* Target, const struct FGameplayEffectSpec& SpecApplied, const struct FActiveGameplayEffectHandle& ActiveHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BehaviorTask_WaitGameplayEffectApplied", "OnApplyGameplayEffectCallback"); - - Params::BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback Parms{}; - - Parms.Target = Target; - Parms.SpecApplied = std::move(SpecApplied); - Parms.ActiveHandle = std::move(ActiveHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.WaitForGameplayEffectRemoved -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FActiveGameplayEffectHandle&Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitGameplayEffectRemoved*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitGameplayEffectRemoved* UBehaviorTask_WaitGameplayEffectRemoved::WaitForGameplayEffectRemoved(class USmortGameplayBehavior* InOwningBehavior, const struct FActiveGameplayEffectHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitGameplayEffectRemoved", "WaitForGameplayEffectRemoved"); - - Params::BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.OnGameplayEffectRemoved -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FGameplayEffectRemovalInfo&InGameplayEffectRemovalInfo (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBehaviorTask_WaitGameplayEffectRemoved::OnGameplayEffectRemoved(const struct FGameplayEffectRemovalInfo& InGameplayEffectRemovalInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BehaviorTask_WaitGameplayEffectRemoved", "OnGameplayEffectRemoved"); - - Params::BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved Parms{}; - - Parms.InGameplayEffectRemovalInfo = std::move(InGameplayEffectRemovalInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_WaitGameplayEvent.WaitGameplayEvent -// (Final, Native, Static, Private, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OptionalExternalTarget_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool OnlyTriggerOnce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool OnlyMatchExact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitGameplayEvent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitGameplayEvent* UBehaviorTask_WaitGameplayEvent::WaitGameplayEvent(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTag& EventTag, class AActor* OptionalExternalTarget_0, bool OnlyTriggerOnce, bool OnlyMatchExact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitGameplayEvent", "WaitGameplayEvent"); - - Params::BehaviorTask_WaitGameplayEvent_WaitGameplayEvent Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.EventTag = std::move(EventTag); - Parms.OptionalExternalTarget_0 = OptionalExternalTarget_0; - Parms.OnlyTriggerOnce = OnlyTriggerOnce; - Parms.OnlyMatchExact = OnlyMatchExact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayExtendedMovementComponent.OnStartCorrection -// (Final, Native, Public) - -void UPlayExtendedMovementComponent::OnStartCorrection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayExtendedMovementComponent", "OnStartCorrection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSingleItemBuyWidget.OnItemBuyAvailable -// (Event, Protected, BlueprintEvent) - -void UBTSingleItemBuyWidget::OnItemBuyAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleItemBuyWidget", "OnItemBuyAvailable"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSingleItemBuyWidget.OnItemBuyNotAvailable -// (Event, Protected, BlueprintEvent) - -void UBTSingleItemBuyWidget::OnItemBuyNotAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleItemBuyWidget", "OnItemBuyNotAvailable"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSingleItemBuyWidget.OnUpdateBrowseMarker -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bInShouldBeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTSingleItemBuyWidget::OnUpdateBrowseMarker(bool bInShouldBeVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleItemBuyWidget", "OnUpdateBrowseMarker"); - - Params::BTSingleItemBuyWidget_OnUpdateBrowseMarker Parms{}; - - Parms.bInShouldBeVisible = bInShouldBeVisible; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BehaviorTask_WaitGameplayTag.WaitGameplayTag -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InOptionalExternalTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitGameplayTag* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitGameplayTag* UBehaviorTask_WaitGameplayTag::WaitGameplayTag(class USmortGameplayBehavior* InOwningBehavior, const struct FGameplayTag& Tag, class AActor* InOptionalExternalTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitGameplayTag", "WaitGameplayTag"); - - Params::BehaviorTask_WaitGameplayTag_WaitGameplayTag Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.Tag = std::move(Tag); - Parms.InOptionalExternalTarget = InOptionalExternalTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BehaviorTask_WaitGameplayTag.GameplayTagCallback -// (Native, Public) -// Parameters: -// const struct FGameplayTag& InTag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBehaviorTask_WaitGameplayTag::GameplayTagCallback(const struct FGameplayTag& InTag, int32 NewCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BehaviorTask_WaitGameplayTag", "GameplayTagCallback"); - - Params::BehaviorTask_WaitGameplayTag_GameplayTagCallback Parms{}; - - Parms.InTag = std::move(InTag); - Parms.NewCount = NewCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_WaitTrace.WaitForTrace -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& RelativeStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& RelativeEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitTrace* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitTrace* UBehaviorTask_WaitTrace::WaitForTrace(class USmortGameplayBehavior* InOwningBehavior, const struct FVector& RelativeStart, const struct FVector& RelativeEnd, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, float Radius, bool bIgnoreSelf, float TimeLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitTrace", "WaitForTrace"); - - Params::BehaviorTask_WaitTrace_WaitForTrace Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.RelativeStart = std::move(RelativeStart); - Parms.RelativeEnd = std::move(RelativeEnd); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.Radius = Radius; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TimeLimit = TimeLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress -// (Final, Native, Protected) -// Parameters: -// float ProgressValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHCharacterPlayLighting::SetFlashlightOffSupportLightProgress(float ProgressValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayLighting", "SetFlashlightOffSupportLightProgress"); - - Params::SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress Parms{}; - - Parms.ProgressValue = ProgressValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayDialogAbility.PlayGameplayAudioWithAbility -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class AActor* InSpeakerActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InEventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGameplayEventData& InGameplayEventData (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FDialogDataWrapper& InDialogDataWrapper (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosGameplayDialogAbility::PlayGameplayAudioWithAbility(class AActor* InSpeakerActor, const struct FGameplayTag& InEventTag, struct FGameplayEventData& InGameplayEventData, const struct FDialogDataWrapper& InDialogDataWrapper) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosGameplayDialogAbility", "PlayGameplayAudioWithAbility"); - - Params::CronosGameplayDialogAbility_PlayGameplayAudioWithAbility Parms{}; - - Parms.InSpeakerActor = InSpeakerActor; - Parms.InEventTag = std::move(InEventTag); - Parms.InGameplayEventData = std::move(InGameplayEventData); - Parms.InDialogDataWrapper = std::move(InDialogDataWrapper); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InGameplayEventData = std::move(Parms.InGameplayEventData); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosGameplayDialogAbility.OnDialogFinished -// (Native, Protected) -// Parameters: -// bool bCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosGameplayDialogAbility::OnDialogFinished(bool bCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayDialogAbility", "OnDialogFinished"); - - Params::CronosGameplayDialogAbility_OnDialogFinished Parms{}; - - Parms.bCompleted = bCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayDialogAbility.OnEventPauseReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& InPayload (Parm, NativeAccessSpecifierPublic) - -void UCronosGameplayDialogAbility::OnEventPauseReceived(const struct FGameplayEventData& InPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayDialogAbility", "OnEventPauseReceived"); - - Params::CronosGameplayDialogAbility_OnEventPauseReceived Parms{}; - - Parms.InPayload = std::move(InPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayDialogAbility.OnEventResumeReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& InPayload (Parm, NativeAccessSpecifierPublic) - -void UCronosGameplayDialogAbility::OnEventResumeReceived(const struct FGameplayEventData& InPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayDialogAbility", "OnEventResumeReceived"); - - Params::CronosGameplayDialogAbility_OnEventResumeReceived Parms{}; - - Parms.InPayload = std::move(InPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayDialogAbility.OnEventStopReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& InPayload (Parm, NativeAccessSpecifierPublic) - -void UCronosGameplayDialogAbility::OnEventStopReceived(const struct FGameplayEventData& InPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayDialogAbility", "OnEventStopReceived"); - - Params::CronosGameplayDialogAbility_OnEventStopReceived Parms{}; - - Parms.InPayload = std::move(InPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSoulLeakAbility.PlaySoulLeakWithAbility -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class AActor* InSpeakerActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InEventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGameplayEventData& InGameplayEventData (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FDialogDataWrapper& InDialogDataWrapper (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const TArray>&InGameplayEffects (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) -// class UAkAudioEvent* InAudioEvent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSoulLeakAbility::PlaySoulLeakWithAbility(class AActor* InSpeakerActor, const struct FGameplayTag& InEventTag, struct FGameplayEventData& InGameplayEventData, const struct FDialogDataWrapper& InDialogDataWrapper, const TArray>& InGameplayEffects, class UAkAudioEvent* InAudioEvent, float InFadeOutDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSoulLeakAbility", "PlaySoulLeakWithAbility"); - - Params::BTSoulLeakAbility_PlaySoulLeakWithAbility Parms{}; - - Parms.InSpeakerActor = InSpeakerActor; - Parms.InEventTag = std::move(InEventTag); - Parms.InGameplayEventData = std::move(InGameplayEventData); - Parms.InDialogDataWrapper = std::move(InDialogDataWrapper); - Parms.InGameplayEffects = std::move(InGameplayEffects); - Parms.InAudioEvent = InAudioEvent; - Parms.InFadeOutDuration = InFadeOutDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InGameplayEventData = std::move(Parms.InGameplayEventData); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulLeakAbility.OnAkEventFinished -// (Final, Native, Private) -// Parameters: -// EAkCallbackType InCallbackType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAkCallbackInfo* InCallbackInfo (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTSoulLeakAbility::OnAkEventFinished(EAkCallbackType InCallbackType, class UAkCallbackInfo* InCallbackInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulLeakAbility", "OnAkEventFinished"); - - Params::BTSoulLeakAbility_OnAkEventFinished Parms{}; - - Parms.InCallbackType = InCallbackType; - Parms.InCallbackInfo = InCallbackInfo; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BehaviorTask_WaitVelocityChange.CreateWaitVelocityChange -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InOwningBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinimumMagnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBehaviorTask_WaitVelocityChange* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBehaviorTask_WaitVelocityChange* UBehaviorTask_WaitVelocityChange::CreateWaitVelocityChange(class USmortGameplayBehavior* InOwningBehavior, const struct FVector& Direction, float MinimumMagnitude) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BehaviorTask_WaitVelocityChange", "CreateWaitVelocityChange"); - - Params::BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange Parms{}; - - Parms.InOwningBehavior = InOwningBehavior; - Parms.Direction = std::move(Direction); - Parms.MinimumMagnitude = MinimumMagnitude; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDialogBoxMenuWidget.AlignButtons -// (Event, Protected, BlueprintEvent) -// Parameters: -// EHorizontalAlignment InAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDialogBoxMenuWidget::AlignButtons(EHorizontalAlignment InAlignment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDialogBoxMenuWidget", "AlignButtons"); - - Params::BTDialogBoxMenuWidget_AlignButtons Parms{}; - - Parms.InAlignment = InAlignment; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTMemoPageWidget.SetPicture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr InImage (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTMemoPageWidget::SetPicture(TSoftObjectPtr InImage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTMemoPageWidget", "SetPicture"); - - Params::BTMemoPageWidget_SetPicture Parms{}; - - Parms.InImage = InImage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTMemoPageWidget.SetText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTMemoPageWidget::SetText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTMemoPageWidget", "SetText"); - - Params::BTMemoPageWidget_SetText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SteeringComponent.OnActorBump -// (Native, Protected, HasOutParams, HasDefaults) -// Parameters: -// class AActor* SelfActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USteeringComponent::OnActorBump(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SteeringComponent", "OnActorBump"); - - Params::SteeringComponent_OnActorBump Parms{}; - - Parms.SelfActor = SelfActor; - Parms.OtherActor = OtherActor; - Parms.NormalImpulse = std::move(NormalImpulse); - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SteeringComponent.OnNavDataRegistered -// (Final, Native, Protected) -// Parameters: -// class ANavigationData* NavData (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USteeringComponent::OnNavDataRegistered(class ANavigationData* NavData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SteeringComponent", "OnNavDataRegistered"); - - Params::SteeringComponent_OnNavDataRegistered Parms{}; - - Parms.NavData = NavData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SteeringComponent.OnNavigationInitDone -// (Native, Protected) - -void USteeringComponent::OnNavigationInitDone() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SteeringComponent", "OnNavigationInitDone"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BT3DNavGrid.OnBeginOverlap -// (Final, Native, Protected) -// Parameters: -// class AActor* OverlappedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABT3DNavGrid::OnBeginOverlap(class AActor* OverlappedActor, class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BT3DNavGrid", "OnBeginOverlap"); - - Params::BT3DNavGrid_OnBeginOverlap Parms{}; - - Parms.OverlappedActor = OverlappedActor; - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BT3DNavGrid.OnEndOverlap -// (Final, Native, Protected) -// Parameters: -// class AActor* OverlappedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABT3DNavGrid::OnEndOverlap(class AActor* OverlappedActor, class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BT3DNavGrid", "OnEndOverlap"); - - Params::BT3DNavGrid_OnEndOverlap Parms{}; - - Parms.OverlappedActor = OverlappedActor; - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.BindProximityDetector -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UShapeComponent* NewProximityDetector (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::BindProximityDetector(const class UShapeComponent* NewProximityDetector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "BindProximityDetector"); - - Params::SHInteractionManagerComponent_BindProximityDetector Parms{}; - - Parms.NewProximityDetector = NewProximityDetector; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.BindProximityDetectors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const TArray& NewProximityDetectors (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::BindProximityDetectors(const TArray& NewProximityDetectors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "BindProximityDetectors"); - - Params::SHInteractionManagerComponent_BindProximityDetectors Parms{}; - - Parms.NewProximityDetectors = std::move(NewProximityDetectors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.BindVisibilityDetector -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class USHRaycastDetectableComponent*NewVisibilityDetector (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::BindVisibilityDetector(const class USHRaycastDetectableComponent* NewVisibilityDetector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "BindVisibilityDetector"); - - Params::SHInteractionManagerComponent_BindVisibilityDetector Parms{}; - - Parms.NewVisibilityDetector = NewVisibilityDetector; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.HideIconInstant -// (Final, Native, Public, BlueprintCallable) - -void USHInteractionManagerComponent::HideIconInstant() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "HideIconInstant"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.InterruptCurrentInteraction -// (Final, Native, Public, BlueprintCallable) - -void USHInteractionManagerComponent::InterruptCurrentInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "InterruptCurrentInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "ProcessProximityBeginOverlap"); - - Params::SHInteractionManagerComponent_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.ProcessProximityEndOverlap -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::ProcessProximityEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "ProcessProximityEndOverlap"); - - Params::SHInteractionManagerComponent_ProcessProximityEndOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.RegisterGeneric -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class USHInteractionGenericComponent*Generic (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USHRaycastDetectableComponent*Detectable (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USHInteractionIconComponent*Icon (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&Slots (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionManagerComponent::RegisterGeneric(const class USHInteractionGenericComponent* Generic, const class USHRaycastDetectableComponent* Detectable, const class USHInteractionIconComponent* Icon, const TArray& Slots) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "RegisterGeneric"); - - Params::SHInteractionManagerComponent_RegisterGeneric Parms{}; - - Parms.Generic = Generic; - Parms.Detectable = Detectable; - Parms.Icon = Icon; - Parms.Slots = std::move(Slots); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionManagerComponent.SetDetectionEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Enable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Enabler (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::SetDetectionEnabled(const bool Enable, const class UObject* Enabler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "SetDetectionEnabled"); - - Params::SHInteractionManagerComponent_SetDetectionEnabled Parms{}; - - Parms.Enable = Enable; - Parms.Enabler = Enabler; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.SetDetectionState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EDetectionState InDetectionState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::SetDetectionState(EDetectionState InDetectionState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "SetDetectionState"); - - Params::SHInteractionManagerComponent_SetDetectionState Parms{}; - - Parms.InDetectionState = InDetectionState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.SetObjectDetectionEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool Enable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Enabler (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionManagerComponent::SetObjectDetectionEnabled(const class UObject* Object, const bool Enable, const class UObject* Enabler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "SetObjectDetectionEnabled"); - - Params::SHInteractionManagerComponent_SetObjectDetectionEnabled Parms{}; - - Parms.Object = Object; - Parms.Enable = Enable; - Parms.Enabler = Enabler; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionManagerComponent.GetDetectionState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDetectionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDetectionState USHInteractionManagerComponent::GetDetectionState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "GetDetectionState"); - - Params::SHInteractionManagerComponent_GetDetectionState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionManagerComponent.HasActiveInteraction -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionManagerComponent::HasActiveInteraction() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "HasActiveInteraction"); - - Params::SHInteractionManagerComponent_HasActiveInteraction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionManagerComponent.HasUsableActorNearby -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionManagerComponent::HasUsableActorNearby() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "HasUsableActorNearby"); - - Params::SHInteractionManagerComponent_HasUsableActorNearby Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionManagerComponent.IsDetectionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionManagerComponent::IsDetectionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionManagerComponent", "IsDetectionEnabled"); - - Params::SHInteractionManagerComponent_IsDetectionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapEnd -// (Native, Public, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTAdvancedTeleportBehaviorEffector::OnColliderBeginOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAdvancedTeleportBehaviorEffector", "OnColliderBeginOverlapEnd"); - - Params::BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapStart -// (Native, Public, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTAdvancedTeleportBehaviorEffector::OnColliderBeginOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAdvancedTeleportBehaviorEffector", "OnColliderBeginOverlapStart"); - - Params::BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAgreementsInfoPanel.BP_OnLeave -// (Event, Public, BlueprintEvent) - -void UBTAgreementsInfoPanel::BP_OnLeave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAgreementsInfoPanel", "BP_OnLeave"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTAgreementsInfoPanel.Leave -// (Native, Public, BlueprintCallable) - -void UBTAgreementsInfoPanel::Leave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAgreementsInfoPanel", "Leave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.AttachGeometryCollectionComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCronosGeometryCollectionComponent*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosGeometryCollectionComponent* ADestructibleBaseActor::AttachGeometryCollectionComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "AttachGeometryCollectionComponent"); - - Params::DestructibleBaseActor_AttachGeometryCollectionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DestructibleBaseActor.CallDestructionFinished -// (Final, Native, Public, BlueprintCallable) - -void ADestructibleBaseActor::CallDestructionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "CallDestructionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.DetachGeometryCollectionComponent -// (Final, Native, Public, BlueprintCallable) - -void ADestructibleBaseActor::DetachGeometryCollectionComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "DetachGeometryCollectionComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.GetGeometryCollectionComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UGeometryCollectionComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGeometryCollectionComponent* ADestructibleBaseActor::GetGeometryCollectionComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "GetGeometryCollectionComponent"); - - Params::DestructibleBaseActor_GetGeometryCollectionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DestructibleBaseActor.GetNumElements -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ADestructibleBaseActor::GetNumElements() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "GetNumElements"); - - Params::DestructibleBaseActor_GetNumElements Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DestructibleBaseActor.InternalOnChaosBreakEvent -// (Final, Native, Private, HasOutParams) -// Parameters: -// const struct FChaosBreakEvent& BreakEvent (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADestructibleBaseActor::InternalOnChaosBreakEvent(const struct FChaosBreakEvent& BreakEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "InternalOnChaosBreakEvent"); - - Params::DestructibleBaseActor_InternalOnChaosBreakEvent Parms{}; - - Parms.BreakEvent = std::move(BreakEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.InternalOnChaosPhysicsCollision -// (Final, Native, Private, HasOutParams) -// Parameters: -// const struct FChaosPhysicsCollisionInfo&CollisionInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADestructibleBaseActor::InternalOnChaosPhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "InternalOnChaosPhysicsCollision"); - - Params::DestructibleBaseActor_InternalOnChaosPhysicsCollision Parms{}; - - Parms.CollisionInfo = std::move(CollisionInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.NativeOnChaosBreakEvent -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FChaosBreakEvent& BreakEvent (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADestructibleBaseActor::NativeOnChaosBreakEvent(const struct FChaosBreakEvent& BreakEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "NativeOnChaosBreakEvent"); - - Params::DestructibleBaseActor_NativeOnChaosBreakEvent Parms{}; - - Parms.BreakEvent = std::move(BreakEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleBaseActor.NativeOnChaosPhysicsCollision -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FChaosPhysicsCollisionInfo&CollisionInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADestructibleBaseActor::NativeOnChaosPhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleBaseActor", "NativeOnChaosPhysicsCollision"); - - Params::DestructibleBaseActor_NativeOnChaosPhysicsCollision Parms{}; - - Parms.CollisionInfo = std::move(CollisionInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SwitchWeaponModeAbility.OnAssembleMontageEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USwitchWeaponModeAbility::OnAssembleMontageEnd(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SwitchWeaponModeAbility", "OnAssembleMontageEnd"); - - Params::SwitchWeaponModeAbility_OnAssembleMontageEnd Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SwitchWeaponModeAbility.OnDisassembleMontageEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USwitchWeaponModeAbility::OnDisassembleMontageEnd(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SwitchWeaponModeAbility", "OnDisassembleMontageEnd"); - - Params::SwitchWeaponModeAbility_OnDisassembleMontageEnd Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SwitchWeaponModeAbility.StartAssemble -// (Final, Native, Protected) - -void USwitchWeaponModeAbility::StartAssemble() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SwitchWeaponModeAbility", "StartAssemble"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SwitchWeaponModeAbility.GetNewSlot -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class ASHCharacterPlay* CharacterPlay (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USwitchWeaponModeAbility::GetNewSlot(const class ASHCharacterPlay* CharacterPlay) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SwitchWeaponModeAbility", "GetNewSlot"); - - Params::SwitchWeaponModeAbility_GetNewSlot Parms{}; - - Parms.CharacterPlay = CharacterPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTScrollableAgreementsPanel.CreateTextWidgets -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSubclassOf InWidgetClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTScrollableAgreementsPanel::CreateTextWidgets(const class FText& InText, TSubclassOf InWidgetClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTScrollableAgreementsPanel", "CreateTextWidgets"); - - Params::BTScrollableAgreementsPanel_CreateTextWidgets Parms{}; - - Parms.InText = std::move(InText); - Parms.InWidgetClass = InWidgetClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTScrollableAgreementsPanel.OnScrollBoxUpDownNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTScrollableAgreementsPanel::OnScrollBoxUpDownNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTScrollableAgreementsPanel", "OnScrollBoxUpDownNavigation"); - - Params::BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTScrollableAgreementsPanel.OnTextWidgetCreated -// (Event, Protected, BlueprintEvent) -// Parameters: -// class UTextLayoutWidget* InTextWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTScrollableAgreementsPanel::OnTextWidgetCreated(class UTextLayoutWidget* InTextWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTScrollableAgreementsPanel", "OnTextWidgetCreated"); - - Params::BTScrollableAgreementsPanel_OnTextWidgetCreated Parms{}; - - Parms.InTextWidget = InTextWidget; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTScrollableAgreementsPanel.OnUserScrolled -// (Final, Native, Private) -// Parameters: -// float CurrentOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTScrollableAgreementsPanel::OnUserScrolled(float CurrentOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTScrollableAgreementsPanel", "OnUserScrolled"); - - Params::BTScrollableAgreementsPanel_OnUserScrolled Parms{}; - - Parms.CurrentOffset = CurrentOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.AttackTentaclesFadeTimelineCallback -// (Final, Native, Private) -// Parameters: -// float TimelineValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDoppelTentaclesManager::AttackTentaclesFadeTimelineCallback(float TimelineValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "AttackTentaclesFadeTimelineCallback"); - - Params::DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback Parms{}; - - Parms.TimelineValue = TimelineValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.IdleTentaclesFadeTimelineCallback -// (Final, Native, Private) -// Parameters: -// float TimelineValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDoppelTentaclesManager::IdleTentaclesFadeTimelineCallback(float TimelineValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "IdleTentaclesFadeTimelineCallback"); - - Params::DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback Parms{}; - - Parms.TimelineValue = TimelineValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.OnReachStartReversedAttackTentaclesFadeTimeLine -// (Final, Native, Private) - -void UDoppelTentaclesManager::OnReachStartReversedAttackTentaclesFadeTimeLine() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "OnReachStartReversedAttackTentaclesFadeTimeLine"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.OnReachStartReversedIdleTentaclesFadeTimeLine -// (Final, Native, Private) - -void UDoppelTentaclesManager::OnReachStartReversedIdleTentaclesFadeTimeLine() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "OnReachStartReversedIdleTentaclesFadeTimeLine"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.SetActiveAttackTentacles -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDoppelTentaclesManager::SetActiveAttackTentacles(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "SetActiveAttackTentacles"); - - Params::DoppelTentaclesManager_SetActiveAttackTentacles Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DoppelTentaclesManager.SetActiveIdleTentacles -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDoppelTentaclesManager::SetActiveIdleTentacles(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DoppelTentaclesManager", "SetActiveIdleTentacles"); - - Params::DoppelTentaclesManager_SetActiveIdleTentacles Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInteractionAnimInstance.GetAnimationsPreset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosMovementAnimationsPreset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosMovementAnimationsPreset* USHItemInteractionAnimInstance::GetAnimationsPreset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInteractionAnimInstance", "GetAnimationsPreset"); - - Params::SHItemInteractionAnimInstance_GetAnimationsPreset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInteractionAnimInstance.GetTakeAnimation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* USHItemInteractionAnimInstance::GetTakeAnimation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInteractionAnimInstance", "GetTakeAnimation"); - - Params::SHItemInteractionAnimInstance_GetTakeAnimation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractionManagerComponent.Debug_Interaction -// (Final, Exec, Native, Public, BlueprintCallable) - -void UBTInteractionManagerComponent::Debug_Interaction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "Debug_Interaction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionManagerComponent.OnComponentBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTInteractionManagerComponent::OnComponentBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "OnComponentBeginOverlap"); - - Params::BTInteractionManagerComponent_OnComponentBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionManagerComponent.OnComponentEndOverlap -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInteractionManagerComponent::OnComponentEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "OnComponentEndOverlap"); - - Params::BTInteractionManagerComponent_OnComponentEndOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionManagerComponent.SetInteractionBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* InObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInteractionManagerComponent::SetInteractionBlocked(class UObject* InObject, bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "SetInteractionBlocked"); - - Params::BTInteractionManagerComponent_SetInteractionBlocked Parms{}; - - Parms.InObject = InObject; - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionManagerComponent.GetMaxDistance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTInteractionManagerComponent::GetMaxDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "GetMaxDistance"); - - Params::BTInteractionManagerComponent_GetMaxDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractionManagerComponent.GetMaxDistanceOffset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTInteractionManagerComponent::GetMaxDistanceOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionManagerComponent", "GetMaxDistanceOffset"); - - Params::BTInteractionManagerComponent_GetMaxDistanceOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTAmountModalMenuWidget.ConfirmModalWithAmount -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTAmountModalMenuWidget::ConfirmModalWithAmount(class UObject* InWorldContext, int32 InAmount, bool bInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTAmountModalMenuWidget", "ConfirmModalWithAmount"); - - Params::BTAmountModalMenuWidget_ConfirmModalWithAmount Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InAmount = InAmount; - Parms.bInstant = bInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAmountModalMenuWidget.OnButtonDecreaseQuantity -// (Final, Native, Protected) - -void UBTAmountModalMenuWidget::OnButtonDecreaseQuantity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAmountModalMenuWidget", "OnButtonDecreaseQuantity"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAmountModalMenuWidget.OnButtonIncreaseQuantity -// (Final, Native, Protected) - -void UBTAmountModalMenuWidget::OnButtonIncreaseQuantity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAmountModalMenuWidget", "OnButtonIncreaseQuantity"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenImageMaterialWidget.GetFullscreenImageMaterialWidget -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFullscreenImageMaterialWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFullscreenImageMaterialWidget* UFullscreenImageMaterialWidget::GetFullscreenImageMaterialWidget(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FullscreenImageMaterialWidget", "GetFullscreenImageMaterialWidget"); - - Params::FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FullscreenImageMaterialWidget.Hide -// (Final, Native, Public, BlueprintCallable) - -void UFullscreenImageMaterialWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImageMaterialWidget", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenImageMaterialWidget.Init -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFullscreenImageMaterialWidget::Init(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImageMaterialWidget", "Init"); - - Params::FullscreenImageMaterialWidget_Init Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenImageMaterialWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void UFullscreenImageMaterialWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImageMaterialWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLightingChannelsStatics.GetLightingChannelsPack -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const ESHLightingChannelsProfile Profile (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSHLightingChannelsPack ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSHLightingChannelsPack USHLightingChannelsStatics::GetLightingChannelsPack(const ESHLightingChannelsProfile Profile) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHLightingChannelsStatics", "GetLightingChannelsPack"); - - Params::SHLightingChannelsStatics_GetLightingChannelsPack Parms{}; - - Parms.Profile = Profile; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTAudioItemBehaviorTrigger.OnDialogFinished -// (Native, Public) - -void UBTAudioItemBehaviorTrigger::OnDialogFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAudioItemBehaviorTrigger", "OnDialogFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.ActivateTeleportationArea -// (Final, Native, Public, BlueprintCallable) - -void ACronosSpawnPoint::ActivateTeleportationArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "ActivateTeleportationArea"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.LoadTeleportationArea -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* InRequester (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EWorldStateRequestActivationMode ActivationMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosSpawnPoint::LoadTeleportationArea(class UObject* InRequester, EWorldStateRequestActivationMode ActivationMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "LoadTeleportationArea"); - - Params::CronosSpawnPoint_LoadTeleportationArea Parms{}; - - Parms.InRequester = InRequester; - Parms.ActivationMode = ActivationMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.OnCutsceneFinished -// (Final, Native, Public) -// Parameters: -// bool Skipped (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosSpawnPoint::OnCutsceneFinished(bool Skipped) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "OnCutsceneFinished"); - - Params::CronosSpawnPoint_OnCutsceneFinished Parms{}; - - Parms.Skipped = Skipped; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.OnGameReadyToStart -// (Final, Native, Public) - -void ACronosSpawnPoint::OnGameReadyToStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "OnGameReadyToStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.OnPlayerReadyBP -// (Event, Public, BlueprintCallable, BlueprintEvent) - -void ACronosSpawnPoint::OnPlayerReadyBP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "OnPlayerReadyBP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosSpawnPoint.OnPlayFromHerePlayerReady -// (Event, Public, BlueprintCallable, BlueprintEvent) - -void ACronosSpawnPoint::OnPlayFromHerePlayerReady() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "OnPlayFromHerePlayerReady"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosSpawnPoint.TeleportPlayerToSpawnPoint -// (Final, Native, Public, BlueprintCallable) - -void ACronosSpawnPoint::TeleportPlayerToSpawnPoint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "TeleportPlayerToSpawnPoint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPoint.TryRegisterSpawnPointAsMostRecent -// (Final, Native, Private, BlueprintCallable, Const) - -void ACronosSpawnPoint::TryRegisterSpawnPointAsMostRecent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPoint", "TryRegisterSpawnPointAsMostRecent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayControlEntry.CustomSetup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSHGameplayControlDataStruct&ControlData (Parm, NativeAccessSpecifierPublic) - -void USHGameplayControlEntry::CustomSetup(const struct FSHGameplayControlDataStruct& ControlData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayControlEntry", "CustomSetup"); - - Params::SHGameplayControlEntry_CustomSetup Parms{}; - - Parms.ControlData = std::move(ControlData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DatabasePagedDocumentWidget.NextPage -// (Final, Native, Public, BlueprintCallable) - -void UDatabasePagedDocumentWidget::NextPage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DatabasePagedDocumentWidget", "NextPage"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DatabasePagedDocumentWidget.PrevPage -// (Final, Native, Public, BlueprintCallable) - -void UDatabasePagedDocumentWidget::PrevPage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DatabasePagedDocumentWidget", "PrevPage"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DatabasePagedDocumentWidget.UpdateNavigation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InScrollAcceleration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDatabasePagedDocumentWidget::UpdateNavigation(float InScrollAcceleration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DatabasePagedDocumentWidget", "UpdateNavigation"); - - Params::DatabasePagedDocumentWidget_UpdateNavigation Parms{}; - - Parms.InScrollAcceleration = InScrollAcceleration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DatabasePagedDocumentWidget.UpdateNavigationArrows -// (Final, Native, Public, BlueprintCallable) - -void UDatabasePagedDocumentWidget::UpdateNavigationArrows() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DatabasePagedDocumentWidget", "UpdateNavigationArrows"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasConflicts -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTEnhancedInputSettingsPanelWidget::HasConflicts() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnhancedInputSettingsPanelWidget", "HasConflicts"); - - Params::BTEnhancedInputSettingsPanelWidget_HasConflicts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasEmptyBinds -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTEnhancedInputSettingsPanelWidget::HasEmptyBinds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnhancedInputSettingsPanelWidget", "HasEmptyBinds"); - - Params::BTEnhancedInputSettingsPanelWidget_HasEmptyBinds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEStopBehavior.OnEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTQTEStopBehavior::OnEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEStopBehavior", "OnEventReceived"); - - Params::BTQTEStopBehavior_OnEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EMInteractionInterface.GetDefaultMovementFilter -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// TSubclassOfReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf IEMInteractionInterface::GetDefaultMovementFilter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("EMInteractionInterface", "GetDefaultMovementFilter"); - - Params::EMInteractionInterface_GetDefaultMovementFilter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EMInteractionInterface.IsExtendedMovementSupported -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IEMInteractionInterface::IsExtendedMovementSupported() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("EMInteractionInterface", "IsExtendedMovementSupported"); - - Params::EMInteractionInterface_IsExtendedMovementSupported Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDisplayableBaseWidget.Displayed -// (Native, Protected, BlueprintCallable) - -void UBTDisplayableBaseWidget::Displayed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "Displayed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDisplayableBaseWidget.Hidden -// (Native, Protected, BlueprintCallable) - -void UBTDisplayableBaseWidget::Hidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "Hidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDisplayableBaseWidget.Init -// (Native, Public, BlueprintCallable) -// Parameters: -// class ASHCharacterPlay* InOwnerCharacter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDisplayableBaseWidget::Init(class ASHCharacterPlay* InOwnerCharacter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "Init"); - - Params::BTDisplayableBaseWidget_Init Parms{}; - - Parms.InOwnerCharacter = InOwnerCharacter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDisplayableBaseWidget.OnDisplayed -// (Event, Protected, BlueprintEvent) - -void UBTDisplayableBaseWidget::OnDisplayed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "OnDisplayed"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTDisplayableBaseWidget.OnHidden -// (Event, Protected, BlueprintEvent) - -void UBTDisplayableBaseWidget::OnHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "OnHidden"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTDisplayableBaseWidget.IsDisplayed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTDisplayableBaseWidget::IsDisplayed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableBaseWidget", "IsDisplayed"); - - Params::BTDisplayableBaseWidget_IsDisplayed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDisplayableWithInputsWidget.BlockInput -// (Native, Public, BlueprintCallable) - -void UBTDisplayableWithInputsWidget::BlockInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableWithInputsWidget", "BlockInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDisplayableWithInputsWidget.OnInputDeviceChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// const EGameBaseInputDevice InNewInputDevice (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDisplayableWithInputsWidget::OnInputDeviceChanged(const EGameBaseInputDevice InNewInputDevice) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableWithInputsWidget", "OnInputDeviceChanged"); - - Params::BTDisplayableWithInputsWidget_OnInputDeviceChanged Parms{}; - - Parms.InNewInputDevice = InNewInputDevice; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTDisplayableWithInputsWidget.UnBlockInput -// (Native, Public, BlueprintCallable) - -void UBTDisplayableWithInputsWidget::UnBlockInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableWithInputsWidget", "UnBlockInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDisplayableWithInputsWidget.IsInputBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTDisplayableWithInputsWidget::IsInputBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDisplayableWithInputsWidget", "IsInputBlocked"); - - Params::BTDisplayableWithInputsWidget_IsInputBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradeStationTabBaseWidget.UpdateDisplay -// (Native, Public) - -void UBTUpgradeStationTabBaseWidget::UpdateDisplay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationTabBaseWidget", "UpdateDisplay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.ItemWidgetLineButtonCaughtPressed -// (Final, Native, Private) - -void UBTEnergyStoreTabBaseWidget::ItemWidgetLineButtonCaughtPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "ItemWidgetLineButtonCaughtPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.ItemWidgetLineButtonCaughtReleased -// (Final, Native, Private) - -void UBTEnergyStoreTabBaseWidget::ItemWidgetLineButtonCaughtReleased() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "ItemWidgetLineButtonCaughtReleased"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemQuantityChanged -// (Native, Protected) -// Parameters: -// class UBTEnergyStoreItemWidget* InItemWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTEnergyStoreTabBaseWidget::OnItemQuantityChanged(class UBTEnergyStoreItemWidget* InItemWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnItemQuantityChanged"); - - Params::BTEnergyStoreTabBaseWidget_OnItemQuantityChanged Parms{}; - - Parms.InItemWidget = InItemWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemSelected -// (Native, Protected) -// Parameters: -// class UBTEnergyStoreItemWidget* InItemWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTEnergyStoreTabBaseWidget::OnItemSelected(class UBTEnergyStoreItemWidget* InItemWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnItemSelected"); - - Params::BTEnergyStoreTabBaseWidget_OnItemSelected Parms{}; - - Parms.InItemWidget = InItemWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnPerformTransactionHoldEnded -// (Final, Native, Private) -// Parameters: -// bool bInIsCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTEnergyStoreTabBaseWidget::OnPerformTransactionHoldEnded(bool bInIsCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnPerformTransactionHoldEnded"); - - Params::BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded Parms{}; - - Parms.bInIsCompleted = bInIsCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnTransactionFailed -// (Native, Event, Protected, BlueprintEvent) - -void UBTEnergyStoreTabBaseWidget::OnTransactionFailed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnTransactionFailed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnTransactionResultAnimationEnded -// (Final, Native, Protected, BlueprintCallable) - -void UBTEnergyStoreTabBaseWidget::OnTransactionResultAnimationEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnTransactionResultAnimationEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnTransactionResultAnimationStarted -// (Final, Native, Protected, BlueprintCallable) - -void UBTEnergyStoreTabBaseWidget::OnTransactionResultAnimationStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnTransactionResultAnimationStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnTransactionSuccessful -// (Native, Event, Protected, BlueprintEvent) - -void UBTEnergyStoreTabBaseWidget::OnTransactionSuccessful() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreTabBaseWidget", "OnTransactionSuccessful"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAudioLogsSubsystem.AudioLogFinished -// (Final, Native, Private) -// Parameters: -// bool bInIsWasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTAudioLogsSubsystem::AudioLogFinished(bool bInIsWasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAudioLogsSubsystem", "AudioLogFinished"); - - Params::BTAudioLogsSubsystem_AudioLogFinished Parms{}; - - Parms.bInIsWasCompleted = bInIsWasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAudioLogsSubsystem.AudioLogFinishedAbility -// (Final, Native, Private) - -void UBTAudioLogsSubsystem::AudioLogFinishedAbility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAudioLogsSubsystem", "AudioLogFinishedAbility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTAudioLogsSubsystem.AudioLogStartedDelegate -// (Final, Native, Private) -// Parameters: -// class UDialogTalk* InDialogTalk (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTAudioLogsSubsystem::AudioLogStartedDelegate(class UDialogTalk* InDialogTalk) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTAudioLogsSubsystem", "AudioLogStartedDelegate"); - - Params::BTAudioLogsSubsystem_AudioLogStartedDelegate Parms{}; - - Parms.InDialogTalk = InDialogTalk; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PatrolPathActor.OccupyPath -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class APawn* OccupyingPawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::OccupyPath(const class APawn* OccupyingPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "OccupyPath"); - - Params::PatrolPathActor_OccupyPath Parms{}; - - Parms.OccupyingPawn = OccupyingPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.ReleasePath -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class APawn* InPawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::ReleasePath(const class APawn* InPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "ReleasePath"); - - Params::PatrolPathActor_ReleasePath Parms{}; - - Parms.InPawn = InPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.SetIsLooping -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APatrolPathActor::SetIsLooping(bool bInIsLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "SetIsLooping"); - - Params::PatrolPathActor_SetIsLooping Parms{}; - - Parms.bInIsLooping = bInIsLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PatrolPathActor.StartPathCooldown -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float DurationOverride (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APatrolPathActor::StartPathCooldown(const float DurationOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "StartPathCooldown"); - - Params::PatrolPathActor_StartPathCooldown Parms{}; - - Parms.DurationOverride = DurationOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PatrolPathActor.GetInitialGaitOverride -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAIGait ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAIGait APatrolPathActor::GetInitialGaitOverride() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetInitialGaitOverride"); - - Params::PatrolPathActor_GetInitialGaitOverride Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetInitiallyEnabledSenses -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 APatrolPathActor::GetInitiallyEnabledSenses() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetInitiallyEnabledSenses"); - - Params::PatrolPathActor_GetInitiallyEnabledSenses Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetNextPointAhead -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bPathReversed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 APatrolPathActor::GetNextPointAhead(const struct FVector& InLocation, const bool bPathReversed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetNextPointAhead"); - - Params::PatrolPathActor_GetNextPointAhead Parms{}; - - Parms.InLocation = std::move(InLocation); - Parms.bPathReversed = bPathReversed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetOptimalStartPointAndDirection -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, Const) -// Parameters: -// const struct FVector& AILocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutPointIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutGoForward (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinPathLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APatrolPathActor::GetOptimalStartPointAndDirection(const struct FVector& AILocation, int32* OutPointIndex, bool* bOutGoForward, const float MinPathLength) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetOptimalStartPointAndDirection"); - - Params::PatrolPathActor_GetOptimalStartPointAndDirection Parms{}; - - Parms.AILocation = std::move(AILocation); - Parms.MinPathLength = MinPathLength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPointIndex != nullptr) - *OutPointIndex = Parms.OutPointIndex; - - if (bOutGoForward != nullptr) - *bOutGoForward = Parms.bOutGoForward; -} - - -// Function Cronos.PatrolPathActor.GetPathData -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutLocations (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TMap*OutInteractions (Parm, OutParm, NativeAccessSpecifierPublic) -// bool* bOutIsLooping (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::GetPathData(TArray* OutLocations, TMap* OutInteractions, bool* bOutIsLooping) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetPathData"); - - Params::PatrolPathActor_GetPathData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLocations != nullptr) - *OutLocations = std::move(Parms.OutLocations); - - if (OutInteractions != nullptr) - *OutInteractions = std::move(Parms.OutInteractions); - - if (bOutIsLooping != nullptr) - *bOutIsLooping = Parms.bOutIsLooping; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetRequiredTags -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FGameplayTagContainer ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FGameplayTagContainer APatrolPathActor::GetRequiredTags() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetRequiredTags"); - - Params::PatrolPathActor_GetRequiredTags Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetSmartObjectComponentByName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& InComponentName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCronosSmartObject* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosSmartObject* APatrolPathActor::GetSmartObjectComponentByName(const class FString& InComponentName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetSmartObjectComponentByName"); - - Params::PatrolPathActor_GetSmartObjectComponentByName Parms{}; - - Parms.InComponentName = std::move(InComponentName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetTriggerComponentByName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& InComponentName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UInteractionGenericBaseTriggerComponent*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UInteractionGenericBaseTriggerComponent* APatrolPathActor::GetTriggerComponentByName(const class FString& InComponentName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetTriggerComponentByName"); - - Params::PatrolPathActor_GetTriggerComponentByName Parms{}; - - Parms.InComponentName = std::move(InComponentName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.GetWaypointLocations -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool* bPointsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray APatrolPathActor::GetWaypointLocations(bool* bPointsValid) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "GetWaypointLocations"); - - Params::PatrolPathActor_GetWaypointLocations Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bPointsValid != nullptr) - *bPointsValid = Parms.bPointsValid; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.IsPathEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::IsPathEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "IsPathEnabled"); - - Params::PatrolPathActor_IsPathEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.IsPathOccupied -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::IsPathOccupied() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "IsPathOccupied"); - - Params::PatrolPathActor_IsPathOccupied Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.IsPathOnCooldown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::IsPathOnCooldown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "IsPathOnCooldown"); - - Params::PatrolPathActor_IsPathOnCooldown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.IsPathReachable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class APawn* InPawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseClosestPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::IsPathReachable(const class APawn* InPawn, bool bUseClosestPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "IsPathReachable"); - - Params::PatrolPathActor_IsPathReachable Parms{}; - - Parms.InPawn = InPawn; - Parms.bUseClosestPoint = bUseClosestPoint; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.ShouldStartAtClosestPointAhead -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::ShouldStartAtClosestPointAhead() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "ShouldStartAtClosestPointAhead"); - - Params::PatrolPathActor_ShouldStartAtClosestPointAhead Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathActor.SupportsAgent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class ANavigationData* NavData (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APatrolPathActor::SupportsAgent(const class ANavigationData* NavData) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathActor", "SupportsAgent"); - - Params::PatrolPathActor_SupportsAgent Parms{}; - - Parms.NavData = NavData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaWeakSpotActor.ActivateWeakSpot -// (Event, Public, BlueprintEvent) - -void AElizaWeakSpotActor::ActivateWeakSpot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaWeakSpotActor", "ActivateWeakSpot"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ElizaWeakSpotActor.OnDeath -// (Final, Native, Public) - -void AElizaWeakSpotActor::OnDeath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaWeakSpotActor", "OnDeath"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaWeakSpotActor.OnPointDamage -// (Final, Native, Private, HasDefaults) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Damage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ShotFromDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaWeakSpotActor::OnPointDamage(class AActor* DamagedActor, const float Damage, class AController* InstigatedBy, const struct FVector& HitLocation, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, const class UDamageType* DamageType, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaWeakSpotActor", "OnPointDamage"); - - Params::ElizaWeakSpotActor_OnPointDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.Damage = Damage; - Parms.InstigatedBy = InstigatedBy; - Parms.HitLocation = std::move(HitLocation); - Parms.HitComponent = HitComponent; - Parms.BoneName = BoneName; - Parms.ShotFromDirection = std::move(ShotFromDirection); - Parms.DamageType = DamageType; - Parms.DamageCauser = DamageCauser; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaWeakSpotActor.OnRadialDamage -// (Final, Native, Private, HasOutParams, HasDefaults) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaWeakSpotActor::OnRadialDamage(class AActor* DamagedActor, float Damage, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaWeakSpotActor", "OnRadialDamage"); - - Params::ElizaWeakSpotActor_OnRadialDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.Origin = std::move(Origin); - Parms.HitInfo = std::move(HitInfo); - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerGlobalAppearance.SetIsHelmetHit -// (Final, Exec, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsHit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerGlobalAppearance::SetIsHelmetHit(bool bIsHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerGlobalAppearance", "SetIsHelmetHit"); - - Params::PlayerGlobalAppearance_SetIsHelmetHit Parms{}; - - Parms.bIsHit = bIsHit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTBindableButtonWidget.ProgressFinished -// (Final, Native, Protected) - -void UBTBindableButtonWidget::ProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBindableButtonWidget", "ProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTBindableButtonWidget.ProgressReset -// (Final, Native, Protected) - -void UBTBindableButtonWidget::ProgressReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBindableButtonWidget", "ProgressReset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTBindableButtonWidget.RefreshBindable -// (Final, Native, Public, BlueprintCallable) - -void UBTBindableButtonWidget::RefreshBindable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBindableButtonWidget", "RefreshBindable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.AddSoul -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName SoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlaySoulContainerComponent::AddSoul(class FName SoulID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "AddSoul"); - - Params::SHCharacterPlaySoulContainerComponent_AddSoul Parms{}; - - Parms.SoulID = SoulID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.ExperienceSoulLeak -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& InSoulLeakDataRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bInShouldRemember (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InAbilityTagOverride (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlaySoulContainerComponent::ExperienceSoulLeak(const struct FDataTableRowHandle& InSoulLeakDataRow, bool bInShouldRemember, class AActor* InInstigator, const struct FGameplayTag& InAbilityTagOverride, float InFadeOutDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "ExperienceSoulLeak"); - - Params::SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak Parms{}; - - Parms.InSoulLeakDataRow = std::move(InSoulLeakDataRow); - Parms.bInShouldRemember = bInShouldRemember; - Parms.InInstigator = InInstigator; - Parms.InAbilityTagOverride = std::move(InAbilityTagOverride); - Parms.InFadeOutDuration = InFadeOutDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.GetAllSoulPerks -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHCharacterPlaySoulContainerComponent::GetAllSoulPerks() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "GetAllSoulPerks"); - - Params::SHCharacterPlaySoulContainerComponent_GetAllSoulPerks Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.RemoveSoul -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName SoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlaySoulContainerComponent::RemoveSoul(class FName SoulID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "RemoveSoul"); - - Params::SHCharacterPlaySoulContainerComponent_RemoveSoul Parms{}; - - Parms.SoulID = SoulID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.GetStoredSouls -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USHCharacterPlaySoulContainerComponent::GetStoredSouls() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "GetStoredSouls"); - - Params::SHCharacterPlaySoulContainerComponent_GetStoredSouls Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlaySoulContainerComponent::IsSoulActive(class FName SoulID) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "IsSoulActive"); - - Params::SHCharacterPlaySoulContainerComponent_IsSoulActive Parms{}; - - Parms.SoulID = SoulID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulContainerFull -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlaySoulContainerComponent::IsSoulContainerFull() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlaySoulContainerComponent", "IsSoulContainerFull"); - - Params::SHCharacterPlaySoulContainerComponent_IsSoulContainerFull Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTEnergyStoreModifierEffector.AddStoreModifier -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FBTEnergyStoreModifier& InStoreModifier (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UBTEnergyStoreModifierEffector::AddStoreModifier(const struct FBTEnergyStoreModifier& InStoreModifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTEnergyStoreModifierEffector", "AddStoreModifier"); - - Params::BTEnergyStoreModifierEffector_AddStoreModifier Parms{}; - - Parms.InStoreModifier = std::move(InStoreModifier); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.ChangeGravityJumpAvailability -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAvailable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::ChangeGravityJumpAvailability(bool bAvailable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "ChangeGravityJumpAvailability"); - - Params::CronosWeaponRecticleWidget_ChangeGravityJumpAvailability Parms{}; - - Parms.bAvailable = bAvailable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.ChangeReticleDotVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::ChangeReticleDotVisibility(bool bVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "ChangeReticleDotVisibility"); - - Params::CronosWeaponRecticleWidget_ChangeReticleDotVisibility Parms{}; - - Parms.bVisible = bVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.EndChargeAnimation -// (Event, Public, BlueprintEvent) - -void UCronosWeaponRecticleWidget::EndChargeAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "EndChargeAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosWeaponRecticleWidget.IsGravityReticleCurrentlyVisible -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosWeaponRecticleWidget::IsGravityReticleCurrentlyVisible() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "IsGravityReticleCurrentlyVisible"); - - Params::CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponRecticleWidget.OnAmmoChanged -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewAmmoValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::OnAmmoChanged(int32 NewAmmoValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "OnAmmoChanged"); - - Params::CronosWeaponRecticleWidget_OnAmmoChanged Parms{}; - - Parms.NewAmmoValue = NewAmmoValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityJumpAvailability -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// bool bAvailable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::OnChangeGravityJumpAvailability(bool bAvailable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "OnChangeGravityJumpAvailability"); - - Params::CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability Parms{}; - - Parms.bAvailable = bAvailable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityReticleVisibility -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::OnChangeGravityReticleVisibility(bool bVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "OnChangeGravityReticleVisibility"); - - Params::CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility Parms{}; - - Parms.bVisible = bVisible; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponRecticleWidget.OnPlayerSettingsChanged -// (Final, Native, Public) -// Parameters: -// class UPlayerProfile* Settings (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::OnPlayerSettingsChanged(class UPlayerProfile* Settings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "OnPlayerSettingsChanged"); - - Params::CronosWeaponRecticleWidget_OnPlayerSettingsChanged Parms{}; - - Parms.Settings = Settings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.PlayChargeAnimation -// (Event, Public, BlueprintEvent) -// Parameters: -// float ShootLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::PlayChargeAnimation(float ShootLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "PlayChargeAnimation"); - - Params::CronosWeaponRecticleWidget_PlayChargeAnimation Parms{}; - - Parms.ShootLength = ShootLength; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponRecticleWidget.PlayShootAnimation -// (Event, Public, BlueprintEvent) -// Parameters: -// float ShootLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::PlayShootAnimation(float ShootLength, int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "PlayShootAnimation"); - - Params::CronosWeaponRecticleWidget_PlayShootAnimation Parms{}; - - Parms.ShootLength = ShootLength; - Parms.ChargeStage = ChargeStage; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponRecticleWidget.PlayShootOutOfAmmoAnimation -// (Event, Public, BlueprintEvent) - -void UCronosWeaponRecticleWidget::PlayShootOutOfAmmoAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "PlayShootOutOfAmmoAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetAutoAimTarget -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector2D& ScreenLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetAutoAimTarget(const struct FVector2D& ScreenLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetAutoAimTarget"); - - Params::CronosWeaponRecticleWidget_SetAutoAimTarget Parms{}; - - Parms.ScreenLocation = std::move(ScreenLocation); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetCharge -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ChargeStep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TotalCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetCharge(int32 ChargeStep, int32 TotalCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetCharge"); - - Params::CronosWeaponRecticleWidget_SetCharge Parms{}; - - Parms.ChargeStep = ChargeStep; - Parms.TotalCharges = TotalCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetClipSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ClipSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetClipSize(int32 ClipSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetClipSize"); - - Params::CronosWeaponRecticleWidget_SetClipSize Parms{}; - - Parms.ClipSize = ClipSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetFireBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bBlocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetFireBlocked(bool bBlocked) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetFireBlocked"); - - Params::CronosWeaponRecticleWidget_SetFireBlocked Parms{}; - - Parms.bBlocked = bBlocked; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetFocusValueOnReticle -// (Event, Public, BlueprintEvent) -// Parameters: -// float FocusValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetFocusValueOnReticle(float FocusValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetFocusValueOnReticle"); - - Params::CronosWeaponRecticleWidget_SetFocusValueOnReticle Parms{}; - - Parms.FocusValue = FocusValue; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosWeaponRecticleWidget.SetPercentage -// (Native, Public, BlueprintCallable) -// Parameters: -// float Percentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::SetPercentage(float Percentage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "SetPercentage"); - - Params::CronosWeaponRecticleWidget_SetPercentage Parms{}; - - Parms.Percentage = Percentage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.TintCrosshair -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& TintColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::TintCrosshair(const struct FColor& TintColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "TintCrosshair"); - - Params::CronosWeaponRecticleWidget_TintCrosshair Parms{}; - - Parms.TintColor = std::move(TintColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.UpdateFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float FocusValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::UpdateFocus(float FocusValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "UpdateFocus"); - - Params::CronosWeaponRecticleWidget_UpdateFocus Parms{}; - - Parms.FocusValue = FocusValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponRecticleWidget.WeaponShoot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float ShootLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponRecticleWidget::WeaponShoot(float ShootLength, int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponRecticleWidget", "WeaponShoot"); - - Params::CronosWeaponRecticleWidget_WeaponShoot Parms{}; - - Parms.ShootLength = ShootLength; - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSingleDialogOptionWidget.OnSetData -// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FUIDisplayDialogContainerData&InUIDisplayDialogContainerData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTSingleDialogOptionWidget::OnSetData(const struct FUIDisplayDialogContainerData& InUIDisplayDialogContainerData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleDialogOptionWidget", "OnSetData"); - - Params::BTSingleDialogOptionWidget_OnSetData Parms{}; - - Parms.InUIDisplayDialogContainerData = std::move(InUIDisplayDialogContainerData); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInteraction.ProcessInput -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& Input (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EGameBaseInputDevice& InputDevice (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISHInteraction::ProcessInput(const struct FVector2D& Input, const EGameBaseInputDevice& InputDevice) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteraction", "ProcessInput"); - - Params::SHInteraction_ProcessInput Parms{}; - - Parms.Input = std::move(Input); - Parms.InputDevice = InputDevice; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteraction.TryStartInteraction -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&InteractionSlot (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHInteraction::TryStartInteraction(const TScriptInterface& InteractionSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteraction", "TryStartInteraction"); - - Params::SHInteraction_TryStartInteraction Parms{}; - - Parms.InteractionSlot = InteractionSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteraction.GetCleanupConfig -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FSHManagedInteractionSlotCleanupConfigReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSHManagedInteractionSlotCleanupConfig ISHInteraction::GetCleanupConfig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteraction", "GetCleanupConfig"); - - Params::SHInteraction_GetCleanupConfig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteraction.IsInteractionActive -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHInteraction::IsInteractionActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteraction", "IsInteractionActive"); - - Params::SHInteraction_IsInteractionActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteraction.IsOverridingCleanupConfig -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHInteraction::IsOverridingCleanupConfig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteraction", "IsOverridingCleanupConfig"); - - Params::SHInteraction_IsOverridingCleanupConfig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGeneric.GetGeneric -// (Native, Public, BlueprintCallable) -// Parameters: -// class USHInteractionGenericComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHInteractionGenericComponent* ISHInteractionGeneric::GetGeneric() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionGeneric", "GetGeneric"); - - Params::SHInteractionGeneric_GetGeneric Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGeneric.StopGenericInteraction -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSHInteractionGenericStopData&StopData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ISHInteractionGeneric::StopGenericInteraction(const struct FSHInteractionGenericStopData& StopData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionGeneric", "StopGenericInteraction"); - - Params::SHInteractionGeneric_StopGenericInteraction Parms{}; - - Parms.StopData = std::move(StopData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionGeneric.GetGenericConfig -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FSHInteractionGenericConfig ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSHInteractionGenericConfig ISHInteractionGeneric::GetGenericConfig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionGeneric", "GetGenericConfig"); - - Params::SHInteractionGeneric_GetGenericConfig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.OnAbsorption -// (Final, Native, Protected) -// Parameters: -// const TArray& Attributes (ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCronosAnimInstance::OnAbsorption(const TArray& Attributes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "OnAbsorption"); - - Params::CronosAnimInstance_OnAbsorption Parms{}; - - Parms.Attributes = std::move(Attributes); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAnimInstance.ControlledByCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::ControlledByCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "ControlledByCharacter"); - - Params::CronosAnimInstance_ControlledByCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.GetAimOffsetState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstanceAimOffsetState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstanceAimOffsetState* UCronosAnimInstance::GetAimOffsetState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "GetAimOffsetState"); - - Params::CronosAnimInstance_GetAimOffsetState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.GetArchetype -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EEnemyArchetype ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EEnemyArchetype UCronosAnimInstance::GetArchetype() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "GetArchetype"); - - Params::CronosAnimInstance_GetArchetype Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.GetMovementActionState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAIMovementActionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAIMovementActionState UCronosAnimInstance::GetMovementActionState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "GetMovementActionState"); - - Params::CronosAnimInstance_GetMovementActionState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.GetMovementState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstanceMovementState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstanceMovementState* UCronosAnimInstance::GetMovementState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "GetMovementState"); - - Params::CronosAnimInstance_GetMovementState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.GetOwnerAbilitySystemComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAbilitySystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilitySystemComponent* UCronosAnimInstance::GetOwnerAbilitySystemComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "GetOwnerAbilitySystemComponent"); - - Params::CronosAnimInstance_GetOwnerAbilitySystemComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.HasAttribute -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAbsorbedAttribute Attribute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::HasAttribute(EAbsorbedAttribute Attribute) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "HasAttribute"); - - Params::CronosAnimInstance_HasAttribute Parms{}; - - Parms.Attribute = Attribute; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.HasCentiAttribute -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::HasCentiAttribute() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "HasCentiAttribute"); - - Params::CronosAnimInstance_HasCentiAttribute Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.HasJawAttribute -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::HasJawAttribute() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "HasJawAttribute"); - - Params::CronosAnimInstance_HasJawAttribute Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.IsLying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::IsLying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "IsLying"); - - Params::CronosAnimInstance_IsLying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAnimInstance.IsPreviewActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAnimInstance::IsPreviewActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAnimInstance", "IsPreviewActor"); - - Params::CronosAnimInstance_IsPreviewActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWallWalkingAnimInstance.GetSpineIKPoints -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosWallWalkingAnimInstance::GetSpineIKPoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWallWalkingAnimInstance", "GetSpineIKPoints"); - - Params::CronosWallWalkingAnimInstance_GetSpineIKPoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTBuyModalMenuWidget.OnCostAvailable -// (Event, Protected, BlueprintEvent) - -void UBTBuyModalMenuWidget::OnCostAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBuyModalMenuWidget", "OnCostAvailable"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTBuyModalMenuWidget.OnCostNotAvailable -// (Event, Protected, BlueprintEvent) - -void UBTBuyModalMenuWidget::OnCostNotAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTBuyModalMenuWidget", "OnCostNotAvailable"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.FearAnimInstance.AttachedToJumpLoop -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UFearAnimInstance::AttachedToJumpLoop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FearAnimInstance", "AttachedToJumpLoop"); - - Params::FearAnimInstance_AttachedToJumpLoop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FearAnimInstance.AttachedToMovement -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UFearAnimInstance::AttachedToMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FearAnimInstance", "AttachedToMovement"); - - Params::FearAnimInstance_AttachedToMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FearAnimInstance.JumpLoopToJumpEnd -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UFearAnimInstance::JumpLoopToJumpEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FearAnimInstance", "JumpLoopToJumpEnd"); - - Params::FearAnimInstance_JumpLoopToJumpEnd Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FearAnimInstance.UpdateMeshPitch -// (Final, Native, Public, Const) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFearAnimInstance::UpdateMeshPitch(float DeltaSeconds) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FearAnimInstance", "UpdateMeshPitch"); - - Params::FearAnimInstance_UpdateMeshPitch Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenVisionWidget.GetFullscreenVisionWidget -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFullscreenVisionWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFullscreenVisionWidget* UFullscreenVisionWidget::GetFullscreenVisionWidget(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FullscreenVisionWidget", "GetFullscreenVisionWidget"); - - Params::FullscreenVisionWidget_GetFullscreenVisionWidget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FullscreenVisionWidget.Init -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHCharacterPlay* OwnerCharacterPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFullscreenVisionWidget::Init(class ASHCharacterPlay* OwnerCharacterPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenVisionWidget", "Init"); - - Params::FullscreenVisionWidget_Init Parms{}; - - Parms.OwnerCharacterPlay = OwnerCharacterPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenVisionWidget.PlayVideo -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UFileMediaSource* MediaSource (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Opacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFullscreenVisionWidget::PlayVideo(class UFileMediaSource* MediaSource, float Opacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenVisionWidget", "PlayVideo"); - - Params::FullscreenVisionWidget_PlayVideo Parms{}; - - Parms.MediaSource = MediaSource; - Parms.Opacity = Opacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenVisionWidget.StopVideo -// (Final, Native, Public, BlueprintCallable) - -void UFullscreenVisionWidget::StopVideo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenVisionWidget", "StopVideo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCameraAnimationExecutive.OnSequenceStopped -// (Final, Native, Protected) - -void ASHCameraAnimationExecutive::OnSequenceStopped() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCameraAnimationExecutive", "OnSequenceStopped"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalClimbAnimInstance.BroadcastEndOfTraversal -// (Final, Native, Protected, BlueprintCallable) - -void USHTraversalClimbAnimInstance::BroadcastEndOfTraversal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalClimbAnimInstance", "BroadcastEndOfTraversal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalClimbAnimInstance.SetupEventBP -// (Event, Public, BlueprintEvent) - -void USHTraversalClimbAnimInstance::SetupEventBP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalClimbAnimInstance", "SetupEventBP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTCameraAnimationExecutive.OnBlendOutAnimationEnded -// (Final, Native, Private) - -void ABTCameraAnimationExecutive::OnBlendOutAnimationEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraAnimationExecutive", "OnBlendOutAnimationEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.OnCameraControlSequenceFinished -// (Final, Native, Protected) - -void UBTCameraControlComponent::OnCameraControlSequenceFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "OnCameraControlSequenceFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.PlayCameraPreview -// (Final, Native, Protected) - -void UBTCameraControlComponent::PlayCameraPreview() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "PlayCameraPreview"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.PlayCameraPreviewNoEditor -// (Final, Native, Protected) - -void UBTCameraControlComponent::PlayCameraPreviewNoEditor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "PlayCameraPreviewNoEditor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.PlayCameraSequence -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float PlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCameraControlComponent::PlayCameraSequence(float PlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "PlayCameraSequence"); - - Params::BTCameraControlComponent_PlayCameraSequence Parms{}; - - Parms.PlayRate = PlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.PlayCameraSequenceForCharacter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ACharacter* InCharacter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AdditionalOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCameraControlComponent::PlayCameraSequenceForCharacter(class ACharacter* InCharacter, float AdditionalOffset, float PlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "PlayCameraSequenceForCharacter"); - - Params::BTCameraControlComponent_PlayCameraSequenceForCharacter Parms{}; - - Parms.InCharacter = InCharacter; - Parms.AdditionalOffset = AdditionalOffset; - Parms.PlayRate = PlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.SetCameraControlSequence -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ULevelSequence* InLevelSequence (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCameraControlComponent::SetCameraControlSequence(class ULevelSequence* InLevelSequence) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "SetCameraControlSequence"); - - Params::BTCameraControlComponent_SetCameraControlSequence Parms{}; - - Parms.InLevelSequence = InLevelSequence; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.SetupSequencer -// (Final, Native, Protected) - -void UBTCameraControlComponent::SetupSequencer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "SetupSequencer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraControlComponent.Stop -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float BlendTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCameraControlComponent::Stop(float BlendTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraControlComponent", "Stop"); - - Params::BTCameraControlComponent_Stop Parms{}; - - Parms.BlendTime = BlendTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FarShadowVolume.IsPointInside -// (Final, Native, Public, HasDefaults, Const) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AFarShadowVolume::IsPointInside(const struct FVector& Point) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FarShadowVolume", "IsPointInside"); - - Params::FarShadowVolume_IsPointInside Parms{}; - - Parms.Point = std::move(Point); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCameraFocusableInterface.GetCameraControlPivot -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform IBTCameraFocusableInterface::GetCameraControlPivot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTCameraFocusableInterface", "GetCameraControlPivot"); - - Params::BTCameraFocusableInterface_GetCameraControlPivot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCameraFocusableInterface.GetPreviewSkeletalTransform -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform IBTCameraFocusableInterface::GetPreviewSkeletalTransform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTCameraFocusableInterface", "GetPreviewSkeletalTransform"); - - Params::BTCameraFocusableInterface_GetPreviewSkeletalTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCameraFocusableInterface.GetCameraControlComponentInterface -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UBTCameraControlComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTCameraControlComponent* IBTCameraFocusableInterface::GetCameraControlComponentInterface() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTCameraFocusableInterface", "GetCameraControlComponentInterface"); - - Params::BTCameraFocusableInterface_GetCameraControlComponentInterface Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FlashlightControlVolume.GetCharacterPlay -// (Final, Native, Protected) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* AFlashlightControlVolume::GetCharacterPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FlashlightControlVolume", "GetCharacterPlay"); - - Params::FlashlightControlVolume_GetCharacterPlay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTGameplayAudiologAbility.OnAudioLogCanceled -// (Final, Native, Private) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTGameplayAudiologAbility::OnAudioLogCanceled(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTGameplayAudiologAbility", "OnAudioLogCanceled"); - - Params::BTGameplayAudiologAbility_OnAudioLogCanceled Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTGameplayAudiologAbility.OnAudioLogFinished -// (Final, Native, Private, HasOutParams) -// Parameters: -// const class FName& InAudioLogRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTGameplayAudiologAbility::OnAudioLogFinished(const class FName& InAudioLogRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTGameplayAudiologAbility", "OnAudioLogFinished"); - - Params::BTGameplayAudiologAbility_OnAudioLogFinished Parms{}; - - Parms.InAudioLogRowName = InAudioLogRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraZoomOutBehaviorEffector.OnCameraWorkFinished -// (Final, Native, Public) - -void UBTCameraZoomOutBehaviorEffector::OnCameraWorkFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraZoomOutBehaviorEffector", "OnCameraWorkFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCameraZoomOutBehaviorEffector.OnFadeFinished -// (Final, Native, Public) - -void UBTCameraZoomOutBehaviorEffector::OnFadeFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCameraZoomOutBehaviorEffector", "OnFadeFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.BranchSequenceBasedOnTags -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FBTSequencesBranchingData& InBranchingData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::BranchSequenceBasedOnTags(const struct FBTSequencesBranchingData& InBranchingData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "BranchSequenceBasedOnTags"); - - Params::GameLevelSequenceDirector_BranchSequenceBasedOnTags Parms{}; - - Parms.InBranchingData = std::move(InBranchingData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.CancelBodyCarry -// (Final, Native, Protected, BlueprintCallable) - -void UGameLevelSequenceDirector::CancelBodyCarry() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "CancelBodyCarry"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.ConditionalJumpToFrameNative -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class FString& InMarkedFrame (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfInCondition (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameLevelSequenceDirector::ConditionalJumpToFrameNative(const class FString& InMarkedFrame, TSubclassOf InCondition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "ConditionalJumpToFrameNative"); - - Params::GameLevelSequenceDirector_ConditionalJumpToFrameNative Parms{}; - - Parms.InMarkedFrame = std::move(InMarkedFrame); - Parms.InCondition = InCondition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameLevelSequenceDirector.DialogTickNative -// (Final, Native, Protected, BlueprintCallable) - -void UGameLevelSequenceDirector::DialogTickNative() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "DialogTickNative"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.DisplayCinematicCardNative -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class FText& CardHeader (Parm, NativeAccessSpecifierPublic) -// const class FText& CardContents (Parm, NativeAccessSpecifierPublic) -// float CardDurationS (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::DisplayCinematicCardNative(const class FText& CardHeader, const class FText& CardContents, float CardDurationS) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "DisplayCinematicCardNative"); - - Params::GameLevelSequenceDirector_DisplayCinematicCardNative Parms{}; - - Parms.CardHeader = std::move(CardHeader); - Parms.CardContents = std::move(CardContents); - Parms.CardDurationS = CardDurationS; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.EndCurrentLoop -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::EndCurrentLoop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "EndCurrentLoop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.ExtractionSequenceStartNative -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& InEndMarkedFrame (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfInEndCondition (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& InShowWidgetEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSimpleLoopSequenceName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& InSoulToCache (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::ExtractionSequenceStartNative(const class FString& InEndMarkedFrame, TSubclassOf InEndCondition, const class FName& InShowWidgetEventName, const class FString& InSimpleLoopSequenceName, const class FName& InSoulToCache) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "ExtractionSequenceStartNative"); - - Params::GameLevelSequenceDirector_ExtractionSequenceStartNative Parms{}; - - Parms.InEndMarkedFrame = std::move(InEndMarkedFrame); - Parms.InEndCondition = InEndCondition; - Parms.InShowWidgetEventName = InShowWidgetEventName; - Parms.InSimpleLoopSequenceName = std::move(InSimpleLoopSequenceName); - Parms.InSoulToCache = InSoulToCache; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.GetEndingTime -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameLevelSequenceDirector::GetEndingTime() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "GetEndingTime"); - - Params::GameLevelSequenceDirector_GetEndingTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameLevelSequenceDirector.HidePlayerWeapon -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool bHideWeapon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::HidePlayerWeapon(bool bHideWeapon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "HidePlayerWeapon"); - - Params::GameLevelSequenceDirector_HidePlayerWeapon Parms{}; - - Parms.bHideWeapon = bHideWeapon; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.IsSequencerEnding -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameLevelSequenceDirector::IsSequencerEnding() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "IsSequencerEnding"); - - Params::GameLevelSequenceDirector_IsSequencerEnding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameLevelSequenceDirector.JumpToFrameNative -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class FString& MarkedFrame (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::JumpToFrameNative(const class FString& MarkedFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "JumpToFrameNative"); - - Params::GameLevelSequenceDirector_JumpToFrameNative Parms{}; - - Parms.MarkedFrame = std::move(MarkedFrame); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnAnswerAppliedActions -// (Final, Native, Protected, HasOutParams) -// Parameters: -// const class FName& Phase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::OnAnswerAppliedActions(const class FName& Phase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnAnswerAppliedActions"); - - Params::GameLevelSequenceDirector_OnAnswerAppliedActions Parms{}; - - Parms.Phase = Phase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnChoice -// (Final, Native, Protected) -// Parameters: -// const struct FFlowID& FlowID (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::OnChoice(const struct FFlowID& FlowID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnChoice"); - - Params::GameLevelSequenceDirector_OnChoice Parms{}; - - Parms.FlowID = std::move(FlowID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnDialogBegin -// (Final, Native, Protected) -// Parameters: -// const struct FDialogTalkID& talkID (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::OnDialogBegin(const struct FDialogTalkID& talkID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnDialogBegin"); - - Params::GameLevelSequenceDirector_OnDialogBegin Parms{}; - - Parms.talkID = std::move(talkID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnDialogEnd -// (Final, Native, Protected) -// Parameters: -// const struct FDialogTalkID& talkID (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::OnDialogEnd(const struct FDialogTalkID& talkID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnDialogEnd"); - - Params::GameLevelSequenceDirector_OnDialogEnd Parms{}; - - Parms.talkID = std::move(talkID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnDirectorCreatedNative -// (Final, Native, Protected, BlueprintCallable) - -void UGameLevelSequenceDirector::OnDirectorCreatedNative() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnDirectorCreatedNative"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnFadedOutEvent -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnFadedOutEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnFadedOutEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnFadeOutEndEvent -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnFadeOutEndEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnFadeOutEndEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnFinished -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnPlay -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnSkipEvent -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnSkipEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnSkipEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.OnStop -// (Final, Native, Protected) - -void UGameLevelSequenceDirector::OnStop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "OnStop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.RemoveGameplayEffects -// (Final, Native, Public) -// Parameters: -// bool bSkipped (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::RemoveGameplayEffects(bool bSkipped) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "RemoveGameplayEffects"); - - Params::GameLevelSequenceDirector_RemoveGameplayEffects Parms{}; - - Parms.bSkipped = bSkipped; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.SendCustomEventNative -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::SendCustomEventNative(const class FName& InEventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "SendCustomEventNative"); - - Params::GameLevelSequenceDirector_SendCustomEventNative Parms{}; - - Parms.InEventName = InEventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.ShouldTriggerFade -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameLevelSequenceDirector::ShouldTriggerFade() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "ShouldTriggerFade"); - - Params::GameLevelSequenceDirector_ShouldTriggerFade Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameLevelSequenceDirector.ShowDialogOptionsNative -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FCinematicDialogData& DialogData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::ShowDialogOptionsNative(const struct FCinematicDialogData& DialogData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "ShowDialogOptionsNative"); - - Params::GameLevelSequenceDirector_ShowDialogOptionsNative Parms{}; - - Parms.DialogData = std::move(DialogData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.ShowGameplayEffectsNative -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const struct FCinematicGameplayEffectData&EffectsData (Parm, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::ShowGameplayEffectsNative(const struct FCinematicGameplayEffectData& EffectsData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "ShowGameplayEffectsNative"); - - Params::GameLevelSequenceDirector_ShowGameplayEffectsNative Parms{}; - - Parms.EffectsData = std::move(EffectsData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLevelSequenceDirector.StartSimpleLoopNative -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class FString& SimpleLoop_SequenceName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& PlayNext_MarkedFrame (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfInEndCondition (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldEvaluateEndConditionEveryFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLevelSequenceDirector::StartSimpleLoopNative(const class FString& SimpleLoop_SequenceName, const class FString& PlayNext_MarkedFrame, TSubclassOf InEndCondition, bool bShouldEvaluateEndConditionEveryFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLevelSequenceDirector", "StartSimpleLoopNative"); - - Params::GameLevelSequenceDirector_StartSimpleLoopNative Parms{}; - - Parms.SimpleLoop_SequenceName = std::move(SimpleLoop_SequenceName); - Parms.PlayNext_MarkedFrame = std::move(PlayNext_MarkedFrame); - Parms.InEndCondition = InEndCondition; - Parms.bShouldEvaluateEndConditionEveryFrame = bShouldEvaluateEndConditionEveryFrame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCanvasFloatingWidget.AddWidgetToCanvas -// (Final, Native, Protected) -// Parameters: -// class UBTFloatingWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCanvasFloatingWidget::AddWidgetToCanvas(class UBTFloatingWidget* InWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCanvasFloatingWidget", "AddWidgetToCanvas"); - - Params::BTCanvasFloatingWidget_AddWidgetToCanvas Parms{}; - - Parms.InWidget = InWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCanvasFloatingWidget.RemoveWidgetFromCanvas -// (Final, Native, Protected) -// Parameters: -// class UBTFloatingWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCanvasFloatingWidget::RemoveWidgetFromCanvas(class UBTFloatingWidget* InWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCanvasFloatingWidget", "RemoveWidgetFromCanvas"); - - Params::BTCanvasFloatingWidget_RemoveWidgetFromCanvas Parms{}; - - Parms.InWidget = InWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractionWidget.SetData -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHItemDataStruct& InData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosInteractionWidget::SetData(const class FName& InRowName, const struct FSHItemDataStruct& InData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosInteractionWidget", "SetData"); - - Params::CronosInteractionWidget_SetData Parms{}; - - Parms.InRowName = InRowName; - Parms.InData = std::move(InData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFabricatorMenuWidget.DiscardFromSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoConfirmModal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFabricatorMenuWidget::DiscardFromSlot(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoConfirmModal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "DiscardFromSlot"); - - Params::BTFabricatorMenuWidget_DiscardFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.InAmount = InAmount; - Parms.bAutoConfirmModal = bAutoConfirmModal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFabricatorMenuWidget.FabricatorMenuCraftRecipeBySlotIndex -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFabricatorMenuWidget::FabricatorMenuCraftRecipeBySlotIndex(class UObject* InWorldContext, int32 InSlot, bool bInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "FabricatorMenuCraftRecipeBySlotIndex"); - - Params::BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.bInstant = bInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFabricatorMenuWidget.GetInventoryDataFromSlot -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInventoryItemDataStruct& ItemDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTFabricatorMenuWidget::GetInventoryDataFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& ItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "GetInventoryDataFromSlot"); - - Params::BTFabricatorMenuWidget_GetInventoryDataFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.ItemDataStruct = std::move(ItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - ItemDataStruct = std::move(Parms.ItemDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFabricatorMenuWidget.GetItemDataFromSlot -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSHItemDataStruct& ItemDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTFabricatorMenuWidget::GetItemDataFromSlot(class UObject* InWorldContext, int32 InSlot, struct FSHItemDataStruct& ItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "GetItemDataFromSlot"); - - Params::BTFabricatorMenuWidget_GetItemDataFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.ItemDataStruct = std::move(ItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - ItemDataStruct = std::move(Parms.ItemDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFabricatorMenuWidget.GetRecipeDataAtSlot -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFabricationDataStruct& OutFabricationDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTFabricatorMenuWidget::GetRecipeDataAtSlot(class UObject* InWorldContext, int32 InSlot, struct FFabricationDataStruct& OutFabricationDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "GetRecipeDataAtSlot"); - - Params::BTFabricatorMenuWidget_GetRecipeDataAtSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.OutFabricationDataStruct = std::move(OutFabricationDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutFabricationDataStruct = std::move(Parms.OutFabricationDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFabricatorMenuWidget.UseConsumableFromSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFabricatorMenuWidget::UseConsumableFromSlot(class UObject* InWorldContext, int32 InSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFabricatorMenuWidget", "UseConsumableFromSlot"); - - Params::BTFabricatorMenuWidget_UseConsumableFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFabricatorMenuWidget.OnEscapeBlueprintWidget -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTFabricatorMenuWidget::OnEscapeBlueprintWidget(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFabricatorMenuWidget", "OnEscapeBlueprintWidget"); - - Params::BTFabricatorMenuWidget_OnEscapeBlueprintWidget Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemEq.TransferItem -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class AActor* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SourceSocket (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TargetSocket (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TransferDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemEq::TransferItem(class AActor* Item, class FName SourceSocket, class FName TargetSocket, float TransferDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemEq", "TransferItem"); - - Params::SHItemEq_TransferItem Parms{}; - - Parms.Item = Item; - Parms.SourceSocket = SourceSocket; - Parms.TargetSocket = TargetSocket; - Parms.TransferDuration = TransferDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemEq.GetMesh -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMeshComponent* ASHItemEq::GetMesh() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemEq", "GetMesh"); - - Params::SHItemEq_GetMesh Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemEq.GetOwnerCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* ASHItemEq::GetOwnerCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemEq", "GetOwnerCharacter"); - - Params::SHItemEq_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemEq.UpdateItemTransfer -// (Final, Native, Protected, Const) -// Parameters: -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemEq::UpdateItemTransfer(float Alpha) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemEq", "UpdateItemTransfer"); - - Params::SHItemEq_UpdateItemTransfer Parms{}; - - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.BeginsLightAtMonster -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* Monster (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::BeginsLightAtMonster(class AActor* Monster) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "BeginsLightAtMonster"); - - Params::Flashlight_BeginsLightAtMonster Parms{}; - - Parms.Monster = Monster; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.DisableLookAt -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InstantViewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AwaitTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::DisableLookAt(bool InstantViewRotation, float AwaitTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "DisableLookAt"); - - Params::Flashlight_DisableLookAt Parms{}; - - Parms.InstantViewRotation = InstantViewRotation; - Parms.AwaitTime = AwaitTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.Flicker -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewFlickerState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* Curve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LoopFlickerCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::Flicker(bool NewFlickerState, float duration, class UCurveFloat* Curve, bool LoopFlickerCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "Flicker"); - - Params::Flashlight_Flicker Parms{}; - - Parms.NewFlickerState = NewFlickerState; - Parms.duration = duration; - Parms.Curve = Curve; - Parms.LoopFlickerCurve = LoopFlickerCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.OnGameplayTagAddedToTheOwner -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TagExists (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::OnGameplayTagAddedToTheOwner(const struct FGameplayTag& EventTag, bool TagExists) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "OnGameplayTagAddedToTheOwner"); - - Params::Flashlight_OnGameplayTagAddedToTheOwner Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.TagExists = TagExists; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.OnTurnedOff -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bInitialState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::OnTurnedOff(bool bInitialState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "OnTurnedOff"); - - Params::Flashlight_OnTurnedOff Parms{}; - - Parms.bInitialState = bInitialState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.Flashlight.OnTurnedOn -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bInitialState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::OnTurnedOn(bool bInitialState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "OnTurnedOn"); - - Params::Flashlight_OnTurnedOn Parms{}; - - Parms.bInitialState = bInitialState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.Flashlight.PlayLightIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::PlayLightIntensity(float NewIntensity, float Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "PlayLightIntensity"); - - Params::Flashlight_PlayLightIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - Parms.Time = Time; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.PlayLightIntensityModAnimation -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveFloat* IntensityModCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AFlashlight::PlayLightIntensityModAnimation(class UCurveFloat* IntensityModCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "PlayLightIntensityModAnimation"); - - Params::Flashlight_PlayLightIntensityModAnimation Parms{}; - - Parms.IntensityModCurve = IntensityModCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Flashlight.ProcessLightOff -// (Final, Native, Protected) - -void AFlashlight::ProcessLightOff() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "ProcessLightOff"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.ProcessLightOn -// (Final, Native, Protected) - -void AFlashlight::ProcessLightOn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "ProcessLightOn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetGlowParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bFlashlightOn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetGlowParameter(bool bFlashlightOn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetGlowParameter"); - - Params::Flashlight_SetGlowParameter Parms{}; - - Parms.bFlashlightOn = bFlashlightOn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetLightIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float IntensityValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetLightIntensity(float IntensityValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetLightIntensity"); - - Params::Flashlight_SetLightIntensity Parms{}; - - Parms.IntensityValue = IntensityValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetLightIntensityProgress -// (Final, Native, Protected) -// Parameters: -// float ProgressValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetLightIntensityProgress(float ProgressValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetLightIntensityProgress"); - - Params::Flashlight_SetLightIntensityProgress Parms{}; - - Parms.ProgressValue = ProgressValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetLightOnCharacterChannel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetLightOnCharacterChannel(const bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetLightOnCharacterChannel"); - - Params::Flashlight_SetLightOnCharacterChannel Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetLookAtActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* NewLookAtRef (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InKeepFollow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetLookAtActor(class AActor* NewLookAtRef, bool InKeepFollow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetLookAtActor"); - - Params::Flashlight_SetLookAtActor Parms{}; - - Parms.NewLookAtRef = NewLookAtRef; - Parms.InKeepFollow = InKeepFollow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.SetLookAtComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* NewLookAtRef (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool InKeepFollow (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InSpeed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::SetLookAtComponent(class USceneComponent* NewLookAtRef, const bool InKeepFollow, const float InSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "SetLookAtComponent"); - - Params::Flashlight_SetLookAtComponent Parms{}; - - Parms.NewLookAtRef = NewLookAtRef; - Parms.InKeepFollow = InKeepFollow; - Parms.InSpeed = InSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.TurnFlashlightOnOff -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool TurnOn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AFlashlight::TurnFlashlightOnOff(bool TurnOn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "TurnFlashlightOnOff"); - - Params::Flashlight_TurnFlashlightOnOff Parms{}; - - Parms.TurnOn = TurnOn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.UpdateLightIntensity -// (Final, Native, Public, BlueprintCallable) - -void AFlashlight::UpdateLightIntensity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "UpdateLightIntensity"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Flashlight.GetCurrentSocketTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform AFlashlight::GetCurrentSocketTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "GetCurrentSocketTransform"); - - Params::Flashlight_GetCurrentSocketTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Flashlight.GetLastSocketTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform AFlashlight::GetLastSocketTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "GetLastSocketTransform"); - - Params::Flashlight_GetLastSocketTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Flashlight.GetLightFlickerIntensityMultiplier -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AFlashlight::GetLightFlickerIntensityMultiplier() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "GetLightFlickerIntensityMultiplier"); - - Params::Flashlight_GetLightFlickerIntensityMultiplier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Flashlight.GetViewRotator -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AFlashlight::GetViewRotator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "GetViewRotator"); - - Params::Flashlight_GetViewRotator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Flashlight.IsLightFlickering -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AFlashlight::IsLightFlickering() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Flashlight", "IsLightFlickering"); - - Params::Flashlight_IsLightFlickering Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTOnGeometryBreakBehaviorTrigger.OnChaosBreak -// (Native, Public, HasOutParams) -// Parameters: -// const struct FChaosBreakEvent& BreakEvent (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTOnGeometryBreakBehaviorTrigger::OnChaosBreak(const struct FChaosBreakEvent& BreakEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGeometryBreakBehaviorTrigger", "OnChaosBreak"); - - Params::BTOnGeometryBreakBehaviorTrigger_OnChaosBreak Parms{}; - - Parms.BreakEvent = std::move(BreakEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnGeometryBreakBehaviorTrigger.OnChaosRemoval -// (Native, Public) - -void UBTOnGeometryBreakBehaviorTrigger::OnChaosRemoval() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnGeometryBreakBehaviorTrigger", "OnChaosRemoval"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnPlayerHealthChangedBehaviorTrigger.OnHealthChanged -// (Final, Native, Private) -// Parameters: -// float Delta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnPlayerHealthChangedBehaviorTrigger::OnHealthChanged(float Delta) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnPlayerHealthChangedBehaviorTrigger", "OnHealthChanged"); - - Params::BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged Parms{}; - - Parms.Delta = Delta; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.DestroyThisCue -// (Final, Native, Public, BlueprintCallable) - -void AGameplayCueNotify_Actor_DataMosh::DestroyThisCue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "DestroyThisCue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.GetCueTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag AGameplayCueNotify_Actor_DataMosh::GetCueTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "GetCueTag"); - - Params::GameplayCueNotify_Actor_DataMosh_GetCueTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.ReapplySettings -// (Event, Public, BlueprintEvent) - -void AGameplayCueNotify_Actor_DataMosh::ReapplySettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "ReapplySettings"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetCurrentCurveTime -// (Event, Public, BlueprintEvent) -// Parameters: -// float InCurrentCurveTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayCueNotify_Actor_DataMosh::SetCurrentCurveTime(float InCurrentCurveTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "SetCurrentCurveTime"); - - Params::GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime Parms{}; - - Parms.InCurrentCurveTime = InCurrentCurveTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityCurve -// (Event, Public, BlueprintEvent) -// Parameters: -// class UCurveFloat* InIntensityCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayCueNotify_Actor_DataMosh::SetIntensityCurve(class UCurveFloat* InIntensityCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "SetIntensityCurve"); - - Params::GameplayCueNotify_Actor_DataMosh_SetIntensityCurve Parms{}; - - Parms.InIntensityCurve = InIntensityCurve; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityFadeOutCurve -// (Event, Public, BlueprintEvent) -// Parameters: -// class UCurveFloat* InIntensityCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayCueNotify_Actor_DataMosh::SetIntensityFadeOutCurve(class UCurveFloat* InIntensityCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_DataMosh", "SetIntensityFadeOutCurve"); - - Params::GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve Parms{}; - - Parms.InIntensityCurve = InIntensityCurve; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTFlyingPathSpline.DrawFlyingPath -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// const struct FPredictProjectilePathResult&ProjectilePathResult (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ABTFlyingPathSpline::DrawFlyingPath(const struct FPredictProjectilePathResult& ProjectilePathResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFlyingPathSpline", "DrawFlyingPath"); - - Params::BTFlyingPathSpline_DrawFlyingPath Parms{}; - - Parms.ProjectilePathResult = std::move(ProjectilePathResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.Debug_Character_Controller_ValuesDebug -// (Final, Exec, Native, Public) - -void UBTCharacterPlayAdaptiveTriggersManager::Debug_Character_Controller_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCharacterPlayAdaptiveTriggersManager", "Debug_Character_Controller_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCharacterPlayAdaptiveTriggersManager::SetEnabled(bool InEnable, class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCharacterPlayAdaptiveTriggersManager", "SetEnabled"); - - Params::BTCharacterPlayAdaptiveTriggersManager_SetEnabled Parms{}; - - Parms.InEnable = InEnable; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTCharacterPlayAdaptiveTriggersManager::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCharacterPlayAdaptiveTriggersManager", "IsEnabled"); - - Params::BTCharacterPlayAdaptiveTriggersManager_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.InteractionActor.OnWidgetInteraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Started (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AInteractionActor::OnWidgetInteraction(bool Started) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionActor", "OnWidgetInteraction"); - - Params::InteractionActor_OnWidgetInteraction Parms{}; - - Parms.Started = Started; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.InteractionSlotPlace.OnItemCollected -// (Final, Native, Public) - -void AInteractionSlotPlace::OnItemCollected() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionSlotPlace", "OnItemCollected"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.InteractionSlotPlace.OnItemSelected -// (Final, Native, Protected, HasOutParams) -// Parameters: -// const struct FDataTableRowHandle& DataTableRowHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FSHItemDataStruct& ItemDataStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void AInteractionSlotPlace::OnItemSelected(const struct FDataTableRowHandle& DataTableRowHandle, const struct FSHItemDataStruct& ItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionSlotPlace", "OnItemSelected"); - - Params::InteractionSlotPlace_OnItemSelected Parms{}; - - Parms.DataTableRowHandle = std::move(DataTableRowHandle); - Parms.ItemDataStruct = std::move(ItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.InteractionSlotPlace.OnMiniInventoryInteractionFinished -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AInteractionSlotPlace::OnMiniInventoryInteractionFinished(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionSlotPlace", "OnMiniInventoryInteractionFinished"); - - Params::InteractionSlotPlace_OnMiniInventoryInteractionFinished Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.InteractionSlotPlace.GetItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItem* AInteractionSlotPlace::GetItem() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InteractionSlotPlace", "GetItem"); - - Params::InteractionSlotPlace_GetItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFireBehavior.NotifyFireRequest -// (Final, Native, Private) -// Parameters: -// bool bStarted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFireBehavior::NotifyFireRequest(bool bStarted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFireBehavior", "NotifyFireRequest"); - - Params::BTFireBehavior_NotifyFireRequest Parms{}; - - Parms.bStarted = bStarted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFireBehavior.OnEndBehavior -// (Event, Protected, BlueprintEvent) - -void UBTFireBehavior::OnEndBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFireBehavior", "OnEndBehavior"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTFireBehavior.OnRequestEndBehavior -// (Event, Protected, BlueprintEvent) - -void UBTFireBehavior::OnRequestEndBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFireBehavior", "OnRequestEndBehavior"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTFireBehavior.OnStartBehavior -// (Event, Protected, BlueprintEvent) - -void UBTFireBehavior::OnStartBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFireBehavior", "OnStartBehavior"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.KillVolume.OnVolumeEntered -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AKillVolume::OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("KillVolume", "OnVolumeEntered"); - - Params::KillVolume_OnVolumeEntered Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.KillVolume.OnVolumeExited -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AKillVolume::OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("KillVolume", "OnVolumeExited"); - - Params::KillVolume_OnVolumeExited Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTapFireBehavior.NotifyOnBurstFired -// (Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTapFireBehavior::NotifyOnBurstFired(bool bTapFire, int32 ChargeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTapFireBehavior", "NotifyOnBurstFired"); - - Params::BTTapFireBehavior_NotifyOnBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeLevel = ChargeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTapFireBehavior.ShootBullet -// (Native, Public) - -void UBTTapFireBehavior::ShootBullet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTapFireBehavior", "ShootBullet"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyLODManager.DisableLODSystem -// (Final, Native, Public, BlueprintCallable) - -void UEnemyLODManager::DisableLODSystem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyLODManager", "DisableLODSystem"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyLODManager.EnableLODSystem -// (Final, Native, Public, BlueprintCallable) - -void UEnemyLODManager::EnableLODSystem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyLODManager", "EnableLODSystem"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyLODManager.RegisterEnemy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* EnemyActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnemyLODManager::RegisterEnemy(class AActor* EnemyActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyLODManager", "RegisterEnemy"); - - Params::EnemyLODManager_RegisterEnemy Parms{}; - - Parms.EnemyActor = EnemyActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyLODManager.UnregisterEnemy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class AActor* EnemyActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bResetLOD (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnemyLODManager::UnregisterEnemy(const class AActor* EnemyActor, const bool bResetLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyLODManager", "UnregisterEnemy"); - - Params::EnemyLODManager_UnregisterEnemy Parms{}; - - Parms.EnemyActor = EnemyActor; - Parms.bResetLOD = bResetLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTHoldFireBehavior.OnBurstIntervalEnd -// (Final, Native, Public) - -void UBTHoldFireBehavior::OnBurstIntervalEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTHoldFireBehavior", "OnBurstIntervalEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTChargeFireBehavior.OnAutoShootDelayEnd -// (Final, Native, Public) - -void UBTChargeFireBehavior::OnAutoShootDelayEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "OnAutoShootDelayEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTChargeFireBehavior.OnChargeGained -// (Final, Native, Public) - -void UBTChargeFireBehavior::OnChargeGained() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "OnChargeGained"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTChargeFireBehavior.ReceiveOnChargeEnded -// (Event, Public, BlueprintEvent) - -void UBTChargeFireBehavior::ReceiveOnChargeEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "ReceiveOnChargeEnded"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTChargeFireBehavior.ReceiveOnChargeGained -// (Event, Public, BlueprintEvent) - -void UBTChargeFireBehavior::ReceiveOnChargeGained() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "ReceiveOnChargeGained"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTChargeFireBehavior.ReceiveOnChargeStarted -// (Event, Public, BlueprintEvent) - -void UBTChargeFireBehavior::ReceiveOnChargeStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "ReceiveOnChargeStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTChargeFireBehavior.IsCharging -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTChargeFireBehavior::IsCharging() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChargeFireBehavior", "IsCharging"); - - Params::BTChargeFireBehavior_IsCharging Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameplayEndGameWidget.OnTransitionChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bInIsInTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayEndGameWidget::OnTransitionChanged(bool bInIsInTransition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayEndGameWidget", "OnTransitionChanged"); - - Params::GameplayEndGameWidget_OnTransitionChanged Parms{}; - - Parms.bInIsInTransition = bInIsInTransition; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTCheatManager.AIAnimationDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::AIAnimationDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "AIAnimationDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.AIAnimationStatesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::AIAnimationStatesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "AIAnimationStatesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.AIHitReactionDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::AIHitReactionDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "AIHitReactionDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.AIMovementDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::AIMovementDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "AIMovementDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.DataLayersDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::DataLayersDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "DataLayersDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_AsyncLoader_ToggleSpam -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_AsyncLoader_ToggleSpam() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_AsyncLoader_ToggleSpam"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_AsyncLoader_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_AsyncLoader_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_AsyncLoader_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Camera_BlendsDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Camera_BlendsDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Camera_BlendsDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Camera_DrawDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Camera_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Camera_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Camera_ToggleGamepadCameraLinearMovement -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Camera_ToggleGamepadCameraLinearMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Camera_ToggleGamepadCameraLinearMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Camera_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Camera_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Camera_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_CameraComponent_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_CameraComponent_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_CameraComponent_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Combat_DrawDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Combat_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Combat_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Combat_DrawWidgetCollision -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Combat_DrawWidgetCollision() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Combat_DrawWidgetCollision"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Combat_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Combat_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Combat_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_EnemyDetection -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_EnemyDetection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_EnemyDetection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Energy_Infinite -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Energy_Infinite() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Energy_Infinite"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Health_GodMode -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Health_GodMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Health_GodMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Health_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Health_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Health_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Items_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Items_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Lights_DrawDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Lights_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Lights_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Lights_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Lights_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Lights_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Movement_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Movement_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Movement_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Music_DrawDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Music_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Music_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Music_ValuesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Character_Music_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Character_Music_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Cutscene -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Cutscene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Cutscene"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Cutscene_Enabled -// (Final, Exec, Native, Static, Protected) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Cutscene_Enabled(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Cutscene_Enabled"); - - Params::BTCheatManager_Debug_Cutscene_Enabled Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Cutscene_LoadingMaxTime -// (Final, Exec, Native, Static, Protected) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Cutscene_LoadingMaxTime(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Cutscene_LoadingMaxTime"); - - Params::BTCheatManager_Debug_Cutscene_LoadingMaxTime Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_ExtendedMovement -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_ExtendedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_ExtendedMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Hand_IK -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Hand_IK() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Hand_IK"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_LootManager_Drop_Toggle -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_LootManager_Drop_Toggle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_LootManager_Drop_Toggle"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Menu -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Menu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Menu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Menu_Enabled -// (Final, Exec, Native, Static, Protected) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Menu_Enabled(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Menu_Enabled"); - - Params::BTCheatManager_Debug_Menu_Enabled Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Menu_Pause -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Menu_Pause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Menu_Pause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Play_Wall_Aiming -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Play_Wall_Aiming() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Play_Wall_Aiming"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_PoachingTime -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_PoachingTime() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_PoachingTime"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_SwitchHealthBarsVisible -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_SwitchHealthBarsVisible() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_SwitchHealthBarsVisible"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_TimeKnots -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_TimeKnots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_TimeKnots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Vignettes -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Vignettes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Vignettes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Vignettes_Enabled -// (Final, Exec, Native, Static, Protected) -// Parameters: -// bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Vignettes_Enabled(bool bActive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Vignettes_Enabled"); - - Params::BTCheatManager_Debug_Vignettes_Enabled Parms{}; - - Parms.bActive = bActive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Weapon_IK -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::Debug_Weapon_IK() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "Debug_Weapon_IK"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.FlashlightDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::FlashlightDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "FlashlightDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.GetBTCheatManager -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTCheatManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTCheatManager* UBTCheatManager::GetBTCheatManager(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "GetBTCheatManager"); - - Params::BTCheatManager_GetBTCheatManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCheatManager.GetCombatDebugDraw -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTCheatManager::GetCombatDebugDraw(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "GetCombatDebugDraw"); - - Params::BTCheatManager_GetCombatDebugDraw Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCheatManager.PlayerAnimationDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::PlayerAnimationDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "PlayerAnimationDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.PlayerAnimStatesDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::PlayerAnimStatesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "PlayerAnimStatesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.ResetCheatManager -// (Final, Exec, Native, Static, Public) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::ResetCheatManager(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "ResetCheatManager"); - - Params::BTCheatManager_ResetCheatManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.WeaponAimDebug -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::WeaponAimDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "WeaponAimDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.WeaponToggleAimMode -// (Final, Exec, Native, Static, Protected) - -void UBTCheatManager::WeaponToggleAimMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTCheatManager", "WeaponToggleAimMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.BugItGoSP -// (Exec, Native, Public) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Roll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& DataShortURL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::BugItGoSP(float X, float Y, float Z, float pitch, float Yaw, float Roll, const class FString& DataShortURL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "BugItGoSP"); - - Params::BTCheatManager_BugItGoSP Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.pitch = pitch; - Parms.Yaw = Yaw; - Parms.Roll = Roll; - Parms.DataShortURL = std::move(DataShortURL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_AsyncLoader_DumpValues -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_AsyncLoader_DumpValues() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_AsyncLoader_DumpValues"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Combat_AimAssist_DrawDebug -// (Final, Exec, Native, Public, BlueprintCallable) - -void UBTCheatManager::Debug_Character_Combat_AimAssist_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Combat_AimAssist_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Combat_AimAssist_ValuesDebug -// (Final, Exec, Native, Public, BlueprintCallable) - -void UBTCheatManager::Debug_Character_Combat_AimAssist_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Combat_AimAssist_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Health_FakeDamage -// (Final, Exec, Native, Public) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Health_FakeDamage(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Health_FakeDamage"); - - Params::BTCheatManager_Debug_Character_Health_FakeDamage Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Health_FakeHeal -// (Final, Exec, Native, Public) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Health_FakeHeal(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Health_FakeHeal"); - - Params::BTCheatManager_Debug_Character_Health_FakeHeal Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_UnlimitedAmmo -// (Final, Exec, Native, Protected) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Items_UnlimitedAmmo(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_UnlimitedAmmo"); - - Params::BTCheatManager_Debug_Character_Items_UnlimitedAmmo Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_GameplayDifficulty_Set -// (Final, Exec, Native, Protected) -// Parameters: -// int32 Difficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_GameplayDifficulty_Set(int32 Difficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_GameplayDifficulty_Set"); - - Params::BTCheatManager_Debug_GameplayDifficulty_Set Parms{}; - - Parms.Difficulty = Difficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_LogMarker -// (Final, Exec, Native, Protected, BlueprintCallable) -// Parameters: -// const class FString& InMarkerText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_LogMarker(const class FString& InMarkerText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_LogMarker"); - - Params::BTCheatManager_Debug_LogMarker Parms{}; - - Parms.InMarkerText = std::move(InMarkerText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Map_ShowAll -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Map_ShowAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Map_ShowAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_CompleteGame -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InOnDifficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_CompleteGame(int32 InOnDifficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_CompleteGame"); - - Params::BTCheatManager_Debug_Playthrough_CompleteGame Parms{}; - - Parms.InOnDifficulty = InOnDifficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_ResetNGPlusDataSnapshot -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Playthrough_ResetNGPlusDataSnapshot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_ResetNGPlusDataSnapshot"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetDeathsNumber -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InNumber (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_SetDeathsNumber(int32 InNumber) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_SetDeathsNumber"); - - Params::BTCheatManager_Debug_Playthrough_SetDeathsNumber Parms{}; - - Parms.InNumber = InNumber; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetEnemiesMergedNumber -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InNumber (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_SetEnemiesMergedNumber(int32 InNumber) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_SetEnemiesMergedNumber"); - - Params::BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber Parms{}; - - Parms.InNumber = InNumber; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetIntroCutsceneRightChoicesNumber -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InRightChoicesNumber (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_SetIntroCutsceneRightChoicesNumber(int32 InRightChoicesNumber) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_SetIntroCutsceneRightChoicesNumber"); - - Params::BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber Parms{}; - - Parms.InRightChoicesNumber = InRightChoicesNumber; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetNewGamePlus -// (Final, Exec, Native, Protected) -// Parameters: -// bool bIsNewGamePlus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckTransferableData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_SetNewGamePlus(bool bIsNewGamePlus, bool bCheckTransferableData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_SetNewGamePlus"); - - Params::BTCheatManager_Debug_Playthrough_SetNewGamePlus Parms{}; - - Parms.bIsNewGamePlus = bIsNewGamePlus; - Parms.bCheckTransferableData = bCheckTransferableData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetSaveStationUsesNumber -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InNumber (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Playthrough_SetSaveStationUsesNumber(int32 InNumber) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_SetSaveStationUsesNumber"); - - Params::BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber Parms{}; - - Parms.InNumber = InNumber; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Playthrough_TakeNGPlusDataSnapshot -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Playthrough_TakeNGPlusDataSnapshot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Playthrough_TakeNGPlusDataSnapshot"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_SendBugIt -// (Final, Exec, Native, Public) - -void UBTCheatManager::Debug_SendBugIt() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_SendBugIt"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_SetWeaponPickUpBehavior -// (Final, Exec, Native, Protected) -// Parameters: -// int32 InBehaviorIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_SetWeaponPickUpBehavior(int32 InBehaviorIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_SetWeaponPickUpBehavior"); - - Params::BTCheatManager_Debug_SetWeaponPickUpBehavior Parms{}; - - Parms.InBehaviorIndex = InBehaviorIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_StartRecording -// (Final, Exec, Native, Protected, BlueprintCallable) -// Parameters: -// const class FString& InLogName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_StartRecording(const class FString& InLogName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_StartRecording"); - - Params::BTCheatManager_Debug_StartRecording Parms{}; - - Parms.InLogName = std::move(InLogName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_StopRecording -// (Final, Exec, Native, Protected, BlueprintCallable) - -void UBTCheatManager::Debug_StopRecording() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_StopRecording"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_Add -// (Final, Exec, Native, Protected) -// Parameters: -// const class FString& TutorialName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Tutorial_Add(const class FString& TutorialName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_Add"); - - Params::BTCheatManager_Debug_Tutorial_Add Parms{}; - - Parms.TutorialName = std::move(TutorialName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_AddAll -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Tutorial_AddAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_AddAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_Hide -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Tutorial_Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_Remove -// (Final, Exec, Native, Protected) -// Parameters: -// const class FString& TutorialName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Tutorial_Remove(const class FString& TutorialName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_Remove"); - - Params::BTCheatManager_Debug_Tutorial_Remove Parms{}; - - Parms.TutorialName = std::move(TutorialName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_RemoveAll -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Tutorial_RemoveAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_RemoveAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Tutorial_Show -// (Final, Exec, Native, Protected) -// Parameters: -// const class FString& TutorialName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Tutorial_Show(const class FString& TutorialName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Tutorial_Show"); - - Params::BTCheatManager_Debug_Tutorial_Show Parms{}; - - Parms.TutorialName = std::move(TutorialName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Upgrade_UnlockAllUpgrades -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Debug_Upgrade_UnlockAllUpgrades() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Upgrade_UnlockAllUpgrades"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.EnableEnemies -// (Final, Exec, Native, Protected) - -void UBTCheatManager::EnableEnemies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "EnableEnemies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Test_AddTestCameraPostProcessBlender -// (Final, Exec, Native, Protected) - -void UBTCheatManager::Test_AddTestCameraPostProcessBlender() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Test_AddTestCameraPostProcessBlender"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.AddAchievementCollection -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// class FName AchievementName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::AddAchievementCollection(class FName AchievementName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "AddAchievementCollection"); - - Params::BTCheatManager_AddAchievementCollection Parms{}; - - Parms.AchievementName = AchievementName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.AddAchievementCounter -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// class FName AchievementName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Delta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::AddAchievementCounter(class FName AchievementName, int32 Delta) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "AddAchievementCounter"); - - Params::BTCheatManager_AddAchievementCounter Parms{}; - - Parms.AchievementName = AchievementName; - Parms.Delta = Delta; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Ability_BodyCarry_Activate -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Ability_BodyCarry_Activate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Ability_BodyCarry_Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Ability_BodyCarry_Deactivate -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Ability_BodyCarry_Deactivate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Ability_BodyCarry_Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Ability_WallWalk_Activate -// (Final, Exec, Native, Protected, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Ability_WallWalk_Activate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Ability_WallWalk_Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Ability_WallWalk_Deactivate -// (Final, Exec, Native, Protected, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Ability_WallWalk_Deactivate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Ability_WallWalk_Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_AddPurchasable -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// const class FString& ItemRowName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Items_AddPurchasable(const class FString& ItemRowName, int32 InAmount) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_AddPurchasable"); - - Params::BTCheatManager_Debug_Character_Items_AddPurchasable Parms{}; - - Parms.ItemRowName = std::move(ItemRowName); - Parms.InAmount = InAmount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_Give -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// const class FString& ItemRowName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Items_Give(const class FString& ItemRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_Give"); - - Params::BTCheatManager_Debug_Character_Items_Give Parms{}; - - Parms.ItemRowName = std::move(ItemRowName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_GiveAllEquipment -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Character_Items_GiveAllEquipment() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_GiveAllEquipment"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_GiveAllItems -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Character_Items_GiveAllItems() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_GiveAllItems"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_GiveAllResources -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Character_Items_GiveAllResources() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_GiveAllResources"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_GiveAmmo -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Character_Items_GiveAmmo() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_GiveAmmo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Items_LogAllPurchasable -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_Character_Items_LogAllPurchasable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Items_LogAllPurchasable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Movement_MovementSnapDrawDebug -// (Final, Exec, Native, Public, Const) - -void UBTCheatManager::Debug_Character_Movement_MovementSnapDrawDebug() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Movement_MovementSnapDrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Movement_RotationSnapDrawDebug -// (Final, Exec, Native, Public, Const) - -void UBTCheatManager::Debug_Character_Movement_RotationSnapDrawDebug() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Movement_RotationSnapDrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Movement_SlideSnapDrawDebug -// (Final, Exec, Native, Public, Const) - -void UBTCheatManager::Debug_Character_Movement_SlideSnapDrawDebug() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Movement_SlideSnapDrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Souls_AddSoul -// (Final, Exec, Native, Public, Const) -// Parameters: -// class FName SoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Souls_AddSoul(class FName SoulID) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Souls_AddSoul"); - - Params::BTCheatManager_Debug_Character_Souls_AddSoul Parms{}; - - Parms.SoulID = SoulID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Character_Souls_RemoveSoul -// (Final, Exec, Native, Public, Const) -// Parameters: -// class FName SoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Character_Souls_RemoveSoul(class FName SoulID) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Character_Souls_RemoveSoul"); - - Params::BTCheatManager_Debug_Character_Souls_RemoveSoul Parms{}; - - Parms.SoulID = SoulID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Custom -// (Final, Exec, Native, Public, Const) -// Parameters: -// const class FString& DebugCommand (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Custom(const class FString& DebugCommand, int32 Value) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Custom"); - - Params::BTCheatManager_Debug_Custom Parms{}; - - Parms.DebugCommand = std::move(DebugCommand); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_Hurt -// (Final, Exec, Native, Public, Const) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& DamageType (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Enemy_Hurt(float Damage, const class FString& DamageType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_Hurt"); - - Params::BTCheatManager_Debug_Enemy_Hurt Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = std::move(DamageType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_Kill -// (Final, Exec, Native, Public, Const) -// Parameters: -// const class FString& DamageType (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Enemy_Kill(const class FString& DamageType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_Kill"); - - Params::BTCheatManager_Debug_Enemy_Kill Parms{}; - - Parms.DamageType = std::move(DamageType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_RankDown -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::Debug_Enemy_RankDown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_RankDown"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_RankUp -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::Debug_Enemy_RankUp() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_RankUp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_SetHealth -// (Final, Exec, Native, Public, Const) -// Parameters: -// float newHealth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Enemy_SetHealth(float newHealth) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_SetHealth"); - - Params::BTCheatManager_Debug_Enemy_SetHealth Parms{}; - - Parms.newHealth = newHealth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_Enemy_StopMovement -// (Final, Exec, Native, Public, Const) -// Parameters: -// bool bStop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_Enemy_StopMovement(bool bStop) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_Enemy_StopMovement"); - - Params::BTCheatManager_Debug_Enemy_StopMovement Parms{}; - - Parms.bStop = bStop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_ImpactPooling_DrawDebug -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_ImpactPooling_DrawDebug() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_ImpactPooling_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_ImpactPooling_SetPoolSize -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// const class FString& ImpactType (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_ImpactPooling_SetPoolSize(const class FString& ImpactType, int32 Value) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_ImpactPooling_SetPoolSize"); - - Params::BTCheatManager_Debug_ImpactPooling_SetPoolSize Parms{}; - - Parms.ImpactType = std::move(ImpactType); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_ImpactPooling_TogglePooling -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_ImpactPooling_TogglePooling() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_ImpactPooling_TogglePooling"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_KillAll -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::Debug_KillAll() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_KillAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_LootManager_Data_Toggle -// (Final, Exec, Native, Public, BlueprintCallable, Const) - -void UBTCheatManager::Debug_LootManager_Data_Toggle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_LootManager_Data_Toggle"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_SpawnEnemy -// (Final, Exec, Native, Public, Const) -// Parameters: -// int32 Number (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::Debug_SpawnEnemy(int32 Number) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_SpawnEnemy"); - - Params::BTCheatManager_Debug_SpawnEnemy Parms{}; - - Parms.Number = Number; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Debug_TestCrashingGame -// (Final, Exec, Native, Public, Const) - -void UBTCheatManager::Debug_TestCrashingGame() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Debug_TestCrashingGame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.DisableEnemies -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::DisableEnemies() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "DisableEnemies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.ForcePlayerIdlePose -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::ForcePlayerIdlePose() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "ForcePlayerIdlePose"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.GetLogName -// (Final, Native, Protected, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBTCheatManager::GetLogName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "GetLogName"); - - Params::BTCheatManager_GetLogName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCheatManager.KillEncounter -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::KillEncounter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "KillEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.KillWave -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::KillWave() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "KillWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.MakePlayerTranslucent -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::MakePlayerTranslucent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "MakePlayerTranslucent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.OneHitKill -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::OneHitKill() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "OneHitKill"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.SetFlashlightIntensity -// (Final, Exec, Native, Protected, Const) -// Parameters: -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::SetFlashlightIntensity(float Intensity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "SetFlashlightIntensity"); - - Params::BTCheatManager_SetFlashlightIntensity Parms{}; - - Parms.Intensity = Intensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Suicide -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::Suicide() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Suicide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.TakeDamage -// (Final, Exec, Native, Protected, Const) -// Parameters: -// float Amount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::TakeDamage(float Amount) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "TakeDamage"); - - Params::BTCheatManager_TakeDamage Parms{}; - - Parms.Amount = Amount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.Test_RemoveTestCameraPostProcessBlender -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::Test_RemoveTestCameraPostProcessBlender() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "Test_RemoveTestCameraPostProcessBlender"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.ToggleFlashlight -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::ToggleFlashlight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "ToggleFlashlight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.TurnOffFlashlight -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::TurnOffFlashlight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "TurnOffFlashlight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.TurnOnFlashlight -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::TurnOnFlashlight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "TurnOnFlashlight"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.UnlockAchievement -// (Final, Exec, Native, Public, BlueprintCallable, Const) -// Parameters: -// class FName AchievementName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCheatManager::UnlockAchievement(class FName AchievementName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "UnlockAchievement"); - - Params::BTCheatManager_UnlockAchievement Parms{}; - - Parms.AchievementName = AchievementName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCheatManager.WeaponPreciseAimMode -// (Final, Exec, Native, Protected, Const) - -void UBTCheatManager::WeaponPreciseAimMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCheatManager", "WeaponPreciseAimMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHNPCAnimInstance.GetAnimComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHAnimComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAnimComponent* USHNPCAnimInstance::GetAnimComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHNPCAnimInstance", "GetAnimComponent"); - - Params::SHNPCAnimInstance_GetAnimComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHNPCAnimInstance.GetChangeLocomotionSnapshotName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHNPCAnimInstance::GetChangeLocomotionSnapshotName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHNPCAnimInstance", "GetChangeLocomotionSnapshotName"); - - Params::SHNPCAnimInstance_GetChangeLocomotionSnapshotName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHNPCAnimInstance.GetLocomotionTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHNPCAnimInstance::GetLocomotionTag() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHNPCAnimInstance", "GetLocomotionTag"); - - Params::SHNPCAnimInstance_GetLocomotionTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDifficultyButtonWidget.OnSetDifficultyName -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const class FText& InNewDifficultyName (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTDifficultyButtonWidget::OnSetDifficultyName(const class FText& InNewDifficultyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDifficultyButtonWidget", "OnSetDifficultyName"); - - Params::BTDifficultyButtonWidget_OnSetDifficultyName Parms{}; - - Parms.InNewDifficultyName = std::move(InNewDifficultyName); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.KeyRichTexts.GetKeyDisplayRichText -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKeyRichTexts::GetKeyDisplayRichText(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KeyRichTexts", "GetKeyDisplayRichText"); - - Params::KeyRichTexts_GetKeyDisplayRichText Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTItemHighlighterInterface.HighlightTurnOff -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, Const) - -void IBTItemHighlighterInterface::HighlightTurnOff() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTItemHighlighterInterface", "HighlightTurnOff"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemHighlighterInterface.HighlightTurnOn -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, Const) - -void IBTItemHighlighterInterface::HighlightTurnOn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTItemHighlighterInterface", "HighlightTurnOn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemHighlighterInterface.ShouldActorBeHighlighted -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UBTItemHighlighterComponent* IntemHighlighterComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IBTItemHighlighterInterface::ShouldActorBeHighlighted(class UBTItemHighlighterComponent* IntemHighlighterComponent) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTItemHighlighterInterface", "ShouldActorBeHighlighted"); - - Params::BTItemHighlighterInterface_ShouldActorBeHighlighted Parms{}; - - Parms.IntemHighlighterComponent = IntemHighlighterComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTChooseDifficultyWidget.OnShown -// (Event, Protected, BlueprintEvent) - -void UBTChooseDifficultyWidget::OnShown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTChooseDifficultyWidget", "OnShown"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTCinematicCameraOwnerInterface.PlaySequencer -// (Event, Public, BlueprintEvent, Const) - -void IBTCinematicCameraOwnerInterface::PlaySequencer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTCinematicCameraOwnerInterface", "PlaySequencer"); - - AsUObject()->ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTCompassAbility.CloseCompass -// (Final, Native, Private) - -void UBTCompassAbility::CloseCompass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "CloseCompass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCompassAbility.OnCompassCloseReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTCompassAbility::OnCompassCloseReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "OnCompassCloseReceived"); - - Params::BTCompassAbility_OnCompassCloseReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCompassAbility.OnCompassOpenLoopedReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTCompassAbility::OnCompassOpenLoopedReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "OnCompassOpenLoopedReceived"); - - Params::BTCompassAbility_OnCompassOpenLoopedReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCompassAbility.OnCompassOpenReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTCompassAbility::OnCompassOpenReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "OnCompassOpenReceived"); - - Params::BTCompassAbility_OnCompassOpenReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCompassAbility.OnStopMontageEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTCompassAbility::OnStopMontageEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "OnStopMontageEventReceived"); - - Params::BTCompassAbility_OnStopMontageEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCompassAbility.OnStopMontageRequested -// (Final, Native, Protected) - -void UBTCompassAbility::OnStopMontageRequested() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCompassAbility", "OnStopMontageRequested"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnPointData.GetAudioLogOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetAudioLogOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetAudioLogOptions"); - - Params::CronosSpawnPointData_GetAudioLogOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetItemOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetItemOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetItemOptions"); - - Params::CronosSpawnPointData_GetItemOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetMemoOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetMemoOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetMemoOptions"); - - Params::CronosSpawnPointData_GetMemoOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetObjectiveOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetObjectiveOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetObjectiveOptions"); - - Params::CronosSpawnPointData_GetObjectiveOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetQuestOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetQuestOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetQuestOptions"); - - Params::CronosSpawnPointData_GetQuestOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetSoulOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetSoulOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetSoulOptions"); - - Params::CronosSpawnPointData_GetSoulOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetTravelLogOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetTravelLogOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetTravelLogOptions"); - - Params::CronosSpawnPointData_GetTravelLogOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.GetUpgradePresetOptions -// (Final, Native, Static, Private) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointData::GetUpgradePresetOptions() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSpawnPointData", "GetUpgradePresetOptions"); - - Params::CronosSpawnPointData_GetUpgradePresetOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointData.ForceMarkAssetDirty -// (Final, Native, Public, BlueprintCallable) - -void UCronosSpawnPointData::ForceMarkAssetDirty() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPointData", "ForceMarkAssetDirty"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayCueNotify_Actor_Material.ClearPostProcess -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsFullPop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayCueNotify_Actor_Material::ClearPostProcess(bool bIsFullPop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_Material", "ClearPostProcess"); - - Params::GameplayCueNotify_Actor_Material_ClearPostProcess Parms{}; - - Parms.bIsFullPop = bIsFullPop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayCueNotify_Actor_Material.IsPostProcessMaterialPushAllowed -// (Native, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class AActor* MyTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameplayCueEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayCueParameters& Parameters (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameplayCueNotify_Actor_Material::IsPostProcessMaterialPushAllowed(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayCueNotify_Actor_Material", "IsPostProcessMaterialPushAllowed"); - - Params::GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed Parms{}; - - Parms.MyTarget = MyTarget; - Parms.EventType = EventType; - Parms.Parameters = std::move(Parameters); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeapon.GetMaterialInstanceDynamic -// (Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* ASHItemWeapon::GetMaterialInstanceDynamic() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeapon", "GetMaterialInstanceDynamic"); - - Params::SHItemWeapon_GetMaterialInstanceDynamic Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeapon.OnFirePerformed -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& ShootEndWorldLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemWeapon::OnFirePerformed(const struct FVector& ShootEndWorldLoc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeapon", "OnFirePerformed"); - - Params::SHItemWeapon_OnFirePerformed Parms{}; - - Parms.ShootEndWorldLoc = std::move(ShootEndWorldLoc); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHItemWeapon.IsEnemyKnockedDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* enemy (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemWeapon::IsEnemyKnockedDown(const class AActor* enemy) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeapon", "IsEnemyKnockedDown"); - - Params::SHItemWeapon_IsEnemyKnockedDown Parms{}; - - Parms.enemy = enemy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTContentBundlesManagerComponent.ClearAcquiredContentBundlesDescription -// (Final, Native, Public, BlueprintCallable) - -void UBTContentBundlesManagerComponent::ClearAcquiredContentBundlesDescription() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTContentBundlesManagerComponent", "ClearAcquiredContentBundlesDescription"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTContentBundlesManagerComponent.PreloadContentBundles -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBTPreloadWorld InPreloadWorld (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTContentBundlesManagerComponent::PreloadContentBundles(EBTPreloadWorld InPreloadWorld) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTContentBundlesManagerComponent", "PreloadContentBundles"); - - Params::BTContentBundlesManagerComponent_PreloadContentBundles Parms{}; - - Parms.InPreloadWorld = InPreloadWorld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTContentBundlesManagerComponent.GetAcquiredContentBundlesDescription -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutAcquiredContentDescription (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBTContentBundlesManagerComponent::GetAcquiredContentBundlesDescription(TArray* OutAcquiredContentDescription) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTContentBundlesManagerComponent", "GetAcquiredContentBundlesDescription"); - - Params::BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAcquiredContentDescription != nullptr) - *OutAcquiredContentDescription = std::move(Parms.OutAcquiredContentDescription); -} - - -// Function Cronos.BTCustomInputExtraSettingsPanelWidget.ConfirmationResponseNo -// (Final, Native, Private) - -void UBTCustomInputExtraSettingsPanelWidget::ConfirmationResponseNo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCustomInputExtraSettingsPanelWidget", "ConfirmationResponseNo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCustomInputExtraSettingsPanelWidget.ConfirmationResponseYes -// (Final, Native, Private) - -void UBTCustomInputExtraSettingsPanelWidget::ConfirmationResponseYes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCustomInputExtraSettingsPanelWidget", "ConfirmationResponseYes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemHighlightActor.OnActivateAndAttach -// (Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class ASHItem* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHItemTypeEnum InItemTypeEnum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTItemHighlightActor::OnActivateAndAttach(class ASHItem* Item, ESHItemTypeEnum InItemTypeEnum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemHighlightActor", "OnActivateAndAttach"); - - Params::BTItemHighlightActor_OnActivateAndAttach Parms{}; - - Parms.Item = Item; - Parms.InItemTypeEnum = InItemTypeEnum; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTItemHighlightActor.OnDeactivateAndDetach -// (Event, Public, BlueprintCallable, BlueprintEvent) - -void ABTItemHighlightActor::OnDeactivateAndDetach() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemHighlightActor", "OnDeactivateAndDetach"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTLevelSequenceFlowObject.GetCharacterPlay -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UBTLevelSequenceFlowObject::GetCharacterPlay(const class UObject* InWorldContextObject) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLevelSequenceFlowObject", "GetCharacterPlay"); - - Params::BTLevelSequenceFlowObject_GetCharacterPlay Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.DebugFinishObjective -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName objectiveID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSuccess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::DebugFinishObjective(const class UObject* WorldContextObject, class FName objectiveID, bool bSuccess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "DebugFinishObjective"); - - Params::CronosUtils_DebugFinishObjective Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.objectiveID = objectiveID; - Parms.bSuccess = bSuccess; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.DebugSetCurrentObjective -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName objectiveID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::DebugSetCurrentObjective(const class UObject* WorldContextObject, class FName objectiveID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "DebugSetCurrentObjective"); - - Params::CronosUtils_DebugSetCurrentObjective Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.objectiveID = objectiveID; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.DebugStartObjective -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName objectiveID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsQuest (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSetCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::DebugStartObjective(const class UObject* WorldContextObject, class FName objectiveID, bool bIsQuest, bool bSetCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "DebugStartObjective"); - - Params::CronosUtils_DebugStartObjective Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.objectiveID = objectiveID; - Parms.bIsQuest = bIsQuest; - Parms.bSetCurrent = bSetCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.EnableRootMotionOnMontage -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class ASHCharacterPlay* CharacterPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* AnimMontage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::EnableRootMotionOnMontage(class ASHCharacterPlay* CharacterPlay, class UAnimMontage* AnimMontage, bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "EnableRootMotionOnMontage"); - - Params::CronosUtils_EnableRootMotionOnMontage Parms{}; - - Parms.CharacterPlay = CharacterPlay; - Parms.AnimMontage = AnimMontage; - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.ForceDestroyComponent -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* InActorComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::ForceDestroyComponent(class UActorComponent* InActorComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "ForceDestroyComponent"); - - Params::CronosUtils_ForceDestroyComponent Parms{}; - - Parms.InActorComponent = InActorComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.GetAllTags -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FGameplayTagContainer& InContainer (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosUtils::GetAllTags(struct FGameplayTagContainer& InContainer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetAllTags"); - - Params::CronosUtils_GetAllTags Parms{}; - - Parms.InContainer = std::move(InContainer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InContainer = std::move(Parms.InContainer); -} - - -// Function Cronos.CronosUtils.GetFinalLocationAfterRootAnimation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FCorrectionData& CorrectionData (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector& OutEndLocation (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosUtils::GetFinalLocationAfterRootAnimation(struct FCorrectionData& CorrectionData, struct FVector& OutEndLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetFinalLocationAfterRootAnimation"); - - Params::CronosUtils_GetFinalLocationAfterRootAnimation Parms{}; - - Parms.CorrectionData = std::move(CorrectionData); - Parms.OutEndLocation = std::move(OutEndLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - CorrectionData = std::move(Parms.CorrectionData); - OutEndLocation = std::move(Parms.OutEndLocation); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetGameStateMenu -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACronosGameStateMenu* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosGameStateMenu* UCronosUtils::GetGameStateMenu(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetGameStateMenu"); - - Params::CronosUtils_GetGameStateMenu Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetGameStatePlay -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACronosGameStatePlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosGameStatePlay* UCronosUtils::GetGameStatePlay(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetGameStatePlay"); - - Params::CronosUtils_GetGameStatePlay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetHUDPlay -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHHudPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHHudPlay* UCronosUtils::GetHUDPlay(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetHUDPlay"); - - Params::CronosUtils_GetHUDPlay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetInGameMenuManagerComponent -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTInGameMenuManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInGameMenuManagerComponent* UCronosUtils::GetInGameMenuManagerComponent(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetInGameMenuManagerComponent"); - - Params::CronosUtils_GetInGameMenuManagerComponent Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetLookAtRotationWithUpVectorKept -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& ActorLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActorUpVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActorTargetLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UCronosUtils::GetLookAtRotationWithUpVectorKept(const struct FVector& ActorLocation, const struct FVector& ActorUpVector, const struct FVector& ActorTargetLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetLookAtRotationWithUpVectorKept"); - - Params::CronosUtils_GetLookAtRotationWithUpVectorKept Parms{}; - - Parms.ActorLocation = std::move(ActorLocation); - Parms.ActorUpVector = std::move(ActorUpVector); - Parms.ActorTargetLocation = std::move(ActorTargetLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetNotificationManagerComponent -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTNotificationManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTNotificationManagerComponent* UCronosUtils::GetNotificationManagerComponent(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetNotificationManagerComponent"); - - Params::CronosUtils_GetNotificationManagerComponent Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetPlayerController -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHPlayerControllerPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHPlayerControllerPlay* UCronosUtils::GetPlayerController(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetPlayerController"); - - Params::CronosUtils_GetPlayerController Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetRealFinalLocationAfterRootAnimation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FCorrectionData& CorrectionData (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutFromAnim (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutEndLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutDifference (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosUtils::GetRealFinalLocationAfterRootAnimation(struct FCorrectionData& CorrectionData, struct FVector* OutFromAnim, struct FVector* OutEndLocation, struct FVector* OutDifference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetRealFinalLocationAfterRootAnimation"); - - Params::CronosUtils_GetRealFinalLocationAfterRootAnimation Parms{}; - - Parms.CorrectionData = std::move(CorrectionData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - CorrectionData = std::move(Parms.CorrectionData); - - if (OutFromAnim != nullptr) - *OutFromAnim = std::move(Parms.OutFromAnim); - - if (OutEndLocation != nullptr) - *OutEndLocation = std::move(Parms.OutEndLocation); - - if (OutDifference != nullptr) - *OutDifference = std::move(Parms.OutDifference); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetSimpleTagName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InGameplayTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UCronosUtils::GetSimpleTagName(const struct FGameplayTag& InGameplayTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetSimpleTagName"); - - Params::CronosUtils_GetSimpleTagName Parms{}; - - Parms.InGameplayTag = std::move(InGameplayTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.GetWidgetToFocusFromInterface -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UCronosUtils::GetWidgetToFocusFromInterface(class UObject* InObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "GetWidgetToFocusFromInterface"); - - Params::CronosUtils_GetWidgetToFocusFromInterface Parms{}; - - Parms.InObject = InObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.IsActorClassOf -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* InActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr Class_0 (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeParentClasses (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosUtils::IsActorClassOf(const class AActor* InActor, TSoftClassPtr Class_0, const bool bIncludeParentClasses) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "IsActorClassOf"); - - Params::CronosUtils_IsActorClassOf Parms{}; - - Parms.InActor = InActor; - Parms.Class_0 = Class_0; - Parms.bIncludeParentClasses = bIncludeParentClasses; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.IsBuild -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosUtils::IsBuild() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "IsBuild"); - - Params::CronosUtils_IsBuild Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosUtils.SetCanEverAffectNavigation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* Primitive (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCanAffect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::SetCanEverAffectNavigation(const class UObject* WorldContextObject, class UPrimitiveComponent* Primitive, bool bCanAffect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "SetCanEverAffectNavigation"); - - Params::CronosUtils_SetCanEverAffectNavigation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Primitive = Primitive; - Parms.bCanAffect = bCanAffect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosUtils.SetTagCount -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAbilitySystemComponent* InAbilitySystemComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InTag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosUtils::SetTagCount(class UAbilitySystemComponent* InAbilitySystemComponent, const struct FGameplayTag& InTag, int32 InCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosUtils", "SetTagCount"); - - Params::CronosUtils_SetTagCount Parms{}; - - Parms.InAbilitySystemComponent = InAbilitySystemComponent; - Parms.InTag = std::move(InTag); - Parms.InCount = InCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTCutsceneDebugMenuWidget.OnTagsUpdated -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTagExists (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTCutsceneDebugMenuWidget::OnTagsUpdated(const struct FGameplayTag& EventTag, bool bTagExists) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCutsceneDebugMenuWidget", "OnTagsUpdated"); - - Params::BTCutsceneDebugMenuWidget_OnTagsUpdated Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.bTagExists = bTagExists; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionInventoryWidget.Hide -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionInventoryWidget::Hide(bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionInventoryWidget", "Hide"); - - Params::SHGameplayMenuSectionInventoryWidget_Hide Parms{}; - - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionInventoryWidget.RefreshControlsBox -// (Final, Native, Protected) -// Parameters: -// const TArray&ControlsData (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionInventoryWidget::RefreshControlsBox(const TArray& ControlsData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionInventoryWidget", "RefreshControlsBox"); - - Params::SHGameplayMenuSectionInventoryWidget_RefreshControlsBox Parms{}; - - Parms.ControlsData = std::move(ControlsData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionInventoryWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionInventoryWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionInventoryWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionReadWidget.OnPanelChanged -// (Final, Native, Protected) -// Parameters: -// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* InPanel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInteractionReadWidget::OnPanelChanged(int32 InIndex, class UWidget* InPanel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionReadWidget", "OnPanelChanged"); - - Params::BTInteractionReadWidget_OnPanelChanged Parms{}; - - Parms.InIndex = InIndex; - Parms.InPanel = InPanel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractionReadWidget.SetReadData -// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// const class FName& InRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHItemDataStruct& InData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// ESHItemTypeEnum InItemTypeEnum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInteractionReadWidget::SetReadData(const class FName& InRowName, const struct FSHItemDataStruct& InData, ESHItemTypeEnum InItemTypeEnum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractionReadWidget", "SetReadData"); - - Params::BTInteractionReadWidget_SetReadData Parms{}; - - Parms.InRowName = InRowName; - Parms.InData = std::move(InData); - Parms.InItemTypeEnum = InItemTypeEnum; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonNextPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTDatabaseAudioLogsMenu::OnButtonNextPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseAudioLogsMenu", "OnButtonNextPageFromNavigation"); - - Params::BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonPreviousPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTDatabaseAudioLogsMenu::OnButtonPreviousPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseAudioLogsMenu", "OnButtonPreviousPageFromNavigation"); - - Params::BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDatabaseAudioLogsMenu.OnDatabaseAudioLogsCanBePlayedChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bNewCanBePlayed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDatabaseAudioLogsMenu::OnDatabaseAudioLogsCanBePlayedChanged(bool bNewCanBePlayed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseAudioLogsMenu", "OnDatabaseAudioLogsCanBePlayedChanged"); - - Params::BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged Parms{}; - - Parms.bNewCanBePlayed = bNewCanBePlayed; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GameplayTagVolume.OnVolumeEntered -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AGameplayTagVolume::OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTagVolume", "OnVolumeEntered"); - - Params::GameplayTagVolume_OnVolumeEntered Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayTagVolume.OnVolumeExited -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayTagVolume::OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTagVolume", "OnVolumeExited"); - - Params::GameplayTagVolume_OnVolumeExited Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayTagVolume.ToggleTagVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bActivate (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameplayTagVolume::ToggleTagVolume(const bool bActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTagVolume", "ToggleTagVolume"); - - Params::GameplayTagVolume_ToggleTagVolume Parms{}; - - Parms.bActivate = bActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayTagVolume.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameplayTagVolume::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTagVolume", "IsEnabled"); - - Params::GameplayTagVolume_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSkinEntryWidget.SetIsEquipped -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsEquipped (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTSkinEntryWidget::SetIsEquipped(bool bIsEquipped) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSkinEntryWidget", "SetIsEquipped"); - - Params::BTSkinEntryWidget_SetIsEquipped Parms{}; - - Parms.bIsEquipped = bIsEquipped; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSkinEntryWidget.SetSkin -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EPlayerSkin InSkin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTSkinEntryWidget::SetSkin(EPlayerSkin InSkin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSkinEntryWidget", "SetSkin"); - - Params::BTSkinEntryWidget_SetSkin Parms{}; - - Parms.InSkin = InSkin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSkinEntryWidget.SetSkinName -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InName (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTSkinEntryWidget::SetSkinName(const class FText& InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSkinEntryWidget", "SetSkinName"); - - Params::BTSkinEntryWidget_SetSkinName Parms{}; - - Parms.InName = std::move(InName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSkinEntryWidget.GetSkinIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTSkinEntryWidget::GetSkinIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSkinEntryWidget", "GetSkinIndex"); - - Params::BTSkinEntryWidget_GetSkinIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionsButton.OnButtonClicked -// (Final, Native, Public) - -void USHGameplayMenuSectionsButton::OnButtonClicked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionsButton", "OnButtonClicked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionsButton.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionsButton::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionsButton", "OnSetHighlight"); - - Params::SHGameplayMenuSectionsButton_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTDatabaseCategoryDescriptionWidget.InitCategoryData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InName (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& InDescription (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTDatabaseCategoryDescriptionWidget::InitCategoryData(const class FText& InName, const class FText& InDescription) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseCategoryDescriptionWidget", "InitCategoryData"); - - Params::BTDatabaseCategoryDescriptionWidget_InitCategoryData Parms{}; - - Parms.InName = std::move(InName); - Parms.InDescription = std::move(InDescription); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDatabaseCategoryDescriptionWidget.OnShow -// (Event, Public, BlueprintEvent) - -void UBTDatabaseCategoryDescriptionWidget::OnShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseCategoryDescriptionWidget", "OnShow"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTDatabaseDocumentsMenu.OnButtonNextPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTDatabaseDocumentsMenu::OnButtonNextPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseDocumentsMenu", "OnButtonNextPageFromNavigation"); - - Params::BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDatabaseDocumentsMenu.OnButtonPreviousPageFromNavigation -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTDatabaseDocumentsMenu::OnButtonPreviousPageFromNavigation(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseDocumentsMenu", "OnButtonPreviousPageFromNavigation"); - - Params::BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInventoryItemsWidget.OnItemChanged -// (Final, Native, Protected) - -void UBTInventoryItemsWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInventoryItemsWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHighlightableWidget.IsItemFocused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayHighlightableWidget::IsItemFocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHighlightableWidget", "IsItemFocused"); - - Params::SHGameplayHighlightableWidget_IsItemFocused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayHighlightableWidget.OnItemFocused -// (Event, Public, BlueprintEvent) -// Parameters: -// bool isFocused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHighlightableWidget::OnItemFocused(bool isFocused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHighlightableWidget", "OnItemFocused"); - - Params::SHGameplayHighlightableWidget_OnItemFocused Parms{}; - - Parms.isFocused = isFocused; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayExpandableArea.AddChildToExpandablePanel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UWidget* InChildWidget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVerticalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVerticalBoxSlot* USHGameplayExpandableArea::AddChildToExpandablePanel(const class UWidget* InChildWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "AddChildToExpandablePanel"); - - Params::SHGameplayExpandableArea_AddChildToExpandablePanel Parms{}; - - Parms.InChildWidget = InChildWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayExpandableArea.ClearChildren -// (Native, Public, BlueprintCallable) - -void USHGameplayExpandableArea::ClearChildren() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "ClearChildren"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayExpandableArea.RemoveChild -// (Native, Public, BlueprintCallable) -// Parameters: -// const class UWidget* InChildWidget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayExpandableArea::RemoveChild(const class UWidget* InChildWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "RemoveChild"); - - Params::SHGameplayExpandableArea_RemoveChild Parms{}; - - Parms.InChildWidget = InChildWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayExpandableArea.RemoveChildAt -// (Native, Public, BlueprintCallable) -// Parameters: -// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayExpandableArea::RemoveChildAt(int32 InIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "RemoveChildAt"); - - Params::SHGameplayExpandableArea_RemoveChildAt Parms{}; - - Parms.InIndex = InIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayExpandableArea.SetIsExpanded -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Expand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayExpandableArea::SetIsExpanded(bool Expand) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "SetIsExpanded"); - - Params::SHGameplayExpandableArea_SetIsExpanded Parms{}; - - Parms.Expand = Expand; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayExpandableArea.GetIsExpanded -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayExpandableArea::GetIsExpanded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayExpandableArea", "GetIsExpanded"); - - Params::SHGameplayExpandableArea_GetIsExpanded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ExtendedMovementBase.ExtendedMovementFinished -// (Event, Public, BlueprintEvent) - -void AExtendedMovementBase::ExtendedMovementFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementBase", "ExtendedMovementFinished"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ExtendedMovementBase.ExtendedMovementStarted -// (Event, Public, BlueprintEvent) - -void AExtendedMovementBase::ExtendedMovementStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementBase", "ExtendedMovementStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ExtendedMovementBase.TryActivateMovement -// (Final, Native, Protected, BlueprintCallable) - -void AExtendedMovementBase::TryActivateMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementBase", "TryActivateMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementBase.UpdateSlidingIcon -// (Native, Event, Protected, BlueprintEvent) - -void AExtendedMovementBase::UpdateSlidingIcon() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementBase", "UpdateSlidingIcon"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTLevelSequenceCondition.Evaluate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UGameLevelSequenceDirector* InLevelSequenceDirector (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTLevelSequenceCondition::Evaluate(class UGameLevelSequenceDirector* InLevelSequenceDirector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLevelSequenceCondition", "Evaluate"); - - Params::BTLevelSequenceCondition_Evaluate Parms{}; - - Parms.InLevelSequenceDirector = InLevelSequenceDirector; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTLevelSequenceCondition.EvaluateCondition_External -// (Event, Protected, BlueprintEvent, Const) -// Parameters: -// class UGameLevelSequenceDirector* InLevelSequenceDirector (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTLevelSequenceCondition::EvaluateCondition_External(class UGameLevelSequenceDirector* InLevelSequenceDirector) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLevelSequenceCondition", "EvaluateCondition_External"); - - Params::BTLevelSequenceCondition_EvaluateCondition_External Parms{}; - - Parms.InLevelSequenceDirector = InLevelSequenceDirector; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSaveSlotsListWidget.OnGoBackInitiated -// (Final, Native, Protected) - -void USHSaveSlotsListWidget::OnGoBackInitiated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "OnGoBackInitiated"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.OnPopupAccept -// (Final, Native, Public, BlueprintCallable) - -void USHSaveSlotsListWidget::OnPopupAccept() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "OnPopupAccept"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.OnPopupDeclined -// (Final, Native, Public, BlueprintCallable) - -void USHSaveSlotsListWidget::OnPopupDeclined() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "OnPopupDeclined"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.OnPopupVisibilityChanged -// (Final, Native, Public) - -void USHSaveSlotsListWidget::OnPopupVisibilityChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "OnPopupVisibilityChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.OverrideSaveMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewSaveMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSaveSlotsListWidget::OverrideSaveMode(bool bNewSaveMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "OverrideSaveMode"); - - Params::SHSaveSlotsListWidget_OverrideSaveMode Parms{}; - - Parms.bNewSaveMode = bNewSaveMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.RequestAction -// (Final, Native, Public, BlueprintCallable) - -void USHSaveSlotsListWidget::RequestAction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "RequestAction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.RequestDelete -// (Final, Native, Public, BlueprintCallable) - -void USHSaveSlotsListWidget::RequestDelete() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "RequestDelete"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSaveSlotsListWidget.GetLastUsedSaveSlotWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UGameSaveSlotListEntryWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameSaveSlotListEntryWidget* USHSaveSlotsListWidget::GetLastUsedSaveSlotWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSaveSlotsListWidget", "GetLastUsedSaveSlotWidget"); - - Params::SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTItemsAmountStateCondition.SetComparisonRule -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBItemAmountComparisonRule InComparisonRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTItemsAmountStateCondition::SetComparisonRule(EBItemAmountComparisonRule InComparisonRule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemsAmountStateCondition", "SetComparisonRule"); - - Params::BTItemsAmountStateCondition_SetComparisonRule Parms{}; - - Parms.InComparisonRule = InComparisonRule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemsAmountStateCondition.SetItemData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& InItemDataRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UBTItemsAmountStateCondition::SetItemData(const struct FDataTableRowHandle& InItemDataRow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemsAmountStateCondition", "SetItemData"); - - Params::BTItemsAmountStateCondition_SetItemData Parms{}; - - Parms.InItemDataRow = std::move(InItemDataRow); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemsAmountStateCondition.SetItemQuantity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTItemsAmountStateCondition::SetItemQuantity(int32 InItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemsAmountStateCondition", "SetItemQuantity"); - - Params::BTItemsAmountStateCondition_SetItemQuantity Parms{}; - - Parms.InItemQuantity = InItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemsAmountStateCondition.SetLookupSources -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet&InLookupSources (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTItemsAmountStateCondition::SetLookupSources(const TSet& InLookupSources) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemsAmountStateCondition", "SetLookupSources"); - - Params::BTItemsAmountStateCondition_SetLookupSources Parms{}; - - Parms.InLookupSources = std::move(InLookupSources); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.ClearManualWeaponSlot -// (Final, Native, Public, BlueprintCallable) - -void USHInventorySingleItemWidget::ClearManualWeaponSlot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "ClearManualWeaponSlot"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.Init -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& ItemInSlot (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UUserWidget* ParentWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsPureIcon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::Init(const struct FInventoryItemDataStruct& ItemInSlot, class UUserWidget* ParentWidget, bool bIsPureIcon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "Init"); - - Params::SHInventorySingleItemWidget_Init Parms{}; - - Parms.ItemInSlot = std::move(ItemInSlot); - Parms.ParentWidget = ParentWidget; - Parms.bIsPureIcon = bIsPureIcon; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.OnActionPerformed -// (Event, Protected, BlueprintEvent) -// Parameters: -// int32 Amount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::OnActionPerformed(int32 Amount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "OnActionPerformed"); - - Params::SHInventorySingleItemWidget_OnActionPerformed Parms{}; - - Parms.Amount = Amount; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInventorySingleItemWidget.OnAnySlotReassigned -// (Final, Native, Protected) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InNewWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InPrevWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::OnAnySlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "OnAnySlotReassigned"); - - Params::SHInventorySingleItemWidget_OnAnySlotReassigned Parms{}; - - Parms.InSlotIndex = InSlotIndex; - Parms.InNewWeaponModeContainerIndex = InNewWeaponModeContainerIndex; - Parms.InPrevWeaponModeContainerIndex = InPrevWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.OnItemFocusedChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool isFocused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::OnItemFocusedChanged(bool isFocused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "OnItemFocusedChanged"); - - Params::SHInventorySingleItemWidget_OnItemFocusedChanged Parms{}; - - Parms.isFocused = isFocused; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInventorySingleItemWidget.OnItemInitialized -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool PureIcon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::OnItemInitialized(bool PureIcon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "OnItemInitialized"); - - Params::SHInventorySingleItemWidget_OnItemInitialized Parms{}; - - Parms.PureIcon = PureIcon; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInventorySingleItemWidget.OnWeaponSlotChanged -// (Event, Protected, BlueprintCallable, BlueprintEvent) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::OnWeaponSlotChanged(int32 InNewSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "OnWeaponSlotChanged"); - - Params::SHInventorySingleItemWidget_OnWeaponSlotChanged Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInventorySingleItemWidget.RecalculateQuant -// (Final, Native, Public, BlueprintCallable) - -void USHInventorySingleItemWidget::RecalculateQuant() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "RecalculateQuant"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.Refresh -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void USHInventorySingleItemWidget::Refresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "Refresh"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHInventorySingleItemWidget.SetAvailabilityHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Set (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Success (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::SetAvailabilityHighlight(bool Set, bool Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "SetAvailabilityHighlight"); - - Params::SHInventorySingleItemWidget_SetAvailabilityHighlight Parms{}; - - Parms.Set = Set; - Parms.Success = Success; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHInventorySingleItemWidget.SetWeaponSlotManually -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInventorySingleItemWidget::SetWeaponSlotManually(int32 InNewSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "SetWeaponSlotManually"); - - Params::SHInventorySingleItemWidget_SetWeaponSlotManually Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInventorySingleItemWidget.GetItemRowName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class FName USHInventorySingleItemWidget::GetItemRowName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "GetItemRowName"); - - Params::SHInventorySingleItemWidget_GetItemRowName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventorySingleItemWidget.GetOwnerWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UUserWidget* USHInventorySingleItemWidget::GetOwnerWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "GetOwnerWidget"); - - Params::SHInventorySingleItemWidget_GetOwnerWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventorySingleItemWidget.GetUsedItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FInventoryItemDataStruct ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FInventoryItemDataStruct USHInventorySingleItemWidget::GetUsedItem() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "GetUsedItem"); - - Params::SHInventorySingleItemWidget_GetUsedItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventorySingleItemWidget.GetUseItemProgress -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHInventorySingleItemWidget::GetUseItemProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "GetUseItemProgress"); - - Params::SHInventorySingleItemWidget_GetUseItemProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventorySingleItemWidget.IsEmptySlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInventorySingleItemWidget::IsEmptySlot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "IsEmptySlot"); - - Params::SHInventorySingleItemWidget_IsEmptySlot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventorySingleItemWidget.IsItemFocused -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInventorySingleItemWidget::IsItemFocused() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventorySingleItemWidget", "IsItemFocused"); - - Params::SHInventorySingleItemWidget_IsItemFocused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDatabaseSelectionButtonWidget.OnDatabaseEntryBrowsed -// (Final, Native, Private, HasOutParams) -// Parameters: -// EBTDatabaseItemCategory InBrowsedEntryCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& InBrowsedEntryName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDatabaseSelectionButtonWidget::OnDatabaseEntryBrowsed(EBTDatabaseItemCategory InBrowsedEntryCategory, const class FName& InBrowsedEntryName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDatabaseSelectionButtonWidget", "OnDatabaseEntryBrowsed"); - - Params::BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed Parms{}; - - Parms.InBrowsedEntryCategory = InBrowsedEntryCategory; - Parms.InBrowsedEntryName = InBrowsedEntryName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.AbortExtendedMovement -// (Event, Protected, BlueprintEvent) - -void UExtendedMovementAbility::AbortExtendedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "AbortExtendedMovement"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ExtendedMovementAbility.AlignCharacterWithStart -// (Final, Native, Protected, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AExtendedMovementBase* EM (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* SceneComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USplineComponent* Spline (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HeightOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FCorrectionData& CorrectionData (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FQuat& SnapRotation (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlignView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForwardOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UExtendedMovementAbility::AlignCharacterWithStart(class ACharacter* Character, class AExtendedMovementBase* EM, const class USceneComponent* SceneComponent, const class USplineComponent* Spline, const struct FVector& HeightOffset, struct FCorrectionData& CorrectionData, const struct FQuat& SnapRotation, bool bAlignView, float ForwardOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "AlignCharacterWithStart"); - - Params::ExtendedMovementAbility_AlignCharacterWithStart Parms{}; - - Parms.Character = Character; - Parms.EM = EM; - Parms.SceneComponent = SceneComponent; - Parms.Spline = Spline; - Parms.HeightOffset = std::move(HeightOffset); - Parms.CorrectionData = std::move(CorrectionData); - Parms.SnapRotation = std::move(SnapRotation); - Parms.bAlignView = bAlignView; - Parms.ForwardOffset = ForwardOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - CorrectionData = std::move(Parms.CorrectionData); - - return Parms.ReturnValue; -} - - -// Function Cronos.ExtendedMovementAbility.AlignWithPrediction -// (Final, Native, Protected, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* SceneComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USplineComponent* Spline (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HeightOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FJumpPerformData& JumpEMData (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FCorrectionData& CorrectionData (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bAlignView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPerformAlign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UExtendedMovementAbility::AlignWithPrediction(class ACharacter* Character, const class USceneComponent* SceneComponent, const class USplineComponent* Spline, const struct FVector& HeightOffset, struct FJumpPerformData& JumpEMData, struct FCorrectionData& CorrectionData, bool bAlignView, bool bPerformAlign) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "AlignWithPrediction"); - - Params::ExtendedMovementAbility_AlignWithPrediction Parms{}; - - Parms.Character = Character; - Parms.SceneComponent = SceneComponent; - Parms.Spline = Spline; - Parms.HeightOffset = std::move(HeightOffset); - Parms.JumpEMData = std::move(JumpEMData); - Parms.CorrectionData = std::move(CorrectionData); - Parms.bAlignView = bAlignView; - Parms.bPerformAlign = bPerformAlign; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - JumpEMData = std::move(Parms.JumpEMData); - CorrectionData = std::move(Parms.CorrectionData); - - return Parms.ReturnValue; -} - - -// Function Cronos.ExtendedMovementAbility.OnLevelSequenceFinished -// (Native, Event, Protected, BlueprintEvent) - -void UExtendedMovementAbility::OnLevelSequenceFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "OnLevelSequenceFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.PlayLevelSequence -// (Final, Native, Protected, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class ULevelSequence* InLevelSequence (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& TransformOrigin (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExtendedMovementAbility::PlayLevelSequence(class ULevelSequence* InLevelSequence, const struct FTransform& TransformOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "PlayLevelSequence"); - - Params::ExtendedMovementAbility_PlayLevelSequence Parms{}; - - Parms.InLevelSequence = InLevelSequence; - Parms.TransformOrigin = std::move(TransformOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.ProcessSequenceFinished -// (Final, Native, Protected) - -void UExtendedMovementAbility::ProcessSequenceFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "ProcessSequenceFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.StopLevelSequence -// (Final, Native, Protected, BlueprintCallable) - -void UExtendedMovementAbility::StopLevelSequence() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "StopLevelSequence"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.Testing -// (Final, Native, Protected, BlueprintCallable) - -void UExtendedMovementAbility::Testing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "Testing"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ExtendedMovementAbility.UpdateCharacterMovement -// (Event, Protected, BlueprintEvent) -// Parameters: -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExtendedMovementAbility::UpdateCharacterMovement(class ACharacter* Character, float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "UpdateCharacterMovement"); - - Params::ExtendedMovementAbility_UpdateCharacterMovement Parms{}; - - Parms.Character = Character; - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.ExtendedMovementAbility.UpdateMovementCamera -// (Event, Protected, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExtendedMovementAbility::UpdateMovementCamera(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "UpdateMovementCamera"); - - Params::ExtendedMovementAbility_UpdateMovementCamera Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.ExtendedMovementAbility.CanCharacterInteractWithEM -// (Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// const class AExtendedMovementBase* EM (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExtendedMovementAbility::CanCharacterInteractWithEM(const class AExtendedMovementBase* EM, class ACharacter* Character) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "CanCharacterInteractWithEM"); - - Params::ExtendedMovementAbility_CanCharacterInteractWithEM Parms{}; - - Parms.EM = EM; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ExtendedMovementAbility.IsCharacterDirectionCorrect -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* SceneComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USplineComponent* Spline (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& DesiredDirection (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckInteractionAbove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckInteractionBelow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VerticalDistanceMargin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExtendedMovementAbility::IsCharacterDirectionCorrect(class ACharacter* Character, const class USceneComponent* SceneComponent, class USplineComponent* Spline, const struct FQuat& DesiredDirection, bool bCheckInteractionAbove, bool bCheckInteractionBelow, float VerticalDistanceMargin) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "IsCharacterDirectionCorrect"); - - Params::ExtendedMovementAbility_IsCharacterDirectionCorrect Parms{}; - - Parms.Character = Character; - Parms.SceneComponent = SceneComponent; - Parms.Spline = Spline; - Parms.DesiredDirection = std::move(DesiredDirection); - Parms.bCheckInteractionAbove = bCheckInteractionAbove; - Parms.bCheckInteractionBelow = bCheckInteractionBelow; - Parms.VerticalDistanceMargin = VerticalDistanceMargin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ExtendedMovementAbility.IsPlayerTryingToMove -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExtendedMovementAbility::IsPlayerTryingToMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExtendedMovementAbility", "IsPlayerTryingToMove"); - - Params::ExtendedMovementAbility_IsPlayerTryingToMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTDecorator_RequestCombatToken.RevokeTokenGranted -// (Final, Native, Public, Const) -// Parameters: -// const class AAIController* AIController (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDecorator_RequestCombatToken::RevokeTokenGranted(const class AAIController* AIController) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDecorator_RequestCombatToken", "RevokeTokenGranted"); - - Params::BTDecorator_RequestCombatToken_RevokeTokenGranted Parms{}; - - Parms.AIController = AIController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDialogBehaviorTrigger.OnDialogFinished -// (Native, Public) -// Parameters: -// const struct FDialogTalkID& talkID (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDialogBehaviorTrigger::OnDialogFinished(const struct FDialogTalkID& talkID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDialogBehaviorTrigger", "OnDialogFinished"); - - Params::BTDialogBehaviorTrigger_OnDialogFinished Parms{}; - - Parms.talkID = std::move(talkID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDialogOptionsMenuWidget.OnChoiceTimerEnded -// (Final, Native, Protected) - -void UBTDialogOptionsMenuWidget::OnChoiceTimerEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDialogOptionsMenuWidget", "OnChoiceTimerEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDialogOptionsMenuWidget.SetData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&InUIDisplayDialogContainerData (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTDialogOptionsMenuWidget::SetData(const TArray& InUIDisplayDialogContainerData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDialogOptionsMenuWidget", "SetData"); - - Params::BTDialogOptionsMenuWidget_SetData Parms{}; - - Parms.InUIDisplayDialogContainerData = std::move(InUIDisplayDialogContainerData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDialogOptionsMenuWidget.SetTimeForChoice -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTDialogOptionsMenuWidget::SetTimeForChoice(float InTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDialogOptionsMenuWidget", "SetTimeForChoice"); - - Params::BTDialogOptionsMenuWidget_SetTimeForChoice Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTDynamicMemoContentAsset.GetEvaluatedContent -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// const class UObject* InWorldContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBTDynamicMemoContent* OutEvaluatedContent (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTDynamicMemoContentAsset::GetEvaluatedContent(const class UObject* InWorldContext, struct FBTDynamicMemoContent* OutEvaluatedContent) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTDynamicMemoContentAsset", "GetEvaluatedContent"); - - Params::BTDynamicMemoContentAsset_GetEvaluatedContent Parms{}; - - Parms.InWorldContext = InWorldContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEvaluatedContent != nullptr) - *OutEvaluatedContent = std::move(Parms.OutEvaluatedContent); - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraDynamicComponent.GetDynamicMaterialInstance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UNiagaraDynamicComponent::GetDynamicMaterialInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraDynamicComponent", "GetDynamicMaterialInstance"); - - Params::NiagaraDynamicComponent_GetDynamicMaterialInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PatrolPathSplineComponent.Refresh -// (Final, Native, Public, BlueprintCallable) - -void UPatrolPathSplineComponent::Refresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PatrolPathSplineComponent", "Refresh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTExtrasWidget.OnDlcDataUpdated -// (Event, Public, BlueprintEvent) - -void UBTExtrasWidget::OnDlcDataUpdated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTExtrasWidget", "OnDlcDataUpdated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTFadeSubsystem.BP_FadeIn -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFadeData& FadeInData (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bClear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFadeSubsystem::BP_FadeIn(class UObject* InWorldContext, struct FFadeData& FadeInData, bool bClear) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFadeSubsystem", "BP_FadeIn"); - - Params::BTFadeSubsystem_BP_FadeIn Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FadeInData = std::move(FadeInData); - Parms.bClear = bClear; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - FadeInData = std::move(Parms.FadeInData); -} - - -// Function Cronos.BTFadeSubsystem.BP_FadeInAndOut -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFadeData& FadeInData (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// struct FFadeData& FadeOutData (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTFadeSubsystem::BP_FadeInAndOut(class UObject* InWorldContext, struct FFadeData& FadeInData, struct FFadeData& FadeOutData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFadeSubsystem", "BP_FadeInAndOut"); - - Params::BTFadeSubsystem_BP_FadeInAndOut Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FadeInData = std::move(FadeInData); - Parms.FadeOutData = std::move(FadeOutData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - FadeInData = std::move(Parms.FadeInData); - FadeOutData = std::move(Parms.FadeOutData); -} - - -// Function Cronos.BTFadeSubsystem.BP_FadeOut -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFadeData& FadeOutData (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bClear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFadeSubsystem::BP_FadeOut(class UObject* InWorldContext, struct FFadeData& FadeOutData, bool bClear) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFadeSubsystem", "BP_FadeOut"); - - Params::BTFadeSubsystem_BP_FadeOut Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FadeOutData = std::move(FadeOutData); - Parms.bClear = bClear; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - FadeOutData = std::move(Parms.FadeOutData); -} - - -// Function Cronos.BTFadeSubsystem.Get -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTFadeSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTFadeSubsystem* UBTFadeSubsystem::Get(class UObject* InWorldContext) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTFadeSubsystem", "Get"); - - Params::BTFadeSubsystem_Get Parms{}; - - Parms.InWorldContext = InWorldContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFadeSubsystem.OnPawnChanged -// (Final, Native, Protected) -// Parameters: -// class APawn* OldPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* NewPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFadeSubsystem::OnPawnChanged(class APawn* OldPawn, class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFadeSubsystem", "OnPawnChanged"); - - Params::BTFadeSubsystem_OnPawnChanged Parms{}; - - Parms.OldPawn = OldPawn; - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFloatingWidget.GetFloatingWidgetData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// struct FFloatingWidgetData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FFloatingWidgetData UBTFloatingWidget::GetFloatingWidgetData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFloatingWidget", "GetFloatingWidgetData"); - - Params::BTFloatingWidget_GetFloatingWidgetData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.RunTestQuery -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// TDelegateInOnTestBehaviorFinishedBP (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFunctionalTestHelperComponent::RunTestQuery(TDelegate InOnTestBehaviorFinishedBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "RunTestQuery"); - - Params::BTFunctionalTestHelperComponent_RunTestQuery Parms{}; - - Parms.InOnTestBehaviorFinishedBP = InOnTestBehaviorFinishedBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.SimpleMoveTo -// (Native, Protected, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InTargetLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate InOnMovementFinished (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFunctionalTestHelperComponent::SimpleMoveTo(const struct FVector& InTargetLocation, TDelegate InOnMovementFinished) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "SimpleMoveTo"); - - Params::BTFunctionalTestHelperComponent_SimpleMoveTo Parms{}; - - Parms.InTargetLocation = std::move(InTargetLocation); - Parms.InOnMovementFinished = InOnMovementFinished; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.SpamInputTag -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InTagToSpam (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTFunctionalTestHelperComponent::SpamInputTag(const struct FGameplayTag& InTagToSpam, int32 InCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "SpamInputTag"); - - Params::BTFunctionalTestHelperComponent_SpamInputTag Parms{}; - - Parms.InTagToSpam = std::move(InTagToSpam); - Parms.InCount = InCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.StopQuery -// (Final, Native, Protected, BlueprintCallable) - -void UBTFunctionalTestHelperComponent::StopQuery() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "StopQuery"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.TeleportPlayerToStart -// (Native, Protected, BlueprintCallable) - -void UBTFunctionalTestHelperComponent::TeleportPlayerToStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "TeleportPlayerToStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTFunctionalTestHelperComponent.TurnOnGodMode -// (Final, Native, Protected, BlueprintCallable) - -void UBTFunctionalTestHelperComponent::TurnOnGodMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTFunctionalTestHelperComponent", "TurnOnGodMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTGameplayMenuAbility.OnOpenMenuFromMontage -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& InEventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& InEventData (Parm, NativeAccessSpecifierPublic) - -void UBTGameplayMenuAbility::OnOpenMenuFromMontage(const struct FGameplayTag& InEventTag, const struct FGameplayEventData& InEventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTGameplayMenuAbility", "OnOpenMenuFromMontage"); - - Params::BTGameplayMenuAbility_OnOpenMenuFromMontage Parms{}; - - Parms.InEventTag = std::move(InEventTag); - Parms.InEventData = std::move(InEventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGeometryCollectionActor.GetNumElements -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHGeometryCollectionActor::GetNumElements() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGeometryCollectionActor", "GetNumElements"); - - Params::SHGeometryCollectionActor_GetNumElements Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.LiftFromSide -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EObstacleSide InObstacleSide (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTInteractiveLiftableObstacle::LiftFromSide(EObstacleSide InObstacleSide) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "LiftFromSide"); - - Params::BTInteractiveLiftableObstacle_LiftFromSide Parms{}; - - Parms.InObstacleSide = InObstacleSide; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.LiftObstacle -// (Final, Native, Public, BlueprintCallable) - -void ABTInteractiveLiftableObstacle::LiftObstacle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "LiftObstacle"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.OnInterrupt -// (Event, Public, BlueprintEvent) - -void ABTInteractiveLiftableObstacle::OnInterrupt() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "OnInterrupt"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTInteractiveLiftableObstacle.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTInteractiveLiftableObstacle::OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "OnMontageEnded"); - - Params::BTInteractiveLiftableObstacle_OnMontageEnded Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetCameraControlComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide InObstacleSideB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTCameraControlComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTCameraControlComponent* ABTInteractiveLiftableObstacle::GetCameraControlComponent(EObstacleSide InObstacleSideB) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetCameraControlComponent"); - - Params::BTInteractiveLiftableObstacle_GetCameraControlComponent Parms{}; - - Parms.InObstacleSideB = InObstacleSideB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetInteractionSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide InObstacleSide (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USHInteractionIconSlotComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHInteractionIconSlotComponent* ABTInteractiveLiftableObstacle::GetInteractionSlot(EObstacleSide InObstacleSide) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetInteractionSlot"); - - Params::BTInteractiveLiftableObstacle_GetInteractionSlot Parms{}; - - Parms.InObstacleSide = InObstacleSide; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetObstacleAnimation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide InObstacleSide (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimationAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimationAsset* ABTInteractiveLiftableObstacle::GetObstacleAnimation(EObstacleSide InObstacleSide) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetObstacleAnimation"); - - Params::BTInteractiveLiftableObstacle_GetObstacleAnimation Parms{}; - - Parms.InObstacleSide = InObstacleSide; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetPlayerAnimation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide InObstacleSide (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* ABTInteractiveLiftableObstacle::GetPlayerAnimation(EObstacleSide InObstacleSide) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetPlayerAnimation"); - - Params::BTInteractiveLiftableObstacle_GetPlayerAnimation Parms{}; - - Parms.InObstacleSide = InObstacleSide; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetSideToActivate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EObstacleSide ABTInteractiveLiftableObstacle::GetSideToActivate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetSideToActivate"); - - Params::BTInteractiveLiftableObstacle_GetSideToActivate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.GetSkeletalMeshObstacle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* ABTInteractiveLiftableObstacle::GetSkeletalMeshObstacle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "GetSkeletalMeshObstacle"); - - Params::BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInteractiveLiftableObstacle.IsSideAvailable -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EObstacleSide InObstacleSide (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ABTInteractiveLiftableObstacle::IsSideAvailable(EObstacleSide InObstacleSide) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInteractiveLiftableObstacle", "IsSideAvailable"); - - Params::BTInteractiveLiftableObstacle_IsSideAvailable Parms{}; - - Parms.InObstacleSide = InObstacleSide; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTInventoryItemProxyComponent.OnItemCollected -// (Final, Native, Private) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInventoryItemProxyComponent::OnItemCollected(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInventoryItemProxyComponent", "OnItemCollected"); - - Params::BTInventoryItemProxyComponent_OnItemCollected Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInventoryItemProxyComponent.OnItemRemoved -// (Final, Native, Private) -// Parameters: -// const struct FSHItemDataStruct& ItemData (Parm, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInventoryItemProxyComponent::OnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInventoryItemProxyComponent", "OnItemRemoved"); - - Params::BTInventoryItemProxyComponent_OnItemRemoved Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTInventorySingleItemWidget.OnWeaponSlotReassigned -// (Final, Native, Protected) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InNewWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InPrevWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTInventorySingleItemWidget::OnWeaponSlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTInventorySingleItemWidget", "OnWeaponSlotReassigned"); - - Params::BTInventorySingleItemWidget_OnWeaponSlotReassigned Parms{}; - - Parms.InSlotIndex = InSlotIndex; - Parms.InNewWeaponModeContainerIndex = InNewWeaponModeContainerIndex; - Parms.InPrevWeaponModeContainerIndex = InPrevWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemAmountDisplayWidget.OnItemChanged -// (Final, Native, Protected) - -void UBTItemAmountDisplayWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemAmountDisplayWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemHighlighterComponent.OnHighlightCheck -// (Final, Native, Protected) - -void UBTItemHighlighterComponent::OnHighlightCheck() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemHighlighterComponent", "OnHighlightCheck"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemHighlighterComponent.OnItemCollected -// (Final, Native, Protected) -// Parameters: -// class ASHItem* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTItemHighlighterComponent::OnItemCollected(class ASHItem* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemHighlighterComponent", "OnItemCollected"); - - Params::BTItemHighlighterComponent_OnItemCollected Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTItemWithAmountWidget.OnItemCollectFinished -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTItemWithAmountWidget::OnItemCollectFinished(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTItemWithAmountWidget", "OnItemCollectFinished"); - - Params::BTItemWithAmountWidget_OnItemCollectFinished Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTLevelInstanceObjectFinderComponent.GetObject -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UBTLevelInstanceObjectFinderComponent::GetObject() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLevelInstanceObjectFinderComponent", "GetObject"); - - Params::BTLevelInstanceObjectFinderComponent_GetObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTLevelInstanceObjectFinderComponent.IsObjectReady -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTLevelInstanceObjectFinderComponent::IsObjectReady() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLevelInstanceObjectFinderComponent", "IsObjectReady"); - - Params::BTLevelInstanceObjectFinderComponent_IsObjectReady Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTLoadingCutsceneWidget.OnFadeColorSampled -// (Event, Protected, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FLinearColor& OutFadeColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTLoadingCutsceneWidget::OnFadeColorSampled(const struct FLinearColor& OutFadeColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLoadingCutsceneWidget", "OnFadeColorSampled"); - - Params::BTLoadingCutsceneWidget_OnFadeColorSampled Parms{}; - - Parms.OutFadeColor = std::move(OutFadeColor); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTLoadingCutsceneWidget.OnHide -// (Event, Protected, BlueprintEvent) - -void UBTLoadingCutsceneWidget::OnHide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLoadingCutsceneWidget", "OnHide"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHAnimActionExecutive.Finish -// (Native, Public, BlueprintCallable) -// Parameters: -// bool Success (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimActionExecutive::Finish(bool Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "Finish"); - - Params::SHAnimActionExecutive_Finish Parms{}; - - Parms.Success = Success; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimActionExecutive.OnBreak -// (Event, Protected, BlueprintEvent) - -void USHAnimActionExecutive::OnBreak() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "OnBreak"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHAnimActionExecutive.OnCharacterReceiveHit -// (Native, Protected) - -void USHAnimActionExecutive::OnCharacterReceiveHit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "OnCharacterReceiveHit"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimActionExecutive.OnStart -// (Event, Protected, BlueprintEvent) - -void USHAnimActionExecutive::OnStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "OnStart"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHAnimActionExecutive.OnTick -// (Event, Protected, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimActionExecutive::OnTick(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "OnTick"); - - Params::SHAnimActionExecutive_OnTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHAnimActionExecutive.Start -// (Native, Public, BlueprintCallable) - -void USHAnimActionExecutive::Start() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "Start"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimActionExecutive.GetAnimPlayer -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHAnimMontagePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAnimMontagePlayer* USHAnimActionExecutive::GetAnimPlayer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "GetAnimPlayer"); - - Params::SHAnimActionExecutive_GetAnimPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimActionExecutive.GetOwnerCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* USHAnimActionExecutive::GetOwnerCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "GetOwnerCharacter"); - - Params::SHAnimActionExecutive_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimActionExecutive.WasBreakRequested -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimActionExecutive::WasBreakRequested() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimActionExecutive", "WasBreakRequested"); - - Params::SHAnimActionExecutive_WasBreakRequested Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTLookAtHelperBehavior.OnLookAtFinished -// (Final, Native, Public) - -void UBTLookAtHelperBehavior::OnLookAtFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTLookAtHelperBehavior", "OnLookAtFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTMenuDebugCheckboxOverlay.OnCheckStateChanged -// (Final, Native, Protected) -// Parameters: -// bool bIsChecked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTMenuDebugCheckboxOverlay::OnCheckStateChanged(bool bIsChecked) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTMenuDebugCheckboxOverlay", "OnCheckStateChanged"); - - Params::BTMenuDebugCheckboxOverlay_OnCheckStateChanged Parms{}; - - Parms.bIsChecked = bIsChecked; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeDamageComponent.NotifyOnWeaponTraceHit -// (Native, Public, HasDefaults) -// Parameters: -// const struct FBTTraceHitsMap& TraceHitsMap (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& ShootEndWorldLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeDamageComponent::NotifyOnWeaponTraceHit(const struct FBTTraceHitsMap& TraceHitsMap, const struct FVector& ShootEndWorldLoc, bool bTapFire, int32 ChargeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeDamageComponent", "NotifyOnWeaponTraceHit"); - - Params::BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit Parms{}; - - Parms.TraceHitsMap = std::move(TraceHitsMap); - Parms.ShootEndWorldLoc = std::move(ShootEndWorldLoc); - Parms.bTapFire = bTapFire; - Parms.ChargeLevel = ChargeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTMenuDebugOverlay.OnCheckBoxInstantButtons -// (Final, Native, Protected) -// Parameters: -// bool bIsChecked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTMenuDebugOverlay::OnCheckBoxInstantButtons(bool bIsChecked) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTMenuDebugOverlay", "OnCheckBoxInstantButtons"); - - Params::BTMenuDebugOverlay_OnCheckBoxInstantButtons Parms{}; - - Parms.bIsChecked = bIsChecked; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNavLinkComponent.OnNavLinkActivation -// (Final, Native, Private, HasOutParams, HasDefaults) -// Parameters: -// class UNavLinkCustomComponent* NavLink (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* PathFollowingComp (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DestinationPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTNavLinkComponent::OnNavLinkActivation(class UNavLinkCustomComponent* NavLink, class UObject* PathFollowingComp, const struct FVector& DestinationPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNavLinkComponent", "OnNavLinkActivation"); - - Params::BTNavLinkComponent_OnNavLinkActivation Parms{}; - - Parms.NavLink = NavLink; - Parms.PathFollowingComp = PathFollowingComp; - Parms.DestinationPoint = std::move(DestinationPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNavLinkComponent.SetNavLinkPoints -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ENavLinkDirection Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTNavLinkComponent::SetNavLinkPoints(const struct FVector& Start, const struct FVector& End, ENavLinkDirection Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNavLinkComponent", "SetNavLinkPoints"); - - Params::BTNavLinkComponent_SetNavLinkPoints Parms{}; - - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNavLinkOwnerInterface.OnAnimationCompleted -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// class UObject* NavLink (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CurrentDestination (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IBTNavLinkOwnerInterface::OnAnimationCompleted(class UObject* NavLink, class AActor* Actor, const struct FVector& CurrentDestination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTNavLinkOwnerInterface", "OnAnimationCompleted"); - - Params::BTNavLinkOwnerInterface_OnAnimationCompleted Parms{}; - - Parms.NavLink = NavLink; - Parms.Actor = Actor; - Parms.CurrentDestination = std::move(CurrentDestination); - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTNavLinkOwnerInterface.OnNavLinkActivated -// (Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// class UObject* NavLink (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Destination (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IBTNavLinkOwnerInterface::OnNavLinkActivated(class UObject* NavLink, class AActor* Actor, const struct FVector& Destination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTNavLinkOwnerInterface", "OnNavLinkActivated"); - - Params::BTNavLinkOwnerInterface_OnNavLinkActivated Parms{}; - - Parms.NavLink = NavLink; - Parms.Actor = Actor; - Parms.Destination = std::move(Destination); - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTWeaponModeContainer.GetOwnerCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* ABTWeaponModeContainer::GetOwnerCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "GetOwnerCharacter"); - - Params::BTWeaponModeContainer_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeContainer.NotifyOnWeaponAimStateChanged -// (Final, Native, Public) -// Parameters: -// bool bAiming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTWeaponModeContainer::NotifyOnWeaponAimStateChanged(bool bAiming) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "NotifyOnWeaponAimStateChanged"); - - Params::BTWeaponModeContainer_NotifyOnWeaponAimStateChanged Parms{}; - - Parms.bAiming = bAiming; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeContainer.OnAdditionalObjectsLoaded -// (Final, Native, Public) - -void ABTWeaponModeContainer::OnAdditionalObjectsLoaded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "OnAdditionalObjectsLoaded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeContainer.OnUpgradeItemCollected -// (Final, Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Quantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTWeaponModeContainer::OnUpgradeItemCollected(class FName ItemName, int32 Quantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "OnUpgradeItemCollected"); - - Params::BTWeaponModeContainer_OnUpgradeItemCollected Parms{}; - - Parms.ItemName = ItemName; - Parms.Quantity = Quantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeContainer.GetAmmoComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTWeaponModeAmmoComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTWeaponModeAmmoComponent* ABTWeaponModeContainer::GetAmmoComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "GetAmmoComponent"); - - Params::BTWeaponModeContainer_GetAmmoComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeContainer.GetFireSocketWorldTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform ABTWeaponModeContainer::GetFireSocketWorldTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "GetFireSocketWorldTransform"); - - Params::BTWeaponModeContainer_GetFireSocketWorldTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeContainer.GetPerfectShootVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector ABTWeaponModeContainer::GetPerfectShootVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "GetPerfectShootVector"); - - Params::BTWeaponModeContainer_GetPerfectShootVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeContainer.GetReticleWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosWeaponRecticleWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosWeaponRecticleWidget* ABTWeaponModeContainer::GetReticleWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeContainer", "GetReticleWidget"); - - Params::BTWeaponModeContainer_GetReticleWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNavLinkProxy.OnNavLinkActivation -// (Final, Native, Private, HasOutParams, HasDefaults) -// Parameters: -// class AActor* MovingActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DestinationPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTNavLinkProxy::OnNavLinkActivation(class AActor* MovingActor, const struct FVector& DestinationPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNavLinkProxy", "OnNavLinkActivation"); - - Params::BTNavLinkProxy_OnNavLinkActivation Parms{}; - - Parms.MovingActor = MovingActor; - Parms.DestinationPoint = std::move(DestinationPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNavLinkProxy.OnPlayAnimation -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// class AActor* MovingActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTNavLinkProxy::OnPlayAnimation(class AActor* MovingActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNavLinkProxy", "OnPlayAnimation"); - - Params::BTNavLinkProxy_OnPlayAnimation Parms{}; - - Parms.MovingActor = MovingActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNavLinkProxy.SetNavLinkPoints -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ENavLinkDirection Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTNavLinkProxy::SetNavLinkPoints(const struct FVector& Start, const struct FVector& End, ENavLinkDirection Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNavLinkProxy", "SetNavLinkPoints"); - - Params::BTNavLinkProxy_SetNavLinkPoints Parms{}; - - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNotificationManagerComponent.AddNotify -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FBTNotifyLayoutData& InNotifyLayoutData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FDataTableRowHandle& ShortRowHandle (Parm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBTNotifyRuntimeData& InNotifyRuntimeData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UBTNotifyWidgetBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTNotifyWidgetBase* UBTNotificationManagerComponent::AddNotify(const struct FBTNotifyLayoutData& InNotifyLayoutData, const struct FDataTableRowHandle& ShortRowHandle, const struct FBTNotifyRuntimeData& InNotifyRuntimeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTNotificationManagerComponent", "AddNotify"); - - Params::BTNotificationManagerComponent_AddNotify Parms{}; - - Parms.InNotifyLayoutData = std::move(InNotifyLayoutData); - Parms.ShortRowHandle = std::move(ShortRowHandle); - Parms.InNotifyRuntimeData = std::move(InNotifyRuntimeData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNotificationManagerComponent.ClearNotifies -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTNotificationManagerComponent::ClearNotifies(class UObject* InWorld) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTNotificationManagerComponent", "ClearNotifies"); - - Params::BTNotificationManagerComponent_ClearNotifies Parms{}; - - Parms.InWorld = InWorld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNotificationManagerComponent.AddNotifyInternal -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FBTNotifyLayoutData& InNotifyLayoutData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FDataTableRowHandle& ShortRowHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBTNotifyRuntimeData& InNotifyRuntimeData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UBTNotifyWidgetBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTNotifyWidgetBase* UBTNotificationManagerComponent::AddNotifyInternal(const struct FBTNotifyLayoutData& InNotifyLayoutData, const struct FDataTableRowHandle& ShortRowHandle, const struct FBTNotifyRuntimeData& InNotifyRuntimeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNotificationManagerComponent", "AddNotifyInternal"); - - Params::BTNotificationManagerComponent_AddNotifyInternal Parms{}; - - Parms.InNotifyLayoutData = std::move(InNotifyLayoutData); - Parms.ShortRowHandle = std::move(ShortRowHandle); - Parms.InNotifyRuntimeData = std::move(InNotifyRuntimeData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNotificationManagerComponent.ClearNotifiesInternal -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTNotificationManagerComponent::ClearNotifiesInternal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNotificationManagerComponent", "ClearNotifiesInternal"); - - Params::BTNotificationManagerComponent_ClearNotifiesInternal Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTNotificationManagerComponent.OnNotifyTimeOut -// (Final, Native, Protected) - -void UBTNotificationManagerComponent::OnNotifyTimeOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNotificationManagerComponent", "OnNotifyTimeOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTNotificationManagerComponent.GetNotifyWidgetBase -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTNotifyWidgetBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTNotifyWidgetBase* UBTNotificationManagerComponent::GetNotifyWidgetBase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTNotificationManagerComponent", "GetNotifyWidgetBase"); - - Params::BTNotificationManagerComponent_GetNotifyWidgetBase Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTObjectiveFloatingMarkerWidget.SetTitleText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InNewTitle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTObjectiveFloatingMarkerWidget::SetTitleText(const class FText& InNewTitle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTObjectiveFloatingMarkerWidget", "SetTitleText"); - - Params::BTObjectiveFloatingMarkerWidget_SetTitleText Parms{}; - - Parms.InNewTitle = std::move(InNewTitle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnBurnableMassStageChangeBehaviorTrigger.OnBurnStageChanged -// (Final, Native, Private, HasOutParams) -// Parameters: -// EBurnableBurnStage NewBurnStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& DamageType (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnBurnableMassStageChangeBehaviorTrigger::OnBurnStageChanged(EBurnableBurnStage NewBurnStage, const TSoftClassPtr& DamageType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnBurnableMassStageChangeBehaviorTrigger", "OnBurnStageChanged"); - - Params::BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged Parms{}; - - Parms.NewBurnStage = NewBurnStage; - Parms.DamageType = DamageType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnEncounterStateChangeBehaviorTrigger.OnEncounterStateChanged -// (Final, Native, Public) - -void UBTOnEncounterStateChangeBehaviorTrigger::OnEncounterStateChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnEncounterStateChangeBehaviorTrigger", "OnEncounterStateChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnEnemyWaveStateChangeBehaviorTrigger.OnWaveStateChanged -// (Final, Native, Public) - -void UBTOnEnemyWaveStateChangeBehaviorTrigger::OnWaveStateChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnEnemyWaveStateChangeBehaviorTrigger", "OnWaveStateChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemCollectedFinished -// (Final, Native, Private) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnInventoryUpdatedBehaviorTrigger::OnItemCollectedFinished(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnInventoryUpdatedBehaviorTrigger", "OnItemCollectedFinished"); - - Params::BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemRemoved -// (Final, Native, Private) -// Parameters: -// const struct FSHItemDataStruct& ItemData (Parm, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTOnInventoryUpdatedBehaviorTrigger::OnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnInventoryUpdatedBehaviorTrigger", "OnItemRemoved"); - - Params::BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnPlayerTeleportedToSpawnPoint.OnTeleportCallback -// (Final, Native, Private) - -void UBTOnPlayerTeleportedToSpawnPoint::OnTeleportCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnPlayerTeleportedToSpawnPoint", "OnTeleportCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTOnTimeRiftFinishedBehaviorTrigger.OnTimeRiftFinished -// (Final, Native, Public) - -void UBTOnTimeRiftFinishedBehaviorTrigger::OnTimeRiftFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTOnTimeRiftFinishedBehaviorTrigger", "OnTimeRiftFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSoulWidgetBase.SetData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoulData& InSouLData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSoulWidgetBase::SetData(const struct FSoulData& InSouLData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulWidgetBase", "SetData"); - - Params::BTSoulWidgetBase_SetData Parms{}; - - Parms.InSouLData = std::move(InSouLData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulWidgetBase.GetSoulID -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UBTSoulWidgetBase::GetSoulID() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulWidgetBase", "GetSoulID"); - - Params::BTSoulWidgetBase_GetSoulID Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTPinPadWidget.AddDigitToCode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InDigit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadWidget::AddDigitToCode(int32 InDigit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "AddDigitToCode"); - - Params::BTPinPadWidget_AddDigitToCode Parms{}; - - Parms.InDigit = InDigit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.CheckCurrentPassword -// (Final, Native, Public, BlueprintCallable) - -void UBTPinPadWidget::CheckCurrentPassword() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "CheckCurrentPassword"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.CheckPassword -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& InCodeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadWidget::CheckPassword(const class FString& InCodeString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "CheckPassword"); - - Params::BTPinPadWidget_CheckPassword Parms{}; - - Parms.InCodeString = std::move(InCodeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.DeleteLastDigit -// (Final, Native, Public, BlueprintCallable) - -void UBTPinPadWidget::DeleteLastDigit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "DeleteLastDigit"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.OnEnteredRightPassword -// (Event, Protected, BlueprintEvent) - -void UBTPinPadWidget::OnEnteredRightPassword() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "OnEnteredRightPassword"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTPinPadWidget.OnEnteredWrongPassword -// (Event, Protected, BlueprintEvent) - -void UBTPinPadWidget::OnEnteredWrongPassword() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "OnEnteredWrongPassword"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTPinPadWidget.OnReset -// (Event, Protected, BlueprintEvent) - -void UBTPinPadWidget::OnReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "OnReset"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTPinPadWidget.ResetPinPad -// (Final, Native, Public, BlueprintCallable) - -void UBTPinPadWidget::ResetPinPad() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "ResetPinPad"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.SetCorrectCodeString -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& InCorrectCodeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadWidget::SetCorrectCodeString(const class FString& InCorrectCodeString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "SetCorrectCodeString"); - - Params::BTPinPadWidget_SetCorrectCodeString Parms{}; - - Parms.InCorrectCodeString = std::move(InCorrectCodeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.SetCurrentCodeString -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& InCodeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadWidget::SetCurrentCodeString(const class FString& InCodeString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "SetCurrentCodeString"); - - Params::BTPinPadWidget_SetCurrentCodeString Parms{}; - - Parms.InCodeString = std::move(InCodeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.SetShouldDisplayCorrectCodeHint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShould (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPinPadWidget::SetShouldDisplayCorrectCodeHint(bool bInShould) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "SetShouldDisplayCorrectCodeHint"); - - Params::BTPinPadWidget_SetShouldDisplayCorrectCodeHint Parms{}; - - Parms.bInShould = bInShould; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPinPadWidget.IsCodeCorrect -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& InCodeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTPinPadWidget::IsCodeCorrect(const class FString& InCodeString) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPinPadWidget", "IsCodeCorrect"); - - Params::BTPinPadWidget_IsCodeCorrect Parms{}; - - Parms.InCodeString = std::move(InCodeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTPlayAkEventBehaviorEffector.OnAkPostEventCallback -// (Final, Native, Public) -// Parameters: -// EAkCallbackType CallbackType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAkCallbackInfo* CallbackInfo (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPlayAkEventBehaviorEffector::OnAkPostEventCallback(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPlayAkEventBehaviorEffector", "OnAkPostEventCallback"); - - Params::BTPlayAkEventBehaviorEffector_OnAkPostEventCallback Parms{}; - - Parms.CallbackType = CallbackType; - Parms.CallbackInfo = CallbackInfo; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTPlayerHUDTimeRiftWidget.OnTimeRiftStateChanged -// (Final, Native, Private) -// Parameters: -// const ETimeRiftState NewTimeRiftState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTPlayerHUDTimeRiftWidget::OnTimeRiftStateChanged(const ETimeRiftState NewTimeRiftState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTPlayerHUDTimeRiftWidget", "OnTimeRiftStateChanged"); - - Params::BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged Parms{}; - - Parms.NewTimeRiftState = NewTimeRiftState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEAnimationBehavior.OnAnimationEnded -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* InMontage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEAnimationBehavior::OnAnimationEnded(class UAnimMontage* InMontage, bool bInInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEAnimationBehavior", "OnAnimationEnded"); - - Params::BTQTEAnimationBehavior_OnAnimationEnded Parms{}; - - Parms.InMontage = InMontage; - Parms.bInInterrupted = bInInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEAnimationBehavior.OnQTEEnded -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEAnimationBehavior::OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEAnimationBehavior", "OnQTEEnded"); - - Params::BTQTEAnimationBehavior_OnQTEEnded Parms{}; - - Parms.InCronosQTE = InCronosQTE; - Parms.InStopReason = std::move(InStopReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEAnimationBehavior.OnQTEEventPointsChanged -// (Final, Native, Protected) -// Parameters: -// float InCurrentPoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMaxPoints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEAnimationBehavior::OnQTEEventPointsChanged(float InCurrentPoints, float InMaxPoints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEAnimationBehavior", "OnQTEEventPointsChanged"); - - Params::BTQTEAnimationBehavior_OnQTEEventPointsChanged Parms{}; - - Parms.InCurrentPoints = InCurrentPoints; - Parms.InMaxPoints = InMaxPoints; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEComponent.CreateQTE -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf BTQTEClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTQTE* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTQTE* UBTQTEComponent::CreateQTE(TSubclassOf BTQTEClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "CreateQTE"); - - Params::BTQTEComponent_CreateQTE Parms{}; - - Parms.BTQTEClass = BTQTEClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEComponent.EndQTE -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* InQTEObjectStoper (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EQTEEndType StopType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEComponent::EndQTE(class UObject* InQTEObjectStoper, EQTEEndType StopType, const struct FGameplayTag& InStopReason, bool bStopImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "EndQTE"); - - Params::BTQTEComponent_EndQTE Parms{}; - - Parms.InQTEObjectStoper = InQTEObjectStoper; - Parms.StopType = StopType; - Parms.InStopReason = std::move(InStopReason); - Parms.bStopImmediately = bStopImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEComponent.OnQTEEnded -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEComponent::OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "OnQTEEnded"); - - Params::BTQTEComponent_OnQTEEnded Parms{}; - - Parms.InCronosQTE = InCronosQTE; - Parms.InStopReason = std::move(InStopReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEComponent.OnQTEFinished -// (Final, Native, Protected) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTQTEComponent::OnQTEFinished(class UBTQTE* InCronosQTE) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "OnQTEFinished"); - - Params::BTQTEComponent_OnQTEFinished Parms{}; - - Parms.InCronosQTE = InCronosQTE; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEComponent.StartQTE -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* InQTEObjectStarter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf BTQTEClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateOnInit (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQTEDataWrapper& InQTEDataWrapper (Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* InInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStartWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTQTE* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTQTE* UBTQTEComponent::StartQTE(class UObject* InQTEObjectStarter, TSubclassOf BTQTEClass, TDelegate OnInit, const struct FQTEDataWrapper& InQTEDataWrapper, class AController* InInstigator, bool bStartWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "StartQTE"); - - Params::BTQTEComponent_StartQTE Parms{}; - - Parms.InQTEObjectStarter = InQTEObjectStarter; - Parms.BTQTEClass = BTQTEClass; - Parms.OnInit = OnInit; - Parms.InQTEDataWrapper = std::move(InQTEDataWrapper); - Parms.InInstigator = InInstigator; - Parms.bStartWidget = bStartWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEComponent.GetQTE -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTQTE* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTQTE* UBTQTEComponent::GetQTE() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "GetQTE"); - - Params::BTQTEComponent_GetQTE Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEComponent.IsDuringQTE -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTQTEComponent::IsDuringQTE() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTQTEComponent", "IsDuringQTE"); - - Params::BTQTEComponent_IsDuringQTE Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEInterface.QTECanGetPoints -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IBTQTEInterface::QTECanGetPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTQTEInterface", "QTECanGetPoints"); - - Params::BTQTEInterface_QTECanGetPoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTQTEInterface.QTEEnded -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// EQTEEndType InQTEEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IBTQTEInterface::QTEEnded(EQTEEndType InQTEEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTQTEInterface", "QTEEnded"); - - Params::BTQTEInterface_QTEEnded Parms{}; - - Parms.InQTEEndType = InQTEEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTQTEInterface.QTETriggered -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IBTQTEInterface::QTETriggered(float InValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("BTQTEInterface", "QTETriggered"); - - Params::BTQTEInterface_QTETriggered Parms{}; - - Parms.InValue = InValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceSingleCostWidget.OnHasEnoughResourcesUpdated -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool bInHasEnoughResources (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTResourceSingleCostWidget::OnHasEnoughResourcesUpdated(bool bInHasEnoughResources) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceSingleCostWidget", "OnHasEnoughResourcesUpdated"); - - Params::BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated Parms{}; - - Parms.bInHasEnoughResources = bInHasEnoughResources; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTResourceSingleCostWidget.OnItemChanged -// (Final, Native, Protected) - -void UBTResourceSingleCostWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceSingleCostWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResourceSingleCostWidget.GetHasEnoughResources -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTResourceSingleCostWidget::GetHasEnoughResources() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResourceSingleCostWidget", "GetHasEnoughResources"); - - Params::BTResourceSingleCostWidget_GetHasEnoughResources Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTResultScreenEntryWidget.SetResultNameText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTResultScreenEntryWidget::SetResultNameText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResultScreenEntryWidget", "SetResultNameText"); - - Params::BTResultScreenEntryWidget_SetResultNameText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTResultScreenEntryWidget.SetResultValueText -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBTResultScreenEntryWidget::SetResultValueText(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTResultScreenEntryWidget", "SetResultValueText"); - - Params::BTResultScreenEntryWidget_SetResultValueText Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSaveGameMenuWidget.OnFadeOutStarted -// (Event, Protected, BlueprintEvent) - -void UBTSaveGameMenuWidget::OnFadeOutStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSaveGameMenuWidget", "OnFadeOutStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.EnemyHitReactionComponent.OnEnemyWasHit -// (Final, Native, Private, HasOutParams) -// Parameters: -// const TArray& HitResult (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UEnemyHitReactionComponent::OnEnemyWasHit(const TArray& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyHitReactionComponent", "OnEnemyWasHit"); - - Params::EnemyHitReactionComponent_OnEnemyWasHit Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSingleUpgradeWidget.OnCanBuy -// (Event, Protected, BlueprintEvent) - -void UBTSingleUpgradeWidget::OnCanBuy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleUpgradeWidget", "OnCanBuy"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSingleUpgradeWidget.OnCanNotBuy -// (Event, Protected, BlueprintEvent) - -void UBTSingleUpgradeWidget::OnCanNotBuy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleUpgradeWidget", "OnCanNotBuy"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSingleUpgradeWidget.OnItemChanged -// (Final, Native, Protected) - -void UBTSingleUpgradeWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleUpgradeWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSingleUpgradeWidget.OnLocked -// (Event, Protected, BlueprintEvent) - -void UBTSingleUpgradeWidget::OnLocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSingleUpgradeWidget", "OnLocked"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTSlotsBindingWidget.Accept -// (Final, Native, Public, BlueprintCallable) - -void UBTSlotsBindingWidget::Accept() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSlotsBindingWidget", "Accept"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSlotsBindingWidget.Cancel -// (Final, Native, Public, BlueprintCallable) - -void UBTSlotsBindingWidget::Cancel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSlotsBindingWidget", "Cancel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSlotsBindingWidget.Hide -// (Final, Native, Public, BlueprintCallable) - -void UBTSlotsBindingWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSlotsBindingWidget", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSlotsBindingWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void UBTSlotsBindingWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSlotsBindingWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestCombatToken -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& TokenType (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSmortBlueprintFunctionLibrary::BehaviorRequestCombatToken(class USmortGameplayBehavior* InBehavior, const struct FGameplayTag& TokenType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "BehaviorRequestCombatToken"); - - Params::BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken Parms{}; - - Parms.InBehavior = InBehavior; - Parms.TokenType = std::move(TokenType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestToken -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFightDirectorTokenType TokenType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSmortBlueprintFunctionLibrary::BehaviorRequestToken(class USmortGameplayBehavior* InBehavior, EFightDirectorTokenType TokenType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "BehaviorRequestToken"); - - Params::BTSmortBlueprintFunctionLibrary_BehaviorRequestToken Parms{}; - - Parms.InBehavior = InBehavior; - Parms.TokenType = TokenType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.DoesMontageHasLoop -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSmortBlueprintFunctionLibrary::DoesMontageHasLoop(class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "DoesMontageHasLoop"); - - Params::BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosController -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACronosAiController** CronosController (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSmortBlueprintFunctionLibrary::GetCronosController(class USmortGameplayBehavior* InBehavior, class ACronosAiController** CronosController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "GetCronosController"); - - Params::BTSmortBlueprintFunctionLibrary_GetCronosController Parms{}; - - Parms.InBehavior = InBehavior; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (CronosController != nullptr) - *CronosController = Parms.CronosController; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosEnemyAvatar -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACronosBaseEnemyCharacter** EnemyCharacter (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSmortBlueprintFunctionLibrary::GetCronosEnemyAvatar(class USmortGameplayBehavior* InBehavior, class ACronosBaseEnemyCharacter** EnemyCharacter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "GetCronosEnemyAvatar"); - - Params::BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar Parms{}; - - Parms.InBehavior = InBehavior; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (EnemyCharacter != nullptr) - *EnemyCharacter = Parms.EnemyCharacter; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSmortBlueprintFunctionLibrary.SelectMontageToPlayBasedOnMovement -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class USmortGameplayBehavior* InBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESmortNodeResultHelper* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRequiresMatch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UBTSmortBlueprintFunctionLibrary::SelectMontageToPlayBasedOnMovement(class USmortGameplayBehavior* InBehavior, class UAnimMontage* Montage, ESmortNodeResultHelper* Result, bool bRequiresMatch) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSmortBlueprintFunctionLibrary", "SelectMontageToPlayBasedOnMovement"); - - Params::BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement Parms{}; - - Parms.InBehavior = InBehavior; - Parms.Montage = Montage; - Parms.bRequiresMatch = bRequiresMatch; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulExtraction.OnExtractionCompleted -// (Final, Native, Public) -// Parameters: -// ESoulInteractionType InSoulInteractionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTSoulExtraction::OnExtractionCompleted(ESoulInteractionType InSoulInteractionType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulExtraction", "OnExtractionCompleted"); - - Params::BTSoulExtraction_OnExtractionCompleted Parms{}; - - Parms.InSoulInteractionType = InSoulInteractionType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSoulExtraction.OnExtractionWidgetFinished -// (Final, Native, Public) -// Parameters: -// ESoulInteractionType InSoulInteractionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTSoulExtraction::OnExtractionWidgetFinished(ESoulInteractionType InSoulInteractionType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulExtraction", "OnExtractionWidgetFinished"); - - Params::BTSoulExtraction_OnExtractionWidgetFinished Parms{}; - - Parms.InSoulInteractionType = InSoulInteractionType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTSurfaceNavVolume.ProjectOnSufNav -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ProjectedLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SurfaceMask (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ABTSurfaceNavVolume::ProjectOnSufNav(const class UObject* WorldContextObject, const struct FVector& Location, struct FVector* ProjectedLocation, float Radius, int32 SurfaceMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTSurfaceNavVolume", "ProjectOnSufNav"); - - Params::BTSurfaceNavVolume_ProjectOnSufNav Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.Radius = Radius; - Parms.SurfaceMask = SurfaceMask; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ProjectedLocation != nullptr) - *ProjectedLocation = std::move(Parms.ProjectedLocation); - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSurfaceNavVolume.GetParent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ABTSurfaceNavVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTSurfaceNavVolume* ABTSurfaceNavVolume::GetParent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSurfaceNavVolume", "GetParent"); - - Params::BTSurfaceNavVolume_GetParent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTTask_BTMoveTo.OnWallNavCompleted -// (Final, Native, Public) -// Parameters: -// class UBehaviorTreeComponent* BehaviorTree (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFailed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_BTMoveTo::OnWallNavCompleted(class UBehaviorTreeComponent* BehaviorTree, bool bFailed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_BTMoveTo", "OnWallNavCompleted"); - - Params::BTTask_BTMoveTo_OnWallNavCompleted Parms{}; - - Parms.BehaviorTree = BehaviorTree; - Parms.bFailed = bFailed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_BTSurfMoveTo.OnWallNavCompleted -// (Final, Native, Public) -// Parameters: -// class UBehaviorTreeComponent* BrainComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFailed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_BTSurfMoveTo::OnWallNavCompleted(class UBehaviorTreeComponent* BrainComponent, bool bFailed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_BTSurfMoveTo", "OnWallNavCompleted"); - - Params::BTTask_BTSurfMoveTo_OnWallNavCompleted Parms{}; - - Parms.BrainComponent = BrainComponent; - Parms.bFailed = bFailed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.MiniInventoryInteraface.ShowInteractionFailedMessage -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const class FText& Message (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void IMiniInventoryInteraface::ShowInteractionFailedMessage(const class FText& Message) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("MiniInventoryInteraface", "ShowInteractionFailedMessage"); - - Params::MiniInventoryInteraface_ShowInteractionFailedMessage Parms{}; - - Parms.Message = std::move(Message); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_BTWallMoveTo.OnWallNavCompleted -// (Final, Native, Public) -// Parameters: -// class UBehaviorTreeComponent* BrainComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFailed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_BTWallMoveTo::OnWallNavCompleted(class UBehaviorTreeComponent* BrainComponent, bool bFailed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_BTWallMoveTo", "OnWallNavCompleted"); - - Params::BTTask_BTWallMoveTo_OnWallNavCompleted Parms{}; - - Parms.BrainComponent = BrainComponent; - Parms.bFailed = bFailed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_ExecuteAction.HandleGameplayEvent -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UBTTask_ExecuteAction::HandleGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_ExecuteAction", "HandleGameplayEvent"); - - Params::BTTask_ExecuteAction_HandleGameplayEvent Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_ExecuteAction.NotifyOnTaskEndRequested -// (Final, Native, Public) -// Parameters: -// class UGameplayTask* GameplayTask (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Aborted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_ExecuteAction::NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool Aborted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_ExecuteAction", "NotifyOnTaskEndRequested"); - - Params::BTTask_ExecuteAction_NotifyOnTaskEndRequested Parms{}; - - Parms.GameplayTask = GameplayTask; - Parms.Aborted = Aborted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_ExecuteAction.OnPlayerMontageBlendingOut -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_ExecuteAction::OnPlayerMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_ExecuteAction", "OnPlayerMontageBlendingOut"); - - Params::BTTask_ExecuteAction_OnPlayerMontageBlendingOut Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_PerformCombatAction.NotifyOnTaskEndRequested -// (Final, Native, Private) -// Parameters: -// class UGameplayTask* GameplayTask (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAborted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTask_PerformCombatAction::NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool bAborted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_PerformCombatAction", "NotifyOnTaskEndRequested"); - - Params::BTTask_PerformCombatAction_NotifyOnTaskEndRequested Parms{}; - - Parms.GameplayTask = GameplayTask; - Parms.bAborted = bAborted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerHUDFlamethrowerWidget.GetFlamethrowerAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPlayerHUDFlamethrowerWidget::GetFlamethrowerAmmoCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDFlamethrowerWidget", "GetFlamethrowerAmmoCount"); - - Params::PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayerHUDFlamethrowerWidget.GetNormalizedDodgeCooldown -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPlayerHUDFlamethrowerWidget::GetNormalizedDodgeCooldown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDFlamethrowerWidget", "GetNormalizedDodgeCooldown"); - - Params::PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTTask_PlayVO.VoiceOverCanceledAbility -// (Final, Native, Private) - -void UBTTask_PlayVO::VoiceOverCanceledAbility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_PlayVO", "VoiceOverCanceledAbility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_PlayVO.VoiceOverFailedAbility -// (Final, Native, Private) - -void UBTTask_PlayVO::VoiceOverFailedAbility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_PlayVO", "VoiceOverFailedAbility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTask_PlayVO.VoiceOverFinishedAbility -// (Final, Native, Private) - -void UBTTask_PlayVO::VoiceOverFinishedAbility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTask_PlayVO", "VoiceOverFinishedAbility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TranscriptionVisualizationWidget.OnUpdate -// (Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// const struct FTranscriptionData& Data (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTranscriptionVisualizationWidget::OnUpdate(const struct FTranscriptionData& Data) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TranscriptionVisualizationWidget", "OnUpdate"); - - Params::TranscriptionVisualizationWidget_OnUpdate Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.PlayerStash.CloseStashAnim -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void APlayerStash::CloseStashAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "CloseStashAnim"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerStash.OnInteractionStarted -// (Event, Protected, BlueprintEvent) - -void APlayerStash::OnInteractionStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "OnInteractionStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerStash.OnWidgetInteractionEnded -// (Final, Native, Protected) - -void APlayerStash::OnWidgetInteractionEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "OnWidgetInteractionEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerStash.OpenStash -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void APlayerStash::OpenStash() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "OpenStash"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PlayerStash.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void APlayerStash::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "ProcessProximityBeginOverlap"); - - Params::PlayerStash_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerStash.ShowStashScreenWidget -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void APlayerStash::ShowStashScreenWidget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerStash", "ShowStashScreenWidget"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTTextParser.ParseWithinCertainRules -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InRules (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutParsed (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBTTextParser::ParseWithinCertainRules(const TArray& InRules, const class FText& InText, TArray* OutParsed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTTextParser", "ParseWithinCertainRules"); - - Params::BTTextParser_ParseWithinCertainRules Parms{}; - - Parms.InRules = std::move(InRules); - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutParsed != nullptr) - *OutParsed = std::move(Parms.OutParsed); -} - - -// Function Cronos.GCNotify_Actor_BinkMedia.CloseMedia -// (Final, Native, Public) - -void AGCNotify_Actor_BinkMedia::CloseMedia() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GCNotify_Actor_BinkMedia", "CloseMedia"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTimeRift.FinishInteraction -// (Final, Native, Public, BlueprintCallable) - -void ABTTimeRift::FinishInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "FinishInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTimeRift.OnRequestStateChanged -// (Final, Native, Public) -// Parameters: -// EWorldStateRequestState InRequestState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EWorldPartitionStateRequestResponse InResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTTimeRift::OnRequestStateChanged(EWorldStateRequestState InRequestState, EWorldPartitionStateRequestResponse InResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnRequestStateChanged"); - - Params::BTTimeRift_OnRequestStateChanged Parms{}; - - Parms.InRequestState = InRequestState; - Parms.InResponse = InResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTimeRift.OnTimeRiftStateChanged -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const ETimeRiftState& NewState (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTTimeRift::OnTimeRiftStateChanged(const ETimeRiftState& NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnTimeRiftStateChanged"); - - Params::BTTimeRift_OnTimeRiftStateChanged Parms{}; - - Parms.NewState = NewState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTTimeRift.OnTimeRiftStateChangedInternal -// (Final, Native, Private) -// Parameters: -// const ETimeRiftState NewTimeRiftState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTTimeRift::OnTimeRiftStateChangedInternal(const ETimeRiftState NewTimeRiftState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnTimeRiftStateChangedInternal"); - - Params::BTTimeRift_OnTimeRiftStateChangedInternal Parms{}; - - Parms.NewTimeRiftState = NewTimeRiftState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTimeRift.OnTimeRiftSynchronized -// (Event, Public, BlueprintEvent) - -void ABTTimeRift::OnTimeRiftSynchronized() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnTimeRiftSynchronized"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.BTTimeRift.OnTimeTravelEnded -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bIsSuccess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABTTimeRift::OnTimeTravelEnded(bool bIsSuccess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnTimeTravelEnded"); - - Params::BTTimeRift_OnTimeTravelEnded Parms{}; - - Parms.bIsSuccess = bIsSuccess; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTTimeRift.OnUpdateSyncEffectData -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FTimeRiftSyncEffectData& NewSyncEffectData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ABTTimeRift::OnUpdateSyncEffectData(const struct FTimeRiftSyncEffectData& NewSyncEffectData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "OnUpdateSyncEffectData"); - - Params::BTTimeRift_OnUpdateSyncEffectData Parms{}; - - Parms.NewSyncEffectData = std::move(NewSyncEffectData); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTTimeRift.TryInitiateTravel -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ABTTimeRift::TryInitiateTravel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRift", "TryInitiateTravel"); - - Params::BTTimeRift_TryInitiateTravel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTTimeRiftSubsystem.GetTimeRiftSubsystem -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTTimeRiftSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTTimeRiftSubsystem* UBTTimeRiftSubsystem::GetTimeRiftSubsystem(const class UObject* InWorldContext) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTTimeRiftSubsystem", "GetTimeRiftSubsystem"); - - Params::BTTimeRiftSubsystem_GetTimeRiftSubsystem Parms{}; - - Parms.InWorldContext = InWorldContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTTimeRiftSubsystem.RegisterTimeRift -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ABTTimeRift* NewTimeRiftActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTimeRiftSubsystem::RegisterTimeRift(class ABTTimeRift* NewTimeRiftActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRiftSubsystem", "RegisterTimeRift"); - - Params::BTTimeRiftSubsystem_RegisterTimeRift Parms{}; - - Parms.NewTimeRiftActor = NewTimeRiftActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTimeRiftSubsystem.UnregisterTimeRift -// (Final, Native, Public, BlueprintCallable) - -void UBTTimeRiftSubsystem::UnregisterTimeRift() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTimeRiftSubsystem", "UnregisterTimeRift"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTrapMineAbility.FireAndEnd -// (Final, Native, Public) - -void UBTTrapMineAbility::FireAndEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTrapMineAbility", "FireAndEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTrapMineAbility.OverrideFire -// (Final, Native, Public) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UBTTrapMineAbility::OverrideFire(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTrapMineAbility", "OverrideFire"); - - Params::BTTrapMineAbility_OverrideFire Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTrapMineAbility.ReceiveOnBurstFired -// (Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTTrapMineAbility::ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTrapMineAbility", "ReceiveOnBurstFired"); - - Params::BTTrapMineAbility_ReceiveOnBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeLevel = ChargeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTTutorialTimer.OnTutorialTimerFinish -// (Final, Native, Public) - -void ABTTutorialTimer::OnTutorialTimerFinish() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTTutorialTimer", "OnTutorialTimerFinish"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMapRenderer.GetRenderTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2D* ASHMapRenderer::GetRenderTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMapRenderer", "GetRenderTarget"); - - Params::SHMapRenderer_GetRenderTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMapRenderer.GetUserWidgetObject -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHGameplayMenuSectionMapWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHGameplayMenuSectionMapWidget* ASHMapRenderer::GetUserWidgetObject() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMapRenderer", "GetUserWidgetObject"); - - Params::SHMapRenderer_GetUserWidgetObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradeSingleBarWidget.OnItemChanged -// (Final, Native, Protected) - -void UBTUpgradeSingleBarWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeSingleBarWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradeSingleBarWidget.SetShouldBeBoughtNext -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bShould (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTUpgradeSingleBarWidget::SetShouldBeBoughtNext(bool bShould) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeSingleBarWidget", "SetShouldBeBoughtNext"); - - Params::BTUpgradeSingleBarWidget_SetShouldBeBoughtNext Parms{}; - - Parms.bShould = bShould; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTUpgradesSectionMenu.BuyUpgrade -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName InName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTUpgradesSectionMenu::BuyUpgrade(class UObject* InWorldContext, const class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTUpgradesSectionMenu", "BuyUpgrade"); - - Params::BTUpgradesSectionMenu_BuyUpgrade Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesSectionMenu.SelectCategory -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName InName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTUpgradesSectionMenu::SelectCategory(class UObject* InWorldContext, const class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BTUpgradesSectionMenu", "SelectCategory"); - - Params::BTUpgradesSectionMenu_SelectCategory Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeFromUpgradeTreeDelegate -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTUpgradesSectionMenu::OnEscapeFromUpgradeTreeDelegate(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesSectionMenu", "OnEscapeFromUpgradeTreeDelegate"); - - Params::BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeToCategory -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTUpgradesSectionMenu::OnEscapeToCategory(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesSectionMenu", "OnEscapeToCategory"); - - Params::BTUpgradesSectionMenu_OnEscapeToCategory Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeToUpgrades -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTUpgradesSectionMenu::OnEscapeToUpgrades(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesSectionMenu", "OnEscapeToUpgrades"); - - Params::BTUpgradesSectionMenu_OnEscapeToUpgrades Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesSectionMenu.OnItemChanged -// (Final, Native, Protected) - -void UBTUpgradesSectionMenu::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesSectionMenu", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ReticleVisualizationWidget.Update -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FReticleData& Data (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UReticleVisualizationWidget::Update(const struct FReticleData& Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReticleVisualizationWidget", "Update"); - - Params::ReticleVisualizationWidget_Update Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTUpgradesTabWidget.ActivateTreeByCategory -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUpgradeStationCategory Category (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTUpgradesTabWidget::ActivateTreeByCategory(EUpgradeStationCategory Category) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "ActivateTreeByCategory"); - - Params::BTUpgradesTabWidget_ActivateTreeByCategory Parms{}; - - Parms.Category = Category; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradesTabWidget.CustomNavigate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTUpgradesTabWidget::CustomNavigate(EUINavigation Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "CustomNavigate"); - - Params::BTUpgradesTabWidget_CustomNavigate Parms{}; - - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradesTabWidget.NavigateToFirstAvailableNode -// (Final, Native, Public, BlueprintCallable) - -void UBTUpgradesTabWidget::NavigateToFirstAvailableNode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "NavigateToFirstAvailableNode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradesTabWidget.NavigateToStartNode -// (Final, Native, Public, BlueprintCallable) - -void UBTUpgradesTabWidget::NavigateToStartNode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "NavigateToStartNode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradesTabWidget.RequestSwitchCategory -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EUpgradeStationCategory RequestedCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTUpgradesTabWidget::RequestSwitchCategory(EUpgradeStationCategory RequestedCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "RequestSwitchCategory"); - - Params::BTUpgradesTabWidget_RequestSwitchCategory Parms{}; - - Parms.RequestedCategory = RequestedCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradesTabWidget.TryPurchasingHighlightedNode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTUpgradesTabWidget::TryPurchasingHighlightedNode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradesTabWidget", "TryPurchasingHighlightedNode"); - - Params::BTUpgradesTabWidget_TryPurchasingHighlightedNode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradeStationWidget.ExitStation -// (Final, Native, Public, BlueprintCallable) - -void UBTUpgradeStationWidget::ExitStation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "ExitStation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradeStationWidget.GetTabWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBTUpgradeStationTabs InTab (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBTUpgradeStationTabBaseWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTUpgradeStationTabBaseWidget* UBTUpgradeStationWidget::GetTabWidget(EBTUpgradeStationTabs InTab) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "GetTabWidget"); - - Params::BTUpgradeStationWidget_GetTabWidget Parms{}; - - Parms.InTab = InTab; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTUpgradeStationWidget.OnItemCollected -// (Final, Native, Private) -// Parameters: -// class FName InItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTUpgradeStationWidget::OnItemCollected(class FName InItemName, int32 InQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "OnItemCollected"); - - Params::BTUpgradeStationWidget_OnItemCollected Parms{}; - - Parms.InItemName = InItemName; - Parms.InQuantity = InQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradeStationWidget.OnItemRemoved -// (Final, Native, Private) -// Parameters: -// const struct FSHItemDataStruct& InItemData (Parm, NativeAccessSpecifierPublic) -// int32 InItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTUpgradeStationWidget::OnItemRemoved(const struct FSHItemDataStruct& InItemData, int32 InItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "OnItemRemoved"); - - Params::BTUpgradeStationWidget_OnItemRemoved Parms{}; - - Parms.InItemData = std::move(InItemData); - Parms.InItemQuantity = InItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradeStationWidget.ShowWidget -// (Final, Native, Public, BlueprintCallable) - -void UBTUpgradeStationWidget::ShowWidget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "ShowWidget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTUpgradeStationWidget.ShowWidgetInDebugMode -// (Final, Native, Public, BlueprintCallable) - -void UBTUpgradeStationWidget::ShowWidgetInDebugMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTUpgradeStationWidget", "ShowWidgetInDebugMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.InMenuCreditsWidget.Back -// (Final, Native, Public, BlueprintCallable) - -void UInMenuCreditsWidget::Back() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InMenuCreditsWidget", "Back"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPostprocessingCtrl.SetExternalFadeAmount -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& Color (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHPostprocessingCtrl::SetExternalFadeAmount(float V, const struct FColor& Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPostprocessingCtrl", "SetExternalFadeAmount"); - - Params::SHPostprocessingCtrl_SetExternalFadeAmount Parms{}; - - Parms.V = V; - Parms.Color = std::move(Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHOtherStatics.CanDrawLevelDebug -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* InActorContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHOtherStatics::CanDrawLevelDebug(const class AActor* InActorContext) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "CanDrawLevelDebug"); - - Params::SHOtherStatics_CanDrawLevelDebug Parms{}; - - Parms.InActorContext = InActorContext; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHOtherStatics.DrawDebugArc -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSegments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& YAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ZAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHOtherStatics::DrawDebugArc(class UObject* WorldContextObject, const struct FVector& Center, const float MinAngle, const float MaxAngle, float Radius, int32 NumSegments, const struct FLinearColor& Color, float duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "DrawDebugArc"); - - Params::SHOtherStatics_DrawDebugArc Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.MinAngle = MinAngle; - Parms.MaxAngle = MaxAngle; - Parms.Radius = Radius; - Parms.NumSegments = NumSegments; - Parms.Color = std::move(Color); - Parms.duration = duration; - Parms.Thickness = Thickness; - Parms.YAxis = std::move(YAxis); - Parms.ZAxis = std::move(ZAxis); - Parms.bDrawAxis = bDrawAxis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHOtherStatics.DrawDebugVolume -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AVolume* InVolume (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseTriangulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHOtherStatics::DrawDebugVolume(const class UObject* WorldContextObject, class AVolume* InVolume, bool bUseTriangulate, const struct FLinearColor& Color, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "DrawDebugVolume"); - - Params::SHOtherStatics_DrawDebugVolume Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InVolume = InVolume; - Parms.bUseTriangulate = bUseTriangulate; - Parms.Color = std::move(Color); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHOtherStatics.GetShowFlagValue -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHOtherStatics::GetShowFlagValue(const class FString& InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "GetShowFlagValue"); - - Params::SHOtherStatics_GetShowFlagValue Parms{}; - - Parms.InName = std::move(InName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHOtherStatics.RotatorToQuat -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat USHOtherStatics::RotatorToQuat(class UObject* WorldContextObject, const struct FRotator& Rotator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "RotatorToQuat"); - - Params::SHOtherStatics_RotatorToQuat Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Rotator = std::move(Rotator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHOtherStatics.SetGeometryCollectionDamping -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGeometryCollectionComponent* GeometryCollectionComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChangeLinearDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChangeAngularDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHOtherStatics::SetGeometryCollectionDamping(class UObject* WorldContextObject, class UGeometryCollectionComponent* GeometryCollectionComponent, bool bChangeLinearDamping, float LinearDamping, bool bChangeAngularDamping, float AngularDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHOtherStatics", "SetGeometryCollectionDamping"); - - Params::SHOtherStatics_SetGeometryCollectionDamping Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.GeometryCollectionComponent = GeometryCollectionComponent; - Parms.bChangeLinearDamping = bChangeLinearDamping; - Parms.LinearDamping = LinearDamping; - Parms.bChangeAngularDamping = bChangeAngularDamping; - Parms.AngularDamping = AngularDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.AddAmmoInMagazine -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InValueAdd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::AddAmmoInMagazine(int32 InValueAdd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "AddAmmoInMagazine"); - - Params::BTWeaponModeAmmoComponent_AddAmmoInMagazine Parms{}; - - Parms.InValueAdd = InValueAdd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.CanBeReloaded -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponModeAmmoComponent::CanBeReloaded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "CanBeReloaded"); - - Params::BTWeaponModeAmmoComponent_CanBeReloaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponModeAmmoComponent::GetAmmoCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "GetAmmoCount"); - - Params::BTWeaponModeAmmoComponent_GetAmmoCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoInMagazine -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponModeAmmoComponent::GetAmmoInMagazine() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "GetAmmoInMagazine"); - - Params::BTWeaponModeAmmoComponent_GetAmmoInMagazine Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.GetMagazineSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponModeAmmoComponent::GetMagazineSize() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "GetMagazineSize"); - - Params::BTWeaponModeAmmoComponent_GetMagazineSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.MontageEndUpdateRTPC -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::MontageEndUpdateRTPC(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "MontageEndUpdateRTPC"); - - Params::BTWeaponModeAmmoComponent_MontageEndUpdateRTPC Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemCollected -// (Final, Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::NotifyOnItemCollected(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "NotifyOnItemCollected"); - - Params::BTWeaponModeAmmoComponent_NotifyOnItemCollected Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemRemoved -// (Final, Native, Public) -// Parameters: -// const struct FSHItemDataStruct& ItemData (Parm, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::NotifyOnItemRemoved(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "NotifyOnItemRemoved"); - - Params::BTWeaponModeAmmoComponent_NotifyOnItemRemoved Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeAmmoConsumed -// (Final, Native, Public) -// Parameters: -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::NotifyOnWeaponModeAmmoConsumed(int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "NotifyOnWeaponModeAmmoConsumed"); - - Params::BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed Parms{}; - - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeFakeAmmoConsumed -// (Final, Native, Public) -// Parameters: -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::NotifyOnWeaponModeFakeAmmoConsumed(int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "NotifyOnWeaponModeFakeAmmoConsumed"); - - Params::BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed Parms{}; - - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeOutOfAmmo -// (Final, Native, Public) - -void UBTWeaponModeAmmoComponent::NotifyOnWeaponModeOutOfAmmo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "NotifyOnWeaponModeOutOfAmmo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.OnRechargeTimerFinished -// (Final, Native, Public) - -void UBTWeaponModeAmmoComponent::OnRechargeTimerFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "OnRechargeTimerFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.OnReloadBlockTimerFinished -// (Final, Native, Public) - -void UBTWeaponModeAmmoComponent::OnReloadBlockTimerFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "OnReloadBlockTimerFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.ReceiveOnBurstFired -// (Final, Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::ReceiveOnBurstFired(bool bTapFire, int32 ChargeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "ReceiveOnBurstFired"); - - Params::BTWeaponModeAmmoComponent_ReceiveOnBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeLevel = ChargeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.ReloadAddAmmo -// (Native, Public) - -void UBTWeaponModeAmmoComponent::ReloadAddAmmo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "ReloadAddAmmo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.ReloadRequest -// (Native, Public) - -void UBTWeaponModeAmmoComponent::ReloadRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "ReloadRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeAmmoComponent.SetAmmoInMagazine -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLimitMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeAmmoComponent::SetAmmoInMagazine(int32 InValue, bool bLimitMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeAmmoComponent", "SetAmmoInMagazine"); - - Params::BTWeaponModeAmmoComponent_SetAmmoInMagazine Parms{}; - - Parms.InValue = InValue; - Parms.bLimitMax = bLimitMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GeometryCollectionPoolSubsystem.AcquireItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UGeometryCollection* DestructibleType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* InAttachComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACronosGeometryCollectionActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosGeometryCollectionActor* UGeometryCollectionPoolSubsystem::AcquireItem(const class UGeometryCollection* DestructibleType, class USceneComponent* InAttachComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GeometryCollectionPoolSubsystem", "AcquireItem"); - - Params::GeometryCollectionPoolSubsystem_AcquireItem Parms{}; - - Parms.DestructibleType = DestructibleType; - Parms.InAttachComponent = InAttachComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GeometryCollectionPoolSubsystem.ReleaseItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ACronosGeometryCollectionActor* InElement (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGeometryCollectionPoolSubsystem::ReleaseItem(class ACronosGeometryCollectionActor* InElement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GeometryCollectionPoolSubsystem", "ReleaseItem"); - - Params::GeometryCollectionPoolSubsystem_ReleaseItem Parms{}; - - Parms.InElement = InElement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeCameraComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeCameraComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponAimStateChanged -// (Final, Native, Public) -// Parameters: -// bool bIsAiming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeCameraComponent::NotifyOnWeaponAimStateChanged(bool bIsAiming) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnWeaponAimStateChanged"); - - Params::BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged Parms{}; - - Parms.bIsAiming = bIsAiming; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeEnded -// (Final, Native, Public) -// Parameters: -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeCameraComponent::NotifyOnWeaponChargeEnded(int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnWeaponChargeEnded"); - - Params::BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded Parms{}; - - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeGained -// (Final, Native, Public) -// Parameters: -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeCameraComponent::NotifyOnWeaponChargeGained(int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnWeaponChargeGained"); - - Params::BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained Parms{}; - - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeStarted -// (Final, Native, Public) -// Parameters: -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeCameraComponent::NotifyOnWeaponChargeStarted(int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnWeaponChargeStarted"); - - Params::BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted Parms{}; - - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponFireCanceled -// (Final, Native, Public) - -void UBTWeaponModeCameraComponent::NotifyOnWeaponFireCanceled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeCameraComponent", "NotifyOnWeaponFireCanceled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ItemStashWidget.GetDataFromItemInInventoryFromSlot -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInventoryItemDataStruct& OutInventoryItemDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::GetDataFromItemInInventoryFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& OutInventoryItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "GetDataFromItemInInventoryFromSlot"); - - Params::ItemStashWidget_GetDataFromItemInInventoryFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.OutInventoryItemDataStruct = std::move(OutInventoryItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutInventoryItemDataStruct = std::move(Parms.OutInventoryItemDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.GetDataFromItemInStashFromSlot -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInventoryItemDataStruct& OutInventoryItemDataStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::GetDataFromItemInStashFromSlot(class UObject* InWorldContext, int32 InSlot, struct FInventoryItemDataStruct& OutInventoryItemDataStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "GetDataFromItemInStashFromSlot"); - - Params::ItemStashWidget_GetDataFromItemInStashFromSlot Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.OutInventoryItemDataStruct = std::move(OutInventoryItemDataStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutInventoryItemDataStruct = std::move(Parms.OutInventoryItemDataStruct); - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.GetItemInventorySlotByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& FName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UItemStashWidget::GetItemInventorySlotByName(class UObject* InWorldContext, const class FName& FName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "GetItemInventorySlotByName"); - - Params::ItemStashWidget_GetItemInventorySlotByName Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FName = FName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.GetStashedItemSlotByName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& FName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UItemStashWidget::GetStashedItemSlotByName(class UObject* InWorldContext, const class FName& FName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "GetStashedItemSlotByName"); - - Params::ItemStashWidget_GetStashedItemSlotByName Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FName = FName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.MoveToInventoryByItemName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& FName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoAcceptModal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::MoveToInventoryByItemName(class UObject* InWorldContext, const class FName& FName, int32 InAmount, bool bAutoAcceptModal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "MoveToInventoryByItemName"); - - Params::ItemStashWidget_MoveToInventoryByItemName Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FName = FName; - Parms.InAmount = InAmount; - Parms.bAutoAcceptModal = bAutoAcceptModal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.MoveToInventoryBySlotIndex -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoAcceptModal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::MoveToInventoryBySlotIndex(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoAcceptModal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "MoveToInventoryBySlotIndex"); - - Params::ItemStashWidget_MoveToInventoryBySlotIndex Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.InAmount = InAmount; - Parms.bAutoAcceptModal = bAutoAcceptModal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.MoveToStashByItemName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& FName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoAcceptModal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::MoveToStashByItemName(class UObject* InWorldContext, const class FName& FName, int32 InAmount, bool bAutoAcceptModal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "MoveToStashByItemName"); - - Params::ItemStashWidget_MoveToStashByItemName Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.FName = FName; - Parms.InAmount = InAmount; - Parms.bAutoAcceptModal = bAutoAcceptModal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.MoveToStashBySlotIndex -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoAcceptModal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UItemStashWidget::MoveToStashBySlotIndex(class UObject* InWorldContext, int32 InSlot, int32 InAmount, bool bAutoAcceptModal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ItemStashWidget", "MoveToStashBySlotIndex"); - - Params::ItemStashWidget_MoveToStashBySlotIndex Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InSlot = InSlot; - Parms.InAmount = InAmount; - Parms.bAutoAcceptModal = bAutoAcceptModal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.OnEscapeInventoryItemList -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UItemStashWidget::OnEscapeInventoryItemList(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "OnEscapeInventoryItemList"); - - Params::ItemStashWidget_OnEscapeInventoryItemList Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.OnEscapeStashItemList -// (Final, Native, Protected) -// Parameters: -// EUINavigation InNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UItemStashWidget::OnEscapeStashItemList(EUINavigation InNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "OnEscapeStashItemList"); - - Params::ItemStashWidget_OnEscapeStashItemList Parms{}; - - Parms.InNavigation = InNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.OnInventoryListFocused -// (Event, Protected, BlueprintEvent) - -void UItemStashWidget::OnInventoryListFocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "OnInventoryListFocused"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ItemStashWidget.OnStashListFocused -// (Event, Protected, BlueprintEvent) - -void UItemStashWidget::OnStashListFocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "OnStashListFocused"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ItemStashWidget.GetGeneratedItemsInInventoryCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UItemStashWidget::GetGeneratedItemsInInventoryCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "GetGeneratedItemsInInventoryCount"); - - Params::ItemStashWidget_GetGeneratedItemsInInventoryCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ItemStashWidget.GetGeneratedStashItemCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UItemStashWidget::GetGeneratedStashItemCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ItemStashWidget", "GetGeneratedStashItemCount"); - - Params::ItemStashWidget_GetGeneratedStashItemCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.EndChargeCooldown -// (Final, Native, Public) - -void UBTWeaponModeFireRateComponent::EndChargeCooldown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "EndChargeCooldown"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyFireRequest -// (Native, Public) -// Parameters: -// bool bStarted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFireRateComponent::NotifyFireRequest(bool bStarted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyFireRequest"); - - Params::BTWeaponModeFireRateComponent_NotifyFireRequest Parms{}; - - Parms.bStarted = bStarted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnFireBehaviorFinished -// (Final, Native, Public) -// Parameters: -// class UBTFireBehavior* FireBehavior (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeaponFired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFireRateComponent::NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnFireBehaviorFinished"); - - Params::BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished Parms{}; - - Parms.FireBehavior = FireBehavior; - Parms.bWeaponFired = bWeaponFired; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnHoldFireChargeBreak -// (Final, Native, Public) - -void UBTWeaponModeFireRateComponent::NotifyOnHoldFireChargeBreak() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnHoldFireChargeBreak"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnHoldFireDelayFinished -// (Final, Native, Public) - -void UBTWeaponModeFireRateComponent::NotifyOnHoldFireDelayFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnHoldFireDelayFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeFireRateComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnWeaponBurstFired -// (Final, Native, Public) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFireRateComponent::NotifyOnWeaponBurstFired(bool bTapFire, int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnWeaponBurstFired"); - - Params::BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnWeaponFireCanceled -// (Native, Public) - -void UBTWeaponModeFireRateComponent::NotifyOnWeaponFireCanceled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "NotifyOnWeaponFireCanceled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFireRateComponent.StartChargeCooldown -// (Final, Native, Public) - -void UBTWeaponModeFireRateComponent::StartChargeCooldown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFireRateComponent", "StartChargeCooldown"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHRadio.OnChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHRadio::OnChanged(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHRadio", "OnChanged"); - - Params::SHRadio_OnChanged Parms{}; - - Parms.NewValue = NewValue; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHRadio.IsTurnOn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHRadio::IsTurnOn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHRadio", "IsTurnOn"); - - Params::SHRadio_IsTurnOn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeFocusComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeFocusComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponAimStateChanged -// (Final, Native, Public) -// Parameters: -// bool bAiming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFocusComponent::NotifyOnWeaponAimStateChanged(bool bAiming) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "NotifyOnWeaponAimStateChanged"); - - Params::BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged Parms{}; - - Parms.bAiming = bAiming; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeEnded -// (Final, Native, Public) -// Parameters: -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFocusComponent::NotifyOnWeaponChargeEnded(int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "NotifyOnWeaponChargeEnded"); - - Params::BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded Parms{}; - - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeStarted -// (Final, Native, Public) -// Parameters: -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeFocusComponent::NotifyOnWeaponChargeStarted(int32 ChargeStage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "NotifyOnWeaponChargeStarted"); - - Params::BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted Parms{}; - - Parms.ChargeStage = ChargeStage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFocusComponent.ResetFocusState -// (Final, Native, Public, BlueprintCallable) - -void UBTWeaponModeFocusComponent::ResetFocusState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "ResetFocusState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeFocusComponent.GetRawFocusValue -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTWeaponModeFocusComponent::GetRawFocusValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "GetRawFocusValue"); - - Params::BTWeaponModeFocusComponent_GetRawFocusValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeFocusComponent.GetScaledFocusValue -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTWeaponModeFocusComponent::GetScaledFocusValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeFocusComponent", "GetScaledFocusValue"); - - Params::BTWeaponModeFocusComponent_GetScaledFocusValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeProjectileTraceComponent.DrawProjectilePath -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeProjectileTraceComponent::DrawProjectilePath(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeProjectileTraceComponent", "DrawProjectilePath"); - - Params::BTWeaponModeProjectileTraceComponent_DrawProjectilePath Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeProjectileTraceComponent.GetProjectileGravityZ -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UBTWeaponModeProjectileTraceComponent::GetProjectileGravityZ() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeProjectileTraceComponent", "GetProjectileGravityZ"); - - Params::BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnFireBehaviorFinished -// (Final, Native, Public) -// Parameters: -// class UBTFireBehavior* FireBehavior (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeaponFired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeRecoilComponent::NotifyOnFireBehaviorFinished(class UBTFireBehavior* FireBehavior, bool bWeaponFired) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeRecoilComponent", "NotifyOnFireBehaviorFinished"); - - Params::BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished Parms{}; - - Parms.FireBehavior = FireBehavior; - Parms.bWeaponFired = bWeaponFired; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeRecoilComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeRecoilComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeReticleComponent.NotifyOnPostWeaponFired -// (Final, Native, Public, HasDefaults) -// Parameters: -// bool bTapFire (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChargeStage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bValidPerk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TraceHits (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UBTWeaponModeReticleComponent::NotifyOnPostWeaponFired(bool bTapFire, int32 ChargeStage, bool bValidPerk, const struct FVector& EndLoc, const TArray& TraceHits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeReticleComponent", "NotifyOnPostWeaponFired"); - - Params::BTWeaponModeReticleComponent_NotifyOnPostWeaponFired Parms{}; - - Parms.bTapFire = bTapFire; - Parms.ChargeStage = ChargeStage; - Parms.bValidPerk = bValidPerk; - Parms.EndLoc = std::move(EndLoc); - Parms.TraceHits = std::move(TraceHits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponModeReticleComponent.NotifyOnWeaponChargeCooldown -// (Final, Native, Public) -// Parameters: -// bool bStarted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponModeReticleComponent::NotifyOnWeaponChargeCooldown(bool bStarted, float Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponModeReticleComponent", "NotifyOnWeaponChargeCooldown"); - - Params::BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown Parms{}; - - Parms.bStarted = bStarted; - Parms.Time = Time; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.AssignWeaponModeContainerToSlot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::AssignWeaponModeContainerToSlot(int32 InSlotIndex, int32 InWeaponModeContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "AssignWeaponModeContainerToSlot"); - - Params::BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot Parms{}; - - Parms.InSlotIndex = InSlotIndex; - Parms.InWeaponModeContainerIndex = InWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.CanSetActiveWeaponSlot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::CanSetActiveWeaponSlot(int32 InNewSlotIndex, bool bInForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "CanSetActiveWeaponSlot"); - - Params::BTWeaponPlayerComponent_CanSetActiveWeaponSlot Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - Parms.bInForce = bInForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.ChangeWeaponAimState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAiming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::ChangeWeaponAimState(bool bAiming) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "ChangeWeaponAimState"); - - Params::BTWeaponPlayerComponent_ChangeWeaponAimState Parms{}; - - Parms.bAiming = bAiming; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.ClearSlot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::ClearSlot(int32 InSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "ClearSlot"); - - Params::BTWeaponPlayerComponent_ClearSlot Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.DissolveMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* MaterialInstanceDynamic (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDissolve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DissolveSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::DissolveMaterial(class UMaterialInstanceDynamic* MaterialInstanceDynamic, bool bDissolve, float DissolveSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "DissolveMaterial"); - - Params::BTWeaponPlayerComponent_DissolveMaterial Parms{}; - - Parms.MaterialInstanceDynamic = MaterialInstanceDynamic; - Parms.bDissolve = bDissolve; - Parms.DissolveSpeed = DissolveSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.FindAlternativeWeaponModeContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ModeIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::FindAlternativeWeaponModeContainer(int32 ModeIdx) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "FindAlternativeWeaponModeContainer"); - - Params::BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer Parms{}; - - Parms.ModeIdx = ModeIdx; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ModeIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::FindWeaponModeContainer(int32 ModeIdx) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "FindWeaponModeContainer"); - - Params::BTWeaponPlayerComponent_FindWeaponModeContainer Parms{}; - - Parms.ModeIdx = ModeIdx; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOfWeaponModeContainerClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::FindWeaponModeContainerByClass(TSubclassOf WeaponModeContainerClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "FindWeaponModeContainerByClass"); - - Params::BTWeaponPlayerComponent_FindWeaponModeContainerByClass Parms{}; - - Parms.WeaponModeContainerClass = WeaponModeContainerClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetActiveFireBehavior -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UBTFireBehavior* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTFireBehavior* UBTWeaponPlayerComponent::GetActiveFireBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetActiveFireBehavior"); - - Params::BTWeaponPlayerComponent_GetActiveFireBehavior Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::GetAlternativeWeaponModeContainer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetAlternativeWeaponModeContainer"); - - Params::BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::GetWeaponModeContainer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetWeaponModeContainer"); - - Params::BTWeaponPlayerComponent_GetWeaponModeContainer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.HandleHealthStateChangedEvent -// (Final, Native, Protected) - -void UBTWeaponPlayerComponent::HandleHealthStateChangedEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "HandleHealthStateChangedEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.HideWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bDisassemble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DissolveSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::HideWeapon(bool bDisassemble, float DissolveSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "HideWeapon"); - - Params::BTWeaponPlayerComponent_HideWeapon Parms{}; - - Parms.bDisassemble = bDisassemble; - Parms.DissolveSpeed = DissolveSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsFireBehaviorRunning -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::IsFireBehaviorRunning() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsFireBehaviorRunning"); - - Params::BTWeaponPlayerComponent_IsFireBehaviorRunning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.NotifyOnItemCollected -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::NotifyOnItemCollected(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "NotifyOnItemCollected"); - - Params::BTWeaponPlayerComponent_NotifyOnItemCollected Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.NotifyOnRangedWeaponMeshChanged -// (Final, Native, Protected) - -void UBTWeaponPlayerComponent::NotifyOnRangedWeaponMeshChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "NotifyOnRangedWeaponMeshChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.OnEquipWeaponEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::OnEquipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "OnEquipWeaponEnd"); - - Params::BTWeaponPlayerComponent_OnEquipWeaponEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.OnHidePlayerCrosshairTagRemoved -// (Final, Native, Protected) - -void UBTWeaponPlayerComponent::OnHidePlayerCrosshairTagRemoved() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "OnHidePlayerCrosshairTagRemoved"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.OnInputPressed -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& InputTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::OnInputPressed(const struct FGameplayTag& InputTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "OnInputPressed"); - - Params::BTWeaponPlayerComponent_OnInputPressed Parms{}; - - Parms.InputTag = std::move(InputTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.OnUnequipWeaponEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::OnUnequipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "OnUnequipWeaponEnd"); - - Params::BTWeaponPlayerComponent_OnUnequipWeaponEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.OnWeaponAmmoChanged -// (Final, Native, Public) -// Parameters: -// int32 CurrentAmmo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::OnWeaponAmmoChanged(int32 CurrentAmmo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "OnWeaponAmmoChanged"); - - Params::BTWeaponPlayerComponent_OnWeaponAmmoChanged Parms{}; - - Parms.CurrentAmmo = CurrentAmmo; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.PlayAlternativeFireAnim -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::PlayAlternativeFireAnim(bool bStart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "PlayAlternativeFireAnim"); - - Params::BTWeaponPlayerComponent_PlayAlternativeFireAnim Parms{}; - - Parms.bStart = bStart; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.RequestEquipWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Instant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::RequestEquipWeapon(bool Instant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "RequestEquipWeapon"); - - Params::BTWeaponPlayerComponent_RequestEquipWeapon Parms{}; - - Parms.Instant = Instant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.RequestUnequipWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Instant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::RequestUnequipWeapon(bool Instant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "RequestUnequipWeapon"); - - Params::BTWeaponPlayerComponent_RequestUnequipWeapon Parms{}; - - Parms.Instant = Instant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.SetActiveWeaponSlot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::SetActiveWeaponSlot(int32 InNewSlotIndex, bool bInForce, bool bInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "SetActiveWeaponSlot"); - - Params::BTWeaponPlayerComponent_SetActiveWeaponSlot Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - Parms.bInForce = bInForce; - Parms.bInstant = bInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.SetAlternativeWeaponMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ModeIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::SetAlternativeWeaponMode(int32 ModeIndex, bool bInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "SetAlternativeWeaponMode"); - - Params::BTWeaponPlayerComponent_SetAlternativeWeaponMode Parms{}; - - Parms.ModeIndex = ModeIndex; - Parms.bInstant = bInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.SetNewLocomotionAnimationSet -// (Final, Native, Public, BlueprintCallable) - -void UBTWeaponPlayerComponent::SetNewLocomotionAnimationSet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "SetNewLocomotionAnimationSet"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.ShowWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAssemble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DissolveSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::ShowWeapon(bool bAssemble, float DissolveSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "ShowWeapon"); - - Params::BTWeaponPlayerComponent_ShowWeapon Parms{}; - - Parms.bAssemble = bAssemble; - Parms.DissolveSpeed = DissolveSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.SwitchAlternativeWeaponMode -// (Final, Native, Public, BlueprintCallable) - -void UBTWeaponPlayerComponent::SwitchAlternativeWeaponMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "SwitchAlternativeWeaponMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphIn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float MorphSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::WeaponMeleeMorphIn(float MorphSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "WeaponMeleeMorphIn"); - - Params::BTWeaponPlayerComponent_WeaponMeleeMorphIn Parms{}; - - Parms.MorphSpeedMul = MorphSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphOut -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float MorphSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::WeaponMeleeMorphOut(float MorphSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "WeaponMeleeMorphOut"); - - Params::BTWeaponPlayerComponent_WeaponMeleeMorphOut Parms{}; - - Parms.MorphSpeedMul = MorphSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphIn -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float MorphSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::WeaponTrapMineMorphIn(float MorphSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "WeaponTrapMineMorphIn"); - - Params::BTWeaponPlayerComponent_WeaponTrapMineMorphIn Parms{}; - - Parms.MorphSpeedMul = MorphSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphOut -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float MorphSpeedMul (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::WeaponTrapMineMorphOut(float MorphSpeedMul) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "WeaponTrapMineMorphOut"); - - Params::BTWeaponPlayerComponent_WeaponTrapMineMorphOut Parms{}; - - Parms.MorphSpeedMul = MorphSpeedMul; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BTWeaponPlayerComponent.CanSlotBeCleared -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::CanSlotBeCleared(int32 InSlotIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "CanSlotBeCleared"); - - Params::BTWeaponPlayerComponent_CanSlotBeCleared Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByPickableItemRow -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InPickableItemName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::FindWeaponModeContainerByPickableItemRow(const class FName& InPickableItemName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "FindWeaponModeContainerByPickableItemRow"); - - Params::BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow Parms{}; - - Parms.InPickableItemName = InPickableItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainersByAmmoUsed -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InAmmoName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutContainers (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBTWeaponPlayerComponent::FindWeaponModeContainersByAmmoUsed(const class FName& InAmmoName, TArray* OutContainers) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "FindWeaponModeContainersByAmmoUsed"); - - Params::BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed Parms{}; - - Parms.InAmmoName = InAmmoName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutContainers != nullptr) - *OutContainers = std::move(Parms.OutContainers); -} - - -// Function Cronos.BTWeaponPlayerComponent.GetActiveWeaponSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::GetActiveWeaponSlot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetActiveWeaponSlot"); - - Params::BTWeaponPlayerComponent_GetActiveWeaponSlot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::GetAlternativeWeaponModeIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetAlternativeWeaponModeIndex"); - - Params::BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetCustomWeaponModeContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::GetCustomWeaponModeContainer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetCustomWeaponModeContainer"); - - Params::BTWeaponPlayerComponent_GetCustomWeaponModeContainer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetFlamethrower -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACronosItemWeaponFlamethrower* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosItemWeaponFlamethrower* UBTWeaponPlayerComponent::GetFlamethrower() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetFlamethrower"); - - Params::BTWeaponPlayerComponent_GetFlamethrower Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetMeleeWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItemWeaponMelee* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemWeaponMelee* UBTWeaponPlayerComponent::GetMeleeWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetMeleeWeapon"); - - Params::BTWeaponPlayerComponent_GetMeleeWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetPreviousWeaponModeIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::GetPreviousWeaponModeIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetPreviousWeaponModeIndex"); - - Params::BTWeaponPlayerComponent_GetPreviousWeaponModeIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetRangedWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItemWeaponRangedMultiMode* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemWeaponRangedMultiMode* UBTWeaponPlayerComponent::GetRangedWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetRangedWeapon"); - - Params::BTWeaponPlayerComponent_GetRangedWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerInSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABTWeaponModeContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABTWeaponModeContainer* UBTWeaponPlayerComponent::GetWeaponModeContainerInSlot(int32 InSlotIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetWeaponModeContainerInSlot"); - - Params::BTWeaponPlayerComponent_GetWeaponModeContainerInSlot Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::GetWeaponModeContainerSlot(int32 InWeaponModeContainerIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetWeaponModeContainerSlot"); - - Params::BTWeaponPlayerComponent_GetWeaponModeContainerSlot Parms{}; - - Parms.InWeaponModeContainerIndex = InWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::GetWeaponModeIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "GetWeaponModeIndex"); - - Params::BTWeaponPlayerComponent_GetWeaponModeIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.HasEquippedWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::HasEquippedWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "HasEquippedWeapon"); - - Params::BTWeaponPlayerComponent_HasEquippedWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsMorphedIntoMelee -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::IsMorphedIntoMelee() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsMorphedIntoMelee"); - - Params::BTWeaponPlayerComponent_IsMorphedIntoMelee Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsSlotEmpty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::IsSlotEmpty(int32 InSlotIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsSlotEmpty"); - - Params::BTWeaponPlayerComponent_IsSlotEmpty Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsSlotStale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::IsSlotStale(int32 InSlotIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsSlotStale"); - - Params::BTWeaponPlayerComponent_IsSlotStale Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsSlotValid -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTWeaponPlayerComponent::IsSlotValid(int32 InSlotIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsSlotValid"); - - Params::BTWeaponPlayerComponent_IsSlotValid Parms{}; - - Parms.InSlotIndex = InSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponPlayerComponent.IsUsingAlternativeFireMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTWeaponPlayerComponent::IsUsingAlternativeFireMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponPlayerComponent", "IsUsingAlternativeFireMode"); - - Params::BTWeaponPlayerComponent_IsUsingAlternativeFireMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot1 -// (Final, Native, Protected) -// Parameters: -// EUINavigation InUINavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTWeaponSlotBindingMenuWidget::GetItemSlot1(EUINavigation InUINavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponSlotBindingMenuWidget", "GetItemSlot1"); - - Params::BTWeaponSlotBindingMenuWidget_GetItemSlot1 Parms{}; - - Parms.InUINavigation = InUINavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot2 -// (Final, Native, Protected) -// Parameters: -// EUINavigation InUINavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTWeaponSlotBindingMenuWidget::GetItemSlot2(EUINavigation InUINavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponSlotBindingMenuWidget", "GetItemSlot2"); - - Params::BTWeaponSlotBindingMenuWidget_GetItemSlot2 Parms{}; - - Parms.InUINavigation = InUINavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot3 -// (Final, Native, Protected) -// Parameters: -// EUINavigation InUINavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTWeaponSlotBindingMenuWidget::GetItemSlot3(EUINavigation InUINavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponSlotBindingMenuWidget", "GetItemSlot3"); - - Params::BTWeaponSlotBindingMenuWidget_GetItemSlot3 Parms{}; - - Parms.InUINavigation = InUINavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot4 -// (Final, Native, Protected) -// Parameters: -// EUINavigation InUINavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidget* UBTWeaponSlotBindingMenuWidget::GetItemSlot4(EUINavigation InUINavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWeaponSlotBindingMenuWidget", "GetItemSlot4"); - - Params::BTWeaponSlotBindingMenuWidget_GetItemSlot4 Parms{}; - - Parms.InUINavigation = InUINavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTWorldStateRequestBehaviorEffector.InternalOnRequestStateChanged -// (Final, Native, Private) -// Parameters: -// EWorldStateRequestState WorldStateRequestState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EWorldPartitionStateRequestResponse WorldPartitionStateRequestResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBTWorldStateRequestBehaviorEffector::InternalOnRequestStateChanged(EWorldStateRequestState WorldStateRequestState, EWorldPartitionStateRequestResponse WorldPartitionStateRequestResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTWorldStateRequestBehaviorEffector", "InternalOnRequestStateChanged"); - - Params::BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged Parms{}; - - Parms.WorldStateRequestState = WorldStateRequestState; - Parms.WorldPartitionStateRequestResponse = WorldPartitionStateRequestResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.BurnableMassBaseActor.OnBurningInstancesUpdated -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const TArray& OutBurningEmitters (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bEmitBurningSound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABurnableMassBaseActor::OnBurningInstancesUpdated(const TArray& OutBurningEmitters, bool bEmitBurningSound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BurnableMassBaseActor", "OnBurningInstancesUpdated"); - - Params::BurnableMassBaseActor_OnBurningInstancesUpdated Parms{}; - - Parms.OutBurningEmitters = std::move(OutBurningEmitters); - Parms.bEmitBurningSound = bEmitBurningSound; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BurnableMassBaseActor.OnSpreadStarted -// (Event, Public, BlueprintEvent) -// Parameters: -// class UNiagaraComponent* InNiagaraComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABurnableMassBaseActor::OnSpreadStarted(class UNiagaraComponent* InNiagaraComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BurnableMassBaseActor", "OnSpreadStarted"); - - Params::BurnableMassBaseActor_OnSpreadStarted Parms{}; - - Parms.InNiagaraComponent = InNiagaraComponent; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BurnableMassBaseActor.OnSpreadUpdated -// (Event, Public, BlueprintEvent) -// Parameters: -// class UNiagaraComponent* InNiagaraComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InSpreadRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ABurnableMassBaseActor::OnSpreadUpdated(class UNiagaraComponent* InNiagaraComponent, float InSpreadRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BurnableMassBaseActor", "OnSpreadUpdated"); - - Params::BurnableMassBaseActor_OnSpreadUpdated Parms{}; - - Parms.InNiagaraComponent = InNiagaraComponent; - Parms.InSpreadRadius = InSpreadRadius; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.BTCatInteractionData.GetRandomDialogsNumber -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTCatInteractionData::GetRandomDialogsNumber() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCatInteractionData", "GetRandomDialogsNumber"); - - Params::BTCatInteractionData_GetRandomDialogsNumber Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTCatInteractionData.GetTerminalDialogsNumber -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBTCatInteractionData::GetTerminalDialogsNumber() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTCatInteractionData", "GetTerminalDialogsNumber"); - - Params::BTCatInteractionData_GetTerminalDialogsNumber Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Cat.GetInitialIdleAnim -// (Event, Protected, BlueprintCallable, BlueprintEvent, BlueprintPure) -// Parameters: -// ECatInitialIdleAnim ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECatInitialIdleAnim ACat::GetInitialIdleAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Cat", "GetInitialIdleAnim"); - - Params::Cat_GetInitialIdleAnim Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.Cat.GetUsedSkin -// (Event, Protected, BlueprintCallable, BlueprintEvent, BlueprintPure) -// Parameters: -// ECatSkinType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECatSkinType ACat::GetUsedSkin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Cat", "GetUsedSkin"); - - Params::Cat_GetUsedSkin Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.Cat.LoadSkin -// (Final, Native, Public, BlueprintCallable) - -void ACat::LoadSkin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Cat", "LoadSkin"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.Cat.GetMovementBlendWeight -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACat::GetMovementBlendWeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Cat", "GetMovementBlendWeight"); - - Params::Cat_GetMovementBlendWeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.Cat.LogToDatabase -// (Final, Native, Public, BlueprintCallable, Const) - -void ACat::LogToDatabase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Cat", "LogToDatabase"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CatAnimInstance.RandomizeIdleState -// (Final, Native, Public) - -void UCatAnimInstance::RandomizeIdleState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "RandomizeIdleState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CatAnimInstance.RandomMontageRequest -// (Final, Native, Public) - -void UCatAnimInstance::RandomMontageRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "RandomMontageRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CatAnimInstance.CollectedStandingToSitting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::CollectedStandingToSitting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "CollectedStandingToSitting"); - - Params::CatAnimInstance_CollectedStandingToSitting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.EntranceToSit -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::EntranceToSit() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "EntranceToSit"); - - Params::CatAnimInstance_EntranceToSit Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.EntranceToStand -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::EntranceToStand() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "EntranceToStand"); - - Params::CatAnimInstance_EntranceToStand Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.HasVelocity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::HasVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "HasVelocity"); - - Params::CatAnimInstance_HasVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IdleRotationNotEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IdleRotationNotEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IdleRotationNotEnabled"); - - Params::CatAnimInstance_IdleRotationNotEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsLaying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsLaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsLaying"); - - Params::CatAnimInstance_IsLaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsNotCollected -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsNotCollected() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsNotCollected"); - - Params::CatAnimInstance_IsNotCollected Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsRunning -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsRunning() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsRunning"); - - Params::CatAnimInstance_IsRunning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsSitting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsSitting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsSitting"); - - Params::CatAnimInstance_IsSitting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsSleeping -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsSleeping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsSleeping"); - - Params::CatAnimInstance_IsSleeping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsStanding -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsStanding() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsStanding"); - - Params::CatAnimInstance_IsStanding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.IsTrotting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::IsTrotting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "IsTrotting"); - - Params::CatAnimInstance_IsTrotting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.LyingDownToSitting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::LyingDownToSitting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "LyingDownToSitting"); - - Params::CatAnimInstance_LyingDownToSitting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.LyingDownToStanding -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::LyingDownToStanding() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "LyingDownToStanding"); - - Params::CatAnimInstance_LyingDownToStanding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.MoveToJumpDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::MoveToJumpDown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "MoveToJumpDown"); - - Params::CatAnimInstance_MoveToJumpDown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.MoveToJumpOver -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::MoveToJumpOver() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "MoveToJumpOver"); - - Params::CatAnimInstance_MoveToJumpOver Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.MoveToJumpUp -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::MoveToJumpUp() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "MoveToJumpUp"); - - Params::CatAnimInstance_MoveToJumpUp Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.MoveToStanding -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::MoveToStanding() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "MoveToStanding"); - - Params::CatAnimInstance_MoveToStanding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.SittingToLyingDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::SittingToLyingDown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "SittingToLyingDown"); - - Params::CatAnimInstance_SittingToLyingDown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.SittingToStanding -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::SittingToStanding() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "SittingToStanding"); - - Params::CatAnimInstance_SittingToStanding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.SitToStanding -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::SitToStanding() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "SitToStanding"); - - Params::CatAnimInstance_SitToStanding Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.SleepingToSitting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::SleepingToSitting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "SleepingToSitting"); - - Params::CatAnimInstance_SleepingToSitting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.StandingToLyingDown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::StandingToLyingDown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "StandingToLyingDown"); - - Params::CatAnimInstance_StandingToLyingDown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.StandingToMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::StandingToMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "StandingToMove"); - - Params::CatAnimInstance_StandingToMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CatAnimInstance.StandingToSitting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCatAnimInstance::StandingToSitting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CatAnimInstance", "StandingToSitting"); - - Params::CatAnimInstance_StandingToSitting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.ActivateWallGrabbing -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterMovementComponent::ActivateWallGrabbing(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "ActivateWallGrabbing"); - - Params::CronosCharacterMovementComponent_ActivateWallGrabbing Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterMovementComponent.DetectMovementState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInBlockFloorAdjustment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterMovementComponent::DetectMovementState(bool bInBlockFloorAdjustment) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "DetectMovementState"); - - Params::CronosCharacterMovementComponent_DetectMovementState Parms{}; - - Parms.bInBlockFloorAdjustment = bInBlockFloorAdjustment; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterMovementComponent.SetGait -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAIGait NewGait (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterMovementComponent::SetGait(EAIGait NewGait) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "SetGait"); - - Params::CronosCharacterMovementComponent_SetGait Parms{}; - - Parms.NewGait = NewGait; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterMovementComponent.TryAttachingToWall -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosCharacterMovementComponent::TryAttachingToWall() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "TryAttachingToWall"); - - Params::CronosCharacterMovementComponent_TryAttachingToWall Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.ApplyRotationCorrection -// (Final, Native, Protected, HasDefaults, Const) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& DesiredRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCronosCharacterMovementComponent::ApplyRotationCorrection(float DeltaTime, const struct FRotator& DesiredRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "ApplyRotationCorrection"); - - Params::CronosCharacterMovementComponent_ApplyRotationCorrection Parms{}; - - Parms.DeltaTime = DeltaTime; - Parms.DesiredRotation = std::move(DesiredRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetAngleToTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosCharacterMovementComponent::GetAngleToTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetAngleToTarget"); - - Params::CronosCharacterMovementComponent_GetAngleToTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetGait -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAIGait ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAIGait UCronosCharacterMovementComponent::GetGait() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetGait"); - - Params::CronosCharacterMovementComponent_GetGait Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetIsWallGrabbing -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosCharacterMovementComponent::GetIsWallGrabbing() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetIsWallGrabbing"); - - Params::CronosCharacterMovementComponent_GetIsWallGrabbing Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetLyingState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAILying ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAILying UCronosCharacterMovementComponent::GetLyingState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetLyingState"); - - Params::CronosCharacterMovementComponent_GetLyingState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetPlaneBaseLocations -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosCharacterMovementComponent::GetPlaneBaseLocations() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetPlaneBaseLocations"); - - Params::CronosCharacterMovementComponent_GetPlaneBaseLocations Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetStrafeOffsetAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosCharacterMovementComponent::GetStrafeOffsetAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetStrafeOffsetAngle"); - - Params::CronosCharacterMovementComponent_GetStrafeOffsetAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.GetVelocityBasedGait -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosCharacterMovementComponent::GetVelocityBasedGait() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "GetVelocityBasedGait"); - - Params::CronosCharacterMovementComponent_GetVelocityBasedGait Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.IsLying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosCharacterMovementComponent::IsLying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "IsLying"); - - Params::CronosCharacterMovementComponent_IsLying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterMovementComponent.IsUsingVelocityBasedGait -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosCharacterMovementComponent::IsUsingVelocityBasedGait() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterMovementComponent", "IsUsingVelocityBasedGait"); - - Params::CronosCharacterMovementComponent_IsUsingVelocityBasedGait Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBodyCarryAbility.GetDeadBodyActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UCharacterPlayBodyCarryAbility::GetDeadBodyActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBodyCarryAbility", "GetDeadBodyActor"); - - Params::CharacterPlayBodyCarryAbility_GetDeadBodyActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.AddInputMapingContext -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InputContextTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::AddInputMapingContext(const struct FGameplayTag& InputContextTag, bool bForceImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "AddInputMapingContext"); - - Params::SHCharacterPlay_AddInputMapingContext Parms{}; - - Parms.InputContextTag = std::move(InputContextTag); - Parms.bForceImmediately = bForceImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlay.ExecuteInputAction -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InputTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputActionValue& Value (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::ExecuteInputAction(const struct FGameplayTag& InputTag, const struct FInputActionValue& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "ExecuteInputAction"); - - Params::SHCharacterPlay_ExecuteInputAction Parms{}; - - Parms.InputTag = std::move(InputTag); - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlay.GetAnchorSK -// (Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* ASHCharacterPlay::GetAnchorSK() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetAnchorSK"); - - Params::SHCharacterPlay_GetAnchorSK Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetAttachedActorsStruct -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FAttachedActorsStruct ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAttachedActorsStruct ASHCharacterPlay::GetAttachedActorsStruct() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetAttachedActorsStruct"); - - Params::SHCharacterPlay_GetAttachedActorsStruct Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetInputActionValue -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InputTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInputActionValue* Value (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::GetInputActionValue(const struct FGameplayTag& InputTag, struct FInputActionValue* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetInputActionValue"); - - Params::SHCharacterPlay_GetInputActionValue Parms{}; - - Parms.InputTag = std::move(InputTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Value != nullptr) - *Value = std::move(Parms.Value); -} - - -// Function Cronos.SHCharacterPlay.GetQuickEquipMenuActive -// (Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHCharacterPlay::GetQuickEquipMenuActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetQuickEquipMenuActive"); - - Params::SHCharacterPlay_GetQuickEquipMenuActive Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetSoulsContainer -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class USHCharacterPlaySoulContainerComponent*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHCharacterPlaySoulContainerComponent* ASHCharacterPlay::GetSoulsContainer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetSoulsContainer"); - - Params::SHCharacterPlay_GetSoulsContainer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.OnUtilityChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 UtilityId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::OnUtilityChanged(int32 UtilityId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "OnUtilityChanged"); - - Params::SHCharacterPlay_OnUtilityChanged Parms{}; - - Parms.UtilityId = UtilityId; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHCharacterPlay.RemoveInputMapingContext -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InputContextTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::RemoveInputMapingContext(const struct FGameplayTag& InputContextTag, bool bForceImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "RemoveInputMapingContext"); - - Params::SHCharacterPlay_RemoveInputMapingContext Parms{}; - - Parms.InputContextTag = std::move(InputContextTag); - Parms.bForceImmediately = bForceImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlay.RequestModeVisibilityChange -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 ModeId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHCharacterPlay::RequestModeVisibilityChange(int32 ModeId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "RequestModeVisibilityChange"); - - Params::SHCharacterPlay_RequestModeVisibilityChange Parms{}; - - Parms.ModeId = ModeId; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.RequestWeapondModeChange -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 ModeId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHCharacterPlay::RequestWeapondModeChange(int32 ModeId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "RequestWeapondModeChange"); - - Params::SHCharacterPlay_RequestWeapondModeChange Parms{}; - - Parms.ModeId = ModeId; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.SetCharacterPlayVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Hide (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SkipFlashlight (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHCharacterPlay::SetCharacterPlayVisibility(const bool Hide, const bool SkipFlashlight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "SetCharacterPlayVisibility"); - - Params::SHCharacterPlay_SetCharacterPlayVisibility Parms{}; - - Parms.Hide = Hide; - Parms.SkipFlashlight = SkipFlashlight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlay.GetAllAttachedActors -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ASHCharacterPlay::GetAllAttachedActors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetAllAttachedActors"); - - Params::SHCharacterPlay_GetAllAttachedActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetCronosAbilitySystemComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosAbilitySystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosAbilitySystemComponent* ASHCharacterPlay::GetCronosAbilitySystemComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetCronosAbilitySystemComponent"); - - Params::SHCharacterPlay_GetCronosAbilitySystemComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetDefaultMeshRelPosition -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ASHCharacterPlay::GetDefaultMeshRelPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetDefaultMeshRelPosition"); - - Params::SHCharacterPlay_GetDefaultMeshRelPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetDefaultMeshRelRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator ASHCharacterPlay::GetDefaultMeshRelRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetDefaultMeshRelRotation"); - - Params::SHCharacterPlay_GetDefaultMeshRelRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetInteractionManagerComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTInteractionManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInteractionManagerComponent* ASHCharacterPlay::GetInteractionManagerComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetInteractionManagerComponent"); - - Params::SHCharacterPlay_GetInteractionManagerComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetItemHighlighterComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTItemHighlighterComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTItemHighlighterComponent* ASHCharacterPlay::GetItemHighlighterComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetItemHighlighterComponent"); - - Params::SHCharacterPlay_GetItemHighlighterComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.GetQTEComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTQTEComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTQTEComponent* ASHCharacterPlay::GetQTEComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "GetQTEComponent"); - - Params::SHCharacterPlay_GetQTEComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlay.HasInputComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHCharacterPlay::HasInputComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlay", "HasInputComponent"); - - Params::SHCharacterPlay_HasInputComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TimeKnotEndBase.FalseActivation -// (Event, Public, BlueprintEvent) - -void ATimeKnotEndBase::FalseActivation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "FalseActivation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.TimeKnotEndBase.FalseDeActivation -// (Event, Public, BlueprintEvent) - -void ATimeKnotEndBase::FalseDeActivation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "FalseDeActivation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.TimeKnotEndBase.ForceActivate -// (Final, Native, Public, BlueprintCallable) - -void ATimeKnotEndBase::ForceActivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "ForceActivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TimeKnotEndBase.ForceDeactivate -// (Final, Native, Public, BlueprintCallable) - -void ATimeKnotEndBase::ForceDeactivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "ForceDeactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TimeKnotEndBase.NodeActivated -// (Event, Public, BlueprintEvent) - -void ATimeKnotEndBase::NodeActivated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "NodeActivated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.TimeKnotEndBase.NodeDeactivated -// (Event, Public, BlueprintEvent) - -void ATimeKnotEndBase::NodeDeactivated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "NodeDeactivated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.TimeKnotEndBase.ReportChargeState -// (Event, Public, BlueprintEvent) -// Parameters: -// float ChargePercentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETimeKnotChargeState NewChargeState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATimeKnotEndBase::ReportChargeState(float ChargePercentage, ETimeKnotChargeState NewChargeState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "ReportChargeState"); - - Params::TimeKnotEndBase_ReportChargeState Parms{}; - - Parms.ChargePercentage = ChargePercentage; - Parms.NewChargeState = NewChargeState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.TimeKnotEndBase.ReportDischargeState -// (Event, Public, BlueprintEvent) -// Parameters: -// float ChargePercentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETimeKnotChargeState NewChargeState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATimeKnotEndBase::ReportDischargeState(float ChargePercentage, ETimeKnotChargeState NewChargeState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "ReportDischargeState"); - - Params::TimeKnotEndBase_ReportDischargeState Parms{}; - - Parms.ChargePercentage = ChargePercentage; - Parms.NewChargeState = NewChargeState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.TimeKnotEndBase.SetUpStartTKState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATimeKnotEndBase::SetUpStartTKState(bool State) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimeKnotEndBase", "SetUpStartTKState"); - - Params::TimeKnotEndBase_SetUpStartTKState Parms{}; - - Parms.State = State; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.AddInputMappingContext -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UInputMappingContext* InputContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PriorityValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FModifyContextOptions& Options (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::AddInputMappingContext(const class UInputMappingContext* InputContext, int32 PriorityValue, const struct FModifyContextOptions& Options) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "AddInputMappingContext"); - - Params::CharacterPlayBrainComponent_AddInputMappingContext Parms{}; - - Parms.InputContext = InputContext; - Parms.PriorityValue = PriorityValue; - Parms.Options = std::move(Options); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.ClearControlRotationInterpSpeed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::ClearControlRotationInterpSpeed(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "ClearControlRotationInterpSpeed"); - - Params::CharacterPlayBrainComponent_ClearControlRotationInterpSpeed Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.GetOwnerCharacter -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UCharacterPlayBrainComponent::GetOwnerCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "GetOwnerCharacter"); - - Params::CharacterPlayBrainComponent_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.IsUpdateControlRotationBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayBrainComponent::IsUpdateControlRotationBlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "IsUpdateControlRotationBlocked"); - - Params::CharacterPlayBrainComponent_IsUpdateControlRotationBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.RemoveInputMappingContext -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UInputMappingContext* InputContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FModifyContextOptions& Options (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::RemoveInputMappingContext(const class UInputMappingContext* InputContext, const struct FModifyContextOptions& Options) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "RemoveInputMappingContext"); - - Params::CharacterPlayBrainComponent_RemoveInputMappingContext Parms{}; - - Parms.InputContext = InputContext; - Parms.Options = std::move(Options); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.SetControlRotationInterpSpeed -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float Speed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::SetControlRotationInterpSpeed(const float Speed, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "SetControlRotationInterpSpeed"); - - Params::CharacterPlayBrainComponent_SetControlRotationInterpSpeed Parms{}; - - Parms.Speed = Speed; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.SetGameplayMenuBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::SetGameplayMenuBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "SetGameplayMenuBlocked"); - - Params::CharacterPlayBrainComponent_SetGameplayMenuBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.SetMainMenuBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::SetMainMenuBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "SetMainMenuBlocked"); - - Params::CharacterPlayBrainComponent_SetMainMenuBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::SetUpdateControlRotationBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "SetUpdateControlRotationBlocked"); - - Params::CharacterPlayBrainComponent_SetUpdateControlRotationBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Update (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayBrainComponent::SetUpdateControlRotationWhenIsNotMoving(const bool Update, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "SetUpdateControlRotationWhenIsNotMoving"); - - Params::CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving Parms{}; - - Parms.Update = Update; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayBrainComponent.GetMovementInput -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterPlayBrainComponent::GetMovementInput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "GetMovementInput"); - - Params::CharacterPlayBrainComponent_GetMovementInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.GetRotationInput -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCharacterPlayBrainComponent::GetRotationInput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "GetRotationInput"); - - Params::CharacterPlayBrainComponent_GetRotationInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayBrainComponent::GetUpdateControlRotationWhenIsNotMoving() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "GetUpdateControlRotationWhenIsNotMoving"); - - Params::CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.IsGameplayMenuBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayBrainComponent::IsGameplayMenuBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "IsGameplayMenuBlocked"); - - Params::CharacterPlayBrainComponent_IsGameplayMenuBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.IsMainMenuBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayBrainComponent::IsMainMenuBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "IsMainMenuBlocked"); - - Params::CharacterPlayBrainComponent_IsMainMenuBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayBrainComponent.IsSprintHoldPressed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayBrainComponent::IsSprintHoldPressed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayBrainComponent", "IsSprintHoldPressed"); - - Params::CharacterPlayBrainComponent_IsSprintHoldPressed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.UpgradeTreeNodeWidget.OnPressed -// (Final, Native, Public) - -void UUpgradeTreeNodeWidget::OnPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UpgradeTreeNodeWidget", "OnPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.UpgradeTreeNodeWidget.OnReleased -// (Final, Native, Public) - -void UUpgradeTreeNodeWidget::OnReleased() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UpgradeTreeNodeWidget", "OnReleased"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.UpgradeTreeNodeWidget.GetConfirmationProgress -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UUpgradeTreeNodeWidget::GetConfirmationProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UpgradeTreeNodeWidget", "GetConfirmationProgress"); - - Params::UpgradeTreeNodeWidget_GetConfirmationProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.UpgradeTreeNodeWidget.IsNodeActivated -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUpgradeTreeNodeWidget::IsNodeActivated() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UpgradeTreeNodeWidget", "IsNodeActivated"); - - Params::UpgradeTreeNodeWidget_IsNodeActivated Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.UpgradeTreeNodeWidget.IsWidgetHovered -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUpgradeTreeNodeWidget::IsWidgetHovered() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UpgradeTreeNodeWidget", "IsWidgetHovered"); - - Params::UpgradeTreeNodeWidget_IsWidgetHovered Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayDLCSkinComponent.ApplySkinMaterials -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const struct FPlayerSkinSetup& SkinSetup (ConstParm, Parm, NativeAccessSpecifierPublic) -// bool bOnlyMaterials (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayDLCSkinComponent::ApplySkinMaterials(const struct FPlayerSkinSetup& SkinSetup, bool bOnlyMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayDLCSkinComponent", "ApplySkinMaterials"); - - Params::CharacterPlayDLCSkinComponent_ApplySkinMaterials Parms{}; - - Parms.SkinSetup = std::move(SkinSetup); - Parms.bOnlyMaterials = bOnlyMaterials; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayDLCSkinComponent.LoadAndApplySkinMaterials -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FPlayerSkinSetup& SkinSetup (ConstParm, Parm, NativeAccessSpecifierPublic) -// bool bOnlyMaterials (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayDLCSkinComponent::LoadAndApplySkinMaterials(const struct FPlayerSkinSetup& SkinSetup, bool bOnlyMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayDLCSkinComponent", "LoadAndApplySkinMaterials"); - - Params::CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials Parms{}; - - Parms.SkinSetup = std::move(SkinSetup); - Parms.bOnlyMaterials = bOnlyMaterials; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityJumpStateChanged -// (Final, Native, Public) -// Parameters: -// bool bInNewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayDLCSkinComponent::OnGravityJumpStateChanged(bool bInNewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayDLCSkinComponent", "OnGravityJumpStateChanged"); - - Params::CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged Parms{}; - - Parms.bInNewState = bInNewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityShoesStateChanged -// (Final, Native, Public) -// Parameters: -// bool bInNewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayDLCSkinComponent::OnGravityShoesStateChanged(bool bInNewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayDLCSkinComponent", "OnGravityShoesStateChanged"); - - Params::CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged Parms{}; - - Parms.bInNewState = bInNewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayDLCSkinComponent.GetCurrentSkin -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EPlayerSkin ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPlayerSkin UCharacterPlayDLCSkinComponent::GetCurrentSkin() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayDLCSkinComponent", "GetCurrentSkin"); - - Params::CharacterPlayDLCSkinComponent_GetCurrentSkin Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.FindNearbyEnemies -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMaxDeltaHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCharacterPlayEnemyDetectionComponent::FindNearbyEnemies(float InRadius, float InMaxDeltaHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "FindNearbyEnemies"); - - Params::CharacterPlayEnemyDetectionComponent_FindNearbyEnemies Parms{}; - - Parms.InRadius = InRadius; - Parms.InMaxDeltaHeight = InMaxDeltaHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetNearbyEnemies -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCharacterPlayEnemyDetectionComponent::GetNearbyEnemies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "GetNearbyEnemies"); - - Params::CharacterPlayEnemyDetectionComponent_GetNearbyEnemies Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.SetCustomInDanger -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayEnemyDetectionComponent::SetCustomInDanger(const bool NewValue, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "SetCustomInDanger"); - - Params::CharacterPlayEnemyDetectionComponent_SetCustomInDanger Parms{}; - - Parms.NewValue = NewValue; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetCenterEnemy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UCharacterPlayEnemyDetectionComponent::GetCenterEnemy() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "GetCenterEnemy"); - - Params::CharacterPlayEnemyDetectionComponent_GetCenterEnemy Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetDistanceToClosestEnemy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterPlayEnemyDetectionComponent::GetDistanceToClosestEnemy() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "GetDistanceToClosestEnemy"); - - Params::CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetHighestAggroLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EMaiAggroStance ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EMaiAggroStance UCharacterPlayEnemyDetectionComponent::GetHighestAggroLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "GetHighestAggroLevel"); - - Params::CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.HasEnemyAggro -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayEnemyDetectionComponent::HasEnemyAggro() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "HasEnemyAggro"); - - Params::CharacterPlayEnemyDetectionComponent_HasEnemyAggro Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnemyDetectionComponent.IsInDanger -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayEnemyDetectionComponent::IsInDanger() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnemyDetectionComponent", "IsInDanger"); - - Params::CharacterPlayEnemyDetectionComponent_IsInDanger Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.NiagaraVFXActor.OnNiagaraSystemVFXFinished -// (Final, Native, Private) -// Parameters: -// class UNiagaraComponent* FinishedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ANiagaraVFXActor::OnNiagaraSystemVFXFinished(class UNiagaraComponent* FinishedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NiagaraVFXActor", "OnNiagaraSystemVFXFinished"); - - Params::NiagaraVFXActor_OnNiagaraSystemVFXFinished Parms{}; - - Parms.FinishedComponent = FinishedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayEnergyComponent.ConsumeEnergyBar -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayEnergyComponent::ConsumeEnergyBar() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "ConsumeEnergyBar"); - - Params::CharacterPlayEnergyComponent_ConsumeEnergyBar Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnergyComponent.IncCurrentNumOfBars -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayEnergyComponent::IncCurrentNumOfBars() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "IncCurrentNumOfBars"); - - Params::CharacterPlayEnergyComponent_IncCurrentNumOfBars Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnergyComponent.IncMaximumNumOfBars -// (Final, Native, Public, BlueprintCallable) - -void UCharacterPlayEnergyComponent::IncMaximumNumOfBars() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "IncMaximumNumOfBars"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterPlayEnergyComponent::GetCurrentEnergy() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "GetCurrentEnergy"); - - Params::CharacterPlayEnergyComponent_GetCurrentEnergy Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergyPercentage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterPlayEnergyComponent::GetCurrentEnergyPercentage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "GetCurrentEnergyPercentage"); - - Params::CharacterPlayEnergyComponent_GetCurrentEnergyPercentage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentNumOfBars -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCharacterPlayEnergyComponent::GetCurrentNumOfBars() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "GetCurrentNumOfBars"); - - Params::CharacterPlayEnergyComponent_GetCurrentNumOfBars Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayEnergyComponent.GetMaximumNumOfBars -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCharacterPlayEnergyComponent::GetMaximumNumOfBars() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayEnergyComponent", "GetMaximumNumOfBars"); - - Params::CharacterPlayEnergyComponent_GetMaximumNumOfBars Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayHealthScannerComponent.HasScanner -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayHealthScannerComponent::HasScanner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayHealthScannerComponent", "HasScanner"); - - Params::CharacterPlayHealthScannerComponent_HasScanner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayHealthScannerComponent.OnItemCollected -// (Final, Native, Public) -// Parameters: -// const struct FSHItemDataStruct& ItemData (Parm, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayHealthScannerComponent::OnItemCollected(const struct FSHItemDataStruct& ItemData, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayHealthScannerComponent", "OnItemCollected"); - - Params::CharacterPlayHealthScannerComponent_OnItemCollected Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayHealthScannerComponent.OnScannerObtained -// (Final, Native, Public, BlueprintCallable) - -void UCharacterPlayHealthScannerComponent::OnScannerObtained() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayHealthScannerComponent", "OnScannerObtained"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayHealthScannerComponent.RequestScannerUpdate -// (Final, Native, Public, BlueprintCallable) - -void UCharacterPlayHealthScannerComponent::RequestScannerUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayHealthScannerComponent", "RequestScannerUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerMovementConfig.SetDisableRotationUpdate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDisableRotationUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerMovementConfig::SetDisableRotationUpdate(bool bInDisableRotationUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerMovementConfig", "SetDisableRotationUpdate"); - - Params::PlayerMovementConfig_SetDisableRotationUpdate Parms{}; - - Parms.bInDisableRotationUpdate = bInDisableRotationUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.ClearCustomMovementProfiles -// (Final, Native, Public, BlueprintCallable) - -void UCharacterPlayMovementComponent::ClearCustomMovementProfiles() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "ClearCustomMovementProfiles"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.ClearMovementScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::ClearMovementScale(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "ClearMovementScale"); - - Params::CharacterPlayMovementComponent_ClearMovementScale Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.ClearMovementSpeedConstraint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::ClearMovementSpeedConstraint(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "ClearMovementSpeedConstraint"); - - Params::CharacterPlayMovementComponent_ClearMovementSpeedConstraint Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetAngleToTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterPlayMovementComponent::GetAngleToTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetAngleToTarget"); - - Params::CharacterPlayMovementComponent_GetAngleToTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetExtraMovementScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterPlayMovementComponent::GetExtraMovementScale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetExtraMovementScale"); - - Params::CharacterPlayMovementComponent_GetExtraMovementScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetFakedVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterPlayMovementComponent::GetFakedVelocity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetFakedVelocity"); - - Params::CharacterPlayMovementComponent_GetFakedVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetOwnerCharacter -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UCharacterPlayMovementComponent::GetOwnerCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetOwnerCharacter"); - - Params::CharacterPlayMovementComponent_GetOwnerCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.HandleReceiveDamageEvent -// (Final, Native, Protected) - -void UCharacterPlayMovementComponent::HandleReceiveDamageEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "HandleReceiveDamageEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.IsMovementBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayMovementComponent::IsMovementBlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "IsMovementBlocked"); - - Params::CharacterPlayMovementComponent_IsMovementBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.IsSprintBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayMovementComponent::IsSprintBlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "IsSprintBlocked"); - - Params::CharacterPlayMovementComponent_IsSprintBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.MovementSnapAbsolute -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Timeout (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHMovementSnapConfig& Config (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* UCharacterPlayMovementComponent::MovementSnapAbsolute(const struct FVector& Location, const float Timeout, const struct FSHMovementSnapConfig& Config, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "MovementSnapAbsolute"); - - Params::CharacterPlayMovementComponent_MovementSnapAbsolute Parms{}; - - Parms.Location = std::move(Location); - Parms.Timeout = Timeout; - Parms.Config = std::move(Config); - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.OnGameplayEvent -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "OnGameplayEvent"); - - Params::CharacterPlayMovementComponent_OnGameplayEvent Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsolute -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* Curve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUsePlayerRotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* UCharacterPlayMovementComponent::RotationSnapAbsolute(const struct FVector& Location, const float duration, const class UObject* Object, class UCurveFloat* Curve, const bool bUsePlayerRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "RotationSnapAbsolute"); - - Params::CharacterPlayMovementComponent_RotationSnapAbsolute Parms{}; - - Parms.Location = std::move(Location); - Parms.duration = duration; - Parms.Object = Object; - Parms.Curve = Curve; - Parms.bUsePlayerRotation = bUsePlayerRotation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsoluteStatic -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& WorldRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const float duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* Curve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUsePlayerRotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* UCharacterPlayMovementComponent::RotationSnapAbsoluteStatic(const struct FRotator& WorldRotation, const float duration, const class UObject* Object, class UCurveFloat* Curve, const bool bUsePlayerRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "RotationSnapAbsoluteStatic"); - - Params::CharacterPlayMovementComponent_RotationSnapAbsoluteStatic Parms{}; - - Parms.WorldRotation = std::move(WorldRotation); - Parms.duration = duration; - Parms.Object = Object; - Parms.Curve = Curve; - Parms.bUsePlayerRotation = bUsePlayerRotation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetAlignComponentToFloor -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAlignComponentToFloor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetAlignComponentToFloor(bool bNewAlignComponentToFloor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetAlignComponentToFloor"); - - Params::CharacterPlayMovementComponent_SetAlignComponentToFloor Parms{}; - - Parms.bNewAlignComponentToFloor = bNewAlignComponentToFloor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetComponentDesiredAxisX -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DesiredAxisX (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetComponentDesiredAxisX(const struct FVector& DesiredAxisX) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetComponentDesiredAxisX"); - - Params::CharacterPlayMovementComponent_SetComponentDesiredAxisX Parms{}; - - Parms.DesiredAxisX = std::move(DesiredAxisX); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetCustomMovementProfiles -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USHMovementProfilesData* NewMovementProfiles (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetCustomMovementProfiles(class USHMovementProfilesData* NewMovementProfiles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetCustomMovementProfiles"); - - Params::CharacterPlayMovementComponent_SetCustomMovementProfiles Parms{}; - - Parms.NewMovementProfiles = NewMovementProfiles; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetForcedSprint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewVal (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetForcedSprint(const bool NewVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetForcedSprint"); - - Params::CharacterPlayMovementComponent_SetForcedSprint Parms{}; - - Parms.NewVal = NewVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetIsInsideChangingVolume -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetIsInsideChangingVolume(bool bInState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetIsInsideChangingVolume"); - - Params::CharacterPlayMovementComponent_SetIsInsideChangingVolume Parms{}; - - Parms.bInState = bInState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetMovementBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetMovementBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetMovementBlocked"); - - Params::CharacterPlayMovementComponent_SetMovementBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetMovementScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float Scale (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetMovementScale(const float Scale, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetMovementScale"); - - Params::CharacterPlayMovementComponent_SetMovementScale Parms{}; - - Parms.Scale = Scale; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetMovementSpeedConstraint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float Constraint (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetMovementSpeedConstraint(const float Constraint, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetMovementSpeedConstraint"); - - Params::CharacterPlayMovementComponent_SetMovementSpeedConstraint Parms{}; - - Parms.Constraint = Constraint; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetSpeedMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewSpeedMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetSpeedMultiplier(float NewSpeedMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetSpeedMultiplier"); - - Params::CharacterPlayMovementComponent_SetSpeedMultiplier Parms{}; - - Parms.NewSpeedMultiplier = NewSpeedMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SetSprintBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::SetSprintBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SetSprintBlocked"); - - Params::CharacterPlayMovementComponent_SetSprintBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.SlideSnapAbsolute -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InCollisionIgnoredActors (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// class UCurveFloat* Curve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bAllowVerticalMovement (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InVerticalOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIgnoreCheckCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInForceExactPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreFloor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* UCharacterPlayMovementComponent::SlideSnapAbsolute(const struct FVector& Location, const float duration, const class UObject* Object, const TArray& InCollisionIgnoredActors, class UCurveFloat* Curve, const bool bAllowVerticalMovement, float InVerticalOffset, bool bInIgnoreCheckCollision, bool bInForceExactPosition, bool bIgnoreFloor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SlideSnapAbsolute"); - - Params::CharacterPlayMovementComponent_SlideSnapAbsolute Parms{}; - - Parms.Location = std::move(Location); - Parms.duration = duration; - Parms.Object = Object; - Parms.InCollisionIgnoredActors = std::move(InCollisionIgnoredActors); - Parms.Curve = Curve; - Parms.bAllowVerticalMovement = bAllowVerticalMovement; - Parms.InVerticalOffset = InVerticalOffset; - Parms.bInIgnoreCheckCollision = bInIgnoreCheckCollision; - Parms.bInForceExactPosition = bInForceExactPosition; - Parms.bIgnoreFloor = bIgnoreFloor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.SprintEndRequest -// (Final, Native, Public, BlueprintCallable) - -void UCharacterPlayMovementComponent::SprintEndRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "SprintEndRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TeleportAbsolute -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TeleportAbsolute(const struct FTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TeleportAbsolute"); - - Params::CharacterPlayMovementComponent_TeleportAbsolute Parms{}; - - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TeleportAbsoluteWithView -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InViewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TeleportAbsoluteWithView(const struct FTransform& InTransform, const struct FRotator& InViewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TeleportAbsoluteWithView"); - - Params::CharacterPlayMovementComponent_TeleportAbsoluteWithView Parms{}; - - Parms.InTransform = std::move(InTransform); - Parms.InViewRotation = std::move(InViewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelatively -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& FirstAnchor (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SecondAnchor (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TeleportRelatively(const struct FTransform& FirstAnchor, const struct FTransform& SecondAnchor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TeleportRelatively"); - - Params::CharacterPlayMovementComponent_TeleportRelatively Parms{}; - - Parms.FirstAnchor = std::move(FirstAnchor); - Parms.SecondAnchor = std::move(SecondAnchor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToActors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* FirstAnchor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* SecondAnchor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TeleportRelativelyToActors(class AActor* FirstAnchor, class AActor* SecondAnchor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TeleportRelativelyToActors"); - - Params::CharacterPlayMovementComponent_TeleportRelativelyToActors Parms{}; - - Parms.FirstAnchor = FirstAnchor; - Parms.SecondAnchor = SecondAnchor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* FirstAnchor (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* SecondAnchor (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TeleportRelativelyToComponents(class USceneComponent* FirstAnchor, class USceneComponent* SecondAnchor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TeleportRelativelyToComponents"); - - Params::CharacterPlayMovementComponent_TeleportRelativelyToComponents Parms{}; - - Parms.FirstAnchor = FirstAnchor; - Parms.SecondAnchor = SecondAnchor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.TelportAbsoluteWithDefaultView -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayMovementComponent::TelportAbsoluteWithDefaultView(const struct FTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "TelportAbsoluteWithDefaultView"); - - Params::CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView Parms{}; - - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.UnlockRotationCorrection -// (Final, Native, Protected, BlueprintCallable) - -void UCharacterPlayMovementComponent::UnlockRotationCorrection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "UnlockRotationCorrection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetMovementConfig -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPlayerMovementConfig* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlayerMovementConfig* UCharacterPlayMovementComponent::GetMovementConfig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetMovementConfig"); - - Params::CharacterPlayMovementComponent_GetMovementConfig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.GetMovementProfilesData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHMovementProfilesData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHMovementProfilesData* UCharacterPlayMovementComponent::GetMovementProfilesData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "GetMovementProfilesData"); - - Params::CharacterPlayMovementComponent_GetMovementProfilesData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.IsSnapping -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayMovementComponent::IsSnapping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "IsSnapping"); - - Params::CharacterPlayMovementComponent_IsSnapping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.IsSprinting -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayMovementComponent::IsSprinting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "IsSprinting"); - - Params::CharacterPlayMovementComponent_IsSprinting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayMovementComponent.IsUsingCustomMovementProfiles -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayMovementComponent::IsUsingCustomMovementProfiles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayMovementComponent", "IsUsingCustomMovementProfiles"); - - Params::CharacterPlayMovementComponent_IsUsingCustomMovementProfiles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbilityTask_WallWalkFlightTrajectory.WallWalkFlightTrajectory -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbilityTask_WallWalkFlightTrajectory*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilityTask_WallWalkFlightTrajectory* UAbilityTask_WallWalkFlightTrajectory::WallWalkFlightTrajectory(class UGameplayAbility* OwningAbility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AbilityTask_WallWalkFlightTrajectory", "WallWalkFlightTrajectory"); - - Params::AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory Parms{}; - - Parms.OwningAbility = OwningAbility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayWallWalkAbility.LerpQuatsByAlpha -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FQuat& QuatA (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& QuatB (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const double& Alpha (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat* OutQuat (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayWallWalkAbility::LerpQuatsByAlpha(const struct FQuat& QuatA, const struct FQuat& QuatB, const double& Alpha, struct FQuat* OutQuat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayWallWalkAbility", "LerpQuatsByAlpha"); - - Params::CharacterPlayWallWalkAbility_LerpQuatsByAlpha Parms{}; - - Parms.QuatA = std::move(QuatA); - Parms.QuatB = std::move(QuatB); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutQuat != nullptr) - *OutQuat = std::move(Parms.OutQuat); -} - - -// Function Cronos.CharacterPlayWallWalkAbility.RotateToPlatformOrientation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& CurrentRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& NewUpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewForwardVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseForwardVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* NewRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterPlayWallWalkAbility::RotateToPlatformOrientation(const struct FRotator& CurrentRotation, const struct FVector& NewUpVector, const struct FVector& NewForwardVector, bool bUseForwardVector, struct FRotator* NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayWallWalkAbility", "RotateToPlatformOrientation"); - - Params::CharacterPlayWallWalkAbility_RotateToPlatformOrientation Parms{}; - - Parms.CurrentRotation = std::move(CurrentRotation); - Parms.NewUpVector = std::move(NewUpVector); - Parms.NewForwardVector = std::move(NewForwardVector); - Parms.bUseForwardVector = bUseForwardVector; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (NewRotation != nullptr) - *NewRotation = std::move(Parms.NewRotation); -} - - -// Function Cronos.CharacterPlayWallWalkAbility.UpdateFlightTrajectory -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterPlayWallWalkAbility::UpdateFlightTrajectory(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayWallWalkAbility", "UpdateFlightTrajectory"); - - Params::CharacterPlayWallWalkAbility_UpdateFlightTrajectory Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CharacterPlayWallWalkAbility.IsWallWalkingActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterPlayWallWalkAbility::IsWallWalkingActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayWallWalkAbility", "IsWallWalkingActive"); - - Params::CharacterPlayWallWalkAbility_IsWallWalkingActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterWeatherInterface.GetAmbientDustNiagara -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* ICharacterWeatherInterface::GetAmbientDustNiagara() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CharacterWeatherInterface", "GetAmbientDustNiagara"); - - Params::CharacterWeatherInterface_GetAmbientDustNiagara Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharAnimInstanceInterface.SetIsInTraversal -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ICharAnimInstanceInterface::SetIsInTraversal(bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CharAnimInstanceInterface", "SetIsInTraversal"); - - Params::CharAnimInstanceInterface_SetIsInTraversal Parms{}; - - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CinematicCardWidget.UpdateText -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const class FText& CardHeader (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& CardContents (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UCinematicCardWidget::UpdateText(const class FText& CardHeader, const class FText& CardContents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CinematicCardWidget", "UpdateText"); - - Params::CinematicCardWidget_UpdateText Parms{}; - - Parms.CardHeader = std::move(CardHeader); - Parms.CardContents = std::move(CardContents); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CollisionComponent.StartSweep -// (Final, Native, Public, BlueprintCallable) - -void UCollisionComponent::StartSweep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CollisionComponent", "StartSweep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CollisionComponent.StopSweep -// (Final, Native, Public, BlueprintCallable) - -void UCollisionComponent::StopSweep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CollisionComponent", "StopSweep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerHUDCollectInfoWidget.Hide -// (Final, Native, Public, BlueprintCallable) - -void UPlayerHUDCollectInfoWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDCollectInfoWidget", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerHUDCollectInfoWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void UPlayerHUDCollectInfoWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDCollectInfoWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PlayerHUDCollectInfoWidget.ShowInterrupted -// (Final, Native, Public, BlueprintCallable) - -void UPlayerHUDCollectInfoWidget::ShowInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDCollectInfoWidget", "ShowInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.AbsorptionFinished -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::AbsorptionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "AbsorptionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.AbsorptionInterrupted -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::AbsorptionInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "AbsorptionInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.AbsorptionStarted -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::AbsorptionStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "AbsorptionStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.CharacterDied -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::CharacterDied() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "CharacterDied"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.DisableMovementAndCapsules -// (Final, Native, Public, BlueprintCallable) - -void ACronosBaseEnemyCharacter::DisableMovementAndCapsules() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "DisableMovementAndCapsules"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.EnablePawnCollision -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::EnablePawnCollision(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "EnablePawnCollision"); - - Params::CronosBaseEnemyCharacter_EnablePawnCollision Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.EnteringSleep -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// const bool bCollisionEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::EnteringSleep(const bool bCollisionEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "EnteringSleep"); - - Params::CronosBaseEnemyCharacter_EnteringSleep Parms{}; - - Parms.bCollisionEnabled = bCollisionEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.ForceDeath -// (Final, Native, Public, BlueprintCallable) - -void ACronosBaseEnemyCharacter::ForceDeath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "ForceDeath"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.InitializeAimAssistColliders -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::InitializeAimAssistColliders() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "InitializeAimAssistColliders"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.NotifyOnNavLinkAnimFinished -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::NotifyOnNavLinkAnimFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "NotifyOnNavLinkAnimFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.NotifyOnNavLinkJumpFinished -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::NotifyOnNavLinkJumpFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "NotifyOnNavLinkJumpFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnAnnihilatorDamage -// (Native, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FVector& ExplosionToEnemyDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IsBurn (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::OnAnnihilatorDamage(const struct FVector& ExplosionToEnemyDirection, const bool IsBurn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnAnnihilatorDamage"); - - Params::CronosBaseEnemyCharacter_OnAnnihilatorDamage Parms{}; - - Parms.ExplosionToEnemyDirection = std::move(ExplosionToEnemyDirection); - Parms.IsBurn = IsBurn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnBodyDissolved -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::OnBodyDissolved() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnBodyDissolved"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnDeath_BP -// (Event, Public, BlueprintEvent) - -void ACronosBaseEnemyCharacter::OnDeath_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnDeath_BP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnDimensionsChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// float InHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CurrentRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeightScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RadiusScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::OnDimensionsChanged(float InHalfHeight, float CurrentRadius, float HalfHeightScale, float RadiusScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnDimensionsChanged"); - - Params::CronosBaseEnemyCharacter_OnDimensionsChanged Parms{}; - - Parms.InHalfHeight = InHalfHeight; - Parms.CurrentRadius = CurrentRadius; - Parms.HalfHeightScale = HalfHeightScale; - Parms.RadiusScale = RadiusScale; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnEnemyHealthChanged -// (Final, Native, Protected) -// Parameters: -// int32 PreviousHealth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::OnEnemyHealthChanged(int32 PreviousHealth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnEnemyHealthChanged"); - - Params::CronosBaseEnemyCharacter_OnEnemyHealthChanged Parms{}; - - Parms.PreviousHealth = PreviousHealth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnFinishedNavLinkUse -// (Final, Native, Public, BlueprintCallable) - -void ACronosBaseEnemyCharacter::OnFinishedNavLinkUse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnFinishedNavLinkUse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnGameplayTagUpdated -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TagExists (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::OnGameplayTagUpdated(const struct FGameplayTag& EventTag, bool TagExists) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnGameplayTagUpdated"); - - Params::CronosBaseEnemyCharacter_OnGameplayTagUpdated Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.TagExists = TagExists; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnLoadDead -// (Final, Native, Private) - -void ACronosBaseEnemyCharacter::OnLoadDead() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnLoadDead"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnRagdollFullyBlended -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::OnRagdollFullyBlended() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnRagdollFullyBlended"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.RankChanged -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::RankChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "RankChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.RequestWakeUp -// (Final, Native, Public) - -void ACronosBaseEnemyCharacter::RequestWakeUp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "RequestWakeUp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.SetAimAssistColliderState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::SetAimAssistColliderState(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "SetAimAssistColliderState"); - - Params::CronosBaseEnemyCharacter_SetAimAssistColliderState Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.SetLyingState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAILying InLying (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::SetLyingState(EAILying InLying) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "SetLyingState"); - - Params::CronosBaseEnemyCharacter_SetLyingState Parms{}; - - Parms.InLying = InLying; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.SpawnLoot_BP -// (Event, Public, BlueprintEvent) - -void ACronosBaseEnemyCharacter::SpawnLoot_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "SpawnLoot_BP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosBaseEnemyCharacter.ToggleSimplifiedCorpse_BP -// (Event, Public, BlueprintEvent) -// Parameters: -// const bool bShouldSimplify (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::ToggleSimplifiedCorpse_BP(const bool bShouldSimplify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "ToggleSimplifiedCorpse_BP"); - - Params::CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP Parms{}; - - Parms.bShouldSimplify = bShouldSimplify; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosBaseEnemyCharacter.UpdateReportingTimer -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::UpdateReportingTimer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "UpdateReportingTimer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.UpdateWwiseSwitchesForAll -// (Final, Native, Protected) - -void ACronosBaseEnemyCharacter::UpdateWwiseSwitchesForAll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "UpdateWwiseSwitchesForAll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.UseNavLink -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& AreaTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::UseNavLink(const struct FGameplayTag& AreaTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "UseNavLink"); - - Params::CronosBaseEnemyCharacter_UseNavLink Parms{}; - - Parms.AreaTag = std::move(AreaTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.WakingUp -// (Native, Event, Public, BlueprintEvent) - -void ACronosBaseEnemyCharacter::WakingUp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "WakingUp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBaseEnemyCharacter.BoneCanBeHit -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EBones bone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosBaseEnemyCharacter::BoneCanBeHit(const EBones bone, const struct FVector& Start, const struct FVector& End) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "BoneCanBeHit"); - - Params::CronosBaseEnemyCharacter_BoneCanBeHit Parms{}; - - Parms.bone = bone; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetAbsorptionComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAbsorptionComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbsorptionComponent* ACronosBaseEnemyCharacter::GetAbsorptionComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetAbsorptionComponent"); - - Params::CronosBaseEnemyCharacter_GetAbsorptionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetBone -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EBones bone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACronosBaseEnemyCharacter::GetBone(const EBones bone) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetBone"); - - Params::CronosBaseEnemyCharacter_GetBone Parms{}; - - Parms.bone = bone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetCronosAbilitySystemComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosAbilitySystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosAbilitySystemComponent* ACronosBaseEnemyCharacter::GetCronosAbilitySystemComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetCronosAbilitySystemComponent"); - - Params::CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetCronosMovementComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosCharacterMovementComponent*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosCharacterMovementComponent* ACronosBaseEnemyCharacter::GetCronosMovementComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetCronosMovementComponent"); - - Params::CronosBaseEnemyCharacter_GetCronosMovementComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetEnemyArchetype -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EEnemyArchetype ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EEnemyArchetype ACronosBaseEnemyCharacter::GetEnemyArchetype() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetEnemyArchetype"); - - Params::CronosBaseEnemyCharacter_GetEnemyArchetype Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetEnemyOptimizationComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UEnemyOptimizationComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UEnemyOptimizationComponent* ACronosBaseEnemyCharacter::GetEnemyOptimizationComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetEnemyOptimizationComponent"); - - Params::CronosBaseEnemyCharacter_GetEnemyOptimizationComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetIsUsingNewAI -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosBaseEnemyCharacter::GetIsUsingNewAI() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetIsUsingNewAI"); - - Params::CronosBaseEnemyCharacter_GetIsUsingNewAI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetLyingType -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAILying ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAILying ACronosBaseEnemyCharacter::GetLyingType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetLyingType"); - - Params::CronosBaseEnemyCharacter_GetLyingType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetOwningEncounterManager -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACronosEncounterManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosEncounterManager* ACronosBaseEnemyCharacter::GetOwningEncounterManager() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetOwningEncounterManager"); - - Params::CronosBaseEnemyCharacter_GetOwningEncounterManager Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetPhysicalBodyCenter -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EBones bone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACronosBaseEnemyCharacter::GetPhysicalBodyCenter(const EBones bone) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetPhysicalBodyCenter"); - - Params::CronosBaseEnemyCharacter_GetPhysicalBodyCenter Parms{}; - - Parms.bone = bone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetRank -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ACronosBaseEnemyCharacter::GetRank() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetRank"); - - Params::CronosBaseEnemyCharacter_GetRank Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetSightPointComp -// (Native, Event, Protected, BlueprintEvent, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* ACronosBaseEnemyCharacter::GetSightPointComp() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetSightPointComp"); - - Params::CronosBaseEnemyCharacter_GetSightPointComp Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetSoundComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosEnemyAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosEnemyAudioComponent* ACronosBaseEnemyCharacter::GetSoundComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetSoundComponent"); - - Params::CronosBaseEnemyCharacter_GetSoundComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.GetWeakPointsNumber -// (Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// int32 InPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InRank (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ACronosBaseEnemyCharacter::GetWeakPointsNumber(int32 InPhase, int32 InRank) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "GetWeakPointsNumber"); - - Params::CronosBaseEnemyCharacter_GetWeakPointsNumber Parms{}; - - Parms.InPhase = InPhase; - Parms.InRank = InRank; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.IsLying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosBaseEnemyCharacter::IsLying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "IsLying"); - - Params::CronosBaseEnemyCharacter_IsLying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBaseEnemyCharacter.OnDespawn -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// bool bDisableSpawner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBaseEnemyCharacter::OnDespawn(bool bDisableSpawner, bool bForceDestroy) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBaseEnemyCharacter", "OnDespawn"); - - Params::CronosBaseEnemyCharacter_OnDespawn Parms{}; - - Parms.bDisableSpawner = bDisableSpawner; - Parms.bForceDestroy = bForceDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.HandleTeleport -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bUseEffects (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::HandleTeleport(const bool bStart, const bool bUseEffects) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "HandleTeleport"); - - Params::PathfinderCharacter_HandleTeleport Parms{}; - - Parms.bStart = bStart; - Parms.bUseEffects = bUseEffects; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.OnBossfightBegin -// (Native, Event, Public, BlueprintEvent) - -void APathfinderCharacter::OnBossfightBegin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnBossfightBegin"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.OnBossfightEnd -// (Event, Public, BlueprintEvent) - -void APathfinderCharacter::OnBossfightEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnBossfightEnd"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PathfinderCharacter.OnHealthChange -// (Final, Native, Private) -// Parameters: -// int32 prevHealth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::OnHealthChange(int32 prevHealth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnHealthChange"); - - Params::PathfinderCharacter_OnHealthChange Parms{}; - - Parms.prevHealth = prevHealth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.OnPhaseBegin -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const EPathfinderPhases& Phase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::OnPhaseBegin(const EPathfinderPhases& Phase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnPhaseBegin"); - - Params::PathfinderCharacter_OnPhaseBegin Parms{}; - - Parms.Phase = Phase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.OnPhaseEnd -// (Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const EPathfinderPhases& Phase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::OnPhaseEnd(const EPathfinderPhases& Phase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnPhaseEnd"); - - Params::PathfinderCharacter_OnPhaseEnd Parms{}; - - Parms.Phase = Phase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.OnTeleportEnd -// (Event, Public, BlueprintEvent) -// Parameters: -// const bool bUseEffects (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::OnTeleportEnd(const bool bUseEffects) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnTeleportEnd"); - - Params::PathfinderCharacter_OnTeleportEnd Parms{}; - - Parms.bUseEffects = bUseEffects; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.PathfinderCharacter.OnTeleportStart -// (Event, Public, BlueprintEvent) -// Parameters: -// const bool bUseEffects (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::OnTeleportStart(const bool bUseEffects) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnTeleportStart"); - - Params::PathfinderCharacter_OnTeleportStart Parms{}; - - Parms.bUseEffects = bUseEffects; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.PathfinderCharacter.OnTeleportToNextArena -// (Event, Public, BlueprintEvent) - -void APathfinderCharacter::OnTeleportToNextArena() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "OnTeleportToNextArena"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.PathfinderCharacter.RequestNextPhase -// (Final, Native, Public, BlueprintCallable) - -void APathfinderCharacter::RequestNextPhase() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "RequestNextPhase"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.SetCanBeForcedToReact -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool CanBeForcedToReact (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::SetCanBeForcedToReact(const bool CanBeForcedToReact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "SetCanBeForcedToReact"); - - Params::PathfinderCharacter_SetCanBeForcedToReact Parms{}; - - Parms.CanBeForcedToReact = CanBeForcedToReact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.SetCurrentForceReactType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const EHurtType ReactType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::SetCurrentForceReactType(const EHurtType ReactType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "SetCurrentForceReactType"); - - Params::PathfinderCharacter_SetCurrentForceReactType Parms{}; - - Parms.ReactType = ReactType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.SetInvulnerable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Set (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::SetInvulnerable(bool Set) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "SetInvulnerable"); - - Params::PathfinderCharacter_SetInvulnerable Parms{}; - - Parms.Set = Set; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.TeleportAround -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float MinRangeFromTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxRangeFromTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinAngleFromTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxAngleFromTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool InSweptArea (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool InUseCameraOrientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class AActor* TargetActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool CheckLoS (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinRangeFromPreviousOwnerPosition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool CheckNavigationToTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float AllowedZDiff (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::TeleportAround(const float MinRangeFromTarget, const float MaxRangeFromTarget, const float MinAngleFromTarget, const float MaxAngleFromTarget, const bool InSweptArea, const bool InUseCameraOrientation, const class AActor* TargetActor, const bool CheckLoS, const float MinRangeFromPreviousOwnerPosition, const bool CheckNavigationToTarget, const float AllowedZDiff) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "TeleportAround"); - - Params::PathfinderCharacter_TeleportAround Parms{}; - - Parms.MinRangeFromTarget = MinRangeFromTarget; - Parms.MaxRangeFromTarget = MaxRangeFromTarget; - Parms.MinAngleFromTarget = MinAngleFromTarget; - Parms.MaxAngleFromTarget = MaxAngleFromTarget; - Parms.InSweptArea = InSweptArea; - Parms.InUseCameraOrientation = InUseCameraOrientation; - Parms.TargetActor = TargetActor; - Parms.CheckLoS = CheckLoS; - Parms.MinRangeFromPreviousOwnerPosition = MinRangeFromPreviousOwnerPosition; - Parms.CheckNavigationToTarget = CheckNavigationToTarget; - Parms.AllowedZDiff = AllowedZDiff; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.TeleportStraightLine -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class AActor* TargetActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DistanceFromTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APathfinderCharacter::TeleportStraightLine(const class AActor* TargetActor, float DistanceFromTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "TeleportStraightLine"); - - Params::PathfinderCharacter_TeleportStraightLine Parms{}; - - Parms.TargetActor = TargetActor; - Parms.DistanceFromTarget = DistanceFromTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PathfinderCharacter.GetArenaSpawnPoints -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TMap APathfinderCharacter::GetArenaSpawnPoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "GetArenaSpawnPoints"); - - Params::PathfinderCharacter_GetArenaSpawnPoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PathfinderCharacter.GetCanBeForcedToReact -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APathfinderCharacter::GetCanBeForcedToReact() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "GetCanBeForcedToReact"); - - Params::PathfinderCharacter_GetCanBeForcedToReact Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PathfinderCharacter.GetCurrentPhase -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EPathfinderPhases ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPathfinderPhases APathfinderCharacter::GetCurrentPhase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PathfinderCharacter", "GetCurrentPhase"); - - Params::PathfinderCharacter_GetCurrentPhase Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SurfacePathFollowingComponent.FallCheck -// (Final, Native, Public) - -void USurfacePathFollowingComponent::FallCheck() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SurfacePathFollowingComponent", "FallCheck"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SurfacePathFollowingComponent.OnDetachedFromWall -// (Final, Native, Public) - -void USurfacePathFollowingComponent::OnDetachedFromWall() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SurfacePathFollowingComponent", "OnDetachedFromWall"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.DissolveAll -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool IsBurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::DissolveAll(bool IsBurning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "DissolveAll"); - - Params::DamageHandlingComponent_DissolveAll Parms{}; - - Parms.IsBurning = IsBurning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.GetBoneName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const EBones bone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UDamageHandlingComponent::GetBoneName(const EBones bone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "GetBoneName"); - - Params::DamageHandlingComponent_GetBoneName Parms{}; - - Parms.bone = bone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DamageHandlingComponent.GetReceivedAccumulatedDamage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName InBodyPart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDamageHandlingComponent::GetReceivedAccumulatedDamage(class FName InBodyPart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "GetReceivedAccumulatedDamage"); - - Params::DamageHandlingComponent_GetReceivedAccumulatedDamage Parms{}; - - Parms.InBodyPart = InBodyPart; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DamageHandlingComponent.HandleDamage -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* DamageInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::HandleDamage(float Damage, const class UDamageType* DamageType, class FName BoneName, class ACharacter* DamageInstigator, class AActor* DamageCauser, const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "HandleDamage"); - - Params::DamageHandlingComponent_HandleDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.BoneName = BoneName; - Parms.DamageInstigator = DamageInstigator; - Parms.DamageCauser = DamageCauser; - Parms.HitInfo = std::move(HitInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.HandleDismemberment -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::HandleDismemberment(float Damage, const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "HandleDismemberment"); - - Params::DamageHandlingComponent_HandleDismemberment Parms{}; - - Parms.Damage = Damage; - Parms.HitInfo = std::move(HitInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.HandleFullDismemberment -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::HandleFullDismemberment(float Damage, const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "HandleFullDismemberment"); - - Params::DamageHandlingComponent_HandleFullDismemberment Parms{}; - - Parms.Damage = Damage; - Parms.HitInfo = std::move(HitInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.HandleStaggerDamage -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float StaggerDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* DamageInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FHitImpulseSetup& InImpulse (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::HandleStaggerDamage(float StaggerDamage, const class UDamageType* DamageType, class FName BoneName, class ACharacter* DamageInstigator, class AActor* DamageCauser, const struct FHitResult& HitInfo, const struct FHitImpulseSetup& InImpulse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "HandleStaggerDamage"); - - Params::DamageHandlingComponent_HandleStaggerDamage Parms{}; - - Parms.StaggerDamage = StaggerDamage; - Parms.DamageType = DamageType; - Parms.BoneName = BoneName; - Parms.DamageInstigator = DamageInstigator; - Parms.DamageCauser = DamageCauser; - Parms.HitInfo = std::move(HitInfo); - Parms.InImpulse = std::move(InImpulse); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.OnAppearanceApplied -// (Final, Native, Protected) - -void UDamageHandlingComponent::OnAppearanceApplied() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "OnAppearanceApplied"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.OnBodyPartsLoaded -// (Final, Native, Public) -// Parameters: -// const TSoftObjectPtrLoadedBodyPartsData (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::OnBodyPartsLoaded(const TSoftObjectPtr LoadedBodyPartsData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "OnBodyPartsLoaded"); - - Params::DamageHandlingComponent_OnBodyPartsLoaded Parms{}; - - Parms.LoadedBodyPartsData = LoadedBodyPartsData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.OnDetachedBodyPartTakePointDamage -// (Final, Native, Public, HasDefaults) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* FHitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ShotFromDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::OnDetachedBodyPartTakePointDamage(class AActor* DamagedActor, float Damage, class AController* InstigatedBy, const struct FVector& HitLocation, class UPrimitiveComponent* FHitComponent, class FName BoneName, const struct FVector& ShotFromDirection, const class UDamageType* DamageType, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "OnDetachedBodyPartTakePointDamage"); - - Params::DamageHandlingComponent_OnDetachedBodyPartTakePointDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.Damage = Damage; - Parms.InstigatedBy = InstigatedBy; - Parms.HitLocation = std::move(HitLocation); - Parms.FHitComponent = FHitComponent; - Parms.BoneName = BoneName; - Parms.ShotFromDirection = std::move(ShotFromDirection); - Parms.DamageType = DamageType; - Parms.DamageCauser = DamageCauser; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.SetDamageReduction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InReduction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDamageHandlingComponent::SetDamageReduction(float InReduction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "SetDamageReduction"); - - Params::DamageHandlingComponent_SetDamageReduction Parms{}; - - Parms.InReduction = InReduction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.UpdatePhysicsBodies -// (Final, Native, Public, BlueprintCallable) - -void UDamageHandlingComponent::UpdatePhysicsBodies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "UpdatePhysicsBodies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageHandlingComponent.GetDamageReduction -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDamageHandlingComponent::GetDamageReduction() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "GetDamageReduction"); - - Params::DamageHandlingComponent_GetDamageReduction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DamageHandlingComponent.GetDismemberAllowedBones -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UDamageHandlingComponent::GetDismemberAllowedBones() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DamageHandlingComponent", "GetDismemberAllowedBones"); - - Params::DamageHandlingComponent_GetDismemberAllowedBones Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatArea.OnEnemyEngaged -// (Final, Native, Protected) - -void ACombatArea::OnEnemyEngaged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatArea", "OnEnemyEngaged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatArea.OnVolumeEntered -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ACombatArea::OnVolumeEntered(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatArea", "OnVolumeEntered"); - - Params::CombatArea_OnVolumeEntered Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatArea.OnVolumeExited -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACombatArea::OnVolumeExited(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatArea", "OnVolumeExited"); - - Params::CombatArea_OnVolumeExited Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatArea.ToggleCombatArea -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bActivate (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACombatArea::ToggleCombatArea(const bool bActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatArea", "ToggleCombatArea"); - - Params::CombatArea_ToggleCombatArea Parms{}; - - Parms.bActivate = bActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatArea.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACombatArea::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatArea", "IsEnabled"); - - Params::CombatArea_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatComponent.ApplyHitReactState -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitReaction& HitReaction (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FHitReactionParams& HitReactionParams (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCombatComponent::ApplyHitReactState(const struct FHitReaction& HitReaction, const struct FHitReactionParams& HitReactionParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "ApplyHitReactState"); - - Params::CombatComponent_ApplyHitReactState Parms{}; - - Parms.HitReaction = std::move(HitReaction); - Parms.HitReactionParams = std::move(HitReactionParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.NotifyOnTaskEndRequested -// (Final, Native, Protected) -// Parameters: -// class UGameplayTask* GameplayTask (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Aborted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatComponent::NotifyOnTaskEndRequested(class UGameplayTask* GameplayTask, bool Aborted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "NotifyOnTaskEndRequested"); - - Params::CombatComponent_NotifyOnTaskEndRequested Parms{}; - - Parms.GameplayTask = GameplayTask; - Parms.Aborted = Aborted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.OnFightEnter -// (Final, Native, Public, BlueprintCallable) - -void UCombatComponent::OnFightEnter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "OnFightEnter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.OnFightExit -// (Final, Native, Public, BlueprintCallable) - -void UCombatComponent::OnFightExit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "OnFightExit"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.OnHitReactionAnimEnd -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitReaction& HitReaction (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCombatComponent::OnHitReactionAnimEnd(const struct FHitReaction& HitReaction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "OnHitReactionAnimEnd"); - - Params::CombatComponent_OnHitReactionAnimEnd Parms{}; - - Parms.HitReaction = std::move(HitReaction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.OnHitReactionEnd -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitReaction& HitReaction (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCombatComponent::OnHitReactionEnd(const struct FHitReaction& HitReaction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "OnHitReactionEnd"); - - Params::CombatComponent_OnHitReactionEnd Parms{}; - - Parms.HitReaction = std::move(HitReaction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.SimulateFlinch -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBones bone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EHitDirection Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatComponent::SimulateFlinch(EBones bone, EHitDirection Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "SimulateFlinch"); - - Params::CombatComponent_SimulateFlinch Parms{}; - - Parms.bone = bone; - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.SimulateHit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBones bone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EHurtType HurtType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EHitDirection HitDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatComponent::SimulateHit(EBones bone, EHurtType HurtType, EHitDirection HitDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "SimulateHit"); - - Params::CombatComponent_SimulateHit Parms{}; - - Parms.bone = bone; - Parms.HurtType = HurtType; - Parms.HitDirection = HitDirection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.SimulateKnockDown -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHitDirection Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatComponent::SimulateKnockDown(EHitDirection Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "SimulateKnockDown"); - - Params::CombatComponent_SimulateKnockDown Parms{}; - - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.SimulateLongHit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EHitDirection Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatComponent::SimulateLongHit(EHitDirection Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "SimulateLongHit"); - - Params::CombatComponent_SimulateLongHit Parms{}; - - Parms.Direction = Direction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatComponent.GetCurrentCombatOperation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAITask_CombatOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAITask_CombatOperation* UCombatComponent::GetCurrentCombatOperation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "GetCurrentCombatOperation"); - - Params::CombatComponent_GetCurrentCombatOperation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatComponent.HasCurrentCombatOperation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCombatComponent::HasCurrentCombatOperation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatComponent", "HasCurrentCombatOperation"); - - Params::CombatComponent_HasCurrentCombatOperation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TentacleGrabComponent.InitTentacleGrab -// (Final, Native, Public) - -void UTentacleGrabComponent::InitTentacleGrab() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "InitTentacleGrab"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabComponent.OnGrabStateChange -// (Final, Native, Public) -// Parameters: -// ETentacleGrabState NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTentacleGrabComponent::OnGrabStateChange(ETentacleGrabState NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "OnGrabStateChange"); - - Params::TentacleGrabComponent_OnGrabStateChange Parms{}; - - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineEnd -// (Final, Native, Private) - -void UTentacleGrabComponent::OnGrabTentaclesTimelineEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "OnGrabTentaclesTimelineEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetReady -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTentacleGrabComponent::OnGrabTentaclesTimelineTick_GetReady(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "OnGrabTentaclesTimelineTick_GetReady"); - - Params::TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetShotOut -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTentacleGrabComponent::OnGrabTentaclesTimelineTick_GetShotOut(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "OnGrabTentaclesTimelineTick_GetShotOut"); - - Params::TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_Retreact -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTentacleGrabComponent::OnGrabTentaclesTimelineTick_Retreact(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabComponent", "OnGrabTentaclesTimelineTick_Retreact"); - - Params::TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperationHitbox.OnActorOverlapped -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCombatOperationHitbox::OnActorOverlapped(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperationHitbox", "OnActorOverlapped"); - - Params::CombatOperationHitbox_OnActorOverlapped Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DebugLightsRootActor.GetAllChildsWithTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromAllRoots (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ADebugLightsRootActor::GetAllChildsWithTag(class FName Tag, bool FromAllRoots) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugLightsRootActor", "GetAllChildsWithTag"); - - Params::DebugLightsRootActor_GetAllChildsWithTag Parms{}; - - Parms.Tag = Tag; - Parms.FromAllRoots = FromAllRoots; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DebugLightsRootActor.GetAllLightsRoots -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ADebugLightsRootActor::GetAllLightsRoots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugLightsRootActor", "GetAllLightsRoots"); - - Params::DebugLightsRootActor_GetAllLightsRoots Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatOperation_GrabAttack.BehaviorGrab -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USmortGameplayBehavior* OwnerBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Target (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGrabAttackConfig* InGrabAttackConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InQTEClassToStart (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCombatOperation_GrabAttack* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCombatOperation_GrabAttack* UCombatOperation_GrabAttack::BehaviorGrab(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UGrabAttackConfig* InGrabAttackConfig, TSubclassOf InQTEClassToStart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CombatOperation_GrabAttack", "BehaviorGrab"); - - Params::CombatOperation_GrabAttack_BehaviorGrab Parms{}; - - Parms.Controller = Controller; - Parms.OwnerBehavior = OwnerBehavior; - Parms.Target = Target; - Parms.InGrabAttackConfig = InGrabAttackConfig; - Parms.InQTEClassToStart = InQTEClassToStart; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatOperation_GrabAttack.OnMontageBlendOut -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabAttack::OnMontageBlendOut(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabAttack", "OnMontageBlendOut"); - - Params::CombatOperation_GrabAttack_OnMontageBlendOut Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabAttack.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabAttack::OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabAttack", "OnMontageEnded"); - - Params::CombatOperation_GrabAttack_OnMontageEnded Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabAttack.OnNotifyBegin -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class FName NotifyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBranchingPointNotifyPayload&BranchingPointPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabAttack::OnNotifyBegin(class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabAttack", "OnNotifyBegin"); - - Params::CombatOperation_GrabAttack_OnNotifyBegin Parms{}; - - Parms.NotifyName = NotifyName; - Parms.BranchingPointPayload = std::move(BranchingPointPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabAttack.OnQTEEnded -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UBTQTE* InQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabAttack::OnQTEEnded(class UBTQTE* InQTE, const struct FGameplayTag& InStopReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabAttack", "OnQTEEnded"); - - Params::CombatOperation_GrabAttack_OnQTEEnded Parms{}; - - Parms.InQTE = InQTE; - Parms.InStopReason = std::move(InStopReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabSyncAttack.BehaviorGrab -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USmortGameplayBehavior* OwnerBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Target (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGrabConfig* InGrabConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf QTEClassToStart (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCombatOperation_GrabSyncAttack* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCombatOperation_GrabSyncAttack* UCombatOperation_GrabSyncAttack::BehaviorGrab(class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UGrabConfig* InGrabConfig, TSubclassOf QTEClassToStart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CombatOperation_GrabSyncAttack", "BehaviorGrab"); - - Params::CombatOperation_GrabSyncAttack_BehaviorGrab Parms{}; - - Parms.Controller = Controller; - Parms.OwnerBehavior = OwnerBehavior; - Parms.Target = Target; - Parms.InGrabConfig = InGrabConfig; - Parms.QTEClassToStart = QTEClassToStart; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatOperation_GrabSyncAttack.OnMontageInterrupted -// (Final, Native, Private) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabSyncAttack::OnMontageInterrupted(class UAnimMontage* Montage, bool bBInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabSyncAttack", "OnMontageInterrupted"); - - Params::CombatOperation_GrabSyncAttack_OnMontageInterrupted Parms{}; - - Parms.Montage = Montage; - Parms.bBInterrupted = bBInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabSyncAttack.OnNotifyBeginReceived -// (Final, Native, Private, HasOutParams) -// Parameters: -// class FName NotifyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBranchingPointNotifyPayload&BranchingPointPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabSyncAttack::OnNotifyBeginReceived(class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabSyncAttack", "OnNotifyBeginReceived"); - - Params::CombatOperation_GrabSyncAttack_OnNotifyBeginReceived Parms{}; - - Parms.NotifyName = NotifyName; - Parms.BranchingPointPayload = std::move(BranchingPointPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_GrabSyncAttack.OnQTEInit -// (Final, Native, Public) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_GrabSyncAttack::OnQTEInit(class UBTQTE* InCronosQTE) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_GrabSyncAttack", "OnQTEInit"); - - Params::CombatOperation_GrabSyncAttack_OnQTEInit Parms{}; - - Parms.InCronosQTE = InCronosQTE; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TagHolderInterface.GetGameplayTag -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag ITagHolderInterface::GetGameplayTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TagHolderInterface", "GetGameplayTag"); - - Params::TagHolderInterface_GetGameplayTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TagHolderInterface.SetGameplayTag -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FGameplayTag& NewTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ITagHolderInterface::SetGameplayTag(const struct FGameplayTag& NewTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TagHolderInterface", "SetGameplayTag"); - - Params::TagHolderInterface_SetGameplayTag Parms{}; - - Parms.NewTag = std::move(NewTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_TentacleGrab.BehaviorTentacleGrab -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOfGrabTaskTemplate (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USmortGameplayBehavior* OwnerBehavior (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Target (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTentaclesGrabConfig* InGrabConfig_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCombatOperation_TentacleGrab* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCombatOperation_TentacleGrab* UCombatOperation_TentacleGrab::BehaviorTentacleGrab(TSubclassOf GrabTaskTemplate, class AAIController* Controller, class USmortGameplayBehavior* OwnerBehavior, class UObject* Target, class UTentaclesGrabConfig* InGrabConfig_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CombatOperation_TentacleGrab", "BehaviorTentacleGrab"); - - Params::CombatOperation_TentacleGrab_BehaviorTentacleGrab Parms{}; - - Parms.GrabTaskTemplate = GrabTaskTemplate; - Parms.Controller = Controller; - Parms.OwnerBehavior = OwnerBehavior; - Parms.Target = Target; - Parms.InGrabConfig_0 = InGrabConfig_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CombatOperation_TentacleGrab.CatchPlayer -// (Event, Public, BlueprintEvent) - -void UCombatOperation_TentacleGrab::CatchPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "CatchPlayer"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CombatOperation_TentacleGrab.ForceStop -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float RetractDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_TentacleGrab::ForceStop(float RetractDelay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "ForceStop"); - - Params::CombatOperation_TentacleGrab_ForceStop Parms{}; - - Parms.RetractDelay = RetractDelay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CombatOperation_TentacleGrab.GrabMissed -// (Event, Public, BlueprintEvent) -// Parameters: -// ETentacleGrabMissReason InTentacleGrabMissReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_TentacleGrab::GrabMissed(ETentacleGrabMissReason InTentacleGrabMissReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "GrabMissed"); - - Params::CombatOperation_TentacleGrab_GrabMissed Parms{}; - - Parms.InTentacleGrabMissReason = InTentacleGrabMissReason; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CombatOperation_TentacleGrab.OnChangeGrabState -// (Event, Public, BlueprintEvent) -// Parameters: -// ETentacleGrabState NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCombatOperation_TentacleGrab::OnChangeGrabState(ETentacleGrabState NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "OnChangeGrabState"); - - Params::CombatOperation_TentacleGrab_OnChangeGrabState Parms{}; - - Parms.NewState = NewState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CombatOperation_TentacleGrab.OpenJaw -// (Event, Public, BlueprintEvent) - -void UCombatOperation_TentacleGrab::OpenJaw() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "OpenJaw"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CombatOperation_TentacleGrab.ThrowTentickles -// (Event, Public, BlueprintEvent) - -void UCombatOperation_TentacleGrab::ThrowTentickles() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CombatOperation_TentacleGrab", "ThrowTentickles"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CompassMarkerOrganizer.OnEffectorDataChanged -// (Final, Native, Private) -// Parameters: -// const class UObjectivesSystemBehaviorEffector*Effector (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACompassMarkerOrganizer::OnEffectorDataChanged(const class UObjectivesSystemBehaviorEffector* Effector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CompassMarkerOrganizer", "OnEffectorDataChanged"); - - Params::CompassMarkerOrganizer_OnEffectorDataChanged Parms{}; - - Parms.Effector = Effector; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.Accept -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::Accept() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "Accept"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.Cancel -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::Cancel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "Cancel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.DecreaseAmount -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::DecreaseAmount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "DecreaseAmount"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.Hide -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.IncreaseAmount -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::IncreaseAmount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "IncreaseAmount"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.ToggleModalVisibility -// (Final, Native, Public, BlueprintCallable) - -void UConfigurableAmountWidget::ToggleModalVisibility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "ToggleModalVisibility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ConfigurableAmountWidget.GetAmount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UConfigurableAmountWidget::GetAmount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "GetAmount"); - - Params::ConfigurableAmountWidget_GetAmount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ConfigurableAmountWidget.GetItemData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FInventoryItemDataStruct ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FInventoryItemDataStruct UConfigurableAmountWidget::GetItemData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ConfigurableAmountWidget", "GetItemData"); - - Params::ConfigurableAmountWidget_GetItemData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CounterAttacksConfig.SelectCounterAttack -// (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* Avatar (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitReactionParams& CausingHitReact (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UCounterAttacksConfig::SelectCounterAttack(class APawn* Avatar, const struct FHitReactionParams& CausingHitReact) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CounterAttacksConfig", "SelectCounterAttack"); - - Params::CounterAttacksConfig_SelectCounterAttack Parms{}; - - Parms.Avatar = Avatar; - Parms.CausingHitReact = std::move(CausingHitReact); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CrashTestClass.DoCrashMe -// (Final, Native, Public, BlueprintCallable) - -void ACrashTestClass::DoCrashMe() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CrashTestClass", "DoCrashMe"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.AbilityInputTagPressed -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InputTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::AbilityInputTagPressed(const struct FGameplayTag& InputTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "AbilityInputTagPressed"); - - Params::CronosAbilitySystemComponent_AbilityInputTagPressed Parms{}; - - Parms.InputTag = std::move(InputTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.AddGameplayTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::AddGameplayTag(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "AddGameplayTag"); - - Params::CronosAbilitySystemComponent_AddGameplayTag Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.AddUniqueGameplayTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::AddUniqueGameplayTag(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "AddUniqueGameplayTag"); - - Params::CronosAbilitySystemComponent_AddUniqueGameplayTag Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf InGameplayClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAbilitySystemComponent::CanActivateAbilityByClass(TSubclassOf InGameplayClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "CanActivateAbilityByClass"); - - Params::CronosAbilitySystemComponent_CanActivateAbilityByClass Parms{}; - - Parms.InGameplayClass = InGameplayClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGameplayTag& InTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCronosGameplayAbility* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosGameplayAbility* UCronosAbilitySystemComponent::GetAbilityByTag(const struct FGameplayTag& InTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "GetAbilityByTag"); - - Params::CronosAbilitySystemComponent_GetAbilityByTag Parms{}; - - Parms.InTag = std::move(InTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.GetActiveAbilityByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf InGameplayAbility (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameplayAbility* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayAbility* UCronosAbilitySystemComponent::GetActiveAbilityByClass(TSubclassOf InGameplayAbility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "GetActiveAbilityByClass"); - - Params::CronosAbilitySystemComponent_GetActiveAbilityByClass Parms{}; - - Parms.InGameplayAbility = InGameplayAbility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::RemoveGameplayTag(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "RemoveGameplayTag"); - - Params::CronosAbilitySystemComponent_RemoveGameplayTag Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTagCompletely -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::RemoveGameplayTagCompletely(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "RemoveGameplayTagCompletely"); - - Params::CronosAbilitySystemComponent_RemoveGameplayTagCompletely Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.SwitchGameplayTag -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAbilitySystemComponent::SwitchGameplayTag(const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "SwitchGameplayTag"); - - Params::CronosAbilitySystemComponent_SwitchGameplayTag Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.TryCancelAbilityByClass -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InAbilityToCancel (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::TryCancelAbilityByClass(TSubclassOf InAbilityToCancel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "TryCancelAbilityByClass"); - - Params::CronosAbilitySystemComponent_TryCancelAbilityByClass Parms{}; - - Parms.InAbilityToCancel = InAbilityToCancel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTagContainer& GameplayTagContainer (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAbilitySystemComponent::CanActivateAbilityByTag(const struct FGameplayTagContainer& GameplayTagContainer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "CanActivateAbilityByTag"); - - Params::CronosAbilitySystemComponent_CanActivateAbilityByTag Parms{}; - - Parms.GameplayTagContainer = std::move(GameplayTagContainer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTriggerTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& InGameplayTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAbilitySystemComponent::CanActivateAbilityByTriggerTag(const struct FGameplayTag& InGameplayTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "CanActivateAbilityByTriggerTag"); - - Params::CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag Parms{}; - - Parms.InGameplayTag = std::move(InGameplayTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTriggerTag -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& InGameplayTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutMatchingGameplayAbilities (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCronosAbilitySystemComponent::GetAbilityByTriggerTag(const struct FGameplayTag& InGameplayTag, TArray* OutMatchingGameplayAbilities) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "GetAbilityByTriggerTag"); - - Params::CronosAbilitySystemComponent_GetAbilityByTriggerTag Parms{}; - - Parms.InGameplayTag = std::move(InGameplayTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMatchingGameplayAbilities != nullptr) - *OutMatchingGameplayAbilities = std::move(Parms.OutMatchingGameplayAbilities); -} - - -// Function Cronos.CronosAbilitySystemComponent.GetLastAbilityActivationTime -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& AbilityTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosAbilitySystemComponent::GetLastAbilityActivationTime(const struct FGameplayTag& AbilityTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "GetLastAbilityActivationTime"); - - Params::CronosAbilitySystemComponent_GetLastAbilityActivationTime Parms{}; - - Parms.AbilityTag = std::move(AbilityTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAbilitySystemComponent.GetRemainingCooldownPercent -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& AbilityTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosAbilitySystemComponent::GetRemainingCooldownPercent(const struct FGameplayTag& AbilityTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilitySystemComponent", "GetRemainingCooldownPercent"); - - Params::CronosAbilitySystemComponent_GetRemainingCooldownPercent Parms{}; - - Parms.AbilityTag = std::move(AbilityTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosActionPoint.OnPointCompleted -// (Event, Public, BlueprintEvent) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosActionPoint::OnPointCompleted(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosActionPoint", "OnPointCompleted"); - - Params::CronosActionPoint_OnPointCompleted Parms{}; - - Parms.Controller = Controller; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosAiController.Awake -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::Awake() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "Awake"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.CacheTransform -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::CacheTransform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "CacheTransform"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.ClearFocusPriority -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const EFocusCategory InCategory (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::ClearFocusPriority(const EFocusCategory InCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "ClearFocusPriority"); - - Params::CronosAiController_ClearFocusPriority Parms{}; - - Parms.InCategory = InCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.CombatEnded -// (Final, Native, Protected) - -void ACronosAiController::CombatEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "CombatEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.CombatStarted -// (Final, Native, Protected) - -void ACronosAiController::CombatStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "CombatStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.ConsumeToken -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::ConsumeToken() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "ConsumeToken"); - - Params::CronosAiController_ConsumeToken Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetNavBreadcrumbs -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ACronosAiController::GetNavBreadcrumbs() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetNavBreadcrumbs"); - - Params::CronosAiController_GetNavBreadcrumbs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.InterruptAwakening -// (Final, Native, Protected) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::InterruptAwakening(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "InterruptAwakening"); - - Params::CronosAiController_InterruptAwakening Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.LockNavBreadcrumbs -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::LockNavBreadcrumbs() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "LockNavBreadcrumbs"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnBehaviorEnded -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FBehaviorOptionHandle& BehaviorHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& BehaviorName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnBehaviorEnded(const struct FBehaviorOptionHandle& BehaviorHandle, const class FString& BehaviorName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnBehaviorEnded"); - - Params::CronosAiController_OnBehaviorEnded Parms{}; - - Parms.BehaviorHandle = std::move(BehaviorHandle); - Parms.BehaviorName = std::move(BehaviorName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnBehaviorStarted -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FBehaviorOptionHandle& BehaviorHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& BehaviorName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnBehaviorStarted(const struct FBehaviorOptionHandle& BehaviorHandle, const class FString& BehaviorName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnBehaviorStarted"); - - Params::CronosAiController_OnBehaviorStarted Parms{}; - - Parms.BehaviorHandle = std::move(BehaviorHandle); - Parms.BehaviorName = std::move(BehaviorName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnBehaviorTargetSelected -// (Final, Native, Public) -// Parameters: -// class UObject* InTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnBehaviorTargetSelected(class UObject* InTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnBehaviorTargetSelected"); - - Params::CronosAiController_OnBehaviorTargetSelected Parms{}; - - Parms.InTarget = InTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnCharacterDied -// (Final, Native, Public) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnCharacterDied(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnCharacterDied"); - - Params::CronosAiController_OnCharacterDied Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnCinematicEnded -// (Final, Native, Public) - -void ACronosAiController::OnCinematicEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnCinematicEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnControlledCharacterHealthChanged -// (Final, Native, Protected) -// Parameters: -// const int32 PreviousHealth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnControlledCharacterHealthChanged(const int32 PreviousHealth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnControlledCharacterHealthChanged"); - - Params::CronosAiController_OnControlledCharacterHealthChanged Parms{}; - - Parms.PreviousHealth = PreviousHealth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnControlledCharacterReceivedDamage -// (Final, Native, Protected) -// Parameters: -// const float Damage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnControlledCharacterReceivedDamage(const float Damage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnControlledCharacterReceivedDamage"); - - Params::CronosAiController_OnControlledCharacterReceivedDamage Parms{}; - - Parms.Damage = Damage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnPawnGameplayTagUpdated -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool TagExists (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::OnPawnGameplayTagUpdated(const struct FGameplayTag& EventTag, bool TagExists) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnPawnGameplayTagUpdated"); - - Params::CronosAiController_OnPawnGameplayTagUpdated Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.TagExists = TagExists; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.OnTargetPerceptionUpdated -// (Final, Native, Protected) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAIStimulus& Stimulus (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void ACronosAiController::OnTargetPerceptionUpdated(class AActor* Actor, const struct FAIStimulus& Stimulus) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "OnTargetPerceptionUpdated"); - - Params::CronosAiController_OnTargetPerceptionUpdated Parms{}; - - Parms.Actor = Actor; - Parms.Stimulus = std::move(Stimulus); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.PerformBehaviorsBackwardCompatibility -// (Event, Protected, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FSpawnExtraOptions& InExtraOptions (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void ACronosAiController::PerformBehaviorsBackwardCompatibility(const struct FSpawnExtraOptions& InExtraOptions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "PerformBehaviorsBackwardCompatibility"); - - Params::CronosAiController_PerformBehaviorsBackwardCompatibility Parms{}; - - Parms.InExtraOptions = std::move(InExtraOptions); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosAiController.ReleaseToken -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::ReleaseToken() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "ReleaseToken"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.RemoveBreadcrumb -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::RemoveBreadcrumb(const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "RemoveBreadcrumb"); - - Params::CronosAiController_RemoveBreadcrumb Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.RequestCombatToken -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Token (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::RequestCombatToken(const struct FGameplayTag& Token) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "RequestCombatToken"); - - Params::CronosAiController_RequestCombatToken Parms{}; - - Parms.Token = std::move(Token); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.RequestToken -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EFightDirectorTokenType Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::RequestToken(EFightDirectorTokenType Type) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "RequestToken"); - - Params::CronosAiController_RequestToken Parms{}; - - Parms.Type = Type; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.ResetBodyFocus -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::ResetBodyFocus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "ResetBodyFocus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.ResetLookAtFocus -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::ResetLookAtFocus() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "ResetLookAtFocus"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetBodyFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FFocusTargets& InFocusTargets (ConstParm, Parm, NativeAccessSpecifierPublic) - -void ACronosAiController::SetBodyFocus(const struct FFocusTargets& InFocusTargets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetBodyFocus"); - - Params::CronosAiController_SetBodyFocus Parms{}; - - Parms.InFocusTargets = std::move(InFocusTargets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetCinematicMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bInCinematicMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetCinematicMode(const bool bInCinematicMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetCinematicMode"); - - Params::CronosAiController_SetCinematicMode Parms{}; - - Parms.bInCinematicMode = bInCinematicMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetFocalPointForCategory -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& FP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFocusCategory InCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetFocalPointForCategory(const struct FVector& FP, EFocusCategory InCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetFocalPointForCategory"); - - Params::CronosAiController_SetFocalPointForCategory Parms{}; - - Parms.FP = std::move(FP); - Parms.InCategory = InCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetFocusForCategory -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* FocusActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFocusCategory InCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetFocusForCategory(class AActor* FocusActor, EFocusCategory InCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetFocusForCategory"); - - Params::CronosAiController_SetFocusForCategory Parms{}; - - Parms.FocusActor = FocusActor; - Parms.InCategory = InCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetLookAtFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FFocusTargets& InFocusTargets (ConstParm, Parm, NativeAccessSpecifierPublic) - -void ACronosAiController::SetLookAtFocus(const struct FFocusTargets& InFocusTargets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetLookAtFocus"); - - Params::CronosAiController_SetLookAtFocus Parms{}; - - Parms.InFocusTargets = std::move(InFocusTargets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetSleepBehavior -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FBTSpawnSleepBehavior& NewSleepBehavior (ConstParm, Parm, NativeAccessSpecifierPublic) - -void ACronosAiController::SetSleepBehavior(const struct FBTSpawnSleepBehavior& NewSleepBehavior) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetSleepBehavior"); - - Params::CronosAiController_SetSleepBehavior Parms{}; - - Parms.NewSleepBehavior = std::move(NewSleepBehavior); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetSpawnBehavior -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InSpawnBehaviorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USpawnBehaviorConfig* InSpawnBehData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetSpawnBehavior(TSubclassOf InSpawnBehaviorClass, class USpawnBehaviorConfig* InSpawnBehData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetSpawnBehavior"); - - Params::CronosAiController_SetSpawnBehavior Parms{}; - - Parms.InSpawnBehaviorClass = InSpawnBehaviorClass; - Parms.InSpawnBehData = InSpawnBehData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetSpawnBehaviorHandle -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FBehaviorOptionHandle& InBehaviorOptionHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ACronosAiController::SetSpawnBehaviorHandle(const struct FBehaviorOptionHandle& InBehaviorOptionHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetSpawnBehaviorHandle"); - - Params::CronosAiController_SetSpawnBehaviorHandle Parms{}; - - Parms.InBehaviorOptionHandle = std::move(InBehaviorOptionHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetSpawnSequencerActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ALevelSequenceActor* InLevelSequenceActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetSpawnSequencerActor(class ALevelSequenceActor* InLevelSequenceActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetSpawnSequencerActor"); - - Params::CronosAiController_SetSpawnSequencerActor Parms{}; - - Parms.InLevelSequenceActor = InLevelSequenceActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.UnlockNavBreadcrumbs -// (Final, Native, Public, BlueprintCallable) - -void ACronosAiController::UnlockNavBreadcrumbs() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "UnlockNavBreadcrumbs"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.UpdateMutation -// (Final, Native, Protected) - -void ACronosAiController::UpdateMutation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "UpdateMutation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.WakeUpOnDeath -// (Final, Native, Protected) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::WakeUpOnDeath(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "WakeUpOnDeath"); - - Params::CronosAiController_WakeUpOnDeath Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.GetCurrentBodyFocus -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAIFocus* OutFocus (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::GetCurrentBodyFocus(struct FAIFocus* OutFocus) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetCurrentBodyFocus"); - - Params::CronosAiController_GetCurrentBodyFocus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFocus != nullptr) - *OutFocus = std::move(Parms.OutFocus); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetCurrentBodyFocusCategory -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EFocusCategory* OutCategory (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::GetCurrentBodyFocusCategory(EFocusCategory* OutCategory) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetCurrentBodyFocusCategory"); - - Params::CronosAiController_GetCurrentBodyFocusCategory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutCategory != nullptr) - *OutCategory = Parms.OutCategory; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetCurrentLookAtFocus -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAIFocus* OutFocus (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::GetCurrentLookAtFocus(struct FAIFocus* OutFocus) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetCurrentLookAtFocus"); - - Params::CronosAiController_GetCurrentLookAtFocus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFocus != nullptr) - *OutFocus = std::move(Parms.OutFocus); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetCurrentLookAtFocusCategory -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EFocusCategory ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EFocusCategory ACronosAiController::GetCurrentLookAtFocusCategory() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetCurrentLookAtFocusCategory"); - - Params::CronosAiController_GetCurrentLookAtFocusCategory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFirstValidCategory -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FFocusTargets& FocusList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EFocusCategory* OutValidCategory (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::GetFirstValidCategory(const struct FFocusTargets& FocusList, EFocusCategory* OutValidCategory) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFirstValidCategory"); - - Params::CronosAiController_GetFirstValidCategory Parms{}; - - Parms.FocusList = std::move(FocusList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValidCategory != nullptr) - *OutValidCategory = Parms.OutValidCategory; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFirstValidFocus -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FFocusTargets& FocusList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FAIFocus* OutFocus (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::GetFirstValidFocus(const struct FFocusTargets& FocusList, struct FAIFocus* OutFocus) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFirstValidFocus"); - - Params::CronosAiController_GetFirstValidFocus Parms{}; - - Parms.FocusList = std::move(FocusList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFocus != nullptr) - *OutFocus = std::move(Parms.OutFocus); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFirstValidFocusActor -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FFocusTargets& FocusList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ACronosAiController::GetFirstValidFocusActor(const struct FFocusTargets& FocusList) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFirstValidFocusActor"); - - Params::CronosAiController_GetFirstValidFocusActor Parms{}; - - Parms.FocusList = std::move(FocusList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFirstValidFocusPoint -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FFocusTargets& FocusList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACronosAiController::GetFirstValidFocusPoint(const struct FFocusTargets& FocusList) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFirstValidFocusPoint"); - - Params::CronosAiController_GetFirstValidFocusPoint Parms{}; - - Parms.FocusList = std::move(FocusList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFocusActorForCategory -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EFocusCategory InCategory (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ACronosAiController::GetFocusActorForCategory(const EFocusCategory InCategory) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFocusActorForCategory"); - - Params::CronosAiController_GetFocusActorForCategory Parms{}; - - Parms.InCategory = InCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetFocusPointForCategory -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EFocusCategory InCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACronosAiController::GetFocusPointForCategory(EFocusCategory InCategory) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetFocusPointForCategory"); - - Params::CronosAiController_GetFocusPointForCategory Parms{}; - - Parms.InCategory = InCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetSpawnScenario -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASpawnScenario* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASpawnScenario* ACronosAiController::GetSpawnScenario() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetSpawnScenario"); - - Params::CronosAiController_GetSpawnScenario Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetSpawnSequencerActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ALevelSequenceActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ALevelSequenceActor* ACronosAiController::GetSpawnSequencerActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetSpawnSequencerActor"); - - Params::CronosAiController_GetSpawnSequencerActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.GetTargetActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ACronosAiController::GetTargetActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "GetTargetActor"); - - Params::CronosAiController_GetTargetActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.IsCombatTokenAvailable -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& Token (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::IsCombatTokenAvailable(const struct FGameplayTag& Token) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "IsCombatTokenAvailable"); - - Params::CronosAiController_IsCombatTokenAvailable Parms{}; - - Parms.Token = std::move(Token); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.IsInCombat -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::IsInCombat() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "IsInCombat"); - - Params::CronosAiController_IsInCombat Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.IsSleeping -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::IsSleeping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "IsSleeping"); - - Params::CronosAiController_IsSleeping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.IsTokenAvailable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EFightDirectorTokenType Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosAiController::IsTokenAvailable(EFightDirectorTokenType Type) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "IsTokenAvailable"); - - Params::CronosAiController_IsTokenAvailable Parms{}; - - Parms.Type = Type; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAiController.SetAllSensesEnabled -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// const bool bEnable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetAllSensesEnabled(const bool bEnable) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetAllSensesEnabled"); - - Params::CronosAiController_SetAllSensesEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAiController.SetSensesEnabled -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// const bool bEnableSight (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bEnableHearing (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bEnableDamage (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bEnableProximity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosAiController::SetSensesEnabled(const bool bEnableSight, const bool bEnableHearing, const bool bEnableDamage, const bool bEnableProximity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAiController", "SetSensesEnabled"); - - Params::CronosAiController_SetSensesEnabled Parms{}; - - Parms.bEnableSight = bEnableSight; - Parms.bEnableHearing = bEnableHearing; - Parms.bEnableDamage = bEnableDamage; - Parms.bEnableProximity = bEnableProximity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAIFunctionLibrary.ApplyEnemyDamage -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitFromDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AActor* EventInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosAIFunctionLibrary::ApplyEnemyDamage(class AActor* DamagedActor, float DamageOverride, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AActor* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "ApplyEnemyDamage"); - - Params::CronosAIFunctionLibrary_ApplyEnemyDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.DamageOverride = DamageOverride; - Parms.HitFromDirection = std::move(HitFromDirection); - Parms.HitInfo = std::move(HitInfo); - Parms.EventInstigator = EventInstigator; - Parms.DamageCauser = DamageCauser; - Parms.DamageTypeClass = DamageTypeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.BlueprintSuggestProjectileVelocity -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TossVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LaunchSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESuggestProjVelocityTraceOption TraceOption (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CollisionRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFavorHighArc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawDebug (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bAcceptClosestOnNoSolutions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HitAcceptance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAIFunctionLibrary::BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug, const TArray& ActorsToIgnore, bool bAcceptClosestOnNoSolutions, float HitAcceptance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "BlueprintSuggestProjectileVelocity"); - - Params::CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartLocation = std::move(StartLocation); - Parms.EndLocation = std::move(EndLocation); - Parms.LaunchSpeed = LaunchSpeed; - Parms.OverrideGravityZ = OverrideGravityZ; - Parms.TraceOption = TraceOption; - Parms.CollisionRadius = CollisionRadius; - Parms.bFavorHighArc = bFavorHighArc; - Parms.bDrawDebug = bDrawDebug; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.bAcceptClosestOnNoSolutions = bAcceptClosestOnNoSolutions; - Parms.HitAcceptance = HitAcceptance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (TossVelocity != nullptr) - *TossVelocity = std::move(Parms.TossVelocity); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.ClearPositioningRequest -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* RequestingActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* BusynessOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAIFunctionLibrary::ClearPositioningRequest(class AActor* RequestingActor, class AActor* BusynessOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "ClearPositioningRequest"); - - Params::CronosAIFunctionLibrary_ClearPositioningRequest Parms{}; - - Parms.RequestingActor = RequestingActor; - Parms.BusynessOwner = BusynessOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAIFunctionLibrary.GetNavAgentName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AAIController* Controller (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UCronosAIFunctionLibrary::GetNavAgentName(const class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "GetNavAgentName"); - - Params::CronosAIFunctionLibrary_GetNavAgentName Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.GetNavAgentPropertiesForPawn -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class APawn* Pawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FNavAgentProperties ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FNavAgentProperties UCronosAIFunctionLibrary::GetNavAgentPropertiesForPawn(const class APawn* Pawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "GetNavAgentPropertiesForPawn"); - - Params::CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn Parms{}; - - Parms.Pawn = Pawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.GetNavDataForController -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AAIController* Controller (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bDefaultAsBackup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ANavigationData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ANavigationData* UCronosAIFunctionLibrary::GetNavDataForController(const class AAIController* Controller, const bool bDefaultAsBackup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "GetNavDataForController"); - - Params::CronosAIFunctionLibrary_GetNavDataForController Parms{}; - - Parms.Controller = Controller; - Parms.bDefaultAsBackup = bDefaultAsBackup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.GetSchemaFromActor -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FEnemyScheme ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FEnemyScheme UCronosAIFunctionLibrary::GetSchemaFromActor(class AActor* InActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "GetSchemaFromActor"); - - Params::CronosAIFunctionLibrary_GetSchemaFromActor Parms{}; - - Parms.InActor = InActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.GetTeamAttitude -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETeamAttitude ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ETeamAttitude UCronosAIFunctionLibrary::GetTeamAttitude(class AActor* A, class AActor* B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "GetTeamAttitude"); - - Params::CronosAIFunctionLibrary_GetTeamAttitude Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.IsLocationOnNavMesh -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class APawn* NavAgentPawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float QueryRadius (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAIFunctionLibrary::IsLocationOnNavMesh(const struct FVector& Location, const class APawn* NavAgentPawn, const float QueryRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "IsLocationOnNavMesh"); - - Params::CronosAIFunctionLibrary_IsLocationOnNavMesh Parms{}; - - Parms.Location = std::move(Location); - Parms.NavAgentPawn = NavAgentPawn; - Parms.QueryRadius = QueryRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.IsLocationReachableForEnemy -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APawn* Pawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TestLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinDistance (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAIFunctionLibrary::IsLocationReachableForEnemy(class APawn* Pawn, const struct FVector& TestLocation, const float MinDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "IsLocationReachableForEnemy"); - - Params::CronosAIFunctionLibrary_IsLocationReachableForEnemy Parms{}; - - Parms.Pawn = Pawn; - Parms.TestLocation = std::move(TestLocation); - Parms.MinDistance = MinDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.IsTargetReachableForEnemy -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class APawn* Pawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class AActor* TargetActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MinDistance (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAIFunctionLibrary::IsTargetReachableForEnemy(class APawn* Pawn, const class AActor* TargetActor, const float MinDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "IsTargetReachableForEnemy"); - - Params::CronosAIFunctionLibrary_IsTargetReachableForEnemy Parms{}; - - Parms.Pawn = Pawn; - Parms.TargetActor = TargetActor; - Parms.MinDistance = MinDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.LockLocationForPositioning -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* RequestingActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* BusynessOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAIFunctionLibrary::LockLocationForPositioning(class AActor* RequestingActor, const struct FVector& Location, class AActor* BusynessOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "LockLocationForPositioning"); - - Params::CronosAIFunctionLibrary_LockLocationForPositioning Parms{}; - - Parms.RequestingActor = RequestingActor; - Parms.Location = std::move(Location); - Parms.BusynessOwner = BusynessOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAIFunctionLibrary.RequestPositioning -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* RequestingActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* GoalActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCronosAIFunctionLibrary::RequestPositioning(class AActor* RequestingActor, class AActor* GoalActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "RequestPositioning"); - - Params::CronosAIFunctionLibrary_RequestPositioning Parms{}; - - Parms.RequestingActor = RequestingActor; - Parms.GoalActor = GoalActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.ShootProjectile -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class AAIController* AIController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TargetLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UEnemyProjectileDefinition* InProjectileDefinition (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeOverride (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AEnemyProjectile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AEnemyProjectile* UCronosAIFunctionLibrary::ShootProjectile(class AAIController* AIController, const struct FVector& TargetLocation, class UEnemyProjectileDefinition* InProjectileDefinition, float DamageOverride, TSubclassOf DamageTypeOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "ShootProjectile"); - - Params::CronosAIFunctionLibrary_ShootProjectile Parms{}; - - Parms.AIController = AIController; - Parms.TargetLocation = std::move(TargetLocation); - Parms.InProjectileDefinition = InProjectileDefinition; - Parms.DamageOverride = DamageOverride; - Parms.DamageTypeOverride = DamageTypeOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.VerifyCharacterMotion -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class ACharacter* Character (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bCheckNavigation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bCheckForPawns (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float DistanceFactor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bDrawDebug (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float VelocityThreshold (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float RadiusFactor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float HeightFactor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosAIFunctionLibrary::VerifyCharacterMotion(const class ACharacter* Character, const bool bCheckNavigation, const bool bCheckForPawns, const float DistanceFactor, const bool bDrawDebug, const float VelocityThreshold, const float RadiusFactor, const float HeightFactor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "VerifyCharacterMotion"); - - Params::CronosAIFunctionLibrary_VerifyCharacterMotion Parms{}; - - Parms.Character = Character; - Parms.bCheckNavigation = bCheckNavigation; - Parms.bCheckForPawns = bCheckForPawns; - Parms.DistanceFactor = DistanceFactor; - Parms.bDrawDebug = bDrawDebug; - Parms.VelocityThreshold = VelocityThreshold; - Parms.RadiusFactor = RadiusFactor; - Parms.HeightFactor = HeightFactor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosAIFunctionLibrary.VLogNavTile -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class AAIController* Controller (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosAIFunctionLibrary::VLogNavTile(const class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosAIFunctionLibrary", "VLogNavTile"); - - Params::CronosAIFunctionLibrary_VLogNavTile Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameCutscenePlayer.HasChainedCutscene -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameCutscenePlayer::HasChainedCutscene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameCutscenePlayer", "HasChainedCutscene"); - - Params::GameCutscenePlayer_HasChainedCutscene Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosTranscriptionWidget.SetData -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& First (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Second (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosTranscriptionWidget::SetData(const class FText& First, const class FText& Second) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosTranscriptionWidget", "SetData"); - - Params::CronosTranscriptionWidget_SetData Parms{}; - - Parms.First = std::move(First); - Parms.Second = std::move(Second); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WallWalkComponent.GetGravityJumpVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UWallWalkComponent::GetGravityJumpVelocity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "GetGravityJumpVelocity"); - - Params::WallWalkComponent_GetGravityJumpVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WallWalkComponent.TurnOffGravityShoes -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void UWallWalkComponent::TurnOffGravityShoes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "TurnOffGravityShoes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WallWalkComponent.TurnOnGravityShoes -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void UWallWalkComponent::TurnOnGravityShoes() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "TurnOnGravityShoes"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WallWalkComponent.WallWalkJump -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWallWalkComponent::WallWalkJump(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "WallWalkJump"); - - Params::WallWalkComponent_WallWalkJump Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WallWalkComponent.IsGravityJumpActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWallWalkComponent::IsGravityJumpActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "IsGravityJumpActive"); - - Params::WallWalkComponent_IsGravityJumpActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WallWalkComponent.IsWallWalkingActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWallWalkComponent::IsWallWalkingActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "IsWallWalkingActive"); - - Params::WallWalkComponent_IsWallWalkingActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WallWalkComponent.SetIsInsideChangingVolume -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWallWalkComponent::SetIsInsideChangingVolume(bool bNewValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WallWalkComponent", "SetIsInsideChangingVolume"); - - Params::WallWalkComponent_SetIsInsideChangingVolume Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaSpawner.OnDependenciesLoaded -// (Final, Native, Private) - -void AElizaSpawner::OnDependenciesLoaded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaSpawner", "OnDependenciesLoaded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaSpawner.OnElizaEndPlay -// (Final, Native, Public) -// Parameters: -// class AActor* ElizaActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaSpawner::OnElizaEndPlay(class AActor* ElizaActor, EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaSpawner", "OnElizaEndPlay"); - - Params::ElizaSpawner_OnElizaEndPlay Parms{}; - - Parms.ElizaActor = ElizaActor; - Parms.EndPlayReason = EndPlayReason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaSpawner.OnFightEnded -// (Native, Event, Public, BlueprintEvent) - -void AElizaSpawner::OnFightEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaSpawner", "OnFightEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaSpawner.SpawnEliza -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// bool bStartBossFight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AElizaSpawner::SpawnEliza(bool bStartBossFight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaSpawner", "SpawnEliza"); - - Params::ElizaSpawner_SpawnEliza Parms{}; - - Parms.bStartBossFight = bStartBossFight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBodyPartActor.InitiatePhysics -// (Final, Native, Public) - -void ACronosBodyPartActor::InitiatePhysics() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "InitiatePhysics"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBodyPartActor.OnDissolveEvent -// (Event, Public, BlueprintEvent) - -void ACronosBodyPartActor::OnDissolveEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "OnDissolveEvent"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosBodyPartActor.TimeLineFinishedCallback -// (Final, Native, Private) - -void ACronosBodyPartActor::TimeLineFinishedCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "TimeLineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateModif -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACronosBodyPartActor::GetBurningSpawnRateModif() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "GetBurningSpawnRateModif"); - - Params::CronosBodyPartActor_GetBurningSpawnRateModif Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateOtherModif -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACronosBodyPartActor::GetBurningSpawnRateOtherModif() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "GetBurningSpawnRateOtherModif"); - - Params::CronosBodyPartActor_GetBurningSpawnRateOtherModif Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBodyPartActor.GetDissolveAttachBoneName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName ACronosBodyPartActor::GetDissolveAttachBoneName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "GetDissolveAttachBoneName"); - - Params::CronosBodyPartActor_GetDissolveAttachBoneName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBodyPartActor.GetDissolveSpawnRate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACronosBodyPartActor::GetDissolveSpawnRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "GetDissolveSpawnRate"); - - Params::CronosBodyPartActor_GetDissolveSpawnRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosBodyPartActor.TimelinePrimaryCallback -// (Final, Native, Private, Const) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBodyPartActor::TimelinePrimaryCallback(float Val) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "TimelinePrimaryCallback"); - - Params::CronosBodyPartActor_TimelinePrimaryCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosBodyPartActor.TimelineSecondaryCallback -// (Final, Native, Private, Const) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosBodyPartActor::TimelineSecondaryCallback(float Val) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosBodyPartActor", "TimelineSecondaryCallback"); - - Params::CronosBodyPartActor_TimelineSecondaryCallback Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionCancelEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnInteractionCancelEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnInteractionCancelEventReceived"); - - Params::CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionFinishEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnInteractionFinishEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnInteractionFinishEventReceived"); - - Params::CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStarted -// (Native, Event, Protected, BlueprintEvent) - -void UCronosCharacterPlayInteractAbility::OnInteractionStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnInteractionStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopEventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnInteractionStopEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnInteractionStopEventReceived"); - - Params::CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopped -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosCharacterPlayInteractAbility::OnInteractionStopped() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnInteractionStopped"); - - Params::CronosCharacterPlayInteractAbility_OnInteractionStopped Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageCancelled -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnMontageCancelled"); - - Params::CronosCharacterPlayInteractAbility_OnMontageCancelled Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnMontageEnded"); - - Params::CronosCharacterPlayInteractAbility_OnMontageEnded Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnRotateFinished -// (Final, Native, Protected) -// Parameters: -// bool Completed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnRotateFinished(bool Completed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnRotateFinished"); - - Params::CronosCharacterPlayInteractAbility_OnRotateFinished Parms{}; - - Parms.Completed = Completed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnSlideBlendOut -// (Final, Native, Protected) - -void UCronosCharacterPlayInteractAbility::OnSlideBlendOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnSlideBlendOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractAbility.OnSlideFinished -// (Final, Native, Protected) -// Parameters: -// bool Completed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractAbility::OnSlideFinished(bool Completed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractAbility", "OnSlideFinished"); - - Params::CronosCharacterPlayInteractAbility_OnSlideFinished Parms{}; - - Parms.Completed = Completed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DeadEnemyMimic.DissolveTimelineFinishedCallback -// (Final, Native, Protected) - -void ADeadEnemyMimic::DissolveTimelineFinishedCallback() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "DissolveTimelineFinishedCallback"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DeadEnemyMimic.OnBodyDissolved -// (Native, Protected) - -void ADeadEnemyMimic::OnBodyDissolved() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "OnBodyDissolved"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DeadEnemyMimic.OnBurned -// (Event, Protected, BlueprintEvent) - -void ADeadEnemyMimic::OnBurned() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "OnBurned"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.DeadEnemyMimic.OnDissolve_BP -// (Native, Event, Protected, BlueprintEvent) - -void ADeadEnemyMimic::OnDissolve_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "OnDissolve_BP"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DeadEnemyMimic.DissolveTimelinePrimaryCallback -// (Final, Native, Protected, Const) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADeadEnemyMimic::DissolveTimelinePrimaryCallback(float Value) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "DissolveTimelinePrimaryCallback"); - - Params::DeadEnemyMimic_DissolveTimelinePrimaryCallback Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DeadEnemyMimic.DissolveTimelineSecondaryCallback -// (Final, Native, Protected, Const) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADeadEnemyMimic::DissolveTimelineSecondaryCallback(float Value) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DeadEnemyMimic", "DissolveTimelineSecondaryCallback"); - - Params::DeadEnemyMimic_DissolveTimelineSecondaryCallback Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyCorpseActor.OnAppearanceApplied -// (Final, Native, Private) - -void AEnemyCorpseActor::OnAppearanceApplied() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyCorpseActor", "OnAppearanceApplied"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterLongInteractAbility.OnHoldProgress -// (Native, Event, Protected, BlueprintEvent) -// Parameters: -// float InPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterLongInteractAbility::OnHoldProgress(float InPercent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterLongInteractAbility", "OnHoldProgress"); - - Params::CronosCharacterLongInteractAbility_OnHoldProgress Parms{}; - - Parms.InPercent = InPercent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterLongInteractAbility.OnInteractionHoldStarted -// (Native, Event, Protected, BlueprintEvent) - -void UCronosCharacterLongInteractAbility::OnInteractionHoldStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterLongInteractAbility", "OnInteractionHoldStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayFlamethrowerAbility.OnFlamethrowerEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayFlamethrowerAbility::OnFlamethrowerEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayFlamethrowerAbility", "OnFlamethrowerEnd"); - - Params::CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HealAbilityPayloadObject.SetData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& Data (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UHealAbilityPayloadObject::SetData(const struct FDataTableRowHandle& Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HealAbilityPayloadObject", "SetData"); - - Params::HealAbilityPayloadObject_SetData Parms{}; - - Parms.Data = std::move(Data); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayHealAbility.ApplyItem -// (Event, Protected, BlueprintEvent) - -void UCronosCharacterPlayHealAbility::ApplyItem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "ApplyItem"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosCharacterPlayHealAbility.EventReceived -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayHealAbility::EventReceived(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "EventReceived"); - - Params::CronosCharacterPlayHealAbility_EventReceived Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayHealAbility.OnItemSpawn -// (Event, Protected, BlueprintEvent) - -void UCronosCharacterPlayHealAbility::OnItemSpawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "OnItemSpawn"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosCharacterPlayHealAbility.OnMontageCancelled -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayHealAbility::OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "OnMontageCancelled"); - - Params::CronosCharacterPlayHealAbility_OnMontageCancelled Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayHealAbility.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayHealAbility::OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "OnMontageEnded"); - - Params::CronosCharacterPlayHealAbility_OnMontageEnded Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayHealAbility.GetItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASkeletalMeshActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASkeletalMeshActor* UCronosCharacterPlayHealAbility::GetItem() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "GetItem"); - - Params::CronosCharacterPlayHealAbility_GetItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayHealAbility.GetItemName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UCronosCharacterPlayHealAbility::GetItemName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayHealAbility", "GetItemName"); - - Params::CronosCharacterPlayHealAbility_GetItemName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulLeakCondition.EvaluateCondition -// (Native, Event, Protected, BlueprintEvent, Const) -// Parameters: -// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBTSoulLeakCondition::EvaluateCondition(class UWorld* InWorld) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulLeakCondition", "EvaluateCondition"); - - Params::BTSoulLeakCondition_EvaluateCondition Parms{}; - - Parms.InWorld = InWorld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.BTSoulLeakCondition.GetCharacterPlay -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* UBTSoulLeakCondition::GetCharacterPlay(class UWorld* InWorld) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BTSoulLeakCondition", "GetCharacterPlay"); - - Params::BTSoulLeakCondition_GetCharacterPlay Parms{}; - - Parms.InWorld = InWorld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAchorInstalled -// (Event, Public, BlueprintEvent) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnAchorInstalled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnAchorInstalled"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorActivatedEventReceived -// (Final, Native, Private) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnAnchorActivatedEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnAnchorActivatedEventReceived"); - - Params::CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorGrabbedEventReceived -// (Final, Native, Private) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnAnchorGrabbedEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnAnchorGrabbedEventReceived"); - - Params::CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorInstalledEventReceived -// (Final, Native, Private) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnAnchorInstalledEventReceived(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnAnchorInstalledEventReceived"); - - Params::CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnCharacterAligned -// (Final, Native, Private) -// Parameters: -// bool bWasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnCharacterAligned(bool bWasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnCharacterAligned"); - - Params::CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned Parms{}; - - Parms.bWasCompleted = bWasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnTimeRiftStateChanged -// (Final, Native, Private) -// Parameters: -// const ETimeRiftState NewTimeRiftState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayInteractTimeRiftAbility::OnTimeRiftStateChanged(const ETimeRiftState NewTimeRiftState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayInteractTimeRiftAbility", "OnTimeRiftStateChanged"); - - Params::CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged Parms{}; - - Parms.NewTimeRiftState = NewTimeRiftState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.AbilityTask_MeleeCharacterPlayRotation.MeleeCharacterPlayRotation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbilityTask_MeleeCharacterPlayRotation*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilityTask_MeleeCharacterPlayRotation* UAbilityTask_MeleeCharacterPlayRotation::MeleeCharacterPlayRotation(class UGameplayAbility* OwningAbility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AbilityTask_MeleeCharacterPlayRotation", "MeleeCharacterPlayRotation"); - - Params::AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation Parms{}; - - Parms.OwningAbility = OwningAbility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.DoCombo -// (Final, Native, Protected, BlueprintCallable) - -void UCronosCharacterPlayMeleeAbility::DoCombo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "DoCombo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.EnableMeleeRotationWindow -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayMeleeAbility::EnableMeleeRotationWindow(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "EnableMeleeRotationWindow"); - - Params::CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow Parms{}; - - Parms.Enable = Enable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.FinishAttack -// (Final, Native, Protected, BlueprintCallable) - -void UCronosCharacterPlayMeleeAbility::FinishAttack() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "FinishAttack"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboCheck -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayMeleeAbility::OnComboCheck(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "OnComboCheck"); - - Params::CronosCharacterPlayMeleeAbility_OnComboCheck Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboWindowStart -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayEventData& Payload (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayMeleeAbility::OnComboWindowStart(const struct FGameplayEventData& Payload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "OnComboWindowStart"); - - Params::CronosCharacterPlayMeleeAbility_OnComboWindowStart Parms{}; - - Parms.Payload = std::move(Payload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnMeleeAttackEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayMeleeAbility::OnMeleeAttackEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "OnMeleeAttackEnd"); - - Params::CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.PerformMeleeAttackCheckFAN -// (Final, Native, Protected, BlueprintCallable) - -void UCronosCharacterPlayMeleeAbility::PerformMeleeAttackCheckFAN() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "PerformMeleeAttackCheckFAN"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayMeleeAbility.RequestCombo -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// bool bRequestCombo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayMeleeAbility::RequestCombo(bool bRequestCombo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayMeleeAbility", "RequestCombo"); - - Params::CronosCharacterPlayMeleeAbility_RequestCombo Parms{}; - - Parms.bRequestCombo = bRequestCombo; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnInputRelease -// (Final, Native, Public) -// Parameters: -// float TimeHeld (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayQuickFabricationAbility::OnInputRelease(float TimeHeld) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayQuickFabricationAbility", "OnInputRelease"); - - Params::CronosCharacterPlayQuickFabricationAbility_OnInputRelease Parms{}; - - Parms.TimeHeld = TimeHeld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageCancelled -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayQuickFabricationAbility::OnMontageCancelled(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayQuickFabricationAbility", "OnMontageCancelled"); - - Params::CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayQuickFabricationAbility::OnMontageEnded(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayQuickFabricationAbility", "OnMontageEnded"); - - Params::CronosCharacterPlayQuickFabricationAbility_OnMontageEnded Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.ChangeState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESoulExtractionPhase NewPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoulExtractionWidget::ChangeState(ESoulExtractionPhase NewPhase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "ChangeState"); - - Params::SoulExtractionWidget_ChangeState Parms{}; - - Parms.NewPhase = NewPhase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnConnectionEstablishingProgressFinished -// (Final, Native, Private) - -void USoulExtractionWidget::OnConnectionEstablishingProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnConnectionEstablishingProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnConnectionTerminatingProgressFinished -// (Final, Native, Private) - -void USoulExtractionWidget::OnConnectionTerminatingProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnConnectionTerminatingProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnDeletionAcceptedChoice -// (Final, Native, Private) - -void USoulExtractionWidget::OnDeletionAcceptedChoice() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnDeletionAcceptedChoice"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnDeletionRejectedChoice -// (Final, Native, Private) - -void USoulExtractionWidget::OnDeletionRejectedChoice() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnDeletionRejectedChoice"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnDialogFinished -// (Final, Native, Private) - -void USoulExtractionWidget::OnDialogFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnDialogFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionCanceled -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionCanceled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionCanceled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionConfirmed -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionConfirmed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionConfirmed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionErrorWidgetDisplayTimeEnded -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionErrorWidgetDisplayTimeEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionErrorWidgetDisplayTimeEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionProgressFinished -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionProgressInterrupted -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionProgressInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionProgressInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnExtractionResultConfirmedChoice -// (Final, Native, Private) - -void USoulExtractionWidget::OnExtractionResultConfirmedChoice() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnExtractionResultConfirmedChoice"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnSoulDeletionProgressFinished -// (Final, Native, Private) - -void USoulExtractionWidget::OnSoulDeletionProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnSoulDeletionProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnSoulDeletionResultWidgetDisplayTimeEnded -// (Final, Native, Private) - -void USoulExtractionWidget::OnSoulDeletionResultWidgetDisplayTimeEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnSoulDeletionResultWidgetDisplayTimeEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnSoulToDeleteSelected -// (Final, Native, Private) -// Parameters: -// class FName InSoulNameToDelete (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InChoiceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoulExtractionWidget::OnSoulToDeleteSelected(class FName InSoulNameToDelete, int32 InChoiceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnSoulToDeleteSelected"); - - Params::SoulExtractionWidget_OnSoulToDeleteSelected Parms{}; - - Parms.InSoulNameToDelete = InSoulNameToDelete; - Parms.InChoiceIndex = InChoiceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionWidget.OnStateChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// ESoulExtractionPhase NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoulExtractionWidget::OnStateChanged(ESoulExtractionPhase NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionWidget", "OnStateChanged"); - - Params::SoulExtractionWidget_OnStateChanged Parms{}; - - Parms.NewState = NewState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosCharacterPlayUIComponent.AddHudNotification -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHItemDataStruct& InItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 InQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfInSpecificWidgetToUse (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::AddHudNotification(const class UObject* InWorldContext, const struct FSHItemDataStruct& InItemData, int32 InQuantity, TSubclassOf InSpecificWidgetToUse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosCharacterPlayUIComponent", "AddHudNotification"); - - Params::CronosCharacterPlayUIComponent_AddHudNotification Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InItemData = std::move(InItemData); - Parms.InQuantity = InQuantity; - Parms.InSpecificWidgetToUse = InSpecificWidgetToUse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.HideQTETips -// (Final, Native, Public, BlueprintCallable) - -void UCronosCharacterPlayUIComponent::HideQTETips() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "HideQTETips"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.HideTips -// (Final, Native, Public, BlueprintCallable) - -void UCronosCharacterPlayUIComponent::HideTips() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "HideTips"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.SetQuickEquipMenuActive -// (Final, Native, Public) -// Parameters: -// bool newVis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool AlternativeVis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::SetQuickEquipMenuActive(bool newVis, bool AlternativeVis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "SetQuickEquipMenuActive"); - - Params::CronosCharacterPlayUIComponent_SetQuickEquipMenuActive Parms{}; - - Parms.newVis = newVis; - Parms.AlternativeVis = AlternativeVis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameCreditsWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UGameplayEndGameCreditsWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayEndGameCreditsWidget* UCronosCharacterPlayUIComponent::ShowEndGameCreditsWidget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowEndGameCreditsWidget"); - - Params::CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UGameplayEndGameWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayEndGameWidget* UCronosCharacterPlayUIComponent::ShowEndGameWidget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowEndGameWidget"); - - Params::CronosCharacterPlayUIComponent_ShowEndGameWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowFadeWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Show (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::ShowFadeWidget(bool Show) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowFadeWidget"); - - Params::CronosCharacterPlayUIComponent_ShowFadeWidget Parms{}; - - Parms.Show = Show; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowQTETips -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Tips (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::ShowQTETips(const TArray& Tips) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowQTETips"); - - Params::CronosCharacterPlayUIComponent_ShowQTETips Parms{}; - - Parms.Tips = std::move(Tips); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowTips -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Tips (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::ShowTips(const TArray& Tips) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowTips"); - - Params::CronosCharacterPlayUIComponent_ShowTips Parms{}; - - Parms.Tips = std::move(Tips); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowTipsFromPreset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& Preset (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::ShowTipsFromPreset(const struct FDataTableRowHandle& Preset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowTipsFromPreset"); - - Params::CronosCharacterPlayUIComponent_ShowTipsFromPreset Parms{}; - - Parms.Preset = std::move(Preset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.ShowWeaponWheelForTime -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float CustomTimeToShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUIComponent::ShowWeaponWheelForTime(float CustomTimeToShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "ShowWeaponWheelForTime"); - - Params::CronosCharacterPlayUIComponent_ShowWeaponWheelForTime Parms{}; - - Parms.CustomTimeToShow = CustomTimeToShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenImagesWidgetBP -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UFullscreenImagesWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFullscreenImagesWidget* UCronosCharacterPlayUIComponent::GetFullscreenImagesWidgetBP() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "GetFullscreenImagesWidgetBP"); - - Params::CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenVisionWidgetBP -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UFullscreenVisionWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFullscreenVisionWidget* UCronosCharacterPlayUIComponent::GetFullscreenVisionWidgetBP() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "GetFullscreenVisionWidgetBP"); - - Params::CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.GetGameplayHudWidgetBP -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHGameplayHudWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHGameplayHudWidget* UCronosCharacterPlayUIComponent::GetGameplayHudWidgetBP() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "GetGameplayHudWidgetBP"); - - Params::CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUIComponent.GetSaveMenuWidgetBP -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHGameplaySaveMenuWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHGameplaySaveMenuWidget* UCronosCharacterPlayUIComponent::GetSaveMenuWidgetBP() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUIComponent", "GetSaveMenuWidgetBP"); - - Params::CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.ApplyUpgradePreset -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FUpgradePresetData& UpgradePreset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUpgradesComponent::ApplyUpgradePreset(const struct FUpgradePresetData& UpgradePreset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "ApplyUpgradePreset"); - - Params::CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset Parms{}; - - Parms.UpgradePreset = std::move(UpgradePreset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttribute -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf UpgradeGE (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ModifierIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGameplayAttribute ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayAttribute UCronosCharacterPlayUpgradesComponent::GetUpgradeEffectAttribute(TSubclassOf UpgradeGE, int32 ModifierIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "GetUpgradeEffectAttribute"); - - Params::CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute Parms{}; - - Parms.UpgradeGE = UpgradeGE; - Parms.ModifierIndex = ModifierIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttributeByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName UpgradeItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ModifierIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGameplayAttribute ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayAttribute UCronosCharacterPlayUpgradesComponent::GetUpgradeEffectAttributeByName(class FName UpgradeItemName, int32 ModifierIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "GetUpgradeEffectAttributeByName"); - - Params::CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName Parms{}; - - Parms.UpgradeItemName = UpgradeItemName; - Parms.ModifierIndex = ModifierIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitude -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf UpgradeGE (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ModifierIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosCharacterPlayUpgradesComponent::GetUpgradeEffectMagnitude(TSubclassOf UpgradeGE, int32 ModifierIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "GetUpgradeEffectMagnitude"); - - Params::CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude Parms{}; - - Parms.UpgradeGE = UpgradeGE; - Parms.ModifierIndex = ModifierIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitudeByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName UpgradeItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ModifierIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosCharacterPlayUpgradesComponent::GetUpgradeEffectMagnitudeByName(class FName UpgradeItemName, int32 ModifierIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "GetUpgradeEffectMagnitudeByName"); - - Params::CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName Parms{}; - - Parms.UpgradeItemName = UpgradeItemName; - Parms.ModifierIndex = ModifierIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectModifiersNumByName -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName UpgradeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCronosCharacterPlayUpgradesComponent::GetUpgradeEffectModifiersNumByName(class FName UpgradeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "GetUpgradeEffectModifiersNumByName"); - - Params::CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName Parms{}; - - Parms.UpgradeName = UpgradeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemCollected -// (Final, Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Quantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUpgradesComponent::OnUpgradeItemCollected(class FName ItemName, int32 Quantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "OnUpgradeItemCollected"); - - Params::CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected Parms{}; - - Parms.ItemName = ItemName; - Parms.Quantity = Quantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemRemoved -// (Final, Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Quantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosCharacterPlayUpgradesComponent::OnUpgradeItemRemoved(class FName ItemName, int32 Quantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosCharacterPlayUpgradesComponent", "OnUpgradeItemRemoved"); - - Params::CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved Parms{}; - - Parms.ItemName = ItemName; - Parms.Quantity = Quantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosControlTipsPanel.Hide -// (Final, Native, Public, BlueprintCallable) - -void UCronosControlTipsPanel::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosControlTipsPanel", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosControlTipsPanel.Show -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& wantedTooltips (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UCronosControlTipsPanel::Show(const TArray& wantedTooltips) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosControlTipsPanel", "Show"); - - Params::CronosControlTipsPanel_Show Parms{}; - - Parms.wantedTooltips = std::move(wantedTooltips); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosControlTipsPanel.ShowTipsFromPreset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& Preset (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UCronosControlTipsPanel::ShowTipsFromPreset(const struct FDataTableRowHandle& Preset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosControlTipsPanel", "ShowTipsFromPreset"); - - Params::CronosControlTipsPanel_ShowTipsFromPreset Parms{}; - - Parms.Preset = std::move(Preset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosDynamicWidgetInterface.GetWidgetRegisterData -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FWidgetRegisterData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FWidgetRegisterData ICronosDynamicWidgetInterface::GetWidgetRegisterData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosDynamicWidgetInterface", "GetWidgetRegisterData"); - - Params::CronosDynamicWidgetInterface_GetWidgetRegisterData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterTriggerBox.Disable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterTriggerBox::Disable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterTriggerBox", "Disable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterTriggerBox.Enable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterTriggerBox::Enable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterTriggerBox", "Enable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterTriggerBox.GetIsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEncounterTriggerBox::GetIsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterTriggerBox", "GetIsEnabled"); - - Params::CronosEncounterTriggerBox_GetIsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.AutoFillWaves -// (Final, Native, Public) - -void ACronosEncounterManager::AutoFillWaves() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "AutoFillWaves"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.AwakeEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::AwakeEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "AwakeEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.DebugStartEncounter -// (Final, Native, Public) -// Parameters: -// const class FString& IDSnippet (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEncounterManager::DebugStartEncounter(const class FString& IDSnippet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "DebugStartEncounter"); - - Params::CronosEncounterManager_DebugStartEncounter Parms{}; - - Parms.IDSnippet = std::move(IDSnippet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.DespawnEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::DespawnEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "DespawnEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.Disable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::Disable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "Disable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.Enable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::Enable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "Enable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.GetEndTriggers -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSet>ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) - -TSet> ACronosEncounterManager::GetEndTriggers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "GetEndTriggers"); - - Params::CronosEncounterManager_GetEndTriggers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.GetSpawnedActors -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ACronosEncounterManager::GetSpawnedActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "GetSpawnedActors"); - - Params::CronosEncounterManager_GetSpawnedActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.GetStartTriggers -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSet>ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) - -TSet> ACronosEncounterManager::GetStartTriggers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "GetStartTriggers"); - - Params::CronosEncounterManager_GetStartTriggers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.isInChaseArea -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Extent (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEncounterManager::isInChaseArea(const struct FVector& Location, const float Extent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "isInChaseArea"); - - Params::CronosEncounterManager_isInChaseArea Parms{}; - - Parms.Location = std::move(Location); - Parms.Extent = Extent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.IsPlayerInTheSpawnArea -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEncounterManager::IsPlayerInTheSpawnArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "IsPlayerInTheSpawnArea"); - - Params::CronosEncounterManager_IsPlayerInTheSpawnArea Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.KillCurrentWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::KillCurrentWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "KillCurrentWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.KillEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::KillEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "KillEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.OnCurrentWaveFinished -// (Final, Native, Public) - -void ACronosEncounterManager::OnCurrentWaveFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "OnCurrentWaveFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.OnEncounterStartRequest -// (Final, Native, Public) - -void ACronosEncounterManager::OnEncounterStartRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "OnEncounterStartRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.OnWaveActorAwakened -// (Final, Native, Public) - -void ACronosEncounterManager::OnWaveActorAwakened() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "OnWaveActorAwakened"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.OnWaveCleared -// (Final, Native, Public) - -void ACronosEncounterManager::OnWaveCleared() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "OnWaveCleared"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.OnWaveEvent -// (Final, Native, Private) -// Parameters: -// const struct FInteractionActivationData&EventData (Parm, NativeAccessSpecifierPublic) - -void ACronosEncounterManager::OnWaveEvent(const struct FInteractionActivationData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "OnWaveEvent"); - - Params::CronosEncounterManager_OnWaveEvent Parms{}; - - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.PreSpawnEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::PreSpawnEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "PreSpawnEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.ResetEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::ResetEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "ResetEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.RestoreEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::RestoreEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "RestoreEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.StartEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::StartEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "StartEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.StopEncounter -// (Final, Native, Public, BlueprintCallable) - -void ACronosEncounterManager::StopEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "StopEncounter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.UpdateEncounterTags -// (Final, Native, Public) - -void ACronosEncounterManager::UpdateEncounterTags() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "UpdateEncounterTags"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.UpdateReferencedActorsNames -// (Final, Native, Public) - -void ACronosEncounterManager::UpdateReferencedActorsNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "UpdateReferencedActorsNames"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.UpdateReferences -// (Final, Native, Public) - -void ACronosEncounterManager::UpdateReferences() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "UpdateReferences"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.ValidateEncounterReferences -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEncounterManager::ValidateEncounterReferences() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "ValidateEncounterReferences"); - - Params::CronosEncounterManager_ValidateEncounterReferences Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.ValidateReferences -// (Final, Native, Public) - -void ACronosEncounterManager::ValidateReferences() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "ValidateReferences"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEncounterManager.GetEncounterState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EEncounterState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EEncounterState ACronosEncounterManager::GetEncounterState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "GetEncounterState"); - - Params::CronosEncounterManager_GetEncounterState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEncounterManager.GetIsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEncounterManager::GetIsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEncounterManager", "GetIsEnabled"); - - Params::CronosEncounterManager_GetIsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameInfoPopupWidget.OnFadedOutAnim -// (Final, Native, Protected) - -void UGameInfoPopupWidget::OnFadedOutAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInfoPopupWidget", "OnFadedOutAnim"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.IsDebugEnabled -// (Final, Native, Static, Private, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosEnemiesAudioSubsystem::IsDebugEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosEnemiesAudioSubsystem", "IsDebugEnabled"); - - Params::CronosEnemiesAudioSubsystem_IsDebugEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.BossFightEnded -// (Event, Protected, BlueprintCallable, BlueprintEvent) -// Parameters: -// const ECronosBosses BossType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::BossFightEnded(const ECronosBosses BossType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "BossFightEnded"); - - Params::CronosEnemiesAudioSubsystem_BossFightEnded Parms{}; - - Parms.BossType = BossType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.BossFightStarted -// (Event, Protected, BlueprintCallable, BlueprintEvent) -// Parameters: -// const ECronosBosses BossType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::BossFightStarted(const ECronosBosses BossType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "BossFightStarted"); - - Params::CronosEnemiesAudioSubsystem_BossFightStarted Parms{}; - - Parms.BossType = BossType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.CombatEnded -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::CombatEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "CombatEnded"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.CombatStartedByEncounter -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::CombatStartedByEncounter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "CombatStartedByEncounter"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemiesNearby -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::EnemiesNearby() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemiesNearby"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyDied -// (Event, Protected, BlueprintEvent) -// Parameters: -// const class AActor* EnemyActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EEnemyArchetype EnemyType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 EnemyRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemyDied(const class AActor* EnemyActor, const EEnemyArchetype EnemyType, const uint8 EnemyRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemyDied"); - - Params::CronosEnemiesAudioSubsystem_EnemyDied Parms{}; - - Parms.EnemyActor = EnemyActor; - Parms.EnemyType = EnemyType; - Parms.EnemyRank = EnemyRank; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyJoinedCombat -// (Event, Protected, BlueprintEvent) -// Parameters: -// const EEnemyArchetype EnemyType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 EnemyRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemyJoinedCombat(const EEnemyArchetype EnemyType, const uint8 EnemyRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemyJoinedCombat"); - - Params::CronosEnemiesAudioSubsystem_EnemyJoinedCombat Parms{}; - - Parms.EnemyType = EnemyType; - Parms.EnemyRank = EnemyRank; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyRankChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// const EEnemyArchetype EnemyType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 NewRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemyRankChanged(const EEnemyArchetype EnemyType, const uint8 NewRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemyRankChanged"); - - Params::CronosEnemiesAudioSubsystem_EnemyRankChanged Parms{}; - - Parms.EnemyType = EnemyType; - Parms.NewRank = NewRank; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemySpawned -// (Event, Protected, BlueprintEvent) -// Parameters: -// const class AActor* EnemyActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EEnemyArchetype EnemyType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemySpawned(const class AActor* EnemyActor, const EEnemyArchetype EnemyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemySpawned"); - - Params::CronosEnemiesAudioSubsystem_EnemySpawned Parms{}; - - Parms.EnemyActor = EnemyActor; - Parms.EnemyType = EnemyType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyStartedCombat -// (Event, Protected, BlueprintEvent) -// Parameters: -// const EEnemyArchetype EnemyType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 EnemyRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemyStartedCombat(const EEnemyArchetype EnemyType, const uint8 EnemyRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemyStartedCombat"); - - Params::CronosEnemiesAudioSubsystem_EnemyStartedCombat Parms{}; - - Parms.EnemyType = EnemyType; - Parms.EnemyRank = EnemyRank; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyWantsToMerge -// (Event, Protected, BlueprintCallable, BlueprintEvent) -// Parameters: -// const class AActor* EnemyActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemiesAudioSubsystem::EnemyWantsToMerge(const class AActor* EnemyActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EnemyWantsToMerge"); - - Params::CronosEnemiesAudioSubsystem_EnemyWantsToMerge Parms{}; - - Parms.EnemyActor = EnemyActor; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EventGameEnded -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::EventGameEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EventGameEnded"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.EventGameStarted -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::EventGameStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "EventGameStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.GetPlayerAudioComponent -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// bool* bIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USHAkComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAkComponent* UCronosEnemiesAudioSubsystem::GetPlayerAudioComponent(bool* bIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "GetPlayerAudioComponent"); - - Params::CronosEnemiesAudioSubsystem_GetPlayerAudioComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bIsValid != nullptr) - *bIsValid = Parms.bIsValid; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.MergingFinished -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::MergingFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "MergingFinished"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.MergingInterrupted -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::MergingInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "MergingInterrupted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.MergingStarted -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::MergingStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "MergingStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.NearbyEnemiesLeft -// (Event, Protected, BlueprintEvent) - -void UCronosEnemiesAudioSubsystem::NearbyEnemiesLeft() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "NearbyEnemiesLeft"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.UpdateNearbyEnemies -// (Final, Native, Private) - -void UCronosEnemiesAudioSubsystem::UpdateNearbyEnemies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "UpdateNearbyEnemies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.GetEnemyTypesInCombat -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TMap UCronosEnemiesAudioSubsystem::GetEnemyTypesInCombat() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "GetEnemyTypesInCombat"); - - Params::CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.GetNearbyEnemyCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCronosEnemiesAudioSubsystem::GetNearbyEnemyCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "GetNearbyEnemyCount"); - - Params::CronosEnemiesAudioSubsystem_GetNearbyEnemyCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemiesAudioSubsystem.GetNumberOfEnemiesInCombat -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCronosEnemiesAudioSubsystem::GetNumberOfEnemiesInCombat() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemiesAudioSubsystem", "GetNumberOfEnemiesInCombat"); - - Params::CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.IsTurning -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimTurnInPlaceSubcomp::IsTurning() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "IsTurning"); - - Params::SHAnimTurnInPlaceSubcomp_IsTurning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.OnTurnInPlaceAnimationEnd -// (Final, Native, Public, BlueprintCallable) - -void USHAnimTurnInPlaceSubcomp::OnTurnInPlaceAnimationEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "OnTurnInPlaceAnimationEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.OnTurnInPlaceAnimationStart -// (Final, Native, Public, BlueprintCallable) - -void USHAnimTurnInPlaceSubcomp::OnTurnInPlaceAnimationStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "OnTurnInPlaceAnimationStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceBreak -// (Final, Native, Public, BlueprintCallable) - -void USHAnimTurnInPlaceSubcomp::TurnInPlaceBreak() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "TurnInPlaceBreak"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequest -// (Native, Public, BlueprintCallable) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimTurnInPlaceSubcomp::TurnInPlaceRequest(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "TurnInPlaceRequest"); - - Params::SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequestVector -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& LookAtTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimTurnInPlaceSubcomp::TurnInPlaceRequestVector(const struct FVector& LookAtTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "TurnInPlaceRequestVector"); - - Params::SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector Parms{}; - - Parms.LookAtTarget = std::move(LookAtTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceToCameraRequest -// (Final, Native, Public, BlueprintCallable) - -void USHAnimTurnInPlaceSubcomp::TurnInPlaceToCameraRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "TurnInPlaceToCameraRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimTurnInPlaceSubcomp.GetTurningVector -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHAnimTurnInPlaceSubcomp::GetTurningVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimTurnInPlaceSubcomp", "GetTurningVector"); - - Params::SHAnimTurnInPlaceSubcomp_GetTurningVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCameraActor.GetSHCameraComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHCameraComponent* ASHCameraActor::GetSHCameraComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCameraActor", "GetSHCameraComponent"); - - Params::SHCameraActor_GetSHCameraComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemyAudioComponent.PlayPlacementSound -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayTag& CallbackTag (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosEnemyAudioComponent::PlayPlacementSound(const struct FGameplayTag& CallbackTag, int32 NewCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyAudioComponent", "PlayPlacementSound"); - - Params::CronosEnemyAudioComponent_PlayPlacementSound Parms{}; - - Parms.CallbackTag = std::move(CallbackTag); - Parms.NewCount = NewCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyDifficultyComponent.FindAttributesForRank -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FBTDifficultyAttribute* Attribute (Parm, OutParm, NativeAccessSpecifierPublic) -// int32 Rank (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosEnemyDifficultyComponent::FindAttributesForRank(struct FBTDifficultyAttribute* Attribute, int32 Rank, const struct FGameplayTag& Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyDifficultyComponent", "FindAttributesForRank"); - - Params::CronosEnemyDifficultyComponent_FindAttributesForRank Parms{}; - - Parms.Rank = Rank; - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Attribute != nullptr) - *Attribute = std::move(Parms.Attribute); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemyWave.AwakeWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::AwakeWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "AwakeWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.DespawnWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::DespawnWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "DespawnWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.Disable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::Disable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "Disable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.Enable -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::Enable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "Enable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.GetSpawnedActors -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ACronosEnemyWave::GetSpawnedActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "GetSpawnedActors"); - - Params::CronosEnemyWave_GetSpawnedActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemyWave.KillWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::KillWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "KillWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnActorSpawned -// (Final, Native, Protected) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::OnActorSpawned(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnActorSpawned"); - - Params::CronosEnemyWave_OnActorSpawned Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnEncounterEvent -// (Final, Native, Protected) -// Parameters: -// const struct FInteractionActivationData&EventData (Parm, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::OnEncounterEvent(const struct FInteractionActivationData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnEncounterEvent"); - - Params::CronosEnemyWave_OnEncounterEvent Parms{}; - - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnEnemyDeathEvent -// (Final, Native, Protected, HasDefaults) -// Parameters: -// const struct FGuid& EnemyGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::OnEnemyDeathEvent(const struct FGuid& EnemyGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnEnemyDeathEvent"); - - Params::CronosEnemyWave_OnEnemyDeathEvent Parms{}; - - Parms.EnemyGuid = std::move(EnemyGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnEnemySpawnedEvent -// (Final, Native, Protected) - -void ACronosEnemyWave::OnEnemySpawnedEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnEnemySpawnedEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnSpawnedActorAwakened -// (Final, Native, Protected) - -void ACronosEnemyWave::OnSpawnedActorAwakened() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnSpawnedActorAwakened"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.OnSpawnedEnemyDeath -// (Final, Native, Protected) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::OnSpawnedEnemyDeath(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "OnSpawnedEnemyDeath"); - - Params::CronosEnemyWave_OnSpawnedEnemyDeath Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.PreSpawnWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::PreSpawnWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "PreSpawnWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.ResetWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::ResetWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "ResetWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.RespawnWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::RespawnWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "RespawnWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.RestoreWave -// (Final, Native, Public, BlueprintCallable) - -void ACronosEnemyWave::RestoreWave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "RestoreWave"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.SetEncounterManagerOwner -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ACronosEncounterManager* InEncounterManagerOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::SetEncounterManagerOwner(class ACronosEncounterManager* InEncounterManagerOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "SetEncounterManagerOwner"); - - Params::CronosEnemyWave_SetEncounterManagerOwner Parms{}; - - Parms.InEncounterManagerOwner = InEncounterManagerOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.SpawnWave -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bAutoSpawnOnly (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosEnemyWave::SpawnWave(const bool bAutoSpawnOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "SpawnWave"); - - Params::CronosEnemyWave_SpawnWave Parms{}; - - Parms.bAutoSpawnOnly = bAutoSpawnOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosEnemyWave.GetEncounterManagerOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACronosEncounterManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosEncounterManager* ACronosEnemyWave::GetEncounterManagerOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "GetEncounterManagerOwner"); - - Params::CronosEnemyWave_GetEncounterManagerOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosEnemyWave.GetIsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosEnemyWave::GetIsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosEnemyWave", "GetIsEnabled"); - - Params::CronosEnemyWave_GetIsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBreakableGlassFakeBase.OnBroken -// (Event, Protected, BlueprintEvent) -// Parameters: -// const struct FHitResult& HitInfo (Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHBreakableGlassFakeBase::OnBroken(const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassFakeBase", "OnBroken"); - - Params::SHBreakableGlassFakeBase_OnBroken Parms{}; - - Parms.HitInfo = std::move(HitInfo); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHBreakableGlassFakeBase.IsBroken -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHBreakableGlassFakeBase::IsBroken() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassFakeBase", "IsBroken"); - - Params::SHBreakableGlassFakeBase_IsBroken Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCameraShake.SetOscillationMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCameraShake::SetOscillationMultiplier(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCameraShake", "SetOscillationMultiplier"); - - Params::SHCameraShake_SetOscillationMultiplier Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCameraShake.StopSHCameraShake -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool immediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCameraShake::StopSHCameraShake(bool immediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCameraShake", "StopSHCameraShake"); - - Params::SHCameraShake_StopSHCameraShake Parms{}; - - Parms.immediately = immediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosExtendedTutorialWidget.Back -// (Native, Public, BlueprintCallable) - -void UCronosExtendedTutorialWidget::Back() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosExtendedTutorialWidget", "Back"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosExtendedTutorialWidget.OnTutorialEntryFocused -// (Final, Native, Private) -// Parameters: -// class USHGameplayHighlightableWidget* InFocusedWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosExtendedTutorialWidget::OnTutorialEntryFocused(class USHGameplayHighlightableWidget* InFocusedWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosExtendedTutorialWidget", "OnTutorialEntryFocused"); - - Params::CronosExtendedTutorialWidget_OnTutorialEntryFocused Parms{}; - - Parms.InFocusedWidget = InFocusedWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosFabricatorPopupWidget.OnCraftingFailed -// (Event, Public, BlueprintEvent) -// Parameters: -// float PopupDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InsufficentResources (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosFabricatorPopupWidget::OnCraftingFailed(float PopupDuration, bool InsufficentResources) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFabricatorPopupWidget", "OnCraftingFailed"); - - Params::CronosFabricatorPopupWidget_OnCraftingFailed Parms{}; - - Parms.PopupDuration = PopupDuration; - Parms.InsufficentResources = InsufficentResources; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosFabricatorPopupWidget.OnCraftingSucceded -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 CraftedAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PopupDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosFabricatorPopupWidget::OnCraftingSucceded(int32 CraftedAmount, float PopupDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFabricatorPopupWidget", "OnCraftingSucceded"); - - Params::CronosFabricatorPopupWidget_OnCraftingSucceded Parms{}; - - Parms.CraftedAmount = CraftedAmount; - Parms.PopupDuration = PopupDuration; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosFabricatorPopupWidget.ResetState -// (Event, Public, BlueprintEvent) - -void UCronosFabricatorPopupWidget::ResetState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFabricatorPopupWidget", "ResetState"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosFabricatorRecipeWidget.SetIsAvailableForCraft -// (Event, Public, BlueprintEvent) -// Parameters: -// bool bInIsAvailable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosFabricatorRecipeWidget::SetIsAvailableForCraft(bool bInIsAvailable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFabricatorRecipeWidget", "SetIsAvailableForCraft"); - - Params::CronosFabricatorRecipeWidget_SetIsAvailableForCraft Parms{}; - - Parms.bInIsAvailable = bInIsAvailable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosFightDirectorSubsystem.OnEncounterEnded -// (Final, Native, Private, HasOutParams) -// Parameters: -// const struct FGameplayTag& EncounterTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosFightDirectorSubsystem::OnEncounterEnded(const struct FGameplayTag& EncounterTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFightDirectorSubsystem", "OnEncounterEnded"); - - Params::CronosFightDirectorSubsystem_OnEncounterEnded Parms{}; - - Parms.EncounterTag = std::move(EncounterTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosFightDirectorSubsystem.OnEncounterStarted -// (Final, Native, Private, HasOutParams) -// Parameters: -// const struct FGameplayTag& EncounterTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosFightDirectorSubsystem::OnEncounterStarted(const struct FGameplayTag& EncounterTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFightDirectorSubsystem", "OnEncounterStarted"); - - Params::CronosFightDirectorSubsystem_OnEncounterStarted Parms{}; - - Parms.EncounterTag = std::move(EncounterTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosFightDirectorSubsystem.ResetTokens -// (Final, Native, Public, BlueprintCallable) - -void UCronosFightDirectorSubsystem::ResetTokens() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosFightDirectorSubsystem", "ResetTokens"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosAbilityInterruptRule.ResolveAbilityInterrupt -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// const class UCronosGameplayAbility* CronosAbility (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameplayAbility* InterruptingAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECronosAbilityInterruptResolution ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECronosAbilityInterruptResolution UCronosAbilityInterruptRule::ResolveAbilityInterrupt(const class UCronosGameplayAbility* CronosAbility, class UGameplayAbility* InterruptingAbility) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosAbilityInterruptRule", "ResolveAbilityInterrupt"); - - Params::CronosAbilityInterruptRule_ResolveAbilityInterrupt Parms{}; - - Parms.CronosAbility = CronosAbility; - Parms.InterruptingAbility = InterruptingAbility; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.JumpOnOffNavLinkProxy.StartJump -// (Final, Native, Protected, HasOutParams, HasDefaults) -// Parameters: -// class AActor* Agent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Destination (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AJumpOnOffNavLinkProxy::StartJump(class AActor* Agent, const struct FVector& Destination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("JumpOnOffNavLinkProxy", "StartJump"); - - Params::JumpOnOffNavLinkProxy_StartJump Parms{}; - - Parms.Agent = Agent; - Parms.Destination = std::move(Destination); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.OnAnyButtonFocused -// (Final, Native, Private) -// Parameters: -// class UTextButton* InButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosGameplayGameOverWidget::OnAnyButtonFocused(class UTextButton* InButton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "OnAnyButtonFocused"); - - Params::CronosGameplayGameOverWidget_OnAnyButtonFocused Parms{}; - - Parms.InButton = InButton; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.OnFadeOutStarted -// (Event, Protected, BlueprintEvent) - -void UCronosGameplayGameOverWidget::OnFadeOutStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "OnFadeOutStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosGameplayGameOverWidget.OnLoadSaveButtonClicked -// (Final, Native, Private) - -void UCronosGameplayGameOverWidget::OnLoadSaveButtonClicked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "OnLoadSaveButtonClicked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.OnResumeButtonClicked -// (Final, Native, Private) - -void UCronosGameplayGameOverWidget::OnResumeButtonClicked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "OnResumeButtonClicked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.OnReturnToMainMenuButtonClicked -// (Final, Native, Private) - -void UCronosGameplayGameOverWidget::OnReturnToMainMenuButtonClicked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "OnReturnToMainMenuButtonClicked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.RequestRestart -// (Final, Native, Private, BlueprintCallable) -// Parameters: -// bool bContinue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosGameplayGameOverWidget::RequestRestart(bool bContinue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "RequestRestart"); - - Params::CronosGameplayGameOverWidget_RequestRestart Parms{}; - - Parms.bContinue = bContinue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosGameplayGameOverWidget.IsGameSaveAvailable -// (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosGameplayGameOverWidget::IsGameSaveAvailable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameplayGameOverWidget", "IsGameSaveAvailable"); - - Params::CronosGameplayGameOverWidget_IsGameSaveAvailable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosGameStartInfoWidget.GetHideAnimation -// (Event, Public, BlueprintEvent) -// Parameters: -// class UWidgetAnimation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetAnimation* UCronosGameStartInfoWidget::GetHideAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameStartInfoWidget", "GetHideAnimation"); - - Params::CronosGameStartInfoWidget_GetHideAnimation Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosGameStartInfoWidget.GetShowAnimation -// (Event, Public, BlueprintEvent) -// Parameters: -// class UWidgetAnimation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWidgetAnimation* UCronosGameStartInfoWidget::GetShowAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGameStartInfoWidget", "GetShowAnimation"); - - Params::CronosGameStartInfoWidget_GetShowAnimation Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.EnergyEmitterHittable.GetSnapWorldLocation -// (Native, Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector IEnergyEmitterHittable::GetSnapWorldLocation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("EnergyEmitterHittable", "GetSnapWorldLocation"); - - Params::EnergyEmitterHittable_GetSnapWorldLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnergyEmitterHittable.ReceiveEnergy -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// float EnergyAmountReceived (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IEnergyEmitterHittable::ReceiveEnergy(float EnergyAmountReceived) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("EnergyEmitterHittable", "ReceiveEnergy"); - - Params::EnergyEmitterHittable_ReceiveEnergy Parms{}; - - Parms.EnergyAmountReceived = EnergyAmountReceived; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosGeometryCollectionActor.BreakGC -// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FVector& HitLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosGeometryCollectionActor::BreakGC(const struct FVector& HitLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGeometryCollectionActor", "BreakGC"); - - Params::CronosGeometryCollectionActor_BreakGC Parms{}; - - Parms.HitLocation = std::move(HitLocation); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.CronosGeometryCollectionComponent.Configure -// (Final, Native, Public, BlueprintCallable) - -void UCronosGeometryCollectionComponent::Configure() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosGeometryCollectionComponent", "Configure"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractableObject.ActivateInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USHInteractionGenericComponent* InteractionGenericComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ICronosInteractableObject::ActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "ActivateInteraction"); - - Params::CronosInteractableObject_ActivateInteraction Parms{}; - - Parms.InteractionGenericComponent = InteractionGenericComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractableObject.GetInteractionCancelTag -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag ICronosInteractableObject::GetInteractionCancelTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "GetInteractionCancelTag"); - - Params::CronosInteractableObject_GetInteractionCancelTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosInteractableObject.GetInteractionFinishTag -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// struct FGameplayTag ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGameplayTag ICronosInteractableObject::GetInteractionFinishTag() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "GetInteractionFinishTag"); - - Params::CronosInteractableObject_GetInteractionFinishTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosInteractableObject.GetInteractionManagerComponent -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USHInteractionManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHInteractionManagerComponent* ICronosInteractableObject::GetInteractionManagerComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "GetInteractionManagerComponent"); - - Params::CronosInteractableObject_GetInteractionManagerComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosInteractableObject.GetSnapLocation -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* ICronosInteractableObject::GetSnapLocation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "GetSnapLocation"); - - Params::CronosInteractableObject_GetSnapLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosInteractableObject.HoldActivateInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USHInteractionGenericComponent* InteractionGenericComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ICronosInteractableObject::HoldActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "HoldActivateInteraction"); - - Params::CronosInteractableObject_HoldActivateInteraction Parms{}; - - Parms.InteractionGenericComponent = InteractionGenericComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractableObject.InterruptInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ICronosInteractableObject::InterruptInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "InterruptInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractableObject.OnInteractionInitiated -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ICronosInteractableObject::OnInteractionInitiated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "OnInteractionInitiated"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractableObject.StopInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ICronosInteractableObject::StopInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosInteractableObject", "StopInteraction"); - - Params::CronosInteractableObject_StopInteraction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosIconInteractionHelperInterface.GetDirectionComponent -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* ICronosIconInteractionHelperInterface::GetDirectionComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosIconInteractionHelperInterface", "GetDirectionComponent"); - - Params::CronosIconInteractionHelperInterface_GetDirectionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosIconInteractionHelperInterface.IsInteractionBlocked -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class UBTInteractionManagerComponent* InInteractionManagerComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ICronosIconInteractionHelperInterface::IsInteractionBlocked(class UBTInteractionManagerComponent* InInteractionManagerComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CronosIconInteractionHelperInterface", "IsInteractionBlocked"); - - Params::CronosIconInteractionHelperInterface_IsInteractionBlocked Parms{}; - - Parms.InInteractionManagerComponent = InInteractionManagerComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosInteractionStatics.CancelInteraction -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Owner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosInteractionStatics::CancelInteraction(const class UObject* WorldContextObject, class AActor* Owner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosInteractionStatics", "CancelInteraction"); - - Params::CronosInteractionStatics_CancelInteraction Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Owner = Owner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractionStatics.FinishInteraction -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Owner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosInteractionStatics::FinishInteraction(const class UObject* WorldContextObject, class AActor* Owner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosInteractionStatics", "FinishInteraction"); - - Params::CronosInteractionStatics_FinishInteraction Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Owner = Owner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyRecticleWidget.SetEnergyCharges -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NmbCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnergyRecticleWidget::SetEnergyCharges(int32 NmbCharges, int32 MaxCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyRecticleWidget", "SetEnergyCharges"); - - Params::EnergyRecticleWidget_SetEnergyCharges Parms{}; - - Parms.NmbCharges = NmbCharges; - Parms.MaxCharges = MaxCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyRecticleWidget.SetMaxEnergyCharges -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaxCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnergyRecticleWidget::SetMaxEnergyCharges(int32 MaxCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyRecticleWidget", "SetMaxEnergyCharges"); - - Params::EnergyRecticleWidget_SetMaxEnergyCharges Parms{}; - - Parms.MaxCharges = MaxCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractionWidgetComponent.OnWidgetInteractionConfirm -// (Final, Native, Protected) - -void UCronosInteractionWidgetComponent::OnWidgetInteractionConfirm() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosInteractionWidgetComponent", "OnWidgetInteractionConfirm"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractionWidgetComponent.OnWidgetInteractionDecline -// (Final, Native, Protected) - -void UCronosInteractionWidgetComponent::OnWidgetInteractionDecline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosInteractionWidgetComponent", "OnWidgetInteractionDecline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosInteractionWidgetComponent.OnWidgetInteractionWidgetFullyHidden -// (Final, Native, Protected) - -void UCronosInteractionWidgetComponent::OnWidgetInteractionWidgetFullyHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosInteractionWidgetComponent", "OnWidgetInteractionWidgetFullyHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemWeaponMelee.GetAttackPrefix -// (Event, Public, BlueprintEvent) -// Parameters: -// class ACharacter* AttackCandidate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString ASHItemWeaponMelee::GetAttackPrefix(class ACharacter* AttackCandidate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponMelee", "GetAttackPrefix"); - - Params::SHItemWeaponMelee_GetAttackPrefix Parms{}; - - Parms.AttackCandidate = AttackCandidate; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeaponMelee.OnAttackLookAtEnd -// (Final, Native, Protected) -// Parameters: -// bool WasSuccess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemWeaponMelee::OnAttackLookAtEnd(bool WasSuccess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponMelee", "OnAttackLookAtEnd"); - - Params::SHItemWeaponMelee_OnAttackLookAtEnd Parms{}; - - Parms.WasSuccess = WasSuccess; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemWeaponRanged.GetAimMovementData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSHMovementDataStruct ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -const struct FSHMovementDataStruct ASHItemWeaponRanged::GetAimMovementData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponRanged", "GetAimMovementData"); - - Params::SHItemWeaponRanged_GetAimMovementData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeaponRanged.GetFireSocketLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ASHItemWeaponRanged::GetFireSocketLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponRanged", "GetFireSocketLocation"); - - Params::SHItemWeaponRanged_GetFireSocketLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeaponRanged.GetFireSocketRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator ASHItemWeaponRanged::GetFireSocketRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponRanged", "GetFireSocketRotation"); - - Params::SHItemWeaponRanged_GetFireSocketRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosQTEWidget.OnPointsChanged -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// float InCurrentValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMaxValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosQTEWidget::OnPointsChanged(float InCurrentValue, float InMaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosQTEWidget", "OnPointsChanged"); - - Params::CronosQTEWidget_OnPointsChanged Parms{}; - - Parms.InCurrentValue = InCurrentValue; - Parms.InMaxValue = InMaxValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosQTEWidget.OnPointsQTEChanged -// (Final, Native, Protected) -// Parameters: -// float InCurrentValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMaxValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosQTEWidget::OnPointsQTEChanged(float InCurrentValue, float InMaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosQTEWidget", "OnPointsQTEChanged"); - - Params::CronosQTEWidget_OnPointsQTEChanged Parms{}; - - Parms.InCurrentValue = InCurrentValue; - Parms.InMaxValue = InMaxValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosQTEWidget.OnQTEEnded -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UBTQTE* InCronosQTE (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayTag& InStopReason (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosQTEWidget::OnQTEEnded(class UBTQTE* InCronosQTE, const struct FGameplayTag& InStopReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosQTEWidget", "OnQTEEnded"); - - Params::CronosQTEWidget_OnQTEEnded Parms{}; - - Parms.InCronosQTE = InCronosQTE; - Parms.InStopReason = std::move(InStopReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosMathUtils.CirclePlaneIntersection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InCircleCenter (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InCirclePlaneNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPlaneBase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPlaneNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutA (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCronosMathUtils::CirclePlaneIntersection(const struct FVector& InCircleCenter, float InRadius, const struct FVector& InCirclePlaneNormal, const struct FVector& InPlaneBase, const struct FVector& InPlaneNormal, struct FVector* OutA, struct FVector* OutB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosMathUtils", "CirclePlaneIntersection"); - - Params::CronosMathUtils_CirclePlaneIntersection Parms{}; - - Parms.InCircleCenter = std::move(InCircleCenter); - Parms.InRadius = InRadius; - Parms.InCirclePlaneNormal = std::move(InCirclePlaneNormal); - Parms.InPlaneBase = std::move(InPlaneBase); - Parms.InPlaneNormal = std::move(InPlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutA != nullptr) - *OutA = std::move(Parms.OutA); - - if (OutB != nullptr) - *OutB = std::move(Parms.OutB); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosMathUtils.DotToAngle -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// float DotProduct (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosMathUtils::DotToAngle(float DotProduct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosMathUtils", "DotToAngle"); - - Params::CronosMathUtils_DotToAngle Parms{}; - - Parms.DotProduct = DotProduct; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosMathUtils.GetManhattanDistance -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& FromLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ToLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCronosMathUtils::GetManhattanDistance(const struct FVector& FromLocation, const struct FVector& ToLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosMathUtils", "GetManhattanDistance"); - - Params::CronosMathUtils_GetManhattanDistance Parms{}; - - Parms.FromLocation = std::move(FromLocation); - Parms.ToLocation = std::move(ToLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosMathUtils.SphereRayIntersection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InCircleCenter (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InRayOrigin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InRayDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutA (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCronosMathUtils::SphereRayIntersection(const struct FVector& InCircleCenter, float InRadius, const struct FVector& InRayOrigin, const struct FVector& InRayDirection, struct FVector* OutA, struct FVector* OutB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosMathUtils", "SphereRayIntersection"); - - Params::CronosMathUtils_SphereRayIntersection Parms{}; - - Parms.InCircleCenter = std::move(InCircleCenter); - Parms.InRadius = InRadius; - Parms.InRayOrigin = std::move(InRayOrigin); - Parms.InRayDirection = std::move(InRayDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutA != nullptr) - *OutA = std::move(Parms.OutA); - - if (OutB != nullptr) - *OutB = std::move(Parms.OutB); - - return Parms.ReturnValue; -} - - -// Function Cronos.EnemyProjectile.OnHit -// (Final, Native, Protected, HasOutParams, HasDefaults) -// Parameters: -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AEnemyProjectile::OnHit(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, const struct FVector& NormalImpulse, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyProjectile", "OnHit"); - - Params::EnemyProjectile_OnHit Parms{}; - - Parms.HitComponent = HitComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.NormalImpulse = std::move(NormalImpulse); - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPhysicalAnimationComponent.EnterHitReact -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& InHitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FHitImpulseSetup& InImpulse (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCronosPhysicalAnimationComponent::EnterHitReact(const struct FHitResult& InHitInfo, const struct FHitImpulseSetup& InImpulse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPhysicalAnimationComponent", "EnterHitReact"); - - Params::CronosPhysicalAnimationComponent_EnterHitReact Parms{}; - - Parms.InHitInfo = std::move(InHitInfo); - Parms.InImpulse = std::move(InImpulse); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPhysicalAnimationComponent.EnterRagdoll -// (Final, Native, Public, BlueprintCallable) - -void UCronosPhysicalAnimationComponent::EnterRagdoll() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPhysicalAnimationComponent", "EnterRagdoll"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPhysicalAnimationComponent.OnOwnerMeshChanged -// (Final, Native, Public, BlueprintCallable) - -void UCronosPhysicalAnimationComponent::OnOwnerMeshChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPhysicalAnimationComponent", "OnOwnerMeshChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPhysicalAnimationComponent.OnRagdollEndedDelayed -// (Final, Native, Protected) - -void UCronosPhysicalAnimationComponent::OnRagdollEndedDelayed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPhysicalAnimationComponent", "OnRagdollEndedDelayed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPhysicalAnimationComponent.PhysicsImpulse -// (Final, Native, Public, Const) -// Parameters: -// const struct FHitResult& InHitInfo (Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FHitImpulseSetup& InImpulse (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UCronosPhysicalAnimationComponent::PhysicsImpulse(const struct FHitResult& InHitInfo, const struct FHitImpulseSetup& InImpulse) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPhysicalAnimationComponent", "PhysicsImpulse"); - - Params::CronosPhysicalAnimationComponent_PhysicsImpulse Parms{}; - - Parms.InHitInfo = std::move(InHitInfo); - Parms.InImpulse = std::move(InImpulse); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DestructibleNiagaraTest.CallDestructionFinished -// (Final, Native, Public, BlueprintCallable) - -void ADestructibleNiagaraTest::CallDestructionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DestructibleNiagaraTest", "CallDestructionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPrimalEncounterManager.GetPrimalEncounterManager -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCronosPrimalEncounterManager* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosPrimalEncounterManager* UCronosPrimalEncounterManager::GetPrimalEncounterManager(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosPrimalEncounterManager", "GetPrimalEncounterManager"); - - Params::CronosPrimalEncounterManager_GetPrimalEncounterManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosPrimalEncounterManager.DespawnCurrentEncounters -// (Final, Native, Public, BlueprintCallable) - -void UCronosPrimalEncounterManager::DespawnCurrentEncounters() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPrimalEncounterManager", "DespawnCurrentEncounters"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPrimalEncounterManager.KillCurrentEncounters -// (Final, Native, Public, BlueprintCallable) - -void UCronosPrimalEncounterManager::KillCurrentEncounters() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPrimalEncounterManager", "KillCurrentEncounters"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosPrimalEncounterManager.KillCurrentWaves -// (Final, Native, Public, BlueprintCallable) - -void UCronosPrimalEncounterManager::KillCurrentWaves() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosPrimalEncounterManager", "KillCurrentWaves"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.Accept -// (Final, Native, Public, BlueprintCallable) - -void UCronosSavePopupWidget::Accept() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "Accept"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.Decline -// (Final, Native, Public, BlueprintCallable) - -void UCronosSavePopupWidget::Decline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "Decline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.HideWindow -// (Final, Native, Public, BlueprintCallable) - -void UCronosSavePopupWidget::HideWindow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "HideWindow"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.OnProgressFinished -// (Final, Native, Protected, BlueprintCallable) - -void UCronosSavePopupWidget::OnProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "OnProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.ShowPopup -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// ESavePopupType PopupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowAskDialog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSavePopupWidget::ShowPopup(ESavePopupType PopupType, bool bShowAskDialog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "ShowPopup"); - - Params::CronosSavePopupWidget_ShowPopup Parms{}; - - Parms.PopupType = PopupType; - Parms.bShowAskDialog = bShowAskDialog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.ShowSuccess -// (Final, Native, Public, BlueprintCallable) - -void UCronosSavePopupWidget::ShowSuccess() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "ShowSuccess"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSavePopupWidget.GetCurrentPopupType -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESavePopupType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESavePopupType UCronosSavePopupWidget::GetCurrentPopupType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSavePopupWidget", "GetCurrentPopupType"); - - Params::CronosSavePopupWidget_GetCurrentPopupType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSequencerUtils.GetTransformFromSequence -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class ULevelSequence* InLevelSequence (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* InClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESequencerTransformRetriveType InSequencerTransformRetriveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform& OutTransform (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSequencerUtils::GetTransformFromSequence(class ULevelSequence* InLevelSequence, class UClass* InClass, ESequencerTransformRetriveType InSequencerTransformRetriveType, struct FTransform& OutTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSequencerUtils", "GetTransformFromSequence"); - - Params::CronosSequencerUtils_GetTransformFromSequence Parms{}; - - Parms.InLevelSequence = InLevelSequence; - Parms.InClass = InClass; - Parms.InSequencerTransformRetriveType = InSequencerTransformRetriveType; - Parms.OutTransform = std::move(OutTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutTransform = std::move(Parms.OutTransform); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSequencerUtils.GetTransformMultiplied -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Pivot (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UCronosSequencerUtils::GetTransformMultiplied(const struct FTransform& InTransform, const struct FTransform& Pivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CronosSequencerUtils", "GetTransformMultiplied"); - - Params::CronosSequencerUtils_GetTransformMultiplied Parms{}; - - Parms.InTransform = std::move(InTransform); - Parms.Pivot = std::move(Pivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.AbilityTask_ExtendedMovementCameraTick.ExtendedMovementCameraTick -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbilityTask_ExtendedMovementCameraTick*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilityTask_ExtendedMovementCameraTick* UAbilityTask_ExtendedMovementCameraTick::ExtendedMovementCameraTick(class UGameplayAbility* OwningAbility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AbilityTask_ExtendedMovementCameraTick", "ExtendedMovementCameraTick"); - - Params::AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick Parms{}; - - Parms.OwningAbility = OwningAbility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSingleSpawner.Awake -// (Final, Native, Public, BlueprintCallable) - -void ACronosSingleSpawner::Awake() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "Awake"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.KillCharacter -// (Final, Native, Public, BlueprintCallable) - -void ACronosSingleSpawner::KillCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "KillCharacter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.NewSpawnerReplacement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ABTEnemySpawner* NewSpawner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ShouldAutoRespawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AutoRespawnDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosSingleSpawner::NewSpawnerReplacement(class ABTEnemySpawner* NewSpawner, bool ShouldAutoRespawn, float AutoRespawnDelay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "NewSpawnerReplacement"); - - Params::CronosSingleSpawner_NewSpawnerReplacement Parms{}; - - Parms.NewSpawner = NewSpawner; - Parms.ShouldAutoRespawn = ShouldAutoRespawn; - Parms.AutoRespawnDelay = AutoRespawnDelay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.OnSpawnedActorAwakened -// (Final, Native, Protected) - -void ACronosSingleSpawner::OnSpawnedActorAwakened() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "OnSpawnedActorAwakened"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.ResetSpawner -// (Final, Native, Public, BlueprintCallable) - -void ACronosSingleSpawner::ResetSpawner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "ResetSpawner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.Respawn -// (Final, Native, Public, BlueprintCallable) - -void ACronosSingleSpawner::Respawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "Respawn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.RestoreSpawner -// (Final, Native, Public, BlueprintCallable) - -void ACronosSingleSpawner::RestoreSpawner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "RestoreSpawner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.SetWaveOwner -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ACronosEnemyWave* InWaveOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACronosSingleSpawner::SetWaveOwner(class ACronosEnemyWave* InWaveOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "SetWaveOwner"); - - Params::CronosSingleSpawner_SetWaveOwner Parms{}; - - Parms.InWaveOwner = InWaveOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSingleSpawner.GetSpawnedActorCronosAiController -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACronosAiController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosAiController* ACronosSingleSpawner::GetSpawnedActorCronosAiController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "GetSpawnedActorCronosAiController"); - - Params::CronosSingleSpawner_GetSpawnedActorCronosAiController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSingleSpawner.GetWaveOwner -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACronosEnemyWave* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACronosEnemyWave* ACronosSingleSpawner::GetWaveOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "GetWaveOwner"); - - Params::CronosSingleSpawner_GetWaveOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSingleSpawner.IsSpawnedActorSleeping -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACronosSingleSpawner::IsSpawnedActorSleeping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSingleSpawner", "IsSpawnedActorSleeping"); - - Params::CronosSingleSpawner_IsSpawnedActorSleeping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.CanBeClaimed -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AAIController* ByController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSmartObject::CanBeClaimed(class AAIController* ByController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "CanBeClaimed"); - - Params::CronosSmartObject_CanBeClaimed Parms{}; - - Parms.ByController = ByController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.CanBeUsed -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AAIController* ByController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSmartObject::CanBeUsed(class AAIController* ByController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "CanBeUsed"); - - Params::CronosSmartObject_CanBeUsed Parms{}; - - Parms.ByController = ByController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.Claim -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::Claim(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "Claim"); - - Params::CronosSmartObject_Claim Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.ExitInteraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::ExitInteraction(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "ExitInteraction"); - - Params::CronosSmartObject_ExitInteraction Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.FinishInteraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::FinishInteraction(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "FinishInteraction"); - - Params::CronosSmartObject_FinishInteraction Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.GetCurrentUser -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AAIController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AAIController* UCronosSmartObject::GetCurrentUser() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "GetCurrentUser"); - - Params::CronosSmartObject_GetCurrentUser Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.OnMontageFinished -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool interrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::OnMontageFinished(class UAnimMontage* Montage, bool interrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "OnMontageFinished"); - - Params::CronosSmartObject_OnMontageFinished Parms{}; - - Parms.Montage = Montage; - Parms.interrupted = interrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.Release -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::Release(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "Release"); - - Params::CronosSmartObject_Release Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.RequiresRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool* FaceTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* RelativeRotateToTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSmartObject::RequiresRotation(bool* FaceTarget, struct FVector* RelativeRotateToTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "RequiresRotation"); - - Params::CronosSmartObject_RequiresRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FaceTarget != nullptr) - *FaceTarget = Parms.FaceTarget; - - if (RelativeRotateToTarget != nullptr) - *RelativeRotateToTarget = std::move(Parms.RelativeRotateToTarget); - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.StartInteraction -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AAIController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosSmartObject::StartInteraction(class AAIController* Controller) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "StartInteraction"); - - Params::CronosSmartObject_StartInteraction Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSmartObject.RequiresApproach -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSmartObject::RequiresApproach() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "RequiresApproach"); - - Params::CronosSmartObject_RequiresApproach Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSmartObject.SupportsExitBehavior -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSmartObject::SupportsExitBehavior() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSmartObject", "SupportsExitBehavior"); - - Params::CronosSmartObject_SupportsExitBehavior Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FullscreenImagesWidget.GetFullscreenImagesWidget -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFullscreenImagesWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFullscreenImagesWidget* UFullscreenImagesWidget::GetFullscreenImagesWidget(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FullscreenImagesWidget", "GetFullscreenImagesWidget"); - - Params::FullscreenImagesWidget_GetFullscreenImagesWidget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.FullscreenImagesWidget.AddImage -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FFullscreenImageSetup* Setup (Parm, OutParm, NativeAccessSpecifierPublic) - -void UFullscreenImagesWidget::AddImage(struct FFullscreenImageSetup* Setup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImagesWidget", "AddImage"); - - Params::FullscreenImagesWidget_AddImage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Setup != nullptr) - *Setup = std::move(Parms.Setup); -} - - -// Function Cronos.FullscreenImagesWidget.OnSingleWidgetOutAnimFinished -// (Final, Native, Protected) -// Parameters: -// class USingleFullscreenImageWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFullscreenImagesWidget::OnSingleWidgetOutAnimFinished(class USingleFullscreenImageWidget* Widget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImagesWidget", "OnSingleWidgetOutAnimFinished"); - - Params::FullscreenImagesWidget_OnSingleWidgetOutAnimFinished Parms{}; - - Parms.Widget = Widget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.FullscreenImagesWidget.RemoveImage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Source (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFullscreenImagesWidget::RemoveImage(class UObject* Source) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FullscreenImagesWidget", "RemoveImage"); - - Params::FullscreenImagesWidget_RemoveImage Parms{}; - - Parms.Source = Source; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosSpawnCorrectionArea.FindBestLocationToSpawn -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class ACronosSingleSpawner* spawner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESpawnCorrectionType SpawnCorrection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACronosSpawnCorrectionArea::FindBestLocationToSpawn(class ACronosSingleSpawner* spawner, ESpawnCorrectionType SpawnCorrection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnCorrectionArea", "FindBestLocationToSpawn"); - - Params::CronosSpawnCorrectionArea_FindBestLocationToSpawn Parms{}; - - Parms.spawner = spawner; - Parms.SpawnCorrection = SpawnCorrection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointObjectiveData.GetOptions -// (Final, Native, Private, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointObjectiveData::GetOptions() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPointObjectiveData", "GetOptions"); - - Params::CronosSpawnPointObjectiveData_GetOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointObjectiveData.GetSubObjectivesOptions -// (Final, Native, Private, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UCronosSpawnPointObjectiveData::GetSubObjectivesOptions() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPointObjectiveData", "GetSubObjectivesOptions"); - - Params::CronosSpawnPointObjectiveData_GetSubObjectivesOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosSpawnPointObjectiveData.HasSubObjectives -// (Final, Native, Private, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCronosSpawnPointObjectiveData::HasSubObjectives() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosSpawnPointObjectiveData", "HasSubObjectives"); - - Params::CronosSpawnPointObjectiveData_HasSubObjectives Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CronosWeaponHUD.OnHide -// (Event, Public, BlueprintEvent) - -void UCronosWeaponHUD::OnHide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "OnHide"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosWeaponHUD.OnShow -// (Event, Public, BlueprintEvent) - -void UCronosWeaponHUD::OnShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "OnShow"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.CronosWeaponHUD.SetCharge -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ChargeStep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TotalCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponHUD::SetCharge(int32 ChargeStep, int32 TotalCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "SetCharge"); - - Params::CronosWeaponHUD_SetCharge Parms{}; - - Parms.ChargeStep = ChargeStep; - Parms.TotalCharges = TotalCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponHUD.SetClipSize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ClipSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponHUD::SetClipSize(int32 ClipSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "SetClipSize"); - - Params::CronosWeaponHUD_SetClipSize Parms{}; - - Parms.ClipSize = ClipSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponHUD.SetEnergyCharges -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 NmbCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponHUD::SetEnergyCharges(int32 NmbCharges, int32 MaxCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "SetEnergyCharges"); - - Params::CronosWeaponHUD_SetEnergyCharges Parms{}; - - Parms.NmbCharges = NmbCharges; - Parms.MaxCharges = MaxCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponHUD.SetMaxEnergyCharges -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaxCharges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponHUD::SetMaxEnergyCharges(int32 MaxCharges) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "SetMaxEnergyCharges"); - - Params::CronosWeaponHUD_SetMaxEnergyCharges Parms{}; - - Parms.MaxCharges = MaxCharges; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.CronosWeaponHUD.SetPercentage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Percentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCronosWeaponHUD::SetPercentage(float Percentage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CronosWeaponHUD", "SetPercentage"); - - Params::CronosWeaponHUD_SetPercentage Parms{}; - - Parms.Percentage = Percentage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.DamageCauserInterface.GetDamageCauserType -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// EDamageCauserType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDamageCauserType IDamageCauserInterface::GetDamageCauserType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("DamageCauserInterface", "GetDamageCauserType"); - - Params::DamageCauserInterface_GetDamageCauserType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DoppelTentaclesInterface.GetHandAttackTentacles -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* IDoppelTentaclesInterface::GetHandAttackTentacles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("DoppelTentaclesInterface", "GetHandAttackTentacles"); - - Params::DoppelTentaclesInterface_GetHandAttackTentacles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.DoppelTentaclesInterface.GetHandIdleTentacles -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UNiagaraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNiagaraComponent* IDoppelTentaclesInterface::GetHandIdleTentacles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("DoppelTentaclesInterface", "GetHandIdleTentacles"); - - Params::DoppelTentaclesInterface_GetHandIdleTentacles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaCharacter.AbsorbAllCorpses -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::AbsorbAllCorpses() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "AbsorbAllCorpses"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.AbsorbRandomCorpse -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AElizaCharacter::AbsorbRandomCorpse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "AbsorbRandomCorpse"); - - Params::ElizaCharacter_AbsorbRandomCorpse Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaCharacter.ElizaSkipPhase -// (Final, Native, Private) - -void AElizaCharacter::ElizaSkipPhase() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "ElizaSkipPhase"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.GetCurrentWeakSpots -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray AElizaCharacter::GetCurrentWeakSpots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "GetCurrentWeakSpots"); - - Params::ElizaCharacter_GetCurrentWeakSpots Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaCharacter.HideEliza -// (Final, Native, Private) - -void AElizaCharacter::HideEliza() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "HideEliza"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.KillSpawnedEnemies -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::KillSpawnedEnemies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "KillSpawnedEnemies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.OnBossFightBegin_BP -// (Event, Public, BlueprintEvent) - -void AElizaCharacter::OnBossFightBegin_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnBossFightBegin_BP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ElizaCharacter.OnCorpseRemoved -// (Final, Native, Private) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaCharacter::OnCorpseRemoved(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnCorpseRemoved"); - - Params::ElizaCharacter_OnCorpseRemoved Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.OnDeath_BP -// (Event, Public, BlueprintEvent) - -void AElizaCharacter::OnDeath_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnDeath_BP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ElizaCharacter.OnPhaseBegin_BP -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const EElizaPhases& Phase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaCharacter::OnPhaseBegin_BP(const EElizaPhases& Phase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnPhaseBegin_BP"); - - Params::ElizaCharacter_OnPhaseBegin_BP Parms{}; - - Parms.Phase = Phase; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.ElizaCharacter.OnPhaseEnd_BP -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const EElizaPhases& Phase (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaCharacter::OnPhaseEnd_BP(const EElizaPhases& Phase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnPhaseEnd_BP"); - - Params::ElizaCharacter_OnPhaseEnd_BP Parms{}; - - Parms.Phase = Phase; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.ElizaCharacter.OnSpawnedEnemyDied -// (Final, Native, Private) - -void AElizaCharacter::OnSpawnedEnemyDied() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnSpawnedEnemyDied"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.OnWeakSpotDestroyed -// (Final, Native, Private) -// Parameters: -// class AElizaWeakSpotActor* WeakSpotActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AElizaCharacter::OnWeakSpotDestroyed(class AElizaWeakSpotActor* WeakSpotActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnWeakSpotDestroyed"); - - Params::ElizaCharacter_OnWeakSpotDestroyed Parms{}; - - Parms.WeakSpotActor = WeakSpotActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.OnWeakSpotDestroyed_BP -// (Event, Public, BlueprintEvent) - -void AElizaCharacter::OnWeakSpotDestroyed_BP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "OnWeakSpotDestroyed_BP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.ElizaCharacter.RequestActivatingWeakSpots -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::RequestActivatingWeakSpots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "RequestActivatingWeakSpots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.RequestNextPhase -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::RequestNextPhase() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "RequestNextPhase"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.SpawnEnemy -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& SpawnerGroupIds (Parm, NativeAccessSpecifierPublic) -// const EEnemyArchetype& EnemyType (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 Rank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AElizaCharacter::SpawnEnemy(const TSet& SpawnerGroupIds, const EEnemyArchetype& EnemyType, const uint8 Rank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "SpawnEnemy"); - - Params::ElizaCharacter_SpawnEnemy Parms{}; - - Parms.SpawnerGroupIds = std::move(SpawnerGroupIds); - Parms.EnemyType = EnemyType; - Parms.Rank = Rank; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaCharacter.StartSpawningEnemiesInBackground -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::StartSpawningEnemiesInBackground() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "StartSpawningEnemiesInBackground"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.StopSpawningEnemiesInBackground -// (Final, Native, Public, BlueprintCallable) - -void AElizaCharacter::StopSpawningEnemiesInBackground() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "StopSpawningEnemiesInBackground"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.DestroyWalls -// (Final, Native, Public, BlueprintCallable, Const) - -void AElizaCharacter::DestroyWalls() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "DestroyWalls"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.ElizaCharacter.GetCronosAbilitySystemComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosAbilitySystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosAbilitySystemComponent* AElizaCharacter::GetCronosAbilitySystemComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "GetCronosAbilitySystemComponent"); - - Params::ElizaCharacter_GetCronosAbilitySystemComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.ElizaCharacter.GetCurrentPhase -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EElizaPhases ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EElizaPhases AElizaCharacter::GetCurrentPhase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ElizaCharacter", "GetCurrentPhase"); - - Params::ElizaCharacter_GetCurrentPhase Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnemyBusynessComponent.ClearRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* RequestingEnemy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnemyBusynessComponent::ClearRequest(class AActor* RequestingEnemy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyBusynessComponent", "ClearRequest"); - - Params::EnemyBusynessComponent_ClearRequest Parms{}; - - Parms.RequestingEnemy = RequestingEnemy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnemyBusynessComponent.GetBusynessDirection -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UEnemyBusynessComponent::GetBusynessDirection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyBusynessComponent", "GetBusynessDirection"); - - Params::EnemyBusynessComponent_GetBusynessDirection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnemyBusynessComponent.QueryBusyness -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FEnemyBusynessQuery& InQuery (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UEnemyBusynessComponent::QueryBusyness(const struct FEnemyBusynessQuery& InQuery) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyBusynessComponent", "QueryBusyness"); - - Params::EnemyBusynessComponent_QueryBusyness Parms{}; - - Parms.InQuery = std::move(InQuery); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnemyBusynessComponent.RequestPositioning -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FEnemyPositioningRequest* InRequest (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* Success (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UEnemyBusynessComponent::RequestPositioning(struct FEnemyPositioningRequest* InRequest, bool* Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyBusynessComponent", "RequestPositioning"); - - Params::EnemyBusynessComponent_RequestPositioning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InRequest != nullptr) - *InRequest = std::move(Parms.InRequest); - - if (Success != nullptr) - *Success = Parms.Success; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnemyBusynessComponent.ReservePositioning -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FEnemyPositioningRequest* InRequest (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - -void UEnemyBusynessComponent::ReservePositioning(struct FEnemyPositioningRequest* InRequest) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnemyBusynessComponent", "ReservePositioning"); - - Params::EnemyBusynessComponent_ReservePositioning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InRequest != nullptr) - *InRequest = std::move(Parms.InRequest); -} - - -// Function Cronos.AbilityTask_ExtendedMovementUpdate.ExtendedMovementUpdate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameplayAbility* OwningAbility (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAbilityTask_ExtendedMovementUpdate*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbilityTask_ExtendedMovementUpdate* UAbilityTask_ExtendedMovementUpdate::ExtendedMovementUpdate(class UGameplayAbility* OwningAbility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AbilityTask_ExtendedMovementUpdate", "ExtendedMovementUpdate"); - - Params::AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate Parms{}; - - Parms.OwningAbility = OwningAbility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameBaseMainMenuWidget.GoBackToMainPage -// (Final, Native, Protected) - -void UGameBaseMainMenuWidget::GoBackToMainPage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameBaseMainMenuWidget", "GoBackToMainPage"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameBaseMainMenuWidget.OnPageChanged -// (Final, Native, Protected) -// Parameters: -// class UWidget* InActiveWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InActiveWidgetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseMainMenuWidget::OnPageChanged(class UWidget* InActiveWidget, int32 InActiveWidgetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameBaseMainMenuWidget", "OnPageChanged"); - - Params::GameBaseMainMenuWidget_OnPageChanged Parms{}; - - Parms.InActiveWidget = InActiveWidget; - Parms.InActiveWidgetIndex = InActiveWidgetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameBaseMainMenuWidget.OpenMenuPage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EMenuPage InNewPage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldBlockInputOnTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseMainMenuWidget::OpenMenuPage(EMenuPage InNewPage, bool bShouldBlockInputOnTransition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameBaseMainMenuWidget", "OpenMenuPage"); - - Params::GameBaseMainMenuWidget_OpenMenuPage Parms{}; - - Parms.InNewPage = InNewPage; - Parms.bShouldBlockInputOnTransition = bShouldBlockInputOnTransition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameLoadScreenWidget.OnShowHint -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool Show (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameLoadScreenWidget::OnShowHint(bool Show) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameLoadScreenWidget", "OnShowHint"); - - Params::GameLoadScreenWidget_OnShowHint Parms{}; - - Parms.Show = Show; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GameplayTask_PlayMontageWithTags.PlayMontageAndWaitForEvent -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSkeletalMesh (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceTaskOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TaskInstanceName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* MontageToPlay_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float StartMontageAt (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InitialDelay (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bStopWhenAbilityEnds (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName StartSection (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bForceStrictAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float BlendInOverride (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameplayTask_PlayMontageWithTags*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayTask_PlayMontageWithTags* UGameplayTask_PlayMontageWithTags::PlayMontageAndWaitForEvent(class USkeletalMeshComponent* InSkeletalMesh, TScriptInterface TaskOwner, class FName TaskInstanceName, class UAnimMontage* MontageToPlay_0, float Rate, const float StartMontageAt, const float InitialDelay, const bool bStopWhenAbilityEnds, const class FName StartSection, const bool bForceStrictAnimation, const float BlendInOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayTask_PlayMontageWithTags", "PlayMontageAndWaitForEvent"); - - Params::GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent Parms{}; - - Parms.InSkeletalMesh = InSkeletalMesh; - Parms.TaskOwner = TaskOwner; - Parms.TaskInstanceName = TaskInstanceName; - Parms.MontageToPlay_0 = MontageToPlay_0; - Parms.Rate = Rate; - Parms.StartMontageAt = StartMontageAt; - Parms.InitialDelay = InitialDelay; - Parms.bStopWhenAbilityEnds = bStopWhenAbilityEnds; - Parms.StartSection = StartSection; - Parms.bForceStrictAnimation = bForceStrictAnimation; - Parms.BlendInOverride = BlendInOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyBeginReceived -// (Final, Native, Private, HasOutParams) -// Parameters: -// const class FName NotifyName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBranchingPointNotifyPayload&BranchingPointNotifyPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayTask_PlayMontageWithTags::OnNotifyBeginReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTask_PlayMontageWithTags", "OnNotifyBeginReceived"); - - Params::GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived Parms{}; - - Parms.NotifyName = NotifyName; - Parms.BranchingPointNotifyPayload = std::move(BranchingPointNotifyPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyEndReceived -// (Final, Native, Private, HasOutParams) -// Parameters: -// const class FName NotifyName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBranchingPointNotifyPayload&BranchingPointNotifyPayload (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayTask_PlayMontageWithTags::OnNotifyEndReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameplayTask_PlayMontageWithTags", "OnNotifyEndReceived"); - - Params::GameplayTask_PlayMontageWithTags_OnNotifyEndReceived Parms{}; - - Parms.NotifyName = NotifyName; - Parms.BranchingPointNotifyPayload = std::move(BranchingPointNotifyPayload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.HintsVisualizationWidget.OnUpdate -// (Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// const struct FHintsData& Data (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UHintsVisualizationWidget::OnUpdate(const struct FHintsData& Data) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HintsVisualizationWidget", "OnUpdate"); - - Params::HintsVisualizationWidget_OnUpdate Parms{}; - - Parms.Data = std::move(Data); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GravityGunFireComponent.GetRawFocusValue -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGravityGunFireComponent::GetRawFocusValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GravityGunFireComponent", "GetRawFocusValue"); - - Params::GravityGunFireComponent_GetRawFocusValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GravityGunFireComponent.GetScaledFocusValue -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGravityGunFireComponent::GetScaledFocusValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GravityGunFireComponent", "GetScaledFocusValue"); - - Params::GravityGunFireComponent_GetScaledFocusValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.EnergyProjectileFireComponent.OnChargeBecomesAvaialable -// (Final, Native, Public) - -void UEnergyProjectileFireComponent::OnChargeBecomesAvaialable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyProjectileFireComponent", "OnChargeBecomesAvaialable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyProjectileFireComponent.OnChargesEnd -// (Final, Native, Public) - -void UEnergyProjectileFireComponent::OnChargesEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyProjectileFireComponent", "OnChargesEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyProjectileFireComponent.RestoreCharge -// (Final, Native, Public) - -void UEnergyProjectileFireComponent::RestoreCharge() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyProjectileFireComponent", "RestoreCharge"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyProjectileFireComponent.SetCurrentWidget -// (Final, Native, Public) -// Parameters: -// class UEnergyRecticleWidget* CurrentWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UEnergyProjectileFireComponent::SetCurrentWidget(class UEnergyRecticleWidget* CurrentWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyProjectileFireComponent", "SetCurrentWidget"); - - Params::EnergyProjectileFireComponent_SetCurrentWidget Parms{}; - - Parms.CurrentWidget = CurrentWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.EnergyProjectileFireComponent.UpdateCharges -// (Final, Native, Public) - -void UEnergyProjectileFireComponent::UpdateCharges() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyProjectileFireComponent", "UpdateCharges"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.LevitatingDebrisHelpers.InitializeDebris -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InDebrisActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InInitialImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevitatingDebrisHelpers::InitializeDebris(const class UObject* WorldContextObject, class AActor* InDebrisActor, const struct FVector& InInitialImpulse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevitatingDebrisHelpers", "InitializeDebris"); - - Params::LevitatingDebrisHelpers_InitializeDebris Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InDebrisActor = InDebrisActor; - Parms.InInitialImpulse = std::move(InInitialImpulse); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.LevitatingDebrisHelpers.MakeDebrisFall -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InDebrisActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevitatingDebrisHelpers::MakeDebrisFall(const class UObject* WorldContextObject, class AActor* InDebrisActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevitatingDebrisHelpers", "MakeDebrisFall"); - - Params::LevitatingDebrisHelpers_MakeDebrisFall Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InDebrisActor = InDebrisActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.LevitatingDebrisHelpers.SetupDebrisProperties -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInFreezeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevitatingDebrisHelpers::SetupDebrisProperties(class AActor* InActor, class AActor* InOwner, bool bInFreezeLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevitatingDebrisHelpers", "SetupDebrisProperties"); - - Params::LevitatingDebrisHelpers_SetupDebrisProperties Parms{}; - - Parms.InActor = InActor; - Parms.InOwner = InOwner; - Parms.bInFreezeLocation = bInFreezeLocation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.LevitatingDebrisHelpers.SpawnDebris -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* InClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* InOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInFreezeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMesh* InStaticMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ULevitatingDebrisHelpers::SpawnDebris(const class UObject* WorldContextObject, class UClass* InClass, const struct FTransform& InTransform, class AActor* InOwner, bool bInFreezeLocation, int32 InIndex, class UStaticMesh* InStaticMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevitatingDebrisHelpers", "SpawnDebris"); - - Params::LevitatingDebrisHelpers_SpawnDebris Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InClass = InClass; - Parms.InTransform = std::move(InTransform); - Parms.InOwner = InOwner; - Parms.bInFreezeLocation = bInFreezeLocation; - Parms.InIndex = InIndex; - Parms.InStaticMesh = InStaticMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.LevitatingDebrisInterface.GetPrimitveComponent -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* ILevitatingDebrisInterface::GetPrimitveComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevitatingDebrisInterface", "GetPrimitveComponent"); - - Params::LevitatingDebrisInterface_GetPrimitveComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.LocalFogVolumeActor.SetDebugPosition -// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// const struct FTransform& Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALocalFogVolumeActor::SetDebugPosition(const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeActor", "SetDebugPosition"); - - Params::LocalFogVolumeActor_SetDebugPosition Parms{}; - - Parms.Transform = std::move(Transform); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.MeleeAnimInstance.IsInMeleeMode -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMeleeAnimInstance::IsInMeleeMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeleeAnimInstance", "IsInMeleeMode"); - - Params::MeleeAnimInstance_IsInMeleeMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.MonsterRankVFXInterface.GetRankSpecificNiagaraComponents -// (Event, Public, BlueprintEvent, Const) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray IMonsterRankVFXInterface::GetRankSpecificNiagaraComponents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("MonsterRankVFXInterface", "GetRankSpecificNiagaraComponents"); - - Params::MonsterRankVFXInterface_GetRankSpecificNiagaraComponents Parms{}; - - AsUObject()->ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayerHUDAmmoWidget.GetAmmoClipSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPlayerHUDAmmoWidget::GetAmmoClipSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAmmoWidget", "GetAmmoClipSize"); - - Params::PlayerHUDAmmoWidget_GetAmmoClipSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayerHUDAmmoWidget.GetAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPlayerHUDAmmoWidget::GetAmmoCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDAmmoWidget", "GetAmmoCount"); - - Params::PlayerHUDAmmoWidget_GetAmmoCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PlayerHUDHPWidget.OnHealthStateChanged -// (Final, Native, Public) - -void UPlayerHUDHPWidget::OnHealthStateChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerHUDHPWidget", "OnHealthStateChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PostProcessManager.GetPostProcessManager -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPostProcessManager* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPostProcessManager* UPostProcessManager::GetPostProcessManager(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PostProcessManager", "GetPostProcessManager"); - - Params::PostProcessManager_GetPostProcessManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.PostProcessManager.ChangeParameter -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& MaterialTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTextureParamInfo& ParamInfo (Parm, NativeAccessSpecifierPublic) - -void UPostProcessManager::ChangeParameter(const struct FGameplayTag& MaterialTag, const struct FTextureParamInfo& ParamInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessManager", "ChangeParameter"); - - Params::PostProcessManager_ChangeParameter Parms{}; - - Parms.MaterialTag = std::move(MaterialTag); - Parms.ParamInfo = std::move(ParamInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PostProcessManager.LoadAndSetTextureParam -// (Final, Native, Public) -// Parameters: -// class UMaterialInstanceDynamic* MaterialInstanceDynamic (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTextureParamInfo& ParamInfo (Parm, NativeAccessSpecifierPublic) - -void UPostProcessManager::LoadAndSetTextureParam(class UMaterialInstanceDynamic* MaterialInstanceDynamic, const struct FTextureParamInfo& ParamInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessManager", "LoadAndSetTextureParam"); - - Params::PostProcessManager_LoadAndSetTextureParam Parms{}; - - Parms.MaterialInstanceDynamic = MaterialInstanceDynamic; - Parms.ParamInfo = std::move(ParamInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PostProcessManager.PopMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsFullPop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPostProcessManager::PopMaterial(const struct FGameplayTag& Tag, bool bIsFullPop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessManager", "PopMaterial"); - - Params::PostProcessManager_PopMaterial Parms{}; - - Parms.Tag = std::move(Tag); - Parms.bIsFullPop = bIsFullPop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PostProcessManager.PushMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FMaterialCueConfig& MaterialConfig (Parm, NativeAccessSpecifierPublic) -// class UTexture* TextureOverride (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TextureOverrideParamName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPostProcessManager::PushMaterial(const struct FGameplayTag& Tag, const struct FMaterialCueConfig& MaterialConfig, class UTexture* TextureOverride, class FName TextureOverrideParamName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessManager", "PushMaterial"); - - Params::PostProcessManager_PushMaterial Parms{}; - - Parms.Tag = std::move(Tag); - Parms.MaterialConfig = std::move(MaterialConfig); - Parms.TextureOverride = TextureOverride; - Parms.TextureOverrideParamName = TextureOverrideParamName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.PulseGrenade.OnPulseSphereHitEnemy -// (Native, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void APulseGrenade::OnPulseSphereHitEnemy(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PulseGrenade", "OnPulseSphereHitEnemy"); - - Params::PulseGrenade_OnPulseSphereHitEnemy Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.RequestAsyncLoadAssetCustomNode.RequestAsyncLoadAsset -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr Asset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class URequestAsyncLoadAssetCustomNode* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class URequestAsyncLoadAssetCustomNode* URequestAsyncLoadAssetCustomNode::RequestAsyncLoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("RequestAsyncLoadAssetCustomNode", "RequestAsyncLoadAsset"); - - Params::RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Asset = Asset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.GameAkCharacterAudioComponent.SHDebug_Character_Audio_AVDebug -// (Final, Exec, Native, Public) - -void UGameAkCharacterAudioComponent::SHDebug_Character_Audio_AVDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "SHDebug_Character_Audio_AVDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameAkCharacterAudioComponent.SHDebug_Character_Audio_EnviroDebug -// (Final, Exec, Native, Public) - -void UGameAkCharacterAudioComponent::SHDebug_Character_Audio_EnviroDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "SHDebug_Character_Audio_EnviroDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameAkCharacterAudioComponent.SHDebug_Character_Audio_PortalsDebug -// (Final, Exec, Native, Public) - -void UGameAkCharacterAudioComponent::SHDebug_Character_Audio_PortalsDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "SHDebug_Character_Audio_PortalsDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameAkCharacterAudioComponent.SHDebug_Character_Audio_ReverbTestSound -// (Final, Exec, Native, Public) - -void UGameAkCharacterAudioComponent::SHDebug_Character_Audio_ReverbTestSound() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "SHDebug_Character_Audio_ReverbTestSound"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameAkCharacterAudioComponent.SHDebug_Character_Audio_ValuesDebug -// (Final, Exec, Native, Public) - -void UGameAkCharacterAudioComponent::SHDebug_Character_Audio_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "SHDebug_Character_Audio_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.GameAkCharacterAudioComponent.FindSubcomponentByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSubclassOfSubcomponentClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameCharacterAudioSubcomponentBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameCharacterAudioSubcomponentBase* UGameAkCharacterAudioComponent::FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameAkCharacterAudioComponent", "FindSubcomponentByClass"); - - Params::GameAkCharacterAudioComponent_FindSubcomponentByClass Parms{}; - - Parms.SubcomponentClass = SubcomponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimCombatSubcomp.CleanupAnimMontagePlayer -// (Final, Native, Public, BlueprintCallable) - -void USHAnimCombatSubcomp::CleanupAnimMontagePlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimCombatSubcomp", "CleanupAnimMontagePlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimComponent.CreateAnimActionExe -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOfAnimActionExeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimComponent::CreateAnimActionExe(TSubclassOf AnimActionExeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "CreateAnimActionExe"); - - Params::SHAnimComponent_CreateAnimActionExe Parms{}; - - Parms.AnimActionExeClass = AnimActionExeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneRootLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHAnimComponent::GetBoneRootLocation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneRootLocation"); - - Params::SHAnimComponent_GetBoneRootLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetSkeletonSocketName -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// ESkeletonSockets SocketType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHAnimComponent::GetSkeletonSocketName(ESkeletonSockets SocketType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetSkeletonSocketName"); - - Params::SHAnimComponent_GetSkeletonSocketName Parms{}; - - Parms.SocketType = SocketType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.PlayAnimation -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPlayAnimationData& AnimData (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& BlendSpaceInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* USHAnimComponent::PlayAnimation(const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "PlayAnimation"); - - Params::SHAnimComponent_PlayAnimation Parms{}; - - Parms.AnimData = std::move(AnimData); - Parms.BlendSpaceInput = std::move(BlendSpaceInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.SetAnimActionBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimComponent::SetAnimActionBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "SetAnimActionBlocked"); - - Params::SHAnimComponent_SetAnimActionBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimComponent.FindSubcomponentByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSubclassOfSubcomponentClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USHAnimSubcomponentBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAnimSubcomponentBase* USHAnimComponent::FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "FindSubcomponentByClass"); - - Params::SHAnimComponent_FindSubcomponentByClass Parms{}; - - Parms.SubcomponentClass = SubcomponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetAnimActionExe -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHAnimActionExecutive* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAnimActionExecutive* USHAnimComponent::GetAnimActionExe() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetAnimActionExe"); - - Params::SHAnimComponent_GetAnimActionExe Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneFromName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBones ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EBones USHAnimComponent::GetBoneFromName(class FName BoneType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneFromName"); - - Params::SHAnimComponent_GetBoneFromName Parms{}; - - Parms.BoneType = BoneType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBones BoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHAnimComponent::GetBoneLocation(EBones BoneType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneLocation"); - - Params::SHAnimComponent_GetBoneLocation Parms{}; - - Parms.BoneType = BoneType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBones BoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHAnimComponent::GetBoneName(EBones BoneType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneName"); - - Params::SHAnimComponent_GetBoneName Parms{}; - - Parms.BoneType = BoneType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBones BoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERelativeTransformSpace TransformSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHAnimComponent::GetBoneRotation(EBones BoneType, ERelativeTransformSpace TransformSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneRotation"); - - Params::SHAnimComponent_GetBoneRotation Parms{}; - - Parms.BoneType = BoneType; - Parms.TransformSpace = TransformSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetBoneTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBones BoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERelativeTransformSpace Space (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USHAnimComponent::GetBoneTransform(EBones BoneType, ERelativeTransformSpace Space) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetBoneTransform"); - - Params::SHAnimComponent_GetBoneTransform Parms{}; - - Parms.BoneType = BoneType; - Parms.Space = Space; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetCharacterBodyForward -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHAnimComponent::GetCharacterBodyForward() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetCharacterBodyForward"); - - Params::SHAnimComponent_GetCharacterBodyForward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetCharacterBodyRotation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHAnimComponent::GetCharacterBodyRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetCharacterBodyRotation"); - - Params::SHAnimComponent_GetCharacterBodyRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.GetHipsForward -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHAnimComponent::GetHipsForward() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "GetHipsForward"); - - Params::SHAnimComponent_GetHipsForward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.IsAnimActionBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimComponent::IsAnimActionBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "IsAnimActionBlocked"); - - Params::SHAnimComponent_IsAnimActionBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimComponent.IsInitialized -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimComponent::IsInitialized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimComponent", "IsInitialized"); - - Params::SHAnimComponent_IsInitialized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimDoorSubcomp.OnActionEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimDoorSubcomp::OnActionEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimDoorSubcomp", "OnActionEnd"); - - Params::SHAnimDoorSubcomp_OnActionEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimFootIKSubcomp.SetFeetAllIKEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimFootIKSubcomp::SetFeetAllIKEnabled(bool bEnable, float Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimFootIKSubcomp", "SetFeetAllIKEnabled"); - - Params::SHAnimFootIKSubcomp_SetFeetAllIKEnabled Parms{}; - - Parms.bEnable = bEnable; - Parms.Time = Time; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimFootIKSubcomp.SetFootIKEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimFootIKSubcomp::SetFootIKEnabled(bool bEnable, int32 Index_0, float Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimFootIKSubcomp", "SetFootIKEnabled"); - - Params::SHAnimFootIKSubcomp_SetFootIKEnabled Parms{}; - - Parms.bEnable = bEnable; - Parms.Index_0 = Index_0; - Parms.Time = Time; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimFootIKSubcomp.GetFootIK -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFootIKData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FFootIKData USHAnimFootIKSubcomp::GetFootIK(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimFootIKSubcomp", "GetFootIK"); - - Params::SHAnimFootIKSubcomp_GetFootIK Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimFootIKSubcomp.GetIsIKEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimFootIKSubcomp::GetIsIKEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimFootIKSubcomp", "GetIsIKEnabled"); - - Params::SHAnimFootIKSubcomp_GetIsIKEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimHandIKSubcomp.SetHandFollowComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* NewComponentToFollow (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::SetHandFollowComponent(ESkeletonIKTypes HandType, class USceneComponent* NewComponentToFollow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "SetHandFollowComponent"); - - Params::SHAnimHandIKSubcomp_SetHandFollowComponent Parms{}; - - Parms.HandType = HandType; - Parms.NewComponentToFollow = NewComponentToFollow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SetFullAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::SetHandIKLocation(ESkeletonIKTypes HandType, const struct FVector& InLoc, float InterpSpeed, bool SetFullAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "SetHandIKLocation"); - - Params::SHAnimHandIKSubcomp_SetHandIKLocation Parms{}; - - Parms.HandType = HandType; - Parms.InLoc = std::move(InLoc); - Parms.InterpSpeed = InterpSpeed; - Parms.SetFullAlpha = SetFullAlpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocationAndRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRot (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SetFullAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::SetHandIKLocationAndRotation(ESkeletonIKTypes HandType, const struct FVector& InLoc, const struct FRotator& InRot, float InterpSpeed, bool SetFullAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "SetHandIKLocationAndRotation"); - - Params::SHAnimHandIKSubcomp_SetHandIKLocationAndRotation Parms{}; - - Parms.HandType = HandType; - Parms.InLoc = std::move(InLoc); - Parms.InRot = std::move(InRot); - Parms.InterpSpeed = InterpSpeed; - Parms.SetFullAlpha = SetFullAlpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRot (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SetFullAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::SetHandIKRotation(ESkeletonIKTypes HandType, const struct FRotator& InRot, float InterpSpeed, bool SetFullAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "SetHandIKRotation"); - - Params::SHAnimHandIKSubcomp_SetHandIKRotation Parms{}; - - Parms.HandType = HandType; - Parms.InRot = std::move(InRot); - Parms.InterpSpeed = InterpSpeed; - Parms.SetFullAlpha = SetFullAlpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.StopHandFollowComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::StopHandFollowComponent(ESkeletonIKTypes HandType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "StopHandFollowComponent"); - - Params::SHAnimHandIKSubcomp_StopHandFollowComponent Parms{}; - - Parms.HandType = HandType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.StopHandIK -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHandIKSubcomp::StopHandIK(ESkeletonIKTypes HandType, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "StopHandIK"); - - Params::SHAnimHandIKSubcomp_StopHandIK Parms{}; - - Parms.HandType = HandType; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHandIKSubcomp.GetHandData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESkeletonIKTypes HandType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHandIKData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FHandIKData USHAnimHandIKSubcomp::GetHandData(ESkeletonIKTypes HandType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHandIKSubcomp", "GetHandData"); - - Params::SHAnimHandIKSubcomp_GetHandData Parms{}; - - Parms.HandType = HandType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimHeadRotationSubcomp.LookAtActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* TargetActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHCharacterPlayLookAtPriorities Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHeadRotationSubcomp::LookAtActor(class AActor* TargetActor, ESHCharacterPlayLookAtPriorities Priority, float BlendSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHeadRotationSubcomp", "LookAtActor"); - - Params::SHAnimHeadRotationSubcomp_LookAtActor Parms{}; - - Parms.TargetActor = TargetActor; - Parms.Priority = Priority; - Parms.BlendSpeed = BlendSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHeadRotationSubcomp.LookAtComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* TargetComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHCharacterPlayLookAtPriorities Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHeadRotationSubcomp::LookAtComponent(class USceneComponent* TargetComponent, ESHCharacterPlayLookAtPriorities Priority, float BlendSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHeadRotationSubcomp", "LookAtComponent"); - - Params::SHAnimHeadRotationSubcomp_LookAtComponent Parms{}; - - Parms.TargetComponent = TargetComponent; - Parms.Priority = Priority; - Parms.BlendSpeed = BlendSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* Target (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHeadRotationSubcomp::StopLookAtActor(class AActor* Target, float BlendOutSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHeadRotationSubcomp", "StopLookAtActor"); - - Params::SHAnimHeadRotationSubcomp_StopLookAtActor Parms{}; - - Parms.Target = Target; - Parms.BlendOutSpeed = BlendOutSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Target (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimHeadRotationSubcomp::StopLookAtComponent(class USceneComponent* Target, float BlendOutSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHeadRotationSubcomp", "StopLookAtComponent"); - - Params::SHAnimHeadRotationSubcomp_StopLookAtComponent Parms{}; - - Parms.Target = Target; - Parms.BlendOutSpeed = BlendOutSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimHeadRotationSubcomp.GetCurrentLookAtTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* USHAnimHeadRotationSubcomp::GetCurrentLookAtTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimHeadRotationSubcomp", "GetCurrentLookAtTarget"); - - Params::SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.ChangeSectionRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FName NewSectionName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float NewSectionBlendInTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float OldSectionBlendOutTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::ChangeSectionRequest(const class FName NewSectionName, const float NewSectionBlendInTime, const float OldSectionBlendOutTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "ChangeSectionRequest"); - - Params::SHAnimMontagePlayer_ChangeSectionRequest Parms{}; - - Parms.NewSectionName = NewSectionName; - Parms.NewSectionBlendInTime = NewSectionBlendInTime; - Parms.OldSectionBlendOutTime = OldSectionBlendOutTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.ClearPeningOverride -// (Final, Native, Public, BlueprintCallable) - -void USHAnimMontagePlayer::ClearPeningOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "ClearPeningOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimMontagePlayer.OnAnyMontageBlendingOut -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimMontagePlayer::OnAnyMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "OnAnyMontageBlendingOut"); - - Params::SHAnimMontagePlayer_OnAnyMontageBlendingOut Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimMontagePlayer.OnAnyMontageEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimMontagePlayer::OnAnyMontageEnd(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "OnAnyMontageEnd"); - - Params::SHAnimMontagePlayer_OnAnyMontageEnd Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimMontagePlayer.OverwriteRequest -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const float StopBlendoutTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlayAnimationData& AnimData (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& BlendSpaceInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::OverwriteRequest(const float StopBlendoutTime, const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "OverwriteRequest"); - - Params::SHAnimMontagePlayer_OverwriteRequest Parms{}; - - Parms.StopBlendoutTime = StopBlendoutTime; - Parms.AnimData = std::move(AnimData); - Parms.BlendSpaceInput = std::move(BlendSpaceInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.PauseRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::PauseRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "PauseRequest"); - - Params::SHAnimMontagePlayer_PauseRequest Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.PlayOrOverwriteRequest -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const float StopBlendoutTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlayAnimationData& AnimData (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& BlendSpaceInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::PlayOrOverwriteRequest(const float StopBlendoutTime, const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "PlayOrOverwriteRequest"); - - Params::SHAnimMontagePlayer_PlayOrOverwriteRequest Parms{}; - - Parms.StopBlendoutTime = StopBlendoutTime; - Parms.AnimData = std::move(AnimData); - Parms.BlendSpaceInput = std::move(BlendSpaceInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.PlayRequest -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPlayAnimationData& AnimData (Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FVector& BlendSpaceInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::PlayRequest(const struct FPlayAnimationData& AnimData, const struct FVector& BlendSpaceInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "PlayRequest"); - - Params::SHAnimMontagePlayer_PlayRequest Parms{}; - - Parms.AnimData = std::move(AnimData); - Parms.BlendSpaceInput = std::move(BlendSpaceInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.StopRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float StopBlendoutTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::StopRequest(const float StopBlendoutTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "StopRequest"); - - Params::SHAnimMontagePlayer_StopRequest Parms{}; - - Parms.StopBlendoutTime = StopBlendoutTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.GetCurrentMontage -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* USHAnimMontagePlayer::GetCurrentMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "GetCurrentMontage"); - - Params::SHAnimMontagePlayer_GetCurrentMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.GetInputData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequenceBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequenceBase* USHAnimMontagePlayer::GetInputData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "GetInputData"); - - Params::SHAnimMontagePlayer_GetInputData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.GetPlayAnimationData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FPlayAnimationData ReturnValue (Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FPlayAnimationData USHAnimMontagePlayer::GetPlayAnimationData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "GetPlayAnimationData"); - - Params::SHAnimMontagePlayer_GetPlayAnimationData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.GetPosition -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHAnimMontagePlayer::GetPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "GetPosition"); - - Params::SHAnimMontagePlayer_GetPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMontagePlayer.IsPlaying -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMontagePlayer::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMontagePlayer", "IsPlaying"); - - Params::SHAnimMontagePlayer_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.CanPlayInvestigationAnim -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMovementSubcomp::CanPlayInvestigationAnim() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "CanPlayInvestigationAnim"); - - Params::SHAnimMovementSubcomp_CanPlayInvestigationAnim Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimationState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ELocomotionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ELocomotionState USHAnimMovementSubcomp::GetLocomotionAnimationState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "GetLocomotionAnimationState"); - - Params::SHAnimMovementSubcomp_GetLocomotionAnimationState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHLocomotionAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHLocomotionAnimInstance* USHAnimMovementSubcomp::GetLocomotionAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "GetLocomotionAnimInstance"); - - Params::SHAnimMovementSubcomp_GetLocomotionAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.GetSecondaryLocomotionAnimInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHLocomotionAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHLocomotionAnimInstance* USHAnimMovementSubcomp::GetSecondaryLocomotionAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "GetSecondaryLocomotionAnimInstance"); - - Params::SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.HasMovementInput -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMovementSubcomp::HasMovementInput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "HasMovementInput"); - - Params::SHAnimMovementSubcomp_HasMovementInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.IsMoving -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMovementSubcomp::IsMoving() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "IsMoving"); - - Params::SHAnimMovementSubcomp_IsMoving Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.ShouldLookOnAimWalk -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMovementSubcomp::ShouldLookOnAimWalk() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "ShouldLookOnAimWalk"); - - Params::SHAnimMovementSubcomp_ShouldLookOnAimWalk Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimMovementSubcomp.ShouldMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHAnimMovementSubcomp::ShouldMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimMovementSubcomp", "ShouldMove"); - - Params::SHAnimMovementSubcomp_ShouldMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHAnimNPCMovementSubcomp.OnTurnInPlaceAnimationEnter -// (Final, Native, Public, BlueprintCallable) - -void USHAnimNPCMovementSubcomp::OnTurnInPlaceAnimationEnter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimNPCMovementSubcomp", "OnTurnInPlaceAnimationEnter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimNPCMovementSubcomp.SetNewLocomotionAnimInstance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOfNewLocomotionInstance (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimNPCMovementSubcomp::SetNewLocomotionAnimInstance(TSubclassOf NewLocomotionInstance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimNPCMovementSubcomp", "SetNewLocomotionAnimInstance"); - - Params::SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance Parms{}; - - Parms.NewLocomotionInstance = NewLocomotionInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimPhysicalSubcomp.AddChildActorPhysicalComponent -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class UPhysicalAnimationComponent* NewChild (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimPhysicalSubcomp::AddChildActorPhysicalComponent(class UPhysicalAnimationComponent* NewChild) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimPhysicalSubcomp", "AddChildActorPhysicalComponent"); - - Params::SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent Parms{}; - - Parms.NewChild = NewChild; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimPhysicalSubcomp.RagdollBegin -// (Native, Protected, BlueprintCallable) - -void USHAnimPhysicalSubcomp::RagdollBegin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimPhysicalSubcomp", "RagdollBegin"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimPhysicalSubcomp.RagdollUpdate -// (Native, Protected, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimPhysicalSubcomp::RagdollUpdate(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimPhysicalSubcomp", "RagdollUpdate"); - - Params::SHAnimPhysicalSubcomp_RagdollUpdate Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHAnimPhysicalSubcomp.RemoveChildActorPhysicalComponent -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// class UPhysicalAnimationComponent* ChildToRemove (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHAnimPhysicalSubcomp::RemoveChildActorPhysicalComponent(class UPhysicalAnimationComponent* ChildToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHAnimPhysicalSubcomp", "RemoveChildActorPhysicalComponent"); - - Params::SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent Parms{}; - - Parms.ChildToRemove = ChildToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InActivatePhysicsForParentBodyLevelsAbove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHBonePhysicsPhysicsBlendInput&InPhysicsBlendInput (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHBonePhysicsControllerSubcomponent::ActivatePhysicsForBone(class FName InBoneName, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "ActivatePhysicsForBone"); - - Params::SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone Parms{}; - - Parms.InBoneName = InBoneName; - Parms.InActivatePhysicsForParentBodyLevelsAbove = InActivatePhysicsForParentBodyLevelsAbove; - Parms.InPhysicsBlendInput = std::move(InPhysicsBlendInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForceLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForce (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InActivatePhysicsForParentBodyLevelsAbove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHBonePhysicsPhysicsBlendInput&InPhysicsBlendInput (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHBonePhysicsControllerSubcomponent::ApplyPhysicsForceToBone(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "ApplyPhysicsForceToBone"); - - Params::SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone Parms{}; - - Parms.InBoneName = InBoneName; - Parms.InForceLocation = std::move(InForceLocation); - Parms.InForce = std::move(InForce); - Parms.InActivatePhysicsForParentBodyLevelsAbove = InActivatePhysicsForParentBodyLevelsAbove; - Parms.InPhysicsBlendInput = std::move(InPhysicsBlendInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForceLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForce (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InChildrenBoneForceMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InOnlyApplyForceToDirectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InActivatePhysicsForParentBodyLevelsAbove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHBonePhysicsPhysicsBlendInput&InPhysicsBlendInput (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHBonePhysicsControllerSubcomponent::ApplyPhysicsForceToBoneAndItsChildren(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, float InChildrenBoneForceMultiplier, bool InOnlyApplyForceToDirectChildren, int32 InActivatePhysicsForParentBodyLevelsAbove, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "ApplyPhysicsForceToBoneAndItsChildren"); - - Params::SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren Parms{}; - - Parms.InBoneName = InBoneName; - Parms.InForceLocation = std::move(InForceLocation); - Parms.InForce = std::move(InForce); - Parms.InChildrenBoneForceMultiplier = InChildrenBoneForceMultiplier; - Parms.InOnlyApplyForceToDirectChildren = InOnlyApplyForceToDirectChildren; - Parms.InActivatePhysicsForParentBodyLevelsAbove = InActivatePhysicsForParentBodyLevelsAbove; - Parms.InPhysicsBlendInput = std::move(InPhysicsBlendInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForceLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InForce (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InOnlyDirectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHBonePhysicsPhysicsBlendInput&InPhysicsBlendInput (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHBonePhysicsControllerSubcomponent::ApplyPhysicsForceToChildBodiesOfBone(class FName InBoneName, const struct FVector& InForceLocation, const struct FVector& InForce, bool InOnlyDirectChildren, const struct FSHBonePhysicsPhysicsBlendInput& InPhysicsBlendInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "ApplyPhysicsForceToChildBodiesOfBone"); - - Params::SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone Parms{}; - - Parms.InBoneName = InBoneName; - Parms.InForceLocation = std::move(InForceLocation); - Parms.InForce = std::move(InForce); - Parms.InOnlyDirectChildren = InOnlyDirectChildren; - Parms.InPhysicsBlendInput = std::move(InPhysicsBlendInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrows -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InEnableForcesDebug (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHBonePhysicsControllerSubcomponent::SetDrawForcesDebugArrows(bool InEnableForcesDebug) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "SetDrawForcesDebugArrows"); - - Params::SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows Parms{}; - - Parms.InEnableForcesDebug = InEnableForcesDebug; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrowScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InArrowDrawingScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHBonePhysicsControllerSubcomponent::SetDrawForcesDebugArrowScale(float InArrowDrawingScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "SetDrawForcesDebugArrowScale"); - - Params::SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale Parms{}; - - Parms.InArrowDrawingScale = InArrowDrawingScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InEnableDebugPrint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHBonePhysicsControllerSubcomponent::SetPhysicsStatesDebugPrinting(bool InEnableDebugPrint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "SetPhysicsStatesDebugPrinting"); - - Params::SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting Parms{}; - - Parms.InEnableDebugPrint = InEnableDebugPrint; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHBonePhysicsControllerSubcomponent::FindIfBoneHasActivePhysics(class FName InBoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBonePhysicsControllerSubcomponent", "FindIfBoneHasActivePhysics"); - - Params::SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics Parms{}; - - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBreakableGlassBase.GetBrokenPiecesCount -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHBreakableGlassBase::GetBrokenPiecesCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "GetBrokenPiecesCount"); - - Params::SHBreakableGlassBase_GetBrokenPiecesCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBreakableGlassBase.GetIntactPiecesLeft -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHBreakableGlassBase::GetIntactPiecesLeft() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "GetIntactPiecesLeft"); - - Params::SHBreakableGlassBase_GetIntactPiecesLeft Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBreakableGlassBase.NotifyBreakNative -// (Native, Protected, HasOutParams) -// Parameters: -// const struct FChaosBreakEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHBreakableGlassBase::NotifyBreakNative(const struct FChaosBreakEvent& Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "NotifyBreakNative"); - - Params::SHBreakableGlassBase_NotifyBreakNative Parms{}; - - Parms.Event = std::move(Event); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHBreakableGlassBase.OnBrokenGlass -// (Event, Public, BlueprintEvent) - -void ASHBreakableGlassBase::OnBrokenGlass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "OnBrokenGlass"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHBreakableGlassBase.OnBrokenGlassStatus -// (Event, Public, BlueprintEvent) -// Parameters: -// float Status (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHBreakableGlassBase::OnBrokenGlassStatus(float Status) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "OnBrokenGlassStatus"); - - Params::SHBreakableGlassBase_OnBrokenGlassStatus Parms{}; - - Parms.Status = Status; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHBreakableGlassBase.OnTestDebug -// (Event, Public, BlueprintEvent) -// Parameters: -// float Status (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 breakedPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 totalPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHBreakableGlassBase::OnTestDebug(float Status, int32 breakedPieces, int32 totalPieces) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "OnTestDebug"); - - Params::SHBreakableGlassBase_OnTestDebug Parms{}; - - Parms.Status = Status; - Parms.breakedPieces = breakedPieces; - Parms.totalPieces = totalPieces; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHBreakableGlassBase.GetBrokenAlpha -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ASHBreakableGlassBase::GetBrokenAlpha() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "GetBrokenAlpha"); - - Params::SHBreakableGlassBase_GetBrokenAlpha Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHBreakableGlassBase.IsBroken -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHBreakableGlassBase::IsBroken() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHBreakableGlassBase", "IsBroken"); - - Params::SHBreakableGlassBase_IsBroken Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCameraWorkStatics.CreateAndPlayCameraAnimation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHCameraAnimationData& CameraAnimData (Parm, NativeAccessSpecifierPublic) -// class ASHCameraAnimationExecutive* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCameraAnimationExecutive* USHCameraWorkStatics::CreateAndPlayCameraAnimation(class UObject* WorldContextObject, class ACharacter* Character, const struct FSHCameraAnimationData& CameraAnimData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCameraWorkStatics", "CreateAndPlayCameraAnimation"); - - Params::SHCameraWorkStatics_CreateAndPlayCameraAnimation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Character = Character; - Parms.CameraAnimData = std::move(CameraAnimData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCameraWorkStatics.CreateCameraAnimation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHCameraAnimationData& CameraAnimData (Parm, NativeAccessSpecifierPublic) -// class ASHCameraAnimationExecutive* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCameraAnimationExecutive* USHCameraWorkStatics::CreateCameraAnimation(class UObject* WorldContextObject, const struct FSHCameraAnimationData& CameraAnimData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCameraWorkStatics", "CreateCameraAnimation"); - - Params::SHCameraWorkStatics_CreateCameraAnimation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CameraAnimData = std::move(CameraAnimData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCameraWorkStatics.PlayCameraAnimation -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class ASHCameraAnimationExecutive* CameraAnimExe (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHCameraAnimationData& CameraAnimData (Parm, NativeAccessSpecifierPublic) - -void USHCameraWorkStatics::PlayCameraAnimation(class ASHCameraAnimationExecutive* CameraAnimExe, class ACharacter* Character, const struct FSHCameraAnimationData& CameraAnimData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCameraWorkStatics", "PlayCameraAnimation"); - - Params::SHCameraWorkStatics_PlayCameraAnimation Parms{}; - - Parms.CameraAnimExe = CameraAnimExe; - Parms.Character = Character; - Parms.CameraAnimData = std::move(CameraAnimData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCameraWorkStatics.ValidateCameraAnimData -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FSHCameraAnimationData& CameraAnimData (Parm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCameraWorkStatics::ValidateCameraAnimData(const struct FSHCameraAnimationData& CameraAnimData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCameraWorkStatics", "ValidateCameraAnimData"); - - Params::SHCameraWorkStatics_ValidateCameraAnimData Parms{}; - - Parms.CameraAnimData = std::move(CameraAnimData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayAnimComponent.IKCountFootLocationAndRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FootHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OffsetLocationTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* RotationTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayAnimComponent::IKCountFootLocationAndRotation(class FName BoneName, float FootHeight, struct FVector* OffsetLocationTarget, struct FRotator* RotationTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayAnimComponent", "IKCountFootLocationAndRotation"); - - Params::SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation Parms{}; - - Parms.BoneName = BoneName; - Parms.FootHeight = FootHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OffsetLocationTarget != nullptr) - *OffsetLocationTarget = std::move(Parms.OffsetLocationTarget); - - if (RotationTarget != nullptr) - *RotationTarget = std::move(Parms.RotationTarget); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayAnimComponent.IKFootLocationTarget -// (Final, Native, Public, HasDefaults) -// Parameters: -// const struct FVector& ImpactLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactNormal (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FootHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& IKFootFloorLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHCharacterPlayAnimComponent::IKFootLocationTarget(const struct FVector& ImpactLocation, const struct FVector& ImpactNormal, float FootHeight, const struct FVector& IKFootFloorLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayAnimComponent", "IKFootLocationTarget"); - - Params::SHCharacterPlayAnimComponent_IKFootLocationTarget Parms{}; - - Parms.ImpactLocation = std::move(ImpactLocation); - Parms.ImpactNormal = std::move(ImpactNormal); - Parms.FootHeight = FootHeight; - Parms.IKFootFloorLocation = std::move(IKFootFloorLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayAnimComponent.IKFootRotationTarget -// (Final, Native, Public, HasDefaults) -// Parameters: -// const struct FVector& ImpactNormal (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxAngleX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxAngleY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHCharacterPlayAnimComponent::IKFootRotationTarget(const struct FVector& ImpactNormal, float MaxAngleX, float MaxAngleY) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayAnimComponent", "IKFootRotationTarget"); - - Params::SHCharacterPlayAnimComponent_IKFootRotationTarget Parms{}; - - Parms.ImpactNormal = std::move(ImpactNormal); - Parms.MaxAngleX = MaxAngleX; - Parms.MaxAngleY = MaxAngleY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayAnimComponent.GetAimRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHCharacterPlayAnimComponent::GetAimRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayAnimComponent", "GetAimRotation"); - - Params::SHCharacterPlayAnimComponent_GetAimRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.GetMeleeWeaponDataRowName -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHCharacterPlayCombatComponent::GetMeleeWeaponDataRowName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "GetMeleeWeaponDataRowName"); - - Params::SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.ReceiveDamage -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float DamageValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSubclassOf DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayCombatComponent::ReceiveDamage(float DamageValue, const class UObject* Object, const struct FVector& HitDirection, const TSubclassOf DamageType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "ReceiveDamage"); - - Params::SHCharacterPlayCombatComponent_ReceiveDamage Parms{}; - - Parms.DamageValue = DamageValue; - Parms.Object = Object; - Parms.HitDirection = std::move(HitDirection); - Parms.DamageType = DamageType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.SetAllCombatBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayCombatComponent::SetAllCombatBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "SetAllCombatBlocked"); - - Params::SHCharacterPlayCombatComponent_SetAllCombatBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.SetWeaponMeshHidden -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayCombatComponent::SetWeaponMeshHidden(bool bHidden) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "SetWeaponMeshHidden"); - - Params::SHCharacterPlayCombatComponent_SetWeaponMeshHidden Parms{}; - - Parms.bHidden = bHidden; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.FindSubcomponentByClass -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSubclassOfSubcomponentClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USHCombatSubcomponentBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHCombatSubcomponentBase* USHCharacterPlayCombatComponent::FindSubcomponentByClass(const TSubclassOf SubcomponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "FindSubcomponentByClass"); - - Params::SHCharacterPlayCombatComponent_FindSubcomponentByClass Parms{}; - - Parms.SubcomponentClass = SubcomponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.GetCombatPose -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESHCombatPoseType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHCombatPoseType USHCharacterPlayCombatComponent::GetCombatPose() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "GetCombatPose"); - - Params::SHCharacterPlayCombatComponent_GetCombatPose Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.GetItemWeaponData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ItemWeaponDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FSHItemWeaponDataStruct ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -const struct FSHItemWeaponDataStruct USHCharacterPlayCombatComponent::GetItemWeaponData(class FName ItemWeaponDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "GetItemWeaponData"); - - Params::SHCharacterPlayCombatComponent_GetItemWeaponData Parms{}; - - Parms.ItemWeaponDataRowName = ItemWeaponDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayCombatComponent.IsAllCombatBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayCombatComponent::IsAllCombatBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayCombatComponent", "IsAllCombatBlocked"); - - Params::SHCharacterPlayCombatComponent_IsAllCombatBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.ForceDeath -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayHealthComponent::ForceDeath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "ForceDeath"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealBonusHealingMultiplier -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::GetQuickHealBonusHealingMultiplier() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetQuickHealBonusHealingMultiplier"); - - Params::SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealPlayRateMultiplier -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::GetQuickHealPlayRateMultiplier() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetQuickHealPlayRateMultiplier"); - - Params::SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.HandleReceiveDamageEvent -// (Final, Native, Protected) - -void USHCharacterPlayHealthComponent::HandleReceiveDamageEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "HandleReceiveDamageEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.InitDamageMaterial -// (Final, Native, Public) - -void USHCharacterPlayHealthComponent::InitDamageMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "InitDamageMaterial"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.OnMaxHealthChanged -// (Final, Native, Protected) -// Parameters: -// const struct FGameplayAttribute& Attribute (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OldVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayHealthComponent::OnMaxHealthChanged(const struct FGameplayAttribute& Attribute, float NewVal, float OldVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "OnMaxHealthChanged"); - - Params::SHCharacterPlayHealthComponent_OnMaxHealthChanged Parms{}; - - Parms.Attribute = std::move(Attribute); - Parms.NewVal = NewVal; - Parms.OldVal = OldVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.ReceiveDamage -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float DamageValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::ReceiveDamage(float DamageValue, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "ReceiveDamage"); - - Params::SHCharacterPlayHealthComponent_ReceiveDamage Parms{}; - - Parms.DamageValue = DamageValue; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.ReceiveHeal -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float HealValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::ReceiveHeal(float HealValue, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "ReceiveHeal"); - - Params::SHCharacterPlayHealthComponent_ReceiveHeal Parms{}; - - Parms.HealValue = HealValue; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.SetHealthValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewHealth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayHealthComponent::SetHealthValue(float InNewHealth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "SetHealthValue"); - - Params::SHCharacterPlayHealthComponent_SetHealthValue Parms{}; - - Parms.InNewHealth = InNewHealth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.UpdateControllerLights -// (Final, Native, Protected) - -void USHCharacterPlayHealthComponent::UpdateControllerLights() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "UpdateControllerLights"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.ChooseQuickHealItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FDataTableRowHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FDataTableRowHandle USHCharacterPlayHealthComponent::ChooseQuickHealItem() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "ChooseQuickHealItem"); - - Params::SHCharacterPlayHealthComponent_ChooseQuickHealItem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetHealthState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESHHealthStateEnum ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHHealthStateEnum USHCharacterPlayHealthComponent::GetHealthState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetHealthState"); - - Params::SHCharacterPlayHealthComponent_GetHealthState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetHealthValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::GetHealthValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetHealthValue"); - - Params::SHCharacterPlayHealthComponent_GetHealthValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetMaximumHealthValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayHealthComponent::GetMaximumHealthValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetMaximumHealthValue"); - - Params::SHCharacterPlayHealthComponent_GetMaximumHealthValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemRowHandle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDataTableRowHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FDataTableRowHandle USHCharacterPlayHealthComponent::GetMedicalItemRowHandle(class FName RowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetMedicalItemRowHandle"); - - Params::SHCharacterPlayHealthComponent_GetMedicalItemRowHandle Parms{}; - - Parms.RowName = RowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemsNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHCharacterPlayHealthComponent::GetMedicalItemsNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "GetMedicalItemsNames"); - - Params::SHCharacterPlayHealthComponent_GetMedicalItemsNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.HasAnyHealingItems -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayHealthComponent::HasAnyHealingItems() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "HasAnyHealingItems"); - - Params::SHCharacterPlayHealthComponent_HasAnyHealingItems Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.IsFullHealth -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayHealthComponent::IsFullHealth() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "IsFullHealth"); - - Params::SHCharacterPlayHealthComponent_IsFullHealth Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHealthComponent.IsInLowHealthState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayHealthComponent::IsInLowHealthState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHealthComponent", "IsInLowHealthState"); - - Params::SHCharacterPlayHealthComponent_IsInLowHealthState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayHitReactionComponent.OnReceiveDamageEnd -// (Final, Native, Public) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayHitReactionComponent::OnReceiveDamageEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayHitReactionComponent", "OnReceiveDamageEnd"); - - Params::SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.CollectItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 ItemQuantity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::CollectItem(const class FName ItemDataRowName, const int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "CollectItem"); - - Params::SHCharacterPlayItemsComponent_CollectItem Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.CountItemsThatCanBeTakenOut -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& Item (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::CountItemsThatCanBeTakenOut(const struct FInventoryItemDataStruct& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "CountItemsThatCanBeTakenOut"); - - Params::SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut Parms{}; - - Parms.Item = std::move(Item); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.DirectStashItem -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& Item (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::DirectStashItem(const struct FInventoryItemDataStruct& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "DirectStashItem"); - - Params::SHCharacterPlayItemsComponent_DirectStashItem Parms{}; - - Parms.Item = std::move(Item); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.EmptyStash -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::EmptyStash() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "EmptyStash"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.FlashlightEquip -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::FlashlightEquip() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "FlashlightEquip"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.FlashlightToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bOn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::FlashlightToggle(bool bOn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "FlashlightToggle"); - - Params::SHCharacterPlayItemsComponent_FlashlightToggle Parms{}; - - Parms.bOn = bOn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.FlashlightUnequip -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::FlashlightUnequip() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "FlashlightUnequip"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.ForceItemNewSkeletalMesh -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESkeletalMeshOverrideType SkeletalMeshOverrideType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::ForceItemNewSkeletalMesh(ESkeletalMeshOverrideType SkeletalMeshOverrideType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "ForceItemNewSkeletalMesh"); - - Params::SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh Parms{}; - - Parms.SkeletalMeshOverrideType = SkeletalMeshOverrideType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetAllAmmoCounts -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TMap ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TMap USHCharacterPlayItemsComponent::GetAllAmmoCounts() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetAllAmmoCounts"); - - Params::SHCharacterPlayItemsComponent_GetAllAmmoCounts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetAmmoCountFromMagazines -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName AmmoDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetAmmoCountFromMagazines(class FName AmmoDataRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetAmmoCountFromMagazines"); - - Params::SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines Parms{}; - - Parms.AmmoDataRowName = AmmoDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlots -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHCharacterPlayItemsComponent::GetInventorySlots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetInventorySlots"); - - Params::SHCharacterPlayItemsComponent_GetInventorySlots Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemInvestigationExe -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ASHItemInvestigationExecutive* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemInvestigationExecutive* USHCharacterPlayItemsComponent::GetItemInvestigationExe() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemInvestigationExe"); - - Params::SHCharacterPlayItemsComponent_GetItemInvestigationExe Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetSmallestItemStack -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetSmallestItemStack(const class FName ItemDataRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetSmallestItemStack"); - - Params::SHCharacterPlayItemsComponent_GetSmallestItemStack Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetTotalAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName AmmoDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetTotalAmmoCount(class FName AmmoDataRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetTotalAmmoCount"); - - Params::SHCharacterPlayItemsComponent_GetTotalAmmoCount Parms{}; - - Parms.AmmoDataRowName = AmmoDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.HandleItemInvestExeReadyToBeDeleted -// (Final, Native, Protected) - -void USHCharacterPlayItemsComponent::HandleItemInvestExeReadyToBeDeleted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "HandleItemInvestExeReadyToBeDeleted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.HandleReceiveDamageEvent -// (Final, Native, Protected) - -void USHCharacterPlayItemsComponent::HandleReceiveDamageEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "HandleReceiveDamageEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.LogDatabaseEntry -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InItemDataRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDataTable* InDataTable (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkAsNewForBrowse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::LogDatabaseEntry(const class FName& InItemDataRowName, const class UDataTable* InDataTable, bool bMarkAsNewForBrowse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "LogDatabaseEntry"); - - Params::SHCharacterPlayItemsComponent_LogDatabaseEntry Parms{}; - - Parms.InItemDataRowName = InItemDataRowName; - Parms.InDataTable = InDataTable; - Parms.bMarkAsNewForBrowse = bMarkAsNewForBrowse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.OnGameplayEvent -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::OnGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "OnGameplayEvent"); - - Params::SHCharacterPlayItemsComponent_OnGameplayEvent Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.OverrideItemSkeletalMesh -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSkeletalMeshOverrideData& SkeletalMeshOverrideStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::OverrideItemSkeletalMesh(const struct FSkeletalMeshOverrideData& SkeletalMeshOverrideStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "OverrideItemSkeletalMesh"); - - Params::SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh Parms{}; - - Parms.SkeletalMeshOverrideStruct = std::move(SkeletalMeshOverrideStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RadioEquip -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::RadioEquip() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RadioEquip"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RadioToggle -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::RadioToggle() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RadioToggle"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RadioUnequip -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::RadioUnequip() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RadioUnequip"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RemoveAllItemsOfType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESHItemTypeEnum ItemType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::RemoveAllItemsOfType(ESHItemTypeEnum ItemType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RemoveAllItemsOfType"); - - Params::SHCharacterPlayItemsComponent_RemoveAllItemsOfType Parms{}; - - Parms.ItemType = ItemType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RemoveItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 ItemQuantity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::RemoveItem(const class FName ItemDataRowName, const int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RemoveItem"); - - Params::SHCharacterPlayItemsComponent_RemoveItem Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RestoreDefaultItemSkeletalMesh -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESkeletalMeshOverrideType SkeletalMeshOverrideType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::RestoreDefaultItemSkeletalMesh(ESkeletalMeshOverrideType SkeletalMeshOverrideType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RestoreDefaultItemSkeletalMesh"); - - Params::SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh Parms{}; - - Parms.SkeletalMeshOverrideType = SkeletalMeshOverrideType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.RestoreDefaultWeaponPickUpBehavior -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::RestoreDefaultWeaponPickUpBehavior() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "RestoreDefaultWeaponPickUpBehavior"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.SetUnlimitedInventory -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayItemsComponent::SetUnlimitedInventory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "SetUnlimitedInventory"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.SetUseItemBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::SetUseItemBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "SetUseItemBlocked"); - - Params::SHCharacterPlayItemsComponent_SetUseItemBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.SetWeaponPickUpBehavior -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EBTWeaponPickUpBehavior InNewBehavior (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::SetWeaponPickUpBehavior(EBTWeaponPickUpBehavior InNewBehavior) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "SetWeaponPickUpBehavior"); - - Params::SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior Parms{}; - - Parms.InNewBehavior = InNewBehavior; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.StashItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& Item (Parm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::StashItem(const struct FInventoryItemDataStruct& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "StashItem"); - - Params::SHCharacterPlayItemsComponent_StashItem Parms{}; - - Parms.Item = std::move(Item); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.StashItemFromInventory -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& Item (Parm, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::StashItemFromInventory(const struct FInventoryItemDataStruct& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "StashItemFromInventory"); - - Params::SHCharacterPlayItemsComponent_StashItemFromInventory Parms{}; - - Parms.Item = std::move(Item); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.TakeOutItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& Item (Parm, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::TakeOutItem(const struct FInventoryItemDataStruct& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "TakeOutItem"); - - Params::SHCharacterPlayItemsComponent_TakeOutItem Parms{}; - - Parms.Item = std::move(Item); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.CanCollectItem -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 ItemQuantity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool OnlyFullCollect (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBTCantCollectItemReason* OutReason (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::CanCollectItem(const class FName ItemDataRowName, const int32 ItemQuantity, const bool OnlyFullCollect, EBTCantCollectItemReason* OutReason) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "CanCollectItem"); - - Params::SHCharacterPlayItemsComponent_CanCollectItem Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - Parms.ItemQuantity = ItemQuantity; - Parms.OnlyFullCollect = OnlyFullCollect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutReason != nullptr) - *OutReason = Parms.OutReason; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.CanFabricateItem -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FFabricationDataStruct& FabricationData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool* FailedResourceCheck (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::CanFabricateItem(const struct FFabricationDataStruct& FabricationData, bool* FailedResourceCheck) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "CanFabricateItem"); - - Params::SHCharacterPlayItemsComponent_CanFabricateItem Parms{}; - - Parms.FabricationData = std::move(FabricationData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FailedResourceCheck != nullptr) - *FailedResourceCheck = Parms.FailedResourceCheck; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetCollectedItemsNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHCharacterPlayItemsComponent::GetCollectedItemsNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetCollectedItemsNames"); - - Params::SHCharacterPlayItemsComponent_GetCollectedItemsNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetFlashlight -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AFlashlight* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AFlashlight* USHCharacterPlayItemsComponent::GetFlashlight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetFlashlight"); - - Params::SHCharacterPlayItemsComponent_GetFlashlight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInventoryItemDataStruct ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FInventoryItemDataStruct USHCharacterPlayItemsComponent::GetInventorySlotData(int32 InSlot) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetInventorySlotData"); - - Params::SHCharacterPlayItemsComponent_GetInventorySlotData Parms{}; - - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotsRef -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USHCharacterPlayItemsComponent::GetInventorySlotsRef() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetInventorySlotsRef"); - - Params::SHCharacterPlayItemsComponent_GetInventorySlotsRef Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetItemCount(const class FName ItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemCount"); - - Params::SHCharacterPlayItemsComponent_GetItemCount Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemDataBP -// (Final, Native, Protected, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ItemDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSHItemDataStruct* OutItemData (Parm, OutParm, NativeAccessSpecifierPublic) -// bool* bOutIsFound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayItemsComponent::GetItemDataBP(class FName ItemDataRowName, struct FSHItemDataStruct* OutItemData, bool* bOutIsFound) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemDataBP"); - - Params::SHCharacterPlayItemsComponent_GetItemDataBP Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutItemData != nullptr) - *OutItemData = std::move(Parms.OutItemData); - - if (bOutIsFound != nullptr) - *bOutIsFound = Parms.bOutIsFound; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetItemMaxCount(const class FName ItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemMaxCount"); - - Params::SHCharacterPlayItemsComponent_GetItemMaxCount Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxStackQuantity -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FSHItemDataStruct& ItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetItemMaxStackQuantity(const struct FSHItemDataStruct& ItemData) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemMaxStackQuantity"); - - Params::SHCharacterPlayItemsComponent_GetItemMaxStackQuantity Parms{}; - - Parms.ItemData = std::move(ItemData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemUseCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetItemUseCount(const class FName ItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetItemUseCount"); - - Params::SHCharacterPlayItemsComponent_GetItemUseCount Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxInventorySize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetMaxInventorySize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetMaxInventorySize"); - - Params::SHCharacterPlayItemsComponent_GetMaxInventorySize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughFundsToBuy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InWithCost (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetMaxItemQuantityPlayerHasEnoughFundsToBuy(const class FName ItemDataRowName, int32 InWithCost) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetMaxItemQuantityPlayerHasEnoughFundsToBuy"); - - Params::SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - Parms.InWithCost = InWithCost; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughSpaceToCollect -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetMaxItemQuantityPlayerHasEnoughSpaceToCollect(const class FName ItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetMaxItemQuantityPlayerHasEnoughSpaceToCollect"); - - Params::SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetQuickFabricationPerformTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHCharacterPlayItemsComponent::GetQuickFabricationPerformTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetQuickFabricationPerformTime"); - - Params::SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetRadio -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHRadio* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHRadio* USHCharacterPlayItemsComponent::GetRadio() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetRadio"); - - Params::SHCharacterPlayItemsComponent_GetRadio Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetSavedWeaponAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName WeaponDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetSavedWeaponAmmoCount(class FName WeaponDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetSavedWeaponAmmoCount"); - - Params::SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount Parms{}; - - Parms.WeaponDataRowName = WeaponDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItemQuantity -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InItemDataRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHCharacterPlayItemsComponent::GetStashedItemQuantity(const class FName& InItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetStashedItemQuantity"); - - Params::SHCharacterPlayItemsComponent_GetStashedItemQuantity Parms{}; - - Parms.InItemDataRowName = InItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItems -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USHCharacterPlayItemsComponent::GetStashedItems() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "GetStashedItems"); - - Params::SHCharacterPlayItemsComponent_GetStashedItems Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.HasItem -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName ItemDataRowName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::HasItem(const class FName ItemDataRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "HasItem"); - - Params::SHCharacterPlayItemsComponent_HasItem Parms{}; - - Parms.ItemDataRowName = ItemDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.HasItemFromRow -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FDataTableRowHandle& RowHandle (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::HasItemFromRow(const struct FDataTableRowHandle& RowHandle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "HasItemFromRow"); - - Params::SHCharacterPlayItemsComponent_HasItemFromRow Parms{}; - - Parms.RowHandle = std::move(RowHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightEquipped -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsFlashlightEquipped() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsFlashlightEquipped"); - - Params::SHCharacterPlayItemsComponent_IsFlashlightEquipped Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightTurnOn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsFlashlightTurnOn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsFlashlightTurnOn"); - - Params::SHCharacterPlayItemsComponent_IsFlashlightTurnOn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsInItemInvesigation -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsInItemInvesigation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsInItemInvesigation"); - - Params::SHCharacterPlayItemsComponent_IsInItemInvesigation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsQuickFabricationInProgress -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsQuickFabricationInProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsQuickFabricationInProgress"); - - Params::SHCharacterPlayItemsComponent_IsQuickFabricationInProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsRadioEquipped -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsRadioEquipped() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsRadioEquipped"); - - Params::SHCharacterPlayItemsComponent_IsRadioEquipped Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsRadioTurnOn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsRadioTurnOn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsRadioTurnOn"); - - Params::SHCharacterPlayItemsComponent_IsRadioTurnOn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayItemsComponent.IsUseItemBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayItemsComponent::IsUseItemBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayItemsComponent", "IsUseItemBlocked"); - - Params::SHCharacterPlayItemsComponent_IsUseItemBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayMusicComponent.CollisionSettingsChanged -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* ChangedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayMusicComponent::CollisionSettingsChanged(class UPrimitiveComponent* ChangedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayMusicComponent", "CollisionSettingsChanged"); - - Params::SHCharacterPlayMusicComponent_CollisionSettingsChanged Parms{}; - - Parms.ChangedComponent = ChangedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayMusicComponent.OnComponentBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHCharacterPlayMusicComponent::OnComponentBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayMusicComponent", "OnComponentBeginOverlap"); - - Params::SHCharacterPlayMusicComponent_OnComponentBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayMusicComponent.OnComponentEndOverlap -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayMusicComponent::OnComponentEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayMusicComponent", "OnComponentEndOverlap"); - - Params::SHCharacterPlayMusicComponent_OnComponentEndOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TestSerializableAcctor.SpawnActorOnSameLevel -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UClass* Class_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ATestSerializableAcctor::SpawnActorOnSameLevel(class UClass* Class_0, const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TestSerializableAcctor", "SpawnActorOnSameLevel"); - - Params::TestSerializableAcctor_SpawnActorOnSameLevel Parms{}; - - Parms.Class_0 = Class_0; - Parms.Transform = std::move(Transform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayRaycastDetectorComponent::SetHoverBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayRaycastDetectorComponent", "SetHoverBlocked"); - - Params::SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayRaycastDetectorComponent::SetInteractBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayRaycastDetectorComponent", "SetInteractBlocked"); - - Params::SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayRaycastDetectorComponent::IsHoverBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayRaycastDetectorComponent", "IsHoverBlocked"); - - Params::SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayRaycastDetectorComponent::IsInteractBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayRaycastDetectorComponent", "IsInteractBlocked"); - - Params::SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.CharacterPlayViewData.GetPitchLimit -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCharacterPlayViewData::GetPitchLimit() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterPlayViewData", "GetPitchLimit"); - - Params::CharacterPlayViewData_GetPitchLimit Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.AdaptNewLocationAsNewLocation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseOverridenView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InViewLocationOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::AdaptNewLocationAsNewLocation(const struct FVector& InLocation, bool bUseOverridenView, const struct FVector& InViewLocationOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "AdaptNewLocationAsNewLocation"); - - Params::SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation Parms{}; - - Parms.InLocation = std::move(InLocation); - Parms.bUseOverridenView = bUseOverridenView; - Parms.InViewLocationOverride = std::move(InViewLocationOverride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.AddToControlRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& RotationToAdd (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::AddToControlRotation(const struct FRotator& RotationToAdd, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "AddToControlRotation"); - - Params::SHCharacterPlayViewComponent_AddToControlRotation Parms{}; - - Parms.RotationToAdd = std::move(RotationToAdd); - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.ClearRotationScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::ClearRotationScale(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "ClearRotationScale"); - - Params::SHCharacterPlayViewComponent_ClearRotationScale Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.GetViewDirection -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHCharacterPlayViewComponent::GetViewDirection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "GetViewDirection"); - - Params::SHCharacterPlayViewComponent_GetViewDirection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.GetViewLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHCharacterPlayViewComponent::GetViewLocation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "GetViewLocation"); - - Params::SHCharacterPlayViewComponent_GetViewLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.GetViewRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHCharacterPlayViewComponent::GetViewRotation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "GetViewRotation"); - - Params::SHCharacterPlayViewComponent_GetViewRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsolute -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RotateDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* InCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LookFromBack (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* USHCharacterPlayViewComponent::LookAtLocationAbsolute(const struct FVector& Location, float RotateDuration, const class UObject* Object, class UCurveFloat* InCurve, bool LookFromBack) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "LookAtLocationAbsolute"); - - Params::SHCharacterPlayViewComponent_LookAtLocationAbsolute Parms{}; - - Parms.Location = std::move(Location); - Parms.RotateDuration = RotateDuration; - Parms.Object = Object; - Parms.InCurve = InCurve; - Parms.LookFromBack = LookFromBack; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsoluteWithDeviation -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RotateDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Deviation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LookFromBack (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* InCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* USHCharacterPlayViewComponent::LookAtLocationAbsoluteWithDeviation(const struct FVector& Location, float RotateDuration, const class UObject* Object, const struct FVector2D& Deviation, bool LookFromBack, class UCurveFloat* InCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "LookAtLocationAbsoluteWithDeviation"); - - Params::SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation Parms{}; - - Parms.Location = std::move(Location); - Parms.RotateDuration = RotateDuration; - Parms.Object = Object; - Parms.Deviation = std::move(Deviation); - Parms.LookFromBack = LookFromBack; - Parms.InCurve = InCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.LookAtRotationAbsolute -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& Rotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float RotateDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* InCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LookFromBack (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHOperationEvents* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHOperationEvents* USHCharacterPlayViewComponent::LookAtRotationAbsolute(const struct FRotator& Rotation, float RotateDuration, const class UObject* Object, class UCurveFloat* InCurve, bool LookFromBack) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "LookAtRotationAbsolute"); - - Params::SHCharacterPlayViewComponent_LookAtRotationAbsolute Parms{}; - - Parms.Rotation = std::move(Rotation); - Parms.RotateDuration = RotateDuration; - Parms.Object = Object; - Parms.InCurve = InCurve; - Parms.LookFromBack = LookFromBack; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayViewComponent.MatchControlRotationToComponent -// (Final, Native, Public, BlueprintCallable) - -void USHCharacterPlayViewComponent::MatchControlRotationToComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "MatchControlRotationToComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.OverrideControlRotation -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewControlRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::OverrideControlRotation(const struct FRotator& NewControlRotation, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "OverrideControlRotation"); - - Params::SHCharacterPlayViewComponent_OverrideControlRotation Parms{}; - - Parms.NewControlRotation = std::move(NewControlRotation); - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.SetCustomCameraRotationLimit -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// bool Apply (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PitchRotationLimits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& YawRotationLimits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::SetCustomCameraRotationLimit(bool Apply, const struct FVector2D& PitchRotationLimits, const struct FVector2D& YawRotationLimits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "SetCustomCameraRotationLimit"); - - Params::SHCharacterPlayViewComponent_SetCustomCameraRotationLimit Parms{}; - - Parms.Apply = Apply; - Parms.PitchRotationLimits = std::move(PitchRotationLimits); - Parms.YawRotationLimits = std::move(YawRotationLimits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.SetInstantBlend -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInInstantBlend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::SetInstantBlend(bool bInInstantBlend) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "SetInstantBlend"); - - Params::SHCharacterPlayViewComponent_SetInstantBlend Parms{}; - - Parms.bInInstantBlend = bInInstantBlend; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.SetRotationBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::SetRotationBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "SetRotationBlocked"); - - Params::SHCharacterPlayViewComponent_SetRotationBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.SetRotationScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float Scale (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::SetRotationScale(const float Scale, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "SetRotationScale"); - - Params::SHCharacterPlayViewComponent_SetRotationScale Parms{}; - - Parms.Scale = Scale; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.SetTemporaryCameraOverride -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraComponent* NewCam (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayViewComponent::SetTemporaryCameraOverride(class UCameraComponent* NewCam, bool Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "SetTemporaryCameraOverride"); - - Params::SHCharacterPlayViewComponent_SetTemporaryCameraOverride Parms{}; - - Parms.NewCam = NewCam; - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayViewComponent.IsRotationBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterPlayViewComponent::IsRotationBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayViewComponent", "IsRotationBlocked"); - - Params::SHCharacterPlayViewComponent_IsRotationBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterPlayWeaponState3DWidgetComponent.OnRangedAimStateChanged -// (Final, Native, Private) -// Parameters: -// bool NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterPlayWeaponState3DWidgetComponent::OnRangedAimStateChanged(bool NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayWeaponState3DWidgetComponent", "OnRangedAimStateChanged"); - - Params::SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged Parms{}; - - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterPlayWeaponState3DWidgetComponent.OnWeaponModeChanged -// (Final, Native, Private) - -void USHCharacterPlayWeaponState3DWidgetComponent::OnWeaponModeChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCharacterPlayWeaponState3DWidgetComponent", "OnWeaponModeChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.AssignWeaponModeToSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InModeIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::AssignWeaponModeToSlot(const class UObject* WorldContextObject, int32 InSlot, int32 InModeIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "AssignWeaponModeToSlot"); - - Params::SHCharacterStatics_AssignWeaponModeToSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSlot = InSlot; - Parms.InModeIndex = InModeIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.ChangeWeaponSlot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::ChangeWeaponSlot(const class UObject* WorldContextObject, int32 InSlot, bool bInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "ChangeWeaponSlot"); - - Params::SHCharacterStatics_ChangeWeaponSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSlot = InSlot; - Parms.bInstant = bInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.CheckIfFabricatingAmmoForSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::CheckIfFabricatingAmmoForSlot(const class UObject* WorldContextObject, int32 InSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "CheckIfFabricatingAmmoForSlot"); - - Params::SHCharacterStatics_CheckIfFabricatingAmmoForSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.CheckIfThereIsWeaponInSlot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::CheckIfThereIsWeaponInSlot(const class UObject* WorldContextObject, int32 InSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "CheckIfThereIsWeaponInSlot"); - - Params::SHCharacterStatics_CheckIfThereIsWeaponInSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.CheckIfWeaponModeAvailable -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::CheckIfWeaponModeAvailable(const class UObject* WorldContextObject, int32 Mode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "CheckIfWeaponModeAvailable"); - - Params::SHCharacterStatics_CheckIfWeaponModeAvailable Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Mode = Mode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.CheckIfWeaponSlotActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::CheckIfWeaponSlotActive(const class UObject* WorldContextObject, int32 InSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "CheckIfWeaponSlotActive"); - - Params::SHCharacterStatics_CheckIfWeaponSlotActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSlot = InSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.EndTrapMine -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::EndTrapMine(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "EndTrapMine"); - - Params::SHCharacterStatics_EndTrapMine Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.GetCharacterPlay -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* USHCharacterStatics::GetCharacterPlay(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "GetCharacterPlay"); - - Params::SHCharacterStatics_GetCharacterPlay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.IsFlamethrowerActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::IsFlamethrowerActive(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "IsFlamethrowerActive"); - - Params::SHCharacterStatics_IsFlamethrowerActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.IsInCutscene -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::IsInCutscene(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "IsInCutscene"); - - Params::SHCharacterStatics_IsInCutscene Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.IsInRangedAim -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::IsInRangedAim(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "IsInRangedAim"); - - Params::SHCharacterStatics_IsInRangedAim Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.IsInTrapMineAim -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::IsInTrapMineAim(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "IsInTrapMineAim"); - - Params::SHCharacterStatics_IsInTrapMineAim Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.IsReloading -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::IsReloading(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "IsReloading"); - - Params::SHCharacterStatics_IsReloading Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.MakeAutoSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDataTableRowHandle& SavePointHandle (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool Flush (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::MakeAutoSave(class UObject* WorldContextObject, const struct FDataTableRowHandle& SavePointHandle, bool Flush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "MakeAutoSave"); - - Params::SHCharacterStatics_MakeAutoSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SavePointHandle = std::move(SavePointHandle); - Parms.Flush = Flush; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.MakeQuickLoad -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::MakeQuickLoad(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "MakeQuickLoad"); - - Params::SHCharacterStatics_MakeQuickLoad Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.SetActorTeam -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* PawnActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGenericTeamId& TeamID (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHCharacterStatics::SetActorTeam(const class UObject* WorldContextObject, class APawn* PawnActor, const struct FGenericTeamId& TeamID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "SetActorTeam"); - - Params::SHCharacterStatics_SetActorTeam Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PawnActor = PawnActor; - Parms.TeamID = std::move(TeamID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCharacterStatics.StartFiring -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StartFiring(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StartFiring"); - - Params::SHCharacterStatics_StartFiring Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StartFiringAlternative -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StartFiringAlternative(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StartFiringAlternative"); - - Params::SHCharacterStatics_StartFiringAlternative Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StartRangedAim -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StartRangedAim(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StartRangedAim"); - - Params::SHCharacterStatics_StartRangedAim Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StartTrapMine -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StartTrapMine(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StartTrapMine"); - - Params::SHCharacterStatics_StartTrapMine Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StopFiring -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StopFiring(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StopFiring"); - - Params::SHCharacterStatics_StopFiring Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StopFiringAlternative -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StopFiringAlternative(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StopFiringAlternative"); - - Params::SHCharacterStatics_StopFiringAlternative Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.StopRangedAim -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::StopRangedAim(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "StopRangedAim"); - - Params::SHCharacterStatics_StopRangedAim Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHCharacterStatics.SwitchCharacterPlay -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHSuccessFailureEnum* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay** Character (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHCharacterStatics::SwitchCharacterPlay(const class UObject* WorldContextObject, ESHSuccessFailureEnum* Result, class ASHCharacterPlay** Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHCharacterStatics", "SwitchCharacterPlay"); - - Params::SHCharacterStatics_SwitchCharacterPlay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; - - if (Character != nullptr) - *Character = Parms.Character; -} - - -// Function Cronos.UnmergedDifficultyConfig.GetWeakSpotHealth -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const EGameplayDifficulty InDifficulty (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUnmergedPhases InPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UUnmergedDifficultyConfig::GetWeakSpotHealth(const EGameplayDifficulty InDifficulty, EUnmergedPhases InPhase) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UnmergedDifficultyConfig", "GetWeakSpotHealth"); - - Params::UnmergedDifficultyConfig_GetWeakSpotHealth Parms{}; - - Parms.InDifficulty = InDifficulty; - Parms.InPhase = InPhase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCineCameraActor.GetSHCineCameraComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHCineCameraComponent* ASHCineCameraActor::GetSHCineCameraComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHCineCameraActor", "GetSHCineCameraComponent"); - - Params::SHCineCameraActor_GetSHCineCameraComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCombatSnapInterface.CanSnapOnActor -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHCombatSnapInterface::CanSnapOnActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHCombatSnapInterface", "CanSnapOnActor"); - - Params::SHCombatSnapInterface_CanSnapOnActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCombatSnapInterface.GetSnapLocation -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ISHCombatSnapInterface::GetSnapLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHCombatSnapInterface", "GetSnapLocation"); - - Params::SHCombatSnapInterface_GetSnapLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHCombatPushedInterface.PushedBy -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// class AActor* pusher (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHCombatPushedInterface::PushedBy(class AActor* pusher, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHCombatPushedInterface", "PushedBy"); - - Params::SHCombatPushedInterface_PushedBy Parms{}; - - Parms.pusher = pusher; - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHHarvestableInterface.OnHarvestingEnded -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool interrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISHHarvestableInterface::OnHarvestingEnded(bool interrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHHarvestableInterface", "OnHarvestingEnded"); - - Params::SHHarvestableInterface_OnHarvestingEnded Parms{}; - - Parms.interrupted = interrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHarvestableInterface.OnHarvestingStarted -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ISHHarvestableInterface::OnHarvestingStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHHarvestableInterface", "OnHarvestingStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHarvestableInterface.SetAsHarvestTarget -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// bool IsTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISHHarvestableInterface::SetAsHarvestTarget(bool IsTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHHarvestableInterface", "SetAsHarvestTarget"); - - Params::SHHarvestableInterface_SetAsHarvestTarget Parms{}; - - Parms.IsTarget = IsTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.GetDoorAttachmentActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHDoorAttachment* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHDoorAttachment* ASHDoor::GetDoorAttachmentActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "GetDoorAttachmentActor"); - - Params::SHDoor_GetDoorAttachmentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoor.OnAttachmentUnlocked -// (Final, Native, Public, BlueprintCallable) - -void ASHDoor::OnAttachmentUnlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnAttachmentUnlocked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnDoorBlockOverlapEnd -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::OnDoorBlockOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnDoorBlockOverlapEnd"); - - Params::SHDoor_OnDoorBlockOverlapEnd Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnDoorBlockOverlapStart -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHDoor::OnDoorBlockOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnDoorBlockOverlapStart"); - - Params::SHDoor_OnDoorBlockOverlapStart Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnDoorFakeMovementComplete -// (Final, Native, Protected) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::OnDoorFakeMovementComplete(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnDoorFakeMovementComplete"); - - Params::SHDoor_OnDoorFakeMovementComplete Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnLockInteractFinished -// (Final, Native, Protected) - -void ASHDoor::OnLockInteractFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnLockInteractFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnLockStateChanged -// (Final, Native, Protected) -// Parameters: -// class USHDoorLockComponent* LockComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::OnLockStateChanged(class USHDoorLockComponent* LockComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnLockStateChanged"); - - Params::SHDoor_OnLockStateChanged Parms{}; - - Parms.LockComponent = LockComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnPushableEndInteraction -// (Final, Native, Protected) -// Parameters: -// class USHPushableComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::OnPushableEndInteraction(class USHPushableComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnPushableEndInteraction"); - - Params::SHDoor_OnPushableEndInteraction Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.OnPushableStartInteraction -// (Final, Native, Protected) -// Parameters: -// class USHPushableComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::OnPushableStartInteraction(class USHPushableComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "OnPushableStartInteraction"); - - Params::SHDoor_OnPushableStartInteraction Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHDoor::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "ProcessProximityBeginOverlap"); - - Params::SHDoor_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.SetupDoorSwitch -// (Final, Native, Protected, BlueprintCallable) - -void ASHDoor::SetupDoorSwitch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "SetupDoorSwitch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoor.ToggleNavLink -// (Native, Event, Public, BlueprintEvent) -// Parameters: -// const bool bShouldEnable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoor::ToggleNavLink(const bool bShouldEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoor", "ToggleNavLink"); - - Params::SHDoor_ToggleNavLink Parms{}; - - Parms.bShouldEnable = bShouldEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAnimationsComponent.MovementSnapFinished -// (Final, Native, Protected) -// Parameters: -// bool WasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorAnimationsComponent::MovementSnapFinished(bool WasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAnimationsComponent", "MovementSnapFinished"); - - Params::SHDoorAnimationsComponent_MovementSnapFinished Parms{}; - - Parms.WasCompleted = WasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAnimationsComponent.OnLockedAnimEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorAnimationsComponent::OnLockedAnimEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAnimationsComponent", "OnLockedAnimEnd"); - - Params::SHDoorAnimationsComponent_OnLockedAnimEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAnimationsComponent.PutCharacterOnSpotFinished -// (Final, Native, Protected) -// Parameters: -// bool WasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorAnimationsComponent::PutCharacterOnSpotFinished(bool WasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAnimationsComponent", "PutCharacterOnSpotFinished"); - - Params::SHDoorAnimationsComponent_PutCharacterOnSpotFinished Parms{}; - - Parms.WasCompleted = WasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorAnimationsComponent.SetLockAnimComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSHLockAnimComponentsData& InDataAbove (Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FSHLockAnimComponentsData& InDataBelow (Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHDoorAnimationsComponent::SetLockAnimComponents(const struct FSHLockAnimComponentsData& InDataAbove, const struct FSHLockAnimComponentsData& InDataBelow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorAnimationsComponent", "SetLockAnimComponents"); - - Params::SHDoorAnimationsComponent_SetLockAnimComponents Parms{}; - - Parms.InDataAbove = std::move(InDataAbove); - Parms.InDataBelow = std::move(InDataBelow); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorControlInterface.OnPushedByDoorEvent -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ISHDoorControlInterface::OnPushedByDoorEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHDoorControlInterface", "OnPushedByDoorEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorControlInterface.CanBePushedByDoor -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHDoorControlInterface::CanBePushedByDoor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHDoorControlInterface", "CanBePushedByDoor"); - - Params::SHDoorControlInterface_CanBePushedByDoor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorControlInterface.CanPushDoor -// (Native, Event, Public, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHDoorControlInterface::CanPushDoor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHDoorControlInterface", "CanPushDoor"); - - Params::SHDoorControlInterface_CanPushDoor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorControlInterface.GetPushingVelocity -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ISHDoorControlInterface::GetPushingVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHDoorControlInterface", "GetPushingVelocity"); - - Params::SHDoorControlInterface_GetPushingVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorLockComponent.OnInteract -// (Final, Native, Public) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorLockComponent::OnInteract(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "OnInteract"); - - Params::SHDoorLockComponent_OnInteract Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorLockComponent.OnLockedAnimFinished -// (Final, Native, Public) - -void USHDoorLockComponent::OnLockedAnimFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "OnLockedAnimFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorLockComponent.OnMiniinventoryClosed -// (Final, Native, Public) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorLockComponent::OnMiniinventoryClosed(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "OnMiniinventoryClosed"); - - Params::SHDoorLockComponent_OnMiniinventoryClosed Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorLockComponent.PlayLockedAnimation -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorLockComponent::PlayLockedAnimation(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "PlayLockedAnimation"); - - Params::SHDoorLockComponent_PlayLockedAnimation Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorLockComponent.SetLocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SkipDetectableManagement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorLockComponent::SetLocked(bool NewLocked, bool SkipDetectableManagement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "SetLocked"); - - Params::SHDoorLockComponent_SetLocked Parms{}; - - Parms.NewLocked = NewLocked; - Parms.SkipDetectableManagement = SkipDetectableManagement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorLockComponent.Unlock -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorLockComponent::Unlock(class FName ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "Unlock"); - - Params::SHDoorLockComponent_Unlock Parms{}; - - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorLockComponent.IsLocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorLockComponent::IsLocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorLockComponent", "IsLocked"); - - Params::SHDoorLockComponent_IsLocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.AddActorToTraceIgnoreActors -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::AddActorToTraceIgnoreActors(class AActor* InActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "AddActorToTraceIgnoreActors"); - - Params::SHDoorMovementComponent_AddActorToTraceIgnoreActors Parms{}; - - Parms.InActor = InActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.AddPhysicForce -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float MoveForce (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::AddPhysicForce(const float MoveForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "AddPhysicForce"); - - Params::SHDoorMovementComponent_AddPhysicForce Parms{}; - - Parms.MoveForce = MoveForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.DisableDoorMovement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Disable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::DisableDoorMovement(bool Disable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "DisableDoorMovement"); - - Params::SHDoorMovementComponent_DisableDoorMovement Parms{}; - - Parms.Disable = Disable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.GetDoorMovementDisabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorMovementComponent::GetDoorMovementDisabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetDoorMovementDisabled"); - - Params::SHDoorMovementComponent_GetDoorMovementDisabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.PlayCurveAnim -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveFloat* InCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InSkipTracing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::PlayCurveAnim(class UCurveFloat* InCurve, bool InSkipTracing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "PlayCurveAnim"); - - Params::SHDoorMovementComponent_PlayCurveAnim Parms{}; - - Parms.InCurve = InCurve; - Parms.InSkipTracing = InSkipTracing; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.ProcessMeshHit -// (Final, Native, Protected, HasOutParams, HasDefaults) -// Parameters: -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::ProcessMeshHit(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, const struct FVector& NormalImpulse, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "ProcessMeshHit"); - - Params::SHDoorMovementComponent_ProcessMeshHit Parms{}; - - Parms.HitComponent = HitComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.NormalImpulse = std::move(NormalImpulse); - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::ProcessProximitySHActorBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "ProcessProximitySHActorBeginOverlap"); - - Params::SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorEndOverlap -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::ProcessProximitySHActorEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "ProcessProximitySHActorEndOverlap"); - - Params::SHDoorMovementComponent_ProcessProximitySHActorEndOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.RequestCustomFakeMovement -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float InAngleTarget (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InSpeed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InBlendExp (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool InForceMovement (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const bool USHDoorMovementComponent::RequestCustomFakeMovement(const float InAngleTarget, const float InSpeed, const float InBlendExp, const bool InForceMovement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "RequestCustomFakeMovement"); - - Params::SHDoorMovementComponent_RequestCustomFakeMovement Parms{}; - - Parms.InAngleTarget = InAngleTarget; - Parms.InSpeed = InSpeed; - Parms.InBlendExp = InBlendExp; - Parms.InForceMovement = InForceMovement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.RequestFakeClose -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const bool USHDoorMovementComponent::RequestFakeClose() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "RequestFakeClose"); - - Params::SHDoorMovementComponent_RequestFakeClose Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.RequestFakeOpen -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool ToOtherside (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const bool USHDoorMovementComponent::RequestFakeOpen(const bool ToOtherside) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "RequestFakeOpen"); - - Params::SHDoorMovementComponent_RequestFakeOpen Parms{}; - - Parms.ToOtherside = ToOtherside; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.SetDoorFrozen -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorMovementComponent::SetDoorFrozen(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "SetDoorFrozen"); - - Params::SHDoorMovementComponent_SetDoorFrozen Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.StopCurveAnim -// (Final, Native, Public, BlueprintCallable) - -void USHDoorMovementComponent::StopCurveAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "StopCurveAnim"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const float ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const float USHDoorMovementComponent::GetCurrentDoorAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetCurrentDoorAngle"); - - Params::SHDoorMovementComponent_GetCurrentDoorAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESHDoorStateEnum ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHDoorStateEnum USHDoorMovementComponent::GetCurrentDoorState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetCurrentDoorState"); - - Params::SHDoorMovementComponent_GetCurrentDoorState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorVelocity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHDoorMovementComponent::GetCurrentDoorVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetCurrentDoorVelocity"); - - Params::SHDoorMovementComponent_GetCurrentDoorVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetDoorTraceHalfSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHDoorMovementComponent::GetDoorTraceHalfSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetDoorTraceHalfSize"); - - Params::SHDoorMovementComponent_GetDoorTraceHalfSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetDoorTraceLoc -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float DoorTraceAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHDoorMovementComponent::GetDoorTraceLoc(float DoorTraceAngle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetDoorTraceLoc"); - - Params::SHDoorMovementComponent_GetDoorTraceLoc Parms{}; - - Parms.DoorTraceAngle = DoorTraceAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetAngle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHDoorMovementComponent::GetFakeMovementTargetAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetFakeMovementTargetAngle"); - - Params::SHDoorMovementComponent_GetFakeMovementTargetAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const ESHDoorStateEnum ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const ESHDoorStateEnum USHDoorMovementComponent::GetFakeMovementTargetState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetFakeMovementTargetState"); - - Params::SHDoorMovementComponent_GetFakeMovementTargetState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetLastDoorVelocity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHDoorMovementComponent::GetLastDoorVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetLastDoorVelocity"); - - Params::SHDoorMovementComponent_GetLastDoorVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.GetMaxDoorVelocity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHDoorMovementComponent::GetMaxDoorVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "GetMaxDoorVelocity"); - - Params::SHDoorMovementComponent_GetMaxDoorVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.HasPhysicForce -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorMovementComponent::HasPhysicForce() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "HasPhysicForce"); - - Params::SHDoorMovementComponent_HasPhysicForce Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.IsDoorFrozen -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorMovementComponent::IsDoorFrozen() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "IsDoorFrozen"); - - Params::SHDoorMovementComponent_IsDoorFrozen Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.IsPlayingCurveAnim -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorMovementComponent::IsPlayingCurveAnim() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "IsPlayingCurveAnim"); - - Params::SHDoorMovementComponent_IsPlayingCurveAnim Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHDoorMovementComponent::IsPreHitOverlapingCharacterPlay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorMovementComponent", "IsPreHitOverlapingCharacterPlay"); - - Params::SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementComplete -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorFakeMovementComplete(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorFakeMovementComplete"); - - Params::SHDoorSoundsComponent_OnDoorFakeMovementComplete Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementInterupted -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorFakeMovementInterupted(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorFakeMovementInterupted"); - - Params::SHDoorSoundsComponent_OnDoorFakeMovementInterupted Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementStart -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorFakeMovementStart(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorFakeMovementStart"); - - Params::SHDoorSoundsComponent_OnDoorFakeMovementStart Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementComplete -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorPhysicMovementComplete(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorPhysicMovementComplete"); - - Params::SHDoorSoundsComponent_OnDoorPhysicMovementComplete Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementInterupted -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorPhysicMovementInterupted(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorPhysicMovementInterupted"); - - Params::SHDoorSoundsComponent_OnDoorPhysicMovementInterupted Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementStart -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::OnDoorPhysicMovementStart(class USHDoorMovementComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "OnDoorPhysicMovementStart"); - - Params::SHDoorSoundsComponent_OnDoorPhysicMovementStart Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.PlayMainAudio -// (Final, Native, Public, BlueprintCallable) - -void USHDoorSoundsComponent::PlayMainAudio() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "PlayMainAudio"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.ProcessOnLockAnimPlayed -// (Final, Native, Public) -// Parameters: -// class USHDoorAnimationsComponent* DoorAnimComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::ProcessOnLockAnimPlayed(class USHDoorAnimationsComponent* DoorAnimComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "ProcessOnLockAnimPlayed"); - - Params::SHDoorSoundsComponent_ProcessOnLockAnimPlayed Parms{}; - - Parms.DoorAnimComponent = DoorAnimComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.SetDoorLockStatusSwitch -// (Final, Native, Public) -// Parameters: -// class USHDoorLockComponent* LockComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::SetDoorLockStatusSwitch(class USHDoorLockComponent* LockComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "SetDoorLockStatusSwitch"); - - Params::SHDoorSoundsComponent_SetDoorLockStatusSwitch Parms{}; - - Parms.LockComponent = LockComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoorSoundsComponent.SetVelocityRTPC -// (Final, Native, Public) -// Parameters: -// class USHDoorMovementComponent* MovementComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHDoorSoundsComponent::SetVelocityRTPC(class USHDoorMovementComponent* MovementComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoorSoundsComponent", "SetVelocityRTPC"); - - Params::SHDoorSoundsComponent_SetVelocityRTPC Parms{}; - - Parms.MovementComponent = MovementComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.GetDoorAttachmentActor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHDoorAttachment* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHDoorAttachment* ASHDoubleDoorSD::GetDoorAttachmentActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "GetDoorAttachmentActor"); - - Params::SHDoubleDoorSD_GetDoorAttachmentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHDoubleDoorSD.OnAttachmentUnlocked -// (Final, Native, Public, BlueprintCallable) - -void ASHDoubleDoorSD::OnAttachmentUnlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "OnAttachmentUnlocked"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapEnd -// (Final, Native, Protected) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoubleDoorSD::OnDoorBlockOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "OnDoorBlockOverlapEnd"); - - Params::SHDoubleDoorSD_OnDoorBlockOverlapEnd Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapStart -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHDoubleDoorSD::OnDoorBlockOverlapStart(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "OnDoorBlockOverlapStart"); - - Params::SHDoubleDoorSD_OnDoorBlockOverlapStart Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.OnLockInteractFinished -// (Final, Native, Public) - -void ASHDoubleDoorSD::OnLockInteractFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "OnLockInteractFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.OnLockStateChanged -// (Final, Native, Protected) -// Parameters: -// class USHDoorLockComponent* LockComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHDoubleDoorSD::OnLockStateChanged(class USHDoorLockComponent* LockComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "OnLockStateChanged"); - - Params::SHDoubleDoorSD_OnLockStateChanged Parms{}; - - Parms.LockComponent = LockComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHDoubleDoorSD::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "ProcessProximityBeginOverlap"); - - Params::SHDoubleDoorSD_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHDoubleDoorSD.SetupDoorSwitch -// (Final, Native, Public, BlueprintCallable) - -void ASHDoubleDoorSD::SetupDoorSwitch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHDoubleDoorSD", "SetupDoorSwitch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorEngine.AddOrder -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const int32 FloorOrder (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorEngine::AddOrder(const int32 FloorOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "AddOrder"); - - Params::SHElevatorEngine_AddOrder Parms{}; - - Parms.FloorOrder = FloorOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorEngine.AreDoorsBlocked -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHElevatorEngine::AreDoorsBlocked() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "AreDoorsBlocked"); - - Params::SHElevatorEngine_AreDoorsBlocked Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.ClearOrders -// (Final, Native, Public, BlueprintCallable) - -void ASHElevatorEngine::ClearOrders() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "ClearOrders"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorEngine.IsInteriorReady -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHElevatorEngine::IsInteriorReady() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "IsInteriorReady"); - - Params::SHElevatorEngine_IsInteriorReady Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.ProcessDoorAlphaChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorEngine::ProcessDoorAlphaChanged(float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "ProcessDoorAlphaChanged"); - - Params::SHElevatorEngine_ProcessDoorAlphaChanged Parms{}; - - Parms.Alpha = Alpha; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHElevatorEngine.SetCloseDoorsBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorEngine::SetCloseDoorsBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "SetCloseDoorsBlocked"); - - Params::SHElevatorEngine_SetCloseDoorsBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorEngine.SetReceiveOrdersBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorEngine::SetReceiveOrdersBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "SetReceiveOrdersBlocked"); - - Params::SHElevatorEngine_SetReceiveOrdersBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorEngine.GetActiveOrder -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FSHElevatorOrderData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSHElevatorOrderData ASHElevatorEngine::GetActiveOrder() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "GetActiveOrder"); - - Params::SHElevatorEngine_GetActiveOrder Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.GetCurrentDisplayFloor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHElevatorEngine::GetCurrentDisplayFloor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "GetCurrentDisplayFloor"); - - Params::SHElevatorEngine_GetCurrentDisplayFloor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.GetCurrentFloor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHElevatorEngine::GetCurrentFloor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "GetCurrentFloor"); - - Params::SHElevatorEngine_GetCurrentFloor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.GetOrdersQueue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ASHElevatorEngine::GetOrdersQueue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "GetOrdersQueue"); - - Params::SHElevatorEngine_GetOrdersQueue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.HasActiveOrder -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHElevatorEngine::HasActiveOrder() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "HasActiveOrder"); - - Params::SHElevatorEngine_HasActiveOrder Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.IsCloseDoorsBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHElevatorEngine::IsCloseDoorsBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "IsCloseDoorsBlocked"); - - Params::SHElevatorEngine_IsCloseDoorsBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorEngine.IsReceiveOrdersBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHElevatorEngine::IsReceiveOrdersBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorEngine", "IsReceiveOrdersBlocked"); - - Params::SHElevatorEngine_IsReceiveOrdersBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHElevatorFloorDoor.HandleDoorAlphaChanged -// (Final, Native, Protected) -// Parameters: -// class ASHElevatorEngine* ElevatorEngine (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorFloorDoor::HandleDoorAlphaChanged(class ASHElevatorEngine* ElevatorEngine, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorFloorDoor", "HandleDoorAlphaChanged"); - - Params::SHElevatorFloorDoor_HandleDoorAlphaChanged Parms{}; - - Parms.ElevatorEngine = ElevatorEngine; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorFloorDoor.HandleInteract -// (Final, Native, Protected) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorFloorDoor::HandleInteract(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorFloorDoor", "HandleInteract"); - - Params::SHElevatorFloorDoor_HandleInteract Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHElevatorFloorDoor.ProcessDoorAlphaChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHElevatorFloorDoor::ProcessDoorAlphaChanged(float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHElevatorFloorDoor", "ProcessDoorAlphaChanged"); - - Params::SHElevatorFloorDoor_ProcessDoorAlphaChanged Parms{}; - - Parms.Alpha = Alpha; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.GameEnvironmentSwitchVolume.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Enabler (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameEnvironmentSwitchVolume::SetEnabled(const class UObject* Enabler, bool InEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameEnvironmentSwitchVolume", "SetEnabled"); - - Params::GameEnvironmentSwitchVolume_SetEnabled Parms{}; - - Parms.Enabler = Enabler; - Parms.InEnabled = InEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHEvolutionMergeComponent.OnMergingEnded -// (Final, Native, Public, BlueprintCallable) - -void USHEvolutionMergeComponent::OnMergingEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHEvolutionMergeComponent", "OnMergingEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHEvolutionMergeComponent.OnMergingInterrupted -// (Final, Native, Public, BlueprintCallable) - -void USHEvolutionMergeComponent::OnMergingInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHEvolutionMergeComponent", "OnMergingInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHEvolutionMergeComponent.OnMergingStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESHMonsterType bodyType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHEvolutionMergeComponent::OnMergingStarted(ESHMonsterType bodyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHEvolutionMergeComponent", "OnMergingStarted"); - - Params::SHEvolutionMergeComponent_OnMergingStarted Parms{}; - - Parms.bodyType = bodyType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFabricatorItemCostWidget.EnoughMaterialToCraft -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFabricatorItemCostWidget::EnoughMaterialToCraft() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorItemCostWidget", "EnoughMaterialToCraft"); - - Params::SHFabricatorItemCostWidget_EnoughMaterialToCraft Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFabricatorItemCostWidget.GetItemRowName -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHFabricatorItemCostWidget::GetItemRowName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorItemCostWidget", "GetItemRowName"); - - Params::SHFabricatorItemCostWidget_GetItemRowName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFabricatorItemCostWidget.OnItemInitialized -// (Event, Public, BlueprintEvent) -// Parameters: -// bool PureIcon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFabricatorItemCostWidget::OnItemInitialized(bool PureIcon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorItemCostWidget", "OnItemInitialized"); - - Params::SHFabricatorItemCostWidget_OnItemInitialized Parms{}; - - Parms.PureIcon = PureIcon; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHFabricatorItemCostWidget.RefreshState -// (Event, Public, BlueprintEvent) - -void USHFabricatorItemCostWidget::RefreshState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorItemCostWidget", "RefreshState"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHFabricatorModalCraftingWidget.DecreaseCraftingAmount -// (Final, Native, Public, BlueprintCallable) - -void USHFabricatorModalCraftingWidget::DecreaseCraftingAmount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorModalCraftingWidget", "DecreaseCraftingAmount"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFabricatorModalCraftingWidget.Hide -// (Final, Native, Public, BlueprintCallable) - -void USHFabricatorModalCraftingWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorModalCraftingWidget", "Hide"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFabricatorModalCraftingWidget.IncreaseCraftingAmount -// (Final, Native, Public, BlueprintCallable) - -void USHFabricatorModalCraftingWidget::IncreaseCraftingAmount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorModalCraftingWidget", "IncreaseCraftingAmount"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFabricatorModalCraftingWidget.Show -// (Final, Native, Public, BlueprintCallable) - -void USHFabricatorModalCraftingWidget::Show() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorModalCraftingWidget", "Show"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFabricatorModalCraftingWidget.GetCraftingAmount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHFabricatorModalCraftingWidget::GetCraftingAmount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFabricatorModalCraftingWidget", "GetCraftingAmount"); - - Params::SHFabricatorModalCraftingWidget_GetCraftingAmount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFakeMirrorComponent.GetRenderFactor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHFakeMirrorComponent::GetRenderFactor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFakeMirrorComponent", "GetRenderFactor"); - - Params::SHFakeMirrorComponent_GetRenderFactor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.GetAllFlickeringLights -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray ASHFlickeringLightBase::GetAllFlickeringLights() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHFlickeringLightBase", "GetAllFlickeringLights"); - - Params::SHFlickeringLightBase_GetAllFlickeringLights Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.GetCullingVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHFlickeringLightBase::GetCullingVisibility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "GetCullingVisibility"); - - Params::SHFlickeringLightBase_GetCullingVisibility Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.GetGroupState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName Group (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHFlickerGroupState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHFlickerGroupState ASHFlickeringLightBase::GetGroupState(class FName Group) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "GetGroupState"); - - Params::SHFlickeringLightBase_GetGroupState Parms{}; - - Parms.Group = Group; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.OnEditorRefresh -// (Event, Public, BlueprintEvent) - -void ASHFlickeringLightBase::OnEditorRefresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "OnEditorRefresh"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHFlickeringLightBase.OnPostConstruction -// (Event, Public, BlueprintEvent) - -void ASHFlickeringLightBase::OnPostConstruction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "OnPostConstruction"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHFlickeringLightBase.PrepareFlickerGroups -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Temperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ResetGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::PrepareFlickerGroups(float Temperature, float IntensityScale, bool ResetGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "PrepareFlickerGroups"); - - Params::SHFlickeringLightBase_PrepareFlickerGroups Parms{}; - - Parms.Temperature = Temperature; - Parms.IntensityScale = IntensityScale; - Parms.ResetGroups = ResetGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.SetGroupState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName Group (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHFlickerGroupState State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::SetGroupState(class FName Group, ESHFlickerGroupState State) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "SetGroupState"); - - Params::SHFlickeringLightBase_SetGroupState Parms{}; - - Parms.Group = Group; - Parms.State = State; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.SetWantTickEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::SetWantTickEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "SetWantTickEnabled"); - - Params::SHFlickeringLightBase_SetWantTickEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.StartBuzzSound -// (Final, Native, Public, BlueprintCallable) - -void ASHFlickeringLightBase::StartBuzzSound() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "StartBuzzSound"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.StepFlickersInEditor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::StepFlickersInEditor(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "StepFlickersInEditor"); - - Params::SHFlickeringLightBase_StepFlickersInEditor Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.StopBuzzSound -// (Final, Native, Public, BlueprintCallable) - -void ASHFlickeringLightBase::StopBuzzSound() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "StopBuzzSound"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInEditor -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InitialState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::UpdateInitialStateInEditor(bool InitialState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateInitialStateInEditor"); - - Params::SHFlickeringLightBase_UpdateInitialStateInEditor Parms{}; - - Parms.InitialState = InitialState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInRuntime -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool InitialState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::UpdateInitialStateInRuntime(bool InitialState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateInitialStateInRuntime"); - - Params::SHFlickeringLightBase_UpdateInitialStateInRuntime Parms{}; - - Parms.InitialState = InitialState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateNativeFlickers -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// bool RandomFlickerEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& EmissionColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool EmissionReplaceMtl (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool EmissionReplaceLgh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ExternalScaleLight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ExternalScaleMaterial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::UpdateNativeFlickers(bool RandomFlickerEnabled, const struct FLinearColor& EmissionColor, bool EmissionReplaceMtl, bool EmissionReplaceLgh, float ExternalScaleLight, float ExternalScaleMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateNativeFlickers"); - - Params::SHFlickeringLightBase_UpdateNativeFlickers Parms{}; - - Parms.RandomFlickerEnabled = RandomFlickerEnabled; - Parms.EmissionColor = std::move(EmissionColor); - Parms.EmissionReplaceMtl = EmissionReplaceMtl; - Parms.EmissionReplaceLgh = EmissionReplaceLgh; - Parms.ExternalScaleLight = ExternalScaleLight; - Parms.ExternalScaleMaterial = ExternalScaleMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateNativeParameters -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool EnableRandomFlicker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LightIntensityMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LightIntensityMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlinkingMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlinkingMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ChangeTimeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ChangeTimeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ShutdownIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float GentleShutdownTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ForceGentleShutdown (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool BlinkingIsAbsolute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::UpdateNativeParameters(bool EnableRandomFlicker, float LightIntensityMin, float LightIntensityMax, float BlinkingMin, float BlinkingMax, float ChangeTimeMin, float ChangeTimeMax, float ShutdownIntensity, float GentleShutdownTime, bool ForceGentleShutdown, bool BlinkingIsAbsolute) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateNativeParameters"); - - Params::SHFlickeringLightBase_UpdateNativeParameters Parms{}; - - Parms.EnableRandomFlicker = EnableRandomFlicker; - Parms.LightIntensityMin = LightIntensityMin; - Parms.LightIntensityMax = LightIntensityMax; - Parms.BlinkingMin = BlinkingMin; - Parms.BlinkingMax = BlinkingMax; - Parms.ChangeTimeMin = ChangeTimeMin; - Parms.ChangeTimeMax = ChangeTimeMax; - Parms.ShutdownIntensity = ShutdownIntensity; - Parms.GentleShutdownTime = GentleShutdownTime; - Parms.ForceGentleShutdown = ForceGentleShutdown; - Parms.BlinkingIsAbsolute = BlinkingIsAbsolute; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateOffTagsInGroups -// (Final, Native, Public, BlueprintCallable) - -void ASHFlickeringLightBase::UpdateOffTagsInGroups() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateOffTagsInGroups"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Temperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFlickeringLightBase::UpdateTemperatureAndBaseIntensity(float Temperature, float IntensityScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "UpdateTemperatureAndBaseIntensity"); - - Params::SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity Parms{}; - - Parms.Temperature = Temperature; - Parms.IntensityScale = IntensityScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFlickeringLightBase.EditModeEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHFlickeringLightBase::EditModeEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "EditModeEnabled"); - - Params::SHFlickeringLightBase_EditModeEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.GetAverageIntensity -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ASHFlickeringLightBase::GetAverageIntensity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "GetAverageIntensity"); - - Params::SHFlickeringLightBase_GetAverageIntensity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFlickeringLightBase.GetNumberOfBrokenComponents -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHFlickeringLightBase::GetNumberOfBrokenComponents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFlickeringLightBase", "GetNumberOfBrokenComponents"); - - Params::SHFlickeringLightBase_GetNumberOfBrokenComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.ConsumeCurrentItem -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool SetPuzzleAsSolved (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::ConsumeCurrentItem(bool SetPuzzleAsSolved) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "ConsumeCurrentItem"); - - Params::SHFocusableComponent_ConsumeCurrentItem Parms{}; - - Parms.SetPuzzleAsSolved = SetPuzzleAsSolved; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.HideRequest -// (Final, Native, Public, BlueprintCallable) - -void USHFocusableComponent::HideRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "HideRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.Interact -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USHInteractionGenericComponent* Generic (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::Interact(class USHInteractionGenericComponent* Generic, class ASHCharacterPlay* Character) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "Interact"); - - Params::SHFocusableComponent_Interact Parms{}; - - Parms.Generic = Generic; - Parms.Character = Character; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHFocusableComponent::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "ProcessProximityBeginOverlap"); - - Params::SHFocusableComponent_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.ProcessReceiveDamageEvent -// (Final, Native, Protected) - -void USHFocusableComponent::ProcessReceiveDamageEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "ProcessReceiveDamageEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.RegisterComponents -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraComponent* CameraComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USHInteractionGenericComponent* InteractionGenericComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::RegisterComponents(class UCameraComponent* CameraComponent, class USHInteractionGenericComponent* InteractionGenericComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "RegisterComponents"); - - Params::SHFocusableComponent_RegisterComponents Parms{}; - - Parms.CameraComponent = CameraComponent; - Parms.InteractionGenericComponent = InteractionGenericComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UCapsuleComponent* InCapsuleComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::RegisterTeleportPlayerCapsuleComponent(class UCapsuleComponent* InCapsuleComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "RegisterTeleportPlayerCapsuleComponent"); - - Params::SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent Parms{}; - - Parms.InCapsuleComponent = InCapsuleComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.SetControlTips -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&TipSet (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USHFocusableComponent::SetControlTips(const TArray& TipSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "SetControlTips"); - - Params::SHFocusableComponent_SetControlTips Parms{}; - - Parms.TipSet = std::move(TipSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.SetDefaultControlTips -// (Final, Native, Public, BlueprintCallable) - -void USHFocusableComponent::SetDefaultControlTips() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "SetDefaultControlTips"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.SetInputBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::SetInputBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "SetInputBlocked"); - - Params::SHFocusableComponent_SetInputBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.SetInteractBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFocusableComponent::SetInteractBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "SetInteractBlocked"); - - Params::SHFocusableComponent_SetInteractBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.SetSolved -// (Final, Native, Public, BlueprintCallable) - -void USHFocusableComponent::SetSolved() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "SetSolved"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFocusableComponent.GetInteractingCharacter -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* USHFocusableComponent::GetInteractingCharacter() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "GetInteractingCharacter"); - - Params::SHFocusableComponent_GetInteractingCharacter Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.IsCameraRotationAllowed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFocusableComponent::IsCameraRotationAllowed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "IsCameraRotationAllowed"); - - Params::SHFocusableComponent_IsCameraRotationAllowed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.IsInputBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFocusableComponent::IsInputBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "IsInputBlocked"); - - Params::SHFocusableComponent_IsInputBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.IsInteractBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFocusableComponent::IsInteractBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "IsInteractBlocked"); - - Params::SHFocusableComponent_IsInteractBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.IsShown -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFocusableComponent::IsShown() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "IsShown"); - - Params::SHFocusableComponent_IsShown Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFocusableComponent.IsSolved -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHFocusableComponent::IsSolved() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFocusableComponent", "IsSolved"); - - Params::SHFocusableComponent_IsSolved Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHFogCutoutActor.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* Enabler (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFogCutoutActor::SetEnabled(const class UObject* Enabler, bool InEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogCutoutActor", "SetEnabled"); - - Params::SHFogCutoutActor_SetEnabled Parms{}; - - Parms.Enabler = Enabler; - Parms.InEnabled = InEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogCutoutActor.UpdateCutout -// (Final, Native, Public, BlueprintCallable) - -void ASHFogCutoutActor::UpdateCutout() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogCutoutActor", "UpdateCutout"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogCutoutActor.UpdateCutoutWithMPC -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialParameterCollection* FogMPCAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFogCutoutActor::UpdateCutoutWithMPC(class UMaterialParameterCollection* FogMPCAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogCutoutActor", "UpdateCutoutWithMPC"); - - Params::SHFogCutoutActor_UpdateCutoutWithMPC Parms{}; - - Parms.FogMPCAsset = FogMPCAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogCutoutActor.UpdatePlayerPositionWithMPC -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& PlayerPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* FogMPCAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHFogCutoutActor::UpdatePlayerPositionWithMPC(const struct FVector& PlayerPosition, class UMaterialParameterCollection* FogMPCAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogCutoutActor", "UpdatePlayerPositionWithMPC"); - - Params::SHFogCutoutActor_UpdatePlayerPositionWithMPC Parms{}; - - Parms.PlayerPosition = std::move(PlayerPosition); - Parms.FogMPCAsset = FogMPCAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogManager.ClearCutoutsWithMPC -// (Final, Native, Static, Protected, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* FogMPCAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFogManager::ClearCutoutsWithMPC(class UObject* WorldContextObject, class UMaterialParameterCollection* FogMPCAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHFogManager", "ClearCutoutsWithMPC"); - - Params::SHFogManager_ClearCutoutsWithMPC Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FogMPCAsset = FogMPCAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogManager.OnRestoreWorldDependentSettingsNative -// (Final, Native, Protected) -// Parameters: -// class USHGameInstance* OutGameInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHFogManager::OnRestoreWorldDependentSettingsNative(class USHGameInstance* OutGameInstance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogManager", "OnRestoreWorldDependentSettingsNative"); - - Params::SHFogManager_OnRestoreWorldDependentSettingsNative Parms{}; - - Parms.OutGameInstance = OutGameInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogManager.SHDebug_Fog_DrawDebug -// (Final, Exec, Native, Protected) - -void USHFogManager::SHDebug_Fog_DrawDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogManager", "SHDebug_Fog_DrawDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHFogManager.SHDebug_Fog_ValuesDebug -// (Final, Exec, Native, Protected) - -void USHFogManager::SHDebug_Fog_ValuesDebug() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHFogManager", "SHDebug_Fog_ValuesDebug"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameInstance.BeginCustomLevel -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FStreamableLevelHandle& LevelHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USHGameInstance::BeginCustomLevel(const struct FStreamableLevelHandle& LevelHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameInstance", "BeginCustomLevel"); - - Params::SHGameInstance_BeginCustomLevel Parms{}; - - Parms.LevelHandle = std::move(LevelHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameInstance.ChangeDebugWidgetVisibility -// (Final, Native, Public, BlueprintCallable) - -void USHGameInstance::ChangeDebugWidgetVisibility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameInstance", "ChangeDebugWidgetVisibility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameInstance.OnChangeWorldDependentSettings -// (Event, Public, BlueprintEvent) - -void USHGameInstance::OnChangeWorldDependentSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameInstance", "OnChangeWorldDependentSettings"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameInstance.OnLastTelemetryRequestFinished -// (Final, Native, Protected) - -void USHGameInstance::OnLastTelemetryRequestFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameInstance", "OnLastTelemetryRequestFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameInstance.SetDebugWidgetVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInNewVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameInstance::SetDebugWidgetVisibility(bool bInNewVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameInstance", "SetDebugWidgetVisibility"); - - Params::SHGameInstance_SetDebugWidgetVisibility Parms{}; - - Parms.bInNewVisibility = bInNewVisibility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHoldControlEntry.AddKeyToTrack -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FKey& InKey (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHoldControlEntry::AddKeyToTrack(const struct FKey& InKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHoldControlEntry", "AddKeyToTrack"); - - Params::SHGameplayHoldControlEntry_AddKeyToTrack Parms{}; - - Parms.InKey = std::move(InKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHoldControlEntry.SetActionTagToTrack -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& InTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHoldControlEntry::SetActionTagToTrack(const struct FGameplayTag& InTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHoldControlEntry", "SetActionTagToTrack"); - - Params::SHGameplayHoldControlEntry_SetActionTagToTrack Parms{}; - - Parms.InTag = std::move(InTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHoldControlEntry.SetHoldProgressLimit -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHoldControlEntry::SetHoldProgressLimit(float InNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHoldControlEntry", "SetHoldProgressLimit"); - - Params::SHGameplayHoldControlEntry_SetHoldProgressLimit Parms{}; - - Parms.InNewValue = InNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHoldControlEntry.GetHoldProgress -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayHoldControlEntry::GetHoldProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHoldControlEntry", "GetHoldProgress"); - - Params::SHGameplayHoldControlEntry_GetHoldProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayFocusSlotButton.ButtonPressed -// (Final, Native, Public) - -void USHGameplayFocusSlotButton::ButtonPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayFocusSlotButton", "ButtonPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayFocusSlotButton.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayFocusSlotButton::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayFocusSlotButton", "OnSetHighlight"); - - Params::SHGameplayFocusSlotButton_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayHudWidget.AddHudNotification -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSHItemDataStruct& InItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 InQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfInSpecificWidgetToUse (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPlayerHUDCollectInfoWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlayerHUDCollectInfoWidget* USHGameplayHudWidget::AddHudNotification(const struct FSHItemDataStruct& InItemData, int32 InQuantity, TSubclassOf InSpecificWidgetToUse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "AddHudNotification"); - - Params::SHGameplayHudWidget_AddHudNotification Parms{}; - - Parms.InItemData = std::move(InItemData); - Parms.InQuantity = InQuantity; - Parms.InSpecificWidgetToUse = InSpecificWidgetToUse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayHudWidget.HideCompass -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayHudWidget::HideCompass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "HideCompass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnCollectItemFinished -// (Final, Native, Public) -// Parameters: -// class UPlayerHUDCollectInfoWidget* infoWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnCollectItemFinished(class UPlayerHUDCollectInfoWidget* infoWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnCollectItemFinished"); - - Params::SHGameplayHudWidget_OnCollectItemFinished Parms{}; - - Parms.infoWidget = infoWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnDatabaseEntryLogged -// (Final, Native, Public) -// Parameters: -// class FName InItemRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDataTable* InDataTable (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnDatabaseEntryLogged(class FName InItemRowName, const class UDataTable* InDataTable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnDatabaseEntryLogged"); - - Params::SHGameplayHudWidget_OnDatabaseEntryLogged Parms{}; - - Parms.InItemRowName = InItemRowName; - Parms.InDataTable = InDataTable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnFabricationFailed -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FSHItemDataStruct& ItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Quantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnFabricationFailed(const struct FSHItemDataStruct& ItemData, int32 Quantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnFabricationFailed"); - - Params::SHGameplayHudWidget_OnFabricationFailed Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.Quantity = Quantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnGameNotInstalled -// (Final, Native, Public) - -void USHGameplayHudWidget::OnGameNotInstalled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnGameNotInstalled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnInit -// (Event, Public, BlueprintEvent) - -void USHGameplayHudWidget::OnInit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnInit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameplayHudWidget.OnItemCollected -// (Final, Native, Public) -// Parameters: -// const struct FSHItemDataStruct& ItemData (Parm, NativeAccessSpecifierPublic) -// int32 Quantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnItemCollected(const struct FSHItemDataStruct& ItemData, int32 Quantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnItemCollected"); - - Params::SHGameplayHudWidget_OnItemCollected Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.Quantity = Quantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnItemPickupFailed -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FSHItemDataStruct& ItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool InventoryItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnItemPickupFailed(const struct FSHItemDataStruct& ItemData, bool InventoryItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnItemPickupFailed"); - - Params::SHGameplayHudWidget_OnItemPickupFailed Parms{}; - - Parms.ItemData = std::move(ItemData); - Parms.InventoryItem = InventoryItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnItemUseFailed -// (Final, Native, Public, HasOutParams) -// Parameters: -// const struct FSHItemDataStruct& ItemData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnItemUseFailed(const struct FSHItemDataStruct& ItemData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnItemUseFailed"); - - Params::SHGameplayHudWidget_OnItemUseFailed Parms{}; - - Parms.ItemData = std::move(ItemData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnNewSoulCollected -// (Final, Native, Public) -// Parameters: -// class FName InSoulID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESoulInteractionType InSoulInteractionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnNewSoulCollected(class FName InSoulID, ESoulInteractionType InSoulInteractionType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnNewSoulCollected"); - - Params::SHGameplayHudWidget_OnNewSoulCollected Parms{}; - - Parms.InSoulID = InSoulID; - Parms.InSoulInteractionType = InSoulInteractionType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.OnPlayerSettingsChanged -// (Final, Native, Public) -// Parameters: -// class UPlayerProfile* Settings (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::OnPlayerSettingsChanged(class UPlayerProfile* Settings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "OnPlayerSettingsChanged"); - - Params::SHGameplayHudWidget_OnPlayerSettingsChanged Parms{}; - - Parms.Settings = Settings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.SetHudTargetOpacity -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float InNewOpacity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInInstant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::SetHudTargetOpacity(const float InNewOpacity, bool bInInstant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "SetHudTargetOpacity"); - - Params::SHGameplayHudWidget_SetHudTargetOpacity Parms{}; - - Parms.InNewOpacity = InNewOpacity; - Parms.bInInstant = bInInstant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.SetHudVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewVisibility (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPopNotification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayHudWidget::SetHudVisibility(const bool NewVisibility, bool bPopNotification) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "SetHudVisibility"); - - Params::SHGameplayHudWidget_SetHudVisibility Parms{}; - - Parms.NewVisibility = NewVisibility; - Parms.bPopNotification = bPopNotification; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.ShowCompass -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayHudWidget::ShowCompass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "ShowCompass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayHudWidget.GetContainerDynamicWidgets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCronosContainerDynamicWidgets* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCronosContainerDynamicWidgets* USHGameplayHudWidget::GetContainerDynamicWidgets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayHudWidget", "GetContainerDynamicWidgets"); - - Params::SHGameplayHudWidget_GetContainerDynamicWidgets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuInventoryButton.ButtonPressed -// (Final, Native, Public) - -void USHGameplayMenuInventoryButton::ButtonPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuInventoryButton", "ButtonPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuInventoryButton.OnSetEqipped -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuInventoryButton::OnSetEqipped(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuInventoryButton", "OnSetEqipped"); - - Params::SHGameplayMenuInventoryButton_OnSetEqipped Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuInventoryButton.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuInventoryButton::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuInventoryButton", "OnSetHighlight"); - - Params::SHGameplayMenuInventoryButton_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.TakeRecorderPlayAnimComponent.OnMontageEnded -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTakeRecorderPlayAnimComponent::OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TakeRecorderPlayAnimComponent", "OnMontageEnded"); - - Params::TakeRecorderPlayAnimComponent_OnMontageEnded Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TakeRecorderPlayAnimComponent.OverrideAnimInstance -// (Final, Native, Public, BlueprintCallable) - -void UTakeRecorderPlayAnimComponent::OverrideAnimInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TakeRecorderPlayAnimComponent", "OverrideAnimInstance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TakeRecorderPlayAnimComponent.PlayAnimOnCharacter -// (Final, Native, Public, BlueprintCallable) - -void UTakeRecorderPlayAnimComponent::PlayAnimOnCharacter() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TakeRecorderPlayAnimComponent", "PlayAnimOnCharacter"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuInventorySubCategory.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuInventorySubCategory::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuInventorySubCategory", "OnSetHighlight"); - - Params::SHGameplayMenuInventorySubCategory_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuMapsButton.ButtonPressed -// (Final, Native, Public) - -void USHGameplayMenuMapsButton::ButtonPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuMapsButton", "ButtonPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuMapsButton.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuMapsButton::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuMapsButton", "OnSetHighlight"); - - Params::SHGameplayMenuMapsButton_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuMemoButton.ButtonPressed -// (Final, Native, Public) - -void USHGameplayMenuMemoButton::ButtonPressed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuMemoButton", "ButtonPressed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuMemoButton.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuMemoButton::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuMemoButton", "OnSetHighlight"); - - Params::SHGameplayMenuMemoButton_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuMemoSubCategory.OnSetHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuMemoSubCategory::OnSetHighlight(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuMemoSubCategory", "OnSetHighlight"); - - Params::SHGameplayMenuMemoSubCategory_OnSetHighlight Parms{}; - - Parms.Enable = Enable; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.OnItemSelected -// (Event, Public, BlueprintEvent) -// Parameters: -// class UWidget* SelectedWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionDatabaseWidget::OnItemSelected(class UWidget* SelectedWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionDatabaseWidget", "OnItemSelected"); - - Params::SHGameplayMenuSectionDatabaseWidget_OnItemSelected Parms{}; - - Parms.SelectedWidget = SelectedWidget; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.OnWidgetShown -// (Event, Public, BlueprintEvent) - -void USHGameplayMenuSectionDatabaseWidget::OnWidgetShown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionDatabaseWidget", "OnWidgetShown"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.GetFocusedDatabaseCategory -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBTDatabaseItemCategory ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EBTDatabaseItemCategory USHGameplayMenuSectionDatabaseWidget::GetFocusedDatabaseCategory() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionDatabaseWidget", "GetFocusedDatabaseCategory"); - - Params::SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.IsSelectionScreenActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayMenuSectionDatabaseWidget::IsSelectionScreenActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionDatabaseWidget", "IsSelectionScreenActive"); - - Params::SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftCurrentSelection -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool* InsufficentResources (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayMenuSectionFabricatorWidget::CanCraftCurrentSelection(bool* InsufficentResources) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "CanCraftCurrentSelection"); - - Params::SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InsufficentResources != nullptr) - *InsufficentResources = Parms.InsufficentResources; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftItem -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* InsufficentResources (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayMenuSectionFabricatorWidget::CanCraftItem(class FName Item, bool* InsufficentResources) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "CanCraftItem"); - - Params::SHGameplayMenuSectionFabricatorWidget_CanCraftItem Parms{}; - - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InsufficentResources != nullptr) - *InsufficentResources = Parms.InsufficentResources; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.DebugNavigate -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 XMove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 YMove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionFabricatorWidget::DebugNavigate(int32 XMove, int32 YMove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "DebugNavigate"); - - Params::SHGameplayMenuSectionFabricatorWidget_DebugNavigate Parms{}; - - Parms.XMove = XMove; - Parms.YMove = YMove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.DiscardRequest -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::DiscardRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "DiscardRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.ForceHideDiscardModal -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::ForceHideDiscardModal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "ForceHideDiscardModal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetCraftingProgress -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayMenuSectionFabricatorWidget::GetCraftingProgress() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "GetCraftingProgress"); - - Params::SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricatorSelectionData -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHGameplayMenuSectionFabricatorWidget::GetFabricatorSelectionData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "GetFabricatorSelectionData"); - - Params::SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetSelectionItemData -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHGameplayMenuSectionFabricatorWidget::GetSelectionItemData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "GetSelectionItemData"); - - Params::SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.HideMenu -// (Final, Native, Public) -// Parameters: -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionFabricatorWidget::HideMenu(bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "HideMenu"); - - Params::SHGameplayMenuSectionFabricatorWidget_HideMenu Parms{}; - - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.IsInFailedCraftingState -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayMenuSectionFabricatorWidget::IsInFailedCraftingState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "IsInFailedCraftingState"); - - Params::SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnDiscardChoice -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Accepted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChosenAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionFabricatorWidget::OnDiscardChoice(bool Accepted, int32 ChosenAmount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "OnDiscardChoice"); - - Params::SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice Parms{}; - - Parms.Accepted = Accepted; - Parms.ChosenAmount = ChosenAmount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnItemsPanelLeft -// (Final, Native, Public) - -void USHGameplayMenuSectionFabricatorWidget::OnItemsPanelLeft() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "OnItemsPanelLeft"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnSelectionChanged -// (Event, Public, BlueprintEvent) - -void USHGameplayMenuSectionFabricatorWidget::OnSelectionChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "OnSelectionChanged"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnSlotBindingHidden -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::OnSlotBindingHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "OnSlotBindingHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.RefreshControlsBox -// (Final, Native, Protected) -// Parameters: -// const TArray&InDefaultControlsData (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionFabricatorWidget::RefreshControlsBox(const TArray& InDefaultControlsData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "RefreshControlsBox"); - - Params::SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox Parms{}; - - Parms.InDefaultControlsData = std::move(InDefaultControlsData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.RefreshGridValues -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::RefreshGridValues() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "RefreshGridValues"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.SlotBindingRequest -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::SlotBindingRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "SlotBindingRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.StartCrafting -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::StartCrafting() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "StartCrafting"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.SwitchToFabricatorGrid -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::SwitchToFabricatorGrid() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "SwitchToFabricatorGrid"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.SwitchToItemsGrid -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::SwitchToItemsGrid() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "SwitchToItemsGrid"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.UseItemRequest -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuSectionFabricatorWidget::UseItemRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "UseItemRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricationData_BP -// (Final, Native, Protected, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& ItemRowName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFabricationDataStruct ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FFabricationDataStruct USHGameplayMenuSectionFabricatorWidget::GetFabricationData_BP(const class FName& ItemRowName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionFabricatorWidget", "GetFabricationData_BP"); - - Params::SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP Parms{}; - - Parms.ItemRowName = ItemRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionSoulsWidget.GetCurrentSelection -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHGameplayMenuSectionSoulsWidget::GetCurrentSelection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionSoulsWidget", "GetCurrentSelection"); - - Params::SHGameplayMenuSectionSoulsWidget_GetCurrentSelection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuSectionSoulsWidget.OnSelectionChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 NewSection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuSectionSoulsWidget::OnSelectionChanged(int32 NewSection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionSoulsWidget", "OnSelectionChanged"); - - Params::SHGameplayMenuSectionSoulsWidget_OnSelectionChanged Parms{}; - - Parms.NewSection = NewSection; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHGameplayMenuSectionSoulsWidget.OnWidgetShown -// (Event, Public, BlueprintEvent) - -void USHGameplayMenuSectionSoulsWidget::OnWidgetShown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuSectionSoulsWidget", "OnWidgetShown"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHGameplayMenuWidget.GetCurrentSection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESHGameplayMenuSectionEnum ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESHGameplayMenuSectionEnum USHGameplayMenuWidget::GetCurrentSection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuWidget", "GetCurrentSection"); - - Params::SHGameplayMenuWidget_GetCurrentSection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayMenuWidget.HideMenu -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuWidget::HideMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuWidget", "HideMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuWidget.SelectSection -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Next (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayMenuWidget::SelectSection(bool Next) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuWidget", "SelectSection"); - - Params::SHGameplayMenuWidget_SelectSection Parms{}; - - Parms.Next = Next; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayMenuWidget.ShowMenu -// (Final, Native, Public, BlueprintCallable) - -void USHGameplayMenuWidget::ShowMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayMenuWidget", "ShowMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayReadingWidget.Hide -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayReadingWidget::Hide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayReadingWidget", "Hide"); - - Params::SHGameplayReadingWidget_Hide Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayReadingWidget.HideInstant -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayReadingWidget::HideInstant() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayReadingWidget", "HideInstant"); - - Params::SHGameplayReadingWidget_HideInstant Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayReadingWidget.SetText -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& newText (Parm, NativeAccessSpecifierPublic) - -void USHGameplayReadingWidget::SetText(const class FText& newText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayReadingWidget", "SetText"); - - Params::SHGameplayReadingWidget_SetText Parms{}; - - Parms.newText = std::move(newText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayReadingWidget.Show -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const class FText& Transcript (Parm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayReadingWidget::Show(const class FText& Transcript) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayReadingWidget", "Show"); - - Params::SHGameplayReadingWidget_Show Parms{}; - - Parms.Transcript = std::move(Transcript); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayReadingWidget.IsAvailable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayReadingWidget::IsAvailable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayReadingWidget", "IsAvailable"); - - Params::SHGameplayReadingWidget_IsAvailable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplaySaveMenuWidget.HideInstant -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplaySaveMenuWidget::HideInstant() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySaveMenuWidget", "HideInstant"); - - Params::SHGameplaySaveMenuWidget_HideInstant Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplaySaveMenuWidget.PlayHide -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplaySaveMenuWidget::PlayHide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySaveMenuWidget", "PlayHide"); - - Params::SHGameplaySaveMenuWidget_PlayHide Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplaySaveMenuWidget.PlaySetup -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHSavePoint* SavePoint (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplaySaveMenuWidget::PlaySetup(class ASHSavePoint* SavePoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySaveMenuWidget", "PlaySetup"); - - Params::SHGameplaySaveMenuWidget_PlaySetup Parms{}; - - Parms.SavePoint = SavePoint; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplaySaveMenuWidget.PlayShow -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplaySaveMenuWidget::PlayShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySaveMenuWidget", "PlayShow"); - - Params::SHGameplaySaveMenuWidget_PlayShow Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplaySaveMenuWidget.IsAvailable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplaySaveMenuWidget::IsAvailable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplaySaveMenuWidget", "IsAvailable"); - - Params::SHGameplaySaveMenuWidget_IsAvailable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.AcquireContentBundle -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InMainBundleIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSubBundleIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::AcquireContentBundle(class UObject* InWorldContextObject, int32 InMainBundleIndex, int32 InSubBundleIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AcquireContentBundle"); - - Params::SHGameplayStatics_AcquireContentBundle Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InMainBundleIndex = InMainBundleIndex; - Parms.InSubBundleIndex = InSubBundleIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.AcquiredDefaultStoreItems -// (Final, Native, Static, Public) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::AcquiredDefaultStoreItems(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AcquiredDefaultStoreItems"); - - Params::SHGameplayStatics_AcquiredDefaultStoreItems Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.AddFullyUpgradedWeaponToUpgradedList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& ItemName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::AddFullyUpgradedWeaponToUpgradedList(const class UObject* InWorldContextObject, const class FName& ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AddFullyUpgradedWeaponToUpgradedList"); - - Params::SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.AddItemToContributedValuablesList -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& InItemID (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::AddItemToContributedValuablesList(const class UObject* InWorldContextObject, const struct FGuid& InItemID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AddItemToContributedValuablesList"); - - Params::SHGameplayStatics_AddItemToContributedValuablesList Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InItemID = std::move(InItemID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.AddItemToCraftedList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& ItemName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::AddItemToCraftedList(const class UObject* InWorldContextObject, const class FName& ItemName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AddItemToCraftedList"); - - Params::SHGameplayStatics_AddItemToCraftedList Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.ItemName = ItemName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.AddPointAndExtendSpline -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USplineComponent* Spline (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::AddPointAndExtendSpline(class USplineComponent* Spline, const struct FVector& position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AddPointAndExtendSpline"); - - Params::SHGameplayStatics_AddPointAndExtendSpline Parms{}; - - Parms.Spline = Spline; - Parms.position = std::move(position); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ApplyEffectWithDurationSetByCaller -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAbilitySystemComponent* AbilitySystemComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSubclassOfEffectToApply (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FActiveGameplayEffectHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FActiveGameplayEffectHandle USHGameplayStatics::ApplyEffectWithDurationSetByCaller(class UAbilitySystemComponent* AbilitySystemComponent, const TSubclassOf EffectToApply, const float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ApplyEffectWithDurationSetByCaller"); - - Params::SHGameplayStatics_ApplyEffectWithDurationSetByCaller Parms{}; - - Parms.AbilitySystemComponent = AbilitySystemComponent; - Parms.EffectToApply = EffectToApply; - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.AttachToFlashlight -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::AttachToFlashlight(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AttachToFlashlight"); - - Params::SHGameplayStatics_AttachToFlashlight Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.AttachToHead -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* AttachOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::AttachToHead(class AActor* Actor, class AActor* AttachOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "AttachToHead"); - - Params::SHGameplayStatics_AttachToHead Parms{}; - - Parms.Actor = Actor; - Parms.AttachOwner = AttachOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.CapsuleTraceMultiWithRotation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::CapsuleTraceMultiWithRotation(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FRotator& orientation, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "CapsuleTraceMultiWithRotation"); - - Params::SHGameplayStatics_CapsuleTraceMultiWithRotation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.orientation = std::move(orientation); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.CheckAngleBetweenVectors -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& VectorA (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& VectorB (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::CheckAngleBetweenVectors(const struct FVector& VectorA, const struct FVector& VectorB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "CheckAngleBetweenVectors"); - - Params::SHGameplayStatics_CheckAngleBetweenVectors Parms{}; - - Parms.VectorA = std::move(VectorA); - Parms.VectorB = std::move(VectorB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.CheckNewGamePlusTransferableData -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::CheckNewGamePlusTransferableData(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "CheckNewGamePlusTransferableData"); - - Params::SHGameplayStatics_CheckNewGamePlusTransferableData Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ClearIntroCutsceneChoice -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ClearIntroCutsceneChoice(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ClearIntroCutsceneChoice"); - - Params::SHGameplayStatics_ClearIntroCutsceneChoice Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ClearUnlockedAdditionalContentBundles -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ClearUnlockedAdditionalContentBundles(class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ClearUnlockedAdditionalContentBundles"); - - Params::SHGameplayStatics_ClearUnlockedAdditionalContentBundles Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.DisableTravelerAttachmentsPhysics -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::DisableTravelerAttachmentsPhysics(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "DisableTravelerAttachmentsPhysics"); - - Params::SHGameplayStatics_DisableTravelerAttachmentsPhysics Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.DrawBoneDebug -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class ACharacter* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBones bone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::DrawBoneDebug(class ACharacter* Character, EBones bone, float DrawRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "DrawBoneDebug"); - - Params::SHGameplayStatics_DrawBoneDebug Parms{}; - - Parms.Character = Character; - Parms.bone = bone; - Parms.DrawRadius = DrawRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.DrawLineIn3D -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 DepthPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Lifetime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::DrawLineIn3D(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FLinearColor& Color, uint8 DepthPriority, float Thickness, float Lifetime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "DrawLineIn3D"); - - Params::SHGameplayStatics_DrawLineIn3D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Color = std::move(Color); - Parms.DepthPriority = DepthPriority; - Parms.Thickness = Thickness; - Parms.Lifetime = Lifetime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.EnemiesMerged -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::EnemiesMerged(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "EnemiesMerged"); - - Params::SHGameplayStatics_EnemiesMerged Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ExtractRootMotionFromSource -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* anim (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USHGameplayStatics::ExtractRootMotionFromSource(class UAnimSequenceBase* anim) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ExtractRootMotionFromSource"); - - Params::SHGameplayStatics_ExtractRootMotionFromSource Parms{}; - - Parms.anim = anim; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.FindCurveTime -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const float InAlpha (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InBlendTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UCurveFloat* InCurve (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::FindCurveTime(const float InAlpha, const float InBlendTime, const class UCurveFloat* InCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "FindCurveTime"); - - Params::SHGameplayStatics_FindCurveTime Parms{}; - - Parms.InAlpha = InAlpha; - Parms.InBlendTime = InBlendTime; - Parms.InCurve = InCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.FInterpToConstantAngle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float DeltaTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Speed (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::FInterpToConstantAngle(float Current, float Target, const float DeltaTime, const float Speed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "FInterpToConstantAngle"); - - Params::SHGameplayStatics_FInterpToConstantAngle Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.DeltaTime = DeltaTime; - Parms.Speed = Speed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.ForceSeparateTranslucencyEnabled -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ForceSeparateTranslucencyEnabled(const class UObject* WorldContextObject, bool State) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ForceSeparateTranslucencyEnabled"); - - Params::SHGameplayStatics_ForceSeparateTranslucencyEnabled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.State = State; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.GameFinished -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameplayDifficulty InOnDifficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::GameFinished(const class UObject* InWorldContextObject, EGameplayDifficulty InOnDifficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GameFinished"); - - Params::SHGameplayStatics_GameFinished Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InOnDifficulty = InOnDifficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.GetAllAnimSequencesFromBlendSpace -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UBlendSpace* BlendSpace (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* AnimationAssets (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USHGameplayStatics::GetAllAnimSequencesFromBlendSpace(class UBlendSpace* BlendSpace, TArray* AnimationAssets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetAllAnimSequencesFromBlendSpace"); - - Params::SHGameplayStatics_GetAllAnimSequencesFromBlendSpace Parms{}; - - Parms.BlendSpace = BlendSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (AnimationAssets != nullptr) - *AnimationAssets = std::move(Parms.AnimationAssets); -} - - -// Function Cronos.SHGameplayStatics.GetAnimSlotName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* AnimatedActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAnimationSlot Slot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHGameplayStatics::GetAnimSlotName(const class AActor* AnimatedActor, EAnimationSlot Slot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetAnimSlotName"); - - Params::SHGameplayStatics_GetAnimSlotName Parms{}; - - Parms.AnimatedActor = AnimatedActor; - Parms.Slot = Slot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetBoneFromName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName bone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBones ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EBones USHGameplayStatics::GetBoneFromName(class AActor* Actor, class FName bone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetBoneFromName"); - - Params::SHGameplayStatics_GetBoneFromName Parms{}; - - Parms.Actor = Actor; - Parms.bone = bone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetBoneName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBones bone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHGameplayStatics::GetBoneName(class AActor* Actor, EBones bone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetBoneName"); - - Params::SHGameplayStatics_GetBoneName Parms{}; - - Parms.Actor = Actor; - Parms.bone = bone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetCurrentMachineAndStateIndices -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateMachine (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MachineIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* StateIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::GetCurrentMachineAndStateIndices(class UAnimInstance* InAnimInstance, class FName StateMachine, int32* MachineIndex, int32* StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetCurrentMachineAndStateIndices"); - - Params::SHGameplayStatics_GetCurrentMachineAndStateIndices Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.StateMachine = StateMachine; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MachineIndex != nullptr) - *MachineIndex = Parms.MachineIndex; - - if (StateIndex != nullptr) - *StateIndex = Parms.StateIndex; -} - - -// Function Cronos.SHGameplayStatics.GetFirstViewportTransform -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USHGameplayStatics::GetFirstViewportTransform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetFirstViewportTransform"); - - Params::SHGameplayStatics_GetFirstViewportTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetGameplayDifficulty -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameplayDifficulty ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EGameplayDifficulty USHGameplayStatics::GetGameplayDifficulty(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetGameplayDifficulty"); - - Params::SHGameplayStatics_GetGameplayDifficulty Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetHitDirection -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHGameplayStatics::GetHitDirection(const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetHitDirection"); - - Params::SHGameplayStatics_GetHitDirection Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetIntroCutsceneChoicesMask -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHGameplayStatics::GetIntroCutsceneChoicesMask(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetIntroCutsceneChoicesMask"); - - Params::SHGameplayStatics_GetIntroCutsceneChoicesMask Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetIntroCutsceneRightChoicesNumber -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHGameplayStatics::GetIntroCutsceneRightChoicesNumber(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetIntroCutsceneRightChoicesNumber"); - - Params::SHGameplayStatics_GetIntroCutsceneRightChoicesNumber Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetLinesCount -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& String (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHGameplayStatics::GetLinesCount(const class FString& String) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetLinesCount"); - - Params::SHGameplayStatics_GetLinesCount Parms{}; - - Parms.String = std::move(String); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetPlayGameMode -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayGameMode* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayGameMode* USHGameplayStatics::GetPlayGameMode(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetPlayGameMode"); - - Params::SHGameplayStatics_GetPlayGameMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetRootMotionTranslation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimationAsset* AnimationAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHGameplayStatics::GetRootMotionTranslation(class UAnimationAsset* AnimationAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetRootMotionTranslation"); - - Params::SHGameplayStatics_GetRootMotionTranslation Parms{}; - - Parms.AnimationAsset = AnimationAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetRotatorInterpTo -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& Current (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Target (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHGameplayStatics::GetRotatorInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetRotatorInterpTo"); - - Params::SHGameplayStatics_GetRotatorInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetRotatorsComponentDelta -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const float InRot1 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InRot2 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::GetRotatorsComponentDelta(const float InRot1, const float InRot2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetRotatorsComponentDelta"); - - Params::SHGameplayStatics_GetRotatorsComponentDelta Parms{}; - - Parms.InRot1 = InRot1; - Parms.InRot2 = InRot2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetRotatorsDelta -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot1 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& InRot2 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USHGameplayStatics::GetRotatorsDelta(const struct FRotator& InRot1, const struct FRotator& InRot2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetRotatorsDelta"); - - Params::SHGameplayStatics_GetRotatorsDelta Parms{}; - - Parms.InRot1 = std::move(InRot1); - Parms.InRot2 = std::move(InRot2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetSHInputDevice -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObjectd (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameBaseInputDevice ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EGameBaseInputDevice USHGameplayStatics::GetSHInputDevice(const class UObject* WorldContextObjectd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetSHInputDevice"); - - Params::SHGameplayStatics_GetSHInputDevice Parms{}; - - Parms.WorldContextObjectd = WorldContextObjectd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetShowFlagValue -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHGameplayStatics::GetShowFlagValue(const class FString& InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetShowFlagValue"); - - Params::SHGameplayStatics_GetShowFlagValue Parms{}; - - Parms.InName = std::move(InName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.GetYawAngleBetweenActorAndTarget -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* Actor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::GetYawAngleBetweenActorAndTarget(const class AActor* Actor, const struct FVector& Target) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "GetYawAngleBetweenActorAndTarget"); - - Params::SHGameplayStatics_GetYawAngleBetweenActorAndTarget Parms{}; - - Parms.Actor = Actor; - Parms.Target = std::move(Target); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.HasContentBundleBeenAcquired -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* InWorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InMainBundleIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InSubBundleIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::HasContentBundleBeenAcquired(class UObject* InWorldContextObject, int32 InMainBundleIndex, int32 InSubBundleIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "HasContentBundleBeenAcquired"); - - Params::SHGameplayStatics_HasContentBundleBeenAcquired Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InMainBundleIndex = InMainBundleIndex; - Parms.InSubBundleIndex = InSubBundleIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.HasDefaultStoreItemsAcquired -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::HasDefaultStoreItemsAcquired(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "HasDefaultStoreItemsAcquired"); - - Params::SHGameplayStatics_HasDefaultStoreItemsAcquired Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.HasEverFinishedGame -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::HasEverFinishedGame(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "HasEverFinishedGame"); - - Params::SHGameplayStatics_HasEverFinishedGame Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.HideTips -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::HideTips(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "HideTips"); - - Params::SHGameplayStatics_HideTips Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.IsCurrentGameNewGamePlus -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsCurrentGameNewGamePlus(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsCurrentGameNewGamePlus"); - - Params::SHGameplayStatics_IsCurrentGameNewGamePlus Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsCurrentPlaythroughFirst -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsCurrentPlaythroughFirst(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsCurrentPlaythroughFirst"); - - Params::SHGameplayStatics_IsCurrentPlaythroughFirst Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsDeluxeBundleAvailable -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsDeluxeBundleAvailable(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsDeluxeBundleAvailable"); - - Params::SHGameplayStatics_IsDeluxeBundleAvailable Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsDifficultyAvailable -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameplayDifficulty InGameplayDifficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsDifficultyAvailable(const class UObject* InWorldContextObject, EGameplayDifficulty InGameplayDifficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsDifficultyAvailable"); - - Params::SHGameplayStatics_IsDifficultyAvailable Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InGameplayDifficulty = InGameplayDifficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsInChasingArea -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsInChasingArea(class AActor* Actor, const struct FVector& Location, float Extent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsInChasingArea"); - - Params::SHGameplayStatics_IsInChasingArea Parms{}; - - Parms.Actor = Actor; - Parms.Location = std::move(Location); - Parms.Extent = Extent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsItNewGamePlusDifficulty -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EGameplayDifficulty InGameplayDifficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsItNewGamePlusDifficulty(EGameplayDifficulty InGameplayDifficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsItNewGamePlusDifficulty"); - - Params::SHGameplayStatics_IsItNewGamePlusDifficulty Parms{}; - - Parms.InGameplayDifficulty = InGameplayDifficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsNewGamePlusAvailable -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsNewGamePlusAvailable(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsNewGamePlusAvailable"); - - Params::SHGameplayStatics_IsNewGamePlusAvailable Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsPlayerSkinAvailable -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPlayerSkin PlayerSkin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsPlayerSkinAvailable(class UObject* WorldContextObject, EPlayerSkin PlayerSkin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsPlayerSkinAvailable"); - - Params::SHGameplayStatics_IsPlayerSkinAvailable Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerSkin = PlayerSkin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsPreOrderBundleAvailable -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsPreOrderBundleAvailable(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsPreOrderBundleAvailable"); - - Params::SHGameplayStatics_IsPreOrderBundleAvailable Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.IsUsingGamepad -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::IsUsingGamepad(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "IsUsingGamepad"); - - Params::SHGameplayStatics_IsUsingGamepad Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.LockSkin -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EPlayerSkin PlayerSkin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::LockSkin(class UObject* WorldContextObject, const EPlayerSkin PlayerSkin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "LockSkin"); - - Params::SHGameplayStatics_LockSkin Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerSkin = PlayerSkin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.MarkActorDirty -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::MarkActorDirty(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "MarkActorDirty"); - - Params::SHGameplayStatics_MarkActorDirty Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.NormalizeAngle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::NormalizeAngle(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "NormalizeAngle"); - - Params::SHGameplayStatics_NormalizeAngle Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.PlayerDied -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::PlayerDied(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "PlayerDied"); - - Params::SHGameplayStatics_PlayerDied Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.PrintNoFlow -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& String (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Key (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DisplayTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString USHGameplayStatics::PrintNoFlow(const class FString& String, int32 Key, float DisplayTime, const struct FLinearColor& Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "PrintNoFlow"); - - Params::SHGameplayStatics_PrintNoFlow Parms{}; - - Parms.String = std::move(String); - Parms.Key = Key; - Parms.DisplayTime = DisplayTime; - Parms.Color = std::move(Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.RequestGameplayTagChildren -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTag& GameplayTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGameplayTagContainer ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FGameplayTagContainer USHGameplayStatics::RequestGameplayTagChildren(const struct FGameplayTag& GameplayTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "RequestGameplayTagChildren"); - - Params::SHGameplayStatics_RequestGameplayTagChildren Parms{}; - - Parms.GameplayTag = std::move(GameplayTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.ResetActorGuid -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ResetActorGuid(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ResetActorGuid"); - - Params::SHGameplayStatics_ResetActorGuid Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SaveStationUsed -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SaveStationUsed(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SaveStationUsed"); - - Params::SHGameplayStatics_SaveStationUsed Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetGameplayDifficulty -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameplayDifficulty InGameplayDifficulty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetGameplayDifficulty(const class UObject* InWorldContextObject, EGameplayDifficulty InGameplayDifficulty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetGameplayDifficulty"); - - Params::SHGameplayStatics_SetGameplayDifficulty Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InGameplayDifficulty = InGameplayDifficulty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetIntroCutsceneChoice -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InChoiceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsRightChoice (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetIntroCutsceneChoice(const class UObject* InWorldContextObject, int32 InChoiceIndex, bool bIsRightChoice) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetIntroCutsceneChoice"); - - Params::SHGameplayStatics_SetIntroCutsceneChoice Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InChoiceIndex = InChoiceIndex; - Parms.bIsRightChoice = bIsRightChoice; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetIsEditorOnly -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetIsEditorOnly(class UActorComponent* Component, const bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetIsEditorOnly"); - - Params::SHGameplayStatics_SetIsEditorOnly Parms{}; - - Parms.Component = Component; - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetNextMontageSection -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class USkeletalMeshComponent* SkeletalMeshComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& NextSection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName OptionalSectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetNextMontageSection(const class USkeletalMeshComponent* SkeletalMeshComponent, const class UAnimMontage* Montage, const class FName& NextSection, class FName OptionalSectionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetNextMontageSection"); - - Params::SHGameplayStatics_SetNextMontageSection Parms{}; - - Parms.SkeletalMeshComponent = SkeletalMeshComponent; - Parms.Montage = Montage; - Parms.NextSection = NextSection; - Parms.OptionalSectionName = OptionalSectionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetPlayerSkin -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPlayerSkin PlayerSkin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetPlayerSkin(const class UObject* WorldContextObject, EPlayerSkin PlayerSkin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetPlayerSkin"); - - Params::SHGameplayStatics_SetPlayerSkin Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerSkin = PlayerSkin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SetShowFlagValue -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& InName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::SetShowFlagValue(const class FString& InName, bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SetShowFlagValue"); - - Params::SHGameplayStatics_SetShowFlagValue Parms{}; - - Parms.InName = std::move(InName); - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ShowEndGameCreditsWidget -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameplayEndGameCreditsWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayEndGameCreditsWidget* USHGameplayStatics::ShowEndGameCreditsWidget(class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ShowEndGameCreditsWidget"); - - Params::SHGameplayStatics_ShowEndGameCreditsWidget Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.ShowEndGameWidget -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* InWorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameplayEndGameWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameplayEndGameWidget* USHGameplayStatics::ShowEndGameWidget(class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ShowEndGameWidget"); - - Params::SHGameplayStatics_ShowEndGameWidget Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.ShowTips -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Tips (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ShowTips(const class UObject* WorldContextObject, const TArray& Tips) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ShowTips"); - - Params::SHGameplayStatics_ShowTips Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Tips = std::move(Tips); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.ShowTipsFromPreset -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDataTableRowHandle& Preset (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) - -void USHGameplayStatics::ShowTipsFromPreset(const class UObject* WorldContextObject, const struct FDataTableRowHandle& Preset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "ShowTipsFromPreset"); - - Params::SHGameplayStatics_ShowTipsFromPreset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Preset = std::move(Preset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.SpawnActorOnSameLevel -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UClass* Class_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OwningActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* USHGameplayStatics::SpawnActorOnSameLevel(class UClass* Class_0, const struct FTransform& Transform, class AActor* OwningActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SpawnActorOnSameLevel"); - - Params::SHGameplayStatics_SpawnActorOnSameLevel Parms{}; - - Parms.Class_0 = Class_0; - Parms.Transform = std::move(Transform); - Parms.OwningActor = OwningActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.SphereOverlapComponentsByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SpherePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHGameplayStatics::SphereOverlapComponentsByProfile(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutComponents, const struct FLinearColor& TraceColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "SphereOverlapComponentsByProfile"); - - Params::SHGameplayStatics_SphereOverlapComponentsByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpherePos = std::move(SpherePos); - Parms.SphereRadius = SphereRadius; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.TraceColor = std::move(TraceColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayStatics.TakeNewGamePlusTransferableDataSnapshot -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::TakeNewGamePlusTransferableDataSnapshot(const class UObject* InWorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "TakeNewGamePlusTransferableDataSnapshot"); - - Params::SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.TestDisableAimShake -// (Final, Native, Static, Public, BlueprintCallable) - -void USHGameplayStatics::TestDisableAimShake() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "TestDisableAimShake"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.UnlockSkin -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EPlayerSkin PlayerSkin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayStatics::UnlockSkin(class UObject* WorldContextObject, const EPlayerSkin PlayerSkin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "UnlockSkin"); - - Params::SHGameplayStatics_UnlockSkin Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerSkin = PlayerSkin; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayStatics.UnwindAngle -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHGameplayStatics::UnwindAngle(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHGameplayStatics", "UnwindAngle"); - - Params::SHGameplayStatics_UnwindAngle Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHGameplayWeaponModeWidget.OnActiveSlotChanged -// (Final, Native, Private) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InPrevSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayWeaponModeWidget::OnActiveSlotChanged(int32 InNewSlotIndex, int32 InPrevSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayWeaponModeWidget", "OnActiveSlotChanged"); - - Params::SHGameplayWeaponModeWidget_OnActiveSlotChanged Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - Parms.InPrevSlotIndex = InPrevSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHGameplayWeaponModeWidget.OnInputDeviceChanged -// (Event, Protected, BlueprintEvent) -// Parameters: -// const EGameBaseInputDevice InNewInputDevice (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHGameplayWeaponModeWidget::OnInputDeviceChanged(const EGameBaseInputDevice InNewInputDevice) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHGameplayWeaponModeWidget", "OnInputDeviceChanged"); - - Params::SHGameplayWeaponModeWidget_OnInputDeviceChanged Parms{}; - - Parms.InNewInputDevice = InNewInputDevice; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.EnergyGrenadeProjectile.SlowdownEnemy -// (Final, Native, Private, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AEnergyGrenadeProjectile::SlowdownEnemy(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("EnergyGrenadeProjectile", "SlowdownEnemy"); - - Params::EnergyGrenadeProjectile_SlowdownEnemy Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHittableObject.OnHit -// (Native, Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USceneComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& hitLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHHitSource hitSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISHHittableObject::OnHit(class USceneComponent* HitComponent, const struct FVector& hitLoc, ESHHitSource hitSource) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHHittableObject", "OnHit"); - - Params::SHHittableObject_OnHit Parms{}; - - Parms.HitComponent = HitComponent; - Parms.hitLoc = std::move(hitLoc); - Parms.hitSource = hitSource; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHud.ShowCronosHUD -// (Final, Exec, Native, Public) - -void ASHHud::ShowCronosHUD() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHud", "ShowCronosHUD"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHudPlay.GetZOrderForDisplayableWidget -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* InWorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBTDisplayableWidgetLayerType InWidgetLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ASHHudPlay::GetZOrderForDisplayableWidget(const class UObject* InWorldContextObject, EBTDisplayableWidgetLayerType InWidgetLayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHHudPlay", "GetZOrderForDisplayableWidget"); - - Params::SHHudPlay_GetZOrderForDisplayableWidget Parms{}; - - Parms.InWorldContextObject = InWorldContextObject; - Parms.InWidgetLayer = InWidgetLayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHHudPlay.SetHUDWidget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USHGameplayHudWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHHudPlay::SetHUDWidget(class USHGameplayHudWidget* InWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "SetHUDWidget"); - - Params::SHHudPlay_SetHUDWidget Parms{}; - - Parms.InWidget = InWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHudPlay.SetSoulExtractionStartingData -// (Final, Native, Protected, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FDataTableRowHandle& InExtractionData (Parm, NoDestructor, NativeAccessSpecifierPublic) -// ESoulExtractionPhase InBeginningPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& InExtractionSourceGUID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHHudPlay::SetSoulExtractionStartingData(const struct FDataTableRowHandle& InExtractionData, ESoulExtractionPhase InBeginningPhase, const struct FGuid& InExtractionSourceGUID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "SetSoulExtractionStartingData"); - - Params::SHHudPlay_SetSoulExtractionStartingData Parms{}; - - Parms.InExtractionData = std::move(InExtractionData); - Parms.InBeginningPhase = InBeginningPhase; - Parms.InExtractionSourceGUID = std::move(InExtractionSourceGUID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHHudPlay.GetInGameMenuManagerComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTInGameMenuManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTInGameMenuManagerComponent* ASHHudPlay::GetInGameMenuManagerComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "GetInGameMenuManagerComponent"); - - Params::SHHudPlay_GetInGameMenuManagerComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHHudPlay.GetNotificationManagerComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTNotificationManagerComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTNotificationManagerComponent* ASHHudPlay::GetNotificationManagerComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "GetNotificationManagerComponent"); - - Params::SHHudPlay_GetNotificationManagerComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHHudPlay.GetUIAudioDataAsset -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTUIAudioDataAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTUIAudioDataAsset* ASHHudPlay::GetUIAudioDataAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "GetUIAudioDataAsset"); - - Params::SHHudPlay_GetUIAudioDataAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHHudPlay.GetWidgetFloatingManagerComponent -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBTWidgetFloatingManagerComponent*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBTWidgetFloatingManagerComponent* ASHHudPlay::GetWidgetFloatingManagerComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHHudPlay", "GetWidgetFloatingManagerComponent"); - - Params::SHHudPlay_GetWidgetFloatingManagerComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInGameMenuWidget.OnFadedOut -// (Final, Native, Protected) - -void USHInGameMenuWidget::OnFadedOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInGameMenuWidget", "OnFadedOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionSlot.ProcessInteractionRequest -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&Interaction (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHInteractionSlot::ProcessInteractionRequest(const TScriptInterface& Interaction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionSlot", "ProcessInteractionRequest"); - - Params::SHInteractionSlot_ProcessInteractionRequest Parms{}; - - Parms.Interaction = Interaction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionSlot.HasInteraction -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ISHInteractionSlot::HasInteraction() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionSlot", "HasInteraction"); - - Params::SHInteractionSlot_HasInteraction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionGenericSlot.ProcessGenericInteractionStop -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSHInteractionGenericStopData&StopData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void ISHInteractionGenericSlot::ProcessGenericInteractionStop(const struct FSHInteractionGenericStopData& StopData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHInteractionGenericSlot", "ProcessGenericInteractionStop"); - - Params::SHInteractionGenericSlot_ProcessGenericInteractionStop Parms{}; - - Parms.StopData = std::move(StopData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconComponent.UpdateProgressBarVisibility -// (Final, Native, Public, BlueprintCallable) - -void USHInteractionIconComponent::UpdateProgressBarVisibility() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconComponent", "UpdateProgressBarVisibility"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconComponent.GetCurrentSlot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHInteractionIconSlotComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHInteractionIconSlotComponent* USHInteractionIconComponent::GetCurrentSlot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconComponent", "GetCurrentSlot"); - - Params::SHInteractionIconComponent_GetCurrentSlot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconComponent.GetDetectionState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDetectionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDetectionState USHInteractionIconComponent::GetDetectionState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconComponent", "GetDetectionState"); - - Params::SHInteractionIconComponent_GetDetectionState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconComponent.GetInteractionIconWidget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHInteractionIconWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHInteractionIconWidget* USHInteractionIconComponent::GetInteractionIconWidget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconComponent", "GetInteractionIconWidget"); - - Params::SHInteractionIconComponent_GetInteractionIconWidget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconManagerComponent.AddOpacityMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Multiplier (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconManagerComponent::AddOpacityMultiplier(class UObject* Object, const float Multiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconManagerComponent", "AddOpacityMultiplier"); - - Params::SHInteractionIconManagerComponent_AddOpacityMultiplier Parms{}; - - Parms.Object = Object; - Parms.Multiplier = Multiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconManagerComponent.RemoveOpacityMultiplier -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconManagerComponent::RemoveOpacityMultiplier(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconManagerComponent", "RemoveOpacityMultiplier"); - - Params::SHInteractionIconManagerComponent_RemoveOpacityMultiplier Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WeatherSystemManager.Debug_Weather_ValuesPrint -// (Final, Exec, Native, Protected) - -void UWeatherSystemManager::Debug_Weather_ValuesPrint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "Debug_Weather_ValuesPrint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WeatherSystemManager.Debug_Weather_VolumesDraw -// (Final, Exec, Native, Protected) - -void UWeatherSystemManager::Debug_Weather_VolumesDraw() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "Debug_Weather_VolumesDraw"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WeatherSystemManager.SetAmbientDustSystemDisabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool IsDisable (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWeatherSystemManager::SetAmbientDustSystemDisabled(const bool IsDisable, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "SetAmbientDustSystemDisabled"); - - Params::WeatherSystemManager_SetAmbientDustSystemDisabled Parms{}; - - Parms.IsDisable = IsDisable; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolume -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Radius (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ANiagaraAmbientDustVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ANiagaraAmbientDustVolume* UWeatherSystemManager::GetEncompassedAmbientDustVolume(const struct FVector& InLocation, const float Radius) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetEncompassedAmbientDustVolume"); - - Params::WeatherSystemManager_GetEncompassedAmbientDustVolume Parms{}; - - Parms.InLocation = std::move(InLocation); - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolumes -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Radius (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UWeatherSystemManager::GetEncompassedAmbientDustVolumes(const struct FVector& InLocation, const float Radius) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetEncompassedAmbientDustVolumes"); - - Params::WeatherSystemManager_GetEncompassedAmbientDustVolumes Parms{}; - - Parms.InLocation = std::move(InLocation); - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetEncompassedDustVolume -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ANiagaraDustVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ANiagaraDustVolume* UWeatherSystemManager::GetEncompassedDustVolume(const struct FVector& InLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetEncompassedDustVolume"); - - Params::WeatherSystemManager_GetEncompassedDustVolume Parms{}; - - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetEncompassedSnowVolume -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ANiagaraSnowVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ANiagaraSnowVolume* UWeatherSystemManager::GetEncompassedSnowVolume(const struct FVector& InLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetEncompassedSnowVolume"); - - Params::WeatherSystemManager_GetEncompassedSnowVolume Parms{}; - - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumeCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UWeatherSystemManager::GetRegisteredAmbientDustVolumeCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredAmbientDustVolumeCount"); - - Params::WeatherSystemManager_GetRegisteredAmbientDustVolumeCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumes -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UWeatherSystemManager::GetRegisteredAmbientDustVolumes() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredAmbientDustVolumes"); - - Params::WeatherSystemManager_GetRegisteredAmbientDustVolumes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumeCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UWeatherSystemManager::GetRegisteredDustVolumeCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredDustVolumeCount"); - - Params::WeatherSystemManager_GetRegisteredDustVolumeCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumes -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UWeatherSystemManager::GetRegisteredDustVolumes() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredDustVolumes"); - - Params::WeatherSystemManager_GetRegisteredDustVolumes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumeCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UWeatherSystemManager::GetRegisteredSnowVolumeCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredSnowVolumeCount"); - - Params::WeatherSystemManager_GetRegisteredSnowVolumeCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumes -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UWeatherSystemManager::GetRegisteredSnowVolumes() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "GetRegisteredSnowVolumes"); - - Params::WeatherSystemManager_GetRegisteredSnowVolumes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWeatherSystemManager::IsAmbientDustSystemDisabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "IsAmbientDustSystemDisabled"); - - Params::WeatherSystemManager_IsAmbientDustSystemDisabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabledBy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWeatherSystemManager::IsAmbientDustSystemDisabledBy(const class UObject* Object) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WeatherSystemManager", "IsAmbientDustSystemDisabledBy"); - - Params::WeatherSystemManager_IsAmbientDustSystemDisabledBy Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconSlotComponent.SetIsSlotEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInSlotEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconSlotComponent::SetIsSlotEnabled(bool bInSlotEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconSlotComponent", "SetIsSlotEnabled"); - - Params::SHInteractionIconSlotComponent_SetIsSlotEnabled Parms{}; - - Parms.bInSlotEnabled = bInSlotEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconSlotComponent.IsSlotEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionIconSlotComponent::IsSlotEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconSlotComponent", "IsSlotEnabled"); - - Params::SHInteractionIconSlotComponent_IsSlotEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconWidget.GetCircleProgressState -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHInteractionIconWidget::GetCircleProgressState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "GetCircleProgressState"); - - Params::SHInteractionIconWidget_GetCircleProgressState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconWidget.GetOwnerActor -// (Final, Native, Protected, BlueprintCallable, BlueprintPure) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* USHInteractionIconWidget::GetOwnerActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "GetOwnerActor"); - - Params::SHInteractionIconWidget_GetOwnerActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteractionIconWidget.OnItemChanged -// (Final, Native, Protected) - -void USHInteractionIconWidget::OnItemChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "OnItemChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconWidget.OnPlayerItemChanged -// (Final, Native, Protected) -// Parameters: -// class FName ItemName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ItemQuantity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconWidget::OnPlayerItemChanged(class FName ItemName, int32 ItemQuantity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "OnPlayerItemChanged"); - - Params::SHInteractionIconWidget_OnPlayerItemChanged Parms{}; - - Parms.ItemName = ItemName; - Parms.ItemQuantity = ItemQuantity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconWidget.SetCircleProgressState -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconWidget::SetCircleProgressState(bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "SetCircleProgressState"); - - Params::SHInteractionIconWidget_SetCircleProgressState Parms{}; - - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconWidget.SetPercent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float Percent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHInteractionIconWidget::SetPercent(float Percent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "SetPercent"); - - Params::SHInteractionIconWidget_SetPercent Parms{}; - - Parms.Percent = Percent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteractionIconWidget.UpdateItemCount -// (Final, Native, Protected) - -void USHInteractionIconWidget::UpdateItemCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteractionIconWidget", "UpdateItemCount"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHInteriorExteriorVolume.GetCharacterPlay -// (Final, Native, Protected) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* ASHInteriorExteriorVolume::GetCharacterPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteriorExteriorVolume", "GetCharacterPlay"); - - Params::SHInteriorExteriorVolume_GetCharacterPlay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInteriorExteriorVolume.IsPointWithin -// (Final, Native, Protected, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHInteriorExteriorVolume::IsPointWithin(const struct FVector& Point) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInteriorExteriorVolume", "IsPointWithin"); - - Params::SHInteriorExteriorVolume_IsPointWithin Parms{}; - - Parms.Point = std::move(Point); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventoryRenderer.GetRenderTarget -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2D* ASHInventoryRenderer::GetRenderTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventoryRenderer", "GetRenderTarget"); - - Params::SHInventoryRenderer_GetRenderTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventoryRenderer.GetUserWidgetObject -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHGameplayMenuSectionInventoryWidget*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHGameplayMenuSectionInventoryWidget* ASHInventoryRenderer::GetUserWidgetObject() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventoryRenderer", "GetUserWidgetObject"); - - Params::SHInventoryRenderer_GetUserWidgetObject Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventoryWeaponModesMenuWidget.GetAmmoCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName modeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USHInventoryWeaponModesMenuWidget::GetAmmoCount(class FName modeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventoryWeaponModesMenuWidget", "GetAmmoCount"); - - Params::SHInventoryWeaponModesMenuWidget_GetAmmoCount Parms{}; - - Parms.modeName = modeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHInventoryWeaponModesMenuWidget.OnShow -// (Event, Public, BlueprintEvent) - -void USHInventoryWeaponModesMenuWidget::OnShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHInventoryWeaponModesMenuWidget", "OnShow"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SoulExtractionNestedMenuWidget.IsPhaseAllowedOnBackground -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const ESoulExtractionPhase InPhase (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USoulExtractionNestedMenuWidget::IsPhaseAllowedOnBackground(const ESoulExtractionPhase InPhase) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionNestedMenuWidget", "IsPhaseAllowedOnBackground"); - - Params::SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground Parms{}; - - Parms.InPhase = InPhase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemAnimInterface.PlayIntroInvestigation -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ISHItemAnimInterface::PlayIntroInvestigation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHItemAnimInterface", "PlayIntroInvestigation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemAnimInterface.PlayMainInvestigation -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ISHItemAnimInterface::PlayMainInvestigation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHItemAnimInterface", "PlayMainInvestigation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemAnimInterface.PlayOutroInvestigation -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ISHItemAnimInterface::PlayOutroInvestigation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SHItemAnimInterface", "PlayOutroInvestigation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.OnStartInvestigation -// (Event, Protected, BlueprintEvent) - -void ASHItemInvestigationExecutive::OnStartInvestigation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "OnStartInvestigation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHItemInvestigationExecutive.SetAllActionsBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetAllActionsBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetAllActionsBlocked"); - - Params::SHItemInvestigationExecutive_SetAllActionsBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetCameraAnchor -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InCameraAnchor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetCameraAnchor(const struct FVector& InCameraAnchor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetCameraAnchor"); - - Params::SHItemInvestigationExecutive_SetCameraAnchor Parms{}; - - Parms.InCameraAnchor = std::move(InCameraAnchor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetCameraDefaultFocialLength -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const float InFocialLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetCameraDefaultFocialLength(const float InFocialLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetCameraDefaultFocialLength"); - - Params::SHItemInvestigationExecutive_SetCameraDefaultFocialLength Parms{}; - - Parms.InFocialLength = InFocialLength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetCameraMovementBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetCameraMovementBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetCameraMovementBlocked"); - - Params::SHItemInvestigationExecutive_SetCameraMovementBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetCameraZoomBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetCameraZoomBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetCameraZoomBlocked"); - - Params::SHItemInvestigationExecutive_SetCameraZoomBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetCustomTranscriptData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr InCustomTranscriptData (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetCustomTranscriptData(TSoftObjectPtr InCustomTranscriptData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetCustomTranscriptData"); - - Params::SHItemInvestigationExecutive_SetCustomTranscriptData Parms{}; - - Parms.InCustomTranscriptData = InCustomTranscriptData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetExitBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetExitBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetExitBlocked"); - - Params::SHItemInvestigationExecutive_SetExitBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetRotateItemBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetRotateItemBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetRotateItemBlocked"); - - Params::SHItemInvestigationExecutive_SetRotateItemBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.SetTranscirptBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemInvestigationExecutive::SetTranscirptBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "SetTranscirptBlocked"); - - Params::SHItemInvestigationExecutive_SetTranscirptBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHItemInvestigationExecutive.GetCameraAnchor -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector ASHItemInvestigationExecutive::GetCameraAnchor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "GetCameraAnchor"); - - Params::SHItemInvestigationExecutive_GetCameraAnchor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.GetInvestigatedItemActor -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItem* ASHItemInvestigationExecutive::GetInvestigatedItemActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "GetInvestigatedItemActor"); - - Params::SHItemInvestigationExecutive_GetInvestigatedItemActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsAllActionsBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsAllActionsBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsAllActionsBlocked"); - - Params::SHItemInvestigationExecutive_IsAllActionsBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsCameraMovementBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsCameraMovementBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsCameraMovementBlocked"); - - Params::SHItemInvestigationExecutive_IsCameraMovementBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsCameraZoomBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsCameraZoomBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsCameraZoomBlocked"); - - Params::SHItemInvestigationExecutive_IsCameraZoomBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsExitBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsExitBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsExitBlocked"); - - Params::SHItemInvestigationExecutive_IsExitBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsRotateItemBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsRotateItemBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsRotateItemBlocked"); - - Params::SHItemInvestigationExecutive_IsRotateItemBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemInvestigationExecutive.IsTranscirptBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHItemInvestigationExecutive::IsTranscirptBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemInvestigationExecutive", "IsTranscirptBlocked"); - - Params::SHItemInvestigationExecutive_IsTranscirptBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHItemWeaponRangedMultiMode.OnPlayerWeaponModeContainerChanged -// (Final, Native, Private) -// Parameters: -// int32 ModContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHItemWeaponRangedMultiMode::OnPlayerWeaponModeContainerChanged(int32 ModContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHItemWeaponRangedMultiMode", "OnPlayerWeaponModeContainerChanged"); - - Params::SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged Parms{}; - - Parms.ModContainerIndex = ModContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLegacyMergeComponent.GetDamageMultiplier -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLegacyMergeComponent::GetDamageMultiplier() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "GetDamageMultiplier"); - - Params::SHLegacyMergeComponent_GetDamageMultiplier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLegacyMergeComponent.HasChestProtection -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLegacyMergeComponent::HasChestProtection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "HasChestProtection"); - - Params::SHLegacyMergeComponent_HasChestProtection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLegacyMergeComponent.HasMergedWith -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// ESHMonsterType Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLegacyMergeComponent::HasMergedWith(ESHMonsterType Type) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "HasMergedWith"); - - Params::SHLegacyMergeComponent_HasMergedWith Parms{}; - - Parms.Type = Type; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLegacyMergeComponent.IsMonsterMerging -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLegacyMergeComponent::IsMonsterMerging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "IsMonsterMerging"); - - Params::SHLegacyMergeComponent_IsMonsterMerging Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLegacyMergeComponent.OnMergingEnded -// (Final, Native, Public, BlueprintCallable) - -void USHLegacyMergeComponent::OnMergingEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "OnMergingEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLegacyMergeComponent.OnMergingInterrupted -// (Final, Native, Public, BlueprintCallable) - -void USHLegacyMergeComponent::OnMergingInterrupted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "OnMergingInterrupted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLegacyMergeComponent.OnMergingStarted -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ESHMonsterType bodyType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHLegacyMergeComponent::OnMergingStarted(ESHMonsterType bodyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLegacyMergeComponent", "OnMergingStarted"); - - Params::SHLegacyMergeComponent_OnMergingStarted Parms{}; - - Parms.bodyType = bodyType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocalFogVolumetricActor.OnEnableStateChanged -// (Event, Protected, BlueprintEvent) - -void ASHLocalFogVolumetricActor::OnEnableStateChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocalFogVolumetricActor", "OnEnableStateChanged"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHLocalFogVolumetricActor.SetEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool bInEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHLocalFogVolumetricActor::SetEnabled(const bool bInEnabled, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocalFogVolumetricActor", "SetEnabled"); - - Params::SHLocalFogVolumetricActor_SetEnabled Parms{}; - - Parms.bInEnabled = bInEnabled; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocalFogVolumetricActor.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHLocalFogVolumetricActor::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocalFogVolumetricActor", "IsEnabled"); - - Params::SHLocalFogVolumetricActor_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.GetMoveAlpha -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 PoseIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLocomotionAnimInstance::GetMoveAlpha(int32 PoseIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "GetMoveAlpha"); - - Params::SHLocomotionAnimInstance_GetMoveAlpha Parms{}; - - Parms.PoseIndex = PoseIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.SetMoveEndAlphaParams -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionAnimInstance::SetMoveEndAlphaParams() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "SetMoveEndAlphaParams"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionAnimInstance.GetMovementInputValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLocomotionAnimInstance::GetMovementInputValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "GetMovementInputValue"); - - Params::SHLocomotionAnimInstance_GetMovementInputValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.GetVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHLocomotionAnimInstance::GetVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "GetVelocity"); - - Params::SHLocomotionAnimInstance_GetVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.HasMovementInput -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionAnimInstance::HasMovementInput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "HasMovementInput"); - - Params::SHLocomotionAnimInstance_HasMovementInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.IsMoving -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionAnimInstance::IsMoving() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "IsMoving"); - - Params::SHLocomotionAnimInstance_IsMoving Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.ShouldMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionAnimInstance::ShouldMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "ShouldMove"); - - Params::SHLocomotionAnimInstance_ShouldMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionAnimInstance.ShouldNotMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionAnimInstance::ShouldNotMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionAnimInstance", "ShouldNotMove"); - - Params::SHLocomotionAnimInstance_ShouldNotMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetGaitValue -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EPlayGait ForGait (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLocomotionRangeAnimInstance::GetGaitValue(EPlayGait ForGait) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHLocomotionRangeAnimInstance", "GetGaitValue"); - - Params::SHLocomotionRangeAnimInstance_GetGaitValue Parms{}; - - Parms.ForGait = ForGait; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.BlockFootUpdate -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::BlockFootUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "BlockFootUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.BlockPivotUpdate -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::BlockPivotUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "BlockPivotUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.BlockShoulderUpdate -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::BlockShoulderUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "BlockShoulderUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetBestStartAnim -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* USHLocomotionRangeAnimInstance::GetBestStartAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "GetBestStartAnim"); - - Params::SHLocomotionRangeAnimInstance_GetBestStartAnim Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.ResetPreviousMoveXYAngleGoal -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::ResetPreviousMoveXYAngleGoal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "ResetPreviousMoveXYAngleGoal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.StartsEntered -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::StartsEntered() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "StartsEntered"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.UnBlockFootUpdate -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::UnBlockFootUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "UnBlockFootUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.UnBlockShoulderUpdate -// (Final, Native, Public, BlueprintCallable) - -void USHLocomotionRangeAnimInstance::UnBlockShoulderUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "UnBlockShoulderUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.AimingNotReloading -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::AimingNotReloading() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "AimingNotReloading"); - - Params::SHLocomotionRangeAnimInstance_AimingNotReloading Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetDesiredGaitValue -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLocomotionRangeAnimInstance::GetDesiredGaitValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "GetDesiredGaitValue"); - - Params::SHLocomotionRangeAnimInstance_GetDesiredGaitValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetMoveAimAlpha -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PoseIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USHLocomotionRangeAnimInstance::GetMoveAimAlpha(int32 PoseIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "GetMoveAimAlpha"); - - Params::SHLocomotionRangeAnimInstance_GetMoveAimAlpha Parms{}; - - Parms.PoseIndex = PoseIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetPlayCharacterOwner -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHCharacterPlay* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHCharacterPlay* USHLocomotionRangeAnimInstance::GetPlayCharacterOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "GetPlayCharacterOwner"); - - Params::SHLocomotionRangeAnimInstance_GetPlayCharacterOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.GetTurnInPlaceSubcomponent -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USHAnimTurnInPlaceSubcomp* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USHAnimTurnInPlaceSubcomp* USHLocomotionRangeAnimInstance::GetTurnInPlaceSubcomponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "GetTurnInPlaceSubcomponent"); - - Params::SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.HasAnyGait -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::HasAnyGait() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "HasAnyGait"); - - Params::SHLocomotionRangeAnimInstance_HasAnyGait Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.hasGameplayTag -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FGameplayTag& Tag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::hasGameplayTag(const struct FGameplayTag& Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "hasGameplayTag"); - - Params::SHLocomotionRangeAnimInstance_hasGameplayTag Parms{}; - - Parms.Tag = std::move(Tag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.HasZeroGait -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::HasZeroGait() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "HasZeroGait"); - - Params::SHLocomotionRangeAnimInstance_HasZeroGait Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.IdleToMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::IdleToMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "IdleToMove"); - - Params::SHLocomotionRangeAnimInstance_IdleToMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.IdleToStart -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::IdleToStart() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "IdleToStart"); - - Params::SHLocomotionRangeAnimInstance_IdleToStart Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.IsIn180ActionDegreeRange -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::IsIn180ActionDegreeRange() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "IsIn180ActionDegreeRange"); - - Params::SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.IsNotAimTurning -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::IsNotAimTurning() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "IsNotAimTurning"); - - Params::SHLocomotionRangeAnimInstance_IsNotAimTurning Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.MoveToIdle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::MoveToIdle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "MoveToIdle"); - - Params::SHLocomotionRangeAnimInstance_MoveToIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.MoveToStops -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::MoveToStops() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "MoveToStops"); - - Params::SHLocomotionRangeAnimInstance_MoveToStops Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.StartsToMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::StartsToMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "StartsToMove"); - - Params::SHLocomotionRangeAnimInstance_StartsToMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.StartsToStops -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::StartsToStops() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "StartsToStops"); - - Params::SHLocomotionRangeAnimInstance_StartsToStops Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.StartToIdle -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::StartToIdle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "StartToIdle"); - - Params::SHLocomotionRangeAnimInstance_StartToIdle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLocomotionRangeAnimInstance.WantTurnInPlace -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHLocomotionRangeAnimInstance::WantTurnInPlace() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLocomotionRangeAnimInstance", "WantTurnInPlace"); - - Params::SHLocomotionRangeAnimInstance_WantTurnInPlace Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLootManager.ShouldCreateLoot -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHLootManager::ShouldCreateLoot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLootManager", "ShouldCreateLoot"); - - Params::SHLootManager_ShouldCreateLoot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHLootManager.ToggleLootManagerDebugData -// (Event, Public, BlueprintEvent) - -void ASHLootManager::ToggleLootManagerDebugData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHLootManager", "ToggleLootManagerDebugData"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHMainMenuWidget.BeginCustomLevel -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FStreamableLevelHandle& LevelHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USHMainMenuWidget::BeginCustomLevel(const struct FStreamableLevelHandle& LevelHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "BeginCustomLevel"); - - Params::SHMainMenuWidget_BeginCustomLevel Parms{}; - - Parms.LevelHandle = std::move(LevelHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPoint -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSpawnPointData& SpawnPointData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool IsNewGame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHMainMenuWidget::BeginGameFromSpawnPoint(const struct FSpawnPointData& SpawnPointData, class UMovieConfig* Movie, float NonSkippableLen, bool IsNewGame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "BeginGameFromSpawnPoint"); - - Params::SHMainMenuWidget_BeginGameFromSpawnPoint Parms{}; - - Parms.SpawnPointData = std::move(SpawnPointData); - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - Parms.IsNewGame = IsNewGame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPointHandle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FSpawnPointHandle& SpawnPointHandle (ConstParm, Parm, NativeAccessSpecifierPublic) -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool IsNewGame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHMainMenuWidget::BeginGameFromSpawnPointHandle(const struct FSpawnPointHandle& SpawnPointHandle, class UMovieConfig* Movie, float NonSkippableLen, bool IsNewGame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "BeginGameFromSpawnPointHandle"); - - Params::SHMainMenuWidget_BeginGameFromSpawnPointHandle Parms{}; - - Parms.SpawnPointHandle = std::move(SpawnPointHandle); - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - Parms.IsNewGame = IsNewGame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMainMenuWidget.BeginNewGameFromDASpawnpoint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 inx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool IsNewGame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHMainMenuWidget::BeginNewGameFromDASpawnpoint(int32 inx, bool IsNewGame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "BeginNewGameFromDASpawnpoint"); - - Params::SHMainMenuWidget_BeginNewGameFromDASpawnpoint Parms{}; - - Parms.inx = inx; - Parms.IsNewGame = IsNewGame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMainMenuWidget.BeginNewGameFromSpawnPoint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHMainMenuWidget::BeginNewGameFromSpawnPoint(class UMovieConfig* Movie, float NonSkippableLen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "BeginNewGameFromSpawnPoint"); - - Params::SHMainMenuWidget_BeginNewGameFromSpawnPoint Parms{}; - - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMainMenuWidget.DlcDataUpdated -// (Final, Native, Protected) - -void USHMainMenuWidget::DlcDataUpdated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "DlcDataUpdated"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMainMenuWidget.OnDlcDataUpdated -// (Event, Protected, BlueprintEvent) - -void USHMainMenuWidget::OnDlcDataUpdated() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMainMenuWidget", "OnDlcDataUpdated"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHNPCLocomotionAnimInstance.ShouldMove -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHNPCLocomotionAnimInstance::ShouldMove() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHNPCLocomotionAnimInstance", "ShouldMove"); - - Params::SHNPCLocomotionAnimInstance_ShouldMove Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHNPCLocomotionAnimInstance.ShouldTurnInPlace -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHNPCLocomotionAnimInstance::ShouldTurnInPlace() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHNPCLocomotionAnimInstance", "ShouldTurnInPlace"); - - Params::SHNPCLocomotionAnimInstance_ShouldTurnInPlace Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMonsterManagerComponent.AddEnemy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* enemy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHMonsterManagerComponent::AddEnemy(class AActor* enemy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterManagerComponent", "AddEnemy"); - - Params::SHMonsterManagerComponent_AddEnemy Parms{}; - - Parms.enemy = enemy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMonsterManagerComponent.GetCorpses -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHMonsterManagerComponent::GetCorpses() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterManagerComponent", "GetCorpses"); - - Params::SHMonsterManagerComponent_GetCorpses Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMonsterManagerComponent.GetEnemies -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHMonsterManagerComponent::GetEnemies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterManagerComponent", "GetEnemies"); - - Params::SHMonsterManagerComponent_GetEnemies Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMonsterManagerComponent.GetEnemiesAsPawns -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USHMonsterManagerComponent::GetEnemiesAsPawns() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterManagerComponent", "GetEnemiesAsPawns"); - - Params::SHMonsterManagerComponent_GetEnemiesAsPawns Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHMonsterManagerComponent.RemoveEnemy -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* enemy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHMonsterManagerComponent::RemoveEnemy(class AActor* enemy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterManagerComponent", "RemoveEnemy"); - - Params::SHMonsterManagerComponent_RemoveEnemy Parms{}; - - Parms.enemy = enemy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMonsterSpawner.SetupSpawner -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ActorToSpawn (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf AIController (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHMonsterSpawner::SetupSpawner(TSubclassOf ActorToSpawn, TSubclassOf AIController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMonsterSpawner", "SetupSpawner"); - - Params::SHMonsterSpawner_SetupSpawner Parms{}; - - Parms.ActorToSpawn = ActorToSpawn; - Parms.AIController = AIController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMusicSwitchVolume.SetIsEnabled -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHMusicSwitchVolume::SetIsEnabled(bool bInIsEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMusicSwitchVolume", "SetIsEnabled"); - - Params::SHMusicSwitchVolume_SetIsEnabled Parms{}; - - Parms.bInIsEnabled = bInIsEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHMusicSwitchVolume.IsEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ASHMusicSwitchVolume::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHMusicSwitchVolume", "IsEnabled"); - - Params::SHMusicSwitchVolume_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPOVDetectorComponent.SetLinePoints -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class USceneComponent* Point0 (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* Point1 (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* Point2 (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHPOVDetectorComponent::SetLinePoints(const class USceneComponent* Point0, const class USceneComponent* Point1, const class USceneComponent* Point2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPOVDetectorComponent", "SetLinePoints"); - - Params::SHPOVDetectorComponent_SetLinePoints Parms{}; - - Parms.Point0 = Point0; - Parms.Point1 = Point1; - Parms.Point2 = Point2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPOVDetectorComponent.SetManyProximityPoints -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& NewPoints (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHPOVDetectorComponent::SetManyProximityPoints(const TArray& NewPoints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPOVDetectorComponent", "SetManyProximityPoints"); - - Params::SHPOVDetectorComponent_SetManyProximityPoints Parms{}; - - Parms.NewPoints = std::move(NewPoints); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPOVDetectorComponent.SetProximityPoints -// (Final, Native, Protected, BlueprintCallable) -// Parameters: -// const class USceneComponent* Point0 (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class USceneComponent* Point1 (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHPOVDetectorComponent::SetProximityPoints(const class USceneComponent* Point0, const class USceneComponent* Point1) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPOVDetectorComponent", "SetProximityPoints"); - - Params::SHPOVDetectorComponent_SetProximityPoints Parms{}; - - Parms.Point0 = Point0; - Parms.Point1 = Point1; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPOVDetectorComponent.ArePointsAligned -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHPOVDetectorComponent::ArePointsAligned() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPOVDetectorComponent", "ArePointsAligned"); - - Params::SHPOVDetectorComponent_ArePointsAligned Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushableComponent.Abort -// (Final, Native, Public, BlueprintCallable) - -void USHPushableComponent::Abort() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "Abort"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.Initialize -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* InMainMesh (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InAnimSpots (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USHPushableComponent::Initialize(class UStaticMeshComponent* InMainMesh, const TArray& InAnimSpots) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "Initialize"); - - Params::SHPushableComponent_Initialize Parms{}; - - Parms.InMainMesh = InMainMesh; - Parms.InAnimSpots = std::move(InAnimSpots); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.Interact -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHCharacterPlay* InInteractingCharacter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHPushableComponent::Interact(class ASHCharacterPlay* InInteractingCharacter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "Interact"); - - Params::SHPushableComponent_Interact Parms{}; - - Parms.InInteractingCharacter = InInteractingCharacter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.OnAnimStartEnded -// (Final, Native, Protected) - -void USHPushableComponent::OnAnimStartEnded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "OnAnimStartEnded"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.ProcessEndInteraction -// (Final, Native, Protected) - -void USHPushableComponent::ProcessEndInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "ProcessEndInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.SetComponentBlocked -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const bool Blocked (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHPushableComponent::SetComponentBlocked(const bool Blocked, const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "SetComponentBlocked"); - - Params::SHPushableComponent_SetComponentBlocked Parms{}; - - Parms.Blocked = Blocked; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.StopInteract -// (Final, Native, Public, BlueprintCallable) - -void USHPushableComponent::StopInteract() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "StopInteract"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushableComponent.WillReachMaxDistance -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& PushVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHPushableComponent::WillReachMaxDistance(const struct FVector& PushVector, float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "WillReachMaxDistance"); - - Params::SHPushableComponent_WillReachMaxDistance Parms{}; - - Parms.PushVector = std::move(PushVector); - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushableComponent.FindBestAnimSpot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCapsuleComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCapsuleComponent* USHPushableComponent::FindBestAnimSpot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "FindBestAnimSpot"); - - Params::SHPushableComponent_FindBestAnimSpot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushableComponent.GetPushingInput -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHPushableComponent::GetPushingInput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "GetPushingInput"); - - Params::SHPushableComponent_GetPushingInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushableComponent.IsComponentBlocked -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHPushableComponent::IsComponentBlocked() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "IsComponentBlocked"); - - Params::SHPushableComponent_IsComponentBlocked Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushableComponent.ReachedMaxDistanceLimit -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHPushableComponent::ReachedMaxDistanceLimit() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushableComponent", "ReachedMaxDistanceLimit"); - - Params::SHPushableComponent_ReachedMaxDistanceLimit Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHPushingObjectAnimInstance.ApplyAnyMovementStarted -// (Final, Native, Protected, BlueprintCallable) - -void USHPushingObjectAnimInstance::ApplyAnyMovementStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushingObjectAnimInstance", "ApplyAnyMovementStarted"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushingObjectAnimInstance.ApplyInteractionFinished -// (Final, Native, Protected, BlueprintCallable) - -void USHPushingObjectAnimInstance::ApplyInteractionFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushingObjectAnimInstance", "ApplyInteractionFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushingObjectAnimInstance.ApplyMovementStopped -// (Final, Native, Protected, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StoppedMovementInput (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHPushingObjectAnimInstance::ApplyMovementStopped(const struct FVector& StoppedMovementInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushingObjectAnimInstance", "ApplyMovementStopped"); - - Params::SHPushingObjectAnimInstance_ApplyMovementStopped Parms{}; - - Parms.StoppedMovementInput = std::move(StoppedMovementInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHPushingObjectAnimInstance.OnAbortedBP -// (Event, Public, BlueprintEvent) - -void USHPushingObjectAnimInstance::OnAbortedBP() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushingObjectAnimInstance", "OnAbortedBP"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHPushingObjectAnimInstance.GetBlockedInputValue -// (Final, Native, Protected, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USHPushingObjectAnimInstance::GetBlockedInputValue() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHPushingObjectAnimInstance", "GetBlockedInputValue"); - - Params::SHPushingObjectAnimInstance_GetBlockedInputValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSavePoint.ExitInteractionRequest -// (Final, Native, Public, BlueprintCallable) - -void ASHSavePoint::ExitInteractionRequest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSavePoint", "ExitInteractionRequest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSavePoint.ManualInteractRequest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class ASHCharacterPlay* Character (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SkipMoveToSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHSavePoint::ManualInteractRequest(class ASHCharacterPlay* Character, bool SkipMoveToSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSavePoint", "ManualInteractRequest"); - - Params::SHSavePoint_ManualInteractRequest Parms{}; - - Parms.Character = Character; - Parms.SkipMoveToSpot = SkipMoveToSpot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSavePoint.OnInteractionEnded -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool WasAborted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHSavePoint::OnInteractionEnded(bool WasAborted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSavePoint", "OnInteractionEnded"); - - Params::SHSavePoint_OnInteractionEnded Parms{}; - - Parms.WasAborted = WasAborted; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHSavePoint.OnInteractionStarted -// (Event, Protected, BlueprintEvent) - -void ASHSavePoint::OnInteractionStarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSavePoint", "OnInteractionStarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHSavePoint.ProcessProximityBeginOverlap -// (Final, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool FromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ASHSavePoint::ProcessProximityBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool FromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSavePoint", "ProcessProximityBeginOverlap"); - - Params::SHSavePoint_ProcessProximityBeginOverlap Parms{}; - - Parms.OverlappedComponent = OverlappedComponent; - Parms.OtherActor = OtherActor; - Parms.OtherComponent = OtherComponent; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.FromSweep = FromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSectionInventoryExamineWidget.OnActivate -// (Event, Public, BlueprintEvent) - -void USHSectionInventoryExamineWidget::OnActivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSectionInventoryExamineWidget", "OnActivate"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHSectionInventoryExamineWidget.OnQuit -// (Event, Public, BlueprintEvent) - -void USHSectionInventoryExamineWidget::OnQuit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSectionInventoryExamineWidget", "OnQuit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SHSectionInventoryExamineWidget.GetCurrentItemData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FSHItemDataStruct ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSHItemDataStruct USHSectionInventoryExamineWidget::GetCurrentItemData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSectionInventoryExamineWidget", "GetCurrentItemData"); - - Params::SHSectionInventoryExamineWidget_GetCurrentItemData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowTextVisualization -// (Final, Native, Protected) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowTextVisualization(bool Show_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowTextVisualization"); - - Params::SHSettingOptionsPanel_ShowTextVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateTextVisualization -// (Final, Native, Protected) - -void USHSettingOptionsPanel::UpdateTextVisualization() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateTextVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.GetCenterDotData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FCenterDotData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FCenterDotData USHSettingOptionsPanel::GetCenterDotData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetCenterDotData"); - - Params::SHSettingOptionsPanel_GetCenterDotData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetControlSchemeData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EControllerIcons ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EControllerIcons USHSettingOptionsPanel::GetControlSchemeData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetControlSchemeData"); - - Params::SHSettingOptionsPanel_GetControlSchemeData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetHintsData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FHintsData ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FHintsData USHSettingOptionsPanel::GetHintsData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetHintsData"); - - Params::SHSettingOptionsPanel_GetHintsData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetInteractionIndicatorData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FInteractionIndicatorData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FInteractionIndicatorData USHSettingOptionsPanel::GetInteractionIndicatorData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetInteractionIndicatorData"); - - Params::SHSettingOptionsPanel_GetInteractionIndicatorData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetReticleData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FReticleData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FReticleData USHSettingOptionsPanel::GetReticleData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetReticleData"); - - Params::SHSettingOptionsPanel_GetReticleData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetTranscriptionData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTranscriptionData ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FTranscriptionData USHSettingOptionsPanel::GetTranscriptionData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetTranscriptionData"); - - Params::SHSettingOptionsPanel_GetTranscriptionData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.GetTutorialsData -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTutorialsData ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FTutorialsData USHSettingOptionsPanel::GetTutorialsData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "GetTutorialsData"); - - Params::SHSettingOptionsPanel_GetTutorialsData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowCenterDotVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowCenterDotVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowCenterDotVisualization"); - - Params::SHSettingOptionsPanel_ShowCenterDotVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowColorVisionDeficiencyVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowColorVisionDeficiencyVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowColorVisionDeficiencyVisualization"); - - Params::SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowControlSchemeVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowControlSchemeVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowControlSchemeVisualization"); - - Params::SHSettingOptionsPanel_ShowControlSchemeVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowControlTipsVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowControlTipsVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowControlTipsVisualization"); - - Params::SHSettingOptionsPanel_ShowControlTipsVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowHintsVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowHintsVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowHintsVisualization"); - - Params::SHSettingOptionsPanel_ShowHintsVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowInteractionIndicatorVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowInteractionIndicatorVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowInteractionIndicatorVisualization"); - - Params::SHSettingOptionsPanel_ShowInteractionIndicatorVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowReticleVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowReticleVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowReticleVisualization"); - - Params::SHSettingOptionsPanel_ShowReticleVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowTranscriptionVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowTranscriptionVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowTranscriptionVisualization"); - - Params::SHSettingOptionsPanel_ShowTranscriptionVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.ShowTutorialsVisualization -// (Final, Native, Protected, Const) -// Parameters: -// bool Show_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHSettingOptionsPanel::ShowTutorialsVisualization(bool Show_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "ShowTutorialsVisualization"); - - Params::SHSettingOptionsPanel_ShowTutorialsVisualization Parms{}; - - Parms.Show_0 = Show_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateCenterDotVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateCenterDotVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateCenterDotVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateColorVisionDeficiencyVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateColorVisionDeficiencyVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateColorVisionDeficiencyVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateControlSchemeVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateControlSchemeVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateControlSchemeVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateControlTipsVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateControlTipsVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateControlTipsVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateHintsVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateHintsVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateHintsVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateInteractionIndicatorVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateInteractionIndicatorVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateInteractionIndicatorVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateMotionInputEnabled -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateMotionInputEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateMotionInputEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateMouseControlsEnabled -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateMouseControlsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateMouseControlsEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateReticleVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateReticleVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateReticleVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateTranscriptionVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateTranscriptionVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateTranscriptionVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHSettingOptionsPanel.UpdateTutorialsVisualization -// (Final, Native, Protected, Const) - -void USHSettingOptionsPanel::UpdateTutorialsVisualization() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHSettingOptionsPanel", "UpdateTutorialsVisualization"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FHitResult* OutHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// struct FRotator* OutHitRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHeightScalar (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleFromHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleToHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InFromLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InToLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InFromRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& InToRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InRotationPrecisionAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTraceDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTopTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBottomTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCollisionPullbackTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery InTraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float InDrawDebugDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHTraceHelperStatics::K2_ComplexCapsuleTraceByChannel(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UObject* InWorldContext, float InCapsuleRadius, float InCapsuleFromHalfHeight, float InCapsuleToHalfHeight, const struct FVector& InFromLocation, const struct FVector& InToLocation, const struct FRotator& InFromRotation, const struct FRotator& InToRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, ETraceTypeQuery InTraceChannel, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHTraceHelperStatics", "K2_ComplexCapsuleTraceByChannel"); - - Params::SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InCapsuleRadius = InCapsuleRadius; - Parms.InCapsuleFromHalfHeight = InCapsuleFromHalfHeight; - Parms.InCapsuleToHalfHeight = InCapsuleToHalfHeight; - Parms.InFromLocation = std::move(InFromLocation); - Parms.InToLocation = std::move(InToLocation); - Parms.InFromRotation = std::move(InFromRotation); - Parms.InToRotation = std::move(InToRotation); - Parms.InRotationPrecisionAngle = InRotationPrecisionAngle; - Parms.InTraceDensity = InTraceDensity; - Parms.InTopTraceHeightScalar = InTopTraceHeightScalar; - Parms.InBottomTraceHeightScalar = InBottomTraceHeightScalar; - Parms.InCollisionPullbackTime = InCollisionPullbackTime; - Parms.InTraceChannel = InTraceChannel; - Parms.InTraceComplex = InTraceComplex; - Parms.InActorsToIgnore = std::move(InActorsToIgnore); - Parms.InDrawDebugDuration = InDrawDebugDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHitResult != nullptr) - *OutHitResult = std::move(Parms.OutHitResult); - - if (OutHitRotation != nullptr) - *OutHitRotation = std::move(Parms.OutHitRotation); - - if (OutHitCapsuleHalfHeight != nullptr) - *OutHitCapsuleHalfHeight = Parms.OutHitCapsuleHalfHeight; - - if (OutHitCapsuleHeightScalar != nullptr) - *OutHitCapsuleHeightScalar = Parms.OutHitCapsuleHeightScalar; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FHitResult* OutHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// struct FRotator* OutHitRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHeightScalar (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCapsuleComponent* InCapsuleComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleRadiusIncrease (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleToHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InToLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InToDeltaRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InRotationPrecisionAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTraceDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTopTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBottomTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCollisionPullbackTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float InDrawDebugDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHTraceHelperStatics::K2_ComplexCapsuleTraceByComponent(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UCapsuleComponent* InCapsuleComponent, float InCapsuleRadiusIncrease, float InCapsuleToHalfHeight, const struct FVector& InToLocation, const struct FRotator& InToDeltaRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHTraceHelperStatics", "K2_ComplexCapsuleTraceByComponent"); - - Params::SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent Parms{}; - - Parms.InCapsuleComponent = InCapsuleComponent; - Parms.InCapsuleRadiusIncrease = InCapsuleRadiusIncrease; - Parms.InCapsuleToHalfHeight = InCapsuleToHalfHeight; - Parms.InToLocation = std::move(InToLocation); - Parms.InToDeltaRotation = std::move(InToDeltaRotation); - Parms.InRotationPrecisionAngle = InRotationPrecisionAngle; - Parms.InTraceDensity = InTraceDensity; - Parms.InTopTraceHeightScalar = InTopTraceHeightScalar; - Parms.InBottomTraceHeightScalar = InBottomTraceHeightScalar; - Parms.InCollisionPullbackTime = InCollisionPullbackTime; - Parms.InTraceComplex = InTraceComplex; - Parms.InActorsToIgnore = std::move(InActorsToIgnore); - Parms.InDrawDebugDuration = InDrawDebugDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHitResult != nullptr) - *OutHitResult = std::move(Parms.OutHitResult); - - if (OutHitRotation != nullptr) - *OutHitRotation = std::move(Parms.OutHitRotation); - - if (OutHitCapsuleHalfHeight != nullptr) - *OutHitCapsuleHalfHeight = Parms.OutHitCapsuleHalfHeight; - - if (OutHitCapsuleHeightScalar != nullptr) - *OutHitCapsuleHeightScalar = Parms.OutHitCapsuleHeightScalar; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FHitResult* OutHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// struct FRotator* OutHitRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHitCapsuleHeightScalar (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* InWorldContext (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleFromHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCapsuleToHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InFromLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InToLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InFromRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& InToRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float InRotationPrecisionAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTraceDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTopTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBottomTraceHeightScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InCollisionPullbackTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InCollisionProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float InDrawDebugDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHTraceHelperStatics::K2_ComplexCapsuleTraceByProfile(struct FHitResult* OutHitResult, struct FRotator* OutHitRotation, float* OutHitCapsuleHalfHeight, float* OutHitCapsuleHeightScalar, class UObject* InWorldContext, float InCapsuleRadius, float InCapsuleFromHalfHeight, float InCapsuleToHalfHeight, const struct FVector& InFromLocation, const struct FVector& InToLocation, const struct FRotator& InFromRotation, const struct FRotator& InToRotation, float InRotationPrecisionAngle, float InTraceDensity, float InTopTraceHeightScalar, float InBottomTraceHeightScalar, float InCollisionPullbackTime, class FName InCollisionProfileName, bool InTraceComplex, const TArray& InActorsToIgnore, float InDrawDebugDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SHTraceHelperStatics", "K2_ComplexCapsuleTraceByProfile"); - - Params::SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile Parms{}; - - Parms.InWorldContext = InWorldContext; - Parms.InCapsuleRadius = InCapsuleRadius; - Parms.InCapsuleFromHalfHeight = InCapsuleFromHalfHeight; - Parms.InCapsuleToHalfHeight = InCapsuleToHalfHeight; - Parms.InFromLocation = std::move(InFromLocation); - Parms.InToLocation = std::move(InToLocation); - Parms.InFromRotation = std::move(InFromRotation); - Parms.InToRotation = std::move(InToRotation); - Parms.InRotationPrecisionAngle = InRotationPrecisionAngle; - Parms.InTraceDensity = InTraceDensity; - Parms.InTopTraceHeightScalar = InTopTraceHeightScalar; - Parms.InBottomTraceHeightScalar = InBottomTraceHeightScalar; - Parms.InCollisionPullbackTime = InCollisionPullbackTime; - Parms.InCollisionProfileName = InCollisionProfileName; - Parms.InTraceComplex = InTraceComplex; - Parms.InActorsToIgnore = std::move(InActorsToIgnore); - Parms.InDrawDebugDuration = InDrawDebugDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHitResult != nullptr) - *OutHitResult = std::move(Parms.OutHitResult); - - if (OutHitRotation != nullptr) - *OutHitRotation = std::move(Parms.OutHitRotation); - - if (OutHitCapsuleHalfHeight != nullptr) - *OutHitCapsuleHalfHeight = Parms.OutHitCapsuleHalfHeight; - - if (OutHitCapsuleHeightScalar != nullptr) - *OutHitCapsuleHeightScalar = Parms.OutHitCapsuleHeightScalar; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHTraversalLadder.ActivateInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class USHInteractionGenericComponent* InteractionGenericComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHTraversalLadder::ActivateInteraction(class USHInteractionGenericComponent* InteractionGenericComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "ActivateInteraction"); - - Params::SHTraversalLadder_ActivateInteraction Parms{}; - - Parms.InteractionGenericComponent = InteractionGenericComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadder.InterruptInteraction -// (Native, Event, Public, BlueprintCallable, BlueprintEvent) - -void ASHTraversalLadder::InterruptInteraction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "InterruptInteraction"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadder.OnTraversalStarted -// (Event, Protected, BlueprintEvent) -// Parameters: -// const ESHDetectionSide side (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHTraversalLadder::OnTraversalStarted(const ESHDetectionSide side) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "OnTraversalStarted"); - - Params::SHTraversalLadder_OnTraversalStarted Parms{}; - - Parms.side = side; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SHTraversalLadder.ProcessEndTraversal -// (Final, Native, Protected) - -void ASHTraversalLadder::ProcessEndTraversal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "ProcessEndTraversal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadder.ProcessSetupTraversalEnd -// (Final, Native, Protected) -// Parameters: -// bool WasCompleted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHTraversalLadder::ProcessSetupTraversalEnd(bool WasCompleted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "ProcessSetupTraversalEnd"); - - Params::SHTraversalLadder_ProcessSetupTraversalEnd Parms{}; - - Parms.WasCompleted = WasCompleted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadder.ProcessStartTraversalMontageEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInterrupted (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASHTraversalLadder::ProcessStartTraversalMontageEnd(class UAnimMontage* Montage, bool bInterrupted) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadder", "ProcessStartTraversalMontageEnd"); - - Params::SHTraversalLadder_ProcessStartTraversalMontageEnd Parms{}; - - Parms.Montage = Montage; - Parms.bInterrupted = bInterrupted; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadderAnimInstance.BroadcastEndOfTraversal -// (Final, Native, Public, BlueprintCallable) - -void USHTraversalLadderAnimInstance::BroadcastEndOfTraversal() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadderAnimInstance", "BroadcastEndOfTraversal"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadderAnimInstance.DecrementStep -// (Final, Native, Public, BlueprintCallable) - -void USHTraversalLadderAnimInstance::DecrementStep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadderAnimInstance", "DecrementStep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadderAnimInstance.IncrementStep -// (Final, Native, Public, BlueprintCallable) - -void USHTraversalLadderAnimInstance::IncrementStep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadderAnimInstance", "IncrementStep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadderAnimInstance.OnOwnerGameplayEvent -// (Final, Native, Public) -// Parameters: -// const struct FGameplayTag& EventTag (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGameplayEventData& EventData (Parm, NativeAccessSpecifierPublic) - -void USHTraversalLadderAnimInstance::OnOwnerGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& EventData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadderAnimInstance", "OnOwnerGameplayEvent"); - - Params::SHTraversalLadderAnimInstance_OnOwnerGameplayEvent Parms{}; - - Parms.EventTag = std::move(EventTag); - Parms.EventData = std::move(EventData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHTraversalLadderAnimInstance.SetIsPlayingCycle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewPlayingCycle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHTraversalLadderAnimInstance::SetIsPlayingCycle(bool bNewPlayingCycle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHTraversalLadderAnimInstance", "SetIsPlayingCycle"); - - Params::SHTraversalLadderAnimInstance_SetIsPlayingCycle Parms{}; - - Parms.bNewPlayingCycle = bNewPlayingCycle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.HandleHealthStateChangedEvent -// (Final, Native, Protected) - -void USHWeaponManageCmbSubcomp::HandleHealthStateChangedEvent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "HandleHealthStateChangedEvent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.HideWeapon -// (Final, Native, Public, BlueprintCallable) - -void USHWeaponManageCmbSubcomp::HideWeapon() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "HideWeapon"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.IsWeaponHidden -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHWeaponManageCmbSubcomp::IsWeaponHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "IsWeaponHidden"); - - Params::SHWeaponManageCmbSubcomp_IsWeaponHidden Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHWeaponManageCmbSubcomp::OnEquipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "OnEquipWeaponEnd"); - - Params::SHWeaponManageCmbSubcomp_OnEquipWeaponEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd -// (Final, Native, Protected) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHWeaponManageCmbSubcomp::OnUnequipWeaponEnd(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "OnUnequipWeaponEnd"); - - Params::SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.RequestEquipWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName WeaponDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Instant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHWeaponManageCmbSubcomp::RequestEquipWeapon(class FName WeaponDataRowName, bool Instant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "RequestEquipWeapon"); - - Params::SHWeaponManageCmbSubcomp_RequestEquipWeapon Parms{}; - - Parms.WeaponDataRowName = WeaponDataRowName; - Parms.Instant = Instant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.RequestUnequipWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Instant (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHWeaponManageCmbSubcomp::RequestUnequipWeapon(bool Instant) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "RequestUnequipWeapon"); - - Params::SHWeaponManageCmbSubcomp_RequestUnequipWeapon Parms{}; - - Parms.Instant = Instant; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.SetNewLocomotionAnimationSet -// (Final, Native, Public, BlueprintCallable) - -void USHWeaponManageCmbSubcomp::SetNewLocomotionAnimationSet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "SetNewLocomotionAnimationSet"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.ShowWeapon -// (Final, Native, Public, BlueprintCallable) - -void USHWeaponManageCmbSubcomp::ShowWeapon() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "ShowWeapon"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.SpawnAndSetWeapon -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName WeaponDataRowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USHWeaponManageCmbSubcomp::SpawnAndSetWeapon(class FName WeaponDataRowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "SpawnAndSetWeapon"); - - Params::SHWeaponManageCmbSubcomp_SpawnAndSetWeapon Parms{}; - - Parms.WeaponDataRowName = WeaponDataRowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.GetCurrentMeleeWeapon -// (Final, Native, Public, Const) -// Parameters: -// class ASHItemWeaponMelee* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemWeaponMelee* USHWeaponManageCmbSubcomp::GetCurrentMeleeWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "GetCurrentMeleeWeapon"); - - Params::SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.GetDefaultMeleeWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItemWeaponMelee* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemWeaponMelee* USHWeaponManageCmbSubcomp::GetDefaultMeleeWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "GetDefaultMeleeWeapon"); - - Params::SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASHItemWeapon* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASHItemWeapon* USHWeaponManageCmbSubcomp::GetEquippedWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "GetEquippedWeapon"); - - Params::SHWeaponManageCmbSubcomp_GetEquippedWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeaponName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHWeaponManageCmbSubcomp::GetEquippedWeaponName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "GetEquippedWeaponName"); - - Params::SHWeaponManageCmbSubcomp_GetEquippedWeaponName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USHWeaponManageCmbSubcomp::GetNoWeaponDataTableRowName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "GetNoWeaponDataTableRowName"); - - Params::SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SHWeaponManageCmbSubcomp.HasEquippedWeapon -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USHWeaponManageCmbSubcomp::HasEquippedWeapon() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SHWeaponManageCmbSubcomp", "HasEquippedWeapon"); - - Params::SHWeaponManageCmbSubcomp_HasEquippedWeapon Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SingleFullscreenImageWidget.BuildAnimMapping -// (Event, Public, BlueprintEvent) - -void USingleFullscreenImageWidget::BuildAnimMapping() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleFullscreenImageWidget", "BuildAnimMapping"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SingleStashGridItem.GetItemRowName -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USingleStashGridItem::GetItemRowName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "GetItemRowName"); - - Params::SingleStashGridItem_GetItemRowName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SingleStashGridItem.Init -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const struct FInventoryItemDataStruct& ItemInSlot (Parm, NativeAccessSpecifierPublic) -// class UUserWidget* ParentWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool PureIcon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::Init(const struct FInventoryItemDataStruct& ItemInSlot, class UUserWidget* ParentWidget, bool PureIcon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "Init"); - - Params::SingleStashGridItem_Init Parms{}; - - Parms.ItemInSlot = std::move(ItemInSlot); - Parms.ParentWidget = ParentWidget; - Parms.PureIcon = PureIcon; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SingleStashGridItem.IsEmptySlot -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USingleStashGridItem::IsEmptySlot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "IsEmptySlot"); - - Params::SingleStashGridItem_IsEmptySlot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SingleStashGridItem.IsItemFocused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USingleStashGridItem::IsItemFocused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "IsItemFocused"); - - Params::SingleStashGridItem_IsItemFocused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.SingleStashGridItem.OnActionPerformed -// (Event, Public, BlueprintEvent) -// Parameters: -// int32 Amount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::OnActionPerformed(int32 Amount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "OnActionPerformed"); - - Params::SingleStashGridItem_OnActionPerformed Parms{}; - - Parms.Amount = Amount; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SingleStashGridItem.OnAnySlotReassigned -// (Final, Native, Private) -// Parameters: -// int32 InSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InNewWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InPrevWeaponModeContainerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::OnAnySlotReassigned(int32 InSlotIndex, int32 InNewWeaponModeContainerIndex, int32 InPrevWeaponModeContainerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "OnAnySlotReassigned"); - - Params::SingleStashGridItem_OnAnySlotReassigned Parms{}; - - Parms.InSlotIndex = InSlotIndex; - Parms.InNewWeaponModeContainerIndex = InNewWeaponModeContainerIndex; - Parms.InPrevWeaponModeContainerIndex = InPrevWeaponModeContainerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SingleStashGridItem.OnItemInitialized -// (Event, Public, BlueprintEvent) -// Parameters: -// bool PureIcon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::OnItemInitialized(bool PureIcon) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "OnItemInitialized"); - - Params::SingleStashGridItem_OnItemInitialized Parms{}; - - Parms.PureIcon = PureIcon; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SingleStashGridItem.OnWeaponSlotChanged -// (Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// int32 InNewSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::OnWeaponSlotChanged(int32 InNewSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "OnWeaponSlotChanged"); - - Params::SingleStashGridItem_OnWeaponSlotChanged Parms{}; - - Parms.InNewSlotIndex = InNewSlotIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SingleStashGridItem.RecalculateQuant -// (Final, Native, Public, BlueprintCallable) - -void USingleStashGridItem::RecalculateQuant() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "RecalculateQuant"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SingleStashGridItem.Refresh -// (Event, Public, BlueprintCallable, BlueprintEvent) - -void USingleStashGridItem::Refresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "Refresh"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Cronos.SingleStashGridItem.SetAvailabilityHighlight -// (Event, Public, BlueprintEvent) -// Parameters: -// bool Set (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Success (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::SetAvailabilityHighlight(bool Set, bool Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "SetAvailabilityHighlight"); - - Params::SingleStashGridItem_SetAvailabilityHighlight Parms{}; - - Parms.Set = Set; - Parms.Success = Success; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Cronos.SingleStashGridItem.SetItemFocused -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USingleStashGridItem::SetItemFocused(bool Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SingleStashGridItem", "SetItemFocused"); - - Params::SingleStashGridItem_SetItemFocused Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SleepingEnemyMimic.InitNiagaraSystems -// (Final, Native, Public, BlueprintCallable, Const) -// Parameters: -// class UNiagaraComponent* ArmTentacles (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UNiagaraComponent* HeadTentacles (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASleepingEnemyMimic::InitNiagaraSystems(class UNiagaraComponent* ArmTentacles, class UNiagaraComponent* HeadTentacles) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SleepingEnemyMimic", "InitNiagaraSystems"); - - Params::SleepingEnemyMimic_InitNiagaraSystems Parms{}; - - Parms.ArmTentacles = ArmTentacles; - Parms.HeadTentacles = HeadTentacles; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SmartGunFireComponent.StartedOverheat -// (Final, Native, Private) -// Parameters: -// class UAnimMontage* Montage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESHAnimEndType AnimEndType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USmartGunFireComponent::StartedOverheat(class UAnimMontage* Montage, ESHAnimEndType AnimEndType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SmartGunFireComponent", "StartedOverheat"); - - Params::SmartGunFireComponent_StartedOverheat Parms{}; - - Parms.Montage = Montage; - Parms.AnimEndType = AnimEndType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulDeletionConfirmationWidget.SetSelectedSoulToDelete -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InSoulName (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USoulDeletionConfirmationWidget::SetSelectedSoulToDelete(const class FText& InSoulName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulDeletionConfirmationWidget", "SetSelectedSoulToDelete"); - - Params::SoulDeletionConfirmationWidget_SetSelectedSoulToDelete Parms{}; - - Parms.InSoulName = std::move(InSoulName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionProgressableWidget.ContinueProgress -// (Native, Public, BlueprintCallable) - -void USoulExtractionProgressableWidget::ContinueProgress() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionProgressableWidget", "ContinueProgress"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionProgressableWidget.InterruptProgress -// (Native, Public, BlueprintCallable) - -void USoulExtractionProgressableWidget::InterruptProgress() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionProgressableWidget", "InterruptProgress"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionProgressableWidget.OnProgressFinished -// (Final, Native, Private) - -void USoulExtractionProgressableWidget::OnProgressFinished() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionProgressableWidget", "OnProgressFinished"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.SoulExtractionProgressableWidget.StartProgress -// (Native, Public, BlueprintCallable) -// Parameters: -// float InForDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoulExtractionProgressableWidget::StartProgress(float InForDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoulExtractionProgressableWidget", "StartProgress"); - - Params::SoulExtractionProgressableWidget_StartProgress Parms{}; - - Parms.InForDuration = InForDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabActivation -// (Final, Native, Public) - -void ATentacleGrabVFXManager::OnGrabActivation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabActivation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabStateChange -// (Final, Native, Public) -// Parameters: -// ETentacleGrabState NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATentacleGrabVFXManager::OnGrabStateChange(ETentacleGrabState NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabStateChange"); - - Params::TentacleGrabVFXManager_OnGrabStateChange Parms{}; - - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineEnd -// (Final, Native, Private) - -void ATentacleGrabVFXManager::OnGrabTentaclesTimelineEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabTentaclesTimelineEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetReady -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATentacleGrabVFXManager::OnGrabTentaclesTimelineTick_GetReady(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabTentaclesTimelineTick_GetReady"); - - Params::TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetShotOut -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATentacleGrabVFXManager::OnGrabTentaclesTimelineTick_GetShotOut(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabTentaclesTimelineTick_GetShotOut"); - - Params::TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_Retreact -// (Final, Native, Private) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATentacleGrabVFXManager::OnGrabTentaclesTimelineTick_Retreact(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TentacleGrabVFXManager", "OnGrabTentaclesTimelineTick_Retreact"); - - Params::TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.DissolveBodyTest -// (Final, Native, Public, BlueprintCallable) - -void ATrailerEnemyActor::DissolveBodyTest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "DissolveBodyTest"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.GetAbsorptionComponent -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAbsorptionComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAbsorptionComponent* ATrailerEnemyActor::GetAbsorptionComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "GetAbsorptionComponent"); - - Params::TrailerEnemyActor_GetAbsorptionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TrailerEnemyActor.GetArmorComponentTest -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UArmorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UArmorComponent* ATrailerEnemyActor::GetArmorComponentTest() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "GetArmorComponentTest"); - - Params::TrailerEnemyActor_GetArmorComponentTest Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TrailerEnemyActor.Mapping_RefreshAppearance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const EEnemyArchetype InArchetype (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 InAttributes (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const uint8 InRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EGenders InGender (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATrailerEnemyActor::Mapping_RefreshAppearance(const EEnemyArchetype InArchetype, const uint8 InAttributes, const uint8 InRank, const EGenders InGender) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "Mapping_RefreshAppearance"); - - Params::TrailerEnemyActor_Mapping_RefreshAppearance Parms{}; - - Parms.InArchetype = InArchetype; - Parms.InAttributes = InAttributes; - Parms.InRank = InRank; - Parms.InGender = InGender; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.Mapping_RefreshAppearanceDefault -// (Final, Native, Public, BlueprintCallable) - -void ATrailerEnemyActor::Mapping_RefreshAppearanceDefault() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "Mapping_RefreshAppearanceDefault"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceConfig -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UAppearanceConfig* InConfig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATrailerEnemyActor::Mapping_SetAppearanceConfig(class UAppearanceConfig* InConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "Mapping_SetAppearanceConfig"); - - Params::TrailerEnemyActor_Mapping_SetAppearanceConfig Parms{}; - - Parms.InConfig = InConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceTags -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FGameplayTagContainer& InTags (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void ATrailerEnemyActor::Mapping_SetAppearanceTags(const struct FGameplayTagContainer& InTags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "Mapping_SetAppearanceTags"); - - Params::TrailerEnemyActor_Mapping_SetAppearanceTags Parms{}; - - Parms.InTags = std::move(InTags); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.RefreshAnimation -// (Final, Native, Public, BlueprintCallable) - -void ATrailerEnemyActor::RefreshAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "RefreshAnimation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.RefreshData -// (Final, Native, Public, BlueprintCallable) - -void ATrailerEnemyActor::RefreshData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "RefreshData"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.SetInitialData -// (Final, Native, Public, BlueprintCallable) - -void ATrailerEnemyActor::SetInitialData() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "SetInitialData"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.TestAbsorb -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// const uint8 InRank (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ATrailerEnemyActor::TestAbsorb(const uint8 InRank) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "TestAbsorb"); - - Params::TrailerEnemyActor_TestAbsorb Parms{}; - - Parms.InRank = InRank; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Cronos.TrailerEnemyActor.GetTeethMeshTest -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* ATrailerEnemyActor::GetTeethMeshTest() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TrailerEnemyActor", "GetTeethMeshTest"); - - Params::TrailerEnemyActor_GetTeethMeshTest Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Cronos.TravelerPostProcessAnimInstance.DisablePhysics -// (Final, Native, Public, BlueprintCallable) - -void UTravelerPostProcessAnimInstance::DisablePhysics() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TravelerPostProcessAnimInstance", "DisablePhysics"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - -} - diff --git a/Cronos The New Dawn/SDK/Cronos_parameters.hpp b/Cronos The New Dawn/SDK/Cronos_parameters.hpp deleted file mode 100644 index 54b9ca4..0000000 --- a/Cronos The New Dawn/SDK/Cronos_parameters.hpp +++ /dev/null @@ -1,22324 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cronos - -#include "Basic.hpp" - -#include "DifficultyAttributes_structs.hpp" -#include "Engine_structs.hpp" -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Spawners_structs.hpp" -#include "Cronos_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "GameBase_structs.hpp" -#include "AIModule_structs.hpp" -#include "GameplayAbilities_structs.hpp" -#include "Dialog_structs.hpp" -#include "AkAudio_structs.hpp" -#include "LevelStreaming_structs.hpp" -#include "EnhancedInput_structs.hpp" -#include "Mai_structs.hpp" -#include "Smort_structs.hpp" -#include "InteractionGeneric_structs.hpp" -#include "ChaosSolverEngine_structs.hpp" -#include "InputCore_structs.hpp" -#include "SimpleSpawnPoints_structs.hpp" - - -namespace SDK::Params -{ - -// Function Cronos.SHAnimItemInteractionSubcomp.GetItemInteractionAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance final -{ -public: - class USHItemInteractionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_GetItemInteractionAnimInstance; - -// Function Cronos.SHAnimItemInteractionSubcomp.ShouldUpdateHandIkAlpha -// 0x0001 (0x0001 - 0x0000) -struct SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimItemInteractionSubcomp_ShouldUpdateHandIkAlpha; - -// Function Cronos.BTOnInteractBehaviorTrigger.OnItemGrabbed -// 0x0010 (0x0010 - 0x0000) -struct BTOnInteractBehaviorTrigger_OnItemGrabbed final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnInteractBehaviorTrigger_OnItemGrabbed; - -// Function Cronos.ISMMergerActor.SetMobility -// 0x0001 (0x0001 - 0x0000) -struct ISMMergerActor_SetMobility final -{ -public: - EComponentMobility InMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ISMMergerActor_SetMobility; - -// Function Cronos.BTInGameMenuWidget.CallMenuOpen -// 0x0028 (0x0028 - 0x0000) -struct BTInGameMenuWidget_CallMenuOpen final -{ -public: - TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuWidget_CallMenuOpen; - -// Function Cronos.MultiModeGunAnimInstance.CanEnterAiming -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_CanEnterAiming final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterAiming; - -// Function Cronos.MultiModeGunAnimInstance.CanEnterCooldown -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_CanEnterCooldown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterCooldown; - -// Function Cronos.MultiModeGunAnimInstance.CanEnterIdle -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_CanEnterIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterIdle; - -// Function Cronos.MultiModeGunAnimInstance.CanEnterMelee -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_CanEnterMelee final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterMelee; - -// Function Cronos.MultiModeGunAnimInstance.CanEnterState -// 0x0002 (0x0002 - 0x0000) -struct MultiModeGunAnimInstance_CanEnterState final -{ -public: - EGunState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_CanEnterState; - -// Function Cronos.MultiModeGunAnimInstance.PlayAimingLoop -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_PlayAimingLoop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayAimingLoop; - -// Function Cronos.MultiModeGunAnimInstance.PlayMeleeLoop -// 0x0001 (0x0001 - 0x0000) -struct MultiModeGunAnimInstance_PlayMeleeLoop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MultiModeGunAnimInstance_PlayMeleeLoop; - -// Function Cronos.AbilityTask_CharacterSnap.PlayerInteractionSnap -// 0x0048 (0x0048 - 0x0000) -struct AbilityTask_CharacterSnap_PlayerInteractionSnap final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SnapLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapDuration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapBlendoutThreshold; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InActorsIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float InVerticalOffset; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreCollisionCheck; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceExactPosition; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreFloor; // 0x003E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilityTask_CharacterSnap* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_CharacterSnap_PlayerInteractionSnap; - -// Function Cronos.AbilityTask_CharacterSnap.OnSlideFinished -// 0x0001 (0x0001 - 0x0000) -struct AbilityTask_CharacterSnap_OnSlideFinished final -{ -public: - bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_CharacterSnap_OnSlideFinished; - -// Function Cronos.BTInteractionWidgetManager.HideRequest -// 0x0001 (0x0001 - 0x0000) -struct BTInteractionWidgetManager_HideRequest final -{ -public: - bool bSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionWidgetManager_HideRequest; - -// Function Cronos.BTInteractionWidgetManager.IsWidgetDisplayed -// 0x0001 (0x0001 - 0x0000) -struct BTInteractionWidgetManager_IsWidgetDisplayed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionWidgetManager_IsWidgetDisplayed; - -// Function Cronos.MiniInventoryInteractComponent.DecrementExpectedItemCount -// 0x0004 (0x0004 - 0x0000) -struct MiniInventoryInteractComponent_DecrementExpectedItemCount final -{ -public: - int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MiniInventoryInteractComponent_DecrementExpectedItemCount; - -// Function Cronos.MiniInventoryInteractComponent.GetExpectedItemCount -// 0x0004 (0x0004 - 0x0000) -struct MiniInventoryInteractComponent_GetExpectedItemCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MiniInventoryInteractComponent_GetExpectedItemCount; - -// Function Cronos.MiniInventoryInteractComponent.SetExpectedItemCount -// 0x0004 (0x0004 - 0x0000) -struct MiniInventoryInteractComponent_SetExpectedItemCount final -{ -public: - int32 InExpectedItemCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MiniInventoryInteractComponent_SetExpectedItemCount; - -// Function Cronos.MiniInventoryInteractComponent.TestUseFirstItem -// 0x0001 (0x0001 - 0x0000) -struct MiniInventoryInteractComponent_TestUseFirstItem final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MiniInventoryInteractComponent_TestUseFirstItem; - -// Function Cronos.AbsorptionComponent.AddMergedTypes -// 0x0010 (0x0010 - 0x0000) -struct AbsorptionComponent_AddMergedTypes final -{ -public: - TArray InMonstersTypes; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_AddMergedTypes; - -// Function Cronos.AbsorptionComponent.AttachedTentaclesVFXTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_AttachedTentaclesVFXTimelineCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_AttachedTentaclesVFXTimelineCallback; - -// Function Cronos.AbsorptionComponent.CommitToAbsorption -// 0x0010 (0x0010 - 0x0000) -struct AbsorptionComponent_CommitToAbsorption final -{ -public: - class UAbsorptionComponent* OtherAbsorption; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AbsorptionComponent_CommitToAbsorption; - -// Function Cronos.AbsorptionComponent.GetAttributeMask -// 0x0002 (0x0002 - 0x0000) -struct AbsorptionComponent_GetAttributeMask final -{ -public: - bool bNormalize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAttributeMask; - -// Function Cronos.AbsorptionComponent.GetAttributes -// 0x0010 (0x0010 - 0x0000) -struct AbsorptionComponent_GetAttributes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAttributes; - -// Function Cronos.AbsorptionComponent.GetMergedTypes -// 0x0010 (0x0010 - 0x0000) -struct AbsorptionComponent_GetMergedTypes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetMergedTypes; - -// Function Cronos.AbsorptionComponent.GetRank -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_GetRank final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetRank; - -// Function Cronos.AbsorptionComponent.HasAttribute -// 0x0002 (0x0002 - 0x0000) -struct AbsorptionComponent_HasAttribute final -{ -public: - EAbsorbedAttribute Attribute; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_HasAttribute; - -// Function Cronos.AbsorptionComponent.InterruptAbsorption -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_InterruptAbsorption final -{ -public: - bool bForceInterrupt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_InterruptAbsorption; - -// Function Cronos.AbsorptionComponent.OnFireDamage -// 0x0018 (0x0018 - 0x0000) -struct AbsorptionComponent_OnFireDamage final -{ -public: - struct FVector ExplosionToEnemyDirection; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_OnFireDamage; - -// Function Cronos.AbsorptionComponent.SetAttributeMask -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_SetAttributeMask final -{ -public: - uint8 NewMask; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_SetAttributeMask; - -// Function Cronos.AbsorptionComponent.SetAttributes -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_SetAttributes final -{ -public: - uint8 NewMask; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_SetAttributes; - -// Function Cronos.AbsorptionComponent.SetInitialValues -// 0x0002 (0x0002 - 0x0000) -struct AbsorptionComponent_SetInitialValues final -{ -public: - uint8 InitialRank; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InitialAttributes; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_SetInitialValues; - -// Function Cronos.AbsorptionComponent.SetRank -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_SetRank final -{ -public: - int32 NewRank; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_SetRank; - -// Function Cronos.AbsorptionComponent.CanAbsorb -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_CanAbsorb final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_CanAbsorb; - -// Function Cronos.AbsorptionComponent.CanBeAbsorbed -// 0x0010 (0x0010 - 0x0000) -struct AbsorptionComponent_CanBeAbsorbed final -{ -public: - class AActor* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AbsorptionComponent_CanBeAbsorbed; - -// Function Cronos.AbsorptionComponent.CanDespawn -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_CanDespawn final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_CanDespawn; - -// Function Cronos.AbsorptionComponent.ConnectionVFXTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_ConnectionVFXTimelineCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_ConnectionVFXTimelineCallback; - -// Function Cronos.AbsorptionComponent.GetAbsorptionAbortDistance -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_GetAbsorptionAbortDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAbortDistance; - -// Function Cronos.AbsorptionComponent.GetAbsorptionAcceptDistance -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_GetAbsorptionAcceptDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionAcceptDistance; - -// Function Cronos.AbsorptionComponent.GetAbsorptionDuration -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_GetAbsorptionDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionDuration; - -// Function Cronos.AbsorptionComponent.GetAbsorptionPartner -// 0x0008 (0x0008 - 0x0000) -struct AbsorptionComponent_GetAbsorptionPartner final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetAbsorptionPartner; - -// Function Cronos.AbsorptionComponent.GetDefaultAttributes -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_GetDefaultAttributes final -{ -public: - uint8 ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetDefaultAttributes; - -// Function Cronos.AbsorptionComponent.GetMonsterType -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_GetMonsterType final -{ -public: - EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetMonsterType; - -// Function Cronos.AbsorptionComponent.GetMorphingAnimLength -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_GetMorphingAnimLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_GetMorphingAnimLength; - -// Function Cronos.AbsorptionComponent.IsRankInitialized -// 0x0001 (0x0001 - 0x0000) -struct AbsorptionComponent_IsRankInitialized final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_IsRankInitialized; - -// Function Cronos.AbsorptionComponent.ReadyToAbsorbVFXTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_ReadyToAbsorbVFXTimelineCallback; - -// Function Cronos.AbsorptionComponent.ReadyToEatVFXTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct AbsorptionComponent_ReadyToEatVFXTimelineCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbsorptionComponent_ReadyToEatVFXTimelineCallback; - -// Function Cronos.AIAimOffsetAnimInstance.CanUseBasicAimOffset -// 0x0001 (0x0001 - 0x0000) -struct AIAimOffsetAnimInstance_CanUseBasicAimOffset final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIAimOffsetAnimInstance_CanUseBasicAimOffset; - -// Function Cronos.AIAimOffsetAnimInstance.GetAimOffsetState -// 0x0008 (0x0008 - 0x0000) -struct AIAimOffsetAnimInstance_GetAimOffsetState final -{ -public: - class UAnimInstanceAimOffsetState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIAimOffsetAnimInstance_GetAimOffsetState; - -// Function Cronos.AIAimOffsetAnimInstance.IsAimOffsetBlocked -// 0x0001 (0x0001 - 0x0000) -struct AIAimOffsetAnimInstance_IsAimOffsetBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIAimOffsetAnimInstance_IsAimOffsetBlocked; - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneCustomEventFired -// 0x0010 (0x0010 - 0x0000) -struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired final -{ -public: - TWeakObjectPtr InSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InEventName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneCustomEventFired; - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.OnCutsceneFinished -// 0x0001 (0x0001 - 0x0000) -struct BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished final -{ -public: - bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_OnCutsceneFinished; - -// Function Cronos.BTOnGameCutscenePlayerActionBehaviorTrigger.RebindToCutsceneFinished -// 0x0001 (0x0001 - 0x0000) -struct BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished final -{ -public: - bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnGameCutscenePlayerActionBehaviorTrigger_RebindToCutsceneFinished; - -// Function Cronos.CronosGameplayAbility.IsPersistentAbility -// 0x0001 (0x0001 - 0x0000) -struct CronosGameplayAbility_IsPersistentAbility final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayAbility_IsPersistentAbility; - -// Function Cronos.CenterDotVisualizationWidget.Update -// 0x0008 (0x0008 - 0x0000) -struct CenterDotVisualizationWidget_Update final -{ -public: - struct FCenterDotData Data; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CenterDotVisualizationWidget_Update; - -// Function Cronos.AimAbility.NotifyOnFireBehaviorFinished -// 0x0010 (0x0010 - 0x0000) -struct AimAbility_NotifyOnFireBehaviorFinished final -{ -public: - class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AimAbility_NotifyOnFireBehaviorFinished; - -// Function Cronos.AIMovementAnimInstance.GetRoundedAngle -// 0x0008 (0x0008 - 0x0000) -struct AIMovementAnimInstance_GetRoundedAngle final -{ -public: - float base; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetRoundedAngle; - -// Function Cronos.AIMovementAnimInstance.IdleToSecondaryIdle -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IdleToSecondaryIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IdleToSecondaryIdle; - -// Function Cronos.AIMovementAnimInstance.SecondaryIdleToIdle -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_SecondaryIdleToIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_SecondaryIdleToIdle; - -// Function Cronos.AIMovementAnimInstance.SetForcedAngle -// 0x0004 (0x0004 - 0x0000) -struct AIMovementAnimInstance_SetForcedAngle final -{ -public: - float ForcedAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_SetForcedAngle; - -// Function Cronos.AIMovementAnimInstance.StopsIntoIdle -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_StopsIntoIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_StopsIntoIdle; - -// Function Cronos.AIMovementAnimInstance.CanEnterState -// 0x0002 (0x0002 - 0x0000) -struct AIMovementAnimInstance_CanEnterState final -{ -public: - EAiMovementState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterState; - -// Function Cronos.AIMovementAnimInstance.CanEnterStop -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_CanEnterStop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_CanEnterStop; - -// Function Cronos.AIMovementAnimInstance.CanGaitChange -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_CanGaitChange final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_CanGaitChange; - -// Function Cronos.AIMovementAnimInstance.GetAngleToTarget -// 0x0004 (0x0004 - 0x0000) -struct AIMovementAnimInstance_GetAngleToTarget final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetAngleToTarget; - -// Function Cronos.AIMovementAnimInstance.GetGaitScaledAnimRateScale -// 0x0004 (0x0004 - 0x0000) -struct AIMovementAnimInstance_GetGaitScaledAnimRateScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitScaledAnimRateScale; - -// Function Cronos.AIMovementAnimInstance.GetGaitTransitionAnimSequence -// 0x0008 (0x0008 - 0x0000) -struct AIMovementAnimInstance_GetGaitTransitionAnimSequence final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetGaitTransitionAnimSequence; - -// Function Cronos.AIMovementAnimInstance.GetMovementState -// 0x0008 (0x0008 - 0x0000) -struct AIMovementAnimInstance_GetMovementState final -{ -public: - class UAnimInstanceMovementState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetMovementState; - -// Function Cronos.AIMovementAnimInstance.GetRandomIdleAnimSequence -// 0x0008 (0x0008 - 0x0000) -struct AIMovementAnimInstance_GetRandomIdleAnimSequence final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetRandomIdleAnimSequence; - -// Function Cronos.AIMovementAnimInstance.GetStopAnim -// 0x0008 (0x0008 - 0x0000) -struct AIMovementAnimInstance_GetStopAnim final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetStopAnim; - -// Function Cronos.AIMovementAnimInstance.GetStrafingAngle -// 0x0004 (0x0004 - 0x0000) -struct AIMovementAnimInstance_GetStrafingAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_GetStrafingAngle; - -// Function Cronos.AIMovementAnimInstance.IsCenti -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsCenti final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsCenti; - -// Function Cronos.AIMovementAnimInstance.IsChubby -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsChubby final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsChubby; - -// Function Cronos.AIMovementAnimInstance.IsCorrectlySetuped -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsCorrectlySetuped final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsCorrectlySetuped; - -// Function Cronos.AIMovementAnimInstance.IsDoppel -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsDoppel final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsDoppel; - -// Function Cronos.AIMovementAnimInstance.IsFear -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsFear final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsFear; - -// Function Cronos.AIMovementAnimInstance.IsNotFalling -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsNotFalling final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsNotFalling; - -// Function Cronos.AIMovementAnimInstance.IsPathfinder -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsPathfinder final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsPathfinder; - -// Function Cronos.AIMovementAnimInstance.IsTerror -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_IsTerror final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_IsTerror; - -// Function Cronos.AIMovementAnimInstance.MovementIntoIdle -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_MovementIntoIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_MovementIntoIdle; - -// Function Cronos.AIMovementAnimInstance.ShouldStartMovement -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_ShouldStartMovement final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStartMovement; - -// Function Cronos.AIMovementAnimInstance.ShouldStopMovement -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_ShouldStopMovement final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStopMovement; - -// Function Cronos.AIMovementAnimInstance.ShouldStrafe -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_ShouldStrafe final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_ShouldStrafe; - -// Function Cronos.AIMovementAnimInstance.UseLocomotionInputPose -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_UseLocomotionInputPose final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_UseLocomotionInputPose; - -// Function Cronos.AIMovementAnimInstance.WantsToMove -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_WantsToMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToMove; - -// Function Cronos.AIMovementAnimInstance.WantsToNotMove -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_WantsToNotMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToNotMove; - -// Function Cronos.AIMovementAnimInstance.WantsToStand -// 0x0001 (0x0001 - 0x0000) -struct AIMovementAnimInstance_WantsToStand final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AIMovementAnimInstance_WantsToStand; - -// Function Cronos.GameSaveSlotListEntryWidget.GetGameSlotInfo -// 0x0078 (0x0078 - 0x0000) -struct GameSaveSlotListEntryWidget_GetGameSlotInfo final -{ -public: - struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameSaveSlotListEntryWidget_GetGameSlotInfo; - -// Function Cronos.SHCombatStatesInterface.GetBodyHitDamageMultiplayer -// 0x000C (0x000C - 0x0000) -struct SHCombatStatesInterface_GetBodyHitDamageMultiplayer final -{ -public: - class FName HitBoneName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCombatStatesInterface_GetBodyHitDamageMultiplayer; - -// Function Cronos.SHCombatStatesInterface.IsKnockedDown -// 0x0001 (0x0001 - 0x0000) -struct SHCombatStatesInterface_IsKnockedDown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCombatStatesInterface_IsKnockedDown; - -// Function Cronos.CronosUserWidgetOnTag.OnGameplayEvent -// 0x00B8 (0x00B8 - 0x0000) -struct CronosUserWidgetOnTag_OnGameplayEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnGameplayEvent; - -// Function Cronos.CronosUserWidgetOnTag.OnInputRequest -// 0x0008 (0x0008 - 0x0000) -struct CronosUserWidgetOnTag_OnInputRequest final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUserWidgetOnTag_OnInputRequest; - -// Function Cronos.BTNoAmmoWidget.InitAmmo -// 0x0008 (0x0008 - 0x0000) -struct BTNoAmmoWidget_InitAmmo final -{ -public: - class FName InAmmoRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNoAmmoWidget_InitAmmo; - -// Function Cronos.BTNoAmmoWidget.UpdateDisplayWithNewAmmo -// 0x0004 (0x0004 - 0x0000) -struct BTNoAmmoWidget_UpdateDisplayWithNewAmmo final -{ -public: - int32 InWeaponModeContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNoAmmoWidget_UpdateDisplayWithNewAmmo; - -// Function Cronos.AITask_Absorb.AIAbsorb -// 0x0018 (0x0018 - 0x0000) -struct AITask_Absorb_AIAbsorb final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbsorptionComponent* TargetToAbsorb; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAITask_Absorb* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_Absorb_AIAbsorb; - -// Function Cronos.AITask_Absorb.BehaviorAbsorb -// 0x0028 (0x0028 - 0x0000) -struct AITask_Absorb_BehaviorAbsorb final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbsorptionComponent* TargetToAbsorb; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAITask_Absorb* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_Absorb_BehaviorAbsorb; - -// Function Cronos.AITask_BTMoveTo.AIBTMoveTo -// 0x0068 (0x0068 - 0x0000) -struct AITask_BTMoveTo_AIBTMoveTo final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GoalLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0020(0x0020)(Parm, NativeAccessSpecifierPublic) - class AActor* GoalActor; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AcceptanceRadius; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag StopOnOverlap; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag AcceptPartialPath; // 0x004D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePathfinding; // 0x004E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FilterClass; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseContinuousGoalTracking; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag ProjectGoalOnNavigation; // 0x005A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait ExplicitGate; // 0x005B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideGait; // 0x005C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMoveToLocation; // 0x005D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_BTMoveTo* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_BTMoveTo_AIBTMoveTo; - -// Function Cronos.AITask_BTMoveTo.BehaviorMoveTo -// 0x0078 (0x0078 - 0x0000) -struct AITask_BTMoveTo_BehaviorMoveTo final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GoalLocation; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0030(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) - class AActor* GoalActor; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AcceptanceRadius; // 0x0058(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag StopOnOverlap; // 0x005C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag AcceptPartialPath; // 0x005D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePathfinding; // 0x005E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5F[0x1]; // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FilterClass; // 0x0060(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x0068(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseContinuousGoalTracking; // 0x0069(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIOptionFlag ProjectGoalOnNavigation; // 0x006A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait ExplicitGate; // 0x006B(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMoveToLocation; // 0x006C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_BTMoveTo* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_BTMoveTo_BehaviorMoveTo; - -// Function Cronos.AITask_BTRunEQS.BehaviorRunEQS -// 0x0028 (0x0028 - 0x0000) -struct AITask_BTRunEQS_BehaviorRunEQS final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEnvQuery* QueryTemplate; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnvQueryRunMode RunMode; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_BTRunEQS* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_BTRunEQS_BehaviorRunEQS; - -// Function Cronos.TaggedNavLinkComponent.IsActorUsingLink -// 0x0010 (0x0010 - 0x0000) -struct TaggedNavLinkComponent_IsActorUsingLink final -{ -public: - class UObject* PathFollowing; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TaggedNavLinkComponent_IsActorUsingLink; - -// Function Cronos.TaggedNavLinkComponent.OverrideLinkTag -// 0x0008 (0x0008 - 0x0000) -struct TaggedNavLinkComponent_OverrideLinkTag final -{ -public: - struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TaggedNavLinkComponent_OverrideLinkTag; - -// Function Cronos.AITask_EnterWall.AIEnterWall -// 0x00B0 (0x00B0 - 0x0000) -struct AITask_EnterWall_AIEnterWall final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnter; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double TransitionDuration; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PointA; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PointB; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PointC; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalA; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalB; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalC; // 0x0090(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAITask_EnterWall* ReturnValue; // 0x00A8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_EnterWall_AIEnterWall; - -// Function Cronos.AITask_Jump.BehaviorJump -// 0x0098 (0x0098 - 0x0000) -struct AITask_Jump_BehaviorJump final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InJumpVelocity; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GravityOverride; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LandingLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LandingNormal; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FocusPoint; // 0x0068(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LandingAnticipationTime; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrientationDelay; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrientationSpeed; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_Jump* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_Jump_BehaviorJump; - -// Function Cronos.GameSettingsWidget.OnMainSwitcherActiveWidgetChanged -// 0x0010 (0x0010 - 0x0000) -struct GameSettingsWidget_OnMainSwitcherActiveWidgetChanged final -{ -public: - class UWidget* ActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameSettingsWidget_OnMainSwitcherActiveWidgetChanged; - -// Function Cronos.SHDoorAttachment.InteractHandle -// 0x0010 (0x0010 - 0x0000) -struct SHDoorAttachment_InteractHandle final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_InteractHandle; - -// Function Cronos.SHDoorAttachment.MovementSnapFinished -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAttachment_MovementSnapFinished final -{ -public: - bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_MovementSnapFinished; - -// Function Cronos.SHDoorAttachment.OnActionAnimEnd -// 0x0010 (0x0010 - 0x0000) -struct SHDoorAttachment_OnActionAnimEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorAttachment_OnActionAnimEnd; - -// Function Cronos.SHDoorAttachment.OnInteractionAnimationEnd -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAttachment_OnInteractionAnimationEnd final -{ -public: - ESHAnimEndType AnimEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_OnInteractionAnimationEnd; - -// Function Cronos.SHDoorAttachment.OnWidgetInteraction -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAttachment_OnWidgetInteraction final -{ -public: - bool Started; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_OnWidgetInteraction; - -// Function Cronos.SHDoorAttachment.PlayInteractionAnimation -// 0x0080 (0x0080 - 0x0000) -struct SHDoorAttachment_PlayInteractionAnimation final -{ -public: - struct FPlayAnimationData AnimToPlay; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorAttachment_PlayInteractionAnimation; - -// Function Cronos.SHDoorAttachment.ProcessOnLockAnimPlayed -// 0x0008 (0x0008 - 0x0000) -struct SHDoorAttachment_ProcessOnLockAnimPlayed final -{ -public: - class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_ProcessOnLockAnimPlayed; - -// Function Cronos.SHDoorAttachment.PutCharacterOnSpotFinished -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAttachment_PutCharacterOnSpotFinished final -{ -public: - bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_PutCharacterOnSpotFinished; - -// Function Cronos.SHDoorAttachment.RegisterDoorActor -// 0x0010 (0x0010 - 0x0000) -struct SHDoorAttachment_RegisterDoorActor final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorAttachment_RegisterDoorActor; - -// Function Cronos.SHDoorAttachment.SetDoorFrozen -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAttachment_SetDoorFrozen final -{ -public: - bool Inset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAttachment_SetDoorFrozen; - -// Function Cronos.BTOnDoorStateChangeBehaviorTrigger.OnDoorStateChanged -// 0x0010 (0x0010 - 0x0000) -struct BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged final -{ -public: - class USHDoorMovementComponent* DoorMovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHDoorStateEnum NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTOnDoorStateChangeBehaviorTrigger_OnDoorStateChanged; - -// Function Cronos.AITask_MoveInput.AIMoveInput -// 0x0058 (0x0058 - 0x0000) -struct AITask_MoveInput_AIMoveInput final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRelativeDirection; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InDuration; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_MoveInput* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_MoveInput_AIMoveInput; - -// Function Cronos.AITask_MoveInput.BehaviorMoveInput -// 0x0068 (0x0068 - 0x0000) -struct AITask_MoveInput_BehaviorMoveInput final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRelativeDirection; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InDuration; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_MoveInput* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_MoveInput_BehaviorMoveInput; - -// Function Cronos.MiniInventoryWidget.MiniInventoryUseItem -// 0x0010 (0x0010 - 0x0000) -struct MiniInventoryWidget_MiniInventoryUseItem final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MiniInventoryWidget_MiniInventoryUseItem; - -// Function Cronos.AITask_RotateTowards.AIRotateTowards -// 0x0048 (0x0048 - 0x0000) -struct AITask_RotateTowards_AIRotateTowards final -{ -public: - class AAIController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InTargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InTargetVector; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAsDirection; // 0x0029(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePlanarRotation; // 0x002A(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x1]; // 0x002B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLimit; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Acceptance; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInitialAngle; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PrintDebugAngle; // 0x0038(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_RotateTowards* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_RotateTowards_AIRotateTowards; - -// Function Cronos.AITask_RotateTowards.BehaviorRotateTowards -// 0x0050 (0x0050 - 0x0000) -struct AITask_RotateTowards_BehaviorRotateTowards final -{ -public: - class AAIController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* InBehaviorOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InTargetActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InTargetVector; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAsDirection; // 0x0031(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePlanarRotation; // 0x0032(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLimit; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Acceptance; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInitialAngle; // 0x003C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PrintDebugAngle; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_RotateTowards* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_RotateTowards_BehaviorRotateTowards; - -// Function Cronos.AITask_Steer.AISteer -// 0x00A8 (0x00A8 - 0x0000) -struct AITask_Steer_AISteer final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) - struct FSteeringRequest InSteerRequest; // 0x0028(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait ExplicitGate; // 0x0099(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_Steer* ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_Steer_AISteer; - -// Function Cronos.AITask_Steer.BehaviorSteer -// 0x00B8 (0x00B8 - 0x0000) -struct AITask_Steer_BehaviorSteer final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AddedTags; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSteeringRequest InSteerRequest; // 0x0038(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLockAILogic; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait ExplicitGate; // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_Steer* ReturnValue; // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_Steer_BehaviorSteer; - -// Function Cronos.InteractionIndicatorVisualizationWidget.OnUpdate -// 0x0008 (0x0008 - 0x0000) -struct InteractionIndicatorVisualizationWidget_OnUpdate final -{ -public: - struct FInteractionIndicatorData Data; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InteractionIndicatorVisualizationWidget_OnUpdate; - -// Function Cronos.AITask_UseSmartObject.AIBTUseSmartObject -// 0x0018 (0x0018 - 0x0000) -struct AITask_UseSmartObject_AIBTUseSmartObject final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosSmartObject* SmartObject; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAITask_UseSmartObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_UseSmartObject_AIBTUseSmartObject; - -// Function Cronos.AITask_UseSmartObject.BehaviorUseSmartObject -// 0x0028 (0x0028 - 0x0000) -struct AITask_UseSmartObject_BehaviorUseSmartObject final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosSmartObject* SmartObject; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAITask_UseSmartObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_UseSmartObject_BehaviorUseSmartObject; - -// Function Cronos.AITask_UseSmartObject.OnSmartObjectInteractionFinished -// 0x0010 (0x0010 - 0x0000) -struct AITask_UseSmartObject_OnSmartObjectInteractionFinished final -{ -public: - class UCronosSmartObject* SmartObject; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AITask_UseSmartObject_OnSmartObjectInteractionFinished; - -// Function Cronos.BTPinPadInteractionWidgetManager.AddDigitToCode -// 0x0004 (0x0004 - 0x0000) -struct BTPinPadInteractionWidgetManager_AddDigitToCode final -{ -public: - int32 InDigit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_AddDigitToCode; - -// Function Cronos.BTPinPadInteractionWidgetManager.OverrideCorrectPassword -// 0x0010 (0x0010 - 0x0000) -struct BTPinPadInteractionWidgetManager_OverrideCorrectPassword final -{ -public: - class FString InNewPassword; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_OverrideCorrectPassword; - -// Function Cronos.BTPinPadInteractionWidgetManager.RequestUnlockCodeHint -// 0x0008 (0x0008 - 0x0000) -struct BTPinPadInteractionWidgetManager_RequestUnlockCodeHint final -{ -public: - struct FGameplayTag InUnlockCodeHintTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadInteractionWidgetManager_RequestUnlockCodeHint; - -// Function Cronos.AlternativeFireModeAbility.FinishFiring -// 0x00B0 (0x00B0 - 0x0000) -struct AlternativeFireModeAbility_FinishFiring final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AlternativeFireModeAbility_FinishFiring; - -// Function Cronos.TutorialsVisualizationWidget.Update -// 0x0068 (0x0068 - 0x0000) -struct TutorialsVisualizationWidget_Update final -{ -public: - struct FTutorialsData Data; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TutorialsVisualizationWidget_Update; - -// Function Cronos.GeometryCollectionPoolable.GetGeometryCollection -// 0x0008 (0x0008 - 0x0000) -struct GeometryCollectionPoolable_GetGeometryCollection final -{ -public: - class UGeometryCollection* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GeometryCollectionPoolable_GetGeometryCollection; - -// Function Cronos.GeometryCollectionPoolable.SetGeometryCollection -// 0x0008 (0x0008 - 0x0000) -struct GeometryCollectionPoolable_SetGeometryCollection final -{ -public: - class UGeometryCollection* InGeometryCollection; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GeometryCollectionPoolable_SetGeometryCollection; - -// Function Cronos.FlashlightAnimInstance.GetOwnerMesh -// 0x0008 (0x0008 - 0x0000) -struct FlashlightAnimInstance_GetOwnerMesh final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FlashlightAnimInstance_GetOwnerMesh; - -// Function Cronos.BTInGameMenuManagerComponent.GetCurrentMenuWidgetOpened -// 0x0010 (0x0010 - 0x0000) -struct BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTInGameMenuWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetCurrentMenuWidgetOpened; - -// Function Cronos.BTInGameMenuManagerComponent.CancelOpenRequest -// 0x0028 (0x0028 - 0x0000) -struct BTInGameMenuManagerComponent_CancelOpenRequest final -{ -public: - TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_CancelOpenRequest; - -// Function Cronos.BTInGameMenuManagerComponent.OpenMenuAsync -// 0x0030 (0x0030 - 0x0000) -struct BTInGameMenuManagerComponent_OpenMenuAsync final -{ -public: - TSoftClassPtr InGameMenuWidgetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateId; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuAsync; - -// Function Cronos.BTInGameMenuManagerComponent.OpenMenuSync -// 0x0018 (0x0018 - 0x0000) -struct BTInGameMenuManagerComponent_OpenMenuSync final -{ -public: - TSubclassOf InGameMenuWidgetClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTInGameMenuWidget* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_OpenMenuSync; - -// Function Cronos.BTInGameMenuManagerComponent.SetInstantOpenAndClose -// 0x0001 (0x0001 - 0x0000) -struct BTInGameMenuManagerComponent_SetInstantOpenAndClose final -{ -public: - bool bInInstantOpenAndClose; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_SetInstantOpenAndClose; - -// Function Cronos.BTInGameMenuManagerComponent.GetMenuWidgetOpened -// 0x0008 (0x0008 - 0x0000) -struct BTInGameMenuManagerComponent_GetMenuWidgetOpened final -{ -public: - class UBTInGameMenuWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_GetMenuWidgetOpened; - -// Function Cronos.BTInGameMenuManagerComponent.IsInstantOpenAndClose -// 0x0001 (0x0001 - 0x0000) -struct BTInGameMenuManagerComponent_IsInstantOpenAndClose final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInGameMenuManagerComponent_IsInstantOpenAndClose; - -// Function Cronos.AnimationComponent.OnMontageBlendingOut -// 0x0010 (0x0010 - 0x0000) -struct AnimationComponent_OnMontageBlendingOut final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationComponent_OnMontageBlendingOut; - -// Function Cronos.AnimationComponent.OnMontageEnded -// 0x0010 (0x0010 - 0x0000) -struct AnimationComponent_OnMontageEnded final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationComponent_OnMontageEnded; - -// Function Cronos.AnimationComponent.PlayAnimation -// 0x00A8 (0x00A8 - 0x0000) -struct AnimationComponent_PlayAnimation final -{ -public: - struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool StopAllMontages; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceNoBlend; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationComponent_PlayAnimation; - -// Function Cronos.AnimationComponent.SetControlRigAlpha -// 0x0004 (0x0004 - 0x0000) -struct AnimationComponent_SetControlRigAlpha final -{ -public: - float NewAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationComponent_SetControlRigAlpha; - -// Function Cronos.AnimationComponent.GetActionMovementState -// 0x0001 (0x0001 - 0x0000) -struct AnimationComponent_GetActionMovementState final -{ -public: - EAIMovementActionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationComponent_GetActionMovementState; - -// Function Cronos.FireWeaponAbility.FinishFiring -// 0x00B0 (0x00B0 - 0x0000) -struct FireWeaponAbility_FinishFiring final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FireWeaponAbility_FinishFiring; - -// Function Cronos.FireWeaponAbility.ReceiveOnBurstFired -// 0x0008 (0x0008 - 0x0000) -struct FireWeaponAbility_ReceiveOnBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FireWeaponAbility_ReceiveOnBurstFired; - -// Function Cronos.BTPathFollowingComponent.GetCurrentDeviation -// 0x0004 (0x0004 - 0x0000) -struct BTPathFollowingComponent_GetCurrentDeviation final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentDeviation; - -// Function Cronos.BTPathFollowingComponent.GetCurrentPathLength -// 0x0004 (0x0004 - 0x0000) -struct BTPathFollowingComponent_GetCurrentPathLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPathFollowingComponent_GetCurrentPathLength; - -// Function Cronos.BTPathFollowingComponent.GetPostProcessingDuration -// 0x0004 (0x0004 - 0x0000) -struct BTPathFollowingComponent_GetPostProcessingDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPathFollowingComponent_GetPostProcessingDuration; - -// Function Cronos.BTOnGameplayTagBehaviorTrigger.GameplayTagCallback -// 0x000C (0x000C - 0x0000) -struct BTOnGameplayTagBehaviorTrigger_GameplayTagCallback final -{ -public: - struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnGameplayTagBehaviorTrigger_GameplayTagCallback; - -// Function Cronos.GunMorphingActorComponent.Assemble -// 0x0008 (0x0008 - 0x0000) -struct GunMorphingActorComponent_Assemble final -{ -public: - float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowOnAssemble; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_Assemble; - -// Function Cronos.GunMorphingActorComponent.Disassemble -// 0x0008 (0x0008 - 0x0000) -struct GunMorphingActorComponent_Disassemble final -{ -public: - float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideOnDisassembleEnd; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_Disassemble; - -// Function Cronos.GunMorphingActorComponent.EnterMeleeMode -// 0x0004 (0x0004 - 0x0000) -struct GunMorphingActorComponent_EnterMeleeMode final -{ -public: - float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_EnterMeleeMode; - -// Function Cronos.GunMorphingActorComponent.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct GunMorphingActorComponent_GetOwnerCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_GetOwnerCharacter; - -// Function Cronos.GunMorphingActorComponent.LeaveMeleeMode -// 0x0004 (0x0004 - 0x0000) -struct GunMorphingActorComponent_LeaveMeleeMode final -{ -public: - float WithDissolveSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_LeaveMeleeMode; - -// Function Cronos.GunMorphingActorComponent.ShowEmitter -// 0x0001 (0x0001 - 0x0000) -struct GunMorphingActorComponent_ShowEmitter final -{ -public: - bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_ShowEmitter; - -// Function Cronos.GunMorphingActorComponent.ShowRerouter -// 0x0001 (0x0001 - 0x0000) -struct GunMorphingActorComponent_ShowRerouter final -{ -public: - bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_ShowRerouter; - -// Function Cronos.GunMorphingActorComponent.ShowScanner -// 0x0001 (0x0001 - 0x0000) -struct GunMorphingActorComponent_ShowScanner final -{ -public: - bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GunMorphingActorComponent_ShowScanner; - -// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnMiniInventoryEvent -// 0x0008 (0x0008 - 0x0000) -struct BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnMiniInventoryEvent; - -// Function Cronos.BTOnMiniInventoryActionBehaviorTrigger.OnSlotItemRemovedEvent -// 0x0008 (0x0008 - 0x0000) -struct BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnMiniInventoryActionBehaviorTrigger_OnSlotItemRemovedEvent; - -// Function Cronos.CronosWeaponFireComponent.GetChargeRatio -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponFireComponent_GetChargeRatio final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_GetChargeRatio; - -// Function Cronos.CronosWeaponFireComponent.IsCharging -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponFireComponent_IsCharging final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_IsCharging; - -// Function Cronos.CronosWeaponFireComponent.IsFullyCharged -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponFireComponent_IsFullyCharged final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_IsFullyCharged; - -// Function Cronos.CronosWeaponFireComponent.MontageEndUpdateRTPC -// 0x0010 (0x0010 - 0x0000) -struct CronosWeaponFireComponent_MontageEndUpdateRTPC final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_MontageEndUpdateRTPC; - -// Function Cronos.CronosWeaponFireComponent.OnFirePerformed -// 0x0018 (0x0018 - 0x0000) -struct CronosWeaponFireComponent_OnFirePerformed final -{ -public: - struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_OnFirePerformed; - -// Function Cronos.CronosWeaponFireComponent.DoesRequireCharging -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponFireComponent_DoesRequireCharging final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_DoesRequireCharging; - -// Function Cronos.CronosWeaponFireComponent.GetEndTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct CronosWeaponFireComponent_GetEndTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_GetEndTraceLoc; - -// Function Cronos.CronosWeaponFireComponent.GetPerfectShootVector -// 0x0018 (0x0018 - 0x0000) -struct CronosWeaponFireComponent_GetPerfectShootVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_GetPerfectShootVector; - -// Function Cronos.CronosWeaponFireComponent.GetStartTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct CronosWeaponFireComponent_GetStartTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_GetStartTraceLoc; - -// Function Cronos.CronosWeaponFireComponent.TraceFromBarrel -// 0x0130 (0x0130 - 0x0000) -struct CronosWeaponFireComponent_TraceFromBarrel final -{ -public: - struct FVector EndLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - EDrawDebugTrace DebugType; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceFromBarrel; - -// Function Cronos.CronosWeaponFireComponent.TraceShotFromScreen -// 0x0058 (0x0058 - 0x0000) -struct CronosWeaponFireComponent_TraceShotFromScreen final -{ -public: - struct FVector StartLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLoc; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutHits; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - EDrawDebugTrace DebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosWeaponFireComponent_TraceShotFromScreen; - -// Function Cronos.ChargingFireComponent.GotAChargeThisTick -// 0x0008 (0x0008 - 0x0000) -struct ChargingFireComponent_GotAChargeThisTick final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ChargingFireComponent_GotAChargeThisTick; - -// Function Cronos.ChargingFireComponent.OnChargeEnded -// 0x0001 (0x0001 - 0x0000) -struct ChargingFireComponent_OnChargeEnded final -{ -public: - bool bWasShotFired; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChargingFireComponent_OnChargeEnded; - -// Function Cronos.ChargingFireComponent.GetCurrentChargeStage -// 0x0008 (0x0008 - 0x0000) -struct ChargingFireComponent_GetCurrentChargeStage final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChargingFireComponent_GetCurrentChargeStage; - -// Function Cronos.GrenadeLauncherFireComponent.GetProjectileGravityZ -// 0x0004 (0x0004 - 0x0000) -struct GrenadeLauncherFireComponent_GetProjectileGravityZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GrenadeLauncherFireComponent_GetProjectileGravityZ; - -// Function Cronos.GrenadeLauncherFireComponent.OnDrawProjectilePath -// 0x0004 (0x0004 - 0x0000) -struct GrenadeLauncherFireComponent_OnDrawProjectilePath final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GrenadeLauncherFireComponent_OnDrawProjectilePath; - -// Function Cronos.BTOnWeaponAmmoCountChangedBehaviourTrigger.OnWeaponAmmoConsumed -// 0x0004 (0x0004 - 0x0000) -struct BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed final -{ -public: - int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnWeaponAmmoCountChangedBehaviourTrigger_OnWeaponAmmoConsumed; - -// Function Cronos.LevitatingDebrisCleaningSubsystem.RegisterLevitatingDebris -// 0x0040 (0x0040 - 0x0000) -struct LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris final -{ -public: - TSoftObjectPtr InLevitatingDebris; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InOrigin; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevitatingDebrisCleaningSubsystem_RegisterLevitatingDebris; - -// Function Cronos.BTPhylacterySoulsListWidget.OnSoulWidgetAdded -// 0x0008 (0x0008 - 0x0000) -struct BTPhylacterySoulsListWidget_OnSoulWidgetAdded final -{ -public: - class UUserWidget* InSoulWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPhylacterySoulsListWidget_OnSoulWidgetAdded; - -// Function Cronos.ItemsGridPanel.SetFailedItemUseAudioEvent -// 0x0008 (0x0008 - 0x0000) -struct ItemsGridPanel_SetFailedItemUseAudioEvent final -{ -public: - class UAkAudioEvent* InFailedItemUseAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemsGridPanel_SetFailedItemUseAudioEvent; - -// Function Cronos.ItemsGridPanel.SetSuccessfulItemUseAudioEvent -// 0x0008 (0x0008 - 0x0000) -struct ItemsGridPanel_SetSuccessfulItemUseAudioEvent final -{ -public: - class UAkAudioEvent* InSuccessfulItemUseAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemsGridPanel_SetSuccessfulItemUseAudioEvent; - -// Function Cronos.SHAkPortalDoorComponent.SetCustomOccObsValue -// 0x0010 (0x0010 - 0x0000) -struct SHAkPortalDoorComponent_SetCustomOccObsValue final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* Curve; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetCustomOccObsValue; - -// Function Cronos.SHAkPortalDoorComponent.SetInitialState -// 0x0001 (0x0001 - 0x0000) -struct SHAkPortalDoorComponent_SetInitialState final -{ -public: - EAkAcousticPortalState InState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAkPortalDoorComponent_SetInitialState; - -// Function Cronos.SHAkPortalDoorComponent.UpdateDoorOcclusionObstruction -// 0x0008 (0x0008 - 0x0000) -struct SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction final -{ -public: - class USHDoorMovementComponent* DummyComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAkPortalDoorComponent_UpdateDoorOcclusionObstruction; - -// Function Cronos.PlaneSideDetectionComponent.CalculateSide -// 0x0028 (0x0028 - 0x0000) -struct PlaneSideDetectionComponent_CalculateSide final -{ -public: - ESHDetectionPlaneType Plane; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHDetectionSide ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlaneSideDetectionComponent_CalculateSide; - -// Function Cronos.BTPredefinedCamerasContainer.GetCamerasByPriority -// 0x0010 (0x0010 - 0x0000) -struct BTPredefinedCamerasContainer_GetCamerasByPriority final -{ -public: - TArray OutCameras; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPredefinedCamerasContainer_GetCamerasByPriority; - -// Function Cronos.PlayMontageAndWaitForEvent.PlayMontageAndWaitForEvent -// 0x0058 (0x0058 - 0x0000) -struct PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TaskInstanceName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* MontageToPlay_0; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer EventTags_0; // 0x0018(0x0020)(Parm, NativeAccessSpecifierPublic) - float Rate_0; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartSection_0; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAbilityEnds_0; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimRootMotionTranslationScale_0; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPlayMontageAndWaitForEvent* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayMontageAndWaitForEvent_PlayMontageAndWaitForEvent; - -// Function Cronos.SHCharacterPlaySpringArmComponent.OverrideMainCameraProfile -// 0x0002 (0x0002 - 0x0000) -struct SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile final -{ -public: - bool Override; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHCameraProfile Profile; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_OverrideMainCameraProfile; - -// Function Cronos.SHCharacterPlaySpringArmComponent.RefreshSpringArmNoLag -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag final -{ -public: - bool bForceRefreshOnTick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_RefreshSpringArmNoLag; - -// Function Cronos.SHCharacterPlaySpringArmComponent.SetInstantBlend -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlaySpringArmComponent_SetInstantBlend final -{ -public: - bool bInInstantBlend; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySpringArmComponent_SetInstantBlend; - -// Function Cronos.BTQTE.AddPoints -// 0x0004 (0x0004 - 0x0000) -struct BTQTE_AddPoints final -{ -public: - float InPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_AddPoints; - -// Function Cronos.BTQTE.OnEventStopReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTQTE_OnEventStopReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_OnEventStopReceived; - -// Function Cronos.BTQTE.OnEventTriggeredReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTQTE_OnEventTriggeredReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_OnEventTriggeredReceived; - -// Function Cronos.BTQTE.OnQTEEndedWrapper -// 0x0010 (0x0010 - 0x0000) -struct BTQTE_OnQTEEndedWrapper final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_OnQTEEndedWrapper; - -// Function Cronos.BTQTE.SetPOIActor -// 0x0008 (0x0008 - 0x0000) -struct BTQTE_SetPOIActor final -{ -public: - class AActor* InPOIActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_SetPOIActor; - -// Function Cronos.BTQTE.SetPoints -// 0x0004 (0x0004 - 0x0000) -struct BTQTE_SetPoints final -{ -public: - float InPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_SetPoints; - -// Function Cronos.BTQTE.GetInstigator -// 0x0008 (0x0008 - 0x0000) -struct BTQTE_GetInstigator final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetInstigator; - -// Function Cronos.BTQTE.GetPOIActor -// 0x0008 (0x0008 - 0x0000) -struct BTQTE_GetPOIActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetPOIActor; - -// Function Cronos.BTQTE.GetPoints -// 0x0004 (0x0004 - 0x0000) -struct BTQTE_GetPoints final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetPoints; - -// Function Cronos.BTQTE.GetPointsMax -// 0x0004 (0x0004 - 0x0000) -struct BTQTE_GetPointsMax final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetPointsMax; - -// Function Cronos.BTQTE.GetQTEBehaviors -// 0x0010 (0x0010 - 0x0000) -struct BTQTE_GetQTEBehaviors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetQTEBehaviors; - -// Function Cronos.BTQTE.GetQTEEndType -// 0x0001 (0x0001 - 0x0000) -struct BTQTE_GetQTEEndType final -{ -public: - EQTEEndType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetQTEEndType; - -// Function Cronos.BTQTE.GetStarterObject -// 0x0008 (0x0008 - 0x0000) -struct BTQTE_GetStarterObject final -{ -public: - class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTE_GetStarterObject; - -// Function Cronos.BTResourceWidget.OnBackgroundVisibilityChanged -// 0x0001 (0x0001 - 0x0000) -struct BTResourceWidget_OnBackgroundVisibilityChanged final -{ -public: - bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_OnBackgroundVisibilityChanged; - -// Function Cronos.BTResourceWidget.OnColorChanged -// 0x0010 (0x0010 - 0x0000) -struct BTResourceWidget_OnColorChanged final -{ -public: - struct FLinearColor InNewColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_OnColorChanged; - -// Function Cronos.BTResourceWidget.SetAmount -// 0x0004 (0x0004 - 0x0000) -struct BTResourceWidget_SetAmount final -{ -public: - int32 InNewAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_SetAmount; - -// Function Cronos.BTResourceWidget.SetColor -// 0x0010 (0x0010 - 0x0000) -struct BTResourceWidget_SetColor final -{ -public: - struct FLinearColor InNewColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_SetColor; - -// Function Cronos.BTResourceWidget.SetResourceName -// 0x0008 (0x0008 - 0x0000) -struct BTResourceWidget_SetResourceName final -{ -public: - class FName InResourceName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_SetResourceName; - -// Function Cronos.BTResourceWidget.SetShowBackground -// 0x0001 (0x0001 - 0x0000) -struct BTResourceWidget_SetShowBackground final -{ -public: - bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_SetShowBackground; - -// Function Cronos.BTResourceWidget.SetShowMaxAmountBar -// 0x0001 (0x0001 - 0x0000) -struct BTResourceWidget_SetShowMaxAmountBar final -{ -public: - bool bInShouldShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_SetShowMaxAmountBar; - -// Function Cronos.BTResourceWidget.GetResourceName -// 0x0008 (0x0008 - 0x0000) -struct BTResourceWidget_GetResourceName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceWidget_GetResourceName; - -// Function Cronos.ReloadAbility.OnReloadCheckEndNotify -// 0x00B0 (0x00B0 - 0x0000) -struct ReloadAbility_OnReloadCheckEndNotify final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckEndNotify; - -// Function Cronos.ReloadAbility.OnReloadCheckLoopNotify -// 0x00B0 (0x00B0 - 0x0000) -struct ReloadAbility_OnReloadCheckLoopNotify final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReloadAbility_OnReloadCheckLoopNotify; - -// Function Cronos.ReloadAbility.OnReloadFinished -// 0x0010 (0x0010 - 0x0000) -struct ReloadAbility_OnReloadFinished final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ReloadAbility_OnReloadFinished; - -// Function Cronos.ReloadAbility.OnReloadNotify -// 0x00B0 (0x00B0 - 0x0000) -struct ReloadAbility_OnReloadNotify final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReloadAbility_OnReloadNotify; - -// Function Cronos.ReloadAbility.OnReloadPumpNotify -// 0x00B0 (0x00B0 - 0x0000) -struct ReloadAbility_OnReloadPumpNotify final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReloadAbility_OnReloadPumpNotify; - -// Function Cronos.BTSoulsMenuWidget.OnButtonNextPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTSoulsMenuWidget_OnButtonNextPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonNextPageFromNavigation; - -// Function Cronos.BTSoulsMenuWidget.OnButtonPreviousPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulsMenuWidget_OnButtonPreviousPageFromNavigation; - -// Function Cronos.BTSoulsMenuWidget.OnDescriptionSet -// 0x0010 (0x0010 - 0x0000) -struct BTSoulsMenuWidget_OnDescriptionSet final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulsMenuWidget_OnDescriptionSet; - -// Function Cronos.BTSoulsMenuWidget.OnPanelChanged -// 0x0010 (0x0010 - 0x0000) -struct BTSoulsMenuWidget_OnPanelChanged final -{ -public: - int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* InPanel; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulsMenuWidget_OnPanelChanged; - -// Function Cronos.BTSoulsMenuWidget.OnSoulDataChanged -// 0x00B8 (0x00B8 - 0x0000) -struct BTSoulsMenuWidget_OnSoulDataChanged final -{ -public: - struct FSoulData InSouLData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulsMenuWidget_OnSoulDataChanged; - -// Function Cronos.SHCharAnimationInstance.SetFeetIKEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHCharAnimationInstance_SetFeetIKEnabled final -{ -public: - bool NewIsEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_SetFeetIKEnabled; - -// Function Cronos.SHCharAnimationInstance.GetFlinchBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct SHCharAnimationInstance_GetFlinchBlendWeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_GetFlinchBlendWeight; - -// Function Cronos.SHCharAnimationInstance.GetLookAtBone -// 0x0008 (0x0008 - 0x0000) -struct SHCharAnimationInstance_GetLookAtBone final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_GetLookAtBone; - -// Function Cronos.SHCharAnimationInstance.GetMovementSetup -// 0x0008 (0x0008 - 0x0000) -struct SHCharAnimationInstance_GetMovementSetup final -{ -public: - class UCronosMovementAnimationsPreset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_GetMovementSetup; - -// Function Cronos.SHCharAnimationInstance.GetPlayOwner -// 0x0008 (0x0008 - 0x0000) -struct SHCharAnimationInstance_GetPlayOwner final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_GetPlayOwner; - -// Function Cronos.SHCharAnimationInstance.HasVelocity -// 0x0001 (0x0001 - 0x0000) -struct SHCharAnimationInstance_HasVelocity final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_HasVelocity; - -// Function Cronos.SHCharAnimationInstance.ShouldUpdatedFeetIK -// 0x0001 (0x0001 - 0x0000) -struct SHCharAnimationInstance_ShouldUpdatedFeetIK final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUpdatedFeetIK; - -// Function Cronos.SHCharAnimationInstance.ShouldUseLocomotionLayers -// 0x0001 (0x0001 - 0x0000) -struct SHCharAnimationInstance_ShouldUseLocomotionLayers final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharAnimationInstance_ShouldUseLocomotionLayers; - -// Function Cronos.BTQTEBehavior.CanGetPoints -// 0x0001 (0x0001 - 0x0000) -struct BTQTEBehavior_CanGetPoints final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_CanGetPoints; - -// Function Cronos.BTQTEBehavior.EndBehavior -// 0x000C (0x000C - 0x0000) -struct BTQTEBehavior_EndBehavior final -{ -public: - struct FGameplayTag InStopReason; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTQTEBehavior_EndBehavior; - -// Function Cronos.BTQTEBehavior.GetCharacter -// 0x0008 (0x0008 - 0x0000) -struct BTQTEBehavior_GetCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_GetCharacter; - -// Function Cronos.BTQTEBehavior.GetCronosQTE -// 0x0008 (0x0008 - 0x0000) -struct BTQTEBehavior_GetCronosQTE final -{ -public: - class UBTQTE* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_GetCronosQTE; - -// Function Cronos.BTQTEBehavior.GetInstigator -// 0x0008 (0x0008 - 0x0000) -struct BTQTEBehavior_GetInstigator final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_GetInstigator; - -// Function Cronos.BTQTEBehavior.GetPOIActor -// 0x0008 (0x0008 - 0x0000) -struct BTQTEBehavior_GetPOIActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_GetPOIActor; - -// Function Cronos.BTQTEBehavior.GetStarterObject -// 0x0008 (0x0008 - 0x0000) -struct BTQTEBehavior_GetStarterObject final -{ -public: - class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEBehavior_GetStarterObject; - -// Function Cronos.AnimNotify_SHAkEvent.ProcessNotify -// 0x0068 (0x0068 - 0x0000) -struct AnimNotify_SHAkEvent_ProcessNotify final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimNotifyEventReference EventReference; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString AttachName; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFollow; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCreatedComponentDestroyOnFinish; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CreatedComponentOcclusionRefreshInverval; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCulling; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotify_SHAkEvent_ProcessNotify; - -// Function Cronos.BTBaseWeaponModeComponent.NotifyOnWeaponModeStateChanged -// 0x0002 (0x0002 - 0x0000) -struct BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDontSwapWidget; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTBaseWeaponModeComponent_NotifyOnWeaponModeStateChanged; - -// Function Cronos.BTWeaponModeTraceComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeTraceComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeTraceComponent.NotifyOnWeaponFired -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeTraceComponent_NotifyOnWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_NotifyOnWeaponFired; - -// Function Cronos.BTWeaponModeTraceComponent.ReceiveResolveTraceHits -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponModeTraceComponent_ReceiveResolveTraceHits final -{ -public: - TArray TraceHits; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_ReceiveResolveTraceHits; - -// Function Cronos.BTWeaponModeTraceComponent.GetEndTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponModeTraceComponent_GetEndTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetEndTraceLoc; - -// Function Cronos.BTWeaponModeTraceComponent.GetPerfectEndTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponModeTraceComponent_GetPerfectEndTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetPerfectEndTraceLoc; - -// Function Cronos.BTWeaponModeTraceComponent.GetScreenMiddleTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetScreenMiddleTraceLoc; - -// Function Cronos.BTWeaponModeTraceComponent.GetStartTraceLoc -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponModeTraceComponent_GetStartTraceLoc final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetStartTraceLoc; - -// Function Cronos.BTWeaponModeTraceComponent.GetWeaponTraceFirstActor -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeTraceComponent_GetWeaponTraceFirstActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_GetWeaponTraceFirstActor; - -// Function Cronos.BTWeaponModeTraceComponent.TraceFromBarrel -// 0x0130 (0x0130 - 0x0000) -struct BTWeaponModeTraceComponent_TraceFromBarrel final -{ -public: - struct FVector EndLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0118(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - EDrawDebugTrace DebugType; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceFromBarrel; - -// Function Cronos.BTWeaponModeTraceComponent.TraceShotFromScreen -// 0x0058 (0x0058 - 0x0000) -struct BTWeaponModeTraceComponent_TraceShotFromScreen final -{ -public: - struct FVector StartLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLoc; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutHits; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - EDrawDebugTrace DebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeTraceComponent_TraceShotFromScreen; - -// Function Cronos.BTEnergyEmitterTraceComponent.NotifyOnWeaponBurstFired -// 0x0008 (0x0008 - 0x0000) -struct BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_NotifyOnWeaponBurstFired; - -// Function Cronos.BTEnergyEmitterTraceComponent.OnBeamNiagaraSystemFinished -// 0x0008 (0x0008 - 0x0000) -struct BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished final -{ -public: - class UNiagaraComponent* System; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyEmitterTraceComponent_OnBeamNiagaraSystemFinished; - -// Function Cronos.NiagaraVFXVolumeBase.FetchManagedNiagaraComponent -// 0x0008 (0x0008 - 0x0000) -struct NiagaraVFXVolumeBase_FetchManagedNiagaraComponent final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeBase_FetchManagedNiagaraComponent; - -// Function Cronos.NiagaraVFXVolumeBase.GetCalculatedVolumeSize -// 0x0038 (0x0038 - 0x0000) -struct NiagaraVFXVolumeBase_GetCalculatedVolumeSize final -{ -public: - struct FBox ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeBase_GetCalculatedVolumeSize; - -// Function Cronos.NiagaraVFXVolumeBase.IsPointWithin -// 0x0020 (0x0020 - 0x0000) -struct NiagaraVFXVolumeBase_IsPointWithin final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeBase_IsPointWithin; - -// Function Cronos.ANS_MultiplyAnimRateScaleNative.SetRateScale -// 0x0004 (0x0004 - 0x0000) -struct ANS_MultiplyAnimRateScaleNative_SetRateScale final -{ -public: - float RateScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ANS_MultiplyAnimRateScaleNative_SetRateScale; - -// Function Cronos.SHInteractionGenericComponent.GetAbilityActiveTag -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionGenericComponent_GetAbilityActiveTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityActiveTag; - -// Function Cronos.SHInteractionGenericComponent.GetAbilityCancelTag -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionGenericComponent_GetAbilityCancelTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityCancelTag; - -// Function Cronos.SHInteractionGenericComponent.GetAbilityFinishTag -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionGenericComponent_GetAbilityFinishTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetAbilityFinishTag; - -// Function Cronos.SHInteractionGenericComponent.OnTagsUpdated -// 0x000C (0x000C - 0x0000) -struct SHInteractionGenericComponent_OnTagsUpdated final -{ -public: - struct FGameplayTag InEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInTagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_OnTagsUpdated; - -// Function Cronos.SHInteractionGenericComponent.SetBlockedByDefault -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_SetBlockedByDefault final -{ -public: - bool bInIsBlockedByDefault; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedByDefault; - -// Function Cronos.SHInteractionGenericComponent.SetBlockedBySomething -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_SetBlockedBySomething final -{ -public: - bool bInIsBlockedBySomething; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_SetBlockedBySomething; - -// Function Cronos.SHInteractionGenericComponent.GetBehaviour -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_GetBehaviour final -{ -public: - ESHInteractionGenericBehaviour ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBehaviour; - -// Function Cronos.SHInteractionGenericComponent.GetBlockedByDefault -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_GetBlockedByDefault final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedByDefault; - -// Function Cronos.SHInteractionGenericComponent.GetBlockedBySomething -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_GetBlockedBySomething final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_GetBlockedBySomething; - -// Function Cronos.SHInteractionGenericComponent.IsClickable -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_IsClickable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_IsClickable; - -// Function Cronos.SHInteractionGenericComponent.IsHeldByCharacter -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_IsHeldByCharacter final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHeldByCharacter; - -// Function Cronos.SHInteractionGenericComponent.IsHoldable -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_IsHoldable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_IsHoldable; - -// Function Cronos.SHInteractionGenericComponent.IsUsed -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericComponent_IsUsed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericComponent_IsUsed; - -// Function Cronos.BTRecipeUnlockSubsystem.OnItemCollectedByName -// 0x000C (0x000C - 0x0000) -struct BTRecipeUnlockSubsystem_OnItemCollectedByName final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnItemCollectedByName; - -// Function Cronos.BTRecipeUnlockSubsystem.OnPossessedPawnChanged -// 0x0010 (0x0010 - 0x0000) -struct BTRecipeUnlockSubsystem_OnPossessedPawnChanged final -{ -public: - class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTRecipeUnlockSubsystem_OnPossessedPawnChanged; - -// Function Cronos.ParalaxMasterWidget.DoParalax -// 0x0018 (0x0018 - 0x0000) -struct ParalaxMasterWidget_DoParalax final -{ -public: - class UCanvasPanel* Panel; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRadialX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRadialY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParalaxMasterWidget_DoParalax; - -// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.Evaluate -// 0x0010 (0x0010 - 0x0000) -struct BTObjectivesSystemBehaviorEffectorCondition_Evaluate final -{ -public: - const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_Evaluate; - -// Function Cronos.BTObjectivesSystemBehaviorEffectorCondition.EvaluateCondition_External -// 0x0010 (0x0010 - 0x0000) -struct BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External final -{ -public: - const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTObjectivesSystemBehaviorEffectorCondition_EvaluateCondition_External; - -// Function Cronos.BTHasExecutableBeenFinishedCondition.GetExecutableIDToEvaluate -// 0x0010 (0x0010 - 0x0000) -struct BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTHasExecutableBeenFinishedCondition_GetExecutableIDToEvaluate; - -// Function Cronos.BTQTEExecuteBehavior.OnEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTQTEExecuteBehavior_OnEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnEventReceived; - -// Function Cronos.BTQTEExecuteBehavior.OnGameplayTagEvent -// 0x000C (0x000C - 0x0000) -struct BTQTEExecuteBehavior_OnGameplayTagEvent final -{ -public: - struct FGameplayTag InGameplay; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEExecuteBehavior_OnGameplayTagEvent; - -// Function Cronos.SHInteractionStarter.TryStartInteraction -// 0x0020 (0x0020 - 0x0000) -struct SHInteractionStarter_TryStartInteraction final -{ -public: - TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionStarter_TryStartInteraction; - -// Function Cronos.SHItem.GetItemDataRef -// 0x0300 (0x0300 - 0x0000) -struct SHItem_GetItemDataRef final -{ -public: - struct FSHItemDataStruct OutItemDataStruct; // 0x0000(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x02F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHItem_GetItemDataRef; - -// Function Cronos.SHItem.Interact -// 0x0010 (0x0010 - 0x0000) -struct SHItem_Interact final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_Interact; - -// Function Cronos.SHItem.InvestigationFlip -// 0x0001 (0x0001 - 0x0000) -struct SHItem_InvestigationFlip final -{ -public: - bool SideB; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_InvestigationFlip; - -// Function Cronos.SHItem.OnItemCreated -// 0x0010 (0x0010 - 0x0000) -struct SHItem_OnItemCreated final -{ -public: - struct FDataTableRowHandle InItemDataToSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_OnItemCreated; - -// Function Cronos.SHItem.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHItem_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_ProcessProximityBeginOverlap; - -// Function Cronos.SHItem.SetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHItem_SetHighlight final -{ -public: - bool bInHighlightState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_SetHighlight; - -// Function Cronos.SHItem.GetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHItem_GetHighlight final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_GetHighlight; - -// Function Cronos.SHItem.GetInteractingCharacter -// 0x0008 (0x0008 - 0x0000) -struct SHItem_GetInteractingCharacter final -{ -public: - const class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_GetInteractingCharacter; - -// Function Cronos.SHItem.GetQuantity -// 0x0004 (0x0004 - 0x0000) -struct SHItem_GetQuantity final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_GetQuantity; - -// Function Cronos.SHItem.WasCollected -// 0x0001 (0x0001 - 0x0000) -struct SHItem_WasCollected final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItem_WasCollected; - -// Function Cronos.SHGrenadeProjectile.Explode -// 0x0100 (0x0100 - 0x0000) -struct SHGrenadeProjectile_Explode final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGrenadeProjectile_Explode; - -// Function Cronos.SHGrenadeProjectile.OnGrenadeHit -// 0x0120 (0x0120 - 0x0000) -struct SHGrenadeProjectile_OnGrenadeHit final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGrenadeProjectile_OnGrenadeHit; - -// Function Cronos.BTSingleSaveSlotWidget.K2_GetGameSaveSlotInfo -// 0x0078 (0x0078 - 0x0000) -struct BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo final -{ -public: - struct FGameSaveSlotInfo ReturnValue; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSingleSaveSlotWidget_K2_GetGameSaveSlotInfo; - -// Function Cronos.BTNotifyWidgetBase.OnSetAdditionalMessageText -// 0x0010 (0x0010 - 0x0000) -struct BTNotifyWidgetBase_OnSetAdditionalMessageText final -{ -public: - class FText InAdditionalMessageText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNotifyWidgetBase_OnSetAdditionalMessageText; - -// Function Cronos.AppearanceConfig.GetElements -// 0x0038 (0x0038 - 0x0000) -struct AppearanceConfig_GetElements final -{ -public: - EEnemyArchetype Archetype; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Attributes; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenders Gender; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer Tags; // 0x0008(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) - TArray> ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceConfig_GetElements; - -// Function Cronos.AppearanceManagerComponent.ApplyElement -// 0x0008 (0x0008 - 0x0000) -struct AppearanceManagerComponent_ApplyElement final -{ -public: - class UAppearanceElement* Element; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_ApplyElement; - -// Function Cronos.AppearanceManagerComponent.ClearHairMesh -// 0x0004 (0x0004 - 0x0000) -struct AppearanceManagerComponent_ClearHairMesh final -{ -public: - int32 HeadNumber; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_ClearHairMesh; - -// Function Cronos.AppearanceManagerComponent.OnClothBurnVFXTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct AppearanceManagerComponent_OnClothBurnVFXTimelineCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_OnClothBurnVFXTimelineCallback; - -// Function Cronos.AppearanceManagerComponent.CanSpawnHair -// 0x0001 (0x0001 - 0x0000) -struct AppearanceManagerComponent_CanSpawnHair final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_CanSpawnHair; - -// Function Cronos.AppearanceManagerComponent.GetCurrentAppearanceElements -// 0x0010 (0x0010 - 0x0000) -struct AppearanceManagerComponent_GetCurrentAppearanceElements final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_GetCurrentAppearanceElements; - -// Function Cronos.AppearanceManagerComponent.GetJawTentacles -// 0x0008 (0x0008 - 0x0000) -struct AppearanceManagerComponent_GetJawTentacles final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_GetJawTentacles; - -// Function Cronos.AppearanceManagerComponent.HideMainMesh -// 0x0001 (0x0001 - 0x0000) -struct AppearanceManagerComponent_HideMainMesh final -{ -public: - bool InHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AppearanceManagerComponent_HideMainMesh; - -// Function Cronos.GravityObjectsController.AppendAffectors -// 0x0010 (0x0010 - 0x0000) -struct GravityObjectsController_AppendAffectors final -{ -public: - TArray Affectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GravityObjectsController_AppendAffectors; - -// Function Cronos.GravityObjectsController.RemoveAffectors -// 0x0010 (0x0010 - 0x0000) -struct GravityObjectsController_RemoveAffectors final -{ -public: - TArray Affectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GravityObjectsController_RemoveAffectors; - -// Function Cronos.ArmorComponent.ForceEnableArmorSet -// 0x0008 (0x0008 - 0x0000) -struct ArmorComponent_ForceEnableArmorSet final -{ -public: - struct FGameplayTag ArmorSetTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArmorComponent_ForceEnableArmorSet; - -// Function Cronos.ArmorComponent.GetArmoredBones -// 0x0010 (0x0010 - 0x0000) -struct ArmorComponent_GetArmoredBones final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArmorComponent_GetArmoredBones; - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.SetCutOutDisabled -// 0x0010 (0x0010 - 0x0000) -struct NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled final -{ -public: - bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_SetCutOutDisabled; - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabled -// 0x0001 (0x0001 - 0x0000) -struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabled; - -// Function Cronos.NiagaraVFXVolumeCutoutComponent.IsCutOutDisabledBy -// 0x0010 (0x0010 - 0x0000) -struct NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_NiagaraVFXVolumeCutoutComponent_IsCutOutDisabledBy; - -// Function Cronos.AttachableEnemyComponent.Init -// 0x0070 (0x0070 - 0x0000) -struct AttachableEnemyComponent_Init final -{ -public: - struct FAttachableEnemyProperties InProperties; // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AttachableEnemyComponent_Init; - -// Function Cronos.AttachmentAnimInstance.GetOwnerMesh -// 0x0008 (0x0008 - 0x0000) -struct AttachmentAnimInstance_GetOwnerMesh final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AttachmentAnimInstance_GetOwnerMesh; - -// Function Cronos.BTOnEnemySpawned.OnEnemySpawned -// 0x0008 (0x0008 - 0x0000) -struct BTOnEnemySpawned_OnEnemySpawned final -{ -public: - class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnEnemySpawned_OnEnemySpawned; - -// Function Cronos.HitReactAbility.OnEarlierFinishEnabled -// 0x00B0 (0x00B0 - 0x0000) -struct HitReactAbility_OnEarlierFinishEnabled final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HitReactAbility_OnEarlierFinishEnabled; - -// Function Cronos.HitReactAbility.OnExecuteInputActionRequest -// 0x0008 (0x0008 - 0x0000) -struct HitReactAbility_OnExecuteInputActionRequest final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HitReactAbility_OnExecuteInputActionRequest; - -// Function Cronos.HitReactAbility.OnOverrideAvailable -// 0x00B0 (0x00B0 - 0x0000) -struct HitReactAbility_OnOverrideAvailable final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HitReactAbility_OnOverrideAvailable; - -// Function Cronos.HitReactAbility.OnReceiveDamageEnd -// 0x0010 (0x0010 - 0x0000) -struct HitReactAbility_OnReceiveDamageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HitReactAbility_OnReceiveDamageEnd; - -// Function Cronos.AudioBreathingSubcomponent.CheckIfFootsetsBlocked -// 0x000C (0x000C - 0x0000) -struct AudioBreathingSubcomponent_CheckIfFootsetsBlocked final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TagCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioBreathingSubcomponent_CheckIfFootsetsBlocked; - -// Function Cronos.NiagaraVFXManager.GetEncompassedVFXVolume -// 0x0020 (0x0020 - 0x0000) -struct NiagaraVFXManager_GetEncompassedVFXVolume final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANiagaraVFXVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXManager_GetEncompassedVFXVolume; - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFVolumes -// 0x0010 (0x0010 - 0x0000) -struct NiagaraVFXManager_GetRegisteredVFVolumes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFVolumes; - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFXActorCount -// 0x0004 (0x0004 - 0x0000) -struct NiagaraVFXManager_GetRegisteredVFXActorCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXActorCount; - -// Function Cronos.NiagaraVFXManager.GetRegisteredVFXVolumeCount -// 0x0004 (0x0004 - 0x0000) -struct NiagaraVFXManager_GetRegisteredVFXVolumeCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXManager_GetRegisteredVFXVolumeCount; - -// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthRTPCValue -// 0x0008 (0x0008 - 0x0000) -struct SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue final -{ -public: - class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthRTPCValue; - -// Function Cronos.SHChAudioHealthSubcomponent.UpdateAudioHealthState -// 0x0008 (0x0008 - 0x0000) -struct SHChAudioHealthSubcomponent_UpdateAudioHealthState final -{ -public: - class USHCharacterPlayHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHChAudioHealthSubcomponent_UpdateAudioHealthState; - -// Function Cronos.BaseEnemyAnimInstance.OnHit -// 0x0148 (0x0148 - 0x0000) -struct BaseEnemyAnimInstance_OnHit final -{ -public: - struct FDamageInfo DamageInfo; // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseEnemyAnimInstance_OnHit; - -// Function Cronos.BaseEnemyAnimInstance.ProcFlinch -// 0x0040 (0x0040 - 0x0000) -struct BaseEnemyAnimInstance_ProcFlinch final -{ -public: - float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBone; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ImpactLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseEnemyAnimInstance_ProcFlinch; - -// Function Cronos.BaseEnemyAnimInstance.CalculateHitIntensity -// 0x0150 (0x0150 - 0x0000) -struct BaseEnemyAnimInstance_CalculateHitIntensity final -{ -public: - struct FDamageInfo DamageInfo; // 0x0000(0x0148)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0148(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BaseEnemyAnimInstance_CalculateHitIntensity; - -// Function Cronos.BaseEnemyAnimInstance.GetCharacterMovementComp -// 0x0008 (0x0008 - 0x0000) -struct BaseEnemyAnimInstance_GetCharacterMovementComp final -{ -public: - class UCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseEnemyAnimInstance_GetCharacterMovementComp; - -// Function Cronos.BaseGravityObject.GetController -// 0x0008 (0x0008 - 0x0000) -struct BaseGravityObject_GetController final -{ -public: - class UGravityObjectsController* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseGravityObject_GetController; - -// Function Cronos.BaseGravityObject.GetGravityObjectMeshComponent -// 0x0008 (0x0008 - 0x0000) -struct BaseGravityObject_GetGravityObjectMeshComponent final -{ -public: - class UStaticMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectMeshComponent; - -// Function Cronos.BaseGravityObject.GetGravityObjectNiagaraComponent -// 0x0008 (0x0008 - 0x0000) -struct BaseGravityObject_GetGravityObjectNiagaraComponent final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BaseGravityObject_GetGravityObjectNiagaraComponent; - -// Function Cronos.PlayerHUDAudioLogWidget.UpdateBindableStopButton -// 0x0008 (0x0008 - 0x0000) -struct PlayerHUDAudioLogWidget_UpdateBindableStopButton final -{ -public: - class UUserWidget* InMenuWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerHUDAudioLogWidget_UpdateBindableStopButton; - -// Function Cronos.BehaviorTask_Repeat.RepeatAction -// 0x0018 (0x0018 - 0x0000) -struct BehaviorTask_Repeat_RepeatAction final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeBetweenActions; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalActionCount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTask_Repeat* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_Repeat_RepeatAction; - -// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChange -// 0x0060 (0x0060 - 0x0000) -struct BehaviorTask_WaitForAttribute_WaitForAttributeChange final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute Attribute; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag WithSrcTag; // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag WithoutSrcTag; // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TriggerOnce; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitForAttribute* ReturnValue; // 0x0058(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChange; - -// Function Cronos.BehaviorTask_WaitForAttribute.WaitForAttributeChangeWithComparison -// 0x0068 (0x0068 - 0x0000) -struct BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute InAttribute; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InWithTag; // 0x0040(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InWithoutTag; // 0x0048(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBehaviorWaitAttributeChangeComparison InComparisonType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InComparisonValue; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TriggerOnce; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitForAttribute* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitForAttribute_WaitForAttributeChangeWithComparison; - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf -// 0x0138 (0x0138 - 0x0000) -struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTargetDataFilterHandle SourceFilter; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements SourceTagRequirements; // 0x0018(0x0088)(Parm, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements TargetTagRequirements; // 0x00A0(0x0088)(Parm, NativeAccessSpecifierPublic) - bool TriggerOnce; // 0x0128(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ListenForPeriodicEffect; // 0x0129(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue; // 0x0130(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf; - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.WaitGameplayEffectAppliedToSelf_Query -// 0x00B8 (0x00B8 - 0x0000) -struct BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTargetDataFilterHandle SourceFilter; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - struct FGameplayTagQuery SourceTagQuery; // 0x0018(0x0048)(Parm, NativeAccessSpecifierPublic) - struct FGameplayTagQuery TargetTagQuery; // 0x0060(0x0048)(Parm, NativeAccessSpecifierPublic) - bool TriggerOnce; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ListenForPeriodicEffect; // 0x00A9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitGameplayEffectApplied* ReturnValue; // 0x00B0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_WaitGameplayEffectAppliedToSelf_Query; - -// Function Cronos.BehaviorTask_WaitGameplayEffectApplied.OnApplyGameplayEffectCallback -// 0x02A8 (0x02A8 - 0x0000) -struct BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback final -{ -public: - class UAbilitySystemComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEffectSpec SpecApplied; // 0x0008(0x0298)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FActiveGameplayEffectHandle ActiveHandle; // 0x02A0(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectApplied_OnApplyGameplayEffectCallback; - -// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.WaitForGameplayEffectRemoved -// 0x0018 (0x0018 - 0x0000) -struct BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActiveGameplayEffectHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTask_WaitGameplayEffectRemoved* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_WaitForGameplayEffectRemoved; - -// Function Cronos.BehaviorTask_WaitGameplayEffectRemoved.OnGameplayEffectRemoved -// 0x0028 (0x0028 - 0x0000) -struct BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved final -{ -public: - struct FGameplayEffectRemovalInfo InGameplayEffectRemovalInfo; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEffectRemoved_OnGameplayEffectRemoved; - -// Function Cronos.BehaviorTask_WaitGameplayEvent.WaitGameplayEvent -// 0x0028 (0x0028 - 0x0000) -struct BehaviorTask_WaitGameplayEvent_WaitGameplayEvent final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag EventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OptionalExternalTarget_0; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OnlyTriggerOnce; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OnlyMatchExact; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitGameplayEvent* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayEvent_WaitGameplayEvent; - -// Function Cronos.BTSingleItemBuyWidget.OnUpdateBrowseMarker -// 0x0001 (0x0001 - 0x0000) -struct BTSingleItemBuyWidget_OnUpdateBrowseMarker final -{ -public: - bool bInShouldBeVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSingleItemBuyWidget_OnUpdateBrowseMarker; - -// Function Cronos.BehaviorTask_WaitGameplayTag.WaitGameplayTag -// 0x0020 (0x0020 - 0x0000) -struct BehaviorTask_WaitGameplayTag_WaitGameplayTag final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag Tag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InOptionalExternalTarget; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTask_WaitGameplayTag* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_WaitGameplayTag; - -// Function Cronos.BehaviorTask_WaitGameplayTag.GameplayTagCallback -// 0x000C (0x000C - 0x0000) -struct BehaviorTask_WaitGameplayTag_GameplayTagCallback final -{ -public: - struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitGameplayTag_GameplayTagCallback; - -// Function Cronos.BehaviorTask_WaitTrace.WaitForTrace -// 0x0068 (0x0068 - 0x0000) -struct BehaviorTask_WaitTrace_WaitForTrace final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float Radius; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLimit; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitTrace* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitTrace_WaitForTrace; - -// Function Cronos.SHCharacterPlayLighting.SetFlashlightOffSupportLightProgress -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress final -{ -public: - float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayLighting_SetFlashlightOffSupportLightProgress; - -// Function Cronos.CronosGameplayDialogAbility.PlayGameplayAudioWithAbility -// 0x0238 (0x0238 - 0x0000) -struct CronosGameplayDialogAbility_PlayGameplayAudioWithAbility final -{ -public: - class AActor* InSpeakerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData InGameplayEventData; // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FDialogDataWrapper InDialogDataWrapper; // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0230(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosGameplayDialogAbility_PlayGameplayAudioWithAbility; - -// Function Cronos.CronosGameplayDialogAbility.OnDialogFinished -// 0x0001 (0x0001 - 0x0000) -struct CronosGameplayDialogAbility_OnDialogFinished final -{ -public: - bool bCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnDialogFinished; - -// Function Cronos.CronosGameplayDialogAbility.OnEventPauseReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosGameplayDialogAbility_OnEventPauseReceived final -{ -public: - struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventPauseReceived; - -// Function Cronos.CronosGameplayDialogAbility.OnEventResumeReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosGameplayDialogAbility_OnEventResumeReceived final -{ -public: - struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventResumeReceived; - -// Function Cronos.CronosGameplayDialogAbility.OnEventStopReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosGameplayDialogAbility_OnEventStopReceived final -{ -public: - struct FGameplayEventData InPayload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayDialogAbility_OnEventStopReceived; - -// Function Cronos.BTSoulLeakAbility.PlaySoulLeakWithAbility -// 0x0250 (0x0250 - 0x0000) -struct BTSoulLeakAbility_PlaySoulLeakWithAbility final -{ -public: - class AActor* InSpeakerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData InGameplayEventData; // 0x0010(0x00B0)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FDialogDataWrapper InDialogDataWrapper; // 0x00C0(0x0170)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> InGameplayEffects; // 0x0230(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) - class UAkAudioEvent* InAudioEvent; // 0x0240(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeOutDuration; // 0x0248(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x024C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24D[0x3]; // 0x024D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSoulLeakAbility_PlaySoulLeakWithAbility; - -// Function Cronos.BTSoulLeakAbility.OnAkEventFinished -// 0x0010 (0x0010 - 0x0000) -struct BTSoulLeakAbility_OnAkEventFinished final -{ -public: - EAkCallbackType InCallbackType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkCallbackInfo* InCallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulLeakAbility_OnAkEventFinished; - -// Function Cronos.BehaviorTask_WaitVelocityChange.CreateWaitVelocityChange -// 0x0030 (0x0030 - 0x0000) -struct BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange final -{ -public: - class USmortGameplayBehavior* InOwningBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumMagnitude; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTask_WaitVelocityChange* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BehaviorTask_WaitVelocityChange_CreateWaitVelocityChange; - -// Function Cronos.BTDialogBoxMenuWidget.AlignButtons -// 0x0001 (0x0001 - 0x0000) -struct BTDialogBoxMenuWidget_AlignButtons final -{ -public: - EHorizontalAlignment InAlignment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDialogBoxMenuWidget_AlignButtons; - -// Function Cronos.BTMemoPageWidget.SetPicture -// 0x0028 (0x0028 - 0x0000) -struct BTMemoPageWidget_SetPicture final -{ -public: - TSoftObjectPtr InImage; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTMemoPageWidget_SetPicture; - -// Function Cronos.BTMemoPageWidget.SetText -// 0x0010 (0x0010 - 0x0000) -struct BTMemoPageWidget_SetText final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTMemoPageWidget_SetText; - -// Function Cronos.SteeringComponent.OnActorBump -// 0x0128 (0x0128 - 0x0000) -struct SteeringComponent_OnActorBump final -{ -public: - class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SteeringComponent_OnActorBump; - -// Function Cronos.SteeringComponent.OnNavDataRegistered -// 0x0008 (0x0008 - 0x0000) -struct SteeringComponent_OnNavDataRegistered final -{ -public: - class ANavigationData* NavData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SteeringComponent_OnNavDataRegistered; - -// Function Cronos.BT3DNavGrid.OnBeginOverlap -// 0x0010 (0x0010 - 0x0000) -struct BT3DNavGrid_OnBeginOverlap final -{ -public: - class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BT3DNavGrid_OnBeginOverlap; - -// Function Cronos.BT3DNavGrid.OnEndOverlap -// 0x0010 (0x0010 - 0x0000) -struct BT3DNavGrid_OnEndOverlap final -{ -public: - class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BT3DNavGrid_OnEndOverlap; - -// Function Cronos.SHInteractionManagerComponent.BindProximityDetector -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionManagerComponent_BindProximityDetector final -{ -public: - const class UShapeComponent* NewProximityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetector; - -// Function Cronos.SHInteractionManagerComponent.BindProximityDetectors -// 0x0010 (0x0010 - 0x0000) -struct SHInteractionManagerComponent_BindProximityDetectors final -{ -public: - TArray NewProximityDetectors; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_BindProximityDetectors; - -// Function Cronos.SHInteractionManagerComponent.BindVisibilityDetector -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionManagerComponent_BindVisibilityDetector final -{ -public: - const class USHRaycastDetectableComponent* NewVisibilityDetector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_BindVisibilityDetector; - -// Function Cronos.SHInteractionManagerComponent.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHInteractionManagerComponent_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityBeginOverlap; - -// Function Cronos.SHInteractionManagerComponent.ProcessProximityEndOverlap -// 0x0020 (0x0020 - 0x0000) -struct SHInteractionManagerComponent_ProcessProximityEndOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_ProcessProximityEndOverlap; - -// Function Cronos.SHInteractionManagerComponent.RegisterGeneric -// 0x0030 (0x0030 - 0x0000) -struct SHInteractionManagerComponent_RegisterGeneric final -{ -public: - const class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USHRaycastDetectableComponent* Detectable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USHInteractionIconComponent* Icon; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Slots; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_RegisterGeneric; - -// Function Cronos.SHInteractionManagerComponent.SetDetectionEnabled -// 0x0010 (0x0010 - 0x0000) -struct SHInteractionManagerComponent_SetDetectionEnabled final -{ -public: - bool Enable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Enabler; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionEnabled; - -// Function Cronos.SHInteractionManagerComponent.SetDetectionState -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionManagerComponent_SetDetectionState final -{ -public: - EDetectionState InDetectionState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_SetDetectionState; - -// Function Cronos.SHInteractionManagerComponent.SetObjectDetectionEnabled -// 0x0018 (0x0018 - 0x0000) -struct SHInteractionManagerComponent_SetObjectDetectionEnabled final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Enable; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Enabler; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_SetObjectDetectionEnabled; - -// Function Cronos.SHInteractionManagerComponent.GetDetectionState -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionManagerComponent_GetDetectionState final -{ -public: - EDetectionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_GetDetectionState; - -// Function Cronos.SHInteractionManagerComponent.HasActiveInteraction -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionManagerComponent_HasActiveInteraction final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_HasActiveInteraction; - -// Function Cronos.SHInteractionManagerComponent.HasUsableActorNearby -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionManagerComponent_HasUsableActorNearby final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_HasUsableActorNearby; - -// Function Cronos.SHInteractionManagerComponent.IsDetectionEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionManagerComponent_IsDetectionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionManagerComponent_IsDetectionEnabled; - -// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapEnd -// 0x0120 (0x0120 - 0x0000) -struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapEnd; - -// Function Cronos.BTAdvancedTeleportBehaviorEffector.OnColliderBeginOverlapStart -// 0x0120 (0x0120 - 0x0000) -struct BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTAdvancedTeleportBehaviorEffector_OnColliderBeginOverlapStart; - -// Function Cronos.DestructibleBaseActor.AttachGeometryCollectionComponent -// 0x0008 (0x0008 - 0x0000) -struct DestructibleBaseActor_AttachGeometryCollectionComponent final -{ -public: - class UCronosGeometryCollectionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_AttachGeometryCollectionComponent; - -// Function Cronos.DestructibleBaseActor.GetGeometryCollectionComponent -// 0x0008 (0x0008 - 0x0000) -struct DestructibleBaseActor_GetGeometryCollectionComponent final -{ -public: - class UGeometryCollectionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_GetGeometryCollectionComponent; - -// Function Cronos.DestructibleBaseActor.GetNumElements -// 0x0004 (0x0004 - 0x0000) -struct DestructibleBaseActor_GetNumElements final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_GetNumElements; - -// Function Cronos.DestructibleBaseActor.InternalOnChaosBreakEvent -// 0x0078 (0x0078 - 0x0000) -struct DestructibleBaseActor_InternalOnChaosBreakEvent final -{ -public: - struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosBreakEvent; - -// Function Cronos.DestructibleBaseActor.InternalOnChaosPhysicsCollision -// 0x00C0 (0x00C0 - 0x0000) -struct DestructibleBaseActor_InternalOnChaosPhysicsCollision final -{ -public: - struct FChaosPhysicsCollisionInfo CollisionInfo; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_InternalOnChaosPhysicsCollision; - -// Function Cronos.DestructibleBaseActor.NativeOnChaosBreakEvent -// 0x0078 (0x0078 - 0x0000) -struct DestructibleBaseActor_NativeOnChaosBreakEvent final -{ -public: - struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosBreakEvent; - -// Function Cronos.DestructibleBaseActor.NativeOnChaosPhysicsCollision -// 0x00C0 (0x00C0 - 0x0000) -struct DestructibleBaseActor_NativeOnChaosPhysicsCollision final -{ -public: - struct FChaosPhysicsCollisionInfo CollisionInfo; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DestructibleBaseActor_NativeOnChaosPhysicsCollision; - -// Function Cronos.SwitchWeaponModeAbility.OnAssembleMontageEnd -// 0x0010 (0x0010 - 0x0000) -struct SwitchWeaponModeAbility_OnAssembleMontageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnAssembleMontageEnd; - -// Function Cronos.SwitchWeaponModeAbility.OnDisassembleMontageEnd -// 0x0010 (0x0010 - 0x0000) -struct SwitchWeaponModeAbility_OnDisassembleMontageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SwitchWeaponModeAbility_OnDisassembleMontageEnd; - -// Function Cronos.SwitchWeaponModeAbility.GetNewSlot -// 0x0010 (0x0010 - 0x0000) -struct SwitchWeaponModeAbility_GetNewSlot final -{ -public: - const class ASHCharacterPlay* CharacterPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SwitchWeaponModeAbility_GetNewSlot; - -// Function Cronos.BTScrollableAgreementsPanel.CreateTextWidgets -// 0x0018 (0x0018 - 0x0000) -struct BTScrollableAgreementsPanel_CreateTextWidgets final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSubclassOf InWidgetClass; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTScrollableAgreementsPanel_CreateTextWidgets; - -// Function Cronos.BTScrollableAgreementsPanel.OnScrollBoxUpDownNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnScrollBoxUpDownNavigation; - -// Function Cronos.BTScrollableAgreementsPanel.OnTextWidgetCreated -// 0x0008 (0x0008 - 0x0000) -struct BTScrollableAgreementsPanel_OnTextWidgetCreated final -{ -public: - class UTextLayoutWidget* InTextWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnTextWidgetCreated; - -// Function Cronos.BTScrollableAgreementsPanel.OnUserScrolled -// 0x0004 (0x0004 - 0x0000) -struct BTScrollableAgreementsPanel_OnUserScrolled final -{ -public: - float CurrentOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTScrollableAgreementsPanel_OnUserScrolled; - -// Function Cronos.DoppelTentaclesManager.AttackTentaclesFadeTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback final -{ -public: - float TimelineValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesManager_AttackTentaclesFadeTimelineCallback; - -// Function Cronos.DoppelTentaclesManager.IdleTentaclesFadeTimelineCallback -// 0x0004 (0x0004 - 0x0000) -struct DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback final -{ -public: - float TimelineValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesManager_IdleTentaclesFadeTimelineCallback; - -// Function Cronos.DoppelTentaclesManager.SetActiveAttackTentacles -// 0x0001 (0x0001 - 0x0000) -struct DoppelTentaclesManager_SetActiveAttackTentacles final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveAttackTentacles; - -// Function Cronos.DoppelTentaclesManager.SetActiveIdleTentacles -// 0x0001 (0x0001 - 0x0000) -struct DoppelTentaclesManager_SetActiveIdleTentacles final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesManager_SetActiveIdleTentacles; - -// Function Cronos.SHItemInteractionAnimInstance.GetAnimationsPreset -// 0x0008 (0x0008 - 0x0000) -struct SHItemInteractionAnimInstance_GetAnimationsPreset final -{ -public: - class UCronosMovementAnimationsPreset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetAnimationsPreset; - -// Function Cronos.SHItemInteractionAnimInstance.GetTakeAnimation -// 0x0008 (0x0008 - 0x0000) -struct SHItemInteractionAnimInstance_GetTakeAnimation final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInteractionAnimInstance_GetTakeAnimation; - -// Function Cronos.BTInteractionManagerComponent.OnComponentBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct BTInteractionManagerComponent_OnComponentBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentBeginOverlap; - -// Function Cronos.BTInteractionManagerComponent.OnComponentEndOverlap -// 0x0020 (0x0020 - 0x0000) -struct BTInteractionManagerComponent_OnComponentEndOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTInteractionManagerComponent_OnComponentEndOverlap; - -// Function Cronos.BTInteractionManagerComponent.SetInteractionBlocked -// 0x0010 (0x0010 - 0x0000) -struct BTInteractionManagerComponent_SetInteractionBlocked final -{ -public: - class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTInteractionManagerComponent_SetInteractionBlocked; - -// Function Cronos.BTInteractionManagerComponent.GetMaxDistance -// 0x0004 (0x0004 - 0x0000) -struct BTInteractionManagerComponent_GetMaxDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistance; - -// Function Cronos.BTInteractionManagerComponent.GetMaxDistanceOffset -// 0x0004 (0x0004 - 0x0000) -struct BTInteractionManagerComponent_GetMaxDistanceOffset final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionManagerComponent_GetMaxDistanceOffset; - -// Function Cronos.BTAmountModalMenuWidget.ConfirmModalWithAmount -// 0x0010 (0x0010 - 0x0000) -struct BTAmountModalMenuWidget_ConfirmModalWithAmount final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTAmountModalMenuWidget_ConfirmModalWithAmount; - -// Function Cronos.FullscreenImageMaterialWidget.GetFullscreenImageMaterialWidget -// 0x0010 (0x0010 - 0x0000) -struct FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFullscreenImageMaterialWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImageMaterialWidget_GetFullscreenImageMaterialWidget; - -// Function Cronos.FullscreenImageMaterialWidget.Init -// 0x0008 (0x0008 - 0x0000) -struct FullscreenImageMaterialWidget_Init final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImageMaterialWidget_Init; - -// Function Cronos.SHLightingChannelsStatics.GetLightingChannelsPack -// 0x0004 (0x0004 - 0x0000) -struct SHLightingChannelsStatics_GetLightingChannelsPack final -{ -public: - ESHLightingChannelsProfile Profile; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHLightingChannelsPack ReturnValue; // 0x0001(0x0003)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLightingChannelsStatics_GetLightingChannelsPack; - -// Function Cronos.CronosSpawnPoint.LoadTeleportationArea -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPoint_LoadTeleportationArea final -{ -public: - class UObject* InRequester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldStateRequestActivationMode ActivationMode; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSpawnPoint_LoadTeleportationArea; - -// Function Cronos.CronosSpawnPoint.OnCutsceneFinished -// 0x0001 (0x0001 - 0x0000) -struct CronosSpawnPoint_OnCutsceneFinished final -{ -public: - bool Skipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPoint_OnCutsceneFinished; - -// Function Cronos.SHGameplayControlEntry.CustomSetup -// 0x0030 (0x0030 - 0x0000) -struct SHGameplayControlEntry_CustomSetup final -{ -public: - struct FSHGameplayControlDataStruct ControlData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayControlEntry_CustomSetup; - -// Function Cronos.DatabasePagedDocumentWidget.UpdateNavigation -// 0x0004 (0x0004 - 0x0000) -struct DatabasePagedDocumentWidget_UpdateNavigation final -{ -public: - float InScrollAcceleration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DatabasePagedDocumentWidget_UpdateNavigation; - -// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasConflicts -// 0x0001 (0x0001 - 0x0000) -struct BTEnhancedInputSettingsPanelWidget_HasConflicts final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasConflicts; - -// Function Cronos.BTEnhancedInputSettingsPanelWidget.HasEmptyBinds -// 0x0001 (0x0001 - 0x0000) -struct BTEnhancedInputSettingsPanelWidget_HasEmptyBinds final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnhancedInputSettingsPanelWidget_HasEmptyBinds; - -// Function Cronos.BTQTEStopBehavior.OnEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTQTEStopBehavior_OnEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEStopBehavior_OnEventReceived; - -// Function Cronos.EMInteractionInterface.GetDefaultMovementFilter -// 0x0008 (0x0008 - 0x0000) -struct EMInteractionInterface_GetDefaultMovementFilter final -{ -public: - TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EMInteractionInterface_GetDefaultMovementFilter; - -// Function Cronos.EMInteractionInterface.IsExtendedMovementSupported -// 0x0001 (0x0001 - 0x0000) -struct EMInteractionInterface_IsExtendedMovementSupported final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EMInteractionInterface_IsExtendedMovementSupported; - -// Function Cronos.BTDisplayableBaseWidget.Init -// 0x0008 (0x0008 - 0x0000) -struct BTDisplayableBaseWidget_Init final -{ -public: - class ASHCharacterPlay* InOwnerCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDisplayableBaseWidget_Init; - -// Function Cronos.BTDisplayableBaseWidget.IsDisplayed -// 0x0001 (0x0001 - 0x0000) -struct BTDisplayableBaseWidget_IsDisplayed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDisplayableBaseWidget_IsDisplayed; - -// Function Cronos.BTDisplayableWithInputsWidget.OnInputDeviceChanged -// 0x0001 (0x0001 - 0x0000) -struct BTDisplayableWithInputsWidget_OnInputDeviceChanged final -{ -public: - EGameBaseInputDevice InNewInputDevice; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_OnInputDeviceChanged; - -// Function Cronos.BTDisplayableWithInputsWidget.IsInputBlocked -// 0x0001 (0x0001 - 0x0000) -struct BTDisplayableWithInputsWidget_IsInputBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDisplayableWithInputsWidget_IsInputBlocked; - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemQuantityChanged -// 0x0008 (0x0008 - 0x0000) -struct BTEnergyStoreTabBaseWidget_OnItemQuantityChanged final -{ -public: - class UBTEnergyStoreItemWidget* InItemWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemQuantityChanged; - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnItemSelected -// 0x0008 (0x0008 - 0x0000) -struct BTEnergyStoreTabBaseWidget_OnItemSelected final -{ -public: - class UBTEnergyStoreItemWidget* InItemWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnItemSelected; - -// Function Cronos.BTEnergyStoreTabBaseWidget.OnPerformTransactionHoldEnded -// 0x0001 (0x0001 - 0x0000) -struct BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded final -{ -public: - bool bInIsCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyStoreTabBaseWidget_OnPerformTransactionHoldEnded; - -// Function Cronos.BTAudioLogsSubsystem.AudioLogFinished -// 0x0001 (0x0001 - 0x0000) -struct BTAudioLogsSubsystem_AudioLogFinished final -{ -public: - bool bInIsWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogFinished; - -// Function Cronos.BTAudioLogsSubsystem.AudioLogStartedDelegate -// 0x0008 (0x0008 - 0x0000) -struct BTAudioLogsSubsystem_AudioLogStartedDelegate final -{ -public: - class UDialogTalk* InDialogTalk; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTAudioLogsSubsystem_AudioLogStartedDelegate; - -// Function Cronos.PatrolPathActor.OccupyPath -// 0x0010 (0x0010 - 0x0000) -struct PatrolPathActor_OccupyPath final -{ -public: - const class APawn* OccupyingPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_OccupyPath; - -// Function Cronos.PatrolPathActor.ReleasePath -// 0x0010 (0x0010 - 0x0000) -struct PatrolPathActor_ReleasePath final -{ -public: - const class APawn* InPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_ReleasePath; - -// Function Cronos.PatrolPathActor.SetIsLooping -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_SetIsLooping final -{ -public: - bool bInIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_SetIsLooping; - -// Function Cronos.PatrolPathActor.StartPathCooldown -// 0x0004 (0x0004 - 0x0000) -struct PatrolPathActor_StartPathCooldown final -{ -public: - float DurationOverride; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_StartPathCooldown; - -// Function Cronos.PatrolPathActor.GetInitialGaitOverride -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_GetInitialGaitOverride final -{ -public: - EAIGait ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetInitialGaitOverride; - -// Function Cronos.PatrolPathActor.GetInitiallyEnabledSenses -// 0x0004 (0x0004 - 0x0000) -struct PatrolPathActor_GetInitiallyEnabledSenses final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetInitiallyEnabledSenses; - -// Function Cronos.PatrolPathActor.GetNextPointAhead -// 0x0020 (0x0020 - 0x0000) -struct PatrolPathActor_GetNextPointAhead final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPathReversed; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetNextPointAhead; - -// Function Cronos.PatrolPathActor.GetOptimalStartPointAndDirection -// 0x0028 (0x0028 - 0x0000) -struct PatrolPathActor_GetOptimalStartPointAndDirection final -{ -public: - struct FVector AILocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutPointIndex; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutGoForward; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinPathLength; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetOptimalStartPointAndDirection; - -// Function Cronos.PatrolPathActor.GetPathData -// 0x0068 (0x0068 - 0x0000) -struct PatrolPathActor_GetPathData final -{ -public: - TArray OutLocations; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TMap OutInteractions; // 0x0010(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) - bool bOutIsLooping; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetPathData; - -// Function Cronos.PatrolPathActor.GetRequiredTags -// 0x0020 (0x0020 - 0x0000) -struct PatrolPathActor_GetRequiredTags final -{ -public: - struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetRequiredTags; - -// Function Cronos.PatrolPathActor.GetSmartObjectComponentByName -// 0x0018 (0x0018 - 0x0000) -struct PatrolPathActor_GetSmartObjectComponentByName final -{ -public: - class FString InComponentName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosSmartObject* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetSmartObjectComponentByName; - -// Function Cronos.PatrolPathActor.GetTriggerComponentByName -// 0x0018 (0x0018 - 0x0000) -struct PatrolPathActor_GetTriggerComponentByName final -{ -public: - class FString InComponentName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericBaseTriggerComponent* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetTriggerComponentByName; - -// Function Cronos.PatrolPathActor.GetWaypointLocations -// 0x0018 (0x0018 - 0x0000) -struct PatrolPathActor_GetWaypointLocations final -{ -public: - bool bPointsValid; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_GetWaypointLocations; - -// Function Cronos.PatrolPathActor.IsPathEnabled -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_IsPathEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_IsPathEnabled; - -// Function Cronos.PatrolPathActor.IsPathOccupied -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_IsPathOccupied final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_IsPathOccupied; - -// Function Cronos.PatrolPathActor.IsPathOnCooldown -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_IsPathOnCooldown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_IsPathOnCooldown; - -// Function Cronos.PatrolPathActor.IsPathReachable -// 0x0010 (0x0010 - 0x0000) -struct PatrolPathActor_IsPathReachable final -{ -public: - const class APawn* InPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseClosestPoint; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_IsPathReachable; - -// Function Cronos.PatrolPathActor.ShouldStartAtClosestPointAhead -// 0x0001 (0x0001 - 0x0000) -struct PatrolPathActor_ShouldStartAtClosestPointAhead final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PatrolPathActor_ShouldStartAtClosestPointAhead; - -// Function Cronos.PatrolPathActor.SupportsAgent -// 0x0010 (0x0010 - 0x0000) -struct PatrolPathActor_SupportsAgent final -{ -public: - const class ANavigationData* NavData; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PatrolPathActor_SupportsAgent; - -// Function Cronos.ElizaWeakSpotActor.OnPointDamage -// 0x0068 (0x0068 - 0x0000) -struct ElizaWeakSpotActor_OnPointDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damage; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaWeakSpotActor_OnPointDamage; - -// Function Cronos.ElizaWeakSpotActor.OnRadialDamage -// 0x0140 (0x0140 - 0x0000) -struct ElizaWeakSpotActor_OnRadialDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AController* InstigatedBy; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaWeakSpotActor_OnRadialDamage; - -// Function Cronos.PlayerGlobalAppearance.SetIsHelmetHit -// 0x0001 (0x0001 - 0x0000) -struct PlayerGlobalAppearance_SetIsHelmetHit final -{ -public: - bool bIsHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerGlobalAppearance_SetIsHelmetHit; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.AddSoul -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_AddSoul final -{ -public: - class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_AddSoul; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.ExperienceSoulLeak -// 0x0030 (0x0030 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak final -{ -public: - struct FDataTableRowHandle InSoulLeakDataRow; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bInShouldRemember; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* InInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InAbilityTagOverride; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeOutDuration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_ExperienceSoulLeak; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.GetAllSoulPerks -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_GetAllSoulPerks final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetAllSoulPerks; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.RemoveSoul -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_RemoveSoul final -{ -public: - class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_RemoveSoul; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.GetStoredSouls -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_GetStoredSouls final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_GetStoredSouls; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulActive -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlaySoulContainerComponent_IsSoulActive final -{ -public: - class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulActive; - -// Function Cronos.SHCharacterPlaySoulContainerComponent.IsSoulContainerFull -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlaySoulContainerComponent_IsSoulContainerFull final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlaySoulContainerComponent_IsSoulContainerFull; - -// Function Cronos.BTEnergyStoreModifierEffector.AddStoreModifier -// 0x0018 (0x0018 - 0x0000) -struct BTEnergyStoreModifierEffector_AddStoreModifier final -{ -public: - struct FBTEnergyStoreModifier InStoreModifier; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTEnergyStoreModifierEffector_AddStoreModifier; - -// Function Cronos.CronosWeaponRecticleWidget.ChangeGravityJumpAvailability -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_ChangeGravityJumpAvailability final -{ -public: - bool bAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeGravityJumpAvailability; - -// Function Cronos.CronosWeaponRecticleWidget.ChangeReticleDotVisibility -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_ChangeReticleDotVisibility final -{ -public: - bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_ChangeReticleDotVisibility; - -// Function Cronos.CronosWeaponRecticleWidget.IsGravityReticleCurrentlyVisible -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_IsGravityReticleCurrentlyVisible; - -// Function Cronos.CronosWeaponRecticleWidget.OnAmmoChanged -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_OnAmmoChanged final -{ -public: - int32 NewAmmoValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnAmmoChanged; - -// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityJumpAvailability -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability final -{ -public: - bool bAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityJumpAvailability; - -// Function Cronos.CronosWeaponRecticleWidget.OnChangeGravityReticleVisibility -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility final -{ -public: - bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnChangeGravityReticleVisibility; - -// Function Cronos.CronosWeaponRecticleWidget.OnPlayerSettingsChanged -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponRecticleWidget_OnPlayerSettingsChanged final -{ -public: - class UPlayerProfile* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_OnPlayerSettingsChanged; - -// Function Cronos.CronosWeaponRecticleWidget.PlayChargeAnimation -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_PlayChargeAnimation final -{ -public: - float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayChargeAnimation; - -// Function Cronos.CronosWeaponRecticleWidget.PlayShootAnimation -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponRecticleWidget_PlayShootAnimation final -{ -public: - float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_PlayShootAnimation; - -// Function Cronos.CronosWeaponRecticleWidget.SetAutoAimTarget -// 0x0010 (0x0010 - 0x0000) -struct CronosWeaponRecticleWidget_SetAutoAimTarget final -{ -public: - struct FVector2D ScreenLocation; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetAutoAimTarget; - -// Function Cronos.CronosWeaponRecticleWidget.SetCharge -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponRecticleWidget_SetCharge final -{ -public: - int32 ChargeStep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetCharge; - -// Function Cronos.CronosWeaponRecticleWidget.SetClipSize -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_SetClipSize final -{ -public: - int32 ClipSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetClipSize; - -// Function Cronos.CronosWeaponRecticleWidget.SetFireBlocked -// 0x0001 (0x0001 - 0x0000) -struct CronosWeaponRecticleWidget_SetFireBlocked final -{ -public: - bool bBlocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFireBlocked; - -// Function Cronos.CronosWeaponRecticleWidget.SetFocusValueOnReticle -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_SetFocusValueOnReticle final -{ -public: - float FocusValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetFocusValueOnReticle; - -// Function Cronos.CronosWeaponRecticleWidget.SetPercentage -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_SetPercentage final -{ -public: - float Percentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_SetPercentage; - -// Function Cronos.CronosWeaponRecticleWidget.TintCrosshair -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_TintCrosshair final -{ -public: - struct FColor TintColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_TintCrosshair; - -// Function Cronos.CronosWeaponRecticleWidget.UpdateFocus -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponRecticleWidget_UpdateFocus final -{ -public: - float FocusValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_UpdateFocus; - -// Function Cronos.CronosWeaponRecticleWidget.WeaponShoot -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponRecticleWidget_WeaponShoot final -{ -public: - float ShootLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponRecticleWidget_WeaponShoot; - -// Function Cronos.BTSingleDialogOptionWidget.OnSetData -// 0x0018 (0x0018 - 0x0000) -struct BTSingleDialogOptionWidget_OnSetData final -{ -public: - struct FUIDisplayDialogContainerData InUIDisplayDialogContainerData; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSingleDialogOptionWidget_OnSetData; - -// Function Cronos.SHInteraction.ProcessInput -// 0x0018 (0x0018 - 0x0000) -struct SHInteraction_ProcessInput final -{ -public: - struct FVector2D Input; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameBaseInputDevice InputDevice; // 0x0010(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteraction_ProcessInput; - -// Function Cronos.SHInteraction.TryStartInteraction -// 0x0018 (0x0018 - 0x0000) -struct SHInteraction_TryStartInteraction final -{ -public: - TScriptInterface InteractionSlot; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteraction_TryStartInteraction; - -// Function Cronos.SHInteraction.GetCleanupConfig -// 0x0014 (0x0014 - 0x0000) -struct SHInteraction_GetCleanupConfig final -{ -public: - struct FSHManagedInteractionSlotCleanupConfig ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteraction_GetCleanupConfig; - -// Function Cronos.SHInteraction.IsInteractionActive -// 0x0001 (0x0001 - 0x0000) -struct SHInteraction_IsInteractionActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteraction_IsInteractionActive; - -// Function Cronos.SHInteraction.IsOverridingCleanupConfig -// 0x0001 (0x0001 - 0x0000) -struct SHInteraction_IsOverridingCleanupConfig final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteraction_IsOverridingCleanupConfig; - -// Function Cronos.SHInteractionGeneric.GetGeneric -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionGeneric_GetGeneric final -{ -public: - class USHInteractionGenericComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGeneric_GetGeneric; - -// Function Cronos.SHInteractionGeneric.StopGenericInteraction -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGeneric_StopGenericInteraction final -{ -public: - struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGeneric_StopGenericInteraction; - -// Function Cronos.SHInteractionGeneric.GetGenericConfig -// 0x0088 (0x0088 - 0x0000) -struct SHInteractionGeneric_GetGenericConfig final -{ -public: - struct FSHInteractionGenericConfig ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGeneric_GetGenericConfig; - -// Function Cronos.CronosAnimInstance.OnAbsorption -// 0x0010 (0x0010 - 0x0000) -struct CronosAnimInstance_OnAbsorption final -{ -public: - TArray Attributes; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_OnAbsorption; - -// Function Cronos.CronosAnimInstance.ControlledByCharacter -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_ControlledByCharacter final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_ControlledByCharacter; - -// Function Cronos.CronosAnimInstance.GetAimOffsetState -// 0x0008 (0x0008 - 0x0000) -struct CronosAnimInstance_GetAimOffsetState final -{ -public: - class UAnimInstanceAimOffsetState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_GetAimOffsetState; - -// Function Cronos.CronosAnimInstance.GetArchetype -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_GetArchetype final -{ -public: - EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_GetArchetype; - -// Function Cronos.CronosAnimInstance.GetMovementActionState -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_GetMovementActionState final -{ -public: - EAIMovementActionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_GetMovementActionState; - -// Function Cronos.CronosAnimInstance.GetMovementState -// 0x0008 (0x0008 - 0x0000) -struct CronosAnimInstance_GetMovementState final -{ -public: - class UAnimInstanceMovementState* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_GetMovementState; - -// Function Cronos.CronosAnimInstance.GetOwnerAbilitySystemComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosAnimInstance_GetOwnerAbilitySystemComponent final -{ -public: - class UAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_GetOwnerAbilitySystemComponent; - -// Function Cronos.CronosAnimInstance.HasAttribute -// 0x0002 (0x0002 - 0x0000) -struct CronosAnimInstance_HasAttribute final -{ -public: - EAbsorbedAttribute Attribute; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_HasAttribute; - -// Function Cronos.CronosAnimInstance.HasCentiAttribute -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_HasCentiAttribute final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_HasCentiAttribute; - -// Function Cronos.CronosAnimInstance.HasJawAttribute -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_HasJawAttribute final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_HasJawAttribute; - -// Function Cronos.CronosAnimInstance.IsLying -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_IsLying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_IsLying; - -// Function Cronos.CronosAnimInstance.IsPreviewActor -// 0x0001 (0x0001 - 0x0000) -struct CronosAnimInstance_IsPreviewActor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAnimInstance_IsPreviewActor; - -// Function Cronos.CronosWallWalkingAnimInstance.GetSpineIKPoints -// 0x0010 (0x0010 - 0x0000) -struct CronosWallWalkingAnimInstance_GetSpineIKPoints final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWallWalkingAnimInstance_GetSpineIKPoints; - -// Function Cronos.FearAnimInstance.AttachedToJumpLoop -// 0x0001 (0x0001 - 0x0000) -struct FearAnimInstance_AttachedToJumpLoop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FearAnimInstance_AttachedToJumpLoop; - -// Function Cronos.FearAnimInstance.AttachedToMovement -// 0x0001 (0x0001 - 0x0000) -struct FearAnimInstance_AttachedToMovement final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FearAnimInstance_AttachedToMovement; - -// Function Cronos.FearAnimInstance.JumpLoopToJumpEnd -// 0x0001 (0x0001 - 0x0000) -struct FearAnimInstance_JumpLoopToJumpEnd final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FearAnimInstance_JumpLoopToJumpEnd; - -// Function Cronos.FearAnimInstance.UpdateMeshPitch -// 0x0004 (0x0004 - 0x0000) -struct FearAnimInstance_UpdateMeshPitch final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FearAnimInstance_UpdateMeshPitch; - -// Function Cronos.FullscreenVisionWidget.GetFullscreenVisionWidget -// 0x0010 (0x0010 - 0x0000) -struct FullscreenVisionWidget_GetFullscreenVisionWidget final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFullscreenVisionWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenVisionWidget_GetFullscreenVisionWidget; - -// Function Cronos.FullscreenVisionWidget.Init -// 0x0008 (0x0008 - 0x0000) -struct FullscreenVisionWidget_Init final -{ -public: - class ASHCharacterPlay* OwnerCharacterPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenVisionWidget_Init; - -// Function Cronos.FullscreenVisionWidget.PlayVideo -// 0x0010 (0x0010 - 0x0000) -struct FullscreenVisionWidget_PlayVideo final -{ -public: - class UFileMediaSource* MediaSource; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Opacity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FullscreenVisionWidget_PlayVideo; - -// Function Cronos.BTCameraControlComponent.PlayCameraSequence -// 0x0004 (0x0004 - 0x0000) -struct BTCameraControlComponent_PlayCameraSequence final -{ -public: - float PlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequence; - -// Function Cronos.BTCameraControlComponent.PlayCameraSequenceForCharacter -// 0x0010 (0x0010 - 0x0000) -struct BTCameraControlComponent_PlayCameraSequenceForCharacter final -{ -public: - class ACharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdditionalOffset; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraControlComponent_PlayCameraSequenceForCharacter; - -// Function Cronos.BTCameraControlComponent.SetCameraControlSequence -// 0x0008 (0x0008 - 0x0000) -struct BTCameraControlComponent_SetCameraControlSequence final -{ -public: - class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraControlComponent_SetCameraControlSequence; - -// Function Cronos.BTCameraControlComponent.Stop -// 0x0004 (0x0004 - 0x0000) -struct BTCameraControlComponent_Stop final -{ -public: - float BlendTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraControlComponent_Stop; - -// Function Cronos.FarShadowVolume.IsPointInside -// 0x0020 (0x0020 - 0x0000) -struct FarShadowVolume_IsPointInside final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FarShadowVolume_IsPointInside; - -// Function Cronos.BTCameraFocusableInterface.GetCameraControlPivot -// 0x0060 (0x0060 - 0x0000) -struct BTCameraFocusableInterface_GetCameraControlPivot final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlPivot; - -// Function Cronos.BTCameraFocusableInterface.GetPreviewSkeletalTransform -// 0x0060 (0x0060 - 0x0000) -struct BTCameraFocusableInterface_GetPreviewSkeletalTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraFocusableInterface_GetPreviewSkeletalTransform; - -// Function Cronos.BTCameraFocusableInterface.GetCameraControlComponentInterface -// 0x0008 (0x0008 - 0x0000) -struct BTCameraFocusableInterface_GetCameraControlComponentInterface final -{ -public: - class UBTCameraControlComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCameraFocusableInterface_GetCameraControlComponentInterface; - -// Function Cronos.FlashlightControlVolume.GetCharacterPlay -// 0x0008 (0x0008 - 0x0000) -struct FlashlightControlVolume_GetCharacterPlay final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FlashlightControlVolume_GetCharacterPlay; - -// Function Cronos.BTGameplayAudiologAbility.OnAudioLogCanceled -// 0x00B0 (0x00B0 - 0x0000) -struct BTGameplayAudiologAbility_OnAudioLogCanceled final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogCanceled; - -// Function Cronos.BTGameplayAudiologAbility.OnAudioLogFinished -// 0x0008 (0x0008 - 0x0000) -struct BTGameplayAudiologAbility_OnAudioLogFinished final -{ -public: - class FName InAudioLogRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTGameplayAudiologAbility_OnAudioLogFinished; - -// Function Cronos.GameLevelSequenceDirector.BranchSequenceBasedOnTags -// 0x0070 (0x0070 - 0x0000) -struct GameLevelSequenceDirector_BranchSequenceBasedOnTags final -{ -public: - struct FBTSequencesBranchingData InBranchingData; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_BranchSequenceBasedOnTags; - -// Function Cronos.GameLevelSequenceDirector.ConditionalJumpToFrameNative -// 0x0020 (0x0020 - 0x0000) -struct GameLevelSequenceDirector_ConditionalJumpToFrameNative final -{ -public: - class FString InMarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InCondition; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_ConditionalJumpToFrameNative; - -// Function Cronos.GameLevelSequenceDirector.DisplayCinematicCardNative -// 0x0028 (0x0028 - 0x0000) -struct GameLevelSequenceDirector_DisplayCinematicCardNative final -{ -public: - class FText CardHeader; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - class FText CardContents; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic) - float CardDurationS; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_DisplayCinematicCardNative; - -// Function Cronos.GameLevelSequenceDirector.ExtractionSequenceStartNative -// 0x0038 (0x0038 - 0x0000) -struct GameLevelSequenceDirector_ExtractionSequenceStartNative final -{ -public: - class FString InEndMarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InEndCondition; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InShowWidgetEventName; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSimpleLoopSequenceName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSoulToCache; // 0x0030(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_ExtractionSequenceStartNative; - -// Function Cronos.GameLevelSequenceDirector.GetEndingTime -// 0x0004 (0x0004 - 0x0000) -struct GameLevelSequenceDirector_GetEndingTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_GetEndingTime; - -// Function Cronos.GameLevelSequenceDirector.HidePlayerWeapon -// 0x0001 (0x0001 - 0x0000) -struct GameLevelSequenceDirector_HidePlayerWeapon final -{ -public: - bool bHideWeapon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_HidePlayerWeapon; - -// Function Cronos.GameLevelSequenceDirector.IsSequencerEnding -// 0x0001 (0x0001 - 0x0000) -struct GameLevelSequenceDirector_IsSequencerEnding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_IsSequencerEnding; - -// Function Cronos.GameLevelSequenceDirector.JumpToFrameNative -// 0x0010 (0x0010 - 0x0000) -struct GameLevelSequenceDirector_JumpToFrameNative final -{ -public: - class FString MarkedFrame; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_JumpToFrameNative; - -// Function Cronos.GameLevelSequenceDirector.OnAnswerAppliedActions -// 0x0008 (0x0008 - 0x0000) -struct GameLevelSequenceDirector_OnAnswerAppliedActions final -{ -public: - class FName Phase; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_OnAnswerAppliedActions; - -// Function Cronos.GameLevelSequenceDirector.OnChoice -// 0x0008 (0x0008 - 0x0000) -struct GameLevelSequenceDirector_OnChoice final -{ -public: - struct FFlowID FlowID; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_OnChoice; - -// Function Cronos.GameLevelSequenceDirector.OnDialogBegin -// 0x0028 (0x0028 - 0x0000) -struct GameLevelSequenceDirector_OnDialogBegin final -{ -public: - struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogBegin; - -// Function Cronos.GameLevelSequenceDirector.OnDialogEnd -// 0x0028 (0x0028 - 0x0000) -struct GameLevelSequenceDirector_OnDialogEnd final -{ -public: - struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_OnDialogEnd; - -// Function Cronos.GameLevelSequenceDirector.RemoveGameplayEffects -// 0x0001 (0x0001 - 0x0000) -struct GameLevelSequenceDirector_RemoveGameplayEffects final -{ -public: - bool bSkipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_RemoveGameplayEffects; - -// Function Cronos.GameLevelSequenceDirector.SendCustomEventNative -// 0x0008 (0x0008 - 0x0000) -struct GameLevelSequenceDirector_SendCustomEventNative final -{ -public: - class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_SendCustomEventNative; - -// Function Cronos.GameLevelSequenceDirector.ShouldTriggerFade -// 0x0001 (0x0001 - 0x0000) -struct GameLevelSequenceDirector_ShouldTriggerFade final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_ShouldTriggerFade; - -// Function Cronos.GameLevelSequenceDirector.ShowDialogOptionsNative -// 0x0248 (0x0248 - 0x0000) -struct GameLevelSequenceDirector_ShowDialogOptionsNative final -{ -public: - struct FCinematicDialogData DialogData; // 0x0000(0x0248)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowDialogOptionsNative; - -// Function Cronos.GameLevelSequenceDirector.ShowGameplayEffectsNative -// 0x0050 (0x0050 - 0x0000) -struct GameLevelSequenceDirector_ShowGameplayEffectsNative final -{ -public: - struct FCinematicGameplayEffectData EffectsData; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_ShowGameplayEffectsNative; - -// Function Cronos.GameLevelSequenceDirector.StartSimpleLoopNative -// 0x0030 (0x0030 - 0x0000) -struct GameLevelSequenceDirector_StartSimpleLoopNative final -{ -public: - class FString SimpleLoop_SequenceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PlayNext_MarkedFrame; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InEndCondition; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldEvaluateEndConditionEveryFrame; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameLevelSequenceDirector_StartSimpleLoopNative; - -// Function Cronos.BTCanvasFloatingWidget.AddWidgetToCanvas -// 0x0008 (0x0008 - 0x0000) -struct BTCanvasFloatingWidget_AddWidgetToCanvas final -{ -public: - class UBTFloatingWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCanvasFloatingWidget_AddWidgetToCanvas; - -// Function Cronos.BTCanvasFloatingWidget.RemoveWidgetFromCanvas -// 0x0008 (0x0008 - 0x0000) -struct BTCanvasFloatingWidget_RemoveWidgetFromCanvas final -{ -public: - class UBTFloatingWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCanvasFloatingWidget_RemoveWidgetFromCanvas; - -// Function Cronos.CronosInteractionWidget.SetData -// 0x0300 (0x0300 - 0x0000) -struct CronosInteractionWidget_SetData final -{ -public: - class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemDataStruct InData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractionWidget_SetData; - -// Function Cronos.BTFabricatorMenuWidget.DiscardFromSlot -// 0x0018 (0x0018 - 0x0000) -struct BTFabricatorMenuWidget_DiscardFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoConfirmModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_DiscardFromSlot; - -// Function Cronos.BTFabricatorMenuWidget.FabricatorMenuCraftRecipeBySlotIndex -// 0x0010 (0x0010 - 0x0000) -struct BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_FabricatorMenuCraftRecipeBySlotIndex; - -// Function Cronos.BTFabricatorMenuWidget.GetInventoryDataFromSlot -// 0x0030 (0x0030 - 0x0000) -struct BTFabricatorMenuWidget_GetInventoryDataFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct ItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetInventoryDataFromSlot; - -// Function Cronos.BTFabricatorMenuWidget.GetItemDataFromSlot -// 0x0310 (0x0310 - 0x0000) -struct BTFabricatorMenuWidget_GetItemDataFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHItemDataStruct ItemDataStruct; // 0x0010(0x02F8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0308(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetItemDataFromSlot; - -// Function Cronos.BTFabricatorMenuWidget.GetRecipeDataAtSlot -// 0x0100 (0x0100 - 0x0000) -struct BTFabricatorMenuWidget_GetRecipeDataAtSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFabricationDataStruct OutFabricationDataStruct; // 0x0010(0x00E8)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_GetRecipeDataAtSlot; - -// Function Cronos.BTFabricatorMenuWidget.UseConsumableFromSlot -// 0x0010 (0x0010 - 0x0000) -struct BTFabricatorMenuWidget_UseConsumableFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_UseConsumableFromSlot; - -// Function Cronos.BTFabricatorMenuWidget.OnEscapeBlueprintWidget -// 0x0010 (0x0010 - 0x0000) -struct BTFabricatorMenuWidget_OnEscapeBlueprintWidget final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFabricatorMenuWidget_OnEscapeBlueprintWidget; - -// Function Cronos.SHItemEq.TransferItem -// 0x0020 (0x0020 - 0x0000) -struct SHItemEq_TransferItem final -{ -public: - class AActor* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceSocket; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetSocket; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransferDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHItemEq_TransferItem; - -// Function Cronos.SHItemEq.GetMesh -// 0x0008 (0x0008 - 0x0000) -struct SHItemEq_GetMesh final -{ -public: - class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemEq_GetMesh; - -// Function Cronos.SHItemEq.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct SHItemEq_GetOwnerCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemEq_GetOwnerCharacter; - -// Function Cronos.SHItemEq.UpdateItemTransfer -// 0x0004 (0x0004 - 0x0000) -struct SHItemEq_UpdateItemTransfer final -{ -public: - float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemEq_UpdateItemTransfer; - -// Function Cronos.Flashlight.BeginsLightAtMonster -// 0x0008 (0x0008 - 0x0000) -struct Flashlight_BeginsLightAtMonster final -{ -public: - class AActor* Monster; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_BeginsLightAtMonster; - -// Function Cronos.Flashlight.DisableLookAt -// 0x0008 (0x0008 - 0x0000) -struct Flashlight_DisableLookAt final -{ -public: - bool InstantViewRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AwaitTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_DisableLookAt; - -// Function Cronos.Flashlight.Flicker -// 0x0018 (0x0018 - 0x0000) -struct Flashlight_Flicker final -{ -public: - bool NewFlickerState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* Curve; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LoopFlickerCurve; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Flashlight_Flicker; - -// Function Cronos.Flashlight.OnGameplayTagAddedToTheOwner -// 0x000C (0x000C - 0x0000) -struct Flashlight_OnGameplayTagAddedToTheOwner final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Flashlight_OnGameplayTagAddedToTheOwner; - -// Function Cronos.Flashlight.OnTurnedOff -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_OnTurnedOff final -{ -public: - bool bInitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_OnTurnedOff; - -// Function Cronos.Flashlight.OnTurnedOn -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_OnTurnedOn final -{ -public: - bool bInitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_OnTurnedOn; - -// Function Cronos.Flashlight.PlayLightIntensity -// 0x0008 (0x0008 - 0x0000) -struct Flashlight_PlayLightIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_PlayLightIntensity; - -// Function Cronos.Flashlight.PlayLightIntensityModAnimation -// 0x0010 (0x0010 - 0x0000) -struct Flashlight_PlayLightIntensityModAnimation final -{ -public: - class UCurveFloat* IntensityModCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Flashlight_PlayLightIntensityModAnimation; - -// Function Cronos.Flashlight.SetGlowParameter -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_SetGlowParameter final -{ -public: - bool bFlashlightOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_SetGlowParameter; - -// Function Cronos.Flashlight.SetLightIntensity -// 0x0004 (0x0004 - 0x0000) -struct Flashlight_SetLightIntensity final -{ -public: - float IntensityValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_SetLightIntensity; - -// Function Cronos.Flashlight.SetLightIntensityProgress -// 0x0004 (0x0004 - 0x0000) -struct Flashlight_SetLightIntensityProgress final -{ -public: - float ProgressValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_SetLightIntensityProgress; - -// Function Cronos.Flashlight.SetLightOnCharacterChannel -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_SetLightOnCharacterChannel final -{ -public: - bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_SetLightOnCharacterChannel; - -// Function Cronos.Flashlight.SetLookAtActor -// 0x0010 (0x0010 - 0x0000) -struct Flashlight_SetLookAtActor final -{ -public: - class AActor* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InKeepFollow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Flashlight_SetLookAtActor; - -// Function Cronos.Flashlight.SetLookAtComponent -// 0x0010 (0x0010 - 0x0000) -struct Flashlight_SetLookAtComponent final -{ -public: - class USceneComponent* NewLookAtRef; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InKeepFollow; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InSpeed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_SetLookAtComponent; - -// Function Cronos.Flashlight.TurnFlashlightOnOff -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_TurnFlashlightOnOff final -{ -public: - bool TurnOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_TurnFlashlightOnOff; - -// Function Cronos.Flashlight.GetCurrentSocketTransform -// 0x0060 (0x0060 - 0x0000) -struct Flashlight_GetCurrentSocketTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_GetCurrentSocketTransform; - -// Function Cronos.Flashlight.GetLastSocketTransform -// 0x0060 (0x0060 - 0x0000) -struct Flashlight_GetLastSocketTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_GetLastSocketTransform; - -// Function Cronos.Flashlight.GetLightFlickerIntensityMultiplier -// 0x0004 (0x0004 - 0x0000) -struct Flashlight_GetLightFlickerIntensityMultiplier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_GetLightFlickerIntensityMultiplier; - -// Function Cronos.Flashlight.GetViewRotator -// 0x0018 (0x0018 - 0x0000) -struct Flashlight_GetViewRotator final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_GetViewRotator; - -// Function Cronos.Flashlight.IsLightFlickering -// 0x0001 (0x0001 - 0x0000) -struct Flashlight_IsLightFlickering final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Flashlight_IsLightFlickering; - -// Function Cronos.BTOnGeometryBreakBehaviorTrigger.OnChaosBreak -// 0x0078 (0x0078 - 0x0000) -struct BTOnGeometryBreakBehaviorTrigger_OnChaosBreak final -{ -public: - struct FChaosBreakEvent BreakEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnGeometryBreakBehaviorTrigger_OnChaosBreak; - -// Function Cronos.BTOnPlayerHealthChangedBehaviorTrigger.OnHealthChanged -// 0x0004 (0x0004 - 0x0000) -struct BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged final -{ -public: - float Delta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnPlayerHealthChangedBehaviorTrigger_OnHealthChanged; - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.GetCueTag -// 0x0008 (0x0008 - 0x0000) -struct GameplayCueNotify_Actor_DataMosh_GetCueTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_GetCueTag; - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetCurrentCurveTime -// 0x0004 (0x0004 - 0x0000) -struct GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime final -{ -public: - float InCurrentCurveTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetCurrentCurveTime; - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityCurve -// 0x0008 (0x0008 - 0x0000) -struct GameplayCueNotify_Actor_DataMosh_SetIntensityCurve final -{ -public: - class UCurveFloat* InIntensityCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityCurve; - -// Function Cronos.GameplayCueNotify_Actor_DataMosh.SetIntensityFadeOutCurve -// 0x0008 (0x0008 - 0x0000) -struct GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve final -{ -public: - class UCurveFloat* InIntensityCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_DataMosh_SetIntensityFadeOutCurve; - -// Function Cronos.BTFlyingPathSpline.DrawFlyingPath -// 0x0148 (0x0148 - 0x0000) -struct BTFlyingPathSpline_DrawFlyingPath final -{ -public: - struct FPredictProjectilePathResult ProjectilePathResult; // 0x0000(0x0148)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFlyingPathSpline_DrawFlyingPath; - -// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.SetEnabled -// 0x0010 (0x0010 - 0x0000) -struct BTCharacterPlayAdaptiveTriggersManager_SetEnabled final -{ -public: - bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_SetEnabled; - -// Function Cronos.BTCharacterPlayAdaptiveTriggersManager.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct BTCharacterPlayAdaptiveTriggersManager_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCharacterPlayAdaptiveTriggersManager_IsEnabled; - -// Function Cronos.InteractionActor.OnWidgetInteraction -// 0x0001 (0x0001 - 0x0000) -struct InteractionActor_OnWidgetInteraction final -{ -public: - bool Started; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InteractionActor_OnWidgetInteraction; - -// Function Cronos.InteractionSlotPlace.OnItemSelected -// 0x0308 (0x0308 - 0x0000) -struct InteractionSlotPlace_OnItemSelected final -{ -public: - struct FDataTableRowHandle DataTableRowHandle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FSHItemDataStruct ItemDataStruct; // 0x0010(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InteractionSlotPlace_OnItemSelected; - -// Function Cronos.InteractionSlotPlace.OnMiniInventoryInteractionFinished -// 0x0008 (0x0008 - 0x0000) -struct InteractionSlotPlace_OnMiniInventoryInteractionFinished final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InteractionSlotPlace_OnMiniInventoryInteractionFinished; - -// Function Cronos.InteractionSlotPlace.GetItem -// 0x0008 (0x0008 - 0x0000) -struct InteractionSlotPlace_GetItem final -{ -public: - class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InteractionSlotPlace_GetItem; - -// Function Cronos.BTFireBehavior.NotifyFireRequest -// 0x0001 (0x0001 - 0x0000) -struct BTFireBehavior_NotifyFireRequest final -{ -public: - bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFireBehavior_NotifyFireRequest; - -// Function Cronos.KillVolume.OnVolumeEntered -// 0x0120 (0x0120 - 0x0000) -struct KillVolume_OnVolumeEntered final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KillVolume_OnVolumeEntered; - -// Function Cronos.KillVolume.OnVolumeExited -// 0x0020 (0x0020 - 0x0000) -struct KillVolume_OnVolumeExited final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KillVolume_OnVolumeExited; - -// Function Cronos.BTTapFireBehavior.NotifyOnBurstFired -// 0x0008 (0x0008 - 0x0000) -struct BTTapFireBehavior_NotifyOnBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTapFireBehavior_NotifyOnBurstFired; - -// Function Cronos.EnemyLODManager.RegisterEnemy -// 0x0008 (0x0008 - 0x0000) -struct EnemyLODManager_RegisterEnemy final -{ -public: - class AActor* EnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyLODManager_RegisterEnemy; - -// Function Cronos.EnemyLODManager.UnregisterEnemy -// 0x0010 (0x0010 - 0x0000) -struct EnemyLODManager_UnregisterEnemy final -{ -public: - const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetLOD; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_EnemyLODManager_UnregisterEnemy; - -// Function Cronos.BTChargeFireBehavior.IsCharging -// 0x0001 (0x0001 - 0x0000) -struct BTChargeFireBehavior_IsCharging final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTChargeFireBehavior_IsCharging; - -// Function Cronos.GameplayEndGameWidget.OnTransitionChanged -// 0x0001 (0x0001 - 0x0000) -struct GameplayEndGameWidget_OnTransitionChanged final -{ -public: - bool bInIsInTransition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayEndGameWidget_OnTransitionChanged; - -// Function Cronos.BTCheatManager.Debug_Cutscene_Enabled -// 0x0001 (0x0001 - 0x0000) -struct BTCheatManager_Debug_Cutscene_Enabled final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_Enabled; - -// Function Cronos.BTCheatManager.Debug_Cutscene_LoadingMaxTime -// 0x0001 (0x0001 - 0x0000) -struct BTCheatManager_Debug_Cutscene_LoadingMaxTime final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Cutscene_LoadingMaxTime; - -// Function Cronos.BTCheatManager.Debug_Menu_Enabled -// 0x0001 (0x0001 - 0x0000) -struct BTCheatManager_Debug_Menu_Enabled final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Menu_Enabled; - -// Function Cronos.BTCheatManager.Debug_Vignettes_Enabled -// 0x0001 (0x0001 - 0x0000) -struct BTCheatManager_Debug_Vignettes_Enabled final -{ -public: - bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Vignettes_Enabled; - -// Function Cronos.BTCheatManager.GetBTCheatManager -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_GetBTCheatManager final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTCheatManager* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_GetBTCheatManager; - -// Function Cronos.BTCheatManager.GetCombatDebugDraw -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_GetCombatDebugDraw final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTCheatManager_GetCombatDebugDraw; - -// Function Cronos.BTCheatManager.ResetCheatManager -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_ResetCheatManager final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_ResetCheatManager; - -// Function Cronos.BTCheatManager.BugItGoSP -// 0x0028 (0x0028 - 0x0000) -struct BTCheatManager_BugItGoSP final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DataShortURL; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_BugItGoSP; - -// Function Cronos.BTCheatManager.Debug_Character_Health_FakeDamage -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Character_Health_FakeDamage final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeDamage; - -// Function Cronos.BTCheatManager.Debug_Character_Health_FakeHeal -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Character_Health_FakeHeal final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Health_FakeHeal; - -// Function Cronos.BTCheatManager.Debug_Character_Items_UnlimitedAmmo -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_Debug_Character_Items_UnlimitedAmmo final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_UnlimitedAmmo; - -// Function Cronos.BTCheatManager.Debug_GameplayDifficulty_Set -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_GameplayDifficulty_Set final -{ -public: - int32 Difficulty; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_GameplayDifficulty_Set; - -// Function Cronos.BTCheatManager.Debug_LogMarker -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_LogMarker final -{ -public: - class FString InMarkerText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_LogMarker; - -// Function Cronos.BTCheatManager.Debug_Playthrough_CompleteGame -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Playthrough_CompleteGame final -{ -public: - int32 InOnDifficulty; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_CompleteGame; - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetDeathsNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Playthrough_SetDeathsNumber final -{ -public: - int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetDeathsNumber; - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetEnemiesMergedNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber final -{ -public: - int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetEnemiesMergedNumber; - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetIntroCutsceneRightChoicesNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber final -{ -public: - int32 InRightChoicesNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetIntroCutsceneRightChoicesNumber; - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetNewGamePlus -// 0x0002 (0x0002 - 0x0000) -struct BTCheatManager_Debug_Playthrough_SetNewGamePlus final -{ -public: - bool bIsNewGamePlus; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckTransferableData; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetNewGamePlus; - -// Function Cronos.BTCheatManager.Debug_Playthrough_SetSaveStationUsesNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber final -{ -public: - int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Playthrough_SetSaveStationUsesNumber; - -// Function Cronos.BTCheatManager.Debug_SetWeaponPickUpBehavior -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_SetWeaponPickUpBehavior final -{ -public: - int32 InBehaviorIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_SetWeaponPickUpBehavior; - -// Function Cronos.BTCheatManager.Debug_StartRecording -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_StartRecording final -{ -public: - class FString InLogName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_StartRecording; - -// Function Cronos.BTCheatManager.Debug_Tutorial_Add -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_Tutorial_Add final -{ -public: - class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Add; - -// Function Cronos.BTCheatManager.Debug_Tutorial_Remove -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_Tutorial_Remove final -{ -public: - class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Remove; - -// Function Cronos.BTCheatManager.Debug_Tutorial_Show -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_Tutorial_Show final -{ -public: - class FString TutorialName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Tutorial_Show; - -// Function Cronos.BTCheatManager.AddAchievementCollection -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_AddAchievementCollection final -{ -public: - class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_AddAchievementCollection; - -// Function Cronos.BTCheatManager.AddAchievementCounter -// 0x000C (0x000C - 0x0000) -struct BTCheatManager_AddAchievementCounter final -{ -public: - class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Delta; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_AddAchievementCounter; - -// Function Cronos.BTCheatManager.Debug_Character_Items_AddPurchasable -// 0x0018 (0x0018 - 0x0000) -struct BTCheatManager_Debug_Character_Items_AddPurchasable final -{ -public: - class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_AddPurchasable; - -// Function Cronos.BTCheatManager.Debug_Character_Items_Give -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_Character_Items_Give final -{ -public: - class FString ItemRowName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Items_Give; - -// Function Cronos.BTCheatManager.Debug_Character_Souls_AddSoul -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_Debug_Character_Souls_AddSoul final -{ -public: - class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_AddSoul; - -// Function Cronos.BTCheatManager.Debug_Character_Souls_RemoveSoul -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_Debug_Character_Souls_RemoveSoul final -{ -public: - class FName SoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Character_Souls_RemoveSoul; - -// Function Cronos.BTCheatManager.Debug_Custom -// 0x0018 (0x0018 - 0x0000) -struct BTCheatManager_Debug_Custom final -{ -public: - class FString DebugCommand; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Custom; - -// Function Cronos.BTCheatManager.Debug_Enemy_Hurt -// 0x0018 (0x0018 - 0x0000) -struct BTCheatManager_Debug_Enemy_Hurt final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DamageType; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Hurt; - -// Function Cronos.BTCheatManager.Debug_Enemy_Kill -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_Debug_Enemy_Kill final -{ -public: - class FString DamageType; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_Kill; - -// Function Cronos.BTCheatManager.Debug_Enemy_SetHealth -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_Enemy_SetHealth final -{ -public: - float newHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_SetHealth; - -// Function Cronos.BTCheatManager.Debug_Enemy_StopMovement -// 0x0001 (0x0001 - 0x0000) -struct BTCheatManager_Debug_Enemy_StopMovement final -{ -public: - bool bStop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_Enemy_StopMovement; - -// Function Cronos.BTCheatManager.Debug_ImpactPooling_SetPoolSize -// 0x0018 (0x0018 - 0x0000) -struct BTCheatManager_Debug_ImpactPooling_SetPoolSize final -{ -public: - class FString ImpactType; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_ImpactPooling_SetPoolSize; - -// Function Cronos.BTCheatManager.Debug_SpawnEnemy -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_Debug_SpawnEnemy final -{ -public: - int32 Number; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_Debug_SpawnEnemy; - -// Function Cronos.BTCheatManager.GetLogName -// 0x0010 (0x0010 - 0x0000) -struct BTCheatManager_GetLogName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_GetLogName; - -// Function Cronos.BTCheatManager.SetFlashlightIntensity -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_SetFlashlightIntensity final -{ -public: - float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_SetFlashlightIntensity; - -// Function Cronos.BTCheatManager.TakeDamage -// 0x0004 (0x0004 - 0x0000) -struct BTCheatManager_TakeDamage final -{ -public: - float Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_TakeDamage; - -// Function Cronos.BTCheatManager.UnlockAchievement -// 0x0008 (0x0008 - 0x0000) -struct BTCheatManager_UnlockAchievement final -{ -public: - class FName AchievementName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCheatManager_UnlockAchievement; - -// Function Cronos.SHNPCAnimInstance.GetAnimComponent -// 0x0008 (0x0008 - 0x0000) -struct SHNPCAnimInstance_GetAnimComponent final -{ -public: - class USHAnimComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHNPCAnimInstance_GetAnimComponent; - -// Function Cronos.SHNPCAnimInstance.GetChangeLocomotionSnapshotName -// 0x0008 (0x0008 - 0x0000) -struct SHNPCAnimInstance_GetChangeLocomotionSnapshotName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHNPCAnimInstance_GetChangeLocomotionSnapshotName; - -// Function Cronos.SHNPCAnimInstance.GetLocomotionTag -// 0x0008 (0x0008 - 0x0000) -struct SHNPCAnimInstance_GetLocomotionTag final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHNPCAnimInstance_GetLocomotionTag; - -// Function Cronos.BTDifficultyButtonWidget.OnSetDifficultyName -// 0x0010 (0x0010 - 0x0000) -struct BTDifficultyButtonWidget_OnSetDifficultyName final -{ -public: - class FText InNewDifficultyName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDifficultyButtonWidget_OnSetDifficultyName; - -// Function Cronos.KeyRichTexts.GetKeyDisplayRichText -// 0x0028 (0x0028 - 0x0000) -struct KeyRichTexts_GetKeyDisplayRichText final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KeyRichTexts_GetKeyDisplayRichText; - -// Function Cronos.BTItemHighlighterInterface.ShouldActorBeHighlighted -// 0x0010 (0x0010 - 0x0000) -struct BTItemHighlighterInterface_ShouldActorBeHighlighted final -{ -public: - class UBTItemHighlighterComponent* IntemHighlighterComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTItemHighlighterInterface_ShouldActorBeHighlighted; - -// Function Cronos.BTCompassAbility.OnCompassCloseReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTCompassAbility_OnCompassCloseReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCompassAbility_OnCompassCloseReceived; - -// Function Cronos.BTCompassAbility.OnCompassOpenLoopedReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTCompassAbility_OnCompassOpenLoopedReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenLoopedReceived; - -// Function Cronos.BTCompassAbility.OnCompassOpenReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTCompassAbility_OnCompassOpenReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCompassAbility_OnCompassOpenReceived; - -// Function Cronos.BTCompassAbility.OnStopMontageEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct BTCompassAbility_OnStopMontageEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCompassAbility_OnStopMontageEventReceived; - -// Function Cronos.CronosSpawnPointData.GetAudioLogOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetAudioLogOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetAudioLogOptions; - -// Function Cronos.CronosSpawnPointData.GetItemOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetItemOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetItemOptions; - -// Function Cronos.CronosSpawnPointData.GetMemoOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetMemoOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetMemoOptions; - -// Function Cronos.CronosSpawnPointData.GetObjectiveOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetObjectiveOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetObjectiveOptions; - -// Function Cronos.CronosSpawnPointData.GetQuestOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetQuestOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetQuestOptions; - -// Function Cronos.CronosSpawnPointData.GetSoulOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetSoulOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetSoulOptions; - -// Function Cronos.CronosSpawnPointData.GetTravelLogOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetTravelLogOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetTravelLogOptions; - -// Function Cronos.CronosSpawnPointData.GetUpgradePresetOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointData_GetUpgradePresetOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointData_GetUpgradePresetOptions; - -// Function Cronos.GameplayCueNotify_Actor_Material.ClearPostProcess -// 0x0001 (0x0001 - 0x0000) -struct GameplayCueNotify_Actor_Material_ClearPostProcess final -{ -public: - bool bIsFullPop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_ClearPostProcess; - -// Function Cronos.GameplayCueNotify_Actor_Material.IsPostProcessMaterialPushAllowed -// 0x00F0 (0x00F0 - 0x0000) -struct GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed final -{ -public: - class AActor* MyTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayCueEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayCueParameters Parameters; // 0x0010(0x00D8)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayCueNotify_Actor_Material_IsPostProcessMaterialPushAllowed; - -// Function Cronos.SHItemWeapon.GetMaterialInstanceDynamic -// 0x0008 (0x0008 - 0x0000) -struct SHItemWeapon_GetMaterialInstanceDynamic final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeapon_GetMaterialInstanceDynamic; - -// Function Cronos.SHItemWeapon.OnFirePerformed -// 0x0018 (0x0018 - 0x0000) -struct SHItemWeapon_OnFirePerformed final -{ -public: - struct FVector ShootEndWorldLoc; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeapon_OnFirePerformed; - -// Function Cronos.SHItemWeapon.IsEnemyKnockedDown -// 0x0010 (0x0010 - 0x0000) -struct SHItemWeapon_IsEnemyKnockedDown final -{ -public: - const class AActor* enemy; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHItemWeapon_IsEnemyKnockedDown; - -// Function Cronos.BTContentBundlesManagerComponent.PreloadContentBundles -// 0x0001 (0x0001 - 0x0000) -struct BTContentBundlesManagerComponent_PreloadContentBundles final -{ -public: - EBTPreloadWorld InPreloadWorld; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTContentBundlesManagerComponent_PreloadContentBundles; - -// Function Cronos.BTContentBundlesManagerComponent.GetAcquiredContentBundlesDescription -// 0x0010 (0x0010 - 0x0000) -struct BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription final -{ -public: - TArray OutAcquiredContentDescription; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTContentBundlesManagerComponent_GetAcquiredContentBundlesDescription; - -// Function Cronos.BTItemHighlightActor.OnActivateAndAttach -// 0x0010 (0x0010 - 0x0000) -struct BTItemHighlightActor_OnActivateAndAttach final -{ -public: - class ASHItem* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHItemTypeEnum InItemTypeEnum; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTItemHighlightActor_OnActivateAndAttach; - -// Function Cronos.BTLevelSequenceFlowObject.GetCharacterPlay -// 0x0010 (0x0010 - 0x0000) -struct BTLevelSequenceFlowObject_GetCharacterPlay final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTLevelSequenceFlowObject_GetCharacterPlay; - -// Function Cronos.CronosUtils.DebugFinishObjective -// 0x0018 (0x0018 - 0x0000) -struct CronosUtils_DebugFinishObjective final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuccess; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_DebugFinishObjective; - -// Function Cronos.CronosUtils.DebugSetCurrentObjective -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_DebugSetCurrentObjective final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_DebugSetCurrentObjective; - -// Function Cronos.CronosUtils.DebugStartObjective -// 0x0018 (0x0018 - 0x0000) -struct CronosUtils_DebugStartObjective final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName objectiveID; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsQuest; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSetCurrent; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_DebugStartObjective; - -// Function Cronos.CronosUtils.EnableRootMotionOnMontage -// 0x0018 (0x0018 - 0x0000) -struct CronosUtils_EnableRootMotionOnMontage final -{ -public: - class ASHCharacterPlay* CharacterPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* AnimMontage; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_EnableRootMotionOnMontage; - -// Function Cronos.CronosUtils.ForceDestroyComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosUtils_ForceDestroyComponent final -{ -public: - class UActorComponent* InActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_ForceDestroyComponent; - -// Function Cronos.CronosUtils.GetAllTags -// 0x0020 (0x0020 - 0x0000) -struct CronosUtils_GetAllTags final -{ -public: - struct FGameplayTagContainer InContainer; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetAllTags; - -// Function Cronos.CronosUtils.GetFinalLocationAfterRootAnimation -// 0x00C0 (0x00C0 - 0x0000) -struct CronosUtils_GetFinalLocationAfterRootAnimation final -{ -public: - struct FCorrectionData CorrectionData; // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutEndLocation; // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_GetFinalLocationAfterRootAnimation; - -// Function Cronos.CronosUtils.GetGameStateMenu -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetGameStateMenu final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosGameStateMenu* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetGameStateMenu; - -// Function Cronos.CronosUtils.GetGameStatePlay -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetGameStatePlay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosGameStatePlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetGameStatePlay; - -// Function Cronos.CronosUtils.GetHUDPlay -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetHUDPlay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHHudPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetHUDPlay; - -// Function Cronos.CronosUtils.GetInGameMenuManagerComponent -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetInGameMenuManagerComponent final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTInGameMenuManagerComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetInGameMenuManagerComponent; - -// Function Cronos.CronosUtils.GetLookAtRotationWithUpVectorKept -// 0x0060 (0x0060 - 0x0000) -struct CronosUtils_GetLookAtRotationWithUpVectorKept final -{ -public: - struct FVector ActorLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ActorUpVector; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ActorTargetLocation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetLookAtRotationWithUpVectorKept; - -// Function Cronos.CronosUtils.GetNotificationManagerComponent -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetNotificationManagerComponent final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTNotificationManagerComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetNotificationManagerComponent; - -// Function Cronos.CronosUtils.GetPlayerController -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetPlayerController final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHPlayerControllerPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetPlayerController; - -// Function Cronos.CronosUtils.GetRealFinalLocationAfterRootAnimation -// 0x00F0 (0x00F0 - 0x0000) -struct CronosUtils_GetRealFinalLocationAfterRootAnimation final -{ -public: - struct FCorrectionData CorrectionData; // 0x0000(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutFromAnim; // 0x00A0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutEndLocation; // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutDifference; // 0x00D0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_GetRealFinalLocationAfterRootAnimation; - -// Function Cronos.CronosUtils.GetSimpleTagName -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetSimpleTagName final -{ -public: - struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetSimpleTagName; - -// Function Cronos.CronosUtils.GetWidgetToFocusFromInterface -// 0x0010 (0x0010 - 0x0000) -struct CronosUtils_GetWidgetToFocusFromInterface final -{ -public: - class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_GetWidgetToFocusFromInterface; - -// Function Cronos.CronosUtils.IsActorClassOf -// 0x0038 (0x0038 - 0x0000) -struct CronosUtils_IsActorClassOf final -{ -public: - const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr Class_0; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeParentClasses; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_IsActorClassOf; - -// Function Cronos.CronosUtils.IsBuild -// 0x0001 (0x0001 - 0x0000) -struct CronosUtils_IsBuild final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosUtils_IsBuild; - -// Function Cronos.CronosUtils.SetCanEverAffectNavigation -// 0x0018 (0x0018 - 0x0000) -struct CronosUtils_SetCanEverAffectNavigation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* Primitive; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanAffect; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_SetCanEverAffectNavigation; - -// Function Cronos.CronosUtils.SetTagCount -// 0x0018 (0x0018 - 0x0000) -struct CronosUtils_SetTagCount final -{ -public: - class UAbilitySystemComponent* InAbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InTag; // 0x0008(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosUtils_SetTagCount; - -// Function Cronos.BTCutsceneDebugMenuWidget.OnTagsUpdated -// 0x000C (0x000C - 0x0000) -struct BTCutsceneDebugMenuWidget_OnTagsUpdated final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTCutsceneDebugMenuWidget_OnTagsUpdated; - -// Function Cronos.SHGameplayMenuSectionInventoryWidget.Hide -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionInventoryWidget_Hide final -{ -public: - bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_Hide; - -// Function Cronos.SHGameplayMenuSectionInventoryWidget.RefreshControlsBox -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayMenuSectionInventoryWidget_RefreshControlsBox final -{ -public: - TArray ControlsData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionInventoryWidget_RefreshControlsBox; - -// Function Cronos.BTInteractionReadWidget.OnPanelChanged -// 0x0010 (0x0010 - 0x0000) -struct BTInteractionReadWidget_OnPanelChanged final -{ -public: - int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* InPanel; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractionReadWidget_OnPanelChanged; - -// Function Cronos.BTInteractionReadWidget.SetReadData -// 0x0308 (0x0308 - 0x0000) -struct BTInteractionReadWidget_SetReadData final -{ -public: - class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemDataStruct InData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - ESHItemTypeEnum InItemTypeEnum; // 0x0300(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTInteractionReadWidget_SetReadData; - -// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonNextPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonNextPageFromNavigation; - -// Function Cronos.BTDatabaseAudioLogsMenu.OnButtonPreviousPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnButtonPreviousPageFromNavigation; - -// Function Cronos.BTDatabaseAudioLogsMenu.OnDatabaseAudioLogsCanBePlayedChanged -// 0x0001 (0x0001 - 0x0000) -struct BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged final -{ -public: - bool bNewCanBePlayed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseAudioLogsMenu_OnDatabaseAudioLogsCanBePlayedChanged; - -// Function Cronos.GameplayTagVolume.OnVolumeEntered -// 0x0120 (0x0120 - 0x0000) -struct GameplayTagVolume_OnVolumeEntered final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeEntered; - -// Function Cronos.GameplayTagVolume.OnVolumeExited -// 0x0020 (0x0020 - 0x0000) -struct GameplayTagVolume_OnVolumeExited final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayTagVolume_OnVolumeExited; - -// Function Cronos.GameplayTagVolume.ToggleTagVolume -// 0x0001 (0x0001 - 0x0000) -struct GameplayTagVolume_ToggleTagVolume final -{ -public: - bool bActivate; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTagVolume_ToggleTagVolume; - -// Function Cronos.GameplayTagVolume.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameplayTagVolume_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTagVolume_IsEnabled; - -// Function Cronos.BTSkinEntryWidget.SetIsEquipped -// 0x0001 (0x0001 - 0x0000) -struct BTSkinEntryWidget_SetIsEquipped final -{ -public: - bool bIsEquipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSkinEntryWidget_SetIsEquipped; - -// Function Cronos.BTSkinEntryWidget.SetSkin -// 0x0001 (0x0001 - 0x0000) -struct BTSkinEntryWidget_SetSkin final -{ -public: - EPlayerSkin InSkin; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkin; - -// Function Cronos.BTSkinEntryWidget.SetSkinName -// 0x0010 (0x0010 - 0x0000) -struct BTSkinEntryWidget_SetSkinName final -{ -public: - class FText InName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSkinEntryWidget_SetSkinName; - -// Function Cronos.BTSkinEntryWidget.GetSkinIndex -// 0x0004 (0x0004 - 0x0000) -struct BTSkinEntryWidget_GetSkinIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSkinEntryWidget_GetSkinIndex; - -// Function Cronos.SHGameplayMenuSectionsButton.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionsButton_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionsButton_OnSetHighlight; - -// Function Cronos.BTDatabaseCategoryDescriptionWidget.InitCategoryData -// 0x0020 (0x0020 - 0x0000) -struct BTDatabaseCategoryDescriptionWidget_InitCategoryData final -{ -public: - class FText InName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText InDescription; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseCategoryDescriptionWidget_InitCategoryData; - -// Function Cronos.BTDatabaseDocumentsMenu.OnButtonNextPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonNextPageFromNavigation; - -// Function Cronos.BTDatabaseDocumentsMenu.OnButtonPreviousPageFromNavigation -// 0x0010 (0x0010 - 0x0000) -struct BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseDocumentsMenu_OnButtonPreviousPageFromNavigation; - -// Function Cronos.SHGameplayHighlightableWidget.IsItemFocused -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayHighlightableWidget_IsItemFocused final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHighlightableWidget_IsItemFocused; - -// Function Cronos.SHGameplayHighlightableWidget.OnItemFocused -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayHighlightableWidget_OnItemFocused final -{ -public: - bool isFocused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHighlightableWidget_OnItemFocused; - -// Function Cronos.SHGameplayExpandableArea.AddChildToExpandablePanel -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayExpandableArea_AddChildToExpandablePanel final -{ -public: - const class UWidget* InChildWidget; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVerticalBoxSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayExpandableArea_AddChildToExpandablePanel; - -// Function Cronos.SHGameplayExpandableArea.RemoveChild -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayExpandableArea_RemoveChild final -{ -public: - const class UWidget* InChildWidget; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChild; - -// Function Cronos.SHGameplayExpandableArea.RemoveChildAt -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayExpandableArea_RemoveChildAt final -{ -public: - int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayExpandableArea_RemoveChildAt; - -// Function Cronos.SHGameplayExpandableArea.SetIsExpanded -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayExpandableArea_SetIsExpanded final -{ -public: - bool Expand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayExpandableArea_SetIsExpanded; - -// Function Cronos.SHGameplayExpandableArea.GetIsExpanded -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayExpandableArea_GetIsExpanded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayExpandableArea_GetIsExpanded; - -// Function Cronos.BTLevelSequenceCondition.Evaluate -// 0x0010 (0x0010 - 0x0000) -struct BTLevelSequenceCondition_Evaluate final -{ -public: - class UGameLevelSequenceDirector* InLevelSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTLevelSequenceCondition_Evaluate; - -// Function Cronos.BTLevelSequenceCondition.EvaluateCondition_External -// 0x0010 (0x0010 - 0x0000) -struct BTLevelSequenceCondition_EvaluateCondition_External final -{ -public: - class UGameLevelSequenceDirector* InLevelSequenceDirector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTLevelSequenceCondition_EvaluateCondition_External; - -// Function Cronos.SHSaveSlotsListWidget.OverrideSaveMode -// 0x0001 (0x0001 - 0x0000) -struct SHSaveSlotsListWidget_OverrideSaveMode final -{ -public: - bool bNewSaveMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSaveSlotsListWidget_OverrideSaveMode; - -// Function Cronos.SHSaveSlotsListWidget.GetLastUsedSaveSlotWidget -// 0x0008 (0x0008 - 0x0000) -struct SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget final -{ -public: - class UGameSaveSlotListEntryWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSaveSlotsListWidget_GetLastUsedSaveSlotWidget; - -// Function Cronos.BTItemsAmountStateCondition.SetComparisonRule -// 0x0001 (0x0001 - 0x0000) -struct BTItemsAmountStateCondition_SetComparisonRule final -{ -public: - EBItemAmountComparisonRule InComparisonRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetComparisonRule; - -// Function Cronos.BTItemsAmountStateCondition.SetItemData -// 0x0010 (0x0010 - 0x0000) -struct BTItemsAmountStateCondition_SetItemData final -{ -public: - struct FDataTableRowHandle InItemDataRow; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemData; - -// Function Cronos.BTItemsAmountStateCondition.SetItemQuantity -// 0x0004 (0x0004 - 0x0000) -struct BTItemsAmountStateCondition_SetItemQuantity final -{ -public: - int32 InItemQuantity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetItemQuantity; - -// Function Cronos.BTItemsAmountStateCondition.SetLookupSources -// 0x0050 (0x0050 - 0x0000) -struct BTItemsAmountStateCondition_SetLookupSources final -{ -public: - TSet InLookupSources; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemsAmountStateCondition_SetLookupSources; - -// Function Cronos.SHInventorySingleItemWidget.Init -// 0x0028 (0x0028 - 0x0000) -struct SHInventorySingleItemWidget_Init final -{ -public: - struct FInventoryItemDataStruct ItemInSlot; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UUserWidget* ParentWidget; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPureIcon; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_Init; - -// Function Cronos.SHInventorySingleItemWidget.OnActionPerformed -// 0x0004 (0x0004 - 0x0000) -struct SHInventorySingleItemWidget_OnActionPerformed final -{ -public: - int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnActionPerformed; - -// Function Cronos.SHInventorySingleItemWidget.OnAnySlotReassigned -// 0x000C (0x000C - 0x0000) -struct SHInventorySingleItemWidget_OnAnySlotReassigned final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnAnySlotReassigned; - -// Function Cronos.SHInventorySingleItemWidget.OnItemFocusedChanged -// 0x0001 (0x0001 - 0x0000) -struct SHInventorySingleItemWidget_OnItemFocusedChanged final -{ -public: - bool isFocused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemFocusedChanged; - -// Function Cronos.SHInventorySingleItemWidget.OnItemInitialized -// 0x0001 (0x0001 - 0x0000) -struct SHInventorySingleItemWidget_OnItemInitialized final -{ -public: - bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnItemInitialized; - -// Function Cronos.SHInventorySingleItemWidget.OnWeaponSlotChanged -// 0x0004 (0x0004 - 0x0000) -struct SHInventorySingleItemWidget_OnWeaponSlotChanged final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_OnWeaponSlotChanged; - -// Function Cronos.SHInventorySingleItemWidget.SetAvailabilityHighlight -// 0x0002 (0x0002 - 0x0000) -struct SHInventorySingleItemWidget_SetAvailabilityHighlight final -{ -public: - bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Success; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetAvailabilityHighlight; - -// Function Cronos.SHInventorySingleItemWidget.SetWeaponSlotManually -// 0x0004 (0x0004 - 0x0000) -struct SHInventorySingleItemWidget_SetWeaponSlotManually final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_SetWeaponSlotManually; - -// Function Cronos.SHInventorySingleItemWidget.GetItemRowName -// 0x0008 (0x0008 - 0x0000) -struct SHInventorySingleItemWidget_GetItemRowName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetItemRowName; - -// Function Cronos.SHInventorySingleItemWidget.GetOwnerWidget -// 0x0008 (0x0008 - 0x0000) -struct SHInventorySingleItemWidget_GetOwnerWidget final -{ -public: - class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetOwnerWidget; - -// Function Cronos.SHInventorySingleItemWidget.GetUsedItem -// 0x0018 (0x0018 - 0x0000) -struct SHInventorySingleItemWidget_GetUsedItem final -{ -public: - struct FInventoryItemDataStruct ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUsedItem; - -// Function Cronos.SHInventorySingleItemWidget.GetUseItemProgress -// 0x0004 (0x0004 - 0x0000) -struct SHInventorySingleItemWidget_GetUseItemProgress final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_GetUseItemProgress; - -// Function Cronos.SHInventorySingleItemWidget.IsEmptySlot -// 0x0001 (0x0001 - 0x0000) -struct SHInventorySingleItemWidget_IsEmptySlot final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsEmptySlot; - -// Function Cronos.SHInventorySingleItemWidget.IsItemFocused -// 0x0001 (0x0001 - 0x0000) -struct SHInventorySingleItemWidget_IsItemFocused final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventorySingleItemWidget_IsItemFocused; - -// Function Cronos.BTDatabaseSelectionButtonWidget.OnDatabaseEntryBrowsed -// 0x000C (0x000C - 0x0000) -struct BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed final -{ -public: - EBTDatabaseItemCategory InBrowsedEntryCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName InBrowsedEntryName; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDatabaseSelectionButtonWidget_OnDatabaseEntryBrowsed; - -// Function Cronos.ExtendedMovementAbility.AlignCharacterWithStart -// 0x0170 (0x0170 - 0x0000) -struct ExtendedMovementAbility_AlignCharacterWithStart final -{ -public: - class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AExtendedMovementBase* EM; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* SceneComponent; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USplineComponent* Spline; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HeightOffset; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCorrectionData CorrectionData; // 0x0038(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat SnapRotation; // 0x00E0(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlignView; // 0x0100(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForwardOffset; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0110(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_AlignCharacterWithStart; - -// Function Cronos.ExtendedMovementAbility.AlignWithPrediction -// 0x0150 (0x0150 - 0x0000) -struct ExtendedMovementAbility_AlignWithPrediction final -{ -public: - class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* SceneComponent; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USplineComponent* Spline; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HeightOffset; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FJumpPerformData JumpEMData; // 0x0030(0x0014)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCorrectionData CorrectionData; // 0x0048(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bAlignView; // 0x00E8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPerformAlign; // 0x00E9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x00F0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_AlignWithPrediction; - -// Function Cronos.ExtendedMovementAbility.PlayLevelSequence -// 0x0070 (0x0070 - 0x0000) -struct ExtendedMovementAbility_PlayLevelSequence final -{ -public: - class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform TransformOrigin; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_PlayLevelSequence; - -// Function Cronos.ExtendedMovementAbility.UpdateCharacterMovement -// 0x0010 (0x0010 - 0x0000) -struct ExtendedMovementAbility_UpdateCharacterMovement final -{ -public: - class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateCharacterMovement; - -// Function Cronos.ExtendedMovementAbility.UpdateMovementCamera -// 0x0004 (0x0004 - 0x0000) -struct ExtendedMovementAbility_UpdateMovementCamera final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_UpdateMovementCamera; - -// Function Cronos.ExtendedMovementAbility.CanCharacterInteractWithEM -// 0x0018 (0x0018 - 0x0000) -struct ExtendedMovementAbility_CanCharacterInteractWithEM final -{ -public: - const class AExtendedMovementBase* EM; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_CanCharacterInteractWithEM; - -// Function Cronos.ExtendedMovementAbility.IsCharacterDirectionCorrect -// 0x0050 (0x0050 - 0x0000) -struct ExtendedMovementAbility_IsCharacterDirectionCorrect final -{ -public: - class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* SceneComponent; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USplineComponent* Spline; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat DesiredDirection; // 0x0020(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckInteractionAbove; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckInteractionBelow; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VerticalDistanceMargin; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_IsCharacterDirectionCorrect; - -// Function Cronos.ExtendedMovementAbility.IsPlayerTryingToMove -// 0x0001 (0x0001 - 0x0000) -struct ExtendedMovementAbility_IsPlayerTryingToMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExtendedMovementAbility_IsPlayerTryingToMove; - -// Function Cronos.BTDecorator_RequestCombatToken.RevokeTokenGranted -// 0x0008 (0x0008 - 0x0000) -struct BTDecorator_RequestCombatToken_RevokeTokenGranted final -{ -public: - const class AAIController* AIController; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDecorator_RequestCombatToken_RevokeTokenGranted; - -// Function Cronos.BTDialogBehaviorTrigger.OnDialogFinished -// 0x0028 (0x0028 - 0x0000) -struct BTDialogBehaviorTrigger_OnDialogFinished final -{ -public: - struct FDialogTalkID talkID; // 0x0000(0x0028)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDialogBehaviorTrigger_OnDialogFinished; - -// Function Cronos.BTDialogOptionsMenuWidget.SetData -// 0x0010 (0x0010 - 0x0000) -struct BTDialogOptionsMenuWidget_SetData final -{ -public: - TArray InUIDisplayDialogContainerData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetData; - -// Function Cronos.BTDialogOptionsMenuWidget.SetTimeForChoice -// 0x0004 (0x0004 - 0x0000) -struct BTDialogOptionsMenuWidget_SetTimeForChoice final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTDialogOptionsMenuWidget_SetTimeForChoice; - -// Function Cronos.BTDynamicMemoContentAsset.GetEvaluatedContent -// 0x0030 (0x0030 - 0x0000) -struct BTDynamicMemoContentAsset_GetEvaluatedContent final -{ -public: - const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTDynamicMemoContent OutEvaluatedContent; // 0x0008(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTDynamicMemoContentAsset_GetEvaluatedContent; - -// Function Cronos.NiagaraDynamicComponent.GetDynamicMaterialInstance -// 0x0008 (0x0008 - 0x0000) -struct NiagaraDynamicComponent_GetDynamicMaterialInstance final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraDynamicComponent_GetDynamicMaterialInstance; - -// Function Cronos.BTFadeSubsystem.BP_FadeIn -// 0x0110 (0x0110 - 0x0000) -struct BTFadeSubsystem_BP_FadeIn final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFadeData FadeInData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bClear; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeIn; - -// Function Cronos.BTFadeSubsystem.BP_FadeInAndOut -// 0x0208 (0x0208 - 0x0000) -struct BTFadeSubsystem_BP_FadeInAndOut final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFadeData FadeInData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFadeData FadeOutData; // 0x0108(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeInAndOut; - -// Function Cronos.BTFadeSubsystem.BP_FadeOut -// 0x0110 (0x0110 - 0x0000) -struct BTFadeSubsystem_BP_FadeOut final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFadeData FadeOutData; // 0x0008(0x0100)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bClear; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTFadeSubsystem_BP_FadeOut; - -// Function Cronos.BTFadeSubsystem.Get -// 0x0010 (0x0010 - 0x0000) -struct BTFadeSubsystem_Get final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTFadeSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFadeSubsystem_Get; - -// Function Cronos.BTFadeSubsystem.OnPawnChanged -// 0x0010 (0x0010 - 0x0000) -struct BTFadeSubsystem_OnPawnChanged final -{ -public: - class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFadeSubsystem_OnPawnChanged; - -// Function Cronos.BTFloatingWidget.GetFloatingWidgetData -// 0x0068 (0x0068 - 0x0000) -struct BTFloatingWidget_GetFloatingWidgetData final -{ -public: - struct FFloatingWidgetData ReturnValue; // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFloatingWidget_GetFloatingWidgetData; - -// Function Cronos.BTFunctionalTestHelperComponent.RunTestQuery -// 0x0010 (0x0010 - 0x0000) -struct BTFunctionalTestHelperComponent_RunTestQuery final -{ -public: - TDelegate InOnTestBehaviorFinishedBP; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_RunTestQuery; - -// Function Cronos.BTFunctionalTestHelperComponent.SimpleMoveTo -// 0x0028 (0x0028 - 0x0000) -struct BTFunctionalTestHelperComponent_SimpleMoveTo final -{ -public: - struct FVector InTargetLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InOnMovementFinished; // 0x0018(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SimpleMoveTo; - -// Function Cronos.BTFunctionalTestHelperComponent.SpamInputTag -// 0x000C (0x000C - 0x0000) -struct BTFunctionalTestHelperComponent_SpamInputTag final -{ -public: - struct FGameplayTag InTagToSpam; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTFunctionalTestHelperComponent_SpamInputTag; - -// Function Cronos.BTGameplayMenuAbility.OnOpenMenuFromMontage -// 0x00B8 (0x00B8 - 0x0000) -struct BTGameplayMenuAbility_OnOpenMenuFromMontage final -{ -public: - struct FGameplayTag InEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData InEventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTGameplayMenuAbility_OnOpenMenuFromMontage; - -// Function Cronos.SHGeometryCollectionActor.GetNumElements -// 0x0004 (0x0004 - 0x0000) -struct SHGeometryCollectionActor_GetNumElements final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGeometryCollectionActor_GetNumElements; - -// Function Cronos.BTInteractiveLiftableObstacle.LiftFromSide -// 0x0001 (0x0001 - 0x0000) -struct BTInteractiveLiftableObstacle_LiftFromSide final -{ -public: - EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_LiftFromSide; - -// Function Cronos.BTInteractiveLiftableObstacle.OnMontageEnded -// 0x0010 (0x0010 - 0x0000) -struct BTInteractiveLiftableObstacle_OnMontageEnded final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_OnMontageEnded; - -// Function Cronos.BTInteractiveLiftableObstacle.GetCameraControlComponent -// 0x0010 (0x0010 - 0x0000) -struct BTInteractiveLiftableObstacle_GetCameraControlComponent final -{ -public: - EObstacleSide InObstacleSideB; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTCameraControlComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetCameraControlComponent; - -// Function Cronos.BTInteractiveLiftableObstacle.GetInteractionSlot -// 0x0010 (0x0010 - 0x0000) -struct BTInteractiveLiftableObstacle_GetInteractionSlot final -{ -public: - EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHInteractionIconSlotComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetInteractionSlot; - -// Function Cronos.BTInteractiveLiftableObstacle.GetObstacleAnimation -// 0x0010 (0x0010 - 0x0000) -struct BTInteractiveLiftableObstacle_GetObstacleAnimation final -{ -public: - EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationAsset* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetObstacleAnimation; - -// Function Cronos.BTInteractiveLiftableObstacle.GetPlayerAnimation -// 0x0010 (0x0010 - 0x0000) -struct BTInteractiveLiftableObstacle_GetPlayerAnimation final -{ -public: - EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetPlayerAnimation; - -// Function Cronos.BTInteractiveLiftableObstacle.GetSideToActivate -// 0x0001 (0x0001 - 0x0000) -struct BTInteractiveLiftableObstacle_GetSideToActivate final -{ -public: - EObstacleSide ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSideToActivate; - -// Function Cronos.BTInteractiveLiftableObstacle.GetSkeletalMeshObstacle -// 0x0008 (0x0008 - 0x0000) -struct BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_GetSkeletalMeshObstacle; - -// Function Cronos.BTInteractiveLiftableObstacle.IsSideAvailable -// 0x0002 (0x0002 - 0x0000) -struct BTInteractiveLiftableObstacle_IsSideAvailable final -{ -public: - EObstacleSide InObstacleSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInteractiveLiftableObstacle_IsSideAvailable; - -// Function Cronos.BTInventoryItemProxyComponent.OnItemCollected -// 0x000C (0x000C - 0x0000) -struct BTInventoryItemProxyComponent_OnItemCollected final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemCollected; - -// Function Cronos.BTInventoryItemProxyComponent.OnItemRemoved -// 0x0300 (0x0300 - 0x0000) -struct BTInventoryItemProxyComponent_OnItemRemoved final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTInventoryItemProxyComponent_OnItemRemoved; - -// Function Cronos.BTInventorySingleItemWidget.OnWeaponSlotReassigned -// 0x000C (0x000C - 0x0000) -struct BTInventorySingleItemWidget_OnWeaponSlotReassigned final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTInventorySingleItemWidget_OnWeaponSlotReassigned; - -// Function Cronos.BTItemHighlighterComponent.OnItemCollected -// 0x0008 (0x0008 - 0x0000) -struct BTItemHighlighterComponent_OnItemCollected final -{ -public: - class ASHItem* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemHighlighterComponent_OnItemCollected; - -// Function Cronos.BTItemWithAmountWidget.OnItemCollectFinished -// 0x000C (0x000C - 0x0000) -struct BTItemWithAmountWidget_OnItemCollectFinished final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTItemWithAmountWidget_OnItemCollectFinished; - -// Function Cronos.BTLevelInstanceObjectFinderComponent.GetObject -// 0x0008 (0x0008 - 0x0000) -struct BTLevelInstanceObjectFinderComponent_GetObject final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_GetObject; - -// Function Cronos.BTLevelInstanceObjectFinderComponent.IsObjectReady -// 0x0001 (0x0001 - 0x0000) -struct BTLevelInstanceObjectFinderComponent_IsObjectReady final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTLevelInstanceObjectFinderComponent_IsObjectReady; - -// Function Cronos.BTLoadingCutsceneWidget.OnFadeColorSampled -// 0x0010 (0x0010 - 0x0000) -struct BTLoadingCutsceneWidget_OnFadeColorSampled final -{ -public: - struct FLinearColor OutFadeColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTLoadingCutsceneWidget_OnFadeColorSampled; - -// Function Cronos.SHAnimActionExecutive.Finish -// 0x0001 (0x0001 - 0x0000) -struct SHAnimActionExecutive_Finish final -{ -public: - bool Success; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimActionExecutive_Finish; - -// Function Cronos.SHAnimActionExecutive.OnTick -// 0x0004 (0x0004 - 0x0000) -struct SHAnimActionExecutive_OnTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimActionExecutive_OnTick; - -// Function Cronos.SHAnimActionExecutive.GetAnimPlayer -// 0x0008 (0x0008 - 0x0000) -struct SHAnimActionExecutive_GetAnimPlayer final -{ -public: - class USHAnimMontagePlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimActionExecutive_GetAnimPlayer; - -// Function Cronos.SHAnimActionExecutive.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct SHAnimActionExecutive_GetOwnerCharacter final -{ -public: - class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimActionExecutive_GetOwnerCharacter; - -// Function Cronos.SHAnimActionExecutive.WasBreakRequested -// 0x0001 (0x0001 - 0x0000) -struct SHAnimActionExecutive_WasBreakRequested final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimActionExecutive_WasBreakRequested; - -// Function Cronos.BTMenuDebugCheckboxOverlay.OnCheckStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTMenuDebugCheckboxOverlay_OnCheckStateChanged final -{ -public: - bool bIsChecked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTMenuDebugCheckboxOverlay_OnCheckStateChanged; - -// Function Cronos.BTWeaponModeDamageComponent.NotifyOnWeaponTraceHit -// 0x0070 (0x0070 - 0x0000) -struct BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit final -{ -public: - struct FBTTraceHitsMap TraceHitsMap; // 0x0000(0x0050)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector ShootEndWorldLoc; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTapFire; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeLevel; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeDamageComponent_NotifyOnWeaponTraceHit; - -// Function Cronos.BTMenuDebugOverlay.OnCheckBoxInstantButtons -// 0x0001 (0x0001 - 0x0000) -struct BTMenuDebugOverlay_OnCheckBoxInstantButtons final -{ -public: - bool bIsChecked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTMenuDebugOverlay_OnCheckBoxInstantButtons; - -// Function Cronos.BTNavLinkComponent.OnNavLinkActivation -// 0x0028 (0x0028 - 0x0000) -struct BTNavLinkComponent_OnNavLinkActivation final -{ -public: - class UNavLinkCustomComponent* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* PathFollowingComp; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DestinationPoint; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNavLinkComponent_OnNavLinkActivation; - -// Function Cronos.BTNavLinkComponent.SetNavLinkPoints -// 0x0038 (0x0038 - 0x0000) -struct BTNavLinkComponent_SetNavLinkPoints final -{ -public: - struct FVector Start; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavLinkDirection Direction; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTNavLinkComponent_SetNavLinkPoints; - -// Function Cronos.BTNavLinkOwnerInterface.OnAnimationCompleted -// 0x0028 (0x0028 - 0x0000) -struct BTNavLinkOwnerInterface_OnAnimationCompleted final -{ -public: - class UObject* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CurrentDestination; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnAnimationCompleted; - -// Function Cronos.BTNavLinkOwnerInterface.OnNavLinkActivated -// 0x0028 (0x0028 - 0x0000) -struct BTNavLinkOwnerInterface_OnNavLinkActivated final -{ -public: - class UObject* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Destination; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNavLinkOwnerInterface_OnNavLinkActivated; - -// Function Cronos.BTWeaponModeContainer.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeContainer_GetOwnerCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_GetOwnerCharacter; - -// Function Cronos.BTWeaponModeContainer.NotifyOnWeaponAimStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponModeContainer_NotifyOnWeaponAimStateChanged final -{ -public: - bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_NotifyOnWeaponAimStateChanged; - -// Function Cronos.BTWeaponModeContainer.OnUpgradeItemCollected -// 0x000C (0x000C - 0x0000) -struct BTWeaponModeContainer_OnUpgradeItemCollected final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_OnUpgradeItemCollected; - -// Function Cronos.BTWeaponModeContainer.GetAmmoComponent -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeContainer_GetAmmoComponent final -{ -public: - class UBTWeaponModeAmmoComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_GetAmmoComponent; - -// Function Cronos.BTWeaponModeContainer.GetFireSocketWorldTransform -// 0x0060 (0x0060 - 0x0000) -struct BTWeaponModeContainer_GetFireSocketWorldTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_GetFireSocketWorldTransform; - -// Function Cronos.BTWeaponModeContainer.GetPerfectShootVector -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponModeContainer_GetPerfectShootVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_GetPerfectShootVector; - -// Function Cronos.BTWeaponModeContainer.GetReticleWidget -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeContainer_GetReticleWidget final -{ -public: - class UCronosWeaponRecticleWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeContainer_GetReticleWidget; - -// Function Cronos.BTNavLinkProxy.OnNavLinkActivation -// 0x0020 (0x0020 - 0x0000) -struct BTNavLinkProxy_OnNavLinkActivation final -{ -public: - class AActor* MovingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DestinationPoint; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNavLinkProxy_OnNavLinkActivation; - -// Function Cronos.BTNavLinkProxy.OnPlayAnimation -// 0x0008 (0x0008 - 0x0000) -struct BTNavLinkProxy_OnPlayAnimation final -{ -public: - class AActor* MovingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNavLinkProxy_OnPlayAnimation; - -// Function Cronos.BTNavLinkProxy.SetNavLinkPoints -// 0x0038 (0x0038 - 0x0000) -struct BTNavLinkProxy_SetNavLinkPoints final -{ -public: - struct FVector Start; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavLinkDirection Direction; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTNavLinkProxy_SetNavLinkPoints; - -// Function Cronos.BTNotificationManagerComponent.AddNotify -// 0x0058 (0x0058 - 0x0000) -struct BTNotificationManagerComponent_AddNotify final -{ -public: - struct FBTNotifyLayoutData InNotifyLayoutData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ShortRowHandle; // 0x0010(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) - struct FBTNotifyRuntimeData InNotifyRuntimeData; // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UBTNotifyWidgetBase* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotify; - -// Function Cronos.BTNotificationManagerComponent.ClearNotifies -// 0x0010 (0x0010 - 0x0000) -struct BTNotificationManagerComponent_ClearNotifies final -{ -public: - class UObject* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifies; - -// Function Cronos.BTNotificationManagerComponent.AddNotifyInternal -// 0x0058 (0x0058 - 0x0000) -struct BTNotificationManagerComponent_AddNotifyInternal final -{ -public: - struct FBTNotifyLayoutData InNotifyLayoutData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ShortRowHandle; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FBTNotifyRuntimeData InNotifyRuntimeData; // 0x0020(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UBTNotifyWidgetBase* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNotificationManagerComponent_AddNotifyInternal; - -// Function Cronos.BTNotificationManagerComponent.ClearNotifiesInternal -// 0x0001 (0x0001 - 0x0000) -struct BTNotificationManagerComponent_ClearNotifiesInternal final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNotificationManagerComponent_ClearNotifiesInternal; - -// Function Cronos.BTNotificationManagerComponent.GetNotifyWidgetBase -// 0x0008 (0x0008 - 0x0000) -struct BTNotificationManagerComponent_GetNotifyWidgetBase final -{ -public: - class UBTNotifyWidgetBase* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTNotificationManagerComponent_GetNotifyWidgetBase; - -// Function Cronos.BTObjectiveFloatingMarkerWidget.SetTitleText -// 0x0010 (0x0010 - 0x0000) -struct BTObjectiveFloatingMarkerWidget_SetTitleText final -{ -public: - class FText InNewTitle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTObjectiveFloatingMarkerWidget_SetTitleText; - -// Function Cronos.BTOnBurnableMassStageChangeBehaviorTrigger.OnBurnStageChanged -// 0x0030 (0x0030 - 0x0000) -struct BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged final -{ -public: - EBurnableBurnStage NewBurnStage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr DamageType; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnBurnableMassStageChangeBehaviorTrigger_OnBurnStageChanged; - -// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemCollectedFinished -// 0x000C (0x000C - 0x0000) -struct BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemCollectedFinished; - -// Function Cronos.BTOnInventoryUpdatedBehaviorTrigger.OnItemRemoved -// 0x0300 (0x0300 - 0x0000) -struct BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTOnInventoryUpdatedBehaviorTrigger_OnItemRemoved; - -// Function Cronos.BTSoulWidgetBase.SetData -// 0x00C0 (0x00C0 - 0x0000) -struct BTSoulWidgetBase_SetData final -{ -public: - struct FSoulData InSouLData; // 0x0000(0x00B8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSoulWidgetBase_SetData; - -// Function Cronos.BTSoulWidgetBase.GetSoulID -// 0x0008 (0x0008 - 0x0000) -struct BTSoulWidgetBase_GetSoulID final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulWidgetBase_GetSoulID; - -// Function Cronos.BTPinPadWidget.AddDigitToCode -// 0x0004 (0x0004 - 0x0000) -struct BTPinPadWidget_AddDigitToCode final -{ -public: - int32 InDigit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadWidget_AddDigitToCode; - -// Function Cronos.BTPinPadWidget.CheckPassword -// 0x0010 (0x0010 - 0x0000) -struct BTPinPadWidget_CheckPassword final -{ -public: - class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadWidget_CheckPassword; - -// Function Cronos.BTPinPadWidget.SetCorrectCodeString -// 0x0010 (0x0010 - 0x0000) -struct BTPinPadWidget_SetCorrectCodeString final -{ -public: - class FString InCorrectCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadWidget_SetCorrectCodeString; - -// Function Cronos.BTPinPadWidget.SetCurrentCodeString -// 0x0010 (0x0010 - 0x0000) -struct BTPinPadWidget_SetCurrentCodeString final -{ -public: - class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadWidget_SetCurrentCodeString; - -// Function Cronos.BTPinPadWidget.SetShouldDisplayCorrectCodeHint -// 0x0001 (0x0001 - 0x0000) -struct BTPinPadWidget_SetShouldDisplayCorrectCodeHint final -{ -public: - bool bInShould; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPinPadWidget_SetShouldDisplayCorrectCodeHint; - -// Function Cronos.BTPinPadWidget.IsCodeCorrect -// 0x0018 (0x0018 - 0x0000) -struct BTPinPadWidget_IsCodeCorrect final -{ -public: - class FString InCodeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTPinPadWidget_IsCodeCorrect; - -// Function Cronos.BTPlayAkEventBehaviorEffector.OnAkPostEventCallback -// 0x0010 (0x0010 - 0x0000) -struct BTPlayAkEventBehaviorEffector_OnAkPostEventCallback final -{ -public: - EAkCallbackType CallbackType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkCallbackInfo* CallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPlayAkEventBehaviorEffector_OnAkPostEventCallback; - -// Function Cronos.BTPlayerHUDTimeRiftWidget.OnTimeRiftStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged final -{ -public: - ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTPlayerHUDTimeRiftWidget_OnTimeRiftStateChanged; - -// Function Cronos.BTQTEAnimationBehavior.OnAnimationEnded -// 0x0010 (0x0010 - 0x0000) -struct BTQTEAnimationBehavior_OnAnimationEnded final -{ -public: - class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnAnimationEnded; - -// Function Cronos.BTQTEAnimationBehavior.OnQTEEnded -// 0x0010 (0x0010 - 0x0000) -struct BTQTEAnimationBehavior_OnQTEEnded final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEnded; - -// Function Cronos.BTQTEAnimationBehavior.OnQTEEventPointsChanged -// 0x0008 (0x0008 - 0x0000) -struct BTQTEAnimationBehavior_OnQTEEventPointsChanged final -{ -public: - float InCurrentPoints; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMaxPoints; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEAnimationBehavior_OnQTEEventPointsChanged; - -// Function Cronos.BTQTEComponent.CreateQTE -// 0x0010 (0x0010 - 0x0000) -struct BTQTEComponent_CreateQTE final -{ -public: - TSubclassOf BTQTEClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTQTE* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_CreateQTE; - -// Function Cronos.BTQTEComponent.EndQTE -// 0x0018 (0x0018 - 0x0000) -struct BTQTEComponent_EndQTE final -{ -public: - class UObject* InQTEObjectStoper; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQTEEndType StopType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag InStopReason; // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopImmediately; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTQTEComponent_EndQTE; - -// Function Cronos.BTQTEComponent.OnQTEEnded -// 0x0010 (0x0010 - 0x0000) -struct BTQTEComponent_OnQTEEnded final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_OnQTEEnded; - -// Function Cronos.BTQTEComponent.OnQTEFinished -// 0x0008 (0x0008 - 0x0000) -struct BTQTEComponent_OnQTEFinished final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_OnQTEFinished; - -// Function Cronos.BTQTEComponent.StartQTE -// 0x0068 (0x0068 - 0x0000) -struct BTQTEComponent_StartQTE final -{ -public: - class UObject* InQTEObjectStarter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf BTQTEClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnInit; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQTEDataWrapper InQTEDataWrapper; // 0x0020(0x0030)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AController* InInstigator; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartWidget; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTQTE* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_StartQTE; - -// Function Cronos.BTQTEComponent.GetQTE -// 0x0008 (0x0008 - 0x0000) -struct BTQTEComponent_GetQTE final -{ -public: - class UBTQTE* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_GetQTE; - -// Function Cronos.BTQTEComponent.IsDuringQTE -// 0x0001 (0x0001 - 0x0000) -struct BTQTEComponent_IsDuringQTE final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEComponent_IsDuringQTE; - -// Function Cronos.BTQTEInterface.QTECanGetPoints -// 0x0001 (0x0001 - 0x0000) -struct BTQTEInterface_QTECanGetPoints final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEInterface_QTECanGetPoints; - -// Function Cronos.BTQTEInterface.QTEEnded -// 0x0001 (0x0001 - 0x0000) -struct BTQTEInterface_QTEEnded final -{ -public: - EQTEEndType InQTEEndType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEInterface_QTEEnded; - -// Function Cronos.BTQTEInterface.QTETriggered -// 0x0004 (0x0004 - 0x0000) -struct BTQTEInterface_QTETriggered final -{ -public: - float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTQTEInterface_QTETriggered; - -// Function Cronos.BTResourceSingleCostWidget.OnHasEnoughResourcesUpdated -// 0x0001 (0x0001 - 0x0000) -struct BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated final -{ -public: - bool bInHasEnoughResources; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceSingleCostWidget_OnHasEnoughResourcesUpdated; - -// Function Cronos.BTResourceSingleCostWidget.GetHasEnoughResources -// 0x0001 (0x0001 - 0x0000) -struct BTResourceSingleCostWidget_GetHasEnoughResources final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResourceSingleCostWidget_GetHasEnoughResources; - -// Function Cronos.BTResultScreenEntryWidget.SetResultNameText -// 0x0010 (0x0010 - 0x0000) -struct BTResultScreenEntryWidget_SetResultNameText final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultNameText; - -// Function Cronos.BTResultScreenEntryWidget.SetResultValueText -// 0x0010 (0x0010 - 0x0000) -struct BTResultScreenEntryWidget_SetResultValueText final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTResultScreenEntryWidget_SetResultValueText; - -// Function Cronos.EnemyHitReactionComponent.OnEnemyWasHit -// 0x0010 (0x0010 - 0x0000) -struct EnemyHitReactionComponent_OnEnemyWasHit final -{ -public: - TArray HitResult; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyHitReactionComponent_OnEnemyWasHit; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestCombatToken -// 0x0018 (0x0018 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken final -{ -public: - class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TokenType; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestCombatToken; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.BehaviorRequestToken -// 0x0010 (0x0010 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_BehaviorRequestToken final -{ -public: - class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFightDirectorTokenType TokenType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_BehaviorRequestToken; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.DoesMontageHasLoop -// 0x0010 (0x0010 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_DoesMontageHasLoop; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosController -// 0x0018 (0x0018 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_GetCronosController final -{ -public: - class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosAiController* CronosController; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosController; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.GetCronosEnemyAvatar -// 0x0018 (0x0018 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar final -{ -public: - class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosBaseEnemyCharacter* EnemyCharacter; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_GetCronosEnemyAvatar; - -// Function Cronos.BTSmortBlueprintFunctionLibrary.SelectMontageToPlayBasedOnMovement -// 0x0020 (0x0020 - 0x0000) -struct BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement final -{ -public: - class USmortGameplayBehavior* InBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* Montage; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESmortNodeResultHelper Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresMatch; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSmortBlueprintFunctionLibrary_SelectMontageToPlayBasedOnMovement; - -// Function Cronos.BTSoulExtraction.OnExtractionCompleted -// 0x0001 (0x0001 - 0x0000) -struct BTSoulExtraction_OnExtractionCompleted final -{ -public: - ESoulInteractionType InSoulInteractionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionCompleted; - -// Function Cronos.BTSoulExtraction.OnExtractionWidgetFinished -// 0x0001 (0x0001 - 0x0000) -struct BTSoulExtraction_OnExtractionWidgetFinished final -{ -public: - ESoulInteractionType InSoulInteractionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulExtraction_OnExtractionWidgetFinished; - -// Function Cronos.BTSurfaceNavVolume.ProjectOnSufNav -// 0x0048 (0x0048 - 0x0000) -struct BTSurfaceNavVolume_ProjectOnSufNav final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ProjectedLocation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SurfaceMask; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSurfaceNavVolume_ProjectOnSufNav; - -// Function Cronos.BTSurfaceNavVolume.GetParent -// 0x0008 (0x0008 - 0x0000) -struct BTSurfaceNavVolume_GetParent final -{ -public: - class ABTSurfaceNavVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSurfaceNavVolume_GetParent; - -// Function Cronos.BTTask_BTMoveTo.OnWallNavCompleted -// 0x0010 (0x0010 - 0x0000) -struct BTTask_BTMoveTo_OnWallNavCompleted final -{ -public: - class UBehaviorTreeComponent* BehaviorTree; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_BTMoveTo_OnWallNavCompleted; - -// Function Cronos.BTTask_BTSurfMoveTo.OnWallNavCompleted -// 0x0010 (0x0010 - 0x0000) -struct BTTask_BTSurfMoveTo_OnWallNavCompleted final -{ -public: - class UBehaviorTreeComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_BTSurfMoveTo_OnWallNavCompleted; - -// Function Cronos.MiniInventoryInteraface.ShowInteractionFailedMessage -// 0x0010 (0x0010 - 0x0000) -struct MiniInventoryInteraface_ShowInteractionFailedMessage final -{ -public: - class FText Message; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MiniInventoryInteraface_ShowInteractionFailedMessage; - -// Function Cronos.BTTask_BTWallMoveTo.OnWallNavCompleted -// 0x0010 (0x0010 - 0x0000) -struct BTTask_BTWallMoveTo_OnWallNavCompleted final -{ -public: - class UBehaviorTreeComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFailed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_BTWallMoveTo_OnWallNavCompleted; - -// Function Cronos.BTTask_ExecuteAction.HandleGameplayEvent -// 0x00B8 (0x00B8 - 0x0000) -struct BTTask_ExecuteAction_HandleGameplayEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTask_ExecuteAction_HandleGameplayEvent; - -// Function Cronos.BTTask_ExecuteAction.NotifyOnTaskEndRequested -// 0x0010 (0x0010 - 0x0000) -struct BTTask_ExecuteAction_NotifyOnTaskEndRequested final -{ -public: - class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Aborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_ExecuteAction_NotifyOnTaskEndRequested; - -// Function Cronos.BTTask_ExecuteAction.OnPlayerMontageBlendingOut -// 0x0010 (0x0010 - 0x0000) -struct BTTask_ExecuteAction_OnPlayerMontageBlendingOut final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_ExecuteAction_OnPlayerMontageBlendingOut; - -// Function Cronos.BTTask_PerformCombatAction.NotifyOnTaskEndRequested -// 0x0010 (0x0010 - 0x0000) -struct BTTask_PerformCombatAction_NotifyOnTaskEndRequested final -{ -public: - class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTTask_PerformCombatAction_NotifyOnTaskEndRequested; - -// Function Cronos.PlayerHUDFlamethrowerWidget.GetFlamethrowerAmmoCount -// 0x0004 (0x0004 - 0x0000) -struct PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetFlamethrowerAmmoCount; - -// Function Cronos.PlayerHUDFlamethrowerWidget.GetNormalizedDodgeCooldown -// 0x0004 (0x0004 - 0x0000) -struct PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerHUDFlamethrowerWidget_GetNormalizedDodgeCooldown; - -// Function Cronos.TranscriptionVisualizationWidget.OnUpdate -// 0x0080 (0x0080 - 0x0000) -struct TranscriptionVisualizationWidget_OnUpdate final -{ -public: - struct FTranscriptionData Data; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TranscriptionVisualizationWidget_OnUpdate; - -// Function Cronos.PlayerStash.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct PlayerStash_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerStash_ProcessProximityBeginOverlap; - -// Function Cronos.BTTextParser.ParseWithinCertainRules -// 0x0030 (0x0030 - 0x0000) -struct BTTextParser_ParseWithinCertainRules final -{ -public: - TArray InRules; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - class FText InText; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutParsed; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTextParser_ParseWithinCertainRules; - -// Function Cronos.BTTimeRift.OnRequestStateChanged -// 0x0002 (0x0002 - 0x0000) -struct BTTimeRift_OnRequestStateChanged final -{ -public: - EWorldStateRequestState InRequestState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldPartitionStateRequestResponse InResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_OnRequestStateChanged; - -// Function Cronos.BTTimeRift.OnTimeRiftStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTTimeRift_OnTimeRiftStateChanged final -{ -public: - ETimeRiftState NewState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChanged; - -// Function Cronos.BTTimeRift.OnTimeRiftStateChangedInternal -// 0x0001 (0x0001 - 0x0000) -struct BTTimeRift_OnTimeRiftStateChangedInternal final -{ -public: - ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_OnTimeRiftStateChangedInternal; - -// Function Cronos.BTTimeRift.OnTimeTravelEnded -// 0x0001 (0x0001 - 0x0000) -struct BTTimeRift_OnTimeTravelEnded final -{ -public: - bool bIsSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_OnTimeTravelEnded; - -// Function Cronos.BTTimeRift.OnUpdateSyncEffectData -// 0x0010 (0x0010 - 0x0000) -struct BTTimeRift_OnUpdateSyncEffectData final -{ -public: - struct FTimeRiftSyncEffectData NewSyncEffectData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_OnUpdateSyncEffectData; - -// Function Cronos.BTTimeRift.TryInitiateTravel -// 0x0001 (0x0001 - 0x0000) -struct BTTimeRift_TryInitiateTravel final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRift_TryInitiateTravel; - -// Function Cronos.BTTimeRiftSubsystem.GetTimeRiftSubsystem -// 0x0010 (0x0010 - 0x0000) -struct BTTimeRiftSubsystem_GetTimeRiftSubsystem final -{ -public: - const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTTimeRiftSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRiftSubsystem_GetTimeRiftSubsystem; - -// Function Cronos.BTTimeRiftSubsystem.RegisterTimeRift -// 0x0008 (0x0008 - 0x0000) -struct BTTimeRiftSubsystem_RegisterTimeRift final -{ -public: - class ABTTimeRift* NewTimeRiftActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTimeRiftSubsystem_RegisterTimeRift; - -// Function Cronos.BTTrapMineAbility.OverrideFire -// 0x00B0 (0x00B0 - 0x0000) -struct BTTrapMineAbility_OverrideFire final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTrapMineAbility_OverrideFire; - -// Function Cronos.BTTrapMineAbility.ReceiveOnBurstFired -// 0x0008 (0x0008 - 0x0000) -struct BTTrapMineAbility_ReceiveOnBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTTrapMineAbility_ReceiveOnBurstFired; - -// Function Cronos.SHMapRenderer.GetRenderTarget -// 0x0008 (0x0008 - 0x0000) -struct SHMapRenderer_GetRenderTarget final -{ -public: - class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMapRenderer_GetRenderTarget; - -// Function Cronos.SHMapRenderer.GetUserWidgetObject -// 0x0008 (0x0008 - 0x0000) -struct SHMapRenderer_GetUserWidgetObject final -{ -public: - class USHGameplayMenuSectionMapWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMapRenderer_GetUserWidgetObject; - -// Function Cronos.BTUpgradeSingleBarWidget.SetShouldBeBoughtNext -// 0x0001 (0x0001 - 0x0000) -struct BTUpgradeSingleBarWidget_SetShouldBeBoughtNext final -{ -public: - bool bShould; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradeSingleBarWidget_SetShouldBeBoughtNext; - -// Function Cronos.BTUpgradesSectionMenu.BuyUpgrade -// 0x0018 (0x0018 - 0x0000) -struct BTUpgradesSectionMenu_BuyUpgrade final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTUpgradesSectionMenu_BuyUpgrade; - -// Function Cronos.BTUpgradesSectionMenu.SelectCategory -// 0x0018 (0x0018 - 0x0000) -struct BTUpgradesSectionMenu_SelectCategory final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTUpgradesSectionMenu_SelectCategory; - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeFromUpgradeTreeDelegate -// 0x0010 (0x0010 - 0x0000) -struct BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeFromUpgradeTreeDelegate; - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeToCategory -// 0x0010 (0x0010 - 0x0000) -struct BTUpgradesSectionMenu_OnEscapeToCategory final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToCategory; - -// Function Cronos.BTUpgradesSectionMenu.OnEscapeToUpgrades -// 0x0010 (0x0010 - 0x0000) -struct BTUpgradesSectionMenu_OnEscapeToUpgrades final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesSectionMenu_OnEscapeToUpgrades; - -// Function Cronos.ReticleVisualizationWidget.Update -// 0x0014 (0x0014 - 0x0000) -struct ReticleVisualizationWidget_Update final -{ -public: - struct FReticleData Data; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReticleVisualizationWidget_Update; - -// Function Cronos.BTUpgradesTabWidget.ActivateTreeByCategory -// 0x0001 (0x0001 - 0x0000) -struct BTUpgradesTabWidget_ActivateTreeByCategory final -{ -public: - EUpgradeStationCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesTabWidget_ActivateTreeByCategory; - -// Function Cronos.BTUpgradesTabWidget.CustomNavigate -// 0x0002 (0x0002 - 0x0000) -struct BTUpgradesTabWidget_CustomNavigate final -{ -public: - EUINavigation Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesTabWidget_CustomNavigate; - -// Function Cronos.BTUpgradesTabWidget.RequestSwitchCategory -// 0x0001 (0x0001 - 0x0000) -struct BTUpgradesTabWidget_RequestSwitchCategory final -{ -public: - EUpgradeStationCategory RequestedCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesTabWidget_RequestSwitchCategory; - -// Function Cronos.BTUpgradesTabWidget.TryPurchasingHighlightedNode -// 0x0001 (0x0001 - 0x0000) -struct BTUpgradesTabWidget_TryPurchasingHighlightedNode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradesTabWidget_TryPurchasingHighlightedNode; - -// Function Cronos.BTUpgradeStationWidget.GetTabWidget -// 0x0010 (0x0010 - 0x0000) -struct BTUpgradeStationWidget_GetTabWidget final -{ -public: - EBTUpgradeStationTabs InTab; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTUpgradeStationTabBaseWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradeStationWidget_GetTabWidget; - -// Function Cronos.BTUpgradeStationWidget.OnItemCollected -// 0x000C (0x000C - 0x0000) -struct BTUpgradeStationWidget_OnItemCollected final -{ -public: - class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemCollected; - -// Function Cronos.BTUpgradeStationWidget.OnItemRemoved -// 0x0300 (0x0300 - 0x0000) -struct BTUpgradeStationWidget_OnItemRemoved final -{ -public: - struct FSHItemDataStruct InItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 InItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTUpgradeStationWidget_OnItemRemoved; - -// Function Cronos.SHPostprocessingCtrl.SetExternalFadeAmount -// 0x0008 (0x0008 - 0x0000) -struct SHPostprocessingCtrl_SetExternalFadeAmount final -{ -public: - float V; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPostprocessingCtrl_SetExternalFadeAmount; - -// Function Cronos.SHOtherStatics.CanDrawLevelDebug -// 0x0010 (0x0010 - 0x0000) -struct SHOtherStatics_CanDrawLevelDebug final -{ -public: - const class AActor* InActorContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHOtherStatics_CanDrawLevelDebug; - -// Function Cronos.SHOtherStatics.DrawDebugArc -// 0x0080 (0x0080 - 0x0000) -struct SHOtherStatics_DrawDebugArc final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngle; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngle; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSegments; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector YAxis; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ZAxis; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawAxis; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHOtherStatics_DrawDebugArc; - -// Function Cronos.SHOtherStatics.DrawDebugVolume -// 0x0030 (0x0030 - 0x0000) -struct SHOtherStatics_DrawDebugVolume final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AVolume* InVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTriangulate; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHOtherStatics_DrawDebugVolume; - -// Function Cronos.SHOtherStatics.GetShowFlagValue -// 0x0018 (0x0018 - 0x0000) -struct SHOtherStatics_GetShowFlagValue final -{ -public: - class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHOtherStatics_GetShowFlagValue; - -// Function Cronos.SHOtherStatics.RotatorToQuat -// 0x0040 (0x0040 - 0x0000) -struct SHOtherStatics_RotatorToQuat final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotator; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHOtherStatics_RotatorToQuat; - -// Function Cronos.SHOtherStatics.SetGeometryCollectionDamping -// 0x0020 (0x0020 - 0x0000) -struct SHOtherStatics_SetGeometryCollectionDamping final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChangeLinearDamping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearDamping; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChangeAngularDamping; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularDamping; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHOtherStatics_SetGeometryCollectionDamping; - -// Function Cronos.BTWeaponModeAmmoComponent.AddAmmoInMagazine -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_AddAmmoInMagazine final -{ -public: - int32 InValueAdd; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_AddAmmoInMagazine; - -// Function Cronos.BTWeaponModeAmmoComponent.CanBeReloaded -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponModeAmmoComponent_CanBeReloaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_CanBeReloaded; - -// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoCount -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_GetAmmoCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoCount; - -// Function Cronos.BTWeaponModeAmmoComponent.GetAmmoInMagazine -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_GetAmmoInMagazine final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetAmmoInMagazine; - -// Function Cronos.BTWeaponModeAmmoComponent.GetMagazineSize -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_GetMagazineSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_GetMagazineSize; - -// Function Cronos.BTWeaponModeAmmoComponent.MontageEndUpdateRTPC -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponModeAmmoComponent_MontageEndUpdateRTPC final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_MontageEndUpdateRTPC; - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemCollected -// 0x000C (0x000C - 0x0000) -struct BTWeaponModeAmmoComponent_NotifyOnItemCollected final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemCollected; - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnItemRemoved -// 0x0300 (0x0300 - 0x0000) -struct BTWeaponModeAmmoComponent_NotifyOnItemRemoved final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnItemRemoved; - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeAmmoConsumed -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed final -{ -public: - int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeAmmoConsumed; - -// Function Cronos.BTWeaponModeAmmoComponent.NotifyOnWeaponModeFakeAmmoConsumed -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed final -{ -public: - int32 Count; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_NotifyOnWeaponModeFakeAmmoConsumed; - -// Function Cronos.BTWeaponModeAmmoComponent.ReceiveOnBurstFired -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeAmmoComponent_ReceiveOnBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_ReceiveOnBurstFired; - -// Function Cronos.BTWeaponModeAmmoComponent.SetAmmoInMagazine -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeAmmoComponent_SetAmmoInMagazine final -{ -public: - int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitMax; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeAmmoComponent_SetAmmoInMagazine; - -// Function Cronos.GeometryCollectionPoolSubsystem.AcquireItem -// 0x0018 (0x0018 - 0x0000) -struct GeometryCollectionPoolSubsystem_AcquireItem final -{ -public: - const class UGeometryCollection* DestructibleType; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* InAttachComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosGeometryCollectionActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_AcquireItem; - -// Function Cronos.GeometryCollectionPoolSubsystem.ReleaseItem -// 0x0008 (0x0008 - 0x0000) -struct GeometryCollectionPoolSubsystem_ReleaseItem final -{ -public: - class ACronosGeometryCollectionActor* InElement; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GeometryCollectionPoolSubsystem_ReleaseItem; - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeCameraComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponAimStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged final -{ -public: - bool bIsAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponAimStateChanged; - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeEnded -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded final -{ -public: - int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeEnded; - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeGained -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained final -{ -public: - int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeGained; - -// Function Cronos.BTWeaponModeCameraComponent.NotifyOnWeaponChargeStarted -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted final -{ -public: - int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeCameraComponent_NotifyOnWeaponChargeStarted; - -// Function Cronos.ItemStashWidget.GetDataFromItemInInventoryFromSlot -// 0x0030 (0x0030 - 0x0000) -struct ItemStashWidget_GetDataFromItemInInventoryFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct OutInventoryItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInInventoryFromSlot; - -// Function Cronos.ItemStashWidget.GetDataFromItemInStashFromSlot -// 0x0030 (0x0030 - 0x0000) -struct ItemStashWidget_GetDataFromItemInStashFromSlot final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct OutInventoryItemDataStruct; // 0x0010(0x0018)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetDataFromItemInStashFromSlot; - -// Function Cronos.ItemStashWidget.GetItemInventorySlotByName -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_GetItemInventorySlotByName final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetItemInventorySlotByName; - -// Function Cronos.ItemStashWidget.GetStashedItemSlotByName -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_GetStashedItemSlotByName final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetStashedItemSlotByName; - -// Function Cronos.ItemStashWidget.MoveToInventoryByItemName -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_MoveToInventoryByItemName final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAcceptModal; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryByItemName; - -// Function Cronos.ItemStashWidget.MoveToInventoryBySlotIndex -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_MoveToInventoryBySlotIndex final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAcceptModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_MoveToInventoryBySlotIndex; - -// Function Cronos.ItemStashWidget.MoveToStashByItemName -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_MoveToStashByItemName final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAcceptModal; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_MoveToStashByItemName; - -// Function Cronos.ItemStashWidget.MoveToStashBySlotIndex -// 0x0018 (0x0018 - 0x0000) -struct ItemStashWidget_MoveToStashBySlotIndex final -{ -public: - class UObject* InWorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InAmount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAcceptModal; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ItemStashWidget_MoveToStashBySlotIndex; - -// Function Cronos.ItemStashWidget.OnEscapeInventoryItemList -// 0x0010 (0x0010 - 0x0000) -struct ItemStashWidget_OnEscapeInventoryItemList final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemStashWidget_OnEscapeInventoryItemList; - -// Function Cronos.ItemStashWidget.OnEscapeStashItemList -// 0x0010 (0x0010 - 0x0000) -struct ItemStashWidget_OnEscapeStashItemList final -{ -public: - EUINavigation InNavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemStashWidget_OnEscapeStashItemList; - -// Function Cronos.ItemStashWidget.GetGeneratedItemsInInventoryCount -// 0x0004 (0x0004 - 0x0000) -struct ItemStashWidget_GetGeneratedItemsInInventoryCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedItemsInInventoryCount; - -// Function Cronos.ItemStashWidget.GetGeneratedStashItemCount -// 0x0004 (0x0004 - 0x0000) -struct ItemStashWidget_GetGeneratedStashItemCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ItemStashWidget_GetGeneratedStashItemCount; - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyFireRequest -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponModeFireRateComponent_NotifyFireRequest final -{ -public: - bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyFireRequest; - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnFireBehaviorFinished -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished final -{ -public: - class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnFireBehaviorFinished; - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeFireRateComponent.NotifyOnWeaponBurstFired -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFireRateComponent_NotifyOnWeaponBurstFired; - -// Function Cronos.SHRadio.OnChanged -// 0x0001 (0x0001 - 0x0000) -struct SHRadio_OnChanged final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHRadio_OnChanged; - -// Function Cronos.SHRadio.IsTurnOn -// 0x0001 (0x0001 - 0x0000) -struct SHRadio_IsTurnOn final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHRadio_IsTurnOn; - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeFocusComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponAimStateChanged -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged final -{ -public: - bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponAimStateChanged; - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeEnded -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded final -{ -public: - int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeEnded; - -// Function Cronos.BTWeaponModeFocusComponent.NotifyOnWeaponChargeStarted -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted final -{ -public: - int32 ChargeStage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_NotifyOnWeaponChargeStarted; - -// Function Cronos.BTWeaponModeFocusComponent.GetRawFocusValue -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeFocusComponent_GetRawFocusValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetRawFocusValue; - -// Function Cronos.BTWeaponModeFocusComponent.GetScaledFocusValue -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeFocusComponent_GetScaledFocusValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeFocusComponent_GetScaledFocusValue; - -// Function Cronos.BTWeaponModeProjectileTraceComponent.DrawProjectilePath -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeProjectileTraceComponent_DrawProjectilePath final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_DrawProjectilePath; - -// Function Cronos.BTWeaponModeProjectileTraceComponent.GetProjectileGravityZ -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeProjectileTraceComponent_GetProjectileGravityZ; - -// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnFireBehaviorFinished -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished final -{ -public: - class UBTFireBehavior* FireBehavior; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeaponFired; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnFireBehaviorFinished; - -// Function Cronos.BTWeaponModeRecoilComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeRecoilComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeReticleComponent.NotifyOnPostWeaponFired -// 0x0038 (0x0038 - 0x0000) -struct BTWeaponModeReticleComponent_NotifyOnPostWeaponFired final -{ -public: - bool bTapFire; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChargeStage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidPerk; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector EndLoc; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TraceHits; // 0x0028(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnPostWeaponFired; - -// Function Cronos.BTWeaponModeReticleComponent.NotifyOnWeaponChargeCooldown -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown final -{ -public: - bool bStarted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponModeReticleComponent_NotifyOnWeaponChargeCooldown; - -// Function Cronos.BTWeaponPlayerComponent.AssignWeaponModeContainerToSlot -// 0x000C (0x000C - 0x0000) -struct BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_AssignWeaponModeContainerToSlot; - -// Function Cronos.BTWeaponPlayerComponent.CanSetActiveWeaponSlot -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_CanSetActiveWeaponSlot final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInForce; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSetActiveWeaponSlot; - -// Function Cronos.BTWeaponPlayerComponent.ChangeWeaponAimState -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_ChangeWeaponAimState final -{ -public: - bool bAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_ChangeWeaponAimState; - -// Function Cronos.BTWeaponPlayerComponent.ClearSlot -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_ClearSlot final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_ClearSlot; - -// Function Cronos.BTWeaponPlayerComponent.DissolveMaterial -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_DissolveMaterial final -{ -public: - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDissolve; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_DissolveMaterial; - -// Function Cronos.BTWeaponPlayerComponent.FindAlternativeWeaponModeContainer -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer final -{ -public: - int32 ModeIdx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindAlternativeWeaponModeContainer; - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainer -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_FindWeaponModeContainer final -{ -public: - int32 ModeIdx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainer; - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByClass -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_FindWeaponModeContainerByClass final -{ -public: - TSubclassOf WeaponModeContainerClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByClass; - -// Function Cronos.BTWeaponPlayerComponent.GetActiveFireBehavior -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetActiveFireBehavior final -{ -public: - class UBTFireBehavior* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveFireBehavior; - -// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeContainer -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer final -{ -public: - class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeContainer; - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainer -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetWeaponModeContainer final -{ -public: - class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainer; - -// Function Cronos.BTWeaponPlayerComponent.HideWeapon -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_HideWeapon final -{ -public: - bool bDisassemble; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_HideWeapon; - -// Function Cronos.BTWeaponPlayerComponent.IsFireBehaviorRunning -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_IsFireBehaviorRunning final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsFireBehaviorRunning; - -// Function Cronos.BTWeaponPlayerComponent.NotifyOnItemCollected -// 0x000C (0x000C - 0x0000) -struct BTWeaponPlayerComponent_NotifyOnItemCollected final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_NotifyOnItemCollected; - -// Function Cronos.BTWeaponPlayerComponent.OnEquipWeaponEnd -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_OnEquipWeaponEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnEquipWeaponEnd; - -// Function Cronos.BTWeaponPlayerComponent.OnInputPressed -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_OnInputPressed final -{ -public: - struct FGameplayTag InputTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnInputPressed; - -// Function Cronos.BTWeaponPlayerComponent.OnUnequipWeaponEnd -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_OnUnequipWeaponEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnUnequipWeaponEnd; - -// Function Cronos.BTWeaponPlayerComponent.OnWeaponAmmoChanged -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_OnWeaponAmmoChanged final -{ -public: - int32 CurrentAmmo; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_OnWeaponAmmoChanged; - -// Function Cronos.BTWeaponPlayerComponent.PlayAlternativeFireAnim -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_PlayAlternativeFireAnim final -{ -public: - bool bStart; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_PlayAlternativeFireAnim; - -// Function Cronos.BTWeaponPlayerComponent.RequestEquipWeapon -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_RequestEquipWeapon final -{ -public: - bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestEquipWeapon; - -// Function Cronos.BTWeaponPlayerComponent.RequestUnequipWeapon -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_RequestUnequipWeapon final -{ -public: - bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_RequestUnequipWeapon; - -// Function Cronos.BTWeaponPlayerComponent.SetActiveWeaponSlot -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_SetActiveWeaponSlot final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInForce; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0006(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetActiveWeaponSlot; - -// Function Cronos.BTWeaponPlayerComponent.SetAlternativeWeaponMode -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_SetAlternativeWeaponMode final -{ -public: - int32 ModeIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_SetAlternativeWeaponMode; - -// Function Cronos.BTWeaponPlayerComponent.ShowWeapon -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_ShowWeapon final -{ -public: - bool bAssemble; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_ShowWeapon; - -// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphIn -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_WeaponMeleeMorphIn final -{ -public: - float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphIn; - -// Function Cronos.BTWeaponPlayerComponent.WeaponMeleeMorphOut -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_WeaponMeleeMorphOut final -{ -public: - float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponMeleeMorphOut; - -// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphIn -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_WeaponTrapMineMorphIn final -{ -public: - float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphIn; - -// Function Cronos.BTWeaponPlayerComponent.WeaponTrapMineMorphOut -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_WeaponTrapMineMorphOut final -{ -public: - float MorphSpeedMul; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_WeaponTrapMineMorphOut; - -// Function Cronos.BTWeaponPlayerComponent.CanSlotBeCleared -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_CanSlotBeCleared final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_CanSlotBeCleared; - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainerByPickableItemRow -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow final -{ -public: - class FName InPickableItemName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainerByPickableItemRow; - -// Function Cronos.BTWeaponPlayerComponent.FindWeaponModeContainersByAmmoUsed -// 0x0018 (0x0018 - 0x0000) -struct BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed final -{ -public: - class FName InAmmoName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutContainers; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_FindWeaponModeContainersByAmmoUsed; - -// Function Cronos.BTWeaponPlayerComponent.GetActiveWeaponSlot -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_GetActiveWeaponSlot final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetActiveWeaponSlot; - -// Function Cronos.BTWeaponPlayerComponent.GetAlternativeWeaponModeIndex -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetAlternativeWeaponModeIndex; - -// Function Cronos.BTWeaponPlayerComponent.GetCustomWeaponModeContainer -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetCustomWeaponModeContainer final -{ -public: - class ABTWeaponModeContainer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetCustomWeaponModeContainer; - -// Function Cronos.BTWeaponPlayerComponent.GetFlamethrower -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetFlamethrower final -{ -public: - class ACronosItemWeaponFlamethrower* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetFlamethrower; - -// Function Cronos.BTWeaponPlayerComponent.GetMeleeWeapon -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetMeleeWeapon final -{ -public: - class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetMeleeWeapon; - -// Function Cronos.BTWeaponPlayerComponent.GetPreviousWeaponModeIndex -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_GetPreviousWeaponModeIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetPreviousWeaponModeIndex; - -// Function Cronos.BTWeaponPlayerComponent.GetRangedWeapon -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetRangedWeapon final -{ -public: - class ASHItemWeaponRangedMultiMode* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetRangedWeapon; - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerInSlot -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponPlayerComponent_GetWeaponModeContainerInSlot final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ABTWeaponModeContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerInSlot; - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeContainerSlot -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_GetWeaponModeContainerSlot final -{ -public: - int32 InWeaponModeContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeContainerSlot; - -// Function Cronos.BTWeaponPlayerComponent.GetWeaponModeIndex -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_GetWeaponModeIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_GetWeaponModeIndex; - -// Function Cronos.BTWeaponPlayerComponent.HasEquippedWeapon -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_HasEquippedWeapon final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_HasEquippedWeapon; - -// Function Cronos.BTWeaponPlayerComponent.IsMorphedIntoMelee -// 0x0001 (0x0001 - 0x0000) -struct BTWeaponPlayerComponent_IsMorphedIntoMelee final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsMorphedIntoMelee; - -// Function Cronos.BTWeaponPlayerComponent.IsSlotEmpty -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_IsSlotEmpty final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotEmpty; - -// Function Cronos.BTWeaponPlayerComponent.IsSlotStale -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_IsSlotStale final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotStale; - -// Function Cronos.BTWeaponPlayerComponent.IsSlotValid -// 0x0008 (0x0008 - 0x0000) -struct BTWeaponPlayerComponent_IsSlotValid final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsSlotValid; - -// Function Cronos.BTWeaponPlayerComponent.IsUsingAlternativeFireMode -// 0x0004 (0x0004 - 0x0000) -struct BTWeaponPlayerComponent_IsUsingAlternativeFireMode final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponPlayerComponent_IsUsingAlternativeFireMode; - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot1 -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponSlotBindingMenuWidget_GetItemSlot1 final -{ -public: - EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot1; - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot2 -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponSlotBindingMenuWidget_GetItemSlot2 final -{ -public: - EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot2; - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot3 -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponSlotBindingMenuWidget_GetItemSlot3 final -{ -public: - EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot3; - -// Function Cronos.BTWeaponSlotBindingMenuWidget.GetItemSlot4 -// 0x0010 (0x0010 - 0x0000) -struct BTWeaponSlotBindingMenuWidget_GetItemSlot4 final -{ -public: - EUINavigation InUINavigation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWeaponSlotBindingMenuWidget_GetItemSlot4; - -// Function Cronos.BTWorldStateRequestBehaviorEffector.InternalOnRequestStateChanged -// 0x0002 (0x0002 - 0x0000) -struct BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged final -{ -public: - EWorldStateRequestState WorldStateRequestState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldPartitionStateRequestResponse WorldPartitionStateRequestResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTWorldStateRequestBehaviorEffector_InternalOnRequestStateChanged; - -// Function Cronos.BurnableMassBaseActor.OnBurningInstancesUpdated -// 0x0018 (0x0018 - 0x0000) -struct BurnableMassBaseActor_OnBurningInstancesUpdated final -{ -public: - TArray OutBurningEmitters; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bEmitBurningSound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BurnableMassBaseActor_OnBurningInstancesUpdated; - -// Function Cronos.BurnableMassBaseActor.OnSpreadStarted -// 0x0008 (0x0008 - 0x0000) -struct BurnableMassBaseActor_OnSpreadStarted final -{ -public: - class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadStarted; - -// Function Cronos.BurnableMassBaseActor.OnSpreadUpdated -// 0x0010 (0x0010 - 0x0000) -struct BurnableMassBaseActor_OnSpreadUpdated final -{ -public: - class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InSpreadRadius; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BurnableMassBaseActor_OnSpreadUpdated; - -// Function Cronos.BTCatInteractionData.GetRandomDialogsNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCatInteractionData_GetRandomDialogsNumber final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCatInteractionData_GetRandomDialogsNumber; - -// Function Cronos.BTCatInteractionData.GetTerminalDialogsNumber -// 0x0004 (0x0004 - 0x0000) -struct BTCatInteractionData_GetTerminalDialogsNumber final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTCatInteractionData_GetTerminalDialogsNumber; - -// Function Cronos.Cat.GetInitialIdleAnim -// 0x0001 (0x0001 - 0x0000) -struct Cat_GetInitialIdleAnim final -{ -public: - ECatInitialIdleAnim ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Cat_GetInitialIdleAnim; - -// Function Cronos.Cat.GetUsedSkin -// 0x0001 (0x0001 - 0x0000) -struct Cat_GetUsedSkin final -{ -public: - ECatSkinType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Cat_GetUsedSkin; - -// Function Cronos.Cat.GetMovementBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct Cat_GetMovementBlendWeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Cat_GetMovementBlendWeight; - -// Function Cronos.CatAnimInstance.CollectedStandingToSitting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_CollectedStandingToSitting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_CollectedStandingToSitting; - -// Function Cronos.CatAnimInstance.EntranceToSit -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_EntranceToSit final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_EntranceToSit; - -// Function Cronos.CatAnimInstance.EntranceToStand -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_EntranceToStand final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_EntranceToStand; - -// Function Cronos.CatAnimInstance.HasVelocity -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_HasVelocity final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_HasVelocity; - -// Function Cronos.CatAnimInstance.IdleRotationNotEnabled -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IdleRotationNotEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IdleRotationNotEnabled; - -// Function Cronos.CatAnimInstance.IsLaying -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsLaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsLaying; - -// Function Cronos.CatAnimInstance.IsNotCollected -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsNotCollected final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsNotCollected; - -// Function Cronos.CatAnimInstance.IsRunning -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsRunning final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsRunning; - -// Function Cronos.CatAnimInstance.IsSitting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsSitting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsSitting; - -// Function Cronos.CatAnimInstance.IsSleeping -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsSleeping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsSleeping; - -// Function Cronos.CatAnimInstance.IsStanding -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsStanding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsStanding; - -// Function Cronos.CatAnimInstance.IsTrotting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_IsTrotting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_IsTrotting; - -// Function Cronos.CatAnimInstance.LyingDownToSitting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_LyingDownToSitting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_LyingDownToSitting; - -// Function Cronos.CatAnimInstance.LyingDownToStanding -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_LyingDownToStanding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_LyingDownToStanding; - -// Function Cronos.CatAnimInstance.MoveToJumpDown -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_MoveToJumpDown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpDown; - -// Function Cronos.CatAnimInstance.MoveToJumpOver -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_MoveToJumpOver final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpOver; - -// Function Cronos.CatAnimInstance.MoveToJumpUp -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_MoveToJumpUp final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_MoveToJumpUp; - -// Function Cronos.CatAnimInstance.MoveToStanding -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_MoveToStanding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_MoveToStanding; - -// Function Cronos.CatAnimInstance.SittingToLyingDown -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_SittingToLyingDown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_SittingToLyingDown; - -// Function Cronos.CatAnimInstance.SittingToStanding -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_SittingToStanding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_SittingToStanding; - -// Function Cronos.CatAnimInstance.SitToStanding -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_SitToStanding final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_SitToStanding; - -// Function Cronos.CatAnimInstance.SleepingToSitting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_SleepingToSitting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_SleepingToSitting; - -// Function Cronos.CatAnimInstance.StandingToLyingDown -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_StandingToLyingDown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_StandingToLyingDown; - -// Function Cronos.CatAnimInstance.StandingToMove -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_StandingToMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_StandingToMove; - -// Function Cronos.CatAnimInstance.StandingToSitting -// 0x0001 (0x0001 - 0x0000) -struct CatAnimInstance_StandingToSitting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CatAnimInstance_StandingToSitting; - -// Function Cronos.CronosCharacterMovementComponent.ActivateWallGrabbing -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_ActivateWallGrabbing final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_ActivateWallGrabbing; - -// Function Cronos.CronosCharacterMovementComponent.DetectMovementState -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_DetectMovementState final -{ -public: - bool bInBlockFloorAdjustment; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_DetectMovementState; - -// Function Cronos.CronosCharacterMovementComponent.SetGait -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_SetGait final -{ -public: - EAIGait NewGait; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_SetGait; - -// Function Cronos.CronosCharacterMovementComponent.TryAttachingToWall -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_TryAttachingToWall final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_TryAttachingToWall; - -// Function Cronos.CronosCharacterMovementComponent.ApplyRotationCorrection -// 0x0020 (0x0020 - 0x0000) -struct CronosCharacterMovementComponent_ApplyRotationCorrection final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator DesiredRotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_ApplyRotationCorrection; - -// Function Cronos.CronosCharacterMovementComponent.GetAngleToTarget -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterMovementComponent_GetAngleToTarget final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetAngleToTarget; - -// Function Cronos.CronosCharacterMovementComponent.GetGait -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_GetGait final -{ -public: - EAIGait ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetGait; - -// Function Cronos.CronosCharacterMovementComponent.GetIsWallGrabbing -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_GetIsWallGrabbing final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetIsWallGrabbing; - -// Function Cronos.CronosCharacterMovementComponent.GetLyingState -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_GetLyingState final -{ -public: - EAILying ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetLyingState; - -// Function Cronos.CronosCharacterMovementComponent.GetPlaneBaseLocations -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterMovementComponent_GetPlaneBaseLocations final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetPlaneBaseLocations; - -// Function Cronos.CronosCharacterMovementComponent.GetStrafeOffsetAngle -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterMovementComponent_GetStrafeOffsetAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetStrafeOffsetAngle; - -// Function Cronos.CronosCharacterMovementComponent.GetVelocityBasedGait -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterMovementComponent_GetVelocityBasedGait final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_GetVelocityBasedGait; - -// Function Cronos.CronosCharacterMovementComponent.IsLying -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_IsLying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsLying; - -// Function Cronos.CronosCharacterMovementComponent.IsUsingVelocityBasedGait -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterMovementComponent_IsUsingVelocityBasedGait final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterMovementComponent_IsUsingVelocityBasedGait; - -// Function Cronos.CharacterPlayBodyCarryAbility.GetDeadBodyActor -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayBodyCarryAbility_GetDeadBodyActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBodyCarryAbility_GetDeadBodyActor; - -// Function Cronos.SHCharacterPlay.AddInputMapingContext -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlay_AddInputMapingContext final -{ -public: - struct FGameplayTag InputContextTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlay_AddInputMapingContext; - -// Function Cronos.SHCharacterPlay.ExecuteInputAction -// 0x0028 (0x0028 - 0x0000) -struct SHCharacterPlay_ExecuteInputAction final -{ -public: - struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputActionValue Value; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_ExecuteInputAction; - -// Function Cronos.SHCharacterPlay.GetAnchorSK -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetAnchorSK final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetAnchorSK; - -// Function Cronos.SHCharacterPlay.GetAttachedActorsStruct -// 0x0028 (0x0028 - 0x0000) -struct SHCharacterPlay_GetAttachedActorsStruct final -{ -public: - struct FAttachedActorsStruct ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetAttachedActorsStruct; - -// Function Cronos.SHCharacterPlay.GetInputActionValue -// 0x0028 (0x0028 - 0x0000) -struct SHCharacterPlay_GetInputActionValue final -{ -public: - struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputActionValue Value; // 0x0008(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetInputActionValue; - -// Function Cronos.SHCharacterPlay.GetQuickEquipMenuActive -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlay_GetQuickEquipMenuActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetQuickEquipMenuActive; - -// Function Cronos.SHCharacterPlay.GetSoulsContainer -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetSoulsContainer final -{ -public: - class USHCharacterPlaySoulContainerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetSoulsContainer; - -// Function Cronos.SHCharacterPlay.OnUtilityChanged -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlay_OnUtilityChanged final -{ -public: - int32 UtilityId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_OnUtilityChanged; - -// Function Cronos.SHCharacterPlay.RemoveInputMapingContext -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlay_RemoveInputMapingContext final -{ -public: - struct FGameplayTag InputContextTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlay_RemoveInputMapingContext; - -// Function Cronos.SHCharacterPlay.RequestModeVisibilityChange -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_RequestModeVisibilityChange final -{ -public: - int32 ModeId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlay_RequestModeVisibilityChange; - -// Function Cronos.SHCharacterPlay.RequestWeapondModeChange -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_RequestWeapondModeChange final -{ -public: - int32 ModeId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlay_RequestWeapondModeChange; - -// Function Cronos.SHCharacterPlay.SetCharacterPlayVisibility -// 0x0002 (0x0002 - 0x0000) -struct SHCharacterPlay_SetCharacterPlayVisibility final -{ -public: - bool Hide; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkipFlashlight; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_SetCharacterPlayVisibility; - -// Function Cronos.SHCharacterPlay.GetAllAttachedActors -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlay_GetAllAttachedActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetAllAttachedActors; - -// Function Cronos.SHCharacterPlay.GetCronosAbilitySystemComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetCronosAbilitySystemComponent final -{ -public: - class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetCronosAbilitySystemComponent; - -// Function Cronos.SHCharacterPlay.GetDefaultMeshRelPosition -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlay_GetDefaultMeshRelPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelPosition; - -// Function Cronos.SHCharacterPlay.GetDefaultMeshRelRotation -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlay_GetDefaultMeshRelRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetDefaultMeshRelRotation; - -// Function Cronos.SHCharacterPlay.GetInteractionManagerComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetInteractionManagerComponent final -{ -public: - class UBTInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetInteractionManagerComponent; - -// Function Cronos.SHCharacterPlay.GetItemHighlighterComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetItemHighlighterComponent final -{ -public: - class UBTItemHighlighterComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetItemHighlighterComponent; - -// Function Cronos.SHCharacterPlay.GetQTEComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlay_GetQTEComponent final -{ -public: - class UBTQTEComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_GetQTEComponent; - -// Function Cronos.SHCharacterPlay.HasInputComponent -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlay_HasInputComponent final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlay_HasInputComponent; - -// Function Cronos.TimeKnotEndBase.ReportChargeState -// 0x0008 (0x0008 - 0x0000) -struct TimeKnotEndBase_ReportChargeState final -{ -public: - float ChargePercentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETimeKnotChargeState NewChargeState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimeKnotEndBase_ReportChargeState; - -// Function Cronos.TimeKnotEndBase.ReportDischargeState -// 0x0008 (0x0008 - 0x0000) -struct TimeKnotEndBase_ReportDischargeState final -{ -public: - float ChargePercentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETimeKnotChargeState NewChargeState; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimeKnotEndBase_ReportDischargeState; - -// Function Cronos.TimeKnotEndBase.SetUpStartTKState -// 0x0001 (0x0001 - 0x0000) -struct TimeKnotEndBase_SetUpStartTKState final -{ -public: - bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimeKnotEndBase_SetUpStartTKState; - -// Function Cronos.CharacterPlayBrainComponent.AddInputMappingContext -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_AddInputMappingContext final -{ -public: - const class UInputMappingContext* InputContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PriorityValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FModifyContextOptions Options; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_AddInputMappingContext; - -// Function Cronos.CharacterPlayBrainComponent.ClearControlRotationInterpSpeed -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayBrainComponent_ClearControlRotationInterpSpeed final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_ClearControlRotationInterpSpeed; - -// Function Cronos.CharacterPlayBrainComponent.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayBrainComponent_GetOwnerCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetOwnerCharacter; - -// Function Cronos.CharacterPlayBrainComponent.IsUpdateControlRotationBlocked -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayBrainComponent_IsUpdateControlRotationBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsUpdateControlRotationBlocked; - -// Function Cronos.CharacterPlayBrainComponent.RemoveInputMappingContext -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_RemoveInputMappingContext final -{ -public: - const class UInputMappingContext* InputContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FModifyContextOptions Options; // 0x0008(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_RemoveInputMappingContext; - -// Function Cronos.CharacterPlayBrainComponent.SetControlRotationInterpSpeed -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_SetControlRotationInterpSpeed final -{ -public: - float Speed; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetControlRotationInterpSpeed; - -// Function Cronos.CharacterPlayBrainComponent.SetGameplayMenuBlocked -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_SetGameplayMenuBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetGameplayMenuBlocked; - -// Function Cronos.CharacterPlayBrainComponent.SetMainMenuBlocked -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_SetMainMenuBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetMainMenuBlocked; - -// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationBlocked -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_SetUpdateControlRotationBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationBlocked; - -// Function Cronos.CharacterPlayBrainComponent.SetUpdateControlRotationWhenIsNotMoving -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving final -{ -public: - bool Update; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_SetUpdateControlRotationWhenIsNotMoving; - -// Function Cronos.CharacterPlayBrainComponent.GetMovementInput -// 0x0018 (0x0018 - 0x0000) -struct CharacterPlayBrainComponent_GetMovementInput final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetMovementInput; - -// Function Cronos.CharacterPlayBrainComponent.GetRotationInput -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayBrainComponent_GetRotationInput final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetRotationInput; - -// Function Cronos.CharacterPlayBrainComponent.GetUpdateControlRotationWhenIsNotMoving -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_GetUpdateControlRotationWhenIsNotMoving; - -// Function Cronos.CharacterPlayBrainComponent.IsGameplayMenuBlocked -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayBrainComponent_IsGameplayMenuBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsGameplayMenuBlocked; - -// Function Cronos.CharacterPlayBrainComponent.IsMainMenuBlocked -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayBrainComponent_IsMainMenuBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsMainMenuBlocked; - -// Function Cronos.CharacterPlayBrainComponent.IsSprintHoldPressed -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayBrainComponent_IsSprintHoldPressed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayBrainComponent_IsSprintHoldPressed; - -// Function Cronos.UpgradeTreeNodeWidget.GetConfirmationProgress -// 0x0004 (0x0004 - 0x0000) -struct UpgradeTreeNodeWidget_GetConfirmationProgress final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UpgradeTreeNodeWidget_GetConfirmationProgress; - -// Function Cronos.UpgradeTreeNodeWidget.IsNodeActivated -// 0x0001 (0x0001 - 0x0000) -struct UpgradeTreeNodeWidget_IsNodeActivated final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsNodeActivated; - -// Function Cronos.UpgradeTreeNodeWidget.IsWidgetHovered -// 0x0001 (0x0001 - 0x0000) -struct UpgradeTreeNodeWidget_IsWidgetHovered final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UpgradeTreeNodeWidget_IsWidgetHovered; - -// Function Cronos.CharacterPlayDLCSkinComponent.ApplySkinMaterials -// 0x02B0 (0x02B0 - 0x0000) -struct CharacterPlayDLCSkinComponent_ApplySkinMaterials final -{ -public: - struct FPlayerSkinSetup SkinSetup; // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic) - bool bOnlyMaterials; // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_ApplySkinMaterials; - -// Function Cronos.CharacterPlayDLCSkinComponent.LoadAndApplySkinMaterials -// 0x02B0 (0x02B0 - 0x0000) -struct CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials final -{ -public: - struct FPlayerSkinSetup SkinSetup; // 0x0000(0x02A8)(ConstParm, Parm, NativeAccessSpecifierPublic) - bool bOnlyMaterials; // 0x02A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A9[0x7]; // 0x02A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_LoadAndApplySkinMaterials; - -// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityJumpStateChanged -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged final -{ -public: - bool bInNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityJumpStateChanged; - -// Function Cronos.CharacterPlayDLCSkinComponent.OnGravityShoesStateChanged -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged final -{ -public: - bool bInNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_OnGravityShoesStateChanged; - -// Function Cronos.CharacterPlayDLCSkinComponent.GetCurrentSkin -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayDLCSkinComponent_GetCurrentSkin final -{ -public: - EPlayerSkin ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayDLCSkinComponent_GetCurrentSkin; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.FindNearbyEnemies -// 0x0018 (0x0018 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_FindNearbyEnemies final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMaxDeltaHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_FindNearbyEnemies; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetNearbyEnemies -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_GetNearbyEnemies final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetNearbyEnemies; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.SetCustomInDanger -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_SetCustomInDanger final -{ -public: - bool NewValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_SetCustomInDanger; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetCenterEnemy -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_GetCenterEnemy final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetCenterEnemy; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetDistanceToClosestEnemy -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetDistanceToClosestEnemy; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.GetHighestAggroLevel -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel final -{ -public: - EMaiAggroStance ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_GetHighestAggroLevel; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.HasEnemyAggro -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_HasEnemyAggro final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_HasEnemyAggro; - -// Function Cronos.CharacterPlayEnemyDetectionComponent.IsInDanger -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayEnemyDetectionComponent_IsInDanger final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnemyDetectionComponent_IsInDanger; - -// Function Cronos.NiagaraVFXActor.OnNiagaraSystemVFXFinished -// 0x0008 (0x0008 - 0x0000) -struct NiagaraVFXActor_OnNiagaraSystemVFXFinished final -{ -public: - class UNiagaraComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NiagaraVFXActor_OnNiagaraSystemVFXFinished; - -// Function Cronos.CharacterPlayEnergyComponent.ConsumeEnergyBar -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayEnergyComponent_ConsumeEnergyBar final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_ConsumeEnergyBar; - -// Function Cronos.CharacterPlayEnergyComponent.IncCurrentNumOfBars -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayEnergyComponent_IncCurrentNumOfBars final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_IncCurrentNumOfBars; - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergy -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayEnergyComponent_GetCurrentEnergy final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergy; - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentEnergyPercentage -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayEnergyComponent_GetCurrentEnergyPercentage final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentEnergyPercentage; - -// Function Cronos.CharacterPlayEnergyComponent.GetCurrentNumOfBars -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayEnergyComponent_GetCurrentNumOfBars final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetCurrentNumOfBars; - -// Function Cronos.CharacterPlayEnergyComponent.GetMaximumNumOfBars -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayEnergyComponent_GetMaximumNumOfBars final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayEnergyComponent_GetMaximumNumOfBars; - -// Function Cronos.CharacterPlayHealthScannerComponent.HasScanner -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayHealthScannerComponent_HasScanner final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_HasScanner; - -// Function Cronos.CharacterPlayHealthScannerComponent.OnItemCollected -// 0x0300 (0x0300 - 0x0000) -struct CharacterPlayHealthScannerComponent_OnItemCollected final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayHealthScannerComponent_OnItemCollected; - -// Function Cronos.PlayerMovementConfig.SetDisableRotationUpdate -// 0x0001 (0x0001 - 0x0000) -struct PlayerMovementConfig_SetDisableRotationUpdate final -{ -public: - bool bInDisableRotationUpdate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerMovementConfig_SetDisableRotationUpdate; - -// Function Cronos.CharacterPlayMovementComponent.ClearMovementScale -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_ClearMovementScale final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementScale; - -// Function Cronos.CharacterPlayMovementComponent.ClearMovementSpeedConstraint -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_ClearMovementSpeedConstraint final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_ClearMovementSpeedConstraint; - -// Function Cronos.CharacterPlayMovementComponent.GetAngleToTarget -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayMovementComponent_GetAngleToTarget final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetAngleToTarget; - -// Function Cronos.CharacterPlayMovementComponent.GetExtraMovementScale -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayMovementComponent_GetExtraMovementScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetExtraMovementScale; - -// Function Cronos.CharacterPlayMovementComponent.GetFakedVelocity -// 0x0018 (0x0018 - 0x0000) -struct CharacterPlayMovementComponent_GetFakedVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetFakedVelocity; - -// Function Cronos.CharacterPlayMovementComponent.GetOwnerCharacter -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_GetOwnerCharacter final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetOwnerCharacter; - -// Function Cronos.CharacterPlayMovementComponent.IsMovementBlocked -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_IsMovementBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsMovementBlocked; - -// Function Cronos.CharacterPlayMovementComponent.IsSprintBlocked -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_IsSprintBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprintBlocked; - -// Function Cronos.CharacterPlayMovementComponent.MovementSnapAbsolute -// 0x0030 (0x0030 - 0x0000) -struct CharacterPlayMovementComponent_MovementSnapAbsolute final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timeout; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHMovementSnapConfig Config; // 0x001C(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHOperationEvents* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_MovementSnapAbsolute; - -// Function Cronos.CharacterPlayMovementComponent.OnGameplayEvent -// 0x00B8 (0x00B8 - 0x0000) -struct CharacterPlayMovementComponent_OnGameplayEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_OnGameplayEvent; - -// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsolute -// 0x0040 (0x0040 - 0x0000) -struct CharacterPlayMovementComponent_RotationSnapAbsolute final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePlayerRotation; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsolute; - -// Function Cronos.CharacterPlayMovementComponent.RotationSnapAbsoluteStatic -// 0x0040 (0x0040 - 0x0000) -struct CharacterPlayMovementComponent_RotationSnapAbsoluteStatic final -{ -public: - struct FRotator WorldRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* Curve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePlayerRotation; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_RotationSnapAbsoluteStatic; - -// Function Cronos.CharacterPlayMovementComponent.SetAlignComponentToFloor -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_SetAlignComponentToFloor final -{ -public: - bool bNewAlignComponentToFloor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetAlignComponentToFloor; - -// Function Cronos.CharacterPlayMovementComponent.SetComponentDesiredAxisX -// 0x0018 (0x0018 - 0x0000) -struct CharacterPlayMovementComponent_SetComponentDesiredAxisX final -{ -public: - struct FVector DesiredAxisX; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetComponentDesiredAxisX; - -// Function Cronos.CharacterPlayMovementComponent.SetCustomMovementProfiles -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_SetCustomMovementProfiles final -{ -public: - class USHMovementProfilesData* NewMovementProfiles; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetCustomMovementProfiles; - -// Function Cronos.CharacterPlayMovementComponent.SetForcedSprint -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_SetForcedSprint final -{ -public: - bool NewVal; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetForcedSprint; - -// Function Cronos.CharacterPlayMovementComponent.SetIsInsideChangingVolume -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_SetIsInsideChangingVolume final -{ -public: - bool bInState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetIsInsideChangingVolume; - -// Function Cronos.CharacterPlayMovementComponent.SetMovementBlocked -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_SetMovementBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementBlocked; - -// Function Cronos.CharacterPlayMovementComponent.SetMovementScale -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_SetMovementScale final -{ -public: - float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementScale; - -// Function Cronos.CharacterPlayMovementComponent.SetMovementSpeedConstraint -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_SetMovementSpeedConstraint final -{ -public: - float Constraint; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetMovementSpeedConstraint; - -// Function Cronos.CharacterPlayMovementComponent.SetSpeedMultiplier -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayMovementComponent_SetSpeedMultiplier final -{ -public: - float NewSpeedMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSpeedMultiplier; - -// Function Cronos.CharacterPlayMovementComponent.SetSprintBlocked -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_SetSprintBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SetSprintBlocked; - -// Function Cronos.CharacterPlayMovementComponent.SlideSnapAbsolute -// 0x0058 (0x0058 - 0x0000) -struct CharacterPlayMovementComponent_SlideSnapAbsolute final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InCollisionIgnoredActors; // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - class UCurveFloat* Curve; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowVerticalMovement; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InVerticalOffset; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIgnoreCheckCollision; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInForceExactPosition; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreFloor; // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHOperationEvents* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_SlideSnapAbsolute; - -// Function Cronos.CharacterPlayMovementComponent.TeleportAbsolute -// 0x0060 (0x0060 - 0x0000) -struct CharacterPlayMovementComponent_TeleportAbsolute final -{ -public: - struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsolute; - -// Function Cronos.CharacterPlayMovementComponent.TeleportAbsoluteWithView -// 0x0080 (0x0080 - 0x0000) -struct CharacterPlayMovementComponent_TeleportAbsoluteWithView final -{ -public: - struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InViewRotation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportAbsoluteWithView; - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelatively -// 0x00C0 (0x00C0 - 0x0000) -struct CharacterPlayMovementComponent_TeleportRelatively final -{ -public: - struct FTransform FirstAnchor; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SecondAnchor; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelatively; - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToActors -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_TeleportRelativelyToActors final -{ -public: - class AActor* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToActors; - -// Function Cronos.CharacterPlayMovementComponent.TeleportRelativelyToComponents -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayMovementComponent_TeleportRelativelyToComponents final -{ -public: - class USceneComponent* FirstAnchor; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* SecondAnchor; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TeleportRelativelyToComponents; - -// Function Cronos.CharacterPlayMovementComponent.TelportAbsoluteWithDefaultView -// 0x0060 (0x0060 - 0x0000) -struct CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView final -{ -public: - struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_TelportAbsoluteWithDefaultView; - -// Function Cronos.CharacterPlayMovementComponent.GetMovementConfig -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_GetMovementConfig final -{ -public: - class UPlayerMovementConfig* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementConfig; - -// Function Cronos.CharacterPlayMovementComponent.GetMovementProfilesData -// 0x0008 (0x0008 - 0x0000) -struct CharacterPlayMovementComponent_GetMovementProfilesData final -{ -public: - class USHMovementProfilesData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_GetMovementProfilesData; - -// Function Cronos.CharacterPlayMovementComponent.IsSnapping -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_IsSnapping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSnapping; - -// Function Cronos.CharacterPlayMovementComponent.IsSprinting -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_IsSprinting final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsSprinting; - -// Function Cronos.CharacterPlayMovementComponent.IsUsingCustomMovementProfiles -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayMovementComponent_IsUsingCustomMovementProfiles final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayMovementComponent_IsUsingCustomMovementProfiles; - -// Function Cronos.AbilityTask_WallWalkFlightTrajectory.WallWalkFlightTrajectory -// 0x0010 (0x0010 - 0x0000) -struct AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilityTask_WallWalkFlightTrajectory* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_WallWalkFlightTrajectory_WallWalkFlightTrajectory; - -// Function Cronos.CharacterPlayWallWalkAbility.LerpQuatsByAlpha -// 0x0070 (0x0070 - 0x0000) -struct CharacterPlayWallWalkAbility_LerpQuatsByAlpha final -{ -public: - struct FQuat QuatA; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat QuatB; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0040(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat OutQuat; // 0x0050(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_LerpQuatsByAlpha; - -// Function Cronos.CharacterPlayWallWalkAbility.RotateToPlatformOrientation -// 0x0068 (0x0068 - 0x0000) -struct CharacterPlayWallWalkAbility_RotateToPlatformOrientation final -{ -public: - struct FRotator CurrentRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector NewUpVector; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewForwardVector; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseForwardVector; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator NewRotation; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_RotateToPlatformOrientation; - -// Function Cronos.CharacterPlayWallWalkAbility.UpdateFlightTrajectory -// 0x0004 (0x0004 - 0x0000) -struct CharacterPlayWallWalkAbility_UpdateFlightTrajectory final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_UpdateFlightTrajectory; - -// Function Cronos.CharacterPlayWallWalkAbility.IsWallWalkingActive -// 0x0001 (0x0001 - 0x0000) -struct CharacterPlayWallWalkAbility_IsWallWalkingActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayWallWalkAbility_IsWallWalkingActive; - -// Function Cronos.CharacterWeatherInterface.GetAmbientDustNiagara -// 0x0008 (0x0008 - 0x0000) -struct CharacterWeatherInterface_GetAmbientDustNiagara final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterWeatherInterface_GetAmbientDustNiagara; - -// Function Cronos.CharAnimInstanceInterface.SetIsInTraversal -// 0x0001 (0x0001 - 0x0000) -struct CharAnimInstanceInterface_SetIsInTraversal final -{ -public: - bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharAnimInstanceInterface_SetIsInTraversal; - -// Function Cronos.CinematicCardWidget.UpdateText -// 0x0020 (0x0020 - 0x0000) -struct CinematicCardWidget_UpdateText final -{ -public: - class FText CardHeader; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText CardContents; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CinematicCardWidget_UpdateText; - -// Function Cronos.CronosBaseEnemyCharacter.EnablePawnCollision -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_EnablePawnCollision final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnablePawnCollision; - -// Function Cronos.CronosBaseEnemyCharacter.EnteringSleep -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_EnteringSleep final -{ -public: - bool bCollisionEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_EnteringSleep; - -// Function Cronos.CronosBaseEnemyCharacter.OnAnnihilatorDamage -// 0x0020 (0x0020 - 0x0000) -struct CronosBaseEnemyCharacter_OnAnnihilatorDamage final -{ -public: - struct FVector ExplosionToEnemyDirection; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsBurn; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnAnnihilatorDamage; - -// Function Cronos.CronosBaseEnemyCharacter.OnDimensionsChanged -// 0x0010 (0x0010 - 0x0000) -struct CronosBaseEnemyCharacter_OnDimensionsChanged final -{ -public: - float InHalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentRadius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeightScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDimensionsChanged; - -// Function Cronos.CronosBaseEnemyCharacter.OnEnemyHealthChanged -// 0x0004 (0x0004 - 0x0000) -struct CronosBaseEnemyCharacter_OnEnemyHealthChanged final -{ -public: - int32 PreviousHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnEnemyHealthChanged; - -// Function Cronos.CronosBaseEnemyCharacter.OnGameplayTagUpdated -// 0x000C (0x000C - 0x0000) -struct CronosBaseEnemyCharacter_OnGameplayTagUpdated final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnGameplayTagUpdated; - -// Function Cronos.CronosBaseEnemyCharacter.SetAimAssistColliderState -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_SetAimAssistColliderState final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetAimAssistColliderState; - -// Function Cronos.CronosBaseEnemyCharacter.SetLyingState -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_SetLyingState final -{ -public: - EAILying InLying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_SetLyingState; - -// Function Cronos.CronosBaseEnemyCharacter.ToggleSimplifiedCorpse_BP -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP final -{ -public: - bool bShouldSimplify; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_ToggleSimplifiedCorpse_BP; - -// Function Cronos.CronosBaseEnemyCharacter.UseNavLink -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_UseNavLink final -{ -public: - struct FGameplayTag AreaTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_UseNavLink; - -// Function Cronos.CronosBaseEnemyCharacter.BoneCanBeHit -// 0x0040 (0x0040 - 0x0000) -struct CronosBaseEnemyCharacter_BoneCanBeHit final -{ -public: - EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_BoneCanBeHit; - -// Function Cronos.CronosBaseEnemyCharacter.GetAbsorptionComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetAbsorptionComponent final -{ -public: - class UAbsorptionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetAbsorptionComponent; - -// Function Cronos.CronosBaseEnemyCharacter.GetBone -// 0x0020 (0x0020 - 0x0000) -struct CronosBaseEnemyCharacter_GetBone final -{ -public: - EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetBone; - -// Function Cronos.CronosBaseEnemyCharacter.GetCronosAbilitySystemComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent final -{ -public: - class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosAbilitySystemComponent; - -// Function Cronos.CronosBaseEnemyCharacter.GetCronosMovementComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetCronosMovementComponent final -{ -public: - class UCronosCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetCronosMovementComponent; - -// Function Cronos.CronosBaseEnemyCharacter.GetEnemyArchetype -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_GetEnemyArchetype final -{ -public: - EEnemyArchetype ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyArchetype; - -// Function Cronos.CronosBaseEnemyCharacter.GetEnemyOptimizationComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetEnemyOptimizationComponent final -{ -public: - class UEnemyOptimizationComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetEnemyOptimizationComponent; - -// Function Cronos.CronosBaseEnemyCharacter.GetIsUsingNewAI -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_GetIsUsingNewAI final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetIsUsingNewAI; - -// Function Cronos.CronosBaseEnemyCharacter.GetLyingType -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_GetLyingType final -{ -public: - EAILying ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetLyingType; - -// Function Cronos.CronosBaseEnemyCharacter.GetOwningEncounterManager -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetOwningEncounterManager final -{ -public: - class ACronosEncounterManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetOwningEncounterManager; - -// Function Cronos.CronosBaseEnemyCharacter.GetPhysicalBodyCenter -// 0x0020 (0x0020 - 0x0000) -struct CronosBaseEnemyCharacter_GetPhysicalBodyCenter final -{ -public: - EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetPhysicalBodyCenter; - -// Function Cronos.CronosBaseEnemyCharacter.GetRank -// 0x0004 (0x0004 - 0x0000) -struct CronosBaseEnemyCharacter_GetRank final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetRank; - -// Function Cronos.CronosBaseEnemyCharacter.GetSightPointComp -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetSightPointComp final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSightPointComp; - -// Function Cronos.CronosBaseEnemyCharacter.GetSoundComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosBaseEnemyCharacter_GetSoundComponent final -{ -public: - class UCronosEnemyAudioComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetSoundComponent; - -// Function Cronos.CronosBaseEnemyCharacter.GetWeakPointsNumber -// 0x000C (0x000C - 0x0000) -struct CronosBaseEnemyCharacter_GetWeakPointsNumber final -{ -public: - int32 InPhase; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InRank; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_GetWeakPointsNumber; - -// Function Cronos.CronosBaseEnemyCharacter.IsLying -// 0x0001 (0x0001 - 0x0000) -struct CronosBaseEnemyCharacter_IsLying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_IsLying; - -// Function Cronos.CronosBaseEnemyCharacter.OnDespawn -// 0x0002 (0x0002 - 0x0000) -struct CronosBaseEnemyCharacter_OnDespawn final -{ -public: - bool bDisableSpawner; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceDestroy; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBaseEnemyCharacter_OnDespawn; - -// Function Cronos.PathfinderCharacter.HandleTeleport -// 0x0002 (0x0002 - 0x0000) -struct PathfinderCharacter_HandleTeleport final -{ -public: - bool bStart; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseEffects; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_HandleTeleport; - -// Function Cronos.PathfinderCharacter.OnHealthChange -// 0x0004 (0x0004 - 0x0000) -struct PathfinderCharacter_OnHealthChange final -{ -public: - int32 prevHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_OnHealthChange; - -// Function Cronos.PathfinderCharacter.OnPhaseBegin -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_OnPhaseBegin final -{ -public: - EPathfinderPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseBegin; - -// Function Cronos.PathfinderCharacter.OnPhaseEnd -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_OnPhaseEnd final -{ -public: - EPathfinderPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_OnPhaseEnd; - -// Function Cronos.PathfinderCharacter.OnTeleportEnd -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_OnTeleportEnd final -{ -public: - bool bUseEffects; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportEnd; - -// Function Cronos.PathfinderCharacter.OnTeleportStart -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_OnTeleportStart final -{ -public: - bool bUseEffects; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_OnTeleportStart; - -// Function Cronos.PathfinderCharacter.SetCanBeForcedToReact -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_SetCanBeForcedToReact final -{ -public: - bool CanBeForcedToReact; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_SetCanBeForcedToReact; - -// Function Cronos.PathfinderCharacter.SetCurrentForceReactType -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_SetCurrentForceReactType final -{ -public: - EHurtType ReactType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_SetCurrentForceReactType; - -// Function Cronos.PathfinderCharacter.SetInvulnerable -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_SetInvulnerable final -{ -public: - bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_SetInvulnerable; - -// Function Cronos.PathfinderCharacter.TeleportAround -// 0x0030 (0x0030 - 0x0000) -struct PathfinderCharacter_TeleportAround final -{ -public: - float MinRangeFromTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRangeFromTarget; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngleFromTarget; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleFromTarget; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InSweptArea; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InUseCameraOrientation; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - const class AActor* TargetActor; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CheckLoS; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinRangeFromPreviousOwnerPosition; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CheckNavigationToTarget; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AllowedZDiff; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_TeleportAround; - -// Function Cronos.PathfinderCharacter.TeleportStraightLine -// 0x0010 (0x0010 - 0x0000) -struct PathfinderCharacter_TeleportStraightLine final -{ -public: - const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromTarget; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PathfinderCharacter_TeleportStraightLine; - -// Function Cronos.PathfinderCharacter.GetArenaSpawnPoints -// 0x0050 (0x0050 - 0x0000) -struct PathfinderCharacter_GetArenaSpawnPoints final -{ -public: - TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_GetArenaSpawnPoints; - -// Function Cronos.PathfinderCharacter.GetCanBeForcedToReact -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_GetCanBeForcedToReact final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_GetCanBeForcedToReact; - -// Function Cronos.PathfinderCharacter.GetCurrentPhase -// 0x0001 (0x0001 - 0x0000) -struct PathfinderCharacter_GetCurrentPhase final -{ -public: - EPathfinderPhases ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PathfinderCharacter_GetCurrentPhase; - -// Function Cronos.DamageHandlingComponent.DissolveAll -// 0x0001 (0x0001 - 0x0000) -struct DamageHandlingComponent_DissolveAll final -{ -public: - bool IsBurning; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_DissolveAll; - -// Function Cronos.DamageHandlingComponent.GetBoneName -// 0x000C (0x000C - 0x0000) -struct DamageHandlingComponent_GetBoneName final -{ -public: - EBones bone; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_GetBoneName; - -// Function Cronos.DamageHandlingComponent.GetReceivedAccumulatedDamage -// 0x000C (0x000C - 0x0000) -struct DamageHandlingComponent_GetReceivedAccumulatedDamage final -{ -public: - class FName InBodyPart; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_GetReceivedAccumulatedDamage; - -// Function Cronos.DamageHandlingComponent.HandleDamage -// 0x0128 (0x0128 - 0x0000) -struct DamageHandlingComponent_HandleDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* DamageInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_HandleDamage; - -// Function Cronos.DamageHandlingComponent.HandleDismemberment -// 0x0108 (0x0108 - 0x0000) -struct DamageHandlingComponent_HandleDismemberment final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitInfo; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_HandleDismemberment; - -// Function Cronos.DamageHandlingComponent.HandleFullDismemberment -// 0x0108 (0x0108 - 0x0000) -struct DamageHandlingComponent_HandleFullDismemberment final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitInfo; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_HandleFullDismemberment; - -// Function Cronos.DamageHandlingComponent.HandleStaggerDamage -// 0x0150 (0x0150 - 0x0000) -struct DamageHandlingComponent_HandleStaggerDamage final -{ -public: - float StaggerDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* DamageInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitImpulseSetup InImpulse; // 0x0128(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_HandleStaggerDamage; - -// Function Cronos.DamageHandlingComponent.OnBodyPartsLoaded -// 0x0028 (0x0028 - 0x0000) -struct DamageHandlingComponent_OnBodyPartsLoaded final -{ -public: - TSoftObjectPtr LoadedBodyPartsData; // 0x0000(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_OnBodyPartsLoaded; - -// Function Cronos.DamageHandlingComponent.OnDetachedBodyPartTakePointDamage -// 0x0068 (0x0068 - 0x0000) -struct DamageHandlingComponent_OnDetachedBodyPartTakePointDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_OnDetachedBodyPartTakePointDamage; - -// Function Cronos.DamageHandlingComponent.SetDamageReduction -// 0x0004 (0x0004 - 0x0000) -struct DamageHandlingComponent_SetDamageReduction final -{ -public: - float InReduction; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_SetDamageReduction; - -// Function Cronos.DamageHandlingComponent.GetDamageReduction -// 0x0004 (0x0004 - 0x0000) -struct DamageHandlingComponent_GetDamageReduction final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_GetDamageReduction; - -// Function Cronos.DamageHandlingComponent.GetDismemberAllowedBones -// 0x0010 (0x0010 - 0x0000) -struct DamageHandlingComponent_GetDismemberAllowedBones final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageHandlingComponent_GetDismemberAllowedBones; - -// Function Cronos.CombatArea.OnVolumeEntered -// 0x0120 (0x0120 - 0x0000) -struct CombatArea_OnVolumeEntered final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatArea_OnVolumeEntered; - -// Function Cronos.CombatArea.OnVolumeExited -// 0x0020 (0x0020 - 0x0000) -struct CombatArea_OnVolumeExited final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CombatArea_OnVolumeExited; - -// Function Cronos.CombatArea.ToggleCombatArea -// 0x0001 (0x0001 - 0x0000) -struct CombatArea_ToggleCombatArea final -{ -public: - bool bActivate; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatArea_ToggleCombatArea; - -// Function Cronos.CombatArea.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct CombatArea_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatArea_IsEnabled; - -// Function Cronos.CombatComponent.ApplyHitReactState -// 0x0258 (0x0258 - 0x0000) -struct CombatComponent_ApplyHitReactState final -{ -public: - struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitReactionParams HitReactionParams; // 0x0100(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_ApplyHitReactState; - -// Function Cronos.CombatComponent.NotifyOnTaskEndRequested -// 0x0010 (0x0010 - 0x0000) -struct CombatComponent_NotifyOnTaskEndRequested final -{ -public: - class UGameplayTask* GameplayTask; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Aborted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CombatComponent_NotifyOnTaskEndRequested; - -// Function Cronos.CombatComponent.OnHitReactionAnimEnd -// 0x0100 (0x0100 - 0x0000) -struct CombatComponent_OnHitReactionAnimEnd final -{ -public: - struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_OnHitReactionAnimEnd; - -// Function Cronos.CombatComponent.OnHitReactionEnd -// 0x0100 (0x0100 - 0x0000) -struct CombatComponent_OnHitReactionEnd final -{ -public: - struct FHitReaction HitReaction; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_OnHitReactionEnd; - -// Function Cronos.CombatComponent.SimulateFlinch -// 0x0002 (0x0002 - 0x0000) -struct CombatComponent_SimulateFlinch final -{ -public: - EBones bone; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHitDirection Direction; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_SimulateFlinch; - -// Function Cronos.CombatComponent.SimulateHit -// 0x0003 (0x0003 - 0x0000) -struct CombatComponent_SimulateHit final -{ -public: - EBones bone; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHurtType HurtType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHitDirection HitDirection; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_SimulateHit; - -// Function Cronos.CombatComponent.SimulateKnockDown -// 0x0001 (0x0001 - 0x0000) -struct CombatComponent_SimulateKnockDown final -{ -public: - EHitDirection Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_SimulateKnockDown; - -// Function Cronos.CombatComponent.SimulateLongHit -// 0x0001 (0x0001 - 0x0000) -struct CombatComponent_SimulateLongHit final -{ -public: - EHitDirection Direction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_SimulateLongHit; - -// Function Cronos.CombatComponent.GetCurrentCombatOperation -// 0x0008 (0x0008 - 0x0000) -struct CombatComponent_GetCurrentCombatOperation final -{ -public: - class UAITask_CombatOperation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_GetCurrentCombatOperation; - -// Function Cronos.CombatComponent.HasCurrentCombatOperation -// 0x0001 (0x0001 - 0x0000) -struct CombatComponent_HasCurrentCombatOperation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatComponent_HasCurrentCombatOperation; - -// Function Cronos.TentacleGrabComponent.OnGrabStateChange -// 0x0001 (0x0001 - 0x0000) -struct TentacleGrabComponent_OnGrabStateChange final -{ -public: - ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabStateChange; - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetReady -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetReady; - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_GetShotOut -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_GetShotOut; - -// Function Cronos.TentacleGrabComponent.OnGrabTentaclesTimelineTick_Retreact -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabComponent_OnGrabTentaclesTimelineTick_Retreact; - -// Function Cronos.CombatOperationHitbox.OnActorOverlapped -// 0x0100 (0x0100 - 0x0000) -struct CombatOperationHitbox_OnActorOverlapped final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperationHitbox_OnActorOverlapped; - -// Function Cronos.DebugLightsRootActor.GetAllChildsWithTag -// 0x0020 (0x0020 - 0x0000) -struct DebugLightsRootActor_GetAllChildsWithTag final -{ -public: - class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromAllRoots; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugLightsRootActor_GetAllChildsWithTag; - -// Function Cronos.DebugLightsRootActor.GetAllLightsRoots -// 0x0010 (0x0010 - 0x0000) -struct DebugLightsRootActor_GetAllLightsRoots final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugLightsRootActor_GetAllLightsRoots; - -// Function Cronos.CombatOperation_GrabAttack.BehaviorGrab -// 0x0030 (0x0030 - 0x0000) -struct CombatOperation_GrabAttack_BehaviorGrab final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGrabAttackConfig* InGrabAttackConfig; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InQTEClassToStart; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCombatOperation_GrabAttack* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabAttack_BehaviorGrab; - -// Function Cronos.CombatOperation_GrabAttack.OnMontageBlendOut -// 0x0010 (0x0010 - 0x0000) -struct CombatOperation_GrabAttack_OnMontageBlendOut final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageBlendOut; - -// Function Cronos.CombatOperation_GrabAttack.OnMontageEnded -// 0x0010 (0x0010 - 0x0000) -struct CombatOperation_GrabAttack_OnMontageEnded final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnMontageEnded; - -// Function Cronos.CombatOperation_GrabAttack.OnNotifyBegin -// 0x0028 (0x0028 - 0x0000) -struct CombatOperation_GrabAttack_OnNotifyBegin final -{ -public: - class FName NotifyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBranchingPointNotifyPayload BranchingPointPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnNotifyBegin; - -// Function Cronos.CombatOperation_GrabAttack.OnQTEEnded -// 0x0010 (0x0010 - 0x0000) -struct CombatOperation_GrabAttack_OnQTEEnded final -{ -public: - class UBTQTE* InQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabAttack_OnQTEEnded; - -// Function Cronos.CombatOperation_GrabSyncAttack.BehaviorGrab -// 0x0030 (0x0030 - 0x0000) -struct CombatOperation_GrabSyncAttack_BehaviorGrab final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* OwnerBehavior; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGrabConfig* InGrabConfig; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf QTEClassToStart; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCombatOperation_GrabSyncAttack* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_BehaviorGrab; - -// Function Cronos.CombatOperation_GrabSyncAttack.OnMontageInterrupted -// 0x0010 (0x0010 - 0x0000) -struct CombatOperation_GrabSyncAttack_OnMontageInterrupted final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnMontageInterrupted; - -// Function Cronos.CombatOperation_GrabSyncAttack.OnNotifyBeginReceived -// 0x0028 (0x0028 - 0x0000) -struct CombatOperation_GrabSyncAttack_OnNotifyBeginReceived final -{ -public: - class FName NotifyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBranchingPointNotifyPayload BranchingPointPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnNotifyBeginReceived; - -// Function Cronos.CombatOperation_GrabSyncAttack.OnQTEInit -// 0x0008 (0x0008 - 0x0000) -struct CombatOperation_GrabSyncAttack_OnQTEInit final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_GrabSyncAttack_OnQTEInit; - -// Function Cronos.TagHolderInterface.GetGameplayTag -// 0x0008 (0x0008 - 0x0000) -struct TagHolderInterface_GetGameplayTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TagHolderInterface_GetGameplayTag; - -// Function Cronos.TagHolderInterface.SetGameplayTag -// 0x0008 (0x0008 - 0x0000) -struct TagHolderInterface_SetGameplayTag final -{ -public: - struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TagHolderInterface_SetGameplayTag; - -// Function Cronos.CombatOperation_TentacleGrab.BehaviorTentacleGrab -// 0x0030 (0x0030 - 0x0000) -struct CombatOperation_TentacleGrab_BehaviorTentacleGrab final -{ -public: - TSubclassOf GrabTaskTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AAIController* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* OwnerBehavior; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Target; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTentaclesGrabConfig* InGrabConfig_0; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCombatOperation_TentacleGrab* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_TentacleGrab_BehaviorTentacleGrab; - -// Function Cronos.CombatOperation_TentacleGrab.ForceStop -// 0x0004 (0x0004 - 0x0000) -struct CombatOperation_TentacleGrab_ForceStop final -{ -public: - float RetractDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_TentacleGrab_ForceStop; - -// Function Cronos.CombatOperation_TentacleGrab.GrabMissed -// 0x0001 (0x0001 - 0x0000) -struct CombatOperation_TentacleGrab_GrabMissed final -{ -public: - ETentacleGrabMissReason InTentacleGrabMissReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_TentacleGrab_GrabMissed; - -// Function Cronos.CombatOperation_TentacleGrab.OnChangeGrabState -// 0x0001 (0x0001 - 0x0000) -struct CombatOperation_TentacleGrab_OnChangeGrabState final -{ -public: - ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CombatOperation_TentacleGrab_OnChangeGrabState; - -// Function Cronos.CompassMarkerOrganizer.OnEffectorDataChanged -// 0x0008 (0x0008 - 0x0000) -struct CompassMarkerOrganizer_OnEffectorDataChanged final -{ -public: - const class UObjectivesSystemBehaviorEffector* Effector; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CompassMarkerOrganizer_OnEffectorDataChanged; - -// Function Cronos.ConfigurableAmountWidget.GetAmount -// 0x0004 (0x0004 - 0x0000) -struct ConfigurableAmountWidget_GetAmount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConfigurableAmountWidget_GetAmount; - -// Function Cronos.ConfigurableAmountWidget.GetItemData -// 0x0018 (0x0018 - 0x0000) -struct ConfigurableAmountWidget_GetItemData final -{ -public: - struct FInventoryItemDataStruct ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConfigurableAmountWidget_GetItemData; - -// Function Cronos.CounterAttacksConfig.SelectCounterAttack -// 0x0168 (0x0168 - 0x0000) -struct CounterAttacksConfig_SelectCounterAttack final -{ -public: - class APawn* Avatar; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitReactionParams CausingHitReact; // 0x0008(0x0158)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0160(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CounterAttacksConfig_SelectCounterAttack; - -// Function Cronos.CronosAbilitySystemComponent.AbilityInputTagPressed -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_AbilityInputTagPressed final -{ -public: - struct FGameplayTag InputTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_AbilityInputTagPressed; - -// Function Cronos.CronosAbilitySystemComponent.AddGameplayTag -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_AddGameplayTag final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddGameplayTag; - -// Function Cronos.CronosAbilitySystemComponent.AddUniqueGameplayTag -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_AddUniqueGameplayTag final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_AddUniqueGameplayTag; - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByClass -// 0x0010 (0x0010 - 0x0000) -struct CronosAbilitySystemComponent_CanActivateAbilityByClass final -{ -public: - TSubclassOf InGameplayClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByClass; - -// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTag -// 0x0010 (0x0010 - 0x0000) -struct CronosAbilitySystemComponent_GetAbilityByTag final -{ -public: - struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosGameplayAbility* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTag; - -// Function Cronos.CronosAbilitySystemComponent.GetActiveAbilityByClass -// 0x0010 (0x0010 - 0x0000) -struct CronosAbilitySystemComponent_GetActiveAbilityByClass final -{ -public: - TSubclassOf InGameplayAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayAbility* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetActiveAbilityByClass; - -// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTag -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_RemoveGameplayTag final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTag; - -// Function Cronos.CronosAbilitySystemComponent.RemoveGameplayTagCompletely -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_RemoveGameplayTagCompletely final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_RemoveGameplayTagCompletely; - -// Function Cronos.CronosAbilitySystemComponent.SwitchGameplayTag -// 0x000C (0x000C - 0x0000) -struct CronosAbilitySystemComponent_SwitchGameplayTag final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_SwitchGameplayTag; - -// Function Cronos.CronosAbilitySystemComponent.TryCancelAbilityByClass -// 0x0008 (0x0008 - 0x0000) -struct CronosAbilitySystemComponent_TryCancelAbilityByClass final -{ -public: - TSubclassOf InAbilityToCancel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_TryCancelAbilityByClass; - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTag -// 0x0028 (0x0028 - 0x0000) -struct CronosAbilitySystemComponent_CanActivateAbilityByTag final -{ -public: - struct FGameplayTagContainer GameplayTagContainer; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTag; - -// Function Cronos.CronosAbilitySystemComponent.CanActivateAbilityByTriggerTag -// 0x000C (0x000C - 0x0000) -struct CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag final -{ -public: - struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_CanActivateAbilityByTriggerTag; - -// Function Cronos.CronosAbilitySystemComponent.GetAbilityByTriggerTag -// 0x0018 (0x0018 - 0x0000) -struct CronosAbilitySystemComponent_GetAbilityByTriggerTag final -{ -public: - struct FGameplayTag InGameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutMatchingGameplayAbilities; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetAbilityByTriggerTag; - -// Function Cronos.CronosAbilitySystemComponent.GetLastAbilityActivationTime -// 0x000C (0x000C - 0x0000) -struct CronosAbilitySystemComponent_GetLastAbilityActivationTime final -{ -public: - struct FGameplayTag AbilityTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetLastAbilityActivationTime; - -// Function Cronos.CronosAbilitySystemComponent.GetRemainingCooldownPercent -// 0x000C (0x000C - 0x0000) -struct CronosAbilitySystemComponent_GetRemainingCooldownPercent final -{ -public: - struct FGameplayTag AbilityTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAbilitySystemComponent_GetRemainingCooldownPercent; - -// Function Cronos.CronosActionPoint.OnPointCompleted -// 0x0008 (0x0008 - 0x0000) -struct CronosActionPoint_OnPointCompleted final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosActionPoint_OnPointCompleted; - -// Function Cronos.CronosAiController.ClearFocusPriority -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_ClearFocusPriority final -{ -public: - EFocusCategory InCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_ClearFocusPriority; - -// Function Cronos.CronosAiController.ConsumeToken -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_ConsumeToken final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_ConsumeToken; - -// Function Cronos.CronosAiController.GetNavBreadcrumbs -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_GetNavBreadcrumbs final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetNavBreadcrumbs; - -// Function Cronos.CronosAiController.InterruptAwakening -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_InterruptAwakening final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_InterruptAwakening; - -// Function Cronos.CronosAiController.OnBehaviorEnded -// 0x0018 (0x0018 - 0x0000) -struct CronosAiController_OnBehaviorEnded final -{ -public: - struct FBehaviorOptionHandle BehaviorHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FString BehaviorName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnBehaviorEnded; - -// Function Cronos.CronosAiController.OnBehaviorStarted -// 0x0018 (0x0018 - 0x0000) -struct CronosAiController_OnBehaviorStarted final -{ -public: - struct FBehaviorOptionHandle BehaviorHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FString BehaviorName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnBehaviorStarted; - -// Function Cronos.CronosAiController.OnBehaviorTargetSelected -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_OnBehaviorTargetSelected final -{ -public: - class UObject* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnBehaviorTargetSelected; - -// Function Cronos.CronosAiController.OnCharacterDied -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_OnCharacterDied final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnCharacterDied; - -// Function Cronos.CronosAiController.OnControlledCharacterHealthChanged -// 0x0004 (0x0004 - 0x0000) -struct CronosAiController_OnControlledCharacterHealthChanged final -{ -public: - int32 PreviousHealth; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterHealthChanged; - -// Function Cronos.CronosAiController.OnControlledCharacterReceivedDamage -// 0x0004 (0x0004 - 0x0000) -struct CronosAiController_OnControlledCharacterReceivedDamage final -{ -public: - float Damage; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnControlledCharacterReceivedDamage; - -// Function Cronos.CronosAiController.OnPawnGameplayTagUpdated -// 0x000C (0x000C - 0x0000) -struct CronosAiController_OnPawnGameplayTagUpdated final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TagExists; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_OnPawnGameplayTagUpdated; - -// Function Cronos.CronosAiController.OnTargetPerceptionUpdated -// 0x0060 (0x0060 - 0x0000) -struct CronosAiController_OnTargetPerceptionUpdated final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_OnTargetPerceptionUpdated; - -// Function Cronos.CronosAiController.PerformBehaviorsBackwardCompatibility -// 0x0070 (0x0070 - 0x0000) -struct CronosAiController_PerformBehaviorsBackwardCompatibility final -{ -public: - struct FSpawnExtraOptions InExtraOptions; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_PerformBehaviorsBackwardCompatibility; - -// Function Cronos.CronosAiController.RemoveBreadcrumb -// 0x0004 (0x0004 - 0x0000) -struct CronosAiController_RemoveBreadcrumb final -{ -public: - int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_RemoveBreadcrumb; - -// Function Cronos.CronosAiController.RequestCombatToken -// 0x000C (0x000C - 0x0000) -struct CronosAiController_RequestCombatToken final -{ -public: - struct FGameplayTag Token; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_RequestCombatToken; - -// Function Cronos.CronosAiController.RequestToken -// 0x0002 (0x0002 - 0x0000) -struct CronosAiController_RequestToken final -{ -public: - EFightDirectorTokenType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_RequestToken; - -// Function Cronos.CronosAiController.SetBodyFocus -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_SetBodyFocus final -{ -public: - struct FFocusTargets InFocusTargets; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetBodyFocus; - -// Function Cronos.CronosAiController.SetCinematicMode -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_SetCinematicMode final -{ -public: - bool bInCinematicMode; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetCinematicMode; - -// Function Cronos.CronosAiController.SetFocalPointForCategory -// 0x0020 (0x0020 - 0x0000) -struct CronosAiController_SetFocalPointForCategory final -{ -public: - struct FVector FP; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFocusCategory InCategory; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_SetFocalPointForCategory; - -// Function Cronos.CronosAiController.SetFocusForCategory -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_SetFocusForCategory final -{ -public: - class AActor* FocusActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFocusCategory InCategory; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_SetFocusForCategory; - -// Function Cronos.CronosAiController.SetLookAtFocus -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_SetLookAtFocus final -{ -public: - struct FFocusTargets InFocusTargets; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetLookAtFocus; - -// Function Cronos.CronosAiController.SetSleepBehavior -// 0x0040 (0x0040 - 0x0000) -struct CronosAiController_SetSleepBehavior final -{ -public: - struct FBTSpawnSleepBehavior NewSleepBehavior; // 0x0000(0x0040)(ConstParm, Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetSleepBehavior; - -// Function Cronos.CronosAiController.SetSpawnBehavior -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_SetSpawnBehavior final -{ -public: - TSubclassOf InSpawnBehaviorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USpawnBehaviorConfig* InSpawnBehData; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetSpawnBehavior; - -// Function Cronos.CronosAiController.SetSpawnBehaviorHandle -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_SetSpawnBehaviorHandle final -{ -public: - struct FBehaviorOptionHandle InBehaviorOptionHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetSpawnBehaviorHandle; - -// Function Cronos.CronosAiController.SetSpawnSequencerActor -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_SetSpawnSequencerActor final -{ -public: - class ALevelSequenceActor* InLevelSequenceActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetSpawnSequencerActor; - -// Function Cronos.CronosAiController.WakeUpOnDeath -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_WakeUpOnDeath final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_WakeUpOnDeath; - -// Function Cronos.CronosAiController.GetCurrentBodyFocus -// 0x0028 (0x0028 - 0x0000) -struct CronosAiController_GetCurrentBodyFocus final -{ -public: - struct FAIFocus OutFocus; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocus; - -// Function Cronos.CronosAiController.GetCurrentBodyFocusCategory -// 0x0002 (0x0002 - 0x0000) -struct CronosAiController_GetCurrentBodyFocusCategory final -{ -public: - EFocusCategory OutCategory; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetCurrentBodyFocusCategory; - -// Function Cronos.CronosAiController.GetCurrentLookAtFocus -// 0x0028 (0x0028 - 0x0000) -struct CronosAiController_GetCurrentLookAtFocus final -{ -public: - struct FAIFocus OutFocus; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocus; - -// Function Cronos.CronosAiController.GetCurrentLookAtFocusCategory -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_GetCurrentLookAtFocusCategory final -{ -public: - EFocusCategory ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetCurrentLookAtFocusCategory; - -// Function Cronos.CronosAiController.GetFirstValidCategory -// 0x0018 (0x0018 - 0x0000) -struct CronosAiController_GetFirstValidCategory final -{ -public: - struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EFocusCategory OutValidCategory; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_GetFirstValidCategory; - -// Function Cronos.CronosAiController.GetFirstValidFocus -// 0x0038 (0x0038 - 0x0000) -struct CronosAiController_GetFirstValidFocus final -{ -public: - struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FAIFocus OutFocus; // 0x0010(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocus; - -// Function Cronos.CronosAiController.GetFirstValidFocusActor -// 0x0018 (0x0018 - 0x0000) -struct CronosAiController_GetFirstValidFocusActor final -{ -public: - struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusActor; - -// Function Cronos.CronosAiController.GetFirstValidFocusPoint -// 0x0028 (0x0028 - 0x0000) -struct CronosAiController_GetFirstValidFocusPoint final -{ -public: - struct FFocusTargets FocusList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetFirstValidFocusPoint; - -// Function Cronos.CronosAiController.GetFocusActorForCategory -// 0x0010 (0x0010 - 0x0000) -struct CronosAiController_GetFocusActorForCategory final -{ -public: - EFocusCategory InCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetFocusActorForCategory; - -// Function Cronos.CronosAiController.GetFocusPointForCategory -// 0x0020 (0x0020 - 0x0000) -struct CronosAiController_GetFocusPointForCategory final -{ -public: - EFocusCategory InCategory; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetFocusPointForCategory; - -// Function Cronos.CronosAiController.GetSpawnScenario -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_GetSpawnScenario final -{ -public: - class ASpawnScenario* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetSpawnScenario; - -// Function Cronos.CronosAiController.GetSpawnSequencerActor -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_GetSpawnSequencerActor final -{ -public: - class ALevelSequenceActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetSpawnSequencerActor; - -// Function Cronos.CronosAiController.GetTargetActor -// 0x0008 (0x0008 - 0x0000) -struct CronosAiController_GetTargetActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_GetTargetActor; - -// Function Cronos.CronosAiController.IsCombatTokenAvailable -// 0x000C (0x000C - 0x0000) -struct CronosAiController_IsCombatTokenAvailable final -{ -public: - struct FGameplayTag Token; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAiController_IsCombatTokenAvailable; - -// Function Cronos.CronosAiController.IsInCombat -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_IsInCombat final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_IsInCombat; - -// Function Cronos.CronosAiController.IsSleeping -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_IsSleeping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_IsSleeping; - -// Function Cronos.CronosAiController.IsTokenAvailable -// 0x0002 (0x0002 - 0x0000) -struct CronosAiController_IsTokenAvailable final -{ -public: - EFightDirectorTokenType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_IsTokenAvailable; - -// Function Cronos.CronosAiController.SetAllSensesEnabled -// 0x0001 (0x0001 - 0x0000) -struct CronosAiController_SetAllSensesEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetAllSensesEnabled; - -// Function Cronos.CronosAiController.SetSensesEnabled -// 0x0004 (0x0004 - 0x0000) -struct CronosAiController_SetSensesEnabled final -{ -public: - bool bEnableSight; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableHearing; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDamage; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableProximity; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAiController_SetSensesEnabled; - -// Function Cronos.CronosAIFunctionLibrary.ApplyEnemyDamage -// 0x0148 (0x0148 - 0x0000) -struct CronosAIFunctionLibrary_ApplyEnemyDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageOverride; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitFromDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AActor* EventInstigator; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0140(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_ApplyEnemyDamage; - -// Function Cronos.CronosAIFunctionLibrary.BlueprintSuggestProjectileVelocity -// 0x0088 (0x0088 - 0x0000) -struct CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TossVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartLocation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LaunchSpeed; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESuggestProjVelocityTraceOption TraceOption; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CollisionRadius; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFavorHighArc; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bAcceptClosestOnNoSolutions; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HitAcceptance; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_BlueprintSuggestProjectileVelocity; - -// Function Cronos.CronosAIFunctionLibrary.ClearPositioningRequest -// 0x0010 (0x0010 - 0x0000) -struct CronosAIFunctionLibrary_ClearPositioningRequest final -{ -public: - class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* BusynessOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_ClearPositioningRequest; - -// Function Cronos.CronosAIFunctionLibrary.GetNavAgentName -// 0x0010 (0x0010 - 0x0000) -struct CronosAIFunctionLibrary_GetNavAgentName final -{ -public: - const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentName; - -// Function Cronos.CronosAIFunctionLibrary.GetNavAgentPropertiesForPawn -// 0x0040 (0x0040 - 0x0000) -struct CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn final -{ -public: - const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentProperties ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavAgentPropertiesForPawn; - -// Function Cronos.CronosAIFunctionLibrary.GetNavDataForController -// 0x0018 (0x0018 - 0x0000) -struct CronosAIFunctionLibrary_GetNavDataForController final -{ -public: - const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultAsBackup; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ANavigationData* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetNavDataForController; - -// Function Cronos.CronosAIFunctionLibrary.GetSchemaFromActor -// 0x0040 (0x0040 - 0x0000) -struct CronosAIFunctionLibrary_GetSchemaFromActor final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEnemyScheme ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetSchemaFromActor; - -// Function Cronos.CronosAIFunctionLibrary.GetTeamAttitude -// 0x0018 (0x0018 - 0x0000) -struct CronosAIFunctionLibrary_GetTeamAttitude final -{ -public: - class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETeamAttitude ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_GetTeamAttitude; - -// Function Cronos.CronosAIFunctionLibrary.IsLocationOnNavMesh -// 0x0028 (0x0028 - 0x0000) -struct CronosAIFunctionLibrary_IsLocationOnNavMesh final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class APawn* NavAgentPawn; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float QueryRadius; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationOnNavMesh; - -// Function Cronos.CronosAIFunctionLibrary.IsLocationReachableForEnemy -// 0x0028 (0x0028 - 0x0000) -struct CronosAIFunctionLibrary_IsLocationReachableForEnemy final -{ -public: - class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TestLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDistance; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsLocationReachableForEnemy; - -// Function Cronos.CronosAIFunctionLibrary.IsTargetReachableForEnemy -// 0x0018 (0x0018 - 0x0000) -struct CronosAIFunctionLibrary_IsTargetReachableForEnemy final -{ -public: - class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class AActor* TargetActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDistance; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_IsTargetReachableForEnemy; - -// Function Cronos.CronosAIFunctionLibrary.LockLocationForPositioning -// 0x0028 (0x0028 - 0x0000) -struct CronosAIFunctionLibrary_LockLocationForPositioning final -{ -public: - class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* BusynessOwner; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_LockLocationForPositioning; - -// Function Cronos.CronosAIFunctionLibrary.RequestPositioning -// 0x0028 (0x0028 - 0x0000) -struct CronosAIFunctionLibrary_RequestPositioning final -{ -public: - class AActor* RequestingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* GoalActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_RequestPositioning; - -// Function Cronos.CronosAIFunctionLibrary.ShootProjectile -// 0x0040 (0x0040 - 0x0000) -struct CronosAIFunctionLibrary_ShootProjectile final -{ -public: - class AAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEnemyProjectileDefinition* InProjectileDefinition; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageOverride; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeOverride; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AEnemyProjectile* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_ShootProjectile; - -// Function Cronos.CronosAIFunctionLibrary.VerifyCharacterMotion -// 0x0028 (0x0028 - 0x0000) -struct CronosAIFunctionLibrary_VerifyCharacterMotion final -{ -public: - const class ACharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckNavigation; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckForPawns; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DistanceFactor; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VelocityThreshold; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusFactor; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFactor; // 0x001C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_VerifyCharacterMotion; - -// Function Cronos.CronosAIFunctionLibrary.VLogNavTile -// 0x0008 (0x0008 - 0x0000) -struct CronosAIFunctionLibrary_VLogNavTile final -{ -public: - const class AAIController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosAIFunctionLibrary_VLogNavTile; - -// Function Cronos.GameCutscenePlayer.HasChainedCutscene -// 0x0001 (0x0001 - 0x0000) -struct GameCutscenePlayer_HasChainedCutscene final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameCutscenePlayer_HasChainedCutscene; - -// Function Cronos.CronosTranscriptionWidget.SetData -// 0x0020 (0x0020 - 0x0000) -struct CronosTranscriptionWidget_SetData final -{ -public: - class FText First; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Second; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosTranscriptionWidget_SetData; - -// Function Cronos.WallWalkComponent.GetGravityJumpVelocity -// 0x0018 (0x0018 - 0x0000) -struct WallWalkComponent_GetGravityJumpVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WallWalkComponent_GetGravityJumpVelocity; - -// Function Cronos.WallWalkComponent.WallWalkJump -// 0x0001 (0x0001 - 0x0000) -struct WallWalkComponent_WallWalkJump final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WallWalkComponent_WallWalkJump; - -// Function Cronos.WallWalkComponent.IsGravityJumpActive -// 0x0001 (0x0001 - 0x0000) -struct WallWalkComponent_IsGravityJumpActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WallWalkComponent_IsGravityJumpActive; - -// Function Cronos.WallWalkComponent.IsWallWalkingActive -// 0x0001 (0x0001 - 0x0000) -struct WallWalkComponent_IsWallWalkingActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WallWalkComponent_IsWallWalkingActive; - -// Function Cronos.WallWalkComponent.SetIsInsideChangingVolume -// 0x0001 (0x0001 - 0x0000) -struct WallWalkComponent_SetIsInsideChangingVolume final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WallWalkComponent_SetIsInsideChangingVolume; - -// Function Cronos.ElizaSpawner.OnElizaEndPlay -// 0x0010 (0x0010 - 0x0000) -struct ElizaSpawner_OnElizaEndPlay final -{ -public: - class AActor* ElizaActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ElizaSpawner_OnElizaEndPlay; - -// Function Cronos.ElizaSpawner.SpawnEliza -// 0x0010 (0x0010 - 0x0000) -struct ElizaSpawner_SpawnEliza final -{ -public: - bool bStartBossFight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaSpawner_SpawnEliza; - -// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateModif -// 0x0004 (0x0004 - 0x0000) -struct CronosBodyPartActor_GetBurningSpawnRateModif final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateModif; - -// Function Cronos.CronosBodyPartActor.GetBurningSpawnRateOtherModif -// 0x0004 (0x0004 - 0x0000) -struct CronosBodyPartActor_GetBurningSpawnRateOtherModif final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_GetBurningSpawnRateOtherModif; - -// Function Cronos.CronosBodyPartActor.GetDissolveAttachBoneName -// 0x0008 (0x0008 - 0x0000) -struct CronosBodyPartActor_GetDissolveAttachBoneName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveAttachBoneName; - -// Function Cronos.CronosBodyPartActor.GetDissolveSpawnRate -// 0x0004 (0x0004 - 0x0000) -struct CronosBodyPartActor_GetDissolveSpawnRate final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_GetDissolveSpawnRate; - -// Function Cronos.CronosBodyPartActor.TimelinePrimaryCallback -// 0x0004 (0x0004 - 0x0000) -struct CronosBodyPartActor_TimelinePrimaryCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_TimelinePrimaryCallback; - -// Function Cronos.CronosBodyPartActor.TimelineSecondaryCallback -// 0x0004 (0x0004 - 0x0000) -struct CronosBodyPartActor_TimelineSecondaryCallback final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosBodyPartActor_TimelineSecondaryCallback; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionCancelEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionCancelEventReceived; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionFinishEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionFinishEventReceived; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopEventReceived; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnInteractionStopped -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnInteractionStopped final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnInteractionStopped; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageCancelled -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnMontageCancelled final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageCancelled; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnMontageEnded -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnMontageEnded final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnMontageEnded; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnRotateFinished -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnRotateFinished final -{ -public: - bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnRotateFinished; - -// Function Cronos.CronosCharacterPlayInteractAbility.OnSlideFinished -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayInteractAbility_OnSlideFinished final -{ -public: - bool Completed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractAbility_OnSlideFinished; - -// Function Cronos.DeadEnemyMimic.DissolveTimelinePrimaryCallback -// 0x0004 (0x0004 - 0x0000) -struct DeadEnemyMimic_DissolveTimelinePrimaryCallback final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelinePrimaryCallback; - -// Function Cronos.DeadEnemyMimic.DissolveTimelineSecondaryCallback -// 0x0004 (0x0004 - 0x0000) -struct DeadEnemyMimic_DissolveTimelineSecondaryCallback final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DeadEnemyMimic_DissolveTimelineSecondaryCallback; - -// Function Cronos.CronosCharacterLongInteractAbility.OnHoldProgress -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterLongInteractAbility_OnHoldProgress final -{ -public: - float InPercent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterLongInteractAbility_OnHoldProgress; - -// Function Cronos.CronosCharacterPlayFlamethrowerAbility.OnFlamethrowerEnd -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosCharacterPlayFlamethrowerAbility_OnFlamethrowerEnd; - -// Function Cronos.HealAbilityPayloadObject.SetData -// 0x0010 (0x0010 - 0x0000) -struct HealAbilityPayloadObject_SetData final -{ -public: - struct FDataTableRowHandle Data; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HealAbilityPayloadObject_SetData; - -// Function Cronos.CronosCharacterPlayHealAbility.EventReceived -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayHealAbility_EventReceived final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_EventReceived; - -// Function Cronos.CronosCharacterPlayHealAbility.OnMontageCancelled -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayHealAbility_OnMontageCancelled final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageCancelled; - -// Function Cronos.CronosCharacterPlayHealAbility.OnMontageEnded -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayHealAbility_OnMontageEnded final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_OnMontageEnded; - -// Function Cronos.CronosCharacterPlayHealAbility.GetItem -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayHealAbility_GetItem final -{ -public: - class ASkeletalMeshActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItem; - -// Function Cronos.CronosCharacterPlayHealAbility.GetItemName -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayHealAbility_GetItemName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayHealAbility_GetItemName; - -// Function Cronos.BTSoulLeakCondition.EvaluateCondition -// 0x0010 (0x0010 - 0x0000) -struct BTSoulLeakCondition_EvaluateCondition final -{ -public: - class UWorld* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BTSoulLeakCondition_EvaluateCondition; - -// Function Cronos.BTSoulLeakCondition.GetCharacterPlay -// 0x0010 (0x0010 - 0x0000) -struct BTSoulLeakCondition_GetCharacterPlay final -{ -public: - class UWorld* InWorld; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BTSoulLeakCondition_GetCharacterPlay; - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorActivatedEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorActivatedEventReceived; - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorGrabbedEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorGrabbedEventReceived; - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnAnchorInstalledEventReceived -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnAnchorInstalledEventReceived; - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnCharacterAligned -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned final -{ -public: - bool bWasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnCharacterAligned; - -// Function Cronos.CronosCharacterPlayInteractTimeRiftAbility.OnTimeRiftStateChanged -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged final -{ -public: - ETimeRiftState NewTimeRiftState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayInteractTimeRiftAbility_OnTimeRiftStateChanged; - -// Function Cronos.AbilityTask_MeleeCharacterPlayRotation.MeleeCharacterPlayRotation -// 0x0010 (0x0010 - 0x0000) -struct AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilityTask_MeleeCharacterPlayRotation* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_MeleeCharacterPlayRotation_MeleeCharacterPlayRotation; - -// Function Cronos.CronosCharacterPlayMeleeAbility.EnableMeleeRotationWindow -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_EnableMeleeRotationWindow; - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboCheck -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayMeleeAbility_OnComboCheck final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboCheck; - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnComboWindowStart -// 0x00B0 (0x00B0 - 0x0000) -struct CronosCharacterPlayMeleeAbility_OnComboWindowStart final -{ -public: - struct FGameplayEventData Payload; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnComboWindowStart; - -// Function Cronos.CronosCharacterPlayMeleeAbility.OnMeleeAttackEnd -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_OnMeleeAttackEnd; - -// Function Cronos.CronosCharacterPlayMeleeAbility.RequestCombo -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayMeleeAbility_RequestCombo final -{ -public: - bool bRequestCombo; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayMeleeAbility_RequestCombo; - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnInputRelease -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterPlayQuickFabricationAbility_OnInputRelease final -{ -public: - float TimeHeld; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnInputRelease; - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageCancelled -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageCancelled; - -// Function Cronos.CronosCharacterPlayQuickFabricationAbility.OnMontageEnded -// 0x00B8 (0x00B8 - 0x0000) -struct CronosCharacterPlayQuickFabricationAbility_OnMontageEnded final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayQuickFabricationAbility_OnMontageEnded; - -// Function Cronos.SoulExtractionWidget.ChangeState -// 0x0001 (0x0001 - 0x0000) -struct SoulExtractionWidget_ChangeState final -{ -public: - ESoulExtractionPhase NewPhase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulExtractionWidget_ChangeState; - -// Function Cronos.SoulExtractionWidget.OnSoulToDeleteSelected -// 0x000C (0x000C - 0x0000) -struct SoulExtractionWidget_OnSoulToDeleteSelected final -{ -public: - class FName InSoulNameToDelete; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InChoiceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulExtractionWidget_OnSoulToDeleteSelected; - -// Function Cronos.SoulExtractionWidget.OnStateChanged -// 0x0001 (0x0001 - 0x0000) -struct SoulExtractionWidget_OnStateChanged final -{ -public: - ESoulExtractionPhase NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulExtractionWidget_OnStateChanged; - -// Function Cronos.CronosCharacterPlayUIComponent.AddHudNotification -// 0x0310 (0x0310 - 0x0000) -struct CronosCharacterPlayUIComponent_AddHudNotification final -{ -public: - const class UObject* InWorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemDataStruct InItemData; // 0x0008(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 InQuantity; // 0x0300(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf InSpecificWidgetToUse; // 0x0308(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_AddHudNotification; - -// Function Cronos.CronosCharacterPlayUIComponent.SetQuickEquipMenuActive -// 0x0002 (0x0002 - 0x0000) -struct CronosCharacterPlayUIComponent_SetQuickEquipMenuActive final -{ -public: - bool newVis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AlternativeVis; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_SetQuickEquipMenuActive; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameCreditsWidget -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget final -{ -public: - class UGameplayEndGameCreditsWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameCreditsWidget; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowEndGameWidget -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowEndGameWidget final -{ -public: - class UGameplayEndGameWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowEndGameWidget; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowFadeWidget -// 0x0001 (0x0001 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowFadeWidget final -{ -public: - bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowFadeWidget; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowQTETips -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowQTETips final -{ -public: - TArray Tips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowQTETips; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowTips -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowTips final -{ -public: - TArray Tips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTips; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowTipsFromPreset -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowTipsFromPreset final -{ -public: - struct FDataTableRowHandle Preset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowTipsFromPreset; - -// Function Cronos.CronosCharacterPlayUIComponent.ShowWeaponWheelForTime -// 0x0004 (0x0004 - 0x0000) -struct CronosCharacterPlayUIComponent_ShowWeaponWheelForTime final -{ -public: - float CustomTimeToShow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_ShowWeaponWheelForTime; - -// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenImagesWidgetBP -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP final -{ -public: - class UFullscreenImagesWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenImagesWidgetBP; - -// Function Cronos.CronosCharacterPlayUIComponent.GetFullscreenVisionWidgetBP -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP final -{ -public: - class UFullscreenVisionWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetFullscreenVisionWidgetBP; - -// Function Cronos.CronosCharacterPlayUIComponent.GetGameplayHudWidgetBP -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP final -{ -public: - class USHGameplayHudWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetGameplayHudWidgetBP; - -// Function Cronos.CronosCharacterPlayUIComponent.GetSaveMenuWidgetBP -// 0x0008 (0x0008 - 0x0000) -struct CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP final -{ -public: - class USHGameplaySaveMenuWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUIComponent_GetSaveMenuWidgetBP; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.ApplyUpgradePreset -// 0x0018 (0x0018 - 0x0000) -struct CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset final -{ -public: - struct FUpgradePresetData UpgradePreset; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_ApplyUpgradePreset; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttribute -// 0x0048 (0x0048 - 0x0000) -struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute final -{ -public: - TSubclassOf UpgradeGE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttribute; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectAttributeByName -// 0x0048 (0x0048 - 0x0000) -struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName final -{ -public: - class FName UpgradeItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectAttributeByName; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitude -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude final -{ -public: - TSubclassOf UpgradeGE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitude; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectMagnitudeByName -// 0x0010 (0x0010 - 0x0000) -struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName final -{ -public: - class FName UpgradeItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ModifierIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectMagnitudeByName; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.GetUpgradeEffectModifiersNumByName -// 0x000C (0x000C - 0x0000) -struct CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName final -{ -public: - class FName UpgradeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_GetUpgradeEffectModifiersNumByName; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemCollected -// 0x000C (0x000C - 0x0000) -struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemCollected; - -// Function Cronos.CronosCharacterPlayUpgradesComponent.OnUpgradeItemRemoved -// 0x000C (0x000C - 0x0000) -struct CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosCharacterPlayUpgradesComponent_OnUpgradeItemRemoved; - -// Function Cronos.CronosControlTipsPanel.Show -// 0x0010 (0x0010 - 0x0000) -struct CronosControlTipsPanel_Show final -{ -public: - TArray wantedTooltips; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosControlTipsPanel_Show; - -// Function Cronos.CronosControlTipsPanel.ShowTipsFromPreset -// 0x0010 (0x0010 - 0x0000) -struct CronosControlTipsPanel_ShowTipsFromPreset final -{ -public: - struct FDataTableRowHandle Preset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosControlTipsPanel_ShowTipsFromPreset; - -// Function Cronos.CronosDynamicWidgetInterface.GetWidgetRegisterData -// 0x0010 (0x0010 - 0x0000) -struct CronosDynamicWidgetInterface_GetWidgetRegisterData final -{ -public: - struct FWidgetRegisterData ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosDynamicWidgetInterface_GetWidgetRegisterData; - -// Function Cronos.CronosEncounterTriggerBox.GetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct CronosEncounterTriggerBox_GetIsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterTriggerBox_GetIsEnabled; - -// Function Cronos.CronosEncounterManager.DebugStartEncounter -// 0x0010 (0x0010 - 0x0000) -struct CronosEncounterManager_DebugStartEncounter final -{ -public: - class FString IDSnippet; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_DebugStartEncounter; - -// Function Cronos.CronosEncounterManager.GetEndTriggers -// 0x0050 (0x0050 - 0x0000) -struct CronosEncounterManager_GetEndTriggers final -{ -public: - TSet> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_GetEndTriggers; - -// Function Cronos.CronosEncounterManager.GetSpawnedActors -// 0x0010 (0x0010 - 0x0000) -struct CronosEncounterManager_GetSpawnedActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_GetSpawnedActors; - -// Function Cronos.CronosEncounterManager.GetStartTriggers -// 0x0050 (0x0050 - 0x0000) -struct CronosEncounterManager_GetStartTriggers final -{ -public: - TSet> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_GetStartTriggers; - -// Function Cronos.CronosEncounterManager.isInChaseArea -// 0x0020 (0x0020 - 0x0000) -struct CronosEncounterManager_isInChaseArea final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Extent; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosEncounterManager_isInChaseArea; - -// Function Cronos.CronosEncounterManager.IsPlayerInTheSpawnArea -// 0x0001 (0x0001 - 0x0000) -struct CronosEncounterManager_IsPlayerInTheSpawnArea final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_IsPlayerInTheSpawnArea; - -// Function Cronos.CronosEncounterManager.OnWaveEvent -// 0x0030 (0x0030 - 0x0000) -struct CronosEncounterManager_OnWaveEvent final -{ -public: - struct FInteractionActivationData EventData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_OnWaveEvent; - -// Function Cronos.CronosEncounterManager.ValidateEncounterReferences -// 0x0001 (0x0001 - 0x0000) -struct CronosEncounterManager_ValidateEncounterReferences final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_ValidateEncounterReferences; - -// Function Cronos.CronosEncounterManager.GetEncounterState -// 0x0001 (0x0001 - 0x0000) -struct CronosEncounterManager_GetEncounterState final -{ -public: - EEncounterState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_GetEncounterState; - -// Function Cronos.CronosEncounterManager.GetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct CronosEncounterManager_GetIsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEncounterManager_GetIsEnabled; - -// Function Cronos.CronosEnemiesAudioSubsystem.IsDebugEnabled -// 0x0001 (0x0001 - 0x0000) -struct CronosEnemiesAudioSubsystem_IsDebugEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_IsDebugEnabled; - -// Function Cronos.CronosEnemiesAudioSubsystem.BossFightEnded -// 0x0001 (0x0001 - 0x0000) -struct CronosEnemiesAudioSubsystem_BossFightEnded final -{ -public: - ECronosBosses BossType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightEnded; - -// Function Cronos.CronosEnemiesAudioSubsystem.BossFightStarted -// 0x0001 (0x0001 - 0x0000) -struct CronosEnemiesAudioSubsystem_BossFightStarted final -{ -public: - ECronosBosses BossType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_BossFightStarted; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyDied -// 0x0010 (0x0010 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemyDied final -{ -public: - const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnemyRank; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyDied; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyJoinedCombat -// 0x0002 (0x0002 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemyJoinedCombat final -{ -public: - EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnemyRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyJoinedCombat; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyRankChanged -// 0x0002 (0x0002 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemyRankChanged final -{ -public: - EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyRankChanged; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemySpawned -// 0x0010 (0x0010 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemySpawned final -{ -public: - const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemySpawned; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyStartedCombat -// 0x0002 (0x0002 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemyStartedCombat final -{ -public: - EEnemyArchetype EnemyType; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnemyRank; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyStartedCombat; - -// Function Cronos.CronosEnemiesAudioSubsystem.EnemyWantsToMerge -// 0x0008 (0x0008 - 0x0000) -struct CronosEnemiesAudioSubsystem_EnemyWantsToMerge final -{ -public: - const class AActor* EnemyActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_EnemyWantsToMerge; - -// Function Cronos.CronosEnemiesAudioSubsystem.GetPlayerAudioComponent -// 0x0010 (0x0010 - 0x0000) -struct CronosEnemiesAudioSubsystem_GetPlayerAudioComponent final -{ -public: - bool bIsValid; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USHAkComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetPlayerAudioComponent; - -// Function Cronos.CronosEnemiesAudioSubsystem.GetEnemyTypesInCombat -// 0x0050 (0x0050 - 0x0000) -struct CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat final -{ -public: - TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetEnemyTypesInCombat; - -// Function Cronos.CronosEnemiesAudioSubsystem.GetNearbyEnemyCount -// 0x0004 (0x0004 - 0x0000) -struct CronosEnemiesAudioSubsystem_GetNearbyEnemyCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNearbyEnemyCount; - -// Function Cronos.CronosEnemiesAudioSubsystem.GetNumberOfEnemiesInCombat -// 0x0004 (0x0004 - 0x0000) -struct CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemiesAudioSubsystem_GetNumberOfEnemiesInCombat; - -// Function Cronos.SHAnimTurnInPlaceSubcomp.IsTurning -// 0x0001 (0x0001 - 0x0000) -struct SHAnimTurnInPlaceSubcomp_IsTurning final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_IsTurning; - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequest -// 0x0004 (0x0004 - 0x0000) -struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequest; - -// Function Cronos.SHAnimTurnInPlaceSubcomp.TurnInPlaceRequestVector -// 0x0018 (0x0018 - 0x0000) -struct SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector final -{ -public: - struct FVector LookAtTarget; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_TurnInPlaceRequestVector; - -// Function Cronos.SHAnimTurnInPlaceSubcomp.GetTurningVector -// 0x0018 (0x0018 - 0x0000) -struct SHAnimTurnInPlaceSubcomp_GetTurningVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimTurnInPlaceSubcomp_GetTurningVector; - -// Function Cronos.SHCameraActor.GetSHCameraComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCameraActor_GetSHCameraComponent final -{ -public: - class USHCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraActor_GetSHCameraComponent; - -// Function Cronos.CronosEnemyAudioComponent.PlayPlacementSound -// 0x000C (0x000C - 0x0000) -struct CronosEnemyAudioComponent_PlayPlacementSound final -{ -public: - struct FGameplayTag CallbackTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyAudioComponent_PlayPlacementSound; - -// Function Cronos.CronosEnemyDifficultyComponent.FindAttributesForRank -// 0x0040 (0x0040 - 0x0000) -struct CronosEnemyDifficultyComponent_FindAttributesForRank final -{ -public: - struct FBTDifficultyAttribute Attribute; // 0x0000(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic) - int32 Rank; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag Tag; // 0x0034(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosEnemyDifficultyComponent_FindAttributesForRank; - -// Function Cronos.CronosEnemyWave.GetSpawnedActors -// 0x0010 (0x0010 - 0x0000) -struct CronosEnemyWave_GetSpawnedActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_GetSpawnedActors; - -// Function Cronos.CronosEnemyWave.OnActorSpawned -// 0x0008 (0x0008 - 0x0000) -struct CronosEnemyWave_OnActorSpawned final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_OnActorSpawned; - -// Function Cronos.CronosEnemyWave.OnEncounterEvent -// 0x0030 (0x0030 - 0x0000) -struct CronosEnemyWave_OnEncounterEvent final -{ -public: - struct FInteractionActivationData EventData; // 0x0000(0x0030)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_OnEncounterEvent; - -// Function Cronos.CronosEnemyWave.OnEnemyDeathEvent -// 0x0010 (0x0010 - 0x0000) -struct CronosEnemyWave_OnEnemyDeathEvent final -{ -public: - struct FGuid EnemyGuid; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_OnEnemyDeathEvent; - -// Function Cronos.CronosEnemyWave.OnSpawnedEnemyDeath -// 0x0008 (0x0008 - 0x0000) -struct CronosEnemyWave_OnSpawnedEnemyDeath final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_OnSpawnedEnemyDeath; - -// Function Cronos.CronosEnemyWave.SetEncounterManagerOwner -// 0x0008 (0x0008 - 0x0000) -struct CronosEnemyWave_SetEncounterManagerOwner final -{ -public: - class ACronosEncounterManager* InEncounterManagerOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_SetEncounterManagerOwner; - -// Function Cronos.CronosEnemyWave.SpawnWave -// 0x0001 (0x0001 - 0x0000) -struct CronosEnemyWave_SpawnWave final -{ -public: - bool bAutoSpawnOnly; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_SpawnWave; - -// Function Cronos.CronosEnemyWave.GetEncounterManagerOwner -// 0x0008 (0x0008 - 0x0000) -struct CronosEnemyWave_GetEncounterManagerOwner final -{ -public: - class ACronosEncounterManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_GetEncounterManagerOwner; - -// Function Cronos.CronosEnemyWave.GetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct CronosEnemyWave_GetIsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosEnemyWave_GetIsEnabled; - -// Function Cronos.SHBreakableGlassFakeBase.OnBroken -// 0x0100 (0x0100 - 0x0000) -struct SHBreakableGlassFakeBase_OnBroken final -{ -public: - struct FHitResult HitInfo; // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassFakeBase_OnBroken; - -// Function Cronos.SHBreakableGlassFakeBase.IsBroken -// 0x0001 (0x0001 - 0x0000) -struct SHBreakableGlassFakeBase_IsBroken final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassFakeBase_IsBroken; - -// Function Cronos.SHCameraShake.SetOscillationMultiplier -// 0x0004 (0x0004 - 0x0000) -struct SHCameraShake_SetOscillationMultiplier final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraShake_SetOscillationMultiplier; - -// Function Cronos.SHCameraShake.StopSHCameraShake -// 0x0001 (0x0001 - 0x0000) -struct SHCameraShake_StopSHCameraShake final -{ -public: - bool immediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraShake_StopSHCameraShake; - -// Function Cronos.CronosExtendedTutorialWidget.OnTutorialEntryFocused -// 0x0008 (0x0008 - 0x0000) -struct CronosExtendedTutorialWidget_OnTutorialEntryFocused final -{ -public: - class USHGameplayHighlightableWidget* InFocusedWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosExtendedTutorialWidget_OnTutorialEntryFocused; - -// Function Cronos.CronosFabricatorPopupWidget.OnCraftingFailed -// 0x0008 (0x0008 - 0x0000) -struct CronosFabricatorPopupWidget_OnCraftingFailed final -{ -public: - float PopupDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InsufficentResources; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingFailed; - -// Function Cronos.CronosFabricatorPopupWidget.OnCraftingSucceded -// 0x0008 (0x0008 - 0x0000) -struct CronosFabricatorPopupWidget_OnCraftingSucceded final -{ -public: - int32 CraftedAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PopupDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosFabricatorPopupWidget_OnCraftingSucceded; - -// Function Cronos.CronosFabricatorRecipeWidget.SetIsAvailableForCraft -// 0x0001 (0x0001 - 0x0000) -struct CronosFabricatorRecipeWidget_SetIsAvailableForCraft final -{ -public: - bool bInIsAvailable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosFabricatorRecipeWidget_SetIsAvailableForCraft; - -// Function Cronos.CronosFightDirectorSubsystem.OnEncounterEnded -// 0x0008 (0x0008 - 0x0000) -struct CronosFightDirectorSubsystem_OnEncounterEnded final -{ -public: - struct FGameplayTag EncounterTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterEnded; - -// Function Cronos.CronosFightDirectorSubsystem.OnEncounterStarted -// 0x0008 (0x0008 - 0x0000) -struct CronosFightDirectorSubsystem_OnEncounterStarted final -{ -public: - struct FGameplayTag EncounterTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosFightDirectorSubsystem_OnEncounterStarted; - -// Function Cronos.CronosAbilityInterruptRule.ResolveAbilityInterrupt -// 0x0018 (0x0018 - 0x0000) -struct CronosAbilityInterruptRule_ResolveAbilityInterrupt final -{ -public: - const class UCronosGameplayAbility* CronosAbility; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayAbility* InterruptingAbility; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECronosAbilityInterruptResolution ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosAbilityInterruptRule_ResolveAbilityInterrupt; - -// Function Cronos.JumpOnOffNavLinkProxy.StartJump -// 0x0020 (0x0020 - 0x0000) -struct JumpOnOffNavLinkProxy_StartJump final -{ -public: - class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Destination; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_JumpOnOffNavLinkProxy_StartJump; - -// Function Cronos.CronosGameplayGameOverWidget.OnAnyButtonFocused -// 0x0008 (0x0008 - 0x0000) -struct CronosGameplayGameOverWidget_OnAnyButtonFocused final -{ -public: - class UTextButton* InButton; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayGameOverWidget_OnAnyButtonFocused; - -// Function Cronos.CronosGameplayGameOverWidget.RequestRestart -// 0x0001 (0x0001 - 0x0000) -struct CronosGameplayGameOverWidget_RequestRestart final -{ -public: - bool bContinue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayGameOverWidget_RequestRestart; - -// Function Cronos.CronosGameplayGameOverWidget.IsGameSaveAvailable -// 0x0001 (0x0001 - 0x0000) -struct CronosGameplayGameOverWidget_IsGameSaveAvailable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameplayGameOverWidget_IsGameSaveAvailable; - -// Function Cronos.CronosGameStartInfoWidget.GetHideAnimation -// 0x0008 (0x0008 - 0x0000) -struct CronosGameStartInfoWidget_GetHideAnimation final -{ -public: - class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetHideAnimation; - -// Function Cronos.CronosGameStartInfoWidget.GetShowAnimation -// 0x0008 (0x0008 - 0x0000) -struct CronosGameStartInfoWidget_GetShowAnimation final -{ -public: - class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGameStartInfoWidget_GetShowAnimation; - -// Function Cronos.EnergyEmitterHittable.GetSnapWorldLocation -// 0x0018 (0x0018 - 0x0000) -struct EnergyEmitterHittable_GetSnapWorldLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnergyEmitterHittable_GetSnapWorldLocation; - -// Function Cronos.EnergyEmitterHittable.ReceiveEnergy -// 0x0008 (0x0008 - 0x0000) -struct EnergyEmitterHittable_ReceiveEnergy final -{ -public: - float EnergyAmountReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_EnergyEmitterHittable_ReceiveEnergy; - -// Function Cronos.CronosGeometryCollectionActor.BreakGC -// 0x0018 (0x0018 - 0x0000) -struct CronosGeometryCollectionActor_BreakGC final -{ -public: - struct FVector HitLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosGeometryCollectionActor_BreakGC; - -// Function Cronos.CronosInteractableObject.ActivateInteraction -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_ActivateInteraction final -{ -public: - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_ActivateInteraction; - -// Function Cronos.CronosInteractableObject.GetInteractionCancelTag -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_GetInteractionCancelTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionCancelTag; - -// Function Cronos.CronosInteractableObject.GetInteractionFinishTag -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_GetInteractionFinishTag final -{ -public: - struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionFinishTag; - -// Function Cronos.CronosInteractableObject.GetInteractionManagerComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_GetInteractionManagerComponent final -{ -public: - class USHInteractionManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_GetInteractionManagerComponent; - -// Function Cronos.CronosInteractableObject.GetSnapLocation -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_GetSnapLocation final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_GetSnapLocation; - -// Function Cronos.CronosInteractableObject.HoldActivateInteraction -// 0x0008 (0x0008 - 0x0000) -struct CronosInteractableObject_HoldActivateInteraction final -{ -public: - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_HoldActivateInteraction; - -// Function Cronos.CronosInteractableObject.StopInteraction -// 0x0001 (0x0001 - 0x0000) -struct CronosInteractableObject_StopInteraction final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractableObject_StopInteraction; - -// Function Cronos.CronosIconInteractionHelperInterface.GetDirectionComponent -// 0x0008 (0x0008 - 0x0000) -struct CronosIconInteractionHelperInterface_GetDirectionComponent final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_GetDirectionComponent; - -// Function Cronos.CronosIconInteractionHelperInterface.IsInteractionBlocked -// 0x0010 (0x0010 - 0x0000) -struct CronosIconInteractionHelperInterface_IsInteractionBlocked final -{ -public: - class UBTInteractionManagerComponent* InInteractionManagerComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosIconInteractionHelperInterface_IsInteractionBlocked; - -// Function Cronos.CronosInteractionStatics.CancelInteraction -// 0x0010 (0x0010 - 0x0000) -struct CronosInteractionStatics_CancelInteraction final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractionStatics_CancelInteraction; - -// Function Cronos.CronosInteractionStatics.FinishInteraction -// 0x0010 (0x0010 - 0x0000) -struct CronosInteractionStatics_FinishInteraction final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosInteractionStatics_FinishInteraction; - -// Function Cronos.EnergyRecticleWidget.SetEnergyCharges -// 0x0008 (0x0008 - 0x0000) -struct EnergyRecticleWidget_SetEnergyCharges final -{ -public: - int32 NmbCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnergyRecticleWidget_SetEnergyCharges; - -// Function Cronos.EnergyRecticleWidget.SetMaxEnergyCharges -// 0x0004 (0x0004 - 0x0000) -struct EnergyRecticleWidget_SetMaxEnergyCharges final -{ -public: - int32 MaxCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnergyRecticleWidget_SetMaxEnergyCharges; - -// Function Cronos.SHItemWeaponMelee.GetAttackPrefix -// 0x0018 (0x0018 - 0x0000) -struct SHItemWeaponMelee_GetAttackPrefix final -{ -public: - class ACharacter* AttackCandidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponMelee_GetAttackPrefix; - -// Function Cronos.SHItemWeaponMelee.OnAttackLookAtEnd -// 0x0001 (0x0001 - 0x0000) -struct SHItemWeaponMelee_OnAttackLookAtEnd final -{ -public: - bool WasSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponMelee_OnAttackLookAtEnd; - -// Function Cronos.SHItemWeaponRanged.GetAimMovementData -// 0x0030 (0x0030 - 0x0000) -struct SHItemWeaponRanged_GetAimMovementData final -{ -public: - struct FSHMovementDataStruct ReturnValue; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponRanged_GetAimMovementData; - -// Function Cronos.SHItemWeaponRanged.GetFireSocketLocation -// 0x0018 (0x0018 - 0x0000) -struct SHItemWeaponRanged_GetFireSocketLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketLocation; - -// Function Cronos.SHItemWeaponRanged.GetFireSocketRotation -// 0x0018 (0x0018 - 0x0000) -struct SHItemWeaponRanged_GetFireSocketRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponRanged_GetFireSocketRotation; - -// Function Cronos.CronosQTEWidget.OnPointsChanged -// 0x0008 (0x0008 - 0x0000) -struct CronosQTEWidget_OnPointsChanged final -{ -public: - float InCurrentValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMaxValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosQTEWidget_OnPointsChanged; - -// Function Cronos.CronosQTEWidget.OnPointsQTEChanged -// 0x0008 (0x0008 - 0x0000) -struct CronosQTEWidget_OnPointsQTEChanged final -{ -public: - float InCurrentValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMaxValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosQTEWidget_OnPointsQTEChanged; - -// Function Cronos.CronosQTEWidget.OnQTEEnded -// 0x0010 (0x0010 - 0x0000) -struct CronosQTEWidget_OnQTEEnded final -{ -public: - class UBTQTE* InCronosQTE; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InStopReason; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosQTEWidget_OnQTEEnded; - -// Function Cronos.CronosMathUtils.CirclePlaneIntersection -// 0x00A0 (0x00A0 - 0x0000) -struct CronosMathUtils_CirclePlaneIntersection final -{ -public: - struct FVector InCircleCenter; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InCirclePlaneNormal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPlaneBase; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPlaneNormal; // 0x0050(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutA; // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutB; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0098(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosMathUtils_CirclePlaneIntersection; - -// Function Cronos.CronosMathUtils.DotToAngle -// 0x0008 (0x0008 - 0x0000) -struct CronosMathUtils_DotToAngle final -{ -public: - float DotProduct; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosMathUtils_DotToAngle; - -// Function Cronos.CronosMathUtils.GetManhattanDistance -// 0x0038 (0x0038 - 0x0000) -struct CronosMathUtils_GetManhattanDistance final -{ -public: - struct FVector FromLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ToLocation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosMathUtils_GetManhattanDistance; - -// Function Cronos.CronosMathUtils.SphereRayIntersection -// 0x0088 (0x0088 - 0x0000) -struct CronosMathUtils_SphereRayIntersection final -{ -public: - struct FVector InCircleCenter; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InRayOrigin; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InRayDirection; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutA; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutB; // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosMathUtils_SphereRayIntersection; - -// Function Cronos.EnemyProjectile.OnHit -// 0x0130 (0x0130 - 0x0000) -struct EnemyProjectile_OnHit final -{ -public: - class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyProjectile_OnHit; - -// Function Cronos.CronosPhysicalAnimationComponent.EnterHitReact -// 0x0128 (0x0128 - 0x0000) -struct CronosPhysicalAnimationComponent_EnterHitReact final -{ -public: - struct FHitResult InHitInfo; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitImpulseSetup InImpulse; // 0x0100(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_EnterHitReact; - -// Function Cronos.CronosPhysicalAnimationComponent.PhysicsImpulse -// 0x0128 (0x0128 - 0x0000) -struct CronosPhysicalAnimationComponent_PhysicsImpulse final -{ -public: - struct FHitResult InHitInfo; // 0x0000(0x0100)(Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitImpulseSetup InImpulse; // 0x0100(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosPhysicalAnimationComponent_PhysicsImpulse; - -// Function Cronos.CronosPrimalEncounterManager.GetPrimalEncounterManager -// 0x0010 (0x0010 - 0x0000) -struct CronosPrimalEncounterManager_GetPrimalEncounterManager final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCronosPrimalEncounterManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosPrimalEncounterManager_GetPrimalEncounterManager; - -// Function Cronos.CronosSavePopupWidget.ShowPopup -// 0x0002 (0x0002 - 0x0000) -struct CronosSavePopupWidget_ShowPopup final -{ -public: - ESavePopupType PopupType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowAskDialog; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSavePopupWidget_ShowPopup; - -// Function Cronos.CronosSavePopupWidget.GetCurrentPopupType -// 0x0001 (0x0001 - 0x0000) -struct CronosSavePopupWidget_GetCurrentPopupType final -{ -public: - ESavePopupType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSavePopupWidget_GetCurrentPopupType; - -// Function Cronos.CronosSequencerUtils.GetTransformFromSequence -// 0x0090 (0x0090 - 0x0000) -struct CronosSequencerUtils_GetTransformFromSequence final -{ -public: - class ULevelSequence* InLevelSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESequencerTransformRetriveType InSequencerTransformRetriveType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutTransform; // 0x0020(0x0060)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformFromSequence; - -// Function Cronos.CronosSequencerUtils.GetTransformMultiplied -// 0x0120 (0x0120 - 0x0000) -struct CronosSequencerUtils_GetTransformMultiplied final -{ -public: - struct FTransform InTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Pivot; // 0x0060(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSequencerUtils_GetTransformMultiplied; - -// Function Cronos.AbilityTask_ExtendedMovementCameraTick.ExtendedMovementCameraTick -// 0x0010 (0x0010 - 0x0000) -struct AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilityTask_ExtendedMovementCameraTick* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_ExtendedMovementCameraTick_ExtendedMovementCameraTick; - -// Function Cronos.CronosSingleSpawner.NewSpawnerReplacement -// 0x0010 (0x0010 - 0x0000) -struct CronosSingleSpawner_NewSpawnerReplacement final -{ -public: - class ABTEnemySpawner* NewSpawner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShouldAutoRespawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoRespawnDelay; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSingleSpawner_NewSpawnerReplacement; - -// Function Cronos.CronosSingleSpawner.SetWaveOwner -// 0x0008 (0x0008 - 0x0000) -struct CronosSingleSpawner_SetWaveOwner final -{ -public: - class ACronosEnemyWave* InWaveOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSingleSpawner_SetWaveOwner; - -// Function Cronos.CronosSingleSpawner.GetSpawnedActorCronosAiController -// 0x0008 (0x0008 - 0x0000) -struct CronosSingleSpawner_GetSpawnedActorCronosAiController final -{ -public: - class ACronosAiController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSingleSpawner_GetSpawnedActorCronosAiController; - -// Function Cronos.CronosSingleSpawner.GetWaveOwner -// 0x0008 (0x0008 - 0x0000) -struct CronosSingleSpawner_GetWaveOwner final -{ -public: - class ACronosEnemyWave* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSingleSpawner_GetWaveOwner; - -// Function Cronos.CronosSingleSpawner.IsSpawnedActorSleeping -// 0x0001 (0x0001 - 0x0000) -struct CronosSingleSpawner_IsSpawnedActorSleeping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSingleSpawner_IsSpawnedActorSleeping; - -// Function Cronos.CronosSmartObject.CanBeClaimed -// 0x0010 (0x0010 - 0x0000) -struct CronosSmartObject_CanBeClaimed final -{ -public: - class AAIController* ByController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSmartObject_CanBeClaimed; - -// Function Cronos.CronosSmartObject.CanBeUsed -// 0x0010 (0x0010 - 0x0000) -struct CronosSmartObject_CanBeUsed final -{ -public: - class AAIController* ByController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSmartObject_CanBeUsed; - -// Function Cronos.CronosSmartObject.Claim -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_Claim final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_Claim; - -// Function Cronos.CronosSmartObject.ExitInteraction -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_ExitInteraction final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_ExitInteraction; - -// Function Cronos.CronosSmartObject.FinishInteraction -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_FinishInteraction final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_FinishInteraction; - -// Function Cronos.CronosSmartObject.GetCurrentUser -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_GetCurrentUser final -{ -public: - class AAIController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_GetCurrentUser; - -// Function Cronos.CronosSmartObject.OnMontageFinished -// 0x0010 (0x0010 - 0x0000) -struct CronosSmartObject_OnMontageFinished final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool interrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSmartObject_OnMontageFinished; - -// Function Cronos.CronosSmartObject.Release -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_Release final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_Release; - -// Function Cronos.CronosSmartObject.RequiresRotation -// 0x0028 (0x0028 - 0x0000) -struct CronosSmartObject_RequiresRotation final -{ -public: - bool FaceTarget; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RelativeRotateToTarget; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CronosSmartObject_RequiresRotation; - -// Function Cronos.CronosSmartObject.StartInteraction -// 0x0008 (0x0008 - 0x0000) -struct CronosSmartObject_StartInteraction final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_StartInteraction; - -// Function Cronos.CronosSmartObject.RequiresApproach -// 0x0001 (0x0001 - 0x0000) -struct CronosSmartObject_RequiresApproach final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_RequiresApproach; - -// Function Cronos.CronosSmartObject.SupportsExitBehavior -// 0x0001 (0x0001 - 0x0000) -struct CronosSmartObject_SupportsExitBehavior final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSmartObject_SupportsExitBehavior; - -// Function Cronos.FullscreenImagesWidget.GetFullscreenImagesWidget -// 0x0010 (0x0010 - 0x0000) -struct FullscreenImagesWidget_GetFullscreenImagesWidget final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFullscreenImagesWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImagesWidget_GetFullscreenImagesWidget; - -// Function Cronos.FullscreenImagesWidget.AddImage -// 0x0068 (0x0068 - 0x0000) -struct FullscreenImagesWidget_AddImage final -{ -public: - struct FFullscreenImageSetup Setup; // 0x0000(0x0068)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImagesWidget_AddImage; - -// Function Cronos.FullscreenImagesWidget.OnSingleWidgetOutAnimFinished -// 0x0008 (0x0008 - 0x0000) -struct FullscreenImagesWidget_OnSingleWidgetOutAnimFinished final -{ -public: - class USingleFullscreenImageWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImagesWidget_OnSingleWidgetOutAnimFinished; - -// Function Cronos.FullscreenImagesWidget.RemoveImage -// 0x0008 (0x0008 - 0x0000) -struct FullscreenImagesWidget_RemoveImage final -{ -public: - class UObject* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FullscreenImagesWidget_RemoveImage; - -// Function Cronos.CronosSpawnCorrectionArea.FindBestLocationToSpawn -// 0x0028 (0x0028 - 0x0000) -struct CronosSpawnCorrectionArea_FindBestLocationToSpawn final -{ -public: - class ACronosSingleSpawner* spawner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnCorrectionType SpawnCorrection; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnCorrectionArea_FindBestLocationToSpawn; - -// Function Cronos.CronosSpawnPointObjectiveData.GetOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointObjectiveData_GetOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetOptions; - -// Function Cronos.CronosSpawnPointObjectiveData.GetSubObjectivesOptions -// 0x0010 (0x0010 - 0x0000) -struct CronosSpawnPointObjectiveData_GetSubObjectivesOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_GetSubObjectivesOptions; - -// Function Cronos.CronosSpawnPointObjectiveData.HasSubObjectives -// 0x0001 (0x0001 - 0x0000) -struct CronosSpawnPointObjectiveData_HasSubObjectives final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosSpawnPointObjectiveData_HasSubObjectives; - -// Function Cronos.CronosWeaponHUD.SetCharge -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponHUD_SetCharge final -{ -public: - int32 ChargeStep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponHUD_SetCharge; - -// Function Cronos.CronosWeaponHUD.SetClipSize -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponHUD_SetClipSize final -{ -public: - int32 ClipSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponHUD_SetClipSize; - -// Function Cronos.CronosWeaponHUD.SetEnergyCharges -// 0x0008 (0x0008 - 0x0000) -struct CronosWeaponHUD_SetEnergyCharges final -{ -public: - int32 NmbCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxCharges; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponHUD_SetEnergyCharges; - -// Function Cronos.CronosWeaponHUD.SetMaxEnergyCharges -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponHUD_SetMaxEnergyCharges final -{ -public: - int32 MaxCharges; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponHUD_SetMaxEnergyCharges; - -// Function Cronos.CronosWeaponHUD.SetPercentage -// 0x0004 (0x0004 - 0x0000) -struct CronosWeaponHUD_SetPercentage final -{ -public: - float Percentage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CronosWeaponHUD_SetPercentage; - -// Function Cronos.DamageCauserInterface.GetDamageCauserType -// 0x0001 (0x0001 - 0x0000) -struct DamageCauserInterface_GetDamageCauserType final -{ -public: - EDamageCauserType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DamageCauserInterface_GetDamageCauserType; - -// Function Cronos.DoppelTentaclesInterface.GetHandAttackTentacles -// 0x0008 (0x0008 - 0x0000) -struct DoppelTentaclesInterface_GetHandAttackTentacles final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandAttackTentacles; - -// Function Cronos.DoppelTentaclesInterface.GetHandIdleTentacles -// 0x0008 (0x0008 - 0x0000) -struct DoppelTentaclesInterface_GetHandIdleTentacles final -{ -public: - class UNiagaraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DoppelTentaclesInterface_GetHandIdleTentacles; - -// Function Cronos.ElizaCharacter.AbsorbRandomCorpse -// 0x0001 (0x0001 - 0x0000) -struct ElizaCharacter_AbsorbRandomCorpse final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_AbsorbRandomCorpse; - -// Function Cronos.ElizaCharacter.GetCurrentWeakSpots -// 0x0010 (0x0010 - 0x0000) -struct ElizaCharacter_GetCurrentWeakSpots final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_GetCurrentWeakSpots; - -// Function Cronos.ElizaCharacter.OnCorpseRemoved -// 0x0008 (0x0008 - 0x0000) -struct ElizaCharacter_OnCorpseRemoved final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_OnCorpseRemoved; - -// Function Cronos.ElizaCharacter.OnPhaseBegin_BP -// 0x0001 (0x0001 - 0x0000) -struct ElizaCharacter_OnPhaseBegin_BP final -{ -public: - EElizaPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_OnPhaseBegin_BP; - -// Function Cronos.ElizaCharacter.OnPhaseEnd_BP -// 0x0001 (0x0001 - 0x0000) -struct ElizaCharacter_OnPhaseEnd_BP final -{ -public: - EElizaPhases Phase; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_OnPhaseEnd_BP; - -// Function Cronos.ElizaCharacter.OnWeakSpotDestroyed -// 0x0008 (0x0008 - 0x0000) -struct ElizaCharacter_OnWeakSpotDestroyed final -{ -public: - class AElizaWeakSpotActor* WeakSpotActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_OnWeakSpotDestroyed; - -// Function Cronos.ElizaCharacter.SpawnEnemy -// 0x0058 (0x0058 - 0x0000) -struct ElizaCharacter_SpawnEnemy final -{ -public: - TSet SpawnerGroupIds; // 0x0000(0x0050)(Parm, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyType; // 0x0050(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0052(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ElizaCharacter_SpawnEnemy; - -// Function Cronos.ElizaCharacter.GetCronosAbilitySystemComponent -// 0x0008 (0x0008 - 0x0000) -struct ElizaCharacter_GetCronosAbilitySystemComponent final -{ -public: - class UCronosAbilitySystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_GetCronosAbilitySystemComponent; - -// Function Cronos.ElizaCharacter.GetCurrentPhase -// 0x0001 (0x0001 - 0x0000) -struct ElizaCharacter_GetCurrentPhase final -{ -public: - EElizaPhases ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ElizaCharacter_GetCurrentPhase; - -// Function Cronos.EnemyBusynessComponent.ClearRequest -// 0x0008 (0x0008 - 0x0000) -struct EnemyBusynessComponent_ClearRequest final -{ -public: - class AActor* RequestingEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyBusynessComponent_ClearRequest; - -// Function Cronos.EnemyBusynessComponent.GetBusynessDirection -// 0x0018 (0x0018 - 0x0000) -struct EnemyBusynessComponent_GetBusynessDirection final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyBusynessComponent_GetBusynessDirection; - -// Function Cronos.EnemyBusynessComponent.QueryBusyness -// 0x0038 (0x0038 - 0x0000) -struct EnemyBusynessComponent_QueryBusyness final -{ -public: - struct FEnemyBusynessQuery InQuery; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_EnemyBusynessComponent_QueryBusyness; - -// Function Cronos.EnemyBusynessComponent.RequestPositioning -// 0x0040 (0x0040 - 0x0000) -struct EnemyBusynessComponent_RequestPositioning final -{ -public: - struct FEnemyPositioningRequest InRequest; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyBusynessComponent_RequestPositioning; - -// Function Cronos.EnemyBusynessComponent.ReservePositioning -// 0x0020 (0x0020 - 0x0000) -struct EnemyBusynessComponent_ReservePositioning final -{ -public: - struct FEnemyPositioningRequest InRequest; // 0x0000(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnemyBusynessComponent_ReservePositioning; - -// Function Cronos.AbilityTask_ExtendedMovementUpdate.ExtendedMovementUpdate -// 0x0010 (0x0010 - 0x0000) -struct AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate final -{ -public: - class UGameplayAbility* OwningAbility; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAbilityTask_ExtendedMovementUpdate* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AbilityTask_ExtendedMovementUpdate_ExtendedMovementUpdate; - -// Function Cronos.GameBaseMainMenuWidget.OnPageChanged -// 0x0010 (0x0010 - 0x0000) -struct GameBaseMainMenuWidget_OnPageChanged final -{ -public: - class UWidget* InActiveWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InActiveWidgetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseMainMenuWidget_OnPageChanged; - -// Function Cronos.GameBaseMainMenuWidget.OpenMenuPage -// 0x0002 (0x0002 - 0x0000) -struct GameBaseMainMenuWidget_OpenMenuPage final -{ -public: - EMenuPage InNewPage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBlockInputOnTransition; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseMainMenuWidget_OpenMenuPage; - -// Function Cronos.GameLoadScreenWidget.OnShowHint -// 0x0001 (0x0001 - 0x0000) -struct GameLoadScreenWidget_OnShowHint final -{ -public: - bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameLoadScreenWidget_OnShowHint; - -// Function Cronos.GameplayTask_PlayMontageWithTags.PlayMontageAndWaitForEvent -// 0x0050 (0x0050 - 0x0000) -struct GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent final -{ -public: - class USkeletalMeshComponent* InSkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface TaskOwner; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TaskInstanceName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* MontageToPlay_0; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rate; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartMontageAt; // 0x002C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialDelay; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAbilityEnds; // 0x0034(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName StartSection; // 0x0038(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceStrictAnimation; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendInOverride; // 0x0044(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayTask_PlayMontageWithTags* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_PlayMontageAndWaitForEvent; - -// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyBeginReceived -// 0x0028 (0x0028 - 0x0000) -struct GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived final -{ -public: - class FName NotifyName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBranchingPointNotifyPayload BranchingPointNotifyPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyBeginReceived; - -// Function Cronos.GameplayTask_PlayMontageWithTags.OnNotifyEndReceived -// 0x0028 (0x0028 - 0x0000) -struct GameplayTask_PlayMontageWithTags_OnNotifyEndReceived final -{ -public: - class FName NotifyName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBranchingPointNotifyPayload BranchingPointNotifyPayload; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayTask_PlayMontageWithTags_OnNotifyEndReceived; - -// Function Cronos.HintsVisualizationWidget.OnUpdate -// 0x0088 (0x0088 - 0x0000) -struct HintsVisualizationWidget_OnUpdate final -{ -public: - struct FHintsData Data; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HintsVisualizationWidget_OnUpdate; - -// Function Cronos.GravityGunFireComponent.GetRawFocusValue -// 0x0004 (0x0004 - 0x0000) -struct GravityGunFireComponent_GetRawFocusValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GravityGunFireComponent_GetRawFocusValue; - -// Function Cronos.GravityGunFireComponent.GetScaledFocusValue -// 0x0004 (0x0004 - 0x0000) -struct GravityGunFireComponent_GetScaledFocusValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GravityGunFireComponent_GetScaledFocusValue; - -// Function Cronos.EnergyProjectileFireComponent.SetCurrentWidget -// 0x0008 (0x0008 - 0x0000) -struct EnergyProjectileFireComponent_SetCurrentWidget final -{ -public: - class UEnergyRecticleWidget* CurrentWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnergyProjectileFireComponent_SetCurrentWidget; - -// Function Cronos.LevitatingDebrisHelpers.InitializeDebris -// 0x0028 (0x0028 - 0x0000) -struct LevitatingDebrisHelpers_InitializeDebris final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InDebrisActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InInitialImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevitatingDebrisHelpers_InitializeDebris; - -// Function Cronos.LevitatingDebrisHelpers.MakeDebrisFall -// 0x0010 (0x0010 - 0x0000) -struct LevitatingDebrisHelpers_MakeDebrisFall final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InDebrisActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevitatingDebrisHelpers_MakeDebrisFall; - -// Function Cronos.LevitatingDebrisHelpers.SetupDebrisProperties -// 0x0018 (0x0018 - 0x0000) -struct LevitatingDebrisHelpers_SetupDebrisProperties final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInFreezeLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LevitatingDebrisHelpers_SetupDebrisProperties; - -// Function Cronos.LevitatingDebrisHelpers.SpawnDebris -// 0x0090 (0x0090 - 0x0000) -struct LevitatingDebrisHelpers_SpawnDebris final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform InTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InOwner; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInFreezeLocation; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InIndex; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMesh* InStaticMesh; // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevitatingDebrisHelpers_SpawnDebris; - -// Function Cronos.LevitatingDebrisInterface.GetPrimitveComponent -// 0x0008 (0x0008 - 0x0000) -struct LevitatingDebrisInterface_GetPrimitveComponent final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevitatingDebrisInterface_GetPrimitveComponent; - -// Function Cronos.LocalFogVolumeActor.SetDebugPosition -// 0x0060 (0x0060 - 0x0000) -struct LocalFogVolumeActor_SetDebugPosition final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeActor_SetDebugPosition; - -// Function Cronos.MeleeAnimInstance.IsInMeleeMode -// 0x0001 (0x0001 - 0x0000) -struct MeleeAnimInstance_IsInMeleeMode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeleeAnimInstance_IsInMeleeMode; - -// Function Cronos.MonsterRankVFXInterface.GetRankSpecificNiagaraComponents -// 0x0010 (0x0010 - 0x0000) -struct MonsterRankVFXInterface_GetRankSpecificNiagaraComponents final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MonsterRankVFXInterface_GetRankSpecificNiagaraComponents; - -// Function Cronos.PlayerHUDAmmoWidget.GetAmmoClipSize -// 0x0004 (0x0004 - 0x0000) -struct PlayerHUDAmmoWidget_GetAmmoClipSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoClipSize; - -// Function Cronos.PlayerHUDAmmoWidget.GetAmmoCount -// 0x0004 (0x0004 - 0x0000) -struct PlayerHUDAmmoWidget_GetAmmoCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerHUDAmmoWidget_GetAmmoCount; - -// Function Cronos.PostProcessManager.GetPostProcessManager -// 0x0010 (0x0010 - 0x0000) -struct PostProcessManager_GetPostProcessManager final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPostProcessManager* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessManager_GetPostProcessManager; - -// Function Cronos.PostProcessManager.ChangeParameter -// 0x0038 (0x0038 - 0x0000) -struct PostProcessManager_ChangeParameter final -{ -public: - struct FGameplayTag MaterialTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTextureParamInfo ParamInfo; // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessManager_ChangeParameter; - -// Function Cronos.PostProcessManager.LoadAndSetTextureParam -// 0x0038 (0x0038 - 0x0000) -struct PostProcessManager_LoadAndSetTextureParam final -{ -public: - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTextureParamInfo ParamInfo; // 0x0008(0x0030)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessManager_LoadAndSetTextureParam; - -// Function Cronos.PostProcessManager.PopMaterial -// 0x000C (0x000C - 0x0000) -struct PostProcessManager_PopMaterial final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFullPop; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PostProcessManager_PopMaterial; - -// Function Cronos.PostProcessManager.PushMaterial -// 0x00B0 (0x00B0 - 0x0000) -struct PostProcessManager_PushMaterial final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialCueConfig MaterialConfig; // 0x0008(0x0098)(Parm, NativeAccessSpecifierPublic) - class UTexture* TextureOverride; // 0x00A0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TextureOverrideParamName; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessManager_PushMaterial; - -// Function Cronos.PulseGrenade.OnPulseSphereHitEnemy -// 0x0120 (0x0120 - 0x0000) -struct PulseGrenade_OnPulseSphereHitEnemy final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PulseGrenade_OnPulseSphereHitEnemy; - -// Function Cronos.RequestAsyncLoadAssetCustomNode.RequestAsyncLoadAsset -// 0x0038 (0x0038 - 0x0000) -struct RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Asset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URequestAsyncLoadAssetCustomNode* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RequestAsyncLoadAssetCustomNode_RequestAsyncLoadAsset; - -// Function Cronos.GameAkCharacterAudioComponent.FindSubcomponentByClass -// 0x0010 (0x0010 - 0x0000) -struct GameAkCharacterAudioComponent_FindSubcomponentByClass final -{ -public: - TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameCharacterAudioSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameAkCharacterAudioComponent_FindSubcomponentByClass; - -// Function Cronos.SHAnimComponent.CreateAnimActionExe -// 0x0010 (0x0010 - 0x0000) -struct SHAnimComponent_CreateAnimActionExe final -{ -public: - TSubclassOf AnimActionExeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimComponent_CreateAnimActionExe; - -// Function Cronos.SHAnimComponent.GetBoneRootLocation -// 0x0018 (0x0018 - 0x0000) -struct SHAnimComponent_GetBoneRootLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneRootLocation; - -// Function Cronos.SHAnimComponent.GetSkeletonSocketName -// 0x000C (0x000C - 0x0000) -struct SHAnimComponent_GetSkeletonSocketName final -{ -public: - ESkeletonSockets SocketType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetSkeletonSocketName; - -// Function Cronos.SHAnimComponent.PlayAnimation -// 0x0098 (0x0098 - 0x0000) -struct SHAnimComponent_PlayAnimation final -{ -public: - struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector BlendSpaceInput; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_PlayAnimation; - -// Function Cronos.SHAnimComponent.SetAnimActionBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHAnimComponent_SetAnimActionBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_SetAnimActionBlocked; - -// Function Cronos.SHAnimComponent.FindSubcomponentByClass -// 0x0010 (0x0010 - 0x0000) -struct SHAnimComponent_FindSubcomponentByClass final -{ -public: - TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHAnimSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_FindSubcomponentByClass; - -// Function Cronos.SHAnimComponent.GetAnimActionExe -// 0x0008 (0x0008 - 0x0000) -struct SHAnimComponent_GetAnimActionExe final -{ -public: - class USHAnimActionExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetAnimActionExe; - -// Function Cronos.SHAnimComponent.GetBoneFromName -// 0x000C (0x000C - 0x0000) -struct SHAnimComponent_GetBoneFromName final -{ -public: - class FName BoneType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneFromName; - -// Function Cronos.SHAnimComponent.GetBoneLocation -// 0x0020 (0x0020 - 0x0000) -struct SHAnimComponent_GetBoneLocation final -{ -public: - EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneLocation; - -// Function Cronos.SHAnimComponent.GetBoneName -// 0x000C (0x000C - 0x0000) -struct SHAnimComponent_GetBoneName final -{ -public: - EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneName; - -// Function Cronos.SHAnimComponent.GetBoneRotation -// 0x0020 (0x0020 - 0x0000) -struct SHAnimComponent_GetBoneRotation final -{ -public: - EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERelativeTransformSpace TransformSpace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneRotation; - -// Function Cronos.SHAnimComponent.GetBoneTransform -// 0x0070 (0x0070 - 0x0000) -struct SHAnimComponent_GetBoneTransform final -{ -public: - EBones BoneType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERelativeTransformSpace Space; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetBoneTransform; - -// Function Cronos.SHAnimComponent.GetCharacterBodyForward -// 0x0018 (0x0018 - 0x0000) -struct SHAnimComponent_GetCharacterBodyForward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyForward; - -// Function Cronos.SHAnimComponent.GetCharacterBodyRotation -// 0x0018 (0x0018 - 0x0000) -struct SHAnimComponent_GetCharacterBodyRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetCharacterBodyRotation; - -// Function Cronos.SHAnimComponent.GetHipsForward -// 0x0018 (0x0018 - 0x0000) -struct SHAnimComponent_GetHipsForward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_GetHipsForward; - -// Function Cronos.SHAnimComponent.IsAnimActionBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHAnimComponent_IsAnimActionBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_IsAnimActionBlocked; - -// Function Cronos.SHAnimComponent.IsInitialized -// 0x0001 (0x0001 - 0x0000) -struct SHAnimComponent_IsInitialized final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimComponent_IsInitialized; - -// Function Cronos.SHAnimDoorSubcomp.OnActionEnd -// 0x0010 (0x0010 - 0x0000) -struct SHAnimDoorSubcomp_OnActionEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimDoorSubcomp_OnActionEnd; - -// Function Cronos.SHAnimFootIKSubcomp.SetFeetAllIKEnabled -// 0x0008 (0x0008 - 0x0000) -struct SHAnimFootIKSubcomp_SetFeetAllIKEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFeetAllIKEnabled; - -// Function Cronos.SHAnimFootIKSubcomp.SetFootIKEnabled -// 0x000C (0x000C - 0x0000) -struct SHAnimFootIKSubcomp_SetFootIKEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimFootIKSubcomp_SetFootIKEnabled; - -// Function Cronos.SHAnimFootIKSubcomp.GetFootIK -// 0x00D0 (0x00D0 - 0x0000) -struct SHAnimFootIKSubcomp_GetFootIK final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFootIKData ReturnValue; // 0x0008(0x00C8)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetFootIK; - -// Function Cronos.SHAnimFootIKSubcomp.GetIsIKEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHAnimFootIKSubcomp_GetIsIKEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimFootIKSubcomp_GetIsIKEnabled; - -// Function Cronos.SHAnimHandIKSubcomp.SetHandFollowComponent -// 0x0010 (0x0010 - 0x0000) -struct SHAnimHandIKSubcomp_SetHandFollowComponent final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* NewComponentToFollow; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandFollowComponent; - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocation -// 0x0028 (0x0028 - 0x0000) -struct SHAnimHandIKSubcomp_SetHandIKLocation final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InLoc; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SetFullAlpha; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocation; - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKLocationAndRotation -// 0x0040 (0x0040 - 0x0000) -struct SHAnimHandIKSubcomp_SetHandIKLocationAndRotation final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InLoc; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRot; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SetFullAlpha; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKLocationAndRotation; - -// Function Cronos.SHAnimHandIKSubcomp.SetHandIKRotation -// 0x0028 (0x0028 - 0x0000) -struct SHAnimHandIKSubcomp_SetHandIKRotation final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator InRot; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SetFullAlpha; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_SetHandIKRotation; - -// Function Cronos.SHAnimHandIKSubcomp.StopHandFollowComponent -// 0x0001 (0x0001 - 0x0000) -struct SHAnimHandIKSubcomp_StopHandFollowComponent final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandFollowComponent; - -// Function Cronos.SHAnimHandIKSubcomp.StopHandIK -// 0x0008 (0x0008 - 0x0000) -struct SHAnimHandIKSubcomp_StopHandIK final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpSpeed; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_StopHandIK; - -// Function Cronos.SHAnimHandIKSubcomp.GetHandData -// 0x0060 (0x0060 - 0x0000) -struct SHAnimHandIKSubcomp_GetHandData final -{ -public: - ESkeletonIKTypes HandType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHandIKData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHandIKSubcomp_GetHandData; - -// Function Cronos.SHAnimHeadRotationSubcomp.LookAtActor -// 0x0010 (0x0010 - 0x0000) -struct SHAnimHeadRotationSubcomp_LookAtActor final -{ -public: - class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHCharacterPlayLookAtPriorities Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtActor; - -// Function Cronos.SHAnimHeadRotationSubcomp.LookAtComponent -// 0x0010 (0x0010 - 0x0000) -struct SHAnimHeadRotationSubcomp_LookAtComponent final -{ -public: - class USceneComponent* TargetComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHCharacterPlayLookAtPriorities Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_LookAtComponent; - -// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtActor -// 0x0010 (0x0010 - 0x0000) -struct SHAnimHeadRotationSubcomp_StopLookAtActor final -{ -public: - class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtActor; - -// Function Cronos.SHAnimHeadRotationSubcomp.StopLookAtComponent -// 0x0010 (0x0010 - 0x0000) -struct SHAnimHeadRotationSubcomp_StopLookAtComponent final -{ -public: - class USceneComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutSpeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_StopLookAtComponent; - -// Function Cronos.SHAnimHeadRotationSubcomp.GetCurrentLookAtTarget -// 0x0008 (0x0008 - 0x0000) -struct SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimHeadRotationSubcomp_GetCurrentLookAtTarget; - -// Function Cronos.SHAnimMontagePlayer.ChangeSectionRequest -// 0x0014 (0x0014 - 0x0000) -struct SHAnimMontagePlayer_ChangeSectionRequest final -{ -public: - class FName NewSectionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewSectionBlendInTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OldSectionBlendOutTime; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_ChangeSectionRequest; - -// Function Cronos.SHAnimMontagePlayer.OnAnyMontageBlendingOut -// 0x0010 (0x0010 - 0x0000) -struct SHAnimMontagePlayer_OnAnyMontageBlendingOut final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageBlendingOut; - -// Function Cronos.SHAnimMontagePlayer.OnAnyMontageEnd -// 0x0010 (0x0010 - 0x0000) -struct SHAnimMontagePlayer_OnAnyMontageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_OnAnyMontageEnd; - -// Function Cronos.SHAnimMontagePlayer.OverwriteRequest -// 0x00A0 (0x00A0 - 0x0000) -struct SHAnimMontagePlayer_OverwriteRequest final -{ -public: - float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData AnimData; // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_OverwriteRequest; - -// Function Cronos.SHAnimMontagePlayer.PauseRequest -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMontagePlayer_PauseRequest final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_PauseRequest; - -// Function Cronos.SHAnimMontagePlayer.PlayOrOverwriteRequest -// 0x00A0 (0x00A0 - 0x0000) -struct SHAnimMontagePlayer_PlayOrOverwriteRequest final -{ -public: - float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlayAnimationData AnimData; // 0x0008(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector BlendSpaceInput; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayOrOverwriteRequest; - -// Function Cronos.SHAnimMontagePlayer.PlayRequest -// 0x0098 (0x0098 - 0x0000) -struct SHAnimMontagePlayer_PlayRequest final -{ -public: - struct FPlayAnimationData AnimData; // 0x0000(0x0078)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector BlendSpaceInput; // 0x0078(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_PlayRequest; - -// Function Cronos.SHAnimMontagePlayer.StopRequest -// 0x0008 (0x0008 - 0x0000) -struct SHAnimMontagePlayer_StopRequest final -{ -public: - float StopBlendoutTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_StopRequest; - -// Function Cronos.SHAnimMontagePlayer.GetCurrentMontage -// 0x0008 (0x0008 - 0x0000) -struct SHAnimMontagePlayer_GetCurrentMontage final -{ -public: - class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_GetCurrentMontage; - -// Function Cronos.SHAnimMontagePlayer.GetInputData -// 0x0008 (0x0008 - 0x0000) -struct SHAnimMontagePlayer_GetInputData final -{ -public: - class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_GetInputData; - -// Function Cronos.SHAnimMontagePlayer.GetPlayAnimationData -// 0x0078 (0x0078 - 0x0000) -struct SHAnimMontagePlayer_GetPlayAnimationData final -{ -public: - struct FPlayAnimationData ReturnValue; // 0x0000(0x0078)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPlayAnimationData; - -// Function Cronos.SHAnimMontagePlayer.GetPosition -// 0x0004 (0x0004 - 0x0000) -struct SHAnimMontagePlayer_GetPosition final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_GetPosition; - -// Function Cronos.SHAnimMontagePlayer.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMontagePlayer_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMontagePlayer_IsPlaying; - -// Function Cronos.SHAnimMovementSubcomp.CanPlayInvestigationAnim -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_CanPlayInvestigationAnim final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_CanPlayInvestigationAnim; - -// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimationState -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_GetLocomotionAnimationState final -{ -public: - ELocomotionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimationState; - -// Function Cronos.SHAnimMovementSubcomp.GetLocomotionAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SHAnimMovementSubcomp_GetLocomotionAnimInstance final -{ -public: - class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetLocomotionAnimInstance; - -// Function Cronos.SHAnimMovementSubcomp.GetSecondaryLocomotionAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance final -{ -public: - class USHLocomotionAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_GetSecondaryLocomotionAnimInstance; - -// Function Cronos.SHAnimMovementSubcomp.HasMovementInput -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_HasMovementInput final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_HasMovementInput; - -// Function Cronos.SHAnimMovementSubcomp.IsMoving -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_IsMoving final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_IsMoving; - -// Function Cronos.SHAnimMovementSubcomp.ShouldLookOnAimWalk -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_ShouldLookOnAimWalk final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldLookOnAimWalk; - -// Function Cronos.SHAnimMovementSubcomp.ShouldMove -// 0x0001 (0x0001 - 0x0000) -struct SHAnimMovementSubcomp_ShouldMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimMovementSubcomp_ShouldMove; - -// Function Cronos.SHAnimNPCMovementSubcomp.SetNewLocomotionAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance final -{ -public: - TSubclassOf NewLocomotionInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimNPCMovementSubcomp_SetNewLocomotionAnimInstance; - -// Function Cronos.SHAnimPhysicalSubcomp.AddChildActorPhysicalComponent -// 0x0008 (0x0008 - 0x0000) -struct SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent final -{ -public: - class UPhysicalAnimationComponent* NewChild; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_AddChildActorPhysicalComponent; - -// Function Cronos.SHAnimPhysicalSubcomp.RagdollUpdate -// 0x0004 (0x0004 - 0x0000) -struct SHAnimPhysicalSubcomp_RagdollUpdate final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RagdollUpdate; - -// Function Cronos.SHAnimPhysicalSubcomp.RemoveChildActorPhysicalComponent -// 0x0008 (0x0008 - 0x0000) -struct SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent final -{ -public: - class UPhysicalAnimationComponent* ChildToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHAnimPhysicalSubcomp_RemoveChildActorPhysicalComponent; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ActivatePhysicsForBone -// 0x001C (0x001C - 0x0000) -struct SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ActivatePhysicsForBone; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBone -// 0x0050 (0x0050 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBone; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToBoneAndItsChildren -// 0x0058 (0x0058 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InChildrenBoneForceMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InOnlyApplyForceToDirectChildren; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InActivatePhysicsForParentBodyLevelsAbove; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x0044(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToBoneAndItsChildren; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.ApplyPhysicsForceToChildBodiesOfBone -// 0x0050 (0x0050 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InForce; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InOnlyDirectChildren; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHBonePhysicsPhysicsBlendInput InPhysicsBlendInput; // 0x003C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_ApplyPhysicsForceToChildBodiesOfBone; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrows -// 0x0001 (0x0001 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows final -{ -public: - bool InEnableForcesDebug; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrows; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetDrawForcesDebugArrowScale -// 0x0004 (0x0004 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale final -{ -public: - float InArrowDrawingScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetDrawForcesDebugArrowScale; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.SetPhysicsStatesDebugPrinting -// 0x0001 (0x0001 - 0x0000) -struct SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting final -{ -public: - bool InEnableDebugPrint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_SetPhysicsStatesDebugPrinting; - -// Function Cronos.SHBonePhysicsControllerSubcomponent.FindIfBoneHasActivePhysics -// 0x000C (0x000C - 0x0000) -struct SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHBonePhysicsControllerSubcomponent_FindIfBoneHasActivePhysics; - -// Function Cronos.SHBreakableGlassBase.GetBrokenPiecesCount -// 0x0004 (0x0004 - 0x0000) -struct SHBreakableGlassBase_GetBrokenPiecesCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenPiecesCount; - -// Function Cronos.SHBreakableGlassBase.GetIntactPiecesLeft -// 0x0004 (0x0004 - 0x0000) -struct SHBreakableGlassBase_GetIntactPiecesLeft final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_GetIntactPiecesLeft; - -// Function Cronos.SHBreakableGlassBase.NotifyBreakNative -// 0x0078 (0x0078 - 0x0000) -struct SHBreakableGlassBase_NotifyBreakNative final -{ -public: - struct FChaosBreakEvent Event; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_NotifyBreakNative; - -// Function Cronos.SHBreakableGlassBase.OnBrokenGlassStatus -// 0x0004 (0x0004 - 0x0000) -struct SHBreakableGlassBase_OnBrokenGlassStatus final -{ -public: - float Status; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_OnBrokenGlassStatus; - -// Function Cronos.SHBreakableGlassBase.OnTestDebug -// 0x000C (0x000C - 0x0000) -struct SHBreakableGlassBase_OnTestDebug final -{ -public: - float Status; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 breakedPieces; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 totalPieces; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_OnTestDebug; - -// Function Cronos.SHBreakableGlassBase.GetBrokenAlpha -// 0x0004 (0x0004 - 0x0000) -struct SHBreakableGlassBase_GetBrokenAlpha final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_GetBrokenAlpha; - -// Function Cronos.SHBreakableGlassBase.IsBroken -// 0x0001 (0x0001 - 0x0000) -struct SHBreakableGlassBase_IsBroken final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHBreakableGlassBase_IsBroken; - -// Function Cronos.SHCameraWorkStatics.CreateAndPlayCameraAnimation -// 0x0088 (0x0088 - 0x0000) -struct SHCameraWorkStatics_CreateAndPlayCameraAnimation final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic) - class ASHCameraAnimationExecutive* ReturnValue; // 0x0080(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraWorkStatics_CreateAndPlayCameraAnimation; - -// Function Cronos.SHCameraWorkStatics.CreateCameraAnimation -// 0x0080 (0x0080 - 0x0000) -struct SHCameraWorkStatics_CreateCameraAnimation final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHCameraAnimationData CameraAnimData; // 0x0008(0x0070)(Parm, NativeAccessSpecifierPublic) - class ASHCameraAnimationExecutive* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraWorkStatics_CreateCameraAnimation; - -// Function Cronos.SHCameraWorkStatics.PlayCameraAnimation -// 0x0080 (0x0080 - 0x0000) -struct SHCameraWorkStatics_PlayCameraAnimation final -{ -public: - class ASHCameraAnimationExecutive* CameraAnimExe; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHCameraAnimationData CameraAnimData; // 0x0010(0x0070)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCameraWorkStatics_PlayCameraAnimation; - -// Function Cronos.SHCameraWorkStatics.ValidateCameraAnimData -// 0x0078 (0x0078 - 0x0000) -struct SHCameraWorkStatics_ValidateCameraAnimData final -{ -public: - struct FSHCameraAnimationData CameraAnimData; // 0x0000(0x0070)(Parm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCameraWorkStatics_ValidateCameraAnimData; - -// Function Cronos.SHCharacterPlayAnimComponent.IKCountFootLocationAndRotation -// 0x0048 (0x0048 - 0x0000) -struct SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FootHeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OffsetLocationTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationTarget; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKCountFootLocationAndRotation; - -// Function Cronos.SHCharacterPlayAnimComponent.IKFootLocationTarget -// 0x0068 (0x0068 - 0x0000) -struct SHCharacterPlayAnimComponent_IKFootLocationTarget final -{ -public: - struct FVector ImpactLocation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FootHeight; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector IKFootFloorLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootLocationTarget; - -// Function Cronos.SHCharacterPlayAnimComponent.IKFootRotationTarget -// 0x0038 (0x0038 - 0x0000) -struct SHCharacterPlayAnimComponent_IKFootRotationTarget final -{ -public: - struct FVector ImpactNormal; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleX; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleY; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_IKFootRotationTarget; - -// Function Cronos.SHCharacterPlayAnimComponent.GetAimRotation -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayAnimComponent_GetAimRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayAnimComponent_GetAimRotation; - -// Function Cronos.SHCharacterPlayCombatComponent.GetMeleeWeaponDataRowName -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetMeleeWeaponDataRowName; - -// Function Cronos.SHCharacterPlayCombatComponent.ReceiveDamage -// 0x0038 (0x0038 - 0x0000) -struct SHCharacterPlayCombatComponent_ReceiveDamage final -{ -public: - float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_ReceiveDamage; - -// Function Cronos.SHCharacterPlayCombatComponent.SetAllCombatBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayCombatComponent_SetAllCombatBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetAllCombatBlocked; - -// Function Cronos.SHCharacterPlayCombatComponent.SetWeaponMeshHidden -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayCombatComponent_SetWeaponMeshHidden final -{ -public: - bool bHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_SetWeaponMeshHidden; - -// Function Cronos.SHCharacterPlayCombatComponent.FindSubcomponentByClass -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayCombatComponent_FindSubcomponentByClass final -{ -public: - TSubclassOf SubcomponentClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHCombatSubcomponentBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_FindSubcomponentByClass; - -// Function Cronos.SHCharacterPlayCombatComponent.GetCombatPose -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayCombatComponent_GetCombatPose final -{ -public: - ESHCombatPoseType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetCombatPose; - -// Function Cronos.SHCharacterPlayCombatComponent.GetItemWeaponData -// 0x0068 (0x0068 - 0x0000) -struct SHCharacterPlayCombatComponent_GetItemWeaponData final -{ -public: - class FName ItemWeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemWeaponDataStruct ReturnValue; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_GetItemWeaponData; - -// Function Cronos.SHCharacterPlayCombatComponent.IsAllCombatBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayCombatComponent_IsAllCombatBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayCombatComponent_IsAllCombatBlocked; - -// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealBonusHealingMultiplier -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealBonusHealingMultiplier; - -// Function Cronos.SHCharacterPlayHealthComponent.GetQuickHealPlayRateMultiplier -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetQuickHealPlayRateMultiplier; - -// Function Cronos.SHCharacterPlayHealthComponent.OnMaxHealthChanged -// 0x0040 (0x0040 - 0x0000) -struct SHCharacterPlayHealthComponent_OnMaxHealthChanged final -{ -public: - struct FGameplayAttribute Attribute; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewVal; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OldVal; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_OnMaxHealthChanged; - -// Function Cronos.SHCharacterPlayHealthComponent.ReceiveDamage -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayHealthComponent_ReceiveDamage final -{ -public: - float DamageValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveDamage; - -// Function Cronos.SHCharacterPlayHealthComponent.ReceiveHeal -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayHealthComponent_ReceiveHeal final -{ -public: - float HealValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ReceiveHeal; - -// Function Cronos.SHCharacterPlayHealthComponent.SetHealthValue -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayHealthComponent_SetHealthValue final -{ -public: - float InNewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_SetHealthValue; - -// Function Cronos.SHCharacterPlayHealthComponent.ChooseQuickHealItem -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayHealthComponent_ChooseQuickHealItem final -{ -public: - struct FDataTableRowHandle ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_ChooseQuickHealItem; - -// Function Cronos.SHCharacterPlayHealthComponent.GetHealthState -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayHealthComponent_GetHealthState final -{ -public: - ESHHealthStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthState; - -// Function Cronos.SHCharacterPlayHealthComponent.GetHealthValue -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayHealthComponent_GetHealthValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetHealthValue; - -// Function Cronos.SHCharacterPlayHealthComponent.GetMaximumHealthValue -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayHealthComponent_GetMaximumHealthValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMaximumHealthValue; - -// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemRowHandle -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayHealthComponent_GetMedicalItemRowHandle final -{ -public: - class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemRowHandle; - -// Function Cronos.SHCharacterPlayHealthComponent.GetMedicalItemsNames -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayHealthComponent_GetMedicalItemsNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_GetMedicalItemsNames; - -// Function Cronos.SHCharacterPlayHealthComponent.HasAnyHealingItems -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayHealthComponent_HasAnyHealingItems final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_HasAnyHealingItems; - -// Function Cronos.SHCharacterPlayHealthComponent.IsFullHealth -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayHealthComponent_IsFullHealth final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsFullHealth; - -// Function Cronos.SHCharacterPlayHealthComponent.IsInLowHealthState -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayHealthComponent_IsInLowHealthState final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayHealthComponent_IsInLowHealthState; - -// Function Cronos.SHCharacterPlayHitReactionComponent.OnReceiveDamageEnd -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayHitReactionComponent_OnReceiveDamageEnd; - -// Function Cronos.SHCharacterPlayItemsComponent.CollectItem -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_CollectItem final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CollectItem; - -// Function Cronos.SHCharacterPlayItemsComponent.CountItemsThatCanBeTakenOut -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut final -{ -public: - struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CountItemsThatCanBeTakenOut; - -// Function Cronos.SHCharacterPlayItemsComponent.DirectStashItem -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayItemsComponent_DirectStashItem final -{ -public: - struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_DirectStashItem; - -// Function Cronos.SHCharacterPlayItemsComponent.FlashlightToggle -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_FlashlightToggle final -{ -public: - bool bOn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_FlashlightToggle; - -// Function Cronos.SHCharacterPlayItemsComponent.ForceItemNewSkeletalMesh -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh final -{ -public: - ESkeletalMeshOverrideType SkeletalMeshOverrideType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_ForceItemNewSkeletalMesh; - -// Function Cronos.SHCharacterPlayItemsComponent.GetAllAmmoCounts -// 0x0050 (0x0050 - 0x0000) -struct SHCharacterPlayItemsComponent_GetAllAmmoCounts final -{ -public: - TMap ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAllAmmoCounts; - -// Function Cronos.SHCharacterPlayItemsComponent.GetAmmoCountFromMagazines -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines final -{ -public: - class FName AmmoDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetAmmoCountFromMagazines; - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlots -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_GetInventorySlots final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlots; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemInvestigationExe -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemInvestigationExe final -{ -public: - class ASHItemInvestigationExecutive* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemInvestigationExe; - -// Function Cronos.SHCharacterPlayItemsComponent.GetSmallestItemStack -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetSmallestItemStack final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSmallestItemStack; - -// Function Cronos.SHCharacterPlayItemsComponent.GetTotalAmmoCount -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetTotalAmmoCount final -{ -public: - class FName AmmoDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetTotalAmmoCount; - -// Function Cronos.SHCharacterPlayItemsComponent.LogDatabaseEntry -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayItemsComponent_LogDatabaseEntry final -{ -public: - class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDataTable* InDataTable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkAsNewForBrowse; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_LogDatabaseEntry; - -// Function Cronos.SHCharacterPlayItemsComponent.OnGameplayEvent -// 0x00B8 (0x00B8 - 0x0000) -struct SHCharacterPlayItemsComponent_OnGameplayEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OnGameplayEvent; - -// Function Cronos.SHCharacterPlayItemsComponent.OverrideItemSkeletalMesh -// 0x0068 (0x0068 - 0x0000) -struct SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh final -{ -public: - struct FSkeletalMeshOverrideData SkeletalMeshOverrideStruct; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_OverrideItemSkeletalMesh; - -// Function Cronos.SHCharacterPlayItemsComponent.RemoveAllItemsOfType -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_RemoveAllItemsOfType final -{ -public: - ESHItemTypeEnum ItemType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveAllItemsOfType; - -// Function Cronos.SHCharacterPlayItemsComponent.RemoveItem -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_RemoveItem final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RemoveItem; - -// Function Cronos.SHCharacterPlayItemsComponent.RestoreDefaultItemSkeletalMesh -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh final -{ -public: - ESkeletalMeshOverrideType SkeletalMeshOverrideType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_RestoreDefaultItemSkeletalMesh; - -// Function Cronos.SHCharacterPlayItemsComponent.SetUseItemBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_SetUseItemBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetUseItemBlocked; - -// Function Cronos.SHCharacterPlayItemsComponent.SetWeaponPickUpBehavior -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior final -{ -public: - EBTWeaponPickUpBehavior InNewBehavior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_SetWeaponPickUpBehavior; - -// Function Cronos.SHCharacterPlayItemsComponent.StashItem -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayItemsComponent_StashItem final -{ -public: - struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItem; - -// Function Cronos.SHCharacterPlayItemsComponent.StashItemFromInventory -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayItemsComponent_StashItemFromInventory final -{ -public: - struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_StashItemFromInventory; - -// Function Cronos.SHCharacterPlayItemsComponent.TakeOutItem -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayItemsComponent_TakeOutItem final -{ -public: - struct FInventoryItemDataStruct Item; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_TakeOutItem; - -// Function Cronos.SHCharacterPlayItemsComponent.CanCollectItem -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_CanCollectItem final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OnlyFullCollect; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTCantCollectItemReason OutReason; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanCollectItem; - -// Function Cronos.SHCharacterPlayItemsComponent.CanFabricateItem -// 0x00F0 (0x00F0 - 0x0000) -struct SHCharacterPlayItemsComponent_CanFabricateItem final -{ -public: - struct FFabricationDataStruct FabricationData; // 0x0000(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool FailedResourceCheck; // 0x00E8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00E9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_CanFabricateItem; - -// Function Cronos.SHCharacterPlayItemsComponent.GetCollectedItemsNames -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_GetCollectedItemsNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetCollectedItemsNames; - -// Function Cronos.SHCharacterPlayItemsComponent.GetFlashlight -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayItemsComponent_GetFlashlight final -{ -public: - class AFlashlight* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetFlashlight; - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotData -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayItemsComponent_GetInventorySlotData final -{ -public: - int32 InSlot; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct ReturnValue; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotData; - -// Function Cronos.SHCharacterPlayItemsComponent.GetInventorySlotsRef -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_GetInventorySlotsRef final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetInventorySlotsRef; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemCount -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemCount final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemCount; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemDataBP -// 0x0308 (0x0308 - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemDataBP final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemDataStruct OutItemData; // 0x0008(0x02F8)(Parm, OutParm, NativeAccessSpecifierPublic) - bool bOutIsFound; // 0x0300(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemDataBP; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxCount -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemMaxCount final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxCount; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemMaxStackQuantity -// 0x0300 (0x0300 - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemMaxStackQuantity final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x02F8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemMaxStackQuantity; - -// Function Cronos.SHCharacterPlayItemsComponent.GetItemUseCount -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetItemUseCount final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetItemUseCount; - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxInventorySize -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayItemsComponent_GetMaxInventorySize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxInventorySize; - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughFundsToBuy -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InWithCost; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughFundsToBuy; - -// Function Cronos.SHCharacterPlayItemsComponent.GetMaxItemQuantityPlayerHasEnoughSpaceToCollect -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetMaxItemQuantityPlayerHasEnoughSpaceToCollect; - -// Function Cronos.SHCharacterPlayItemsComponent.GetQuickFabricationPerformTime -// 0x0004 (0x0004 - 0x0000) -struct SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetQuickFabricationPerformTime; - -// Function Cronos.SHCharacterPlayItemsComponent.GetRadio -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayItemsComponent_GetRadio final -{ -public: - class ASHRadio* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetRadio; - -// Function Cronos.SHCharacterPlayItemsComponent.GetSavedWeaponAmmoCount -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount final -{ -public: - class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetSavedWeaponAmmoCount; - -// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItemQuantity -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_GetStashedItemQuantity final -{ -public: - class FName InItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItemQuantity; - -// Function Cronos.SHCharacterPlayItemsComponent.GetStashedItems -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayItemsComponent_GetStashedItems final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_GetStashedItems; - -// Function Cronos.SHCharacterPlayItemsComponent.HasItem -// 0x000C (0x000C - 0x0000) -struct SHCharacterPlayItemsComponent_HasItem final -{ -public: - class FName ItemDataRowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItem; - -// Function Cronos.SHCharacterPlayItemsComponent.HasItemFromRow -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayItemsComponent_HasItemFromRow final -{ -public: - struct FDataTableRowHandle RowHandle; // 0x0000(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_HasItemFromRow; - -// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightEquipped -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsFlashlightEquipped final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightEquipped; - -// Function Cronos.SHCharacterPlayItemsComponent.IsFlashlightTurnOn -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsFlashlightTurnOn final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsFlashlightTurnOn; - -// Function Cronos.SHCharacterPlayItemsComponent.IsInItemInvesigation -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsInItemInvesigation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsInItemInvesigation; - -// Function Cronos.SHCharacterPlayItemsComponent.IsQuickFabricationInProgress -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsQuickFabricationInProgress final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsQuickFabricationInProgress; - -// Function Cronos.SHCharacterPlayItemsComponent.IsRadioEquipped -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsRadioEquipped final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioEquipped; - -// Function Cronos.SHCharacterPlayItemsComponent.IsRadioTurnOn -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsRadioTurnOn final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsRadioTurnOn; - -// Function Cronos.SHCharacterPlayItemsComponent.IsUseItemBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayItemsComponent_IsUseItemBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayItemsComponent_IsUseItemBlocked; - -// Function Cronos.SHCharacterPlayMusicComponent.CollisionSettingsChanged -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayMusicComponent_CollisionSettingsChanged final -{ -public: - class UPrimitiveComponent* ChangedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_CollisionSettingsChanged; - -// Function Cronos.SHCharacterPlayMusicComponent.OnComponentBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHCharacterPlayMusicComponent_OnComponentBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentBeginOverlap; - -// Function Cronos.SHCharacterPlayMusicComponent.OnComponentEndOverlap -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayMusicComponent_OnComponentEndOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayMusicComponent_OnComponentEndOverlap; - -// Function Cronos.TestSerializableAcctor.SpawnActorOnSameLevel -// 0x0080 (0x0080 - 0x0000) -struct TestSerializableAcctor_SpawnActorOnSameLevel final -{ -public: - class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TestSerializableAcctor_SpawnActorOnSameLevel; - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetHoverBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetHoverBlocked; - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.SetInteractBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_SetInteractBlocked; - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsHoverBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsHoverBlocked; - -// Function Cronos.SHCharacterPlayRaycastDetectorComponent.IsInteractBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayRaycastDetectorComponent_IsInteractBlocked; - -// Function Cronos.CharacterPlayViewData.GetPitchLimit -// 0x0010 (0x0010 - 0x0000) -struct CharacterPlayViewData_GetPitchLimit final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterPlayViewData_GetPitchLimit; - -// Function Cronos.SHCharacterPlayViewComponent.AdaptNewLocationAsNewLocation -// 0x0038 (0x0038 - 0x0000) -struct SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseOverridenView; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InViewLocationOverride; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AdaptNewLocationAsNewLocation; - -// Function Cronos.SHCharacterPlayViewComponent.AddToControlRotation -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayViewComponent_AddToControlRotation final -{ -public: - struct FRotator RotationToAdd; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_AddToControlRotation; - -// Function Cronos.SHCharacterPlayViewComponent.ClearRotationScale -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterPlayViewComponent_ClearRotationScale final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_ClearRotationScale; - -// Function Cronos.SHCharacterPlayViewComponent.GetViewDirection -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayViewComponent_GetViewDirection final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewDirection; - -// Function Cronos.SHCharacterPlayViewComponent.GetViewLocation -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayViewComponent_GetViewLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewLocation; - -// Function Cronos.SHCharacterPlayViewComponent.GetViewRotation -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterPlayViewComponent_GetViewRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_GetViewRotation; - -// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsolute -// 0x0040 (0x0040 - 0x0000) -struct SHCharacterPlayViewComponent_LookAtLocationAbsolute final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* InCurve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LookFromBack; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsolute; - -// Function Cronos.SHCharacterPlayViewComponent.LookAtLocationAbsoluteWithDeviation -// 0x0050 (0x0050 - 0x0000) -struct SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Deviation; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LookFromBack; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* InCurve; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHOperationEvents* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtLocationAbsoluteWithDeviation; - -// Function Cronos.SHCharacterPlayViewComponent.LookAtRotationAbsolute -// 0x0040 (0x0040 - 0x0000) -struct SHCharacterPlayViewComponent_LookAtRotationAbsolute final -{ -public: - struct FRotator Rotation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float RotateDuration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* InCurve; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LookFromBack; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHOperationEvents* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_LookAtRotationAbsolute; - -// Function Cronos.SHCharacterPlayViewComponent.OverrideControlRotation -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterPlayViewComponent_OverrideControlRotation final -{ -public: - struct FRotator NewControlRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - const class UObject* Object; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_OverrideControlRotation; - -// Function Cronos.SHCharacterPlayViewComponent.SetCustomCameraRotationLimit -// 0x0028 (0x0028 - 0x0000) -struct SHCharacterPlayViewComponent_SetCustomCameraRotationLimit final -{ -public: - bool Apply; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D PitchRotationLimits; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D YawRotationLimits; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetCustomCameraRotationLimit; - -// Function Cronos.SHCharacterPlayViewComponent.SetInstantBlend -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayViewComponent_SetInstantBlend final -{ -public: - bool bInInstantBlend; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetInstantBlend; - -// Function Cronos.SHCharacterPlayViewComponent.SetRotationBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayViewComponent_SetRotationBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationBlocked; - -// Function Cronos.SHCharacterPlayViewComponent.SetRotationScale -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayViewComponent_SetRotationScale final -{ -public: - float Scale; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetRotationScale; - -// Function Cronos.SHCharacterPlayViewComponent.SetTemporaryCameraOverride -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterPlayViewComponent_SetTemporaryCameraOverride final -{ -public: - class UCameraComponent* NewCam; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Val; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_SetTemporaryCameraOverride; - -// Function Cronos.SHCharacterPlayViewComponent.IsRotationBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayViewComponent_IsRotationBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayViewComponent_IsRotationBlocked; - -// Function Cronos.SHCharacterPlayWeaponState3DWidgetComponent.OnRangedAimStateChanged -// 0x0001 (0x0001 - 0x0000) -struct SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged final -{ -public: - bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterPlayWeaponState3DWidgetComponent_OnRangedAimStateChanged; - -// Function Cronos.SHCharacterStatics.AssignWeaponModeToSlot -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_AssignWeaponModeToSlot final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InModeIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_AssignWeaponModeToSlot; - -// Function Cronos.SHCharacterStatics.ChangeWeaponSlot -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_ChangeWeaponSlot final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInstant; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_ChangeWeaponSlot; - -// Function Cronos.SHCharacterStatics.CheckIfFabricatingAmmoForSlot -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_CheckIfFabricatingAmmoForSlot final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_CheckIfFabricatingAmmoForSlot; - -// Function Cronos.SHCharacterStatics.CheckIfThereIsWeaponInSlot -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_CheckIfThereIsWeaponInSlot final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_CheckIfThereIsWeaponInSlot; - -// Function Cronos.SHCharacterStatics.CheckIfWeaponModeAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_CheckIfWeaponModeAvailable final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Mode; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponModeAvailable; - -// Function Cronos.SHCharacterStatics.CheckIfWeaponSlotActive -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_CheckIfWeaponSlotActive final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSlot; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_CheckIfWeaponSlotActive; - -// Function Cronos.SHCharacterStatics.EndTrapMine -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_EndTrapMine final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_EndTrapMine; - -// Function Cronos.SHCharacterStatics.GetCharacterPlay -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_GetCharacterPlay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_GetCharacterPlay; - -// Function Cronos.SHCharacterStatics.IsFlamethrowerActive -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_IsFlamethrowerActive final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_IsFlamethrowerActive; - -// Function Cronos.SHCharacterStatics.IsInCutscene -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_IsInCutscene final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_IsInCutscene; - -// Function Cronos.SHCharacterStatics.IsInRangedAim -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_IsInRangedAim final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_IsInRangedAim; - -// Function Cronos.SHCharacterStatics.IsInTrapMineAim -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_IsInTrapMineAim final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_IsInTrapMineAim; - -// Function Cronos.SHCharacterStatics.IsReloading -// 0x0010 (0x0010 - 0x0000) -struct SHCharacterStatics_IsReloading final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_IsReloading; - -// Function Cronos.SHCharacterStatics.MakeAutoSave -// 0x0020 (0x0020 - 0x0000) -struct SHCharacterStatics_MakeAutoSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle SavePointHandle; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool Flush; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_MakeAutoSave; - -// Function Cronos.SHCharacterStatics.MakeQuickLoad -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_MakeQuickLoad final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_MakeQuickLoad; - -// Function Cronos.SHCharacterStatics.SetActorTeam -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterStatics_SetActorTeam final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* PawnActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGenericTeamId TeamID; // 0x0010(0x0001)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCharacterStatics_SetActorTeam; - -// Function Cronos.SHCharacterStatics.StartFiring -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StartFiring final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StartFiring; - -// Function Cronos.SHCharacterStatics.StartFiringAlternative -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StartFiringAlternative final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StartFiringAlternative; - -// Function Cronos.SHCharacterStatics.StartRangedAim -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StartRangedAim final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StartRangedAim; - -// Function Cronos.SHCharacterStatics.StartTrapMine -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StartTrapMine final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StartTrapMine; - -// Function Cronos.SHCharacterStatics.StopFiring -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StopFiring final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StopFiring; - -// Function Cronos.SHCharacterStatics.StopFiringAlternative -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StopFiringAlternative final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StopFiringAlternative; - -// Function Cronos.SHCharacterStatics.StopRangedAim -// 0x0008 (0x0008 - 0x0000) -struct SHCharacterStatics_StopRangedAim final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_StopRangedAim; - -// Function Cronos.SHCharacterStatics.SwitchCharacterPlay -// 0x0018 (0x0018 - 0x0000) -struct SHCharacterStatics_SwitchCharacterPlay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHSuccessFailureEnum Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* Character; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCharacterStatics_SwitchCharacterPlay; - -// Function Cronos.UnmergedDifficultyConfig.GetWeakSpotHealth -// 0x0008 (0x0008 - 0x0000) -struct UnmergedDifficultyConfig_GetWeakSpotHealth final -{ -public: - EGameplayDifficulty InDifficulty; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUnmergedPhases InPhase; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UnmergedDifficultyConfig_GetWeakSpotHealth; - -// Function Cronos.SHCineCameraActor.GetSHCineCameraComponent -// 0x0008 (0x0008 - 0x0000) -struct SHCineCameraActor_GetSHCineCameraComponent final -{ -public: - class USHCineCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCineCameraActor_GetSHCineCameraComponent; - -// Function Cronos.SHCombatSnapInterface.CanSnapOnActor -// 0x0001 (0x0001 - 0x0000) -struct SHCombatSnapInterface_CanSnapOnActor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCombatSnapInterface_CanSnapOnActor; - -// Function Cronos.SHCombatSnapInterface.GetSnapLocation -// 0x0018 (0x0018 - 0x0000) -struct SHCombatSnapInterface_GetSnapLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHCombatSnapInterface_GetSnapLocation; - -// Function Cronos.SHCombatPushedInterface.PushedBy -// 0x0028 (0x0028 - 0x0000) -struct SHCombatPushedInterface_PushedBy final -{ -public: - class AActor* pusher; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHCombatPushedInterface_PushedBy; - -// Function Cronos.SHHarvestableInterface.OnHarvestingEnded -// 0x0001 (0x0001 - 0x0000) -struct SHHarvestableInterface_OnHarvestingEnded final -{ -public: - bool interrupted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHarvestableInterface_OnHarvestingEnded; - -// Function Cronos.SHHarvestableInterface.SetAsHarvestTarget -// 0x0001 (0x0001 - 0x0000) -struct SHHarvestableInterface_SetAsHarvestTarget final -{ -public: - bool IsTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHarvestableInterface_SetAsHarvestTarget; - -// Function Cronos.SHDoor.GetDoorAttachmentActor -// 0x0008 (0x0008 - 0x0000) -struct SHDoor_GetDoorAttachmentActor final -{ -public: - class ASHDoorAttachment* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_GetDoorAttachmentActor; - -// Function Cronos.SHDoor.OnDoorBlockOverlapEnd -// 0x0020 (0x0020 - 0x0000) -struct SHDoor_OnDoorBlockOverlapEnd final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapEnd; - -// Function Cronos.SHDoor.OnDoorBlockOverlapStart -// 0x0120 (0x0120 - 0x0000) -struct SHDoor_OnDoorBlockOverlapStart final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_OnDoorBlockOverlapStart; - -// Function Cronos.SHDoor.OnDoorFakeMovementComplete -// 0x0008 (0x0008 - 0x0000) -struct SHDoor_OnDoorFakeMovementComplete final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_OnDoorFakeMovementComplete; - -// Function Cronos.SHDoor.OnLockStateChanged -// 0x0008 (0x0008 - 0x0000) -struct SHDoor_OnLockStateChanged final -{ -public: - class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_OnLockStateChanged; - -// Function Cronos.SHDoor.OnPushableEndInteraction -// 0x0008 (0x0008 - 0x0000) -struct SHDoor_OnPushableEndInteraction final -{ -public: - class USHPushableComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_OnPushableEndInteraction; - -// Function Cronos.SHDoor.OnPushableStartInteraction -// 0x0008 (0x0008 - 0x0000) -struct SHDoor_OnPushableStartInteraction final -{ -public: - class USHPushableComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_OnPushableStartInteraction; - -// Function Cronos.SHDoor.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHDoor_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_ProcessProximityBeginOverlap; - -// Function Cronos.SHDoor.ToggleNavLink -// 0x0001 (0x0001 - 0x0000) -struct SHDoor_ToggleNavLink final -{ -public: - bool bShouldEnable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoor_ToggleNavLink; - -// Function Cronos.SHDoorAnimationsComponent.MovementSnapFinished -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAnimationsComponent_MovementSnapFinished final -{ -public: - bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAnimationsComponent_MovementSnapFinished; - -// Function Cronos.SHDoorAnimationsComponent.OnLockedAnimEnd -// 0x0010 (0x0010 - 0x0000) -struct SHDoorAnimationsComponent_OnLockedAnimEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorAnimationsComponent_OnLockedAnimEnd; - -// Function Cronos.SHDoorAnimationsComponent.PutCharacterOnSpotFinished -// 0x0001 (0x0001 - 0x0000) -struct SHDoorAnimationsComponent_PutCharacterOnSpotFinished final -{ -public: - bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAnimationsComponent_PutCharacterOnSpotFinished; - -// Function Cronos.SHDoorAnimationsComponent.SetLockAnimComponents -// 0x0030 (0x0030 - 0x0000) -struct SHDoorAnimationsComponent_SetLockAnimComponents final -{ -public: - struct FSHLockAnimComponentsData InDataAbove; // 0x0000(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FSHLockAnimComponentsData InDataBelow; // 0x0018(0x0018)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorAnimationsComponent_SetLockAnimComponents; - -// Function Cronos.SHDoorControlInterface.CanBePushedByDoor -// 0x0001 (0x0001 - 0x0000) -struct SHDoorControlInterface_CanBePushedByDoor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorControlInterface_CanBePushedByDoor; - -// Function Cronos.SHDoorControlInterface.CanPushDoor -// 0x0001 (0x0001 - 0x0000) -struct SHDoorControlInterface_CanPushDoor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorControlInterface_CanPushDoor; - -// Function Cronos.SHDoorControlInterface.GetPushingVelocity -// 0x0018 (0x0018 - 0x0000) -struct SHDoorControlInterface_GetPushingVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorControlInterface_GetPushingVelocity; - -// Function Cronos.SHDoorLockComponent.OnInteract -// 0x0018 (0x0018 - 0x0000) -struct SHDoorLockComponent_OnInteract final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_OnInteract; - -// Function Cronos.SHDoorLockComponent.OnMiniinventoryClosed -// 0x0008 (0x0008 - 0x0000) -struct SHDoorLockComponent_OnMiniinventoryClosed final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_OnMiniinventoryClosed; - -// Function Cronos.SHDoorLockComponent.PlayLockedAnimation -// 0x0008 (0x0008 - 0x0000) -struct SHDoorLockComponent_PlayLockedAnimation final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_PlayLockedAnimation; - -// Function Cronos.SHDoorLockComponent.SetLocked -// 0x0002 (0x0002 - 0x0000) -struct SHDoorLockComponent_SetLocked final -{ -public: - bool NewLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkipDetectableManagement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_SetLocked; - -// Function Cronos.SHDoorLockComponent.Unlock -// 0x0008 (0x0008 - 0x0000) -struct SHDoorLockComponent_Unlock final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_Unlock; - -// Function Cronos.SHDoorLockComponent.IsLocked -// 0x0001 (0x0001 - 0x0000) -struct SHDoorLockComponent_IsLocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorLockComponent_IsLocked; - -// Function Cronos.SHDoorMovementComponent.AddActorToTraceIgnoreActors -// 0x0008 (0x0008 - 0x0000) -struct SHDoorMovementComponent_AddActorToTraceIgnoreActors final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_AddActorToTraceIgnoreActors; - -// Function Cronos.SHDoorMovementComponent.AddPhysicForce -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_AddPhysicForce final -{ -public: - float MoveForce; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_AddPhysicForce; - -// Function Cronos.SHDoorMovementComponent.DisableDoorMovement -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_DisableDoorMovement final -{ -public: - bool Disable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_DisableDoorMovement; - -// Function Cronos.SHDoorMovementComponent.GetDoorMovementDisabled -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_GetDoorMovementDisabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorMovementDisabled; - -// Function Cronos.SHDoorMovementComponent.PlayCurveAnim -// 0x0010 (0x0010 - 0x0000) -struct SHDoorMovementComponent_PlayCurveAnim final -{ -public: - class UCurveFloat* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InSkipTracing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_PlayCurveAnim; - -// Function Cronos.SHDoorMovementComponent.ProcessMeshHit -// 0x0130 (0x0130 - 0x0000) -struct SHDoorMovementComponent_ProcessMeshHit final -{ -public: - class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessMeshHit; - -// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorBeginOverlap; - -// Function Cronos.SHDoorMovementComponent.ProcessProximitySHActorEndOverlap -// 0x0020 (0x0020 - 0x0000) -struct SHDoorMovementComponent_ProcessProximitySHActorEndOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_ProcessProximitySHActorEndOverlap; - -// Function Cronos.SHDoorMovementComponent.RequestCustomFakeMovement -// 0x0010 (0x0010 - 0x0000) -struct SHDoorMovementComponent_RequestCustomFakeMovement final -{ -public: - float InAngleTarget; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InSpeed; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBlendExp; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InForceMovement; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000D(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_RequestCustomFakeMovement; - -// Function Cronos.SHDoorMovementComponent.RequestFakeClose -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_RequestFakeClose final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeClose; - -// Function Cronos.SHDoorMovementComponent.RequestFakeOpen -// 0x0002 (0x0002 - 0x0000) -struct SHDoorMovementComponent_RequestFakeOpen final -{ -public: - bool ToOtherside; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_RequestFakeOpen; - -// Function Cronos.SHDoorMovementComponent.SetDoorFrozen -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_SetDoorFrozen final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_SetDoorFrozen; - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorAngle -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_GetCurrentDoorAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorAngle; - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorState -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_GetCurrentDoorState final -{ -public: - ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorState; - -// Function Cronos.SHDoorMovementComponent.GetCurrentDoorVelocity -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_GetCurrentDoorVelocity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetCurrentDoorVelocity; - -// Function Cronos.SHDoorMovementComponent.GetDoorTraceHalfSize -// 0x0018 (0x0018 - 0x0000) -struct SHDoorMovementComponent_GetDoorTraceHalfSize final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceHalfSize; - -// Function Cronos.SHDoorMovementComponent.GetDoorTraceLoc -// 0x0020 (0x0020 - 0x0000) -struct SHDoorMovementComponent_GetDoorTraceLoc final -{ -public: - float DoorTraceAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetDoorTraceLoc; - -// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetAngle -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_GetFakeMovementTargetAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetAngle; - -// Function Cronos.SHDoorMovementComponent.GetFakeMovementTargetState -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_GetFakeMovementTargetState final -{ -public: - ESHDoorStateEnum ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetFakeMovementTargetState; - -// Function Cronos.SHDoorMovementComponent.GetLastDoorVelocity -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_GetLastDoorVelocity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetLastDoorVelocity; - -// Function Cronos.SHDoorMovementComponent.GetMaxDoorVelocity -// 0x0004 (0x0004 - 0x0000) -struct SHDoorMovementComponent_GetMaxDoorVelocity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_GetMaxDoorVelocity; - -// Function Cronos.SHDoorMovementComponent.HasPhysicForce -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_HasPhysicForce final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_HasPhysicForce; - -// Function Cronos.SHDoorMovementComponent.IsDoorFrozen -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_IsDoorFrozen final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_IsDoorFrozen; - -// Function Cronos.SHDoorMovementComponent.IsPlayingCurveAnim -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_IsPlayingCurveAnim final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_IsPlayingCurveAnim; - -// Function Cronos.SHDoorMovementComponent.IsPreHitOverlapingCharacterPlay -// 0x0001 (0x0001 - 0x0000) -struct SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorMovementComponent_IsPreHitOverlapingCharacterPlay; - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementComplete -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorFakeMovementComplete final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementComplete; - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementInterupted -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorFakeMovementInterupted final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementInterupted; - -// Function Cronos.SHDoorSoundsComponent.OnDoorFakeMovementStart -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorFakeMovementStart final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorFakeMovementStart; - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementComplete -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorPhysicMovementComplete final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementComplete; - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementInterupted -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorPhysicMovementInterupted final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementInterupted; - -// Function Cronos.SHDoorSoundsComponent.OnDoorPhysicMovementStart -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_OnDoorPhysicMovementStart final -{ -public: - class USHDoorMovementComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_OnDoorPhysicMovementStart; - -// Function Cronos.SHDoorSoundsComponent.ProcessOnLockAnimPlayed -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_ProcessOnLockAnimPlayed final -{ -public: - class USHDoorAnimationsComponent* DoorAnimComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_ProcessOnLockAnimPlayed; - -// Function Cronos.SHDoorSoundsComponent.SetDoorLockStatusSwitch -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_SetDoorLockStatusSwitch final -{ -public: - class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_SetDoorLockStatusSwitch; - -// Function Cronos.SHDoorSoundsComponent.SetVelocityRTPC -// 0x0008 (0x0008 - 0x0000) -struct SHDoorSoundsComponent_SetVelocityRTPC final -{ -public: - class USHDoorMovementComponent* MovementComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoorSoundsComponent_SetVelocityRTPC; - -// Function Cronos.SHDoubleDoorSD.GetDoorAttachmentActor -// 0x0008 (0x0008 - 0x0000) -struct SHDoubleDoorSD_GetDoorAttachmentActor final -{ -public: - class ASHDoorAttachment* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoubleDoorSD_GetDoorAttachmentActor; - -// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapEnd -// 0x0020 (0x0020 - 0x0000) -struct SHDoubleDoorSD_OnDoorBlockOverlapEnd final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapEnd; - -// Function Cronos.SHDoubleDoorSD.OnDoorBlockOverlapStart -// 0x0120 (0x0120 - 0x0000) -struct SHDoubleDoorSD_OnDoorBlockOverlapStart final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoubleDoorSD_OnDoorBlockOverlapStart; - -// Function Cronos.SHDoubleDoorSD.OnLockStateChanged -// 0x0008 (0x0008 - 0x0000) -struct SHDoubleDoorSD_OnLockStateChanged final -{ -public: - class USHDoorLockComponent* LockComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoubleDoorSD_OnLockStateChanged; - -// Function Cronos.SHDoubleDoorSD.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHDoubleDoorSD_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHDoubleDoorSD_ProcessProximityBeginOverlap; - -// Function Cronos.SHElevatorEngine.AddOrder -// 0x0004 (0x0004 - 0x0000) -struct SHElevatorEngine_AddOrder final -{ -public: - int32 FloorOrder; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_AddOrder; - -// Function Cronos.SHElevatorEngine.AreDoorsBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHElevatorEngine_AreDoorsBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_AreDoorsBlocked; - -// Function Cronos.SHElevatorEngine.IsInteriorReady -// 0x0001 (0x0001 - 0x0000) -struct SHElevatorEngine_IsInteriorReady final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_IsInteriorReady; - -// Function Cronos.SHElevatorEngine.ProcessDoorAlphaChanged -// 0x0004 (0x0004 - 0x0000) -struct SHElevatorEngine_ProcessDoorAlphaChanged final -{ -public: - float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_ProcessDoorAlphaChanged; - -// Function Cronos.SHElevatorEngine.SetCloseDoorsBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHElevatorEngine_SetCloseDoorsBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_SetCloseDoorsBlocked; - -// Function Cronos.SHElevatorEngine.SetReceiveOrdersBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHElevatorEngine_SetReceiveOrdersBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_SetReceiveOrdersBlocked; - -// Function Cronos.SHElevatorEngine.GetActiveOrder -// 0x000C (0x000C - 0x0000) -struct SHElevatorEngine_GetActiveOrder final -{ -public: - struct FSHElevatorOrderData ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_GetActiveOrder; - -// Function Cronos.SHElevatorEngine.GetCurrentDisplayFloor -// 0x0004 (0x0004 - 0x0000) -struct SHElevatorEngine_GetCurrentDisplayFloor final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentDisplayFloor; - -// Function Cronos.SHElevatorEngine.GetCurrentFloor -// 0x0004 (0x0004 - 0x0000) -struct SHElevatorEngine_GetCurrentFloor final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_GetCurrentFloor; - -// Function Cronos.SHElevatorEngine.GetOrdersQueue -// 0x0010 (0x0010 - 0x0000) -struct SHElevatorEngine_GetOrdersQueue final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_GetOrdersQueue; - -// Function Cronos.SHElevatorEngine.HasActiveOrder -// 0x0001 (0x0001 - 0x0000) -struct SHElevatorEngine_HasActiveOrder final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_HasActiveOrder; - -// Function Cronos.SHElevatorEngine.IsCloseDoorsBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHElevatorEngine_IsCloseDoorsBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_IsCloseDoorsBlocked; - -// Function Cronos.SHElevatorEngine.IsReceiveOrdersBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHElevatorEngine_IsReceiveOrdersBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorEngine_IsReceiveOrdersBlocked; - -// Function Cronos.SHElevatorFloorDoor.HandleDoorAlphaChanged -// 0x0010 (0x0010 - 0x0000) -struct SHElevatorFloorDoor_HandleDoorAlphaChanged final -{ -public: - class ASHElevatorEngine* ElevatorEngine; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleDoorAlphaChanged; - -// Function Cronos.SHElevatorFloorDoor.HandleInteract -// 0x0010 (0x0010 - 0x0000) -struct SHElevatorFloorDoor_HandleInteract final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorFloorDoor_HandleInteract; - -// Function Cronos.SHElevatorFloorDoor.ProcessDoorAlphaChanged -// 0x0004 (0x0004 - 0x0000) -struct SHElevatorFloorDoor_ProcessDoorAlphaChanged final -{ -public: - float Alpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHElevatorFloorDoor_ProcessDoorAlphaChanged; - -// Function Cronos.GameEnvironmentSwitchVolume.SetEnabled -// 0x0010 (0x0010 - 0x0000) -struct GameEnvironmentSwitchVolume_SetEnabled final -{ -public: - const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameEnvironmentSwitchVolume_SetEnabled; - -// Function Cronos.SHEvolutionMergeComponent.OnMergingStarted -// 0x0001 (0x0001 - 0x0000) -struct SHEvolutionMergeComponent_OnMergingStarted final -{ -public: - ESHMonsterType bodyType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHEvolutionMergeComponent_OnMergingStarted; - -// Function Cronos.SHFabricatorItemCostWidget.EnoughMaterialToCraft -// 0x0001 (0x0001 - 0x0000) -struct SHFabricatorItemCostWidget_EnoughMaterialToCraft final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFabricatorItemCostWidget_EnoughMaterialToCraft; - -// Function Cronos.SHFabricatorItemCostWidget.GetItemRowName -// 0x0008 (0x0008 - 0x0000) -struct SHFabricatorItemCostWidget_GetItemRowName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFabricatorItemCostWidget_GetItemRowName; - -// Function Cronos.SHFabricatorItemCostWidget.OnItemInitialized -// 0x0001 (0x0001 - 0x0000) -struct SHFabricatorItemCostWidget_OnItemInitialized final -{ -public: - bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFabricatorItemCostWidget_OnItemInitialized; - -// Function Cronos.SHFabricatorModalCraftingWidget.GetCraftingAmount -// 0x0004 (0x0004 - 0x0000) -struct SHFabricatorModalCraftingWidget_GetCraftingAmount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFabricatorModalCraftingWidget_GetCraftingAmount; - -// Function Cronos.SHFakeMirrorComponent.GetRenderFactor -// 0x0004 (0x0004 - 0x0000) -struct SHFakeMirrorComponent_GetRenderFactor final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFakeMirrorComponent_GetRenderFactor; - -// Function Cronos.SHFlickeringLightBase.GetAllFlickeringLights -// 0x0010 (0x0010 - 0x0000) -struct SHFlickeringLightBase_GetAllFlickeringLights final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_GetAllFlickeringLights; - -// Function Cronos.SHFlickeringLightBase.GetCullingVisibility -// 0x0001 (0x0001 - 0x0000) -struct SHFlickeringLightBase_GetCullingVisibility final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_GetCullingVisibility; - -// Function Cronos.SHFlickeringLightBase.GetGroupState -// 0x000C (0x000C - 0x0000) -struct SHFlickeringLightBase_GetGroupState final -{ -public: - class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHFlickerGroupState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_GetGroupState; - -// Function Cronos.SHFlickeringLightBase.PrepareFlickerGroups -// 0x000C (0x000C - 0x0000) -struct SHFlickeringLightBase_PrepareFlickerGroups final -{ -public: - float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ResetGroups; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_PrepareFlickerGroups; - -// Function Cronos.SHFlickeringLightBase.SetGroupState -// 0x000C (0x000C - 0x0000) -struct SHFlickeringLightBase_SetGroupState final -{ -public: - class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHFlickerGroupState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_SetGroupState; - -// Function Cronos.SHFlickeringLightBase.SetWantTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHFlickeringLightBase_SetWantTickEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_SetWantTickEnabled; - -// Function Cronos.SHFlickeringLightBase.StepFlickersInEditor -// 0x0004 (0x0004 - 0x0000) -struct SHFlickeringLightBase_StepFlickersInEditor final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_StepFlickersInEditor; - -// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInEditor -// 0x0001 (0x0001 - 0x0000) -struct SHFlickeringLightBase_UpdateInitialStateInEditor final -{ -public: - bool InitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInEditor; - -// Function Cronos.SHFlickeringLightBase.UpdateInitialStateInRuntime -// 0x0001 (0x0001 - 0x0000) -struct SHFlickeringLightBase_UpdateInitialStateInRuntime final -{ -public: - bool InitialState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateInitialStateInRuntime; - -// Function Cronos.SHFlickeringLightBase.UpdateNativeFlickers -// 0x0020 (0x0020 - 0x0000) -struct SHFlickeringLightBase_UpdateNativeFlickers final -{ -public: - bool RandomFlickerEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor EmissionColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EmissionReplaceMtl; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EmissionReplaceLgh; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ExternalScaleLight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExternalScaleMaterial; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeFlickers; - -// Function Cronos.SHFlickeringLightBase.UpdateNativeParameters -// 0x0028 (0x0028 - 0x0000) -struct SHFlickeringLightBase_UpdateNativeParameters final -{ -public: - bool EnableRandomFlicker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LightIntensityMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightIntensityMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlinkingMin; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlinkingMax; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChangeTimeMin; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChangeTimeMax; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShutdownIntensity; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GentleShutdownTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ForceGentleShutdown; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BlinkingIsAbsolute; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateNativeParameters; - -// Function Cronos.SHFlickeringLightBase.UpdateTemperatureAndBaseIntensity -// 0x0008 (0x0008 - 0x0000) -struct SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity final -{ -public: - float Temperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_UpdateTemperatureAndBaseIntensity; - -// Function Cronos.SHFlickeringLightBase.EditModeEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHFlickeringLightBase_EditModeEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_EditModeEnabled; - -// Function Cronos.SHFlickeringLightBase.GetAverageIntensity -// 0x0004 (0x0004 - 0x0000) -struct SHFlickeringLightBase_GetAverageIntensity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_GetAverageIntensity; - -// Function Cronos.SHFlickeringLightBase.GetNumberOfBrokenComponents -// 0x0004 (0x0004 - 0x0000) -struct SHFlickeringLightBase_GetNumberOfBrokenComponents final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFlickeringLightBase_GetNumberOfBrokenComponents; - -// Function Cronos.SHFocusableComponent.ConsumeCurrentItem -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_ConsumeCurrentItem final -{ -public: - bool SetPuzzleAsSolved; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_ConsumeCurrentItem; - -// Function Cronos.SHFocusableComponent.Interact -// 0x0010 (0x0010 - 0x0000) -struct SHFocusableComponent_Interact final -{ -public: - class USHInteractionGenericComponent* Generic; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHCharacterPlay* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_Interact; - -// Function Cronos.SHFocusableComponent.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHFocusableComponent_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_ProcessProximityBeginOverlap; - -// Function Cronos.SHFocusableComponent.RegisterComponents -// 0x0010 (0x0010 - 0x0000) -struct SHFocusableComponent_RegisterComponents final -{ -public: - class UCameraComponent* CameraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_RegisterComponents; - -// Function Cronos.SHFocusableComponent.RegisterTeleportPlayerCapsuleComponent -// 0x0008 (0x0008 - 0x0000) -struct SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent final -{ -public: - class UCapsuleComponent* InCapsuleComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_RegisterTeleportPlayerCapsuleComponent; - -// Function Cronos.SHFocusableComponent.SetControlTips -// 0x0010 (0x0010 - 0x0000) -struct SHFocusableComponent_SetControlTips final -{ -public: - TArray TipSet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_SetControlTips; - -// Function Cronos.SHFocusableComponent.SetInputBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHFocusableComponent_SetInputBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_SetInputBlocked; - -// Function Cronos.SHFocusableComponent.SetInteractBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHFocusableComponent_SetInteractBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_SetInteractBlocked; - -// Function Cronos.SHFocusableComponent.GetInteractingCharacter -// 0x0008 (0x0008 - 0x0000) -struct SHFocusableComponent_GetInteractingCharacter final -{ -public: - class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_GetInteractingCharacter; - -// Function Cronos.SHFocusableComponent.IsCameraRotationAllowed -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_IsCameraRotationAllowed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_IsCameraRotationAllowed; - -// Function Cronos.SHFocusableComponent.IsInputBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_IsInputBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_IsInputBlocked; - -// Function Cronos.SHFocusableComponent.IsInteractBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_IsInteractBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_IsInteractBlocked; - -// Function Cronos.SHFocusableComponent.IsShown -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_IsShown final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_IsShown; - -// Function Cronos.SHFocusableComponent.IsSolved -// 0x0001 (0x0001 - 0x0000) -struct SHFocusableComponent_IsSolved final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFocusableComponent_IsSolved; - -// Function Cronos.SHFogCutoutActor.SetEnabled -// 0x0010 (0x0010 - 0x0000) -struct SHFogCutoutActor_SetEnabled final -{ -public: - const class UObject* Enabler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHFogCutoutActor_SetEnabled; - -// Function Cronos.SHFogCutoutActor.UpdateCutoutWithMPC -// 0x0008 (0x0008 - 0x0000) -struct SHFogCutoutActor_UpdateCutoutWithMPC final -{ -public: - class UMaterialParameterCollection* FogMPCAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFogCutoutActor_UpdateCutoutWithMPC; - -// Function Cronos.SHFogCutoutActor.UpdatePlayerPositionWithMPC -// 0x0020 (0x0020 - 0x0000) -struct SHFogCutoutActor_UpdatePlayerPositionWithMPC final -{ -public: - struct FVector PlayerPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* FogMPCAsset; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFogCutoutActor_UpdatePlayerPositionWithMPC; - -// Function Cronos.SHFogManager.ClearCutoutsWithMPC -// 0x0010 (0x0010 - 0x0000) -struct SHFogManager_ClearCutoutsWithMPC final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* FogMPCAsset; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFogManager_ClearCutoutsWithMPC; - -// Function Cronos.SHFogManager.OnRestoreWorldDependentSettingsNative -// 0x0008 (0x0008 - 0x0000) -struct SHFogManager_OnRestoreWorldDependentSettingsNative final -{ -public: - class USHGameInstance* OutGameInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHFogManager_OnRestoreWorldDependentSettingsNative; - -// Function Cronos.SHGameInstance.BeginCustomLevel -// 0x0028 (0x0028 - 0x0000) -struct SHGameInstance_BeginCustomLevel final -{ -public: - struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameInstance_BeginCustomLevel; - -// Function Cronos.SHGameInstance.SetDebugWidgetVisibility -// 0x0001 (0x0001 - 0x0000) -struct SHGameInstance_SetDebugWidgetVisibility final -{ -public: - bool bInNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameInstance_SetDebugWidgetVisibility; - -// Function Cronos.SHGameplayHoldControlEntry.AddKeyToTrack -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayHoldControlEntry_AddKeyToTrack final -{ -public: - struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHoldControlEntry_AddKeyToTrack; - -// Function Cronos.SHGameplayHoldControlEntry.SetActionTagToTrack -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayHoldControlEntry_SetActionTagToTrack final -{ -public: - struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetActionTagToTrack; - -// Function Cronos.SHGameplayHoldControlEntry.SetHoldProgressLimit -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayHoldControlEntry_SetHoldProgressLimit final -{ -public: - float InNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHoldControlEntry_SetHoldProgressLimit; - -// Function Cronos.SHGameplayHoldControlEntry.GetHoldProgress -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayHoldControlEntry_GetHoldProgress final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHoldControlEntry_GetHoldProgress; - -// Function Cronos.SHGameplayFocusSlotButton.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayFocusSlotButton_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayFocusSlotButton_OnSetHighlight; - -// Function Cronos.SHGameplayHudWidget.AddHudNotification -// 0x0310 (0x0310 - 0x0000) -struct SHGameplayHudWidget_AddHudNotification final -{ -public: - struct FSHItemDataStruct InItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 InQuantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf InSpecificWidgetToUse; // 0x0300(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerHUDCollectInfoWidget* ReturnValue; // 0x0308(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_AddHudNotification; - -// Function Cronos.SHGameplayHudWidget.OnCollectItemFinished -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayHudWidget_OnCollectItemFinished final -{ -public: - class UPlayerHUDCollectInfoWidget* infoWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnCollectItemFinished; - -// Function Cronos.SHGameplayHudWidget.OnDatabaseEntryLogged -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayHudWidget_OnDatabaseEntryLogged final -{ -public: - class FName InItemRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDataTable* InDataTable; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnDatabaseEntryLogged; - -// Function Cronos.SHGameplayHudWidget.OnFabricationFailed -// 0x0300 (0x0300 - 0x0000) -struct SHGameplayHudWidget_OnFabricationFailed final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Quantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnFabricationFailed; - -// Function Cronos.SHGameplayHudWidget.OnItemCollected -// 0x0300 (0x0300 - 0x0000) -struct SHGameplayHudWidget_OnItemCollected final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(Parm, NativeAccessSpecifierPublic) - int32 Quantity; // 0x02F8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemCollected; - -// Function Cronos.SHGameplayHudWidget.OnItemPickupFailed -// 0x0300 (0x0300 - 0x0000) -struct SHGameplayHudWidget_OnItemPickupFailed final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool InventoryItem; // 0x02F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemPickupFailed; - -// Function Cronos.SHGameplayHudWidget.OnItemUseFailed -// 0x02F8 (0x02F8 - 0x0000) -struct SHGameplayHudWidget_OnItemUseFailed final -{ -public: - struct FSHItemDataStruct ItemData; // 0x0000(0x02F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnItemUseFailed; - -// Function Cronos.SHGameplayHudWidget.OnNewSoulCollected -// 0x000C (0x000C - 0x0000) -struct SHGameplayHudWidget_OnNewSoulCollected final -{ -public: - class FName InSoulID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoulInteractionType InSoulInteractionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnNewSoulCollected; - -// Function Cronos.SHGameplayHudWidget.OnPlayerSettingsChanged -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayHudWidget_OnPlayerSettingsChanged final -{ -public: - class UPlayerProfile* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_OnPlayerSettingsChanged; - -// Function Cronos.SHGameplayHudWidget.SetHudTargetOpacity -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayHudWidget_SetHudTargetOpacity final -{ -public: - float InNewOpacity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInInstant; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudTargetOpacity; - -// Function Cronos.SHGameplayHudWidget.SetHudVisibility -// 0x0002 (0x0002 - 0x0000) -struct SHGameplayHudWidget_SetHudVisibility final -{ -public: - bool NewVisibility; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPopNotification; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_SetHudVisibility; - -// Function Cronos.SHGameplayHudWidget.GetContainerDynamicWidgets -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayHudWidget_GetContainerDynamicWidgets final -{ -public: - class UCronosContainerDynamicWidgets* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayHudWidget_GetContainerDynamicWidgets; - -// Function Cronos.SHGameplayMenuInventoryButton.OnSetEqipped -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuInventoryButton_OnSetEqipped final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetEqipped; - -// Function Cronos.SHGameplayMenuInventoryButton.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuInventoryButton_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuInventoryButton_OnSetHighlight; - -// Function Cronos.TakeRecorderPlayAnimComponent.OnMontageEnded -// 0x0010 (0x0010 - 0x0000) -struct TakeRecorderPlayAnimComponent_OnMontageEnded final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TakeRecorderPlayAnimComponent_OnMontageEnded; - -// Function Cronos.SHGameplayMenuInventorySubCategory.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuInventorySubCategory_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuInventorySubCategory_OnSetHighlight; - -// Function Cronos.SHGameplayMenuMapsButton.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuMapsButton_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuMapsButton_OnSetHighlight; - -// Function Cronos.SHGameplayMenuMemoButton.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuMemoButton_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuMemoButton_OnSetHighlight; - -// Function Cronos.SHGameplayMenuMemoSubCategory.OnSetHighlight -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuMemoSubCategory_OnSetHighlight final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuMemoSubCategory_OnSetHighlight; - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.OnItemSelected -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayMenuSectionDatabaseWidget_OnItemSelected final -{ -public: - class UWidget* SelectedWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_OnItemSelected; - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.GetFocusedDatabaseCategory -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory final -{ -public: - EBTDatabaseItemCategory ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_GetFocusedDatabaseCategory; - -// Function Cronos.SHGameplayMenuSectionDatabaseWidget.IsSelectionScreenActive -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionDatabaseWidget_IsSelectionScreenActive; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftCurrentSelection -// 0x0002 (0x0002 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection final -{ -public: - bool InsufficentResources; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftCurrentSelection; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.CanCraftItem -// 0x000C (0x000C - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_CanCraftItem final -{ -public: - class FName Item; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InsufficentResources; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_CanCraftItem; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.DebugNavigate -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_DebugNavigate final -{ -public: - int32 XMove; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 YMove; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_DebugNavigate; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetCraftingProgress -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetCraftingProgress; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricatorSelectionData -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricatorSelectionData; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetSelectionItemData -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetSelectionItemData; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.HideMenu -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_HideMenu final -{ -public: - bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_HideMenu; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.IsInFailedCraftingState -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_IsInFailedCraftingState; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.OnDiscardChoice -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice final -{ -public: - bool Accepted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChosenAmount; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_OnDiscardChoice; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.RefreshControlsBox -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox final -{ -public: - TArray InDefaultControlsData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_RefreshControlsBox; - -// Function Cronos.SHGameplayMenuSectionFabricatorWidget.GetFabricationData_BP -// 0x00F0 (0x00F0 - 0x0000) -struct SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP final -{ -public: - class FName ItemRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFabricationDataStruct ReturnValue; // 0x0008(0x00E8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionFabricatorWidget_GetFabricationData_BP; - -// Function Cronos.SHGameplayMenuSectionSoulsWidget.GetCurrentSelection -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayMenuSectionSoulsWidget_GetCurrentSelection final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_GetCurrentSelection; - -// Function Cronos.SHGameplayMenuSectionSoulsWidget.OnSelectionChanged -// 0x0004 (0x0004 - 0x0000) -struct SHGameplayMenuSectionSoulsWidget_OnSelectionChanged final -{ -public: - int32 NewSection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuSectionSoulsWidget_OnSelectionChanged; - -// Function Cronos.SHGameplayMenuWidget.GetCurrentSection -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuWidget_GetCurrentSection final -{ -public: - ESHGameplayMenuSectionEnum ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuWidget_GetCurrentSection; - -// Function Cronos.SHGameplayMenuWidget.SelectSection -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayMenuWidget_SelectSection final -{ -public: - bool Next; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayMenuWidget_SelectSection; - -// Function Cronos.SHGameplayReadingWidget.Hide -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayReadingWidget_Hide final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayReadingWidget_Hide; - -// Function Cronos.SHGameplayReadingWidget.HideInstant -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayReadingWidget_HideInstant final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayReadingWidget_HideInstant; - -// Function Cronos.SHGameplayReadingWidget.SetText -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayReadingWidget_SetText final -{ -public: - class FText newText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayReadingWidget_SetText; - -// Function Cronos.SHGameplayReadingWidget.Show -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayReadingWidget_Show final -{ -public: - class FText Transcript; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayReadingWidget_Show; - -// Function Cronos.SHGameplayReadingWidget.IsAvailable -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayReadingWidget_IsAvailable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayReadingWidget_IsAvailable; - -// Function Cronos.SHGameplaySaveMenuWidget.HideInstant -// 0x0001 (0x0001 - 0x0000) -struct SHGameplaySaveMenuWidget_HideInstant final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_HideInstant; - -// Function Cronos.SHGameplaySaveMenuWidget.PlayHide -// 0x0001 (0x0001 - 0x0000) -struct SHGameplaySaveMenuWidget_PlayHide final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayHide; - -// Function Cronos.SHGameplaySaveMenuWidget.PlaySetup -// 0x0010 (0x0010 - 0x0000) -struct SHGameplaySaveMenuWidget_PlaySetup final -{ -public: - class ASHSavePoint* SavePoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlaySetup; - -// Function Cronos.SHGameplaySaveMenuWidget.PlayShow -// 0x0001 (0x0001 - 0x0000) -struct SHGameplaySaveMenuWidget_PlayShow final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_PlayShow; - -// Function Cronos.SHGameplaySaveMenuWidget.IsAvailable -// 0x0001 (0x0001 - 0x0000) -struct SHGameplaySaveMenuWidget_IsAvailable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplaySaveMenuWidget_IsAvailable; - -// Function Cronos.SHGameplayStatics.AcquireContentBundle -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_AcquireContentBundle final -{ -public: - class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InMainBundleIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSubBundleIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AcquireContentBundle; - -// Function Cronos.SHGameplayStatics.AcquiredDefaultStoreItems -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_AcquiredDefaultStoreItems final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AcquiredDefaultStoreItems; - -// Function Cronos.SHGameplayStatics.AddFullyUpgradedWeaponToUpgradedList -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AddFullyUpgradedWeaponToUpgradedList; - -// Function Cronos.SHGameplayStatics.AddItemToContributedValuablesList -// 0x0020 (0x0020 - 0x0000) -struct SHGameplayStatics_AddItemToContributedValuablesList final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid InItemID; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AddItemToContributedValuablesList; - -// Function Cronos.SHGameplayStatics.AddItemToCraftedList -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_AddItemToCraftedList final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AddItemToCraftedList; - -// Function Cronos.SHGameplayStatics.AddPointAndExtendSpline -// 0x0020 (0x0020 - 0x0000) -struct SHGameplayStatics_AddPointAndExtendSpline final -{ -public: - class USplineComponent* Spline; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector position; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AddPointAndExtendSpline; - -// Function Cronos.SHGameplayStatics.ApplyEffectWithDurationSetByCaller -// 0x0020 (0x0020 - 0x0000) -struct SHGameplayStatics_ApplyEffectWithDurationSetByCaller final -{ -public: - class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EffectToApply; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActiveGameplayEffectHandle ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ApplyEffectWithDurationSetByCaller; - -// Function Cronos.SHGameplayStatics.AttachToFlashlight -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_AttachToFlashlight final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AttachToFlashlight; - -// Function Cronos.SHGameplayStatics.AttachToHead -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_AttachToHead final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* AttachOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_AttachToHead; - -// Function Cronos.SHGameplayStatics.CapsuleTraceMultiWithRotation -// 0x00B8 (0x00B8 - 0x0000) -struct SHGameplayStatics_CapsuleTraceMultiWithRotation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_CapsuleTraceMultiWithRotation; - -// Function Cronos.SHGameplayStatics.CheckAngleBetweenVectors -// 0x0038 (0x0038 - 0x0000) -struct SHGameplayStatics_CheckAngleBetweenVectors final -{ -public: - struct FVector VectorA; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector VectorB; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_CheckAngleBetweenVectors; - -// Function Cronos.SHGameplayStatics.CheckNewGamePlusTransferableData -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_CheckNewGamePlusTransferableData final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_CheckNewGamePlusTransferableData; - -// Function Cronos.SHGameplayStatics.ClearIntroCutsceneChoice -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_ClearIntroCutsceneChoice final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ClearIntroCutsceneChoice; - -// Function Cronos.SHGameplayStatics.ClearUnlockedAdditionalContentBundles -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_ClearUnlockedAdditionalContentBundles final -{ -public: - class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ClearUnlockedAdditionalContentBundles; - -// Function Cronos.SHGameplayStatics.DisableTravelerAttachmentsPhysics -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_DisableTravelerAttachmentsPhysics final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_DisableTravelerAttachmentsPhysics; - -// Function Cronos.SHGameplayStatics.DrawBoneDebug -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_DrawBoneDebug final -{ -public: - class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones bone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_DrawBoneDebug; - -// Function Cronos.SHGameplayStatics.DrawLineIn3D -// 0x0058 (0x0058 - 0x0000) -struct SHGameplayStatics_DrawLineIn3D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthPriority; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Lifetime; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_DrawLineIn3D; - -// Function Cronos.SHGameplayStatics.EnemiesMerged -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_EnemiesMerged final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_EnemiesMerged; - -// Function Cronos.SHGameplayStatics.ExtractRootMotionFromSource -// 0x0070 (0x0070 - 0x0000) -struct SHGameplayStatics_ExtractRootMotionFromSource final -{ -public: - class UAnimSequenceBase* anim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ExtractRootMotionFromSource; - -// Function Cronos.SHGameplayStatics.FindCurveTime -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_FindCurveTime final -{ -public: - float InAlpha; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBlendTime; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UCurveFloat* InCurve; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_FindCurveTime; - -// Function Cronos.SHGameplayStatics.FInterpToConstantAngle -// 0x0014 (0x0014 - 0x0000) -struct SHGameplayStatics_FInterpToConstantAngle final -{ -public: - float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_FInterpToConstantAngle; - -// Function Cronos.SHGameplayStatics.ForceSeparateTranslucencyEnabled -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_ForceSeparateTranslucencyEnabled final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ForceSeparateTranslucencyEnabled; - -// Function Cronos.SHGameplayStatics.GameFinished -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GameFinished final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty InOnDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GameFinished; - -// Function Cronos.SHGameplayStatics.GetAllAnimSequencesFromBlendSpace -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetAllAnimSequencesFromBlendSpace final -{ -public: - class UBlendSpace* BlendSpace; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimationAssets; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetAllAnimSequencesFromBlendSpace; - -// Function Cronos.SHGameplayStatics.GetAnimSlotName -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetAnimSlotName final -{ -public: - const class AActor* AnimatedActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationSlot Slot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetAnimSlotName; - -// Function Cronos.SHGameplayStatics.GetBoneFromName -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetBoneFromName final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName bone; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetBoneFromName; - -// Function Cronos.SHGameplayStatics.GetBoneName -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetBoneName final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones bone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetBoneName; - -// Function Cronos.SHGameplayStatics.GetCurrentMachineAndStateIndices -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetCurrentMachineAndStateIndices final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateMachine; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MachineIndex; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetCurrentMachineAndStateIndices; - -// Function Cronos.SHGameplayStatics.GetFirstViewportTransform -// 0x0060 (0x0060 - 0x0000) -struct SHGameplayStatics_GetFirstViewportTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetFirstViewportTransform; - -// Function Cronos.SHGameplayStatics.GetGameplayDifficulty -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GetGameplayDifficulty final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetGameplayDifficulty; - -// Function Cronos.SHGameplayStatics.GetHitDirection -// 0x0118 (0x0118 - 0x0000) -struct SHGameplayStatics_GetHitDirection final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetHitDirection; - -// Function Cronos.SHGameplayStatics.GetIntroCutsceneChoicesMask -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GetIntroCutsceneChoicesMask final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneChoicesMask; - -// Function Cronos.SHGameplayStatics.GetIntroCutsceneRightChoicesNumber -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GetIntroCutsceneRightChoicesNumber final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetIntroCutsceneRightChoicesNumber; - -// Function Cronos.SHGameplayStatics.GetLinesCount -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetLinesCount final -{ -public: - class FString String; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetLinesCount; - -// Function Cronos.SHGameplayStatics.GetPlayGameMode -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GetPlayGameMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayGameMode* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetPlayGameMode; - -// Function Cronos.SHGameplayStatics.GetRootMotionTranslation -// 0x0020 (0x0020 - 0x0000) -struct SHGameplayStatics_GetRootMotionTranslation final -{ -public: - class UAnimationAsset* AnimationAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetRootMotionTranslation; - -// Function Cronos.SHGameplayStatics.GetRotatorInterpTo -// 0x0050 (0x0050 - 0x0000) -struct SHGameplayStatics_GetRotatorInterpTo final -{ -public: - struct FRotator Current; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Target; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorInterpTo; - -// Function Cronos.SHGameplayStatics.GetRotatorsComponentDelta -// 0x000C (0x000C - 0x0000) -struct SHGameplayStatics_GetRotatorsComponentDelta final -{ -public: - float InRot1; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRot2; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsComponentDelta; - -// Function Cronos.SHGameplayStatics.GetRotatorsDelta -// 0x0048 (0x0048 - 0x0000) -struct SHGameplayStatics_GetRotatorsDelta final -{ -public: - struct FRotator InRot1; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator InRot2; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetRotatorsDelta; - -// Function Cronos.SHGameplayStatics.GetSHInputDevice -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_GetSHInputDevice final -{ -public: - const class UObject* WorldContextObjectd; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameBaseInputDevice ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetSHInputDevice; - -// Function Cronos.SHGameplayStatics.GetShowFlagValue -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_GetShowFlagValue final -{ -public: - class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetShowFlagValue; - -// Function Cronos.SHGameplayStatics.GetYawAngleBetweenActorAndTarget -// 0x0028 (0x0028 - 0x0000) -struct SHGameplayStatics_GetYawAngleBetweenActorAndTarget final -{ -public: - const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_GetYawAngleBetweenActorAndTarget; - -// Function Cronos.SHGameplayStatics.HasContentBundleBeenAcquired -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_HasContentBundleBeenAcquired final -{ -public: - class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InMainBundleIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InSubBundleIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_HasContentBundleBeenAcquired; - -// Function Cronos.SHGameplayStatics.HasDefaultStoreItemsAcquired -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_HasDefaultStoreItemsAcquired final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_HasDefaultStoreItemsAcquired; - -// Function Cronos.SHGameplayStatics.HasEverFinishedGame -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_HasEverFinishedGame final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_HasEverFinishedGame; - -// Function Cronos.SHGameplayStatics.HideTips -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_HideTips final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_HideTips; - -// Function Cronos.SHGameplayStatics.IsCurrentGameNewGamePlus -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsCurrentGameNewGamePlus final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentGameNewGamePlus; - -// Function Cronos.SHGameplayStatics.IsCurrentPlaythroughFirst -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsCurrentPlaythroughFirst final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsCurrentPlaythroughFirst; - -// Function Cronos.SHGameplayStatics.IsDeluxeBundleAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsDeluxeBundleAvailable final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsDeluxeBundleAvailable; - -// Function Cronos.SHGameplayStatics.IsDifficultyAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsDifficultyAvailable final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty InGameplayDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsDifficultyAvailable; - -// Function Cronos.SHGameplayStatics.IsInChasingArea -// 0x0028 (0x0028 - 0x0000) -struct SHGameplayStatics_IsInChasingArea final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Extent; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsInChasingArea; - -// Function Cronos.SHGameplayStatics.IsItNewGamePlusDifficulty -// 0x0002 (0x0002 - 0x0000) -struct SHGameplayStatics_IsItNewGamePlusDifficulty final -{ -public: - EGameplayDifficulty InGameplayDifficulty; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsItNewGamePlusDifficulty; - -// Function Cronos.SHGameplayStatics.IsNewGamePlusAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsNewGamePlusAvailable final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsNewGamePlusAvailable; - -// Function Cronos.SHGameplayStatics.IsPlayerSkinAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsPlayerSkinAvailable final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerSkin PlayerSkin; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsPlayerSkinAvailable; - -// Function Cronos.SHGameplayStatics.IsPreOrderBundleAvailable -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsPreOrderBundleAvailable final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsPreOrderBundleAvailable; - -// Function Cronos.SHGameplayStatics.IsUsingGamepad -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_IsUsingGamepad final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_IsUsingGamepad; - -// Function Cronos.SHGameplayStatics.LockSkin -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_LockSkin final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerSkin PlayerSkin; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_LockSkin; - -// Function Cronos.SHGameplayStatics.MarkActorDirty -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_MarkActorDirty final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_MarkActorDirty; - -// Function Cronos.SHGameplayStatics.NormalizeAngle -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_NormalizeAngle final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_NormalizeAngle; - -// Function Cronos.SHGameplayStatics.PlayerDied -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_PlayerDied final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_PlayerDied; - -// Function Cronos.SHGameplayStatics.PrintNoFlow -// 0x0038 (0x0038 - 0x0000) -struct SHGameplayStatics_PrintNoFlow final -{ -public: - class FString String; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Key; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisplayTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_PrintNoFlow; - -// Function Cronos.SHGameplayStatics.RequestGameplayTagChildren -// 0x0028 (0x0028 - 0x0000) -struct SHGameplayStatics_RequestGameplayTagChildren final -{ -public: - struct FGameplayTag GameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_RequestGameplayTagChildren; - -// Function Cronos.SHGameplayStatics.ResetActorGuid -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_ResetActorGuid final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ResetActorGuid; - -// Function Cronos.SHGameplayStatics.SaveStationUsed -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_SaveStationUsed final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SaveStationUsed; - -// Function Cronos.SHGameplayStatics.SetGameplayDifficulty -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_SetGameplayDifficulty final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty InGameplayDifficulty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetGameplayDifficulty; - -// Function Cronos.SHGameplayStatics.SetIntroCutsceneChoice -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_SetIntroCutsceneChoice final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InChoiceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRightChoice; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetIntroCutsceneChoice; - -// Function Cronos.SHGameplayStatics.SetIsEditorOnly -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_SetIsEditorOnly final -{ -public: - class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValue; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetIsEditorOnly; - -// Function Cronos.SHGameplayStatics.SetNextMontageSection -// 0x0020 (0x0020 - 0x0000) -struct SHGameplayStatics_SetNextMontageSection final -{ -public: - const class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextSection; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OptionalSectionName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetNextMontageSection; - -// Function Cronos.SHGameplayStatics.SetPlayerSkin -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_SetPlayerSkin final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerSkin PlayerSkin; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetPlayerSkin; - -// Function Cronos.SHGameplayStatics.SetShowFlagValue -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_SetShowFlagValue final -{ -public: - class FString InName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSet; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SetShowFlagValue; - -// Function Cronos.SHGameplayStatics.ShowEndGameCreditsWidget -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_ShowEndGameCreditsWidget final -{ -public: - class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayEndGameCreditsWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameCreditsWidget; - -// Function Cronos.SHGameplayStatics.ShowEndGameWidget -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_ShowEndGameWidget final -{ -public: - class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayEndGameWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ShowEndGameWidget; - -// Function Cronos.SHGameplayStatics.ShowTips -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_ShowTips final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Tips; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ShowTips; - -// Function Cronos.SHGameplayStatics.ShowTipsFromPreset -// 0x0018 (0x0018 - 0x0000) -struct SHGameplayStatics_ShowTipsFromPreset final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle Preset; // 0x0008(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_ShowTipsFromPreset; - -// Function Cronos.SHGameplayStatics.SpawnActorOnSameLevel -// 0x0080 (0x0080 - 0x0000) -struct SHGameplayStatics_SpawnActorOnSameLevel final -{ -public: - class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OwningActor; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SpawnActorOnSameLevel; - -// Function Cronos.SHGameplayStatics.SphereOverlapComponentsByProfile -// 0x0070 (0x0070 - 0x0000) -struct SHGameplayStatics_SphereOverlapComponentsByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FLinearColor TraceColor; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_SphereOverlapComponentsByProfile; - -// Function Cronos.SHGameplayStatics.TakeNewGamePlusTransferableDataSnapshot -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_TakeNewGamePlusTransferableDataSnapshot; - -// Function Cronos.SHGameplayStatics.UnlockSkin -// 0x0010 (0x0010 - 0x0000) -struct SHGameplayStatics_UnlockSkin final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerSkin PlayerSkin; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHGameplayStatics_UnlockSkin; - -// Function Cronos.SHGameplayStatics.UnwindAngle -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayStatics_UnwindAngle final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayStatics_UnwindAngle; - -// Function Cronos.SHGameplayWeaponModeWidget.OnActiveSlotChanged -// 0x0008 (0x0008 - 0x0000) -struct SHGameplayWeaponModeWidget_OnActiveSlotChanged final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InPrevSlotIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnActiveSlotChanged; - -// Function Cronos.SHGameplayWeaponModeWidget.OnInputDeviceChanged -// 0x0001 (0x0001 - 0x0000) -struct SHGameplayWeaponModeWidget_OnInputDeviceChanged final -{ -public: - EGameBaseInputDevice InNewInputDevice; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHGameplayWeaponModeWidget_OnInputDeviceChanged; - -// Function Cronos.EnergyGrenadeProjectile.SlowdownEnemy -// 0x0120 (0x0120 - 0x0000) -struct EnergyGrenadeProjectile_SlowdownEnemy final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EnergyGrenadeProjectile_SlowdownEnemy; - -// Function Cronos.SHHittableObject.OnHit -// 0x0028 (0x0028 - 0x0000) -struct SHHittableObject_OnHit final -{ -public: - class USceneComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector hitLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHHitSource hitSource; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHHittableObject_OnHit; - -// Function Cronos.SHHudPlay.GetZOrderForDisplayableWidget -// 0x0010 (0x0010 - 0x0000) -struct SHHudPlay_GetZOrderForDisplayableWidget final -{ -public: - const class UObject* InWorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTDisplayableWidgetLayerType InWidgetLayer; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_GetZOrderForDisplayableWidget; - -// Function Cronos.SHHudPlay.SetHUDWidget -// 0x0008 (0x0008 - 0x0000) -struct SHHudPlay_SetHUDWidget final -{ -public: - class USHGameplayHudWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_SetHUDWidget; - -// Function Cronos.SHHudPlay.SetSoulExtractionStartingData -// 0x0028 (0x0028 - 0x0000) -struct SHHudPlay_SetSoulExtractionStartingData final -{ -public: - struct FDataTableRowHandle InExtractionData; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) - ESoulExtractionPhase InBeginningPhase; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid InExtractionSourceGUID; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHHudPlay_SetSoulExtractionStartingData; - -// Function Cronos.SHHudPlay.GetInGameMenuManagerComponent -// 0x0008 (0x0008 - 0x0000) -struct SHHudPlay_GetInGameMenuManagerComponent final -{ -public: - class UBTInGameMenuManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_GetInGameMenuManagerComponent; - -// Function Cronos.SHHudPlay.GetNotificationManagerComponent -// 0x0008 (0x0008 - 0x0000) -struct SHHudPlay_GetNotificationManagerComponent final -{ -public: - class UBTNotificationManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_GetNotificationManagerComponent; - -// Function Cronos.SHHudPlay.GetUIAudioDataAsset -// 0x0008 (0x0008 - 0x0000) -struct SHHudPlay_GetUIAudioDataAsset final -{ -public: - class UBTUIAudioDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_GetUIAudioDataAsset; - -// Function Cronos.SHHudPlay.GetWidgetFloatingManagerComponent -// 0x0008 (0x0008 - 0x0000) -struct SHHudPlay_GetWidgetFloatingManagerComponent final -{ -public: - class UBTWidgetFloatingManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHHudPlay_GetWidgetFloatingManagerComponent; - -// Function Cronos.SHInteractionSlot.ProcessInteractionRequest -// 0x0018 (0x0018 - 0x0000) -struct SHInteractionSlot_ProcessInteractionRequest final -{ -public: - TScriptInterface Interaction; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteractionSlot_ProcessInteractionRequest; - -// Function Cronos.SHInteractionSlot.HasInteraction -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionSlot_HasInteraction final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionSlot_HasInteraction; - -// Function Cronos.SHInteractionGenericSlot.ProcessGenericInteractionStop -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionGenericSlot_ProcessGenericInteractionStop final -{ -public: - struct FSHInteractionGenericStopData StopData; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionGenericSlot_ProcessGenericInteractionStop; - -// Function Cronos.SHInteractionIconComponent.GetCurrentSlot -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionIconComponent_GetCurrentSlot final -{ -public: - class USHInteractionIconSlotComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconComponent_GetCurrentSlot; - -// Function Cronos.SHInteractionIconComponent.GetDetectionState -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionIconComponent_GetDetectionState final -{ -public: - EDetectionState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconComponent_GetDetectionState; - -// Function Cronos.SHInteractionIconComponent.GetInteractionIconWidget -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionIconComponent_GetInteractionIconWidget final -{ -public: - class USHInteractionIconWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconComponent_GetInteractionIconWidget; - -// Function Cronos.SHInteractionIconManagerComponent.AddOpacityMultiplier -// 0x0010 (0x0010 - 0x0000) -struct SHInteractionIconManagerComponent_AddOpacityMultiplier final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Multiplier; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteractionIconManagerComponent_AddOpacityMultiplier; - -// Function Cronos.SHInteractionIconManagerComponent.RemoveOpacityMultiplier -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionIconManagerComponent_RemoveOpacityMultiplier final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconManagerComponent_RemoveOpacityMultiplier; - -// Function Cronos.WeatherSystemManager.SetAmbientDustSystemDisabled -// 0x0010 (0x0010 - 0x0000) -struct WeatherSystemManager_SetAmbientDustSystemDisabled final -{ -public: - bool IsDisable; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_SetAmbientDustSystemDisabled; - -// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolume -// 0x0028 (0x0028 - 0x0000) -struct WeatherSystemManager_GetEncompassedAmbientDustVolume final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ANiagaraAmbientDustVolume* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolume; - -// Function Cronos.WeatherSystemManager.GetEncompassedAmbientDustVolumes -// 0x0030 (0x0030 - 0x0000) -struct WeatherSystemManager_GetEncompassedAmbientDustVolumes final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedAmbientDustVolumes; - -// Function Cronos.WeatherSystemManager.GetEncompassedDustVolume -// 0x0020 (0x0020 - 0x0000) -struct WeatherSystemManager_GetEncompassedDustVolume final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANiagaraDustVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedDustVolume; - -// Function Cronos.WeatherSystemManager.GetEncompassedSnowVolume -// 0x0020 (0x0020 - 0x0000) -struct WeatherSystemManager_GetEncompassedSnowVolume final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANiagaraSnowVolume* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetEncompassedSnowVolume; - -// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumeCount -// 0x0004 (0x0004 - 0x0000) -struct WeatherSystemManager_GetRegisteredAmbientDustVolumeCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumeCount; - -// Function Cronos.WeatherSystemManager.GetRegisteredAmbientDustVolumes -// 0x0010 (0x0010 - 0x0000) -struct WeatherSystemManager_GetRegisteredAmbientDustVolumes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredAmbientDustVolumes; - -// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumeCount -// 0x0004 (0x0004 - 0x0000) -struct WeatherSystemManager_GetRegisteredDustVolumeCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumeCount; - -// Function Cronos.WeatherSystemManager.GetRegisteredDustVolumes -// 0x0010 (0x0010 - 0x0000) -struct WeatherSystemManager_GetRegisteredDustVolumes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredDustVolumes; - -// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumeCount -// 0x0004 (0x0004 - 0x0000) -struct WeatherSystemManager_GetRegisteredSnowVolumeCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumeCount; - -// Function Cronos.WeatherSystemManager.GetRegisteredSnowVolumes -// 0x0010 (0x0010 - 0x0000) -struct WeatherSystemManager_GetRegisteredSnowVolumes final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_GetRegisteredSnowVolumes; - -// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabled -// 0x0001 (0x0001 - 0x0000) -struct WeatherSystemManager_IsAmbientDustSystemDisabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabled; - -// Function Cronos.WeatherSystemManager.IsAmbientDustSystemDisabledBy -// 0x0010 (0x0010 - 0x0000) -struct WeatherSystemManager_IsAmbientDustSystemDisabledBy final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WeatherSystemManager_IsAmbientDustSystemDisabledBy; - -// Function Cronos.SHInteractionIconSlotComponent.SetIsSlotEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionIconSlotComponent_SetIsSlotEnabled final -{ -public: - bool bInSlotEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconSlotComponent_SetIsSlotEnabled; - -// Function Cronos.SHInteractionIconSlotComponent.IsSlotEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionIconSlotComponent_IsSlotEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconSlotComponent_IsSlotEnabled; - -// Function Cronos.SHInteractionIconWidget.GetCircleProgressState -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionIconWidget_GetCircleProgressState final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconWidget_GetCircleProgressState; - -// Function Cronos.SHInteractionIconWidget.GetOwnerActor -// 0x0008 (0x0008 - 0x0000) -struct SHInteractionIconWidget_GetOwnerActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconWidget_GetOwnerActor; - -// Function Cronos.SHInteractionIconWidget.OnPlayerItemChanged -// 0x000C (0x000C - 0x0000) -struct SHInteractionIconWidget_OnPlayerItemChanged final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconWidget_OnPlayerItemChanged; - -// Function Cronos.SHInteractionIconWidget.SetCircleProgressState -// 0x0001 (0x0001 - 0x0000) -struct SHInteractionIconWidget_SetCircleProgressState final -{ -public: - bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconWidget_SetCircleProgressState; - -// Function Cronos.SHInteractionIconWidget.SetPercent -// 0x0004 (0x0004 - 0x0000) -struct SHInteractionIconWidget_SetPercent final -{ -public: - float Percent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteractionIconWidget_SetPercent; - -// Function Cronos.SHInteriorExteriorVolume.GetCharacterPlay -// 0x0008 (0x0008 - 0x0000) -struct SHInteriorExteriorVolume_GetCharacterPlay final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInteriorExteriorVolume_GetCharacterPlay; - -// Function Cronos.SHInteriorExteriorVolume.IsPointWithin -// 0x0020 (0x0020 - 0x0000) -struct SHInteriorExteriorVolume_IsPointWithin final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHInteriorExteriorVolume_IsPointWithin; - -// Function Cronos.SHInventoryRenderer.GetRenderTarget -// 0x0008 (0x0008 - 0x0000) -struct SHInventoryRenderer_GetRenderTarget final -{ -public: - class UTextureRenderTarget2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventoryRenderer_GetRenderTarget; - -// Function Cronos.SHInventoryRenderer.GetUserWidgetObject -// 0x0008 (0x0008 - 0x0000) -struct SHInventoryRenderer_GetUserWidgetObject final -{ -public: - class USHGameplayMenuSectionInventoryWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventoryRenderer_GetUserWidgetObject; - -// Function Cronos.SHInventoryWeaponModesMenuWidget.GetAmmoCount -// 0x000C (0x000C - 0x0000) -struct SHInventoryWeaponModesMenuWidget_GetAmmoCount final -{ -public: - class FName modeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHInventoryWeaponModesMenuWidget_GetAmmoCount; - -// Function Cronos.SoulExtractionNestedMenuWidget.IsPhaseAllowedOnBackground -// 0x0002 (0x0002 - 0x0000) -struct SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground final -{ -public: - ESoulExtractionPhase InPhase; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulExtractionNestedMenuWidget_IsPhaseAllowedOnBackground; - -// Function Cronos.SHItemInvestigationExecutive.SetAllActionsBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetAllActionsBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetAllActionsBlocked; - -// Function Cronos.SHItemInvestigationExecutive.SetCameraAnchor -// 0x0018 (0x0018 - 0x0000) -struct SHItemInvestigationExecutive_SetCameraAnchor final -{ -public: - struct FVector InCameraAnchor; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraAnchor; - -// Function Cronos.SHItemInvestigationExecutive.SetCameraDefaultFocialLength -// 0x0004 (0x0004 - 0x0000) -struct SHItemInvestigationExecutive_SetCameraDefaultFocialLength final -{ -public: - float InFocialLength; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraDefaultFocialLength; - -// Function Cronos.SHItemInvestigationExecutive.SetCameraMovementBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetCameraMovementBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraMovementBlocked; - -// Function Cronos.SHItemInvestigationExecutive.SetCameraZoomBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetCameraZoomBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCameraZoomBlocked; - -// Function Cronos.SHItemInvestigationExecutive.SetCustomTranscriptData -// 0x0028 (0x0028 - 0x0000) -struct SHItemInvestigationExecutive_SetCustomTranscriptData final -{ -public: - TSoftObjectPtr InCustomTranscriptData; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetCustomTranscriptData; - -// Function Cronos.SHItemInvestigationExecutive.SetExitBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetExitBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetExitBlocked; - -// Function Cronos.SHItemInvestigationExecutive.SetRotateItemBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetRotateItemBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetRotateItemBlocked; - -// Function Cronos.SHItemInvestigationExecutive.SetTranscirptBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHItemInvestigationExecutive_SetTranscirptBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_SetTranscirptBlocked; - -// Function Cronos.SHItemInvestigationExecutive.GetCameraAnchor -// 0x0018 (0x0018 - 0x0000) -struct SHItemInvestigationExecutive_GetCameraAnchor final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetCameraAnchor; - -// Function Cronos.SHItemInvestigationExecutive.GetInvestigatedItemActor -// 0x0008 (0x0008 - 0x0000) -struct SHItemInvestigationExecutive_GetInvestigatedItemActor final -{ -public: - class ASHItem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_GetInvestigatedItemActor; - -// Function Cronos.SHItemInvestigationExecutive.IsAllActionsBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsAllActionsBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsAllActionsBlocked; - -// Function Cronos.SHItemInvestigationExecutive.IsCameraMovementBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsCameraMovementBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraMovementBlocked; - -// Function Cronos.SHItemInvestigationExecutive.IsCameraZoomBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsCameraZoomBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsCameraZoomBlocked; - -// Function Cronos.SHItemInvestigationExecutive.IsExitBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsExitBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsExitBlocked; - -// Function Cronos.SHItemInvestigationExecutive.IsRotateItemBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsRotateItemBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsRotateItemBlocked; - -// Function Cronos.SHItemInvestigationExecutive.IsTranscirptBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHItemInvestigationExecutive_IsTranscirptBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemInvestigationExecutive_IsTranscirptBlocked; - -// Function Cronos.SHItemWeaponRangedMultiMode.OnPlayerWeaponModeContainerChanged -// 0x0004 (0x0004 - 0x0000) -struct SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged final -{ -public: - int32 ModContainerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHItemWeaponRangedMultiMode_OnPlayerWeaponModeContainerChanged; - -// Function Cronos.SHLegacyMergeComponent.GetDamageMultiplier -// 0x0004 (0x0004 - 0x0000) -struct SHLegacyMergeComponent_GetDamageMultiplier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLegacyMergeComponent_GetDamageMultiplier; - -// Function Cronos.SHLegacyMergeComponent.HasChestProtection -// 0x0001 (0x0001 - 0x0000) -struct SHLegacyMergeComponent_HasChestProtection final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLegacyMergeComponent_HasChestProtection; - -// Function Cronos.SHLegacyMergeComponent.HasMergedWith -// 0x0002 (0x0002 - 0x0000) -struct SHLegacyMergeComponent_HasMergedWith final -{ -public: - ESHMonsterType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLegacyMergeComponent_HasMergedWith; - -// Function Cronos.SHLegacyMergeComponent.IsMonsterMerging -// 0x0001 (0x0001 - 0x0000) -struct SHLegacyMergeComponent_IsMonsterMerging final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLegacyMergeComponent_IsMonsterMerging; - -// Function Cronos.SHLegacyMergeComponent.OnMergingStarted -// 0x0001 (0x0001 - 0x0000) -struct SHLegacyMergeComponent_OnMergingStarted final -{ -public: - ESHMonsterType bodyType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLegacyMergeComponent_OnMergingStarted; - -// Function Cronos.SHLocalFogVolumetricActor.SetEnabled -// 0x0010 (0x0010 - 0x0000) -struct SHLocalFogVolumetricActor_SetEnabled final -{ -public: - bool bInEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocalFogVolumetricActor_SetEnabled; - -// Function Cronos.SHLocalFogVolumetricActor.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHLocalFogVolumetricActor_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocalFogVolumetricActor_IsEnabled; - -// Function Cronos.SHLocomotionAnimInstance.GetMoveAlpha -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionAnimInstance_GetMoveAlpha final -{ -public: - int32 PoseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMoveAlpha; - -// Function Cronos.SHLocomotionAnimInstance.GetMovementInputValue -// 0x0004 (0x0004 - 0x0000) -struct SHLocomotionAnimInstance_GetMovementInputValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetMovementInputValue; - -// Function Cronos.SHLocomotionAnimInstance.GetVelocity -// 0x0018 (0x0018 - 0x0000) -struct SHLocomotionAnimInstance_GetVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_GetVelocity; - -// Function Cronos.SHLocomotionAnimInstance.HasMovementInput -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionAnimInstance_HasMovementInput final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_HasMovementInput; - -// Function Cronos.SHLocomotionAnimInstance.IsMoving -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionAnimInstance_IsMoving final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_IsMoving; - -// Function Cronos.SHLocomotionAnimInstance.ShouldMove -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionAnimInstance_ShouldMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldMove; - -// Function Cronos.SHLocomotionAnimInstance.ShouldNotMove -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionAnimInstance_ShouldNotMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionAnimInstance_ShouldNotMove; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetGaitValue -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetGaitValue final -{ -public: - EPlayGait ForGait; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetGaitValue; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetBestStartAnim -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetBestStartAnim final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetBestStartAnim; - -// Function Cronos.SHLocomotionRangeAnimInstance.AimingNotReloading -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_AimingNotReloading final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_AimingNotReloading; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetDesiredGaitValue -// 0x0004 (0x0004 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetDesiredGaitValue final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetDesiredGaitValue; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetMoveAimAlpha -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetMoveAimAlpha final -{ -public: - int32 PoseIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetMoveAimAlpha; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetPlayCharacterOwner -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetPlayCharacterOwner final -{ -public: - class ASHCharacterPlay* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetPlayCharacterOwner; - -// Function Cronos.SHLocomotionRangeAnimInstance.GetTurnInPlaceSubcomponent -// 0x0008 (0x0008 - 0x0000) -struct SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent final -{ -public: - class USHAnimTurnInPlaceSubcomp* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_GetTurnInPlaceSubcomponent; - -// Function Cronos.SHLocomotionRangeAnimInstance.HasAnyGait -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_HasAnyGait final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasAnyGait; - -// Function Cronos.SHLocomotionRangeAnimInstance.hasGameplayTag -// 0x000C (0x000C - 0x0000) -struct SHLocomotionRangeAnimInstance_hasGameplayTag final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_hasGameplayTag; - -// Function Cronos.SHLocomotionRangeAnimInstance.HasZeroGait -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_HasZeroGait final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_HasZeroGait; - -// Function Cronos.SHLocomotionRangeAnimInstance.IdleToMove -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_IdleToMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToMove; - -// Function Cronos.SHLocomotionRangeAnimInstance.IdleToStart -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_IdleToStart final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IdleToStart; - -// Function Cronos.SHLocomotionRangeAnimInstance.IsIn180ActionDegreeRange -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsIn180ActionDegreeRange; - -// Function Cronos.SHLocomotionRangeAnimInstance.IsNotAimTurning -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_IsNotAimTurning final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_IsNotAimTurning; - -// Function Cronos.SHLocomotionRangeAnimInstance.MoveToIdle -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_MoveToIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToIdle; - -// Function Cronos.SHLocomotionRangeAnimInstance.MoveToStops -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_MoveToStops final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_MoveToStops; - -// Function Cronos.SHLocomotionRangeAnimInstance.StartsToMove -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_StartsToMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToMove; - -// Function Cronos.SHLocomotionRangeAnimInstance.StartsToStops -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_StartsToStops final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartsToStops; - -// Function Cronos.SHLocomotionRangeAnimInstance.StartToIdle -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_StartToIdle final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_StartToIdle; - -// Function Cronos.SHLocomotionRangeAnimInstance.WantTurnInPlace -// 0x0001 (0x0001 - 0x0000) -struct SHLocomotionRangeAnimInstance_WantTurnInPlace final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLocomotionRangeAnimInstance_WantTurnInPlace; - -// Function Cronos.SHLootManager.ShouldCreateLoot -// 0x0001 (0x0001 - 0x0000) -struct SHLootManager_ShouldCreateLoot final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHLootManager_ShouldCreateLoot; - -// Function Cronos.SHMainMenuWidget.BeginCustomLevel -// 0x0028 (0x0028 - 0x0000) -struct SHMainMenuWidget_BeginCustomLevel final -{ -public: - struct FStreamableLevelHandle LevelHandle; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMainMenuWidget_BeginCustomLevel; - -// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPoint -// 0x0120 (0x0120 - 0x0000) -struct SHMainMenuWidget_BeginGameFromSpawnPoint final -{ -public: - struct FSpawnPointData SpawnPointData; // 0x0000(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UMovieConfig* Movie; // 0x0110(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0118(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsNewGame; // 0x011C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPoint; - -// Function Cronos.SHMainMenuWidget.BeginGameFromSpawnPointHandle -// 0x0030 (0x0030 - 0x0000) -struct SHMainMenuWidget_BeginGameFromSpawnPointHandle final -{ -public: - struct FSpawnPointHandle SpawnPointHandle; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic) - class UMovieConfig* Movie; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsNewGame; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHMainMenuWidget_BeginGameFromSpawnPointHandle; - -// Function Cronos.SHMainMenuWidget.BeginNewGameFromDASpawnpoint -// 0x0008 (0x0008 - 0x0000) -struct SHMainMenuWidget_BeginNewGameFromDASpawnpoint final -{ -public: - int32 inx; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsNewGame; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromDASpawnpoint; - -// Function Cronos.SHMainMenuWidget.BeginNewGameFromSpawnPoint -// 0x0010 (0x0010 - 0x0000) -struct SHMainMenuWidget_BeginNewGameFromSpawnPoint final -{ -public: - class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHMainMenuWidget_BeginNewGameFromSpawnPoint; - -// Function Cronos.SHNPCLocomotionAnimInstance.ShouldMove -// 0x0001 (0x0001 - 0x0000) -struct SHNPCLocomotionAnimInstance_ShouldMove final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldMove; - -// Function Cronos.SHNPCLocomotionAnimInstance.ShouldTurnInPlace -// 0x0001 (0x0001 - 0x0000) -struct SHNPCLocomotionAnimInstance_ShouldTurnInPlace final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHNPCLocomotionAnimInstance_ShouldTurnInPlace; - -// Function Cronos.SHMonsterManagerComponent.AddEnemy -// 0x0008 (0x0008 - 0x0000) -struct SHMonsterManagerComponent_AddEnemy final -{ -public: - class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterManagerComponent_AddEnemy; - -// Function Cronos.SHMonsterManagerComponent.GetCorpses -// 0x0010 (0x0010 - 0x0000) -struct SHMonsterManagerComponent_GetCorpses final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterManagerComponent_GetCorpses; - -// Function Cronos.SHMonsterManagerComponent.GetEnemies -// 0x0010 (0x0010 - 0x0000) -struct SHMonsterManagerComponent_GetEnemies final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemies; - -// Function Cronos.SHMonsterManagerComponent.GetEnemiesAsPawns -// 0x0010 (0x0010 - 0x0000) -struct SHMonsterManagerComponent_GetEnemiesAsPawns final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterManagerComponent_GetEnemiesAsPawns; - -// Function Cronos.SHMonsterManagerComponent.RemoveEnemy -// 0x0008 (0x0008 - 0x0000) -struct SHMonsterManagerComponent_RemoveEnemy final -{ -public: - class AActor* enemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterManagerComponent_RemoveEnemy; - -// Function Cronos.SHMonsterSpawner.SetupSpawner -// 0x0010 (0x0010 - 0x0000) -struct SHMonsterSpawner_SetupSpawner final -{ -public: - TSubclassOf ActorToSpawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AIController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMonsterSpawner_SetupSpawner; - -// Function Cronos.SHMusicSwitchVolume.SetIsEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHMusicSwitchVolume_SetIsEnabled final -{ -public: - bool bInIsEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMusicSwitchVolume_SetIsEnabled; - -// Function Cronos.SHMusicSwitchVolume.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct SHMusicSwitchVolume_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHMusicSwitchVolume_IsEnabled; - -// Function Cronos.SHPOVDetectorComponent.SetLinePoints -// 0x0018 (0x0018 - 0x0000) -struct SHPOVDetectorComponent_SetLinePoints final -{ -public: - const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* Point2; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPOVDetectorComponent_SetLinePoints; - -// Function Cronos.SHPOVDetectorComponent.SetManyProximityPoints -// 0x0010 (0x0010 - 0x0000) -struct SHPOVDetectorComponent_SetManyProximityPoints final -{ -public: - TArray NewPoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPOVDetectorComponent_SetManyProximityPoints; - -// Function Cronos.SHPOVDetectorComponent.SetProximityPoints -// 0x0010 (0x0010 - 0x0000) -struct SHPOVDetectorComponent_SetProximityPoints final -{ -public: - const class USceneComponent* Point0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class USceneComponent* Point1; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPOVDetectorComponent_SetProximityPoints; - -// Function Cronos.SHPOVDetectorComponent.ArePointsAligned -// 0x0001 (0x0001 - 0x0000) -struct SHPOVDetectorComponent_ArePointsAligned final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPOVDetectorComponent_ArePointsAligned; - -// Function Cronos.SHPushableComponent.Initialize -// 0x0018 (0x0018 - 0x0000) -struct SHPushableComponent_Initialize final -{ -public: - class UStaticMeshComponent* InMainMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InAnimSpots; // 0x0008(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_Initialize; - -// Function Cronos.SHPushableComponent.Interact -// 0x0008 (0x0008 - 0x0000) -struct SHPushableComponent_Interact final -{ -public: - class ASHCharacterPlay* InInteractingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_Interact; - -// Function Cronos.SHPushableComponent.SetComponentBlocked -// 0x0010 (0x0010 - 0x0000) -struct SHPushableComponent_SetComponentBlocked final -{ -public: - bool Blocked; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - const class UObject* Object; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_SetComponentBlocked; - -// Function Cronos.SHPushableComponent.WillReachMaxDistance -// 0x0020 (0x0020 - 0x0000) -struct SHPushableComponent_WillReachMaxDistance final -{ -public: - struct FVector PushVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHPushableComponent_WillReachMaxDistance; - -// Function Cronos.SHPushableComponent.FindBestAnimSpot -// 0x0008 (0x0008 - 0x0000) -struct SHPushableComponent_FindBestAnimSpot final -{ -public: - class UCapsuleComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_FindBestAnimSpot; - -// Function Cronos.SHPushableComponent.GetPushingInput -// 0x0018 (0x0018 - 0x0000) -struct SHPushableComponent_GetPushingInput final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_GetPushingInput; - -// Function Cronos.SHPushableComponent.IsComponentBlocked -// 0x0001 (0x0001 - 0x0000) -struct SHPushableComponent_IsComponentBlocked final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_IsComponentBlocked; - -// Function Cronos.SHPushableComponent.ReachedMaxDistanceLimit -// 0x0001 (0x0001 - 0x0000) -struct SHPushableComponent_ReachedMaxDistanceLimit final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushableComponent_ReachedMaxDistanceLimit; - -// Function Cronos.SHPushingObjectAnimInstance.ApplyMovementStopped -// 0x0018 (0x0018 - 0x0000) -struct SHPushingObjectAnimInstance_ApplyMovementStopped final -{ -public: - struct FVector StoppedMovementInput; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushingObjectAnimInstance_ApplyMovementStopped; - -// Function Cronos.SHPushingObjectAnimInstance.GetBlockedInputValue -// 0x0018 (0x0018 - 0x0000) -struct SHPushingObjectAnimInstance_GetBlockedInputValue final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHPushingObjectAnimInstance_GetBlockedInputValue; - -// Function Cronos.SHSavePoint.ManualInteractRequest -// 0x0010 (0x0010 - 0x0000) -struct SHSavePoint_ManualInteractRequest final -{ -public: - class ASHCharacterPlay* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkipMoveToSpot; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHSavePoint_ManualInteractRequest; - -// Function Cronos.SHSavePoint.OnInteractionEnded -// 0x0001 (0x0001 - 0x0000) -struct SHSavePoint_OnInteractionEnded final -{ -public: - bool WasAborted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSavePoint_OnInteractionEnded; - -// Function Cronos.SHSavePoint.ProcessProximityBeginOverlap -// 0x0120 (0x0120 - 0x0000) -struct SHSavePoint_ProcessProximityBeginOverlap final -{ -public: - class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComponent; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSavePoint_ProcessProximityBeginOverlap; - -// Function Cronos.SHSectionInventoryExamineWidget.GetCurrentItemData -// 0x02F8 (0x02F8 - 0x0000) -struct SHSectionInventoryExamineWidget_GetCurrentItemData final -{ -public: - struct FSHItemDataStruct ReturnValue; // 0x0000(0x02F8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSectionInventoryExamineWidget_GetCurrentItemData; - -// Function Cronos.SHSettingOptionsPanel.ShowTextVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowTextVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTextVisualization; - -// Function Cronos.SHSettingOptionsPanel.GetCenterDotData -// 0x0008 (0x0008 - 0x0000) -struct SHSettingOptionsPanel_GetCenterDotData final -{ -public: - struct FCenterDotData ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetCenterDotData; - -// Function Cronos.SHSettingOptionsPanel.GetControlSchemeData -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_GetControlSchemeData final -{ -public: - EControllerIcons ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetControlSchemeData; - -// Function Cronos.SHSettingOptionsPanel.GetHintsData -// 0x0088 (0x0088 - 0x0000) -struct SHSettingOptionsPanel_GetHintsData final -{ -public: - struct FHintsData ReturnValue; // 0x0000(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetHintsData; - -// Function Cronos.SHSettingOptionsPanel.GetInteractionIndicatorData -// 0x0008 (0x0008 - 0x0000) -struct SHSettingOptionsPanel_GetInteractionIndicatorData final -{ -public: - struct FInteractionIndicatorData ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetInteractionIndicatorData; - -// Function Cronos.SHSettingOptionsPanel.GetReticleData -// 0x0014 (0x0014 - 0x0000) -struct SHSettingOptionsPanel_GetReticleData final -{ -public: - struct FReticleData ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetReticleData; - -// Function Cronos.SHSettingOptionsPanel.GetTranscriptionData -// 0x0080 (0x0080 - 0x0000) -struct SHSettingOptionsPanel_GetTranscriptionData final -{ -public: - struct FTranscriptionData ReturnValue; // 0x0000(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTranscriptionData; - -// Function Cronos.SHSettingOptionsPanel.GetTutorialsData -// 0x0068 (0x0068 - 0x0000) -struct SHSettingOptionsPanel_GetTutorialsData final -{ -public: - struct FTutorialsData ReturnValue; // 0x0000(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_GetTutorialsData; - -// Function Cronos.SHSettingOptionsPanel.ShowCenterDotVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowCenterDotVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowCenterDotVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowColorVisionDeficiencyVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowColorVisionDeficiencyVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowControlSchemeVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowControlSchemeVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlSchemeVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowControlTipsVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowControlTipsVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowControlTipsVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowHintsVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowHintsVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowHintsVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowInteractionIndicatorVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowInteractionIndicatorVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowInteractionIndicatorVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowReticleVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowReticleVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowReticleVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowTranscriptionVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowTranscriptionVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTranscriptionVisualization; - -// Function Cronos.SHSettingOptionsPanel.ShowTutorialsVisualization -// 0x0001 (0x0001 - 0x0000) -struct SHSettingOptionsPanel_ShowTutorialsVisualization final -{ -public: - bool Show_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHSettingOptionsPanel_ShowTutorialsVisualization; - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByChannel -// 0x01C8 (0x01C8 - 0x0000) -struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel final -{ -public: - struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InWorldContext; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleRadius; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleFromHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleToHalfHeight; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InFromLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InToLocation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InFromRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator InToRotation; // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InRotationPrecisionAngle; // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTraceDensity; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTopTraceHeightScalar; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBottomTraceHeightScalar; // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCollisionPullbackTime; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery InTraceChannel; // 0x01AC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InTraceComplex; // 0x01AD(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InActorsToIgnore; // 0x01B0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float InDrawDebugDuration; // 0x01C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01C4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByChannel; - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByComponent -// 0x0190 (0x0190 - 0x0000) -struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent final -{ -public: - struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCapsuleComponent* InCapsuleComponent; // 0x0120(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleRadiusIncrease; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleToHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InToLocation; // 0x0130(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InToDeltaRotation; // 0x0148(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InRotationPrecisionAngle; // 0x0160(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTraceDensity; // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTopTraceHeightScalar; // 0x0168(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBottomTraceHeightScalar; // 0x016C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCollisionPullbackTime; // 0x0170(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InTraceComplex; // 0x0174(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_175[0x3]; // 0x0175(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InActorsToIgnore; // 0x0178(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float InDrawDebugDuration; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x018C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByComponent; - -// Function Cronos.SHTraceHelperStatics.K2_ComplexCapsuleTraceByProfile -// 0x01D0 (0x01D0 - 0x0000) -struct SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile final -{ -public: - struct FHitResult OutHitResult; // 0x0000(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRotator OutHitRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OutHitCapsuleHalfHeight; // 0x0118(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHitCapsuleHeightScalar; // 0x011C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InWorldContext; // 0x0120(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleRadius; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleFromHalfHeight; // 0x012C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCapsuleToHalfHeight; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InFromLocation; // 0x0138(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InToLocation; // 0x0150(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InFromRotation; // 0x0168(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator InToRotation; // 0x0180(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float InRotationPrecisionAngle; // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTraceDensity; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTopTraceHeightScalar; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBottomTraceHeightScalar; // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InCollisionPullbackTime; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InCollisionProfileName; // 0x01AC(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InTraceComplex; // 0x01B4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InActorsToIgnore; // 0x01B8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float InDrawDebugDuration; // 0x01C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHTraceHelperStatics_K2_ComplexCapsuleTraceByProfile; - -// Function Cronos.SHTraversalLadder.ActivateInteraction -// 0x0008 (0x0008 - 0x0000) -struct SHTraversalLadder_ActivateInteraction final -{ -public: - class USHInteractionGenericComponent* InteractionGenericComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHTraversalLadder_ActivateInteraction; - -// Function Cronos.SHTraversalLadder.OnTraversalStarted -// 0x0001 (0x0001 - 0x0000) -struct SHTraversalLadder_OnTraversalStarted final -{ -public: - ESHDetectionSide side; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHTraversalLadder_OnTraversalStarted; - -// Function Cronos.SHTraversalLadder.ProcessSetupTraversalEnd -// 0x0001 (0x0001 - 0x0000) -struct SHTraversalLadder_ProcessSetupTraversalEnd final -{ -public: - bool WasCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHTraversalLadder_ProcessSetupTraversalEnd; - -// Function Cronos.SHTraversalLadder.ProcessStartTraversalMontageEnd -// 0x0010 (0x0010 - 0x0000) -struct SHTraversalLadder_ProcessStartTraversalMontageEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHTraversalLadder_ProcessStartTraversalMontageEnd; - -// Function Cronos.SHTraversalLadderAnimInstance.OnOwnerGameplayEvent -// 0x00B8 (0x00B8 - 0x0000) -struct SHTraversalLadderAnimInstance_OnOwnerGameplayEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEventData EventData; // 0x0008(0x00B0)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_OnOwnerGameplayEvent; - -// Function Cronos.SHTraversalLadderAnimInstance.SetIsPlayingCycle -// 0x0001 (0x0001 - 0x0000) -struct SHTraversalLadderAnimInstance_SetIsPlayingCycle final -{ -public: - bool bNewPlayingCycle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHTraversalLadderAnimInstance_SetIsPlayingCycle; - -// Function Cronos.SHWeaponManageCmbSubcomp.IsWeaponHidden -// 0x0001 (0x0001 - 0x0000) -struct SHWeaponManageCmbSubcomp_IsWeaponHidden final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_IsWeaponHidden; - -// Function Cronos.SHWeaponManageCmbSubcomp.OnEquipWeaponEnd -// 0x0010 (0x0010 - 0x0000) -struct SHWeaponManageCmbSubcomp_OnEquipWeaponEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnEquipWeaponEnd; - -// Function Cronos.SHWeaponManageCmbSubcomp.OnUnequipWeaponEnd -// 0x0010 (0x0010 - 0x0000) -struct SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_OnUnequipWeaponEnd; - -// Function Cronos.SHWeaponManageCmbSubcomp.RequestEquipWeapon -// 0x000C (0x000C - 0x0000) -struct SHWeaponManageCmbSubcomp_RequestEquipWeapon final -{ -public: - class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Instant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestEquipWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.RequestUnequipWeapon -// 0x0001 (0x0001 - 0x0000) -struct SHWeaponManageCmbSubcomp_RequestUnequipWeapon final -{ -public: - bool Instant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_RequestUnequipWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.SpawnAndSetWeapon -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_SpawnAndSetWeapon final -{ -public: - class FName WeaponDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_SpawnAndSetWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.GetCurrentMeleeWeapon -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon final -{ -public: - class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetCurrentMeleeWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.GetDefaultMeleeWeapon -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon final -{ -public: - class ASHItemWeaponMelee* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetDefaultMeleeWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeapon -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_GetEquippedWeapon final -{ -public: - class ASHItemWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeapon; - -// Function Cronos.SHWeaponManageCmbSubcomp.GetEquippedWeaponName -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_GetEquippedWeaponName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetEquippedWeaponName; - -// Function Cronos.SHWeaponManageCmbSubcomp.GetNoWeaponDataTableRowName -// 0x0008 (0x0008 - 0x0000) -struct SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_GetNoWeaponDataTableRowName; - -// Function Cronos.SHWeaponManageCmbSubcomp.HasEquippedWeapon -// 0x0001 (0x0001 - 0x0000) -struct SHWeaponManageCmbSubcomp_HasEquippedWeapon final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SHWeaponManageCmbSubcomp_HasEquippedWeapon; - -// Function Cronos.SingleStashGridItem.GetItemRowName -// 0x0008 (0x0008 - 0x0000) -struct SingleStashGridItem_GetItemRowName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_GetItemRowName; - -// Function Cronos.SingleStashGridItem.Init -// 0x0028 (0x0028 - 0x0000) -struct SingleStashGridItem_Init final -{ -public: - struct FInventoryItemDataStruct ItemInSlot; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic) - class UUserWidget* ParentWidget; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PureIcon; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SingleStashGridItem_Init; - -// Function Cronos.SingleStashGridItem.IsEmptySlot -// 0x0001 (0x0001 - 0x0000) -struct SingleStashGridItem_IsEmptySlot final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_IsEmptySlot; - -// Function Cronos.SingleStashGridItem.IsItemFocused -// 0x0001 (0x0001 - 0x0000) -struct SingleStashGridItem_IsItemFocused final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_IsItemFocused; - -// Function Cronos.SingleStashGridItem.OnActionPerformed -// 0x0004 (0x0004 - 0x0000) -struct SingleStashGridItem_OnActionPerformed final -{ -public: - int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_OnActionPerformed; - -// Function Cronos.SingleStashGridItem.OnAnySlotReassigned -// 0x000C (0x000C - 0x0000) -struct SingleStashGridItem_OnAnySlotReassigned final -{ -public: - int32 InSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InNewWeaponModeContainerIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InPrevWeaponModeContainerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_OnAnySlotReassigned; - -// Function Cronos.SingleStashGridItem.OnItemInitialized -// 0x0001 (0x0001 - 0x0000) -struct SingleStashGridItem_OnItemInitialized final -{ -public: - bool PureIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_OnItemInitialized; - -// Function Cronos.SingleStashGridItem.OnWeaponSlotChanged -// 0x0004 (0x0004 - 0x0000) -struct SingleStashGridItem_OnWeaponSlotChanged final -{ -public: - int32 InNewSlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_OnWeaponSlotChanged; - -// Function Cronos.SingleStashGridItem.SetAvailabilityHighlight -// 0x0002 (0x0002 - 0x0000) -struct SingleStashGridItem_SetAvailabilityHighlight final -{ -public: - bool Set; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Success; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_SetAvailabilityHighlight; - -// Function Cronos.SingleStashGridItem.SetItemFocused -// 0x0001 (0x0001 - 0x0000) -struct SingleStashGridItem_SetItemFocused final -{ -public: - bool Val; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SingleStashGridItem_SetItemFocused; - -// Function Cronos.SleepingEnemyMimic.InitNiagaraSystems -// 0x0010 (0x0010 - 0x0000) -struct SleepingEnemyMimic_InitNiagaraSystems final -{ -public: - class UNiagaraComponent* ArmTentacles; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* HeadTentacles; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SleepingEnemyMimic_InitNiagaraSystems; - -// Function Cronos.SmartGunFireComponent.StartedOverheat -// 0x0010 (0x0010 - 0x0000) -struct SmartGunFireComponent_StartedOverheat final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHAnimEndType AnimEndType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SmartGunFireComponent_StartedOverheat; - -// Function Cronos.SoulDeletionConfirmationWidget.SetSelectedSoulToDelete -// 0x0010 (0x0010 - 0x0000) -struct SoulDeletionConfirmationWidget_SetSelectedSoulToDelete final -{ -public: - class FText InSoulName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulDeletionConfirmationWidget_SetSelectedSoulToDelete; - -// Function Cronos.SoulExtractionProgressableWidget.StartProgress -// 0x0004 (0x0004 - 0x0000) -struct SoulExtractionProgressableWidget_StartProgress final -{ -public: - float InForDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoulExtractionProgressableWidget_StartProgress; - -// Function Cronos.TentacleGrabVFXManager.OnGrabStateChange -// 0x0001 (0x0001 - 0x0000) -struct TentacleGrabVFXManager_OnGrabStateChange final -{ -public: - ETentacleGrabState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabStateChange; - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetReady -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetReady; - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_GetShotOut -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_GetShotOut; - -// Function Cronos.TentacleGrabVFXManager.OnGrabTentaclesTimelineTick_Retreact -// 0x0004 (0x0004 - 0x0000) -struct TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TentacleGrabVFXManager_OnGrabTentaclesTimelineTick_Retreact; - -// Function Cronos.TrailerEnemyActor.GetAbsorptionComponent -// 0x0008 (0x0008 - 0x0000) -struct TrailerEnemyActor_GetAbsorptionComponent final -{ -public: - class UAbsorptionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_GetAbsorptionComponent; - -// Function Cronos.TrailerEnemyActor.GetArmorComponentTest -// 0x0008 (0x0008 - 0x0000) -struct TrailerEnemyActor_GetArmorComponentTest final -{ -public: - class UArmorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_GetArmorComponentTest; - -// Function Cronos.TrailerEnemyActor.Mapping_RefreshAppearance -// 0x0004 (0x0004 - 0x0000) -struct TrailerEnemyActor_Mapping_RefreshAppearance final -{ -public: - EEnemyArchetype InArchetype; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InAttributes; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InRank; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenders InGender; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_RefreshAppearance; - -// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceConfig -// 0x0008 (0x0008 - 0x0000) -struct TrailerEnemyActor_Mapping_SetAppearanceConfig final -{ -public: - class UAppearanceConfig* InConfig; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceConfig; - -// Function Cronos.TrailerEnemyActor.Mapping_SetAppearanceTags -// 0x0020 (0x0020 - 0x0000) -struct TrailerEnemyActor_Mapping_SetAppearanceTags final -{ -public: - struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_Mapping_SetAppearanceTags; - -// Function Cronos.TrailerEnemyActor.TestAbsorb -// 0x0001 (0x0001 - 0x0000) -struct TrailerEnemyActor_TestAbsorb final -{ -public: - uint8 InRank; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_TestAbsorb; - -// Function Cronos.TrailerEnemyActor.GetTeethMeshTest -// 0x0008 (0x0008 - 0x0000) -struct TrailerEnemyActor_GetTeethMeshTest final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TrailerEnemyActor_GetTeethMeshTest; - -} - diff --git a/Cronos The New Dawn/SDK/Cronos_structs.hpp b/Cronos The New Dawn/SDK/Cronos_structs.hpp deleted file mode 100644 index 5118bf0..0000000 --- a/Cronos The New Dawn/SDK/Cronos_structs.hpp +++ /dev/null @@ -1,8655 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cronos - -#include "Basic.hpp" - -#include "UMG_structs.hpp" -#include "GameplayAbilities_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "DifficultyAttributes_structs.hpp" -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "AkAudio_structs.hpp" -#include "Dialog_structs.hpp" -#include "Spawners_structs.hpp" -#include "SlateCore_structs.hpp" -#include "Mai_structs.hpp" -#include "InputCore_structs.hpp" -#include "EnhancedInputUtils_structs.hpp" -#include "Smort_structs.hpp" -#include "ControlRig_structs.hpp" -#include "Detection_structs.hpp" -#include "UCSW_structs.hpp" -#include "PostProcessVolumeEx_structs.hpp" -#include "LevelStreaming_structs.hpp" -#include "GameBase_structs.hpp" - - -namespace SDK -{ - -// Enum Cronos.EAnimationSlot -// NumValues: 0x0011 -enum class EAnimationSlot : uint8 -{ - DefaultSlot = 0, - Death = 1, - None = 2, - CombatSlot = 3, - Morphing = 4, - CounterAttack = 5, - UpperBodyAdditive = 6, - EquipWeapon = 7, - MeleeAttack = 8, - UpperBody = 9, - LowerBody = 10, - PostAimUpperBody = 11, - FullBody = 12, - Flinch = 13, - Shot = 14, - QTEFullBody = 15, - EAnimationSlot_MAX = 16, -}; - -// Enum Cronos.EBones -// NumValues: 0x007B -enum class EBones : uint8 -{ - Root = 0, - Pelvis = 1, - Spine_01 = 2, - Spine_02 = 3, - Spine_03 = 4, - Spine_04 = 5, - Spine_05 = 6, - Spine_06 = 7, - Spine_07 = 8, - Spine_08 = 9, - Spine2_01 = 10, - Spine2_02 = 11, - Spine2_03 = 12, - Spine2_04 = 13, - Spine2_05 = 14, - Spine2_06 = 15, - Spine2_07 = 16, - Spine2_08 = 17, - Spine3_01 = 18, - Spine4_01 = 19, - Spine4_02 = 20, - Spine4_03 = 21, - Chest = 22, - Back = 23, - ThighL = 24, - Thigh2L = 25, - ShinL = 26, - Shin2L = 27, - FootL = 28, - Foot2L = 29, - Ball_L = 30, - ThighR = 31, - Thigh2R = 32, - ThighRExtraHand = 33, - ShinR = 34, - Shin2R = 35, - FootR = 36, - Foot2R = 37, - Ball_R = 38, - ClavicleL = 39, - Clavicle2L = 40, - Clavicle3L = 41, - UpperArmL = 42, - UpperArm2L = 43, - UpperArm3L = 44, - UpperArm4L = 45, - ForearmL = 46, - Forearm2L = 47, - Forearm3L = 48, - Forearm4L = 49, - HandL = 50, - Hand2L = 51, - Hand3L = 52, - Hand4L = 53, - ExtraArmL = 54, - ExtraArm2L = 55, - ExtraArm3L = 56, - ExtraArm4L = 57, - ExtraArm5L = 58, - ExtraArm6L = 59, - ExtraArm7L = 60, - ExtraArm8L = 61, - ExtraArm9L = 62, - ExtraHandL = 63, - ClavicleR = 64, - Clavicle2R = 65, - Clavicle3R = 66, - Clavicle4R = 67, - UpperArmR = 68, - UpperArm2R = 69, - UpperArm3R = 70, - UpperArm4R = 71, - UpperArm5R = 72, - ForearmR = 73, - Forearm2R = 74, - Forearm3R = 75, - Forearm4R = 76, - Forearm5R = 77, - HandR = 78, - Hand2R = 79, - Hand3R = 80, - Hand4R = 81, - ExtraHandR = 82, - ExtraForeArmR = 83, - ExtraArmR = 84, - ExtraArm2R = 85, - ExtraArm3R = 86, - ExtraArm4R = 87, - ExtraArm5R = 88, - ExtraArm6R = 89, - Neck = 90, - Neck_02 = 91, - Neck_03 = 92, - Neck_04 = 93, - Neck_05 = 94, - Head = 95, - Head_02 = 96, - Head_03 = 97, - Head_04 = 98, - Head_05 = 99, - ExtraHead = 100, - Wall = 101, - WeaponRoot = 102, - Muzzle = 103, - Trigger = 104, - Scanner = 105, - Slide = 106, - Handle = 107, - Ammo_01 = 108, - Ammo_02 = 109, - Door = 110, - Cartridge = 111, - Cartridge2 = 112, - Rerouter = 113, - Bolt_l = 114, - Bolt_r = 115, - Morph_01 = 116, - Morph_02 = 117, - Morph_03 = 118, - Morph_04 = 119, - Morph_05 = 120, - Morph_06 = 121, - EBones_MAX = 122, -}; - -// Enum Cronos.EDoorLockType -// NumValues: 0x000E -enum class EDoorLockType : uint8 -{ - Unlocked = 0, - PermaLocked = 1, - Key = 2, - SlidingBolt = 3, - SlidingBoltBack = 4, - SealPadWithCode = 5, - SealPadWithItem = 6, - HumanPinpad = 7, - Chains = 8, - ChainsBack = 9, - DestructiblePlanks = 10, - HumanPinpadBack = 11, - Enum_Max = 12, - EDoorLockType_MAX = 13, -}; - -// Enum Cronos.EDoorAttachmentSide -// NumValues: 0x0003 -enum class EDoorAttachmentSide : uint8 -{ - Front = 0, - Back = 1, - EDoorAttachmentSide_MAX = 2, -}; - -// Enum Cronos.ESHAnimEndType -// NumValues: 0x0005 -enum class ESHAnimEndType : uint8 -{ - Undefined = 0, - Error = 1, - Success = 2, - Stop = 3, - ESHAnimEndType_MAX = 4, -}; - -// Enum Cronos.ESHItemAttachSlotType -// NumValues: 0x0004 -enum class ESHItemAttachSlotType : uint8 -{ - None = 0, - RightHand = 1, - LeftHand = 2, - ESHItemAttachSlotType_MAX = 3, -}; - -// Enum Cronos.ESHItemTypeEnum -// NumValues: 0x0011 -enum class ESHItemTypeEnum : uint8 -{ - None = 0, - Other = 1, - MeleeWeapon = 2, - RangedWeapon = 3, - Ammunition = 4, - MiscEquipment = 5, - WeaponMode = 6, - Resource = 7, - Energy = 8, - KeyObject = 9, - Consumable = 10, - Map = 11, - Memo = 12, - UpgradeItem = 13, - AudioLog = 14, - TravelLog = 15, - ESHItemTypeEnum_MAX = 16, -}; - -// Enum Cronos.EAbsorbedAttribute -// NumValues: 0x0006 -enum class EAbsorbedAttribute : uint8 -{ - NONE = 0, - D_LengthenedLimb = 1, - T_ArmoredSkin = 2, - C_LongRangeAttack = 4, - J_OneHitDeadlyAttack = 8, - EAbsorbedAttribute_MAX = 9, -}; - -// Enum Cronos.EBurnableBurnStage -// NumValues: 0x0004 -enum class EBurnableBurnStage : uint8 -{ - None = 0, - Burning = 1, - Burnt = 2, - EBurnableBurnStage_MAX = 3, -}; - -// Enum Cronos.ECronosBaseEnemyCharacterDamageTakenTypes -// NumValues: 0x0008 -enum class ECronosBaseEnemyCharacterDamageTakenTypes : uint8 -{ - Flamethrower = 0, - GravityGun = 1, - SpreadGun = 2, - Anihilator = 3, - SmartGun = 4, - Grenade = 5, - Unknown = 6, - ECronosBaseEnemyCharacterDamageTakenTypes_MAX = 7, -}; - -// Enum Cronos.ETentacleGrabState -// NumValues: 0x0007 -enum class ETentacleGrabState : uint8 -{ - TentacleGetReady = 0, - TentacleShotOut = 1, - Grabbed = 2, - TentacleRetract = 3, - Eat = 4, - Default = 5, - ETentacleGrabState_MAX = 6, -}; - -// Enum Cronos.HitDirection -// NumValues: 0x0006 -enum class EHitDirection : uint8 -{ - None = 0, - Left = 1, - Right = 2, - Front = 3, - Back = 4, - HitDirection_MAX = 5, -}; - -// Enum Cronos.HurtType -// NumValues: 0x000A -enum class EHurtType : uint8 -{ - Flinch = 0, - Short = 1, - Long = 2, - PushBack = 3, - PushBackMedium = 4, - PushBackLong = 5, - KnockDown = 6, - Stagger = 7, - Death = 8, - HurtType_MAX = 9, -}; - -// Enum Cronos.ESoulInteractionType -// NumValues: 0x0004 -enum class ESoulInteractionType : uint8 -{ - None = 0, - SoulExtraction = 1, - SoulTransfer = 2, - ESoulInteractionType_MAX = 3, -}; - -// Enum Cronos.EWidgetInteraction -// NumValues: 0x0003 -enum class EWidgetInteraction : uint8 -{ - Confirmed = 0, - Declined = 1, - EWidgetInteraction_MAX = 2, -}; - -// Enum Cronos.ETimeRiftState -// NumValues: 0x0006 -enum class ETimeRiftState : uint8 -{ - None = 0, - Idle = 1, - Controlled = 2, - Initialized = 3, - Synchronized = 4, - ETimeRiftState_MAX = 5, -}; - -// Enum Cronos.EBTPreloadWorld -// NumValues: 0x0004 -enum class EBTPreloadWorld : uint8 -{ - None = 0, - MainMenu = 1, - Game = 2, - EBTPreloadWorld_MAX = 3, -}; - -// Enum Cronos.EWidgetDelayInteractionBehaviourType -// NumValues: 0x0004 -enum class EWidgetDelayInteractionBehaviourType : uint8 -{ - Delay = 0, - Instant = 1, - Manual = 2, - EWidgetDelayInteractionBehaviourType_MAX = 3, -}; - -// Enum Cronos.EAmountWidgetActionType -// NumValues: 0x0004 -enum class EAmountWidgetActionType : uint8 -{ - Discard = 0, - Store = 1, - TakeOut = 2, - EAmountWidgetActionType_MAX = 3, -}; - -// Enum Cronos.EScreenToAddType -// NumValues: 0x0003 -enum class EScreenToAddType : uint8 -{ - PlayerScreen = 0, - Viewport = 1, - EScreenToAddType_MAX = 2, -}; - -// Enum Cronos.EBTDisplayableWidgetLayerType -// NumValues: 0x001D -enum class EBTDisplayableWidgetLayerType : uint8 -{ - None = 0, - HUD = 1, - GameplayMenu = 2, - PinPad = 3, - UpgradeStation = 4, - Stash = 5, - ItemInteraction = 6, - ExtractionDialog = 7, - Tutorial = 8, - Death = 9, - SaveStation = 10, - FocusWidget = 11, - GameplayReading = 12, - MiniInventory = 13, - FullscreenVision = 14, - FullscreenImages = 15, - FullscreenImageMaterial = 16, - ControlTips = 17, - QTE = 18, - WeaponWheel = 19, - Subtitles = 20, - DialogChoices = 21, - WeaponSlotBinding = 22, - AmountModal = 23, - BuyModal = 24, - LoadGame = 25, - Fade = 26, - CutscenePreloading = 27, - MAX = 28, -}; - -// Enum Cronos.EInteractionWidgetState -// NumValues: 0x0005 -enum class EInteractionWidgetState : uint8 -{ - Closed = 0, - Opening = 1, - Active = 2, - Closing = 3, - EInteractionWidgetState_MAX = 4, -}; - -// Enum Cronos.ESHCombatPoseType -// NumValues: 0x0004 -enum class ESHCombatPoseType : uint8 -{ - None = 0, - Normal = 1, - Injured = 2, - ESHCombatPoseType_MAX = 3, -}; - -// Enum Cronos.ESHHealthStateEnum -// NumValues: 0x0006 -enum class ESHHealthStateEnum : uint8 -{ - Default = 0, - SlightlyInjured = 1, - Injured = 2, - Low = 3, - Death = 4, - ESHHealthStateEnum_MAX = 5, -}; - -// Enum Cronos.EBTCantCollectItemReason -// NumValues: 0x0005 -enum class EBTCantCollectItemReason : uint8 -{ - None = 0, - InvalidItem = 1, - NoInventorySpace = 2, - MaxCapacityReached = 3, - EBTCantCollectItemReason_MAX = 4, -}; - -// Enum Cronos.EBTDatabaseItemCategory -// NumValues: 0x0008 -enum class EBTDatabaseItemCategory : uint8 -{ - None = 0, - Document = 1, - Audiolog = 2, - Character = 3, - TravelLog = 4, - Equipment = 5, - Cats = 6, - MAX = 7, -}; - -// Enum Cronos.ESkeletalMeshOverrideType -// NumValues: 0x0004 -enum class ESkeletalMeshOverrideType : uint8 -{ - Flamethrower = 0, - GravityBoots = 1, - Harvester = 2, - ESkeletalMeshOverrideType_MAX = 3, -}; - -// Enum Cronos.EBTWeaponPickUpBehavior -// NumValues: 0x0005 -enum class EBTWeaponPickUpBehavior : uint8 -{ - DoNothing = 0, - Equip_NoTmpSlotAllowed = 1, - Equip_TmpSlotAllowed = 2, - OpenBindingUI = 3, - EBTWeaponPickUpBehavior_MAX = 4, -}; - -// Enum Cronos.ESHDoorUnlockModeEnum -// NumValues: 0x0004 -enum class ESHDoorUnlockModeEnum : uint8 -{ - None = 0, - ItemUnlock = 1, - InteractToggle = 2, - ESHDoorUnlockModeEnum_MAX = 3, -}; - -// Enum Cronos.ESHDoorStateEnum -// NumValues: 0x0005 -enum class ESHDoorStateEnum : uint8 -{ - Undefined = 0, - Close = 1, - Middle = 2, - Open = 3, - ESHDoorStateEnum_MAX = 4, -}; - -// Enum Cronos.ESHFocusableInputActionTypeEnum -// NumValues: 0x000D -enum class ESHFocusableInputActionTypeEnum : uint8 -{ - Invalid = 0, - NavigateUp = 1, - NavigateDown = 2, - NavigateRight = 3, - NavigateLeft = 4, - NavigateLeftAnalogVertical = 5, - NavigateLeftAnalogHorizontal = 6, - PickUpPlace = 7, - Transcription = 8, - Rotate = 9, - ToggleMiniInv = 10, - Quit = 11, - ESHFocusableInputActionTypeEnum_MAX = 12, -}; - -// Enum Cronos.ESHFocusableTypeEnum -// NumValues: 0x0004 -enum class ESHFocusableTypeEnum : uint8 -{ - None = 0, - Input = 1, - SingleItem = 2, - ESHFocusableTypeEnum_MAX = 3, -}; - -// Enum Cronos.ESHInteractionGenericBehaviour -// NumValues: 0x0003 -enum class ESHInteractionGenericBehaviour : uint8 -{ - Clickable = 0, - Holdable = 1, - ESHInteractionGenericBehaviour_MAX = 2, -}; - -// Enum Cronos.EInteractionState -// NumValues: 0x0003 -enum class EInteractionState : uint8 -{ - Available = 0, - Blocked = 1, - EInteractionState_MAX = 2, -}; - -// Enum Cronos.ESHInteractionInputAxis -// NumValues: 0x0004 -enum class ESHInteractionInputAxis : uint8 -{ - Horizontal = 0, - Vertical = 1, - Both = 2, - ESHInteractionInputAxis_MAX = 3, -}; - -// Enum Cronos.EGenericInteractionType -// NumValues: 0x000B -enum class EGenericInteractionType : uint8 -{ - Default = 0, - ItemPickup = 1, - Pushable = 2, - ExtendedMovement = 3, - LongInteraction = 4, - TimeRift = 5, - Door = 6, - DoorAttachment = 7, - Ladder = 8, - Cat = 9, - EGenericInteractionType_MAX = 10, -}; - -// Enum Cronos.ESHCharacterPlayLookAtPriorities -// NumValues: 0x0004 -enum class ESHCharacterPlayLookAtPriorities : uint8 -{ - Trivial = 0, - InteractionObject = 1, - Critical = 2, - ESHCharacterPlayLookAtPriorities_MAX = 3, -}; - -// Enum Cronos.EDetectionState -// NumValues: 0x0006 -enum class EDetectionState : uint8 -{ - Hidden = 0, - Visible = 1, - Focused = 2, - Used = 3, - Unfocus = 4, - EDetectionState_MAX = 5, -}; - -// Enum Cronos.ESoulExtractionPhase -// NumValues: 0x000E -enum class ESoulExtractionPhase : uint8 -{ - None = 0, - PreConnection = 1, - EstablishingConnectionProgress = 2, - InitialDecision = 3, - ExtractionProgress = 4, - PhylacteryFullError = 5, - SoulDeletionDecision = 6, - SoulDeletionConfirmation = 7, - SoulDeletionProgress = 8, - SoulDeletionResult = 9, - ExtractionResult = 10, - TerminatingConnectionProgress = 11, - Hidden = 12, - Max = 13, -}; - -// Enum Cronos.EAbsorptionBodyArea -// NumValues: 0x0023 -enum class EAbsorptionBodyArea : uint8 -{ - Head = 0, - Head2 = 1, - Head3 = 2, - Head4 = 3, - Head5 = 4, - Shoulder = 5, - RightUpperArm = 6, - RightUpperArm2 = 7, - RightUpperArm3 = 8, - RightUpperArm4 = 9, - LeftUpperArm = 10, - LeftUpperArm2 = 11, - LeftUpperArm3 = 12, - LeftUpperArm4 = 13, - TorsoFront = 14, - Back = 15, - RightLowerArm = 16, - RightLowerArm2 = 17, - RightLowerArm3 = 18, - RightLowerArm4 = 19, - LeftLowerArm = 20, - LeftLowerArm2 = 21, - LeftLowerArm3 = 22, - LeftLowerArm4 = 23, - LeftUpperLeg = 24, - LeftUpperLeg2 = 25, - RightUpperLeg = 26, - RightUpperLeg2 = 27, - LeftLowerLeg = 28, - LeftLowerLeg2 = 29, - RightLowerLeg = 30, - RightLowerLeg2 = 31, - CentiArms = 32, - Jaw = 33, - EAbsorptionBodyArea_MAX = 34, -}; - -// Enum Cronos.EAbsorptionState -// NumValues: 0x000C -enum class EAbsorptionState : uint8 -{ - Idle = 0, - Initiating = 1, - AbsorptionProgress = 2, - Waiting = 3, - Absorbing = 4, - Accepting = 5, - ReadyToAbsorb = 6, - BeingAbsorbed = 7, - Morphing = 8, - Disabled = 9, - None = 10, - EAbsorptionState_MAX = 11, -}; - -// Enum Cronos.EAbsorptionRole -// NumValues: 0x0003 -enum class EAbsorptionRole : uint8 -{ - Initiator = 0, - Corpse = 1, - EAbsorptionRole_MAX = 2, -}; - -// Enum Cronos.AnimationMarkup -// NumValues: 0x0008 -enum class EAnimationMarkup : uint8 -{ - Attack1 = 0, - Attack2 = 1, - Hitbox1 = 2, - Hitbox2 = 3, - DetachSubEnemy = 4, - Blow = 5, - Puke = 6, - AnimationMarkup_MAX = 7, -}; - -// Enum Cronos.EAIMovementActionState -// NumValues: 0x0006 -enum class EAIMovementActionState : uint8 -{ - None = 0, - Default = 1, - Idle = 2, - LeftLeg = 3, - RightLeg = 4, - EAIMovementActionState_MAX = 5, -}; - -// Enum Cronos.EHitBoxShapes -// NumValues: 0x0003 -enum class EHitBoxShapes : uint8 -{ - Box = 0, - Sphere = 1, - EHitBoxShapes_MAX = 2, -}; - -// Enum Cronos.EHitBoxType -// NumValues: 0x0003 -enum class EHitBoxType : uint8 -{ - Normal = 0, - RootBased = 1, - EHitBoxType_MAX = 2, -}; - -// Enum Cronos.ETeethSectionTypes -// NumValues: 0x0006 -enum class ETeethSectionTypes : uint8 -{ - NONE = 0, - Normal = 1, - Rank3 = 2, - Centi = 4, - Jaw = 8, - ETeethSectionTypes_MAX = 9, -}; - -// Enum Cronos.ETextureElementTypes -// NumValues: 0x0005 -enum class ETextureElementTypes : uint8 -{ - None = 0, - Texture = 1, - Scalar = 2, - Vector = 3, - ETextureElementTypes_MAX = 4, -}; - -// Enum Cronos.ETypeAttachmentSocket -// NumValues: 0x0005 -enum class ETypeAttachmentSocket : uint8 -{ - Root = 0, - RightHand = 1, - LeftHand = 2, - UpperBody = 3, - ETypeAttachmentSocket_MAX = 4, -}; - -// Enum Cronos.EAudioCubatureType -// NumValues: 0x0007 -enum class EAudioCubatureType : uint8 -{ - Indoor_Small = 0, - Indoor_Medium = 1, - Indoor_Large = 2, - Outdoor = 3, - NotSet = 4, - Count = 5, - EAudioCubatureType_MAX = 6, -}; - -// Enum Cronos.EGravityEffectAxes -// NumValues: 0x0004 -enum class EGravityEffectAxes : uint8 -{ - XY = 0, - ZX = 1, - ZY = 2, - EGravityEffectAxes_MAX = 3, -}; - -// Enum Cronos.EBehaviorWaitAttributeChangeComparison -// NumValues: 0x0008 -enum class EBehaviorWaitAttributeChangeComparison : uint8 -{ - None = 0, - GreaterThan = 1, - LessThan = 2, - GreaterThanOrEqualTo = 3, - LessThanOrEqualTo = 4, - NotEqualTo = 5, - ExactlyEqualTo = 6, - MAX = 7, -}; - -// Enum Cronos.EBTOverSelectBehavior -// NumValues: 0x0005 -enum class EBTOverSelectBehavior : uint8 -{ - None = 0, - Exit = 1, - DoNothing = 2, - StartOver = 3, - Max = 4, -}; - -// Enum Cronos.EBTAimAssistColliderPriorityType -// NumValues: 0x0005 -enum class EBTAimAssistColliderPriorityType : uint8 -{ - WeakSpot = 0, - EnemyBody = 1, - InteractiveObject = 2, - TimeKnot = 3, - EBTAimAssistColliderPriorityType_MAX = 4, -}; - -// Enum Cronos.EBTAudiLogBehaviorAction -// NumValues: 0x0005 -enum class EBTAudiLogBehaviorAction : uint8 -{ - Play = 0, - Stop_Any = 1, - Stop_AnyOfType = 2, - Stop_Specific = 3, - EBTAudiLogBehaviorAction_MAX = 4, -}; - -// Enum Cronos.EBTBehaviorEffectorAudiLogType -// NumValues: 0x0003 -enum class EBTBehaviorEffectorAudiLogType : uint8 -{ - AudioLog = 0, - TravelLog = 1, - EBTBehaviorEffectorAudiLogType_MAX = 2, -}; - -// Enum Cronos.EAudioLogSource -// NumValues: 0x0005 -enum class EAudioLogSource : uint8 -{ - None = 0, - World = 1, - Database = 2, - Misc = 3, - MAX = 4, -}; - -// Enum Cronos.EBTShopType -// NumValues: 0x0003 -enum class EBTShopType : uint8 -{ - Buying = 0, - Selling = 1, - EBTShopType_MAX = 2, -}; - -// Enum Cronos.EPivotTransform -// NumValues: 0x0006 -enum class EPivotTransform : uint8 -{ - Auto = 0, - FromSnapLocation = 1, - FromControlPivot = 2, - ComponentTransform = 3, - ActorTransform = 4, - EPivotTransform_MAX = 5, -}; - -// Enum Cronos.ESkeletalMeshLocation -// NumValues: 0x0003 -enum class ESkeletalMeshLocation : uint8 -{ - CameraInterface = 0, - ComponentTransform = 1, - ESkeletalMeshLocation_MAX = 2, -}; - -// Enum Cronos.EKeepOnEdge -// NumValues: 0x0006 -enum class EKeepOnEdge : uint8 -{ - None = 0, - Top = 1, - Right = 2, - Bottom = 4, - Left = 8, - EKeepOnEdge_MAX = 9, -}; - -// Enum Cronos.EBTWeaponModeAutoChargeFireType -// NumValues: 0x0004 -enum class EBTWeaponModeAutoChargeFireType : uint8 -{ - GameplayAttribute = 0, - Delay = 1, - Indefinite = 2, - EBTWeaponModeAutoChargeFireType_MAX = 3, -}; - -// Enum Cronos.ERankScore -// NumValues: 0x0005 -enum class ERankScore : uint8 -{ - Rank_0 = 0, - Rank_1 = 1, - Rank_2 = 2, - Rank_3 = 3, - Rank_MAX = 4, -}; - -// Enum Cronos.ESideOfPlayer -// NumValues: 0x0007 -enum class ESideOfPlayer : uint8 -{ - Left = 0, - Right = 1, - Above = 2, - Below = 3, - Behind = 4, - InFrontOf = 5, - ESideOfPlayer_MAX = 6, -}; - -// Enum Cronos.ECheckedSurfaces -// NumValues: 0x0004 -enum class ECheckedSurfaces : uint8 -{ - Floor = 0, - Wall = 1, - Ceiling = 2, - ECheckedSurfaces_MAX = 3, -}; - -// Enum Cronos.EEncounterBehaviorAction -// NumValues: 0x0006 -enum class EEncounterBehaviorAction : uint8 -{ - Awake = 0, - Start = 1, - ResetAndRestore = 2, - End = 3, - Stop = 4, - EEncounterBehaviorAction_MAX = 5, -}; - -// Enum Cronos.EEnvTestDistanceMatch -// NumValues: 0x0005 -enum class EEnvTestDistanceMatch : uint8 -{ - Distance3D = 0, - Distance2D = 1, - DistanceZ = 2, - DistanceAbsoluteZ = 3, - EEnvTestDistanceMatch_MAX = 4, -}; - -// Enum Cronos.ESurfTestPathfinding -// NumValues: 0x0003 -enum class ESurfTestPathfinding : uint8 -{ - PathExist = 0, - PathLength = 1, - ESurfTestPathfinding_MAX = 2, -}; - -// Enum Cronos.EBTEquipAction -// NumValues: 0x0003 -enum class EBTEquipAction : uint8 -{ - BindToSlot = 0, - OpenBindUI = 1, - EBTEquipAction_MAX = 2, -}; - -// Enum Cronos.EFloatingDisplayType -// NumValues: 0x0004 -enum class EFloatingDisplayType : uint8 -{ - AttachToActor = 0, - AttachToComponent = 1, - AttachToLocation = 2, - EFloatingDisplayType_MAX = 3, -}; - -// Enum Cronos.EGameCutscenePlayerActionType -// NumValues: 0x0003 -enum class EGameCutscenePlayerActionType : uint8 -{ - StartCutscene = 0, - ResumeChainCutscene = 1, - EGameCutscenePlayerActionType_MAX = 2, -}; - -// Enum Cronos.ESHControllerLightColorGameplayFeature -// NumValues: 0x0003 -enum class ESHControllerLightColorGameplayFeature : uint8 -{ - Health = 0, - SavePoint = 1, - ESHControllerLightColorGameplayFeature_MAX = 2, -}; - -// Enum Cronos.EBTGameplayMenuPayloadActionType -// NumValues: 0x0003 -enum class EBTGameplayMenuPayloadActionType : uint8 -{ - None = 0, - ButtonAction = 1, - EBTGameplayMenuPayloadActionType_MAX = 2, -}; - -// Enum Cronos.EBestIconFailReason -// NumValues: 0x0010 -enum class EBestIconFailReason : uint8 -{ - None = 0, - NotValid = 1, - SlotDisabled = 2, - ViewObstructed = 3, - DetectionDisabled = 4, - TooFarInWorld = 5, - TooFarOnScreen = 6, - HeightTolerance = 7, - InteractionBehind = 8, - CapsuleComponentObstructed = 9, - Valid = 10, - AngleRestricted = 11, - CameraAngleRestricted = 12, - CustomScript = 13, - BestIcon = 14, - EBestIconFailReason_MAX = 15, -}; - -// Enum Cronos.EObstacleSide -// NumValues: 0x0004 -enum class EObstacleSide : uint8 -{ - None = 0, - FrontSide = 1, - BackSide = 2, - EObstacleSide_MAX = 3, -}; - -// Enum Cronos.EBItemAmountComparisonRule -// NumValues: 0x0007 -enum class EBItemAmountComparisonRule : uint8 -{ - Equal = 0, - NotEqual = 1, - Greater = 2, - GreaterOrEqual = 3, - Less = 4, - LessOrEqual = 5, - Max = 6, -}; - -// Enum Cronos.EBTModificationConditionLookupSource -// NumValues: 0x0005 -enum class EBTModificationConditionLookupSource : uint8 -{ - Inventory = 0, - EnergyStore = 1, - WeaponCartridge = 2, - Stash = 3, - EBTModificationConditionLookupSource_MAX = 4, -}; - -// Enum Cronos.EBTHighlightType -// NumValues: 0x0004 -enum class EBTHighlightType : uint8 -{ - None = 0, - Enough = 1, - NotEnough = 2, - EBTHighlightType_MAX = 3, -}; - -// Enum Cronos.ELogState -// NumValues: 0x0006 -enum class ELogState : uint8 -{ - LogCreate = 0, - LogPause = 1, - LogResume = 2, - LogSendDataManual = 3, - LogFinish = 4, - ELogState_MAX = 5, -}; - -// Enum Cronos.EGameCutscenePlayerTriggerAction -// NumValues: 0x0004 -enum class EGameCutscenePlayerTriggerAction : uint8 -{ - CutsceneStarted = 0, - CutsceneFinished = 1, - CutsceneCustomEvent = 2, - EGameCutscenePlayerTriggerAction_MAX = 3, -}; - -// Enum Cronos.EEventListenerType -// NumValues: 0x0003 -enum class EEventListenerType : uint8 -{ - OnGameState = 0, - OnPlayer = 1, - EEventListenerType_MAX = 2, -}; - -// Enum Cronos.EOnTriggerType -// NumValues: 0x0003 -enum class EOnTriggerType : uint8 -{ - OnBreakInitiated = 0, - OnBreakFinished = 1, - EOnTriggerType_MAX = 2, -}; - -// Enum Cronos.EBTPreloadContentConditionSetEvaluationType -// NumValues: 0x0003 -enum class EBTPreloadContentConditionSetEvaluationType : uint8 -{ - AllMatch = 0, - AnyMatch = 1, - EBTPreloadContentConditionSetEvaluationType_MAX = 2, -}; - -// Enum Cronos.EQTEEndType -// NumValues: 0x0004 -enum class EQTEEndType : uint8 -{ - None = 0, - Fail = 1, - Success = 2, - EQTEEndType_MAX = 3, -}; - -// Enum Cronos.EAbilityRemovalType -// NumValues: 0x0003 -enum class EAbilityRemovalType : uint8 -{ - RemoveAtEndQTE = 0, - RemoveAfterAllBehaviorsFinished = 1, - EAbilityRemovalType_MAX = 2, -}; - -// Enum Cronos.EAnimTrigger -// NumValues: 0x0005 -enum class EAnimTrigger : uint8 -{ - OnStart = 0, - OnTriggered = 1, - OnQTESuccess = 2, - OnQTEFail = 3, - EAnimTrigger_MAX = 4, -}; - -// Enum Cronos.ECameraShakeTrigger -// NumValues: 0x0003 -enum class ECameraShakeTrigger : uint8 -{ - OnStart = 0, - OnFinish = 1, - ECameraShakeTrigger_MAX = 2, -}; - -// Enum Cronos.ETriggerBehaviorType -// NumValues: 0x0004 -enum class ETriggerBehaviorType : uint8 -{ - OnEvent = 0, - OnTagAdded = 1, - OnTagRemoved = 2, - ETriggerBehaviorType_MAX = 3, -}; - -// Enum Cronos.EBTCameraUseType -// NumValues: 0x0004 -enum class EBTCameraUseType : uint8 -{ - Auto = 0, - Shuffle = 1, - Priority = 2, - EBTCameraUseType_MAX = 3, -}; - -// Enum Cronos.EWaitForType -// NumValues: 0x0003 -enum class EWaitForType : uint8 -{ - WaitForEvent = 0, - WaitForTag = 1, - EWaitForType_MAX = 2, -}; - -// Enum Cronos.EBehaviorType -// NumValues: 0x0003 -enum class EBehaviorType : uint8 -{ - SetAmmo = 0, - AddAmmo = 1, - EBehaviorType_MAX = 2, -}; - -// Enum Cronos.EHealthManipulationType -// NumValues: 0x0003 -enum class EHealthManipulationType : uint8 -{ - SetHealth = 0, - AddHealth = 1, - EHealthManipulationType_MAX = 2, -}; - -// Enum Cronos.EEndScreenType -// NumValues: 0x0003 -enum class EEndScreenType : uint8 -{ - Credits = 0, - ResultScreen = 1, - EEndScreenType_MAX = 2, -}; - -// Enum Cronos.ENumberCompareOperationHelper -// NumValues: 0x0007 -enum class ENumberCompareOperationHelper : uint8 -{ - IsEqual = 0, - IsNotEqual = 1, - IsGreater = 2, - IsGreaterOrEqual = 3, - IsLess = 4, - IsLessOrEqual = 5, - ENumberCompareOperationHelper_MAX = 6, -}; - -// Enum Cronos.ESmortNodeResultHelper -// NumValues: 0x0003 -enum class ESmortNodeResultHelper : uint8 -{ - Success = 0, - Fail = 1, - ESmortNodeResultHelper_MAX = 2, -}; - -// Enum Cronos.ESurfNavNormalMask -// NumValues: 0x0009 -enum class ESurfNavNormalMask : uint8 -{ - UNKNOWN = 0, - NORTH = 1, - SOUTH = 2, - WEST = 4, - EAST = 8, - TOP = 16, - DOWN = 32, - INVALID = 64, - ESurfNavNormalMask_MAX = 65, -}; - -// Enum Cronos.ESwitchWeaponBehaviorType -// NumValues: 0x0004 -enum class ESwitchWeaponBehaviorType : uint8 -{ - ModeIndex = 0, - ModeIndexWithReset = 1, - SlotNumber = 2, - ESwitchWeaponBehaviorType_MAX = 3, -}; - -// Enum Cronos.EFireBehaviorAmmoConsumptionType -// NumValues: 0x0003 -enum class EFireBehaviorAmmoConsumptionType : uint8 -{ - PerShot = 0, - PerBurst = 1, - EFireBehaviorAmmoConsumptionType_MAX = 2, -}; - -// Enum Cronos.EBTNavRule -// NumValues: 0x0003 -enum class EBTNavRule : uint8 -{ - Permanent = 0, - Fatigue = 1, - EBTNavRule_MAX = 2, -}; - -// Enum Cronos.EBTNavSuccessConditions -// NumValues: 0x0003 -enum class EBTNavSuccessConditions : uint8 -{ - Distance = 0, - TimeOrDistance = 1, - EBTNavSuccessConditions_MAX = 2, -}; - -// Enum Cronos.EInteractionChangeType -// NumValues: 0x0003 -enum class EInteractionChangeType : uint8 -{ - InteractionDetection = 0, - BlockedBySomething = 1, - EInteractionChangeType_MAX = 2, -}; - -// Enum Cronos.EUpgradeStationCategory -// NumValues: 0x000A -enum class EUpgradeStationCategory : uint8 -{ - GravityGun = 0, - SpreadGun = 1, - SmartGun = 2, - Annihilator = 3, - Dagger = 4, - Mace = 5, - Lance = 6, - TravelerSuit = 7, - None = 8, - EUpgradeStationCategory_MAX = 9, -}; - -// Enum Cronos.EBTUpgradeStationTabs -// NumValues: 0x0005 -enum class EBTUpgradeStationTabs : uint8 -{ - None = 0, - Upgrades = 1, - EnergyStore_Buy = 2, - EnergyStore_Sell = 3, - MAX = 4, -}; - -// Enum Cronos.EBTEnergyStoreItemPriceDisplayMode -// NumValues: 0x0004 -enum class EBTEnergyStoreItemPriceDisplayMode : uint8 -{ - None = 0, - PerSingleItem = 1, - PerSelectedQuantity = 2, - MAX = 3, -}; - -// Enum Cronos.EBTTransactionStatus -// NumValues: 0x000B -enum class EBTTransactionStatus : uint8 -{ - None = 0, - Successful = 1, - Failed_SelectedInvalidQuantity = 2, - Failed_SelectedInvalidItem = 3, - Failed_NotEnoughSpace = 4, - Failed_NotEnoughEnergy = 5, - Failed_NotInStock = 6, - Failed_ItemCantBeSold = 7, - Failed_DontOwnAnItem = 8, - Failed_Unknown = 9, - MAX = 10, -}; - -// Enum Cronos.EBTWeaponAmmoType -// NumValues: 0x0003 -enum class EBTWeaponAmmoType : uint8 -{ - Item = 0, - Charges = 1, - EBTWeaponAmmoType_MAX = 2, -}; - -// Enum Cronos.EBTFireAnimMontagePlayer -// NumValues: 0x0003 -enum class EBTFireAnimMontagePlayer : uint8 -{ - Ranged = 0, - Flamethrower = 1, - EBTFireAnimMontagePlayer_MAX = 2, -}; - -// Enum Cronos.EBTWeaponModeFireType -// NumValues: 0x0003 -enum class EBTWeaponModeFireType : uint8 -{ - Tap = 0, - Hold = 1, - EBTWeaponModeFireType_MAX = 2, -}; - -// Enum Cronos.EFocusGainMode -// NumValues: 0x0006 -enum class EFocusGainMode : uint8 -{ - None = 0, - Charging = 1, - Aiming = 2, - PostShoot = 3, - PostChargedShoot = 4, - EFocusGainMode_MAX = 5, -}; - -// Enum Cronos.EFocusState -// NumValues: 0x0004 -enum class EFocusState : uint8 -{ - Aimed = 0, - AimedMoving = 1, - Default = 2, - EFocusState_MAX = 3, -}; - -// Enum Cronos.EBTWeaponFireType -// NumValues: 0x0004 -enum class EBTWeaponFireType : uint8 -{ - Tap = 0, - Charged = 1, - Hold = 2, - EBTWeaponFireType_MAX = 3, -}; - -// Enum Cronos.ECatSkinType -// NumValues: 0x000C -enum class ECatSkinType : uint8 -{ - None = 0, - Mela = 1, - Karol = 2, - Gus = 3, - Freya = 4, - Merlin = 5, - India = 6, - Cynamon = 7, - Balbina = 8, - Bebola = 9, - Borowka = 10, - ECatSkinType_MAX = 11, -}; - -// Enum Cronos.ECatGait -// NumValues: 0x0005 -enum class ECatGait : uint8 -{ - None = 0, - Walk = 1, - Trot = 2, - Run = 3, - ECatGait_MAX = 4, -}; - -// Enum Cronos.ECatIdleState -// NumValues: 0x0005 -enum class ECatIdleState : uint8 -{ - Standing = 0, - Sitting = 1, - LyingDown = 2, - Sleeping = 3, - ECatIdleState_MAX = 4, -}; - -// Enum Cronos.ECatInitialIdleAnim -// NumValues: 0x0003 -enum class ECatInitialIdleAnim : uint8 -{ - Standing = 0, - Sit = 1, - ECatInitialIdleAnim_MAX = 2, -}; - -// Enum Cronos.EEnemyScanerState -// NumValues: 0x0007 -enum class EEnemyScanerState : uint8 -{ - Disabled = 0, - NoDetection = 1, - DeadBodyDetected = 2, - LowHealthDetected = 3, - MediumHealthDetected = 4, - HighHealthDetected = 5, - EEnemyScanerState_MAX = 6, -}; - -// Enum Cronos.EGrabAnimMontageType -// NumValues: 0x000A -enum class EGrabAnimMontageType : uint8 -{ - None = 0, - Attempt = 1, - Miss = 2, - Grab = 3, - GrabLoop = 4, - ExitSuccess = 5, - ExitFlamethrower = 6, - MeleeResponse = 7, - ExitLose = 8, - EGrabAnimMontageType_MAX = 9, -}; - -// Enum Cronos.ETentacleGrabMissReason -// NumValues: 0x0004 -enum class ETentacleGrabMissReason : uint8 -{ - DistanceMiss = 0, - ObstacleOnWay = 1, - AngleMiss = 2, - ETentacleGrabMissReason_MAX = 3, -}; - -// Enum Cronos.ECompareOptionHelper -// NumValues: 0x0007 -enum class ECompareOptionHelper : uint8 -{ - IsEqual = 0, - IsNotEqual = 1, - IsGreater = 2, - IsGreaterOrEqual = 3, - IsLess = 4, - IsLessOrEqual = 5, - ECompareOptionHelper_MAX = 6, -}; - -// Enum Cronos.EBehaviorState -// NumValues: 0x0007 -enum class EBehaviorState : uint8 -{ - None = 0, - NonCombat = 1, - EnteringCombat = 2, - Combat = 3, - Alerted = 4, - ActionPoints = 5, - EBehaviorState_MAX = 6, -}; - -// Enum Cronos.EFocusCategory -// NumValues: 0x0004 -enum class EFocusCategory : uint8 -{ - Default = 0, - Move = 1, - Behavior = 2, - EFocusCategory_MAX = 3, -}; - -// Enum Cronos.EAIGait -// NumValues: 0x0007 -enum class EAIGait : uint8 -{ - None = 0, - Stand = 1, - SlowWalk = 2, - Walk = 3, - Run = 4, - Sprint = 5, - EAIGait_MAX = 6, -}; - -// Enum Cronos.EAiTurnAngle -// NumValues: 0x000D -enum class EAiTurnAngle : uint8 -{ - None = 0, - Front = 1, - FrontLeft = 2, - FrontRight = 3, - Left = 4, - Right = 5, - BackLeft = 6, - BackRight = 7, - BackNegative = 8, - BackPositive = 9, - StepLeft = 10, - StepRight = 11, - EAiTurnAngle_MAX = 12, -}; - -// Enum Cronos.EAiMovementState -// NumValues: 0x0007 -enum class EAiMovementState : uint8 -{ - None = 0, - Idle = 1, - Move = 2, - Start = 3, - Stop = 4, - GaitChange = 5, - EAiMovementState_MAX = 6, -}; - -// Enum Cronos.EAiBlendType -// NumValues: 0x0007 -enum class EAiBlendType : uint8 -{ - Doppel = 0, - Fear = 1, - Centi = 2, - Terror = 3, - ChubbyDoppel = 4, - Pathfinder = 5, - EAiBlendType_MAX = 6, -}; - -// Enum Cronos.ECronosBosses -// NumValues: 0x0008 -enum class ECronosBosses : uint8 -{ - CTerror = 0, - DTerror = 1, - Eliza = 2, - Pathfinder = 3, - UnmergedDoppel = 4, - UnmergedTerror = 5, - UnmergedDoppelMilitia = 6, - ECronosBosses_MAX = 7, -}; - -// Enum Cronos.EQuickFabricationType -// NumValues: 0x0005 -enum class EQuickFabricationType : uint8 -{ - EnergyAmmo = 0, - ShotgunAmmo = 1, - SmartgunAmmo = 2, - AnnihilatorAmmo = 3, - EQuickFabricationType_MAX = 4, -}; - -// Enum Cronos.EEncounterState -// NumValues: 0x0004 -enum class EEncounterState : uint8 -{ - Inactive = 0, - Active = 1, - Finished = 2, - EEncounterState_MAX = 3, -}; - -// Enum Cronos.EEncounterStartTriggerType -// NumValues: 0x0003 -enum class EEncounterStartTriggerType : uint8 -{ - Start = 0, - Awake = 1, - EEncounterStartTriggerType_MAX = 2, -}; - -// Enum Cronos.EAudioSource -// NumValues: 0x0004 -enum class EAudioSource : uint8 -{ - UNDEFINED = 0, - PELVIS = 1, - HEAD = 2, - EAudioSource_MAX = 3, -}; - -// Enum Cronos.EEnemyWaveState -// NumValues: 0x0005 -enum class EEnemyWaveState : uint8 -{ - Inactive = 0, - Active = 1, - Finished = 2, - Cleared = 3, - EEnemyWaveState_MAX = 4, -}; - -// Enum Cronos.EFightDirectorTokenStatus -// NumValues: 0x0005 -enum class EFightDirectorTokenStatus : uint8 -{ - Free = 0, - Preparation = 1, - Consumed = 2, - Cooldown = 3, - EFightDirectorTokenStatus_MAX = 4, -}; - -// Enum Cronos.EFightDirectorTokenType -// NumValues: 0x0008 -enum class EFightDirectorTokenType : uint8 -{ - Basic = 0, - Heavy = 1, - Special = 2, - ExtraordinaryEvent = 3, - Infinite = 4, - Range = 5, - Absorb = 6, - EFightDirectorTokenType_MAX = 7, -}; - -// Enum Cronos.ECronosAbilityActivationPolicy -// NumValues: 0x0003 -enum class ECronosAbilityActivationPolicy : uint8 -{ - OnInputTriggered = 0, - WhileInputActive = 1, - ECronosAbilityActivationPolicy_MAX = 2, -}; - -// Enum Cronos.ECronosAbilityInterruptResolution -// NumValues: 0x0005 -enum class ECronosAbilityInterruptResolution : uint8 -{ - Block = 0, - Queue = 1, - Activate = 2, - ActivateAndInterrupt = 3, - ECronosAbilityInterruptResolution_MAX = 4, -}; - -// Enum Cronos.EGameStartInfoWidgetState -// NumValues: 0x0005 -enum class EGameStartInfoWidgetState : uint8 -{ - Inactive = 0, - Starting = 1, - Active = 2, - Closing = 3, - EGameStartInfoWidgetState_MAX = 4, -}; - -// Enum Cronos.EInteractionWidgetAction -// NumValues: 0x0004 -enum class EInteractionWidgetAction : uint8 -{ - None = 0, - Confirm = 1, - Decline = 2, - EInteractionWidgetAction_MAX = 3, -}; - -// Enum Cronos.EAILying -// NumValues: 0x0004 -enum class EAILying : uint8 -{ - None = 0, - FaceDown = 1, - BackDown = 2, - EAILying_MAX = 3, -}; - -// Enum Cronos.EDisplayBasedOnAbilityType -// NumValues: 0x0004 -enum class EDisplayBasedOnAbilityType : uint8 -{ - None = 0, - AbilityMustBeAvailable = 1, - AbilityCantbeAvailable = 2, - EDisplayBasedOnAbilityType_MAX = 3, -}; - -// Enum Cronos.ESavePopupType -// NumValues: 0x0004 -enum class ESavePopupType : uint8 -{ - SaveOverwrite = 0, - Load = 1, - Delete = 2, - ESavePopupType_MAX = 3, -}; - -// Enum Cronos.ESequencerTransformRetriveType -// NumValues: 0x0003 -enum class ESequencerTransformRetriveType : uint8 -{ - StartingTransform = 0, - EndingTransform = 1, - ESequencerTransformRetriveType_MAX = 2, -}; - -// Enum Cronos.ESpawnAggroMode -// NumValues: 0x0003 -enum class ESpawnAggroMode : uint8 -{ - Default = 0, - Alarmed = 1, - ESpawnAggroMode_MAX = 2, -}; - -// Enum Cronos.ESmartObjectCollider -// NumValues: 0x0003 -enum class ESmartObjectCollider : uint8 -{ - Box = 0, - Sphere = 1, - ESmartObjectCollider_MAX = 2, -}; - -// Enum Cronos.EActionPointActivationMode -// NumValues: 0x0003 -enum class EActionPointActivationMode : uint8 -{ - Immediately = 0, - OnRequest = 1, - EActionPointActivationMode_MAX = 2, -}; - -// Enum Cronos.ESleepMode -// NumValues: 0x0004 -enum class ESleepMode : uint8 -{ - Default = 0, - UntilDamaged = 1, - Always = 2, - ESleepMode_MAX = 3, -}; - -// Enum Cronos.EActionPointBehaviorState -// NumValues: 0x0004 -enum class EActionPointBehaviorState : uint8 -{ - Default = 0, - UnawareUntilDamaged = 1, - AlwaysUnaware = 2, - EActionPointBehaviorState_MAX = 3, -}; - -// Enum Cronos.ESpawnCorrectionType -// NumValues: 0x0003 -enum class ESpawnCorrectionType : uint8 -{ - None = 0, - DeadBody = 1, - ESpawnCorrectionType_MAX = 2, -}; - -// Enum Cronos.EReticleProgressBarType -// NumValues: 0x0003 -enum class EReticleProgressBarType : uint8 -{ - ProgressBar = 0, - Material = 1, - EReticleProgressBarType_MAX = 2, -}; - -// Enum Cronos.EDamageCauserType -// NumValues: 0x000D -enum class EDamageCauserType : uint8 -{ - Unknown = 0, - Doppelganger = 1, - Terror = 2, - Centipede = 3, - Fear = 4, - Jaw = 5, - Chubby = 6, - UnmergedDop = 7, - UnmergedTer = 8, - Pathfinder = 9, - Eliza = 10, - MultiModeGun = 11, - EDamageCauserType_MAX = 12, -}; - -// Enum Cronos.EElizaPhases -// NumValues: 0x0009 -enum class EElizaPhases : uint8 -{ - Phase01 = 0, - Phase02 = 1, - Phase03 = 2, - Phase04 = 3, - Phase05 = 4, - Phase06 = 5, - Phase07 = 6, - EnumLast = 7, - EElizaPhases_MAX = 8, -}; - -// Enum Cronos.EWaveEventType -// NumValues: 0x000D -enum class EWaveEventType : uint8 -{ - RegisterWave = 0, - WaveAwoken = 1, - WaveCleared = 2, - WaveFinished = 3, - WaveActorKilled = 4, - StartWave = 5, - WakeWave = 6, - DespawnWave = 7, - KillWave = 8, - ResetWave = 9, - PreSpawn = 10, - RestoreWave = 11, - EWaveEventType_MAX = 12, -}; - -// Enum Cronos.EEnemyCharacterEventType -// NumValues: 0x0004 -enum class EEnemyCharacterEventType : uint8 -{ - CharacterDied = 0, - CharacterReport = 1, - CharacterStuck = 2, - EEnemyCharacterEventType_MAX = 3, -}; - -// Enum Cronos.EEnemyLODGroup -// NumValues: 0x0006 -enum class EEnemyLODGroup : uint8 -{ - LOD_Full = 0, - LOD_Near = 1, - LOD_Far = 2, - LOD_NotInFrustum = 3, - Uninitialized = 4, - EEnemyLODGroup_MAX = 5, -}; - -// Enum Cronos.EMutationAttributes -// NumValues: 0x0006 -enum class EMutationAttributes : uint8 -{ - NONE = 0, - D = 1, - T = 2, - C = 4, - J = 8, - EMutationAttributes_MAX = 16, -}; - -// Enum Cronos.EMutationResourceOption -// NumValues: 0x0006 -enum class EMutationResourceOption : uint8 -{ - Error = 0, - Difference = 1, - Combined = 2, - Consumer = 3, - Consumed = 4, - EMutationResourceOption_MAX = 5, -}; - -// Enum Cronos.EMutationEffectProperty -// NumValues: 0x0008 -enum class EMutationEffectProperty : uint8 -{ - Error = 0, - RefProperty = 1, - Health = 2, - MaxHealth = 3, - DamageMultiplier = 4, - Damage = 5, - Rank = 6, - EMutationEffectProperty_MAX = 7, -}; - -// Enum Cronos.EMutationAbsorptionOption -// NumValues: 0x0006 -enum class EMutationAbsorptionOption : uint8 -{ - Error = 0, - Ignore = 1, - Override = 2, - Add = 3, - ApplyMutationResource = 4, - EMutationAbsorptionOption_MAX = 5, -}; - -// Enum Cronos.EMenuPage -// NumValues: 0x000D -enum class EMenuPage : uint8 -{ - None = 0, - Main = 1, - NewGame = 2, - Settings = 3, - Slots = 4, - SpawnPoints = 5, - Tutorial = 6, - AskQuit = 7, - Credits = 8, - Extras = 9, - FullScreenInfo = 10, - Test = 11, - MAX = 12, -}; - -// Enum Cronos.ESelectedCineDialogOption -// NumValues: 0x0007 -enum class ESelectedCineDialogOption : uint8 -{ - InvalidSelection = 0, - SelectedOption_1 = 1, - SelectedOption_2 = 2, - SelectedOption_3 = 3, - SelectedOption_4 = 4, - SelectedOption_5 = 5, - ESelectedCineDialogOption_MAX = 6, -}; - -// Enum Cronos.ECutSceneStateHelperType -// NumValues: 0x0008 -enum class ECutSceneStateHelperType : uint8 -{ - None = 0, - JumpBackToHub = 1, - JumpBackToStart = 2, - JumpBackToNextMarkedFrame = 3, - FinishDialogAndExit = 4, - Answering = 5, - Questioning = 6, - ECutSceneStateHelperType_MAX = 7, -}; - -// Enum Cronos.EFullscreenImageType -// NumValues: 0x0004 -enum class EFullscreenImageType : uint8 -{ - None = 0, - Texture = 1, - Material = 2, - EFullscreenImageType_MAX = 3, -}; - -// Enum Cronos.EBTEndScreenState -// NumValues: 0x0004 -enum class EBTEndScreenState : uint8 -{ - Results = 0, - Congratulations = 1, - Thanks = 2, - EBTEndScreenState_MAX = 3, -}; - -// Enum Cronos.EISMMergeOperationMode -// NumValues: 0x0004 -enum class EISMMergeOperationMode : uint8 -{ - ISMMerge_LayerRespective = 0, - ISMMerge_NeedsOnlyLayers = 1, - ISMMerge_NeedsOnlyLayersRec = 2, - ISMMerge_MAX = 3, -}; - -// Enum Cronos.EStashActionType -// NumValues: 0x0004 -enum class EStashActionType : uint8 -{ - None = 0, - MoveToStash = 1, - MoveToInventory = 2, - EStashActionType_MAX = 3, -}; - -// Enum Cronos.EMiniInventoryInteractionType -// NumValues: 0x0004 -enum class EMiniInventoryInteractionType : uint8 -{ - DoNothing = 0, - ConsumeItem = 1, - LeaveAtSlot = 2, - EMiniInventoryInteractionType_MAX = 3, -}; - -// Enum Cronos.EGunState -// NumValues: 0x0006 -enum class EGunState : uint8 -{ - None = 0, - Idle = 1, - Aiming = 2, - Melee = 3, - Cooldown = 4, - EGunState_MAX = 5, -}; - -// Enum Cronos.EObjectiveSystemBehaviorAction -// NumValues: 0x0008 -enum class EObjectiveSystemBehaviorAction : uint8 -{ - None = 0, - AddNew = 1, - Accomplish = 2, - Fail = 3, - SetCurrent = 4, - UpdateMarkers = 5, - Clear = 6, - MAX = 7, -}; - -// Enum Cronos.EObjectiveSystemBehaviorDataTyp -// NumValues: 0x0004 -enum class EObjectiveSystemBehaviorDataTyp : uint8 -{ - None = 0, - DataRow = 1, - ID = 2, - MAX = 3, -}; - -// Enum Cronos.EPathfinderPhases -// NumValues: 0x0006 -enum class EPathfinderPhases : uint8 -{ - Phase01 = 0, - Phase02 = 1, - Phase03 = 2, - Phase04 = 3, - EnumLast = 4, - EPathfinderPhases_MAX = 5, -}; - -// Enum Cronos.EPatrolPathPerceptionOverride -// NumValues: 0x0006 -enum class EPatrolPathPerceptionOverride : uint8 -{ - None = 0, - Sight = 1, - Hearing = 2, - Damage = 4, - Proximity = 8, - EPatrolPathPerceptionOverride_MAX = 9, -}; - -// Enum Cronos.EPhysicalAnimationProfile -// NumValues: 0x000E -enum class EPhysicalAnimationProfile : uint8 -{ - Invalid = 0, - Disabled = 1, - Default = 2, - Death = 3, - TakeHit = 4, - LostBalance = 5, - ReturnFromHit = 6, - Walk = 7, - PistolAim = 8, - GunRecoil = 9, - Melee1HAim = 10, - Melee1HAttack = 11, - MeleeHitSth = 12, - EPhysicalAnimationProfile_MAX = 13, -}; - -// Enum Cronos.EPhysicalAnimationProfileName -// NumValues: 0x0003 -enum class EPhysicalAnimationProfileName : uint8 -{ - Ragdoll = 0, - HitReaction = 1, - EPhysicalAnimationProfileName_MAX = 2, -}; - -// Enum Cronos.ESHDetectionPlaneType -// NumValues: 0x0004 -enum class ESHDetectionPlaneType : uint8 -{ - Up = 0, - Right = 1, - Forward = 2, - ESHDetectionPlaneType_MAX = 3, -}; - -// Enum Cronos.ESHDetectionSide -// NumValues: 0x0003 -enum class ESHDetectionSide : uint8 -{ - Above = 0, - Below = 1, - ESHDetectionSide_MAX = 2, -}; - -// Enum Cronos.EOperation -// NumValues: 0x0004 -enum class EOperation : uint8 -{ - Increase = 0, - Decrease = 1, - Override = 2, - EOperation_MAX = 3, -}; - -// Enum Cronos.ELogicalOperator -// NumValues: 0x0003 -enum class ELogicalOperator : uint8 -{ - AND = 0, - OR = 1, - ELogicalOperator_MAX = 2, -}; - -// Enum Cronos.EComparator -// NumValues: 0x0007 -enum class EComparator : uint8 -{ - Equal_To = 0, - Not_Equal_To = 1, - Greater_Than_Or_Equal_To = 2, - Less_Than_Or_Equal_To = 3, - Greater_Than = 4, - Less_Than = 5, - EComparator_MAX = 6, -}; - -// Enum Cronos.ESHAspectAwareFrameType -// NumValues: 0x0004 -enum class ESHAspectAwareFrameType : uint8 -{ - Full = 0, - Half = 1, - Quater = 2, - ESHAspectAwareFrameType_MAX = 3, -}; - -// Enum Cronos.ESHCameraProfile -// NumValues: 0x000B -enum class ESHCameraProfile : uint8 -{ - Invalid = 0, - Main = 1, - MainInterior = 2, - MainInteriorPlus = 3, - Walllwalk = 4, - RangedAim = 5, - MaxCollision = 6, - MaxCollisionAim = 7, - Flashlight = 8, - Flamethrower = 9, - ESHCameraProfile_MAX = 10, -}; - -// Enum Cronos.EMovementLegOnGround -// NumValues: 0x0005 -enum class EMovementLegOnGround : uint8 -{ - LeftOnGround = 0, - LeftClosing = 1, - RightClosing = 2, - RightOnGround = 3, - EMovementLegOnGround_MAX = 4, -}; - -// Enum Cronos.EMovementDirection -// NumValues: 0x0006 -enum class EMovementDirection : uint8 -{ - Forward = 0, - Back = 1, - Left = 2, - Right = 3, - Zero = 4, - EMovementDirection_MAX = 5, -}; - -// Enum Cronos.EHipsDirection -// NumValues: 0x0007 -enum class EHipsDirection : uint8 -{ - Forward = 0, - ForwardLeft = 1, - ForwardRight = 2, - Back = 3, - BackLeft = 4, - BackRight = 5, - EHipsDirection_MAX = 6, -}; - -// Enum Cronos.ERotationMode -// NumValues: 0x0003 -enum class ERotationMode : uint8 -{ - CameraDirection = 0, - InputDirection = 1, - ERotationMode_MAX = 2, -}; - -// Enum Cronos.EReactionEffectApplyType -// NumValues: 0x0004 -enum class EReactionEffectApplyType : uint8 -{ - AnimStart = 0, - DuringAnim = 1, - AnimEnd = 2, - EReactionEffectApplyType_MAX = 3, -}; - -// Enum Cronos.EBTMemoGroup -// NumValues: 0x0019 -enum class EBTMemoGroup : uint8 -{ - None = 0, - Notes = 1, - Articles = 2, - CitizensOfTheNewDawn = 3, - AGirlDiary = 4, - Others = 5, - FlyersOfFear = 6, - CaretakerMemos = 7, - AmongTheBlind = 8, - NotesOnAPlague = 9, - CityOfMissingSouls = 10, - TheChurchOfChange = 11, - TheIndependence = 12, - TheAsset = 13, - Comicbooks = 14, - VoiceOfThePeople = 15, - MilitaryOrders = 16, - AllInTheFamily = 17, - ByThreads = 18, - TheArtistJournal = 19, - LearningAtHome = 20, - ALucrativeTrade = 21, - NewsAtDawn = 22, - Images = 23, - MAX = 24, -}; - -// Enum Cronos.ECollisionProfile -// NumValues: 0x0002 -enum class ECollisionProfile : uint8 -{ - Ragdoll = 0, - ECollisionProfile_MAX = 1, -}; - -// Enum Cronos.ECollisionIgnoreMask -// NumValues: 0x0003 -enum class ECollisionIgnoreMask : uint8 -{ - None = 0, - MeleeHit = 1, - ECollisionIgnoreMask_MAX = 2, -}; - -// Enum Cronos.ESHMeleeTraceType -// NumValues: 0x0003 -enum class ESHMeleeTraceType : uint8 -{ - Sphere = 0, - Box = 1, - ESHMeleeTraceType_MAX = 2, -}; - -// Enum Cronos.ESHMonsterType -// NumValues: 0x0007 -enum class ESHMonsterType : uint8 -{ - Doppelganger = 0, - Centipede = 1, - Fear = 2, - Terror = 3, - Jaws = 4, - Default = 5, - ESHMonsterType_MAX = 6, -}; - -// Enum Cronos.ESHFlickerGroupState -// NumValues: 0x0004 -enum class ESHFlickerGroupState : uint8 -{ - Enabled = 0, - Mixed = 1, - Disabled = 2, - ESHFlickerGroupState_MAX = 3, -}; - -// Enum Cronos.ESHInteriorExteriorStateEnum -// NumValues: 0x0003 -enum class ESHInteriorExteriorStateEnum : uint8 -{ - Exterior = 0, - Interior = 1, - ESHInteriorExteriorStateEnum_MAX = 2, -}; - -// Enum Cronos.ESHGameplayMenuSectionEnum -// NumValues: 0x0006 -enum class ESHGameplayMenuSectionEnum : uint8 -{ - None = 0, - Map = 1, - Fabricator = 2, - Souls = 3, - Database = 4, - MAX = 5, -}; - -// Enum Cronos.ESHHitSource -// NumValues: 0x0003 -enum class ESHHitSource : uint8 -{ - Shot = 0, - Grenade = 1, - ESHHitSource_MAX = 2, -}; - -// Enum Cronos.ECameraAngleRestriction -// NumValues: 0x0004 -enum class ECameraAngleRestriction : uint8 -{ - CalculateCharacterToIcon = 0, - GetFromDirectionFunction = 1, - UseIconDirection = 2, - ECameraAngleRestriction_MAX = 3, -}; - -// Enum Cronos.EAligmentAngleType -// NumValues: 0x0005 -enum class EAligmentAngleType : uint8 -{ - CalculateDirection = 0, - UseIconDirection = 1, - UseDirectionFunctionInterface = 2, - UseIconDirectionAndDirToCharacter = 3, - EAligmentAngleType_MAX = 4, -}; - -// Enum Cronos.ESHInteractionIconOpacityState -// NumValues: 0x0005 -enum class ESHInteractionIconOpacityState : uint8 -{ - Hidden = 0, - Covered = 1, - Visible = 2, - Hovered = 3, - ESHInteractionIconOpacityState_MAX = 4, -}; - -// Enum Cronos.ESHInteractionIconState -// NumValues: 0x0005 -enum class ESHInteractionIconState : uint8 -{ - Hidden = 0, - Visible = 1, - Focused = 2, - Used = 3, - ESHInteractionIconState_MAX = 4, -}; - -// Enum Cronos.ESHInteractionStopReason -// NumValues: 0x0004 -enum class ESHInteractionStopReason : uint8 -{ - Finished = 0, - NotVisible = 1, - Interrupted = 2, - ESHInteractionStopReason_MAX = 3, -}; - -// Enum Cronos.EHighlightType -// NumValues: 0x0003 -enum class EHighlightType : uint8 -{ - Confirmed = 0, - Declined = 1, - EHighlightType_MAX = 2, -}; - -// Enum Cronos.EItemInteractionType -// NumValues: 0x0003 -enum class EItemInteractionType : uint8 -{ - None = 0, - TakeItem = 1, - EItemInteractionType_MAX = 2, -}; - -// Enum Cronos.ESHWeaponTypeEnum -// NumValues: 0x0004 -enum class ESHWeaponTypeEnum : uint8 -{ - Other = 0, - Shooting = 1, - Melee = 2, - ESHWeaponTypeEnum_MAX = 3, -}; - -// Enum Cronos.EWeaponCombatState -// NumValues: 0x0003 -enum class EWeaponCombatState : uint8 -{ - Relaxed = 0, - Aiming = 1, - EWeaponCombatState_MAX = 2, -}; - -// Enum Cronos.EMorphedWeaponType -// NumValues: 0x0007 -enum class EMorphedWeaponType : uint8 -{ - None = 0, - GravityGun = 1, - SpreadGun = 2, - SmartGun = 3, - Annihilator = 4, - Melee = 5, - EMorphedWeaponType_MAX = 6, -}; - -// Enum Cronos.ESHWeaponRangedTraceEnum -// NumValues: 0x0003 -enum class ESHWeaponRangedTraceEnum : uint8 -{ - Normal = 0, - Cone = 1, - ESHWeaponRangedTraceEnum_MAX = 2, -}; - -// Enum Cronos.EBTMeleeAttackType -// NumValues: 0x0003 -enum class EBTMeleeAttackType : uint8 -{ - Punch = 0, - Stomp = 1, - EBTMeleeAttackType_MAX = 2, -}; - -// Enum Cronos.ESHAugumentationType -// NumValues: 0x0005 -enum class ESHAugumentationType : uint8 -{ - ChestProtection = 0, - Hearing = 1, - Smelling = 2, - Seeing = 3, - ESHAugumentationType_MAX = 4, -}; - -// Enum Cronos.ESHLightingChannelsProfile -// NumValues: 0x0005 -enum class ESHLightingChannelsProfile : uint8 -{ - None = 0, - Everything = 1, - AllButCharacterPlay = 2, - OnlyCharacterPlay = 3, - ESHLightingChannelsProfile_MAX = 4, -}; - -// Enum Cronos.ELocomotionState -// NumValues: 0x0005 -enum class ELocomotionState : uint8 -{ - None = 0, - Idle = 1, - Move = 2, - TurnInPlace = 3, - ELocomotionState_MAX = 4, -}; - -// Enum Cronos.EMovementType -// NumValues: 0x0005 -enum class EMovementType : uint8 -{ - Stand = 0, - Walk = 1, - Jog = 2, - Run = 3, - EMovementType_MAX = 4, -}; - -// Enum Cronos.BodyPartSide -// NumValues: 0x0004 -enum class EBodyPartSide : uint8 -{ - Neither = 0, - Right = 1, - Left = 2, - BodyPartSide_MAX = 3, -}; - -// Enum Cronos.EAnimDirection -// NumValues: 0x000B -enum class EAnimDirection : uint8 -{ - None = 0, - Front = 1, - FrontLeft = 2, - FrontRight = 3, - Left = 4, - Right = 5, - BackLeft = 6, - BackRight = 7, - BackNegative = 8, - BackPositive = 9, - EAnimDirection_MAX = 10, -}; - -// Enum Cronos.EPlayGait -// NumValues: 0x0006 -enum class EPlayGait : uint8 -{ - None = 0, - Idle = 1, - Walk = 2, - Sprint = 3, - Custom = 4, - EPlayGait_MAX = 5, -}; - -// Enum Cronos.ELocomotionType -// NumValues: 0x0004 -enum class ELocomotionType : uint8 -{ - None = 0, - Regular = 1, - Aiming = 2, - ELocomotionType_MAX = 3, -}; - -// Enum Cronos.ESHMovementProfile -// NumValues: 0x0004 -enum class ESHMovementProfile : uint8 -{ - Invalid = 0, - Walk = 1, - Sprint = 2, - ESHMovementProfile_MAX = 3, -}; - -// Enum Cronos.ESHInputMode -// NumValues: 0x0003 -enum class ESHInputMode : uint8 -{ - Hold = 0, - Toggle = 1, - ESHInputMode_MAX = 2, -}; - -// Enum Cronos.ESHAlternateInputMode -// NumValues: 0x0003 -enum class ESHAlternateInputMode : uint8 -{ - Press = 0, - Toggle = 1, - ESHAlternateInputMode_MAX = 2, -}; - -// Enum Cronos.EQuickTimeEventsMode -// NumValues: 0x0003 -enum class EQuickTimeEventsMode : uint8 -{ - Tap = 0, - Hold = 1, - EQuickTimeEventsMode_MAX = 2, -}; - -// Enum Cronos.EAimAssistMode -// NumValues: 0x0005 -enum class EAimAssistMode : uint8 -{ - Off = 0, - Weak = 1, - Medium = 2, - Strong = 3, - EAimAssistMode_MAX = 4, -}; - -// Enum Cronos.EReticleVisibility -// NumValues: 0x0004 -enum class EReticleVisibility : uint8 -{ - Off = 0, - Minimal = 1, - Dynamic = 2, - EReticleVisibility_MAX = 3, -}; - -// Enum Cronos.EReticleSize -// NumValues: 0x0004 -enum class EReticleSize : uint8 -{ - Small = 0, - Medium = 1, - Big = 2, - EReticleSize_MAX = 3, -}; - -// Enum Cronos.EReticleColor -// NumValues: 0x0009 -enum class EReticleColor : uint8 -{ - White = 0, - Red = 1, - Orange = 2, - Yellow = 3, - Green = 4, - Blue = 5, - Cyan = 6, - Violet = 7, - EReticleColor_MAX = 8, -}; - -// Enum Cronos.ETranscriptionColor -// NumValues: 0x0009 -enum class ETranscriptionColor : uint8 -{ - White = 0, - Red = 1, - Orange = 2, - Yellow = 3, - Green = 4, - Blue = 5, - Cyan = 6, - Violet = 7, - ETranscriptionColor_MAX = 8, -}; - -// Enum Cronos.EInteractionIndicatorVisibility -// NumValues: 0x0004 -enum class EInteractionIndicatorVisibility : uint8 -{ - Off = 0, - Minimal = 1, - Default = 2, - EInteractionIndicatorVisibility_MAX = 3, -}; - -// Enum Cronos.EInteractionIndicatorSize -// NumValues: 0x0004 -enum class EInteractionIndicatorSize : uint8 -{ - Small = 0, - Medium = 1, - Big = 2, - EInteractionIndicatorSize_MAX = 3, -}; - -// Enum Cronos.EGameplayDifficulty -// NumValues: 0x0005 -enum class EGameplayDifficulty : uint8 -{ - Normal = 0, - Hard = 1, - NewGamePlusNormal = 2, - NewGamePlusHard = 3, - Max = 4, -}; - -// Enum Cronos.EMiniGameAutocompletion -// NumValues: 0x0005 -enum class EMiniGameAutocompletion : uint8 -{ - Off = 0, - Tap = 1, - Hold = 2, - Auto = 3, - EMiniGameAutocompletion_MAX = 4, -}; - -// Enum Cronos.EHighContrastColor -// NumValues: 0x0009 -enum class EHighContrastColor : uint8 -{ - White = 0, - Red = 1, - Orange = 2, - Yellow = 3, - Green = 4, - Blue = 5, - Cyan = 6, - Violet = 7, - EHighContrastColor_MAX = 8, -}; - -// Enum Cronos.EPlayerSkin -// NumValues: 0x0008 -enum class EPlayerSkin : uint8 -{ - Default = 0, - V1 = 1, - V2 = 2, - V3 = 3, - V4 = 4, - V5 = 5, - V6 = 6, - MAX = 7, -}; - -// Enum Cronos.ESHSuccessFailureEnum -// NumValues: 0x0003 -enum class ESHSuccessFailureEnum : uint8 -{ - Success = 0, - Failure = 1, - ESHSuccessFailureEnum_MAX = 2, -}; - -// Enum Cronos.EFullscreenImageInAnim -// NumValues: 0x0004 -enum class EFullscreenImageInAnim : uint8 -{ - None = 0, - BasicFadeIn = 1, - SlowDownFadeIn = 2, - EFullscreenImageInAnim_MAX = 3, -}; - -// Enum Cronos.EFullscreenImageOutAnim -// NumValues: 0x0004 -enum class EFullscreenImageOutAnim : uint8 -{ - None = 0, - BasicFadeOut = 1, - SlowDownFadeOut = 2, - EFullscreenImageOutAnim_MAX = 3, -}; - -// Enum Cronos.ESkeletonHierarchyType -// NumValues: 0x0008 -enum class ESkeletonHierarchyType : uint8 -{ - Traveler = 0, - NPC = 1, - Doppelganger = 2, - Terror = 3, - Centi = 4, - Jaw = 5, - Fear = 6, - ESkeletonHierarchyType_MAX = 7, -}; - -// Enum Cronos.ESkeletonHierarchyWeaponType -// NumValues: 0x0006 -enum class ESkeletonHierarchyWeaponType : uint8 -{ - Gravity = 0, - Spread = 1, - Annihilator = 2, - Smart = 3, - Melee = 4, - ESkeletonHierarchyWeaponType_MAX = 5, -}; - -// Enum Cronos.EBoneHierarchySort -// NumValues: 0x0004 -enum class EBoneHierarchySort : uint8 -{ - None = 0, - ParentLevel = 1, - WeightFromRoot = 2, - EBoneHierarchySort_MAX = 3, -}; - -// Enum Cronos.ESkeletonSockets -// NumValues: 0x0009 -enum class ESkeletonSockets : uint8 -{ - WeaponHandR = 0, - WeaponHandL = 1, - Muzzle = 2, - Flamethrower = 3, - Emitter = 4, - LeftHandHandle = 5, - LeftHandHandleSecondary = 6, - Rerouter = 7, - ESkeletonSockets_MAX = 8, -}; - -// Enum Cronos.ESkeletonIKTypes -// NumValues: 0x0003 -enum class ESkeletonIKTypes : uint8 -{ - HandLeft = 0, - HandRight = 1, - ESkeletonIKTypes_MAX = 2, -}; - -// Enum Cronos.ERagdollProfileName -// NumValues: 0x0003 -enum class ERagdollProfileName : uint32 -{ - Test = 0, - HitNormal = 1, - ERagdollProfileName_MAX = 2, -}; - -// Enum Cronos.ESkeletonRagdollProfileTickResult -// NumValues: 0x0005 -enum class ESkeletonRagdollProfileTickResult : uint8 -{ - Work = 0, - End = 1, - Paused = 2, - Inactive = 3, - ESkeletonRagdollProfileTickResult_MAX = 4, -}; - -// Enum Cronos.EDistanceConditionType -// NumValues: 0x0005 -enum class EDistanceConditionType : uint8 -{ - Distance3D = 0, - Distance2D = 1, - DistanceZ = 2, - DistanceAbsoluteZ = 3, - EDistanceConditionType_MAX = 4, -}; - -// Enum Cronos.EConditionSpace -// NumValues: 0x0004 -enum class EConditionSpace : uint8 -{ - World = 0, - FromSpace = 1, - ToSpace = 2, - EConditionSpace_MAX = 3, -}; - -// Enum Cronos.EDistanceConditionTest -// NumValues: 0x0003 -enum class EDistanceConditionTest : uint8 -{ - Min = 0, - Max = 1, - Range = 2, -}; - -// Enum Cronos.EOrientationType -// NumValues: 0x0003 -enum class EOrientationType : uint8 -{ - Forward = 0, - TowardsTarget = 1, - EOrientationType_MAX = 2, -}; - -// Enum Cronos.ERankCompareHelper -// NumValues: 0x0007 -enum class ERankCompareHelper : uint8 -{ - IsEqual = 0, - IsNotEqual = 1, - IsGreater = 2, - IsGreaterOrEqual = 3, - IsLess = 4, - IsLessOrEqual = 5, - ERankCompareHelper_MAX = 6, -}; - -// Enum Cronos.ESoulExtractionBackground -// NumValues: 0x0006 -enum class ESoulExtractionBackground : uint8 -{ - None = 0, - Empty = 1, - Neutral = 2, - Negative = 3, - Positive = 4, - Max = 5, -}; - -// Enum Cronos.ESoulLeakMultiConditionEvaluationType -// NumValues: 0x0003 -enum class ESoulLeakMultiConditionEvaluationType : uint8 -{ - AllMatch = 0, - AnyMatch = 1, - ESoulLeakMultiConditionEvaluationType_MAX = 2, -}; - -// Enum Cronos.ESteeringBehaviorType -// NumValues: 0x0005 -enum class ESteeringBehaviorType : uint8 -{ - None = 0, - Direct = 1, - Wander = 2, - Evade = 3, - ESteeringBehaviorType_MAX = 4, -}; - -// Enum Cronos.ESurfaceModifierMask -// NumValues: 0x0004 -enum class ESurfaceModifierMask : uint8 -{ - UNKNOWN = 0, - EXCLUDE = 1, - REGION = 2, - ESurfaceModifierMask_MAX = 3, -}; - -// Enum Cronos.EToggleDirection -// NumValues: 0x0003 -enum class EToggleDirection : uint8 -{ - ToggleForward = 0, - ToggleBackward = 1, - EToggleDirection_MAX = 2, -}; - -// Enum Cronos.ETimeKnotChargeState -// NumValues: 0x0008 -enum class ETimeKnotChargeState : uint8 -{ - Idle = 0, - Triggered = 1, - EasingIn = 2, - EasingOut = 4, - Interrupted = 8, - Finished = 16, - Discrete = 25, - ETimeKnotChargeState_MAX = 26, -}; - -// Enum Cronos.ERelativeDirections -// NumValues: 0x0007 -enum class ERelativeDirections : uint8 -{ - Left = 0, - Right = 1, - Above = 2, - Below = 3, - Behind = 4, - InFrontOf = 5, - ERelativeDirections_MAX = 6, -}; - -// Enum Cronos.EUnmergedPhases -// NumValues: 0x0005 -enum class EUnmergedPhases : uint8 -{ - Phase01 = 0, - Phase02 = 1, - Phase03 = 2, - EnumLast = 3, - EUnmergedPhases_MAX = 4, -}; - -// Enum Cronos.EUpgradeTreeNodeType -// NumValues: 0x0006 -enum class EUpgradeTreeNodeType : uint8 -{ - Normal = 0, - SpecialTop = 1, - SpecialBottom = 2, - UltraBonus = 3, - Start = 4, - EUpgradeTreeNodeType_MAX = 5, -}; - -// Enum Cronos.EConnectionSlotType -// NumValues: 0x0007 -enum class EConnectionSlotType : uint8 -{ - Left = 0, - Right = 1, - BottomLeft = 2, - BottomRight = 3, - TopLeft = 4, - TopRight = 5, - EConnectionSlotType_MAX = 6, -}; - -// Enum Cronos.EWallMovementStates -// NumValues: 0x0005 -enum class EWallMovementStates : uint8 -{ - Idle = 0, - Walking = 1, - WallTransition = 2, - Animation = 3, - EWallMovementStates_MAX = 4, -}; - -// ScriptStruct Cronos.CombatOperation -// 0x0018 (0x0018 - 0x0000) -struct FCombatOperation final -{ -public: - class FName CombatOperationName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationMarkup ActivationMarkup; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAITask_CombatOperation* Operation; // 0x0010(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCombatOperation; - -// ScriptStruct Cronos.AnimDataModifiers -// 0x0010 (0x0010 - 0x0000) -struct FAnimDataModifiers final -{ -public: - TArray AnimationDataModifiers; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimDataModifiers; - -// ScriptStruct Cronos.PlayAnimationData -// 0x0078 (0x0078 - 0x0000) -struct FPlayAnimationData final -{ -public: - class UAnimationAsset* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationSlot Slot; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlayRate; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute PlayRateMultiplier; // 0x0010(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RootMotionTranslationScale; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRootMotion; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomBlendOutTriggerTime; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartingSection; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimDataModifiers AnimationDataModifiers; // 0x0068(0x0010)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayAnimationData; - -// ScriptStruct Cronos.AIAction -// 0x0108 (0x0108 - 0x0000) -struct FAIAction final -{ -public: - class FName AIActionName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCombatOperationOnly; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap AnimationParamsPerState; // 0x0010(0x0050)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData AnimationParams; // 0x0060(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray CombatOperations; // 0x00D8(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTagContainer TagsToAdd; // 0x00E8(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIAction; - -// ScriptStruct Cronos.NamePair -// 0x0010 (0x0010 - 0x0000) -struct FNamePair final -{ -public: - class FName First; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Second; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamePair; - -// ScriptStruct Cronos.DoorSetupData -// 0x0010 (0x0010 - 0x0000) -struct FDoorSetupData final -{ -public: - bool AutoCloseDoors; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoCloseWaitTime; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoCloseCharacterDetectionRange; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DoorOpenAngle; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDoorSetupData; - -// ScriptStruct Cronos.SHCameraAnimationBlending -// 0x0020 (0x0020 - 0x0000) -struct FSHCameraAnimationBlending final -{ -public: - struct FViewTargetTransitionParams BlendInParams; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FViewTargetTransitionParams BlendOutParams; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHCameraAnimationBlending; - -// ScriptStruct Cronos.SHCameraAnimationData -// 0x0070 (0x0070 - 0x0000) -struct FSHCameraAnimationData final -{ -public: - TSoftClassPtr CameraAnimationExeClass; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr CameraAnimationAsset; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHCameraAnimationBlending CameraAnimationBlending; // 0x0050(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHCameraAnimationData; - -// ScriptStruct Cronos.TeleportAroundData -// 0x0020 (0x0020 - 0x0000) -struct FTeleportAroundData final -{ -public: - float MinRangeFromTarget; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRangeFromTarget; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngleFromTarget; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleFromTarget; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InSweptArea; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InUseCameraOrientation; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CheckLoS; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float MinRangeFromPreviousOwnerPosition; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CheckNavigationToTarget; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AllowedZDiff; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTeleportAroundData; - -// ScriptStruct Cronos.HitImpulseSetup -// 0x0028 (0x0028 - 0x0000) -struct FHitImpulseSetup final -{ -public: - float DefaultHitImpulse; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OnKillBodyPushStrength; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OnKillBodyPushDuration; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* OnKillMoveCurve; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DismemberImpulse; // 0x0018(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicalHitImpulse; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImpulseDelay; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHitImpulseSetup; - -// ScriptStruct Cronos.BTWeaponAimAssistConfigurationData -// 0x0010 (0x0010 - 0x0000) -struct FBTWeaponAimAssistConfigurationData final -{ -public: - float MaxRange; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RangeToStrengthMappingCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponAimAssistConfigurationData; - -// ScriptStruct Cronos.UpgradePresetData -// 0x0010 (0x0018 - 0x0008) -struct FUpgradePresetData final : public FTableRowBase -{ -public: - TArray Upgrades; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUpgradePresetData; - -// ScriptStruct Cronos.CombatToken -// 0x0010 (0x0010 - 0x0000) -struct FCombatToken final -{ -public: - int32 Amount; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxAmount; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCombatToken; - -// ScriptStruct Cronos.BTFlamethrowerUpgradeLevelStruct -// 0x0010 (0x0010 - 0x0000) -struct FBTFlamethrowerUpgradeLevelStruct final -{ -public: - class UNiagaraSystem* FlamesRangeSystem; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FlameBurstParticleSpawnCount; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTFlamethrowerUpgradeLevelStruct; - -// ScriptStruct Cronos.AttachedActorsStruct -// 0x0028 (0x0028 - 0x0000) -struct FAttachedActorsStruct final -{ -public: - class AFlashlight* Flashlight; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHRadio* Radio; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosItemWeaponFlamethrower* flamethrower; // 0x0010(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHItemWeaponMelee* WeaponMelee; // 0x0018(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ASHItemWeaponRanged* WeaponRanged; // 0x0020(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttachedActorsStruct; - -// ScriptStruct Cronos.MaterialAssigned -// 0x0050 (0x0050 - 0x0000) -struct FMaterialAssigned final -{ -public: - TMap MaterialInstanceDynamic; // 0x0000(0x0050)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMaterialAssigned; - -// ScriptStruct Cronos.AppearanceElementChildRule -// 0x0030 (0x0030 - 0x0000) -struct FAppearanceElementChildRule final -{ -public: - struct FGameplayTag MatchTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ChildElement; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAppearanceElementChildRule; - -// ScriptStruct Cronos.AppearanceElementRules -// 0x0048 (0x0048 - 0x0000) -struct FAppearanceElementRules final -{ -public: - TSoftObjectPtr AppearanceElement; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEnemySelectionRuleSet ElementRules; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPublic) - TArray ConditionalChildren; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAppearanceElementRules; - -// ScriptStruct Cronos.SkeletonHierarchy -// 0x0100 (0x0100 - 0x0000) -struct alignas(0x08) FSkeletonHierarchy -{ -public: - uint8 Pad_0[0x100]; // 0x0000(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletonHierarchy; - -// ScriptStruct Cronos.SkeletonHierarchyWeapon -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyWeapon final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyWeapon; - -// ScriptStruct Cronos.SHElevatorOrderData -// 0x000C (0x000C - 0x0000) -struct FSHElevatorOrderData final -{ -public: - int32 BeginFloor; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetFloor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrderFloorAlpha; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHElevatorOrderData; - -// ScriptStruct Cronos.BTWeaponVFXFireData -// 0x0030 (0x0030 - 0x0000) -struct FBTWeaponVFXFireData final -{ -public: - class UNiagaraSystem* FirePointSystem; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* PerkFirePointSystem; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* BulletTrailsSystem; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* PerkBulletTrailsSystem; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* BarrelSmokeSystem; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* ChargeGainedSystem; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponVFXFireData; - -// ScriptStruct Cronos.SHElevatorFloorConfig -// 0x0008 (0x0008 - 0x0000) -struct FSHElevatorFloorConfig final -{ -public: - float FloorOffset; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OpenFrontInsideDoor; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OpenBackInsideDoor; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHElevatorFloorConfig; - -// ScriptStruct Cronos.SurfaceAdjustmentPlane -// 0x0120 (0x0120 - 0x0000) -struct FSurfaceAdjustmentPlane final -{ -public: - struct FVector base; // 0x0000(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0018(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BaseRaw; // 0x0030(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalRaw; // 0x0048(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorSpringState BaseSpringState; // 0x0060(0x0038)(Transient, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuaternionSpringState NormalSpringState; // 0x00A0(0x0040)(Transient, NoDestructor, NativeAccessSpecifierPublic) - int32 TraceContribution; // 0x00E0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HitLocations; // 0x00E8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray HitNormals; // 0x00F8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray Weights; // 0x0108(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSurfaceAdjustmentPlane; - -// ScriptStruct Cronos.BTBonusContentBase -// 0x0028 (0x0028 - 0x0000) -struct FBTBonusContentBase -{ -public: - class FText Description; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bUseCustomDisplayText; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayPlainText; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTBonusContentBase; - -// ScriptStruct Cronos.ShortRowHandle -// 0x0000 (0x0010 - 0x0010) -struct FShortRowHandle final : public FDataTableRowHandle -{ -}; -DUMPER7_ASSERTS_FShortRowHandle; - -// ScriptStruct Cronos.BTBonusContentUpgradeData -// 0x0010 (0x0038 - 0x0028) -struct FBTBonusContentUpgradeData final : public FBTBonusContentBase -{ -public: - struct FShortRowHandle UpgradeDataRow; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTBonusContentUpgradeData; - -// ScriptStruct Cronos.SHManagedInteractionSlotCleanupConfig -// 0x0014 (0x0014 - 0x0000) -struct FSHManagedInteractionSlotCleanupConfig final -{ -public: - float SimpleCleanupDelay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CleanupTargetRotationScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CleanupMaxRotationAngleDifference; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CleanupTargetMovementScale; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CleanupMaxMovementAngleDifference; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHManagedInteractionSlotCleanupConfig; - -// ScriptStruct Cronos.MeshVariantData -// 0x0038 (0x0038 - 0x0000) -struct FMeshVariantData final -{ -public: - TSoftObjectPtr Mesh; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D QuantityBracket; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshVariantData; - -// ScriptStruct Cronos.SHItemAttachSlotData -// 0x0038 (0x0038 - 0x0000) -struct FSHItemAttachSlotData final -{ -public: - class FName SlotName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeRotation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHItemAttachSlotData; - -// ScriptStruct Cronos.SHItemDataStruct -// 0x02F0 (0x02F8 - 0x0008) -struct FSHItemDataStruct : public FTableRowBase -{ -public: - ESHItemTypeEnum Type; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag Tag; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsCollectable; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsStackable; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowInInventory; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckForInventorySpace; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsDiscardable; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DisplayCollectInfoWidget; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Mesh; // 0x0020(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr SkeletalMeshAnimClass; // 0x0048(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray QuantityMeshVariants; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bReceiveDecals; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ItemIconMaterial; // 0x0088(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x00B0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText Description; // 0x00C0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 MaxStackQuantity; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute MaxStackIncreaseAttribute; // 0x00D8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxItemCount; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute BonusMaxItemCountAttribute; // 0x0118(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute BonusCollectAmountMultiplier; // 0x0150(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LootValue; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MonitorItemUsage; // 0x018C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ItemAudioType; // 0x0190(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHItemAttachSlotData InvesitagtionAttachData; // 0x01B8(0x0038)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TSoftClassPtr InvesitagtionExeOverride; // 0x01F0(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap QuickTakeEquipSlotParams; // 0x0218(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float RotationSpeedKeys; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationSpeedMouse; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TakeAnimation; // 0x0270(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsReadable; // 0x0298(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr TranscriptData; // 0x02A0(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer PersistentTagSave; // 0x02C8(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsNGPlusTransferable; // 0x02E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowTutorialOnPickup; // 0x02E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EA[0x2]; // 0x02EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Tutorial; // 0x02EC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHItemDataStruct; - -// ScriptStruct Cronos.SHBonePhysicsControllerSettingsBodyPhysicsOverride -// 0x000C (0x000C - 0x0000) -struct FSHBonePhysicsControllerSettingsBodyPhysicsOverride final -{ -public: - float MaximumBlendWeight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyForceMultiplier; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaximumForceMultiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHBonePhysicsControllerSettingsBodyPhysicsOverride; - -// ScriptStruct Cronos.SHBonePhysicsControllerSettingsProfile -// 0x0050 (0x0050 - 0x0000) -struct FSHBonePhysicsControllerSettingsProfile final -{ -public: - TMap BodyPhysicsOverrides; // 0x0000(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FSHBonePhysicsControllerSettingsProfile; - -// ScriptStruct Cronos.FullscreenImageSetup -// 0x0068 (0x0068 - 0x0000) -struct FFullscreenImageSetup final -{ -public: - EFullscreenImageType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Texture; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImageOpacity; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Material; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFullscreenImageInAnim InAnim; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFullscreenImageOutAnim OutAnim; // 0x0061(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFullscreenImageSetup; - -// ScriptStruct Cronos.ControlTipsDataPreset -// 0x0010 (0x0018 - 0x0008) -struct FControlTipsDataPreset final : public FTableRowBase -{ -public: - TArray wantedTips; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlTipsDataPreset; - -// ScriptStruct Cronos.SHAdaptiveTriggerWeaponData -// 0x0003 (0x0003 - 0x0000) -struct FSHAdaptiveTriggerWeaponData final -{ -public: - uint8 StartPosition; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EndPosition; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Strength; // 0x0002(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHAdaptiveTriggerWeaponData; - -// ScriptStruct Cronos.DamageInfo -// 0x0148 (0x0148 - 0x0000) -struct FDamageInfo final -{ -public: - float Damage; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* DamageInstigator; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTagContainer DamageTagContainer; // 0x0128(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDamageInfo; - -// ScriptStruct Cronos.AIProximityEvent -// 0x0018 (0x0018 - 0x0000) -struct FAIProximityEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* DetectedActor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* observer; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIProximityEvent; - -// ScriptStruct Cronos.DoorAttachmentSetupData -// 0x0030 (0x0030 - 0x0000) -struct FDoorAttachmentSetupData final -{ -public: - TArray UnlockCode; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayTag UnlockCodeHintTag; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ItemNotRequired; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle RequiredItemHandle; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDoorAttachmentSetupData; - -// ScriptStruct Cronos.WidgetDelayInteractionBehaviourConfig -// 0x0010 (0x0010 - 0x0000) -struct FWidgetDelayInteractionBehaviourConfig final -{ -public: - EWidgetDelayInteractionBehaviourType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DelayTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDifferentTimingForCorrectItem; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DelayOnCorrectItemUse; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetDelayInteractionBehaviourConfig; - -// ScriptStruct Cronos.HitReactionParams -// 0x0158 (0x0158 - 0x0000) -struct FHitReactionParams final -{ -public: - EHurtType HurtType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitInfo; // 0x0008(0x0100)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FHitImpulseSetup ImpulseInfo; // 0x0108(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EHitDirection Direction; // 0x0130(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName HitBone; // 0x0134(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Instigator; // 0x0140(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsDeadOrDying; // 0x0148(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDamageType* CausingDamageType; // 0x0150(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitReactionParams; - -// ScriptStruct Cronos.EnemyVariantsInfo -// 0x0018 (0x0018 - 0x0000) -struct FEnemyVariantsInfo final -{ -public: - uint8 Attributes; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendMasksToActivate; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyVariantsInfo; - -// ScriptStruct Cronos.ObstacleForwardCheckSettings -// 0x0020 (0x0020 - 0x0000) -struct FObstacleForwardCheckSettings final -{ -public: - float Distance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FObstacleForwardCheckSettings; - -// ScriptStruct Cronos.PlayAnimationDataArray -// 0x0010 (0x0010 - 0x0000) -struct FPlayAnimationDataArray final -{ -public: - TArray PossibleAnimationsData; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayAnimationDataArray; - -// ScriptStruct Cronos.HitReaction -// 0x0100 (0x0100 - 0x0000) -struct FHitReaction final -{ -public: - class FName HitReactionName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MatchingBones; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EHurtType HurtTypeToMatch; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDirectionless; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceAnimation; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bProjectToNavMesh; // 0x0023(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockedByPawns; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PossibleAnimationsData; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap HitDirectionsToAnimsMap; // 0x0038(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bFallbackToStandingAnim; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StopLogic; // 0x0089(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterruptAbsorption; // 0x008A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FlinchAllowed; // 0x008B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyTags; // 0x008C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer ReactionTags; // 0x0090(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool ApplyStatusEffect; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag StatusTag; // 0x00B4(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ClearStatusTag; // 0x00BC(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActiveStatusTag; // 0x00C4(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr EffectData; // 0x00D0(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHitReaction; - -// ScriptStruct Cronos.DamageGameplayEffect -// 0x0050 (0x0050 - 0x0000) -struct FDamageGameplayEffect final -{ -public: - TSubclassOf DamageType; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameplayEffectToApply; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute AdditionalDurationAttribute; // 0x0018(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDamageGameplayEffect; - -// ScriptStruct Cronos.HitBoxData -// 0x0048 (0x0048 - 0x0000) -struct FHitBoxData final -{ -public: - EHitBoxType HitboxType; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHitBoxShapes Shape; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector BoxExtent; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachmentSocketName; // 0x0024(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitBoxOffset; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitBoxData; - -// ScriptStruct Cronos.AnimationMovementSpeed -// 0x0008 (0x0008 - 0x0000) -struct FAnimationMovementSpeed final -{ -public: - float Forward; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Back; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationMovementSpeed; - -// ScriptStruct Cronos.SHAsyncLoadingObjectCache -// 0x00B0 (0x00B0 - 0x0000) -struct alignas(0x08) FSHAsyncLoadingObjectCache final -{ -public: - uint8 Pad_0[0xB0]; // 0x0000(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHAsyncLoadingObjectCache; - -// ScriptStruct Cronos.MutationContext -// 0x0038 (0x0038 - 0x0000) -struct FMutationContext final -{ -public: - class AActor* Consumer; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Consumed; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMutationRules* CurrentRules; // 0x0020(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMutationState* CurrentState; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMutationContext; - -// ScriptStruct Cronos.BTGuidsContainer -// 0x0010 (0x0010 - 0x0000) -struct FBTGuidsContainer final -{ -public: - TArray Guids; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTGuidsContainer; - -// ScriptStruct Cronos.BoneHierarchyData -// 0x000C (0x000C - 0x0000) -struct alignas(0x04) FBoneHierarchyData final -{ -public: - uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneHierarchyData; - -// ScriptStruct Cronos.SHGameplayControlDataStruct -// 0x0030 (0x0030 - 0x0000) -struct FSHGameplayControlDataStruct final -{ -public: - class FText ControlDisplayName; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FString MouseAndKeyboardControlDecorator; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString GamepadControlDecorator; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHGameplayControlDataStruct; - -// ScriptStruct Cronos.PlayerSkinSetup -// 0x02A8 (0x02A8 - 0x0000) -struct FPlayerSkinSetup final -{ -public: - TSoftObjectPtr CharacterMesh; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ShadowMesh; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AdditionalCharacterMesh; // 0x0050(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AdditionalShadowMesh; // 0x0078(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr KnobsCables; // 0x00A0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr BootsMaterial; // 0x00C8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr FlashlightMaterial; // 0x00F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ForearmsMaterial; // 0x0118(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr GlovesMaterial; // 0x0140(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr HarnessMaterial; // 0x0168(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr HarvesterMaterial; // 0x0190(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr HelmetMaterial; // 0x01B8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr PartsMaterial; // 0x01E0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SuitMaterial; // 0x0208(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ExtrasMaterial; // 0x0230(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr GlobeMaterial; // 0x0258(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AdditionalMeshMaterial; // 0x0280(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerSkinSetup; - -// ScriptStruct Cronos.FriendData -// 0x0010 (0x0010 - 0x0000) -struct FFriendData final -{ -public: - uint8 BannedAttributes; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag AttackTag; // 0x0004(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHurtType HurtType; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFriendData; - -// ScriptStruct Cronos.BTTraceHitsArray -// 0x0010 (0x0010 - 0x0000) -struct FBTTraceHitsArray final -{ -public: - TArray Hits; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTTraceHitsArray; - -// ScriptStruct Cronos.BTTraceHitsMap -// 0x0050 (0x0050 - 0x0000) -struct FBTTraceHitsMap final -{ -public: - TMap TraceHitsForHitScenario; // 0x0000(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTTraceHitsMap; - -// ScriptStruct Cronos.TimeKnotSettings -// 0x0008 (0x0008 - 0x0000) -struct FTimeKnotSettings final -{ -public: - float CustomTimeDilation; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timer; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimeKnotSettings; - -// ScriptStruct Cronos.EnergyProjectileScaleSettings -// 0x001C (0x001C - 0x0000) -struct FEnergyProjectileScaleSettings final -{ -public: - float ExplosionSphereRadius; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrenadeMeshScale; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileVelocity; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlowEffectPercentage; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimeKnotSettings TimeKnotSettings; // 0x0010(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float MaxExplosionSphereRadius; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnergyProjectileScaleSettings; - -// ScriptStruct Cronos.SkeletalMeshOverrideData -// 0x0068 (0x0068 - 0x0000) -struct FSkeletalMeshOverrideData final -{ -public: - TSoftObjectPtr NewSkeletalMesh; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr NewStaticMesh; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle ItemsDataTableRow; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - ESkeletalMeshOverrideType SkeletalMeshOverrideType; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshOverrideData; - -// ScriptStruct Cronos.DynamicMontageParams -// 0x0018 (0x0018 - 0x0000) -struct FDynamicMontageParams final -{ -public: - class UAnimSequence* Animation; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0014(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDynamicMontageParams; - -// ScriptStruct Cronos.BTContentDescription -// 0x0020 (0x0020 - 0x0000) -struct FBTContentDescription final -{ -public: - class FText DisplayName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText DescriptionText; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTContentDescription; - -// ScriptStruct Cronos.BTBundleDescription -// 0x0028 (0x0028 - 0x0000) -struct FBTBundleDescription final -{ -public: - int32 ID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray ContentDescriptions; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTBundleDescription; - -// ScriptStruct Cronos.SHLockAnimComponentsData -// 0x0018 (0x0018 - 0x0000) -struct FSHLockAnimComponentsData final -{ -public: - class USHDoorMovementComponent* DoorMovement; // 0x0000(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCapsuleComponent* SlideSpot; // 0x0008(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* HandleSpot; // 0x0010(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHLockAnimComponentsData; - -// ScriptStruct Cronos.MutationStateBranch -// 0x0010 (0x0010 - 0x0000) -struct FMutationStateBranch final -{ -public: - TArray ConditionsData; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMutationStateBranch; - -// ScriptStruct Cronos.MutationStateData -// 0x0078 (0x0078 - 0x0000) -struct FMutationStateData final -{ -public: - TMap MutationOptions; // 0x0000(0x0050)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray Aliases; // 0x0050(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - bool bUseGlobalStatesAsBranches; // 0x0060(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GlobalStatesConditionsData; // 0x0068(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMutationStateData; - -// ScriptStruct Cronos.InventoryItemDataStruct -// 0x0010 (0x0018 - 0x0008) -struct FInventoryItemDataStruct final : public FTableRowBase -{ -public: - int32 StackQuantity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemRowName; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInventoryItemDataStruct; - -// ScriptStruct Cronos.ArmorPiece -// 0x0048 (0x0048 - 0x0000) -struct FArmorPiece final -{ -public: - TArray BlendMasksToActivate; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Bones; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseOverriddenExoArmor; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExoArmorSections; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USkeletalMesh* OverriddenExoSkeletalMesh; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* OverriddenFemaleExoSkeletalMesh; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FArmorPiece; - -// ScriptStruct Cronos.BTMenuData -// 0x0018 (0x0018 - 0x0000) -struct FBTMenuData final -{ -public: - EBTDisplayableWidgetLayerType MenuID; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenToAddType ScreenToAdd; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag MenuGameplayTag; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMenuAsOverlay; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideMenuBelow; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepFocus; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestoreInputInstantlyOnClose; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldPauseTheGame; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldHideHUD; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTagToPlayOpenAudio; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTagToPlayCloseAudio; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseExactTagToPlayAudio; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility NavigationBoundVisibility; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility NavigationUnboundVisibility; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTMenuData; - -// ScriptStruct Cronos.SHMovementDataStruct -// 0x0030 (0x0030 - 0x0000) -struct FSHMovementDataStruct final -{ -public: - float SpeedForward; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedSideway; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedBackward; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowStrafe; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ControlRotationInterpSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LimitMovementSpeedInstantly; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* AccelerationCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DecelerationCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SprintCameraShake; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHMovementDataStruct; - -// ScriptStruct Cronos.SHWeaponEquipAnimations -// 0x00F0 (0x00F0 - 0x0000) -struct FSHWeaponEquipAnimations final -{ -public: - struct FPlayAnimationData EquipWeaponAnimation; // 0x0000(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData UnequipWeaponAnimation; // 0x0078(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHWeaponEquipAnimations; - -// ScriptStruct Cronos.SHItemWeaponDataStruct -// 0x0058 (0x0060 - 0x0008) -struct FSHItemWeaponDataStruct final : public FTableRowBase -{ -public: - TSubclassOf CustomClass; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap EquipAnimations; // 0x0010(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHItemWeaponDataStruct; - -// ScriptStruct Cronos.BTWeaponSlot -// 0x0008 (0x0008 - 0x0000) -struct FBTWeaponSlot final -{ -public: - int32 WeaponModeContainerIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PendingWeaponModeContainerIndex; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponSlot; - -// ScriptStruct Cronos.EnemyRankData -// 0x0080 (0x0080 - 0x0000) -struct FEnemyRankData final -{ -public: - float HealthFactor; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealthChangeProportion; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealingFactor; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFactor; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> EffectsToApply; // 0x0010(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float GaitChangeProbabilityPercentage; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirearmCounterAttackProbabilityPercentage; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeCounterAttackProbabilityPercentage; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FireCounterAttackProbabilityPercentage; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap MovementOverrideMap; // 0x0030(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyRankData; - -// ScriptStruct Cronos.OverrideDataMoshData -// 0x0038 (0x0038 - 0x0000) -struct FOverrideDataMoshData final -{ -public: - class UCurveFloat* IntensityCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentCurveTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* IntensityFadeOutCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DatamoshFactor; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DatamoshMotion; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DatamoshNoise; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DatamoshNoiseIntensity; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelSortThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DatamoshStyle; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelsortAlpha; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOverrideDataMoshData; - -// ScriptStruct Cronos.CinematicGameplayEffectData -// 0x0050 (0x0050 - 0x0000) -struct FCinematicGameplayEffectData final -{ -public: - TArray> EffectsToApply; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float EffectsDuration; // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDataMoshData; // 0x0014(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FOverrideDataMoshData OverrideDataMoshData; // 0x0018(0x0038)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCinematicGameplayEffectData; - -// ScriptStruct Cronos.BTMenuAudios -// 0x0050 (0x0050 - 0x0000) -struct FBTMenuAudios final -{ -public: - TMap> Audios; // 0x0000(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMenuAudios; - -// ScriptStruct Cronos.SHFabricateResourceData -// 0x0018 (0x0018 - 0x0000) -struct FSHFabricateResourceData final -{ -public: - struct FDataTableRowHandle ItemRow; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 RequiredAmount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHFabricateResourceData; - -// ScriptStruct Cronos.FabricationDataStruct -// 0x00E0 (0x00E8 - 0x0008) -struct FFabricationDataStruct final : public FTableRowBase -{ -public: - struct FDataTableRowHandle FabricatedItem; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool ForceAvailability; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RecipeDisabled; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FabricateResources; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 FabricatedAmount; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute BonusFabricatedAmount; // 0x0038(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap ResourceCostReduction; // 0x0070(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FDataTableRowHandle RequiredRecipeItem; // 0x00C0(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FDataTableRowHandle RecipeUnlockItem; // 0x00D0(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bShowUnlockNotify; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFabricationDataStruct; - -// ScriptStruct Cronos.BTBonusContentValuableData -// 0x0018 (0x0040 - 0x0028) -struct FBTBonusContentValuableData final : public FBTBonusContentBase -{ -public: - struct FShortRowHandle ValuableDataRow; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTBonusContentValuableData; - -// ScriptStruct Cronos.SHInteractionConfig -// 0x001C (0x001C - 0x0000) -struct FSHInteractionConfig -{ -public: - float MouseRotationInputScale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PadRotationInputScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementInputScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MouseCharacterRotationScale; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PadCharacterRotationScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CharacterMovementScale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHInteractionInputAxis InputAxis; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHInteractionConfig; - -// ScriptStruct Cronos.3DOctreeLayer -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FThreeDOctreeLayer final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FThreeDOctreeLayer; - -// ScriptStruct Cronos.WeaponIntensityCalculationConfig -// 0x00B8 (0x00B8 - 0x0000) -struct FWeaponIntensityCalculationConfig final -{ -public: - struct FGameplayTagContainer WeaponTags; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic) - float IntensityMultiplier; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityMultiplierHold; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityMultiplierCharge; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDistanceCurve; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve DistanceIntensityCurveOverride; // 0x0030(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeaponIntensityCalculationConfig; - -// ScriptStruct Cronos.ArmorData -// 0x0040 (0x0040 - 0x0000) -struct FArmorData final -{ -public: - TArray BlendMasksToActivate; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Bones; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseOverriddenExoArmor; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExoArmorSections; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USkeletalMesh* OverriddenExoSkeletalMesh; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FArmorData; - -// ScriptStruct Cronos.BTEnergyStoreItem -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FBTEnergyStoreItem final -{ -public: - class FName RowName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0xC]; // 0x000C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTEnergyStoreItem; - -// ScriptStruct Cronos.EnemyClothData -// 0x0038 (0x0038 - 0x0000) -struct FEnemyClothData final -{ -public: - class UAppearanceManagerComponent* AppearanceManagerComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* ClothMeshComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAppearanceElement_Cloth* ClothElement; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAppearanceElement_ClothVariation* ClothVariation; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTornTexture; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ClothBurnBlendName; // 0x0024(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClothBurnBlendMaskName; // 0x002C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemyClothData; - -// ScriptStruct Cronos.ElementPreviewData -// 0x0068 (0x0068 - 0x0000) -struct FElementPreviewData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HairColors; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap ClothData; // 0x0018(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FElementPreviewData; - -// ScriptStruct Cronos.SHMovementSnapConfig -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FSHMovementSnapConfig final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHMovementSnapConfig; - -// ScriptStruct Cronos.BTLoggedDatabaseEntry -// 0x000C (0x000C - 0x0000) -struct FBTLoggedDatabaseEntry final -{ -public: - class FName Name; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bWasBrowsed; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTLoggedDatabaseEntry; - -// ScriptStruct Cronos.BTDatabaseEntryContainer -// 0x0018 (0x0018 - 0x0000) -struct FBTDatabaseEntryContainer final -{ -public: - int32 UnbrowsedEntriesCounter; // 0x0000(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Entries; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDatabaseEntryContainer; - -// ScriptStruct Cronos.CacheGroupAsset -// 0x0010 (0x0010 - 0x0000) -struct FCacheGroupAsset final -{ -public: - TArray> Objects; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCacheGroupAsset; - -// ScriptStruct Cronos.CharacterSnapConfig -// 0x0050 (0x0050 - 0x0000) -struct FCharacterSnapConfig final -{ -public: - bool SnapToLocation; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WaitSnapFinish; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceExactPosition; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SnapSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapTolerance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapAutoPositionDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSnapDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSnapDuration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RotateCharacter; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationDuration; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RotationDuringSnapBlendOut; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SnapBlendoutThreshold; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRotationAngleDiff; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WaitRotationEnd; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RotationCurve; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VerticalOffset; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreOwnerCollision; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreFloor; // 0x003D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray IgnoreActorCollision; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCharacterSnapConfig; - -// ScriptStruct Cronos.SHInteractionGenericConfig -// 0x006C (0x0088 - 0x001C) -struct FSHInteractionGenericConfig final : public FSHInteractionConfig -{ -public: - bool EnableCharacterLookAt; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHCharacterPlayLookAtPriorities LookAtPriority; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenericInteractionType InteractionType; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float HoldTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCharacterSnapConfig SnapConfig; // 0x0028(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAnimMontage* AnimationMontage; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WaitForAnimEnd; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHInteractionGenericConfig; - -// ScriptStruct Cronos.FriendlyFireSettings -// 0x0058 (0x0058 - 0x0000) -struct FFriendlyFireSettings final -{ -public: - bool bActivateFriendlyFire; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap EnemyArchetype; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFriendlyFireSettings; - -// ScriptStruct Cronos.WeakSpotHealthMap -// 0x0050 (0x0050 - 0x0000) -struct FWeakSpotHealthMap final -{ -public: - TMap WeakSpotDefaultHealth; // 0x0000(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeakSpotHealthMap; - -// ScriptStruct Cronos.SHPOVDetectorProximityPoints -// 0x0010 (0x0010 - 0x0000) -struct FSHPOVDetectorProximityPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPOVDetectorProximityPoints; - -// ScriptStruct Cronos.CombinedAttributes -// 0x0001 (0x0001 - 0x0000) -struct FCombinedAttributes final -{ -public: - uint8 CombinedAttributesBitMask; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCombinedAttributes; - -// ScriptStruct Cronos.EnemyTeethInfo -// 0x0020 (0x0020 - 0x0000) -struct FEnemyTeethInfo final -{ -public: - class FString BlendMaskParamName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MeshMaterialSlot; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyTeethInfo; - -// ScriptStruct Cronos.FocusGainModeSettings -// 0x0010 (0x0010 - 0x0000) -struct FFocusGainModeSettings final -{ -public: - float FocusGainSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* InterpolationCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFocusGainModeSettings; - -// ScriptStruct Cronos.LayerBlendParamsActivationInfo -// 0x0020 (0x0020 - 0x0000) -struct FLayerBlendParamsActivationInfo final -{ -public: - class FString BlendActivationMaterialLayer; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BlendActivationMaterialParams; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLayerBlendParamsActivationInfo; - -// ScriptStruct Cronos.BTWeaponSlotsConfig -// 0x0010 (0x0010 - 0x0000) -struct FBTWeaponSlotsConfig final -{ -public: - struct FGameplayTag EquipAbilityTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag QuickFabricationAbilityTag; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponSlotsConfig; - -// ScriptStruct Cronos.CurrentMovementAnimInfo -// 0x0018 (0x0018 - 0x0000) -struct FCurrentMovementAnimInfo final -{ -public: - class UAnimMontage* CurrentMovementMontage; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCurrentMovementAnimInfo; - -// ScriptStruct Cronos.EnviroDamageData -// 0x0001 (0x0001 - 0x0000) -struct FEnviroDamageData final -{ -public: - bool bApplyEnviroDamage; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnviroDamageData; - -// ScriptStruct Cronos.BTRecoilConfig -// 0x0050 (0x0050 - 0x0000) -struct FBTRecoilConfig final -{ -public: - class UCurveFloat* RecoilCurve; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTDifficultyTag RecoilCurveTag; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute RecoilReduction; // 0x0010(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* RecoilMultiplierPerShotCurve; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTRecoilConfig; - -// ScriptStruct Cronos.TeethAreaSectionData -// 0x0008 (0x0008 - 0x0000) -struct FTeethAreaSectionData final -{ -public: - int32 SectionIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 TeethSectionTypes; // 0x0004(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTeethAreaSectionData; - -// ScriptStruct Cronos.DismembermentBlendMaskData -// 0x0010 (0x0010 - 0x0000) -struct FDismembermentBlendMaskData final -{ -public: - class FName LayerName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BlendMaskName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDismembermentBlendMaskData; - -// ScriptStruct Cronos.BaseWeaponSettings -// 0x0200 (0x0200 - 0x0000) -struct FBaseWeaponSettings -{ -public: - class UCurveFloat* Recoil; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CameraShake; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damage; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute DamageMultiplier; // 0x0018(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute HeadshotDamageMultiplier; // 0x0050(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap EnemyDamageMultiplier; // 0x0088(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayAttribute HeadshotInterruptAbsorption; // 0x00D8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireAnimData; // 0x0110(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireBodyCarryAnimData; // 0x0188(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBaseWeaponSettings; - -// ScriptStruct Cronos.CachedMaterialArray -// 0x0010 (0x0010 - 0x0000) -struct FCachedMaterialArray final -{ -public: - TArray Materials; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCachedMaterialArray; - -// ScriptStruct Cronos.CompassOrganizerCommonData -// 0x0098 (0x0098 - 0x0000) -struct FCompassOrganizerCommonData -{ -public: - TSoftObjectPtr OwnerActorRef; // 0x0000(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr OwnerComponentRef; // 0x0028(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> TriggerComponentsRef; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> OwnerBrokersRef; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr OwnerEffectorRef; // 0x0070(0x0028)(ExportObject, InstancedReference, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompassOrganizerCommonData; - -// ScriptStruct Cronos.ObjectivesOrganizerData -// 0x0030 (0x0030 - 0x0000) -struct FObjectivesOrganizerData final -{ -public: - TArray AddObjective; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray SetCurrentObjective; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray RemoveObjective; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FObjectivesOrganizerData; - -// ScriptStruct Cronos.EnemyWeaponData -// 0x0010 (0x0010 - 0x0000) -struct FEnemyWeaponData final -{ -public: - class UStaticMeshComponent* WeaponMeshComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAppearanceElement_Weapon* WeaponElement; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyWeaponData; - -// ScriptStruct Cronos.EnemyHairData -// 0x0018 (0x0018 - 0x0000) -struct FEnemyHairData final -{ -public: - int32 HeadNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* HairMeshComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstance* HairMaterial; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyHairData; - -// ScriptStruct Cronos.ControlRigTickUpdate -// 0x0030 (0x0030 - 0x0000) -struct FControlRigTickUpdate final -{ -public: - TArray DefaultDistances; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesTransforms; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray EffectorsTransforms; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigTickUpdate; - -// ScriptStruct Cronos.SHAsyncLoadedObjectCache -// 0x0040 (0x0040 - 0x0000) -struct FSHAsyncLoadedObjectCache final -{ -public: - class UObject* StrongObject; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x38]; // 0x0008(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHAsyncLoadedObjectCache; - -// ScriptStruct Cronos.AttachableEnemyAdditionalProperties -// 0x0058 (0x0058 - 0x0000) -struct FAttachableEnemyAdditionalProperties final -{ -public: - TMap AttachmentSockets; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TSubclassOf SpawnEnemyClass; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttachableEnemyAdditionalProperties; - -// ScriptStruct Cronos.AttachableEnemyProperties -// 0x0070 (0x0070 - 0x0000) -struct FAttachableEnemyProperties final -{ -public: - class USkeletalMesh* EnemyMesh; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* EnemyAnimBP; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraSystem* EnemyParticlesSystem; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAttachableEnemyAdditionalProperties AdditionalProperties; // 0x0018(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttachableEnemyProperties; - -// ScriptStruct Cronos.DatabaseGroup -// 0x0010 (0x0018 - 0x0008) -struct FDatabaseGroup final : public FTableRowBase -{ -public: - class FText CategoryTitle; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDatabaseGroup; - -// ScriptStruct Cronos.AudiologStructure -// 0x0070 (0x0368 - 0x02F8) -struct FAudiologStructure : public FSHItemDataStruct -{ -public: - struct FShortRowHandle Group; // 0x02F8(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Date; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class FText Author; // 0x0318(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - class FText FoundIn; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FDialogDialog Dialog; // 0x0338(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Interruptible; // 0x0360(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_361[0x7]; // 0x0361(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudiologStructure; - -// ScriptStruct Cronos.ControlRigHitUpdate -// 0x0048 (0x0048 - 0x0000) -struct FControlRigHitUpdate final -{ -public: - TArray IntensityArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TimeArray; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ChildDistances; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray MassMap; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float MasterIntensity; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FControlRigHitUpdate; - -// ScriptStruct Cronos.RoomRtpcData -// 0x0010 (0x0010 - 0x0000) -struct FRoomRtpcData final -{ -public: - class UAkRoomComponent* Room; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RtpcValue; // 0x0008(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRoomRtpcData; - -// ScriptStruct Cronos.BT3DNavGridCell -// 0x0058 (0x0058 - 0x0000) -struct FBT3DNavGridCell final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChunkCode; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Xc; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Yc; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Zc; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Links; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBT3DNavGridCell; - -// ScriptStruct Cronos.TraceSection -// 0x0020 (0x0020 - 0x0000) -struct FTraceSection final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTraceSection; - -// ScriptStruct Cronos.BT3DNavGridCellArray -// 0x0010 (0x0010 - 0x0000) -struct FBT3DNavGridCellArray final -{ -public: - TArray CellArray; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBT3DNavGridCellArray; - -// ScriptStruct Cronos.BT3DNavGridHierarchycalPaths -// 0x0050 (0x0050 - 0x0000) -struct FBT3DNavGridHierarchycalPaths final -{ -public: - TMap ChunkPaths; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBT3DNavGridHierarchycalPaths; - -// ScriptStruct Cronos.RankProbability -// 0x0008 (0x0008 - 0x0000) -struct FRankProbability final -{ -public: - int32 Rank; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Probability; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRankProbability; - -// ScriptStruct Cronos.CounterAttackCategory -// 0x0038 (0x0038 - 0x0000) -struct FCounterAttackCategory final -{ -public: - TSubclassOf CounterToType; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RequiredMinDistance; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RequiredMaxDistance; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultProbability; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Probabilities; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray Attacks; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCounterAttackCategory; - -// ScriptStruct Cronos.PathNode -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FPathNode final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPathNode; - -// ScriptStruct Cronos.BTAimAssistColliderConfig -// 0x0001 (0x0001 - 0x0000) -struct FBTAimAssistColliderConfig final -{ -public: - EBTAimAssistColliderPriorityType AimAssistColliderType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTAimAssistColliderConfig; - -// ScriptStruct Cronos.ControlRigBonesBehavior -// 0x0040 (0x0040 - 0x0000) -struct FControlRigBonesBehavior final -{ -public: - float Amplitude; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstBoneTimeOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Softness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SearchDepth; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaxConfig; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesExceptions; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigBonesBehavior; - -// ScriptStruct Cronos.AudioAkComponentActionConfig -// 0x0048 (0x0048 - 0x0000) -struct FAudioAkComponentActionConfig final -{ -public: - struct FComponentReference AkComponent; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AudioEvents; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - EAkActionOnEventType ActionType; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TransitionDuration; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAkCurveInterpolation FadeCurve; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioAkComponentActionConfig; - -// ScriptStruct Cronos.FocusTargets -// 0x0010 (0x0010 - 0x0000) -struct FFocusTargets final -{ -public: - TArray CategoryList; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFocusTargets; - -// ScriptStruct Cronos.BTBonusContentBaseItemData -// 0x0018 (0x0040 - 0x0028) -struct FBTBonusContentBaseItemData final : public FBTBonusContentBase -{ -public: - struct FShortRowHandle ItemDataRow; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTBonusContentBaseItemData; - -// ScriptStruct Cronos.BTBonusContentNarrativeItemData -// 0x0010 (0x0038 - 0x0028) -struct FBTBonusContentNarrativeItemData final : public FBTBonusContentBase -{ -public: - struct FDataTableRowHandle ItemDataRow; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTBonusContentNarrativeItemData; - -// ScriptStruct Cronos.AIGaitTransition -// 0x0010 (0x0010 - 0x0000) -struct FAIGaitTransition final -{ -public: - EAIGait Current; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait Desired; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* TransitionAnim; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIGaitTransition; - -// ScriptStruct Cronos.BTBonusContentSoulData -// 0x0010 (0x0038 - 0x0028) -struct FBTBonusContentSoulData final : public FBTBonusContentBase -{ -public: - struct FShortRowHandle SoulDataRow; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTBonusContentSoulData; - -// ScriptStruct Cronos.BTBonusContentSkinData -// 0x0008 (0x0030 - 0x0028) -struct FBTBonusContentSkinData final : public FBTBonusContentBase -{ -public: - EPlayerSkin SkinValue; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTBonusContentSkinData; - -// ScriptStruct Cronos.CronosAbilitySet_GameplayEffect -// 0x0010 (0x0010 - 0x0000) -struct FCronosAbilitySet_GameplayEffect final -{ -public: - TSubclassOf GameplayEffect; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EffectLevel; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCronosAbilitySet_GameplayEffect; - -// ScriptStruct Cronos.BTShopData -// 0x0038 (0x0038 - 0x0000) -struct FBTShopData final -{ -public: - struct FShortRowHandle ItemCurrency; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTShopType ShopType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText TextCostToFormat; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText TextCostTitle; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTShopData; - -// ScriptStruct Cronos.NavigationParams -// 0x0008 (0x0008 - 0x0000) -struct FNavigationParams final -{ -public: - float JumpOnHeight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpOffHeight; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationParams; - -// ScriptStruct Cronos.BTCameraControlMeshPreview -// 0x0018 (0x0018 - 0x0000) -struct FBTCameraControlMeshPreview final -{ -public: - class FName SkeletalComponentTag; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimationAssets; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCameraControlMeshPreview; - -// ScriptStruct Cronos.BTCameraControlData -// 0x0010 (0x0010 - 0x0000) -struct FBTCameraControlData final -{ -public: - TArray PreviewData; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCameraControlData; - -// ScriptStruct Cronos.SoundPlacement -// 0x0010 (0x0010 - 0x0000) -struct FSoundPlacement final -{ -public: - class UAkAudioEvent* Event; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioSource Placement; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayOnTagRemoved; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundPlacement; - -// ScriptStruct Cronos.EdgesToKeepOn -// 0x0001 (0x0001 - 0x0000) -struct FEdgesToKeepOn final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEdgesToKeepOn; - -// ScriptStruct Cronos.CatData -// 0x0050 (0x0058 - 0x0008) -struct FCatData final : public FTableRowBase -{ -public: - class FText Name; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText FoundIn; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TSoftObjectPtr Image; // 0x0028(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsNGPlusTransferable; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCatData; - -// ScriptStruct Cronos.SHAdaptiveTriggerVibrationData -// 0x0005 (0x0005 - 0x0000) -struct FSHAdaptiveTriggerVibrationData final -{ -public: - uint8 position; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Frequency; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 StartChargeAmplitude; // 0x0002(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EndChargeAmplitude; // 0x0003(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x1]; // 0x0004(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHAdaptiveTriggerVibrationData; - -// ScriptStruct Cronos.PivotsMap -// 0x0050 (0x0050 - 0x0000) -struct FPivotsMap final -{ -public: - TMap PivotsMontages; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPivotsMap; - -// ScriptStruct Cronos.SHAdaptiveTriggerFeedbackData -// 0x0002 (0x0002 - 0x0000) -struct FSHAdaptiveTriggerFeedbackData final -{ -public: - uint8 position; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Strength; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHAdaptiveTriggerFeedbackData; - -// ScriptStruct Cronos.SteeringConfig -// 0x0018 (0x0018 - 0x0000) -struct FSteeringConfig final -{ -public: - bool bUseAgentSizeForAvoidance; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CollisionCheckDistance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionHeightPercentage; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionOffset; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavProjectionDistance; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavProjectionTolerance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSteeringConfig; - -// ScriptStruct Cronos.SHAdaptiveTriggerWeaponDataSet -// 0x000A (0x000A - 0x0000) -struct FSHAdaptiveTriggerWeaponDataSet final -{ -public: - struct FSHAdaptiveTriggerWeaponData RightTriggerSettings; // 0x0000(0x0003)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FSHAdaptiveTriggerVibrationData RightTriggerChargeVibrationSettings; // 0x0003(0x0005)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FSHAdaptiveTriggerFeedbackData LeftTriggerSettings; // 0x0008(0x0002)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHAdaptiveTriggerWeaponDataSet; - -// ScriptStruct Cronos.BaseChargingSettings -// 0x0078 (0x0278 - 0x0200) -struct FBaseChargingSettings : public FBaseWeaponSettings -{ -public: - float ChargeTime; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute ChargeTimeMultiplier; // 0x0208(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute ControlledChargedShotRelease; // 0x0240(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBaseChargingSettings; - -// ScriptStruct Cronos.GravityGunSettings -// 0x0078 (0x02F0 - 0x0278) -struct FGravityGunSettings final : public FBaseChargingSettings -{ -public: - struct FGameplayAttribute PierceScaling; // 0x0278(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute RecoilReduction; // 0x02B0(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceRadiusAtCharge; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGravityGunSettings; - -// ScriptStruct Cronos.BTAimAssistConfigurationData -// 0x0070 (0x0070 - 0x0000) -struct FBTAimAssistConfigurationData final -{ -public: - float MinInputValueToDisableMagnet; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InfluenceRadiusAsExtentMul; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoAimInputBaseValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RadiusDistanceStrengthMappingCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap ScoreMultiplierPerColliderType; // 0x0018(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float DistanceFromPlayerScoreMultiplier; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromScreenCenterScoreMultiplier; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTAimAssistConfigurationData; - -// ScriptStruct Cronos.BTChargeConfig -// 0x0040 (0x0040 - 0x0000) -struct FBTChargeConfig final -{ -public: - float ChargeTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AmmoConsumption; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute ChargeTimeMultiplier; // 0x0008(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTChargeConfig; - -// ScriptStruct Cronos.InputMappingContextAndPriority -// 0x0018 (0x0018 - 0x0000) -struct FInputMappingContextAndPriority final -{ -public: - class UInputMappingContext* InputMapping; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InputTag; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRegisterWithSettings; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputMappingContextAndPriority; - -// ScriptStruct Cronos.DebugDamageTypeMapping -// 0x0018 (0x0018 - 0x0000) -struct FDebugDamageTypeMapping final -{ -public: - TSubclassOf DamageType; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Aliases; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDebugDamageTypeMapping; - -// ScriptStruct Cronos.BTCompassAbilityToggleTagsPair -// 0x0008 (0x0008 - 0x0000) -struct FBTCompassAbilityToggleTagsPair final -{ -public: - struct FGameplayTag StopMontage; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCompassAbilityToggleTagsPair; - -// ScriptStruct Cronos.UE4KeyRichText -// 0x0028 (0x0028 - 0x0000) -struct FUE4KeyRichText final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText RichText; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUE4KeyRichText; - -// ScriptStruct Cronos.PTMWeightCheck -// 0x0010 (0x0010 - 0x0000) -struct FPTMWeightCheck final -{ -public: - class FName WeightName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComparator Comparator; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPTMWeightCheck; - -// ScriptStruct Cronos.BTReadableTexturePageData -// 0x0030 (0x0030 - 0x0000) -struct FBTReadableTexturePageData final -{ -public: - TSoftObjectPtr PageTexture; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PageNumber; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTReadableTexturePageData; - -// ScriptStruct Cronos.BTDynamicMemoContent -// 0x0020 (0x0020 - 0x0000) -struct FBTDynamicMemoContent final -{ -public: - class FText Text; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray PagesWithTextures; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDynamicMemoContent; - -// ScriptStruct Cronos.DurationGameplayEffectContext -// 0x0008 (0x0088 - 0x0080) -struct FDurationGameplayEffectContext final : public FGameplayEffectContext -{ -public: - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDurationGameplayEffectContext; - -// ScriptStruct Cronos.BTDynamicMemoConditionedContent -// 0x0028 (0x0028 - 0x0000) -struct FBTDynamicMemoConditionedContent final -{ -public: - class UBTDynamicMemoCondition* Condition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTDynamicMemoContent content; // 0x0008(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDynamicMemoConditionedContent; - -// ScriptStruct Cronos.TokenGroup -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FTokenGroup final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTokenGroup; - -// ScriptStruct Cronos.BTEnergyStoreModifier -// 0x0018 (0x0018 - 0x0000) -struct FBTEnergyStoreModifier final -{ -public: - struct FDataTableRowHandle ItemDataRow; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 ItemQuantity; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTEnergyStoreModifier; - -// ScriptStruct Cronos.SmortConsideration_Health -// 0x0018 (0x0048 - 0x0030) -struct FSmortConsideration_Health final : public FSmortConsideration -{ -public: - EDataTarget TargetContext; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x0034(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x003C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPercent; // 0x0044(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_Health; - -// ScriptStruct Cronos.KeyMappingConfig -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FKeyMappingConfig final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyMappingConfig; - -// ScriptStruct Cronos.CustomSpawnBehavior -// 0x0008 (0x0008 - 0x0000) -struct FCustomSpawnBehavior final -{ -public: - class UAnimMontage* CustomSpawnMontage; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomSpawnBehavior; - -// ScriptStruct Cronos.InputBindingWidgetData -// 0x0010 (0x0010 - 0x0000) -struct FInputBindingWidgetData final -{ -public: - class UBTEnhancedInputBindingOptionWidget* Widget; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputBindingWidgetData; - -// ScriptStruct Cronos.BTPlayerSkinUIData -// 0x0038 (0x0038 - 0x0000) -struct FBTPlayerSkinUIData final -{ -public: - TSoftObjectPtr Picture; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Description; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTPlayerSkinUIData; - -// ScriptStruct Cronos.ReadableItemPageDataStruct -// 0x0038 (0x0038 - 0x0000) -struct FReadableItemPageDataStruct final -{ -public: - class FText PageText; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TSoftObjectPtr PageTexture2D; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReadableItemPageDataStruct; - -// ScriptStruct Cronos.MaterialCueConfig -// 0x0098 (0x0098 - 0x0000) -struct FMaterialCueConfig final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Material; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* HardMaterial; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialWeight; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadeInEnabled; // 0x003C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeInDuration; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* FadeInCurve; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFadeInCurveTimeNormalized; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadeOutEnabled; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeOutDuration; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* FadeOutCurve; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFadeOutCurveTimeNormalized; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName MaterialFadeParameterName; // 0x0064(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeMinValue; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeMaxValue; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInhibitMaterialProcess; // 0x0074(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer InhibitionRequiredTags; // 0x0078(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCueConfig; - -// ScriptStruct Cronos.FadeData -// 0x0100 (0x0100 - 0x0000) -struct FFadeData final -{ -public: - float duration; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KeepOnScreenFor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* Curve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepOnScreen; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadeIsPausedDuringGamePause; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x1]; // 0x0022(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUsePostprocessCue; // 0x0023(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialCueConfig PostprocessCueConfig; // 0x0028(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTag GameplayCueTag; // 0x00C0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnFadeFinishedBP; // 0x00C8(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x28]; // 0x00D8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFadeData; - -// ScriptStruct Cronos.FloatingWidgetData -// 0x0068 (0x0068 - 0x0000) -struct FFloatingWidgetData final -{ -public: - EFloatingDisplayType FloatingDisplayType; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SceneComponent; // 0x0004(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Actor; // 0x000C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0018(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Offset; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0048(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHidden; // 0x0049(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsOnEdge; // 0x004A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ScreenPosition; // 0x0050(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEdgesToKeepOn EdgesToKeepOn; // 0x0060(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFloatingWidgetData; - -// ScriptStruct Cronos.SmortConsideration_Busyness -// 0x0040 (0x0070 - 0x0030) -struct FSmortConsideration_Busyness final : public FSmortConsideration -{ -public: - struct FDirectionDefinition DirectionA; // 0x0030(0x002C)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float Angle; // 0x005C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RangeStart; // 0x0060(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RangeEnd; // 0x0064(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x0068(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x006C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortConsideration_Busyness; - -// ScriptStruct Cronos.SmartObjectAnimData -// 0x0048 (0x0048 - 0x0000) -struct FSmartObjectAnimData final -{ -public: - bool bUseMontage; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AnimMontage; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SectionToStart; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* AnimSequence; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Loops; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Slot; // 0x0024(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* ExitAnimSequence; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartObjectAnimData; - -// ScriptStruct Cronos.SHControllerLightsSettings -// 0x0028 (0x0028 - 0x0000) -struct FSHControllerLightsSettings final -{ -public: - bool bControlValueWithCurve; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor DesiredColor; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* ValueCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopCurve; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHControllerLightsSettings; - -// ScriptStruct Cronos.CheckboxDebugData -// 0x0018 (0x0018 - 0x0000) -struct FCheckboxDebugData final -{ -public: - class FString OptionText; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCheckboxDebugData; - -// ScriptStruct Cronos.BTDebugData -// 0x0050 (0x0050 - 0x0000) -struct FBTDebugData final -{ -public: - TMap CheckboxDebugData; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDebugData; - -// ScriptStruct Cronos.HurtTypePerBodyPart -// 0x0050 (0x0050 - 0x0000) -struct FHurtTypePerBodyPart final -{ -public: - TMap HurtTypeMap; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHurtTypePerBodyPart; - -// ScriptStruct Cronos.HurtTypeByRank -// 0x00A8 (0x00A8 - 0x0000) -struct FHurtTypeByRank final -{ -public: - uint8 EnemyRank; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHurtTypePerBodyPart GeneralHurtConfig; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic) - TMap BodypartHurtConfig; // 0x0058(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHurtTypeByRank; - -// ScriptStruct Cronos.HurtTypeMap -// 0x0010 (0x0010 - 0x0000) -struct FHurtTypeMap final -{ -public: - TArray HurtTypeByRank; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHurtTypeMap; - -// ScriptStruct Cronos.InteractionCachedData -// 0x0020 (0x0020 - 0x0000) -struct FInteractionCachedData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTInteractionDebugObject* DebugObject; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInteractionCachedData; - -// ScriptStruct Cronos.ActionPointsBehavior -// 0x0028 (0x0028 - 0x0000) -struct FActionPointsBehavior final -{ -public: - EActionPointBehaviorState ActionPointBehaviorState; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActionPoints; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - class UBehaviorTree* BehaviorTree; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EActionPointActivationMode ActivationMode; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopActionPoints; // 0x0021(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActionPointsBehavior; - -// ScriptStruct Cronos.BTItemEquipmentDataStruct -// 0x0060 (0x0068 - 0x0008) -struct FBTItemEquipmentDataStruct final : public FTableRowBase -{ -public: - struct FDataTableRowHandle ItemData; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class UDataTable* UpgradesCollectionDataTable; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr DetailedTexture; // 0x0020(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DetailedDescription; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FDataTableRowHandle AssignedTutorialRow; // 0x0058(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTItemEquipmentDataStruct; - -// ScriptStruct Cronos.BTRowData -// 0x0008 (0x0008 - 0x0000) -struct FBTRowData -{ -public: - class FName Name; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTRowData; - -// ScriptStruct Cronos.NavAnimationData -// 0x0020 (0x0020 - 0x0000) -struct FNavAnimationData final -{ -public: - bool bUseAnimMontage; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* Montage; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SectionName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideCollision; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowFalling; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideMovementMode; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode DesiredMovementMode; // 0x001B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavAnimationData; - -// ScriptStruct Cronos.BTItemData -// 0x0008 (0x0010 - 0x0008) -struct FBTItemData final : public FBTRowData -{ -public: - int32 Count; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldGoToStash; // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTItemData; - -// ScriptStruct Cronos.BTRowsData -// 0x0010 (0x0010 - 0x0000) -struct FBTRowsData final -{ -public: - TArray Data; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTRowsData; - -// ScriptStruct Cronos.BTItemsData -// 0x0010 (0x0010 - 0x0000) -struct FBTItemsData final -{ -public: - TArray Data; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTItemsData; - -// ScriptStruct Cronos.UnmergedWeakSpotHealthMap -// 0x0050 (0x0050 - 0x0000) -struct FUnmergedWeakSpotHealthMap final -{ -public: - TMap WeakSpotDefaultHealth; // 0x0000(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUnmergedWeakSpotHealthMap; - -// ScriptStruct Cronos.BTNewGamePlusTransferableData -// 0x0078 (0x0078 - 0x0000) -struct FBTNewGamePlusTransferableData final -{ -public: - struct FBTItemsData ItemsData; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FBTItemsData PurchasableItemsData; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMap DocumentsData; // 0x0020(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bIsSet; // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTNewGamePlusTransferableData; - -// ScriptStruct Cronos.EnemyRankPair -// 0x0003 (0x0003 - 0x0000) -struct FEnemyRankPair final -{ -public: - EEnemyArchetype EnemyType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkip; // 0x0002(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyRankPair; - -// ScriptStruct Cronos.BackgroundSpawnData -// 0x0068 (0x0068 - 0x0000) -struct FBackgroundSpawnData final -{ -public: - TArray EnemyList; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - float SpawnInterval; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSet SpawnerGroups; // 0x0018(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBackgroundSpawnData; - -// ScriptStruct Cronos.BTNoAmmoUnitData -// 0x0030 (0x0030 - 0x0000) -struct FBTNoAmmoUnitData final -{ -public: - struct FGameplayTagContainer IndicatorTags; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bBindToCurrentWeapon; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AmmoToDisplay; // 0x0024(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTNoAmmoUnitData; - -// ScriptStruct Cronos.BTNotifyRuntimeData -// 0x0030 (0x0030 - 0x0000) -struct FBTNotifyRuntimeData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInventoryItemDataStruct InventoryItemDataStruct; // 0x0010(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTNotifyRuntimeData; - -// ScriptStruct Cronos.BodyPart -// 0x00F8 (0x00F8 - 0x0000) -struct FBodyPart final -{ -public: - TMap BodyPartMesh; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsHead; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HeadNumbers; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EBones StartBone; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HealthPercentage; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CanBeDismembered; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DismembermentData; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TeethAreaSections; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExoArmorSections; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BodySectionsToHide; // 0x00A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bPlaySound; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveSpawnRate; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BurningSpawnRateModif; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BurningSpawnRateOtherModif; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CanAliveGetDamage; // 0x00C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DestroyOnlyAfterDeath; // 0x00C9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DestroyImmediately; // 0x00CA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CB[0x5]; // 0x00CB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* DismembermentAudioEvent; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACronosBodyPartActor* BodyPartActor; // 0x00D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealthNow; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsDismembered; // 0x00E4(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E5[0x13]; // 0x00E5(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyPart; - -// ScriptStruct Cronos.BodyPartsDataStruct -// 0x0038 (0x0040 - 0x0008) -struct FBodyPartsDataStruct final : public FTableRowBase -{ -public: - TArray BodyParts; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf BodyPartClass; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* MultipleDismembermentAudioEvent; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* LimbSeverAudioEvent; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBleedingData* DismembermentBleedingData; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* InmpacterAudioEvent; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBodyPartsDataStruct; - -// ScriptStruct Cronos.BTNotifyLayoutData -// 0x0010 (0x0010 - 0x0000) -struct FBTNotifyLayoutData final -{ -public: - class UPanelWidget* PanelWidget; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAligment; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAligment; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTNotifyLayoutData; - -// ScriptStruct Cronos.BTSharedVisualPresetData -// 0x0078 (0x0078 - 0x0000) -struct FBTSharedVisualPresetData final -{ -public: - bool bUseBottomFakeText; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText BottomFakeText; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bUseFakeTextInNextLine; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText FakeTextInNextLine; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bUseCustomImage; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr TextureNotifyIcon; // 0x0038(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideTintImage; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TintImage; // 0x0064(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTSharedVisualPresetData; - -// ScriptStruct Cronos.CronosSpawnPointItemData -// 0x0010 (0x0010 - 0x0000) -struct FCronosSpawnPointItemData final -{ -public: - class FName ItemName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ItemCount; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTryAddToStash; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCronosSpawnPointItemData; - -// ScriptStruct Cronos.BTNotifyVisualPreset -// 0x0248 (0x0250 - 0x0008) -struct FBTNotifyVisualPreset final : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BrushHeader; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BrushMainWrapper; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TSoftObjectPtr NotifySmallIcon; // 0x0170(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr OverrideWidgetClass; // 0x0198(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideMessageColor; // 0x01C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0x3]; // 0x01C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor MessageColor; // 0x01C4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisplayTime; // 0x01D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTSharedVisualPresetData SharedVisualPresetData; // 0x01D8(0x0078)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTNotifyVisualPreset; - -// ScriptStruct Cronos.BTNotifyData -// 0x00C8 (0x00D0 - 0x0008) -struct FBTNotifyData : public FTableRowBase -{ -public: - struct FShortRowHandle NotifyPreset; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Title; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText Message; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText AdditionalMessageText; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bTryCreateDynamicItem; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag NotificationGameplayTag; // 0x004C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSharedVisualPresetData SharedVisualPresetData; // 0x0058(0x0078)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTNotifyData; - -// ScriptStruct Cronos.CompassOrganizerMarkerData -// 0x0030 (0x00C8 - 0x0098) -struct FCompassOrganizerMarkerData final : public FCompassOrganizerCommonData -{ -public: - TSoftObjectPtr MarkerObjectRef; // 0x0098(0x0028)(ExportObject, InstancedReference, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCompassMarkerBaseDataProvider* Copy; // 0x00C0(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompassOrganizerMarkerData; - -// ScriptStruct Cronos.BTNotifyDialogBoxData -// 0x0060 (0x0130 - 0x00D0) -struct FBTNotifyDialogBoxData final : public FBTNotifyData -{ -public: - class FText ConfirmText; // 0x00D0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText CancelText; // 0x00E0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EHorizontalAlignment Alignment; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideProgressStartedEvent; // 0x00F1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ProgressStartedEventOverride; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideProgressStoppedUnfinishedEvent; // 0x0100(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ProgressStoppedUnfinishedEventOverride; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideProgressStoppedFinishedEvent; // 0x0110(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ProgressStoppedFinishedEventOverride; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideProgressResetEvent; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ProgressResetEventOverride; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTNotifyDialogBoxData; - -// ScriptStruct Cronos.BTMarkerDataContainer -// 0x0010 (0x0010 - 0x0000) -struct FBTMarkerDataContainer final -{ -public: - class FName Label; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Widget; // 0x0008(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMarkerDataContainer; - -// ScriptStruct Cronos.LODGroupedActors -// 0x0010 (0x0010 - 0x0000) -struct FLODGroupedActors final -{ -public: - TArray ActorIDs; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLODGroupedActors; - -// ScriptStruct Cronos.BTPlaythroughRankData -// 0x0028 (0x0028 - 0x0000) -struct FBTPlaythroughRankData final -{ -public: - class FText Name; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - int32 RankValue; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClearTime; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDeathNumber; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxMergesNumber; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSavesNumber; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTPlaythroughRankData; - -// ScriptStruct Cronos.BTPreloadContentBundleData -// 0x0020 (0x0020 - 0x0000) -struct FBTPreloadContentBundleData -{ -public: - struct FPrimaryAssetId AssetId; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SpecificAssetBundles; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTPreloadContentBundleData; - -// ScriptStruct Cronos.ConstraintMotorBlender -// 0x0028 (0x0028 - 0x0000) -struct FConstraintMotorBlender final -{ -public: - bool bIsActive; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Constraints; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float StrengthOnStart; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeMultiplier; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeNormal; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstraintMotorBlender; - -// ScriptStruct Cronos.BTPreloadContentBundleConditionalData -// 0x0008 (0x0028 - 0x0020) -struct FBTPreloadContentBundleConditionalData final : public FBTPreloadContentBundleData -{ -public: - class UBTPreloadContentCondition* Condition; // 0x0020(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTPreloadContentBundleConditionalData; - -// ScriptStruct Cronos.BTAppliedContentDescription -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FBTAppliedContentDescription final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTAppliedContentDescription; - -// ScriptStruct Cronos.HitBoxComponentData -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x10) FHitBoxComponentData final -{ -public: - class UShapeComponent* HitBoxShape; // 0x0000(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachmentSocketName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x80]; // 0x0010(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHitBoxComponentData; - -// ScriptStruct Cronos.QTEDataWrapper -// 0x0030 (0x0030 - 0x0000) -struct FQTEDataWrapper final -{ -public: - TDelegate OnTrigger; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnEnded; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnQTEEventPointsChangedBP; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQTEDataWrapper; - -// ScriptStruct Cronos.BestCameraSettings -// 0x0108 (0x0108 - 0x0000) -struct FBestCameraSettings final -{ -public: - float DesiredAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSweeps; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereTraceRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CameraFlatOffset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CameraLookAtFlatOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuccess; // 0x0040(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FOV; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FinalCameraAngle; // 0x0048(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FinalCameraLocation; // 0x0050(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FirstCameraLocation; // 0x0068(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CharacterLocation; // 0x0080(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CameraLocation; // 0x0098(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector POILocation; // 0x00B0(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr POIActor; // 0x00C8(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FinalCameraLookAt; // 0x00D0(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleToPOI; // 0x00E8(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleToCamera; // 0x00EC(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x00F0(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float MoveTowardsEnemy; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBestCameraSettings; - -// ScriptStruct Cronos.MaterialParameterArrayContainer -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FMaterialParameterArrayContainer final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaterialParameterArrayContainer; - -// ScriptStruct Cronos.QTEBehaviorSelector -// 0x0010 (0x0010 - 0x0000) -struct FQTEBehaviorSelector final -{ -public: - class FString HandleName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQTEBehaviorSelector; - -// ScriptStruct Cronos.QTEApplyGameplayEffectsData -// 0x0018 (0x0018 - 0x0000) -struct FQTEApplyGameplayEffectsData final -{ -public: - TSubclassOf EffectToApply; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBeRemovedAfterQTE; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0xF]; // 0x0009(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQTEApplyGameplayEffectsData; - -// ScriptStruct Cronos.JumpPerformData -// 0x0014 (0x0014 - 0x0000) -struct FJumpPerformData final -{ -public: - float DesiredJumpLength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowExtendJump; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ExtendedJumpLength; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpPerformed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapIsNeeded; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FJumpPerformData; - -// ScriptStruct Cronos.AttributesStruct -// 0x0001 (0x0001 - 0x0000) -struct FAttributesStruct final -{ -public: - uint8 Attribute; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttributesStruct; - -// ScriptStruct Cronos.BTThe6thSenseEvent -// 0x0000 (0x0048 - 0x0048) -struct FBTThe6thSenseEvent final : public FMaiThe6thSenseEvent -{ -}; -DUMPER7_ASSERTS_FBTThe6thSenseEvent; - -// ScriptStruct Cronos.EnemyOptimizationGroup -// 0x000C (0x000C - 0x0000) -struct FEnemyOptimizationGroup final -{ -public: - float DistanceThreshold; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptimizeAnimPostProcessing; // 0x0004(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptimizeTickRate; // 0x0005(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowTick; // 0x0006(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float TickRate; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyOptimizationGroup; - -// ScriptStruct Cronos.BTWeaponAreaDamageConfig -// 0x0010 (0x0010 - 0x0000) -struct FBTWeaponAreaDamageConfig final -{ -public: - float TapAreaDamageValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaggerTapAreaDamageValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargeAreaDamageValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaggerChargeAreaDamageValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponAreaDamageConfig; - -// ScriptStruct Cronos.BTSpreadGunTraceConfig -// 0x0008 (0x0008 - 0x0000) -struct FBTSpreadGunTraceConfig final -{ -public: - float VerticalTraceAngleDeg; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizontalTraceAngleDeg; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTSpreadGunTraceConfig; - -// ScriptStruct Cronos.EnemyPositioningRequest -// 0x0020 (0x0020 - 0x0000) -struct FEnemyPositioningRequest final -{ -public: - class AActor* enemy; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyPositioningRequest; - -// ScriptStruct Cronos.3DNavNodeHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FThreeDNavNodeHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FThreeDNavNodeHandle; - -// ScriptStruct Cronos.PathPoint -// 0x0030 (0x0030 - 0x0000) -struct FPathPoint final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPathPoint; - -// ScriptStruct Cronos.MutationEffect -// 0x000C (0x000C - 0x0000) -struct FMutationEffect final -{ -public: - bool bApplyOnInitial; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationEffectProperty ModifiedProperty; // 0x0001(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RefValue; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationEffectProperty PropertyA; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModOp ModifierOp; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMutationEffectProperty PropertyB; // 0x000A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMutationEffect; - -// ScriptStruct Cronos.3DNavNode -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FThreeDNavNode final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FThreeDNavNode; - -// ScriptStruct Cronos.BTCutsceneStartBranchingData -// 0x0080 (0x0080 - 0x0000) -struct FBTCutsceneStartBranchingData final -{ -public: - struct FGameplayTagContainer ActivationAllRequiredTags; // 0x0000(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationAnyRequiredTags; // 0x0020(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationAllBlockedTags; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationAnyBlockedTags; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCutsceneStartBranchingData; - -// ScriptStruct Cronos.SurfaceOctree -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FSurfaceOctree final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSurfaceOctree; - -// ScriptStruct Cronos.SurfPathfindingSettings -// 0x0014 (0x0014 - 0x0000) -struct alignas(0x04) FSurfPathfindingSettings final -{ -public: - uint8 Pad_0[0x14]; // 0x0000(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSurfPathfindingSettings; - -// ScriptStruct Cronos.FlashlightControlData -// 0x0010 (0x0010 - 0x0000) -struct FFlashlightControlData final -{ -public: - bool bOverrideMainLightAttenuationRadius; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MainLightAttenuationRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideMainLightIntensityMul; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MainLightIntensityMul; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlashlightControlData; - -// ScriptStruct Cronos.SurfPathfindingResult -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FSurfPathfindingResult final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSurfPathfindingResult; - -// ScriptStruct Cronos.BTNavFatigueOptions -// 0x0020 (0x0020 - 0x0000) -struct FBTNavFatigueOptions final -{ -public: - bool bLoop; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ActiveTime; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FatiguedTime; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait FatiguedGait; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideGaitChangeProbabilityPercentage; // 0x000D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float R0_OverridenPercentage; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R1_OverridenPercentage; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R2_OverridenPercentage; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R3_OverridenPercentage; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTNavFatigueOptions; - -// ScriptStruct Cronos.RankGameSyncsMapping -// 0x0018 (0x0018 - 0x0000) -struct FRankGameSyncsMapping final -{ -public: - class UAkSwitchValue* RankSwitch; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RankRtpc; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RankRtpcValue; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRankGameSyncsMapping; - -// ScriptStruct Cronos.TimeRiftSyncEffectData -// 0x0010 (0x0010 - 0x0000) -struct FTimeRiftSyncEffectData final -{ -public: - float SyncPercentage; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SyncSmoothPercentage; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SyncSmoothDelta; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeElapsedNormalized; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimeRiftSyncEffectData; - -// ScriptStruct Cronos.TimeRiftSyncConfigData -// 0x0014 (0x0014 - 0x0000) -struct FTimeRiftSyncConfigData final -{ -public: - float Threshold; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SyncTimeRequired; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetDeviation; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MouseSpeedFactor; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SmoothTimeFactor; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimeRiftSyncConfigData; - -// ScriptStruct Cronos.BTUpgradesData -// 0x0038 (0x0038 - 0x0000) -struct FBTUpgradesData final -{ -public: - int32 Cost; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Value; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ExtraInfo; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) - TArray> EffectsToApply; // 0x0028(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTUpgradesData; - -// ScriptStruct Cronos.SingleHitDirectionsSetup -// 0x0018 (0x0018 - 0x0000) -struct FSingleHitDirectionsSetup final -{ -public: - EHitDirection Direction; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Boundaries; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSingleHitDirectionsSetup; - -// ScriptStruct Cronos.DirectionalHitSetup -// 0x0010 (0x0010 - 0x0000) -struct FDirectionalHitSetup final -{ -public: - TArray Setups; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectionalHitSetup; - -// ScriptStruct Cronos.BTUpgradeGroupData -// 0x0088 (0x0090 - 0x0008) -struct FBTUpgradeGroupData final : public FTableRowBase -{ -public: - class FText Title; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Description; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) - class FString StartingValue; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap UpgradesData; // 0x0038(0x0050)(Edit, NativeAccessSpecifierPublic) - bool bAvailableToBuy; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTUpgradeGroupData; - -// ScriptStruct Cronos.BTUpgradeCategoryData -// 0x00B0 (0x00B8 - 0x0008) -struct FBTUpgradeCategoryData final : public FTableRowBase -{ -public: - struct FShortRowHandle Item; // 0x0008(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* UpgradeData; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FShortRowHandle CurrencyItem; // 0x0020(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CostSymbol; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Postfix; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Title; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Description; // 0x0060(0x0010)(Edit, NativeAccessSpecifierPublic) - TSoftObjectPtr Image; // 0x0070(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAvailableToBuy; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRespecAvailable; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FShortRowHandle RespecCurrencyItem; // 0x00A0(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTUpgradeConfigLevels* UpgradeLevelingConfig; // 0x00B0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTUpgradeCategoryData; - -// ScriptStruct Cronos.BTSequencesBranchingData -// 0x0070 (0x0070 - 0x0000) -struct FBTSequencesBranchingData final -{ -public: - TMap SequenceConditions; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FString FallbackSequenceName; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SequencesStartMarkedFrame; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTSequencesBranchingData; - -// ScriptStruct Cronos.BUpgradeConfigSingleLevel -// 0x0010 (0x0010 - 0x0000) -struct FBUpgradeConfigSingleLevel final -{ -public: - TArray Upgrades; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBUpgradeConfigSingleLevel; - -// ScriptStruct Cronos.BTValuableCustomCountingRule -// 0x0004 (0x0004 - 0x0000) -struct FBTValuableCustomCountingRule final -{ -public: - int32 ChangeDelta; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTValuableCustomCountingRule; - -// ScriptStruct Cronos.SmortConsideration_Rank -// 0x0018 (0x0048 - 0x0030) -struct FSmortConsideration_Rank final : public FSmortConsideration -{ -public: - EDataTarget TargetContext; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x0034(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x003C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_Rank; - -// ScriptStruct Cronos.SequenceSelectorHelper -// 0x0018 (0x0018 - 0x0000) -struct FSequenceSelectorHelper final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSequence; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarks; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSequenceSelectorHelper; - -// ScriptStruct Cronos.CinematicDialogData -// 0x0248 (0x0248 - 0x0000) -struct FCinematicDialogData final -{ -public: - class FString Option1_SequenceName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Option2_SequenceName; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Option3_SequenceName; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Option4_SequenceName; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Option5_SequenceName; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DialogHub_SequenceName; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Answers_MarkedFrame; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PlayNext_MarkedFrame; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PlayDialogComplete_MarkedFrame; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSequenceSelectorHelper BackToHub_MarkedFrame; // 0x0090(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FDialogFullInfo DialogOptions; // 0x00A8(0x0170)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bSupportsMultipleChoice; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGoBackToCutsceneStart; // 0x0219(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21A[0x6]; // 0x021A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AllPossibleAnswers; // 0x0220(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayTag DialogExitTag; // 0x0230(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag DialogFinishedTag; // 0x0238(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldAddExitTagOnSkipping; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCinematicDialogData; - -// ScriptStruct Cronos.BTValuableDataStructure -// 0x0050 (0x0058 - 0x0008) -struct FBTValuableDataStructure final : public FTableRowBase -{ -public: - struct FDataTableRowHandle ItemData; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TSoftObjectPtr ItemImage; // 0x0018(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SellingPrice; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BuyingPrice; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeSold; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeSoldNGPLUS; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTheContributionAchievement; // 0x004A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomCountingRule; // 0x004B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBTValuableCustomCountingRule CustomCountingRule; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTValuableDataStructure; - -// ScriptStruct Cronos.BTWeaponAnimationFireData -// 0x0180 (0x0180 - 0x0000) -struct FBTWeaponAnimationFireData final -{ -public: - bool bRandomizeFireAnimations; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FireAnimsData; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireBodyCarryAnimData; // 0x0018(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireLastRoundAnimData; // 0x0090(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FPlayAnimationData FireLastRoundBodyCarryAnimData; // 0x0108(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponAnimationFireData; - -// ScriptStruct Cronos.BTWeaponUpgradeAudioSwitchConfig -// 0x0050 (0x0050 - 0x0000) -struct FBTWeaponUpgradeAudioSwitchConfig final -{ -public: - TMap UpgradeSwitchesMap; // 0x0000(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponUpgradeAudioSwitchConfig; - -// ScriptStruct Cronos.BTWeaponDamageConfig -// 0x0130 (0x0130 - 0x0000) -struct FBTWeaponDamageConfig final -{ -public: - float Damage; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaggerDamage; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute DamageMultiplier; // 0x0008(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap EnemyDamageMultiplier; // 0x0040(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap TagDamageMultiplier; // 0x0090(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayAttribute HeadshotInterruptAbsorption; // 0x00E0(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideFXMappings; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UImpactFXDataMappings* HitFXMappings; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UImpactFXDataMappings* CriticalHitFXMappings; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTWeaponDamageConfig; - -// ScriptStruct Cronos.BTWeaponCachedDamage -// 0x0020 (0x0020 - 0x0000) -struct FBTWeaponCachedDamage final -{ -public: - TArray Hits; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float CombinedDamage; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CombinedStaggerDamage; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnemyHit; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bArmorHit; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCriticalHit; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAppliedPerk; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTWeaponCachedDamage; - -// ScriptStruct Cronos.FocusStateSettings -// 0x0020 (0x0020 - 0x0000) -struct FFocusStateSettings final -{ -public: - float MinFocus; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFocus; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideFocusValueOnEnterState; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StateEnterInitialValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusMultiplier; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiplierBlendInTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* InterpolationCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFocusStateSettings; - -// ScriptStruct Cronos.BTTraceConfig -// 0x0008 (0x0008 - 0x0000) -struct FBTTraceConfig final -{ -public: - float TraceRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPierceCount; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTTraceConfig; - -// ScriptStruct Cronos.BTMaterialDissolveData -// 0x000C (0x000C - 0x0000) -struct FBTMaterialDissolveData final -{ -public: - bool bDissolve; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DissolveSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTime; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMaterialDissolveData; - -// ScriptStruct Cronos.BTCatFirstInteractionData -// 0x02E0 (0x02E0 - 0x0000) -struct FBTCatFirstInteractionData final -{ -public: - struct FDialogFullInfo InteractionDialog; // 0x0000(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDialogFullInfo GiftDialog; // 0x0170(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCatFirstInteractionData; - -// ScriptStruct Cronos.PlayerSkinUIData -// 0x0038 (0x0038 - 0x0000) -struct FPlayerSkinUIData final -{ -public: - TSoftObjectPtr Picture; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Description; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerSkinUIData; - -// ScriptStruct Cronos.EnemyLocationData -// 0x0008 (0x0008 - 0x0000) -struct FEnemyLocationData final -{ -public: - float DistanceFromPlayer; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightDelta; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyLocationData; - -// ScriptStruct Cronos.HitIntensityCalculationConfig -// 0x000C (0x000C - 0x0000) -struct FHitIntensityCalculationConfig final -{ -public: - float MinIntensity; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxIntensity; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityToStaggerMultiplier; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitIntensityCalculationConfig; - -// ScriptStruct Cronos.DirectionChanges -// 0x0050 (0x0050 - 0x0000) -struct FDirectionChanges final -{ -public: - TMap DirectionChanges; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectionChanges; - -// ScriptStruct Cronos.CompassOrganizerData -// 0x0020 (0x0020 - 0x0000) -struct FCompassOrganizerData final -{ -public: - TArray MarkersToAdd; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray MarkersToRemove; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompassOrganizerData; - -// ScriptStruct Cronos.BISCache -// 0x0020 (0x0020 - 0x0000) -struct FBISCache final -{ -public: - TArray> Brokers; // 0x0000(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> Triggers; // 0x0010(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBISCache; - -// ScriptStruct Cronos.ControlRigBonesConfig -// 0x0078 (0x0078 - 0x0000) -struct FControlRigBonesConfig final -{ -public: - TArray BoneMap; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesInChains; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FeetBones; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray EndChainBones; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesToCorrectStretch; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName RootBone; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BonesExceptionsSource; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesExceptionsTarget; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigBonesConfig; - -// ScriptStruct Cronos.ControlRigHitInput -// 0x00A0 (0x00A0 - 0x0000) -struct FControlRigHitInput final -{ -public: - float Intensity; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitPosition; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform MeshTransform; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlRigHitInput; - -// ScriptStruct Cronos.SteeringRequest -// 0x0070 (0x0070 - 0x0000) -struct FSteeringRequest final -{ -public: - ESteeringBehaviorType BehaviorType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Direction; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x38]; // 0x0020(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativeDirection; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTryFlipInsteadOfFail; // 0x0061(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxDeviation; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNavigation; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowDirectionAdjustment; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSteeringRequest; - -// ScriptStruct Cronos.CronosAbilitySet_GameplayAbility -// 0x0010 (0x0010 - 0x0000) -struct FCronosAbilitySet_GameplayAbility final -{ -public: - TSubclassOf Ability; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InputTag; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCronosAbilitySet_GameplayAbility; - -// ScriptStruct Cronos.CronosAbilityTagRelationship -// 0x00A8 (0x00A8 - 0x0000) -struct FCronosAbilityTagRelationship final -{ -public: - struct FGameplayTag AbilityTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AbilityTagsToBlock; // 0x0008(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AbilityTagsToCancel; // 0x0028(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationRequiredTags; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer ActivationBlockedTags; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagContainer CancelledByTags; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCronosAbilityTagRelationship; - -// ScriptStruct Cronos.AIFocus -// 0x0020 (0x0020 - 0x0000) -struct FAIFocus final -{ -public: - class AActor* FocusActor; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FocusLocation; // 0x0008(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIFocus; - -// ScriptStruct Cronos.TraceSequence -// 0x0010 (0x0010 - 0x0000) -struct FTraceSequence final -{ -public: - TArray Sequence; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTraceSequence; - -// ScriptStruct Cronos.StartsMap -// 0x0050 (0x0050 - 0x0000) -struct FStartsMap final -{ -public: - TMap StartsMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStartsMap; - -// ScriptStruct Cronos.WallGrabTraceSequence -// 0x0020 (0x0020 - 0x0000) -struct FWallGrabTraceSequence final -{ -public: - int32 Group; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TraceSequence; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float Angle; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWallGrabTraceSequence; - -// ScriptStruct Cronos.UpgradeItemData -// 0x0008 (0x0008 - 0x0000) -struct FUpgradeItemData final -{ -public: - TSubclassOf GameplayEffectToApply; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUpgradeItemData; - -// ScriptStruct Cronos.GeometryCollectionPoolConfigData -// 0x0008 (0x0008 - 0x0000) -struct FGeometryCollectionPoolConfigData final -{ -public: - int32 InitialPoolSize; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPoolSize; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionPoolConfigData; - -// ScriptStruct Cronos.GeometryCollectionPoolConfig -// 0x0038 (0x0038 - 0x0000) -struct FGeometryCollectionPoolConfig final -{ -public: - bool bUseDefaultPoolSettings; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGeometryCollectionPoolConfigData Data; // 0x0004(0x0008)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr GeometryCollectionActorClassOverride; // 0x0010(0x0028)(Edit, BlueprintVisible, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionPoolConfig; - -// ScriptStruct Cronos.WidgetRegisterData -// 0x0010 (0x0010 - 0x0000) -struct FWidgetRegisterData final -{ -public: - class UWidget* Widget; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag GameplayTag; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FWidgetRegisterData; - -// ScriptStruct Cronos.CronosEditorPerWorldSettings -// 0x0001 (0x0001 - 0x0000) -struct FCronosEditorPerWorldSettings final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCronosEditorPerWorldSettings; - -// ScriptStruct Cronos.SoundTagDelegates -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FSoundTagDelegates final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundTagDelegates; - -// ScriptStruct Cronos.WaveSpawnerParams -// 0x0004 (0x0004 - 0x0000) -struct FWaveSpawnerParams final -{ -public: - float SpawnDelay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWaveSpawnerParams; - -// ScriptStruct Cronos.CronosFightDirectorData -// 0x0030 (0x0038 - 0x0008) -struct FCronosFightDirectorData final : public FTableRowBase -{ -public: - int32 BasicTokensAmount; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BasicTokensCooldown; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HeavyTokensAmount; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeavyTokensCooldown; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SpecialTokensAmount; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecialTokensCooldown; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtraordinaryEventTokensAmount; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtraordinaryEventTokensCooldown; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RangeTokensAmount; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RangeTokensCooldown; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AbsorbTokensAmount; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorbTokensCooldown; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCronosFightDirectorData; - -// ScriptStruct Cronos.FightDirectorToken -// 0x0018 (0x0018 - 0x0000) -struct FFightDirectorToken final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTDecorator_RequestCombatToken* Node; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFightDirectorToken; - -// ScriptStruct Cronos.TokenGenerator -// 0x0010 (0x0010 - 0x0000) -struct FTokenGenerator final -{ -public: - struct FGameplayTag TokenName; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AddPeriod; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Capacity; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTokenGenerator; - -// ScriptStruct Cronos.DialogDataWrapper -// 0x0170 (0x0170 - 0x0000) -struct FDialogDataWrapper final -{ -public: - class UDialogPlayer* DialogPlayer; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogTalkID DialogData; // 0x0008(0x0028)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogInfo DialogInfo; // 0x0030(0x00C0)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TDelegate OnDialogFinished; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnDialogCanceled; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_120[0x10]; // 0x0120(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnDialogFailed; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnDialogStarted; // 0x0150(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_160[0x10]; // 0x0160(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDialogDataWrapper; - -// ScriptStruct Cronos.CronosInputAction -// 0x0018 (0x0018 - 0x0000) -struct FCronosInputAction final -{ -public: - class UInputAction* InputAction; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag InputTag; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseOngoingAsTrigger; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCronosInputAction; - -// ScriptStruct Cronos.InteractableItemDataStruct -// 0x0020 (0x0318 - 0x02F8) -struct FInteractableItemDataStruct final : public FSHItemDataStruct -{ -public: - TArray PagesWithTextures; // 0x02F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EBTMemoGroup MemoGroup; // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasDynamicContent; // 0x0309(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30A[0x6]; // 0x030A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTDynamicMemoContentAsset* DynamicMemoAsset; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteractableItemDataStruct; - -// ScriptStruct Cronos.PhysicsAssetEntry -// 0x0018 (0x0018 - 0x0000) -struct FPhysicsAssetEntry final -{ -public: - class UPhysicsAsset* PhysicsAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEnemySelectionRuleSet ElementRules; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsAssetEntry; - -// ScriptStruct Cronos.SpawnCorrection -// 0x0001 (0x0001 - 0x0000) -struct FSpawnCorrection final -{ -public: - ESpawnCorrectionType SpawnCorrectionType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnCorrection; - -// ScriptStruct Cronos.SleepBehavior -// 0x0018 (0x0018 - 0x0000) -struct FSleepBehavior final -{ -public: - ESleepMode SleepMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* SleepMontage; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* AwakeMontage; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSleepBehavior; - -// ScriptStruct Cronos.SpawnPointRequiredActors -// 0x0010 (0x0010 - 0x0000) -struct FSpawnPointRequiredActors final -{ -public: - TArray> RequiredActorsToLoad; // 0x0000(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnPointRequiredActors; - -// ScriptStruct Cronos.BugItGoData -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FBugItGoData final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBugItGoData; - -// ScriptStruct Cronos.DpsDataStruct -// 0x0038 (0x0038 - 0x0000) -struct FDpsDataStruct final -{ -public: - class FName BodyPart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MatchingBones; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - float DPS; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x1C]; // 0x001C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDpsDataStruct; - -// ScriptStruct Cronos.GeometryCollectionEssentials -// 0x0008 (0x0008 - 0x0000) -struct FGeometryCollectionEssentials final -{ -public: - class UGeometryCollection* RestCollection; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionEssentials; - -// ScriptStruct Cronos.TravelLogStructure -// 0x0000 (0x0368 - 0x0368) -struct FTravelLogStructure final : public FAudiologStructure -{ -}; -DUMPER7_ASSERTS_FTravelLogStructure; - -// ScriptStruct Cronos.EnemySpawnLimit -// 0x0050 (0x0050 - 0x0000) -struct FEnemySpawnLimit final -{ -public: - TMap SpawnLimits; // 0x0000(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySpawnLimit; - -// ScriptStruct Cronos.EnemyBusynessQuery -// 0x0030 (0x0030 - 0x0000) -struct FEnemyBusynessQuery final -{ -public: - struct FVector Direction; // 0x0000(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0018(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceNear; // 0x001C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFar; // 0x0020(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ActorToIgnore; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyBusynessQuery; - -// ScriptStruct Cronos.CellStatus -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FCellStatus final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCellStatus; - -// ScriptStruct Cronos.EnemyCorpseData -// 0x00D8 (0x00D8 - 0x0000) -struct FEnemyCorpseData final -{ -public: - TArray DeathAnimations; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - bool bUseLastFrame; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimationFrame; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapToGround; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LocalMeshOffset; // 0x0020(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator LocalMeshRotation; // 0x0038(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UAbsorptionConfigData* AbsorptionConfig; // 0x0050(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDismemberment; // 0x0058(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr MaleBodyParts; // 0x0060(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> FemaleBodyParts; // 0x0088(0x0050)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyCorpseData; - -// ScriptStruct Cronos.EnemyLODGroupConfig -// 0x0014 (0x0014 - 0x0000) -struct FEnemyLODGroupConfig final -{ -public: - EEnemyLODGroup LODGroup; // 0x0000(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DistanceThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptimizeTickRate; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowTick; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TickRate; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableAnimPostProcessing; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptimizeAnimationTickRate; // 0x0011(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemyLODGroupConfig; - -// ScriptStruct Cronos.RegisteredEnemyData -// 0x0018 (0x0018 - 0x0000) -struct FRegisteredEnemyData final -{ -public: - class AActor* EnemyActor; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEnemyLODConfig* ConfigAsset; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRegisteredEnemyData; - -// ScriptStruct Cronos.VariantSwitchMapping -// 0x0010 (0x0010 - 0x0000) -struct FVariantSwitchMapping final -{ -public: - uint8 VariantBitMask; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkSwitchValue* AudioSwitch; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVariantSwitchMapping; - -// ScriptStruct Cronos.CorrectionData -// 0x00A0 (0x00A0 - 0x0000) -struct FCorrectionData final -{ -public: - bool bUseCorrection; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimationAsset* AnimationAsset; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DesiredUpVector; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DesiredForwardVector; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ForwardVector; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FromLocation; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACharacter* Character; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideCapsuleCheckRadius; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OverrideCapsuleCheckRadius; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Offset; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCorrectionData; - -// ScriptStruct Cronos.FlamethrowerUpgradeLevelStruct -// 0x0030 (0x0030 - 0x0000) -struct FFlamethrowerUpgradeLevelStruct final -{ -public: - TSoftObjectPtr FlamesRangeSystem; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FlameBurstParticleSpawnCount; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFlamethrowerUpgradeLevelStruct; - -// ScriptStruct Cronos.BTSimpleLoopData -// 0x0028 (0x0028 - 0x0000) -struct FBTSimpleLoopData final -{ -public: - class UMovieSceneSubSection* SimpleLoopSectionRef; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldEvaluateEndConditionEveryFrame; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBTLevelSequenceCondition* EndCondition; // 0x0010(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PlayNext_MarkedFrame; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTSimpleLoopData; - -// ScriptStruct Cronos.BTConditionalStart -// 0x0048 (0x0048 - 0x0000) -struct FBTConditionalStart final -{ -public: - struct FGameplayTagQuery ActivationQuery; // 0x0000(0x0048)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTConditionalStart; - -// ScriptStruct Cronos.GeometryCollectionPool -// 0x0030 (0x0030 - 0x0000) -struct FGeometryCollectionPool final -{ -public: - TArray Available; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Unavailable; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf PoolActorClass; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionPool; - -// ScriptStruct Cronos.HLODISMComponentDescriptorWithReplacement -// 0x0038 (0x0230 - 0x01F8) -struct FHLODISMComponentDescriptorWithReplacement final : public FHLODISMComponentDescriptor -{ -public: - TSoftObjectPtr HLODReplacement; // 0x01F8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> HLODMaterialsOverride; // 0x0220(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODISMComponentDescriptorWithReplacement; - -// ScriptStruct Cronos.LoadingHint -// 0x0070 (0x0070 - 0x0000) -struct FLoadingHint final -{ -public: - class FText Text; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FEnhancedInputTextArgs EnhancedInputArgs; // 0x0010(0x0060)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLoadingHint; - -// ScriptStruct Cronos.MutationCondition -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMutationCondition -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMutationCondition; - -// ScriptStruct Cronos.MutationCondition_Rank -// 0x0008 (0x0010 - 0x0008) -struct FMutationCondition_Rank final : public FMutationCondition -{ -public: - EMutationResourceOption ConditionOption; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECompareOptionHelper Operation; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReferenceRank; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMutationCondition_Rank; - -// ScriptStruct Cronos.MutationCondition_Attributes -// 0x0008 (0x0010 - 0x0008) -struct FMutationCondition_Attributes final : public FMutationCondition -{ -public: - EMutationResourceOption ConditionOption; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 ReferenceAttributes; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAtLeastOne; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMutationCondition_Attributes; - -// ScriptStruct Cronos.BTMarkerLabel_DataRow -// 0x0018 (0x0018 - 0x0000) -struct FBTMarkerLabel_DataRow -{ -public: - class UBTObjectivesSystemBehaviorEffectorCondition* ExecuteCondition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ExecutableHierarchyDataRows; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMarkerLabel_DataRow; - -// ScriptStruct Cronos.NavigationRow -// 0x0010 (0x0010 - 0x0000) -struct FNavigationRow final -{ -public: - TArray Columns; // 0x0000(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationRow; - -// ScriptStruct Cronos.BTMarkerData_DataRow -// 0x0008 (0x0020 - 0x0018) -struct FBTMarkerData_DataRow final : public FBTMarkerLabel_DataRow -{ -public: - class UCompassMarkerBaseDataProvider* CompassMarkerDataProvider; // 0x0018(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMarkerData_DataRow; - -// ScriptStruct Cronos.BTMarkerLabel_String -// 0x0018 (0x0018 - 0x0000) -struct FBTMarkerLabel_String -{ -public: - class UBTObjectivesSystemBehaviorEffectorCondition* ExecuteCondition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ExecutableID; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMarkerLabel_String; - -// ScriptStruct Cronos.SpreadGunSettings -// 0x0008 (0x0280 - 0x0278) -struct FSpreadGunSettings : public FBaseChargingSettings -{ -public: - float VerticalTraceAngleDeg; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizontalTraceAngleDeg; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpreadGunSettings; - -// ScriptStruct Cronos.SpreadGunHybridSettings -// 0x0048 (0x02C8 - 0x0280) -struct FSpreadGunHybridSettings final : public FSpreadGunSettings -{ -public: - float ConstantDamageValue; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute RecoilReduction; // 0x0288(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfVFXToSpawn; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C4[0x4]; // 0x02C4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSpreadGunHybridSettings; - -// ScriptStruct Cronos.BTMarkerData_String -// 0x0008 (0x0020 - 0x0018) -struct FBTMarkerData_String final : public FBTMarkerLabel_String -{ -public: - class UCompassMarkerBaseDataProvider* CompassMarkerDataProvider; // 0x0018(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMarkerData_String; - -// ScriptStruct Cronos.PTMWeight -// 0x0010 (0x0010 - 0x0000) -struct FPTMWeight final -{ -public: - class FName WeightName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DecreaseByTick; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPTMWeight; - -// ScriptStruct Cronos.PTMConditionWithOperator -// 0x0010 (0x0010 - 0x0000) -struct FPTMConditionWithOperator final -{ -public: - ELogicalOperator LogicalOperator; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPTMCondition* Condition; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPTMConditionWithOperator; - -// ScriptStruct Cronos.PTMWeightsChange -// 0x0010 (0x0010 - 0x0000) -struct FPTMWeightsChange final -{ -public: - class FName WeightName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOperation Operation; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Value; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPTMWeightsChange; - -// ScriptStruct Cronos.PTMWeightsConditionsMatching -// 0x0020 (0x0020 - 0x0000) -struct FPTMWeightsConditionsMatching final -{ -public: - TArray GroupOfConditions; // 0x0000(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray WeightsChanges; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPTMWeightsConditionsMatching; - -// ScriptStruct Cronos.PTMWeightTableRow -// 0x0008 (0x0010 - 0x0008) -struct FPTMWeightTableRow final : public FTableRowBase -{ -public: - class FName WeightName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPTMWeightTableRow; - -// ScriptStruct Cronos.PathfinderArenaDataLayers -// 0x0010 (0x0010 - 0x0000) -struct FPathfinderArenaDataLayers final -{ -public: - TArray DataLayers; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPathfinderArenaDataLayers; - -// ScriptStruct Cronos.PatrolPathPointAction -// 0x0040 (0x0040 - 0x0000) -struct FPatrolPathPointAction final -{ -public: - bool bOverridePerception; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PerceptionOverride; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideGait; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAIGait GaitOverride; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAssignTrigger; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TriggerComponentName; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerState; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAssignSmartObject; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SmartObjComponentName; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTimeBreak; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeBreak; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPatrolPathPointAction; - -// ScriptStruct Cronos.PhysicalAnimationProfileData -// 0x0038 (0x0038 - 0x0000) -struct FPhysicalAnimationProfileData final -{ -public: - class FName PhysicalAnimationProfile; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintProfile; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableGravity; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PhysicWeightAtStart; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicWeight; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BlendCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Bones; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationProfileData; - -// ScriptStruct Cronos.PhysicalAnimationBlender -// 0x0050 (0x0050 - 0x0000) -struct FPhysicalAnimationBlender final -{ -public: - struct FPhysicalAnimationProfileData CurrentProfileData; // 0x0000(0x0038)(NativeAccessSpecifierPublic) - float PhysicWeightCurrent; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicWeightTarget; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicWeightSpeed; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveTime; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendToCurve; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendToCurveSpeed; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationBlender; - -// ScriptStruct Cronos.SHSlideDataStruct -// 0x0020 (0x0020 - 0x0000) -struct FSHSlideDataStruct final -{ -public: - bool bUseSlide; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Distance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* AlphaModCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowVerticalMovement; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceExactPosition; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHSlideDataStruct; - -// ScriptStruct Cronos.SHSlideActionDataStruct -// 0x00A0 (0x00A0 - 0x0000) -struct FSHSlideActionDataStruct final -{ -public: - struct FPlayAnimationData AnimationData; // 0x0000(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - float StopPrevAnimBlendOutTime; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHSlideDataStruct SlideData; // 0x0080(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHSlideActionDataStruct; - -// ScriptStruct Cronos.HelmetHitConfig -// 0x0010 (0x0010 - 0x0000) -struct FHelmetHitConfig final -{ -public: - class UTexture* HelmetHitAlbedo; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* HelmetHitNormalMap; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHelmetHitConfig; - -// ScriptStruct Cronos.HealthLinesDisplayData -// 0x004C (0x004C - 0x0000) -struct FHealthLinesDisplayData final -{ -public: - float Curve; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurveIndex; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelColor; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DotColor; // 0x000C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x001C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineHiColor; // 0x002C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x003C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHealthLinesDisplayData; - -// ScriptStruct Cronos.ActiveMaterial -// 0x00B0 (0x00B0 - 0x0000) -struct FActiveMaterial final -{ -public: - struct FMaterialCueConfig Config; // 0x0000(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - int32 Count; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* MaterialDynamic; // 0x00A0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadingIn; // 0x00A8(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadingOut; // 0x00A9(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveMaterial; - -// ScriptStruct Cronos.TextureParamInfo -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FTextureParamInfo final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureParamInfo; - -// ScriptStruct Cronos.ResponseCruveExampleEntry -// 0x0030 (0x0030 - 0x0000) -struct FResponseCruveExampleEntry final -{ -public: - class FText Description; // 0x0000(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSmortResponseCurve ResponseCurve; // 0x0010(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FResponseCruveExampleEntry; - -// ScriptStruct Cronos.RigUnit_SphereTraceByProfile -// 0x00B0 (0x00B8 - 0x0008) -struct FRigUnit_SphereTraceByProfile final : public FRigUnit -{ -public: - struct FVector Start; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ProfileName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHit; // 0x0048(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigUnit_SphereTrace_WorkData WorkData; // 0x0080(0x0038)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigUnit_SphereTraceByProfile; - -// ScriptStruct Cronos.2DPingPongRTBinding -// 0x000C (0x000C - 0x0000) -struct FTwoDPingPongRTBinding final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RTIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTwoDPingPongRTBinding; - -// ScriptStruct Cronos.2DPingPongPass -// 0x00B0 (0x00B0 - 0x0000) -struct FTwoDPingPongPass final -{ -public: - int32 TargetIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Clear; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearAtBeginPlay; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ClearColor; // 0x0010(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_DTParameterName : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DTParameterName; // 0x0034(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_TimeParameterName : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TimeParameterName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_FrameIndexName : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FrameIndexNameName; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* Material; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* DynamicMaterial; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RTBindings; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class UCanvas* Canvas[0x2]; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x18]; // 0x0098(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTwoDPingPongPass; - -// ScriptStruct Cronos.FootIKNames -// 0x0018 (0x0018 - 0x0000) -struct FFootIKNames final -{ -public: - class FName BoneIKName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneFootName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FootLockCurveName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFootIKNames; - -// ScriptStruct Cronos.FootIKData -// 0x00C8 (0x00C8 - 0x0000) -struct FFootIKData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float IKAlpha; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FootOffset; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator FootRotation; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector FootLockLocation; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator FootLockRotation; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FootLockAlpha; // 0x0080(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x44]; // 0x0084(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFootIKData; - -// ScriptStruct Cronos.HandIKData -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FHandIKData final -{ -public: - uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHandIKData; - -// ScriptStruct Cronos.LookAtTarget -// 0x0010 (0x0010 - 0x0000) -struct FLookAtTarget final -{ -public: - class USceneComponent* SceneComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHCharacterPlayLookAtPriorities Priority; // 0x0008(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendSpeed; // 0x000C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLookAtTarget; - -// ScriptStruct Cronos.SHAnimHeadRotationSubcompSettings -// 0x0030 (0x0030 - 0x0000) -struct FSHAnimHeadRotationSubcompSettings final -{ -public: - float AimInterpSpeed; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetHeadInterpSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetHeadLookAtTargetInterpSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetOnIdleHeadInterpSpeed; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetBackToDefaultHeadInterpSpeed; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimOffsetBackToDefaultHeadWaitTimer; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D HeadOnAimTargetLimit; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultLookAtBlendOutAlphaSpeed; // 0x0028(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHAnimHeadRotationSubcompSettings; - -// ScriptStruct Cronos.ItemInvestigationAnimationData -// 0x0030 (0x0030 - 0x0000) -struct FItemInvestigationAnimationData final -{ -public: - TSoftObjectPtr TakeAnimation; // 0x0000(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FItemInvestigationAnimationData; - -// ScriptStruct Cronos.ForceOverTime -// 0x0030 (0x0030 - 0x0000) -struct FForceOverTime final -{ -public: - EBones bone; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Force; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDamp; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Damp; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FForceOverTime; - -// ScriptStruct Cronos.SHBlendData -// 0x0020 (0x0020 - 0x0000) -struct FSHBlendData final -{ -public: - float BlendInTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BlendInAlphaCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BlendOutAlphaCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHBlendData; - -// ScriptStruct Cronos.SHBonePhysicsPhysicsBlendInput -// 0x000C (0x000C - 0x0000) -struct FSHBonePhysicsPhysicsBlendInput final -{ -public: - float PhysicsBlendWeight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsFadeOutCurveBend; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHBonePhysicsPhysicsBlendInput; - -// ScriptStruct Cronos.SHCameraDataStruct -// 0x0060 (0x0060 - 0x0000) -struct FSHCameraDataStruct final -{ -public: - struct FSHBlendData BlendData; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class UCurveFloat* ArmLengthFromPitchCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveVector* SocketOffsetFromPitchCurve; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetOffset; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementForwardCameraLag; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementNonForwardCameraLag; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementSprintCameraLag; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationLag; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementSprintVelocityThreshold; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHCameraDataStruct; - -// ScriptStruct Cronos.SHCameraFOVBlendData -// 0x0028 (0x0028 - 0x0000) -struct FSHCameraFOVBlendData final -{ -public: - struct FSHBlendData BlendData; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float FOVValue; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHCameraFOVBlendData; - -// ScriptStruct Cronos.MaterialDamageBlendInfo -// 0x0020 (0x0020 - 0x0000) -struct FMaterialDamageBlendInfo final -{ -public: - class FName MaterialName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DamageLayerName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BlendMasksNames; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialDamageBlendInfo; - -// ScriptStruct Cronos.SoulLeakData -// 0x0190 (0x0190 - 0x0000) -struct FSoulLeakData final -{ -public: - struct FDialogFullInfo DialogEntry; // 0x0000(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UAkAudioEvent* AudioEvent; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> GameplayEffects; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSubclassOf Condition; // 0x0188(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoulLeakData; - -// ScriptStruct Cronos.ProceduralHitTransformSetup -// 0x0028 (0x0028 - 0x0000) -struct FProceduralHitTransformSetup final -{ -public: - struct FVector LocationChange; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationChangeMultiplier; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInInterpSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutInterpSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FProceduralHitTransformSetup; - -// ScriptStruct Cronos.HitReactionEffectSetup -// 0x0018 (0x0018 - 0x0000) -struct FHitReactionEffectSetup final -{ -public: - EReactionEffectApplyType ReactionEffectApplyType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf EffectClass; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHitReactionEffectSetup; - -// ScriptStruct Cronos.SingleHitReactAnimationData -// 0x00B0 (0x00B0 - 0x0000) -struct FSingleHitReactAnimationData final -{ -public: - bool bAnimlessReact; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap HitsToDirectionsSetup; // 0x0008(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FSHSlideDataStruct SlideData; // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bReceiveDamageAllowOverride; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockAim; // 0x0079(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CameraShake; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* Event; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlowLevel; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyEffects; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EffectsToApply; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSingleHitReactAnimationData; - -// ScriptStruct Cronos.HitReactAnimationData -// 0x0050 (0x0050 - 0x0000) -struct FHitReactAnimationData final -{ -public: - TMap DamageThresholdToReactionMap; // 0x0000(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitReactAnimationData; - -// ScriptStruct Cronos.BTDatabaseCategoryData -// 0x0048 (0x0048 - 0x0000) -struct FBTDatabaseCategoryData final -{ -public: - TSoftObjectPtr IconMaterial; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Name; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText Description; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDatabaseCategoryData; - -// ScriptStruct Cronos.BTMemoGroupData -// 0x0038 (0x0038 - 0x0000) -struct FBTMemoGroupData final -{ -public: - TSoftObjectPtr IconTexture; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Name; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMemoGroupData; - -// ScriptStruct Cronos.SHSwitchesPrioritiesMusicData -// 0x0058 (0x0058 - 0x0000) -struct FSHSwitchesPrioritiesMusicData final -{ -public: - class FName SwitchesCategoryName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap, int32> SwitchesPrioritiesValues; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHSwitchesPrioritiesMusicData; - -// ScriptStruct Cronos.SHRaycastDetectorTraceData -// 0x0008 (0x0140 - 0x0138) -struct FSHRaycastDetectorTraceData final : public FRaycastDetectorTraceData -{ -public: - float Range; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHRaycastDetectorTraceData; - -// ScriptStruct Cronos.SingleSoulPerkData -// 0x0030 (0x0030 - 0x0000) -struct FSingleSoulPerkData final -{ -public: - class FName GrantedItemName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPermanent; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText Description; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSingleSoulPerkData; - -// ScriptStruct Cronos.SoulPerkData -// 0x0010 (0x0010 - 0x0000) -struct FSoulPerkData final -{ -public: - TArray Perks; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoulPerkData; - -// ScriptStruct Cronos.SingleSoulExtractionData -// 0x0340 (0x0348 - 0x0008) -struct FSingleSoulExtractionData final : public FTableRowBase -{ -public: - ESoulInteractionType SoulInteractionType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SoulID; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogDialog EntryDialog; // 0x0018(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog EstablishingConnectionDialog; // 0x0040(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog TerminatingConnectionDialog; // 0x0068(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog ConfirmDialog; // 0x0090(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog DeclineDialog; // 0x00B8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog ExtractionDialog; // 0x00E0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog FullPhylacteryDialog; // 0x0108(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap SoulDeletionDialogs; // 0x0130(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FDialogDialog SoulDeletionCompletedDialog; // 0x0180(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog ExtractionCompletedDialog; // 0x01A8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogFullInfo DialogSettings; // 0x01D0(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_340[0x8]; // 0x0340(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSingleSoulExtractionData; - -// ScriptStruct Cronos.SoulData -// 0x00B0 (0x00B8 - 0x0008) -struct FSoulData final : public FTableRowBase -{ -public: - class FName SoulID; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText SoulName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText SoulShortName; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText SoulBio; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText SoulDescription; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText SoulPerkDescription; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TSoftObjectPtr SoulTexture; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoulIcon; // 0x0088(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ProgressionTag; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoulData; - -// ScriptStruct Cronos.GameSwitchesPrioritiesEnviromentData -// 0x0058 (0x0058 - 0x0000) -struct FGameSwitchesPrioritiesEnviromentData final -{ -public: - class FName SwitchesCategoryName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap, int32> SwitchesPrioritiesValues; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameSwitchesPrioritiesEnviromentData; - -// ScriptStruct Cronos.SHCharacterPlayTraceConfig -// 0x0058 (0x0058 - 0x0000) -struct FSHCharacterPlayTraceConfig final -{ -public: - ESHMeleeTraceType TraceType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FastAttackCheckRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AttackBoxSize; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FastAttackCheckDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FastAttackCheckAngle; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MeleeTracesOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeEyeTracesZOffset; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleePrecisionTraceRadius; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnviroDownwardsTrace; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EnviroTraceRange; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnviroTraceRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnviroTraceZOffset; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHCharacterPlayTraceConfig; - -// ScriptStruct Cronos.SHCharacterPlayAttackStruct -// 0x0210 (0x0210 - 0x0000) -struct FSHCharacterPlayAttackStruct final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeleeDamage; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAttribute MeleeDamageBonusMultiplier; // 0x0010(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlayAnimationData AnimationData; // 0x0050(0x0078)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FSHCharacterPlayTraceConfig TraceConfig; // 0x00C8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bAllowAlternativeAngleStart; // 0x0120(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D AlternativeStartAngleDifferenceRange; // 0x0128(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AlternativeStartSectionName; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBones EnviroTraceBone; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SlowLevel; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RotateHitEnemyToPlayer; // 0x0148(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x3]; // 0x0149(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EnemySnapDuration; // 0x014C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredDistanceFromEnemy; // 0x0150(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSlideDistance; // 0x0154(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SlideDuration; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* SlideCurve; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationDuration; // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* RotationCurve; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LookAtEnemyDuration; // 0x0178(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D LookAtEnemyRotationDeviation; // 0x0180(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* LookAtEnemyCurve; // 0x0190(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRestoreLookAt; // 0x0198(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x3]; // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RestoreLookAtDuration; // 0x019C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* RestoreLookAtCurve; // 0x01A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf HitShake; // 0x01A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ChargedHitShake; // 0x01B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AttackShake; // 0x01B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ChargedAttackShake; // 0x01C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargedAttackShakeScale; // 0x01C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChargedHitShakeScale; // 0x01CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AkAudioEventHitSimple; // 0x01D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* AkAudioEventHitCharged; // 0x01D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkRtpc* RtpcEnemyHealth; // 0x01E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr MeleeHitFXMappings; // 0x01E8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHCharacterPlayAttackStruct; - -// ScriptStruct Cronos.SHFlickerGroupStatus -// 0x0018 (0x0018 - 0x0000) -struct FSHFlickerGroupStatus final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GroupId; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESHFlickerGroupState State; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Multiplier; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TriggersOnOffSound; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHFlickerGroupStatus; - -// ScriptStruct Cronos.SHNamedMaterialParameter -// 0x0030 (0x0030 - 0x0000) -struct FSHNamedMaterialParameter final -{ -public: - bool Valid; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x000C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LastKnownValue; // 0x001C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x002C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHNamedMaterialParameter; - -// ScriptStruct Cronos.WallTransitionParams -// 0x00A0 (0x00A0 - 0x0000) -struct alignas(0x08) FWallTransitionParams final -{ -public: - uint8 Pad_0[0xA0]; // 0x0000(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWallTransitionParams; - -// ScriptStruct Cronos.SHFlickerMaterial -// 0x0190 (0x0190 - 0x0000) -struct FSHFlickerMaterial final -{ -public: - class UMaterialInstanceDynamic* Mid; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter TintEmission0; // 0x0008(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter VertexColorEmissiveTint; // 0x0038(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter VertexColorEmissiveIntensity; // 0x0068(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter AOFactor; // 0x0098(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter TintEmission0LE; // 0x00C8(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter VertexColorEmissiveTintLE; // 0x00F8(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter VertexColorEmissiveIntensityLE; // 0x0128(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSHNamedMaterialParameter AOFactorLE; // 0x0158(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - int32 MaterialIsLayered; // 0x0188(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18C[0x4]; // 0x018C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHFlickerMaterial; - -// ScriptStruct Cronos.SHFlickerMesh -// 0x0020 (0x0020 - 0x0000) -struct FSHFlickerMesh final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Materials; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool HasOffTag; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHFlickerMesh; - -// ScriptStruct Cronos.SHFlickerLight -// 0x0018 (0x0018 - 0x0000) -struct FSHFlickerLight final -{ -public: - class ULightComponent* Component; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityScale; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseTemperature; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasOffTag; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHFlickerLight; - -// ScriptStruct Cronos.SHFlickerLightSavedIntensities -// 0x000C (0x000C - 0x0000) -struct FSHFlickerLightSavedIntensities final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityScale; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHFlickerLightSavedIntensities; - -// ScriptStruct Cronos.SHFlickerGroup -// 0x0030 (0x0030 - 0x0000) -struct FSHFlickerGroup final -{ -public: - int32 GroupId; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Meshes; // 0x0008(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray Lights; // 0x0018(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float Multiplier; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OnOffTrigger; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHFlickerGroup; - -// ScriptStruct Cronos.SHInputKeyDataStruct -// 0x0010 (0x0010 - 0x0000) -struct FSHInputKeyDataStruct final -{ -public: - TArray InputKeys; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHInputKeyDataStruct; - -// ScriptStruct Cronos.ImageSlotConfig -// 0x0014 (0x0014 - 0x0000) -struct FImageSlotConfig final -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin WidgetPadding; // 0x0004(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FImageSlotConfig; - -// ScriptStruct Cronos.TranscriptionTextData -// 0x0050 (0x01D8 - 0x0188) -struct FTranscriptionTextData : public FGameTextData -{ -public: - TMap Colors; // 0x0188(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTranscriptionTextData; - -// ScriptStruct Cronos.SteeringExecution -// 0x00A8 (0x00A8 - 0x0000) -struct alignas(0x08) FSteeringExecution final -{ -public: - uint8 Pad_0[0xA8]; // 0x0000(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSteeringExecution; - -// ScriptStruct Cronos.HintsTextData -// 0x0020 (0x01F8 - 0x01D8) -struct FHintsTextData final : public FTranscriptionTextData -{ -public: - struct FLinearColor BackgroundSolid; // 0x01D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundTransparent; // 0x01E8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHintsTextData; - -// ScriptStruct Cronos.SHInteractionStopData -// 0x0001 (0x0001 - 0x0000) -struct FSHInteractionStopData -{ -public: - ESHInteractionStopReason Reason; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHInteractionStopData; - -// ScriptStruct Cronos.SHInteractionGenericStopData -// 0x0000 (0x0001 - 0x0001) -struct FSHInteractionGenericStopData final : public FSHInteractionStopData -{ -}; -DUMPER7_ASSERTS_FSHInteractionGenericStopData; - -// ScriptStruct Cronos.SHInteractionIconSet -// 0x0028 (0x0028 - 0x0000) -struct FSHInteractionIconSet final -{ -public: - class UTexture2D* VisibleTexture; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* FocusedTexture; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* UsedTexture; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VisibleTextureAngleOffset; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusedTextureAngleOffset; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UsedTextureAngleOffset; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHInteractionIconSet; - -// ScriptStruct Cronos.SHConditionalFabricationData -// 0x0050 (0x0050 - 0x0000) -struct FSHConditionalFabricationData final -{ -public: - struct FGameplayAttribute ConditionAttribute; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataTableRowHandle FabricatedItemRow; // 0x0038(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 FabricatedAmount; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHConditionalFabricationData; - -// ScriptStruct Cronos.ItemTransfer -// 0x0020 (0x0020 - 0x0000) -struct FItemTransfer final -{ -public: - class AActor* Item; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FItemTransfer; - -// ScriptStruct Cronos.SHItemUseableDataStruct -// 0x0038 (0x0040 - 0x0008) -struct FSHItemUseableDataStruct final : public FTableRowBase -{ -public: - struct FGameplayTag AbilityTriggerGameplayTag; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* AnimMontage; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseFlatHealing; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HealingAmount; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HealingPercent; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMesh* HealingItemMesh; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MeshAttachSocket; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* HealingItemAnim; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHItemUseableDataStruct; - -// ScriptStruct Cronos.SHWeaponMovementSet -// 0x0060 (0x0060 - 0x0000) -struct FSHWeaponMovementSet final -{ -public: - struct FSHMovementDataStruct EquipedMovementData; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHMovementDataStruct EquipedLowHealthMovementData; // 0x0030(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHWeaponMovementSet; - -// ScriptStruct Cronos.SteeringRequestHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSteeringRequestHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSteeringRequestHandle; - -// ScriptStruct Cronos.SHWeaponPoseAnimations -// 0x0030 (0x0030 - 0x0000) -struct FSHWeaponPoseAnimations final -{ -public: - class USHMovementAnimationsSetData* AnimationsData; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr DeathMaps; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHWeaponPoseAnimations; - -// ScriptStruct Cronos.WeaponCameraData -// 0x0090 (0x0098 - 0x0008) -struct FWeaponCameraData final : public FTableRowBase -{ -public: - struct FSHCameraFOVBlendData AimCameraFOVData; // 0x0008(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TSoftObjectPtr AimCameraPostProcessConfig; // 0x0030(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AimCameraShake; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttribute AimCameraShakeMultiplier; // 0x0060(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeaponCameraData; - -// ScriptStruct Cronos.WeaponMode -// 0x0070 (0x0078 - 0x0008) -struct FWeaponMode : public FTableRowBase -{ -public: - struct FDataTableRowHandle PickupableItem; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf WeaponModeContainerClass; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr WeaponMesh; // 0x0020(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WeaponAnimInstance; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag AmmoFabricationTag; // 0x0050(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf MagazineMesh; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf HeldMagazineMesh; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MaterialSlotNames; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeaponMode; - -// ScriptStruct Cronos.ModeProperties -// 0x0000 (0x0078 - 0x0078) -struct FModeProperties final : public FWeaponMode -{ -}; -DUMPER7_ASSERTS_FModeProperties; - -// ScriptStruct Cronos.MergeAugumentation -// 0x0020 (0x0028 - 0x0008) -struct FMergeAugumentation final : public FTableRowBase -{ -public: - float HealthGain; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageGain; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementSpeedGain; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AdditionalAugumentations; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMergeAugumentation; - -// ScriptStruct Cronos.SHLightingChannelsPack -// 0x0003 (0x0003 - 0x0000) -struct FSHLightingChannelsPack final -{ -public: - bool Ch0; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Ch1; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Ch2; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHLightingChannelsPack; - -// ScriptStruct Cronos.SHLootOnScene -// 0x0070 (0x0070 - 0x0000) -struct FSHLootOnScene final -{ -public: - struct FTransform ActorTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quantity; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0064(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHLootOnScene; - -// ScriptStruct Cronos.LeanAccelerationParams -// 0x0030 (0x0030 - 0x0000) -struct FLeanAccelerationParams final -{ -public: - float TimeToStayInMaxLean; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleBase; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpineBendMultiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DirectionalMaxAnglesMultiplier; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnToDefaultInterpSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHandIK; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HandIKStrength; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HandIKInterpSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HandIKBackToDefaultInterpSpeed; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLeanAccelerationParams; - -// ScriptStruct Cronos.LeanParams -// 0x00A0 (0x00A0 - 0x0000) -struct FLeanParams final -{ -public: - TArray GaitType; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FLeanAccelerationParams AccelerationParams; // 0x0010(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FLeanAccelerationParams DecelerationParams; // 0x0040(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float RotationMaxLeanAngle; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DirectionalRotationMaxAnglesMultiplier; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationInterpSpeed; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationReturnToDefaultInterpSpeed; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D HeadRotationMax; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeadRotationInterpSpeed; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLeanParams; - -// ScriptStruct Cronos.SHPostDodgeRecoverySettings -// 0x0018 (0x0018 - 0x0000) -struct FSHPostDodgeRecoverySettings final -{ -public: - class UCurveFloat* DodgeRecoverySpeedCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostDodgeStartingVelocity; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DodgeRecoverySlowTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InheritedVelocityPercentage; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHPostDodgeRecoverySettings; - -// ScriptStruct Cronos.SHStaminaData -// 0x0010 (0x0010 - 0x0000) -struct FSHStaminaData final -{ -public: - float StaminaDecreaseFactor; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaminaRecoveryFactor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaminaRecoveryMovementMultiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaminaSprintThreshold; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHStaminaData; - -// ScriptStruct Cronos.FlashlightDataStruct -// 0x0028 (0x0028 - 0x0000) -struct FFlashlightDataStruct final -{ -public: - float AttenuationRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightIntensity; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightColor; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Temperature; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTemperature; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InnerConeAngle; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterConeAngle; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlashlightDataStruct; - -// ScriptStruct Cronos.SHPostprocessFlashlightOverride -// 0x002C (0x002C - 0x0000) -struct FSHPostprocessFlashlightOverride final -{ -public: - bool bOverride_AttenuationRadius; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightIntensity; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightColor; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Temperature; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_InnerConeAngle; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OuterConeAngle; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AttenuationRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightIntensity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightColor; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Temperature; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerConeAngle; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterConeAngle; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessFlashlightOverride; - -// ScriptStruct Cronos.GamePresetData -// 0x0050 (0x0058 - 0x0008) -struct FGamePresetData final : public FAdditionalGameData -{ -public: - struct FFlashlightDataStruct BaseFlashlightSettings; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FFlashlightDataStruct AimFlashlightSettings; // 0x0030(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGamePresetData; - -// ScriptStruct Cronos.AtmospherePresetGameData -// 0x0060 (0x0D90 - 0x0D30) -struct FAtmospherePresetGameData final : public FAtmospherePresetDataEx -{ -public: - struct FGamePresetData GamePresetData; // 0x0D30(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_D88[0x8]; // 0x0D88(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAtmospherePresetGameData; - -// ScriptStruct Cronos.SHSaveData -// 0x0180 (0x0190 - 0x0010) -struct FSHSaveData final : public FSaveData -{ -public: - struct FLevelStreamingActorData PlayerData; // 0x0010(0x0030)(NativeAccessSpecifierPublic) - struct FLevelStreamingActorData GameStateData; // 0x0040(0x0030)(NativeAccessSpecifierPublic) - struct FSaveDataStreaming StreamingData; // 0x0070(0x00E0)(NativeAccessSpecifierPublic) - class FName SavePointName; // 0x0150(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ObjectiveDataTable; // 0x0158(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ObjectiveRowName; // 0x0180(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty GameplayDifficulty; // 0x0188(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHSaveData; - -// ScriptStruct Cronos.GameSaveSlotInfo -// 0x0040 (0x0078 - 0x0038) -struct FGameSaveSlotInfo final : public FSaveSlotInfo -{ -public: - class FName ActiveZone; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ObjectiveDataTable; // 0x0040(0x0028)(BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ObjectiveRowName; // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayDifficulty GameplayDifficulty; // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsNewGamePlus; // 0x0071(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFirstPlaythrough; // 0x0072(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_73[0x5]; // 0x0073(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameSaveSlotInfo; - -// ScriptStruct Cronos.SoulLeaksData -// 0x0018 (0x0018 - 0x0000) -struct FSoulLeaksData final -{ -public: - TSubclassOf Condition; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoulLeaks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoulLeaksData; - -// ScriptStruct Cronos.BTSoulLeakSourceData -// 0x0050 (0x0058 - 0x0008) -struct FBTSoulLeakSourceData final : public FTableRowBase -{ -public: - TMap SoulLeaksDataPerSoul; // 0x0008(0x0050)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTSoulLeakSourceData; - -// ScriptStruct Cronos.SavePointInfo -// 0x0038 (0x0040 - 0x0008) -struct FSavePointInfo final : public FTableRowBase -{ -public: - class FText DisplayTitle; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TSoftObjectPtr Thumbnail; // 0x0018(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSavePointInfo; - -// ScriptStruct Cronos.TranscriptionData -// 0x0080 (0x0080 - 0x0000) -struct FTranscriptionData final -{ -public: - bool Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo FontInfo; // 0x0008(0x0060)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0068(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleBackground background; // 0x0078(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTranscriptionData; - -// ScriptStruct Cronos.TutorialsData -// 0x0068 (0x0068 - 0x0000) -struct FTutorialsData final -{ -public: - bool Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo FontInfo; // 0x0008(0x0060)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTutorialsData; - -// ScriptStruct Cronos.InteractionIndicatorData -// 0x0008 (0x0008 - 0x0000) -struct FInteractionIndicatorData final -{ -public: - EInteractionIndicatorVisibility Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInteractionIndicatorSize Size; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SizeValue; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteractionIndicatorData; - -// ScriptStruct Cronos.ReticleData -// 0x0014 (0x0014 - 0x0000) -struct FReticleData final -{ -public: - EReticleVisibility Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReticleSize Size; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SizeValue; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Opacity; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReticleColor Color; // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ColorValue; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReticleData; - -// ScriptStruct Cronos.CenterDotData -// 0x0008 (0x0008 - 0x0000) -struct FCenterDotData final -{ -public: - bool Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Opacity; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCenterDotData; - -// ScriptStruct Cronos.HintsData -// 0x0088 (0x0088 - 0x0000) -struct FHintsData final -{ -public: - bool Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo FontInfo; // 0x0008(0x0060)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0068(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x0078(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHintsData; - -// ScriptStruct Cronos.SkeletonBoneForHierarchy -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FSkeletonBoneForHierarchy final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletonBoneForHierarchy; - -// ScriptStruct Cronos.SkeletonIKNames -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FSkeletonIKNames final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletonIKNames; - -// ScriptStruct Cronos.SkeletonHierarchySettings -// 0x0010 (0x0010 - 0x0000) -struct FSkeletonHierarchySettings final -{ -public: - ESkeletonHierarchyType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ArmLength; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HandLength; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HandWidth; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletonHierarchySettings; - -// ScriptStruct Cronos.SkeletonHierarchyTraveler -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyTraveler final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyTraveler; - -// ScriptStruct Cronos.SkeletonHierarchyNPC -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyNPC final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyNPC; - -// ScriptStruct Cronos.SkeletonHierarchyDoppelganger -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyDoppelganger final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyDoppelganger; - -// ScriptStruct Cronos.SkeletonHierarchyTerror -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyTerror final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyTerror; - -// ScriptStruct Cronos.SkeletonHierarchyCenti -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyCenti final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyCenti; - -// ScriptStruct Cronos.SkeletonHierarchyJaw -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyJaw final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyJaw; - -// ScriptStruct Cronos.SmortCondition_TargetReachable -// 0x0020 (0x0028 - 0x0008) -struct FSmortCondition_TargetReachable final : public FSmortCondition -{ -public: - struct FTargetDataSpec ToContext; // 0x0008(0x000C)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float ExplicitDistance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInverseCondition; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RequiredTimeSeconds; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_TargetReachable; - -// ScriptStruct Cronos.SkeletonHierarchyFear -// 0x0000 (0x0100 - 0x0100) -struct FSkeletonHierarchyFear final : public FSkeletonHierarchy -{ -}; -DUMPER7_ASSERTS_FSkeletonHierarchyFear; - -// ScriptStruct Cronos.BoneRagdoll -// 0x0008 (0x0008 - 0x0000) -struct FBoneRagdoll final -{ -public: - EBones bone; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideSettings; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendPhysicTargetScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneRagdoll; - -// ScriptStruct Cronos.SkeletonRagdollProfileData -// 0x0050 (0x0050 - 0x0000) -struct FSkeletonRagdollProfileData final -{ -public: - ERagdollProfileName Name; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintProfile; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendPhysicTarget; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendPhysicInterpSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BlendCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInfinitTime; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeOfBlend; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpecificBones; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Bones; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float WeightImpact; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightImpactDamping; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParentLevelImpact; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentLevelDamping; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletonRagdollProfileData; - -// ScriptStruct Cronos.SmortCondition_Archetype -// 0x0008 (0x0010 - 0x0008) -struct FSmortCondition_Archetype final : public FSmortCondition -{ -public: - uint8 RequiredAttributes; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStrictlyOnlySpecified; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAtLeastOne; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_Archetype; - -// ScriptStruct Cronos.SmortCondition_CombatToken -// 0x0010 (0x0018 - 0x0008) -struct FSmortCondition_CombatToken final : public FSmortCondition -{ -public: - struct FGameplayTag TokenType; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFightDirectorTokenType Type; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_CombatToken; - -// ScriptStruct Cronos.SmortCondition_Distance -// 0x0028 (0x0030 - 0x0008) -struct FSmortCondition_Distance final : public FSmortCondition -{ -public: - EDistanceConditionType DistanceType; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget FromContext; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag FromGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget ToContext; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ToGoalContext; // 0x0018(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConditionSpace ConditionSpace; // 0x0020(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistanceConditionTest TestType; // 0x0021(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float min_0; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0028(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_Distance; - -// ScriptStruct Cronos.SmortCondition_Health -// 0x0018 (0x0020 - 0x0008) -struct FSmortCondition_Health final : public FSmortCondition -{ -public: - EDataTarget TargetContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetHealth; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPercent; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECompareOptionHelper Operation; // 0x0019(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_Health; - -// ScriptStruct Cronos.SmortCondition_IsLying -// 0x0010 (0x0018 - 0x0008) -struct FSmortCondition_IsLying final : public FSmortCondition -{ -public: - EDataTarget TargetContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_IsLying; - -// ScriptStruct Cronos.SmortCondition_NavPath -// 0x0010 (0x0018 - 0x0008) -struct FSmortCondition_NavPath final : public FSmortCondition -{ -public: - bool OnlyEndPoint; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Distance; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientationType orientation; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_NavPath; - -// ScriptStruct Cronos.SmortCondition_OutsideNavmesh -// 0x0008 (0x0010 - 0x0008) -struct FSmortCondition_OutsideNavmesh final : public FSmortCondition -{ -public: - float AcceptableDistance; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInverseCondition; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_OutsideNavmesh; - -// ScriptStruct Cronos.SmortCondition_Rank -// 0x0018 (0x0020 - 0x0008) -struct FSmortCondition_Rank final : public FSmortCondition -{ -public: - EDataTarget TargetContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetRank; // 0x0014(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERankCompareHelper Operation; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition_Rank; - -// ScriptStruct Cronos.SmortCondition_TagQuery -// 0x0058 (0x0060 - 0x0008) -struct FSmortCondition_TagQuery final : public FSmortCondition -{ -public: - EDataTarget TargetContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagQuery GameplayTagQuery; // 0x0018(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortCondition_TagQuery; - -// ScriptStruct Cronos.SmortCondition_Trajectory -// 0x0060 (0x0068 - 0x0008) -struct FSmortCondition_Trajectory final : public FSmortCondition -{ -public: - EDataTarget FromContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag FromGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget ToContext; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ToGoalContext; // 0x0018(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTemplateBased; // 0x0020(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnemyProjectileDefinition* TestProjectileDefinition; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TestRadiusOverride; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GravityOverride; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Acceptance; // 0x0038(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCollisionResponseContainer TestCollisionResponse; // 0x003C(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class FName SpawnSocketName; // 0x005C(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileSpeed; // 0x0064(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortCondition_Trajectory; - -// ScriptStruct Cronos.SmortConsideration_Tags -// 0x0068 (0x0098 - 0x0030) -struct FSmortConsideration_Tags final : public FSmortConsideration -{ -public: - EDataTarget TargetContext; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag TargetGoalContext; // 0x0034(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TagScore; // 0x0040(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - float DefaultScore; // 0x0090(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_Tags; - -// ScriptStruct Cronos.SoulExtractionStartingData -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FSoulExtractionStartingData final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoulExtractionStartingData; - -// ScriptStruct Cronos.SteeringPool -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FSteeringPool final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSteeringPool; - -// ScriptStruct Cronos.WeaponStatsWidgetData -// 0x0018 (0x0018 - 0x0000) -struct FWeaponStatsWidgetData final -{ -public: - int32 ObservedRow; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText StatName; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeaponStatsWidgetData; - -// ScriptStruct Cronos.UpgradeTreeNodeData -// 0x0050 (0x0058 - 0x0008) -struct FUpgradeTreeNodeData final : public FTableRowBase -{ -public: - EUpgradeTreeNodeType NodeType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NodeID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Cost; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText NodeName; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText NodeDescription; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 Column; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Row; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ConnectedFrom; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName GrantedUpgradeItem; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUpgradeTreeNodeData; - -} - diff --git a/Cronos The New Dawn/SDK/Cutscenes_classes.hpp b/Cronos The New Dawn/SDK/Cutscenes_classes.hpp deleted file mode 100644 index c62a203..0000000 --- a/Cronos The New Dawn/SDK/Cutscenes_classes.hpp +++ /dev/null @@ -1,466 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cutscenes - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "MovieScene_structs.hpp" -#include "Cutscenes_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "InputRebinding_structs.hpp" -#include "UCW_classes.hpp" - - -namespace SDK -{ - -// Class Cutscenes.CutsceneCachedCharacter -// 0x0018 (0x02E0 - 0x02C8) -class ACutsceneCachedCharacter final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* RootSceneComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshExComponent* Mesh; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCachedCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCachedCharacter") - } - static class ACutsceneCachedCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACutsceneCachedCharacter; - -// Class Cutscenes.CutsceneCachedCharacterInterface -// 0x0000 (0x0000 - 0x0000) -class ICutsceneCachedCharacterInterface final -{ -public: - bool CachedActorDespawned(); - bool CachedActorDisabled(); - bool CachedActorEnabled(); - bool CachedActorSpawned(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCachedCharacterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCachedCharacterInterface") - } - static class ICutsceneCachedCharacterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICutsceneCachedCharacterInterface; - -// Class Cutscenes.CutsceneCharacterAnimInstance -// 0x0020 (0x03E0 - 0x03C0) -class UCutsceneCharacterAnimInstance : public UAnimInstance -{ -public: - class FName CutsceneFaceSlotName; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool IgnoreInputPose; // 0x03C0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C1[0x3]; // 0x03C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CutsceneAlpha; // 0x03C4(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C8[0x18]; // 0x03C8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float CalculateFaceSlotAlpha() const; - bool IsPlayingAnySlotAnimation(class FName SlotName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCharacterAnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCharacterAnimInstance") - } - static class UCutsceneCharacterAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutsceneCharacterAnimInstance; - -// Class Cutscenes.CutsceneCharacterManager -// 0x00C8 (0x00F8 - 0x0030) -class UCutsceneCharacterManager final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0xC8]; // 0x0030(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorSpawned(class AActor* SpawnedActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCharacterManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCharacterManager") - } - static class UCutsceneCharacterManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutsceneCharacterManager; - -// Class Cutscenes.CutsceneCharacterPossessorInterface -// 0x0000 (0x0000 - 0x0000) -class ICutsceneCharacterPossessorInterface final -{ -public: - void CutsceneCharacterProxyPossessed(); - void CutsceneCharacterProxyUnPossessed(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCharacterPossessorInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCharacterPossessorInterface") - } - static class ICutsceneCharacterPossessorInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICutsceneCharacterPossessorInterface; - -// Class Cutscenes.CutsceneCharacterProxy -// 0x0050 (0x0318 - 0x02C8) -class ACutsceneCharacterProxy : public AActor -{ -public: - struct FLightingChannels MeshLightingChannels; // 0x02C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x37]; // 0x02C9(0x0037)(Fixing Size After Last Property [ Dumper-7 ]) - bool bForcedIsEditorOnly; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* CapsuleComponent; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMeshExComponent* Mesh; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneCharacterProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneCharacterProxy") - } - static class ACutsceneCharacterProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACutsceneCharacterProxy; - -// Class Cutscenes.CutscenePlayer -// 0x0438 (0x0700 - 0x02C8) -class ACutscenePlayer : public AActor -{ -public: - TSoftObjectPtr LevelSequenceActor; // 0x02C8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkComponent* SoundTrackComponent; // 0x02F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* MusicTrack; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool StopMusicTrackWithCutscene; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_301[0x7]; // 0x0301(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* SkipAudioEvent; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* EndAudioEvent; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bPlayOnlyOnce : 1; // 0x0318(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bStopAllActiveDialogsAtStart : 1; // 0x0318(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bTeleportPlayerAfterCutscene : 1; // 0x0318(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, struct FCutsceneActorTeleportData> ActorsTeleportData; // 0x0320(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FCutsceneSkipSettings SkipSettings; // 0x0370(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - bool UseCustomCharacterBlendInTime; // 0x0388(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_389[0x3]; // 0x0389(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomCharacterBlendInTime; // 0x038C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool UseCustomCharacterBlendOutTime; // 0x0390(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_391[0x3]; // 0x0391(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomCharacterBlendOutTime; // 0x0394(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DisableCharacterCollisions; // 0x0398(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DisableCharacterFootIK; // 0x0399(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool OverrideLightingChannelsUsingProxyMesh; // 0x039A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ForceLOD0OnCharacters; // 0x039B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EChainCutsceneType ChainCutsceneType; // 0x039C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39D[0x3]; // 0x039D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, struct FGameplayTag> ConditionalCutscenes; // 0x03A0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - TSoftObjectPtr PreloadedAtStart; // 0x03F0(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EChainPlayType ChainPlayType; // 0x0418(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_419[0x7]; // 0x0419(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr PlayAsNextCutcene; // 0x0420(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool PropagateSkipToNextCutscene; // 0x0448(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_449[0x7]; // 0x0449(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> TexturesStreamingBoostLocations; // 0x0450(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray MaterialsStreamingBoostInstances; // 0x0460(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool WaitForAllAssetsToStreamInAtCutsceneStart; // 0x0470(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_471[0x7]; // 0x0471(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutscenePreStart; // 0x0478(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_488[0x18]; // 0x0488(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutscenePlay; // 0x04A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_4B0[0x30]; // 0x04B0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutscenePlayReverse; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_4F0[0x18]; // 0x04F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutsceneStop; // 0x0508(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_518[0x18]; // 0x0518(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutscenePause; // 0x0530(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_540[0x18]; // 0x0540(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutscenePreFinished; // 0x0558(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_568[0x18]; // 0x0568(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCutsceneFinished; // 0x0580(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_590[0x30]; // 0x0590(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCameraCut; // 0x05C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_5D0[0x30]; // 0x05D0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bPlayedOnce : 1; // 0x0600(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (SaveGame, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_601[0xF]; // 0x0601(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - TSet CollisionModeCache; // 0x0610(0x0050)(Protected, NativeAccessSpecifierProtected) - TMap LightingChannelsCache; // 0x0660(0x0050)(Protected, NativeAccessSpecifierProtected) - bool StreamingSkipConditionsMet; // 0x06B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool WaitForStreamingRequestsCompletion; // 0x06B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6B2[0x6]; // 0x06B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CharacterBindings; // 0x06B8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray DialogSpeakersBindings; // 0x06C8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ActorsSynchronizedWithPlayer; // 0x06D8(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class ULevelStreamingManager* LevelStreamingManager; // 0x06E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6F0[0x10]; // 0x06F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool Activate(); - void Deactivate(); - bool IsCharacterBindedWithProxy(class ACharacter* Character); - void OnLevelSequenceCameraCut(class UCameraComponent* CameraComponent); - void OnLevelSequenceFinished(); - void OnLevelSequencePause(); - void OnLevelSequencePlay(); - void OnLevelSequencePlayReverse(); - void OnLevelSequenceStop(); - bool UnbindCharacterWithProxy(class ACharacter* Character); - - bool IsPlaying() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutscenePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutscenePlayer") - } - static class ACutscenePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACutscenePlayer; - -// Class Cutscenes.CutscenePlayerSettings -// 0x0098 (0x00D0 - 0x0038) -class UCutscenePlayerSettings final : public UDeveloperSettings -{ -public: - struct FSoftClassPath SkipWidgetClass; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FCutsceneToGameClassMap CutsceneToGameClass; // 0x0058(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, NativeAccessSpecifierProtected) - class FName CharacterCutsceneSlotName; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName CharacterCutsceneFaceSlotName; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName CutsceneCharacterAnimGraphTag; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName CharacterMainMeshTag; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CharacterCutsceneBlendInTime; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CharacterCutsceneBlendOutTime; // 0x00CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutscenePlayerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutscenePlayerSettings") - } - static class UCutscenePlayerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutscenePlayerSettings; - -// Class Cutscenes.CutsceneProxyToGameplayEventsRelay -// 0x0000 (0x00A0 - 0x00A0) -class UCutsceneProxyToGameplayEventsRelay final : public UActorComponent -{ -public: - void IgnoreInputPose(bool ignore); - void SetClothAnimDrive(class FName ClothName, const struct FVector2D& AnimDriveStiffness, const struct FVector2D& AnimDriveDamping); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneProxyToGameplayEventsRelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneProxyToGameplayEventsRelay") - } - static class UCutsceneProxyToGameplayEventsRelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutsceneProxyToGameplayEventsRelay; - -// Class Cutscenes.CutsceneSkipWidget -// 0x00F0 (0x03E8 - 0x02F8) -class UCutsceneSkipWidget final : public UBUserWidget -{ -public: - struct FUE4InputActionHandle SkipAction; // 0x02F8(0x0008)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FUE4InputActionHandle InGameMenuAction; // 0x0300(0x0008)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - float SkipHoldTime; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FadeOutTime; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameTextsConfig* GameTextsConfig; // 0x0310(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool UseKeyTag; // 0x0318(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStyledRichTextBlock* Key_rtx; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* Debug_panel; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0330(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0338(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* SkipedFadeOut_anim; // 0x0340(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ButtonInfo_anim; // 0x0348(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnSkipEvent; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_360[0x10]; // 0x0360(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFadedOutEvent; // 0x0370(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_380[0x10]; // 0x0380(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFadeOutEndEvent; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_3A0[0x48]; // 0x03A0(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FadedOut(); - void OnCanEverBeSkipped(bool bInCanSkip); - void OnDebugTick(float ActualTime, float TotalTime); - void OnDeviceChanged(bool bIsPadActive); - void OnFadedOutAnim(); - void OnFadeInAnim(); - void OnFadeOutEnd(); - void OnFadeOutStart(); - void OnHide(); - void OnReset(); - void OnShow(); - void OnSkip(); - void OnSkipCancel(); - void OnSkipedFadeOutAnim(); - void OnSkipStart(); - void OnSkipTick(float Progress); - void ResetApplied(); - - bool GetCanSkip() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneSkipWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneSkipWidget") - } - static class UCutsceneSkipWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutsceneSkipWidget; - -// Class Cutscenes.CutscenesLog -// 0x0000 (0x0028 - 0x0028) -class UCutscenesLog final : public UObject -{ -public: - static void PrintStringToMessageLog(const class UObject* WorldContextObject, const class FString& String, ELogMessageSeverity MessageSeverity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutscenesLog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutscenesLog") - } - static class UCutscenesLog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCutscenesLog; - -// Class Cutscenes.CutsceneTexturesStreamingBoostLocation -// 0x0000 (0x02C8 - 0x02C8) -class ACutsceneTexturesStreamingBoostLocation final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CutsceneTexturesStreamingBoostLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CutsceneTexturesStreamingBoostLocation") - } - static class ACutsceneTexturesStreamingBoostLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACutsceneTexturesStreamingBoostLocation; - -} - diff --git a/Cronos The New Dawn/SDK/Cutscenes_structs.hpp b/Cronos The New Dawn/SDK/Cutscenes_structs.hpp deleted file mode 100644 index 9c2811d..0000000 --- a/Cronos The New Dawn/SDK/Cutscenes_structs.hpp +++ /dev/null @@ -1,209 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Cutscenes - -#include "Basic.hpp" - -#include "MovieScene_structs.hpp" -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Cutscenes.EChainPlayType -// NumValues: 0x0003 -enum class EChainPlayType : uint8 -{ - PlayImmediatelyAfterTheCutscene = 0, - WaitForRetrigger = 1, - EChainPlayType_MAX = 2, -}; - -// Enum Cutscenes.EChainCutsceneType -// NumValues: 0x0003 -enum class EChainCutsceneType : uint8 -{ - DirectCutscene = 0, - ConditionalCutscene = 1, - EChainCutsceneType_MAX = 2, -}; - -// Enum Cutscenes.ESearchResult -// NumValues: 0x0004 -enum class ESearchResult : uint8 -{ - Result_Success = 0, - Result_NothingFound = 1, - Result_Ambiguous = 2, - Result_MAX = 3, -}; - -// Enum Cutscenes.ELogMessageSeverity -// NumValues: 0x0006 -enum class ELogMessageSeverity : uint8 -{ - CriticalError = 0, - Error = 1, - PerformanceWarning = 2, - Warning = 3, - Info = 4, - ELogMessageSeverity_MAX = 5, -}; - -// ScriptStruct Cutscenes.CharacterNoCollisionMode -// 0x0060 (0x0060 - 0x0000) -struct FCharacterNoCollisionMode final -{ -public: - class ACharacter* OwningCharacter; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool NoCollisionMode; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CapsuleCollisionSettings; // 0x0010(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FCharacterNoCollisionMode; - -// ScriptStruct Cutscenes.CharacterBinding -// 0x0088 (0x0088 - 0x0000) -struct FCharacterBinding final -{ -public: - struct FMovieSceneObjectBindingID BindingID; // 0x0000(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCharacterNoCollisionMode NoCollisionMode; // 0x0018(0x0060)(NativeAccessSpecifierPublic) - class UObject* Character; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ACutsceneCharacterProxy* Proxy; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCharacterBinding; - -// ScriptStruct Cutscenes.CutsceneBoostMaterialConfig -// 0x0030 (0x0030 - 0x0000) -struct FCutsceneBoostMaterialConfig final -{ -public: - TSoftObjectPtr Material; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoostTime; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ForceAllMiplevelsToBeResident; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FastResponse; // 0x002D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCutsceneBoostMaterialConfig; - -// ScriptStruct Cutscenes.CutsceneSkipRange -// 0x0020 (0x0020 - 0x0000) -struct FCutsceneSkipRange final -{ -public: - class FString MarkToSkipFrom; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MarkToSkipTo; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCutsceneSkipRange; - -// ScriptStruct Cutscenes.CutsceneSkipSettings -// 0x0018 (0x0018 - 0x0000) -struct FCutsceneSkipSettings final -{ -public: - bool CanBeSkipped; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool JumpVsPlayOnSkip; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseSkipSectionMarks; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkipSectionsMarks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCutsceneSkipSettings; - -// ScriptStruct Cutscenes.BranchFilterEx -// 0x000C (0x000C - 0x0000) -struct FBranchFilterEx final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlendDepth; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBranchFilterEx; - -// ScriptStruct Cutscenes.AnimNode_SingleBranchLayeredBoneBlend -// 0x00D8 (0x00E8 - 0x0010) -struct FAnimNode_SingleBranchLayeredBoneBlend final : public FAnimNode_Base -{ -public: - struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray BlendPoses; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FPoseLink BlendPose; // 0x0030(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FBranchFilterEx BranchFilter; // 0x0040(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float BlendWeight; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMeshSpaceRotationBlend; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMeshSpaceScaleBlend; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECurveBlendOption CurveBlendOption; // 0x0052(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlendRootMotionBasedOnRootBone; // 0x0053(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendWeights; // 0x0058(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PerBoneBlendWeights; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FGuid SkeletonGuid; // 0x0080(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid VirtualBoneGuid; // 0x0090(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x48]; // 0x00A0(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SingleBranchLayeredBoneBlend; - -// ScriptStruct Cutscenes.CutsceneActorTeleportData -// 0x00E0 (0x00E0 - 0x0000) -struct FCutsceneActorTeleportData final -{ -public: - bool bShouldTeleportToOriginalTransform; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DesiredTeleportTransform; // 0x0010(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ActualTeleportTransform; // 0x0070(0x0060)(Edit, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleportTransformSet; // 0x00D0(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0xF]; // 0x00D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCutsceneActorTeleportData; - -// ScriptStruct Cutscenes.CutsceneGameworldActors -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FCutsceneGameworldActors final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCutsceneGameworldActors; - -// ScriptStruct Cutscenes.BatchHandleWithStatus -// 0x0004 (0x0004 - 0x0000) -struct FBatchHandleWithStatus final -{ -public: - int32 DummyPlaceholderForNow; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBatchHandleWithStatus; - -// ScriptStruct Cutscenes.CutsceneProxyPossessor -// 0x0030 (0x0030 - 0x0000) -struct FCutsceneProxyPossessor final -{ -public: - TSoftClassPtr Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ExistsOnlyInCutscene; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCutsceneProxyPossessor; - -// ScriptStruct Cutscenes.CutsceneToGameClassMap -// 0x0050 (0x0050 - 0x0000) -struct FCutsceneToGameClassMap final -{ -public: - TMap, struct FCutsceneProxyPossessor> Data; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCutsceneToGameClassMap; - -} - diff --git a/Cronos The New Dawn/SDK/DLCManager_classes.hpp b/Cronos The New Dawn/SDK/DLCManager_classes.hpp deleted file mode 100644 index f8d8afc..0000000 --- a/Cronos The New Dawn/SDK/DLCManager_classes.hpp +++ /dev/null @@ -1,71 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DLCManager - -#include "Basic.hpp" - -#include "DLCManager_structs.hpp" -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class DLCManager.DLCConfig -// 0x0020 (0x0050 - 0x0030) -class UDLCConfig final : public UDataAsset -{ -public: - TArray Items; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Bundles; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DLCConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DLCConfig") - } - static class UDLCConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDLCConfig; - -// Class DLCManager.DLCManager -// 0x0038 (0x0068 - 0x0030) -class UDLCManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - EDLCState GetDLCState(const struct FDLCHandle& Handle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DLCManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DLCManager") - } - static class UDLCManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDLCManager; - -} - diff --git a/Cronos The New Dawn/SDK/DLCManager_structs.hpp b/Cronos The New Dawn/SDK/DLCManager_structs.hpp deleted file mode 100644 index f28052a..0000000 --- a/Cronos The New Dawn/SDK/DLCManager_structs.hpp +++ /dev/null @@ -1,81 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DLCManager - -#include "Basic.hpp" - -#include "Commons_structs.hpp" - - -namespace SDK -{ - -// Enum DLCManager.EDLCState -// NumValues: 0x0005 -enum class EDLCState : uint8 -{ - Undefined = 0, - NotOwned = 1, - Owned = 2, - Unknown = 3, - EDLCState_MAX = 4, -}; - -// Enum DLCManager.EDLCSupportedPlatforms -// NumValues: 0x0008 -enum class EDLCSupportedPlatforms : uint8 -{ - Ps5 = 0, - XOne = 1, - Steam = 2, - Eos = 3, - Gog = 4, - MacOS = 5, - Linux = 6, - EDLCSupportedPlatforms_MAX = 7, -}; - -// ScriptStruct DLCManager.DLCItem -// 0x0050 (0x0050 - 0x0000) -struct FDLCItem final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SupportedPlatforms; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OwnedOnPlatforms; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SonySKUIdName; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MicrosoftStoreID; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SteamAppId; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString EpicProductId; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 GogProductId; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDLCItem; - -// ScriptStruct DLCManager.DLCHandle -// 0x0000 (0x0008 - 0x0008) -struct FDLCHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FDLCHandle; - -// ScriptStruct DLCManager.DLCBundle -// 0x0028 (0x0028 - 0x0000) -struct FDLCBundle final -{ -public: - TArray Items; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint32 SteamAppId; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString EpicProductId; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDLCBundle; - -} - diff --git a/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_classes.hpp b/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_classes.hpp deleted file mode 100644 index e436909..0000000 --- a/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_classes.hpp +++ /dev/null @@ -1,450 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DaedalicTestAutomationPlugin - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" -#include "Gauntlet_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "DaedalicTestAutomationPlugin_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class DaedalicTestAutomationPlugin.DaeGauntletTestController -// 0x0028 (0x0058 - 0x0030) -class UDaeGauntletTestController final : public UGauntletTestController -{ -public: - uint8 Pad_30[0x28]; // 0x0030(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTestSuiteFinished(class ADaeTestSuiteActor* TestSuite); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeGauntletTestController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeGauntletTestController") - } - static class UDaeGauntletTestController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeGauntletTestController; - -// Class DaedalicTestAutomationPlugin.DaeTestActor -// 0x0080 (0x0348 - 0x02C8) -class ADaeTestActor : public AActor -{ -public: - uint8 Pad_2C8[0x30]; // 0x02C8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeoutInSeconds; // 0x02F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReportName; // 0x0300(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString SkipReason; // 0x0308(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray> Parameters; // 0x0318(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ParameterProviders; // 0x0328(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class UObject* CurrentParameter; // 0x0338(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_340[0x8]; // 0x0340(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FinishAct(); - void ReceiveOnAct(class UObject* Parameter); - void ReceiveOnArrange(class UObject* Parameter); - void ReceiveOnAssert(class UObject* Parameter); - void ReceiveOnAssume(class UObject* Parameter); - - class UObject* GetCurrentParameter() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestActor") - } - static class ADaeTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADaeTestActor; - -// Class DaedalicTestAutomationPlugin.DaeTestActorBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class UDaeTestActorBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestActorBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestActorBlueprint") - } - static class UDaeTestActorBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestActorBlueprint; - -// Class DaedalicTestAutomationPlugin.DaeTestAssertBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDaeTestAssertBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void AssertCompareByte(uint8 First, EDaeTestComparisonMethod ShouldBe, uint8 Second, const class FString& What, class UObject* Context); - static void AssertCompareFloat(float First, EDaeTestComparisonMethod ShouldBe, float Second, const class FString& What, class UObject* Context); - static void AssertCompareInt32(int32 First, EDaeTestComparisonMethod ShouldBe, int32 Second, const class FString& What, class UObject* Context); - static void AssertCompareInt64(int64 First, EDaeTestComparisonMethod ShouldBe, int64 Second, const class FString& What, class UObject* Context); - static void AssertEqualByte(uint8 Actual, uint8 Expected, const class FString& What, class UObject* Context); - static void AssertEqualFloat(float Actual, float Expected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertEqualInt32(int32 Actual, int32 Expected, const class FString& What, class UObject* Context); - static void AssertEqualInt64(int64 Actual, int64 Expected, const class FString& What, class UObject* Context); - static void AssertEqualName(const class FName& Actual, const class FName& Expected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertEqualRotator(const struct FRotator& Actual, const struct FRotator& Expected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertEqualString(const class FString& Actual, const class FString& Expected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertEqualText(const class FText& Actual, const class FText& Expected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertEqualTransform(const struct FTransform& Actual, const struct FTransform& Expected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertEqualVector(const struct FVector& Actual, const struct FVector& Expected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertFail(const class FString& What, class UObject* Context); - static void AssertFalse(bool bValue, const class FString& What, class UObject* Context); - static void AssertImageIsSet(class UImage* Image, const class FString& What, class UObject* Context); - static void AssertInRangeByte(uint8 Value, uint8 MinInclusive, uint8 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertInRangeFloat(float Value, float MinInclusive, float MaxInclusive, const class FString& What, class UObject* Context); - static void AssertInRangeInt32(int32 Value, int32 MinInclusive, int32 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertInRangeInt64(int64 Value, int64 MinInclusive, int64 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertInvalid(class UObject* Object, const class FString& What, class UObject* Context); - static void AssertNotEqualByte(uint8 Actual, uint8 Unexpected, const class FString& What, class UObject* Context); - static void AssertNotEqualFloat(float Actual, float Unexpected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertNotEqualInt32(int32 Actual, int32 Unexpected, const class FString& What, class UObject* Context); - static void AssertNotEqualInt64(int64 Actual, int64 Unexpected, const class FString& What, class UObject* Context); - static void AssertNotEqualName(const class FName& Actual, const class FName& Unexpected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertNotEqualRotator(const struct FRotator& Actual, const struct FRotator& Unexpected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertNotEqualString(const class FString& Actual, const class FString& Unexpected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertNotEqualText(const class FText& Actual, const class FText& Unexpected, bool bIgnoreCase, const class FString& What, class UObject* Context); - static void AssertNotEqualTransform(const struct FTransform& Actual, const struct FTransform& Unexpected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertNotEqualVector(const struct FVector& Actual, const struct FVector& Unexpected, const class FString& What, class UObject* Context, const float Tolerance); - static void AssertNotInRangeByte(uint8 Value, uint8 MinInclusive, uint8 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertNotInRangeFloat(float Value, float MinInclusive, float MaxInclusive, const class FString& What, class UObject* Context); - static void AssertNotInRangeInt32(int32 Value, int32 MinInclusive, int32 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertNotInRangeInt64(int64 Value, int64 MinInclusive, int64 MaxInclusive, const class FString& What, class UObject* Context); - static void AssertRichTextIsSet(class URichTextBlock* RichTextBlock, const class FString& What, class UObject* Context); - static void AssertTextIsSet(class UTextBlock* TextBlock, const class FString& What, class UObject* Context); - static void AssertTrue(bool bValue, const class FString& What, class UObject* Context); - static void AssertValid(class UObject* Object, const class FString& What, class UObject* Context); - static void AssertWasNotTriggered(class ADaeTestTriggerBox* TestTriggerBox, class UObject* Context); - static void AssertWasTriggered(class ADaeTestTriggerBox* TestTriggerBox, class UObject* Context); - static void AssertWidgetIsVisible(class UUserWidget* Widget, const class FString& What, class UObject* Context); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestAssertBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestAssertBlueprintFunctionLibrary") - } - static class UDaeTestAssertBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestAssertBlueprintFunctionLibrary; - -// Class DaedalicTestAutomationPlugin.DaeTestAssumeBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDaeTestAssumeBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void AssumeFalse(bool bValue, const class FString& What, class UObject* Context); - static void AssumeTrue(bool bValue, const class FString& What, class UObject* Context); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestAssumeBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestAssumeBlueprintFunctionLibrary") - } - static class UDaeTestAssumeBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestAssumeBlueprintFunctionLibrary; - -// Class DaedalicTestAutomationPlugin.DaeTestAutomationPluginSettings -// 0x00A8 (0x00D0 - 0x0028) -class UDaeTestAutomationPluginSettings final : public UObject -{ -public: - class FString TestMapPath; // 0x0028(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TestMapFolders; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray AdditionalTestMaps; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray IgnoredMaps; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap ConsoleVariables; // 0x0068(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x18]; // 0x00B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestAutomationPluginSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestAutomationPluginSettings") - } - static class UDaeTestAutomationPluginSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestAutomationPluginSettings; - -// Class DaedalicTestAutomationPlugin.DaeTestDelayBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDaeTestDelayBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void DelayFrames(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo, int32 NumFrames); - static void DelayUntilTriggered(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo, class ADaeTestTriggerBox* TestTriggerBox); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestDelayBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestDelayBlueprintFunctionLibrary") - } - static class UDaeTestDelayBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestDelayBlueprintFunctionLibrary; - -// Class DaedalicTestAutomationPlugin.DaeTestInputBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDaeTestInputBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void ApplyInputAction(class UObject* Context, const class FName& ActionName, EInputEvent InputEventType); - static void ApplyInputAxis(class UObject* Context, const class FName& AxisName, float AxisValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestInputBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestInputBlueprintFunctionLibrary") - } - static class UDaeTestInputBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestInputBlueprintFunctionLibrary; - -// Class DaedalicTestAutomationPlugin.DaeTestParameterProviderActor -// 0x0000 (0x02C8 - 0x02C8) -class ADaeTestParameterProviderActor final : public AActor -{ -public: - TArray GetParameters(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestParameterProviderActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestParameterProviderActor") - } - static class ADaeTestParameterProviderActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADaeTestParameterProviderActor; - -// Class DaedalicTestAutomationPlugin.DaeTestParameterProviderActorBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class UDaeTestParameterProviderActorBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestParameterProviderActorBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestParameterProviderActorBlueprint") - } - static class UDaeTestParameterProviderActorBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestParameterProviderActorBlueprint; - -// Class DaedalicTestAutomationPlugin.DaeTestPerformanceBudgetActor -// 0x0088 (0x03D0 - 0x0348) -class ADaeTestPerformanceBudgetActor : public ADaeTestActor -{ -public: - class AAPActionPoint* CurrentActionPoint; // 0x0348(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AAPManager* APManager; // 0x0350(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AAPActionPoint* PreviousActionPoint; // 0x0358(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf PawnClass; // 0x0360(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float InitialDelay; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FlightSpeed; // 0x036C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float bCreateScreenshot; // 0x0370(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AcceptanceRadius; // 0x0374(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BudgetViolationTimeout; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float GameThreadBudget; // 0x037C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float RenderThreadBudget; // 0x0380(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float GPUBudget; // 0x0384(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIncludeInDefaultTestReport; // 0x0388(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIncludeInAverageFrameRateCalculation; // 0x0389(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38A[0x2]; // 0x038A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxNumPointsTraversal; // 0x038C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PreloadTimeout; // 0x0390(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_394[0x3C]; // 0x0394(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveMovingTowardsLoc(const struct FVector& Location, const struct FRotator& Rotation); - void ReceiveTestPawnPosessed(class APawn* SpawnedPawn); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestPerformanceBudgetActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestPerformanceBudgetActor") - } - static class ADaeTestPerformanceBudgetActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADaeTestPerformanceBudgetActor; - -// Class DaedalicTestAutomationPlugin.DaeTestSuiteActor -// 0x0098 (0x0360 - 0x02C8) -class ADaeTestSuiteActor : public AActor -{ -public: - TMulticastInlineDelegate OnTestSuiteSuccessful; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTestSuiteFailed; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray> Tests; // 0x02E8(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FGameplayTag BenchmarkTag; // 0x02F8(0x0008)(Edit, DisableEditOnTemplate, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRunInPIE; // 0x0300(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bCheckForTimeOutTest; // 0x0301(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_302[0x5E]; // 0x0302(0x005E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTestFailed(class ADaeTestActor* test, class UObject* Parameter, const class FString& FailureMessage); - void OnTestSkipped(class ADaeTestActor* test, class UObject* Parameter, const class FString& SkipReason); - void OnTestSuccessful(class ADaeTestActor* test, class UObject* Parameter); - void ReceiveOnAfterAll(); - void ReceiveOnAfterEach(); - void ReceiveOnBeforeAll(); - void ReceiveOnBeforeEach(); - void RunAllTests(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestSuiteActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestSuiteActor") - } - static class ADaeTestSuiteActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADaeTestSuiteActor; - -// Class DaedalicTestAutomationPlugin.DaeTestSuiteActorBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class UDaeTestSuiteActorBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestSuiteActorBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestSuiteActorBlueprint") - } - static class UDaeTestSuiteActorBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaeTestSuiteActorBlueprint; - -// Class DaedalicTestAutomationPlugin.DaeTestTriggerBox -// 0x0008 (0x02D8 - 0x02D0) -class ADaeTestTriggerBox final : public ATriggerBox -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorBeginOverlapBroadcast(class AActor* OverlappedActor, class AActor* OtherActor); - - bool WasTriggered() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaeTestTriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaeTestTriggerBox") - } - static class ADaeTestTriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADaeTestTriggerBox; - -} - diff --git a/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_structs.hpp b/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_structs.hpp deleted file mode 100644 index 668061f..0000000 --- a/Cronos The New Dawn/SDK/DaedalicTestAutomationPlugin_structs.hpp +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DaedalicTestAutomationPlugin - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum DaedalicTestAutomationPlugin.EDaeTestComparisonMethod -// NumValues: 0x0005 -enum class EDaeTestComparisonMethod : uint8 -{ - LessThan = 0, - LessThanOrEqualTo = 1, - GreaterThanOrEqualTo = 2, - GreaterThan = 3, - EDaeTestComparisonMethod_MAX = 4, -}; - -} - diff --git a/Cronos The New Dawn/SDK/Dai_classes.hpp b/Cronos The New Dawn/SDK/Dai_classes.hpp deleted file mode 100644 index 5140eb0..0000000 --- a/Cronos The New Dawn/SDK/Dai_classes.hpp +++ /dev/null @@ -1,983 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Dai - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" -#include "Engine_classes.hpp" -#include "Dai_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class Dai.DaiAnimSet -// 0x00B8 (0x0158 - 0x00A0) -class UDaiAnimSet final : public UActorComponent -{ -public: - TMap _InjectedTags; // 0x00A0(0x0050)(Edit, NativeAccessSpecifierPrivate) - class UDataTable* _AnimList; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray _AnimTable; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TMap _AnimSet; // 0x0108(0x0050)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPrivate) - -public: - static struct FDaiAnimPlayParams getBestAngleAnimParams(const TArray& playParams, float Angle); - static struct FDaiAnimPlayParams getRandomAnimParams(const TArray& playParams); - - void InjectAnimsTag(const struct FGameplayTag& AnimSet, const struct FGameplayTagContainer& injection); - - TArray GetAllAnimsByTag(const struct FGameplayTagContainer& Tags) const; - class UAnimationAsset* GetAnimByTag(const struct FGameplayTagContainer& Tags, struct FDaiAnimPlayParams* playParams) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiAnimSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiAnimSet") - } - static class UDaiAnimSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiAnimSet; - -// Class Dai.DaiAnimSetInterface -// 0x0000 (0x0000 - 0x0000) -class IDaiAnimSetInterface final -{ -public: - TArray GetAllAnimsByTag(const struct FGameplayTagContainer& Tags) const; - class UAnimationAsset* GetAnimByTag(const struct FGameplayTag& Tag, struct FDaiAnimPlayParams* playParams) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiAnimSetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiAnimSetInterface") - } - static class IDaiAnimSetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDaiAnimSetInterface; - -// Class Dai.GraphObject -// 0x0040 (0x0068 - 0x0028) -class UGraphObject : public UObject -{ -public: - class FName _ObjectName; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* _Context; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGraphObject* _Parent; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, Protected, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetRuntimeInfo(const class FString& Text); - - class FString GetDisplayName() const; - class FString GetPropertiesDescription() const; - class FString GetRuntimeInfo() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GraphObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GraphObject") - } - static class UGraphObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGraphObject; - -// Class Dai.DaiCondition -// 0x0020 (0x0088 - 0x0068) -class UDaiCondition : public UGraphObject -{ -public: - bool _InversedCondition; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiNotifies _OnSuccessNotifies; // 0x0070(0x0018)(Edit, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static void AddConditionsListener(struct FDaiConditions& Conditions, TScriptInterface Listener); - static bool compareFloat(ENumberCompareOperation Operation, float A, float B); - static bool compareInt(ENumberCompareOperation Operation, int32 A, int32 B); - static class FString getOperationSymbol(ENumberCompareOperation Operation); - static bool performConditions(const struct FDaiConditions& Conditions, class UObject* Context, class AActor* caller, bool Debug); - static void RemoveConditionsListener(struct FDaiConditions& Conditions, TScriptInterface Listener); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiCondition") - } - static class UDaiCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiCondition; - -// Class Dai.ScriptDaiCondition -// 0x0000 (0x0088 - 0x0088) -class UScriptDaiCondition : public UDaiCondition -{ -public: - bool ScriptPerformCondition(class UObject* Context, class AActor* caller); - - class FString ScriptToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptDaiCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptDaiCondition") - } - static class UScriptDaiCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptDaiCondition; - -// Class Dai.CompositeCondition -// 0x0030 (0x00B8 - 0x0088) -class UCompositeCondition final : public UDaiCondition -{ -public: - struct FDaiConditions _Conditions; // 0x0088(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeCondition") - } - static class UCompositeCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeCondition; - -// Class Dai.AreInSameLocation -// 0x01B8 (0x0240 - 0x0088) -class UAreInSameLocation final : public UDaiCondition -{ -public: - EDaiDistanceType _GeometricDistanceType; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiContext _ObjectA; // 0x0090(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiContext _ObjectB; // 0x0108(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float _MaxDistance; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IncludeOverlapA; // 0x0184(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IncludeOverlapB; // 0x0185(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Fixed2; // 0x0186(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_187[0x1]; // 0x0187(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiTarget _TargetA; // 0x0188(0x0050)(NativeAccessSpecifierPublic) - struct FDaiTarget _TargetB; // 0x01D8(0x0050)(NativeAccessSpecifierPublic) - bool _Fixed; // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_229[0x3]; // 0x0229(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _FirstActorTag; // 0x022C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag _SecondActorTag; // 0x0234(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverlapFirst; // 0x023C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverlapSecond; // 0x023D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23E[0x2]; // 0x023E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AreInSameLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AreInSameLocation") - } - static class UAreInSameLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAreInSameLocation; - -// Class Dai.IsInCone -// 0x0108 (0x0190 - 0x0088) -class UIsInCone final : public UDaiCondition -{ -public: - struct FDaiContext _Observer; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiContext _Observed; // 0x0100(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _Fixed; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x3]; // 0x0179(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ObserverTag; // 0x017C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag _ObservedTag; // 0x0184(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ConeHalfAngle; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IsInCone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IsInCone") - } - static class UIsInCone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIsInCone; - -// Class Dai.IsTracebleByPlayer -// 0x0080 (0x0108 - 0x0088) -class UIsTracebleByPlayer final : public UDaiCondition -{ -public: - struct FDaiContext _Observed; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - ETraceableByPlayerLevel _TraceLevel; // 0x0100(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceableByPlayerConditions _TraceCondition; // 0x0101(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IsTracebleByPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IsTracebleByPlayer") - } - static class UIsTracebleByPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIsTracebleByPlayer; - -// Class Dai.IsVisibleOnScreen -// 0x0080 (0x0108 - 0x0088) -class UIsVisibleOnScreen final : public UDaiCondition -{ -public: - struct FDaiContext _Observed; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float _FOVDownScale; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IsVisibleOnScreen") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IsVisibleOnScreen") - } - static class UIsVisibleOnScreen* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIsVisibleOnScreen; - -// Class Dai.CheckGameplayTags -// 0x00B0 (0x0138 - 0x0088) -class UCheckGameplayTags final : public UDaiCondition -{ -public: - struct FDaiContext _Observed; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _Fixed; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ActorTag; // 0x0104(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayContainerMatchType _TagsToMatch; // 0x010C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer _Tags; // 0x0110(0x0020)(Edit, NativeAccessSpecifierPublic) - bool _CheckComponents; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckGameplayTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckGameplayTags") - } - static class UCheckGameplayTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckGameplayTags; - -// Class Dai.CheckTags -// 0x0098 (0x0120 - 0x0088) -class UCheckTags final : public UDaiCondition -{ -public: - struct FDaiContext _Observed; // 0x0088(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _Fixed; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ActorTag; // 0x0104(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayContainerMatchType _TagsToMatch; // 0x010C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Tags; // 0x0110(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckTags") - } - static class UCheckTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckTags; - -// Class Dai.DaiConditionsListenerInterface -// 0x0000 (0x0000 - 0x0000) -class IDaiConditionsListenerInterface final -{ -public: - void OnConditionSuccess(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiConditionsListenerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiConditionsListenerInterface") - } - static class IDaiConditionsListenerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDaiConditionsListenerInterface; - -// Class Dai.DaiContextGetter -// 0x0008 (0x0070 - 0x0068) -class UDaiContextGetter : public UGraphObject -{ -public: - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiContextGetter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiContextGetter") - } - static class UDaiContextGetter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiContextGetter; - -// Class Dai.ScriptDaiContextGetter -// 0x0008 (0x0078 - 0x0070) -class UScriptDaiContextGetter final : public UDaiContextGetter -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString ScriptGetDescription() const; - TArray ScriptProvideObjectSet(class UObject* Context, class AActor* caller) const; - class UObject* ScriptProvideSingleObject(class UObject* Context, class AActor* caller) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptDaiContextGetter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptDaiContextGetter") - } - static class UScriptDaiContextGetter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptDaiContextGetter; - -// Class Dai.ProvideComponent -// 0x0090 (0x0100 - 0x0070) -class UProvideComponent final : public UDaiContextGetter -{ -public: - struct FDaiContext _Actor; // 0x0070(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool _LockClass; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _Class; // 0x00F0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName _Tag; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProvideComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProvideComponent") - } - static class UProvideComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProvideComponent; - -// Class Dai.ProvideOuter -// 0x0000 (0x0070 - 0x0070) -class UProvideOuter final : public UDaiContextGetter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProvideOuter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProvideOuter") - } - static class UProvideOuter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProvideOuter; - -// Class Dai.ProvidePlayer -// 0x0008 (0x0078 - 0x0070) -class UProvidePlayer final : public UDaiContextGetter -{ -public: - int32 _Index; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProvidePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProvidePlayer") - } - static class UProvidePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProvidePlayer; - -// Class Dai.DaiFunctions -// 0x0000 (0x0028 - 0x0028) -class UDaiFunctions : public UBlueprintFunctionLibrary -{ -public: - static bool blockadeIsBlocked(const struct FDaiBlockade& blockade); - static bool blockadeIsBlockedBy(const struct FDaiBlockade& blockade, class FName Tag); - static void blockadeSetBlocked(struct FDaiBlockade& blockade, bool Set, class FName Tag); - static class FString blockadeToString(const struct FDaiBlockade& blockade); - static bool CheckGameplayTags(class AActor* Actor, const struct FGameplayTagContainer& Tags, EGameplayContainerMatchType MatchType, bool checkComponents); - static int32 ClearBit(int32 BitMask, int32 Index_0); - static bool containsAnimation(class UAnimMontage* Montage, class UAnimSequenceBase* anim); - static class AActor* findActorByActorName(const class UObject* Context, const struct FDaiActorName& Name_0, TSubclassOf ActorClass); - static class AActor* findActorByGameplayTag(const class UObject* Context, const struct FGameplayTag& Tag, TSubclassOf ActorClass); - static class AActor* findActorByName(const class UObject* Context, class FName Name_0, TSubclassOf ActorClass, bool exact); - static class AActor* findActorByTag(const class UObject* Context, class FName Tag, TSubclassOf ActorClass); - static class AActor* findActorWithInterface(const class UObject* Context, const struct FGameplayTag& Tag, TSubclassOf ainterface); - static void findAllActorsByGameplayTag(const class UObject* Context, const struct FGameplayTag& Tag, TSubclassOf ActorClass, TArray* Actors); - static void findAllActorsByTag(const class UObject* Context, class FName Tag, TSubclassOf ActorClass, TArray* Actors); - static void FindAllActorsWithComponent(class UObject* Context, TSubclassOf ActorComponent, TArray* OutActors); - static void findAllActorsWithInterface(const class UObject* Context, const struct FGameplayTag& Tag, TSubclassOf ainterface, TArray* OutActors); - static class AActor* findNearestActorByGameplayTag(const class UObject* Context, const struct FVector& Origin, const struct FGameplayTag& Tag, TSubclassOf ActorClass); - static class AActor* findNearestActorByTag(const class UObject* Context, const struct FVector& Origin, class FName Tag, TSubclassOf ActorClass); - static class UAnimationAsset* getAnimByAngle(class AActor* Actor, const struct FGameplayTagContainer& Tags, float hangle, struct FDaiAnimPlayParams* playParams, bool checkComponents); - static class UAnimationAsset* GetAnimByTag(class AActor* Actor, const struct FGameplayTag& Tag, struct FDaiAnimPlayParams* playParams, bool checkComponents); - static class UAnimationAsset* getAnimByTags(class AActor* Actor, const struct FGameplayTagContainer& Tags, struct FDaiAnimPlayParams* playParams, bool checkComponents); - static TArray getObjectSet(const struct FDaiContext& Query, class UObject* Context, class AActor* caller, TSubclassOf ObjectClass); - static class UObject* getSingleObject(const struct FDaiContext& Query, class UObject* Context, class AActor* caller, TSubclassOf ObjectClass); - static bool hasBit(int32 BitMask, int32 Index_0); - static bool hasGameplayTag(class AActor* Actor, const struct FGameplayTag& Tag, bool checkComponents); - static bool hasSlotAnimation(class UAnimMontage* Montage, class FName SlotName); - static bool IsActorTraceableByPlayer(class APlayerController* PlayerCtrl, class AActor* Actor, const TArray& IgnoreActors, ETraceableByPlayerLevel TraceLevel, ETraceableByPlayerConditions TraceCondition); - static bool IsActorVisibleByPlayer(class APlayerController* PlayerCtrl, class AActor* Actor, float FOVDownScale); - static bool IsComponentMasked(class UPrimitiveComponent* Component, EMaskFilter SearchedMask); - static bool IsComponentTraceableByPlayer(class APlayerController* PlayerCtrl, class USceneComponent* Component, const TArray& IgnoreActors, ETraceableByPlayerLevel TraceLevel, ETraceableByPlayerConditions TraceCondition); - static bool IsComponentVisibleByPlayer(class APlayerController* PlayerCtrl, class USceneComponent* Component, float FOVDownScale); - static bool IsPlayingSlotAnimation(class UAnimInstance* AnimInstance, class FName SlotName, bool IgnoreIfBlendingOut); - static struct FDaiContext makeReferenceQuery(class AActor* Reference); - static bool MaskedSphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, struct FHitResult* OutHit, EMaskFilter MaskFilter); - static class UAnimMontage* playDynamicMontage(class USkeletalMeshComponent* Mesh, const struct FDaiAnimPlayParams& playParams, float PlayRate, int32 LoopCount); - static TArray provideObjectSet(const struct FDaiContext& Query, class UObject* Context, class AActor* caller, TSubclassOf ObjectClass); - static class UObject* provideSingleObject(const struct FDaiContext& Query, class UObject* Context, class AActor* caller, TSubclassOf ObjectClass); - static class AActor* selectNearestActor(const TArray& Actors, const struct FVector& Origin, TSubclassOf ActorClass); - static int32 setBit(int32 BitMask, int32 Index_0); - static int32 toBitmask(int32 Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiFunctions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiFunctions") - } - static class UDaiFunctions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiFunctions; - -// Class Dai.DaiNameBoxGenerator -// 0x0000 (0x0028 - 0x0028) -class UDaiNameBoxGenerator final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiNameBoxGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiNameBoxGenerator") - } - static class UDaiNameBoxGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiNameBoxGenerator; - -// Class Dai.DaiNotify -// 0x0030 (0x0098 - 0x0068) -class UDaiNotify : public UGraphObject -{ -public: - struct FDaiConditions _Conditions; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static bool performNotifies(const struct FDaiNotifies& Conditions, class UObject* Context, class AActor* caller, bool Debug); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiNotify") - } - static class UDaiNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiNotify; - -// Class Dai.PlaySoundNotify -// 0x0098 (0x0130 - 0x0098) -class UPlaySoundNotify final : public UDaiNotify -{ -public: - bool _Fixed; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ActorTag; // 0x009C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiContext _Notified; // 0x00A8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class USoundCue* _SoundToPlay; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _Attached; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaySoundNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaySoundNotify") - } - static class UPlaySoundNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaySoundNotify; - -// Class Dai.ChangeTagNotify -// 0x0098 (0x0130 - 0x0098) -class UChangeTagNotify final : public UDaiNotify -{ -public: - bool _Fixed; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ActorTag; // 0x009C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiContext _Notified; // 0x00A8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class FName _Tag; // 0x0120(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENotifyTagOperation _Operation; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeTagNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeTagNotify") - } - static class UChangeTagNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeTagNotify; - -// Class Dai.DaiScriptNotify -// 0x0000 (0x0098 - 0x0098) -class UDaiScriptNotify final : public UDaiNotify -{ -public: - bool ScriptPerformNotify(class UObject* Context, class AActor* caller); - - class FString ScriptToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiScriptNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiScriptNotify") - } - static class UDaiScriptNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiScriptNotify; - -// Class Dai.DaiParam -// 0x0010 (0x0078 - 0x0068) -class UDaiParam : public UGraphObject -{ -public: - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool _IsUpToDate; // 0x0070(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ForceUpdate(); - void NeedsUpdate(); - void SetUpToDate(); - - bool IsUpToDate() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiParam") - } - static class UDaiParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiParam; - -// Class Dai.ScriptDaiParam -// 0x0000 (0x0078 - 0x0078) -class UScriptDaiParam : public UDaiParam -{ -public: - void ScriptUpdate(class UObject* Context, class AActor* Actor); - - class FString ScriptToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptDaiParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptDaiParam") - } - static class UScriptDaiParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptDaiParam; - -// Class Dai.DaiBoolParam -// 0x0008 (0x0080 - 0x0078) -class UDaiBoolParam final : public UScriptDaiParam -{ -public: - bool _Value; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateValue(bool Value); - - float GetUpToDateValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiBoolParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiBoolParam") - } - static class UDaiBoolParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiBoolParam; - -// Class Dai.DaiFloatParam -// 0x0008 (0x0080 - 0x0078) -class UDaiFloatParam : public UScriptDaiParam -{ -public: - float _Value; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCustomValue(float NewVal); - void UpdateValue(float Value); - - float GetUpToDateValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiFloatParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiFloatParam") - } - static class UDaiFloatParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiFloatParam; - -// Class Dai.DaiFloatModifier -// 0x0008 (0x0088 - 0x0080) -class UDaiFloatModifier : public UDaiFloatParam -{ -public: - EDaiFloatOperator _Operator; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _InValue; // 0x0084(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - float GetDefaultValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiFloatModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiFloatModifier") - } - static class UDaiFloatModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiFloatModifier; - -// Class Dai.DaiFloatModifier1 -// 0x0000 (0x0088 - 0x0088) -class UDaiFloatModifier1 final : public UDaiFloatModifier -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiFloatModifier1") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiFloatModifier1") - } - static class UDaiFloatModifier1* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiFloatModifier1; - -// Class Dai.DaiFloatModifier2 -// 0x0008 (0x0090 - 0x0088) -class UDaiFloatModifier2 : public UDaiFloatModifier -{ -public: - class AActor* _Other; // 0x0088(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class AActor* GetOther() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiFloatModifier2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiFloatModifier2") - } - static class UDaiFloatModifier2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiFloatModifier2; - -// Class Dai.DaiTagsComponent -// 0x0028 (0x00C8 - 0x00A0) -class UDaiTagsComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer _TagContainer; // 0x00A8(0x0020)(Edit, NativeAccessSpecifierPrivate) - -public: - void AppendGameplayTags(const struct FGameplayTagContainer& Tags); - void ClearGameplayTags(); - void RemoveGameplayTags(const struct FGameplayTagContainer& Tags); - void SetGameplayTags(const struct FGameplayTagContainer& Tags); - - bool HasAnyGameplayTag() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiTagsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiTagsComponent") - } - static class UDaiTagsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDaiTagsComponent; - -// Class Dai.DaiUpdatableParam -// 0x0000 (0x0000 - 0x0000) -class IDaiUpdatableParam final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DaiUpdatableParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DaiUpdatableParam") - } - static class IDaiUpdatableParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDaiUpdatableParam; - -} - diff --git a/Cronos The New Dawn/SDK/Dai_structs.hpp b/Cronos The New Dawn/SDK/Dai_structs.hpp deleted file mode 100644 index a9e6c4e..0000000 --- a/Cronos The New Dawn/SDK/Dai_structs.hpp +++ /dev/null @@ -1,324 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Dai - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum Dai.ENumberCompareOperation -// NumValues: 0x0007 -enum class ENumberCompareOperation : uint8 -{ - IsEqual = 0, - IsNotEqual = 1, - IsGreater = 2, - IsGreaterOrEqual = 3, - IsLess = 4, - IsLessOrEqual = 5, - ENumberCompareOperation_MAX = 6, -}; - -// Enum Dai.EConditionMatchType -// NumValues: 0x0003 -enum class EConditionMatchType : uint8 -{ - All = 0, - Any = 1, - EConditionMatchType_MAX = 2, -}; - -// Enum Dai.EDaiContextType -// NumValues: 0x000B -enum class EDaiContextType : uint8 -{ - Caller = 0, - Context = 1, - Player = 2, - Reference = 3, - ByClass = 4, - ByGameplayTag = 5, - ByTag = 6, - ByName = 7, - CustomGetter = 8, - CallerAI = 9, - EDaiContextType_MAX = 10, -}; - -// Enum Dai.EDaiDistanceType -// NumValues: 0x0005 -enum class EDaiDistanceType : uint8 -{ - Distance2D5 = 0, - Distance3D = 1, - Distance2D = 2, - DistanceUp = 3, - MAX = 4, -}; - -// Enum Dai.ETraceableByPlayerLevel -// NumValues: 0x0005 -enum class ETraceableByPlayerLevel : uint8 -{ - TRACE_MINIMAL = 0, - TRACE_NORMAL = 1, - TRACE_MEDIUM = 2, - TRACE_HIGH = 3, - TRACE_MAX = 4, -}; - -// Enum Dai.ETraceableByPlayerConditions -// NumValues: 0x0004 -enum class ETraceableByPlayerConditions : uint8 -{ - CONDITION_AT_LEAST_1 = 0, - CONDITION_AT_LEAST_1_OF_4 = 1, - CONDITION_AT_LEAST_1_OF_2 = 2, - CONDITION_AT_LEAST_MAX = 3, -}; - -// Enum Dai.EMaskFilter -// NumValues: 0x0003 -enum class EMaskFilter : uint8 -{ - Nothing = 0, - SeeThrough = 1, - EMaskFilter_MAX = 2, -}; - -// Enum Dai.EDaiObjectStatus -// NumValues: 0x0006 -enum class EDaiObjectStatus : uint8 -{ - Unknown = 0, - Running = 1, - Success = 2, - Failure = 3, - Aborted = 4, - EDaiObjectStatus_MAX = 5, -}; - -// Enum Dai.ENotifyTagOperation -// NumValues: 0x0003 -enum class ENotifyTagOperation : uint8 -{ - Add = 0, - Remove = 1, - ENotifyTagOperation_MAX = 2, -}; - -// Enum Dai.EDaiFloatOperator -// NumValues: 0x0006 -enum class EDaiFloatOperator : uint8 -{ - Mul = 0, - Add = 1, - Div = 2, - Sub = 3, - Set = 4, - EDaiFloatOperator_MAX = 5, -}; - -// ScriptStruct Dai.DaiAnimPlayParams -// 0x0070 (0x0078 - 0x0008) -struct FDaiAnimPlayParams final : public FTableRowBase -{ -public: - struct FGameplayTag _Tag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Weight; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _Angle; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimationAsset* _Anim; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PlayRate; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TimeToStartAt; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendOutTriggerTime; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsMontage; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _Section; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Slot; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendInTime; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendOutTime; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _SyncOffset; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _SyncRotation; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiAnimPlayParams; - -// ScriptStruct Dai.DaiTaggedAnims -// 0x0018 (0x0018 - 0x0000) -struct FDaiTaggedAnims final -{ -public: - struct FGameplayTag _Tag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Animations; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiTaggedAnims; - -// ScriptStruct Dai.DaiNotifies -// 0x0018 (0x0018 - 0x0000) -struct FDaiNotifies final -{ -public: - bool _Debug; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IgnoreFailure; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _List; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiNotifies; - -// ScriptStruct Dai.DaiConditions -// 0x0030 (0x0030 - 0x0000) -struct FDaiConditions final -{ -public: - EConditionMatchType _MatchType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Debug; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _List; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> _Listeners; // 0x0018(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDaiConditions; - -// ScriptStruct Dai.DaiActorName -// 0x0010 (0x0010 - 0x0000) -struct FDaiActorName final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _Class; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiActorName; - -// ScriptStruct Dai.DaiContext -// 0x0078 (0x0078 - 0x0000) -struct FDaiContext final -{ -public: - EDaiContextType _ContextType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _Reference; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _Class; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag _GameplayTag; // 0x0038(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Tag; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiActorName _Name; // 0x0048(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDaiContextGetter* _Getter; // 0x0058(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDaiContext; - -// ScriptStruct Dai.DaiEnum -// 0x0010 (0x0010 - 0x0000) -struct FDaiEnum final -{ -public: - class UEnum* _Enum; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Enabled; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDaiEnum; - -// ScriptStruct Dai.DaiTarget -// 0x0050 (0x0050 - 0x0000) -struct FDaiTarget final -{ -public: - bool _DirectSet; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _Actor; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _Class; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseGameplayTag; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _GameplayTag; // 0x003C(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Tag; // 0x0044(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDaiTarget; - -// ScriptStruct Dai.DaiBlockade -// 0x0018 (0x0018 - 0x0000) -struct FDaiBlockade final -{ -public: - bool _Blocked; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Blockers; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiBlockade; - -// ScriptStruct Dai.DaiNameBox -// 0x000C (0x000C - 0x0000) -struct FDaiNameBox final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _Index; // 0x0008(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiNameBox; - -// ScriptStruct Dai.DaiFloatModifiers -// 0x0018 (0x0018 - 0x0000) -struct FDaiFloatModifiers final -{ -public: - float _BaseValue; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _List; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiFloatModifiers; - -// ScriptStruct Dai.DaiFloatModifiers1 -// 0x0018 (0x0018 - 0x0000) -struct FDaiFloatModifiers1 final -{ -public: - float _BaseValue; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _List; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiFloatModifiers1; - -// ScriptStruct Dai.DaiFloatModifiers2 -// 0x0018 (0x0018 - 0x0000) -struct FDaiFloatModifiers2 final -{ -public: - float _BaseValue; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _List; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiFloatModifiers2; - -// ScriptStruct Dai.DaiParams -// 0x0010 (0x0010 - 0x0000) -struct FDaiParams final -{ -public: - TArray _List; // 0x0000(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiParams; - -// ScriptStruct Dai.DaiSpecialTags -// 0x0010 (0x0010 - 0x0000) -struct FDaiSpecialTags final -{ -public: - class FName _OwnerTag; // 0x0000(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _CallerTag; // 0x0008(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDaiSpecialTags; - -} - diff --git a/Cronos The New Dawn/SDK/DataRegistry_structs.hpp b/Cronos The New Dawn/SDK/DataRegistry_structs.hpp deleted file mode 100644 index 3ea4618..0000000 --- a/Cronos The New Dawn/SDK/DataRegistry_structs.hpp +++ /dev/null @@ -1,164 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DataRegistry - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum DataRegistry.EDataRegistryAcquireStatus -// NumValues: 0x0008 -enum class EDataRegistryAcquireStatus : uint8 -{ - NotStarted = 0, - WaitingForInitialAcquire = 1, - InitialAcquireFinished = 2, - WaitingForResources = 3, - AcquireFinished = 4, - AcquireError = 5, - DoesNotExist = 6, - EDataRegistryAcquireStatus_MAX = 7, -}; - -// Enum DataRegistry.EMetaDataRegistrySourceAssetUsage -// NumValues: 0x0005 -enum class EMetaDataRegistrySourceAssetUsage : uint8 -{ - NoAssets = 0, - SearchAssets = 1, - RegisterAssets = 2, - SearchAndRegisterAssets = 3, - EMetaDataRegistrySourceAssetUsage_MAX = 4, -}; - -// Enum DataRegistry.EDataRegistrySubsystemGetItemResult -// NumValues: 0x0003 -enum class EDataRegistrySubsystemGetItemResult : uint8 -{ - Found = 0, - NotFound = 1, - EDataRegistrySubsystemGetItemResult_MAX = 2, -}; - -// Enum DataRegistry.EDataRegistryAvailability -// NumValues: 0x0007 -enum class EDataRegistryAvailability : uint8 -{ - DoesNotExist = 0, - Unknown = 1, - Remote = 2, - OnDisk = 3, - LocalAsset = 4, - PreCached = 5, - EDataRegistryAvailability_MAX = 6, -}; - -// ScriptStruct DataRegistry.DataRegistryType -// 0x0008 (0x0008 - 0x0000) -struct FDataRegistryType final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FDataRegistryType; - -// ScriptStruct DataRegistry.SoftDataRegistryOrTable -// 0x0038 (0x0038 - 0x0000) -struct FSoftDataRegistryOrTable final -{ -public: - bool bUseDataRegistry; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Table; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataRegistryType RegistryType; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftDataRegistryOrTable; - -// ScriptStruct DataRegistry.DataRegistryLookup -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FDataRegistryLookup final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataRegistryLookup; - -// ScriptStruct DataRegistry.DataRegistryId -// 0x0010 (0x0010 - 0x0000) -struct FDataRegistryId final -{ -public: - struct FDataRegistryType RegistryType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataRegistryId; - -// ScriptStruct DataRegistry.DataRegistrySource_DataTableRules -// 0x0008 (0x0008 - 0x0000) -struct FDataRegistrySource_DataTableRules final -{ -public: - bool bPrecacheTable; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CachedTableKeepSeconds; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataRegistrySource_DataTableRules; - -// ScriptStruct DataRegistry.DataRegistryIdFormat -// 0x0008 (0x0008 - 0x0000) -struct FDataRegistryIdFormat final -{ -public: - struct FGameplayTag BaseGameplayTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataRegistryIdFormat; - -// ScriptStruct DataRegistry.DataRegistryCachePolicy -// 0x0014 (0x0014 - 0x0000) -struct FDataRegistryCachePolicy final -{ -public: - bool bCacheIsAlwaysVolatile; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCurveTableCacheVersion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinNumberKept; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxNumberKept; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceKeepSeconds; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceReleaseSeconds; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataRegistryCachePolicy; - -// ScriptStruct DataRegistry.DataRegistrySourceItemId -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x08) FDataRegistrySourceItemId final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataRegistrySourceItemId; - -// ScriptStruct DataRegistry.DataRegistryOrTableRow -// 0x0028 (0x0028 - 0x0000) -struct FDataRegistryOrTableRow final -{ -public: - bool bUseDataRegistryId; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataTableRowHandle DataTableRow; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FDataRegistryId DataRegistryId; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataRegistryOrTableRow; - -} - diff --git a/Cronos The New Dawn/SDK/DataflowCore_classes.hpp b/Cronos The New Dawn/SDK/DataflowCore_classes.hpp deleted file mode 100644 index e205d28..0000000 --- a/Cronos The New Dawn/SDK/DataflowCore_classes.hpp +++ /dev/null @@ -1,51 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DataflowCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "DataflowCore_structs.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class DataflowCore.DataflowSettings -// 0x00B8 (0x00F0 - 0x0038) -class UDataflowSettings final : public UDeveloperSettings -{ -public: - struct FLinearColor ArrayPinTypeColor; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ManagedArrayCollectionPinTypeColor; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BoxPinTypeColor; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SpherePinTypeColor; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DataflowAnyTypePinTypeColor; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap NodeColorsMap; // 0x0088(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x18]; // 0x00D8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowSettings") - } - static class UDataflowSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataflowSettings; - -} - diff --git a/Cronos The New Dawn/SDK/DataflowCore_structs.hpp b/Cronos The New Dawn/SDK/DataflowCore_structs.hpp deleted file mode 100644 index f8e73bb..0000000 --- a/Cronos The New Dawn/SDK/DataflowCore_structs.hpp +++ /dev/null @@ -1,704 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DataflowCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum DataflowCore.EDataflowMathConstantsEnum -// NumValues: 0x000E -enum class EDataflowMathConstantsEnum : uint8 -{ - Dataflow_Math_Constants_Pi = 0, - Dataflow_Math_Constants_HalfPi = 1, - Dataflow_Math_Constants_TwoPi = 2, - Dataflow_Math_Constants_FourPi = 3, - Dataflow_Math_Constants_InvPi = 4, - Dataflow_Math_Constants_InvTwoPi = 5, - Dataflow_Math_Constants_Sqrt2 = 6, - Dataflow_Math_Constants_InvSqrt2 = 7, - Dataflow_Math_Constants_Sqrt3 = 8, - Dataflow_Math_Constants_InvSqrt3 = 9, - Dataflow_Math_Constants_E = 10, - Dataflow_Math_Constants_Gamma = 11, - Dataflow_Math_Constants_GoldenRatio = 12, - Dataflow_Math_Constants_Max = 13, -}; - -// ScriptStruct DataflowCore.DataflowAnyType -// 0x0000 (0x0000 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x01) FDataflowAnyType -{ -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FDataflowAnyType; - -// ScriptStruct DataflowCore.DataflowAllTypes -// 0x0001 (0x0001 - 0x0000) -struct FDataflowAllTypes final : public FDataflowAnyType -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowAllTypes; - -// ScriptStruct DataflowCore.DataflowNumericTypes -// 0x0008 (0x0008 - 0x0000) -struct FDataflowNumericTypes final : public FDataflowAnyType -{ -public: - double Value; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowNumericTypes; - -// ScriptStruct DataflowCore.DataflowVectorTypes -// 0x0020 (0x0020 - 0x0000) -struct FDataflowVectorTypes final : public FDataflowAnyType -{ -public: - struct FVector4 Value; // 0x0000(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowVectorTypes; - -// ScriptStruct DataflowCore.DataflowStringTypes -// 0x0010 (0x0010 - 0x0000) -struct FDataflowStringTypes final : public FDataflowAnyType -{ -public: - class FString Value; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowStringTypes; - -// ScriptStruct DataflowCore.DataflowStringConvertibleTypes -// 0x0010 (0x0010 - 0x0000) -struct FDataflowStringConvertibleTypes final : public FDataflowAnyType -{ -public: - class FString Value; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowStringConvertibleTypes; - -// ScriptStruct DataflowCore.DataflowUObjectConvertibleTypes -// 0x0008 (0x0008 - 0x0000) -struct FDataflowUObjectConvertibleTypes final : public FDataflowAnyType -{ -public: - class UObject* Value; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowUObjectConvertibleTypes; - -// ScriptStruct DataflowCore.DataflowNode -// 0x0198 (0x0198 - 0x0000) -struct alignas(0x08) FDataflowNode -{ -public: - uint8 Pad_0[0xC8]; // 0x0000(0x00C8)(Fixing Size After Last Property [ Dumper-7 ]) - bool bActive; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0xCF]; // 0x00C9(0x00CF)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowNode; - -// ScriptStruct DataflowCore.DataflowReRouteNode -// 0x0008 (0x01A0 - 0x0198) -struct FDataflowReRouteNode final : public FDataflowNode -{ -public: - struct FDataflowAnyType Value; // 0x0198(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowReRouteNode; - -// ScriptStruct DataflowCore.DataflowBranchNode -// 0x0008 (0x01A0 - 0x0198) -struct FDataflowBranchNode final : public FDataflowNode -{ -public: - struct FDataflowAnyType TrueValue; // 0x0198(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FDataflowAnyType FalseValue; // 0x0199(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bCondition; // 0x019A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataflowAnyType Result; // 0x019B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowBranchNode; - -// ScriptStruct DataflowCore.DataflowSelectNode -// 0x0018 (0x01B0 - 0x0198) -struct FDataflowSelectNode final : public FDataflowNode -{ -public: - TArray Inputs; // 0x0198(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 SelectedIndex; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataflowAnyType Result; // 0x01AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowSelectNode; - -// ScriptStruct DataflowCore.DataflowPrintNode -// 0x0010 (0x01A8 - 0x0198) -struct FDataflowPrintNode final : public FDataflowNode -{ -public: - struct FDataflowStringConvertibleTypes Value; // 0x0198(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowPrintNode; - -// ScriptStruct DataflowCore.DataflowMathOneInputOperatorNode -// 0x0010 (0x01A8 - 0x0198) -struct FDataflowMathOneInputOperatorNode : public FDataflowNode -{ -public: - struct FDataflowNumericTypes A; // 0x0198(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FDataflowNumericTypes Result; // 0x01A0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathOneInputOperatorNode; - -// ScriptStruct DataflowCore.DataflowMathTwoInputsOperatorNode -// 0x0018 (0x01B0 - 0x0198) -struct FDataflowMathTwoInputsOperatorNode : public FDataflowNode -{ -public: - struct FDataflowNumericTypes A; // 0x0198(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FDataflowNumericTypes B; // 0x01A0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FDataflowNumericTypes Result; // 0x01A8(0x0008)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathTwoInputsOperatorNode; - -// ScriptStruct DataflowCore.DataflowMathAddNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathAddNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathAddNode; - -// ScriptStruct DataflowCore.DataflowMathSubtractNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathSubtractNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathSubtractNode; - -// ScriptStruct DataflowCore.DataflowMathMultiplyNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathMultiplyNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathMultiplyNode; - -// ScriptStruct DataflowCore.DataflowMathDivideNode -// 0x0008 (0x01B8 - 0x01B0) -struct FDataflowMathDivideNode final : public FDataflowMathTwoInputsOperatorNode -{ -public: - struct FDataflowNumericTypes Fallback; // 0x01B0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathDivideNode; - -// ScriptStruct DataflowCore.DataflowMathMinimumNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathMinimumNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathMinimumNode; - -// ScriptStruct DataflowCore.DataflowMathMaximumNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathMaximumNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathMaximumNode; - -// ScriptStruct DataflowCore.DataflowMathReciprocalNode -// 0x0008 (0x01B0 - 0x01A8) -struct FDataflowMathReciprocalNode final : public FDataflowMathOneInputOperatorNode -{ -public: - struct FDataflowNumericTypes Fallback; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathReciprocalNode; - -// ScriptStruct DataflowCore.DataflowMathSquareNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathSquareNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathSquareNode; - -// ScriptStruct DataflowCore.DataflowMathCubeNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathCubeNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathCubeNode; - -// ScriptStruct DataflowCore.DataflowMathSquareRootNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathSquareRootNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathSquareRootNode; - -// ScriptStruct DataflowCore.DataflowMathInverseSquareRootNode -// 0x0008 (0x01B0 - 0x01A8) -struct FDataflowMathInverseSquareRootNode final : public FDataflowMathOneInputOperatorNode -{ -public: - struct FDataflowNumericTypes Fallback; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathInverseSquareRootNode; - -// ScriptStruct DataflowCore.DataflowMathNegateNode -// 0x0008 (0x01B0 - 0x01A8) -struct FDataflowMathNegateNode final : public FDataflowMathOneInputOperatorNode -{ -public: - struct FDataflowNumericTypes Fallback; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathNegateNode; - -// ScriptStruct DataflowCore.DataflowMathAbsNode -// 0x0008 (0x01B0 - 0x01A8) -struct FDataflowMathAbsNode final : public FDataflowMathOneInputOperatorNode -{ -public: - struct FDataflowNumericTypes Fallback; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathAbsNode; - -// ScriptStruct DataflowCore.DataflowMathFloorNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathFloorNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathFloorNode; - -// ScriptStruct DataflowCore.DataflowMathCeilNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathCeilNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathCeilNode; - -// ScriptStruct DataflowCore.DataflowMathRoundNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathRoundNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathRoundNode; - -// ScriptStruct DataflowCore.DataflowMathTruncNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathTruncNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathTruncNode; - -// ScriptStruct DataflowCore.DataflowMathFracNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathFracNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathFracNode; - -// ScriptStruct DataflowCore.DataflowMathPowNode -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathPowNode final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathPowNode; - -// ScriptStruct DataflowCore.DataflowMathLogXNode -// 0x0008 (0x01B0 - 0x01A8) -struct FDataflowMathLogXNode final : public FDataflowMathOneInputOperatorNode -{ -public: - struct FDataflowNumericTypes base; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathLogXNode; - -// ScriptStruct DataflowCore.DataflowMathLogNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathLogNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathLogNode; - -// ScriptStruct DataflowCore.DataflowMathExpNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathExpNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathExpNode; - -// ScriptStruct DataflowCore.DataflowMathSignNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathSignNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathSignNode; - -// ScriptStruct DataflowCore.DataflowMathOneMinusNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathOneMinusNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathOneMinusNode; - -// ScriptStruct DataflowCore.DataflowMathConstantNode -// 0x0010 (0x01A8 - 0x0198) -struct FDataflowMathConstantNode final : public FDataflowNode -{ -public: - EDataflowMathConstantsEnum Constant; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowNumericTypes Result; // 0x01A0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowMathConstantNode; - -// ScriptStruct DataflowCore.DataflowMathSinNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathSinNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathSinNode; - -// ScriptStruct DataflowCore.DataflowMathCosNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathCosNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathCosNode; - -// ScriptStruct DataflowCore.DataflowMathTanNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathTanNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathTanNode; - -// ScriptStruct DataflowCore.DataflowMathArcSinNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathArcSinNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathArcSinNode; - -// ScriptStruct DataflowCore.DataflowMathArcCosNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathArcCosNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathArcCosNode; - -// ScriptStruct DataflowCore.DataflowMathArcTanNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathArcTanNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathArcTanNode; - -// ScriptStruct DataflowCore.DataflowMathArcTan2Node -// 0x0000 (0x01B0 - 0x01B0) -struct FDataflowMathArcTan2Node final : public FDataflowMathTwoInputsOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathArcTan2Node; - -// ScriptStruct DataflowCore.DataflowMathDegToRadNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathDegToRadNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathDegToRadNode; - -// ScriptStruct DataflowCore.DataflowMathRadToDegNode -// 0x0000 (0x01A8 - 0x01A8) -struct FDataflowMathRadToDegNode final : public FDataflowMathOneInputOperatorNode -{ -}; -DUMPER7_ASSERTS_FDataflowMathRadToDegNode; - -// ScriptStruct DataflowCore.DataflowVectorMakeVec2Node -// 0x0038 (0x01D0 - 0x0198) -struct FDataflowVectorMakeVec2Node final : public FDataflowNode -{ -public: - struct FDataflowNumericTypes X; // 0x0198(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Y; // 0x01A0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes Vector2D; // 0x01B0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorMakeVec2Node; - -// ScriptStruct DataflowCore.DataflowVectorMakeVec3Node -// 0x0038 (0x01D0 - 0x0198) -struct FDataflowVectorMakeVec3Node final : public FDataflowNode -{ -public: - struct FDataflowNumericTypes X; // 0x0198(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Y; // 0x01A0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Z; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes Vector3d; // 0x01B0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorMakeVec3Node; - -// ScriptStruct DataflowCore.DataflowVectorMakeVec4Node -// 0x0048 (0x01E0 - 0x0198) -struct FDataflowVectorMakeVec4Node final : public FDataflowNode -{ -public: - struct FDataflowNumericTypes X; // 0x0198(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Y; // 0x01A0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Z; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes W; // 0x01B0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes Vector4d; // 0x01C0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorMakeVec4Node; - -// ScriptStruct DataflowCore.DataflowVectorBreakNode -// 0x0048 (0x01E0 - 0x0198) -struct FDataflowVectorBreakNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes V; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes X; // 0x01C0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Y; // 0x01C8(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Z; // 0x01D0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes W; // 0x01D8(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorBreakNode; - -// ScriptStruct DataflowCore.DataflowVectorAddNode -// 0x0068 (0x0200 - 0x0198) -struct FDataflowVectorAddNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes A; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes B; // 0x01C0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes V; // 0x01E0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorAddNode; - -// ScriptStruct DataflowCore.DataflowVectorSubtractNode -// 0x0068 (0x0200 - 0x0198) -struct FDataflowVectorSubtractNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes A; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes B; // 0x01C0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes V; // 0x01E0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorSubtractNode; - -// ScriptStruct DataflowCore.DataflowVectorDotProductNode -// 0x0058 (0x01F0 - 0x0198) -struct FDataflowVectorDotProductNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes A; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes B; // 0x01C0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes DotProduct; // 0x01E0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1E8[0x8]; // 0x01E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowVectorDotProductNode; - -// ScriptStruct DataflowCore.DataflowVectorLengthNode -// 0x0038 (0x01D0 - 0x0198) -struct FDataflowVectorLengthNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes V; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Length; // 0x01C0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1C8[0x8]; // 0x01C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowVectorLengthNode; - -// ScriptStruct DataflowCore.DataflowVectorSquaredLengthNode -// 0x0038 (0x01D0 - 0x0198) -struct FDataflowVectorSquaredLengthNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes V; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes SquaredLength; // 0x01C0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1C8[0x8]; // 0x01C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowVectorSquaredLengthNode; - -// ScriptStruct DataflowCore.DataflowVectorDistanceNode -// 0x0058 (0x01F0 - 0x0198) -struct FDataflowVectorDistanceNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes A; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes B; // 0x01C0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Distance; // 0x01E0(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1E8[0x8]; // 0x01E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowVectorDistanceNode; - -// ScriptStruct DataflowCore.DataflowVectorCrossProductNode -// 0x0068 (0x0200 - 0x0198) -struct FDataflowVectorCrossProductNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes A; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes B; // 0x01C0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes CrossProduct; // 0x01E0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorCrossProductNode; - -// ScriptStruct DataflowCore.DataflowVectorScaleNode -// 0x0058 (0x01F0 - 0x0198) -struct FDataflowVectorScaleNode final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes V; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowNumericTypes Scale; // 0x01C0(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_1C8[0x8]; // 0x01C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes Scaled; // 0x01D0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorScaleNode; - -// ScriptStruct DataflowCore.DataflowVectorNormalize -// 0x0048 (0x01E0 - 0x0198) -struct FDataflowVectorNormalize final : public FDataflowNode -{ -public: - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataflowVectorTypes V; // 0x01A0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - struct FDataflowVectorTypes Normalized; // 0x01C0(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataflowVectorNormalize; - -// ScriptStruct DataflowCore.DataflowConnection -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FDataflowConnection -{ -public: - uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowConnection; - -// ScriptStruct DataflowCore.DataflowInput -// 0x0008 (0x0050 - 0x0048) -struct FDataflowInput : public FDataflowConnection -{ -public: - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowInput; - -// ScriptStruct DataflowCore.DataflowArrayInput -// 0x0010 (0x0060 - 0x0050) -struct FDataflowArrayInput final : public FDataflowInput -{ -public: - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowArrayInput; - -// ScriptStruct DataflowCore.DataflowOutput -// 0x0030 (0x0078 - 0x0048) -struct FDataflowOutput final : public FDataflowConnection -{ -public: - uint8 Pad_48[0x30]; // 0x0048(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowOutput; - -// ScriptStruct DataflowCore.DataflowOverrideNode -// 0x0020 (0x01B8 - 0x0198) -struct FDataflowOverrideNode : public FDataflowNode -{ -public: - class FName Key; // 0x0198(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Default; // 0x01A0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsOverriden; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowOverrideNode; - -// ScriptStruct DataflowCore.DataflowSelection -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FDataflowSelection -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowSelection; - -// ScriptStruct DataflowCore.DataflowTransformSelection -// 0x0000 (0x0020 - 0x0020) -struct FDataflowTransformSelection final : public FDataflowSelection -{ -}; -DUMPER7_ASSERTS_FDataflowTransformSelection; - -// ScriptStruct DataflowCore.DataflowVertexSelection -// 0x0000 (0x0020 - 0x0020) -struct FDataflowVertexSelection final : public FDataflowSelection -{ -}; -DUMPER7_ASSERTS_FDataflowVertexSelection; - -// ScriptStruct DataflowCore.DataflowFaceSelection -// 0x0000 (0x0020 - 0x0020) -struct FDataflowFaceSelection final : public FDataflowSelection -{ -}; -DUMPER7_ASSERTS_FDataflowFaceSelection; - -// ScriptStruct DataflowCore.DataflowGeometrySelection -// 0x0000 (0x0020 - 0x0020) -struct FDataflowGeometrySelection final : public FDataflowSelection -{ -}; -DUMPER7_ASSERTS_FDataflowGeometrySelection; - -// ScriptStruct DataflowCore.DataflowMaterialSelection -// 0x0000 (0x0020 - 0x0020) -struct FDataflowMaterialSelection final : public FDataflowSelection -{ -}; -DUMPER7_ASSERTS_FDataflowMaterialSelection; - -// ScriptStruct DataflowCore.NodeColors -// 0x0020 (0x0020 - 0x0000) -struct FNodeColors final -{ -public: - struct FLinearColor NodeTitleColor; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NodeBodyTintColor; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeColors; - -// ScriptStruct DataflowCore.DataflowTerminalNode -// 0x0000 (0x0198 - 0x0198) -struct FDataflowTerminalNode : public FDataflowNode -{ -}; -DUMPER7_ASSERTS_FDataflowTerminalNode; - -} - diff --git a/Cronos The New Dawn/SDK/DataflowSimulation_classes.hpp b/Cronos The New Dawn/SDK/DataflowSimulation_classes.hpp deleted file mode 100644 index 56d295b..0000000 --- a/Cronos The New Dawn/SDK/DataflowSimulation_classes.hpp +++ /dev/null @@ -1,251 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DataflowSimulation - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class DataflowSimulation.DataflowSimulationInterface -// 0x0000 (0x0000 - 0x0000) -class IDataflowSimulationInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowSimulationInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowSimulationInterface") - } - static class IDataflowSimulationInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowSimulationInterface; - -// Class DataflowSimulation.DataflowCollisionObjectInterface -// 0x0000 (0x0000 - 0x0000) -class IDataflowCollisionObjectInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowCollisionObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowCollisionObjectInterface") - } - static class IDataflowCollisionObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowCollisionObjectInterface; - -// Class DataflowSimulation.DataflowConstraintObjectInterface -// 0x0000 (0x0000 - 0x0000) -class IDataflowConstraintObjectInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowConstraintObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowConstraintObjectInterface") - } - static class IDataflowConstraintObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowConstraintObjectInterface; - -// Class DataflowSimulation.DataflowGeometryCachable -// 0x0000 (0x0000 - 0x0000) -class IDataflowGeometryCachable final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowGeometryCachable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowGeometryCachable") - } - static class IDataflowGeometryCachable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowGeometryCachable; - -// Class DataflowSimulation.DataflowPhysicsObjectInterface -// 0x0000 (0x0000 - 0x0000) -class IDataflowPhysicsObjectInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowPhysicsObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowPhysicsObjectInterface") - } - static class IDataflowPhysicsObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowPhysicsObjectInterface; - -// Class DataflowSimulation.DataflowPhysicsSolverInterface -// 0x0000 (0x0000 - 0x0000) -class IDataflowPhysicsSolverInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowPhysicsSolverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowPhysicsSolverInterface") - } - static class IDataflowPhysicsSolverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowPhysicsSolverInterface; - -// Class DataflowSimulation.DataflowSimulationManager -// 0x0068 (0x00A8 - 0x0040) -class UDataflowSimulationManager final : public UTickableWorldSubsystem -{ -public: - uint8 Pad_40[0x68]; // 0x0040(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowSimulationManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowSimulationManager") - } - static class UDataflowSimulationManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataflowSimulationManager; - -// Class DataflowSimulation.DataflowSimulationActor -// 0x0000 (0x0000 - 0x0000) -class IDataflowSimulationActor final -{ -public: - void PostDataflowSimulationTick(const float SimulationTime, const float DeltaTime); - void PreDataflowSimulationTick(const float SimulationTime, const float DeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataflowSimulationActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataflowSimulationActor") - } - static class IDataflowSimulationActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataflowSimulationActor; - -} - diff --git a/Cronos The New Dawn/SDK/DataflowSimulation_structs.hpp b/Cronos The New Dawn/SDK/DataflowSimulation_structs.hpp deleted file mode 100644 index ebe2d93..0000000 --- a/Cronos The New Dawn/SDK/DataflowSimulation_structs.hpp +++ /dev/null @@ -1,159 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DataflowSimulation - -#include "Basic.hpp" - -#include "DataflowCore_structs.hpp" - - -namespace SDK -{ - -// ScriptStruct DataflowSimulation.DataflowSimulationProxy -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FDataflowSimulationProxy -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowSimulationProxy; - -// ScriptStruct DataflowSimulation.DataflowCollisionObjectProxy -// 0x0000 (0x0078 - 0x0078) -struct FDataflowCollisionObjectProxy final : public FDataflowSimulationProxy -{ -}; -DUMPER7_ASSERTS_FDataflowCollisionObjectProxy; - -// ScriptStruct DataflowSimulation.DataflowConstraintObjectProxy -// 0x0000 (0x0078 - 0x0078) -struct FDataflowConstraintObjectProxy final : public FDataflowSimulationProxy -{ -}; -DUMPER7_ASSERTS_FDataflowConstraintObjectProxy; - -// ScriptStruct DataflowSimulation.DataflowPhysicsObjectProxy -// 0x0000 (0x0078 - 0x0078) -struct FDataflowPhysicsObjectProxy final : public FDataflowSimulationProxy -{ -}; -DUMPER7_ASSERTS_FDataflowPhysicsObjectProxy; - -// ScriptStruct DataflowSimulation.DataflowPhysicsSolverProxy -// 0x0000 (0x0078 - 0x0078) -struct FDataflowPhysicsSolverProxy : public FDataflowSimulationProxy -{ -}; -DUMPER7_ASSERTS_FDataflowPhysicsSolverProxy; - -// ScriptStruct DataflowSimulation.DataflowSimulationAsset -// 0x0058 (0x0058 - 0x0000) -struct FDataflowSimulationAsset final -{ -public: - class UDataflow* DataflowAsset; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet SimulationGroups; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowSimulationAsset; - -// ScriptStruct DataflowSimulation.DataflowSimulationProperty -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FDataflowSimulationProperty final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataflowSimulationProperty; - -// ScriptStruct DataflowSimulation.DataflowSimulationNode -// 0x0000 (0x0198 - 0x0198) -struct FDataflowSimulationNode : public FDataflowNode -{ -}; -DUMPER7_ASSERTS_FDataflowSimulationNode; - -// ScriptStruct DataflowSimulation.DataflowInvalidNode -// 0x0000 (0x0198 - 0x0198) -struct FDataflowInvalidNode : public FDataflowSimulationNode -{ -}; -DUMPER7_ASSERTS_FDataflowInvalidNode; - -// ScriptStruct DataflowSimulation.DataflowExecutionNode -// 0x0000 (0x0198 - 0x0198) -struct FDataflowExecutionNode : public FDataflowSimulationNode -{ -}; -DUMPER7_ASSERTS_FDataflowExecutionNode; - -// ScriptStruct DataflowSimulation.DataflowSimulationTime -// 0x000C (0x000C - 0x0000) -struct FDataflowSimulationTime final -{ -public: - float DeltaTime; // 0x0000(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTime; // 0x0004(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeOffset; // 0x0008(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataflowSimulationTime; - -// ScriptStruct DataflowSimulation.GetSimulationTimeDataflowNode -// 0x0010 (0x01A8 - 0x0198) -struct FGetSimulationTimeDataflowNode final : public FDataflowInvalidNode -{ -public: - struct FDataflowSimulationTime SimulationTime; // 0x0198(0x000C)(Transient, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGetSimulationTimeDataflowNode; - -// ScriptStruct DataflowSimulation.GetPhysicsSolversDataflowNode -// 0x0020 (0x01B8 - 0x0198) -struct FGetPhysicsSolversDataflowNode final : public FDataflowInvalidNode -{ -public: - TArray PhysicsSolvers; // 0x0198(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray SimulationGroups; // 0x01A8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGetPhysicsSolversDataflowNode; - -// ScriptStruct DataflowSimulation.AdvancePhysicsSolversDataflowNode -// 0x0020 (0x01B8 - 0x0198) -struct FAdvancePhysicsSolversDataflowNode final : public FDataflowSimulationNode -{ -public: - struct FDataflowSimulationTime SimulationTime; // 0x0198(0x000C)(Transient, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PhysicsSolvers; // 0x01A8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAdvancePhysicsSolversDataflowNode; - -// ScriptStruct DataflowSimulation.FilterSimulationProxiesDataflowNode -// 0x0030 (0x01C8 - 0x0198) -struct FFilterSimulationProxiesDataflowNode final : public FDataflowSimulationNode -{ -public: - TArray SimulationProxies; // 0x0198(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray FilteredProxies; // 0x01A8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray SimulationGroups; // 0x01B8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilterSimulationProxiesDataflowNode; - -// ScriptStruct DataflowSimulation.SimulationProxiesTerminalDataflowNode -// 0x0010 (0x01A8 - 0x0198) -struct FSimulationProxiesTerminalDataflowNode final : public FDataflowExecutionNode -{ -public: - TArray SimulationProxies; // 0x0198(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimulationProxiesTerminalDataflowNode; - -} - diff --git a/Cronos The New Dawn/SDK/Detection_classes.hpp b/Cronos The New Dawn/SDK/Detection_classes.hpp deleted file mode 100644 index 199e781..0000000 --- a/Cronos The New Dawn/SDK/Detection_classes.hpp +++ /dev/null @@ -1,190 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Detection - -#include "Basic.hpp" - -#include "Detection_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Class Detection.DetectableBaseComponent -// 0x0030 (0x0260 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UDetectableBaseComponent : public USceneComponent -{ -public: - class UShapeComponent* Shape; // 0x0230(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDetectableShapeDiscoveryMethod DiscoveryMethod; // 0x0238(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EDetectableShapeDiscoveryScope DiscoveryScope; // 0x0239(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_23A[0x2]; // 0x023A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DiscoveryShapeName; // 0x023C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UShapeComponent* SelectedShape; // 0x0248(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_250[0x8]; // 0x0250(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BindShape(class UShapeComponent* NewShape); - class UShapeComponent* GetShape(); - class UBoxComponent* GetShapeAsBox(); - class UCapsuleComponent* GetShapeAsCapsule(); - class USphereComponent* GetShapeAsSphere(); - - bool ContainsPoint(const struct FVector& WorldLocation) const; - bool HasShape() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DetectableBaseComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DetectableBaseComponent") - } - static class UDetectableBaseComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UDetectableBaseComponent; - -// Class Detection.RaycastDetectableComponent -// 0x04C0 (0x0720 - 0x0260) -class URaycastDetectableComponent : public UDetectableBaseComponent -{ -public: - TMulticastInlineDelegate OnDetectedBy; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnLostBy; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TArray ChannelConfigs; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - uint8 Pad_288[0x481]; // 0x0288(0x0481)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCheckAdditionalLOSToComponent; // 0x0709(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_70A[0x2]; // 0x070A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ComponentLOSTag; // 0x070C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_714[0x4]; // 0x0714(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* SceneComponentLOS; // 0x0718(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void DisableDetection(); - bool DisableDetectionOnChannel(const ECollisionChannel CollisionChannel); - void EnableDetection(); - bool EnableDetectionOnChannel(const ECollisionChannel CollisionChannel); - bool GetWasEverDetected(); - void LoseDetectors(); - void LoseDetectorsOnChannel(const ECollisionChannel CollisionChannel); - void SetCheckAdditionalLOSToComponent(bool bInCheckAdditionalLOSToComponent); - - bool CanBeDetectedByActor(class AActor* Detector, const float Distance) const; - bool CanBeDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel, const float Distance) const; - bool CanBeDetectedOnChannel(const ECollisionChannel CollisionChannel) const; - bool GetCheckAdditionalLOSToComponent() const; - ERaycastDetectableDistanceMethod GetDistanceMethodForChannel(const ECollisionChannel CollisionChannel) const; - class USceneComponent* GetSceneComponentLOS() const; - bool IsDetectedByActor(class AActor* Detector) const; - bool IsDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel) const; - bool IsDetectedOnChannel(const ECollisionChannel CollisionChannel) const; - bool IsUsingChannel(const ECollisionChannel CollisionChannel, const bool MustBeEnabled) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RaycastDetectableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RaycastDetectableComponent") - } - static class URaycastDetectableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URaycastDetectableComponent; - -// Class Detection.RaycastDetectorComponent -// 0x0128 (0x01C8 - 0x00A0) -class URaycastDetectorComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x128]; // 0x00A0(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LoseDetectedObjects(struct FRaycastDetectorTraceData* Data); - void ProcessData(struct FRaycastDetectorTraceData* Data, const struct FVector& TraceStart, const struct FVector& TraceEnd); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RaycastDetectorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RaycastDetectorComponent") - } - static class URaycastDetectorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URaycastDetectorComponent; - -// Class Detection.ScreenDetectableComponent -// 0x0320 (0x0580 - 0x0260) -class UScreenDetectableComponent : public UDetectableBaseComponent -{ -public: - TMulticastInlineDelegate OnDetected; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnLost; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - EScreenDetectableCheckQuality Quality; // 0x0278(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool UseTraces; // 0x0279(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel TraceChannel; // 0x027A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool LimitTraceRange; // 0x027B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D TraceRange; // 0x0280(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool LimitTraceAngle; // 0x0290(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_291[0x3]; // 0x0291(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TraceAngle; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool StartEnabled; // 0x0298(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool DrawDebug; // 0x0299(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29A[0x6]; // 0x029A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RelativeCheckLocations; // 0x02A0(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - EScreenDetectableStatus CurrentStatus; // 0x02B0(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B1[0x2CF]; // 0x02B1(0x02CF)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDetectionEnabled(class UObject* Object, const bool Enabled); - - EScreenDetectableStatus GetCurrentStatus() const; - bool IsDetected() const; - bool IsDetectionEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScreenDetectableComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScreenDetectableComponent") - } - static class UScreenDetectableComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScreenDetectableComponent; - -} - diff --git a/Cronos The New Dawn/SDK/Detection_structs.hpp b/Cronos The New Dawn/SDK/Detection_structs.hpp deleted file mode 100644 index db94f3f..0000000 --- a/Cronos The New Dawn/SDK/Detection_structs.hpp +++ /dev/null @@ -1,140 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Detection - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Detection.EDetectableShapeDiscoveryScope -// NumValues: 0x0003 -enum class EDetectableShapeDiscoveryScope : uint8 -{ - Children = 0, - Actor = 1, - EDetectableShapeDiscoveryScope_MAX = 2, -}; - -// Enum Detection.EDetectableShapeDiscoveryMethod -// NumValues: 0x0004 -enum class EDetectableShapeDiscoveryMethod : uint8 -{ - None = 0, - Manual = 1, - Automatic = 2, - EDetectableShapeDiscoveryMethod_MAX = 3, -}; - -// Enum Detection.ERaycastDetectableDistanceMethod -// NumValues: 0x0004 -enum class ERaycastDetectableDistanceMethod : uint8 -{ - Detector = 0, - HitLocation = 1, - DetectableLocation = 2, - ERaycastDetectableDistanceMethod_MAX = 3, -}; - -// Enum Detection.EScreenDetectableStatus -// NumValues: 0x0004 -enum class EScreenDetectableStatus : uint8 -{ - NotDetected = 0, - ScreenDetected = 1, - TraceDetected = 2, - EScreenDetectableStatus_MAX = 3, -}; - -// Enum Detection.EScreenDetectableCheckQuality -// NumValues: 0x0004 -enum class EScreenDetectableCheckQuality : uint8 -{ - Center = 0, - Simple = 1, - Complex = 2, - EScreenDetectableCheckQuality_MAX = 3, -}; - -// Enum Detection.ERaycastDetectorDistanceMethod -// NumValues: 0x0003 -enum class ERaycastDetectorDistanceMethod : uint8 -{ - HitLocation = 0, - DetectableLocation = 1, - ERaycastDetectorDistanceMethod_MAX = 2, -}; - -// ScriptStruct Detection.RaycastDetectableDetectEventData -// 0x0018 (0x0018 - 0x0000) -struct FRaycastDetectableDetectEventData final -{ -public: - class URaycastDetectableComponent* Detectable; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Detector; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel CollisionChannel; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AlreadyRegistered; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRaycastDetectableDetectEventData; - -// ScriptStruct Detection.RaycastDetectableLoseEventData -// 0x0018 (0x0018 - 0x0000) -struct FRaycastDetectableLoseEventData final -{ -public: - class URaycastDetectableComponent* Detectable; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Detector; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel CollisionChannel; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRaycastDetectableLoseEventData; - -// ScriptStruct Detection.RaycastDetectableChannelConfig -// 0x0020 (0x0020 - 0x0000) -struct FRaycastDetectableChannelConfig final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERaycastDetectableDistanceMethod DistanceMethod; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LimitDetectionRange; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D DetectionRange; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool StartEnabled; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReportEvenIfRegistered; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRaycastDetectableChannelConfig; - -// ScriptStruct Detection.RaycastDetectorTraceData -// 0x0138 (0x0138 - 0x0000) -struct alignas(0x08) FRaycastDetectorTraceData -{ -public: - bool DrawDebugTrace; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugTraceColorMiss; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DebugTraceColorHit; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugLifeTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugThickness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugSphereSize; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERaycastDetectorDistanceMethod DistanceMethod; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TraceComplex; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreOwner; // 0x001B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x11C]; // 0x001C(0x011C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRaycastDetectorTraceData; - -} - diff --git a/Cronos The New Dawn/SDK/DeveloperSettings_classes.hpp b/Cronos The New Dawn/SDK/DeveloperSettings_classes.hpp deleted file mode 100644 index d169591..0000000 --- a/Cronos The New Dawn/SDK/DeveloperSettings_classes.hpp +++ /dev/null @@ -1,111 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DeveloperSettings - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_structs.hpp" - - -namespace SDK -{ - -// Class DeveloperSettings.DeveloperSettings -// 0x0010 (0x0038 - 0x0028) -class UDeveloperSettings : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeveloperSettings") - } - static class UDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeveloperSettings; - -// Class DeveloperSettings.DeveloperSettingsBackedByCVars -// 0x0000 (0x0038 - 0x0038) -class UDeveloperSettingsBackedByCVars : public UDeveloperSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeveloperSettingsBackedByCVars") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeveloperSettingsBackedByCVars") - } - static class UDeveloperSettingsBackedByCVars* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeveloperSettingsBackedByCVars; - -// Class DeveloperSettings.PlatformSettings -// 0x0018 (0x0040 - 0x0028) -class UPlatformSettings : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformSettings") - } - static class UPlatformSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformSettings; - -// Class DeveloperSettings.PlatformSettingsManager -// 0x0058 (0x0080 - 0x0028) -class UPlatformSettingsManager final : public UObject -{ -public: - TMap, struct FPlatformSettingsInstances> SettingsMap; // 0x0028(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformSettingsManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformSettingsManager") - } - static class UPlatformSettingsManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformSettingsManager; - -} - diff --git a/Cronos The New Dawn/SDK/DeveloperSettings_structs.hpp b/Cronos The New Dawn/SDK/DeveloperSettings_structs.hpp deleted file mode 100644 index 98eeeac..0000000 --- a/Cronos The New Dawn/SDK/DeveloperSettings_structs.hpp +++ /dev/null @@ -1,37 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DeveloperSettings - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct DeveloperSettings.PerPlatformSettings -// 0x0010 (0x0010 - 0x0000) -struct FPerPlatformSettings final -{ -public: - TArray Settings; // 0x0000(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPerPlatformSettings; - -// ScriptStruct DeveloperSettings.PlatformSettingsInstances -// 0x0058 (0x0058 - 0x0000) -struct FPlatformSettingsInstances final -{ -public: - class UPlatformSettings* PlatformInstance; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap OtherPlatforms; // 0x0008(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformSettingsInstances; - -} - diff --git a/Cronos The New Dawn/SDK/Dialog_classes.hpp b/Cronos The New Dawn/SDK/Dialog_classes.hpp deleted file mode 100644 index 666f67f..0000000 --- a/Cronos The New Dawn/SDK/Dialog_classes.hpp +++ /dev/null @@ -1,2635 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Dialog - -#include "Basic.hpp" - -#include "Dialog_structs.hpp" -#include "AkAudio_structs.hpp" -#include "AkAudio_classes.hpp" -#include "Dai_structs.hpp" -#include "Dai_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "MovieScene_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Class Dialog.AkWaveComponent -// 0x0050 (0x04C0 - 0x0470) -class UAkWaveComponent final : public UAkAudioInputComponent -{ -public: - class USoundWave* _Wave; // 0x0470(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_478[0x48]; // 0x0478(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void PlayWave(); - void StopWave(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AkWaveComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AkWaveComponent") - } - static class UAkWaveComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAkWaveComponent; - -// Class Dialog.WaveRawUserData -// 0x0018 (0x0040 - 0x0028) -class UWaveRawUserData final : public UAssetUserData -{ -public: - TArray _BulkData; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - float _Duration; // 0x0038(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WaveRawUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WaveRawUserData") - } - static class UWaveRawUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWaveRawUserData; - -// Class Dialog.BTElevenLabsSettings -// 0x0060 (0x0098 - 0x0038) -class UBTElevenLabsSettings final : public UDeveloperSettings -{ -public: - class FString APIKey; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTElevenLabsModel AIModel; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTElevenLabsOutputType OutputType; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OptimizeStreamingLatency; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AssetsEnginePath; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FileExplorerPath; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr VoicesDataTable; // 0x0070(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTElevenLabsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTElevenLabsSettings") - } - static class UBTElevenLabsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTElevenLabsSettings; - -// Class Dialog.DialogChoiceMovieSceneSection -// 0x0038 (0x0130 - 0x00F8) -class UDialogChoiceMovieSceneSection final : public UMovieSceneSection -{ -public: - struct FDialogChoiceMovieSceneParams _Params; // 0x00F8(0x0038)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogChoiceMovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogChoiceMovieSceneSection") - } - static class UDialogChoiceMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogChoiceMovieSceneSection; - -// Class Dialog.DialogChoiceObserver -// 0x0000 (0x0028 - 0x0028) -class UDialogChoiceObserver : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogChoiceObserver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogChoiceObserver") - } - static class UDialogChoiceObserver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogChoiceObserver; - -// Class Dialog.DialogChoiceSequenceObserver -// 0x0010 (0x0038 - 0x0028) -class UDialogChoiceSequenceObserver final : public UDialogChoiceObserver -{ -public: - TArray _Choices; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogChoiceSequenceObserver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogChoiceSequenceObserver") - } - static class UDialogChoiceSequenceObserver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogChoiceSequenceObserver; - -// Class Dialog.DialogLineSequenceObserver -// 0x0008 (0x0030 - 0x0028) -class UDialogLineSequenceObserver final : public UDialogChoiceObserver -{ -public: - class UMovieSceneSequencePlayer* _Player; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogLineSequenceObserver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogLineSequenceObserver") - } - static class UDialogLineSequenceObserver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogLineSequenceObserver; - -// Class Dialog.DialogDataTree -// 0x0048 (0x0070 - 0x0028) -class UDialogDataTree final : public UObject -{ -public: - class UDialogData* _DialogData; // 0x0028(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x40]; // 0x0030(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogDataTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogDataTree") - } - static class UDialogDataTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogDataTree; - -// Class Dialog.DialogData -// 0x01F0 (0x0218 - 0x0028) -class UDialogData final : public UObject -{ -public: - class FString _SourcePath; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _LocalizationTarget; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ShowLocalizedText; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDialogVoices* _Voices; // 0x0050(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* _TagsTable; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _LinesToSkip; // 0x0060(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - class FString _Language; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath _JSonTemplate; // 0x0080(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FixSource; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OnlyChanged; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _ValidIDS; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FFilePath _EntityCSV; // 0x00A8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScriptStruct* _EntityRow; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath _LineCSV; // 0x00C0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UScriptStruct* _LineRow; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _TagFilter; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x28]; // 0x00E0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _SubAssets; // 0x0108(0x0050)(Edit, Transient, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate) - TMap _PrototypesItems; // 0x0158(0x0050)(Edit, Transient, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate) - TMap _InstancesItems; // 0x01A8(0x0050)(Transient, NativeAccessSpecifierPrivate) - class UFlowAsset* _RootAsset; // 0x01F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDialogDataTree* _DialogDataTree; // 0x0200(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFlowItem* _CurrentItem; // 0x0208(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFlowDebugger* _Debugger; // 0x0210(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void CsvToJson(); - void JsonToCsv(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogData") - } - static class UDialogData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogData; - -// Class Dialog.DialogFunctions -// 0x0000 (0x0028 - 0x0028) -class UDialogFunctions final : public UBlueprintFunctionLibrary -{ -public: - static class UQuest* beginQuest(class UObject* WorldContextObject, const struct FQuestID& QuestID); - static bool canPlayTalk(const TArray& speakers, const struct FDialogTalkID& talkID, const struct FDialogInfo& Info, class UObject* Context, int32 InDialogTalkBehaviorFlags); - static void clearVOCache(const struct FDialogTalkID& talkID); - static void clearVOsCache(const TArray& talkIDs); - static void destroySpeaker(class UDialogSpeaker* speaker); - static bool equalFlowObjectID(const struct FDialogObjectID& A, const struct FDialogObjectID& B); - static TArray filterSpeakersByDistance(const TArray& speakers, float maxDistToPlayer); - static TArray filterSpeakersByEntity(const TArray& speakers, const struct FDialogEntity& entity, bool checkVoices); - static TArray filterSpeakersByGameplayTags(const TArray& speakers, const struct FGameplayTagContainer& Tags); - static TArray filterSpeakersByVoice(const TArray& speakers, const struct FDialogEntity& entity); - static void finishObjective(class UObject* WorldContextObject, const struct FQuestObjectiveID& objectiveID, EQuestResult Result); - static TArray getAllSpeakers(class UObject* Context, const TArray& onlyFromActors); - static class UDialogManager* getDialogManager(class UObject* WorldContextObject); - static struct FColor getDisplayColor(const struct FDialogObjectID& ObjectID); - static class FString GetDisplayName(const struct FDialogObjectID& ObjectID); - static bool getFlowBoolean(const struct FFlowBoolean& globalID); - static int32 getFlowInteger(const struct FFlowInteger& globalID); - static struct FGuid getGUID(const struct FDialogObjectID& ObjectID); - static class UDialogTalk* getInteractiveTalk(class UObject* WorldContextObject); - static class UFlowItem* getItemObject(const struct FDialogObjectID& ObjectID); - static class FText getLocalizedText(class UObject* WorldContextObject, const struct FFlowText& Text); - static class FText getLocalizedTextByKey(class UObject* WorldContextObject, const struct FDialogObjectID& ObjectID, const class FString& Key); - static struct FDialogEntity getSpeakerEntity(const struct FDialogLine& lineID); - static class FString getTechnicalName(const struct FDialogObjectID& ObjectID); - static class UFlowTemplate* getTemplateObject(const struct FDialogObjectID& ObjectID); - static class FText getTranslationText(class UObject* WorldContextObject, const struct FFlowText& Text); - static bool isValidFlowGlobal(const struct FFlowGlobal& globalID); - static bool isValidFlowObjectID(const struct FDialogObjectID& A); - static void pauseDialogTalk(class UDialogTalk* Dialog); - static class UDialogTalk* playActorDialog(class AActor* caller, class AActor* speaker, class UObject* Context); - static class UDialogTalk* playDialogFromLine(class AActor* caller, class AActor* speaker, const struct FDialogLine& dialogLineID, const struct FDialogInfo& Info, class UObject* Context); - static class UDialogTalk* playDialogTalk(class AActor* caller, class AActor* speaker, const struct FDialogDialog& dialogID, const struct FDialogInfo& Info, class UObject* Context); - static class UDialogTalk* playMonolog(class AActor* speaker, const struct FDialogLine& lineID, const struct FDialogInfo& Info, class UObject* Context); - static class UDialogTalk* playMonologFromLine(class UObject* WorldContextObject, const struct FDialogLine& dialogLineID, class AActor* speaker, ERange subtitleRange, float overridenSubtitleRange); - static class UDialogTalk* playMonologSingleLine(class UObject* WorldContextObject, const struct FDialogLine& dialogLineID, class AActor* speaker, ERange subtitleRange, float overridenSubtitleRange); - static class UDialogTalk* playSpeakerDialog(class AActor* caller, class UDialogSpeaker* speaker, class UObject* Context, int32 InDialogTalkBehaviorFlags); - static class UDialogTalk* playTalk(const TArray& speakers, const struct FDialogTalkID& talkID, const struct FDialogInfo& Info, class UObject* Context, int32 InDialogTalkBehaviorFlags); - static void preloadVO(const struct FDialogTalkID& talkID); - static void preloadVOs(const TArray& talkIDs); - static void resumeDialogTalk(class UDialogTalk* Dialog); - static struct FDialogEntity selectDialogEntityID(class UDialogData* Data, const struct FDialogEntity& dialogEntityID); - static struct FDialogEntryID selectDialogEntryID(class UDialogData* Data, const struct FDialogEntryID& DialogEntryID); - static struct FDialogHub selectDialogHubID(class UDialogData* Data, const struct FDialogHub& dialogHubID); - static struct FDialogDialog selectDialogID(class UDialogData* Data, const struct FDialogDialog& dialogID); - static struct FDialogLine selectDialogLineID(class UDialogData* Data, const struct FDialogLine& dialogLineID); - static struct FFlowBoolean selectFlowBoolean(class UDialogData* Data, const struct FFlowBoolean& globalID); - static struct FFlowInteger selectFlowInteger(class UDialogData* Data, const struct FFlowInteger& globalID); - static class UDialogSpeaker* selectNearestSpeaker(const TArray& speakers, const struct FVector& Origin); - static struct FQuestID selectQuestID(class UDialogData* Data, const struct FQuestID& QuestID); - static struct FQuestObjectiveID selectQuestObjectiveID(class UDialogData* Data, const struct FQuestObjectiveID& objectiveID); - static class UDialogSpeaker* selectRandomSpeaker(const TArray& speakers); - static void setFlowBoolean(const struct FFlowBoolean& globalID, bool Value); - static void setFlowInteger(const struct FFlowInteger& globalID, int32 Value); - static void stopDialogTalk(class UDialogTalk* Dialog); - static class UDialogTalk* tryPlayAnyTalk(class UObject* Context, class AActor* caller, class AActor* speaker, TArray& infos, int32 InDialogTalkBehaviorFlags); - static class UDialogTalk* tryPlayTalk(class UObject* Context, class AActor* caller, class AActor* speaker, struct FDialogFullInfo& Info, int32 InDialogTalkBehaviorFlags); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogFunctions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogFunctions") - } - static class UDialogFunctions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogFunctions; - -// Class Dialog.FlowItem -// 0x0110 (0x0178 - 0x0068) -class UFlowItem : public UGraphObject -{ -public: - struct FColor _Color; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _TechnicalName; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SaveGame; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ResetState; // 0x0081(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _CallCounter; // 0x0084(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _ShortID; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _StringID; // 0x0090(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVarObjectData* _ExtraData; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _ExtraFields; // 0x00A8(0x0050)(Edit, NativeAccessSpecifierPublic) - TArray _Actions; // 0x00F8(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _Conditions; // 0x0108(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _Connections; // 0x0118(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _Pins; // 0x0128(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - class UFlowTemplate* _Template; // 0x0138(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_140[0x38]; // 0x0140(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetDisplayString() const; - struct FDialogObjectID GetFlowRef() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowItem") - } - static class UFlowItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowItem; - -// Class Dialog.FlowExtItem -// 0x0090 (0x0208 - 0x0178) -class UFlowExtItem : public UFlowItem -{ -public: - class FString _Name; // 0x0178(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString _Description; // 0x0188(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FFlowText _LocName; // 0x0198(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FFlowText _LocDescription; // 0x01D0(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowExtItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowExtItem") - } - static class UFlowExtItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowExtItem; - -// Class Dialog.FlowFragment -// 0x0010 (0x0218 - 0x0208) -class UFlowFragment : public UFlowExtItem -{ -public: - bool _IsAChapter; // 0x0208(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Placeholder; // 0x0209(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20A[0x6]; // 0x020A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UFlowAsset* _Inner; // 0x0210(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowFragment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowFragment") - } - static class UFlowFragment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowFragment; - -// Class Dialog.FlowFolder -// 0x0008 (0x0220 - 0x0218) -class UFlowFolder : public UFlowFragment -{ -public: - bool _EntityFolder; // 0x0218(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowFolder") - } - static class UFlowFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowFolder; - -// Class Dialog.FlowChapter -// 0x0010 (0x0230 - 0x0220) -class UFlowChapter final : public UFlowFolder -{ -public: - struct FFilePath _CSV; // 0x0220(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowChapter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowChapter") - } - static class UFlowChapter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowChapter; - -// Class Dialog.FlowBranch -// 0x0010 (0x0218 - 0x0208) -class UFlowBranch final : public UFlowExtItem -{ -public: - uint8 Pad_208[0x10]; // 0x0208(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowBranch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowBranch") - } - static class UFlowBranch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowBranch; - -// Class Dialog.FlowDialog -// 0x0068 (0x0280 - 0x0218) -class UFlowDialog final : public UFlowFragment -{ -public: - TSubclassOf _TemplateClass; // 0x0218(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CanBeSkipped; // 0x0220(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Tags; // 0x0228(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 _Loudness; // 0x0238(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x7]; // 0x0239(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Mastering; // 0x0240(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note1; // 0x0250(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note2; // 0x0260(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note3; // 0x0270(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowDialog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowDialog") - } - static class UFlowDialog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowDialog; - -// Class Dialog.FlowDialogLine -// 0x0110 (0x0288 - 0x0178) -class UFlowDialogLine final : public UFlowItem -{ -public: - TSubclassOf _TemplateClass; // 0x0178(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogEntity _Speaker; // 0x0180(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogEntity _DisplaySpeaker; // 0x01A8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _MenuText; // 0x01D0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Text; // 0x01E0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _StageDirections; // 0x01F0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _LockUpdate; // 0x0200(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CustomLength; // 0x0201(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_202[0x6]; // 0x0202(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath _VoiceOver; // 0x0208(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LineLength; // 0x0228(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DelayAfterLine; // 0x022C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideDelay; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CanBeSkipped; // 0x0231(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Resumeable; // 0x0232(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ExclusiveSubtitles; // 0x0233(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ShowSpeakerName; // 0x0234(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ShouldShowSubtitles; // 0x0235(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideShowingSubtitles; // 0x0236(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideHideSubtitles; // 0x0237(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StartShowingSubtitles; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HideSubtitlesTime; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Loudness; // 0x0240(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Mastering; // 0x0248(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note1; // 0x0258(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note2; // 0x0268(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note3; // 0x0278(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowDialogLine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowDialogLine") - } - static class UFlowDialogLine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowDialogLine; - -// Class Dialog.FlowDialogEntry -// 0x0000 (0x0208 - 0x0208) -class UFlowDialogEntry final : public UFlowExtItem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowDialogEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowDialogEntry") - } - static class UFlowDialogEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowDialogEntry; - -// Class Dialog.FlowEntity -// 0x0028 (0x0230 - 0x0208) -class UFlowEntity final : public UFlowExtItem -{ -public: - TSubclassOf _TemplateClass; // 0x0208(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogVoiceAttenuation _VoiceAttenuation; // 0x0210(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _NameShortcut; // 0x0220(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowEntity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowEntity") - } - static class UFlowEntity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowEntity; - -// Class Dialog.FlowHub -// 0x0040 (0x0248 - 0x0208) -class UFlowHub final : public UFlowExtItem -{ -public: - TSubclassOf _TemplateClass; // 0x0208(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHubType _Type; // 0x0210(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0x7]; // 0x0211(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogObjectID _LastSelection; // 0x0218(0x0028)(Edit, DisableEditOnTemplate, Transient, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ShowOneOption; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x7]; // 0x0241(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowHub") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowHub") - } - static class UFlowHub* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowHub; - -// Class Dialog.FlowJump -// 0x0028 (0x0230 - 0x0208) -class UFlowJump final : public UFlowExtItem -{ -public: - struct FDialogObjectID _Target; // 0x0208(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowJump") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowJump") - } - static class UFlowJump* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowJump; - -// Class Dialog.FlowQuestFragment -// 0x0008 (0x0220 - 0x0218) -class UFlowQuestFragment : public UFlowFragment -{ -public: - bool _Hidden; // 0x0218(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_219[0x7]; // 0x0219(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuestFragment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuestFragment") - } - static class UFlowQuestFragment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuestFragment; - -// Class Dialog.FlowQuest -// 0x0008 (0x0228 - 0x0220) -class UFlowQuest final : public UFlowQuestFragment -{ -public: - TSubclassOf _TemplateClass; // 0x0220(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuest") - } - static class UFlowQuest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuest; - -// Class Dialog.FlowQuestObjective -// 0x00D0 (0x02D8 - 0x0208) -class UFlowQuestObjective final : public UFlowExtItem -{ -public: - TSubclassOf _TemplateClass; // 0x0208(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_210[0x30]; // 0x0210(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiConditions _SuccessConditions; // 0x0240(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiConditions _FailureConditions; // 0x0270(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiConditions _ClosingConditions; // 0x02A0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _Hidden; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Silent; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuestStatus _Status; // 0x02D2(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D3[0x5]; // 0x02D3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuestObjective") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuestObjective") - } - static class UFlowQuestObjective* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuestObjective; - -// Class Dialog.FlowQuestResult -// 0x0000 (0x0208 - 0x0208) -class UFlowQuestResult final : public UFlowExtItem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuestResult") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuestResult") - } - static class UFlowQuestResult* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuestResult; - -// Class Dialog.FlowQuestStoryRecap -// 0x0000 (0x0208 - 0x0208) -class UFlowQuestStoryRecap final : public UFlowExtItem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuestStoryRecap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuestStoryRecap") - } - static class UFlowQuestStoryRecap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuestStoryRecap; - -// Class Dialog.FlowReference -// 0x0028 (0x0230 - 0x0208) -class UFlowReference final : public UFlowExtItem -{ -public: - struct FDialogObjectID _Target; // 0x0208(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowReference") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowReference") - } - static class UFlowReference* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowReference; - -// Class Dialog.VarObjectData -// 0x0018 (0x0040 - 0x0028) -class UVarObjectData : public UObject -{ -public: - struct FFlowID _FlowID; // 0x0028(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Actions; // 0x0030(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarObjectData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarObjectData") - } - static class UVarObjectData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarObjectData; - -// Class Dialog.VarDialogData -// 0x0000 (0x0040 - 0x0040) -class UVarDialogData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarDialogData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarDialogData") - } - static class UVarDialogData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarDialogData; - -// Class Dialog.VarEntityData -// 0x0000 (0x0040 - 0x0040) -class UVarEntityData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarEntityData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarEntityData") - } - static class UVarEntityData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarEntityData; - -// Class Dialog.VarHubData -// 0x0000 (0x0040 - 0x0040) -class UVarHubData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarHubData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarHubData") - } - static class UVarHubData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarHubData; - -// Class Dialog.VarLineData -// 0x0000 (0x0040 - 0x0040) -class UVarLineData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarLineData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarLineData") - } - static class UVarLineData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarLineData; - -// Class Dialog.VarObjectiveData -// 0x0000 (0x0040 - 0x0040) -class UVarObjectiveData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarObjectiveData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarObjectiveData") - } - static class UVarObjectiveData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarObjectiveData; - -// Class Dialog.VarQuestData -// 0x0000 (0x0040 - 0x0040) -class UVarQuestData final : public UVarObjectData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VarQuestData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VarQuestData") - } - static class UVarQuestData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVarQuestData; - -// Class Dialog.DialogLineMovieSceneSection -// 0x0038 (0x0130 - 0x00F8) -class UDialogLineMovieSceneSection final : public UMovieSceneSection -{ -public: - struct FDialogLineMovieSceneParams _Params; // 0x00F8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogLineMovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogLineMovieSceneSection") - } - static class UDialogLineMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogLineMovieSceneSection; - -// Class Dialog.DialogLineMovieSceneTrack -// 0x0018 (0x0110 - 0x00F8) -class UDialogLineMovieSceneTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Sections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogLineMovieSceneTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogLineMovieSceneTrack") - } - static class UDialogLineMovieSceneTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogLineMovieSceneTrack; - -// Class Dialog.DialogManager -// 0x01B8 (0x0258 - 0x00A0) -class UDialogManager final : public UActorComponent -{ -public: - class UDialogData* _DialogData; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray _AllSpeakers; // 0x00A8(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray _PlayerSpeakers; // 0x00B8(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UFlowActionCaller* _ActionCaller; // 0x00C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDialogUI* _UI; // 0x00D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDialogSubtitles* _Subtitles; // 0x00D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _ResetOnEnd; // 0x00E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _DialogTalks; // 0x00E8(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UDialogTalk* _InteractiveTalk; // 0x00F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray _DialogDataList; // 0x0100(0x0010)(Edit, ZeroConstructor, EditConst, SaveGame, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate _OnDialogBegin; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogFinish; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& speakerIDs)> OnAnyDialogBegin; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& speakerIDs)> OnAnyDialogEnd; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAnyLineBegin; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAnyLineEnd; // 0x0170(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMap _DialogDataSaveGame; // 0x0180(0x0050)(SaveGame, NativeAccessSpecifierPrivate) - uint8 Pad_1D0[0x28]; // 0x01D0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _QuestsData; // 0x01F8(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TArray _Quests; // 0x0208(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnQuestBegin; // 0x0218(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnQuestFinish; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnObjectiveBegin; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnObjectiveFinish; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void AddLineSubtitles(int32 Index_0, const struct FDialogLine& line); - class UQuest* beginQuest(const struct FQuestID& QuestID); - void EndDialogTalk(const class UDialogSpeaker* speaker, const class UDialogTalk* ignore); - class UDialogTalk* FindDialogTalk(const struct FDialogObjectID& dialogID); - class UDialogTalk* FindSpeakerTalk(const class UDialogSpeaker* speaker); - void GetActiveQuests(TArray* quests); - class UDialogTalk* getInteractiveTalk(); - void RemoveSubtitles(int32 Index_0); - void SetDialogUI(class UDialogUI* UI); - void SetVOSpeed(float pitch); - void StopTalksWithLowerPriority(uint8 Priority, const class UDialogTalk* ignore); - - class UQuest* FindQuest(const struct FQuestID& QuestID) const; - bool HasAnyActiveTalk() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogManager") - } - static class UDialogManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogManager; - -// Class Dialog.FlowTask -// 0x0028 (0x00C8 - 0x00A0) -class UFlowTask : public UActorComponent -{ -public: - struct FDialogObjectID _FlowRef; // 0x00A0(0x0028)(Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - const struct FDialogObjectID GetFlowRef() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowTask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowTask") - } - static class UFlowTask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowTask; - -// Class Dialog.DialogVariableData -// 0x0008 (0x0030 - 0x0028) -class UDialogVariableData final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogVariableData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogVariableData") - } - static class UDialogVariableData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogVariableData; - -// Class Dialog.DialogScriptInterface -// 0x0000 (0x0000 - 0x0000) -class IDialogScriptInterface final -{ -public: - void DialogScript(class UDialogTalk* DialogTalk, uint8 EventType, int32 userInteger, const class FString& userString); - void DialogScriptByTag(const struct FGameplayTag& EventTag, class UDialogTalk* DialogTalk, int32 userInteger, const class FString& userString, class UObject* userAsset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogScriptInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogScriptInterface") - } - static class IDialogScriptInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDialogScriptInterface; - -// Class Dialog.DialogSpeaker -// 0x0300 (0x0530 - 0x0230) -class UDialogSpeaker final : public USceneComponent -{ -public: - struct FDialogEntity _Entity; // 0x0230(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogFullInfo _DialogEntry; // 0x0258(0x0170)(Edit, BlueprintVisible, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _Dialogs; // 0x03C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _IsAPlayerSpeaker; // 0x03D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _VoiceOnPad; // 0x03D9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3DA[0x6]; // 0x03DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _VoiceOffset; // 0x03E0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogVoiceAttenuation _VoiceAttenuation; // 0x03F8(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_404[0x4]; // 0x0404(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Voices; // 0x0408(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UDialogUI* _UI; // 0x0418(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _VoiceParameters; // 0x0420(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogBegin; // 0x0470(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogEnd; // 0x0480(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnLineBegin; // 0x0490(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnLineEnd; // 0x04A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnChoice; // 0x04B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnStartVoicePlayback; // 0x04C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_4D0[0x8]; // 0x04D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSet GameplayTags; // 0x04D8(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, SaveGame, Protected, NativeAccessSpecifierProtected) - uint8 Pad_528[0x8]; // 0x0528(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddVoiceParameter(class FName Name_0, float Value, float InterpolationTime); - void playTalk(const struct FLatentActionInfo& Info); - void PlayTalkInEditor(); - void RemoveVoiceParameter(class FName Name_0, float InterpolationTime); - void SetIsPlayerSpeaker(bool is); - - bool CanStartTalk() const; - class USceneComponent* GetCurrentVoice() const; - float GetDistanceToPlayer() const; - struct FDialogTalkID GetTalkID() const; - bool IsPlayerSpeaker() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogSpeaker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogSpeaker") - } - static class UDialogSpeaker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogSpeaker; - -// Class Dialog.DialogPlayer -// 0x01A0 (0x0240 - 0x00A0) -class UDialogPlayer final : public UActorComponent -{ -public: - struct FDialogFullInfo _DialogEntry; // 0x00A0(0x0170)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _Speakers; // 0x0210(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogBegin; // 0x0220(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogEnd; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - class UDialogTalk* playTalk(); - void PlayTalkInEditor(); - - bool CanStartTalk() const; - struct FDialogTalkID GetTalkID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogPlayer") - } - static class UDialogPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogPlayer; - -// Class Dialog.DialogSubtitles -// 0x0008 (0x00A8 - 0x00A0) -class UDialogSubtitles : public UActorComponent -{ -public: - bool _MarkMissingSpeakers; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _MaxDistance; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void AddSubtitle(int32 Index_0, const struct FDialogLine& line); - void ChangeVisibility(bool Show); - class FText GetLocalizedSpeakerName(const struct FDialogEntity& entity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogSubtitles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogSubtitles") - } - static class UDialogSubtitles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogSubtitles; - -// Class Dialog.ScriptDialogSubtitles -// 0x0000 (0x00A8 - 0x00A8) -class UScriptDialogSubtitles : public UDialogSubtitles -{ -public: - void OnAddSubtitle(int32 Index_0, const class FText& Text, const class FText& speakerName, const struct FColor& Color, const struct FDialogEntity& entity); - void OnChangeVisibility(bool Show); - void OnClearSubtitles(); - void OnRemoveSubtitle(int32 Index_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptDialogSubtitles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptDialogSubtitles") - } - static class UScriptDialogSubtitles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptDialogSubtitles; - -// Class Dialog.DialogTalk -// 0x02C0 (0x0388 - 0x00C8) -class UDialogTalk final : public UFlowTask -{ -public: - TArray _Speakers; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, ExposeOnSpawn, NativeAccessSpecifierPublic) - class UDialogSpeaker* _CurrentSpeaker; // 0x00D8(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* _CurrentVoiceOver; // 0x00E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _ActiveDialog; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _CurrentLine; // 0x00EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogLineLocalization _CurrentLineLocalization; // 0x00F0(0x0088)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FDialogVoiceAttenuation _CurrentVoiceAttenuation; // 0x0178(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float _InitialPauseAfterLine; // 0x0184(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PauseAfterLine; // 0x0188(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _bShouldUseDefaultPauseAfterLine; // 0x018C(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _TimeToDistanceCheck; // 0x0190(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETalkState _State; // 0x0194(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVoiceState _VoiceState; // 0x0195(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _DialogTalkBehaviorFlags; // 0x0198(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x2]; // 0x019C(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - bool _AutoDestroy; // 0x019E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19F[0x1]; // 0x019F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogInfo _DialogInfo; // 0x01A0(0x00C0)(Edit, BlueprintVisible, DisableEditOnTemplate, ContainsInstancedReference, ExposeOnSpawn, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnDialogFinished; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_270[0x18]; // 0x0270(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UDialogData* _DialogData; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDialogUI* _UI; // 0x0290(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _MaxDistance; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _DistanceCheckPeriod; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap _Entities; // 0x02A0(0x0050)(ExportObject, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UDialogTalk* _ParentTalk; // 0x02F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDialogTalk* _SubTalk; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDialogChoiceObserver* _ChoiceObserver; // 0x0300(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* _LoadedVO; // 0x0308(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_310[0x78]; // 0x0310(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Choose(int32 choice, bool endIfFail); - void OnAkPostEventCallback(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo); - void OnSubTalkFinished(bool Completed); - void Pause(); - bool PlayLine(const struct FDialogLine& dialogLineID, class UObject* WorldContext); - bool playTalk(const struct FDialogDialog& dialogID, class UObject* WorldContext); - bool PlayTalkFromLine(const struct FDialogLine& dialogLineID, class UObject* WorldContext); - void Resume(); - void SetShouldUseDefaultPauseAfterLine(bool bShouldUsePause); - void SetSubtitlesVisibility(bool bAreVisible); - bool Skip(); - void Stop(const class UObject* WorldContext, float FadeOut); - void Suspend(); - void UpdateChoices(); - - class UDialogSpeaker* FindNonPlayerSpeaker() const; - class UDialogSpeaker* FindPlayerSpeaker() const; - class UDialogSpeaker* FindSpeaker(const struct FDialogEntity& speakerID) const; - void getAllSpeakers(TArray* speakers) const; - class UDialogSpeaker* GetCurrentSpeaker() const; - uint8 GetPriority() const; - struct FDialogLine GetResumeableLine() const; - bool HasSpeaker(const class UDialogSpeaker* speaker) const; - bool IsFinished() const; - bool IsFinishedOrSuspended() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogTalk") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogTalk") - } - static class UDialogTalk* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogTalk; - -// Class Dialog.DialogUI -// 0x0008 (0x00A8 - 0x00A0) -class UDialogUI : public UActorComponent -{ -public: - class UDialogTalk* _DialogTalk; // 0x00A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void UpdateHubProperties(float Time, int32 DefaultOption); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogUI") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogUI") - } - static class UDialogUI* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogUI; - -// Class Dialog.ScriptDialogUI -// 0x0000 (0x00A8 - 0x00A8) -class UScriptDialogUI : public UDialogUI -{ -public: - void OnAddChoice(const class FText& Text, const class UFlowDialogLine* line); - void OnBeginDialog(); - void OnDialogLine(const class FText& Text, const class UFlowDialogLine* line); - void OnEndDialog(); - void OnPause(); - void OnReset(); - void OnSetupChoices(const TArray& InUIDisplayDialogContainerData); - void OnStartChoiceTimer(); - void OnUnpause(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptDialogUI") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptDialogUI") - } - static class UScriptDialogUI* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptDialogUI; - -// Class Dialog.DialogVoices -// 0x0008 (0x0030 - 0x0028) -class UDialogVoices : public UObject -{ -public: - class UDialogData* _DialogData; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogVoices") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogVoices") - } - static class UDialogVoices* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogVoices; - -// Class Dialog.DialogDefaultVoices -// 0x0138 (0x0168 - 0x0030) -class UDialogDefaultVoices : public UDialogVoices -{ -public: - uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _DefaultVoiceOverCulture; // 0x0118(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundCue* _VoiceOverTemplate; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _CuePathTemplate; // 0x0130(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _LastGenVoiceOverDir; // 0x0140(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath _DirRoot; // 0x0150(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AddDataNameToDir; // 0x0160(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AddChapterNameToDir; // 0x0161(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AddDialogNameToDir; // 0x0162(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AddSpeakerNameToDir; // 0x0163(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogDefaultVoices") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogDefaultVoices") - } - static class UDialogDefaultVoices* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogDefaultVoices; - -// Class Dialog.BlairwitchDialogVoices -// 0x0000 (0x0168 - 0x0168) -class UBlairwitchDialogVoices final : public UDialogDefaultVoices -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlairwitchDialogVoices") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlairwitchDialogVoices") - } - static class UBlairwitchDialogVoices* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlairwitchDialogVoices; - -// Class Dialog.WwiseDialogVoices -// 0x0178 (0x01A8 - 0x0030) -class UWwiseDialogVoices final : public UDialogVoices -{ -public: - uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _LineTextLen; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _ObjectPath; // 0x0120(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString _WEventPath; // 0x0130(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString _UEventPath; // 0x0140(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAkAudioEvent* _WaveEvent; // 0x0150(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap _PreloadedVoiceOvers; // 0x0158(0x0050)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WwiseDialogVoices") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WwiseDialogVoices") - } - static class UWwiseDialogVoices* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWwiseDialogVoices; - -// Class Dialog.ElevenLabsInterface -// 0x0020 (0x0048 - 0x0028) -class UElevenLabsInterface final : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ElevenLabsInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ElevenLabsInterface") - } - static class UElevenLabsInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UElevenLabsInterface; - -// Class Dialog.FlowTemplate -// 0x0020 (0x0088 - 0x0068) -class UFlowTemplate : public UGraphObject -{ -public: - struct FColor _Color; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x1C]; // 0x006C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveActivation(class UFlowTask* Task); - void ReceiveDeactivation(class UFlowTask* Task); - - class UFlowItem* GetOwner() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowTemplate") - } - static class UFlowTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowTemplate; - -// Class Dialog.FlowEntityTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowEntityTemplate : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowEntityTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowEntityTemplate") - } - static class UFlowEntityTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowEntityTemplate; - -// Class Dialog.ReplicaEntityTemplate -// 0x0010 (0x0098 - 0x0088) -class UReplicaEntityTemplate final : public UFlowEntityTemplate -{ -public: - struct FDataTableRowHandle _ReplicaVoice; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicaEntityTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicaEntityTemplate") - } - static class UReplicaEntityTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicaEntityTemplate; - -// Class Dialog.BTElevenLabsEntityTemplate -// 0x0010 (0x0098 - 0x0088) -class UBTElevenLabsEntityTemplate final : public UFlowEntityTemplate -{ -public: - struct FDataTableRowHandle _ElevenLabsVoice; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTElevenLabsEntityTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTElevenLabsEntityTemplate") - } - static class UBTElevenLabsEntityTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTElevenLabsEntityTemplate; - -// Class Dialog.FlowLineTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowLineTemplate : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowLineTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowLineTemplate") - } - static class UFlowLineTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowLineTemplate; - -// Class Dialog.BTElevenLabsLineTemplate -// 0x0020 (0x00A8 - 0x0088) -class UBTElevenLabsLineTemplate : public UFlowLineTemplate -{ -public: - class FString ElevenLabsSpeechRequest; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Stability; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimilarityBoost; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Style; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseSpeakerBoost; // 0x00A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTElevenLabsLineTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTElevenLabsLineTemplate") - } - static class UBTElevenLabsLineTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTElevenLabsLineTemplate; - -// Class Dialog.FlowAction -// 0x0060 (0x00C8 - 0x0068) -class UFlowAction : public UGraphObject -{ -public: - class UFlowItem* _Owner; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNameSelector _Phase; // 0x0070(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - float _Delay; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _DoOnSkip : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _StopOnExit : 1; // 0x0094(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _StopOnContextFinish : 1; // 0x0094(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _OverrideDoOnSkip : 1; // 0x0094(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _CreateInstance : 1; // 0x0094(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _NotifyTick : 1; // 0x0094(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _NotifyStop : 1; // 0x0094(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogEntity _Entity; // 0x0098(0x0028)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag _ActorTag; // 0x00C0(0x0008)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void ActionFinish(); - - class UFlowItem* GetItemOwner() const; - void GrabTargets(class UObject* Context, TSubclassOf aClass, TArray* Actors) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowAction") - } - static class UFlowAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowAction; - -// Class Dialog.ScriptFlowAction -// 0x0000 (0x00C8 - 0x00C8) -class UScriptFlowAction : public UFlowAction -{ -public: - void ScriptPerform(class UObject* Context); - void ScriptStop(class UObject* Context); - void ScriptTick(class UObject* Context); - - class FString ScriptToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptFlowAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptFlowAction") - } - static class UScriptFlowAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptFlowAction; - -// Class Dialog.FlowActionCaller -// 0x0020 (0x00C0 - 0x00A0) -class UFlowActionCaller final : public UActorComponent -{ -public: - TArray _DelayedActions; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _RunningActions; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowActionCaller") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowActionCaller") - } - static class UFlowActionCaller* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowActionCaller; - -// Class Dialog.PlayAnimationFA -// 0x0118 (0x01E0 - 0x00C8) -class UPlayAnimationFA final : public UFlowAction -{ -public: - struct FDaiContext _Performer; // 0x00C8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _SelectAnimByTag; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequenceBase* _Animation; // 0x0148(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr _SoftAnimation; // 0x0150(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AnimTags; // 0x0178(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FName _ComponentTag; // 0x0198(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Slot; // 0x01A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendInTime; // 0x01A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendOutTime; // 0x01AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _LoopCount; // 0x01B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x2C]; // 0x01B4(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayAnimationFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayAnimationFA") - } - static class UPlayAnimationFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayAnimationFA; - -// Class Dialog.StopAnimationFA -// 0x0090 (0x0158 - 0x00C8) -class UStopAnimationFA final : public UFlowAction -{ -public: - struct FDaiContext _Performer; // 0x00C8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - class FName _ComponentTag; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _SlotName; // 0x0148(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendOutTime; // 0x0150(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StopAnimationFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StopAnimationFA") - } - static class UStopAnimationFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStopAnimationFA; - -// Class Dialog.CallDialogEventFA -// 0x00A0 (0x0168 - 0x00C8) -class UCallDialogEventFA final : public UFlowAction -{ -public: - struct FDaiContext _Performer; // 0x00C8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTag _UserTag; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _UserString; // 0x0148(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _UserInteger; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* _UserAsset; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CallDialogEventFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CallDialogEventFA") - } - static class UCallDialogEventFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCallDialogEventFA; - -// Class Dialog.CallQuestEventFA -// 0x0098 (0x0160 - 0x00C8) -class UCallQuestEventFA final : public UFlowAction -{ -public: - struct FDaiContext _Performer; // 0x00C8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTag _UserTag; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _UserString; // 0x0148(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _UserInteger; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CallQuestEventFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CallQuestEventFA") - } - static class UCallQuestEventFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCallQuestEventFA; - -// Class Dialog.CallNotifyFA -// 0x0008 (0x00D0 - 0x00C8) -class UCallNotifyFA final : public UFlowAction -{ -public: - class UDaiNotify* _Notify; // 0x00C8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CallNotifyFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CallNotifyFA") - } - static class UCallNotifyFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCallNotifyFA; - -// Class Dialog.ChangeFlowBooleanFA -// 0x0020 (0x00E8 - 0x00C8) -class UChangeFlowBooleanFA final : public UFlowAction -{ -public: - struct FFlowBoolean _FlowGlobalID; // 0x00C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EBooleanFlowOperation2 _Operation; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Value; // 0x00E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeFlowBooleanFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeFlowBooleanFA") - } - static class UChangeFlowBooleanFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeFlowBooleanFA; - -// Class Dialog.ChangeFlowIntegerFA -// 0x0020 (0x00E8 - 0x00C8) -class UChangeFlowIntegerFA final : public UFlowAction -{ -public: - struct FFlowInteger _FlowGlobalID; // 0x00C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EIntegerFlowOperation2 _Operation; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _Value; // 0x00E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeFlowIntegerFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeFlowIntegerFA") - } - static class UChangeFlowIntegerFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeFlowIntegerFA; - -// Class Dialog.PlaySoundFA -// 0x0028 (0x00F0 - 0x00C8) -class UPlaySoundFA final : public UFlowAction -{ -public: - struct FSoftObjectPath _SoundAsset; // 0x00C8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _ComponentTag; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaySoundFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaySoundFA") - } - static class UPlaySoundFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaySoundFA; - -// Class Dialog.StopSoundFA -// 0x0028 (0x00F0 - 0x00C8) -class UStopSoundFA final : public UFlowAction -{ -public: - struct FSoftObjectPath _SoundAsset; // 0x00C8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _ComponentTag; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StopSoundFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StopSoundFA") - } - static class UStopSoundFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStopSoundFA; - -// Class Dialog.ChangeTagFA -// 0x0088 (0x0150 - 0x00C8) -class UChangeTagFA final : public UFlowAction -{ -public: - struct FDaiContext _Performer; // 0x00C8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - ETagOperation2 _Operation; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _Tag; // 0x0144(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeTagFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeTagFA") - } - static class UChangeTagFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeTagFA; - -// Class Dialog.AddTagToActorFA -// 0x0010 (0x00D8 - 0x00C8) -class UAddTagToActorFA final : public UFlowAction -{ -public: - class FName _TagToAdd; // 0x00C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Unique; // 0x00D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AddTagToActorFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AddTagToActorFA") - } - static class UAddTagToActorFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAddTagToActorFA; - -// Class Dialog.InterruptTalksFA -// 0x0008 (0x00D0 - 0x00C8) -class UInterruptTalksFA final : public UFlowAction -{ -public: - uint8 _Priority; // 0x00C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ExcludeCaller; // 0x00C9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterruptTalksFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterruptTalksFA") - } - static class UInterruptTalksFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterruptTalksFA; - -// Class Dialog.IncCallCounterFA -// 0x0000 (0x00C8 - 0x00C8) -class UIncCallCounterFA final : public UFlowAction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IncCallCounterFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IncCallCounterFA") - } - static class UIncCallCounterFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIncCallCounterFA; - -// Class Dialog.TextDisruptionFA -// 0x0010 (0x00D8 - 0x00C8) -class UTextDisruptionFA final : public UFlowAction -{ -public: - float _EnableDistance; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FullDistance; // 0x00CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Period; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextDisruptionFA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextDisruptionFA") - } - static class UTextDisruptionFA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextDisruptionFA; - -// Class Dialog.FlowBaseGraph -// 0x0000 (0x0060 - 0x0060) -class UFlowBaseGraph final : public UEdGraph -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowBaseGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowBaseGraph") - } - static class UFlowBaseGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowBaseGraph; - -// Class Dialog.FlowAsset -// 0x01B0 (0x01D8 - 0x0028) -class UFlowAsset final : public UObject -{ -public: - struct FDialogObjectID _FlowRef; // 0x0028(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Connections; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray _Pins; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - class FString _CopyPaste; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool _MovedAcionsToItem; // 0x0090(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _FlowItems; // 0x0098(0x0050)(Edit, ExportObject, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap _PrototypeData; // 0x00E8(0x0050)(Edit, ExportObject, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap _InstanceData; // 0x0138(0x0050)(Edit, ExportObject, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray _AssetsToRemove; // 0x0188(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_198[0x10]; // 0x0198(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _AssetsToRevert; // 0x01A8(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_1B8[0x10]; // 0x01B8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* _OuterOfSource; // 0x01C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFlowAsset* _ParentOfSource; // 0x01D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowAsset") - } - static class UFlowAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowAsset; - -// Class Dialog.ScriptFlowCondition -// 0x0000 (0x0088 - 0x0088) -class UScriptFlowCondition : public UScriptDaiCondition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptFlowCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptFlowCondition") - } - static class UScriptFlowCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptFlowCondition; - -// Class Dialog.BooleanFlowCondition -// 0x0020 (0x00A8 - 0x0088) -class UBooleanFlowCondition final : public UDaiCondition -{ -public: - struct FFlowBoolean _Key; // 0x0088(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - EBooleanFlowOperation _Operation; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BooleanFlowCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BooleanFlowCondition") - } - static class UBooleanFlowCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBooleanFlowCondition; - -// Class Dialog.IntegerFlowCondition -// 0x0020 (0x00A8 - 0x0088) -class UIntegerFlowCondition final : public UDaiCondition -{ -public: - struct FFlowInteger _Key; // 0x0088(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPrivate) - EIntegerFlowOperation _Operation; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _Value; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntegerFlowCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntegerFlowCondition") - } - static class UIntegerFlowCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntegerFlowCondition; - -// Class Dialog.CheckCallCounter -// 0x0030 (0x00B8 - 0x0088) -class UCheckCallCounter final : public UDaiCondition -{ -public: - struct FDialogObjectID _Key; // 0x0088(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENumberCompareOperation _Operation; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _Value; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckCallCounter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckCallCounter") - } - static class UCheckCallCounter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckCallCounter; - -// Class Dialog.ProvideSpeaker -// 0x0030 (0x00A0 - 0x0070) -class UProvideSpeaker final : public UDaiContextGetter -{ -public: - bool _DirectSet; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogEntity _Entity; // 0x0078(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProvideSpeaker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProvideSpeaker") - } - static class UProvideSpeaker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProvideSpeaker; - -// Class Dialog.FlowDebugger -// 0x00B8 (0x00E0 - 0x0028) -class UFlowDebugger final : public UObject -{ -public: - class UDialogData* _DialogData; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Runtime; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap _Breakpoints; // 0x0040(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) - struct FDialogGlobals _DialogGlobals; // 0x0090(0x0010)(Edit, Transient, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x40]; // 0x00A0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowDebugger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowDebugger") - } - static class UFlowDebugger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowDebugger; - -// Class Dialog.FlowSettings -// 0x00A0 (0x00D8 - 0x0038) -class UFlowSettings final : public UDeveloperSettings -{ -public: - class UDialogData* _CachedData; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath _DefaultData; // 0x0040(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf _ChoiceObserver; // 0x0060(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _PlayerClass; // 0x0068(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DefaultDelayAfterLine; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DistanceCheckPeriod; // 0x0074(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PlayMaxDistance; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _DefaultInterruptPriority; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _MarkUntranslatedTexts; // 0x007D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7E[0x2]; // 0x007E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath _WaveAudioSourceEvent; // 0x0080(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxTextLength; // 0x00A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MinTextLength; // 0x00A4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _DialogTemplate; // 0x00A8(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _EntityTemplate; // 0x00B0(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _HubTemplate; // 0x00B8(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _LineTemplate; // 0x00C0(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _ObjectiveTemplate; // 0x00C8(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _QuestTemplate; // 0x00D0(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowSettings") - } - static class UFlowSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowSettings; - -// Class Dialog.FlowDialogTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowDialogTemplate : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowDialogTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowDialogTemplate") - } - static class UFlowDialogTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowDialogTemplate; - -// Class Dialog.FlowHubTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowHubTemplate : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowHubTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowHubTemplate") - } - static class UFlowHubTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowHubTemplate; - -// Class Dialog.FlowObjectiveTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowObjectiveTemplate final : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowObjectiveTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowObjectiveTemplate") - } - static class UFlowObjectiveTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowObjectiveTemplate; - -// Class Dialog.FlowQuestTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowQuestTemplate final : public UFlowTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowQuestTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowQuestTemplate") - } - static class UFlowQuestTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowQuestTemplate; - -// Class Dialog.FlowCharacterTemplate -// 0x0020 (0x00A8 - 0x0088) -class UFlowCharacterTemplate final : public UFlowEntityTemplate -{ -public: - struct FDirectoryPath _LipsyncDir; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _LipsyncSlot; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LipsyncBlendInTime; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LipsyncBlendOutTime; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowCharacterTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowCharacterTemplate") - } - static class UFlowCharacterTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowCharacterTemplate; - -// Class Dialog.FlowLineLipsyncTemplate -// 0x0000 (0x0088 - 0x0088) -class UFlowLineLipsyncTemplate final : public UFlowLineTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FlowLineLipsyncTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FlowLineLipsyncTemplate") - } - static class UFlowLineLipsyncTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFlowLineLipsyncTemplate; - -// Class Dialog.Quest -// 0x0030 (0x00F8 - 0x00C8) -class UQuest final : public UFlowTask -{ -public: - EQuestStatus _Status; // 0x00C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Objectives; // 0x00D0(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - int32 _StoryRecap; // 0x00E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0xC]; // 0x00E4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UDialogManager* _Manager; // 0x00F0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetObjectiveStatus(const struct FQuestObjectiveID& objectiveID, EQuestStatus Status); - void Update(); - - class FText GetName() const; - void GetObjectives(EQuestStatus Status, TArray* objectives) const; - EQuestStatus GetObjectiveStatus(const struct FQuestObjectiveID& objectiveID) const; - class FText GetStoryRecap() const; - bool HasActiveStoryRecap() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Quest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Quest") - } - static class UQuest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UQuest; - -// Class Dialog.QuestScriptInterface -// 0x0000 (0x0000 - 0x0000) -class IQuestScriptInterface final -{ -public: - void QuestScriptByTag(const struct FGameplayTag& EventTag, class UQuest* Quest, int32 userInteger, const class FString& userString); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("QuestScriptInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"QuestScriptInterface") - } - static class IQuestScriptInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IQuestScriptInterface; - -} - diff --git a/Cronos The New Dawn/SDK/Dialog_structs.hpp b/Cronos The New Dawn/SDK/Dialog_structs.hpp deleted file mode 100644 index 5895e19..0000000 --- a/Cronos The New Dawn/SDK/Dialog_structs.hpp +++ /dev/null @@ -1,906 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Dialog - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Dai_structs.hpp" -#include "MovieScene_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Dialog.EQuestStatus -// NumValues: 0x0007 -enum class EQuestStatus : uint8 -{ - UNKNOWN = 0, - ACTIVE = 1, - SUCCESS = 2, - FAILURE = 3, - CLOSED = 4, - COUNT = 5, - EQuestStatus_MAX = 6, -}; - -// Enum Dialog.BTElevenLabsModel -// NumValues: 0x0007 -enum class EBTElevenLabsModel : uint8 -{ - None = 0, - eleven_monolingual_v1 = 1, - eleven_english_sts_v2 = 2, - eleven_multilingual_v1 = 3, - eleven_multilingual_v2 = 4, - eleven_turbo_v2 = 5, - MAX = 6, -}; - -// Enum Dialog.BTElevenLabsOutputType -// NumValues: 0x000B -enum class EBTElevenLabsOutputType : uint8 -{ - None = 0, - mp3_44100_64 = 1, - mp3_44100_96 = 2, - mp3_44100_128 = 3, - mp3_44100_192 = 4, - pcm_16000 = 5, - pcm_22050 = 6, - pcm_24000 = 7, - pcm_44100 = 8, - ulaw_8000 = 9, - MAX = 10, -}; - -// Enum Dialog.EQuestResult -// NumValues: 0x0005 -enum class EQuestResult : uint8 -{ - CLOSED = 0, - PASSED = 1, - FAILED = 2, - COUNT = 3, - EQuestResult_MAX = 4, -}; - -// Enum Dialog.ERange -// NumValues: 0x0005 -enum class ERange : uint8 -{ - DEFAULT = 0, - IGNORED = 1, - OVERRIDEN = 2, - COUNT = 3, - ERange_MAX = 4, -}; - -// Enum Dialog.EHubType -// NumValues: 0x0006 -enum class EHubType : uint8 -{ - MANUAL = 0, - RANDOM = 1, - SELECTOR = 2, - SEQUENCE = 3, - LOOP = 4, - EHubType_MAX = 5, -}; - -// Enum Dialog.EActionStopReason -// NumValues: 0x0004 -enum class EActionStopReason : uint8 -{ - ABORT = 0, - EXIT = 1, - SKIP = 2, - EActionStopReason_MAX = 3, -}; - -// Enum Dialog.EDialogMemberType -// NumValues: 0x0006 -enum class EDialogMemberType : uint8 -{ - UNKNOWN = 0, - STRING = 1, - OBJECT_ID = 2, - OBJECT_LIST = 3, - CONNECTION_LIST = 4, - EDialogMemberType_MAX = 5, -}; - -// Enum Dialog.ETalkState -// NumValues: 0x0008 -enum class ETalkState : uint8 -{ - INVALID = 0, - RUNNING = 1, - COMPLETED = 2, - BREAKED = 3, - PAUSED = 4, - PREPARED = 5, - SUSPENDED = 6, - ETalkState_MAX = 7, -}; - -// Enum Dialog.EVoiceState -// NumValues: 0x0007 -enum class EVoiceState : uint8 -{ - NONE = 0, - INVALID = 1, - LOADING = 2, - READY = 3, - PLAYING = 4, - FINISHED = 5, - EVoiceState_MAX = 6, -}; - -// Enum Dialog.EDialogTalkBehaviorFlag -// NumValues: 0x0005 -enum class EDialogTalkBehaviorFlag : uint8 -{ - NONE = 0, - DONT_PLAY_VOICEOVER = 1, - DONT_APPLY_ACTIONS = 2, - DONT_SHOW_SUBTITLES = 4, - EDialogTalkBehaviorFlag_MAX = 5, -}; - -// Enum Dialog.EBTElevenLabsVoicePresetType -// NumValues: 0x0004 -enum class EBTElevenLabsVoicePresetType : uint8 -{ - None = 0, - Premade = 1, - Custom = 2, - MAX = 3, -}; - -// Enum Dialog.EBooleanFlowOperation2 -// NumValues: 0x0003 -enum class EBooleanFlowOperation2 : uint8 -{ - Set = 0, - Negate = 1, - EBooleanFlowOperation2_MAX = 2, -}; - -// Enum Dialog.EIntegerFlowOperation2 -// NumValues: 0x0004 -enum class EIntegerFlowOperation2 : uint8 -{ - Set = 0, - Increment = 1, - Decrement = 2, - EIntegerFlowOperation2_MAX = 3, -}; - -// Enum Dialog.ETagOperation2 -// NumValues: 0x0004 -enum class ETagOperation2 : uint8 -{ - Add = 0, - Remove = 1, - Scope = 2, - ETagOperation2_MAX = 3, -}; - -// Enum Dialog.EBooleanFlowOperation -// NumValues: 0x0003 -enum class EBooleanFlowOperation : uint8 -{ - IsNotSet = 0, - IsSet = 1, - EBooleanFlowOperation_MAX = 2, -}; - -// Enum Dialog.EIntegerFlowOperation -// NumValues: 0x0007 -enum class EIntegerFlowOperation : uint8 -{ - IsEqual = 0, - IsNotEqual = 1, - IsGreater = 2, - IsGreaterOrEqual = 3, - IsLess = 4, - IsLessOrEqual = 5, - EIntegerFlowOperation_MAX = 6, -}; - -// ScriptStruct Dialog.ReplicaVoice -// 0x0010 (0x0018 - 0x0008) -struct FReplicaVoice final : public FTableRowBase -{ -public: - class FString UUID; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReplicaVoice; - -// ScriptStruct Dialog.FlowID -// 0x0008 (0x0008 - 0x0000) -struct FFlowID -{ -public: - int32 _ObjectID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Type; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFlowID; - -// ScriptStruct Dialog.FlowObjectID -// 0x0020 (0x0028 - 0x0008) -struct FFlowObjectID : public FFlowID -{ -public: - class UDialogData* _DialogData; // 0x0008(0x0008)(Edit, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Name; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _TypeID; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UFlowItem* _FlowItem; // 0x0020(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowObjectID; - -// ScriptStruct Dialog.DialogObjectID -// 0x0000 (0x0028 - 0x0028) -struct FDialogObjectID : public FFlowObjectID -{ -}; -DUMPER7_ASSERTS_FDialogObjectID; - -// ScriptStruct Dialog.DialogTalkID -// 0x0000 (0x0028 - 0x0028) -struct FDialogTalkID : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FDialogTalkID; - -// ScriptStruct Dialog.DialogLine -// 0x0000 (0x0028 - 0x0028) -struct FDialogLine final : public FDialogTalkID -{ -}; -DUMPER7_ASSERTS_FDialogLine; - -// ScriptStruct Dialog.DialogLineMovieSceneParams -// 0x0030 (0x0030 - 0x0000) -struct FDialogLineMovieSceneParams -{ -public: - struct FDialogLine _LineID; // 0x0000(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LineDuration; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideLineDuration; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FireAndForget; // 0x002D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Unmanaged; // 0x002E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckMarkers; // 0x002F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogLineMovieSceneParams; - -// ScriptStruct Dialog.DialogInfo -// 0x00C0 (0x00C0 - 0x0000) -struct FDialogInfo -{ -public: - bool _IgnoreRange; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IgnoreSubtitleRange; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SingleLine; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Interactive; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Unmanaged; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Priotrity; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _InterruptPriority; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float _SubtitleRange; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DialogRange; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiContext _Owner; // 0x0010(0x0078)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _Speakers; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_98[0x20]; // 0x0098(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool _OnlyManualSkip; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDialogInfo; - -// ScriptStruct Dialog.ReferenceID -// 0x0000 (0x0028 - 0x0028) -struct FReferenceID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FReferenceID; - -// ScriptStruct Dialog.DialogEntity -// 0x0000 (0x0028 - 0x0028) -struct FDialogEntity final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FDialogEntity; - -// ScriptStruct Dialog.DialogLineLocalization -// 0x0088 (0x0088 - 0x0000) -struct FDialogLineLocalization final -{ -public: - TSoftObjectPtr _VoiceOver; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText _Text; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic) - class FText _MenuText; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic) - class FText _SpeakerName; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NativeAccessSpecifierPublic) - struct FColor _TextColor; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogEntity _Speaker; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogLineLocalization; - -// ScriptStruct Dialog.DialogConnection -// 0x0060 (0x0060 - 0x0000) -struct FDialogConnection final -{ -public: - int32 _PinIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Outcome; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Label; // 0x0018(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Condition; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogObjectID _Target; // 0x0038(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogConnection; - -// ScriptStruct Dialog.DialogConnectionGroup -// 0x0010 (0x0010 - 0x0000) -struct FDialogConnectionGroup final -{ -public: - TArray _Connections; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogConnectionGroup; - -// ScriptStruct Dialog.DialogMember -// 0x0070 (0x0070 - 0x0000) -struct FDialogMember final -{ -public: - int32 _Type; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _MemberName; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _StringValue; // 0x0018(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogObjectID _ObjectValue; // 0x0028(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _ListValue; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray _ConnectionList; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogMember; - -// ScriptStruct Dialog.DialogMembers -// 0x0020 (0x0020 - 0x0000) -struct FDialogMembers final -{ -public: - class FString _Name; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Members; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogMembers; - -// ScriptStruct Dialog.QuestID -// 0x0000 (0x0028 - 0x0028) -struct FQuestID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FQuestID; - -// ScriptStruct Dialog.DialogEntryID -// 0x0000 (0x0028 - 0x0028) -struct FDialogEntryID final : public FDialogTalkID -{ -}; -DUMPER7_ASSERTS_FDialogEntryID; - -// ScriptStruct Dialog.DialogDialog -// 0x0000 (0x0028 - 0x0028) -struct FDialogDialog final : public FDialogTalkID -{ -}; -DUMPER7_ASSERTS_FDialogDialog; - -// ScriptStruct Dialog.DialogFullInfo -// 0x00B0 (0x0170 - 0x00C0) -struct FDialogFullInfo final : public FDialogInfo -{ -public: - struct FDaiConditions _Conditions; // 0x00C0(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDialogEntryID _EntryID; // 0x00F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogDialog _DialogID; // 0x0118(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogLine _LineID; // 0x0140(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxPlayCount; // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _PlayCounter; // 0x016C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogFullInfo; - -// ScriptStruct Dialog.JSonText -// 0x0010 (0x0010 - 0x0000) -struct FJSonText final -{ -public: - class FString Text; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FJSonText; - -// ScriptStruct Dialog.DialogHub -// 0x0000 (0x0028 - 0x0028) -struct FDialogHub final : public FDialogTalkID -{ -}; -DUMPER7_ASSERTS_FDialogHub; - -// ScriptStruct Dialog.DialogChoiceSequence -// 0x0050 (0x0050 - 0x0000) -struct FDialogChoiceSequence final -{ -public: - struct FDialogObjectID _LineID; // 0x0000(0x0028)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequence* _Sequence; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiActorName _MasterPlayerName; // 0x0030(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiActorName _PlayerName; // 0x0040(0x0010)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogChoiceSequence; - -// ScriptStruct Dialog.DialogChoiceMovieSceneParams -// 0x0038 (0x0038 - 0x0000) -struct FDialogChoiceMovieSceneParams -{ -public: - struct FDialogHub _ChoiceID; // 0x0000(0x0028)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Choices; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogChoiceMovieSceneParams; - -// ScriptStruct Dialog.DialogChoiceMovieSceneSectionTemplateParameters -// 0x0008 (0x0040 - 0x0038) -struct FDialogChoiceMovieSceneSectionTemplateParameters final : public FDialogChoiceMovieSceneParams -{ -public: - float SectionStartTime; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SectionEndTime; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogChoiceMovieSceneSectionTemplateParameters; - -// ScriptStruct Dialog.DialogChoiceMovieSceneSectionTemplate -// 0x0040 (0x0060 - 0x0020) -struct FDialogChoiceMovieSceneSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FDialogChoiceMovieSceneSectionTemplateParameters Params; // 0x0020(0x0040)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogChoiceMovieSceneSectionTemplate; - -// ScriptStruct Dialog.DialogChoiceMovieSceneSharedTrack -// 0x0000 (0x0020 - 0x0020) -struct FDialogChoiceMovieSceneSharedTrack final : public FMovieSceneEvalTemplate -{ -}; -DUMPER7_ASSERTS_FDialogChoiceMovieSceneSharedTrack; - -// ScriptStruct Dialog.JSonLocalization -// 0x0020 (0x0028 - 0x0008) -struct FJSonLocalization final : public FTableRowBase -{ -public: - struct FJSonText Source; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FJSonText Translation; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FJSonLocalization; - -// ScriptStruct Dialog.CsvLocalization -// 0x0048 (0x0050 - 0x0008) -struct FCsvLocalization final : public FTableRowBase -{ -public: - class FString Comment; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Source; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Translation; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Changed; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OldSource; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCsvLocalization; - -// ScriptStruct Dialog.FlowEntityCSV -// 0x0040 (0x0048 - 0x0008) -struct FFlowEntityCSV final : public FTableRowBase -{ -public: - class FString ID; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Template; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowEntityCSV; - -// ScriptStruct Dialog.FlowLineCSV -// 0x0120 (0x0128 - 0x0008) -struct FFlowLineCSV final : public FTableRowBase -{ -public: - class FString ID; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Dir0; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Dir1; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Dir2; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Dialog; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Template; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Tags; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString speaker; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplaySpeaker; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Order; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DeleteMe; // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HasVO; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HasValidVO; // 0x00E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VOName; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString WavePath; // 0x0108(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CuePath; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowLineCSV; - -// ScriptStruct Dialog.FlowGlobal -// 0x0018 (0x0018 - 0x0000) -struct FFlowGlobal -{ -public: - class UDialogData* _DialogData; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _TypeID; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFlowGlobal; - -// ScriptStruct Dialog.FlowBoolean -// 0x0000 (0x0018 - 0x0018) -struct FFlowBoolean final : public FFlowGlobal -{ -}; -DUMPER7_ASSERTS_FFlowBoolean; - -// ScriptStruct Dialog.FlowInteger -// 0x0000 (0x0018 - 0x0018) -struct FFlowInteger final : public FFlowGlobal -{ -}; -DUMPER7_ASSERTS_FFlowInteger; - -// ScriptStruct Dialog.DialogVariable -// 0x0010 (0x0010 - 0x0000) -struct FDialogVariable final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogVariableData* _Data; // 0x0008(0x0008)(Edit, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogVariable; - -// ScriptStruct Dialog.DialogNamespace -// 0x0018 (0x0018 - 0x0000) -struct FDialogNamespace final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Variables; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogNamespace; - -// ScriptStruct Dialog.DialogGlobals -// 0x0010 (0x0010 - 0x0000) -struct FDialogGlobals final -{ -public: - TArray _Namespaces; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogGlobals; - -// ScriptStruct Dialog.FlowItemCSV -// 0x0090 (0x0098 - 0x0008) -struct FFlowItemCSV final : public FTableRowBase -{ -public: - class FString Parent; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Type; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString speaker; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Param0; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Inputs; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Outputs; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowItemCSV; - -// ScriptStruct Dialog.FlowTraveller -// 0x0060 (0x0060 - 0x0000) -struct FFlowTraveller final -{ -public: - struct FFlowObjectID _CurrentRef; // 0x0000(0x0028)(SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray _Connections; // 0x0028(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray _History; // 0x0038(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray _Hubs; // 0x0048(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - class UObject* _Context; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFlowTraveller; - -// ScriptStruct Dialog.DialogLineMovieSceneSectionTemplateParameters -// 0x0010 (0x0040 - 0x0030) -struct FDialogLineMovieSceneSectionTemplateParameters final : public FDialogLineMovieSceneParams -{ -public: - float _SectionStartTime; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SectionEndTime; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TickResolution; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDialogLineMovieSceneSectionTemplateParameters; - -// ScriptStruct Dialog.DialogLineMovieSceneSectionTemplate -// 0x0040 (0x0060 - 0x0020) -struct FDialogLineMovieSceneSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FDialogLineMovieSceneSectionTemplateParameters Params; // 0x0020(0x0040)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogLineMovieSceneSectionTemplate; - -// ScriptStruct Dialog.DialogLineMovieSceneSharedTrack -// 0x0000 (0x0020 - 0x0020) -struct FDialogLineMovieSceneSharedTrack final : public FMovieSceneEvalTemplate -{ -}; -DUMPER7_ASSERTS_FDialogLineMovieSceneSharedTrack; - -// ScriptStruct Dialog.FlowPrototypeID -// 0x0000 (0x0008 - 0x0008) -struct FFlowPrototypeID final : public FFlowID -{ -}; -DUMPER7_ASSERTS_FFlowPrototypeID; - -// ScriptStruct Dialog.FlowInstanceID -// 0x0000 (0x0008 - 0x0008) -struct FFlowInstanceID final : public FFlowID -{ -}; -DUMPER7_ASSERTS_FFlowInstanceID; - -// ScriptStruct Dialog.ConditionID -// 0x0000 (0x0028 - 0x0028) -struct FConditionID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FConditionID; - -// ScriptStruct Dialog.JumpID -// 0x0000 (0x0028 - 0x0028) -struct FJumpID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FJumpID; - -// ScriptStruct Dialog.QuestObjectiveID -// 0x0000 (0x0028 - 0x0028) -struct FQuestObjectiveID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FQuestObjectiveID; - -// ScriptStruct Dialog.StoryRecapID -// 0x0000 (0x0028 - 0x0028) -struct FStoryRecapID final : public FDialogObjectID -{ -}; -DUMPER7_ASSERTS_FStoryRecapID; - -// ScriptStruct Dialog.FlowPin -// 0x0030 (0x0030 - 0x0000) -struct FFlowPin final -{ -public: - uint8 _Index; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDialogObjectID _Reference; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowPin; - -// ScriptStruct Dialog.UIDisplayDialogContainerData -// 0x0018 (0x0018 - 0x0000) -struct FUIDisplayDialogContainerData final -{ -public: - class FText Text; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UFlowDialogLine* FlowDialogLine; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUIDisplayDialogContainerData; - -// ScriptStruct Dialog.DialogTextLocalization -// 0x0070 (0x0078 - 0x0008) -struct FDialogTextLocalization final : public FTableRowBase -{ -public: - class FString _Dialog; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Speaker; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Text; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Translate; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Directions; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath _VO; // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogTextLocalization; - -// ScriptStruct Dialog.BlairwitchDialogLineRow -// 0x00B8 (0x00C0 - 0x0008) -struct FBlairwitchDialogLineRow final : public FTableRowBase -{ -public: - class FString _Speaker; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Text; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Directions; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Loudness; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Mastering; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note1; // 0x0050(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note2; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note3; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _WaveName; // 0x0080(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _WavePath; // 0x0090(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath _WavePreview; // 0x00A0(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlairwitchDialogLineRow; - -// ScriptStruct Dialog.WwiseDialogLineRow -// 0x00C0 (0x00C8 - 0x0008) -struct FWwiseDialogLineRow final : public FTableRowBase -{ -public: - class FString _AudioFile; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _ObjectPath; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Event; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Notes; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _UsedEvent; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsWwise; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Dialog; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Speaker; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Text; // 0x0080(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Directions; // 0x0090(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Loudness; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Mastering; // 0x00A8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _Note; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseDialogLineRow; - -// ScriptStruct Dialog.BTElevenLabsVoice -// 0x0068 (0x0070 - 0x0008) -struct FBTElevenLabsVoice final : public FTableRowBase -{ -public: - EBTElevenLabsVoicePresetType VoicePresetType; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString VoiceID; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Accent; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Age; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Gender; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PreviewUrl; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTElevenLabsVoice; - -// ScriptStruct Dialog.NameSelector -// 0x0020 (0x0020 - 0x0000) -struct FNameSelector final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _List; // 0x0008(0x0010)(Edit, ZeroConstructor, Transient, EditConst, NativeAccessSpecifierPublic) - int32 _Index; // 0x0018(0x0004)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNameSelector; - -// ScriptStruct Dialog.DelayedFlowAction -// 0x0018 (0x0018 - 0x0000) -struct FDelayedFlowAction final -{ -public: - class UFlowAction* _Action; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WaitForCall; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UActorComponent* _Caller; // 0x0010(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDelayedFlowAction; - -// ScriptStruct Dialog.RunningFlowAction -// 0x0010 (0x0010 - 0x0000) -struct FRunningFlowAction final -{ -public: - class UFlowAction* _Action; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* _Caller; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRunningFlowAction; - -// ScriptStruct Dialog.DialogVoiceAttenuation -// 0x000C (0x000C - 0x0000) -struct FDialogVoiceAttenuation final -{ -public: - bool _EnableAttenuation; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _FalloffRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FalloffDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogVoiceAttenuation; - -// ScriptStruct Dialog.ItemState -// 0x0050 (0x0050 - 0x0000) -struct FItemState final -{ -public: - TMap _Fields; // 0x0000(0x0050)(SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FItemState; - -// ScriptStruct Dialog.DataState -// 0x0060 (0x0060 - 0x0000) -struct FDataState final -{ -public: - TArray _Blob; // 0x0000(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TMap _ItemStates; // 0x0010(0x0050)(SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataState; - -// ScriptStruct Dialog.FlowText -// 0x0038 (0x0038 - 0x0000) -struct FFlowText final -{ -public: - class FString _Text; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Localizable; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Key; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _ShortID; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFlowText; - -// ScriptStruct Dialog.QuestObjective -// 0x0030 (0x0030 - 0x0000) -struct FQuestObjective final -{ -public: - int32 _ObjectiveID; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuestStatus _Status; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FText _Name; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - class FText _Description; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - bool _IsHidden; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuestObjective; - -// ScriptStruct Dialog.QuestData -// 0x0048 (0x0048 - 0x0000) -struct FQuestData final -{ -public: - struct FDialogObjectID _QuestID; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuestStatus _Status; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Objectives; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, NativeAccessSpecifierPublic) - int32 _StoryRecap; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuestData; - -} - diff --git a/Cronos The New Dawn/SDK/DifficultyAttributes_classes.hpp b/Cronos The New Dawn/SDK/DifficultyAttributes_classes.hpp deleted file mode 100644 index 7560d0c..0000000 --- a/Cronos The New Dawn/SDK/DifficultyAttributes_classes.hpp +++ /dev/null @@ -1,84 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DifficultyAttributes - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "DifficultyAttributes_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class DifficultyAttributes.DifficultyAttributeMapData -// 0x0018 (0x0048 - 0x0030) -class UDifficultyAttributeMapData : public UDataAsset -{ -public: - uint8 DefaultDifficultyIndex; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AttributeMaps; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - struct FBTDifficultyAttribute GetAttribute(const class UObject* WorldContextObject, const struct FGameplayTag& AttributeTag) const; - struct FBTDifficultyAttribute GetAttributeCustomDifficulty(const class UObject* WorldContextObject, const struct FGameplayTag& AttributeTag, uint8 InDifficulty) const; - uint8 GetGameplayDifficulty(const class UObject* WorldContextObject) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DifficultyAttributeMapData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DifficultyAttributeMapData") - } - static class UDifficultyAttributeMapData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDifficultyAttributeMapData; - -// Class DifficultyAttributes.DifficultyScalable -// 0x0000 (0x0000 - 0x0000) -class IDifficultyScalable final -{ -public: - const class UDifficultyAttributeMapData* GetDifficultyAttributeMap() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DifficultyScalable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DifficultyScalable") - } - static class IDifficultyScalable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDifficultyScalable; - -} - diff --git a/Cronos The New Dawn/SDK/DifficultyAttributes_structs.hpp b/Cronos The New Dawn/SDK/DifficultyAttributes_structs.hpp deleted file mode 100644 index 8d73f83..0000000 --- a/Cronos The New Dawn/SDK/DifficultyAttributes_structs.hpp +++ /dev/null @@ -1,49 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: DifficultyAttributes - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// ScriptStruct DifficultyAttributes.BTDifficultyAttribute -// 0x0030 (0x0030 - 0x0000) -struct FBTDifficultyAttribute final -{ -public: - bool bPrimitive; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AttributeValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AttributeObject; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDifficultyAttribute; - -// ScriptStruct DifficultyAttributes.BTDifficultyTag -// 0x0000 (0x0008 - 0x0008) -struct FBTDifficultyTag final : public FGameplayTag -{ -}; -DUMPER7_ASSERTS_FBTDifficultyTag; - -// ScriptStruct DifficultyAttributes.BTDifficultyAttributeMap -// 0x0060 (0x0060 - 0x0000) -struct FBTDifficultyAttributeMap final -{ -public: - class FString DifficultyName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap AttributeMap; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTDifficultyAttributeMap; - -} - diff --git a/Cronos The New Dawn/SDK/EngineCameras_classes.hpp b/Cronos The New Dawn/SDK/EngineCameras_classes.hpp deleted file mode 100644 index 7311b45..0000000 --- a/Cronos The New Dawn/SDK/EngineCameras_classes.hpp +++ /dev/null @@ -1,388 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: EngineCameras - -#include "Basic.hpp" - -#include "EngineCameras_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Class EngineCameras.LegacyCameraShake -// 0x0110 (0x01F0 - 0x00E0) -class ULegacyCameraShake : public UCameraShakeBase -{ -public: - float OscillationDuration; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OscillationBlendInTime; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OscillationBlendOutTime; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FROscillator RotOscillation; // 0x00E4(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVOscillator LocOscillation; // 0x0108(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFOscillator FOVOscillation; // 0x012C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float AnimPlayRate; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimScale; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimBlendInTime; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimBlendOutTime; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomAnimSegmentDuration; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraAnimationSequence* AnimSequence; // 0x0150(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRandomAnimSegment : 1; // 0x0158(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OscillatorTimeRemaining; // 0x015C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_160[0x78]; // 0x0160(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - class USequenceCameraShakePattern* SequenceShakePattern; // 0x01D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1E0[0x10]; // 0x01E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class ULegacyCameraShake* StartLegacyCameraShake(class APlayerCameraManager* PlayerCameraManager, TSubclassOf ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - static class ULegacyCameraShake* StartLegacyCameraShakeFromSource(class APlayerCameraManager* PlayerCameraManager, TSubclassOf ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - - void BlueprintUpdateCameraShake(float DeltaTime, float Alpha, const struct FMinimalViewInfo& POV, struct FMinimalViewInfo* ModifiedPOV); - void ReceivePlayShake(float Scale); - void ReceiveStopShake(bool bImmediately); - - bool ReceiveIsFinished() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LegacyCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LegacyCameraShake") - } - static class ULegacyCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULegacyCameraShake; - -// Class EngineCameras.LegacyCameraShakePattern -// 0x0000 (0x0028 - 0x0028) -class ULegacyCameraShakePattern final : public UCameraShakePattern -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LegacyCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LegacyCameraShakePattern") - } - static class ULegacyCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULegacyCameraShakePattern; - -// Class EngineCameras.LegacyCameraShakeFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class ULegacyCameraShakeFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class ULegacyCameraShake* Conv_LegacyCameraShake(class UCameraShakeBase* CameraShake); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LegacyCameraShakeFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LegacyCameraShakeFunctionLibrary") - } - static class ULegacyCameraShakeFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULegacyCameraShakeFunctionLibrary; - -// Class EngineCameras.CameraAnimationCameraModifier -// 0x0018 (0x0060 - 0x0048) -class UCameraAnimationCameraModifier final : public UCameraModifier -{ -public: - TArray ActiveAnimations; // 0x0048(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint16 NextInstanceSerialNumber; // 0x0058(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCameraAnimationCameraModifier* GetCameraAnimationCameraModifier(const class UObject* WorldContextObject, int32 PlayerIndex); - static class UCameraAnimationCameraModifier* GetCameraAnimationCameraModifierFromID(const class UObject* WorldContextObject, int32 ControllerId); - static class UCameraAnimationCameraModifier* GetCameraAnimationCameraModifierFromPlayerController(const class APlayerController* PlayerController); - - struct FCameraAnimationHandle PlayCameraAnimation(class UCameraAnimationSequence* Sequence, const struct FCameraAnimationParams& Params_0); - void StopAllCameraAnimations(bool bImmediate); - void StopAllCameraAnimationsOf(class UCameraAnimationSequence* Sequence, bool bImmediate); - void StopCameraAnimation(const struct FCameraAnimationHandle& Handle, bool bImmediate); - - bool IsCameraAnimationActive(const struct FCameraAnimationHandle& Handle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraAnimationCameraModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraAnimationCameraModifier") - } - static class UCameraAnimationCameraModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraAnimationCameraModifier; - -// Class EngineCameras.EngineCameraAnimationFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UEngineCameraAnimationFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UCameraAnimationCameraModifier* Conv_CameraAnimationCameraModifier(class APlayerCameraManager* PlayerCameraManager); - static ECameraAnimationPlaySpace Conv_CameraAnimationPlaySpace(ECameraShakePlaySpace CameraShakePlaySpace); - static ECameraShakePlaySpace Conv_CameraShakePlaySpace(ECameraAnimationPlaySpace CameraAnimationPlaySpace); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineCameraAnimationFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineCameraAnimationFunctionLibrary") - } - static class UEngineCameraAnimationFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineCameraAnimationFunctionLibrary; - -// Class EngineCameras.EngineCamerasSubsystem -// 0x0000 (0x0030 - 0x0030) -class UEngineCamerasSubsystem final : public UWorldSubsystem -{ -public: - struct FCameraAnimationHandle PlayCameraAnimation(class APlayerController* PlayerController, class UCameraAnimationSequence* Sequence, const struct FCameraAnimationParams& Params_0); - void StopAllCameraAnimations(class APlayerController* PlayerController, bool bImmediate); - void StopAllCameraAnimationsOf(class APlayerController* PlayerController, class UCameraAnimationSequence* Sequence, bool bImmediate); - void StopCameraAnimation(class APlayerController* PlayerController, const struct FCameraAnimationHandle& Handle, bool bImmediate); - - bool IsCameraAnimationActive(class APlayerController* PlayerController, const struct FCameraAnimationHandle& Handle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineCamerasSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineCamerasSubsystem") - } - static class UEngineCamerasSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineCamerasSubsystem; - -// Class EngineCameras.CompositeCameraShakePattern -// 0x0010 (0x0038 - 0x0028) -class UCompositeCameraShakePattern final : public UCameraShakePattern -{ -public: - TArray ChildPatterns; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeCameraShakePattern") - } - static class UCompositeCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeCameraShakePattern; - -// Class EngineCameras.DefaultCameraShakeBase -// 0x0000 (0x00E0 - 0x00E0) -class UDefaultCameraShakeBase final : public UCameraShakeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultCameraShakeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultCameraShakeBase") - } - static class UDefaultCameraShakeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDefaultCameraShakeBase; - -// Class EngineCameras.SimpleCameraShakePattern -// 0x0030 (0x0058 - 0x0028) -class USimpleCameraShakePattern : public UCameraShakePattern -{ -public: - float duration; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x24]; // 0x0034(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SimpleCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SimpleCameraShakePattern") - } - static class USimpleCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USimpleCameraShakePattern; - -// Class EngineCameras.PerlinNoiseCameraShakePattern -// 0x0080 (0x00D8 - 0x0058) -class UPerlinNoiseCameraShakePattern final : public USimpleCameraShakePattern -{ -public: - float LocationAmplitudeMultiplier; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationFrequencyMultiplier; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker X; // 0x0060(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker Y; // 0x0068(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker Z; // 0x0070(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float RotationAmplitudeMultiplier; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationFrequencyMultiplier; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker pitch; // 0x0080(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker Yaw; // 0x0088(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker Roll; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPerlinNoiseShaker FOV; // 0x0098(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x38]; // 0x00A0(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PerlinNoiseCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PerlinNoiseCameraShakePattern") - } - static class UPerlinNoiseCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPerlinNoiseCameraShakePattern; - -// Class EngineCameras.WaveOscillatorCameraShakePattern -// 0x00A0 (0x00F8 - 0x0058) -class UWaveOscillatorCameraShakePattern final : public USimpleCameraShakePattern -{ -public: - float LocationAmplitudeMultiplier; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationFrequencyMultiplier; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWaveOscillator X; // 0x0060(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FWaveOscillator Y; // 0x006C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FWaveOscillator Z; // 0x0078(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float RotationAmplitudeMultiplier; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationFrequencyMultiplier; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWaveOscillator pitch; // 0x008C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FWaveOscillator Yaw; // 0x0098(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FWaveOscillator Roll; // 0x00A4(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FWaveOscillator FOV; // 0x00B0(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x3C]; // 0x00BC(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WaveOscillatorCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WaveOscillatorCameraShakePattern") - } - static class UWaveOscillatorCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWaveOscillatorCameraShakePattern; - -// Class EngineCameras.TestCameraShake -// 0x0000 (0x00E0 - 0x00E0) -class UTestCameraShake final : public UCameraShakeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestCameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestCameraShake") - } - static class UTestCameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestCameraShake; - -// Class EngineCameras.ConstantCameraShakePattern -// 0x0030 (0x0088 - 0x0058) -class UConstantCameraShakePattern final : public USimpleCameraShakePattern -{ -public: - struct FVector LocationOffset; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ConstantCameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ConstantCameraShakePattern") - } - static class UConstantCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UConstantCameraShakePattern; - -} - diff --git a/Cronos The New Dawn/SDK/EngineCameras_structs.hpp b/Cronos The New Dawn/SDK/EngineCameras_structs.hpp deleted file mode 100644 index 63b4fe6..0000000 --- a/Cronos The New Dawn/SDK/EngineCameras_structs.hpp +++ /dev/null @@ -1,182 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: EngineCameras - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum EngineCameras.EOscillatorWaveform -// NumValues: 0x0003 -enum class EOscillatorWaveform : uint8 -{ - SineWave = 0, - PerlinNoise = 1, - EOscillatorWaveform_MAX = 2, -}; - -// Enum EngineCameras.EInitialOscillatorOffset -// NumValues: 0x0003 -enum class EInitialOscillatorOffset : uint8 -{ - EOO_OffsetRandom = 0, - EOO_OffsetZero = 1, - EOO_MAX = 2, -}; - -// Enum EngineCameras.ECameraAnimationPlaySpace -// NumValues: 0x0004 -enum class ECameraAnimationPlaySpace : uint8 -{ - CameraLocal = 0, - World = 1, - UserDefined = 2, - ECameraAnimationPlaySpace_MAX = 3, -}; - -// Enum EngineCameras.ECameraAnimationEasingType -// NumValues: 0x0009 -enum class ECameraAnimationEasingType : uint8 -{ - Linear = 0, - Sinusoidal = 1, - Quadratic = 2, - Cubic = 3, - Quartic = 4, - Quintic = 5, - Exponential = 6, - Circular = 7, - ECameraAnimationEasingType_MAX = 8, -}; - -// Enum EngineCameras.EInitialWaveOscillatorOffsetType -// NumValues: 0x0003 -enum class EInitialWaveOscillatorOffsetType : uint8 -{ - Random = 0, - Zero = 1, - EInitialWaveOscillatorOffsetType_MAX = 2, -}; - -// ScriptStruct EngineCameras.FOscillator -// 0x000C (0x000C - 0x0000) -struct FFOscillator final -{ -public: - float Amplitude; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Frequency; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInitialOscillatorOffset InitialOffset; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOscillatorWaveform Waveform; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFOscillator; - -// ScriptStruct EngineCameras.ROscillator -// 0x0024 (0x0024 - 0x0000) -struct FROscillator final -{ -public: - struct FFOscillator pitch; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFOscillator Yaw; // 0x000C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFOscillator Roll; // 0x0018(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FROscillator; - -// ScriptStruct EngineCameras.VOscillator -// 0x0024 (0x0024 - 0x0000) -struct FVOscillator final -{ -public: - struct FFOscillator X; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFOscillator Y; // 0x000C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFOscillator Z; // 0x0018(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVOscillator; - -// ScriptStruct EngineCameras.CameraAnimationParams -// 0x0048 (0x0048 - 0x0000) -struct FCameraAnimationParams final -{ -public: - float PlayRate; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraAnimationEasingType EaseInType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EaseInDuration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraAnimationEasingType EaseOutType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EaseOutDuration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartOffset; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomStartTime; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DurationOverride; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraAnimationPlaySpace PlaySpace; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraAnimationParams; - -// ScriptStruct EngineCameras.CameraAnimationHandle -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x02) FCameraAnimationHandle final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraAnimationHandle; - -// ScriptStruct EngineCameras.ActiveCameraAnimationInfo -// 0x0078 (0x0078 - 0x0000) -struct FActiveCameraAnimationInfo final -{ -public: - class UCameraAnimationSequence* Sequence; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCameraAnimationParams Params; // 0x0008(0x0048)(NoDestructor, NativeAccessSpecifierPublic) - struct FCameraAnimationHandle Handle; // 0x0050(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraAnimationSequencePlayer* Player; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraAnimationSequenceCameraStandIn* CameraStandIn; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EaseInCurrentTime; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EaseOutCurrentTime; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEasingIn; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEasingOut; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveCameraAnimationInfo; - -// ScriptStruct EngineCameras.PerlinNoiseShaker -// 0x0008 (0x0008 - 0x0000) -struct FPerlinNoiseShaker final -{ -public: - float Amplitude; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Frequency; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerlinNoiseShaker; - -// ScriptStruct EngineCameras.WaveOscillator -// 0x000C (0x000C - 0x0000) -struct FWaveOscillator final -{ -public: - float Amplitude; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Frequency; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInitialWaveOscillatorOffsetType InitialOffsetType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWaveOscillator; - -} - diff --git a/Cronos The New Dawn/SDK/Engine_classes.hpp b/Cronos The New Dawn/SDK/Engine_classes.hpp deleted file mode 100644 index 5d4139e..0000000 --- a/Cronos The New Dawn/SDK/Engine_classes.hpp +++ /dev/null @@ -1,41229 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "ClothingSystemRuntimeInterface_structs.hpp" -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "AudioExtensions_structs.hpp" -#include "AudioExtensions_classes.hpp" -#include "FieldNotification_structs.hpp" -#include "InputCore_structs.hpp" -#include "DeveloperSettings_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "PhysicsCore_structs.hpp" -#include "PhysicsCore_classes.hpp" -#include "AudioPlatformConfiguration_structs.hpp" -#include "Chaos_structs.hpp" -#include "IrisCore_classes.hpp" -#include "MeshDescription_classes.hpp" -#include "SlateCore_structs.hpp" -#include "NetCore_structs.hpp" -#include "NetCore_classes.hpp" -#include "PacketHandler_classes.hpp" - - -namespace SDK -{ - -// Class Engine.MaterialFunctionInterfaceEditorOnlyData -// 0x0000 (0x0028 - 0x0028) -class UMaterialFunctionInterfaceEditorOnlyData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionInterfaceEditorOnlyData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionInterfaceEditorOnlyData") - } - static class UMaterialFunctionInterfaceEditorOnlyData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionInterfaceEditorOnlyData; - -// Class Engine.ParticleModule -// 0x0008 (0x0030 - 0x0028) -class UParticleModule : public UObject -{ -public: - uint8 bSpawnModule : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFinalUpdateModule : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateForGPUEmitter : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCurvesAsColor : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 b3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupported3DDrawMode : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEditable : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LODDuplicate : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsRandomSeed : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresLoopingNotification : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LODValidity; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModule") - } - static class UParticleModule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModule; - -// Class Engine.ParticleModuleLocationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLocationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationBase") - } - static class UParticleModuleLocationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationBase; - -// Class Engine.ParticleModuleLocationDirect -// 0x0180 (0x01B0 - 0x0030) -class UParticleModuleLocationDirect final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector Location; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector LocationOffset; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector ScaleFactor; // 0x00F0(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector Direction; // 0x0150(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationDirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationDirect") - } - static class UParticleModuleLocationDirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationDirect; - -// Class Engine.AnimNotify -// 0x0010 (0x0038 - 0x0028) -class UAnimNotify : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetDefaultTriggerWeightThreshold() const; - class FString GetNotifyName() const; - bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify") - } - static class UAnimNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify; - -// Class Engine.MaterialExpression -// 0x0088 (0x00B0 - 0x0028) -class UMaterialExpression : public UObject -{ -public: - int32 MaterialExpressionEditorX; // 0x0028(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaterialExpressionEditorY; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraphNode* GraphNode; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialExpression* SubgraphExpression; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MaterialExpressionGuid; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* Material; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunction* Function; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Desc; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x4]; // 0x0080(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRealtimePreview : 1; // 0x0084(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeedToUpdatePreview : 1; // 0x0084(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_84_2 : 6; // 0x0084(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIsParameterExpression : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_88_1 : 7; // 0x0088(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bCommentBubbleVisible : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowOutputNameOnPin : 1; // 0x008C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowMaskColorsOnPin : 1; // 0x008C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHidePreviewWindow : 1; // 0x008C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollapsed : 1; // 0x008C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShaderInputData : 1; // 0x008C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowInputs : 1; // 0x008C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowOutputs : 1; // 0x008C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MenuCategories; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Outputs; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpression") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpression") - } - static class UMaterialExpression* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpression; - -// Class Engine.MaterialExpressionPower -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionPower final : public UMaterialExpression -{ -public: - struct FExpressionInput base; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Exponent; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstExponent; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPower") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPower") - } - static class UMaterialExpressionPower* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPower; - -// Class Engine.MaterialExpressionDecalDerivative -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDecalDerivative final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalDerivative") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalDerivative") - } - static class UMaterialExpressionDecalDerivative* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalDerivative; - -// Class Engine.ActorComponent -// 0x0078 (0x00A0 - 0x0028) -class UActorComponent : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FActorComponentTickFunction PrimaryComponentTick; // 0x0030(0x0030)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ComponentTags; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_80[0x4]; // 0x0080(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UCSSerializationIndex; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 BitPad_88_0 : 4; // 0x0088(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNetAddressable : 1; // 0x0088(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicateUsingRegisteredSubObjectList : 1; // 0x0088(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicates : 1; // 0x0088(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_88_7 : 1; // 0x0088(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_89[0x1]; // 0x0089(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_8A_0 : 2; // 0x008A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAutoActivate : 1; // 0x008A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsActive : 1; // 0x008A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Net, Transient, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bEditableWhenInherited : 1; // 0x008A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_8A_5 : 1; // 0x008A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSaveGame : 1; // 0x008A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanEverAffectNavigation : 1; // 0x008A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_8B_0 : 1; // 0x008B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsEditorOnly : 1; // 0x008B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8C[0x1]; // 0x008C(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EComponentCreationMethod CreationMethod; // 0x008D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentActivated; // 0x008E(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentDeactivated; // 0x008F(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Activate(bool bReset); - void AddTickPrerequisiteActor(class AActor* PrerequisiteActor); - void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void Deactivate(); - void K2_DestroyComponent(class UObject* Object); - void OnRep_IsActive(); - void ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds); - void ReceiveBeginPlay(); - void ReceiveEndPlay(EEndPlayReason EndPlayReason); - void ReceiveTick(float DeltaSeconds); - void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor); - void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void SetActive(bool bNewActive, bool bReset); - void SetAutoActivate(bool bNewAutoActivate); - void SetComponentTickEnabled(bool bEnabled); - void SetComponentTickInterval(float TickInterval); - void SetComponentTickIntervalAndCooldown(float TickInterval); - void SetIsReplicated(bool ShouldReplicate); - void SetTickableWhenPaused(bool bTickableWhenPaused); - void SetTickGroup(ETickingGroup NewTickGroup); - void ToggleActive(); - - bool ComponentHasTag(class FName Tag) const; - float GetComponentTickInterval() const; - class AActor* GetOwner() const; - bool IsActive() const; - bool IsBeingDestroyed() const; - bool IsComponentTickEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorComponent") - } - static class UActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorComponent; - -// Class Engine.SceneComponent -// 0x0190 (0x0230 - 0x00A0) -class alignas(0x10) USceneComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr PhysicsVolume; // 0x00A8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* AttachParent; // 0x00B0(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AttachSocketName; // 0x00B8(0x0008)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AttachChildren; // 0x00C8(0x0010)(ExportObject, Net, ZeroConstructor, Transient, RepNotify, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ClientAttachedChildren; // 0x00D8(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_E8[0x40]; // 0x00E8(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RelativeLocation; // 0x0128(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FRotator RelativeRotation; // 0x0140(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, NativeAccessSpecifierPrivate) - struct FVector RelativeScale3D; // 0x0158(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector ComponentVelocity; // 0x0170(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bComponentToWorldUpdated : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_188_1 : 1; // 0x0188(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAbsoluteLocation : 1; // 0x0188(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAbsoluteRotation : 1; // 0x0188(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAbsoluteScale : 1; // 0x0188(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, Net, RepNotify, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bVisible : 1; // 0x0188(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldBeAttached : 1; // 0x0188(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldSnapLocationWhenAttached : 1; // 0x0188(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldSnapRotationWhenAttached : 1; // 0x0189(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldSnapScaleWhenAttached : 1; // 0x0189(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldUpdatePhysicsVolume : 1; // 0x0189(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHiddenInGame : 1; // 0x0189(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBoundsChangeTriggersStreamingDataRebuild : 1; // 0x0189(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAttachParentBound : 1; // 0x0189(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeFastLocalBounds : 1; // 0x0189(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeBoundsOnceForGame : 1; // 0x0189(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputedBoundsOnceForGame : 1; // 0x018A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsNotRenderAttachmentRoot : 1; // 0x018A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EComponentMobility Mobility; // 0x018B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetailMode DetailMode; // 0x018C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ PhysicsVolumeChangedDelegate; // 0x018D(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_18E[0xA2]; // 0x018E(0x00A2)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DetachFromParent(bool bMaintainWorldPosition, bool bCallModify); - void K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies); - bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - void K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify); - void K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void OnRep_AttachChildren(); - void OnRep_AttachParent(); - void OnRep_AttachSocketName(); - void OnRep_Transform(); - void OnRep_Visibility(bool OldValue); - void ResetRelativeTransform(); - void SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale); - void SetHiddenInGame(bool NewHidden, bool bPropagateToChildren); - void SetMobility(EComponentMobility NewMobility); - void SetRelativeScale3D(const struct FVector& NewScale3D); - void SetShouldUpdatePhysicsVolume(bool bInShouldUpdatePhysicsVolume); - void SetVisibility(bool bNewVisibility, bool bPropagateToChildren); - void SetWorldScale3D(const struct FVector& NewScale); - void ToggleVisibility(bool bPropagateToChildren); - - bool DoesSocketExist(class FName InSocketName) const; - TArray GetAllSocketNames() const; - class USceneComponent* GetAttachParent() const; - class FName GetAttachSocketName() const; - class USceneComponent* GetChildComponent(int32 ChildIndex) const; - void GetChildrenComponents(bool bIncludeAllDescendants, TArray* Children) const; - struct FVector GetComponentVelocity() const; - struct FVector GetForwardVector() const; - int32 GetNumChildrenComponents() const; - void GetParentComponents(TArray* Parents) const; - class APhysicsVolume* GetPhysicsVolume() const; - struct FTransform GetRelativeTransform() const; - struct FVector GetRightVector() const; - bool GetShouldUpdatePhysicsVolume() const; - struct FVector GetSocketLocation(class FName InSocketName) const; - struct FQuat GetSocketQuaternion(class FName InSocketName) const; - struct FRotator GetSocketRotation(class FName InSocketName) const; - struct FTransform GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const; - struct FVector GetUpVector() const; - bool IsAnySimulatingPhysics() const; - bool IsSimulatingPhysics(class FName BoneName) const; - bool IsVisible() const; - struct FVector K2_GetComponentLocation() const; - struct FRotator K2_GetComponentRotation() const; - struct FVector K2_GetComponentScale() const; - struct FTransform K2_GetComponentToWorld() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneComponent") - } - static class USceneComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneComponent; - -// Class Engine.PrimitiveComponent -// 0x02C0 (0x04F0 - 0x0230) -class UPrimitiveComponent : public USceneComponent -{ -public: - uint8 Pad_230[0x18]; // 0x0230(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDrawDistance; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LDMaxDrawDistance; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CachedMaxDrawDistance; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneDepthPriorityGroup DepthPriorityGroup; // 0x0254(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneDepthPriorityGroup ViewOwnerDepthPriorityGroup; // 0x0255(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EIndirectLightingCacheQuality IndirectLightingCacheQuality; // 0x0256(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightmapType LightmapType; // 0x0257(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHLODBatchingPolicy HLODBatchingPolicy; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EShadowCacheInvalidationBehavior ShadowCacheInvalidationBehavior; // 0x0259(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableAutoLODGeneration : 1; // 0x025A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsActorTextureStreamingBuiltData : 1; // 0x025A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsValidTextureStreamingBuiltData : 1; // 0x025A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeverDistanceCull : 1; // 0x025A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_25A_4 : 4; // 0x025A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_25B_0 : 2; // 0x025B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAlwaysCreatePhysicsState : 1; // 0x025B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEvents : 1; // 0x025B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bMultiBodyOverlap : 1; // 0x025B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTraceComplexOnMove : 1; // 0x025B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReturnMaterialOnMove : 1; // 0x025B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseViewOwnerDepthPriorityGroup : 1; // 0x025B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCullDistanceVolume : 1; // 0x025C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInReflectionCaptures : 1; // 0x025C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRealTimeSkyCaptures : 1; // 0x025C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRayTracing : 1; // 0x025C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInMainPass : 1; // 0x025C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInDepthPass : 1; // 0x025C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesDecals : 1; // 0x025C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHoldout : 1; // 0x025C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOwnerNoSee : 1; // 0x025D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyOwnerSee : 1; // 0x025D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTreatAsBackgroundForOcclusion : 1; // 0x025D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAsOccluder : 1; // 0x025D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelectable : 1; // 0x025D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsEditorEffects : 1; // 0x025D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMipStreaming : 1; // 0x025D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerInstanceHitProxies : 1; // 0x025D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadow : 1; // 0x025E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmissiveLightSource : 1; // 0x025E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLighting : 1; // 0x025E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectIndirectLightingWhileHidden : 1; // 0x025E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDistanceFieldLighting : 1; // 0x025E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadow : 1; // 0x025E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastStaticShadow : 1; // 0x025E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastVolumetricTranslucentShadow : 1; // 0x025E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastContactShadow : 1; // 0x025F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelfShadowOnly : 1; // 0x025F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastFarShadow : 1; // 0x025F(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastInsetShadow : 1; // 0x025F(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCinematicShadow : 1; // 0x025F(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastHiddenShadow : 1; // 0x025F(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowAsTwoSided : 1; // 0x025F(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLightAsIfStatic : 1; // 0x025F(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLightAttachmentsAsGroup : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExcludeFromLightAttachmentGroup : 1; // 0x0260(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceiveMobileCSMShadows : 1; // 0x0260(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSingleSampleShadowFromStationaryLights : 1; // 0x0260(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreRadialImpulse : 1; // 0x0260(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreRadialForce : 1; // 0x0260(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyImpulseOnDamage : 1; // 0x0260(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicatePhysicsToAutonomousProxy : 1; // 0x0260(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFillCollisionUnderneathForNavmesh : 1; // 0x0261(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AlwaysLoadOnClient : 1; // 0x0261(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AlwaysLoadOnServer : 1; // 0x0261(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEditorCompositing : 1; // 0x0261(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBeingMovedByEditor : 1; // 0x0261(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderCustomDepth : 1; // 0x0261(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInSceneCaptureOnly : 1; // 0x0261(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHiddenInSceneCapture : 1; // 0x0261(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRayTracingFarField : 1; // 0x0262(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EFirstPersonPrimitiveType FirstPersonPrimitiveType; // 0x0263(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitPad_264_0 : 1; // 0x0264(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bHasNoStreamableTextures : 1; // 0x0264(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_264_2 : 6; // 0x0264(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_265[0x7]; // 0x0265(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bStaticWhenNotMoveable : 1; // 0x026C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x026D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26E[0x1]; // 0x026E(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ECanBeCharacterBase CanCharacterStepUpOn; // 0x026F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x0270(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_271[0x20]; // 0x0271(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - ERayTracingGroupCullingPriority RayTracingGroupCullingPriority; // 0x0291(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERendererStencilMask CustomDepthStencilWriteMask; // 0x0292(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ExcludeFromHLODLevels; // 0x0293(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 RayTracingGroupId; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VisibilityId; // 0x0298(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomDepthStencilValue; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCustomPrimitiveData CustomPrimitiveData; // 0x02A0(0x0010)(Edit, NativeAccessSpecifierPrivate) - struct FCustomPrimitiveData CustomPrimitiveDataInternal; // 0x02B0(0x0010)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TranslucencySortPriority; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucencySortDistanceOffset; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextures; // 0x02D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - int8 VirtualTextureLodBias; // 0x02E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 VirtualTextureCullMips; // 0x02E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 VirtualTextureMinCoverage; // 0x02E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType; // 0x02E3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0x8]; // 0x02E4(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float BoundsScale; // 0x02EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x30]; // 0x02F0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MoveIgnoreActors; // 0x0320(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray MoveIgnoreComponents; // 0x0330(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance BodyInstance; // 0x0350(0x0178)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentHit; // 0x04C8(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentBeginOverlap; // 0x04C9(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentEndOverlap; // 0x04CA(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentWake; // 0x04CB(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnComponentSleep; // 0x04CC(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4CD[0x1]; // 0x04CD(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - FMulticastSparseDelegateProperty_ OnComponentPhysicsStateChanged; // 0x04CE(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, TextExportTransient, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x04CF(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x04D0(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnClicked; // 0x04D1(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnReleased; // 0x04D2(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x04D3(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x04D4(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x04D5(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x04D6(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4D7[0x11]; // 0x04D7(0x0011)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* LODParentPrimitive; // 0x04E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void AddAngularImpulseInDegrees(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddAngularImpulseInRadians(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange); - void AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName); - void AddForceAtLocationLocal(const struct FVector& Force, const struct FVector& Location, class FName BoneName); - void AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange); - void AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName); - void AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange); - void AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange); - void AddTorqueInDegrees(const struct FVector& Torque, class FName BoneName, bool bAccelChange); - void AddTorqueInRadians(const struct FVector& Torque, class FName BoneName, bool bAccelChange); - void AddVelocityChangeImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName); - void ClearMoveIgnoreActors(); - void ClearMoveIgnoreComponents(); - TArray CopyArrayOfMoveIgnoreActors(); - TArray CopyArrayOfMoveIgnoreComponents(); - class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamic(int32 ElementIndex); - class UMaterialInstanceDynamic* CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent); - class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial, class FName OptionalName); - float GetMaxDepenetrationVelocity(class FName BoneName); - struct FVector GetPhysicsLinearVelocity(class FName BoneName); - struct FVector GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName); - void IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore); - void IgnoreComponentWhenMoving(class UPrimitiveComponent* Component, bool bShouldIgnore); - void InvalidateLumenSurfaceCache(); - bool IsAnyRigidBodyAwake(); - bool K2_BoxOverlapComponent(const struct FVector& InBoxCentre, const struct FBox& InBox, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_SphereOverlapComponent(const struct FVector& InSphereCentre, float InSphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - bool K2_SphereTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, float SphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit); - void PutRigidBodyToSleep(class FName BoneName); - void SetAffectDistanceFieldLighting(bool NewAffectDistanceFieldLighting); - void SetAffectDynamicIndirectLighting(bool bNewAffectDynamicIndirectLighting); - void SetAffectIndirectLightingWhileHidden(bool bNewAffectIndirectLightingWhileHidden); - void SetAllMassScale(float InMassScale); - void SetAllPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent); - void SetAllPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent); - void SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent); - void SetAllUseCCD(bool InUseCCD); - void SetAllUseMACD(bool InUseMACD); - void SetAngularDamping(float InDamping); - void SetBoundsScale(float NewBoundsScale); - void SetCastContactShadow(bool bInCastContactShadow); - void SetCastHiddenShadow(bool NewCastHiddenShadow); - void SetCastInsetShadow(bool bInCastInsetShadow); - void SetCastShadow(bool NewCastShadow); - void SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName); - void SetCollisionEnabled(ECollisionEnabled NewType); - void SetCollisionObjectType(ECollisionChannel Channel); - void SetCollisionProfileName(class FName InCollisionProfileName, bool bUpdateOverlaps); - void SetCollisionResponseToAllChannels(ECollisionResponse NewResponse); - void SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse); - void SetConstraintMode(EDOFMode ConstraintMode); - void SetCullDistance(float NewCullDistance); - void SetCustomDepthStencilValue(int32 Value); - void SetCustomDepthStencilWriteMask(ERendererStencilMask WriteMaskBit); - void SetCustomPrimitiveDataFloat(int32 DataIndex, float Value); - void SetCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value); - void SetCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value); - void SetCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value); - void SetDefaultCustomPrimitiveDataFloat(int32 DataIndex, float Value); - void SetDefaultCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value); - void SetDefaultCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value); - void SetDefaultCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value); - void SetEmissiveLightSource(bool NewEmissiveLightSource); - void SetEnableGravity(bool bGravityEnabled); - void SetExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel, bool bExcluded); - void SetExcludeForSpecificHLODLevels(const TArray& InExcludeForSpecificHLODLevels); - void SetExcludeFromLightAttachmentGroup(bool bInExcludeFromLightAttachmentGroup); - void SetFirstPersonPrimitiveType(EFirstPersonPrimitiveType Value); - void SetGenerateOverlapEvents(bool bInGenerateOverlapEvents); - void SetHiddenInSceneCapture(bool bValue); - void SetHoldout(bool bNewHoldout); - void SetIgnoreBoundsForEditorFocus(bool bIgnore); - void SetLightAttachmentsAsGroup(bool bInLightAttachmentsAsGroup); - void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2); - void SetLinearDamping(float InDamping); - void SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass); - void SetMassScale(class FName BoneName, float InMassScale); - void SetMaterial(int32 ElementIndex, class UMaterialInterface* Material); - void SetMaterialByName(class FName MaterialSlotName, class UMaterialInterface* Material); - void SetMaxDepenetrationVelocity(class FName BoneName, float InMaxDepenetrationVelocity); - void SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision); - void SetOnlyOwnerSee(bool bNewOnlyOwnerSee); - void SetOwnerNoSee(bool bNewOwnerNoSee); - void SetPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsMaxAngularVelocityInDegrees(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysicsMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName); - void SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial); - void SetReceivesDecals(bool bNewReceivesDecals); - void SetRenderCustomDepth(bool bValue); - void SetRenderInDepthPass(bool bValue); - void SetRenderInMainPass(bool bValue); - void SetScalarParameterForCustomPrimitiveData(class FName ParameterName, float Value); - void SetScalarParameterForDefaultCustomPrimitiveData(class FName ParameterName, float Value); - void SetSimulatePhysics(bool bSimulate); - void SetSingleSampleShadowFromStationaryLights(bool bNewSingleSampleShadowFromStationaryLights); - void SetStaticWhenNotMoveable(bool bInStaticWhenNotMoveable); - void SetTranslucencySortDistanceOffset(float NewTranslucencySortDistanceOffset); - void SetTranslucentSortPriority(int32 NewTranslucentSortPriority); - void SetUpdateKinematicFromSimulation(bool bUpdateKinematicFromSimulation); - void SetUseCCD(bool InUseCCD, class FName BoneName); - void SetUseMACD(bool InUseMACD, class FName BoneName); - void SetVectorParameterForCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value); - void SetVectorParameterForDefaultCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value); - void SetVisibleInRayTracing(bool bNewVisibleInRayTracing); - void SetVisibleInSceneCaptureOnly(bool bValue); - void SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride); - void WakeAllRigidBodies(); - void WakeRigidBody(class FName BoneName); - - bool AllowHLODLevelsExclusion() const; - bool CanCharacterStepUp(class APawn* Pawn) const; - float GetAngularDamping() const; - struct FBodyInstanceAsyncPhysicsTickHandle GetBodyInstanceAsyncPhysicsTickHandle(class FName BoneName, bool bGetWelded, int32 Index_0) const; - struct FVector GetCenterOfMass(class FName BoneName) const; - float GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const; - ECollisionEnabled GetCollisionEnabled() const; - ECollisionChannel GetCollisionObjectType() const; - class FName GetCollisionProfileName() const; - ECollisionResponse GetCollisionResponseToChannel(ECollisionChannel Channel) const; - int32 GetCustomPrimitiveDataIndexForScalarParameter(class FName ParameterName) const; - int32 GetCustomPrimitiveDataIndexForVectorParameter(class FName ParameterName) const; - TArray GetExcludeForSpecificHLODLevels() const; - bool GetGenerateOverlapEvents() const; - bool GetIgnoreBoundsForEditorFocus() const; - struct FVector GetInertiaTensor(class FName BoneName) const; - float GetLinearDamping() const; - float GetMass() const; - float GetMassScale(class FName BoneName) const; - class UMaterialInterface* GetMaterial(int32 ElementIndex) const; - class UMaterialInterface* GetMaterialByName(class FName MaterialSlotName) const; - class UMaterialInterface* GetMaterialFromCollisionFaceIndex(int32 FaceIndex, int32* SectionIndex) const; - int32 GetMaterialIndex(class FName MaterialSlotName) const; - TArray GetMaterialSlotNames() const; - int32 GetNumMaterials() const; - void GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const; - void GetOverlappingComponents(TArray* OutOverlappingComponents) const; - struct FVector GetPhysicsAngularVelocityInDegrees(class FName BoneName) const; - struct FVector GetPhysicsAngularVelocityInRadians(class FName BoneName) const; - bool GetStaticWhenNotMoveable() const; - bool GetUpdateKinematicFromSimulation() const; - const struct FWalkableSlopeOverride GetWalkableSlopeOverride() const; - bool IsExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel) const; - bool IsGravityEnabled() const; - bool IsMaterialSlotNameValid(class FName MaterialSlotName) const; - bool IsOverlappingActor(const class AActor* Other) const; - bool IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const; - bool K2_IsCollisionEnabled() const; - bool K2_IsPhysicsCollisionEnabled() const; - bool K2_IsQueryCollisionEnabled() const; - struct FVector ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const; - bool WasRecentlyRendered(float Tolerance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimitiveComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimitiveComponent") - } - static class UPrimitiveComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimitiveComponent; - -// Class Engine.MeshComponent -// 0x0030 (0x0520 - 0x04F0) -class UMeshComponent : public UPrimitiveComponent -{ -public: - TArray OverrideMaterials; // 0x04F0(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic) - class UMaterialInterface* OverlayMaterial; // 0x0500(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverlayMaterialMaxDrawDistance; // 0x0508(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableMaterialParameterCaching : 1; // 0x050C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_50D[0x13]; // 0x050D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool PrestreamMeshLODs(float Seconds); - void PrestreamTextures(float Seconds, bool bPrioritizeCharacterTextures, int32 CinematicTextureGroups); - void SetColorParameterValueOnMaterials(const class FName ParameterName, const struct FLinearColor& ParameterValue); - void SetLinearColorParameterValueOnMaterials(const class FName ParameterName, const struct FLinearColor& ParameterValue); - void SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial); - void SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance); - void SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue); - void SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue); - - TArray GetMaterials() const; - class UMaterialInterface* GetOverlayMaterial() const; - float GetOverlayMaterialMaxDrawDistance() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshComponent") - } - static class UMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshComponent; - -// Class Engine.WorldPartitionRuntimeHash -// 0x0050 (0x0078 - 0x0028) -class UWorldPartitionRuntimeHash : public UObject -{ -public: - uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeHash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeHash") - } - static class UWorldPartitionRuntimeHash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeHash; - -// Class Engine.WorldPartitionRuntimeSpatialHash -// 0x00C0 (0x0138 - 0x0078) -class UWorldPartitionRuntimeSpatialHash final : public UWorldPartitionRuntimeHash -{ -public: - bool bEnableZCulling; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSpatialHashSettings Settings; // 0x0079(0x0002)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_7B[0x5]; // 0x007B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StreamingGrids; // 0x0080(0x0010)(ZeroConstructor, Protected, NonPIEDuplicateTransient, NativeAccessSpecifierProtected) - uint8 Pad_90[0x58]; // 0x0090(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - TMap WorldAssetStreamingObjects; // 0x00E8(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeSpatialHash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeSpatialHash") - } - static class UWorldPartitionRuntimeSpatialHash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeSpatialHash; - -// Class Engine.MaterialExpressionViewSize -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionViewSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionViewSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionViewSize") - } - static class UMaterialExpressionViewSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionViewSize; - -// Class Engine.ParticleModuleTypeDataBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleTypeDataBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataBase") - } - static class UParticleModuleTypeDataBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataBase; - -// Class Engine.ParticleModuleTypeDataGpu -// 0x05A0 (0x05D0 - 0x0030) -class UParticleModuleTypeDataGpu final : public UParticleModuleTypeDataBase -{ -public: - struct FGPUSpriteEmitterInfo EmitterInfo; // 0x0030(0x0350)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGPUSpriteResourceData ResourceData; // 0x0380(0x0240)(NativeAccessSpecifierPublic) - float CameraMotionBlurAmount; // 0x05C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bClearExistingParticlesOnInit : 1; // 0x05C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5C5[0xB]; // 0x05C5(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataGpu") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataGpu") - } - static class UParticleModuleTypeDataGpu* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataGpu; - -// Class Engine.DebugDrawComponent -// 0x0050 (0x0540 - 0x04F0) -class UDebugDrawComponent : public UPrimitiveComponent -{ -public: - uint8 Pad_4F0[0x50]; // 0x04F0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugDrawComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugDrawComponent") - } - static class UDebugDrawComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugDrawComponent; - -// Class Engine.EdGraphSchema -// 0x0000 (0x0028 - 0x0028) -class UEdGraphSchema final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphSchema") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphSchema") - } - static class UEdGraphSchema* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphSchema; - -// Class Engine.Actor -// 0x02A0 (0x02C8 - 0x0028) -class AActor : public UObject -{ -public: - struct FActorTickFunction PrimaryActorTick; // 0x0028(0x0030)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 bNetTemporary : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_58_1 : 1; // 0x0058(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOnlyRelevantToOwner : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysRelevant : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicateMovement : 1; // 0x0058(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCallPreReplication : 1; // 0x0058(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCallPreReplicationForReplay : 1; // 0x0058(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHidden : 1; // 0x0058(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bTearOff : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bForceNetAddressable : 1; // 0x0059(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bExchangedRoles : 1; // 0x0059(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetLoadOnClient : 1; // 0x0059(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetUseOwnerRelevancy : 1; // 0x0059(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelevantForNetworkReplays : 1; // 0x0059(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelevantForLevelBounds : 1; // 0x0059(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplayRewindable : 1; // 0x0059(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowTickBeforeBeginPlay : 1; // 0x005A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoDestroyWhenFinished : 1; // 0x005A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCanBeDamaged : 1; // 0x005A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Net, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bBlockInput : 1; // 0x005A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideWhenPlacing : 1; // 0x005A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFindCameraComponentWhenViewTarget : 1; // 0x005A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEventsDuringLevelStreaming : 1; // 0x005A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoresOriginShifting : 1; // 0x005A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAutoLODGeneration : 1; // 0x005B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEditorOnlyActor : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_5B_2 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bReplicates : 1; // 0x005B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCanBeInCluster : 1; // 0x005B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAllowReceiveTickEventOnDedicatedServer : 1; // 0x005B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_5B_6 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bReplicateUsingRegisteredSubObjectList : 1; // 0x005B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_5C_0 : 7; // 0x005C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bActorEnableCollision : 1; // 0x005C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bActorIsBeingDestroyed : 1; // 0x005D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_5D_1 : 4; // 0x005D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAsyncPhysicsTickEnabled : 1; // 0x005D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - EActorUpdateOverlapsMethod UpdateOverlapsMethodDuringLevelStreaming; // 0x005E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EActorUpdateOverlapsMethod DefaultUpdateOverlapsMethodDuringLevelStreaming; // 0x005F(0x0001)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENetRole RemoteRole; // 0x0060(0x0001)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialLifeSpan; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomTimeDilation; // 0x0068(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingGroupId; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FRepAttachment AttachmentReplication; // 0x0070(0x0060)(Net, Transient, RepNotify, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FRepMovement ReplicatedMovement; // 0x00D0(0x0088)(Edit, Net, DisableEditOnInstance, RepNotify, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPrivate) - class AActor* Owner; // 0x0158(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NetDriverName; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENetRole Role; // 0x0168(0x0001)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENetDormancy NetDormancy; // 0x0169(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingMethod; // 0x016A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoReceiveInput AutoReceiveInput; // 0x016B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InputPriority; // 0x016C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputComponent* InputComponent; // 0x0178(0x0008)(ExportObject, ZeroConstructor, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NetTag; // 0x0180(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetCullDistanceSquared; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetUpdateFrequency; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinNetUpdateFrequency; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetPriority; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsReplicationMode PhysicsReplicationMode; // 0x0194(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_195[0xB]; // 0x0195(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Guid; // 0x01A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSaveGame : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdatedFromSaveGame : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, Transient, EditConst, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* Instigator; // 0x01B8(0x0008)(BlueprintVisible, Net, ZeroConstructor, RepNotify, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Children; // 0x01C0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - class USceneComponent* RootComponent; // 0x01D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1D8[0x8]; // 0x01D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Layers; // 0x01E0(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TWeakObjectPtr ParentComponent; // 0x01F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Tags; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakeAnyDamage; // 0x0208(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakePointDamage; // 0x0209(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnTakeRadialDamage; // 0x020A(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorBeginOverlap; // 0x020B(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorEndOverlap; // 0x020C(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnBeginCursorOver; // 0x020D(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndCursorOver; // 0x020E(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnClicked; // 0x020F(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnReleased; // 0x0210(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchBegin; // 0x0211(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnd; // 0x0212(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchEnter; // 0x0213(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnInputTouchLeave; // 0x0214(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnActorHit; // 0x0215(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnDestroyed; // 0x0216(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnEndPlay; // 0x0217(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ OnBeginPlay; // 0x0218(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_219[0x87]; // 0x0219(0x0087)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceComponents; // 0x02A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray BlueprintCreatedComponents; // 0x02B0(0x0010)(ExportObject, ZeroConstructor, NonTransactional, ContainsInstancedReference, TextExportTransient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UActorComponent* AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext, bool bDeferredFinish); - class UActorComponent* AddComponentByClass(TSubclassOf Class_0, bool bManualAttachment, const struct FTransform& RelativeTransform, bool bDeferredFinish); - void AddTickPrerequisiteActor(class AActor* PrerequisiteActor); - void AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void CreateInputComponent(TSubclassOf InputComponentToCreate); - void DetachRootComponentFromParent(bool bMaintainWorldPosition); - void DisableInput(class APlayerController* PlayerController); - void EnableInput(class APlayerController* PlayerController); - void FinishAddComponent(class UActorComponent* Component, bool bManualAttachment, const struct FTransform& RelativeTransform); - void FlushNetDormancy(); - void ForceNetUpdate(); - EPhysicsReplicationMode GetPhysicsReplicationMode(); - bool GetTickableWhenPaused(); - void K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AddActorWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies); - void K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies); - bool K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - bool K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies); - void K2_DestroyActor(); - void K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule); - void K2_OnBecomeViewTarget(class APlayerController* PC); - void K2_OnEndViewTarget(class APlayerController* PC); - void K2_OnReset(); - bool K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - void K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics); - bool K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport); - bool K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation); - void MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag); - void OnRep_AttachmentReplication(); - void OnRep_Instigator(); - void OnRep_Owner(); - void OnRep_ReplicatedMovement(); - void OnRep_ReplicateMovement(); - void PrestreamTextures(float Seconds, bool bEnableStreaming, int32 CinematicTextureGroups); - void ReceiveActorBeginCursorOver(); - void ReceiveActorBeginOverlap(class AActor* OtherActor); - void ReceiveActorEndCursorOver(); - void ReceiveActorEndOverlap(class AActor* OtherActor); - void ReceiveActorOnClicked(const struct FKey& ButtonPressed); - void ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex); - void ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex); - void ReceiveActorOnReleased(const struct FKey& ButtonReleased); - void ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser); - void ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds); - void ReceiveBeginPlay(); - void ReceiveDestroyed(); - void ReceiveEndPlay(EEndPlayReason EndPlayReason); - void ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - void ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser, const struct FHitResult& HitInfo); - void ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser); - void ReceiveTick(float DeltaSeconds); - void RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor); - void RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent); - void SetActorEnableCollision(bool bNewActorEnableCollision); - void SetActorHiddenInGame(bool bNewHidden); - void SetActorRelativeScale3D(const struct FVector& NewRelativeScale); - void SetActorScale3D(const struct FVector& NewScale3D); - void SetActorTickEnabled(bool bEnabled); - void SetActorTickInterval(float TickInterval); - void SetAutoDestroyWhenFinished(bool bVal); - void SetLifeSpan(float InLifespan); - void SetMinNetUpdateFrequency(float MinFrequency); - void SetNetCullDistanceSquared(float DistanceSq); - void SetNetDormancy(ENetDormancy NewDormancy); - void SetNetUpdateFrequency(float Frequency); - void SetOwner(class AActor* NewOwner); - void SetPhysicsReplicationMode(const EPhysicsReplicationMode ReplicationMode); - void SetRayTracingGroupId(int32 InRaytracingGroupId); - void SetReplicateMovement(bool bInReplicateMovement); - void SetReplicates(bool bInReplicates); - void SetTickableWhenPaused(bool bTickableWhenPaused); - void SetTickGroup(ETickingGroup NewTickGroup); - void TearOff(); - void UserConstructionScript(); - - bool ActorHasTag(class FName Tag) const; - bool CanTriggerResimulation() const; - class UActorComponent* FindComponentByTag(TSubclassOf ComponentClass, class FName Tag) const; - void GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent, bool bIncludeFromChildActors) const; - bool GetActorEnableCollision() const; - void GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const; - struct FVector GetActorForwardVector() const; - struct FVector GetActorRelativeScale3D() const; - struct FVector GetActorRightVector() const; - struct FVector GetActorScale3D() const; - float GetActorTickInterval() const; - float GetActorTimeDilation() const; - struct FVector GetActorUpVector() const; - void GetAllChildActors(TArray* ChildActors, bool bIncludeDescendants) const; - void GetAttachedActors(TArray* OutActors, bool bResetArray, bool bRecursivelyIncludeAttachedActors) const; - class AActor* GetAttachParentActor() const; - class FName GetAttachParentSocketName() const; - class UActorComponent* GetComponentByClass(TSubclassOf ComponentClass) const; - TArray GetComponentsByInterface(TSubclassOf Interface) const; - TArray GetComponentsByTag(TSubclassOf ComponentClass, class FName Tag) const; - float GetDistanceTo(const class AActor* OtherActor) const; - float GetDotProductTo(const class AActor* OtherActor) const; - float GetGameTimeSinceCreation() const; - float GetHorizontalDistanceTo(const class AActor* OtherActor) const; - float GetHorizontalDotProductTo(const class AActor* OtherActor) const; - float GetInputAxisKeyValue(const struct FKey& InputAxisKey) const; - float GetInputAxisValue(const class FName InputAxisName) const; - struct FVector GetInputVectorAxisValue(const struct FKey& InputAxisKey) const; - class APawn* GetInstigator() const; - class AController* GetInstigatorController() const; - class ULevel* GetLevel() const; - struct FTransform GetLevelTransform() const; - float GetLifeSpan() const; - ENetRole GetLocalRole() const; - float GetMinNetUpdateFrequency() const; - float GetNetCullDistanceSquared() const; - float GetNetUpdateFrequency() const; - void GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const; - void GetOverlappingComponents(TArray* OverlappingComponents) const; - class AActor* GetOwner() const; - class AActor* GetParentActor() const; - class UChildActorComponent* GetParentComponent() const; - int32 GetRayTracingGroupId() const; - ENetRole GetRemoteRole() const; - float GetResimulationThreshold() const; - float GetSquaredDistanceTo(const class AActor* OtherActor) const; - float GetSquaredHorizontalDistanceTo(const class AActor* OtherActor) const; - const struct FTransform GetTransform() const; - struct FVector GetVelocity() const; - float GetVerticalDistanceTo(const class AActor* OtherActor) const; - bool HasAuthority() const; - bool IsActorBeingDestroyed() const; - bool IsActorTickEnabled() const; - bool IsChildActor() const; - bool IsOverlappingActor(const class AActor* Other) const; - struct FVector K2_GetActorLocation() const; - struct FRotator K2_GetActorRotation() const; - TArray K2_GetComponentsByClass(TSubclassOf ComponentClass) const; - class USceneComponent* K2_GetRootComponent() const; - bool WasRecentlyRendered(float Tolerance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Actor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Actor") - } - static class AActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AActor; - -// Class Engine.InputDeviceProperty -// 0x0008 (0x0030 - 0x0028) -class UInputDeviceProperty : public UObject -{ -public: - float PropertyDuration; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyDeviceProperty(const struct FPlatformUserId& UserId, const struct FInputDeviceId& DeviceID); - void EvaluateDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, const float DeltaTime, const float duration); - void ResetDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, bool bForceReset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceProperty") - } - static class UInputDeviceProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceProperty; - -// Class Engine.InputDeviceAudioBasedVibrationProperty -// 0x0058 (0x0088 - 0x0030) -class UInputDeviceAudioBasedVibrationProperty final : public UInputDeviceProperty -{ -public: - struct FAudioBasedVibrationData Data; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMap DeviceOverrideData; // 0x0038(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceAudioBasedVibrationProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceAudioBasedVibrationProperty") - } - static class UInputDeviceAudioBasedVibrationProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceAudioBasedVibrationProperty; - -// Class Engine.SoundClass -// 0x01C0 (0x01E8 - 0x0028) -class USoundClass final : public UObject -{ -public: - struct FSoundClassProperties Properties; // 0x0028(0x0198)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray ChildClasses; // 0x01C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray PassiveSoundMixModifiers; // 0x01D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USoundClass* ParentClass; // 0x01E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundClass") - } - static class USoundClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundClass; - -// Class Engine.MaterialExpressionPerInstanceCustomData -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionPerInstanceCustomData final : public UMaterialExpression -{ -public: - struct FExpressionInput DefaultValue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstDefaultValue; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DataIndex; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceCustomData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceCustomData") - } - static class UMaterialExpressionPerInstanceCustomData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceCustomData; - -// Class Engine.MaterialExpressionParameter -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionParameter : public UMaterialExpression -{ -public: - class FName ParameterName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x00C8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParameter") - } - static class UMaterialExpressionParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParameter; - -// Class Engine.MaterialExpressionScalarParameter -// 0x0010 (0x00E8 - 0x00D8) -class UMaterialExpressionScalarParameter : public UMaterialExpressionParameter -{ -public: - float DefaultValue; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomPrimitiveData; // 0x00DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrimitiveDataIndex; // 0x00DD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DE[0x2]; // 0x00DE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SliderMin; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SliderMax; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScalarParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScalarParameter") - } - static class UMaterialExpressionScalarParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScalarParameter; - -// Class Engine.MaterialExpressionCurveAtlasRowParameter -// 0x0038 (0x0120 - 0x00E8) -class UMaterialExpressionCurveAtlasRowParameter final : public UMaterialExpressionScalarParameter -{ -public: - class UCurveLinearColor* Curve; // 0x00E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveLinearColorAtlas* Atlas; // 0x00F0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput InputTime; // 0x00F8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCurveAtlasRowParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCurveAtlasRowParameter") - } - static class UMaterialExpressionCurveAtlasRowParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCurveAtlasRowParameter; - -// Class Engine.MaterialExpressionSubstrateBSDF -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionSubstrateBSDF : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateBSDF") - } - static class UMaterialExpressionSubstrateBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateBSDF; - -// Class Engine.MaterialExpressionSubstrateHairBSDF -// 0x0118 (0x01C8 - 0x00B0) -class UMaterialExpressionSubstrateHairBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Scatter; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Backlit; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Tangent; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateHairBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHairBSDF") - } - static class UMaterialExpressionSubstrateHairBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateHairBSDF; - -// Class Engine.MaterialInterface -// 0x00A0 (0x00C8 - 0x0028) -class UMaterialInterface : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USubsurfaceProfile* SubsurfaceProfile; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SubsurfaceProfiles; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SpecularProfiles; // 0x0050(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UNeuralProfile* NeuralProfile; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x20]; // 0x0068(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLightmassMaterialInterfaceSettings LightmassSettings; // 0x0088(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray TextureStreamingData; // 0x0098(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x00A8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x4]; // 0x00B8(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIncludedInBaseGame : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BD[0xB]; // 0x00BD(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterial* GetBaseMaterial(); - void SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse); - - EBlendMode GetBlendMode() const; - class UMaterialInterface* GetNaniteOverideMaterial() const; - struct FMaterialParameterInfo GetParameterInfo(EMaterialParameterAssociation Association, class FName ParameterName, class UMaterialFunctionInterface* LayerFunction) const; - class UPhysicalMaterial* GetPhysicalMaterial() const; - class UPhysicalMaterial* GetPhysicalMaterialFromMap(int32 Index_0) const; - class UPhysicalMaterialMask* GetPhysicalMaterialMask() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInterface") - } - static class UMaterialInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInterface; - -// Class Engine.MaterialInstance -// 0x01F8 (0x02C0 - 0x00C8) -class UMaterialInstance : public UMaterialInterface -{ -public: - class UPhysicalMaterial* PhysMaterial; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Parent; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialOverrideNanite NaniteOverrideMaterial; // 0x0118(0x0038)(Edit, NativeAccessSpecifierPublic) - uint8 bHasStaticPermutationResource : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideSubsurfaceProfile : 1; // 0x0150(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideBlendableLocation : 1; // 0x0150(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideBlendablePriority : 1; // 0x0150(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_151[0x2]; // 0x0151(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - EBlendableLocation BlendableLocationOverride; // 0x0153(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlendablePriorityOverride; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_158[0x20]; // 0x0158(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ScalarParameterValues; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameterValues; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray DoubleVectorParameterValues; // 0x0198(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureParameterValues; // 0x01A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureCollectionParameterValues; // 0x01B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextureParameterValues; // 0x01C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SparseVolumeTextureParameterValues; // 0x01D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontParameterValues; // 0x01E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray UserSceneTextureOverrides; // 0x01F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialInstanceBasePropertyOverrides BasePropertyOverrides; // 0x0208(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FStaticParameterSetRuntimeData StaticParametersRuntime; // 0x0230(0x0060)(NativeAccessSpecifierPrivate) - uint8 Pad_290[0x30]; // 0x0290(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstance") - } - static class UMaterialInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstance; - -// Class Engine.MaterialInstanceConstant -// 0x0008 (0x02C8 - 0x02C0) -class UMaterialInstanceConstant : public UMaterialInstance -{ -public: - class UPhysicalMaterialMask* PhysMaterialMask; // 0x02C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - float K2_GetScalarParameterValue(class FName ParameterName); - class UTexture* K2_GetTextureParameterValue(class FName ParameterName); - struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceConstant") - } - static class UMaterialInstanceConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstanceConstant; - -// Class Engine.NodeMappingProviderInterface -// 0x0000 (0x0000 - 0x0000) -class INodeMappingProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeMappingProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeMappingProviderInterface") - } - static class INodeMappingProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INodeMappingProviderInterface; - -// Class Engine.Distribution -// 0x0008 (0x0030 - 0x0028) -class UDistribution : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Distribution") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Distribution") - } - static class UDistribution* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistribution; - -// Class Engine.DistributionFloat -// 0x0008 (0x0038 - 0x0030) -class UDistributionFloat : public UDistribution -{ -public: - uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_30_1 : 1; // 0x0030(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloat") - } - static class UDistributionFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloat; - -// Class Engine.DistributionFloatConstant -// 0x0008 (0x0040 - 0x0038) -class UDistributionFloatConstant : public UDistributionFloat -{ -public: - float Constant; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatConstant") - } - static class UDistributionFloatConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatConstant; - -// Class Engine.HUD -// 0x00F0 (0x03B8 - 0x02C8) -class AHUD : public AActor -{ -public: - class APlayerController* PlayerOwner; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLostFocusPaused : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowHUD : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowDebugInfo : 1; // 0x02D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CurrentTargetIndex; // 0x02D4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowHitBoxDebugInfo : 1; // 0x02D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowOverlays : 1; // 0x02D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDebugTextShadow : 1; // 0x02D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D9[0x7]; // 0x02D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PostRenderedActors; // 0x02E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DebugDisplay; // 0x02F8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray ToggledDebugCategories; // 0x0308(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - class UCanvas* Canvas; // 0x0318(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCanvas* DebugCanvas; // 0x0320(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray DebugTextList; // 0x0328(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TSubclassOf ShowDebugTargetDesiredClass; // 0x0338(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ShowDebugTargetActor; // 0x0340(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_348[0x70]; // 0x0348(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddDebugText(const class FString& DebugText, class AActor* SrcActor, float duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class UFont* InFont, float FontScale, bool bDrawShadow); - void AddHitBox(const struct FVector2D& position, const struct FVector2D& Size, class FName InName, bool bConsumesInput, int32 Priority); - void DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness); - void DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot); - void DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition); - void DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color); - void DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH); - void DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class UFont* Font, float Scale, bool bScalePosition); - void DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot); - void DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition); - void GetActorsInSelectionRectangle(TSubclassOf ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed); - void NextDebugTarget(); - void PreviousDebugTarget(); - void ReceiveDrawHUD(int32 SizeX, int32 SizeY); - void ReceiveHitBoxBeginCursorOver(const class FName BoxName); - void ReceiveHitBoxClick(const class FName BoxName); - void ReceiveHitBoxEndCursorOver(const class FName BoxName); - void ReceiveHitBoxRelease(const class FName BoxName); - void RemoveAllDebugStrings(); - void RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText); - void ShowDebug(class FName DebugType); - void ShowDebugForReticleTargetToggle(TSubclassOf DesiredClass); - void ShowDebugToggleSubCategory(class FName Category); - void ShowHUD(); - - void Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const; - class APawn* GetOwningPawn() const; - class APlayerController* GetOwningPlayerController() const; - void GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class UFont* Font, float Scale) const; - struct FVector Project(const struct FVector& Location, bool bClampToZeroPlane) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HUD") - } - static class AHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AHUD; - -// Class Engine.MaterialFunctionInterface -// 0x0018 (0x0040 - 0x0028) -class UMaterialFunctionInterface : public UObject -{ -public: - struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialFunctionUsage MaterialFunctionUsage; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionInterface") - } - static class UMaterialFunctionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionInterface; - -// Class Engine.MaterialFunction -// 0x0028 (0x0068 - 0x0040) -class UMaterialFunction : public UMaterialFunctionInterface -{ -public: - class FString Description; // 0x0040(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString UserExposedCaption; // 0x0050(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bExposeToLibrary : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPrefixParameterNames : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableExecWire : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableNewHLSLGenerator : 1; // 0x0060(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunction") - } - static class UMaterialFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunction; - -// Class Engine.MaterialFunctionMaterialLayerBlend -// 0x0000 (0x0068 - 0x0068) -class UMaterialFunctionMaterialLayerBlend final : public UMaterialFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlend") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlend") - } - static class UMaterialFunctionMaterialLayerBlend* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlend; - -// Class Engine.MaterialExpressionRayTracingQualitySwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionRayTracingQualitySwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput RayTraced; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRayTracingQualitySwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRayTracingQualitySwitch") - } - static class UMaterialExpressionRayTracingQualitySwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRayTracingQualitySwitch; - -// Class Engine.ActorFolder -// 0x0000 (0x0028 - 0x0028) -class UActorFolder final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorFolder") - } - static class UActorFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorFolder; - -// Class Engine.OnlineSession -// 0x0000 (0x0028 - 0x0028) -class UOnlineSession : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineSession") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineSession") - } - static class UOnlineSession* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineSession; - -// Class Engine.MaterialExpressionSkyAtmosphereViewLuminance -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionSkyAtmosphereViewLuminance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereViewLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereViewLuminance") - } - static class UMaterialExpressionSkyAtmosphereViewLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereViewLuminance; - -// Class Engine.AnimBoneCompressionCodec -// 0x0010 (0x0038 - 0x0028) -class UAnimBoneCompressionCodec : public UObject -{ -public: - class FString Description; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBoneCompressionCodec") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBoneCompressionCodec") - } - static class UAnimBoneCompressionCodec* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBoneCompressionCodec; - -// Class Engine.AnimCompress -// 0x0008 (0x0040 - 0x0038) -class UAnimCompress : public UAnimBoneCompressionCodec -{ -public: - uint8 bNeedsSkeleton : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAnimationCompressionFormat TranslationCompressionFormat; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationCompressionFormat RotationCompressionFormat; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationCompressionFormat ScaleCompressionFormat; // 0x003E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress") - } - static class UAnimCompress* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress; - -// Class Engine.AnimCompress_RemoveEverySecondKey -// 0x0008 (0x0048 - 0x0040) -class UAnimCompress_RemoveEverySecondKey final : public UAnimCompress -{ -public: - int32 MinKeys; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bStartAtSecondKey : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveEverySecondKey") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveEverySecondKey") - } - static class UAnimCompress_RemoveEverySecondKey* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveEverySecondKey; - -// Class Engine.MaterialExpressionEyeAdaptationInverse -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionEyeAdaptationInverse final : public UMaterialExpression -{ -public: - struct FExpressionInput LightValueInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AlphaInput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptationInverse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptationInverse") - } - static class UMaterialExpressionEyeAdaptationInverse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptationInverse; - -// Class Engine.BlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintFunctionLibrary : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintFunctionLibrary") - } - static class UBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintFunctionLibrary; - -// Class Engine.PostProcessComponent -// 0x0720 (0x0950 - 0x0230) -class UPostProcessComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x10]; // 0x0230(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0240(0x0700)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float Priority; // 0x0940(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendRadius; // 0x0944(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0948(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x094C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUnbound : 1; // 0x094C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_94D[0x3]; // 0x094D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - int32 GetNumberOfBlendables(); - class UObject* QueryBlendableAtIdnex(int32 Index_0); - float QueryBlendableWeightAtIdnex(int32 Index_0); - void RemoveBlendable(TScriptInterface InBlendableObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessComponent") - } - static class UPostProcessComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostProcessComponent; - -// Class Engine.MaterialExpressionSkyLightEnvMapSample -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSkyLightEnvMapSample final : public UMaterialExpression -{ -public: - struct FExpressionInput Direction; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyLightEnvMapSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyLightEnvMapSample") - } - static class UMaterialExpressionSkyLightEnvMapSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyLightEnvMapSample; - -// Class Engine.MaterialExpressionParticleRandom -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleRandom final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRandom") - } - static class UMaterialExpressionParticleRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRandom; - -// Class Engine.MaterialExpressionGenericConstant -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionGenericConstant : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGenericConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGenericConstant") - } - static class UMaterialExpressionGenericConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGenericConstant; - -// Class Engine.MaterialExpressionObjectOrientation -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionObjectOrientation final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectOrientation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectOrientation") - } - static class UMaterialExpressionObjectOrientation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectOrientation; - -// Class Engine.VectorField -// 0x0040 (0x0068 - 0x0028) -class UVectorField : public UObject -{ -public: - struct FBox Bounds; // 0x0028(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Intensity; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorField") - } - static class UVectorField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorField; - -// Class Engine.Info -// 0x0000 (0x02C8 - 0x02C8) -class AInfo : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Info") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Info") - } - static class AInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInfo; - -// Class Engine.MaterialExpressionPrecomputedAOMask -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPrecomputedAOMask final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPrecomputedAOMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPrecomputedAOMask") - } - static class UMaterialExpressionPrecomputedAOMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPrecomputedAOMask; - -// Class Engine.VectorFieldComponent -// 0x0030 (0x0520 - 0x04F0) -class UVectorFieldComponent final : public UPrimitiveComponent -{ -public: - class UVectorField* VectorField; // 0x04F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPreviewVectorField : 1; // 0x0500(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_501[0x1F]; // 0x0501(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIntensity(float NewIntensity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldComponent") - } - static class UVectorFieldComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldComponent; - -// Class Engine.StaticMeshComponent -// 0x00A0 (0x05C0 - 0x0520) -class UStaticMeshComponent : public UMeshComponent -{ -public: - int32 ForcedLodModel; // 0x0520(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLOD; // 0x0524(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubDivisionStepSize; // 0x0528(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor WireframeColorOverride; // 0x052C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMesh* StaticMesh; // 0x0530(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 WorldPositionOffsetDisableDistance; // 0x0538(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bForceNaniteForMasked : 1; // 0x053C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisallowNanite : 1; // 0x053C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceDisableNanite : 1; // 0x053C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateWorldPositionOffset : 1; // 0x053C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWorldPositionOffsetWritesVelocity : 1; // 0x053C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateWorldPositionOffsetInRayTracing : 1; // 0x053C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_53C_6 : 2; // 0x053C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_53D_0 : 1; // 0x053D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOverrideWireframeColor : 1; // 0x053D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMinLOD : 1; // 0x053D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideNavigationExport : 1; // 0x053D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNavigationObstacle : 1; // 0x053D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisallowMeshPaintPerInstance : 1; // 0x053D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreInstanceForTextureStreaming : 1; // 0x053D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLightMapRes : 1; // 0x053D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDistanceFieldIndirectShadow : 1; // 0x053E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDistanceFieldSelfShadowBias : 1; // 0x053E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSubDivisions : 1; // 0x053E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDefaultCollision : 1; // 0x053E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSortTriangles : 1; // 0x053E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverseCulling : 1; // 0x053E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVertexColorMeshPainting : 1; // 0x053E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTextureColorMeshPainting : 1; // 0x053E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMeshPaintTextureCoordinateIndex : 1; // 0x053F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMeshPaintTextureResolution : 1; // 0x053F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 OverriddenMeshPaintTextureCoordinateIndex; // 0x0540(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OverriddenMeshPaintTextureResolution; // 0x0544(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OverriddenLightMapRes; // 0x0548(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54C[0x4]; // 0x054C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* MeshPaintTextureCooked; // 0x0550(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* MeshPaintTextureOverride; // 0x0558(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldIndirectShadowMinVisibility; // 0x0560(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldSelfShadowBias; // 0x0564(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StreamingDistanceMultiplier; // 0x0568(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NanitePixelProgrammableDistance; // 0x056C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODData; // 0x0570(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray StreamingTextureData; // 0x0580(0x0010)(ZeroConstructor, NonTransactional, NativeAccessSpecifierPublic) - struct FLightmassPrimitiveSettings LightmassSettings; // 0x0590(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5A8[0x18]; // 0x05A8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool GetInitialEvaluateWorldPositionOffset(); - void OnRep_StaticMesh(class UStaticMesh* OldStaticMesh); - void SetDistanceFieldSelfShadowBias(float NewValue); - void SetEvaluateWorldPositionOffset(bool NewValue); - void SetEvaluateWorldPositionOffsetInRayTracing(bool NewValue); - void SetForceDisableNanite(bool bInForceDisableNanite); - void SetForcedLodModel(int32 NewForcedLodModel); - void SetReverseCulling(bool ReverseCulling); - bool SetStaticMesh(class UStaticMesh* NewMesh); - void SetWorldPositionOffsetDisableDistance(int32 NewValue); - void UpdateInitialEvaluateWorldPositionOffset(); - - void GetLocalBounds(struct FVector* min_0, struct FVector* max_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshComponent") - } - static class UStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMeshComponent; - -// Class Engine.MaterialExpressionSubstrateShadingModels -// 0x0360 (0x0410 - 0x00B0) -class UMaterialExpressionSubstrateShadingModels final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Tangent; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SubsurfaceColor; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoat; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatRoughness; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TransmittanceColor; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterScatteringCoefficients; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterAbsorptionCoefficients; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterPhaseG; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ColorScaleBehindWater; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatNormal; // 0x0358(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CustomTangent; // 0x0380(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FShadingModelMaterialInput ShadingModel; // 0x03A8(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D0[0x8]; // 0x03D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput ThinTranslucentSurfaceCoverage; // 0x03D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModelOverride; // 0x0400(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_401[0x7]; // 0x0401(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USubsurfaceProfile* SubsurfaceProfile; // 0x0408(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateShadingModels") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateShadingModels") - } - static class UMaterialExpressionSubstrateShadingModels* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateShadingModels; - -// Class Engine.MaterialExpressionLogarithm2 -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionLogarithm2 final : public UMaterialExpression -{ -public: - struct FExpressionInput X; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLogarithm2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLogarithm2") - } - static class UMaterialExpressionLogarithm2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLogarithm2; - -// Class Engine.VirtualTextureBuilder -// 0x0020 (0x0048 - 0x0028) -class UVirtualTextureBuilder final : public UObject -{ -public: - class UVirtualTexture2D* Texture; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVirtualTexture2D* TextureMobile; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 BuildHash; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeparateTextureForMobile; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTextureBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTextureBuilder") - } - static class UVirtualTextureBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTextureBuilder; - -// Class Engine.MaterialExpressionPreSkinnedLocalBounds -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPreSkinnedLocalBounds final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedLocalBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedLocalBounds") - } - static class UMaterialExpressionPreSkinnedLocalBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedLocalBounds; - -// Class Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch -// 0x0068 (0x0118 - 0x00B0) -class UMaterialExpressionDataDrivenShaderPlatformInfoSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput InputTrue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput InputFalse; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - TArray DDSPIPropertyNames; // 0x0100(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bContainsInvalidProperty : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - TArray GetNameOptions() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDataDrivenShaderPlatformInfoSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDataDrivenShaderPlatformInfoSwitch") - } - static class UMaterialExpressionDataDrivenShaderPlatformInfoSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDataDrivenShaderPlatformInfoSwitch; - -// Class Engine.InstancedStaticMeshComponent -// 0x0360 (0x0920 - 0x05C0) -class UInstancedStaticMeshComponent : public UStaticMeshComponent -{ -public: - uint8 Pad_5C0[0x8]; // 0x05C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PerInstanceSMData; // 0x05C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PerInstancePrevTransform; // 0x05D8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - struct FBox NavigationBounds; // 0x05E8(0x0038)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform PreviousComponentTransform; // 0x0620(0x0060)(Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCustomDataFloats; // 0x0680(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstancingRandomSeed; // 0x0684(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PerInstanceSMCustomData; // 0x0688(0x0010)(Edit, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray AdditionalRandomSeeds; // 0x0698(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float InstanceLODDistanceScale; // 0x06A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceStartCullDistance; // 0x06AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceEndCullDistance; // 0x06B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseGpuLodSelection : 1; // 0x06B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritPerInstanceData : 1; // 0x06B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableCollision : 1; // 0x06B4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6B5[0xB]; // 0x06B5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceReorderTable; // 0x06C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_6D0[0xB0]; // 0x06D0(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumPendingLightmaps; // 0x0780(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, TextExportTransient, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_784[0x18C]; // 0x0784(0x018C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedMappings; // 0x0910(0x0010)(ZeroConstructor, Transient, DuplicateTransient, Protected, TextExportTransient, NativeAccessSpecifierProtected) - -public: - int32 AddInstance(const struct FTransform& InstanceTransform, bool bWorldSpace); - TArray AddInstances(const TArray& InstanceTransforms, bool bShouldReturnIndices, bool bWorldSpace, bool bUpdateNavigation); - int32 AddInstanceWorldSpace(const struct FTransform& WorldTransform); - bool BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, const struct FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - bool BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - void ClearInstances(); - bool RemoveInstance(int32 InstanceIndex); - bool RemoveInstances(const TArray& InstancesToRemove); - void SetCullDistances(int32 StartCullDistance, int32 EndCullDistance); - bool SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty); - void SetLODDistanceScale(float InLODDistanceScale); - void SetNumCustomDataFloats(int32 InNumCustomDataFloats); - bool UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport); - - void GetCullDistances(int32* OutStartCullDistance, int32* OutEndCullDistance) const; - int32 GetInstanceCount() const; - TArray GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const; - TArray GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const; - bool GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const; - float GetLODDistanceScale() const; - bool IsValidInstance(int32 InstanceIndex) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InstancedStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InstancedStaticMeshComponent") - } - static class UInstancedStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInstancedStaticMeshComponent; - -// Class Engine.AsyncPhysicsInputComponent -// 0x0028 (0x00C8 - 0x00A0) -class UAsyncPhysicsInputComponent final : public UActorComponent -{ -public: - TSubclassOf DataClass; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray BufferedData; // 0x00A8(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - class UAsyncPhysicsData* DataToConsume; // 0x00B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAsyncPhysicsData* DataToWrite; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void ServerRPCBufferInput(class UAsyncPhysicsData* AsyncPhysicsData); - - const class UAsyncPhysicsData* GetDataToConsume() const; - class UAsyncPhysicsData* GetDataToWrite() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncPhysicsInputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncPhysicsInputComponent") - } - static class UAsyncPhysicsInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncPhysicsInputComponent; - -// Class Engine.MaterialExpressionSkyAtmosphereAerialPerspective -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSkyAtmosphereAerialPerspective final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereAerialPerspective") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereAerialPerspective") - } - static class UMaterialExpressionSkyAtmosphereAerialPerspective* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereAerialPerspective; - -// Class Engine.MaterialExpressionCustomOutput -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionCustomOutput : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCustomOutput") - } - static class UMaterialExpressionCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCustomOutput; - -// Class Engine.MaterialExpressionParticleMotionBlurFade -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleMotionBlurFade final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleMotionBlurFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleMotionBlurFade") - } - static class UMaterialExpressionParticleMotionBlurFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleMotionBlurFade; - -// Class Engine.AnimationAsset -// 0x0058 (0x0080 - 0x0028) -class UAnimationAsset : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MetaData; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray AssetUserData; // 0x0070(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - class UAnimMetaData* FindMetaDataByClass(const TSubclassOf MetaDataClass) const; - float GetPlayLength() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationAsset") - } - static class UAnimationAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationAsset; - -// Class Engine.AnimSequenceBase -// 0x0030 (0x00B0 - 0x0080) -class UAnimSequenceBase : public UAnimationAsset -{ -public: - TArray Notifies; // 0x0080(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - float SequenceLength; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawCurveTracks RawCurveData; // 0x0098(0x0010)(Protected, NativeAccessSpecifierProtected) - float RateScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSequenceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSequenceBase") - } - static class UAnimSequenceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSequenceBase; - -// Class Engine.AnimStreamable -// 0x0048 (0x00F8 - 0x00B0) -class UAnimStreamable final : public UAnimSequenceBase -{ -public: - int32 NumberOfKeys; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x00B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName RetargetSource; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate SamplingFrameRate; // 0x00C0(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00E0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVariableFrameStrippingSettings* VariableFrameStrippingSettings; // 0x00E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRootMotion; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x00F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceRootLock; // 0x00F2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNormalizedRootMotionScale; // 0x00F3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimStreamable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimStreamable") - } - static class UAnimStreamable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimStreamable; - -// Class Engine.HierarchicalInstancedStaticMeshComponent -// 0x01A0 (0x0AC0 - 0x0920) -#pragma pack(push, 0x1) -class alignas(0x10) UHierarchicalInstancedStaticMeshComponent : public UInstancedStaticMeshComponent -{ -public: - uint8 Pad_920[0x10]; // 0x0920(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseTranslatedInstanceSpace : 1; // 0x0930(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_931[0x7]; // 0x0931(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TranslatedInstanceSpaceOrigin; // 0x0938(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SortedInstances; // 0x0950(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 NumBuiltInstances; // 0x0960(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_964[0x4]; // 0x0964(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox BuiltInstanceBounds; // 0x0968(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox UnbuiltInstanceBounds; // 0x09A0(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray UnbuiltInstanceBoundsList; // 0x09D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnableDensityScaling : 1; // 0x09E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9E9[0x7]; // 0x09E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OcclusionLayerNumNodes; // 0x09F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9F4[0x4]; // 0x09F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoxSphereBounds CacheMeshExtendedBounds; // 0x09F8(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 InstanceCountToRender; // 0x0A30(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A34[0x84]; // 0x0A34(0x0084)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HierarchicalInstancedStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HierarchicalInstancedStaticMeshComponent") - } - static class UHierarchicalInstancedStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UHierarchicalInstancedStaticMeshComponent; - -// Class Engine.MaterialExpressionSubstrateSingleLayerWaterBSDF -// 0x01B8 (0x0268 - 0x00B0) -class UMaterialExpressionSubstrateSingleLayerWaterBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TopMaterialOpacity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterAlbedo; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterExtinction; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterPhaseG; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ColorScaleBehindWater; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateSingleLayerWaterBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSingleLayerWaterBSDF") - } - static class UMaterialExpressionSubstrateSingleLayerWaterBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateSingleLayerWaterBSDF; - -// Class Engine.AnimationAttributeIdentifierExtensions -// 0x0000 (0x0028 - 0x0028) -class UAnimationAttributeIdentifierExtensions final : public UBlueprintFunctionLibrary -{ -public: - static bool IsValid(struct FAnimationAttributeIdentifier& Identifier); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationAttributeIdentifierExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationAttributeIdentifierExtensions") - } - static class UAnimationAttributeIdentifierExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationAttributeIdentifierExtensions; - -// Class Engine.HLODBuilder -// 0x0000 (0x0028 - 0x0028) -class UHLODBuilder : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODBuilder") - } - static class UHLODBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODBuilder; - -// Class Engine.MaterialExpressionReflectionVectorWS -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionReflectionVectorWS final : public UMaterialExpression -{ -public: - struct FExpressionInput CustomWorldNormal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bNormalizeCustomWorldNormal : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReflectionVectorWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReflectionVectorWS") - } - static class UMaterialExpressionReflectionVectorWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReflectionVectorWS; - -// Class Engine.WorldPartitionRuntimeCellTransformer -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionRuntimeCellTransformer : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformer") - } - static class UWorldPartitionRuntimeCellTransformer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformer; - -// Class Engine.PartitionActor -// 0x0000 (0x02C8 - 0x02C8) -class APartitionActor : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PartitionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PartitionActor") - } - static class APartitionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APartitionActor; - -// Class Engine.ChildActorComponent -// 0x0050 (0x0280 - 0x0230) -class UChildActorComponent : public USceneComponent -{ -public: - TSubclassOf ChildActorClass; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ChildActor; // 0x0238(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, TextExportTransient, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ChildActorTemplate; // 0x0240(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_248[0x18]; // 0x0248(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bChildActorIsTransient : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_261[0x1F]; // 0x0261(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnChildActorDestroyed(class AActor* Actor); - void OnRep_ChildActor(); - void SetChildActorClass(TSubclassOf InClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChildActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChildActorComponent") - } - static class UChildActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChildActorComponent; - -// Class Engine.AutoRTFMTestChildActorComponent -// 0x0000 (0x0280 - 0x0280) -class UAutoRTFMTestChildActorComponent final : public UChildActorComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestChildActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestChildActorComponent") - } - static class UAutoRTFMTestChildActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoRTFMTestChildActorComponent; - -// Class Engine.InputDeviceTriggerEffect -// 0x0010 (0x0040 - 0x0030) -class UInputDeviceTriggerEffect : public UInputDeviceProperty -{ -public: - struct FDeviceTriggerBaseData BaseTriggerData; // 0x0030(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_32[0xE]; // 0x0032(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceTriggerEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceTriggerEffect") - } - static class UInputDeviceTriggerEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceTriggerEffect; - -// Class Engine.InputDeviceTriggerResistanceProperty -// 0x0080 (0x00C0 - 0x0040) -class UInputDeviceTriggerResistanceProperty final : public UInputDeviceTriggerEffect -{ -public: - struct FDeviceTriggerTriggerResistanceData TriggerData; // 0x0040(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - TMap DeviceOverrideData; // 0x0050(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceTriggerResistanceProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceTriggerResistanceProperty") - } - static class UInputDeviceTriggerResistanceProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceTriggerResistanceProperty; - -// Class Engine.SoundEffectPreset -// 0x0040 (0x0068 - 0x0028) -class USoundEffectPreset : public UObject -{ -public: - uint8 Pad_28[0x40]; // 0x0028(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectPreset") - } - static class USoundEffectPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectPreset; - -// Class Engine.SoundEffectSubmixPreset -// 0x0000 (0x0068 - 0x0068) -class USoundEffectSubmixPreset : public USoundEffectPreset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSubmixPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSubmixPreset") - } - static class USoundEffectSubmixPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSubmixPreset; - -// Class Engine.WorldPartitionDestructibleInHLODInterface -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionDestructibleInHLODInterface final -{ -public: - void SetHLODDestructionTag(const struct FWorldPartitionHLODDestructionTag& InDestructionTag); - - struct FWorldPartitionHLODDestructionTag GetHLODDestructionTag() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionDestructibleInHLODInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionDestructibleInHLODInterface") - } - static class IWorldPartitionDestructibleInHLODInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionDestructibleInHLODInterface; - -// Class Engine.MaterialExpressionRequiredSamplersSwitch -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionRequiredSamplersSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput InputTrue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput InputFalse; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint32 RequiredSamplers; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRequiredSamplersSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRequiredSamplersSwitch") - } - static class UMaterialExpressionRequiredSamplersSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRequiredSamplersSwitch; - -// Class Engine.MapBuildDataActor -// 0x0068 (0x0330 - 0x02C8) -class AMapBuildDataActor final : public AActor -{ -public: - class UMapBuildDataRegistry* BuildData; // 0x02C8(0x0008)(ZeroConstructor, NoDestructor, Protected, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* ForceLinkToActor; // 0x02D0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBox ActorBounds; // 0x02D8(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - class FName CellPackage; // 0x0310(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid LevelBuildDataId; // 0x0318(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapBuildDataActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapBuildDataActor") - } - static class AMapBuildDataActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMapBuildDataActor; - -// Class Engine.ISMPartitionActor -// 0x0010 (0x02D8 - 0x02C8) -class AISMPartitionActor : public APartitionActor -{ -public: - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ISMPartitionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ISMPartitionActor") - } - static class AISMPartitionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AISMPartitionActor; - -// Class Engine.ParticleModuleLocationSkelVertSurface -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleLocationSkelVertSurface final : public UParticleModuleLocationBase -{ -public: - ELocationSkelVertSurfaceSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector UniversalOffset; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUpdatePositionEachFrame : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientMeshEmitters : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritBoneVelocity : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritVelocityScale; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SkelMeshActorParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ValidAssociatedBones; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnforceNormalCheck : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NormalToCompare; // 0x0078(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalCheckToleranceDegrees; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalCheckTolerance; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ValidMaterialIndices; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bInheritVertexColor : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritUV : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 InheritUVChannel; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationSkelVertSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationSkelVertSurface") - } - static class UParticleModuleLocationSkelVertSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationSkelVertSurface; - -// Class Engine.ActorInstanceManagerInterface -// 0x0000 (0x0000 - 0x0000) -class IActorInstanceManagerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorInstanceManagerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorInstanceManagerInterface") - } - static class IActorInstanceManagerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IActorInstanceManagerInterface; - -// Class Engine.MaterialExpressionNoise -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionNoise final : public UMaterialExpression -{ -public: - struct FExpressionInput position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput FilterWidth; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Quality; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENoiseFunction NoiseFunction; // 0x0110(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_111[0x3]; // 0x0111(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bTurbulence : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Levels; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutputMin; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutputMax; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LevelScale; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTiling : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 RepeatSize; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNoise") - } - static class UMaterialExpressionNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNoise; - -// Class Engine.StaticMeshActor -// 0x0010 (0x02D8 - 0x02C8) -class AStaticMeshActor : public AActor -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bStaticMeshReplicateMovement; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsReplicationMode StaticMeshPhysicsReplicationMode; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavDataGatheringMode NavigationGeometryGatheringMode; // 0x02D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D3[0x5]; // 0x02D3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetMobility(EComponentMobility InMobility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshActor") - } - static class AStaticMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AStaticMeshActor; - -// Class Engine.StereoLayerShape -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShape : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShape") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShape") - } - static class UStereoLayerShape* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShape; - -// Class Engine.StereoLayerShapeCylinder -// 0x0010 (0x0038 - 0x0028) -class UStereoLayerShapeCylinder final : public UStereoLayerShape -{ -public: - float Radius; // 0x0028(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverlayArc; // 0x002C(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0030(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHeight(int32 InHeight); - void SetOverlayArc(float InOverlayArc); - void SetRadius(float InRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeCylinder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeCylinder") - } - static class UStereoLayerShapeCylinder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeCylinder; - -// Class Engine.ParticleModuleSpawnBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleSpawnBase : public UParticleModule -{ -public: - uint8 bProcessSpawnRate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProcessBurstList : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawnBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawnBase") - } - static class UParticleModuleSpawnBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawnBase; - -// Class Engine.ParticleModuleSpawnPerUnit -// 0x0040 (0x0078 - 0x0038) -class UParticleModuleSpawnPerUnit final : public UParticleModuleSpawnBase -{ -public: - float UnitScalar; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTolerance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SpawnPerUnit; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float MaxFrameDistance; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreSpawnRateWhenMoving : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongX : 1; // 0x0074(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongY : 1; // 0x0074(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMovementAlongZ : 1; // 0x0074(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawnPerUnit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawnPerUnit") - } - static class UParticleModuleSpawnPerUnit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawnPerUnit; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionRuntimeVirtualTextureReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput VirtualTextureOutput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureReplace") - } - static class UMaterialExpressionRuntimeVirtualTextureReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureReplace; - -// Class Engine.DataTable -// 0x0088 (0x00B0 - 0x0028) -class UDataTable : public UObject -{ -public: - class UScriptStruct* RowStruct; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap RowMap; // 0x0030(0x0050)(So, here's a RowMap. Good luck with it.) - uint8 bStripFromClientBuilds : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreExtraFields : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreMissingFields : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPreserveExistingValues : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ImportKeyField; // 0x0088(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x18]; // 0x0098(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataTable") - } - static class UDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataTable; - -// Class Engine.MirrorDataTable -// 0x0140 (0x01F0 - 0x00B0) -class UMirrorDataTable final : public UDataTable -{ -public: - TArray MirrorFindReplaceExpressions; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMirrorRootMotion; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D0[0x120]; // 0x00D0(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MirrorDataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MirrorDataTable") - } - static class UMirrorDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMirrorDataTable; - -// Class Engine.Subsystem -// 0x0008 (0x0030 - 0x0028) -class USubsystem : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Subsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Subsystem") - } - static class USubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsystem; - -// Class Engine.WorldSubsystem -// 0x0000 (0x0030 - 0x0030) -class UWorldSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldSubsystem") - } - static class UWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldSubsystem; - -// Class Engine.TickableWorldSubsystem -// 0x0010 (0x0040 - 0x0030) -class UTickableWorldSubsystem : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TickableWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TickableWorldSubsystem") - } - static class UTickableWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTickableWorldSubsystem; - -// Class Engine.MaterialExpressionMax -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionMax final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMax") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMax") - } - static class UMaterialExpressionMax* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMax; - -// Class Engine.WorldSettings -// 0x0228 (0x04F0 - 0x02C8) -class AWorldSettings : public AInfo -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VisibilityCellSize; // 0x02D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVisibilityAggressiveness VisibilityAggressiveness; // 0x02D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPrecomputeVisibility : 1; // 0x02D5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlaceCellsOnlyAlongCameraTracks : 1; // 0x02D5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldBoundsChecks : 1; // 0x02D5(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableNavigationSystem : 1; // 0x02D5(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bEnableAISystem : 1; // 0x02D5(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bEnableWorldComposition : 1; // 0x02D5(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseClientSideLevelStreamingVolumes : 1; // 0x02D5(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldOriginRebasing : 1; // 0x02D5(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWorldGravitySet : 1; // 0x02D6(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGlobalGravitySet : 1; // 0x02D6(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMinimizeBSPSections : 1; // 0x02D6(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNoPrecomputedLighting : 1; // 0x02D6(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceVolumetricLightmapsOnly : 1; // 0x02D6(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHighPriorityLoading : 1; // 0x02D6(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHighPriorityLoadingLocal : 1; // 0x02D6(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDefaultBroadphaseSettings : 1; // 0x02D6(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateSingleClusterForLevel : 1; // 0x02D7(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReuseAddressAndPort : 1; // 0x02D7(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - TSoftClassPtr AISystemClass; // 0x02D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LevelInstancePivotOffset; // 0x0300(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNavigationSystemConfig* NavigationSystemConfig; // 0x0318(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, NoDestructor, AdvancedDisplay, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNavigationSystemConfig* NavigationSystemConfigOverride; // 0x0320(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWorldPartition* WorldPartition; // 0x0328(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray BaseNavmeshDataLayers; // 0x0330(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float WorldToMeters; // 0x0340(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KillZ; // 0x0344(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf KillZDamageType; // 0x0348(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldGravityZ; // 0x0350(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalGravityZ; // 0x0354(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultPhysicsVolumeClass; // 0x0358(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PhysicsCollisionHandlerClass; // 0x0360(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultGameMode; // 0x0368(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameNetworkManagerClass; // 0x0370(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PackedLightAndShadowMapTextureSize; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37C[0x4]; // 0x037C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DefaultColorScale; // 0x0380(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMaxDistanceFieldOcclusionDistance; // 0x0398(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalDistanceFieldViewDistance; // 0x039C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicIndirectShadowsSelfShadowingIntensity; // 0x03A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapLoadingRange; // 0x03A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNaniteSettings NaniteSettings; // 0x03A8(0x0001)(Edit, Net, Config, RepNotify, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3A9[0x7]; // 0x03A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FReverbSettings DefaultReverbSettings; // 0x03B0(0x0020)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FInteriorSettings DefaultAmbientZoneSettings; // 0x03D0(0x0024)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3F4[0x4]; // 0x03F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundMix* DefaultBaseSoundMix; // 0x03F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDilation; // 0x0400(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CinematicTimeDilation; // 0x0404(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DemoPlayTimeDilation; // 0x0408(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinGlobalTimeDilation; // 0x040C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGlobalTimeDilation; // 0x0410(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinUndilatedFrameTime; // 0x0414(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxUndilatedFrameTime; // 0x0418(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41C[0x4]; // 0x041C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBroadphaseSettings BroadphaseSettings; // 0x0420(0x0080)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - TArray ReplicationViewers; // 0x04A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x04B0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class APlayerState* PauserPlayerState; // 0x04C0(0x0008)(Net, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxNumberOfBookmarks; // 0x04C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4CC[0x4]; // 0x04CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DefaultBookmarkClass; // 0x04D0(0x0008)(ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray BookmarkArray; // 0x04D8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TSubclassOf LastBookmarkClass; // 0x04E8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnRep_NaniteSettings(); - void OnRep_WorldGravityZ(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldSettings") - } - static class AWorldSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldSettings; - -// Class Engine.Brush -// 0x0038 (0x0300 - 0x02C8) -class ABrush : public AActor -{ -public: - EBrushType BrushType; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor BrushColor; // 0x02CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyFlags; // 0x02D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bColored : 1; // 0x02D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSolidWhenSelected : 1; // 0x02D4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlaceableFromClassBrowser : 1; // 0x02D4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotForClientOrServer : 1; // 0x02D4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D5[0x3]; // 0x02D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UModel* Brush; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBrushComponent* BrushComponent; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bInManipulation : 1; // 0x02E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SavedSelections; // 0x02F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Brush") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Brush") - } - static class ABrush* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABrush; - -// Class Engine.DataLayerLoadingPolicy -// 0x0000 (0x0028 - 0x0028) -class UDataLayerLoadingPolicy final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerLoadingPolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerLoadingPolicy") - } - static class UDataLayerLoadingPolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerLoadingPolicy; - -// Class Engine.MaterialExpressionMeshPaintTextureCoordinateIndex -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionMeshPaintTextureCoordinateIndex final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureCoordinateIndex") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureCoordinateIndex") - } - static class UMaterialExpressionMeshPaintTextureCoordinateIndex* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureCoordinateIndex; - -// Class Engine.MaterialExpressionTextureBase -// 0x0010 (0x00C0 - 0x00B0) -class UMaterialExpressionTextureBase : public UMaterialExpression -{ -public: - class UTexture* Texture; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialSamplerType SamplerType; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 IsDefaultMeshpaintTexture : 1; // 0x00B9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureBase") - } - static class UMaterialExpressionTextureBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureBase; - -// Class Engine.MaterialExpressionTextureSample -// 0x00F8 (0x01B8 - 0x00C0) -class UMaterialExpressionTextureSample : public UMaterialExpressionTextureBase -{ -public: - struct FExpressionInput Coordinates; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TextureObject; // 0x00E8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MipValue; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CoordinatesDX; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CoordinatesDY; // 0x0160(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AutomaticViewMipBiasValue; // 0x0188(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ETextureMipValueMode MipValueMode; // 0x01B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESamplerSourceMode SamplerSource; // 0x01B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AutomaticViewMipBias : 1; // 0x01B2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ConstCoordinate; // 0x01B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ConstMipValue; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSample") - } - static class UMaterialExpressionTextureSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSample; - -// Class Engine.MaterialExpressionTextureSampleParameter -// 0x0068 (0x0220 - 0x01B8) -class UMaterialExpressionTextureSampleParameter : public UMaterialExpressionTextureSample -{ -public: - class FName ParameterName; // 0x01B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x01C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x01D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x01D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1DC[0x4]; // 0x01DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FParameterChannelNames ChannelNames; // 0x01E0(0x0040)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter") - } - static class UMaterialExpressionTextureSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter; - -// Class Engine.Volume -// 0x0000 (0x0300 - 0x0300) -class AVolume : public ABrush -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Volume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Volume") - } - static class AVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolume; - -// Class Engine.MaterialExpressionModulo -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionModulo final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionModulo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionModulo") - } - static class UMaterialExpressionModulo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionModulo; - -// Class Engine.StreamableRenderAsset -// 0x00A0 (0x00C8 - 0x0028) -class UStreamableRenderAsset : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - double ForceMipLevelsToBeResidentTimestamp; // 0x0040(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumCinematicMipLevels; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerQualityLevelInt NoRefStreamingLODBias; // 0x0050(0x0068)(Protected, NativeAccessSpecifierProtected) - int32 StreamingIndex; // 0x00B8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 NeverStream : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGlobalForceMipLevelsToBeResident : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasStreamingUpdatePending : 1; // 0x00BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMiplevelsToBeResident : 1; // 0x00BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreStreamingMipBias : 1; // 0x00BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCinematicMipLevels : 1; // 0x00BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_BD[0xB]; // 0x00BD(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetForceMipLevelsToBeResident(float Seconds, int32 CinematicLODGroupMask); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamableRenderAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamableRenderAsset") - } - static class UStreamableRenderAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStreamableRenderAsset; - -// Class Engine.MaterialExpressionArccosine -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArccosine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArccosine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArccosine") - } - static class UMaterialExpressionArccosine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArccosine; - -// Class Engine.MaterialExpressionMeshPaintTextureObject -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionMeshPaintTextureObject final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureObject") - } - static class UMaterialExpressionMeshPaintTextureObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureObject; - -// Class Engine.StreamingWorldSubsystemInterface -// 0x0000 (0x0000 - 0x0000) -class IStreamingWorldSubsystemInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamingWorldSubsystemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamingWorldSubsystemInterface") - } - static class IStreamingWorldSubsystemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IStreamingWorldSubsystemInterface; - -// Class Engine.MaterialExpressionObjectPositionWS -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionObjectPositionWS final : public UMaterialExpression -{ -public: - EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectPositionWS") - } - static class UMaterialExpressionObjectPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectPositionWS; - -// Class Engine.DynamicSubsystem -// 0x0000 (0x0030 - 0x0030) -class UDynamicSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicSubsystem") - } - static class UDynamicSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicSubsystem; - -// Class Engine.MaterialExpressionArctangent2Fast -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionArctangent2Fast final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent2Fast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent2Fast") - } - static class UMaterialExpressionArctangent2Fast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent2Fast; - -// Class Engine.MaterialExpressionObjectRadius -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionObjectRadius final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectRadius") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectRadius") - } - static class UMaterialExpressionObjectRadius* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectRadius; - -// Class Engine.ReflectionCapture -// 0x0008 (0x02D0 - 0x02C8) -class AReflectionCapture : public AActor -{ -public: - class UReflectionCaptureComponent* CaptureComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReflectionCapture") - } - static class AReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AReflectionCapture; - -// Class Engine.SphereReflectionCapture -// 0x0008 (0x02D8 - 0x02D0) -class ASphereReflectionCapture final : public AReflectionCapture -{ -public: - class UDrawSphereComponent* DrawCaptureRadius; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereReflectionCapture") - } - static class ASphereReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASphereReflectionCapture; - -// Class Engine.EngineSubsystem -// 0x0000 (0x0030 - 0x0030) -class UEngineSubsystem : public UDynamicSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineSubsystem") - } - static class UEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineSubsystem; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureOutput -// 0x0168 (0x0218 - 0x00B0) -class UMaterialExpressionRuntimeVirtualTextureOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldHeight; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Mask; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Displacement; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Mask4; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureOutput") - } - static class UMaterialExpressionRuntimeVirtualTextureOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureOutput; - -// Class Engine.MaterialExpressionDoubleVectorParameter -// 0x0028 (0x0100 - 0x00D8) -class UMaterialExpressionDoubleVectorParameter final : public UMaterialExpressionParameter -{ -public: - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4d DefaultValue; // 0x00E0(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDoubleVectorParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDoubleVectorParameter") - } - static class UMaterialExpressionDoubleVectorParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDoubleVectorParameter; - -// Class Engine.RigidBodyBase -// 0x0000 (0x02C8 - 0x02C8) -class ARigidBodyBase : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RigidBodyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RigidBodyBase") - } - static class ARigidBodyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARigidBodyBase; - -// Class Engine.PhysicsThruster -// 0x0008 (0x02D0 - 0x02C8) -class APhysicsThruster final : public ARigidBodyBase -{ -public: - class UPhysicsThrusterComponent* ThrusterComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsThruster") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsThruster") - } - static class APhysicsThruster* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsThruster; - -// Class Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingInput -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricCloudEmptySpaceSkippingInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricCloudEmptySpaceSkippingInput") - } - static class UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricCloudEmptySpaceSkippingInput; - -// Class Engine.DistributionFloatUniform -// 0x0008 (0x0040 - 0x0038) -class UDistributionFloatUniform final : public UDistributionFloat -{ -public: - float min_0; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatUniform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatUniform") - } - static class UDistributionFloatUniform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatUniform; - -// Class Engine.AssetUserData -// 0x0000 (0x0028 - 0x0028) -class UAssetUserData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetUserData") - } - static class UAssetUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetUserData; - -// Class Engine.LightComponentBase -// 0x0050 (0x0280 - 0x0230) -class ULightComponentBase : public USceneComponent -{ -public: - struct FGuid OriginalLightGuid; // 0x0230(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid LightGuid; // 0x0240(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Brightness; // 0x0250(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityScale; // 0x0258(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor LightColor; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAffectsWorld : 1; // 0x0260(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadows : 1; // 0x0260(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastStaticShadows : 1; // 0x0260(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastDynamicShadows : 1; // 0x0260(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectTranslucentLighting : 1; // 0x0260(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransmission : 1; // 0x0260(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastVolumetricShadow : 1; // 0x0260(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDeepShadow : 1; // 0x0260(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastRaytracedShadow : 1; // 0x0261(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_262[0x2]; // 0x0262(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - ECastRayTracedShadow CastRaytracedShadow; // 0x0264(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_265[0x3]; // 0x0265(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAffectReflection : 1; // 0x0268(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectGlobalIllumination : 1; // 0x0268(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawOnlyInCaptures : 1; // 0x0268(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ELightSignificanceLevel Significance; // 0x026C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightSignificanceLevel ShadowSignificance; // 0x026D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26E[0x2]; // 0x026E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DeepShadowLayerDistribution; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingIntensity; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x0278(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SamplesPerPixel; // 0x027C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetAffectGlobalIllumination(bool bNewValue); - void SetAffectReflection(bool bNewValue); - void SetCastDeepShadow(bool bNewValue); - void SetCastRaytracedShadow(bool bNewValue); - void SetCastRaytracedShadows(ECastRayTracedShadow bNewValue); - void SetCastShadows(bool bNewValue); - void SetCastVolumetricShadow(bool bNewValue); - void SetSamplesPerPixel(int32 NewValue); - - float GetFinalIntensity() const; - struct FLinearColor GetLightColor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightComponentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightComponentBase") - } - static class ULightComponentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightComponentBase; - -// Class Engine.ActiveSoundUpdateInterface -// 0x0000 (0x0000 - 0x0000) -class IActiveSoundUpdateInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActiveSoundUpdateInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActiveSoundUpdateInterface") - } - static class IActiveSoundUpdateInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IActiveSoundUpdateInterface; - -// Class Engine.MaterialExpressionSubstrateUI -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstrateUI final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateUI") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUI") - } - static class UMaterialExpressionSubstrateUI* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateUI; - -// Class Engine.TextureMipDataProviderFactory -// 0x0000 (0x0028 - 0x0028) -class UTextureMipDataProviderFactory : public UAssetUserData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureMipDataProviderFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureMipDataProviderFactory") - } - static class UTextureMipDataProviderFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureMipDataProviderFactory; - -// Class Engine.MaterialExpressionMapARPassthroughCameraUV -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionMapARPassthroughCameraUV final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMapARPassthroughCameraUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMapARPassthroughCameraUV") - } - static class UMaterialExpressionMapARPassthroughCameraUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMapARPassthroughCameraUV; - -// Class Engine.MaterialExpressionSubstrateConvertToDecal -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstrateConvertToDecal final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput DecalMaterial; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Coverage; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateConvertToDecal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateConvertToDecal") - } - static class UMaterialExpressionSubstrateConvertToDecal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateConvertToDecal; - -// Class Engine.CachedAnimDataLibrary -// 0x0000 (0x0028 - 0x0028) -class UCachedAnimDataLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float StateMachine_GetAssetPlayerTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData); - static float StateMachine_GetAssetPlayerTimeRatio(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData); - static float StateMachine_GetCrossfadeDuration(class UAnimInstance* InAnimInstance, const struct FCachedAnimTransitionData& CachedAnimTransitionData); - static float StateMachine_GetGlobalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData); - static float StateMachine_GetLocalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData); - static float StateMachine_GetRelevantAnimTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData); - static float StateMachine_GetRelevantAnimTimeRemaining(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData); - static float StateMachine_GetRelevantAnimTimeRemainingFraction(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData); - static float StateMachine_GetTotalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray); - static bool StateMachine_IsFullWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray); - static bool StateMachine_IsRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray); - static bool StateMachine_IsStateRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CachedAnimDataLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CachedAnimDataLibrary") - } - static class UCachedAnimDataLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCachedAnimDataLibrary; - -// Class Engine.TextureAllMipDataProviderFactory -// 0x0000 (0x0028 - 0x0028) -class UTextureAllMipDataProviderFactory : public UTextureMipDataProviderFactory -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureAllMipDataProviderFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureAllMipDataProviderFactory") - } - static class UTextureAllMipDataProviderFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureAllMipDataProviderFactory; - -// Class Engine.MaterialExpressionObjectBounds -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionObjectBounds final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectBounds") - } - static class UMaterialExpressionObjectBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectBounds; - -// Class Engine.SparseVolumeTexture -// 0x0000 (0x0028 - 0x0028) -class USparseVolumeTexture : public UObject -{ -public: - struct FTransform GetFrameTransform() const; - int32 GetNumFrames() const; - int32 GetNumMipLevels() const; - int32 GetSizeX() const; - int32 GetSizeY() const; - int32 GetSizeZ() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SparseVolumeTexture") - } - static class USparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USparseVolumeTexture; - -// Class Engine.StreamableSparseVolumeTexture -// 0x0088 (0x00B0 - 0x0028) -class UStreamableSparseVolumeTexture : public USparseVolumeTexture -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector VolumeResolution; // 0x0030(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumMipLevels; // 0x003C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumFrames; // 0x0040(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat FormatA; // 0x0044(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat FormatB; // 0x0045(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46[0xA]; // 0x0046(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4f FallbackValueA; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4f FallbackValueB; // 0x0060(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressX; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressZ; // 0x0072(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLocalDDCOnly; // 0x0073(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StreamingPoolSizeFactor; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfPrefetchFrames; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefetchPercentageStepSize; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefetchPercentageBias; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0088(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Frames; // 0x0098(0x0010)(ExportObject, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamableSparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamableSparseVolumeTexture") - } - static class UStreamableSparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStreamableSparseVolumeTexture; - -// Class Engine.EngineCustomTimeStep -// 0x0000 (0x0028 - 0x0028) -class UEngineCustomTimeStep : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineCustomTimeStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineCustomTimeStep") - } - static class UEngineCustomTimeStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineCustomTimeStep; - -// Class Engine.BlueprintCore -// 0x0028 (0x0050 - 0x0028) -class UBlueprintCore : public UObject -{ -public: - TSubclassOf SkeletonGeneratedClass; // 0x0028(0x0008)(ZeroConstructor, Transient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GeneratedClass; // 0x0030(0x0008)(ZeroConstructor, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLegacyNeedToPurgeSkelRefs; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid BlueprintGuid; // 0x003C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintCore") - } - static class UBlueprintCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintCore; - -// Class Engine.Blueprint -// 0x0058 (0x00A8 - 0x0050) -class UBlueprint : public UBlueprintCore -{ -public: - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ParentClass; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlueprintType BlueprintType; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecompileOnLoad : 1; // 0x0061(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasBeenRegenerated : 1; // 0x0061(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRegeneratingOnLoad : 1; // 0x0061(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BlueprintSystemVersion; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USimpleConstructionScript* SimpleConstructionScript; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ComponentTemplates; // 0x0070(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Timelines; // 0x0080(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ComponentClassOverrides; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UInheritableComponentHandler* InheritableComponentHandler; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Blueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Blueprint") - } - static class UBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprint; - -// Class Engine.LODSyncComponent -// 0x0098 (0x0138 - 0x00A0) -class ULODSyncComponent final : public UActorComponent -{ -public: - int32 NumLODs; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ForcedLOD; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLOD; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ComponentsToSync; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMap CustomLODMapping; // 0x00C0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 CurrentLOD; // 0x0110(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 CurrentNumLODs; // 0x0114(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray DriveComponents; // 0x0118(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray SubComponents; // 0x0128(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - class FString GetLODSyncDebugText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODSyncComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODSyncComponent") - } - static class ULODSyncComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULODSyncComponent; - -// Class Engine.MaterialExpressionSetLocal -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionSetLocal final : public UMaterialExpression -{ -public: - struct FExpressionExecOutput Exec; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class FName LocalName; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSetLocal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSetLocal") - } - static class UMaterialExpressionSetLocal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSetLocal; - -// Class Engine.TimecodeProvider -// 0x0008 (0x0030 - 0x0028) -class UTimecodeProvider : public UObject -{ -public: - float FrameDelay; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FetchAndUpdate(); - bool FetchTimecode(struct FQualifiedFrameTime* OutFrameTime); - - struct FQualifiedFrameTime GetDelayedQualifiedFrameTime() const; - struct FTimecode GetDelayedTimecode() const; - struct FFrameRate GetFrameRate() const; - struct FQualifiedFrameTime GetQualifiedFrameTime() const; - ETimecodeProviderSynchronizationState GetSynchronizationState() const; - struct FTimecode GetTimecode() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimecodeProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimecodeProvider") - } - static class UTimecodeProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimecodeProvider; - -// Class Engine.MaterialExpressionEyeAdaptation -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionEyeAdaptation final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionEyeAdaptation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionEyeAdaptation") - } - static class UMaterialExpressionEyeAdaptation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionEyeAdaptation; - -// Class Engine.MaterialExpressionVectorParameter -// 0x0058 (0x0130 - 0x00D8) -class UMaterialExpressionVectorParameter : public UMaterialExpressionParameter -{ -public: - struct FLinearColor DefaultValue; // 0x00D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomPrimitiveData; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrimitiveDataIndex; // 0x00E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FParameterChannelNames ChannelNames; // 0x00F0(0x0040)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorParameter") - } - static class UMaterialExpressionVectorParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorParameter; - -// Class Engine.EdGraphNode -// 0x0070 (0x0098 - 0x0028) -class UEdGraphNode : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DeprecatedPins; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - int32 NodePosX; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodePosY; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodeWidth; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodeHeight; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENodeAdvancedPins AdvancedPinDisplay; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENodeEnabledState EnabledState; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5A[0x1]; // 0x005A(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_5B_0 : 1; // 0x005B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bDisplayAsDisabled : 1; // 0x005B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bUserSetEnabledState : 1; // 0x005B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsIntermediateNode : 1; // 0x005B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHasCompilerMessage : 1; // 0x005B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NodeComment; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ErrorType; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ErrorMsg; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid NodeGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphNode") - } - static class UEdGraphNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphNode; - -// Class Engine.EdGraph -// 0x0038 (0x0060 - 0x0028) -class UEdGraph : public UObject -{ -public: - TSubclassOf Schema; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Nodes; // 0x0030(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bEditable : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDeletion : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowRenaming : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x1F]; // 0x0041(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraph") - } - static class UEdGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraph; - -// Class Engine.LevelStreaming -// 0x0188 (0x01B0 - 0x0028) -class ULevelStreaming : public UObject -{ -public: - TSoftObjectPtr WorldAsset; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 StreamingPriority; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName PackageNameToLoad; // 0x0054(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODPackageNames; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform LevelTransform; // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClientOnlyVisible; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LevelLODIndex; // 0x00E4(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 BitPad_E8_0 : 3; // 0x00E8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bShouldBeVisible : 1; // 0x00E8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bShouldBeLoaded : 1; // 0x00E8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_E8_5 : 3; // 0x00E8(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_E9[0x19]; // 0x00E9(0x0019)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Blocked : 1; // 0x0102(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsStatic : 1; // 0x0102(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBlockOnLoad : 1; // 0x0102(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBlockOnUnload : 1; // 0x0102(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableDistanceStreaming : 1; // 0x0102(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawOnLevelStatusMap : 1; // 0x0102(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_103[0x1]; // 0x0103(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor LevelColor; // 0x0104(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EditorStreamingVolumes; // 0x0118(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float MinTimeBetweenVolumeUnloadRequests; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnLevelLoaded; // 0x0130(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelUnloaded; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelShown; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLevelHidden; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class ULevel* LoadedLevel; // 0x0170(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ULevel* PendingUnloadLevel; // 0x0178(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_180[0x30]; // 0x0180(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class ULevelStreaming* CreateInstance(const class FString& UniqueInstanceName); - class ALevelScriptActor* GetLevelScriptActor(); - void SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval); - void SetLevelLODIndex(int32 LODIndex); - void SetPriority(int32 NewPriority); - void SetShouldBeLoaded(bool bInShouldBeLoaded); - void SetShouldBeVisible(bool bInShouldBeVisible); - - bool GetIsRequestingUnloadAndRemoval() const; - class ULevel* GetLoadedLevel() const; - class FName GetWorldAssetPackageFName() const; - bool IsLevelLoaded() const; - bool IsLevelVisible() const; - bool IsStreamingStatePending() const; - bool ShouldBeLoaded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreaming") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreaming") - } - static class ULevelStreaming* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreaming; - -// Class Engine.LevelStreamingDynamic -// 0x0010 (0x01C0 - 0x01B0) -#pragma pack(push, 0x1) -class alignas(0x10) ULevelStreamingDynamic : public ULevelStreaming -{ -public: - uint8 bInitiallyLoaded : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitiallyVisible : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class ULevelStreamingDynamic* LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf OptionalLevelStreamingClass, bool bLoadAsTempPackage); - static class ULevelStreamingDynamic* LoadLevelInstanceBySoftObjectPtr(class UObject* WorldContextObject, TSoftObjectPtr Level, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf OptionalLevelStreamingClass, bool bLoadAsTempPackage); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingDynamic") - } - static class ULevelStreamingDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ULevelStreamingDynamic; - -// Class Engine.ParticleModuleKillBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleKillBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillBase") - } - static class UParticleModuleKillBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillBase; - -// Class Engine.ParticleModuleKillBox -// 0x00C8 (0x00F8 - 0x0030) -class UParticleModuleKillBox final : public UParticleModuleKillBase -{ -public: - struct FRawDistributionVector LowerLeftCorner; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector UpperRightCorner; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsolute : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillInside : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAxisAlignedAndFixedSize : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillBox") - } - static class UParticleModuleKillBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillBox; - -// Class Engine.AnimNotifyState -// 0x0008 (0x0030 - 0x0028) -class UAnimNotifyState : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetDefaultTriggerWeightThreshold() const; - class FString GetNotifyName() const; - bool Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration, const struct FAnimNotifyEventReference& EventReference) const; - bool Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const; - bool Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime, const struct FAnimNotifyEventReference& EventReference) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState") - } - static class UAnimNotifyState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState; - -// Class Engine.MaterialExpressionVolumetricAdvancedMaterialOutput -// 0x0140 (0x01F0 - 0x00B0) -class UMaterialExpressionVolumetricAdvancedMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput PhaseG; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseG2; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseBlend; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringContribution; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringOcclusion; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MultiScatteringEccentricity; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ConservativeDensity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstPhaseG; // 0x01C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstPhaseG2; // 0x01CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstPhaseBlend; // 0x01D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PerSamplePhaseEvaluation; // 0x01D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D5[0x3]; // 0x01D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MultiScatteringApproximationOctaveCount; // 0x01D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringContribution; // 0x01DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringOcclusion; // 0x01E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMultiScatteringEccentricity; // 0x01E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGroundContribution; // 0x01E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGrayScaleMaterial; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRayMarchVolumeShadow; // 0x01EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampMultiScatteringContribution; // 0x01EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialOutput") - } - static class UMaterialExpressionVolumetricAdvancedMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialOutput; - -// Class Engine.ParticleModuleVectorFieldBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleVectorFieldBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldBase") - } - static class UParticleModuleVectorFieldBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldBase; - -// Class Engine.ParticleModuleVectorFieldGlobal -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleVectorFieldGlobal final : public UParticleModuleVectorFieldBase -{ -public: - uint8 bOverrideGlobalVectorFieldTightness : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float GlobalVectorFieldScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldTightness; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldGlobal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldGlobal") - } - static class UParticleModuleVectorFieldGlobal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldGlobal; - -// Class Engine.SkinnedMeshComponent -// 0x0380 (0x08A0 - 0x0520) -class USkinnedMeshComponent : public UMeshComponent -{ -public: - uint8 Pad_520[0x8]; // 0x0520(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMesh* SkeletalMesh; // 0x0528(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkinnedAsset* SkinnedAsset; // 0x0530(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr LeaderPoseComponent; // 0x0538(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkinCacheUsage; // 0x0540(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - bool bSetMeshDeformer; // 0x0550(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_551[0x7]; // 0x0551(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMeshDeformer* MeshDeformer; // 0x0558(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAlwaysUseMeshDeformer; // 0x0560(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_561[0x7]; // 0x0561(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMeshDeformerInstanceSettings* MeshDeformerInstanceSettings; // 0x0568(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMeshDeformerInstanceSet MeshDeformerInstances; // 0x0570(0x0020)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_590[0x180]; // 0x0590(0x0180)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsAsset* PhysicsAssetOverride; // 0x0710(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ForcedLodModel; // 0x0718(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71C[0x4]; // 0x071C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinLodModel; // 0x0720(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_724[0x8]; // 0x0724(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float StreamingDistanceMultiplier; // 0x072C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_730[0x8]; // 0x0730(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODInfo; // 0x0738(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_748[0x24]; // 0x0748(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - EVisibilityBasedAnimTickOption VisibilityBasedAnimTickOption; // 0x076C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76D[0x1]; // 0x076D(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_76E_0 : 3; // 0x076E(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOverrideMinLOD : 1; // 0x076E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseBoundsFromLeaderPoseComponent : 1; // 0x076E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeComponentLocationIntoBounds : 1; // 0x076E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceWireframe : 1; // 0x076E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMorphTarget : 1; // 0x076E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideSkin : 1; // 0x076F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPerBoneMotionBlur : 1; // 0x076F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComponentUseFixedSkelBounds : 1; // 0x076F(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderAllBodiesForBounds : 1; // 0x076F(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderClothForBounds : 1; // 0x076F(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSyncAttachParentLOD : 1; // 0x076F(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanHighlightSelectedSections : 1; // 0x076F(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecentlyRendered : 1; // 0x076F(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCapsuleDirectShadow : 1; // 0x0770(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCapsuleIndirectShadow : 1; // 0x0770(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCPUSkinning : 1; // 0x0770(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseScreenRenderStateForUpdate : 1; // 0x0770(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableUpdateRateOptimizations : 1; // 0x0770(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisplayDebugUpdateRateOptimizations : 1; // 0x0770(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderStatic : 1; // 0x0770(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreLeaderPoseComponentLOD : 1; // 0x0770(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_771_0 : 2; // 0x0771(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bCachedLocalBoundsUpToDate : 1; // 0x0771(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCachedWorldSpaceBoundsUpToDate : 1; // 0x0771(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_771_4 : 1; // 0x0771(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bForceMeshObjectUpdate : 1; // 0x0771(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_771_6 : 2; // 0x0771(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_772_0 : 3; // 0x0772(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bFollowerShouldTickPose : 1; // 0x0772(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_773[0x5]; // 0x0773(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - float CapsuleIndirectShadowMinVisibility; // 0x0778(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_77C[0x4C]; // 0x077C(0x004C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoxSphereBounds CachedWorldOrLocalSpaceBounds; // 0x07C8(0x0038)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FMatrix CachedWorldToLocalTransform; // 0x0800(0x0080)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_880[0x20]; // 0x0880(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearAllSkinWeightProfiles(); - void ClearSkinWeightOverride(int32 LODIndex); - void ClearSkinWeightProfile(ESkinWeightProfileLayer InLayer); - void ClearVertexColorOverride(int32 LODIndex); - void HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption); - bool IsBoneHiddenByName(class FName BoneName); - bool IsMaterialSectionShown(int32 MaterialID, int32 LODIndex); - void OverrideMinLOD(int32 InNewMinLOD); - void SetAlwaysUseMeshDeformer(bool bShouldAlwaysUseMeshDeformer); - void SetCapsuleIndirectShadowMinVisibility(float NewValue); - void SetCastCapsuleDirectShadow(bool bNewValue); - void SetCastCapsuleIndirectShadow(bool bNewValue); - void SetForcedLOD(int32 InNewForcedLOD); - void SetLeaderPoseComponent(class USkinnedMeshComponent* NewLeaderBoneComponent, bool bForceUpdate, bool bInFollowerShouldTickPose); - void SetMeshDeformer(class UMeshDeformer* InMeshDeformer); - void SetMinLOD(int32 InNewMinLOD); - void SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit); - void SetRenderStatic(bool bNewValue); - void SetSkinnedAssetAndUpdate(class USkinnedAsset* NewMesh, bool bReinitPose); - void SetSkinWeightOverride(int32 LODIndex, const TArray& SkinWeights); - bool SetSkinWeightProfile(class FName InProfileName, ESkinWeightProfileLayer InLayer); - void SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray& VertexColors); - void ShowAllMaterialSections(int32 LODIndex); - void ShowMaterialSection(int32 MaterialID, int32 SectionIndex, bool bShow, int32 LODIndex); - void TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation); - void UnHideBoneByName(class FName BoneName); - void UnloadSkinWeightProfile(class FName InProfileName); - void UnsetMeshDeformer(); - - bool BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const; - class FName FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const; - bool GetAlwaysUseMeshDeformer() const; - int32 GetBoneIndex(class FName BoneName) const; - class FName GetBoneName(int32 BoneIndex) const; - struct FTransform GetBoneTransform(class FName InBoneName, ERelativeTransformSpace TransformSpace) const; - TArray GetCurrentSkinWeightProfileLayerNames() const; - class FName GetCurrentSkinWeightProfileName(ESkinWeightProfileLayer InLayer) const; - struct FTransform GetDeltaTransformFromRefPose(class FName BoneName, class FName BaseName) const; - int32 GetForcedLOD() const; - class UMeshDeformerInstance* GetMeshDeformerInstance() const; - int32 GetNumBones() const; - int32 GetNumLODs() const; - class FName GetParentBone(class FName BoneName) const; - int32 GetPredictedLODLevel() const; - struct FVector GetRefPosePosition(int32 BoneIndex) const; - struct FTransform GetRefPoseTransform(int32 BoneIndex) const; - class USkeletalMesh* GetSkeletalMesh_DEPRECATED() const; - class USkinnedAsset* GetSkinnedAsset() const; - class FName GetSocketBoneName(class FName InSocketName) const; - bool GetTwistAndSwingAngleOfDeltaRotationFromRefPose(class FName BoneName, float* OutTwistAngle, float* OutSwingAngle) const; - bool IsUsingSkinWeightProfile() const; - void TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkinnedMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkinnedMeshComponent") - } - static class USkinnedMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkinnedMeshComponent; - -// Class Engine.ActorElementSelectionInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementSelectionInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementSelectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementSelectionInterface") - } - static class UActorElementSelectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementSelectionInterface; - -// Class Engine.SkeletalMeshComponent -// 0x06B0 (0x0F50 - 0x08A0) -#pragma pack(push, 0x1) -class alignas(0x10) USkeletalMeshComponent : public USkinnedMeshComponent -{ -public: - TSubclassOf AnimBlueprintGeneratedClass; // 0x08A0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AnimClass; // 0x08A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* AnimScriptInstance; // 0x08B0(0x0008)(ZeroConstructor, Transient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf OverridePostProcessAnimBP; // 0x08B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* PostProcessAnimInstance; // 0x08C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSingleAnimationPlayData AnimationData; // 0x08C8(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_8E0[0x10]; // 0x08E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RootBoneTranslation; // 0x08F0(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineCheckBoundsScale; // 0x0908(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_920[0x20]; // 0x0920(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LinkedInstances; // 0x0940(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_950[0x10]; // 0x0950(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedBoneSpaceTransforms; // 0x0960(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray CachedComponentSpaceTransforms; // 0x0970(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_980[0xA0]; // 0x0980(0x00A0)(Fixing Size After Last Property [ Dumper-7 ]) - float GlobalAnimRateScale; // 0x0A20(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EKinematicBonesUpdateToPhysics KinematicBonesUpdateType; // 0x0A24(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsTransformUpdateMode PhysicsTransformUpdateMode; // 0x0A25(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClothingTeleportMode ClothTeleportMode; // 0x0A26(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationMode AnimationMode; // 0x0A27(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A28[0x1]; // 0x0A28(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDisablePostProcessBlueprint : 1; // 0x0A29(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_A29_1 : 1; // 0x0A29(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bUpdateOverlapsOnAnimationFinalize : 1; // 0x0A29(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_A29_3 : 1; // 0x0A29(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bHasValidBodies : 1; // 0x0A29(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBlendPhysics : 1; // 0x0A29(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePhysicsOnDedicatedServer : 1; // 0x0A29(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateMeshWhenKinematic : 1; // 0x0A29(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateJointsFromAnimation : 1; // 0x0A2A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowClothActors : 1; // 0x0A2A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableClothSimulation : 1; // 0x0A2A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_A2A_3 : 5; // 0x0A2A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_A2B[0x5]; // 0x0A2B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDisableRigidBodyAnimNode : 1; // 0x0A30(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAllowAnimCurveEvaluation : 1; // 0x0A30(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_A30_2 : 3; // 0x0A30(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bCollideWithEnvironment : 1; // 0x0A30(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideWithAttachedChildren : 1; // 0x0A30(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceCollisionUpdate : 1; // 0x0A30(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A31[0x3]; // 0x0A31(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClothVelocityScale; // 0x0A34(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bResetAfterTeleport : 1; // 0x0A38(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_A38_1 : 1; // 0x0A38(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bDeferKinematicBoneUpdate : 1; // 0x0A38(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoSkeletonUpdate : 1; // 0x0A38(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPauseAnims : 1; // 0x0A38(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAnimation : 1; // 0x0A38(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRefPoseOnInitAnim : 1; // 0x0A38(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePerPolyCollision : 1; // 0x0A38(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceRefpose : 1; // 0x0A39(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyAllowAutonomousTickPose : 1; // 0x0A39(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAutonomousTickPose : 1; // 0x0A39(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOldForceRefPose : 1; // 0x0A39(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowPrePhysBones : 1; // 0x0A39(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiredBonesUpToDate : 1; // 0x0A39(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAnimTreeInitialised : 1; // 0x0A39(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLineCheckWithBounds : 1; // 0x0A39(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateCurvesToFollowers : 1; // 0x0A3A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipKinematicUpdateWhenInterpolating : 1; // 0x0A3A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipBoundsUpdateWhenInterpolating : 1; // 0x0A3A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_A3A_3 : 2; // 0x0A3A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNeedsQueuedAnimEventsDispatched : 1; // 0x0A3A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_A3B[0x1]; // 0x0A3B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 CachedAnimCurveUidVersion; // 0x0A3C(0x0002)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3E[0x2]; // 0x0A3E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ClothBlendWeight; // 0x0A40(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWaitForParallelClothTask; // 0x0A44(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFilteredAnimCurvesIsAllowList; // 0x0A45(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 CachedMeshCurveMetaDataVersion; // 0x0A46(0x0002)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray FilteredAnimCurves; // 0x0A48(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - class UBodySetup* BodySetup; // 0x0A58(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A60[0x4]; // 0x0A60(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float ClothMaxDistanceScale; // 0x0A64(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClothGeometryScale; // 0x0A68(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PostProcessAnimBPLODThreshold; // 0x0A6C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnConstraintBroken; // 0x0A70(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlasticDeformation; // 0x0A80(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSubclassOf ClothingSimulationFactory; // 0x0A90(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A98[0xF8]; // 0x0A98(0x00F8)(Fixing Size After Last Property [ Dumper-7 ]) - float TeleportDistanceThreshold; // 0x0B90(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float TeleportRotationThreshold; // 0x0B94(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B98[0x98]; // 0x0B98(0x0098)(Fixing Size After Last Property [ Dumper-7 ]) - class UClothingSimulationInteractor* ClothingInteractor; // 0x0C30(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C38[0xB8]; // 0x0C38(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAnimInitialized; // 0x0CF0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D00[0x240]; // 0x0D00(0x0240)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 LastPoseTickFrame; // 0x0F40(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F44[0x4]; // 0x0F44(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType); - void AddClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset); - void AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf); - void AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf); - void AllowAnimCurveEvaluation(class FName NameOfCurve, bool bAllow); - void BindClothToLeaderPoseComponent(); - void BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName); - void ClearMorphTargets(); - class FName FindConstraintBoneName(int32 ConstraintIndex); - void ForceClothNextUpdateTeleport(); - void ForceClothNextUpdateTeleportAndReset(); - class UClass* GetAnimClass(); - struct FVector GetBoneLinearVelocity(const class FName& InBoneName); - struct FConstraintInstanceAccessor GetConstraintByName(class FName ConstraintName, bool bIncludesTerminated); - void GetConstraints(bool bIncludesTerminated, TArray* OutConstraints); - void GetConstraintsFromBody(class FName BodyName, bool bParentConstraints, bool bChildConstraints, bool bIncludesTerminated, TArray* OutConstraints); - void GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle); - bool GetFloatAttribute(const class FName& BoneName, const class FName& AttributeName, float DefaultValue, float* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetFloatAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, float& OutValue, ECustomBoneAttributeLookup LookupType); - bool GetIntegerAttribute(const class FName& BoneName, const class FName& AttributeName, int32 DefaultValue, int32* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetIntegerAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, int32& OutValue, ECustomBoneAttributeLookup LookupType); - bool GetStringAttribute(const class FName& BoneName, const class FName& AttributeName, const class FString& DefaultValue, class FString* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetStringAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, class FString& OutValue, ECustomBoneAttributeLookup LookupType); - bool GetTransformAttribute(const class FName& BoneName, const class FName& AttributeName, const struct FTransform& DefaultValue, struct FTransform* OutValue, ECustomBoneAttributeLookup LookupType); - bool GetTransformAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, struct FTransform& OutValue, ECustomBoneAttributeLookup LookupType); - bool IsBodyGravityEnabled(class FName BoneName); - void LinkAnimClassLayers(TSubclassOf InClass); - void LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass); - void OverrideAnimationData(class UAnimationAsset* InAnimToPlay, bool bIsLooping, bool bIsPlaying, float position, float PlayRate); - void Play(bool bLooping); - void PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping); - void RecreateClothingActors(); - void RemoveClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset); - void RemoveClothCollisionSources(class USkeletalMeshComponent* InSourceComponent); - void ResetAllBodiesSimulatePhysics(); - void ResetAllowedAnimCurveEvaluation(); - void ResetAnimInstanceDynamics(ETeleportType InTeleportType); - void ResetClothCollisionSources(); - void ResetClothTeleportMode(); - void ResumeClothingSimulation(); - void SetAllBodiesBelowLinearVelocity(const class FName& InBoneName, const struct FVector& LinearVelocity, bool bIncludeSelf); - void SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf); - void SetAllBodiesBelowPhysicsDisabled(const class FName& InBoneName, bool bDisabled, bool bIncludeSelf); - void SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf); - void SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType); - void SetAllBodiesSimulatePhysics(bool bNewSimulate); - void SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType); - void SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType); - void SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType); - void SetAllowAnimCurveEvaluation(bool bInAllow); - void SetAllowClothActors(bool bInAllow); - void SetAllowedAnimCurvesEvaluation(const TArray& List, bool bAllow); - void SetAllowRigidBodyAnimNode(bool bInAllow, bool bReinitAnim); - void SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle); - void SetAnimation(class UAnimationAsset* NewAnimToPlay); - void SetAnimationMode(EAnimationMode InAnimationMode, bool bForceInitAnimScriptInstance); - void SetAnimInstanceClass(class UClass* NewClass); - void SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName); - void SetBodySimulatePhysics(const class FName& InBoneName, bool bSimulate); - void SetClothMaxDistanceScale(float Scale); - void SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound); - void SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound); - void SetDisableAnimCurves(bool bInDisableAnimCurves); - void SetDisablePostProcessBlueprint(bool bInDisablePostProcess); - void SetEnableBodyGravity(bool bEnableGravity, class FName BoneName); - void SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf); - void SetEnablePhysicsBlending(bool bNewBlendPhysics); - void SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight); - void SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf); - void SetOverridePostProcessAnimBP(TSubclassOf InPostProcessAnimBlueprint, bool ReinitAnimInstances); - void SetPhysicsBlendWeight(float PhysicsBlendWeight); - void SetPlayRate(float Rate); - void SetPosition(float InPos, bool bFireNotifies); - void SetSkeletalMeshAsset(class USkeletalMesh* NewMesh); - void SetTeleportDistanceThreshold(float Threshold); - void SetTeleportRotationThreshold(float Threshold); - void SetUpdateAnimationInEditor(const bool NewUpdateState); - void SetUpdateClothInEditor(const bool NewUpdateState); - void SnapshotPose(struct FPoseSnapshot& Snapshot); - void Stop(); - void SuspendClothingSimulation(); - void TermBodiesBelow(class FName ParentBoneName); - void ToggleDisablePostProcessBlueprint(); - void UnbindClothFromLeaderPoseComponent(bool bRestoreSimulationSpace); - void UnlinkAnimClassLayers(TSubclassOf InClass); - - bool GetAllowClothActors() const; - bool GetAllowedAnimCurveEvaluate() const; - bool GetAllowRigidBodyAnimNode() const; - EAnimationMode GetAnimationMode() const; - class UAnimInstance* GetAnimInstance() const; - float GetBoneMass(class FName BoneName, bool bScaleMass) const; - class UClothingSimulationInteractor* GetClothingSimulationInteractor() const; - float GetClothMaxDistanceScale() const; - bool GetDisableAnimCurves() const; - bool GetDisablePostProcessBlueprint() const; - class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const; - void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const; - float GetMorphTarget(class FName MorphTargetName) const; - float GetPlayRate() const; - float GetPosition() const; - class UAnimInstance* GetPostProcessInstance() const; - struct FVector GetSkeletalCenterOfMass() const; - class USkeletalMesh* GetSkeletalMeshAsset() const; - float GetTeleportDistanceThreshold() const; - float GetTeleportRotationThreshold() const; - bool HasValidAnimationInstance() const; - bool IsClothingSimulationSuspended() const; - bool IsPlaying() const; - bool K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* Normal, class FName* BoneName, float* Distance) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshComponent") - } - static class USkeletalMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USkeletalMeshComponent; - -// Class Engine.WorldPartitionEditorHash -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionEditorHash : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionEditorHash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionEditorHash") - } - static class UWorldPartitionEditorHash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionEditorHash; - -// Class Engine.MaterialExpressionShadingPathSwitch -// 0x00A0 (0x0150 - 0x00B0) -class UMaterialExpressionShadingPathSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Inputs[0x3]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadingPathSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadingPathSwitch") - } - static class UMaterialExpressionShadingPathSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadingPathSwitch; - -// Class Engine.AnimInstance -// 0x0398 (0x03C0 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UAnimInstance : public UObject -{ -public: - class USkeleton* CurrentSkeleton; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionMode RootMotionMode; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseMultiThreadedAnimationUpdate : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsingCopyPoseFromMesh : 1; // 0x0031(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_31_2 : 2; // 0x0031(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bReceiveNotifiesFromLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateNotifiesToLinkedInstances : 1; // 0x0031(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMainInstanceMontageEvaluationData : 1; // 0x0031(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_31_7 : 1; // 0x0031(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_32[0x1]; // 0x0032(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bQueueMontageEvents : 1; // 0x0033(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMontageBlendingOut; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageBlendedIn; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageStarted; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMontageEnded; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAllMontageInstancesEnded; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_88[0xB0]; // 0x0088(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SlotGroupInertializationRequestDataMap; // 0x0138(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_188[0x38]; // 0x0188(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimNotifyQueue NotifyQueue; // 0x01C0(0x0070)(Transient, NativeAccessSpecifierPublic) - TArray ActiveAnimNotifyState; // 0x0230(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ActiveAnimNotifyEventReference; // 0x0240(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_250[0x168]; // 0x0250(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlueprintBeginPlay(); - void BlueprintInitializeAnimation(); - void BlueprintLinkedAnimationLayersInitialized(); - void BlueprintPostEvaluateAnimation(); - void BlueprintThreadSafeUpdateAnimation(float DeltaTime); - void BlueprintUpdateAnimation(float DeltaTimeX); - void ClearAllTransitionEvents(); - void ClearMorphTargets(); - void ClearTransitionEvents(const class FName EventName); - class FName GetCurrentStateName(int32 MachineIndex); - bool GetCurveValueWithDefault(class FName CurveName, float DefaultValue, float* OutValue); - float GetInstanceAssetPlayerLength(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTime(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex); - float GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex); - float GetInstanceCurrentStateElapsedTime(int32 MachineIndex); - float GetInstanceMachineWeight(int32 MachineIndex); - float GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex); - float GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex); - float GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex); - float GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex); - float GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex); - float GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex); - void LinkAnimClassLayers(TSubclassOf InClass); - void LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass); - void LockAIResources(bool bLockMovement, bool LockAILogic); - void Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage); - void Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage); - void Montage_Pause(const class UAnimMontage* Montage); - float Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages); - float Montage_PlayWithBlendIn(class UAnimMontage* MontageToPlay, const struct FAlphaBlendArgs& BlendIn, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages); - float Montage_PlayWithBlendSettings(class UAnimMontage* MontageToPlay, const struct FMontageBlendSettings& BlendInSettings, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages); - void Montage_Resume(const class UAnimMontage* Montage); - void Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage); - void Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate); - void Montage_SetPosition(const class UAnimMontage* Montage, float NewPosition); - void Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage); - void Montage_StopGroupByName(float InBlendOutTime, class FName GroupName); - void Montage_StopWithBlendOut(const struct FAlphaBlendArgs& BlendOut, const class UAnimMontage* Montage); - void Montage_StopWithBlendSettings(const struct FMontageBlendSettings& BlendOutSettings, const class UAnimMontage* Montage); - void MontageSync_Follow(const class UAnimMontage* MontageFollower, const class UAnimInstance* OtherAnimInstance, const class UAnimMontage* MontageLeader); - void MontageSync_StopFollowing(const class UAnimMontage* MontageFollower); - class UAnimMontage* PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt); - class UAnimMontage* PlaySlotAnimationAsDynamicMontage_WithBlendArgs(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FAlphaBlendArgs& BlendIn, const struct FAlphaBlendArgs& BlendOut, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt); - class UAnimMontage* PlaySlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt); - bool QueryAndMarkTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName); - bool QueryTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName); - void RemovePoseSnapshot(class FName SnapshotName); - void RequestSlotGroupInertialization(class FName InSlotGroupName, float duration, const class UBlendProfile* BlendProfile); - bool RequestTransitionEvent(const class FName EventName, const double RequestTimeout, const ETransitionRequestQueueMode QueueMode, const ETransitionRequestOverwriteMode OverwriteMode); - void ResetDynamics(ETeleportType InTeleportType); - void SavePoseSnapshot(class FName SnapshotName); - void SetMorphTarget(class FName MorphTargetName, float Value); - void SetPropagateNotifiesToLinkedInstances(bool bSet); - void SetReceiveNotifiesFromLinkedInstances(bool bSet); - void SetRootMotionMode(ERootMotionMode Value); - void SetUseMainInstanceMontageEvaluationData(bool bSet); - void SnapshotPose(struct FPoseSnapshot& Snapshot); - void StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName); - void UnlinkAnimClassLayers(TSubclassOf InClass); - void UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic); - bool WasAnimNotifyNameTriggeredInAnyState(class FName NotifyName); - bool WasAnimNotifyNameTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, class FName NotifyName); - bool WasAnimNotifyNameTriggeredInStateMachine(int32 MachineIndex, class FName NotifyName); - bool WasAnimNotifyStateActiveInAnyState(TSubclassOf AnimNotifyStateType); - bool WasAnimNotifyStateActiveInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf AnimNotifyStateType); - bool WasAnimNotifyStateActiveInStateMachine(int32 MachineIndex, TSubclassOf AnimNotifyStateType); - bool WasAnimNotifyTriggeredInAnyState(TSubclassOf AnimNotifyType); - bool WasAnimNotifyTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf AnimNotifyType); - bool WasAnimNotifyTriggeredInStateMachine(int32 MachineIndex, TSubclassOf AnimNotifyType); - - class UAnimInstance* Blueprint_GetMainAnimInstance() const; - float Blueprint_GetSlotMontageLocalWeight(class FName SlotNodeName) const; - float CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation) const; - bool DynamicMontage_IsPlayingFrom(const class UAnimSequenceBase* Animation) const; - void GetActiveCurveNames(EAnimCurveType CurveType, TArray* OutNames) const; - void GetAllCurveNames(TArray* OutNames) const; - const class UBlendProfile* GetBlendProfileByName(class FName InBlendProfileName) const; - class UAnimMontage* GetCurrentActiveMontage() const; - float GetCurveValue(class FName CurveName) const; - float GetDeltaSeconds() const; - class UAnimInstance* GetLinkedAnimGraphInstanceByTag(class FName InTag) const; - void GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass, bool bCheckForChildClass) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const; - class UAnimInstance* GetLinkedAnimLayerInstanceByGroupAndClass(class FName InGroup, TSubclassOf InClass) const; - void GetLinkedAnimLayerInstancesByGroup(class FName InGroup, TArray* OutLinkedInstances) const; - class AActor* GetOwningActor() const; - class USkeletalMeshComponent* GetOwningComponent() const; - bool GetPropagateNotifiesToLinkedInstances() const; - bool GetReceiveNotifiesFromLinkedInstances() const; - struct FMarkerSyncAnimPosition GetSyncGroupPosition(class FName InSyncGroupName) const; - bool GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const; - bool HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const; - bool IsAnyMontagePlaying() const; - bool IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const; - bool IsSlotActive(class FName SlotNodeName) const; - bool IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const; - bool IsUsingMainInstanceMontageEvaluationData() const; - float Montage_GetBlendTime(const class UAnimMontage* Montage) const; - class FName Montage_GetCurrentSection(const class UAnimMontage* Montage) const; - float Montage_GetEffectivePlayRate(const class UAnimMontage* Montage) const; - bool Montage_GetIsStopped(const class UAnimMontage* Montage) const; - float Montage_GetPlayRate(const class UAnimMontage* Montage) const; - float Montage_GetPosition(const class UAnimMontage* Montage) const; - bool Montage_IsActive(const class UAnimMontage* Montage) const; - bool Montage_IsPlaying(const class UAnimMontage* Montage) const; - class APawn* TryGetPawnOwner() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimInstance") - } - static class UAnimInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UAnimInstance; - -// Class Engine.MaterialExpressionFloatToUInt -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionFloatToUInt final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EFloatToIntMode Mode; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFloatToUInt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFloatToUInt") - } - static class UMaterialExpressionFloatToUInt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFloatToUInt; - -// Class Engine.KismetInputLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetInputLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CalibrateTilt(); - static bool EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& B); - static bool EqualEqual_KeyKey(const struct FKey& A, const struct FKey& B); - static float GetAnalogValue(const struct FAnalogInputEvent& Input); - static struct FKey GetKey(const struct FKeyEvent& Input); - static struct FSlateModifierKeysState GetModifierKeysState(); - static int32 GetUserIndex(const struct FKeyEvent& Input); - static class FText InputChord_GetDisplayName(const struct FInputChord& Key); - static bool InputEvent_IsAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsLeftShiftDown(const struct FInputEvent& Input); - static bool InputEvent_IsRepeat(const struct FInputEvent& Input); - static bool InputEvent_IsRightAltDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightCommandDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightControlDown(const struct FInputEvent& Input); - static bool InputEvent_IsRightShiftDown(const struct FInputEvent& Input); - static bool InputEvent_IsShiftDown(const struct FInputEvent& Input); - static class FText Key_GetDisplayName(const struct FKey& Key, bool bLongDisplayName); - static EUINavigationAction Key_GetNavigationAction(const struct FKey& InKey); - static EUINavigationAction Key_GetNavigationActionFromKey(const struct FKeyEvent& InKeyEvent); - static EUINavigation Key_GetNavigationDirectionFromAnalog(const struct FAnalogInputEvent& InAnalogEvent); - static EUINavigation Key_GetNavigationDirectionFromKey(const struct FKeyEvent& InKeyEvent); - static bool Key_IsAnalog(const struct FKey& Key); - static bool Key_IsAxis1D(const struct FKey& Key); - static bool Key_IsAxis2D(const struct FKey& Key); - static bool Key_IsAxis3D(const struct FKey& Key); - static bool Key_IsButtonAxis(const struct FKey& Key); - static bool Key_IsDigital(const struct FKey& Key); - static bool Key_IsGamepadKey(const struct FKey& Key); - static bool Key_IsKeyboardKey(const struct FKey& Key); - static bool Key_IsModifierKey(const struct FKey& Key); - static bool Key_IsMouseButton(const struct FKey& Key); - static bool Key_IsValid(const struct FKey& Key); - static bool Key_IsVectorAxis(const struct FKey& Key); - static bool ModifierKeysState_IsAltDown(const struct FSlateModifierKeysState& KeysState); - static bool ModifierKeysState_IsCommandDown(const struct FSlateModifierKeysState& KeysState); - static bool ModifierKeysState_IsControlDown(const struct FSlateModifierKeysState& KeysState); - static bool ModifierKeysState_IsShiftDown(const struct FSlateModifierKeysState& KeysState); - static struct FVector2D PointerEvent_GetCursorDelta(const struct FPointerEvent& Input); - static struct FKey PointerEvent_GetEffectingButton(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetGestureDelta(const struct FPointerEvent& Input); - static ESlateGesture PointerEvent_GetGestureType(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input); - static int32 PointerEvent_GetPointerIndex(const struct FPointerEvent& Input); - static struct FVector2D PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input); - static int32 PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input); - static int32 PointerEvent_GetUserIndex(const struct FPointerEvent& Input); - static float PointerEvent_GetWheelDelta(const struct FPointerEvent& Input); - static bool PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton); - static bool PointerEvent_IsTouchEvent(const struct FPointerEvent& Input); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetInputLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetInputLibrary") - } - static class UKismetInputLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetInputLibrary; - -// Class Engine.BlueprintAsyncActionBase -// 0x0008 (0x0030 - 0x0028) -class UBlueprintAsyncActionBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Activate(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintAsyncActionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintAsyncActionBase") - } - static class UBlueprintAsyncActionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintAsyncActionBase; - -// Class Engine.MaterialExpressionParticleRelativeTime -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleRelativeTime final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRelativeTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRelativeTime") - } - static class UMaterialExpressionParticleRelativeTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRelativeTime; - -// Class Engine.SoundBase -// 0x0140 (0x0168 - 0x0028) -class USoundBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundClass* SoundClassObject; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDebug : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideConcurrency : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBusSends : 1; // 0x0038(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBaseSubmix : 1; // 0x0038(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSubmixSends : 1; // 0x0038(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasDelayNode : 1; // 0x0038(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasConcatenatorNode : 1; // 0x0038(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBypassVolumeScaleForPriority : 1; // 0x0038(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EVirtualizationMode VirtualizationMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x56]; // 0x003A(0x0056)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ConcurrencySet; // 0x0090(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) - struct FSoundConcurrencySettings ConcurrencyOverrides; // 0x00E0(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float duration; // 0x0100(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0104(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalSamples; // 0x0108(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x010C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0110(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundSubmixBase* SoundSubmixObject; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundSubmixSends; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BusSends; // 0x0138(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PreEffectBusSends; // 0x0148(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0158(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - bool IsAttenuationSettingsEditable() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundBase") - } - static class USoundBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundBase; - -// Class Engine.SoundWave -// 0x0288 (0x03F0 - 0x0168) -class USoundWave : public USoundBase -{ -public: - uint8 Pad_168[0x10]; // 0x0168(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CompressionQuality; // 0x0178(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 StreamingPriority; // 0x017C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundwaveSampleRateSettings SampleRateQuality; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x1]; // 0x0181(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ESoundGroup SoundGroup; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x0183(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStreaming : 1; // 0x0183(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSeekableStreaming : 1; // 0x0183(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bUseBinkAudio : 1; // 0x0183(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ESoundAssetCompressionType SoundAssetCompressionType; // 0x0184(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_185[0x13]; // 0x0185(0x0013)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoundModulationDefaultRoutingSettings ModulationSettings; // 0x0198(0x0168)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray FrequenciesToAnalyze; // 0x0300(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CookedSpectralTimeData; // 0x0310(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CookedEnvelopeTimeData; // 0x0320(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_330[0x1C]; // 0x0330(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_34C_0 : 5; // 0x034C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bMature : 1; // 0x034C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bManualWordWrap : 1; // 0x034C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSingleLine : 1; // 0x034C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAmbisonics : 1; // 0x034D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ESoundWaveLoadingBehavior LoadingBehavior; // 0x034E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34F[0x1]; // 0x034F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SpokenText; // 0x0350(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0364(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumChannels; // 0x036C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SampleRate; // 0x0370(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_374[0xC]; // 0x0374(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Subtitles; // 0x0380(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UCurveTable* Curves; // 0x0390(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveTable* InternalCurves; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A0[0x50]; // 0x03A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSoundAssetCompressionType(ESoundAssetCompressionType InSoundAssetCompressionType, bool bMarkDirty); - - TArray GetCuePoints() const; - TArray GetLoopRegions() const; - ESoundAssetCompressionType GetSoundAssetCompressionType() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundWave") - } - static class USoundWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundWave; - -// Class Engine.ParticleModuleRotationRateBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleRotationRateBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRateBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRateBase") - } - static class UParticleModuleRotationRateBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRateBase; - -// Class Engine.ParticleModuleMeshRotationRateMultiplyLife -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleMeshRotationRateMultiplyLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateMultiplyLife") - } - static class UParticleModuleMeshRotationRateMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRateMultiplyLife; - -// Class Engine.DynamicBlueprintBinding -// 0x0000 (0x0028 - 0x0028) -class UDynamicBlueprintBinding : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicBlueprintBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicBlueprintBinding") - } - static class UDynamicBlueprintBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicBlueprintBinding; - -// Class Engine.MaterialExpressionBlendMaterialAttributes -// 0x0090 (0x0140 - 0x00B0) -class UMaterialExpressionBlendMaterialAttributes : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput A; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaterialAttributesInput B; // 0x00E0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Alpha; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialAttributeBlend PixelAttributeBlendType; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialAttributeBlend VertexAttributeBlendType; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBlendMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBlendMaterialAttributes") - } - static class UMaterialExpressionBlendMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBlendMaterialAttributes; - -// Class Engine.MaterialExpressionLegacyBlendMaterialAttributes -// 0x00A8 (0x01E8 - 0x0140) -class UMaterialExpressionLegacyBlendMaterialAttributes final : public UMaterialExpressionBlendMaterialAttributes -{ -public: - struct FExpressionInput VertexAttribute_UseA; // 0x0140(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput VertexAttribute_UseB; // 0x0168(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PixelAttribute_UseA; // 0x0190(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PixelAttribute_UseB; // 0x01B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialAttributeBlendFunction BlendFunctionType; // 0x01E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E1[0x7]; // 0x01E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLegacyBlendMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLegacyBlendMaterialAttributes") - } - static class UMaterialExpressionLegacyBlendMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLegacyBlendMaterialAttributes; - -// Class Engine.DataAsset -// 0x0008 (0x0030 - 0x0028) -class UDataAsset : public UObject -{ -public: - TSubclassOf NativeClass; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataAsset") - } - static class UDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataAsset; - -// Class Engine.DataLayerAsset -// 0x0010 (0x0040 - 0x0030) -class UDataLayerAsset : public UDataAsset -{ -public: - EDataLayerType DataLayerType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSupportsActorFilters; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugColor; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EDataLayerLoadFilter LoadFilter; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FColor GetDebugColor() const; - EDataLayerType GetType() const; - bool IsClientOnly() const; - bool IsRuntime() const; - bool IsServerOnly() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerAsset") - } - static class UDataLayerAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerAsset; - -// Class Engine.ExternalDataLayerAsset -// 0x0008 (0x0048 - 0x0040) -class UExternalDataLayerAsset final : public UDataLayerAsset -{ -public: - struct FExternalDataLayerUID UID; // 0x0040(0x0004)(Edit, EditConst, DuplicateTransient, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExternalDataLayerAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExternalDataLayerAsset") - } - static class UExternalDataLayerAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExternalDataLayerAsset; - -// Class Engine.AnimationDataModelNotifiesExtensions -// 0x0000 (0x0028 - 0x0028) -class UAnimationDataModelNotifiesExtensions final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationDataModelNotifiesExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationDataModelNotifiesExtensions") - } - static class UAnimationDataModelNotifiesExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationDataModelNotifiesExtensions; - -// Class Engine.AnimCompositeBase -// 0x0008 (0x00B8 - 0x00B0) -class UAnimCompositeBase : public UAnimSequenceBase -{ -public: - struct FFrameRate CommonTargetFrameRate; // 0x00B0(0x0008)(Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompositeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompositeBase") - } - static class UAnimCompositeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompositeBase; - -// Class Engine.AnimMontage -// 0x0128 (0x01E0 - 0x00B8) -class UAnimMontage final : public UAnimCompositeBase -{ -public: - EMontageBlendMode BlendModeIn; // 0x00B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontageBlendMode BlendModeOut; // 0x00B9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAlphaBlend BlendIn; // 0x00C0(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAlphaBlend BlendOut; // 0x00F0(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SyncGroup; // 0x0124(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SyncSlotIndex; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMarkerSyncData MarkerData; // 0x0130(0x0020)(NativeAccessSpecifierPublic) - TArray CompositeSections; // 0x0150(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray SlotAnimTracks; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableRootMotionTranslation; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRootMotionRotation; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableAutoBlendOut; // 0x0172(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_173[0x5]; // 0x0173(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendProfileIn; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendProfile* BlendProfileOut; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BranchingPointMarkers; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray BranchingPointStateNotifyIndices; // 0x01A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FTimeStretchCurve TimeStretchCurve; // 0x01B0(0x0028)(Edit, NativeAccessSpecifierPublic) - class FName TimeStretchCurveName; // 0x01D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UAnimMontage* CreateSlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float InBlendOutTriggerTime); - - struct FAlphaBlendArgs GetBlendInArgs() const; - struct FAlphaBlendArgs GetBlendOutArgs() const; - float GetDefaultBlendInTime() const; - float GetDefaultBlendOutTime() const; - class UAnimSequenceBase* GetFirstAnimReference() const; - class FName GetGroupName() const; - int32 GetNumSections() const; - int32 GetSectionIndex(class FName InSectionName) const; - class FName GetSectionName(int32 SectionIndex) const; - bool IsDynamicMontage() const; - bool IsValidAdditiveSlot(const class FName& SlotNodeName) const; - bool IsValidSectionName(class FName InSectionName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimMontage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimMontage") - } - static class UAnimMontage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimMontage; - -// Class Engine.BlueprintGeneratedClass -// 0x0160 (0x0360 - 0x0200) -class UBlueprintGeneratedClass : public UClass -{ -public: - uint8 Pad_200[0x8]; // 0x0200(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumReplicatedProperties; // 0x0208(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHasCookedComponentInstancingData : 1; // 0x020C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DynamicBindingObjects; // 0x0210(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ComponentTemplates; // 0x0220(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Timelines; // 0x0230(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ComponentClassOverrides; // 0x0240(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FieldNotifies; // 0x0250(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_260[0x8]; // 0x0260(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USimpleConstructionScript* SimpleConstructionScript; // 0x0268(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInheritableComponentHandler* InheritableComponentHandler; // 0x0270(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UFunction* UberGraphFunction; // 0x0280(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap CookedPropertyGuids; // 0x0288(0x0050)(NativeAccessSpecifierPublic) - TMap CookedComponentInstancingData; // 0x02D8(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_328[0x38]; // 0x0328(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintGeneratedClass") - } - static class UBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintGeneratedClass; - -// Class Engine.BookmarkBase -// 0x0000 (0x0028 - 0x0028) -class UBookmarkBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookmarkBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookmarkBase") - } - static class UBookmarkBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookmarkBase; - -// Class Engine.Texture -// 0x0068 (0x0130 - 0x00C8) -class UTexture : public UStreamableRenderAsset -{ -public: - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LightingGuid; // 0x00D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LevelIndex; // 0x00E8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter Filter; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipLoadOptions MipLoadOptions; // 0x00F2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCookPlatformTilingSettings CookPlatformTilingSettings; // 0x00F3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOodlePreserveExtremes; // 0x00F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureGroup LODGroup; // 0x00F5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F6[0x2]; // 0x00F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformFloat Downscale; // 0x00F8(0x0004)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - ETextureDownscaleOptions DownscaleOptions; // 0x00FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAvailability Availability; // 0x00FD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SRGB : 1; // 0x00FE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoTiling : 1; // 0x00FE(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 VirtualTextureStreaming : 1; // 0x00FE(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionYCoCg : 1; // 0x00FE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotOfflineProcessed : 1; // 0x00FE(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAsyncResourceReleaseHasBeenStarted : 1; // 0x00FE(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_FF[0x1]; // 0x00FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0100(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_110[0x20]; // 0x0110(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool Blueprint_GetTextureSourceIdString(class FString* OutTextureSourceId); - - bool AreDownscalePropertiesEditable() const; - int64 Blueprint_GetMemorySize() const; - void Blueprint_GetTextureSourceDiskAndMemorySize(int64* OutDiskSize, int64* OutMemorySize) const; - bool ComputeTextureSourceChannelMinMax(struct FLinearColor* OutColorMin, struct FLinearColor* OutColorMax) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture") - } - static class UTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture; - -// Class Engine.AnimNotify_PlayParticleEffect -// 0x0088 (0x00C0 - 0x0038) -class alignas(0x10) UAnimNotify_PlayParticleEffect final : public UAnimNotify -{ -public: - class UParticleSystem* PSTemplate; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0070(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x28]; // 0x0088(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Attached : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SocketName; // 0x00B4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlayParticleEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlayParticleEffect") - } - static class UAnimNotify_PlayParticleEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlayParticleEffect; - -// Class Engine.CameraActor -// 0x0728 (0x09F0 - 0x02C8) -class ACameraActor : public AActor -{ -public: - EAutoReceiveInput AutoActivateForPlayer; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCameraComponent* CameraComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bConstrainAspectRatio : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AspectRatio; // 0x02E4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float FOVAngle; // 0x02E8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PostProcessBlendWeight; // 0x02EC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FPostProcessSettings PostProcessSettings; // 0x02F0(0x0700)(Deprecated, NativeAccessSpecifierPrivate) - -public: - int32 GetAutoActivatePlayerIndex() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraActor") - } - static class ACameraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraActor; - -// Class Engine.CameraComponent -// 0x07D0 (0x0A00 - 0x0230) -class UCameraComponent : public USceneComponent -{ -public: - float FieldOfView; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstPersonFieldOfView; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstPersonScale; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoCalculateOrthoPlanes; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoPlaneShift; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoNearClipPlane; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoFarClipPlane; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOrthoPlanes; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCameraHeightAsViewTarget; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_252[0x2]; // 0x0252(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AspectRatio; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bConstrainAspectRatio : 1; // 0x0259(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAspectRatioAxisConstraint : 1; // 0x0259(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFieldOfViewForLOD : 1; // 0x0259(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_25A[0x2]; // 0x025A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Overscan; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScaleResolutionWithOverscan; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCropOverscan; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockToHmd : 1; // 0x0262(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePawnControlRotation : 1; // 0x0262(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTriggerGlobalViewHook : 1; // 0x0262(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFirstPersonFieldOfView : 1; // 0x0262(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFirstPersonScale : 1; // 0x0262(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ECameraProjectionMode ProjectionMode; // 0x0263(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x6C]; // 0x0264(0x006C)(Fixing Size After Last Property [ Dumper-7 ]) - float PostProcessBlendWeight; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D4[0x2C]; // 0x02D4(0x002C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0300(0x0700)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - void GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView); - int32 GetNumberOfBlendables(); - void OnCameraMeshHiddenChanged(); - class UObject* QueryBlendableAtIdnex(int32 Index_0); - float QueryBlendableWeightAtIdnex(int32 Index_0); - void RemoveBlendable(TScriptInterface InBlendableObject); - void SetAspectRatio(float InAspectRatio); - void SetAspectRatioAxisConstraint(EAspectRatioAxisConstraint InAspectRatioAxisConstraint); - void SetAutoCalculateOrthoPlanes(bool bAutoCalculate); - void SetAutoPlaneShift(float InAutoPlaneShift); - void SetConstraintAspectRatio(bool bInConstrainAspectRatio); - void SetCropOverscan(bool bInCropOverscan); - void SetEnableFirstPersonFieldOfView(bool bInEnableFirstPersonFieldOfView); - void SetEnableFirstPersonScale(bool bInEnableFirstPersonScale); - void SetFieldOfView(float InFieldOfView); - void SetFirstPersonFieldOfView(float InFirstPersonFieldOfView); - void SetFirstPersonScale(float InFirstPersonScale); - void SetOrthoFarClipPlane(float InOrthoFarClipPlane); - void SetOrthoNearClipPlane(float InOrthoNearClipPlane); - void SetOrthoWidth(float InOrthoWidth); - void SetOverscan(float InOverscan); - void SetPostProcessBlendWeight(float InPostProcessBlendWeight); - void SetProjectionMode(ECameraProjectionMode InProjectionMode); - void SetScaleResolutionWithOverscan(bool bInScaleResolutionWithOverscan); - void SetUpdateOrthoPlanes(bool bInUpdateOrthoPlanes); - void SetUseCameraHeightAsViewTarget(bool bInUseCameraHeightAsViewTarget); - void SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraComponent") - } - static class UCameraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraComponent; - -// Class Engine.AudioEngineSubsystem -// 0x0000 (0x0030 - 0x0030) -class UAudioEngineSubsystem : public UDynamicSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioEngineSubsystem") - } - static class UAudioEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioEngineSubsystem; - -// Class Engine.ParticleModuleMeshRotationRate -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleMeshRotationRate : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector StartRotationRate; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate") - } - static class UParticleModuleMeshRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRate; - -// Class Engine.ParticleModuleMeshRotationRate_Seeded -// 0x0020 (0x00B0 - 0x0090) -class UParticleModuleMeshRotationRate_Seeded final : public UParticleModuleMeshRotationRate -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRate_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRate_Seeded") - } - static class UParticleModuleMeshRotationRate_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRate_Seeded; - -// Class Engine.DistributionVector -// 0x0008 (0x0038 - 0x0030) -class UDistributionVector : public UDistribution -{ -public: - uint8 bCanBeBaked : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsDirty : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBakedDataSuccesfully : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVector") - } - static class UDistributionVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVector; - -// Class Engine.DistributionVectorConstant -// 0x0020 (0x0058 - 0x0038) -class UDistributionVectorConstant : public UDistributionVector -{ -public: - struct FVector Constant; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorConstant") - } - static class UDistributionVectorConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorConstant; - -// Class Engine.BlueprintPlatformLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintPlatformLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CancelLocalNotification(const class FString& ActivationEvent); - static void CancelLocalNotificationById(int32 NotificationId); - static void ClearAllLocalNotifications(); - static EScreenOrientation GetAllowedDeviceOrientation(); - static EScreenOrientation GetDeviceOrientation(); - static void GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate); - static int32 ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& action, const class FString& ActivationEvent); - static int32 ScheduleLocalNotificationBadgeAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FString& ActivationEvent); - static void ScheduleLocalNotificationBadgeFromNow(int32 inSecondsFromNow, const class FString& ActivationEvent); - static int32 ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& action, const class FString& ActivationEvent); - static void SetAllowedDeviceOrientation(EScreenOrientation NewAllowedDeviceOrientation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintPlatformLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintPlatformLibrary") - } - static class UBlueprintPlatformLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintPlatformLibrary; - -// Class Engine.World -// 0x0920 (0x0948 - 0x0028) -class UWorld final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevel* PersistentLevel; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNetDriver* NetDriver; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* LineBatcher; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* PersistentLineBatcher; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* ForegroundLineBatcher; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameNetworkManager* NetworkManager; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsCollisionHandler* PhysicsCollisionHandler; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ExtraReferencedObjects; // 0x0068(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray PerModuleDataObjects; // 0x0078(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray StreamingLevels; // 0x0088(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - struct FStreamingLevelsToConsider StreamingLevelsToConsider; // 0x0098(0x0028)(Transient, DuplicateTransient, NativeAccessSpecifierPrivate) - class AServerStreamingLevelsVisibility* ServerStreamingLevelsVisibility; // 0x00C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString StreamingLevelsPrefix; // 0x00C8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevel* CurrentLevelPendingVisibility; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ULevel* CurrentLevelPendingInvisibility; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDemoNetDriver* DemoNetDriver; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AParticleEventManager* MyParticleEventManager; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APhysicsVolume* DefaultPhysicsVolume; // 0x0100(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_108[0x36]; // 0x0108(0x0036)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_13E_0 : 2; // 0x013E(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAreConstraintsDirty : 1; // 0x013E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_13F[0x11]; // 0x013F(0x0011)(Fixing Size After Last Property [ Dumper-7 ]) - class UNavigationSystemBase* NavigationSystem; // 0x0150(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AGameModeBase* AuthorityGameMode; // 0x0158(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AGameStateBase* GameState; // 0x0160(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAISystemBase* AISystem; // 0x0168(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAvoidanceManager* AvoidanceManager; // 0x0170(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Levels; // 0x0178(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray LevelCollections; // 0x0188(0x0010)(ZeroConstructor, Transient, NonTransactional, NativeAccessSpecifierPrivate) - uint8 Pad_198[0x80]; // 0x0198(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameInstance* OwningGameInstance; // 0x0218(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ParameterCollectionInstances; // 0x0220(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - class UCanvas* CanvasForRenderingToTarget; // 0x0230(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvas* CanvasForDrawMaterialToRenderTarget; // 0x0238(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_240[0x70]; // 0x0240(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsFieldComponent* PhysicsField; // 0x02B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet ComponentsThatNeedPreEndOfFrameSync; // 0x02B8(0x0050)(ExportObject, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ComponentsThatNeedEndOfFrameUpdate; // 0x0308(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ComponentsThatNeedEndOfFrameUpdate_OnGameThread; // 0x0318(0x0010)(ExportObject, ZeroConstructor, Transient, NonTransactional, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_328[0x438]; // 0x0328(0x0438)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorldComposition* WorldComposition; // 0x0760(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UContentBundleManager* ContentBundleManager; // 0x0768(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_770[0xC0]; // 0x0770(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPSCPool PSCPool; // 0x0830(0x0058)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_888[0xC0]; // 0x0888(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UWorld* GetWorld(); - - void HandleTimelineScrubbed(); - class AWorldSettings* K2_GetWorldSettings(); - - class UDataLayerManager* GetDataLayerManager() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("World") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"World") - } - static class UWorld* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorld; - -// Class Engine.SoundWaveProcedural -// 0x0050 (0x0440 - 0x03F0) -class USoundWaveProcedural : public USoundWave -{ -public: - uint8 Pad_3F0[0x50]; // 0x03F0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundWaveProcedural") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundWaveProcedural") - } - static class USoundWaveProcedural* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundWaveProcedural; - -// Class Engine.ParticleModuleRotationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleRotationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationBase") - } - static class UParticleModuleRotationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationBase; - -// Class Engine.Channel -// 0x0040 (0x0068 - 0x0028) -class UChannel : public UObject -{ -public: - class UNetConnection* Connection; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Channel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Channel") - } - static class UChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChannel; - -// Class Engine.Interface_CollisionDataProvider -// 0x0000 (0x0000 - 0x0000) -class IInterface_CollisionDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_CollisionDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_CollisionDataProvider") - } - static class IInterface_CollisionDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_CollisionDataProvider; - -// Class Engine.ObjectElementCounterInterface -// 0x0008 (0x0030 - 0x0028) -class UObjectElementCounterInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectElementCounterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectElementCounterInterface") - } - static class UObjectElementCounterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectElementCounterInterface; - -// Class Engine.ActorChannel -// 0x0230 (0x0298 - 0x0068) -class UActorChannel final : public UChannel -{ -public: - class AActor* Actor; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0xF0]; // 0x0070(0x00F0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CreateSubObjects; // 0x0160(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_170[0x128]; // 0x0170(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorChannel") - } - static class UActorChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorChannel; - -// Class Engine.AnimationAssetExtensions -// 0x0000 (0x0028 - 0x0028) -class UAnimationAssetExtensions final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationAssetExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationAssetExtensions") - } - static class UAnimationAssetExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationAssetExtensions; - -// Class Engine.PlatformInterfaceBase -// 0x0010 (0x0038 - 0x0028) -class UPlatformInterfaceBase : public UObject -{ -public: - TArray AllDelegates; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformInterfaceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformInterfaceBase") - } - static class UPlatformInterfaceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformInterfaceBase; - -// Class Engine.AnimBlueprintClassSubsystem_PropertyAccess -// 0x0000 (0x0028 - 0x0028) -class UAnimBlueprintClassSubsystem_PropertyAccess final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprintClassSubsystem_PropertyAccess") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprintClassSubsystem_PropertyAccess") - } - static class UAnimBlueprintClassSubsystem_PropertyAccess* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprintClassSubsystem_PropertyAccess; - -// Class Engine.SoundNode -// 0x0020 (0x0048 - 0x0028) -class USoundNode : public UObject -{ -public: - TArray ChildNodes; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNode") - } - static class USoundNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNode; - -// Class Engine.SoundNodeModulatorContinuous -// 0x0040 (0x0088 - 0x0048) -class USoundNodeModulatorContinuous final : public USoundNode -{ -public: - struct FModulatorContinuousParams PitchModulationParams; // 0x0048(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FModulatorContinuousParams VolumeModulationParams; // 0x0068(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeModulatorContinuous") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeModulatorContinuous") - } - static class USoundNodeModulatorContinuous* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeModulatorContinuous; - -// Class Engine.InputDelegateBinding -// 0x0000 (0x0028 - 0x0028) -class UInputDelegateBinding : public UDynamicBlueprintBinding -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDelegateBinding") - } - static class UInputDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDelegateBinding; - -// Class Engine.InputAxisKeyDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputAxisKeyDelegateBinding : public UInputDelegateBinding -{ -public: - TArray InputAxisKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputAxisKeyDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputAxisKeyDelegateBinding") - } - static class UInputAxisKeyDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputAxisKeyDelegateBinding; - -// Class Engine.Interface_ActorSubobject -// 0x0000 (0x0000 - 0x0000) -class IInterface_ActorSubobject final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_ActorSubobject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_ActorSubobject") - } - static class IInterface_ActorSubobject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_ActorSubobject; - -// Class Engine.Interface_AnimCurveMetaData -// 0x0000 (0x0000 - 0x0000) -class IInterface_AnimCurveMetaData final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_AnimCurveMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_AnimCurveMetaData") - } - static class IInterface_AnimCurveMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_AnimCurveMetaData; - -// Class Engine.AnimCurveMetaData -// 0x0078 (0x00A0 - 0x0028) -class UAnimCurveMetaData final : public UAssetUserData -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap CurveMetaData; // 0x0030(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveMetaData") - } - static class UAnimCurveMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveMetaData; - -// Class Engine.ParticleModuleVelocityBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleVelocityBase : public UParticleModule -{ -public: - uint8 bInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyOwnerScale : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityBase") - } - static class UParticleModuleVelocityBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityBase; - -// Class Engine.ParticleModuleVelocityInheritParent -// 0x0060 (0x0098 - 0x0038) -class UParticleModuleVelocityInheritParent final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector Scale; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityInheritParent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityInheritParent") - } - static class UParticleModuleVelocityInheritParent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityInheritParent; - -// Class Engine.ParticleModuleOrbitBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleOrbitBase : public UParticleModule -{ -public: - uint8 bUseEmitterTime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrbitBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrbitBase") - } - static class UParticleModuleOrbitBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrbitBase; - -// Class Engine.AnimLayerInterface -// 0x0000 (0x0000 - 0x0000) -class IAnimLayerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimLayerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimLayerInterface") - } - static class IAnimLayerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimLayerInterface; - -// Class Engine.KismetTextLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetTextLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FText AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode); - static class FText AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode); - static class FText AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode); - static class FText AsDate_DateTime(const struct FDateTime& InDateTime, EDateTimeStyle InDateStyle); - static class FText AsDateTime_DateTime(const struct FDateTime& In, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle); - static class FText AsMemory(int64 NumBytes, EMemoryUnitStandard UnitStandard, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits); - static class FText AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits); - static class FText AsTime_DateTime(const struct FDateTime& In, EDateTimeStyle InTimeStyle); - static class FText AsTimespan_Timespan(const struct FTimespan& InTimespan); - static class FText AsTimeZoneDate_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle); - static class FText AsTimeZoneDateTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle); - static class FText AsTimeZoneTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InTimeStyle); - static class FText Conv_BoolToText(bool InBool); - static class FText Conv_ByteToText(uint8 Value); - static class FText Conv_ColorToText(const struct FLinearColor& InColor); - static class FText Conv_DoubleToText(double Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits); - static class FText Conv_Int64ToText(int64 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits); - static class FText Conv_IntToText(int32 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits); - static class FText Conv_NameToText(class FName InName); - static class FText Conv_NumericPropertyToText(const int32& Value); - static class FText Conv_ObjectToText(class UObject* InObj); - static class FText Conv_RotatorToText(const struct FRotator& InRot); - static class FText Conv_StringToText(const class FString& InString); - static class FString Conv_TextToString(const class FText& InText); - static class FText Conv_TransformToText(const struct FTransform& InTrans); - static class FText Conv_Vector2dToText(const struct FVector2D& InVec); - static class FText Conv_VectorToText(const struct FVector& InVec); - static bool EditTextSourceString(class UObject* TextOwner, class FText& Text, const class FString& SourceString); - static bool EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& B); - static bool EqualEqual_TextText(const class FText& A, const class FText& B); - static bool FindTextInLocalizationTable(const class FString& NameSpace, const class FString& Key, class FText* OutText, const class FString& SourceString); - static class FText Format(const class FText& InPattern, const TArray& InArgs); - static class FText GetEmptyText(); - static bool GetTextId(const class FText& Text, class FString* OutNamespace, class FString* OutKey); - static class FString GetTextSourceString(const class FText& Text); - static void IsPolyglotDataValid(const struct FPolyglotTextData& PolyglotData, bool* IsValid, class FText* ErrorMessage); - static class FText MakeInvariantText(const class FString& InString); - static bool NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& B); - static bool NotEqual_TextText(const class FText& A, const class FText& B); - static class FText PolyglotDataToText(const struct FPolyglotTextData& PolyglotData); - static bool StringTableIdAndKeyFromText(const class FText& Text, class FName* OutTableId, class FString* OutKey); - static class FText TextFromStringTable(const class FName TableId, const class FString& Key); - static bool TextIsCultureInvariant(const class FText& InText); - static bool TextIsEmpty(const class FText& InText); - static bool TextIsFromStringTable(const class FText& Text); - static bool TextIsTransient(const class FText& InText); - static class FText TextToLower(const class FText& InText); - static class FText TextToUpper(const class FText& InText); - static class FText TextTrimPreceding(const class FText& InText); - static class FText TextTrimPrecedingAndTrailing(const class FText& InText); - static class FText TextTrimTrailing(const class FText& InText); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetTextLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetTextLibrary") - } - static class UKismetTextLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetTextLibrary; - -// Class Engine.SMInstanceElementWorldInterface -// 0x0008 (0x0030 - 0x0028) -class USMInstanceElementWorldInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementWorldInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementWorldInterface") - } - static class USMInstanceElementWorldInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementWorldInterface; - -// Class Engine.RawAnimSequenceTrackExtensions -// 0x0000 (0x0028 - 0x0028) -class URawAnimSequenceTrackExtensions final : public UBlueprintFunctionLibrary -{ -public: - static TArray GetPositionalKeys(const struct FRawAnimSequenceTrack& Track); - static TArray GetRotationalKeys(const struct FRawAnimSequenceTrack& Track); - static TArray GetScaleKeys(const struct FRawAnimSequenceTrack& Track); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RawAnimSequenceTrackExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RawAnimSequenceTrackExtensions") - } - static class URawAnimSequenceTrackExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URawAnimSequenceTrackExtensions; - -// Class Engine.Player -// 0x0020 (0x0048 - 0x0028) -class UPlayer : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* PlayerController; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CurrentNetSpeed; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ConfiguredInternetSpeed; // 0x003C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ConfiguredLanSpeed; // 0x0040(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Player") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Player") - } - static class UPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayer; - -// Class Engine.NetConnection -// 0x1D98 (0x1DE0 - 0x0048) -class UNetConnection : public UPlayer -{ -public: - TArray Children; // 0x0048(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - class UNetDriver* Driver; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PackageMapClass; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPackageMap* PackageMap; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OpenChannels; // 0x0070(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SentTemporaries; // 0x0080(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class AActor* ViewTarget; // 0x0090(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* OwningActor; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPacket; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InternalAck : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_A5[0xBB]; // 0x00A5(0x00BB)(Fixing Size After Last Property [ Dumper-7 ]) - struct FUniqueNetIdRepl PlayerId; // 0x0160(0x0030)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_190[0x48]; // 0x0190(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - double LastReceiveTime; // 0x01D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E0[0x1208]; // 0x01E0(0x1208)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DefaultMaxChannelSize; // 0x13E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13EC[0x2DC]; // 0x13EC(0x02DC)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChannelsToTick; // 0x16C8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_16D8[0x708]; // 0x16D8(0x0708)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetConnection") - } - static class UNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetConnection; - -// Class Engine.DemoNetConnection -// 0x0050 (0x1E30 - 0x1DE0) -class UDemoNetConnection final : public UNetConnection -{ -public: - uint8 Pad_1DE0[0x50]; // 0x1DE0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoNetConnection") - } - static class UDemoNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoNetConnection; - -// Class Engine.AssetExportTask -// 0x0050 (0x0078 - 0x0028) -class UAssetExportTask final : public UObject -{ -public: - class UObject* Object; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UExporter* Exporter; // 0x0030(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelected; // 0x0048(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReplaceIdentical; // 0x0049(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrompt; // 0x004A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutomated; // 0x004B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFileArchive; // 0x004C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWriteEmptyFiles; // 0x004D(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray IgnoreObjectList; // 0x0050(0x0010)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UObject* Options; // 0x0060(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Errors; // 0x0068(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetExportTask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetExportTask") - } - static class UAssetExportTask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetExportTask; - -// Class Engine.ParticleModuleVelocity -// 0x0090 (0x00C8 - 0x0038) -class UParticleModuleVelocity : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector StartVelocity; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartVelocityRadial; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocity") - } - static class UParticleModuleVelocity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocity; - -// Class Engine.InterpCurveEdSetup -// 0x0018 (0x0040 - 0x0028) -class UInterpCurveEdSetup final : public UObject -{ -public: - TArray Tabs; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 ActiveTab; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpCurveEdSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpCurveEdSetup") - } - static class UInterpCurveEdSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpCurveEdSetup; - -// Class Engine.AssetManagerSettings -// 0x00C8 (0x0100 - 0x0038) -class UAssetManagerSettings final : public UDeveloperSettings -{ -public: - TArray PrimaryAssetTypesToScan; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray DirectoriesToExclude; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray PrimaryAssetRules; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray CustomPrimaryAssetRules; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - bool bOnlyCookProductionAssets; // 0x0078(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldManagerDetermineTypeAndName; // 0x0079(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldGuessTypeAndNameInEditor; // 0x007A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldAcquireMissingChunksOnLoad; // 0x007B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldWarnAboutInvalidAssets; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PrimaryAssetIdRedirects; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray PrimaryAssetTypeRedirects; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray AssetPathRedirects; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TSet MetaDataTagsForAssetRegistry; // 0x00B0(0x0050)(Edit, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetManagerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetManagerSettings") - } - static class UAssetManagerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetManagerSettings; - -// Class Engine.AsyncLoadingTests_Shared -// 0x0030 (0x0058 - 0x0028) -class UAsyncLoadingTests_Shared final : public UObject -{ -public: - TSoftObjectPtr SoftReference; // 0x0028(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* HardReference; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncLoadingTests_Shared") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncLoadingTests_Shared") - } - static class UAsyncLoadingTests_Shared* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncLoadingTests_Shared; - -// Class Engine.PhysicsObjectBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UPhysicsObjectBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void ApplyRadialImpulse(class UPrimitiveComponent* Component, const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bApplyStrain, float Strain, bool bVelChange, float MinValue, float MaxValue); - static bool ExtractClosestPhysicsObjectResults(const struct FClosestPhysicsObjectResult& Result, class FName* OutName); - static struct FClosestPhysicsObjectResult GetClosestPhysicsObjectFromWorldLocation(class UPrimitiveComponent* Component, const struct FVector& WorldLocation); - static struct FTransform GetPhysicsObjectWorldTransform(class UPrimitiveComponent* Component, class FName BoneName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsObjectBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsObjectBlueprintLibrary") - } - static class UPhysicsObjectBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsObjectBlueprintLibrary; - -// Class Engine.FontImportOptions -// 0x00B0 (0x00D8 - 0x0028) -class UFontImportOptions final : public UObject -{ -public: - struct FFontImportOptionsData Data; // 0x0028(0x00B0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontImportOptions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontImportOptions") - } - static class UFontImportOptions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontImportOptions; - -// Class Engine.AsyncPhysicsData -// 0x0008 (0x0030 - 0x0028) -class UAsyncPhysicsData final : public UObject -{ -public: - int32 ServerFrame; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ReplicationRedundancy; // 0x002C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncPhysicsData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncPhysicsData") - } - static class UAsyncPhysicsData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncPhysicsData; - -// Class Engine.RadialForceActor -// 0x0008 (0x02D0 - 0x02C8) -class ARadialForceActor final : public ARigidBodyBase -{ -public: - class URadialForceComponent* ForceComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void DisableForce(); - void EnableForce(); - void FireImpulse(); - void ToggleForce(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RadialForceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RadialForceActor") - } - static class ARadialForceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARadialForceActor; - -// Class Engine.AudioPanelWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class IAudioPanelWidgetInterface final -{ -public: - class FText GetEditorName(); - class FName GetIconBrushName(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioPanelWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioPanelWidgetInterface") - } - static class IAudioPanelWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAudioPanelWidgetInterface; - -// Class Engine.KismetStringTableLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetStringTableLibrary final : public UBlueprintFunctionLibrary -{ -public: - static TArray GetKeysFromStringTable(const class FName TableId); - static TArray GetMetaDataIdsFromStringTableEntry(const class FName TableId, const class FString& Key); - static TArray GetRegisteredStringTables(); - static class FString GetTableEntryMetaData(const class FName TableId, const class FString& Key, const class FName MetaDataId); - static class FString GetTableEntrySourceString(const class FName TableId, const class FString& Key); - static class FString GetTableNamespace(const class FName TableId); - static bool IsRegisteredTableEntry(const class FName TableId, const class FString& Key); - static bool IsRegisteredTableId(const class FName TableId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetStringTableLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetStringTableLibrary") - } - static class UKismetStringTableLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetStringTableLibrary; - -// Class Engine.WorldPartitionPropertyOverridePolicy -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionPropertyOverridePolicy : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionPropertyOverridePolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionPropertyOverridePolicy") - } - static class UWorldPartitionPropertyOverridePolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionPropertyOverridePolicy; - -// Class Engine.AutoRTFMTestActor -// 0x0008 (0x02D0 - 0x02C8) -class AAutoRTFMTestActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestActor") - } - static class AAutoRTFMTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAutoRTFMTestActor; - -// Class Engine.ParticleModuleOrientationBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleOrientationBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrientationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrientationBase") - } - static class UParticleModuleOrientationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrientationBase; - -// Class Engine.AutoRTFMTestAnotherActor -// 0x0008 (0x02D0 - 0x02C8) -class AAutoRTFMTestAnotherActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestAnotherActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestAnotherActor") - } - static class AAutoRTFMTestAnotherActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAutoRTFMTestAnotherActor; - -// Class Engine.BodySetup -// 0x02B8 (0x02F0 - 0x0038) -class UBodySetup : public UBodySetupCore -{ -public: - struct FKAggregateGeom AggGeom; // 0x0038(0x0080)(Edit, NativeAccessSpecifierPublic) - uint8 bAlwaysFullAnimWeight : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderForBounds : 1; // 0x00B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshCollideAll : 1; // 0x00B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoubleSidedGeometry : 1; // 0x00B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateNonMirroredCollision : 1; // 0x00B8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSharedCookedData : 1; // 0x00B8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateMirroredCollision : 1; // 0x00B8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportUVsAndFaceRemap : 1; // 0x00B8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_B9_0 : 3; // 0x00B9(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNeverNeedsCookedCollisionData : 1; // 0x00B9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x00C8(0x0010)(Edit, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x70]; // 0x00D8(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance DefaultInstance; // 0x0148(0x0178)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector BuildScale3D; // 0x02C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x10]; // 0x02E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BodySetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BodySetup") - } - static class UBodySetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBodySetup; - -// Class Engine.ViewportSelectableObject -// 0x0000 (0x0000 - 0x0000) -class IViewportSelectableObject final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ViewportSelectableObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ViewportSelectableObject") - } - static class IViewportSelectableObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IViewportSelectableObject; - -// Class Engine.AutoRTFMTestBodySetup -// 0x0008 (0x02F8 - 0x02F0) -class UAutoRTFMTestBodySetup final : public UBodySetup -{ -public: - uint8 Pad_2F0[0x8]; // 0x02F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestBodySetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestBodySetup") - } - static class UAutoRTFMTestBodySetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoRTFMTestBodySetup; - -// Class Engine.ParticleSystemReplay -// 0x0018 (0x0040 - 0x0028) -class UParticleSystemReplay final : public UObject -{ -public: - int32 ClipIDNumber; // 0x0028(0x0004)(Edit, ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x14]; // 0x002C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystemReplay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystemReplay") - } - static class UParticleSystemReplay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystemReplay; - -// Class Engine.MaterialExpressionTextureCollection -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionTextureCollection : public UMaterialExpression -{ -public: - class UTextureCollection* TextureCollection; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureCollection") - } - static class UMaterialExpressionTextureCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureCollection; - -// Class Engine.MaterialExpressionTextureCollectionParameter -// 0x0028 (0x00E0 - 0x00B8) -class UMaterialExpressionTextureCollectionParameter final : public UMaterialExpressionTextureCollection -{ -public: - class FName ParameterName; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x00D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureCollectionParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureCollectionParameter") - } - static class UMaterialExpressionTextureCollectionParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureCollectionParameter; - -// Class Engine.MaterialExpressionSubtract -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionSubtract final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubtract") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubtract") - } - static class UMaterialExpressionSubtract* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubtract; - -// Class Engine.Level -// 0x02F8 (0x0320 - 0x0028) -class ULevel : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - class TArray Actors; // 0x00A0(0x0010)(THIS IS THE ARRAY YOU'RE LOOKING FOR! [NOT AUTO-GENERATED PROPERTY]) - uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* OwningWorld; // 0x00C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UModel* Model; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ModelComponents; // 0x00D0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - class ULevelActorContainer* ActorCluster; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTextureStreamingUnbuiltComponents; // 0x00E8(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTextureStreamingDirtyResources; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ALevelScriptActor* LevelScriptActor; // 0x00F0(0x0008)(ZeroConstructor, NonTransactional, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationObjectBase* NavListStart; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationObjectBase* NavListEnd; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NavDataChunks; // 0x0108(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float LightmapTotalSize; // 0x0118(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowmapTotalSize; // 0x011C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StaticNavigableGeometry; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StreamingTextureGuids; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StreamingTextures; // 0x0140(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 PackedTextureStreamingQualityLevelFeatureLevel; // 0x0150(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0xBC]; // 0x0154(0x00BC)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LevelBuildDataId; // 0x0210(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMapBuildDataRegistry* MapBuildData; // 0x0220(0x0008)(ZeroConstructor, NoDestructor, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector LightBuildLevelOffset; // 0x0228(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0xC]; // 0x0234(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIsLightingScenario : 1; // 0x0240(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_240_1 : 2; // 0x0240(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bTextureStreamingRotationChanged : 1; // 0x0240(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStaticComponentsRegisteredInStreamingManager : 1; // 0x0240(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NonTransactional, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsVisible : 1; // 0x0240(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_240_6 : 2; // 0x0240(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_241[0x1]; // 0x0241(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_242_0 : 7; // 0x0242(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsPartitioned : 1; // 0x0242(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_243[0x65]; // 0x0243(0x0065)(Fixing Size After Last Property [ Dumper-7 ]) - class AWorldSettings* WorldSettings; // 0x02A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AWorldDataLayers* WorldDataLayers; // 0x02B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr WorldPartitionRuntimeCell; // 0x02B8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E0[0x8]; // 0x02E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x02E8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x10]; // 0x02F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DestroyedReplicatedStaticActors; // 0x0308(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Level") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Level") - } - static class ULevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevel; - -// Class Engine.AutoRTFMTestLevel -// 0x0008 (0x0328 - 0x0320) -class UAutoRTFMTestLevel final : public ULevel -{ -public: - uint8 Pad_320[0x8]; // 0x0320(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestLevel") - } - static class UAutoRTFMTestLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoRTFMTestLevel; - -// Class Engine.MaterialExpressionSubstrateUtilityBase -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionSubstrateUtilityBase : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateUtilityBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUtilityBase") - } - static class UMaterialExpressionSubstrateUtilityBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateUtilityBase; - -// Class Engine.AutoRTFMTestObject -// 0x0008 (0x0030 - 0x0028) -class UAutoRTFMTestObject final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnComponentPhysicsStateChanged(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestObject") - } - static class UAutoRTFMTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoRTFMTestObject; - -// Class Engine.PlayerStateCountLimiterConfig -// 0x0000 (0x0040 - 0x0040) -class UPlayerStateCountLimiterConfig final : public UNetObjectCountLimiterConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStateCountLimiterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStateCountLimiterConfig") - } - static class UPlayerStateCountLimiterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerStateCountLimiterConfig; - -// Class Engine.AutoRTFMTestPrimitiveComponent -// 0x0010 (0x0500 - 0x04F0) -class UAutoRTFMTestPrimitiveComponent final : public UPrimitiveComponent -{ -public: - uint8 Pad_4F0[0x10]; // 0x04F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoRTFMTestPrimitiveComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoRTFMTestPrimitiveComponent") - } - static class UAutoRTFMTestPrimitiveComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoRTFMTestPrimitiveComponent; - -// Class Engine.DataStreamChannel -// 0x2030 (0x2098 - 0x0068) -class UDataStreamChannel final : public UChannel -{ -public: - uint8 Pad_68[0x2030]; // 0x0068(0x2030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataStreamChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataStreamChannel") - } - static class UDataStreamChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataStreamChannel; - -// Class Engine.MaterialExpressionTemporalSobol -// 0x0068 (0x0118 - 0x00B0) -class UMaterialExpressionTemporalSobol final : public UMaterialExpression -{ -public: - struct FExpressionInput Index_0; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Seed; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint32 ConstIndex; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ConstSeed; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTemporalSobol") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTemporalSobol") - } - static class UMaterialExpressionTemporalSobol* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTemporalSobol; - -// Class Engine.BlendableInterface -// 0x0000 (0x0000 - 0x0000) -class IBlendableInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendableInterface") - } - static class IBlendableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBlendableInterface; - -// Class Engine.AnalysisProperties -// 0x0010 (0x0038 - 0x0028) -class UAnalysisProperties final : public UObject -{ -public: - class FString Function; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnalysisProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnalysisProperties") - } - static class UAnalysisProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnalysisProperties; - -// Class Engine.MaterialExpressionTextureSampleParameterCubeArray -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureSampleParameterCubeArray final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCubeArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCubeArray") - } - static class UMaterialExpressionTextureSampleParameterCubeArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCubeArray; - -// Class Engine.BlendSpace -// 0x0140 (0x01C0 - 0x0080) -class UBlendSpace : public UAnimationAsset -{ -public: - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bContainsRotationOffsetMeshSpaceSamples; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInterpolationParameter InterpolationParam[0x3]; // 0x008C(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float TargetWeightInterpolationSpeedPerSec; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTargetWeightInterpolationEaseInOut; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowMeshSpaceBlending; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x00C2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowMarkerBasedSync; // 0x00C3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimLength; // 0x00C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENotifyTriggerMode NotifyTriggerMode; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpolateUsingGrid; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPreferredTriangulationDirection PreferredTriangulationDirection; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendSpacePerBoneBlendMode PerBoneBlendMode; // 0x00CB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ManualPerBoneOverrides; // 0x00D0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FBlendSpaceBlendProfile PerBoneBlendProfile; // 0x00E0(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SampleIndexWithMarkers; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SampleData; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray GridSamples; // 0x0118(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FBlendSpaceData BlendSpaceData; // 0x0128(0x0020)(Protected, NativeAccessSpecifierProtected) - struct FBlendParameter BlendParameters[0x3]; // 0x0148(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - EBlendSpaceAxis AxisToScaleAnimation; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DimensionIndices; // 0x01B0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendSpace") - } - static class UBlendSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendSpace; - -// Class Engine.TouchInterface -// 0x0030 (0x0058 - 0x0028) -class UTouchInterface final : public UObject -{ -public: - TArray Controls; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float ActiveOpacity; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InactiveOpacity; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeUntilDeactive; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeUntilReset; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ActivationDelay; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPreventRecenter; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartupDelay; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TouchInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TouchInterface") - } - static class UTouchInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTouchInterface; - -// Class Engine.Breakpoint -// 0x0000 (0x0028 - 0x0028) -class UBreakpoint final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Breakpoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Breakpoint") - } - static class UBreakpoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBreakpoint; - -// Class Engine.MaterialExpressionTextureObject -// 0x0000 (0x00C0 - 0x00C0) -class UMaterialExpressionTextureObject final : public UMaterialExpressionTextureBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureObject") - } - static class UMaterialExpressionTextureObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureObject; - -// Class Engine.BlueprintExtension -// 0x0000 (0x0028 - 0x0028) -class UBlueprintExtension final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintExtension") - } - static class UBlueprintExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintExtension; - -// Class Engine.NetworkMetricsBaseListener -// 0x0008 (0x0030 - 0x0028) -class UNetworkMetricsBaseListener : public UObject -{ -public: - double IntervalSeconds; // 0x0028(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsBaseListener") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsBaseListener") - } - static class UNetworkMetricsBaseListener* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsBaseListener; - -// Class Engine.NetworkMetricsPerfCounters -// 0x0000 (0x0030 - 0x0030) -class UNetworkMetricsPerfCounters final : public UNetworkMetricsBaseListener -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsPerfCounters") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsPerfCounters") - } - static class UNetworkMetricsPerfCounters* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsPerfCounters; - -// Class Engine.MaterialExpressionTangent -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionTangent final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTangent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTangent") - } - static class UMaterialExpressionTangent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTangent; - -// Class Engine.BookMark2D -// 0x0010 (0x0038 - 0x0028) -class UBookMark2D final : public UBookmarkBase -{ -public: - float Zoom2D; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint Location; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookMark2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookMark2D") - } - static class UBookMark2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookMark2D; - -// Class Engine.GameplayStatics -// 0x0000 (0x0028 - 0x0028) -class UGameplayStatics : public UBlueprintFunctionLibrary -{ -public: - static void ActivateReverbEffect(const class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime); - static void AnnounceAccessibleString(const class FString& AnnouncementString); - static float ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass); - static float ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass); - static bool ApplyRadialDamage(const class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel); - static bool ApplyRadialDamageWithFalloff(const class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel); - static bool AreAnyListenersWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange); - static bool AreSubtitlesEnabled(); - static class AActor* BeginDeferredActorSpawnFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner, ESpawnActorScaleMethod TransformScaleMethod); - static class AActor* BeginSpawningActorFromBlueprint(const class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail); - static bool Blueprint_PredictProjectilePath_Advanced(const class UObject* WorldContextObject, const struct FPredictProjectilePathParams& PredictParams, struct FPredictProjectilePathResult* PredictResult); - static bool Blueprint_PredictProjectilePath_ByObjectType(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ); - static bool Blueprint_PredictProjectilePath_ByTraceChannel(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ); - static bool BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug, bool bAcceptClosestOnNoSolutions); - static void BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, float* Distance, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* Normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, class FName* BoneName, int32* HitItem, int32* ElementIndex, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd); - static void CancelAsyncLoading(); - static void ClearSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime); - static void ClearSoundMixModifiers(const class UObject* WorldContextObject); - static class APlayerController* CreatePlayer(const class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPlayerController); - static class APlayerController* CreatePlayerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId, bool bSpawnPlayerController); - static class USaveGame* CreateSaveGameObject(TSubclassOf SaveGameClass); - static class UAudioComponent* CreateSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy, bool bIsUISound); - static void DeactivateReverbEffect(const class UObject* WorldContextObject, class FName TagName); - static bool DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex); - static bool DeprojectSceneCaptureComponentToWorld(class USceneCaptureComponent2D* SceneCaptureComponent2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection); - static bool DeprojectSceneCaptureToWorld(class ASceneCapture2D* SceneCapture2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection); - static bool DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection); - static bool DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex); - static void EnableLiveStreaming(bool Enable); - static bool FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV); - static class AActor* FindNearestActor(const struct FVector& Origin, const TArray& ActorsToCheck, float* Distance); - static class AActor* FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform, ESpawnActorScaleMethod TransformScaleMethod); - static void FlushLevelStreaming(const class UObject* WorldContextObject); - static void GetAccurateRealTime(int32* Seconds, double* PartialSeconds); - static class FName GetActiveSpatialPluginName(const class UObject* WorldContextObject); - static struct FVector GetActorArrayAverageLocation(const TArray& Actors); - static void GetActorArrayBounds(const TArray& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent); - static class AActor* GetActorOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass); - static void GetAllActorsOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, TArray* OutActors); - static void GetAllActorsOfClassWithTag(const class UObject* WorldContextObject, TSubclassOf ActorClass, class FName Tag, TArray* OutActors); - static void GetAllActorsWithInterface(const class UObject* WorldContextObject, TSubclassOf Interface, TArray* OutActors); - static void GetAllActorsWithTag(const class UObject* WorldContextObject, class FName Tag, TArray* OutActors); - static double GetAudioTimeSeconds(const class UObject* WorldContextObject); - static TArray GetAvailableSpatialPluginNames(const class UObject* WorldContextObject); - static bool GetClosestListenerLocation(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange, const bool bAllowAttenuationOverride, struct FVector* ListenerPosition); - static class FString GetCurrentLevelName(const class UObject* WorldContextObject, bool bRemovePrefixString); - static class UReverbEffect* GetCurrentReverbEffect(const class UObject* WorldContextObject); - static bool GetEnableWorldRendering(const class UObject* WorldContextObject); - static class UGameInstance* GetGameInstance(const class UObject* WorldContextObject); - static class AGameModeBase* GetGameMode(const class UObject* WorldContextObject); - static class AGameStateBase* GetGameState(const class UObject* WorldContextObject); - static float GetGlobalTimeDilation(const class UObject* WorldContextObject); - static int32 GetIntOption(const class FString& Options, const class FString& Key, int32 DefaultValue); - static void GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value); - static int32 GetMaxAudioChannelCount(const class UObject* WorldContextObject); - static int32 GetNumLocalPlayerControllers(const class UObject* WorldContextObject); - static int32 GetNumPlayerControllers(const class UObject* WorldContextObject); - static int32 GetNumPlayerStates(const class UObject* WorldContextObject); - static class UClass* GetObjectClass(const class UObject* Object); - static class FString GetPlatformName(); - static class APlayerCameraManager* GetPlayerCameraManager(const class UObject* WorldContextObject, int32 PlayerIndex); - static class ACharacter* GetPlayerCharacter(const class UObject* WorldContextObject, int32 PlayerIndex); - static class APlayerController* GetPlayerController(const class UObject* WorldContextObject, int32 PlayerIndex); - static class APlayerController* GetPlayerControllerFromID(const class UObject* WorldContextObject, int32 ControllerId); - static class APlayerController* GetPlayerControllerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId); - static int32 GetPlayerControllerID(class APlayerController* Player); - static class APawn* GetPlayerPawn(const class UObject* WorldContextObject, int32 PlayerIndex); - static class APlayerState* GetPlayerState(const class UObject* WorldContextObject, int32 PlayerStateIndex); - static class APlayerState* GetPlayerStateFromUniqueNetId(const class UObject* WorldContextObject, const struct FUniqueNetIdRepl& UniqueID); - static double GetRealTimeSeconds(const class UObject* WorldContextObject); - static class ULevelStreaming* GetStreamingLevel(const class UObject* WorldContextObject, class FName PackageName); - static EPhysicalSurface GetSurfaceType(const struct FHitResult& Hit); - static double GetTimeSeconds(const class UObject* WorldContextObject); - static double GetUnpausedTimeSeconds(const class UObject* WorldContextObject); - static EMouseCaptureMode GetViewportMouseCaptureMode(const class UObject* WorldContextObject); - static void GetViewProjectionMatrix(const struct FMinimalViewInfo& DesiredView, struct FMatrix* ViewMatrix, struct FMatrix* ProjectionMatrix, struct FMatrix* ViewProjectionMatrix); - static double GetWorldDeltaSeconds(const class UObject* WorldContextObject); - static struct FIntVector GetWorldOriginLocation(const class UObject* WorldContextObject); - static int32 GrassOverlappingSphereCount(const class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius); - static bool HasLaunchOption(const class FString& OptionToCheck); - static bool HasOption(const class FString& Options, const class FString& InKey); - static bool IsAnyLocalPlayerCameraWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange); - static bool IsGamePaused(const class UObject* WorldContextObject); - static bool IsSplitscreenForceDisabled(const class UObject* WorldContextObject); - static class USaveGame* LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex); - static void LoadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo); - static void LoadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo); - static struct FHitResult MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, float Distance, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& Normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, class FName BoneName, int32 HitItem, int32 ElementIndex, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd); - static bool ObjectIsA(const class UObject* Object, TSubclassOf ObjectClass); - static void OpenLevel(const class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& Options); - static void OpenLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bAbsolute, const class FString& Options); - static class FString ParseOption(const class FString& Options, const class FString& Key); - static void PlayDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime); - static void PlayDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings); - static void PlaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, bool bIsUISound); - static void PlaySoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, const class UInitialActiveSoundParams* InitialParams); - static void PlayWorldCameraShake(const class UObject* WorldContextObject, TSubclassOf Shake, const struct FVector& Epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter); - static void PopSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier); - static void PrimeAllSoundsInSoundClass(class USoundClass* InSoundClass); - static void PrimeSound(class USoundBase* InSound); - static bool ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative); - static void PushSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier); - static struct FVector RebaseLocalOriginOntoZero(class UObject* WorldContextObject, const struct FVector& WorldLocation); - static struct FVector RebaseZeroOriginOntoLocal(class UObject* WorldContextObject, const struct FVector& WorldLocation); - static void RemovePlayer(class APlayerController* Player, bool bDestroyPawn); - static bool SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex); - static bool SetActiveSpatialPluginByName(const class UObject* WorldContextObject, class FName InPluginName); - static void SetBaseSoundMix(const class UObject* WorldContextObject, class USoundMix* InSoundMix); - static void SetEnableWorldRendering(const class UObject* WorldContextObject, bool bEnable); - static void SetForceDisableSplitscreen(const class UObject* WorldContextObject, bool bDisable); - static bool SetGamePaused(const class UObject* WorldContextObject, bool bPaused); - static void SetGlobalListenerFocusParameters(const class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale); - static void SetGlobalPitchModulation(const class UObject* WorldContextObject, float PitchModulation, float TimeSec); - static void SetGlobalTimeDilation(const class UObject* WorldContextObject, float TimeDilation); - static void SetMaxAudioChannelsScaled(const class UObject* WorldContextObject, float MaxChannelCountScale); - static void SetPlayerControllerID(class APlayerController* Player, int32 ControllerId); - static void SetPlayerPlatformUserId(class APlayerController* PlayerController, const struct FPlatformUserId& UserId); - static void SetSoundClassDistanceScale(const class UObject* WorldContextObject, class USoundClass* SoundClass, float DistanceAttenuationScale, float TimeSec); - static void SetSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float pitch, float FadeInTime, bool bApplyToChildren); - static void SetSubtitlesEnabled(bool bEnabled); - static void SetViewportMouseCaptureMode(const class UObject* WorldContextObject, const EMouseCaptureMode MouseCaptureMode); - static void SetWorldOriginLocation(const class UObject* WorldContextObject, const struct FIntVector& NewLocation); - static class UDecalComponent* SpawnDecalAtLocation(const class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan); - static class UDecalComponent* SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan); - static class UAudioComponent* SpawnDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime, bool bAutoDestroy); - static class UAudioComponent* SpawnDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UAudioComponent* SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UParticleSystemComponent* SpawnEmitterAtLocation(const class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivateSystem); - static class UParticleSystemComponent* SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, EAttachLocation LocationType, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivate); - static class UForceFeedbackComponent* SpawnForceFeedbackAtLocation(const class UObject* WorldContextObject, class UForceFeedbackEffect* ForceFeedbackEffect, const struct FVector& Location, const struct FRotator& Rotation, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UForceFeedbackComponent* SpawnForceFeedbackAttached(class UForceFeedbackEffect* ForceFeedbackEffect, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy); - static class UObject* SpawnObject(TSubclassOf ObjectClass, class UObject* Outer_0); - static class UAudioComponent* SpawnSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy, bool bIsUISound); - static class UAudioComponent* SpawnSoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy); - static class UAudioComponent* SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy); - static bool SuggestProjectileVelocity_CustomArc(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam); - static bool SuggestProjectileVelocity_MovingTarget(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& ProjectileStartLocation, class AActor* TargetActor, const struct FVector& TargetLocationOffset, double GravityZOverride, double TimeToTarget, EDrawDebugTrace DrawDebugType, float DrawDebugTime, const struct FLinearColor& DrawDebugColor); - static struct FVector TransformWorldToFirstPerson(const struct FMinimalViewInfo& ViewInfo, const struct FVector& WorldPosition, bool bIgnoreFirstPersonScale); - static void UnloadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload); - static void UnloadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload); - static void UnRetainAllSoundsInSoundClass(class USoundClass* InSoundClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayStatics") - } - static class UGameplayStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayStatics; - -// Class Engine.MaterialExpressionTextureSampleParameter2DArray -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureSampleParameter2DArray final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2DArray") - } - static class UMaterialExpressionTextureSampleParameter2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2DArray; - -// Class Engine.BoxReflectionCapture -// 0x0000 (0x02D0 - 0x02D0) -class ABoxReflectionCapture final : public AReflectionCapture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxReflectionCapture") - } - static class ABoxReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABoxReflectionCapture; - -// Class Engine.ReflectionCaptureComponent -// 0x0070 (0x02A0 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UReflectionCaptureComponent : public USceneComponent -{ -public: - class UBillboardComponent* CaptureOffsetComponent; // 0x0230(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionSourceType ReflectionSourceType; // 0x0238(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x7]; // 0x0239(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* Cubemap; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Brightness; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CaptureOffset; // 0x0250(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid MapBuildDataId; // 0x0268(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x20]; // 0x0278(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReflectionCaptureComponent") - } - static class UReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UReflectionCaptureComponent; - -// Class Engine.MaterialExpressionTruncateLWC -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionTruncateLWC final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTruncateLWC") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTruncateLWC") - } - static class UMaterialExpressionTruncateLWC* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTruncateLWC; - -// Class Engine.BoxReflectionCaptureComponent -// 0x0010 (0x02B0 - 0x02A0) -class UBoxReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float BoxTransitionDistance; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29C[0x4]; // 0x029C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBoxComponent* PreviewInfluenceBox; // 0x02A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBoxComponent* PreviewCaptureBox; // 0x02A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxReflectionCaptureComponent") - } - static class UBoxReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoxReflectionCaptureComponent; - -// Class Engine.BuiltInAttributesExtensions -// 0x0000 (0x0028 - 0x0028) -class UBuiltInAttributesExtensions final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BuiltInAttributesExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BuiltInAttributesExtensions") - } - static class UBuiltInAttributesExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBuiltInAttributesExtensions; - -// Class Engine.ThumbnailInfo -// 0x0000 (0x0028 - 0x0028) -class UThumbnailInfo : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ThumbnailInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ThumbnailInfo") - } - static class UThumbnailInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UThumbnailInfo; - -// Class Engine.MaterialExpressionTextureSampleParameterVolume -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureSampleParameterVolume final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterVolume") - } - static class UMaterialExpressionTextureSampleParameterVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterVolume; - -// Class Engine.ChaosBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UChaosBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static const class UChaosEventRelay* GetEventRelayFromContext(class UObject* ContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosBlueprintLibrary") - } - static class UChaosBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosBlueprintLibrary; - -// Class Engine.ChaosEventRelay -// 0x0040 (0x0068 - 0x0028) -class UChaosEventRelay final : public UObject -{ -public: - TMulticastInlineDelegate& CollisionEvents)> OnCollisionEvent; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& BreakEvents)> OnBreakEvent; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& RemovalEvents)> OnRemovalEvent; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& CrumblingEvents)> OnCrumblingEvent; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosEventRelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosEventRelay") - } - static class UChaosEventRelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosEventRelay; - -// Class Engine.MaterialExpressionTextureObjectParameter -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureObjectParameter final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureObjectParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectParameter") - } - static class UMaterialExpressionTextureObjectParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureObjectParameter; - -// Class Engine.ActorElementObjectInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementObjectInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementObjectInterface") - } - static class UActorElementObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementObjectInterface; - -// Class Engine.SoundNodeConcatenator -// 0x0010 (0x0058 - 0x0048) -class USoundNodeConcatenator final : public USoundNode -{ -public: - TArray InputVolume; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeConcatenator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeConcatenator") - } - static class USoundNodeConcatenator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeConcatenator; - -// Class Engine.MaterialExpressionTransformPosition -// 0x0060 (0x0110 - 0x00B0) -class UMaterialExpressionTransformPosition final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialPositionTransformSource TransformSourceType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialPositionTransformSource TransformType; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput PeriodicWorldTileSize; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstPeriodicWorldTileSize; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsesPeriodicWorldPosition; // 0x010C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTransformPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTransformPosition") - } - static class UMaterialExpressionTransformPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTransformPosition; - -// Class Engine.ChildConnection -// 0x0008 (0x1DE8 - 0x1DE0) -class UChildConnection final : public UNetConnection -{ -public: - class UNetConnection* Parent; // 0x1DE0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChildConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChildConnection") - } - static class UChildConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChildConnection; - -// Class Engine.CloudStorageBase -// 0x0018 (0x0050 - 0x0038) -class UCloudStorageBase final : public UPlatformInterfaceBase -{ -public: - TArray LocalCloudFiles; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bSuppressDelegateCalls : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CloudStorageBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CloudStorageBase") - } - static class UCloudStorageBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCloudStorageBase; - -// Class Engine.ContentBundleTypeFactory -// 0x0000 (0x0028 - 0x0028) -class UContentBundleTypeFactory final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleTypeFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleTypeFactory") - } - static class UContentBundleTypeFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleTypeFactory; - -// Class Engine.ComponentElementHierarchyInterface -// 0x0008 (0x0030 - 0x0028) -class UComponentElementHierarchyInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentElementHierarchyInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentElementHierarchyInterface") - } - static class UComponentElementHierarchyInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentElementHierarchyInterface; - -// Class Engine.ControlChannel -// 0x0018 (0x0080 - 0x0068) -class UControlChannel final : public UChannel -{ -public: - uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlChannel") - } - static class UControlChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlChannel; - -// Class Engine.WorldPartition -// 0x00D8 (0x0100 - 0x0028) -class alignas(0x10) UWorldPartition final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorldPartitionRuntimeHash* RuntimeHash; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldPartitionServerStreamingMode ServerStreamingMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldPartitionServerStreamingOutMode ServerStreamingOutMode; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorldPartitionDataLayersLogicOperator DataLayersLogicOperator; // 0x003B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bDisableContentBundles : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_3D[0x93]; // 0x003D(0x0093)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataLayerManager* DataLayerManager; // 0x00D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UExternalDataLayerManager* ExternalDataLayerManager; // 0x00D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWorldPartitionStreamingPolicy* StreamingPolicy; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E8[0x18]; // 0x00E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartition") - } - static class UWorldPartition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartition; - -// Class Engine.SoundNodeGroupControl -// 0x0010 (0x0058 - 0x0048) -class USoundNodeGroupControl final : public USoundNode -{ -public: - TArray GroupSizes; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeGroupControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeGroupControl") - } - static class USoundNodeGroupControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeGroupControl; - -// Class Engine.MaterialExpressionTime -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionTime final : public UMaterialExpression -{ -public: - uint8 bIgnorePause : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Period : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Period; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTime") - } - static class UMaterialExpressionTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTime; - -// Class Engine.DataLayerManager -// 0x00B0 (0x00D8 - 0x0028) -class UDataLayerManager final : public UObject -{ -public: - TMulticastInlineDelegate OnDataLayerInstanceRuntimeStateChanged; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSet ReferencedObjects; // 0x0038(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_88[0x50]; // 0x0088(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool SetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance, EDataLayerRuntimeState InState, bool bInIsRecursive); - bool SetDataLayerRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive); - - EDataLayerRuntimeState GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const; - const class UDataLayerInstance* GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const; - const class UDataLayerInstance* GetDataLayerInstanceFromName(const class FName& InDataLayerInstanceName) const; - EDataLayerRuntimeState GetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const; - TArray GetDataLayerInstances() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerManager") - } - static class UDataLayerManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerManager; - -// Class Engine.DebugGarbageCollectionGraph -// 0x0020 (0x0048 - 0x0028) -class UDebugGarbageCollectionGraph final : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugGarbageCollectionGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugGarbageCollectionGraph") - } - static class UDebugGarbageCollectionGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugGarbageCollectionGraph; - -// Class Engine.EngineElementsLibrary -// 0x0000 (0x0028 - 0x0028) -class UEngineElementsLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineElementsLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineElementsLibrary") - } - static class UEngineElementsLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineElementsLibrary; - -// Class Engine.DeletedObjectPlaceholder -// 0x0000 (0x0028 - 0x0028) -class UDeletedObjectPlaceholder final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeletedObjectPlaceholder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeletedObjectPlaceholder") - } - static class UDeletedObjectPlaceholder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeletedObjectPlaceholder; - -// Class Engine.MaterialExpressionWorldPosition -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionWorldPosition final : public UMaterialExpression -{ -public: - EWorldPositionIncludedOffsets WorldPositionShaderOffset; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionWorldPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionWorldPosition") - } - static class UMaterialExpressionWorldPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionWorldPosition; - -// Class Engine.PendingNetGame -// 0x0098 (0x00C0 - 0x0028) -class UPendingNetGame : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetDriver* NetDriver; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDemoNetDriver* DemoNetDriver; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x80]; // 0x0040(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PendingNetGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PendingNetGame") - } - static class UPendingNetGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPendingNetGame; - -// Class Engine.DemoPendingNetGame -// 0x0000 (0x00C0 - 0x00C0) -class UDemoPendingNetGame final : public UPendingNetGame -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoPendingNetGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoPendingNetGame") - } - static class UDemoPendingNetGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoPendingNetGame; - -// Class Engine.SkyAtmosphere -// 0x0008 (0x02D0 - 0x02C8) -class ASkyAtmosphere final : public AInfo -{ -public: - class USkyAtmosphereComponent* SkyAtmosphereComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyAtmosphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyAtmosphere") - } - static class ASkyAtmosphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkyAtmosphere; - -// Class Engine.MaterialExpressionVirtualTextureFeatureSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionVirtualTextureFeatureSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput No; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Yes; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVirtualTextureFeatureSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVirtualTextureFeatureSwitch") - } - static class UMaterialExpressionVirtualTextureFeatureSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVirtualTextureFeatureSwitch; - -// Class Engine.AnimNotifyStateMachineInspectionLibrary -// 0x0000 (0x0028 - 0x0028) -class UAnimNotifyStateMachineInspectionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool IsTriggeredByState(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateName); - static bool IsTriggeredByStateInStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName, class FName StateName); - static bool IsTriggeredByStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyStateMachineInspectionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyStateMachineInspectionLibrary") - } - static class UAnimNotifyStateMachineInspectionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyStateMachineInspectionLibrary; - -// Class Engine.DeviceProfileFragment -// 0x0010 (0x0038 - 0x0028) -class UDeviceProfileFragment final : public UObject -{ -public: - TArray CVars; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfileFragment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfileFragment") - } - static class UDeviceProfileFragment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfileFragment; - -// Class Engine.DialogueSoundWaveProxy -// 0x0018 (0x0180 - 0x0168) -class UDialogueSoundWaveProxy final : public USoundBase -{ -public: - uint8 Pad_168[0x18]; // 0x0168(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueSoundWaveProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueSoundWaveProxy") - } - static class UDialogueSoundWaveProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueSoundWaveProxy; - -// Class Engine.MaterialExpressionVertexColor -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionVertexColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexColor") - } - static class UMaterialExpressionVertexColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexColor; - -// Class Engine.Light -// 0x0010 (0x02D8 - 0x02C8) -class ALight : public AActor -{ -public: - class ULightComponent* LightComponent; // 0x02C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - void SetAffectTranslucentLighting(bool bNewValue); - void SetBrightness(float NewBrightness); - void SetCastShadows(bool bNewValue); - void SetEnabled(bool bSetEnabled); - void SetLightColor(const struct FLinearColor& NewLightColor); - void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance); - void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial); - void SetLightFunctionScale(const struct FVector& NewLightFunctionScale); - void ToggleEnabled(); - - float GetBrightness() const; - struct FLinearColor GetLightColor() const; - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Light") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Light") - } - static class ALight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALight; - -// Class Engine.DirectionalLight -// 0x0000 (0x02D8 - 0x02D8) -class ADirectionalLight final : public ALight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DirectionalLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DirectionalLight") - } - static class ADirectionalLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADirectionalLight; - -// Class Engine.LightComponent -// 0x0120 (0x03A0 - 0x0280) -class ULightComponent : public ULightComponentBase -{ -public: - float Temperature; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDrawDistance; // 0x0284(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistanceFadeRange; // 0x0288(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseTemperature : 1; // 0x028C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ShadowMapChannel; // 0x0290(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreviewShadowMapChannel; // 0x0294(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, NonPIEDuplicateTransient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRoughness; // 0x0298(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularScale; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseScale; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowResolutionScale; // 0x02A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBias; // 0x02A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSlopeBias; // 0x02AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSharpen; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactShadowLength; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ContactShadowLengthInWS : 1; // 0x02B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2B9[0x3]; // 0x02B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ContactShadowCastingIntensity; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactShadowNonCastingIntensity; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InverseSquaredFalloff : 1; // 0x02C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastTranslucentShadows : 1; // 0x02C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsFromCinematicObjectsOnly : 1; // 0x02C4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceCachedShadowsForMovablePrimitives : 1; // 0x02C4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowMegaLights : 1; // 0x02C4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2C5[0x3]; // 0x02C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EMegaLightsShadowMethod MegaLightsShadowMethod; // 0x02C8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x02C9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_2CA[0x6]; // 0x02CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* LightFunctionMaterial; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightFunctionScale; // 0x02D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightTransVolumeScale; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureLightProfile* IESTexture; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseIESBrightness : 1; // 0x0300(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IESBrightnessScale; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightFunctionFadeDistance; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisabledBrightness; // 0x030C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLightShaftBloom : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BloomScale; // 0x0314(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x0318(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomMaxBrightness; // 0x031C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor BloomTint; // 0x0320(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRayTracedDistanceFieldShadows; // 0x0324(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_325[0x3]; // 0x0325(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RayStartOffsetDepthScale; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VSMTexelDitherScale; // 0x032C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VSMResolutionLodBias; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_334[0x6C]; // 0x0334(0x006C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAffectTranslucentLighting(bool bNewValue); - void SetBloomMaxBrightness(float NewValue); - void SetBloomScale(float NewValue); - void SetBloomThreshold(float NewValue); - void SetBloomTint(const struct FColor& NewValue); - void SetDiffuseScale(float NewValue); - void SetEnableLightShaftBloom(bool bNewValue); - void SetForceCachedShadowsForMovablePrimitives(bool bNewValue); - void SetIESBrightnessScale(float NewValue); - void SetIESTexture(class UTextureLightProfile* NewValue); - void SetIndirectLightingIntensity(float NewIntensity); - void SetIntensity(float NewIntensity); - void SetIntensityScale(float NewIntensityScale); - void SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB); - void SetLightFColor(const struct FColor& NewLightColor); - void SetLightFunctionDisabledBrightness(float NewValue); - void SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance); - void SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial); - void SetLightFunctionScale(const struct FVector& NewLightFunctionScale); - void SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2); - void SetLightTransVolumeScale(float NewLightTransVolumeScale); - void SetShadowBias(float NewValue); - void SetShadowSlopeBias(float NewValue); - void SetSpecularScale(float NewValue); - void SetTemperature(float NewTemperature); - void SetTransmission(bool bNewValue); - void SetUseIESBrightness(bool bNewValue); - void SetUseRayTracedDistanceFieldShadows(bool bNewValue); - void SetUseTemperature(bool bNewValue); - void SetVolumetricScatteringIntensity(float NewIntensity); - - float GetIntensityScale() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightComponent") - } - static class ULightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightComponent; - -// Class Engine.LocalLightComponent -// 0x0020 (0x03C0 - 0x03A0) -class ULocalLightComponent : public ULightComponent -{ -public: - ELightUnits IntensityUnits; // 0x03A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A1[0x3]; // 0x03A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InverseExposureBlend; // 0x03A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x03A8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AttenuationRadius; // 0x03AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightmassPointLightSettings LightmassSettings; // 0x03B0(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static float GetUnitsConversionFactor(ELightUnits SrcUnits, ELightUnits TargetUnits, float CosHalfConeAngle); - - void SetAttenuationRadius(float NewRadius); - void SetIntensityUnits(ELightUnits NewIntensityUnits); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalLightComponent") - } - static class ULocalLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalLightComponent; - -// Class Engine.PointLightComponent -// 0x0020 (0x03E0 - 0x03C0) -#pragma pack(push, 0x1) -class alignas(0x10) UPointLightComponent : public ULocalLightComponent -{ -public: - uint8 bUseInverseSquaredFalloff : 1; // 0x03C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3C1[0x3]; // 0x03C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LightFalloffExponent; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceRadius; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SoftSourceRadius; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceLength; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetInverseExposureBlend(float NewInverseExposureBlend); - void SetLightFalloffExponent(float NewLightFalloffExponent); - void SetSoftSourceRadius(float bNewValue); - void SetSourceLength(float NewValue); - void SetSourceRadius(float bNewValue); - void SetUseInverseSquaredFalloff(bool bNewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PointLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PointLightComponent") - } - static class UPointLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UPointLightComponent; - -// Class Engine.SpotLightComponent -// 0x0000 (0x03E0 - 0x03E0) -class USpotLightComponent : public UPointLightComponent -{ -public: - float InnerConeAngle; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterConeAngle; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetInnerConeAngle(float NewInnerConeAngle); - void SetOuterConeAngle(float NewOuterConeAngle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpotLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpotLightComponent") - } - static class USpotLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpotLightComponent; - -// Class Engine.PhysicsCollisionHandler -// 0x0018 (0x0040 - 0x0028) -class UPhysicsCollisionHandler final : public UObject -{ -public: - float ImpactThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ImpactReFireDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* DefaultImpactSound; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastImpactSoundTime; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsCollisionHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsCollisionHandler") - } - static class UPhysicsCollisionHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsCollisionHandler; - -// Class Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput ContainsMatter; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput") - } - static class UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput; - -// Class Engine.AnimNotify_PauseClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_PauseClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PauseClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PauseClothingSimulation") - } - static class UAnimNotify_PauseClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PauseClothingSimulation; - -// Class Engine.DistributionFloatConstantCurve -// 0x0018 (0x0050 - 0x0038) -class UDistributionFloatConstantCurve final : public UDistributionFloat -{ -public: - struct FInterpCurveFloat ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatConstantCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatConstantCurve") - } - static class UDistributionFloatConstantCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatConstantCurve; - -// Class Engine.CurveTable -// 0x0078 (0x00A0 - 0x0028) -class UCurveTable : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveTable") - } - static class UCurveTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveTable; - -// Class Engine.MaterialFunctionEditorOnlyData -// 0x0030 (0x0058 - 0x0028) -class UMaterialFunctionEditorOnlyData final : public UMaterialFunctionInterfaceEditorOnlyData -{ -public: - struct FMaterialExpressionCollection ExpressionCollection; // 0x0028(0x0030)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionEditorOnlyData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionEditorOnlyData") - } - static class UMaterialFunctionEditorOnlyData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionEditorOnlyData; - -// Class Engine.DistributionFloatParameterBase -// 0x0020 (0x0060 - 0x0040) -class UDistributionFloatParameterBase : public UDistributionFloatConstant -{ -public: - class FName ParameterName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInput; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxInput; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOutput; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutput; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionParamMode ParamMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatParameterBase") - } - static class UDistributionFloatParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatParameterBase; - -// Class Engine.DistributionFloatParticleParameter -// 0x0000 (0x0060 - 0x0060) -class UDistributionFloatParticleParameter final : public UDistributionFloatParameterBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatParticleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatParticleParameter") - } - static class UDistributionFloatParticleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatParticleParameter; - -// Class Engine.DistributionFloatUniformCurve -// 0x0018 (0x0050 - 0x0038) -class UDistributionFloatUniformCurve final : public UDistributionFloat -{ -public: - struct FInterpCurveVector2D ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionFloatUniformCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionFloatUniformCurve") - } - static class UDistributionFloatUniformCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionFloatUniformCurve; - -// Class Engine.GarbageCollectionSettings -// 0x0020 (0x0058 - 0x0038) -class UGarbageCollectionSettings final : public UDeveloperSettings -{ -public: - float TimeBetweenPurgingPendingKillObjects; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 FlushStreamingOnGC : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AllowParallelGC : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 IncrementalBeginDestroyEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 CreateGCClusters : 1; // 0x003C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AssetClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 ActorClusteringEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 VerifyUObjectsAreNotFGCObjects : 1; // 0x003C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 GarbageEliminationEnabled : 1; // 0x003C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 DumpObjectCountsToLogWhenMaxObjectLimitExceeded : 1; // 0x003D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinGCClusterSize; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 NumRetriesBeforeForcingGC; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsNotConsideredByGC; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsInGame; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxObjectsInEditor; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GarbageCollectionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GarbageCollectionSettings") - } - static class UGarbageCollectionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGarbageCollectionSettings; - -// Class Engine.DistributionVectorConstantCurve -// 0x0020 (0x0058 - 0x0038) -class UDistributionVectorConstantCurve final : public UDistributionVector -{ -public: - struct FInterpCurveVector ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorConstantCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorConstantCurve") - } - static class UDistributionVectorConstantCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorConstantCurve; - -// Class Engine.DistributionVectorParameterBase -// 0x0070 (0x00C8 - 0x0058) -class UDistributionVectorParameterBase : public UDistributionVectorConstant -{ -public: - class FName ParameterName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinInput; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxInput; // 0x0078(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MinOutput; // 0x0090(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxOutput; // 0x00A8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionParamMode ParamModes[0x3]; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C3[0x5]; // 0x00C3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorParameterBase") - } - static class UDistributionVectorParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorParameterBase; - -// Class Engine.PoseWatchElement -// 0x0000 (0x0028 - 0x0028) -class UPoseWatchElement : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseWatchElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseWatchElement") - } - static class UPoseWatchElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseWatchElement; - -// Class Engine.PoseWatchPoseElement -// 0x0000 (0x0028 - 0x0028) -class UPoseWatchPoseElement final : public UPoseWatchElement -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseWatchPoseElement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseWatchPoseElement") - } - static class UPoseWatchPoseElement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseWatchPoseElement; - -// Class Engine.DistributionVectorParticleParameter -// 0x0000 (0x00C8 - 0x00C8) -class UDistributionVectorParticleParameter final : public UDistributionVectorParameterBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorParticleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorParticleParameter") - } - static class UDistributionVectorParticleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorParticleParameter; - -// Class Engine.DistributionVectorUniform -// 0x0040 (0x0078 - 0x0038) -class UDistributionVectorUniform final : public UDistributionVector -{ -public: - struct FVector max_0; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector min_0; // 0x0050(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x006D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseExtremes : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorUniform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorUniform") - } - static class UDistributionVectorUniform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorUniform; - -// Class Engine.DistributionVectorUniformCurve -// 0x0028 (0x0060 - 0x0038) -class UDistributionVectorUniformCurve final : public UDistributionVector -{ -public: - struct FInterpCurveTwoVectors ConstantCurve; // 0x0038(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockAxes1 : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockAxes2 : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDistributionVectorLockFlags LockedAxes[0x2]; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDistributionVectorMirrorFlags MirrorFlags[0x3]; // 0x0056(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseExtremes : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DistributionVectorUniformCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DistributionVectorUniformCurve") - } - static class UDistributionVectorUniformCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDistributionVectorUniformCurve; - -// Class Engine.GraphNodeContextMenuContext -// 0x0028 (0x0050 - 0x0028) -class UGraphNodeContextMenuContext final : public UObject -{ -public: - class UBlueprint* Blueprint; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraph* Graph; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraphNode* Node; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsDebugging; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GraphNodeContextMenuContext") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GraphNodeContextMenuContext") - } - static class UGraphNodeContextMenuContext* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGraphNodeContextMenuContext; - -// Class Engine.ViewportStatsSubsystem -// 0x0020 (0x0050 - 0x0030) -class UViewportStatsSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 AddDisplayDelegate(const TDelegate& Delegate); - void AddTimedDisplay(const class FText& Text, const struct FLinearColor& Color, float duration, const struct FVector2D& DisplayOffset); - void RemoveDisplayDelegate(const int32 IndexToRemove); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ViewportStatsSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ViewportStatsSubsystem") - } - static class UViewportStatsSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewportStatsSubsystem; - -// Class Engine.EdGraphPin_Deprecated -// 0x00E8 (0x0110 - 0x0028) -class UEdGraphPin_Deprecated final : public UObject -{ -public: - class FString PinName; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PinToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEdGraphPinDirection Direction; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEdGraphPinType PinType; // 0x0050(0x0058)(NoDestructor, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AutogeneratedDefaultValue; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* DefaultObject; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultTextValue; // 0x00D0(0x0010)(NativeAccessSpecifierPublic) - TArray LinkedTo; // 0x00E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SubPins; // 0x00F0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UEdGraphPin_Deprecated* ParentPin; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEdGraphPin_Deprecated* ReferencePassThroughConnection; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphPin_Deprecated") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphPin_Deprecated") - } - static class UEdGraphPin_Deprecated* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphPin_Deprecated; - -// Class Engine.MaterialExpressionSubstrateThinFilm -// 0x00C8 (0x0178 - 0x00B0) -class UMaterialExpressionSubstrateThinFilm final : public UMaterialExpressionSubstrateUtilityBase -{ -public: - struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput F90; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Thickness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IOR; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateThinFilm") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateThinFilm") - } - static class UMaterialExpressionSubstrateThinFilm* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateThinFilm; - -// Class Engine.Emitter -// 0x0050 (0x0318 - 0x02C8) -class AEmitter : public AActor -{ -public: - class UParticleSystemComponent* ParticleSystemComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bDestroyOnSystemFinish : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPostUpdateTickGroup : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCurrentlyActive : 1; // 0x02D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnParticleSpawn; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleBurst; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleDeath; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleCollide; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void Activate(); - void Deactivate(); - void OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent); - void OnRep_bCurrentlyActive(); - void SetActorParameter(class FName ParameterName, class AActor* Param); - void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param); - void SetFloatParameter(class FName ParameterName, float Param); - void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param); - void SetTemplate(class UParticleSystem* NewTemplate); - void SetVectorParameter(class FName ParameterName, const struct FVector& Param); - void ToggleActive(); - - bool IsActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Emitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Emitter") - } - static class AEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEmitter; - -// Class Engine.EmitterCameraLensEffectBase -// 0x0098 (0x03B0 - 0x0318) -class AEmitterCameraLensEffectBase final : public AEmitter -{ -public: - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleSystem* PS_CameraEffect; // 0x0320(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class APlayerCameraManager* BaseCamera; // 0x0328(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTransform RelativeTransform; // 0x0330(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BaseFOV; // 0x0390(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowMultipleInstances : 1; // 0x0394(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetWhenRetriggered : 1; // 0x0394(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_395[0x3]; // 0x0395(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> EmittersToTreatAsSame; // 0x0398(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - float DistFromCamera; // 0x03A8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EmitterCameraLensEffectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EmitterCameraLensEffectBase") - } - static class AEmitterCameraLensEffectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AEmitterCameraLensEffectBase; - -// Class Engine.Engine -// 0x11E0 (0x1208 - 0x0028) -class UEngine : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UFont* TinyFont; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath TinyFontName; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* SmallFont; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath SmallFontName; // 0x0060(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* MediumFont; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath MediumFontName; // 0x0088(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* LargeFont; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath LargeFontName; // 0x00B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* SubtitleFont; // 0x00D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath SubtitleFontName; // 0x00D8(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AdditionalFonts; // 0x00F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray AdditionalFontNames; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf ConsoleClass; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ConsoleClassName; // 0x0120(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameViewportClientClass; // 0x0140(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameViewportClientClassName; // 0x0148(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LocalPlayerClass; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath LocalPlayerClassName; // 0x0170(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WorldSettingsClass; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath WorldSettingsClassName; // 0x0198(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath NavigationSystemClassName; // 0x01B8(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NavigationSystemClass; // 0x01D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath NavigationSystemConfigClassName; // 0x01E0(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NavigationSystemConfigClass; // 0x0200(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AvoidanceManagerClassName; // 0x0208(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AvoidanceManagerClass; // 0x0228(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AIControllerClassName; // 0x0230(0x0020)(ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PhysicsCollisionHandlerClass; // 0x0250(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath PhysicsCollisionHandlerClassName; // 0x0258(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameUserSettingsClassName; // 0x0278(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameUserSettingsClass; // 0x0298(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameUserSettings* GameUserSettings; // 0x02A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LevelScriptActorClass; // 0x02A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath LevelScriptActorClassName; // 0x02B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath DefaultBlueprintBaseClassName; // 0x02D0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GameSingletonClassName; // 0x02F0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* GameSingleton; // 0x0310(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath AssetManagerClassName; // 0x0318(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAssetManager* AssetManager; // 0x0338(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture; // 0x0340(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultTextureName; // 0x0348(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* DefaultDiffuseTexture; // 0x0368(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultDiffuseTextureName; // 0x0370(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBSPVertexTexture; // 0x0390(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBSPVertexTextureName; // 0x0398(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* HighFrequencyNoiseTexture; // 0x03B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath HighFrequencyNoiseTextureName; // 0x03C0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBokehTexture; // 0x03E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBokehTextureName; // 0x03E8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultBloomKernelTexture; // 0x0408(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBloomKernelTextureName; // 0x0410(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultFilmGrainTexture; // 0x0430(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultFilmGrainTextureName; // 0x0438(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* WireframeMaterial; // 0x0458(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString WireframeMaterialName; // 0x0460(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* DebugMeshMaterial; // 0x0470(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DebugMeshMaterialName; // 0x0478(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* NaniteHiddenSectionMaterial; // 0x0498(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NaniteHiddenSectionMaterialName; // 0x04A0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* EmissiveMeshMaterial; // 0x04B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath EmissiveMeshMaterialName; // 0x04B8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LevelColorationLitMaterial; // 0x04D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelColorationLitMaterialName; // 0x04E0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LevelColorationUnlitMaterial; // 0x04F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelColorationUnlitMaterialName; // 0x04F8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* LightingTexelDensityMaterial; // 0x0508(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LightingTexelDensityName; // 0x0510(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ShadedLevelColorationLitMaterial; // 0x0520(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShadedLevelColorationLitMaterialName; // 0x0528(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ShadedLevelColorationUnlitMaterial; // 0x0538(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShadedLevelColorationUnlitMaterialName; // 0x0540(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* RemoveSurfaceMaterial; // 0x0550(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath RemoveSurfaceMaterialName; // 0x0558(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorMaterial; // 0x0578(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorMaterialName; // 0x0580(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_ColorOnly; // 0x0590(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_ColorOnly; // 0x0598(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_AlphaAsColor; // 0x05A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_AlphaAsColor; // 0x05B0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_RedOnly; // 0x05C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_RedOnly; // 0x05C8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_GreenOnly; // 0x05D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_GreenOnly; // 0x05E0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* VertexColorViewModeMaterial_BlueOnly; // 0x05F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString VertexColorViewModeMaterialName_BlueOnly; // 0x05F8(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* TextureColorViewModeMaterial; // 0x0608(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TextureColorViewModeMaterialName; // 0x0610(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DebugEditorMaterialName; // 0x0620(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ConstraintLimitMaterial; // 0x0640(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialX; // 0x0648(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialXAxis; // 0x0650(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialY; // 0x0658(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialYAxis; // 0x0660(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialZ; // 0x0668(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialZAxis; // 0x0670(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ConstraintLimitMaterialPrismatic; // 0x0678(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* InvalidLightmapSettingsMaterial; // 0x0680(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath InvalidLightmapSettingsMaterialName; // 0x0688(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* PreviewShadowsIndicatorMaterial; // 0x06A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PreviewShadowsIndicatorMaterialName; // 0x06B0(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* ArrowMaterial; // 0x06D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ArrowMaterialYellow; // 0x06D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ArrowMaterialName; // 0x06E0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightingOnlyBrightness; // 0x0700(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ShaderComplexityColors; // 0x0710(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray QuadComplexityColors; // 0x0720(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray LightComplexityColors; // 0x0730(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray StationaryLightOverlapColors; // 0x0740(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray LODColorationColors; // 0x0750(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray HLODColorationColors; // 0x0760(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - TArray StreamingAccuracyColors; // 0x0770(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationExcludedColor; // 0x0780(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationIncludedColor; // 0x0790(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationRecomputeTangentsColor; // 0x07A0(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GPUSkinCacheVisualizationLowMemoryThresholdInMB; // 0x07B0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GPUSkinCacheVisualizationHighMemoryThresholdInMB; // 0x07B4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationLowMemoryColor; // 0x07B8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationMidMemoryColor; // 0x07C8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor GPUSkinCacheVisualizationHighMemoryColor; // 0x07D8(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GPUSkinCacheVisualizationRayTracingLODOffsetColors; // 0x07E8(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - float MaxPixelShaderAdditiveComplexityCount; // 0x07F8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxES3PixelShaderAdditiveComplexityCount; // 0x07FC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinLightMapDensity; // 0x0800(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IdealLightMapDensity; // 0x0804(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLightMapDensity; // 0x0808(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderLightMapDensityGrayscale : 1; // 0x080C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_80D[0x3]; // 0x080D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RenderLightMapDensityGrayscaleScale; // 0x0810(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RenderLightMapDensityColorScale; // 0x0814(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightMapDensityVertexMappedColor; // 0x0818(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightMapDensitySelectedColor; // 0x0828(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StatColorMappings; // 0x0838(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - class UPhysicalMaterial* DefaultPhysMaterial; // 0x0848(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultPhysMaterialName; // 0x0850(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* DefaultDestructiblePhysMaterial; // 0x0870(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultDestructiblePhysMaterialName; // 0x0878(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveGameNameRedirects; // 0x0898(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActiveClassRedirects; // 0x08A8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActivePluginRedirects; // 0x08B8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ActiveStructRedirects; // 0x08C8(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - class UTexture2D* PreIntegratedSkinBRDFTexture; // 0x08D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PreIntegratedSkinBRDFTextureName; // 0x08E0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* BlueNoiseScalarTexture; // 0x0900(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* BlueNoiseVec2Texture; // 0x0908(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath BlueNoiseScalarTextureName; // 0x0910(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath BlueNoiseVec2TextureName; // 0x0930(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GGXLTCAmpTexture; // 0x0950(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GGXLTCAmpTextureName; // 0x0958(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GGXLTCMatTexture; // 0x0978(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GGXLTCMatTextureName; // 0x0980(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* SheenLTCTexture; // 0x09A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SheenLTCTextureName; // 0x09A8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GGXReflectionEnergyTexture; // 0x09C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GGXReflectionEnergyTextureName; // 0x09D0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GGXTransmissionEnergyTexture; // 0x09F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GGXTransmissionEnergyTextureName; // 0x09F8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* SheenEnergyTexture; // 0x0A18(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SheenLegacyEnergyTextureName; // 0x0A20(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SheenEnergyTextureName; // 0x0A40(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DiffuseEnergyTexture; // 0x0A60(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DiffuseEnergyTextureName; // 0x0A68(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2DArray* GlintTexture; // 0x0A88(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2DArray* GlintTexture2; // 0x0A90(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GlintTextureName; // 0x0A98(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GlintTexture2Name; // 0x0AB8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVolumeTexture* SimpleVolumeTexture; // 0x0AD8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SimpleVolumeTextureName; // 0x0AE0(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVolumeTexture* SimpleVolumeEnvTexture; // 0x0B00(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath SimpleVolumeEnvTextureName; // 0x0B08(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* MiniFontTexture; // 0x0B28(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath MiniFontTextureName; // 0x0B30(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* WeightMapPlaceholderTexture; // 0x0B50(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* WeightMapArrayPlaceholderTexture; // 0x0B58(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath WeightMapPlaceholderTextureName; // 0x0B60(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath WeightMapArrayPlaceholderTextureName; // 0x0B80(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* LightMapDensityTexture; // 0x0BA0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath LightMapDensityTextureName; // 0x0BA8(0x0020)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC8[0x8]; // 0x0BC8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameViewportClient* GameViewport; // 0x0BD0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DeferredCommands; // 0x0BD8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float NearClipPlane; // 0x0BE8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSubtitlesEnabled : 1; // 0x0BEC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSubtitlesForcedOff : 1; // 0x0BEC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BED[0x3]; // 0x0BED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaximumLoopIterationCount; // 0x0BF0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCanBlueprintsTickByDefault : 1; // 0x0BF4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOptimizeAnimBlueprintMemberVariableAccess : 1; // 0x0BF4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowMultiThreadedAnimationUpdate : 1; // 0x0BF4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableEditorPSysRealtimeLOD : 1; // 0x0BF4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_BF4_4 : 1; // 0x0BF4(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSmoothFrameRate : 1; // 0x0BF4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixedFrameRate : 1; // 0x0BF4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BF5[0x3]; // 0x0BF5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FixedFrameRate; // 0x0BF8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange SmoothedFrameRateRange; // 0x0BFC(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0C[0x4]; // 0x0C0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UEngineCustomTimeStep* CustomTimeStep; // 0x0C10(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C18[0x20]; // 0x0C18(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath CustomTimeStepClassName; // 0x0C38(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTimecodeProvider* TimecodeProvider; // 0x0C58(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C60[0x20]; // 0x0C60(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath TimecodeProviderClassName; // 0x0C80(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateDefaultTimecode; // 0x0CA0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA1[0x3]; // 0x0CA1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameRate GenerateDefaultTimecodeFrameRate; // 0x0CA4(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GenerateDefaultTimecodeFrameDelay; // 0x0CAC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCheckForMultiplePawnsSpawnedInAFrame : 1; // 0x0CB0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CB1[0x3]; // 0x0CB1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumPawnsAllowedToBeSpawnedInAFrame; // 0x0CB4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldGenerateLowQualityLightmaps : 1; // 0x0CB8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CB9[0x3]; // 0x0CB9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor C_WorldBox; // 0x0CBC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BrushWire; // 0x0CC0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_AddWire; // 0x0CC4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_SubtractWire; // 0x0CC8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_SemiSolidWire; // 0x0CCC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_NonSolidWire; // 0x0CD0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_WireBackground; // 0x0CD4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_ScaleBoxHi; // 0x0CD8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_VolumeCollision; // 0x0CDC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BSPCollision; // 0x0CE0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_OrthoBackground; // 0x0CE4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_Volume; // 0x0CE8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor C_BrushShape; // 0x0CEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CF0[0x8]; // 0x0CF0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDirectoryPath GameScreenshotSaveDirectory; // 0x0CF8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseStaticMeshMinLODPerQualityLevels; // 0x0D08(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseSkeletalMeshMinLODPerQualityLevels; // 0x0D09(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseClothAssetMinLODPerQualityLevels; // 0x0D0A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseGrassVarityPerQualityLevels; // 0x0D0B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransitionType TransitionType; // 0x0D0C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D0D[0x3]; // 0x0D0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString TransitionDescription; // 0x0D10(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString TransitionGameMode; // 0x0D20(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowMatureLanguage : 1; // 0x0D30(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D31[0x3]; // 0x0D31(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CameraRotationThreshold; // 0x0D34(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraTranslationThreshold; // 0x0D38(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrimitiveProbablyVisibleTime; // 0x0D3C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOcclusionPixelsFraction; // 0x0D40(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPauseOnLossOfFocus : 1; // 0x0D44(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D45[0x3]; // 0x0D45(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxParticleResize; // 0x0D48(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleResizeWarn; // 0x0D4C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PendingDroppedNotes; // 0x0D50(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - float NetClientTicksPerSecond; // 0x0D60(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DisplayGamma; // 0x0D64(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredFrameRate; // 0x0D68(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DefaultSelectedMaterialColor; // 0x0D6C(0x0010)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectedMaterialColor; // 0x0D7C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectionOutlineColor; // 0x0D8C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SubduedSelectionOutlineColor; // 0x0D9C(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor SelectedMaterialColorOverride; // 0x0DAC(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsOverridingSelectedColor; // 0x0DBC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_DBD[0x3]; // 0x0DBD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableOnScreenDebugMessages : 1; // 0x0DC0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableOnScreenDebugMessagesDisplay : 1; // 0x0DC0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSuppressMapWarnings : 1; // 0x0DC0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableAILogging : 1; // 0x0DC0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DC1[0x3]; // 0x0DC1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 bEnableVisualLogRecordingOnStart; // 0x0DC4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScreenSaverInhibitorSemaphore; // 0x0DC8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bLockReadOnlyLevels : 1; // 0x0DCC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DCD[0x3]; // 0x0DCD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ParticleEventManagerClassPath; // 0x0DD0(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelectionHighlightIntensity; // 0x0DE0(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BSPSelectionHighlightIntensity; // 0x0DE4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelectionHighlightIntensityBillboards; // 0x0DE8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DEC[0x2AC]; // 0x0DEC(0x02AC)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 GlobalNetTravelCount; // 0x1098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_109C[0x4]; // 0x109C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NetDriverDefinitions; // 0x10A0(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic) - TArray IrisNetDriverConfigs; // 0x10B0(0x0010)(ZeroConstructor, Transient, Config, NativeAccessSpecifierPublic) - TArray ServerActors; // 0x10C0(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray RuntimeServerActors; // 0x10D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float NetErrorLogInterval; // 0x10E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bStartedLoadMapMovie : 1; // 0x10E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_10E5[0x3B]; // 0x10E5(0x003B)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NextWorldContextHandle; // 0x1120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1124[0xE4]; // 0x1124(0x00E4)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UEngine* GetEngine(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Engine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Engine") - } - static class UEngine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngine; - -// Class Engine.GameEngine -// 0x0058 (0x1260 - 0x1208) -class UGameEngine final : public UEngine -{ -public: - float MaxDeltaTime; // 0x1208(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerFlushLogInterval; // 0x120C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* GameInstance; // 0x1210(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1218[0x48]; // 0x1218(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UGameEngine* GetEngine(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameEngine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameEngine") - } - static class UGameEngine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameEngine; - -// Class Engine.MaterialExpressionSubstrateAdd -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionSubstrateAdd final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseParameterBlending : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateAdd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateAdd") - } - static class UMaterialExpressionSubstrateAdd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateAdd; - -// Class Engine.ViewModeUtils -// 0x0000 (0x0028 - 0x0028) -class UViewModeUtils final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ViewModeUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ViewModeUtils") - } - static class UViewModeUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewModeUtils; - -// Class Engine.EngineBaseTypes -// 0x0000 (0x0028 - 0x0028) -class UEngineBaseTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineBaseTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineBaseTypes") - } - static class UEngineBaseTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineBaseTypes; - -// Class Engine.EngineTypes -// 0x0000 (0x0028 - 0x0028) -class UEngineTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineTypes") - } - static class UEngineTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineTypes; - -// Class Engine.ColorInputDeviceProperty -// 0x0068 (0x0098 - 0x0030) -class UColorInputDeviceProperty final : public UInputDeviceProperty -{ -public: - struct FDeviceColorData ColorData; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMap DeviceOverrideData; // 0x0038(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_88[0x10]; // 0x0088(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ColorInputDeviceProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ColorInputDeviceProperty") - } - static class UColorInputDeviceProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UColorInputDeviceProperty; - -// Class Engine.MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0 -// 0x0078 (0x0128 - 0x00B0) -class UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0 final : public UMaterialExpressionSubstrateUtilityBase -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0") - } - static class UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateMetalnessToDiffuseAlbedoF0; - -// Class Engine.ExponentialHeightFog -// 0x0010 (0x02D8 - 0x02C8) -class AExponentialHeightFog final : public AInfo -{ -public: - class UExponentialHeightFogComponent* Component; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExponentialHeightFog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExponentialHeightFog") - } - static class AExponentialHeightFog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AExponentialHeightFog; - -// Class Engine.ExponentialHeightFogComponent -// 0x00E0 (0x0310 - 0x0230) -class UExponentialHeightFogComponent final : public USceneComponent -{ -public: - float FogDensity; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExponentialHeightFogData SecondFogData; // 0x0238(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor FogInscatteringColor; // 0x0244(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogInscatteringLuminance; // 0x0254(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SkyAtmosphereAmbientContributionColorScale; // 0x0264(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_274[0x4]; // 0x0274(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* InscatteringColorCubemap; // 0x0278(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InscatteringColorCubemapAngle; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InscatteringTextureTint; // 0x0284(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyDirectionalInscatteringColorDistance; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonDirectionalInscatteringColorDistance; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringExponent; // 0x029C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringStartDistance; // 0x02A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirectionalInscatteringColor; // 0x02A4(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirectionalInscatteringLuminance; // 0x02B4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogMaxOpacity; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistance; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndDistance; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogCutoffDistance; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableVolumetricFog; // 0x02D4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D5[0x3]; // 0x02D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricFogScatteringDistribution; // 0x02D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VolumetricFogAlbedo; // 0x02DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor VolumetricFogEmissive; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogExtinctionScale; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogDistance; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogStartDistance; // 0x02F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogNearFadeInDistance; // 0x02FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogStaticLightingScatteringIntensity; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLightColorsWithFogInscatteringColors; // 0x0304(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHoldout : 1; // 0x0305(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInMainPass : 1; // 0x0305(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_306[0xA]; // 0x0306(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDirectionalInscatteringColor(const struct FLinearColor& Value); - void SetDirectionalInscatteringExponent(float Value); - void SetDirectionalInscatteringStartDistance(float Value); - void SetEndDistance(float Value); - void SetFogCutoffDistance(float Value); - void SetFogDensity(float Value); - void SetFogHeightFalloff(float Value); - void SetFogInscatteringColor(const struct FLinearColor& Value); - void SetFogMaxOpacity(float Value); - void SetFullyDirectionalInscatteringColorDistance(float Value); - void SetHoldout(bool bNewHoldout); - void SetInscatteringColorCubemap(class UTextureCube* Value); - void SetInscatteringColorCubemapAngle(float Value); - void SetInscatteringTextureTint(const struct FLinearColor& Value); - void SetNonDirectionalInscatteringColorDistance(float Value); - void SetRenderInMainPass(bool bValue); - void SetSecondFogData(const struct FExponentialHeightFogData& NewValue); - void SetSecondFogDensity(float Value); - void SetSecondFogHeightFalloff(float Value); - void SetSecondFogHeightOffset(float Value); - void SetStartDistance(float Value); - void SetVolumetricFog(bool bNewValue); - void SetVolumetricFogAlbedo(const struct FColor& NewValue); - void SetVolumetricFogDistance(float NewValue); - void SetVolumetricFogEmissive(const struct FLinearColor& NewValue); - void SetVolumetricFogExtinctionScale(float NewValue); - void SetVolumetricFogNearFadeInDistance(float NewValue); - void SetVolumetricFogScatteringDistribution(float NewValue); - void SetVolumetricFogStartDistance(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExponentialHeightFogComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExponentialHeightFogComponent") - } - static class UExponentialHeightFogComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExponentialHeightFogComponent; - -// Class Engine.Exporter -// 0x0050 (0x0078 - 0x0028) -class UExporter : public UObject -{ -public: - TSubclassOf SupportedClass; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ExportRootScope; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FormatExtension; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FormatDescription; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 PreferredFormatIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TextIndent; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bText : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSelectedOnly : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceFileOperations : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAssetExportTask* ExportTask; // 0x0068(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool RunAssetExportTask(class UAssetExportTask* Task); - static bool RunAssetExportTasks(const TArray& ExportTasks); - - bool ScriptRunAssetExportTask(class UAssetExportTask* Task); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Exporter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Exporter") - } - static class UExporter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExporter; - -// Class Engine.LevelInstancePivot -// 0x0008 (0x02D0 - 0x02C8) -class ALevelInstancePivot final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstancePivot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstancePivot") - } - static class ALevelInstancePivot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelInstancePivot; - -// Class Engine.ExternalDataLayerEngineSubsystem -// 0x0070 (0x00A0 - 0x0030) -class UExternalDataLayerEngineSubsystem final : public UEngineSubsystem -{ -public: - uint8 Pad_30[0x70]; // 0x0030(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExternalDataLayerEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExternalDataLayerEngineSubsystem") - } - static class UExternalDataLayerEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExternalDataLayerEngineSubsystem; - -// Class Engine.LevelInstanceSubsystem -// 0x0198 (0x01C8 - 0x0030) -class ULevelInstanceSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x198]; // 0x0030(0x0198)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceSubsystem") - } - static class ULevelInstanceSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceSubsystem; - -// Class Engine.ExternalDataLayerInjectionPolicy -// 0x0000 (0x0028 - 0x0028) -class UExternalDataLayerInjectionPolicy final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExternalDataLayerInjectionPolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExternalDataLayerInjectionPolicy") - } - static class UExternalDataLayerInjectionPolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExternalDataLayerInjectionPolicy; - -// Class Engine.DataLayerInstance -// 0x0020 (0x0048 - 0x0028) -class UDataLayerInstance : public UObject -{ -public: - EDataLayerRuntimeState InitialRuntimeState; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataLayerInstance* Parent; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Children; // 0x0038(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - const class UDataLayerAsset* GetAsset() const; - class FString GetDataLayerFullName() const; - class FString GetDataLayerShortName() const; - struct FColor GetDebugColor() const; - EDataLayerRuntimeState GetInitialRuntimeState() const; - EDataLayerType GetType() const; - bool IsClientOnly() const; - bool IsEffectiveVisible() const; - bool IsInitiallyVisible() const; - bool IsRuntime() const; - bool IsServerOnly() const; - bool IsVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerInstance") - } - static class UDataLayerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerInstance; - -// Class Engine.DataLayerInstanceWithAsset -// 0x0008 (0x0050 - 0x0048) -class UDataLayerInstanceWithAsset : public UDataLayerInstance -{ -public: - class UDataLayerAsset* DataLayerAsset; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerInstanceWithAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerInstanceWithAsset") - } - static class UDataLayerInstanceWithAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerInstanceWithAsset; - -// Class Engine.ExternalDataLayerInstance -// 0x0000 (0x0050 - 0x0050) -class UExternalDataLayerInstance final : public UDataLayerInstanceWithAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExternalDataLayerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExternalDataLayerInstance") - } - static class UExternalDataLayerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExternalDataLayerInstance; - -// Class Engine.LightmassCharacterIndirectDetailVolume -// 0x0000 (0x0300 - 0x0300) -class ALightmassCharacterIndirectDetailVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassCharacterIndirectDetailVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassCharacterIndirectDetailVolume") - } - static class ALightmassCharacterIndirectDetailVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassCharacterIndirectDetailVolume; - -// Class Engine.ExternalDataLayerManager -// 0x0058 (0x0080 - 0x0028) -class UExternalDataLayerManager final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ExternalStreamingObjects; // 0x0030(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExternalDataLayerManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExternalDataLayerManager") - } - static class UExternalDataLayerManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExternalDataLayerManager; - -// Class Engine.FieldNotificationLibrary -// 0x0000 (0x0028 - 0x0028) -class UFieldNotificationLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BroadcastFieldsValueChanged(class UObject* Object, const TArray& FieldIds); - static void BroadcastFieldValueChanged(class UObject* Object, const struct FFieldNotificationId& FieldId); - static bool SetPropertyValueAndBroadcast(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty); - static bool SetPropertyValueAndBroadcastFields(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty, const TArray& ExtraFieldIds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FieldNotificationLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FieldNotificationLibrary") - } - static class UFieldNotificationLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFieldNotificationLibrary; - -// Class Engine.ForceFeedbackAttenuation -// 0x00C0 (0x00E8 - 0x0028) -class UForceFeedbackAttenuation final : public UObject -{ -public: - struct FForceFeedbackAttenuationSettings Attenuation; // 0x0028(0x00C0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackAttenuation") - } - static class UForceFeedbackAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UForceFeedbackAttenuation; - -// Class Engine.LightWeightInstanceManager -// 0x00B8 (0x0380 - 0x02C8) -class ALightWeightInstanceManager : public AActor -{ -public: - uint8 Pad_2C8[0x18]; // 0x02C8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf RepresentedClass; // 0x02E0(0x0008)(Edit, Net, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AcceptedClass; // 0x02E8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray InstanceTransforms; // 0x02F0(0x0010)(Edit, Net, ZeroConstructor, DisableEditOnTemplate, RepNotify, Protected, NativeAccessSpecifierProtected) - TMap Actors; // 0x0300(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FreeIndices; // 0x0360(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ValidIndices; // 0x0370(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void OnRep_Transforms(); - void OnSpawnedActorDestroyed(class AActor* DestroyedActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightWeightInstanceManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightWeightInstanceManager") - } - static class ALightWeightInstanceManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightWeightInstanceManager; - -// Class Engine.GameNetworkManager -// 0x00A8 (0x0370 - 0x02C8) -class AGameNetworkManager final : public AInfo -{ -public: - float BadPacketLossThreshold; // 0x02C8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SeverePacketLossThreshold; // 0x02CC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BadPingThreshold; // 0x02D0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SeverePingThreshold; // 0x02D4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AdjustedNetSpeed; // 0x02D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastNetSpeedUpdateTime; // 0x02DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalNetBandwidth; // 0x02E0(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinDynamicBandwidth; // 0x02E4(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDynamicBandwidth; // 0x02E8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsStandbyCheckingEnabled : 1; // 0x02EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasStandbyCheatTriggered : 1; // 0x02EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2ED[0x3]; // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StandbyRxCheatTime; // 0x02F0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandbyTxCheatTime; // 0x02F4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentMissingForRxStandby; // 0x02F8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentMissingForTxStandby; // 0x02FC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentForBadPing; // 0x0300(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JoinInProgressStandbyWaitTime; // 0x0304(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MoveRepSize; // 0x0308(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXPOSITIONERRORSQUARED; // 0x030C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXNEARZEROVELOCITYSQUARED; // 0x0310(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CLIENTADJUSTUPDATECOST; // 0x0314(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MAXCLIENTUPDATEINTERVAL; // 0x0318(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxClientForcedUpdateDuration; // 0x031C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerForcedUpdateHitchThreshold; // 0x0320(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerForcedUpdateHitchCooldown; // 0x0324(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxMoveDeltaTime; // 0x0328(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxClientSmoothingDeltaTime; // 0x032C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTime; // 0x0330(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTimeThrottled; // 0x0334(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetSendMoveDeltaTimeStationary; // 0x0338(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClientNetSendMoveThrottleAtNetSpeed; // 0x033C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClientNetSendMoveThrottleOverPlayerCount; // 0x0340(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientErrorUpdateRateLimit; // 0x0344(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetCamUpdateDeltaTime; // 0x0348(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClientNetCamUpdatePositionLimit; // 0x034C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClientAuthorativePosition; // 0x0350(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyDetection; // 0x0351(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyResolution; // 0x0352(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_353[0x1]; // 0x0353(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float MovementTimeDiscrepancyMaxTimeMargin; // 0x0354(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyMinTimeMargin; // 0x0358(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyResolutionRate; // 0x035C(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MovementTimeDiscrepancyDriftAllowance; // 0x0360(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMovementTimeDiscrepancyForceCorrectionsDuringResolution; // 0x0364(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDistanceBasedRelevancy; // 0x0365(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_366[0xA]; // 0x0366(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameNetworkManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameNetworkManager") - } - static class AGameNetworkManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameNetworkManager; - -// Class Engine.SpotLight -// 0x0008 (0x02E0 - 0x02D8) -class ASpotLight : public ALight -{ -public: - class USpotLightComponent* SpotLightComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetInnerConeAngle(float NewInnerConeAngle); - void SetOuterConeAngle(float NewOuterConeAngle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpotLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpotLight") - } - static class ASpotLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpotLight; - -// Class Engine.GeneratedMeshAreaLight -// 0x0000 (0x02E0 - 0x02E0) -class AGeneratedMeshAreaLight final : public ASpotLight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeneratedMeshAreaLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeneratedMeshAreaLight") - } - static class AGeneratedMeshAreaLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeneratedMeshAreaLight; - -// Class Engine.HapticFeedbackEffect_Base -// 0x0000 (0x0028 - 0x0028) -class UHapticFeedbackEffect_Base : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Base") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Base") - } - static class UHapticFeedbackEffect_Base* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Base; - -// Class Engine.CheatManager -// 0x0060 (0x0088 - 0x0028) -class UCheatManager : public UObject -{ -public: - class ADebugCameraController* DebugCameraControllerRef; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DebugCameraControllerClass; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x40]; // 0x0038(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CheatManagerExtensions; // 0x0078(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void BugIt(const class FString& ScreenShotDescription); - void BugItGo(float X, float Y, float Z, float pitch, float Yaw, float Roll); - void BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString); - void ChangeSize(float F); - void CheatScript(const class FString& ScriptName); - void DamageTarget(float DamageAmount); - void DebugCapsuleSweep(); - void DebugCapsuleSweepCapture(); - void DebugCapsuleSweepChannel(ECollisionChannel Channel); - void DebugCapsuleSweepClear(); - void DebugCapsuleSweepComplex(bool bTraceComplex); - void DebugCapsuleSweepPawn(); - void DebugCapsuleSweepSize(float HalfHeight, float Radius); - void DestroyAll(TSubclassOf aClass); - void DestroyAllPawnsExceptTarget(); - void DestroyPawns(TSubclassOf aClass); - void DestroyServerStatReplicator(); - void DestroyTarget(); - void DisableDebugCamera(); - void DumpChatState(); - void DumpOnlineSessionState(); - void DumpPartyState(); - void DumpVoiceMutingState(); - void EnableDebugCamera(); - void FlushLog(); - void Fly(); - void FreezeFrame(float Delay); - void Ghost(); - void God(); - void InvertMouse(); - void LogLoc(); - void OnlyLoadLevel(class FName PackageName); - void OnPlayerEndPlayed(class AActor* Player, EEndPlayReason EndPlayReason); - void PlayersOnly(); - void ReceiveEndPlay(); - void ReceiveInitCheatManager(); - void ServerToggleAILogging(); - void SetMouseSensitivityToDefault(); - void SetWorldOrigin(); - void Slomo(float NewTimeDilation); - void SpawnServerStatReplicator(); - void StreamLevelIn(class FName PackageName); - void StreamLevelOut(class FName PackageName); - void Summon(const class FString& ClassName); - void Teleport(); - void TestCollisionDistance(); - void ToggleAILogging(); - void ToggleDebugCamera(); - void ToggleServerStatReplicatorClientOverwrite(); - void ToggleServerStatReplicatorUpdateStatNet(); - void UpdateSafeArea(); - void ViewActor(class FName ActorName); - void ViewClass(TSubclassOf DesiredClass); - void ViewPlayer(const class FString& S); - void ViewSelf(); - void Walk(); - - class APlayerController* GetPlayerController() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheatManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheatManager") - } - static class UCheatManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheatManager; - -// Class Engine.GameUserSettings -// 0x0120 (0x0148 - 0x0028) -class UGameUserSettings : public UObject -{ -public: - bool bUseVSync; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDynamicResolution; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x5E]; // 0x002A(0x005E)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ResolutionSizeX; // 0x0088(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 ResolutionSizeY; // 0x008C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MonitorIndex; // 0x0090(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 LastUserConfirmedResolutionSizeX; // 0x0094(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 LastUserConfirmedResolutionSizeY; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 WindowPosX; // 0x009C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 WindowPosY; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 FullscreenMode; // 0x00A4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastConfirmedFullscreenMode; // 0x00A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 PreferredFullscreenMode; // 0x00AC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 Version; // 0x00B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AudioQualityLevel; // 0x00B4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastConfirmedAudioQualityLevel; // 0x00B8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FrameRateLimit; // 0x00BC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x4]; // 0x00C0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DesiredScreenWidth; // 0x00C4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseDesiredScreenHeight; // 0x00C8(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DesiredScreenHeight; // 0x00CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastUserConfirmedDesiredScreenWidth; // 0x00D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastUserConfirmedDesiredScreenHeight; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastRecommendedScreenWidth; // 0x00D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastRecommendedScreenHeight; // 0x00DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastCPUBenchmarkResult; // 0x00E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastGPUBenchmarkResult; // 0x00E4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray LastCPUBenchmarkSteps; // 0x00E8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - TArray LastGPUBenchmarkSteps; // 0x00F8(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - float LastGPUBenchmarkMultiplier; // 0x0108(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseHDRDisplayOutput; // 0x010C(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 HDRDisplayOutputNits; // 0x0110(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_114[0x24]; // 0x0114(0x0024)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnGameUserSettingsUINeedsUpdate; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - -public: - static int32 GetDefaultMonitorIndex(); - static struct FIntPoint GetDefaultResolution(); - static EWindowMode GetDefaultWindowMode(); - static struct FIntPoint GetDefaultWindowPosition(); - static int32 GetFramePace(); - static class UGameUserSettings* GetGameUserSettings(); - static int32 GetSyncInterval(); - - void ApplyHardwareBenchmarkResults(); - void ApplyNonResolutionSettings(); - void ApplyResolutionSettings(bool bCheckForCommandLineOverrides); - void ApplySettings(bool bCheckForCommandLineOverrides); - void ConfirmVideoMode(); - void EnableHDRDisplayOutput(bool bEnable, int32 DisplayNits); - float GetDefaultResolutionScale(); - float GetRecommendedResolutionScale(); - void LoadSettings(bool bForceReload); - void ResetToCurrentSettings(); - void RevertVideoMode(); - void RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier); - void SaveSettings(); - void SetAntiAliasingQuality(int32 Value); - void SetAudioQualityLevel(int32 QualityLevel); - void SetBenchmarkFallbackValues(); - void SetDynamicResolutionEnabled(bool bEnable); - void SetFoliageQuality(int32 Value); - void SetFrameRateLimit(float NewLimit); - void SetFullscreenMode(EWindowMode InFullscreenMode); - void SetGlobalIlluminationQuality(int32 Value); - void SetOverallScalabilityLevel(int32 Value); - void SetPostProcessingQuality(int32 Value); - void SetReflectionQuality(int32 Value); - void SetResolutionScaleNormalized(float NewScaleNormalized); - void SetResolutionScaleValueEx(float NewScaleValue); - void SetScreenResolution(const struct FIntPoint& Resolution, int32 MonitorIndex_0); - void SetShadingQuality(int32 Value); - void SetShadowQuality(int32 Value); - void SetTextureQuality(int32 Value); - void SetToDefaults(); - void SetViewDistanceQuality(int32 Value); - void SetVisualEffectQuality(int32 Value); - void SetVSyncEnabled(bool bEnable); - void ValidateSettings(); - - int32 GetAntiAliasingQuality() const; - int32 GetAudioQualityLevel() const; - int32 GetCurrentHDRDisplayNits() const; - struct FIntPoint GetDesktopResolution() const; - int32 GetFoliageQuality() const; - float GetFrameRateLimit() const; - EWindowMode GetFullscreenMode() const; - int32 GetGlobalIlluminationQuality() const; - EWindowMode GetLastConfirmedFullscreenMode() const; - struct FIntPoint GetLastConfirmedScreenResolution() const; - int32 GetMonitorIndex() const; - int32 GetOverallScalabilityLevel() const; - int32 GetPostProcessingQuality() const; - EWindowMode GetPreferredFullscreenMode() const; - int32 GetReflectionQuality() const; - void GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const; - float GetResolutionScaleNormalized() const; - struct FIntPoint GetScreenResolution() const; - int32 GetShadingQuality() const; - int32 GetShadowQuality() const; - int32 GetTextureQuality() const; - int32 GetViewDistanceQuality() const; - int32 GetVisualEffectQuality() const; - bool IsDirty() const; - bool IsDynamicResolutionDirty() const; - bool IsDynamicResolutionEnabled() const; - bool IsFullscreenModeDirty() const; - bool IsHDREnabled() const; - bool IsScreenResolutionDirty() const; - bool IsVSyncDirty() const; - bool IsVSyncEnabled() const; - bool SupportsHDRDisplayOutput() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameUserSettings") - } - static class UGameUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameUserSettings; - -// Class Engine.HapticFeedbackEffect_Buffer -// 0x0018 (0x0040 - 0x0028) -class UHapticFeedbackEffect_Buffer final : public UHapticFeedbackEffect_Base -{ -public: - TArray Amplitudes; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 SampleRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Buffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Buffer") - } - static class UHapticFeedbackEffect_Buffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Buffer; - -// Class Engine.HapticFeedbackEffect_Curve -// 0x0110 (0x0138 - 0x0028) -class UHapticFeedbackEffect_Curve final : public UHapticFeedbackEffect_Base -{ -public: - struct FHapticFeedbackDetails_Curve HapticDetails; // 0x0028(0x0110)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_Curve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_Curve") - } - static class UHapticFeedbackEffect_Curve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_Curve; - -// Class Engine.HapticFeedbackEffect_SoundWave -// 0x0020 (0x0048 - 0x0028) -class UHapticFeedbackEffect_SoundWave final : public UHapticFeedbackEffect_Base -{ -public: - class USoundWave* SoundWave; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseStereo; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x17]; // 0x0031(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HapticFeedbackEffect_SoundWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HapticFeedbackEffect_SoundWave") - } - static class UHapticFeedbackEffect_SoundWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHapticFeedbackEffect_SoundWave; - -// Class Engine.HLODInstancedStaticMeshComponent -// 0x0000 (0x0920 - 0x0920) -class UHLODInstancedStaticMeshComponent : public UInstancedStaticMeshComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODInstancedStaticMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODInstancedStaticMeshComponent") - } - static class UHLODInstancedStaticMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODInstancedStaticMeshComponent; - -// Class Engine.Commandlet -// 0x0058 (0x0080 - 0x0028) -class UCommandlet : public UObject -{ -public: - class FString HelpDescription; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HelpUsage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString HelpWebLink; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HelpParamNames; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray HelpParamDescriptions; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 IsServer : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsClient : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsEditor : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LogToConsole : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ShowErrorCount : 1; // 0x0078(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ShowProgress : 1; // 0x0078(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 FastExit : 1; // 0x0078(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 UseCommandletResultAsExitCode : 1; // 0x0078(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Commandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Commandlet") - } - static class UCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommandlet; - -// Class Engine.PluginCommandlet -// 0x0020 (0x00A0 - 0x0080) -class UPluginCommandlet final : public UCommandlet -{ -public: - uint8 Pad_80[0x20]; // 0x0080(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PluginCommandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PluginCommandlet") - } - static class UPluginCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPluginCommandlet; - -// Class Engine.HLODProxy -// 0x0060 (0x0088 - 0x0028) -class UHLODProxy final : public UObject -{ -public: - TArray ProxyMeshes; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - TMap HLODActors; // 0x0038(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODProxy") - } - static class UHLODProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODProxy; - -// Class Engine.HierarchicalLODSetup -// 0x0038 (0x0060 - 0x0028) -class UHierarchicalLODSetup final : public UObject -{ -public: - TArray HierarchicalLODSetup; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr OverrideBaseMaterial; // 0x0038(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HierarchicalLODSetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HierarchicalLODSetup") - } - static class UHierarchicalLODSetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHierarchicalLODSetup; - -// Class Engine.WorldPartitionHLODSourceActors -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionHLODSourceActors : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODSourceActors") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActors") - } - static class UWorldPartitionHLODSourceActors* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionHLODSourceActors; - -// Class Engine.WorldPartitionHLODSourceActorsFromCell -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionHLODSourceActorsFromCell final : public UWorldPartitionHLODSourceActors -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODSourceActorsFromCell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActorsFromCell") - } - static class UWorldPartitionHLODSourceActorsFromCell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionHLODSourceActorsFromCell; - -// Class Engine.WorldPartitionHLODSourceActorsFromLevel -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionHLODSourceActorsFromLevel final : public UWorldPartitionHLODSourceActors -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODSourceActorsFromLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODSourceActorsFromLevel") - } - static class UWorldPartitionHLODSourceActorsFromLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionHLODSourceActorsFromLevel; - -// Class Engine.ArrowComponent -// 0x0020 (0x0510 - 0x04F0) -#pragma pack(push, 0x1) -class alignas(0x10) UArrowComponent : public UPrimitiveComponent -{ -public: - struct FColor ArrowColor; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowSize; // 0x04F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowLength; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSize; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsScreenSizeScaled : 1; // 0x0500(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTreatAsASprite : 1; // 0x0500(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_501[0x7]; // 0x0501(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetArrowColor(const struct FLinearColor& NewColor); - void SetArrowFColor(const struct FColor& NewColor); - void SetArrowLength(float NewLength); - void SetArrowSize(float NewSize); - void SetIsScreenSizeScaled(bool bNewValue); - void SetScreenSize(float NewScreenSize); - void SetTreatAsASprite(bool bNewValue); - void SetUseInEditorScaling(bool bNewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ArrowComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ArrowComponent") - } - static class UArrowComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UArrowComponent; - -// Class Engine.InheritableComponentHandler -// 0x0020 (0x0048 - 0x0028) -class UInheritableComponentHandler final : public UObject -{ -public: - TArray Records; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray UnnecessaryComponents; // 0x0038(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InheritableComponentHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InheritableComponentHandler") - } - static class UInheritableComponentHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInheritableComponentHandler; - -// Class Engine.AnimationDataController -// 0x0000 (0x0000 - 0x0000) -class IAnimationDataController final -{ -public: - bool AddAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact); - bool AddBoneCurve(class FName BoneName, bool bShouldTransact); - int32 AddBoneTrack(class FName BoneName, bool bShouldTransact); - bool AddCurve(const struct FAnimationCurveIdentifier& CurveId, int32 CurveFlags, bool bShouldTransact); - void CloseBracket(bool bShouldTransact); - bool DuplicateAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, const struct FAnimationAttributeIdentifier& NewAttributeIdentifier, bool bShouldTransact); - bool DuplicateCurve(const struct FAnimationCurveIdentifier& CopyCurveId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact); - void FindOrAddCurveNamesOnSkeleton(class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact); - int32 InsertBoneTrack(class FName BoneName, int32 DesiredIndex, bool bShouldTransact); - void OpenBracket(const class FText& InTitle, bool bShouldTransact); - int32 RemoveAllAttributes(bool bShouldTransact); - int32 RemoveAllAttributesForBone(const class FName& BoneName, bool bShouldTransact); - void RemoveAllBoneTracks(bool bShouldTransact); - void RemoveAllCurvesOfType(ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact); - bool RemoveAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact); - bool RemoveAttributeKey(const struct FAnimationAttributeIdentifier& AttributeIdentifier, float Time, bool bShouldTransact); - bool RemoveBoneTrack(class FName BoneName, bool bShouldTransact); - bool RemoveCurve(const struct FAnimationCurveIdentifier& CurveId, bool bShouldTransact); - bool RemoveCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact); - bool RemoveTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact); - bool RenameCurve(const struct FAnimationCurveIdentifier& CurveToRenameId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact); - void Resize(float Length, float T0, float T1, bool bShouldTransact); - void ResizeInFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact); - void ResizeNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact); - void ResizePlayLength(float NewLength, float T0, float T1, bool bShouldTransact); - bool ScaleCurve(const struct FAnimationCurveIdentifier& CurveId, float Origin, float Factor, bool bShouldTransact); - bool SetBoneTrackKeys(class FName BoneName, const TArray& PositionalKeys, const TArray& RotationalKeys, const TArray& ScalingKeys, bool bShouldTransact); - bool SetCurveColor(const struct FAnimationCurveIdentifier& CurveId, const struct FLinearColor& Color, bool bShouldTransact); - bool SetCurveComment(const struct FAnimationCurveIdentifier& CurveId, const class FString& Comment, bool bShouldTransact); - bool SetCurveFlag(const struct FAnimationCurveIdentifier& CurveId, EAnimAssetCurveFlags Flag, bool bState, bool bShouldTransact); - bool SetCurveFlags(const struct FAnimationCurveIdentifier& CurveId, int32 Flags_0, bool bShouldTransact); - bool SetCurveKey(const struct FAnimationCurveIdentifier& CurveId, const struct FRichCurveKey& Key, bool bShouldTransact); - bool SetCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray& CurveKeys, bool bShouldTransact); - void SetFrameRate(const struct FFrameRate& FrameRate, bool bShouldTransact); - void SetModel(TScriptInterface InModel); - void SetNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, bool bShouldTransact); - void SetPlayLength(float Length, bool bShouldTransact); - bool SetTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, const struct FTransform& Value, bool bShouldTransact); - bool SetTransformCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray& TransformValues, const TArray& TimeKeys, bool bShouldTransact); - void UpdateCurveNamesFromSkeleton(const class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact); - - TScriptInterface GetModelInterface() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationDataController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationDataController") - } - static class IAnimationDataController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimationDataController; - -// Class Engine.AnimationDataModel -// 0x0000 (0x0000 - 0x0000) -class IAnimationDataModel final -{ -public: - class UAnimSequence* GetAnimationSequence() const; - const TArray GetBoneAnimationTracks() const; - const struct FBoneAnimationTrack GetBoneTrackByIndex(int32 TrackIndex) const; - const struct FBoneAnimationTrack GetBoneTrackByName(class FName TrackName) const; - int32 GetBoneTrackIndex(const struct FBoneAnimationTrack& Track) const; - int32 GetBoneTrackIndexByName(class FName TrackName) const; - void GetBoneTrackNames(TArray* OutNames) const; - struct FFrameRate GetFrameRate() const; - int32 GetNumberOfFloatCurves() const; - int32 GetNumberOfFrames() const; - int32 GetNumberOfKeys() const; - int32 GetNumberOfTransformCurves() const; - int32 GetNumBoneTracks() const; - double GetPlayLength() const; - bool IsValidBoneTrackIndex(int32 TrackIndex) const; - bool IsValidBoneTrackName(const class FName& TrackName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationDataModel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationDataModel") - } - static class IAnimationDataModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimationDataModel; - -// Class Engine.AssetRegistryTagProviderInterface -// 0x0000 (0x0000 - 0x0000) -class IAssetRegistryTagProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetRegistryTagProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetRegistryTagProviderInterface") - } - static class IAssetRegistryTagProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAssetRegistryTagProviderInterface; - -// Class Engine.InGameAdManager -// 0x0028 (0x0060 - 0x0038) -class UInGameAdManager final : public UPlatformInterfaceBase -{ -public: - uint8 bShouldPauseWhileAdOpen : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ClickedBannerDelegates; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> ClosedAdDelegates; // 0x0050(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InGameAdManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InGameAdManager") - } - static class UInGameAdManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInGameAdManager; - -// Class Engine.BoundsCopyComponent -// 0x00A0 (0x0140 - 0x00A0) -class UBoundsCopyComponent final : public UActorComponent -{ -public: - TSoftObjectPtr BoundsSourceActor; // 0x00A0(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCollidingComponentsForSourceBounds; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepOwnBoundsScale; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCollidingComponentsForOwnBounds; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CB[0x5]; // 0x00CB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform PostTransform; // 0x00D0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyXBounds; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyYBounds; // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCopyZBounds; // 0x0132(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133[0xD]; // 0x0133(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoundsCopyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoundsCopyComponent") - } - static class UBoundsCopyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoundsCopyComponent; - -// Class Engine.Interface_AssetUserData -// 0x0000 (0x0000 - 0x0000) -class IInterface_AssetUserData final -{ -public: - bool AddAssetUserDataOfClass(TSubclassOf InUserDataClass); - class UAssetUserData* GetAssetUserDataOfClass(TSubclassOf InUserDataClass); - bool HasAssetUserDataOfClass(TSubclassOf InUserDataClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_AssetUserData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_AssetUserData") - } - static class IInterface_AssetUserData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_AssetUserData; - -// Class Engine.Interface_AsyncCompilation -// 0x0000 (0x0000 - 0x0000) -class IInterface_AsyncCompilation final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_AsyncCompilation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_AsyncCompilation") - } - static class IInterface_AsyncCompilation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_AsyncCompilation; - -// Class Engine.BoneReferenceSkeletonProvider -// 0x0000 (0x0000 - 0x0000) -class IBoneReferenceSkeletonProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoneReferenceSkeletonProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoneReferenceSkeletonProvider") - } - static class IBoneReferenceSkeletonProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBoneReferenceSkeletonProvider; - -// Class Engine.Interface_PostProcessVolume -// 0x0000 (0x0000 - 0x0000) -class IInterface_PostProcessVolume final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_PostProcessVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_PostProcessVolume") - } - static class IInterface_PostProcessVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_PostProcessVolume; - -// Class Engine.Interface_PreviewMeshProvider -// 0x0000 (0x0000 - 0x0000) -class IInterface_PreviewMeshProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Interface_PreviewMeshProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Interface_PreviewMeshProvider") - } - static class IInterface_PreviewMeshProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInterface_PreviewMeshProvider; - -// Class Engine.PhysicsComponent -// 0x0000 (0x0000 - 0x0000) -class IPhysicsComponent final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsComponent") - } - static class IPhysicsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPhysicsComponent; - -// Class Engine.ISMPartitionInstanceManager -// 0x0000 (0x0000 - 0x0000) -class IISMPartitionInstanceManager final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ISMPartitionInstanceManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ISMPartitionInstanceManager") - } - static class IISMPartitionInstanceManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IISMPartitionInstanceManager; - -// Class Engine.SMInstanceElementHierarchyInterface -// 0x0008 (0x0030 - 0x0028) -class USMInstanceElementHierarchyInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementHierarchyInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementHierarchyInterface") - } - static class USMInstanceElementHierarchyInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementHierarchyInterface; - -// Class Engine.ISMPartitionInstanceManagerProvider -// 0x0000 (0x0000 - 0x0000) -class IISMPartitionInstanceManagerProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ISMPartitionInstanceManagerProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ISMPartitionInstanceManagerProvider") - } - static class IISMPartitionInstanceManagerProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IISMPartitionInstanceManagerProvider; - -// Class Engine.WorldPartitionObjectResolver -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionObjectResolver final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionObjectResolver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionObjectResolver") - } - static class IWorldPartitionObjectResolver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionObjectResolver; - -// Class Engine.ActorDescContainerInstance -// 0x0000 (0x0028 - 0x0028) -class UActorDescContainerInstance : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorDescContainerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorDescContainerInstance") - } - static class UActorDescContainerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorDescContainerInstance; - -// Class Engine.LevelInstanceContainerInstance -// 0x0000 (0x0028 - 0x0028) -class ULevelInstanceContainerInstance final : public UActorDescContainerInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceContainerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceContainerInstance") - } - static class ULevelInstanceContainerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceContainerInstance; - -// Class Engine.LevelInstanceEditorPivotInterface -// 0x0000 (0x0000 - 0x0000) -class ILevelInstanceEditorPivotInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceEditorPivotInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceEditorPivotInterface") - } - static class ILevelInstanceEditorPivotInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevelInstanceEditorPivotInterface; - -// Class Engine.WorldPartitionPropertyOverride -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionPropertyOverride : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionPropertyOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionPropertyOverride") - } - static class UWorldPartitionPropertyOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionPropertyOverride; - -// Class Engine.CancellableAsyncAction -// 0x0000 (0x0030 - 0x0030) -class UCancellableAsyncAction : public UBlueprintAsyncActionBase -{ -public: - void Cancel(); - - bool IsActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CancellableAsyncAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CancellableAsyncAction") - } - static class UCancellableAsyncAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCancellableAsyncAction; - -// Class Engine.LevelInstancePropertyOverrideAsset -// 0x0000 (0x0028 - 0x0028) -class ULevelInstancePropertyOverrideAsset final : public UWorldPartitionPropertyOverride -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstancePropertyOverrideAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideAsset") - } - static class ULevelInstancePropertyOverrideAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstancePropertyOverrideAsset; - -// Class Engine.ActorDescContainer -// 0x0000 (0x0028 - 0x0028) -class UActorDescContainer : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorDescContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorDescContainer") - } - static class UActorDescContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorDescContainer; - -// Class Engine.LevelInstancePropertyOverrideContainer -// 0x0000 (0x0028 - 0x0028) -class ULevelInstancePropertyOverrideContainer final : public UActorDescContainer -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstancePropertyOverrideContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideContainer") - } - static class ULevelInstancePropertyOverrideContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstancePropertyOverrideContainer; - -// Class Engine.LevelInstancePropertyOverridePolicy -// 0x0000 (0x0028 - 0x0028) -class ULevelInstancePropertyOverridePolicy : public UWorldPartitionPropertyOverridePolicy -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstancePropertyOverridePolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstancePropertyOverridePolicy") - } - static class ULevelInstancePropertyOverridePolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstancePropertyOverridePolicy; - -// Class Engine.LevelInstancePropertyOverrideSamplePolicy -// 0x0000 (0x0028 - 0x0028) -class ULevelInstancePropertyOverrideSamplePolicy final : public ULevelInstancePropertyOverridePolicy -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstancePropertyOverrideSamplePolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstancePropertyOverrideSamplePolicy") - } - static class ULevelInstancePropertyOverrideSamplePolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstancePropertyOverrideSamplePolicy; - -// Class Engine.LevelInstanceSettings -// 0x0010 (0x0038 - 0x0028) -class ULevelInstanceSettings final : public UObject -{ -public: - class FString PropertyOverridePolicyClass; // 0x0028(0x0010)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceSettings") - } - static class ULevelInstanceSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceSettings; - -// Class Engine.LevelStreamingAlwaysLoaded -// 0x0000 (0x01B0 - 0x01B0) -class ULevelStreamingAlwaysLoaded : public ULevelStreaming -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingAlwaysLoaded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingAlwaysLoaded") - } - static class ULevelStreamingAlwaysLoaded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingAlwaysLoaded; - -// Class Engine.ActorContainer -// 0x0050 (0x0078 - 0x0028) -class UActorContainer final : public UObject -{ -public: - TMap Actors; // 0x0028(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorContainer") - } - static class UActorContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorContainer; - -// Class Engine.LevelStreamingPersistent -// 0x0000 (0x01B0 - 0x01B0) -class ULevelStreamingPersistent final : public ULevelStreaming -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingPersistent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingPersistent") - } - static class ULevelStreamingPersistent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingPersistent; - -// Class Engine.LevelStreamingVolume -// 0x0018 (0x0318 - 0x0300) -class ALevelStreamingVolume final : public AVolume -{ -public: - TArray StreamingLevelNames; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - uint8 bEditorPreVisOnly : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabled : 1; // 0x0310(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EStreamingVolumeUsage StreamingUsage; // 0x0314(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_315[0x3]; // 0x0315(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingVolume") - } - static class ALevelStreamingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelStreamingVolume; - -// Class Engine.Texture2D -// 0x0020 (0x0150 - 0x0130) -class UTexture2D : public UTexture -{ -public: - int32 FirstResourceMemMip; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTemporarilyDisableStreaming : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ETextureAddress AddressX; // 0x0135(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0136(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_137[0x1]; // 0x0137(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint ImportedSize; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_140[0x10]; // 0x0140(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FSharedImageConstRefBlueprint Blueprint_GetCPUCopy() const; - int32 Blueprint_GetSizeX() const; - int32 Blueprint_GetSizeY() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2D") - } - static class UTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2D; - -// Class Engine.LevelInstanceComponent -// 0x0000 (0x0230 - 0x0230) -class ULevelInstanceComponent final : public USceneComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceComponent") - } - static class ULevelInstanceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceComponent; - -// Class Engine.LightMapTexture2D -// 0x0008 (0x0158 - 0x0150) -class ULightMapTexture2D final : public UTexture2D -{ -public: - uint8 Pad_150[0x8]; // 0x0150(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapTexture2D") - } - static class ULightMapTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapTexture2D; - -// Class Engine.LightmassPortal -// 0x0008 (0x02D0 - 0x02C8) -class ALightmassPortal final : public AActor -{ -public: - class ULightmassPortalComponent* PortalComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPortal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPortal") - } - static class ALightmassPortal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassPortal; - -// Class Engine.LightmassPortalComponent -// 0x0010 (0x0240 - 0x0230) -class ULightmassPortalComponent final : public USceneComponent -{ -public: - class UBoxComponent* PreviewBox; // 0x0230(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPortalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPortalComponent") - } - static class ULightmassPortalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmassPortalComponent; - -// Class Engine.LocalFogVolume -// 0x0008 (0x02D0 - 0x02C8) -class ALocalFogVolume final : public AInfo -{ -public: - class ULocalFogVolumeComponent* LocalFogVolumeVolume; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalFogVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalFogVolume") - } - static class ALocalFogVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALocalFogVolume; - -// Class Engine.CameraProxyMeshComponent -// 0x0000 (0x05C0 - 0x05C0) -class UCameraProxyMeshComponent final : public UStaticMeshComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraProxyMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraProxyMeshComponent") - } - static class UCameraProxyMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraProxyMeshComponent; - -// Class Engine.MapBuildDataRegistry -// 0x0288 (0x02B0 - 0x0028) -class UMapBuildDataRegistry final : public UObject -{ -public: - ELightingBuildQuality LevelLightingQuality; // 0x0028(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x287]; // 0x0029(0x0287)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MapBuildDataRegistry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MapBuildDataRegistry") - } - static class UMapBuildDataRegistry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMapBuildDataRegistry; - -// Class Engine.MaterialExpressionMeshPaintTextureReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionMeshPaintTextureReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MeshPaintTexture; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMeshPaintTextureReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMeshPaintTextureReplace") - } - static class UMaterialExpressionMeshPaintTextureReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMeshPaintTextureReplace; - -// Class Engine.MaterialExpressionAbs -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionAbs final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAbs") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAbs") - } - static class UMaterialExpressionAbs* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAbs; - -// Class Engine.MaterialExpressionAbsorptionMediumMaterialOutput -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionAbsorptionMediumMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAbsorptionMediumMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAbsorptionMediumMaterialOutput") - } - static class UMaterialExpressionAbsorptionMediumMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAbsorptionMediumMaterialOutput; - -// Class Engine.CameraModifier -// 0x0020 (0x0048 - 0x0028) -class UCameraModifier : public UObject -{ -public: - uint8 bDebug : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExclusive : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Priority; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerCameraManager* CameraOwner; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AlphaInTime; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AlphaOutTime; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Alpha; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV); - void BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings); - void DisableModifier(bool bImmediate); - void EnableModifier(); - void OnCameraOwnerDestroyed(class AActor* InOwner); - - class AActor* GetViewTarget() const; - bool IsDisabled() const; - bool IsPendingDisable() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraModifier") - } - static class UCameraModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraModifier; - -// Class Engine.CameraModifier_CameraShake -// 0x0068 (0x00B0 - 0x0048) -class UCameraModifier_CameraShake final : public UCameraModifier -{ -public: - TArray ActiveShakes; // 0x0048(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap, struct FPooledCameraShakes> ExpiredPooledShakesMap; // 0x0058(0x0050)(Protected, NativeAccessSpecifierProtected) - float SplitScreenShakeScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraModifier_CameraShake") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraModifier_CameraShake") - } - static class UCameraModifier_CameraShake* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraModifier_CameraShake; - -// Class Engine.MaterialExpressionRotator -// 0x0060 (0x0110 - 0x00B0) -class UMaterialExpressionRotator final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Time; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float CenterX; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterY; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRotator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRotator") - } - static class UMaterialExpressionRotator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRotator; - -// Class Engine.MaterialExpressionActorPositionWS -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionActorPositionWS final : public UMaterialExpression -{ -public: - EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionActorPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionActorPositionWS") - } - static class UMaterialExpressionActorPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionActorPositionWS; - -// Class Engine.MaterialExpressionAdd -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionAdd final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAdd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAdd") - } - static class UMaterialExpressionAdd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAdd; - -// Class Engine.VirtualTexture2D -// 0x0010 (0x0160 - 0x0150) -class UVirtualTexture2D final : public UTexture2D -{ -public: - struct FVirtualTextureBuildSettings Settings; // 0x0150(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - bool bContinuousUpdate; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSinglePhysicalSpace; // 0x0159(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15A[0x6]; // 0x015A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexture2D") - } - static class UVirtualTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexture2D; - -// Class Engine.MaterialExpressionReflectionCapturePassSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionReflectionCapturePassSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Reflection; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReflectionCapturePassSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReflectionCapturePassSwitch") - } - static class UMaterialExpressionReflectionCapturePassSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReflectionCapturePassSwitch; - -// Class Engine.CameraShakeSourceComponent -// 0x0020 (0x0250 - 0x0230) -class UCameraShakeSourceComponent final : public USceneComponent -{ -public: - ECameraShakeAttenuation Attenuation; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InnerAttenuationRadius; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterAttenuationRadius; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CameraShake; // 0x0240(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoStart; // 0x0248(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Start(); - void StartCameraShake(TSubclassOf InCameraShake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void StopAllCameraShakes(bool bImmediately); - void StopAllCameraShakesOfType(TSubclassOf InCameraShake, bool bImmediately); - - float GetAttenuationFactor(const struct FVector& Location) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeSourceComponent") - } - static class UCameraShakeSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraShakeSourceComponent; - -// Class Engine.MaterialExpressionTextureSampleParameter2D -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameter2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameter2D") - } - static class UMaterialExpressionTextureSampleParameter2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameter2D; - -// Class Engine.MaterialExpressionNaniteReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionNaniteReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Nanite; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNaniteReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNaniteReplace") - } - static class UMaterialExpressionNaniteReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNaniteReplace; - -// Class Engine.MaterialExpressionAntialiasedTextureMask -// 0x0008 (0x0228 - 0x0220) -class UMaterialExpressionAntialiasedTextureMask final : public UMaterialExpressionTextureSampleParameter2D -{ -public: - float Threshold; // 0x0220(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureColorChannel Channel; // 0x0224(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_225[0x3]; // 0x0225(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAntialiasedTextureMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAntialiasedTextureMask") - } - static class UMaterialExpressionAntialiasedTextureMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAntialiasedTextureMask; - -// Class Engine.MaterialExpressionAppendVector -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionAppendVector final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAppendVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAppendVector") - } - static class UMaterialExpressionAppendVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAppendVector; - -// Class Engine.Pawn -// 0x0080 (0x0348 - 0x02C8) -class APawn : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseControllerRotationPitch : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerRotationYaw : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerRotationRoll : 1; // 0x02D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanAffectNavigationGeneration : 1; // 0x02D0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2D0_4 : 2; // 0x02D0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsLocalViewTarget : 1; // 0x02D0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseEyeHeight; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoReceiveInput AutoPossessPlayer; // 0x02D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoPossessAI AutoPossessAI; // 0x02D9(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RemoteViewPitch; // 0x02DA(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2DB[0x5]; // 0x02DB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AIControllerClass; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* PlayerState; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AController* LastHitBy; // 0x02F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* Controller; // 0x02F8(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* PreviousController; // 0x0300(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_308[0x4]; // 0x0308(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - FMulticastSparseDelegateProperty_ ReceiveControllerChangedDelegate; // 0x030C(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - FMulticastSparseDelegateProperty_ ReceiveRestartedDelegate; // 0x030D(0x0001)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_30E[0x2]; // 0x030E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ControlInputVector; // 0x0310(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LastControlInputVector; // 0x0328(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf OverrideInputComponentClass; // 0x0340(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class AActor* GetMovementBaseActor(const class APawn* Pawn); - - void AddControllerPitchInput(float Val); - void AddControllerRollInput(float Val); - void AddControllerYawInput(float Val); - void AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce); - struct FVector ConsumeMovementInputVector(); - void DetachFromControllerPendingDestroy(); - void OnRep_Controller(); - void OnRep_PlayerState(); - void PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker); - void ReceiveControllerChanged(class AController* OldController, class AController* NewController); - void ReceivePossessed(class AController* NewController); - void ReceiveRestarted(); - void ReceiveUnpossessed(class AController* OldController); - void SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate); - void SpawnDefaultController(); - - struct FRotator GetBaseAimRotation() const; - class AController* GetController() const; - struct FRotator GetControlRotation() const; - struct FVector GetLastMovementInputVector() const; - class APlayerController* GetLocalViewingPlayerController() const; - class UPawnMovementComponent* GetMovementComponent() const; - struct FVector GetNavAgentLocation() const; - TSubclassOf GetOverrideInputComponentClass() const; - struct FVector GetPendingMovementInputVector() const; - struct FPlatformUserId GetPlatformUserId() const; - bool IsBotControlled() const; - bool IsControlled() const; - bool IsLocallyControlled() const; - bool IsLocallyViewed() const; - bool IsMoveInputIgnored() const; - bool IsPawnControlled() const; - bool IsPlayerControlled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Pawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Pawn") - } - static class APawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APawn; - -// Class Engine.MaterialExpressionArccosineFast -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArccosineFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArccosineFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArccosineFast") - } - static class UMaterialExpressionArccosineFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArccosineFast; - -// Class Engine.HLODBuilderSettings -// 0x0000 (0x0028 - 0x0028) -class UHLODBuilderSettings final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODBuilderSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODBuilderSettings") - } - static class UHLODBuilderSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODBuilderSettings; - -// Class Engine.MaterialExpressionMaterialSample -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionMaterialSample final : public UMaterialExpression -{ -public: - class UMaterialInterface* MaterialReference; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialSample") - } - static class UMaterialExpressionMaterialSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialSample; - -// Class Engine.MaterialExpressionArcsine -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArcsine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArcsine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArcsine") - } - static class UMaterialExpressionArcsine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArcsine; - -// Class Engine.MaterialExpressionArcsineFast -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArcsineFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArcsineFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArcsineFast") - } - static class UMaterialExpressionArcsineFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArcsineFast; - -// Class Engine.CurveBase -// 0x0008 (0x0030 - 0x0028) -class UCurveBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GetTimeRange(float* MinTime, float* MaxTime) const; - void GetValueRange(float* MinValue, float* MaxValue) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveBase") - } - static class UCurveBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveBase; - -// Class Engine.CurveLinearColor -// 0x0220 (0x0250 - 0x0030) -class UCurveLinearColor final : public UCurveBase -{ -public: - struct FRichCurve FloatCurves[0x4]; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - float AdjustHue; // 0x0230(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustSaturation; // 0x0234(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightness; // 0x0238(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightnessCurve; // 0x023C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVibrance; // 0x0240(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMinAlpha; // 0x0244(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMaxAlpha; // 0x0248(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24C[0x4]; // 0x024C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetClampedLinearColorValue(float InTime) const; - struct FLinearColor GetLinearColorValue(float InTime) const; - struct FLinearColor GetUnadjustedLinearColorValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveLinearColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveLinearColor") - } - static class UCurveLinearColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveLinearColor; - -// Class Engine.WorldPartitionReplay -// 0x0020 (0x02E8 - 0x02C8) -class AWorldPartitionReplay final : public AActor -{ -public: - TArray StreamingSourceNames; // 0x02C8(0x0010)(Net, ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0x10]; // 0x02D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionReplay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionReplay") - } - static class AWorldPartitionReplay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldPartitionReplay; - -// Class Engine.MaterialExpressionRerouteBase -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionRerouteBase : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRerouteBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRerouteBase") - } - static class UMaterialExpressionRerouteBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRerouteBase; - -// Class Engine.MaterialExpressionNamedRerouteBase -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionNamedRerouteBase : public UMaterialExpressionRerouteBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteBase") - } - static class UMaterialExpressionNamedRerouteBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteBase; - -// Class Engine.MaterialExpressionNamedRerouteDeclaration -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionNamedRerouteDeclaration final : public UMaterialExpressionNamedRerouteBase -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class FName Name_0; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NodeColor; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid VariableGUID; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteDeclaration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteDeclaration") - } - static class UMaterialExpressionNamedRerouteDeclaration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteDeclaration; - -// Class Engine.MaterialExpressionArctangent -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArctangent final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent") - } - static class UMaterialExpressionArctangent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent; - -// Class Engine.MaterialExpressionArctangent2 -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionArctangent2 final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangent2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangent2") - } - static class UMaterialExpressionArctangent2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangent2; - -// Class Engine.MaterialExpressionArctangentFast -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionArctangentFast final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionArctangentFast") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionArctangentFast") - } - static class UMaterialExpressionArctangentFast* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionArctangentFast; - -// Class Engine.PrimaryDataAsset -// 0x0000 (0x0030 - 0x0030) -class UPrimaryDataAsset : public UDataAsset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimaryDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimaryDataAsset") - } - static class UPrimaryDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimaryDataAsset; - -// Class Engine.MaterialExpressionNeuralNetworkOutput -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionNeuralNetworkOutput final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ENeuralIndexType NeuralIndexType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNeuralNetworkOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNeuralNetworkOutput") - } - static class UMaterialExpressionNeuralNetworkOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNeuralNetworkOutput; - -// Class Engine.MaterialExpressionAtmosphericFogColor -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionAtmosphericFogColor final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericFogColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericFogColor") - } - static class UMaterialExpressionAtmosphericFogColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericFogColor; - -// Class Engine.MaterialExpressionAtmosphericLightColor -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionAtmosphericLightColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightColor") - } - static class UMaterialExpressionAtmosphericLightColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightColor; - -// Class Engine.DataLayerInstancePrivate -// 0x0018 (0x0060 - 0x0048) -class UDataLayerInstancePrivate final : public UDataLayerInstance -{ -public: - class FString ShortName; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDataLayerAsset* DataLayerAsset; // 0x0058(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerInstancePrivate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerInstancePrivate") - } - static class UDataLayerInstancePrivate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerInstancePrivate; - -// Class Engine.MaterialExpressionAtmosphericLightVector -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionAtmosphericLightVector final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionAtmosphericLightVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionAtmosphericLightVector") - } - static class UMaterialExpressionAtmosphericLightVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionAtmosphericLightVector; - -// Class Engine.MaterialExpressionBentNormalCustomOutput -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionBentNormalCustomOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBentNormalCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBentNormalCustomOutput") - } - static class UMaterialExpressionBentNormalCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBentNormalCustomOutput; - -// Class Engine.Controller -// 0x0098 (0x0360 - 0x02C8) -class AController : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* PlayerState; // 0x02D0(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInstigatedAnyDamage; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPossessedPawnChanged; // 0x02F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class FName StateName; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* Pawn; // 0x0308(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_310[0x8]; // 0x0310(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* Character; // 0x0318(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* TransformComponent; // 0x0320(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_328[0x18]; // 0x0328(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ControlRotation; // 0x0340(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 bAttachToPawn : 1; // 0x0358(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_359[0x7]; // 0x0359(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera); - void OnRep_Pawn(); - void OnRep_PlayerState(); - void Possess(class APawn* InPawn); - void ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser); - void ReceivePossess(class APawn* PossessedPawn); - void ReceiveUnPossess(class APawn* UnpossessedPawn); - void ResetIgnoreInputFlags(); - void ResetIgnoreLookInput(); - void ResetIgnoreMoveInput(); - void SetControlRotation(const struct FRotator& NewRotation); - void SetIgnoreLookInput(bool bNewLookInput); - void SetIgnoreMoveInput(bool bNewMoveInput); - void SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void StopMovement(); - void UnPossess(); - - struct FRotator GetControlRotation() const; - struct FRotator GetDesiredRotation() const; - void GetPlayerViewPoint(struct FVector* Location, struct FRotator* Rotation) const; - class AActor* GetViewTarget() const; - bool IsLocalController() const; - bool IsLocalPlayerController() const; - bool IsLookInputIgnored() const; - bool IsMoveInputIgnored() const; - bool IsPlayerController() const; - class APawn* K2_GetPawn() const; - bool LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Controller") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Controller") - } - static class AController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AController; - -// Class Engine.PlayerController -// 0x0518 (0x0878 - 0x0360) -class APlayerController : public AController -{ -public: - uint8 Pad_360[0x8]; // 0x0360(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UPlayer* Player; // 0x0368(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* AcknowledgedPawn; // 0x0370(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AHUD* MyHUD; // 0x0378(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerCameraManager* PlayerCameraManager; // 0x0380(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerCameraManagerClass; // 0x0388(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoManageActiveCameraTarget; // 0x0390(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator TargetViewRotation; // 0x0398(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3B0[0x18]; // 0x03B0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothTargetViewRotationSpeed; // 0x03C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HiddenActors; // 0x03D0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> HiddenPrimitiveComponents; // 0x03E0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_3F0[0x4]; // 0x03F0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float LastSpectatorStateSynchTime; // 0x03F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LastSpectatorSyncLocation; // 0x03F8(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator LastSpectatorSyncRotation; // 0x0410(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 ClientCap; // 0x0428(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42C[0x4]; // 0x042C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCheatManager* CheatManager; // 0x0430(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CheatClass; // 0x0438(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerInput* PlayerInput; // 0x0440(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveForceFeedbackEffects; // 0x0448(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_458[0x80]; // 0x0458(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_4D8_0 : 4; // 0x04D8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bPlayerIsWaiting : 1; // 0x04D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D9[0x3]; // 0x04D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 NetPlayerIndex; // 0x04DC(0x0001)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4DD[0x5B]; // 0x04DD(0x005B)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetConnection* PendingSwapConnection; // 0x0538(0x0008)(ZeroConstructor, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNetConnection* NetConnection; // 0x0540(0x0008)(ZeroConstructor, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_548[0x18]; // 0x0548(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float InputYawScale; // 0x0560(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InputPitchScale; // 0x0564(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InputRollScale; // 0x0568(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowMouseCursor : 1; // 0x056C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableClickEvents : 1; // 0x056C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTouchEvents : 1; // 0x056C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMouseOverEvents : 1; // 0x056C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTouchOverEvents : 1; // 0x056C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceFeedbackEnabled : 1; // 0x056C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMotionControls : 1; // 0x056C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableStreamingSource : 1; // 0x056C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStreamingSourceShouldActivate : 1; // 0x056D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStreamingSourceShouldBlockOnSlowStreaming : 1; // 0x056D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_56E[0x2]; // 0x056E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - EStreamingSourcePriority StreamingSourcePriority; // 0x0570(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_571[0x3]; // 0x0571(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor StreamingSourceDebugColor; // 0x0574(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StreamingSourceShapes; // 0x0578(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float ForceFeedbackScale; // 0x0588(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58C[0x4]; // 0x058C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ClickEventKeys; // 0x0590(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EMouseCursor DefaultMouseCursor; // 0x05A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCursor CurrentMouseCursor; // 0x05A1(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DefaultClickTraceChannel; // 0x05A2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel CurrentClickTraceChannel; // 0x05A3(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HitResultTraceDistance; // 0x05A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SeamlessTravelCount; // 0x05A8(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LastCompletedSeamlessTravelCount; // 0x05AA(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5AC[0x84]; // 0x05AC(0x0084)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputComponent* InactiveStateInputComponent; // 0x0630(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 BitPad_638_0 : 2; // 0x0638(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bShouldPerformFullTickWhenPaused : 1; // 0x0638(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_639[0x17]; // 0x0639(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - class UTouchInterface* CurrentTouchInterface; // 0x0650(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf OverridePlayerInputClass; // 0x0658(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_660[0x78]; // 0x0660(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - class ASpectatorPawn* SpectatorPawn; // 0x06D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6E0[0x4]; // 0x06E0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsLocalPlayerController; // 0x06E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6E5[0x3]; // 0x06E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SpawnLocation; // 0x06E8(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_700[0x178]; // 0x0700(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivateTouchInterface(class UTouchInterface* NewTouchInterface); - void AddPitchInput(float Val); - void AddRollInput(float Val); - void AddYawInput(float Val); - void Camera(class FName NewMode); - bool CanRestartPlayer(); - void ClearAudioListenerAttenuationOverride(); - void ClearAudioListenerOverride(); - void ClientAckTimeDilation(float TimeDilation, int32 ServerStep); - void ClientAckUpdateLevelVisibility(class FName PackageName, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bClientAckCanMakeVisible); - void ClientAddTextureStreamingLoc(const struct FVector& InLoc, float duration, bool bOverrideLocation); - void ClientCancelPendingMapChange(); - void ClientCapBandwidth(int32 Cap); - void ClientClearCameraLensEffects(); - void ClientCommitMapChange(); - void ClientCorrectionAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp); - void ClientEnableNetworkVoice(bool bEnable); - void ClientEndOnlineSession(); - void ClientFlushLevelStreaming(); - void ClientForceGarbageCollection(); - void ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner); - void ClientGotoState(class FName NewState); - void ClientIgnoreLookInput(bool bIgnore); - void ClientIgnoreMoveInput(bool bIgnore); - void ClientMessage(const class FString& S, class FName Type, float MsgLifeTime); - void ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ClientPlayForceFeedback_Internal(class UForceFeedbackEffect* ForceFeedbackEffect, const struct FForceFeedbackParameters& Params_0); - void ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier); - void ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier); - void ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast); - void ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups); - void ClientReceiveLocalizedMessage(TSubclassOf Message, int32 SWITCH, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject); - void ClientRecvServerAckFrame(int32 LastProcessedInputFrame, int32 RecvServerFrameNumber, int8 TimeDilation); - void ClientRecvServerAckFrameDebug(uint8 NumBuffered, float TargetNumBufferedCmds); - void ClientRepObjRef(class UObject* Object); - void ClientReset(); - void ClientRestart(class APawn* NewPawn); - void ClientRetryClientRestart(class APawn* NewPawn); - void ClientReturnToMainMenuWithTextReason(const class FText& ReturnReason); - void ClientSetBlockOnAsyncLoading(); - void ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio, bool bHoldWhenFinished); - void ClientSetCameraMode(class FName NewCamMode); - void ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD); - void ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups); - void ClientSetHUD(TSubclassOf NewHUDClass); - void ClientSetSpectatorWaiting(bool bWaiting); - void ClientSetupNetworkPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp); - void ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams); - void ClientSpawnCameraLensEffect(TSubclassOf LensEffectEmitterClass); - void ClientSpawnGenericCameraLensEffect(TSubclassOf LensEffectEmitterClass); - void ClientStartCameraShake(TSubclassOf Shake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void ClientStartCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent); - void ClientStartOnlineSession(); - void ClientStopCameraShake(TSubclassOf Shake, bool bImmediately); - void ClientStopCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag); - void ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime); - void ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid); - void ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid); - void ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ClientUnmutePlayers(const TArray& PlayerIds); - void ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bNewShouldBlockOnUnload); - void ClientUpdateMultipleLevelsStreamingStatus(const TArray& LevelStatuses); - void ClientVoiceHandshakeComplete(); - void ClientWasKicked(const class FText& KickReason); - void ConsoleKey(const struct FKey& Key); - void EnableCheats(); - void FOV(float NewFOV); - void K2_ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag, bool bLooping, bool bIgnoreTimeDilation, bool bPlayWhilePaused); - void LocalTravel(const class FString& URL); - void OnServerStartedVisualLogger(bool bIsLogging); - void Pause(); - void PlayDynamicForceFeedback(float Intensity, float duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction action, const struct FLatentActionInfo& LatentInfo); - void PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop); - void ResetControllerDeadZones(); - void ResetControllerLightColor(); - void RestartLevel(); - void SendToConsole(const class FString& Command); - void ServerAcknowledgePossession(class APawn* P); - void ServerBlockPlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerCamera(class FName NewMode); - void ServerChangeName(const class FString& S); - void ServerCheckClientPossession(); - void ServerCheckClientPossessionReliable(); - void ServerExec(const class FString& Msg); - void ServerExecRPC(const class FString& Msg); - void ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerNotifyLoadedWorld(class FName WorldPackageName); - void ServerPause(); - void ServerRecvClientInputFrame(int32 RecvClientInputFrame, const TArray& Data); - void ServerRestartPlayer(); - void ServerSendLatestAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp); - void ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot); - void ServerSetSpectatorWaiting(bool bWaiting); - void ServerShortTimeout(); - void ServerToggleAILogging(); - void ServerUnblockPlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId); - void ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw); - void ServerUpdateLevelVisibility(const struct FUpdateLevelVisibilityLevelInfo& LevelVisibility); - void ServerUpdateMultipleLevelsVisibility(const TArray& LevelVisibilities); - void ServerVerifyViewTarget(); - void ServerViewNextPlayer(); - void ServerViewPrevPlayer(); - void ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams); - void SetAudioListenerAttenuationOverride(class USceneComponent* AttachToComponent, const struct FVector& AttenuationLocationOVerride); - void SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation); - void SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning); - void SetControllerDeadZones(const float LeftDeadZone, const float RightDeadZone); - void SetControllerLightColor(const struct FColor& Color); - void SetDeprecatedInputPitchScale(float NewValue); - void SetDeprecatedInputRollScale(float NewValue); - void SetDeprecatedInputYawScale(float NewValue); - void SetDisableHaptics(bool bNewDisabled); - void SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand); - void SetMotionControlsEnabled(bool bEnabled); - void SetMouseCursorWidget(EMouseCursor Cursor, class UUserWidget* CursorWidget); - void SetMouseLocation(const int32 X, const int32 Y); - void SetName(const class FString& S); - void SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing); - void SetVirtualJoystickVisibility(bool bVisible); - void StartFire(uint8 FireModeNum); - void StopHapticEffect(EControllerHand Hand); - void SwitchLevel(const class FString& URL); - void TestServerLevelVisibilityChange(const class FName PackageName, const class FName Filename); - void ToggleSpeaking(bool bInSpeaking); - - bool DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const; - bool DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const; - float GetDeprecatedInputPitchScale() const; - float GetDeprecatedInputRollScale() const; - float GetDeprecatedInputYawScale() const; - struct FVector GetFocalLocation() const; - bool GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderCursorForObjects(const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const; - bool GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const; - class AHUD* GetHUD() const; - float GetInputAnalogKeyState(const struct FKey& Key) const; - void GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const; - float GetInputKeyTimeDown(const struct FKey& Key) const; - void GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const; - void GetInputMouseDelta(float* DeltaX, float* DeltaY) const; - void GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const; - struct FVector GetInputVectorKeyState(const struct FKey& Key) const; - bool GetMousePosition(float* LocationX, float* LocationY) const; - TSubclassOf GetOverridePlayerInputClass() const; - struct FPlatformUserId GetPlatformUserId() const; - class ASpectatorPawn* GetSpectatorPawn() const; - void GetStreamingSourceLocationAndRotation(struct FVector* OutLocation, struct FRotator* OutRotation) const; - EStreamingSourcePriority GetStreamingSourcePriority() const; - void GetStreamingSourceShapes(TArray* OutShapes) const; - void GetViewportSize(int32* SizeX, int32* SizeY) const; - bool IsInputKeyDown(const struct FKey& Key) const; - bool IsStreamingSourceEnabled() const; - bool ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation, bool bPlayerViewportRelative) const; - bool StreamingSourceShouldActivate() const; - bool StreamingSourceShouldBlockOnSlowStreaming() const; - bool WasInputKeyJustPressed(const struct FKey& Key) const; - bool WasInputKeyJustReleased(const struct FKey& Key) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerController") - } - static class APlayerController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerController; - -// Class Engine.DebugCameraController -// 0x0198 (0x0A10 - 0x0878) -class ADebugCameraController final : public APlayerController -{ -public: - uint8 bShowSelectedInfo : 1; // 0x0878(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFrozenRendering : 1; // 0x0878(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsOrbitingSelectedActor : 1; // 0x0878(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrbitPivotUseCenter : 1; // 0x0878(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBufferVisualization : 1; // 0x0878(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBufferVisualizationFullMode : 1; // 0x0878(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBufferVisualizationInputSetup : 1; // 0x0878(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLastDisplayEnabled : 1; // 0x0878(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_879[0x7]; // 0x0879(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDrawFrustumComponent* DrawFrustum; // 0x0880(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr SelectedActor; // 0x0888(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr SelectedComponent; // 0x0890(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult SelectedHitPoint; // 0x0898(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class APlayerController* OriginalControllerRef; // 0x0998(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayer* OriginalPlayer; // 0x09A0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedScale; // 0x09A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialMaxSpeed; // 0x09AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialAccel; // 0x09B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialDecel; // 0x09B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9B8[0x58]; // 0x09B8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveOnActivate(class APlayerController* OriginalPC); - void ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit); - void ReceiveOnDeactivate(class APlayerController* RestoredPC); - void SetPawnMovementSpeedScale(float NewSpeedScale); - void ShowDebugSelectedInfo(); - void ToggleDisplay(); - - class AActor* GetSelectedActor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraController") - } - static class ADebugCameraController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugCameraController; - -// Class Engine.TextureCubeArray -// 0x0008 (0x0138 - 0x0130) -class UTextureCubeArray final : public UTexture -{ -public: - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureCubeArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureCubeArray") - } - static class UTextureCubeArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureCubeArray; - -// Class Engine.MaterialExpressionObjectLocalBounds -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionObjectLocalBounds final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionObjectLocalBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionObjectLocalBounds") - } - static class UMaterialExpressionObjectLocalBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionObjectLocalBounds; - -// Class Engine.MaterialExpressionBinaryOp -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionBinaryOp : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBinaryOp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBinaryOp") - } - static class UMaterialExpressionBinaryOp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBinaryOp; - -// Class Engine.MaterialExpressionLess -// 0x0000 (0x0108 - 0x0108) -class UMaterialExpressionLess final : public UMaterialExpressionBinaryOp -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLess") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLess") - } - static class UMaterialExpressionLess* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLess; - -// Class Engine.MaterialExpressionParticlePositionWS -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionParticlePositionWS final : public UMaterialExpression -{ -public: - EPositionOrigin OriginType; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticlePositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticlePositionWS") - } - static class UMaterialExpressionParticlePositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticlePositionWS; - -// Class Engine.MaterialExpressionBindlessSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionBindlessSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Bindless; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBindlessSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBindlessSwitch") - } - static class UMaterialExpressionBindlessSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBindlessSwitch; - -// Class Engine.MaterialExpressionBlackBody -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionBlackBody final : public UMaterialExpression -{ -public: - struct FExpressionInput Temp; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBlackBody") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBlackBody") - } - static class UMaterialExpressionBlackBody* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBlackBody; - -// Class Engine.ReporterBase -// 0x0008 (0x0030 - 0x0028) -class UReporterBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReporterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReporterBase") - } - static class UReporterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReporterBase; - -// Class Engine.MaterialExpressionOneMinus -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionOneMinus final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionOneMinus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionOneMinus") - } - static class UMaterialExpressionOneMinus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionOneMinus; - -// Class Engine.WorldPartitionMiniMap -// 0x00D0 (0x0398 - 0x02C8) -class AWorldPartitionMiniMap final : public AInfo -{ -public: - struct FBox MiniMapWorldBounds; // 0x02C8(0x0038)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FBox2D UVOffset; // 0x0300(0x0028)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - class UTexture2D* MiniMapTexture; // 0x0328(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet ExcludedDataLayers; // 0x0330(0x0050)(Edit, NativeAccessSpecifierPublic) - int32 WorldUnitsPerPixel; // 0x0380(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BuilderCellSize; // 0x0384(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneCaptureSource CaptureSource; // 0x0388(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_389[0x3]; // 0x0389(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 CaptureWarmupFrames; // 0x038C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MiniMapTileSize; // 0x0390(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_394[0x4]; // 0x0394(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionMiniMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionMiniMap") - } - static class AWorldPartitionMiniMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldPartitionMiniMap; - -// Class Engine.MaterialExpressionNormalize -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionNormalize final : public UMaterialExpression -{ -public: - struct FExpressionInput VectorInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNormalize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNormalize") - } - static class UMaterialExpressionNormalize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNormalize; - -// Class Engine.MaterialExpressionBounds -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionBounds final : public UMaterialExpression -{ -public: - EMaterialExpressionBoundsType Type; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBounds") - } - static class UMaterialExpressionBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBounds; - -// Class Engine.MaterialExpressionBreakMaterialAttributes -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionBreakMaterialAttributes final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBreakMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBreakMaterialAttributes") - } - static class UMaterialExpressionBreakMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBreakMaterialAttributes; - -// Class Engine.ShapeComponent -// 0x0020 (0x0510 - 0x04F0) -class UShapeComponent : public UPrimitiveComponent -{ -public: - class UBodySetup* ShapeBodySetup; // 0x04F0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ShapeColor; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDrawOnlyIfSelected : 1; // 0x04FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldCollideWhenPlacing : 1; // 0x04FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDynamicObstacle : 1; // 0x04FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSystemDefaultObstacleAreaClass : 1; // 0x04FC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4FD[0x3]; // 0x04FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClassOverride; // 0x0500(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LineThickness; // 0x0508(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50C[0x4]; // 0x050C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLineThickness(float Thickness); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ShapeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ShapeComponent") - } - static class UShapeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UShapeComponent; - -// Class Engine.CapsuleComponent -// 0x0010 (0x0520 - 0x0510) -#pragma pack(push, 0x1) -class alignas(0x10) UCapsuleComponent : public UShapeComponent -{ -public: - float CapsuleHalfHeight; // 0x0510(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CapsuleRadius; // 0x0514(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps); - void SetCapsuleRadius(float Radius, bool bUpdateOverlaps); - void SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps); - - float GetScaledCapsuleHalfHeight() const; - float GetScaledCapsuleHalfHeight_WithoutHemisphere() const; - float GetScaledCapsuleRadius() const; - void GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const; - void GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const; - float GetShapeScale() const; - float GetUnscaledCapsuleHalfHeight() const; - float GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const; - float GetUnscaledCapsuleRadius() const; - void GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const; - void GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CapsuleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CapsuleComponent") - } - static class UCapsuleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCapsuleComponent; - -// Class Engine.InputVectorAxisDelegateBinding -// 0x0000 (0x0038 - 0x0038) -class UInputVectorAxisDelegateBinding final : public UInputAxisKeyDelegateBinding -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputVectorAxisDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputVectorAxisDelegateBinding") - } - static class UInputVectorAxisDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputVectorAxisDelegateBinding; - -// Class Engine.MaterialExpressionBumpOffset -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionBumpOffset final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Height; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput HeightRatioInput; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float HeightRatio; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReferencePlane; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionBumpOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionBumpOffset") - } - static class UMaterialExpressionBumpOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionBumpOffset; - -// Class Engine.MaterialExpressionCameraPositionWS -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionCameraPositionWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCameraPositionWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCameraPositionWS") - } - static class UMaterialExpressionCameraPositionWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCameraPositionWS; - -// Class Engine.MaterialExpressionParticleSubUVProperties -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleSubUVProperties final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSubUVProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUVProperties") - } - static class UMaterialExpressionParticleSubUVProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSubUVProperties; - -// Class Engine.MaterialExpressionCameraVectorWS -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionCameraVectorWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCameraVectorWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCameraVectorWS") - } - static class UMaterialExpressionCameraVectorWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCameraVectorWS; - -// Class Engine.MaterialExpressionCeil -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionCeil final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCeil") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCeil") - } - static class UMaterialExpressionCeil* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCeil; - -// Class Engine.MovementComponent -// 0x0068 (0x0108 - 0x00A0) -class UMovementComponent : public UActorComponent -{ -public: - class USceneComponent* UpdatedComponent; // 0x00A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* UpdatedPrimitive; // 0x00A8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Velocity; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneConstraintNormal; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PlaneConstraintOrigin; // 0x00E8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bUpdateOnlyIfRendered : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoUpdateTickRegistration : 1; // 0x0100(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTickBeforeOwner : 1; // 0x0100(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoRegisterUpdatedComponent : 1; // 0x0100(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConstrainToPlane : 1; // 0x0100(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSnapToPlaneAtStart : 1; // 0x0100(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoRegisterPhysicsVolumeUpdates : 1; // 0x0100(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComponentShouldUpdatePhysicsVolume : 1; // 0x0100(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_101[0x2]; // 0x0101(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - EPlaneConstraintAxisSetting PlaneConstraintAxisSetting; // 0x0103(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport); - void PhysicsVolumeChanged(class APhysicsVolume* NewVolume); - void SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting); - void SetPlaneConstraintEnabled(bool bEnabled); - void SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up); - void SetPlaneConstraintNormal(const struct FVector& PlaneNormal); - void SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin); - void SetUpdatedComponent(class USceneComponent* NewUpdatedComponent); - void SnapUpdatedComponentToPlane(); - void StopMovementImmediately(); - - struct FVector ConstrainDirectionToPlane(const struct FVector& Direction) const; - struct FVector ConstrainLocationToPlane(const struct FVector& Location) const; - struct FVector ConstrainNormalToPlane(const struct FVector& Normal) const; - float GetGravityZ() const; - float GetMaxSpeed() const; - class APhysicsVolume* GetPhysicsVolume() const; - EPlaneConstraintAxisSetting GetPlaneConstraintAxisSetting() const; - const struct FVector GetPlaneConstraintNormal() const; - const struct FVector GetPlaneConstraintOrigin() const; - bool IsExceedingMaxSpeed(float MaxSpeed) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovementComponent") - } - static class UMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovementComponent; - -// Class Engine.NavMovementComponent -// 0x0060 (0x0168 - 0x0108) -class UNavMovementComponent : public UMovementComponent -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float FixedPathBrakingDistance; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bUpdateNavAgentWithOwnersCollision : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUseAccelerationForPaths : 1; // 0x0114(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, GlobalConfig, Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bUseFixedBrakingDistanceForPaths : 1; // 0x0114(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavMovementProperties NavMovementProperties; // 0x0118(0x0008)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FNavAgentProperties NavAgentProps; // 0x0120(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovementProperties MovementState; // 0x0158(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* PathFollowingComp; // 0x0160(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - struct FVector GetVelocityForNavMovement() const; - bool IsCrouching() const; - bool IsFalling() const; - bool IsFlying() const; - bool IsMovingOnGround() const; - bool IsSwimming() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavMovementComponent") - } - static class UNavMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavMovementComponent; - -// Class Engine.PawnMovementComponent -// 0x0008 (0x0170 - 0x0168) -class UPawnMovementComponent : public UNavMovementComponent -{ -public: - class APawn* PawnOwner; // 0x0168(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void AddInputVector(const struct FVector& WorldVector, bool bForce); - struct FVector ConsumeInputVector(); - void MulticastAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition); - void ServerAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition); - - struct FVector GetLastInputVector() const; - class APawn* GetPawnOwner() const; - struct FVector GetPendingInputVector() const; - bool IsMoveInputIgnored() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnMovementComponent") - } - static class UPawnMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnMovementComponent; - -// Class Engine.CharacterMovementComponent -// 0x0E50 (0x0FC0 - 0x0170) -#pragma pack(push, 0x1) -class alignas(0x10) UCharacterMovementComponent : public UPawnMovementComponent -{ -public: - uint8 Pad_170[0x10]; // 0x0170(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* CharacterOwner; // 0x0180(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GravityScale; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxStepHeight; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpZVelocity; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpOffJumpZFactor; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_198[0x1C]; // 0x0198(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - float WalkableFloorAngle; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WalkableFloorZ; // 0x01B8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1BC[0x4]; // 0x01BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector GravityDirection; // 0x01C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1D8[0x8]; // 0x01D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat WorldToGravityTransform; // 0x01E0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FQuat GravityToWorldTransform; // 0x0200(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_220[0x1]; // 0x0220(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EMovementMode MovementMode; // 0x0221(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CustomMovementMode; // 0x0222(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENetworkSmoothingMode NetworkSmoothingMode; // 0x0223(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GroundFriction; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_228[0x40]; // 0x0228(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxWalkSpeed; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWalkSpeedCrouched; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSwimSpeed; // 0x0270(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFlySpeed; // 0x0274(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCustomMovementSpeed; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAcceleration; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAnalogWalkSpeed; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingFrictionFactor; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingFriction; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingSubStepTime; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationWalking; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationFalling; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationSwimming; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrakingDecelerationFlying; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControl; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControlBoostMultiplier; // 0x02A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirControlBoostVelocityThreshold; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallingLateralFriction; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CrouchedHalfHeight; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Buoyancy; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerchRadiusThreshold; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerchAdditionalHeight; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationRate; // 0x02C0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseSeparateBrakingFriction : 1; // 0x02D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDontFallBelowJumpZVelocityDuringJump : 1; // 0x02D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyGravityWhileJumping : 1; // 0x02D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseControllerDesiredRotation : 1; // 0x02D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientRotationToMovement : 1; // 0x02D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSweepWhileNavWalking : 1; // 0x02D8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2D8_6 : 1; // 0x02D8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bMovementInProgress : 1; // 0x02D8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bEnableScopedMovementUpdates : 1; // 0x02D9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableServerDualMoveScopedMovementUpdates : 1; // 0x02D9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceMaxAccel : 1; // 0x02D9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRunPhysicsWithNoController : 1; // 0x02D9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNextFloorCheck : 1; // 0x02D9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShrinkProxyCapsule : 1; // 0x02D9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalkOffLedges : 1; // 0x02D9(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalkOffLedgesWhenCrouching : 1; // 0x02D9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2DA_0 : 2; // 0x02DA(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNetworkSkipProxyPredictionOnNetUpdate : 1; // 0x02DA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkAlwaysReplicateTransformUpdateTimestamp : 1; // 0x02DA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeferUpdateMoveComponent : 1; // 0x02DA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePhysicsInteraction : 1; // 0x02DA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTouchForceScaledToMass : 1; // 0x02DA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPushForceScaledToMass : 1; // 0x02DA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPushForceUsingZOffset : 1; // 0x02DB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScalePushForceToVelocity : 1; // 0x02DB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* DeferredUpdatedMoveComponent; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutOfWaterStepHeight; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutofWaterZ; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StandingDownwardForceScale; // 0x02F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialPushForceFactor; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PushForceFactor; // 0x02FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PushForcePointZOffsetFactor; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TouchForceFactor; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinTouchForce; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTouchForce; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RepulsionForce; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Acceleration; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FQuat LastUpdateRotation; // 0x0330(0x0020)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LastUpdateLocation; // 0x0350(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LastUpdateVelocity; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastTransformUpdateTimeStamp; // 0x0380(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastClientGoodMoveAckTime; // 0x0384(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerLastClientAdjustmentTime; // 0x0388(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PendingImpulseToApply; // 0x0390(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PendingForceToApply; // 0x03A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AnalogInputModifier; // 0x03C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C4[0xC]; // 0x03C4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSimulationTimeStep; // 0x03D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x03D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxJumpApexAttemptsPerSimulation; // 0x03D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithGeometry; // 0x03DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithGeometryAsProxy; // 0x03E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithPawn; // 0x03E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationWithPawnAsProxy; // 0x03E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkSimulatedSmoothLocationTime; // 0x03EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkSimulatedSmoothRotationTime; // 0x03F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ListenServerNetworkSimulatedSmoothLocationTime; // 0x03F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ListenServerNetworkSimulatedSmoothRotationTime; // 0x03F8(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetProxyShrinkRadius; // 0x03FC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetProxyShrinkHalfHeight; // 0x0400(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMaxSmoothUpdateDistance; // 0x0404(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkNoSmoothUpdateDistance; // 0x0408(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAckGoodMoves; // 0x040C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAdjustments; // 0x0410(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkMinTimeBetweenClientAdjustmentsLargeCorrection; // 0x0414(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NetworkLargeClientCorrectionDistance; // 0x0418(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LedgeCheckThreshold; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpOutOfWaterPitch; // 0x0420(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_424[0x4]; // 0x0424(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFindFloorResult CurrentFloor; // 0x0428(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EMovementMode DefaultLandMovementMode; // 0x0538(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode DefaultWaterMovementMode; // 0x0539(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode GroundMovementMode; // 0x053A(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_53B[0x9]; // 0x053B(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMaintainHorizontalGroundVelocity : 1; // 0x0544(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityX : 1; // 0x0544(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityY : 1; // 0x0544(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseVelocityZ : 1; // 0x0544(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImpartBaseAngularVelocity : 1; // 0x0544(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bJustTeleported : 1; // 0x0544(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkUpdateReceived : 1; // 0x0544(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkMovementModeChanged : 1; // 0x0544(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNetworkGravityDirectionChanged : 1; // 0x0545(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreClientMovementErrorChecksAndCorrection : 1; // 0x0545(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerAcceptClientAuthoritativePosition : 1; // 0x0545(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotifyApex : 1; // 0x0545(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCheatFlying : 1; // 0x0545(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsToCrouch : 1; // 0x0545(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCrouchMaintainsBaseLocation : 1; // 0x0545(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreBaseRotation : 1; // 0x0545(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFastAttachedMove : 1; // 0x0546(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysCheckFloor : 1; // 0x0546(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFlatBaseForFloorChecks : 1; // 0x0546(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPerformingJumpOff : 1; // 0x0546(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWantsToLeaveNavWalking : 1; // 0x0546(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRVOAvoidance : 1; // 0x0546(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequestedMoveUseAcceleration : 1; // 0x0546(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_546_7 : 1; // 0x0546(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bWasSimulatingRootMotion : 1; // 0x0547(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowPhysicsRotationDuringAnimRootMotion : 1; // 0x0547(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - float FormerBaseVelocityDecayHalfLife; // 0x0548(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHasRequestedVelocity : 1; // 0x054C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRequestedMoveWithMaxSpeed : 1; // 0x054C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bWasAvoidanceUpdated : 1; // 0x054C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_54C_3 : 2; // 0x054C(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bProjectNavMeshWalking : 1; // 0x054C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bProjectNavMeshOnBothWorldChannels : 1; // 0x054C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_54D[0x1F]; // 0x054D(0x001F)(Fixing Size After Last Property [ Dumper-7 ]) - float AvoidanceConsiderationRadius; // 0x056C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RequestedVelocity; // 0x0570(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LastUpdateRequestedVelocity; // 0x0588(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AvoidanceUID; // 0x05A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask AvoidanceGroup; // 0x05A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask GroupsToAvoid; // 0x05A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FNavAvoidanceMask GroupsToIgnore; // 0x05AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float AvoidanceWeight; // 0x05B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B4[0x4]; // 0x05B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PendingLaunchVelocity; // 0x05B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D0[0x150]; // 0x05D0(0x0150)(Fixing Size After Last Property [ Dumper-7 ]) - float NavMeshProjectionInterval; // 0x0720(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionTimer; // 0x0724(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionInterpSpeed; // 0x0728(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionHeightScaleUp; // 0x072C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavMeshProjectionHeightScaleDown; // 0x0730(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavWalkingFloorDistTolerance; // 0x0734(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBasedMovementIgnorePhysicsBase; // 0x0738(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseOnAttachmentRoot; // 0x0739(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStayBasedInAir; // 0x073A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_73B[0x1]; // 0x073B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float StayBasedInAirHeight; // 0x073C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_740[0x30]; // 0x0740(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCharacterMovementComponentPostPhysicsTickFunction PostPhysicsTickFunction; // 0x0770(0x0030)(NativeAccessSpecifierPublic) - uint8 Pad_7A0[0x18]; // 0x07A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float MinTimeBetweenTimeStampResets; // 0x07B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7BC[0x55C]; // 0x07BC(0x055C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionSourceGroup CurrentRootMotion; // 0x0D18(0x0048)(Transient, NativeAccessSpecifierPublic) - struct FRootMotionSourceGroup ServerCorrectionRootMotion; // 0x0D60(0x0048)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_DA8[0x168]; // 0x0DA8(0x0168)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionMovementParams RootMotionParams; // 0x0F10(0x0070)(Transient, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AnimRootMotionVelocity; // 0x0F80(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F98[0x20]; // 0x0F98(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddForce(const struct FVector& Force); - void AddImpulse(const struct FVector& Impulse, bool bVelocityChange); - void CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration); - void CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void ClearAccumulatedForces(); - void DisableMovement(); - void SetAvoidanceEnabled(bool bEnable); - void SetAvoidanceGroup(int32 GroupFlags); - void SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask); - void SetCrouchedHalfHeight(const float NewValue); - void SetGravityDirection(const struct FVector& GravityDir); - void SetGroupsToAvoid(int32 GroupFlags); - void SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask); - void SetGroupsToIgnore(int32 GroupFlags); - void SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask); - void SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode); - void SetWalkableFloorAngle(float InWalkableFloorAngle); - void SetWalkableFloorZ(float InWalkableFloorZ); - - float GetAnalogInputModifier() const; - class ACharacter* GetCharacterOwner() const; - float GetCrouchedHalfHeight() const; - struct FVector GetCurrentAcceleration() const; - struct FVector GetGravityDirection() const; - struct FVector GetImpartedMovementBaseVelocity() const; - struct FVector GetLastUpdateLocation() const; - struct FVector GetLastUpdateRequestedVelocity() const; - struct FRotator GetLastUpdateRotation() const; - struct FVector GetLastUpdateVelocity() const; - float GetMaxAcceleration() const; - float GetMaxBrakingDeceleration() const; - float GetMaxJumpHeight() const; - float GetMaxJumpHeightWithJumpTime() const; - float GetMinAnalogSpeed() const; - class UPrimitiveComponent* GetMovementBase() const; - float GetPerchRadiusThreshold() const; - float GetValidPerchRadius() const; - bool HasCustomGravity() const; - bool IsWalkable(const struct FHitResult& Hit) const; - bool IsWalking() const; - void K2_ComputeFloorDist(const struct FVector& CapsuleLocation, float LineDistance, float SweepDistance, float SweepRadius, struct FFindFloorResult* FloorResult) const; - void K2_FindFloor(const struct FVector& CapsuleLocation, struct FFindFloorResult* FloorResult) const; - float K2_GetWalkableFloorAngle() const; - float K2_GetWalkableFloorZ() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CharacterMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CharacterMovementComponent") - } - static class UCharacterMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCharacterMovementComponent; - -// Class Engine.MaterialExpressionChannelMaskParameter -// 0x0030 (0x0160 - 0x0130) -class UMaterialExpressionChannelMaskParameter final : public UMaterialExpressionVectorParameter -{ -public: - EChannelMaskParameterColor MaskChannel; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionChannelMaskParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionChannelMaskParameter") - } - static class UMaterialExpressionChannelMaskParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionChannelMaskParameter; - -// Class Engine.MaterialExpressionClamp -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionClamp final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput min_0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput max_0; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EClampMode ClampMode; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDefault; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDefault; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionClamp") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionClamp") - } - static class UMaterialExpressionClamp* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionClamp; - -// Class Engine.DrawFrustumComponent -// 0x0020 (0x0510 - 0x04F0) -class UDrawFrustumComponent final : public UPrimitiveComponent -{ -public: - bool bFrustumEnabled; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F1[0x3]; // 0x04F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor FrustumColor; // 0x04F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumAngle; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumAspectRatio; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumStartDist; // 0x0500(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrustumEndDist; // 0x0504(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Texture; // 0x0508(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawFrustumComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawFrustumComponent") - } - static class UDrawFrustumComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawFrustumComponent; - -// Class Engine.SoundCue -// 0x03F8 (0x0560 - 0x0168) -class USoundCue final : public USoundBase -{ -public: - class USoundNode* FirstNode; // 0x0168(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0170(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0174(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0178(0x03D0)(Edit, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0548(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_54C[0x4]; // 0x054C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bPrimeOnLoad : 1; // 0x0550(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAttenuation : 1; // 0x0550(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExcludeFromRandomNodeBranchCulling : 1; // 0x0550(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPlayWhenSilent : 1; // 0x0550(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_551[0x3]; // 0x0551(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CookedQualityIndex; // 0x0554(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_558[0x8]; // 0x0558(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundCue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundCue") - } - static class USoundCue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundCue; - -// Class Engine.MaterialExpressionParticleSpriteRotation -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleSpriteRotation final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSpriteRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSpriteRotation") - } - static class UMaterialExpressionParticleSpriteRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSpriteRotation; - -// Class Engine.KismetGuidLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetGuidLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString Conv_GuidToString(const struct FGuid& InGuid); - static bool EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B); - static void Invalidate_Guid(struct FGuid& InGuid); - static bool IsValid_Guid(const struct FGuid& InGuid); - static struct FGuid NewGuid(); - static bool NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B); - static void Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetGuidLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetGuidLibrary") - } - static class UKismetGuidLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetGuidLibrary; - -// Class Engine.MaterialExpressionClearCoatNormalCustomOutput -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionClearCoatNormalCustomOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionClearCoatNormalCustomOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionClearCoatNormalCustomOutput") - } - static class UMaterialExpressionClearCoatNormalCustomOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionClearCoatNormalCustomOutput; - -// Class Engine.MaterialExpressionCloudSampleAttribute -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionCloudSampleAttribute final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCloudSampleAttribute") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCloudSampleAttribute") - } - static class UMaterialExpressionCloudSampleAttribute* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCloudSampleAttribute; - -// Class Engine.MaterialExpressionPinBase -// 0x0018 (0x00C8 - 0x00B0) -class UMaterialExpressionPinBase final : public UMaterialExpression -{ -public: - TArray ReroutePins; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - EEdGraphPinDirection PinDirection; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPinBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPinBase") - } - static class UMaterialExpressionPinBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPinBase; - -// Class Engine.MaterialExpressionCollectionParameter -// 0x0020 (0x00D0 - 0x00B0) -class UMaterialExpressionCollectionParameter final : public UMaterialExpression -{ -public: - class UMaterialParameterCollection* Collection; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x00B8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParameterId; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCollectionParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCollectionParameter") - } - static class UMaterialExpressionCollectionParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCollectionParameter; - -// Class Engine.MaterialExpressionComment -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionComment final : public UMaterialExpression -{ -public: - int32 SizeX; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CommentColor; // 0x00C8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontSize; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCommentBubbleVisible_InDetailsPanel : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bColorCommentBubble : 1; // 0x00DC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bGroupMode; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionComment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionComment") - } - static class UMaterialExpressionComment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionComment; - -// Class Engine.HeterogeneousVolumeComponent -// 0x00B0 (0x05D0 - 0x0520) -class UHeterogeneousVolumeComponent final : public UMeshComponent -{ -public: - struct FIntVector VolumeResolution; // 0x0520(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52C[0x4]; // 0x052C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform FrameTransform; // 0x0530(0x0060)(Edit, BlueprintVisible, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float frame; // 0x0590(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrameRate; // 0x0594(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartFrame; // 0x0598(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndFrame; // 0x059C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPlaying : 1; // 0x05A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLooping : 1; // 0x05A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5A1[0x3]; // 0x05A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StreamingMipBias; // 0x05A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIssueBlockingRequests : 1; // 0x05A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPivotAtCentroid : 1; // 0x05A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5A9[0x3]; // 0x05A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StepFactor; // 0x05AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowStepFactor; // 0x05B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBiasFactor; // 0x05B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightingDownsampleFactor; // 0x05B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5BC[0x4]; // 0x05BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* MaterialInstanceDynamic; // 0x05C0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C8[0x8]; // 0x05C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Play(); - void SetEndFrame(float NewValue); - void SetFrame(float NewValue); - void SetFrameRate(float NewValue); - void SetLooping(bool NewValue); - void SetPlaying(bool NewValue); - void SetStartFrame(float NewValue); - void SetStreamingMipBias(int32 NewValue); - void SetVolumeResolution(const struct FIntVector& NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HeterogeneousVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HeterogeneousVolumeComponent") - } - static class UHeterogeneousVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHeterogeneousVolumeComponent; - -// Class Engine.MaterialExpressionPathTracingQualitySwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionPathTracingQualitySwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Normal; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PathTraced; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPathTracingQualitySwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPathTracingQualitySwitch") - } - static class UMaterialExpressionPathTracingQualitySwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPathTracingQualitySwitch; - -// Class Engine.KismetMathLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetMathLibrary final : public UBlueprintFunctionLibrary -{ -public: - static double abs(double A); - static int32 Abs_Int(int32 A); - static int64 Abs_Int64(int64 A); - static double acos(double A); - static uint8 Add_ByteByte(uint8 A, uint8 B); - static struct FDateTime Add_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static struct FDateTime Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B); - static double Add_DoubleDouble(double A, double B); - static int64 Add_Int64Int64(int64 A, int64 B); - static int32 Add_IntInt(int32 A, int32 B); - static struct FIntPoint Add_IntPointInt(const struct FIntPoint& A, int32 B); - static struct FIntPoint Add_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static struct FLinearColor Add_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static struct FMatrix Add_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B); - static struct FQuat Add_QuatQuat(const struct FQuat& A, const struct FQuat& B); - static struct FTimespan Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static struct FVector2D Add_Vector2DFloat(const struct FVector2D& A, double B); - static struct FVector2D Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static struct FVector4 Add_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static struct FVector Add_VectorFloat(const struct FVector& A, double B); - static struct FVector Add_VectorInt(const struct FVector& A, int32 B); - static struct FVector Add_VectorVector(const struct FVector& A, const struct FVector& B); - static int64 And_Int64Int64(int64 A, int64 B); - static int32 And_IntInt(int32 A, int32 B); - static double asin(double A); - static double atan(double A); - static double Atan2(double Y, double X); - static void AverageOfIntArray(const TArray& IntArray, float* AverageValue); - static uint8 BMax(uint8 A, uint8 B); - static uint8 BMin(uint8 A, uint8 B); - static bool BooleanAND(bool A, bool B); - static bool BooleanNAND(bool A, bool B); - static bool BooleanNOR(bool A, bool B); - static bool BooleanOR(bool A, bool B); - static bool BooleanXOR(bool A, bool B); - static struct FBox Box_ExpandBy(const struct FBox& Box, const struct FVector& Negative, const struct FVector& Positive); - static struct FVector Box_GetClosestPointTo(const struct FBox& Box, const struct FVector& Point); - static bool Box_Intersects(const struct FBox& A, const struct FBox& B); - static bool Box_IsInside(const struct FBox& InnerTest, const struct FBox& OuterTest); - static bool Box_IsInsideOrOn(const struct FBox& InnerTest, const struct FBox& OuterTest); - static bool Box_IsPointInside(const struct FBox& Box, const struct FVector& Point); - static struct FBox Box_Overlap(const struct FBox& A, const struct FBox& B); - static void BreakBoxSphereBounds(const struct FBoxSphereBounds& InBoxSphereBounds, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius); - static void BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* B, float* A); - static void BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond); - static void BreakFrameRate(const struct FFrameRate& InFrameRate, int32* Numerator, int32* Denominator); - static void BreakQualifiedFrameTime(const struct FQualifiedFrameTime& InFrameTime, struct FFrameNumber* frame, struct FFrameRate* FrameRate, float* SubFrame); - static void BreakQuat(const struct FQuat& InQuat, float* X, float* Y, float* Z, float* W); - static void BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed); - static void BreakRotator(const struct FRotator& InRot, float* Roll, float* pitch, float* Yaw); - static void BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z); - static void BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds); - static void BreakTimespan2(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* FractionNano); - static void BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale); - static void BreakVector(const struct FVector& InVec, double* X, double* Y, double* Z); - static void BreakVector2D(const struct FVector2D& InVec, double* X, double* Y); - static void BreakVector4(const struct FVector4& InVec, double* X, double* Y, double* Z, double* W); - static void BreakVector_NetQuantize(const struct FVector_NetQuantize& InVec, double* X, double* Y, double* Z); - static void BreakVector_NetQuantize10(const struct FVector_NetQuantize10& InVec, double* X, double* Y, double* Z); - static void BreakVector_NetQuantize100(const struct FVector_NetQuantize100& InVec, double* X, double* Y, double* Z); - static void BreakVector_NetQuantizeNormal(const struct FVector_NetQuantizeNormal& InVec, double* X, double* Y, double* Z); - static struct FLinearColor CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed); - static int32 clamp(int32 Value, int32 Param_min_0, int32 Param_max_0); - static double ClampAngle(double AngleDegrees, double MinAngleDegrees, double MaxAngleDegrees); - static struct FVector2D ClampAxes2D(const struct FVector2D& A, double MinAxisVal, double MaxAxisVal); - static float ClampAxis(float Angle); - static int64 ClampInt64(int64 Value, int64 Param_min_0, int64 Param_max_0); - static struct FVector ClampVectorSize(const struct FVector& A, double Param_min_0, double Param_max_0); - static bool ClassIsChildOf(TSubclassOf TestClass, TSubclassOf ParentClass); - static struct FRotator ComposeRotators(const struct FRotator& A, const struct FRotator& B); - static struct FTransform ComposeTransforms(const struct FTransform& A, const struct FTransform& B); - static uint8 Conv_BoolToByte(bool InBool); - static double Conv_BoolToDouble(bool InBool); - static int32 Conv_BoolToInt(bool InBool); - static double Conv_ByteToDouble(uint8 InByte); - static int32 Conv_ByteToInt(uint8 InByte); - static int64 Conv_ByteToInt64(uint8 InByte); - static struct FLinearColor Conv_ColorToLinearColor(const struct FColor& InColor); - static float Conv_DoubleToFloat(double InDouble); - static int64 Conv_DoubleToInt64(double InDouble); - static struct FLinearColor Conv_DoubleToLinearColor(double InDouble); - static struct FVector Conv_DoubleToVector(double InDouble); - static struct FVector2D Conv_DoubleToVector2D(double InDouble); - static double Conv_FloatToDouble(float InFloat); - static uint8 Conv_Int64ToByte(int64 inInt); - static double Conv_Int64ToDouble(int64 inInt); - static int32 Conv_Int64ToInt(int64 inInt); - static struct FVector2D Conv_IntPointToVector2D(const struct FIntPoint& InIntPoint); - static bool Conv_IntToBool(int32 inInt); - static uint8 Conv_IntToByte(int32 inInt); - static double Conv_IntToDouble(int32 inInt); - static int64 Conv_IntToInt64(int32 inInt); - static struct FIntVector Conv_IntToIntVector(int32 inInt); - static struct FVector Conv_IntToVector(int32 inInt); - static struct FVector Conv_IntVectorToVector(const struct FIntVector& InIntVector); - static struct FColor Conv_LinearColorToColor(const struct FLinearColor& InLinearColor, bool InUseSRGB); - static struct FVector Conv_LinearColorToVector(const struct FLinearColor& InLinearColor); - static struct FRotator Conv_MatrixToRotator(const struct FMatrix& InMatrix); - static struct FTransform Conv_MatrixToTransform(const struct FMatrix& InMatrix); - static struct FQuat Conv_RotatorToQuaternion(const struct FRotator& InRot); - static struct FTransform Conv_RotatorToTransform(const struct FRotator& InRotator); - static struct FVector Conv_RotatorToVector(const struct FRotator& InRot); - static struct FMatrix Conv_TransformToMatrix(const struct FTransform& Transform); - static struct FIntPoint Conv_Vector2DToIntPoint(const struct FVector2D& InVector2D); - static struct FVector Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z); - static struct FQuat Conv_Vector4ToQuaternion(const struct FVector4& InVec); - static struct FRotator Conv_Vector4ToRotator(const struct FVector4& InVec); - static struct FVector Conv_Vector4ToVector(const struct FVector4& InVector4); - static struct FLinearColor Conv_VectorToLinearColor(const struct FVector& InVec); - static struct FQuat Conv_VectorToQuaternion(const struct FVector& InVec); - static struct FRotator Conv_VectorToRotator(const struct FVector& InVec); - static struct FTransform Conv_VectorToTransform(const struct FVector& InLocation); - static struct FVector2D Conv_VectorToVector2D(const struct FVector& InVector); - static struct FIntPoint Convert1DTo2D(int32 Index1D, int32 XSize); - static struct FIntVector Convert1DTo3D(int32 Index1D, int32 XSize, int32 YSize); - static int32 Convert2DTo1D(const struct FIntPoint& Index2D, int32 XSize); - static int32 Convert3DTo1D(const struct FIntVector& Index3D, int32 XSize, int32 YSize); - static double cos(double A); - static struct FVector CreateVectorFromYawPitch(float Yaw, float pitch, float Length); - static struct FVector Cross_VectorVector(const struct FVector& A, const struct FVector& B); - static double CrossProduct2D(const struct FVector2D& A, const struct FVector2D& B); - static bool DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result); - static bool DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result); - static struct FDateTime DateTimeMaxValue(); - static struct FDateTime DateTimeMinValue(); - static int32 DaysInMonth(int32 Year, int32 Month); - static int32 DaysInYear(int32 Year); - static double DegAcos(double A); - static double DegAsin(double A); - static double DegAtan(double A); - static double DegAtan2(double Y, double X); - static double DegCos(double A); - static double DegreesToRadians(double A); - static double DegSin(double A); - static double DegTan(double A); - static double Distance2D(const struct FVector2D& V1, const struct FVector2D& V2); - static double DistanceSquared2D(const struct FVector2D& V1, const struct FVector2D& V2); - static uint8 Divide_ByteByte(uint8 A, uint8 B); - static double Divide_DoubleDouble(double A, double B); - static int64 Divide_Int64Int64(int64 A, int64 B); - static int32 Divide_IntInt(int32 A, int32 B); - static struct FIntPoint Divide_IntPointInt(const struct FIntPoint& A, int32 B); - static struct FIntPoint Divide_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static struct FLinearColor Divide_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static struct FTimespan Divide_TimespanFloat(const struct FTimespan& A, float Scalar); - static struct FVector2D Divide_Vector2DFloat(const struct FVector2D& A, double B); - static struct FVector2D Divide_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static struct FVector4 Divide_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static struct FVector Divide_VectorFloat(const struct FVector& A, double B); - static struct FVector Divide_VectorInt(const struct FVector& A, int32 B); - static struct FVector Divide_VectorVector(const struct FVector& A, const struct FVector& B); - static double Dot_VectorVector(const struct FVector& A, const struct FVector& B); - static double DotProduct2D(const struct FVector2D& A, const struct FVector2D& B); - static float DynamicWeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static struct FRotator DynamicWeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static struct FVector DynamicWeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight); - static double Ease(double A, double B, double Alpha, EEasingFunc EasingFunc, double BlendExp, int32 Steps); - static bool Equal_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static bool EqualEqual_BoolBool(bool A, bool B); - static bool EqualEqual_ByteByte(uint8 A, uint8 B); - static bool EqualEqual_ClassClass(class UClass* A, class UClass* B); - static bool EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool EqualEqual_DoubleDouble(double A, double B); - static bool EqualEqual_Int64Int64(int64 A, int64 B); - static bool EqualEqual_IntInt(int32 A, int32 B); - static bool EqualEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static bool EqualEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance); - static bool EqualEqual_NameName(class FName A, class FName B); - static bool EqualEqual_ObjectObject(class UObject* A, class UObject* B); - static bool EqualEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float Tolerance); - static bool EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance); - static bool EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static bool EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B); - static bool EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance); - static bool EqualEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance); - static bool EqualEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance); - static bool EqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static bool EqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static bool EqualExactly_VectorVector(const struct FVector& A, const struct FVector& B); - static double exp(double A); - static int32 FCeil(double A); - static int64 FCeil64(double A); - static double FClamp(double Value, double Param_min_0, double Param_max_0); - static int32 FFloor(double A); - static int64 FFloor64(double A); - static struct FVector FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection); - static struct FVector FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd); - static struct FRotator FindLookAtRotation(const struct FVector& Start, const struct FVector& Target); - static void FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point); - static struct FRotator FindRelativeLookAtRotation(const struct FTransform& StartTransform, const struct FVector& TargetLocation); - static double FInterpEaseInOut(double A, double B, double Alpha, double Exponent); - static double FInterpTo(double Current, double Target, double DeltaTime, double InterpSpeed); - static double FInterpTo_Constant(double Current, double Target, double DeltaTime, double InterpSpeed); - static float FixedTurn(float InCurrent, float InDesired, float InDeltaRate); - static float FloatSpringInterp(float Current, float Target, struct FFloatSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, float MinValue, float MaxValue, bool bInitializeFromTarget); - static double FMax(double A, double B); - static double FMin(double A, double B); - static int32 FMod(double Dividend, double Divisor, double* Remainder); - static int64 FMod64(double Dividend, double Divisor, double* Remainder); - static double Fraction(double A); - static struct FTimespan FromDays(float Days); - static struct FTimespan FromHours(float Hours); - static struct FTimespan FromMilliseconds(float Milliseconds); - static struct FTimespan FromMinutes(float Minutes); - static struct FTimespan FromSeconds(float Seconds); - static struct FDateTime FromUnixTimestamp(const int64 UnixTime); - static int32 FTrunc(double A); - static int64 FTrunc64(double A); - static struct FIntVector FTruncVector(const struct FVector& InVector); - static double FWrap(double Value, double Param_min_0, double Param_max_0); - static struct FVector2D GetAbs2D(const struct FVector2D& A); - static double GetAbsMax2D(const struct FVector2D& A); - static void GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z); - static void GetAzimuthAndElevation(const struct FVector& InDirection, const struct FTransform& ReferenceFrame, float* Azimuth, float* Elevation); - static struct FVector GetBoxCenter(const struct FBox& InBox); - static struct FVector GetBoxSize(const struct FBox& InBox); - static double GetBoxVolume(const struct FBox& InBox); - static struct FDateTime GetDate(const struct FDateTime& A); - static int32 GetDay(const struct FDateTime& A); - static int32 GetDayOfYear(const struct FDateTime& A); - static int32 GetDays(const struct FTimespan& A); - static struct FVector GetDirectionUnitVector(const struct FVector& From, const struct FVector& To); - static struct FTimespan GetDuration(const struct FTimespan& A); - static struct FVector GetForwardVector(const struct FRotator& InRot); - static int32 GetHour(const struct FDateTime& A); - static int32 GetHour12(const struct FDateTime& A); - static int32 GetHours(const struct FTimespan& A); - static double GetMax2D(const struct FVector2D& A); - static double GetMaxElement(const struct FVector& A); - static int32 GetMillisecond(const struct FDateTime& A); - static int32 GetMilliseconds(const struct FTimespan& A); - static double GetMin2D(const struct FVector2D& A); - static double GetMinElement(const struct FVector& A); - static int32 GetMinute(const struct FDateTime& A); - static int32 GetMinutes(const struct FTimespan& A); - static int32 GetMonth(const struct FDateTime& A); - static double GetPI(); - static float GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection); - static float GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd); - static struct FVector GetReflectionVector(const struct FVector& Direction, const struct FVector& SurfaceNormal); - static struct FVector GetRightVector(const struct FRotator& InRot); - static struct FVector2D GetRotated2D(const struct FVector2D& A, float AngleDeg); - static float GetRuntimeFloatCurveValue(const struct FRuntimeFloatCurve& Curve, const float InTime, const float InDefaultValue); - static int32 GetSecond(const struct FDateTime& A); - static int32 GetSeconds(const struct FTimespan& A); - static void GetSlopeDegreeAngles(const struct FVector& MyRightYAxis, const struct FVector& FloorNormal, const struct FVector& UpVector, float* OutSlopePitchDegreeAngle, float* OutSlopeRollDegreeAngle); - static double GetTAU(); - static struct FTimespan GetTimeOfDay(const struct FDateTime& A); - static float GetTotalDays(const struct FTimespan& A); - static float GetTotalHours(const struct FTimespan& A); - static float GetTotalMilliseconds(const struct FTimespan& A); - static float GetTotalMinutes(const struct FTimespan& A); - static float GetTotalSeconds(const struct FTimespan& A); - static struct FVector GetUpVector(const struct FRotator& InRot); - static struct FVector GetVectorArrayAverage(const TArray& Vectors); - static void GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* pitch); - static int32 GetYear(const struct FDateTime& A); - static bool Greater_ByteByte(uint8 A, uint8 B); - static bool Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool Greater_DoubleDouble(double A, double B); - static bool Greater_Int64Int64(int64 A, int64 B); - static bool Greater_IntInt(int32 A, int32 B); - static bool Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static bool GreaterEqual_ByteByte(uint8 A, uint8 B); - static bool GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool GreaterEqual_DoubleDouble(double A, double B); - static bool GreaterEqual_Int64Int64(int64 A, int64 B); - static bool GreaterEqual_IntInt(int32 A, int32 B); - static bool GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static struct FVector GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& B); - static double GridSnap_Float(double Location, double GridSize); - static struct FLinearColor HSVToRGB(float H, float S, float V, float A); - static void HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB); - static struct FLinearColor HSVToRGBLinear(const struct FLinearColor& HSV); - static double Hypotenuse(double Width, double Height); - static bool InRange_FloatFloat(double Value, double Param_min_0, double Param_max_0, bool InclusiveMin, bool InclusiveMax); - static bool InRange_Int64Int64(int64 Value, int64 Param_min_0, int64 Param_max_0, bool InclusiveMin, bool InclusiveMax); - static bool InRange_IntInt(int32 Value, int32 Param_min_0, int32 Param_max_0, bool InclusiveMin, bool InclusiveMax); - static struct FIntPoint IntPoint_Down(); - static struct FIntPoint IntPoint_Left(); - static struct FIntPoint IntPoint_One(); - static struct FIntPoint IntPoint_Right(); - static struct FIntPoint IntPoint_Up(); - static struct FIntPoint IntPoint_Zero(); - static struct FVector InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction); - static struct FVector InverseTransformLocation(const struct FTransform& T, const struct FVector& Location); - static struct FRotator InverseTransformRotation(const struct FTransform& T, const struct FRotator& Rotation); - static struct FTransform InvertTransform(const struct FTransform& T); - static bool IsAfternoon(const struct FDateTime& A); - static bool IsLeapYear(int32 Year); - static bool IsMorning(const struct FDateTime& A); - static bool IsNearlyZero2D(const struct FVector2D& A, float Tolerance); - static bool IsPointInBox(const struct FVector& Point, const struct FVector& BoxOrigin, const struct FVector& BoxExtent); - static bool IsPointInBox_Box(const struct FVector& Point, const struct FBox& Box); - static bool IsPointInBoxWithTransform(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FVector& BoxExtent); - static bool IsPointInBoxWithTransform_Box(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FBox& BoxExtent); - static bool IsZero2D(const struct FVector2D& A); - static double Lerp(double A, double B, double Alpha); - static bool Less_ByteByte(uint8 A, uint8 B); - static bool Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool Less_DoubleDouble(double A, double B); - static bool Less_Int64Int64(int64 A, int64 B); - static bool Less_IntInt(int32 A, int32 B); - static bool Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static bool LessEqual_ByteByte(uint8 A, uint8 B); - static bool LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool LessEqual_DoubleDouble(double A, double B); - static bool LessEqual_Int64Int64(int64 A, int64 B); - static bool LessEqual_IntInt(int32 A, int32 B); - static bool LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static struct FVector LessLess_VectorRotator(const struct FVector& A, const struct FRotator& B); - static struct FLinearColor LinearColor_Black(); - static struct FLinearColor LinearColor_Blue(); - static struct FLinearColor LinearColor_Desaturated(const struct FLinearColor& InColor, float InDesaturation); - static float LinearColor_Distance(const struct FLinearColor& C1, const struct FLinearColor& C2); - static float LinearColor_GetLuminance(const struct FLinearColor& InColor); - static float LinearColor_GetMax(const struct FLinearColor& InColor); - static float LinearColor_GetMin(const struct FLinearColor& InColor); - static struct FLinearColor LinearColor_Gray(); - static struct FLinearColor LinearColor_Green(); - static bool LinearColor_IsNearEqual(const struct FLinearColor& A, const struct FLinearColor& B, float Tolerance); - static struct FColor LinearColor_Quantize(const struct FLinearColor& InColor); - static struct FColor LinearColor_QuantizeRound(const struct FLinearColor& InColor); - static struct FLinearColor LinearColor_Red(); - static void LinearColor_Set(struct FLinearColor& InOutColor, const struct FLinearColor& InColor); - static void LinearColor_SetFromHSV(struct FLinearColor& InOutColor, float H, float S, float V, float A); - static void LinearColor_SetFromPow22(struct FLinearColor& InOutColor, const struct FColor& InColor); - static void LinearColor_SetFromSRGB(struct FLinearColor& InOutColor, const struct FColor& InSRGB); - static void LinearColor_SetRandomHue(struct FLinearColor& InOutColor); - static void LinearColor_SetRGBA(struct FLinearColor& InOutColor, float R, float G, float B, float A); - static void LinearColor_SetTemperature(struct FLinearColor& InOutColor, float InTemperature); - static struct FLinearColor LinearColor_ToNewOpacity(const struct FLinearColor& InColor, float InOpacity); - static struct FColor LinearColor_ToRGBE(const struct FLinearColor& InLinearColor); - static struct FLinearColor LinearColor_Transparent(); - static struct FLinearColor LinearColor_White(); - static struct FLinearColor LinearColor_Yellow(); - static struct FLinearColor LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha); - static struct FLinearColor LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha); - static bool LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection); - static bool LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection); - static double log(double A, double base); - static double Loge(double A); - static struct FBox MakeBox(const struct FVector& Param_min_0, const struct FVector& Param_max_0); - static struct FBox2D MakeBox2D(const struct FVector2D& Param_min_0, const struct FVector2D& Param_max_0); - static struct FBoxSphereBounds MakeBoxSphereBounds(const struct FVector& Origin, const struct FVector& BoxExtent, float SphereRadius); - static struct FBox MakeBoxWithOrigin(const struct FVector& Origin, const struct FVector& Extent); - static struct FLinearColor MakeColor(float R, float G, float B, float A); - static struct FDateTime MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond); - static struct FFrameRate MakeFrameRate(int32 Numerator, int32 Denominator); - static struct FPlane MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& Normal_0); - static float MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase); - static struct FQualifiedFrameTime MakeQualifiedFrameTime(const struct FFrameNumber& frame, const struct FFrameRate& FrameRate, float SubFrame); - static struct FQuat MakeQuat(float X, float Y, float Z, float W); - static struct FRandomStream MakeRandomStream(int32 InitialSeed); - static struct FTransform MakeRelativeTransform(const struct FTransform& A, const struct FTransform& RelativeTo); - static struct FRotator MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up); - static struct FRotator MakeRotator(float Roll, float pitch, float Yaw); - static struct FRotator MakeRotFromX(const struct FVector& X); - static struct FRotator MakeRotFromXY(const struct FVector& X, const struct FVector& Y); - static struct FRotator MakeRotFromXZ(const struct FVector& X, const struct FVector& Z); - static struct FRotator MakeRotFromY(const struct FVector& Y); - static struct FRotator MakeRotFromYX(const struct FVector& Y, const struct FVector& X); - static struct FRotator MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z); - static struct FRotator MakeRotFromZ(const struct FVector& Z); - static struct FRotator MakeRotFromZX(const struct FVector& Z, const struct FVector& X); - static struct FRotator MakeRotFromZY(const struct FVector& Z, const struct FVector& Y); - static struct FTimespan MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds); - static struct FTimespan MakeTimespan2(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 FractionNano); - static struct FTransform MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale); - static struct FVector MakeVector(double X, double Y, double Z); - static struct FVector2D MakeVector2D(double X, double Y); - static struct FVector4 MakeVector4(double X, double Y, double Z, double W); - static struct FVector_NetQuantize MakeVector_NetQuantize(double X, double Y, double Z); - static struct FVector_NetQuantize10 MakeVector_NetQuantize10(double X, double Y, double Z); - static struct FVector_NetQuantize100 MakeVector_NetQuantize100(double X, double Y, double Z); - static struct FVector_NetQuantizeNormal MakeVector_NetQuantizeNormal(double X, double Y, double Z); - static double MapRangeClamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB); - static double MapRangeUnclamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB); - static struct FMatrix Matrix_ApplyScale(const struct FMatrix& M, float Scale); - static struct FMatrix Matrix_ConcatenateTranslation(const struct FMatrix& M, const struct FVector& Translation); - static bool Matrix_ContainsNaN(const struct FMatrix& M); - static struct FVector Matrix_GetColumn(const struct FMatrix& M, EMatrixColumns Column); - static float Matrix_GetDeterminant(const struct FMatrix& M); - static bool Matrix_GetFrustumBottomPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumFarPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumLeftPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumNearPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumRightPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static bool Matrix_GetFrustumTopPlane(const struct FMatrix& M, struct FPlane* OutPlane); - static struct FMatrix Matrix_GetInverse(const struct FMatrix& M); - static struct FMatrix Matrix_GetMatrixWithoutScale(const struct FMatrix& M, float Tolerance); - static float Matrix_GetMaximumAxisScale(const struct FMatrix& M); - static struct FVector Matrix_GetOrigin(const struct FMatrix& InMatrix); - static struct FRotator Matrix_GetRotator(const struct FMatrix& M); - static float Matrix_GetRotDeterminant(const struct FMatrix& M); - static void Matrix_GetScaledAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z); - static struct FVector Matrix_GetScaledAxis(const struct FMatrix& M, EAxis Axis); - static struct FVector Matrix_GetScaleVector(const struct FMatrix& M, float Tolerance); - static struct FMatrix Matrix_GetTransposeAdjoint(const struct FMatrix& M); - static struct FMatrix Matrix_GetTransposed(const struct FMatrix& M); - static void Matrix_GetUnitAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z); - static struct FVector Matrix_GetUnitAxis(const struct FMatrix& M, EAxis Axis); - static struct FMatrix Matrix_Identity(); - static struct FVector Matrix_InverseTransformPosition(const struct FMatrix& M, const struct FVector& V); - static struct FVector Matrix_InverseTransformVector(const struct FMatrix& M, const struct FVector& V); - static struct FMatrix Matrix_Mirror(const struct FMatrix& M, EAxis MirrorAxis, EAxis FlipAxis); - static void Matrix_RemoveScaling(struct FMatrix& M, float Tolerance); - static struct FMatrix Matrix_RemoveTranslation(const struct FMatrix& M); - static struct FMatrix Matrix_ScaleTranslation(const struct FMatrix& M, const struct FVector& Scale3D); - static void Matrix_SetAxis(struct FMatrix& M, EAxis Axis, const struct FVector& AxisVector); - static void Matrix_SetColumn(struct FMatrix& M, EMatrixColumns Column, const struct FVector& Value); - static void Matrix_SetOrigin(struct FMatrix& M, const struct FVector& NewOrigin); - static struct FQuat Matrix_ToQuat(const struct FMatrix& M); - static struct FVector4 Matrix_TransformPosition(const struct FMatrix& M, const struct FVector& V); - static struct FVector4 Matrix_TransformVector(const struct FMatrix& M, const struct FVector& V); - static struct FVector4 Matrix_TransformVector4(const struct FMatrix& M, const struct FVector4& V); - static int32 max_0(int32 A, int32 B); - static int64 MaxInt64(int64 A, int64 B); - static void MaxOfByteArray(const TArray& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue); - static void MaxOfFloatArray(const TArray& FloatArray, int32* IndexOfMaxValue, float* MaxValue); - static void MaxOfIntArray(const TArray& IntArray, int32* IndexOfMaxValue, int32* MaxValue); - static void MedianOfIntArray(const TArray& IntArray, float* MedianValue); - static int32 min_0(int32 A, int32 B); - static void MinAreaRectangle(class UObject* WorldContextObject, const TArray& InPoints, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutRectLengthX, float* OutRectLengthY, bool bDebugDraw); - static int64 MinInt64(int64 A, int64 B); - static void MinOfByteArray(const TArray& ByteArray, int32* IndexOfMinValue, uint8* MinValue); - static void MinOfFloatArray(const TArray& FloatArray, int32* IndexOfMinValue, float* MinValue); - static void MinOfIntArray(const TArray& IntArray, int32* IndexOfMinValue, int32* MinValue); - static struct FVector MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal); - static uint8 Multiply_ByteByte(uint8 A, uint8 B); - static double Multiply_DoubleDouble(double A, double B); - static int64 Multiply_Int64Int64(int64 A, int64 B); - static double Multiply_IntFloat(int32 A, double B); - static int32 Multiply_IntInt(int32 A, int32 B); - static struct FIntPoint Multiply_IntPointInt(const struct FIntPoint& A, int32 B); - static struct FIntPoint Multiply_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static struct FLinearColor Multiply_LinearColorFloat(const struct FLinearColor& A, float B); - static struct FLinearColor Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static struct FMatrix Multiply_MatrixFloat(const struct FMatrix& A, double B); - static struct FMatrix Multiply_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B); - static struct FQuat Multiply_QuatQuat(const struct FQuat& A, const struct FQuat& B); - static struct FRotator Multiply_RotatorFloat(const struct FRotator& A, float B); - static struct FRotator Multiply_RotatorInt(const struct FRotator& A, int32 B); - static struct FTimespan Multiply_TimespanFloat(const struct FTimespan& A, float Scalar); - static struct FVector2D Multiply_Vector2DFloat(const struct FVector2D& A, double B); - static struct FVector2D Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static struct FVector4 Multiply_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static struct FVector Multiply_VectorFloat(const struct FVector& A, double B); - static struct FVector Multiply_VectorInt(const struct FVector& A, int32 B); - static struct FVector Multiply_VectorVector(const struct FVector& A, const struct FVector& B); - static double MultiplyByPi(double Value); - static double MultiplyMultiply_FloatFloat(double base, double exp); - static bool NearlyEqual_FloatFloat(double A, double B, double ErrorTolerance); - static bool NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B, float LocationTolerance, float RotationTolerance, float Scale3DTolerance); - static struct FVector2D Negated2D(const struct FVector2D& A); - static struct FRotator NegateRotator(const struct FRotator& A); - static struct FVector NegateVector(const struct FVector& A); - static struct FVector Normal(const struct FVector& A, float Tolerance); - static struct FVector2D Normal2D(const struct FVector2D& A); - static void Normalize2D(struct FVector2D& A, float Tolerance); - static float NormalizeAxis(float Angle); - static struct FRotator NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& B); - static double NormalizeToRange(double Value, double RangeMin, double RangeMax); - static struct FVector2D NormalSafe2D(const struct FVector2D& A, float Tolerance); - static int32 Not_Int(int32 A); - static int64 Not_Int64(int64 A); - static bool Not_PreBool(bool A); - static bool NotEqual_BoolBool(bool A, bool B); - static bool NotEqual_ByteByte(uint8 A, uint8 B); - static bool NotEqual_ClassClass(class UClass* A, class UClass* B); - static bool NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static bool NotEqual_DoubleDouble(double A, double B); - static bool NotEqual_Int64Int64(int64 A, int64 B); - static bool NotEqual_IntInt(int32 A, int32 B); - static bool NotEqual_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static bool NotEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static bool NotEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance); - static bool NotEqual_NameName(class FName A, class FName B); - static bool NotEqual_ObjectObject(class UObject* A, class UObject* B); - static bool NotEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float ErrorTolerance); - static bool NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance); - static bool NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static bool NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance); - static bool NotEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance); - static bool NotEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance); - static bool NotEqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static bool NotEqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static bool NotEqualExactly_VectorVector(const struct FVector& A, const struct FVector& B); - static struct FDateTime Now(); - static int64 Or_Int64Int64(int64 A, int64 B); - static int32 Or_IntInt(int32 A, int32 B); - static uint8 Percent_ByteByte(uint8 A, uint8 B); - static double Percent_FloatFloat(double A, double B); - static int64 Percent_Int64Int64(int64 A, int64 B); - static int32 Percent_IntInt(int32 A, int32 B); - static float PerlinNoise1D(const float Value); - static bool PointsAreCoplanar(const TArray& Points, float Tolerance); - static struct FVector ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal); - static struct FVector ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal); - static struct FVector ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target); - static float Quat_AngularDistance(const struct FQuat& A, const struct FQuat& B); - static void Quat_EnforceShortestArcWith(struct FQuat& A, const struct FQuat& B); - static struct FVector Quat_Euler(const struct FQuat& Q); - static struct FQuat Quat_Exp(const struct FQuat& Q); - static struct FQuat Quat_FindBetweenNormals(const struct FVector& StartNormal, const struct FVector& EndNormal); - static struct FQuat Quat_FindBetweenVectors(const struct FVector& Start, const struct FVector& End); - static float Quat_GetAngle(const struct FQuat& Q); - static struct FVector Quat_GetAxisX(const struct FQuat& Q); - static struct FVector Quat_GetAxisY(const struct FQuat& Q); - static struct FVector Quat_GetAxisZ(const struct FQuat& Q); - static struct FVector Quat_GetRotationAxis(const struct FQuat& Q); - static struct FQuat Quat_Identity(); - static struct FQuat Quat_Inversed(const struct FQuat& Q); - static bool Quat_IsFinite(const struct FQuat& Q); - static bool Quat_IsIdentity(const struct FQuat& Q, float Tolerance); - static bool Quat_IsNonFinite(const struct FQuat& Q); - static bool Quat_IsNormalized(const struct FQuat& Q); - static struct FQuat Quat_Log(const struct FQuat& Q); - static struct FQuat Quat_MakeFromEuler(const struct FVector& Euler); - static void Quat_Normalize(struct FQuat& Q, float Tolerance); - static struct FQuat Quat_Normalized(const struct FQuat& Q, float Tolerance); - static struct FVector Quat_RotateVector(const struct FQuat& Q, const struct FVector& V); - static struct FRotator Quat_Rotator(const struct FQuat& Q); - static void Quat_SetComponents(struct FQuat& Q, float X, float Y, float Z, float W); - static void Quat_SetFromEuler(struct FQuat& Q, const struct FVector& Euler); - static float Quat_Size(const struct FQuat& Q); - static float Quat_SizeSquared(const struct FQuat& Q); - static struct FQuat Quat_Slerp(const struct FQuat& A, const struct FQuat& B, double Alpha); - static struct FVector Quat_UnrotateVector(const struct FQuat& Q, const struct FVector& V); - static struct FVector Quat_VectorForward(const struct FQuat& Q); - static struct FVector Quat_VectorRight(const struct FQuat& Q); - static struct FVector Quat_VectorUp(const struct FQuat& Q); - static struct FQuat QuaternionSpringInterp(const struct FQuat& Current, const struct FQuat& Target, struct FQuaternionSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bInitializeFromTarget); - static double RadiansToDegrees(double A); - static bool RandomBool(); - static bool RandomBoolFromStream(const struct FRandomStream& Stream); - static bool RandomBoolWithWeight(float Weight); - static bool RandomBoolWithWeightFromStream(const struct FRandomStream& RandomStream, float Weight); - static double RandomFloat(); - static float RandomFloatFromStream(const struct FRandomStream& Stream); - static double RandomFloatInRange(double min_0, double max_0); - static float RandomFloatInRangeFromStream(const struct FRandomStream& Stream, float min_0, float max_0); - static int32 RandomInteger(int32 max_0); - static int64 RandomInteger64(int64 max_0); - static int64 RandomInteger64InRange(int64 min_0, int64 max_0); - static int32 RandomIntegerFromStream(const struct FRandomStream& Stream, int32 max_0); - static int32 RandomIntegerInRange(int32 min_0, int32 max_0); - static int32 RandomIntegerInRangeFromStream(const struct FRandomStream& Stream, int32 min_0, int32 max_0); - static struct FVector RandomPointInBoundingBox(const struct FVector& Center, const struct FVector& HalfSize); - static struct FVector RandomPointInBoundingBox_Box(const struct FBox& Box); - static struct FVector RandomPointInBoundingBoxFromStream(const struct FRandomStream& Stream, const struct FVector& Center, const struct FVector& HalfSize); - static struct FVector RandomPointInBoundingBoxFromStream_Box(const struct FRandomStream& Stream, const struct FBox& Box); - static struct FRotator RandomRotator(bool bRoll); - static struct FRotator RandomRotatorFromStream(const struct FRandomStream& Stream, bool bRoll); - static struct FVector RandomUnitVector(); - static struct FVector RandomUnitVectorFromStream(const struct FRandomStream& Stream); - static struct FVector RandomUnitVectorInConeInDegrees(const struct FVector& ConeDir, float ConeHalfAngleInDegrees); - static struct FVector RandomUnitVectorInConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInDegrees); - static struct FVector RandomUnitVectorInConeInRadians(const struct FVector& ConeDir, float ConeHalfAngleInRadians); - static struct FVector RandomUnitVectorInConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInRadians); - static struct FVector RandomUnitVectorInEllipticalConeInDegrees(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees); - static struct FVector RandomUnitVectorInEllipticalConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees); - static struct FVector RandomUnitVectorInEllipticalConeInRadians(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians); - static struct FVector RandomUnitVectorInEllipticalConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians); - static struct FRotator REase(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static void ResetFloatSpringState(struct FFloatSpringState& SpringState); - static void ResetQuaternionSpringState(struct FQuaternionSpringState& SpringState); - static void ResetRandomStream(const struct FRandomStream& Stream); - static void ResetVectorSpringState(struct FVectorSpringState& SpringState); - static struct FLinearColor RGBLinearToHSV(const struct FLinearColor& RGB); - static void RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A); - static void RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV); - static struct FRotator RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed); - static struct FRotator RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed); - static struct FRotator RLerp(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath); - static struct FVector RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis); - static struct FRotator RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle); - static int32 round(double A); - static int64 Round64(double A); - static double SafeDivide(double A, double B); - static void SeedRandomStream(struct FRandomStream& Stream); - static class UClass* SelectClass(class UClass* A, class UClass* B, bool bSelectA); - static struct FLinearColor SelectColor(const struct FLinearColor& A, const struct FLinearColor& B, bool bPickA); - static double SelectFloat(double A, double B, bool bPickA); - static int32 SelectInt(int32 A, int32 B, bool bPickA); - static class FName SelectName(const class FName A, const class FName B, bool bPickA); - static class UObject* SelectObject(class UObject* A, class UObject* B, bool bSelectA); - static struct FRotator SelectRotator(const struct FRotator& A, const struct FRotator& B, bool bPickA); - static class FString SelectString(const class FString& A, const class FString& B, bool bPickA); - static class FText SelectText(const class FText& A, const class FText& B, bool bPickA); - static struct FTransform SelectTransform(const struct FTransform& A, const struct FTransform& B, bool bPickA); - static struct FVector SelectVector(const struct FVector& A, const struct FVector& B, bool bPickA); - static void Set2D(struct FVector2D& A, double X, double Y); - static void SetFloatSpringStateVelocity(struct FFloatSpringState& SpringState, float Velocity); - static void SetQuaternionSpringStateAngularVelocity(struct FQuaternionSpringState& SpringState, const struct FVector& AngularVelocity); - static void SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed); - static void SetVectorSpringStateVelocity(struct FVectorSpringState& SpringState, const struct FVector& Velocity); - static double SignOfFloat(double A); - static int32 SignOfInteger(int32 A); - static int64 SignOfInteger64(int64 A); - static double sin(double A); - static struct FVector Spherical2DToUnitCartesian(const struct FVector2D& A); - static double sqrt(double A); - static double Square(double A); - static uint8 Subtract_ByteByte(uint8 A, uint8 B); - static struct FTimespan Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B); - static struct FDateTime Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B); - static double Subtract_DoubleDouble(double A, double B); - static int64 Subtract_Int64Int64(int64 A, int64 B); - static int32 Subtract_IntInt(int32 A, int32 B); - static struct FIntPoint Subtract_IntPointInt(const struct FIntPoint& A, int32 B); - static struct FIntPoint Subtract_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B); - static struct FLinearColor Subtract_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B); - static struct FQuat Subtract_QuatQuat(const struct FQuat& A, const struct FQuat& B); - static struct FTimespan Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B); - static struct FVector2D Subtract_Vector2DFloat(const struct FVector2D& A, double B); - static struct FVector2D Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B); - static struct FVector4 Subtract_Vector4Vector4(const struct FVector4& A, const struct FVector4& B); - static struct FVector Subtract_VectorFloat(const struct FVector& A, double B); - static struct FVector Subtract_VectorInt(const struct FVector& A, int32 B); - static struct FVector Subtract_VectorVector(const struct FVector& A, const struct FVector& B); - static double tan(double A); - static struct FTransform TEase(const struct FTransform& A, const struct FTransform& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static bool TimespanFromString(const class FString& TimespanString, struct FTimespan* Result); - static struct FTimespan TimespanMaxValue(); - static struct FTimespan TimespanMinValue(); - static float TimespanRatio(const struct FTimespan& A, const struct FTimespan& B); - static struct FTimespan TimespanZeroValue(); - static struct FTransform TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed); - static struct FTransform TLerp(const struct FTransform& A, const struct FTransform& B, float Alpha, ELerpInterpolationMode InterpMode); - static struct FDateTime Today(); - static void ToDirectionAndLength2D(const struct FVector2D& A, struct FVector2D* OutDir, double* OutLength); - static class FString ToHex_LinearColor(const struct FLinearColor& InColor); - static struct FVector2D ToRounded2D(const struct FVector2D& A); - static struct FVector2D ToSign2D(const struct FVector2D& A); - static int64 ToUnixTimestamp(const struct FDateTime& Time); - static double ToUnixTimestampDouble(const struct FDateTime& Time); - static float Transform_Determinant(const struct FTransform& Transform); - static struct FVector TransformDirection(const struct FTransform& T, const struct FVector& Direction); - static struct FVector TransformLocation(const struct FTransform& T, const struct FVector& Location); - static struct FRotator TransformRotation(const struct FTransform& T, const struct FRotator& Rotation); - static struct FVector4 TransformVector4(const struct FMatrix& Matrix, const struct FVector4& Vec4); - static struct FDateTime UtcNow(); - static struct FVector VEase(const struct FVector& A, const struct FVector& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps); - static struct FVector2D Vector2D_One(); - static struct FVector2D Vector2D_Unit45Deg(); - static struct FVector2D Vector2D_Zero(); - static struct FVector2D Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed); - static struct FVector2D Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed); - static void Vector4_Assign(struct FVector4& A, const struct FVector4& InVector); - static struct FVector4 Vector4_CrossProduct3(const struct FVector4& A, const struct FVector4& B); - static double Vector4_DotProduct(const struct FVector4& A, const struct FVector4& B); - static double Vector4_DotProduct3(const struct FVector4& A, const struct FVector4& B); - static bool Vector4_IsNAN(const struct FVector4& A); - static bool Vector4_IsNearlyZero3(const struct FVector4& A, float Tolerance); - static bool Vector4_IsNormal3(const struct FVector4& A); - static bool Vector4_IsUnit3(const struct FVector4& A, float SquaredLenthTolerance); - static bool Vector4_IsZero(const struct FVector4& A); - static struct FVector4 Vector4_MirrorByVector3(const struct FVector4& Direction, const struct FVector4& SurfaceNormal); - static struct FVector4 Vector4_Negated(const struct FVector4& A); - static struct FVector4 Vector4_Normal3(const struct FVector4& A, float Tolerance); - static void Vector4_Normalize3(struct FVector4& A, float Tolerance); - static struct FVector4 Vector4_NormalUnsafe3(const struct FVector4& A); - static void Vector4_Set(struct FVector4& A, double X, double Y, double Z, double W); - static double Vector4_Size(const struct FVector4& A); - static double Vector4_Size3(const struct FVector4& A); - static double Vector4_SizeSquared(const struct FVector4& A); - static double Vector4_SizeSquared3(const struct FVector4& A); - static struct FVector4 Vector4_Zero(); - static void Vector_AddBounded(struct FVector& A, const struct FVector& InAddVect, float InRadius); - static void Vector_Assign(struct FVector& A, const struct FVector& InVector); - static struct FVector Vector_Backward(); - static struct FVector Vector_BoundedToBox(const struct FVector& InVect, const struct FVector& InBoxMin, const struct FVector& InBoxMax); - static struct FVector Vector_BoundedToCube(const struct FVector& InVect, float InRadius); - static struct FVector Vector_ClampSize2D(const struct FVector& A, double min_0, double max_0); - static struct FVector Vector_ClampSizeMax(const struct FVector& A, double max_0); - static struct FVector Vector_ClampSizeMax2D(const struct FVector& A, double max_0); - static struct FVector Vector_ComponentMax(const struct FVector& A, const struct FVector& B); - static struct FVector Vector_ComponentMin(const struct FVector& A, const struct FVector& B); - static double Vector_CosineAngle2D(const struct FVector& A, const struct FVector& B); - static double Vector_Distance(const struct FVector& V1, const struct FVector& V2); - static double Vector_Distance2D(const struct FVector& V1, const struct FVector& V2); - static double Vector_Distance2DSquared(const struct FVector& V1, const struct FVector& V2); - static double Vector_DistanceSquared(const struct FVector& V1, const struct FVector& V2); - static struct FVector Vector_Down(); - static struct FVector Vector_Forward(); - static struct FVector Vector_GetAbs(const struct FVector& A); - static double Vector_GetAbsMax(const struct FVector& A); - static double Vector_GetAbsMin(const struct FVector& A); - static struct FVector Vector_GetProjection(const struct FVector& A); - static struct FVector Vector_GetSignVector(const struct FVector& A); - static double Vector_HeadingAngle(const struct FVector& A); - static bool Vector_IsNAN(const struct FVector& A); - static bool Vector_IsNearlyZero(const struct FVector& A, float Tolerance); - static bool Vector_IsNormal(const struct FVector& A); - static bool Vector_IsUniform(const struct FVector& A, float Tolerance); - static bool Vector_IsUnit(const struct FVector& A, float SquaredLenthTolerance); - static bool Vector_IsZero(const struct FVector& A); - static struct FVector Vector_Left(); - static struct FVector Vector_MirrorByPlane(const struct FVector& A, const struct FPlane& InPlane); - static struct FVector Vector_Normal2D(const struct FVector& A, float Tolerance); - static void Vector_Normalize(struct FVector& A, float Tolerance); - static struct FVector Vector_NormalUnsafe(const struct FVector& A); - static struct FVector Vector_One(); - static struct FVector Vector_ProjectOnToNormal(const struct FVector& V, const struct FVector& InNormal); - static struct FVector Vector_Reciprocal(const struct FVector& A); - static struct FVector Vector_Right(); - static void Vector_Set(struct FVector& A, double X, double Y, double Z); - static struct FVector Vector_SlerpNormals(const struct FVector& NormalA, const struct FVector& NormalB, double Alpha); - static struct FVector Vector_SlerpVectorToDirection(const struct FVector& Vector, const struct FVector& Direction, double Alpha); - static struct FVector Vector_SnappedToGrid(const struct FVector& InVect, float InGridSize); - static struct FVector Vector_ToDegrees(const struct FVector& A); - static struct FVector Vector_ToRadians(const struct FVector& A); - static struct FVector2D Vector_UnitCartesianToSpherical(const struct FVector& A); - static void Vector_UnwindEuler(struct FVector& A); - static struct FVector Vector_Up(); - static struct FVector Vector_Zero(); - static struct FVector VectorSpringInterp(const struct FVector& Current, const struct FVector& Target, struct FVectorSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, const struct FVector& MinValue, const struct FVector& MaxValue, bool bInitializeFromTarget); - static struct FVector VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed); - static struct FVector VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed); - static struct FVector VLerp(const struct FVector& A, const struct FVector& B, float Alpha); - static double VSize(const struct FVector& A); - static double VSize2D(const struct FVector2D& A); - static double VSize2DSquared(const struct FVector2D& A); - static double VSizeSquared(const struct FVector& A); - static double VSizeXY(const struct FVector& A); - static double VSizeXYSquared(const struct FVector& A); - static float WeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float Weight); - static struct FRotator WeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float Weight); - static struct FVector WeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float Weight); - static int32 Wrap(int32 Value, int32 min_0, int32 max_0); - static int64 Xor_Int64Int64(int64 A, int64 B); - static int32 Xor_IntInt(int32 A, int32 B); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetMathLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetMathLibrary") - } - static class UKismetMathLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetMathLibrary; - -// Class Engine.MaterialExpressionComponentMask -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionComponentMask final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 R : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 G : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 B : 1; // 0x00D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 A : 1; // 0x00D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionComponentMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionComponentMask") - } - static class UMaterialExpressionComponentMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionComponentMask; - -// Class Engine.MaterialExpressionComposite -// 0x0020 (0x00D0 - 0x00B0) -class UMaterialExpressionComposite final : public UMaterialExpression -{ -public: - class FString SubgraphName; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialExpressionPinBase* InputExpressions; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialExpressionPinBase* OutputExpressions; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionComposite") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionComposite") - } - static class UMaterialExpressionComposite* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionComposite; - -// Class Engine.MaterialExpressionParticleSize -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSize") - } - static class UMaterialExpressionParticleSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSize; - -// Class Engine.MaterialExpressionConstant -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionConstant final : public UMaterialExpression -{ -public: - float R; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant") - } - static class UMaterialExpressionConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant; - -// Class Engine.MaterialExpressionConstant2Vector -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionConstant2Vector final : public UMaterialExpression -{ -public: - float R; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant2Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant2Vector") - } - static class UMaterialExpressionConstant2Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant2Vector; - -// Class Engine.SkyAtmosphereComponent -// 0x0100 (0x0330 - 0x0230) -class USkyAtmosphereComponent : public USceneComponent -{ -public: - ESkyAtmosphereTransformMode TransformMode; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BottomRadius; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroundAlbedo; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AtmosphereHeight; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringFactor; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceSampleCountScale; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighScatteringScale; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RayleighScattering; // 0x024C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighExponentialDistribution; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieScatteringScale; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieScattering; // 0x0264(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAbsorptionScale; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieAbsorption; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAnisotropy; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieExponentialDistribution; // 0x028C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OtherAbsorptionScale; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OtherAbsorption; // 0x0294(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTentDistribution OtherTentDistribution; // 0x02A4(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor SkyLuminanceFactor; // 0x02B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveViewDistanceScale; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContribution; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransmittanceMinLightElevationAngle; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPerspectiveStartDepth; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHoldout : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInMainPass : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x47]; // 0x02D1(0x0047)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid bStaticLightingBuiltGUID; // 0x0318(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetAtmosphereTransmitanceOnGroundAtPlanetTop(class UDirectionalLightComponent* DirectionalLight); - float GetAtmosphericLightToMatchIlluminanceOnGround(const struct FVector& LightDirection, float IlluminanceOnGround); - struct FVector GetOverridenAtmosphereLightDirection(int32 AtmosphereLightIndex); - bool IsAtmosphereLightDirectionOverriden(int32 AtmosphereLightIndex); - void OverrideAtmosphereLightDirection(int32 AtmosphereLightIndex, const struct FVector& LightDirection); - void ResetAtmosphereLightDirectionOverride(int32 AtmosphereLightIndex); - void SetAerialPespectiveViewDistanceScale(float NewValue); - void SetAtmosphereHeight(float NewValue); - void SetBottomRadius(float NewValue); - void SetGroundAlbedo(const struct FColor& NewValue); - void SetHeightFogContribution(float NewValue); - void SetHoldout(bool bNewHoldout); - void SetMieAbsorption(const struct FLinearColor& NewValue); - void SetMieAbsorptionScale(float NewValue); - void SetMieAnisotropy(float NewValue); - void SetMieExponentialDistribution(float NewValue); - void SetMieScattering(const struct FLinearColor& NewValue); - void SetMieScatteringScale(float NewValue); - void SetMultiScatteringFactor(float NewValue); - void SetOtherAbsorption(const struct FLinearColor& NewValue); - void SetOtherAbsorptionScale(float NewValue); - void SetRayleighExponentialDistribution(float NewValue); - void SetRayleighScattering(const struct FLinearColor& NewValue); - void SetRayleighScatteringScale(float NewValue); - void SetRenderInMainPass(bool bValue); - void SetSkyLuminanceFactor(const struct FLinearColor& NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyAtmosphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyAtmosphereComponent") - } - static class USkyAtmosphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkyAtmosphereComponent; - -// Class Engine.AtmosphericFogComponent -// 0x0000 (0x0330 - 0x0330) -class UAtmosphericFogComponent final : public USkyAtmosphereComponent -{ -public: - void DisableGroundScattering(bool NewGroundScattering); - void DisableSunDisk(bool NewSunDisk); - void SetAltitudeScale(float NewAltitudeScale); - void SetDefaultBrightness(float NewBrightness); - void SetDefaultLightColor(const struct FLinearColor& NewLightColor); - void SetDensityMultiplier(float NewDensityMultiplier); - void SetDensityOffset(float NewDensityOffset); - void SetDistanceOffset(float NewDistanceOffset); - void SetDistanceScale(float NewDistanceScale); - void SetFogMultiplier(float NewFogMultiplier); - void SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum); - void SetStartDistance(float NewStartDistance); - void SetSunMultiplier(float NewSunMultiplier); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphericFogComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphericFogComponent") - } - static class UAtmosphericFogComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAtmosphericFogComponent; - -// Class Engine.MaterialExpressionPerInstanceFadeAmount -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPerInstanceFadeAmount final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceFadeAmount") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceFadeAmount") - } - static class UMaterialExpressionPerInstanceFadeAmount* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceFadeAmount; - -// Class Engine.MaterialExpressionConstant3Vector -// 0x0010 (0x00C0 - 0x00B0) -class UMaterialExpressionConstant3Vector final : public UMaterialExpression -{ -public: - struct FLinearColor Constant; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant3Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant3Vector") - } - static class UMaterialExpressionConstant3Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant3Vector; - -// Class Engine.MaterialExpressionConstant4Vector -// 0x0010 (0x00C0 - 0x00B0) -class UMaterialExpressionConstant4Vector final : public UMaterialExpression -{ -public: - struct FLinearColor Constant; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstant4Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstant4Vector") - } - static class UMaterialExpressionConstant4Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstant4Vector; - -// Class Engine.MaterialExpressionPreSkinnedPosition -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPreSkinnedPosition final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedPosition") - } - static class UMaterialExpressionPreSkinnedPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedPosition; - -// Class Engine.MaterialExpressionConstantBiasScale -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionConstantBiasScale final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Bias; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstantBiasScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstantBiasScale") - } - static class UMaterialExpressionConstantBiasScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstantBiasScale; - -// Class Engine.MaterialExpressionCosine -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionCosine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCosine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCosine") - } - static class UMaterialExpressionCosine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCosine; - -// Class Engine.ActorSoundParameterInterface -// 0x0000 (0x0000 - 0x0000) -class IActorSoundParameterInterface final -{ -public: - void GetActorSoundParams(TArray* Params_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorSoundParameterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorSoundParameterInterface") - } - static class IActorSoundParameterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IActorSoundParameterInterface; - -// Class Engine.MaterialExpressionPixelNormalWS -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPixelNormalWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPixelNormalWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPixelNormalWS") - } - static class UMaterialExpressionPixelNormalWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPixelNormalWS; - -// Class Engine.MaterialExpressionCrossProduct -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionCrossProduct final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCrossProduct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCrossProduct") - } - static class UMaterialExpressionCrossProduct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCrossProduct; - -// Class Engine.MaterialExpressionCustom -// 0x0070 (0x0120 - 0x00B0) -class UMaterialExpressionCustom final : public UMaterialExpression -{ -public: - class FString Code; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomMaterialOutputType OutputType; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Description; // 0x00C8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Inputs; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AdditionalOutputs; // 0x00E8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AdditionalDefines; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray IncludeFilePaths; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool ShowCode; // 0x0118(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionCustom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionCustom") - } - static class UMaterialExpressionCustom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionCustom; - -// Class Engine.BlockingVolume -// 0x0000 (0x0300 - 0x0300) -class ABlockingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlockingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlockingVolume") - } - static class ABlockingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABlockingVolume; - -// Class Engine.MaterialExpressionDBufferTexture -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionDBufferTexture final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EDBufferTextureId DBufferTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDBufferTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDBufferTexture") - } - static class UMaterialExpressionDBufferTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDBufferTexture; - -// Class Engine.MaterialExpressionRgbToHsv -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionRgbToHsv final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRgbToHsv") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRgbToHsv") - } - static class UMaterialExpressionRgbToHsv* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRgbToHsv; - -// Class Engine.MaterialExpressionDDX -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionDDX final : public UMaterialExpression -{ -public: - struct FExpressionInput Value; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDDX") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDDX") - } - static class UMaterialExpressionDDX* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDDX; - -// Class Engine.MaterialExpressionDDY -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionDDY final : public UMaterialExpression -{ -public: - struct FExpressionInput Value; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDDY") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDDY") - } - static class UMaterialExpressionDDY* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDDY; - -// Class Engine.BookMark -// 0x0040 (0x0068 - 0x0028) -class UBookMark final : public UBookmarkBase -{ -public: - struct FVector Location; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray HiddenLevels; // 0x0058(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BookMark") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BookMark") - } - static class UBookMark* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBookMark; - -// Class Engine.MaterialExpressionQualitySwitch -// 0x00C8 (0x0178 - 0x00B0) -class UMaterialExpressionQualitySwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Inputs[0x4]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionQualitySwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionQualitySwitch") - } - static class UMaterialExpressionQualitySwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionQualitySwitch; - -// Class Engine.MaterialExpressionDecalAutomapping -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDecalAutomapping final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalAutomapping") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalAutomapping") - } - static class UMaterialExpressionDecalAutomapping* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalAutomapping; - -// Class Engine.MaterialExpressionDecalColor -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDecalColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalColor") - } - static class UMaterialExpressionDecalColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalColor; - -// Class Engine.MaterialExpressionDecalLifetimeOpacity -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDecalLifetimeOpacity final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalLifetimeOpacity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalLifetimeOpacity") - } - static class UMaterialExpressionDecalLifetimeOpacity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalLifetimeOpacity; - -// Class Engine.SplineMetadata -// 0x0000 (0x0028 - 0x0028) -class USplineMetadata : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMetadata") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMetadata") - } - static class USplineMetadata* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USplineMetadata; - -// Class Engine.MaterialExpressionSubstrateLightFunction -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionSubstrateLightFunction final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateLightFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateLightFunction") - } - static class UMaterialExpressionSubstrateLightFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateLightFunction; - -// Class Engine.MaterialExpressionDecalMipmapLevel -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionDecalMipmapLevel final : public UMaterialExpression -{ -public: - struct FExpressionInput TextureSize; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstWidth; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstHeight; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDecalMipmapLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDecalMipmapLevel") - } - static class UMaterialExpressionDecalMipmapLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDecalMipmapLevel; - -// Class Engine.MaterialExpressionDeltaTime -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDeltaTime final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDeltaTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDeltaTime") - } - static class UMaterialExpressionDeltaTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDeltaTime; - -// Class Engine.MaterialExpressionSamplePhysicsVectorField -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSamplePhysicsVectorField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldVectorType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsVectorField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsVectorField") - } - static class UMaterialExpressionSamplePhysicsVectorField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsVectorField; - -// Class Engine.MaterialExpressionDepthFade -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionDepthFade final : public UMaterialExpression -{ -public: - struct FExpressionInput InOpacity; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FadeDistance; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float OpacityDefault; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeDistanceDefault; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDepthFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDepthFade") - } - static class UMaterialExpressionDepthFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDepthFade; - -// Class Engine.MaterialExpressionDepthOfFieldFunction -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionDepthOfFieldFunction final : public UMaterialExpression -{ -public: - EDepthOfFieldFunctionValue FunctionValue; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Depth; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDepthOfFieldFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDepthOfFieldFunction") - } - static class UMaterialExpressionDepthOfFieldFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDepthOfFieldFunction; - -// Class Engine.VolumetricCloudComponent -// 0x0080 (0x02B0 - 0x0230) -class UVolumetricCloudComponent final : public USceneComponent -{ -public: - float LayerBottomAltitude; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LayerHeight; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracingStartMaxDistance; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TracingStartDistanceFromCamera; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVolumetricCloudTracingMaxDistanceMode TracingMaxDistanceMode; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TracingMaxDistance; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlanetRadius; // 0x0248(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroundAlbedo; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsePerSampleAtmosphericLightTransmittance : 1; // 0x0258(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_259[0x3]; // 0x0259(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkyLightCloudBottomOcclusion; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewSampleCountScale; // 0x0260(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionViewSampleCountScaleValue; // 0x0264(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionViewSampleCountScale; // 0x0268(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionSampleCountScale; // 0x026C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowViewSampleCountScale; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowReflectionViewSampleCountScaleValue; // 0x0274(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowReflectionViewSampleCountScale; // 0x0278(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowReflectionSampleCountScale; // 0x027C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTracingDistance; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StopTracingTransmittanceThreshold; // 0x0284(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveRayleighScatteringStartDistance; // 0x0288(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveRayleighScatteringFadeDistance; // 0x028C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveMieScatteringStartDistance; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveMieScatteringFadeDistance; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHoldout : 1; // 0x0298(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderInMainPass : 1; // 0x0298(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_299[0x17]; // 0x0299(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetbUsePerSampleAtmosphericLightTransmittance(bool NewValue); - void SetGroundAlbedo(const struct FColor& NewValue); - void SetHoldout(bool bNewHoldout); - void SetLayerBottomAltitude(float NewValue); - void SetLayerHeight(float NewValue); - void SetMaterial(class UMaterialInterface* NewValue); - void SetPlanetRadius(float NewValue); - void SetReflectionSampleCountScale(float NewValue); - void SetReflectionViewSampleCountScale(float NewValue); - void SetRenderInMainPass(bool bValue); - void SetShadowReflectionSampleCountScale(float NewValue); - void SetShadowReflectionViewSampleCountScale(float NewValue); - void SetShadowTracingDistance(float NewValue); - void SetShadowViewSampleCountScale(float NewValue); - void SetSkyLightCloudBottomOcclusion(float NewValue); - void SetStopTracingTransmittanceThreshold(float NewValue); - void SetTracingMaxDistance(float NewValue); - void SetTracingStartDistanceFromCamera(float NewValue); - void SetTracingStartMaxDistance(float NewValue); - void SetViewSampleCountScale(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricCloudComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricCloudComponent") - } - static class UVolumetricCloudComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVolumetricCloudComponent; - -// Class Engine.MaterialExpressionSubstrateConvertMaterialAttributes -// 0x00E0 (0x0190 - 0x00B0) -class UMaterialExpressionSubstrateConvertMaterialAttributes final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterScatteringCoefficients; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterAbsorptionCoefficients; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WaterPhaseG; // 0x0130(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ColorScaleBehindWater; // 0x0158(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class USubsurfaceProfile* SubsurfaceProfile; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModelOverride; // 0x0188(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateConvertMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateConvertMaterialAttributes") - } - static class UMaterialExpressionSubstrateConvertMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateConvertMaterialAttributes; - -// Class Engine.MaterialExpressionDeriveNormalZ -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionDeriveNormalZ final : public UMaterialExpression -{ -public: - struct FExpressionInput InXY; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDeriveNormalZ") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDeriveNormalZ") - } - static class UMaterialExpressionDeriveNormalZ* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDeriveNormalZ; - -// Class Engine.MaterialExpressionDesaturation -// 0x0060 (0x0110 - 0x00B0) -class UMaterialExpressionDesaturation final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Fraction; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor LuminanceFactors; // 0x0100(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDesaturation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDesaturation") - } - static class UMaterialExpressionDesaturation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDesaturation; - -// Class Engine.MaterialExpressionSubstrateEyeBSDF -// 0x0148 (0x01F8 - 0x00B0) -class UMaterialExpressionSubstrateEyeBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput DiffuseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CorneaNormal; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IrisNormal; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IrisPlaneNormal; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IrisMask; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IrisDistance; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class USubsurfaceProfile* SubsurfaceProfile; // 0x01F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateEyeBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateEyeBSDF") - } - static class UMaterialExpressionSubstrateEyeBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateEyeBSDF; - -// Class Engine.MaterialExpressionDistance -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionDistance final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistance") - } - static class UMaterialExpressionDistance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistance; - -// Class Engine.MaterialExpressionDistanceCullFade -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionDistanceCullFade final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceCullFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceCullFade") - } - static class UMaterialExpressionDistanceCullFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceCullFade; - -// Class Engine.CompositeCurveTable -// 0x0028 (0x00C8 - 0x00A0) -class UCompositeCurveTable final : public UCurveTable -{ -public: - TArray ParentTables; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray OldParentTables; // 0x00B0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeCurveTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeCurveTable") - } - static class UCompositeCurveTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeCurveTable; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureSample -// 0x00D8 (0x0188 - 0x00B0) -class UMaterialExpressionRuntimeVirtualTextureSample : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldPosition; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MipValue; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DDX; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DDY; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class URuntimeVirtualTexture* VirtualTexture; // 0x0178(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMaterialType MaterialType; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSinglePhysicalSpace; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdaptive; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureTextureAddressMode TextureAddressMode; // 0x0184(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMipValueMode MipValueMode; // 0x0185(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableFeedback; // 0x0186(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_187[0x1]; // 0x0187(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSample") - } - static class UMaterialExpressionRuntimeVirtualTextureSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSample; - -// Class Engine.MaterialExpressionDistanceFieldApproxAO -// 0x00C0 (0x0170 - 0x00B0) -class UMaterialExpressionDistanceFieldApproxAO final : public UMaterialExpression -{ -public: - struct FExpressionInput position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Normal; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput BaseDistance; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float BaseDistanceDefault; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Radius; // 0x0138(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float RadiusDefault; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumSteps; // 0x0164(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StepScaleDefault; // 0x0168(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldApproxAO") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldApproxAO") - } - static class UMaterialExpressionDistanceFieldApproxAO* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldApproxAO; - -// Class Engine.MaterialExpressionDistanceFieldGradient -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionDistanceFieldGradient final : public UMaterialExpression -{ -public: - struct FExpressionInput position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldGradient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldGradient") - } - static class UMaterialExpressionDistanceFieldGradient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldGradient; - -// Class Engine.MaterialExpressionSceneTexture -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSceneTexture final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ESceneTextureId SceneTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFiltered; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneTexture") - } - static class UMaterialExpressionSceneTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneTexture; - -// Class Engine.MaterialExpressionDistanceFieldsRenderingSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionDistanceFieldsRenderingSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput No; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Yes; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceFieldsRenderingSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceFieldsRenderingSwitch") - } - static class UMaterialExpressionDistanceFieldsRenderingSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceFieldsRenderingSwitch; - -// Class Engine.MaterialExpressionDistanceToNearestSurface -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionDistanceToNearestSurface final : public UMaterialExpression -{ -public: - struct FExpressionInput position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDistanceToNearestSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDistanceToNearestSurface") - } - static class UMaterialExpressionDistanceToNearestSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDistanceToNearestSurface; - -// Class Engine.CullDistanceVolume -// 0x0018 (0x0318 - 0x0300) -class ACullDistanceVolume final : public AVolume -{ -public: - TArray CullDistances; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CullDistanceVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CullDistanceVolume") - } - static class ACullDistanceVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACullDistanceVolume; - -// Class Engine.MaterialExpressionSamplePhysicsIntegerField -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSamplePhysicsIntegerField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldIntegerType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsIntegerField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsIntegerField") - } - static class UMaterialExpressionSamplePhysicsIntegerField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsIntegerField; - -// Class Engine.MaterialExpressionDivide -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionDivide final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDivide") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDivide") - } - static class UMaterialExpressionDivide* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDivide; - -// Class Engine.MaterialExpressionDotProduct -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionDotProduct final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDotProduct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDotProduct") - } - static class UMaterialExpressionDotProduct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDotProduct; - -// Class Engine.MaterialExpressionDynamicParameter -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionDynamicParameter final : public UMaterialExpression -{ -public: - TArray ParamNames; // 0x00B0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor DefaultValue; // 0x00C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ParameterIndex; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionDynamicParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionDynamicParameter") - } - static class UMaterialExpressionDynamicParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionDynamicParameter; - -// Class Engine.PoseWatch -// 0x0000 (0x0028 - 0x0028) -class UPoseWatch final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseWatch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseWatch") - } - static class UPoseWatch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseWatch; - -// Class Engine.MaterialExpressionSceneDepthWithoutWater -// 0x0048 (0x00F8 - 0x00B0) -class UMaterialExpressionSceneDepthWithoutWater final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallbackDepth; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneDepthWithoutWater") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneDepthWithoutWater") - } - static class UMaterialExpressionSceneDepthWithoutWater* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneDepthWithoutWater; - -// Class Engine.MaterialExpressionExecBegin -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionExecBegin final : public UMaterialExpression -{ -public: - struct FExpressionExecOutput Exec; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionExecBegin") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionExecBegin") - } - static class UMaterialExpressionExecBegin* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionExecBegin; - -// Class Engine.MaterialExpressionExecEnd -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionExecEnd final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionExecEnd") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionExecEnd") - } - static class UMaterialExpressionExecEnd* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionExecEnd; - -// Class Engine.MaterialExpressionSign -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionSign final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSign") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSign") - } - static class UMaterialExpressionSign* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSign; - -// Class Engine.ParticleModuleRotationRate -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotationRate : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionFloat StartRotationRate; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRate") - } - static class UParticleModuleRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRate; - -// Class Engine.ParticleModuleRotationRate_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleRotationRate_Seeded final : public UParticleModuleRotationRate -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRate_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRate_Seeded") - } - static class UParticleModuleRotationRate_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRate_Seeded; - -// Class Engine.MaterialExpressionExponential -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionExponential final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionExponential") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionExponential") - } - static class UMaterialExpressionExponential* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionExponential; - -// Class Engine.MaterialExpressionExponential2 -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionExponential2 final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionExponential2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionExponential2") - } - static class UMaterialExpressionExponential2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionExponential2; - -// Class Engine.FloatingPawnMovement -// 0x0018 (0x0188 - 0x0170) -class UFloatingPawnMovement : public UPawnMovementComponent -{ -public: - float MaxSpeed; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Acceleration; // 0x0174(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Deceleration; // 0x0178(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TurningBoost; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPositionCorrected : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatingPawnMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatingPawnMovement") - } - static class UFloatingPawnMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatingPawnMovement; - -// Class Engine.MaterialExpressionSceneColor -// 0x0068 (0x0118 - 0x00B0) -class UMaterialExpressionSceneColor final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput OffsetFraction; // 0x00E0(0x0028)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneColor") - } - static class UMaterialExpressionSceneColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneColor; - -// Class Engine.MaterialExpressionFeatureLevelSwitch -// 0x00F0 (0x01A0 - 0x00B0) -class UMaterialExpressionFeatureLevelSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Inputs[0x5]; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFeatureLevelSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFeatureLevelSwitch") - } - static class UMaterialExpressionFeatureLevelSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFeatureLevelSwitch; - -// Class Engine.MaterialExpressionFirstPersonOutput -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionFirstPersonOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput FirstPersonInterpolationAlpha; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstFirstPersonInterpolationAlpha; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFirstPersonOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFirstPersonOutput") - } - static class UMaterialExpressionFirstPersonOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFirstPersonOutput; - -// Class Engine.AsyncActionHandleSaveGame -// 0x0038 (0x0068 - 0x0030) -class UAsyncActionHandleSaveGame final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USaveGame* SaveGameObject; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAsyncActionHandleSaveGame* AsyncLoadGameFromSlot(class UObject* WorldContextObject, const class FString& SlotName, const int32 UserIndex); - static class UAsyncActionHandleSaveGame* AsyncSaveGameToSlot(class UObject* WorldContextObject, class USaveGame* SaveGameObject_0, const class FString& SlotName, const int32 UserIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionHandleSaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionHandleSaveGame") - } - static class UAsyncActionHandleSaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionHandleSaveGame; - -// Class Engine.MaterialExpressionUIntToFloat -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionUIntToFloat final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionUIntToFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionUIntToFloat") - } - static class UMaterialExpressionUIntToFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionUIntToFloat; - -// Class Engine.MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance") - } - static class UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereDistantLightScatteredLuminance; - -// Class Engine.ParticleModuleSourceMovement -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleSourceMovement final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector SourceMovementScale; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSourceMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSourceMovement") - } - static class UParticleModuleSourceMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSourceMovement; - -// Class Engine.MaterialExpressionFloor -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionFloor final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFloor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFloor") - } - static class UMaterialExpressionFloor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFloor; - -// Class Engine.MaterialExpressionFmod -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionFmod final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFmod") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFmod") - } - static class UMaterialExpressionFmod* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFmod; - -// Class Engine.ColorInputDeviceCurveProperty -// 0x0070 (0x00A0 - 0x0030) -class UColorInputDeviceCurveProperty final : public UInputDeviceProperty -{ -public: - struct FDeviceColorCurveData ColorData; // 0x0030(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - TMap DeviceOverrideData; // 0x0040(0x0050)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ColorInputDeviceCurveProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ColorInputDeviceCurveProperty") - } - static class UColorInputDeviceCurveProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UColorInputDeviceCurveProperty; - -// Class Engine.MaterialExpressionSingleLayerWaterMaterialOutput -// 0x00A0 (0x0150 - 0x00B0) -class UMaterialExpressionSingleLayerWaterMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput ScatteringCoefficients; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AbsorptionCoefficients; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PhaseG; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ColorScaleBehindWater; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSingleLayerWaterMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSingleLayerWaterMaterialOutput") - } - static class UMaterialExpressionSingleLayerWaterMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSingleLayerWaterMaterialOutput; - -// Class Engine.MaterialExpressionFontSample -// 0x0010 (0x00C0 - 0x00B0) -class UMaterialExpressionFontSample : public UMaterialExpression -{ -public: - class UFont* Font; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontTexturePage; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFontSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFontSample") - } - static class UMaterialExpressionFontSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFontSample; - -// Class Engine.MaterialExpressionFontSampleParameter -// 0x0028 (0x00E8 - 0x00C0) -class UMaterialExpressionFontSampleParameter final : public UMaterialExpressionFontSample -{ -public: - class FName ParameterName; // 0x00C0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFontSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFontSampleParameter") - } - static class UMaterialExpressionFontSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFontSampleParameter; - -// Class Engine.MaterialExpressionShaderStageSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionShaderStageSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput PixelShader; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput VertexShader; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShaderStageSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShaderStageSwitch") - } - static class UMaterialExpressionShaderStageSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShaderStageSwitch; - -// Class Engine.ParticleModuleRotation -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotation : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionFloat StartRotation; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotation") - } - static class UParticleModuleRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotation; - -// Class Engine.MaterialExpressionFontSignedDistance -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionFontSignedDistance final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFontSignedDistance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFontSignedDistance") - } - static class UMaterialExpressionFontSignedDistance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFontSignedDistance; - -// Class Engine.MaterialExpressionForLoop -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionForLoop final : public UMaterialExpression -{ -public: - struct FExpressionExecOutput LoopBody; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionExecOutput Completed; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput StartIndex; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EndIndex; // 0x00E8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IndexStep; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionForLoop") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionForLoop") - } - static class UMaterialExpressionForLoop* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionForLoop; - -// Class Engine.PhysicsVolume -// 0x0010 (0x0310 - 0x0300) -class APhysicsVolume : public AVolume -{ -public: - float TerminalVelocity; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FluidFriction; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bWaterVolume : 1; // 0x030C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPhysicsOnContact : 1; // 0x030C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_30D[0x3]; // 0x030D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsVolume") - } - static class APhysicsVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsVolume; - -// Class Engine.MaterialExpressionParticleMacroUV -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleMacroUV final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleMacroUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleMacroUV") - } - static class UMaterialExpressionParticleMacroUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleMacroUV; - -// Class Engine.MaterialExpressionFrac -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionFrac final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFrac") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFrac") - } - static class UMaterialExpressionFrac* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFrac; - -// Class Engine.MaterialExpressionFresnel -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionFresnel final : public UMaterialExpression -{ -public: - struct FExpressionInput ExponentIn; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Exponent; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput BaseReflectFractionIn; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float BaseReflectFraction; // 0x0108(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Normal; // 0x0110(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFresnel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFresnel") - } - static class UMaterialExpressionFresnel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFresnel; - -// Class Engine.MaterialExpressionSparseVolumeTextureBase -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionSparseVolumeTextureBase : public UMaterialExpression -{ -public: - class USparseVolumeTexture* SparseVolumeTexture; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureBase") - } - static class UMaterialExpressionSparseVolumeTextureBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureBase; - -// Class Engine.MaterialExpressionSparseVolumeTextureSample -// 0x00D0 (0x0188 - 0x00B8) -class UMaterialExpressionSparseVolumeTextureSample : public UMaterialExpressionSparseVolumeTextureBase -{ -public: - struct FExpressionInput Coordinates; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TextureObject; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MipValue; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CoordinatesDX; // 0x0130(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CoordinatesDY; // 0x0158(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ETextureMipValueMode MipValueMode; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESamplerSourceMode SamplerSource; // 0x0181(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_182[0x2]; // 0x0182(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ConstMipValue; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureSample") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureSample") - } - static class UMaterialExpressionSparseVolumeTextureSample* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureSample; - -// Class Engine.MaterialExpressionSparseVolumeTextureSampleParameter -// 0x0028 (0x01B0 - 0x0188) -class UMaterialExpressionSparseVolumeTextureSampleParameter : public UMaterialExpressionSparseVolumeTextureSample -{ -public: - class FName ParameterName; // 0x0188(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0190(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x01A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureSampleParameter") - } - static class UMaterialExpressionSparseVolumeTextureSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureSampleParameter; - -// Class Engine.MaterialExpressionFunctionInput -// 0x00B0 (0x0160 - 0x00B0) -class UMaterialExpressionFunctionInput final : public UMaterialExpression -{ -public: - struct FExpressionInput Preview; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class FName InputName; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x00E0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x00F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFunctionInputType InputType; // 0x0100(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0xF]; // 0x0101(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4f PreviewValue; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsePreviewValueAsDefault : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SortPriority; // 0x0124(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCompilingFunctionPreview : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x37]; // 0x0129(0x0037)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFunctionInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFunctionInput") - } - static class UMaterialExpressionFunctionInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFunctionInput; - -// Class Engine.MaterialExpressionFunctionOutput -// 0x0060 (0x0110 - 0x00B0) -class UMaterialExpressionFunctionOutput : public UMaterialExpression -{ -public: - class FName OutputName; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Description; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput A; // 0x00D0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bLastPreviewed : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ID; // 0x00FC(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionFunctionOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionFunctionOutput") - } - static class UMaterialExpressionFunctionOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionFunctionOutput; - -// Class Engine.NetDriver -// 0x08A8 (0x08D0 - 0x0028) -class UNetDriver : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NetConnectionClassName; // 0x0030(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplicationDriverClassName; // 0x0040(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplicationBridgeClassName; // 0x0050(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNetDriverReplicationSystemConfig ReplicationSystemConfigServer; // 0x0060(0x001C)(Config, NoDestructor, NativeAccessSpecifierPublic) - struct FNetDriverReplicationSystemConfig ReplicationSystemConfigClient; // 0x007C(0x001C)(Config, NoDestructor, NativeAccessSpecifierPublic) - int32 MaxDownloadSize; // 0x0098(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bClampListenServerTickRate : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NetServerMaxTickRate; // 0x00A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x1C]; // 0x00A4(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxNetTickRate; // 0x00C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxInternetClientRate; // 0x00C4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxClientRate; // 0x00C8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerTravelPause; // 0x00CC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpawnPrioritySeconds; // 0x00D0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RelevantTimeout; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KeepAliveTime; // 0x00D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialConnectTimeout; // 0x00DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConnectionTimeout; // 0x00E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GracefulCloseConnectionTimeout; // 0x00E4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeoutMultiplierForUnoptimizedBuilds; // 0x00E8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetConnection* ServerConnection; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ClientConnections; // 0x00F8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_108[0x60]; // 0x0108(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RecentlyDisconnectedTrackingTime; // 0x0168(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x3C]; // 0x016C(0x003C)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* World; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPackage* WorldPackage; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x20]; // 0x01B8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NetConnectionClass; // 0x01D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReplicationDriverClass; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReplicationBridgeClass; // 0x01E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F0[0x10]; // 0x01F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName NetDriverName; // 0x0200(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ChannelDefinitions; // 0x0208(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap ChannelDefinitionMap; // 0x0218(0x0050)(NativeAccessSpecifierPublic) - TArray ActorChannelPool; // 0x0268(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetworkMetricsDatabase* NetworkMetricsDatabase; // 0x0288(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap NetworkMetricsListeners; // 0x0290(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_2E0[0x29]; // 0x02E0(0x0029)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_309_0 : 6; // 0x0309(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bNoTimeouts : 1; // 0x0309(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeverApplyNetworkEmulationSettings : 1; // 0x0309(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_30A[0x526]; // 0x030A(0x0526)(Fixing Size After Last Property [ Dumper-7 ]) - class UReplicationDriver* ReplicationDriver; // 0x0830(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_838[0x98]; // 0x0838(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetDriver") - } - static class UNetDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetDriver; - -// Class Engine.DemoNetDriver -// 0x0CC0 (0x1590 - 0x08D0) -class alignas(0x10) UDemoNetDriver final : public UNetDriver -{ -public: - uint8 Pad_8D0[0x38]; // 0x08D0(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TMap RollbackNetStartupActors; // 0x0908(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_958[0xE4]; // 0x0958(0x00E4)(Fixing Size After Last Property [ Dumper-7 ]) - float CheckpointSaveMaxMSPerFrame; // 0x0A3C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A40[0x18]; // 0x0A40(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MulticastRecordOptions; // 0x0A58(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray SpectatorControllers; // 0x0A68(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_A78[0xB18]; // 0x0A78(0x0B18)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DemoNetDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DemoNetDriver") - } - static class UDemoNetDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDemoNetDriver; - -// Class Engine.MaterialExpressionConstantDouble -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionConstantDouble final : public UMaterialExpressionGenericConstant -{ -public: - double Value; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionConstantDouble") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionConstantDouble") - } - static class UMaterialExpressionConstantDouble* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionConstantDouble; - -// Class Engine.Texture2DDynamic -// 0x0018 (0x0148 - 0x0130) -class UTexture2DDynamic final : public UTexture -{ -public: - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EPixelFormat Format; // 0x0138(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0xF]; // 0x0139(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2DDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2DDynamic") - } - static class UTexture2DDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2DDynamic; - -// Class Engine.MaterialExpressionParticleColor -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleColor final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleColor") - } - static class UMaterialExpressionParticleColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleColor; - -// Class Engine.MaterialExpressionGetLocal -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionGetLocal final : public UMaterialExpression -{ -public: - class FName LocalName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGetLocal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGetLocal") - } - static class UMaterialExpressionGetLocal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGetLocal; - -// Class Engine.MaterialExpressionGetMaterialAttributes -// 0x0040 (0x00F0 - 0x00B0) -class UMaterialExpressionGetMaterialAttributes final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput MaterialAttributes; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - TArray AttributeGetTypes; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGetMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGetMaterialAttributes") - } - static class UMaterialExpressionGetMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGetMaterialAttributes; - -// Class Engine.DeviceProfileManager -// 0x0068 (0x0090 - 0x0028) -class UDeviceProfileManager final : public UObject -{ -public: - TArray Profiles; // 0x0028(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray BackupProfiles; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_48[0x48]; // 0x0048(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfileManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfileManager") - } - static class UDeviceProfileManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfileManager; - -// Class Engine.VisualLoggerAutomationTests -// 0x0000 (0x0028 - 0x0028) -class UVisualLoggerAutomationTests final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerAutomationTests") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerAutomationTests") - } - static class UVisualLoggerAutomationTests* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisualLoggerAutomationTests; - -// Class Engine.MaterialExpressionSparseVolumeTextureObject -// 0x0000 (0x00B8 - 0x00B8) -class UMaterialExpressionSparseVolumeTextureObject final : public UMaterialExpressionSparseVolumeTextureBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureObject") - } - static class UMaterialExpressionSparseVolumeTextureObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureObject; - -// Class Engine.MaterialExpressionGIReplace -// 0x0078 (0x0128 - 0x00B0) -class UMaterialExpressionGIReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput StaticIndirect; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DynamicIndirect; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionGIReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionGIReplace") - } - static class UMaterialExpressionGIReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionGIReplace; - -// Class Engine.MaterialExpressionHairAttributes -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionHairAttributes final : public UMaterialExpression -{ -public: - uint8 bUseTangentSpace : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionHairAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionHairAttributes") - } - static class UMaterialExpressionHairAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionHairAttributes; - -// Class Engine.MaterialExpressionStaticBoolParameter -// 0x0008 (0x00E0 - 0x00D8) -class UMaterialExpressionStaticBoolParameter : public UMaterialExpressionParameter -{ -public: - uint8 DefaultValue : 1; // 0x00D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DynamicBranch : 1; // 0x00D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticBoolParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticBoolParameter") - } - static class UMaterialExpressionStaticBoolParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticBoolParameter; - -// Class Engine.MaterialExpressionHairColor -// 0x0078 (0x0128 - 0x00B0) -class UMaterialExpressionHairColor final : public UMaterialExpression -{ -public: - struct FExpressionInput Melanin; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Redness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput DyeColor; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionHairColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionHairColor") - } - static class UMaterialExpressionHairColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionHairColor; - -// Class Engine.MaterialExpressionHsvToRgb -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionHsvToRgb final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionHsvToRgb") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionHsvToRgb") - } - static class UMaterialExpressionHsvToRgb* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionHsvToRgb; - -// Class Engine.DPICustomScalingRule -// 0x0000 (0x0028 - 0x0028) -class UDPICustomScalingRule : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DPICustomScalingRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DPICustomScalingRule") - } - static class UDPICustomScalingRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDPICustomScalingRule; - -// Class Engine.MaterialExpressionSpeedTree -// 0x00B0 (0x0160 - 0x00B0) -class UMaterialExpressionSpeedTree final : public UMaterialExpression -{ -public: - struct FExpressionInput GeometryInput; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WindInput; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput LODInput; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ExtraBendWS; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ESpeedTreeGeometryType GeometryType; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpeedTreeWindType WindType; // 0x0151(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpeedTreeLODType LODType; // 0x0152(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_153[0x1]; // 0x0153(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BillboardThreshold; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccurateWindVelocities; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSpeedTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSpeedTree") - } - static class UMaterialExpressionSpeedTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSpeedTree; - -// Class Engine.MaterialExpressionIf -// 0x00D8 (0x0188 - 0x00B0) -class UMaterialExpressionIf final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AGreaterThanB; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AEqualsB; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ALessThanB; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float EqualsThreshold; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstAEqualsB; // 0x0180(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionIf") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionIf") - } - static class UMaterialExpressionIf* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionIf; - -// Class Engine.MaterialExpressionIfThenElse -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionIfThenElse final : public UMaterialExpression -{ -public: - struct FExpressionExecOutput Then; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionExecOutput Else; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Condition; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionIfThenElse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionIfThenElse") - } - static class UMaterialExpressionIfThenElse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionIfThenElse; - -// Class Engine.MaterialExpressionSobol -// 0x0090 (0x0140 - 0x00B0) -class UMaterialExpressionSobol final : public UMaterialExpression -{ -public: - struct FExpressionInput Cell; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Index_0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Seed; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint32 ConstIndex; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ConstSeed; // 0x0130(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSobol") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSobol") - } - static class UMaterialExpressionSobol* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSobol; - -// Class Engine.MaterialExpressionInverseLinearInterpolate -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionInverseLinearInterpolate final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstValue; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0134(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionInverseLinearInterpolate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionInverseLinearInterpolate") - } - static class UMaterialExpressionInverseLinearInterpolate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionInverseLinearInterpolate; - -// Class Engine.MaterialExpressionIsOrthographic -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionIsOrthographic final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionIsOrthographic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionIsOrthographic") - } - static class UMaterialExpressionIsOrthographic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionIsOrthographic; - -// Class Engine.LineBatchComponent -// 0x0040 (0x0530 - 0x04F0) -class ULineBatchComponent : public UPrimitiveComponent -{ -public: - uint8 Pad_4F0[0x40]; // 0x04F0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LineBatchComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LineBatchComponent") - } - static class ULineBatchComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULineBatchComponent; - -// Class Engine.MaterialExpressionSRGBColorToWorkingColorSpace -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionSRGBColorToWorkingColorSpace final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSRGBColorToWorkingColorSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSRGBColorToWorkingColorSpace") - } - static class UMaterialExpressionSRGBColorToWorkingColorSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSRGBColorToWorkingColorSpace; - -// Class Engine.MaterialExpressionLength -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionLength final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLength") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLength") - } - static class UMaterialExpressionLength* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLength; - -// Class Engine.MaterialExpressionLightmapUVs -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionLightmapUVs final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightmapUVs") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightmapUVs") - } - static class UMaterialExpressionLightmapUVs* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightmapUVs; - -// Class Engine.MaterialExpressionSubstrateSimpleClearCoatBSDF -// 0x0118 (0x01C8 - 0x00B0) -class UMaterialExpressionSubstrateSimpleClearCoatBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput DiffuseAlbedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatCoverage; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatRoughness; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateSimpleClearCoatBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSimpleClearCoatBSDF") - } - static class UMaterialExpressionSubstrateSimpleClearCoatBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateSimpleClearCoatBSDF; - -// Class Engine.MaterialExpressionLightmassReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionLightmassReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Realtime; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Lightmass; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightmassReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightmassReplace") - } - static class UMaterialExpressionLightmassReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightmassReplace; - -// Class Engine.MaterialExpressionLightVector -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionLightVector final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLightVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLightVector") - } - static class UMaterialExpressionLightVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLightVector; - -// Class Engine.MaterialBillboardComponent -// 0x0010 (0x0500 - 0x04F0) -class UMaterialBillboardComponent final : public UPrimitiveComponent -{ -public: - TArray Elements; // 0x04F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve); - void SetElements(const TArray& NewElements); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialBillboardComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialBillboardComponent") - } - static class UMaterialBillboardComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialBillboardComponent; - -// Class Engine.MaterialExpressionStaticSwitch -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionStaticSwitch final : public UMaterialExpression -{ -public: - uint8 DefaultValue : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput A; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitch") - } - static class UMaterialExpressionStaticSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticSwitch; - -// Class Engine.MaterialExpressionLinearInterpolate -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionLinearInterpolate final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Alpha; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstAlpha; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLinearInterpolate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLinearInterpolate") - } - static class UMaterialExpressionLinearInterpolate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLinearInterpolate; - -// Class Engine.MaterialExpressionLocalPosition -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionLocalPosition final : public UMaterialExpression -{ -public: - EPositionIncludedOffsets IncludedOffsets; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocalPositionOrigin LocalOrigin; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLocalPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLocalPosition") - } - static class UMaterialExpressionLocalPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLocalPosition; - -// Class Engine.VectorFieldVolume -// 0x0008 (0x02D0 - 0x02C8) -class AVectorFieldVolume final : public AActor -{ -public: - class UVectorFieldComponent* VectorFieldComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldVolume") - } - static class AVectorFieldVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVectorFieldVolume; - -// Class Engine.MaterialExpressionSphericalParticleOpacity -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSphericalParticleOpacity final : public UMaterialExpression -{ -public: - struct FExpressionInput Density; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstantDensity; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSphericalParticleOpacity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSphericalParticleOpacity") - } - static class UMaterialExpressionSphericalParticleOpacity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSphericalParticleOpacity; - -// Class Engine.MaterialExpressionLogarithm -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionLogarithm final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLogarithm") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLogarithm") - } - static class UMaterialExpressionLogarithm* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLogarithm; - -// Class Engine.MaterialExpressionLogarithm10 -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionLogarithm10 final : public UMaterialExpression -{ -public: - struct FExpressionInput X; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionLogarithm10") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionLogarithm10") - } - static class UMaterialExpressionLogarithm10* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionLogarithm10; - -// Class Engine.MaterialExpressionMakeMaterialAttributes -// 0x0438 (0x04E8 - 0x00B0) -class UMaterialExpressionMakeMaterialAttributes final : public UMaterialExpression -{ -public: - struct FExpressionInput BaseColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Metallic; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Specular; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput OpacityMask; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Tangent; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput WorldPositionOffset; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SubsurfaceColor; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoat; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ClearCoatRoughness; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AmbientOcclusion; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Refraction; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput CustomizedUVs[0x8]; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PixelDepthOffset; // 0x0470(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ShadingModel; // 0x0498(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Displacement; // 0x04C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMakeMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMakeMaterialAttributes") - } - static class UMaterialExpressionMakeMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMakeMaterialAttributes; - -// Class Engine.MaterialExpressionMaterialAttributeLayers -// 0x01A0 (0x0250 - 0x00B0) -class UMaterialExpressionMaterialAttributeLayers final : public UMaterialExpression -{ -public: - struct FMaterialAttributesInput Input; // 0x00B0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctions DefaultLayers; // 0x00E0(0x0128)(Edit, NativeAccessSpecifierPublic) - TArray LayerCallers; // 0x0208(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - int32 NumActiveLayerCallers; // 0x0218(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendCallers; // 0x0220(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - int32 NumActiveBlendCallers; // 0x0230(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialExpressionMaterialFunctionCall* OutputCaller; // 0x0238(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLayerGraphBuilt; // 0x0240(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_241[0xF]; // 0x0241(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialAttributeLayers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialAttributeLayers") - } - static class UMaterialExpressionMaterialAttributeLayers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialAttributeLayers; - -// Class Engine.RectLightComponent -// 0x0030 (0x03F0 - 0x03C0) -class URectLightComponent : public ULocalLightComponent -{ -public: - float SourceWidth; // 0x03C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceHeight; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarnDoorAngle; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarnDoorLength; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightFunctionConeAngle; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* SourceTexture; // 0x03D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E0[0x10]; // 0x03E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBarnDoorAngle(float NewValue); - void SetBarnDoorLength(float NewValue); - void SetSourceHeight(float NewValue); - void SetSourceTexture(class UTexture* NewValue); - void SetSourceWidth(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RectLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RectLightComponent") - } - static class URectLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URectLightComponent; - -// Class Engine.MaterialExpressionSubstrateUnlitBSDF -// 0x0078 (0x0128 - 0x00B0) -class UMaterialExpressionSubstrateUnlitBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput EmissiveColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput TransmittanceColor; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateUnlitBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateUnlitBSDF") - } - static class UMaterialExpressionSubstrateUnlitBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateUnlitBSDF; - -// Class Engine.MaterialExpressionMaterialFunctionCall -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionMaterialFunctionCall final : public UMaterialExpression -{ -public: - class UMaterialFunctionInterface* MaterialFunction; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FunctionInputs; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FunctionOutputs; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialParameterInfo FunctionParameterInfo; // 0x00D8(0x0010)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialFunctionCall") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialFunctionCall") - } - static class UMaterialExpressionMaterialFunctionCall* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialFunctionCall; - -// Class Engine.MaterialExpressionMaterialLayerOutput -// 0x0000 (0x0110 - 0x0110) -class UMaterialExpressionMaterialLayerOutput final : public UMaterialExpressionFunctionOutput -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialLayerOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialLayerOutput") - } - static class UMaterialExpressionMaterialLayerOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialLayerOutput; - -// Class Engine.MaterialExpressionStep -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionStep final : public UMaterialExpression -{ -public: - struct FExpressionInput Y; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput X; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstY; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstX; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStep") - } - static class UMaterialExpressionStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStep; - -// Class Engine.MaterialExpressionMaterialProxyReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionMaterialProxyReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Realtime; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput MaterialProxy; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMaterialProxyReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMaterialProxyReplace") - } - static class UMaterialExpressionMaterialProxyReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMaterialProxyReplace; - -// Class Engine.MaterialExpressionMin -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionMin final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMin") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMin") - } - static class UMaterialExpressionMin* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMin; - -// Class Engine.AISystemBase -// 0x0038 (0x0060 - 0x0028) -class UAISystemBase : public UObject -{ -public: - struct FSoftClassPath AISystemClassName; // 0x0028(0x0020)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AISystemModuleName; // 0x0048(0x0008)(Edit, ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bInstantiateAISystemOnClient; // 0x0058(0x0001)(ZeroConstructor, Config, GlobalConfig, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AISystemBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AISystemBase") - } - static class UAISystemBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAISystemBase; - -// Class Engine.MaterialExpressionMultiply -// 0x0058 (0x0108 - 0x00B0) -class UMaterialExpressionMultiply final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstA; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstB; // 0x0104(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionMultiply") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionMultiply") - } - static class UMaterialExpressionMultiply* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionMultiply; - -// Class Engine.AvoidanceManager -// 0x00B8 (0x00E0 - 0x0028) -class UAvoidanceManager final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultTimeToLive; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LockTimeAfterAvoid; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LockTimeAfterClean; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTimeToPredict; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArtificialRadiusExpansion; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TestHeightDifference; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightCheckMargin; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x94]; // 0x004C(0x0094)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FVector GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp); - int32 GetNewAvoidanceUID(); - int32 GetObjectCount(); - bool RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AvoidanceManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AvoidanceManager") - } - static class UAvoidanceManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAvoidanceManager; - -// Class Engine.MaterialExpressionNamedRerouteUsage -// 0x0018 (0x00C8 - 0x00B0) -class UMaterialExpressionNamedRerouteUsage final : public UMaterialExpressionNamedRerouteBase -{ -public: - class UMaterialExpressionNamedRerouteDeclaration* Declaration; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid DeclarationGuid; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNamedRerouteUsage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNamedRerouteUsage") - } - static class UMaterialExpressionNamedRerouteUsage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNamedRerouteUsage; - -// Class Engine.MaterialExpressionNeuralNetworkInput -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionNeuralNetworkInput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Input0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Mask; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - ENeuralIndexType NeuralIndexType; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionNeuralNetworkInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionNeuralNetworkInput") - } - static class UMaterialExpressionNeuralNetworkInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionNeuralNetworkInput; - -// Class Engine.AimOffsetBlendSpace -// 0x0000 (0x01C0 - 0x01C0) -class UAimOffsetBlendSpace final : public UBlendSpace -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AimOffsetBlendSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AimOffsetBlendSpace") - } - static class UAimOffsetBlendSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAimOffsetBlendSpace; - -// Class Engine.MaterialExpressionPanner -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionPanner final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinate; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Time; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Speed; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float SpeedX; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedY; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ConstCoordinate; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFractionalPart; // 0x0134(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPanner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPanner") - } - static class UMaterialExpressionPanner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPanner; - -// Class Engine.MaterialExpressionParticleDirection -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleDirection final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleDirection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleDirection") - } - static class UMaterialExpressionParticleDirection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleDirection; - -// Class Engine.MaterialExpressionParticleRadius -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleRadius final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleRadius") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleRadius") - } - static class UMaterialExpressionParticleRadius* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleRadius; - -// Class Engine.StereoLayerShapeEquirect -// 0x0098 (0x00C0 - 0x0028) -class UStereoLayerShapeEquirect final : public UStereoLayerShape -{ -public: - struct FBox2D LeftUVRect; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox2D RightUVRect; // 0x0050(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LeftScale; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightScale; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeftBias; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightBias; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEquirectProps(const struct FEquirectProps& InScaleBiases); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeEquirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeEquirect") - } - static class UStereoLayerShapeEquirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeEquirect; - -// Class Engine.MaterialExpressionParticleSpeed -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionParticleSpeed final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSpeed") - } - static class UMaterialExpressionParticleSpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSpeed; - -// Class Engine.PhysicsThreadLibrary -// 0x0000 (0x0028 - 0x0028) -class UPhysicsThreadLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void AddForce(const struct FBodyInstanceAsyncPhysicsTickHandle& Handle, const struct FVector& Force, bool bAccelChange); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsThreadLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsThreadLibrary") - } - static class UPhysicsThreadLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsThreadLibrary; - -// Class Engine.MaterialExpressionParticleSubUV -// 0x0008 (0x01C0 - 0x01B8) -class UMaterialExpressionParticleSubUV final : public UMaterialExpressionTextureSample -{ -public: - uint8 bBlend : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionParticleSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionParticleSubUV") - } - static class UMaterialExpressionParticleSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionParticleSubUV; - -// Class Engine.MaterialExpressionPathTracingBufferTexture -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionPathTracingBufferTexture final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPathTracingBufferTextureId PathTracingBufferTextureId; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPathTracingBufferTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPathTracingBufferTexture") - } - static class UMaterialExpressionPathTracingBufferTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPathTracingBufferTexture; - -// Class Engine.SceneCapture -// 0x0010 (0x02D8 - 0x02C8) -class ASceneCapture : public AActor -{ -public: - class UStaticMeshComponent* MeshComp; // 0x02C8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCapture") - } - static class ASceneCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCapture; - -// Class Engine.PlanarReflection -// 0x0010 (0x02E8 - 0x02D8) -class APlanarReflection final : public ASceneCapture -{ -public: - class UPlanarReflectionComponent* PlanarReflectionComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShowPreviewPlane; // 0x02E0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlanarReflection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlanarReflection") - } - static class APlanarReflection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlanarReflection; - -// Class Engine.MaterialExpressionPathTracingRayTypeSwitch -// 0x00C8 (0x0178 - 0x00B0) -class UMaterialExpressionPathTracingRayTypeSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput main; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Shadow; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IndirectDiffuse; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IndirectSpecular; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput IndirectVolume; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPathTracingRayTypeSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPathTracingRayTypeSwitch") - } - static class UMaterialExpressionPathTracingRayTypeSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPathTracingRayTypeSwitch; - -// Class Engine.MaterialExpressionPerInstanceCustomData3Vector -// 0x0040 (0x00F0 - 0x00B0) -class UMaterialExpressionPerInstanceCustomData3Vector final : public UMaterialExpression -{ -public: - struct FExpressionInput DefaultValue; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor ConstDefaultValue; // 0x00D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DataIndex; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceCustomData3Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceCustomData3Vector") - } - static class UMaterialExpressionPerInstanceCustomData3Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceCustomData3Vector; - -// Class Engine.PlaneReflectionCaptureComponent -// 0x0010 (0x02B0 - 0x02A0) -class UPlaneReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float InfluenceRadiusScale; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29C[0x4]; // 0x029C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBoxComponent* PreviewCaptureBox; // 0x02A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaneReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaneReflectionCaptureComponent") - } - static class UPlaneReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaneReflectionCaptureComponent; - -// Class Engine.MaterialExpressionPerInstanceRandom -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPerInstanceRandom final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPerInstanceRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPerInstanceRandom") - } - static class UMaterialExpressionPerInstanceRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPerInstanceRandom; - -// Class Engine.MaterialExpressionPixelDepth -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPixelDepth final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPixelDepth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPixelDepth") - } - static class UMaterialExpressionPixelDepth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPixelDepth; - -// Class Engine.PointLight -// 0x0008 (0x02E0 - 0x02D8) -class APointLight : public ALight -{ -public: - class UPointLightComponent* PointLightComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetLightFalloffExponent(float NewLightFalloffExponent); - void SetRadius(float NewRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PointLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PointLight") - } - static class APointLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APointLight; - -// Class Engine.MaterialExpressionPostVolumeUserFlagTest -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionPostVolumeUserFlagTest final : public UMaterialExpression -{ -public: - struct FExpressionInput BitIndex; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - int32 ConstBitIndex; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPostVolumeUserFlagTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPostVolumeUserFlagTest") - } - static class UMaterialExpressionPostVolumeUserFlagTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPostVolumeUserFlagTest; - -// Class Engine.MaterialExpressionPreSkinnedNormal -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionPreSkinnedNormal final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreSkinnedNormal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreSkinnedNormal") - } - static class UMaterialExpressionPreSkinnedNormal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreSkinnedNormal; - -// Class Engine.MaterialExpressionPreviousFrameSwitch -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionPreviousFrameSwitch final : public UMaterialExpression -{ -public: - struct FExpressionInput CurrentFrame; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PreviousFrame; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionPreviousFrameSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionPreviousFrameSwitch") - } - static class UMaterialExpressionPreviousFrameSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionPreviousFrameSwitch; - -// Class Engine.WorldPartitionEditorLoaderAdapter -// 0x0008 (0x0030 - 0x0028) -class UWorldPartitionEditorLoaderAdapter final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionEditorLoaderAdapter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionEditorLoaderAdapter") - } - static class UWorldPartitionEditorLoaderAdapter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionEditorLoaderAdapter; - -// Class Engine.MaterialExpressionReroute -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionReroute final : public UMaterialExpressionRerouteBase -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionReroute") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionReroute") - } - static class UMaterialExpressionReroute* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionReroute; - -// Class Engine.MaterialExpressionRotateAboutAxis -// 0x00A8 (0x0158 - 0x00B0) -class UMaterialExpressionRotateAboutAxis final : public UMaterialExpression -{ -public: - struct FExpressionInput NormalizedRotationAxis; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput RotationAngle; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput PivotPoint; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput position; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRotateAboutAxis") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRotateAboutAxis") - } - static class UMaterialExpressionRotateAboutAxis* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRotateAboutAxis; - -// Class Engine.RuntimeHashExternalStreamingObjectBase -// 0x0198 (0x01C0 - 0x0028) -class URuntimeHashExternalStreamingObjectBase : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SubObjectsToCellRemapping; // 0x0038(0x0050)(NativeAccessSpecifierPublic) - struct FWorldPartitionRuntimeContainerResolver ContainerResolver; // 0x0088(0x0058)(NativeAccessSpecifierPublic) - uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr OuterWorld; // 0x00F0(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap CellToStreamingData; // 0x0118(0x0050)(Protected, NativeAccessSpecifierProtected) - TSet DataLayerInstances; // 0x0168(0x0050)(Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UExternalDataLayerInstance* RootExternalDataLayerInstance; // 0x01B8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeHashExternalStreamingObjectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeHashExternalStreamingObjectBase") - } - static class URuntimeHashExternalStreamingObjectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeHashExternalStreamingObjectBase; - -// Class Engine.RuntimeHashSetExternalStreamingObject -// 0x0010 (0x01D0 - 0x01C0) -class URuntimeHashSetExternalStreamingObject final : public URuntimeHashExternalStreamingObjectBase -{ -public: - TArray RuntimeStreamingData; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeHashSetExternalStreamingObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeHashSetExternalStreamingObject") - } - static class URuntimeHashSetExternalStreamingObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeHashSetExternalStreamingObject; - -// Class Engine.MaterialExpressionRound -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionRound final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRound") - } - static class UMaterialExpressionRound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRound; - -// Class Engine.MaterialExpressionRuntimeVirtualTextureSampleParameter -// 0x0028 (0x01B0 - 0x0188) -class UMaterialExpressionRuntimeVirtualTextureSampleParameter final : public UMaterialExpressionRuntimeVirtualTextureSample -{ -public: - class FName ParameterName; // 0x0188(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0190(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x01A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionRuntimeVirtualTextureSampleParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionRuntimeVirtualTextureSampleParameter") - } - static class UMaterialExpressionRuntimeVirtualTextureSampleParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionRuntimeVirtualTextureSampleParameter; - -// Class Engine.MaterialExpressionSamplePhysicsScalarField -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSamplePhysicsScalarField final : public UMaterialExpression -{ -public: - struct FExpressionInput WorldPosition; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldScalarType FieldTarget; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSamplePhysicsScalarField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSamplePhysicsScalarField") - } - static class UMaterialExpressionSamplePhysicsScalarField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSamplePhysicsScalarField; - -// Class Engine.PreviewCollectionInterface -// 0x0000 (0x0000 - 0x0000) -class IPreviewCollectionInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PreviewCollectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PreviewCollectionInterface") - } - static class IPreviewCollectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPreviewCollectionInterface; - -// Class Engine.MaterialExpressionSaturate -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionSaturate final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSaturate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSaturate") - } - static class UMaterialExpressionSaturate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSaturate; - -// Class Engine.MaterialExpressionSceneDepth -// 0x0068 (0x0118 - 0x00B0) -class UMaterialExpressionSceneDepth final : public UMaterialExpression -{ -public: - EMaterialSceneAttributeInputMode InputMode; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Input; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Coordinates; // 0x00E0(0x0028)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D ConstInput; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneDepth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneDepth") - } - static class UMaterialExpressionSceneDepth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneDepth; - -// Class Engine.AssetManager -// 0x04A8 (0x04D0 - 0x0028) -class UAssetManager : public UObject -{ -public: - uint8 Pad_28[0x308]; // 0x0028(0x0308)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectReferenceList; // 0x0330(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bIsGlobalAsyncScanEnvironment; // 0x0340(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldGuessTypeAndName; // 0x0341(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldUseSynchronousLoad; // 0x0342(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsLoadingFromPakFiles; // 0x0343(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldAcquireMissingChunksOnLoad; // 0x0344(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOnlyCookProductionAssets; // 0x0345(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_346[0x2]; // 0x0346(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumBulkScanRequests; // 0x0348(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPrimaryAssetDirectoryCurrent; // 0x034C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsManagementDatabaseCurrent; // 0x034D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUpdateManagementDatabaseAfterScan; // 0x034E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIncludeOnlyOnDiskAssets; // 0x034F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasCompletedInitialScan; // 0x0350(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_351[0x3]; // 0x0351(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumberOfSpawnedNotifications; // 0x0354(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_358[0x178]; // 0x0358(0x0178)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetManager") - } - static class UAssetManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetManager; - -// Class Engine.MaterialExpressionSceneTexelSize -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionSceneTexelSize final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSceneTexelSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSceneTexelSize") - } - static class UMaterialExpressionSceneTexelSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSceneTexelSize; - -// Class Engine.MaterialExpressionScreenPosition -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionScreenPosition final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionScreenPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionScreenPosition") - } - static class UMaterialExpressionScreenPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionScreenPosition; - -// Class Engine.AsyncActionLoadPrimaryAssetBase -// 0x0048 (0x0078 - 0x0030) -class UAsyncActionLoadPrimaryAssetBase : public UBlueprintAsyncActionBase -{ -public: - uint8 Pad_30[0x48]; // 0x0030(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetBase") - } - static class UAsyncActionLoadPrimaryAssetBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetBase; - -// Class Engine.AsyncActionLoadPrimaryAssetList -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetList final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetList* AsyncLoadPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetList") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetList") - } - static class UAsyncActionLoadPrimaryAssetList* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetList; - -// Class Engine.MaterialExpressionSetMaterialAttributes -// 0x0020 (0x00D0 - 0x00B0) -class UMaterialExpressionSetMaterialAttributes final : public UMaterialExpression -{ -public: - TArray Inputs; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AttributeSetTypes; // 0x00C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSetMaterialAttributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSetMaterialAttributes") - } - static class UMaterialExpressionSetMaterialAttributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSetMaterialAttributes; - -// Class Engine.MaterialExpressionShadingModel -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionShadingModel final : public UMaterialExpression -{ -public: - EMaterialShadingModel ShadingModel; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadingModel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadingModel") - } - static class UMaterialExpressionShadingModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadingModel; - -// Class Engine.AnimBlueprintGeneratedStruct -// 0x0000 (0x00C0 - 0x00C0) -class UAnimBlueprintGeneratedStruct final : public UScriptStruct -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprintGeneratedStruct") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprintGeneratedStruct") - } - static class UAnimBlueprintGeneratedStruct* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprintGeneratedStruct; - -// Class Engine.MaterialExpressionShadowReplace -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionShadowReplace final : public UMaterialExpression -{ -public: - struct FExpressionInput Default; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Shadow; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionShadowReplace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionShadowReplace") - } - static class UMaterialExpressionShadowReplace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionShadowReplace; - -// Class Engine.MaterialExpressionSine -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSine final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float Period; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSine") - } - static class UMaterialExpressionSine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSine; - -// Class Engine.AnimClassInterface -// 0x0000 (0x0000 - 0x0000) -class IAnimClassInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimClassInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimClassInterface") - } - static class IAnimClassInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAnimClassInterface; - -// Class Engine.MaterialExpressionSkyAtmosphereLightDirection -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionSkyAtmosphereLightDirection final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDirection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDirection") - } - static class UMaterialExpressionSkyAtmosphereLightDirection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDirection; - -// Class Engine.NavigationDataChunkActor -// 0x0048 (0x0310 - 0x02C8) -class ANavigationDataChunkActor final : public APartitionActor -{ -public: - TArray NavDataChunks; // 0x02C8(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FBox DataChunkActorBounds; // 0x02D8(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationDataChunkActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationDataChunkActor") - } - static class ANavigationDataChunkActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationDataChunkActor; - -// Class Engine.MaterialExpressionSkyAtmosphereLightIlluminance -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionSkyAtmosphereLightIlluminance final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput WorldPosition; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightIlluminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightIlluminance") - } - static class UMaterialExpressionSkyAtmosphereLightIlluminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightIlluminance; - -// Class Engine.ParticleModuleSizeBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleSizeBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeBase") - } - static class UParticleModuleSizeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeBase; - -// Class Engine.ParticleModuleSizeMultiplyLife -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleSizeMultiplyLife final : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector LifeMultiplier; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 MultiplyX : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 MultiplyY : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 MultiplyZ : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeMultiplyLife") - } - static class UParticleModuleSizeMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeMultiplyLife; - -// Class Engine.MaterialExpressionSkyAtmosphereLightIlluminanceOnGround -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightIlluminanceOnGround") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightIlluminanceOnGround") - } - static class UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightIlluminanceOnGround; - -// Class Engine.AnimCompress_BitwiseCompressOnly -// 0x0000 (0x0040 - 0x0040) -class UAnimCompress_BitwiseCompressOnly : public UAnimCompress -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_BitwiseCompressOnly") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_BitwiseCompressOnly") - } - static class UAnimCompress_BitwiseCompressOnly* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_BitwiseCompressOnly; - -// Class Engine.MaterialExpressionSkyAtmosphereLightDiskLuminance -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionSkyAtmosphereLightDiskLuminance final : public UMaterialExpression -{ -public: - int32 LightIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput DiskAngularDiameterOverride; // 0x00B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSkyAtmosphereLightDiskLuminance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSkyAtmosphereLightDiskLuminance") - } - static class UMaterialExpressionSkyAtmosphereLightDiskLuminance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSkyAtmosphereLightDiskLuminance; - -// Class Engine.MaterialExpressionSmoothStep -// 0x0088 (0x0138 - 0x00B0) -class UMaterialExpressionSmoothStep final : public UMaterialExpression -{ -public: - struct FExpressionInput min_0; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput max_0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Value; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstMin; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstMax; // 0x012C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstValue; // 0x0130(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSmoothStep") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSmoothStep") - } - static class UMaterialExpressionSmoothStep* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSmoothStep; - -// Class Engine.TextPropertyTestObject -// 0x0030 (0x0058 - 0x0028) -class UTextPropertyTestObject final : public UObject -{ -public: - class FText DefaultedText; // 0x0028(0x0010)(NativeAccessSpecifierPublic) - class FText UndefaultedText; // 0x0038(0x0010)(NativeAccessSpecifierPublic) - class FText TransientText; // 0x0048(0x0010)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextPropertyTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextPropertyTestObject") - } - static class UTextPropertyTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextPropertyTestObject; - -// Class Engine.MaterialExpressionSparseVolumeTextureObjectParameter -// 0x0000 (0x01B0 - 0x01B0) -class UMaterialExpressionSparseVolumeTextureObjectParameter final : public UMaterialExpressionSparseVolumeTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSparseVolumeTextureObjectParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSparseVolumeTextureObjectParameter") - } - static class UMaterialExpressionSparseVolumeTextureObjectParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSparseVolumeTextureObjectParameter; - -// Class Engine.TextureEncodingProjectSettings -// 0x0018 (0x0050 - 0x0038) -class UTextureEncodingProjectSettings final : public UDeveloperSettings -{ -public: - uint8 bSharedLinearTextureEncoding : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFinalUsesRDO : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int8 FinalRDOLambda; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureEncodeEffort FinalEffortLevel; // 0x003D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureUniversalTiling FinalUniversalTiling; // 0x003E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFastUsesRDO : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int8 FastRDOLambda; // 0x0044(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureEncodeEffort FastEffortLevel; // 0x0045(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureUniversalTiling FastUniversalTiling; // 0x0046(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureEncodeSpeed CookUsesSpeed; // 0x0047(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureEncodeSpeed EditorUsesSpeed; // 0x0048(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureEncodingProjectSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureEncodingProjectSettings") - } - static class UTextureEncodingProjectSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureEncodingProjectSettings; - -// Class Engine.MaterialExpressionSphereMask -// 0x00A8 (0x0158 - 0x00B0) -class UMaterialExpressionSphereMask final : public UMaterialExpression -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Radius; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Hardness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float AttenuationRadius; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardnessPercent; // 0x0154(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSphereMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSphereMask") - } - static class UMaterialExpressionSphereMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSphereMask; - -// Class Engine.MaterialExpressionSquareRoot -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionSquareRoot final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSquareRoot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSquareRoot") - } - static class UMaterialExpressionSquareRoot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSquareRoot; - -// Class Engine.TriggerBase -// 0x0008 (0x02D0 - 0x02C8) -class ATriggerBase : public AActor -{ -public: - class UShapeComponent* CollisionComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerBase") - } - static class ATriggerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerBase; - -// Class Engine.TriggerBox -// 0x0000 (0x02D0 - 0x02D0) -class ATriggerBox : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerBox") - } - static class ATriggerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerBox; - -// Class Engine.MaterialExpressionStaticBool -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionStaticBool final : public UMaterialExpression -{ -public: - uint8 Value : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticBool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticBool") - } - static class UMaterialExpressionStaticBool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticBool; - -// Class Engine.MaterialExpressionStaticComponentMaskParameter -// 0x0030 (0x0108 - 0x00D8) -class UMaterialExpressionStaticComponentMaskParameter final : public UMaterialExpressionParameter -{ -public: - struct FExpressionInput Input; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 DefaultR : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultG : 1; // 0x0100(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultB : 1; // 0x0100(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DefaultA : 1; // 0x0100(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticComponentMaskParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticComponentMaskParameter") - } - static class UMaterialExpressionStaticComponentMaskParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticComponentMaskParameter; - -// Class Engine.UniversalObjectLocatorScriptingExtensions -// 0x0000 (0x0028 - 0x0028) -class UUniversalObjectLocatorScriptingExtensions final : public UBlueprintFunctionLibrary -{ -public: - static bool IsEmpty(const struct FUniversalObjectLocator& Locator); - static struct FUniversalObjectLocator MakeUniversalObjectLocator(class UObject* Object, class UObject* Context); - static class UObject* SyncFind(const struct FUniversalObjectLocator& Locator, class UObject* Context); - static class UObject* SyncLoad(const struct FUniversalObjectLocator& Locator, class UObject* Context); - static void SyncUnload(const struct FUniversalObjectLocator& Locator, class UObject* Context); - static class FString ToString(const struct FUniversalObjectLocator& Locator); - static struct FUniversalObjectLocator UniversalObjectLocatorFromString(const class FString& InString); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniversalObjectLocatorScriptingExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniversalObjectLocatorScriptingExtensions") - } - static class UUniversalObjectLocatorScriptingExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniversalObjectLocatorScriptingExtensions; - -// Class Engine.MaterialExpressionStaticSwitchParameter -// 0x0050 (0x0130 - 0x00E0) -class UMaterialExpressionStaticSwitchParameter final : public UMaterialExpressionStaticBoolParameter -{ -public: - struct FExpressionInput A; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput B; // 0x0108(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionStaticSwitchParameter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionStaticSwitchParameter") - } - static class UMaterialExpressionStaticSwitchParameter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionStaticSwitchParameter; - -// Class Engine.AnimNotify_ResetDynamics -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResetDynamics final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResetDynamics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResetDynamics") - } - static class UAnimNotify_ResetDynamics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResetDynamics; - -// Class Engine.MaterialExpressionSubstrateSlabBSDF -// 0x02E8 (0x0398 - 0x00B0) -class UMaterialExpressionSubstrateSlabBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput DiffuseAlbedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput F0; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput F90; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Roughness; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Anisotropy; // 0x0150(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Normal; // 0x0178(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Tangent; // 0x01A0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SSSMFP; // 0x01C8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SSSMFPScale; // 0x01F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SSSPhaseAnisotropy; // 0x0218(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x0240(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SecondRoughness; // 0x0268(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SecondRoughnessWeight; // 0x0290(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FuzzRoughness; // 0x02B8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FuzzAmount; // 0x02E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput FuzzColor; // 0x0308(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput GlintValue; // 0x0330(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput GlintUV; // 0x0358(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class USubsurfaceProfile* SubsurfaceProfile; // 0x0380(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USpecularProfile* SpecularProfile; // 0x0388(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseSSSDiffusion : 1; // 0x0390(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_391[0x7]; // 0x0391(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateSlabBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateSlabBSDF") - } - static class UMaterialExpressionSubstrateSlabBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateSlabBSDF; - -// Class Engine.MaterialExpressionSubstrateVolumetricFogCloudBSDF -// 0x00A8 (0x0158 - 0x00B0) -class UMaterialExpressionSubstrateVolumetricFogCloudBSDF final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput Albedo; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Extinction; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput EmissiveColor; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput AmbientOcclusion; // 0x0128(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bEmissiveOnly : 1; // 0x0150(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateVolumetricFogCloudBSDF") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateVolumetricFogCloudBSDF") - } - static class UMaterialExpressionSubstrateVolumetricFogCloudBSDF* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateVolumetricFogCloudBSDF; - -// Class Engine.AnimSingleNodeInstance -// 0x0010 (0x03D0 - 0x03C0) -class UAnimSingleNodeInstance final : public UAnimInstance -{ -public: - class UAnimationAsset* CurrentAsset; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate PostEvaluateAnimEvent; // 0x03C0(0x0010)(ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - float GetLength(); - const class UMirrorDataTable* GetMirrorDataTable(); - void PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition); - void SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate); - void SetBlendSpacePosition(const struct FVector& InPosition); - void SetLooping(bool bIsLooping); - void SetMirrorDataTable(const class UMirrorDataTable* MirrorDataTable); - void SetPlaying(bool bIsPlaying); - void SetPlayRate(float InPlayRate); - void SetPosition(float InPosition, bool bFireNotifies); - void SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies); - void SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero); - void SetReverse(bool bInReverse); - void StopAnim(); - - class UAnimationAsset* GetAnimationAsset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSingleNodeInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSingleNodeInstance") - } - static class UAnimSingleNodeInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSingleNodeInstance; - -// Class Engine.MaterialExpressionSubstratePostProcess -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstratePostProcess final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput Color; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Opacity; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstratePostProcess") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstratePostProcess") - } - static class UMaterialExpressionSubstratePostProcess* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstratePostProcess; - -// Class Engine.MaterialExpressionSubstrateHorizontalMixing -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionSubstrateHorizontalMixing final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput background; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Foreground; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Mix; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseParameterBlending : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateHorizontalMixing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHorizontalMixing") - } - static class UMaterialExpressionSubstrateHorizontalMixing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateHorizontalMixing; - -// Class Engine.MaterialExpressionSubstrateVerticalLayering -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionSubstrateVerticalLayering final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput Top; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput base; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Thickness; // 0x0100(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseParameterBlending : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateVerticalLayering") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateVerticalLayering") - } - static class UMaterialExpressionSubstrateVerticalLayering* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateVerticalLayering; - -// Class Engine.ParticleModuleMeshRotation -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleMeshRotation : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionVector StartRotation; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bInheritParent : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotation") - } - static class UParticleModuleMeshRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotation; - -// Class Engine.MaterialExpressionSubstrateWeight -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstrateWeight final : public UMaterialExpressionSubstrateBSDF -{ -public: - struct FExpressionInput A; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Weight; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateWeight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateWeight") - } - static class UMaterialExpressionSubstrateWeight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateWeight; - -// Class Engine.MaterialExpressionSubstrateTransmittanceToMFP -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstrateTransmittanceToMFP final : public UMaterialExpressionSubstrateUtilityBase -{ -public: - struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Thickness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateTransmittanceToMFP") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateTransmittanceToMFP") - } - static class UMaterialExpressionSubstrateTransmittanceToMFP* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateTransmittanceToMFP; - -// Class Engine.ParticleModuleMeshRotationRateOverLife -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleMeshRotationRateOverLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionVector RotRate; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bScaleRotRate : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotationRateOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotationRateOverLife") - } - static class UParticleModuleMeshRotationRateOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotationRateOverLife; - -// Class Engine.MaterialExpressionSubstrateHazinessToSecondaryRoughness -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubstrateHazinessToSecondaryRoughness final : public UMaterialExpressionSubstrateUtilityBase -{ -public: - struct FExpressionInput BaseRoughness; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Haziness; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubstrateHazinessToSecondaryRoughness") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubstrateHazinessToSecondaryRoughness") - } - static class UMaterialExpressionSubstrateHazinessToSecondaryRoughness* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubstrateHazinessToSecondaryRoughness; - -// Class Engine.MaterialExpressionSubsurfaceMediumMaterialOutput -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionSubsurfaceMediumMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput MeanFreePath; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput ScatteringDistribution; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSubsurfaceMediumMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSubsurfaceMediumMaterialOutput") - } - static class UMaterialExpressionSubsurfaceMediumMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSubsurfaceMediumMaterialOutput; - -// Class Engine.ParticleModuleOrbit -// 0x0140 (0x0178 - 0x0038) -class UParticleModuleOrbit final : public UParticleModuleOrbitBase -{ -public: - EOrbitChainMode ChainMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector OffsetAmount; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions OffsetOptions; // 0x00A0(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RotationAmount; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions RotationOptions; // 0x0108(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RotationRateAmount; // 0x0110(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FOrbitOptions RotationRateOptions; // 0x0170(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrbit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrbit") - } - static class UParticleModuleOrbit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrbit; - -// Class Engine.MaterialExpressionSwitch -// 0x0080 (0x0130 - 0x00B0) -class UMaterialExpressionSwitch final : public UMaterialExpression -{ -public: - class FString Description; // 0x00B0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput SwitchValue; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstSwitchValue; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpressionInput Default; // 0x00F0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - float ConstDefault; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Inputs; // 0x0120(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionSwitch") - } - static class UMaterialExpressionSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionSwitch; - -// Class Engine.MaterialExpressionTangentOutput -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionTangentOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTangentOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTangentOutput") - } - static class UMaterialExpressionTangentOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTangentOutput; - -// Class Engine.ParticleModuleParameterBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleParameterBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterBase") - } - static class UParticleModuleParameterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterBase; - -// Class Engine.ParticleModuleParameterDynamic -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleParameterDynamic : public UParticleModuleParameterBase -{ -public: - TArray DynamicParams; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 UpdateFlags; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsesVelocity : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic") - } - static class UParticleModuleParameterDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterDynamic; - -// Class Engine.MaterialExpressionTextureCoordinate -// 0x0010 (0x00C0 - 0x00B0) -class UMaterialExpressionTextureCoordinate final : public UMaterialExpression -{ -public: - int32 CoordinateIndex; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UTiling; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VTiling; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UnMirrorU : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 UnMirrorV : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureCoordinate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureCoordinate") - } - static class UMaterialExpressionTextureCoordinate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureCoordinate; - -// Class Engine.ReplicationDriver -// 0x0000 (0x0028 - 0x0028) -class UReplicationDriver final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationDriver") - } - static class UReplicationDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationDriver; - -// Class Engine.MaterialExpressionTextureObjectFromCollection -// 0x0060 (0x0110 - 0x00B0) -class UMaterialExpressionTextureObjectFromCollection final : public UMaterialExpression -{ -public: - struct FExpressionInput TextureCollection; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class UTextureCollection* TextureCollectionObject; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput CollectionIndex; // 0x00E0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - int32 ConstCollectionIndex; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCollectionMemberType TextureType; // 0x010C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureObjectFromCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureObjectFromCollection") - } - static class UMaterialExpressionTextureObjectFromCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureObjectFromCollection; - -// Class Engine.MaterialExpressionTextureProperty -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionTextureProperty final : public UMaterialExpression -{ -public: - struct FExpressionInput TextureObject; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialExposedTextureProperty Property; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureProperty") - } - static class UMaterialExpressionTextureProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureProperty; - -// Class Engine.RuntimePartition -// 0x0030 (0x0058 - 0x0028) -class URuntimePartition : public UObject -{ -public: - class FName Name_0; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockOnSlowStreaming; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClientOnlyVisible; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Priority; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimePartitionCellBoundsMethod BoundsMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LoadingRange; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DebugColor; // 0x0040(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HLODIndex; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimePartition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimePartition") - } - static class URuntimePartition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimePartition; - -// Class Engine.RuntimePartitionLHGrid -// 0x0000 (0x0058 - 0x0058) -class URuntimePartitionLHGrid final : public URuntimePartition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimePartitionLHGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimePartitionLHGrid") - } - static class URuntimePartitionLHGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimePartitionLHGrid; - -// Class Engine.MaterialExpressionTextureSampleParameterCube -// 0x0000 (0x0220 - 0x0220) -class UMaterialExpressionTextureSampleParameterCube final : public UMaterialExpressionTextureSampleParameter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterCube") - } - static class UMaterialExpressionTextureSampleParameterCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterCube; - -// Class Engine.MaterialExpressionTextureSampleParameterSubUV -// 0x0008 (0x0228 - 0x0220) -class UMaterialExpressionTextureSampleParameterSubUV final : public UMaterialExpressionTextureSampleParameter2D -{ -public: - uint8 bBlend : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTextureSampleParameterSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTextureSampleParameterSubUV") - } - static class UMaterialExpressionTextureSampleParameterSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTextureSampleParameterSubUV; - -// Class Engine.SceneCapture2D -// 0x0008 (0x02E0 - 0x02D8) -class ASceneCapture2D final : public ASceneCapture -{ -public: - class USceneCaptureComponent2D* CaptureComponent2D; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCapture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCapture2D") - } - static class ASceneCapture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCapture2D; - -// Class Engine.MaterialExpressionThinTranslucentMaterialOutput -// 0x0050 (0x0100 - 0x00B0) -class UMaterialExpressionThinTranslucentMaterialOutput final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput TransmittanceColor; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput SurfaceCoverage; // 0x00D8(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionThinTranslucentMaterialOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionThinTranslucentMaterialOutput") - } - static class UMaterialExpressionThinTranslucentMaterialOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionThinTranslucentMaterialOutput; - -// Class Engine.MaterialExpressionTransform -// 0x0030 (0x00E0 - 0x00B0) -class UMaterialExpressionTransform final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EMaterialVectorCoordTransformSource TransformSourceType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialVectorCoordTransform TransformType; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTransform") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTransform") - } - static class UMaterialExpressionTransform* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTransform; - -// Class Engine.ShadowMapTexture2D -// 0x0008 (0x0158 - 0x0150) -class UShadowMapTexture2D final : public UTexture2D -{ -public: - EShadowMapFlags ShadowmapFlags; // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_151[0x7]; // 0x0151(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ShadowMapTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ShadowMapTexture2D") - } - static class UShadowMapTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UShadowMapTexture2D; - -// Class Engine.MaterialExpressionTruncate -// 0x0028 (0x00D8 - 0x00B0) -class UMaterialExpressionTruncate final : public UMaterialExpression -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTruncate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTruncate") - } - static class UMaterialExpressionTruncate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTruncate; - -// Class Engine.MaterialExpressionTwoSidedSign -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionTwoSidedSign final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionTwoSidedSign") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionTwoSidedSign") - } - static class UMaterialExpressionTwoSidedSign* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionTwoSidedSign; - -// Class Engine.ParticleModuleSubUVBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleSubUVBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUVBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUVBase") - } - static class UParticleModuleSubUVBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUVBase; - -// Class Engine.MaterialExpressionUserSceneTexture -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionUserSceneTexture final : public UMaterialExpression -{ -public: - struct FExpressionInput Coordinates; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - class FName UserSceneTexture; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFiltered; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamped; // 0x00E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionUserSceneTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionUserSceneTexture") - } - static class UMaterialExpressionUserSceneTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionUserSceneTexture; - -// Class Engine.AnimCurveCompressionCodec -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec") - } - static class UAnimCurveCompressionCodec* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec; - -// Class Engine.AnimCurveCompressionCodec_UniformIndexable -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_UniformIndexable final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformIndexable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformIndexable") - } - static class UAnimCurveCompressionCodec_UniformIndexable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformIndexable; - -// Class Engine.WorldPartitionVolume -// 0x0000 (0x0300 - 0x0300) -class AWorldPartitionVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionVolume") - } - static class AWorldPartitionVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldPartitionVolume; - -// Class Engine.MaterialExpressionVectorNoise -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionVectorNoise final : public UMaterialExpression -{ -public: - struct FExpressionInput position; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - EPositionOrigin WorldPositionOriginType; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorNoiseFunction NoiseFunction; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x2]; // 0x00DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Quality; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTiling : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 TileSize; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVectorNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVectorNoise") - } - static class UMaterialExpressionVectorNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVectorNoise; - -// Class Engine.MaterialExpressionVertexInterpolator -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionVertexInterpolator final : public UMaterialExpressionCustomOutput -{ -public: - struct FExpressionInput Input; // 0x00B0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexInterpolator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexInterpolator") - } - static class UMaterialExpressionVertexInterpolator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexInterpolator; - -// Class Engine.ParticleModuleTrailBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleTrailBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTrailBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTrailBase") - } - static class UParticleModuleTrailBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTrailBase; - -// Class Engine.ParticleModuleTrailSource -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleTrailSource final : public UParticleModuleTrailBase -{ -public: - ETrail2SourceMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat SourceStrength; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceStength : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SourceOffsetCount; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SourceOffsetDefaults; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - EParticleSourceSelectionMethod SelectionMethod; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bInheritRotation : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTrailSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTrailSource") - } - static class UParticleModuleTrailSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTrailSource; - -// Class Engine.MaterialExpressionVertexNormalWS -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionVertexNormalWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexNormalWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexNormalWS") - } - static class UMaterialExpressionVertexNormalWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexNormalWS; - -// Class Engine.AnimMetaData -// 0x0000 (0x0028 - 0x0028) -class UAnimMetaData final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimMetaData") - } - static class UAnimMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimMetaData; - -// Class Engine.MaterialExpressionVertexTangentWS -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionVertexTangentWS final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVertexTangentWS") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVertexTangentWS") - } - static class UMaterialExpressionVertexTangentWS* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVertexTangentWS; - -// Class Engine.MaterialExpressionViewProperty -// 0x0008 (0x00B8 - 0x00B0) -class UMaterialExpressionViewProperty final : public UMaterialExpression -{ -public: - EMaterialExposedViewProperty Property; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionViewProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionViewProperty") - } - static class UMaterialExpressionViewProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionViewProperty; - -// Class Engine.MaterialExpressionVolumetricAdvancedMaterialInput -// 0x0000 (0x00B0 - 0x00B0) -class UMaterialExpressionVolumetricAdvancedMaterialInput final : public UMaterialExpression -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionVolumetricAdvancedMaterialInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionVolumetricAdvancedMaterialInput") - } - static class UMaterialExpressionVolumetricAdvancedMaterialInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionVolumetricAdvancedMaterialInput; - -// Class Engine.MaterialExpressionWhileLoop -// 0x0038 (0x00E8 - 0x00B0) -class UMaterialExpressionWhileLoop final : public UMaterialExpression -{ -public: - struct FExpressionExecOutput LoopBody; // 0x00B0(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionExecOutput Completed; // 0x00B8(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - struct FExpressionInput Condition; // 0x00C0(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialExpressionWhileLoop") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialExpressionWhileLoop") - } - static class UMaterialExpressionWhileLoop* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialExpressionWhileLoop; - -// Class Engine.MaterialFunctionInstance -// 0x00B0 (0x00F0 - 0x0040) -class UMaterialFunctionInstance : public UMaterialFunctionInterface -{ -public: - class UMaterialFunctionInterface* Parent; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunctionInterface* base; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ScalarParameterValues; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameterValues; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray DoubleVectorParameterValues; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureParameterValues; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureCollectionParameterValues; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FontParameterValues; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticSwitchParameterValues; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticComponentMaskParameterValues; // 0x00C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextureParameterValues; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SparseVolumeTextureParameterValues; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionInstance") - } - static class UMaterialFunctionInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionInstance; - -// Class Engine.ParticleModuleLocationPrimitiveBase -// 0x0098 (0x00C8 - 0x0030) -class UParticleModuleLocationPrimitiveBase : public UParticleModuleLocationBase -{ -public: - uint8 Positive_X : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Y : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Z : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_X : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Y : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Z : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SurfaceOnly : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Velocity : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat VelocityScale; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector StartLocation; // 0x0068(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveBase") - } - static class UParticleModuleLocationPrimitiveBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveBase; - -// Class Engine.ParticleModuleLocationPrimitiveCylinder -// 0x00A0 (0x0168 - 0x00C8) -class UParticleModuleLocationPrimitiveCylinder : public UParticleModuleLocationPrimitiveBase -{ -public: - uint8 RadialVelocity : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat StartRadius; // 0x00D0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat InnerRadius; // 0x0100(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartHeight; // 0x0130(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - ECylinderHeightAxis HeightAxis; // 0x0160(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x7]; // 0x0161(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder") - } - static class UParticleModuleLocationPrimitiveCylinder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder; - -// Class Engine.MaterialFunctionMaterialLayer -// 0x0000 (0x0068 - 0x0068) -class UMaterialFunctionMaterialLayer final : public UMaterialFunction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayer") - } - static class UMaterialFunctionMaterialLayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayer; - -// Class Engine.MaterialFunctionMaterialLayerInstance -// 0x0000 (0x00F0 - 0x00F0) -class UMaterialFunctionMaterialLayerInstance final : public UMaterialFunctionInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerInstance") - } - static class UMaterialFunctionMaterialLayerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerInstance; - -// Class Engine.MaterialFunctionMaterialLayerBlendInstance -// 0x0000 (0x00F0 - 0x00F0) -class UMaterialFunctionMaterialLayerBlendInstance final : public UMaterialFunctionInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialFunctionMaterialLayerBlendInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialFunctionMaterialLayerBlendInstance") - } - static class UMaterialFunctionMaterialLayerBlendInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialFunctionMaterialLayerBlendInstance; - -// Class Engine.ParticleModuleLocationPrimitiveTriangle -// 0x00F0 (0x0120 - 0x0030) -class UParticleModuleLocationPrimitiveTriangle final : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector StartOffset; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Height; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Angle; // 0x00C0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Thickness; // 0x00F0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveTriangle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveTriangle") - } - static class UParticleModuleLocationPrimitiveTriangle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveTriangle; - -// Class Engine.MaterialInterfaceEditorOnlyData -// 0x0018 (0x0040 - 0x0028) -class UMaterialInterfaceEditorOnlyData : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInterfaceEditorOnlyData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInterfaceEditorOnlyData") - } - static class UMaterialInterfaceEditorOnlyData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInterfaceEditorOnlyData; - -// Class Engine.MaterialParameterCollectionInstance -// 0x00F8 (0x0120 - 0x0028) -class UMaterialParameterCollectionInstance final : public UObject -{ -public: - uint8 Pad_28[0x4]; // 0x0028(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr Collection; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34[0xEC]; // 0x0034(0x00EC)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialParameterCollectionInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialParameterCollectionInstance") - } - static class UMaterialParameterCollectionInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialParameterCollectionInstance; - -// Class Engine.MeshSimplificationSettings -// 0x0010 (0x0048 - 0x0038) -class UMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName MeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMeshReductionBackwardCompatible; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshSimplificationSettings") - } - static class UMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshSimplificationSettings; - -// Class Engine.MeshBudgetProjectSettings -// 0x0018 (0x0050 - 0x0038) -class UMeshBudgetProjectSettings final : public UDeveloperSettings -{ -public: - bool bEnableStaticMeshBudget; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StaticMeshBudgetInfos; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshBudgetProjectSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshBudgetProjectSettings") - } - static class UMeshBudgetProjectSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshBudgetProjectSettings; - -// Class Engine.MeshDeformer -// 0x0000 (0x0028 - 0x0028) -class UMeshDeformer : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDeformer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDeformer") - } - static class UMeshDeformer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDeformer; - -// Class Engine.ParticleModuleLocation -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleLocation : public UParticleModuleLocationBase -{ -public: - struct FRawDistributionVector StartLocation; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float DistributeOverNPoints; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistributeThreshold; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocation") - } - static class UParticleModuleLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocation; - -// Class Engine.ParticleModuleLocation_Seeded -// 0x0020 (0x00B8 - 0x0098) -class UParticleModuleLocation_Seeded final : public UParticleModuleLocation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocation_Seeded") - } - static class UParticleModuleLocation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocation_Seeded; - -// Class Engine.MaterialEditorOnlyData -// 0x0640 (0x0680 - 0x0040) -class UMaterialEditorOnlyData final : public UMaterialInterfaceEditorOnlyData -{ -public: - struct FColorMaterialInput BaseColor; // 0x0040(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Metallic; // 0x0070(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Specular; // 0x00A0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Roughness; // 0x00D0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Anisotropy; // 0x0100(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FVectorMaterialInput Normal; // 0x0130(0x0038)(NoDestructor, NativeAccessSpecifierPublic) - struct FVectorMaterialInput Tangent; // 0x0168(0x0038)(NoDestructor, NativeAccessSpecifierPublic) - struct FColorMaterialInput EmissiveColor; // 0x01A0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Opacity; // 0x01D0(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput OpacityMask; // 0x0200(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FVectorMaterialInput WorldPositionOffset; // 0x0230(0x0038)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Displacement; // 0x0268(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FColorMaterialInput SubsurfaceColor; // 0x0298(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput ClearCoat; // 0x02C8(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput ClearCoatRoughness; // 0x02F8(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput AmbientOcclusion; // 0x0328(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput Refraction; // 0x0358(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FVector2MaterialInput CustomizedUVs[0x8]; // 0x0388(0x0038)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaterialAttributesInput MaterialAttributes; // 0x0548(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FScalarMaterialInput PixelDepthOffset; // 0x0578(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FShadingModelMaterialInput ShadingModelFromMaterialExpression; // 0x05A8(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D0[0x8]; // 0x05D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScalarMaterialInput SurfaceThickness; // 0x05D8(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - struct FSubstrateMaterialInput FrontMaterial; // 0x0608(0x0028)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_630[0x8]; // 0x0630(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialExpressionCollection ExpressionCollection; // 0x0638(0x0030)(NativeAccessSpecifierPublic) - TArray ParameterGroupData; // 0x0668(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - int32 SubstrateConversionVersion; // 0x0678(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_67C[0x4]; // 0x067C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialEditorOnlyData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialEditorOnlyData") - } - static class UMaterialEditorOnlyData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialEditorOnlyData; - -// Class Engine.MeshDeformerInstanceSettings -// 0x0000 (0x0028 - 0x0028) -class UMeshDeformerInstanceSettings : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDeformerInstanceSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDeformerInstanceSettings") - } - static class UMeshDeformerInstanceSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDeformerInstanceSettings; - -// Class Engine.MeshDeformerInstance -// 0x0000 (0x0028 - 0x0028) -class UMeshDeformerInstance : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDeformerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDeformerInstance") - } - static class UMeshDeformerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDeformerInstance; - -// Class Engine.MeshDrawCommandStatsSettings -// 0x0028 (0x0060 - 0x0038) -class UMeshDrawCommandStatsSettings final : public UDeveloperSettings -{ -public: - TArray Budgets; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray BudgetTotals; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - int32 CollectionForCsvProfiler; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDrawCommandStatsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDrawCommandStatsSettings") - } - static class UMeshDrawCommandStatsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDrawCommandStatsSettings; - -// Class Engine.MeshPaintVirtualTexture -// 0x0008 (0x0158 - 0x0150) -class UMeshPaintVirtualTexture final : public UTexture2D -{ -public: - TWeakObjectPtr OwningComponent; // 0x0150(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshPaintVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshPaintVirtualTexture") - } - static class UMeshPaintVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshPaintVirtualTexture; - -// Class Engine.PhysicsThrusterComponent -// 0x0010 (0x0240 - 0x0230) -class UPhysicsThrusterComponent final : public USceneComponent -{ -public: - float ThrustStrength; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0xC]; // 0x0234(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsThrusterComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsThrusterComponent") - } - static class UPhysicsThrusterComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsThrusterComponent; - -// Class Engine.MicroTransactionBase -// 0x0030 (0x0068 - 0x0038) -class UMicroTransactionBase final : public UPlatformInterfaceBase -{ -public: - TArray AvailableProducts; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString LastError; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LastErrorSolution; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MicroTransactionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MicroTransactionBase") - } - static class UMicroTransactionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMicroTransactionBase; - -// Class Engine.MorphTarget -// 0x0018 (0x0040 - 0x0028) -class UMorphTarget final : public UObject -{ -public: - class USkeletalMesh* BaseSkelMesh; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MorphTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MorphTarget") - } - static class UMorphTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMorphTarget; - -// Class Engine.LODActor -// 0x0088 (0x0350 - 0x02C8) -class ALODActor final : public AActor -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap InstancedStaticMeshComponents; // 0x02D0(0x0050)(ExportObject, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - class UHLODProxy* Proxy; // 0x0320(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName Key; // 0x0328(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LODDrawDistance; // 0x0330(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LODLevel; // 0x0334(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SubActors; // 0x0338(0x0010)(Edit, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 CachedNumHLODLevels; // 0x0348(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_349[0x7]; // 0x0349(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnSubActorEndPlay(class AActor* Actor, EEndPlayReason Reason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODActor") - } - static class ALODActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALODActor; - -// Class Engine.NavAgentInterface -// 0x0000 (0x0000 - 0x0000) -class INavAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAgentInterface") - } - static class INavAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavAgentInterface; - -// Class Engine.NavAreaBase -// 0x0008 (0x0030 - 0x0028) -class UNavAreaBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAreaBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAreaBase") - } - static class UNavAreaBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavAreaBase; - -// Class Engine.SceneCaptureComponent -// 0x00D0 (0x0300 - 0x0230) -class USceneCaptureComponent : public USceneComponent -{ -public: - ESceneCapturePrimitiveRenderMode PrimitiveRenderMode; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneCaptureSource CaptureSource; // 0x0231(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCaptureEveryFrame : 1; // 0x0232(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureOnMovement : 1; // 0x0232(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureGpuNextRender : 1; // 0x0232(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, DuplicateTransient, NonTransactional, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDumpGpuNextRender : 1; // 0x0232(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, Transient, DuplicateTransient, NonTransactional, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - bool bAlwaysPersistRenderingState; // 0x0233(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> HiddenComponents; // 0x0238(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray HiddenActors; // 0x0248(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> ShowOnlyComponents; // 0x0258(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ShowOnlyActors; // 0x0268(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic) - float LODDistanceFactor; // 0x0278(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxViewDistanceOverride; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CaptureSortPriority; // 0x0280(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRayTracingIfEnabled; // 0x0284(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_285[0x3]; // 0x0285(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ShowFlagSettings; // 0x0288(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, NativeAccessSpecifierPublic) - uint8 Pad_298[0x40]; // 0x0298(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ProfilingEventName; // 0x02D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Interp, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x18]; // 0x02E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearHiddenComponents(); - void ClearShowOnlyComponents(); - void HideActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void HideComponent(class UPrimitiveComponent* InComponent); - void RemoveShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void RemoveShowOnlyComponent(class UPrimitiveComponent* InComponent); - void SetCaptureSortPriority(int32 NewCaptureSortPriority); - void SetShowFlagSettings(const TArray& InShowFlagSettings); - void ShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors); - void ShowOnlyComponent(class UPrimitiveComponent* InComponent); - - const TArray GetShowFlagSettings() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponent") - } - static class USceneCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneCaptureComponent; - -// Class Engine.PhysicsFieldComponent -// 0x00E0 (0x0310 - 0x0230) -class UPhysicsFieldComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0xE0]; // 0x0230(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsFieldComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsFieldComponent") - } - static class UPhysicsFieldComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsFieldComponent; - -// Class Engine.NavEdgeProviderInterface -// 0x0000 (0x0000 - 0x0000) -class INavEdgeProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavEdgeProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavEdgeProviderInterface") - } - static class INavEdgeProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavEdgeProviderInterface; - -// Class Engine.NavigationDataInterface -// 0x0000 (0x0000 - 0x0000) -class INavigationDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationDataInterface") - } - static class INavigationDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavigationDataInterface; - -// Class Engine.NavigationInvokerInterface -// 0x0000 (0x0000 - 0x0000) -class INavigationInvokerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationInvokerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationInvokerInterface") - } - static class INavigationInvokerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavigationInvokerInterface; - -// Class Engine.NavLinkDefinition -// 0x0028 (0x0050 - 0x0028) -class UNavLinkDefinition : public UObject -{ -public: - TArray Links; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SegmentLinks; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkDefinition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkDefinition") - } - static class UNavLinkDefinition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkDefinition; - -// Class Engine.PlatformInterfaceWebResponse -// 0x0088 (0x00B0 - 0x0028) -class UPlatformInterfaceWebResponse final : public UObject -{ -public: - class FString OriginalURL; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ResponseCode; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Tag; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString StringResponse; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BinaryResponse; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value); - class FString GetHeaderValue(const class FString& HeaderName); - int32 GetNumHeaders(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformInterfaceWebResponse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformInterfaceWebResponse") - } - static class UPlatformInterfaceWebResponse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformInterfaceWebResponse; - -// Class Engine.NavMovementInterface -// 0x0000 (0x0000 - 0x0000) -class INavMovementInterface final -{ -public: - void RequestDirectMove(const struct FVector& MoveVelocity, bool bForceMaxSpeed); - void RequestPathMove(const struct FVector& MoveInput); - void StopActiveMovement(); - void StopMovementKeepPathing(); - - float GetMaxSpeedForNavMovement() const; - struct FVector GetVelocityForNavMovement() const; - bool IsCrouching() const; - bool IsFalling() const; - bool IsFlying() const; - bool IsMovingOnGround() const; - bool IsSwimming() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavMovementInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavMovementInterface") - } - static class INavMovementInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavMovementInterface; - -// Class Engine.NavPathObserverInterface -// 0x0000 (0x0000 - 0x0000) -class INavPathObserverInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavPathObserverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavPathObserverInterface") - } - static class INavPathObserverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavPathObserverInterface; - -// Class Engine.CheckBoxStyleAsset -// 0x0958 (0x0980 - 0x0028) -class UCheckBoxStyleAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCheckBoxStyle CheckBoxStyle; // 0x0030(0x0950)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBoxStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBoxStyleAsset") - } - static class UCheckBoxStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBoxStyleAsset; - -// Class Engine.NavRelevantInterface -// 0x0000 (0x0000 - 0x0000) -class INavRelevantInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavRelevantInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavRelevantInterface") - } - static class INavRelevantInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavRelevantInterface; - -// Class Engine.NetActorFactory -// 0x0068 (0x00A0 - 0x0038) -class UNetActorFactory final : public UNetObjectFactory -{ -public: - uint8 Pad_38[0x68]; // 0x0038(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetActorFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetActorFactory") - } - static class UNetActorFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetActorFactory; - -// Class Engine.Polys -// 0x0010 (0x0038 - 0x0028) -class UPolys final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Polys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Polys") - } - static class UPolys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPolys; - -// Class Engine.SkinnedAsset -// 0x0008 (0x00D0 - 0x00C8) -class USkinnedAsset : public UStreamableRenderAsset -{ -public: - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USkeletalMeshSocket* FindSocket(class FName InSocketName) const; - class USkeletalMeshSocket* FindSocketInfo(class FName InSocketName, struct FTransform* OutTransform, int32* OutBoneIndex, int32* OutIndex) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkinnedAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkinnedAsset") - } - static class USkinnedAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkinnedAsset; - -// Class Engine.NetSubObjectFactory -// 0x0000 (0x0038 - 0x0038) -class UNetSubObjectFactory final : public UNetObjectFactory -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetSubObjectFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetSubObjectFactory") - } - static class UNetSubObjectFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetSubObjectFactory; - -// Class Engine.NetworkPhysicsSettingsComponent -// 0x0158 (0x01F8 - 0x00A0) -class UNetworkPhysicsSettingsComponent final : public UActorComponent -{ -public: - struct FNetworkPhysicsSettings GeneralSettings; // 0x00A0(0x0008)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FNetworkPhysicsSettingsDefaultReplication DefaultReplicationSettings; // 0x00A8(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FNetworkPhysicsSettingsPredictiveInterpolation PredictiveInterpolationSettings; // 0x00C8(0x0080)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FNetworkPhysicsSettingsResimulation ResimulationSettings; // 0x0148(0x0060)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FNetworkPhysicsSettingsNetworkPhysicsComponent NetworkPhysicsComponentSettings; // 0x01A8(0x0048)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1F0[0x8]; // 0x01F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkPhysicsSettingsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkPhysicsSettingsComponent") - } - static class UNetworkPhysicsSettingsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkPhysicsSettingsComponent; - -// Class Engine.NetworkPredictionInterface -// 0x0000 (0x0000 - 0x0000) -class INetworkPredictionInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkPredictionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkPredictionInterface") - } - static class INetworkPredictionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INetworkPredictionInterface; - -// Class Engine.ParticleEmitter -// 0x0198 (0x01C0 - 0x0028) -class UParticleEmitter : public UObject -{ -public: - class FName EmitterName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubUVDataOffset; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEmitterRenderMode EmitterRenderMode; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSignificanceLevel SignificanceLevel; // 0x0035(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x1]; // 0x0036(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseLegacySpawningBehavior : 1; // 0x0037(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_37_1 : 3; // 0x0037(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 ConvertedModules : 1; // 0x0037(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSoloing : 1; // 0x0037(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCookedOut : 1; // 0x0037(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabledLODsKeepEmitterAlive : 1; // 0x0037(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableWhenInsignficant : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LODLevels; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - int32 PeakActiveParticles; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InitialAllocationCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float QualityLevelSpawnRateScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 DetailModeBitmask; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x160]; // 0x0060(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleEmitter") - } - static class UParticleEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleEmitter; - -// Class Engine.VectorFieldStatic -// 0x0050 (0x00B8 - 0x0068) -class UVectorFieldStatic final : public UVectorField -{ -public: - int32 SizeX; // 0x0068(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x006C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeZ; // 0x0070(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowCPUAccess; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x43]; // 0x0075(0x0043)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldStatic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldStatic") - } - static class UVectorFieldStatic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldStatic; - -// Class Engine.ParticleLODLevel -// 0x0090 (0x00B8 - 0x0028) -class UParticleLODLevel final : public UObject -{ -public: - int32 Level; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleModuleRequired* RequiredModule; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Modules; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - class UParticleModuleTypeDataBase* TypeDataModule; // 0x0048(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawn* SpawnModule; // 0x0050(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleEventGenerator* EventGenerator; // 0x0058(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SpawningModules; // 0x0060(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SpawnModules; // 0x0070(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray UpdateModules; // 0x0080(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray OrbitModules; // 0x0090(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray EventReceiverModules; // 0x00A0(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 ConvertedModules : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PeakActiveParticles; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleLODLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleLODLevel") - } - static class UParticleLODLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleLODLevel; - -// Class Engine.FXSystemAsset -// 0x0028 (0x0050 - 0x0028) -class UFXSystemAsset : public UObject -{ -public: - uint32 MaxPoolSize; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PoolPrimeSize; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FXSystemAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FXSystemAsset") - } - static class UFXSystemAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFXSystemAsset; - -// Class Engine.NetworkSettings -// 0x0018 (0x0050 - 0x0038) -class UNetworkSettings final : public UDeveloperSettings -{ -public: - uint8 bVerifyPeer : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMultiplayerWorldOriginRebasing : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NetworkEmulationProfiles; // 0x0040(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkSettings") - } - static class UNetworkSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkSettings; - -// Class Engine.ParticleSystem -// 0x0128 (0x0178 - 0x0050) -class UParticleSystem final : public UFXSystemAsset -{ -public: - float UpdateTime_FPS; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UpdateTime_Delta; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTickRate; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Emitters; // 0x0060(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - class UParticleSystemComponent* PreviewComponent; // 0x0070(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInterpCurveEdSetup* CurveEdSetup; // 0x0078(0x0008)(ExportObject, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LODDistanceCheckTime; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MacroUVRadius; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODDistances; // 0x0088(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LODSettings; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox FixedRelativeBoundingBox; // 0x00A8(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float SecondsBeforeInactive; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Delay; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayLow; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOrientZAxisTowardCamera : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixedRelativeBoundingBox : 1; // 0x00EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldResetPeakCounts : 1; // 0x00EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPhysics : 1; // 0x00EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRealtimeThumbnail : 1; // 0x00EC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ThumbnailImageOutOfDate : 1; // 0x00EC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_EC_6 : 2; // 0x00EC(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bUseDelayRange : 1; // 0x00ED(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowManagedTicking : 1; // 0x00ED(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoDeactivate : 1; // 0x00ED(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRegenerateLODDuplicate : 1; // 0x00ED(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSystemUpdateMode SystemUpdateMode; // 0x00EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemLODMethod LODMethod; // 0x00EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemInsignificanceReaction InsignificantReaction; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSystemOcclusionBoundsMethod OcclusionBoundsMethod; // 0x00F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F2[0x1]; // 0x00F2(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleSignificanceLevel MaxSignificanceLevel; // 0x00F3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MinTimeBetweenTicks; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InsignificanceDelay; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MacroUVPosition; // 0x0100(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox CustomOcclusionBounds; // 0x0118(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray SoloTracking; // 0x0150(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray NamedMaterialSlots; // 0x0160(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_170[0x8]; // 0x0170(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool ContainsEmitterType(class UClass* TypeData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystem") - } - static class UParticleSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystem; - -// Class Engine.WorldPartitionRuntimeCellData -// 0x00B8 (0x00E0 - 0x0028) -class UWorldPartitionRuntimeCellData : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox ContentBounds; // 0x0050(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TOptional CellBounds; // 0x0088(0x0040)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName GridName; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HierarchicalLevel; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellData") - } - static class UWorldPartitionRuntimeCellData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellData; - -// Class Engine.Model -// 0x0240 (0x0268 - 0x0028) -class UModel final : public UObject -{ -public: - uint8 Pad_28[0x240]; // 0x0028(0x0240)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Model") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Model") - } - static class UModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UModel; - -// Class Engine.ParticleModuleAccelerationBase -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleAccelerationBase : public UParticleModule -{ -public: - uint8 bAlwaysInWorldSpace : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationBase") - } - static class UParticleModuleAccelerationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationBase; - -// Class Engine.ParticleModuleAcceleration -// 0x0068 (0x00A0 - 0x0038) -class UParticleModuleAcceleration final : public UParticleModuleAccelerationBase -{ -public: - struct FRawDistributionVector Acceleration; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bApplyOwnerScale : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAcceleration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAcceleration") - } - static class UParticleModuleAcceleration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAcceleration; - -// Class Engine.ParticleModuleAccelerationConstant -// 0x0018 (0x0050 - 0x0038) -class UParticleModuleAccelerationConstant final : public UParticleModuleAccelerationBase -{ -public: - struct FVector Acceleration; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationConstant") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationConstant") - } - static class UParticleModuleAccelerationConstant* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationConstant; - -// Class Engine.ParticleModuleAccelerationDrag -// 0x0038 (0x0070 - 0x0038) -class UParticleModuleAccelerationDrag final : public UParticleModuleAccelerationBase -{ -public: - class UDistributionFloat* DragCoefficient; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DragCoefficientRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationDrag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationDrag") - } - static class UParticleModuleAccelerationDrag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationDrag; - -// Class Engine.WorldPartitionRuntimeCellTransformerISM -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionRuntimeCellTransformerISM final : public UWorldPartitionRuntimeCellTransformer -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformerISM") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformerISM") - } - static class UWorldPartitionRuntimeCellTransformerISM* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformerISM; - -// Class Engine.ParticleModuleAccelerationDragScaleOverLife -// 0x0038 (0x0070 - 0x0038) -class UParticleModuleAccelerationDragScaleOverLife final : public UParticleModuleAccelerationBase -{ -public: - class UDistributionFloat* DragScale; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DragScaleRaw; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationDragScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationDragScaleOverLife") - } - static class UParticleModuleAccelerationDragScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationDragScaleOverLife; - -// Class Engine.ParticleModuleAccelerationOverLifetime -// 0x0060 (0x0098 - 0x0038) -class UParticleModuleAccelerationOverLifetime final : public UParticleModuleAccelerationBase -{ -public: - struct FRawDistributionVector AccelOverLife; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAccelerationOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAccelerationOverLifetime") - } - static class UParticleModuleAccelerationOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAccelerationOverLifetime; - -// Class Engine.VirtualTexture -// 0x0000 (0x0028 - 0x0028) -class UVirtualTexture : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexture") - } - static class UVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexture; - -// Class Engine.ParticleModuleAttractorBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleAttractorBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorBase") - } - static class UParticleModuleAttractorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorBase; - -// Class Engine.ParticleModuleAttractorLine -// 0x0090 (0x00C0 - 0x0030) -class UParticleModuleAttractorLine final : public UParticleModuleAttractorBase -{ -public: - struct FVector EndPoint0; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPoint1; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorLine") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorLine") - } - static class UParticleModuleAttractorLine* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorLine; - -// Class Engine.VOIPStatics -// 0x0000 (0x0028 - 0x0028) -class UVOIPStatics final : public UBlueprintFunctionLibrary -{ -public: - static void SetMicThreshold(float InThreshold); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VOIPStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VOIPStatics") - } - static class UVOIPStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVOIPStatics; - -// Class Engine.ParticleModuleAttractorParticle -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleAttractorParticle final : public UParticleModuleAttractorBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bStrengthByDistance : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat Strength; // 0x0070(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAffectBaseVelocity : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAttractorParticleSelectionMethod SelectionMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRenewSource : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritSourceVel : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LastSelIndex; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorParticle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorParticle") - } - static class UParticleModuleAttractorParticle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorParticle; - -// Class Engine.ParticleModuleAttractorPoint -// 0x00C8 (0x00F8 - 0x0030) -class UParticleModuleAttractorPoint final : public UParticleModuleAttractorBase -{ -public: - struct FRawDistributionVector position; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Range; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x00C0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 StrengthByDistance : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectBaseVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideVelocity : 1; // 0x00F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseWorldSpacePosition : 1; // 0x00F0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_X : 1; // 0x00F0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Y : 1; // 0x00F0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Positive_Z : 1; // 0x00F0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_X : 1; // 0x00F0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Y : 1; // 0x00F1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Negative_Z : 1; // 0x00F1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorPoint") - } - static class UParticleModuleAttractorPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorPoint; - -// Class Engine.ParticleModuleAttractorPointGravity -// 0x0058 (0x0088 - 0x0030) -class UParticleModuleAttractorPointGravity final : public UParticleModuleAttractorBase -{ -public: - struct FVector position; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDistributionFloat* Strength; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StrengthRaw; // 0x0058(0x0030)(Edit, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleAttractorPointGravity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleAttractorPointGravity") - } - static class UParticleModuleAttractorPointGravity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleAttractorPointGravity; - -// Class Engine.ParticleModuleBeamBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleBeamBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamBase") - } - static class UParticleModuleBeamBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamBase; - -// Class Engine.SkyLight -// 0x0010 (0x02D8 - 0x02C8) -class ASkyLight : public AInfo -{ -public: - class USkyLightComponent* LightComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_bEnabled(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyLight") - } - static class ASkyLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkyLight; - -// Class Engine.ParticleModuleBeamModifier -// 0x0108 (0x0138 - 0x0030) -class UParticleModuleBeamModifier final : public UParticleModuleBeamBase -{ -public: - EBeamModifierType ModifierType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeamModifierOptions PositionOptions; // 0x0034(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRawDistributionVector position; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FBeamModifierOptions TangentOptions; // 0x0098(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Tangent; // 0x00A0(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsoluteTangent : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBeamModifierOptions StrengthOptions; // 0x0104(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Strength; // 0x0108(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamModifier") - } - static class UParticleModuleBeamModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamModifier; - -// Class Engine.ParticleModuleBeamNoise -// 0x0190 (0x01C0 - 0x0030) -class UParticleModuleBeamNoise final : public UParticleModuleBeamBase -{ -public: - uint8 bLowFreq_Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Frequency; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Frequency_LowRange; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector NoiseRange; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat NoiseRangeScale; // 0x00A0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bNRScaleEmitterTime : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector NoiseSpeed; // 0x00D8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bSmooth : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NoiseLockRadius; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bNoiseLock : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOscillate : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NoiseLockTime; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseTension; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseNoiseTangents : 1; // 0x014C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat NoiseTangentStrength; // 0x0150(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 NoiseTessellation; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTargetNoise : 1; // 0x0184(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FrequencyDistance; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyNoiseScale : 1; // 0x018C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat NoiseScale; // 0x0190(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamNoise") - } - static class UParticleModuleBeamNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamNoise; - -// Class Engine.OnlineBlueprintCallProxyBase -// 0x0000 (0x0030 - 0x0030) -class UOnlineBlueprintCallProxyBase : public UBlueprintAsyncActionBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineBlueprintCallProxyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineBlueprintCallProxyBase") - } - static class UOnlineBlueprintCallProxyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineBlueprintCallProxyBase; - -// Class Engine.ParticleModuleBeamSource -// 0x0118 (0x0148 - 0x0030) -class UParticleModuleBeamSource final : public UParticleModuleBeamBase -{ -public: - EBeam2SourceTargetMethod SourceMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SourceName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSourceAbsolute : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Source; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSource : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EBeam2SourceTargetTangentMethod SourceTangentMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector SourceTangent; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceTangent : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat SourceStrength; // 0x0110(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockSourceStength : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamSource") - } - static class UParticleModuleBeamSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamSource; - -// Class Engine.ParticleModuleBeamTarget -// 0x0120 (0x0150 - 0x0030) -class UParticleModuleBeamTarget final : public UParticleModuleBeamBase -{ -public: - EBeam2SourceTargetMethod TargetMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TargetName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector Target; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bTargetAbsolute : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockTarget : 1; // 0x00A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EBeam2SourceTargetTangentMethod TargetTangentMethod; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector TargetTangent; // 0x00A8(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockTargetTangent : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat TargetStrength; // 0x0110(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bLockTargetStength : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LockRadius; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_148[0x8]; // 0x0148(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleBeamTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleBeamTarget") - } - static class UParticleModuleBeamTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleBeamTarget; - -// Class Engine.SoundAttenuation -// 0x03D0 (0x03F8 - 0x0028) -class USoundAttenuation final : public UObject -{ -public: - struct FSoundAttenuationSettings Attenuation; // 0x0028(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundAttenuation") - } - static class USoundAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundAttenuation; - -// Class Engine.ParticleModuleCameraBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleCameraBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCameraBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCameraBase") - } - static class UParticleModuleCameraBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCameraBase; - -// Class Engine.ParticleModuleCameraOffset -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleCameraOffset final : public UParticleModuleCameraBase -{ -public: - struct FRawDistributionFloat CameraOffset; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bSpawnTimeOnly : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleCameraOffsetUpdateMethod UpdateMethod; // 0x0064(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCameraOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCameraOffset") - } - static class UParticleModuleCameraOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCameraOffset; - -// Class Engine.ParticleModuleCollisionBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleCollisionBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollisionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollisionBase") - } - static class UParticleModuleCollisionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollisionBase; - -// Class Engine.ParticleModuleCollision -// 0x0190 (0x01C0 - 0x0030) -class UParticleModuleCollision final : public UParticleModuleCollisionBase -{ -public: - struct FRawDistributionVector DampingFactor; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector DampingFactorRotation; // 0x0090(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat MaxCollisions; // 0x00F0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleCollisionComplete CollisionCompletionOption; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CollisionTypes; // 0x0128(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bApplyPhysics : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTriggerVolumes : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat ParticleMass; // 0x0148(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float DirScalar; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPawnsDoNotDecrementCount : 1; // 0x017C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyVerticalNormalsDecrementCount : 1; // 0x017C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VerticalFudgeFactor; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat DelayAmount; // 0x0188(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bDropDetail : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollideOnlyIfVisible : 1; // 0x01B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreSourceActor : 1; // 0x01B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B9[0x3]; // 0x01B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxCollisionDistance; // 0x01BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollision") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollision") - } - static class UParticleModuleCollision* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollision; - -// Class Engine.SoundEffectSourcePresetChain -// 0x0018 (0x0040 - 0x0028) -class USoundEffectSourcePresetChain final : public UObject -{ -public: - TArray Chain; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bPlayEffectChainTails : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSourcePresetChain") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSourcePresetChain") - } - static class USoundEffectSourcePresetChain* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSourcePresetChain; - -// Class Engine.ParticleModuleCollisionGPU -// 0x0078 (0x00A8 - 0x0030) -class UParticleModuleCollisionGPU final : public UParticleModuleCollisionBase -{ -public: - struct FRawDistributionFloat Resilience; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat ResilienceScaleOverLife; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float Friction; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomSpread; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomDistribution; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusScale; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusBias; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleCollisionResponse Response; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleCollisionMode CollisionMode; // 0x00A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleCollisionGPU") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleCollisionGPU") - } - static class UParticleModuleCollisionGPU* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleCollisionGPU; - -// Class Engine.ParticleModuleColorBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleColorBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorBase") - } - static class UParticleModuleColorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorBase; - -// Class Engine.SoundSubmixBase -// 0x0068 (0x0090 - 0x0028) -class USoundSubmixBase : public UObject -{ -public: - bool bAutoDisable; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoDisableTime; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ChildSubmixes; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - TMap DynamicChildSubmixes; // 0x0040(0x0050)(Transient, NativeAccessSpecifierPublic) - -public: - bool DynamicConnect(const class UObject* WorldContextObject, class USoundSubmixBase* InParent); - bool DynamicDisconnect(const class UObject* WorldContextObject); - class USoundSubmixBase* FindDynamicAncestor(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmixBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmixBase") - } - static class USoundSubmixBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmixBase; - -// Class Engine.SoundSubmixWithParentBase -// 0x0060 (0x00F0 - 0x0090) -class USoundSubmixWithParentBase : public USoundSubmixBase -{ -public: - class USoundSubmixBase* ParentSubmix; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap DynamicParentSubmix; // 0x0098(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bIsDynamic : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmixWithParentBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmixWithParentBase") - } - static class USoundSubmixWithParentBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmixWithParentBase; - -// Class Engine.SoundSubmix -// 0x0158 (0x0248 - 0x00F0) -class USoundSubmix final : public USoundSubmixWithParentBase -{ -public: - uint8 bMuteWhenBackgrounded : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixEffectChain; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* AmbisonicsPluginSettings; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerAttackTime; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerReleaseTime; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings OutputVolumeModulation; // 0x0118(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings WetLevelModulation; // 0x0170(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings DryLevelModulation; // 0x01C8(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 bSendToAudioLink : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioLinkSettingsAbstract* AudioLinkSettings; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSubmixRecordedFileDone; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_240[0x8]; // 0x0240(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP); - void AddSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TArray& InBandSettings, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime); - void RemoveEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP); - void RemoveSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP); - void SetDryVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod); - void SetOutputVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod); - void SetSubmixDryLevel(const class UObject* WorldContextObject, float InDryLevel); - void SetSubmixOutputVolume(const class UObject* WorldContextObject, float InOutputVolume); - void SetSubmixWetLevel(const class UObject* WorldContextObject, float InWetLevel); - void SetWetVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod); - void StartEnvelopeFollowing(const class UObject* WorldContextObject); - void StartRecordingOutput(const class UObject* WorldContextObject, float ExpectedDuration); - void StartSpectralAnalysis(const class UObject* WorldContextObject, EFFTSize FFTSize, EFFTPeakInterpolationMethod InterpolationMethod, EFFTWindowType WindowType, float HopSize, EAudioSpectrumType SpectrumType); - void StopEnvelopeFollowing(const class UObject* WorldContextObject); - void StopRecordingOutput(const class UObject* WorldContextObject, EAudioRecordingExportType ExportType, const class FString& Name_0, const class FString& Path, class USoundWave* ExistingSoundWaveToOverwrite); - void StopSpectralAnalysis(const class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmix") - } - static class USoundSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSubmix; - -// Class Engine.ParticleModuleColor -// 0x0098 (0x00C8 - 0x0030) -class UParticleModuleColor : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector StartColor; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat StartAlpha; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bClampAlpha : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColor") - } - static class UParticleModuleColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColor; - -// Class Engine.ParticleModuleColorOverLife -// 0x0098 (0x00C8 - 0x0030) -class UParticleModuleColorOverLife final : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector ColorOverLife; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat AlphaOverLife; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bClampAlpha : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorOverLife") - } - static class UParticleModuleColorOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorOverLife; - -// Class Engine.SoundSubmixWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class ISoundSubmixWidgetInterface final -{ -public: - void OnConstructed(class USoundSubmixBase* SoundSubmix); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSubmixWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSubmixWidgetInterface") - } - static class ISoundSubmixWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISoundSubmixWidgetInterface; - -// Class Engine.SoundNodeSwitch -// 0x0008 (0x0050 - 0x0048) -class USoundNodeSwitch final : public USoundNode -{ -public: - class FName IntParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeSwitch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeSwitch") - } - static class USoundNodeSwitch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeSwitch; - -// Class Engine.ParticleModuleColorScaleOverLife -// 0x0098 (0x00C8 - 0x0030) -class UParticleModuleColorScaleOverLife final : public UParticleModuleColorBase -{ -public: - struct FRawDistributionVector ColorScaleOverLife; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat AlphaScaleOverLife; // 0x0090(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bEmitterTime : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColorScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColorScaleOverLife") - } - static class UParticleModuleColorScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColorScaleOverLife; - -// Class Engine.ParticleModuleColor_Seeded -// 0x0020 (0x00E8 - 0x00C8) -class UParticleModuleColor_Seeded final : public UParticleModuleColor -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C8(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleColor_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleColor_Seeded") - } - static class UParticleModuleColor_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleColor_Seeded; - -// Class Engine.ParticleModuleEventBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleEventBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventBase") - } - static class UParticleModuleEventBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventBase; - -// Class Engine.ParticleModuleEventGenerator -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleEventGenerator final : public UParticleModuleEventBase -{ -public: - TArray Events; // 0x0030(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventGenerator") - } - static class UParticleModuleEventGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventGenerator; - -// Class Engine.ParticleModuleVectorFieldScale -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleVectorFieldScale final : public UParticleModuleVectorFieldBase -{ -public: - class UDistributionFloat* VectorFieldScale; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat VectorFieldScaleRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScale") - } - static class UParticleModuleVectorFieldScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldScale; - -// Class Engine.ParticleModuleEventReceiverBase -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleEventReceiverBase : public UParticleModuleEventBase -{ -public: - EParticleEventType EventGeneratorType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName EventName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverBase") - } - static class UParticleModuleEventReceiverBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverBase; - -// Class Engine.ParticleModuleEventReceiverKillParticles -// 0x0008 (0x0048 - 0x0040) -class UParticleModuleEventReceiverKillParticles final : public UParticleModuleEventReceiverBase -{ -public: - uint8 bStopSpawning : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverKillParticles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverKillParticles") - } - static class UParticleModuleEventReceiverKillParticles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverKillParticles; - -// Class Engine.PhysicalMaterialMask -// 0x0010 (0x0038 - 0x0028) -class UPhysicalMaterialMask final : public UObject -{ -public: - int32 UVChannelIndex; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressX; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0xA]; // 0x002E(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterialMask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterialMask") - } - static class UPhysicalMaterialMask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterialMask; - -// Class Engine.ParticleModuleEventReceiverSpawn -// 0x00B0 (0x00F0 - 0x0040) -class UParticleModuleEventReceiverSpawn final : public UParticleModuleEventReceiverBase -{ -public: - struct FRawDistributionFloat SpawnCount; // 0x0040(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bUseParticleTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePSysLocation : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritVelocity : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector InheritVelocityScale; // 0x0078(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray PhysicalMaterials; // 0x00D8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bBanPhysicalMaterials : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventReceiverSpawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventReceiverSpawn") - } - static class UParticleModuleEventReceiverSpawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventReceiverSpawn; - -// Class Engine.ParticleModuleEventSendToGame -// 0x0000 (0x0028 - 0x0028) -class UParticleModuleEventSendToGame final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleEventSendToGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleEventSendToGame") - } - static class UParticleModuleEventSendToGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleEventSendToGame; - -// Class Engine.ParticleModuleVelocityCone -// 0x0078 (0x00B0 - 0x0038) -class UParticleModuleVelocityCone final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionFloat Angle; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat Velocity; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0098(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityCone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityCone") - } - static class UParticleModuleVelocityCone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityCone; - -// Class Engine.ClusterUnionComponent -// 0x0250 (0x0740 - 0x04F0) -class UClusterUnionComponent final : public UPrimitiveComponent -{ -public: - bool bEnableDamageFromCollision; // 0x04F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F1[0x7]; // 0x04F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate& BoneIds, bool bIsNew)> OnComponentAddedEvent; // 0x04F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnComponentRemovedEvent; // 0x0508(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnComponentBoundsChangedEvent; // 0x0518(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_528[0x98]; // 0x0528(0x0098)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ClusteredComponentsReferences; // 0x05C0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - int32 GravityGroupIndexOverride; // 0x05D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5D4[0x104]; // 0x05D4(0x0104)(Fixing Size After Last Property [ Dumper-7 ]) - struct FClusterUnionReplicatedData ReplicatedRigidState; // 0x06D8(0x0002)(Net, RepNotify, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_6DA[0x66]; // 0x06DA(0x0066)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddComponentToCluster(class UPrimitiveComponent* InComponent, const TArray& BoneIds, bool bRebuildGeometry); - void ForceSetChildToParent(class UPrimitiveComponent* InComponent, const TArray& BoneIds, const TArray& ChildToParent); - TArray GetActors(); - TArray GetPrimitiveComponents(); - void HandleComponentPhysicsStateChange(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange); - void HandleComponentPhysicsStateChangePostAddIntoClusterUnion(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange); - bool IsComponentAdded(class UPrimitiveComponent* Component); - void OnRep_RigidState(); - void RemoveComponentBonesFromCluster(class UPrimitiveComponent* InComponent, const TArray& BoneIds); - void RemoveComponentFromCluster(class UPrimitiveComponent* InComponent); - void SetEnableDamageFromCollision(bool bValue); - void SetIsAnchored(bool bIsAnchored); - - bool IsAuthority() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClusterUnionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClusterUnionComponent") - } - static class UClusterUnionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClusterUnionComponent; - -// Class Engine.ParticleModuleKillHeight -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleKillHeight final : public UParticleModuleKillBase -{ -public: - struct FRawDistributionFloat Height; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAbsolute : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFloor : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyPSysScale : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleKillHeight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleKillHeight") - } - static class UParticleModuleKillHeight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleKillHeight; - -// Class Engine.ParticleModuleLifetimeBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLifetimeBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetimeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetimeBase") - } - static class UParticleModuleLifetimeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetimeBase; - -// Class Engine.ParticleSpriteEmitter -// 0x0000 (0x01C0 - 0x01C0) -class UParticleSpriteEmitter final : public UParticleEmitter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSpriteEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSpriteEmitter") - } - static class UParticleSpriteEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSpriteEmitter; - -// Class Engine.ParticleModuleLifetime -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleLifetime : public UParticleModuleLifetimeBase -{ -public: - struct FRawDistributionFloat Lifetime; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetime") - } - static class UParticleModuleLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetime; - -// Class Engine.ParticleModuleLifetime_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleLifetime_Seeded final : public UParticleModuleLifetime -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLifetime_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLifetime_Seeded") - } - static class UParticleModuleLifetime_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLifetime_Seeded; - -// Class Engine.NeuralProfile -// 0x0058 (0x0080 - 0x0028) -class UNeuralProfile final : public UObject -{ -public: - struct FNeuralProfileStruct Settings; // 0x0028(0x0048)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NeuralProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NeuralProfile") - } - static class UNeuralProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNeuralProfile; - -// Class Engine.ParticleModuleLightBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleLightBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLightBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLightBase") - } - static class UParticleModuleLightBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLightBase; - -// Class Engine.ParticleModuleLight -// 0x0110 (0x0140 - 0x0030) -class UParticleModuleLight : public UParticleModuleLightBase -{ -public: - bool bUseInverseSquaredFalloff; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTranslucency; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideInverseExposureBlend : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bPreviewLightRadius; // 0x0038(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpawnFraction; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionVector ColorScaleOverLife; // 0x0040(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat BrightnessOverLife; // 0x00A0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat RadiusScale; // 0x00D0(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat LightExponent; // 0x0100(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - float InverseExposureBlend; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannelsMeshes; // 0x0134(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannelsLights; // 0x0135(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_136[0x2]; // 0x0136(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricScatteringIntensity; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHighQualityLights; // 0x013C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShadowCastingLights; // 0x013D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13E[0x2]; // 0x013E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLight") - } - static class UParticleModuleLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLight; - -// Class Engine.PathFollowingAgentInterface -// 0x0000 (0x0000 - 0x0000) -class IPathFollowingAgentInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PathFollowingAgentInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PathFollowingAgentInterface") - } - static class IPathFollowingAgentInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPathFollowingAgentInterface; - -// Class Engine.HealthSnapshotBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UHealthSnapshotBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void LogPerformanceSnapshot(const class FString& SnapshotTitle, bool bResetStats); - static void StartPerformanceSnapshots(); - static void StopPerformanceSnapshots(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HealthSnapshotBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HealthSnapshotBlueprintLibrary") - } - static class UHealthSnapshotBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHealthSnapshotBlueprintLibrary; - -// Class Engine.ParticleModuleLight_Seeded -// 0x0020 (0x0160 - 0x0140) -class UParticleModuleLight_Seeded final : public UParticleModuleLight -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0140(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLight_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLight_Seeded") - } - static class UParticleModuleLight_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLight_Seeded; - -// Class Engine.ParticleModuleLocationBoneSocket -// 0x0050 (0x0080 - 0x0030) -class UParticleModuleLocationBoneSocket final : public UParticleModuleLocationBase -{ -public: - ELocationBoneSocketSource SourceType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector UniversalOffset; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SourceLocations; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - ELocationBoneSocketSelectionMethod SelectionMethod; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUpdatePositionEachFrame : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrientMeshEmitters : 1; // 0x0064(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritBoneVelocity : 1; // 0x0064(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritVelocityScale; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SkelMeshActorParamName; // 0x006C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumPreSelectedIndices; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationBoneSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationBoneSocket") - } - static class UParticleModuleLocationBoneSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationBoneSocket; - -// Class Engine.ParticleModuleLocationEmitter -// 0x0020 (0x0050 - 0x0030) -class UParticleModuleLocationEmitter final : public UParticleModuleLocationBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocationEmitterSelectionMethod SelectionMethod; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 InheritSourceVelocity : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritSourceVelocityScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritSourceRotation : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InheritSourceRotationScale; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationEmitter") - } - static class UParticleModuleLocationEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationEmitter; - -// Class Engine.ParticleModuleLocationEmitterDirect -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleLocationEmitterDirect final : public UParticleModuleLocationBase -{ -public: - class FName EmitterName; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationEmitterDirect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationEmitterDirect") - } - static class UParticleModuleLocationEmitterDirect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationEmitterDirect; - -// Class Engine.ParticleModuleLocationPrimitiveCylinder_Seeded -// 0x0020 (0x0188 - 0x0168) -class UParticleModuleLocationPrimitiveCylinder_Seeded final : public UParticleModuleLocationPrimitiveCylinder -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0168(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveCylinder_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveCylinder_Seeded") - } - static class UParticleModuleLocationPrimitiveCylinder_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveCylinder_Seeded; - -// Class Engine.ParticleModuleLocationPrimitiveSphere -// 0x0030 (0x00F8 - 0x00C8) -class UParticleModuleLocationPrimitiveSphere : public UParticleModuleLocationPrimitiveBase -{ -public: - struct FRawDistributionFloat StartRadius; // 0x00C8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere") - } - static class UParticleModuleLocationPrimitiveSphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere; - -// Class Engine.ParticleModuleLocationPrimitiveSphere_Seeded -// 0x0020 (0x0118 - 0x00F8) -class UParticleModuleLocationPrimitiveSphere_Seeded final : public UParticleModuleLocationPrimitiveSphere -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00F8(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationPrimitiveSphere_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationPrimitiveSphere_Seeded") - } - static class UParticleModuleLocationPrimitiveSphere_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationPrimitiveSphere_Seeded; - -// Class Engine.ParticleModuleLocationWorldOffset -// 0x0000 (0x0098 - 0x0098) -class UParticleModuleLocationWorldOffset : public UParticleModuleLocation -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset") - } - static class UParticleModuleLocationWorldOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset; - -// Class Engine.ParticleModuleLocationWorldOffset_Seeded -// 0x0020 (0x00B8 - 0x0098) -class UParticleModuleLocationWorldOffset_Seeded final : public UParticleModuleLocationWorldOffset -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleLocationWorldOffset_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleLocationWorldOffset_Seeded") - } - static class UParticleModuleLocationWorldOffset_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleLocationWorldOffset_Seeded; - -// Class Engine.ParticleModuleMaterialBase -// 0x0000 (0x0030 - 0x0030) -class UParticleModuleMaterialBase : public UParticleModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMaterialBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMaterialBase") - } - static class UParticleModuleMaterialBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMaterialBase; - -// Class Engine.ParticleModuleMeshMaterial -// 0x0010 (0x0040 - 0x0030) -class UParticleModuleMeshMaterial final : public UParticleModuleMaterialBase -{ -public: - TArray MeshMaterials; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshMaterial") - } - static class UParticleModuleMeshMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshMaterial; - -// Class Engine.ParticleModuleMeshRotation_Seeded -// 0x0020 (0x00B8 - 0x0098) -class UParticleModuleMeshRotation_Seeded final : public UParticleModuleMeshRotation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0098(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleMeshRotation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleMeshRotation_Seeded") - } - static class UParticleModuleMeshRotation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleMeshRotation_Seeded; - -// Class Engine.ParticleModuleOrientationAxisLock -// 0x0008 (0x0038 - 0x0030) -class UParticleModuleOrientationAxisLock final : public UParticleModuleOrientationBase -{ -public: - EParticleAxisLock LockAxisFlags; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleOrientationAxisLock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleOrientationAxisLock") - } - static class UParticleModuleOrientationAxisLock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleOrientationAxisLock; - -// Class Engine.ParticleModuleParameterDynamic_Seeded -// 0x0020 (0x0068 - 0x0048) -class UParticleModuleParameterDynamic_Seeded final : public UParticleModuleParameterDynamic -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleParameterDynamic_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleParameterDynamic_Seeded") - } - static class UParticleModuleParameterDynamic_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleParameterDynamic_Seeded; - -// Class Engine.ParticleModulePivotOffset -// 0x0010 (0x0040 - 0x0030) -class UParticleModulePivotOffset final : public UParticleModuleLocationBase -{ -public: - struct FVector2D PivotOffset; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModulePivotOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModulePivotOffset") - } - static class UParticleModulePivotOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModulePivotOffset; - -// Class Engine.ParticleModuleRequired -// 0x0140 (0x0170 - 0x0030) -class UParticleModuleRequired final : public UParticleModule -{ -public: - class UMaterialInterface* Material; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFacingCameraBlendDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EmitterOrigin; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator EmitterRotation; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLocalSpace : 1; // 0x0071(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillOnDeactivate : 1; // 0x0071(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKillOnCompleted : 1; // 0x0071(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSortMode SortMode; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLegacyEmitterTime : 1; // 0x0073(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveHMDRoll : 1; // 0x0073(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportLargeWorldCoordinates : 1; // 0x0073(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmitterDurationUseRange : 1; // 0x0073(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideUseVelocityForMotionBlur : 1; // 0x0073(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVelocityForMotionBlur : 1; // 0x0073(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - float EmitterDuration; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SpawnRate; // 0x0078(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray BurstList; // 0x00A8(0x0010)(ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic) - float EmitterDelay; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmitterDelayLow; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDelayFirstLoopOnly : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleSubUVInterpMethod InterpolationMethod; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bScaleUV : 1; // 0x00C2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmitterDelayUseRange : 1; // 0x00C2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EParticleBurstMethod ParticleBurstMethod; // 0x00C3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSystemMacroUV : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaxDrawCount : 1; // 0x00C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EOpacitySourceMode OpacitySourceMode; // 0x00C5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEmitterNormalsMode EmitterNormalsMode; // 0x00C6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOrbitModuleAffectsVelocityAlignment : 1; // 0x00C7(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 SubImages_Horizontal; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Vertical; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomImageTime; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RandomImageChanges; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MacroUVPosition; // 0x00D8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MacroUVRadius; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleUVFlipMode UVFlippingMode; // 0x00F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubUVBoundingVertexCount BoundingMode; // 0x00F5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDurationRecalcEachLoop : 1; // 0x00F6(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F7[0x1]; // 0x00F7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NormalsSphereCenter; // 0x00F8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AlphaThreshold; // 0x0110(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EmitterLoops; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* CutoutTexture; // 0x0118(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDrawCount; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmitterDurationLow; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalsCylinderDirection; // 0x0128(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NamedMaterialOverrides; // 0x0140(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_150[0x20]; // 0x0150(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRequired") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRequired") - } - static class UParticleModuleRequired* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRequired; - -// Class Engine.WorldPartitionActorLoaderInterface -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionActorLoaderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionActorLoaderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionActorLoaderInterface") - } - static class IWorldPartitionActorLoaderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionActorLoaderInterface; - -// Class Engine.ParticleModuleRotationOverLifetime -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleRotationOverLifetime final : public UParticleModuleRotationBase -{ -public: - struct FRawDistributionFloat RotationOverLife; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Scale : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationOverLifetime") - } - static class UParticleModuleRotationOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationOverLifetime; - -// Class Engine.ParticleModuleRotationRateMultiplyLife -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleRotationRateMultiplyLife final : public UParticleModuleRotationRateBase -{ -public: - struct FRawDistributionFloat LifeMultiplier; // 0x0030(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotationRateMultiplyLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotationRateMultiplyLife") - } - static class UParticleModuleRotationRateMultiplyLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotationRateMultiplyLife; - -// Class Engine.ParticleModuleRotation_Seeded -// 0x0020 (0x0080 - 0x0060) -class UParticleModuleRotation_Seeded final : public UParticleModuleRotation -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleRotation_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleRotation_Seeded") - } - static class UParticleModuleRotation_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleRotation_Seeded; - -// Class Engine.ParticleModuleSize -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleSize : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector StartSize; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSize") - } - static class UParticleModuleSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSize; - -// Class Engine.ParticleModuleSizeScale -// 0x0068 (0x0098 - 0x0030) -class UParticleModuleSizeScale final : public UParticleModuleSizeBase -{ -public: - struct FRawDistributionVector SizeScale; // 0x0030(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 EnableX : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 EnableY : 1; // 0x0090(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 EnableZ : 1; // 0x0090(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeScale") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeScale") - } - static class UParticleModuleSizeScale* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeScale; - -// Class Engine.ParticleModuleSizeScaleBySpeed -// 0x0020 (0x0050 - 0x0030) -class UParticleModuleSizeScaleBySpeed final : public UParticleModuleSizeBase -{ -public: - struct FVector2D SpeedScale; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MaxScale; // 0x0040(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSizeScaleBySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSizeScaleBySpeed") - } - static class UParticleModuleSizeScaleBySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSizeScaleBySpeed; - -// Class Engine.ParticleModuleSize_Seeded -// 0x0020 (0x00B0 - 0x0090) -class UParticleModuleSize_Seeded final : public UParticleModuleSize -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSize_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSize_Seeded") - } - static class UParticleModuleSize_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSize_Seeded; - -// Class Engine.ParticleModuleSpawn -// 0x00A8 (0x00E0 - 0x0038) -class UParticleModuleSpawn final : public UParticleModuleSpawnBase -{ -public: - struct FRawDistributionFloat Rate; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat RateScale; // 0x0068(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray BurstList; // 0x0098(0x0010)(Edit, ExportObject, ZeroConstructor, NoClear, NativeAccessSpecifierPublic) - struct FRawDistributionFloat BurstScale; // 0x00A8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleBurstMethod ParticleBurstMethod; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bApplyGlobalSpawnRateScale : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSpawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSpawn") - } - static class UParticleModuleSpawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSpawn; - -// Class Engine.WorldPartitionSubsystem -// 0x02B8 (0x02F8 - 0x0040) -class UWorldPartitionSubsystem final : public UTickableWorldSubsystem -{ -public: - uint8 Pad_40[0x2B8]; // 0x0040(0x02B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsAllStreamingCompleted(); - - bool IsStreamingCompleted(EWorldPartitionRuntimeCellState QueryState, const TArray& QuerySources, bool bExactState) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionSubsystem") - } - static class UWorldPartitionSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionSubsystem; - -// Class Engine.ParticleModuleSubUV -// 0x0040 (0x0070 - 0x0030) -class UParticleModuleSubUV : public UParticleModuleSubUVBase -{ -public: - class USubUVAnimation* Animation; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat SubImageIndex; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bUseRealTime : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUV") - } - static class UParticleModuleSubUV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUV; - -// Class Engine.ParticleModuleSubUVMovie -// 0x0040 (0x00B0 - 0x0070) -class UParticleModuleSubUVMovie final : public UParticleModuleSubUV -{ -public: - uint8 bUseEmitterTime : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat FrameRate; // 0x0078(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 StartingFrame; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleSubUVMovie") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleSubUVMovie") - } - static class UParticleModuleSubUVMovie* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleSubUVMovie; - -// Class Engine.ParticleModuleTypeDataAnimTrail -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleTypeDataAnimTrail final : public UParticleModuleTypeDataBase -{ -public: - uint8 bDeadTrailsOnDeactivate : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePreviousTangentRecalculation : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentRecalculationEveryFrame : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TilingDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceTessellationStepSize; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TangentTessellationStepSize; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WidthTessellationStepSize; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataAnimTrail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataAnimTrail") - } - static class UParticleModuleTypeDataAnimTrail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataAnimTrail; - -// Class Engine.ParticleModuleTypeDataBeam2 -// 0x0120 (0x0150 - 0x0030) -class UParticleModuleTypeDataBeam2 final : public UParticleModuleTypeDataBase -{ -public: - EBeam2Method BeamMethod; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TextureTile; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureTileDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Sheets; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBeamCount; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InterpolationPoints; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysOn : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UpVectorStepSize; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BranchParentName; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat Distance; // 0x0060(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EBeamTaperMethod TaperMethod; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat TaperFactor; // 0x0098(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat TaperScale; // 0x00C8(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 RenderGeometry : 1; // 0x00F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderDirectLine : 1; // 0x00F8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderLines : 1; // 0x00F8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RenderTessellation : 1; // 0x00F8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F9[0x57]; // 0x00F9(0x0057)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataBeam2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataBeam2") - } - static class UParticleModuleTypeDataBeam2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataBeam2; - -// Class Engine.ParticleModuleTypeDataMesh -// 0x0080 (0x00B0 - 0x0030) -class UParticleModuleTypeDataMesh final : public UParticleModuleTypeDataBase -{ -public: - class UStaticMesh* Mesh; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float LODSizeScale; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseStaticMeshLODs : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CastShadows : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DoCollisions : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMeshScreenAlignment MeshAlignment; // 0x0045(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideMaterial : 1; // 0x0046(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDefaultMotionBlurSettings : 1; // 0x0046(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMotionBlur : 1; // 0x0046(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector RollPitchYawRange; // 0x0048(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - EParticleAxisLock AxisLockOption; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCameraFacing : 1; // 0x00A9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMeshCameraFacingUpAxis CameraFacingUpAxisOption; // 0x00AA(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshCameraFacingOptions CameraFacingOption; // 0x00AB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyParticleRotationAsSpin : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFaceCameraDirectionRatherThanPosition : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollisionsConsiderPartilceSize : 1; // 0x00AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataMesh") - } - static class UParticleModuleTypeDataMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataMesh; - -// Class Engine.ParticleModuleTypeDataRibbon -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleTypeDataRibbon final : public UParticleModuleTypeDataBase -{ -public: - int32 MaxTessellationBetweenParticles; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SheetsPerTrail; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTrailCount; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleInTrailCount; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDeadTrailsOnDeactivate : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeadTrailsOnSourceLoss : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClipSourceSegement : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePreviousTangentRecalculation : 1; // 0x0040(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentRecalculationEveryFrame : 1; // 0x0040(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpawnInitialParticle : 1; // 0x0040(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ETrailsRenderAxisOption RenderAxis; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TangentSpawningScalar; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderGeometry : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderSpawnPoints : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderTangents : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderTessellation : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TilingDistance; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceTessellationStepSize; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableTangentDiffInterpScale : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TangentTessellationScalar; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleTypeDataRibbon") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleTypeDataRibbon") - } - static class UParticleModuleTypeDataRibbon* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleTypeDataRibbon; - -// Class Engine.ParticleModuleVectorFieldLocal -// 0x0060 (0x0090 - 0x0030) -class UParticleModuleVectorFieldLocal final : public UParticleModuleVectorFieldBase -{ -public: - class UVectorField* VectorField; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeTranslation; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x0050(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale3D; // 0x0068(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreComponentTransform : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileX : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileY : 1; // 0x0088(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileZ : 1; // 0x0088(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixDT : 1; // 0x0088(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldLocal") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldLocal") - } - static class UParticleModuleVectorFieldLocal* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldLocal; - -// Class Engine.ParticleModuleVectorFieldRotation -// 0x0030 (0x0060 - 0x0030) -class UParticleModuleVectorFieldRotation final : public UParticleModuleVectorFieldBase -{ -public: - struct FVector MinInitialRotation; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxInitialRotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotation") - } - static class UParticleModuleVectorFieldRotation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldRotation; - -// Class Engine.ParticleModuleVectorFieldRotationRate -// 0x0018 (0x0048 - 0x0030) -class UParticleModuleVectorFieldRotationRate final : public UParticleModuleVectorFieldBase -{ -public: - struct FVector RotationRate; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldRotationRate") - } - static class UParticleModuleVectorFieldRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldRotationRate; - -// Class Engine.ParticleModuleVectorFieldScaleOverLife -// 0x0038 (0x0068 - 0x0030) -class UParticleModuleVectorFieldScaleOverLife final : public UParticleModuleVectorFieldBase -{ -public: - class UDistributionFloat* VectorFieldScaleOverLife; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRawDistributionFloat VectorFieldScaleOverLifeRaw; // 0x0038(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVectorFieldScaleOverLife") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVectorFieldScaleOverLife") - } - static class UParticleModuleVectorFieldScaleOverLife* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVectorFieldScaleOverLife; - -// Class Engine.ParticleModuleVelocityOverLifetime -// 0x0068 (0x00A0 - 0x0038) -class UParticleModuleVelocityOverLifetime final : public UParticleModuleVelocityBase -{ -public: - struct FRawDistributionVector VelOverLife; // 0x0038(0x0060)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Absolute : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, ExportObject, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocityOverLifetime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocityOverLifetime") - } - static class UParticleModuleVelocityOverLifetime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocityOverLifetime; - -// Class Engine.ParticleModuleVelocity_Seeded -// 0x0020 (0x00E8 - 0x00C8) -class UParticleModuleVelocity_Seeded final : public UParticleModuleVelocity -{ -public: - struct FParticleRandomSeedInfo RandomSeedInfo; // 0x00C8(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleModuleVelocity_Seeded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleModuleVelocity_Seeded") - } - static class UParticleModuleVelocity_Seeded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleModuleVelocity_Seeded; - -// Class Engine.FXSystemComponent -// 0x0000 (0x04F0 - 0x04F0) -class UFXSystemComponent : public UPrimitiveComponent -{ -public: - void ReleaseToPool(); - void SetActorParameter(class FName ParameterName, class AActor* Param); - void SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule); - void SetBoolParameter(class FName ParameterName, bool Param); - void SetColorParameter(class FName ParameterName, const struct FLinearColor& Param); - void SetEmitterEnable(class FName EmitterName, bool bNewEnableState); - void SetFloatParameter(class FName ParameterName, float Param); - void SetIntParameter(class FName ParameterName, int32 Param); - void SetUseAutoManageAttachment(bool bAutoManage); - void SetVectorParameter(class FName ParameterName, const struct FVector& Param); - - class UFXSystemAsset* GetFXSystemAsset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FXSystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FXSystemComponent") - } - static class UFXSystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFXSystemComponent; - -// Class Engine.ParticleSystemComponent -// 0x0310 (0x0800 - 0x04F0) -class UParticleSystemComponent final : public UFXSystemComponent -{ -public: - class UParticleSystem* Template; // 0x04F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EmitterMaterials; // 0x04F8(0x0010)(ZeroConstructor, Transient, DuplicateTransient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SkelMeshComponents; // 0x0508(0x0010)(ExportObject, ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_518[0x1]; // 0x0518(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bResetOnDetach : 1; // 0x0519(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateOnDedicatedServer : 1; // 0x0519(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_519_2 : 2; // 0x0519(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAllowRecycling : 1; // 0x0519(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoManageAttachment : 1; // 0x0519(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoAttachWeldSimulatedBodies : 1; // 0x0519(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_519_7 : 1; // 0x0519(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_51A_0 : 2; // 0x051A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bWarmingUp : 1; // 0x051A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLODMethod : 1; // 0x051A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipUpdateDynamicDataDuringTick : 1; // 0x051A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51B[0xA]; // 0x051B(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleSystemLODMethod LODMethod; // 0x0525(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSignificanceLevel RequiredSignificance; // 0x0526(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_527[0x1]; // 0x0527(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstanceParameters; // 0x0528(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleSpawn; // 0x0538(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleBurst; // 0x0548(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleDeath; // 0x0558(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnParticleCollide; // 0x0568(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bOldPositionValid; // 0x0578(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_579[0x7]; // 0x0579(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OldPosition; // 0x0580(0x0018)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PartSysVelocity; // 0x0598(0x0018)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTime; // 0x05B0(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WarmupTickRate; // 0x05B4(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B8[0x4]; // 0x05B8(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float SecondsBeforeInactive; // 0x05BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C0[0x4]; // 0x05C0(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimeBeforeForceUpdateTransform; // 0x05C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C8[0x20]; // 0x05C8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReplayClips; // 0x05E8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_5F8[0x8]; // 0x05F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomTimeDilation; // 0x0600(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_604[0x54]; // 0x0604(0x0054)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr AutoAttachParent; // 0x0658(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AutoAttachSocketName; // 0x0660(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachLocationRule; // 0x0668(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachRotationRule; // 0x0669(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachScaleRule; // 0x066A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_66B[0x55]; // 0x066B(0x0055)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSystemFinished; // 0x06C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6D0[0x130]; // 0x06D0(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth); - class UMaterialInstanceDynamic* CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial); - void EndTrails(); - void GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity); - void SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType); - void SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint); - void SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex); - void SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex); - void SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex); - void SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex); - void SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex); - void SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex); - void SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param); - void SetTemplate(class UParticleSystem* NewTemplate); - void SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth); - - bool GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const; - bool GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const; - bool GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const; - bool GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const; - bool GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const; - bool GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const; - bool GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const; - class UMaterialInterface* GetNamedMaterial(class FName InName) const; - int32 GetNumActiveParticles() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleSystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleSystemComponent") - } - static class UParticleSystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UParticleSystemComponent; - -// Class Engine.PhysicsSpringComponent -// 0x0030 (0x0260 - 0x0230) -class UPhysicsSpringComponent final : public USceneComponent -{ -public: - float SpringStiffness; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringDamping; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringLengthAtRest; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpringRadius; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel SpringChannel; // 0x0240(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0241(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_242[0x2]; // 0x0242(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SpringCompression; // 0x0244(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_248[0x18]; // 0x0248(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetNormalizedCompressionScalar() const; - struct FVector GetSpringCurrentEndPoint() const; - struct FVector GetSpringDirection() const; - struct FVector GetSpringRestingPoint() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSpringComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSpringComponent") - } - static class UPhysicsSpringComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSpringComponent; - -// Class Engine.PieFixupTestObject -// 0x00A0 (0x00C8 - 0x0028) -class UPieFixupTestObject final : public UObject -{ -public: - struct FSoftObjectPath Path; // 0x0028(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TypedPtr; // 0x0048(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPieFixupStructWithSoftObjectPath Struct; // 0x0070(0x0048)(NativeAccessSpecifierPublic) - TArray Array; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PieFixupTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PieFixupTestObject") - } - static class UPieFixupTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPieFixupTestObject; - -// Class Engine.PlanarReflectionComponent -// 0x0160 (0x0460 - 0x0300) -class UPlanarReflectionComponent final : public USceneCaptureComponent -{ -public: - class UBoxComponent* PreviewBox; // 0x0300(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalDistortionStrength; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefilterRoughness; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrefilterRoughnessDistance; // 0x0310(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScreenPercentage; // 0x0314(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtraFOV; // 0x0318(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeStart; // 0x031C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeEnd; // 0x0320(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeoutStart; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFromPlaneFadeoutEnd; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleFromPlaneFadeStart; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleFromPlaneFadeEnd; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowPreviewPlane; // 0x0334(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRenderSceneTwoSided; // 0x0335(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_336[0x12A]; // 0x0336(0x012A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlanarReflectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlanarReflectionComponent") - } - static class UPlanarReflectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlanarReflectionComponent; - -// Class Engine.PlaneReflectionCapture -// 0x0000 (0x02D0 - 0x02D0) -class APlaneReflectionCapture final : public AReflectionCapture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaneReflectionCapture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaneReflectionCapture") - } - static class APlaneReflectionCapture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlaneReflectionCapture; - -// Class Engine.PlayerCameraManager -// 0x22F8 (0x25C0 - 0x02C8) -class APlayerCameraManager : public AActor -{ -public: - class APlayerController* PCOwner; // 0x02C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* TransformComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultFOV; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultOrthoWidth; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultAspectRatio; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x6C]; // 0x02F4(0x006C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTViewTarget ViewTarget; // 0x0360(0x0850)(Transient, NativeAccessSpecifierPublic) - struct FTViewTarget PendingViewTarget; // 0x0BB0(0x0850)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_1400[0x30]; // 0x1400(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCameraCacheEntry CameraCachePrivate; // 0x1430(0x0840)(Transient, NativeAccessSpecifierPrivate) - struct FCameraCacheEntry LastFrameCameraCachePrivate; // 0x1C70(0x0840)(Transient, NativeAccessSpecifierPrivate) - TArray ModifierList; // 0x24B0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> DefaultModifiers; // 0x24C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - float FreeCamDistance; // 0x24D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24D4[0x4]; // 0x24D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FreeCamOffset; // 0x24D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewTargetOffset; // 0x24F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAudioFadeChangeEvent; // 0x2508(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2518[0x18]; // 0x2518(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> CameraLensEffects; // 0x2530(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UCameraModifier_CameraShake* CachedCameraShakeMod; // 0x2540(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray PostProcessBlendCache; // 0x2548(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2558[0x20]; // 0x2558(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class ACameraActor* AnimCameraActor; // 0x2578(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIsOrthographic : 1; // 0x2580(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoCalculateOrthoPlanes : 1; // 0x2580(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2581[0x3]; // 0x2581(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoPlaneShift; // 0x2584(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUpdateOrthoPlanes : 1; // 0x2588(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCameraHeightAsViewTarget : 1; // 0x2588(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultConstrainAspectRatio : 1; // 0x2588(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2588_3 : 4; // 0x2588(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bClientSimulatingViewTarget : 1; // 0x2588(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseClientSideCameraUpdates : 1; // 0x2589(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2589_1 : 2; // 0x2589(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bGameCameraCutThisFrame : 1; // 0x2589(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_258A[0x2]; // 0x258A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ViewPitchMin; // 0x258C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewPitchMax; // 0x2590(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewYawMin; // 0x2594(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewYawMax; // 0x2598(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewRollMin; // 0x259C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewRollMax; // 0x25A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25A4[0x4]; // 0x25A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float ServerUpdateCameraTimeout; // 0x25A8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_25AC[0x14]; // 0x25AC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AEmitterCameraLensEffectBase* AddCameraLensEffect(TSubclassOf LensEffectEmitterClass); - TScriptInterface AddGenericCameraLensEffect(TSubclassOf LensEffectEmitterClass); - class UCameraModifier* AddNewCameraModifier(TSubclassOf ModifierClass); - bool BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV); - void ClearCameraLensEffects(); - class UCameraModifier* FindCameraModifierByClass(TSubclassOf ModifierClass); - void OnPhotographyMultiPartCaptureEnd(); - void OnPhotographyMultiPartCaptureStart(); - void OnPhotographySessionEnd(); - void OnPhotographySessionStart(); - void PhotographyCameraModify(const struct FVector& NewCameraLocation, const struct FVector& PreviousCameraLocation, const struct FVector& OriginalCameraLocation, struct FVector* ResultCameraLocation); - void RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter); - bool RemoveCameraModifier(class UCameraModifier* ModifierToRemove); - void RemoveGenericCameraLensEffect(TScriptInterface Emitter); - void SetGameCameraCutThisFrame(); - void SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio); - void StartCameraFade(float FromAlpha, float ToAlpha, float duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished); - class UCameraShakeBase* StartCameraShake(TSubclassOf ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - class UCameraShakeBase* StartCameraShakeFromSource(TSubclassOf ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot); - void StopAllCameraShakes(bool bImmediately); - void StopAllCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void StopAllInstancesOfCameraShake(TSubclassOf Shake, bool bImmediately); - void StopAllInstancesOfCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent, bool bImmediately); - void StopCameraFade(); - void StopCameraShake(class UCameraShakeBase* ShakeInstance, bool bImmediately); - void SwapPendingViewTargetWhenUsingClientSideCameraUpdates(); - - struct FVector GetCameraLocation() const; - struct FRotator GetCameraRotation() const; - float GetFOVAngle() const; - class APlayerController* GetOwningPlayerController() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerCameraManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerCameraManager") - } - static class APlayerCameraManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerCameraManager; - -// Class Engine.PluginBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UPluginBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static TArray GetAdditionalPluginSearchPaths(); - static const TArray GetAdditionalProjectPluginSearchPaths(); - static TArray GetEnabledPluginNames(); - static bool GetPluginBaseDir(const class FString& PluginName, class FString* OutBaseDir); - static bool GetPluginContentDir(const class FString& PluginName, class FString* OutContentDir); - static bool GetPluginDescription(const class FString& PluginName, class FString* OutDescription); - static bool GetPluginDescriptorFilePath(const class FString& PluginName, class FString* OutFilePath); - static bool GetPluginEditorCustomVirtualPath(const class FString& PluginName, class FString* OutVirtualPath); - static bool GetPluginMountedAssetPath(const class FString& PluginName, class FString* OutAssetPath); - static bool GetPluginNameForObjectPath(const struct FSoftObjectPath& ObjectPath, class FString* OutPluginName); - static bool GetPluginVersion(const class FString& PluginName, int32* OutVersion); - static bool GetPluginVersionName(const class FString& PluginName, class FString* OutVersionName); - static bool IsPluginMounted(const class FString& PluginName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PluginBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PluginBlueprintLibrary") - } - static class UPluginBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPluginBlueprintLibrary; - -// Class Engine.PrecomputedVisibilityOverrideVolume -// 0x0030 (0x0330 - 0x0300) -class APrecomputedVisibilityOverrideVolume final : public AVolume -{ -public: - TArray OverrideVisibleActors; // 0x0300(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray OverrideInvisibleActors; // 0x0310(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray OverrideInvisibleLevels; // 0x0320(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrecomputedVisibilityOverrideVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrecomputedVisibilityOverrideVolume") - } - static class APrecomputedVisibilityOverrideVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APrecomputedVisibilityOverrideVolume; - -// Class Engine.ReplicationConnectionDriver -// 0x0000 (0x0028 - 0x0028) -class UReplicationConnectionDriver final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationConnectionDriver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationConnectionDriver") - } - static class UReplicationConnectionDriver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationConnectionDriver; - -// Class Engine.RuntimePartitionLevelStreaming -// 0x0000 (0x0058 - 0x0058) -class URuntimePartitionLevelStreaming final : public URuntimePartition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimePartitionLevelStreaming") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimePartitionLevelStreaming") - } - static class URuntimePartitionLevelStreaming* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimePartitionLevelStreaming; - -// Class Engine.RuntimePartitionPersistent -// 0x0000 (0x0058 - 0x0058) -class URuntimePartitionPersistent final : public URuntimePartition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimePartitionPersistent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimePartitionPersistent") - } - static class URuntimePartitionPersistent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimePartitionPersistent; - -// Class Engine.RVOAvoidanceInterface -// 0x0000 (0x0000 - 0x0000) -class IRVOAvoidanceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RVOAvoidanceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RVOAvoidanceInterface") - } - static class IRVOAvoidanceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IRVOAvoidanceInterface; - -// Class Engine.Scene -// 0x0000 (0x0028 - 0x0028) -class UScene final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Scene") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Scene") - } - static class UScene* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScene; - -// Class Engine.SceneCaptureComponent2D -// 0x0850 (0x0B50 - 0x0300) -class USceneCaptureComponent2D : public USceneCaptureComponent -{ -public: - ECameraProjectionMode ProjectionType; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FOVAngle; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoCalculateOrthoPlanes; // 0x030C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30D[0x3]; // 0x030D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoPlaneShift; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOrthoPlanes; // 0x0314(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCameraHeightAsViewTarget; // 0x0315(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_316[0x2]; // 0x0316(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Overscan; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2D* TextureTarget; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESceneCaptureCompositeMode CompositeMode; // 0x0328(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_329[0x7]; // 0x0329(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0330(0x0700)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float PostProcessBlendWeight; // 0x0A30(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_CustomNearClippingPlane : 1; // 0x0A34(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A35[0x3]; // 0x0A35(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CustomNearClippingPlane; // 0x0A38(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomProjectionMatrix; // 0x0A3C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3D[0x3]; // 0x0A3D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix CustomProjectionMatrix; // 0x0A40(0x0080)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bUseFauxOrthoViewPos; // 0x0AC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableOrthographicTiling; // 0x0AC1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC2[0x2]; // 0x0AC2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumXTiles; // 0x0AC4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumYTiles; // 0x0AC8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableClipPlane; // 0x0ACC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_ACD[0x3]; // 0x0ACD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ClipPlaneBase; // 0x0AD0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ClipPlaneNormal; // 0x0AE8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRenderInMainRenderer; // 0x0B00(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B01[0x3]; // 0x0B01(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bCameraCutThisFrame : 1; // 0x0B04(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1; // 0x0B04(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMainViewFamily : 1; // 0x0B04(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMainViewResolution : 1; // 0x0B04(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMainViewCamera : 1; // 0x0B04(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreScreenPercentage : 1; // 0x0B04(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B05[0x3]; // 0x0B05(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint MainViewResolutionDivisor; // 0x0B08(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserSceneTextureBaseColor; // 0x0B10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserSceneTextureNormal; // 0x0B18(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserSceneTextureSceneColor; // 0x0B20(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B28[0x28]; // 0x0B28(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - void CaptureScene(); - void RemoveBlendable(TScriptInterface InBlendableObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponent2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponent2D") - } - static class USceneCaptureComponent2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneCaptureComponent2D; - -// Class Engine.SceneCaptureComponentCube -// 0x0720 (0x0A20 - 0x0300) -class USceneCaptureComponentCube final : public USceneCaptureComponent -{ -public: - class UTextureRenderTargetCube* TextureTarget; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureRotation; // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0310(0x0700)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float PostProcessBlendWeight; // 0x0A10(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A14[0xC]; // 0x0A14(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CaptureScene(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureComponentCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureComponentCube") - } - static class USceneCaptureComponentCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USceneCaptureComponentCube; - -// Class Engine.SceneCaptureCube -// 0x0008 (0x02E0 - 0x02D8) -class ASceneCaptureCube final : public ASceneCapture -{ -public: - class USceneCaptureComponentCube* CaptureComponentCube; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnInterpToggle(bool bEnable); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SceneCaptureCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SceneCaptureCube") - } - static class ASceneCaptureCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASceneCaptureCube; - -// Class Engine.SkeletalBodySetup -// 0x0018 (0x0308 - 0x02F0) -class USkeletalBodySetup final : public UBodySetup -{ -public: - bool bSkipScaleFromAnimation; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PhysicalAnimationData; // 0x02F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalBodySetup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalBodySetup") - } - static class USkeletalBodySetup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalBodySetup; - -// Class Engine.SkeletalMeshSocket -// 0x0060 (0x0088 - 0x0028) -class USkeletalMeshSocket final : public UObject -{ -public: - class FName SocketName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeLocation; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceAlwaysAnimated; // 0x0080(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InitializeSocketFromLocation(const class USkeletalMeshComponent* SkelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal); - - struct FVector GetSocketLocation(const class USkeletalMeshComponent* SkelComp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshSocket") - } - static class USkeletalMeshSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshSocket; - -// Class Engine.SkeletalMeshDescriptionBulkData -// 0x0000 (0x0028 - 0x0028) -class USkeletalMeshDescriptionBulkData final : public UMeshDescriptionBaseBulkData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshDescriptionBulkData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshDescriptionBulkData") - } - static class USkeletalMeshDescriptionBulkData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshDescriptionBulkData; - -// Class Engine.SkyLightComponent -// 0x01E0 (0x0460 - 0x0280) -class USkyLightComponent final : public ULightComponentBase -{ -public: - bool bRealTimeCapture; // 0x0280(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightSourceType SourceType; // 0x0281(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_282[0x6]; // 0x0282(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* Cubemap; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0290(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CubemapResolution; // 0x0294(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyDistanceThreshold; // 0x0298(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCaptureEmissiveOnly; // 0x029C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLowQualityCapture; // 0x029D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLowerHemisphereIsBlack; // 0x029E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29F[0x1]; // 0x029F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor LowerHemisphereColor; // 0x02A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionMaxDistance; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Contrast; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOcclusion; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor OcclusionTint; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCloudAmbientOcclusion : 1; // 0x02C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2C5[0x3]; // 0x02C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CloudAmbientOcclusionStrength; // 0x02C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionExtent; // 0x02CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionMapResolutionScale; // 0x02D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudAmbientOcclusionApertureScale; // 0x02D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOcclusionCombineMode OcclusionCombineMode; // 0x02D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D9[0xAF]; // 0x02D9(0x00AF)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* BlendDestinationCubemap; // 0x0388(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_390[0xD0]; // 0x0390(0x00D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RecaptureSky(); - void SetCubemap(class UTextureCube* NewCubemap); - void SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction); - void SetIndirectLightingIntensity(float NewIntensity); - void SetIntensity(float NewIntensity); - void SetIntensityScale(float NewIntensityScale); - void SetLightColor(const struct FLinearColor& NewLightColor); - void SetLowerHemisphereColor(const struct FLinearColor& InLowerHemisphereColor); - void SetMinOcclusion(float InMinOcclusion); - void SetOcclusionContrast(float InOcclusionContrast); - void SetOcclusionExponent(float InOcclusionExponent); - void SetOcclusionTint(const struct FColor& InTint); - void SetRealTimeCapture(bool bInRealTimeCapture); - void SetSourceCubemapAngle(float NewValue); - void SetVolumetricScatteringIntensity(float NewIntensity); - - float GetIntensityScale() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkyLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkyLightComponent") - } - static class USkyLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkyLightComponent; - -// Class Engine.SMInstanceManager -// 0x0000 (0x0000 - 0x0000) -class ISMInstanceManager final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceManager") - } - static class ISMInstanceManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISMInstanceManager; - -// Class Engine.SMInstanceManagerProvider -// 0x0000 (0x0000 - 0x0000) -class ISMInstanceManagerProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceManagerProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceManagerProvider") - } - static class ISMInstanceManagerProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISMInstanceManagerProvider; - -// Class Engine.SoundAttenuationEditorSettings -// 0x0008 (0x0030 - 0x0028) -class USoundAttenuationEditorSettings final : public UObject -{ -public: - bool bEnableReverbSend; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSendToAudioLink; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundAttenuationEditorSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundAttenuationEditorSettings") - } - static class USoundAttenuationEditorSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundAttenuationEditorSettings; - -// Class Engine.SoundEffectPresetWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class ISoundEffectPresetWidgetInterface final -{ -public: - TSubclassOf GetClass(); - void OnConstructed(class USoundEffectPreset* Preset); - void OnPropertyChanged(class USoundEffectPreset* Preset, class FName PropertyName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectPresetWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectPresetWidgetInterface") - } - static class ISoundEffectPresetWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISoundEffectPresetWidgetInterface; - -// Class Engine.SoundEffectSourcePreset -// 0x0000 (0x0068 - 0x0068) -class USoundEffectSourcePreset : public USoundEffectPreset -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundEffectSourcePreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundEffectSourcePreset") - } - static class USoundEffectSourcePreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundEffectSourcePreset; - -// Class Engine.SoundGroups -// 0x0060 (0x0088 - 0x0028) -class USoundGroups final : public UObject -{ -public: - TArray SoundGroupProfiles; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x50]; // 0x0038(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundGroups") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundGroups") - } - static class USoundGroups* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundGroups; - -// Class Engine.SparseVolumeTextureFrame -// 0x01A8 (0x01D0 - 0x0028) -class USparseVolumeTextureFrame final : public USparseVolumeTexture -{ -public: - class USparseVolumeTexture* Owner; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 FrameIndex; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0040(0x0060)(Edit, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_A0[0x130]; // 0x00A0(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SparseVolumeTextureFrame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SparseVolumeTextureFrame") - } - static class USparseVolumeTextureFrame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USparseVolumeTextureFrame; - -// Class Engine.StaticSparseVolumeTexture -// 0x0000 (0x00B0 - 0x00B0) -class UStaticSparseVolumeTexture final : public UStreamableSparseVolumeTexture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticSparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticSparseVolumeTexture") - } - static class UStaticSparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticSparseVolumeTexture; - -// Class Engine.AnimatedSparseVolumeTexture -// 0x0000 (0x00B0 - 0x00B0) -class UAnimatedSparseVolumeTexture final : public UStreamableSparseVolumeTexture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimatedSparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimatedSparseVolumeTexture") - } - static class UAnimatedSparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimatedSparseVolumeTexture; - -// Class Engine.AnimatedSparseVolumeTextureController -// 0x0020 (0x0048 - 0x0028) -class UAnimatedSparseVolumeTextureController final : public UObject -{ -public: - class USparseVolumeTexture* SparseVolumeTexture; // 0x0028(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPlaying; // 0x0034(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FrameRate; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MipLevel; // 0x003C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockingStreamingRequests; // 0x0040(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USparseVolumeTextureFrame* GetCurrentFrame(); - void GetCurrentFramesForInterpolation(class USparseVolumeTextureFrame** Frame0, class USparseVolumeTextureFrame** Frame1, float* LerpAlpha); - float GetDuration(); - float GetFractionalFrameIndex(); - class USparseVolumeTextureFrame* GetFrameByIndex(int32 FrameIndex); - void Pause(); - void Play(); - void Stop(); - void Update(float DeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimatedSparseVolumeTextureController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimatedSparseVolumeTextureController") - } - static class UAnimatedSparseVolumeTextureController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimatedSparseVolumeTextureController; - -// Class Engine.SphereReflectionCaptureComponent -// 0x0010 (0x02B0 - 0x02A0) -class USphereReflectionCaptureComponent final : public UReflectionCaptureComponent -{ -public: - float InfluenceRadius; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CaptureDistanceScale; // 0x029C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDrawSphereComponent* PreviewInfluenceRadius; // 0x02A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A8[0x8]; // 0x02A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereReflectionCaptureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereReflectionCaptureComponent") - } - static class USphereReflectionCaptureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereReflectionCaptureComponent; - -// Class Engine.StaticMeshSocket -// 0x0060 (0x0088 - 0x0028) -class UStaticMeshSocket final : public UObject -{ -public: - class FName SocketName; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RelativeLocation; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RelativeRotation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector RelativeScale; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Tag; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshSocket") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshSocket") - } - static class UStaticMeshSocket* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMeshSocket; - -// Class Engine.EditorFlagCollector -// 0x0000 (0x0028 - 0x0028) -class UEditorFlagCollector final : public UObject -{ -public: - static TArray GetFlagNames(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditorFlagCollector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditorFlagCollector") - } - static class UEditorFlagCollector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditorFlagCollector; - -// Class Engine.StereoLayerShapeQuad -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShapeQuad final : public UStereoLayerShape -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeQuad") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeQuad") - } - static class UStereoLayerShapeQuad* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeQuad; - -// Class Engine.StereoLayerShapeCubemap -// 0x0000 (0x0028 - 0x0028) -class UStereoLayerShapeCubemap final : public UStereoLayerShape -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerShapeCubemap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerShapeCubemap") - } - static class UStereoLayerShapeCubemap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerShapeCubemap; - -// Class Engine.StereoLayerComponent -// 0x0100 (0x0330 - 0x0230) -class UStereoLayerComponent final : public USceneComponent -{ -public: - uint8 bLiveTexture : 1; // 0x0230(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsDepth : 1; // 0x0230(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoAlphaChannel : 1; // 0x0230(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* Texture; // 0x0238(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTexture* LeftTexture; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bQuadPreserveTextureRatio : 1; // 0x0248(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_249[0x7]; // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AdditionalFlags; // 0x0250(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2D QuadSize; // 0x0260(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBox2D UVRect; // 0x0270(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EStereoLayerType StereoLayerType; // 0x0298(0x0001)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStereoLayerShape* Shape; // 0x02A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoClear, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Priority; // 0x02A8(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2AC[0x84]; // 0x02AC(0x0084)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MarkTextureForUpdate(); - void SetEquirectProps(const struct FEquirectProps& InEquirectProps); - void SetLeftTexture(class UTexture* InTexture); - void SetPriority(int32 InPriority); - void SetQuadSize(const struct FVector2D& InQuadSize); - void SetTexture(class UTexture* InTexture); - void SetUVRect(const struct FBox2D& InUVRect); - - class UTexture* GetLeftTexture() const; - int32 GetPriority() const; - struct FVector2D GetQuadSize() const; - class UTexture* GetTexture() const; - struct FBox2D GetUVRect() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StereoLayerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StereoLayerComponent") - } - static class UStereoLayerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStereoLayerComponent; - -// Class Engine.SubUVAnimation -// 0x0038 (0x0060 - 0x0028) -class USubUVAnimation final : public UObject -{ -public: - class UTexture2D* SubUVTexture; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Horizontal; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImages_Vertical; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubUVBoundingVertexCount BoundingMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOpacitySourceMode OpacitySourceMode; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AlphaThreshold; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubUVAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubUVAnimation") - } - static class USubUVAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubUVAnimation; - -// Class Engine.TextRenderActor -// 0x0008 (0x02D0 - 0x02C8) -class ATextRenderActor final : public AActor -{ -public: - class UTextRenderComponent* TextRender; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextRenderActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextRenderActor") - } - static class ATextRenderActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATextRenderActor; - -// Class Engine.TextRenderComponent -// 0x0050 (0x0540 - 0x04F0) -class UTextRenderComponent final : public UPrimitiveComponent -{ -public: - class FText Text; // 0x04F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UMaterialInterface* TextMaterial; // 0x0500(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* Font; // 0x0508(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizTextAligment HorizontalAlignment; // 0x0510(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalTextAligment VerticalAlignment; // 0x0511(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_512[0x2]; // 0x0512(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor TextRenderColor; // 0x0514(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float XScale; // 0x0518(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float YScale; // 0x051C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldSize; // 0x0520(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvDefaultSize; // 0x0524(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizSpacingAdjust; // 0x0528(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VertSpacingAdjust; // 0x052C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysRenderAsText : 1; // 0x0530(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_531[0xF]; // 0x0531(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_SetText(const class FText& Value); - void SetFont(class UFont* Value); - void SetHorizontalAlignment(EHorizTextAligment Value); - void SetHorizSpacingAdjust(float Value); - void SetText(const class FText& Value); - void SetTextMaterial(class UMaterialInterface* Material); - void SetTextRenderColor(const struct FColor& Value); - void SetVerticalAlignment(EVerticalTextAligment Value); - void SetVertSpacingAdjust(float Value); - void SetWorldSize(float Value); - void SetXScale(float Value); - void SetYScale(float Value); - - struct FVector GetTextLocalSize() const; - struct FVector GetTextWorldSize() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextRenderComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextRenderComponent") - } - static class UTextRenderComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextRenderComponent; - -// Class Engine.TextureCollection -// 0x0020 (0x0050 - 0x0030) -class UTextureCollection final : public UDataAsset -{ -public: - TArray Textures; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureCollection") - } - static class UTextureCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureCollection; - -// Class Engine.TextureEncodingUserSettings -// 0x0008 (0x0040 - 0x0038) -class UTextureEncodingUserSettings final : public UDeveloperSettings -{ -public: - ETextureEncodeSpeedOverride ForceEncodeSpeed; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureEncodingUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureEncodingUserSettings") - } - static class UTextureEncodingUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureEncodingUserSettings; - -// Class Engine.TimelineComponent -// 0x00A0 (0x0140 - 0x00A0) -class UTimelineComponent final : public UActorComponent -{ -public: - struct FTimeline TheTimeline; // 0x00A0(0x0098)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 bIgnoreTimeDilation : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddEvent(float Time, TDelegate EventFunc); - void AddInterpFloat(class UCurveFloat* FloatCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName); - void AddInterpLinearColor(class UCurveLinearColor* LinearColorCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName); - void AddInterpVector(class UCurveVector* VectorCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName); - void OnRep_Timeline(struct FTimeline* OldTimeline); - void Play(); - void PlayFromStart(); - void Reverse(); - void ReverseFromEnd(); - void SetFloatCurve(class UCurveFloat* NewFloatCurve, class FName FloatTrackName); - void SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation); - void SetLinearColorCurve(class UCurveLinearColor* NewLinearColorCurve, class FName LinearColorTrackName); - void SetLooping(bool bNewLooping); - void SetNewTime(float NewTime); - void SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate); - void SetPlayRate(float NewRate); - void SetTimelineFinishedFunc(TDelegate NewTimelineFinishedFunc); - void SetTimelineLength(float NewLength); - void SetTimelineLengthMode(ETimelineLengthMode NewLengthMode); - void SetTimelinePostUpdateFunc(TDelegate NewTimelinePostUpdateFunc); - void SetVectorCurve(class UCurveVector* NewVectorCurve, class FName VectorTrackName); - void Stop(); - - bool GetIgnoreTimeDilation() const; - float GetPlaybackPosition() const; - float GetPlayRate() const; - float GetScaledTimelineLength() const; - float GetTimelineLength() const; - bool IsLooping() const; - bool IsPlaying() const; - bool IsReversing() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimelineComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimelineComponent") - } - static class UTimelineComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimelineComponent; - -// Class Engine.TriggerCapsule -// 0x0000 (0x02D0 - 0x02D0) -class ATriggerCapsule final : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerCapsule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerCapsule") - } - static class ATriggerCapsule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerCapsule; - -// Class Engine.TriggerSphere -// 0x0000 (0x02D0 - 0x02D0) -class ATriggerSphere final : public ATriggerBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerSphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerSphere") - } - static class ATriggerSphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerSphere; - -// Class Engine.TwitterIntegrationBase -// 0x0000 (0x0038 - 0x0038) -class UTwitterIntegrationBase final : public UPlatformInterfaceBase -{ -public: - bool AuthorizeAccounts(); - bool CanShowTweetUI(); - class FString GetAccountName(int32 AccountIndex); - int32 GetNumAccounts(); - void Init(); - bool ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture); - bool TwitterRequest(const class FString& URL, const TArray& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TwitterIntegrationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TwitterIntegrationBase") - } - static class UTwitterIntegrationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTwitterIntegrationBase; - -// Class Engine.VariableFrameStrippingSettings -// 0x0008 (0x0030 - 0x0028) -class UVariableFrameStrippingSettings final : public UObject -{ -public: - struct FPerPlatformBool UseVariableFrameStripping; // 0x0028(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt FrameStrippingRate; // 0x002C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VariableFrameStrippingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VariableFrameStrippingSettings") - } - static class UVariableFrameStrippingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVariableFrameStrippingSettings; - -// Class Engine.VectorFieldAnimated -// 0x0040 (0x00A8 - 0x0068) -class UVectorFieldAnimated final : public UVectorField -{ -public: - class UTexture2D* Texture; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorFieldConstructionOp ConstructionOp; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VolumeSizeX; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VolumeSizeY; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VolumeSizeZ; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImagesX; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SubImagesY; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FrameCount; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FramesPerSecond; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoop : 1; // 0x0090(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UVectorFieldStatic* NoiseField; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseScale; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseMax; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VectorFieldAnimated") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VectorFieldAnimated") - } - static class UVectorFieldAnimated* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVectorFieldAnimated; - -// Class Engine.VisualLoggerDebugSnapshotInterface -// 0x0000 (0x0000 - 0x0000) -class IVisualLoggerDebugSnapshotInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerDebugSnapshotInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerDebugSnapshotInterface") - } - static class IVisualLoggerDebugSnapshotInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IVisualLoggerDebugSnapshotInterface; - -// Class Engine.WindDirectionalSourceComponent -// 0x0020 (0x0250 - 0x0230) -class UWindDirectionalSourceComponent final : public USceneComponent -{ -public: - float Strength; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinGustAmount; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxGustAmount; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPointWind : 1; // 0x0244(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_245[0xB]; // 0x0245(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetMaximumGustAmount(float InNewMaxGust); - void SetMinimumGustAmount(float InNewMinGust); - void SetRadius(float InNewRadius); - void SetSpeed(float InNewSpeed); - void SetStrength(float InNewStrength); - void SetWindType(EWindSourceType InNewType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindDirectionalSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindDirectionalSourceComponent") - } - static class UWindDirectionalSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindDirectionalSourceComponent; - -// Class Engine.WorldPartitionRuntimeCell -// 0x0088 (0x00B0 - 0x0028) -class UWorldPartitionRuntimeCell : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsAlwaysLoaded; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDataLayerInstanceNames DataLayers; // 0x0040(0x0018)(NativeAccessSpecifierPrivate) - bool bClientOnlyVisible; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsHLOD; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bBlockOnSlowLoading; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5B[0x1]; // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ContentBundleID; // 0x005C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor CellDebugColor; // 0x006C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid CellGuid; // 0x007C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid SourceCellGuid; // 0x008C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9C[0xC]; // 0x009C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorldPartitionRuntimeCellData* RuntimeCellData; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCell") - } - static class UWorldPartitionRuntimeCell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCell; - -// Class Engine.WorldPartitionRuntimeCellDataHashSet -// 0x0008 (0x00E8 - 0x00E0) -class UWorldPartitionRuntimeCellDataHashSet final : public UWorldPartitionRuntimeCellData -{ -public: - bool bIs2D; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellDataHashSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellDataHashSet") - } - static class UWorldPartitionRuntimeCellDataHashSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellDataHashSet; - -// Class Engine.WorldPartitionRuntimeCellTransformerLog -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionRuntimeCellTransformerLog final : public UWorldPartitionRuntimeCellTransformer -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellTransformerLog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellTransformerLog") - } - static class UWorldPartitionRuntimeCellTransformerLog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellTransformerLog; - -// Class Engine.WorldPartitionRuntimeHashSet -// 0x00D0 (0x0148 - 0x0078) -class UWorldPartitionRuntimeHashSet final : public UWorldPartitionRuntimeHash -{ -public: - TArray RuntimePartitions; // 0x0078(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray RuntimeStreamingData; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap WorldAssetStreamingObjects; // 0x0098(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_E8[0x60]; // 0x00E8(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeHashSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeHashSet") - } - static class UWorldPartitionRuntimeHashSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeHashSet; - -// Class Engine.WorldPartitionSettings -// 0x0048 (0x0080 - 0x0038) -class UWorldPartitionSettings final : public UDeveloperSettings -{ -public: - EWorldPartitionDataLayersLogicOperator NewMapsDataLayersLogicOperator; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNewMapsEnableWorldPartition; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNewMapsEnableWorldPartitionStreaming; // 0x003A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf EditorHashDefaultClass; // 0x0040(0x0008)(ZeroConstructor, Config, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf RuntimeHashDefaultClass; // 0x0048(0x0008)(Edit, ZeroConstructor, Config, NoClear, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> UnassignedDataLayersValidateWorlds; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> UnassignedDataLayersNoValidateClasses; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class FName UnassignedDataLayersNoValidateActorTag; // 0x0070(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWorldPartitionPropertyOverridePolicy* PropertyOverridePolicy; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionSettings") - } - static class UWorldPartitionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionSettings; - -// Class Engine.Texture2DArray -// 0x0010 (0x0140 - 0x0130) -class UTexture2DArray final : public UTexture -{ -public: - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ETextureAddress AddressX; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressZ; // 0x013A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13B[0x5]; // 0x013B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Texture2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Texture2DArray") - } - static class UTexture2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTexture2DArray; - -// Class Engine.ActorPartitionSubsystem -// 0x0000 (0x0030 - 0x0030) -class UActorPartitionSubsystem final : public UWorldSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorPartitionSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorPartitionSubsystem") - } - static class UActorPartitionSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorPartitionSubsystem; - -// Class Engine.NavigationSystemBase -// 0x0000 (0x0028 - 0x0028) -class UNavigationSystemBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemBase") - } - static class UNavigationSystemBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemBase; - -// Class Engine.NavigationSystemConfig -// 0x0030 (0x0058 - 0x0028) -class UNavigationSystemConfig : public UObject -{ -public: - struct FSoftClassPath NavigationSystemClass; // 0x0028(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentSelector SupportedAgentsMask; // 0x0048(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class FName DefaultAgentName; // 0x004C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsOverriden : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemConfig") - } - static class UNavigationSystemConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemConfig; - -// Class Engine.NullNavSysConfig -// 0x0000 (0x0058 - 0x0058) -class UNullNavSysConfig final : public UNavigationSystemConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NullNavSysConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NullNavSysConfig") - } - static class UNullNavSysConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNullNavSysConfig; - -// Class Engine.NavCollisionBase -// 0x0048 (0x0070 - 0x0028) -class UNavCollisionBase : public UObject -{ -public: - uint8 bIsDynamicObstacle : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_29[0x47]; // 0x0029(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavCollisionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavCollisionBase") - } - static class UNavCollisionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavCollisionBase; - -// Class Engine.NavigationDataChunk -// 0x0008 (0x0030 - 0x0028) -class UNavigationDataChunk : public UObject -{ -public: - class FName NavigationDataName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationDataChunk") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationDataChunk") - } - static class UNavigationDataChunk* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationDataChunk; - -// Class Engine.AmbientSound -// 0x0008 (0x02D0 - 0x02C8) -class AAmbientSound final : public AActor -{ -public: - class UAudioComponent* AudioComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel); - void FadeIn(float FadeInDuration, float FadeVolumeLevel); - void FadeOut(float FadeOutDuration, float FadeVolumeLevel); - void Play(float StartTime); - void Stop(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AmbientSound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AmbientSound") - } - static class AAmbientSound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAmbientSound; - -// Class Engine.BlendSpace1D -// 0x0008 (0x01C8 - 0x01C0) -class UBlendSpace1D : public UBlendSpace -{ -public: - bool bScaleAnimation; // 0x01C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendSpace1D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendSpace1D") - } - static class UBlendSpace1D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendSpace1D; - -// Class Engine.AimOffsetBlendSpace1D -// 0x0000 (0x01C8 - 0x01C8) -class UAimOffsetBlendSpace1D final : public UBlendSpace1D -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AimOffsetBlendSpace1D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AimOffsetBlendSpace1D") - } - static class UAimOffsetBlendSpace1D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAimOffsetBlendSpace1D; - -// Class Engine.AnimationSettings -// 0x0110 (0x0148 - 0x0038) -class UAnimationSettings final : public UDeveloperSettings -{ -public: - int32 CompressCommandletVersion; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray KeyEndEffectorsMatchNameArray; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - bool ForceRecompression; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceBelowThreshold; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFirstRecompressUsingCurrentOrDefault; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRaiseMaxErrorToExisting; // 0x0053(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePerformanceLog; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStripAnimationDataOnDedicatedServer; // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickAnimationOnSkeletalMeshInit; // 0x0056(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimecodeCustomAttributeNameSettings BoneTimecodeCustomAttributeNameSettings; // 0x0058(0x0038)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - TArray BoneCustomAttributesNames; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray BoneNamesWithCustomAttributes; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap AttributeBlendModes; // 0x00B0(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - ECustomAttributeBlendType DefaultAttributeBlendMode; // 0x0100(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TransformAttributeNames; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray> UserDefinedStructAttributes; // 0x0118(0x0010)(Edit, ZeroConstructor, Config, UObjectWrapper, NativeAccessSpecifierPublic) - TArray MirrorFindReplaceExpressions; // 0x0128(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FFrameRate DefaultFrameRate; // 0x0138(0x0008)(Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnforceSupportedFrameRates; // 0x0140(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - TArray GetBoneCustomAttributeNamesToImport() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationSettings") - } - static class UAnimationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationSettings; - -// Class Engine.AnimBlueprintGeneratedClass -// 0x0268 (0x05C8 - 0x0360) -class UAnimBlueprintGeneratedClass final : public UBlueprintGeneratedClass -{ -public: - uint8 Pad_360[0x8]; // 0x0360(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BakedStateMachines; // 0x0368(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class USkeleton* TargetSkeleton; // 0x0378(0x0008)(ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AnimNotifies; // 0x0380(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap OrderedSavedPoseIndicesMap; // 0x0390(0x0050)(NativeAccessSpecifierPublic) - uint8 Pad_3E0[0x80]; // 0x03E0(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SyncGroupNames; // 0x0460(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap GraphAssetPlayerInformation; // 0x0470(0x0050)(NativeAccessSpecifierPublic) - TMap GraphBlendOptions; // 0x04C0(0x0050)(NativeAccessSpecifierPublic) - TArray AnimNodeData; // 0x0510(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap NodeTypeMap; // 0x0520(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_570[0x58]; // 0x0570(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprintGeneratedClass") - } - static class UAnimBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprintGeneratedClass; - -// Class Engine.AnimBoneCompressionSettings -// 0x0010 (0x0038 - 0x0028) -class UAnimBoneCompressionSettings final : public UObject -{ -public: - TArray Codecs; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBoneCompressionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBoneCompressionSettings") - } - static class UAnimBoneCompressionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBoneCompressionSettings; - -// Class Engine.AnimComposite -// 0x0010 (0x00C8 - 0x00B8) -class UAnimComposite final : public UAnimCompositeBase -{ -public: - struct FAnimTrack AnimationTrack; // 0x00B8(0x0010)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimComposite") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimComposite") - } - static class UAnimComposite* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimComposite; - -// Class Engine.AnimCompress_LeastDestructive -// 0x0000 (0x0040 - 0x0040) -class UAnimCompress_LeastDestructive final : public UAnimCompress_BitwiseCompressOnly -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_LeastDestructive") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_LeastDestructive") - } - static class UAnimCompress_LeastDestructive* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_LeastDestructive; - -// Class Engine.AnimCompress_RemoveLinearKeys -// 0x0020 (0x0060 - 0x0040) -class UAnimCompress_RemoveLinearKeys : public UAnimCompress -{ -public: - float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxEffectorDiff; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinEffectorDiff; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EffectorDiffSocket; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentKeyScale; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRetarget : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActuallyFilterLinearKeys : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveLinearKeys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveLinearKeys") - } - static class UAnimCompress_RemoveLinearKeys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveLinearKeys; - -// Class Engine.ClusterUnionActor -// 0x0008 (0x02D0 - 0x02C8) -class AClusterUnionActor final : public AActor -{ -public: - class UClusterUnionComponent* ClusterUnion; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UClusterUnionComponent* GetClusterUnionComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClusterUnionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClusterUnionActor") - } - static class AClusterUnionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AClusterUnionActor; - -// Class Engine.AnimCompress_PerTrackCompression -// 0x0078 (0x00D8 - 0x0060) -class UAnimCompress_PerTrackCompression final : public UAnimCompress_RemoveLinearKeys -{ -public: - float MaxZeroingThreshold; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPosDiffBitwise; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiffBitwise; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiffBitwise; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AllowedRotationFormats; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AllowedTranslationFormats; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray AllowedScaleFormats; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bResampleAnimation : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResampledFramerate; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinKeysForResampling; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAdaptiveError : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseOverrideForEndEffectors : 1; // 0x00AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TrackHeightBias; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentingDivisor; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParentingDivisorExponent; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAdaptiveError2 : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotationErrorSourceRatio; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslationErrorSourceRatio; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleErrorSourceRatio; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxErrorPerTrackRatio; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerturbationProbeSize; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_PerTrackCompression") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_PerTrackCompression") - } - static class UAnimCompress_PerTrackCompression* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_PerTrackCompression; - -// Class Engine.AnimCompress_RemoveTrivialKeys -// 0x0010 (0x0050 - 0x0040) -class UAnimCompress_RemoveTrivialKeys final : public UAnimCompress -{ -public: - float MaxPosDiff; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDiff; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleDiff; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCompress_RemoveTrivialKeys") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCompress_RemoveTrivialKeys") - } - static class UAnimCompress_RemoveTrivialKeys* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCompress_RemoveTrivialKeys; - -// Class Engine.AnimCurveCompressionCodec_CompressedRichCurve -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_CompressedRichCurve final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_CompressedRichCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_CompressedRichCurve") - } - static class UAnimCurveCompressionCodec_CompressedRichCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_CompressedRichCurve; - -// Class Engine.AnimCurveCompressionCodec_UniformlySampled -// 0x0000 (0x0028 - 0x0028) -class UAnimCurveCompressionCodec_UniformlySampled final : public UAnimCurveCompressionCodec -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionCodec_UniformlySampled") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionCodec_UniformlySampled") - } - static class UAnimCurveCompressionCodec_UniformlySampled* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionCodec_UniformlySampled; - -// Class Engine.AnimCurveCompressionSettings -// 0x0008 (0x0030 - 0x0028) -class UAnimCurveCompressionSettings final : public UObject -{ -public: - class UAnimCurveCompressionCodec* Codec; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimCurveCompressionSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimCurveCompressionSettings") - } - static class UAnimCurveCompressionSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimCurveCompressionSettings; - -// Class Engine.AnimDataModel -// 0x00A0 (0x00C8 - 0x0028) -class UAnimDataModel final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BracketCounter; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate Model, const struct FAnimDataModelNotifPayload& Payload)> ModifiedEventDynamic; // 0x0038(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneAnimationTracks; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - float PlayLength; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameRate FrameRate; // 0x0074(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 NumberOfFrames; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 NumberOfKeys; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimationCurveData CurveData; // 0x0088(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPrivate) - TArray AnimatedBoneAttributes; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - bool bPopulated; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B9[0xF]; // 0x00B9(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimDataModel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimDataModel") - } - static class UAnimDataModel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimDataModel; - -// Class Engine.AnimNotifyLibrary -// 0x0000 (0x0028 - 0x0028) -class UAnimNotifyLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float GetCurrentAnimationNotifyStateTime(const struct FAnimNotifyEventReference& EventReference); - static float GetCurrentAnimationNotifyStateTimeRatio(const struct FAnimNotifyEventReference& EventReference); - static float GetCurrentAnimationTime(const struct FAnimNotifyEventReference& EventReference); - static float GetCurrentAnimationTimeRatio(const struct FAnimNotifyEventReference& EventReference); - static bool IsBlendingOut(const struct FAnimNotifyEventReference& EventReference); - static bool NotifyStateReachedEnd(const struct FAnimNotifyEventReference& EventReference); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyLibrary") - } - static class UAnimNotifyLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyLibrary; - -// Class Engine.AnimNotifyMirrorInspectionLibrary -// 0x0000 (0x0028 - 0x0028) -class UAnimNotifyMirrorInspectionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static const class UMirrorDataTable* GetMirrorDataTable(const struct FAnimNotifyEventReference& EventReference); - static bool IsTriggeredByMirroredAnimation(const struct FAnimNotifyEventReference& EventReference); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyMirrorInspectionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyMirrorInspectionLibrary") - } - static class UAnimNotifyMirrorInspectionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyMirrorInspectionLibrary; - -// Class Engine.AnimNotifyState_DisableRootMotion -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_DisableRootMotion final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_DisableRootMotion") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_DisableRootMotion") - } - static class UAnimNotifyState_DisableRootMotion* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_DisableRootMotion; - -// Class Engine.AnimNotifyState_TimedParticleEffect -// 0x0048 (0x0078 - 0x0030) -class UAnimNotifyState_TimedParticleEffect final : public UAnimNotifyState -{ -public: - class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0058(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bDestroyAtEnd; // 0x0070(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_TimedParticleEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_TimedParticleEffect") - } - static class UAnimNotifyState_TimedParticleEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_TimedParticleEffect; - -// Class Engine.RadialForceComponent -// 0x0030 (0x0260 - 0x0230) -class URadialForceComponent final : public USceneComponent -{ -public: - float Radius; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0234(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_235[0x3]; // 0x0235(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ImpulseStrength; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bImpulseVelChange : 1; // 0x023C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreOwningActor : 1; // 0x023C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23D[0x3]; // 0x023D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceStrength; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamage; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypesToAffect; // 0x0248(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddObjectTypeToAffect(EObjectTypeQuery ObjectType); - void FireImpulse(); - void RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RadialForceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RadialForceComponent") - } - static class URadialForceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URadialForceComponent; - -// Class Engine.AnimNotifyState_Trail -// 0x0028 (0x0058 - 0x0030) -class UAnimNotifyState_Trail final : public UAnimNotifyState -{ -public: - class UParticleSystem* PSTemplate; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FirstSocketName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SecondSocketName; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode WidthScaleMode; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidthScaleCurve; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecycleSpawnedSystems : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UParticleSystem* OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_Trail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_Trail") - } - static class UAnimNotifyState_Trail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_Trail; - -// Class Engine.AnimNotify_PlaySound -// 0x0020 (0x0058 - 0x0038) -class UAnimNotify_PlaySound final : public UAnimNotify -{ -public: - class USoundBase* Sound; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bFollow : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AttachName; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlaySound") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlaySound") - } - static class UAnimNotify_PlaySound* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlaySound; - -// Class Engine.AnimNotify_ResetClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResetClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResetClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResetClothingSimulation") - } - static class UAnimNotify_ResetClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResetClothingSimulation; - -// Class Engine.AnimNotify_ResumeClothingSimulation -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_ResumeClothingSimulation final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ResumeClothingSimulation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ResumeClothingSimulation") - } - static class UAnimNotify_ResumeClothingSimulation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ResumeClothingSimulation; - -// Class Engine.AnimSequence -// 0x0158 (0x0208 - 0x00B0) -class UAnimSequence final : public UAnimSequenceBase -{ -public: - class UAnimBoneCompressionSettings* BoneCompressionSettings; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimCurveCompressionSettings* CurveCompressionSettings; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x80]; // 0x00C0(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - class UVariableFrameStrippingSettings* VariableFrameStrippingSettings; // 0x0140(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAdditiveAnimationType AdditiveAnimType; // 0x0148(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAdditiveBasePoseType RefPoseType; // 0x0149(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14A[0x2]; // 0x014A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RefFrameIndex; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* RefPoseSeq; // 0x0150(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RetargetSource; // 0x0158(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RetargetSourceAssetReferencePose; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x0170(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InterpolationOverrideRanges; // 0x0178(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableRootMotion; // 0x0188(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERootMotionRootLock RootMotionRootLock; // 0x0189(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceRootLock; // 0x018A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNormalizedRootMotionScale; // 0x018B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRootMotionSettingsCopiedFromMontage; // 0x018C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EStripAnimDataOnDedicatedServerSettings StripAnimDataOnDedicatedServer; // 0x018D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18E[0x2]; // 0x018E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AuthoredSyncMarkers; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformFrameRate PlatformTargetFrameRate; // 0x01B0(0x0008)(Edit, EditConst, NoDestructor, AssetRegistrySearchable, Protected, NativeAccessSpecifierProtected) - TMap AttributeCurves; // 0x01B8(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSequence") - } - static class UAnimSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSequence; - -// Class Engine.AnimSet -// 0x00C8 (0x00F0 - 0x0028) -class UAnimSet final : public UObject -{ -public: - uint8 bAnimRotationOnly : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TrackBoneNames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LinkupCache; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray BoneUseAnimTranslation; // 0x0050(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray ForceUseMeshTranslation; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray UseTranslationBoneNames; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ForceMeshTranslationBoneNames; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FName PreviewSkelMeshName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BestRatioSkelMeshName; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSet") - } - static class UAnimSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSet; - -// Class Engine.AnimStateMachineTypes -// 0x0000 (0x0028 - 0x0028) -class UAnimStateMachineTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimStateMachineTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimStateMachineTypes") - } - static class UAnimStateMachineTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimStateMachineTypes; - -// Class Engine.AssetMappingTable -// 0x0010 (0x0038 - 0x0028) -class UAssetMappingTable final : public UObject -{ -public: - TArray MappedAssets; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetMappingTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetMappingTable") - } - static class UAssetMappingTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetMappingTable; - -// Class Engine.Skeleton -// 0x0440 (0x0468 - 0x0028) -class USkeleton final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneTree; // 0x0038(0x0010)(Edit, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected) - uint8 Pad_48[0x128]; // 0x0048(0x0128)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid VirtualBoneGuid; // 0x0170(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray VirtualBones; // 0x0180(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray> CompatibleSkeletons; // 0x0190(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray Sockets; // 0x01A0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_1B0[0x50]; // 0x01B0(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSmartNameContainer SmartNames; // 0x0200(0x0050)(Deprecated, Protected, NativeAccessSpecifierProtected) - uint8 Pad_250[0x10]; // 0x0250(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlendProfiles; // 0x0260(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SlotGroups; // 0x0270(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_280[0x1D8]; // 0x0280(0x01D8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0458(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void AddCompatibleSkeleton(const class USkeleton* SourceSkeleton); - void AddCompatibleSkeletonSoft(const TSoftObjectPtr& SourceSkeleton); - class UBlendProfile* GetBlendProfile(const class FName& InProfileName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Skeleton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Skeleton") - } - static class USkeleton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeleton; - -// Class Engine.BlendProfile -// 0x0028 (0x0050 - 0x0028) -class UBlendProfile final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* OwningSkeleton; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ProfileEntries; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - EBlendProfileMode Mode; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlendProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlendProfile") - } - static class UBlendProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlendProfile; - -// Class Engine.BoneMaskFilter -// 0x0010 (0x0038 - 0x0028) -class UBoneMaskFilter final : public UObject -{ -public: - TArray BlendPoses; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoneMaskFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoneMaskFilter") - } - static class UBoneMaskFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoneMaskFilter; - -// Class Engine.AnimationCurveIdentifierExtensions -// 0x0000 (0x0028 - 0x0028) -class UAnimationCurveIdentifierExtensions final : public UBlueprintFunctionLibrary -{ -public: - static class FName GetName(struct FAnimationCurveIdentifier& Identifier); - static ERawCurveTrackTypes GetType(struct FAnimationCurveIdentifier& Identifier); - static bool IsValid(struct FAnimationCurveIdentifier& Identifier); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimationCurveIdentifierExtensions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimationCurveIdentifierExtensions") - } - static class UAnimationCurveIdentifierExtensions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimationCurveIdentifierExtensions; - -// Class Engine.CurveSourceInterface -// 0x0000 (0x0000 - 0x0000) -class ICurveSourceInterface final -{ -public: - class FName GetBindingName() const; - void GetCurves(TArray* OutValues) const; - float GetCurveValue(class FName CurveName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveSourceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveSourceInterface") - } - static class ICurveSourceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICurveSourceInterface; - -// Class Engine.NodeMappingContainer -// 0x0140 (0x0168 - 0x0028) -class UNodeMappingContainer final : public UObject -{ -public: - TMap SourceItems; // 0x0028(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - TMap TargetItems; // 0x0078(0x0050)(Edit, EditConst, NativeAccessSpecifierPrivate) - TMap SourceToTarget; // 0x00C8(0x0050)(Edit, NativeAccessSpecifierPrivate) - TSoftObjectPtr SourceAsset; // 0x0118(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr TargetAsset; // 0x0140(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeMappingContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeMappingContainer") - } - static class UNodeMappingContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNodeMappingContainer; - -// Class Engine.PoseAsset -// 0x0090 (0x0110 - 0x0080) -class UPoseAsset final : public UAnimationAsset -{ -public: - struct FPoseDataContainer PoseContainer; // 0x0080(0x0070)(NativeAccessSpecifierPrivate) - bool bAdditivePose; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BasePoseIndex; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName RetargetSource; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RetargetSourceAssetReferencePose; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseAsset") - } - static class UPoseAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseAsset; - -// Class Engine.PreviewMeshCollection -// 0x0020 (0x0050 - 0x0030) -class UPreviewMeshCollection final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkeletalMeshes; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PreviewMeshCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PreviewMeshCollection") - } - static class UPreviewMeshCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPreviewMeshCollection; - -// Class Engine.SkeletalMeshActor -// 0x0080 (0x0348 - 0x02C8) -class ASkeletalMeshActor : public AActor -{ -public: - uint8 bShouldDoAnimNotifies : 1; // 0x02C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USkeletalMesh* ReplicatedMesh; // 0x02D8(0x0008)(Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* ReplicatedPhysAsset; // 0x02E0(0x0008)(Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReplicatedMaterial0; // 0x02E8(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReplicatedMaterial1; // 0x02F0(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F8[0x50]; // 0x02F8(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_ReplicatedMaterial0(); - void OnRep_ReplicatedMaterial1(); - void OnRep_ReplicatedMesh(); - void OnRep_ReplicatedPhysAsset(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshActor") - } - static class ASkeletalMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASkeletalMeshActor; - -// Class Engine.AnimBlueprint -// 0x0028 (0x00D0 - 0x00A8) -class UAnimBlueprint final : public UBlueprint -{ -public: - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* TargetSkeleton; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Groups; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bIsTemplate; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMultiThreadedAnimationUpdate; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWarnAboutBlueprintUsage; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLinkedAnimLayerInstanceSharing : 1; // 0x00CB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimBlueprint") - } - static class UAnimBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimBlueprint; - -// Class Engine.AsyncActionLoadPrimaryAsset -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAsset final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAsset* AsyncLoadPrimaryAsset(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAsset") - } - static class UAsyncActionLoadPrimaryAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAsset; - -// Class Engine.AsyncActionLoadPrimaryAssetClass -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetClass final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetClass* AsyncLoadPrimaryAssetClass(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClass") - } - static class UAsyncActionLoadPrimaryAssetClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClass; - -// Class Engine.AsyncActionLoadPrimaryAssetClassList -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionLoadPrimaryAssetClassList final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate>& Loaded)> Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionLoadPrimaryAssetClassList* AsyncLoadPrimaryAssetClassList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionLoadPrimaryAssetClassList") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionLoadPrimaryAssetClassList") - } - static class UAsyncActionLoadPrimaryAssetClassList* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionLoadPrimaryAssetClassList; - -// Class Engine.AsyncActionChangePrimaryAssetBundles -// 0x0010 (0x0088 - 0x0078) -class UAsyncActionChangePrimaryAssetBundles final : public UAsyncActionLoadPrimaryAssetBase -{ -public: - TMulticastInlineDelegate Completed; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForMatchingPrimaryAssets(class UObject* WorldContextObject, const TArray& NewBundles, const TArray& OldBundles); - static class UAsyncActionChangePrimaryAssetBundles* AsyncChangeBundleStateForPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& AddBundles, const TArray& RemoveBundles); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncActionChangePrimaryAssetBundles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncActionChangePrimaryAssetBundles") - } - static class UAsyncActionChangePrimaryAssetBundles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncActionChangePrimaryAssetBundles; - -// Class Engine.AtmosphericFog -// 0x0008 (0x02D0 - 0x02C8) -class AAtmosphericFog final : public AInfo -{ -public: - class UAtmosphericFogComponent* AtmosphericFogComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphericFog") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphericFog") - } - static class AAtmosphericFog* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAtmosphericFog; - -// Class Engine.AudioBus -// 0x0010 (0x0038 - 0x0028) -class UAudioBus final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EAudioBusChannels AudioBusChannels; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioBus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioBus") - } - static class UAudioBus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioBus; - -// Class Engine.AudioSettings -// 0x01C0 (0x01F8 - 0x0038) -class UAudioSettings final : public UDeveloperSettings -{ -public: - struct FSoftObjectPath DefaultSoundClassName; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultMediaSoundClassName; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultSoundConcurrencyName; // 0x0078(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath DefaultBaseSoundMix; // 0x0098(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VoiPSoundClass; // 0x00B8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath MasterSubmix; // 0x00D8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath BaseDefaultSubmix; // 0x00F8(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReverbSubmix; // 0x0118(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath EQSubmix; // 0x0138(0x0020)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVoiceSampleRate VoiPSampleRate; // 0x0158(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDefaultAudioCompressionType DefaultAudioCompressionType; // 0x015C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DefaultCompressionQuality; // 0x0160(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultReverbSendLevel; // 0x0164(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumConcurrentStreams; // 0x0168(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalMinPitchScale; // 0x016C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalMaxPitchScale; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString NonRealTimeMixerModuleName; // 0x0178(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray QualityLevels; // 0x0188(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 bAllowPlayWhenSilent : 1; // 0x0198(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMasterEQ : 1; // 0x0198(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCenterChannel3DPanning : 1; // 0x0198(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_199[0x3]; // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 NumStoppingSources; // 0x019C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPanningMethod PanningMethod; // 0x01A0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMonoChannelUpmixMethod MonoChannelUpmixMethod; // 0x01A1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A2[0x6]; // 0x01A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DialogueFilenameFormat; // 0x01A8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DebugSounds; // 0x01B8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray DefaultAudioBuses; // 0x01C8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - class USoundClass* DefaultSoundClass; // 0x01D8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundClass* DefaultMediaSoundClass; // 0x01E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundConcurrency* DefaultSoundConcurrency; // 0x01E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F0[0x8]; // 0x01F0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioSettings") - } - static class UAudioSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioSettings; - -// Class Engine.AudioVolume -// 0x0070 (0x0370 - 0x0300) -class AAudioVolume final : public AVolume -{ -public: - float Priority; // 0x0300(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEnabled : 1; // 0x0304(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_305[0x3]; // 0x0305(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FReverbSettings Settings; // 0x0308(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - struct FInteriorSettings AmbientZoneSettings; // 0x0328(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_34C[0x4]; // 0x034C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixSendSettings; // 0x0350(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SubmixOverrideSettings; // 0x0360(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void OnRep_bEnabled(); - void SetEnabled(bool bNewEnabled); - void SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings); - void SetPriority(float NewPriority); - void SetReverbSettings(const struct FReverbSettings& NewReverbSettings); - void SetSubmixOverrideSettings(const TArray& NewSubmixOverrideSettings); - void SetSubmixSendSettings(const TArray& NewSubmixSendSettings); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioVolume") - } - static class AAudioVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAudioVolume; - -// Class Engine.AudioWidgetSubsystem -// 0x0000 (0x0030 - 0x0030) -class UAudioWidgetSubsystem final : public UEngineSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioWidgetSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioWidgetSubsystem") - } - static class UAudioWidgetSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioWidgetSubsystem; - -// Class Engine.ContentBundleManager -// 0x0010 (0x0038 - 0x0028) -class UContentBundleManager final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleManager") - } - static class UContentBundleManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleManager; - -// Class Engine.SoundParameterControllerInterface -// 0x0000 (0x0000 - 0x0000) -class ISoundParameterControllerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundParameterControllerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundParameterControllerInterface") - } - static class ISoundParameterControllerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISoundParameterControllerInterface; - -// Class Engine.AudioParameterConversionStatics -// 0x0000 (0x0028 - 0x0028) -class UAudioParameterConversionStatics final : public UBlueprintFunctionLibrary -{ -public: - static struct FAudioParameter BooleanArrayToAudioParameter(class FName Name_0, const TArray& Bools); - static struct FAudioParameter BooleanToAudioParameter(class FName Name_0, bool Bool); - static struct FAudioParameter FloatArrayToAudioParameter(class FName Name_0, const TArray& Floats); - static struct FAudioParameter FloatToAudioParameter(class FName Name_0, float float_0); - static struct FAudioParameter IntegerArrayToAudioParameter(class FName Name_0, const TArray& Integers); - static struct FAudioParameter IntegerToAudioParameter(class FName Name_0, int32 Integer); - static struct FAudioParameter ObjectArrayToAudioParameter(class FName Name_0, const TArray& Objects); - static struct FAudioParameter ObjectToAudioParameter(class FName Name_0, class UObject* Object); - static struct FAudioParameter StringArrayToAudioParameter(class FName Name_0, const TArray& Strings); - static struct FAudioParameter StringToAudioParameter(class FName Name_0, const class FString& String); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioParameterConversionStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioParameterConversionStatics") - } - static class UAudioParameterConversionStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioParameterConversionStatics; - -// Class Engine.BlueprintInstancedStructLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintInstancedStructLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool EqualEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B); - static void GetInstancedStructValue(EStructUtilsResult* ExecResult, const struct FInstancedStruct& InstancedStruct, int32* Value); - static EStructUtilsResult IsInstancedStructValid(const struct FInstancedStruct& InstancedStruct); - static bool IsValid_InstancedStruct(const struct FInstancedStruct& InstancedStruct); - static struct FInstancedStruct MakeInstancedStruct(const int32& Value); - static bool NotEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B); - static void Reset(struct FInstancedStruct& InstancedStruct, const class UScriptStruct* StructType); - static void SetInstancedStructValue(struct FInstancedStruct& InstancedStruct, const int32& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintInstancedStructLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintInstancedStructLibrary") - } - static class UBlueprintInstancedStructLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintInstancedStructLibrary; - -// Class Engine.BlueprintMapLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintMapLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void Map_Add(const TMap& TargetMap, const int32& Key, const int32& Value); - static void Map_Clear(const TMap& TargetMap); - static bool Map_Contains(const TMap& TargetMap, const int32& Key); - static bool Map_Find(const TMap& TargetMap, const int32& Key, int32* Value); - static bool Map_IsEmpty(const TMap& TargetMap); - static bool Map_IsNotEmpty(const TMap& TargetMap); - static void Map_Keys(const TMap& TargetMap, TArray* Keys); - static int32 Map_Length(const TMap& TargetMap); - static bool Map_Remove(const TMap& TargetMap, const int32& Key); - static void Map_Values(const TMap& TargetMap, TArray* Values); - static void SetMapPropertyByName(class UObject* Object, class FName PropertyName, const TMap& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintMapLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintMapLibrary") - } - static class UBlueprintMapLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintMapLibrary; - -// Class Engine.BlueprintSetLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintSetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void Set_Add(const TSet& TargetSet, const int32& NewItem); - static void Set_AddItems(const TSet& TargetSet, const TArray& NewItems); - static void Set_Clear(const TSet& TargetSet); - static bool Set_Contains(const TSet& TargetSet, const int32& ItemToFind); - static void Set_Difference(const TSet& A, const TSet& B, TSet* Result); - static void Set_Intersection(const TSet& A, const TSet& B, TSet* Result); - static bool Set_IsEmpty(const TSet& TargetSet); - static bool Set_IsNotEmpty(const TSet& TargetSet); - static int32 Set_Length(const TSet& TargetSet); - static bool Set_Remove(const TSet& TargetSet, const int32& Item); - static void Set_RemoveItems(const TSet& TargetSet, const TArray& Items); - static void Set_ToArray(const TSet& A, TArray* Result); - static void Set_Union(const TSet& A, const TSet& B, TSet* Result); - static void SetSetPropertyByName(class UObject* Object, class FName PropertyName, const TSet& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintSetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintSetLibrary") - } - static class UBlueprintSetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintSetLibrary; - -// Class Engine.BrushBuilder -// 0x0058 (0x0080 - 0x0028) -class UBrushBuilder final : public UObject -{ -public: - class FString BitmapFilename; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NotifyBadParams : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Vertices; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Polys; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class FName Layer; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 MergeCoplanars : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushBuilder") - } - static class UBrushBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushBuilder; - -// Class Engine.WorldPartitionEditorPerProjectUserSettings -// 0x0000 (0x0038 - 0x0038) -class UWorldPartitionEditorPerProjectUserSettings final : public UDeveloperSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionEditorPerProjectUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionEditorPerProjectUserSettings") - } - static class UWorldPartitionEditorPerProjectUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionEditorPerProjectUserSettings; - -// Class Engine.BrushShape -// 0x0000 (0x0300 - 0x0300) -class ABrushShape final : public ABrush -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushShape") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushShape") - } - static class ABrushShape* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABrushShape; - -// Class Engine.CameraBlockingVolume -// 0x0000 (0x0300 - 0x0300) -class ACameraBlockingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraBlockingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraBlockingVolume") - } - static class ACameraBlockingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraBlockingVolume; - -// Class Engine.CameraLensEffectInterface -// 0x0000 (0x0000 - 0x0000) -class ICameraLensEffectInterface final -{ -public: - TArray GetParticleComponents() const; - class UFXSystemComponent* GetPrimaryParticleComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraLensEffectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraLensEffectInterface") - } - static class ICameraLensEffectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ICameraLensEffectInterface; - -// Class Engine.CameraLensEffectInterfaceClassSupportLibrary -// 0x0000 (0x0028 - 0x0028) -class UCameraLensEffectInterfaceClassSupportLibrary final : public UBlueprintFunctionLibrary -{ -public: - static TSubclassOf GetInterfaceClass(const struct FCameraLensInterfaceClassSupport& CameraLens); - static void IsInterfaceClassValid(const struct FCameraLensInterfaceClassSupport& CameraLens, EInterfaceValidResult* Result); - static void IsInterfaceValid(const TScriptInterface& CameraLens, EInterfaceValidResult* Result); - static void SetInterfaceClass(TSubclassOf Class_0, struct FCameraLensInterfaceClassSupport& Var, EInterfaceValidResult* Result); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraLensEffectInterfaceClassSupportLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraLensEffectInterfaceClassSupportLibrary") - } - static class UCameraLensEffectInterfaceClassSupportLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraLensEffectInterfaceClassSupportLibrary; - -// Class Engine.CameraShakeBase -// 0x00B8 (0x00E0 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UCameraShakeBase : public UObject -{ -public: - bool bSingleInstance; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ShakeScale; // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakePattern* RootShakePattern; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class APlayerCameraManager* CameraManager; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x98]; // 0x0040(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetRootShakePattern(class UCameraShakePattern* InPattern); - - class UCameraShakePattern* GetRootShakePattern() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeBase") - } - static class UCameraShakeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UCameraShakeBase; - -// Class Engine.TargetPoint -// 0x0000 (0x02C8 - 0x02C8) -class ATargetPoint final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TargetPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TargetPoint") - } - static class ATargetPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATargetPoint; - -// Class Engine.CameraShakePattern -// 0x0000 (0x0028 - 0x0028) -class UCameraShakePattern : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakePattern") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakePattern") - } - static class UCameraShakePattern* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCameraShakePattern; - -// Class Engine.CameraShakeSourceActor -// 0x0008 (0x02D0 - 0x02C8) -class ACameraShakeSourceActor final : public AActor -{ -public: - class UCameraShakeSourceComponent* CameraShakeSourceComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CameraShakeSourceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CameraShakeSourceActor") - } - static class ACameraShakeSourceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ACameraShakeSourceActor; - -// Class Engine.TextureRenderTarget -// 0x0008 (0x0138 - 0x0130) -class UTextureRenderTarget : public UTexture -{ -public: - float TargetGamma; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget") - } - static class UTextureRenderTarget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTarget; - -// Class Engine.TextureRenderTarget2D -// 0x0028 (0x0160 - 0x0138) -class UTextureRenderTarget2D : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0138(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x013C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0140(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressX; // 0x0150(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress AddressY; // 0x0151(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bForceLinearGamma : 1; // 0x0152(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_152_1 : 1; // 0x0152(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bHDR : 1; // 0x0152(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGPUSharedFlag : 1; // 0x0152(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureRenderTargetFormat RenderTargetFormat; // 0x0153(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportsUAV : 1; // 0x0154(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoGenerateMips : 1; // 0x0154(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureFilter MipsSamplerFilter; // 0x0155(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress MipsAddressU; // 0x0156(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress MipsAddressV; // 0x0157(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget2D") - } - static class UTextureRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTarget2D; - -// Class Engine.CanvasRenderTarget2D -// 0x0020 (0x0180 - 0x0160) -class UCanvasRenderTarget2D final : public UTextureRenderTarget2D -{ -public: - TMulticastInlineDelegate OnCanvasRenderTargetUpdate; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TWeakObjectPtr World; // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextureRenderTargetSampleCount SampleCount; // 0x0178(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldClearRenderTargetOnReceiveUpdate; // 0x0179(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UCanvasRenderTarget2D* CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf CanvasRenderTarget2DClass, int32 Width, int32 Height); - - void GetSize(int32* Width, int32* Height); - void ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height); - void SetSampleCount(ETextureRenderTargetSampleCount InSampleCount); - void UpdateResource(); - - ETextureRenderTargetSampleCount GetSampleCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasRenderTarget2D") - } - static class UCanvasRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasRenderTarget2D; - -// Class Engine.Character -// 0x0328 (0x0670 - 0x0348) -#pragma pack(push, 0x1) -class alignas(0x10) ACharacter : public APawn -{ -public: - class USkeletalMeshComponent* Mesh; // 0x0348(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCharacterMovementComponent* CharacterMovement; // 0x0350(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCapsuleComponent* CapsuleComponent; // 0x0358(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FBasedMovementInfo BasedMovement; // 0x0360(0x0048)(NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FBasedMovementInfo ReplicatedBasedMovement; // 0x03A8(0x0048)(Net, RepNotify, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - float ReplicatedServerLastTransformUpdateTimeStamp; // 0x03F0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ReplayLastTransformUpdateTimeStamp; // 0x03F4(0x0004)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F8[0x8]; // 0x03F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat BaseRotationOffset; // 0x0400(0x0020)(IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector BaseTranslationOffset; // 0x0420(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector_NetQuantizeNormal ReplicatedGravityDirection; // 0x0438(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_450[0x18]; // 0x0450(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimRootMotionTranslationScale; // 0x0468(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CrouchedEyeHeight; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInBaseReplication : 1; // 0x0470(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bIsCrouched : 1; // 0x0470(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProxyIsJumpForceApplied : 1; // 0x0470(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPressedJump : 1; // 0x0470(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientUpdating : 1; // 0x0470(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientWasFalling : 1; // 0x0470(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientResimulateRootMotion : 1; // 0x0470(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientResimulateRootMotionSources : 1; // 0x0470(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSimGravityDisabled : 1; // 0x0471(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientCheckEncroachmentOnNetUpdate : 1; // 0x0471(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerMoveIgnoreRootMotion : 1; // 0x0471(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWasJumping : 1; // 0x0471(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 ReplicatedMovementMode; // 0x0472(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_473[0x1]; // 0x0473(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float JumpKeyHoldTime; // 0x0474(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpForceTimeRemaining; // 0x0478(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProxyJumpForceStartedTime; // 0x047C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpMaxHoldTime; // 0x0480(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpMaxCount; // 0x0484(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpCurrentCount; // 0x0488(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JumpCurrentCountPreJump; // 0x048C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_490[0x8]; // 0x0490(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnReachedJumpApex; // 0x0498(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate LandedDelegate; // 0x04A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate MovementModeChangedDelegate; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCharacterMovementUpdated; // 0x04C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FRootMotionSourceGroup SavedRootMotion; // 0x04D8(0x0048)(Transient, NativeAccessSpecifierPublic) - struct FRootMotionMovementParams ClientRootMotionParams; // 0x0520(0x0070)(Transient, NoDestructor, NativeAccessSpecifierPublic) - TArray RootMotionRepMoves; // 0x0590(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRepRootMotionMontage RepRootMotion; // 0x05A0(0x00C8)(Net, RepNotify, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - void CacheInitialMeshOffset(const struct FVector& MeshRelativeLocation, const struct FRotator& MeshRelativeRotation); - void ClientAckGoodMove(float Timestamp); - void ClientAdjustPosition(float Timestamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientAdjustRootMotionPosition(float Timestamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientAdjustRootMotionSourcePosition(float Timestamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void ClientCheatFly(); - void ClientCheatGhost(); - void ClientCheatWalk(); - void ClientMoveResponsePacked(const struct FCharacterMoveResponsePackedBits& PackedBits); - void ClientVeryShortAdjustPosition(float Timestamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode); - void Crouch(bool bClientSimulation); - void Jump(); - void K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust); - void K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode); - void K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust); - void K2_UpdateCustomMovement(float DeltaTime); - void LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride); - void OnJumped(); - void OnLanded(const struct FHitResult& Hit); - void OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride); - void OnRep_IsCrouched(); - void OnRep_ReplayLastTransformUpdateTimeStamp(); - void OnRep_ReplicatedBasedMovement(); - void OnRep_RootMotion(); - void OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta); - float PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName); - void RootMotionDebugClientPrintOnScreen(const class FString& InString); - void ServerMove(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode); - void ServerMoveDualNoBase(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode); - void ServerMoveNoBase(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode); - void ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags); - void ServerMovePacked(const struct FCharacterServerMovePackedBits& PackedBits); - void StopAnimMontage(class UAnimMontage* AnimMontage); - void StopJumping(); - void UnCrouch(bool bClientSimulation); - - bool CanCrouch() const; - bool CanJump() const; - bool CanJumpInternal() const; - float GetAnimRootMotionTranslationScale() const; - struct FRotator GetBaseRotationOffsetRotator() const; - struct FVector GetBaseTranslationOffset() const; - class UAnimMontage* GetCurrentMontage() const; - bool HasAnyRootMotion() const; - bool IsJumpProvidingForce() const; - bool IsPlayingNetworkedRootMotionMontage() const; - bool IsPlayingRootMotion() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Character") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Character") - } - static class ACharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ACharacter; - -// Class Engine.CheatManagerExtension -// 0x0000 (0x0028 - 0x0028) -class UCheatManagerExtension : public UObject -{ -public: - void AddedToCheatManager(); - void RemovedFromCheatManager(); - - class APlayerController* GetPlayerController() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheatManagerExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheatManagerExtension") - } - static class UCheatManagerExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheatManagerExtension; - -// Class Engine.CollisionProfile -// 0x0138 (0x0170 - 0x0038) -class UCollisionProfile final : public UDeveloperSettings -{ -public: - TArray Profiles; // 0x0038(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray DefaultChannelResponses; // 0x0048(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray EditProfiles; // 0x0058(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray ProfileRedirects; // 0x0068(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - TArray CollisionChannelRedirects; // 0x0078(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPrivate) - uint8 Pad_88[0xE8]; // 0x0088(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CollisionProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CollisionProfile") - } - static class UCollisionProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCollisionProfile; - -// Class Engine.SmokeTestCommandlet -// 0x0000 (0x0080 - 0x0080) -class USmokeTestCommandlet final : public UCommandlet -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmokeTestCommandlet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmokeTestCommandlet") - } - static class USmokeTestCommandlet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmokeTestCommandlet; - -// Class Engine.SkeletalMeshSimplificationSettings -// 0x0008 (0x0040 - 0x0038) -class USkeletalMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName SkeletalMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshSimplificationSettings") - } - static class USkeletalMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshSimplificationSettings; - -// Class Engine.ComponentDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UComponentDelegateBinding final : public UDynamicBlueprintBinding -{ -public: - TArray ComponentDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentDelegateBinding") - } - static class UComponentDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentDelegateBinding; - -// Class Engine.ApplicationLifecycleComponent -// 0x0090 (0x0130 - 0x00A0) -class UApplicationLifecycleComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate ApplicationWillDeactivateDelegate; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasReactivatedDelegate; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillEnterBackgroundDelegate; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasEnteredForegroundDelegate; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillTerminateDelegate; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationShouldUnloadResourcesDelegate; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0100(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTemperatureChangeDelegate; // 0x0110(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLowPowerModeDelegate; // 0x0120(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ApplicationLifecycleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ApplicationLifecycleComponent") - } - static class UApplicationLifecycleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UApplicationLifecycleComponent; - -// Class Engine.InitialActiveSoundParams -// 0x0010 (0x0038 - 0x0028) -class UInitialActiveSoundParams final : public UObject -{ -public: - TArray AudioParams; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InitialActiveSoundParams") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InitialActiveSoundParams") - } - static class UInitialActiveSoundParams* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInitialActiveSoundParams; - -// Class Engine.AudioComponent -// 0x09F0 (0x0C20 - 0x0230) -class UAudioComponent : public USceneComponent -{ -public: - uint8 Pad_230[0x1B8]; // 0x0230(0x01B8)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundBase* Sound; // 0x03E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DefaultParameters; // 0x03F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InstanceParameters; // 0x0400(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class USoundClass* SoundClassOverride; // 0x0410(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDestroy : 1; // 0x0418(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopWhenOwnerDestroyed : 1; // 0x0418(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldRemainActiveIfDropped : 1; // 0x0418(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowSpatialization : 1; // 0x0418(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAttenuation : 1; // 0x0418(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideSubtitlePriority : 1; // 0x0418(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUISound : 1; // 0x0418(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLowPassFilter : 1; // 0x0418(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableHighPassFilter : 1; // 0x0419(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePriority : 1; // 0x0419(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSuppressSubtitles : 1; // 0x0419(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanPlayMultipleInstances : 1; // 0x0419(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableParameterUpdatesWhilePlaying : 1; // 0x0419(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_419_5 : 3; // 0x0419(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 BitPad_41A_0 : 7; // 0x041A(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAutoManageAttachment : 1; // 0x041A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41B[0x5]; // 0x041B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AudioComponentUserID; // 0x0420(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulationMin; // 0x0428(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulationMax; // 0x042C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeModulationMin; // 0x0430(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeModulationMax; // 0x0434(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0438(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerAttackTime; // 0x043C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EnvelopeFollowerReleaseTime; // 0x0440(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0444(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubtitlePriority; // 0x0448(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44C[0x4]; // 0x044C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0450(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0458(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x045C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighPassFilterFrequency; // 0x0460(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_464[0x4]; // 0x0464(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0468(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0470(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0840(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet ConcurrencySet; // 0x0848(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_898[0xC]; // 0x0898(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - EAttachmentRule AutoAttachLocationRule; // 0x08A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachRotationRule; // 0x08A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachScaleRule; // 0x08A6(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A7[0x1]; // 0x08A7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoundModulationDefaultRoutingSettings ModulationRouting; // 0x08A8(0x0168)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAudioPlayStateChanged; // 0x0A10(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A20[0x18]; // 0x0A20(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioVirtualizationChanged; // 0x0A38(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A48[0x18]; // 0x0A48(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioFinished; // 0x0A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A70[0x18]; // 0x0A70(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioPlaybackPercent; // 0x0A88(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A98[0x18]; // 0x0A98(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioSingleEnvelopeValue; // 0x0AB0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_AC0[0x18]; // 0x0AC0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnAudioMultiEnvelopeValue; // 0x0AD8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_AE8[0x18]; // 0x0AE8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x0B00(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B10[0x10]; // 0x0B10(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr AutoAttachParent; // 0x0B20(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AutoAttachSocketName; // 0x0B28(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B30[0xF0]; // 0x0B30(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddModulationRouting(const TSet& Modulators, const EModulationDestination Destination); - void AdjustAttenuation(const struct FSoundAttenuationSettings& InAttenuationSettings); - void AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel, const EAudioFaderCurve FadeCurve); - bool BP_GetAttenuationSettingsToApply(struct FSoundAttenuationSettings* OutAttenuationSettings); - void FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime, const EAudioFaderCurve FadeCurve); - void FadeOut(float FadeOutDuration, float FadeVolumeLevel, const EAudioFaderCurve FadeCurve); - bool GetCookedEnvelopeData(float* OutEnvelopeData); - bool GetCookedEnvelopeDataForAllPlayingSounds(TArray* OutEnvelopeData); - bool GetCookedFFTData(const TArray& FrequenciesToGet, TArray* OutSoundWaveSpectralData); - bool GetCookedFFTDataForAllPlayingSounds(TArray* OutSoundWaveSpectralData); - TSet GetModulators(const EModulationDestination Destination); - void Play(float StartTime); - void PlayQuantized(const class UObject* WorldContextObject, class UQuartzClockHandle*& InClockHandle, struct FQuartzQuantizationBoundary& InQuantizationBoundary, const TDelegate& InDelegate, float InStartTime, float InFadeInDuration, float InFadeVolumeLevel, EAudioFaderCurve InFadeCurve); - void RemoveModulationRouting(const TSet& Modulators, const EModulationDestination Destination); - void SetAttenuationOverrides(const struct FSoundAttenuationSettings& InAttenuationOverrides); - void SetAttenuationSettings(class USoundAttenuation* InAttenuationSettings); - void SetAudioBusSendPostEffect(class UAudioBus* AudioBus, float AudioBusSendLevel); - void SetAudioBusSendPreEffect(class UAudioBus* AudioBus, float AudioBusSendLevel); - void SetBoolParameter(class FName InName, bool InBool); - void SetFloatParameter(class FName InName, float InFloat); - void SetHighPassFilterEnabled(bool InHighPassFilterEnabled); - void SetHighPassFilterFrequency(float InHighPassFilterFrequency); - void SetIntParameter(class FName InName, int32 inInt); - void SetLowPassFilterEnabled(bool InLowPassFilterEnabled); - void SetLowPassFilterFrequency(float InLowPassFilterFrequency); - void SetModulationRouting(const TSet& Modulators, const EModulationDestination Destination, const EModulationRouting RoutingMethod); - void SetOutputToBusOnly(bool bInOutputToBusOnly); - void SetOverrideAttenuation(bool bInOverrideAttenuation); - void SetPaused(bool bPause); - void SetPitchMultiplier(float NewPitchMultiplier); - void SetSound(class USoundBase* NewSound); - void SetSourceBusSendPostEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel); - void SetSourceBusSendPreEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel); - void SetSubmixSend(class USoundSubmixBase* Submix, float SendLevel); - void SetUISound(bool bInUISound); - void SetVolumeMultiplier(float NewVolumeMultiplier); - void SetWaveParameter(class FName InName, class USoundWave* InWave); - void Stop(); - void StopDelayed(float DelayTime); - - EAudioComponentPlayState GetPlayState() const; - bool HasCookedAmplitudeEnvelopeData() const; - bool HasCookedFFTData() const; - bool IsPlaying() const; - bool IsVirtualized() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioComponent") - } - static class UAudioComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioComponent; - -// Class Engine.BillboardComponent -// 0x0030 (0x0520 - 0x04F0) -class UBillboardComponent : public UPrimitiveComponent -{ -public: - class UTexture2D* Sprite; // 0x04F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsScreenSizeScaled : 1; // 0x04F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4F9[0x3]; // 0x04F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ScreenSize; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0500(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UL; // 0x0504(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VL; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityMaskRefVal; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_514[0xC]; // 0x0514(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetOpacityMaskRefVal(float RefVal); - void SetSprite(class UTexture2D* NewSprite); - void SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL); - void SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BillboardComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BillboardComponent") - } - static class UBillboardComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBillboardComponent; - -// Class Engine.BoxComponent -// 0x0020 (0x0530 - 0x0510) -class UBoxComponent : public UShapeComponent -{ -public: - struct FVector BoxExtent; // 0x0510(0x0018)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_528[0x8]; // 0x0528(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps); - - struct FVector GetScaledBoxExtent() const; - struct FVector GetUnscaledBoxExtent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoxComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoxComponent") - } - static class UBoxComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoxComponent; - -// Class Engine.BrushComponent -// 0x0010 (0x0500 - 0x04F0) -class UBrushComponent final : public UPrimitiveComponent -{ -public: - class UModel* Brush; // 0x04F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBodySetup* BrushBodySetup; // 0x04F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushComponent") - } - static class UBrushComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushComponent; - -// Class Engine.DecalComponent -// 0x0070 (0x02A0 - 0x0230) -class UDecalComponent : public USceneComponent -{ -public: - class UMaterialInterface* DecalMaterial; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SortOrder; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AlphaIntensity; // 0x023C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Tint; // 0x0240(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeScreenSize; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPAGIgnoreAngleFadeModifier; // 0x0248(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_249[0x3]; // 0x0249(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeStartDelay; // 0x024C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeDuration; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInDuration; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInStartDelay; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDestroyOwnerAfterFade : 1; // 0x025C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableNormalFade : 1; // 0x025C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_25D[0x3]; // 0x025D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DecalSize; // 0x0260(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DecalColor; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_288[0x18]; // 0x0288(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(); - void SetAlphaIntensity(float NewAlphaIntensity); - void SetDecalColor(const struct FLinearColor& Color); - void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial); - void SetDecalNormalFade(bool Enable); - void SetFadeIn(float StartDelay, float duration); - void SetFadeOut(float StartDelay, float duration, bool DestroyOwnerAfterFade); - void SetFadeScreenSize(float NewFadeScreenSize); - void SetSortOrder(int32 Value); - void SetTint(const struct FColor& NewTint); - - class UMaterialInterface* GetDecalMaterial() const; - float GetFadeDuration() const; - float GetFadeInDuration() const; - float GetFadeInStartDelay() const; - float GetFadeStartDelay() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DecalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DecalComponent") - } - static class UDecalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDecalComponent; - -// Class Engine.RuntimeVirtualTexture -// 0x00B8 (0x00E0 - 0x0028) -class alignas(0x10) URuntimeVirtualTexture final : public UObject -{ -public: - int32 TileCount; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TileSize; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 TileBorderSize; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERuntimeVirtualTextureMaterialType MaterialType; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCompressTextures; // 0x0035(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseLowQualityCompression; // 0x0036(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bClearTextures; // 0x0037(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSinglePhysicalSpace; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPrivateSpace; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAdaptive; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bContinuousUpdate; // 0x003B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 RemoveLowMips; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextureGroup LODGroup; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Size; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URuntimeVirtualTextureStreamingProxy* StreamingTexture; // 0x0048(0x0008)(ZeroConstructor, Deprecated, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x90]; // 0x0050(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 GetPageTableSize() const; - int32 GetSize() const; - int32 GetTileBorderSize() const; - int32 GetTileCount() const; - int32 GetTileSize() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTexture") - } - static class URuntimeVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTexture; - -// Class Engine.DirectionalLightComponent -// 0x00D0 (0x0470 - 0x03A0) -class UDirectionalLightComponent final : public ULightComponent -{ -public: - float ShadowCascadeBiasDistribution; // 0x03A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLightShaftOcclusion : 1; // 0x03A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3A5[0x3]; // 0x03A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaskDarkness; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionDepthRange; // 0x03AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightShaftOverrideDirection; // 0x03B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WholeSceneDynamicShadowRadius; // 0x03C8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceMovableLight; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceStationaryLight; // 0x03D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DynamicShadowCascades; // 0x03D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeDistributionExponent; // 0x03D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeTransitionFraction; // 0x03DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowDistanceFadeoutFraction; // 0x03E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseInsetShadowsForMovableObjects : 1; // 0x03E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3E5[0x3]; // 0x03E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FarShadowCascadeCount; // 0x03E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FarShadowDistance; // 0x03EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldShadowDistance; // 0x03F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ForwardShadingPriority; // 0x03F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceAngle; // 0x03F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceSoftAngle; // 0x03FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSourceAngleFactor; // 0x0400(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceDistance; // 0x0404(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsedAsAtmosphereSunLight : 1; // 0x0408(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAtmosphereSunLight : 1; // 0x0408(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_409[0x3]; // 0x0409(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AtmosphereSunLightIndex; // 0x040C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor AtmosphereSunDiskColorScale; // 0x0410(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPerPixelAtmosphereTransmittance : 1; // 0x0420(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsOnClouds : 1; // 0x0420(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowsOnAtmosphere : 1; // 0x0420(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastCloudShadows : 1; // 0x0420(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_421[0x3]; // 0x0421(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CloudShadowStrength; // 0x0424(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnAtmosphereStrength; // 0x0428(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnSurfaceStrength; // 0x042C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowDepthBias; // 0x0430(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowExtent; // 0x0434(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowMapResolutionScale; // 0x0438(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowRaySampleCountScale; // 0x043C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudScatteredLuminanceScale; // 0x0440(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightmassDirectionalLightSettings LightmassSettings; // 0x0450(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bCastModulatedShadows : 1; // 0x0460(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_461[0x3]; // 0x0461(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ModulatedShadowColor; // 0x0464(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowAmount; // 0x0468(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46C[0x4]; // 0x046C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAtmosphereSunDiskColorScale(const struct FLinearColor& NewValue); - void SetAtmosphereSunLight(bool bNewValue); - void SetAtmosphereSunLightIndex(int32 NewValue); - void SetCascadeDistributionExponent(float NewValue); - void SetCascadeTransitionFraction(float NewValue); - void SetDynamicShadowCascades(int32 NewValue); - void SetDynamicShadowDistanceMovableLight(float NewValue); - void SetDynamicShadowDistanceStationaryLight(float NewValue); - void SetEnableLightShaftOcclusion(bool bNewValue); - void SetForwardShadingPriority(int32 NewValue); - void SetLightShaftOverrideDirection(const struct FVector& NewValue); - void SetLightSourceAngle(float NewValue); - void SetLightSourceSoftAngle(float NewValue); - void SetOcclusionDepthRange(float NewValue); - void SetOcclusionMaskDarkness(float NewValue); - void SetShadowAmount(float NewValue); - void SetShadowCascadeBiasDistribution(float NewValue); - void SetShadowDistanceFadeoutFraction(float NewValue); - void SetShadowSourceAngleFactor(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DirectionalLightComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DirectionalLightComponent") - } - static class UDirectionalLightComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDirectionalLightComponent; - -// Class Engine.SphereComponent -// 0x0010 (0x0520 - 0x0510) -#pragma pack(push, 0x1) -class alignas(0x10) USphereComponent : public UShapeComponent -{ -public: - float SphereRadius; // 0x0510(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_514[0x4]; // 0x0514(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps); - - float GetScaledSphereRadius() const; - float GetShapeScale() const; - float GetUnscaledSphereRadius() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereComponent") - } - static class USphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USphereComponent; - -// Class Engine.DrawSphereComponent -// 0x0000 (0x0520 - 0x0520) -class UDrawSphereComponent final : public USphereComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DrawSphereComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DrawSphereComponent") - } - static class UDrawSphereComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDrawSphereComponent; - -// Class Engine.ForceFeedbackComponent -// 0x00F0 (0x0320 - 0x0230) -class UForceFeedbackComponent final : public USceneComponent -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDestroy : 1; // 0x0238(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopWhenOwnerDestroyed : 1; // 0x0238(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLooping : 1; // 0x0238(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTimeDilation : 1; // 0x0238(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideAttenuation : 1; // 0x0238(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0240(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FForceFeedbackAttenuationSettings AttenuationOverrides; // 0x0248(0x00C0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnForceFeedbackFinished; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_318[0x8]; // 0x0318(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AdjustAttenuation(const struct FForceFeedbackAttenuationSettings& InAttenuationSettings); - void Play(float StartTime); - void SetForceFeedbackEffect(class UForceFeedbackEffect* NewForceFeedbackEffect); - void SetIntensityMultiplier(float NewIntensityMultiplier); - void Stop(); - - bool BP_GetAttenuationSettingsToApply(struct FForceFeedbackAttenuationSettings* OutAttenuationSettings) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackComponent") - } - static class UForceFeedbackComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UForceFeedbackComponent; - -// Class Engine.HeterogeneousVolume -// 0x0008 (0x02D0 - 0x02C8) -class AHeterogeneousVolume final : public AInfo -{ -public: - class UHeterogeneousVolumeComponent* HeterogeneousVolumeComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HeterogeneousVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HeterogeneousVolume") - } - static class AHeterogeneousVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AHeterogeneousVolume; - -// Class Engine.InputComponent -// 0x0088 (0x0128 - 0x00A0) -class UInputComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x70]; // 0x00A0(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CachedKeyToActionInfo; // 0x0110(0x0010)(ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPrivate) - uint8 Pad_120[0x8]; // 0x0120(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnInputOwnerEndPlayed(class AActor* InOwner, EEndPlayReason EndPlayReason); - - float GetControllerAnalogKeyState(const struct FKey& Key) const; - void GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const; - float GetControllerKeyTimeDown(const struct FKey& Key) const; - void GetControllerMouseDelta(float* DeltaX, float* DeltaY) const; - struct FVector GetControllerVectorKeyState(const struct FKey& Key) const; - void GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const; - bool IsControllerKeyDown(const struct FKey& Key) const; - bool WasControllerKeyJustPressed(const struct FKey& Key) const; - bool WasControllerKeyJustReleased(const struct FKey& Key) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputComponent") - } - static class UInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputComponent; - -// Class Engine.InterpToMovementComponent -// 0x00B8 (0x01C0 - 0x0108) -class UInterpToMovementComponent final : public UMovementComponent -{ -public: - float duration; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPauseOnImpact : 1; // 0x010C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSweep; // 0x0110(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETeleportType TeleportType; // 0x0111(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterpToBehaviourType BehaviourType; // 0x0112(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckIfStillInWorld; // 0x0113(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bForceSubStepping : 1; // 0x0114(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInterpToReverse; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterpToStop; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaitBeginDelegate; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnWaitEndDelegate; // 0x0148(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnResetDelegate; // 0x0158(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float MaxSimulationTimeStep; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedMultiplier; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0x4]; // 0x0174(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ControlPoints; // 0x0178(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_188[0x38]; // 0x0188(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddControlPointPosition(const struct FVector& Pos, bool bPositionIsRelative); - void FinaliseControlPoints(); - void ResetControlPoints(); - void RestartMovement(float InitialDirection); - void StopSimulating(const struct FHitResult& HitResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InterpToMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InterpToMovementComponent") - } - static class UInterpToMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInterpToMovementComponent; - -// Class Engine.LocalFogVolumeComponent -// 0x0040 (0x0270 - 0x0230) -class ULocalFogVolumeComponent final : public USceneComponent -{ -public: - float RadialFogExtinction; // 0x0230(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogExtinction; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogFalloff; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogOffset; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogPhaseG; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogAlbedo; // 0x0244(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogEmissive; // 0x0254(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FogSortPriority; // 0x0264(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFogAlbedo(const struct FLinearColor& NewValue); - void SetFogEmissive(const struct FLinearColor& NewValue); - void SetFogPhaseG(float NewValue); - void SetHeightFogExtinction(float NewValue); - void SetHeightFogFalloff(float NewValue); - void SetHeightFogOffset(float NewValue); - void SetRadialFogExtinction(float NewValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalFogVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalFogVolumeComponent") - } - static class ULocalFogVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalFogVolumeComponent; - -// Class Engine.ModelComponent -// 0x0040 (0x0530 - 0x04F0) -class UModelComponent final : public UPrimitiveComponent -{ -public: - uint8 Pad_4F0[0x18]; // 0x04F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* ModelBodySetup; // 0x0508(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_510[0x20]; // 0x0510(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ModelComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ModelComponent") - } - static class UModelComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UModelComponent; - -// Class Engine.PawnNoiseEmitterComponent -// 0x0038 (0x00D8 - 0x00A0) -class UPawnNoiseEmitterComponent final : public UActorComponent -{ -public: - uint8 bAIPerceptionSystemCompatibilityMode : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LastRemoteNoisePosition; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseLifetime; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastRemoteNoiseVolume; // 0x00C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastRemoteNoiseTime; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastLocalNoiseVolume; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float LastLocalNoiseTime; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PawnNoiseEmitterComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PawnNoiseEmitterComponent") - } - static class UPawnNoiseEmitterComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPawnNoiseEmitterComponent; - -// Class Engine.PlatformEventsComponent -// 0x0020 (0x00C0 - 0x00A0) -class UPlatformEventsComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate PlatformChangedToLaptopModeDelegate; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate PlatformChangedToTabletModeDelegate; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - bool IsInLaptopMode(); - bool IsInTabletMode(); - bool SupportsConvertibleLaptops(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformEventsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformEventsComponent") - } - static class UPlatformEventsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformEventsComponent; - -// Class Engine.PoseableMeshComponent -// 0x0160 (0x0A00 - 0x08A0) -class UPoseableMeshComponent final : public USkinnedMeshComponent -{ -public: - uint8 Pad_8A0[0x160]; // 0x08A0(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CopyPoseFromSkeletalComponent(class USkeletalMeshComponent* InComponentToCopy); - struct FVector GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FRotator GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FVector GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace); - struct FTransform GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace); - void ResetBoneTransformByName(class FName BoneName); - void SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace); - void SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace); - void SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace); - void SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseableMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseableMeshComponent") - } - static class UPoseableMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseableMeshComponent; - -// Class Engine.ProjectileMovementComponent -// 0x0158 (0x0260 - 0x0108) -class alignas(0x10) UProjectileMovementComponent final : public UMovementComponent -{ -public: - float InitialSpeed; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSpeed; // 0x010C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRotationFollowsVelocity : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRotationRemainsVertical : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBounce : 1; // 0x0110(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialVelocityInLocalSpace : 1; // 0x0110(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceSubStepping : 1; // 0x0110(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSimulationEnabled : 1; // 0x0110(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSweepCollision : 1; // 0x0110(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsHomingProjectile : 1; // 0x0110(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBounceAngleAffectsFriction : 1; // 0x0111(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSliding : 1; // 0x0111(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpMovement : 1; // 0x0111(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpRotation : 1; // 0x0111(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bThrottleInterpolation : 1; // 0x0111(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_111_5 : 3; // 0x0111(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_112[0x6]; // 0x0112(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bSimulationUseScopedMovement : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpolationUseScopedMovement : 1; // 0x0118(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PreviousHitTime; // 0x011C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousHitNormal; // 0x0120(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectileGravityScale; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Buoyancy; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bounciness; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BounceVelocityStopSimulatingThreshold; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFrictionFraction; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnProjectileBounce; // 0x0150(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnProjectileStop; // 0x0160(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - float HomingAccelerationMagnitude; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr HomingTargetComponent; // 0x0174(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimulationTimeStep; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulationIterations; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BounceAdditionalIterations; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationTime; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpRotationTime; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationMaxLagDistance; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpLocationSnapToTargetDistance; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThrottleInterpolationThresholdNotRenderedShortTime; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThrottleInterpolationThresholdNotRenderedLongTime; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ThrottleInterpolationSkipFramesRecent; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ThrottleInterpolationSkipFramesNotRecent; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0xB8]; // 0x01A8(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MoveInterpolationTarget(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void ResetInterpolation(); - void SetInterpolatedComponent(class USceneComponent* Component); - void SetVelocityInLocalSpace(const struct FVector& NewVelocity); - void StopSimulating(const struct FHitResult& HitResult); - - bool IsInterpolationComplete() const; - bool IsVelocityUnderSimulationThreshold() const; - struct FVector LimitVelocity(const struct FVector& NewVelocity) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProjectileMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProjectileMovementComponent") - } - static class UProjectileMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProjectileMovementComponent; - -// Class Engine.RotatingMovementComponent -// 0x0038 (0x0140 - 0x0108) -class URotatingMovementComponent final : public UMovementComponent -{ -public: - struct FRotator RotationRate; // 0x0108(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector PivotTranslation; // 0x0120(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRotationInLocalSpace : 1; // 0x0138(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RotatingMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RotatingMovementComponent") - } - static class URotatingMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URotatingMovementComponent; - -// Class Engine.RuntimeVirtualTextureComponent -// 0x00A0 (0x02D0 - 0x0230) -class URuntimeVirtualTextureComponent final : public USceneComponent -{ -public: - TSoftObjectPtr BoundsAlignActor; // 0x0230(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetBoundsButton; // 0x0258(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSnapBoundsToLandscape; // 0x0259(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_25A[0x2]; // 0x025A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ExpandBounds; // 0x025C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URuntimeVirtualTexture* VirtualTexture; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, TextExportTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPerPlatformBool EnableInGamePerPlatform; // 0x0268(0x0001)(Edit, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - bool bEnableForNaniteOnly; // 0x0269(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseMinMaterialQuality; // 0x026A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERuntimeVirtualTextureMaterialQuality MinInGameMaterialQuality; // 0x026B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableScalability; // 0x026C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ScalabilityGroup; // 0x0270(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHidePrimitives; // 0x0274(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UVirtualTextureBuilder* StreamingTexture; // 0x0278(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 StreamLowMips; // 0x0280(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bBuildStreamingMipsButton; // 0x0284(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextureLossyCompressionAmount LossyCompressionAmount; // 0x0285(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseStreamingMipsFixedColor; // 0x0286(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_287[0x1]; // 0x0287(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor StreamingMipsFixedColor; // 0x0288(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseStreamingMipsOnly; // 0x0298(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseStreamingMipsInEditor; // 0x0299(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29A[0x36]; // 0x029A(0x0036)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Invalidate(const struct FBoxSphereBounds& WorldBounds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureComponent") - } - static class URuntimeVirtualTextureComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTextureComponent; - -// Class Engine.SplineComponent -// 0x00A0 (0x0590 - 0x04F0) -#pragma pack(push, 0x1) -class alignas(0x10) USplineComponent : public UPrimitiveComponent -{ -public: - struct FSplineCurves SplineCurves; // 0x04F0(0x0068)(Edit, Net, NativeAccessSpecifierPublic) - int32 ReparamStepsPerSegment; // 0x0558(0x0004)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x055C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStationaryEndpoints; // 0x0560(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSplineHasBeenEdited; // 0x0561(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bModifiedByConstructionScript; // 0x0562(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInputSplinePointsToConstructionScript; // 0x0563(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0564(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClosedLoop; // 0x0565(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bLoopPositionOverride; // 0x0566(0x0001)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_567[0x1]; // 0x0567(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopPosition; // 0x0568(0x0004)(Edit, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_56C[0x4]; // 0x056C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DefaultUpVector; // 0x0570(0x0018)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline); - void AddPoints(const TArray& Points, bool bUpdateSpline); - void AddSplineLocalPoint(const struct FVector& position); - void AddSplinePoint(const struct FVector& position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void AddSplinePointAtIndex(const struct FVector& position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void AddSplineWorldPoint(const struct FVector& position); - void ClearSplinePoints(bool bUpdateSpline); - void RemoveSplinePoint(int32 Index_0, bool bUpdateSpline); - void SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline); - void SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline); - void SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace); - void SetDrawDebug(bool bShow); - void SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetOverrideConstructionScript(bool InOverride); - void SetRotationAtSplinePoint(int32 PointIndex, const struct FRotator& InRotation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetScaleAtSplinePoint(int32 PointIndex, const struct FVector& InScaleVector, bool bUpdateSpline); - void SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor); - void SetSplineLocalPoints(const TArray& Points); - void SetSplinePoints(const TArray& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline); - void SetSplineWorldPoints(const TArray& Points); - void SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetTangentColor(const struct FLinearColor& TangentColor); - void SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor); - void SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline); - void SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation); - void UpdateSpline(); - - bool ConvertSplineSegmentToPolyLine(int32 SplinePointStartIndex, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const; - bool ConvertSplineToPolyLine(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const; - bool ConvertSplineToPolyline_InDistanceRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartDistAlongSpline, float EndDistAlongSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const; - bool ConvertSplineToPolyline_InTimeRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartTimeAlongSpline, float EndTimeAlongSpline, bool bUseConstantVelocity, TArray* OutPoints, TArray* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const; - bool ConvertSplineToPolyLineWithDistances(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline) const; - bool DivideSplineIntoPolylineRecursive(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const; - bool DivideSplineIntoPolylineRecursiveWithDistances(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline) const; - struct FVector FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - float FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const; - struct FVector FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - float FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const; - struct FVector FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FTransform FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FVector FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - float GetDistanceAlongSplineAtLocation(const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace) const; - float GetDistanceAlongSplineAtSplineInputKey(float InKey) const; - float GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const; - float GetFloatPropertyAtSplineInputKey(float InKey, class FName PropertyName) const; - float GetFloatPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const; - float GetInputKeyAtDistanceAlongSpline(float Distance) const; - float GetInputKeyValueAtDistanceAlongSpline(float Distance) const; - float GetInputKeyValueAtSplinePoint(int32 PointIndex) const; - struct FVector GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - void GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const; - void GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - int32 GetNumberOfSplinePoints() const; - int32 GetNumberOfSplineSegments() const; - struct FVector GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - float GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - float GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FRotator GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FRotator GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FVector GetScaleAtDistanceAlongSpline(float Distance) const; - struct FVector GetScaleAtSplineInputKey(float InKey) const; - struct FVector GetScaleAtSplinePoint(int32 PointIndex) const; - struct FVector GetScaleAtTime(float Time, bool bUseConstantVelocity) const; - float GetSplineLength() const; - struct FSplinePoint GetSplinePointAt(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - ESplinePointType GetSplinePointType(int32 PointIndex) const; - struct FVector GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - float GetTimeAtDistanceAlongSpline(float Distance) const; - struct FTransform GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const; - struct FTransform GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const; - struct FVector GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const; - struct FVector GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const; - struct FVector GetVectorPropertyAtSplineInputKey(float InKey, class FName PropertyName) const; - struct FVector GetVectorPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const; - struct FVector GetWorldDirectionAtDistanceAlongSpline(float Distance) const; - struct FVector GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const; - struct FVector GetWorldLocationAtDistanceAlongSpline(float Distance) const; - struct FVector GetWorldLocationAtSplinePoint(int32 PointIndex) const; - struct FVector GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const; - struct FRotator GetWorldRotationAtDistanceAlongSpline(float Distance) const; - struct FRotator GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const; - struct FVector GetWorldTangentAtDistanceAlongSpline(float Distance) const; - bool IsClosedLoop() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineComponent") - } - static class USplineComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_USplineComponent; - -// Class Engine.SplineMeshComponent -// 0x0130 (0x06F0 - 0x05C0) -class USplineMeshComponent final : public UStaticMeshComponent -{ -public: - uint8 Pad_5C0[0x8]; // 0x05C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplineMeshParams SplineParams; // 0x05C8(0x00B0)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector SplineUpDir; // 0x0678(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplineBoundaryMin; // 0x0690(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid CachedMeshBodySetupGuid; // 0x0694(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VirtualTextureMainPassMaxDrawDistance; // 0x06A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A8[0x38]; // 0x06A8(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* BodySetup; // 0x06E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplineBoundaryMax; // 0x06E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineMeshAxis ForwardAxis; // 0x06EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowSplineEditingPerInstance : 1; // 0x06ED(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSmoothInterpRollScale : 1; // 0x06ED(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshDirty : 1; // 0x06ED(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeverNeedsCookedCollisionData : 1; // 0x06ED(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_6EE[0x2]; // 0x06EE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh); - void SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh); - void SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh); - void SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh); - void SetEndRoll(float EndRoll, bool bUpdateMesh); - void SetEndRollDegrees(float EndRollDegrees, bool bUpdateMesh); - void SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh); - void SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh); - void SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh); - void SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh); - void SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh); - void SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh); - void SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh); - void SetStartRoll(float StartRoll, bool bUpdateMesh); - void SetStartRollDegrees(float StartRollDegrees, bool bUpdateMesh); - void SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh); - void SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh); - void UpdateMesh(); - - float GetBoundaryMax() const; - float GetBoundaryMin() const; - struct FVector2D GetEndOffset() const; - struct FVector GetEndPosition() const; - float GetEndRoll() const; - struct FVector2D GetEndScale() const; - struct FVector GetEndTangent() const; - ESplineMeshAxis GetForwardAxis() const; - struct FVector GetSplineUpDir() const; - struct FVector2D GetStartOffset() const; - struct FVector GetStartPosition() const; - float GetStartRoll() const; - struct FVector2D GetStartScale() const; - struct FVector GetStartTangent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMeshComponent") - } - static class USplineMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USplineMeshComponent; - -// Class Engine.ParticleEventManager -// 0x0000 (0x02C8 - 0x02C8) -class AParticleEventManager final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ParticleEventManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ParticleEventManager") - } - static class AParticleEventManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AParticleEventManager; - -// Class Engine.VolumetricCloud -// 0x0008 (0x02D0 - 0x02C8) -class AVolumetricCloud final : public AInfo -{ -public: - class UVolumetricCloudComponent* VolumetricCloudComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricCloud") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricCloud") - } - static class AVolumetricCloud* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolumetricCloud; - -// Class Engine.WorldPartitionDestructibleInHLODSupportLibrary -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionDestructibleInHLODSupportLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void DamageInHLOD(const TScriptInterface& DestructibleInHLOD, float DamagePercent); - static void DestroyInHLOD(const TScriptInterface& DestructibleInHLOD); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionDestructibleInHLODSupportLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionDestructibleInHLODSupportLibrary") - } - static class UWorldPartitionDestructibleInHLODSupportLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionDestructibleInHLODSupportLibrary; - -// Class Engine.WorldPartitionStreamingSourceComponent -// 0x0060 (0x0100 - 0x00A0) -class UWorldPartitionStreamingSourceComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EStreamingSourceTargetBehavior TargetBehavior; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TargetGrids; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName TargetGrid; // 0x00C0(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DebugColor; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TargetHLODLayers; // 0x00D0(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic) - class UHLODLayer* TargetHLODLayer; // 0x00E0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Shapes; // 0x00E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - EStreamingSourcePriority Priority; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStreamingSourceEnabled; // 0x00F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EStreamingSourceTargetState TargetState; // 0x00FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_FB[0x5]; // 0x00FB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableStreamingSource(); - void EnableStreamingSource(); - - bool IsStreamingCompleted() const; - bool IsStreamingSourceEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStreamingSourceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStreamingSourceComponent") - } - static class UWorldPartitionStreamingSourceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionStreamingSourceComponent; - -// Class Engine.CompositeDataTable -// 0x0028 (0x00D8 - 0x00B0) -class UCompositeDataTable final : public UDataTable -{ -public: - TArray ParentTables; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray OldParentTables; // 0x00C0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompositeDataTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompositeDataTable") - } - static class UCompositeDataTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompositeDataTable; - -// Class Engine.StreamingSettings -// 0x0038 (0x0070 - 0x0038) -class UStreamingSettings final : public UDeveloperSettings -{ -public: - uint8 AsyncLoadingThreadEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 WarnIfTimeLimitExceeded : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLimitExceededMultiplier; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TimeLimitExceededMinTime; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MinBulkDataSizeForAsyncLoading; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 UseBackgroundLevelStreaming : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 AsyncLoadingUseFullTimeLimit : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AsyncLoadingTimeLimit; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PriorityAsyncLoadingExtraTime; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LevelStreamingActorsUpdateTimeLimit; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PriorityLevelStreamingActorsUpdateExtraTime; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LevelStreamingComponentsRegistrationGranularity; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LevelStreamingAddPrimitiveGranularity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LevelStreamingUnregisterComponentsTimeLimit; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LevelStreamingComponentsUnregistrationGranularity; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 FlushStreamingOnExit : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 EventDrivenLoaderEnabled : 1; // 0x006C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamingSettings") - } - static class UStreamingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStreamingSettings; - -// Class Engine.CurveEdPresetCurve -// 0x0000 (0x0028 - 0x0028) -class UCurveEdPresetCurve final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveEdPresetCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveEdPresetCurve") - } - static class UCurveEdPresetCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveEdPresetCurve; - -// Class Engine.CurveFloat -// 0x0088 (0x00B8 - 0x0030) -class UCurveFloat final : public UCurveBase -{ -public: - struct FRichCurve FloatCurve; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - bool bIsEventCurve; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetFloatValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveFloat") - } - static class UCurveFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveFloat; - -// Class Engine.CurveLinearColorAtlas -// 0x0020 (0x0170 - 0x0150) -class UCurveLinearColorAtlas final : public UTexture2D -{ -public: - uint32 TextureSize; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSquareResolution : 1; // 0x0154(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_155[0x3]; // 0x0155(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 TextureHeight; // 0x0158(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GradientCurves; // 0x0160(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - bool GetCurvePosition(class UCurveLinearColor* InCurve, float* position); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveLinearColorAtlas") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveLinearColorAtlas") - } - static class UCurveLinearColorAtlas* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveLinearColorAtlas; - -// Class Engine.CurveVector -// 0x0180 (0x01B0 - 0x0030) -class UCurveVector final : public UCurveBase -{ -public: - struct FRichCurve FloatCurves[0x3]; // 0x0030(0x0080)(NativeAccessSpecifierPublic) - -public: - struct FVector GetVectorValue(float InTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CurveVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CurveVector") - } - static class UCurveVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCurveVector; - -// Class Engine.DamageType -// 0x0018 (0x0040 - 0x0028) -class UDamageType : public UObject -{ -public: - uint8 bCausedByWorld : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScaleMomentumByMass : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRadialDamageVelChange : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DamageImpulse; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleImpulse; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamageSpreadScale; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DamageType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DamageType") - } - static class UDamageType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDamageType; - -// Class Engine.DataDrivenCVarEngineSubsystem -// 0x0010 (0x0040 - 0x0030) -class UDataDrivenCVarEngineSubsystem final : public UEngineSubsystem -{ -public: - TMulticastInlineDelegate OnDataDrivenCVarDelegate; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataDrivenCVarEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataDrivenCVarEngineSubsystem") - } - static class UDataDrivenCVarEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataDrivenCVarEngineSubsystem; - -// Class Engine.Canvas -// 0x0368 (0x0390 - 0x0028) -class UCanvas final : public UObject -{ -public: - float OrgX; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrgY; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClipX; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClipY; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DrawColor; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCenterX : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCenterY : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNoSmooth : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SizeX; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane ColorModulate; // 0x0050(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* GradientTexture0; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReporterGraph* ReporterGraph; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x308]; // 0x0088(0x0308)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection); - void K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize); - void K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness, const struct FLinearColor& RenderColor); - void K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor); - void K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint); - void K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray& Triangles); - void K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor); - void K2_DrawText(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FVector2D& Scale, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& ShadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor); - void K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint); - void K2_DrawTriangle(class UTexture* RenderTexture, const TArray& Triangles); - struct FVector K2_Project(const struct FVector& WorldLocation); - struct FVector2D K2_StrLen(class UFont* RenderFont, const class FString& RenderText); - struct FVector2D K2_TextSize(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Canvas") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Canvas") - } - static class UCanvas* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvas; - -// Class Engine.DataDrivenConsoleVariableSettings -// 0x0038 (0x0070 - 0x0038) -class UDataDrivenConsoleVariableSettings final : public UDeveloperSettings -{ -public: - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CVarsArray; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataDrivenConsoleVariableSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataDrivenConsoleVariableSettings") - } - static class UDataDrivenConsoleVariableSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataDrivenConsoleVariableSettings; - -// Class Engine.DataTableFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UDataTableFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool DoesDataTableRowExist(const class UDataTable* Table, class FName RowName); - static void EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString); - static TArray GetDataTableColumnAsString(const class UDataTable* DataTable, class FName PropertyName); - static void GetDataTableColumnExportNames(const class UDataTable* Table, TArray* OutExportColumnNames); - static bool GetDataTableColumnNameFromExportName(const class UDataTable* Table, const class FString& ColumnExportName, class FName* OutColumnName); - static void GetDataTableColumnNames(const class UDataTable* Table, TArray* OutColumnNames); - static bool GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow); - static void GetDataTableRowNames(const class UDataTable* Table, TArray* OutRowNames); - static const class UScriptStruct* GetDataTableRowStruct(const class UDataTable* Table); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataTableFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataTableFunctionLibrary") - } - static class UDataTableFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataTableFunctionLibrary; - -// Class Engine.DebugCameraControllerSettings -// 0x0010 (0x0048 - 0x0038) -class UDebugCameraControllerSettings final : public UDeveloperSettings -{ -public: - TArray CycleViewModes; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraControllerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraControllerSettings") - } - static class UDebugCameraControllerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugCameraControllerSettings; - -// Class Engine.DebugCameraHUD -// 0x0000 (0x03B8 - 0x03B8) -class ADebugCameraHUD final : public AHUD -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugCameraHUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugCameraHUD") - } - static class ADebugCameraHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADebugCameraHUD; - -// Class Engine.DebugDrawService -// 0x0000 (0x0028 - 0x0028) -class UDebugDrawService final : public UBlueprintFunctionLibrary -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DebugDrawService") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DebugDrawService") - } - static class UDebugDrawService* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDebugDrawService; - -// Class Engine.ReporterGraph -// 0x0098 (0x00C8 - 0x0030) -class UReporterGraph final : public UReporterBase -{ -public: - uint8 Pad_30[0x98]; // 0x0030(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReporterGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReporterGraph") - } - static class UReporterGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReporterGraph; - -// Class Engine.DecalActor -// 0x0008 (0x02D0 - 0x02C8) -class ADecalActor : public AActor -{ -public: - class UDecalComponent* Decal; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(); - void SetDecalMaterial(class UMaterialInterface* NewDecalMaterial); - - class UMaterialInterface* GetDecalMaterial() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DecalActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DecalActor") - } - static class ADecalActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADecalActor; - -// Class Engine.DefaultPawn -// 0x0028 (0x0370 - 0x0348) -class ADefaultPawn : public APawn -{ -public: - float BaseTurnRate; // 0x0348(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseLookUpRate; // 0x034C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPawnMovementComponent* MovementComponent; // 0x0350(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USphereComponent* CollisionComponent; // 0x0358(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStaticMeshComponent* MeshComponent; // 0x0360(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bAddDefaultMovementBindings : 1; // 0x0368(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_369[0x7]; // 0x0369(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LookUpAtRate(float Rate); - void MoveForward(float Val); - void MoveRight(float Val); - void MoveUp_World(float Val); - void TurnAtRate(float Rate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultPawn") - } - static class ADefaultPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADefaultPawn; - -// Class Engine.DefaultPhysicsVolume -// 0x0000 (0x0310 - 0x0310) -class ADefaultPhysicsVolume final : public APhysicsVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultPhysicsVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultPhysicsVolume") - } - static class ADefaultPhysicsVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADefaultPhysicsVolume; - -// Class Engine.DeformableInterface -// 0x0000 (0x0000 - 0x0000) -class IDeformableInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeformableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeformableInterface") - } - static class IDeformableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDeformableInterface; - -// Class Engine.DestructibleInterface -// 0x0000 (0x0000 - 0x0000) -class IDestructibleInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DestructibleInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DestructibleInterface") - } - static class IDestructibleInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDestructibleInterface; - -// Class Engine.TextureLODSettings -// 0x0010 (0x0038 - 0x0028) -class UTextureLODSettings : public UObject -{ -public: - TArray TextureLODGroups; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureLODSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureLODSettings") - } - static class UTextureLODSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureLODSettings; - -// Class Engine.DeviceProfile -// 0x0098 (0x00D0 - 0x0038) -class UDeviceProfile final : public UTextureLODSettings -{ -public: - class FString DeviceType; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString BaseProfileName; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsVisibleForAssets : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDeviceProfile* Parent; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CVars; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray MatchingRules; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x20]; // 0x00B0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceProfile") - } - static class UDeviceProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeviceProfile; - -// Class Engine.DialogueVoice -// 0x0018 (0x0040 - 0x0028) -class UDialogueVoice final : public UObject -{ -public: - EGrammaticalGender Gender; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGrammaticalNumber Plurality; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid LocalizationGUID; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueVoice") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueVoice") - } - static class UDialogueVoice* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueVoice; - -// Class Engine.DialogueWave -// 0x0048 (0x0070 - 0x0028) -class UDialogueWave final : public UObject -{ -public: - uint8 bMature : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SubtitleOverride : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SpokenText; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SubtitleOverride; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ContextMappings; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid LocalizationGUID; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogueWave") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogueWave") - } - static class UDialogueWave* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogueWave; - -// Class Engine.DocumentationActor -// 0x0008 (0x02D0 - 0x02C8) -class ADocumentationActor final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DocumentationActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DocumentationActor") - } - static class ADocumentationActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ADocumentationActor; - -// Class Engine.EdGraphNode_Documentation -// 0x0020 (0x00B8 - 0x0098) -class UEdGraphNode_Documentation final : public UEdGraphNode -{ -public: - class FString Link; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Excerpt; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EdGraphNode_Documentation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EdGraphNode_Documentation") - } - static class UEdGraphNode_Documentation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEdGraphNode_Documentation; - -// Class Engine.AssetImportData -// 0x0000 (0x0028 - 0x0028) -class UAssetImportData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetImportData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetImportData") - } - static class UAssetImportData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetImportData; - -// Class Engine.ActorElementAssetDataInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementAssetDataInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementAssetDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementAssetDataInterface") - } - static class UActorElementAssetDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementAssetDataInterface; - -// Class Engine.ActorElementCounterInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementCounterInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementCounterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementCounterInterface") - } - static class UActorElementCounterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementCounterInterface; - -// Class Engine.ActorElementHierarchyInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementHierarchyInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementHierarchyInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementHierarchyInterface") - } - static class UActorElementHierarchyInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementHierarchyInterface; - -// Class Engine.NetworkMetricsDatabase -// 0x0190 (0x01B8 - 0x0028) -class UNetworkMetricsDatabase final : public UObject -{ -public: - uint8 Pad_28[0x190]; // 0x0028(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsDatabase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsDatabase") - } - static class UNetworkMetricsDatabase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsDatabase; - -// Class Engine.ActorElementWorldInterface -// 0x0008 (0x0030 - 0x0028) -class UActorElementWorldInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorElementWorldInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorElementWorldInterface") - } - static class UActorElementWorldInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorElementWorldInterface; - -// Class Engine.ComponentElementCounterInterface -// 0x0008 (0x0030 - 0x0028) -class UComponentElementCounterInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentElementCounterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentElementCounterInterface") - } - static class UComponentElementCounterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentElementCounterInterface; - -// Class Engine.ComponentElementObjectInterface -// 0x0008 (0x0030 - 0x0028) -class UComponentElementObjectInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentElementObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentElementObjectInterface") - } - static class UComponentElementObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentElementObjectInterface; - -// Class Engine.ComponentElementSelectionInterface -// 0x0008 (0x0030 - 0x0028) -class UComponentElementSelectionInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentElementSelectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentElementSelectionInterface") - } - static class UComponentElementSelectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentElementSelectionInterface; - -// Class Engine.ComponentElementWorldInterface -// 0x0008 (0x0030 - 0x0028) -class UComponentElementWorldInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComponentElementWorldInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComponentElementWorldInterface") - } - static class UComponentElementWorldInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComponentElementWorldInterface; - -// Class Engine.TypedElementCommonActions -// 0x0800 (0x0828 - 0x0028) -class UTypedElementCommonActions final : public UObject -{ -public: - uint8 Pad_28[0x800]; // 0x0028(0x0800)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CopyNormalizedElements(const struct FScriptTypedElementListProxy& ElementList); - bool CopyNormalizedElementsToString(const struct FScriptTypedElementListProxy& ElementList, class FString* OutputString); - bool CopySelectedElements(class UTypedElementSelectionSet* SelectionSet); - bool CopySelectedElementsToString(class UTypedElementSelectionSet* SelectionSet, class FString* OutputString); - bool DeleteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& DeletionOptions); - bool DeleteSelectedElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementDeletionOptions& DeletionOptions); - TArray DuplicateNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FVector& LocationOffset); - TArray K2_DuplicateSelectedElements(const class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FVector& LocationOffset); - TArray K2_PasteElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption); - TArray K2_PasteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption); - TArray PasteElementsFromString(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString); - TArray PasteNormalizedElementsFromString(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementCommonActions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementCommonActions") - } - static class UTypedElementCommonActions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTypedElementCommonActions; - -// Class Engine.TypedElementWorldInterface -// 0x0000 (0x0000 - 0x0000) -class ITypedElementWorldInterface final -{ -public: - bool CanDeleteElement(const struct FScriptTypedElementHandle& InElementHandle); - bool CanDuplicateElement(const struct FScriptTypedElementHandle& InElementHandle); - bool CanEditElement(const struct FScriptTypedElementHandle& InElementHandle); - bool CanMoveElement(const struct FScriptTypedElementHandle& InElementHandle, const ETypedElementWorldType InWorldType); - bool CanPromoteElement(const struct FScriptTypedElementHandle& InElementHandle); - bool CanScaleElement(const struct FScriptTypedElementHandle& InElementHandle); - bool DeleteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& InDeletionOptions); - struct FScriptTypedElementHandle DuplicateElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, const struct FVector& InLocationOffset); - bool GetBounds(const struct FScriptTypedElementHandle& InElementHandle, struct FBoxSphereBounds* OutBounds); - class ULevel* GetOwnerLevel(const struct FScriptTypedElementHandle& InElementHandle); - class UWorld* GetOwnerWorld(const struct FScriptTypedElementHandle& InElementHandle); - bool GetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, struct FVector* OutPivotOffset); - bool GetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform); - bool GetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform); - bool IsTemplateElement(const struct FScriptTypedElementHandle& InElementHandle); - void NotifyMovementEnded(const struct FScriptTypedElementHandle& InElementHandle); - void NotifyMovementOngoing(const struct FScriptTypedElementHandle& InElementHandle); - void NotifyMovementStarted(const struct FScriptTypedElementHandle& InElementHandle); - struct FScriptTypedElementHandle PromoteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* OverrideWorld); - bool SetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, const struct FVector& InPivotOffset); - bool SetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform); - bool SetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementWorldInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementWorldInterface") - } - static class ITypedElementWorldInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITypedElementWorldInterface; - -// Class Engine.ObjectElementAssetDataInterface -// 0x0008 (0x0030 - 0x0028) -class UObjectElementAssetDataInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectElementAssetDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectElementAssetDataInterface") - } - static class UObjectElementAssetDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectElementAssetDataInterface; - -// Class Engine.ObjectElementObjectInterface -// 0x0008 (0x0030 - 0x0028) -class UObjectElementObjectInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectElementObjectInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectElementObjectInterface") - } - static class UObjectElementObjectInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectElementObjectInterface; - -// Class Engine.ObjectElementSelectionInterface -// 0x0008 (0x0030 - 0x0028) -class UObjectElementSelectionInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectElementSelectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectElementSelectionInterface") - } - static class UObjectElementSelectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectElementSelectionInterface; - -// Class Engine.SMInstanceElementAssetDataInterface -// 0x0008 (0x0030 - 0x0028) -class USMInstanceElementAssetDataInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementAssetDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementAssetDataInterface") - } - static class USMInstanceElementAssetDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementAssetDataInterface; - -// Class Engine.SMInstanceElementIdMapTransactor -// 0x0000 (0x0028 - 0x0028) -class USMInstanceElementIdMapTransactor final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementIdMapTransactor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementIdMapTransactor") - } - static class USMInstanceElementIdMapTransactor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementIdMapTransactor; - -// Class Engine.SoundNodeEnveloper -// 0x0148 (0x0190 - 0x0048) -class USoundNodeEnveloper final : public USoundNode -{ -public: - float LoopStart; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoopEnd; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DurationAfterLoop; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoopIndefinitely : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLoop : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UDistributionFloatConstantCurve* VolumeInterpCurve; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDistributionFloatConstantCurve* PitchInterpCurve; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve VolumeCurve; // 0x0070(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve PitchCurve; // 0x00F8(0x0088)(Edit, NativeAccessSpecifierPublic) - float PitchMin; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMax; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMin; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMax; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeEnveloper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeEnveloper") - } - static class USoundNodeEnveloper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeEnveloper; - -// Class Engine.SMInstanceElementPrimitiveCustomDataInterface -// 0x0008 (0x0030 - 0x0028) -class USMInstanceElementPrimitiveCustomDataInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementPrimitiveCustomDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementPrimitiveCustomDataInterface") - } - static class USMInstanceElementPrimitiveCustomDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementPrimitiveCustomDataInterface; - -// Class Engine.SMInstanceElementSelectionInterface -// 0x0008 (0x0030 - 0x0028) -class USMInstanceElementSelectionInterface final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SMInstanceElementSelectionInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SMInstanceElementSelectionInterface") - } - static class USMInstanceElementSelectionInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USMInstanceElementSelectionInterface; - -// Class Engine.LocalMessage -// 0x0000 (0x0028 - 0x0028) -class ULocalMessage : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalMessage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalMessage") - } - static class ULocalMessage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalMessage; - -// Class Engine.EngineMessage -// 0x0080 (0x00A8 - 0x0028) -class UEngineMessage final : public ULocalMessage -{ -public: - class FString FailedPlaceMessage; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MaxedOutMessage; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString EnteredMessage; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LeftMessage; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString GlobalNameChange; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SpecEnteredMessage; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewPlayerMessage; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewSpecMessage; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineMessage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineMessage") - } - static class UEngineMessage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineMessage; - -// Class Engine.AutoDestroySubsystem -// 0x0010 (0x0050 - 0x0040) -class UAutoDestroySubsystem final : public UTickableWorldSubsystem -{ -public: - TArray ActorsToPoll; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutoDestroySubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutoDestroySubsystem") - } - static class UAutoDestroySubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutoDestroySubsystem; - -// Class Engine.LODSyncInterface -// 0x0000 (0x0000 - 0x0000) -class ILODSyncInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LODSyncInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LODSyncInterface") - } - static class ILODSyncInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILODSyncInterface; - -// Class Engine.PoseWatchFolder -// 0x0000 (0x0028 - 0x0028) -class UPoseWatchFolder final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PoseWatchFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PoseWatchFolder") - } - static class UPoseWatchFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPoseWatchFolder; - -// Class Engine.ServerStatReplicator -// 0x00C8 (0x0390 - 0x02C8) -class AServerStatReplicator final : public AInfo -{ -public: - bool bUpdateStatNet; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverwriteClientStats; // 0x02C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2CA[0x2]; // 0x02CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 Channels; // 0x02CC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRate; // 0x02D0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRate; // 0x02D4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D8[0x4]; // 0x02D8(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MaxPacketOverhead; // 0x02DC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientMax; // 0x02E0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientMin; // 0x02E4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InRateClientAvg; // 0x02E8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientMax; // 0x02EC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientMin; // 0x02F0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPacketsClientAvg; // 0x02F4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientMax; // 0x02F8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientMin; // 0x02FC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutRateClientAvg; // 0x0300(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientMax; // 0x0304(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientMin; // 0x0308(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPacketsClientAvg; // 0x030C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetNumClients; // 0x0310(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InPackets; // 0x0314(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutPackets; // 0x0318(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InBunches; // 0x031C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutBunches; // 0x0320(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 OutLoss; // 0x0324(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InLoss; // 0x0328(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoiceBytesSent; // 0x032C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoiceBytesRecv; // 0x0330(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoicePacketsSent; // 0x0334(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VoicePacketsRecv; // 0x0338(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PercentInVoice; // 0x033C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PercentOutVoice; // 0x0340(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumActorChannels; // 0x0344(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumConsideredActors; // 0x0348(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PrioritizedActors; // 0x034C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumRelevantActors; // 0x0350(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumRelevantDeletedActors; // 0x0354(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumReplicatedActorAttempts; // 0x0358(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumReplicatedActors; // 0x035C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumActors; // 0x0360(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetActors; // 0x0364(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumDormantActors; // 0x0368(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumInitiallyDormantActors; // 0x036C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsAckd; // 0x0370(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsPending; // 0x0374(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumNetGUIDsUnAckd; // 0x0378(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ObjPathBytes; // 0x037C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetGUIDOutRate; // 0x0380(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetGUIDInRate; // 0x0384(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetSaturated; // 0x0388(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ServerStatReplicator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ServerStatReplicator") - } - static class AServerStatReplicator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AServerStatReplicator; - -// Class Engine.SystemTimeTimecodeProvider -// 0x0010 (0x0040 - 0x0030) -class USystemTimeTimecodeProvider final : public UTimecodeProvider -{ -public: - struct FFrameRate FrameRate; // 0x0030(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateFullFrame; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHighPerformanceClock; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SystemTimeTimecodeProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SystemTimeTimecodeProvider") - } - static class USystemTimeTimecodeProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USystemTimeTimecodeProvider; - -// Class Engine.PhysicsSettings -// 0x0130 (0x0218 - 0x00E8) -class UPhysicsSettings final : public UPhysicsSettingsCore -{ -public: - struct FPhysicsPredictionSettings PhysicsPrediction; // 0x00E8(0x0030)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FRigidBodyErrorCorrection PhysicErrorCorrection; // 0x0118(0x0034)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - ESettingsLockedAxis LockedAxis; // 0x014C(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESettingsDOF DefaultDegreesOfFreedom; // 0x014D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuppressFaceRemapTable; // 0x014E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportUVFromHitResults; // 0x014F(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableActiveActors; // 0x0150(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableKinematicStaticPairs; // 0x0151(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableKinematicKinematicPairs; // 0x0152(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableCCD; // 0x0153(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimPhysicsMinDeltaTime; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimulateAnimPhysicsAfterReset; // 0x0158(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinPhysicsDeltaTime; // 0x015C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPhysicsDeltaTime; // 0x0160(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubstepping; // 0x0164(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSubsteppingAsync; // 0x0165(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickPhysicsAsync; // 0x0166(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_167[0x1]; // 0x0167(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float AsyncFixedTimeStepSize; // 0x0168(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSubstepDeltaTime; // 0x016C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSubsteps; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SyncSceneSmoothingFactor; // 0x0174(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialAverageFrameRate; // 0x0178(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PhysXTreeRebuildRate; // 0x017C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PhysicalSurfaces; // 0x0180(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FBroadphaseSettings DefaultBroadphaseSettings; // 0x0190(0x0080)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - float MinDeltaVelocityForHitEvents; // 0x0210(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FChaosPhysicsSettings ChaosSettings; // 0x0214(0x0003)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_217[0x1]; // 0x0217(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - int32 GetPhysicsHistoryCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSettings") - } - static class UPhysicsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSettings; - -// Class Engine.Font -// 0x01B0 (0x01D8 - 0x0028) -class UFont final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EFontCacheType FontCacheType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Characters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Textures; // 0x0048(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - int32 IsRemapped; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmScale; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ascent; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Descent; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Leading; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Kerning; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontImportOptionsData ImportOptions; // 0x0070(0x00B0)(Edit, NativeAccessSpecifierPublic) - int32 NumCharacters; // 0x0120(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaxCharHeight; // 0x0128(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - float ScalingFactor; // 0x0138(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LegacyFontSize; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LegacyFontName; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCompositeFont CompositeFont; // 0x0148(0x0040)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_188[0x50]; // 0x0188(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Font") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Font") - } - static class UFont* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFont; - -// Class Engine.WorldPartitionRuntimeCellDataSpatialHash -// 0x0070 (0x0150 - 0x00E0) -class UWorldPartitionRuntimeCellDataSpatialHash final : public UWorldPartitionRuntimeCellData -{ -public: - struct FVector position; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Extent; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC[0x54]; // 0x00FC(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeCellDataSpatialHash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeCellDataSpatialHash") - } - static class UWorldPartitionRuntimeCellDataSpatialHash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeCellDataSpatialHash; - -// Class Engine.FontFace -// 0x0068 (0x0090 - 0x0028) -class UFontFace final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SourceFilename; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontHinting Hinting; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontLoadingPolicy LoadingPolicy; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontLayoutMethod LayoutMethod; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x1]; // 0x0043(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AscendOverriddenValue; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAscendOverridden; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DescendOverriddenValue; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDescendOverridden; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StrikeBrushHeightPercentage; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEnableDistanceFieldRendering; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinDistanceFieldPpem; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MidDistanceFieldPpem; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxDistanceFieldPpem; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinMultiDistanceFieldPpem; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MidMultiDistanceFieldPpem; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxMultiDistanceFieldPpem; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional PlatformRasterizationModeOverrides; // 0x0084(0x0004)(Edit, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontFace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontFace") - } - static class UFontFace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontFace; - -// Class Engine.ForceFeedbackEffect -// 0x0078 (0x00A0 - 0x0028) -class UForceFeedbackEffect : public UObject -{ -public: - TArray ChannelDetails; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TMap PerDeviceOverrides; // 0x0038(0x0050)(Edit, NativeAccessSpecifierPublic) - TArray DeviceProperties; // 0x0088(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - float duration; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ForceFeedbackEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ForceFeedbackEffect") - } - static class UForceFeedbackEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UForceFeedbackEffect; - -// Class Engine.InputDeviceTriggerFeedbackProperty -// 0x0078 (0x00B8 - 0x0040) -class UInputDeviceTriggerFeedbackProperty final : public UInputDeviceTriggerEffect -{ -public: - struct FDeviceTriggerFeedbackData TriggerData; // 0x0040(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMap DeviceOverrideData; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceTriggerFeedbackProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceTriggerFeedbackProperty") - } - static class UInputDeviceTriggerFeedbackProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceTriggerFeedbackProperty; - -// Class Engine.InputDeviceTriggerVibrationProperty -// 0x0080 (0x00C0 - 0x0040) -class UInputDeviceTriggerVibrationProperty final : public UInputDeviceTriggerEffect -{ -public: - struct FDeviceTriggerTriggerVibrationData TriggerData; // 0x0040(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TMap DeviceOverrideData; // 0x0058(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x18]; // 0x00A8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceTriggerVibrationProperty") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceTriggerVibrationProperty") - } - static class UInputDeviceTriggerVibrationProperty* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceTriggerVibrationProperty; - -// Class Engine.InputDeviceSubsystem -// 0x0168 (0x0198 - 0x0030) -class UInputDeviceSubsystem final : public UEngineSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInputHardwareDeviceChanged; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSet ActiveProperties; // 0x0048(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - TSet PropertiesPendingRemoval; // 0x0098(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E8[0xB0]; // 0x00E8(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FInputDevicePropertyHandle ActivateDevicePropertyOfClass(TSubclassOf PropertyClass, const struct FActivateDevicePropertyParams& Params_0); - void RemoveAllDeviceProperties(); - void RemoveDevicePropertyByHandle(const struct FInputDevicePropertyHandle& HandleToRemove); - void RemoveDevicePropertyHandles(const TSet& HandlesToRemove); - - class UInputDeviceProperty* GetActiveDeviceProperty(const struct FInputDevicePropertyHandle& Handle) const; - struct FHardwareDeviceIdentifier GetInputDeviceHardwareIdentifier(const struct FInputDeviceId& InputDevice) const; - struct FHardwareDeviceIdentifier GetMostRecentlyUsedHardwareDevice(const struct FPlatformUserId& InUserId) const; - struct FInputDeviceId GetMostRecentlyUsedInputDeviceId(const struct FPlatformUserId& InUserId) const; - bool IsPropertyActive(const struct FInputDevicePropertyHandle& Handle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceSubsystem") - } - static class UInputDeviceSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceSubsystem; - -// Class Engine.SaveGame -// 0x0000 (0x0028 - 0x0028) -class USaveGame : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveGame") - } - static class USaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveGame; - -// Class Engine.MeshMergeCullingVolume -// 0x0000 (0x0300 - 0x0300) -class AMeshMergeCullingVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshMergeCullingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshMergeCullingVolume") - } - static class AMeshMergeCullingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMeshMergeCullingVolume; - -// Class Engine.LocalPlayerSaveGame -// 0x0030 (0x0058 - 0x0028) -class ULocalPlayerSaveGame final : public USaveGame -{ -public: - class ULocalPlayer* OwningPlayer; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString SaveSlotName; // 0x0030(0x0010)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SavedDataVersion; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LoadedDataVersion; // 0x0044(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CurrentSaveRequest; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastSuccessfulSaveRequest; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastErrorSaveRequest; // 0x0050(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool AsyncLoadOrCreateSaveGameForLocalPlayer(TSubclassOf SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName, TDelegate Delegate); - static class ULocalPlayerSaveGame* LoadOrCreateSaveGameForLocalPlayer(TSubclassOf SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName); - - bool AsyncSaveGameToSlotForLocalPlayer(); - void OnPostLoad(); - void OnPostSave(bool bSuccess); - void OnPreSave(); - void OnResetToDefault(); - void ResetToDefault(); - bool SaveGameToSlotForLocalPlayer(); - - int32 GetInvalidDataVersion() const; - int32 GetLatestDataVersion() const; - class APlayerController* GetLocalPlayerController() const; - struct FPlatformUserId GetPlatformUserId() const; - int32 GetPlatformUserIndex() const; - int32 GetSavedDataVersion() const; - class FString GetSaveSlotName() const; - bool IsSaveInProgress() const; - bool WasLastSaveSuccessful() const; - bool WasLoaded() const; - bool WasSaveRequested() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalPlayerSaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalPlayerSaveGame") - } - static class ULocalPlayerSaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalPlayerSaveGame; - -// Class Engine.SpringArmComponent -// 0x0100 (0x0330 - 0x0230) -class USpringArmComponent : public USceneComponent -{ -public: - float TargetArmLength; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SocketOffset; // 0x0238(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetOffset; // 0x0250(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProbeSize; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel ProbeChannel; // 0x026C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26D[0x3]; // 0x026D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDoCollisionTest : 1; // 0x0270(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePawnControlRotation : 1; // 0x0270(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritPitch : 1; // 0x0270(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritYaw : 1; // 0x0270(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritRoll : 1; // 0x0270(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraLag : 1; // 0x0270(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraRotationLag : 1; // 0x0270(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCameraLagSubstepping : 1; // 0x0270(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawDebugLagMarkers : 1; // 0x0271(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_272[0x2]; // 0x0272(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CameraLagSpeed; // 0x0274(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraRotationLagSpeed; // 0x0278(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraLagMaxTimeStep; // 0x027C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraLagMaxDistance; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bClampToMaxPhysicsDeltaTime : 1; // 0x0284(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_285[0xAB]; // 0x0285(0x00AB)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FRotator GetTargetRotation() const; - struct FVector GetUnfixedCameraPosition() const; - bool IsCollisionFixApplied() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpringArmComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpringArmComponent") - } - static class USpringArmComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpringArmComponent; - -// Class Engine.GameInstance -// 0x0198 (0x01C0 - 0x0028) -class UGameInstance : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LocalPlayers; // 0x0038(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UOnlineSession* OnlineSession; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ReferencedObjects; // 0x0050(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPawnControllerChangedDelegates; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnInputDeviceConnectionChange; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUserInputDevicePairingChange; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x100]; // 0x00C0(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DebugCreatePlayer(int32 ControllerId); - void DebugRemovePlayer(int32 ControllerId); - void HandleNetworkError(ENetworkFailure FailureType, bool bIsServer); - void HandleTravelError(ETravelFailure FailureType); - void ReceiveInit(); - void ReceiveShutdown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameInstance") - } - static class UGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameInstance; - -// Class Engine.GameModeBase -// 0x0098 (0x0360 - 0x02C8) -class AGameModeBase : public AInfo -{ -public: - class FString OptionsString; // 0x02C8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameSessionClass; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf GameStateClass; // 0x02E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerControllerClass; // 0x02E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PlayerStateClass; // 0x02F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf HUDClass; // 0x02F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DefaultPawnClass; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpectatorClass; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReplaySpectatorPlayerControllerClass; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ServerStatReplicatorClass; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameSession* GameSession; // 0x0320(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameStateBase* GameState; // 0x0328(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AServerStatReplicator* ServerStatReplicator; // 0x0330(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultPlayerName; // 0x0338(0x0010)(Edit, NativeAccessSpecifierPublic) - uint8 bUseSeamlessTravel : 1; // 0x0348(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartPlayersAsSpectators : 1; // 0x0348(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bPauseable : 1; // 0x0348(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_349[0x3]; // 0x0349(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EReplicationSystem GameNetDriverReplicationSystem; // 0x034C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34D[0x13]; // 0x034D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget); - void ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange); - class AActor* ChoosePlayerStart(class AController* Player); - class AActor* FindPlayerStart(class AController* Player, const class FString& IncomingName); - class UClass* GetDefaultPawnClassForController(class AController* InController); - int32 GetNumPlayers(); - int32 GetNumSpectators(); - void HandleStartingNewPlayer(class APlayerController* NewPlayer); - void InitializeHUDForPlayer(class APlayerController* NewPlayer); - void InitStartSpot(class AActor* StartSpot, class AController* NewPlayer); - class AActor* K2_FindPlayerStart(class AController* Player, const class FString& IncomingName); - void K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange); - void K2_OnLogout(class AController* ExitingController); - void K2_OnRestartPlayer(class AController* NewPlayer); - void K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC); - void K2_PostLogin(class APlayerController* NewPlayer); - bool PlayerCanRestart(class APlayerController* Player); - void ResetLevel(); - void RestartPlayer(class AController* NewPlayer); - void RestartPlayerAtPlayerStart(class AController* NewPlayer, class AActor* StartSpot); - void RestartPlayerAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform); - void ReturnToMainMenuHost(); - bool ShouldReset(class AActor* ActorToReset); - class APawn* SpawnDefaultPawnAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform); - class APawn* SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot); - void StartPlay(); - - bool HasMatchEnded() const; - bool HasMatchStarted() const; - bool MustSpectate(class APlayerController* NewPlayerController) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameModeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameModeBase") - } - static class AGameModeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameModeBase; - -// Class Engine.GameMode -// 0x0048 (0x03A8 - 0x0360) -class AGameMode : public AGameModeBase -{ -public: - class FName MatchState; // 0x0360(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bDelayedStart : 1; // 0x0368(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_369[0x3]; // 0x0369(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumSpectators; // 0x036C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumPlayers; // 0x0370(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBots; // 0x0374(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRespawnDelay; // 0x0378(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTravellingPlayers; // 0x037C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EngineMessageClass; // 0x0380(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InactivePlayerArray; // 0x0388(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float InactivePlayerStateLifeSpan; // 0x0398(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 MaxInactivePlayers; // 0x039C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHandleDedicatedServerReplays; // 0x03A0(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AbortMatch(); - void EndMatch(); - void K2_OnSetMatchState(class FName NewState); - bool ReadyToEndMatch(); - bool ReadyToStartMatch(); - void RestartGame(); - void Say(const class FString& Msg); - void StartMatch(); - - class FName GetMatchState() const; - bool IsMatchInProgress() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameMode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameMode") - } - static class AGameMode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameMode; - -// Class Engine.GameSession -// 0x0028 (0x02F0 - 0x02C8) -class AGameSession final : public AInfo -{ -public: - int32 MaxSpectators; // 0x02C8(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPlayers; // 0x02CC(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxPartySize; // 0x02D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MaxSplitscreensPerConnection; // 0x02D4(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresPushToTalk; // 0x02D5(0x0001)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D6[0x2]; // 0x02D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SessionName; // 0x02D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x10]; // 0x02E0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSession") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSession") - } - static class AGameSession* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameSession; - -// Class Engine.GameStateBase -// 0x0058 (0x0320 - 0x02C8) -class AGameStateBase : public AInfo -{ -public: - TSubclassOf GameModeClass; // 0x02C8(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameModeBase* AuthorityGameMode; // 0x02D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpectatorClass; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, Transient, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlayerArray; // 0x02E0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - bool bReplicatedHasBegunPlay; // 0x02F0(0x0001)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReplicatedWorldTimeSeconds; // 0x02F4(0x0004)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double ReplicatedWorldTimeSecondsDouble; // 0x02F8(0x0008)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerWorldTimeSecondsDelta; // 0x0300(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ServerWorldTimeSecondsUpdateFrequency; // 0x0304(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_308[0x18]; // 0x0308(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_GameModeClass(); - void OnRep_ReplicatedHasBegunPlay(); - void OnRep_ReplicatedWorldTimeSeconds(); - void OnRep_ReplicatedWorldTimeSecondsDouble(); - void OnRep_SpectatorClass(); - - float GetPlayerRespawnDelay(class AController* Controller) const; - float GetPlayerStartTime(class AController* Controller) const; - double GetServerWorldTimeSeconds() const; - bool HasBegunPlay() const; - bool HasMatchEnded() const; - bool HasMatchStarted() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameStateBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameStateBase") - } - static class AGameStateBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameStateBase; - -// Class Engine.GameState -// 0x0020 (0x0340 - 0x0320) -class AGameState : public AGameStateBase -{ -public: - class FName MatchState; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName PreviousMatchState; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ElapsedTime; // 0x0330(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_334[0xC]; // 0x0334(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_ElapsedTime(); - void OnRep_MatchState(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameState") - } - static class AGameState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameState; - -// Class Engine.ScriptViewportClient -// 0x0010 (0x0038 - 0x0028) -class UScriptViewportClient : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScriptViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScriptViewportClient") - } - static class UScriptViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScriptViewportClient; - -// Class Engine.GameViewportClient -// 0x0388 (0x03C0 - 0x0038) -class UGameViewportClient : public UScriptViewportClient -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UConsole* ViewportConsole; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DebugProperties; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxSplitscreenPlayers; // 0x0068(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0xC]; // 0x006C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* World; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameInstance* GameInstance; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_88[0x338]; // 0x0088(0x0338)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetConsoleTarget(int32 PlayerIndex); - void ShowTitleSafeArea(); - void SSSwapControllers(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameViewportClient") - } - static class UGameViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameViewportClient; - -// Class Engine.GeneratedBlueprintBinding -// 0x0010 (0x0038 - 0x0028) -class UGeneratedBlueprintBinding final : public UDynamicBlueprintBinding -{ -public: - TArray GeneratedBlueprintBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeneratedBlueprintBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeneratedBlueprintBinding") - } - static class UGeneratedBlueprintBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeneratedBlueprintBinding; - -// Class Engine.HLODEngineSubsystem -// 0x0000 (0x0030 - 0x0030) -class UHLODEngineSubsystem final : public UEngineSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODEngineSubsystem") - } - static class UHLODEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODEngineSubsystem; - -// Class Engine.ButtonStyleAsset -// 0x0378 (0x03A0 - 0x0028) -class UButtonStyleAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle ButtonStyle; // 0x0030(0x0370)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonStyleAsset") - } - static class UButtonStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonStyleAsset; - -// Class Engine.HLODProxyDesc -// 0x0000 (0x0028 - 0x0028) -class UHLODProxyDesc final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODProxyDesc") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODProxyDesc") - } - static class UHLODProxyDesc* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODProxyDesc; - -// Class Engine.ImportantToggleSettingInterface -// 0x0000 (0x0000 - 0x0000) -class IImportantToggleSettingInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImportantToggleSettingInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImportantToggleSettingInterface") - } - static class IImportantToggleSettingInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IImportantToggleSettingInterface; - -// Class Engine.InputActionDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputActionDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputActionDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputActionDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputActionDelegateBinding") - } - static class UInputActionDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputActionDelegateBinding; - -// Class Engine.InputAxisDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputAxisDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputAxisDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputAxisDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputAxisDelegateBinding") - } - static class UInputAxisDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputAxisDelegateBinding; - -// Class Engine.InputDeviceLibrary -// 0x0000 (0x0028 - 0x0028) -class UInputDeviceLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool EqualEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B); - static bool EqualEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B); - static int32 GetAllActiveUsers(TArray* OutUsers); - static int32 GetAllConnectedInputDevices(TArray* OutInputDevices); - static int32 GetAllInputDevices(TArray* OutInputDevices); - static int32 GetAllInputDevicesForUser(const struct FPlatformUserId& UserId, TArray* OutInputDevices); - static struct FInputDeviceId GetDefaultInputDevice(); - static EInputDeviceConnectionState GetInputDeviceConnectionState(const struct FInputDeviceId& DeviceID); - static class APlayerController* GetPlayerControllerFromInputDevice(const struct FInputDeviceId& DeviceID); - static class APlayerController* GetPlayerControllerFromPlatformUser(const struct FPlatformUserId& UserId); - static struct FInputDeviceId GetPrimaryInputDeviceForUser(const struct FPlatformUserId& UserId); - static struct FPlatformUserId GetPrimaryPlatformUser(); - static struct FPlatformUserId GetUserForInputDevice(const struct FInputDeviceId& DeviceID); - static struct FPlatformUserId GetUserForUnpairedInputDevices(); - static struct FInputDeviceId InputDeviceId_None(); - static bool IsDevicePropertyHandleValid(const struct FInputDevicePropertyHandle& InHandle); - static bool IsInputDeviceMappedToUnpairedUser(const struct FInputDeviceId& InputDevice); - static bool IsUnpairedUserId(const struct FPlatformUserId& PlatformId); - static bool IsValidInputDevice(const struct FInputDeviceId& DeviceID); - static bool IsValidPlatformId(const struct FPlatformUserId& UserId); - static bool NotEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B); - static bool NotEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B); - static struct FPlatformUserId PlatformUserId_None(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDeviceLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDeviceLibrary") - } - static class UInputDeviceLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDeviceLibrary; - -// Class Engine.NetworkMetricsCSV -// 0x0008 (0x0038 - 0x0030) -class UNetworkMetricsCSV : public UNetworkMetricsBaseListener -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsCSV") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsCSV") - } - static class UNetworkMetricsCSV* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsCSV; - -// Class Engine.NetworkMetricsCSV_Replication -// 0x0000 (0x0038 - 0x0038) -class UNetworkMetricsCSV_Replication final : public UNetworkMetricsCSV -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsCSV_Replication") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsCSV_Replication") - } - static class UNetworkMetricsCSV_Replication* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsCSV_Replication; - -// Class Engine.InputKeyDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputKeyDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeyDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeyDelegateBinding") - } - static class UInputKeyDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeyDelegateBinding; - -// Class Engine.InputTouchDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputTouchDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputTouchDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTouchDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTouchDelegateBinding") - } - static class UInputTouchDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTouchDelegateBinding; - -// Class Engine.InstancedPlacemenClientSettings -// 0x0000 (0x0028 - 0x0028) -class UInstancedPlacemenClientSettings final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InstancedPlacemenClientSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InstancedPlacemenClientSettings") - } - static class UInstancedPlacemenClientSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInstancedPlacemenClientSettings; - -// Class Engine.InstancedPlacementPartitionActor -// 0x0000 (0x02D8 - 0x02D8) -class AInstancedPlacementPartitionActor final : public AISMPartitionActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InstancedPlacementPartitionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InstancedPlacementPartitionActor") - } - static class AInstancedPlacementPartitionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInstancedPlacementPartitionActor; - -// Class Engine.StringTable -// 0x0018 (0x0040 - 0x0028) -class UStringTable final : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StringTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StringTable") - } - static class UStringTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStringTable; - -// Class Engine.IntSerialization -// 0x0028 (0x0050 - 0x0028) -class UIntSerialization final : public UObject -{ -public: - uint16 UnsignedInt16Variable; // 0x0028(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 UnsignedInt32Variable; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 UnsignedInt64Variable; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 SignedInt8Variable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x1]; // 0x0039(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 SignedInt16Variable; // 0x003A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 SignedInt64Variable; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UnsignedInt8Variable; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SignedInt32Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntSerialization") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntSerialization") - } - static class UIntSerialization* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntSerialization; - -// Class Engine.RuntimeVirtualTextureVolume -// 0x0008 (0x02D0 - 0x02C8) -class ARuntimeVirtualTextureVolume final : public AActor -{ -public: - class URuntimeVirtualTextureComponent* VirtualTextureComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureVolume") - } - static class ARuntimeVirtualTextureVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARuntimeVirtualTextureVolume; - -// Class Engine.KillZVolume -// 0x0000 (0x0310 - 0x0310) -class AKillZVolume final : public APhysicsVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KillZVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KillZVolume") - } - static class AKillZVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AKillZVolume; - -// Class Engine.KismetArrayLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetArrayLibrary final : public UBlueprintFunctionLibrary -{ -public: - static int32 Array_Add(const TArray& TargetArray, const int32& NewItem); - static int32 Array_AddUnique(const TArray& TargetArray, const int32& NewItem); - static void Array_Append(const TArray& TargetArray, const TArray& SourceArray); - static void Array_Clear(const TArray& TargetArray); - static bool Array_Contains(const TArray& TargetArray, const int32& ItemToFind); - static int32 Array_Find(const TArray& TargetArray, const int32& ItemToFind); - static void Array_Get(const TArray& TargetArray, int32 Index_0, int32* Item); - static bool Array_Identical(const TArray& ArrayA, const TArray& ArrayB); - static void Array_Insert(const TArray& TargetArray, const int32& NewItem, int32 Index_0); - static bool Array_IsEmpty(const TArray& TargetArray); - static bool Array_IsNotEmpty(const TArray& TargetArray); - static bool Array_IsValidIndex(const TArray& TargetArray, int32 IndexToTest); - static int32 Array_LastIndex(const TArray& TargetArray); - static int32 Array_Length(const TArray& TargetArray); - static void Array_Random(const TArray& TargetArray, int32* OutItem, int32* OutIndex); - static void Array_RandomFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream, int32* OutItem, int32* OutIndex); - static void Array_Remove(const TArray& TargetArray, int32 IndexToRemove); - static bool Array_RemoveItem(const TArray& TargetArray, const int32& Item); - static void Array_Resize(const TArray& TargetArray, int32 Size); - static void Array_Reverse(const TArray& TargetArray); - static void Array_Set(const TArray& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit); - static void Array_Shuffle(const TArray& TargetArray); - static void Array_ShuffleFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream); - static void Array_Swap(const TArray& TargetArray, int32 FirstIndex, int32 SecondIndex); - static void FilterArray(const TArray& TargetArray, TSubclassOf FilterClass, TArray* FilteredArray); - static void SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray& Value); - static void SortByteArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder); - static void SortFloatArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder); - static void SortInt64Array(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder); - static void SortIntArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder); - static void SortNameArray(TArray& TargetArray, bool bStableSort, bool bLexicalSort, EArraySortOrder SortOrder); - static void SortStringArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetArrayLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetArrayLibrary") - } - static class UKismetArrayLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetArrayLibrary; - -// Class Engine.KismetInternationalizationLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetInternationalizationLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void ClearCurrentAssetGroupCulture(const class FName AssetGroup, const bool SaveToConfig); - static class FString GetCultureDisplayName(const class FString& Culture, const bool Localized); - static class FString GetCurrentAssetGroupCulture(const class FName AssetGroup); - static class FString GetCurrentCulture(); - static class FString GetCurrentLanguage(); - static class FString GetCurrentLocale(); - static TArray GetLocalizedCultures(const bool IncludeGame, const bool IncludeEngine, const bool IncludeEditor, const bool IncludeAdditional); - static class FString GetNativeCulture(const ELocalizedTextSourceCategory TextCategory); - static class FString GetSuitableCulture(const TArray& AvailableCultures, const class FString& CultureToMatch, const class FString& FallbackCulture); - static bool IsCultureRightToLeft(const class FString& Culture); - static bool SetCurrentAssetGroupCulture(const class FName AssetGroup, const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentCulture(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLanguage(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLanguageAndLocale(const class FString& Culture, const bool SaveToConfig); - static bool SetCurrentLocale(const class FString& Culture, const bool SaveToConfig); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetInternationalizationLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetInternationalizationLibrary") - } - static class UKismetInternationalizationLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetInternationalizationLibrary; - -// Class Engine.KismetMaterialLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetMaterialLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UMaterialInstanceDynamic* CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent, class FName OptionalName, EMIDCreationFlags CreationFlags); - static float GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName); - static struct FLinearColor GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName); - static void SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue); - static void SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetMaterialLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetMaterialLibrary") - } - static class UKismetMaterialLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetMaterialLibrary; - -// Class Engine.KismetNodeHelperLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetNodeHelperLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool BitIsMarked(int32 Data, int32 Index_0); - static void ClearAllBits(int32* Data); - static void ClearBit(int32* Data, int32 Index_0); - static class FName GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue); - static class FString GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue); - static uint8 GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex); - static int32 GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits); - static int32 GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits); - static int32 GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom); - static uint8 GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue); - static bool HasMarkedBit(int32 Data, int32 NumBits); - static bool HasUnmarkedBit(int32 Data, int32 NumBits); - static void MarkBit(int32* Data, int32 Index_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetNodeHelperLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetNodeHelperLibrary") - } - static class UKismetNodeHelperLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetNodeHelperLibrary; - -// Class Engine.ObjectTraceWorldSubsystem -// 0x0010 (0x0040 - 0x0030) -class UObjectTraceWorldSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectTraceWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectTraceWorldSubsystem") - } - static class UObjectTraceWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectTraceWorldSubsystem; - -// Class Engine.KismetRenderingLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetRenderingLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* Size, struct FDrawToRenderTargetContext* Context); - static void BreakSkinWeightInfo(const struct FSkelMeshSkinWeightInfo& InWeight, int32* Bone0, uint8* Weight0, int32* Bone1, uint8* Weight1, int32* Bone2, uint8* Weight2, int32* Bone3, uint8* Weight3); - static struct FMatrix CalculateProjectionMatrix(const struct FMinimalViewInfo& MinimalViewInfo); - static void ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor); - static void ConvertRenderTargetToTexture2DArrayEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2DArray* RenderTarget, class UTexture2DArray* Texture); - static void ConvertRenderTargetToTexture2DEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2D* RenderTarget, class UTexture2D* Texture); - static void ConvertRenderTargetToTextureCubeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetCube* RenderTarget, class UTextureCube* Texture); - static void ConvertRenderTargetToTextureVolumeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetVolume* RenderTarget, class UVolumeTexture* Texture); - static class UTextureRenderTarget2D* CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs); - static class UTextureRenderTarget2DArray* CreateRenderTarget2DArray(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs); - static class UTextureRenderTargetVolume* CreateRenderTargetVolume(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Depth, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs); - static void DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material); - static void EnablePathTracing(bool bEnablePathTracer); - static void EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context); - static void ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& Filename); - static void ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& Filename); - static class UTexture2D* ImportBufferAsTexture2D(class UObject* WorldContextObject, const TArray& Buffer); - static class UTexture2D* ImportFileAsTexture2D(class UObject* WorldContextObject, const class FString& Filename); - static struct FSkelMeshSkinWeightInfo MakeSkinWeightInfo(int32 Bone0, uint8 Weight0, int32 Bone1, uint8 Weight1, int32 Bone2, uint8 Weight2, int32 Bone3, uint8 Weight3); - static bool ReadRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray* OutSamples, bool bNormalize); - static struct FColor ReadRenderTargetPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y); - static bool ReadRenderTargetRaw(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray* OutLinearSamples, bool bNormalize); - static struct FLinearColor ReadRenderTargetRawPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y, bool bNormalize); - static TArray ReadRenderTargetRawPixelArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 MinX, int32 MinY, int32 MaxX, int32 MaxY, bool bNormalize); - static struct FLinearColor ReadRenderTargetRawUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V, bool bNormalize); - static TArray ReadRenderTargetRawUVArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FBox2D& Area, bool bNormalize); - static struct FColor ReadRenderTargetUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V); - static void RefreshPathTracingOutput(); - static void ReleaseRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget); - static class UTexture2DArray* RenderTargetCreateStaticTexture2DArrayEditorOnly(class UTextureRenderTarget2DArray* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings); - static class UTexture2D* RenderTargetCreateStaticTexture2DEditorOnly(class UTextureRenderTarget2D* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings); - static class UTextureCube* RenderTargetCreateStaticTextureCubeEditorOnly(class UTextureRenderTargetCube* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings); - static class UVolumeTexture* RenderTargetCreateStaticVolumeTextureEditorOnly(class UTextureRenderTargetVolume* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings); - static void ResizeRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget, int32 Width, int32 Height); - static void SetCastInsetShadowForAllAttachments(class UPrimitiveComponent* PrimitiveComponent, bool bCastInsetShadow, bool bLightAttachmentsAsGroup); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetRenderingLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetRenderingLibrary") - } - static class UKismetRenderingLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetRenderingLibrary; - -// Class Engine.KismetStringLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetStringLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix); - static class FString BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix); - static class FString BuildString_Double(const class FString& AppendTo, const class FString& Prefix, double InDouble, const class FString& Suffix); - static class FString BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix); - static class FString BuildString_IntVector(const class FString& AppendTo, const class FString& Prefix, const struct FIntVector& InIntVector, const class FString& Suffix); - static class FString BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix); - static class FString BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix); - static class FString BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix); - static class FString BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix); - static class FString BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix); - static class FString Concat_StrStr(const class FString& A, const class FString& B); - static bool Contains(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd); - static class FString Conv_BoolToString(bool InBool); - static class FString Conv_BoxCenterAndExtentsToString(const struct FBox& Box); - static class FString Conv_BoxToString(const struct FBox& Box); - static class FString Conv_ByteToString(uint8 InByte); - static class FString Conv_ColorToString(const struct FLinearColor& InColor); - static class FString Conv_DoubleToString(double InDouble); - static class FString Conv_InputDeviceIdToString(const struct FInputDeviceId& InDeviceId); - static class FString Conv_Int64ToString(int64 inInt); - static class FString Conv_IntPointToString(const struct FIntPoint& InIntPoint); - static class FString Conv_IntToString(int32 inInt); - static class FString Conv_IntVectorToString(const struct FIntVector& InIntVec); - static class FString Conv_MatrixToString(const struct FMatrix& InMatrix); - static class FString Conv_NameToString(class FName InName); - static class FString Conv_ObjectToString(class UObject* InObj); - static class FString Conv_PlatformUserIdToString(const struct FPlatformUserId& InPlatformUserId); - static class FString Conv_RotatorToString(const struct FRotator& InRot); - static void Conv_StringToColor(const class FString& InString, struct FLinearColor* OutConvertedColor, bool* OutIsValid); - static double Conv_StringToDouble(const class FString& InString); - static int32 Conv_StringToInt(const class FString& InString); - static int64 Conv_StringToInt64(const class FString& InString); - static class FName Conv_StringToName(const class FString& InString); - static void Conv_StringToRotator(const class FString& InString, struct FRotator* OutConvertedRotator, bool* OutIsValid); - static void Conv_StringToVector(const class FString& InString, struct FVector* OutConvertedVector, bool* OutIsValid); - static void Conv_StringToVector2D(const class FString& InString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid); - static void Conv_StringToVector3f(const class FString& InString, struct FVector3f* OutConvertedVector, bool* OutIsValid); - static class FString Conv_TransformToString(const struct FTransform& InTrans); - static class FString Conv_Vector2dToString(const struct FVector2D& InVec); - static class FString Conv_Vector3fToString(const struct FVector3f& InVec); - static class FString Conv_VectorToString(const struct FVector& InVec); - static int32 CullArray(const class FString& SourceString, TArray* inArray); - static bool EndsWith(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase); - static bool EqualEqual_StriStri(const class FString& A, const class FString& B); - static bool EqualEqual_StrStr(const class FString& A, const class FString& B); - static int32 FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition); - static TArray GetCharacterArrayFromString(const class FString& SourceString); - static int32 GetCharacterAsNumber(const class FString& SourceString, int32 Index_0); - static class FString GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length); - static bool IsEmpty(const class FString& InString); - static bool IsNumeric(const class FString& SourceString); - static class FString JoinStringArray(const TArray& SourceArray, const class FString& Separator); - static class FString Left(const class FString& SourceString, int32 Count); - static class FString LeftChop(const class FString& SourceString, int32 Count); - static class FString LeftPad(const class FString& SourceString, int32 ChCount); - static int32 Len(const class FString& S); - static bool MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase); - static class FString Mid(const class FString& SourceString, int32 Start, int32 Count); - static bool NotEqual_StriStri(const class FString& A, const class FString& B); - static bool NotEqual_StrStr(const class FString& A, const class FString& B); - static TArray ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings); - static class FString Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase); - static int32 ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase); - static class FString Reverse(const class FString& SourceString); - static class FString Right(const class FString& SourceString, int32 Count); - static class FString RightChop(const class FString& SourceString, int32 Count); - static class FString RightPad(const class FString& SourceString, int32 ChCount); - static bool Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir); - static bool StartsWith(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase); - static class FString TimeSecondsToString(float InSeconds); - static class FString ToLower(const class FString& SourceString); - static class FString ToUpper(const class FString& SourceString); - static class FString Trim(const class FString& SourceString); - static class FString TrimTrailing(const class FString& SourceString); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetStringLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetStringLibrary") - } - static class UKismetStringLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetStringLibrary; - -// Class Engine.KismetSystemLibrary -// 0x0000 (0x0028 - 0x0028) -class UKismetSystemLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FDebugFloatHistory AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory); - static int32 BeginTransaction(const class FString& Context, const class FText& Description, class UObject* PrimaryObject); - static bool BoxOverlapActors(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool BoxOverlapComponents(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool BoxTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool BoxTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void BreakARFilter(const struct FARFilter& InARFilter, TArray* PackageNames, TArray* PackagePaths, TArray* SoftObjectPaths, TArray* ClassPaths, TSet* RecursiveClassPathsExclusionSet, TArray* ClassNames, TSet* RecursiveClassesExclusionSet, bool* bRecursivePaths, bool* bRecursiveClasses, bool* bIncludeOnlyOnDiskAssets); - static void BreakSoftClassPath(const struct FSoftClassPath& InSoftClassPath, class FString* PathString); - static void BreakSoftObjectPath(const struct FSoftObjectPath& InSoftObjectPath, class FString* PathString); - static void BreakTopLevelAssetPath(const struct FTopLevelAssetPath& TopLevelAssetPath, class FString* PathString); - static void CancelTransaction(const int32 Index_0); - static bool CanLaunchURL(const class FString& URL); - static bool CapsuleOverlapActors(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool CapsuleOverlapComponents(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool CapsuleTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool CapsuleTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void CollectGarbage(); - static bool ComponentOverlapActors(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool ComponentOverlapComponents(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static void ControlScreensaver(bool bAllowScreenSaver); - static TSoftClassPtr Conv_ClassToSoftClassReference(const TSubclassOf& Class_0); - static struct FSoftComponentReference Conv_ComponentReferenceToSoftComponentReference(const struct FComponentReference& ComponentReference); - static class UObject* Conv_InterfaceToObject(const TScriptInterface& Interface); - static class UClass* Conv_ObjectToClass(class UObject* Object, TSubclassOf Class_0); - static TSoftObjectPtr Conv_ObjectToSoftObjectReference(class UObject* Object); - static class FString Conv_PrimaryAssetIdToString(const struct FPrimaryAssetId& PrimaryAssetId); - static class FString Conv_PrimaryAssetTypeToString(const struct FPrimaryAssetType& PrimaryAssetType); - static TSoftClassPtr Conv_SoftClassPathToSoftClassRef(const struct FSoftClassPath& SoftClassPath); - static TSubclassOf Conv_SoftClassReferenceToClass(const TSoftClassPtr& SoftClass); - static class FString Conv_SoftClassReferenceToString(const TSoftClassPtr& SoftClassReference); - static class UObject* Conv_SoftObjectReferenceToObject(const TSoftObjectPtr& SoftObject); - static class FString Conv_SoftObjectReferenceToString(const TSoftObjectPtr& SoftObjectReference); - static TSoftObjectPtr Conv_SoftObjPathToSoftObjRef(const struct FSoftObjectPath& SoftObjectPath); - static struct FSoftClassPath Conv_SoftObjRefToSoftClassPath(TSoftClassPtr SoftClassReference); - static struct FSoftObjectPath Conv_SoftObjRefToSoftObjPath(TSoftObjectPtr SoftObjectReference); - static class FString ConvertToAbsolutePath(const class FString& Filename); - static class FString ConvertToRelativePath(const class FString& Filename); - static void CreateCopyForUndoBuffer(class UObject* ObjectToModify); - static void Delay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo); - static void DelayUntilNextTick(const class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo); - static bool DoesClassImplementInterface(const class UClass* TestClass, TSubclassOf Interface); - static bool DoesImplementInterface(const class UObject* TestObject, TSubclassOf Interface); - static void DrawDebugArrow(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugBox(const class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float duration, float Thickness); - static void DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float duration); - static void DrawDebugCapsule(const class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugCircle(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis); - static void DrawDebugCone(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugConeInDegrees(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugCoordinateSystem(const class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float duration, float Thickness); - static void DrawDebugCylinder(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugFloatHistoryLocation(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration); - static void DrawDebugFloatHistoryTransform(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration); - static void DrawDebugFrustum(const class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float duration, float Thickness); - static void DrawDebugLine(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugPlane(const class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float Size, const struct FLinearColor& PlaneColor, float duration); - static void DrawDebugPoint(const class UObject* WorldContextObject, const struct FVector& position, float Size, const struct FLinearColor& PointColor, float duration); - static void DrawDebugSphere(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness); - static void DrawDebugString(const class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float duration); - static int32 EndTransaction(); - static bool EqualEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B); - static bool EqualEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B); - static bool EqualEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& B); - static bool EqualEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& B); - static void ExecuteConsoleCommand(const class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer); - static void FlushDebugStrings(const class UObject* WorldContextObject); - static void FlushPersistentDebugLines(const class UObject* WorldContextObject); - static void ForceCloseAdBanner(); - static void GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent); - static void GetActorListFromComponentList(const TArray& ComponentList, class UClass* ActorClassFilter, TArray* OutActorList); - static int32 GetAdIDCount(); - static class FString GetBuildConfiguration(); - static class FString GetBuildVersion(); - static class FString GetClassDisplayName(const class UClass* Class_0); - static TSubclassOf GetClassFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static struct FTopLevelAssetPath GetClassTopLevelAssetPath(const class UClass* Class_0); - static class FString GetCommandLine(); - static void GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius); - static bool GetConsoleVariableBoolValue(const class FString& VariableName); - static float GetConsoleVariableFloatValue(const class FString& VariableName); - static int32 GetConsoleVariableIntValue(const class FString& VariableName); - static class FString GetConsoleVariableStringValue(const class FString& VariableName); - static bool GetConvenientWindowedResolutions(TArray* Resolutions); - static bool GetCurrentBundleState(const struct FPrimaryAssetId& PrimaryAssetId, bool bForceCurrentState, TArray* OutBundles); - static class FString GetDefaultLanguage(); - static class FString GetDefaultLocale(); - static class FString GetDeviceId(); - static class FString GetDisplayName(const class UObject* Object); - static class FString GetEngineVersion(); - static struct FTopLevelAssetPath GetEnumTopLevelAssetPath(const class UEnum* Enum); - static int64 GetFrameCount(); - static class FString GetGameBundleId(); - static class FString GetGameName(); - static class UTexture2D* GetGamepadButtonGlyph(const class FString& ButtonKey, int32 ControllerIndex); - static class FString GetGamepadControllerName(int32 ControllerId); - static double GetGameTimeInSeconds(const class UObject* WorldContextObject); - static class FString GetLocalCurrencyCode(); - static class FString GetLocalCurrencySymbol(); - static int32 GetMinYResolutionFor3DView(); - static int32 GetMinYResolutionForUI(); - static class UObject* GetObjectFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static class FString GetObjectName(const class UObject* Object); - static class UObject* GetOuterObject(const class UObject* Object); - static class FString GetPathName(const class UObject* Object); - static class FString GetPlatformUserDir(); - static class FString GetPlatformUserName(); - static TArray GetPreferredLanguages(); - static struct FPrimaryAssetId GetPrimaryAssetIdFromClass(TSubclassOf Class_0); - static struct FPrimaryAssetId GetPrimaryAssetIdFromObject(class UObject* Object); - static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftClassReference(TSoftClassPtr SoftClassReference); - static struct FPrimaryAssetId GetPrimaryAssetIdFromSoftObjectReference(TSoftObjectPtr SoftObjectReference); - static void GetPrimaryAssetIdList(const struct FPrimaryAssetType& PrimaryAssetType, TArray* OutPrimaryAssetIdList); - static void GetPrimaryAssetsWithBundleState(const TArray& RequiredBundles, const TArray& ExcludedBundles, const TArray& ValidTypes, bool bForceCurrentState, TArray* OutPrimaryAssetIdList); - static class FString GetProjectContentDirectory(); - static class FString GetProjectDirectory(); - static class FString GetProjectSavedDirectory(); - static int32 GetRenderingDetailMode(); - static int32 GetRenderingMaterialQualityLevel(); - static struct FSoftClassPath GetSoftClassPath(const class UClass* Class_0); - static TSoftClassPtr GetSoftClassReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static struct FTopLevelAssetPath GetSoftClassTopLevelAssetPath(TSoftClassPtr SoftClassReference); - static struct FSoftObjectPath GetSoftObjectPath(const class UObject* Object); - static TSoftObjectPtr GetSoftObjectReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static struct FTopLevelAssetPath GetStructTopLevelAssetPath(const class UScriptStruct* Struct); - static bool GetSupportedFullscreenResolutions(TArray* Resolutions); - static class FString GetSystemPath(const class UObject* Object); - static class FString GetUniqueDeviceId(); - static bool GetVolumeButtonsHandledBySystem(); - static bool HasMultipleLocalPlayers(const class UObject* WorldContextObject); - static void HideAdBanner(); - static bool IsControllerAssignedToGamepad(int32 ControllerId); - static bool IsDedicatedServer(const class UObject* WorldContextObject); - static bool IsInterstitialAdAvailable(); - static bool IsInterstitialAdRequested(); - static bool IsLoggedIn(const class APlayerController* SpecificPlayer); - static bool IsObjectOfSoftClass(const class UObject* Object, TSoftClassPtr SoftClass); - static bool IsPackagedForDistribution(); - static bool IsScreensaverEnabled(); - static bool IsServer(const class UObject* WorldContextObject); - static bool IsSplitScreen(const class UObject* WorldContextObject); - static bool IsStandalone(const class UObject* WorldContextObject); - static bool IsUnattended(); - static bool IsValid(const class UObject* Object); - static bool IsValidClass(class UClass* Class_0); - static bool IsValidInterface(const TScriptInterface& Interface); - static bool IsValidPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId); - static bool IsValidPrimaryAssetType(const struct FPrimaryAssetType& PrimaryAssetType); - static bool IsValidSoftClassReference(const TSoftClassPtr& SoftClassReference); - static bool IsValidSoftObjectReference(const TSoftObjectPtr& SoftObjectReference); - static void K2_ClearAndInvalidateTimerHandle(const class UObject* WorldContextObject, struct FTimerHandle& Handle); - static void K2_ClearTimer(class UObject* Object, const class FString& FunctionName); - static void K2_ClearTimerDelegate(TDelegate Delegate); - static void K2_ClearTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static float K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName); - static float K2_GetTimerElapsedTimeDelegate(TDelegate Delegate); - static float K2_GetTimerElapsedTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static float K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName); - static float K2_GetTimerRemainingTimeDelegate(TDelegate Delegate); - static float K2_GetTimerRemainingTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static struct FTimerHandle K2_InvalidateTimerHandle(struct FTimerHandle& Handle); - static bool K2_IsTimerActive(class UObject* Object, const class FString& FunctionName); - static bool K2_IsTimerActiveDelegate(TDelegate Delegate); - static bool K2_IsTimerActiveHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static bool K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName); - static bool K2_IsTimerPausedDelegate(TDelegate Delegate); - static bool K2_IsTimerPausedHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static bool K2_IsValidTimerHandle(const struct FTimerHandle& Handle); - static void K2_PauseTimer(class UObject* Object, const class FString& FunctionName); - static void K2_PauseTimerDelegate(TDelegate Delegate); - static void K2_PauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static struct FTimerHandle K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance); - static struct FTimerHandle K2_SetTimerDelegate(TDelegate Delegate, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance); - static struct FTimerHandle K2_SetTimerForNextTick(class UObject* Object, const class FString& FunctionName); - static struct FTimerHandle K2_SetTimerForNextTickDelegate(TDelegate Delegate); - static bool K2_TimerExists(class UObject* Object, const class FString& FunctionName); - static bool K2_TimerExistsDelegate(TDelegate Delegate); - static bool K2_TimerExistsHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static void K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName); - static void K2_UnPauseTimerDelegate(TDelegate Delegate); - static void K2_UnPauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle); - static void LaunchExternalUrl(const TArray& InDomainStrings, const class FString& URL); - static void LaunchURL(const class FString& URL); - static bool LineTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool LineTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void LoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset, TDelegate OnLoaded, const struct FLatentActionInfo& LatentInfo); - static class UObject* LoadAsset_Blocking(TSoftObjectPtr Asset); - static void LoadAssetClass(const class UObject* WorldContextObject, TSoftClassPtr AssetClass, TDelegate Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo); - static class UClass* LoadClassAsset_Blocking(TSoftClassPtr AssetClass); - static void LoadInterstitialAd(int32 AdIdIndex); - static void LogString(const class FString& InString, bool bPrintToLog); - static struct FARFilter MakeARFilter(const TArray& PackageNames, const TArray& PackagePaths, const TArray& SoftObjectPaths, const TArray& ClassPaths, const TSet& RecursiveClassPathsExclusionSet, const TArray& ClassNames, const TSet& RecursiveClassesExclusionSet, const bool bRecursivePaths, const bool bRecursiveClasses, const bool bIncludeOnlyOnDiskAssets); - static bool MakeLiteralBool(bool Value); - static uint8 MakeLiteralByte(uint8 Value); - static double MakeLiteralDouble(double Value); - static int32 MakeLiteralInt(int32 Value); - static int64 MakeLiteralInt64(int64 Value); - static class FName MakeLiteralName(class FName Value); - static class FString MakeLiteralString(const class FString& Value); - static class FText MakeLiteralText(const class FText& Value); - static struct FSoftClassPath MakeSoftClassPath(const class FString& PathString); - static struct FSoftObjectPath MakeSoftObjectPath(const class FString& PathString); - static struct FTopLevelAssetPath MakeTopLevelAssetPath(const class FString& PackageName, const class FString& AssetName); - static void MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo); - static class FString NormalizeFilename(const class FString& InFilename); - static bool NotEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B); - static bool NotEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B); - static bool NotEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& B); - static bool NotEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& B); - static void ParseCommandLine(const class FString& InCmdLine, TArray* OutTokens, TArray* OutSwitches, TMap* OutParams); - static bool ParseParam(const class FString& InString, const class FString& InParam); - static bool ParseParamValue(const class FString& InString, const class FString& InParam, class FString* OutValue); - static void PrintString(const class UObject* WorldContextObject, const class FString& InString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key); - static void PrintText(const class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key); - static void PrintWarning(const class FString& InString); - static void QuitGame(const class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference, bool bIgnorePlatformRestrictions); - static void RegisterForRemoteNotifications(); - static void ResetGamepadAssignments(); - static void ResetGamepadAssignmentToController(int32 ControllerId); - static void RetriggerableDelay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo); - static void SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value); - static void SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value); - static void SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf Value); - static void SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value); - static void SetColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FColor& Value); - static void SetDoublePropertyByName(class UObject* Object, class FName PropertyName, double Value); - static void SetFieldPathPropertyByName(class UObject* Object, class FName PropertyName, const TFieldPath& Value); - static void SetGamepadsBlockDeviceFeedback(bool bBlock); - static void SetInt64PropertyByName(class UObject* Object, class FName PropertyName, int64 Value); - static void SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface& Value); - static void SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value); - static void SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value); - static void SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value); - static void SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value); - static void SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value); - static void SetSoftClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr& Value); - static void SetSoftObjectPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr& Value); - static void SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value); - static void SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value); - static void SetSuppressViewportTransitionMessage(const class UObject* WorldContextObject, bool bState); - static void SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value); - static void SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value); - static void SetUserActivity(const struct FUserActivity& UserActivity); - static void SetVector3fPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector3f& Value); - static void SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value); - static void SetVolumeButtonsHandledBySystem(bool bEnabled); - static void SetWindowTitle(const class FText& Title); - static void ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen); - static void ShowInterstitialAd(); - static void ShowPlatformSpecificAchievementsScreen(const class APlayerController* SpecificPlayer); - static void ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName); - static void SnapshotObject(class UObject* Object); - static bool SphereOverlapActors(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors); - static bool SphereOverlapComponents(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents); - static bool SphereTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static bool SphereTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime); - static void StackTrace(); - static void TransactObject(class UObject* Object); - static void UnloadPrimaryAsset(const struct FPrimaryAssetId& PrimaryAssetId); - static void UnloadPrimaryAssetList(const TArray& PrimaryAssetIdList); - static void UnregisterForRemoteNotifications(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KismetSystemLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KismetSystemLibrary") - } - static class UKismetSystemLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKismetSystemLibrary; - -// Class Engine.BlueprintPathsLibrary -// 0x0000 (0x0028 - 0x0028) -class UBlueprintPathsLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class FString AutomationDir(); - static class FString AutomationLogDir(); - static class FString AutomationTransientDir(); - static class FString BugItDir(); - static class FString ChangeExtension(const class FString& InPath, const class FString& InNewExtension); - static class FString CloudDir(); - static bool CollapseRelativeDirectories(const class FString& InPath, class FString* OutPath); - static class FString Combine(const TArray& InPaths); - static class FString ConvertFromSandboxPath(const class FString& InPath, const class FString& InSandboxName); - static class FString ConvertRelativePathToFull(const class FString& InPath, const class FString& InBasePath); - static class FString ConvertToSandboxPath(const class FString& InPath, const class FString& InSandboxName); - static class FString CreateTempFilename(const class FString& Path, const class FString& Prefix, const class FString& Extension); - static class FString DiffDir(); - static bool DirectoryExists(const class FString& InPath); - static class FString EngineConfigDir(); - static class FString EngineContentDir(); - static class FString EngineDir(); - static class FString EngineIntermediateDir(); - static class FString EnginePluginsDir(); - static class FString EngineSavedDir(); - static class FString EngineSourceDir(); - static class FString EngineUserDir(); - static class FString EngineVersionAgnosticUserDir(); - static class FString EnterpriseDir(); - static class FString EnterpriseFeaturePackDir(); - static class FString EnterprisePluginsDir(); - static class FString FeaturePackDir(); - static bool FileExists(const class FString& InPath); - static class FString GameAgnosticSavedDir(); - static class FString GameDevelopersDir(); - static class FString GameSourceDir(); - static class FString GameUserDeveloperDir(); - static class FString GeneratedConfigDir(); - static class FString GetBaseFilename(const class FString& InPath, bool bRemovePath); - static class FString GetCleanFilename(const class FString& InPath); - static const TArray GetEditorLocalizationPaths(); - static const TArray GetEngineLocalizationPaths(); - static class FString GetExtension(const class FString& InPath, bool bIncludeDot); - static const TArray GetGameLocalizationPaths(); - static class FString GetInvalidFileSystemChars(); - static class FString GetPath(const class FString& InPath); - static class FString GetProjectFilePath(); - static const TArray GetPropertyNameLocalizationPaths(); - static class FString GetRelativePathToRoot(); - static const TArray GetRestrictedFolderNames(); - static const TArray GetToolTipLocalizationPaths(); - static bool HasProjectPersistentDownloadDir(); - static bool IsDrive(const class FString& InPath); - static bool IsProjectFilePathSet(); - static bool IsRelative(const class FString& InPath); - static bool IsRestrictedPath(const class FString& InPath); - static bool IsSamePath(const class FString& PathA, const class FString& PathB); - static class FString LaunchDir(); - static bool MakePathRelativeTo(const class FString& InPath, const class FString& InRelativeTo, class FString* OutPath); - static void MakePlatformFilename(const class FString& InPath, class FString* OutPath); - static void MakeStandardFilename(const class FString& InPath, class FString* OutPath); - static class FString MakeValidFileName(const class FString& InString, const class FString& InReplacementChar); - static void NormalizeDirectoryName(const class FString& InPath, class FString* OutPath); - static void NormalizeFilename(const class FString& InPath, class FString* OutPath); - static class FString ProfilingDir(); - static class FString ProjectConfigDir(); - static class FString ProjectContentDir(); - static class FString ProjectDir(); - static class FString ProjectIntermediateDir(); - static class FString ProjectLogDir(); - static class FString ProjectModsDir(); - static class FString ProjectPersistentDownloadDir(); - static class FString ProjectPluginsDir(); - static class FString ProjectSavedDir(); - static class FString ProjectUserDir(); - static void RemoveDuplicateSlashes(const class FString& InPath, class FString* OutPath); - static class FString RootDir(); - static class FString SandboxesDir(); - static class FString ScreenShotDir(); - static class FString SetExtension(const class FString& InPath, const class FString& InNewExtension); - static void SetProjectFilePath(const class FString& NewGameProjectFilePath); - static class FString ShaderWorkingDir(); - static bool ShouldSaveToUserDir(); - static class FString SourceConfigDir(); - static void Split(const class FString& InPath, class FString* PathPart, class FString* FilenamePart, class FString* ExtensionPart); - static void ValidatePath(const class FString& InPath, bool* bDidSucceed, class FText* OutReason); - static class FString VideoCaptureDir(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintPathsLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintPathsLibrary") - } - static class UBlueprintPathsLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintPathsLibrary; - -// Class Engine.PlatformGameInstance -// 0x00D0 (0x0290 - 0x01C0) -class UPlatformGameInstance final : public UGameInstance -{ -public: - TMulticastInlineDelegate ApplicationWillDeactivateDelegate; // 0x01C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasReactivatedDelegate; // 0x01D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillEnterBackgroundDelegate; // 0x01E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationHasEnteredForegroundDelegate; // 0x01F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationWillTerminateDelegate; // 0x0200(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationShouldUnloadResourcesDelegate; // 0x0210(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& StartupArguments)> ApplicationReceivedStartupArgumentsDelegate; // 0x0220(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& inArray)> ApplicationRegisteredForRemoteNotificationsDelegate; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationRegisteredForUserNotificationsDelegate; // 0x0240(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationFailedToRegisterForRemoteNotificationsDelegate; // 0x0250(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedRemoteNotificationDelegate; // 0x0260(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedLocalNotificationDelegate; // 0x0270(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate ApplicationReceivedScreenOrientationChangedNotificationDelegate; // 0x0280(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlatformGameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlatformGameInstance") - } - static class UPlatformGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlatformGameInstance; - -// Class Engine.BlueprintTypeConversions -// 0x0000 (0x0028 - 0x0028) -class UBlueprintTypeConversions final : public UObject -{ -public: - static TArray ConvertArrayType(const TArray& inArray); - static int32 ConvertFBox2dToFBox2f(int32 InFromData); - static int32 ConvertFBox2fToFBox2d(int32 InFromData); - static int32 ConvertFMatrix44dToFMatrix44f(int32 InFromData); - static int32 ConvertFMatrix44fToFMatrix44d(int32 InFromData); - static int32 ConvertFPlane4dToFPlane4f(int32 InFromData); - static int32 ConvertFPlane4fToFPlane4d(int32 InFromData); - static int32 ConvertFQuat4dToFQuat4f(int32 InFromData); - static int32 ConvertFQuat4fToFQuat4d(int32 InFromData); - static int32 ConvertFRotator3dToFRotator3f(int32 InFromData); - static int32 ConvertFRotator3fToFRotator3d(int32 InFromData); - static int32 ConvertFTransform3dToFTransform3f(int32 InFromData); - static int32 ConvertFTransform3fToFTransform3d(int32 InFromData); - static int32 ConvertFVector2dToFVector2f(int32 InFromData); - static int32 ConvertFVector2fToFVector2d(int32 InFromData); - static int32 ConvertFVector3dToFVector3f(int32 InFromData); - static int32 ConvertFVector3fToFVector3d(int32 InFromData); - static int32 ConvertFVector4dToFVector4f(int32 InFromData); - static int32 ConvertFVector4fToFVector4d(int32 InFromData); - static TMap ConvertMapType(const TMap& InMap); - static TSet ConvertSetType(const TSet& Inset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintTypeConversions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintTypeConversions") - } - static class UBlueprintTypeConversions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintTypeConversions; - -// Class Engine.ImportanceSamplingLibrary -// 0x0000 (0x0028 - 0x0028) -class UImportanceSamplingLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakImportanceTexture(const struct FImportanceTexture& ImportanceTexture, class UTexture2D** Texture, EImportanceWeight* WeightingFunc); - static void ImportanceSample(const struct FImportanceTexture& Texture, const struct FVector2D& Rand, int32 Samples, float Intensity, struct FVector2D* SamplePosition, struct FLinearColor* SampleColor, float* SampleIntensity, float* SampleSize); - static struct FImportanceTexture MakeImportanceTexture(class UTexture2D* Texture, EImportanceWeight WeightingFunc); - static struct FVector2D NextSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& PreviousValue); - static struct FVector NextSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& PreviousValue); - static float NextSobolFloat(int32 Index_0, int32 Dimension, float PreviousValue); - static struct FVector2D RandomSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& Cell, const struct FVector2D& Seed); - static struct FVector RandomSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& Cell, const struct FVector& Seed); - static float RandomSobolFloat(int32 Index_0, int32 Dimension, float Seed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImportanceSamplingLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImportanceSamplingLibrary") - } - static class UImportanceSamplingLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImportanceSamplingLibrary; - -// Class Engine.Layer -// 0x0020 (0x0048 - 0x0028) -class ULayer final : public UObject -{ -public: - class FName LayerName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorStats; // 0x0038(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Layer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Layer") - } - static class ULayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULayer; - -// Class Engine.LevelActorContainer -// 0x0010 (0x0038 - 0x0028) -class ULevelActorContainer final : public UObject -{ -public: - TArray Actors; // 0x0028(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelActorContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelActorContainer") - } - static class ULevelActorContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelActorContainer; - -// Class Engine.LevelBounds -// 0x0010 (0x02D8 - 0x02C8) -class ALevelBounds final : public AActor -{ -public: - class UBoxComponent* BoxComponent; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoUpdateBounds; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelBounds") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelBounds") - } - static class ALevelBounds* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelBounds; - -// Class Engine.LevelInstance -// 0x00A0 (0x0368 - 0x02C8) -class ALevelInstance : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelInstanceComponent* LevelInstanceComponent; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr CookedWorldAsset; // 0x02D8(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid LevelInstanceSpawnGuid; // 0x0300(0x0010)(Net, ZeroConstructor, Transient, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_310[0x58]; // 0x0310(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_LevelInstanceSpawnGuid(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstance") - } - static class ALevelInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelInstance; - -// Class Engine.LevelInstanceEditorInstanceActor -// 0x0000 (0x02C8 - 0x02C8) -class ALevelInstanceEditorInstanceActor final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceEditorInstanceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceEditorInstanceActor") - } - static class ALevelInstanceEditorInstanceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelInstanceEditorInstanceActor; - -// Class Engine.PhysicalAnimationComponent -// 0x0040 (0x00E0 - 0x00A0) -class UPhysicalAnimationComponent final : public UActorComponent -{ -public: - float StrengthMultiplyer; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B0[0x30]; // 0x00B0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound); - void ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData); - void ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf); - void SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent); - void SetStrengthMultiplyer(float InStrengthMultiplyer); - - struct FTransform GetBodyTargetTransform(class FName BodyName) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalAnimationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalAnimationComponent") - } - static class UPhysicalAnimationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalAnimationComponent; - -// Class Engine.LevelStreamingLevelInstanceEditor -// 0x0000 (0x01B0 - 0x01B0) -class ULevelStreamingLevelInstanceEditor final : public ULevelStreamingAlwaysLoaded -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingLevelInstanceEditor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingLevelInstanceEditor") - } - static class ULevelStreamingLevelInstanceEditor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingLevelInstanceEditor; - -// Class Engine.LevelInstanceEditorObject -// 0x0000 (0x0028 - 0x0028) -class ULevelInstanceEditorObject final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceEditorObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceEditorObject") - } - static class ULevelInstanceEditorObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceEditorObject; - -// Class Engine.LevelStreamingLevelInstanceEditorPropertyOverride -// 0x0000 (0x01C0 - 0x01C0) -class ULevelStreamingLevelInstanceEditorPropertyOverride final : public ULevelStreamingDynamic -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingLevelInstanceEditorPropertyOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingLevelInstanceEditorPropertyOverride") - } - static class ULevelStreamingLevelInstanceEditorPropertyOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingLevelInstanceEditorPropertyOverride; - -// Class Engine.LevelInstanceInterface -// 0x0000 (0x0000 - 0x0000) -class ILevelInstanceInterface final -{ -public: - void LoadLevelInstance(); - bool SetWorldAsset(TSoftObjectPtr WorldAsset); - void UnloadLevelInstance(); - - class ULevel* GetLoadedLevel() const; - const TSoftObjectPtr GetWorldAsset() const; - bool IsLoaded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceInterface") - } - static class ILevelInstanceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevelInstanceInterface; - -// Class Engine.LevelStreamingLevelInstance -// 0x0030 (0x01F0 - 0x01C0) -class ULevelStreamingLevelInstance final : public ULevelStreamingDynamic -{ -public: - uint8 Pad_1B8[0x38]; // 0x01B8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingLevelInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingLevelInstance") - } - static class ULevelStreamingLevelInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingLevelInstance; - -// Class Engine.LevelScriptActor -// 0x0008 (0x02D0 - 0x02C8) -class ALevelScriptActor final : public AActor -{ -public: - uint8 bInputEnabled : 1; // 0x02C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LevelReset(); - bool RemoteEvent(class FName EventName); - void SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning); - void WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelScriptActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelScriptActor") - } - static class ALevelScriptActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelScriptActor; - -// Class Engine.RendererOverrideSettings -// 0x0008 (0x0040 - 0x0038) -class URendererOverrideSettings final : public UDeveloperSettings -{ -public: - uint8 bSupportAllShaderPermutations : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RendererOverrideSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RendererOverrideSettings") - } - static class URendererOverrideSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URendererOverrideSettings; - -// Class Engine.LevelScriptBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class ULevelScriptBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelScriptBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelScriptBlueprint") - } - static class ULevelScriptBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelScriptBlueprint; - -// Class Engine.LightmappedSurfaceCollection -// 0x0018 (0x0040 - 0x0028) -class ULightmappedSurfaceCollection final : public UObject -{ -public: - class UModel* SourceModel; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Surfaces; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmappedSurfaceCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmappedSurfaceCollection") - } - static class ULightmappedSurfaceCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmappedSurfaceCollection; - -// Class Engine.LightmassImportanceVolume -// 0x0000 (0x0300 - 0x0300) -class ALightmassImportanceVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassImportanceVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassImportanceVolume") - } - static class ALightmassImportanceVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightmassImportanceVolume; - -// Class Engine.LightmassPrimitiveSettingsObject -// 0x0018 (0x0040 - 0x0028) -class ULightmassPrimitiveSettingsObject final : public UObject -{ -public: - struct FLightmassPrimitiveSettings LightmassSettings; // 0x0028(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightmassPrimitiveSettingsObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightmassPrimitiveSettingsObject") - } - static class ULightmassPrimitiveSettingsObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightmassPrimitiveSettingsObject; - -// Class Engine.LightWeightInstanceBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class ULightWeightInstanceBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FActorInstanceHandle ConvertActorToLightWeightInstance(class AActor* Actor); - static struct FActorInstanceHandle CreateNewLightWeightInstance(class UClass* ActorClass, const struct FTransform& Transform, class UDataLayerInstance* Layer, class UWorld* World); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightWeightInstanceBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightWeightInstanceBlueprintFunctionLibrary") - } - static class ULightWeightInstanceBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightWeightInstanceBlueprintFunctionLibrary; - -// Class Engine.LightWeightInstanceStaticMeshManager -// 0x0068 (0x03E8 - 0x0380) -class ALightWeightInstanceStaticMeshManager final : public ALightWeightInstanceManager -{ -public: - uint8 Pad_380[0x8]; // 0x0380(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr StaticMesh; // 0x0388(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Net, DisableEditOnTemplate, RepNotify, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInstancedStaticMeshComponent* ISMComponent; // 0x03B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray RenderingIndicesToDataIndices; // 0x03B8(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray DataIndicesToRenderingIndices; // 0x03C8(0x0010)(Net, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_3D8[0x10]; // 0x03D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_StaticMesh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightWeightInstanceStaticMeshManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightWeightInstanceStaticMeshManager") - } - static class ALightWeightInstanceStaticMeshManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALightWeightInstanceStaticMeshManager; - -// Class Engine.PostProcessVolume -// 0x0720 (0x0A20 - 0x0300) -class APostProcessVolume : public AVolume -{ -public: - uint8 Pad_300[0x10]; // 0x0300(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0310(0x0700)(Edit, BlueprintVisible, Interp, NativeAccessSpecifierPublic) - float Priority; // 0x0A10(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendRadius; // 0x0A14(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0A18(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0A1C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUnbound : 1; // 0x0A1C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1D[0x3]; // 0x0A1D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight); - int32 GetNumberOfBlendables(); - class UObject* QueryBlendableAtIdnex(int32 Index_0); - float QueryBlendableWeightAtIdnex(int32 Index_0); - void RemoveBlendable(TScriptInterface InBlendableObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessVolume") - } - static class APostProcessVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APostProcessVolume; - -// Class Engine.LocalPlayer -// 0x0268 (0x02B0 - 0x0048) -class ULocalPlayer final : public UPlayer -{ -public: - uint8 Pad_48[0x30]; // 0x0048(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameViewportClient* ViewportClient; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x38]; // 0x0080(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x00B8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PendingLevelPlayerControllerClass; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSentSplitJoin : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x17]; // 0x00C9(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ControllerId; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_E4[0x1CC]; // 0x00E4(0x01CC)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalPlayer") - } - static class ULocalPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalPlayer; - -// Class Engine.LocationVolume -// 0x0010 (0x0310 - 0x0300) -class ALocationVolume final : public AVolume -{ -public: - uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugColor; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Load(); - void Unload(); - - bool IsLoaded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocationVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocationVolume") - } - static class ALocationVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALocationVolume; - -// Class Engine.MaterialInstanceActor -// 0x0010 (0x02D8 - 0x02C8) -class AMaterialInstanceActor final : public AActor -{ -public: - TArray TargetActors; // 0x02C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceActor") - } - static class AMaterialInstanceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaterialInstanceActor; - -// Class Engine.Material -// 0x0188 (0x0250 - 0x00C8) -class UMaterial final : public UMaterialInterface -{ -public: - class UPhysicalMaterial* PhysMaterial; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterialMask* PhysMaterialMask; // 0x00D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterialMap[0x8]; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RenderTracePhysicalMaterialOutputs; // 0x0118(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - EMaterialDomain MaterialDomain; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0129(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDecalBlendMode DecalBlendMode; // 0x012A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialDecalResponse MaterialDecalResponse; // 0x012B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialOverrideNanite NaniteOverrideMaterial; // 0x0130(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FDisplacementScaling DisplacementScaling; // 0x0168(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FDisplacementFadeRange DisplacementFadeRange; // 0x0170(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModel; // 0x0178(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bCastDynamicShadowAsMasked : 1; // 0x0179(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FMaterialShadingModelField ShadingModels; // 0x017A(0x0002)(NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPrivate) - float OpacityMaskClipValue; // 0x017C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableSeparateTranslucency : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bEnableResponsiveAA : 1; // 0x0180(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScreenSpaceReflections : 1; // 0x0180(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bContactShadows : 1; // 0x0180(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 TwoSided : 1; // 0x0180(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsThinSurface : 1; // 0x0180(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitheredLODTransition : 1; // 0x0180(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitherOpacityMask : 1; // 0x0180(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowNegativeEmissiveColor : 1; // 0x0181(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPixelAnimation : 1; // 0x0181(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTessellation : 1; // 0x0181(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDisplacementFade : 1; // 0x0181(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialTranslucencyPass TranslucencyPass; // 0x0182(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETranslucencyLightingMode TranslucencyLightingMode; // 0x0183(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableMobileSeparateTranslucency : 1; // 0x0184(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_185[0x3]; // 0x0185(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumCustomizedUVs; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucencyDirectionalLightingIntensity; // 0x018C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentShadowDensityScale; // 0x0190(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowDensityScale; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowSecondDensityScale; // 0x0198(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentSelfShadowSecondOpacity; // 0x019C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentBackscatteringExponent; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TranslucentMultipleScatteringExtinction; // 0x01A4(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucentShadowStartOffset; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableDepthTest : 1; // 0x01B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWriteOnlyAlpha : 1; // 0x01B8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateSphericalParticleNormals : 1; // 0x01B8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentSpaceNormal : 1; // 0x01B8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmissiveForDynamicAreaLighting : 1; // 0x01B8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedAsSpecialEngineMaterial : 1; // 0x01B8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithSkeletalMesh : 1; // 0x01B8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithEditorCompositing : 1; // 0x01B8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithParticleSprites : 1; // 0x01B9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithBeamTrails : 1; // 0x01B9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithMeshParticles : 1; // 0x01B9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraSprites : 1; // 0x01B9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraRibbons : 1; // 0x01B9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNiagaraMeshParticles : 1; // 0x01B9(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithGeometryCache : 1; // 0x01B9(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithStaticLighting : 1; // 0x01B9(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithMorphTargets : 1; // 0x01BA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithSplineMeshes : 1; // 0x01BA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithInstancedStaticMeshes : 1; // 0x01BA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithGeometryCollections : 1; // 0x01BA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsesDistortion : 1; // 0x01BA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRootNodeOverridesDefaultDistortion : 1; // 0x01BA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithClothing : 1; // 0x01BA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1BA_7 : 1; // 0x01BA(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1BB[0x1]; // 0x01BB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUsedWithWater : 1; // 0x01BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithHairStrands : 1; // 0x01BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithLidarPointCloud : 1; // 0x01BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithVirtualHeightfieldMesh : 1; // 0x01BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNanite : 1; // 0x01BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithVolumetricCloud : 1; // 0x01BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithHeterogeneousVolumes : 1; // 0x01BC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1BC_7 : 1; // 0x01BC(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1BD[0x3]; // 0x01BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUsedWithUI : 1; // 0x01C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceCompatibleWithLightFunctionAtlas : 1; // 0x01C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutomaticallySetUsageInEditor : 1; // 0x01C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFullyRough : 1; // 0x01C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecision : 1; // 0x01C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialFloatPrecisionMode FloatPrecisionMode; // 0x01C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLightmapDirectionality : 1; // 0x01C2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileEnableHighQualityBRDF : 1; // 0x01C2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAlphaToCoverage : 1; // 0x01C2(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1C2_3 : 5; // 0x01C2(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1C3[0x1]; // 0x01C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bForwardRenderUsePreintegratedGFForSimpleIBL : 1; // 0x01C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1C4_1 : 7; // 0x01C4(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseHQForwardReflections : 1; // 0x01C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForwardBlendsSkyLightCubemaps : 1; // 0x01C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsePlanarForwardReflections : 1; // 0x01C8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNormalCurvatureToRoughness : 1; // 0x01C8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 AllowTranslucentCustomDepthWrites : 1; // 0x01C8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowFrontLayerTranslucency : 1; // 0x01C8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Wireframe : 1; // 0x01C8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialShadingRate ShadingRate; // 0x01C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowVariableRateShading : 1; // 0x01CA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanMaskedBeAssumedOpaque : 1; // 0x01CA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMasked : 1; // 0x01CA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsPreviewMaterial : 1; // 0x01CA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFunctionPreviewMaterial : 1; // 0x01CA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaterialAttributes : 1; // 0x01CA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableExecWire : 1; // 0x01CA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableNewHLSLGenerator : 1; // 0x01CA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastRayTracedShadows : 1; // 0x01CB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseTranslucencyVertexFog : 1; // 0x01CB(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyCloudFogging : 1; // 0x01CB(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsSky : 1; // 0x01CB(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeFogPerPixel : 1; // 0x01CB(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOutputTranslucentVelocity : 1; // 0x01CB(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDevelopmentShaderCompile : 1; // 0x01CB(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMaterialEditorStatsMaterial : 1; // 0x01CB(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Transient, DuplicateTransient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBlendableLocation BlendableLocation; // 0x01CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BlendableOutputAlpha : 1; // 0x01CD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1CE[0x2]; // 0x01CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName UserSceneTexture; // 0x01D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint UserTextureDivisor; // 0x01D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ResolutionRelativeToInput; // 0x01E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisablePreExposureScale : 1; // 0x01E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsedWithNeuralNetworks : 1; // 0x01E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableStencilTest : 1; // 0x01E8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaterialStencilCompare StencilCompare; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 StencilRefValue; // 0x01EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 NeuralProfileId; // 0x01EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERefractionMode RefractionMode; // 0x01EC(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERefractionMode RefractionMethod; // 0x01ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERefractionCoverageMode RefractionCoverageMode; // 0x01EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelDepthOffsetMode PixelDepthOffsetMode; // 0x01EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlendablePriority; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsBlendable : 1; // 0x01F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1F5[0x1]; // 0x01F5(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 PreshaderGap; // 0x01F6(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 UsageFlagWarnings; // 0x01F8(0x0004)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float RefractionDepthBias; // 0x0200(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWorldPositionOffsetDisplacement; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysEvaluateWorldPositionOffset; // 0x0208(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_209[0x7]; // 0x0209(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid StateId; // 0x0210(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_220[0x30]; // 0x0220(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Material") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Material") - } - static class UMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterial; - -// Class Engine.MaterialInstanceEditorOnlyData -// 0x00A0 (0x00E0 - 0x0040) -class UMaterialInstanceEditorOnlyData final : public UMaterialInterfaceEditorOnlyData -{ -public: - struct FStaticParameterSetEditorOnlyData StaticParameters; // 0x0040(0x00A0)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceEditorOnlyData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceEditorOnlyData") - } - static class UMaterialInstanceEditorOnlyData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstanceEditorOnlyData; - -// Class Engine.MaterialInstanceDynamic -// 0x0050 (0x0310 - 0x02C0) -class UMaterialInstanceDynamic final : public UMaterialInstance -{ -public: - uint8 Pad_2C0[0x50]; // 0x02C0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CopyInterpParameters(class UMaterialInstance* Source); - void CopyParameterOverrides(class UMaterialInstance* MaterialInstance); - bool InitializeScalarParameterAndGetIndex(const class FName& ParameterName, float Value, int32* OutParameterIndex); - bool InitializeScalarParameterByInfoAndGetIndex(const struct FMaterialParameterInfo& ParameterInfo, float Value, int32* OutParameterIndex); - void K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source, bool bQuickParametersOnly); - float K2_GetScalarParameterValue(class FName ParameterName); - float K2_GetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - class UTexture* K2_GetTextureParameterValue(class FName ParameterName); - class UTexture* K2_GetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - struct FLinearColor K2_GetVectorParameterValue(class FName ParameterName); - struct FLinearColor K2_GetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo); - void K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha); - void SetDoubleVectorParameterValue(class FName ParameterName, const struct FVector4& Value); - void SetRuntimeVirtualTextureParameterValue(class FName ParameterName, class URuntimeVirtualTexture* Value); - void SetRuntimeVirtualTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class URuntimeVirtualTexture* Value); - bool SetScalarParameterByIndex(int32 ParameterIndex, float Value); - void SetScalarParameterValue(class FName ParameterName, float Value); - void SetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, float Value); - void SetSparseVolumeTextureParameterValue(class FName ParameterName, class USparseVolumeTexture* Value); - void SetTextureParameterValue(class FName ParameterName, class UTexture* Value); - void SetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class UTexture* Value); - void SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value); - void SetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const struct FLinearColor& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialInstanceDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialInstanceDynamic") - } - static class UMaterialInstanceDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialInstanceDynamic; - -// Class Engine.MaterialParameterCollection -// 0x0048 (0x0070 - 0x0028) -class UMaterialParameterCollection final : public UObject -{ -public: - struct FGuid StateId; // 0x0028(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ScalarParameters; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameters; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x18]; // 0x0058(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetScalarParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const; - TArray GetScalarParameterNames() const; - struct FLinearColor GetVectorParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const; - TArray GetVectorParameterNames() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaterialParameterCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaterialParameterCollection") - } - static class UMaterialParameterCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaterialParameterCollection; - -// Class Engine.MeshVertexPainterKismetLibrary -// 0x0000 (0x0028 - 0x0028) -class UMeshVertexPainterKismetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB); - static void PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB); - static void RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshVertexPainterKismetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshVertexPainterKismetLibrary") - } - static class UMeshVertexPainterKismetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshVertexPainterKismetLibrary; - -// Class Engine.NavigationObjectBase -// 0x0028 (0x02F0 - 0x02C8) -class ANavigationObjectBase : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* CapsuleComponent; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBillboardComponent* GoodSprite; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBillboardComponent* BadSprite; // 0x02E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsPIEPlayerStart : 1; // 0x02E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationObjectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationObjectBase") - } - static class ANavigationObjectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationObjectBase; - -// Class Engine.SimulatedClientNetConnection -// 0x0000 (0x1DE0 - 0x1DE0) -class USimulatedClientNetConnection final : public UNetConnection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SimulatedClientNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SimulatedClientNetConnection") - } - static class USimulatedClientNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USimulatedClientNetConnection; - -// Class Engine.BandwidthTestActor -// 0x0020 (0x02E8 - 0x02C8) -class ABandwidthTestActor final : public AActor -{ -public: - struct FBandwidthTestGenerator BandwidthGenerator; // 0x02C8(0x0020)(Net, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BandwidthTestActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BandwidthTestActor") - } - static class ABandwidthTestActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABandwidthTestActor; - -// Class Engine.EngineReplicationBridge -// 0x0020 (0x0610 - 0x05F0) -class UEngineReplicationBridge final : public UObjectReplicationBridge -{ -public: - uint8 Pad_5F0[0x10]; // 0x05F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UIrisObjectReferencePackageMap* ObjectReferencePackageMap; // 0x0600(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineReplicationBridge") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineReplicationBridge") - } - static class UEngineReplicationBridge* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineReplicationBridge; - -// Class Engine.NetFaultConfig -// 0x0000 (0x0088 - 0x0088) -class UNetFaultConfig final : public UEscalationManagerConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetFaultConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetFaultConfig") - } - static class UNetFaultConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetFaultConfig; - -// Class Engine.NetPushModelHelpers -// 0x0000 (0x0028 - 0x0028) -class UNetPushModelHelpers final : public UBlueprintFunctionLibrary -{ -public: - static void MarkPropertyDirty(class UObject* Object, class FName PropertyName); - static void MarkPropertyDirtyFromRepIndex(class UObject* Object, int32 RepIndex, class FName PropertyName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetPushModelHelpers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetPushModelHelpers") - } - static class UNetPushModelHelpers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetPushModelHelpers; - -// Class Engine.NetworkMetricsConfig -// 0x0010 (0x0038 - 0x0028) -class UNetworkMetricsConfig final : public UObject -{ -public: - TArray Listeners; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsConfig") - } - static class UNetworkMetricsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsConfig; - -// Class Engine.NetworkMetricsStats -// 0x0008 (0x0038 - 0x0030) -class UNetworkMetricsStats final : public UNetworkMetricsBaseListener -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkMetricsStats") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkMetricsStats") - } - static class UNetworkMetricsStats* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkMetricsStats; - -// Class Engine.RPCDoSDetectionConfig -// 0x0060 (0x0088 - 0x0028) -class URPCDoSDetectionConfig final : public UObject -{ -public: - bool bRPCDoSDetection; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRPCDoSAnalytics; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 HitchTimeQuotaMS; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HitchSuspendDetectionTimeMS; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DetectionSeverity; // 0x0038(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - int32 InitialConnectToleranceMS; // 0x0048(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RPCBlockWhitelist; // 0x0050(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray RPCBlockAllowlist; // 0x0060(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray RPCAnalyticsThresholds; // 0x0070(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - double RPCAnalyticsOverrideChance; // 0x0080(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RPCDoSDetectionConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RPCDoSDetectionConfig") - } - static class URPCDoSDetectionConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URPCDoSDetectionConfig; - -// Class Engine.NetworkSubsystem -// 0x0050 (0x0080 - 0x0030) -class UNetworkSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x50]; // 0x0030(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkSubsystem") - } - static class UNetworkSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkSubsystem; - -// Class Engine.Note -// 0x0000 (0x02C8 - 0x02C8) -class ANote final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Note") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Note") - } - static class ANote* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANote; - -// Class Engine.ObjectLibrary -// 0x0080 (0x00A8 - 0x0028) -class UObjectLibrary final : public UObject -{ -public: - TSubclassOf ObjectBaseClass; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Objects; // 0x0038(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> WeakObjects; // 0x0048(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bUseWeakReferences; // 0x0058(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsFullyLoaded; // 0x0059(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5A[0x4E]; // 0x005A(0x004E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectLibrary") - } - static class UObjectLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectLibrary; - -// Class Engine.ObjectReferencer -// 0x0010 (0x0038 - 0x0028) -class UObjectReferencer final : public UObject -{ -public: - TArray ReferencedObjects; // 0x0028(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectReferencer") - } - static class UObjectReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectReferencer; - -// Class Engine.OnlineEngineInterface -// 0x0000 (0x0028 - 0x0028) -class UOnlineEngineInterface : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineEngineInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineEngineInterface") - } - static class UOnlineEngineInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineEngineInterface; - -// Class Engine.PackageMapClient -// 0x03D8 (0x04B8 - 0x00E0) -class UPackageMapClient final : public UPackageMap -{ -public: - uint8 Pad_E0[0x3D8]; // 0x00E0(0x03D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PackageMapClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PackageMapClient") - } - static class UPackageMapClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPackageMapClient; - -// Class Engine.PackedLevelActor -// 0x0000 (0x0368 - 0x0368) -class APackedLevelActor : public ALevelInstance -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PackedLevelActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PackedLevelActor") - } - static class APackedLevelActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APackedLevelActor; - -// Class Engine.EngineHandlerComponentFactory -// 0x0000 (0x0028 - 0x0028) -class UEngineHandlerComponentFactory final : public UHandlerComponentFactory -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EngineHandlerComponentFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EngineHandlerComponentFactory") - } - static class UEngineHandlerComponentFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEngineHandlerComponentFactory; - -// Class Engine.PainCausingVolume -// 0x0028 (0x0338 - 0x0310) -class APainCausingVolume final : public APhysicsVolume -{ -public: - uint8 bPainCausing : 1; // 0x0310(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DamagePerSec; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageType; // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PainInterval; // 0x0320(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEntryPain : 1; // 0x0324(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BACKUP_bPainCausing : 1; // 0x0324(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_325[0x3]; // 0x0325(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* DamageInstigator; // 0x0328(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_330[0x8]; // 0x0330(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PainCausingVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PainCausingVolume") - } - static class APainCausingVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APainCausingVolume; - -// Class Engine.ClusterUnionReplicatedProxyComponent -// 0x0090 (0x0130 - 0x00A0) -class UClusterUnionReplicatedProxyComponent final : public UActorComponent -{ -public: - TWeakObjectPtr ParentClusterUnion; // 0x00A0(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr ChildClusteredComponent; // 0x00A8(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, IsPlainOldData, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ParticleBoneIds; // 0x00B0(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPrivate) - uint8 Pad_C0[0x50]; // 0x00C0(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ParticleChildToParents; // 0x0110(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPrivate) - bool bNetUpdateParentClusterUnion; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bNetUpdateChildClusteredComponent; // 0x0121(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bNetUpdateParticleBoneIds; // 0x0122(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bNetUpdateParticleChildToParents; // 0x0123(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsPendingDeletion; // 0x0124(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_125[0xB]; // 0x0125(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsPendingDeletion(); - void MarkPendingDeletion(); - void OnRep_ChildClusteredComponent(); - void OnRep_ParentClusterUnion(); - void OnRep_ParticleBoneIds(); - void OnRep_ParticleChildToParents(); - void SetChildClusteredComponent(class UPrimitiveComponent* InComponent); - void SetParentClusterUnion(class UClusterUnionComponent* InComponent); - void SetParticleBoneIds(const TArray& InIds); - void SetParticleChildToParent(int32 BoneID, const struct FTransform& ChildToParent); - - class UPrimitiveComponent* GetChildClusteredComponent() const; - class UClusterUnionComponent* GetParentClusterUnionComponent() const; - const TArray GetParticleBoneIds() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ClusterUnionReplicatedProxyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ClusterUnionReplicatedProxyComponent") - } - static class UClusterUnionReplicatedProxyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UClusterUnionReplicatedProxyComponent; - -// Class Engine.ConstraintInstanceBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UConstraintInstanceBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CopyParams(struct FConstraintInstanceAccessor& Accessor, struct FConstraintInstanceAccessor& SourceAccessor, bool bKeepPosition, bool bKeepRotation); - static void GetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bAngularBreakable, float* AngularBreakThreshold); - static void GetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode* OutDriveMode); - static void GetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit); - static void GetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion* Swing1MotionType, float* Swing1LimitAngle, EAngularConstraintMotion* Swing2MotionType, float* Swing2LimitAngle, EAngularConstraintMotion* TwistMotionType, float* TwistLimitAngle); - static void GetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, struct FRotator* OutPosTarget); - static void GetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bAngularPlasticity, float* AngularPlasticityThreshold); - static void GetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftSwingLimit, float* SwingLimitStiffness, float* SwingLimitDamping, float* SwingLimitRestitution, float* SwingLimitContactDistance); - static void GetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftTwistLimit, float* TwistLimitStiffness, float* TwistLimitDamping, float* TwistLimitRestitution, float* TwistLimitContactDistance); - static void GetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP); - static void GetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive); - static void GetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget); - static void GetAttachedBodyNames(struct FConstraintInstanceAccessor& Accessor, class FName* ParentBody, class FName* ChildBody); - static void GetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float* ContactTransferScale); - static bool GetDisableCollsion(struct FConstraintInstanceAccessor& Accessor); - static void GetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bLinearBreakable, float* LinearBreakThreshold); - static void GetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit); - static void GetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion* XMotion, ELinearConstraintMotion* YMotion, ELinearConstraintMotion* ZMotion, float* Limit); - static void GetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bLinearPlasticity, float* LinearPlasticityThreshold, EConstraintPlasticityType* PlasticityType); - static void GetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ); - static void GetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutPosTarget); - static void GetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftLinearLimit, float* LinearLimitStiffness, float* LinearLimitDamping, float* LinearLimitRestitution, float* LinearLimitContactDistance); - static void GetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ); - static void GetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget); - static bool GetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor); - static void GetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP); - static void GetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive); - static bool GetParentDominates(struct FConstraintInstanceAccessor& Accessor); - static void GetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool* bEnableProjection, float* ProjectionLinearAlpha, float* ProjectionAngularAlpha); - static void SetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool bAngularBreakable, float AngularBreakThreshold); - static void SetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode DriveMode); - static void SetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit); - static void SetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion Swing1MotionType, float Swing1LimitAngle, EAngularConstraintMotion Swing2MotionType, float Swing2LimitAngle, EAngularConstraintMotion TwistMotionType, float TwistLimitAngle); - static void SetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, const struct FRotator& InPosTarget); - static void SetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bAngularPlasticity, float AngularPlasticityThreshold); - static void SetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftSwingLimit, float SwingLimitStiffness, float SwingLimitDamping, float SwingLimitRestitution, float SwingLimitContactDistance); - static void SetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftTwistLimit, float TwistLimitStiffness, float TwistLimitDamping, float TwistLimitRestitution, float TwistLimitContactDistance); - static void SetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP); - static void SetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive); - static void SetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget); - static void SetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float ContactTransferScale); - static void SetDisableCollision(struct FConstraintInstanceAccessor& Accessor, bool bDisableCollision); - static void SetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool bLinearBreakable, float LinearBreakThreshold); - static void SetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit); - static void SetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion XMotion, ELinearConstraintMotion YMotion, ELinearConstraintMotion ZMotion, float Limit); - static void SetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType); - static void SetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - static void SetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InPosTarget); - static void SetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftLinearLimit, float LinearLimitStiffness, float LinearLimitDamping, float LinearLimitRestitution, float LinearLimitContactDistance); - static void SetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - static void SetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget); - static void SetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor, bool bEnableMassConditioning); - static void SetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP); - static void SetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive); - static void SetParentDominates(struct FConstraintInstanceAccessor& Accessor, bool bParentDominates); - static void SetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool bEnableProjection, float ProjectionLinearAlpha, float ProjectionAngularAlpha); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ConstraintInstanceBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ConstraintInstanceBlueprintLibrary") - } - static class UConstraintInstanceBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UConstraintInstanceBlueprintLibrary; - -// Class Engine.NetworkPhysicsSystem -// 0x0000 (0x0030 - 0x0030) -class UNetworkPhysicsSystem final : public UWorldSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkPhysicsSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkPhysicsSystem") - } - static class UNetworkPhysicsSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkPhysicsSystem; - -// Class Engine.NetworkPhysicsComponent -// 0x0098 (0x0138 - 0x00A0) -class UNetworkPhysicsComponent final : public UActorComponent -{ -public: - struct FNetworkPhysicsRewindDataImportantInputProxy ReplicatedImportantInput; // 0x00A0(0x0010)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FNetworkPhysicsRewindDataImportantStateProxy ReplicatedImportantState; // 0x00B0(0x0010)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FNetworkPhysicsRewindDataInputProxy ReplicatedInputs; // 0x00C0(0x0010)(Net, Transient, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FNetworkPhysicsRewindDataStateProxy ReplicatedStates; // 0x00D0(0x0010)(Net, Transient, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x58]; // 0x00E0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MulticastReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ServerInputs); - void MulticastReceiveImportantStateData(const struct FNetworkPhysicsRewindDataImportantStateProxy& ServerStates); - void OnRep_SetReplicatedInputs(); - void OnRep_SetReplicatedStates(); - void ServerReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ClientInputs); - void ServerReceiveInputData(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs); - void ServerReceiveInputsDatas(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetworkPhysicsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetworkPhysicsComponent") - } - static class UNetworkPhysicsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetworkPhysicsComponent; - -// Class Engine.PhysicsAsset -// 0x0128 (0x0150 - 0x0028) -class UPhysicsAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoundsBodies; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SkeletalBodySetups; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ConstraintSetup; // 0x0050(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - struct FPhysicsAssetSolverSettings SolverSettings; // 0x0060(0x001C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FSolverIterations SolverIterations; // 0x007C(0x0018)(Edit, Config, EditConst, NoDestructor, NativeAccessSpecifierPublic) - EPhysicsAssetSolverType SolverType; // 0x0094(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bNotForDedicatedServer : 1; // 0x0095(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_96[0xA2]; // 0x0096(0x00A2)(Fixing Size After Last Property [ Dumper-7 ]) - class UThumbnailInfo* ThumbnailInfo; // 0x0138(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BodySetup; // 0x0140(0x0010)(ExportObject, ZeroConstructor, Deprecated, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsAsset") - } - static class UPhysicsAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsAsset; - -// Class Engine.PhysicsConstraintActor -// 0x0020 (0x02E8 - 0x02C8) -class APhysicsConstraintActor final : public ARigidBodyBase -{ -public: - class UPhysicsConstraintComponent* ConstraintComp; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* ConstraintActor1; // 0x02D0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ConstraintActor2; // 0x02D8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDisableCollision : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintActor") - } - static class APhysicsConstraintActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsConstraintActor; - -// Class Engine.PhysicsConstraintComponent -// 0x02E0 (0x0510 - 0x0230) -class UPhysicsConstraintComponent final : public USceneComponent -{ -public: - class AActor* ConstraintActor1; // 0x0230(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstrainComponentPropName ComponentName1; // 0x0238(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class AActor* ConstraintActor2; // 0x0240(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstrainComponentPropName ComponentName2; // 0x0248(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_250[0x10]; // 0x0250(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsConstraintTemplate* ConstraintSetup; // 0x0260(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnConstraintBroken; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlasticDeformation; // 0x0278(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FConstraintInstance ConstraintInstance; // 0x0288(0x0288)(Edit, NativeAccessSpecifierPublic) - -public: - void BreakConstraint(); - void GetConstrainedComponents(class UPrimitiveComponent** OutComponent1, class FName* OutBoneName1, class UPrimitiveComponent** OutComponent2, class FName* OutBoneName2); - struct FConstraintInstanceAccessor GetConstraint(); - void GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce); - bool IsBroken(); - void SetAngularBreakable(bool bAngularBreakable, float AngularBreakThreshold); - void SetAngularDriveAccelerationMode(bool bAccelerationMode); - void SetAngularDriveMode(EAngularDriveMode DriveMode); - void SetAngularDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit); - void SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive); - void SetAngularOrientationTarget(const struct FRotator& InPosTarget); - void SetAngularPlasticity(bool bAngularPlasticity, float AngularPlasticityThreshold); - void SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle); - void SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle); - void SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle); - void SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive); - void SetAngularVelocityDriveSLERP(bool bEnableSLERP); - void SetAngularVelocityDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive); - void SetAngularVelocityTarget(const struct FVector& InVelTarget); - void SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2); - void SetConstraintReferenceFrame(EConstraintFrame frame, const struct FTransform& RefFrame); - void SetConstraintReferenceOrientation(EConstraintFrame frame, const struct FVector& PriAxis, const struct FVector& SecAxis); - void SetConstraintReferencePosition(EConstraintFrame frame, const struct FVector& RefPosition); - void SetContactTransferScale(float ContactTransferScale); - void SetDisableCollision(bool bDisableCollision); - void SetLinearBreakable(bool bLinearBreakable, float LinearBreakThreshold); - void SetLinearDriveAccelerationMode(bool bAccelerationMode); - void SetLinearDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit); - void SetLinearPlasticity(bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType); - void SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - void SetLinearPositionTarget(const struct FVector& InPosTarget); - void SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ); - void SetLinearVelocityTarget(const struct FVector& InVelTarget); - void SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize); - void SetOrientationDriveSLERP(bool bEnableSLERP); - void SetOrientationDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive); - void SetProjectionEnabled(bool bProjectionEnabled); - void SetProjectionParams(float ProjectionLinearAlpha, float ProjectionAngularAlpha, float ProjectionLinearTolerance, float ProjectionAngularTolerance); - - float GetCurrentSwing1() const; - float GetCurrentSwing2() const; - float GetCurrentTwist() const; - bool IsProjectionEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintComponent") - } - static class UPhysicsConstraintComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsConstraintComponent; - -// Class Engine.PhysicsConstraintTemplate -// 0x03F8 (0x0420 - 0x0028) -class UPhysicsConstraintTemplate final : public UObject -{ -public: - struct FConstraintInstance DefaultInstance; // 0x0028(0x0288)(Edit, NativeAccessSpecifierPublic) - TArray ProfileHandles; // 0x02B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FConstraintProfileProperties DefaultProfile; // 0x02C0(0x0160)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsConstraintTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsConstraintTemplate") - } - static class UPhysicsConstraintTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsConstraintTemplate; - -// Class Engine.PhysicsHandleComponent -// 0x0450 (0x04F0 - 0x00A0) -class alignas(0x10) UPhysicsHandleComponent final : public UActorComponent -{ -public: - class UPrimitiveComponent* GrabbedComponent; // 0x00A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_B0_0 : 1; // 0x00B0(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSoftAngularConstraint : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSoftLinearConstraint : 1; // 0x00B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpolateTarget : 1; // 0x00B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearDamping; // 0x00B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearStiffness; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDamping; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStiffness; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0xCC]; // 0x00C4(0x00CC)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpolationSpeed; // 0x0190(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_194[0x35C]; // 0x0194(0x035C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation); - void GrabComponentAtLocation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation); - void GrabComponentAtLocationWithRotation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& Location, const struct FRotator& Rotation); - void ReleaseComponent(); - void SetAngularDamping(float NewAngularDamping); - void SetAngularStiffness(float NewAngularStiffness); - void SetInterpolationSpeed(float NewInterpolationSpeed); - void SetLinearDamping(float NewLinearDamping); - void SetLinearStiffness(float NewLinearStiffness); - void SetTargetLocation(const struct FVector& NewLocation); - void SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation); - void SetTargetRotation(const struct FRotator& NewRotation); - - class UPrimitiveComponent* GetGrabbedComponent() const; - void GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsHandleComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsHandleComponent") - } - static class UPhysicsHandleComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsHandleComponent; - -// Class Engine.PhysicsFieldStatics -// 0x0000 (0x0028 - 0x0028) -class UPhysicsFieldStatics final : public UBlueprintFunctionLibrary -{ -public: - static int32 EvalPhysicsIntegerField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldIntegerType IntegerType); - static float EvalPhysicsScalarField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldScalarType ScalarType); - static struct FVector EvalPhysicsVectorField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldVectorType VectorType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsFieldStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsFieldStatics") - } - static class UPhysicsFieldStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsFieldStatics; - -// Class Engine.PlayerStart -// 0x0008 (0x02F8 - 0x02F0) -class APlayerStart : public ANavigationObjectBase -{ -public: - class FName PlayerStartTag; // 0x02F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStart") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStart") - } - static class APlayerStart* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerStart; - -// Class Engine.PlayerStartPIE -// 0x0000 (0x02F8 - 0x02F8) -class APlayerStartPIE final : public APlayerStart -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerStartPIE") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerStartPIE") - } - static class APlayerStartPIE* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerStartPIE; - -// Class Engine.PlayerState -// 0x00B8 (0x0380 - 0x02C8) -class APlayerState : public AInfo -{ -public: - float Score; // 0x02C8(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 PlayerId; // 0x02CC(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 CompressedPing; // 0x02D0(0x0001)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D1[0x1]; // 0x02D1(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bShouldUpdateReplicatedPing : 1; // 0x02D2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsSpectator : 1; // 0x02D2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bOnlySpectator : 1; // 0x02D2(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsABot : 1; // 0x02D2(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_2D2_4 : 1; // 0x02D2(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsInactive : 1; // 0x02D2(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Net, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bFromPreviousLevel : 1; // 0x02D2(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Net, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2D3[0x1]; // 0x02D3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartTime; // 0x02D4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FUniqueNetIdRepl UniqueID; // 0x02D8(0x0030)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf EngineMessageClass; // 0x0308(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_310[0x8]; // 0x0310(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SavedNetworkAddress; // 0x0318(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPawnSet; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class APawn* PawnPrivate; // 0x0340(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_348[0x18]; // 0x0348(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class FString PlayerNamePrivate; // 0x0360(0x0010)(Net, ZeroConstructor, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_370[0x10]; // 0x0370(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnPawnPrivateDestroyed(class AActor* InActor); - void OnRep_bIsInactive(); - void OnRep_PlayerId(); - void OnRep_PlayerName(); - void OnRep_Score(); - void OnRep_UniqueId(); - void ReceiveCopyProperties(class APlayerState* NewPlayerState); - void ReceiveOverrideWith(class APlayerState* OldPlayerState); - - struct FUniqueNetIdRepl BP_GetUniqueId() const; - uint8 GetCompressedPing() const; - class APawn* GetPawn() const; - float GetPingInMilliseconds() const; - class APlayerController* GetPlayerController() const; - int32 GetPlayerId() const; - class FString GetPlayerName() const; - float GetScore() const; - bool IsABot() const; - bool IsOnlyASpectator() const; - bool IsSpectator() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerState") - } - static class APlayerState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APlayerState; - -// Class Engine.PrecomputedVisibilityVolume -// 0x0000 (0x0300 - 0x0300) -class APrecomputedVisibilityVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrecomputedVisibilityVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrecomputedVisibilityVolume") - } - static class APrecomputedVisibilityVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APrecomputedVisibilityVolume; - -// Class Engine.PrimaryAssetLabel -// 0x0038 (0x0068 - 0x0030) -class UPrimaryAssetLabel final : public UPrimaryDataAsset -{ -public: - struct FPrimaryAssetRules Rules; // 0x0030(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bLabelAssetsInMyDirectory : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRuntimeLabel : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeRedirectors : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> ExplicitAssets; // 0x0040(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> ExplicitBlueprints; // 0x0050(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FCollectionReference AssetCollection; // 0x0060(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PrimaryAssetLabel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PrimaryAssetLabel") - } - static class UPrimaryAssetLabel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPrimaryAssetLabel; - -// Class Engine.LevelStreamingProfilingSubsystem -// 0x0090 (0x00C0 - 0x0030) -class ULevelStreamingProfilingSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x90]; // 0x0030(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingProfilingSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingProfilingSubsystem") - } - static class ULevelStreamingProfilingSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingProfilingSubsystem; - -// Class Engine.ProxyLODMeshSimplificationSettings -// 0x0008 (0x0040 - 0x0038) -class UProxyLODMeshSimplificationSettings final : public UDeveloperSettings -{ -public: - class FName ProxyLODMeshReductionModuleName; // 0x0038(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProxyLODMeshSimplificationSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProxyLODMeshSimplificationSettings") - } - static class UProxyLODMeshSimplificationSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProxyLODMeshSimplificationSettings; - -// Class Engine.RectLight -// 0x0008 (0x02E0 - 0x02D8) -class ARectLight : public ALight -{ -public: - class URectLightComponent* RectLightComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RectLight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RectLight") - } - static class ARectLight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARectLight; - -// Class Engine.RendererSettings -// 0x01F0 (0x0228 - 0x0038) -class URendererSettings final : public UDeveloperSettings -{ -public: - EMobileShadingPath MobileShadingPath; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileSupportDeferredOnOpenGL : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileSupportGPUScene : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EMobileAntiAliasingMethod MobileAntiAliasing; // 0x0040(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMobileFloatPrecisionMode MobileFloatPrecisionMode; // 0x0041(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileAllowDitheredLODTransition : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileVirtualTextures : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDiscardUnusedQualityLevels : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EShaderCompressionFormat ShaderCompressionFormat; // 0x0048(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOcclusionCulling : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinScreenRadiusForLights; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScreenRadiusForEarlyZPass; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPrecomputedVisibilityWarning : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTextureStreaming : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDXT5NormalMaps : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextures : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextureEnableAutoImport : 1; // 0x0058(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTexturedLightmaps : 1; // 0x0058(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVirtualTextureAnisotropicFiltering : 1; // 0x0058(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVirtualTextureOpacityMask : 1; // 0x0058(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVirtualTexturePostProcessing : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 VirtualTextureTileSize; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VirtualTextureTileBorderSize; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 VirtualTextureFeedbackFactor; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MeshPaintVirtualTextureTileSize; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MeshPaintVirtualTextureTileBorderSize; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MeshPaintVirtualTextureUseCompression; // 0x0070(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MeshPaintDefaultOnStaticMesh; // 0x0071(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MeshPaintDefaultTexelsPerVertex; // 0x0074(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MeshPaintVirtualTextureMaxTextureSize; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTBaseColor; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTBaseColorRoughness; // 0x007D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTBaseColorSpecular; // 0x007E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTMask4; // 0x007F(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTWorldHeight; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableRVTDisplacement; // 0x0081(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHighQualityRVTHeightSampling; // 0x0082(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWorkingColorSpace WorkingColorSpaceChoice; // 0x0083(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D RedChromaticityCoordinate; // 0x0088(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D GreenChromaticityCoordinate; // 0x0098(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BlueChromaticityCoordinate; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D WhiteChromaticityCoordinate; // 0x00B8(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLegacyLuminanceFactors : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClearCoatEnableSecondNormal : 1; // 0x00C8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDynamicGlobalIlluminationMethod DynamicGlobalIllumination; // 0x00CC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionMethod Reflections; // 0x00CD(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReflectionCaptureResolution; // 0x00D0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReflectionEnvironmentLightmapMixBasedOnRoughness : 1; // 0x00D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHardwareRayTracingForLumen : 1; // 0x00D4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ELumenRayLightingMode LumenRayLightingMode; // 0x00D8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 LumenFrontLayerTranslucencyReflections : 1; // 0x00DC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ELumenSoftwareTracingMode LumenSoftwareTracingMode; // 0x00E0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELumenScreenTracingSource LumenScreenTracingSource; // 0x00E1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E2[0x2]; // 0x00E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 LumenRayTracedTranslucentRefractions : 1; // 0x00E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMegaLights : 1; // 0x00E4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableRayTracingShadows : 1; // 0x00E4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EShadowMapMethod ShadowMapMethod; // 0x00E8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableRayTracing : 1; // 0x00EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableRayTracingSkylight : 1; // 0x00EC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableRayTracingTextureLOD : 1; // 0x00EC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePathTracing : 1; // 0x00EC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateMeshDistanceFields : 1; // 0x00EC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DistanceFieldVoxelDensity; // 0x00F0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bNanite : 1; // 0x00F4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowStaticLighting : 1; // 0x00F4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseNormalMapsForStaticLighting : 1; // 0x00F4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForwardShading : 1; // 0x00F4(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVertexFoggingForOpaque : 1; // 0x00F4(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSeparateTranslucency : 1; // 0x00F4(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFXBufferTranslucency : 1; // 0x00F4(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ETranslucentSortPolicy TranslucentSortPolicy; // 0x00F8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TranslucentSortAxis; // 0x0100(0x0018)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLocalFogVolumeApplyOnTranslucent : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EFixedFoveationLevels FoveationLevel; // 0x011C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDynamicFoveation : 1; // 0x0120(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_121[0x3]; // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ECustomDepthStencil CustomDepthStencil; // 0x0124(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bCustomDepthTaaJitter : 1; // 0x0128(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAlphaChannelInPostProcessing : 1; // 0x0128(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeferredSupportPrimitiveAlphaHoldout : 1; // 0x0128(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureBloom : 1; // 0x0128(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAmbientOcclusion : 1; // 0x0128(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAmbientOcclusionStaticFraction : 1; // 0x0128(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureAutoExposure : 1; // 0x0128(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAutoExposureMethodUI DefaultFeatureAutoExposure; // 0x012C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12D[0x3]; // 0x012D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultFeatureAutoExposureBias; // 0x0130(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bExtendDefaultLuminanceRangeInAutoExposureSettings : 1; // 0x0134(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultFeatureLocalExposureHighlightContrast; // 0x0138(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultFeatureLocalExposureShadowContrast; // 0x013C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDefaultFeatureMotionBlur : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultFeatureLensFlare : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTemporalUpsampling : 1; // 0x0140(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EAntiAliasingMethod DefaultFeatureAntiAliasing; // 0x0144(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECompositingSampleCount MSAASampleCount; // 0x0145(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightUnits DefaultLightUnits; // 0x0146(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDefaultBackBufferPixelFormat DefaultBackBufferPixelFormat; // 0x0147(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultManualScreenPercentage; // 0x0148(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenPercentageMode DefaultScreenPercentageDesktopMode; // 0x014C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenPercentageMode DefaultScreenPercentageMobileMode; // 0x0150(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenPercentageMode DefaultScreenPercentageVRMode; // 0x0154(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenPercentageMode DefaultScreenPercentagePathTracerMode; // 0x0158(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderUnbuiltPreviewShadowsInGame : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStencilForLODDither : 1; // 0x015C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EEarlyZPass EarlyZPass; // 0x0160(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEarlyZPassOnlyMaterialMasking : 1; // 0x0164(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCSMCaching : 1; // 0x0164(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDBuffer : 1; // 0x0164(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EClearSceneOptions ClearSceneMethod; // 0x0168(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVelocityOutputPass VelocityPass; // 0x0169(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVertexDeformationOutputsVelocity VertexDeformationOutputsVelocity; // 0x016A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16B[0x1]; // 0x016B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bSelectiveBasePassOutputs : 1; // 0x016C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDefaultParticleCutouts : 1; // 0x016C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GPUSimulationTextureSizeX; // 0x0170(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GPUSimulationTextureSizeY; // 0x0174(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGlobalClipPlane : 1; // 0x0178(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_179[0x3]; // 0x0179(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EGBufferFormat GBufferFormat; // 0x017C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseGPUMorphTargets : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MorphTargetMaxBlendWeight; // 0x0184(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportSkyAtmosphere : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportSkyAtmosphereAffectsHeightFog : 1; // 0x0188(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportExpFogMatchesVolumetricFog : 1; // 0x0188(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportLocalFogVolumes : 1; // 0x0188(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportCloudShadowOnForwardLitTranslucent : 1; // 0x0188(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ELightFunctionAtlasPixelFormat LightFunctionAtlasPixelFormat; // 0x018C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18D[0x3]; // 0x018D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bVolumetricFogUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeferredLightingUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSingleLayerWaterUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTranslucentUsesLightFunctionAtlas : 1; // 0x0190(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportIESProfileOnTranslucent : 1; // 0x0190(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportRectLightOnTranslucent : 1; // 0x0190(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGpuCrashDebugging : 1; // 0x0190(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMultiView : 1; // 0x0190(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobilePostProcessing : 1; // 0x0191(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileMultiView : 1; // 0x0191(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileUseHWsRGBEncoding : 1; // 0x0191(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRoundRobinOcclusion : 1; // 0x0191(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMeshStreaming : 1; // 0x0191(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableHeterogeneousVolumes : 1; // 0x0191(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldHeterogeneousVolumesCastShadows : 1; // 0x0191(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompositeHeterogeneousVolumesWithTranslucency : 1; // 0x0191(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_192[0x2]; // 0x0192(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WireframeCullThreshold; // 0x0194(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportStationarySkylight : 1; // 0x0198(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportLowQualityLightmaps : 1; // 0x0198(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportPointLightWholeSceneShadows : 1; // 0x0198(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportTranslucentPerObjectShadow : 1; // 0x0198(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportCloudShadowOnSingleLayerWater : 1; // 0x0198(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSubstrate : 1; // 0x0198(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SubstrateOpaqueMaterialRoughRefraction : 1; // 0x0198(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SubstrateTranslucentMaterialRoughRefraction : 1; // 0x0198(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SubstrateDebugAdvancedVisualizationShaders : 1; // 0x0199(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMaterialRoughDiffuse : 1; // 0x0199(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMaterialEnergyConservation : 1; // 0x0199(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutomaticallySetMaterialUsageInEditorDefault : 1; // 0x0199(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOrderedIndependentTransparencyEnable : 1; // 0x0199(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHairStrandsAutoLODMode : 1; // 0x0199(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportSkinCacheShaders : 1; // 0x0199(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportHardwareVariableRateShading : 1; // 0x0199(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipCompilingGPUSkinVF : 1; // 0x019A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19B[0x1]; // 0x019B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ESkinCacheDefaultBehavior DefaultSkinCacheBehavior; // 0x019C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkinCacheSceneMemoryLimitInMB; // 0x01A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bMobileEnableStaticAndCSMShadowReceivers : 1; // 0x01A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileEnableMovableLightCSMShaderCulling : 1; // 0x01A4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EMobileLocalLightSetting MobileLocalLightSetting; // 0x01A8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A9[0x3]; // 0x01A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileForwardEnableClusteredReflections : 1; // 0x01AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowDistanceFieldShadows : 1; // 0x01AC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAllowMovableSpotlightShadows : 1; // 0x01AC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupport16BitBoneIndex : 1; // 0x01AC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGPUSkinLimit2BoneInfluences : 1; // 0x01AC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportDepthOnlyIndexBuffers : 1; // 0x01AC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportReversedIndexBuffers : 1; // 0x01AC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileAmbientOcclusion : 1; // 0x01AC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileDBuffer : 1; // 0x01AD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseUnlimitedBoneInfluences : 1; // 0x01AD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysUseDeformerForUnlimitedBoneInfluences : 1; // 0x01AD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1AE[0x2]; // 0x01AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UnlimitedBonInfluencesThreshold; // 0x01B0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformInt DefaultBoneInfluenceLimit; // 0x01B4(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformInt MaxSkinBones; // 0x01B8(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - EMobilePlanarReflectionMode MobilePlanarReflectionMode; // 0x01BC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1BD[0x3]; // 0x01BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileScreenSpaceReflections : 1; // 0x01C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMobileSupportsGen4TAA : 1; // 0x01C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1C1[0x3]; // 0x01C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformBool bStreamSkeletalMeshLODs; // 0x01C4(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformBool bDiscardSkeletalMeshOptionalLODs; // 0x01C5(0x0001)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1C6[0x2]; // 0x01C6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath VisualizeCalibrationColorMaterialPath; // 0x01C8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VisualizeCalibrationCustomMaterialPath; // 0x01E8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath VisualizeCalibrationGrayscaleMaterialPath; // 0x0208(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RendererSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RendererSettings") - } - static class URendererSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URendererSettings; - -// Class Engine.SpecularProfile -// 0x0430 (0x0458 - 0x0028) -class USpecularProfile final : public UObject -{ -public: - struct FSpecularProfileStruct Settings; // 0x0028(0x0420)(Edit, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0448(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpecularProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpecularProfile") - } - static class USpecularProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpecularProfile; - -// Class Engine.SubsurfaceProfile -// 0x00B0 (0x00D8 - 0x0028) -class USubsurfaceProfile final : public UObject -{ -public: - struct FSubsurfaceProfileStruct Settings; // 0x0028(0x009C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x00C4(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubsurfaceProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubsurfaceProfile") - } - static class USubsurfaceProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsurfaceProfile; - -// Class Engine.ReplayNetConnection -// 0x0A80 (0x2860 - 0x1DE0) -class UReplayNetConnection final : public UNetConnection -{ -public: - uint8 Pad_1DE0[0xA80]; // 0x1DE0(0x0A80)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplayNetConnection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplayNetConnection") - } - static class UReplayNetConnection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplayNetConnection; - -// Class Engine.GameInstanceSubsystem -// 0x0000 (0x0030 - 0x0030) -class UGameInstanceSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameInstanceSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameInstanceSubsystem") - } - static class UGameInstanceSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameInstanceSubsystem; - -// Class Engine.ReplaySubsystem -// 0x0010 (0x0040 - 0x0030) -class UReplaySubsystem final : public UGameInstanceSubsystem -{ -public: - bool bLoadDefaultMapOnStop; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0xF]; // 0x0031(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RequestCheckpoint(); - - class FString GetActiveReplayName() const; - float GetReplayCurrentTime() const; - bool IsPlaying() const; - bool IsRecording() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplaySubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplaySubsystem") - } - static class UReplaySubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplaySubsystem; - -// Class Engine.ReverbEffect -// 0x0038 (0x0060 - 0x0028) -class UReverbEffect final : public UObject -{ -public: - bool bBypassEarlyReflections; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReflectionsDelay; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GainHF; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionsGain; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBypassLateReflections; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LateDelay; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecayTime; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Density; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Diffusion; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AirAbsorptionGainHF; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecayHFRatio; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LateGain; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoomRolloffFactor; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReverbEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReverbEffect") - } - static class UReverbEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReverbEffect; - -// Class Engine.RuntimeOptionsBase -// 0x0010 (0x0038 - 0x0028) -class URuntimeOptionsBase : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeOptionsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeOptionsBase") - } - static class URuntimeOptionsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeOptionsBase; - -// Class Engine.SCS_Node -// 0x00B0 (0x00D8 - 0x0028) -class USCS_Node final : public UObject -{ -public: - TSubclassOf ComponentClass; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ComponentTemplate; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0038(0x0048)(NativeAccessSpecifierPublic) - class FName AttachToName; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentComponentOrVariableName; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentComponentOwnerClassName; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsParentComponentNative; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChildNodes; // 0x00A0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray MetaDataArray; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid VariableGUID; // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InternalVariableName; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SCS_Node") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SCS_Node") - } - static class USCS_Node* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USCS_Node; - -// Class Engine.SimpleConstructionScript -// 0x0088 (0x00B0 - 0x0028) -class USimpleConstructionScript final : public UObject -{ -public: - TArray RootNodes; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray AllNodes; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - class USCS_Node* DefaultSceneRootNode; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x60]; // 0x0050(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SimpleConstructionScript") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SimpleConstructionScript") - } - static class USimpleConstructionScript* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USimpleConstructionScript; - -// Class Engine.SkeletalMesh -// 0x0458 (0x0528 - 0x00D0) -class USkeletalMesh : public USkinnedAsset -{ -public: - uint8 Pad_D0[0x20]; // 0x00D0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeleton* Skeleton; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds ImportedBounds; // 0x00F8(0x0038)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FBoxSphereBounds ExtendedBounds; // 0x0130(0x0038)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FVector PositiveBoundsExtension; // 0x0168(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector NegativeBoundsExtension; // 0x0180(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Materials; // 0x0198(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, DuplicateTransient, NativeAccessSpecifierPublic) - struct FMeshNaniteSettings NaniteSettings; // 0x01A8(0x0040)(Edit, NativeAccessSpecifierPublic) - TArray LODInfo; // 0x01E8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_1F8[0x50]; // 0x01F8(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerQualityLevelInt MinQualityLevelLOD; // 0x0248(0x0068)(Edit, NativeAccessSpecifierPublic) - struct FPerPlatformInt MinLOD; // 0x02B0(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPerPlatformBool DisableBelowMinLodStripping; // 0x02B4(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseFullPrecisionUVs : 1; // 0x02B5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x02B5(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasVertexColors : 1; // 0x02B5(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2B5_3 : 1; // 0x02B5(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bEnablePerPolyCollision : 1; // 0x02B5(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2B6[0x2]; // 0x02B6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* BodySetup; // 0x02B8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* PhysicsAsset; // 0x02C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* ShadowPhysicsAsset; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, AssetRegistrySearchable, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NodeMappingData; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 bSupportRayTracing : 1; // 0x02E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingMinLOD; // 0x02E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClothLODBiasMode ClothLODBiasMode; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MorphTargets; // 0x02F0(0x0010)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_300[0x180]; // 0x0300(0x0180)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PostProcessAnimBlueprint; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PostProcessAnimBPLODThreshold; // 0x0488(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_48C[0x4]; // 0x048C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MeshClothingAssets; // 0x0490(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FSkeletalMeshSamplingInfo SamplingInfo; // 0x04A0(0x0030)(Edit, Protected, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x04D0(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray Sockets; // 0x04E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_4F0[0x10]; // 0x04F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkinWeightProfiles; // 0x0500(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UMeshDeformer* DefaultMeshDeformer; // 0x0510(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInterface* OverlayMaterial; // 0x0518(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OverlayMaterialMaxDrawDistance; // 0x0520(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_524[0x4]; // 0x0524(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDefaultAnimatingRig(TSoftObjectPtr InAnimatingRig); - void SetLODSettings(class USkeletalMeshLODSettings* InLODSettings); - void SetMaterials(const TArray& InMaterials); - void SetMeshClothingAssets(const TArray& InMeshClothingAssets); - void SetMinLODForQualityLevels(const TMap& QualityLevelMinimumLODs, int32 Default); - void SetMorphTargets(const TArray& InMorphTargets); - void SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial); - void SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance); - void SetSkeleton(class USkeleton* InSkeleton); - - class USkeletalMeshSocket* FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const; - struct FBoxSphereBounds GetBounds() const; - TSoftObjectPtr GetDefaultAnimatingRig() const; - class UMeshDeformer* GetDefaultMeshDeformer() const; - bool GetHasVertexColors() const; - struct FBoxSphereBounds GetImportedBounds() const; - const class USkeletalMeshLODSettings* GetLODSettings() const; - const TArray GetMaterials() const; - const TArray GetMeshClothingAssets() const; - void GetMinLODForQualityLevels(TMap* QualityLevelMinimumLODs, int32* Default) const; - TArray GetMorphTargetsPtrConv() const; - class UNodeMappingContainer* GetNodeMappingContainer(class UBlueprint* SourceAsset) const; - const TArray GetNodeMappingData() const; - class UMaterialInterface* GetOverlayMaterial() const; - float GetOverlayMaterialMaxDrawDistance() const; - class UPhysicsAsset* GetPhysicsAsset() const; - class UPhysicsAsset* GetShadowPhysicsAsset() const; - const class USkeleton* GetSkeleton() const; - class USkeletalMeshSocket* GetSocketByIndex(int32 Index_0) const; - bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const; - TArray K2_GetAllMorphTargetNames() const; - int32 NumSockets() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMesh") - } - static class USkeletalMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMesh; - -// Class Engine.SkeletalMeshEditorData -// 0x0000 (0x0028 - 0x0028) -class USkeletalMeshEditorData final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshEditorData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshEditorData") - } - static class USkeletalMeshEditorData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshEditorData; - -// Class Engine.SkeletalMeshLODSettings -// 0x0088 (0x00B8 - 0x0030) -class USkeletalMeshLODSettings final : public UDataAsset -{ -public: - struct FPerQualityLevelInt MinQualityLevelLOD; // 0x0030(0x0068)(Edit, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected) - struct FPerPlatformInt MinLOD; // 0x0098(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FPerPlatformBool DisableBelowMinLodStripping; // 0x009C(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bOverrideLODStreamingSettings; // 0x009D(0x0001)(Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPerPlatformBool bSupportLODStreaming; // 0x009E(0x0001)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_9F[0x1]; // 0x009F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt MaxNumStreamedLODs; // 0x00A0(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FPerPlatformInt MaxNumOptionalLODs; // 0x00A4(0x0004)(Edit, Config, GlobalConfig, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray LODGroups; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, GlobalConfig, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SkeletalMeshLODSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SkeletalMeshLODSettings") - } - static class USkeletalMeshLODSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USkeletalMeshLODSettings; - -// Class Engine.SlateBrushAsset -// 0x00B8 (0x00E0 - 0x0028) -class USlateBrushAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Brush; // 0x0030(0x00B0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateBrushAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateBrushAsset") - } - static class USlateBrushAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateBrushAsset; - -// Class Engine.SlateTextureAtlasInterface -// 0x0000 (0x0000 - 0x0000) -class ISlateTextureAtlasInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateTextureAtlasInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateTextureAtlasInterface") - } - static class ISlateTextureAtlasInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISlateTextureAtlasInterface; - -// Class Engine.SoundConcurrency -// 0x0020 (0x0048 - 0x0028) -class USoundConcurrency final : public UObject -{ -public: - struct FSoundConcurrencySettings Concurrency; // 0x0028(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundConcurrency") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundConcurrency") - } - static class USoundConcurrency* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundConcurrency; - -// Class Engine.SoundMix -// 0x0068 (0x0090 - 0x0028) -class USoundMix final : public UObject -{ -public: - uint8 bApplyEQ : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EQPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAudioEQEffect EQSettings; // 0x0030(0x0040)(Edit, NativeAccessSpecifierPublic) - TArray SoundClassEffects; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - float InitialDelay; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInTime; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutTime; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundMix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundMix") - } - static class USoundMix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundMix; - -// Class Engine.SoundNodeAssetReferencer -// 0x0000 (0x0048 - 0x0048) -class USoundNodeAssetReferencer : public USoundNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeAssetReferencer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeAssetReferencer") - } - static class USoundNodeAssetReferencer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeAssetReferencer; - -// Class Engine.SoundNodeAttenuation -// 0x03E0 (0x0428 - 0x0048) -class USoundNodeAttenuation final : public USoundNode -{ -public: - class USoundAttenuation* AttenuationSettings; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundAttenuationSettings AttenuationOverrides; // 0x0050(0x03D0)(Edit, NativeAccessSpecifierPublic) - uint8 bOverrideAttenuation : 1; // 0x0420(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_421[0x7]; // 0x0421(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeAttenuation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeAttenuation") - } - static class USoundNodeAttenuation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeAttenuation; - -// Class Engine.SoundNodeBranch -// 0x0008 (0x0050 - 0x0048) -class USoundNodeBranch final : public USoundNode -{ -public: - class FName BoolParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeBranch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeBranch") - } - static class USoundNodeBranch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeBranch; - -// Class Engine.SoundNodeDelay -// 0x0008 (0x0050 - 0x0048) -class USoundNodeDelay final : public USoundNode -{ -public: - float DelayMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DelayMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDelay") - } - static class USoundNodeDelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDelay; - -// Class Engine.SoundNodeDialoguePlayer -// 0x0028 (0x0070 - 0x0048) -class USoundNodeDialoguePlayer final : public USoundNode -{ -public: - struct FDialogueWaveParameter DialogueWaveParameter; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDialoguePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDialoguePlayer") - } - static class USoundNodeDialoguePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDialoguePlayer; - -// Class Engine.SoundNodeDistanceCrossFade -// 0x0010 (0x0058 - 0x0048) -class USoundNodeDistanceCrossFade : public USoundNode -{ -public: - TArray CrossFadeInput; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDistanceCrossFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDistanceCrossFade") - } - static class USoundNodeDistanceCrossFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDistanceCrossFade; - -// Class Engine.SoundNodeDoppler -// 0x0010 (0x0058 - 0x0048) -class USoundNodeDoppler final : public USoundNode -{ -public: - float DopplerIntensity; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseSmoothing; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothingInterpSpeed; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeDoppler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeDoppler") - } - static class USoundNodeDoppler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeDoppler; - -// Class Engine.SoundNodeLooping -// 0x0008 (0x0050 - 0x0048) -class USoundNodeLooping final : public USoundNode -{ -public: - int32 LoopCount; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoopIndefinitely : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeLooping") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeLooping") - } - static class USoundNodeLooping* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeLooping; - -// Class Engine.SoundNodeMature -// 0x0000 (0x0048 - 0x0048) -class USoundNodeMature final : public USoundNode -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeMature") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeMature") - } - static class USoundNodeMature* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeMature; - -// Class Engine.SoundNodeMixer -// 0x0010 (0x0058 - 0x0048) -class USoundNodeMixer final : public USoundNode -{ -public: - TArray InputVolume; // 0x0048(0x0010)(Edit, ExportObject, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeMixer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeMixer") - } - static class USoundNodeMixer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeMixer; - -// Class Engine.SoundNodeModulator -// 0x0010 (0x0058 - 0x0048) -class USoundNodeModulator final : public USoundNode -{ -public: - float PitchMin; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMax; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMin; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMax; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeModulator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeModulator") - } - static class USoundNodeModulator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeModulator; - -// Class Engine.SoundNodeOscillator -// 0x0028 (0x0070 - 0x0048) -class USoundNodeOscillator final : public USoundNode -{ -public: - uint8 bModulateVolume : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bModulatePitch : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AmplitudeMin; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmplitudeMax; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyMin; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyMax; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetMin; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetMax; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterMin; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterMax; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeOscillator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeOscillator") - } - static class USoundNodeOscillator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeOscillator; - -// Class Engine.SoundNodeParamCrossFade -// 0x0008 (0x0060 - 0x0058) -class USoundNodeParamCrossFade final : public USoundNodeDistanceCrossFade -{ -public: - class FName ParamName; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeParamCrossFade") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeParamCrossFade") - } - static class USoundNodeParamCrossFade* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeParamCrossFade; - -// Class Engine.SoundNodeQualityLevel -// 0x0008 (0x0050 - 0x0048) -class USoundNodeQualityLevel final : public USoundNode -{ -public: - int32 CookedQualityLevelIndex; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeQualityLevel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeQualityLevel") - } - static class USoundNodeQualityLevel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeQualityLevel; - -// Class Engine.SoundNodeRandom -// 0x0030 (0x0078 - 0x0048) -class USoundNodeRandom final : public USoundNode -{ -public: - TArray Weights; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray HasBeenUsed; // 0x0058(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - int32 NumRandomUsed; // 0x0068(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreselectAtLevelLoad; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldExcludeFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSoundCueExcludedFromBranchCulling : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRandomizeWithoutReplacement : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeRandom") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeRandom") - } - static class USoundNodeRandom* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeRandom; - -// Class Engine.SoundNodeSoundClass -// 0x0010 (0x0058 - 0x0048) -class USoundNodeSoundClass final : public USoundNode -{ -public: - class USoundClass* SoundClassOverride; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeSoundClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeSoundClass") - } - static class USoundNodeSoundClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeSoundClass; - -// Class Engine.SoundNodeWaveParam -// 0x0008 (0x0050 - 0x0048) -class USoundNodeWaveParam final : public USoundNode -{ -public: - class FName WaveParameterName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeWaveParam") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeWaveParam") - } - static class USoundNodeWaveParam* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeWaveParam; - -// Class Engine.SoundNodeWavePlayer -// 0x0038 (0x0080 - 0x0048) -class USoundNodeWavePlayer final : public USoundNodeAssetReferencer -{ -public: - TSoftObjectPtr SoundWaveAssetPtr; // 0x0048(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USoundWave* SoundWave; // 0x0070(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 BitPad_78_0 : 1; // 0x0078(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bLooping : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundNodeWavePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundNodeWavePlayer") - } - static class USoundNodeWavePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundNodeWavePlayer; - -// Class Engine.SoundSourceBus -// 0x0018 (0x0408 - 0x03F0) -class USoundSourceBus final : public USoundWave -{ -public: - ESourceBusChannels SourceBusChannels; // 0x03F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F1[0x3]; // 0x03F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SourceBusDuration; // 0x03F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioBus* AudioBus; // 0x03F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoDeactivateWhenSilent : 1; // 0x0400(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_401[0x7]; // 0x0401(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundSourceBus") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundSourceBus") - } - static class USoundSourceBus* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundSourceBus; - -// Class Engine.SoundfieldSubmix -// 0x0028 (0x0118 - 0x00F0) -class USoundfieldSubmix final : public USoundSubmixWithParentBase -{ -public: - class FName SoundfieldEncodingFormat; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x00F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundfieldEffectChain; // 0x0100(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSubclassOf EncodingSettingsClass; // 0x0110(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldSubmix") - } - static class USoundfieldSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldSubmix; - -// Class Engine.EndpointSubmix -// 0x0018 (0x00A8 - 0x0090) -class UEndpointSubmix final : public USoundSubmixBase -{ -public: - class FName EndpointType; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EndpointSettingsClass; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioEndpointSettingsBase* EndpointSettings; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EndpointSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EndpointSubmix") - } - static class UEndpointSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEndpointSubmix; - -// Class Engine.SoundfieldEndpointSubmix -// 0x0038 (0x00C8 - 0x0090) -class USoundfieldEndpointSubmix final : public USoundSubmixBase -{ -public: - class FName SoundfieldEndpointType; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EndpointSettingsClass; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEndpointSettingsBase* EndpointSettings; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EncodingSettingsClass; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundfieldEncodingSettingsBase* EncodingSettings; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SoundfieldEffectChain; // 0x00B8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SoundfieldEndpointSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SoundfieldEndpointSubmix") - } - static class USoundfieldEndpointSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USoundfieldEndpointSubmix; - -// Class Engine.SpectatorPawn -// 0x0000 (0x0370 - 0x0370) -class ASpectatorPawn : public ADefaultPawn -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpectatorPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpectatorPawn") - } - static class ASpectatorPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpectatorPawn; - -// Class Engine.SpectatorPawnMovement -// 0x0008 (0x0190 - 0x0188) -class USpectatorPawnMovement final : public UFloatingPawnMovement -{ -public: - uint8 bIgnoreTimeDilation : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpectatorPawnMovement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpectatorPawnMovement") - } - static class USpectatorPawnMovement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpectatorPawnMovement; - -// Class Engine.SplineMeshActor -// 0x0008 (0x02D0 - 0x02C8) -class ASplineMeshActor final : public AActor -{ -public: - class USplineMeshComponent* SplineMeshComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineMeshActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineMeshActor") - } - static class ASplineMeshActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASplineMeshActor; - -// Class Engine.StaticMesh -// 0x0190 (0x0258 - 0x00C8) -class UStaticMesh final : public UStreamableRenderAsset -{ -public: - uint8 Pad_C8[0x20]; // 0x00C8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerQualityLevelInt MinQualityLevelLOD; // 0x00E8(0x0068)(NativeAccessSpecifierPublic) - float DrawDistance; // 0x0150(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformInt MinLOD; // 0x0154(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - int32 ElementToIgnoreForTexFactor; // 0x0158(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StaticMaterials; // 0x0160(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPrivate) - float LightmapUVDensity; // 0x0170(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LightMapResolution; // 0x0174(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LightMapCoordinateIndex; // 0x0178(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EStaticMeshPaintSupport StaticMeshPaintSupport; // 0x017C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17D[0x3]; // 0x017D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MeshPaintTextureCoordinateIndex; // 0x0180(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MeshPaintTextureResolution; // 0x0184(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldSelfShadowBias; // 0x0188(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18C[0x4]; // 0x018C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* BodySetup; // 0x0190(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 LODForCollision; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateMeshDistanceField : 1; // 0x019C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStripComplexCollisionForConsole : 1; // 0x019C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasNavigationData : 1; // 0x019C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x019C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportPhysicalMaterialMasks : 1; // 0x019C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportRayTracing : 1; // 0x019C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoFastBuild : 1; // 0x019C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBuiltAtRuntime : 1; // 0x019C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 BitPad_19D_0 : 1; // 0x019D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAllowCPUAccess : 1; // 0x019D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportGpuUniformlyDistributedSampling : 1; // 0x019D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19E[0x1A]; // 0x019E(0x001A)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sockets; // 0x01B8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x10]; // 0x01C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PositiveBoundsExtension; // 0x01D8(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NegativeBoundsExtension; // 0x01F0(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds ExtendedBounds; // 0x0208(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray AssetUserData; // 0x0240(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UNavCollisionBase* NavCollision; // 0x0250(0x0008)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, InstancedReference, DuplicateTransient, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UStaticMeshDescription* CreateStaticMeshDescription(class UObject* Outer_0); - - class FName AddMaterial(class UMaterialInterface* Material); - void AddSocket(class UStaticMeshSocket* Socket); - void BuildFromStaticMeshDescriptions(const TArray& StaticMeshDescriptions, bool bBuildSimpleCollision, bool bFastBuild); - class UStaticMeshDescription* GetStaticMeshDescription(int32 LODIndex); - void RemoveSocket(class UStaticMeshSocket* Socket); - void SetMinimumLODForPlatform(const class FName& PlatformName, int32 InMinLOD); - void SetMinimumLODForPlatforms(const TMap& PlatformMinimumLODs); - void SetMinLODForQualityLevels(const TMap& QualityLevelMinimumLODs, int32 Default); - void SetStaticMaterials(const TArray& InStaticMaterials); - - class UStaticMeshSocket* FindSocket(class FName InSocketName) const; - struct FBox GetBoundingBox() const; - struct FBoxSphereBounds GetBounds() const; - class UMaterialInterface* GetMaterial(int32 MaterialIndex) const; - int32 GetMaterialIndex(class FName MaterialSlotName) const; - int32 GetMinimumLODForPlatform(const class FName& PlatformName) const; - void GetMinimumLODForPlatforms(TMap* PlatformMinimumLODs) const; - int32 GetMinimumLODForQualityLevel(const class FName& QualityLevel) const; - void GetMinimumLODForQualityLevels(TMap* QualityLevelMinimumLODs) const; - void GetMinLODForQualityLevels(TMap* QualityLevelMinimumLODs, int32* Default) const; - int32 GetNumLODs() const; - int32 GetNumSections(int32 InLOD) const; - int32 GetNumTriangles(int32 LODIndex) const; - TArray GetSocketsByTag(const class FString& InSocketTag) const; - const TArray GetStaticMaterials() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMesh") - } - static class UStaticMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMesh; - -// Class Engine.StaticMeshDescriptionBulkData -// 0x0000 (0x0028 - 0x0028) -class UStaticMeshDescriptionBulkData final : public UMeshDescriptionBaseBulkData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StaticMeshDescriptionBulkData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StaticMeshDescriptionBulkData") - } - static class UStaticMeshDescriptionBulkData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStaticMeshDescriptionBulkData; - -// Class Engine.ActorTextureStreamingBuildDataComponent -// 0x0000 (0x00A0 - 0x00A0) -class UActorTextureStreamingBuildDataComponent final : public UActorComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorTextureStreamingBuildDataComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorTextureStreamingBuildDataComponent") - } - static class UActorTextureStreamingBuildDataComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorTextureStreamingBuildDataComponent; - -// Class Engine.ServerStreamingLevelsVisibility -// 0x0050 (0x0318 - 0x02C8) -class AServerStreamingLevelsVisibility final : public AActor -{ -public: - uint8 Pad_2C8[0x50]; // 0x02C8(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ServerStreamingLevelsVisibility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ServerStreamingLevelsVisibility") - } - static class AServerStreamingLevelsVisibility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AServerStreamingLevelsVisibility; - -// Class Engine.AudioSubsystemCollectionRoot -// 0x0008 (0x0030 - 0x0028) -class UAudioSubsystemCollectionRoot final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioSubsystemCollectionRoot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioSubsystemCollectionRoot") - } - static class UAudioSubsystemCollectionRoot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioSubsystemCollectionRoot; - -// Class Engine.LocalPlayerSubsystem -// 0x0000 (0x0030 - 0x0030) -class ULocalPlayerSubsystem : public USubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalPlayerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalPlayerSubsystem") - } - static class ULocalPlayerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalPlayerSubsystem; - -// Class Engine.SubsystemBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class USubsystemBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UAudioEngineSubsystem* GetAudioEngineSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - static class UEngineSubsystem* GetEngineSubsystem(TSubclassOf Class_0); - static class UGameInstanceSubsystem* GetGameInstanceSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - static class ULocalPlayerSubsystem* GetLocalPlayerSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - static class ULocalPlayerSubsystem* GetLocalPlayerSubSystemFromPlayerController(class APlayerController* PlayerController, TSubclassOf Class_0); - static class UWorldSubsystem* GetWorldSubsystem(class UObject* ContextObject, TSubclassOf Class_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubsystemBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubsystemBlueprintLibrary") - } - static class USubsystemBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubsystemBlueprintLibrary; - -// Class Engine.AutomationTestSettings -// 0x0330 (0x0358 - 0x0028) -class UAutomationTestSettings final : public UObject -{ -public: - TArray EngineTestModules; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray EditorTestModules; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FSoftObjectPath AutomationTestmap; // 0x0048(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EditorPerformanceTestMaps; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray AssetsToOpen; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray MapsToPIETest; // 0x0088(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - bool bUseAllProjectMapsToPlayInPIE; // 0x0098(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBuildPromotionTestSettings BuildPromotionTest; // 0x00A0(0x01F0)(Edit, Config, NativeAccessSpecifierPublic) - struct FMaterialEditorPromotionSettings MaterialEditorPromotionTest; // 0x0290(0x0030)(Edit, Config, NativeAccessSpecifierPublic) - struct FParticleEditorPromotionSettings ParticleEditorPromotionTest; // 0x02C0(0x0010)(Edit, Config, NativeAccessSpecifierPublic) - struct FBlueprintEditorPromotionSettings BlueprintEditorPromotionTest; // 0x02D0(0x0030)(Edit, Config, NativeAccessSpecifierPublic) - TArray TestLevelFolders; // 0x0300(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ExternalTools; // 0x0310(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray ImportExportTestDefinitions; // 0x0320(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray LaunchOnSettings; // 0x0330(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FIntPoint DefaultScreenshotResolution; // 0x0340(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PIETestDuration; // 0x0348(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultInteractiveFramerate; // 0x034C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultInteractiveFramerateWaitTime; // 0x0350(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultInteractiveFramerateDuration; // 0x0354(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AutomationTestSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AutomationTestSettings") - } - static class UAutomationTestSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAutomationTestSettings; - -// Class Engine.AsyncLoadingTests_ConvertFromType_V1 -// 0x0028 (0x0050 - 0x0028) -class UAsyncLoadingTests_ConvertFromType_V1 final : public UObject -{ -public: - TSoftObjectPtr Reference; // 0x0028(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncLoadingTests_ConvertFromType_V1") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncLoadingTests_ConvertFromType_V1") - } - static class UAsyncLoadingTests_ConvertFromType_V1* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncLoadingTests_ConvertFromType_V1; - -// Class Engine.AsyncLoadingTests_ConvertFromType_V2 -// 0x0008 (0x0030 - 0x0028) -class UAsyncLoadingTests_ConvertFromType_V2 final : public UObject -{ -public: - class UObject* Reference; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncLoadingTests_ConvertFromType_V2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncLoadingTests_ConvertFromType_V2") - } - static class UAsyncLoadingTests_ConvertFromType_V2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncLoadingTests_ConvertFromType_V2; - -// Class Engine.TransactionDiffingTestObject -// 0x0070 (0x0098 - 0x0028) -class UTransactionDiffingTestObject final : public UObject -{ -public: - TArray NamesArray; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FName AdditionalName; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectsArray; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UObject* AdditionalObject; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> SoftObjectsArray; // 0x0058(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr AdditionalSoftObject; // 0x0068(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PropertyData; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TransactionDiffingTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TransactionDiffingTestObject") - } - static class UTransactionDiffingTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTransactionDiffingTestObject; - -// Class Engine.TextureCube -// 0x0008 (0x0138 - 0x0130) -class UTextureCube : public UTexture -{ -public: - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureCube") - } - static class UTextureCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureCube; - -// Class Engine.TextureLightProfile -// 0x0008 (0x0158 - 0x0150) -class UTextureLightProfile final : public UTexture2D -{ -public: - float Brightness; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureMultiplier; // 0x0154(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureLightProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureLightProfile") - } - static class UTextureLightProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureLightProfile; - -// Class Engine.TextureRenderTarget2DArray -// 0x0020 (0x0158 - 0x0138) -class UTextureRenderTarget2DArray final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x013C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Slices; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0144(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x0154(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x0155(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsUAV : 1; // 0x0155(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x0155(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_156[0x2]; // 0x0156(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTarget2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTarget2DArray") - } - static class UTextureRenderTarget2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTarget2DArray; - -// Class Engine.TextureRenderTargetCube -// 0x0020 (0x0158 - 0x0138) -class UTextureRenderTargetCube final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x013C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x014C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x014D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsUAV : 1; // 0x014D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x014D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoGenerateMips : 1; // 0x014D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureFilter MipsSamplerFilter; // 0x014E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14F[0x9]; // 0x014F(0x0009)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTargetCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTargetCube") - } - static class UTextureRenderTargetCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTargetCube; - -// Class Engine.TextureRenderTargetVolume -// 0x0020 (0x0158 - 0x0138) -class UTextureRenderTargetVolume final : public UTextureRenderTarget -{ -public: - int32 SizeX; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x013C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeZ; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0144(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat OverrideFormat; // 0x0154(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHDR : 1; // 0x0155(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsUAV : 1; // 0x0155(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceLinearGamma : 1; // 0x0155(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_156[0x2]; // 0x0156(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextureRenderTargetVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextureRenderTargetVolume") - } - static class UTextureRenderTargetVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextureRenderTargetVolume; - -// Class Engine.TimelineTemplate -// 0x0090 (0x00B8 - 0x0028) -class UTimelineTemplate final : public UObject -{ -public: - float TimelineLength; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETimelineLengthMode LengthMode; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoPlay : 1; // 0x002D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLoop : 1; // 0x002D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicated : 1; // 0x002D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTimeDilation : 1; // 0x002D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EventTracks; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FloatTracks; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorTracks; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LinearColorTracks; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MetaDataArray; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGuid TimelineGuid; // 0x0080(0x0010)(ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETickingGroup TimelineTickGroup; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName VariableName; // 0x0094(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DirectionPropertyName; // 0x009C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName UpdateFunctionName; // 0x00A4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName FinishedFunctionName; // 0x00AC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TimelineTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TimelineTemplate") - } - static class UTimelineTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTimelineTemplate; - -// Class Engine.TriggerVolume -// 0x0000 (0x0300 - 0x0300) -class ATriggerVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TriggerVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TriggerVolume") - } - static class ATriggerVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATriggerVolume; - -// Class Engine.UserDefinedEnum -// 0x0050 (0x00B8 - 0x0068) -class UUserDefinedEnum final : public UEnum -{ -public: - TMap DisplayNameMap; // 0x0068(0x0050)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserDefinedEnum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserDefinedEnum") - } - static class UUserDefinedEnum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserDefinedEnum; - -// Class Engine.UserInterfaceSettings -// 0x0278 (0x02B0 - 0x0038) -class UUserInterfaceSettings final : public UDeveloperSettings -{ -public: - ERenderFocusRule RenderFocusRule; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap HardwareCursors; // 0x0040(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - TMap SoftwareCursors; // 0x0090(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - struct FSoftClassPath DefaultCursor; // 0x00E0(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath TextEditBeamCursor; // 0x0100(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath CrosshairsCursor; // 0x0120(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath HandCursor; // 0x0140(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GrabHandCursor; // 0x0160(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GrabHandClosedCursor; // 0x0180(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath SlashedCircleCursor; // 0x01A0(0x0020)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ApplicationScale; // 0x01C0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUIScalingRule UIScaleRule; // 0x01C4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath CustomScalingRuleClass; // 0x01C8(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve UIScaleCurve; // 0x01E8(0x0088)(Edit, Config, NativeAccessSpecifierPublic) - bool bAllowHighDPIInGameMode; // 0x0270(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_271[0x3]; // 0x0271(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint DesignScreenSize; // 0x0274(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadWidgetsOnDedicatedServer; // 0x027C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAuthorizeAutomaticWidgetVariableCreation; // 0x027D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDistanceFieldFontRasterization; // 0x027E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27F[0x1]; // 0x027F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CursorClasses; // 0x0280(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TSubclassOf CustomScalingRuleClassInstance; // 0x0290(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDPICustomScalingRule* CustomScalingRule; // 0x0298(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2A0[0x10]; // 0x02A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool ShouldDisplayDistanceFieldFontSettings(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserInterfaceSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserInterfaceSettings") - } - static class UUserInterfaceSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserInterfaceSettings; - -// Class Engine.Console -// 0x0138 (0x0160 - 0x0028) -class UConsole final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalPlayer* ConsoleTargetPlayer; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture_Black; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultTexture_White; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HistoryBuffer; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_78[0xE8]; // 0x0078(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Console") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Console") - } - static class UConsole* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UConsole; - -// Class Engine.InputSettings -// 0x0118 (0x0140 - 0x0028) -class UInputSettings final : public UObject -{ -public: - TArray AxisConfig; // 0x0028(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FPerPlatformSettings PlatformSettings; // 0x0038(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 bAltEnterTogglesFullscreen : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bF11TogglesFullscreen : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMouseForTouch : 1; // 0x0048(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMouseSmoothing : 1; // 0x0048(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFOVScaling : 1; // 0x0048(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureMouseOnLaunch : 1; // 0x0048(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLegacyInputScales : 1; // 0x0048(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMotionControls : 1; // 0x0048(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFilterInputByPlatformUser : 1; // 0x0049(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableInputDeviceSubsystem : 1; // 0x0049(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldFlushPressedKeysOnViewportFocusLost : 1; // 0x0049(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDynamicComponentInputBinding : 1; // 0x0049(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysShowTouchInterface : 1; // 0x0049(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowConsoleOnFourFingerTap : 1; // 0x0049(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableGestureRecognizer : 1; // 0x0049(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAutocorrect : 1; // 0x0049(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExcludedAutocorrectOS; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ExcludedAutocorrectCultures; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ExcludedAutocorrectDeviceModels; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) - EMouseCaptureMode DefaultViewportMouseCaptureMode; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode DefaultViewportMouseLockMode; // 0x0081(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float FOVScale; // 0x0084(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DoubleClickTime; // 0x0088(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActionMappings; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray AxisMappings; // 0x00A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray SpeechMappings; // 0x00B0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TSoftClassPtr DefaultPlayerInputClass; // 0x00C0(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftClassPtr DefaultInputComponentClass; // 0x00E8(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath DefaultTouchInterface; // 0x0110(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ConsoleKeys; // 0x0130(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UInputSettings* GetInputSettings(); - - void AddActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void AddAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void ForceRebuildKeymaps(); - void RemoveActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void RemoveAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps); - void SaveKeyMappings(); - - void GetActionMappingByName(const class FName InActionName, TArray* OutMappings) const; - void GetActionNames(TArray* ActionNames) const; - void GetAxisMappingByName(const class FName InAxisName, TArray* OutMappings) const; - void GetAxisNames(TArray* AxisNames) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputSettings") - } - static class UInputSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputSettings; - -// Class Engine.InputPlatformSettings -// 0x0028 (0x0068 - 0x0040) -class UInputPlatformSettings final : public UPlatformSettings -{ -public: - int32 MaxPlatformUserCount; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTriggerFeedbackPosition; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTriggerFeedbackStrength; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTriggerVibrationTriggerPosition; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTriggerVibrationFrequency; // 0x0050(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTriggerVibrationAmplitude; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HardwareDevices; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputPlatformSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputPlatformSettings") - } - static class UInputPlatformSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputPlatformSettings; - -// Class Engine.PlayerInput -// 0x0470 (0x0498 - 0x0028) -class UPlayerInput : public UObject -{ -public: - uint8 Pad_28[0x178]; // 0x0028(0x0178)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DebugExecBindings; // 0x01A0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_1B0[0x30]; // 0x01B0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InvertedAxis; // 0x01E0(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_1F0[0x2A8]; // 0x01F0(0x02A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearSmoothing(); - void InvertAxis(const class FName AxisName); - void InvertAxisKey(const struct FKey& AxisKey); - void SetBind(class FName BindName, const class FString& Command); - void SetMouseSensitivity(const float Sensitivity); - - class APlayerController* GetOuterAPlayerController() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerInput") - } - static class UPlayerInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerInput; - -// Class Engine.TireType -// 0x0008 (0x0038 - 0x0030) -class UTireType final : public UDataAsset -{ -public: - float FrictionScale; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TireType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TireType") - } - static class UTireType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTireType; - -// Class Engine.VisualLoggerFilterVolume -// 0x0000 (0x0300 - 0x0300) -class AVisualLoggerFilterVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerFilterVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerFilterVolume") - } - static class AVisualLoggerFilterVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVisualLoggerFilterVolume; - -// Class Engine.VisualLoggerKismetLibrary -// 0x0000 (0x0028 - 0x0028) -class UVisualLoggerKismetLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void EnableRecording(bool bEnabled); - static void LogArrow(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, class FName CategoryName, bool bAddToMessageLog); - static void LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogCapsule(class UObject* WorldContextObject, const struct FVector& base, float HalfHeight, float Radius, const struct FQuat& Rotation, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogCircle(class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& UpAxis, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog); - static void LogCone(class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float Angle, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogCylinder(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory, bool bAddToMessageLog); - static void LogOrientedBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const struct FTransform& Transform, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogSegment(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog); - static void LogSphere(class UObject* WorldContextObject, const struct FVector& Center, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe); - static void LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory, bool bAddToMessageLog); - static void RedirectVislog(class UObject* SourceOwner, class UObject* DestinationOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisualLoggerKismetLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisualLoggerKismetLibrary") - } - static class UVisualLoggerKismetLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisualLoggerKismetLibrary; - -// Class Engine.VoiceChannel -// 0x0010 (0x0078 - 0x0068) -class UVoiceChannel final : public UChannel -{ -public: - uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VoiceChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VoiceChannel") - } - static class UVoiceChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVoiceChannel; - -// Class Engine.VOIPTalker -// 0x0040 (0x00E0 - 0x00A0) -class UVOIPTalker final : public UActorComponent -{ -public: - struct FVoiceSettings Settings; // 0x00A0(0x0018)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x28]; // 0x00B8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UVOIPTalker* CreateTalkerForPlayer(class APlayerState* OwningState); - - void BPOnTalkingBegin(class UAudioComponent* AudioComponent); - void BPOnTalkingEnd(); - float GetVoiceLevel(); - void RegisterWithPlayerState(class APlayerState* OwningState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VOIPTalker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VOIPTalker") - } - static class UVOIPTalker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVOIPTalker; - -// Class Engine.VolumeTexture -// 0x0010 (0x0140 - 0x0130) -class UVolumeTexture final : public UTexture -{ -public: - uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ETextureAddress AddressMode; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumeTexture") - } - static class UVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVolumeTexture; - -// Class Engine.VolumetricLightmapDensityVolume -// 0x0008 (0x0308 - 0x0300) -class AVolumetricLightmapDensityVolume final : public AVolume -{ -public: - struct FInt32Interval AllowedMipLevelRange; // 0x0300(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumetricLightmapDensityVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumetricLightmapDensityVolume") - } - static class AVolumetricLightmapDensityVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AVolumetricLightmapDensityVolume; - -// Class Engine.LightMapVirtualTexture2D -// 0x0018 (0x0168 - 0x0150) -class ULightMapVirtualTexture2D final : public UTexture2D -{ -public: - TArray TypeToLayer; // 0x0150(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_160[0x8]; // 0x0160(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapVirtualTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapVirtualTexture2D") - } - static class ULightMapVirtualTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapVirtualTexture2D; - -// Class Engine.LightMapVirtualTexture -// 0x0000 (0x0028 - 0x0028) -class ULightMapVirtualTexture final : public UVirtualTexture -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LightMapVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LightMapVirtualTexture") - } - static class ULightMapVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULightMapVirtualTexture; - -// Class Engine.RuntimeVirtualTextureStreamingProxy -// 0x0000 (0x0150 - 0x0150) -class URuntimeVirtualTextureStreamingProxy final : public UTexture2D -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeVirtualTextureStreamingProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeVirtualTextureStreamingProxy") - } - static class URuntimeVirtualTextureStreamingProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeVirtualTextureStreamingProxy; - -// Class Engine.VirtualTextureAdapter -// 0x0020 (0x0150 - 0x0130) -class UVirtualTextureAdapter final : public UTexture -{ -public: - class UTexture* Texture; // 0x0130(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* OverrideWithTextureFormat; // 0x0138(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDefaultTileSizes; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TileSize; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TileBorderSize; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTextureAdapter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTextureAdapter") - } - static class UVirtualTextureAdapter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTextureAdapter; - -// Class Engine.VirtualTexturePoolConfig -// 0x0028 (0x0060 - 0x0038) -class UVirtualTexturePoolConfig final : public UDeveloperSettings -{ -public: - int32 DefaultSizeInMegabyte; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPoolAutoGrowInEditor; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Pools; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray TransientPools; // 0x0050(0x0010)(Edit, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VirtualTexturePoolConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VirtualTexturePoolConfig") - } - static class UVirtualTexturePoolConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVirtualTexturePoolConfig; - -// Class Engine.WindDirectionalSource -// 0x0008 (0x02D0 - 0x02C8) -class AWindDirectionalSource final : public AInfo -{ -public: - class UWindDirectionalSourceComponent* Component; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindDirectionalSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindDirectionalSource") - } - static class AWindDirectionalSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWindDirectionalSource; - -// Class Engine.WorldComposition -// 0x0040 (0x0068 - 0x0028) -class UWorldComposition final : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TilesStreaming; // 0x0048(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - double TilesStreamingTimeThreshold; // 0x0058(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadAllTilesDuringCinematic; // 0x0060(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRebaseOriginIn3DSpace; // 0x0061(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RebaseOriginDistance; // 0x0064(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldComposition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldComposition") - } - static class UWorldComposition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldComposition; - -// Class Engine.WorldPartitionBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool GetActorDescs(TArray* OutActorDescs); - static bool GetActorDescsForActors(const TArray& InActors, TArray* OutActorDescs); - static class UDataLayerManager* GetDataLayerManager(class UObject* WorldContextObject); - static struct FBox GetEditorWorldBounds(); - static bool GetIntersectingActorDescs(const struct FBox& InBox, TArray* OutActorDescs); - static struct FBox GetRuntimeWorldBounds(); - static void LoadActors(const TArray& InActorsToLoad); - static void PinActors(const TArray& InActorsToPin); - static void UnloadActors(const TArray& InActorsToUnload); - static void UnpinActors(const TArray& InActorsToUnpin); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionBlueprintLibrary") - } - static class UWorldPartitionBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionBlueprintLibrary; - -// Class Engine.ActorDescContainerSubsystem -// 0x0000 (0x0030 - 0x0030) -class UActorDescContainerSubsystem final : public UEngineSubsystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActorDescContainerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActorDescContainerSubsystem") - } - static class UActorDescContainerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActorDescContainerSubsystem; - -// Class Engine.ContentBundleDescriptor -// 0x0028 (0x0050 - 0x0028) -class UContentBundleDescriptor final : public UObject -{ -public: - class FString DisplayName; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FColor DebugColor; // 0x0038(0x0004)(Edit, ZeroConstructor, DuplicateTransient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid Guid; // 0x003C(0x0010)(Edit, ZeroConstructor, EditConst, DuplicateTransient, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleDescriptor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleDescriptor") - } - static class UContentBundleDescriptor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleDescriptor; - -// Class Engine.ContentBundleUnsavedActorMonitor -// 0x0000 (0x0028 - 0x0028) -class UContentBundleUnsavedActorMonitor final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleUnsavedActorMonitor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleUnsavedActorMonitor") - } - static class UContentBundleUnsavedActorMonitor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleUnsavedActorMonitor; - -// Class Engine.ContentBundleEngineSubsystem -// 0x00A0 (0x00D0 - 0x0030) -class UContentBundleEngineSubsystem final : public UEngineSubsystem -{ -public: - uint8 Pad_30[0x70]; // 0x0030(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr ContentBundleTypeFactoryClass; // 0x00A0(0x0028)(Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UContentBundleTypeFactory* ContentBundleTypeFactory; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleEngineSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleEngineSubsystem") - } - static class UContentBundleEngineSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleEngineSubsystem; - -// Class Engine.ContentBundleDuplicateForPIEHelper -// 0x0000 (0x0028 - 0x0028) -class UContentBundleDuplicateForPIEHelper final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentBundleDuplicateForPIEHelper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentBundleDuplicateForPIEHelper") - } - static class UContentBundleDuplicateForPIEHelper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentBundleDuplicateForPIEHelper; - -// Class Engine.WorldPartitionCookPackageObject -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionCookPackageObject final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionCookPackageObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionCookPackageObject") - } - static class IWorldPartitionCookPackageObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionCookPackageObject; - -// Class Engine.WorldDataLayers -// 0x0588 (0x0850 - 0x02C8) -class AWorldDataLayers final : public AInfo -{ -public: - uint8 Pad_2C8[0xA8]; // 0x02C8(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - class UExternalDataLayerInstance* RootExternalDataLayerInstance; // 0x0370(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet DataLayerInstances; // 0x0378(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - TSet ExternalPackageDataLayerInstances; // 0x03C8(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray LoadedExternalPackageDataLayerInstances; // 0x0418(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray TransientDataLayerInstances; // 0x0428(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TMap> DeprecatedDataLayerNameToDataLayerInstance; // 0x0438(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - TSet WorldDataLayers; // 0x0488(0x0050)(Deprecated, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray RepActiveDataLayerNames; // 0x04D8(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate) - TArray RepLoadedDataLayerNames; // 0x04E8(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate) - uint8 Pad_4F8[0x140]; // 0x04F8(0x0140)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RepEffectiveActiveDataLayerNames; // 0x0638(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate) - TArray RepEffectiveLoadedDataLayerNames; // 0x0648(0x0010)(Net, ZeroConstructor, Transient, RepNotify, NativeAccessSpecifierPrivate) - uint8 Pad_658[0x1F8]; // 0x0658(0x01F8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDataLayerRuntimeStateChanged(const class UDataLayerInstance* InDataLayer, EDataLayerRuntimeState InState); - void OnRep_ActiveDataLayerNames(); - void OnRep_EffectiveActiveDataLayerNames(); - void OnRep_EffectiveLoadedDataLayerNames(); - void OnRep_LoadedDataLayerNames(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldDataLayers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldDataLayers") - } - static class AWorldDataLayers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldDataLayers; - -// Class Engine.DataLayer -// 0x0030 (0x0058 - 0x0028) -class UDataLayer final : public UObject -{ -public: - class FName DataLayerLabel; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsRuntime : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EDataLayerRuntimeState InitialRuntimeState; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugColor; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataLayer* Parent; // 0x0040(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Children; // 0x0048(0x0010)(ZeroConstructor, Transient, Deprecated, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - bool Equals(const struct FActorDataLayer& ActorDataLayer) const; - class FName GetDataLayerLabel() const; - struct FColor GetDebugColor() const; - EDataLayerRuntimeState GetInitialRuntimeState() const; - EDataLayerState GetInitialState() const; - bool IsDynamicallyLoaded() const; - bool IsEffectiveVisible() const; - bool IsInitiallyActive() const; - bool IsInitiallyVisible() const; - bool IsRuntime() const; - bool IsVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayer") - } - static class UDataLayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayer; - -// Class Engine.DataLayerInstanceProvider -// 0x0000 (0x0000 - 0x0000) -class IDataLayerInstanceProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerInstanceProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerInstanceProvider") - } - static class IDataLayerInstanceProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDataLayerInstanceProvider; - -// Class Engine.DataLayerSubsystem -// 0x0038 (0x0068 - 0x0030) -class UDataLayerSubsystem final : public UWorldSubsystem -{ -public: - TMulticastInlineDelegate OnDataLayerRuntimeStateChanged; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSoftClassPtr DataLayerLoadingPolicyClass; // 0x0040(0x0028)(Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive); - void SetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer, EDataLayerRuntimeState InState, bool bInIsRecursive); - void SetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel, EDataLayerRuntimeState InState, bool bInIsRecursive); - void SetDataLayerState(const struct FActorDataLayer& InDataLayer, EDataLayerState InState); - void SetDataLayerStateByLabel(const class FName& InDataLayerLabel, EDataLayerState InState); - - const TSet GetActiveDataLayerNames() const; - class UDataLayerInstance* GetDataLayer(const struct FActorDataLayer& InDataLayer) const; - EDataLayerRuntimeState GetDataLayerEffectiveRuntimeState(const struct FActorDataLayer& InDataLayer) const; - EDataLayerRuntimeState GetDataLayerEffectiveRuntimeStateByLabel(const class FName& InDataLayerLabel) const; - class UDataLayerInstance* GetDataLayerFromLabel(class FName InDataLayerLabel) const; - class UDataLayerInstance* GetDataLayerFromName(class FName InDataLayerName) const; - EDataLayerRuntimeState GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const; - class UDataLayerInstance* GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const; - EDataLayerRuntimeState GetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const; - EDataLayerRuntimeState GetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer) const; - EDataLayerRuntimeState GetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel) const; - EDataLayerState GetDataLayerState(const struct FActorDataLayer& InDataLayer) const; - EDataLayerState GetDataLayerStateByLabel(const class FName& InDataLayerLabel) const; - const TSet GetLoadedDataLayerNames() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataLayerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataLayerSubsystem") - } - static class UDataLayerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataLayerSubsystem; - -// Class Engine.DeprecatedDataLayerInstance -// 0x0018 (0x0060 - 0x0048) -class UDeprecatedDataLayerInstance final : public UDataLayerInstance -{ -public: - class FName Label; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DeprecatedDataLayerFName; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EDataLayerType DataLayerType; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugColor; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeprecatedDataLayerInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeprecatedDataLayerInstance") - } - static class UDeprecatedDataLayerInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDeprecatedDataLayerInstance; - -// Class Engine.WorldPartitionDestructibleHLODComponent -// 0x0010 (0x0240 - 0x0230) -class UWorldPartitionDestructibleHLODComponent : public USceneComponent -{ -public: - TArray DestructibleActors; // 0x0230(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionDestructibleHLODComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionDestructibleHLODComponent") - } - static class UWorldPartitionDestructibleHLODComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionDestructibleHLODComponent; - -// Class Engine.WorldPartitionDestructibleHLODMeshComponent -// 0x0160 (0x03A0 - 0x0240) -class UWorldPartitionDestructibleHLODMeshComponent final : public UWorldPartitionDestructibleHLODComponent -{ -public: - class UMaterialInterface* DestructibleHLODMaterial; // 0x0240(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FWorldPartitionDestructibleHLODState DestructibleHLODState; // 0x0248(0x0148)(Net, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UMaterialInstanceDynamic* VisibilityMaterial; // 0x0390(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTexture2DDynamic* VisibilityTexture; // 0x0398(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionDestructibleHLODMeshComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionDestructibleHLODMeshComponent") - } - static class UWorldPartitionDestructibleHLODMeshComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionDestructibleHLODMeshComponent; - -// Class Engine.WorldPartitionHLOD -// 0x0018 (0x02E0 - 0x02C8) -class AWorldPartitionHLOD final : public AActor -{ -public: - uint32 LODLevel; // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bRequireWarmup; // 0x02CC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2CD[0x3]; // 0x02CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SourceCellGuid; // 0x02D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLOD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLOD") - } - static class AWorldPartitionHLOD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldPartitionHLOD; - -// Class Engine.NullHLODBuilder -// 0x0000 (0x0028 - 0x0028) -class UNullHLODBuilder final : public UHLODBuilder -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NullHLODBuilder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NullHLODBuilder") - } - static class UNullHLODBuilder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNullHLODBuilder; - -// Class Engine.HLODLayer -// 0x0040 (0x0068 - 0x0028) -class UHLODLayer final : public UObject -{ -public: - EHLODLayerType LayerType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf HLODBuilderClass; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UHLODBuilderSettings* HLODBuilderSettings; // 0x0038(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsSpatiallyLoaded : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CellSize; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double LoadingRange; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UHLODLayer* ParentLayer; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf HLODActorClass; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf HLODModifierClass; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HLODLayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HLODLayer") - } - static class UHLODLayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHLODLayer; - -// Class Engine.WorldPartitionHLODModifier -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionHLODModifier final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODModifier") - } - static class UWorldPartitionHLODModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionHLODModifier; - -// Class Engine.WorldPartitionHLODProvider -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionHLODProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODProvider") - } - static class IWorldPartitionHLODProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionHLODProvider; - -// Class Engine.WorldPartitionHLODRuntimeSubsystem -// 0x00E8 (0x0118 - 0x0030) -class UWorldPartitionHLODRuntimeSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionHLODRuntimeSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionHLODRuntimeSubsystem") - } - static class UWorldPartitionHLODRuntimeSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionHLODRuntimeSubsystem; - -// Class Engine.WorldPartitionEditorSpatialHash -// 0x0000 (0x0028 - 0x0028) -class UWorldPartitionEditorSpatialHash final : public UWorldPartitionEditorHash -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionEditorSpatialHash") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionEditorSpatialHash") - } - static class UWorldPartitionEditorSpatialHash* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionEditorSpatialHash; - -// Class Engine.WorldPartitionLevelStreamingDynamic -// 0x0030 (0x01F0 - 0x01C0) -class UWorldPartitionLevelStreamingDynamic final : public ULevelStreamingDynamic -{ -public: - bool bShouldBeAlwaysLoaded; // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1B9[0x3]; // 0x01B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr StreamingCell; // 0x01BC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C4[0x4]; // 0x01C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr OuterWorldPartition; // 0x01C8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionLevelStreamingDynamic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionLevelStreamingDynamic") - } - static class UWorldPartitionLevelStreamingDynamic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionLevelStreamingDynamic; - -// Class Engine.WorldPartitionStreamingPolicy -// 0x03D0 (0x03F8 - 0x0028) -class UWorldPartitionStreamingPolicy : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPartitionUpdateStreamingCurrentState CurrentState; // 0x0030(0x0100)(Transient, NativeAccessSpecifierPrivate) - EWorldPartitionStreamingPerformance CurrentStreamingPerformance; // 0x0130(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_131[0x7]; // 0x0131(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPartitionUpdateStreamingTargetState TargetState; // 0x0138(0x0048)(Transient, NativeAccessSpecifierPrivate) - struct FWorldPartitionUpdateStreamingCurrentState AsyncTaskCurrentState; // 0x0180(0x0100)(Transient, NativeAccessSpecifierPrivate) - struct FWorldPartitionUpdateStreamingTargetState AsyncTaskTargetState; // 0x0280(0x0048)(Transient, NativeAccessSpecifierPrivate) - bool bShouldMergeStreamingSourceInfo; // 0x02C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2C9[0x12F]; // 0x02C9(0x012F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStreamingPolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStreamingPolicy") - } - static class UWorldPartitionStreamingPolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionStreamingPolicy; - -// Class Engine.WorldPartitionLevelStreamingPolicy -// 0x0118 (0x0510 - 0x03F8) -class UWorldPartitionLevelStreamingPolicy final : public UWorldPartitionStreamingPolicy -{ -public: - struct FTopLevelAssetPath SourceWorldAssetPath; // 0x03F8(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMap SubObjectsToCellRemapping; // 0x0408(0x0050)(NativeAccessSpecifierPrivate) - struct FWorldPartitionRuntimeContainerResolver ContainerResolver; // 0x0458(0x0058)(NativeAccessSpecifierPrivate) - TArray> ExternalStreamingObjects; // 0x04B0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TMap> SubObjectsToExternalStreamingObjectsRemapping; // 0x04C0(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionLevelStreamingPolicy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionLevelStreamingPolicy") - } - static class UWorldPartitionLevelStreamingPolicy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionLevelStreamingPolicy; - -// Class Engine.WorldPartitionMiniMapVolume -// 0x0000 (0x0300 - 0x0300) -class AWorldPartitionMiniMapVolume final : public AVolume -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionMiniMapVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionMiniMapVolume") - } - static class AWorldPartitionMiniMapVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AWorldPartitionMiniMapVolume; - -// Class Engine.WorldPartitionCell -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionCell final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionCell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionCell") - } - static class IWorldPartitionCell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionCell; - -// Class Engine.WorldPartitionRuntimeLevelStreamingCell -// 0x0008 (0x00B8 - 0x00B0) -class UWorldPartitionRuntimeLevelStreamingCell final : public UWorldPartitionRuntimeCell -{ -public: - class UWorldPartitionLevelStreamingDynamic* LevelStreaming; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void OnLevelHidden(); - void OnLevelShown(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionRuntimeLevelStreamingCell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionRuntimeLevelStreamingCell") - } - static class UWorldPartitionRuntimeLevelStreamingCell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionRuntimeLevelStreamingCell; - -// Class Engine.SpatialHashRuntimeGridInfo -// 0x0008 (0x02D0 - 0x02C8) -class ASpatialHashRuntimeGridInfo final : public AInfo -{ -public: - struct FSpatialHashRuntimeGrid GridSettings; // 0x02C8(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpatialHashRuntimeGridInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpatialHashRuntimeGridInfo") - } - static class ASpatialHashRuntimeGridInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpatialHashRuntimeGridInfo; - -// Class Engine.RuntimeSpatialHashExternalStreamingObject -// 0x0010 (0x01D0 - 0x01C0) -class URuntimeSpatialHashExternalStreamingObject final : public URuntimeHashExternalStreamingObjectBase -{ -public: - TArray StreamingGrids; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RuntimeSpatialHashExternalStreamingObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RuntimeSpatialHashExternalStreamingObject") - } - static class URuntimeSpatialHashExternalStreamingObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URuntimeSpatialHashExternalStreamingObject; - -} - diff --git a/Cronos The New Dawn/SDK/Engine_functions.cpp b/Cronos The New Dawn/SDK/Engine_functions.cpp deleted file mode 100644 index c743e58..0000000 --- a/Cronos The New Dawn/SDK/Engine_functions.cpp +++ /dev/null @@ -1,126191 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "Engine_parameters.hpp" - - -namespace SDK -{ - -// Function Engine.AnimNotify.GetDefaultTriggerWeightThreshold -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotify::GetDefaultTriggerWeightThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify", "GetDefaultTriggerWeightThreshold"); - - Params::AnimNotify_GetDefaultTriggerWeightThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotify.GetNotifyName -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UAnimNotify::GetNotifyName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify", "GetNotifyName"); - - Params::AnimNotify_GetNotifyName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotify.Received_Notify -// (RequiredAPI, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotify::Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotify", "Received_Notify"); - - Params::AnimNotify_Received_Notify Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.EventReference = std::move(EventReference); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.Activate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::Activate(bool bReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "Activate"); - - Params::ActorComponent_Activate Parms{}; - - Parms.bReset = bReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.AddTickPrerequisiteActor -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::AddTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "AddTickPrerequisiteActor"); - - Params::ActorComponent_AddTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.AddTickPrerequisiteComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "AddTickPrerequisiteComponent"); - - Params::ActorComponent_AddTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.Deactivate -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UActorComponent::Deactivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.K2_DestroyComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::K2_DestroyComponent(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "K2_DestroyComponent"); - - Params::ActorComponent_K2_DestroyComponent Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.OnRep_IsActive -// (RequiredAPI, Native, Public) - -void UActorComponent::OnRep_IsActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "OnRep_IsActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ReceiveAsyncPhysicsTick -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveAsyncPhysicsTick"); - - Params::ActorComponent_ReceiveAsyncPhysicsTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - Parms.SimSeconds = SimSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ActorComponent.ReceiveBeginPlay -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UActorComponent::ReceiveBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.ActorComponent.ReceiveEndPlay -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::ReceiveEndPlay(EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveEndPlay"); - - Params::ActorComponent_ReceiveEndPlay Parms{}; - - Parms.EndPlayReason = EndPlayReason; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ActorComponent.ReceiveTick -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::ReceiveTick(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ReceiveTick"); - - Params::ActorComponent_ReceiveTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.ActorComponent.RemoveTickPrerequisiteActor -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "RemoveTickPrerequisiteActor"); - - Params::ActorComponent_RemoveTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "RemoveTickPrerequisiteComponent"); - - Params::ActorComponent_RemoveTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetActive -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetActive(bool bNewActive, bool bReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetActive"); - - Params::ActorComponent_SetActive Parms{}; - - Parms.bNewActive = bNewActive; - Parms.bReset = bReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetAutoActivate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAutoActivate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetAutoActivate(bool bNewAutoActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetAutoActivate"); - - Params::ActorComponent_SetAutoActivate Parms{}; - - Parms.bNewAutoActivate = bNewAutoActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickEnabled -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickEnabled"); - - Params::ActorComponent_SetComponentTickEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickInterval -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickInterval(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickInterval"); - - Params::ActorComponent_SetComponentTickInterval Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetComponentTickIntervalAndCooldown -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetComponentTickIntervalAndCooldown(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetComponentTickIntervalAndCooldown"); - - Params::ActorComponent_SetComponentTickIntervalAndCooldown Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetIsReplicated -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ShouldReplicate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetIsReplicated(bool ShouldReplicate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetIsReplicated"); - - Params::ActorComponent_SetIsReplicated Parms{}; - - Parms.ShouldReplicate = ShouldReplicate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetTickableWhenPaused -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bTickableWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetTickableWhenPaused(bool bTickableWhenPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetTickableWhenPaused"); - - Params::ActorComponent_SetTickableWhenPaused Parms{}; - - Parms.bTickableWhenPaused = bTickableWhenPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.SetTickGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETickingGroup NewTickGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UActorComponent::SetTickGroup(ETickingGroup NewTickGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "SetTickGroup"); - - Params::ActorComponent_SetTickGroup Parms{}; - - Parms.NewTickGroup = NewTickGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ToggleActive -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UActorComponent::ToggleActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ToggleActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorComponent.ComponentHasTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::ComponentHasTag(class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "ComponentHasTag"); - - Params::ActorComponent_ComponentHasTag Parms{}; - - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.GetComponentTickInterval -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UActorComponent::GetComponentTickInterval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "GetComponentTickInterval"); - - Params::ActorComponent_GetComponentTickInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.GetOwner -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UActorComponent::GetOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "GetOwner"); - - Params::ActorComponent_GetOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsActive"); - - Params::ActorComponent_IsActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsBeingDestroyed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsBeingDestroyed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsBeingDestroyed"); - - Params::ActorComponent_IsBeingDestroyed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ActorComponent.IsComponentTickEnabled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UActorComponent::IsComponentTickEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ActorComponent", "IsComponentTickEnabled"); - - Params::ActorComponent_IsComponentTickEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.DetachFromParent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bMaintainWorldPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCallModify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::DetachFromParent(bool bMaintainWorldPosition, bool bCallModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "DetachFromParent"); - - Params::SceneComponent_DetachFromParent Parms{}; - - Parms.bMaintainWorldPosition = bMaintainWorldPosition; - Parms.bCallModify = bCallModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.K2_AddLocalOffset -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalOffset"); - - Params::SceneComponent_K2_AddLocalOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddLocalRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalRotation"); - - Params::SceneComponent_K2_AddLocalRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddLocalTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddLocalTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddLocalTransform"); - - Params::SceneComponent_K2_AddLocalTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddRelativeLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddRelativeLocation(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddRelativeLocation"); - - Params::SceneComponent_K2_AddRelativeLocation Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddRelativeRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddRelativeRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddRelativeRotation"); - - Params::SceneComponent_K2_AddRelativeRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldOffset -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldOffset"); - - Params::SceneComponent_K2_AddWorldOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldRotation"); - - Params::SceneComponent_K2_AddWorldRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldTransform"); - - Params::SceneComponent_K2_AddWorldTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AddWorldTransformKeepScale -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_AddWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AddWorldTransformKeepScale"); - - Params::SceneComponent_K2_AddWorldTransformKeepScale Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_AttachTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* InParent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::K2_AttachTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AttachTo"); - - Params::SceneComponent_K2_AttachTo Parms{}; - - Parms.InParent = InParent; - Parms.InSocketName = InSocketName; - Parms.AttachType = AttachType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_AttachToComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_AttachToComponent"); - - Params::SceneComponent_K2_AttachToComponent Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_DetachFromComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EDetachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCallModify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_DetachFromComponent(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule, bool bCallModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_DetachFromComponent"); - - Params::SceneComponent_K2_DetachFromComponent Parms{}; - - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bCallModify = bCallModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.K2_SetRelativeLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeLocation"); - - Params::SceneComponent_K2_SetRelativeLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeLocationAndRotation"); - - Params::SceneComponent_K2_SetRelativeLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeRotation"); - - Params::SceneComponent_K2_SetRelativeRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetRelativeTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetRelativeTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetRelativeTransform"); - - Params::SceneComponent_K2_SetRelativeTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldLocation"); - - Params::SceneComponent_K2_SetWorldLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldLocationAndRotation"); - - Params::SceneComponent_K2_SetWorldLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldRotation(const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldRotation"); - - Params::SceneComponent_K2_SetWorldRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.K2_SetWorldTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::K2_SetWorldTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_SetWorldTransform"); - - Params::SceneComponent_K2_SetWorldTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.SceneComponent.OnRep_AttachChildren -// (Final, RequiredAPI, Native, Private) - -void USceneComponent::OnRep_AttachChildren() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachChildren"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_AttachParent -// (Final, RequiredAPI, Native, Private) - -void USceneComponent::OnRep_AttachParent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachParent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_AttachSocketName -// (Final, RequiredAPI, Native, Private) - -void USceneComponent::OnRep_AttachSocketName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_AttachSocketName"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_Transform -// (Final, RequiredAPI, Native, Private) - -void USceneComponent::OnRep_Transform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_Transform"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.OnRep_Visibility -// (Final, RequiredAPI, Native, Private) -// Parameters: -// bool OldValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::OnRep_Visibility(bool OldValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "OnRep_Visibility"); - - Params::SceneComponent_OnRep_Visibility Parms{}; - - Parms.OldValue = OldValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.ResetRelativeTransform -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USceneComponent::ResetRelativeTransform() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "ResetRelativeTransform"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetAbsolute -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAbsoluteLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewAbsoluteRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewAbsoluteScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetAbsolute(bool bNewAbsoluteLocation, bool bNewAbsoluteRotation, bool bNewAbsoluteScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetAbsolute"); - - Params::SceneComponent_SetAbsolute Parms{}; - - Parms.bNewAbsoluteLocation = bNewAbsoluteLocation; - Parms.bNewAbsoluteRotation = bNewAbsoluteRotation; - Parms.bNewAbsoluteScale = bNewAbsoluteScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetHiddenInGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool NewHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetHiddenInGame(bool NewHidden, bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetHiddenInGame"); - - Params::SceneComponent_SetHiddenInGame Parms{}; - - Parms.NewHidden = NewHidden; - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetMobility -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EComponentMobility NewMobility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetMobility(EComponentMobility NewMobility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetMobility"); - - Params::SceneComponent_SetMobility Parms{}; - - Parms.NewMobility = NewMobility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetRelativeScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetRelativeScale3D(const struct FVector& NewScale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetRelativeScale3D"); - - Params::SceneComponent_SetRelativeScale3D Parms{}; - - Parms.NewScale3D = std::move(NewScale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetShouldUpdatePhysicsVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldUpdatePhysicsVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetShouldUpdatePhysicsVolume(bool bInShouldUpdatePhysicsVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetShouldUpdatePhysicsVolume"); - - Params::SceneComponent_SetShouldUpdatePhysicsVolume Parms{}; - - Parms.bInShouldUpdatePhysicsVolume = bInShouldUpdatePhysicsVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetVisibility(bool bNewVisibility, bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetVisibility"); - - Params::SceneComponent_SetVisibility Parms{}; - - Parms.bNewVisibility = bNewVisibility; - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.SetWorldScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::SetWorldScale3D(const struct FVector& NewScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "SetWorldScale3D"); - - Params::SceneComponent_SetWorldScale3D Parms{}; - - Parms.NewScale = std::move(NewScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.ToggleVisibility -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneComponent::ToggleVisibility(bool bPropagateToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "ToggleVisibility"); - - Params::SceneComponent_ToggleVisibility Parms{}; - - Parms.bPropagateToChildren = bPropagateToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneComponent.DoesSocketExist -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::DoesSocketExist(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "DoesSocketExist"); - - Params::SceneComponent_DoesSocketExist Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAllSocketNames -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USceneComponent::GetAllSocketNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAllSocketNames"); - - Params::SceneComponent_GetAllSocketNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAttachParent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* USceneComponent::GetAttachParent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAttachParent"); - - Params::SceneComponent_GetAttachParent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetAttachSocketName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USceneComponent::GetAttachSocketName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetAttachSocketName"); - - Params::SceneComponent_GetAttachSocketName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetChildComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ChildIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* USceneComponent::GetChildComponent(int32 ChildIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetChildComponent"); - - Params::SceneComponent_GetChildComponent Parms{}; - - Parms.ChildIndex = ChildIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetChildrenComponents -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool bIncludeAllDescendants (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* Children (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USceneComponent::GetChildrenComponents(bool bIncludeAllDescendants, TArray* Children) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetChildrenComponents"); - - Params::SceneComponent_GetChildrenComponents Parms{}; - - Parms.bIncludeAllDescendants = bIncludeAllDescendants; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Children != nullptr) - *Children = std::move(Parms.Children); -} - - -// Function Engine.SceneComponent.GetComponentVelocity -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetComponentVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetComponentVelocity"); - - Params::SceneComponent_GetComponentVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetForwardVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetForwardVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetForwardVector"); - - Params::SceneComponent_GetForwardVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetNumChildrenComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USceneComponent::GetNumChildrenComponents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetNumChildrenComponents"); - - Params::SceneComponent_GetNumChildrenComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetParentComponents -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* Parents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void USceneComponent::GetParentComponents(TArray* Parents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetParentComponents"); - - Params::SceneComponent_GetParentComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Parents != nullptr) - *Parents = std::move(Parms.Parents); -} - - -// Function Engine.SceneComponent.GetPhysicsVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APhysicsVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APhysicsVolume* USceneComponent::GetPhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetPhysicsVolume"); - - Params::SceneComponent_GetPhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetRelativeTransform -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::GetRelativeTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetRelativeTransform"); - - Params::SceneComponent_GetRelativeTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetRightVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetRightVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetRightVector"); - - Params::SceneComponent_GetRightVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetShouldUpdatePhysicsVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::GetShouldUpdatePhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetShouldUpdatePhysicsVolume"); - - Params::SceneComponent_GetShouldUpdatePhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetSocketLocation(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketLocation"); - - Params::SceneComponent_GetSocketLocation Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketQuaternion -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat USceneComponent::GetSocketQuaternion(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketQuaternion"); - - Params::SceneComponent_GetSocketQuaternion Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketRotation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USceneComponent::GetSocketRotation(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketRotation"); - - Params::SceneComponent_GetSocketRotation Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetSocketTransform -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERelativeTransformSpace TransformSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::GetSocketTransform(class FName InSocketName, ERelativeTransformSpace TransformSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetSocketTransform"); - - Params::SceneComponent_GetSocketTransform Parms{}; - - Parms.InSocketName = InSocketName; - Parms.TransformSpace = TransformSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.GetUpVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::GetUpVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "GetUpVector"); - - Params::SceneComponent_GetUpVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsAnySimulatingPhysics -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsAnySimulatingPhysics() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsAnySimulatingPhysics"); - - Params::SceneComponent_IsAnySimulatingPhysics Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsSimulatingPhysics -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsSimulatingPhysics(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsSimulatingPhysics"); - - Params::SceneComponent_IsSimulatingPhysics Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.IsVisible -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USceneComponent::IsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "IsVisible"); - - Params::SceneComponent_IsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::K2_GetComponentLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentLocation"); - - Params::SceneComponent_K2_GetComponentLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USceneComponent::K2_GetComponentRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentRotation"); - - Params::SceneComponent_K2_GetComponentRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USceneComponent::K2_GetComponentScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentScale"); - - Params::SceneComponent_K2_GetComponentScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneComponent.K2_GetComponentToWorld -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USceneComponent::K2_GetComponentToWorld() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneComponent", "K2_GetComponentToWorld"); - - Params::SceneComponent_K2_GetComponentToWorld Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.AddAngularImpulseInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddAngularImpulseInDegrees(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddAngularImpulseInDegrees"); - - Params::PrimitiveComponent_AddAngularImpulseInDegrees Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddAngularImpulseInRadians -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddAngularImpulseInRadians(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddAngularImpulseInRadians"); - - Params::PrimitiveComponent_AddAngularImpulseInRadians Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForce -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForce(const struct FVector& Force, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForce"); - - Params::PrimitiveComponent_AddForce Parms{}; - - Parms.Force = std::move(Force); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForceAtLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForceAtLocation(const struct FVector& Force, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForceAtLocation"); - - Params::PrimitiveComponent_AddForceAtLocation Parms{}; - - Parms.Force = std::move(Force); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddForceAtLocationLocal -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddForceAtLocationLocal(const struct FVector& Force, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddForceAtLocationLocal"); - - Params::PrimitiveComponent_AddForceAtLocationLocal Parms{}; - - Parms.Force = std::move(Force); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddImpulse -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddImpulse(const struct FVector& Impulse, class FName BoneName, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddImpulse"); - - Params::PrimitiveComponent_AddImpulse Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddImpulseAtLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddImpulseAtLocation"); - - Params::PrimitiveComponent_AddImpulseAtLocation Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddRadialForce -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERadialImpulseFalloff Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddRadialForce(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddRadialForce"); - - Params::PrimitiveComponent_AddRadialForce Parms{}; - - Parms.Origin = std::move(Origin); - Parms.Radius = Radius; - Parms.Strength = Strength; - Parms.Falloff = Falloff; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddRadialImpulse -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERadialImpulseFalloff Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddRadialImpulse(const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bVelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddRadialImpulse"); - - Params::PrimitiveComponent_AddRadialImpulse Parms{}; - - Parms.Origin = std::move(Origin); - Parms.Radius = Radius; - Parms.Strength = Strength; - Parms.Falloff = Falloff; - Parms.bVelChange = bVelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddTorqueInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Torque (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddTorqueInDegrees(const struct FVector& Torque, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddTorqueInDegrees"); - - Params::PrimitiveComponent_AddTorqueInDegrees Parms{}; - - Parms.Torque = std::move(Torque); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddTorqueInRadians -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Torque (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddTorqueInRadians(const struct FVector& Torque, class FName BoneName, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddTorqueInRadians"); - - Params::PrimitiveComponent_AddTorqueInRadians Parms{}; - - Parms.Torque = std::move(Torque); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AddVelocityChangeImpulseAtLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::AddVelocityChangeImpulseAtLocation(const struct FVector& Impulse, const struct FVector& Location, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AddVelocityChangeImpulseAtLocation"); - - Params::PrimitiveComponent_AddVelocityChangeImpulseAtLocation Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.Location = std::move(Location); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.ClearMoveIgnoreActors -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::ClearMoveIgnoreActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ClearMoveIgnoreActors"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.ClearMoveIgnoreComponents -// (Final, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::ClearMoveIgnoreComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ClearMoveIgnoreComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::CopyArrayOfMoveIgnoreActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CopyArrayOfMoveIgnoreActors"); - - Params::PrimitiveComponent_CopyArrayOfMoveIgnoreActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::CopyArrayOfMoveIgnoreComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CopyArrayOfMoveIgnoreComponents"); - - Params::PrimitiveComponent_CopyArrayOfMoveIgnoreComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateAndSetMaterialInstanceDynamic(int32 ElementIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateAndSetMaterialInstanceDynamic"); - - Params::PrimitiveComponent_CreateAndSetMaterialInstanceDynamic Parms{}; - - Parms.ElementIndex = ElementIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Parent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateAndSetMaterialInstanceDynamicFromMaterial(int32 ElementIndex, class UMaterialInterface* Parent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateAndSetMaterialInstanceDynamicFromMaterial"); - - Params::PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.Parent = Parent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* SourceMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName OptionalName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UPrimitiveComponent::CreateDynamicMaterialInstance(int32 ElementIndex, class UMaterialInterface* SourceMaterial, class FName OptionalName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CreateDynamicMaterialInstance"); - - Params::PrimitiveComponent_CreateDynamicMaterialInstance Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.SourceMaterial = SourceMaterial; - Parms.OptionalName = OptionalName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaxDepenetrationVelocity -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetMaxDepenetrationVelocity(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaxDepenetrationVelocity"); - - Params::PrimitiveComponent_GetMaxDepenetrationVelocity Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsLinearVelocity(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsLinearVelocity"); - - Params::PrimitiveComponent_GetPhysicsLinearVelocity Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsLinearVelocityAtPoint(const struct FVector& Point, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsLinearVelocityAtPoint"); - - Params::PrimitiveComponent_GetPhysicsLinearVelocityAtPoint Parms{}; - - Parms.Point = std::move(Point); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::IgnoreActorWhenMoving(class AActor* Actor, bool bShouldIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IgnoreActorWhenMoving"); - - Params::PrimitiveComponent_IgnoreActorWhenMoving Parms{}; - - Parms.Actor = Actor; - Parms.bShouldIgnore = bShouldIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.IgnoreComponentWhenMoving -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::IgnoreComponentWhenMoving(class UPrimitiveComponent* Component, bool bShouldIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IgnoreComponentWhenMoving"); - - Params::PrimitiveComponent_IgnoreComponentWhenMoving Parms{}; - - Parms.Component = Component; - Parms.bShouldIgnore = bShouldIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.InvalidateLumenSurfaceCache -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::InvalidateLumenSurfaceCache() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "InvalidateLumenSurfaceCache"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.IsAnyRigidBodyAwake -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsAnyRigidBodyAwake() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsAnyRigidBodyAwake"); - - Params::PrimitiveComponent_IsAnyRigidBodyAwake Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_BoxOverlapComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InBoxCentre (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& InBox (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_BoxOverlapComponent(const struct FVector& InBoxCentre, const struct FBox& InBox, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_BoxOverlapComponent"); - - Params::PrimitiveComponent_K2_BoxOverlapComponent Parms{}; - - Parms.InBoxCentre = std::move(InBoxCentre); - Parms.InBox = std::move(InBox); - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_LineTraceComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_LineTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_LineTraceComponent"); - - Params::PrimitiveComponent_K2_LineTraceComponent Parms{}; - - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_SphereOverlapComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InSphereCentre (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InSphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_SphereOverlapComponent(const struct FVector& InSphereCentre, float InSphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_SphereOverlapComponent"); - - Params::PrimitiveComponent_K2_SphereOverlapComponent Parms{}; - - Parms.InSphereCentre = std::move(InSphereCentre); - Parms.InSphereRadius = InSphereRadius; - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_SphereTraceComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistentShowTrace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* HitNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_SphereTraceComponent(const struct FVector& TraceStart, const struct FVector& TraceEnd, float SphereRadius, bool bTraceComplex, bool bShowTrace, bool bPersistentShowTrace, struct FVector* HitLocation, struct FVector* HitNormal, class FName* BoneName, struct FHitResult* OutHit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_SphereTraceComponent"); - - Params::PrimitiveComponent_K2_SphereTraceComponent Parms{}; - - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - Parms.SphereRadius = SphereRadius; - Parms.bTraceComplex = bTraceComplex; - Parms.bShowTrace = bShowTrace; - Parms.bPersistentShowTrace = bPersistentShowTrace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitLocation != nullptr) - *HitLocation = std::move(Parms.HitLocation); - - if (HitNormal != nullptr) - *HitNormal = std::move(Parms.HitNormal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.PutRigidBodyToSleep -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::PutRigidBodyToSleep(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "PutRigidBodyToSleep"); - - Params::PrimitiveComponent_PutRigidBodyToSleep Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAffectDistanceFieldLighting -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewAffectDistanceFieldLighting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAffectDistanceFieldLighting(bool NewAffectDistanceFieldLighting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAffectDistanceFieldLighting"); - - Params::PrimitiveComponent_SetAffectDistanceFieldLighting Parms{}; - - Parms.NewAffectDistanceFieldLighting = NewAffectDistanceFieldLighting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAffectDynamicIndirectLighting -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAffectDynamicIndirectLighting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAffectDynamicIndirectLighting(bool bNewAffectDynamicIndirectLighting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAffectDynamicIndirectLighting"); - - Params::PrimitiveComponent_SetAffectDynamicIndirectLighting Parms{}; - - Parms.bNewAffectDynamicIndirectLighting = bNewAffectDynamicIndirectLighting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAffectIndirectLightingWhileHidden -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewAffectIndirectLightingWhileHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAffectIndirectLightingWhileHidden(bool bNewAffectIndirectLightingWhileHidden) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAffectIndirectLightingWhileHidden"); - - Params::PrimitiveComponent_SetAffectIndirectLightingWhileHidden Parms{}; - - Parms.bNewAffectIndirectLightingWhileHidden = bNewAffectIndirectLightingWhileHidden; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllMassScale -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InMassScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllMassScale(float InMassScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllMassScale"); - - Params::PrimitiveComponent_SetAllMassScale Parms{}; - - Parms.InMassScale = InMassScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInRadians -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllPhysicsLinearVelocity"); - - Params::PrimitiveComponent_SetAllPhysicsLinearVelocity Parms{}; - - Parms.NewVel = std::move(NewVel); - Parms.bAddToCurrent = bAddToCurrent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllUseCCD -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InUseCCD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllUseCCD(bool InUseCCD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllUseCCD"); - - Params::PrimitiveComponent_SetAllUseCCD Parms{}; - - Parms.InUseCCD = InUseCCD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAllUseMACD -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InUseMACD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAllUseMACD(bool InUseMACD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAllUseMACD"); - - Params::PrimitiveComponent_SetAllUseMACD Parms{}; - - Parms.InUseMACD = InUseMACD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetAngularDamping -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetAngularDamping(float InDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetAngularDamping"); - - Params::PrimitiveComponent_SetAngularDamping Parms{}; - - Parms.InDamping = InDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetBoundsScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewBoundsScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetBoundsScale(float NewBoundsScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetBoundsScale"); - - Params::PrimitiveComponent_SetBoundsScale Parms{}; - - Parms.NewBoundsScale = NewBoundsScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastContactShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInCastContactShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastContactShadow(bool bInCastContactShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastContactShadow"); - - Params::PrimitiveComponent_SetCastContactShadow Parms{}; - - Parms.bInCastContactShadow = bInCastContactShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastHiddenShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewCastHiddenShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastHiddenShadow(bool NewCastHiddenShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastHiddenShadow"); - - Params::PrimitiveComponent_SetCastHiddenShadow Parms{}; - - Parms.NewCastHiddenShadow = NewCastHiddenShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastInsetShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInCastInsetShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastInsetShadow(bool bInCastInsetShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastInsetShadow"); - - Params::PrimitiveComponent_SetCastInsetShadow Parms{}; - - Parms.bInCastInsetShadow = bInCastInsetShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCastShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewCastShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCastShadow(bool NewCastShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCastShadow"); - - Params::PrimitiveComponent_SetCastShadow Parms{}; - - Parms.NewCastShadow = NewCastShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCenterOfMass -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& CenterOfMassOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCenterOfMass(const struct FVector& CenterOfMassOffset, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCenterOfMass"); - - Params::PrimitiveComponent_SetCenterOfMass Parms{}; - - Parms.CenterOfMassOffset = std::move(CenterOfMassOffset); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionEnabled -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ECollisionEnabled NewType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionEnabled(ECollisionEnabled NewType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionEnabled"); - - Params::PrimitiveComponent_SetCollisionEnabled Parms{}; - - Parms.NewType = NewType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionObjectType -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionObjectType(ECollisionChannel Channel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionObjectType"); - - Params::PrimitiveComponent_SetCollisionObjectType Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionProfileName -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InCollisionProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionProfileName(class FName InCollisionProfileName, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionProfileName"); - - Params::PrimitiveComponent_SetCollisionProfileName Parms{}; - - Parms.InCollisionProfileName = InCollisionProfileName; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ECollisionResponse NewResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionResponseToAllChannels(ECollisionResponse NewResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionResponseToAllChannels"); - - Params::PrimitiveComponent_SetCollisionResponseToAllChannels Parms{}; - - Parms.NewResponse = NewResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionResponse NewResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCollisionResponseToChannel(ECollisionChannel Channel, ECollisionResponse NewResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCollisionResponseToChannel"); - - Params::PrimitiveComponent_SetCollisionResponseToChannel Parms{}; - - Parms.Channel = Channel; - Parms.NewResponse = NewResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetConstraintMode -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EDOFMode ConstraintMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetConstraintMode(EDOFMode ConstraintMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetConstraintMode"); - - Params::PrimitiveComponent_SetConstraintMode Parms{}; - - Parms.ConstraintMode = ConstraintMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCullDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCullDistance(float NewCullDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCullDistance"); - - Params::PrimitiveComponent_SetCullDistance Parms{}; - - Parms.NewCullDistance = NewCullDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomDepthStencilValue(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomDepthStencilValue"); - - Params::PrimitiveComponent_SetCustomDepthStencilValue Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilWriteMask -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ERendererStencilMask WriteMaskBit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomDepthStencilWriteMask(ERendererStencilMask WriteMaskBit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomDepthStencilWriteMask"); - - Params::PrimitiveComponent_SetCustomDepthStencilWriteMask Parms{}; - - Parms.WriteMaskBit = WriteMaskBit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloat -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataFloat(int32 DataIndex, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataFloat"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataFloat Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector2 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector2"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector2 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector3 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector3"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector3 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector4 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetCustomPrimitiveDataVector4"); - - Params::PrimitiveComponent_SetCustomPrimitiveDataVector4 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloat -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataFloat(int32 DataIndex, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataFloat"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector2 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector2(int32 DataIndex, const struct FVector2D& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector2"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector3 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector3(int32 DataIndex, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector3"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector4 -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 DataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetDefaultCustomPrimitiveDataVector4(int32 DataIndex, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetDefaultCustomPrimitiveDataVector4"); - - Params::PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4 Parms{}; - - Parms.DataIndex = DataIndex; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetEmissiveLightSource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewEmissiveLightSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetEmissiveLightSource(bool NewEmissiveLightSource) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetEmissiveLightSource"); - - Params::PrimitiveComponent_SetEmissiveLightSource Parms{}; - - Parms.NewEmissiveLightSource = NewEmissiveLightSource; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetEnableGravity -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bGravityEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetEnableGravity(bool bGravityEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetEnableGravity"); - - Params::PrimitiveComponent_SetEnableGravity Parms{}; - - Parms.bGravityEnabled = bGravityEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetExcludedFromHLODLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EHLODLevelExclusion HLODLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bExcluded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel, bool bExcluded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetExcludedFromHLODLevel"); - - Params::PrimitiveComponent_SetExcludedFromHLODLevel Parms{}; - - Parms.HLODLevel = HLODLevel; - Parms.bExcluded = bExcluded; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetExcludeForSpecificHLODLevels -// (Final, RequiredAPI, Native, Private, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InExcludeForSpecificHLODLevels (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetExcludeForSpecificHLODLevels(const TArray& InExcludeForSpecificHLODLevels) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetExcludeForSpecificHLODLevels"); - - Params::PrimitiveComponent_SetExcludeForSpecificHLODLevels Parms{}; - - Parms.InExcludeForSpecificHLODLevels = std::move(InExcludeForSpecificHLODLevels); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetExcludeFromLightAttachmentGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInExcludeFromLightAttachmentGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetExcludeFromLightAttachmentGroup(bool bInExcludeFromLightAttachmentGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetExcludeFromLightAttachmentGroup"); - - Params::PrimitiveComponent_SetExcludeFromLightAttachmentGroup Parms{}; - - Parms.bInExcludeFromLightAttachmentGroup = bInExcludeFromLightAttachmentGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetFirstPersonPrimitiveType -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EFirstPersonPrimitiveType Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetFirstPersonPrimitiveType(EFirstPersonPrimitiveType Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetFirstPersonPrimitiveType"); - - Params::PrimitiveComponent_SetFirstPersonPrimitiveType Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetGenerateOverlapEvents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInGenerateOverlapEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetGenerateOverlapEvents(bool bInGenerateOverlapEvents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetGenerateOverlapEvents"); - - Params::PrimitiveComponent_SetGenerateOverlapEvents Parms{}; - - Parms.bInGenerateOverlapEvents = bInGenerateOverlapEvents; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetHiddenInSceneCapture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetHiddenInSceneCapture(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetHiddenInSceneCapture"); - - Params::PrimitiveComponent_SetHiddenInSceneCapture Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetHoldout -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHoldout (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetHoldout(bool bNewHoldout) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetHoldout"); - - Params::PrimitiveComponent_SetHoldout Parms{}; - - Parms.bNewHoldout = bNewHoldout; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetIgnoreBoundsForEditorFocus -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetIgnoreBoundsForEditorFocus(bool bIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetIgnoreBoundsForEditorFocus"); - - Params::PrimitiveComponent_SetIgnoreBoundsForEditorFocus Parms{}; - - Parms.bIgnore = bIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLightAttachmentsAsGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInLightAttachmentsAsGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLightAttachmentsAsGroup(bool bInLightAttachmentsAsGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLightAttachmentsAsGroup"); - - Params::PrimitiveComponent_SetLightAttachmentsAsGroup Parms{}; - - Parms.bInLightAttachmentsAsGroup = bInLightAttachmentsAsGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLightingChannels -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bChannel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLightingChannels"); - - Params::PrimitiveComponent_SetLightingChannels Parms{}; - - Parms.bChannel0 = bChannel0; - Parms.bChannel1 = bChannel1; - Parms.bChannel2 = bChannel2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetLinearDamping -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetLinearDamping(float InDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetLinearDamping"); - - Params::PrimitiveComponent_SetLinearDamping Parms{}; - - Parms.InDamping = InDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMassOverrideInKg -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MassInKg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOverrideMass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMassOverrideInKg(class FName BoneName, float MassInKg, bool bOverrideMass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMassOverrideInKg"); - - Params::PrimitiveComponent_SetMassOverrideInKg Parms{}; - - Parms.BoneName = BoneName; - Parms.MassInKg = MassInKg; - Parms.bOverrideMass = bOverrideMass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMassScale -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMassScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMassScale(class FName BoneName, float InMassScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMassScale"); - - Params::PrimitiveComponent_SetMassScale Parms{}; - - Parms.BoneName = BoneName; - Parms.InMassScale = InMassScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMaterial -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMaterial(int32 ElementIndex, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMaterial"); - - Params::PrimitiveComponent_SetMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMaterialByName -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMaterialByName(class FName MaterialSlotName, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMaterialByName"); - - Params::PrimitiveComponent_SetMaterialByName Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetMaxDepenetrationVelocity -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InMaxDepenetrationVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetMaxDepenetrationVelocity(class FName BoneName, float InMaxDepenetrationVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetMaxDepenetrationVelocity"); - - Params::PrimitiveComponent_SetMaxDepenetrationVelocity Parms{}; - - Parms.BoneName = BoneName; - Parms.InMaxDepenetrationVelocity = InMaxDepenetrationVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetNotifyRigidBodyCollision"); - - Params::PrimitiveComponent_SetNotifyRigidBodyCollision Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetOnlyOwnerSee -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewOnlyOwnerSee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetOnlyOwnerSee(bool bNewOnlyOwnerSee) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetOnlyOwnerSee"); - - Params::PrimitiveComponent_SetOnlyOwnerSee Parms{}; - - Parms.bNewOnlyOwnerSee = bNewOnlyOwnerSee; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetOwnerNoSee -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewOwnerNoSee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetOwnerNoSee(bool bNewOwnerNoSee) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetOwnerNoSee"); - - Params::PrimitiveComponent_SetOwnerNoSee Parms{}; - - Parms.bNewOwnerNoSee = bNewOwnerNoSee; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsAngularVelocityInDegrees(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetPhysicsAngularVelocityInDegrees Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInRadians -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsAngularVelocityInRadians(const struct FVector& NewAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetPhysicsAngularVelocityInRadians Parms{}; - - Parms.NewAngVel = std::move(NewAngVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsLinearVelocity(const struct FVector& NewVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsLinearVelocity"); - - Params::PrimitiveComponent_SetPhysicsLinearVelocity Parms{}; - - Parms.NewVel = std::move(NewVel); - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInDegrees -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewMaxAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsMaxAngularVelocityInDegrees(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsMaxAngularVelocityInDegrees"); - - Params::PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees Parms{}; - - Parms.NewMaxAngVel = NewMaxAngVel; - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInRadians -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewMaxAngVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysicsMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAddToCurrent, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysicsMaxAngularVelocityInRadians"); - - Params::PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians Parms{}; - - Parms.NewMaxAngVel = NewMaxAngVel; - Parms.bAddToCurrent = bAddToCurrent; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetPhysMaterialOverride -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPhysicalMaterial* NewPhysMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetPhysMaterialOverride(class UPhysicalMaterial* NewPhysMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetPhysMaterialOverride"); - - Params::PrimitiveComponent_SetPhysMaterialOverride Parms{}; - - Parms.NewPhysMaterial = NewPhysMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetReceivesDecals -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewReceivesDecals (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetReceivesDecals(bool bNewReceivesDecals) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetReceivesDecals"); - - Params::PrimitiveComponent_SetReceivesDecals Parms{}; - - Parms.bNewReceivesDecals = bNewReceivesDecals; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetRenderCustomDepth -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetRenderCustomDepth(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetRenderCustomDepth"); - - Params::PrimitiveComponent_SetRenderCustomDepth Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetRenderInDepthPass -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetRenderInDepthPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetRenderInDepthPass"); - - Params::PrimitiveComponent_SetRenderInDepthPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetRenderInMainPass -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetRenderInMainPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetRenderInMainPass"); - - Params::PrimitiveComponent_SetRenderInMainPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetScalarParameterForCustomPrimitiveData -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetScalarParameterForCustomPrimitiveData(class FName ParameterName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetScalarParameterForCustomPrimitiveData"); - - Params::PrimitiveComponent_SetScalarParameterForCustomPrimitiveData Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetScalarParameterForDefaultCustomPrimitiveData -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetScalarParameterForDefaultCustomPrimitiveData(class FName ParameterName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetScalarParameterForDefaultCustomPrimitiveData"); - - Params::PrimitiveComponent_SetScalarParameterForDefaultCustomPrimitiveData Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetSimulatePhysics -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetSimulatePhysics(bool bSimulate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetSimulatePhysics"); - - Params::PrimitiveComponent_SetSimulatePhysics Parms{}; - - Parms.bSimulate = bSimulate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetSingleSampleShadowFromStationaryLights -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewSingleSampleShadowFromStationaryLights (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetSingleSampleShadowFromStationaryLights(bool bNewSingleSampleShadowFromStationaryLights) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetSingleSampleShadowFromStationaryLights"); - - Params::PrimitiveComponent_SetSingleSampleShadowFromStationaryLights Parms{}; - - Parms.bNewSingleSampleShadowFromStationaryLights = bNewSingleSampleShadowFromStationaryLights; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetStaticWhenNotMoveable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInStaticWhenNotMoveable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetStaticWhenNotMoveable(bool bInStaticWhenNotMoveable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetStaticWhenNotMoveable"); - - Params::PrimitiveComponent_SetStaticWhenNotMoveable Parms{}; - - Parms.bInStaticWhenNotMoveable = bInStaticWhenNotMoveable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetTranslucencySortDistanceOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewTranslucencySortDistanceOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetTranslucencySortDistanceOffset(float NewTranslucencySortDistanceOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetTranslucencySortDistanceOffset"); - - Params::PrimitiveComponent_SetTranslucencySortDistanceOffset Parms{}; - - Parms.NewTranslucencySortDistanceOffset = NewTranslucencySortDistanceOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetTranslucentSortPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewTranslucentSortPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetTranslucentSortPriority(int32 NewTranslucentSortPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetTranslucentSortPriority"); - - Params::PrimitiveComponent_SetTranslucentSortPriority Parms{}; - - Parms.NewTranslucentSortPriority = NewTranslucentSortPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetUpdateKinematicFromSimulation -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bUpdateKinematicFromSimulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetUpdateKinematicFromSimulation(bool bUpdateKinematicFromSimulation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetUpdateKinematicFromSimulation"); - - Params::PrimitiveComponent_SetUpdateKinematicFromSimulation Parms{}; - - Parms.bUpdateKinematicFromSimulation = bUpdateKinematicFromSimulation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetUseCCD -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InUseCCD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetUseCCD(bool InUseCCD, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetUseCCD"); - - Params::PrimitiveComponent_SetUseCCD Parms{}; - - Parms.InUseCCD = InUseCCD; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetUseMACD -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InUseMACD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetUseMACD(bool InUseMACD, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetUseMACD"); - - Params::PrimitiveComponent_SetUseMACD Parms{}; - - Parms.InUseMACD = InUseMACD; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVectorParameterForCustomPrimitiveData -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVectorParameterForCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVectorParameterForCustomPrimitiveData"); - - Params::PrimitiveComponent_SetVectorParameterForCustomPrimitiveData Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVectorParameterForDefaultCustomPrimitiveData -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVectorParameterForDefaultCustomPrimitiveData(class FName ParameterName, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVectorParameterForDefaultCustomPrimitiveData"); - - Params::PrimitiveComponent_SetVectorParameterForDefaultCustomPrimitiveData Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInRayTracing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewVisibleInRayTracing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInRayTracing(bool bNewVisibleInRayTracing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInRayTracing"); - - Params::PrimitiveComponent_SetVisibleInRayTracing Parms{}; - - Parms.bNewVisibleInRayTracing = bNewVisibleInRayTracing; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetVisibleInSceneCaptureOnly -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetVisibleInSceneCaptureOnly(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetVisibleInSceneCaptureOnly"); - - Params::PrimitiveComponent_SetVisibleInSceneCaptureOnly Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FWalkableSlopeOverride& NewOverride (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::SetWalkableSlopeOverride(const struct FWalkableSlopeOverride& NewOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "SetWalkableSlopeOverride"); - - Params::PrimitiveComponent_SetWalkableSlopeOverride Parms{}; - - Parms.NewOverride = std::move(NewOverride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.WakeAllRigidBodies -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UPrimitiveComponent::WakeAllRigidBodies() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WakeAllRigidBodies"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.WakeRigidBody -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::WakeRigidBody(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WakeRigidBody"); - - Params::PrimitiveComponent_WakeRigidBody Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PrimitiveComponent.AllowHLODLevelsExclusion -// (Final, Native, Private, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::AllowHLODLevelsExclusion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "AllowHLODLevelsExclusion"); - - Params::PrimitiveComponent_AllowHLODLevelsExclusion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.CanCharacterStepUp -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* Pawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::CanCharacterStepUp(class APawn* Pawn) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "CanCharacterStepUp"); - - Params::PrimitiveComponent_CanCharacterStepUp Parms{}; - - Parms.Pawn = Pawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetAngularDamping -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetAngularDamping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetAngularDamping"); - - Params::PrimitiveComponent_GetAngularDamping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetBodyInstanceAsyncPhysicsTickHandle -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bGetWelded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBodyInstanceAsyncPhysicsTickHandleReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FBodyInstanceAsyncPhysicsTickHandle UPrimitiveComponent::GetBodyInstanceAsyncPhysicsTickHandle(class FName BoneName, bool bGetWelded, int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetBodyInstanceAsyncPhysicsTickHandle"); - - Params::PrimitiveComponent_GetBodyInstanceAsyncPhysicsTickHandle Parms{}; - - Parms.BoneName = BoneName; - Parms.bGetWelded = bGetWelded; - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCenterOfMass -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetCenterOfMass(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCenterOfMass"); - - Params::PrimitiveComponent_GetCenterOfMass Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetClosestPointOnCollision -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Point (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutPointOnBody (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetClosestPointOnCollision(const struct FVector& Point, struct FVector* OutPointOnBody, class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetClosestPointOnCollision"); - - Params::PrimitiveComponent_GetClosestPointOnCollision Parms{}; - - Parms.Point = std::move(Point); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPointOnBody != nullptr) - *OutPointOnBody = std::move(Parms.OutPointOnBody); - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionEnabled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionEnabled ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionEnabled UPrimitiveComponent::GetCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionEnabled"); - - Params::PrimitiveComponent_GetCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionObjectType -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionChannel UPrimitiveComponent::GetCollisionObjectType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionObjectType"); - - Params::PrimitiveComponent_GetCollisionObjectType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionProfileName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UPrimitiveComponent::GetCollisionProfileName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionProfileName"); - - Params::PrimitiveComponent_GetCollisionProfileName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionResponse ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ECollisionResponse UPrimitiveComponent::GetCollisionResponseToChannel(ECollisionChannel Channel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCollisionResponseToChannel"); - - Params::PrimitiveComponent_GetCollisionResponseToChannel Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForScalarParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPrimitiveComponent::GetCustomPrimitiveDataIndexForScalarParameter(class FName ParameterName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCustomPrimitiveDataIndexForScalarParameter"); - - Params::PrimitiveComponent_GetCustomPrimitiveDataIndexForScalarParameter Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForVectorParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPrimitiveComponent::GetCustomPrimitiveDataIndexForVectorParameter(class FName ParameterName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetCustomPrimitiveDataIndexForVectorParameter"); - - Params::PrimitiveComponent_GetCustomPrimitiveDataIndexForVectorParameter Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetExcludeForSpecificHLODLevels -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::GetExcludeForSpecificHLODLevels() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetExcludeForSpecificHLODLevels"); - - Params::PrimitiveComponent_GetExcludeForSpecificHLODLevels Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetGenerateOverlapEvents -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::GetGenerateOverlapEvents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetGenerateOverlapEvents"); - - Params::PrimitiveComponent_GetGenerateOverlapEvents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetIgnoreBoundsForEditorFocus -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::GetIgnoreBoundsForEditorFocus() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetIgnoreBoundsForEditorFocus"); - - Params::PrimitiveComponent_GetIgnoreBoundsForEditorFocus Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetInertiaTensor -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetInertiaTensor(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetInertiaTensor"); - - Params::PrimitiveComponent_GetInertiaTensor Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetLinearDamping -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetLinearDamping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetLinearDamping"); - - Params::PrimitiveComponent_GetLinearDamping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMass -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetMass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMass"); - - Params::PrimitiveComponent_GetMass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMassScale -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPrimitiveComponent::GetMassScale(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMassScale"); - - Params::PrimitiveComponent_GetMassScale Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterial -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UPrimitiveComponent::GetMaterial(int32 ElementIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterial"); - - Params::PrimitiveComponent_GetMaterial Parms{}; - - Parms.ElementIndex = ElementIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterialByName -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UPrimitiveComponent::GetMaterialByName(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterialByName"); - - Params::PrimitiveComponent_GetMaterialByName Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterialFromCollisionFaceIndex -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 FaceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* SectionIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UPrimitiveComponent::GetMaterialFromCollisionFaceIndex(int32 FaceIndex, int32* SectionIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterialFromCollisionFaceIndex"); - - Params::PrimitiveComponent_GetMaterialFromCollisionFaceIndex Parms{}; - - Parms.FaceIndex = FaceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SectionIndex != nullptr) - *SectionIndex = Parms.SectionIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterialIndex -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPrimitiveComponent::GetMaterialIndex(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterialIndex"); - - Params::PrimitiveComponent_GetMaterialIndex Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetMaterialSlotNames -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPrimitiveComponent::GetMaterialSlotNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetMaterialSlotNames"); - - Params::PrimitiveComponent_GetMaterialSlotNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetNumMaterials -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPrimitiveComponent::GetNumMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetNumMaterials"); - - Params::PrimitiveComponent_GetNumMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetOverlappingActors -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TSubclassOf ClassFilter (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetOverlappingActors"); - - Params::PrimitiveComponent_GetOverlappingActors Parms{}; - - Parms.ClassFilter = ClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingActors != nullptr) - *OverlappingActors = std::move(Parms.OverlappingActors); -} - - -// Function Engine.PrimitiveComponent.GetOverlappingComponents -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutOverlappingComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UPrimitiveComponent::GetOverlappingComponents(TArray* OutOverlappingComponents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetOverlappingComponents"); - - Params::PrimitiveComponent_GetOverlappingComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutOverlappingComponents != nullptr) - *OutOverlappingComponents = std::move(Parms.OutOverlappingComponents); -} - - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInDegrees -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsAngularVelocityInDegrees(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsAngularVelocityInDegrees"); - - Params::PrimitiveComponent_GetPhysicsAngularVelocityInDegrees Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInRadians -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::GetPhysicsAngularVelocityInRadians(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetPhysicsAngularVelocityInRadians"); - - Params::PrimitiveComponent_GetPhysicsAngularVelocityInRadians Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetStaticWhenNotMoveable -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::GetStaticWhenNotMoveable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetStaticWhenNotMoveable"); - - Params::PrimitiveComponent_GetStaticWhenNotMoveable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetUpdateKinematicFromSimulation -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::GetUpdateKinematicFromSimulation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetUpdateKinematicFromSimulation"); - - Params::PrimitiveComponent_GetUpdateKinematicFromSimulation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FWalkableSlopeOverride ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -const struct FWalkableSlopeOverride UPrimitiveComponent::GetWalkableSlopeOverride() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "GetWalkableSlopeOverride"); - - Params::PrimitiveComponent_GetWalkableSlopeOverride Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsExcludedFromHLODLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EHLODLevelExclusion HLODLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsExcludedFromHLODLevel(EHLODLevelExclusion HLODLevel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsExcludedFromHLODLevel"); - - Params::PrimitiveComponent_IsExcludedFromHLODLevel Parms{}; - - Parms.HLODLevel = HLODLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsGravityEnabled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsGravityEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsGravityEnabled"); - - Params::PrimitiveComponent_IsGravityEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsMaterialSlotNameValid -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsMaterialSlotNameValid(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsMaterialSlotNameValid"); - - Params::PrimitiveComponent_IsMaterialSlotNameValid Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsOverlappingActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsOverlappingActor(const class AActor* Other) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsOverlappingActor"); - - Params::PrimitiveComponent_IsOverlappingActor Parms{}; - - Parms.Other = Other; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.IsOverlappingComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UPrimitiveComponent* OtherComp (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::IsOverlappingComponent(const class UPrimitiveComponent* OtherComp) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "IsOverlappingComponent"); - - Params::PrimitiveComponent_IsOverlappingComponent Parms{}; - - Parms.OtherComp = OtherComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsPhysicsCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsPhysicsCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsPhysicsCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::K2_IsQueryCollisionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "K2_IsQueryCollisionEnabled"); - - Params::PrimitiveComponent_K2_IsQueryCollisionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InputVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPrimitiveComponent::ScaleByMomentOfInertia(const struct FVector& InputVector, class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "ScaleByMomentOfInertia"); - - Params::PrimitiveComponent_ScaleByMomentOfInertia Parms{}; - - Parms.InputVector = std::move(InputVector); - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PrimitiveComponent.WasRecentlyRendered -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPrimitiveComponent::WasRecentlyRendered(float Tolerance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PrimitiveComponent", "WasRecentlyRendered"); - - Params::PrimitiveComponent_WasRecentlyRendered Parms{}; - - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.PrestreamMeshLODs -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMeshComponent::PrestreamMeshLODs(float Seconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "PrestreamMeshLODs"); - - Params::MeshComponent_PrestreamMeshLODs Parms{}; - - Parms.Seconds = Seconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.PrestreamTextures -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrioritizeCharacterTextures (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::PrestreamTextures(float Seconds, bool bPrioritizeCharacterTextures, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "PrestreamTextures"); - - Params::MeshComponent_PrestreamTextures Parms{}; - - Parms.Seconds = Seconds; - Parms.bPrioritizeCharacterTextures = bPrioritizeCharacterTextures; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetColorParameterValueOnMaterials -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetColorParameterValueOnMaterials(const class FName ParameterName, const struct FLinearColor& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetColorParameterValueOnMaterials"); - - Params::MeshComponent_SetColorParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetLinearColorParameterValueOnMaterials -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetLinearColorParameterValueOnMaterials(const class FName ParameterName, const struct FLinearColor& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetLinearColorParameterValueOnMaterials"); - - Params::MeshComponent_SetLinearColorParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetOverlayMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewOverlayMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetOverlayMaterial"); - - Params::MeshComponent_SetOverlayMaterial Parms{}; - - Parms.NewOverlayMaterial = NewOverlayMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetOverlayMaterialMaxDrawDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InMaxDrawDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetOverlayMaterialMaxDrawDistance"); - - Params::MeshComponent_SetOverlayMaterialMaxDrawDistance Parms{}; - - Parms.InMaxDrawDistance = InMaxDrawDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetScalarParameterValueOnMaterials(const class FName ParameterName, const float ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetScalarParameterValueOnMaterials"); - - Params::MeshComponent_SetScalarParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = ParameterValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName ParameterName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ParameterValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshComponent::SetVectorParameterValueOnMaterials(const class FName ParameterName, const struct FVector& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "SetVectorParameterValueOnMaterials"); - - Params::MeshComponent_SetVectorParameterValueOnMaterials Parms{}; - - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshComponent.GetMaterials -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMeshComponent::GetMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetMaterials"); - - Params::MeshComponent_GetMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.GetOverlayMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UMeshComponent::GetOverlayMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetOverlayMaterial"); - - Params::MeshComponent_GetOverlayMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshComponent.GetOverlayMaterialMaxDrawDistance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMeshComponent::GetOverlayMaterialMaxDrawDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MeshComponent", "GetOverlayMaterialMaxDrawDistance"); - - Params::MeshComponent_GetOverlayMaterialMaxDrawDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName TemplateName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UObject* ComponentTemplateContext (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDeferredFinish (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::AddComponent(class FName TemplateName, bool bManualAttachment, const struct FTransform& RelativeTransform, const class UObject* ComponentTemplateContext, bool bDeferredFinish) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddComponent"); - - Params::Actor_AddComponent Parms{}; - - Parms.TemplateName = TemplateName; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - Parms.ComponentTemplateContext = ComponentTemplateContext; - Parms.bDeferredFinish = bDeferredFinish; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddComponentByClass -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDeferredFinish (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::AddComponentByClass(TSubclassOf Class_0, bool bManualAttachment, const struct FTransform& RelativeTransform, bool bDeferredFinish) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddComponentByClass"); - - Params::Actor_AddComponentByClass Parms{}; - - Parms.Class_0 = Class_0; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - Parms.bDeferredFinish = bDeferredFinish; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.AddTickPrerequisiteActor -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::AddTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddTickPrerequisiteActor"); - - Params::Actor_AddTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.AddTickPrerequisiteComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::AddTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "AddTickPrerequisiteComponent"); - - Params::Actor_AddTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.CreateInputComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InputComponentToCreate (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::CreateInputComponent(TSubclassOf InputComponentToCreate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "CreateInputComponent"); - - Params::Actor_CreateInputComponent Parms{}; - - Parms.InputComponentToCreate = InputComponentToCreate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.DetachRootComponentFromParent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bMaintainWorldPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::DetachRootComponentFromParent(bool bMaintainWorldPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "DetachRootComponentFromParent"); - - Params::Actor_DetachRootComponentFromParent Parms{}; - - Parms.bMaintainWorldPosition = bMaintainWorldPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.DisableInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::DisableInput(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "DisableInput"); - - Params::Actor_DisableInput Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.EnableInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::EnableInput(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "EnableInput"); - - Params::Actor_EnableInput Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.FinishAddComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UActorComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bManualAttachment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::FinishAddComponent(class UActorComponent* Component, bool bManualAttachment, const struct FTransform& RelativeTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "FinishAddComponent"); - - Params::Actor_FinishAddComponent Parms{}; - - Parms.Component = Component; - Parms.bManualAttachment = bManualAttachment; - Parms.RelativeTransform = std::move(RelativeTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.FlushNetDormancy -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) - -void AActor::FlushNetDormancy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "FlushNetDormancy"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.ForceNetUpdate -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AActor::ForceNetUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ForceNetUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.GetPhysicsReplicationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EPhysicsReplicationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPhysicsReplicationMode AActor::GetPhysicsReplicationMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetPhysicsReplicationMode"); - - Params::Actor_GetPhysicsReplicationMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetTickableWhenPaused -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::GetTickableWhenPaused() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetTickableWhenPaused"); - - Params::Actor_GetTickableWhenPaused Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_AddActorLocalOffset -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalOffset"); - - Params::Actor_K2_AddActorLocalOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorLocalRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalRotation"); - - Params::Actor_K2_AddActorLocalRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorLocalTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorLocalTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorLocalTransform"); - - Params::Actor_K2_AddActorLocalTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldOffset -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DeltaLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldOffset(const struct FVector& DeltaLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldOffset"); - - Params::Actor_K2_AddActorWorldOffset Parms{}; - - Parms.DeltaLocation = std::move(DeltaLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& DeltaRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldRotation(const struct FRotator& DeltaRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldRotation"); - - Params::Actor_K2_AddActorWorldRotation Parms{}; - - Parms.DeltaRotation = std::move(DeltaRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldTransform(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldTransform"); - - Params::Actor_K2_AddActorWorldTransform Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AddActorWorldTransformKeepScale -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& DeltaTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AddActorWorldTransformKeepScale(const struct FTransform& DeltaTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AddActorWorldTransformKeepScale"); - - Params::Actor_K2_AddActorWorldTransformKeepScale Parms{}; - - Parms.DeltaTransform = std::move(DeltaTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_AttachRootComponentTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* InParent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachLocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachRootComponentTo(class USceneComponent* InParent, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachRootComponentTo"); - - Params::Actor_K2_AttachRootComponentTo Parms{}; - - Parms.InParent = InParent; - Parms.InSocketName = InSocketName; - Parms.AttachLocationType = AttachLocationType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_AttachRootComponentToActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InParentActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation AttachLocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_AttachRootComponentToActor(class AActor* InParentActor, class FName InSocketName, EAttachLocation AttachLocationType, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachRootComponentToActor"); - - Params::Actor_K2_AttachRootComponentToActor Parms{}; - - Parms.InParentActor = InParentActor; - Parms.InSocketName = InSocketName; - Parms.AttachLocationType = AttachLocationType; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_AttachToActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* ParentActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_AttachToActor(class AActor* ParentActor, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachToActor"); - - Params::Actor_K2_AttachToActor Parms{}; - - Parms.ParentActor = ParentActor; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_AttachToComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWeldSimulatedBodies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_AttachToComponent(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule, bool bWeldSimulatedBodies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_AttachToComponent"); - - Params::Actor_K2_AttachToComponent Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - Parms.bWeldSimulatedBodies = bWeldSimulatedBodies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_DestroyActor -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AActor::K2_DestroyActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_DestroyActor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_DetachFromActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EDetachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDetachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_DetachFromActor(EDetachmentRule LocationRule, EDetachmentRule RotationRule, EDetachmentRule ScaleRule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_DetachFromActor"); - - Params::Actor_K2_DetachFromActor Parms{}; - - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.K2_OnBecomeViewTarget -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* PC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_OnBecomeViewTarget(class APlayerController* PC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnBecomeViewTarget"); - - Params::Actor_K2_OnBecomeViewTarget Parms{}; - - Parms.PC = PC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.K2_OnEndViewTarget -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* PC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_OnEndViewTarget(class APlayerController* PC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnEndViewTarget"); - - Params::Actor_K2_OnEndViewTarget Parms{}; - - Parms.PC = PC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.K2_OnReset -// (RequiredAPI, Event, Public, BlueprintEvent) - -void AActor::K2_OnReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_OnReset"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.K2_SetActorLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorLocation(const struct FVector& NewLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorLocation"); - - Params::Actor_K2_SetActorLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorLocationAndRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorLocationAndRotation"); - - Params::Actor_K2_SetActorLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorRelativeLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeLocation(const struct FVector& NewRelativeLocation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeLocation"); - - Params::Actor_K2_SetActorRelativeLocation Parms{}; - - Parms.NewRelativeLocation = std::move(NewRelativeLocation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRelativeRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeRotation(const struct FRotator& NewRelativeRotation, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeRotation"); - - Params::Actor_K2_SetActorRelativeRotation Parms{}; - - Parms.NewRelativeRotation = std::move(NewRelativeRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRelativeTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewRelativeTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::K2_SetActorRelativeTransform(const struct FTransform& NewRelativeTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRelativeTransform"); - - Params::Actor_K2_SetActorRelativeTransform Parms{}; - - Parms.NewRelativeTransform = std::move(NewRelativeTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); -} - - -// Function Engine.Actor.K2_SetActorRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bTeleportPhysics (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorRotation(const struct FRotator& NewRotation, bool bTeleportPhysics) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorRotation"); - - Params::Actor_K2_SetActorRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bTeleportPhysics = bTeleportPhysics; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_SetActorTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* SweepHitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_SetActorTransform(const struct FTransform& NewTransform, bool bSweep, struct FHitResult* SweepHitResult, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_SetActorTransform"); - - Params::Actor_K2_SetActorTransform Parms{}; - - Parms.NewTransform = std::move(NewTransform); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SweepHitResult != nullptr) - *SweepHitResult = std::move(Parms.SweepHitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_TeleportTo -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& DestLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& DestRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::K2_TeleportTo(const struct FVector& DestLocation, const struct FRotator& DestRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_TeleportTo"); - - Params::Actor_K2_TeleportTo Parms{}; - - Parms.DestLocation = std::move(DestLocation); - Parms.DestRotation = std::move(DestRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.MakeNoise -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* NoiseInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::MakeNoise(float Loudness, class APawn* NoiseInstigator, const struct FVector& NoiseLocation, float MaxRange, class FName Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "MakeNoise"); - - Params::Actor_MakeNoise Parms{}; - - Parms.Loudness = Loudness; - Parms.NoiseInstigator = NoiseInstigator; - Parms.NoiseLocation = std::move(NoiseLocation); - Parms.MaxRange = MaxRange; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_AttachmentReplication -// (RequiredAPI, Native, Public) - -void AActor::OnRep_AttachmentReplication() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_AttachmentReplication"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_Instigator -// (RequiredAPI, Native, Public) - -void AActor::OnRep_Instigator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_Instigator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_Owner -// (RequiredAPI, Native, Protected) - -void AActor::OnRep_Owner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_Owner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_ReplicatedMovement -// (RequiredAPI, Native, Public) - -void AActor::OnRep_ReplicatedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_ReplicatedMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.OnRep_ReplicateMovement -// (RequiredAPI, Native, Public) - -void AActor::OnRep_ReplicateMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "OnRep_ReplicateMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.PrestreamTextures -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableStreaming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::PrestreamTextures(float Seconds, bool bEnableStreaming, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "PrestreamTextures"); - - Params::Actor_PrestreamTextures Parms{}; - - Parms.Seconds = Seconds; - Parms.bEnableStreaming = bEnableStreaming; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.ReceiveActorBeginCursorOver -// (RequiredAPI, Event, Public, BlueprintEvent) - -void AActor::ReceiveActorBeginCursorOver() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorBeginCursorOver"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveActorBeginOverlap -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorBeginOverlap(class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorBeginOverlap"); - - Params::Actor_ReceiveActorBeginOverlap Parms{}; - - Parms.OtherActor = OtherActor; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorEndCursorOver -// (RequiredAPI, Event, Public, BlueprintEvent) - -void AActor::ReceiveActorEndCursorOver() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorEndCursorOver"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveActorEndOverlap -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* OtherActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorEndOverlap(class AActor* OtherActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorEndOverlap"); - - Params::Actor_ReceiveActorEndOverlap Parms{}; - - Parms.OtherActor = OtherActor; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnClicked -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const struct FKey& ButtonPressed (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnClicked(const struct FKey& ButtonPressed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnClicked"); - - Params::Actor_ReceiveActorOnClicked Parms{}; - - Parms.ButtonPressed = std::move(ButtonPressed); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchBegin -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchBegin(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchBegin"); - - Params::Actor_ReceiveActorOnInputTouchBegin Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchEnd -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchEnd(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchEnd"); - - Params::Actor_ReceiveActorOnInputTouchEnd Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchEnter -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchEnter(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchEnter"); - - Params::Actor_ReceiveActorOnInputTouchEnter Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnInputTouchLeave -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const ETouchIndex FingerIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnInputTouchLeave(const ETouchIndex FingerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnInputTouchLeave"); - - Params::Actor_ReceiveActorOnInputTouchLeave Parms{}; - - Parms.FingerIndex = FingerIndex; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveActorOnReleased -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// const struct FKey& ButtonReleased (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveActorOnReleased(const struct FKey& ButtonReleased) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveActorOnReleased"); - - Params::Actor_ReceiveActorOnReleased Parms{}; - - Parms.ButtonReleased = std::move(ButtonReleased); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveAnyDamage -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveAnyDamage(float Damage, const class UDamageType* DamageType, class AController* InstigatedBy, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveAnyDamage"); - - Params::Actor_ReceiveAnyDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveAsyncPhysicsTick -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveAsyncPhysicsTick"); - - Params::Actor_ReceiveAsyncPhysicsTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - Parms.SimSeconds = SimSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveBeginPlay -// (RequiredAPI, Event, Protected, BlueprintEvent) - -void AActor::ReceiveBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveDestroyed -// (RequiredAPI, Event, Public, BlueprintEvent) - -void AActor::ReceiveDestroyed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveDestroyed"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ReceiveEndPlay -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveEndPlay(EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveEndPlay"); - - Params::Actor_ReceiveEndPlay Parms{}; - - Parms.EndPlayReason = EndPlayReason; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveHit -// (RequiredAPI, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class UPrimitiveComponent* MyComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Other (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelfMoved (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveHit"); - - Params::Actor_ReceiveHit Parms{}; - - Parms.MyComp = MyComp; - Parms.Other = Other; - Parms.OtherComp = OtherComp; - Parms.bSelfMoved = bSelfMoved; - Parms.HitLocation = std::move(HitLocation); - Parms.HitNormal = std::move(HitNormal); - Parms.NormalImpulse = std::move(NormalImpulse); - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceivePointDamage -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ShotFromDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::ReceivePointDamage(float Damage, const class UDamageType* DamageType, const struct FVector& HitLocation, const struct FVector& HitNormal, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, class AController* InstigatedBy, class AActor* DamageCauser, const struct FHitResult& HitInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceivePointDamage"); - - Params::Actor_ReceivePointDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.HitLocation = std::move(HitLocation); - Parms.HitNormal = std::move(HitNormal); - Parms.HitComponent = HitComponent; - Parms.BoneName = BoneName; - Parms.ShotFromDirection = std::move(ShotFromDirection); - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - Parms.HitInfo = std::move(HitInfo); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveRadialDamage -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float DamageReceived (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* InstigatedBy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveRadialDamage(float DamageReceived, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveRadialDamage"); - - Params::Actor_ReceiveRadialDamage Parms{}; - - Parms.DamageReceived = DamageReceived; - Parms.DamageType = DamageType; - Parms.Origin = std::move(Origin); - Parms.HitInfo = std::move(HitInfo); - Parms.InstigatedBy = InstigatedBy; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.ReceiveTick -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::ReceiveTick(float DeltaSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ReceiveTick"); - - Params::Actor_ReceiveTick Parms{}; - - Parms.DeltaSeconds = DeltaSeconds; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Actor.RemoveTickPrerequisiteActor -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* PrerequisiteActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::RemoveTickPrerequisiteActor(class AActor* PrerequisiteActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "RemoveTickPrerequisiteActor"); - - Params::Actor_RemoveTickPrerequisiteActor Parms{}; - - Parms.PrerequisiteActor = PrerequisiteActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.RemoveTickPrerequisiteComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UActorComponent* PrerequisiteComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::RemoveTickPrerequisiteComponent(class UActorComponent* PrerequisiteComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "RemoveTickPrerequisiteComponent"); - - Params::Actor_RemoveTickPrerequisiteComponent Parms{}; - - Parms.PrerequisiteComponent = PrerequisiteComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorEnableCollision -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewActorEnableCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorEnableCollision(bool bNewActorEnableCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorEnableCollision"); - - Params::Actor_SetActorEnableCollision Parms{}; - - Parms.bNewActorEnableCollision = bNewActorEnableCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorHiddenInGame -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHidden (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorHiddenInGame(bool bNewHidden) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorHiddenInGame"); - - Params::Actor_SetActorHiddenInGame Parms{}; - - Parms.bNewHidden = bNewHidden; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorRelativeScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewRelativeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorRelativeScale3D(const struct FVector& NewRelativeScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorRelativeScale3D"); - - Params::Actor_SetActorRelativeScale3D Parms{}; - - Parms.NewRelativeScale = std::move(NewRelativeScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorScale3D(const struct FVector& NewScale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorScale3D"); - - Params::Actor_SetActorScale3D Parms{}; - - Parms.NewScale3D = std::move(NewScale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorTickEnabled -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorTickEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorTickEnabled"); - - Params::Actor_SetActorTickEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetActorTickInterval -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float TickInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetActorTickInterval(float TickInterval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetActorTickInterval"); - - Params::Actor_SetActorTickInterval Parms{}; - - Parms.TickInterval = TickInterval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetAutoDestroyWhenFinished -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetAutoDestroyWhenFinished(bool bVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetAutoDestroyWhenFinished"); - - Params::Actor_SetAutoDestroyWhenFinished Parms{}; - - Parms.bVal = bVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetLifeSpan -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InLifespan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetLifeSpan(float InLifespan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetLifeSpan"); - - Params::Actor_SetLifeSpan Parms{}; - - Parms.InLifespan = InLifespan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetMinNetUpdateFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float MinFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetMinNetUpdateFrequency(float MinFrequency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetMinNetUpdateFrequency"); - - Params::Actor_SetMinNetUpdateFrequency Parms{}; - - Parms.MinFrequency = MinFrequency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetNetCullDistanceSquared -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DistanceSq (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetNetCullDistanceSquared(float DistanceSq) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetNetCullDistanceSquared"); - - Params::Actor_SetNetCullDistanceSquared Parms{}; - - Parms.DistanceSq = DistanceSq; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetNetDormancy -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// ENetDormancy NewDormancy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetNetDormancy(ENetDormancy NewDormancy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetNetDormancy"); - - Params::Actor_SetNetDormancy Parms{}; - - Parms.NewDormancy = NewDormancy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetNetUpdateFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Frequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetNetUpdateFrequency(float Frequency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetNetUpdateFrequency"); - - Params::Actor_SetNetUpdateFrequency Parms{}; - - Parms.Frequency = Frequency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetOwner -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* NewOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetOwner(class AActor* NewOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetOwner"); - - Params::Actor_SetOwner Parms{}; - - Parms.NewOwner = NewOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetPhysicsReplicationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const EPhysicsReplicationMode ReplicationMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetPhysicsReplicationMode(const EPhysicsReplicationMode ReplicationMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetPhysicsReplicationMode"); - - Params::Actor_SetPhysicsReplicationMode Parms{}; - - Parms.ReplicationMode = ReplicationMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetRayTracingGroupId -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InRaytracingGroupId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetRayTracingGroupId(int32 InRaytracingGroupId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetRayTracingGroupId"); - - Params::Actor_SetRayTracingGroupId Parms{}; - - Parms.InRaytracingGroupId = InRaytracingGroupId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetReplicateMovement -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInReplicateMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetReplicateMovement(bool bInReplicateMovement) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetReplicateMovement"); - - Params::Actor_SetReplicateMovement Parms{}; - - Parms.bInReplicateMovement = bInReplicateMovement; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetReplicates -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bInReplicates (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetReplicates(bool bInReplicates) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetReplicates"); - - Params::Actor_SetReplicates Parms{}; - - Parms.bInReplicates = bInReplicates; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetTickableWhenPaused -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bTickableWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetTickableWhenPaused(bool bTickableWhenPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetTickableWhenPaused"); - - Params::Actor_SetTickableWhenPaused Parms{}; - - Parms.bTickableWhenPaused = bTickableWhenPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.SetTickGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETickingGroup NewTickGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::SetTickGroup(ETickingGroup NewTickGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "SetTickGroup"); - - Params::Actor_SetTickGroup Parms{}; - - Parms.NewTickGroup = NewTickGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.TearOff -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AActor::TearOff() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "TearOff"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Actor.UserConstructionScript -// (RequiredAPI, Event, Public, BlueprintEvent) - -void AActor::UserConstructionScript() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "UserConstructionScript"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Actor.ActorHasTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::ActorHasTag(class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "ActorHasTag"); - - Params::Actor_ActorHasTag Parms{}; - - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.CanTriggerResimulation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::CanTriggerResimulation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "CanTriggerResimulation"); - - Params::Actor_CanTriggerResimulation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.FindComponentByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::FindComponentByTag(TSubclassOf ComponentClass, class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "FindComponentByTag"); - - Params::Actor_FindComponentByTag Parms{}; - - Parms.ComponentClass = ComponentClass; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorBounds -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool bOnlyCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeFromChildActors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetActorBounds(bool bOnlyCollidingComponents, struct FVector* Origin, struct FVector* BoxExtent, bool bIncludeFromChildActors) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorBounds"); - - Params::Actor_GetActorBounds Parms{}; - - Parms.bOnlyCollidingComponents = bOnlyCollidingComponents; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.Actor.GetActorEnableCollision -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::GetActorEnableCollision() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorEnableCollision"); - - Params::Actor_GetActorEnableCollision Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorEyesViewPoint -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* OutLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AActor::GetActorEyesViewPoint(struct FVector* OutLocation, struct FRotator* OutRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorEyesViewPoint"); - - Params::Actor_GetActorEyesViewPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLocation != nullptr) - *OutLocation = std::move(Parms.OutLocation); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.Actor.GetActorForwardVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorForwardVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorForwardVector"); - - Params::Actor_GetActorForwardVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorRelativeScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorRelativeScale3D() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorRelativeScale3D"); - - Params::Actor_GetActorRelativeScale3D Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorRightVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorRightVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorRightVector"); - - Params::Actor_GetActorRightVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorScale3D -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorScale3D() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorScale3D"); - - Params::Actor_GetActorScale3D Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorTickInterval -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetActorTickInterval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorTickInterval"); - - Params::Actor_GetActorTickInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorTimeDilation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetActorTimeDilation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorTimeDilation"); - - Params::Actor_GetActorTimeDilation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetActorUpVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetActorUpVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetActorUpVector"); - - Params::Actor_GetActorUpVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetAllChildActors -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* ChildActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bIncludeDescendants (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetAllChildActors(TArray* ChildActors, bool bIncludeDescendants) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAllChildActors"); - - Params::Actor_GetAllChildActors Parms{}; - - Parms.bIncludeDescendants = bIncludeDescendants; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ChildActors != nullptr) - *ChildActors = std::move(Parms.ChildActors); -} - - -// Function Engine.Actor.GetAttachedActors -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bResetArray (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRecursivelyIncludeAttachedActors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetAttachedActors(TArray* OutActors, bool bResetArray, bool bRecursivelyIncludeAttachedActors) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachedActors"); - - Params::Actor_GetAttachedActors Parms{}; - - Parms.bResetArray = bResetArray; - Parms.bRecursivelyIncludeAttachedActors = bRecursivelyIncludeAttachedActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.Actor.GetAttachParentActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetAttachParentActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachParentActor"); - - Params::Actor_GetAttachParentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetAttachParentSocketName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName AActor::GetAttachParentSocketName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetAttachParentSocketName"); - - Params::Actor_GetAttachParentSocketName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentByClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UActorComponent* AActor::GetComponentByClass(TSubclassOf ComponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentByClass"); - - Params::Actor_GetComponentByClass Parms{}; - - Parms.ComponentClass = ComponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentsByInterface -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::GetComponentsByInterface(TSubclassOf Interface) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentsByInterface"); - - Params::Actor_GetComponentsByInterface Parms{}; - - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetComponentsByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::GetComponentsByTag(TSubclassOf ComponentClass, class FName Tag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetComponentsByTag"); - - Params::Actor_GetComponentsByTag Parms{}; - - Parms.ComponentClass = ComponentClass; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetDistanceTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetDistanceTo"); - - Params::Actor_GetDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetDotProductTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetDotProductTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetDotProductTo"); - - Params::Actor_GetDotProductTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetGameTimeSinceCreation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetGameTimeSinceCreation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetGameTimeSinceCreation"); - - Params::Actor_GetGameTimeSinceCreation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetHorizontalDistanceTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetHorizontalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetHorizontalDistanceTo"); - - Params::Actor_GetHorizontalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetHorizontalDotProductTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetHorizontalDotProductTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetHorizontalDotProductTo"); - - Params::Actor_GetHorizontalDotProductTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputAxisKeyValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& InputAxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetInputAxisKeyValue(const struct FKey& InputAxisKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputAxisKeyValue"); - - Params::Actor_GetInputAxisKeyValue Parms{}; - - Parms.InputAxisKey = std::move(InputAxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputAxisValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InputAxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetInputAxisValue(const class FName InputAxisName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputAxisValue"); - - Params::Actor_GetInputAxisValue Parms{}; - - Parms.InputAxisName = InputAxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInputVectorAxisValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& InputAxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetInputVectorAxisValue(const struct FKey& InputAxisKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInputVectorAxisValue"); - - Params::Actor_GetInputVectorAxisValue Parms{}; - - Parms.InputAxisKey = std::move(InputAxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInstigator -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AActor::GetInstigator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInstigator"); - - Params::Actor_GetInstigator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetInstigatorController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* AActor::GetInstigatorController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetInstigatorController"); - - Params::Actor_GetInstigatorController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULevel* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevel* AActor::GetLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLevel"); - - Params::Actor_GetLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLevelTransform -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform AActor::GetLevelTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLevelTransform"); - - Params::Actor_GetLevelTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLifeSpan -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetLifeSpan() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLifeSpan"); - - Params::Actor_GetLifeSpan Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetLocalRole -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ENetRole ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ENetRole AActor::GetLocalRole() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetLocalRole"); - - Params::Actor_GetLocalRole Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetMinNetUpdateFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetMinNetUpdateFrequency() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetMinNetUpdateFrequency"); - - Params::Actor_GetMinNetUpdateFrequency Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetNetCullDistanceSquared -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetNetCullDistanceSquared() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetNetCullDistanceSquared"); - - Params::Actor_GetNetCullDistanceSquared Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetNetUpdateFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetNetUpdateFrequency() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetNetUpdateFrequency"); - - Params::Actor_GetNetUpdateFrequency Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetOverlappingActors -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TSubclassOf ClassFilter (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AActor::GetOverlappingActors(TArray* OverlappingActors, TSubclassOf ClassFilter) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOverlappingActors"); - - Params::Actor_GetOverlappingActors Parms{}; - - Parms.ClassFilter = ClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingActors != nullptr) - *OverlappingActors = std::move(Parms.OverlappingActors); -} - - -// Function Engine.Actor.GetOverlappingComponents -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OverlappingComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void AActor::GetOverlappingComponents(TArray* OverlappingComponents) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOverlappingComponents"); - - Params::Actor_GetOverlappingComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OverlappingComponents != nullptr) - *OverlappingComponents = std::move(Parms.OverlappingComponents); -} - - -// Function Engine.Actor.GetOwner -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetOwner"); - - Params::Actor_GetOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetParentActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AActor::GetParentActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetParentActor"); - - Params::Actor_GetParentActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetParentComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UChildActorComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UChildActorComponent* AActor::GetParentComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetParentComponent"); - - Params::Actor_GetParentComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetRayTracingGroupId -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 AActor::GetRayTracingGroupId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetRayTracingGroupId"); - - Params::Actor_GetRayTracingGroupId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetRemoteRole -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ENetRole ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ENetRole AActor::GetRemoteRole() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetRemoteRole"); - - Params::Actor_GetRemoteRole Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetResimulationThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetResimulationThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetResimulationThreshold"); - - Params::Actor_GetResimulationThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetSquaredDistanceTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetSquaredDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetSquaredDistanceTo"); - - Params::Actor_GetSquaredDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetSquaredHorizontalDistanceTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetSquaredHorizontalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetSquaredHorizontalDistanceTo"); - - Params::Actor_GetSquaredHorizontalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FTransform ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FTransform AActor::GetTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetTransform"); - - Params::Actor_GetTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetVelocity -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::GetVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetVelocity"); - - Params::Actor_GetVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.GetVerticalDistanceTo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* OtherActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AActor::GetVerticalDistanceTo(const class AActor* OtherActor) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "GetVerticalDistanceTo"); - - Params::Actor_GetVerticalDistanceTo Parms{}; - - Parms.OtherActor = OtherActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.HasAuthority -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::HasAuthority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "HasAuthority"); - - Params::Actor_HasAuthority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsActorBeingDestroyed -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsActorBeingDestroyed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsActorBeingDestroyed"); - - Params::Actor_IsActorBeingDestroyed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsActorTickEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsActorTickEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsActorTickEnabled"); - - Params::Actor_IsActorTickEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsChildActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsChildActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsChildActor"); - - Params::Actor_IsChildActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.IsOverlappingActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::IsOverlappingActor(const class AActor* Other) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "IsOverlappingActor"); - - Params::Actor_IsOverlappingActor Parms{}; - - Parms.Other = Other; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetActorLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AActor::K2_GetActorLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetActorLocation"); - - Params::Actor_K2_GetActorLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetActorRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AActor::K2_GetActorRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetActorRotation"); - - Params::Actor_K2_GetActorRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetComponentsByClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ComponentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray AActor::K2_GetComponentsByClass(TSubclassOf ComponentClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetComponentsByClass"); - - Params::Actor_K2_GetComponentsByClass Parms{}; - - Parms.ComponentClass = ComponentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.K2_GetRootComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USceneComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USceneComponent* AActor::K2_GetRootComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "K2_GetRootComponent"); - - Params::Actor_K2_GetRootComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Actor.WasRecentlyRendered -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AActor::WasRecentlyRendered(float Tolerance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Actor", "WasRecentlyRendered"); - - Params::Actor_WasRecentlyRendered Parms{}; - - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceProperty.ApplyDeviceProperty -// (RequiredAPI, Native, Protected) -// Parameters: -// const struct FPlatformUserId& UserId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputDeviceId& DeviceID (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputDeviceProperty::ApplyDeviceProperty(const struct FPlatformUserId& UserId, const struct FInputDeviceId& DeviceID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceProperty", "ApplyDeviceProperty"); - - Params::InputDeviceProperty_ApplyDeviceProperty Parms{}; - - Parms.UserId = std::move(UserId); - Parms.DeviceID = std::move(DeviceID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceProperty.EvaluateDeviceProperty -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// const struct FPlatformUserId& PlatformUser (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputDeviceId& DeviceID (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float DeltaTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputDeviceProperty::EvaluateDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, const float DeltaTime, const float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceProperty", "EvaluateDeviceProperty"); - - Params::InputDeviceProperty_EvaluateDeviceProperty Parms{}; - - Parms.PlatformUser = std::move(PlatformUser); - Parms.DeviceID = std::move(DeviceID); - Parms.DeltaTime = DeltaTime; - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceProperty.ResetDeviceProperty -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// const struct FPlatformUserId& PlatformUser (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputDeviceId& DeviceID (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceReset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputDeviceProperty::ResetDeviceProperty(const struct FPlatformUserId& PlatformUser, const struct FInputDeviceId& DeviceID, bool bForceReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceProperty", "ResetDeviceProperty"); - - Params::InputDeviceProperty_ResetDeviceProperty Parms{}; - - Parms.PlatformUser = std::move(PlatformUser); - Parms.DeviceID = std::move(DeviceID); - Parms.bForceReset = bForceReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInterface.GetBaseMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterial* UMaterialInterface::GetBaseMaterial() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetBaseMaterial"); - - Params::MaterialInterface_GetBaseMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.SetForceMipLevelsToBeResident -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool OverrideForceMiplevelsToBeResident (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceMiplevelsToBeResidentValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFastResponse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInterface::SetForceMipLevelsToBeResident(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float ForceDuration, int32 CinematicTextureGroups, bool bFastResponse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "SetForceMipLevelsToBeResident"); - - Params::MaterialInterface_SetForceMipLevelsToBeResident Parms{}; - - Parms.OverrideForceMiplevelsToBeResident = OverrideForceMiplevelsToBeResident; - Parms.bForceMiplevelsToBeResidentValue = bForceMiplevelsToBeResidentValue; - Parms.ForceDuration = ForceDuration; - Parms.CinematicTextureGroups = CinematicTextureGroups; - Parms.bFastResponse = bFastResponse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInterface.GetBlendMode -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EBlendMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EBlendMode UMaterialInterface::GetBlendMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetBlendMode"); - - Params::MaterialInterface_GetBlendMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetNaniteOverideMaterial -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UMaterialInterface::GetNaniteOverideMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetNaniteOverideMaterial"); - - Params::MaterialInterface_GetNaniteOverideMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetParameterInfo -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EMaterialParameterAssociation Association (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialFunctionInterface* LayerFunction (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMaterialParameterInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FMaterialParameterInfo UMaterialInterface::GetParameterInfo(EMaterialParameterAssociation Association, class FName ParameterName, class UMaterialFunctionInterface* LayerFunction) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetParameterInfo"); - - Params::MaterialInterface_GetParameterInfo Parms{}; - - Parms.Association = Association; - Parms.ParameterName = ParameterName; - Parms.LayerFunction = LayerFunction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterial -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicalMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterial* UMaterialInterface::GetPhysicalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterial"); - - Params::MaterialInterface_GetPhysicalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterialFromMap -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterial* UMaterialInterface::GetPhysicalMaterialFromMap(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterialFromMap"); - - Params::MaterialInterface_GetPhysicalMaterialFromMap Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInterface.GetPhysicalMaterialMask -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicalMaterialMask* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicalMaterialMask* UMaterialInterface::GetPhysicalMaterialMask() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInterface", "GetPhysicalMaterialMask"); - - Params::MaterialInterface_GetPhysicalMaterialMask Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetScalarParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceConstant::K2_GetScalarParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetScalarParameterValue"); - - Params::MaterialInstanceConstant_K2_GetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetTextureParameterValue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceConstant::K2_GetTextureParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetTextureParameterValue"); - - Params::MaterialInstanceConstant_K2_GetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceConstant.K2_GetVectorParameterValue -// (Final, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceConstant::K2_GetVectorParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceConstant", "K2_GetVectorParameterValue"); - - Params::MaterialInstanceConstant_K2_GetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HUD.AddDebugText -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const class FString& DebugText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* SrcActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Offset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DesiredOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipOverwriteCheck (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsoluteLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bKeepAttachedToActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFont* InFont (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FontScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::AddDebugText(const class FString& DebugText, class AActor* SrcActor, float duration, const struct FVector& Offset, const struct FVector& DesiredOffset, const struct FColor& TextColor, bool bSkipOverwriteCheck, bool bAbsoluteLocation, bool bKeepAttachedToActor, class UFont* InFont, float FontScale, bool bDrawShadow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "AddDebugText"); - - Params::HUD_AddDebugText Parms{}; - - Parms.DebugText = std::move(DebugText); - Parms.SrcActor = SrcActor; - Parms.duration = duration; - Parms.Offset = std::move(Offset); - Parms.DesiredOffset = std::move(DesiredOffset); - Parms.TextColor = std::move(TextColor); - Parms.bSkipOverwriteCheck = bSkipOverwriteCheck; - Parms.bAbsoluteLocation = bAbsoluteLocation; - Parms.bKeepAttachedToActor = bKeepAttachedToActor; - Parms.InFont = InFont; - Parms.FontScale = FontScale; - Parms.bDrawShadow = bDrawShadow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.AddHitBox -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConsumesInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::AddHitBox(const struct FVector2D& position, const struct FVector2D& Size, class FName InName, bool bConsumesInput, int32 Priority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "AddHitBox"); - - Params::HUD_AddHitBox Parms{}; - - Parms.position = std::move(position); - Parms.Size = std::move(Size); - Parms.InName = InName; - Parms.bConsumesInput = bConsumesInput; - Parms.Priority = Priority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawLine -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float StartScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LineThickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawLine(float StartScreenX, float StartScreenY, float EndScreenX, float EndScreenY, const struct FLinearColor& LineColor, float LineThickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawLine"); - - Params::HUD_DrawLine Parms{}; - - Parms.StartScreenX = StartScreenX; - Parms.StartScreenY = StartScreenY; - Parms.EndScreenX = EndScreenX; - Parms.EndScreenY = EndScreenY; - Parms.LineColor = std::move(LineColor); - Parms.LineThickness = LineThickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterial -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialUWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaterialVHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& RotPivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterial(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float MaterialU, float MaterialV, float MaterialUWidth, float MaterialVHeight, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterial"); - - Params::HUD_DrawMaterial Parms{}; - - Parms.Material = Material; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.MaterialU = MaterialU; - Parms.MaterialV = MaterialV; - Parms.MaterialUWidth = MaterialUWidth; - Parms.MaterialVHeight = MaterialVHeight; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - Parms.Rotation = Rotation; - Parms.RotPivot = std::move(RotPivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterialSimple -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterialSimple(class UMaterialInterface* Material, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterialSimple"); - - Params::HUD_DrawMaterialSimple Parms{}; - - Parms.Material = Material; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawMaterialTriangle -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V0_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V1_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2_Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V0_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V1_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2_UV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V0_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V1_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& V2_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawMaterialTriangle(class UMaterialInterface* Material, const struct FVector2D& V0_Pos, const struct FVector2D& V1_Pos, const struct FVector2D& V2_Pos, const struct FVector2D& V0_UV, const struct FVector2D& V1_UV, const struct FVector2D& V2_UV, const struct FLinearColor& V0_Color, const struct FLinearColor& V1_Color, const struct FLinearColor& V2_Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawMaterialTriangle"); - - Params::HUD_DrawMaterialTriangle Parms{}; - - Parms.Material = Material; - Parms.V0_Pos = std::move(V0_Pos); - Parms.V1_Pos = std::move(V1_Pos); - Parms.V2_Pos = std::move(V2_Pos); - Parms.V0_UV = std::move(V0_UV); - Parms.V1_UV = std::move(V1_UV); - Parms.V2_UV = std::move(V2_UV); - Parms.V0_Color = std::move(V0_Color); - Parms.V1_Color = std::move(V1_Color); - Parms.V2_Color = std::move(V2_Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawRect -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& RectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawRect(const struct FLinearColor& RectColor, float ScreenX, float ScreenY, float ScreenW, float ScreenH) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawRect"); - - Params::HUD_DrawRect Parms{}; - - Parms.RectColor = std::move(RectColor); - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawText -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFont* Font (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawText(const class FString& Text, const struct FLinearColor& TextColor, float ScreenX, float ScreenY, class UFont* Font, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawText"); - - Params::HUD_DrawText Parms{}; - - Parms.Text = std::move(Text); - Parms.TextColor = std::move(TextColor); - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.Font = Font; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawTexture -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenW (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureUWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TextureVHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TintColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBlendMode BlendMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& RotPivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawTexture(class UTexture* Texture, float ScreenX, float ScreenY, float ScreenW, float ScreenH, float TextureU, float TextureV, float TextureUWidth, float TextureVHeight, const struct FLinearColor& TintColor, EBlendMode BlendMode, float Scale, bool bScalePosition, float Rotation, const struct FVector2D& RotPivot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawTexture"); - - Params::HUD_DrawTexture Parms{}; - - Parms.Texture = Texture; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.ScreenW = ScreenW; - Parms.ScreenH = ScreenH; - Parms.TextureU = TextureU; - Parms.TextureV = TextureV; - Parms.TextureUWidth = TextureUWidth; - Parms.TextureVHeight = TextureVHeight; - Parms.TintColor = std::move(TintColor); - Parms.BlendMode = BlendMode; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - Parms.Rotation = Rotation; - Parms.RotPivot = std::move(RotPivot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.DrawTextureSimple -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScalePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::DrawTextureSimple(class UTexture* Texture, float ScreenX, float ScreenY, float Scale, bool bScalePosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "DrawTextureSimple"); - - Params::HUD_DrawTextureSimple Parms{}; - - Parms.Texture = Texture; - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - Parms.Scale = Scale; - Parms.bScalePosition = bScalePosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.GetActorsInSelectionRectangle -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf ClassFilter (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& FirstPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& SecondPoint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bIncludeNonCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bActorMustBeFullyEnclosed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::GetActorsInSelectionRectangle(TSubclassOf ClassFilter, const struct FVector2D& FirstPoint, const struct FVector2D& SecondPoint, TArray* OutActors, bool bIncludeNonCollidingComponents, bool bActorMustBeFullyEnclosed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetActorsInSelectionRectangle"); - - Params::HUD_GetActorsInSelectionRectangle Parms{}; - - Parms.ClassFilter = ClassFilter; - Parms.FirstPoint = std::move(FirstPoint); - Parms.SecondPoint = std::move(SecondPoint); - Parms.bIncludeNonCollidingComponents = bIncludeNonCollidingComponents; - Parms.bActorMustBeFullyEnclosed = bActorMustBeFullyEnclosed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.HUD.NextDebugTarget -// (RequiredAPI, Exec, Native, Public) - -void AHUD::NextDebugTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "NextDebugTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.PreviousDebugTarget -// (RequiredAPI, Exec, Native, Public) - -void AHUD::PreviousDebugTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "PreviousDebugTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ReceiveDrawHUD -// (RequiredAPI, BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// int32 SizeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SizeY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveDrawHUD(int32 SizeX, int32 SizeY) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveDrawHUD"); - - Params::HUD_ReceiveDrawHUD Parms{}; - - Parms.SizeX = SizeX; - Parms.SizeY = SizeY; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxBeginCursorOver -// (RequiredAPI, BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxBeginCursorOver(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxBeginCursorOver"); - - Params::HUD_ReceiveHitBoxBeginCursorOver Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxClick -// (RequiredAPI, BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxClick(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxClick"); - - Params::HUD_ReceiveHitBoxClick Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxEndCursorOver -// (RequiredAPI, BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxEndCursorOver(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxEndCursorOver"); - - Params::HUD_ReceiveHitBoxEndCursorOver Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.ReceiveHitBoxRelease -// (RequiredAPI, BlueprintCosmetic, Event, Public, BlueprintEvent) -// Parameters: -// const class FName BoxName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ReceiveHitBoxRelease(const class FName BoxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ReceiveHitBoxRelease"); - - Params::HUD_ReceiveHitBoxRelease Parms{}; - - Parms.BoxName = BoxName; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.HUD.RemoveAllDebugStrings -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void AHUD::RemoveAllDebugStrings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "RemoveAllDebugStrings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.RemoveDebugText -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* SrcActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLeaveDurationText (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::RemoveDebugText(class AActor* SrcActor, bool bLeaveDurationText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "RemoveDebugText"); - - Params::HUD_RemoveDebugText Parms{}; - - Parms.SrcActor = SrcActor; - Parms.bLeaveDurationText = bLeaveDurationText; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebug -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName DebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebug(class FName DebugType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebug"); - - Params::HUD_ShowDebug Parms{}; - - Parms.DebugType = DebugType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebugForReticleTargetToggle -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// TSubclassOf DesiredClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebugForReticleTargetToggle(TSubclassOf DesiredClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebugForReticleTargetToggle"); - - Params::HUD_ShowDebugForReticleTargetToggle Parms{}; - - Parms.DesiredClass = DesiredClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowDebugToggleSubCategory -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName Category (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::ShowDebugToggleSubCategory(class FName Category) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowDebugToggleSubCategory"); - - Params::HUD_ShowDebugToggleSubCategory Parms{}; - - Parms.Category = Category; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.ShowHUD -// (RequiredAPI, Exec, Native, Public) - -void AHUD::ShowHUD() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "ShowHUD"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HUD.Deproject -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::Deproject(float ScreenX, float ScreenY, struct FVector* WorldPosition, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "Deproject"); - - Params::HUD_Deproject Parms{}; - - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); -} - - -// Function Engine.HUD.GetOwningPawn -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AHUD::GetOwningPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetOwningPawn"); - - Params::HUD_GetOwningPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HUD.GetOwningPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* AHUD::GetOwningPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetOwningPlayerController"); - - Params::HUD_GetOwningPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HUD.GetTextSize -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutWidth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UFont* Font (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AHUD::GetTextSize(const class FString& Text, float* OutWidth, float* OutHeight, class UFont* Font, float Scale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "GetTextSize"); - - Params::HUD_GetTextSize Parms{}; - - Parms.Text = std::move(Text); - Parms.Font = Font; - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutWidth != nullptr) - *OutWidth = Parms.OutWidth; - - if (OutHeight != nullptr) - *OutHeight = Parms.OutHeight; -} - - -// Function Engine.HUD.Project -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bClampToZeroPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector AHUD::Project(const struct FVector& Location, bool bClampToZeroPlane) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HUD", "Project"); - - Params::HUD_Project Parms{}; - - Parms.Location = std::move(Location); - Parms.bClampToZeroPlane = bClampToZeroPlane; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessComponent.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPostProcessComponent::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "AddOrUpdateBlendable"); - - Params::PostProcessComponent_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PostProcessComponent.GetNumberOfBlendables -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPostProcessComponent::GetNumberOfBlendables() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "GetNumberOfBlendables"); - - Params::PostProcessComponent_GetNumberOfBlendables Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessComponent.QueryBlendableAtIdnex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UPostProcessComponent::QueryBlendableAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "QueryBlendableAtIdnex"); - - Params::PostProcessComponent_QueryBlendableAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessComponent.QueryBlendableWeightAtIdnex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPostProcessComponent::QueryBlendableWeightAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "QueryBlendableWeightAtIdnex"); - - Params::PostProcessComponent_QueryBlendableWeightAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessComponent.RemoveBlendable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPostProcessComponent::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessComponent", "RemoveBlendable"); - - Params::PostProcessComponent_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VectorFieldComponent.SetIntensity -// (Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVectorFieldComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VectorFieldComponent", "SetIntensity"); - - Params::VectorFieldComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.GetInitialEvaluateWorldPositionOffset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UStaticMeshComponent::GetInitialEvaluateWorldPositionOffset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "GetInitialEvaluateWorldPositionOffset"); - - Params::StaticMeshComponent_GetInitialEvaluateWorldPositionOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshComponent.OnRep_StaticMesh -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UStaticMesh* OldStaticMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::OnRep_StaticMesh(class UStaticMesh* OldStaticMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "OnRep_StaticMesh"); - - Params::StaticMeshComponent_OnRep_StaticMesh Parms{}; - - Parms.OldStaticMesh = OldStaticMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetDistanceFieldSelfShadowBias -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetDistanceFieldSelfShadowBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetDistanceFieldSelfShadowBias"); - - Params::StaticMeshComponent_SetDistanceFieldSelfShadowBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetEvaluateWorldPositionOffset(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetEvaluateWorldPositionOffset"); - - Params::StaticMeshComponent_SetEvaluateWorldPositionOffset Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffsetInRayTracing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetEvaluateWorldPositionOffsetInRayTracing(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetEvaluateWorldPositionOffsetInRayTracing"); - - Params::StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetForceDisableNanite -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInForceDisableNanite (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetForceDisableNanite(bool bInForceDisableNanite) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetForceDisableNanite"); - - Params::StaticMeshComponent_SetForceDisableNanite Parms{}; - - Parms.bInForceDisableNanite = bInForceDisableNanite; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetForcedLodModel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewForcedLodModel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetForcedLodModel(int32 NewForcedLodModel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetForcedLodModel"); - - Params::StaticMeshComponent_SetForcedLodModel Parms{}; - - Parms.NewForcedLodModel = NewForcedLodModel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetReverseCulling -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReverseCulling (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetReverseCulling(bool ReverseCulling) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetReverseCulling"); - - Params::StaticMeshComponent_SetReverseCulling Parms{}; - - Parms.ReverseCulling = ReverseCulling; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.SetStaticMesh -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMesh* NewMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UStaticMeshComponent::SetStaticMesh(class UStaticMesh* NewMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetStaticMesh"); - - Params::StaticMeshComponent_SetStaticMesh Parms{}; - - Parms.NewMesh = NewMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshComponent.SetWorldPositionOffsetDisableDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::SetWorldPositionOffsetDisableDistance(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "SetWorldPositionOffsetDisableDistance"); - - Params::StaticMeshComponent_SetWorldPositionOffsetDisableDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.UpdateInitialEvaluateWorldPositionOffset -// (Final, Native, Public, BlueprintCallable) - -void UStaticMeshComponent::UpdateInitialEvaluateWorldPositionOffset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "UpdateInitialEvaluateWorldPositionOffset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMeshComponent.GetLocalBounds -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* min_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* max_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMeshComponent::GetLocalBounds(struct FVector* min_0, struct FVector* max_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshComponent", "GetLocalBounds"); - - Params::StaticMeshComponent_GetLocalBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (min_0 != nullptr) - *min_0 = std::move(Parms.min_0); - - if (max_0 != nullptr) - *max_0 = std::move(Parms.max_0); -} - - -// Function Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch.GetNameOptions -// (Final, Native, Public, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMaterialExpressionDataDrivenShaderPlatformInfoSwitch::GetNameOptions() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialExpressionDataDrivenShaderPlatformInfoSwitch", "GetNameOptions"); - - Params::MaterialExpressionDataDrivenShaderPlatformInfoSwitch_GetNameOptions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstance -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& InstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::AddInstance(const struct FTransform& InstanceTransform, bool bWorldSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstance"); - - Params::InstancedStaticMeshComponent_AddInstance Parms{}; - - Parms.InstanceTransform = std::move(InstanceTransform); - Parms.bWorldSpace = bWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstances -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InstanceTransforms (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldReturnIndices (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateNavigation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::AddInstances(const TArray& InstanceTransforms, bool bShouldReturnIndices, bool bWorldSpace, bool bUpdateNavigation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstances"); - - Params::InstancedStaticMeshComponent_AddInstances Parms{}; - - Parms.InstanceTransforms = std::move(InstanceTransforms); - Parms.bShouldReturnIndices = bShouldReturnIndices; - Parms.bWorldSpace = bWorldSpace; - Parms.bUpdateNavigation = bUpdateNavigation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FTransform& WorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::AddInstanceWorldSpace(const struct FTransform& WorldTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "AddInstanceWorldSpace"); - - Params::InstancedStaticMeshComponent_AddInstanceWorldSpace Parms{}; - - Parms.WorldTransform = std::move(WorldTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 StartInstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumInstances (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& NewInstancesTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::BatchUpdateInstancesTransform(int32 StartInstanceIndex, int32 NumInstances, const struct FTransform& NewInstancesTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "BatchUpdateInstancesTransform"); - - Params::InstancedStaticMeshComponent_BatchUpdateInstancesTransform Parms{}; - - Parms.StartInstanceIndex = StartInstanceIndex; - Parms.NumInstances = NumInstances; - Parms.NewInstancesTransform = std::move(NewInstancesTransform); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransforms -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 StartInstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& NewInstancesTransforms (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::BatchUpdateInstancesTransforms(int32 StartInstanceIndex, const TArray& NewInstancesTransforms, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "BatchUpdateInstancesTransforms"); - - Params::InstancedStaticMeshComponent_BatchUpdateInstancesTransforms Parms{}; - - Parms.StartInstanceIndex = StartInstanceIndex; - Parms.NewInstancesTransforms = std::move(NewInstancesTransforms); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.ClearInstances -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UInstancedStaticMeshComponent::ClearInstances() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "ClearInstances"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.RemoveInstance -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::RemoveInstance(int32 InstanceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "RemoveInstance"); - - Params::InstancedStaticMeshComponent_RemoveInstance Parms{}; - - Parms.InstanceIndex = InstanceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.RemoveInstances -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InstancesToRemove (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::RemoveInstances(const TArray& InstancesToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "RemoveInstances"); - - Params::InstancedStaticMeshComponent_RemoveInstances Parms{}; - - Parms.InstancesToRemove = std::move(InstancesToRemove); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.SetCullDistances -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 StartCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 EndCullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInstancedStaticMeshComponent::SetCullDistances(int32 StartCullDistance, int32 EndCullDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetCullDistances"); - - Params::InstancedStaticMeshComponent_SetCullDistances Parms{}; - - Parms.StartCullDistance = StartCullDistance; - Parms.EndCullDistance = EndCullDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.SetCustomDataValue -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CustomDataIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CustomDataValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::SetCustomDataValue(int32 InstanceIndex, int32 CustomDataIndex, float CustomDataValue, bool bMarkRenderStateDirty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetCustomDataValue"); - - Params::InstancedStaticMeshComponent_SetCustomDataValue Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.CustomDataIndex = CustomDataIndex; - Parms.CustomDataValue = CustomDataValue; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.SetLODDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InLODDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInstancedStaticMeshComponent::SetLODDistanceScale(float InLODDistanceScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetLODDistanceScale"); - - Params::InstancedStaticMeshComponent_SetLODDistanceScale Parms{}; - - Parms.InLODDistanceScale = InLODDistanceScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.SetNumCustomDataFloats -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNumCustomDataFloats (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInstancedStaticMeshComponent::SetNumCustomDataFloats(int32 InNumCustomDataFloats) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "SetNumCustomDataFloats"); - - Params::InstancedStaticMeshComponent_SetNumCustomDataFloats Parms{}; - - Parms.InNumCustomDataFloats = InNumCustomDataFloats; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& NewInstanceTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkRenderStateDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::UpdateInstanceTransform(int32 InstanceIndex, const struct FTransform& NewInstanceTransform, bool bWorldSpace, bool bMarkRenderStateDirty, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "UpdateInstanceTransform"); - - Params::InstancedStaticMeshComponent_UpdateInstanceTransform Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.NewInstanceTransform = std::move(NewInstanceTransform); - Parms.bWorldSpace = bWorldSpace; - Parms.bMarkRenderStateDirty = bMarkRenderStateDirty; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetCullDistances -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32* OutStartCullDistance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutEndCullDistance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInstancedStaticMeshComponent::GetCullDistances(int32* OutStartCullDistance, int32* OutEndCullDistance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetCullDistances"); - - Params::InstancedStaticMeshComponent_GetCullDistances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutStartCullDistance != nullptr) - *OutStartCullDistance = Parms.OutStartCullDistance; - - if (OutEndCullDistance != nullptr) - *OutEndCullDistance = Parms.OutEndCullDistance; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstanceCount -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInstancedStaticMeshComponent::GetInstanceCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstanceCount"); - - Params::InstancedStaticMeshComponent_GetInstanceCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bBoxInWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::GetInstancesOverlappingBox(const struct FBox& Box, bool bBoxInWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstancesOverlappingBox"); - - Params::InstancedStaticMeshComponent_GetInstancesOverlappingBox Parms{}; - - Parms.Box = std::move(Box); - Parms.bBoxInWorldSpace = bBoxInWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Center (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSphereInWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UInstancedStaticMeshComponent::GetInstancesOverlappingSphere(const struct FVector& Center, float Radius, bool bSphereInWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstancesOverlappingSphere"); - - Params::InstancedStaticMeshComponent_GetInstancesOverlappingSphere Parms{}; - - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.bSphereInWorldSpace = bSphereInWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform* OutInstanceTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWorldSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::GetInstanceTransform(int32 InstanceIndex, struct FTransform* OutInstanceTransform, bool bWorldSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetInstanceTransform"); - - Params::InstancedStaticMeshComponent_GetInstanceTransform Parms{}; - - Parms.InstanceIndex = InstanceIndex; - Parms.bWorldSpace = bWorldSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutInstanceTransform != nullptr) - *OutInstanceTransform = std::move(Parms.OutInstanceTransform); - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.GetLODDistanceScale -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UInstancedStaticMeshComponent::GetLODDistanceScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "GetLODDistanceScale"); - - Params::InstancedStaticMeshComponent_GetLODDistanceScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InstancedStaticMeshComponent.IsValidInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InstanceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInstancedStaticMeshComponent::IsValidInstance(int32 InstanceIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InstancedStaticMeshComponent", "IsValidInstance"); - - Params::InstancedStaticMeshComponent_IsValidInstance Parms{}; - - Parms.InstanceIndex = InstanceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncPhysicsInputComponent.ServerRPCBufferInput -// (RequiredAPI, Net, Native, Event, Public, NetServer) -// Parameters: -// class UAsyncPhysicsData* AsyncPhysicsData (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAsyncPhysicsInputComponent::ServerRPCBufferInput(class UAsyncPhysicsData* AsyncPhysicsData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncPhysicsInputComponent", "ServerRPCBufferInput"); - - Params::AsyncPhysicsInputComponent_ServerRPCBufferInput Parms{}; - - Parms.AsyncPhysicsData = AsyncPhysicsData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AsyncPhysicsInputComponent.GetDataToConsume -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAsyncPhysicsData* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UAsyncPhysicsData* UAsyncPhysicsInputComponent::GetDataToConsume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncPhysicsInputComponent", "GetDataToConsume"); - - Params::AsyncPhysicsInputComponent_GetDataToConsume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncPhysicsInputComponent.GetDataToWrite -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAsyncPhysicsData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncPhysicsData* UAsyncPhysicsInputComponent::GetDataToWrite() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AsyncPhysicsInputComponent", "GetDataToWrite"); - - Params::AsyncPhysicsInputComponent_GetDataToWrite Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationAsset.FindMetaDataByClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSubclassOf MetaDataClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMetaData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMetaData* UAnimationAsset::FindMetaDataByClass(const TSubclassOf MetaDataClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationAsset", "FindMetaDataByClass"); - - Params::AnimationAsset_FindMetaDataByClass Parms{}; - - Parms.MetaDataClass = MetaDataClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationAsset.GetPlayLength -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimationAsset::GetPlayLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationAsset", "GetPlayLength"); - - Params::AnimationAsset_GetPlayLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationAttributeIdentifierExtensions.IsValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FAnimationAttributeIdentifier& Identifier (Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimationAttributeIdentifierExtensions::IsValid(struct FAnimationAttributeIdentifier& Identifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimationAttributeIdentifierExtensions", "IsValid"); - - Params::AnimationAttributeIdentifierExtensions_IsValid Parms{}; - - Parms.Identifier = std::move(Identifier); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Identifier = std::move(Parms.Identifier); - - return Parms.ReturnValue; -} - - -// Function Engine.ChildActorComponent.OnChildActorDestroyed -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UChildActorComponent::OnChildActorDestroyed(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChildActorComponent", "OnChildActorDestroyed"); - - Params::ChildActorComponent_OnChildActorDestroyed Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ChildActorComponent.OnRep_ChildActor -// (Final, Native, Private) - -void UChildActorComponent::OnRep_ChildActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChildActorComponent", "OnRep_ChildActor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ChildActorComponent.SetChildActorClass -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UChildActorComponent::SetChildActorClass(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ChildActorComponent", "SetChildActorClass"); - - Params::ChildActorComponent_SetChildActorClass Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionDestructibleInHLODInterface.SetHLODDestructionTag -// (RequiredAPI, Native, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FWorldPartitionHLODDestructionTag&InDestructionTag (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void IWorldPartitionDestructibleInHLODInterface::SetHLODDestructionTag(const struct FWorldPartitionHLODDestructionTag& InDestructionTag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("WorldPartitionDestructibleInHLODInterface", "SetHLODDestructionTag"); - - Params::WorldPartitionDestructibleInHLODInterface_SetHLODDestructionTag Parms{}; - - Parms.InDestructionTag = std::move(InDestructionTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionDestructibleInHLODInterface.GetHLODDestructionTag -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// struct FWorldPartitionHLODDestructionTagReturnValue (Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FWorldPartitionHLODDestructionTag IWorldPartitionDestructibleInHLODInterface::GetHLODDestructionTag() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("WorldPartitionDestructibleInHLODInterface", "GetHLODDestructionTag"); - - Params::WorldPartitionDestructibleInHLODInterface_GetHLODDestructionTag Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMeshActor.SetMobility -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EComponentMobility InMobility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AStaticMeshActor::SetMobility(EComponentMobility InMobility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMeshActor", "SetMobility"); - - Params::StaticMeshActor_SetMobility Parms{}; - - Parms.InMobility = InMobility; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeCylinder.SetHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetHeight(int32 InHeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetHeight"); - - Params::StereoLayerShapeCylinder_SetHeight Parms{}; - - Parms.InHeight = InHeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeCylinder.SetOverlayArc -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InOverlayArc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetOverlayArc(float InOverlayArc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetOverlayArc"); - - Params::StereoLayerShapeCylinder_SetOverlayArc Parms{}; - - Parms.InOverlayArc = InOverlayArc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerShapeCylinder.SetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerShapeCylinder::SetRadius(float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeCylinder", "SetRadius"); - - Params::StereoLayerShapeCylinder_SetRadius Parms{}; - - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldSettings.OnRep_NaniteSettings -// (RequiredAPI, Native, Public) - -void AWorldSettings::OnRep_NaniteSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldSettings", "OnRep_NaniteSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldSettings.OnRep_WorldGravityZ -// (RequiredAPI, Native, Public) - -void AWorldSettings::OnRep_WorldGravityZ() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldSettings", "OnRep_WorldGravityZ"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StreamableRenderAsset.SetForceMipLevelsToBeResident -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicLODGroupMask (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStreamableRenderAsset::SetForceMipLevelsToBeResident(float Seconds, int32 CinematicLODGroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StreamableRenderAsset", "SetForceMipLevelsToBeResident"); - - Params::StreamableRenderAsset_SetForceMipLevelsToBeResident Parms{}; - - Parms.Seconds = Seconds; - Parms.CinematicLODGroupMask = CinematicLODGroupMask; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetAffectGlobalIllumination -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetAffectGlobalIllumination(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetAffectGlobalIllumination"); - - Params::LightComponentBase_SetAffectGlobalIllumination Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetAffectReflection -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetAffectReflection(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetAffectReflection"); - - Params::LightComponentBase_SetAffectReflection Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastDeepShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastDeepShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastDeepShadow"); - - Params::LightComponentBase_SetCastDeepShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastRaytracedShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastRaytracedShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastRaytracedShadow"); - - Params::LightComponentBase_SetCastRaytracedShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastRaytracedShadows -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ECastRayTracedShadow bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastRaytracedShadows(ECastRayTracedShadow bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastRaytracedShadows"); - - Params::LightComponentBase_SetCastRaytracedShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastShadows -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastShadows"); - - Params::LightComponentBase_SetCastShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetCastVolumetricShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetCastVolumetricShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetCastVolumetricShadow"); - - Params::LightComponentBase_SetCastVolumetricShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.SetSamplesPerPixel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponentBase::SetSamplesPerPixel(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "SetSamplesPerPixel"); - - Params::LightComponentBase_SetSamplesPerPixel Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponentBase.GetFinalIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ULightComponentBase::GetFinalIntensity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "GetFinalIntensity"); - - Params::LightComponentBase_GetFinalIntensity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponentBase.GetLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor ULightComponentBase::GetLightColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponentBase", "GetLightColor"); - - Params::LightComponentBase_GetLightColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimAssetPlayerData&CachedAnimAssetPlayerData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetAssetPlayerTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetAssetPlayerTime"); - - Params::CachedAnimDataLibrary_StateMachine_GetAssetPlayerTime Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimAssetPlayerData = std::move(CachedAnimAssetPlayerData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTimeRatio -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimAssetPlayerData&CachedAnimAssetPlayerData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetAssetPlayerTimeRatio(class UAnimInstance* InAnimInstance, const struct FCachedAnimAssetPlayerData& CachedAnimAssetPlayerData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetAssetPlayerTimeRatio"); - - Params::CachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimAssetPlayerData = std::move(CachedAnimAssetPlayerData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetCrossfadeDuration -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimTransitionData& CachedAnimTransitionData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetCrossfadeDuration(class UAnimInstance* InAnimInstance, const struct FCachedAnimTransitionData& CachedAnimTransitionData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetCrossfadeDuration"); - - Params::CachedAnimDataLibrary_StateMachine_GetCrossfadeDuration Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimTransitionData = std::move(CachedAnimTransitionData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetGlobalWeight -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateData& CachedAnimStateData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetGlobalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetGlobalWeight"); - - Params::CachedAnimDataLibrary_StateMachine_GetGlobalWeight Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateData = std::move(CachedAnimStateData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetLocalWeight -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateData& CachedAnimStateData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetLocalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetLocalWeight"); - - Params::CachedAnimDataLibrary_StateMachine_GetLocalWeight Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateData = std::move(CachedAnimStateData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimRelevancyData& CachedAnimRelevancyData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTime(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetRelevantAnimTime"); - - Params::CachedAnimDataLibrary_StateMachine_GetRelevantAnimTime Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimRelevancyData = std::move(CachedAnimRelevancyData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemaining -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimRelevancyData& CachedAnimRelevancyData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTimeRemaining(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetRelevantAnimTimeRemaining"); - - Params::CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimRelevancyData = std::move(CachedAnimRelevancyData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemainingFraction -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimRelevancyData& CachedAnimRelevancyData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetRelevantAnimTimeRemainingFraction(class UAnimInstance* InAnimInstance, const struct FCachedAnimRelevancyData& CachedAnimRelevancyData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetRelevantAnimTimeRemainingFraction"); - - Params::CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimRelevancyData = std::move(CachedAnimRelevancyData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetTotalWeight -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateArray& CachedAnimStateArray (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCachedAnimDataLibrary::StateMachine_GetTotalWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_GetTotalWeight"); - - Params::CachedAnimDataLibrary_StateMachine_GetTotalWeight Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateArray = std::move(CachedAnimStateArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsFullWeight -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateArray& CachedAnimStateArray (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCachedAnimDataLibrary::StateMachine_IsFullWeight(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_IsFullWeight"); - - Params::CachedAnimDataLibrary_StateMachine_IsFullWeight Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateArray = std::move(CachedAnimStateArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsRelevant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateArray& CachedAnimStateArray (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCachedAnimDataLibrary::StateMachine_IsRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateArray& CachedAnimStateArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_IsRelevant"); - - Params::CachedAnimDataLibrary_StateMachine_IsRelevant Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateArray = std::move(CachedAnimStateArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsStateRelevant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class UAnimInstance* InAnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCachedAnimStateData& CachedAnimStateData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCachedAnimDataLibrary::StateMachine_IsStateRelevant(class UAnimInstance* InAnimInstance, const struct FCachedAnimStateData& CachedAnimStateData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CachedAnimDataLibrary", "StateMachine_IsStateRelevant"); - - Params::CachedAnimDataLibrary_StateMachine_IsStateRelevant Parms{}; - - Parms.InAnimInstance = InAnimInstance; - Parms.CachedAnimStateData = std::move(CachedAnimStateData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetFrameTransform -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USparseVolumeTexture::GetFrameTransform() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetFrameTransform"); - - Params::SparseVolumeTexture_GetFrameTransform Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetNumFrames -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USparseVolumeTexture::GetNumFrames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetNumFrames"); - - Params::SparseVolumeTexture_GetNumFrames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetNumMipLevels -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USparseVolumeTexture::GetNumMipLevels() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetNumMipLevels"); - - Params::SparseVolumeTexture_GetNumMipLevels Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetSizeX -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USparseVolumeTexture::GetSizeX() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetSizeX"); - - Params::SparseVolumeTexture_GetSizeX Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetSizeY -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USparseVolumeTexture::GetSizeY() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetSizeY"); - - Params::SparseVolumeTexture_GetSizeY Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SparseVolumeTexture.GetSizeZ -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USparseVolumeTexture::GetSizeZ() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SparseVolumeTexture", "GetSizeZ"); - - Params::SparseVolumeTexture_GetSizeZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LODSyncComponent.GetLODSyncDebugText -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString ULODSyncComponent::GetLODSyncDebugText() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LODSyncComponent", "GetLODSyncDebugText"); - - Params::LODSyncComponent_GetLODSyncDebugText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.FetchAndUpdate -// (Native, Public, BlueprintCallable) - -void UTimecodeProvider::FetchAndUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "FetchAndUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimecodeProvider.FetchTimecode -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FQualifiedFrameTime* OutFrameTime (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimecodeProvider::FetchTimecode(struct FQualifiedFrameTime* OutFrameTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "FetchTimecode"); - - Params::TimecodeProvider_FetchTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFrameTime != nullptr) - *OutFrameTime = std::move(Parms.OutFrameTime); - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetDelayedQualifiedFrameTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UTimecodeProvider::GetDelayedQualifiedFrameTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetDelayedQualifiedFrameTime"); - - Params::TimecodeProvider_GetDelayedQualifiedFrameTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetDelayedTimecode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTimecode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FTimecode UTimecodeProvider::GetDelayedTimecode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetDelayedTimecode"); - - Params::TimecodeProvider_GetDelayedTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetFrameRate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FFrameRate ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FFrameRate UTimecodeProvider::GetFrameRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetFrameRate"); - - Params::TimecodeProvider_GetFrameRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetQualifiedFrameTime -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UTimecodeProvider::GetQualifiedFrameTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetQualifiedFrameTime"); - - Params::TimecodeProvider_GetQualifiedFrameTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetSynchronizationState -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETimecodeProviderSynchronizationState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ETimecodeProviderSynchronizationState UTimecodeProvider::GetSynchronizationState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetSynchronizationState"); - - Params::TimecodeProvider_GetSynchronizationState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimecodeProvider.GetTimecode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FTimecode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FTimecode UTimecodeProvider::GetTimecode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimecodeProvider", "GetTimecode"); - - Params::TimecodeProvider_GetTimecode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.CreateInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& UniqueInstanceName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreaming* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreaming* ULevelStreaming::CreateInstance(const class FString& UniqueInstanceName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "CreateInstance"); - - Params::LevelStreaming_CreateInstance Parms{}; - - Parms.UniqueInstanceName = std::move(UniqueInstanceName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetLevelScriptActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class ALevelScriptActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ALevelScriptActor* ULevelStreaming::GetLevelScriptActor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetLevelScriptActor"); - - Params::LevelStreaming_GetLevelScriptActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.SetIsRequestingUnloadAndRemoval -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInIsRequestingUnloadAndRemoval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetIsRequestingUnloadAndRemoval"); - - Params::LevelStreaming_SetIsRequestingUnloadAndRemoval Parms{}; - - Parms.bInIsRequestingUnloadAndRemoval = bInIsRequestingUnloadAndRemoval; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetLevelLODIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetLevelLODIndex(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetLevelLODIndex"); - - Params::LevelStreaming_SetLevelLODIndex Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetPriority(int32 NewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetPriority"); - - Params::LevelStreaming_SetPriority Parms{}; - - Parms.NewPriority = NewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetShouldBeLoaded -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldBeLoaded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetShouldBeLoaded(bool bInShouldBeLoaded) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetShouldBeLoaded"); - - Params::LevelStreaming_SetShouldBeLoaded Parms{}; - - Parms.bInShouldBeLoaded = bInShouldBeLoaded; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.SetShouldBeVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInShouldBeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULevelStreaming::SetShouldBeVisible(bool bInShouldBeVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "SetShouldBeVisible"); - - Params::LevelStreaming_SetShouldBeVisible Parms{}; - - Parms.bInShouldBeVisible = bInShouldBeVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelStreaming.GetIsRequestingUnloadAndRemoval -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::GetIsRequestingUnloadAndRemoval() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetIsRequestingUnloadAndRemoval"); - - Params::LevelStreaming_GetIsRequestingUnloadAndRemoval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetLoadedLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULevel* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevel* ULevelStreaming::GetLoadedLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetLoadedLevel"); - - Params::LevelStreaming_GetLoadedLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.GetWorldAssetPackageFName -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName ULevelStreaming::GetWorldAssetPackageFName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "GetWorldAssetPackageFName"); - - Params::LevelStreaming_GetWorldAssetPackageFName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsLevelLoaded -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsLevelLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsLevelLoaded"); - - Params::LevelStreaming_IsLevelLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsLevelVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsLevelVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsLevelVisible"); - - Params::LevelStreaming_IsLevelVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.IsStreamingStatePending -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::IsStreamingStatePending() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "IsStreamingStatePending"); - - Params::LevelStreaming_IsStreamingStatePending Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreaming.ShouldBeLoaded -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULevelStreaming::ShouldBeLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelStreaming", "ShouldBeLoaded"); - - Params::LevelStreaming_ShouldBeLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreamingDynamic.LoadLevelInstance -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& LevelName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OptionalLevelNameOverride (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfOptionalLevelStreamingClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoadAsTempPackage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreamingDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreamingDynamic* ULevelStreamingDynamic::LoadLevelInstance(class UObject* WorldContextObject, const class FString& LevelName, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf OptionalLevelStreamingClass, bool bLoadAsTempPackage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevelStreamingDynamic", "LoadLevelInstance"); - - Params::LevelStreamingDynamic_LoadLevelInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = std::move(LevelName); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.OptionalLevelNameOverride = std::move(OptionalLevelNameOverride); - Parms.OptionalLevelStreamingClass = OptionalLevelStreamingClass; - Parms.bLoadAsTempPackage = bLoadAsTempPackage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bOutSuccess != nullptr) - *bOutSuccess = Parms.bOutSuccess; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelStreamingDynamic.LoadLevelInstanceBySoftObjectPtr -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr Level (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& OptionalLevelNameOverride (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfOptionalLevelStreamingClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoadAsTempPackage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreamingDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreamingDynamic* ULevelStreamingDynamic::LoadLevelInstanceBySoftObjectPtr(class UObject* WorldContextObject, TSoftObjectPtr Level, const struct FVector& Location, const struct FRotator& Rotation, bool* bOutSuccess, const class FString& OptionalLevelNameOverride, TSubclassOf OptionalLevelStreamingClass, bool bLoadAsTempPackage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LevelStreamingDynamic", "LoadLevelInstanceBySoftObjectPtr"); - - Params::LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.OptionalLevelNameOverride = std::move(OptionalLevelNameOverride); - Parms.OptionalLevelStreamingClass = OptionalLevelStreamingClass; - Parms.bLoadAsTempPackage = bLoadAsTempPackage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bOutSuccess != nullptr) - *bOutSuccess = Parms.bOutSuccess; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.GetDefaultTriggerWeightThreshold -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotifyState::GetDefaultTriggerWeightThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "GetDefaultTriggerWeightThreshold"); - - Params::AnimNotifyState_GetDefaultTriggerWeightThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.GetNotifyName -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UAnimNotifyState::GetNotifyName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "GetNotifyName"); - - Params::AnimNotifyState_GetNotifyName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyBegin -// (RequiredAPI, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TotalDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyBegin(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float TotalDuration, const struct FAnimNotifyEventReference& EventReference) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyBegin"); - - Params::AnimNotifyState_Received_NotifyBegin Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.TotalDuration = TotalDuration; - Parms.EventReference = std::move(EventReference); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyEnd -// (RequiredAPI, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyEnd(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, const struct FAnimNotifyEventReference& EventReference) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyEnd"); - - Params::AnimNotifyState_Received_NotifyEnd Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.EventReference = std::move(EventReference); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyState.Received_NotifyTick -// (RequiredAPI, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FrameDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyState::Received_NotifyTick(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation, float FrameDeltaTime, const struct FAnimNotifyEventReference& EventReference) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState", "Received_NotifyTick"); - - Params::AnimNotifyState_Received_NotifyTick Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - Parms.FrameDeltaTime = FrameDeltaTime; - Parms.EventReference = std::move(EventReference); - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.ClearAllSkinWeightProfiles -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkinnedMeshComponent::ClearAllSkinWeightProfiles() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearAllSkinWeightProfiles"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ClearSkinWeightOverride(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearSkinWeightOverride"); - - Params::SkinnedMeshComponent_ClearSkinWeightOverride Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightProfile -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ESkinWeightProfileLayer InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ClearSkinWeightProfile(ESkinWeightProfileLayer InLayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearSkinWeightProfile"); - - Params::SkinnedMeshComponent_ClearSkinWeightProfile Parms{}; - - Parms.InLayer = InLayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ClearVertexColorOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ClearVertexColorOverride(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ClearVertexColorOverride"); - - Params::SkinnedMeshComponent_ClearVertexColorOverride Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.HideBoneByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPhysBodyOp PhysBodyOption (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::HideBoneByName(class FName BoneName, EPhysBodyOp PhysBodyOption) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "HideBoneByName"); - - Params::SkinnedMeshComponent_HideBoneByName Parms{}; - - Parms.BoneName = BoneName; - Parms.PhysBodyOption = PhysBodyOption; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsBoneHiddenByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsBoneHiddenByName"); - - Params::SkinnedMeshComponent_IsBoneHiddenByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.IsMaterialSectionShown -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaterialID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsMaterialSectionShown(int32 MaterialID, int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsMaterialSectionShown"); - - Params::SkinnedMeshComponent_IsMaterialSectionShown Parms{}; - - Parms.MaterialID = MaterialID; - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.OverrideMinLOD -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewMinLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::OverrideMinLOD(int32 InNewMinLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "OverrideMinLOD"); - - Params::SkinnedMeshComponent_OverrideMinLOD Parms{}; - - Parms.InNewMinLOD = InNewMinLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetAlwaysUseMeshDeformer -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bShouldAlwaysUseMeshDeformer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetAlwaysUseMeshDeformer(bool bShouldAlwaysUseMeshDeformer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetAlwaysUseMeshDeformer"); - - Params::SkinnedMeshComponent_SetAlwaysUseMeshDeformer Parms{}; - - Parms.bShouldAlwaysUseMeshDeformer = bShouldAlwaysUseMeshDeformer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetCapsuleIndirectShadowMinVisibility -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCapsuleIndirectShadowMinVisibility(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCapsuleIndirectShadowMinVisibility"); - - Params::SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleDirectShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCastCapsuleDirectShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCastCapsuleDirectShadow"); - - Params::SkinnedMeshComponent_SetCastCapsuleDirectShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleIndirectShadow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetCastCapsuleIndirectShadow(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetCastCapsuleIndirectShadow"); - - Params::SkinnedMeshComponent_SetCastCapsuleIndirectShadow Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetForcedLOD -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewForcedLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetForcedLOD(int32 InNewForcedLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetForcedLOD"); - - Params::SkinnedMeshComponent_SetForcedLOD Parms{}; - - Parms.InNewForcedLOD = InNewForcedLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetLeaderPoseComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkinnedMeshComponent* NewLeaderBoneComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInFollowerShouldTickPose (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetLeaderPoseComponent(class USkinnedMeshComponent* NewLeaderBoneComponent, bool bForceUpdate, bool bInFollowerShouldTickPose) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetLeaderPoseComponent"); - - Params::SkinnedMeshComponent_SetLeaderPoseComponent Parms{}; - - Parms.NewLeaderBoneComponent = NewLeaderBoneComponent; - Parms.bForceUpdate = bForceUpdate; - Parms.bInFollowerShouldTickPose = bInFollowerShouldTickPose; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetMeshDeformer -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMeshDeformer* InMeshDeformer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetMeshDeformer(class UMeshDeformer* InMeshDeformer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetMeshDeformer"); - - Params::SkinnedMeshComponent_SetMeshDeformer Parms{}; - - Parms.InMeshDeformer = InMeshDeformer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetMinLOD -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InNewMinLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetMinLOD(int32 InNewMinLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetMinLOD"); - - Params::SkinnedMeshComponent_SetMinLOD Parms{}; - - Parms.InNewMinLOD = InNewMinLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetPhysicsAsset -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPhysicsAsset* NewPhysicsAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceReInit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetPhysicsAsset(class UPhysicsAsset* NewPhysicsAsset, bool bForceReInit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetPhysicsAsset"); - - Params::SkinnedMeshComponent_SetPhysicsAsset Parms{}; - - Parms.NewPhysicsAsset = NewPhysicsAsset; - Parms.bForceReInit = bForceReInit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetRenderStatic -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetRenderStatic(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetRenderStatic"); - - Params::SkinnedMeshComponent_SetRenderStatic Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkinnedAssetAndUpdate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkinnedAsset* NewMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReinitPose (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetSkinnedAssetAndUpdate(class USkinnedAsset* NewMesh, bool bReinitPose) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkinnedAssetAndUpdate"); - - Params::SkinnedMeshComponent_SetSkinnedAssetAndUpdate Parms{}; - - Parms.NewMesh = NewMesh; - Parms.bReinitPose = bReinitPose; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkinWeightOverride -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&SkinWeights (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetSkinWeightOverride(int32 LODIndex, const TArray& SkinWeights) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkinWeightOverride"); - - Params::SkinnedMeshComponent_SetSkinWeightOverride Parms{}; - - Parms.LODIndex = LODIndex; - Parms.SkinWeights = std::move(SkinWeights); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.SetSkinWeightProfile -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESkinWeightProfileLayer InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::SetSkinWeightProfile(class FName InProfileName, ESkinWeightProfileLayer InLayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetSkinWeightProfile"); - - Params::SkinnedMeshComponent_SetSkinWeightProfile Parms{}; - - Parms.InProfileName = InProfileName; - Parms.InLayer = InLayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.SetVertexColorOverride_LinearColor -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& VertexColors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::SetVertexColorOverride_LinearColor(int32 LODIndex, const TArray& VertexColors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "SetVertexColorOverride_LinearColor"); - - Params::SkinnedMeshComponent_SetVertexColorOverride_LinearColor Parms{}; - - Parms.LODIndex = LODIndex; - Parms.VertexColors = std::move(VertexColors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ShowAllMaterialSections -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ShowAllMaterialSections(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ShowAllMaterialSections"); - - Params::SkinnedMeshComponent_ShowAllMaterialSections Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.ShowMaterialSection -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 MaterialID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SectionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::ShowMaterialSection(int32 MaterialID, int32 SectionIndex, bool bShow, int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "ShowMaterialSection"); - - Params::SkinnedMeshComponent_ShowMaterialSection Parms{}; - - Parms.MaterialID = MaterialID; - Parms.SectionIndex = SectionIndex; - Parms.bShow = bShow; - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::TransformFromBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "TransformFromBoneSpace"); - - Params::SkinnedMeshComponent_TransformFromBoneSpace Parms{}; - - Parms.BoneName = BoneName; - Parms.InPosition = std::move(InPosition); - Parms.InRotation = std::move(InRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPosition != nullptr) - *OutPosition = std::move(Parms.OutPosition); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.SkinnedMeshComponent.UnHideBoneByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::UnHideBoneByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "UnHideBoneByName"); - - Params::SkinnedMeshComponent_UnHideBoneByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.UnloadSkinWeightProfile -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::UnloadSkinWeightProfile(class FName InProfileName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "UnloadSkinWeightProfile"); - - Params::SkinnedMeshComponent_UnloadSkinWeightProfile Parms{}; - - Parms.InProfileName = InProfileName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.UnsetMeshDeformer -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkinnedMeshComponent::UnsetMeshDeformer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "UnsetMeshDeformer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkinnedMeshComponent.BoneIsChildOf -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParentBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::BoneIsChildOf(class FName BoneName, class FName ParentBoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "BoneIsChildOf"); - - Params::SkinnedMeshComponent_BoneIsChildOf Parms{}; - - Parms.BoneName = BoneName; - Parms.ParentBoneName = ParentBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.FindClosestBone_K2 -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& TestLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoneLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IgnoreScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRequirePhysicsAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::FindClosestBone_K2(const struct FVector& TestLocation, struct FVector* BoneLocation, float IgnoreScale, bool bRequirePhysicsAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "FindClosestBone_K2"); - - Params::SkinnedMeshComponent_FindClosestBone_K2 Parms{}; - - Parms.TestLocation = std::move(TestLocation); - Parms.IgnoreScale = IgnoreScale; - Parms.bRequirePhysicsAsset = bRequirePhysicsAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (BoneLocation != nullptr) - *BoneLocation = std::move(Parms.BoneLocation); - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetAlwaysUseMeshDeformer -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::GetAlwaysUseMeshDeformer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetAlwaysUseMeshDeformer"); - - Params::SkinnedMeshComponent_GetAlwaysUseMeshDeformer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetBoneIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetBoneIndex(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetBoneIndex"); - - Params::SkinnedMeshComponent_GetBoneIndex Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetBoneName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 BoneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetBoneName(int32 BoneIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetBoneName"); - - Params::SkinnedMeshComponent_GetBoneName Parms{}; - - Parms.BoneIndex = BoneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetBoneTransform -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERelativeTransformSpace TransformSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USkinnedMeshComponent::GetBoneTransform(class FName InBoneName, ERelativeTransformSpace TransformSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetBoneTransform"); - - Params::SkinnedMeshComponent_GetBoneTransform Parms{}; - - Parms.InBoneName = InBoneName; - Parms.TransformSpace = TransformSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileLayerNames -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USkinnedMeshComponent::GetCurrentSkinWeightProfileLayerNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetCurrentSkinWeightProfileLayerNames"); - - Params::SkinnedMeshComponent_GetCurrentSkinWeightProfileLayerNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESkinWeightProfileLayer InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetCurrentSkinWeightProfileName(ESkinWeightProfileLayer InLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetCurrentSkinWeightProfileName"); - - Params::SkinnedMeshComponent_GetCurrentSkinWeightProfileName Parms{}; - - Parms.InLayer = InLayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetDeltaTransformFromRefPose -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BaseName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USkinnedMeshComponent::GetDeltaTransformFromRefPose(class FName BoneName, class FName BaseName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetDeltaTransformFromRefPose"); - - Params::SkinnedMeshComponent_GetDeltaTransformFromRefPose Parms{}; - - Parms.BoneName = BoneName; - Parms.BaseName = BaseName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetForcedLOD -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetForcedLOD() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetForcedLOD"); - - Params::SkinnedMeshComponent_GetForcedLOD Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetMeshDeformerInstance -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMeshDeformerInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMeshDeformerInstance* USkinnedMeshComponent::GetMeshDeformerInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetMeshDeformerInstance"); - - Params::SkinnedMeshComponent_GetMeshDeformerInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetNumBones -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetNumBones() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetNumBones"); - - Params::SkinnedMeshComponent_GetNumBones Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetNumLODs -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetNumLODs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetNumLODs"); - - Params::SkinnedMeshComponent_GetNumLODs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetParentBone -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetParentBone(class FName BoneName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetParentBone"); - - Params::SkinnedMeshComponent_GetParentBone Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetPredictedLODLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkinnedMeshComponent::GetPredictedLODLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetPredictedLODLevel"); - - Params::SkinnedMeshComponent_GetPredictedLODLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetRefPosePosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 BoneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkinnedMeshComponent::GetRefPosePosition(int32 BoneIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetRefPosePosition"); - - Params::SkinnedMeshComponent_GetRefPosePosition Parms{}; - - Parms.BoneIndex = BoneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetRefPoseTransform -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 BoneIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USkinnedMeshComponent::GetRefPoseTransform(int32 BoneIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetRefPoseTransform"); - - Params::SkinnedMeshComponent_GetRefPoseTransform Parms{}; - - Parms.BoneIndex = BoneIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetSkeletalMesh_DEPRECATED -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMesh* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMesh* USkinnedMeshComponent::GetSkeletalMesh_DEPRECATED() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetSkeletalMesh_DEPRECATED"); - - Params::SkinnedMeshComponent_GetSkeletalMesh_DEPRECATED Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetSkinnedAsset -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkinnedAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkinnedAsset* USkinnedMeshComponent::GetSkinnedAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetSkinnedAsset"); - - Params::SkinnedMeshComponent_GetSkinnedAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetSocketBoneName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkinnedMeshComponent::GetSocketBoneName(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetSocketBoneName"); - - Params::SkinnedMeshComponent_GetSocketBoneName Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.GetTwistAndSwingAngleOfDeltaRotationFromRefPose -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutTwistAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSwingAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::GetTwistAndSwingAngleOfDeltaRotationFromRefPose(class FName BoneName, float* OutTwistAngle, float* OutSwingAngle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "GetTwistAndSwingAngleOfDeltaRotationFromRefPose"); - - Params::SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTwistAngle != nullptr) - *OutTwistAngle = Parms.OutTwistAngle; - - if (OutSwingAngle != nullptr) - *OutSwingAngle = Parms.OutSwingAngle; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.IsUsingSkinWeightProfile -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkinnedMeshComponent::IsUsingSkinWeightProfile() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "IsUsingSkinWeightProfile"); - - Params::SkinnedMeshComponent_IsUsingSkinWeightProfile Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedMeshComponent.TransformToBoneSpace -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void USkinnedMeshComponent::TransformToBoneSpace(class FName BoneName, const struct FVector& InPosition, const struct FRotator& InRotation, struct FVector* OutPosition, struct FRotator* OutRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedMeshComponent", "TransformToBoneSpace"); - - Params::SkinnedMeshComponent_TransformToBoneSpace Parms{}; - - Parms.BoneName = BoneName; - Parms.InPosition = std::move(InPosition); - Parms.InRotation = std::move(InRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPosition != nullptr) - *OutPosition = std::move(Parms.OutPosition); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AddPhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AccumulateAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float AddPhysicsBlendWeight, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AccumulateAllBodiesBelowPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight Parms{}; - - Parms.InBoneName = InBoneName; - Parms.AddPhysicsBlendWeight = AddPhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AddClothCollisionSource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicsAsset* InSourcePhysicsAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AddClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AddClothCollisionSource"); - - Params::SkeletalMeshComponent_AddClothCollisionSource Parms{}; - - Parms.InSourceComponent = InSourceComponent; - Parms.InSourcePhysicsAsset = InSourcePhysicsAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AddForceToAllBodiesBelow(const struct FVector& Force, class FName BoneName, bool bAccelChange, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AddForceToAllBodiesBelow"); - - Params::SkeletalMeshComponent_AddForceToAllBodiesBelow Parms{}; - - Parms.Force = std::move(Force); - Parms.BoneName = BoneName; - Parms.bAccelChange = bAccelChange; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AddImpulseToAllBodiesBelow(const struct FVector& Impulse, class FName BoneName, bool bVelChange, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AddImpulseToAllBodiesBelow"); - - Params::SkeletalMeshComponent_AddImpulseToAllBodiesBelow Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.BoneName = BoneName; - Parms.bVelChange = bVelChange; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.AllowAnimCurveEvaluation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName NameOfCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::AllowAnimCurveEvaluation(class FName NameOfCurve, bool bAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "AllowAnimCurveEvaluation"); - - Params::SkeletalMeshComponent_AllowAnimCurveEvaluation Parms{}; - - Parms.NameOfCurve = NameOfCurve; - Parms.bAllow = bAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.BindClothToLeaderPoseComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::BindClothToLeaderPoseComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "BindClothToLeaderPoseComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.BreakConstraint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::BreakConstraint(const struct FVector& Impulse, const struct FVector& HitLocation, class FName InBoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "BreakConstraint"); - - Params::SkeletalMeshComponent_BreakConstraint Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.HitLocation = std::move(HitLocation); - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ClearMorphTargets -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ClearMorphTargets() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ClearMorphTargets"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.FindConstraintBoneName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ConstraintIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName USkeletalMeshComponent::FindConstraintBoneName(int32 ConstraintIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "FindConstraintBoneName"); - - Params::SkeletalMeshComponent_FindConstraintBoneName Parms{}; - - Parms.ConstraintIndex = ConstraintIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.ForceClothNextUpdateTeleport -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ForceClothNextUpdateTeleport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ForceClothNextUpdateTeleport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ForceClothNextUpdateTeleportAndReset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ForceClothNextUpdateTeleportAndReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ForceClothNextUpdateTeleportAndReset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimClass -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* USkeletalMeshComponent::GetAnimClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimClass"); - - Params::SkeletalMeshComponent_GetAnimClass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetBoneLinearVelocity -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkeletalMeshComponent::GetBoneLinearVelocity(const class FName& InBoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetBoneLinearVelocity"); - - Params::SkeletalMeshComponent_GetBoneLinearVelocity Parms{}; - - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetConstraintByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ConstraintName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludesTerminated (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FConstraintInstanceAccessor ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FConstraintInstanceAccessor USkeletalMeshComponent::GetConstraintByName(class FName ConstraintName, bool bIncludesTerminated) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetConstraintByName"); - - Params::SkeletalMeshComponent_GetConstraintByName Parms{}; - - Parms.ConstraintName = ConstraintName; - Parms.bIncludesTerminated = bIncludesTerminated; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetConstraints -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool bIncludesTerminated (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray*OutConstraints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetConstraints(bool bIncludesTerminated, TArray* OutConstraints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetConstraints"); - - Params::SkeletalMeshComponent_GetConstraints Parms{}; - - Parms.bIncludesTerminated = bIncludesTerminated; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConstraints != nullptr) - *OutConstraints = std::move(Parms.OutConstraints); -} - - -// Function Engine.SkeletalMeshComponent.GetConstraintsFromBody -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bParentConstraints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChildConstraints (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludesTerminated (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray*OutConstraints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetConstraintsFromBody(class FName BodyName, bool bParentConstraints, bool bChildConstraints, bool bIncludesTerminated, TArray* OutConstraints) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetConstraintsFromBody"); - - Params::SkeletalMeshComponent_GetConstraintsFromBody Parms{}; - - Parms.BodyName = BodyName; - Parms.bParentConstraints = bParentConstraints; - Parms.bChildConstraints = bChildConstraints; - Parms.bIncludesTerminated = bIncludesTerminated; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConstraints != nullptr) - *OutConstraints = std::move(Parms.OutConstraints); -} - - -// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing1Angle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing2Angle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetCurrentJointAngles(class FName InBoneName, float* Swing1Angle, float* TwistAngle, float* Swing2Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetCurrentJointAngles"); - - Params::SkeletalMeshComponent_GetCurrentJointAngles Parms{}; - - Parms.InBoneName = InBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Swing1Angle != nullptr) - *Swing1Angle = Parms.Swing1Angle; - - if (TwistAngle != nullptr) - *TwistAngle = Parms.TwistAngle; - - if (Swing2Angle != nullptr) - *Swing2Angle = Parms.Swing2Angle; -} - - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetFloatAttribute(const class FName& BoneName, const class FName& AttributeName, float DefaultValue, float* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetFloatAttribute"); - - Params::SkeletalMeshComponent_GetFloatAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = DefaultValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute_Ref -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetFloatAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, float& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetFloatAttribute_Ref"); - - Params::SkeletalMeshComponent_GetFloatAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = OutValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetIntegerAttribute(const class FName& BoneName, const class FName& AttributeName, int32 DefaultValue, int32* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetIntegerAttribute"); - - Params::SkeletalMeshComponent_GetIntegerAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = DefaultValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute_Ref -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetIntegerAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, int32& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetIntegerAttribute_Ref"); - - Params::SkeletalMeshComponent_GetIntegerAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = OutValue; - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetStringAttribute -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& DefaultValue (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutValue (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetStringAttribute(const class FName& BoneName, const class FName& AttributeName, const class FString& DefaultValue, class FString* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetStringAttribute"); - - Params::SkeletalMeshComponent_GetStringAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = std::move(DefaultValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetStringAttribute_Ref -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString& OutValue (Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetStringAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, class FString& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetStringAttribute_Ref"); - - Params::SkeletalMeshComponent_GetStringAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = std::move(OutValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTransformAttribute -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& DefaultValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform* OutValue (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetTransformAttribute(const class FName& BoneName, const class FName& AttributeName, const struct FTransform& DefaultValue, struct FTransform* OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTransformAttribute"); - - Params::SkeletalMeshComponent_GetTransformAttribute Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.DefaultValue = std::move(DefaultValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTransformAttribute_Ref -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& AttributeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform& OutValue (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECustomBoneAttributeLookup LookupType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetTransformAttribute_Ref(const class FName& BoneName, const class FName& AttributeName, struct FTransform& OutValue, ECustomBoneAttributeLookup LookupType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTransformAttribute_Ref"); - - Params::SkeletalMeshComponent_GetTransformAttribute_Ref Parms{}; - - Parms.BoneName = BoneName; - Parms.AttributeName = AttributeName; - Parms.OutValue = std::move(OutValue); - Parms.LookupType = LookupType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsBodyGravityEnabled(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsBodyGravityEnabled"); - - Params::SkeletalMeshComponent_IsBodyGravityEnabled Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.LinkAnimClassLayers -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::LinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "LinkAnimClassLayers"); - - Params::SkeletalMeshComponent_LinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.LinkAnimGraphByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "LinkAnimGraphByTag"); - - Params::SkeletalMeshComponent_LinkAnimGraphByTag Parms{}; - - Parms.InTag = InTag; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.OverrideAnimationData -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* InAnimToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsPlaying (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::OverrideAnimationData(class UAnimationAsset* InAnimToPlay, bool bIsLooping, bool bIsPlaying, float position, float PlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "OverrideAnimationData"); - - Params::SkeletalMeshComponent_OverrideAnimationData Parms{}; - - Parms.InAnimToPlay = InAnimToPlay; - Parms.bIsLooping = bIsLooping; - Parms.bIsPlaying = bIsPlaying; - Parms.position = position; - Parms.PlayRate = PlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::Play(bool bLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "Play"); - - Params::SkeletalMeshComponent_Play Parms{}; - - Parms.bLooping = bLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.PlayAnimation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAnimToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::PlayAnimation(class UAnimationAsset* NewAnimToPlay, bool bLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "PlayAnimation"); - - Params::SkeletalMeshComponent_PlayAnimation Parms{}; - - Parms.NewAnimToPlay = NewAnimToPlay; - Parms.bLooping = bLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.RecreateClothingActors -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::RecreateClothingActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "RecreateClothingActors"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicsAsset* InSourcePhysicsAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::RemoveClothCollisionSource(class USkeletalMeshComponent* InSourceComponent, class UPhysicsAsset* InSourcePhysicsAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "RemoveClothCollisionSource"); - - Params::SkeletalMeshComponent_RemoveClothCollisionSource Parms{}; - - Parms.InSourceComponent = InSourceComponent; - Parms.InSourcePhysicsAsset = InSourcePhysicsAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSources -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::RemoveClothCollisionSources(class USkeletalMeshComponent* InSourceComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "RemoveClothCollisionSources"); - - Params::SkeletalMeshComponent_RemoveClothCollisionSources Parms{}; - - Parms.InSourceComponent = InSourceComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAllBodiesSimulatePhysics -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetAllBodiesSimulatePhysics() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAllBodiesSimulatePhysics"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAllowedAnimCurveEvaluation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetAllowedAnimCurveEvaluation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAllowedAnimCurveEvaluation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetAnimInstanceDynamics -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETeleportType InTeleportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::ResetAnimInstanceDynamics(ETeleportType InTeleportType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetAnimInstanceDynamics"); - - Params::SkeletalMeshComponent_ResetAnimInstanceDynamics Parms{}; - - Parms.InTeleportType = InTeleportType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetClothCollisionSources -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetClothCollisionSources() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetClothCollisionSources"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResetClothTeleportMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResetClothTeleportMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResetClothTeleportMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ResumeClothingSimulation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ResumeClothingSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ResumeClothingSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowLinearVelocity -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LinearVelocity (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowLinearVelocity(const class FName& InBoneName, const struct FVector& LinearVelocity, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowLinearVelocity"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowLinearVelocity Parms{}; - - Parms.InBoneName = InBoneName; - Parms.LinearVelocity = std::move(LinearVelocity); - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowPhysicsBlendWeight(const class FName& InBoneName, float PhysicsBlendWeight, bool bSkipCustomPhysicsType, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight Parms{}; - - Parms.InBoneName = InBoneName; - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsDisabled -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDisabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowPhysicsDisabled(const class FName& InBoneName, bool bDisabled, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowPhysicsDisabled"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowPhysicsDisabled Parms{}; - - Parms.InBoneName = InBoneName; - Parms.bDisabled = bDisabled; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesBelowSimulatePhysics(const class FName& InBoneName, bool bNewSimulate, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesBelowSimulatePhysics"); - - Params::SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics Parms{}; - - Parms.InBoneName = InBoneName; - Parms.bNewSimulate = bNewSimulate; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesPhysicsBlendWeight(float PhysicsBlendWeight, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight Parms{}; - - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllBodiesSimulatePhysics(bool bNewSimulate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllBodiesSimulatePhysics"); - - Params::SkeletalMeshComponent_SetAllBodiesSimulatePhysics Parms{}; - - Parms.bNewSimulate = bNewSimulate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InSpring (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularDriveParams(float InSpring, float InDamping, float InForceLimit, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularDriveParams"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularDriveParams Parms{}; - - Parms.InSpring = InSpring; - Parms.InDamping = InDamping; - Parms.InForceLimit = InForceLimit; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularPositionDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularPositionDrive"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularPositionDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSkipCustomPhysicsType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllMotorsAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive, bool bSkipCustomPhysicsType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllMotorsAngularVelocityDrive"); - - Params::SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bSkipCustomPhysicsType = bSkipCustomPhysicsType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowAnimCurveEvaluation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowAnimCurveEvaluation(bool bInAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowAnimCurveEvaluation"); - - Params::SkeletalMeshComponent_SetAllowAnimCurveEvaluation Parms{}; - - Parms.bInAllow = bInAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowClothActors -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowClothActors(bool bInAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowClothActors"); - - Params::SkeletalMeshComponent_SetAllowClothActors Parms{}; - - Parms.bInAllow = bInAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowedAnimCurvesEvaluation -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& List (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowedAnimCurvesEvaluation(const TArray& List, bool bAllow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowedAnimCurvesEvaluation"); - - Params::SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation Parms{}; - - Parms.List = std::move(List); - Parms.bAllow = bAllow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAllowRigidBodyAnimNode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInAllow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bReinitAnim (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAllowRigidBodyAnimNode(bool bInAllow, bool bReinitAnim) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAllowRigidBodyAnimNode"); - - Params::SkeletalMeshComponent_SetAllowRigidBodyAnimNode Parms{}; - - Parms.bInAllow = bInAllow; - Parms.bReinitAnim = bReinitAnim; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAngularLimits -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing1LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing2LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAngularLimits(class FName InBoneName, float Swing1LimitAngle, float TwistLimitAngle, float Swing2LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAngularLimits"); - - Params::SkeletalMeshComponent_SetAngularLimits Parms{}; - - Parms.InBoneName = InBoneName; - Parms.Swing1LimitAngle = Swing1LimitAngle; - Parms.TwistLimitAngle = TwistLimitAngle; - Parms.Swing2LimitAngle = Swing2LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAnimToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimation(class UAnimationAsset* NewAnimToPlay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimation"); - - Params::SkeletalMeshComponent_SetAnimation Parms{}; - - Parms.NewAnimToPlay = NewAnimToPlay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EAnimationMode InAnimationMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceInitAnimScriptInstance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimationMode(EAnimationMode InAnimationMode, bool bForceInitAnimScriptInstance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimationMode"); - - Params::SkeletalMeshComponent_SetAnimationMode Parms{}; - - Parms.InAnimationMode = InAnimationMode; - Parms.bForceInitAnimScriptInstance = bForceInitAnimScriptInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetAnimInstanceClass -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UClass* NewClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetAnimInstanceClass(class UClass* NewClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetAnimInstanceClass"); - - Params::SkeletalMeshComponent_SetAnimInstanceClass Parms{}; - - Parms.NewClass = NewClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetBodyNotifyRigidBodyCollision(bool bNewNotifyRigidBodyCollision, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetBodyNotifyRigidBodyCollision"); - - Params::SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetBodySimulatePhysics -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InBoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSimulate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetBodySimulatePhysics(const class FName& InBoneName, bool bSimulate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetBodySimulatePhysics"); - - Params::SkeletalMeshComponent_SetBodySimulatePhysics Parms{}; - - Parms.InBoneName = InBoneName; - Parms.bSimulate = bSimulate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetClothMaxDistanceScale(float Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetClothMaxDistanceScale"); - - Params::SkeletalMeshComponent_SetClothMaxDistanceScale Parms{}; - - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetConstraintProfile -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName JointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDefaultIfNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetConstraintProfile(class FName JointName, class FName ProfileName, bool bDefaultIfNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetConstraintProfile"); - - Params::SkeletalMeshComponent_SetConstraintProfile Parms{}; - - Parms.JointName = JointName; - Parms.ProfileName = ProfileName; - Parms.bDefaultIfNotFound = bDefaultIfNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDefaultIfNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetConstraintProfileForAll(class FName ProfileName, bool bDefaultIfNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetConstraintProfileForAll"); - - Params::SkeletalMeshComponent_SetConstraintProfileForAll Parms{}; - - Parms.ProfileName = ProfileName; - Parms.bDefaultIfNotFound = bDefaultIfNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetDisableAnimCurves -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDisableAnimCurves (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetDisableAnimCurves(bool bInDisableAnimCurves) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetDisableAnimCurves"); - - Params::SkeletalMeshComponent_SetDisableAnimCurves Parms{}; - - Parms.bInDisableAnimCurves = bInDisableAnimCurves; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetDisablePostProcessBlueprint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInDisablePostProcess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetDisablePostProcessBlueprint(bool bInDisablePostProcess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetDisablePostProcessBlueprint"); - - Params::SkeletalMeshComponent_SetDisablePostProcessBlueprint Parms{}; - - Parms.bInDisablePostProcess = bInDisablePostProcess; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableGravity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnableBodyGravity(bool bEnableGravity, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnableBodyGravity"); - - Params::SkeletalMeshComponent_SetEnableBodyGravity Parms{}; - - Parms.bEnableGravity = bEnableGravity; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableGravity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnableGravityOnAllBodiesBelow(bool bEnableGravity, class FName BoneName, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnableGravityOnAllBodiesBelow"); - - Params::SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow Parms{}; - - Parms.bEnableGravity = bEnableGravity; - Parms.BoneName = BoneName; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewBlendPhysics (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetEnablePhysicsBlending(bool bNewBlendPhysics) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetEnablePhysicsBlending"); - - Params::SkeletalMeshComponent_SetEnablePhysicsBlending Parms{}; - - Parms.bNewBlendPhysics = bNewBlendPhysics; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetMorphTarget -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemoveZeroWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetMorphTarget(class FName MorphTargetName, float Value, bool bRemoveZeroWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetMorphTarget"); - - Params::SkeletalMeshComponent_SetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - Parms.Value = Value; - Parms.bRemoveZeroWeight = bRemoveZeroWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewNotifyRigidBodyCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetNotifyRigidBodyCollisionBelow(bool bNewNotifyRigidBodyCollision, class FName BoneName, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetNotifyRigidBodyCollisionBelow"); - - Params::SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow Parms{}; - - Parms.bNewNotifyRigidBodyCollision = bNewNotifyRigidBodyCollision; - Parms.BoneName = BoneName; - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetOverridePostProcessAnimBP -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InPostProcessAnimBlueprint (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReinitAnimInstances (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetOverridePostProcessAnimBP(TSubclassOf InPostProcessAnimBlueprint, bool ReinitAnimInstances) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetOverridePostProcessAnimBP"); - - Params::SkeletalMeshComponent_SetOverridePostProcessAnimBP Parms{}; - - Parms.InPostProcessAnimBlueprint = InPostProcessAnimBlueprint; - Parms.ReinitAnimInstances = ReinitAnimInstances; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float PhysicsBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPhysicsBlendWeight(float PhysicsBlendWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPhysicsBlendWeight"); - - Params::SkeletalMeshComponent_SetPhysicsBlendWeight Parms{}; - - Parms.PhysicsBlendWeight = PhysicsBlendWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPlayRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPlayRate"); - - Params::SkeletalMeshComponent_SetPlayRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetPosition(float InPos, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetPosition"); - - Params::SkeletalMeshComponent_SetPosition Parms{}; - - Parms.InPos = InPos; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetSkeletalMeshAsset -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMesh* NewMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetSkeletalMeshAsset(class USkeletalMesh* NewMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetSkeletalMeshAsset"); - - Params::SkeletalMeshComponent_SetSkeletalMeshAsset Parms{}; - - Parms.NewMesh = NewMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetTeleportDistanceThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Threshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetTeleportDistanceThreshold(float Threshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetTeleportDistanceThreshold"); - - Params::SkeletalMeshComponent_SetTeleportDistanceThreshold Parms{}; - - Parms.Threshold = Threshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetTeleportRotationThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Threshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetTeleportRotationThreshold(float Threshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetTeleportRotationThreshold"); - - Params::SkeletalMeshComponent_SetTeleportRotationThreshold Parms{}; - - Parms.Threshold = Threshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetUpdateAnimationInEditor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewUpdateState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetUpdateAnimationInEditor(const bool NewUpdateState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetUpdateAnimationInEditor"); - - Params::SkeletalMeshComponent_SetUpdateAnimationInEditor Parms{}; - - Parms.NewUpdateState = NewUpdateState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SetUpdateClothInEditor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const bool NewUpdateState (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SetUpdateClothInEditor(const bool NewUpdateState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SetUpdateClothInEditor"); - - Params::SkeletalMeshComponent_SetUpdateClothInEditor Parms{}; - - Parms.NewUpdateState = NewUpdateState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SnapshotPose -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FPoseSnapshot& Snapshot (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::SnapshotPose(struct FPoseSnapshot& Snapshot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SnapshotPose"); - - Params::SkeletalMeshComponent_SnapshotPose Parms{}; - - Parms.Snapshot = std::move(Snapshot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Snapshot = std::move(Parms.Snapshot); -} - - -// Function Engine.SkeletalMeshComponent.Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.SuspendClothingSimulation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::SuspendClothingSimulation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "SuspendClothingSimulation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.TermBodiesBelow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParentBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::TermBodiesBelow(class FName ParentBoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "TermBodiesBelow"); - - Params::SkeletalMeshComponent_TermBodiesBelow Parms{}; - - Parms.ParentBoneName = ParentBoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.ToggleDisablePostProcessBlueprint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkeletalMeshComponent::ToggleDisablePostProcessBlueprint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "ToggleDisablePostProcessBlueprint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.UnbindClothFromLeaderPoseComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bRestoreSimulationSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::UnbindClothFromLeaderPoseComponent(bool bRestoreSimulationSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "UnbindClothFromLeaderPoseComponent"); - - Params::SkeletalMeshComponent_UnbindClothFromLeaderPoseComponent Parms{}; - - Parms.bRestoreSimulationSpace = bRestoreSimulationSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.UnlinkAnimClassLayers -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::UnlinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "UnlinkAnimClassLayers"); - - Params::SkeletalMeshComponent_UnlinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowClothActors -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowClothActors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowClothActors"); - - Params::SkeletalMeshComponent_GetAllowClothActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowedAnimCurveEvaluate -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowedAnimCurveEvaluate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowedAnimCurveEvaluate"); - - Params::SkeletalMeshComponent_GetAllowedAnimCurveEvaluate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAllowRigidBodyAnimNode -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetAllowRigidBodyAnimNode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAllowRigidBodyAnimNode"); - - Params::SkeletalMeshComponent_GetAllowRigidBodyAnimNode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAnimationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAnimationMode USkeletalMeshComponent::GetAnimationMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimationMode"); - - Params::SkeletalMeshComponent_GetAnimationMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetAnimInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetAnimInstance"); - - Params::SkeletalMeshComponent_GetAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetBoneMass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bScaleMass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetBoneMass(class FName BoneName, bool bScaleMass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetBoneMass"); - - Params::SkeletalMeshComponent_GetBoneMass Parms{}; - - Parms.BoneName = BoneName; - Parms.bScaleMass = bScaleMass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetClothingSimulationInteractor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UClothingSimulationInteractor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClothingSimulationInteractor* USkeletalMeshComponent::GetClothingSimulationInteractor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetClothingSimulationInteractor"); - - Params::SkeletalMeshComponent_GetClothingSimulationInteractor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetClothMaxDistanceScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetClothMaxDistanceScale"); - - Params::SkeletalMeshComponent_GetClothMaxDistanceScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetDisableAnimCurves -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetDisableAnimCurves() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetDisableAnimCurves"); - - Params::SkeletalMeshComponent_GetDisableAnimCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetDisablePostProcessBlueprint -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::GetDisablePostProcessBlueprint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetDisablePostProcessBlueprint"); - - Params::SkeletalMeshComponent_GetDisablePostProcessBlueprint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimGraphInstanceByTag(class FName InTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimGraphInstanceByTag"); - - Params::SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void USkeletalMeshComponent::GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimGraphInstancesByTag"); - - Params::SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimLayerInstanceByClass"); - - Params::SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetLinkedAnimLayerInstanceByGroup"); - - Params::SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetMorphTarget -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetMorphTarget(class FName MorphTargetName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetMorphTarget"); - - Params::SkeletalMeshComponent_GetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetPlayRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPlayRate"); - - Params::SkeletalMeshComponent_GetPlayRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPosition"); - - Params::SkeletalMeshComponent_GetPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetPostProcessInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* USkeletalMeshComponent::GetPostProcessInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetPostProcessInstance"); - - Params::SkeletalMeshComponent_GetPostProcessInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetSkeletalCenterOfMass -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkeletalMeshComponent::GetSkeletalCenterOfMass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetSkeletalCenterOfMass"); - - Params::SkeletalMeshComponent_GetSkeletalCenterOfMass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetSkeletalMeshAsset -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMesh* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMesh* USkeletalMeshComponent::GetSkeletalMeshAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetSkeletalMeshAsset"); - - Params::SkeletalMeshComponent_GetSkeletalMeshAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTeleportDistanceThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetTeleportDistanceThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTeleportDistanceThreshold"); - - Params::SkeletalMeshComponent_GetTeleportDistanceThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.GetTeleportRotationThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMeshComponent::GetTeleportRotationThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "GetTeleportRotationThreshold"); - - Params::SkeletalMeshComponent_GetTeleportRotationThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.HasValidAnimationInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::HasValidAnimationInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "HasValidAnimationInstance"); - - Params::SkeletalMeshComponent_HasValidAnimationInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsClothingSimulationSuspended -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsClothingSimulationSuspended() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsClothingSimulationSuspended"); - - Params::SkeletalMeshComponent_IsClothingSimulationSuspended Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.IsPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "IsPlaying"); - - Params::SkeletalMeshComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ClosestWorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Normal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMeshComponent::K2_GetClosestPointOnPhysicsAsset(const struct FVector& WorldPosition, struct FVector* ClosestWorldPosition, struct FVector* Normal, class FName* BoneName, float* Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshComponent", "K2_GetClosestPointOnPhysicsAsset"); - - Params::SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset Parms{}; - - Parms.WorldPosition = std::move(WorldPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ClosestWorldPosition != nullptr) - *ClosestWorldPosition = std::move(Parms.ClosestWorldPosition); - - if (Normal != nullptr) - *Normal = std::move(Parms.Normal); - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.BlueprintBeginPlay -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintBeginPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintBeginPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintInitializeAnimation -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintInitializeAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintInitializeAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintLinkedAnimationLayersInitialized -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintLinkedAnimationLayersInitialized() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintLinkedAnimationLayersInitialized"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintPostEvaluateAnimation -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UAnimInstance::BlueprintPostEvaluateAnimation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintPostEvaluateAnimation"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.AnimInstance.BlueprintThreadSafeUpdateAnimation -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::BlueprintThreadSafeUpdateAnimation(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintThreadSafeUpdateAnimation"); - - Params::AnimInstance_BlueprintThreadSafeUpdateAnimation Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.AnimInstance.BlueprintUpdateAnimation -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTimeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::BlueprintUpdateAnimation(float DeltaTimeX) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "BlueprintUpdateAnimation"); - - Params::AnimInstance_BlueprintUpdateAnimation Parms{}; - - Parms.DeltaTimeX = DeltaTimeX; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.AnimInstance.ClearAllTransitionEvents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimInstance::ClearAllTransitionEvents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ClearAllTransitionEvents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.ClearMorphTargets -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimInstance::ClearMorphTargets() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ClearMorphTargets"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.ClearTransitionEvents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class FName EventName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::ClearTransitionEvents(const class FName EventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ClearTransitionEvents"); - - Params::AnimInstance_ClearTransitionEvents Parms{}; - - Parms.EventName = EventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.GetCurrentStateName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimInstance::GetCurrentStateName(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurrentStateName"); - - Params::AnimInstance_GetCurrentStateName Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetCurveValueWithDefault -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetCurveValueWithDefault(class FName CurveName, float DefaultValue, float* OutValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurveValueWithDefault"); - - Params::AnimInstance_GetCurveValueWithDefault Parms{}; - - Parms.CurveName = CurveName; - Parms.DefaultValue = DefaultValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = Parms.OutValue; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerLength(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerLength"); - - Params::AnimInstance_GetInstanceAssetPlayerLength Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTime(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTime"); - - Params::AnimInstance_GetInstanceAssetPlayerTime Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFraction(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFraction"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFraction Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFromEnd(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFromEnd"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFromEnd Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 AssetPlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceAssetPlayerTimeFromEndFraction(int32 AssetPlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceAssetPlayerTimeFromEndFraction"); - - Params::AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction Parms{}; - - Parms.AssetPlayerIndex = AssetPlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceCurrentStateElapsedTime(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceCurrentStateElapsedTime"); - - Params::AnimInstance_GetInstanceCurrentStateElapsedTime Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceMachineWeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceMachineWeight(int32 MachineIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceMachineWeight"); - - Params::AnimInstance_GetInstanceMachineWeight Parms{}; - - Parms.MachineIndex = MachineIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceStateWeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceStateWeight(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceStateWeight"); - - Params::AnimInstance_GetInstanceStateWeight Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionCrossfadeDuration(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionCrossfadeDuration"); - - Params::AnimInstance_GetInstanceTransitionCrossfadeDuration Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionTimeElapsed(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionTimeElapsed"); - - Params::AnimInstance_GetInstanceTransitionTimeElapsed Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetInstanceTransitionTimeElapsedFraction(int32 MachineIndex, int32 TransitionIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetInstanceTransitionTimeElapsedFraction"); - - Params::AnimInstance_GetInstanceTransitionTimeElapsedFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimLength(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimLength"); - - Params::AnimInstance_GetRelevantAnimLength Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTime(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTime"); - - Params::AnimInstance_GetRelevantAnimTime Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeFraction(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeFraction"); - - Params::AnimInstance_GetRelevantAnimTimeFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeRemaining(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeRemaining"); - - Params::AnimInstance_GetRelevantAnimTimeRemaining Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetRelevantAnimTimeRemainingFraction(int32 MachineIndex, int32 StateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetRelevantAnimTimeRemainingFraction"); - - Params::AnimInstance_GetRelevantAnimTimeRemainingFraction Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.LinkAnimClassLayers -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LinkAnimClassLayers"); - - Params::AnimInstance_LinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.LinkAnimGraphByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LinkAnimGraphByTag(class FName InTag, TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LinkAnimGraphByTag"); - - Params::AnimInstance_LinkAnimGraphByTag Parms{}; - - Parms.InTag = InTag; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.LockAIResources -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bLockMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::LockAIResources(bool bLockMovement, bool LockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "LockAIResources"); - - Params::AnimInstance_LockAIResources Parms{}; - - Parms.bLockMovement = bLockMovement; - Parms.LockAILogic = LockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_JumpToSection -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_JumpToSection(class FName SectionName, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_JumpToSection"); - - Params::AnimInstance_Montage_JumpToSection Parms{}; - - Parms.SectionName = SectionName; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_JumpToSectionsEnd -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_JumpToSectionsEnd(class FName SectionName, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_JumpToSectionsEnd"); - - Params::AnimInstance_Montage_JumpToSectionsEnd Parms{}; - - Parms.SectionName = SectionName; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Pause -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Pause(const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Pause"); - - Params::AnimInstance_Montage_Pause Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* MontageToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMontagePlayReturnType ReturnValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopAllMontages (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_Play(class UAnimMontage* MontageToPlay, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Play"); - - Params::AnimInstance_Montage_Play Parms{}; - - Parms.MontageToPlay = MontageToPlay; - Parms.InPlayRate = InPlayRate; - Parms.ReturnValueType = ReturnValueType; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - Parms.bStopAllMontages = bStopAllMontages; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_PlayWithBlendIn -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimMontage* MontageToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAlphaBlendArgs& BlendIn (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMontagePlayReturnType ReturnValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopAllMontages (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_PlayWithBlendIn(class UAnimMontage* MontageToPlay, const struct FAlphaBlendArgs& BlendIn, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_PlayWithBlendIn"); - - Params::AnimInstance_Montage_PlayWithBlendIn Parms{}; - - Parms.MontageToPlay = MontageToPlay; - Parms.BlendIn = std::move(BlendIn); - Parms.InPlayRate = InPlayRate; - Parms.ReturnValueType = ReturnValueType; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - Parms.bStopAllMontages = bStopAllMontages; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_PlayWithBlendSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimMontage* MontageToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FMontageBlendSettings& BlendInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMontagePlayReturnType ReturnValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopAllMontages (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_PlayWithBlendSettings(class UAnimMontage* MontageToPlay, const struct FMontageBlendSettings& BlendInSettings, float InPlayRate, EMontagePlayReturnType ReturnValueType, float InTimeToStartMontageAt, bool bStopAllMontages) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_PlayWithBlendSettings"); - - Params::AnimInstance_Montage_PlayWithBlendSettings Parms{}; - - Parms.MontageToPlay = MontageToPlay; - Parms.BlendInSettings = std::move(BlendInSettings); - Parms.InPlayRate = InPlayRate; - Parms.ReturnValueType = ReturnValueType; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - Parms.bStopAllMontages = bStopAllMontages; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_Resume -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Resume(const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Resume"); - - Params::AnimInstance_Montage_Resume Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetNextSection -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName SectionNameToChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NextSection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetNextSection(class FName SectionNameToChange, class FName NextSection, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetNextSection"); - - Params::AnimInstance_Montage_SetNextSection Parms{}; - - Parms.SectionNameToChange = SectionNameToChange; - Parms.NextSection = NextSection; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetPlayRate(const class UAnimMontage* Montage, float NewPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetPlayRate"); - - Params::AnimInstance_Montage_SetPlayRate Parms{}; - - Parms.Montage = Montage; - Parms.NewPlayRate = NewPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_SetPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_SetPosition(const class UAnimMontage* Montage, float NewPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_SetPosition"); - - Params::AnimInstance_Montage_SetPosition Parms{}; - - Parms.Montage = Montage; - Parms.NewPosition = NewPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_Stop(float InBlendOutTime, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_Stop"); - - Params::AnimInstance_Montage_Stop Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_StopGroupByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName GroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_StopGroupByName(float InBlendOutTime, class FName GroupName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_StopGroupByName"); - - Params::AnimInstance_Montage_StopGroupByName Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.GroupName = GroupName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_StopWithBlendOut -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAlphaBlendArgs& BlendOut (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_StopWithBlendOut(const struct FAlphaBlendArgs& BlendOut, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_StopWithBlendOut"); - - Params::AnimInstance_Montage_StopWithBlendOut Parms{}; - - Parms.BlendOut = std::move(BlendOut); - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.Montage_StopWithBlendSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMontageBlendSettings& BlendOutSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::Montage_StopWithBlendSettings(const struct FMontageBlendSettings& BlendOutSettings, const class UAnimMontage* Montage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_StopWithBlendSettings"); - - Params::AnimInstance_Montage_StopWithBlendSettings Parms{}; - - Parms.BlendOutSettings = std::move(BlendOutSettings); - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.MontageSync_Follow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* MontageFollower (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimInstance* OtherAnimInstance (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UAnimMontage* MontageLeader (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::MontageSync_Follow(const class UAnimMontage* MontageFollower, const class UAnimInstance* OtherAnimInstance, const class UAnimMontage* MontageLeader) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "MontageSync_Follow"); - - Params::AnimInstance_MontageSync_Follow Parms{}; - - Parms.MontageFollower = MontageFollower; - Parms.OtherAnimInstance = OtherAnimInstance; - Parms.MontageLeader = MontageLeader; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.MontageSync_StopFollowing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UAnimMontage* MontageFollower (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::MontageSync_StopFollowing(const class UAnimMontage* MontageFollower) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "MontageSync_StopFollowing"); - - Params::AnimInstance_MontageSync_StopFollowing Parms{}; - - Parms.MontageFollower = MontageFollower; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTriggerTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::PlaySlotAnimationAsDynamicMontage(class UAnimSequenceBase* Asset, class FName SlotNodeName, float BlendInTime, float BlendOutTime, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "PlaySlotAnimationAsDynamicMontage"); - - Params::AnimInstance_PlaySlotAnimationAsDynamicMontage Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendInTime = BlendInTime; - Parms.BlendOutTime = BlendOutTime; - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - Parms.BlendOutTriggerTime = BlendOutTriggerTime; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendArgs -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAlphaBlendArgs& BlendIn (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FAlphaBlendArgs& BlendOut (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTriggerTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::PlaySlotAnimationAsDynamicMontage_WithBlendArgs(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FAlphaBlendArgs& BlendIn, const struct FAlphaBlendArgs& BlendOut, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "PlaySlotAnimationAsDynamicMontage_WithBlendArgs"); - - Params::AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendArgs Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendIn = std::move(BlendIn); - Parms.BlendOut = std::move(BlendOut); - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - Parms.BlendOutTriggerTime = BlendOutTriggerTime; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FMontageBlendSettings& BlendInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMontageBlendSettings& BlendOutSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendOutTriggerTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTimeToStartMontageAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::PlaySlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float BlendOutTriggerTime, float InTimeToStartMontageAt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "PlaySlotAnimationAsDynamicMontage_WithBlendSettings"); - - Params::AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendSettings Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendInSettings = std::move(BlendInSettings); - Parms.BlendOutSettings = std::move(BlendOutSettings); - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - Parms.BlendOutTriggerTime = BlendOutTriggerTime; - Parms.InTimeToStartMontageAt = InTimeToStartMontageAt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.QueryAndMarkTransitionEvent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName EventName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::QueryAndMarkTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "QueryAndMarkTransitionEvent"); - - Params::AnimInstance_QueryAndMarkTransitionEvent Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - Parms.EventName = EventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.QueryTransitionEvent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TransitionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName EventName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::QueryTransitionEvent(int32 MachineIndex, int32 TransitionIndex, class FName EventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "QueryTransitionEvent"); - - Params::AnimInstance_QueryTransitionEvent Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.TransitionIndex = TransitionIndex; - Parms.EventName = EventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.RemovePoseSnapshot -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName SnapshotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::RemovePoseSnapshot(class FName SnapshotName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "RemovePoseSnapshot"); - - Params::AnimInstance_RemovePoseSnapshot Parms{}; - - Parms.SnapshotName = SnapshotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.RequestSlotGroupInertialization -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InSlotGroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UBlendProfile* BlendProfile (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::RequestSlotGroupInertialization(class FName InSlotGroupName, float duration, const class UBlendProfile* BlendProfile) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "RequestSlotGroupInertialization"); - - Params::AnimInstance_RequestSlotGroupInertialization Parms{}; - - Parms.InSlotGroupName = InSlotGroupName; - Parms.duration = duration; - Parms.BlendProfile = BlendProfile; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.RequestTransitionEvent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class FName EventName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const double RequestTimeout (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const ETransitionRequestQueueMode QueueMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const ETransitionRequestOverwriteMode OverwriteMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::RequestTransitionEvent(const class FName EventName, const double RequestTimeout, const ETransitionRequestQueueMode QueueMode, const ETransitionRequestOverwriteMode OverwriteMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "RequestTransitionEvent"); - - Params::AnimInstance_RequestTransitionEvent Parms{}; - - Parms.EventName = EventName; - Parms.RequestTimeout = RequestTimeout; - Parms.QueueMode = QueueMode; - Parms.OverwriteMode = OverwriteMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.ResetDynamics -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETeleportType InTeleportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::ResetDynamics(ETeleportType InTeleportType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "ResetDynamics"); - - Params::AnimInstance_ResetDynamics Parms{}; - - Parms.InTeleportType = InTeleportType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SavePoseSnapshot -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName SnapshotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SavePoseSnapshot(class FName SnapshotName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SavePoseSnapshot"); - - Params::AnimInstance_SavePoseSnapshot Parms{}; - - Parms.SnapshotName = SnapshotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetMorphTarget -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName MorphTargetName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetMorphTarget(class FName MorphTargetName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetMorphTarget"); - - Params::AnimInstance_SetMorphTarget Parms{}; - - Parms.MorphTargetName = MorphTargetName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetPropagateNotifiesToLinkedInstances -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetPropagateNotifiesToLinkedInstances(bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetPropagateNotifiesToLinkedInstances"); - - Params::AnimInstance_SetPropagateNotifiesToLinkedInstances Parms{}; - - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetReceiveNotifiesFromLinkedInstances -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetReceiveNotifiesFromLinkedInstances(bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetReceiveNotifiesFromLinkedInstances"); - - Params::AnimInstance_SetReceiveNotifiesFromLinkedInstances Parms{}; - - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetRootMotionMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ERootMotionMode Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetRootMotionMode(ERootMotionMode Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetRootMotionMode"); - - Params::AnimInstance_SetRootMotionMode Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SetUseMainInstanceMontageEvaluationData -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::SetUseMainInstanceMontageEvaluationData(bool bSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SetUseMainInstanceMontageEvaluationData"); - - Params::AnimInstance_SetUseMainInstanceMontageEvaluationData Parms{}; - - Parms.bSet = bSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.SnapshotPose -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FPoseSnapshot& Snapshot (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UAnimInstance::SnapshotPose(struct FPoseSnapshot& Snapshot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "SnapshotPose"); - - Params::AnimInstance_SnapshotPose Parms{}; - - Parms.Snapshot = std::move(Snapshot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Snapshot = std::move(Parms.Snapshot); -} - - -// Function Engine.AnimInstance.StopSlotAnimation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InBlendOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::StopSlotAnimation(float InBlendOutTime, class FName SlotNodeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "StopSlotAnimation"); - - Params::AnimInstance_StopSlotAnimation Parms{}; - - Parms.InBlendOutTime = InBlendOutTime; - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.UnlinkAnimClassLayers -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::UnlinkAnimClassLayers(TSubclassOf InClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "UnlinkAnimClassLayers"); - - Params::AnimInstance_UnlinkAnimClassLayers Parms{}; - - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.UnlockAIResources -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// bool bUnlockMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool UnlockAILogic (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimInstance::UnlockAIResources(bool bUnlockMovement, bool UnlockAILogic) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "UnlockAIResources"); - - Params::AnimInstance_UnlockAIResources Parms{}; - - Parms.bUnlockMovement = bUnlockMovement; - Parms.UnlockAILogic = UnlockAILogic; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInAnyState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName NotifyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyNameTriggeredInAnyState(class FName NotifyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyNameTriggeredInAnyState"); - - Params::AnimInstance_WasAnimNotifyNameTriggeredInAnyState Parms{}; - - Parms.NotifyName = NotifyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInSourceState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NotifyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyNameTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, class FName NotifyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyNameTriggeredInSourceState"); - - Params::AnimInstance_WasAnimNotifyNameTriggeredInSourceState Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - Parms.NotifyName = NotifyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInStateMachine -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NotifyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyNameTriggeredInStateMachine(int32 MachineIndex, class FName NotifyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyNameTriggeredInStateMachine"); - - Params::AnimInstance_WasAnimNotifyNameTriggeredInStateMachine Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.NotifyName = NotifyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInAnyState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf AnimNotifyStateType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyStateActiveInAnyState(TSubclassOf AnimNotifyStateType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyStateActiveInAnyState"); - - Params::AnimInstance_WasAnimNotifyStateActiveInAnyState Parms{}; - - Parms.AnimNotifyStateType = AnimNotifyStateType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInSourceState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf AnimNotifyStateType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyStateActiveInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf AnimNotifyStateType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyStateActiveInSourceState"); - - Params::AnimInstance_WasAnimNotifyStateActiveInSourceState Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - Parms.AnimNotifyStateType = AnimNotifyStateType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInStateMachine -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf AnimNotifyStateType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyStateActiveInStateMachine(int32 MachineIndex, TSubclassOf AnimNotifyStateType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyStateActiveInStateMachine"); - - Params::AnimInstance_WasAnimNotifyStateActiveInStateMachine Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.AnimNotifyStateType = AnimNotifyStateType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInAnyState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf AnimNotifyType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyTriggeredInAnyState(TSubclassOf AnimNotifyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyTriggeredInAnyState"); - - Params::AnimInstance_WasAnimNotifyTriggeredInAnyState Parms{}; - - Parms.AnimNotifyType = AnimNotifyType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInSourceState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf AnimNotifyType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyTriggeredInSourceState(int32 MachineIndex, int32 StateIndex, TSubclassOf AnimNotifyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyTriggeredInSourceState"); - - Params::AnimInstance_WasAnimNotifyTriggeredInSourceState Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.StateIndex = StateIndex; - Parms.AnimNotifyType = AnimNotifyType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInStateMachine -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 MachineIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf AnimNotifyType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::WasAnimNotifyTriggeredInStateMachine(int32 MachineIndex, TSubclassOf AnimNotifyType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "WasAnimNotifyTriggeredInStateMachine"); - - Params::AnimInstance_WasAnimNotifyTriggeredInStateMachine Parms{}; - - Parms.MachineIndex = MachineIndex; - Parms.AnimNotifyType = AnimNotifyType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Blueprint_GetMainAnimInstance -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::Blueprint_GetMainAnimInstance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Blueprint_GetMainAnimInstance"); - - Params::AnimInstance_Blueprint_GetMainAnimInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Blueprint_GetSlotMontageLocalWeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Blueprint_GetSlotMontageLocalWeight(class FName SlotNodeName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Blueprint_GetSlotMontageLocalWeight"); - - Params::AnimInstance_Blueprint_GetSlotMontageLocalWeight Parms{}; - - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.CalculateDirection -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Velocity (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& BaseRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::CalculateDirection(const struct FVector& Velocity, const struct FRotator& BaseRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "CalculateDirection"); - - Params::AnimInstance_CalculateDirection Parms{}; - - Parms.Velocity = std::move(Velocity); - Parms.BaseRotation = std::move(BaseRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.DynamicMontage_IsPlayingFrom -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimSequenceBase* Animation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::DynamicMontage_IsPlayingFrom(const class UAnimSequenceBase* Animation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "DynamicMontage_IsPlayingFrom"); - - Params::AnimInstance_DynamicMontage_IsPlayingFrom Parms{}; - - Parms.Animation = Animation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetActiveCurveNames -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAnimCurveType CurveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetActiveCurveNames(EAnimCurveType CurveType, TArray* OutNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetActiveCurveNames"); - - Params::AnimInstance_GetActiveCurveNames Parms{}; - - Parms.CurveType = CurveType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNames != nullptr) - *OutNames = std::move(Parms.OutNames); -} - - -// Function Engine.AnimInstance.GetAllCurveNames -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetAllCurveNames(TArray* OutNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetAllCurveNames"); - - Params::AnimInstance_GetAllCurveNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNames != nullptr) - *OutNames = std::move(Parms.OutNames); -} - - -// Function Engine.AnimInstance.GetBlendProfileByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InBlendProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UBlendProfile* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UBlendProfile* UAnimInstance::GetBlendProfileByName(class FName InBlendProfileName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetBlendProfileByName"); - - Params::AnimInstance_GetBlendProfileByName Parms{}; - - Parms.InBlendProfileName = InBlendProfileName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetCurrentActiveMontage -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimInstance::GetCurrentActiveMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurrentActiveMontage"); - - Params::AnimInstance_GetCurrentActiveMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetCurveValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetCurveValue(class FName CurveName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetCurveValue"); - - Params::AnimInstance_GetCurveValue Parms{}; - - Parms.CurveName = CurveName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetDeltaSeconds -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::GetDeltaSeconds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetDeltaSeconds"); - - Params::AnimInstance_GetDeltaSeconds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstanceByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimGraphInstanceByTag(class FName InTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimGraphInstanceByTag"); - - Params::AnimInstance_GetLinkedAnimGraphInstanceByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstancesByTag -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetLinkedAnimGraphInstancesByTag(class FName InTag, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimGraphInstancesByTag"); - - Params::AnimInstance_GetLinkedAnimGraphInstancesByTag Parms{}; - - Parms.InTag = InTag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckForChildClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByClass(TSubclassOf InClass, bool bCheckForChildClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByClass"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByClass Parms{}; - - Parms.InClass = InClass; - Parms.bCheckForChildClass = bCheckForChildClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByGroup(class FName InGroup) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByGroup"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroupAndClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf InClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimInstance* UAnimInstance::GetLinkedAnimLayerInstanceByGroupAndClass(class FName InGroup, TSubclassOf InClass) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstanceByGroupAndClass"); - - Params::AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass Parms{}; - - Parms.InGroup = InGroup; - Parms.InClass = InClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstancesByGroup -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinkedInstances (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UAnimInstance::GetLinkedAnimLayerInstancesByGroup(class FName InGroup, TArray* OutLinkedInstances) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetLinkedAnimLayerInstancesByGroup"); - - Params::AnimInstance_GetLinkedAnimLayerInstancesByGroup Parms{}; - - Parms.InGroup = InGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinkedInstances != nullptr) - *OutLinkedInstances = std::move(Parms.OutLinkedInstances); -} - - -// Function Engine.AnimInstance.GetOwningActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UAnimInstance::GetOwningActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetOwningActor"); - - Params::AnimInstance_GetOwningActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetOwningComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class USkeletalMeshComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshComponent* UAnimInstance::GetOwningComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetOwningComponent"); - - Params::AnimInstance_GetOwningComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetPropagateNotifiesToLinkedInstances -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetPropagateNotifiesToLinkedInstances() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetPropagateNotifiesToLinkedInstances"); - - Params::AnimInstance_GetPropagateNotifiesToLinkedInstances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetReceiveNotifiesFromLinkedInstances -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetReceiveNotifiesFromLinkedInstances() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetReceiveNotifiesFromLinkedInstances"); - - Params::AnimInstance_GetReceiveNotifiesFromLinkedInstances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetSyncGroupPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSyncGroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMarkerSyncAnimPosition ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FMarkerSyncAnimPosition UAnimInstance::GetSyncGroupPosition(class FName InSyncGroupName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetSyncGroupPosition"); - - Params::AnimInstance_GetSyncGroupPosition Parms{}; - - Parms.InSyncGroupName = InSyncGroupName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.GetTimeToClosestMarker -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SyncGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName MarkerName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutMarkerTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::GetTimeToClosestMarker(class FName SyncGroup, class FName MarkerName, float* OutMarkerTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "GetTimeToClosestMarker"); - - Params::AnimInstance_GetTimeToClosestMarker Parms{}; - - Parms.SyncGroup = SyncGroup; - Parms.MarkerName = MarkerName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMarkerTime != nullptr) - *OutMarkerTime = Parms.OutMarkerTime; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SyncGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName MarkerName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::HasMarkerBeenHitThisFrame(class FName SyncGroup, class FName MarkerName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "HasMarkerBeenHitThisFrame"); - - Params::AnimInstance_HasMarkerBeenHitThisFrame Parms{}; - - Parms.SyncGroup = SyncGroup; - Parms.MarkerName = MarkerName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsAnyMontagePlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsAnyMontagePlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsAnyMontagePlaying"); - - Params::AnimInstance_IsAnyMontagePlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsPlayingSlotAnimation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimSequenceBase* Asset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsPlayingSlotAnimation(const class UAnimSequenceBase* Asset, class FName SlotNodeName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsPlayingSlotAnimation"); - - Params::AnimInstance_IsPlayingSlotAnimation Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsSlotActive -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsSlotActive(class FName SlotNodeName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsSlotActive"); - - Params::AnimInstance_IsSlotActive Parms{}; - - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSyncGroupName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PreviousMarker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NextMarker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRespectMarkerOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsSyncGroupBetweenMarkers(class FName InSyncGroupName, class FName PreviousMarker, class FName NextMarker, bool bRespectMarkerOrder) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsSyncGroupBetweenMarkers"); - - Params::AnimInstance_IsSyncGroupBetweenMarkers Parms{}; - - Parms.InSyncGroupName = InSyncGroupName; - Parms.PreviousMarker = PreviousMarker; - Parms.NextMarker = NextMarker; - Parms.bRespectMarkerOrder = bRespectMarkerOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.IsUsingMainInstanceMontageEvaluationData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::IsUsingMainInstanceMontageEvaluationData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "IsUsingMainInstanceMontageEvaluationData"); - - Params::AnimInstance_IsUsingMainInstanceMontageEvaluationData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetBlendTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetBlendTime(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetBlendTime"); - - Params::AnimInstance_Montage_GetBlendTime Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetCurrentSection -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimInstance::Montage_GetCurrentSection(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetCurrentSection"); - - Params::AnimInstance_Montage_GetCurrentSection Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetEffectivePlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetEffectivePlayRate(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetEffectivePlayRate"); - - Params::AnimInstance_Montage_GetEffectivePlayRate Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetIsStopped -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_GetIsStopped(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetIsStopped"); - - Params::AnimInstance_Montage_GetIsStopped Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetPlayRate(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetPlayRate"); - - Params::AnimInstance_Montage_GetPlayRate Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_GetPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimInstance::Montage_GetPosition(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_GetPosition"); - - Params::AnimInstance_Montage_GetPosition Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_IsActive -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_IsActive(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_IsActive"); - - Params::AnimInstance_Montage_IsActive Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.Montage_IsPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UAnimMontage* Montage (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimInstance::Montage_IsPlaying(const class UAnimMontage* Montage) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "Montage_IsPlaying"); - - Params::AnimInstance_Montage_IsPlaying Parms{}; - - Parms.Montage = Montage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimInstance.TryGetPawnOwner -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UAnimInstance::TryGetPawnOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimInstance", "TryGetPawnOwner"); - - Params::AnimInstance_TryGetPawnOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.CalibrateTilt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetInputLibrary::CalibrateTilt() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "CalibrateTilt"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputChord& A (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputChord& B (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::EqualEqual_InputChordInputChord(const struct FInputChord& A, const struct FInputChord& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "EqualEqual_InputChordInputChord"); - - Params::KismetInputLibrary_EqualEqual_InputChordInputChord Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.EqualEqual_KeyKey -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& A (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FKey& B (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::EqualEqual_KeyKey(const struct FKey& A, const struct FKey& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "EqualEqual_KeyKey"); - - Params::KismetInputLibrary_EqualEqual_KeyKey Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetAnalogValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnalogInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetInputLibrary::GetAnalogValue(const struct FAnalogInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetAnalogValue"); - - Params::KismetInputLibrary_GetAnalogValue Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FKey ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FKey UKismetInputLibrary::GetKey(const struct FKeyEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetKey"); - - Params::KismetInputLibrary_GetKey Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetModifierKeysState -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FSlateModifierKeysState ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSlateModifierKeysState UKismetInputLibrary::GetModifierKeysState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetModifierKeysState"); - - Params::KismetInputLibrary_GetModifierKeysState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.GetUserIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::GetUserIndex(const struct FKeyEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "GetUserIndex"); - - Params::KismetInputLibrary_GetUserIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputChord_GetDisplayName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputChord& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetInputLibrary::InputChord_GetDisplayName(const struct FInputChord& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputChord_GetDisplayName"); - - Params::KismetInputLibrary_InputChord_GetDisplayName Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsAltDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsAltDown"); - - Params::KismetInputLibrary_InputEvent_IsAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsControlDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsControlDown"); - - Params::KismetInputLibrary_InputEvent_IsControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftAltDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftControlDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsLeftShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsLeftShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsLeftShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRepeat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRepeat(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRepeat"); - - Params::KismetInputLibrary_InputEvent_IsRepeat Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightAltDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightAltDown"); - - Params::KismetInputLibrary_InputEvent_IsRightAltDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightCommandDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightCommandDown"); - - Params::KismetInputLibrary_InputEvent_IsRightCommandDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightControlDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightControlDown"); - - Params::KismetInputLibrary_InputEvent_IsRightControlDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsRightShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsRightShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsRightShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::InputEvent_IsShiftDown(const struct FInputEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "InputEvent_IsShiftDown"); - - Params::KismetInputLibrary_InputEvent_IsShiftDown Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetDisplayName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLongDisplayName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetInputLibrary::Key_GetDisplayName(const struct FKey& Key, bool bLongDisplayName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetDisplayName"); - - Params::KismetInputLibrary_Key_GetDisplayName Parms{}; - - Parms.Key = std::move(Key); - Parms.bLongDisplayName = bLongDisplayName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationAction -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& InKey (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EUINavigationAction ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigationAction UKismetInputLibrary::Key_GetNavigationAction(const struct FKey& InKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationAction"); - - Params::KismetInputLibrary_Key_GetNavigationAction Parms{}; - - Parms.InKey = std::move(InKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationActionFromKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& InKeyEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigationAction ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigationAction UKismetInputLibrary::Key_GetNavigationActionFromKey(const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationActionFromKey"); - - Params::KismetInputLibrary_Key_GetNavigationActionFromKey Parms{}; - - Parms.InKeyEvent = std::move(InKeyEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromAnalog -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnalogInputEvent& InAnalogEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigation UKismetInputLibrary::Key_GetNavigationDirectionFromAnalog(const struct FAnalogInputEvent& InAnalogEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationDirectionFromAnalog"); - - Params::KismetInputLibrary_Key_GetNavigationDirectionFromAnalog Parms{}; - - Parms.InAnalogEvent = std::move(InAnalogEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKeyEvent& InKeyEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EUINavigation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EUINavigation UKismetInputLibrary::Key_GetNavigationDirectionFromKey(const struct FKeyEvent& InKeyEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_GetNavigationDirectionFromKey"); - - Params::KismetInputLibrary_Key_GetNavigationDirectionFromKey Parms{}; - - Parms.InKeyEvent = std::move(InKeyEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAnalog -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAnalog(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAnalog"); - - Params::KismetInputLibrary_Key_IsAnalog Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis1D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis1D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis1D"); - - Params::KismetInputLibrary_Key_IsAxis1D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis2D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis2D"); - - Params::KismetInputLibrary_Key_IsAxis2D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsAxis3D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsAxis3D(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsAxis3D"); - - Params::KismetInputLibrary_Key_IsAxis3D Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsButtonAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsButtonAxis(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsButtonAxis"); - - Params::KismetInputLibrary_Key_IsButtonAxis Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsDigital -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsDigital(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsDigital"); - - Params::KismetInputLibrary_Key_IsDigital Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsGamepadKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsGamepadKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsGamepadKey"); - - Params::KismetInputLibrary_Key_IsGamepadKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsKeyboardKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsKeyboardKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsKeyboardKey"); - - Params::KismetInputLibrary_Key_IsKeyboardKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsModifierKey -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsModifierKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsModifierKey"); - - Params::KismetInputLibrary_Key_IsModifierKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsMouseButton -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsMouseButton(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsMouseButton"); - - Params::KismetInputLibrary_Key_IsMouseButton Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsValid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsValid(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsValid"); - - Params::KismetInputLibrary_Key_IsValid Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.Key_IsVectorAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FKey& Key (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::Key_IsVectorAxis(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "Key_IsVectorAxis"); - - Params::KismetInputLibrary_Key_IsVectorAxis Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsAltDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateModifierKeysState& KeysState (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::ModifierKeysState_IsAltDown(const struct FSlateModifierKeysState& KeysState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "ModifierKeysState_IsAltDown"); - - Params::KismetInputLibrary_ModifierKeysState_IsAltDown Parms{}; - - Parms.KeysState = std::move(KeysState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsCommandDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateModifierKeysState& KeysState (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::ModifierKeysState_IsCommandDown(const struct FSlateModifierKeysState& KeysState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "ModifierKeysState_IsCommandDown"); - - Params::KismetInputLibrary_ModifierKeysState_IsCommandDown Parms{}; - - Parms.KeysState = std::move(KeysState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsControlDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateModifierKeysState& KeysState (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::ModifierKeysState_IsControlDown(const struct FSlateModifierKeysState& KeysState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "ModifierKeysState_IsControlDown"); - - Params::KismetInputLibrary_ModifierKeysState_IsControlDown Parms{}; - - Parms.KeysState = std::move(KeysState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsShiftDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSlateModifierKeysState& KeysState (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::ModifierKeysState_IsShiftDown(const struct FSlateModifierKeysState& KeysState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "ModifierKeysState_IsShiftDown"); - - Params::KismetInputLibrary_ModifierKeysState_IsShiftDown Parms{}; - - Parms.KeysState = std::move(KeysState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetCursorDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetCursorDelta"); - - Params::KismetInputLibrary_PointerEvent_GetCursorDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FKey ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FKey UKismetInputLibrary::PointerEvent_GetEffectingButton(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetEffectingButton"); - - Params::KismetInputLibrary_PointerEvent_GetEffectingButton Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetGestureDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetGestureDelta"); - - Params::KismetInputLibrary_PointerEvent_GetGestureDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// ESlateGesture ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESlateGesture UKismetInputLibrary::PointerEvent_GetGestureType(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetGestureType"); - - Params::KismetInputLibrary_PointerEvent_GetGestureType Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetLastScreenSpacePosition(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetLastScreenSpacePosition"); - - Params::KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetPointerIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetPointerIndex"); - - Params::KismetInputLibrary_PointerEvent_GetPointerIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetInputLibrary::PointerEvent_GetScreenSpacePosition(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetScreenSpacePosition"); - - Params::KismetInputLibrary_PointerEvent_GetScreenSpacePosition Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetTouchpadIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetTouchpadIndex"); - - Params::KismetInputLibrary_PointerEvent_GetTouchpadIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetInputLibrary::PointerEvent_GetUserIndex(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetUserIndex"); - - Params::KismetInputLibrary_PointerEvent_GetUserIndex Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetInputLibrary::PointerEvent_GetWheelDelta(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_GetWheelDelta"); - - Params::KismetInputLibrary_PointerEvent_GetWheelDelta Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FKey& MouseButton (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::PointerEvent_IsMouseButtonDown(const struct FPointerEvent& Input, const struct FKey& MouseButton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_IsMouseButtonDown"); - - Params::KismetInputLibrary_PointerEvent_IsMouseButtonDown Parms{}; - - Parms.Input = std::move(Input); - Parms.MouseButton = std::move(MouseButton); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPointerEvent& Input (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInputLibrary::PointerEvent_IsTouchEvent(const struct FPointerEvent& Input) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInputLibrary", "PointerEvent_IsTouchEvent"); - - Params::KismetInputLibrary_PointerEvent_IsTouchEvent Parms{}; - - Parms.Input = std::move(Input); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintAsyncActionBase.Activate -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UBlueprintAsyncActionBase::Activate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BlueprintAsyncActionBase", "Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundBase.IsAttenuationSettingsEditable -// (Native, Public, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USoundBase::IsAttenuationSettingsEditable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundBase", "IsAttenuationSettingsEditable"); - - Params::SoundBase_IsAttenuationSettingsEditable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundWave.SetSoundAssetCompressionType -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ESoundAssetCompressionType InSoundAssetCompressionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMarkDirty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundWave::SetSoundAssetCompressionType(ESoundAssetCompressionType InSoundAssetCompressionType, bool bMarkDirty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundWave", "SetSoundAssetCompressionType"); - - Params::SoundWave_SetSoundAssetCompressionType Parms{}; - - Parms.InSoundAssetCompressionType = InSoundAssetCompressionType; - Parms.bMarkDirty = bMarkDirty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundWave.GetCuePoints -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USoundWave::GetCuePoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundWave", "GetCuePoints"); - - Params::SoundWave_GetCuePoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundWave.GetLoopRegions -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USoundWave::GetLoopRegions() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundWave", "GetLoopRegions"); - - Params::SoundWave_GetLoopRegions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundWave.GetSoundAssetCompressionType -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESoundAssetCompressionType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESoundAssetCompressionType USoundWave::GetSoundAssetCompressionType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundWave", "GetSoundAssetCompressionType"); - - Params::SoundWave_GetSoundAssetCompressionType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerAsset.GetDebugColor -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UDataLayerAsset::GetDebugColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerAsset", "GetDebugColor"); - - Params::DataLayerAsset_GetDebugColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerAsset.GetType -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDataLayerType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerType UDataLayerAsset::GetType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerAsset", "GetType"); - - Params::DataLayerAsset_GetType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerAsset.IsClientOnly -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerAsset::IsClientOnly() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerAsset", "IsClientOnly"); - - Params::DataLayerAsset_IsClientOnly Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerAsset.IsRuntime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerAsset::IsRuntime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerAsset", "IsRuntime"); - - Params::DataLayerAsset_IsRuntime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerAsset.IsServerOnly -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerAsset::IsServerOnly() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerAsset", "IsServerOnly"); - - Params::DataLayerAsset_IsServerOnly Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.CreateSlotAnimationAsDynamicMontage_WithBlendSettings -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UAnimSequenceBase* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SlotNodeName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FMontageBlendSettings& BlendInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMontageBlendSettings& BlendOutSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LoopCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBlendOutTriggerTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* UAnimMontage::CreateSlotAnimationAsDynamicMontage_WithBlendSettings(class UAnimSequenceBase* Asset, class FName SlotNodeName, const struct FMontageBlendSettings& BlendInSettings, const struct FMontageBlendSettings& BlendOutSettings, float InPlayRate, int32 LoopCount, float InBlendOutTriggerTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimMontage", "CreateSlotAnimationAsDynamicMontage_WithBlendSettings"); - - Params::AnimMontage_CreateSlotAnimationAsDynamicMontage_WithBlendSettings Parms{}; - - Parms.Asset = Asset; - Parms.SlotNodeName = SlotNodeName; - Parms.BlendInSettings = std::move(BlendInSettings); - Parms.BlendOutSettings = std::move(BlendOutSettings); - Parms.InPlayRate = InPlayRate; - Parms.LoopCount = LoopCount; - Parms.InBlendOutTriggerTime = InBlendOutTriggerTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetBlendInArgs -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAlphaBlendArgs ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAlphaBlendArgs UAnimMontage::GetBlendInArgs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetBlendInArgs"); - - Params::AnimMontage_GetBlendInArgs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetBlendOutArgs -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FAlphaBlendArgs ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FAlphaBlendArgs UAnimMontage::GetBlendOutArgs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetBlendOutArgs"); - - Params::AnimMontage_GetBlendOutArgs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetDefaultBlendInTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimMontage::GetDefaultBlendInTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetDefaultBlendInTime"); - - Params::AnimMontage_GetDefaultBlendInTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetDefaultBlendOutTime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimMontage::GetDefaultBlendOutTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetDefaultBlendOutTime"); - - Params::AnimMontage_GetDefaultBlendOutTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetFirstAnimReference -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequenceBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequenceBase* UAnimMontage::GetFirstAnimReference() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetFirstAnimReference"); - - Params::AnimMontage_GetFirstAnimReference Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetGroupName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimMontage::GetGroupName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetGroupName"); - - Params::AnimMontage_GetGroupName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetNumSections -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAnimMontage::GetNumSections() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetNumSections"); - - Params::AnimMontage_GetNumSections Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetSectionIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAnimMontage::GetSectionIndex(class FName InSectionName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetSectionIndex"); - - Params::AnimMontage_GetSectionIndex Parms{}; - - Parms.InSectionName = InSectionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.GetSectionName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 SectionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimMontage::GetSectionName(int32 SectionIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "GetSectionName"); - - Params::AnimMontage_GetSectionName Parms{}; - - Parms.SectionIndex = SectionIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.IsDynamicMontage -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimMontage::IsDynamicMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "IsDynamicMontage"); - - Params::AnimMontage_IsDynamicMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.IsValidAdditiveSlot -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& SlotNodeName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimMontage::IsValidAdditiveSlot(const class FName& SlotNodeName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "IsValidAdditiveSlot"); - - Params::AnimMontage_IsValidAdditiveSlot Parms{}; - - Parms.SlotNodeName = SlotNodeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimMontage.IsValidSectionName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimMontage::IsValidSectionName(class FName InSectionName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimMontage", "IsValidSectionName"); - - Params::AnimMontage_IsValidSectionName Parms{}; - - Parms.InSectionName = InSectionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture.Blueprint_GetTextureSourceIdString -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FString* OutTextureSourceId (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTexture::Blueprint_GetTextureSourceIdString(class FString* OutTextureSourceId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture", "Blueprint_GetTextureSourceIdString"); - - Params::Texture_Blueprint_GetTextureSourceIdString Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTextureSourceId != nullptr) - *OutTextureSourceId = std::move(Parms.OutTextureSourceId); - - return Parms.ReturnValue; -} - - -// Function Engine.Texture.AreDownscalePropertiesEditable -// (Native, Public, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTexture::AreDownscalePropertiesEditable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture", "AreDownscalePropertiesEditable"); - - Params::Texture_AreDownscalePropertiesEditable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture.Blueprint_GetMemorySize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UTexture::Blueprint_GetMemorySize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture", "Blueprint_GetMemorySize"); - - Params::Texture_Blueprint_GetMemorySize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture.Blueprint_GetTextureSourceDiskAndMemorySize -// (Final, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// int64* OutDiskSize (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64* OutMemorySize (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTexture::Blueprint_GetTextureSourceDiskAndMemorySize(int64* OutDiskSize, int64* OutMemorySize) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture", "Blueprint_GetTextureSourceDiskAndMemorySize"); - - Params::Texture_Blueprint_GetTextureSourceDiskAndMemorySize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutDiskSize != nullptr) - *OutDiskSize = Parms.OutDiskSize; - - if (OutMemorySize != nullptr) - *OutMemorySize = Parms.OutMemorySize; -} - - -// Function Engine.Texture.ComputeTextureSourceChannelMinMax -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, Const) -// Parameters: -// struct FLinearColor* OutColorMin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* OutColorMax (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTexture::ComputeTextureSourceChannelMinMax(struct FLinearColor* OutColorMin, struct FLinearColor* OutColorMax) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture", "ComputeTextureSourceChannelMinMax"); - - Params::Texture_ComputeTextureSourceChannelMinMax Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutColorMin != nullptr) - *OutColorMin = std::move(Parms.OutColorMin); - - if (OutColorMax != nullptr) - *OutColorMax = std::move(Parms.OutColorMax); - - return Parms.ReturnValue; -} - - -// Function Engine.CameraActor.GetAutoActivatePlayerIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ACameraActor::GetAutoActivatePlayerIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraActor", "GetAutoActivatePlayerIndex"); - - Params::CameraActor_GetAutoActivatePlayerIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraComponent.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "AddOrUpdateBlendable"); - - Params::CameraComponent_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.GetCameraView -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMinimalViewInfo* DesiredView (Parm, OutParm, NativeAccessSpecifierPublic) - -void UCameraComponent::GetCameraView(float DeltaTime, struct FMinimalViewInfo* DesiredView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "GetCameraView"); - - Params::CameraComponent_GetCameraView Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DesiredView != nullptr) - *DesiredView = std::move(Parms.DesiredView); -} - - -// Function Engine.CameraComponent.GetNumberOfBlendables -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UCameraComponent::GetNumberOfBlendables() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "GetNumberOfBlendables"); - - Params::CameraComponent_GetNumberOfBlendables Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraComponent.OnCameraMeshHiddenChanged -// (Final, RequiredAPI, Native, Protected, BlueprintCallable) - -void UCameraComponent::OnCameraMeshHiddenChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "OnCameraMeshHiddenChanged"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.QueryBlendableAtIdnex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UCameraComponent::QueryBlendableAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "QueryBlendableAtIdnex"); - - Params::CameraComponent_QueryBlendableAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraComponent.QueryBlendableWeightAtIdnex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCameraComponent::QueryBlendableWeightAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "QueryBlendableWeightAtIdnex"); - - Params::CameraComponent_QueryBlendableWeightAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraComponent.RemoveBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "RemoveBlendable"); - - Params::CameraComponent_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetAspectRatio(float InAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetAspectRatio"); - - Params::CameraComponent_SetAspectRatio Parms{}; - - Parms.InAspectRatio = InAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetAspectRatioAxisConstraint -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// EAspectRatioAxisConstraint InAspectRatioAxisConstraint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetAspectRatioAxisConstraint(EAspectRatioAxisConstraint InAspectRatioAxisConstraint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetAspectRatioAxisConstraint"); - - Params::CameraComponent_SetAspectRatioAxisConstraint Parms{}; - - Parms.InAspectRatioAxisConstraint = InAspectRatioAxisConstraint; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetAutoCalculateOrthoPlanes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bAutoCalculate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetAutoCalculateOrthoPlanes(bool bAutoCalculate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetAutoCalculateOrthoPlanes"); - - Params::CameraComponent_SetAutoCalculateOrthoPlanes Parms{}; - - Parms.bAutoCalculate = bAutoCalculate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetAutoPlaneShift -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InAutoPlaneShift (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetAutoPlaneShift(float InAutoPlaneShift) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetAutoPlaneShift"); - - Params::CameraComponent_SetAutoPlaneShift Parms{}; - - Parms.InAutoPlaneShift = InAutoPlaneShift; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetConstraintAspectRatio -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInConstrainAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetConstraintAspectRatio(bool bInConstrainAspectRatio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetConstraintAspectRatio"); - - Params::CameraComponent_SetConstraintAspectRatio Parms{}; - - Parms.bInConstrainAspectRatio = bInConstrainAspectRatio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetCropOverscan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInCropOverscan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetCropOverscan(bool bInCropOverscan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetCropOverscan"); - - Params::CameraComponent_SetCropOverscan Parms{}; - - Parms.bInCropOverscan = bInCropOverscan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetEnableFirstPersonFieldOfView -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInEnableFirstPersonFieldOfView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetEnableFirstPersonFieldOfView(bool bInEnableFirstPersonFieldOfView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetEnableFirstPersonFieldOfView"); - - Params::CameraComponent_SetEnableFirstPersonFieldOfView Parms{}; - - Parms.bInEnableFirstPersonFieldOfView = bInEnableFirstPersonFieldOfView; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetEnableFirstPersonScale -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInEnableFirstPersonScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetEnableFirstPersonScale(bool bInEnableFirstPersonScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetEnableFirstPersonScale"); - - Params::CameraComponent_SetEnableFirstPersonScale Parms{}; - - Parms.bInEnableFirstPersonScale = bInEnableFirstPersonScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetFieldOfView -// (Native, Public, BlueprintCallable) -// Parameters: -// float InFieldOfView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetFieldOfView(float InFieldOfView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetFieldOfView"); - - Params::CameraComponent_SetFieldOfView Parms{}; - - Parms.InFieldOfView = InFieldOfView; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetFirstPersonFieldOfView -// (Native, Public, BlueprintCallable) -// Parameters: -// float InFirstPersonFieldOfView (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetFirstPersonFieldOfView(float InFirstPersonFieldOfView) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetFirstPersonFieldOfView"); - - Params::CameraComponent_SetFirstPersonFieldOfView Parms{}; - - Parms.InFirstPersonFieldOfView = InFirstPersonFieldOfView; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetFirstPersonScale -// (Native, Public, BlueprintCallable) -// Parameters: -// float InFirstPersonScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetFirstPersonScale(float InFirstPersonScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetFirstPersonScale"); - - Params::CameraComponent_SetFirstPersonScale Parms{}; - - Parms.InFirstPersonScale = InFirstPersonScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoFarClipPlane -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoFarClipPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoFarClipPlane(float InOrthoFarClipPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoFarClipPlane"); - - Params::CameraComponent_SetOrthoFarClipPlane Parms{}; - - Parms.InOrthoFarClipPlane = InOrthoFarClipPlane; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoNearClipPlane -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoNearClipPlane (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoNearClipPlane(float InOrthoNearClipPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoNearClipPlane"); - - Params::CameraComponent_SetOrthoNearClipPlane Parms{}; - - Parms.InOrthoNearClipPlane = InOrthoNearClipPlane; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOrthoWidth -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOrthoWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOrthoWidth(float InOrthoWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOrthoWidth"); - - Params::CameraComponent_SetOrthoWidth Parms{}; - - Parms.InOrthoWidth = InOrthoWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetOverscan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InOverscan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetOverscan(float InOverscan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetOverscan"); - - Params::CameraComponent_SetOverscan Parms{}; - - Parms.InOverscan = InOverscan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetPostProcessBlendWeight -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InPostProcessBlendWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetPostProcessBlendWeight(float InPostProcessBlendWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetPostProcessBlendWeight"); - - Params::CameraComponent_SetPostProcessBlendWeight Parms{}; - - Parms.InPostProcessBlendWeight = InPostProcessBlendWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetProjectionMode -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// ECameraProjectionMode InProjectionMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetProjectionMode(ECameraProjectionMode InProjectionMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetProjectionMode"); - - Params::CameraComponent_SetProjectionMode Parms{}; - - Parms.InProjectionMode = InProjectionMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetScaleResolutionWithOverscan -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInScaleResolutionWithOverscan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetScaleResolutionWithOverscan(bool bInScaleResolutionWithOverscan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetScaleResolutionWithOverscan"); - - Params::CameraComponent_SetScaleResolutionWithOverscan Parms{}; - - Parms.bInScaleResolutionWithOverscan = bInScaleResolutionWithOverscan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetUpdateOrthoPlanes -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUpdateOrthoPlanes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetUpdateOrthoPlanes(bool bInUpdateOrthoPlanes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetUpdateOrthoPlanes"); - - Params::CameraComponent_SetUpdateOrthoPlanes Parms{}; - - Parms.bInUpdateOrthoPlanes = bInUpdateOrthoPlanes; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetUseCameraHeightAsViewTarget -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUseCameraHeightAsViewTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetUseCameraHeightAsViewTarget(bool bInUseCameraHeightAsViewTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetUseCameraHeightAsViewTarget"); - - Params::CameraComponent_SetUseCameraHeightAsViewTarget Parms{}; - - Parms.bInUseCameraHeightAsViewTarget = bInUseCameraHeightAsViewTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraComponent.SetUseFieldOfViewForLOD -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUseFieldOfViewForLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraComponent::SetUseFieldOfViewForLOD(bool bInUseFieldOfViewForLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraComponent", "SetUseFieldOfViewForLOD"); - - Params::CameraComponent_SetUseFieldOfViewForLOD Parms{}; - - Parms.bInUseFieldOfViewForLOD = bInUseFieldOfViewForLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotification -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::CancelLocalNotification(const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "CancelLocalNotification"); - - Params::BlueprintPlatformLibrary_CancelLocalNotification Parms{}; - - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotificationById -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 NotificationId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::CancelLocalNotificationById(int32 NotificationId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "CancelLocalNotificationById"); - - Params::BlueprintPlatformLibrary_CancelLocalNotificationById Parms{}; - - Parms.NotificationId = NotificationId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.ClearAllLocalNotifications -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UBlueprintPlatformLibrary::ClearAllLocalNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ClearAllLocalNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.GetAllowedDeviceOrientation -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EScreenOrientation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EScreenOrientation UBlueprintPlatformLibrary::GetAllowedDeviceOrientation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "GetAllowedDeviceOrientation"); - - Params::BlueprintPlatformLibrary_GetAllowedDeviceOrientation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.GetDeviceOrientation -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// EScreenOrientation ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EScreenOrientation UBlueprintPlatformLibrary::GetDeviceOrientation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "GetDeviceOrientation"); - - Params::BlueprintPlatformLibrary_GetDeviceOrientation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool* NotificationLaunchedApp (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* ActivationEvent (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FireDate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::GetLaunchNotification(bool* NotificationLaunchedApp, class FString* ActivationEvent, int32* FireDate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "GetLaunchNotification"); - - Params::BlueprintPlatformLibrary_GetLaunchNotification Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (NotificationLaunchedApp != nullptr) - *NotificationLaunchedApp = Parms.NotificationLaunchedApp; - - if (ActivationEvent != nullptr) - *ActivationEvent = std::move(Parms.ActivationEvent); - - if (FireDate != nullptr) - *FireDate = Parms.FireDate; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FDateTime& FireDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LocalTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Body (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& action (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FText& Title, const class FText& Body, const class FText& action, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationAtTime"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime Parms{}; - - Parms.FireDateTime = std::move(FireDateTime); - Parms.LocalTime = LocalTime; - Parms.Title = std::move(Title); - Parms.Body = std::move(Body); - Parms.action = std::move(action); - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeAtTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FDateTime& FireDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool LocalTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeAtTime(const struct FDateTime& FireDateTime, bool LocalTime, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationBadgeAtTime"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime Parms{}; - - Parms.FireDateTime = std::move(FireDateTime); - Parms.LocalTime = LocalTime; - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeFromNow -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 inSecondsFromNow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::ScheduleLocalNotificationBadgeFromNow(int32 inSecondsFromNow, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationBadgeFromNow"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow Parms{}; - - Parms.inSecondsFromNow = inSecondsFromNow; - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32 inSecondsFromNow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& Body (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& action (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& ActivationEvent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintPlatformLibrary::ScheduleLocalNotificationFromNow(int32 inSecondsFromNow, const class FText& Title, const class FText& Body, const class FText& action, const class FString& ActivationEvent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "ScheduleLocalNotificationFromNow"); - - Params::BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow Parms{}; - - Parms.inSecondsFromNow = inSecondsFromNow; - Parms.Title = std::move(Title); - Parms.Body = std::move(Body); - Parms.action = std::move(action); - Parms.ActivationEvent = std::move(ActivationEvent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPlatformLibrary.SetAllowedDeviceOrientation -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// EScreenOrientation NewAllowedDeviceOrientation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPlatformLibrary::SetAllowedDeviceOrientation(EScreenOrientation NewAllowedDeviceOrientation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPlatformLibrary", "SetAllowedDeviceOrientation"); - - Params::BlueprintPlatformLibrary_SetAllowedDeviceOrientation Parms{}; - - Parms.NewAllowedDeviceOrientation = NewAllowedDeviceOrientation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Predefined Function -// Gets a pointer to the current World of the GameViewport - -class UWorld* UWorld::GetWorld() -{ - //if constexpr (Offsets::GWorld != 0) - if (Offsets::GWorld != 0) - return *reinterpret_cast(InSDKUtils::GetImageBase() + Offsets::GWorld); - - if (UEngine* Engine = UEngine::GetEngine()) - { - if (!Engine->GameViewport) - return nullptr; - - return Engine->GameViewport->World; - } - - return nullptr; -} - - -// Function Engine.World.HandleTimelineScrubbed -// (Final, Native, Public) - -void UWorld::HandleTimelineScrubbed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("World", "HandleTimelineScrubbed"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.World.K2_GetWorldSettings -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class AWorldSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AWorldSettings* UWorld::K2_GetWorldSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("World", "K2_GetWorldSettings"); - - Params::World_K2_GetWorldSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.World.GetDataLayerManager -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UDataLayerManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerManager* UWorld::GetDataLayerManager() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("World", "GetDataLayerManager"); - - Params::World_GetDataLayerManager Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsCurrency_Float -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrency_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrency_Float"); - - Params::KismetTextLibrary_AsCurrency_Float Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsCurrency_Integer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrency_Integer(int32 Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrency_Integer"); - - Params::KismetTextLibrary_AsCurrency_Integer Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsCurrencyBase -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 BaseValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& CurrencyCode (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsCurrencyBase(int32 BaseValue, const class FString& CurrencyCode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsCurrencyBase"); - - Params::KismetTextLibrary_AsCurrencyBase Parms{}; - - Parms.BaseValue = BaseValue; - Parms.CurrencyCode = std::move(CurrencyCode); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsDate_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InDateStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsDate_DateTime(const struct FDateTime& InDateTime, EDateTimeStyle InDateStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsDate_DateTime"); - - Params::KismetTextLibrary_AsDate_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InDateStyle = InDateStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsDateTime_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& In (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InDateStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InTimeStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsDateTime_DateTime(const struct FDateTime& In, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsDateTime_DateTime"); - - Params::KismetTextLibrary_AsDateTime_DateTime Parms{}; - - Parms.In = std::move(In); - Parms.InDateStyle = InDateStyle; - Parms.InTimeStyle = InTimeStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsMemory -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 NumBytes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMemoryUnitStandard UnitStandard (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsMemory(int64 NumBytes, EMemoryUnitStandard UnitStandard, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsMemory"); - - Params::KismetTextLibrary_AsMemory Parms{}; - - Parms.NumBytes = NumBytes; - Parms.UnitStandard = UnitStandard; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsPercent_Float -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsPercent_Float(float Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsPercent_Float"); - - Params::KismetTextLibrary_AsPercent_Float Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTime_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& In (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InTimeStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTime_DateTime(const struct FDateTime& In, EDateTimeStyle InTimeStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTime_DateTime"); - - Params::KismetTextLibrary_AsTime_DateTime Parms{}; - - Parms.In = std::move(In); - Parms.InTimeStyle = InTimeStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimespan_Timespan -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimespan_Timespan(const struct FTimespan& InTimespan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimespan_Timespan"); - - Params::KismetTextLibrary_AsTimespan_Timespan Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneDate_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InDateStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneDate_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneDate_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneDate_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - Parms.InDateStyle = InDateStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneDateTime_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InDateStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InTimeStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneDateTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InDateStyle, EDateTimeStyle InTimeStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneDateTime_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneDateTime_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - Parms.InDateStyle = InDateStyle; - Parms.InTimeStyle = InTimeStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.AsTimeZoneTime_DateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InTimeZone (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDateTimeStyle InTimeStyle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::AsTimeZoneTime_DateTime(const struct FDateTime& InDateTime, const class FString& InTimeZone, EDateTimeStyle InTimeStyle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "AsTimeZoneTime_DateTime"); - - Params::KismetTextLibrary_AsTimeZoneTime_DateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - Parms.InTimeZone = std::move(InTimeZone); - Parms.InTimeStyle = InTimeStyle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_BoolToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_BoolToText(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_BoolToText"); - - Params::KismetTextLibrary_Conv_BoolToText Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ByteToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ByteToText(uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ByteToText"); - - Params::KismetTextLibrary_Conv_ByteToText Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ColorToText -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ColorToText(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ColorToText"); - - Params::KismetTextLibrary_Conv_ColorToText Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_DoubleToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERoundingMode RoundingMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumFractionalDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_DoubleToText(double Value, ERoundingMode RoundingMode, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits, int32 MinimumFractionalDigits, int32 MaximumFractionalDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_DoubleToText"); - - Params::KismetTextLibrary_Conv_DoubleToText Parms{}; - - Parms.Value = Value; - Parms.RoundingMode = RoundingMode; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - Parms.MinimumFractionalDigits = MinimumFractionalDigits; - Parms.MaximumFractionalDigits = MaximumFractionalDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_Int64ToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_Int64ToText(int64 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_Int64ToText"); - - Params::KismetTextLibrary_Conv_Int64ToText Parms{}; - - Parms.Value = Value; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_IntToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlwaysSign (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseGrouping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinimumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaximumIntegralDigits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_IntToText(int32 Value, bool bAlwaysSign, bool bUseGrouping, int32 MinimumIntegralDigits, int32 MaximumIntegralDigits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_IntToText"); - - Params::KismetTextLibrary_Conv_IntToText Parms{}; - - Parms.Value = Value; - Parms.bAlwaysSign = bAlwaysSign; - Parms.bUseGrouping = bUseGrouping; - Parms.MinimumIntegralDigits = MinimumIntegralDigits; - Parms.MaximumIntegralDigits = MaximumIntegralDigits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_NameToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_NameToText(class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_NameToText"); - - Params::KismetTextLibrary_Conv_NameToText Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_NumericPropertyToText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const int32& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_NumericPropertyToText(const int32& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_NumericPropertyToText"); - - Params::KismetTextLibrary_Conv_NumericPropertyToText Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_ObjectToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* InObj (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_ObjectToText(class UObject* InObj) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_ObjectToText"); - - Params::KismetTextLibrary_Conv_ObjectToText Parms{}; - - Parms.InObj = InObj; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_RotatorToText -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_RotatorToText(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_RotatorToText"); - - Params::KismetTextLibrary_Conv_RotatorToText Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_StringToText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_StringToText(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_StringToText"); - - Params::KismetTextLibrary_Conv_StringToText Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_TextToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetTextLibrary::Conv_TextToString(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_TextToString"); - - Params::KismetTextLibrary_Conv_TextToString Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_TransformToText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTrans (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_TransformToText(const struct FTransform& InTrans) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_TransformToText"); - - Params::KismetTextLibrary_Conv_TransformToText Parms{}; - - Parms.InTrans = std::move(InTrans); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_Vector2dToText -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_Vector2dToText(const struct FVector2D& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_Vector2dToText"); - - Params::KismetTextLibrary_Conv_Vector2dToText Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Conv_VectorToText -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Conv_VectorToText(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Conv_VectorToText"); - - Params::KismetTextLibrary_Conv_VectorToText Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.EditTextSourceString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* TextOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText& Text (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::EditTextSourceString(class UObject* TextOwner, class FText& Text, const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "EditTextSourceString"); - - Params::KismetTextLibrary_EditTextSourceString Parms{}; - - Parms.TextOwner = TextOwner; - Parms.Text = std::move(Text); - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Text = std::move(Parms.Text); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::EqualEqual_IgnoreCase_TextText(const class FText& A, const class FText& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "EqualEqual_IgnoreCase_TextText"); - - Params::KismetTextLibrary_EqualEqual_IgnoreCase_TextText Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.EqualEqual_TextText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::EqualEqual_TextText(const class FText& A, const class FText& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "EqualEqual_TextText"); - - Params::KismetTextLibrary_EqualEqual_TextText Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.FindTextInLocalizationTable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& NameSpace (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* OutText (Parm, OutParm, NativeAccessSpecifierPublic) -// const class FString& SourceString (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::FindTextInLocalizationTable(const class FString& NameSpace, const class FString& Key, class FText* OutText, const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "FindTextInLocalizationTable"); - - Params::KismetTextLibrary_FindTextInLocalizationTable Parms{}; - - Parms.NameSpace = std::move(NameSpace); - Parms.Key = std::move(Key); - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutText != nullptr) - *OutText = std::move(Parms.OutText); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.Format -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InPattern (Parm, NativeAccessSpecifierPublic) -// const TArray&InArgs (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::Format(const class FText& InPattern, const TArray& InArgs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "Format"); - - Params::KismetTextLibrary_Format Parms{}; - - Parms.InPattern = std::move(InPattern); - Parms.InArgs = std::move(InArgs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.GetEmptyText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::GetEmptyText() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "GetEmptyText"); - - Params::KismetTextLibrary_GetEmptyText Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.GetTextId -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// class FString* OutNamespace (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutKey (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::GetTextId(const class FText& Text, class FString* OutNamespace, class FString* OutKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "GetTextId"); - - Params::KismetTextLibrary_GetTextId Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNamespace != nullptr) - *OutNamespace = std::move(Parms.OutNamespace); - - if (OutKey != nullptr) - *OutKey = std::move(Parms.OutKey); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.GetTextSourceString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetTextLibrary::GetTextSourceString(const class FText& Text) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "GetTextSourceString"); - - Params::KismetTextLibrary_GetTextSourceString Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.IsPolyglotDataValid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPolyglotTextData& PolyglotData (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* IsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* ErrorMessage (Parm, OutParm, NativeAccessSpecifierPublic) - -void UKismetTextLibrary::IsPolyglotDataValid(const struct FPolyglotTextData& PolyglotData, bool* IsValid, class FText* ErrorMessage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "IsPolyglotDataValid"); - - Params::KismetTextLibrary_IsPolyglotDataValid Parms{}; - - Parms.PolyglotData = std::move(PolyglotData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IsValid != nullptr) - *IsValid = Parms.IsValid; - - if (ErrorMessage != nullptr) - *ErrorMessage = std::move(Parms.ErrorMessage); -} - - -// Function Engine.KismetTextLibrary.MakeInvariantText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::MakeInvariantText(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "MakeInvariantText"); - - Params::KismetTextLibrary_MakeInvariantText Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::NotEqual_IgnoreCase_TextText(const class FText& A, const class FText& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "NotEqual_IgnoreCase_TextText"); - - Params::KismetTextLibrary_NotEqual_IgnoreCase_TextText Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.NotEqual_TextText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::NotEqual_TextText(const class FText& A, const class FText& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "NotEqual_TextText"); - - Params::KismetTextLibrary_NotEqual_TextText Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.PolyglotDataToText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPolyglotTextData& PolyglotData (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::PolyglotDataToText(const struct FPolyglotTextData& PolyglotData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "PolyglotDataToText"); - - Params::KismetTextLibrary_PolyglotDataToText Parms{}; - - Parms.PolyglotData = std::move(PolyglotData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.StringTableIdAndKeyFromText -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// class FName* OutTableId (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutKey (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::StringTableIdAndKeyFromText(const class FText& Text, class FName* OutTableId, class FString* OutKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "StringTableIdAndKeyFromText"); - - Params::KismetTextLibrary_StringTableIdAndKeyFromText Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTableId != nullptr) - *OutTableId = Parms.OutTableId; - - if (OutKey != nullptr) - *OutKey = std::move(Parms.OutKey); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextFromStringTable -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextFromStringTable(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextFromStringTable"); - - Params::KismetTextLibrary_TextFromStringTable Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsCultureInvariant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsCultureInvariant(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsCultureInvariant"); - - Params::KismetTextLibrary_TextIsCultureInvariant Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsEmpty(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsEmpty"); - - Params::KismetTextLibrary_TextIsEmpty Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsFromStringTable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsFromStringTable(const class FText& Text) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsFromStringTable"); - - Params::KismetTextLibrary_TextIsFromStringTable Parms{}; - - Parms.Text = std::move(Text); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextIsTransient -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetTextLibrary::TextIsTransient(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextIsTransient"); - - Params::KismetTextLibrary_TextIsTransient Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextToLower -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextToLower(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextToLower"); - - Params::KismetTextLibrary_TextToLower Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextToUpper -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextToUpper(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextToUpper"); - - Params::KismetTextLibrary_TextToUpper Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimPreceding -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimPreceding(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimPreceding"); - - Params::KismetTextLibrary_TextTrimPreceding Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimPrecedingAndTrailing(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimPrecedingAndTrailing"); - - Params::KismetTextLibrary_TextTrimPrecedingAndTrailing Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetTextLibrary.TextTrimTrailing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetTextLibrary::TextTrimTrailing(const class FText& InText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetTextLibrary", "TextTrimTrailing"); - - Params::KismetTextLibrary_TextTrimTrailing Parms{}; - - Parms.InText = std::move(InText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RawAnimSequenceTrackExtensions.GetPositionalKeys -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRawAnimSequenceTrack& Track (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray URawAnimSequenceTrackExtensions::GetPositionalKeys(const struct FRawAnimSequenceTrack& Track) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("RawAnimSequenceTrackExtensions", "GetPositionalKeys"); - - Params::RawAnimSequenceTrackExtensions_GetPositionalKeys Parms{}; - - Parms.Track = std::move(Track); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RawAnimSequenceTrackExtensions.GetRotationalKeys -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRawAnimSequenceTrack& Track (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray URawAnimSequenceTrackExtensions::GetRotationalKeys(const struct FRawAnimSequenceTrack& Track) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("RawAnimSequenceTrackExtensions", "GetRotationalKeys"); - - Params::RawAnimSequenceTrackExtensions_GetRotationalKeys Parms{}; - - Parms.Track = std::move(Track); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RawAnimSequenceTrackExtensions.GetScaleKeys -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRawAnimSequenceTrack& Track (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray URawAnimSequenceTrackExtensions::GetScaleKeys(const struct FRawAnimSequenceTrack& Track) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("RawAnimSequenceTrackExtensions", "GetScaleKeys"); - - Params::RawAnimSequenceTrackExtensions_GetScaleKeys Parms{}; - - Parms.Track = std::move(Track); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsObjectBlueprintLibrary.ApplyRadialImpulse -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERadialImpulseFalloff Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bApplyStrain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Strain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsObjectBlueprintLibrary::ApplyRadialImpulse(class UPrimitiveComponent* Component, const struct FVector& Origin, float Radius, float Strength, ERadialImpulseFalloff Falloff, bool bApplyStrain, float Strain, bool bVelChange, float MinValue, float MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsObjectBlueprintLibrary", "ApplyRadialImpulse"); - - Params::PhysicsObjectBlueprintLibrary_ApplyRadialImpulse Parms{}; - - Parms.Component = Component; - Parms.Origin = std::move(Origin); - Parms.Radius = Radius; - Parms.Strength = Strength; - Parms.Falloff = Falloff; - Parms.bApplyStrain = bApplyStrain; - Parms.Strain = Strain; - Parms.bVelChange = bVelChange; - Parms.MinValue = MinValue; - Parms.MaxValue = MaxValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsObjectBlueprintLibrary.ExtractClosestPhysicsObjectResults -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FClosestPhysicsObjectResult&Result (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// class FName* OutName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPhysicsObjectBlueprintLibrary::ExtractClosestPhysicsObjectResults(const struct FClosestPhysicsObjectResult& Result, class FName* OutName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsObjectBlueprintLibrary", "ExtractClosestPhysicsObjectResults"); - - Params::PhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults Parms{}; - - Parms.Result = std::move(Result); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutName != nullptr) - *OutName = Parms.OutName; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsObjectBlueprintLibrary.GetClosestPhysicsObjectFromWorldLocation -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FClosestPhysicsObjectResult ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FClosestPhysicsObjectResult UPhysicsObjectBlueprintLibrary::GetClosestPhysicsObjectFromWorldLocation(class UPrimitiveComponent* Component, const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsObjectBlueprintLibrary", "GetClosestPhysicsObjectFromWorldLocation"); - - Params::PhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation Parms{}; - - Parms.Component = Component; - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsObjectBlueprintLibrary.GetPhysicsObjectWorldTransform -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UPhysicsObjectBlueprintLibrary::GetPhysicsObjectWorldTransform(class UPrimitiveComponent* Component, class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsObjectBlueprintLibrary", "GetPhysicsObjectWorldTransform"); - - Params::PhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform Parms{}; - - Parms.Component = Component; - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RadialForceActor.DisableForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::DisableForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "DisableForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.EnableForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::EnableForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "EnableForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.FireImpulse -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::FireImpulse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "FireImpulse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceActor.ToggleForce -// (Native, Public, BlueprintCallable) - -void ARadialForceActor::ToggleForce() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceActor", "ToggleForce"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioPanelWidgetInterface.GetEditorName -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText IAudioPanelWidgetInterface::GetEditorName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AudioPanelWidgetInterface", "GetEditorName"); - - Params::AudioPanelWidgetInterface_GetEditorName Parms{}; - - AsUObject()->ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioPanelWidgetInterface.GetIconBrushName -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName IAudioPanelWidgetInterface::GetIconBrushName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AudioPanelWidgetInterface", "GetIconBrushName"); - - Params::AudioPanelWidgetInterface_GetIconBrushName Parms{}; - - AsUObject()->ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetKeysFromStringTable -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetKeysFromStringTable(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetKeysFromStringTable"); - - Params::KismetStringTableLibrary_GetKeysFromStringTable Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetMetaDataIdsFromStringTableEntry -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetMetaDataIdsFromStringTableEntry(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetMetaDataIdsFromStringTableEntry"); - - Params::KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetRegisteredStringTables -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringTableLibrary::GetRegisteredStringTables() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetRegisteredStringTables"); - - Params::KismetStringTableLibrary_GetRegisteredStringTables Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableEntryMetaData -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName MetaDataId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableEntryMetaData(const class FName TableId, const class FString& Key, const class FName MetaDataId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableEntryMetaData"); - - Params::KismetStringTableLibrary_GetTableEntryMetaData Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - Parms.MetaDataId = MetaDataId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableEntrySourceString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableEntrySourceString(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableEntrySourceString"); - - Params::KismetStringTableLibrary_GetTableEntrySourceString Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.GetTableNamespace -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringTableLibrary::GetTableNamespace(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "GetTableNamespace"); - - Params::KismetStringTableLibrary_GetTableNamespace Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableEntry -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringTableLibrary::IsRegisteredTableEntry(const class FName TableId, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "IsRegisteredTableEntry"); - - Params::KismetStringTableLibrary_IsRegisteredTableEntry Parms{}; - - Parms.TableId = TableId; - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName TableId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringTableLibrary::IsRegisteredTableId(const class FName TableId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringTableLibrary", "IsRegisteredTableId"); - - Params::KismetStringTableLibrary_IsRegisteredTableId Parms{}; - - Parms.TableId = TableId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AutoRTFMTestObject.OnComponentPhysicsStateChanged -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UPrimitiveComponent* ChangedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EComponentPhysicsStateChange StateChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAutoRTFMTestObject::OnComponentPhysicsStateChanged(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AutoRTFMTestObject", "OnComponentPhysicsStateChanged"); - - Params::AutoRTFMTestObject_OnComponentPhysicsStateChanged Parms{}; - - Parms.ChangedComponent = ChangedComponent; - Parms.StateChange = StateChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ActivateReverbEffect -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UReverbEffect* ReverbEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TagName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Priority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Volume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ActivateReverbEffect(const class UObject* WorldContextObject, class UReverbEffect* ReverbEffect, class FName TagName, float Priority, float Volume, float FadeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ActivateReverbEffect"); - - Params::GameplayStatics_ActivateReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ReverbEffect = ReverbEffect; - Parms.TagName = TagName; - Parms.Priority = Priority; - Parms.Volume = Volume; - Parms.FadeTime = FadeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.AnnounceAccessibleString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& AnnouncementString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::AnnounceAccessibleString(const class FString& AnnouncementString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AnnounceAccessibleString"); - - Params::GameplayStatics_AnnounceAccessibleString Parms{}; - - Parms.AnnouncementString = std::move(AnnouncementString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ApplyDamage -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* EventInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::ApplyDamage(class AActor* DamagedActor, float BaseDamage, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyDamage"); - - Params::GameplayStatics_ApplyDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.BaseDamage = BaseDamage; - Parms.EventInstigator = EventInstigator; - Parms.DamageCauser = DamageCauser; - Parms.DamageTypeClass = DamageTypeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyPointDamage -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HitFromDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class AController* EventInstigator (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::ApplyPointDamage(class AActor* DamagedActor, float BaseDamage, const struct FVector& HitFromDirection, const struct FHitResult& HitInfo, class AController* EventInstigator, class AActor* DamageCauser, TSubclassOf DamageTypeClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyPointDamage"); - - Params::GameplayStatics_ApplyPointDamage Parms{}; - - Parms.DamagedActor = DamagedActor; - Parms.BaseDamage = BaseDamage; - Parms.HitFromDirection = std::move(HitFromDirection); - Parms.HitInfo = std::move(HitInfo); - Parms.EventInstigator = EventInstigator; - Parms.DamageCauser = DamageCauser; - Parms.DamageTypeClass = DamageTypeClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyRadialDamage -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& IgnoreActors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedByController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoFullDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel DamagePreventionChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ApplyRadialDamage(const class UObject* WorldContextObject, float BaseDamage, const struct FVector& Origin, float DamageRadius, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, bool bDoFullDamage, ECollisionChannel DamagePreventionChannel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyRadialDamage"); - - Params::GameplayStatics_ApplyRadialDamage Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BaseDamage = BaseDamage; - Parms.Origin = std::move(Origin); - Parms.DamageRadius = DamageRadius; - Parms.DamageTypeClass = DamageTypeClass; - Parms.IgnoreActors = std::move(IgnoreActors); - Parms.DamageCauser = DamageCauser; - Parms.InstigatedByController = InstigatedByController; - Parms.bDoFullDamage = bDoFullDamage; - Parms.DamagePreventionChannel = DamagePreventionChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinimumDamage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageInnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageOuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamageFalloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf DamageTypeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& IgnoreActors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* InstigatedByController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel DamagePreventionChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ApplyRadialDamageWithFalloff(const class UObject* WorldContextObject, float BaseDamage, float MinimumDamage, const struct FVector& Origin, float DamageInnerRadius, float DamageOuterRadius, float DamageFalloff, TSubclassOf DamageTypeClass, const TArray& IgnoreActors, class AActor* DamageCauser, class AController* InstigatedByController, ECollisionChannel DamagePreventionChannel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ApplyRadialDamageWithFalloff"); - - Params::GameplayStatics_ApplyRadialDamageWithFalloff Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BaseDamage = BaseDamage; - Parms.MinimumDamage = MinimumDamage; - Parms.Origin = std::move(Origin); - Parms.DamageInnerRadius = DamageInnerRadius; - Parms.DamageOuterRadius = DamageOuterRadius; - Parms.DamageFalloff = DamageFalloff; - Parms.DamageTypeClass = DamageTypeClass; - Parms.IgnoreActors = std::move(IgnoreActors); - Parms.DamageCauser = DamageCauser; - Parms.InstigatedByController = InstigatedByController; - Parms.DamagePreventionChannel = DamagePreventionChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.AreAnyListenersWithinRange -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaximumRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::AreAnyListenersWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AreAnyListenersWithinRange"); - - Params::GameplayStatics_AreAnyListenersWithinRange Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.MaximumRange = MaximumRange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.AreSubtitlesEnabled -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::AreSubtitlesEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "AreSubtitlesEnabled"); - - Params::GameplayStatics_AreSubtitlesEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESpawnActorCollisionHandlingMethod CollisionHandlingOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Owner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESpawnActorScaleMethod TransformScaleMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::BeginDeferredActorSpawnFromClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, const struct FTransform& SpawnTransform, ESpawnActorCollisionHandlingMethod CollisionHandlingOverride, class AActor* Owner, ESpawnActorScaleMethod TransformScaleMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BeginDeferredActorSpawnFromClass"); - - Params::GameplayStatics_BeginDeferredActorSpawnFromClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.CollisionHandlingOverride = CollisionHandlingOverride; - Parms.Owner = Owner; - Parms.TransformScaleMethod = TransformScaleMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UBlueprint* Blueprint (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNoCollisionFail (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::BeginSpawningActorFromBlueprint(const class UObject* WorldContextObject, const class UBlueprint* Blueprint, const struct FTransform& SpawnTransform, bool bNoCollisionFail) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BeginSpawningActorFromBlueprint"); - - Params::GameplayStatics_BeginSpawningActorFromBlueprint Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Blueprint = Blueprint; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.bNoCollisionFail = bNoCollisionFail; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_Advanced -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPredictProjectilePathParams&PredictParams (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FPredictProjectilePathResult* PredictResult (Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_Advanced(const class UObject* WorldContextObject, const struct FPredictProjectilePathParams& PredictParams, struct FPredictProjectilePathResult* PredictResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_Advanced"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_Advanced Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PredictParams = std::move(PredictParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PredictResult != nullptr) - *PredictResult = std::move(Parms.PredictResult); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TArray* OutPathPositions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FVector* OutLastTraceDestination (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTracePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectileRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawDebugTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxSimTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_ByObjectType(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_ByObjectType"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bTracePath = bTracePath; - Parms.ProjectileRadius = ProjectileRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.DrawDebugTime = DrawDebugTime; - Parms.SimFrequency = SimFrequency; - Parms.MaxSimTime = MaxSimTime; - Parms.OverrideGravityZ = OverrideGravityZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - if (OutPathPositions != nullptr) - *OutPathPositions = std::move(Parms.OutPathPositions); - - if (OutLastTraceDestination != nullptr) - *OutLastTraceDestination = std::move(Parms.OutLastTraceDestination); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByTraceChannel -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// TArray* OutPathPositions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FVector* OutLastTraceDestination (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTracePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectileRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawDebugTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SimFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxSimTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::Blueprint_PredictProjectilePath_ByTraceChannel(const class UObject* WorldContextObject, struct FHitResult* OutHit, TArray* OutPathPositions, struct FVector* OutLastTraceDestination, const struct FVector& StartPos, const struct FVector& LaunchVelocity, bool bTracePath, float ProjectileRadius, ECollisionChannel TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, float DrawDebugTime, float SimFrequency, float MaxSimTime, float OverrideGravityZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "Blueprint_PredictProjectilePath_ByTraceChannel"); - - Params::GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bTracePath = bTracePath; - Parms.ProjectileRadius = ProjectileRadius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.DrawDebugTime = DrawDebugTime; - Parms.SimFrequency = SimFrequency; - Parms.MaxSimTime = MaxSimTime; - Parms.OverrideGravityZ = OverrideGravityZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - if (OutPathPositions != nullptr) - *OutPathPositions = std::move(Parms.OutPathPositions); - - if (OutLastTraceDestination != nullptr) - *OutLastTraceDestination = std::move(Parms.OutLastTraceDestination); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TossVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LaunchSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESuggestProjVelocityTraceOption TraceOption (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CollisionRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFavorHighArc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawDebug (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAcceptClosestOnNoSolutions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::BlueprintSuggestProjectileVelocity(const class UObject* WorldContextObject, struct FVector* TossVelocity, const struct FVector& StartLocation, const struct FVector& EndLocation, float LaunchSpeed, float OverrideGravityZ, ESuggestProjVelocityTraceOption TraceOption, float CollisionRadius, bool bFavorHighArc, bool bDrawDebug, bool bAcceptClosestOnNoSolutions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BlueprintSuggestProjectileVelocity"); - - Params::GameplayStatics_BlueprintSuggestProjectileVelocity Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartLocation = std::move(StartLocation); - Parms.EndLocation = std::move(EndLocation); - Parms.LaunchSpeed = LaunchSpeed; - Parms.OverrideGravityZ = OverrideGravityZ; - Parms.TraceOption = TraceOption; - Parms.CollisionRadius = CollisionRadius; - Parms.bFavorHighArc = bFavorHighArc; - Parms.bDrawDebug = bDrawDebug; - Parms.bAcceptClosestOnNoSolutions = bAcceptClosestOnNoSolutions; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (TossVelocity != nullptr) - *TossVelocity = std::move(Parms.TossVelocity); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.BreakHitResult -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool* bBlockingHit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bInitialOverlap (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Time (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ImpactPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Normal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ImpactNormal (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial** PhysMat (Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor** HitActor (Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent** HitComponent (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* HitBoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* BoneName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* HitItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* ElementIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FaceIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TraceStart (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* TraceEnd (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::BreakHitResult(const struct FHitResult& Hit, bool* bBlockingHit, bool* bInitialOverlap, float* Time, float* Distance, struct FVector* Location, struct FVector* ImpactPoint, struct FVector* Normal, struct FVector* ImpactNormal, class UPhysicalMaterial** PhysMat, class AActor** HitActor, class UPrimitiveComponent** HitComponent, class FName* HitBoneName, class FName* BoneName, int32* HitItem, int32* ElementIndex, int32* FaceIndex, struct FVector* TraceStart, struct FVector* TraceEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "BreakHitResult"); - - Params::GameplayStatics_BreakHitResult Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bBlockingHit != nullptr) - *bBlockingHit = Parms.bBlockingHit; - - if (bInitialOverlap != nullptr) - *bInitialOverlap = Parms.bInitialOverlap; - - if (Time != nullptr) - *Time = Parms.Time; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (ImpactPoint != nullptr) - *ImpactPoint = std::move(Parms.ImpactPoint); - - if (Normal != nullptr) - *Normal = std::move(Parms.Normal); - - if (ImpactNormal != nullptr) - *ImpactNormal = std::move(Parms.ImpactNormal); - - if (PhysMat != nullptr) - *PhysMat = Parms.PhysMat; - - if (HitActor != nullptr) - *HitActor = Parms.HitActor; - - if (HitComponent != nullptr) - *HitComponent = Parms.HitComponent; - - if (HitBoneName != nullptr) - *HitBoneName = Parms.HitBoneName; - - if (BoneName != nullptr) - *BoneName = Parms.BoneName; - - if (HitItem != nullptr) - *HitItem = Parms.HitItem; - - if (ElementIndex != nullptr) - *ElementIndex = Parms.ElementIndex; - - if (FaceIndex != nullptr) - *FaceIndex = Parms.FaceIndex; - - if (TraceStart != nullptr) - *TraceStart = std::move(Parms.TraceStart); - - if (TraceEnd != nullptr) - *TraceEnd = std::move(Parms.TraceEnd); -} - - -// Function Engine.GameplayStatics.CancelAsyncLoading -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UGameplayStatics::CancelAsyncLoading() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CancelAsyncLoading"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ClearSoundMixClassOverride -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* InSoundClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeOutTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ClearSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float FadeOutTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ClearSoundMixClassOverride"); - - Params::GameplayStatics_ClearSoundMixClassOverride Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - Parms.InSoundClass = InSoundClass; - Parms.FadeOutTime = FadeOutTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ClearSoundMixModifiers -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::ClearSoundMixModifiers(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ClearSoundMixModifiers"); - - Params::GameplayStatics_ClearSoundMixModifiers Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.CreatePlayer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSpawnPlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::CreatePlayer(const class UObject* WorldContextObject, int32 ControllerId, bool bSpawnPlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreatePlayer"); - - Params::GameplayStatics_CreatePlayer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ControllerId = ControllerId; - Parms.bSpawnPlayerController = bSpawnPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.CreatePlayerFromPlatformUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlatformUserId& UserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSpawnPlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::CreatePlayerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId, bool bSpawnPlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreatePlayerFromPlatformUser"); - - Params::GameplayStatics_CreatePlayerFromPlatformUser Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.UserId = std::move(UserId); - Parms.bSpawnPlayerController = bSpawnPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.CreateSaveGameObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf SaveGameClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USaveGame* UGameplayStatics::CreateSaveGameObject(TSubclassOf SaveGameClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreateSaveGameObject"); - - Params::GameplayStatics_CreateSaveGameObject Parms{}; - - Parms.SaveGameClass = SaveGameClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.CreateSound2D -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistAcrossLevelTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::CreateSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy, bool bIsUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "CreateSound2D"); - - Params::GameplayStatics_CreateSound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bPersistAcrossLevelTransition = bPersistAcrossLevelTransition; - Parms.bAutoDestroy = bAutoDestroy; - Parms.bIsUISound = bIsUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeactivateReverbEffect -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TagName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::DeactivateReverbEffect(const class UObject* WorldContextObject, class FName TagName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeactivateReverbEffect"); - - Params::GameplayStatics_DeactivateReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TagName = TagName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.DeleteGameInSlot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeleteGameInSlot(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeleteGameInSlot"); - - Params::GameplayStatics_DeleteGameInSlot Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeprojectSceneCaptureComponentToWorld -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class USceneCaptureComponent2D* SceneCaptureComponent2D (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& TargetUV (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeprojectSceneCaptureComponentToWorld(class USceneCaptureComponent2D* SceneCaptureComponent2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeprojectSceneCaptureComponentToWorld"); - - Params::GameplayStatics_DeprojectSceneCaptureComponentToWorld Parms{}; - - Parms.SceneCaptureComponent2D = SceneCaptureComponent2D; - Parms.TargetUV = std::move(TargetUV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeprojectSceneCaptureToWorld -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class ASceneCapture2D* SceneCapture2D (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& TargetUV (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeprojectSceneCaptureToWorld(class ASceneCapture2D* SceneCapture2D, const struct FVector2D& TargetUV, struct FVector* WorldPosition, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeprojectSceneCaptureToWorld"); - - Params::GameplayStatics_DeprojectSceneCaptureToWorld Parms{}; - - Parms.SceneCapture2D = SceneCapture2D; - Parms.TargetUV = std::move(TargetUV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DeprojectScreenToWorld -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DeprojectScreenToWorld(class APlayerController* Player, const struct FVector2D& ScreenPosition, struct FVector* WorldPosition, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DeprojectScreenToWorld"); - - Params::GameplayStatics_DeprojectScreenToWorld Parms{}; - - Parms.Player = Player; - Parms.ScreenPosition = std::move(ScreenPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldPosition != nullptr) - *WorldPosition = std::move(Parms.WorldPosition); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.DoesSaveGameExist -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::DoesSaveGameExist(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "DoesSaveGameExist"); - - Params::GameplayStatics_DoesSaveGameExist Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.EnableLiveStreaming -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::EnableLiveStreaming(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "EnableLiveStreaming"); - - Params::GameplayStatics_EnableLiveStreaming Parms{}; - - Parms.Enable = Enable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.FindCollisionUV -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// int32 UVChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* UV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::FindCollisionUV(const struct FHitResult& Hit, int32 UVChannel, struct FVector2D* UV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FindCollisionUV"); - - Params::GameplayStatics_FindCollisionUV Parms{}; - - Parms.Hit = std::move(Hit); - Parms.UVChannel = UVChannel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (UV != nullptr) - *UV = std::move(Parms.UV); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FindNearestActor -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToCheck (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float* Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::FindNearestActor(const struct FVector& Origin, const TArray& ActorsToCheck, float* Distance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FindNearestActor"); - - Params::GameplayStatics_FindNearestActor Parms{}; - - Parms.Origin = std::move(Origin); - Parms.ActorsToCheck = std::move(ActorsToCheck); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Distance != nullptr) - *Distance = Parms.Distance; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FinishSpawningActor -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESpawnActorScaleMethod TransformScaleMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::FinishSpawningActor(class AActor* Actor, const struct FTransform& SpawnTransform, ESpawnActorScaleMethod TransformScaleMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FinishSpawningActor"); - - Params::GameplayStatics_FinishSpawningActor Parms{}; - - Parms.Actor = Actor; - Parms.SpawnTransform = std::move(SpawnTransform); - Parms.TransformScaleMethod = TransformScaleMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.FlushLevelStreaming -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::FlushLevelStreaming(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "FlushLevelStreaming"); - - Params::GameplayStatics_FlushLevelStreaming Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.GetAccurateRealTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* PartialSeconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAccurateRealTime(int32* Seconds, double* PartialSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAccurateRealTime"); - - Params::GameplayStatics_GetAccurateRealTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (PartialSeconds != nullptr) - *PartialSeconds = Parms.PartialSeconds; -} - - -// Function Engine.GameplayStatics.GetActiveSpatialPluginName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UGameplayStatics::GetActiveSpatialPluginName(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActiveSpatialPluginName"); - - Params::GameplayStatics_GetActiveSpatialPluginName Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetActorArrayAverageLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& Actors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::GetActorArrayAverageLocation(const TArray& Actors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorArrayAverageLocation"); - - Params::GameplayStatics_GetActorArrayAverageLocation Parms{}; - - Parms.Actors = std::move(Actors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetActorArrayBounds -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& Actors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bOnlyCollidingComponents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Center (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetActorArrayBounds(const TArray& Actors, bool bOnlyCollidingComponents, struct FVector* Center, struct FVector* BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorArrayBounds"); - - Params::GameplayStatics_GetActorArrayBounds Parms{}; - - Parms.Actors = std::move(Actors); - Parms.bOnlyCollidingComponents = bOnlyCollidingComponents; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Center != nullptr) - *Center = std::move(Parms.Center); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.GameplayStatics.GetActorOfClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UGameplayStatics::GetActorOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetActorOfClass"); - - Params::GameplayStatics_GetActorOfClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetAllActorsOfClass -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsOfClass(const class UObject* WorldContextObject, TSubclassOf ActorClass, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsOfClass"); - - Params::GameplayStatics_GetAllActorsOfClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsOfClassWithTag -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsOfClassWithTag(const class UObject* WorldContextObject, TSubclassOf ActorClass, class FName Tag, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsOfClassWithTag"); - - Params::GameplayStatics_GetAllActorsOfClassWithTag Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ActorClass = ActorClass; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsWithInterface -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsWithInterface(const class UObject* WorldContextObject, TSubclassOf Interface, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsWithInterface"); - - Params::GameplayStatics_GetAllActorsWithInterface Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAllActorsWithTag -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetAllActorsWithTag(const class UObject* WorldContextObject, class FName Tag, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAllActorsWithTag"); - - Params::GameplayStatics_GetAllActorsWithTag Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); -} - - -// Function Engine.GameplayStatics.GetAudioTimeSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UGameplayStatics::GetAudioTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAudioTimeSeconds"); - - Params::GameplayStatics_GetAudioTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetAvailableSpatialPluginNames -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UGameplayStatics::GetAvailableSpatialPluginNames(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetAvailableSpatialPluginNames"); - - Params::GameplayStatics_GetAvailableSpatialPluginNames Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetClosestListenerLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaximumRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bAllowAttenuationOverride (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ListenerPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::GetClosestListenerLocation(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange, const bool bAllowAttenuationOverride, struct FVector* ListenerPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetClosestListenerLocation"); - - Params::GameplayStatics_GetClosestListenerLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.MaximumRange = MaximumRange; - Parms.bAllowAttenuationOverride = bAllowAttenuationOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ListenerPosition != nullptr) - *ListenerPosition = std::move(Parms.ListenerPosition); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetCurrentLevelName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemovePrefixString (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::GetCurrentLevelName(const class UObject* WorldContextObject, bool bRemovePrefixString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetCurrentLevelName"); - - Params::GameplayStatics_GetCurrentLevelName Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bRemovePrefixString = bRemovePrefixString; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetCurrentReverbEffect -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UReverbEffect* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UReverbEffect* UGameplayStatics::GetCurrentReverbEffect(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetCurrentReverbEffect"); - - Params::GameplayStatics_GetCurrentReverbEffect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetEnableWorldRendering -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::GetEnableWorldRendering(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetEnableWorldRendering"); - - Params::GameplayStatics_GetEnableWorldRendering Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameInstance -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameInstance* UGameplayStatics::GetGameInstance(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameInstance"); - - Params::GameplayStatics_GetGameInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameMode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AGameModeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AGameModeBase* UGameplayStatics::GetGameMode(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameMode"); - - Params::GameplayStatics_GetGameMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGameState -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AGameStateBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AGameStateBase* UGameplayStatics::GetGameState(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGameState"); - - Params::GameplayStatics_GetGameState Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetGlobalTimeDilation -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameplayStatics::GetGlobalTimeDilation(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetGlobalTimeDilation"); - - Params::GameplayStatics_GetGlobalTimeDilation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetIntOption -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Options (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetIntOption(const class FString& Options, const class FString& Key, int32 DefaultValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetIntOption"); - - Params::GameplayStatics_GetIntOption Parms{}; - - Parms.Options = std::move(Options); - Parms.Key = std::move(Key); - Parms.DefaultValue = DefaultValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetKeyValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Pair (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Key (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Value (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetKeyValue(const class FString& Pair, class FString* Key, class FString* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetKeyValue"); - - Params::GameplayStatics_GetKeyValue Parms{}; - - Parms.Pair = std::move(Pair); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Key != nullptr) - *Key = std::move(Parms.Key); - - if (Value != nullptr) - *Value = std::move(Parms.Value); -} - - -// Function Engine.GameplayStatics.GetMaxAudioChannelCount -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetMaxAudioChannelCount(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetMaxAudioChannelCount"); - - Params::GameplayStatics_GetMaxAudioChannelCount Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetNumLocalPlayerControllers -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetNumLocalPlayerControllers(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetNumLocalPlayerControllers"); - - Params::GameplayStatics_GetNumLocalPlayerControllers Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetNumPlayerControllers -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetNumPlayerControllers(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetNumPlayerControllers"); - - Params::GameplayStatics_GetNumPlayerControllers Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetNumPlayerStates -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetNumPlayerStates(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetNumPlayerStates"); - - Params::GameplayStatics_GetNumPlayerStates Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetObjectClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UGameplayStatics::GetObjectClass(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetObjectClass"); - - Params::GameplayStatics_GetObjectClass Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlatformName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::GetPlatformName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlatformName"); - - Params::GameplayStatics_GetPlatformName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerCameraManager -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerCameraManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerCameraManager* UGameplayStatics::GetPlayerCameraManager(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerCameraManager"); - - Params::GameplayStatics_GetPlayerCameraManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerCharacter -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* UGameplayStatics::GetPlayerCharacter(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerCharacter"); - - Params::GameplayStatics_GetPlayerCharacter Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerController -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::GetPlayerController(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerController"); - - Params::GameplayStatics_GetPlayerController Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerControllerFromID -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::GetPlayerControllerFromID(const class UObject* WorldContextObject, int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerControllerFromID"); - - Params::GameplayStatics_GetPlayerControllerFromID Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerControllerFromPlatformUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlatformUserId& UserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UGameplayStatics::GetPlayerControllerFromPlatformUser(const class UObject* WorldContextObject, const struct FPlatformUserId& UserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerControllerFromPlatformUser"); - - Params::GameplayStatics_GetPlayerControllerFromPlatformUser Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerControllerID -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GetPlayerControllerID(class APlayerController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerControllerID"); - - Params::GameplayStatics_GetPlayerControllerID Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerPawn -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UGameplayStatics::GetPlayerPawn(const class UObject* WorldContextObject, int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerPawn"); - - Params::GameplayStatics_GetPlayerPawn Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerState -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 PlayerStateIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerState* UGameplayStatics::GetPlayerState(const class UObject* WorldContextObject, int32 PlayerStateIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerState"); - - Params::GameplayStatics_GetPlayerState Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerStateIndex = PlayerStateIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetPlayerStateFromUniqueNetId -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FUniqueNetIdRepl& UniqueID (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerState* UGameplayStatics::GetPlayerStateFromUniqueNetId(const class UObject* WorldContextObject, const struct FUniqueNetIdRepl& UniqueID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetPlayerStateFromUniqueNetId"); - - Params::GameplayStatics_GetPlayerStateFromUniqueNetId Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.UniqueID = std::move(UniqueID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetRealTimeSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UGameplayStatics::GetRealTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetRealTimeSeconds"); - - Params::GameplayStatics_GetRealTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetStreamingLevel -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULevelStreaming* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevelStreaming* UGameplayStatics::GetStreamingLevel(const class UObject* WorldContextObject, class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetStreamingLevel"); - - Params::GameplayStatics_GetStreamingLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetSurfaceType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// EPhysicalSurface ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPhysicalSurface UGameplayStatics::GetSurfaceType(const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetSurfaceType"); - - Params::GameplayStatics_GetSurfaceType Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetTimeSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UGameplayStatics::GetTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetTimeSeconds"); - - Params::GameplayStatics_GetTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetUnpausedTimeSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UGameplayStatics::GetUnpausedTimeSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetUnpausedTimeSeconds"); - - Params::GameplayStatics_GetUnpausedTimeSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetViewportMouseCaptureMode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseCaptureMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EMouseCaptureMode UGameplayStatics::GetViewportMouseCaptureMode(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetViewportMouseCaptureMode"); - - Params::GameplayStatics_GetViewportMouseCaptureMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetViewProjectionMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMinimalViewInfo& DesiredView (Parm, NativeAccessSpecifierPublic) -// struct FMatrix* ViewMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix* ProjectionMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix* ViewProjectionMatrix (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::GetViewProjectionMatrix(const struct FMinimalViewInfo& DesiredView, struct FMatrix* ViewMatrix, struct FMatrix* ProjectionMatrix, struct FMatrix* ViewProjectionMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetViewProjectionMatrix"); - - Params::GameplayStatics_GetViewProjectionMatrix Parms{}; - - Parms.DesiredView = std::move(DesiredView); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ViewMatrix != nullptr) - *ViewMatrix = std::move(Parms.ViewMatrix); - - if (ProjectionMatrix != nullptr) - *ProjectionMatrix = std::move(Parms.ProjectionMatrix); - - if (ViewProjectionMatrix != nullptr) - *ViewProjectionMatrix = std::move(Parms.ViewProjectionMatrix); -} - - -// Function Engine.GameplayStatics.GetWorldDeltaSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UGameplayStatics::GetWorldDeltaSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetWorldDeltaSeconds"); - - Params::GameplayStatics_GetWorldDeltaSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GetWorldOriginLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UGameplayStatics::GetWorldOriginLocation(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GetWorldOriginLocation"); - - Params::GameplayStatics_GetWorldOriginLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.GrassOverlappingSphereCount -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UStaticMesh* StaticMesh (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CenterPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameplayStatics::GrassOverlappingSphereCount(const class UObject* WorldContextObject, const class UStaticMesh* StaticMesh, const struct FVector& CenterPosition, float Radius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "GrassOverlappingSphereCount"); - - Params::GameplayStatics_GrassOverlappingSphereCount Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StaticMesh = StaticMesh; - Parms.CenterPosition = std::move(CenterPosition); - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.HasLaunchOption -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& OptionToCheck (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::HasLaunchOption(const class FString& OptionToCheck) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "HasLaunchOption"); - - Params::GameplayStatics_HasLaunchOption Parms{}; - - Parms.OptionToCheck = std::move(OptionToCheck); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.HasOption -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Options (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InKey (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::HasOption(const class FString& Options, const class FString& InKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "HasOption"); - - Params::GameplayStatics_HasOption Parms{}; - - Parms.Options = std::move(Options); - Parms.InKey = std::move(InKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.IsAnyLocalPlayerCameraWithinRange -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaximumRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::IsAnyLocalPlayerCameraWithinRange(const class UObject* WorldContextObject, const struct FVector& Location, float MaximumRange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "IsAnyLocalPlayerCameraWithinRange"); - - Params::GameplayStatics_IsAnyLocalPlayerCameraWithinRange Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.MaximumRange = MaximumRange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.IsGamePaused -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::IsGamePaused(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "IsGamePaused"); - - Params::GameplayStatics_IsGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.IsSplitscreenForceDisabled -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::IsSplitscreenForceDisabled(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "IsSplitscreenForceDisabled"); - - Params::GameplayStatics_IsSplitscreenForceDisabled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.LoadGameFromSlot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USaveGame* UGameplayStatics::LoadGameFromSlot(const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadGameFromSlot"); - - Params::GameplayStatics_LoadGameFromSlot Parms{}; - - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.LoadStreamLevel -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMakeVisibleAfterLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::LoadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadStreamLevel"); - - Params::GameplayStatics_LoadStreamLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.bMakeVisibleAfterLoad = bMakeVisibleAfterLoad; - Parms.bShouldBlockOnLoad = bShouldBlockOnLoad; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.LoadStreamLevelBySoftObjectPtr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMakeVisibleAfterLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UGameplayStatics::LoadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bMakeVisibleAfterLoad, bool bShouldBlockOnLoad, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "LoadStreamLevelBySoftObjectPtr"); - - Params::GameplayStatics_LoadStreamLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.bMakeVisibleAfterLoad = bMakeVisibleAfterLoad; - Parms.bShouldBlockOnLoad = bShouldBlockOnLoad; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.MakeHitResult -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool bBlockingHit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInitialOverlap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ImpactNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPhysicalMaterial* PhysMat (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* HitActor (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* HitComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName HitBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 HitItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 FaceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TraceEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -struct FHitResult UGameplayStatics::MakeHitResult(bool bBlockingHit, bool bInitialOverlap, float Time, float Distance, const struct FVector& Location, const struct FVector& ImpactPoint, const struct FVector& Normal, const struct FVector& ImpactNormal, class UPhysicalMaterial* PhysMat, class AActor* HitActor, class UPrimitiveComponent* HitComponent, class FName HitBoneName, class FName BoneName, int32 HitItem, int32 ElementIndex, int32 FaceIndex, const struct FVector& TraceStart, const struct FVector& TraceEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "MakeHitResult"); - - Params::GameplayStatics_MakeHitResult Parms{}; - - Parms.bBlockingHit = bBlockingHit; - Parms.bInitialOverlap = bInitialOverlap; - Parms.Time = Time; - Parms.Distance = Distance; - Parms.Location = std::move(Location); - Parms.ImpactPoint = std::move(ImpactPoint); - Parms.Normal = std::move(Normal); - Parms.ImpactNormal = std::move(ImpactNormal); - Parms.PhysMat = PhysMat; - Parms.HitActor = HitActor; - Parms.HitComponent = HitComponent; - Parms.HitBoneName = HitBoneName; - Parms.BoneName = BoneName; - Parms.HitItem = HitItem; - Parms.ElementIndex = ElementIndex; - Parms.FaceIndex = FaceIndex; - Parms.TraceStart = std::move(TraceStart); - Parms.TraceEnd = std::move(TraceEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.ObjectIsA -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ObjectClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ObjectIsA(const class UObject* Object, TSubclassOf ObjectClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ObjectIsA"); - - Params::GameplayStatics_ObjectIsA Parms{}; - - Parms.Object = Object; - Parms.ObjectClass = ObjectClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.OpenLevel -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsolute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Options (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::OpenLevel(const class UObject* WorldContextObject, class FName LevelName, bool bAbsolute, const class FString& Options) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "OpenLevel"); - - Params::GameplayStatics_OpenLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.bAbsolute = bAbsolute; - Parms.Options = std::move(Options); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.OpenLevelBySoftObjectPtr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAbsolute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Options (Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::OpenLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, bool bAbsolute, const class FString& Options) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "OpenLevelBySoftObjectPtr"); - - Params::GameplayStatics_OpenLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.bAbsolute = bAbsolute; - Parms.Options = std::move(Options); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ParseOption -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Options (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Key (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameplayStatics::ParseOption(const class FString& Options, const class FString& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ParseOption"); - - Params::GameplayStatics_ParseOption Parms{}; - - Parms.Options = std::move(Options); - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.PlayDialogue2D -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayDialogue2D"); - - Params::GameplayStatics_PlayDialogue2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlayDialogueAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayDialogueAtLocation"); - - Params::GameplayStatics_PlayDialogueAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlaySound2D -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class AActor* OwningActor (ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlaySound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, bool bIsUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlaySound2D"); - - Params::GameplayStatics_PlaySound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.OwningActor = OwningActor; - Parms.bIsUISound = bIsUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlaySoundAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class AActor* OwningActor (ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UInitialActiveSoundParams* InitialParams (ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlaySoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, const class AActor* OwningActor, const class UInitialActiveSoundParams* InitialParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlaySoundAtLocation"); - - Params::GameplayStatics_PlaySoundAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.OwningActor = OwningActor; - Parms.InitialParams = InitialParams; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PlayWorldCameraShake -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Epicenter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOrientShakeTowardsEpicenter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PlayWorldCameraShake(const class UObject* WorldContextObject, TSubclassOf Shake, const struct FVector& Epicenter, float InnerRadius, float OuterRadius, float Falloff, bool bOrientShakeTowardsEpicenter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PlayWorldCameraShake"); - - Params::GameplayStatics_PlayWorldCameraShake Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Shake = Shake; - Parms.Epicenter = std::move(Epicenter); - Parms.InnerRadius = InnerRadius; - Parms.OuterRadius = OuterRadius; - Parms.Falloff = Falloff; - Parms.bOrientShakeTowardsEpicenter = bOrientShakeTowardsEpicenter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PopSoundMixModifier -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PopSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PopSoundMixModifier"); - - Params::GameplayStatics_PopSoundMixModifier Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PrimeAllSoundsInSoundClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundClass* InSoundClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PrimeAllSoundsInSoundClass(class USoundClass* InSoundClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PrimeAllSoundsInSoundClass"); - - Params::GameplayStatics_PrimeAllSoundsInSoundClass Parms{}; - - Parms.InSoundClass = InSoundClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.PrimeSound -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundBase* InSound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PrimeSound(class USoundBase* InSound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PrimeSound"); - - Params::GameplayStatics_PrimeSound Parms{}; - - Parms.InSound = InSound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.ProjectWorldToScreen -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ScreenPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::ProjectWorldToScreen(class APlayerController* Player, const struct FVector& WorldPosition, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "ProjectWorldToScreen"); - - Params::GameplayStatics_ProjectWorldToScreen Parms{}; - - Parms.Player = Player; - Parms.WorldPosition = std::move(WorldPosition); - Parms.bPlayerViewportRelative = bPlayerViewportRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ScreenPosition != nullptr) - *ScreenPosition = std::move(Parms.ScreenPosition); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.PushSoundMixModifier -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::PushSoundMixModifier(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "PushSoundMixModifier"); - - Params::GameplayStatics_PushSoundMixModifier Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.RebaseLocalOriginOntoZero -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::RebaseLocalOriginOntoZero(class UObject* WorldContextObject, const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RebaseLocalOriginOntoZero"); - - Params::GameplayStatics_RebaseLocalOriginOntoZero Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.RebaseZeroOriginOntoLocal -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::RebaseZeroOriginOntoLocal(class UObject* WorldContextObject, const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RebaseZeroOriginOntoLocal"); - - Params::GameplayStatics_RebaseZeroOriginOntoLocal Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.RemovePlayer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDestroyPawn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::RemovePlayer(class APlayerController* Player, bool bDestroyPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "RemovePlayer"); - - Params::GameplayStatics_RemovePlayer Parms{}; - - Parms.Player = Player; - Parms.bDestroyPawn = bDestroyPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SaveGameToSlot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USaveGame* SaveGameObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SaveGameToSlot(class USaveGame* SaveGameObject, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SaveGameToSlot"); - - Params::GameplayStatics_SaveGameToSlot Parms{}; - - Parms.SaveGameObject = SaveGameObject; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SetActiveSpatialPluginByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InPluginName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SetActiveSpatialPluginByName(const class UObject* WorldContextObject, class FName InPluginName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetActiveSpatialPluginByName"); - - Params::GameplayStatics_SetActiveSpatialPluginByName Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InPluginName = InPluginName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SetBaseSoundMix -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMix (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetBaseSoundMix(const class UObject* WorldContextObject, class USoundMix* InSoundMix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetBaseSoundMix"); - - Params::GameplayStatics_SetBaseSoundMix Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMix = InSoundMix; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetEnableWorldRendering -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetEnableWorldRendering(const class UObject* WorldContextObject, bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetEnableWorldRendering"); - - Params::GameplayStatics_SetEnableWorldRendering Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetForceDisableSplitscreen -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDisable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetForceDisableSplitscreen(const class UObject* WorldContextObject, bool bDisable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetForceDisableSplitscreen"); - - Params::GameplayStatics_SetForceDisableSplitscreen Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bDisable = bDisable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGamePaused -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SetGamePaused(const class UObject* WorldContextObject, bool bPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGamePaused"); - - Params::GameplayStatics_SetGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bPaused = bPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusAzimuthScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusAzimuthScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusVolumeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusVolumeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FocusPriorityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonFocusPriorityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalListenerFocusParameters(const class UObject* WorldContextObject, float FocusAzimuthScale, float NonFocusAzimuthScale, float FocusDistanceScale, float NonFocusDistanceScale, float FocusVolumeScale, float NonFocusVolumeScale, float FocusPriorityScale, float NonFocusPriorityScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalListenerFocusParameters"); - - Params::GameplayStatics_SetGlobalListenerFocusParameters Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FocusAzimuthScale = FocusAzimuthScale; - Parms.NonFocusAzimuthScale = NonFocusAzimuthScale; - Parms.FocusDistanceScale = FocusDistanceScale; - Parms.NonFocusDistanceScale = NonFocusDistanceScale; - Parms.FocusVolumeScale = FocusVolumeScale; - Parms.NonFocusVolumeScale = NonFocusVolumeScale; - Parms.FocusPriorityScale = FocusPriorityScale; - Parms.NonFocusPriorityScale = NonFocusPriorityScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGlobalPitchModulation -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchModulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalPitchModulation(const class UObject* WorldContextObject, float PitchModulation, float TimeSec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalPitchModulation"); - - Params::GameplayStatics_SetGlobalPitchModulation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PitchModulation = PitchModulation; - Parms.TimeSec = TimeSec; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetGlobalTimeDilation -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetGlobalTimeDilation(const class UObject* WorldContextObject, float TimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetGlobalTimeDilation"); - - Params::GameplayStatics_SetGlobalTimeDilation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TimeDilation = TimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetMaxAudioChannelsScaled -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxChannelCountScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetMaxAudioChannelsScaled(const class UObject* WorldContextObject, float MaxChannelCountScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetMaxAudioChannelsScaled"); - - Params::GameplayStatics_SetMaxAudioChannelsScaled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.MaxChannelCountScale = MaxChannelCountScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetPlayerControllerID -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetPlayerControllerID(class APlayerController* Player, int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetPlayerControllerID"); - - Params::GameplayStatics_SetPlayerControllerID Parms{}; - - Parms.Player = Player; - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetPlayerPlatformUserId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlatformUserId& UserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetPlayerPlatformUserId(class APlayerController* PlayerController, const struct FPlatformUserId& UserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetPlayerPlatformUserId"); - - Params::GameplayStatics_SetPlayerPlatformUserId Parms{}; - - Parms.PlayerController = PlayerController; - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSoundClassDistanceScale -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* SoundClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DistanceAttenuationScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSoundClassDistanceScale(const class UObject* WorldContextObject, class USoundClass* SoundClass, float DistanceAttenuationScale, float TimeSec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSoundClassDistanceScale"); - - Params::GameplayStatics_SetSoundClassDistanceScale Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SoundClass = SoundClass; - Parms.DistanceAttenuationScale = DistanceAttenuationScale; - Parms.TimeSec = TimeSec; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSoundMixClassOverride -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundMix* InSoundMixModifier (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundClass* InSoundClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Volume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeInTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bApplyToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSoundMixClassOverride(const class UObject* WorldContextObject, class USoundMix* InSoundMixModifier, class USoundClass* InSoundClass, float Volume, float pitch, float FadeInTime, bool bApplyToChildren) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSoundMixClassOverride"); - - Params::GameplayStatics_SetSoundMixClassOverride Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InSoundMixModifier = InSoundMixModifier; - Parms.InSoundClass = InSoundClass; - Parms.Volume = Volume; - Parms.pitch = pitch; - Parms.FadeInTime = FadeInTime; - Parms.bApplyToChildren = bApplyToChildren; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetSubtitlesEnabled -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetSubtitlesEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetSubtitlesEnabled"); - - Params::GameplayStatics_SetSubtitlesEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetViewportMouseCaptureMode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EMouseCaptureMode MouseCaptureMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetViewportMouseCaptureMode(const class UObject* WorldContextObject, const EMouseCaptureMode MouseCaptureMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetViewportMouseCaptureMode"); - - Params::GameplayStatics_SetViewportMouseCaptureMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.MouseCaptureMode = MouseCaptureMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SetWorldOriginLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::SetWorldOriginLocation(const class UObject* WorldContextObject, const struct FIntVector& NewLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SetWorldOriginLocation"); - - Params::GameplayStatics_SetWorldOriginLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.NewLocation = std::move(NewLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.SpawnDecalAtLocation -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* DecalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DecalSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float LifeSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDecalComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDecalComponent* UGameplayStatics::SpawnDecalAtLocation(const class UObject* WorldContextObject, class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, const struct FVector& Location, const struct FRotator& Rotation, float LifeSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDecalAtLocation"); - - Params::GameplayStatics_SpawnDecalAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.DecalMaterial = DecalMaterial; - Parms.DecalSize = std::move(DecalSize); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LifeSpan = LifeSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDecalAttached -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* DecalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& DecalSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LifeSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDecalComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDecalComponent* UGameplayStatics::SpawnDecalAttached(class UMaterialInterface* DecalMaterial, const struct FVector& DecalSize, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, float LifeSpan) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDecalAttached"); - - Params::GameplayStatics_SpawnDecalAttached Parms{}; - - Parms.DecalMaterial = DecalMaterial; - Parms.DecalSize = std::move(DecalSize); - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.LifeSpan = LifeSpan; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogue2D -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogue2D(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, float VolumeMultiplier, float PitchMultiplier, float StartTime, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogue2D"); - - Params::GameplayStatics_SpawnDialogue2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogueAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogueAtLocation(const class UObject* WorldContextObject, class UDialogueWave* Dialogue, const struct FDialogueContext& Context, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogueAtLocation"); - - Params::GameplayStatics_SpawnDialogueAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnDialogueAttached -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UDialogueWave* Dialogue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDialogueContext& Context (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnDialogueAttached(class UDialogueWave* Dialogue, const struct FDialogueContext& Context, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnDialogueAttached"); - - Params::GameplayStatics_SpawnDialogueAttached Parms{}; - - Parms.Dialogue = Dialogue; - Parms.Context = std::move(Context); - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnEmitterAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystem* EmitterTemplate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPSCPoolMethod PoolingMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoActivateSystem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystemComponent* UGameplayStatics::SpawnEmitterAtLocation(const class UObject* WorldContextObject, class UParticleSystem* EmitterTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivateSystem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnEmitterAtLocation"); - - Params::GameplayStatics_SpawnEmitterAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.EmitterTemplate = EmitterTemplate; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - Parms.bAutoDestroy = bAutoDestroy; - Parms.PoolingMethod = PoolingMethod; - Parms.bAutoActivateSystem = bAutoActivateSystem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnEmitterAttached -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UParticleSystem* EmitterTemplate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EPSCPoolMethod PoolingMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoActivate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystemComponent* UGameplayStatics::SpawnEmitterAttached(class UParticleSystem* EmitterTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, EAttachLocation LocationType, bool bAutoDestroy, EPSCPoolMethod PoolingMethod, bool bAutoActivate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnEmitterAttached"); - - Params::GameplayStatics_SpawnEmitterAttached Parms{}; - - Parms.EmitterTemplate = EmitterTemplate; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - Parms.LocationType = LocationType; - Parms.bAutoDestroy = bAutoDestroy; - Parms.PoolingMethod = PoolingMethod; - Parms.bAutoActivate = bAutoActivate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnForceFeedbackAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UForceFeedbackComponent* UGameplayStatics::SpawnForceFeedbackAtLocation(const class UObject* WorldContextObject, class UForceFeedbackEffect* ForceFeedbackEffect, const struct FVector& Location, const struct FRotator& Rotation, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnForceFeedbackAtLocation"); - - Params::GameplayStatics_SpawnForceFeedbackAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.bLooping = bLooping; - Parms.IntensityMultiplier = IntensityMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnForceFeedbackAttached -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UForceFeedbackComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UForceFeedbackComponent* UGameplayStatics::SpawnForceFeedbackAttached(class UForceFeedbackEffect* ForceFeedbackEffect, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, bool bLooping, float IntensityMultiplier, float StartTime, class UForceFeedbackAttenuation* AttenuationSettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnForceFeedbackAttached"); - - Params::GameplayStatics_SpawnForceFeedbackAttached Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.bLooping = bLooping; - Parms.IntensityMultiplier = IntensityMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ObjectClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Outer_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UGameplayStatics::SpawnObject(TSubclassOf ObjectClass, class UObject* Outer_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnObject"); - - Params::GameplayStatics_SpawnObject Parms{}; - - Parms.ObjectClass = ObjectClass; - Parms.Outer_0 = Outer_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSound2D -// (Final, RequiredAPI, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPersistAcrossLevelTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSound2D(const class UObject* WorldContextObject, class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundConcurrency* ConcurrencySettings, bool bPersistAcrossLevelTransition, bool bAutoDestroy, bool bIsUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSound2D"); - - Params::GameplayStatics_SpawnSound2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bPersistAcrossLevelTransition = bPersistAcrossLevelTransition; - Parms.bAutoDestroy = bAutoDestroy; - Parms.bIsUISound = bIsUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSoundAtLocation -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSoundAtLocation(const class UObject* WorldContextObject, class USoundBase* Sound, const struct FVector& Location, const struct FRotator& Rotation, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSoundAtLocation"); - - Params::GameplayStatics_SpawnSoundAtLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SpawnSoundAttached -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName AttachPointName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bStopWhenAttachedToDestroyed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundAttenuation* AttenuationSettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundConcurrency* ConcurrencySettings (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoDestroy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioComponent* UGameplayStatics::SpawnSoundAttached(class USoundBase* Sound, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bStopWhenAttachedToDestroyed, float VolumeMultiplier, float PitchMultiplier, float StartTime, class USoundAttenuation* AttenuationSettings, class USoundConcurrency* ConcurrencySettings, bool bAutoDestroy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SpawnSoundAttached"); - - Params::GameplayStatics_SpawnSoundAttached Parms{}; - - Parms.Sound = Sound; - Parms.AttachToComponent = AttachToComponent; - Parms.AttachPointName = AttachPointName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.LocationType = LocationType; - Parms.bStopWhenAttachedToDestroyed = bStopWhenAttachedToDestroyed; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - Parms.StartTime = StartTime; - Parms.AttenuationSettings = AttenuationSettings; - Parms.ConcurrencySettings = ConcurrencySettings; - Parms.bAutoDestroy = bAutoDestroy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutLaunchVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverrideGravityZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ArcParam (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SuggestProjectileVelocity_CustomArc(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& StartPos, const struct FVector& EndPos, float OverrideGravityZ, float ArcParam) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SuggestProjectileVelocity_CustomArc"); - - Params::GameplayStatics_SuggestProjectileVelocity_CustomArc Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.StartPos = std::move(StartPos); - Parms.EndPos = std::move(EndPos); - Parms.OverrideGravityZ = OverrideGravityZ; - Parms.ArcParam = ArcParam; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLaunchVelocity != nullptr) - *OutLaunchVelocity = std::move(Parms.OutLaunchVelocity); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_MovingTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutLaunchVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ProjectileStartLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* TargetActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TargetLocationOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double GravityZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double TimeToTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawDebugTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& DrawDebugColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameplayStatics::SuggestProjectileVelocity_MovingTarget(const class UObject* WorldContextObject, struct FVector* OutLaunchVelocity, const struct FVector& ProjectileStartLocation, class AActor* TargetActor, const struct FVector& TargetLocationOffset, double GravityZOverride, double TimeToTarget, EDrawDebugTrace DrawDebugType, float DrawDebugTime, const struct FLinearColor& DrawDebugColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "SuggestProjectileVelocity_MovingTarget"); - - Params::GameplayStatics_SuggestProjectileVelocity_MovingTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ProjectileStartLocation = std::move(ProjectileStartLocation); - Parms.TargetActor = TargetActor; - Parms.TargetLocationOffset = std::move(TargetLocationOffset); - Parms.GravityZOverride = GravityZOverride; - Parms.TimeToTarget = TimeToTarget; - Parms.DrawDebugType = DrawDebugType; - Parms.DrawDebugTime = DrawDebugTime; - Parms.DrawDebugColor = std::move(DrawDebugColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLaunchVelocity != nullptr) - *OutLaunchVelocity = std::move(Parms.OutLaunchVelocity); - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.TransformWorldToFirstPerson -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMinimalViewInfo& ViewInfo (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreFirstPersonScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UGameplayStatics::TransformWorldToFirstPerson(const struct FMinimalViewInfo& ViewInfo, const struct FVector& WorldPosition, bool bIgnoreFirstPersonScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "TransformWorldToFirstPerson"); - - Params::GameplayStatics_TransformWorldToFirstPerson Parms{}; - - Parms.ViewInfo = std::move(ViewInfo); - Parms.WorldPosition = std::move(WorldPosition); - Parms.bIgnoreFirstPersonScale = bIgnoreFirstPersonScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameplayStatics.UnloadStreamLevel -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bShouldBlockOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnloadStreamLevel(const class UObject* WorldContextObject, class FName LevelName, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnloadStreamLevel"); - - Params::GameplayStatics_UnloadStreamLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LevelName = LevelName; - Parms.LatentInfo = std::move(LatentInfo); - Parms.bShouldBlockOnUnload = bShouldBlockOnUnload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.UnloadStreamLevelBySoftObjectPtr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr Level (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bShouldBlockOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnloadStreamLevelBySoftObjectPtr(const class UObject* WorldContextObject, const TSoftObjectPtr Level, const struct FLatentActionInfo& LatentInfo, bool bShouldBlockOnUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnloadStreamLevelBySoftObjectPtr"); - - Params::GameplayStatics_UnloadStreamLevelBySoftObjectPtr Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Level = Level; - Parms.LatentInfo = std::move(LatentInfo); - Parms.bShouldBlockOnUnload = bShouldBlockOnUnload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameplayStatics.UnRetainAllSoundsInSoundClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class USoundClass* InSoundClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameplayStatics::UnRetainAllSoundsInSoundClass(class USoundClass* InSoundClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameplayStatics", "UnRetainAllSoundsInSoundClass"); - - Params::GameplayStatics_UnRetainAllSoundsInSoundClass Parms{}; - - Parms.InSoundClass = InSoundClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ChaosBlueprintLibrary.GetEventRelayFromContext -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UChaosEventRelay* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UChaosEventRelay* UChaosBlueprintLibrary::GetEventRelayFromContext(class UObject* ContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ChaosBlueprintLibrary", "GetEventRelayFromContext"); - - Params::ChaosBlueprintLibrary_GetEventRelayFromContext Parms{}; - - Parms.ContextObject = ContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.SetDataLayerInstanceRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UDataLayerInstance* InDataLayerInstance (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIsRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerManager::SetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance, EDataLayerRuntimeState InState, bool bInIsRecursive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "SetDataLayerInstanceRuntimeState"); - - Params::DataLayerManager_SetDataLayerInstanceRuntimeState Parms{}; - - Parms.InDataLayerInstance = InDataLayerInstance; - Parms.InState = InState; - Parms.bInIsRecursive = bInIsRecursive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.SetDataLayerRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIsRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerManager::SetDataLayerRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "SetDataLayerRuntimeState"); - - Params::DataLayerManager_SetDataLayerRuntimeState Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - Parms.InState = InState; - Parms.bInIsRecursive = bInIsRecursive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.GetDataLayerInstanceEffectiveRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerInstance* InDataLayerInstance (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerManager::GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "GetDataLayerInstanceEffectiveRuntimeState"); - - Params::DataLayerManager_GetDataLayerInstanceEffectiveRuntimeState Parms{}; - - Parms.InDataLayerInstance = InDataLayerInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.GetDataLayerInstanceFromAsset -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDataLayerInstance* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UDataLayerInstance* UDataLayerManager::GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "GetDataLayerInstanceFromAsset"); - - Params::DataLayerManager_GetDataLayerInstanceFromAsset Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.GetDataLayerInstanceFromName -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InDataLayerInstanceName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDataLayerInstance* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UDataLayerInstance* UDataLayerManager::GetDataLayerInstanceFromName(const class FName& InDataLayerInstanceName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "GetDataLayerInstanceFromName"); - - Params::DataLayerManager_GetDataLayerInstanceFromName Parms{}; - - Parms.InDataLayerInstanceName = InDataLayerInstanceName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.GetDataLayerInstanceRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerInstance* InDataLayerInstance (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerManager::GetDataLayerInstanceRuntimeState(const class UDataLayerInstance* InDataLayerInstance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "GetDataLayerInstanceRuntimeState"); - - Params::DataLayerManager_GetDataLayerInstanceRuntimeState Parms{}; - - Parms.InDataLayerInstance = InDataLayerInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerManager.GetDataLayerInstances -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UDataLayerManager::GetDataLayerInstances() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerManager", "GetDataLayerInstances"); - - Params::DataLayerManager_GetDataLayerInstances Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UAnimInstance* AnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyStateMachineInspectionLibrary::IsTriggeredByState(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyStateMachineInspectionLibrary", "IsTriggeredByState"); - - Params::AnimNotifyStateMachineInspectionLibrary_IsTriggeredByState Parms{}; - - Parms.EventReference = std::move(EventReference); - Parms.AnimInstance = AnimInstance; - Parms.StateName = StateName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateInStateMachine -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UAnimInstance* AnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateMachineName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyStateMachineInspectionLibrary::IsTriggeredByStateInStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName, class FName StateName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyStateMachineInspectionLibrary", "IsTriggeredByStateInStateMachine"); - - Params::AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateInStateMachine Parms{}; - - Parms.EventReference = std::move(EventReference); - Parms.AnimInstance = AnimInstance; - Parms.StateMachineName = StateMachineName; - Parms.StateName = StateName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateMachine -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UAnimInstance* AnimInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StateMachineName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyStateMachineInspectionLibrary::IsTriggeredByStateMachine(const struct FAnimNotifyEventReference& EventReference, class UAnimInstance* AnimInstance, class FName StateMachineName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyStateMachineInspectionLibrary", "IsTriggeredByStateMachine"); - - Params::AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateMachine Parms{}; - - Parms.EventReference = std::move(EventReference); - Parms.AnimInstance = AnimInstance; - Parms.StateMachineName = StateMachineName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Light.OnRep_bEnabled -// (RequiredAPI, Native, Public) - -void ALight::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetAffectTranslucentLighting -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetAffectTranslucentLighting(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetAffectTranslucentLighting"); - - Params::Light_SetAffectTranslucentLighting Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewBrightness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetBrightness(float NewBrightness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetBrightness"); - - Params::Light_SetBrightness Parms{}; - - Parms.NewBrightness = NewBrightness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetCastShadows -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetCastShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetCastShadows"); - - Params::Light_SetCastShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bSetEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetEnabled(bool bSetEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetEnabled"); - - Params::Light_SetEnabled Parms{}; - - Parms.bSetEnabled = bSetEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetLightColor"); - - Params::Light_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetLightFunctionFadeDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFunctionFadeDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetLightFunctionFadeDistance"); - - Params::Light_SetLightFunctionFadeDistance Parms{}; - - Parms.NewLightFunctionFadeDistance = NewLightFunctionFadeDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetLightFunctionMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewLightFunctionMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetLightFunctionMaterial"); - - Params::Light_SetLightFunctionMaterial Parms{}; - - Parms.NewLightFunctionMaterial = NewLightFunctionMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.SetLightFunctionScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLightFunctionScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALight::SetLightFunctionScale(const struct FVector& NewLightFunctionScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "SetLightFunctionScale"); - - Params::Light_SetLightFunctionScale Parms{}; - - Parms.NewLightFunctionScale = std::move(NewLightFunctionScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.ToggleEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void ALight::ToggleEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "ToggleEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Light.GetBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ALight::GetBrightness() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "GetBrightness"); - - Params::Light_GetBrightness Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Light.GetLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor ALight::GetLightColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "GetLightColor"); - - Params::Light_GetLightColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Light.IsEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ALight::IsEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Light", "IsEnabled"); - - Params::Light_IsEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightComponent.SetAffectTranslucentLighting -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetAffectTranslucentLighting(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetAffectTranslucentLighting"); - - Params::LightComponent_SetAffectTranslucentLighting Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomMaxBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomMaxBrightness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomMaxBrightness"); - - Params::LightComponent_SetBloomMaxBrightness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomScale"); - - Params::LightComponent_SetBloomScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomThreshold(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomThreshold"); - - Params::LightComponent_SetBloomThreshold Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetBloomTint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetBloomTint(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetBloomTint"); - - Params::LightComponent_SetBloomTint Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetDiffuseScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetDiffuseScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetDiffuseScale"); - - Params::LightComponent_SetDiffuseScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetEnableLightShaftBloom -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetEnableLightShaftBloom(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetEnableLightShaftBloom"); - - Params::LightComponent_SetEnableLightShaftBloom Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetForceCachedShadowsForMovablePrimitives -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetForceCachedShadowsForMovablePrimitives(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetForceCachedShadowsForMovablePrimitives"); - - Params::LightComponent_SetForceCachedShadowsForMovablePrimitives Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIESBrightnessScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIESBrightnessScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIESBrightnessScale"); - - Params::LightComponent_SetIESBrightnessScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIESTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureLightProfile* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIESTexture(class UTextureLightProfile* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIESTexture"); - - Params::LightComponent_SetIESTexture Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIndirectLightingIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIndirectLightingIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIndirectLightingIntensity"); - - Params::LightComponent_SetIndirectLightingIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIntensity"); - - Params::LightComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetIntensityScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetIntensityScale(float NewIntensityScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetIntensityScale"); - - Params::LightComponent_SetIntensityScale Parms{}; - - Parms.NewIntensityScale = NewIntensityScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightColor(const struct FLinearColor& NewLightColor, bool bSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightColor"); - - Params::LightComponent_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - Parms.bSRGB = bSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFColor -// (Final, RequiredAPI, Native, Public, HasDefaults) -// Parameters: -// const struct FColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFColor(const struct FColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFColor"); - - Params::LightComponent_SetLightFColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionDisabledBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionDisabledBrightness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionDisabledBrightness"); - - Params::LightComponent_SetLightFunctionDisabledBrightness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionFadeDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFunctionFadeDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionFadeDistance(float NewLightFunctionFadeDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionFadeDistance"); - - Params::LightComponent_SetLightFunctionFadeDistance Parms{}; - - Parms.NewLightFunctionFadeDistance = NewLightFunctionFadeDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewLightFunctionMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionMaterial(class UMaterialInterface* NewLightFunctionMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionMaterial"); - - Params::LightComponent_SetLightFunctionMaterial Parms{}; - - Parms.NewLightFunctionMaterial = NewLightFunctionMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightFunctionScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLightFunctionScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightFunctionScale(const struct FVector& NewLightFunctionScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightFunctionScale"); - - Params::LightComponent_SetLightFunctionScale Parms{}; - - Parms.NewLightFunctionScale = std::move(NewLightFunctionScale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightingChannels -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bChannel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bChannel2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightingChannels"); - - Params::LightComponent_SetLightingChannels Parms{}; - - Parms.bChannel0 = bChannel0; - Parms.bChannel1 = bChannel1; - Parms.bChannel2 = bChannel2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetLightTransVolumeScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightTransVolumeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetLightTransVolumeScale(float NewLightTransVolumeScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetLightTransVolumeScale"); - - Params::LightComponent_SetLightTransVolumeScale Parms{}; - - Parms.NewLightTransVolumeScale = NewLightTransVolumeScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetShadowBias -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetShadowBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetShadowBias"); - - Params::LightComponent_SetShadowBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetShadowSlopeBias -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetShadowSlopeBias(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetShadowSlopeBias"); - - Params::LightComponent_SetShadowSlopeBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetSpecularScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetSpecularScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetSpecularScale"); - - Params::LightComponent_SetSpecularScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetTemperature -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewTemperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetTemperature(float NewTemperature) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetTemperature"); - - Params::LightComponent_SetTemperature Parms{}; - - Parms.NewTemperature = NewTemperature; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetTransmission -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetTransmission(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetTransmission"); - - Params::LightComponent_SetTransmission Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetUseIESBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetUseIESBrightness(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetUseIESBrightness"); - - Params::LightComponent_SetUseIESBrightness Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetUseRayTracedDistanceFieldShadows -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetUseRayTracedDistanceFieldShadows(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetUseRayTracedDistanceFieldShadows"); - - Params::LightComponent_SetUseRayTracedDistanceFieldShadows Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetUseTemperature -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetUseTemperature(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetUseTemperature"); - - Params::LightComponent_SetUseTemperature Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.SetVolumetricScatteringIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULightComponent::SetVolumetricScatteringIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "SetVolumetricScatteringIntensity"); - - Params::LightComponent_SetVolumetricScatteringIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightComponent.GetIntensityScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ULightComponent::GetIntensityScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightComponent", "GetIntensityScale"); - - Params::LightComponent_GetIntensityScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalLightComponent.GetUnitsConversionFactor -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// ELightUnits SrcUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELightUnits TargetUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CosHalfConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ULocalLightComponent::GetUnitsConversionFactor(ELightUnits SrcUnits, ELightUnits TargetUnits, float CosHalfConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LocalLightComponent", "GetUnitsConversionFactor"); - - Params::LocalLightComponent_GetUnitsConversionFactor Parms{}; - - Parms.SrcUnits = SrcUnits; - Parms.TargetUnits = TargetUnits; - Parms.CosHalfConeAngle = CosHalfConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalLightComponent.SetAttenuationRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalLightComponent::SetAttenuationRadius(float NewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalLightComponent", "SetAttenuationRadius"); - - Params::LocalLightComponent_SetAttenuationRadius Parms{}; - - Parms.NewRadius = NewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalLightComponent.SetIntensityUnits -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ELightUnits NewIntensityUnits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalLightComponent::SetIntensityUnits(ELightUnits NewIntensityUnits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalLightComponent", "SetIntensityUnits"); - - Params::LocalLightComponent_SetIntensityUnits Parms{}; - - Parms.NewIntensityUnits = NewIntensityUnits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetInverseExposureBlend -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewInverseExposureBlend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetInverseExposureBlend(float NewInverseExposureBlend) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetInverseExposureBlend"); - - Params::PointLightComponent_SetInverseExposureBlend Parms{}; - - Parms.NewInverseExposureBlend = NewInverseExposureBlend; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetLightFalloffExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFalloffExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetLightFalloffExponent(float NewLightFalloffExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetLightFalloffExponent"); - - Params::PointLightComponent_SetLightFalloffExponent Parms{}; - - Parms.NewLightFalloffExponent = NewLightFalloffExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSoftSourceRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSoftSourceRadius(float bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSoftSourceRadius"); - - Params::PointLightComponent_SetSoftSourceRadius Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSourceLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSourceLength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSourceLength"); - - Params::PointLightComponent_SetSourceLength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetSourceRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetSourceRadius(float bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetSourceRadius"); - - Params::PointLightComponent_SetSourceRadius Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLightComponent.SetUseInverseSquaredFalloff -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPointLightComponent::SetUseInverseSquaredFalloff(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLightComponent", "SetUseInverseSquaredFalloff"); - - Params::PointLightComponent_SetUseInverseSquaredFalloff Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLightComponent.SetInnerConeAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewInnerConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpotLightComponent::SetInnerConeAngle(float NewInnerConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLightComponent", "SetInnerConeAngle"); - - Params::SpotLightComponent_SetInnerConeAngle Parms{}; - - Parms.NewInnerConeAngle = NewInnerConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLightComponent.SetOuterConeAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewOuterConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USpotLightComponent::SetOuterConeAngle(float NewOuterConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLightComponent", "SetOuterConeAngle"); - - Params::SpotLightComponent_SetOuterConeAngle Parms{}; - - Parms.NewOuterConeAngle = NewOuterConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ViewportStatsSubsystem.AddDisplayDelegate -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TDelegate&Delegate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UViewportStatsSubsystem::AddDisplayDelegate(const TDelegate& Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "AddDisplayDelegate"); - - Params::ViewportStatsSubsystem_AddDisplayDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ViewportStatsSubsystem.AddTimedDisplay -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class FText& Text (Parm, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& DisplayOffset (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UViewportStatsSubsystem::AddTimedDisplay(const class FText& Text, const struct FLinearColor& Color, float duration, const struct FVector2D& DisplayOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "AddTimedDisplay"); - - Params::ViewportStatsSubsystem_AddTimedDisplay Parms{}; - - Parms.Text = std::move(Text); - Parms.Color = std::move(Color); - Parms.duration = duration; - Parms.DisplayOffset = std::move(DisplayOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ViewportStatsSubsystem.RemoveDisplayDelegate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const int32 IndexToRemove (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UViewportStatsSubsystem::RemoveDisplayDelegate(const int32 IndexToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ViewportStatsSubsystem", "RemoveDisplayDelegate"); - - Params::ViewportStatsSubsystem_RemoveDisplayDelegate Parms{}; - - Parms.IndexToRemove = IndexToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.Activate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void AEmitter::Activate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "Activate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.Deactivate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void AEmitter::Deactivate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "Deactivate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.OnParticleSystemFinished -// (RequiredAPI, Native, Public) -// Parameters: -// class UParticleSystemComponent* FinishedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::OnParticleSystemFinished(class UParticleSystemComponent* FinishedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "OnParticleSystemFinished"); - - Params::Emitter_OnParticleSystemFinished Parms{}; - - Parms.FinishedComponent = FinishedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.OnRep_bCurrentlyActive -// (RequiredAPI, Native, Public) - -void AEmitter::OnRep_bCurrentlyActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "OnRep_bCurrentlyActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetActorParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Param (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetActorParameter(class FName ParameterName, class AActor* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetActorParameter"); - - Params::Emitter_SetActorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetColorParameter -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetColorParameter(class FName ParameterName, const struct FLinearColor& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetColorParameter"); - - Params::Emitter_SetColorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetFloatParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetFloatParameter(class FName ParameterName, float Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetFloatParameter"); - - Params::Emitter_SetFloatParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetMaterialParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Param (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetMaterialParameter"); - - Params::Emitter_SetMaterialParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetTemplate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UParticleSystem* NewTemplate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetTemplate(class UParticleSystem* NewTemplate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetTemplate"); - - Params::Emitter_SetTemplate Parms{}; - - Parms.NewTemplate = NewTemplate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.SetVectorParameter -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AEmitter::SetVectorParameter(class FName ParameterName, const struct FVector& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "SetVectorParameter"); - - Params::Emitter_SetVectorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.ToggleActive -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void AEmitter::ToggleActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "ToggleActive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Emitter.IsActive -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AEmitter::IsActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Emitter", "IsActive"); - - Params::Emitter_IsActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Predefined Function -// Gets a pointer to a valid UObject of type UEngine - -class UEngine* UEngine::GetEngine() -{ - static UEngine* GEngine = nullptr; - - if (GEngine) - return GEngine; - - /* (Re-)Initialize if GEngine is nullptr */ - for (int i = 0; i < UObject::GObjects->Num(); i++) - { - UObject* Obj = UObject::GObjects->GetByIndex(i); - - if (!Obj) - continue; - - if (Obj->IsA(UEngine::StaticClass()) && !Obj->IsDefaultObject()) - { - GEngine = static_cast(Obj); - break; - } - } - - return GEngine; -} - - -// Predefined Function -// Returns the result of UEngine::GetEngine() without a type-check, might be dangerous - -class UGameEngine* UGameEngine::GetEngine() -{ - return static_cast(UEngine::GetEngine()); -} - - -// Function Engine.ExponentialHeightFog.OnRep_bEnabled -// (Native, Public) - -void AExponentialHeightFog::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFog", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringColor(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringColor"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringExponent(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringExponent"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringExponent Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetDirectionalInscatteringStartDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetDirectionalInscatteringStartDistance"); - - Params::ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetEndDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetEndDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetEndDistance"); - - Params::ExponentialHeightFogComponent_SetEndDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogCutoffDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogCutoffDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogCutoffDistance"); - - Params::ExponentialHeightFogComponent_SetFogCutoffDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogDensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogDensity(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogDensity"); - - Params::ExponentialHeightFogComponent_SetFogDensity Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogHeightFalloff(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogHeightFalloff"); - - Params::ExponentialHeightFogComponent_SetFogHeightFalloff Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogInscatteringColor(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogInscatteringColor"); - - Params::ExponentialHeightFogComponent_SetFogInscatteringColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFogMaxOpacity(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFogMaxOpacity"); - - Params::ExponentialHeightFogComponent_SetFogMaxOpacity Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetFullyDirectionalInscatteringColorDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetFullyDirectionalInscatteringColorDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetFullyDirectionalInscatteringColorDistance"); - - Params::ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetHoldout -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHoldout (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetHoldout(bool bNewHoldout) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetHoldout"); - - Params::ExponentialHeightFogComponent_SetHoldout Parms{}; - - Parms.bNewHoldout = bNewHoldout; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemap -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringColorCubemap(class UTextureCube* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringColorCubemap"); - - Params::ExponentialHeightFogComponent_SetInscatteringColorCubemap Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemapAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringColorCubemapAngle(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringColorCubemapAngle"); - - Params::ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringTextureTint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetInscatteringTextureTint(const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetInscatteringTextureTint"); - - Params::ExponentialHeightFogComponent_SetInscatteringTextureTint Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetNonDirectionalInscatteringColorDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetNonDirectionalInscatteringColorDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetNonDirectionalInscatteringColorDistance"); - - Params::ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetRenderInMainPass -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetRenderInMainPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetRenderInMainPass"); - - Params::ExponentialHeightFogComponent_SetRenderInMainPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogData -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const struct FExponentialHeightFogData& NewValue (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetSecondFogData(const struct FExponentialHeightFogData& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetSecondFogData"); - - Params::ExponentialHeightFogComponent_SetSecondFogData Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogDensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetSecondFogDensity(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetSecondFogDensity"); - - Params::ExponentialHeightFogComponent_SetSecondFogDensity Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightFalloff -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetSecondFogHeightFalloff(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetSecondFogHeightFalloff"); - - Params::ExponentialHeightFogComponent_SetSecondFogHeightFalloff Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetSecondFogHeightOffset(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetSecondFogHeightOffset"); - - Params::ExponentialHeightFogComponent_SetSecondFogHeightOffset Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetStartDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetStartDistance(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetStartDistance"); - - Params::ExponentialHeightFogComponent_SetStartDistance Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFog -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFog(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFog"); - - Params::ExponentialHeightFogComponent_SetVolumetricFog Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogAlbedo -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogAlbedo(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogAlbedo"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogEmissive -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogEmissive(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogEmissive"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogEmissive Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogExtinctionScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogExtinctionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogExtinctionScale"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogNearFadeInDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogNearFadeInDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogNearFadeInDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogNearFadeInDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogScatteringDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogScatteringDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogScatteringDistribution"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogStartDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UExponentialHeightFogComponent::SetVolumetricFogStartDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ExponentialHeightFogComponent", "SetVolumetricFogStartDistance"); - - Params::ExponentialHeightFogComponent_SetVolumetricFogStartDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Exporter.RunAssetExportTask -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAssetExportTask* Task (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::RunAssetExportTask(class UAssetExportTask* Task) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Exporter", "RunAssetExportTask"); - - Params::Exporter_RunAssetExportTask Parms{}; - - Parms.Task = Task; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Exporter.RunAssetExportTasks -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& ExportTasks (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::RunAssetExportTasks(const TArray& ExportTasks) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Exporter", "RunAssetExportTasks"); - - Params::Exporter_RunAssetExportTasks Parms{}; - - Parms.ExportTasks = std::move(ExportTasks); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Exporter.ScriptRunAssetExportTask -// (Event, Public, BlueprintEvent) -// Parameters: -// class UAssetExportTask* Task (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UExporter::ScriptRunAssetExportTask(class UAssetExportTask* Task) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Exporter", "ScriptRunAssetExportTask"); - - Params::Exporter_ScriptRunAssetExportTask Parms{}; - - Parms.Task = Task; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerAsset* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UDataLayerAsset* UDataLayerInstance::GetAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetAsset"); - - Params::DataLayerInstance_GetAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetDataLayerFullName -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UDataLayerInstance::GetDataLayerFullName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetDataLayerFullName"); - - Params::DataLayerInstance_GetDataLayerFullName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetDataLayerShortName -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UDataLayerInstance::GetDataLayerShortName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetDataLayerShortName"); - - Params::DataLayerInstance_GetDataLayerShortName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetDebugColor -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UDataLayerInstance::GetDebugColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetDebugColor"); - - Params::DataLayerInstance_GetDebugColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetInitialRuntimeState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerInstance::GetInitialRuntimeState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetInitialRuntimeState"); - - Params::DataLayerInstance_GetInitialRuntimeState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.GetType -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDataLayerType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerType UDataLayerInstance::GetType() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "GetType"); - - Params::DataLayerInstance_GetType Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsClientOnly -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsClientOnly() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsClientOnly"); - - Params::DataLayerInstance_IsClientOnly Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsEffectiveVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsEffectiveVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsEffectiveVisible"); - - Params::DataLayerInstance_IsEffectiveVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsInitiallyVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsInitiallyVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsInitiallyVisible"); - - Params::DataLayerInstance_IsInitiallyVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsRuntime -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsRuntime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsRuntime"); - - Params::DataLayerInstance_IsRuntime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsServerOnly -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsServerOnly() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsServerOnly"); - - Params::DataLayerInstance_IsServerOnly Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerInstance.IsVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayerInstance::IsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerInstance", "IsVisible"); - - Params::DataLayerInstance_IsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.FieldNotificationLibrary.BroadcastFieldsValueChanged -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&FieldIds (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UFieldNotificationLibrary::BroadcastFieldsValueChanged(class UObject* Object, const TArray& FieldIds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FieldNotificationLibrary", "BroadcastFieldsValueChanged"); - - Params::FieldNotificationLibrary_BroadcastFieldsValueChanged Parms{}; - - Parms.Object = Object; - Parms.FieldIds = std::move(FieldIds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FieldNotificationLibrary.BroadcastFieldValueChanged -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFieldNotificationId& FieldId (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFieldNotificationLibrary::BroadcastFieldValueChanged(class UObject* Object, const struct FFieldNotificationId& FieldId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FieldNotificationLibrary", "BroadcastFieldValueChanged"); - - Params::FieldNotificationLibrary_BroadcastFieldValueChanged Parms{}; - - Parms.Object = Object; - Parms.FieldId = std::move(FieldId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcast -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool NewValueByRef (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& OldValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& NewValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* NetOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasLocalRepNotify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldFlushDormancyOnSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsNetProperty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UFieldNotificationLibrary::SetPropertyValueAndBroadcast(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FieldNotificationLibrary", "SetPropertyValueAndBroadcast"); - - Params::FieldNotificationLibrary_SetPropertyValueAndBroadcast Parms{}; - - Parms.NewValueByRef = NewValueByRef; - Parms.OldValue = OldValue; - Parms.NewValue = NewValue; - Parms.Object = Object; - Parms.NetOwner = NetOwner; - Parms.bHasLocalRepNotify = bHasLocalRepNotify; - Parms.bShouldFlushDormancyOnSet = bShouldFlushDormancyOnSet; - Parms.bIsNetProperty = bIsNetProperty; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcastFields -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// bool NewValueByRef (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& OldValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& NewValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* NetOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasLocalRepNotify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldFlushDormancyOnSet (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsNetProperty (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&ExtraFieldIds (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UFieldNotificationLibrary::SetPropertyValueAndBroadcastFields(bool NewValueByRef, const int32& OldValue, const int32& NewValue, class UObject* Object, class UObject* NetOwner, bool bHasLocalRepNotify, bool bShouldFlushDormancyOnSet, bool bIsNetProperty, const TArray& ExtraFieldIds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("FieldNotificationLibrary", "SetPropertyValueAndBroadcastFields"); - - Params::FieldNotificationLibrary_SetPropertyValueAndBroadcastFields Parms{}; - - Parms.NewValueByRef = NewValueByRef; - Parms.OldValue = OldValue; - Parms.NewValue = NewValue; - Parms.Object = Object; - Parms.NetOwner = NetOwner; - Parms.bHasLocalRepNotify = bHasLocalRepNotify; - Parms.bShouldFlushDormancyOnSet = bShouldFlushDormancyOnSet; - Parms.bIsNetProperty = bIsNetProperty; - Parms.ExtraFieldIds = std::move(ExtraFieldIds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightWeightInstanceManager.OnRep_Transforms -// (RequiredAPI, Native, Protected) - -void ALightWeightInstanceManager::OnRep_Transforms() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightWeightInstanceManager", "OnRep_Transforms"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LightWeightInstanceManager.OnSpawnedActorDestroyed -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class AActor* DestroyedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALightWeightInstanceManager::OnSpawnedActorDestroyed(class AActor* DestroyedActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightWeightInstanceManager", "OnSpawnedActorDestroyed"); - - Params::LightWeightInstanceManager_OnSpawnedActorDestroyed Parms{}; - - Parms.DestroyedActor = DestroyedActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLight.SetInnerConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewInnerConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASpotLight::SetInnerConeAngle(float NewInnerConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLight", "SetInnerConeAngle"); - - Params::SpotLight_SetInnerConeAngle Parms{}; - - Parms.NewInnerConeAngle = NewInnerConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SpotLight.SetOuterConeAngle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float NewOuterConeAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASpotLight::SetOuterConeAngle(float NewOuterConeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpotLight", "SetOuterConeAngle"); - - Params::SpotLight_SetOuterConeAngle Parms{}; - - Parms.NewOuterConeAngle = NewOuterConeAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.BugIt -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& ScreenShotDescription (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugIt(const class FString& ScreenShotDescription) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugIt"); - - Params::CheatManager_BugIt Parms{}; - - Parms.ScreenShotDescription = std::move(ScreenShotDescription); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.BugItGo -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Roll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugItGo(float X, float Y, float Z, float pitch, float Yaw, float Roll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugItGo"); - - Params::CheatManager_BugItGo Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.pitch = pitch; - Parms.Yaw = Yaw; - Parms.Roll = Roll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.BugItStringCreator -// (RequiredAPI, Exec, Native, Public, HasOutParams, HasDefaults) -// Parameters: -// const struct FVector& ViewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& ViewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString* GoString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* LocString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::BugItStringCreator(const struct FVector& ViewLocation, const struct FRotator& ViewRotation, class FString* GoString, class FString* LocString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "BugItStringCreator"); - - Params::CheatManager_BugItStringCreator Parms{}; - - Parms.ViewLocation = std::move(ViewLocation); - Parms.ViewRotation = std::move(ViewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (GoString != nullptr) - *GoString = std::move(Parms.GoString); - - if (LocString != nullptr) - *LocString = std::move(Parms.LocString); -} - - -// Function Engine.CheatManager.ChangeSize -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) -// Parameters: -// float F (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ChangeSize(float F) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ChangeSize"); - - Params::CheatManager_ChangeSize Parms{}; - - Parms.F = F; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.CheatScript -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& ScriptName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::CheatScript(const class FString& ScriptName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "CheatScript"); - - Params::CheatManager_CheatScript Parms{}; - - Parms.ScriptName = std::move(ScriptName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DamageTarget -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) -// Parameters: -// float DamageAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DamageTarget(float DamageAmount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DamageTarget"); - - Params::CheatManager_DamageTarget Parms{}; - - Parms.DamageAmount = DamageAmount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweep -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweep() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweep"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepCapture -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepCapture() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepCapture"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepChannel -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// ECollisionChannel Channel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepChannel(ECollisionChannel Channel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepChannel"); - - Params::CheatManager_DebugCapsuleSweepChannel Parms{}; - - Parms.Channel = Channel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepClear -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepClear() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepClear"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepComplex -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepComplex(bool bTraceComplex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepComplex"); - - Params::CheatManager_DebugCapsuleSweepComplex Parms{}; - - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepPawn -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DebugCapsuleSweepPawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepPawn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DebugCapsuleSweepSize -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DebugCapsuleSweepSize(float HalfHeight, float Radius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DebugCapsuleSweepSize"); - - Params::CheatManager_DebugCapsuleSweepSize Parms{}; - - Parms.HalfHeight = HalfHeight; - Parms.Radius = Radius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyAll -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// TSubclassOf aClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DestroyAll(TSubclassOf aClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyAll"); - - Params::CheatManager_DestroyAll Parms{}; - - Parms.aClass = aClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyAllPawnsExceptTarget -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DestroyAllPawnsExceptTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyAllPawnsExceptTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyPawns -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// TSubclassOf aClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::DestroyPawns(TSubclassOf aClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyPawns"); - - Params::CheatManager_DestroyPawns Parms{}; - - Parms.aClass = aClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyServerStatReplicator -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::DestroyServerStatReplicator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyServerStatReplicator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DestroyTarget -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::DestroyTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DestroyTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DisableDebugCamera -// (RequiredAPI, Native, Protected, BlueprintCallable) - -void UCheatManager::DisableDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DisableDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpChatState -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DumpChatState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpChatState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpOnlineSessionState -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DumpOnlineSessionState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpOnlineSessionState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpPartyState -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DumpPartyState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpPartyState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.DumpVoiceMutingState -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::DumpVoiceMutingState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "DumpVoiceMutingState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.EnableDebugCamera -// (RequiredAPI, Native, Protected, BlueprintCallable) - -void UCheatManager::EnableDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "EnableDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.FlushLog -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::FlushLog() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "FlushLog"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Fly -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Fly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Fly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.FreezeFrame -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) -// Parameters: -// float Delay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::FreezeFrame(float Delay) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "FreezeFrame"); - - Params::CheatManager_FreezeFrame Parms{}; - - Parms.Delay = Delay; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Ghost -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Ghost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Ghost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.God -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::God() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "God"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.InvertMouse -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::InvertMouse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "InvertMouse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.LogLoc -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::LogLoc() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "LogLoc"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.OnlyLoadLevel -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::OnlyLoadLevel(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "OnlyLoadLevel"); - - Params::CheatManager_OnlyLoadLevel Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.OnPlayerEndPlayed -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class AActor* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::OnPlayerEndPlayed(class AActor* Player, EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "OnPlayerEndPlayed"); - - Params::CheatManager_OnPlayerEndPlayed Parms{}; - - Parms.Player = Player; - Parms.EndPlayReason = EndPlayReason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.PlayersOnly -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::PlayersOnly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "PlayersOnly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ReceiveEndPlay -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UCheatManager::ReceiveEndPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ReceiveEndPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.CheatManager.ReceiveInitCheatManager -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UCheatManager::ReceiveInitCheatManager() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ReceiveInitCheatManager"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.CheatManager.ServerToggleAILogging -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void UCheatManager::ServerToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ServerToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SetMouseSensitivityToDefault -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::SetMouseSensitivityToDefault() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SetMouseSensitivityToDefault"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SetWorldOrigin -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::SetWorldOrigin() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SetWorldOrigin"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Slomo -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) -// Parameters: -// float NewTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::Slomo(float NewTimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Slomo"); - - Params::CheatManager_Slomo Parms{}; - - Parms.NewTimeDilation = NewTimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.SpawnServerStatReplicator -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::SpawnServerStatReplicator() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "SpawnServerStatReplicator"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.StreamLevelIn -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::StreamLevelIn(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "StreamLevelIn"); - - Params::CheatManager_StreamLevelIn Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.StreamLevelOut -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::StreamLevelOut(class FName PackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "StreamLevelOut"); - - Params::CheatManager_StreamLevelOut Parms{}; - - Parms.PackageName = PackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Summon -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& ClassName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::Summon(const class FString& ClassName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Summon"); - - Params::CheatManager_Summon Parms{}; - - Parms.ClassName = std::move(ClassName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Teleport -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Teleport() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Teleport"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.TestCollisionDistance -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::TestCollisionDistance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "TestCollisionDistance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleAILogging -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::ToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleDebugCamera -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::ToggleDebugCamera() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleDebugCamera"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleServerStatReplicatorClientOverwrite -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::ToggleServerStatReplicatorClientOverwrite() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleServerStatReplicatorClientOverwrite"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ToggleServerStatReplicatorUpdateStatNet -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::ToggleServerStatReplicatorUpdateStatNet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ToggleServerStatReplicatorUpdateStatNet"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.UpdateSafeArea -// (Final, RequiredAPI, Exec, Native, Public) - -void UCheatManager::UpdateSafeArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "UpdateSafeArea"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewActor -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName ActorName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewActor(class FName ActorName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewActor"); - - Params::CheatManager_ViewActor Parms{}; - - Parms.ActorName = ActorName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewClass -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// TSubclassOf DesiredClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewClass(TSubclassOf DesiredClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewClass"); - - Params::CheatManager_ViewClass Parms{}; - - Parms.DesiredClass = DesiredClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewPlayer -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCheatManager::ViewPlayer(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewPlayer"); - - Params::CheatManager_ViewPlayer Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.ViewSelf -// (RequiredAPI, Exec, Native, Public) - -void UCheatManager::ViewSelf() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "ViewSelf"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.Walk -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) - -void UCheatManager::Walk() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "Walk"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManager.GetPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UCheatManager::GetPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManager", "GetPlayerController"); - - Params::CheatManager_GetPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultMonitorIndex -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetDefaultMonitorIndex() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultMonitorIndex"); - - Params::GameUserSettings_GetDefaultMonitorIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultResolution -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDefaultResolution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultResolution"); - - Params::GameUserSettings_GetDefaultResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultWindowMode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetDefaultWindowMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultWindowMode"); - - Params::GameUserSettings_GetDefaultWindowMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDefaultWindowPosition -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDefaultWindowPosition() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetDefaultWindowPosition"); - - Params::GameUserSettings_GetDefaultWindowPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFramePace -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetFramePace() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetFramePace"); - - Params::GameUserSettings_GetFramePace Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetGameUserSettings -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UGameUserSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameUserSettings* UGameUserSettings::GetGameUserSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetGameUserSettings"); - - Params::GameUserSettings_GetGameUserSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetSyncInterval -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetSyncInterval() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameUserSettings", "GetSyncInterval"); - - Params::GameUserSettings_GetSyncInterval Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.ApplyHardwareBenchmarkResults -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::ApplyHardwareBenchmarkResults() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyHardwareBenchmarkResults"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplyNonResolutionSettings -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::ApplyNonResolutionSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyNonResolutionSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplyResolutionSettings -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bCheckForCommandLineOverrides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::ApplyResolutionSettings(bool bCheckForCommandLineOverrides) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplyResolutionSettings"); - - Params::GameUserSettings_ApplyResolutionSettings Parms{}; - - Parms.bCheckForCommandLineOverrides = bCheckForCommandLineOverrides; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ApplySettings -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bCheckForCommandLineOverrides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::ApplySettings(bool bCheckForCommandLineOverrides) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ApplySettings"); - - Params::GameUserSettings_ApplySettings Parms{}; - - Parms.bCheckForCommandLineOverrides = bCheckForCommandLineOverrides; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ConfirmVideoMode -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::ConfirmVideoMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ConfirmVideoMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.EnableHDRDisplayOutput -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DisplayNits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::EnableHDRDisplayOutput(bool bEnable, int32 DisplayNits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "EnableHDRDisplayOutput"); - - Params::GameUserSettings_EnableHDRDisplayOutput Parms{}; - - Parms.bEnable = bEnable; - Parms.DisplayNits = DisplayNits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.GetDefaultResolutionScale -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetDefaultResolutionScale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetDefaultResolutionScale"); - - Params::GameUserSettings_GetDefaultResolutionScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetRecommendedResolutionScale -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetRecommendedResolutionScale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetRecommendedResolutionScale"); - - Params::GameUserSettings_GetRecommendedResolutionScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.LoadSettings -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bForceReload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::LoadSettings(bool bForceReload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "LoadSettings"); - - Params::GameUserSettings_LoadSettings Parms{}; - - Parms.bForceReload = bForceReload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ResetToCurrentSettings -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::ResetToCurrentSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ResetToCurrentSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.RevertVideoMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::RevertVideoMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "RevertVideoMode"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.RunHardwareBenchmark -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 WorkScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CPUMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float GPUMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::RunHardwareBenchmark(int32 WorkScale, float CPUMultiplier, float GPUMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "RunHardwareBenchmark"); - - Params::GameUserSettings_RunHardwareBenchmark Parms{}; - - Parms.WorkScale = WorkScale; - Parms.CPUMultiplier = CPUMultiplier; - Parms.GPUMultiplier = GPUMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SaveSettings -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::SaveSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SaveSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetAntiAliasingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetAntiAliasingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetAntiAliasingQuality"); - - Params::GameUserSettings_SetAntiAliasingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetAudioQualityLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 QualityLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetAudioQualityLevel(int32 QualityLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetAudioQualityLevel"); - - Params::GameUserSettings_SetAudioQualityLevel Parms{}; - - Parms.QualityLevel = QualityLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetBenchmarkFallbackValues -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::SetBenchmarkFallbackValues() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetBenchmarkFallbackValues"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetDynamicResolutionEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetDynamicResolutionEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetDynamicResolutionEnabled"); - - Params::GameUserSettings_SetDynamicResolutionEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFoliageQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFoliageQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFoliageQuality"); - - Params::GameUserSettings_SetFoliageQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFrameRateLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFrameRateLimit(float NewLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFrameRateLimit"); - - Params::GameUserSettings_SetFrameRateLimit Parms{}; - - Parms.NewLimit = NewLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetFullscreenMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EWindowMode InFullscreenMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetFullscreenMode(EWindowMode InFullscreenMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetFullscreenMode"); - - Params::GameUserSettings_SetFullscreenMode Parms{}; - - Parms.InFullscreenMode = InFullscreenMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetGlobalIlluminationQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetGlobalIlluminationQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetGlobalIlluminationQuality"); - - Params::GameUserSettings_SetGlobalIlluminationQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetOverallScalabilityLevel -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetOverallScalabilityLevel(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetOverallScalabilityLevel"); - - Params::GameUserSettings_SetOverallScalabilityLevel Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetPostProcessingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetPostProcessingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetPostProcessingQuality"); - - Params::GameUserSettings_SetPostProcessingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetReflectionQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetReflectionQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetReflectionQuality"); - - Params::GameUserSettings_SetReflectionQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetResolutionScaleNormalized -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewScaleNormalized (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetResolutionScaleNormalized(float NewScaleNormalized) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetResolutionScaleNormalized"); - - Params::GameUserSettings_SetResolutionScaleNormalized Parms{}; - - Parms.NewScaleNormalized = NewScaleNormalized; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetResolutionScaleValueEx -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewScaleValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetResolutionScaleValueEx(float NewScaleValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetResolutionScaleValueEx"); - - Params::GameUserSettings_SetResolutionScaleValueEx Parms{}; - - Parms.NewScaleValue = NewScaleValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetScreenResolution -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FIntPoint& Resolution (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MonitorIndex_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetScreenResolution(const struct FIntPoint& Resolution, int32 MonitorIndex_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetScreenResolution"); - - Params::GameUserSettings_SetScreenResolution Parms{}; - - Parms.Resolution = std::move(Resolution); - Parms.MonitorIndex_0 = MonitorIndex_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetShadingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetShadingQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetShadingQuality"); - - Params::GameUserSettings_SetShadingQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetShadowQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetShadowQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetShadowQuality"); - - Params::GameUserSettings_SetShadowQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetTextureQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetTextureQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetTextureQuality"); - - Params::GameUserSettings_SetTextureQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetToDefaults -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::SetToDefaults() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetToDefaults"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetViewDistanceQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetViewDistanceQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetViewDistanceQuality"); - - Params::GameUserSettings_SetViewDistanceQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetVisualEffectQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetVisualEffectQuality(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetVisualEffectQuality"); - - Params::GameUserSettings_SetVisualEffectQuality Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.SetVSyncEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::SetVSyncEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SetVSyncEnabled"); - - Params::GameUserSettings_SetVSyncEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.ValidateSettings -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UGameUserSettings::ValidateSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "ValidateSettings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameUserSettings.GetAntiAliasingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetAntiAliasingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetAntiAliasingQuality"); - - Params::GameUserSettings_GetAntiAliasingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetAudioQualityLevel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetAudioQualityLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetAudioQualityLevel"); - - Params::GameUserSettings_GetAudioQualityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetCurrentHDRDisplayNits -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetCurrentHDRDisplayNits() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetCurrentHDRDisplayNits"); - - Params::GameUserSettings_GetCurrentHDRDisplayNits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetDesktopResolution -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetDesktopResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetDesktopResolution"); - - Params::GameUserSettings_GetDesktopResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFoliageQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetFoliageQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFoliageQuality"); - - Params::GameUserSettings_GetFoliageQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFrameRateLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetFrameRateLimit() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFrameRateLimit"); - - Params::GameUserSettings_GetFrameRateLimit Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetFullscreenMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetFullscreenMode"); - - Params::GameUserSettings_GetFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetGlobalIlluminationQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetGlobalIlluminationQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetGlobalIlluminationQuality"); - - Params::GameUserSettings_GetGlobalIlluminationQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetLastConfirmedFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetLastConfirmedFullscreenMode"); - - Params::GameUserSettings_GetLastConfirmedFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetLastConfirmedScreenResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetLastConfirmedScreenResolution"); - - Params::GameUserSettings_GetLastConfirmedScreenResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetMonitorIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetMonitorIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetMonitorIndex"); - - Params::GameUserSettings_GetMonitorIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetOverallScalabilityLevel -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetOverallScalabilityLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetOverallScalabilityLevel"); - - Params::GameUserSettings_GetOverallScalabilityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetPostProcessingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetPostProcessingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetPostProcessingQuality"); - - Params::GameUserSettings_GetPostProcessingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetPreferredFullscreenMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWindowMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EWindowMode UGameUserSettings::GetPreferredFullscreenMode() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetPreferredFullscreenMode"); - - Params::GameUserSettings_GetPreferredFullscreenMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetReflectionQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetReflectionQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetReflectionQuality"); - - Params::GameUserSettings_GetReflectionQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetResolutionScaleInformationEx -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* CurrentScaleNormalized (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* CurrentScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MinScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxScaleValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameUserSettings::GetResolutionScaleInformationEx(float* CurrentScaleNormalized, float* CurrentScaleValue, float* MinScaleValue, float* MaxScaleValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetResolutionScaleInformationEx"); - - Params::GameUserSettings_GetResolutionScaleInformationEx Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (CurrentScaleNormalized != nullptr) - *CurrentScaleNormalized = Parms.CurrentScaleNormalized; - - if (CurrentScaleValue != nullptr) - *CurrentScaleValue = Parms.CurrentScaleValue; - - if (MinScaleValue != nullptr) - *MinScaleValue = Parms.MinScaleValue; - - if (MaxScaleValue != nullptr) - *MaxScaleValue = Parms.MaxScaleValue; -} - - -// Function Engine.GameUserSettings.GetResolutionScaleNormalized -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UGameUserSettings::GetResolutionScaleNormalized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetResolutionScaleNormalized"); - - Params::GameUserSettings_GetResolutionScaleNormalized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetScreenResolution -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UGameUserSettings::GetScreenResolution() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetScreenResolution"); - - Params::GameUserSettings_GetScreenResolution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetShadingQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetShadingQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetShadingQuality"); - - Params::GameUserSettings_GetShadingQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetShadowQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetShadowQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetShadowQuality"); - - Params::GameUserSettings_GetShadowQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetTextureQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetTextureQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetTextureQuality"); - - Params::GameUserSettings_GetTextureQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetViewDistanceQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetViewDistanceQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetViewDistanceQuality"); - - Params::GameUserSettings_GetViewDistanceQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.GetVisualEffectQuality -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameUserSettings::GetVisualEffectQuality() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "GetVisualEffectQuality"); - - Params::GameUserSettings_GetVisualEffectQuality Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDirty -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDirty"); - - Params::GameUserSettings_IsDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDynamicResolutionDirty -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDynamicResolutionDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDynamicResolutionDirty"); - - Params::GameUserSettings_IsDynamicResolutionDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsDynamicResolutionEnabled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsDynamicResolutionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsDynamicResolutionEnabled"); - - Params::GameUserSettings_IsDynamicResolutionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsFullscreenModeDirty -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsFullscreenModeDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsFullscreenModeDirty"); - - Params::GameUserSettings_IsFullscreenModeDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsHDREnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsHDREnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsHDREnabled"); - - Params::GameUserSettings_IsHDREnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsScreenResolutionDirty -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsScreenResolutionDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsScreenResolutionDirty"); - - Params::GameUserSettings_IsScreenResolutionDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsVSyncDirty -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsVSyncDirty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsVSyncDirty"); - - Params::GameUserSettings_IsVSyncDirty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.IsVSyncEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::IsVSyncEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "IsVSyncEnabled"); - - Params::GameUserSettings_IsVSyncEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameUserSettings.SupportsHDRDisplayOutput -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameUserSettings::SupportsHDRDisplayOutput() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameUserSettings", "SupportsHDRDisplayOutput"); - - Params::GameUserSettings_SupportsHDRDisplayOutput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ArrowComponent.SetArrowColor -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetArrowColor(const struct FLinearColor& NewColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetArrowColor"); - - Params::ArrowComponent_SetArrowColor Parms{}; - - Parms.NewColor = std::move(NewColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetArrowFColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetArrowFColor(const struct FColor& NewColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetArrowFColor"); - - Params::ArrowComponent_SetArrowFColor Parms{}; - - Parms.NewColor = std::move(NewColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetArrowLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetArrowLength(float NewLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetArrowLength"); - - Params::ArrowComponent_SetArrowLength Parms{}; - - Parms.NewLength = NewLength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetArrowSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetArrowSize(float NewSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetArrowSize"); - - Params::ArrowComponent_SetArrowSize Parms{}; - - Parms.NewSize = NewSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetIsScreenSizeScaled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetIsScreenSizeScaled(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetIsScreenSizeScaled"); - - Params::ArrowComponent_SetIsScreenSizeScaled Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetScreenSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetScreenSize(float NewScreenSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetScreenSize"); - - Params::ArrowComponent_SetScreenSize Parms{}; - - Parms.NewScreenSize = NewScreenSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetTreatAsASprite -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetTreatAsASprite(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetTreatAsASprite"); - - Params::ArrowComponent_SetTreatAsASprite Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ArrowComponent.SetUseInEditorScaling -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UArrowComponent::SetUseInEditorScaling(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ArrowComponent", "SetUseInEditorScaling"); - - Params::ArrowComponent_SetUseInEditorScaling Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.AddAttribute -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationAttributeIdentifier&AttributeIdentifier (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::AddAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "AddAttribute"); - - Params::AnimationDataController_AddAttribute Parms{}; - - Parms.AttributeIdentifier = std::move(AttributeIdentifier); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.AddBoneCurve -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::AddBoneCurve(class FName BoneName, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "AddBoneCurve"); - - Params::AnimationDataController_AddBoneCurve Parms{}; - - Parms.BoneName = BoneName; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.AddBoneTrack -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataController::AddBoneTrack(class FName BoneName, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "AddBoneTrack"); - - Params::AnimationDataController_AddBoneTrack Parms{}; - - Parms.BoneName = BoneName; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.AddCurve -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CurveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::AddCurve(const struct FAnimationCurveIdentifier& CurveId, int32 CurveFlags, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "AddCurve"); - - Params::AnimationDataController_AddCurve Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.CurveFlags = CurveFlags; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.CloseBracket -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::CloseBracket(bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "CloseBracket"); - - Params::AnimationDataController_CloseBracket Parms{}; - - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.DuplicateAttribute -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationAttributeIdentifier&AttributeIdentifier (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimationAttributeIdentifier&NewAttributeIdentifier (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::DuplicateAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, const struct FAnimationAttributeIdentifier& NewAttributeIdentifier, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "DuplicateAttribute"); - - Params::AnimationDataController_DuplicateAttribute Parms{}; - - Parms.AttributeIdentifier = std::move(AttributeIdentifier); - Parms.NewAttributeIdentifier = std::move(NewAttributeIdentifier); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.DuplicateCurve -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CopyCurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimationCurveIdentifier& NewCurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::DuplicateCurve(const struct FAnimationCurveIdentifier& CopyCurveId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "DuplicateCurve"); - - Params::AnimationDataController_DuplicateCurve Parms{}; - - Parms.CopyCurveId = std::move(CopyCurveId); - Parms.NewCurveId = std::move(NewCurveId); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.FindOrAddCurveNamesOnSkeleton -// (Native, Public, BlueprintCallable) -// Parameters: -// class USkeleton* Skeleton (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERawCurveTrackTypes SupportedCurveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::FindOrAddCurveNamesOnSkeleton(class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "FindOrAddCurveNamesOnSkeleton"); - - Params::AnimationDataController_FindOrAddCurveNamesOnSkeleton Parms{}; - - Parms.Skeleton = Skeleton; - Parms.SupportedCurveType = SupportedCurveType; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.InsertBoneTrack -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 DesiredIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataController::InsertBoneTrack(class FName BoneName, int32 DesiredIndex, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "InsertBoneTrack"); - - Params::AnimationDataController_InsertBoneTrack Parms{}; - - Parms.BoneName = BoneName; - Parms.DesiredIndex = DesiredIndex; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.OpenBracket -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& InTitle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::OpenBracket(const class FText& InTitle, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "OpenBracket"); - - Params::AnimationDataController_OpenBracket Parms{}; - - Parms.InTitle = std::move(InTitle); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.RemoveAllAttributes -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataController::RemoveAllAttributes(bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAllAttributes"); - - Params::AnimationDataController_RemoveAllAttributes Parms{}; - - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveAllAttributesForBone -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& BoneName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataController::RemoveAllAttributesForBone(const class FName& BoneName, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAllAttributesForBone"); - - Params::AnimationDataController_RemoveAllAttributesForBone Parms{}; - - Parms.BoneName = BoneName; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveAllBoneTracks -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::RemoveAllBoneTracks(bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAllBoneTracks"); - - Params::AnimationDataController_RemoveAllBoneTracks Parms{}; - - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.RemoveAllCurvesOfType -// (Native, Public, BlueprintCallable) -// Parameters: -// ERawCurveTrackTypes SupportedCurveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::RemoveAllCurvesOfType(ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAllCurvesOfType"); - - Params::AnimationDataController_RemoveAllCurvesOfType Parms{}; - - Parms.SupportedCurveType = SupportedCurveType; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.RemoveAttribute -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationAttributeIdentifier&AttributeIdentifier (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveAttribute(const struct FAnimationAttributeIdentifier& AttributeIdentifier, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAttribute"); - - Params::AnimationDataController_RemoveAttribute Parms{}; - - Parms.AttributeIdentifier = std::move(AttributeIdentifier); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveAttributeKey -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationAttributeIdentifier&AttributeIdentifier (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveAttributeKey(const struct FAnimationAttributeIdentifier& AttributeIdentifier, float Time, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveAttributeKey"); - - Params::AnimationDataController_RemoveAttributeKey Parms{}; - - Parms.AttributeIdentifier = std::move(AttributeIdentifier); - Parms.Time = Time; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveBoneTrack -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveBoneTrack(class FName BoneName, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveBoneTrack"); - - Params::AnimationDataController_RemoveBoneTrack Parms{}; - - Parms.BoneName = BoneName; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveCurve -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveCurve(const struct FAnimationCurveIdentifier& CurveId, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveCurve"); - - Params::AnimationDataController_RemoveCurve Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveCurveKey -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveCurveKey"); - - Params::AnimationDataController_RemoveCurveKey Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Time = Time; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RemoveTransformCurveKey -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RemoveTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RemoveTransformCurveKey"); - - Params::AnimationDataController_RemoveTransformCurveKey Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Time = Time; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.RenameCurve -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveToRenameId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAnimationCurveIdentifier& NewCurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::RenameCurve(const struct FAnimationCurveIdentifier& CurveToRenameId, const struct FAnimationCurveIdentifier& NewCurveId, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "RenameCurve"); - - Params::AnimationDataController_RenameCurve Parms{}; - - Parms.CurveToRenameId = std::move(CurveToRenameId); - Parms.NewCurveId = std::move(NewCurveId); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.Resize -// (Native, Public, BlueprintCallable) -// Parameters: -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float T0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float T1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::Resize(float Length, float T0, float T1, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "Resize"); - - Params::AnimationDataController_Resize Parms{}; - - Parms.Length = Length; - Parms.T0 = T0; - Parms.T1 = T1; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.ResizeInFrames -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FFrameNumber& NewLengthInFrames (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameNumber& T0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameNumber& T1 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::ResizeInFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "ResizeInFrames"); - - Params::AnimationDataController_ResizeInFrames Parms{}; - - Parms.NewLengthInFrames = std::move(NewLengthInFrames); - Parms.T0 = std::move(T0); - Parms.T1 = std::move(T1); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.ResizeNumberOfFrames -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FFrameNumber& NewLengthInFrames (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameNumber& T0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameNumber& T1 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::ResizeNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, const struct FFrameNumber& T0, const struct FFrameNumber& T1, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "ResizeNumberOfFrames"); - - Params::AnimationDataController_ResizeNumberOfFrames Parms{}; - - Parms.NewLengthInFrames = std::move(NewLengthInFrames); - Parms.T0 = std::move(T0); - Parms.T1 = std::move(T1); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.ResizePlayLength -// (Native, Public, BlueprintCallable) -// Parameters: -// float NewLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float T0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float T1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::ResizePlayLength(float NewLength, float T0, float T1, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "ResizePlayLength"); - - Params::AnimationDataController_ResizePlayLength Parms{}; - - Parms.NewLength = NewLength; - Parms.T0 = T0; - Parms.T1 = T1; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.ScaleCurve -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Factor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::ScaleCurve(const struct FAnimationCurveIdentifier& CurveId, float Origin, float Factor, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "ScaleCurve"); - - Params::AnimationDataController_ScaleCurve Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Origin = Origin; - Parms.Factor = Factor; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetBoneTrackKeys -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PositionalKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& RotationalKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ScalingKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetBoneTrackKeys(class FName BoneName, const TArray& PositionalKeys, const TArray& RotationalKeys, const TArray& ScalingKeys, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetBoneTrackKeys"); - - Params::AnimationDataController_SetBoneTrackKeys Parms{}; - - Parms.BoneName = BoneName; - Parms.PositionalKeys = std::move(PositionalKeys); - Parms.RotationalKeys = std::move(RotationalKeys); - Parms.ScalingKeys = std::move(ScalingKeys); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveColor -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveColor(const struct FAnimationCurveIdentifier& CurveId, const struct FLinearColor& Color, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveColor"); - - Params::AnimationDataController_SetCurveColor Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Color = std::move(Color); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveComment -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Comment (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveComment(const struct FAnimationCurveIdentifier& CurveId, const class FString& Comment, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveComment"); - - Params::AnimationDataController_SetCurveComment Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Comment = std::move(Comment); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveFlag -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAnimAssetCurveFlags Flag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveFlag(const struct FAnimationCurveIdentifier& CurveId, EAnimAssetCurveFlags Flag, bool bState, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveFlag"); - - Params::AnimationDataController_SetCurveFlag Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Flag = Flag; - Parms.bState = bState; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveFlags -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Flags_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveFlags(const struct FAnimationCurveIdentifier& CurveId, int32 Flags_0, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveFlags"); - - Params::AnimationDataController_SetCurveFlags Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Flags_0 = Flags_0; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveKey -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRichCurveKey& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveKey(const struct FAnimationCurveIdentifier& CurveId, const struct FRichCurveKey& Key, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveKey"); - - Params::AnimationDataController_SetCurveKey Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Key = std::move(Key); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetCurveKeys -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& CurveKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray& CurveKeys, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetCurveKeys"); - - Params::AnimationDataController_SetCurveKeys Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.CurveKeys = std::move(CurveKeys); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetFrameRate -// (Native, Public, BlueprintCallable) -// Parameters: -// const struct FFrameRate& FrameRate (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::SetFrameRate(const struct FFrameRate& FrameRate, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetFrameRate"); - - Params::AnimationDataController_SetFrameRate Parms{}; - - Parms.FrameRate = std::move(FrameRate); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.SetModel -// (Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInModel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::SetModel(TScriptInterface InModel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetModel"); - - Params::AnimationDataController_SetModel Parms{}; - - Parms.InModel = InModel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.SetNumberOfFrames -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FFrameNumber& NewLengthInFrames (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::SetNumberOfFrames(const struct FFrameNumber& NewLengthInFrames, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetNumberOfFrames"); - - Params::AnimationDataController_SetNumberOfFrames Parms{}; - - Parms.NewLengthInFrames = std::move(NewLengthInFrames); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.SetPlayLength -// (Native, Public, BlueprintCallable) -// Parameters: -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::SetPlayLength(float Length, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetPlayLength"); - - Params::AnimationDataController_SetPlayLength Parms{}; - - Parms.Length = Length; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.SetTransformCurveKey -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Value (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetTransformCurveKey(const struct FAnimationCurveIdentifier& CurveId, float Time, const struct FTransform& Value, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetTransformCurveKey"); - - Params::AnimationDataController_SetTransformCurveKey Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.Time = Time; - Parms.Value = std::move(Value); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.SetTransformCurveKeys -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FAnimationCurveIdentifier& CurveId (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& TransformValues (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& TimeKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataController::SetTransformCurveKeys(const struct FAnimationCurveIdentifier& CurveId, const TArray& TransformValues, const TArray& TimeKeys, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "SetTransformCurveKeys"); - - Params::AnimationDataController_SetTransformCurveKeys Parms{}; - - Parms.CurveId = std::move(CurveId); - Parms.TransformValues = std::move(TransformValues); - Parms.TimeKeys = std::move(TimeKeys); - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataController.UpdateCurveNamesFromSkeleton -// (Native, Public, BlueprintCallable) -// Parameters: -// const class USkeleton* Skeleton (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERawCurveTrackTypes SupportedCurveType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldTransact (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void IAnimationDataController::UpdateCurveNamesFromSkeleton(const class USkeleton* Skeleton, ERawCurveTrackTypes SupportedCurveType, bool bShouldTransact) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "UpdateCurveNamesFromSkeleton"); - - Params::AnimationDataController_UpdateCurveNamesFromSkeleton Parms{}; - - Parms.Skeleton = Skeleton; - Parms.SupportedCurveType = SupportedCurveType; - Parms.bShouldTransact = bShouldTransact; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationDataController.GetModelInterface -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TScriptInterfaceReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TScriptInterface IAnimationDataController::GetModelInterface() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataController", "GetModelInterface"); - - Params::AnimationDataController_GetModelInterface Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetAnimationSequence -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimSequence* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimSequence* IAnimationDataModel::GetAnimationSequence() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetAnimationSequence"); - - Params::AnimationDataModel_GetAnimationSequence Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneAnimationTracks -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray IAnimationDataModel::GetBoneAnimationTracks() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneAnimationTracks"); - - Params::AnimationDataModel_GetBoneAnimationTracks Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneTrackByIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 TrackIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBoneAnimationTrack ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FBoneAnimationTrack IAnimationDataModel::GetBoneTrackByIndex(int32 TrackIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneTrackByIndex"); - - Params::AnimationDataModel_GetBoneTrackByIndex Parms{}; - - Parms.TrackIndex = TrackIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneTrackByName -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName TrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBoneAnimationTrack ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const struct FBoneAnimationTrack IAnimationDataModel::GetBoneTrackByName(class FName TrackName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneTrackByName"); - - Params::AnimationDataModel_GetBoneTrackByName Parms{}; - - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneTrackIndex -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FBoneAnimationTrack& Track (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetBoneTrackIndex(const struct FBoneAnimationTrack& Track) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneTrackIndex"); - - Params::AnimationDataModel_GetBoneTrackIndex Parms{}; - - Parms.Track = std::move(Track); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneTrackIndexByName -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName TrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetBoneTrackIndexByName(class FName TrackName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneTrackIndexByName"); - - Params::AnimationDataModel_GetBoneTrackIndexByName Parms{}; - - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetBoneTrackNames -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void IAnimationDataModel::GetBoneTrackNames(TArray* OutNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetBoneTrackNames"); - - Params::AnimationDataModel_GetBoneTrackNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutNames != nullptr) - *OutNames = std::move(Parms.OutNames); -} - - -// Function Engine.AnimationDataModel.GetFrameRate -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FFrameRate ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FFrameRate IAnimationDataModel::GetFrameRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetFrameRate"); - - Params::AnimationDataModel_GetFrameRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetNumberOfFloatCurves -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetNumberOfFloatCurves() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetNumberOfFloatCurves"); - - Params::AnimationDataModel_GetNumberOfFloatCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetNumberOfFrames -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetNumberOfFrames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetNumberOfFrames"); - - Params::AnimationDataModel_GetNumberOfFrames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetNumberOfKeys -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetNumberOfKeys() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetNumberOfKeys"); - - Params::AnimationDataModel_GetNumberOfKeys Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetNumberOfTransformCurves -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetNumberOfTransformCurves() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetNumberOfTransformCurves"); - - Params::AnimationDataModel_GetNumberOfTransformCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetNumBoneTracks -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 IAnimationDataModel::GetNumBoneTracks() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetNumBoneTracks"); - - Params::AnimationDataModel_GetNumBoneTracks Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.GetPlayLength -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double IAnimationDataModel::GetPlayLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "GetPlayLength"); - - Params::AnimationDataModel_GetPlayLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.IsValidBoneTrackIndex -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 TrackIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataModel::IsValidBoneTrackIndex(int32 TrackIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "IsValidBoneTrackIndex"); - - Params::AnimationDataModel_IsValidBoneTrackIndex Parms{}; - - Parms.TrackIndex = TrackIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationDataModel.IsValidBoneTrackName -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& TrackName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IAnimationDataModel::IsValidBoneTrackName(const class FName& TrackName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("AnimationDataModel", "IsValidBoneTrackName"); - - Params::AnimationDataModel_IsValidBoneTrackName Parms{}; - - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Interface_AssetUserData.AddAssetUserDataOfClass -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InUserDataClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IInterface_AssetUserData::AddAssetUserDataOfClass(TSubclassOf InUserDataClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("Interface_AssetUserData", "AddAssetUserDataOfClass"); - - Params::Interface_AssetUserData_AddAssetUserDataOfClass Parms{}; - - Parms.InUserDataClass = InUserDataClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Interface_AssetUserData.GetAssetUserDataOfClass -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InUserDataClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAssetUserData* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAssetUserData* IInterface_AssetUserData::GetAssetUserDataOfClass(TSubclassOf InUserDataClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("Interface_AssetUserData", "GetAssetUserDataOfClass"); - - Params::Interface_AssetUserData_GetAssetUserDataOfClass Parms{}; - - Parms.InUserDataClass = InUserDataClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Interface_AssetUserData.HasAssetUserDataOfClass -// (Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InUserDataClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool IInterface_AssetUserData::HasAssetUserDataOfClass(TSubclassOf InUserDataClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("Interface_AssetUserData", "HasAssetUserDataOfClass"); - - Params::Interface_AssetUserData_HasAssetUserDataOfClass Parms{}; - - Parms.InUserDataClass = InUserDataClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CancellableAsyncAction.Cancel -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UCancellableAsyncAction::Cancel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CancellableAsyncAction", "Cancel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CancellableAsyncAction.IsActive -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCancellableAsyncAction::IsActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CancellableAsyncAction", "IsActive"); - - Params::CancellableAsyncAction_IsActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture2D.Blueprint_GetCPUCopy -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FSharedImageConstRefBlueprint ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSharedImageConstRefBlueprint UTexture2D::Blueprint_GetCPUCopy() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture2D", "Blueprint_GetCPUCopy"); - - Params::Texture2D_Blueprint_GetCPUCopy Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture2D.Blueprint_GetSizeX -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTexture2D::Blueprint_GetSizeX() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture2D", "Blueprint_GetSizeX"); - - Params::Texture2D_Blueprint_GetSizeX Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Texture2D.Blueprint_GetSizeY -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTexture2D::Blueprint_GetSizeY() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Texture2D", "Blueprint_GetSizeY"); - - Params::Texture2D_Blueprint_GetSizeY Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraModifier.BlueprintModifyCamera -// (RequiredAPI, BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ViewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& ViewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float FOV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* NewViewLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* NewViewRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* NewFOV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraModifier::BlueprintModifyCamera(float DeltaTime, const struct FVector& ViewLocation, const struct FRotator& ViewRotation, float FOV, struct FVector* NewViewLocation, struct FRotator* NewViewRotation, float* NewFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "BlueprintModifyCamera"); - - Params::CameraModifier_BlueprintModifyCamera Parms{}; - - Parms.DeltaTime = DeltaTime; - Parms.ViewLocation = std::move(ViewLocation); - Parms.ViewRotation = std::move(ViewRotation); - Parms.FOV = FOV; - - UObject::ProcessEvent(Func, &Parms); - - if (NewViewLocation != nullptr) - *NewViewLocation = std::move(Parms.NewViewLocation); - - if (NewViewRotation != nullptr) - *NewViewRotation = std::move(Parms.NewViewRotation); - - if (NewFOV != nullptr) - *NewFOV = Parms.NewFOV; -} - - -// Function Engine.CameraModifier.BlueprintModifyPostProcess -// (RequiredAPI, BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* PostProcessBlendWeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPostProcessSettings* PostProcessSettings (Parm, OutParm, NativeAccessSpecifierPublic) - -void UCameraModifier::BlueprintModifyPostProcess(float DeltaTime, float* PostProcessBlendWeight, struct FPostProcessSettings* PostProcessSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "BlueprintModifyPostProcess"); - - Params::CameraModifier_BlueprintModifyPostProcess Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); - - if (PostProcessBlendWeight != nullptr) - *PostProcessBlendWeight = Parms.PostProcessBlendWeight; - - if (PostProcessSettings != nullptr) - *PostProcessSettings = std::move(Parms.PostProcessSettings); -} - - -// Function Engine.CameraModifier.DisableModifier -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraModifier::DisableModifier(bool bImmediate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "DisableModifier"); - - Params::CameraModifier_DisableModifier Parms{}; - - Parms.bImmediate = bImmediate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraModifier.EnableModifier -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UCameraModifier::EnableModifier() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "EnableModifier"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraModifier.OnCameraOwnerDestroyed -// (Final, RequiredAPI, Native, Protected) -// Parameters: -// class AActor* InOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraModifier::OnCameraOwnerDestroyed(class AActor* InOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "OnCameraOwnerDestroyed"); - - Params::CameraModifier_OnCameraOwnerDestroyed Parms{}; - - Parms.InOwner = InOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraModifier.GetViewTarget -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* UCameraModifier::GetViewTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "GetViewTarget"); - - Params::CameraModifier_GetViewTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraModifier.IsDisabled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCameraModifier::IsDisabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "IsDisabled"); - - Params::CameraModifier_IsDisabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraModifier.IsPendingDisable -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCameraModifier::IsPendingDisable() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraModifier", "IsPendingDisable"); - - Params::CameraModifier_IsPendingDisable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraShakeSourceComponent.Start -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UCameraShakeSourceComponent::Start() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "Start"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StartCameraShake -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf InCameraShake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StartCameraShake(TSubclassOf InCameraShake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StartCameraShake"); - - Params::CameraShakeSourceComponent_StartCameraShake Parms{}; - - Parms.InCameraShake = InCameraShake; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakes -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StopAllCameraShakes(bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StopAllCameraShakes"); - - Params::CameraShakeSourceComponent_StopAllCameraShakes Parms{}; - - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakesOfType -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf InCameraShake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeSourceComponent::StopAllCameraShakesOfType(TSubclassOf InCameraShake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "StopAllCameraShakesOfType"); - - Params::CameraShakeSourceComponent_StopAllCameraShakesOfType Parms{}; - - Parms.InCameraShake = InCameraShake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeSourceComponent.GetAttenuationFactor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCameraShakeSourceComponent::GetAttenuationFactor(const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeSourceComponent", "GetAttenuationFactor"); - - Params::CameraShakeSourceComponent_GetAttenuationFactor Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetMovementBaseActor -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class APawn* Pawn (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* APawn::GetMovementBaseActor(const class APawn* Pawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("Pawn", "GetMovementBaseActor"); - - Params::Pawn_GetMovementBaseActor Parms{}; - - Parms.Pawn = Pawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.AddControllerPitchInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerPitchInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerPitchInput"); - - Params::Pawn_AddControllerPitchInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddControllerRollInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerRollInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerRollInput"); - - Params::Pawn_AddControllerRollInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddControllerYawInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddControllerYawInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddControllerYawInput"); - - Params::Pawn_AddControllerYawInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.AddMovementInput -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaleValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::AddMovementInput(const struct FVector& WorldDirection, float ScaleValue, bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "AddMovementInput"); - - Params::Pawn_AddMovementInput Parms{}; - - Parms.WorldDirection = std::move(WorldDirection); - Parms.ScaleValue = ScaleValue; - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.ConsumeMovementInputVector -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::ConsumeMovementInputVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ConsumeMovementInputVector"); - - Params::Pawn_ConsumeMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.DetachFromControllerPendingDestroy -// (RequiredAPI, Native, Public, BlueprintCallable) - -void APawn::DetachFromControllerPendingDestroy() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "DetachFromControllerPendingDestroy"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.OnRep_Controller -// (RequiredAPI, Native, Public) - -void APawn::OnRep_Controller() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "OnRep_Controller"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.OnRep_PlayerState -// (RequiredAPI, Native, Public) - -void APawn::OnRep_PlayerState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "OnRep_PlayerState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.PawnMakeNoise -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseNoiseMakerLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* NoiseMaker (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::PawnMakeNoise(float Loudness, const struct FVector& NoiseLocation, bool bUseNoiseMakerLocation, class AActor* NoiseMaker) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "PawnMakeNoise"); - - Params::Pawn_PawnMakeNoise Parms{}; - - Parms.Loudness = Loudness; - Parms.NoiseLocation = std::move(NoiseLocation); - Parms.bUseNoiseMakerLocation = bUseNoiseMakerLocation; - Parms.NoiseMaker = NoiseMaker; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.ReceiveControllerChanged -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AController* OldController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* NewController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::ReceiveControllerChanged(class AController* OldController, class AController* NewController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceiveControllerChanged"); - - Params::Pawn_ReceiveControllerChanged Parms{}; - - Parms.OldController = OldController; - Parms.NewController = NewController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Pawn.ReceivePossessed -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::ReceivePossessed(class AController* NewController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceivePossessed"); - - Params::Pawn_ReceivePossessed Parms{}; - - Parms.NewController = NewController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Pawn.ReceiveRestarted -// (RequiredAPI, Event, Public, BlueprintEvent) - -void APawn::ReceiveRestarted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceiveRestarted"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.Pawn.ReceiveUnpossessed -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, BlueprintEvent) -// Parameters: -// class AController* OldController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::ReceiveUnpossessed(class AController* OldController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "ReceiveUnpossessed"); - - Params::Pawn_ReceiveUnpossessed Parms{}; - - Parms.OldController = OldController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Pawn.SetCanAffectNavigationGeneration -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APawn::SetCanAffectNavigationGeneration(bool bNewValue, bool bForceUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "SetCanAffectNavigationGeneration"); - - Params::Pawn_SetCanAffectNavigationGeneration Parms{}; - - Parms.bNewValue = bNewValue; - Parms.bForceUpdate = bForceUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.SpawnDefaultController -// (RequiredAPI, Native, Public, BlueprintCallable) - -void APawn::SpawnDefaultController() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "SpawnDefaultController"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Pawn.GetBaseAimRotation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APawn::GetBaseAimRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetBaseAimRotation"); - - Params::Pawn_GetBaseAimRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AController* APawn::GetController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetController"); - - Params::Pawn_GetController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetControlRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APawn::GetControlRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetControlRotation"); - - Params::Pawn_GetControlRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetLastMovementInputVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetLastMovementInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetLastMovementInputVector"); - - Params::Pawn_GetLastMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetLocalViewingPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* APawn::GetLocalViewingPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetLocalViewingPlayerController"); - - Params::Pawn_GetLocalViewingPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetMovementComponent -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPawnMovementComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPawnMovementComponent* APawn::GetMovementComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetMovementComponent"); - - Params::Pawn_GetMovementComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetNavAgentLocation -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetNavAgentLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetNavAgentLocation"); - - Params::Pawn_GetNavAgentLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetOverrideInputComponentClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf APawn::GetOverrideInputComponentClass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetOverrideInputComponentClass"); - - Params::Pawn_GetOverrideInputComponentClass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetPendingMovementInputVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APawn::GetPendingMovementInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetPendingMovementInputVector"); - - Params::Pawn_GetPendingMovementInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.GetPlatformUserId -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId APawn::GetPlatformUserId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "GetPlatformUserId"); - - Params::Pawn_GetPlatformUserId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsBotControlled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsBotControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsBotControlled"); - - Params::Pawn_IsBotControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsControlled -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsControlled"); - - Params::Pawn_IsControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsLocallyControlled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsLocallyControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsLocallyControlled"); - - Params::Pawn_IsLocallyControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsLocallyViewed -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsLocallyViewed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsLocallyViewed"); - - Params::Pawn_IsLocallyViewed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsMoveInputIgnored -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsMoveInputIgnored"); - - Params::Pawn_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsPawnControlled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsPawnControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsPawnControlled"); - - Params::Pawn_IsPawnControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Pawn.IsPlayerControlled -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APawn::IsPlayerControlled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Pawn", "IsPlayerControlled"); - - Params::Pawn_IsPlayerControlled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveBase.GetTimeRange -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* MinTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxTime (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCurveBase::GetTimeRange(float* MinTime, float* MaxTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveBase", "GetTimeRange"); - - Params::CurveBase_GetTimeRange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MinTime != nullptr) - *MinTime = Parms.MinTime; - - if (MaxTime != nullptr) - *MaxTime = Parms.MaxTime; -} - - -// Function Engine.CurveBase.GetValueRange -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCurveBase::GetValueRange(float* MinValue, float* MaxValue) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveBase", "GetValueRange"); - - Params::CurveBase_GetValueRange Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.CurveLinearColor.GetClampedLinearColorValue -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetClampedLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetClampedLinearColorValue"); - - Params::CurveLinearColor_GetClampedLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColor.GetLinearColorValue -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetLinearColorValue"); - - Params::CurveLinearColor_GetLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColor.GetUnadjustedLinearColorValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UCurveLinearColor::GetUnadjustedLinearColorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColor", "GetUnadjustedLinearColorValue"); - - Params::CurveLinearColor_GetUnadjustedLinearColorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.ClientSetLocation -// (RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient, NetValidate) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::ClientSetLocation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ClientSetLocation"); - - Params::Controller_ClientSetLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ClientSetRotation -// (RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient, NetValidate) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bResetCamera (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ClientSetRotation(const struct FRotator& NewRotation, bool bResetCamera) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ClientSetRotation"); - - Params::Controller_ClientSetRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - Parms.bResetCamera = bResetCamera; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.OnRep_Pawn -// (RequiredAPI, Native, Public) - -void AController::OnRep_Pawn() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "OnRep_Pawn"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.OnRep_PlayerState -// (RequiredAPI, Native, Public) - -void AController::OnRep_PlayerState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "OnRep_PlayerState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.Possess -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// class APawn* InPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::Possess(class APawn* InPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "Possess"); - - Params::Controller_Possess Parms{}; - - Parms.InPawn = InPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ReceiveInstigatedAnyDamage -// (RequiredAPI, BlueprintAuthorityOnly, Event, Protected, BlueprintEvent) -// Parameters: -// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UDamageType* DamageType (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamagedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* DamageCauser (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceiveInstigatedAnyDamage(float Damage, const class UDamageType* DamageType, class AActor* DamagedActor, class AActor* DamageCauser) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceiveInstigatedAnyDamage"); - - Params::Controller_ReceiveInstigatedAnyDamage Parms{}; - - Parms.Damage = Damage; - Parms.DamageType = DamageType; - Parms.DamagedActor = DamagedActor; - Parms.DamageCauser = DamageCauser; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ReceivePossess -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class APawn* PossessedPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceivePossess(class APawn* PossessedPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceivePossess"); - - Params::Controller_ReceivePossess Parms{}; - - Parms.PossessedPawn = PossessedPawn; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ReceiveUnPossess -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class APawn* UnpossessedPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::ReceiveUnPossess(class APawn* UnpossessedPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ReceiveUnPossess"); - - Params::Controller_ReceiveUnPossess Parms{}; - - Parms.UnpossessedPawn = UnpossessedPawn; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Controller.ResetIgnoreInputFlags -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AController::ResetIgnoreInputFlags() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreInputFlags"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ResetIgnoreLookInput -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AController::ResetIgnoreLookInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreLookInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.ResetIgnoreMoveInput -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AController::ResetIgnoreMoveInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "ResetIgnoreMoveInput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetControlRotation -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::SetControlRotation(const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetControlRotation"); - - Params::Controller_SetControlRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetIgnoreLookInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewLookInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::SetIgnoreLookInput(bool bNewLookInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetIgnoreLookInput"); - - Params::Controller_SetIgnoreLookInput Parms{}; - - Parms.bNewLookInput = bNewLookInput; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetIgnoreMoveInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewMoveInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AController::SetIgnoreMoveInput(bool bNewMoveInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetIgnoreMoveInput"); - - Params::Controller_SetIgnoreMoveInput Parms{}; - - Parms.bNewMoveInput = bNewMoveInput; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.SetInitialLocationAndRotation -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::SetInitialLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "SetInitialLocationAndRotation"); - - Params::Controller_SetInitialLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.StopMovement -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AController::StopMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "StopMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.UnPossess -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void AController::UnPossess() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "UnPossess"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Controller.GetControlRotation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AController::GetControlRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetControlRotation"); - - Params::Controller_GetControlRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.GetDesiredRotation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator AController::GetDesiredRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetDesiredRotation"); - - Params::Controller_GetDesiredRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.GetPlayerViewPoint -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* Rotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void AController::GetPlayerViewPoint(struct FVector* Location, struct FRotator* Rotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetPlayerViewPoint"); - - Params::Controller_GetPlayerViewPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (Rotation != nullptr) - *Rotation = std::move(Parms.Rotation); -} - - -// Function Engine.Controller.GetViewTarget -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AController::GetViewTarget() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "GetViewTarget"); - - Params::Controller_GetViewTarget Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLocalController -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLocalController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLocalController"); - - Params::Controller_IsLocalController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLocalPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLocalPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLocalPlayerController"); - - Params::Controller_IsLocalPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsLookInputIgnored -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsLookInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsLookInputIgnored"); - - Params::Controller_IsLookInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsMoveInputIgnored -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsMoveInputIgnored"); - - Params::Controller_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.IsPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::IsPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "IsPlayerController"); - - Params::Controller_IsPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.K2_GetPawn -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AController::K2_GetPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "K2_GetPawn"); - - Params::Controller_K2_GetPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Controller.LineOfSightTo -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class AActor* Other (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ViewPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAlternateChecks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AController::LineOfSightTo(const class AActor* Other, const struct FVector& ViewPoint, bool bAlternateChecks) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Controller", "LineOfSightTo"); - - Params::Controller_LineOfSightTo Parms{}; - - Parms.Other = Other; - Parms.ViewPoint = std::move(ViewPoint); - Parms.bAlternateChecks = bAlternateChecks; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ActivateTouchInterface -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTouchInterface* NewTouchInterface (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ActivateTouchInterface(class UTouchInterface* NewTouchInterface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ActivateTouchInterface"); - - Params::PlayerController_ActivateTouchInterface Parms{}; - - Parms.NewTouchInterface = NewTouchInterface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddPitchInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddPitchInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddPitchInput"); - - Params::PlayerController_AddPitchInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddRollInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddRollInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddRollInput"); - - Params::PlayerController_AddRollInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.AddYawInput -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::AddYawInput(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "AddYawInput"); - - Params::PlayerController_AddYawInput Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.Camera -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName NewMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::Camera(class FName NewMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "Camera"); - - Params::PlayerController_Camera Parms{}; - - Parms.NewMode = NewMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.CanRestartPlayer -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::CanRestartPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "CanRestartPlayer"); - - Params::PlayerController_CanRestartPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ClearAudioListenerAttenuationOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerController::ClearAudioListenerAttenuationOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClearAudioListenerAttenuationOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClearAudioListenerOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerController::ClearAudioListenerOverride() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClearAudioListenerOverride"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientAckTimeDilation -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// float TimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ServerStep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientAckTimeDilation(float TimeDilation, int32 ServerStep) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientAckTimeDilation"); - - Params::PlayerController_ClientAckTimeDilation Parms{}; - - Parms.TimeDilation = TimeDilation; - Parms.ServerStep = ServerStep; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientAckUpdateLevelVisibility -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FNetLevelVisibilityTransactionId&TransactionId (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bClientAckCanMakeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientAckUpdateLevelVisibility(class FName PackageName, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bClientAckCanMakeVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientAckUpdateLevelVisibility"); - - Params::PlayerController_ClientAckUpdateLevelVisibility Parms{}; - - Parms.PackageName = PackageName; - Parms.TransactionId = std::move(TransactionId); - Parms.bClientAckCanMakeVisible = bClientAckCanMakeVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientAddTextureStreamingLoc -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const struct FVector& InLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOverrideLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientAddTextureStreamingLoc(const struct FVector& InLoc, float duration, bool bOverrideLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientAddTextureStreamingLoc"); - - Params::PlayerController_ClientAddTextureStreamingLoc Parms{}; - - Parms.InLoc = std::move(InLoc); - Parms.duration = duration; - Parms.bOverrideLocation = bOverrideLocation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCancelPendingMapChange -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientCancelPendingMapChange() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCancelPendingMapChange"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCapBandwidth -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// int32 Cap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientCapBandwidth(int32 Cap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCapBandwidth"); - - Params::PlayerController_ClientCapBandwidth Parms{}; - - Parms.Cap = Cap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientClearCameraLensEffects -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) - -void APlayerController::ClientClearCameraLensEffects() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientClearCameraLensEffects"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCommitMapChange -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientCommitMapChange() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCommitMapChange"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientCorrectionAsyncPhysicsTimestamp -// (Final, RequiredAPI, Net, Native, Event, Private, NetClient) -// Parameters: -// const struct FAsyncPhysicsTimestamp& Timestamp (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientCorrectionAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientCorrectionAsyncPhysicsTimestamp"); - - Params::PlayerController_ClientCorrectionAsyncPhysicsTimestamp Parms{}; - - Parms.Timestamp = std::move(Timestamp); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientEnableNetworkVoice -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientEnableNetworkVoice(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientEnableNetworkVoice"); - - Params::PlayerController_ClientEnableNetworkVoice Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientEndOnlineSession -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientEndOnlineSession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientEndOnlineSession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientFlushLevelStreaming -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientFlushLevelStreaming() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientFlushLevelStreaming"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientForceGarbageCollection -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientForceGarbageCollection() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientForceGarbageCollection"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientGameEnded -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* EndGameFocus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsWinner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientGameEnded(class AActor* EndGameFocus, bool bIsWinner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientGameEnded"); - - Params::PlayerController_ClientGameEnded Parms{}; - - Parms.EndGameFocus = EndGameFocus; - Parms.bIsWinner = bIsWinner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientGotoState -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientGotoState(class FName NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientGotoState"); - - Params::PlayerController_ClientGotoState Parms{}; - - Parms.NewState = NewState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientIgnoreLookInput -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientIgnoreLookInput(bool bIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientIgnoreLookInput"); - - Params::PlayerController_ClientIgnoreLookInput Parms{}; - - Parms.bIgnore = bIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientIgnoreMoveInput -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIgnore (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientIgnoreMoveInput(bool bIgnore) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientIgnoreMoveInput"); - - Params::PlayerController_ClientIgnoreMoveInput Parms{}; - - Parms.bIgnore = bIgnore; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientMessage -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MsgLifeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientMessage(const class FString& S, class FName Type, float MsgLifeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientMessage"); - - Params::PlayerController_ClientMessage Parms{}; - - Parms.S = std::move(S); - Parms.Type = Type; - Parms.MsgLifeTime = MsgLifeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientMutePlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientMutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientMutePlayer"); - - Params::PlayerController_ClientMutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlayForceFeedback_Internal -// (Final, RequiredAPI, Net, Native, Event, Private, NetClient) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FForceFeedbackParameters& Params_0 (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlayForceFeedback_Internal(class UForceFeedbackEffect* ForceFeedbackEffect, const struct FForceFeedbackParameters& Params_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlayForceFeedback_Internal"); - - Params::PlayerController_ClientPlayForceFeedback_Internal Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Params_0 = std::move(Params_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlaySound -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlaySound(class USoundBase* Sound, float VolumeMultiplier, float PitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlaySound"); - - Params::PlayerController_ClientPlaySound Parms{}; - - Parms.Sound = Sound; - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPlaySoundAtLocation -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPlaySoundAtLocation(class USoundBase* Sound, const struct FVector& Location, float VolumeMultiplier, float PitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPlaySoundAtLocation"); - - Params::PlayerController_ClientPlaySoundAtLocation Parms{}; - - Parms.Sound = Sound; - Parms.Location = std::move(Location); - Parms.VolumeMultiplier = VolumeMultiplier; - Parms.PitchMultiplier = PitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPrepareMapChange -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName LevelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFirst (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPrepareMapChange(class FName LevelName, bool bFirst, bool bLast) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPrepareMapChange"); - - Params::PlayerController_ClientPrepareMapChange Parms{}; - - Parms.LevelName = LevelName; - Parms.bFirst = bFirst; - Parms.bLast = bLast; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientPrestreamTextures -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* ForcedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableStreaming (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientPrestreamTextures(class AActor* ForcedActor, float ForceDuration, bool bEnableStreaming, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientPrestreamTextures"); - - Params::PlayerController_ClientPrestreamTextures Parms{}; - - Parms.ForcedActor = ForcedActor; - Parms.ForceDuration = ForceDuration; - Parms.bEnableStreaming = bEnableStreaming; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReceiveLocalizedMessage -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// TSubclassOf Message (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SWITCH (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* RelatedPlayerState_1 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* RelatedPlayerState_2 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* OptionalObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientReceiveLocalizedMessage(TSubclassOf Message, int32 SWITCH, class APlayerState* RelatedPlayerState_1, class APlayerState* RelatedPlayerState_2, class UObject* OptionalObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReceiveLocalizedMessage"); - - Params::PlayerController_ClientReceiveLocalizedMessage Parms{}; - - Parms.Message = Message; - Parms.SWITCH = SWITCH; - Parms.RelatedPlayerState_1 = RelatedPlayerState_1; - Parms.RelatedPlayerState_2 = RelatedPlayerState_2; - Parms.OptionalObject = OptionalObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRecvServerAckFrame -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// int32 LastProcessedInputFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 RecvServerFrameNumber (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int8 TimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRecvServerAckFrame(int32 LastProcessedInputFrame, int32 RecvServerFrameNumber, int8 TimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRecvServerAckFrame"); - - Params::PlayerController_ClientRecvServerAckFrame Parms{}; - - Parms.LastProcessedInputFrame = LastProcessedInputFrame; - Parms.RecvServerFrameNumber = RecvServerFrameNumber; - Parms.TimeDilation = TimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRecvServerAckFrameDebug -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// uint8 NumBuffered (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TargetNumBufferedCmds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRecvServerAckFrameDebug(uint8 NumBuffered, float TargetNumBufferedCmds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRecvServerAckFrameDebug"); - - Params::PlayerController_ClientRecvServerAckFrameDebug Parms{}; - - Parms.NumBuffered = NumBuffered; - Parms.TargetNumBufferedCmds = TargetNumBufferedCmds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRepObjRef -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRepObjRef(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRepObjRef"); - - Params::PlayerController_ClientRepObjRef Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReset -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRestart -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APawn* NewPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRestart(class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRestart"); - - Params::PlayerController_ClientRestart Parms{}; - - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientRetryClientRestart -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APawn* NewPawn (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientRetryClientRestart(class APawn* NewPawn) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientRetryClientRestart"); - - Params::PlayerController_ClientRetryClientRestart Parms{}; - - Parms.NewPawn = NewPawn; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientReturnToMainMenuWithTextReason -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FText& ReturnReason (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientReturnToMainMenuWithTextReason(const class FText& ReturnReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientReturnToMainMenuWithTextReason"); - - Params::PlayerController_ClientReturnToMainMenuWithTextReason Parms{}; - - Parms.ReturnReason = std::move(ReturnReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetBlockOnAsyncLoading -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientSetBlockOnAsyncLoading() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetBlockOnAsyncLoading"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCameraFade -// (RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// bool bEnableFading (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& FadeColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& FadeAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHoldWhenFinished (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCameraFade(bool bEnableFading, const struct FColor& FadeColor, const struct FVector2D& FadeAlpha, float FadeTime, bool bFadeAudio, bool bHoldWhenFinished) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCameraFade"); - - Params::PlayerController_ClientSetCameraFade Parms{}; - - Parms.bEnableFading = bEnableFading; - Parms.FadeColor = std::move(FadeColor); - Parms.FadeAlpha = std::move(FadeAlpha); - Parms.FadeTime = FadeTime; - Parms.bFadeAudio = bFadeAudio; - Parms.bHoldWhenFinished = bHoldWhenFinished; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCameraMode -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName NewCamMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCameraMode(class FName NewCamMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCameraMode"); - - Params::PlayerController_ClientSetCameraMode Parms{}; - - Parms.NewCamMode = NewCamMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetCinematicMode -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bInCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetCinematicMode(bool bInCinematicMode, bool bAffectsMovement, bool bAffectsTurning, bool bAffectsHUD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetCinematicMode"); - - Params::PlayerController_ClientSetCinematicMode Parms{}; - - Parms.bInCinematicMode = bInCinematicMode; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - Parms.bAffectsHUD = bAffectsHUD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ForceDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CinematicTextureGroups (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetForceMipLevelsToBeResident(class UMaterialInterface* Material, float ForceDuration, int32 CinematicTextureGroups) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetForceMipLevelsToBeResident"); - - Params::PlayerController_ClientSetForceMipLevelsToBeResident Parms{}; - - Parms.Material = Material; - Parms.ForceDuration = ForceDuration; - Parms.CinematicTextureGroups = CinematicTextureGroups; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetHUD -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf NewHUDClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetHUD(TSubclassOf NewHUDClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetHUD"); - - Params::PlayerController_ClientSetHUD Parms{}; - - Parms.NewHUDClass = NewHUDClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetSpectatorWaiting -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bWaiting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetSpectatorWaiting(bool bWaiting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetSpectatorWaiting"); - - Params::PlayerController_ClientSetSpectatorWaiting Parms{}; - - Parms.bWaiting = bWaiting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetupNetworkPhysicsTimestamp -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const struct FAsyncPhysicsTimestamp& Timestamp (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetupNetworkPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetupNetworkPhysicsTimestamp"); - - Params::PlayerController_ClientSetupNetworkPhysicsTimestamp Parms{}; - - Parms.Timestamp = std::move(Timestamp); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSetViewTarget -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class AActor* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FViewTargetTransitionParams&TransitionParams (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientSetViewTarget(class AActor* A, const struct FViewTargetTransitionParams& TransitionParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSetViewTarget"); - - Params::PlayerController_ClientSetViewTarget Parms{}; - - Parms.A = A; - Parms.TransitionParams = std::move(TransitionParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSpawnCameraLensEffect -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// TSubclassOfLensEffectEmitterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSpawnCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSpawnCameraLensEffect"); - - Params::PlayerController_ClientSpawnCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientSpawnGenericCameraLensEffect -// (RequiredAPI, Net, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf LensEffectEmitterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientSpawnGenericCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientSpawnGenericCameraLensEffect"); - - Params::PlayerController_ClientSpawnGenericCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartCameraShake -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ClientStartCameraShake(TSubclassOf Shake, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartCameraShake"); - - Params::PlayerController_ClientStartCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartCameraShakeFromSource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStartCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartCameraShakeFromSource"); - - Params::PlayerController_ClientStartCameraShakeFromSource Parms{}; - - Parms.Shake = Shake; - Parms.SourceComponent = SourceComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStartOnlineSession -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientStartOnlineSession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStartOnlineSession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopCameraShake -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopCameraShake(TSubclassOf Shake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopCameraShake"); - - Params::PlayerController_ClientStopCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopCameraShakesFromSource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopCameraShakesFromSource"); - - Params::PlayerController_ClientStopCameraShakesFromSource Parms{}; - - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientStopForceFeedback -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientStopForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientStopForceFeedback"); - - Params::PlayerController_ClientStopForceFeedback Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Tag = Tag; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTeamMessage -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class APlayerState* SenderPlayerState (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MsgLifeTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTeamMessage(class APlayerState* SenderPlayerState, const class FString& S, class FName Type, float MsgLifeTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTeamMessage"); - - Params::PlayerController_ClientTeamMessage Parms{}; - - Parms.SenderPlayerState = SenderPlayerState; - Parms.S = std::move(S); - Parms.Type = Type; - Parms.MsgLifeTime = MsgLifeTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTravel -// (Final, RequiredAPI, Native, Public, HasDefaults) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETravelType TravelType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSeamless (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& MapPackageGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTravel(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTravel"); - - Params::PlayerController_ClientTravel Parms{}; - - Parms.URL = std::move(URL); - Parms.TravelType = TravelType; - Parms.bSeamless = bSeamless; - Parms.MapPackageGuid = std::move(MapPackageGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientTravelInternal -// (RequiredAPI, Net, NetReliable, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETravelType TravelType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSeamless (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& MapPackageGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientTravelInternal(const class FString& URL, ETravelType TravelType, bool bSeamless, const struct FGuid& MapPackageGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientTravelInternal"); - - Params::PlayerController_ClientTravelInternal Parms{}; - - Parms.URL = std::move(URL); - Parms.TravelType = TravelType; - Parms.bSeamless = bSeamless; - Parms.MapPackageGuid = std::move(MapPackageGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUnmutePlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUnmutePlayer"); - - Params::PlayerController_ClientUnmutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUnmutePlayers -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const TArray& PlayerIds (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientUnmutePlayers(const TArray& PlayerIds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUnmutePlayers"); - - Params::PlayerController_ClientUnmutePlayers Parms{}; - - Parms.PlayerIds = std::move(PlayerIds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// class FName PackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBeLoaded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBeVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewShouldBlockOnLoad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FNetLevelVisibilityTransactionId&TransactionId (Parm, NoDestructor, NativeAccessSpecifierPublic) -// bool bNewShouldBlockOnUnload (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ClientUpdateLevelStreamingStatus(class FName PackageName, bool bNewShouldBeLoaded, bool bNewShouldBeVisible, bool bNewShouldBlockOnLoad, int32 LODIndex, const struct FNetLevelVisibilityTransactionId& TransactionId, bool bNewShouldBlockOnUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUpdateLevelStreamingStatus"); - - Params::PlayerController_ClientUpdateLevelStreamingStatus Parms{}; - - Parms.PackageName = PackageName; - Parms.bNewShouldBeLoaded = bNewShouldBeLoaded; - Parms.bNewShouldBeVisible = bNewShouldBeVisible; - Parms.bNewShouldBlockOnLoad = bNewShouldBlockOnLoad; - Parms.LODIndex = LODIndex; - Parms.TransactionId = std::move(TransactionId); - Parms.bNewShouldBlockOnUnload = bNewShouldBlockOnUnload; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientUpdateMultipleLevelsStreamingStatus -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const TArray&LevelStatuses (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientUpdateMultipleLevelsStreamingStatus(const TArray& LevelStatuses) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientUpdateMultipleLevelsStreamingStatus"); - - Params::PlayerController_ClientUpdateMultipleLevelsStreamingStatus Parms{}; - - Parms.LevelStatuses = std::move(LevelStatuses); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientVoiceHandshakeComplete -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void APlayerController::ClientVoiceHandshakeComplete() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientVoiceHandshakeComplete"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ClientWasKicked -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FText& KickReason (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ClientWasKicked(const class FText& KickReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ClientWasKicked"); - - Params::PlayerController_ClientWasKicked Parms{}; - - Parms.KickReason = std::move(KickReason); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ConsoleKey -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ConsoleKey(const struct FKey& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ConsoleKey"); - - Params::PlayerController_ConsoleKey Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.EnableCheats -// (RequiredAPI, Exec, Native, Public) - -void APlayerController::EnableCheats() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "EnableCheats"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.FOV -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// float NewFOV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::FOV(float NewFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "FOV"); - - Params::PlayerController_FOV Parms{}; - - Parms.NewFOV = NewFOV; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.K2_ClientPlayForceFeedback -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* ForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName Tag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnoreTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayWhilePaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::K2_ClientPlayForceFeedback(class UForceFeedbackEffect* ForceFeedbackEffect, class FName Tag, bool bLooping, bool bIgnoreTimeDilation, bool bPlayWhilePaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "K2_ClientPlayForceFeedback"); - - Params::PlayerController_K2_ClientPlayForceFeedback Parms{}; - - Parms.ForceFeedbackEffect = ForceFeedbackEffect; - Parms.Tag = Tag; - Parms.bLooping = bLooping; - Parms.bIgnoreTimeDilation = bIgnoreTimeDilation; - Parms.bPlayWhilePaused = bPlayWhilePaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.LocalTravel -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::LocalTravel(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "LocalTravel"); - - Params::PlayerController_LocalTravel Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.OnServerStartedVisualLogger -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// bool bIsLogging (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::OnServerStartedVisualLogger(bool bIsLogging) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "OnServerStartedVisualLogger"); - - Params::PlayerController_OnServerStartedVisualLogger Parms{}; - - Parms.bIsLogging = bIsLogging; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.Pause -// (RequiredAPI, Exec, Native, Public) - -void APlayerController::Pause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "Pause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.PlayDynamicForceFeedback -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsLeftLarge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsLeftSmall (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsRightLarge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsRightSmall (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDynamicForceFeedbackAction action (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::PlayDynamicForceFeedback(float Intensity, float duration, bool bAffectsLeftLarge, bool bAffectsLeftSmall, bool bAffectsRightLarge, bool bAffectsRightSmall, EDynamicForceFeedbackAction action, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "PlayDynamicForceFeedback"); - - Params::PlayerController_PlayDynamicForceFeedback Parms{}; - - Parms.Intensity = Intensity; - Parms.duration = duration; - Parms.bAffectsLeftLarge = bAffectsLeftLarge; - Parms.bAffectsLeftSmall = bAffectsLeftSmall; - Parms.bAffectsRightLarge = bAffectsRightLarge; - Parms.bAffectsRightSmall = bAffectsRightSmall; - Parms.action = action; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.PlayHapticEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UHapticFeedbackEffect_Base* HapticEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::PlayHapticEffect(class UHapticFeedbackEffect_Base* HapticEffect, EControllerHand Hand, float Scale, bool bLoop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "PlayHapticEffect"); - - Params::PlayerController_PlayHapticEffect Parms{}; - - Parms.HapticEffect = HapticEffect; - Parms.Hand = Hand; - Parms.Scale = Scale; - Parms.bLoop = bLoop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ResetControllerDeadZones -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerController::ResetControllerDeadZones() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ResetControllerDeadZones"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ResetControllerLightColor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerController::ResetControllerLightColor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ResetControllerLightColor"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.RestartLevel -// (RequiredAPI, Exec, Native, Public) - -void APlayerController::RestartLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "RestartLevel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SendToConsole -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SendToConsole(const class FString& Command) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SendToConsole"); - - Params::PlayerController_SendToConsole Parms{}; - - Parms.Command = std::move(Command); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerAcknowledgePossession -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class APawn* P (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerAcknowledgePossession(class APawn* P) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerAcknowledgePossession"); - - Params::PlayerController_ServerAcknowledgePossession Parms{}; - - Parms.P = P; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerBlockPlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerBlockPlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerBlockPlayer"); - - Params::PlayerController_ServerBlockPlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCamera -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class FName NewMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerCamera(class FName NewMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCamera"); - - Params::PlayerController_ServerCamera Parms{}; - - Parms.NewMode = NewMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerChangeName -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerChangeName(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerChangeName"); - - Params::PlayerController_ServerChangeName Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCheckClientPossession -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerCheckClientPossession() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCheckClientPossession"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerCheckClientPossessionReliable -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerCheckClientPossessionReliable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerCheckClientPossessionReliable"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerExec -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerExec(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerExec"); - - Params::PlayerController_ServerExec Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerExecRPC -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerExecRPC(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerExecRPC"); - - Params::PlayerController_ServerExecRPC Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerMutePlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerMutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerMutePlayer"); - - Params::PlayerController_ServerMutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerNotifyLoadedWorld -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// class FName WorldPackageName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerNotifyLoadedWorld(class FName WorldPackageName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerNotifyLoadedWorld"); - - Params::PlayerController_ServerNotifyLoadedWorld Parms{}; - - Parms.WorldPackageName = WorldPackageName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerPause -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerPause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerPause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerRecvClientInputFrame -// (RequiredAPI, Net, Native, Event, Public, NetServer) -// Parameters: -// int32 RecvClientInputFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Data (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ServerRecvClientInputFrame(int32 RecvClientInputFrame, const TArray& Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerRecvClientInputFrame"); - - Params::PlayerController_ServerRecvClientInputFrame Parms{}; - - Parms.RecvClientInputFrame = RecvClientInputFrame; - Parms.Data = std::move(Data); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerRestartPlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerRestartPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerRestartPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerSendLatestAsyncPhysicsTimestamp -// (RequiredAPI, Net, Native, Event, Public, NetServer) -// Parameters: -// const struct FAsyncPhysicsTimestamp& Timestamp (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerSendLatestAsyncPhysicsTimestamp(const struct FAsyncPhysicsTimestamp& Timestamp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerSendLatestAsyncPhysicsTimestamp"); - - Params::PlayerController_ServerSendLatestAsyncPhysicsTimestamp Parms{}; - - Parms.Timestamp = std::move(Timestamp); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerSetSpectatorLocation -// (RequiredAPI, Net, Native, Event, Public, NetServer, HasDefaults, NetValidate) -// Parameters: -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerSetSpectatorLocation(const struct FVector& NewLoc, const struct FRotator& NewRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerSetSpectatorLocation"); - - Params::PlayerController_ServerSetSpectatorLocation Parms{}; - - Parms.NewLoc = std::move(NewLoc); - Parms.NewRot = std::move(NewRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerSetSpectatorWaiting -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// bool bWaiting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerSetSpectatorWaiting(bool bWaiting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerSetSpectatorWaiting"); - - Params::PlayerController_ServerSetSpectatorWaiting Parms{}; - - Parms.bWaiting = bWaiting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerShortTimeout -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerShortTimeout() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerShortTimeout"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerToggleAILogging -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerToggleAILogging() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerToggleAILogging"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUnblockPlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerUnblockPlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUnblockPlayer"); - - Params::PlayerController_ServerUnblockPlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUnmutePlayer -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUniqueNetIdRepl& PlayerId (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerUnmutePlayer(const struct FUniqueNetIdRepl& PlayerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUnmutePlayer"); - - Params::PlayerController_ServerUnmutePlayer Parms{}; - - Parms.PlayerId = std::move(PlayerId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateCamera -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FVector_NetQuantize& CamLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 CamPitchAndYaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateCamera(const struct FVector_NetQuantize& CamLoc, int32 CamPitchAndYaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateCamera"); - - Params::PlayerController_ServerUpdateCamera Parms{}; - - Parms.CamLoc = std::move(CamLoc); - Parms.CamPitchAndYaw = CamPitchAndYaw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateLevelVisibility -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FUpdateLevelVisibilityLevelInfo&LevelVisibility (ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateLevelVisibility(const struct FUpdateLevelVisibilityLevelInfo& LevelVisibility) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateLevelVisibility"); - - Params::PlayerController_ServerUpdateLevelVisibility Parms{}; - - Parms.LevelVisibility = std::move(LevelVisibility); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerUpdateMultipleLevelsVisibility -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const TArray&LevelVisibilities (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void APlayerController::ServerUpdateMultipleLevelsVisibility(const TArray& LevelVisibilities) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerUpdateMultipleLevelsVisibility"); - - Params::PlayerController_ServerUpdateMultipleLevelsVisibility Parms{}; - - Parms.LevelVisibilities = std::move(LevelVisibilities); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerVerifyViewTarget -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerVerifyViewTarget() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerVerifyViewTarget"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewNextPlayer -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerViewNextPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewNextPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewPrevPlayer -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) - -void APlayerController::ServerViewPrevPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewPrevPlayer"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ServerViewSelf -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FViewTargetTransitionParams&TransitionParams (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::ServerViewSelf(const struct FViewTargetTransitionParams& TransitionParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ServerViewSelf"); - - Params::PlayerController_ServerViewSelf Parms{}; - - Parms.TransitionParams = std::move(TransitionParams); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetAudioListenerAttenuationOverride -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AttenuationLocationOVerride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetAudioListenerAttenuationOverride(class USceneComponent* AttachToComponent, const struct FVector& AttenuationLocationOVerride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetAudioListenerAttenuationOverride"); - - Params::PlayerController_SetAudioListenerAttenuationOverride Parms{}; - - Parms.AttachToComponent = AttachToComponent; - Parms.AttenuationLocationOVerride = std::move(AttenuationLocationOVerride); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetAudioListenerOverride -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* AttachToComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::SetAudioListenerOverride(class USceneComponent* AttachToComponent, const struct FVector& Location, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetAudioListenerOverride"); - - Params::PlayerController_SetAudioListenerOverride Parms{}; - - Parms.AttachToComponent = AttachToComponent; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetCinematicMode -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHidePlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetCinematicMode(bool bInCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetCinematicMode"); - - Params::PlayerController_SetCinematicMode Parms{}; - - Parms.bInCinematicMode = bInCinematicMode; - Parms.bHidePlayer = bHidePlayer; - Parms.bAffectsHUD = bAffectsHUD; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetControllerDeadZones -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const float LeftDeadZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float RightDeadZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetControllerDeadZones(const float LeftDeadZone, const float RightDeadZone) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetControllerDeadZones"); - - Params::PlayerController_SetControllerDeadZones Parms{}; - - Parms.LeftDeadZone = LeftDeadZone; - Parms.RightDeadZone = RightDeadZone; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetControllerLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetControllerLightColor(const struct FColor& Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetControllerLightColor"); - - Params::PlayerController_SetControllerLightColor Parms{}; - - Parms.Color = std::move(Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetDeprecatedInputPitchScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetDeprecatedInputPitchScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetDeprecatedInputPitchScale"); - - Params::PlayerController_SetDeprecatedInputPitchScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetDeprecatedInputRollScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetDeprecatedInputRollScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetDeprecatedInputRollScale"); - - Params::PlayerController_SetDeprecatedInputRollScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetDeprecatedInputYawScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetDeprecatedInputYawScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetDeprecatedInputYawScale"); - - Params::PlayerController_SetDeprecatedInputYawScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetDisableHaptics -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewDisabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetDisableHaptics(bool bNewDisabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetDisableHaptics"); - - Params::PlayerController_SetDisableHaptics Parms{}; - - Parms.bNewDisabled = bNewDisabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetHapticsByValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const float Frequency (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Amplitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetHapticsByValue(const float Frequency, const float Amplitude, EControllerHand Hand) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetHapticsByValue"); - - Params::PlayerController_SetHapticsByValue Parms{}; - - Parms.Frequency = Frequency; - Parms.Amplitude = Amplitude; - Parms.Hand = Hand; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetMotionControlsEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetMotionControlsEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetMotionControlsEnabled"); - - Params::PlayerController_SetMotionControlsEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetMouseCursorWidget -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EMouseCursor Cursor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UUserWidget* CursorWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetMouseCursorWidget(EMouseCursor Cursor, class UUserWidget* CursorWidget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetMouseCursorWidget"); - - Params::PlayerController_SetMouseCursorWidget Parms{}; - - Parms.Cursor = Cursor; - Parms.CursorWidget = CursorWidget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetMouseLocation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const int32 X (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 Y (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetMouseLocation(const int32 X, const int32 Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetMouseLocation"); - - Params::PlayerController_SetMouseLocation Parms{}; - - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetName -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetName(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetName"); - - Params::PlayerController_SetName Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetViewTargetWithBlend -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* NewViewTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EViewTargetBlendFunction BlendFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLockOutgoing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetViewTargetWithBlend(class AActor* NewViewTarget, float BlendTime, EViewTargetBlendFunction BlendFunc, float BlendExp, bool bLockOutgoing) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetViewTargetWithBlend"); - - Params::PlayerController_SetViewTargetWithBlend Parms{}; - - Parms.NewViewTarget = NewViewTarget; - Parms.BlendTime = BlendTime; - Parms.BlendFunc = BlendFunc; - Parms.BlendExp = BlendExp; - Parms.bLockOutgoing = bLockOutgoing; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SetVirtualJoystickVisibility -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SetVirtualJoystickVisibility(bool bVisible) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SetVirtualJoystickVisibility"); - - Params::PlayerController_SetVirtualJoystickVisibility Parms{}; - - Parms.bVisible = bVisible; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StartFire -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// uint8 FireModeNum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::StartFire(uint8 FireModeNum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StartFire"); - - Params::PlayerController_StartFire Parms{}; - - Parms.FireModeNum = FireModeNum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.StopHapticEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EControllerHand Hand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::StopHapticEffect(EControllerHand Hand) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StopHapticEffect"); - - Params::PlayerController_StopHapticEffect Parms{}; - - Parms.Hand = Hand; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.SwitchLevel -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::SwitchLevel(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "SwitchLevel"); - - Params::PlayerController_SwitchLevel Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.TestServerLevelVisibilityChange -// (Final, RequiredAPI, Exec, Native, Private) -// Parameters: -// const class FName PackageName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName Filename (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::TestServerLevelVisibilityChange(const class FName PackageName, const class FName Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "TestServerLevelVisibilityChange"); - - Params::PlayerController_TestServerLevelVisibilityChange Parms{}; - - Parms.PackageName = PackageName; - Parms.Filename = Filename; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.ToggleSpeaking -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// bool bInSpeaking (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::ToggleSpeaking(bool bInSpeaking) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ToggleSpeaking"); - - Params::PlayerController_ToggleSpeaking Parms{}; - - Parms.bInSpeaking = bInSpeaking; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerController.DeprojectMousePositionToWorld -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* WorldLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::DeprojectMousePositionToWorld(struct FVector* WorldLocation, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "DeprojectMousePositionToWorld"); - - Params::PlayerController_DeprojectMousePositionToWorld Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldLocation != nullptr) - *WorldLocation = std::move(Parms.WorldLocation); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.DeprojectScreenPositionToWorld -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ScreenX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScreenY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::DeprojectScreenPositionToWorld(float ScreenX, float ScreenY, struct FVector* WorldLocation, struct FVector* WorldDirection) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "DeprojectScreenPositionToWorld"); - - Params::PlayerController_DeprojectScreenPositionToWorld Parms{}; - - Parms.ScreenX = ScreenX; - Parms.ScreenY = ScreenY; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldLocation != nullptr) - *WorldLocation = std::move(Parms.WorldLocation); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetDeprecatedInputPitchScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetDeprecatedInputPitchScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetDeprecatedInputPitchScale"); - - Params::PlayerController_GetDeprecatedInputPitchScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetDeprecatedInputRollScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetDeprecatedInputRollScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetDeprecatedInputRollScale"); - - Params::PlayerController_GetDeprecatedInputRollScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetDeprecatedInputYawScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetDeprecatedInputYawScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetDeprecatedInputYawScale"); - - Params::PlayerController_GetDeprecatedInputYawScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetFocalLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerController::GetFocalLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetFocalLocation"); - - Params::PlayerController_GetFocalLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursor -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursor(ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursor"); - - Params::PlayerController_GetHitResultUnderCursor Parms{}; - - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursorByChannel -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursorByChannel"); - - Params::PlayerController_GetHitResultUnderCursorByChannel Parms{}; - - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderCursorForObjects -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderCursorForObjects(const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderCursorForObjects"); - - Params::PlayerController_GetHitResultUnderCursorForObjects Parms{}; - - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFinger -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECollisionChannel TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFinger(ETouchIndex FingerIndex, ECollisionChannel TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFinger"); - - Params::PlayerController_GetHitResultUnderFinger Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFingerByChannel -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFingerByChannel"); - - Params::PlayerController_GetHitResultUnderFingerByChannel Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHitResultUnderFingerForObjects -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* HitResult (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetHitResultUnderFingerForObjects(ETouchIndex FingerIndex, const TArray& ObjectTypes, bool bTraceComplex, struct FHitResult* HitResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHitResultUnderFingerForObjects"); - - Params::PlayerController_GetHitResultUnderFingerForObjects Parms{}; - - Parms.FingerIndex = FingerIndex; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HitResult != nullptr) - *HitResult = std::move(Parms.HitResult); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetHUD -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AHUD* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AHUD* APlayerController::GetHUD() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetHUD"); - - Params::PlayerController_GetHUD Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputAnalogKeyState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetInputAnalogKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputAnalogKeyState"); - - Params::PlayerController_GetInputAnalogKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputAnalogStickState -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EControllerAnalogStick WhichStick (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputAnalogStickState"); - - Params::PlayerController_GetInputAnalogStickState Parms{}; - - Parms.WhichStick = WhichStick; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (StickX != nullptr) - *StickX = Parms.StickX; - - if (StickY != nullptr) - *StickY = Parms.StickY; -} - - -// Function Engine.PlayerController.GetInputKeyTimeDown -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerController::GetInputKeyTimeDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputKeyTimeDown"); - - Params::PlayerController_GetInputKeyTimeDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetInputMotionState -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* Tilt (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* RotationRate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Gravity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Acceleration (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputMotionState(struct FVector* Tilt, struct FVector* RotationRate, struct FVector* Gravity, struct FVector* Acceleration) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputMotionState"); - - Params::PlayerController_GetInputMotionState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Tilt != nullptr) - *Tilt = std::move(Parms.Tilt); - - if (RotationRate != nullptr) - *RotationRate = std::move(Parms.RotationRate); - - if (Gravity != nullptr) - *Gravity = std::move(Parms.Gravity); - - if (Acceleration != nullptr) - *Acceleration = std::move(Parms.Acceleration); -} - - -// Function Engine.PlayerController.GetInputMouseDelta -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* DeltaX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* DeltaY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputMouseDelta(float* DeltaX, float* DeltaY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputMouseDelta"); - - Params::PlayerController_GetInputMouseDelta Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DeltaX != nullptr) - *DeltaX = Parms.DeltaX; - - if (DeltaY != nullptr) - *DeltaY = Parms.DeltaY; -} - - -// Function Engine.PlayerController.GetInputTouchState -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETouchIndex FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsCurrentlyPressed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetInputTouchState(ETouchIndex FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputTouchState"); - - Params::PlayerController_GetInputTouchState Parms{}; - - Parms.FingerIndex = FingerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - if (bIsCurrentlyPressed != nullptr) - *bIsCurrentlyPressed = Parms.bIsCurrentlyPressed; -} - - -// Function Engine.PlayerController.GetInputVectorKeyState -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerController::GetInputVectorKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetInputVectorKeyState"); - - Params::PlayerController_GetInputVectorKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetMousePosition -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::GetMousePosition(float* LocationX, float* LocationY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetMousePosition"); - - Params::PlayerController_GetMousePosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetOverridePlayerInputClass -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf APlayerController::GetOverridePlayerInputClass() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetOverridePlayerInputClass"); - - Params::PlayerController_GetOverridePlayerInputClass Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetPlatformUserId -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId APlayerController::GetPlatformUserId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetPlatformUserId"); - - Params::PlayerController_GetPlatformUserId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetSpectatorPawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ASpectatorPawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ASpectatorPawn* APlayerController::GetSpectatorPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetSpectatorPawn"); - - Params::PlayerController_GetSpectatorPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetStreamingSourceLocationAndRotation -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* OutLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void APlayerController::GetStreamingSourceLocationAndRotation(struct FVector* OutLocation, struct FRotator* OutRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetStreamingSourceLocationAndRotation"); - - Params::PlayerController_GetStreamingSourceLocationAndRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLocation != nullptr) - *OutLocation = std::move(Parms.OutLocation); - - if (OutRotation != nullptr) - *OutRotation = std::move(Parms.OutRotation); -} - - -// Function Engine.PlayerController.GetStreamingSourcePriority -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EStreamingSourcePriority ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EStreamingSourcePriority APlayerController::GetStreamingSourcePriority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetStreamingSourcePriority"); - - Params::PlayerController_GetStreamingSourcePriority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.GetStreamingSourceShapes -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* OutShapes (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void APlayerController::GetStreamingSourceShapes(TArray* OutShapes) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetStreamingSourceShapes"); - - Params::PlayerController_GetStreamingSourceShapes Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutShapes != nullptr) - *OutShapes = std::move(Parms.OutShapes); -} - - -// Function Engine.PlayerController.GetViewportSize -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32* SizeX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* SizeY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerController::GetViewportSize(int32* SizeX, int32* SizeY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "GetViewportSize"); - - Params::PlayerController_GetViewportSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SizeX != nullptr) - *SizeX = Parms.SizeX; - - if (SizeY != nullptr) - *SizeY = Parms.SizeY; -} - - -// Function Engine.PlayerController.IsInputKeyDown -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::IsInputKeyDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "IsInputKeyDown"); - - Params::PlayerController_IsInputKeyDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.IsStreamingSourceEnabled -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::IsStreamingSourceEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "IsStreamingSourceEnabled"); - - Params::PlayerController_IsStreamingSourceEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.ProjectWorldLocationToScreen -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* ScreenLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::ProjectWorldLocationToScreen(const struct FVector& WorldLocation, struct FVector2D* ScreenLocation, bool bPlayerViewportRelative) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "ProjectWorldLocationToScreen"); - - Params::PlayerController_ProjectWorldLocationToScreen Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.bPlayerViewportRelative = bPlayerViewportRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ScreenLocation != nullptr) - *ScreenLocation = std::move(Parms.ScreenLocation); - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.StreamingSourceShouldActivate -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::StreamingSourceShouldActivate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StreamingSourceShouldActivate"); - - Params::PlayerController_StreamingSourceShouldActivate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.StreamingSourceShouldBlockOnSlowStreaming -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::StreamingSourceShouldBlockOnSlowStreaming() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "StreamingSourceShouldBlockOnSlowStreaming"); - - Params::PlayerController_StreamingSourceShouldBlockOnSlowStreaming Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.WasInputKeyJustPressed -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::WasInputKeyJustPressed(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "WasInputKeyJustPressed"); - - Params::PlayerController_WasInputKeyJustPressed Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerController.WasInputKeyJustReleased -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerController::WasInputKeyJustReleased(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerController", "WasInputKeyJustReleased"); - - Params::PlayerController_WasInputKeyJustReleased Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DebugCameraController.ReceiveOnActivate -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* OriginalPC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnActivate(class APlayerController* OriginalPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnActivate"); - - Params::DebugCameraController_ReceiveOnActivate Parms{}; - - Parms.OriginalPC = OriginalPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.ReceiveOnActorSelected -// (RequiredAPI, Event, Protected, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AActor* NewSelectedActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SelectHitLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SelectHitNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnActorSelected(class AActor* NewSelectedActor, const struct FVector& SelectHitLocation, const struct FVector& SelectHitNormal, const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnActorSelected"); - - Params::DebugCameraController_ReceiveOnActorSelected Parms{}; - - Parms.NewSelectedActor = NewSelectedActor; - Parms.SelectHitLocation = std::move(SelectHitLocation); - Parms.SelectHitNormal = std::move(SelectHitNormal); - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.ReceiveOnDeactivate -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* RestoredPC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::ReceiveOnDeactivate(class APlayerController* RestoredPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ReceiveOnDeactivate"); - - Params::DebugCameraController_ReceiveOnDeactivate Parms{}; - - Parms.RestoredPC = RestoredPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.DebugCameraController.SetPawnMovementSpeedScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewSpeedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADebugCameraController::SetPawnMovementSpeedScale(float NewSpeedScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "SetPawnMovementSpeedScale"); - - Params::DebugCameraController_SetPawnMovementSpeedScale Parms{}; - - Parms.NewSpeedScale = NewSpeedScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.ShowDebugSelectedInfo -// (RequiredAPI, Exec, Native, Public) - -void ADebugCameraController::ShowDebugSelectedInfo() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ShowDebugSelectedInfo"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.ToggleDisplay -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void ADebugCameraController::ToggleDisplay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "ToggleDisplay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DebugCameraController.GetSelectedActor -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* ADebugCameraController::GetSelectedActor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DebugCameraController", "GetSelectedActor"); - - Params::DebugCameraController_GetSelectedActor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ShapeComponent.SetLineThickness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UShapeComponent::SetLineThickness(float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ShapeComponent", "SetLineThickness"); - - Params::ShapeComponent_SetLineThickness Parms{}; - - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.SetCapsuleHalfHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleHalfHeight(float HalfHeight, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleHalfHeight"); - - Params::CapsuleComponent_SetCapsuleHalfHeight Parms{}; - - Parms.HalfHeight = HalfHeight; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.SetCapsuleRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleRadius(float Radius, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleRadius"); - - Params::CapsuleComponent_SetCapsuleRadius Parms{}; - - Parms.Radius = Radius; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.SetCapsuleSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InHalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::SetCapsuleSize(float InRadius, float InHalfHeight, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "SetCapsuleSize"); - - Params::CapsuleComponent_SetCapsuleSize Parms{}; - - Parms.InRadius = InRadius; - Parms.InHalfHeight = InHalfHeight; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleHalfHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleHalfHeight"); - - Params::CapsuleComponent_GetScaledCapsuleHalfHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleHalfHeight_WithoutHemisphere() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleHalfHeight_WithoutHemisphere"); - - Params::CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetScaledCapsuleRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleRadius"); - - Params::CapsuleComponent_GetScaledCapsuleRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetScaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleSize"); - - Params::CapsuleComponent_GetScaledCapsuleSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeight != nullptr) - *OutHalfHeight = Parms.OutHalfHeight; -} - - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeightWithoutHemisphere (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetScaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetScaledCapsuleSize_WithoutHemisphere"); - - Params::CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeightWithoutHemisphere != nullptr) - *OutHalfHeightWithoutHemisphere = Parms.OutHalfHeightWithoutHemisphere; -} - - -// Function Engine.CapsuleComponent.GetShapeScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetShapeScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetShapeScale"); - - Params::CapsuleComponent_GetShapeScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleHalfHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleHalfHeight"); - - Params::CapsuleComponent_GetUnscaledCapsuleHalfHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleHalfHeight_WithoutHemisphere() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleHalfHeight_WithoutHemisphere"); - - Params::CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCapsuleComponent::GetUnscaledCapsuleRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleRadius"); - - Params::CapsuleComponent_GetUnscaledCapsuleRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetUnscaledCapsuleSize(float* OutRadius, float* OutHalfHeight) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleSize"); - - Params::CapsuleComponent_GetUnscaledCapsuleSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeight != nullptr) - *OutHalfHeight = Parms.OutHalfHeight; -} - - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* OutRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutHalfHeightWithoutHemisphere (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCapsuleComponent::GetUnscaledCapsuleSize_WithoutHemisphere(float* OutRadius, float* OutHalfHeightWithoutHemisphere) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CapsuleComponent", "GetUnscaledCapsuleSize_WithoutHemisphere"); - - Params::CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRadius != nullptr) - *OutRadius = Parms.OutRadius; - - if (OutHalfHeightWithoutHemisphere != nullptr) - *OutHalfHeightWithoutHemisphere = Parms.OutHalfHeightWithoutHemisphere; -} - - -// Function Engine.MovementComponent.K2_MoveUpdatedComponent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Delta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTeleport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMovementComponent::K2_MoveUpdatedComponent(const struct FVector& Delta, const struct FRotator& NewRotation, struct FHitResult* OutHit, bool bSweep, bool bTeleport) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "K2_MoveUpdatedComponent"); - - Params::MovementComponent_K2_MoveUpdatedComponent Parms{}; - - Parms.Delta = std::move(Delta); - Parms.NewRotation = std::move(NewRotation); - Parms.bSweep = bSweep; - Parms.bTeleport = bTeleport; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.PhysicsVolumeChanged -// (RequiredAPI, Native, Public) -// Parameters: -// class APhysicsVolume* NewVolume (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::PhysicsVolumeChanged(class APhysicsVolume* NewVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "PhysicsVolumeChanged"); - - Params::MovementComponent_PhysicsVolumeChanged Parms{}; - - Parms.NewVolume = NewVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EPlaneConstraintAxisSetting NewAxisSetting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintAxisSetting(EPlaneConstraintAxisSetting NewAxisSetting) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintAxisSetting"); - - Params::MovementComponent_SetPlaneConstraintAxisSetting Parms{}; - - Parms.NewAxisSetting = NewAxisSetting; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintEnabled -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintEnabled(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintEnabled"); - - Params::MovementComponent_SetPlaneConstraintEnabled Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintFromVectors -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Forward (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Up (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintFromVectors(const struct FVector& Forward, const struct FVector& Up) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintFromVectors"); - - Params::MovementComponent_SetPlaneConstraintFromVectors Parms{}; - - Parms.Forward = std::move(Forward); - Parms.Up = std::move(Up); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintNormal -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintNormal(const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintNormal"); - - Params::MovementComponent_SetPlaneConstraintNormal Parms{}; - - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetPlaneConstraintOrigin -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& PlaneOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetPlaneConstraintOrigin(const struct FVector& PlaneOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetPlaneConstraintOrigin"); - - Params::MovementComponent_SetPlaneConstraintOrigin Parms{}; - - Parms.PlaneOrigin = std::move(PlaneOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SetUpdatedComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* NewUpdatedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMovementComponent::SetUpdatedComponent(class USceneComponent* NewUpdatedComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SetUpdatedComponent"); - - Params::MovementComponent_SetUpdatedComponent Parms{}; - - Parms.NewUpdatedComponent = NewUpdatedComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.SnapUpdatedComponentToPlane -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UMovementComponent::SnapUpdatedComponentToPlane() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "SnapUpdatedComponentToPlane"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.StopMovementImmediately -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UMovementComponent::StopMovementImmediately() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "StopMovementImmediately"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MovementComponent.ConstrainDirectionToPlane -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainDirectionToPlane(const struct FVector& Direction) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainDirectionToPlane"); - - Params::MovementComponent_ConstrainDirectionToPlane Parms{}; - - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.ConstrainLocationToPlane -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainLocationToPlane(const struct FVector& Location) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainLocationToPlane"); - - Params::MovementComponent_ConstrainLocationToPlane Parms{}; - - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.ConstrainNormalToPlane -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& Normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UMovementComponent::ConstrainNormalToPlane(const struct FVector& Normal) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "ConstrainNormalToPlane"); - - Params::MovementComponent_ConstrainNormalToPlane Parms{}; - - Parms.Normal = std::move(Normal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetGravityZ -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::GetGravityZ() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetGravityZ"); - - Params::MovementComponent_GetGravityZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetMaxSpeed -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMovementComponent::GetMaxSpeed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetMaxSpeed"); - - Params::MovementComponent_GetMaxSpeed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPhysicsVolume -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APhysicsVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APhysicsVolume* UMovementComponent::GetPhysicsVolume() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPhysicsVolume"); - - Params::MovementComponent_GetPhysicsVolume Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EPlaneConstraintAxisSetting ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EPlaneConstraintAxisSetting UMovementComponent::GetPlaneConstraintAxisSetting() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintAxisSetting"); - - Params::MovementComponent_GetPlaneConstraintAxisSetting Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintNormal -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UMovementComponent::GetPlaneConstraintNormal() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintNormal"); - - Params::MovementComponent_GetPlaneConstraintNormal Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.GetPlaneConstraintOrigin -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const struct FVector UMovementComponent::GetPlaneConstraintOrigin() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "GetPlaneConstraintOrigin"); - - Params::MovementComponent_GetPlaneConstraintOrigin Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MovementComponent.IsExceedingMaxSpeed -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float MaxSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMovementComponent::IsExceedingMaxSpeed(float MaxSpeed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MovementComponent", "IsExceedingMaxSpeed"); - - Params::MovementComponent_IsExceedingMaxSpeed Parms{}; - - Parms.MaxSpeed = MaxSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.GetVelocityForNavMovement -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UNavMovementComponent::GetVelocityForNavMovement() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "GetVelocityForNavMovement"); - - Params::NavMovementComponent_GetVelocityForNavMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsCrouching -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsCrouching() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsCrouching"); - - Params::NavMovementComponent_IsCrouching Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsFalling -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsFalling() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsFalling"); - - Params::NavMovementComponent_IsFalling Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsFlying -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsFlying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsFlying"); - - Params::NavMovementComponent_IsFlying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsMovingOnGround -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsMovingOnGround() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsMovingOnGround"); - - Params::NavMovementComponent_IsMovingOnGround Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementComponent.IsSwimming -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UNavMovementComponent::IsSwimming() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NavMovementComponent", "IsSwimming"); - - Params::NavMovementComponent_IsSwimming Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.AddInputVector -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnMovementComponent::AddInputVector(const struct FVector& WorldVector, bool bForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "AddInputVector"); - - Params::PawnMovementComponent_AddInputVector Parms{}; - - Parms.WorldVector = std::move(WorldVector); - Parms.bForce = bForce; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnMovementComponent.ConsumeInputVector -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::ConsumeInputVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "ConsumeInputVector"); - - Params::PawnMovementComponent_ConsumeInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.MulticastAsyncPhysicsStateAction -// (Final, RequiredAPI, Net, NetReliable, Native, Event, NetMulticast, Private, HasDefaults) -// Parameters: -// const class UPrimitiveComponent* ActionComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName BoneName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAsyncPhysicsTimestamp& Timestamp (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) -// const EPhysicsStateAction ActionType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActionDatas (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActionPosition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnMovementComponent::MulticastAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "MulticastAsyncPhysicsStateAction"); - - Params::PawnMovementComponent_MulticastAsyncPhysicsStateAction Parms{}; - - Parms.ActionComponent = ActionComponent; - Parms.BoneName = BoneName; - Parms.Timestamp = std::move(Timestamp); - Parms.ActionType = ActionType; - Parms.ActionDatas = std::move(ActionDatas); - Parms.ActionPosition = std::move(ActionPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnMovementComponent.ServerAsyncPhysicsStateAction -// (Final, RequiredAPI, Net, NetReliable, Native, Event, Private, NetServer, HasDefaults) -// Parameters: -// const class UPrimitiveComponent* ActionComponent (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName BoneName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FAsyncPhysicsTimestamp& Timestamp (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) -// const EPhysicsStateAction ActionType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActionDatas (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ActionPosition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnMovementComponent::ServerAsyncPhysicsStateAction(const class UPrimitiveComponent* ActionComponent, const class FName BoneName, const struct FAsyncPhysicsTimestamp& Timestamp, const EPhysicsStateAction ActionType, const struct FVector& ActionDatas, const struct FVector& ActionPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "ServerAsyncPhysicsStateAction"); - - Params::PawnMovementComponent_ServerAsyncPhysicsStateAction Parms{}; - - Parms.ActionComponent = ActionComponent; - Parms.BoneName = BoneName; - Parms.Timestamp = std::move(Timestamp); - Parms.ActionType = ActionType; - Parms.ActionDatas = std::move(ActionDatas); - Parms.ActionPosition = std::move(ActionPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnMovementComponent.GetLastInputVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::GetLastInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetLastInputVector"); - - Params::PawnMovementComponent_GetLastInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.GetPawnOwner -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* UPawnMovementComponent::GetPawnOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetPawnOwner"); - - Params::PawnMovementComponent_GetPawnOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.GetPendingInputVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPawnMovementComponent::GetPendingInputVector() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "GetPendingInputVector"); - - Params::PawnMovementComponent_GetPendingInputVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PawnMovementComponent.IsMoveInputIgnored -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPawnMovementComponent::IsMoveInputIgnored() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnMovementComponent", "IsMoveInputIgnored"); - - Params::PawnMovementComponent_IsMoveInputIgnored Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.AddForce -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::AddForce(const struct FVector& Force) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "AddForce"); - - Params::CharacterMovementComponent_AddForce Parms{}; - - Parms.Force = std::move(Force); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.AddImpulse -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Impulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bVelocityChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::AddImpulse(const struct FVector& Impulse, bool bVelocityChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "AddImpulse"); - - Params::CharacterMovementComponent_AddImpulse Parms{}; - - Parms.Impulse = std::move(Impulse); - Parms.bVelocityChange = bVelocityChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.CalcVelocity -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Friction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFluid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BrakingDeceleration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "CalcVelocity"); - - Params::CharacterMovementComponent_CalcVelocity Parms{}; - - Parms.DeltaTime = DeltaTime; - Parms.Friction = Friction; - Parms.bFluid = bFluid; - Parms.BrakingDeceleration = BrakingDeceleration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.CapsuleTouched -// (RequiredAPI, Native, Protected, HasOutParams) -// Parameters: -// class UPrimitiveComponent* OverlappedComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Other (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::CapsuleTouched(class UPrimitiveComponent* OverlappedComp, class AActor* Other, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "CapsuleTouched"); - - Params::CharacterMovementComponent_CapsuleTouched Parms{}; - - Parms.OverlappedComp = OverlappedComp; - Parms.Other = Other; - Parms.OtherComp = OtherComp; - Parms.OtherBodyIndex = OtherBodyIndex; - Parms.bFromSweep = bFromSweep; - Parms.SweepResult = std::move(SweepResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.ClearAccumulatedForces -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UCharacterMovementComponent::ClearAccumulatedForces() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "ClearAccumulatedForces"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.DisableMovement -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UCharacterMovementComponent::DisableMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "DisableMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceEnabled(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceEnabled"); - - Params::CharacterMovementComponent_SetAvoidanceEnabled Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroup -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceGroup(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceGroup"); - - Params::CharacterMovementComponent_SetAvoidanceGroup Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroupMask -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetAvoidanceGroupMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetAvoidanceGroupMask"); - - Params::CharacterMovementComponent_SetAvoidanceGroupMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetCrouchedHalfHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const float NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetCrouchedHalfHeight(const float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetCrouchedHalfHeight"); - - Params::CharacterMovementComponent_SetCrouchedHalfHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGravityDirection -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& GravityDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGravityDirection(const struct FVector& GravityDir) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGravityDirection"); - - Params::CharacterMovementComponent_SetGravityDirection Parms{}; - - Parms.GravityDir = std::move(GravityDir); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoid -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToAvoid(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToAvoid"); - - Params::CharacterMovementComponent_SetGroupsToAvoid Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoidMask -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToAvoidMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToAvoidMask"); - - Params::CharacterMovementComponent_SetGroupsToAvoidMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnore -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 GroupFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToIgnore(int32 GroupFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToIgnore"); - - Params::CharacterMovementComponent_SetGroupsToIgnore Parms{}; - - Parms.GroupFlags = GroupFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnoreMask -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FNavAvoidanceMask& GroupMask (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetGroupsToIgnoreMask(const struct FNavAvoidanceMask& GroupMask) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetGroupsToIgnoreMask"); - - Params::CharacterMovementComponent_SetGroupsToIgnoreMask Parms{}; - - Parms.GroupMask = std::move(GroupMask); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetMovementMode -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EMovementMode NewMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetMovementMode(EMovementMode NewMovementMode, uint8 NewCustomMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetMovementMode"); - - Params::CharacterMovementComponent_SetMovementMode Parms{}; - - Parms.NewMovementMode = NewMovementMode; - Parms.NewCustomMode = NewCustomMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InWalkableFloorAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetWalkableFloorAngle(float InWalkableFloorAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetWalkableFloorAngle"); - - Params::CharacterMovementComponent_SetWalkableFloorAngle Parms{}; - - Parms.InWalkableFloorAngle = InWalkableFloorAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.SetWalkableFloorZ -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InWalkableFloorZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::SetWalkableFloorZ(float InWalkableFloorZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "SetWalkableFloorZ"); - - Params::CharacterMovementComponent_SetWalkableFloorZ Parms{}; - - Parms.InWalkableFloorZ = InWalkableFloorZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CharacterMovementComponent.GetAnalogInputModifier -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetAnalogInputModifier() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetAnalogInputModifier"); - - Params::CharacterMovementComponent_GetAnalogInputModifier Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetCharacterOwner -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ACharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ACharacter* UCharacterMovementComponent::GetCharacterOwner() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetCharacterOwner"); - - Params::CharacterMovementComponent_GetCharacterOwner Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetCrouchedHalfHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetCrouchedHalfHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetCrouchedHalfHeight"); - - Params::CharacterMovementComponent_GetCrouchedHalfHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetCurrentAcceleration -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetCurrentAcceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetCurrentAcceleration"); - - Params::CharacterMovementComponent_GetCurrentAcceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetGravityDirection -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetGravityDirection() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetGravityDirection"); - - Params::CharacterMovementComponent_GetGravityDirection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetImpartedMovementBaseVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetImpartedMovementBaseVelocity"); - - Params::CharacterMovementComponent_GetImpartedMovementBaseVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateLocation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetLastUpdateLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateLocation"); - - Params::CharacterMovementComponent_GetLastUpdateLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateRequestedVelocity -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetLastUpdateRequestedVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateRequestedVelocity"); - - Params::CharacterMovementComponent_GetLastUpdateRequestedVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateRotation -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UCharacterMovementComponent::GetLastUpdateRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateRotation"); - - Params::CharacterMovementComponent_GetLastUpdateRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetLastUpdateVelocity -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCharacterMovementComponent::GetLastUpdateVelocity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetLastUpdateVelocity"); - - Params::CharacterMovementComponent_GetLastUpdateVelocity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxAcceleration -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxAcceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxAcceleration"); - - Params::CharacterMovementComponent_GetMaxAcceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxBrakingDeceleration -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxBrakingDeceleration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxBrakingDeceleration"); - - Params::CharacterMovementComponent_GetMaxBrakingDeceleration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeight -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxJumpHeight() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxJumpHeight"); - - Params::CharacterMovementComponent_GetMaxJumpHeight Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeightWithJumpTime -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMaxJumpHeightWithJumpTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMaxJumpHeightWithJumpTime"); - - Params::CharacterMovementComponent_GetMaxJumpHeightWithJumpTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMinAnalogSpeed -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetMinAnalogSpeed() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMinAnalogSpeed"); - - Params::CharacterMovementComponent_GetMinAnalogSpeed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetMovementBase -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* UCharacterMovementComponent::GetMovementBase() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetMovementBase"); - - Params::CharacterMovementComponent_GetMovementBase Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetPerchRadiusThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetPerchRadiusThreshold"); - - Params::CharacterMovementComponent_GetPerchRadiusThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.GetValidPerchRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::GetValidPerchRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "GetValidPerchRadius"); - - Params::CharacterMovementComponent_GetValidPerchRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.HasCustomGravity -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterMovementComponent::HasCustomGravity() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "HasCustomGravity"); - - Params::CharacterMovementComponent_HasCustomGravity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.IsWalkable -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterMovementComponent::IsWalkable(const struct FHitResult& Hit) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "IsWalkable"); - - Params::CharacterMovementComponent_IsWalkable Parms{}; - - Parms.Hit = std::move(Hit); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.IsWalking -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCharacterMovementComponent::IsWalking() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "IsWalking"); - - Params::CharacterMovementComponent_IsWalking Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.K2_ComputeFloorDist -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& CapsuleLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LineDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SweepDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SweepRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFindFloorResult* FloorResult (Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::K2_ComputeFloorDist(const struct FVector& CapsuleLocation, float LineDistance, float SweepDistance, float SweepRadius, struct FFindFloorResult* FloorResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_ComputeFloorDist"); - - Params::CharacterMovementComponent_K2_ComputeFloorDist Parms{}; - - Parms.CapsuleLocation = std::move(CapsuleLocation); - Parms.LineDistance = LineDistance; - Parms.SweepDistance = SweepDistance; - Parms.SweepRadius = SweepRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FloorResult != nullptr) - *FloorResult = std::move(Parms.FloorResult); -} - - -// Function Engine.CharacterMovementComponent.K2_FindFloor -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& CapsuleLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFindFloorResult* FloorResult (Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UCharacterMovementComponent::K2_FindFloor(const struct FVector& CapsuleLocation, struct FFindFloorResult* FloorResult) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_FindFloor"); - - Params::CharacterMovementComponent_K2_FindFloor Parms{}; - - Parms.CapsuleLocation = std::move(CapsuleLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FloorResult != nullptr) - *FloorResult = std::move(Parms.FloorResult); -} - - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::K2_GetWalkableFloorAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_GetWalkableFloorAngle"); - - Params::CharacterMovementComponent_K2_GetWalkableFloorAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCharacterMovementComponent::K2_GetWalkableFloorZ() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CharacterMovementComponent", "K2_GetWalkableFloorZ"); - - Params::CharacterMovementComponent_K2_GetWalkableFloorZ Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.Conv_GuidToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& InGuid (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetGuidLibrary::Conv_GuidToString(const struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Conv_GuidToString"); - - Params::KismetGuidLibrary_Conv_GuidToString Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::EqualEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "EqualEqual_GuidGuid"); - - Params::KismetGuidLibrary_EqualEqual_GuidGuid Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.Invalidate_Guid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FGuid& InGuid (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetGuidLibrary::Invalidate_Guid(struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Invalidate_Guid"); - - Params::KismetGuidLibrary_Invalidate_Guid Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InGuid = std::move(Parms.InGuid); -} - - -// Function Engine.KismetGuidLibrary.IsValid_Guid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& InGuid (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::IsValid_Guid(const struct FGuid& InGuid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "IsValid_Guid"); - - Params::KismetGuidLibrary_IsValid_Guid Parms{}; - - Parms.InGuid = std::move(InGuid); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.NewGuid -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FGuid ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FGuid UKismetGuidLibrary::NewGuid() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "NewGuid"); - - Params::KismetGuidLibrary_NewGuid Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FGuid& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGuid& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetGuidLibrary::NotEqual_GuidGuid(const struct FGuid& A, const struct FGuid& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "NotEqual_GuidGuid"); - - Params::KismetGuidLibrary_NotEqual_GuidGuid Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetGuidLibrary.Parse_StringToGuid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& GuidString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FGuid* OutGuid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* Success (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetGuidLibrary::Parse_StringToGuid(const class FString& GuidString, struct FGuid* OutGuid, bool* Success) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetGuidLibrary", "Parse_StringToGuid"); - - Params::KismetGuidLibrary_Parse_StringToGuid Parms{}; - - Parms.GuidString = std::move(GuidString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutGuid != nullptr) - *OutGuid = std::move(Parms.OutGuid); - - if (Success != nullptr) - *Success = Parms.Success; -} - - -// Function Engine.HeterogeneousVolumeComponent.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UHeterogeneousVolumeComponent::Play() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "Play"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetEndFrame -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetEndFrame(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetEndFrame"); - - Params::HeterogeneousVolumeComponent_SetEndFrame Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetFrame -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetFrame(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetFrame"); - - Params::HeterogeneousVolumeComponent_SetFrame Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetFrameRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetFrameRate(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetFrameRate"); - - Params::HeterogeneousVolumeComponent_SetFrameRate Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetLooping(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetLooping"); - - Params::HeterogeneousVolumeComponent_SetLooping Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetPlaying(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetPlaying"); - - Params::HeterogeneousVolumeComponent_SetPlaying Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetStartFrame -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetStartFrame(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetStartFrame"); - - Params::HeterogeneousVolumeComponent_SetStartFrame Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetStreamingMipBias -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetStreamingMipBias(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetStreamingMipBias"); - - Params::HeterogeneousVolumeComponent_SetStreamingMipBias Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HeterogeneousVolumeComponent.SetVolumeResolution -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FIntVector& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHeterogeneousVolumeComponent::SetVolumeResolution(const struct FIntVector& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("HeterogeneousVolumeComponent", "SetVolumeResolution"); - - Params::HeterogeneousVolumeComponent_SetVolumeResolution Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMathLibrary.abs -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::abs(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "abs"); - - Params::KismetMathLibrary_abs Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Abs_Int -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Abs_Int(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Abs_Int"); - - Params::KismetMathLibrary_Abs_Int Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Abs_Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Abs_Int64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Abs_Int64"); - - Params::KismetMathLibrary_Abs_Int64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.acos -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::acos(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "acos"); - - Params::KismetMathLibrary_acos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Add_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_ByteByte"); - - Params::KismetMathLibrary_Add_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Add_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_DateTimeDateTime"); - - Params::KismetMathLibrary_Add_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_DateTimeTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Add_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_DateTimeTimespan"); - - Params::KismetMathLibrary_Add_DateTimeTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Add_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_DoubleDouble"); - - Params::KismetMathLibrary_Add_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Add_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Int64Int64"); - - Params::KismetMathLibrary_Add_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Add_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntInt"); - - Params::KismetMathLibrary_Add_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntPointInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Add_IntPointInt(const struct FIntPoint& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntPointInt"); - - Params::KismetMathLibrary_Add_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Add_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_IntPointIntPoint"); - - Params::KismetMathLibrary_Add_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Add_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_LinearColorLinearColor"); - - Params::KismetMathLibrary_Add_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_MatrixMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Add_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_MatrixMatrix"); - - Params::KismetMathLibrary_Add_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_QuatQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Add_QuatQuat(const struct FQuat& A, const struct FQuat& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_QuatQuat"); - - Params::KismetMathLibrary_Add_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Add_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_TimespanTimespan"); - - Params::KismetMathLibrary_Add_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector2DFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Add_Vector2DFloat(const struct FVector2D& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector2DFloat"); - - Params::KismetMathLibrary_Add_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Add_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector2DVector2D"); - - Params::KismetMathLibrary_Add_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Add_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_Vector4Vector4"); - - Params::KismetMathLibrary_Add_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorFloat(const struct FVector& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorFloat"); - - Params::KismetMathLibrary_Add_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorInt(const struct FVector& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorInt"); - - Params::KismetMathLibrary_Add_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Add_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Add_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Add_VectorVector"); - - Params::KismetMathLibrary_Add_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.And_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::And_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "And_Int64Int64"); - - Params::KismetMathLibrary_And_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.And_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::And_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "And_IntInt"); - - Params::KismetMathLibrary_And_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.asin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::asin(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "asin"); - - Params::KismetMathLibrary_asin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.atan -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::atan(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "atan"); - - Params::KismetMathLibrary_atan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Atan2 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Atan2(double Y, double X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Atan2"); - - Params::KismetMathLibrary_Atan2 Parms{}; - - Parms.Y = Y; - Parms.X = X; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.AverageOfIntArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float* AverageValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::AverageOfIntArray(const TArray& IntArray, float* AverageValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "AverageOfIntArray"); - - Params::KismetMathLibrary_AverageOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (AverageValue != nullptr) - *AverageValue = Parms.AverageValue; -} - - -// Function Engine.KismetMathLibrary.BMax -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::BMax(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BMax"); - - Params::KismetMathLibrary_BMax Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BMin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::BMin(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BMin"); - - Params::KismetMathLibrary_BMin Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanAND -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanAND(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanAND"); - - Params::KismetMathLibrary_BooleanAND Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanNAND -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanNAND(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanNAND"); - - Params::KismetMathLibrary_BooleanNAND Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanNOR -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanNOR(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanNOR"); - - Params::KismetMathLibrary_BooleanNOR Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanOR -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanOR(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanOR"); - - Params::KismetMathLibrary_BooleanOR Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BooleanXOR -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::BooleanXOR(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BooleanXOR"); - - Params::KismetMathLibrary_BooleanXOR Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_ExpandBy -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Negative (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Positive (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UKismetMathLibrary::Box_ExpandBy(const struct FBox& Box, const struct FVector& Negative, const struct FVector& Positive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_ExpandBy"); - - Params::KismetMathLibrary_Box_ExpandBy Parms{}; - - Parms.Box = std::move(Box); - Parms.Negative = std::move(Negative); - Parms.Positive = std::move(Positive); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_GetClosestPointTo -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Point (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Box_GetClosestPointTo(const struct FBox& Box, const struct FVector& Point) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_GetClosestPointTo"); - - Params::KismetMathLibrary_Box_GetClosestPointTo Parms{}; - - Parms.Box = std::move(Box); - Parms.Point = std::move(Point); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_Intersects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBox& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Box_Intersects(const struct FBox& A, const struct FBox& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_Intersects"); - - Params::KismetMathLibrary_Box_Intersects Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_IsInside -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& InnerTest (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBox& OuterTest (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Box_IsInside(const struct FBox& InnerTest, const struct FBox& OuterTest) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_IsInside"); - - Params::KismetMathLibrary_Box_IsInside Parms{}; - - Parms.InnerTest = std::move(InnerTest); - Parms.OuterTest = std::move(OuterTest); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_IsInsideOrOn -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& InnerTest (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBox& OuterTest (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Box_IsInsideOrOn(const struct FBox& InnerTest, const struct FBox& OuterTest) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_IsInsideOrOn"); - - Params::KismetMathLibrary_Box_IsInsideOrOn Parms{}; - - Parms.InnerTest = std::move(InnerTest); - Parms.OuterTest = std::move(OuterTest); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_IsPointInside -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Point (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Box_IsPointInside(const struct FBox& Box, const struct FVector& Point) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_IsPointInside"); - - Params::KismetMathLibrary_Box_IsPointInside Parms{}; - - Parms.Box = std::move(Box); - Parms.Point = std::move(Point); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Box_Overlap -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBox& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UKismetMathLibrary::Box_Overlap(const struct FBox& A, const struct FBox& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Box_Overlap"); - - Params::KismetMathLibrary_Box_Overlap Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.BreakBoxSphereBounds -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBoxSphereBounds& InBoxSphereBounds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SphereRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakBoxSphereBounds(const struct FBoxSphereBounds& InBoxSphereBounds, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakBoxSphereBounds"); - - Params::KismetMathLibrary_BreakBoxSphereBounds Parms{}; - - Parms.InBoxSphereBounds = std::move(InBoxSphereBounds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); - - if (SphereRadius != nullptr) - *SphereRadius = Parms.SphereRadius; -} - - -// Function Engine.KismetMathLibrary.BreakColor -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* R (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* G (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* B (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* A (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakColor(const struct FLinearColor& InColor, float* R, float* G, float* B, float* A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakColor"); - - Params::KismetMathLibrary_BreakColor Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (R != nullptr) - *R = Parms.R; - - if (G != nullptr) - *G = Parms.G; - - if (B != nullptr) - *B = Parms.B; - - if (A != nullptr) - *A = Parms.A; -} - - -// Function Engine.KismetMathLibrary.BreakDateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& InDateTime (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Year (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Month (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Day (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hour (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minute (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Second (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Millisecond (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakDateTime(const struct FDateTime& InDateTime, int32* Year, int32* Month, int32* Day, int32* Hour, int32* Minute, int32* Second, int32* Millisecond) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakDateTime"); - - Params::KismetMathLibrary_BreakDateTime Parms{}; - - Parms.InDateTime = std::move(InDateTime); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Year != nullptr) - *Year = Parms.Year; - - if (Month != nullptr) - *Month = Parms.Month; - - if (Day != nullptr) - *Day = Parms.Day; - - if (Hour != nullptr) - *Hour = Parms.Hour; - - if (Minute != nullptr) - *Minute = Parms.Minute; - - if (Second != nullptr) - *Second = Parms.Second; - - if (Millisecond != nullptr) - *Millisecond = Parms.Millisecond; -} - - -// Function Engine.KismetMathLibrary.BreakFrameRate -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FFrameRate& InFrameRate (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Numerator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Denominator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakFrameRate(const struct FFrameRate& InFrameRate, int32* Numerator, int32* Denominator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakFrameRate"); - - Params::KismetMathLibrary_BreakFrameRate Parms{}; - - Parms.InFrameRate = std::move(InFrameRate); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Numerator != nullptr) - *Numerator = Parms.Numerator; - - if (Denominator != nullptr) - *Denominator = Parms.Denominator; -} - - -// Function Engine.KismetMathLibrary.BreakQualifiedFrameTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQualifiedFrameTime& InFrameTime (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FFrameNumber* frame (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFrameRate* FrameRate (Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SubFrame (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakQualifiedFrameTime(const struct FQualifiedFrameTime& InFrameTime, struct FFrameNumber* frame, struct FFrameRate* FrameRate, float* SubFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakQualifiedFrameTime"); - - Params::KismetMathLibrary_BreakQualifiedFrameTime Parms{}; - - Parms.InFrameTime = std::move(InFrameTime); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (frame != nullptr) - *frame = std::move(Parms.frame); - - if (FrameRate != nullptr) - *FrameRate = std::move(Parms.FrameRate); - - if (SubFrame != nullptr) - *SubFrame = Parms.SubFrame; -} - - -// Function Engine.KismetMathLibrary.BreakQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& InQuat (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* W (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakQuat(const struct FQuat& InQuat, float* X, float* Y, float* Z, float* W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakQuat"); - - Params::KismetMathLibrary_BreakQuat Parms{}; - - Parms.InQuat = std::move(InQuat); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; - - if (W != nullptr) - *W = Parms.W; -} - - -// Function Engine.KismetMathLibrary.BreakRandomStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& InRandomStream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32* InitialSeed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRandomStream(const struct FRandomStream& InRandomStream, int32* InitialSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRandomStream"); - - Params::KismetMathLibrary_BreakRandomStream Parms{}; - - Parms.InRandomStream = std::move(InRandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (InitialSeed != nullptr) - *InitialSeed = Parms.InitialSeed; -} - - -// Function Engine.KismetMathLibrary.BreakRotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* Roll (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* pitch (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Yaw (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRotator(const struct FRotator& InRot, float* Roll, float* pitch, float* Yaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRotator"); - - Params::KismetMathLibrary_BreakRotator Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Roll != nullptr) - *Roll = Parms.Roll; - - if (pitch != nullptr) - *pitch = Parms.pitch; - - if (Yaw != nullptr) - *Yaw = Parms.Yaw; -} - - -// Function Engine.KismetMathLibrary.BreakRotIntoAxes -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakRotIntoAxes(const struct FRotator& InRot, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakRotIntoAxes"); - - Params::KismetMathLibrary_BreakRotIntoAxes Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.BreakTimespan -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Days (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hours (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minutes (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Milliseconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTimespan(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTimespan"); - - Params::KismetMathLibrary_BreakTimespan Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Days != nullptr) - *Days = Parms.Days; - - if (Hours != nullptr) - *Hours = Parms.Hours; - - if (Minutes != nullptr) - *Minutes = Parms.Minutes; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (Milliseconds != nullptr) - *Milliseconds = Parms.Milliseconds; -} - - -// Function Engine.KismetMathLibrary.BreakTimespan2 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& InTimespan (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Days (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Hours (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Minutes (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Seconds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* FractionNano (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTimespan2(const struct FTimespan& InTimespan, int32* Days, int32* Hours, int32* Minutes, int32* Seconds, int32* FractionNano) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTimespan2"); - - Params::KismetMathLibrary_BreakTimespan2 Parms{}; - - Parms.InTimespan = std::move(InTimespan); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Days != nullptr) - *Days = Parms.Days; - - if (Hours != nullptr) - *Hours = Parms.Hours; - - if (Minutes != nullptr) - *Minutes = Parms.Minutes; - - if (Seconds != nullptr) - *Seconds = Parms.Seconds; - - if (FractionNano != nullptr) - *FractionNano = Parms.FractionNano; -} - - -// Function Engine.KismetMathLibrary.BreakTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* Rotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* Scale (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakTransform(const struct FTransform& InTransform, struct FVector* Location, struct FRotator* Rotation, struct FVector* Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakTransform"); - - Params::KismetMathLibrary_BreakTransform Parms{}; - - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (Rotation != nullptr) - *Rotation = std::move(Parms.Rotation); - - if (Scale != nullptr) - *Scale = std::move(Parms.Scale); -} - - -// Function Engine.KismetMathLibrary.BreakVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector(const struct FVector& InVec, double* X, double* Y, double* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector"); - - Params::KismetMathLibrary_BreakVector Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.BreakVector2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector2D(const struct FVector2D& InVec, double* X, double* Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector2D"); - - Params::KismetMathLibrary_BreakVector2D Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; -} - - -// Function Engine.KismetMathLibrary.BreakVector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* W (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector4(const struct FVector4& InVec, double* X, double* Y, double* Z, double* W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector4"); - - Params::KismetMathLibrary_BreakVector4 Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; - - if (W != nullptr) - *W = Parms.W; -} - - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector_NetQuantize& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector_NetQuantize(const struct FVector_NetQuantize& InVec, double* X, double* Y, double* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector_NetQuantize"); - - Params::KismetMathLibrary_BreakVector_NetQuantize Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize10 -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector_NetQuantize10& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector_NetQuantize10(const struct FVector_NetQuantize10& InVec, double* X, double* Y, double* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector_NetQuantize10"); - - Params::KismetMathLibrary_BreakVector_NetQuantize10 Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize100 -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector_NetQuantize100& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector_NetQuantize100(const struct FVector_NetQuantize100& InVec, double* X, double* Y, double* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector_NetQuantize100"); - - Params::KismetMathLibrary_BreakVector_NetQuantize100 Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantizeNormal -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector_NetQuantizeNormal& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::BreakVector_NetQuantizeNormal(const struct FVector_NetQuantizeNormal& InVec, double* X, double* Y, double* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "BreakVector_NetQuantizeNormal"); - - Params::KismetMathLibrary_BreakVector_NetQuantizeNormal Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = Parms.X; - - if (Y != nullptr) - *Y = Parms.Y; - - if (Z != nullptr) - *Z = Parms.Z; -} - - -// Function Engine.KismetMathLibrary.CInterpTo -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::CInterpTo(const struct FLinearColor& Current, const struct FLinearColor& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CInterpTo"); - - Params::KismetMathLibrary_CInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.clamp -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::clamp(int32 Value, int32 Param_min_0, int32 Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "clamp"); - - Params::KismetMathLibrary_clamp Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAngle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double AngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double MinAngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double MaxAngleDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::ClampAngle(double AngleDegrees, double MinAngleDegrees, double MaxAngleDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAngle"); - - Params::KismetMathLibrary_ClampAngle Parms{}; - - Parms.AngleDegrees = AngleDegrees; - Parms.MinAngleDegrees = MinAngleDegrees; - Parms.MaxAngleDegrees = MaxAngleDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAxes2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double MinAxisVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double MaxAxisVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ClampAxes2D(const struct FVector2D& A, double MinAxisVal, double MaxAxisVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAxes2D"); - - Params::KismetMathLibrary_ClampAxes2D Parms{}; - - Parms.A = std::move(A); - Parms.MinAxisVal = MinAxisVal; - Parms.MaxAxisVal = MaxAxisVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampAxis -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::ClampAxis(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampAxis"); - - Params::KismetMathLibrary_ClampAxis Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::ClampInt64(int64 Value, int64 Param_min_0, int64 Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampInt64"); - - Params::KismetMathLibrary_ClampInt64 Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClampVectorSize -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ClampVectorSize(const struct FVector& A, double Param_min_0, double Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClampVectorSize"); - - Params::KismetMathLibrary_ClampVectorSize Parms{}; - - Parms.A = std::move(A); - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ClassIsChildOf -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf TestClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ParentClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::ClassIsChildOf(TSubclassOf TestClass, TSubclassOf ParentClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ClassIsChildOf"); - - Params::KismetMathLibrary_ClassIsChildOf Parms{}; - - Parms.TestClass = TestClass; - Parms.ParentClass = ParentClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ComposeRotators -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::ComposeRotators(const struct FRotator& A, const struct FRotator& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ComposeRotators"); - - Params::KismetMathLibrary_ComposeRotators Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ComposeTransforms -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::ComposeTransforms(const struct FTransform& A, const struct FTransform& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ComposeTransforms"); - - Params::KismetMathLibrary_ComposeTransforms Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_BoolToByte(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToByte"); - - Params::KismetMathLibrary_Conv_BoolToByte Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Conv_BoolToDouble(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToDouble"); - - Params::KismetMathLibrary_Conv_BoolToDouble Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_BoolToInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_BoolToInt(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_BoolToInt"); - - Params::KismetMathLibrary_Conv_BoolToInt Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ByteToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Conv_ByteToDouble(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ByteToDouble"); - - Params::KismetMathLibrary_Conv_ByteToDouble Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ByteToInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_ByteToInt(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ByteToInt"); - - Params::KismetMathLibrary_Conv_ByteToInt Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ByteToInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Conv_ByteToInt64(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ByteToInt64"); - - Params::KismetMathLibrary_Conv_ByteToInt64 Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_ColorToLinearColor(const struct FColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_ColorToLinearColor"); - - Params::KismetMathLibrary_Conv_ColorToLinearColor Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_DoubleToFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Conv_DoubleToFloat(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_DoubleToFloat"); - - Params::KismetMathLibrary_Conv_DoubleToFloat Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_DoubleToInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Conv_DoubleToInt64(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_DoubleToInt64"); - - Params::KismetMathLibrary_Conv_DoubleToInt64 Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_DoubleToLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_DoubleToLinearColor(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_DoubleToLinearColor"); - - Params::KismetMathLibrary_Conv_DoubleToLinearColor Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_DoubleToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_DoubleToVector(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_DoubleToVector"); - - Params::KismetMathLibrary_Conv_DoubleToVector Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_DoubleToVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Conv_DoubleToVector2D(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_DoubleToVector2D"); - - Params::KismetMathLibrary_Conv_DoubleToVector2D Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_FloatToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Conv_FloatToDouble(float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_FloatToDouble"); - - Params::KismetMathLibrary_Conv_FloatToDouble Parms{}; - - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Int64ToByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_Int64ToByte(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Int64ToByte"); - - Params::KismetMathLibrary_Conv_Int64ToByte Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Int64ToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Conv_Int64ToDouble(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Int64ToDouble"); - - Params::KismetMathLibrary_Conv_Int64ToDouble Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Int64ToInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Conv_Int64ToInt(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Int64ToInt"); - - Params::KismetMathLibrary_Conv_Int64ToInt Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntPointToVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& InIntPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Conv_IntPointToVector2D(const struct FIntPoint& InIntPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntPointToVector2D"); - - Params::KismetMathLibrary_Conv_IntPointToVector2D Parms{}; - - Parms.InIntPoint = std::move(InIntPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Conv_IntToBool(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToBool"); - - Params::KismetMathLibrary_Conv_IntToBool Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Conv_IntToByte(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToByte"); - - Params::KismetMathLibrary_Conv_IntToByte Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Conv_IntToDouble(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToDouble"); - - Params::KismetMathLibrary_Conv_IntToDouble Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Conv_IntToInt64(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToInt64"); - - Params::KismetMathLibrary_Conv_IntToInt64 Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToIntVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UKismetMathLibrary::Conv_IntToIntVector(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToIntVector"); - - Params::KismetMathLibrary_Conv_IntToIntVector Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_IntToVector(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntToVector"); - - Params::KismetMathLibrary_Conv_IntToVector Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_IntVectorToVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntVector& InIntVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_IntVectorToVector(const struct FIntVector& InIntVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_IntVectorToVector"); - - Params::KismetMathLibrary_Conv_IntVectorToVector Parms{}; - - Parms.InIntVector = std::move(InIntVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_LinearColorToColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InUseSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::Conv_LinearColorToColor(const struct FLinearColor& InLinearColor, bool InUseSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_LinearColorToColor"); - - Params::KismetMathLibrary_Conv_LinearColorToColor Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - Parms.InUseSRGB = InUseSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_LinearColorToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_LinearColorToVector(const struct FLinearColor& InLinearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_LinearColorToVector"); - - Params::KismetMathLibrary_Conv_LinearColorToVector Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_MatrixToRotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_MatrixToRotator(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_MatrixToRotator"); - - Params::KismetMathLibrary_Conv_MatrixToRotator Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_MatrixToTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_MatrixToTransform(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_MatrixToTransform"); - - Params::KismetMathLibrary_Conv_MatrixToTransform Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_RotatorToQuaternion -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Conv_RotatorToQuaternion(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_RotatorToQuaternion"); - - Params::KismetMathLibrary_Conv_RotatorToQuaternion Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_RotatorToTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRotator (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_RotatorToTransform(const struct FRotator& InRotator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_RotatorToTransform"); - - Params::KismetMathLibrary_Conv_RotatorToTransform Parms{}; - - Parms.InRotator = std::move(InRotator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_RotatorToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_RotatorToVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_RotatorToVector"); - - Params::KismetMathLibrary_Conv_RotatorToVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_TransformToMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Conv_TransformToMatrix(const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_TransformToMatrix"); - - Params::KismetMathLibrary_Conv_TransformToMatrix Parms{}; - - Parms.Transform = std::move(Transform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector2DToIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Conv_Vector2DToIntPoint(const struct FVector2D& InVector2D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector2DToIntPoint"); - - Params::KismetMathLibrary_Conv_Vector2DToIntPoint Parms{}; - - Parms.InVector2D = std::move(InVector2D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector2DToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_Vector2DToVector(const struct FVector2D& InVector2D, float Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector2DToVector"); - - Params::KismetMathLibrary_Conv_Vector2DToVector Parms{}; - - Parms.InVector2D = std::move(InVector2D); - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToQuaternion -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Conv_Vector4ToQuaternion(const struct FVector4& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToQuaternion"); - - Params::KismetMathLibrary_Conv_Vector4ToQuaternion Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToRotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVec (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_Vector4ToRotator(const struct FVector4& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToRotator"); - - Params::KismetMathLibrary_Conv_Vector4ToRotator Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_Vector4ToVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& InVector4 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Conv_Vector4ToVector(const struct FVector4& InVector4) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_Vector4ToVector"); - - Params::KismetMathLibrary_Conv_Vector4ToVector Parms{}; - - Parms.InVector4 = std::move(InVector4); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Conv_VectorToLinearColor(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToLinearColor"); - - Params::KismetMathLibrary_Conv_VectorToLinearColor Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToQuaternion -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Conv_VectorToQuaternion(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToQuaternion"); - - Params::KismetMathLibrary_Conv_VectorToQuaternion Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Conv_VectorToRotator(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToRotator"); - - Params::KismetMathLibrary_Conv_VectorToRotator Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToTransform -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::Conv_VectorToTransform(const struct FVector& InLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToTransform"); - - Params::KismetMathLibrary_Conv_VectorToTransform Parms{}; - - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Conv_VectorToVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Conv_VectorToVector2D(const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Conv_VectorToVector2D"); - - Params::KismetMathLibrary_Conv_VectorToVector2D Parms{}; - - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Convert1DTo2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index1D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 XSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Convert1DTo2D(int32 Index1D, int32 XSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Convert1DTo2D"); - - Params::KismetMathLibrary_Convert1DTo2D Parms{}; - - Parms.Index1D = Index1D; - Parms.XSize = XSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Convert1DTo3D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index1D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 XSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 YSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UKismetMathLibrary::Convert1DTo3D(int32 Index1D, int32 XSize, int32 YSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Convert1DTo3D"); - - Params::KismetMathLibrary_Convert1DTo3D Parms{}; - - Parms.Index1D = Index1D; - Parms.XSize = XSize; - Parms.YSize = YSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Convert2DTo1D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& Index2D (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 XSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Convert2DTo1D(const struct FIntPoint& Index2D, int32 XSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Convert2DTo1D"); - - Params::KismetMathLibrary_Convert2DTo1D Parms{}; - - Parms.Index2D = std::move(Index2D); - Parms.XSize = XSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Convert3DTo1D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntVector& Index3D (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 XSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 YSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Convert3DTo1D(const struct FIntVector& Index3D, int32 XSize, int32 YSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Convert3DTo1D"); - - Params::KismetMathLibrary_Convert3DTo1D Parms{}; - - Parms.Index3D = std::move(Index3D); - Parms.XSize = XSize; - Parms.YSize = YSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.cos -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::cos(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "cos"); - - Params::KismetMathLibrary_cos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::CreateVectorFromYawPitch(float Yaw, float pitch, float Length) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CreateVectorFromYawPitch"); - - Params::KismetMathLibrary_CreateVectorFromYawPitch Parms{}; - - Parms.Yaw = Yaw; - Parms.pitch = pitch; - Parms.Length = Length; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Cross_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Cross_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Cross_VectorVector"); - - Params::KismetMathLibrary_Cross_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.CrossProduct2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::CrossProduct2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "CrossProduct2D"); - - Params::KismetMathLibrary_CrossProduct2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeFromIsoString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& IsoString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::DateTimeFromIsoString(const class FString& IsoString, struct FDateTime* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeFromIsoString"); - - Params::KismetMathLibrary_DateTimeFromIsoString Parms{}; - - Parms.IsoString = std::move(IsoString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeFromString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& DateTimeString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::DateTimeFromString(const class FString& DateTimeString, struct FDateTime* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeFromString"); - - Params::KismetMathLibrary_DateTimeFromString Parms{}; - - Parms.DateTimeString = std::move(DateTimeString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeMaxValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::DateTimeMaxValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeMaxValue"); - - Params::KismetMathLibrary_DateTimeMaxValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DateTimeMinValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::DateTimeMinValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DateTimeMinValue"); - - Params::KismetMathLibrary_DateTimeMinValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DaysInMonth -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Month (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::DaysInMonth(int32 Year, int32 Month) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DaysInMonth"); - - Params::KismetMathLibrary_DaysInMonth Parms{}; - - Parms.Year = Year; - Parms.Month = Month; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DaysInYear -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::DaysInYear(int32 Year) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DaysInYear"); - - Params::KismetMathLibrary_DaysInYear Parms{}; - - Parms.Year = Year; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAcos -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegAcos(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAcos"); - - Params::KismetMathLibrary_DegAcos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAsin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegAsin(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAsin"); - - Params::KismetMathLibrary_DegAsin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAtan -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegAtan(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAtan"); - - Params::KismetMathLibrary_DegAtan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegAtan2 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegAtan2(double Y, double X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegAtan2"); - - Params::KismetMathLibrary_DegAtan2 Parms{}; - - Parms.Y = Y; - Parms.X = X; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegCos -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegCos(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegCos"); - - Params::KismetMathLibrary_DegCos Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegreesToRadians -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegreesToRadians(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegreesToRadians"); - - Params::KismetMathLibrary_DegreesToRadians Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegSin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegSin(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegSin"); - - Params::KismetMathLibrary_DegSin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DegTan -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DegTan(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DegTan"); - - Params::KismetMathLibrary_DegTan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Distance2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Distance2D(const struct FVector2D& V1, const struct FVector2D& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Distance2D"); - - Params::KismetMathLibrary_Distance2D Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DistanceSquared2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DistanceSquared2D(const struct FVector2D& V1, const struct FVector2D& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DistanceSquared2D"); - - Params::KismetMathLibrary_DistanceSquared2D Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Divide_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_ByteByte"); - - Params::KismetMathLibrary_Divide_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Divide_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_DoubleDouble"); - - Params::KismetMathLibrary_Divide_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Divide_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Int64Int64"); - - Params::KismetMathLibrary_Divide_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Divide_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntInt"); - - Params::KismetMathLibrary_Divide_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntPointInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Divide_IntPointInt(const struct FIntPoint& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntPointInt"); - - Params::KismetMathLibrary_Divide_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Divide_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_IntPointIntPoint"); - - Params::KismetMathLibrary_Divide_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Divide_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_LinearColorLinearColor"); - - Params::KismetMathLibrary_Divide_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_TimespanFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Divide_TimespanFloat(const struct FTimespan& A, float Scalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_TimespanFloat"); - - Params::KismetMathLibrary_Divide_TimespanFloat Parms{}; - - Parms.A = std::move(A); - Parms.Scalar = Scalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector2DFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Divide_Vector2DFloat(const struct FVector2D& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector2DFloat"); - - Params::KismetMathLibrary_Divide_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Divide_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector2DVector2D"); - - Params::KismetMathLibrary_Divide_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Divide_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_Vector4Vector4"); - - Params::KismetMathLibrary_Divide_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorFloat(const struct FVector& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorFloat"); - - Params::KismetMathLibrary_Divide_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorInt(const struct FVector& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorInt"); - - Params::KismetMathLibrary_Divide_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Divide_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Divide_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Divide_VectorVector"); - - Params::KismetMathLibrary_Divide_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Dot_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Dot_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Dot_VectorVector"); - - Params::KismetMathLibrary_Dot_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DotProduct2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::DotProduct2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DotProduct2D"); - - Params::KismetMathLibrary_DotProduct2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_Float -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::DynamicWeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_Float"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_Float Parms{}; - - Parms.CurrentSample = CurrentSample; - Parms.PreviousSample = PreviousSample; - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::DynamicWeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_FRotator"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_FRotator Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::DynamicWeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float MaxDistance, float MinWeight, float MaxWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "DynamicWeightedMovingAverage_FVector"); - - Params::KismetMathLibrary_DynamicWeightedMovingAverage_FVector Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.MaxDistance = MaxDistance; - Parms.MinWeight = MinWeight; - Parms.MaxWeight = MaxWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Ease -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Ease(double A, double B, double Alpha, EEasingFunc EasingFunc, double BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Ease"); - - Params::KismetMathLibrary_Ease Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Equal_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Equal_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Equal_IntPointIntPoint"); - - Params::KismetMathLibrary_Equal_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_BoolBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_BoolBool(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_BoolBool"); - - Params::KismetMathLibrary_EqualEqual_BoolBool Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ByteByte"); - - Params::KismetMathLibrary_EqualEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ClassClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ClassClass(class UClass* A, class UClass* B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ClassClass"); - - Params::KismetMathLibrary_EqualEqual_ClassClass Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_EqualEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_DoubleDouble"); - - Params::KismetMathLibrary_EqualEqual_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Int64Int64"); - - Params::KismetMathLibrary_EqualEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_IntInt"); - - Params::KismetMathLibrary_EqualEqual_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_LinearColorLinearColor"); - - Params::KismetMathLibrary_EqualEqual_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_MatrixMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_MatrixMatrix"); - - Params::KismetMathLibrary_EqualEqual_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_NameName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_NameName(class FName A, class FName B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_NameName"); - - Params::KismetMathLibrary_EqualEqual_NameName Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_ObjectObject(class UObject* A, class UObject* B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_ObjectObject"); - - Params::KismetMathLibrary_EqualEqual_ObjectObject Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_QuatQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_QuatQuat"); - - Params::KismetMathLibrary_EqualEqual_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_RotatorRotator"); - - Params::KismetMathLibrary_EqualEqual_RotatorRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_TimespanTimespan"); - - Params::KismetMathLibrary_EqualEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_TransformTransform"); - - Params::KismetMathLibrary_EqualEqual_TransformTransform Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Vector2DVector2D"); - - Params::KismetMathLibrary_EqualEqual_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_Vector4Vector4"); - - Params::KismetMathLibrary_EqualEqual_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualEqual_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualEqual_VectorVector"); - - Params::KismetMathLibrary_EqualEqual_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_Vector2DVector2D"); - - Params::KismetMathLibrary_EqualExactly_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_Vector4Vector4"); - - Params::KismetMathLibrary_EqualExactly_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.EqualExactly_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::EqualExactly_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "EqualExactly_VectorVector"); - - Params::KismetMathLibrary_EqualExactly_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.exp -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::exp(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "exp"); - - Params::KismetMathLibrary_exp Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FCeil -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FCeil(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FCeil"); - - Params::KismetMathLibrary_FCeil Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FCeil64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FCeil64(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FCeil64"); - - Params::KismetMathLibrary_FCeil64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FClamp -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FClamp(double Value, double Param_min_0, double Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FClamp"); - - Params::KismetMathLibrary_FClamp Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FFloor -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FFloor(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FFloor"); - - Params::KismetMathLibrary_FFloor Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FFloor64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FFloor64(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FFloor64"); - - Params::KismetMathLibrary_FFloor64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindClosestPointOnLine -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::FindClosestPointOnLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindClosestPointOnLine"); - - Params::KismetMathLibrary_FindClosestPointOnLine Parms{}; - - Parms.Point = std::move(Point); - Parms.LineOrigin = std::move(LineOrigin); - Parms.LineDirection = std::move(LineDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindClosestPointOnSegment -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::FindClosestPointOnSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindClosestPointOnSegment"); - - Params::KismetMathLibrary_FindClosestPointOnSegment Parms{}; - - Parms.Point = std::move(Point); - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindLookAtRotation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Start (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::FindLookAtRotation(const struct FVector& Start, const struct FVector& Target) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindLookAtRotation"); - - Params::KismetMathLibrary_FindLookAtRotation Parms{}; - - Parms.Start = std::move(Start); - Parms.Target = std::move(Target); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Segment1Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment1End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment2Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Segment2End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Segment1Point (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Segment2Point (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::FindNearestPointsOnLineSegments(const struct FVector& Segment1Start, const struct FVector& Segment1End, const struct FVector& Segment2Start, const struct FVector& Segment2End, struct FVector* Segment1Point, struct FVector* Segment2Point) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindNearestPointsOnLineSegments"); - - Params::KismetMathLibrary_FindNearestPointsOnLineSegments Parms{}; - - Parms.Segment1Start = std::move(Segment1Start); - Parms.Segment1End = std::move(Segment1End); - Parms.Segment2Start = std::move(Segment2Start); - Parms.Segment2End = std::move(Segment2End); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Segment1Point != nullptr) - *Segment1Point = std::move(Parms.Segment1Point); - - if (Segment2Point != nullptr) - *Segment2Point = std::move(Parms.Segment2Point); -} - - -// Function Engine.KismetMathLibrary.FindRelativeLookAtRotation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& StartTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TargetLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::FindRelativeLookAtRotation(const struct FTransform& StartTransform, const struct FVector& TargetLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FindRelativeLookAtRotation"); - - Params::KismetMathLibrary_FindRelativeLookAtRotation Parms{}; - - Parms.StartTransform = std::move(StartTransform); - Parms.TargetLocation = std::move(TargetLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FInterpEaseInOut -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Exponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FInterpEaseInOut(double A, double B, double Alpha, double Exponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpEaseInOut"); - - Params::KismetMathLibrary_FInterpEaseInOut Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.Alpha = Alpha; - Parms.Exponent = Exponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FInterpTo -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FInterpTo(double Current, double Target, double DeltaTime, double InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpTo"); - - Params::KismetMathLibrary_FInterpTo Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FInterpTo_Constant -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FInterpTo_Constant(double Current, double Target, double DeltaTime, double InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FInterpTo_Constant"); - - Params::KismetMathLibrary_FInterpTo_Constant Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FixedTurn -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDesired (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDeltaRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FixedTurn(float InCurrent, float InDesired, float InDeltaRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FixedTurn"); - - Params::KismetMathLibrary_FixedTurn Parms{}; - - Parms.InCurrent = InCurrent; - Parms.InDesired = InDesired; - Parms.InDeltaRate = InDeltaRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FloatSpringInterp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFloatSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Stiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CriticalDampingFactor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Mass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TargetVelocityAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bClamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MinValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInitializeFromTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::FloatSpringInterp(float Current, float Target, struct FFloatSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, float MinValue, float MaxValue, bool bInitializeFromTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FloatSpringInterp"); - - Params::KismetMathLibrary_FloatSpringInterp Parms{}; - - Parms.Current = Current; - Parms.Target = Target; - Parms.SpringState = std::move(SpringState); - Parms.Stiffness = Stiffness; - Parms.CriticalDampingFactor = CriticalDampingFactor; - Parms.DeltaTime = DeltaTime; - Parms.Mass = Mass; - Parms.TargetVelocityAmount = TargetVelocityAmount; - Parms.bClamp = bClamp; - Parms.MinValue = MinValue; - Parms.MaxValue = MaxValue; - Parms.bInitializeFromTarget = bInitializeFromTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMax -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FMax(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMax"); - - Params::KismetMathLibrary_FMax Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FMin(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMin"); - - Params::KismetMathLibrary_FMin Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMod -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// double Dividend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Divisor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Remainder (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FMod(double Dividend, double Divisor, double* Remainder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMod"); - - Params::KismetMathLibrary_FMod Parms{}; - - Parms.Dividend = Dividend; - Parms.Divisor = Divisor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Remainder != nullptr) - *Remainder = Parms.Remainder; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FMod64 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// double Dividend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Divisor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* Remainder (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FMod64(double Dividend, double Divisor, double* Remainder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FMod64"); - - Params::KismetMathLibrary_FMod64 Parms{}; - - Parms.Dividend = Dividend; - Parms.Divisor = Divisor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Remainder != nullptr) - *Remainder = Parms.Remainder; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Fraction -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Fraction(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Fraction"); - - Params::KismetMathLibrary_Fraction Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromDays -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromDays(float Days) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromDays"); - - Params::KismetMathLibrary_FromDays Parms{}; - - Parms.Days = Days; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromHours -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromHours(float Hours) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromHours"); - - Params::KismetMathLibrary_FromHours Parms{}; - - Parms.Hours = Hours; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromMilliseconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Milliseconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromMilliseconds(float Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromMilliseconds"); - - Params::KismetMathLibrary_FromMilliseconds Parms{}; - - Parms.Milliseconds = Milliseconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromMinutes -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromMinutes(float Minutes) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromMinutes"); - - Params::KismetMathLibrary_FromMinutes Parms{}; - - Parms.Minutes = Minutes; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromSeconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::FromSeconds(float Seconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromSeconds"); - - Params::KismetMathLibrary_FromSeconds Parms{}; - - Parms.Seconds = Seconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FromUnixTimestamp -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const int64 UnixTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::FromUnixTimestamp(const int64 UnixTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FromUnixTimestamp"); - - Params::KismetMathLibrary_FromUnixTimestamp Parms{}; - - Parms.UnixTime = UnixTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTrunc -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::FTrunc(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTrunc"); - - Params::KismetMathLibrary_FTrunc Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTrunc64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::FTrunc64(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTrunc64"); - - Params::KismetMathLibrary_FTrunc64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FTruncVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntVector UKismetMathLibrary::FTruncVector(const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FTruncVector"); - - Params::KismetMathLibrary_FTruncVector Parms{}; - - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.FWrap -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::FWrap(double Value, double Param_min_0, double Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "FWrap"); - - Params::KismetMathLibrary_FWrap Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAbs2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::GetAbs2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAbs2D"); - - Params::KismetMathLibrary_GetAbs2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAbsMax2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetAbsMax2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAbsMax2D"); - - Params::KismetMathLibrary_GetAbsMax2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetAxes -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetAxes(const struct FRotator& A, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAxes"); - - Params::KismetMathLibrary_GetAxes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.GetAzimuthAndElevation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ReferenceFrame (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Azimuth (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Elevation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetAzimuthAndElevation(const struct FVector& InDirection, const struct FTransform& ReferenceFrame, float* Azimuth, float* Elevation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetAzimuthAndElevation"); - - Params::KismetMathLibrary_GetAzimuthAndElevation Parms{}; - - Parms.InDirection = std::move(InDirection); - Parms.ReferenceFrame = std::move(ReferenceFrame); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Azimuth != nullptr) - *Azimuth = Parms.Azimuth; - - if (Elevation != nullptr) - *Elevation = Parms.Elevation; -} - - -// Function Engine.KismetMathLibrary.GetBoxCenter -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& InBox (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetBoxCenter(const struct FBox& InBox) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetBoxCenter"); - - Params::KismetMathLibrary_GetBoxCenter Parms{}; - - Parms.InBox = std::move(InBox); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetBoxSize -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& InBox (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetBoxSize(const struct FBox& InBox) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetBoxSize"); - - Params::KismetMathLibrary_GetBoxSize Parms{}; - - Parms.InBox = std::move(InBox); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetBoxVolume -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& InBox (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetBoxVolume(const struct FBox& InBox) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetBoxVolume"); - - Params::KismetMathLibrary_GetBoxVolume Parms{}; - - Parms.InBox = std::move(InBox); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDate -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::GetDate(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDate"); - - Params::KismetMathLibrary_GetDate Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDay -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDay(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDay"); - - Params::KismetMathLibrary_GetDay Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDayOfYear -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDayOfYear(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDayOfYear"); - - Params::KismetMathLibrary_GetDayOfYear Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDays -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetDays(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDays"); - - Params::KismetMathLibrary_GetDays Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDirectionUnitVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& From (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& To (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetDirectionUnitVector(const struct FVector& From, const struct FVector& To) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDirectionUnitVector"); - - Params::KismetMathLibrary_GetDirectionUnitVector Parms{}; - - Parms.From = std::move(From); - Parms.To = std::move(To); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetDuration -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::GetDuration(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetDuration"); - - Params::KismetMathLibrary_GetDuration Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetForwardVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetForwardVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetForwardVector"); - - Params::KismetMathLibrary_GetForwardVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHour -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHour(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHour"); - - Params::KismetMathLibrary_GetHour Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHour12 -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHour12(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHour12"); - - Params::KismetMathLibrary_GetHour12 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetHours -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetHours(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetHours"); - - Params::KismetMathLibrary_GetHours Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMax2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetMax2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMax2D"); - - Params::KismetMathLibrary_GetMax2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMaxElement -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetMaxElement(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMaxElement"); - - Params::KismetMathLibrary_GetMaxElement Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMillisecond -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMillisecond(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMillisecond"); - - Params::KismetMathLibrary_GetMillisecond Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMilliseconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMilliseconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMilliseconds"); - - Params::KismetMathLibrary_GetMilliseconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMin2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetMin2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMin2D"); - - Params::KismetMathLibrary_GetMin2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinElement -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetMinElement(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinElement"); - - Params::KismetMathLibrary_GetMinElement Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinute -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMinute(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinute"); - - Params::KismetMathLibrary_GetMinute Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMinutes -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMinutes(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMinutes"); - - Params::KismetMathLibrary_GetMinutes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetMonth -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetMonth(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetMonth"); - - Params::KismetMathLibrary_GetMonth Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPI -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetPI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPI"); - - Params::KismetMathLibrary_GetPI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPointDistanceToLine -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetPointDistanceToLine(const struct FVector& Point, const struct FVector& LineOrigin, const struct FVector& LineDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPointDistanceToLine"); - - Params::KismetMathLibrary_GetPointDistanceToLine Parms{}; - - Parms.Point = std::move(Point); - Parms.LineOrigin = std::move(LineOrigin); - Parms.LineDirection = std::move(LineDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetPointDistanceToSegment -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetPointDistanceToSegment(const struct FVector& Point, const struct FVector& SegmentStart, const struct FVector& SegmentEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetPointDistanceToSegment"); - - Params::KismetMathLibrary_GetPointDistanceToSegment Parms{}; - - Parms.Point = std::move(Point); - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetReflectionVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SurfaceNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetReflectionVector(const struct FVector& Direction, const struct FVector& SurfaceNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetReflectionVector"); - - Params::KismetMathLibrary_GetReflectionVector Parms{}; - - Parms.Direction = std::move(Direction); - Parms.SurfaceNormal = std::move(SurfaceNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetRightVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetRightVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetRightVector"); - - Params::KismetMathLibrary_GetRightVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetRotated2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleDeg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::GetRotated2D(const struct FVector2D& A, float AngleDeg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetRotated2D"); - - Params::KismetMathLibrary_GetRotated2D Parms{}; - - Parms.A = std::move(A); - Parms.AngleDeg = AngleDeg; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetRuntimeFloatCurveValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRuntimeFloatCurve& Curve (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const float InTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InDefaultValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetRuntimeFloatCurveValue(const struct FRuntimeFloatCurve& Curve, const float InTime, const float InDefaultValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetRuntimeFloatCurveValue"); - - Params::KismetMathLibrary_GetRuntimeFloatCurveValue Parms{}; - - Parms.Curve = std::move(Curve); - Parms.InTime = InTime; - Parms.InDefaultValue = InDefaultValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSecond -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetSecond(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSecond"); - - Params::KismetMathLibrary_GetSecond Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSeconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetSeconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSeconds"); - - Params::KismetMathLibrary_GetSeconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetSlopeDegreeAngles -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& MyRightYAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& FloorNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& UpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSlopePitchDegreeAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSlopeRollDegreeAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetSlopeDegreeAngles(const struct FVector& MyRightYAxis, const struct FVector& FloorNormal, const struct FVector& UpVector, float* OutSlopePitchDegreeAngle, float* OutSlopeRollDegreeAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetSlopeDegreeAngles"); - - Params::KismetMathLibrary_GetSlopeDegreeAngles Parms{}; - - Parms.MyRightYAxis = std::move(MyRightYAxis); - Parms.FloorNormal = std::move(FloorNormal); - Parms.UpVector = std::move(UpVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSlopePitchDegreeAngle != nullptr) - *OutSlopePitchDegreeAngle = Parms.OutSlopePitchDegreeAngle; - - if (OutSlopeRollDegreeAngle != nullptr) - *OutSlopeRollDegreeAngle = Parms.OutSlopeRollDegreeAngle; -} - - -// Function Engine.KismetMathLibrary.GetTAU -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GetTAU() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTAU"); - - Params::KismetMathLibrary_GetTAU Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTimeOfDay -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::GetTimeOfDay(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTimeOfDay"); - - Params::KismetMathLibrary_GetTimeOfDay Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalDays -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalDays(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalDays"); - - Params::KismetMathLibrary_GetTotalDays Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalHours -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalHours(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalHours"); - - Params::KismetMathLibrary_GetTotalHours Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalMilliseconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalMilliseconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalMilliseconds"); - - Params::KismetMathLibrary_GetTotalMilliseconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalMinutes -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalMinutes(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalMinutes"); - - Params::KismetMathLibrary_GetTotalMinutes Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetTotalSeconds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::GetTotalSeconds(const struct FTimespan& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetTotalSeconds"); - - Params::KismetMathLibrary_GetTotalSeconds Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetUpVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetUpVector(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetUpVector"); - - Params::KismetMathLibrary_GetUpVector Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetVectorArrayAverage -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& Vectors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GetVectorArrayAverage(const TArray& Vectors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetVectorArrayAverage"); - - Params::KismetMathLibrary_GetVectorArrayAverage Parms{}; - - Parms.Vectors = std::move(Vectors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GetYawPitchFromVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Yaw (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* pitch (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::GetYawPitchFromVector(const struct FVector& InVec, float* Yaw, float* pitch) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetYawPitchFromVector"); - - Params::KismetMathLibrary_GetYawPitchFromVector Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Yaw != nullptr) - *Yaw = Parms.Yaw; - - if (pitch != nullptr) - *pitch = Parms.pitch; -} - - -// Function Engine.KismetMathLibrary.GetYear -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::GetYear(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GetYear"); - - Params::KismetMathLibrary_GetYear Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_ByteByte"); - - Params::KismetMathLibrary_Greater_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_DateTimeDateTime"); - - Params::KismetMathLibrary_Greater_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_DoubleDouble"); - - Params::KismetMathLibrary_Greater_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_Int64Int64"); - - Params::KismetMathLibrary_Greater_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_IntInt"); - - Params::KismetMathLibrary_Greater_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Greater_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Greater_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Greater_TimespanTimespan"); - - Params::KismetMathLibrary_Greater_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_ByteByte"); - - Params::KismetMathLibrary_GreaterEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_GreaterEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_DoubleDouble"); - - Params::KismetMathLibrary_GreaterEqual_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_Int64Int64"); - - Params::KismetMathLibrary_GreaterEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_IntInt"); - - Params::KismetMathLibrary_GreaterEqual_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::GreaterEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterEqual_TimespanTimespan"); - - Params::KismetMathLibrary_GreaterEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::GreaterGreater_VectorRotator(const struct FVector& A, const struct FRotator& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GreaterGreater_VectorRotator"); - - Params::KismetMathLibrary_GreaterGreater_VectorRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.GridSnap_Float -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double GridSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::GridSnap_Float(double Location, double GridSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "GridSnap_Float"); - - Params::KismetMathLibrary_GridSnap_Float Parms{}; - - Parms.Location = Location; - Parms.GridSize = GridSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.HSVToRGB -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float H (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float S (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::HSVToRGB(float H, float S, float V, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGB"); - - Params::KismetMathLibrary_HSVToRGB Parms{}; - - Parms.H = H; - Parms.S = S; - Parms.V = V; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.HSVToRGB_Vector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& HSV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* RGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::HSVToRGB_Vector(const struct FLinearColor& HSV, struct FLinearColor* RGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGB_Vector"); - - Params::KismetMathLibrary_HSVToRGB_Vector Parms{}; - - Parms.HSV = std::move(HSV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (RGB != nullptr) - *RGB = std::move(Parms.RGB); -} - - -// Function Engine.KismetMathLibrary.HSVToRGBLinear -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& HSV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::HSVToRGBLinear(const struct FLinearColor& HSV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "HSVToRGBLinear"); - - Params::KismetMathLibrary_HSVToRGBLinear Parms{}; - - Parms.HSV = std::move(HSV); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Hypotenuse -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Hypotenuse(double Width, double Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Hypotenuse"); - - Params::KismetMathLibrary_Hypotenuse Parms{}; - - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_FloatFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_FloatFloat(double Value, double Param_min_0, double Param_max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_FloatFloat"); - - Params::KismetMathLibrary_InRange_FloatFloat Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_Int64Int64(int64 Value, int64 Param_min_0, int64 Param_max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_Int64Int64"); - - Params::KismetMathLibrary_InRange_Int64Int64 Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InRange_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InclusiveMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::InRange_IntInt(int32 Value, int32 Param_min_0, int32 Param_max_0, bool InclusiveMin, bool InclusiveMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InRange_IntInt"); - - Params::KismetMathLibrary_InRange_IntInt Parms{}; - - Parms.Value = Value; - Parms.Param_min_0 = Param_min_0; - Parms.Param_max_0 = Param_max_0; - Parms.InclusiveMin = InclusiveMin; - Parms.InclusiveMax = InclusiveMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Down -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Down() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Down"); - - Params::KismetMathLibrary_IntPoint_Down Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Left -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Left() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Left"); - - Params::KismetMathLibrary_IntPoint_Left Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_One -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_One"); - - Params::KismetMathLibrary_IntPoint_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Right -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Right() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Right"); - - Params::KismetMathLibrary_IntPoint_Right Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Up -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Up() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Up"); - - Params::KismetMathLibrary_IntPoint_Up Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IntPoint_Zero -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::IntPoint_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IntPoint_Zero"); - - Params::KismetMathLibrary_IntPoint_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformDirection -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::InverseTransformDirection(const struct FTransform& T, const struct FVector& Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformDirection"); - - Params::KismetMathLibrary_InverseTransformDirection Parms{}; - - Parms.T = std::move(T); - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::InverseTransformLocation(const struct FTransform& T, const struct FVector& Location) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformLocation"); - - Params::KismetMathLibrary_InverseTransformLocation Parms{}; - - Parms.T = std::move(T); - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InverseTransformRotation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::InverseTransformRotation(const struct FTransform& T, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InverseTransformRotation"); - - Params::KismetMathLibrary_InverseTransformRotation Parms{}; - - Parms.T = std::move(T); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.InvertTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::InvertTransform(const struct FTransform& T) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "InvertTransform"); - - Params::KismetMathLibrary_InvertTransform Parms{}; - - Parms.T = std::move(T); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsAfternoon -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsAfternoon(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsAfternoon"); - - Params::KismetMathLibrary_IsAfternoon Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsLeapYear -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsLeapYear(int32 Year) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsLeapYear"); - - Params::KismetMathLibrary_IsLeapYear Parms{}; - - Parms.Year = Year; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsMorning -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsMorning(const struct FDateTime& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsMorning"); - - Params::KismetMathLibrary_IsMorning Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsNearlyZero2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsNearlyZero2D(const struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsNearlyZero2D"); - - Params::KismetMathLibrary_IsNearlyZero2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBox -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBox(const struct FVector& Point, const struct FVector& BoxOrigin, const struct FVector& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBox"); - - Params::KismetMathLibrary_IsPointInBox Parms{}; - - Parms.Point = std::move(Point); - Parms.BoxOrigin = std::move(BoxOrigin); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBox_Box -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& Box (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBox_Box(const struct FVector& Point, const struct FBox& Box) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBox_Box"); - - Params::KismetMathLibrary_IsPointInBox_Box Parms{}; - - Parms.Point = std::move(Point); - Parms.Box = std::move(Box); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& BoxWorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBoxWithTransform(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FVector& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBoxWithTransform"); - - Params::KismetMathLibrary_IsPointInBoxWithTransform Parms{}; - - Parms.Point = std::move(Point); - Parms.BoxWorldTransform = std::move(BoxWorldTransform); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform_Box -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& BoxWorldTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsPointInBoxWithTransform_Box(const struct FVector& Point, const struct FTransform& BoxWorldTransform, const struct FBox& BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsPointInBoxWithTransform_Box"); - - Params::KismetMathLibrary_IsPointInBoxWithTransform_Box Parms{}; - - Parms.Point = std::move(Point); - Parms.BoxWorldTransform = std::move(BoxWorldTransform); - Parms.BoxExtent = std::move(BoxExtent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.IsZero2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::IsZero2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "IsZero2D"); - - Params::KismetMathLibrary_IsZero2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Lerp -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Lerp(double A, double B, double Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Lerp"); - - Params::KismetMathLibrary_Lerp Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_ByteByte"); - - Params::KismetMathLibrary_Less_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_DateTimeDateTime"); - - Params::KismetMathLibrary_Less_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_DoubleDouble"); - - Params::KismetMathLibrary_Less_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_Int64Int64"); - - Params::KismetMathLibrary_Less_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_IntInt"); - - Params::KismetMathLibrary_Less_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Less_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Less_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Less_TimespanTimespan"); - - Params::KismetMathLibrary_Less_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_ByteByte"); - - Params::KismetMathLibrary_LessEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_LessEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_DoubleDouble"); - - Params::KismetMathLibrary_LessEqual_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_Int64Int64"); - - Params::KismetMathLibrary_LessEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_IntInt"); - - Params::KismetMathLibrary_LessEqual_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LessEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessEqual_TimespanTimespan"); - - Params::KismetMathLibrary_LessEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LessLess_VectorRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::LessLess_VectorRotator(const struct FVector& A, const struct FRotator& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LessLess_VectorRotator"); - - Params::KismetMathLibrary_LessLess_VectorRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Black -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Black() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Black"); - - Params::KismetMathLibrary_LinearColor_Black Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Blue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Blue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Blue"); - - Params::KismetMathLibrary_LinearColor_Blue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Desaturated -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDesaturation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Desaturated(const struct FLinearColor& InColor, float InDesaturation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Desaturated"); - - Params::KismetMathLibrary_LinearColor_Desaturated Parms{}; - - Parms.InColor = std::move(InColor); - Parms.InDesaturation = InDesaturation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Distance -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& C1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& C2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_Distance(const struct FLinearColor& C1, const struct FLinearColor& C2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Distance"); - - Params::KismetMathLibrary_LinearColor_Distance Parms{}; - - Parms.C1 = std::move(C1); - Parms.C2 = std::move(C2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetLuminance -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetLuminance(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetLuminance"); - - Params::KismetMathLibrary_LinearColor_GetLuminance Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetMax -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetMax(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetMax"); - - Params::KismetMathLibrary_LinearColor_GetMax Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_GetMin -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::LinearColor_GetMin(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_GetMin"); - - Params::KismetMathLibrary_LinearColor_GetMin Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Gray -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Gray() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Gray"); - - Params::KismetMathLibrary_LinearColor_Gray Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Green -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Green() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Green"); - - Params::KismetMathLibrary_LinearColor_Green Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_IsNearEqual -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinearColor_IsNearEqual(const struct FLinearColor& A, const struct FLinearColor& B, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_IsNearEqual"); - - Params::KismetMathLibrary_LinearColor_IsNearEqual Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Quantize -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_Quantize(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Quantize"); - - Params::KismetMathLibrary_LinearColor_Quantize Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_QuantizeRound -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_QuantizeRound(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_QuantizeRound"); - - Params::KismetMathLibrary_LinearColor_QuantizeRound Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Red -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Red() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Red"); - - Params::KismetMathLibrary_LinearColor_Red Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Set -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_Set(struct FLinearColor& InOutColor, const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Set"); - - Params::KismetMathLibrary_LinearColor_Set Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromHSV -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float H (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float S (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromHSV(struct FLinearColor& InOutColor, float H, float S, float V, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromHSV"); - - Params::KismetMathLibrary_LinearColor_SetFromHSV Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.H = H; - Parms.S = S; - Parms.V = V; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromPow22 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& InColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromPow22(struct FLinearColor& InOutColor, const struct FColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromPow22"); - - Params::KismetMathLibrary_LinearColor_SetFromPow22 Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetFromSRGB -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& InSRGB (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetFromSRGB(struct FLinearColor& InOutColor, const struct FColor& InSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetFromSRGB"); - - Params::KismetMathLibrary_LinearColor_SetFromSRGB Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InSRGB = std::move(InSRGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetRandomHue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetRandomHue(struct FLinearColor& InOutColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetRandomHue"); - - Params::KismetMathLibrary_LinearColor_SetRandomHue Parms{}; - - Parms.InOutColor = std::move(InOutColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetRGBA -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float R (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float G (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetRGBA(struct FLinearColor& InOutColor, float R, float G, float B, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetRGBA"); - - Params::KismetMathLibrary_LinearColor_SetRGBA Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.R = R; - Parms.G = G; - Parms.B = B; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_SetTemperature -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FLinearColor& InOutColor (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InTemperature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::LinearColor_SetTemperature(struct FLinearColor& InOutColor, float InTemperature) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_SetTemperature"); - - Params::KismetMathLibrary_LinearColor_SetTemperature Parms{}; - - Parms.InOutColor = std::move(InOutColor); - Parms.InTemperature = InTemperature; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InOutColor = std::move(Parms.InOutColor); -} - - -// Function Engine.KismetMathLibrary.LinearColor_ToNewOpacity -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_ToNewOpacity(const struct FLinearColor& InColor, float InOpacity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_ToNewOpacity"); - - Params::KismetMathLibrary_LinearColor_ToNewOpacity Parms{}; - - Parms.InColor = std::move(InColor); - Parms.InOpacity = InOpacity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_ToRGBE -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InLinearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetMathLibrary::LinearColor_ToRGBE(const struct FLinearColor& InLinearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_ToRGBE"); - - Params::KismetMathLibrary_LinearColor_ToRGBE Parms{}; - - Parms.InLinearColor = std::move(InLinearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Transparent -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Transparent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Transparent"); - - Params::KismetMathLibrary_LinearColor_Transparent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_White -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_White() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_White"); - - Params::KismetMathLibrary_LinearColor_White Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColor_Yellow -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColor_Yellow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColor_Yellow"); - - Params::KismetMathLibrary_LinearColor_Yellow Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColorLerp -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColorLerp(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColorLerp"); - - Params::KismetMathLibrary_LinearColorLerp Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::LinearColorLerpUsingHSV(const struct FLinearColor& A, const struct FLinearColor& B, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinearColorLerpUsingHSV"); - - Params::KismetMathLibrary_LinearColorLerpUsingHSV Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinePlaneIntersection -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& LineStart (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& APlane (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* T (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Intersection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinePlaneIntersection(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FPlane& APlane, float* T, struct FVector* Intersection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinePlaneIntersection"); - - Params::KismetMathLibrary_LinePlaneIntersection Parms{}; - - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.APlane = std::move(APlane); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (T != nullptr) - *T = Parms.T; - - if (Intersection != nullptr) - *Intersection = std::move(Parms.Intersection); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& LineStart (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* T (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Intersection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::LinePlaneIntersection_OriginNormal(const struct FVector& LineStart, const struct FVector& LineEnd, const struct FVector& PlaneOrigin, const struct FVector& PlaneNormal, float* T, struct FVector* Intersection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "LinePlaneIntersection_OriginNormal"); - - Params::KismetMathLibrary_LinePlaneIntersection_OriginNormal Parms{}; - - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.PlaneOrigin = std::move(PlaneOrigin); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (T != nullptr) - *T = Parms.T; - - if (Intersection != nullptr) - *Intersection = std::move(Parms.Intersection); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.log -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::log(double A, double base) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "log"); - - Params::KismetMathLibrary_log Parms{}; - - Parms.A = A; - Parms.base = base; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Loge -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Loge(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Loge"); - - Params::KismetMathLibrary_Loge Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBox -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UKismetMathLibrary::MakeBox(const struct FVector& Param_min_0, const struct FVector& Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBox"); - - Params::KismetMathLibrary_MakeBox Parms{}; - - Parms.Param_min_0 = std::move(Param_min_0); - Parms.Param_max_0 = std::move(Param_max_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBox2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Param_min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Param_max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox2D UKismetMathLibrary::MakeBox2D(const struct FVector2D& Param_min_0, const struct FVector2D& Param_max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBox2D"); - - Params::KismetMathLibrary_MakeBox2D Parms{}; - - Parms.Param_min_0 = std::move(Param_min_0); - Parms.Param_max_0 = std::move(Param_max_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBoxSphereBounds -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds UKismetMathLibrary::MakeBoxSphereBounds(const struct FVector& Origin, const struct FVector& BoxExtent, float SphereRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBoxSphereBounds"); - - Params::KismetMathLibrary_MakeBoxSphereBounds Parms{}; - - Parms.Origin = std::move(Origin); - Parms.BoxExtent = std::move(BoxExtent); - Parms.SphereRadius = SphereRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeBoxWithOrigin -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Origin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Extent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UKismetMathLibrary::MakeBoxWithOrigin(const struct FVector& Origin, const struct FVector& Extent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeBoxWithOrigin"); - - Params::KismetMathLibrary_MakeBoxWithOrigin Parms{}; - - Parms.Origin = std::move(Origin); - Parms.Extent = std::move(Extent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float R (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float G (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::MakeColor(float R, float G, float B, float A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeColor"); - - Params::KismetMathLibrary_MakeColor Parms{}; - - Parms.R = R; - Parms.G = G; - Parms.B = B; - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Month (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Day (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hour (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minute (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Second (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Millisecond (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::MakeDateTime(int32 Year, int32 Month, int32 Day, int32 Hour, int32 Minute, int32 Second, int32 Millisecond) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeDateTime"); - - Params::KismetMathLibrary_MakeDateTime Parms{}; - - Parms.Year = Year; - Parms.Month = Month; - Parms.Day = Day; - Parms.Hour = Hour; - Parms.Minute = Minute; - Parms.Second = Second; - Parms.Millisecond = Millisecond; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeFrameRate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Numerator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Denominator (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FFrameRate ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FFrameRate UKismetMathLibrary::MakeFrameRate(int32 Numerator, int32 Denominator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeFrameRate"); - - Params::KismetMathLibrary_MakeFrameRate Parms{}; - - Parms.Numerator = Numerator; - Parms.Denominator = Denominator; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Normal_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPlane ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlane UKismetMathLibrary::MakePlaneFromPointAndNormal(const struct FVector& Point, const struct FVector& Normal_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakePlaneFromPointAndNormal"); - - Params::KismetMathLibrary_MakePlaneFromPointAndNormal Parms{}; - - Parms.Point = std::move(Point); - Parms.Normal_0 = std::move(Normal_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakePulsatingValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InCurrentTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPulsesPerSecond (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::MakePulsatingValue(float InCurrentTime, float InPulsesPerSecond, float InPhase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakePulsatingValue"); - - Params::KismetMathLibrary_MakePulsatingValue Parms{}; - - Parms.InCurrentTime = InCurrentTime; - Parms.InPulsesPerSecond = InPulsesPerSecond; - Parms.InPhase = InPhase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeQualifiedFrameTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FFrameNumber& frame (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FFrameRate& FrameRate (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SubFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQualifiedFrameTime ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FQualifiedFrameTime UKismetMathLibrary::MakeQualifiedFrameTime(const struct FFrameNumber& frame, const struct FFrameRate& FrameRate, float SubFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeQualifiedFrameTime"); - - Params::KismetMathLibrary_MakeQualifiedFrameTime Parms{}; - - Parms.frame = std::move(frame); - Parms.FrameRate = std::move(FrameRate); - Parms.SubFrame = SubFrame; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeQuat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::MakeQuat(float X, float Y, float Z, float W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeQuat"); - - Params::KismetMathLibrary_MakeQuat Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRandomStream -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 InitialSeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRandomStream ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FRandomStream UKismetMathLibrary::MakeRandomStream(int32 InitialSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRandomStream"); - - Params::KismetMathLibrary_MakeRandomStream Parms{}; - - Parms.InitialSeed = InitialSeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRelativeTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RelativeTo (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::MakeRelativeTransform(const struct FTransform& A, const struct FTransform& RelativeTo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRelativeTransform"); - - Params::KismetMathLibrary_MakeRelativeTransform Parms{}; - - Parms.A = std::move(A); - Parms.RelativeTo = std::move(RelativeTo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotationFromAxes -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Forward (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Right (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Up (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotationFromAxes(const struct FVector& Forward, const struct FVector& Right, const struct FVector& Up) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotationFromAxes"); - - Params::KismetMathLibrary_MakeRotationFromAxes Parms{}; - - Parms.Forward = std::move(Forward); - Parms.Right = std::move(Right); - Parms.Up = std::move(Up); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// float Roll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float pitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Yaw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotator(float Roll, float pitch, float Yaw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotator"); - - Params::KismetMathLibrary_MakeRotator Parms{}; - - Parms.Roll = Roll; - Parms.pitch = pitch; - Parms.Yaw = Yaw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromX -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromX(const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromX"); - - Params::KismetMathLibrary_MakeRotFromX Parms{}; - - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromXY -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromXY(const struct FVector& X, const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromXY"); - - Params::KismetMathLibrary_MakeRotFromXY Parms{}; - - Parms.X = std::move(X); - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromXZ -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromXZ(const struct FVector& X, const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromXZ"); - - Params::KismetMathLibrary_MakeRotFromXZ Parms{}; - - Parms.X = std::move(X); - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromY -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromY(const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromY"); - - Params::KismetMathLibrary_MakeRotFromY Parms{}; - - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromYX -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromYX(const struct FVector& Y, const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromYX"); - - Params::KismetMathLibrary_MakeRotFromYX Parms{}; - - Parms.Y = std::move(Y); - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromYZ -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromYZ(const struct FVector& Y, const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromYZ"); - - Params::KismetMathLibrary_MakeRotFromYZ Parms{}; - - Parms.Y = std::move(Y); - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZ -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZ(const struct FVector& Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZ"); - - Params::KismetMathLibrary_MakeRotFromZ Parms{}; - - Parms.Z = std::move(Z); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZX -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& X (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZX(const struct FVector& Z, const struct FVector& X) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZX"); - - Params::KismetMathLibrary_MakeRotFromZX Parms{}; - - Parms.Z = std::move(Z); - Parms.X = std::move(X); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeRotFromZY -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Z (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Y (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::MakeRotFromZY(const struct FVector& Z, const struct FVector& Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeRotFromZY"); - - Params::KismetMathLibrary_MakeRotFromZY Parms{}; - - Parms.Z = std::move(Z); - Parms.Y = std::move(Y); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Milliseconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::MakeTimespan(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 Milliseconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTimespan"); - - Params::KismetMathLibrary_MakeTimespan Parms{}; - - Parms.Days = Days; - Parms.Hours = Hours; - Parms.Minutes = Minutes; - Parms.Seconds = Seconds; - Parms.Milliseconds = Milliseconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTimespan2 -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Days (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 FractionNano (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::MakeTimespan2(int32 Days, int32 Hours, int32 Minutes, int32 Seconds, int32 FractionNano) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTimespan2"); - - Params::KismetMathLibrary_MakeTimespan2 Parms{}; - - Parms.Days = Days; - Parms.Hours = Hours; - Parms.Minutes = Minutes; - Parms.Seconds = Seconds; - Parms.FractionNano = FractionNano; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeTransform -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::MakeTransform(const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeTransform"); - - Params::KismetMathLibrary_MakeTransform Parms{}; - - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - Parms.Scale = std::move(Scale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::MakeVector(double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector"); - - Params::KismetMathLibrary_MakeVector Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::MakeVector2D(double X, double Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector2D"); - - Params::KismetMathLibrary_MakeVector2D Parms{}; - - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector4 -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::MakeVector4(double X, double Y, double Z, double W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector4"); - - Params::KismetMathLibrary_MakeVector4 Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector_NetQuantize ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector_NetQuantize UKismetMathLibrary::MakeVector_NetQuantize(double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector_NetQuantize"); - - Params::KismetMathLibrary_MakeVector_NetQuantize Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize10 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector_NetQuantize10 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector_NetQuantize10 UKismetMathLibrary::MakeVector_NetQuantize10(double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector_NetQuantize10"); - - Params::KismetMathLibrary_MakeVector_NetQuantize10 Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize100 -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector_NetQuantize100 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector_NetQuantize100 UKismetMathLibrary::MakeVector_NetQuantize100(double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector_NetQuantize100"); - - Params::KismetMathLibrary_MakeVector_NetQuantize100 Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantizeNormal -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector_NetQuantizeNormal ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector_NetQuantizeNormal UKismetMathLibrary::MakeVector_NetQuantizeNormal(double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MakeVector_NetQuantizeNormal"); - - Params::KismetMathLibrary_MakeVector_NetQuantizeNormal Parms{}; - - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MapRangeClamped -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double OutRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double OutRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::MapRangeClamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MapRangeClamped"); - - Params::KismetMathLibrary_MapRangeClamped Parms{}; - - Parms.Value = Value; - Parms.InRangeA = InRangeA; - Parms.InRangeB = InRangeB; - Parms.OutRangeA = OutRangeA; - Parms.OutRangeB = OutRangeB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MapRangeUnclamped -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double OutRangeA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double OutRangeB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::MapRangeUnclamped(double Value, double InRangeA, double InRangeB, double OutRangeA, double OutRangeB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MapRangeUnclamped"); - - Params::KismetMathLibrary_MapRangeUnclamped Parms{}; - - Parms.Value = Value; - Parms.InRangeA = InRangeA; - Parms.InRangeB = InRangeB; - Parms.OutRangeA = OutRangeA; - Parms.OutRangeB = OutRangeB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ApplyScale -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ApplyScale(const struct FMatrix& M, float Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ApplyScale"); - - Params::KismetMathLibrary_Matrix_ApplyScale Parms{}; - - Parms.M = std::move(M); - Parms.Scale = Scale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ConcatenateTranslation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Translation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ConcatenateTranslation(const struct FMatrix& M, const struct FVector& Translation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ConcatenateTranslation"); - - Params::KismetMathLibrary_Matrix_ConcatenateTranslation Parms{}; - - Parms.M = std::move(M); - Parms.Translation = std::move(Translation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ContainsNaN -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_ContainsNaN(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ContainsNaN"); - - Params::KismetMathLibrary_Matrix_ContainsNaN Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetColumn -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EMatrixColumns Column (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetColumn(const struct FMatrix& M, EMatrixColumns Column) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetColumn"); - - Params::KismetMathLibrary_Matrix_GetColumn Parms{}; - - Parms.M = std::move(M); - Parms.Column = Column; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetDeterminant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetDeterminant(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetDeterminant"); - - Params::KismetMathLibrary_Matrix_GetDeterminant Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumBottomPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumBottomPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumBottomPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumBottomPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumFarPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumFarPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumFarPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumFarPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumLeftPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumLeftPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumLeftPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumLeftPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumNearPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumNearPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumNearPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumNearPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumRightPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumRightPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumRightPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumRightPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumTopPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FPlane* OutPlane (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Matrix_GetFrustumTopPlane(const struct FMatrix& M, struct FPlane* OutPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetFrustumTopPlane"); - - Params::KismetMathLibrary_Matrix_GetFrustumTopPlane Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPlane != nullptr) - *OutPlane = std::move(Parms.OutPlane); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetInverse -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetInverse(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetInverse"); - - Params::KismetMathLibrary_Matrix_GetInverse Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetMatrixWithoutScale -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetMatrixWithoutScale(const struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetMatrixWithoutScale"); - - Params::KismetMathLibrary_Matrix_GetMatrixWithoutScale Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetMaximumAxisScale -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetMaximumAxisScale(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetMaximumAxisScale"); - - Params::KismetMathLibrary_Matrix_GetMaximumAxisScale Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetOrigin -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetOrigin(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetOrigin"); - - Params::KismetMathLibrary_Matrix_GetOrigin Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetRotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Matrix_GetRotator(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetRotator"); - - Params::KismetMathLibrary_Matrix_GetRotator Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetRotDeterminant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Matrix_GetRotDeterminant(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetRotDeterminant"); - - Params::KismetMathLibrary_Matrix_GetRotDeterminant Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxes -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_GetScaledAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaledAxes"); - - Params::KismetMathLibrary_Matrix_GetScaledAxes Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetScaledAxis(const struct FMatrix& M, EAxis Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaledAxis"); - - Params::KismetMathLibrary_Matrix_GetScaledAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetScaleVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetScaleVector(const struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetScaleVector"); - - Params::KismetMathLibrary_Matrix_GetScaleVector Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetTransposeAdjoint -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetTransposeAdjoint(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetTransposeAdjoint"); - - Params::KismetMathLibrary_Matrix_GetTransposeAdjoint Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetTransposed -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_GetTransposed(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetTransposed"); - - Params::KismetMathLibrary_Matrix_GetTransposed Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxes -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* X (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Y (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_GetUnitAxes(const struct FMatrix& M, struct FVector* X, struct FVector* Y, struct FVector* Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetUnitAxes"); - - Params::KismetMathLibrary_Matrix_GetUnitAxes Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (X != nullptr) - *X = std::move(Parms.X); - - if (Y != nullptr) - *Y = std::move(Parms.Y); - - if (Z != nullptr) - *Z = std::move(Parms.Z); -} - - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_GetUnitAxis(const struct FMatrix& M, EAxis Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_GetUnitAxis"); - - Params::KismetMathLibrary_Matrix_GetUnitAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_Identity -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_Identity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_Identity"); - - Params::KismetMathLibrary_Matrix_Identity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformPosition -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_InverseTransformPosition(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_InverseTransformPosition"); - - Params::KismetMathLibrary_Matrix_InverseTransformPosition Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Matrix_InverseTransformVector(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_InverseTransformVector"); - - Params::KismetMathLibrary_Matrix_InverseTransformVector Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_Mirror -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis MirrorAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAxis FlipAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_Mirror(const struct FMatrix& M, EAxis MirrorAxis, EAxis FlipAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_Mirror"); - - Params::KismetMathLibrary_Matrix_Mirror Parms{}; - - Parms.M = std::move(M); - Parms.MirrorAxis = MirrorAxis; - Parms.FlipAxis = FlipAxis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_RemoveScaling -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_RemoveScaling(struct FMatrix& M, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_RemoveScaling"); - - Params::KismetMathLibrary_Matrix_RemoveScaling Parms{}; - - Parms.M = std::move(M); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_RemoveTranslation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_RemoveTranslation(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_RemoveTranslation"); - - Params::KismetMathLibrary_Matrix_RemoveTranslation Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_ScaleTranslation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Scale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Matrix_ScaleTranslation(const struct FMatrix& M, const struct FVector& Scale3D) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ScaleTranslation"); - - Params::KismetMathLibrary_Matrix_ScaleTranslation Parms{}; - - Parms.M = std::move(M); - Parms.Scale3D = std::move(Scale3D); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_SetAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AxisVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetAxis(struct FMatrix& M, EAxis Axis, const struct FVector& AxisVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetAxis"); - - Params::KismetMathLibrary_Matrix_SetAxis Parms{}; - - Parms.M = std::move(M); - Parms.Axis = Axis; - Parms.AxisVector = std::move(AxisVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_SetColumn -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EMatrixColumns Column (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetColumn(struct FMatrix& M, EMatrixColumns Column, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetColumn"); - - Params::KismetMathLibrary_Matrix_SetColumn Parms{}; - - Parms.M = std::move(M); - Parms.Column = Column; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_SetOrigin -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FMatrix& M (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& NewOrigin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Matrix_SetOrigin(struct FMatrix& M, const struct FVector& NewOrigin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_SetOrigin"); - - Params::KismetMathLibrary_Matrix_SetOrigin Parms{}; - - Parms.M = std::move(M); - Parms.NewOrigin = std::move(NewOrigin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - M = std::move(Parms.M); -} - - -// Function Engine.KismetMathLibrary.Matrix_ToQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Matrix_ToQuat(const struct FMatrix& M) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_ToQuat"); - - Params::KismetMathLibrary_Matrix_ToQuat Parms{}; - - Parms.M = std::move(M); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformPosition -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformPosition(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformPosition"); - - Params::KismetMathLibrary_Matrix_TransformPosition Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformVector(const struct FMatrix& M, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformVector"); - - Params::KismetMathLibrary_Matrix_TransformVector Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Matrix_TransformVector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& M (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector4& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Matrix_TransformVector4(const struct FMatrix& M, const struct FVector4& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Matrix_TransformVector4"); - - Params::KismetMathLibrary_Matrix_TransformVector4 Parms{}; - - Parms.M = std::move(M); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.max -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::max_0(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "max"); - - Params::KismetMathLibrary_max_0 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MaxInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::MaxInt64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxInt64"); - - Params::KismetMathLibrary_MaxInt64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfByteArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ByteArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfByteArray(const TArray& ByteArray, int32* IndexOfMaxValue, uint8* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfByteArray"); - - Params::KismetMathLibrary_MaxOfByteArray Parms{}; - - Parms.ByteArray = std::move(ByteArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfFloatArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& FloatArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfFloatArray(const TArray& FloatArray, int32* IndexOfMaxValue, float* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfFloatArray"); - - Params::KismetMathLibrary_MaxOfFloatArray Parms{}; - - Parms.FloatArray = std::move(FloatArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.MaxOfIntArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MaxValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MaxOfIntArray(const TArray& IntArray, int32* IndexOfMaxValue, int32* MaxValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MaxOfIntArray"); - - Params::KismetMathLibrary_MaxOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMaxValue != nullptr) - *IndexOfMaxValue = Parms.IndexOfMaxValue; - - if (MaxValue != nullptr) - *MaxValue = Parms.MaxValue; -} - - -// Function Engine.KismetMathLibrary.MedianOfIntArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// float* MedianValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MedianOfIntArray(const TArray& IntArray, float* MedianValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MedianOfIntArray"); - - Params::KismetMathLibrary_MedianOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (MedianValue != nullptr) - *MedianValue = Parms.MedianValue; -} - - -// Function Engine.KismetMathLibrary.min -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::min_0(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "min"); - - Params::KismetMathLibrary_min_0 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MinAreaRectangle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& InPoints (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& SampleSurfaceNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutRectCenter (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutRectRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* OutRectLengthX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutRectLengthY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDebugDraw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinAreaRectangle(class UObject* WorldContextObject, const TArray& InPoints, const struct FVector& SampleSurfaceNormal, struct FVector* OutRectCenter, struct FRotator* OutRectRotation, float* OutRectLengthX, float* OutRectLengthY, bool bDebugDraw) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinAreaRectangle"); - - Params::KismetMathLibrary_MinAreaRectangle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InPoints = std::move(InPoints); - Parms.SampleSurfaceNormal = std::move(SampleSurfaceNormal); - Parms.bDebugDraw = bDebugDraw; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRectCenter != nullptr) - *OutRectCenter = std::move(Parms.OutRectCenter); - - if (OutRectRotation != nullptr) - *OutRectRotation = std::move(Parms.OutRectRotation); - - if (OutRectLengthX != nullptr) - *OutRectLengthX = Parms.OutRectLengthX; - - if (OutRectLengthY != nullptr) - *OutRectLengthY = Parms.OutRectLengthY; -} - - -// Function Engine.KismetMathLibrary.MinInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::MinInt64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinInt64"); - - Params::KismetMathLibrary_MinInt64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MinOfByteArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ByteArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfByteArray(const TArray& ByteArray, int32* IndexOfMinValue, uint8* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfByteArray"); - - Params::KismetMathLibrary_MinOfByteArray Parms{}; - - Parms.ByteArray = std::move(ByteArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MinOfFloatArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& FloatArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfFloatArray(const TArray& FloatArray, int32* IndexOfMinValue, float* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfFloatArray"); - - Params::KismetMathLibrary_MinOfFloatArray Parms{}; - - Parms.FloatArray = std::move(FloatArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MinOfIntArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& IntArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* IndexOfMinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* MinValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::MinOfIntArray(const TArray& IntArray, int32* IndexOfMinValue, int32* MinValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MinOfIntArray"); - - Params::KismetMathLibrary_MinOfIntArray Parms{}; - - Parms.IntArray = std::move(IntArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (IndexOfMinValue != nullptr) - *IndexOfMinValue = Parms.IndexOfMinValue; - - if (MinValue != nullptr) - *MinValue = Parms.MinValue; -} - - -// Function Engine.KismetMathLibrary.MirrorVectorByNormal -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::MirrorVectorByNormal(const struct FVector& InVect, const struct FVector& InNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MirrorVectorByNormal"); - - Params::KismetMathLibrary_MirrorVectorByNormal Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InNormal = std::move(InNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Multiply_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_ByteByte"); - - Params::KismetMathLibrary_Multiply_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Multiply_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_DoubleDouble"); - - Params::KismetMathLibrary_Multiply_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Multiply_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Int64Int64"); - - Params::KismetMathLibrary_Multiply_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Multiply_IntFloat(int32 A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntFloat"); - - Params::KismetMathLibrary_Multiply_IntFloat Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Multiply_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntInt"); - - Params::KismetMathLibrary_Multiply_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntPointInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Multiply_IntPointInt(const struct FIntPoint& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntPointInt"); - - Params::KismetMathLibrary_Multiply_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Multiply_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_IntPointIntPoint"); - - Params::KismetMathLibrary_Multiply_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Multiply_LinearColorFloat(const struct FLinearColor& A, float B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_LinearColorFloat"); - - Params::KismetMathLibrary_Multiply_LinearColorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Multiply_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_LinearColorLinearColor"); - - Params::KismetMathLibrary_Multiply_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_MatrixFloat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Multiply_MatrixFloat(const struct FMatrix& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_MatrixFloat"); - - Params::KismetMathLibrary_Multiply_MatrixFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_MatrixMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetMathLibrary::Multiply_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_MatrixMatrix"); - - Params::KismetMathLibrary_Multiply_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_QuatQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Multiply_QuatQuat(const struct FQuat& A, const struct FQuat& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_QuatQuat"); - - Params::KismetMathLibrary_Multiply_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_RotatorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Multiply_RotatorFloat(const struct FRotator& A, float B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_RotatorFloat"); - - Params::KismetMathLibrary_Multiply_RotatorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_RotatorInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Multiply_RotatorInt(const struct FRotator& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_RotatorInt"); - - Params::KismetMathLibrary_Multiply_RotatorInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_TimespanFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Multiply_TimespanFloat(const struct FTimespan& A, float Scalar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_TimespanFloat"); - - Params::KismetMathLibrary_Multiply_TimespanFloat Parms{}; - - Parms.A = std::move(A); - Parms.Scalar = Scalar; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Multiply_Vector2DFloat(const struct FVector2D& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector2DFloat"); - - Params::KismetMathLibrary_Multiply_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Multiply_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector2DVector2D"); - - Params::KismetMathLibrary_Multiply_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Multiply_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_Vector4Vector4"); - - Params::KismetMathLibrary_Multiply_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorFloat(const struct FVector& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorFloat"); - - Params::KismetMathLibrary_Multiply_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorInt(const struct FVector& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorInt"); - - Params::KismetMathLibrary_Multiply_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Multiply_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Multiply_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Multiply_VectorVector"); - - Params::KismetMathLibrary_Multiply_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MultiplyByPi -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::MultiplyByPi(double Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MultiplyByPi"); - - Params::KismetMathLibrary_MultiplyByPi Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double exp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::MultiplyMultiply_FloatFloat(double base, double exp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "MultiplyMultiply_FloatFloat"); - - Params::KismetMathLibrary_MultiplyMultiply_FloatFloat Parms{}; - - Parms.base = base; - Parms.exp = exp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NearlyEqual_FloatFloat(double A, double B, double ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NearlyEqual_FloatFloat"); - - Params::KismetMathLibrary_NearlyEqual_FloatFloat Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LocationTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float RotationTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale3DTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NearlyEqual_TransformTransform(const struct FTransform& A, const struct FTransform& B, float LocationTolerance, float RotationTolerance, float Scale3DTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NearlyEqual_TransformTransform"); - - Params::KismetMathLibrary_NearlyEqual_TransformTransform Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.LocationTolerance = LocationTolerance; - Parms.RotationTolerance = RotationTolerance; - Parms.Scale3DTolerance = Scale3DTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Negated2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Negated2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Negated2D"); - - Params::KismetMathLibrary_Negated2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NegateRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::NegateRotator(const struct FRotator& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NegateRotator"); - - Params::KismetMathLibrary_NegateRotator Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NegateVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::NegateVector(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NegateVector"); - - Params::KismetMathLibrary_NegateVector Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Normal -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Normal(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Normal"); - - Params::KismetMathLibrary_Normal Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Normal2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Normal2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Normal2D"); - - Params::KismetMathLibrary_Normal2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Normalize2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector2D& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Normalize2D(struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Normalize2D"); - - Params::KismetMathLibrary_Normalize2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.NormalizeAxis -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::NormalizeAxis(float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizeAxis"); - - Params::KismetMathLibrary_NormalizeAxis Parms{}; - - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalizedDeltaRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::NormalizedDeltaRotator(const struct FRotator& A, const struct FRotator& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizedDeltaRotator"); - - Params::KismetMathLibrary_NormalizedDeltaRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalizeToRange -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double RangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double RangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::NormalizeToRange(double Value, double RangeMin, double RangeMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalizeToRange"); - - Params::KismetMathLibrary_NormalizeToRange Parms{}; - - Parms.Value = Value; - Parms.RangeMin = RangeMin; - Parms.RangeMax = RangeMax; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NormalSafe2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::NormalSafe2D(const struct FVector2D& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NormalSafe2D"); - - Params::KismetMathLibrary_NormalSafe2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_Int -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Not_Int(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_Int"); - - Params::KismetMathLibrary_Not_Int Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Not_Int64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_Int64"); - - Params::KismetMathLibrary_Not_Int64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Not_PreBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Not_PreBool(bool A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Not_PreBool"); - - Params::KismetMathLibrary_Not_PreBool Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_BoolBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_BoolBool(bool A, bool B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_BoolBool"); - - Params::KismetMathLibrary_NotEqual_BoolBool Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ByteByte"); - - Params::KismetMathLibrary_NotEqual_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ClassClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ClassClass(class UClass* A, class UClass* B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ClassClass"); - - Params::KismetMathLibrary_NotEqual_ClassClass Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_DateTimeDateTime"); - - Params::KismetMathLibrary_NotEqual_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_DoubleDouble"); - - Params::KismetMathLibrary_NotEqual_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Int64Int64"); - - Params::KismetMathLibrary_NotEqual_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_IntInt"); - - Params::KismetMathLibrary_NotEqual_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_IntPointIntPoint"); - - Params::KismetMathLibrary_NotEqual_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_LinearColorLinearColor"); - - Params::KismetMathLibrary_NotEqual_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_MatrixMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FMatrix& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_MatrixMatrix(const struct FMatrix& A, const struct FMatrix& B, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_MatrixMatrix"); - - Params::KismetMathLibrary_NotEqual_MatrixMatrix Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_NameName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_NameName(class FName A, class FName B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_NameName"); - - Params::KismetMathLibrary_NotEqual_NameName Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_ObjectObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_ObjectObject(class UObject* A, class UObject* B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_ObjectObject"); - - Params::KismetMathLibrary_NotEqual_ObjectObject Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_QuatQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_QuatQuat(const struct FQuat& A, const struct FQuat& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_QuatQuat"); - - Params::KismetMathLibrary_NotEqual_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_RotatorRotator(const struct FRotator& A, const struct FRotator& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_RotatorRotator"); - - Params::KismetMathLibrary_NotEqual_RotatorRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_TimespanTimespan"); - - Params::KismetMathLibrary_NotEqual_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Vector2DVector2D"); - - Params::KismetMathLibrary_NotEqual_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_Vector4Vector4(const struct FVector4& A, const struct FVector4& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_Vector4Vector4"); - - Params::KismetMathLibrary_NotEqual_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqual_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ErrorTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqual_VectorVector(const struct FVector& A, const struct FVector& B, float ErrorTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqual_VectorVector"); - - Params::KismetMathLibrary_NotEqual_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.ErrorTolerance = ErrorTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_Vector2DVector2D"); - - Params::KismetMathLibrary_NotEqualExactly_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_Vector4Vector4"); - - Params::KismetMathLibrary_NotEqualExactly_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.NotEqualExactly_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::NotEqualExactly_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "NotEqualExactly_VectorVector"); - - Params::KismetMathLibrary_NotEqualExactly_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Now -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Now() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Now"); - - Params::KismetMathLibrary_Now Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Or_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Or_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Or_Int64Int64"); - - Params::KismetMathLibrary_Or_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Or_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Or_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Or_IntInt"); - - Params::KismetMathLibrary_Or_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Percent_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_ByteByte"); - - Params::KismetMathLibrary_Percent_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_FloatFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Percent_FloatFloat(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_FloatFloat"); - - Params::KismetMathLibrary_Percent_FloatFloat Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Percent_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_Int64Int64"); - - Params::KismetMathLibrary_Percent_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Percent_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Percent_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Percent_IntInt"); - - Params::KismetMathLibrary_Percent_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.PerlinNoise1D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::PerlinNoise1D(const float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "PerlinNoise1D"); - - Params::KismetMathLibrary_PerlinNoise1D Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.PointsAreCoplanar -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::PointsAreCoplanar(const TArray& Points, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "PointsAreCoplanar"); - - Params::KismetMathLibrary_PointsAreCoplanar Parms{}; - - Parms.Points = std::move(Points); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectPointOnToPlane -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Point (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectPointOnToPlane(const struct FVector& Point, const struct FVector& PlaneBase, const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectPointOnToPlane"); - - Params::KismetMathLibrary_ProjectPointOnToPlane Parms{}; - - Parms.Point = std::move(Point); - Parms.PlaneBase = std::move(PlaneBase); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectVectorOnToPlane -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PlaneNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectVectorOnToPlane(const struct FVector& V, const struct FVector& PlaneNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectVectorOnToPlane"); - - Params::KismetMathLibrary_ProjectVectorOnToPlane Parms{}; - - Parms.V = std::move(V); - Parms.PlaneNormal = std::move(PlaneNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ProjectVectorOnToVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::ProjectVectorOnToVector(const struct FVector& V, const struct FVector& Target) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ProjectVectorOnToVector"); - - Params::KismetMathLibrary_ProjectVectorOnToVector Parms{}; - - Parms.V = std::move(V); - Parms.Target = std::move(Target); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_AngularDistance -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_AngularDistance(const struct FQuat& A, const struct FQuat& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_AngularDistance"); - - Params::KismetMathLibrary_Quat_AngularDistance Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_EnforceShortestArcWith -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& A (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_EnforceShortestArcWith(struct FQuat& A, const struct FQuat& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_EnforceShortestArcWith"); - - Params::KismetMathLibrary_Quat_EnforceShortestArcWith Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Quat_Euler -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_Euler(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Euler"); - - Params::KismetMathLibrary_Quat_Euler Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Exp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Exp(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Exp"); - - Params::KismetMathLibrary_Quat_Exp Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_FindBetweenNormals -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& StartNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_FindBetweenNormals(const struct FVector& StartNormal, const struct FVector& EndNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_FindBetweenNormals"); - - Params::KismetMathLibrary_Quat_FindBetweenNormals Parms{}; - - Parms.StartNormal = std::move(StartNormal); - Parms.EndNormal = std::move(EndNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_FindBetweenVectors -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_FindBetweenVectors(const struct FVector& Start, const struct FVector& End) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_FindBetweenVectors"); - - Params::KismetMathLibrary_Quat_FindBetweenVectors Parms{}; - - Parms.Start = std::move(Start); - Parms.End = std::move(End); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAngle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_GetAngle(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAngle"); - - Params::KismetMathLibrary_Quat_GetAngle Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisX -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisX(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisX"); - - Params::KismetMathLibrary_Quat_GetAxisX Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisY -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisY(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisY"); - - Params::KismetMathLibrary_Quat_GetAxisY Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetAxisZ -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetAxisZ(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetAxisZ"); - - Params::KismetMathLibrary_Quat_GetAxisZ Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_GetRotationAxis -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_GetRotationAxis(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_GetRotationAxis"); - - Params::KismetMathLibrary_Quat_GetRotationAxis Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Identity -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Identity() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Identity"); - - Params::KismetMathLibrary_Quat_Identity Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Inversed -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Inversed(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Inversed"); - - Params::KismetMathLibrary_Quat_Inversed Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsFinite -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsFinite(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsFinite"); - - Params::KismetMathLibrary_Quat_IsFinite Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsIdentity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsIdentity(const struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsIdentity"); - - Params::KismetMathLibrary_Quat_IsIdentity Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsNonFinite -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsNonFinite(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsNonFinite"); - - Params::KismetMathLibrary_Quat_IsNonFinite Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_IsNormalized -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Quat_IsNormalized(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_IsNormalized"); - - Params::KismetMathLibrary_Quat_IsNormalized Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Log -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Log(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Log"); - - Params::KismetMathLibrary_Quat_Log Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_MakeFromEuler -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Euler (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_MakeFromEuler(const struct FVector& Euler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_MakeFromEuler"); - - Params::KismetMathLibrary_Quat_MakeFromEuler Parms{}; - - Parms.Euler = std::move(Euler); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Normalize -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_Normalize(struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Normalize"); - - Params::KismetMathLibrary_Quat_Normalize Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_Normalized -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Normalized(const struct FQuat& Q, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Normalized"); - - Params::KismetMathLibrary_Quat_Normalized Parms{}; - - Parms.Q = std::move(Q); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_RotateVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_RotateVector(const struct FQuat& Q, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_RotateVector"); - - Params::KismetMathLibrary_Quat_RotateVector Parms{}; - - Parms.Q = std::move(Q); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Rotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::Quat_Rotator(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Rotator"); - - Params::KismetMathLibrary_Quat_Rotator Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_SetComponents -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_SetComponents(struct FQuat& Q, float X, float Y, float Z, float W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SetComponents"); - - Params::KismetMathLibrary_Quat_SetComponents Parms{}; - - Parms.Q = std::move(Q); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_SetFromEuler -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuat& Q (Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Euler (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Quat_SetFromEuler(struct FQuat& Q, const struct FVector& Euler) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SetFromEuler"); - - Params::KismetMathLibrary_Quat_SetFromEuler Parms{}; - - Parms.Q = std::move(Q); - Parms.Euler = std::move(Euler); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Q = std::move(Parms.Q); -} - - -// Function Engine.KismetMathLibrary.Quat_Size -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_Size(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Size"); - - Params::KismetMathLibrary_Quat_Size Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_SizeSquared -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Quat_SizeSquared(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_SizeSquared"); - - Params::KismetMathLibrary_Quat_SizeSquared Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_Slerp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Quat_Slerp(const struct FQuat& A, const struct FQuat& B, double Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_Slerp"); - - Params::KismetMathLibrary_Quat_Slerp Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_UnrotateVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_UnrotateVector(const struct FQuat& Q, const struct FVector& V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_UnrotateVector"); - - Params::KismetMathLibrary_Quat_UnrotateVector Parms{}; - - Parms.Q = std::move(Q); - Parms.V = std::move(V); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorForward -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorForward(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorForward"); - - Params::KismetMathLibrary_Quat_VectorForward Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorRight -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorRight(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorRight"); - - Params::KismetMathLibrary_Quat_VectorRight Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Quat_VectorUp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& Q (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Quat_VectorUp(const struct FQuat& Q) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Quat_VectorUp"); - - Params::KismetMathLibrary_Quat_VectorUp Parms{}; - - Parms.Q = std::move(Q); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.QuaternionSpringInterp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FQuat& Current (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& Target (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuaternionSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Stiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CriticalDampingFactor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Mass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TargetVelocityAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInitializeFromTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::QuaternionSpringInterp(const struct FQuat& Current, const struct FQuat& Target, struct FQuaternionSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bInitializeFromTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "QuaternionSpringInterp"); - - Params::KismetMathLibrary_QuaternionSpringInterp Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.SpringState = std::move(SpringState); - Parms.Stiffness = Stiffness; - Parms.CriticalDampingFactor = CriticalDampingFactor; - Parms.DeltaTime = DeltaTime; - Parms.Mass = Mass; - Parms.TargetVelocityAmount = TargetVelocityAmount; - Parms.bInitializeFromTarget = bInitializeFromTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RadiansToDegrees -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::RadiansToDegrees(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RadiansToDegrees"); - - Params::KismetMathLibrary_RadiansToDegrees Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBool() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBool"); - - Params::KismetMathLibrary_RandomBool Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolFromStream"); - - Params::KismetMathLibrary_RandomBoolFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolWithWeight -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolWithWeight(float Weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolWithWeight"); - - Params::KismetMathLibrary_RandomBoolWithWeight Parms{}; - - Parms.Weight = Weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& RandomStream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::RandomBoolWithWeightFromStream(const struct FRandomStream& RandomStream, float Weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomBoolWithWeightFromStream"); - - Params::KismetMathLibrary_RandomBoolWithWeightFromStream Parms{}; - - Parms.RandomStream = std::move(RandomStream); - Parms.Weight = Weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::RandomFloat() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloat"); - - Params::KismetMathLibrary_RandomFloat Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloatFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatFromStream"); - - Params::KismetMathLibrary_RandomFloatFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatInRange -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::RandomFloatInRange(double min_0, double max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatInRange"); - - Params::KismetMathLibrary_RandomFloatInRange Parms{}; - - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::RandomFloatInRangeFromStream(const struct FRandomStream& Stream, float min_0, float max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomFloatInRangeFromStream"); - - Params::KismetMathLibrary_RandomFloatInRangeFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomInteger(int32 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger"); - - Params::KismetMathLibrary_RandomInteger Parms{}; - - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::RandomInteger64(int64 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger64"); - - Params::KismetMathLibrary_RandomInteger64 Parms{}; - - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomInteger64InRange -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::RandomInteger64InRange(int64 min_0, int64 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomInteger64InRange"); - - Params::KismetMathLibrary_RandomInteger64InRange Parms{}; - - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerFromStream(const struct FRandomStream& Stream, int32 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerFromStream"); - - Params::KismetMathLibrary_RandomIntegerFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerInRange -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerInRange(int32 min_0, int32 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerInRange"); - - Params::KismetMathLibrary_RandomIntegerInRange Parms{}; - - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::RandomIntegerInRangeFromStream(const struct FRandomStream& Stream, int32 min_0, int32 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomIntegerInRangeFromStream"); - - Params::KismetMathLibrary_RandomIntegerInRangeFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBox(const struct FVector& Center, const struct FVector& HalfSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBox"); - - Params::KismetMathLibrary_RandomPointInBoundingBox Parms{}; - - Parms.Center = std::move(Center); - Parms.HalfSize = std::move(HalfSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox_Box -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBox_Box(const struct FBox& Box) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBox_Box"); - - Params::KismetMathLibrary_RandomPointInBoundingBox_Box Parms{}; - - Parms.Box = std::move(Box); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBoxFromStream(const struct FRandomStream& Stream, const struct FVector& Center, const struct FVector& HalfSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBoxFromStream"); - - Params::KismetMathLibrary_RandomPointInBoundingBoxFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.Center = std::move(Center); - Parms.HalfSize = std::move(HalfSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream_Box -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FBox& Box (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomPointInBoundingBoxFromStream_Box(const struct FRandomStream& Stream, const struct FBox& Box) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomPointInBoundingBoxFromStream_Box"); - - Params::KismetMathLibrary_RandomPointInBoundingBoxFromStream_Box Parms{}; - - Parms.Stream = std::move(Stream); - Parms.Box = std::move(Box); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// bool bRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RandomRotator(bool bRoll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomRotator"); - - Params::KismetMathLibrary_RandomRotator Parms{}; - - Parms.bRoll = bRoll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomRotatorFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RandomRotatorFromStream(const struct FRandomStream& Stream, bool bRoll) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomRotatorFromStream"); - - Params::KismetMathLibrary_RandomRotatorFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.bRoll = bRoll; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVector() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVector"); - - Params::KismetMathLibrary_RandomUnitVector Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorFromStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorFromStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInDegrees(const struct FVector& ConeDir, float ConeHalfAngleInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInDegrees"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInDegrees Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInDegrees = ConeHalfAngleInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegreesFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInDegreesFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInDegrees = ConeHalfAngleInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInRadians(const struct FVector& ConeDir, float ConeHalfAngleInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInRadians"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInRadians Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInRadians = ConeHalfAngleInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadiansFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ConeHalfAngleInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float ConeHalfAngleInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInConeInRadiansFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.ConeDir = std::move(ConeDir); - Parms.ConeHalfAngleInRadians = ConeHalfAngleInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInDegrees(const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInDegrees"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInDegrees = MaxYawInDegrees; - Parms.MaxPitchInDegrees = MaxPitchInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegreesFromStream -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInDegreesFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInDegrees, float MaxPitchInDegrees) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInDegreesFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInDegrees = MaxYawInDegrees; - Parms.MaxPitchInDegrees = MaxPitchInDegrees; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadians -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& ConeDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInRadians(const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInRadians"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians Parms{}; - - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInRadians = MaxYawInRadians; - Parms.MaxPitchInRadians = MaxPitchInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadiansFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& ConeDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxYawInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float MaxPitchInRadians (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RandomUnitVectorInEllipticalConeInRadiansFromStream(const struct FRandomStream& Stream, const struct FVector& ConeDir, float MaxYawInRadians, float MaxPitchInRadians) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RandomUnitVectorInEllipticalConeInRadiansFromStream"); - - Params::KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream Parms{}; - - Parms.Stream = std::move(Stream); - Parms.ConeDir = std::move(ConeDir); - Parms.MaxYawInRadians = MaxYawInRadians; - Parms.MaxPitchInRadians = MaxPitchInRadians; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.REase -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShortestPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::REase(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "REase"); - - Params::KismetMathLibrary_REase Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - Parms.bShortestPath = bShortestPath; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ResetFloatSpringState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FFloatSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetFloatSpringState(struct FFloatSpringState& SpringState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetFloatSpringState"); - - Params::KismetMathLibrary_ResetFloatSpringState Parms{}; - - Parms.SpringState = std::move(SpringState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.ResetQuaternionSpringState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FQuaternionSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetQuaternionSpringState(struct FQuaternionSpringState& SpringState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetQuaternionSpringState"); - - Params::KismetMathLibrary_ResetQuaternionSpringState Parms{}; - - Parms.SpringState = std::move(SpringState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.ResetRandomStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRandomStream& Stream (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetRandomStream(const struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetRandomStream"); - - Params::KismetMathLibrary_ResetRandomStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMathLibrary.ResetVectorSpringState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FVectorSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ResetVectorSpringState(struct FVectorSpringState& SpringState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ResetVectorSpringState"); - - Params::KismetMathLibrary_ResetVectorSpringState Parms{}; - - Parms.SpringState = std::move(SpringState); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.RGBLinearToHSV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& RGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::RGBLinearToHSV(const struct FLinearColor& RGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBLinearToHSV"); - - Params::KismetMathLibrary_RGBLinearToHSV Parms{}; - - Parms.RGB = std::move(RGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RGBToHSV -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* H (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* S (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* V (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* A (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::RGBToHSV(const struct FLinearColor& InColor, float* H, float* S, float* V, float* A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBToHSV"); - - Params::KismetMathLibrary_RGBToHSV Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (H != nullptr) - *H = Parms.H; - - if (S != nullptr) - *S = Parms.S; - - if (V != nullptr) - *V = Parms.V; - - if (A != nullptr) - *A = Parms.A; -} - - -// Function Engine.KismetMathLibrary.RGBToHSV_Vector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& RGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* HSV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::RGBToHSV_Vector(const struct FLinearColor& RGB, struct FLinearColor* HSV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RGBToHSV_Vector"); - - Params::KismetMathLibrary_RGBToHSV_Vector Parms{}; - - Parms.RGB = std::move(RGB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (HSV != nullptr) - *HSV = std::move(Parms.HSV); -} - - -// Function Engine.KismetMathLibrary.RInterpTo -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RInterpTo(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RInterpTo"); - - Params::KismetMathLibrary_RInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RInterpTo_Constant -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RInterpTo_Constant(const struct FRotator& Current, const struct FRotator& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RInterpTo_Constant"); - - Params::KismetMathLibrary_RInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RLerp -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShortestPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RLerp(const struct FRotator& A, const struct FRotator& B, float Alpha, bool bShortestPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RLerp"); - - Params::KismetMathLibrary_RLerp Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - Parms.bShortestPath = bShortestPath; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RotateAngleAxis -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleDeg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::RotateAngleAxis(const struct FVector& InVect, float AngleDeg, const struct FVector& Axis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RotateAngleAxis"); - - Params::KismetMathLibrary_RotateAngleAxis Parms{}; - - Parms.InVect = std::move(InVect); - Parms.AngleDeg = AngleDeg; - Parms.Axis = std::move(Axis); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::RotatorFromAxisAndAngle(const struct FVector& Axis, float Angle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "RotatorFromAxisAndAngle"); - - Params::KismetMathLibrary_RotatorFromAxisAndAngle Parms{}; - - Parms.Axis = std::move(Axis); - Parms.Angle = Angle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.round -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::round(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "round"); - - Params::KismetMathLibrary_round Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Round64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Round64(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Round64"); - - Params::KismetMathLibrary_Round64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SafeDivide -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::SafeDivide(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SafeDivide"); - - Params::KismetMathLibrary_SafeDivide Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SeedRandomStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FRandomStream& Stream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SeedRandomStream(struct FRandomStream& Stream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SeedRandomStream"); - - Params::KismetMathLibrary_SeedRandomStream Parms{}; - - Parms.Stream = std::move(Stream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Stream = std::move(Parms.Stream); -} - - -// Function Engine.KismetMathLibrary.SelectClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelectA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UKismetMathLibrary::SelectClass(class UClass* A, class UClass* B, bool bSelectA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectClass"); - - Params::KismetMathLibrary_SelectClass Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.bSelectA = bSelectA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::SelectColor(const struct FLinearColor& A, const struct FLinearColor& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectColor"); - - Params::KismetMathLibrary_SelectColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::SelectFloat(double A, double B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectFloat"); - - Params::KismetMathLibrary_SelectFloat Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::SelectInt(int32 A, int32 B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectInt"); - - Params::KismetMathLibrary_SelectInt Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName A (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName B (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetMathLibrary::SelectName(const class FName A, const class FName B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectName"); - - Params::KismetMathLibrary_SelectName Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSelectA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetMathLibrary::SelectObject(class UObject* A, class UObject* B, bool bSelectA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectObject"); - - Params::KismetMathLibrary_SelectObject Parms{}; - - Parms.A = A; - Parms.B = B; - Parms.bSelectA = bSelectA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::SelectRotator(const struct FRotator& A, const struct FRotator& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectRotator"); - - Params::KismetMathLibrary_SelectRotator Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetMathLibrary::SelectString(const class FString& A, const class FString& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectString"); - - Params::KismetMathLibrary_SelectString Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& A (ConstParm, Parm, NativeAccessSpecifierPublic) -// const class FText& B (ConstParm, Parm, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetMathLibrary::SelectText(const class FText& A, const class FText& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectText"); - - Params::KismetMathLibrary_SelectText Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::SelectTransform(const struct FTransform& A, const struct FTransform& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectTransform"); - - Params::KismetMathLibrary_SelectTransform Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SelectVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPickA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::SelectVector(const struct FVector& A, const struct FVector& B, bool bPickA) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SelectVector"); - - Params::KismetMathLibrary_SelectVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.bPickA = bPickA; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Set2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector2D& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Set2D(struct FVector2D& A, double X, double Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Set2D"); - - Params::KismetMathLibrary_Set2D Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.SetFloatSpringStateVelocity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FFloatSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Velocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SetFloatSpringStateVelocity(struct FFloatSpringState& SpringState, float Velocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SetFloatSpringStateVelocity"); - - Params::KismetMathLibrary_SetFloatSpringStateVelocity Parms{}; - - Parms.SpringState = std::move(SpringState); - Parms.Velocity = Velocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.SetQuaternionSpringStateAngularVelocity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FQuaternionSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& AngularVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SetQuaternionSpringStateAngularVelocity(struct FQuaternionSpringState& SpringState, const struct FVector& AngularVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SetQuaternionSpringStateAngularVelocity"); - - Params::KismetMathLibrary_SetQuaternionSpringStateAngularVelocity Parms{}; - - Parms.SpringState = std::move(SpringState); - Parms.AngularVelocity = std::move(AngularVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.SetRandomStreamSeed -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FRandomStream& Stream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32 NewSeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SetRandomStreamSeed(struct FRandomStream& Stream, int32 NewSeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SetRandomStreamSeed"); - - Params::KismetMathLibrary_SetRandomStreamSeed Parms{}; - - Parms.Stream = std::move(Stream); - Parms.NewSeed = NewSeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Stream = std::move(Parms.Stream); -} - - -// Function Engine.KismetMathLibrary.SetVectorSpringStateVelocity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVectorSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Velocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::SetVectorSpringStateVelocity(struct FVectorSpringState& SpringState, const struct FVector& Velocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SetVectorSpringStateVelocity"); - - Params::KismetMathLibrary_SetVectorSpringStateVelocity Parms{}; - - Parms.SpringState = std::move(SpringState); - Parms.Velocity = std::move(Velocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); -} - - -// Function Engine.KismetMathLibrary.SignOfFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::SignOfFloat(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfFloat"); - - Params::KismetMathLibrary_SignOfFloat Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SignOfInteger -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::SignOfInteger(int32 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfInteger"); - - Params::KismetMathLibrary_SignOfInteger Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.SignOfInteger64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::SignOfInteger64(int64 A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "SignOfInteger64"); - - Params::KismetMathLibrary_SignOfInteger64 Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.sin -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::sin(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "sin"); - - Params::KismetMathLibrary_sin Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Spherical2DToUnitCartesian -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Spherical2DToUnitCartesian(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Spherical2DToUnitCartesian"); - - Params::KismetMathLibrary_Spherical2DToUnitCartesian Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.sqrt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::sqrt(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "sqrt"); - - Params::KismetMathLibrary_sqrt Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Square -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Square(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Square"); - - Params::KismetMathLibrary_Square Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_ByteByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetMathLibrary::Subtract_ByteByte(uint8 A, uint8 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_ByteByte"); - - Params::KismetMathLibrary_Subtract_ByteByte Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDateTime& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Subtract_DateTimeDateTime(const struct FDateTime& A, const struct FDateTime& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_DateTimeDateTime"); - - Params::KismetMathLibrary_Subtract_DateTimeDateTime Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Subtract_DateTimeTimespan(const struct FDateTime& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_DateTimeTimespan"); - - Params::KismetMathLibrary_Subtract_DateTimeTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_DoubleDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Subtract_DoubleDouble(double A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_DoubleDouble"); - - Params::KismetMathLibrary_Subtract_DoubleDouble Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Subtract_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Int64Int64"); - - Params::KismetMathLibrary_Subtract_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Subtract_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntInt"); - - Params::KismetMathLibrary_Subtract_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntPointInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Subtract_IntPointInt(const struct FIntPoint& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntPointInt"); - - Params::KismetMathLibrary_Subtract_IntPointInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_IntPointIntPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntPoint& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FIntPoint ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FIntPoint UKismetMathLibrary::Subtract_IntPointIntPoint(const struct FIntPoint& A, const struct FIntPoint& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_IntPointIntPoint"); - - Params::KismetMathLibrary_Subtract_IntPointIntPoint Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_LinearColorLinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMathLibrary::Subtract_LinearColorLinearColor(const struct FLinearColor& A, const struct FLinearColor& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_LinearColorLinearColor"); - - Params::KismetMathLibrary_Subtract_LinearColorLinearColor Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_QuatQuat -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FQuat& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FQuat UKismetMathLibrary::Subtract_QuatQuat(const struct FQuat& A, const struct FQuat& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_QuatQuat"); - - Params::KismetMathLibrary_Subtract_QuatQuat Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::Subtract_TimespanTimespan(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_TimespanTimespan"); - - Params::KismetMathLibrary_Subtract_TimespanTimespan Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Subtract_Vector2DFloat(const struct FVector2D& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector2DFloat"); - - Params::KismetMathLibrary_Subtract_Vector2DFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Subtract_Vector2DVector2D(const struct FVector2D& A, const struct FVector2D& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector2DVector2D"); - - Params::KismetMathLibrary_Subtract_Vector2DVector2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_Vector4Vector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Subtract_Vector4Vector4(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_Vector4Vector4"); - - Params::KismetMathLibrary_Subtract_Vector4Vector4 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorFloat -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorFloat(const struct FVector& A, double B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorFloat"); - - Params::KismetMathLibrary_Subtract_VectorFloat Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorInt -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorInt(const struct FVector& A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorInt"); - - Params::KismetMathLibrary_Subtract_VectorInt Parms{}; - - Parms.A = std::move(A); - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Subtract_VectorVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Subtract_VectorVector(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Subtract_VectorVector"); - - Params::KismetMathLibrary_Subtract_VectorVector Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.tan -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::tan(double A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "tan"); - - Params::KismetMathLibrary_tan Parms{}; - - Parms.A = A; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TEase -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TEase(const struct FTransform& A, const struct FTransform& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TEase"); - - Params::KismetMathLibrary_TEase Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanFromString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& TimespanString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::TimespanFromString(const class FString& TimespanString, struct FTimespan* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanFromString"); - - Params::KismetMathLibrary_TimespanFromString Parms{}; - - Parms.TimespanString = std::move(TimespanString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanMaxValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanMaxValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanMaxValue"); - - Params::KismetMathLibrary_TimespanMaxValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanMinValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanMinValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanMinValue"); - - Params::KismetMathLibrary_TimespanMinValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanRatio -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimespan& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimespan& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::TimespanRatio(const struct FTimespan& A, const struct FTimespan& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanRatio"); - - Params::KismetMathLibrary_TimespanRatio Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TimespanZeroValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UKismetMathLibrary::TimespanZeroValue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TimespanZeroValue"); - - Params::KismetMathLibrary_TimespanZeroValue Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TInterpTo -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Current (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Target (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TInterpTo(const struct FTransform& Current, const struct FTransform& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TInterpTo"); - - Params::KismetMathLibrary_TInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TLerp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& A (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& B (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELerpInterpolationMode InterpMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UKismetMathLibrary::TLerp(const struct FTransform& A, const struct FTransform& B, float Alpha, ELerpInterpolationMode InterpMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TLerp"); - - Params::KismetMathLibrary_TLerp Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - Parms.InterpMode = InterpMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Today -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::Today() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Today"); - - Params::KismetMathLibrary_Today Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToDirectionAndLength2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* OutDir (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double* OutLength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::ToDirectionAndLength2D(const struct FVector2D& A, struct FVector2D* OutDir, double* OutLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToDirectionAndLength2D"); - - Params::KismetMathLibrary_ToDirectionAndLength2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutDir != nullptr) - *OutDir = std::move(Parms.OutDir); - - if (OutLength != nullptr) - *OutLength = Parms.OutLength; -} - - -// Function Engine.KismetMathLibrary.ToHex_LinearColor -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetMathLibrary::ToHex_LinearColor(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToHex_LinearColor"); - - Params::KismetMathLibrary_ToHex_LinearColor Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToRounded2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ToRounded2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToRounded2D"); - - Params::KismetMathLibrary_ToRounded2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToSign2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::ToSign2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToSign2D"); - - Params::KismetMathLibrary_ToSign2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToUnixTimestamp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& Time (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::ToUnixTimestamp(const struct FDateTime& Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToUnixTimestamp"); - - Params::KismetMathLibrary_ToUnixTimestamp Parms{}; - - Parms.Time = std::move(Time); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.ToUnixTimestampDouble -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FDateTime& Time (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::ToUnixTimestampDouble(const struct FDateTime& Time) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "ToUnixTimestampDouble"); - - Params::KismetMathLibrary_ToUnixTimestampDouble Parms{}; - - Parms.Time = std::move(Time); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Transform_Determinant -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& Transform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::Transform_Determinant(const struct FTransform& Transform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Transform_Determinant"); - - Params::KismetMathLibrary_Transform_Determinant Parms{}; - - Parms.Transform = std::move(Transform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformDirection -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::TransformDirection(const struct FTransform& T, const struct FVector& Direction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformDirection"); - - Params::KismetMathLibrary_TransformDirection Parms{}; - - Parms.T = std::move(T); - Parms.Direction = std::move(Direction); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::TransformLocation(const struct FTransform& T, const struct FVector& Location) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformLocation"); - - Params::KismetMathLibrary_TransformLocation Parms{}; - - Parms.T = std::move(T); - Parms.Location = std::move(Location); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformRotation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& T (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::TransformRotation(const struct FTransform& T, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformRotation"); - - Params::KismetMathLibrary_TransformRotation Parms{}; - - Parms.T = std::move(T); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.TransformVector4 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& Matrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector4& Vec4 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::TransformVector4(const struct FMatrix& Matrix, const struct FVector4& Vec4) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "TransformVector4"); - - Params::KismetMathLibrary_TransformVector4 Parms{}; - - Parms.Matrix = std::move(Matrix); - Parms.Vec4 = std::move(Vec4); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.UtcNow -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UKismetMathLibrary::UtcNow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "UtcNow"); - - Params::KismetMathLibrary_UtcNow Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VEase -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEasingFunc EasingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BlendExp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Steps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VEase(const struct FVector& A, const struct FVector& B, float Alpha, EEasingFunc EasingFunc, float BlendExp, int32 Steps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VEase"); - - Params::KismetMathLibrary_VEase Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - Parms.EasingFunc = EasingFunc; - Parms.BlendExp = BlendExp; - Parms.Steps = Steps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_One -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_One"); - - Params::KismetMathLibrary_Vector2D_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_Unit45Deg -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_Unit45Deg() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_Unit45Deg"); - - Params::KismetMathLibrary_Vector2D_Unit45Deg Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2D_Zero -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2D_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2D_Zero"); - - Params::KismetMathLibrary_Vector2D_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2DInterpTo -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2DInterpTo(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2DInterpTo"); - - Params::KismetMathLibrary_Vector2DInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector2DInterpTo_Constant(const struct FVector2D& Current, const struct FVector2D& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector2DInterpTo_Constant"); - - Params::KismetMathLibrary_Vector2DInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Assign -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Assign(struct FVector4& A, const struct FVector4& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Assign"); - - Params::KismetMathLibrary_Vector4_Assign Parms{}; - - Parms.A = std::move(A); - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_CrossProduct3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_CrossProduct3(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_CrossProduct3"); - - Params::KismetMathLibrary_Vector4_CrossProduct3 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_DotProduct -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_DotProduct(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_DotProduct"); - - Params::KismetMathLibrary_Vector4_DotProduct Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_DotProduct3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& B (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_DotProduct3(const struct FVector4& A, const struct FVector4& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_DotProduct3"); - - Params::KismetMathLibrary_Vector4_DotProduct3 Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNAN -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNAN(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNAN"); - - Params::KismetMathLibrary_Vector4_IsNAN Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNearlyZero3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNearlyZero3(const struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNearlyZero3"); - - Params::KismetMathLibrary_Vector4_IsNearlyZero3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsNormal3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsNormal3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsNormal3"); - - Params::KismetMathLibrary_Vector4_IsNormal3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsUnit3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SquaredLenthTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsUnit3(const struct FVector4& A, float SquaredLenthTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsUnit3"); - - Params::KismetMathLibrary_Vector4_IsUnit3 Parms{}; - - Parms.A = std::move(A); - Parms.SquaredLenthTolerance = SquaredLenthTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_IsZero -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector4_IsZero(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_IsZero"); - - Params::KismetMathLibrary_Vector4_IsZero Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_MirrorByVector3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& Direction (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& SurfaceNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_MirrorByVector3(const struct FVector4& Direction, const struct FVector4& SurfaceNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_MirrorByVector3"); - - Params::KismetMathLibrary_Vector4_MirrorByVector3 Parms{}; - - Parms.Direction = std::move(Direction); - Parms.SurfaceNormal = std::move(SurfaceNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Negated -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Negated(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Negated"); - - Params::KismetMathLibrary_Vector4_Negated Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Normal3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Normal3(const struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Normal3"); - - Params::KismetMathLibrary_Vector4_Normal3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Normalize3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Normalize3(struct FVector4& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Normalize3"); - - Params::KismetMathLibrary_Vector4_Normalize3 Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_NormalUnsafe3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_NormalUnsafe3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_NormalUnsafe3"); - - Params::KismetMathLibrary_Vector4_NormalUnsafe3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Set -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector4& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double W (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector4_Set(struct FVector4& A, double X, double Y, double Z, double W) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Set"); - - Params::KismetMathLibrary_Vector4_Set Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - Parms.W = W; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector4_Size -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_Size(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Size"); - - Params::KismetMathLibrary_Vector4_Size Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Size3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_Size3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Size3"); - - Params::KismetMathLibrary_Vector4_Size3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_SizeSquared(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_SizeSquared"); - - Params::KismetMathLibrary_Vector4_SizeSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared3 -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector4& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector4_SizeSquared3(const struct FVector4& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_SizeSquared3"); - - Params::KismetMathLibrary_Vector4_SizeSquared3 Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector4_Zero -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector4 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector4 UKismetMathLibrary::Vector4_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector4_Zero"); - - Params::KismetMathLibrary_Vector4_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_AddBounded -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InAddVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_AddBounded(struct FVector& A, const struct FVector& InAddVect, float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_AddBounded"); - - Params::KismetMathLibrary_Vector_AddBounded Parms{}; - - Parms.A = std::move(A); - Parms.InAddVect = std::move(InAddVect); - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Assign -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Assign(struct FVector& A, const struct FVector& InVector) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Assign"); - - Params::KismetMathLibrary_Vector_Assign Parms{}; - - Parms.A = std::move(A); - Parms.InVector = std::move(InVector); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Backward -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Backward() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Backward"); - - Params::KismetMathLibrary_Vector_Backward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_BoundedToBox -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InBoxMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InBoxMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_BoundedToBox(const struct FVector& InVect, const struct FVector& InBoxMin, const struct FVector& InBoxMax) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_BoundedToBox"); - - Params::KismetMathLibrary_Vector_BoundedToBox Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InBoxMin = std::move(InBoxMin); - Parms.InBoxMax = std::move(InBoxMax); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_BoundedToCube -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_BoundedToCube(const struct FVector& InVect, float InRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_BoundedToCube"); - - Params::KismetMathLibrary_Vector_BoundedToCube Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InRadius = InRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSize2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSize2D(const struct FVector& A, double min_0, double max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSize2D"); - - Params::KismetMathLibrary_Vector_ClampSize2D Parms{}; - - Parms.A = std::move(A); - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSizeMax(const struct FVector& A, double max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSizeMax"); - - Params::KismetMathLibrary_Vector_ClampSizeMax Parms{}; - - Parms.A = std::move(A); - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ClampSizeMax2D(const struct FVector& A, double max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ClampSizeMax2D"); - - Params::KismetMathLibrary_Vector_ClampSizeMax2D Parms{}; - - Parms.A = std::move(A); - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ComponentMax -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ComponentMax(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ComponentMax"); - - Params::KismetMathLibrary_Vector_ComponentMax Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ComponentMin -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ComponentMin(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ComponentMin"); - - Params::KismetMathLibrary_Vector_ComponentMin Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_CosineAngle2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_CosineAngle2D(const struct FVector& A, const struct FVector& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_CosineAngle2D"); - - Params::KismetMathLibrary_Vector_CosineAngle2D Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_Distance(const struct FVector& V1, const struct FVector& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance"); - - Params::KismetMathLibrary_Vector_Distance Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_Distance2D(const struct FVector& V1, const struct FVector& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance2D"); - - Params::KismetMathLibrary_Vector_Distance2D Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Distance2DSquared -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_Distance2DSquared(const struct FVector& V1, const struct FVector& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Distance2DSquared"); - - Params::KismetMathLibrary_Vector_Distance2DSquared Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_DistanceSquared -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& V2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_DistanceSquared(const struct FVector& V1, const struct FVector& V2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_DistanceSquared"); - - Params::KismetMathLibrary_Vector_DistanceSquared Parms{}; - - Parms.V1 = std::move(V1); - Parms.V2 = std::move(V2); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Down -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Down() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Down"); - - Params::KismetMathLibrary_Vector_Down Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Forward -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Forward() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Forward"); - - Params::KismetMathLibrary_Vector_Forward Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbs -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetAbs(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbs"); - - Params::KismetMathLibrary_Vector_GetAbs Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbsMax -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_GetAbsMax(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbsMax"); - - Params::KismetMathLibrary_Vector_GetAbsMax Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetAbsMin -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_GetAbsMin(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetAbsMin"); - - Params::KismetMathLibrary_Vector_GetAbsMin Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetProjection -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetProjection(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetProjection"); - - Params::KismetMathLibrary_Vector_GetProjection Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_GetSignVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_GetSignVector(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_GetSignVector"); - - Params::KismetMathLibrary_Vector_GetSignVector Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_HeadingAngle -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::Vector_HeadingAngle(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_HeadingAngle"); - - Params::KismetMathLibrary_Vector_HeadingAngle Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNAN -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNAN(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNAN"); - - Params::KismetMathLibrary_Vector_IsNAN Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNearlyZero -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNearlyZero(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNearlyZero"); - - Params::KismetMathLibrary_Vector_IsNearlyZero Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsNormal -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsNormal(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsNormal"); - - Params::KismetMathLibrary_Vector_IsNormal Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsUniform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsUniform(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsUniform"); - - Params::KismetMathLibrary_Vector_IsUniform Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsUnit -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SquaredLenthTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsUnit(const struct FVector& A, float SquaredLenthTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsUnit"); - - Params::KismetMathLibrary_Vector_IsUnit Parms{}; - - Parms.A = std::move(A); - Parms.SquaredLenthTolerance = SquaredLenthTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_IsZero -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetMathLibrary::Vector_IsZero(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_IsZero"); - - Params::KismetMathLibrary_Vector_IsZero Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Left -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Left() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Left"); - - Params::KismetMathLibrary_Vector_Left Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_MirrorByPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& InPlane (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_MirrorByPlane(const struct FVector& A, const struct FPlane& InPlane) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_MirrorByPlane"); - - Params::KismetMathLibrary_Vector_MirrorByPlane Parms{}; - - Parms.A = std::move(A); - Parms.InPlane = std::move(InPlane); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Normal2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Normal2D(const struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Normal2D"); - - Params::KismetMathLibrary_Vector_Normal2D Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Normalize -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Tolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Normalize(struct FVector& A, float Tolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Normalize"); - - Params::KismetMathLibrary_Vector_Normalize Parms{}; - - Parms.A = std::move(A); - Parms.Tolerance = Tolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_NormalUnsafe -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_NormalUnsafe(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_NormalUnsafe"); - - Params::KismetMathLibrary_Vector_NormalUnsafe Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_One -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_One() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_One"); - - Params::KismetMathLibrary_Vector_One Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ProjectOnToNormal -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ProjectOnToNormal(const struct FVector& V, const struct FVector& InNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ProjectOnToNormal"); - - Params::KismetMathLibrary_Vector_ProjectOnToNormal Parms{}; - - Parms.V = std::move(V); - Parms.InNormal = std::move(InNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Reciprocal -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Reciprocal(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Reciprocal"); - - Params::KismetMathLibrary_Vector_Reciprocal Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Right -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Right() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Right"); - - Params::KismetMathLibrary_Vector_Right Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Set -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Z (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_Set(struct FVector& A, double X, double Y, double Z) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Set"); - - Params::KismetMathLibrary_Vector_Set Parms{}; - - Parms.A = std::move(A); - Parms.X = X; - Parms.Y = Y; - Parms.Z = Z; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_SlerpNormals -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& NormalA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NormalB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_SlerpNormals(const struct FVector& NormalA, const struct FVector& NormalB, double Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_SlerpNormals"); - - Params::KismetMathLibrary_Vector_SlerpNormals Parms{}; - - Parms.NormalA = std::move(NormalA); - Parms.NormalB = std::move(NormalB); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_SlerpVectorToDirection -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Vector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_SlerpVectorToDirection(const struct FVector& Vector, const struct FVector& Direction, double Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_SlerpVectorToDirection"); - - Params::KismetMathLibrary_Vector_SlerpVectorToDirection Parms{}; - - Parms.Vector = std::move(Vector); - Parms.Direction = std::move(Direction); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_SnappedToGrid -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InGridSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_SnappedToGrid(const struct FVector& InVect, float InGridSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_SnappedToGrid"); - - Params::KismetMathLibrary_Vector_SnappedToGrid Parms{}; - - Parms.InVect = std::move(InVect); - Parms.InGridSize = InGridSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ToDegrees -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ToDegrees(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ToDegrees"); - - Params::KismetMathLibrary_Vector_ToDegrees Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_ToRadians -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_ToRadians(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_ToRadians"); - - Params::KismetMathLibrary_Vector_ToRadians Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_UnitCartesianToSpherical -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UKismetMathLibrary::Vector_UnitCartesianToSpherical(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_UnitCartesianToSpherical"); - - Params::KismetMathLibrary_Vector_UnitCartesianToSpherical Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_UnwindEuler -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector& A (Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMathLibrary::Vector_UnwindEuler(struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_UnwindEuler"); - - Params::KismetMathLibrary_Vector_UnwindEuler Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - A = std::move(Parms.A); -} - - -// Function Engine.KismetMathLibrary.Vector_Up -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Up() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Up"); - - Params::KismetMathLibrary_Vector_Up Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Vector_Zero -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::Vector_Zero() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Vector_Zero"); - - Params::KismetMathLibrary_Vector_Zero Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VectorSpringInterp -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVectorSpringState& SpringState (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float Stiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float CriticalDampingFactor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Mass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TargetVelocityAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bClamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& MinValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& MaxValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInitializeFromTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VectorSpringInterp(const struct FVector& Current, const struct FVector& Target, struct FVectorSpringState& SpringState, float Stiffness, float CriticalDampingFactor, float DeltaTime, float Mass, float TargetVelocityAmount, bool bClamp, const struct FVector& MinValue, const struct FVector& MaxValue, bool bInitializeFromTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VectorSpringInterp"); - - Params::KismetMathLibrary_VectorSpringInterp Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.SpringState = std::move(SpringState); - Parms.Stiffness = Stiffness; - Parms.CriticalDampingFactor = CriticalDampingFactor; - Parms.DeltaTime = DeltaTime; - Parms.Mass = Mass; - Parms.TargetVelocityAmount = TargetVelocityAmount; - Parms.bClamp = bClamp; - Parms.MinValue = std::move(MinValue); - Parms.MaxValue = std::move(MaxValue); - Parms.bInitializeFromTarget = bInitializeFromTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SpringState = std::move(Parms.SpringState); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VInterpTo -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VInterpTo(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VInterpTo"); - - Params::KismetMathLibrary_VInterpTo Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VInterpTo_Constant -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& Current (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InterpSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VInterpTo_Constant(const struct FVector& Current, const struct FVector& Target, float DeltaTime, float InterpSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VInterpTo_Constant"); - - Params::KismetMathLibrary_VInterpTo_Constant Parms{}; - - Parms.Current = std::move(Current); - Parms.Target = std::move(Target); - Parms.DeltaTime = DeltaTime; - Parms.InterpSpeed = InterpSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VLerp -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::VLerp(const struct FVector& A, const struct FVector& B, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VLerp"); - - Params::KismetMathLibrary_VLerp Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSize(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize"); - - Params::KismetMathLibrary_VSize Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSize2D(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize2D"); - - Params::KismetMathLibrary_VSize2D Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSize2DSquared -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSize2DSquared(const struct FVector2D& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSize2DSquared"); - - Params::KismetMathLibrary_VSize2DSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeSquared -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSizeSquared(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeSquared"); - - Params::KismetMathLibrary_VSizeSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeXY -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSizeXY(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeXY"); - - Params::KismetMathLibrary_VSizeXY Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.VSizeXYSquared -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetMathLibrary::VSizeXYSquared(const struct FVector& A) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "VSizeXYSquared"); - - Params::KismetMathLibrary_VSizeXYSquared Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_Float -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMathLibrary::WeightedMovingAverage_Float(float CurrentSample, float PreviousSample, float Weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_Float"); - - Params::KismetMathLibrary_WeightedMovingAverage_Float Parms{}; - - Parms.CurrentSample = CurrentSample; - Parms.PreviousSample = PreviousSample; - Parms.Weight = Weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FRotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UKismetMathLibrary::WeightedMovingAverage_FRotator(const struct FRotator& CurrentSample, const struct FRotator& PreviousSample, float Weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_FRotator"); - - Params::KismetMathLibrary_WeightedMovingAverage_FRotator Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.Weight = Weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& CurrentSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousSample (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UKismetMathLibrary::WeightedMovingAverage_FVector(const struct FVector& CurrentSample, const struct FVector& PreviousSample, float Weight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "WeightedMovingAverage_FVector"); - - Params::KismetMathLibrary_WeightedMovingAverage_FVector Parms{}; - - Parms.CurrentSample = std::move(CurrentSample); - Parms.PreviousSample = std::move(PreviousSample); - Parms.Weight = Weight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Wrap -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 min_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 max_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Wrap(int32 Value, int32 min_0, int32 max_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Wrap"); - - Params::KismetMathLibrary_Wrap Parms{}; - - Parms.Value = Value; - Parms.min_0 = min_0; - Parms.max_0 = max_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Xor_Int64Int64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetMathLibrary::Xor_Int64Int64(int64 A, int64 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Xor_Int64Int64"); - - Params::KismetMathLibrary_Xor_Int64Int64 Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMathLibrary.Xor_IntInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetMathLibrary::Xor_IntInt(int32 A, int32 B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMathLibrary", "Xor_IntInt"); - - Params::KismetMathLibrary_Xor_IntInt Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.GetAtmosphereTransmitanceOnGroundAtPlanetTop -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UDirectionalLightComponent* DirectionalLight (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor USkyAtmosphereComponent::GetAtmosphereTransmitanceOnGroundAtPlanetTop(class UDirectionalLightComponent* DirectionalLight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "GetAtmosphereTransmitanceOnGroundAtPlanetTop"); - - Params::SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop Parms{}; - - Parms.DirectionalLight = DirectionalLight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.GetAtmosphericLightToMatchIlluminanceOnGround -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& LightDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float IlluminanceOnGround (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkyAtmosphereComponent::GetAtmosphericLightToMatchIlluminanceOnGround(const struct FVector& LightDirection, float IlluminanceOnGround) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "GetAtmosphericLightToMatchIlluminanceOnGround"); - - Params::SkyAtmosphereComponent_GetAtmosphericLightToMatchIlluminanceOnGround Parms{}; - - Parms.LightDirection = std::move(LightDirection); - Parms.IlluminanceOnGround = IlluminanceOnGround; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.GetOverridenAtmosphereLightDirection -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 AtmosphereLightIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkyAtmosphereComponent::GetOverridenAtmosphereLightDirection(int32 AtmosphereLightIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "GetOverridenAtmosphereLightDirection"); - - Params::SkyAtmosphereComponent_GetOverridenAtmosphereLightDirection Parms{}; - - Parms.AtmosphereLightIndex = AtmosphereLightIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.IsAtmosphereLightDirectionOverriden -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 AtmosphereLightIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkyAtmosphereComponent::IsAtmosphereLightDirectionOverriden(int32 AtmosphereLightIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "IsAtmosphereLightDirectionOverriden"); - - Params::SkyAtmosphereComponent_IsAtmosphereLightDirectionOverriden Parms{}; - - Parms.AtmosphereLightIndex = AtmosphereLightIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyAtmosphereComponent.OverrideAtmosphereLightDirection -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 AtmosphereLightIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LightDirection (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::OverrideAtmosphereLightDirection(int32 AtmosphereLightIndex, const struct FVector& LightDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "OverrideAtmosphereLightDirection"); - - Params::SkyAtmosphereComponent_OverrideAtmosphereLightDirection Parms{}; - - Parms.AtmosphereLightIndex = AtmosphereLightIndex; - Parms.LightDirection = std::move(LightDirection); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.ResetAtmosphereLightDirectionOverride -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 AtmosphereLightIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::ResetAtmosphereLightDirectionOverride(int32 AtmosphereLightIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "ResetAtmosphereLightDirectionOverride"); - - Params::SkyAtmosphereComponent_ResetAtmosphereLightDirectionOverride Parms{}; - - Parms.AtmosphereLightIndex = AtmosphereLightIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetAerialPespectiveViewDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetAerialPespectiveViewDistanceScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetAerialPespectiveViewDistanceScale"); - - Params::SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetAtmosphereHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetAtmosphereHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetAtmosphereHeight"); - - Params::SkyAtmosphereComponent_SetAtmosphereHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetBottomRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetBottomRadius(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetBottomRadius"); - - Params::SkyAtmosphereComponent_SetBottomRadius Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetGroundAlbedo -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetGroundAlbedo(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetGroundAlbedo"); - - Params::SkyAtmosphereComponent_SetGroundAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHeightFogContribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHeightFogContribution"); - - Params::SkyAtmosphereComponent_SetHeightFogContribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetHoldout -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHoldout (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetHoldout(bool bNewHoldout) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetHoldout"); - - Params::SkyAtmosphereComponent_SetHoldout Parms{}; - - Parms.bNewHoldout = bNewHoldout; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorption -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAbsorption(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAbsorption"); - - Params::SkyAtmosphereComponent_SetMieAbsorption Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorptionScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAbsorptionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAbsorptionScale"); - - Params::SkyAtmosphereComponent_SetMieAbsorptionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieAnisotropy -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieAnisotropy(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieAnisotropy"); - - Params::SkyAtmosphereComponent_SetMieAnisotropy Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieExponentialDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieExponentialDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieExponentialDistribution"); - - Params::SkyAtmosphereComponent_SetMieExponentialDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieScattering -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieScattering(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieScattering"); - - Params::SkyAtmosphereComponent_SetMieScattering Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMieScatteringScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMieScatteringScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMieScatteringScale"); - - Params::SkyAtmosphereComponent_SetMieScatteringScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetMultiScatteringFactor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetMultiScatteringFactor(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetMultiScatteringFactor"); - - Params::SkyAtmosphereComponent_SetMultiScatteringFactor Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorption -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetOtherAbsorption(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetOtherAbsorption"); - - Params::SkyAtmosphereComponent_SetOtherAbsorption Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorptionScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetOtherAbsorptionScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetOtherAbsorptionScale"); - - Params::SkyAtmosphereComponent_SetOtherAbsorptionScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighExponentialDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighExponentialDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighExponentialDistribution"); - - Params::SkyAtmosphereComponent_SetRayleighExponentialDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighScattering -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighScattering(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighScattering"); - - Params::SkyAtmosphereComponent_SetRayleighScattering Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRayleighScatteringScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRayleighScatteringScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRayleighScatteringScale"); - - Params::SkyAtmosphereComponent_SetRayleighScatteringScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetRenderInMainPass -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetRenderInMainPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetRenderInMainPass"); - - Params::SkyAtmosphereComponent_SetRenderInMainPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyAtmosphereComponent.SetSkyLuminanceFactor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyAtmosphereComponent::SetSkyLuminanceFactor(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyAtmosphereComponent", "SetSkyLuminanceFactor"); - - Params::SkyAtmosphereComponent_SetSkyLuminanceFactor Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.DisableGroundScattering -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewGroundScattering (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::DisableGroundScattering(bool NewGroundScattering) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "DisableGroundScattering"); - - Params::AtmosphericFogComponent_DisableGroundScattering Parms{}; - - Parms.NewGroundScattering = NewGroundScattering; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.DisableSunDisk -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewSunDisk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::DisableSunDisk(bool NewSunDisk) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "DisableSunDisk"); - - Params::AtmosphericFogComponent_DisableSunDisk Parms{}; - - Parms.NewSunDisk = NewSunDisk; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetAltitudeScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewAltitudeScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetAltitudeScale(float NewAltitudeScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetAltitudeScale"); - - Params::AtmosphericFogComponent_SetAltitudeScale Parms{}; - - Parms.NewAltitudeScale = NewAltitudeScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDefaultBrightness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewBrightness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDefaultBrightness(float NewBrightness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDefaultBrightness"); - - Params::AtmosphericFogComponent_SetDefaultBrightness Parms{}; - - Parms.NewBrightness = NewBrightness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDefaultLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDefaultLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDefaultLightColor"); - - Params::AtmosphericFogComponent_SetDefaultLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDensityMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDensityMultiplier(float NewDensityMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDensityMultiplier"); - - Params::AtmosphericFogComponent_SetDensityMultiplier Parms{}; - - Parms.NewDensityMultiplier = NewDensityMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDensityOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDensityOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDensityOffset(float NewDensityOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDensityOffset"); - - Params::AtmosphericFogComponent_SetDensityOffset Parms{}; - - Parms.NewDensityOffset = NewDensityOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDistanceOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDistanceOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDistanceOffset(float NewDistanceOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDistanceOffset"); - - Params::AtmosphericFogComponent_SetDistanceOffset Parms{}; - - Parms.NewDistanceOffset = NewDistanceOffset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetDistanceScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewDistanceScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetDistanceScale(float NewDistanceScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetDistanceScale"); - - Params::AtmosphericFogComponent_SetDistanceScale Parms{}; - - Parms.NewDistanceScale = NewDistanceScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetFogMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFogMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetFogMultiplier(float NewFogMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetFogMultiplier"); - - Params::AtmosphericFogComponent_SetFogMultiplier Parms{}; - - Parms.NewFogMultiplier = NewFogMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DensityHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxScatteringOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InscatterAltitudeSampleNum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetPrecomputeParams"); - - Params::AtmosphericFogComponent_SetPrecomputeParams Parms{}; - - Parms.DensityHeight = DensityHeight; - Parms.MaxScatteringOrder = MaxScatteringOrder; - Parms.InscatterAltitudeSampleNum = InscatterAltitudeSampleNum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetStartDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewStartDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetStartDistance(float NewStartDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetStartDistance"); - - Params::AtmosphericFogComponent_SetStartDistance Parms{}; - - Parms.NewStartDistance = NewStartDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AtmosphericFogComponent.SetSunMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewSunMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAtmosphericFogComponent::SetSunMultiplier(float NewSunMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AtmosphericFogComponent", "SetSunMultiplier"); - - Params::AtmosphericFogComponent_SetSunMultiplier Parms{}; - - Parms.NewSunMultiplier = NewSunMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ActorSoundParameterInterface.GetActorSoundParams -// (RequiredAPI, Native, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// TArray* Params_0 (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void IActorSoundParameterInterface::GetActorSoundParams(TArray* Params_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("ActorSoundParameterInterface", "GetActorSoundParams"); - - Params::ActorSoundParameterInterface_GetActorSoundParams Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Params_0 != nullptr) - *Params_0 = std::move(Parms.Params_0); -} - - -// Function Engine.VolumetricCloudComponent.SetbUsePerSampleAtmosphericLightTransmittance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetbUsePerSampleAtmosphericLightTransmittance(bool NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetbUsePerSampleAtmosphericLightTransmittance"); - - Params::VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetGroundAlbedo -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetGroundAlbedo(const struct FColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetGroundAlbedo"); - - Params::VolumetricCloudComponent_SetGroundAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetHoldout -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewHoldout (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetHoldout(bool bNewHoldout) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetHoldout"); - - Params::VolumetricCloudComponent_SetHoldout Parms{}; - - Parms.bNewHoldout = bNewHoldout; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetLayerBottomAltitude -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetLayerBottomAltitude(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetLayerBottomAltitude"); - - Params::VolumetricCloudComponent_SetLayerBottomAltitude Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetLayerHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetLayerHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetLayerHeight"); - - Params::VolumetricCloudComponent_SetLayerHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetMaterial(class UMaterialInterface* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetMaterial"); - - Params::VolumetricCloudComponent_SetMaterial Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetPlanetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetPlanetRadius(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetPlanetRadius"); - - Params::VolumetricCloudComponent_SetPlanetRadius Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetReflectionSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetReflectionSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetReflectionSampleCountScale"); - - Params::VolumetricCloudComponent_SetReflectionSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetReflectionViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetReflectionViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetReflectionViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetReflectionViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetRenderInMainPass -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetRenderInMainPass(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetRenderInMainPass"); - - Params::VolumetricCloudComponent_SetRenderInMainPass Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowReflectionSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowReflectionSampleCountScale"); - - Params::VolumetricCloudComponent_SetShadowReflectionSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowReflectionViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowReflectionViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetShadowReflectionViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowTracingDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowTracingDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowTracingDistance"); - - Params::VolumetricCloudComponent_SetShadowTracingDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetShadowViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetShadowViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetShadowViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetShadowViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetSkyLightCloudBottomOcclusion -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetSkyLightCloudBottomOcclusion(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetSkyLightCloudBottomOcclusion"); - - Params::VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetStopTracingTransmittanceThreshold -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetStopTracingTransmittanceThreshold(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetStopTracingTransmittanceThreshold"); - - Params::VolumetricCloudComponent_SetStopTracingTransmittanceThreshold Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetTracingMaxDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetTracingMaxDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetTracingMaxDistance"); - - Params::VolumetricCloudComponent_SetTracingMaxDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetTracingStartDistanceFromCamera -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetTracingStartDistanceFromCamera(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetTracingStartDistanceFromCamera"); - - Params::VolumetricCloudComponent_SetTracingStartDistanceFromCamera Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetTracingStartMaxDistance -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetTracingStartMaxDistance(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetTracingStartMaxDistance"); - - Params::VolumetricCloudComponent_SetTracingStartMaxDistance Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VolumetricCloudComponent.SetViewSampleCountScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVolumetricCloudComponent::SetViewSampleCountScale(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VolumetricCloudComponent", "SetViewSampleCountScale"); - - Params::VolumetricCloudComponent_SetViewSampleCountScale Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AsyncActionHandleSaveGame.AsyncLoadGameFromSlot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAsyncActionHandleSaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionHandleSaveGame* UAsyncActionHandleSaveGame::AsyncLoadGameFromSlot(class UObject* WorldContextObject, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionHandleSaveGame", "AsyncLoadGameFromSlot"); - - Params::AsyncActionHandleSaveGame_AsyncLoadGameFromSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionHandleSaveGame.AsyncSaveGameToSlot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USaveGame* SaveGameObject_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32 UserIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAsyncActionHandleSaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionHandleSaveGame* UAsyncActionHandleSaveGame::AsyncSaveGameToSlot(class UObject* WorldContextObject, class USaveGame* SaveGameObject_0, const class FString& SlotName, const int32 UserIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionHandleSaveGame", "AsyncSaveGameToSlot"); - - Params::AsyncActionHandleSaveGame_AsyncSaveGameToSlot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SaveGameObject_0 = SaveGameObject_0; - Parms.SlotName = std::move(SlotName); - Parms.UserIndex = UserIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialBillboardComponent.AddElement -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* DistanceToOpacityCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSizeIsInScreenSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseSizeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float BaseSizeY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCurveFloat* DistanceToSizeCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialBillboardComponent::AddElement(class UMaterialInterface* Material, class UCurveFloat* DistanceToOpacityCurve, bool bSizeIsInScreenSpace, float BaseSizeX, float BaseSizeY, class UCurveFloat* DistanceToSizeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialBillboardComponent", "AddElement"); - - Params::MaterialBillboardComponent_AddElement Parms{}; - - Parms.Material = Material; - Parms.DistanceToOpacityCurve = DistanceToOpacityCurve; - Parms.bSizeIsInScreenSpace = bSizeIsInScreenSpace; - Parms.BaseSizeX = BaseSizeX; - Parms.BaseSizeY = BaseSizeY; - Parms.DistanceToSizeCurve = DistanceToSizeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialBillboardComponent.SetElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewElements (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UMaterialBillboardComponent::SetElements(const TArray& NewElements) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialBillboardComponent", "SetElements"); - - Params::MaterialBillboardComponent_SetElements Parms{}; - - Parms.NewElements = std::move(NewElements); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetBarnDoorAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetBarnDoorAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetBarnDoorAngle"); - - Params::RectLightComponent_SetBarnDoorAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetBarnDoorLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetBarnDoorLength(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetBarnDoorLength"); - - Params::RectLightComponent_SetBarnDoorLength Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceHeight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceHeight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceHeight"); - - Params::RectLightComponent_SetSourceHeight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceTexture(class UTexture* NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceTexture"); - - Params::RectLightComponent_SetSourceTexture Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RectLightComponent.SetSourceWidth -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URectLightComponent::SetSourceWidth(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RectLightComponent", "SetSourceWidth"); - - Params::RectLightComponent_SetSourceWidth Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMovementComponent* MovementComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UAvoidanceManager::GetAvoidanceVelocityForComponent(class UMovementComponent* MovementComp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetAvoidanceVelocityForComponent"); - - Params::AvoidanceManager_GetAvoidanceVelocityForComponent Parms{}; - - Parms.MovementComp = MovementComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.GetNewAvoidanceUID -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAvoidanceManager::GetNewAvoidanceUID() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetNewAvoidanceUID"); - - Params::AvoidanceManager_GetNewAvoidanceUID Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.GetObjectCount -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UAvoidanceManager::GetObjectCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "GetObjectCount"); - - Params::AvoidanceManager_GetObjectCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AvoidanceManager.RegisterMovementComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMovementComponent* MovementComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AvoidanceWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAvoidanceManager::RegisterMovementComponent(class UMovementComponent* MovementComp, float AvoidanceWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AvoidanceManager", "RegisterMovementComponent"); - - Params::AvoidanceManager_RegisterMovementComponent Parms{}; - - Parms.MovementComp = MovementComp; - Parms.AvoidanceWeight = AvoidanceWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerShapeEquirect.SetEquirectProps -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const struct FEquirectProps& InScaleBiases (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerShapeEquirect::SetEquirectProps(const struct FEquirectProps& InScaleBiases) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerShapeEquirect", "SetEquirectProps"); - - Params::StereoLayerShapeEquirect_SetEquirectProps Parms{}; - - Parms.InScaleBiases = std::move(InScaleBiases); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsThreadLibrary.AddForce -// (Final, Native, Static, Private, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBodyInstanceAsyncPhysicsTickHandle&Handle (Parm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& Force (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAccelChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsThreadLibrary::AddForce(const struct FBodyInstanceAsyncPhysicsTickHandle& Handle, const struct FVector& Force, bool bAccelChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsThreadLibrary", "AddForce"); - - Params::PhysicsThreadLibrary_AddForce Parms{}; - - Parms.Handle = std::move(Handle); - Parms.Force = std::move(Force); - Parms.bAccelChange = bAccelChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlanarReflection.OnInterpToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlanarReflection::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlanarReflection", "OnInterpToggle"); - - Params::PlanarReflection_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLight.SetLightFalloffExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLightFalloffExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APointLight::SetLightFalloffExponent(float NewLightFalloffExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLight", "SetLightFalloffExponent"); - - Params::PointLight_SetLightFalloffExponent Parms{}; - - Parms.NewLightFalloffExponent = NewLightFalloffExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PointLight.SetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APointLight::SetRadius(float NewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PointLight", "SetRadius"); - - Params::PointLight_SetRadius Parms{}; - - Parms.NewRadius = NewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetList.AsyncLoadPrimaryAssetList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetList* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetList* UAsyncActionLoadPrimaryAssetList::AsyncLoadPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetList", "AsyncLoadPrimaryAssetList"); - - Params::AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.IsEmpty -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FUniversalObjectLocator& Locator (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUniversalObjectLocatorScriptingExtensions::IsEmpty(const struct FUniversalObjectLocator& Locator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "IsEmpty"); - - Params::UniversalObjectLocatorScriptingExtensions_IsEmpty Parms{}; - - Parms.Locator = std::move(Locator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.MakeUniversalObjectLocator -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Context (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FUniversalObjectLocator ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FUniversalObjectLocator UUniversalObjectLocatorScriptingExtensions::MakeUniversalObjectLocator(class UObject* Object, class UObject* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "MakeUniversalObjectLocator"); - - Params::UniversalObjectLocatorScriptingExtensions_MakeUniversalObjectLocator Parms{}; - - Parms.Object = Object; - Parms.Context = Context; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncFind -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FUniversalObjectLocator& Locator (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Context (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UUniversalObjectLocatorScriptingExtensions::SyncFind(const struct FUniversalObjectLocator& Locator, class UObject* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "SyncFind"); - - Params::UniversalObjectLocatorScriptingExtensions_SyncFind Parms{}; - - Parms.Locator = std::move(Locator); - Parms.Context = Context; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncLoad -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FUniversalObjectLocator& Locator (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Context (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UUniversalObjectLocatorScriptingExtensions::SyncLoad(const struct FUniversalObjectLocator& Locator, class UObject* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "SyncLoad"); - - Params::UniversalObjectLocatorScriptingExtensions_SyncLoad Parms{}; - - Parms.Locator = std::move(Locator); - Parms.Context = Context; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncUnload -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FUniversalObjectLocator& Locator (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Context (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UUniversalObjectLocatorScriptingExtensions::SyncUnload(const struct FUniversalObjectLocator& Locator, class UObject* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "SyncUnload"); - - Params::UniversalObjectLocatorScriptingExtensions_SyncUnload Parms{}; - - Parms.Locator = std::move(Locator); - Parms.Context = Context; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.ToString -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FUniversalObjectLocator& Locator (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UUniversalObjectLocatorScriptingExtensions::ToString(const struct FUniversalObjectLocator& Locator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "ToString"); - - Params::UniversalObjectLocatorScriptingExtensions_ToString Parms{}; - - Parms.Locator = std::move(Locator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UniversalObjectLocatorScriptingExtensions.UniversalObjectLocatorFromString -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FUniversalObjectLocator ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FUniversalObjectLocator UUniversalObjectLocatorScriptingExtensions::UniversalObjectLocatorFromString(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UniversalObjectLocatorScriptingExtensions", "UniversalObjectLocatorFromString"); - - Params::UniversalObjectLocatorScriptingExtensions_UniversalObjectLocatorFromString Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimSingleNodeInstance.GetLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimSingleNodeInstance::GetLength() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "GetLength"); - - Params::AnimSingleNodeInstance_GetLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimSingleNodeInstance.GetMirrorDataTable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UMirrorDataTable* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UMirrorDataTable* UAnimSingleNodeInstance::GetMirrorDataTable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "GetMirrorDataTable"); - - Params::AnimSingleNodeInstance_GetMirrorDataTable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimSingleNodeInstance.PlayAnim -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InStartPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::PlayAnim(bool bIsLooping, float InPlayRate, float InStartPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "PlayAnim"); - - Params::AnimSingleNodeInstance_PlayAnim Parms{}; - - Parms.bIsLooping = bIsLooping; - Parms.InPlayRate = InPlayRate; - Parms.InStartPosition = InStartPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetAnimationAsset -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimationAsset* NewAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetAnimationAsset(class UAnimationAsset* NewAsset, bool bIsLooping, float InPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetAnimationAsset"); - - Params::AnimSingleNodeInstance_SetAnimationAsset Parms{}; - - Parms.NewAsset = NewAsset; - Parms.bIsLooping = bIsLooping; - Parms.InPlayRate = InPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetBlendSpacePosition -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetBlendSpacePosition(const struct FVector& InPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetBlendSpacePosition"); - - Params::AnimSingleNodeInstance_SetBlendSpacePosition Parms{}; - - Parms.InPosition = std::move(InPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetLooping(bool bIsLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetLooping"); - - Params::AnimSingleNodeInstance_SetLooping Parms{}; - - Parms.bIsLooping = bIsLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetMirrorDataTable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UMirrorDataTable* MirrorDataTable (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetMirrorDataTable(const class UMirrorDataTable* MirrorDataTable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetMirrorDataTable"); - - Params::AnimSingleNodeInstance_SetMirrorDataTable Parms{}; - - Parms.MirrorDataTable = MirrorDataTable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsPlaying (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPlaying(bool bIsPlaying) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPlaying"); - - Params::AnimSingleNodeInstance_SetPlaying Parms{}; - - Parms.bIsPlaying = bIsPlaying; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPlayRate(float InPlayRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPlayRate"); - - Params::AnimSingleNodeInstance_SetPlayRate Parms{}; - - Parms.InPlayRate = InPlayRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPosition(float InPosition, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPosition"); - - Params::AnimSingleNodeInstance_SetPosition Parms{}; - - Parms.InPosition = InPosition; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPreviousTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireNotifies (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPositionWithPreviousTime(float InPosition, float InPreviousTime, bool bFireNotifies) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPositionWithPreviousTime"); - - Params::AnimSingleNodeInstance_SetPositionWithPreviousTime Parms{}; - - Parms.InPosition = InPosition; - Parms.InPreviousTime = InPreviousTime; - Parms.bFireNotifies = bFireNotifies; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& PoseName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemoveIfZero (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetPreviewCurveOverride(const class FName& PoseName, float Value, bool bRemoveIfZero) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetPreviewCurveOverride"); - - Params::AnimSingleNodeInstance_SetPreviewCurveOverride Parms{}; - - Parms.PoseName = PoseName; - Parms.Value = Value; - Parms.bRemoveIfZero = bRemoveIfZero; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.SetReverse -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInReverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimSingleNodeInstance::SetReverse(bool bInReverse) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "SetReverse"); - - Params::AnimSingleNodeInstance_SetReverse Parms{}; - - Parms.bInReverse = bInReverse; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.StopAnim -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimSingleNodeInstance::StopAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "StopAnim"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimSingleNodeInstance.GetAnimationAsset -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimationAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimationAsset* UAnimSingleNodeInstance::GetAnimationAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimSingleNodeInstance", "GetAnimationAsset"); - - Params::AnimSingleNodeInstance_GetAnimationAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneCapture2D.OnInterpToggle -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASceneCapture2D::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCapture2D", "OnInterpToggle"); - - Params::SceneCapture2D_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LODActor.OnSubActorEndPlay -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason Reason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALODActor::OnSubActorEndPlay(class AActor* Actor, EEndPlayReason Reason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LODActor", "OnSubActorEndPlay"); - - Params::LODActor_OnSubActorEndPlay Parms{}; - - Parms.Actor = Actor; - Parms.Reason = Reason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ClearHiddenComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USceneCaptureComponent::ClearHiddenComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ClearHiddenComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ClearShowOnlyComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USceneCaptureComponent::ClearShowOnlyComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ClearShowOnlyComponents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.HideActorComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::HideActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "HideActorComponents"); - - Params::SceneCaptureComponent_HideActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.HideComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::HideComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "HideComponent"); - - Params::SceneCaptureComponent_HideComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyActorComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::RemoveShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "RemoveShowOnlyActorComponents"); - - Params::SceneCaptureComponent_RemoveShowOnlyActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::RemoveShowOnlyComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "RemoveShowOnlyComponent"); - - Params::SceneCaptureComponent_RemoveShowOnlyComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.SetCaptureSortPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewCaptureSortPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::SetCaptureSortPriority(int32 NewCaptureSortPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "SetCaptureSortPriority"); - - Params::SceneCaptureComponent_SetCaptureSortPriority Parms{}; - - Parms.NewCaptureSortPriority = NewCaptureSortPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.SetShowFlagSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&InShowFlagSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::SetShowFlagSettings(const TArray& InShowFlagSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "SetShowFlagSettings"); - - Params::SceneCaptureComponent_SetShowFlagSettings Parms{}; - - Parms.InShowFlagSettings = std::move(InShowFlagSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeFromChildActors (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::ShowOnlyActorComponents(class AActor* InActor, const bool bIncludeFromChildActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ShowOnlyActorComponents"); - - Params::SceneCaptureComponent_ShowOnlyActorComponents Parms{}; - - Parms.InActor = InActor; - Parms.bIncludeFromChildActors = bIncludeFromChildActors; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.ShowOnlyComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent::ShowOnlyComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "ShowOnlyComponent"); - - Params::SceneCaptureComponent_ShowOnlyComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent.GetShowFlagSettings -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USceneCaptureComponent::GetShowFlagSettings() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent", "GetShowFlagSettings"); - - Params::SceneCaptureComponent_GetShowFlagSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformInterfaceWebResponse.GetHeader -// (Native, Public, HasOutParams) -// Parameters: -// int32 HeaderIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Header (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* Value (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlatformInterfaceWebResponse::GetHeader(int32 HeaderIndex, class FString* Header, class FString* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetHeader"); - - Params::PlatformInterfaceWebResponse_GetHeader Parms{}; - - Parms.HeaderIndex = HeaderIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Header != nullptr) - *Header = std::move(Parms.Header); - - if (Value != nullptr) - *Value = std::move(Parms.Value); -} - - -// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue -// (Native, Public) -// Parameters: -// const class FString& HeaderName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UPlatformInterfaceWebResponse::GetHeaderValue(const class FString& HeaderName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetHeaderValue"); - - Params::PlatformInterfaceWebResponse_GetHeaderValue Parms{}; - - Parms.HeaderName = std::move(HeaderName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders -// (Native, Public) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPlatformInterfaceWebResponse::GetNumHeaders() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformInterfaceWebResponse", "GetNumHeaders"); - - Params::PlatformInterfaceWebResponse_GetNumHeaders Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.RequestDirectMove -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& MoveVelocity (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceMaxSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void INavMovementInterface::RequestDirectMove(const struct FVector& MoveVelocity, bool bForceMaxSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "RequestDirectMove"); - - Params::NavMovementInterface_RequestDirectMove Parms{}; - - Parms.MoveVelocity = std::move(MoveVelocity); - Parms.bForceMaxSpeed = bForceMaxSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementInterface.RequestPathMove -// (Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& MoveInput (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void INavMovementInterface::RequestPathMove(const struct FVector& MoveInput) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "RequestPathMove"); - - Params::NavMovementInterface_RequestPathMove Parms{}; - - Parms.MoveInput = std::move(MoveInput); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementInterface.StopActiveMovement -// (Native, Public, BlueprintCallable) - -void INavMovementInterface::StopActiveMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "StopActiveMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementInterface.StopMovementKeepPathing -// (Native, Public, BlueprintCallable) - -void INavMovementInterface::StopMovementKeepPathing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "StopMovementKeepPathing"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NavMovementInterface.GetMaxSpeedForNavMovement -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float INavMovementInterface::GetMaxSpeedForNavMovement() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "GetMaxSpeedForNavMovement"); - - Params::NavMovementInterface_GetMaxSpeedForNavMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.GetVelocityForNavMovement -// (Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector INavMovementInterface::GetVelocityForNavMovement() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "GetVelocityForNavMovement"); - - Params::NavMovementInterface_GetVelocityForNavMovement Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.IsCrouching -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool INavMovementInterface::IsCrouching() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "IsCrouching"); - - Params::NavMovementInterface_IsCrouching Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.IsFalling -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool INavMovementInterface::IsFalling() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "IsFalling"); - - Params::NavMovementInterface_IsFalling Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.IsFlying -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool INavMovementInterface::IsFlying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "IsFlying"); - - Params::NavMovementInterface_IsFlying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.IsMovingOnGround -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool INavMovementInterface::IsMovingOnGround() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "IsMovingOnGround"); - - Params::NavMovementInterface_IsMovingOnGround Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.NavMovementInterface.IsSwimming -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool INavMovementInterface::IsSwimming() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("NavMovementInterface", "IsSwimming"); - - Params::NavMovementInterface_IsSwimming Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedAsset.FindSocket -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkinnedAsset::FindSocket(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedAsset", "FindSocket"); - - Params::SkinnedAsset_FindSocket Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkinnedAsset.FindSocketInfo -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform* OutTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutBoneIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkinnedAsset::FindSocketInfo(class FName InSocketName, struct FTransform* OutTransform, int32* OutBoneIndex, int32* OutIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkinnedAsset", "FindSocketInfo"); - - Params::SkinnedAsset_FindSocketInfo Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTransform != nullptr) - *OutTransform = std::move(Parms.OutTransform); - - if (OutBoneIndex != nullptr) - *OutBoneIndex = Parms.OutBoneIndex; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystem.ContainsEmitterType -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UClass* TypeData (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystem::ContainsEmitterType(class UClass* TypeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystem", "ContainsEmitterType"); - - Params::ParticleSystem_ContainsEmitterType Parms{}; - - Parms.TypeData = TypeData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VOIPStatics.SetMicThreshold -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// float InThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPStatics::SetMicThreshold(float InThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VOIPStatics", "SetMicThreshold"); - - Params::VOIPStatics_SetMicThreshold Parms{}; - - Parms.InThreshold = InThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLight.OnRep_bEnabled -// (RequiredAPI, Native, Public) - -void ASkyLight::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLight", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmixBase.DynamicConnect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundSubmixBase* InParent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USoundSubmixBase::DynamicConnect(const class UObject* WorldContextObject, class USoundSubmixBase* InParent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmixBase", "DynamicConnect"); - - Params::SoundSubmixBase_DynamicConnect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InParent = InParent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundSubmixBase.DynamicDisconnect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USoundSubmixBase::DynamicDisconnect(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmixBase", "DynamicDisconnect"); - - Params::SoundSubmixBase_DynamicDisconnect Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundSubmixBase.FindDynamicAncestor -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSubmixBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USoundSubmixBase* USoundSubmixBase::FindDynamicAncestor() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmixBase", "FindDynamicAncestor"); - - Params::SoundSubmixBase_FindDynamicAncestor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundSubmix.AddEnvelopeFollowerDelegate -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate& Envelope)>&OnSubmixEnvelopeBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::AddEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "AddEnvelopeFollowerDelegate"); - - Params::SoundSubmix_AddEnvelopeFollowerDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.OnSubmixEnvelopeBP = OnSubmixEnvelopeBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.AddSpectralAnalysisDelegate -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&InBandSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TDelegate& Magnitude)>&OnSubmixSpectralAnalysisBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float UpdateRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DecibelNoiseFloor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDoAutoRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AutoRangeAttackTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AutoRangeReleaseTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::AddSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TArray& InBandSettings, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP, float UpdateRate, float DecibelNoiseFloor, bool bDoNormalize, bool bDoAutoRange, float AutoRangeAttackTime, float AutoRangeReleaseTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "AddSpectralAnalysisDelegate"); - - Params::SoundSubmix_AddSpectralAnalysisDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InBandSettings = std::move(InBandSettings); - Parms.OnSubmixSpectralAnalysisBP = OnSubmixSpectralAnalysisBP; - Parms.UpdateRate = UpdateRate; - Parms.DecibelNoiseFloor = DecibelNoiseFloor; - Parms.bDoNormalize = bDoNormalize; - Parms.bDoAutoRange = bDoAutoRange; - Parms.AutoRangeAttackTime = AutoRangeAttackTime; - Parms.AutoRangeReleaseTime = AutoRangeReleaseTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.RemoveEnvelopeFollowerDelegate -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate& Envelope)>&OnSubmixEnvelopeBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::RemoveEnvelopeFollowerDelegate(const class UObject* WorldContextObject, const TDelegate& Envelope)>& OnSubmixEnvelopeBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "RemoveEnvelopeFollowerDelegate"); - - Params::SoundSubmix_RemoveEnvelopeFollowerDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.OnSubmixEnvelopeBP = OnSubmixEnvelopeBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.RemoveSpectralAnalysisDelegate -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TDelegate& Magnitude)>&OnSubmixSpectralAnalysisBP (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::RemoveSpectralAnalysisDelegate(const class UObject* WorldContextObject, const TDelegate& Magnitude)>& OnSubmixSpectralAnalysisBP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "RemoveSpectralAnalysisDelegate"); - - Params::SoundSubmix_RemoveSpectralAnalysisDelegate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.OnSubmixSpectralAnalysisBP = OnSubmixSpectralAnalysisBP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetDryVolumeModulation -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundModulationDestinationSettings&InVolMod (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USoundSubmix::SetDryVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetDryVolumeModulation"); - - Params::SoundSubmix_SetDryVolumeModulation Parms{}; - - Parms.InVolMod = std::move(InVolMod); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetOutputVolumeModulation -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundModulationDestinationSettings&InVolMod (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USoundSubmix::SetOutputVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetOutputVolumeModulation"); - - Params::SoundSubmix_SetOutputVolumeModulation Parms{}; - - Parms.InVolMod = std::move(InVolMod); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetSubmixDryLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InDryLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::SetSubmixDryLevel(const class UObject* WorldContextObject, float InDryLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetSubmixDryLevel"); - - Params::SoundSubmix_SetSubmixDryLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InDryLevel = InDryLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetSubmixOutputVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InOutputVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::SetSubmixOutputVolume(const class UObject* WorldContextObject, float InOutputVolume) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetSubmixOutputVolume"); - - Params::SoundSubmix_SetSubmixOutputVolume Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InOutputVolume = InOutputVolume; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetSubmixWetLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWetLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::SetSubmixWetLevel(const class UObject* WorldContextObject, float InWetLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetSubmixWetLevel"); - - Params::SoundSubmix_SetSubmixWetLevel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InWetLevel = InWetLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.SetWetVolumeModulation -// (Final, Native, Protected, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundModulationDestinationSettings&InVolMod (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void USoundSubmix::SetWetVolumeModulation(const struct FSoundModulationDestinationSettings& InVolMod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "SetWetVolumeModulation"); - - Params::SoundSubmix_SetWetVolumeModulation Parms{}; - - Parms.InVolMod = std::move(InVolMod); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartEnvelopeFollowing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartEnvelopeFollowing(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartEnvelopeFollowing"); - - Params::SoundSubmix_StartEnvelopeFollowing Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartRecordingOutput -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ExpectedDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartRecordingOutput(const class UObject* WorldContextObject, float ExpectedDuration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartRecordingOutput"); - - Params::SoundSubmix_StartRecordingOutput Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ExpectedDuration = ExpectedDuration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StartSpectralAnalysis -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTSize FFTSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTPeakInterpolationMethod InterpolationMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EFFTWindowType WindowType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HopSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioSpectrumType SpectrumType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StartSpectralAnalysis(const class UObject* WorldContextObject, EFFTSize FFTSize, EFFTPeakInterpolationMethod InterpolationMethod, EFFTWindowType WindowType, float HopSize, EAudioSpectrumType SpectrumType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StartSpectralAnalysis"); - - Params::SoundSubmix_StartSpectralAnalysis Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FFTSize = FFTSize; - Parms.InterpolationMethod = InterpolationMethod; - Parms.WindowType = WindowType; - Parms.HopSize = HopSize; - Parms.SpectrumType = SpectrumType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopEnvelopeFollowing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopEnvelopeFollowing(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopEnvelopeFollowing"); - - Params::SoundSubmix_StopEnvelopeFollowing Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopRecordingOutput -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioRecordingExportType ExportType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundWave* ExistingSoundWaveToOverwrite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopRecordingOutput(const class UObject* WorldContextObject, EAudioRecordingExportType ExportType, const class FString& Name_0, const class FString& Path, class USoundWave* ExistingSoundWaveToOverwrite) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopRecordingOutput"); - - Params::SoundSubmix_StopRecordingOutput Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.ExportType = ExportType; - Parms.Name_0 = std::move(Name_0); - Parms.Path = std::move(Path); - Parms.ExistingSoundWaveToOverwrite = ExistingSoundWaveToOverwrite; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmix.StopSpectralAnalysis -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USoundSubmix::StopSpectralAnalysis(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SoundSubmix", "StopSpectralAnalysis"); - - Params::SoundSubmix_StopSpectralAnalysis Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SoundSubmixWidgetInterface.OnConstructed -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class USoundSubmixBase* SoundSubmix (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISoundSubmixWidgetInterface::OnConstructed(class USoundSubmixBase* SoundSubmix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SoundSubmixWidgetInterface", "OnConstructed"); - - Params::SoundSubmixWidgetInterface_OnConstructed Parms{}; - - Parms.SoundSubmix = SoundSubmix; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function Engine.ClusterUnionComponent.AddComponentToCluster -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& BoneIds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bRebuildGeometry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::AddComponentToCluster(class UPrimitiveComponent* InComponent, const TArray& BoneIds, bool bRebuildGeometry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "AddComponentToCluster"); - - Params::ClusterUnionComponent_AddComponentToCluster Parms{}; - - Parms.InComponent = InComponent; - Parms.BoneIds = std::move(BoneIds); - Parms.bRebuildGeometry = bRebuildGeometry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.ForceSetChildToParent -// (Final, RequiredAPI, Native, Public, HasOutParams) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& BoneIds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ChildToParent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::ForceSetChildToParent(class UPrimitiveComponent* InComponent, const TArray& BoneIds, const TArray& ChildToParent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "ForceSetChildToParent"); - - Params::ClusterUnionComponent_ForceSetChildToParent Parms{}; - - Parms.InComponent = InComponent; - Parms.BoneIds = std::move(BoneIds); - Parms.ChildToParent = std::move(ChildToParent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.GetActors -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UClusterUnionComponent::GetActors() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "GetActors"); - - Params::ClusterUnionComponent_GetActors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionComponent.GetPrimitiveComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray UClusterUnionComponent::GetPrimitiveComponents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "GetPrimitiveComponents"); - - Params::ClusterUnionComponent_GetPrimitiveComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChange -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class UPrimitiveComponent* ChangedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EComponentPhysicsStateChange StateChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::HandleComponentPhysicsStateChange(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "HandleComponentPhysicsStateChange"); - - Params::ClusterUnionComponent_HandleComponentPhysicsStateChange Parms{}; - - Parms.ChangedComponent = ChangedComponent; - Parms.StateChange = StateChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChangePostAddIntoClusterUnion -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class UPrimitiveComponent* ChangedComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EComponentPhysicsStateChange StateChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::HandleComponentPhysicsStateChangePostAddIntoClusterUnion(class UPrimitiveComponent* ChangedComponent, EComponentPhysicsStateChange StateChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "HandleComponentPhysicsStateChangePostAddIntoClusterUnion"); - - Params::ClusterUnionComponent_HandleComponentPhysicsStateChangePostAddIntoClusterUnion Parms{}; - - Parms.ChangedComponent = ChangedComponent; - Parms.StateChange = StateChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.IsComponentAdded -// (Final, Native, Public) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UClusterUnionComponent::IsComponentAdded(class UPrimitiveComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "IsComponentAdded"); - - Params::ClusterUnionComponent_IsComponentAdded Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionComponent.OnRep_RigidState -// (RequiredAPI, Native, Protected) - -void UClusterUnionComponent::OnRep_RigidState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "OnRep_RigidState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.RemoveComponentBonesFromCluster -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& BoneIds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::RemoveComponentBonesFromCluster(class UPrimitiveComponent* InComponent, const TArray& BoneIds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "RemoveComponentBonesFromCluster"); - - Params::ClusterUnionComponent_RemoveComponentBonesFromCluster Parms{}; - - Parms.InComponent = InComponent; - Parms.BoneIds = std::move(BoneIds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.RemoveComponentFromCluster -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::RemoveComponentFromCluster(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "RemoveComponentFromCluster"); - - Params::ClusterUnionComponent_RemoveComponentFromCluster Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.SetEnableDamageFromCollision -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::SetEnableDamageFromCollision(bool bValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "SetEnableDamageFromCollision"); - - Params::ClusterUnionComponent_SetEnableDamageFromCollision Parms{}; - - Parms.bValue = bValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.SetIsAnchored -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bIsAnchored (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionComponent::SetIsAnchored(bool bIsAnchored) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "SetIsAnchored"); - - Params::ClusterUnionComponent_SetIsAnchored Parms{}; - - Parms.bIsAnchored = bIsAnchored; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionComponent.IsAuthority -// (Final, RequiredAPI, Native, Protected, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UClusterUnionComponent::IsAuthority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionComponent", "IsAuthority"); - - Params::ClusterUnionComponent_IsAuthority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.LogPerformanceSnapshot -// (Final, RequiredAPI, Exec, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& SnapshotTitle (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bResetStats (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UHealthSnapshotBlueprintLibrary::LogPerformanceSnapshot(const class FString& SnapshotTitle, bool bResetStats) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "LogPerformanceSnapshot"); - - Params::HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot Parms{}; - - Parms.SnapshotTitle = std::move(SnapshotTitle); - Parms.bResetStats = bResetStats; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.StartPerformanceSnapshots -// (Final, RequiredAPI, Exec, Native, Static, Public, BlueprintCallable) - -void UHealthSnapshotBlueprintLibrary::StartPerformanceSnapshots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "StartPerformanceSnapshots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.HealthSnapshotBlueprintLibrary.StopPerformanceSnapshots -// (Final, RequiredAPI, Exec, Native, Static, Public, BlueprintCallable) - -void UHealthSnapshotBlueprintLibrary::StopPerformanceSnapshots() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("HealthSnapshotBlueprintLibrary", "StopPerformanceSnapshots"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionSubsystem.IsAllStreamingCompleted -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionSubsystem::IsAllStreamingCompleted() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionSubsystem", "IsAllStreamingCompleted"); - - Params::WorldPartitionSubsystem_IsAllStreamingCompleted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionSubsystem.IsStreamingCompleted -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EWorldPartitionRuntimeCellState QueryState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray&QuerySources (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bExactState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionSubsystem::IsStreamingCompleted(EWorldPartitionRuntimeCellState QueryState, const TArray& QuerySources, bool bExactState) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionSubsystem", "IsStreamingCompleted"); - - Params::WorldPartitionSubsystem_IsStreamingCompleted Parms{}; - - Parms.QueryState = QueryState; - Parms.QuerySources = std::move(QuerySources); - Parms.bExactState = bExactState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.FXSystemComponent.ReleaseToPool -// (Native, Public, BlueprintCallable) - -void UFXSystemComponent::ReleaseToPool() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "ReleaseToPool"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetActorParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* Param (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetActorParameter(class FName ParameterName, class AActor* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetActorParameter"); - - Params::FXSystemComponent_SetActorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetAutoAttachmentParameters -// (Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule LocationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule RotationRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachmentRule ScaleRule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetAutoAttachmentParameters(class USceneComponent* Parent, class FName SocketName, EAttachmentRule LocationRule, EAttachmentRule RotationRule, EAttachmentRule ScaleRule) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetAutoAttachmentParameters"); - - Params::FXSystemComponent_SetAutoAttachmentParameters Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationRule = LocationRule; - Parms.RotationRule = RotationRule; - Parms.ScaleRule = ScaleRule; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetBoolParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetBoolParameter(class FName ParameterName, bool Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetBoolParameter"); - - Params::FXSystemComponent_SetBoolParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetColorParameter -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetColorParameter(class FName ParameterName, const struct FLinearColor& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetColorParameter"); - - Params::FXSystemComponent_SetColorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetEmitterEnable -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName EmitterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNewEnableState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetEmitterEnable(class FName EmitterName, bool bNewEnableState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetEmitterEnable"); - - Params::FXSystemComponent_SetEmitterEnable Parms{}; - - Parms.EmitterName = EmitterName; - Parms.bNewEnableState = bNewEnableState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetFloatParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetFloatParameter(class FName ParameterName, float Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetFloatParameter"); - - Params::FXSystemComponent_SetFloatParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetIntParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetIntParameter(class FName ParameterName, int32 Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetIntParameter"); - - Params::FXSystemComponent_SetIntParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetUseAutoManageAttachment -// (Native, Public, BlueprintCallable) -// Parameters: -// bool bAutoManage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetUseAutoManageAttachment(bool bAutoManage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetUseAutoManageAttachment"); - - Params::FXSystemComponent_SetUseAutoManageAttachment Parms{}; - - Parms.bAutoManage = bAutoManage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.SetVectorParameter -// (Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Param (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UFXSystemComponent::SetVectorParameter(class FName ParameterName, const struct FVector& Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "SetVectorParameter"); - - Params::FXSystemComponent_SetVectorParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = std::move(Param); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.FXSystemComponent.GetFXSystemAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UFXSystemAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFXSystemAsset* UFXSystemComponent::GetFXSystemAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("FXSystemComponent", "GetFXSystemAsset"); - - Params::FXSystemComponent_GetFXSystemAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.BeginTrails -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InFirstSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSecondSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETrailWidthMode InWidthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::BeginTrails(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "BeginTrails"); - - Params::ParticleSystemComponent_BeginTrails Parms{}; - - Parms.InFirstSocketName = InFirstSocketName; - Parms.InSecondSocketName = InSecondSocketName; - Parms.InWidthMode = InWidthMode; - Parms.InWidth = InWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* SourceMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UParticleSystemComponent::CreateNamedDynamicMaterialInstance(class FName InName, class UMaterialInterface* SourceMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "CreateNamedDynamicMaterialInstance"); - - Params::ParticleSystemComponent_CreateNamedDynamicMaterialInstance Parms{}; - - Parms.InName = InName; - Parms.SourceMaterial = SourceMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.EndTrails -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UParticleSystemComponent::EndTrails() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "EndTrails"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.GenerateParticleEvent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class FName InEventName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float InEmitterTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InDirection (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVelocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::GenerateParticleEvent(const class FName InEventName, const float InEmitterTime, const struct FVector& InLocation, const struct FVector& InDirection, const struct FVector& InVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GenerateParticleEvent"); - - Params::ParticleSystemComponent_GenerateParticleEvent Parms{}; - - Parms.InEventName = InEventName; - Parms.InEmitterTime = InEmitterTime; - Parms.InLocation = std::move(InLocation); - Parms.InDirection = std::move(InDirection); - Parms.InVelocity = std::move(InVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetAutoAttachParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Parent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName SocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAttachLocation LocationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetAutoAttachParams(class USceneComponent* Parent, class FName SocketName, EAttachLocation LocationType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetAutoAttachParams"); - - Params::ParticleSystemComponent_SetAutoAttachParams Parms{}; - - Parms.Parent = Parent; - Parms.SocketName = SocketName; - Parms.LocationType = LocationType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamEndPoint -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewEndPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamEndPoint(int32 EmitterIndex, const struct FVector& NewEndPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamEndPoint"); - - Params::ParticleSystemComponent_SetBeamEndPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewEndPoint = std::move(NewEndPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourcePoint -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewSourcePoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourcePoint(int32 EmitterIndex, const struct FVector& NewSourcePoint, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourcePoint"); - - Params::ParticleSystemComponent_SetBeamSourcePoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewSourcePoint = std::move(NewSourcePoint); - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourceStrength -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewSourceStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourceStrength(int32 EmitterIndex, float NewSourceStrength, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourceStrength"); - - Params::ParticleSystemComponent_SetBeamSourceStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewSourceStrength = NewSourceStrength; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamSourceTangent -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTangentPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamSourceTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 SourceIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamSourceTangent"); - - Params::ParticleSystemComponent_SetBeamSourceTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTangentPoint = std::move(NewTangentPoint); - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetPoint -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTargetPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetPoint(int32 EmitterIndex, const struct FVector& NewTargetPoint, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetPoint"); - - Params::ParticleSystemComponent_SetBeamTargetPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTargetPoint = std::move(NewTargetPoint); - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetStrength -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NewTargetStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetStrength(int32 EmitterIndex, float NewTargetStrength, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetStrength"); - - Params::ParticleSystemComponent_SetBeamTargetStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTargetStrength = NewTargetStrength; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetBeamTargetTangent -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewTangentPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetBeamTargetTangent(int32 EmitterIndex, const struct FVector& NewTangentPoint, int32 TargetIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetBeamTargetTangent"); - - Params::ParticleSystemComponent_SetBeamTargetTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.NewTangentPoint = std::move(NewTangentPoint); - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetMaterialParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Param (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetMaterialParameter(class FName ParameterName, class UMaterialInterface* Param) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetMaterialParameter"); - - Params::ParticleSystemComponent_SetMaterialParameter Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Param = Param; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetTemplate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UParticleSystem* NewTemplate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetTemplate(class UParticleSystem* NewTemplate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetTemplate"); - - Params::ParticleSystemComponent_SetTemplate Parms{}; - - Parms.NewTemplate = NewTemplate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.SetTrailSourceData -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InFirstSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InSecondSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETrailWidthMode InWidthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UParticleSystemComponent::SetTrailSourceData(class FName InFirstSocketName, class FName InSecondSocketName, ETrailWidthMode InWidthMode, float InWidth) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "SetTrailSourceData"); - - Params::ParticleSystemComponent_SetTrailSourceData Parms{}; - - Parms.InFirstSocketName = InFirstSocketName; - Parms.InSecondSocketName = InSecondSocketName; - Parms.InWidthMode = InWidthMode; - Parms.InWidth = InWidth; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ParticleSystemComponent.GetBeamEndPoint -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutEndPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamEndPoint(int32 EmitterIndex, struct FVector* OutEndPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamEndPoint"); - - Params::ParticleSystemComponent_GetBeamEndPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEndPoint != nullptr) - *OutEndPoint = std::move(Parms.OutEndPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourcePoint -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutSourcePoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourcePoint(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutSourcePoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourcePoint"); - - Params::ParticleSystemComponent_GetBeamSourcePoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSourcePoint != nullptr) - *OutSourcePoint = std::move(Parms.OutSourcePoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourceStrength -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutSourceStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourceStrength(int32 EmitterIndex, int32 SourceIndex, float* OutSourceStrength) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourceStrength"); - - Params::ParticleSystemComponent_GetBeamSourceStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSourceStrength != nullptr) - *OutSourceStrength = Parms.OutSourceStrength; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamSourceTangent -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SourceIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTangentPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamSourceTangent(int32 EmitterIndex, int32 SourceIndex, struct FVector* OutTangentPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamSourceTangent"); - - Params::ParticleSystemComponent_GetBeamSourceTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.SourceIndex = SourceIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTangentPoint != nullptr) - *OutTangentPoint = std::move(Parms.OutTangentPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetPoint -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTargetPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetPoint(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTargetPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetPoint"); - - Params::ParticleSystemComponent_GetBeamTargetPoint Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTargetPoint != nullptr) - *OutTargetPoint = std::move(Parms.OutTargetPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetStrength -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutTargetStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetStrength(int32 EmitterIndex, int32 TargetIndex, float* OutTargetStrength) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetStrength"); - - Params::ParticleSystemComponent_GetBeamTargetStrength Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTargetStrength != nullptr) - *OutTargetStrength = Parms.OutTargetStrength; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetBeamTargetTangent -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 EmitterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 TargetIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutTangentPoint (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UParticleSystemComponent::GetBeamTargetTangent(int32 EmitterIndex, int32 TargetIndex, struct FVector* OutTangentPoint) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetBeamTargetTangent"); - - Params::ParticleSystemComponent_GetBeamTargetTangent Parms{}; - - Parms.EmitterIndex = EmitterIndex; - Parms.TargetIndex = TargetIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTangentPoint != nullptr) - *OutTangentPoint = std::move(Parms.OutTangentPoint); - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetNamedMaterial -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UParticleSystemComponent::GetNamedMaterial(class FName InName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetNamedMaterial"); - - Params::ParticleSystemComponent_GetNamedMaterial Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ParticleSystemComponent.GetNumActiveParticles -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UParticleSystemComponent::GetNumActiveParticles() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ParticleSystemComponent", "GetNumActiveParticles"); - - Params::ParticleSystemComponent_GetNumActiveParticles Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsSpringComponent::GetNormalizedCompressionScalar() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetNormalizedCompressionScalar"); - - Params::PhysicsSpringComponent_GetNormalizedCompressionScalar Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringCurrentEndPoint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringCurrentEndPoint"); - - Params::PhysicsSpringComponent_GetSpringCurrentEndPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringDirection -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringDirection() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringDirection"); - - Params::PhysicsSpringComponent_GetSpringDirection Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsSpringComponent::GetSpringRestingPoint() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSpringComponent", "GetSpringRestingPoint"); - - Params::PhysicsSpringComponent_GetSpringRestingPoint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.AddCameraLensEffect -// (RequiredAPI, Native, Public) -// Parameters: -// TSubclassOfLensEffectEmitterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AEmitterCameraLensEffectBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AEmitterCameraLensEffectBase* APlayerCameraManager::AddCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "AddCameraLensEffect"); - - Params::PlayerCameraManager_AddCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.AddGenericCameraLensEffect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf LensEffectEmitterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TScriptInterfaceReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TScriptInterface APlayerCameraManager::AddGenericCameraLensEffect(TSubclassOf LensEffectEmitterClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "AddGenericCameraLensEffect"); - - Params::PlayerCameraManager_AddGenericCameraLensEffect Parms{}; - - Parms.LensEffectEmitterClass = LensEffectEmitterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.AddNewCameraModifier -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ModifierClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraModifier* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraModifier* APlayerCameraManager::AddNewCameraModifier(TSubclassOf ModifierClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "AddNewCameraModifier"); - - Params::PlayerCameraManager_AddNewCameraModifier Parms{}; - - Parms.ModifierClass = ModifierClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.BlueprintUpdateCamera -// (RequiredAPI, BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AActor* CameraTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* NewCameraLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* NewCameraRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float* NewCameraFOV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerCameraManager::BlueprintUpdateCamera(class AActor* CameraTarget, struct FVector* NewCameraLocation, struct FRotator* NewCameraRotation, float* NewCameraFOV) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "BlueprintUpdateCamera"); - - Params::PlayerCameraManager_BlueprintUpdateCamera Parms{}; - - Parms.CameraTarget = CameraTarget; - - UObject::ProcessEvent(Func, &Parms); - - if (NewCameraLocation != nullptr) - *NewCameraLocation = std::move(Parms.NewCameraLocation); - - if (NewCameraRotation != nullptr) - *NewCameraRotation = std::move(Parms.NewCameraRotation); - - if (NewCameraFOV != nullptr) - *NewCameraFOV = Parms.NewCameraFOV; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.ClearCameraLensEffects -// (RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerCameraManager::ClearCameraLensEffects() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "ClearCameraLensEffects"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.FindCameraModifierByClass -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf ModifierClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraModifier* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraModifier* APlayerCameraManager::FindCameraModifierByClass(TSubclassOf ModifierClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "FindCameraModifierByClass"); - - Params::PlayerCameraManager_FindCameraModifierByClass Parms{}; - - Parms.ModifierClass = ModifierClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.OnPhotographyMultiPartCaptureEnd -// (RequiredAPI, BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographyMultiPartCaptureEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographyMultiPartCaptureEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographyMultiPartCaptureStart -// (RequiredAPI, BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographyMultiPartCaptureStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographyMultiPartCaptureStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographySessionEnd -// (RequiredAPI, BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographySessionEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographySessionEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.OnPhotographySessionStart -// (RequiredAPI, BlueprintCosmetic, Native, Event, Public, BlueprintEvent) - -void APlayerCameraManager::OnPhotographySessionStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "OnPhotographySessionStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.PhotographyCameraModify -// (RequiredAPI, BlueprintCosmetic, Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& NewCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& OriginalCameraLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* ResultCameraLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::PhotographyCameraModify(const struct FVector& NewCameraLocation, const struct FVector& PreviousCameraLocation, const struct FVector& OriginalCameraLocation, struct FVector* ResultCameraLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "PhotographyCameraModify"); - - Params::PlayerCameraManager_PhotographyCameraModify Parms{}; - - Parms.NewCameraLocation = std::move(NewCameraLocation); - Parms.PreviousCameraLocation = std::move(PreviousCameraLocation); - Parms.OriginalCameraLocation = std::move(OriginalCameraLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ResultCameraLocation != nullptr) - *ResultCameraLocation = std::move(Parms.ResultCameraLocation); -} - - -// Function Engine.PlayerCameraManager.RemoveCameraLensEffect -// (RequiredAPI, Native, Public) -// Parameters: -// class AEmitterCameraLensEffectBase* Emitter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::RemoveCameraLensEffect(class AEmitterCameraLensEffectBase* Emitter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "RemoveCameraLensEffect"); - - Params::PlayerCameraManager_RemoveCameraLensEffect Parms{}; - - Parms.Emitter = Emitter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.RemoveCameraModifier -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraModifier* ModifierToRemove (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerCameraManager::RemoveCameraModifier(class UCameraModifier* ModifierToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "RemoveCameraModifier"); - - Params::PlayerCameraManager_RemoveCameraModifier Parms{}; - - Parms.ModifierToRemove = ModifierToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.RemoveGenericCameraLensEffect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceEmitter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::RemoveGenericCameraLensEffect(TScriptInterface Emitter) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "RemoveGenericCameraLensEffect"); - - Params::PlayerCameraManager_RemoveGenericCameraLensEffect Parms{}; - - Parms.Emitter = Emitter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.SetGameCameraCutThisFrame -// (Native, Public, BlueprintCallable) - -void APlayerCameraManager::SetGameCameraCutThisFrame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SetGameCameraCutThisFrame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.SetManualCameraFade -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float InFadeAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::SetManualCameraFade(float InFadeAmount, const struct FLinearColor& Color, bool bInFadeAudio) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SetManualCameraFade"); - - Params::PlayerCameraManager_SetManualCameraFade Parms{}; - - Parms.InFadeAmount = InFadeAmount; - Parms.Color = std::move(Color); - Parms.bInFadeAudio = bInFadeAudio; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StartCameraFade -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// float FromAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ToAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShouldFadeAudio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHoldWhenFinished (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StartCameraFade(float FromAlpha, float ToAlpha, float duration, const struct FLinearColor& Color, bool bShouldFadeAudio, bool bHoldWhenFinished) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraFade"); - - Params::PlayerCameraManager_StartCameraFade Parms{}; - - Parms.FromAlpha = FromAlpha; - Parms.ToAlpha = ToAlpha; - Parms.duration = duration; - Parms.Color = std::move(Color); - Parms.bShouldFadeAudio = bShouldFadeAudio; - Parms.bHoldWhenFinished = bHoldWhenFinished; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StartCameraShake -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf ShakeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class UCameraShakeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakeBase* APlayerCameraManager::StartCameraShake(TSubclassOf ShakeClass, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraShake"); - - Params::PlayerCameraManager_StartCameraShake Parms{}; - - Parms.ShakeClass = ShakeClass; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.StartCameraShakeFromSource -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// TSubclassOf ShakeClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ECameraShakePlaySpace PlaySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& UserPlaySpaceRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class UCameraShakeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakeBase* APlayerCameraManager::StartCameraShakeFromSource(TSubclassOf ShakeClass, class UCameraShakeSourceComponent* SourceComponent, float Scale, ECameraShakePlaySpace PlaySpace, const struct FRotator& UserPlaySpaceRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StartCameraShakeFromSource"); - - Params::PlayerCameraManager_StartCameraShakeFromSource Parms{}; - - Parms.ShakeClass = ShakeClass; - Parms.SourceComponent = SourceComponent; - Parms.Scale = Scale; - Parms.PlaySpace = PlaySpace; - Parms.UserPlaySpaceRot = std::move(UserPlaySpaceRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.StopAllCameraShakes -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllCameraShakes(bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllCameraShakes"); - - Params::PlayerCameraManager_StopAllCameraShakes Parms{}; - - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllCameraShakesFromSource -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllCameraShakesFromSource(class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllCameraShakesFromSource"); - - Params::PlayerCameraManager_StopAllCameraShakesFromSource Parms{}; - - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllInstancesOfCameraShake(TSubclassOf Shake, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllInstancesOfCameraShake"); - - Params::PlayerCameraManager_StopAllInstancesOfCameraShake Parms{}; - - Parms.Shake = Shake; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShakeFromSource -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSubclassOf Shake (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCameraShakeSourceComponent* SourceComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopAllInstancesOfCameraShakeFromSource(TSubclassOf Shake, class UCameraShakeSourceComponent* SourceComponent, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopAllInstancesOfCameraShakeFromSource"); - - Params::PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource Parms{}; - - Parms.Shake = Shake; - Parms.SourceComponent = SourceComponent; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopCameraFade -// (RequiredAPI, Native, Public, BlueprintCallable) - -void APlayerCameraManager::StopCameraFade() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopCameraFade"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.StopCameraShake -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakeBase* ShakeInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bImmediately (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerCameraManager::StopCameraShake(class UCameraShakeBase* ShakeInstance, bool bImmediately) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "StopCameraShake"); - - Params::PlayerCameraManager_StopCameraShake Parms{}; - - Parms.ShakeInstance = ShakeInstance; - Parms.bImmediately = bImmediately; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.SwapPendingViewTargetWhenUsingClientSideCameraUpdates -// (Final, RequiredAPI, Native, Protected) - -void APlayerCameraManager::SwapPendingViewTargetWhenUsingClientSideCameraUpdates() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "SwapPendingViewTargetWhenUsingClientSideCameraUpdates"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerCameraManager.GetCameraLocation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector APlayerCameraManager::GetCameraLocation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetCameraLocation"); - - Params::PlayerCameraManager_GetCameraLocation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetCameraRotation -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator APlayerCameraManager::GetCameraRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetCameraRotation"); - - Params::PlayerCameraManager_GetCameraRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetFOVAngle -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerCameraManager::GetFOVAngle() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetFOVAngle"); - - Params::PlayerCameraManager_GetFOVAngle Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerCameraManager.GetOwningPlayerController -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* APlayerCameraManager::GetOwningPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerCameraManager", "GetOwningPlayerController"); - - Params::PlayerCameraManager_GetOwningPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetAdditionalPluginSearchPaths -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPluginBlueprintLibrary::GetAdditionalPluginSearchPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetAdditionalPluginSearchPaths"); - - Params::PluginBlueprintLibrary_GetAdditionalPluginSearchPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetAdditionalProjectPluginSearchPaths -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UPluginBlueprintLibrary::GetAdditionalProjectPluginSearchPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetAdditionalProjectPluginSearchPaths"); - - Params::PluginBlueprintLibrary_GetAdditionalProjectPluginSearchPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetEnabledPluginNames -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UPluginBlueprintLibrary::GetEnabledPluginNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetEnabledPluginNames"); - - Params::PluginBlueprintLibrary_GetEnabledPluginNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginBaseDir -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutBaseDir (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginBaseDir(const class FString& PluginName, class FString* OutBaseDir) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginBaseDir"); - - Params::PluginBlueprintLibrary_GetPluginBaseDir Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutBaseDir != nullptr) - *OutBaseDir = std::move(Parms.OutBaseDir); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginContentDir -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutContentDir (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginContentDir(const class FString& PluginName, class FString* OutContentDir) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginContentDir"); - - Params::PluginBlueprintLibrary_GetPluginContentDir Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutContentDir != nullptr) - *OutContentDir = std::move(Parms.OutContentDir); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginDescription -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutDescription (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginDescription(const class FString& PluginName, class FString* OutDescription) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginDescription"); - - Params::PluginBlueprintLibrary_GetPluginDescription Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutDescription != nullptr) - *OutDescription = std::move(Parms.OutDescription); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginDescriptorFilePath -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutFilePath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginDescriptorFilePath(const class FString& PluginName, class FString* OutFilePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginDescriptorFilePath"); - - Params::PluginBlueprintLibrary_GetPluginDescriptorFilePath Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutFilePath != nullptr) - *OutFilePath = std::move(Parms.OutFilePath); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginEditorCustomVirtualPath -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutVirtualPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginEditorCustomVirtualPath(const class FString& PluginName, class FString* OutVirtualPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginEditorCustomVirtualPath"); - - Params::PluginBlueprintLibrary_GetPluginEditorCustomVirtualPath Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutVirtualPath != nullptr) - *OutVirtualPath = std::move(Parms.OutVirtualPath); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginMountedAssetPath -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutAssetPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginMountedAssetPath(const class FString& PluginName, class FString* OutAssetPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginMountedAssetPath"); - - Params::PluginBlueprintLibrary_GetPluginMountedAssetPath Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAssetPath != nullptr) - *OutAssetPath = std::move(Parms.OutAssetPath); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginNameForObjectPath -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FSoftObjectPath& ObjectPath (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPluginName (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginNameForObjectPath(const struct FSoftObjectPath& ObjectPath, class FString* OutPluginName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginNameForObjectPath"); - - Params::PluginBlueprintLibrary_GetPluginNameForObjectPath Parms{}; - - Parms.ObjectPath = std::move(ObjectPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPluginName != nullptr) - *OutPluginName = std::move(Parms.OutPluginName); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginVersion -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutVersion (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginVersion(const class FString& PluginName, int32* OutVersion) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginVersion"); - - Params::PluginBlueprintLibrary_GetPluginVersion Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutVersion != nullptr) - *OutVersion = Parms.OutVersion; - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.GetPluginVersionName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutVersionName (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::GetPluginVersionName(const class FString& PluginName, class FString* OutVersionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "GetPluginVersionName"); - - Params::PluginBlueprintLibrary_GetPluginVersionName Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutVersionName != nullptr) - *OutVersionName = std::move(Parms.OutVersionName); - - return Parms.ReturnValue; -} - - -// Function Engine.PluginBlueprintLibrary.IsPluginMounted -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& PluginName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPluginBlueprintLibrary::IsPluginMounted(const class FString& PluginName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PluginBlueprintLibrary", "IsPluginMounted"); - - Params::PluginBlueprintLibrary_IsPluginMounted Parms{}; - - Parms.PluginName = std::move(PluginName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent2D::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "AddOrUpdateBlendable"); - - Params::SceneCaptureComponent2D_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent2D.CaptureScene -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USceneCaptureComponent2D::CaptureScene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "CaptureScene"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponent2D.RemoveBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USceneCaptureComponent2D::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponent2D", "RemoveBlendable"); - - Params::SceneCaptureComponent2D_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureComponentCube.CaptureScene -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USceneCaptureComponentCube::CaptureScene() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureComponentCube", "CaptureScene"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SceneCaptureCube.OnInterpToggle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ASceneCaptureCube::OnInterpToggle(bool bEnable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SceneCaptureCube", "OnInterpToggle"); - - Params::SceneCaptureCube_OnInterpToggle Parms{}; - - Parms.bEnable = bEnable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class USkeletalMeshComponent* SkelComp (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMeshSocket::InitializeSocketFromLocation(const class USkeletalMeshComponent* SkelComp, const struct FVector& WorldLocation, const struct FVector& WorldNormal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshSocket", "InitializeSocketFromLocation"); - - Params::SkeletalMeshSocket_InitializeSocketFromLocation Parms{}; - - Parms.SkelComp = SkelComp; - Parms.WorldLocation = std::move(WorldLocation); - Parms.WorldNormal = std::move(WorldNormal); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshSocket.GetSocketLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeletalMeshComponent* SkelComp (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USkeletalMeshSocket::GetSocketLocation(const class USkeletalMeshComponent* SkelComp) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshSocket", "GetSocketLocation"); - - Params::SkeletalMeshSocket_GetSocketLocation Parms{}; - - Parms.SkelComp = SkelComp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkyLightComponent.RecaptureSky -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USkyLightComponent::RecaptureSky() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "RecaptureSky"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetCubemap -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* NewCubemap (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetCubemap(class UTextureCube* NewCubemap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetCubemap"); - - Params::SkyLightComponent_SetCubemap Parms{}; - - Parms.NewCubemap = NewCubemap; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetCubemapBlend -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTextureCube* SourceCubemap (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureCube* DestinationCubemap (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InBlendFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetCubemapBlend(class UTextureCube* SourceCubemap, class UTextureCube* DestinationCubemap, float InBlendFraction) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetCubemapBlend"); - - Params::SkyLightComponent_SetCubemapBlend Parms{}; - - Parms.SourceCubemap = SourceCubemap; - Parms.DestinationCubemap = DestinationCubemap; - Parms.InBlendFraction = InBlendFraction; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetIndirectLightingIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetIndirectLightingIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetIndirectLightingIntensity"); - - Params::SkyLightComponent_SetIndirectLightingIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetIntensity"); - - Params::SkyLightComponent_SetIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetIntensityScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensityScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetIntensityScale(float NewIntensityScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetIntensityScale"); - - Params::SkyLightComponent_SetIntensityScale Parms{}; - - Parms.NewIntensityScale = NewIntensityScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetLightColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewLightColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetLightColor(const struct FLinearColor& NewLightColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetLightColor"); - - Params::SkyLightComponent_SetLightColor Parms{}; - - Parms.NewLightColor = std::move(NewLightColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetLowerHemisphereColor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& InLowerHemisphereColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetLowerHemisphereColor(const struct FLinearColor& InLowerHemisphereColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetLowerHemisphereColor"); - - Params::SkyLightComponent_SetLowerHemisphereColor Parms{}; - - Parms.InLowerHemisphereColor = std::move(InLowerHemisphereColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetMinOcclusion -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InMinOcclusion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetMinOcclusion(float InMinOcclusion) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetMinOcclusion"); - - Params::SkyLightComponent_SetMinOcclusion Parms{}; - - Parms.InMinOcclusion = InMinOcclusion; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionContrast -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InOcclusionContrast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionContrast(float InOcclusionContrast) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionContrast"); - - Params::SkyLightComponent_SetOcclusionContrast Parms{}; - - Parms.InOcclusionContrast = InOcclusionContrast; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InOcclusionExponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionExponent(float InOcclusionExponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionExponent"); - - Params::SkyLightComponent_SetOcclusionExponent Parms{}; - - Parms.InOcclusionExponent = InOcclusionExponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetOcclusionTint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& InTint (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetOcclusionTint(const struct FColor& InTint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetOcclusionTint"); - - Params::SkyLightComponent_SetOcclusionTint Parms{}; - - Parms.InTint = std::move(InTint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetRealTimeCapture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInRealTimeCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetRealTimeCapture(bool bInRealTimeCapture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetRealTimeCapture"); - - Params::SkyLightComponent_SetRealTimeCapture Parms{}; - - Parms.bInRealTimeCapture = bInRealTimeCapture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetSourceCubemapAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetSourceCubemapAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetSourceCubemapAngle"); - - Params::SkyLightComponent_SetSourceCubemapAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.SetVolumetricScatteringIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkyLightComponent::SetVolumetricScatteringIntensity(float NewIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "SetVolumetricScatteringIntensity"); - - Params::SkyLightComponent_SetVolumetricScatteringIntensity Parms{}; - - Parms.NewIntensity = NewIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkyLightComponent.GetIntensityScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkyLightComponent::GetIntensityScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkyLightComponent", "GetIntensityScale"); - - Params::SkyLightComponent_GetIntensityScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SoundEffectPresetWidgetInterface.GetClass -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf ISoundEffectPresetWidgetInterface::GetClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SoundEffectPresetWidgetInterface", "GetClass"); - - Params::SoundEffectPresetWidgetInterface_GetClass Parms{}; - - AsUObject()->ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.SoundEffectPresetWidgetInterface.OnConstructed -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class USoundEffectPreset* Preset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISoundEffectPresetWidgetInterface::OnConstructed(class USoundEffectPreset* Preset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SoundEffectPresetWidgetInterface", "OnConstructed"); - - Params::SoundEffectPresetWidgetInterface_OnConstructed Parms{}; - - Parms.Preset = Preset; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function Engine.SoundEffectPresetWidgetInterface.OnPropertyChanged -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class USoundEffectPreset* Preset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ISoundEffectPresetWidgetInterface::OnPropertyChanged(class USoundEffectPreset* Preset, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("SoundEffectPresetWidgetInterface", "OnPropertyChanged"); - - Params::SoundEffectPresetWidgetInterface_OnPropertyChanged Parms{}; - - Parms.Preset = Preset; - Parms.PropertyName = PropertyName; - - AsUObject()->ProcessEvent(Func, &Parms); -} - - -// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFrame -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USparseVolumeTextureFrame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USparseVolumeTextureFrame* UAnimatedSparseVolumeTextureController::GetCurrentFrame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "GetCurrentFrame"); - - Params::AnimatedSparseVolumeTextureController_GetCurrentFrame Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFramesForInterpolation -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class USparseVolumeTextureFrame** Frame0 (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USparseVolumeTextureFrame** Frame1 (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LerpAlpha (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimatedSparseVolumeTextureController::GetCurrentFramesForInterpolation(class USparseVolumeTextureFrame** Frame0, class USparseVolumeTextureFrame** Frame1, float* LerpAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "GetCurrentFramesForInterpolation"); - - Params::AnimatedSparseVolumeTextureController_GetCurrentFramesForInterpolation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Frame0 != nullptr) - *Frame0 = Parms.Frame0; - - if (Frame1 != nullptr) - *Frame1 = Parms.Frame1; - - if (LerpAlpha != nullptr) - *LerpAlpha = Parms.LerpAlpha; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.GetDuration -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimatedSparseVolumeTextureController::GetDuration() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "GetDuration"); - - Params::AnimatedSparseVolumeTextureController_GetDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.GetFractionalFrameIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimatedSparseVolumeTextureController::GetFractionalFrameIndex() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "GetFractionalFrameIndex"); - - Params::AnimatedSparseVolumeTextureController_GetFractionalFrameIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.GetFrameByIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 FrameIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USparseVolumeTextureFrame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USparseVolumeTextureFrame* UAnimatedSparseVolumeTextureController::GetFrameByIndex(int32 FrameIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "GetFrameByIndex"); - - Params::AnimatedSparseVolumeTextureController_GetFrameByIndex Parms{}; - - Parms.FrameIndex = FrameIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.Pause -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimatedSparseVolumeTextureController::Pause() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "Pause"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimatedSparseVolumeTextureController::Play() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "Play"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UAnimatedSparseVolumeTextureController::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimatedSparseVolumeTextureController.Update -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAnimatedSparseVolumeTextureController::Update(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimatedSparseVolumeTextureController", "Update"); - - Params::AnimatedSparseVolumeTextureController_Update Parms{}; - - Parms.DeltaTime = DeltaTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.EditorFlagCollector.GetFlagNames -// (Final, Native, Static, Public) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UEditorFlagCollector::GetFlagNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("EditorFlagCollector", "GetFlagNames"); - - Params::EditorFlagCollector_GetFlagNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.MarkTextureForUpdate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UStereoLayerComponent::MarkTextureForUpdate() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "MarkTextureForUpdate"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetEquirectProps -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const struct FEquirectProps& InEquirectProps (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetEquirectProps(const struct FEquirectProps& InEquirectProps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetEquirectProps"); - - Params::StereoLayerComponent_SetEquirectProps Parms{}; - - Parms.InEquirectProps = std::move(InEquirectProps); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetLeftTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* InTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetLeftTexture(class UTexture* InTexture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetLeftTexture"); - - Params::StereoLayerComponent_SetLeftTexture Parms{}; - - Parms.InTexture = InTexture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 InPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetPriority(int32 InPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetPriority"); - - Params::StereoLayerComponent_SetPriority Parms{}; - - Parms.InPriority = InPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetQuadSize -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& InQuadSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetQuadSize(const struct FVector2D& InQuadSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetQuadSize"); - - Params::StereoLayerComponent_SetQuadSize Parms{}; - - Parms.InQuadSize = std::move(InQuadSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetTexture -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* InTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetTexture(class UTexture* InTexture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetTexture"); - - Params::StereoLayerComponent_SetTexture Parms{}; - - Parms.InTexture = InTexture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.SetUVRect -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBox2D& InUVRect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UStereoLayerComponent::SetUVRect(const struct FBox2D& InUVRect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "SetUVRect"); - - Params::StereoLayerComponent_SetUVRect Parms{}; - - Parms.InUVRect = std::move(InUVRect); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StereoLayerComponent.GetLeftTexture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UStereoLayerComponent::GetLeftTexture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetLeftTexture"); - - Params::StereoLayerComponent_GetLeftTexture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetPriority -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStereoLayerComponent::GetPriority() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetPriority"); - - Params::StereoLayerComponent_GetPriority Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetQuadSize -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UStereoLayerComponent::GetQuadSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetQuadSize"); - - Params::StereoLayerComponent_GetQuadSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetTexture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UStereoLayerComponent::GetTexture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetTexture"); - - Params::StereoLayerComponent_GetTexture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StereoLayerComponent.GetUVRect -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBox2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox2D UStereoLayerComponent::GetUVRect() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StereoLayerComponent", "GetUVRect"); - - Params::StereoLayerComponent_GetUVRect Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TextRenderComponent.K2_SetText -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTextRenderComponent::K2_SetText(const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "K2_SetText"); - - Params::TextRenderComponent_K2_SetText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetFont -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UFont* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetFont(class UFont* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetFont"); - - Params::TextRenderComponent_SetFont Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetHorizontalAlignment -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EHorizTextAligment Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetHorizontalAlignment(EHorizTextAligment Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetHorizontalAlignment"); - - Params::TextRenderComponent_SetHorizontalAlignment Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetHorizSpacingAdjust -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetHorizSpacingAdjust(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetHorizSpacingAdjust"); - - Params::TextRenderComponent_SetHorizSpacingAdjust Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetText -// (Final, RequiredAPI, Native, Public, HasOutParams) -// Parameters: -// const class FText& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetText(const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetText"); - - Params::TextRenderComponent_SetText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetTextMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetTextMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetTextMaterial"); - - Params::TextRenderComponent_SetTextMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetTextRenderColor -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetTextRenderColor(const struct FColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetTextRenderColor"); - - Params::TextRenderComponent_SetTextRenderColor Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetVerticalAlignment -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EVerticalTextAligment Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetVerticalAlignment(EVerticalTextAligment Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetVerticalAlignment"); - - Params::TextRenderComponent_SetVerticalAlignment Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetVertSpacingAdjust -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetVertSpacingAdjust(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetVertSpacingAdjust"); - - Params::TextRenderComponent_SetVertSpacingAdjust Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetWorldSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetWorldSize(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetWorldSize"); - - Params::TextRenderComponent_SetWorldSize Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetXScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetXScale(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetXScale"); - - Params::TextRenderComponent_SetXScale Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.SetYScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTextRenderComponent::SetYScale(float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "SetYScale"); - - Params::TextRenderComponent_SetYScale Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TextRenderComponent.GetTextLocalSize -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UTextRenderComponent::GetTextLocalSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "GetTextLocalSize"); - - Params::TextRenderComponent_GetTextLocalSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TextRenderComponent.GetTextWorldSize -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UTextRenderComponent::GetTextWorldSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TextRenderComponent", "GetTextWorldSize"); - - Params::TextRenderComponent_GetTextWorldSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.AddEvent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate EventFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::AddEvent(float Time, TDelegate EventFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "AddEvent"); - - Params::TimelineComponent_AddEvent Parms{}; - - Parms.Time = Time; - Parms.EventFunc = EventFunc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.AddInterpFloat -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveFloat* FloatCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate InterpFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::AddInterpFloat(class UCurveFloat* FloatCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "AddInterpFloat"); - - Params::TimelineComponent_AddInterpFloat Parms{}; - - Parms.FloatCurve = FloatCurve; - Parms.InterpFunc = InterpFunc; - Parms.PropertyName = PropertyName; - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.AddInterpLinearColor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveLinearColor* LinearColorCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateInterpFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::AddInterpLinearColor(class UCurveLinearColor* LinearColorCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "AddInterpLinearColor"); - - Params::TimelineComponent_AddInterpLinearColor Parms{}; - - Parms.LinearColorCurve = LinearColorCurve; - Parms.InterpFunc = InterpFunc; - Parms.PropertyName = PropertyName; - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.AddInterpVector -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveVector* VectorCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateInterpFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName TrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::AddInterpVector(class UCurveVector* VectorCurve, TDelegate InterpFunc, class FName PropertyName, class FName TrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "AddInterpVector"); - - Params::TimelineComponent_AddInterpVector Parms{}; - - Parms.VectorCurve = VectorCurve; - Parms.InterpFunc = InterpFunc; - Parms.PropertyName = PropertyName; - Parms.TrackName = TrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.OnRep_Timeline -// (Final, Native, Public, HasOutParams) -// Parameters: -// struct FTimeline* OldTimeline (Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UTimelineComponent::OnRep_Timeline(struct FTimeline* OldTimeline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "OnRep_Timeline"); - - Params::TimelineComponent_OnRep_Timeline Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OldTimeline != nullptr) - *OldTimeline = std::move(Parms.OldTimeline); -} - - -// Function Engine.TimelineComponent.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Play() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Play"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.PlayFromStart -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::PlayFromStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "PlayFromStart"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.Reverse -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Reverse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Reverse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.ReverseFromEnd -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::ReverseFromEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "ReverseFromEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetFloatCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveFloat* NewFloatCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName FloatTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetFloatCurve(class UCurveFloat* NewFloatCurve, class FName FloatTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetFloatCurve"); - - Params::TimelineComponent_SetFloatCurve Parms{}; - - Parms.NewFloatCurve = NewFloatCurve; - Parms.FloatTrackName = FloatTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetIgnoreTimeDilation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewIgnoreTimeDilation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetIgnoreTimeDilation(bool bNewIgnoreTimeDilation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetIgnoreTimeDilation"); - - Params::TimelineComponent_SetIgnoreTimeDilation Parms{}; - - Parms.bNewIgnoreTimeDilation = bNewIgnoreTimeDilation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetLinearColorCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveLinearColor* NewLinearColorCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LinearColorTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetLinearColorCurve(class UCurveLinearColor* NewLinearColorCurve, class FName LinearColorTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetLinearColorCurve"); - - Params::TimelineComponent_SetLinearColorCurve Parms{}; - - Parms.NewLinearColorCurve = NewLinearColorCurve; - Parms.LinearColorTrackName = LinearColorTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetLooping(bool bNewLooping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetLooping"); - - Params::TimelineComponent_SetLooping Parms{}; - - Parms.bNewLooping = bNewLooping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetNewTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetNewTime(float NewTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetNewTime"); - - Params::TimelineComponent_SetNewTime Parms{}; - - Parms.NewTime = NewTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetPlaybackPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireEvents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFireUpdate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetPlaybackPosition(float NewPosition, bool bFireEvents, bool bFireUpdate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetPlaybackPosition"); - - Params::TimelineComponent_SetPlaybackPosition Parms{}; - - Parms.NewPosition = NewPosition; - Parms.bFireEvents = bFireEvents; - Parms.bFireUpdate = bFireUpdate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetPlayRate(float NewRate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetPlayRate"); - - Params::TimelineComponent_SetPlayRate Parms{}; - - Parms.NewRate = NewRate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelineFinishedFunc -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TDelegate NewTimelineFinishedFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelineFinishedFunc(TDelegate NewTimelineFinishedFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelineFinishedFunc"); - - Params::TimelineComponent_SetTimelineFinishedFunc Parms{}; - - Parms.NewTimelineFinishedFunc = NewTimelineFinishedFunc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelineLength(float NewLength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelineLength"); - - Params::TimelineComponent_SetTimelineLength Parms{}; - - Parms.NewLength = NewLength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelineLengthMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETimelineLengthMode NewLengthMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelineLengthMode(ETimelineLengthMode NewLengthMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelineLengthMode"); - - Params::TimelineComponent_SetTimelineLengthMode Parms{}; - - Parms.NewLengthMode = NewLengthMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetTimelinePostUpdateFunc -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TDelegate NewTimelinePostUpdateFunc (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetTimelinePostUpdateFunc(TDelegate NewTimelinePostUpdateFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetTimelinePostUpdateFunc"); - - Params::TimelineComponent_SetTimelinePostUpdateFunc Parms{}; - - Parms.NewTimelinePostUpdateFunc = NewTimelinePostUpdateFunc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.SetVectorCurve -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCurveVector* NewVectorCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName VectorTrackName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTimelineComponent::SetVectorCurve(class UCurveVector* NewVectorCurve, class FName VectorTrackName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "SetVectorCurve"); - - Params::TimelineComponent_SetVectorCurve Parms{}; - - Parms.NewVectorCurve = NewVectorCurve; - Parms.VectorTrackName = VectorTrackName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UTimelineComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TimelineComponent.GetIgnoreTimeDilation -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::GetIgnoreTimeDilation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetIgnoreTimeDilation"); - - Params::TimelineComponent_GetIgnoreTimeDilation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetPlaybackPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetPlaybackPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetPlaybackPosition"); - - Params::TimelineComponent_GetPlaybackPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetPlayRate -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetPlayRate() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetPlayRate"); - - Params::TimelineComponent_GetPlayRate Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetScaledTimelineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetScaledTimelineLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetScaledTimelineLength"); - - Params::TimelineComponent_GetScaledTimelineLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.GetTimelineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UTimelineComponent::GetTimelineLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "GetTimelineLength"); - - Params::TimelineComponent_GetTimelineLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsLooping -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsLooping() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsLooping"); - - Params::TimelineComponent_IsLooping Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsPlaying"); - - Params::TimelineComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TimelineComponent.IsReversing -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTimelineComponent::IsReversing() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TimelineComponent", "IsReversing"); - - Params::TimelineComponent_IsReversing Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.AuthorizeAccounts -// (Native, Public) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::AuthorizeAccounts() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "AuthorizeAccounts"); - - Params::TwitterIntegrationBase_AuthorizeAccounts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.CanShowTweetUI -// (Native, Public) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::CanShowTweetUI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "CanShowTweetUI"); - - Params::TwitterIntegrationBase_CanShowTweetUI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.GetAccountName -// (Native, Public) -// Parameters: -// int32 AccountIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UTwitterIntegrationBase::GetAccountName(int32 AccountIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "GetAccountName"); - - Params::TwitterIntegrationBase_GetAccountName Parms{}; - - Parms.AccountIndex = AccountIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.GetNumAccounts -// (Native, Public) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTwitterIntegrationBase::GetNumAccounts() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "GetNumAccounts"); - - Params::TwitterIntegrationBase_GetNumAccounts Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.Init -// (Native, Public) - -void UTwitterIntegrationBase::Init() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "Init"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TwitterIntegrationBase.ShowTweetUI -// (Native, Public) -// Parameters: -// const class FString& InitialMessage (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Picture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::ShowTweetUI(const class FString& InitialMessage, const class FString& URL, const class FString& Picture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "ShowTweetUI"); - - Params::TwitterIntegrationBase_ShowTweetUI Parms{}; - - Parms.InitialMessage = std::move(InitialMessage); - Parms.URL = std::move(URL); - Parms.Picture = std::move(Picture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TwitterIntegrationBase.TwitterRequest -// (Native, Public, HasOutParams) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ParamKeysAndValues (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// ETwitterRequestMethod RequestMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 AccountIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTwitterIntegrationBase::TwitterRequest(const class FString& URL, const TArray& ParamKeysAndValues, ETwitterRequestMethod RequestMethod, int32 AccountIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TwitterIntegrationBase", "TwitterRequest"); - - Params::TwitterIntegrationBase_TwitterRequest Parms{}; - - Parms.URL = std::move(URL); - Parms.ParamKeysAndValues = std::move(ParamKeysAndValues); - Parms.RequestMethod = RequestMethod; - Parms.AccountIndex = AccountIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WindDirectionalSourceComponent.SetMaximumGustAmount -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMaxGust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetMaximumGustAmount(float InNewMaxGust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetMaximumGustAmount"); - - Params::WindDirectionalSourceComponent_SetMaximumGustAmount Parms{}; - - Parms.InNewMaxGust = InNewMaxGust; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetMinimumGustAmount -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InNewMinGust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetMinimumGustAmount(float InNewMinGust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetMinimumGustAmount"); - - Params::WindDirectionalSourceComponent_SetMinimumGustAmount Parms{}; - - Parms.InNewMinGust = InNewMinGust; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InNewRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetRadius(float InNewRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetRadius"); - - Params::WindDirectionalSourceComponent_SetRadius Parms{}; - - Parms.InNewRadius = InNewRadius; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetSpeed -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InNewSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetSpeed(float InNewSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetSpeed"); - - Params::WindDirectionalSourceComponent_SetSpeed Parms{}; - - Parms.InNewSpeed = InNewSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetStrength -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InNewStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetStrength(float InNewStrength) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetStrength"); - - Params::WindDirectionalSourceComponent_SetStrength Parms{}; - - Parms.InNewStrength = InNewStrength; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WindDirectionalSourceComponent.SetWindType -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EWindSourceType InNewType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWindDirectionalSourceComponent::SetWindType(EWindSourceType InNewType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WindDirectionalSourceComponent", "SetWindType"); - - Params::WindDirectionalSourceComponent_SetWindType Parms{}; - - Parms.InNewType = InNewType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.AdjustVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float AdjustVolumeDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AdjustVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "AdjustVolume"); - - Params::AmbientSound_AdjustVolume Parms{}; - - Parms.AdjustVolumeDuration = AdjustVolumeDuration; - Parms.AdjustVolumeLevel = AdjustVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.FadeIn -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float FadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::FadeIn(float FadeInDuration, float FadeVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "FadeIn"); - - Params::AmbientSound_FadeIn Parms{}; - - Parms.FadeInDuration = FadeInDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.FadeOut -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float FadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::FadeOut(float FadeOutDuration, float FadeVolumeLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "FadeOut"); - - Params::AmbientSound_FadeOut Parms{}; - - Parms.FadeOutDuration = FadeOutDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.Play -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAmbientSound::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "Play"); - - Params::AmbientSound_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AmbientSound.Stop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void AAmbientSound::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AmbientSound", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimationSettings.GetBoneCustomAttributeNamesToImport -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UAnimationSettings::GetBoneCustomAttributeNamesToImport() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimationSettings", "GetBoneCustomAttributeNamesToImport"); - - Params::AnimationSettings_GetBoneCustomAttributeNamesToImport Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionActor.GetClusterUnionComponent -// (Final, Native, Public, Const) -// Parameters: -// class UClusterUnionComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClusterUnionComponent* AClusterUnionActor::GetClusterUnionComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionActor", "GetClusterUnionComponent"); - - Params::ClusterUnionActor_GetClusterUnionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotifyLibrary::GetCurrentAnimationNotifyStateTime(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "GetCurrentAnimationNotifyStateTime"); - - Params::AnimNotifyLibrary_GetCurrentAnimationNotifyStateTime Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTimeRatio -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotifyLibrary::GetCurrentAnimationNotifyStateTimeRatio(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "GetCurrentAnimationNotifyStateTimeRatio"); - - Params::AnimNotifyLibrary_GetCurrentAnimationNotifyStateTimeRatio Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTime -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotifyLibrary::GetCurrentAnimationTime(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "GetCurrentAnimationTime"); - - Params::AnimNotifyLibrary_GetCurrentAnimationTime Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTimeRatio -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UAnimNotifyLibrary::GetCurrentAnimationTimeRatio(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "GetCurrentAnimationTimeRatio"); - - Params::AnimNotifyLibrary_GetCurrentAnimationTimeRatio Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.IsBlendingOut -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyLibrary::IsBlendingOut(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "IsBlendingOut"); - - Params::AnimNotifyLibrary_IsBlendingOut Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyLibrary.NotifyStateReachedEnd -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyLibrary::NotifyStateReachedEnd(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyLibrary", "NotifyStateReachedEnd"); - - Params::AnimNotifyLibrary_NotifyStateReachedEnd Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyMirrorInspectionLibrary.GetMirrorDataTable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class UMirrorDataTable* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UMirrorDataTable* UAnimNotifyMirrorInspectionLibrary::GetMirrorDataTable(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyMirrorInspectionLibrary", "GetMirrorDataTable"); - - Params::AnimNotifyMirrorInspectionLibrary_GetMirrorDataTable Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimNotifyMirrorInspectionLibrary.IsTriggeredByMirroredAnimation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FAnimNotifyEventReference& EventReference (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimNotifyMirrorInspectionLibrary::IsTriggeredByMirroredAnimation(const struct FAnimNotifyEventReference& EventReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimNotifyMirrorInspectionLibrary", "IsTriggeredByMirroredAnimation"); - - Params::AnimNotifyMirrorInspectionLibrary_IsTriggeredByMirroredAnimation Parms{}; - - Parms.EventReference = std::move(EventReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RadialForceComponent.AddObjectTypeToAffect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EObjectTypeQuery ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URadialForceComponent::AddObjectTypeToAffect(EObjectTypeQuery ObjectType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "AddObjectTypeToAffect"); - - Params::RadialForceComponent_AddObjectTypeToAffect Parms{}; - - Parms.ObjectType = ObjectType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceComponent.FireImpulse -// (RequiredAPI, Native, Public, BlueprintCallable) - -void URadialForceComponent::FireImpulse() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "FireImpulse"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EObjectTypeQuery ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void URadialForceComponent::RemoveObjectTypeToAffect(EObjectTypeQuery ObjectType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RadialForceComponent", "RemoveObjectTypeToAffect"); - - Params::RadialForceComponent_RemoveObjectTypeToAffect Parms{}; - - Parms.ObjectType = ObjectType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AnimNotifyState_Trail.OverridePSTemplate -// (RequiredAPI, Event, Public, BlueprintEvent, Const) -// Parameters: -// class USkeletalMeshComponent* MeshComp (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAnimSequenceBase* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UParticleSystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UParticleSystem* UAnimNotifyState_Trail::OverridePSTemplate(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AnimNotifyState_Trail", "OverridePSTemplate"); - - Params::AnimNotifyState_Trail_OverridePSTemplate Parms{}; - - Parms.MeshComp = MeshComp; - Parms.Animation = Animation; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function Engine.Skeleton.AddCompatibleSkeleton -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const class USkeleton* SourceSkeleton (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeleton::AddCompatibleSkeleton(const class USkeleton* SourceSkeleton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Skeleton", "AddCompatibleSkeleton"); - - Params::Skeleton_AddCompatibleSkeleton Parms{}; - - Parms.SourceSkeleton = SourceSkeleton; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Skeleton.AddCompatibleSkeletonSoft -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSoftObjectPtr& SourceSkeleton (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeleton::AddCompatibleSkeletonSoft(const TSoftObjectPtr& SourceSkeleton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Skeleton", "AddCompatibleSkeletonSoft"); - - Params::Skeleton_AddCompatibleSkeletonSoft Parms{}; - - Parms.SourceSkeleton = SourceSkeleton; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Skeleton.GetBlendProfile -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName& InProfileName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBlendProfile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBlendProfile* USkeleton::GetBlendProfile(const class FName& InProfileName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Skeleton", "GetBlendProfile"); - - Params::Skeleton_GetBlendProfile Parms{}; - - Parms.InProfileName = InProfileName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationCurveIdentifierExtensions.GetName -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FAnimationCurveIdentifier& Identifier (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UAnimationCurveIdentifierExtensions::GetName(struct FAnimationCurveIdentifier& Identifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimationCurveIdentifierExtensions", "GetName"); - - Params::AnimationCurveIdentifierExtensions_GetName Parms{}; - - Parms.Identifier = std::move(Identifier); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Identifier = std::move(Parms.Identifier); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationCurveIdentifierExtensions.GetType -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FAnimationCurveIdentifier& Identifier (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ERawCurveTrackTypes ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ERawCurveTrackTypes UAnimationCurveIdentifierExtensions::GetType(struct FAnimationCurveIdentifier& Identifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimationCurveIdentifierExtensions", "GetType"); - - Params::AnimationCurveIdentifierExtensions_GetType Parms{}; - - Parms.Identifier = std::move(Identifier); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Identifier = std::move(Parms.Identifier); - - return Parms.ReturnValue; -} - - -// Function Engine.AnimationCurveIdentifierExtensions.IsValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FAnimationCurveIdentifier& Identifier (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAnimationCurveIdentifierExtensions::IsValid(struct FAnimationCurveIdentifier& Identifier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AnimationCurveIdentifierExtensions", "IsValid"); - - Params::AnimationCurveIdentifierExtensions_IsValid Parms{}; - - Parms.Identifier = std::move(Identifier); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Identifier = std::move(Parms.Identifier); - - return Parms.ReturnValue; -} - - -// Function Engine.CurveSourceInterface.GetBindingName -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName ICurveSourceInterface::GetBindingName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetBindingName"); - - Params::CurveSourceInterface_GetBindingName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveSourceInterface.GetCurves -// (RequiredAPI, Native, Event, Public, HasOutParams, BlueprintEvent, Const) -// Parameters: -// TArray* OutValues (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void ICurveSourceInterface::GetCurves(TArray* OutValues) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetCurves"); - - Params::CurveSourceInterface_GetCurves Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValues != nullptr) - *OutValues = std::move(Parms.OutValues); -} - - -// Function Engine.CurveSourceInterface.GetCurveValue -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ICurveSourceInterface::GetCurveValue(class FName CurveName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CurveSourceInterface", "GetCurveValue"); - - Params::CurveSourceInterface_GetCurveValue Parms{}; - - Parms.CurveName = CurveName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMaterial0 -// (RequiredAPI, Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMaterial0() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMaterial0"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMaterial1 -// (RequiredAPI, Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMaterial1() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMaterial1"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedMesh -// (RequiredAPI, Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedMesh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMeshActor.OnRep_ReplicatedPhysAsset -// (RequiredAPI, Native, Public) - -void ASkeletalMeshActor::OnRep_ReplicatedPhysAsset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMeshActor", "OnRep_ReplicatedPhysAsset"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AsyncActionLoadPrimaryAsset.AsyncLoadPrimaryAsset -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& PrimaryAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAsset* UAsyncActionLoadPrimaryAsset::AsyncLoadPrimaryAsset(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAsset", "AsyncLoadPrimaryAsset"); - - Params::AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAsset = std::move(PrimaryAsset); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetClass.AsyncLoadPrimaryAssetClass -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& PrimaryAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetClass*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetClass* UAsyncActionLoadPrimaryAssetClass::AsyncLoadPrimaryAssetClass(class UObject* WorldContextObject, const struct FPrimaryAssetId& PrimaryAsset, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetClass", "AsyncLoadPrimaryAssetClass"); - - Params::AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAsset = std::move(PrimaryAsset); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionLoadPrimaryAssetClassList.AsyncLoadPrimaryAssetClassList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& LoadBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionLoadPrimaryAssetClassList*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionLoadPrimaryAssetClassList* UAsyncActionLoadPrimaryAssetClassList::AsyncLoadPrimaryAssetClassList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& LoadBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionLoadPrimaryAssetClassList", "AsyncLoadPrimaryAssetClassList"); - - Params::AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.LoadBundles = std::move(LoadBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForMatchingPrimaryAssets -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& NewBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& OldBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionChangePrimaryAssetBundles*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionChangePrimaryAssetBundles* UAsyncActionChangePrimaryAssetBundles::AsyncChangeBundleStateForMatchingPrimaryAssets(class UObject* WorldContextObject, const TArray& NewBundles, const TArray& OldBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionChangePrimaryAssetBundles", "AsyncChangeBundleStateForMatchingPrimaryAssets"); - - Params::AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.NewBundles = std::move(NewBundles); - Parms.OldBundles = std::move(OldBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForPrimaryAssetList -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& PrimaryAssetList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& AddBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& RemoveBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UAsyncActionChangePrimaryAssetBundles*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAsyncActionChangePrimaryAssetBundles* UAsyncActionChangePrimaryAssetBundles::AsyncChangeBundleStateForPrimaryAssetList(class UObject* WorldContextObject, const TArray& PrimaryAssetList, const TArray& AddBundles, const TArray& RemoveBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AsyncActionChangePrimaryAssetBundles", "AsyncChangeBundleStateForPrimaryAssetList"); - - Params::AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PrimaryAssetList = std::move(PrimaryAssetList); - Parms.AddBundles = std::move(AddBundles); - Parms.RemoveBundles = std::move(RemoveBundles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioVolume.OnRep_bEnabled -// (Final, RequiredAPI, Native, Private) - -void AAudioVolume::OnRep_bEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "OnRep_bEnabled"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAudioVolume::SetEnabled(bool bNewEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetEnabled"); - - Params::AudioVolume_SetEnabled Parms{}; - - Parms.bNewEnabled = bNewEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetInteriorSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInteriorSettings& NewInteriorSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void AAudioVolume::SetInteriorSettings(const struct FInteriorSettings& NewInteriorSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetInteriorSettings"); - - Params::AudioVolume_SetInteriorSettings Parms{}; - - Parms.NewInteriorSettings = std::move(NewInteriorSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AAudioVolume::SetPriority(float NewPriority) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetPriority"); - - Params::AudioVolume_SetPriority Parms{}; - - Parms.NewPriority = NewPriority; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetReverbSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FReverbSettings& NewReverbSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void AAudioVolume::SetReverbSettings(const struct FReverbSettings& NewReverbSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetReverbSettings"); - - Params::AudioVolume_SetReverbSettings Parms{}; - - Parms.NewReverbSettings = std::move(NewReverbSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetSubmixOverrideSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewSubmixOverrideSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void AAudioVolume::SetSubmixOverrideSettings(const TArray& NewSubmixOverrideSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetSubmixOverrideSettings"); - - Params::AudioVolume_SetSubmixOverrideSettings Parms{}; - - Parms.NewSubmixOverrideSettings = std::move(NewSubmixOverrideSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioVolume.SetSubmixSendSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&NewSubmixSendSettings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void AAudioVolume::SetSubmixSendSettings(const TArray& NewSubmixSendSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioVolume", "SetSubmixSendSettings"); - - Params::AudioVolume_SetSubmixSendSettings Parms{}; - - Parms.NewSubmixSendSettings = std::move(NewSubmixSendSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioParameterConversionStatics.BooleanArrayToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Bools (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::BooleanArrayToAudioParameter(class FName Name_0, const TArray& Bools) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "BooleanArrayToAudioParameter"); - - Params::AudioParameterConversionStatics_BooleanArrayToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Bools = std::move(Bools); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.BooleanToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Bool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::BooleanToAudioParameter(class FName Name_0, bool Bool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "BooleanToAudioParameter"); - - Params::AudioParameterConversionStatics_BooleanToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Bool = Bool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.FloatArrayToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Floats (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::FloatArrayToAudioParameter(class FName Name_0, const TArray& Floats) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "FloatArrayToAudioParameter"); - - Params::AudioParameterConversionStatics_FloatArrayToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Floats = std::move(Floats); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.FloatToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float float_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::FloatToAudioParameter(class FName Name_0, float float_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "FloatToAudioParameter"); - - Params::AudioParameterConversionStatics_FloatToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.float_0 = float_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.IntegerArrayToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Integers (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::IntegerArrayToAudioParameter(class FName Name_0, const TArray& Integers) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "IntegerArrayToAudioParameter"); - - Params::AudioParameterConversionStatics_IntegerArrayToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Integers = std::move(Integers); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.IntegerToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Integer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::IntegerToAudioParameter(class FName Name_0, int32 Integer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "IntegerToAudioParameter"); - - Params::AudioParameterConversionStatics_IntegerToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Integer = Integer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.ObjectArrayToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Objects (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::ObjectArrayToAudioParameter(class FName Name_0, const TArray& Objects) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "ObjectArrayToAudioParameter"); - - Params::AudioParameterConversionStatics_ObjectArrayToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Objects = std::move(Objects); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.ObjectToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::ObjectToAudioParameter(class FName Name_0, class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "ObjectToAudioParameter"); - - Params::AudioParameterConversionStatics_ObjectToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.StringArrayToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Strings (Parm, ZeroConstructor, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::StringArrayToAudioParameter(class FName Name_0, const TArray& Strings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "StringArrayToAudioParameter"); - - Params::AudioParameterConversionStatics_StringArrayToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.Strings = std::move(Strings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioParameterConversionStatics.StringToAudioParameter -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& String (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FAudioParameter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FAudioParameter UAudioParameterConversionStatics::StringToAudioParameter(class FName Name_0, const class FString& String) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("AudioParameterConversionStatics", "StringToAudioParameter"); - - Params::AudioParameterConversionStatics_StringToAudioParameter Parms{}; - - Parms.Name_0 = Name_0; - Parms.String = std::move(String); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.EqualEqual_InstancedStruct -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInstancedStruct& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FInstancedStruct& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintInstancedStructLibrary::EqualEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "EqualEqual_InstancedStruct"); - - Params::BlueprintInstancedStructLibrary_EqualEqual_InstancedStruct Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.GetInstancedStructValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// EStructUtilsResult* ExecResult (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInstancedStruct& InstancedStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintInstancedStructLibrary::GetInstancedStructValue(EStructUtilsResult* ExecResult, const struct FInstancedStruct& InstancedStruct, int32* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "GetInstancedStructValue"); - - Params::BlueprintInstancedStructLibrary_GetInstancedStructValue Parms{}; - - Parms.InstancedStruct = std::move(InstancedStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ExecResult != nullptr) - *ExecResult = Parms.ExecResult; - - if (Value != nullptr) - *Value = Parms.Value; -} - - -// Function Engine.BlueprintInstancedStructLibrary.IsInstancedStructValid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInstancedStruct& InstancedStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// EStructUtilsResult ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EStructUtilsResult UBlueprintInstancedStructLibrary::IsInstancedStructValid(const struct FInstancedStruct& InstancedStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "IsInstancedStructValid"); - - Params::BlueprintInstancedStructLibrary_IsInstancedStructValid Parms{}; - - Parms.InstancedStruct = std::move(InstancedStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.IsValid_InstancedStruct -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInstancedStruct& InstancedStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintInstancedStructLibrary::IsValid_InstancedStruct(const struct FInstancedStruct& InstancedStruct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "IsValid_InstancedStruct"); - - Params::BlueprintInstancedStructLibrary_IsValid_InstancedStruct Parms{}; - - Parms.InstancedStruct = std::move(InstancedStruct); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.MakeInstancedStruct -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const int32& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInstancedStruct ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FInstancedStruct UBlueprintInstancedStructLibrary::MakeInstancedStruct(const int32& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "MakeInstancedStruct"); - - Params::BlueprintInstancedStructLibrary_MakeInstancedStruct Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.NotEqual_InstancedStruct -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInstancedStruct& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FInstancedStruct& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintInstancedStructLibrary::NotEqual_InstancedStruct(const struct FInstancedStruct& A, const struct FInstancedStruct& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "NotEqual_InstancedStruct"); - - Params::BlueprintInstancedStructLibrary_NotEqual_InstancedStruct Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintInstancedStructLibrary.Reset -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FInstancedStruct& InstancedStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class UScriptStruct* StructType (ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintInstancedStructLibrary::Reset(struct FInstancedStruct& InstancedStruct, const class UScriptStruct* StructType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "Reset"); - - Params::BlueprintInstancedStructLibrary_Reset Parms{}; - - Parms.InstancedStruct = std::move(InstancedStruct); - Parms.StructType = StructType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InstancedStruct = std::move(Parms.InstancedStruct); -} - - -// Function Engine.BlueprintInstancedStructLibrary.SetInstancedStructValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FInstancedStruct& InstancedStruct (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintInstancedStructLibrary::SetInstancedStructValue(struct FInstancedStruct& InstancedStruct, const int32& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintInstancedStructLibrary", "SetInstancedStructValue"); - - Params::BlueprintInstancedStructLibrary_SetInstancedStructValue Parms{}; - - Parms.InstancedStruct = std::move(InstancedStruct); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InstancedStruct = std::move(Parms.InstancedStruct); -} - - -// Function Engine.BlueprintMapLibrary.Map_Add -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Add(const TMap& TargetMap, const int32& Key, const int32& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Add"); - - Params::BlueprintMapLibrary_Map_Add Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintMapLibrary.Map_Clear -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Clear(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Clear"); - - Params::BlueprintMapLibrary_Map_Clear Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintMapLibrary.Map_Contains -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Contains(const TMap& TargetMap, const int32& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Contains"); - - Params::BlueprintMapLibrary_Map_Contains Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Find -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Find(const TMap& TargetMap, const int32& Key, int32* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Find"); - - Params::BlueprintMapLibrary_Map_Find Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Value != nullptr) - *Value = Parms.Value; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_IsEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_IsEmpty(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_IsEmpty"); - - Params::BlueprintMapLibrary_Map_IsEmpty Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_IsNotEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_IsNotEmpty(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_IsNotEmpty"); - - Params::BlueprintMapLibrary_Map_IsNotEmpty Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Keys -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Keys (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Keys(const TMap& TargetMap, TArray* Keys) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Keys"); - - Params::BlueprintMapLibrary_Map_Keys Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Keys != nullptr) - *Keys = std::move(Parms.Keys); -} - - -// Function Engine.BlueprintMapLibrary.Map_Length -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintMapLibrary::Map_Length(const TMap& TargetMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Length"); - - Params::BlueprintMapLibrary_Map_Length Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Remove -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Key (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintMapLibrary::Map_Remove(const TMap& TargetMap, const int32& Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Remove"); - - Params::BlueprintMapLibrary_Map_Remove Parms{}; - - Parms.TargetMap = std::move(TargetMap); - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintMapLibrary.Map_Values -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& TargetMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Values (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::Map_Values(const TMap& TargetMap, TArray* Values) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "Map_Values"); - - Params::BlueprintMapLibrary_Map_Values Parms{}; - - Parms.TargetMap = std::move(TargetMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Values != nullptr) - *Values = std::move(Parms.Values); -} - - -// Function Engine.BlueprintMapLibrary.SetMapPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TMap& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintMapLibrary::SetMapPropertyByName(class UObject* Object, class FName PropertyName, const TMap& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintMapLibrary", "SetMapPropertyByName"); - - Params::BlueprintMapLibrary_SetMapPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_Add -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Add(const TSet& TargetSet, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Add"); - - Params::BlueprintSetLibrary_Set_Add Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_AddItems -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& NewItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_AddItems(const TSet& TargetSet, const TArray& NewItems) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_AddItems"); - - Params::BlueprintSetLibrary_Set_AddItems Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.NewItems = std::move(NewItems); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_Clear -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Clear(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Clear"); - - Params::BlueprintSetLibrary_Set_Clear Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_Contains -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_Contains(const TSet& TargetSet, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Contains"); - - Params::BlueprintSetLibrary_Set_Contains Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Difference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Difference(const TSet& A, const TSet& B, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Difference"); - - Params::BlueprintSetLibrary_Set_Difference Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_Intersection -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Intersection(const TSet& A, const TSet& B, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Intersection"); - - Params::BlueprintSetLibrary_Set_Intersection Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_IsEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_IsEmpty(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_IsEmpty"); - - Params::BlueprintSetLibrary_Set_IsEmpty Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_IsNotEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_IsNotEmpty(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_IsNotEmpty"); - - Params::BlueprintSetLibrary_Set_IsNotEmpty Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Length -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintSetLibrary::Set_Length(const TSet& TargetSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Length"); - - Params::BlueprintSetLibrary_Set_Length Parms{}; - - Parms.TargetSet = std::move(TargetSet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_Remove -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintSetLibrary::Set_Remove(const TSet& TargetSet, const int32& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Remove"); - - Params::BlueprintSetLibrary_Set_Remove Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintSetLibrary.Set_RemoveItems -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& TargetSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& Items (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_RemoveItems(const TSet& TargetSet, const TArray& Items) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_RemoveItems"); - - Params::BlueprintSetLibrary_Set_RemoveItems Parms{}; - - Parms.TargetSet = std::move(TargetSet); - Parms.Items = std::move(Items); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintSetLibrary.Set_ToArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* Result (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_ToArray(const TSet& A, TArray* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_ToArray"); - - Params::BlueprintSetLibrary_Set_ToArray Parms{}; - - Parms.A = std::move(A); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.Set_Union -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet* Result (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::Set_Union(const TSet& A, const TSet& B, TSet* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "Set_Union"); - - Params::BlueprintSetLibrary_Set_Union Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = std::move(Parms.Result); -} - - -// Function Engine.BlueprintSetLibrary.SetSetPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSet& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UBlueprintSetLibrary::SetSetPropertyByName(class UObject* Object, class FName PropertyName, const TSet& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintSetLibrary", "SetSetPropertyByName"); - - Params::BlueprintSetLibrary_SetSetPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraLensEffectInterface.GetParticleComponents -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -TArray ICameraLensEffectInterface::GetParticleComponents() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CameraLensEffectInterface", "GetParticleComponents"); - - Params::CameraLensEffectInterface_GetParticleComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraLensEffectInterface.GetPrimaryParticleComponent -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UFXSystemComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UFXSystemComponent* ICameraLensEffectInterface::GetPrimaryParticleComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("CameraLensEffectInterface", "GetPrimaryParticleComponent"); - - Params::CameraLensEffectInterface_GetPrimaryParticleComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.GetInterfaceClass -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FCameraLensInterfaceClassSupport&CameraLens (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf UCameraLensEffectInterfaceClassSupportLibrary::GetInterfaceClass(const struct FCameraLensInterfaceClassSupport& CameraLens) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CameraLensEffectInterfaceClassSupportLibrary", "GetInterfaceClass"); - - Params::CameraLensEffectInterfaceClassSupportLibrary_GetInterfaceClass Parms{}; - - Parms.CameraLens = std::move(CameraLens); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceClassValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FCameraLensInterfaceClassSupport&CameraLens (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EInterfaceValidResult* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraLensEffectInterfaceClassSupportLibrary::IsInterfaceClassValid(const struct FCameraLensInterfaceClassSupport& CameraLens, EInterfaceValidResult* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CameraLensEffectInterfaceClassSupportLibrary", "IsInterfaceClassValid"); - - Params::CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceClassValid Parms{}; - - Parms.CameraLens = std::move(CameraLens); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; -} - - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceValid -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&CameraLens (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EInterfaceValidResult* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraLensEffectInterfaceClassSupportLibrary::IsInterfaceValid(const TScriptInterface& CameraLens, EInterfaceValidResult* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CameraLensEffectInterfaceClassSupportLibrary", "IsInterfaceValid"); - - Params::CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceValid Parms{}; - - Parms.CameraLens = CameraLens; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Result != nullptr) - *Result = Parms.Result; -} - - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.SetInterfaceClass -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FCameraLensInterfaceClassSupport&Var (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EInterfaceValidResult* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraLensEffectInterfaceClassSupportLibrary::SetInterfaceClass(TSubclassOf Class_0, struct FCameraLensInterfaceClassSupport& Var, EInterfaceValidResult* Result) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CameraLensEffectInterfaceClassSupportLibrary", "SetInterfaceClass"); - - Params::CameraLensEffectInterfaceClassSupportLibrary_SetInterfaceClass Parms{}; - - Parms.Class_0 = Class_0; - Parms.Var = std::move(Var); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Var = std::move(Parms.Var); - - if (Result != nullptr) - *Result = Parms.Result; -} - - -// Function Engine.CameraShakeBase.SetRootShakePattern -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UCameraShakePattern* InPattern (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCameraShakeBase::SetRootShakePattern(class UCameraShakePattern* InPattern) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeBase", "SetRootShakePattern"); - - Params::CameraShakeBase_SetRootShakePattern Parms{}; - - Parms.InPattern = InPattern; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CameraShakeBase.GetRootShakePattern -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UCameraShakePattern* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCameraShakePattern* UCameraShakeBase::GetRootShakePattern() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CameraShakeBase", "GetRootShakePattern"); - - Params::CameraShakeBase_GetRootShakePattern Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfCanvasRenderTarget2DClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvasRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UCanvasRenderTarget2D* UCanvasRenderTarget2D::CreateCanvasRenderTarget2D(class UObject* WorldContextObject, TSubclassOf CanvasRenderTarget2DClass, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("CanvasRenderTarget2D", "CreateCanvasRenderTarget2D"); - - Params::CanvasRenderTarget2D_CreateCanvasRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CanvasRenderTarget2DClass = CanvasRenderTarget2DClass; - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CanvasRenderTarget2D.GetSize -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// int32* Width (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Height (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasRenderTarget2D::GetSize(int32* Width, int32* Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "GetSize"); - - Params::CanvasRenderTarget2D_GetSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Width != nullptr) - *Width = Parms.Width; - - if (Height != nullptr) - *Height = Parms.Height; -} - - -// Function Engine.CanvasRenderTarget2D.ReceiveUpdate -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class UCanvas* Canvas (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasRenderTarget2D::ReceiveUpdate(class UCanvas* Canvas, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "ReceiveUpdate"); - - Params::CanvasRenderTarget2D_ReceiveUpdate Parms{}; - - Parms.Canvas = Canvas; - Parms.Width = Width; - Parms.Height = Height; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.CanvasRenderTarget2D.SetSampleCount -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ETextureRenderTargetSampleCount InSampleCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvasRenderTarget2D::SetSampleCount(ETextureRenderTargetSampleCount InSampleCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "SetSampleCount"); - - Params::CanvasRenderTarget2D_SetSampleCount Parms{}; - - Parms.InSampleCount = InSampleCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CanvasRenderTarget2D.UpdateResource -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UCanvasRenderTarget2D::UpdateResource() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "UpdateResource"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CanvasRenderTarget2D.GetSampleCount -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ETextureRenderTargetSampleCount ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ETextureRenderTargetSampleCount UCanvasRenderTarget2D::GetSampleCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CanvasRenderTarget2D", "GetSampleCount"); - - Params::CanvasRenderTarget2D_GetSampleCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CacheInitialMeshOffset -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& MeshRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& MeshRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void ACharacter::CacheInitialMeshOffset(const struct FVector& MeshRelativeLocation, const struct FRotator& MeshRelativeRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CacheInitialMeshOffset"); - - Params::Character_CacheInitialMeshOffset Parms{}; - - Parms.MeshRelativeLocation = std::move(MeshRelativeLocation); - Parms.MeshRelativeRotation = std::move(MeshRelativeRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAckGoodMove -// (RequiredAPI, Net, Native, Event, Public, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAckGoodMove(float Timestamp) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAckGoodMove"); - - Params::Character_ClientAckGoodMove Parms{}; - - Parms.Timestamp = Timestamp; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustPosition -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewVel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* NewBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NewBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustPosition(float Timestamp, const struct FVector& NewLoc, const struct FVector& NewVel, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustPosition"); - - Params::Character_ClientAdjustPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.NewLoc = std::move(NewLoc); - Parms.NewVel = std::move(NewVel); - Parms.NewBase = NewBase; - Parms.NewBaseBoneName = NewBaseBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustRootMotionPosition -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerMontageTrackPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ServerLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantizeNormal& ServerRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerVelZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ServerBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ServerBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustRootMotionPosition(float Timestamp, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustRootMotionPosition"); - - Params::Character_ClientAdjustRootMotionPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.ServerMontageTrackPosition = ServerMontageTrackPosition; - Parms.ServerLoc = std::move(ServerLoc); - Parms.ServerRotation = std::move(ServerRotation); - Parms.ServerVelZ = ServerVelZ; - Parms.ServerBase = ServerBase; - Parms.ServerBoneName = ServerBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientAdjustRootMotionSourcePosition -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRootMotionSourceGroup& ServerRootMotion (Parm, NativeAccessSpecifierPublic) -// bool bHasAnimRootMotion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerMontageTrackPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ServerLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantizeNormal& ServerRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ServerVelZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ServerBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ServerBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientAdjustRootMotionSourcePosition(float Timestamp, const struct FRootMotionSourceGroup& ServerRootMotion, bool bHasAnimRootMotion, float ServerMontageTrackPosition, const struct FVector& ServerLoc, const struct FVector_NetQuantizeNormal& ServerRotation, float ServerVelZ, class UPrimitiveComponent* ServerBase, class FName ServerBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientAdjustRootMotionSourcePosition"); - - Params::Character_ClientAdjustRootMotionSourcePosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.ServerRootMotion = std::move(ServerRootMotion); - Parms.bHasAnimRootMotion = bHasAnimRootMotion; - Parms.ServerMontageTrackPosition = ServerMontageTrackPosition; - Parms.ServerLoc = std::move(ServerLoc); - Parms.ServerRotation = std::move(ServerRotation); - Parms.ServerVelZ = ServerVelZ; - Parms.ServerBase = ServerBase; - Parms.ServerBoneName = ServerBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatFly -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatFly() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatFly"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatGhost -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatGhost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatGhost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientCheatWalk -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) - -void ACharacter::ClientCheatWalk() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientCheatWalk"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientMoveResponsePacked -// (RequiredAPI, Net, Native, Event, Public, NetClient, NetValidate) -// Parameters: -// const struct FCharacterMoveResponsePackedBits&PackedBits (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void ACharacter::ClientMoveResponsePacked(const struct FCharacterMoveResponsePackedBits& PackedBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientMoveResponsePacked"); - - Params::Character_ClientMoveResponsePacked Parms{}; - - Parms.PackedBits = std::move(PackedBits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ClientVeryShortAdjustPosition -// (RequiredAPI, Net, Native, Event, Public, HasDefaults, NetClient) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NewLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* NewBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName NewBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHasBase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bBaseRelativePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ServerMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ClientVeryShortAdjustPosition(float Timestamp, const struct FVector& NewLoc, class UPrimitiveComponent* NewBase, class FName NewBaseBoneName, bool bHasBase, bool bBaseRelativePosition, uint8 ServerMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ClientVeryShortAdjustPosition"); - - Params::Character_ClientVeryShortAdjustPosition Parms{}; - - Parms.Timestamp = Timestamp; - Parms.NewLoc = std::move(NewLoc); - Parms.NewBase = NewBase; - Parms.NewBaseBoneName = NewBaseBoneName; - Parms.bHasBase = bHasBase; - Parms.bBaseRelativePosition = bBaseRelativePosition; - Parms.ServerMovementMode = ServerMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.Crouch -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bClientSimulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::Crouch(bool bClientSimulation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "Crouch"); - - Params::Character_Crouch Parms{}; - - Parms.bClientSimulation = bClientSimulation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.Jump -// (RequiredAPI, Native, Public, BlueprintCallable) - -void ACharacter::Jump() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "Jump"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.K2_OnEndCrouch -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float HalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaledHalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnEndCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnEndCrouch"); - - Params::Character_K2_OnEndCrouch Parms{}; - - Parms.HalfHeightAdjust = HalfHeightAdjust; - Parms.ScaledHalfHeightAdjust = ScaledHalfHeightAdjust; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_OnMovementModeChanged -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// EMovementMode PrevMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMovementMode NewMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PrevCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewCustomMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnMovementModeChanged"); - - Params::Character_K2_OnMovementModeChanged Parms{}; - - Parms.PrevMovementMode = PrevMovementMode; - Parms.NewMovementMode = NewMovementMode; - Parms.PrevCustomMode = PrevCustomMode; - Parms.NewCustomMode = NewCustomMode; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_OnStartCrouch -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float HalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ScaledHalfHeightAdjust (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_OnStartCrouch(float HalfHeightAdjust, float ScaledHalfHeightAdjust) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_OnStartCrouch"); - - Params::Character_K2_OnStartCrouch Parms{}; - - Parms.HalfHeightAdjust = HalfHeightAdjust; - Parms.ScaledHalfHeightAdjust = ScaledHalfHeightAdjust; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.K2_UpdateCustomMovement -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::K2_UpdateCustomMovement(float DeltaTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "K2_UpdateCustomMovement"); - - Params::Character_K2_UpdateCustomMovement Parms{}; - - Parms.DeltaTime = DeltaTime; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.LaunchCharacter -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bXYOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::LaunchCharacter(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "LaunchCharacter"); - - Params::Character_LaunchCharacter Parms{}; - - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bXYOverride = bXYOverride; - Parms.bZOverride = bZOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnJumped -// (RequiredAPI, Native, Event, Public, BlueprintEvent) - -void ACharacter::OnJumped() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnJumped"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnLanded -// (RequiredAPI, Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void ACharacter::OnLanded(const struct FHitResult& Hit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnLanded"); - - Params::Character_OnLanded Parms{}; - - Parms.Hit = std::move(Hit); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.OnLaunched -// (RequiredAPI, Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& LaunchVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bXYOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bZOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::OnLaunched(const struct FVector& LaunchVelocity, bool bXYOverride, bool bZOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnLaunched"); - - Params::Character_OnLaunched Parms{}; - - Parms.LaunchVelocity = std::move(LaunchVelocity); - Parms.bXYOverride = bXYOverride; - Parms.bZOverride = bZOverride; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.Character.OnRep_IsCrouched -// (RequiredAPI, Native, Public) - -void ACharacter::OnRep_IsCrouched() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_IsCrouched"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_ReplayLastTransformUpdateTimeStamp -// (Final, RequiredAPI, Native, Public) - -void ACharacter::OnRep_ReplayLastTransformUpdateTimeStamp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_ReplayLastTransformUpdateTimeStamp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_ReplicatedBasedMovement -// (RequiredAPI, Native, Public) - -void ACharacter::OnRep_ReplicatedBasedMovement() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_ReplicatedBasedMovement"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnRep_RootMotion -// (Final, RequiredAPI, Native, Public) - -void ACharacter::OnRep_RootMotion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnRep_RootMotion"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.OnWalkingOffLedge -// (RequiredAPI, Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FVector& PreviousFloorImpactNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousFloorContactNormal (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TimeDelta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::OnWalkingOffLedge(const struct FVector& PreviousFloorImpactNormal, const struct FVector& PreviousFloorContactNormal, const struct FVector& PreviousLocation, float TimeDelta) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "OnWalkingOffLedge"); - - Params::Character_OnWalkingOffLedge Parms{}; - - Parms.PreviousFloorImpactNormal = std::move(PreviousFloorImpactNormal); - Parms.PreviousFloorContactNormal = std::move(PreviousFloorContactNormal); - Parms.PreviousLocation = std::move(PreviousLocation); - Parms.TimeDelta = TimeDelta; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.PlayAnimMontage -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* AnimMontage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InPlayRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName StartSectionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACharacter::PlayAnimMontage(class UAnimMontage* AnimMontage, float InPlayRate, class FName StartSectionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "PlayAnimMontage"); - - Params::Character_PlayAnimMontage Parms{}; - - Parms.AnimMontage = AnimMontage; - Parms.InPlayRate = InPlayRate; - Parms.StartSectionName = StartSectionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.RootMotionDebugClientPrintOnScreen -// (RequiredAPI, Net, NetReliable, Native, Event, Public, NetClient) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::RootMotionDebugClientPrintOnScreen(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "RootMotionDebugClientPrintOnScreen"); - - Params::Character_RootMotionDebugClientPrintOnScreen Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMove -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 CompressedMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMove(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMove"); - - Params::Character_ServerMove Parms{}; - - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.CompressedMoveFlags = CompressedMoveFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDual -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDual(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDual"); - - Params::Character_ServerMoveDual Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDualHybridRootMotion -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* ClientMovementBase (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ClientBaseBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDualHybridRootMotion(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, class UPrimitiveComponent* ClientMovementBase, class FName ClientBaseBoneName, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDualHybridRootMotion"); - - Params::Character_ServerMoveDualHybridRootMotion Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementBase = ClientMovementBase; - Parms.ClientBaseBoneName = ClientBaseBoneName; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveDualNoBase -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float TimeStamp0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 PendingFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 NewFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveDualNoBase(float TimeStamp0, const struct FVector_NetQuantize10& InAccel0, uint8 PendingFlags, uint32 View0, float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 NewFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveDualNoBase"); - - Params::Character_ServerMoveDualNoBase Parms{}; - - Parms.TimeStamp0 = TimeStamp0; - Parms.InAccel0 = std::move(InAccel0); - Parms.PendingFlags = PendingFlags; - Parms.View0 = View0; - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.NewFlags = NewFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveNoBase -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float Timestamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& InAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize100& ClientLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 CompressedMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint32 View (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ClientMovementMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveNoBase(float Timestamp, const struct FVector_NetQuantize10& InAccel, const struct FVector_NetQuantize100& ClientLoc, uint8 CompressedMoveFlags, uint8 ClientRoll, uint32 View, uint8 ClientMovementMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveNoBase"); - - Params::Character_ServerMoveNoBase Parms{}; - - Parms.Timestamp = Timestamp; - Parms.InAccel = std::move(InAccel); - Parms.ClientLoc = std::move(ClientLoc); - Parms.CompressedMoveFlags = CompressedMoveFlags; - Parms.ClientRoll = ClientRoll; - Parms.View = View; - Parms.ClientMovementMode = ClientMovementMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMoveOld -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// float OldTimeStamp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector_NetQuantize10& OldAccel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 OldMoveFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::ServerMoveOld(float OldTimeStamp, const struct FVector_NetQuantize10& OldAccel, uint8 OldMoveFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMoveOld"); - - Params::Character_ServerMoveOld Parms{}; - - Parms.OldTimeStamp = OldTimeStamp; - Parms.OldAccel = std::move(OldAccel); - Parms.OldMoveFlags = OldMoveFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.ServerMovePacked -// (RequiredAPI, Net, Native, Event, Public, NetServer, NetValidate) -// Parameters: -// const struct FCharacterServerMovePackedBits&PackedBits (ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) - -void ACharacter::ServerMovePacked(const struct FCharacterServerMovePackedBits& PackedBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "ServerMovePacked"); - - Params::Character_ServerMovePacked Parms{}; - - Parms.PackedBits = std::move(PackedBits); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.StopAnimMontage -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAnimMontage* AnimMontage (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::StopAnimMontage(class UAnimMontage* AnimMontage) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "StopAnimMontage"); - - Params::Character_StopAnimMontage Parms{}; - - Parms.AnimMontage = AnimMontage; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.StopJumping -// (RequiredAPI, Native, Public, BlueprintCallable) - -void ACharacter::StopJumping() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "StopJumping"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.UnCrouch -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bClientSimulation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ACharacter::UnCrouch(bool bClientSimulation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "UnCrouch"); - - Params::Character_UnCrouch Parms{}; - - Parms.bClientSimulation = bClientSimulation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Character.CanCrouch -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanCrouch() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanCrouch"); - - Params::Character_CanCrouch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CanJump -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanJump() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanJump"); - - Params::Character_CanJump Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.CanJumpInternal -// (RequiredAPI, Native, Event, Protected, BlueprintEvent, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::CanJumpInternal() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "CanJumpInternal"); - - Params::Character_CanJumpInternal Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetAnimRootMotionTranslationScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float ACharacter::GetAnimRootMotionTranslationScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetAnimRootMotionTranslationScale"); - - Params::Character_GetAnimRootMotionTranslationScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetBaseRotationOffsetRotator -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator ACharacter::GetBaseRotationOffsetRotator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetBaseRotationOffsetRotator"); - - Params::Character_GetBaseRotationOffsetRotator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetBaseTranslationOffset -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector ACharacter::GetBaseTranslationOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetBaseTranslationOffset"); - - Params::Character_GetBaseTranslationOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.GetCurrentMontage -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UAnimMontage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAnimMontage* ACharacter::GetCurrentMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "GetCurrentMontage"); - - Params::Character_GetCurrentMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.HasAnyRootMotion -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::HasAnyRootMotion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "HasAnyRootMotion"); - - Params::Character_HasAnyRootMotion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsJumpProvidingForce -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsJumpProvidingForce() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsJumpProvidingForce"); - - Params::Character_IsJumpProvidingForce Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsPlayingNetworkedRootMotionMontage -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsPlayingNetworkedRootMotionMontage() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsPlayingNetworkedRootMotionMontage"); - - Params::Character_IsPlayingNetworkedRootMotionMontage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Character.IsPlayingRootMotion -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ACharacter::IsPlayingRootMotion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Character", "IsPlayingRootMotion"); - - Params::Character_IsPlayingRootMotion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CheatManagerExtension.AddedToCheatManager -// (RequiredAPI, Native, Event, Public, BlueprintEvent) - -void UCheatManagerExtension::AddedToCheatManager() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManagerExtension", "AddedToCheatManager"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManagerExtension.RemovedFromCheatManager -// (RequiredAPI, Native, Event, Public, BlueprintEvent) - -void UCheatManagerExtension::RemovedFromCheatManager() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManagerExtension", "RemovedFromCheatManager"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.CheatManagerExtension.GetPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UCheatManagerExtension::GetPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CheatManagerExtension", "GetPlayerController"); - - Params::CheatManagerExtension_GetPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.AddModulationRouting -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const EModulationDestination Destination (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::AddModulationRouting(const TSet& Modulators, const EModulationDestination Destination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "AddModulationRouting"); - - Params::AudioComponent_AddModulationRouting Parms{}; - - Parms.Modulators = std::move(Modulators); - Parms.Destination = Destination; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.AdjustAttenuation -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundAttenuationSettings& InAttenuationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UAudioComponent::AdjustAttenuation(const struct FSoundAttenuationSettings& InAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "AdjustAttenuation"); - - Params::AudioComponent_AdjustAttenuation Parms{}; - - Parms.InAttenuationSettings = std::move(InAttenuationSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.AdjustVolume -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float AdjustVolumeDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AdjustVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::AdjustVolume(float AdjustVolumeDuration, float AdjustVolumeLevel, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "AdjustVolume"); - - Params::AudioComponent_AdjustVolume Parms{}; - - Parms.AdjustVolumeDuration = AdjustVolumeDuration; - Parms.AdjustVolumeLevel = AdjustVolumeLevel; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FSoundAttenuationSettings* OutAttenuationSettings (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::BP_GetAttenuationSettingsToApply(struct FSoundAttenuationSettings* OutAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "BP_GetAttenuationSettingsToApply"); - - Params::AudioComponent_BP_GetAttenuationSettingsToApply Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAttenuationSettings != nullptr) - *OutAttenuationSettings = std::move(Parms.OutAttenuationSettings); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.FadeIn -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float FadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::FadeIn(float FadeInDuration, float FadeVolumeLevel, float StartTime, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "FadeIn"); - - Params::AudioComponent_FadeIn Parms{}; - - Parms.FadeInDuration = FadeInDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - Parms.StartTime = StartTime; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.FadeOut -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float FadeOutDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float FadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EAudioFaderCurve FadeCurve (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::FadeOut(float FadeOutDuration, float FadeVolumeLevel, const EAudioFaderCurve FadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "FadeOut"); - - Params::AudioComponent_FadeOut Parms{}; - - Parms.FadeOutDuration = FadeOutDuration; - Parms.FadeVolumeLevel = FadeVolumeLevel; - Parms.FadeCurve = FadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.GetCookedEnvelopeData -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float* OutEnvelopeData (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedEnvelopeData(float* OutEnvelopeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedEnvelopeData"); - - Params::AudioComponent_GetCookedEnvelopeData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEnvelopeData != nullptr) - *OutEnvelopeData = Parms.OutEnvelopeData; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedEnvelopeDataForAllPlayingSounds -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray*OutEnvelopeData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedEnvelopeDataForAllPlayingSounds(TArray* OutEnvelopeData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedEnvelopeDataForAllPlayingSounds"); - - Params::AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutEnvelopeData != nullptr) - *OutEnvelopeData = std::move(Parms.OutEnvelopeData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedFFTData -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& FrequenciesToGet (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutSoundWaveSpectralData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedFFTData(const TArray& FrequenciesToGet, TArray* OutSoundWaveSpectralData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedFFTData"); - - Params::AudioComponent_GetCookedFFTData Parms{}; - - Parms.FrequenciesToGet = std::move(FrequenciesToGet); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSoundWaveSpectralData != nullptr) - *OutSoundWaveSpectralData = std::move(Parms.OutSoundWaveSpectralData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetCookedFFTDataForAllPlayingSounds -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray*OutSoundWaveSpectralData (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::GetCookedFFTDataForAllPlayingSounds(TArray* OutSoundWaveSpectralData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetCookedFFTDataForAllPlayingSounds"); - - Params::AudioComponent_GetCookedFFTDataForAllPlayingSounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSoundWaveSpectralData != nullptr) - *OutSoundWaveSpectralData = std::move(Parms.OutSoundWaveSpectralData); - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.GetModulators -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const EModulationDestination Destination (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSet ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TSet UAudioComponent::GetModulators(const EModulationDestination Destination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetModulators"); - - Params::AudioComponent_GetModulators Parms{}; - - Parms.Destination = Destination; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.Play -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "Play"); - - Params::AudioComponent_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.PlayQuantized -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UQuartzClockHandle*& InClockHandle (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FQuartzQuantizationBoundary& InQuantizationBoundary (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TDelegate&InDelegate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InStartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeInDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFadeVolumeLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAudioFaderCurve InFadeCurve (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::PlayQuantized(const class UObject* WorldContextObject, class UQuartzClockHandle*& InClockHandle, struct FQuartzQuantizationBoundary& InQuantizationBoundary, const TDelegate& InDelegate, float InStartTime, float InFadeInDuration, float InFadeVolumeLevel, EAudioFaderCurve InFadeCurve) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "PlayQuantized"); - - Params::AudioComponent_PlayQuantized Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InClockHandle = InClockHandle; - Parms.InQuantizationBoundary = std::move(InQuantizationBoundary); - Parms.InDelegate = InDelegate; - Parms.InStartTime = InStartTime; - Parms.InFadeInDuration = InFadeInDuration; - Parms.InFadeVolumeLevel = InFadeVolumeLevel; - Parms.InFadeCurve = InFadeCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - InClockHandle = Parms.InClockHandle; - InQuantizationBoundary = std::move(Parms.InQuantizationBoundary); -} - - -// Function Engine.AudioComponent.RemoveModulationRouting -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const EModulationDestination Destination (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::RemoveModulationRouting(const TSet& Modulators, const EModulationDestination Destination) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "RemoveModulationRouting"); - - Params::AudioComponent_RemoveModulationRouting Parms{}; - - Parms.Modulators = std::move(Modulators); - Parms.Destination = Destination; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetAttenuationOverrides -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSoundAttenuationSettings& InAttenuationOverrides (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAttenuationOverrides(const struct FSoundAttenuationSettings& InAttenuationOverrides) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAttenuationOverrides"); - - Params::AudioComponent_SetAttenuationOverrides Parms{}; - - Parms.InAttenuationOverrides = std::move(InAttenuationOverrides); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetAttenuationSettings -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundAttenuation* InAttenuationSettings (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAttenuationSettings(class USoundAttenuation* InAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAttenuationSettings"); - - Params::AudioComponent_SetAttenuationSettings Parms{}; - - Parms.InAttenuationSettings = InAttenuationSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetAudioBusSendPostEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAudioBus* AudioBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AudioBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAudioBusSendPostEffect(class UAudioBus* AudioBus, float AudioBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAudioBusSendPostEffect"); - - Params::AudioComponent_SetAudioBusSendPostEffect Parms{}; - - Parms.AudioBus = AudioBus; - Parms.AudioBusSendLevel = AudioBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetAudioBusSendPreEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UAudioBus* AudioBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AudioBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetAudioBusSendPreEffect(class UAudioBus* AudioBus, float AudioBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetAudioBusSendPreEffect"); - - Params::AudioComponent_SetAudioBusSendPreEffect Parms{}; - - Parms.AudioBus = AudioBus; - Parms.AudioBusSendLevel = AudioBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetBoolParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetBoolParameter(class FName InName, bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetBoolParameter"); - - Params::AudioComponent_SetBoolParameter Parms{}; - - Parms.InName = InName; - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetFloatParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InFloat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetFloatParameter(class FName InName, float InFloat) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetFloatParameter"); - - Params::AudioComponent_SetFloatParameter Parms{}; - - Parms.InName = InName; - Parms.InFloat = InFloat; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetHighPassFilterEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InHighPassFilterEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetHighPassFilterEnabled(bool InHighPassFilterEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetHighPassFilterEnabled"); - - Params::AudioComponent_SetHighPassFilterEnabled Parms{}; - - Parms.InHighPassFilterEnabled = InHighPassFilterEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetHighPassFilterFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InHighPassFilterFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetHighPassFilterFrequency(float InHighPassFilterFrequency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetHighPassFilterFrequency"); - - Params::AudioComponent_SetHighPassFilterFrequency Parms{}; - - Parms.InHighPassFilterFrequency = InHighPassFilterFrequency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetIntParameter -// (Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetIntParameter(class FName InName, int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetIntParameter"); - - Params::AudioComponent_SetIntParameter Parms{}; - - Parms.InName = InName; - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetLowPassFilterEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InLowPassFilterEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetLowPassFilterEnabled(bool InLowPassFilterEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetLowPassFilterEnabled"); - - Params::AudioComponent_SetLowPassFilterEnabled Parms{}; - - Parms.InLowPassFilterEnabled = InLowPassFilterEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetLowPassFilterFrequency -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InLowPassFilterFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetLowPassFilterFrequency(float InLowPassFilterFrequency) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetLowPassFilterFrequency"); - - Params::AudioComponent_SetLowPassFilterFrequency Parms{}; - - Parms.InLowPassFilterFrequency = InLowPassFilterFrequency; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetModulationRouting -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet& Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const EModulationDestination Destination (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EModulationRouting RoutingMethod (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetModulationRouting(const TSet& Modulators, const EModulationDestination Destination, const EModulationRouting RoutingMethod) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetModulationRouting"); - - Params::AudioComponent_SetModulationRouting Parms{}; - - Parms.Modulators = std::move(Modulators); - Parms.Destination = Destination; - Parms.RoutingMethod = RoutingMethod; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetOutputToBusOnly -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInOutputToBusOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetOutputToBusOnly(bool bInOutputToBusOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetOutputToBusOnly"); - - Params::AudioComponent_SetOutputToBusOnly Parms{}; - - Parms.bInOutputToBusOnly = bInOutputToBusOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetOverrideAttenuation -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInOverrideAttenuation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetOverrideAttenuation(bool bInOverrideAttenuation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetOverrideAttenuation"); - - Params::AudioComponent_SetOverrideAttenuation Parms{}; - - Parms.bInOverrideAttenuation = bInOverrideAttenuation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetPaused -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bPause (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetPaused(bool bPause) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetPaused"); - - Params::AudioComponent_SetPaused Parms{}; - - Parms.bPause = bPause; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetPitchMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewPitchMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetPitchMultiplier(float NewPitchMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetPitchMultiplier"); - - Params::AudioComponent_SetPitchMultiplier Parms{}; - - Parms.NewPitchMultiplier = NewPitchMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSound -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundBase* NewSound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSound(class USoundBase* NewSound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSound"); - - Params::AudioComponent_SetSound Parms{}; - - Parms.NewSound = NewSound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSourceBusSendPostEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSourceBus* SoundSourceBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SourceBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSourceBusSendPostEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSourceBusSendPostEffect"); - - Params::AudioComponent_SetSourceBusSendPostEffect Parms{}; - - Parms.SoundSourceBus = SoundSourceBus; - Parms.SourceBusSendLevel = SourceBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSourceBusSendPreEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSourceBus* SoundSourceBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SourceBusSendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSourceBusSendPreEffect(class USoundSourceBus* SoundSourceBus, float SourceBusSendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSourceBusSendPreEffect"); - - Params::AudioComponent_SetSourceBusSendPreEffect Parms{}; - - Parms.SoundSourceBus = SoundSourceBus; - Parms.SourceBusSendLevel = SourceBusSendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetSubmixSend -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USoundSubmixBase* Submix (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SendLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetSubmixSend(class USoundSubmixBase* Submix, float SendLevel) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetSubmixSend"); - - Params::AudioComponent_SetSubmixSend Parms{}; - - Parms.Submix = Submix; - Parms.SendLevel = SendLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetUISound -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInUISound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetUISound(bool bInUISound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetUISound"); - - Params::AudioComponent_SetUISound Parms{}; - - Parms.bInUISound = bInUISound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetVolumeMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewVolumeMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetVolumeMultiplier(float NewVolumeMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetVolumeMultiplier"); - - Params::AudioComponent_SetVolumeMultiplier Parms{}; - - Parms.NewVolumeMultiplier = NewVolumeMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.SetWaveParameter -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USoundWave* InWave (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::SetWaveParameter(class FName InName, class USoundWave* InWave) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "SetWaveParameter"); - - Params::AudioComponent_SetWaveParameter Parms{}; - - Parms.InName = InName; - Parms.InWave = InWave; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.Stop -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UAudioComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.StopDelayed -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float DelayTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAudioComponent::StopDelayed(float DelayTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "StopDelayed"); - - Params::AudioComponent_StopDelayed Parms{}; - - Parms.DelayTime = DelayTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.AudioComponent.GetPlayState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EAudioComponentPlayState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EAudioComponentPlayState UAudioComponent::GetPlayState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "GetPlayState"); - - Params::AudioComponent_GetPlayState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.HasCookedAmplitudeEnvelopeData -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::HasCookedAmplitudeEnvelopeData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "HasCookedAmplitudeEnvelopeData"); - - Params::AudioComponent_HasCookedAmplitudeEnvelopeData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.HasCookedFFTData -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::HasCookedFFTData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "HasCookedFFTData"); - - Params::AudioComponent_HasCookedFFTData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.IsPlaying -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "IsPlaying"); - - Params::AudioComponent_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AudioComponent.IsVirtualized -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UAudioComponent::IsVirtualized() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AudioComponent", "IsVirtualized"); - - Params::AudioComponent_IsVirtualized Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BillboardComponent.SetOpacityMaskRefVal -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float RefVal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetOpacityMaskRefVal(float RefVal) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetOpacityMaskRefVal"); - - Params::BillboardComponent_SetOpacityMaskRefVal Parms{}; - - Parms.RefVal = RefVal; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BillboardComponent.SetSprite -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewSprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetSprite(class UTexture2D* NewSprite) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetSprite"); - - Params::BillboardComponent_SetSprite Parms{}; - - Parms.NewSprite = NewSprite; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BillboardComponent.SetSpriteAndUV -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* NewSprite (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewUL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewVL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetSpriteAndUV(class UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetSpriteAndUV"); - - Params::BillboardComponent_SetSpriteAndUV Parms{}; - - Parms.NewSprite = NewSprite; - Parms.NewU = NewU; - Parms.NewUL = NewUL; - Parms.NewV = NewV; - Parms.NewVL = NewVL; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BillboardComponent.SetUV -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewU (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewUL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewV (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NewVL (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBillboardComponent::SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BillboardComponent", "SetUV"); - - Params::BillboardComponent_SetUV Parms{}; - - Parms.NewU = NewU; - Parms.NewUL = NewUL; - Parms.NewV = NewV; - Parms.NewVL = NewVL; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BoxComponent.SetBoxExtent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InBoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBoxComponent::SetBoxExtent(const struct FVector& InBoxExtent, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "SetBoxExtent"); - - Params::BoxComponent_SetBoxExtent Parms{}; - - Parms.InBoxExtent = std::move(InBoxExtent); - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BoxComponent.GetScaledBoxExtent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBoxComponent::GetScaledBoxExtent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "GetScaledBoxExtent"); - - Params::BoxComponent_GetScaledBoxExtent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BoxComponent.GetUnscaledBoxExtent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UBoxComponent::GetUnscaledBoxExtent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BoxComponent", "GetUnscaledBoxExtent"); - - Params::BoxComponent_GetUnscaledBoxExtent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.CreateDynamicMaterialInstance -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UDecalComponent::CreateDynamicMaterialInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "CreateDynamicMaterialInstance"); - - Params::DecalComponent_CreateDynamicMaterialInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.SetAlphaIntensity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewAlphaIntensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetAlphaIntensity(float NewAlphaIntensity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetAlphaIntensity"); - - Params::DecalComponent_SetAlphaIntensity Parms{}; - - Parms.NewAlphaIntensity = NewAlphaIntensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetDecalColor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& Color (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetDecalColor(const struct FLinearColor& Color) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetDecalColor"); - - Params::DecalComponent_SetDecalColor Parms{}; - - Parms.Color = std::move(Color); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetDecalMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewDecalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetDecalMaterial(class UMaterialInterface* NewDecalMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetDecalMaterial"); - - Params::DecalComponent_SetDecalMaterial Parms{}; - - Parms.NewDecalMaterial = NewDecalMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetDecalNormalFade -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool Enable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetDecalNormalFade(bool Enable) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetDecalNormalFade"); - - Params::DecalComponent_SetDecalNormalFade Parms{}; - - Parms.Enable = Enable; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeIn -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeIn(float StartDelay, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeIn"); - - Params::DecalComponent_SetFadeIn Parms{}; - - Parms.StartDelay = StartDelay; - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeOut -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool DestroyOwnerAfterFade (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeOut(float StartDelay, float duration, bool DestroyOwnerAfterFade) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeOut"); - - Params::DecalComponent_SetFadeOut Parms{}; - - Parms.StartDelay = StartDelay; - Parms.duration = duration; - Parms.DestroyOwnerAfterFade = DestroyOwnerAfterFade; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetFadeScreenSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewFadeScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetFadeScreenSize(float NewFadeScreenSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetFadeScreenSize"); - - Params::DecalComponent_SetFadeScreenSize Parms{}; - - Parms.NewFadeScreenSize = NewFadeScreenSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetSortOrder -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetSortOrder(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetSortOrder"); - - Params::DecalComponent_SetSortOrder Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.SetTint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FColor& NewTint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDecalComponent::SetTint(const struct FColor& NewTint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "SetTint"); - - Params::DecalComponent_SetTint Parms{}; - - Parms.NewTint = std::move(NewTint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalComponent.GetDecalMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UDecalComponent::GetDecalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetDecalMaterial"); - - Params::DecalComponent_GetDecalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeDuration -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeDuration"); - - Params::DecalComponent_GetFadeDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeInDuration -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeInDuration() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeInDuration"); - - Params::DecalComponent_GetFadeInDuration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeInStartDelay -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeInStartDelay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeInStartDelay"); - - Params::DecalComponent_GetFadeInStartDelay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalComponent.GetFadeStartDelay -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UDecalComponent::GetFadeStartDelay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalComponent", "GetFadeStartDelay"); - - Params::DecalComponent_GetFadeStartDelay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetPageTableSize -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetPageTableSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetPageTableSize"); - - Params::RuntimeVirtualTexture_GetPageTableSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetSize"); - - Params::RuntimeVirtualTexture_GetSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileBorderSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileBorderSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileBorderSize"); - - Params::RuntimeVirtualTexture_GetTileBorderSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileCount"); - - Params::RuntimeVirtualTexture_GetTileCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTexture.GetTileSize -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 URuntimeVirtualTexture::GetTileSize() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTexture", "GetTileSize"); - - Params::RuntimeVirtualTexture_GetTileSize Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunDiskColorScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunDiskColorScale(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunDiskColorScale"); - - Params::DirectionalLightComponent_SetAtmosphereSunDiskColorScale Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunLight(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunLight"); - - Params::DirectionalLightComponent_SetAtmosphereSunLight Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetAtmosphereSunLightIndex(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetAtmosphereSunLightIndex"); - - Params::DirectionalLightComponent_SetAtmosphereSunLightIndex Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCascadeDistributionExponent(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCascadeDistributionExponent"); - - Params::DirectionalLightComponent_SetCascadeDistributionExponent Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetCascadeTransitionFraction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetCascadeTransitionFraction"); - - Params::DirectionalLightComponent_SetCascadeTransitionFraction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowCascades(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowCascades"); - - Params::DirectionalLightComponent_SetDynamicShadowCascades Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowDistanceMovableLight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowDistanceMovableLight"); - - Params::DirectionalLightComponent_SetDynamicShadowDistanceMovableLight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetDynamicShadowDistanceStationaryLight(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetDynamicShadowDistanceStationaryLight"); - - Params::DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetEnableLightShaftOcclusion(bool bNewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetEnableLightShaftOcclusion"); - - Params::DirectionalLightComponent_SetEnableLightShaftOcclusion Parms{}; - - Parms.bNewValue = bNewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetForwardShadingPriority -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetForwardShadingPriority(int32 NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetForwardShadingPriority"); - - Params::DirectionalLightComponent_SetForwardShadingPriority Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetLightShaftOverrideDirection(const struct FVector& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetLightShaftOverrideDirection"); - - Params::DirectionalLightComponent_SetLightShaftOverrideDirection Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetLightSourceAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetLightSourceAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetLightSourceAngle"); - - Params::DirectionalLightComponent_SetLightSourceAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetLightSourceSoftAngle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetLightSourceSoftAngle(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetLightSourceSoftAngle"); - - Params::DirectionalLightComponent_SetLightSourceSoftAngle Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetOcclusionDepthRange -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetOcclusionDepthRange(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetOcclusionDepthRange"); - - Params::DirectionalLightComponent_SetOcclusionDepthRange Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetOcclusionMaskDarkness(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetOcclusionMaskDarkness"); - - Params::DirectionalLightComponent_SetOcclusionMaskDarkness Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowAmount -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowAmount(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowAmount"); - - Params::DirectionalLightComponent_SetShadowAmount Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowCascadeBiasDistribution -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowCascadeBiasDistribution(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowCascadeBiasDistribution"); - - Params::DirectionalLightComponent_SetShadowCascadeBiasDistribution Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowDistanceFadeoutFraction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowDistanceFadeoutFraction"); - - Params::DirectionalLightComponent_SetShadowDistanceFadeoutFraction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DirectionalLightComponent.SetShadowSourceAngleFactor -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDirectionalLightComponent::SetShadowSourceAngleFactor(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DirectionalLightComponent", "SetShadowSourceAngleFactor"); - - Params::DirectionalLightComponent_SetShadowSourceAngleFactor Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SphereComponent.SetSphereRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InSphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateOverlaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USphereComponent::SetSphereRadius(float InSphereRadius, bool bUpdateOverlaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "SetSphereRadius"); - - Params::SphereComponent_SetSphereRadius Parms{}; - - Parms.InSphereRadius = InSphereRadius; - Parms.bUpdateOverlaps = bUpdateOverlaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SphereComponent.GetScaledSphereRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetScaledSphereRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetScaledSphereRadius"); - - Params::SphereComponent_GetScaledSphereRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SphereComponent.GetShapeScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetShapeScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetShapeScale"); - - Params::SphereComponent_GetShapeScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SphereComponent.GetUnscaledSphereRadius -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USphereComponent::GetUnscaledSphereRadius() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SphereComponent", "GetUnscaledSphereRadius"); - - Params::SphereComponent_GetUnscaledSphereRadius Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ForceFeedbackComponent.AdjustAttenuation -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FForceFeedbackAttenuationSettings&InAttenuationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::AdjustAttenuation(const struct FForceFeedbackAttenuationSettings& InAttenuationSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "AdjustAttenuation"); - - Params::ForceFeedbackComponent_AdjustAttenuation Parms{}; - - Parms.InAttenuationSettings = std::move(InAttenuationSettings); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.Play -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::Play(float StartTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "Play"); - - Params::ForceFeedbackComponent_Play Parms{}; - - Parms.StartTime = StartTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.SetForceFeedbackEffect -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UForceFeedbackEffect* NewForceFeedbackEffect (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::SetForceFeedbackEffect(class UForceFeedbackEffect* NewForceFeedbackEffect) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "SetForceFeedbackEffect"); - - Params::ForceFeedbackComponent_SetForceFeedbackEffect Parms{}; - - Parms.NewForceFeedbackEffect = NewForceFeedbackEffect; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.SetIntensityMultiplier -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewIntensityMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UForceFeedbackComponent::SetIntensityMultiplier(float NewIntensityMultiplier) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "SetIntensityMultiplier"); - - Params::ForceFeedbackComponent_SetIntensityMultiplier Parms{}; - - Parms.NewIntensityMultiplier = NewIntensityMultiplier; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.Stop -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UForceFeedbackComponent::Stop() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "Stop"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ForceFeedbackComponent.BP_GetAttenuationSettingsToApply -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FForceFeedbackAttenuationSettings*OutAttenuationSettings (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UForceFeedbackComponent::BP_GetAttenuationSettingsToApply(struct FForceFeedbackAttenuationSettings* OutAttenuationSettings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ForceFeedbackComponent", "BP_GetAttenuationSettingsToApply"); - - Params::ForceFeedbackComponent_BP_GetAttenuationSettingsToApply Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutAttenuationSettings != nullptr) - *OutAttenuationSettings = std::move(Parms.OutAttenuationSettings); - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.OnInputOwnerEndPlayed -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class AActor* InOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::OnInputOwnerEndPlayed(class AActor* InOwner, EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "OnInputOwnerEndPlayed"); - - Params::InputComponent_OnInputOwnerEndPlayed Parms{}; - - Parms.InOwner = InOwner; - Parms.EndPlayReason = EndPlayReason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputComponent.GetControllerAnalogKeyState -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UInputComponent::GetControllerAnalogKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerAnalogKeyState"); - - Params::InputComponent_GetControllerAnalogKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetControllerAnalogStickState -// (Final, RequiredAPI, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EControllerAnalogStick WhichStick (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* StickY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetControllerAnalogStickState(EControllerAnalogStick WhichStick, float* StickX, float* StickY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerAnalogStickState"); - - Params::InputComponent_GetControllerAnalogStickState Parms{}; - - Parms.WhichStick = WhichStick; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (StickX != nullptr) - *StickX = Parms.StickX; - - if (StickY != nullptr) - *StickY = Parms.StickY; -} - - -// Function Engine.InputComponent.GetControllerKeyTimeDown -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UInputComponent::GetControllerKeyTimeDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerKeyTimeDown"); - - Params::InputComponent_GetControllerKeyTimeDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetControllerMouseDelta -// (Final, RequiredAPI, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float* DeltaX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* DeltaY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetControllerMouseDelta(float* DeltaX, float* DeltaY) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerMouseDelta"); - - Params::InputComponent_GetControllerMouseDelta Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (DeltaX != nullptr) - *DeltaX = Parms.DeltaX; - - if (DeltaY != nullptr) - *DeltaY = Parms.DeltaY; -} - - -// Function Engine.InputComponent.GetControllerVectorKeyState -// (Final, RequiredAPI, Native, Private, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UInputComponent::GetControllerVectorKeyState(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetControllerVectorKeyState"); - - Params::InputComponent_GetControllerVectorKeyState Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.GetTouchState -// (Final, RequiredAPI, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 FingerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIsCurrentlyPressed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputComponent::GetTouchState(int32 FingerIndex, float* LocationX, float* LocationY, bool* bIsCurrentlyPressed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "GetTouchState"); - - Params::InputComponent_GetTouchState Parms{}; - - Parms.FingerIndex = FingerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocationX != nullptr) - *LocationX = Parms.LocationX; - - if (LocationY != nullptr) - *LocationY = Parms.LocationY; - - if (bIsCurrentlyPressed != nullptr) - *bIsCurrentlyPressed = Parms.bIsCurrentlyPressed; -} - - -// Function Engine.InputComponent.IsControllerKeyDown -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::IsControllerKeyDown(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "IsControllerKeyDown"); - - Params::InputComponent_IsControllerKeyDown Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.WasControllerKeyJustPressed -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::WasControllerKeyJustPressed(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "WasControllerKeyJustPressed"); - - Params::InputComponent_WasControllerKeyJustPressed Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputComponent.WasControllerKeyJustReleased -// (Final, RequiredAPI, Native, Private, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FKey& Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputComponent::WasControllerKeyJustReleased(const struct FKey& Key) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputComponent", "WasControllerKeyJustReleased"); - - Params::InputComponent_WasControllerKeyJustReleased Parms{}; - - Parms.Key = std::move(Key); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InterpToMovementComponent.AddControlPointPosition -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& Pos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPositionIsRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::AddControlPointPosition(const struct FVector& Pos, bool bPositionIsRelative) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "AddControlPointPosition"); - - Params::InterpToMovementComponent_AddControlPointPosition Parms{}; - - Parms.Pos = std::move(Pos); - Parms.bPositionIsRelative = bPositionIsRelative; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.FinaliseControlPoints -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UInterpToMovementComponent::FinaliseControlPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "FinaliseControlPoints"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.ResetControlPoints -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UInterpToMovementComponent::ResetControlPoints() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "ResetControlPoints"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.RestartMovement -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InitialDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::RestartMovement(float InitialDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "RestartMovement"); - - Params::InterpToMovementComponent_RestartMovement Parms{}; - - Parms.InitialDirection = InitialDirection; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InterpToMovementComponent.StopSimulating -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UInterpToMovementComponent::StopSimulating(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InterpToMovementComponent", "StopSimulating"); - - Params::InterpToMovementComponent_StopSimulating Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetFogAlbedo -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetFogAlbedo(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetFogAlbedo"); - - Params::LocalFogVolumeComponent_SetFogAlbedo Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetFogEmissive -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetFogEmissive(const struct FLinearColor& NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetFogEmissive"); - - Params::LocalFogVolumeComponent_SetFogEmissive Parms{}; - - Parms.NewValue = std::move(NewValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetFogPhaseG -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetFogPhaseG(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetFogPhaseG"); - - Params::LocalFogVolumeComponent_SetFogPhaseG Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetHeightFogExtinction -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetHeightFogExtinction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetHeightFogExtinction"); - - Params::LocalFogVolumeComponent_SetHeightFogExtinction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetHeightFogFalloff -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetHeightFogFalloff(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetHeightFogFalloff"); - - Params::LocalFogVolumeComponent_SetHeightFogFalloff Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetHeightFogOffset -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetHeightFogOffset(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetHeightFogOffset"); - - Params::LocalFogVolumeComponent_SetHeightFogOffset Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalFogVolumeComponent.SetRadialFogExtinction -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalFogVolumeComponent::SetRadialFogExtinction(float NewValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalFogVolumeComponent", "SetRadialFogExtinction"); - - Params::LocalFogVolumeComponent_SetRadialFogExtinction Parms{}; - - Parms.NewValue = NewValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PawnNoiseEmitterComponent.MakeNoise -// (RequiredAPI, BlueprintAuthorityOnly, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AActor* NoiseMaker (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Loudness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& NoiseLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPawnNoiseEmitterComponent::MakeNoise(class AActor* NoiseMaker, float Loudness, const struct FVector& NoiseLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PawnNoiseEmitterComponent", "MakeNoise"); - - Params::PawnNoiseEmitterComponent_MakeNoise Parms{}; - - Parms.NoiseMaker = NoiseMaker; - Parms.Loudness = Loudness; - Parms.NoiseLocation = std::move(NoiseLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlatformEventsComponent.IsInLaptopMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::IsInLaptopMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "IsInLaptopMode"); - - Params::PlatformEventsComponent_IsInLaptopMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformEventsComponent.IsInTabletMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::IsInTabletMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "IsInTabletMode"); - - Params::PlatformEventsComponent_IsInTabletMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlatformEventsComponent::SupportsConvertibleLaptops() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlatformEventsComponent", "SupportsConvertibleLaptops"); - - Params::PlatformEventsComponent_SupportsConvertibleLaptops Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InComponentToCopy (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::CopyPoseFromSkeletalComponent(class USkeletalMeshComponent* InComponentToCopy) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "CopyPoseFromSkeletalComponent"); - - Params::PoseableMeshComponent_CopyPoseFromSkeletalComponent Parms{}; - - Parms.InComponentToCopy = InComponentToCopy; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.GetBoneLocationByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPoseableMeshComponent::GetBoneLocationByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneLocationByName"); - - Params::PoseableMeshComponent_GetBoneLocationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneRotationByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator UPoseableMeshComponent::GetBoneRotationByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneRotationByName"); - - Params::PoseableMeshComponent_GetBoneRotationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneScaleByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPoseableMeshComponent::GetBoneScaleByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneScaleByName"); - - Params::PoseableMeshComponent_GetBoneScaleByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.GetBoneTransformByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UPoseableMeshComponent::GetBoneTransformByName(class FName BoneName, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "GetBoneTransformByName"); - - Params::PoseableMeshComponent_GetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PoseableMeshComponent.ResetBoneTransformByName -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::ResetBoneTransformByName(class FName BoneName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "ResetBoneTransformByName"); - - Params::PoseableMeshComponent_ResetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneLocationByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneLocationByName(class FName BoneName, const struct FVector& InLocation, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneLocationByName"); - - Params::PoseableMeshComponent_SetBoneLocationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InLocation = std::move(InLocation); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneRotationByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneRotationByName(class FName BoneName, const struct FRotator& InRotation, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneRotationByName"); - - Params::PoseableMeshComponent_SetBoneRotationByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InRotation = std::move(InRotation); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneScaleByName -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InScale3D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneScaleByName(class FName BoneName, const struct FVector& InScale3D, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneScaleByName"); - - Params::PoseableMeshComponent_SetBoneScaleByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InScale3D = std::move(InScale3D); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PoseableMeshComponent.SetBoneTransformByName -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBoneSpaces BoneSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPoseableMeshComponent::SetBoneTransformByName(class FName BoneName, const struct FTransform& InTransform, EBoneSpaces BoneSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PoseableMeshComponent", "SetBoneTransformByName"); - - Params::PoseableMeshComponent_SetBoneTransformByName Parms{}; - - Parms.BoneName = BoneName; - Parms.InTransform = std::move(InTransform); - Parms.BoneSpace = BoneSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.MoveInterpolationTarget -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::MoveInterpolationTarget(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "MoveInterpolationTarget"); - - Params::ProjectileMovementComponent_MoveInterpolationTarget Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.ResetInterpolation -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UProjectileMovementComponent::ResetInterpolation() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "ResetInterpolation"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.SetInterpolatedComponent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USceneComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::SetInterpolatedComponent(class USceneComponent* Component) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "SetInterpolatedComponent"); - - Params::ProjectileMovementComponent_SetInterpolatedComponent Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::SetVelocityInLocalSpace(const struct FVector& NewVelocity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "SetVelocityInLocalSpace"); - - Params::ProjectileMovementComponent_SetVelocityInLocalSpace Parms{}; - - Parms.NewVelocity = std::move(NewVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.StopSimulating -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FHitResult& HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UProjectileMovementComponent::StopSimulating(const struct FHitResult& HitResult) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "StopSimulating"); - - Params::ProjectileMovementComponent_StopSimulating Parms{}; - - Parms.HitResult = std::move(HitResult); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ProjectileMovementComponent.IsInterpolationComplete -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UProjectileMovementComponent::IsInterpolationComplete() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "IsInterpolationComplete"); - - Params::ProjectileMovementComponent_IsInterpolationComplete Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ProjectileMovementComponent.IsVelocityUnderSimulationThreshold -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UProjectileMovementComponent::IsVelocityUnderSimulationThreshold() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "IsVelocityUnderSimulationThreshold"); - - Params::ProjectileMovementComponent_IsVelocityUnderSimulationThreshold Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ProjectileMovementComponent.LimitVelocity -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& NewVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UProjectileMovementComponent::LimitVelocity(const struct FVector& NewVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ProjectileMovementComponent", "LimitVelocity"); - - Params::ProjectileMovementComponent_LimitVelocity Parms{}; - - Parms.NewVelocity = std::move(NewVelocity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.RuntimeVirtualTextureComponent.Invalidate -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBoxSphereBounds& WorldBounds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void URuntimeVirtualTextureComponent::Invalidate(const struct FBoxSphereBounds& WorldBounds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("RuntimeVirtualTextureComponent", "Invalidate"); - - Params::RuntimeVirtualTextureComponent_Invalidate Parms{}; - - Parms.WorldBounds = std::move(WorldBounds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddPoint -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FSplinePoint& Point (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddPoint(const struct FSplinePoint& Point, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddPoint"); - - Params::SplineComponent_AddPoint Parms{}; - - Parms.Point = std::move(Point); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddPoints -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddPoints(const TArray& Points, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddPoints"); - - Params::SplineComponent_AddPoints Parms{}; - - Parms.Points = std::move(Points); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplineLocalPoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplineLocalPoint(const struct FVector& position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplineLocalPoint"); - - Params::SplineComponent_AddSplineLocalPoint Parms{}; - - Parms.position = std::move(position); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplinePoint(const struct FVector& position, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplinePoint"); - - Params::SplineComponent_AddSplinePoint Parms{}; - - Parms.position = std::move(position); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplinePointAtIndex -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplinePointAtIndex(const struct FVector& position, int32 Index_0, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplinePointAtIndex"); - - Params::SplineComponent_AddSplinePointAtIndex Parms{}; - - Parms.position = std::move(position); - Parms.Index_0 = Index_0; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.AddSplineWorldPoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& position (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::AddSplineWorldPoint(const struct FVector& position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "AddSplineWorldPoint"); - - Params::SplineComponent_AddSplineWorldPoint Parms{}; - - Parms.position = std::move(position); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.ClearSplinePoints -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::ClearSplinePoints(bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ClearSplinePoints"); - - Params::SplineComponent_ClearSplinePoints Parms{}; - - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.RemoveSplinePoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::RemoveSplinePoint(int32 Index_0, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "RemoveSplinePoint"); - - Params::SplineComponent_RemoveSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetClosedLoop -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInClosedLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetClosedLoop(bool bInClosedLoop, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetClosedLoop"); - - Params::SplineComponent_SetClosedLoop Parms{}; - - Parms.bInClosedLoop = bInClosedLoop; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetClosedLoopAtPosition -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bInClosedLoop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Key (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetClosedLoopAtPosition(bool bInClosedLoop, float Key, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetClosedLoopAtPosition"); - - Params::SplineComponent_SetClosedLoopAtPosition Parms{}; - - Parms.bInClosedLoop = bInClosedLoop; - Parms.Key = Key; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetDefaultUpVector -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& UpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetDefaultUpVector(const struct FVector& UpVector, ESplineCoordinateSpace CoordinateSpace) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetDefaultUpVector"); - - Params::SplineComponent_SetDefaultUpVector Parms{}; - - Parms.UpVector = std::move(UpVector); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetDrawDebug -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bShow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetDrawDebug(bool bShow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetDrawDebug"); - - Params::SplineComponent_SetDrawDebug Parms{}; - - Parms.bShow = bShow; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetLocationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetLocationAtSplinePoint"); - - Params::SplineComponent_SetLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InLocation = std::move(InLocation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetOverrideConstructionScript -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool InOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetOverrideConstructionScript(bool InOverride) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetOverrideConstructionScript"); - - Params::SplineComponent_SetOverrideConstructionScript Parms{}; - - Parms.InOverride = InOverride; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetRotationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRotation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetRotationAtSplinePoint(int32 PointIndex, const struct FRotator& InRotation, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetRotationAtSplinePoint"); - - Params::SplineComponent_SetRotationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InRotation = std::move(InRotation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetScaleAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InScaleVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetScaleAtSplinePoint(int32 PointIndex, const struct FVector& InScaleVector, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetScaleAtSplinePoint"); - - Params::SplineComponent_SetScaleAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InScaleVector = std::move(InScaleVector); - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSelectedSplineSegmentColor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& SegmentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSelectedSplineSegmentColor(const struct FLinearColor& SegmentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSelectedSplineSegmentColor"); - - Params::SplineComponent_SetSelectedSplineSegmentColor Parms{}; - - Parms.SegmentColor = std::move(SegmentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplineLocalPoints -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplineLocalPoints(const TArray& Points) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplineLocalPoints"); - - Params::SplineComponent_SetSplineLocalPoints Parms{}; - - Parms.Points = std::move(Points); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplinePoints -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplinePoints(const TArray& Points, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplinePoints"); - - Params::SplineComponent_SetSplinePoints Parms{}; - - Parms.Points = std::move(Points); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplinePointType -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplinePointType Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplinePointType(int32 PointIndex, ESplinePointType Type, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplinePointType"); - - Params::SplineComponent_SetSplinePointType Parms{}; - - Parms.PointIndex = PointIndex; - Parms.Type = Type; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetSplineWorldPoints -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USplineComponent::SetSplineWorldPoints(const TArray& Points) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetSplineWorldPoints"); - - Params::SplineComponent_SetSplineWorldPoints Parms{}; - - Parms.Points = std::move(Points); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentAtSplinePoint(int32 PointIndex, const struct FVector& InTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentAtSplinePoint"); - - Params::SplineComponent_SetTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InTangent = std::move(InTangent); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentColor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& TangentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentColor(const struct FLinearColor& TangentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentColor"); - - Params::SplineComponent_SetTangentColor Parms{}; - - Parms.TangentColor = std::move(TangentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetTangentsAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InArriveTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLeaveTangent (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetTangentsAtSplinePoint(int32 PointIndex, const struct FVector& InArriveTangent, const struct FVector& InLeaveTangent, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetTangentsAtSplinePoint"); - - Params::SplineComponent_SetTangentsAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InArriveTangent = std::move(InArriveTangent); - Parms.InLeaveTangent = std::move(InLeaveTangent); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FLinearColor& SegmentColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetUnselectedSplineSegmentColor(const struct FLinearColor& SegmentColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetUnselectedSplineSegmentColor"); - - Params::SplineComponent_SetUnselectedSplineSegmentColor Parms{}; - - Parms.SegmentColor = std::move(SegmentColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetUpVectorAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InUpVector (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetUpVectorAtSplinePoint(int32 PointIndex, const struct FVector& InUpVector, ESplineCoordinateSpace CoordinateSpace, bool bUpdateSpline) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetUpVectorAtSplinePoint"); - - Params::SplineComponent_SetUpVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InUpVector = std::move(InUpVector); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUpdateSpline = bUpdateSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::SetWorldLocationAtSplinePoint(int32 PointIndex, const struct FVector& InLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "SetWorldLocationAtSplinePoint"); - - Params::SplineComponent_SetWorldLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.InLocation = std::move(InLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.UpdateSpline -// (RequiredAPI, Native, Public, BlueprintCallable) - -void USplineComponent::UpdateSpline() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "UpdateSpline"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineComponent.ConvertSplineSegmentToPolyLine -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 SplinePointStartIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::ConvertSplineSegmentToPolyLine(int32 SplinePointStartIndex, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ConvertSplineSegmentToPolyLine"); - - Params::SplineComponent_ConvertSplineSegmentToPolyLine Parms{}; - - Parms.SplinePointStartIndex = SplinePointStartIndex; - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.ConvertSplineToPolyLine -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::ConvertSplineToPolyLine(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ConvertSplineToPolyLine"); - - Params::SplineComponent_ConvertSplineToPolyLine Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.ConvertSplineToPolyline_InDistanceRange -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartDistAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndDistAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutDistancesAlongSpline (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bAllowWrappingIfClosed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::ConvertSplineToPolyline_InDistanceRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartDistAlongSpline, float EndDistAlongSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ConvertSplineToPolyline_InDistanceRange"); - - Params::SplineComponent_ConvertSplineToPolyline_InDistanceRange Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - Parms.StartDistAlongSpline = StartDistAlongSpline; - Parms.EndDistAlongSpline = EndDistAlongSpline; - Parms.bAllowWrappingIfClosed = bAllowWrappingIfClosed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - if (OutDistancesAlongSpline != nullptr) - *OutDistancesAlongSpline = std::move(Parms.OutDistancesAlongSpline); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.ConvertSplineToPolyline_InTimeRange -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float StartTimeAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndTimeAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutDistancesAlongSpline (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bAllowWrappingIfClosed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::ConvertSplineToPolyline_InTimeRange(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, float StartTimeAlongSpline, float EndTimeAlongSpline, bool bUseConstantVelocity, TArray* OutPoints, TArray* OutDistancesAlongSpline, bool bAllowWrappingIfClosed) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ConvertSplineToPolyline_InTimeRange"); - - Params::SplineComponent_ConvertSplineToPolyline_InTimeRange Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - Parms.StartTimeAlongSpline = StartTimeAlongSpline; - Parms.EndTimeAlongSpline = EndTimeAlongSpline; - Parms.bUseConstantVelocity = bUseConstantVelocity; - Parms.bAllowWrappingIfClosed = bAllowWrappingIfClosed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - if (OutDistancesAlongSpline != nullptr) - *OutDistancesAlongSpline = std::move(Parms.OutDistancesAlongSpline); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.ConvertSplineToPolyLineWithDistances -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutDistancesAlongSpline (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::ConvertSplineToPolyLineWithDistances(ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "ConvertSplineToPolyLineWithDistances"); - - Params::SplineComponent_ConvertSplineToPolyLineWithDistances Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - if (OutDistancesAlongSpline != nullptr) - *OutDistancesAlongSpline = std::move(Parms.OutDistancesAlongSpline); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursive -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float StartDistanceAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndDistanceAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::DivideSplineIntoPolylineRecursive(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "DivideSplineIntoPolylineRecursive"); - - Params::SplineComponent_DivideSplineIntoPolylineRecursive Parms{}; - - Parms.StartDistanceAlongSpline = StartDistanceAlongSpline; - Parms.EndDistanceAlongSpline = EndDistanceAlongSpline; - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursiveWithDistances -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float StartDistanceAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float EndDistanceAlongSpline (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float MaxSquareDistanceFromSpline (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPoints (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutDistancesAlongSpline (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::DivideSplineIntoPolylineRecursiveWithDistances(float StartDistanceAlongSpline, float EndDistanceAlongSpline, ESplineCoordinateSpace CoordinateSpace, const float MaxSquareDistanceFromSpline, TArray* OutPoints, TArray* OutDistancesAlongSpline) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "DivideSplineIntoPolylineRecursiveWithDistances"); - - Params::SplineComponent_DivideSplineIntoPolylineRecursiveWithDistances Parms{}; - - Parms.StartDistanceAlongSpline = StartDistanceAlongSpline; - Parms.EndDistanceAlongSpline = EndDistanceAlongSpline; - Parms.CoordinateSpace = CoordinateSpace; - Parms.MaxSquareDistanceFromSpline = MaxSquareDistanceFromSpline; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPoints != nullptr) - *OutPoints = std::move(Parms.OutPoints); - - if (OutDistancesAlongSpline != nullptr) - *OutDistancesAlongSpline = std::move(Parms.OutDistancesAlongSpline); - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindDirectionClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindDirectionClosestToWorldLocation"); - - Params::SplineComponent_FindDirectionClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::FindInputKeyClosestToWorldLocation(const struct FVector& WorldLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindInputKeyClosestToWorldLocation"); - - Params::SplineComponent_FindInputKeyClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindLocationClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindLocationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindLocationClosestToWorldLocation"); - - Params::SplineComponent_FindLocationClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindRightVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRightVectorClosestToWorldLocation"); - - Params::SplineComponent_FindRightVectorClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRollClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::FindRollClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRollClosestToWorldLocation"); - - Params::SplineComponent_FindRollClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindRotationClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::FindRotationClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindRotationClosestToWorldLocation"); - - Params::SplineComponent_FindRotationClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindScaleClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindScaleClosestToWorldLocation(const struct FVector& WorldLocation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindScaleClosestToWorldLocation"); - - Params::SplineComponent_FindScaleClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindTangentClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindTangentClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindTangentClosestToWorldLocation"); - - Params::SplineComponent_FindTangentClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindTransformClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::FindTransformClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindTransformClosestToWorldLocation"); - - Params::SplineComponent_FindTransformClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& WorldLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::FindUpVectorClosestToWorldLocation(const struct FVector& WorldLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "FindUpVectorClosestToWorldLocation"); - - Params::SplineComponent_FindUpVectorClosestToWorldLocation Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetArriveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetArriveTangentAtSplinePoint"); - - Params::SplineComponent_GetArriveTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDefaultUpVector -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDefaultUpVector(ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDefaultUpVector"); - - Params::SplineComponent_GetDefaultUpVector Parms{}; - - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtDistanceAlongSpline"); - - Params::SplineComponent_GetDirectionAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtSplineInputKey"); - - Params::SplineComponent_GetDirectionAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtSplinePoint"); - - Params::SplineComponent_GetDirectionAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDirectionAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetDirectionAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDirectionAtTime"); - - Params::SplineComponent_GetDirectionAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtLocation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FVector& InLocation (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetDistanceAlongSplineAtLocation(const struct FVector& InLocation, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDistanceAlongSplineAtLocation"); - - Params::SplineComponent_GetDistanceAlongSplineAtLocation Parms{}; - - Parms.InLocation = std::move(InLocation); - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplineInputKey -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetDistanceAlongSplineAtSplineInputKey(float InKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDistanceAlongSplineAtSplineInputKey"); - - Params::SplineComponent_GetDistanceAlongSplineAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetDistanceAlongSplineAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetDistanceAlongSplineAtSplinePoint"); - - Params::SplineComponent_GetDistanceAlongSplineAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetFloatPropertyAtSplineInputKey -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetFloatPropertyAtSplineInputKey(float InKey, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetFloatPropertyAtSplineInputKey"); - - Params::SplineComponent_GetFloatPropertyAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetFloatPropertyAtSplinePoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetFloatPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetFloatPropertyAtSplinePoint"); - - Params::SplineComponent_GetFloatPropertyAtSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetInputKeyAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetInputKeyAtDistanceAlongSpline"); - - Params::SplineComponent_GetInputKeyAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetInputKeyValueAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetInputKeyValueAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetInputKeyValueAtDistanceAlongSpline"); - - Params::SplineComponent_GetInputKeyValueAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetInputKeyValueAtSplinePoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetInputKeyValueAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetInputKeyValueAtSplinePoint"); - - Params::SplineComponent_GetInputKeyValueAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLeaveTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLeaveTangentAtSplinePoint"); - - Params::SplineComponent_GetLeaveTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* LocalLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* LocalTangent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::GetLocalLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* LocalLocation, struct FVector* LocalTangent) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocalLocationAndTangentAtSplinePoint"); - - Params::SplineComponent_GetLocalLocationAndTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LocalLocation != nullptr) - *LocalLocation = std::move(Parms.LocalLocation); - - if (LocalTangent != nullptr) - *LocalTangent = std::move(Parms.LocalTangent); -} - - -// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Tangent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineComponent::GetLocationAndTangentAtSplinePoint(int32 PointIndex, struct FVector* Location, struct FVector* Tangent, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAndTangentAtSplinePoint"); - - Params::SplineComponent_GetLocationAndTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Location != nullptr) - *Location = std::move(Parms.Location); - - if (Tangent != nullptr) - *Tangent = std::move(Parms.Tangent); -} - - -// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtDistanceAlongSpline"); - - Params::SplineComponent_GetLocationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtSplineInputKey"); - - Params::SplineComponent_GetLocationAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtSplinePoint"); - - Params::SplineComponent_GetLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetLocationAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetLocationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetLocationAtTime"); - - Params::SplineComponent_GetLocationAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetNumberOfSplinePoints -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USplineComponent::GetNumberOfSplinePoints() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetNumberOfSplinePoints"); - - Params::SplineComponent_GetNumberOfSplinePoints Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetNumberOfSplineSegments -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USplineComponent::GetNumberOfSplineSegments() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetNumberOfSplineSegments"); - - Params::SplineComponent_GetNumberOfSplineSegments Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtDistanceAlongSpline"); - - Params::SplineComponent_GetRightVectorAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtSplineInputKey"); - - Params::SplineComponent_GetRightVectorAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtSplinePoint"); - - Params::SplineComponent_GetRightVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRightVectorAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetRightVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRightVectorAtTime"); - - Params::SplineComponent_GetRightVectorAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtDistanceAlongSpline"); - - Params::SplineComponent_GetRollAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtSplineInputKey -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtSplineInputKey"); - - Params::SplineComponent_GetRollAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtSplinePoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtSplinePoint"); - - Params::SplineComponent_GetRollAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRollAtTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetRollAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRollAtTime"); - - Params::SplineComponent_GetRollAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtDistanceAlongSpline"); - - Params::SplineComponent_GetRotationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtSplineInputKey"); - - Params::SplineComponent_GetRotationAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtSplinePoint"); - - Params::SplineComponent_GetRotationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetRotationAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetRotationAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetRotationAtTime"); - - Params::SplineComponent_GetRotationAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtDistanceAlongSpline"); - - Params::SplineComponent_GetScaleAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtSplineInputKey(float InKey) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtSplineInputKey"); - - Params::SplineComponent_GetScaleAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtSplinePoint"); - - Params::SplineComponent_GetScaleAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetScaleAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetScaleAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetScaleAtTime"); - - Params::SplineComponent_GetScaleAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetSplineLength -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetSplineLength() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetSplineLength"); - - Params::SplineComponent_GetSplineLength Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetSplinePointAt -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSplinePoint ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSplinePoint USplineComponent::GetSplinePointAt(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetSplinePointAt"); - - Params::SplineComponent_GetSplinePointAt Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetSplinePointType -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplinePointType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESplinePointType USplineComponent::GetSplinePointType(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetSplinePointType"); - - Params::SplineComponent_GetSplinePointType Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtDistanceAlongSpline"); - - Params::SplineComponent_GetTangentAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtSplineInputKey"); - - Params::SplineComponent_GetTangentAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtSplinePoint"); - - Params::SplineComponent_GetTangentAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTangentAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetTangentAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTangentAtTime"); - - Params::SplineComponent_GetTangentAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTimeAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineComponent::GetTimeAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTimeAtDistanceAlongSpline"); - - Params::SplineComponent_GetTimeAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtDistanceAlongSpline"); - - Params::SplineComponent_GetTransformAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtSplineInputKey"); - - Params::SplineComponent_GetTransformAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtSplinePoint"); - - Params::SplineComponent_GetTransformAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetTransformAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform USplineComponent::GetTransformAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity, bool bUseScale) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetTransformAtTime"); - - Params::SplineComponent_GetTransformAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - Parms.bUseScale = bUseScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtDistanceAlongSpline(float Distance, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtDistanceAlongSpline"); - - Params::SplineComponent_GetUpVectorAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtSplineInputKey(float InKey, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtSplineInputKey"); - - Params::SplineComponent_GetUpVectorAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtSplinePoint(int32 PointIndex, ESplineCoordinateSpace CoordinateSpace) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtSplinePoint"); - - Params::SplineComponent_GetUpVectorAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - Parms.CoordinateSpace = CoordinateSpace; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetUpVectorAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESplineCoordinateSpace CoordinateSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetUpVectorAtTime(float Time, ESplineCoordinateSpace CoordinateSpace, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetUpVectorAtTime"); - - Params::SplineComponent_GetUpVectorAtTime Parms{}; - - Parms.Time = Time; - Parms.CoordinateSpace = CoordinateSpace; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetVectorPropertyAtSplineInputKey -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetVectorPropertyAtSplineInputKey(float InKey, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetVectorPropertyAtSplineInputKey"); - - Params::SplineComponent_GetVectorPropertyAtSplineInputKey Parms{}; - - Parms.InKey = InKey; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetVectorPropertyAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetVectorPropertyAtSplinePoint(int32 Index_0, class FName PropertyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetVectorPropertyAtSplinePoint"); - - Params::SplineComponent_GetVectorPropertyAtSplinePoint Parms{}; - - Parms.Index_0 = Index_0; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldDirectionAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldDirectionAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldDirectionAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldDirectionAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldDirectionAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldDirectionAtTime"); - - Params::SplineComponent_GetWorldDirectionAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldLocationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 PointIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtSplinePoint(int32 PointIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtSplinePoint"); - - Params::SplineComponent_GetWorldLocationAtSplinePoint Parms{}; - - Parms.PointIndex = PointIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldLocationAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldLocationAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldLocationAtTime"); - - Params::SplineComponent_GetWorldLocationAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetWorldRotationAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldRotationAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldRotationAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldRotationAtTime -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseConstantVelocity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USplineComponent::GetWorldRotationAtTime(float Time, bool bUseConstantVelocity) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldRotationAtTime"); - - Params::SplineComponent_GetWorldRotationAtTime Parms{}; - - Parms.Time = Time; - Parms.bUseConstantVelocity = bUseConstantVelocity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineComponent::GetWorldTangentAtDistanceAlongSpline(float Distance) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "GetWorldTangentAtDistanceAlongSpline"); - - Params::SplineComponent_GetWorldTangentAtDistanceAlongSpline Parms{}; - - Parms.Distance = Distance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineComponent.IsClosedLoop -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USplineComponent::IsClosedLoop() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineComponent", "IsClosedLoop"); - - Params::SplineComponent_IsClosedLoop Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.SetBoundaryMax -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InBoundaryMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetBoundaryMax"); - - Params::SplineMeshComponent_SetBoundaryMax Parms{}; - - Parms.InBoundaryMax = InBoundaryMax; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetBoundaryMin -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InBoundaryMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetBoundaryMin"); - - Params::SplineMeshComponent_SetBoundaryMin Parms{}; - - Parms.InBoundaryMin = InBoundaryMin; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndOffset -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& EndOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndOffset(const struct FVector2D& EndOffset, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndOffset"); - - Params::SplineMeshComponent_SetEndOffset Parms{}; - - Parms.EndOffset = std::move(EndOffset); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndPosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndPosition(const struct FVector& EndPos, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndPosition"); - - Params::SplineMeshComponent_SetEndPosition Parms{}; - - Parms.EndPos = std::move(EndPos); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndRoll -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float EndRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndRoll(float EndRoll, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndRoll"); - - Params::SplineMeshComponent_SetEndRoll Parms{}; - - Parms.EndRoll = EndRoll; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndRollDegrees -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float EndRollDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndRollDegrees(float EndRollDegrees, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndRollDegrees"); - - Params::SplineMeshComponent_SetEndRollDegrees Parms{}; - - Parms.EndRollDegrees = EndRollDegrees; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& EndScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndScale(const struct FVector2D& EndScale, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndScale"); - - Params::SplineMeshComponent_SetEndScale Parms{}; - - Parms.EndScale = std::move(EndScale); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetEndTangent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& EndTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetEndTangent(const struct FVector& EndTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetEndTangent"); - - Params::SplineMeshComponent_SetEndTangent Parms{}; - - Parms.EndTangent = std::move(EndTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetForwardAxis -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ESplineMeshAxis InForwardAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetForwardAxis(ESplineMeshAxis InForwardAxis, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetForwardAxis"); - - Params::SplineMeshComponent_SetForwardAxis Parms{}; - - Parms.InForwardAxis = InForwardAxis; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetSplineUpDir -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InSplineUpDir (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetSplineUpDir(const struct FVector& InSplineUpDir, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetSplineUpDir"); - - Params::SplineMeshComponent_SetSplineUpDir Parms{}; - - Parms.InSplineUpDir = std::move(InSplineUpDir); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartAndEnd -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& StartTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& EndTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartAndEnd(const struct FVector& StartPos, const struct FVector& StartTangent, const struct FVector& EndPos, const struct FVector& EndTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartAndEnd"); - - Params::SplineMeshComponent_SetStartAndEnd Parms{}; - - Parms.StartPos = std::move(StartPos); - Parms.StartTangent = std::move(StartTangent); - Parms.EndPos = std::move(EndPos); - Parms.EndTangent = std::move(EndTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartOffset -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& StartOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartOffset(const struct FVector2D& StartOffset, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartOffset"); - - Params::SplineMeshComponent_SetStartOffset Parms{}; - - Parms.StartOffset = std::move(StartOffset); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartPosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartPos (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartPosition(const struct FVector& StartPos, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartPosition"); - - Params::SplineMeshComponent_SetStartPosition Parms{}; - - Parms.StartPos = std::move(StartPos); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartRoll -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartRoll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartRoll(float StartRoll, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartRoll"); - - Params::SplineMeshComponent_SetStartRoll Parms{}; - - Parms.StartRoll = StartRoll; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartRollDegrees -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float StartRollDegrees (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartRollDegrees(float StartRollDegrees, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartRollDegrees"); - - Params::SplineMeshComponent_SetStartRollDegrees Parms{}; - - Parms.StartRollDegrees = StartRollDegrees; - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& StartScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartScale(const struct FVector2D& StartScale, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartScale"); - - Params::SplineMeshComponent_SetStartScale Parms{}; - - Parms.StartScale = std::move(StartScale); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.SetStartTangent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& StartTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUpdateMesh (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USplineMeshComponent::SetStartTangent(const struct FVector& StartTangent, bool bUpdateMesh) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "SetStartTangent"); - - Params::SplineMeshComponent_SetStartTangent Parms{}; - - Parms.StartTangent = std::move(StartTangent); - Parms.bUpdateMesh = bUpdateMesh; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.UpdateMesh -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void USplineMeshComponent::UpdateMesh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "UpdateMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SplineMeshComponent.GetBoundaryMax -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetBoundaryMax() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetBoundaryMax"); - - Params::SplineMeshComponent_GetBoundaryMax Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetBoundaryMin -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetBoundaryMin() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetBoundaryMin"); - - Params::SplineMeshComponent_GetBoundaryMin Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndOffset -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetEndOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndOffset"); - - Params::SplineMeshComponent_GetEndOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndPosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetEndPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndPosition"); - - Params::SplineMeshComponent_GetEndPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndRoll -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetEndRoll() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndRoll"); - - Params::SplineMeshComponent_GetEndRoll Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetEndScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndScale"); - - Params::SplineMeshComponent_GetEndScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetEndTangent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetEndTangent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetEndTangent"); - - Params::SplineMeshComponent_GetEndTangent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetForwardAxis -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// ESplineMeshAxis ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -ESplineMeshAxis USplineMeshComponent::GetForwardAxis() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetForwardAxis"); - - Params::SplineMeshComponent_GetForwardAxis Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetSplineUpDir -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetSplineUpDir() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetSplineUpDir"); - - Params::SplineMeshComponent_GetSplineUpDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartOffset -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetStartOffset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartOffset"); - - Params::SplineMeshComponent_GetStartOffset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartPosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetStartPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartPosition"); - - Params::SplineMeshComponent_GetStartPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartRoll -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USplineMeshComponent::GetStartRoll() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartRoll"); - - Params::SplineMeshComponent_GetStartRoll Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartScale -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D USplineMeshComponent::GetStartScale() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartScale"); - - Params::SplineMeshComponent_GetStartScale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SplineMeshComponent.GetStartTangent -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USplineMeshComponent::GetStartTangent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SplineMeshComponent", "GetStartTangent"); - - Params::SplineMeshComponent_GetStartTangent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DamageInHLOD -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&DestructibleInHLOD (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DamagePercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWorldPartitionDestructibleInHLODSupportLibrary::DamageInHLOD(const TScriptInterface& DestructibleInHLOD, float DamagePercent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionDestructibleInHLODSupportLibrary", "DamageInHLOD"); - - Params::WorldPartitionDestructibleInHLODSupportLibrary_DamageInHLOD Parms{}; - - Parms.DestructibleInHLOD = DestructibleInHLOD; - Parms.DamagePercent = DamagePercent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DestroyInHLOD -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TScriptInterface&DestructibleInHLOD (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UWorldPartitionDestructibleInHLODSupportLibrary::DestroyInHLOD(const TScriptInterface& DestructibleInHLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionDestructibleInHLODSupportLibrary", "DestroyInHLOD"); - - Params::WorldPartitionDestructibleInHLODSupportLibrary_DestroyInHLOD Parms{}; - - Parms.DestructibleInHLOD = DestructibleInHLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionStreamingSourceComponent.DisableStreamingSource -// (Final, Native, Public, BlueprintCallable) - -void UWorldPartitionStreamingSourceComponent::DisableStreamingSource() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionStreamingSourceComponent", "DisableStreamingSource"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionStreamingSourceComponent.EnableStreamingSource -// (Final, Native, Public, BlueprintCallable) - -void UWorldPartitionStreamingSourceComponent::EnableStreamingSource() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionStreamingSourceComponent", "EnableStreamingSource"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingCompleted -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionStreamingSourceComponent::IsStreamingCompleted() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionStreamingSourceComponent", "IsStreamingCompleted"); - - Params::WorldPartitionStreamingSourceComponent_IsStreamingCompleted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingSourceEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionStreamingSourceComponent::IsStreamingSourceEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionStreamingSourceComponent", "IsStreamingSourceEnabled"); - - Params::WorldPartitionStreamingSourceComponent_IsStreamingSourceEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveFloat.GetFloatValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UCurveFloat::GetFloatValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveFloat", "GetFloatValue"); - - Params::CurveFloat_GetFloatValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveLinearColorAtlas.GetCurvePosition -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UCurveLinearColor* InCurve (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* position (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UCurveLinearColorAtlas::GetCurvePosition(class UCurveLinearColor* InCurve, float* position) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveLinearColorAtlas", "GetCurvePosition"); - - Params::CurveLinearColorAtlas_GetCurvePosition Parms{}; - - Parms.InCurve = InCurve; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (position != nullptr) - *position = Parms.position; - - return Parms.ReturnValue; -} - - -// Function Engine.CurveVector.GetVectorValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCurveVector::GetVectorValue(float InTime) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("CurveVector", "GetVectorValue"); - - Params::CurveVector_GetVectorValue Parms{}; - - Parms.InTime = InTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Canvas.K2_Deproject -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldOrigin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* WorldDirection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_Deproject(const struct FVector2D& ScreenPosition, struct FVector* WorldOrigin, struct FVector* WorldDirection) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_Deproject"); - - Params::Canvas_K2_Deproject Parms{}; - - Parms.ScreenPosition = std::move(ScreenPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (WorldOrigin != nullptr) - *WorldOrigin = std::move(Parms.WorldOrigin); - - if (WorldDirection != nullptr) - *WorldDirection = std::move(Parms.WorldDirection); -} - - -// Function Engine.Canvas.K2_DrawBorder -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* BorderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* BackgroundTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* LeftBorderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* RightBorderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* TopBorderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* BottomBorderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& BorderScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& BackgroundScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CornerSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawBorder(class UTexture* BorderTexture, class UTexture* BackgroundTexture, class UTexture* LeftBorderTexture, class UTexture* RightBorderTexture, class UTexture* TopBorderTexture, class UTexture* BottomBorderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, const struct FVector2D& BorderScale, const struct FVector2D& BackgroundScale, float Rotation, const struct FVector2D& PivotPoint, const struct FVector2D& CornerSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawBorder"); - - Params::Canvas_K2_DrawBorder Parms{}; - - Parms.BorderTexture = BorderTexture; - Parms.BackgroundTexture = BackgroundTexture; - Parms.LeftBorderTexture = LeftBorderTexture; - Parms.RightBorderTexture = RightBorderTexture; - Parms.TopBorderTexture = TopBorderTexture; - Parms.BottomBorderTexture = BottomBorderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.RenderColor = std::move(RenderColor); - Parms.BorderScale = std::move(BorderScale); - Parms.BackgroundScale = std::move(BackgroundScale); - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - Parms.CornerSize = std::move(CornerSize); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawBox -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawBox(const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, float Thickness, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawBox"); - - Params::Canvas_K2_DrawBox Parms{}; - - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.Thickness = Thickness; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawLine -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector2D& ScreenPositionA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPositionB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawLine(const struct FVector2D& ScreenPositionA, const struct FVector2D& ScreenPositionB, float Thickness, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawLine"); - - Params::Canvas_K2_DrawLine Parms{}; - - Parms.ScreenPositionA = std::move(ScreenPositionA); - Parms.ScreenPositionB = std::move(ScreenPositionB); - Parms.Thickness = Thickness; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawMaterial -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UMaterialInterface* RenderMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawMaterial(class UMaterialInterface* RenderMaterial, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, float Rotation, const struct FVector2D& PivotPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawMaterial"); - - Params::Canvas_K2_DrawMaterial Parms{}; - - Parms.RenderMaterial = RenderMaterial; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawMaterialTriangle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* RenderMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Triangles (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawMaterialTriangle(class UMaterialInterface* RenderMaterial, const TArray& Triangles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawMaterialTriangle"); - - Params::Canvas_K2_DrawMaterialTriangle Parms{}; - - Parms.RenderMaterial = RenderMaterial; - Parms.Triangles = std::move(Triangles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawPolygon -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumberOfSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawPolygon(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& Radius, int32 NumberOfSides, const struct FLinearColor& RenderColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawPolygon"); - - Params::Canvas_K2_DrawPolygon Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.Radius = std::move(Radius); - Parms.NumberOfSides = NumberOfSides; - Parms.RenderColor = std::move(RenderColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawText -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UFont* RenderFont (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Kerning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ShadowColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCentreX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCentreY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bOutlined (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& OutlineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawText(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& ScreenPosition, const struct FVector2D& Scale, const struct FLinearColor& RenderColor, float Kerning, const struct FLinearColor& ShadowColor, const struct FVector2D& ShadowOffset, bool bCentreX, bool bCentreY, bool bOutlined, const struct FLinearColor& OutlineColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawText"); - - Params::Canvas_K2_DrawText Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.Scale = std::move(Scale); - Parms.RenderColor = std::move(RenderColor); - Parms.Kerning = Kerning; - Parms.ShadowColor = std::move(ShadowColor); - Parms.ShadowOffset = std::move(ShadowOffset); - Parms.bCentreX = bCentreX; - Parms.bCentreY = bCentreY; - Parms.bOutlined = bOutlined; - Parms.OutlineColor = std::move(OutlineColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawTexture -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& ScreenSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinatePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& CoordinateSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& RenderColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EBlendMode BlendMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PivotPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawTexture(class UTexture* RenderTexture, const struct FVector2D& ScreenPosition, const struct FVector2D& ScreenSize, const struct FVector2D& CoordinatePosition, const struct FVector2D& CoordinateSize, const struct FLinearColor& RenderColor, EBlendMode BlendMode, float Rotation, const struct FVector2D& PivotPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawTexture"); - - Params::Canvas_K2_DrawTexture Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.ScreenPosition = std::move(ScreenPosition); - Parms.ScreenSize = std::move(ScreenSize); - Parms.CoordinatePosition = std::move(CoordinatePosition); - Parms.CoordinateSize = std::move(CoordinateSize); - Parms.RenderColor = std::move(RenderColor); - Parms.BlendMode = BlendMode; - Parms.Rotation = Rotation; - Parms.PivotPoint = std::move(PivotPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_DrawTriangle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture* RenderTexture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Triangles (Parm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UCanvas::K2_DrawTriangle(class UTexture* RenderTexture, const TArray& Triangles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_DrawTriangle"); - - Params::Canvas_K2_DrawTriangle Parms{}; - - Parms.RenderTexture = RenderTexture; - Parms.Triangles = std::move(Triangles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.Canvas.K2_Project -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UCanvas::K2_Project(const struct FVector& WorldLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_Project"); - - Params::Canvas_K2_Project Parms{}; - - Parms.WorldLocation = std::move(WorldLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Canvas.K2_StrLen -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UFont* RenderFont (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvas::K2_StrLen(class UFont* RenderFont, const class FString& RenderText) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_StrLen"); - - Params::Canvas_K2_StrLen Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.Canvas.K2_TextSize -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UFont* RenderFont (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& RenderText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UCanvas::K2_TextSize(class UFont* RenderFont, const class FString& RenderText, const struct FVector2D& Scale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("Canvas", "K2_TextSize"); - - Params::Canvas_K2_TextSize Parms{}; - - Parms.RenderFont = RenderFont; - Parms.RenderText = std::move(RenderText); - Parms.Scale = std::move(Scale); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.DoesDataTableRowExist -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataTableFunctionLibrary::DoesDataTableRowExist(const class UDataTable* Table, class FName RowName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "DoesDataTableRowExist"); - - Params::DataTableFunctionLibrary_DoesDataTableRowExist Parms{}; - - Parms.Table = Table; - Parms.RowName = RowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UCurveTable* CurveTable (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InXY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEvaluateCurveTableResult* OutResult (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutXY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ContextString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::EvaluateCurveTableRow(class UCurveTable* CurveTable, class FName RowName, float InXY, EEvaluateCurveTableResult* OutResult, float* OutXY, const class FString& ContextString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "EvaluateCurveTableRow"); - - Params::DataTableFunctionLibrary_EvaluateCurveTableRow Parms{}; - - Parms.CurveTable = CurveTable; - Parms.RowName = RowName; - Parms.InXY = InXY; - Parms.ContextString = std::move(ContextString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutResult != nullptr) - *OutResult = Parms.OutResult; - - if (OutXY != nullptr) - *OutXY = Parms.OutXY; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnAsString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UDataTable* DataTable (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UDataTableFunctionLibrary::GetDataTableColumnAsString(const class UDataTable* DataTable, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableColumnAsString"); - - Params::DataTableFunctionLibrary_GetDataTableColumnAsString Parms{}; - - Parms.DataTable = DataTable; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnExportNames -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutExportColumnNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::GetDataTableColumnExportNames(const class UDataTable* Table, TArray* OutExportColumnNames) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableColumnExportNames"); - - Params::DataTableFunctionLibrary_GetDataTableColumnExportNames Parms{}; - - Parms.Table = Table; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutExportColumnNames != nullptr) - *OutExportColumnNames = std::move(Parms.OutExportColumnNames); -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNameFromExportName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ColumnExportName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* OutColumnName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataTableFunctionLibrary::GetDataTableColumnNameFromExportName(const class UDataTable* Table, const class FString& ColumnExportName, class FName* OutColumnName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableColumnNameFromExportName"); - - Params::DataTableFunctionLibrary_GetDataTableColumnNameFromExportName Parms{}; - - Parms.Table = Table; - Parms.ColumnExportName = std::move(ColumnExportName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutColumnName != nullptr) - *OutColumnName = Parms.OutColumnName; - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNames -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutColumnNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::GetDataTableColumnNames(const class UDataTable* Table, TArray* OutColumnNames) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableColumnNames"); - - Params::DataTableFunctionLibrary_GetDataTableColumnNames Parms{}; - - Parms.Table = Table; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutColumnNames != nullptr) - *OutColumnNames = std::move(Parms.OutColumnNames); -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UDataTable* Table (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName RowName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTableRowBase* OutRow (Parm, OutParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataTableFunctionLibrary::GetDataTableRowFromName(class UDataTable* Table, class FName RowName, struct FTableRowBase* OutRow) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableRowFromName"); - - Params::DataTableFunctionLibrary_GetDataTableRowFromName Parms{}; - - Parms.Table = Table; - Parms.RowName = RowName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRow != nullptr) - *OutRow = std::move(Parms.OutRow); - - return Parms.ReturnValue; -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutRowNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UDataTableFunctionLibrary::GetDataTableRowNames(const class UDataTable* Table, TArray* OutRowNames) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableRowNames"); - - Params::DataTableFunctionLibrary_GetDataTableRowNames Parms{}; - - Parms.Table = Table; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutRowNames != nullptr) - *OutRowNames = std::move(Parms.OutRowNames); -} - - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowStruct -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UDataTable* Table (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class UScriptStruct* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class UScriptStruct* UDataTableFunctionLibrary::GetDataTableRowStruct(const class UDataTable* Table) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("DataTableFunctionLibrary", "GetDataTableRowStruct"); - - Params::DataTableFunctionLibrary_GetDataTableRowStruct Parms{}; - - Parms.Table = Table; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalActor.CreateDynamicMaterialInstance -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* ADecalActor::CreateDynamicMaterialInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "CreateDynamicMaterialInstance"); - - Params::DecalActor_CreateDynamicMaterialInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DecalActor.SetDecalMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewDecalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADecalActor::SetDecalMaterial(class UMaterialInterface* NewDecalMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "SetDecalMaterial"); - - Params::DecalActor_SetDecalMaterial Parms{}; - - Parms.NewDecalMaterial = NewDecalMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DecalActor.GetDecalMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* ADecalActor::GetDecalMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DecalActor", "GetDecalMaterial"); - - Params::DecalActor_GetDecalMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DefaultPawn.LookUpAtRate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::LookUpAtRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "LookUpAtRate"); - - Params::DefaultPawn_LookUpAtRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveForward -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveForward(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveForward"); - - Params::DefaultPawn_MoveForward Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveRight -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveRight(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveRight"); - - Params::DefaultPawn_MoveRight Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.MoveUp_World -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Val (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::MoveUp_World(float Val) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "MoveUp_World"); - - Params::DefaultPawn_MoveUp_World Parms{}; - - Parms.Val = Val; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DefaultPawn.TurnAtRate -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ADefaultPawn::TurnAtRate(float Rate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DefaultPawn", "TurnAtRate"); - - Params::DefaultPawn_TurnAtRate Parms{}; - - Parms.Rate = Rate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TypedElementCommonActions.CopyNormalizedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::CopyNormalizedElements(const struct FScriptTypedElementListProxy& ElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "CopyNormalizedElements"); - - Params::TypedElementCommonActions_CopyNormalizedElements Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.CopyNormalizedElementsToString -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FString* OutputString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::CopyNormalizedElementsToString(const struct FScriptTypedElementListProxy& ElementList, class FString* OutputString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "CopyNormalizedElementsToString"); - - Params::TypedElementCommonActions_CopyNormalizedElementsToString Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutputString != nullptr) - *OutputString = std::move(Parms.OutputString); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.CopySelectedElements -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UTypedElementSelectionSet* SelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::CopySelectedElements(class UTypedElementSelectionSet* SelectionSet) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "CopySelectedElements"); - - Params::TypedElementCommonActions_CopySelectedElements Parms{}; - - Parms.SelectionSet = SelectionSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.CopySelectedElementsToString -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UTypedElementSelectionSet* SelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutputString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::CopySelectedElementsToString(class UTypedElementSelectionSet* SelectionSet, class FString* OutputString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "CopySelectedElementsToString"); - - Params::TypedElementCommonActions_CopySelectedElementsToString Parms{}; - - Parms.SelectionSet = SelectionSet; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutputString != nullptr) - *OutputString = std::move(Parms.OutputString); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.DeleteNormalizedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTypedElementSelectionSet* InSelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementDeletionOptions&DeletionOptions (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::DeleteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& DeletionOptions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "DeleteNormalizedElements"); - - Params::TypedElementCommonActions_DeleteNormalizedElements Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.World = World; - Parms.InSelectionSet = InSelectionSet; - Parms.DeletionOptions = std::move(DeletionOptions); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.DeleteSelectedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UTypedElementSelectionSet* SelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementDeletionOptions&DeletionOptions (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementCommonActions::DeleteSelectedElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementDeletionOptions& DeletionOptions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "DeleteSelectedElements"); - - Params::TypedElementCommonActions_DeleteSelectedElements Parms{}; - - Parms.SelectionSet = SelectionSet; - Parms.World = World; - Parms.DeletionOptions = std::move(DeletionOptions); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.DuplicateNormalizedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LocationOffset (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::DuplicateNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FVector& LocationOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "DuplicateNormalizedElements"); - - Params::TypedElementCommonActions_DuplicateNormalizedElements Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.World = World; - Parms.LocationOffset = std::move(LocationOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.K2_DuplicateSelectedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UTypedElementSelectionSet* SelectionSet (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LocationOffset (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::K2_DuplicateSelectedElements(const class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FVector& LocationOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "K2_DuplicateSelectedElements"); - - Params::TypedElementCommonActions_K2_DuplicateSelectedElements Parms{}; - - Parms.SelectionSet = SelectionSet; - Parms.World = World; - Parms.LocationOffset = std::move(LocationOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.K2_PasteElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UTypedElementSelectionSet* SelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementPasteOptions& PasteOption (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::K2_PasteElements(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "K2_PasteElements"); - - Params::TypedElementCommonActions_K2_PasteElements Parms{}; - - Parms.SelectionSet = SelectionSet; - Parms.World = World; - Parms.PasteOption = std::move(PasteOption); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.K2_PasteNormalizedElements -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementPasteOptions& PasteOption (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::K2_PasteNormalizedElements(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "K2_PasteNormalizedElements"); - - Params::TypedElementCommonActions_K2_PasteNormalizedElements Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.World = World; - Parms.PasteOption = std::move(PasteOption); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.PasteElementsFromString -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UTypedElementSelectionSet* SelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementPasteOptions& PasteOption (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& InputString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::PasteElementsFromString(class UTypedElementSelectionSet* SelectionSet, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "PasteElementsFromString"); - - Params::TypedElementCommonActions_PasteElementsFromString Parms{}; - - Parms.SelectionSet = SelectionSet; - Parms.World = World; - Parms.PasteOption = std::move(PasteOption); - Parms.InputString = std::move(InputString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementCommonActions.PasteNormalizedElementsFromString -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementPasteOptions& PasteOption (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& InputString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementCommonActions::PasteNormalizedElementsFromString(const struct FScriptTypedElementListProxy& ElementList, class UWorld* World, const struct FTypedElementPasteOptions& PasteOption, const class FString& InputString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementCommonActions", "PasteNormalizedElementsFromString"); - - Params::TypedElementCommonActions_PasteNormalizedElementsFromString Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.World = World; - Parms.PasteOption = std::move(PasteOption); - Parms.InputString = std::move(InputString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanDeleteElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanDeleteElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanDeleteElement"); - - Params::TypedElementWorldInterface_CanDeleteElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanDuplicateElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanDuplicateElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanDuplicateElement"); - - Params::TypedElementWorldInterface_CanDuplicateElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanEditElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanEditElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanEditElement"); - - Params::TypedElementWorldInterface_CanEditElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanMoveElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const ETypedElementWorldType InWorldType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanMoveElement(const struct FScriptTypedElementHandle& InElementHandle, const ETypedElementWorldType InWorldType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanMoveElement"); - - Params::TypedElementWorldInterface_CanMoveElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InWorldType = InWorldType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanPromoteElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanPromoteElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanPromoteElement"); - - Params::TypedElementWorldInterface_CanPromoteElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.CanScaleElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::CanScaleElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "CanScaleElement"); - - Params::TypedElementWorldInterface_CanScaleElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.DeleteElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTypedElementSelectionSet* InSelectionSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTypedElementDeletionOptions&InDeletionOptions (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::DeleteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, class UTypedElementSelectionSet* InSelectionSet, const struct FTypedElementDeletionOptions& InDeletionOptions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "DeleteElement"); - - Params::TypedElementWorldInterface_DeleteElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InWorld = InWorld; - Parms.InSelectionSet = InSelectionSet; - Parms.InDeletionOptions = std::move(InDeletionOptions); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.DuplicateElement -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* InWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InLocationOffset (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FScriptTypedElementHandle ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FScriptTypedElementHandle ITypedElementWorldInterface::DuplicateElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* InWorld, const struct FVector& InLocationOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "DuplicateElement"); - - Params::TypedElementWorldInterface_DuplicateElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InWorld = InWorld; - Parms.InLocationOffset = std::move(InLocationOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetBounds -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FBoxSphereBounds* OutBounds (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::GetBounds(const struct FScriptTypedElementHandle& InElementHandle, struct FBoxSphereBounds* OutBounds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetBounds"); - - Params::TypedElementWorldInterface_GetBounds Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutBounds != nullptr) - *OutBounds = std::move(Parms.OutBounds); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetOwnerLevel -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class ULevel* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevel* ITypedElementWorldInterface::GetOwnerLevel(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetOwnerLevel"); - - Params::TypedElementWorldInterface_GetOwnerLevel Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetOwnerWorld -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWorld* ITypedElementWorldInterface::GetOwnerWorld(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetOwnerWorld"); - - Params::TypedElementWorldInterface_GetOwnerWorld Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetPivotOffset -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FVector* OutPivotOffset (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::GetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, struct FVector* OutPivotOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetPivotOffset"); - - Params::TypedElementWorldInterface_GetPivotOffset Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPivotOffset != nullptr) - *OutPivotOffset = std::move(Parms.OutPivotOffset); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetRelativeTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FTransform* OutTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::GetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetRelativeTransform"); - - Params::TypedElementWorldInterface_GetRelativeTransform Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTransform != nullptr) - *OutTransform = std::move(Parms.OutTransform); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.GetWorldTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FTransform* OutTransform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::GetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, struct FTransform* OutTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "GetWorldTransform"); - - Params::TypedElementWorldInterface_GetWorldTransform Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTransform != nullptr) - *OutTransform = std::move(Parms.OutTransform); - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.IsTemplateElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::IsTemplateElement(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "IsTemplateElement"); - - Params::TypedElementWorldInterface_IsTemplateElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.NotifyMovementEnded -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void ITypedElementWorldInterface::NotifyMovementEnded(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "NotifyMovementEnded"); - - Params::TypedElementWorldInterface_NotifyMovementEnded Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TypedElementWorldInterface.NotifyMovementOngoing -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void ITypedElementWorldInterface::NotifyMovementOngoing(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "NotifyMovementOngoing"); - - Params::TypedElementWorldInterface_NotifyMovementOngoing Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TypedElementWorldInterface.NotifyMovementStarted -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void ITypedElementWorldInterface::NotifyMovementStarted(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "NotifyMovementStarted"); - - Params::TypedElementWorldInterface_NotifyMovementStarted Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.TypedElementWorldInterface.PromoteElement -// (RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UWorld* OverrideWorld (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FScriptTypedElementHandle ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FScriptTypedElementHandle ITypedElementWorldInterface::PromoteElement(const struct FScriptTypedElementHandle& InElementHandle, class UWorld* OverrideWorld) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "PromoteElement"); - - Params::TypedElementWorldInterface_PromoteElement Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.OverrideWorld = OverrideWorld; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.SetPivotOffset -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& InPivotOffset (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::SetPivotOffset(const struct FScriptTypedElementHandle& InElementHandle, const struct FVector& InPivotOffset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "SetPivotOffset"); - - Params::TypedElementWorldInterface_SetPivotOffset Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InPivotOffset = std::move(InPivotOffset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.SetRelativeTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::SetRelativeTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "SetRelativeTransform"); - - Params::TypedElementWorldInterface_SetRelativeTransform Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.TypedElementWorldInterface.SetWorldTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FTransform& InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITypedElementWorldInterface::SetWorldTransform(const struct FScriptTypedElementHandle& InElementHandle, const struct FTransform& InTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TypedElementWorldInterface", "SetWorldTransform"); - - Params::TypedElementWorldInterface_SetWorldTransform Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InTransform = std::move(InTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.AutoDestroySubsystem.OnActorEndPlay -// (Final, Native, Private) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UAutoDestroySubsystem::OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("AutoDestroySubsystem", "OnActorEndPlay"); - - Params::AutoDestroySubsystem_OnActorEndPlay Parms{}; - - Parms.Actor = Actor; - Parms.EndPlayReason = EndPlayReason; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsSettings.GetPhysicsHistoryCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPhysicsSettings::GetPhysicsHistoryCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsSettings", "GetPhysicsHistoryCount"); - - Params::PhysicsSettings_GetPhysicsHistoryCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.ActivateDevicePropertyOfClass -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TSubclassOf PropertyClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FActivateDevicePropertyParams&Params_0 (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FInputDevicePropertyHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FInputDevicePropertyHandle UInputDeviceSubsystem::ActivateDevicePropertyOfClass(TSubclassOf PropertyClass, const struct FActivateDevicePropertyParams& Params_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "ActivateDevicePropertyOfClass"); - - Params::InputDeviceSubsystem_ActivateDevicePropertyOfClass Parms{}; - - Parms.PropertyClass = PropertyClass; - Parms.Params_0 = std::move(Params_0); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.RemoveAllDeviceProperties -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UInputDeviceSubsystem::RemoveAllDeviceProperties() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "RemoveAllDeviceProperties"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyByHandle -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// const struct FInputDevicePropertyHandle&HandleToRemove (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputDeviceSubsystem::RemoveDevicePropertyByHandle(const struct FInputDevicePropertyHandle& HandleToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "RemoveDevicePropertyByHandle"); - - Params::InputDeviceSubsystem_RemoveDevicePropertyByHandle Parms{}; - - Parms.HandleToRemove = std::move(HandleToRemove); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyHandles -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TSet&HandlesToRemove (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UInputDeviceSubsystem::RemoveDevicePropertyHandles(const TSet& HandlesToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "RemoveDevicePropertyHandles"); - - Params::InputDeviceSubsystem_RemoveDevicePropertyHandles Parms{}; - - Parms.HandlesToRemove = std::move(HandlesToRemove); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceSubsystem.GetActiveDeviceProperty -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FInputDevicePropertyHandle&Handle (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UInputDeviceProperty* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UInputDeviceProperty* UInputDeviceSubsystem::GetActiveDeviceProperty(const struct FInputDevicePropertyHandle& Handle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "GetActiveDeviceProperty"); - - Params::InputDeviceSubsystem_GetActiveDeviceProperty Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.GetInputDeviceHardwareIdentifier -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FInputDeviceId& InputDevice (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHardwareDeviceIdentifier ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FHardwareDeviceIdentifier UInputDeviceSubsystem::GetInputDeviceHardwareIdentifier(const struct FInputDeviceId& InputDevice) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "GetInputDeviceHardwareIdentifier"); - - Params::InputDeviceSubsystem_GetInputDeviceHardwareIdentifier Parms{}; - - Parms.InputDevice = std::move(InputDevice); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedHardwareDevice -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FPlatformUserId& InUserId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHardwareDeviceIdentifier ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FHardwareDeviceIdentifier UInputDeviceSubsystem::GetMostRecentlyUsedHardwareDevice(const struct FPlatformUserId& InUserId) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "GetMostRecentlyUsedHardwareDevice"); - - Params::InputDeviceSubsystem_GetMostRecentlyUsedHardwareDevice Parms{}; - - Parms.InUserId = std::move(InUserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedInputDeviceId -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FPlatformUserId& InUserId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInputDeviceId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FInputDeviceId UInputDeviceSubsystem::GetMostRecentlyUsedInputDeviceId(const struct FPlatformUserId& InUserId) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "GetMostRecentlyUsedInputDeviceId"); - - Params::InputDeviceSubsystem_GetMostRecentlyUsedInputDeviceId Parms{}; - - Parms.InUserId = std::move(InUserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceSubsystem.IsPropertyActive -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FInputDevicePropertyHandle&Handle (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceSubsystem::IsPropertyActive(const struct FInputDevicePropertyHandle& Handle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputDeviceSubsystem", "IsPropertyActive"); - - Params::InputDeviceSubsystem_IsPropertyActive Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.AsyncLoadOrCreateSaveGameForLocalPlayer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf SaveGameClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* LocalPlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegateDelegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::AsyncLoadOrCreateSaveGameForLocalPlayer(TSubclassOf SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName, TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LocalPlayerSaveGame", "AsyncLoadOrCreateSaveGameForLocalPlayer"); - - Params::LocalPlayerSaveGame_AsyncLoadOrCreateSaveGameForLocalPlayer Parms{}; - - Parms.SaveGameClass = SaveGameClass; - Parms.LocalPlayerController = LocalPlayerController; - Parms.SlotName = std::move(SlotName); - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.LoadOrCreateSaveGameForLocalPlayer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSubclassOf SaveGameClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* LocalPlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SlotName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULocalPlayerSaveGame* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayerSaveGame* ULocalPlayerSaveGame::LoadOrCreateSaveGameForLocalPlayer(TSubclassOf SaveGameClass, class APlayerController* LocalPlayerController, const class FString& SlotName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LocalPlayerSaveGame", "LoadOrCreateSaveGameForLocalPlayer"); - - Params::LocalPlayerSaveGame_LoadOrCreateSaveGameForLocalPlayer Parms{}; - - Parms.SaveGameClass = SaveGameClass; - Parms.LocalPlayerController = LocalPlayerController; - Parms.SlotName = std::move(SlotName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.AsyncSaveGameToSlotForLocalPlayer -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::AsyncSaveGameToSlotForLocalPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "AsyncSaveGameToSlotForLocalPlayer"); - - Params::LocalPlayerSaveGame_AsyncSaveGameToSlotForLocalPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.OnPostLoad -// (RequiredAPI, Event, Public, BlueprintEvent) - -void ULocalPlayerSaveGame::OnPostLoad() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "OnPostLoad"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.LocalPlayerSaveGame.OnPostSave -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// bool bSuccess (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULocalPlayerSaveGame::OnPostSave(bool bSuccess) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "OnPostSave"); - - Params::LocalPlayerSaveGame_OnPostSave Parms{}; - - Parms.bSuccess = bSuccess; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.LocalPlayerSaveGame.OnPreSave -// (RequiredAPI, Event, Public, BlueprintEvent) - -void ULocalPlayerSaveGame::OnPreSave() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "OnPreSave"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.LocalPlayerSaveGame.OnResetToDefault -// (RequiredAPI, Event, Public, BlueprintEvent) - -void ULocalPlayerSaveGame::OnResetToDefault() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "OnResetToDefault"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.LocalPlayerSaveGame.ResetToDefault -// (RequiredAPI, Native, Public, BlueprintCallable) - -void ULocalPlayerSaveGame::ResetToDefault() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "ResetToDefault"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocalPlayerSaveGame.SaveGameToSlotForLocalPlayer -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::SaveGameToSlotForLocalPlayer() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "SaveGameToSlotForLocalPlayer"); - - Params::LocalPlayerSaveGame_SaveGameToSlotForLocalPlayer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetInvalidDataVersion -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ULocalPlayerSaveGame::GetInvalidDataVersion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetInvalidDataVersion"); - - Params::LocalPlayerSaveGame_GetInvalidDataVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetLatestDataVersion -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ULocalPlayerSaveGame::GetLatestDataVersion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetLatestDataVersion"); - - Params::LocalPlayerSaveGame_GetLatestDataVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetLocalPlayerController -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* ULocalPlayerSaveGame::GetLocalPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetLocalPlayerController"); - - Params::LocalPlayerSaveGame_GetLocalPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetPlatformUserId -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId ULocalPlayerSaveGame::GetPlatformUserId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetPlatformUserId"); - - Params::LocalPlayerSaveGame_GetPlatformUserId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetPlatformUserIndex -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ULocalPlayerSaveGame::GetPlatformUserIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetPlatformUserIndex"); - - Params::LocalPlayerSaveGame_GetPlatformUserIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetSavedDataVersion -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 ULocalPlayerSaveGame::GetSavedDataVersion() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetSavedDataVersion"); - - Params::LocalPlayerSaveGame_GetSavedDataVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.GetSaveSlotName -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString ULocalPlayerSaveGame::GetSaveSlotName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "GetSaveSlotName"); - - Params::LocalPlayerSaveGame_GetSaveSlotName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.IsSaveInProgress -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::IsSaveInProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "IsSaveInProgress"); - - Params::LocalPlayerSaveGame_IsSaveInProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.WasLastSaveSuccessful -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::WasLastSaveSuccessful() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "WasLastSaveSuccessful"); - - Params::LocalPlayerSaveGame_WasLastSaveSuccessful Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.WasLoaded -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::WasLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "WasLoaded"); - - Params::LocalPlayerSaveGame_WasLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LocalPlayerSaveGame.WasSaveRequested -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULocalPlayerSaveGame::WasSaveRequested() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocalPlayerSaveGame", "WasSaveRequested"); - - Params::LocalPlayerSaveGame_WasSaveRequested Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SpringArmComponent.GetTargetRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FRotator USpringArmComponent::GetTargetRotation() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "GetTargetRotation"); - - Params::SpringArmComponent_GetTargetRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SpringArmComponent.GetUnfixedCameraPosition -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector USpringArmComponent::GetUnfixedCameraPosition() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "GetUnfixedCameraPosition"); - - Params::SpringArmComponent_GetUnfixedCameraPosition Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SpringArmComponent.IsCollisionFixApplied -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USpringArmComponent::IsCollisionFixApplied() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SpringArmComponent", "IsCollisionFixApplied"); - - Params::SpringArmComponent_IsCollisionFixApplied Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameInstance.DebugCreatePlayer -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::DebugCreatePlayer(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "DebugCreatePlayer"); - - Params::GameInstance_DebugCreatePlayer Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameInstance.DebugRemovePlayer -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::DebugRemovePlayer(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "DebugRemovePlayer"); - - Params::GameInstance_DebugRemovePlayer Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameInstance.HandleNetworkError -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// ENetworkFailure FailureType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIsServer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::HandleNetworkError(ENetworkFailure FailureType, bool bIsServer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "HandleNetworkError"); - - Params::GameInstance_HandleNetworkError Parms{}; - - Parms.FailureType = FailureType; - Parms.bIsServer = bIsServer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameInstance.HandleTravelError -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// ETravelFailure FailureType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameInstance::HandleTravelError(ETravelFailure FailureType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "HandleTravelError"); - - Params::GameInstance_HandleTravelError Parms{}; - - Parms.FailureType = FailureType; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameInstance.ReceiveInit -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UGameInstance::ReceiveInit() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "ReceiveInit"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.GameInstance.ReceiveShutdown -// (RequiredAPI, Event, Public, BlueprintEvent) - -void UGameInstance::ReceiveShutdown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameInstance", "ReceiveShutdown"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.GameModeBase.CanSpectate -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* Viewer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerState* ViewTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::CanSpectate(class APlayerController* Viewer, class APlayerState* ViewTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "CanSpectate"); - - Params::GameModeBase_CanSpectate Parms{}; - - Parms.Viewer = Viewer; - Parms.ViewTarget = ViewTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.ChangeName -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& NewName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNameChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::ChangeName(class AController* Controller, const class FString& NewName, bool bNameChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ChangeName"); - - Params::GameModeBase_ChangeName Parms{}; - - Parms.Controller = Controller; - Parms.NewName = std::move(NewName); - Parms.bNameChange = bNameChange; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ChoosePlayerStart -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::ChoosePlayerStart(class AController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ChoosePlayerStart"); - - Params::GameModeBase_ChoosePlayerStart Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.FindPlayerStart -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& IncomingName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::FindPlayerStart(class AController* Player, const class FString& IncomingName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "FindPlayerStart"); - - Params::GameModeBase_FindPlayerStart Parms{}; - - Parms.Player = Player; - Parms.IncomingName = std::move(IncomingName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetDefaultPawnClassForController -// (RequiredAPI, Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class AController* InController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* AGameModeBase::GetDefaultPawnClassForController(class AController* InController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetDefaultPawnClassForController"); - - Params::GameModeBase_GetDefaultPawnClassForController Parms{}; - - Parms.InController = InController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetNumPlayers -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 AGameModeBase::GetNumPlayers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetNumPlayers"); - - Params::GameModeBase_GetNumPlayers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.GetNumSpectators -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 AGameModeBase::GetNumSpectators() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "GetNumSpectators"); - - Params::GameModeBase_GetNumSpectators Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.HandleStartingNewPlayer -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::HandleStartingNewPlayer(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HandleStartingNewPlayer"); - - Params::GameModeBase_HandleStartingNewPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.InitializeHUDForPlayer -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::InitializeHUDForPlayer(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "InitializeHUDForPlayer"); - - Params::GameModeBase_InitializeHUDForPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.InitStartSpot -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* StartSpot (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::InitStartSpot(class AActor* StartSpot, class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "InitStartSpot"); - - Params::GameModeBase_InitStartSpot Parms{}; - - Parms.StartSpot = StartSpot; - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.K2_FindPlayerStart -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class AController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& IncomingName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class AActor* AGameModeBase::K2_FindPlayerStart(class AController* Player, const class FString& IncomingName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_FindPlayerStart"); - - Params::GameModeBase_K2_FindPlayerStart Parms{}; - - Parms.Player = Player; - Parms.IncomingName = std::move(IncomingName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.K2_OnChangeName -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AController* Other (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& NewName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNameChange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnChangeName(class AController* Other, const class FString& NewName, bool bNameChange) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnChangeName"); - - Params::GameModeBase_K2_OnChangeName Parms{}; - - Parms.Other = Other; - Parms.NewName = std::move(NewName); - Parms.bNameChange = bNameChange; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnLogout -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AController* ExitingController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnLogout(class AController* ExitingController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnLogout"); - - Params::GameModeBase_K2_OnLogout Parms{}; - - Parms.ExitingController = ExitingController; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnRestartPlayer -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnRestartPlayer(class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnRestartPlayer"); - - Params::GameModeBase_K2_OnRestartPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_OnSwapPlayerControllers -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerController* OldPC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* NewPC (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_OnSwapPlayerControllers(class APlayerController* OldPC, class APlayerController* NewPC) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_OnSwapPlayerControllers"); - - Params::GameModeBase_K2_OnSwapPlayerControllers Parms{}; - - Parms.OldPC = OldPC; - Parms.NewPC = NewPC; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.K2_PostLogin -// (RequiredAPI, Event, Public, BlueprintEvent) -// Parameters: -// class APlayerController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::K2_PostLogin(class APlayerController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "K2_PostLogin"); - - Params::GameModeBase_K2_PostLogin Parms{}; - - Parms.NewPlayer = NewPlayer; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameModeBase.PlayerCanRestart -// (RequiredAPI, Native, Event, Public, BlueprintCallable, BlueprintEvent) -// Parameters: -// class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::PlayerCanRestart(class APlayerController* Player) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "PlayerCanRestart"); - - Params::GameModeBase_PlayerCanRestart Parms{}; - - Parms.Player = Player; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.ResetLevel -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameModeBase::ResetLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ResetLevel"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayer -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayer(class AController* NewPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayer"); - - Params::GameModeBase_RestartPlayer Parms{}; - - Parms.NewPlayer = NewPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayerAtPlayerStart -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* StartSpot (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayerAtPlayerStart(class AController* NewPlayer, class AActor* StartSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayerAtPlayerStart"); - - Params::GameModeBase_RestartPlayerAtPlayerStart Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.StartSpot = StartSpot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.RestartPlayerAtTransform -// (RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameModeBase::RestartPlayerAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "RestartPlayerAtTransform"); - - Params::GameModeBase_RestartPlayerAtTransform Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.SpawnTransform = std::move(SpawnTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ReturnToMainMenuHost -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameModeBase::ReturnToMainMenuHost() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ReturnToMainMenuHost"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.ShouldReset -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class AActor* ActorToReset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::ShouldReset(class AActor* ActorToReset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "ShouldReset"); - - Params::GameModeBase_ShouldReset Parms{}; - - Parms.ActorToReset = ActorToReset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.SpawnDefaultPawnAtTransform -// (RequiredAPI, Native, Event, Public, HasOutParams, HasDefaults, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& SpawnTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AGameModeBase::SpawnDefaultPawnAtTransform(class AController* NewPlayer, const struct FTransform& SpawnTransform) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "SpawnDefaultPawnAtTransform"); - - Params::GameModeBase_SpawnDefaultPawnAtTransform Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.SpawnTransform = std::move(SpawnTransform); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.SpawnDefaultPawnFor -// (RequiredAPI, Native, Event, Public, BlueprintEvent) -// Parameters: -// class AController* NewPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* StartSpot (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* AGameModeBase::SpawnDefaultPawnFor(class AController* NewPlayer, class AActor* StartSpot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "SpawnDefaultPawnFor"); - - Params::GameModeBase_SpawnDefaultPawnFor Parms{}; - - Parms.NewPlayer = NewPlayer; - Parms.StartSpot = StartSpot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.StartPlay -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameModeBase::StartPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "StartPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameModeBase.HasMatchEnded -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::HasMatchEnded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HasMatchEnded"); - - Params::GameModeBase_HasMatchEnded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.HasMatchStarted -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::HasMatchStarted() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "HasMatchStarted"); - - Params::GameModeBase_HasMatchStarted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameModeBase.MustSpectate -// (RequiredAPI, Native, Event, Public, BlueprintEvent, Const) -// Parameters: -// class APlayerController* NewPlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameModeBase::MustSpectate(class APlayerController* NewPlayerController) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameModeBase", "MustSpectate"); - - Params::GameModeBase_MustSpectate Parms{}; - - Parms.NewPlayerController = NewPlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.AbortMatch -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameMode::AbortMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "AbortMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.EndMatch -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameMode::EndMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "EndMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.K2_OnSetMatchState -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class FName NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameMode::K2_OnSetMatchState(class FName NewState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "K2_OnSetMatchState"); - - Params::GameMode_K2_OnSetMatchState Parms{}; - - Parms.NewState = NewState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.GameMode.ReadyToEndMatch -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::ReadyToEndMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "ReadyToEndMatch"); - - Params::GameMode_ReadyToEndMatch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.ReadyToStartMatch -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::ReadyToStartMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "ReadyToStartMatch"); - - Params::GameMode_ReadyToStartMatch Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.RestartGame -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameMode::RestartGame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "RestartGame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.Say -// (RequiredAPI, Exec, Native, Public, BlueprintCallable) -// Parameters: -// const class FString& Msg (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AGameMode::Say(const class FString& Msg) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "Say"); - - Params::GameMode_Say Parms{}; - - Parms.Msg = std::move(Msg); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.StartMatch -// (RequiredAPI, Native, Public, BlueprintCallable) - -void AGameMode::StartMatch() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "StartMatch"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameMode.GetMatchState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName AGameMode::GetMatchState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "GetMatchState"); - - Params::GameMode_GetMatchState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameMode.IsMatchInProgress -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameMode::IsMatchInProgress() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameMode", "IsMatchInProgress"); - - Params::GameMode_IsMatchInProgress Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.OnRep_GameModeClass -// (RequiredAPI, Native, Protected) - -void AGameStateBase::OnRep_GameModeClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_GameModeClass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_ReplicatedHasBegunPlay -// (RequiredAPI, Native, Protected) - -void AGameStateBase::OnRep_ReplicatedHasBegunPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_ReplicatedHasBegunPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_ReplicatedWorldTimeSeconds -// (Final, RequiredAPI, Native, Protected) - -void AGameStateBase::OnRep_ReplicatedWorldTimeSeconds() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_ReplicatedWorldTimeSeconds"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_ReplicatedWorldTimeSecondsDouble -// (RequiredAPI, Native, Protected) - -void AGameStateBase::OnRep_ReplicatedWorldTimeSecondsDouble() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_ReplicatedWorldTimeSecondsDouble"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.OnRep_SpectatorClass -// (RequiredAPI, Native, Protected) - -void AGameStateBase::OnRep_SpectatorClass() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "OnRep_SpectatorClass"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameStateBase.GetPlayerRespawnDelay -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AGameStateBase::GetPlayerRespawnDelay(class AController* Controller) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetPlayerRespawnDelay"); - - Params::GameStateBase_GetPlayerRespawnDelay Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.GetPlayerStartTime -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class AController* Controller (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float AGameStateBase::GetPlayerStartTime(class AController* Controller) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetPlayerStartTime"); - - Params::GameStateBase_GetPlayerStartTime Parms{}; - - Parms.Controller = Controller; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.GetServerWorldTimeSeconds -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double AGameStateBase::GetServerWorldTimeSeconds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "GetServerWorldTimeSeconds"); - - Params::GameStateBase_GetServerWorldTimeSeconds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasBegunPlay -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasBegunPlay() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasBegunPlay"); - - Params::GameStateBase_HasBegunPlay Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasMatchEnded -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasMatchEnded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasMatchEnded"); - - Params::GameStateBase_HasMatchEnded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameStateBase.HasMatchStarted -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool AGameStateBase::HasMatchStarted() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameStateBase", "HasMatchStarted"); - - Params::GameStateBase_HasMatchStarted Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.GameState.OnRep_ElapsedTime -// (RequiredAPI, Native, Public) - -void AGameState::OnRep_ElapsedTime() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameState", "OnRep_ElapsedTime"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameState.OnRep_MatchState -// (RequiredAPI, Native, Public) - -void AGameState::OnRep_MatchState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameState", "OnRep_MatchState"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameViewportClient.SetConsoleTarget -// (RequiredAPI, Exec, Native, Public) -// Parameters: -// int32 PlayerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameViewportClient::SetConsoleTarget(int32 PlayerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "SetConsoleTarget"); - - Params::GameViewportClient_SetConsoleTarget Parms{}; - - Parms.PlayerIndex = PlayerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameViewportClient.ShowTitleSafeArea -// (RequiredAPI, Exec, Native, Public) - -void UGameViewportClient::ShowTitleSafeArea() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "ShowTitleSafeArea"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.GameViewportClient.SSSwapControllers -// (RequiredAPI, Exec, Native, Public) - -void UGameViewportClient::SSSwapControllers() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("GameViewportClient", "SSSwapControllers"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputDeviceLibrary.EqualEqual_InputDeviceId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDeviceId& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputDeviceId& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::EqualEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "EqualEqual_InputDeviceId"); - - Params::InputDeviceLibrary_EqualEqual_InputDeviceId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.EqualEqual_PlatformUserId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPlatformUserId& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlatformUserId& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::EqualEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "EqualEqual_PlatformUserId"); - - Params::InputDeviceLibrary_EqualEqual_PlatformUserId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetAllActiveUsers -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* OutUsers (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInputDeviceLibrary::GetAllActiveUsers(TArray* OutUsers) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetAllActiveUsers"); - - Params::InputDeviceLibrary_GetAllActiveUsers Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutUsers != nullptr) - *OutUsers = std::move(Parms.OutUsers); - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetAllConnectedInputDevices -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* OutInputDevices (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInputDeviceLibrary::GetAllConnectedInputDevices(TArray* OutInputDevices) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetAllConnectedInputDevices"); - - Params::InputDeviceLibrary_GetAllConnectedInputDevices Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutInputDevices != nullptr) - *OutInputDevices = std::move(Parms.OutInputDevices); - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetAllInputDevices -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* OutInputDevices (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInputDeviceLibrary::GetAllInputDevices(TArray* OutInputDevices) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetAllInputDevices"); - - Params::InputDeviceLibrary_GetAllInputDevices Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutInputDevices != nullptr) - *OutInputDevices = std::move(Parms.OutInputDevices); - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetAllInputDevicesForUser -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FPlatformUserId& UserId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutInputDevices (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UInputDeviceLibrary::GetAllInputDevicesForUser(const struct FPlatformUserId& UserId, TArray* OutInputDevices) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetAllInputDevicesForUser"); - - Params::InputDeviceLibrary_GetAllInputDevicesForUser Parms{}; - - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutInputDevices != nullptr) - *OutInputDevices = std::move(Parms.OutInputDevices); - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetDefaultInputDevice -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FInputDeviceId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FInputDeviceId UInputDeviceLibrary::GetDefaultInputDevice() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetDefaultInputDevice"); - - Params::InputDeviceLibrary_GetDefaultInputDevice Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetInputDeviceConnectionState -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FInputDeviceId& DeviceID (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EInputDeviceConnectionState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EInputDeviceConnectionState UInputDeviceLibrary::GetInputDeviceConnectionState(const struct FInputDeviceId& DeviceID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetInputDeviceConnectionState"); - - Params::InputDeviceLibrary_GetInputDeviceConnectionState Parms{}; - - Parms.DeviceID = std::move(DeviceID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetPlayerControllerFromInputDevice -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FInputDeviceId& DeviceID (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UInputDeviceLibrary::GetPlayerControllerFromInputDevice(const struct FInputDeviceId& DeviceID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetPlayerControllerFromInputDevice"); - - Params::InputDeviceLibrary_GetPlayerControllerFromInputDevice Parms{}; - - Parms.DeviceID = std::move(DeviceID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetPlayerControllerFromPlatformUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FPlatformUserId& UserId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UInputDeviceLibrary::GetPlayerControllerFromPlatformUser(const struct FPlatformUserId& UserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetPlayerControllerFromPlatformUser"); - - Params::InputDeviceLibrary_GetPlayerControllerFromPlatformUser Parms{}; - - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetPrimaryInputDeviceForUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FPlatformUserId& UserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FInputDeviceId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FInputDeviceId UInputDeviceLibrary::GetPrimaryInputDeviceForUser(const struct FPlatformUserId& UserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetPrimaryInputDeviceForUser"); - - Params::InputDeviceLibrary_GetPrimaryInputDeviceForUser Parms{}; - - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetPrimaryPlatformUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId UInputDeviceLibrary::GetPrimaryPlatformUser() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetPrimaryPlatformUser"); - - Params::InputDeviceLibrary_GetPrimaryPlatformUser Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetUserForInputDevice -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FInputDeviceId& DeviceID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId UInputDeviceLibrary::GetUserForInputDevice(const struct FInputDeviceId& DeviceID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetUserForInputDevice"); - - Params::InputDeviceLibrary_GetUserForInputDevice Parms{}; - - Parms.DeviceID = std::move(DeviceID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.GetUserForUnpairedInputDevices -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId UInputDeviceLibrary::GetUserForUnpairedInputDevices() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "GetUserForUnpairedInputDevices"); - - Params::InputDeviceLibrary_GetUserForUnpairedInputDevices Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.InputDeviceId_None -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FInputDeviceId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FInputDeviceId UInputDeviceLibrary::InputDeviceId_None() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "InputDeviceId_None"); - - Params::InputDeviceLibrary_InputDeviceId_None Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.IsDevicePropertyHandleValid -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDevicePropertyHandle&InHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::IsDevicePropertyHandleValid(const struct FInputDevicePropertyHandle& InHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "IsDevicePropertyHandleValid"); - - Params::InputDeviceLibrary_IsDevicePropertyHandleValid Parms{}; - - Parms.InHandle = std::move(InHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.IsInputDeviceMappedToUnpairedUser -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDeviceId& InputDevice (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::IsInputDeviceMappedToUnpairedUser(const struct FInputDeviceId& InputDevice) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "IsInputDeviceMappedToUnpairedUser"); - - Params::InputDeviceLibrary_IsInputDeviceMappedToUnpairedUser Parms{}; - - Parms.InputDevice = std::move(InputDevice); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.IsUnpairedUserId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPlatformUserId& PlatformId (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::IsUnpairedUserId(const struct FPlatformUserId& PlatformId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "IsUnpairedUserId"); - - Params::InputDeviceLibrary_IsUnpairedUserId Parms{}; - - Parms.PlatformId = std::move(PlatformId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.IsValidInputDevice -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDeviceId& DeviceID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::IsValidInputDevice(const struct FInputDeviceId& DeviceID) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "IsValidInputDevice"); - - Params::InputDeviceLibrary_IsValidInputDevice Parms{}; - - Parms.DeviceID = std::move(DeviceID); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.IsValidPlatformId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPlatformUserId& UserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::IsValidPlatformId(const struct FPlatformUserId& UserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "IsValidPlatformId"); - - Params::InputDeviceLibrary_IsValidPlatformId Parms{}; - - Parms.UserId = std::move(UserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.NotEqual_InputDeviceId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDeviceId& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FInputDeviceId& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::NotEqual_InputDeviceId(const struct FInputDeviceId& A, const struct FInputDeviceId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "NotEqual_InputDeviceId"); - - Params::InputDeviceLibrary_NotEqual_InputDeviceId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.NotEqual_PlatformUserId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPlatformUserId& A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlatformUserId& B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UInputDeviceLibrary::NotEqual_PlatformUserId(const struct FPlatformUserId& A, const struct FPlatformUserId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "NotEqual_PlatformUserId"); - - Params::InputDeviceLibrary_NotEqual_PlatformUserId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputDeviceLibrary.PlatformUserId_None -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// struct FPlatformUserId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPlatformUserId UInputDeviceLibrary::PlatformUserId_None() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputDeviceLibrary", "PlatformUserId_None"); - - Params::InputDeviceLibrary_PlatformUserId_None Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Add -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Add(const TArray& TargetArray, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Add"); - - Params::KismetArrayLibrary_Array_Add Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_AddUnique -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_AddUnique(const TArray& TargetArray, const int32& NewItem) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_AddUnique"); - - Params::KismetArrayLibrary_Array_AddUnique Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Append -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& SourceArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Append(const TArray& TargetArray, const TArray& SourceArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Append"); - - Params::KismetArrayLibrary_Array_Append Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.SourceArray = std::move(SourceArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Clear -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Clear(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Clear"); - - Params::KismetArrayLibrary_Array_Clear Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Contains -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_Contains(const TArray& TargetArray, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Contains"); - - Params::KismetArrayLibrary_Array_Contains Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Find -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& ItemToFind (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Find(const TArray& TargetArray, const int32& ItemToFind) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Find"); - - Params::KismetArrayLibrary_Array_Find Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.ItemToFind = ItemToFind; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Get -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Item (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Get(const TArray& TargetArray, int32 Index_0, int32* Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Get"); - - Params::KismetArrayLibrary_Array_Get Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Item != nullptr) - *Item = Parms.Item; -} - - -// Function Engine.KismetArrayLibrary.Array_Identical -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& ArrayA (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ArrayB (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_Identical(const TArray& ArrayA, const TArray& ArrayB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Identical"); - - Params::KismetArrayLibrary_Array_Identical Parms{}; - - Parms.ArrayA = std::move(ArrayA); - Parms.ArrayB = std::move(ArrayB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Insert -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& NewItem (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Insert(const TArray& TargetArray, const int32& NewItem, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Insert"); - - Params::KismetArrayLibrary_Array_Insert Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.NewItem = NewItem; - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_IsEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_IsEmpty(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_IsEmpty"); - - Params::KismetArrayLibrary_Array_IsEmpty Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_IsNotEmpty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_IsNotEmpty(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_IsNotEmpty"); - - Params::KismetArrayLibrary_Array_IsNotEmpty Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_IsValidIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 IndexToTest (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_IsValidIndex(const TArray& TargetArray, int32 IndexToTest) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_IsValidIndex"); - - Params::KismetArrayLibrary_Array_IsValidIndex Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.IndexToTest = IndexToTest; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_LastIndex -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_LastIndex(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_LastIndex"); - - Params::KismetArrayLibrary_Array_LastIndex Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Length -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetArrayLibrary::Array_Length(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Length"); - - Params::KismetArrayLibrary_Array_Length Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Random -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32* OutItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Random(const TArray& TargetArray, int32* OutItem, int32* OutIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Random"); - - Params::KismetArrayLibrary_Array_Random Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutItem != nullptr) - *OutItem = Parms.OutItem; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; -} - - -// Function Engine.KismetArrayLibrary.Array_RandomFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FRandomStream& RandomStream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// int32* OutItem (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_RandomFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream, int32* OutItem, int32* OutIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_RandomFromStream"); - - Params::KismetArrayLibrary_Array_RandomFromStream Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.RandomStream = std::move(RandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - RandomStream = std::move(Parms.RandomStream); - - if (OutItem != nullptr) - *OutItem = Parms.OutItem; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; -} - - -// Function Engine.KismetArrayLibrary.Array_Remove -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 IndexToRemove (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Remove(const TArray& TargetArray, int32 IndexToRemove) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Remove"); - - Params::KismetArrayLibrary_Array_Remove Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.IndexToRemove = IndexToRemove; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_RemoveItem -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetArrayLibrary::Array_RemoveItem(const TArray& TargetArray, const int32& Item) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_RemoveItem"); - - Params::KismetArrayLibrary_Array_RemoveItem Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Item = Item; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetArrayLibrary.Array_Resize -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Resize(const TArray& TargetArray, int32 Size) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Resize"); - - Params::KismetArrayLibrary_Array_Resize Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Size = Size; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Reverse -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Reverse(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Reverse"); - - Params::KismetArrayLibrary_Array_Reverse Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Set -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const int32& Item (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSizeToFit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Set(const TArray& TargetArray, int32 Index_0, const int32& Item, bool bSizeToFit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Set"); - - Params::KismetArrayLibrary_Array_Set Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.Index_0 = Index_0; - Parms.Item = Item; - Parms.bSizeToFit = bSizeToFit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_Shuffle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Shuffle(const TArray& TargetArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Shuffle"); - - Params::KismetArrayLibrary_Array_Shuffle Parms{}; - - Parms.TargetArray = std::move(TargetArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.Array_ShuffleFromStream -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// struct FRandomStream& RandomStream (Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_ShuffleFromStream(const TArray& TargetArray, struct FRandomStream& RandomStream) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_ShuffleFromStream"); - - Params::KismetArrayLibrary_Array_ShuffleFromStream Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.RandomStream = std::move(RandomStream); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - RandomStream = std::move(Parms.RandomStream); -} - - -// Function Engine.KismetArrayLibrary.Array_Swap -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// int32 FirstIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SecondIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::Array_Swap(const TArray& TargetArray, int32 FirstIndex, int32 SecondIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "Array_Swap"); - - Params::KismetArrayLibrary_Array_Swap Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.FirstIndex = FirstIndex; - Parms.SecondIndex = SecondIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.FilterArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& TargetArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TSubclassOf FilterClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* FilteredArray (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::FilterArray(const TArray& TargetArray, TSubclassOf FilterClass, TArray* FilteredArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "FilterArray"); - - Params::KismetArrayLibrary_FilterArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.FilterClass = FilterClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (FilteredArray != nullptr) - *FilteredArray = std::move(Parms.FilteredArray); -} - - -// Function Engine.KismetArrayLibrary.SetArrayPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SetArrayPropertyByName(class UObject* Object, class FName PropertyName, const TArray& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SetArrayPropertyByName"); - - Params::KismetArrayLibrary_SetArrayPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetArrayLibrary.SortByteArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortByteArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortByteArray"); - - Params::KismetArrayLibrary_SortByteArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetArrayLibrary.SortFloatArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortFloatArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortFloatArray"); - - Params::KismetArrayLibrary_SortFloatArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetArrayLibrary.SortInt64Array -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortInt64Array(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortInt64Array"); - - Params::KismetArrayLibrary_SortInt64Array Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetArrayLibrary.SortIntArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortIntArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortIntArray"); - - Params::KismetArrayLibrary_SortIntArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetArrayLibrary.SortNameArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLexicalSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortNameArray(TArray& TargetArray, bool bStableSort, bool bLexicalSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortNameArray"); - - Params::KismetArrayLibrary_SortNameArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.bLexicalSort = bLexicalSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetArrayLibrary.SortStringArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray& TargetArray (Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bStableSort (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EArraySortOrder SortOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetArrayLibrary::SortStringArray(TArray& TargetArray, bool bStableSort, EArraySortOrder SortOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetArrayLibrary", "SortStringArray"); - - Params::KismetArrayLibrary_SortStringArray Parms{}; - - Parms.TargetArray = std::move(TargetArray); - Parms.bStableSort = bStableSort; - Parms.SortOrder = SortOrder; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - TargetArray = std::move(Parms.TargetArray); -} - - -// Function Engine.KismetInternationalizationLibrary.ClearCurrentAssetGroupCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetInternationalizationLibrary::ClearCurrentAssetGroupCulture(const class FName AssetGroup, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "ClearCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCultureDisplayName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool Localized (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCultureDisplayName(const class FString& Culture, const bool Localized) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCultureDisplayName"); - - Params::KismetInternationalizationLibrary_GetCultureDisplayName Parms{}; - - Parms.Culture = std::move(Culture); - Parms.Localized = Localized; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentAssetGroupCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentAssetGroupCulture(const class FName AssetGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_GetCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentCulture() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentCulture"); - - Params::KismetInternationalizationLibrary_GetCurrentCulture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLanguage -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentLanguage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentLanguage"); - - Params::KismetInternationalizationLibrary_GetCurrentLanguage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLocale -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetCurrentLocale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetCurrentLocale"); - - Params::KismetInternationalizationLibrary_GetCurrentLocale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetLocalizedCultures -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const bool IncludeGame (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeEngine (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeEditor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IncludeAdditional (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetInternationalizationLibrary::GetLocalizedCultures(const bool IncludeGame, const bool IncludeEngine, const bool IncludeEditor, const bool IncludeAdditional) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetLocalizedCultures"); - - Params::KismetInternationalizationLibrary_GetLocalizedCultures Parms{}; - - Parms.IncludeGame = IncludeGame; - Parms.IncludeEngine = IncludeEngine; - Parms.IncludeEditor = IncludeEditor; - Parms.IncludeAdditional = IncludeAdditional; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetNativeCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const ELocalizedTextSourceCategory TextCategory (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetNativeCulture(const ELocalizedTextSourceCategory TextCategory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetNativeCulture"); - - Params::KismetInternationalizationLibrary_GetNativeCulture Parms{}; - - Parms.TextCategory = TextCategory; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.GetSuitableCulture -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& AvailableCultures (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& CultureToMatch (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FallbackCulture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetInternationalizationLibrary::GetSuitableCulture(const TArray& AvailableCultures, const class FString& CultureToMatch, const class FString& FallbackCulture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "GetSuitableCulture"); - - Params::KismetInternationalizationLibrary_GetSuitableCulture Parms{}; - - Parms.AvailableCultures = std::move(AvailableCultures); - Parms.CultureToMatch = std::move(CultureToMatch); - Parms.FallbackCulture = std::move(FallbackCulture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.IsCultureRightToLeft -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::IsCultureRightToLeft(const class FString& Culture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "IsCultureRightToLeft"); - - Params::KismetInternationalizationLibrary_IsCultureRightToLeft Parms{}; - - Parms.Culture = std::move(Culture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentAssetGroupCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FName AssetGroup (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentAssetGroupCulture(const class FName AssetGroup, const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentAssetGroupCulture"); - - Params::KismetInternationalizationLibrary_SetCurrentAssetGroupCulture Parms{}; - - Parms.AssetGroup = AssetGroup; - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentCulture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentCulture(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentCulture"); - - Params::KismetInternationalizationLibrary_SetCurrentCulture Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguage -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLanguage(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLanguage"); - - Params::KismetInternationalizationLibrary_SetCurrentLanguage Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguageAndLocale -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLanguageAndLocale(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLanguageAndLocale"); - - Params::KismetInternationalizationLibrary_SetCurrentLanguageAndLocale Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLocale -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Culture (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool SaveToConfig (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetInternationalizationLibrary::SetCurrentLocale(const class FString& Culture, const bool SaveToConfig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetInternationalizationLibrary", "SetCurrentLocale"); - - Params::KismetInternationalizationLibrary_SetCurrentLocale Parms{}; - - Parms.Culture = std::move(Culture); - Parms.SaveToConfig = SaveToConfig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Parent (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName OptionalName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMIDCreationFlags CreationFlags (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInstanceDynamic* UKismetMaterialLibrary::CreateDynamicMaterialInstance(class UObject* WorldContextObject, class UMaterialInterface* Parent, class FName OptionalName, EMIDCreationFlags CreationFlags) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "CreateDynamicMaterialInstance"); - - Params::KismetMaterialLibrary_CreateDynamicMaterialInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Parent = Parent; - Parms.OptionalName = OptionalName; - Parms.CreationFlags = CreationFlags; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.GetScalarParameterValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetMaterialLibrary::GetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "GetScalarParameterValue"); - - Params::KismetMaterialLibrary_GetScalarParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.GetVectorParameterValue -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetMaterialLibrary::GetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "GetVectorParameterValue"); - - Params::KismetMaterialLibrary_GetVectorParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetMaterialLibrary.SetScalarParameterValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ParameterValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMaterialLibrary::SetScalarParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, float ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "SetScalarParameterValue"); - - Params::KismetMaterialLibrary_SetScalarParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - Parms.ParameterValue = ParameterValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetMaterialLibrary.SetVectorParameterValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialParameterCollection* Collection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ParameterValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetMaterialLibrary::SetVectorParameterValue(class UObject* WorldContextObject, class UMaterialParameterCollection* Collection, class FName ParameterName, const struct FLinearColor& ParameterValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetMaterialLibrary", "SetVectorParameterValue"); - - Params::KismetMaterialLibrary_SetVectorParameterValue Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Collection = Collection; - Parms.ParameterName = ParameterName; - Parms.ParameterValue = std::move(ParameterValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetNodeHelperLibrary.BitIsMarked -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::BitIsMarked(int32 Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "BitIsMarked"); - - Params::KismetNodeHelperLibrary_BitIsMarked Parms{}; - - Parms.Data = Data; - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.ClearAllBits -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::ClearAllBits(int32* Data) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "ClearAllBits"); - - Params::KismetNodeHelperLibrary_ClearAllBits Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.KismetNodeHelperLibrary.ClearBit -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::ClearBit(int32* Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "ClearBit"); - - Params::KismetNodeHelperLibrary_ClearBit Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetNodeHelperLibrary::GetEnumeratorName(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorName"); - - Params::KismetNodeHelperLibrary_GetEnumeratorName Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetNodeHelperLibrary::GetEnumeratorUserFriendlyName(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorUserFriendlyName"); - - Params::KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetNodeHelperLibrary::GetEnumeratorValueFromIndex(const class UEnum* Enum, uint8 EnumeratorIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetEnumeratorValueFromIndex"); - - Params::KismetNodeHelperLibrary_GetEnumeratorValueFromIndex Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorIndex = EnumeratorIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetFirstUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetFirstUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetFirstUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetRandomUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetRandomUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetRandomUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIdx (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRandom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetNodeHelperLibrary::GetUnmarkedBit(int32 Data, int32 StartIdx, int32 NumBits, bool bRandom) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetUnmarkedBit"); - - Params::KismetNodeHelperLibrary_GetUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.StartIdx = StartIdx; - Parms.NumBits = NumBits; - Parms.bRandom = bRandom; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.GetValidValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 EnumeratorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetNodeHelperLibrary::GetValidValue(const class UEnum* Enum, uint8 EnumeratorValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "GetValidValue"); - - Params::KismetNodeHelperLibrary_GetValidValue Parms{}; - - Parms.Enum = Enum; - Parms.EnumeratorValue = EnumeratorValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.HasMarkedBit -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::HasMarkedBit(int32 Data, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "HasMarkedBit"); - - Params::KismetNodeHelperLibrary_HasMarkedBit Parms{}; - - Parms.Data = Data; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumBits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetNodeHelperLibrary::HasUnmarkedBit(int32 Data, int32 NumBits) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "HasUnmarkedBit"); - - Params::KismetNodeHelperLibrary_HasUnmarkedBit Parms{}; - - Parms.Data = Data; - Parms.NumBits = NumBits; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetNodeHelperLibrary.MarkBit -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// int32* Data (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetNodeHelperLibrary::MarkBit(int32* Data, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetNodeHelperLibrary", "MarkBit"); - - Params::KismetNodeHelperLibrary_MarkBit Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Data != nullptr) - *Data = Parms.Data; -} - - -// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UCanvas** Canvas (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* Size (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDrawToRenderTargetContext* Context (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::BeginDrawCanvasToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UCanvas** Canvas, struct FVector2D* Size, struct FDrawToRenderTargetContext* Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "BeginDrawCanvasToRenderTarget"); - - Params::KismetRenderingLibrary_BeginDrawCanvasToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Canvas != nullptr) - *Canvas = Parms.Canvas; - - if (Size != nullptr) - *Size = std::move(Parms.Size); - - if (Context != nullptr) - *Context = std::move(Parms.Context); -} - - -// Function Engine.KismetRenderingLibrary.BreakSkinWeightInfo -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSkelMeshSkinWeightInfo& InWeight (Parm, NoDestructor, NativeAccessSpecifierPublic) -// int32* Bone0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone1 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight1 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone2 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight2 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* Bone3 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8* Weight3 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::BreakSkinWeightInfo(const struct FSkelMeshSkinWeightInfo& InWeight, int32* Bone0, uint8* Weight0, int32* Bone1, uint8* Weight1, int32* Bone2, uint8* Weight2, int32* Bone3, uint8* Weight3) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "BreakSkinWeightInfo"); - - Params::KismetRenderingLibrary_BreakSkinWeightInfo Parms{}; - - Parms.InWeight = std::move(InWeight); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Bone0 != nullptr) - *Bone0 = Parms.Bone0; - - if (Weight0 != nullptr) - *Weight0 = Parms.Weight0; - - if (Bone1 != nullptr) - *Bone1 = Parms.Bone1; - - if (Weight1 != nullptr) - *Weight1 = Parms.Weight1; - - if (Bone2 != nullptr) - *Bone2 = Parms.Bone2; - - if (Weight2 != nullptr) - *Weight2 = Parms.Weight2; - - if (Bone3 != nullptr) - *Bone3 = Parms.Bone3; - - if (Weight3 != nullptr) - *Weight3 = Parms.Weight3; -} - - -// Function Engine.KismetRenderingLibrary.CalculateProjectionMatrix -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMinimalViewInfo& MinimalViewInfo (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FMatrix ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FMatrix UKismetRenderingLibrary::CalculateProjectionMatrix(const struct FMinimalViewInfo& MinimalViewInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CalculateProjectionMatrix"); - - Params::KismetRenderingLibrary_CalculateProjectionMatrix Parms{}; - - Parms.MinimalViewInfo = std::move(MinimalViewInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ClearRenderTarget2D(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FLinearColor& ClearColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ClearRenderTarget2D"); - - Params::KismetRenderingLibrary_ClearRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.ClearColor = std::move(ClearColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DArrayEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2DArray* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2DArray* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ConvertRenderTargetToTexture2DArrayEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2DArray* RenderTarget, class UTexture2DArray* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ConvertRenderTargetToTexture2DArrayEditorOnly"); - - Params::KismetRenderingLibrary_ConvertRenderTargetToTexture2DArrayEditorOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.RenderTarget = RenderTarget; - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ConvertRenderTargetToTexture2DEditorOnly(class UObject* WorldContextObject, class UTextureRenderTarget2D* RenderTarget, class UTexture2D* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ConvertRenderTargetToTexture2DEditorOnly"); - - Params::KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.RenderTarget = RenderTarget; - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureCubeEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTargetCube* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureCube* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ConvertRenderTargetToTextureCubeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetCube* RenderTarget, class UTextureCube* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ConvertRenderTargetToTextureCubeEditorOnly"); - - Params::KismetRenderingLibrary_ConvertRenderTargetToTextureCubeEditorOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.RenderTarget = RenderTarget; - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureVolumeEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTargetVolume* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVolumeTexture* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ConvertRenderTargetToTextureVolumeEditorOnly(class UObject* WorldContextObject, class UTextureRenderTargetVolume* RenderTarget, class UVolumeTexture* Texture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ConvertRenderTargetToTextureVolumeEditorOnly"); - - Params::KismetRenderingLibrary_ConvertRenderTargetToTextureVolumeEditorOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.RenderTarget = RenderTarget; - Parms.Texture = Texture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSupportUAVs (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2D* UKismetRenderingLibrary::CreateRenderTarget2D(class UObject* WorldContextObject, int32 Width, int32 Height, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTarget2D"); - - Params::KismetRenderingLibrary_CreateRenderTarget2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - Parms.bSupportUAVs = bSupportUAVs; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2DArray -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Slices (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSupportUAVs (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2DArray* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTarget2DArray* UKismetRenderingLibrary::CreateRenderTarget2DArray(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Slices, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTarget2DArray"); - - Params::KismetRenderingLibrary_CreateRenderTarget2DArray Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Slices = Slices; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - Parms.bSupportUAVs = bSupportUAVs; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.CreateRenderTargetVolume -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureRenderTargetFormat Format (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ClearColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAutoGenerateMipMaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSupportUAVs (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTargetVolume* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureRenderTargetVolume* UKismetRenderingLibrary::CreateRenderTargetVolume(class UObject* WorldContextObject, int32 Width, int32 Height, int32 Depth, ETextureRenderTargetFormat Format, const struct FLinearColor& ClearColor, bool bAutoGenerateMipMaps, bool bSupportUAVs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "CreateRenderTargetVolume"); - - Params::KismetRenderingLibrary_CreateRenderTargetVolume Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Width = Width; - Parms.Height = Height; - Parms.Depth = Depth; - Parms.Format = Format; - Parms.ClearColor = std::move(ClearColor); - Parms.bAutoGenerateMipMaps = bAutoGenerateMipMaps; - Parms.bSupportUAVs = bSupportUAVs; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::DrawMaterialToRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "DrawMaterialToRenderTarget"); - - Params::KismetRenderingLibrary_DrawMaterialToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.EnablePathTracing -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnablePathTracer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::EnablePathTracing(bool bEnablePathTracer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "EnablePathTracing"); - - Params::KismetRenderingLibrary_EnablePathTracing Parms{}; - - Parms.bEnablePathTracer = bEnablePathTracer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDrawToRenderTargetContext&Context (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::EndDrawCanvasToRenderTarget(class UObject* WorldContextObject, const struct FDrawToRenderTargetContext& Context) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "EndDrawCanvasToRenderTarget"); - - Params::KismetRenderingLibrary_EndDrawCanvasToRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Context = std::move(Context); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ExportRenderTarget -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ExportRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const class FString& FilePath, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ExportRenderTarget"); - - Params::KismetRenderingLibrary_ExportRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.FilePath = std::move(FilePath); - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ExportTexture2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ExportTexture2D(class UObject* WorldContextObject, class UTexture2D* Texture, const class FString& FilePath, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ExportTexture2D"); - - Params::KismetRenderingLibrary_ExportTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Texture = Texture; - Parms.FilePath = std::move(FilePath); - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ImportBufferAsTexture2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& Buffer (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::ImportBufferAsTexture2D(class UObject* WorldContextObject, const TArray& Buffer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ImportBufferAsTexture2D"); - - Params::KismetRenderingLibrary_ImportBufferAsTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Buffer = std::move(Buffer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ImportFileAsTexture2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::ImportFileAsTexture2D(class UObject* WorldContextObject, const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ImportFileAsTexture2D"); - - Params::KismetRenderingLibrary_ImportFileAsTexture2D Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.MakeSkinWeightInfo -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Bone0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Bone3 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Weight3 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSkelMeshSkinWeightInfo ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FSkelMeshSkinWeightInfo UKismetRenderingLibrary::MakeSkinWeightInfo(int32 Bone0, uint8 Weight0, int32 Bone1, uint8 Weight1, int32 Bone2, uint8 Weight2, int32 Bone3, uint8 Weight3) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "MakeSkinWeightInfo"); - - Params::KismetRenderingLibrary_MakeSkinWeightInfo Parms{}; - - Parms.Bone0 = Bone0; - Parms.Weight0 = Weight0; - Parms.Bone1 = Bone1; - Parms.Weight1 = Weight1; - Parms.Bone2 = Bone2; - Parms.Weight2 = Weight2; - Parms.Bone3 = Bone3; - Parms.Weight3 = Weight3; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutSamples (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetRenderingLibrary::ReadRenderTarget(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray* OutSamples, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTarget"); - - Params::KismetRenderingLibrary_ReadRenderTarget Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutSamples != nullptr) - *OutSamples = std::move(Parms.OutSamples); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetPixel -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetRenderingLibrary::ReadRenderTargetPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetPixel"); - - Params::KismetRenderingLibrary_ReadRenderTargetPixel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.X = X; - Parms.Y = Y; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRaw -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutLinearSamples (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetRenderingLibrary::ReadRenderTargetRaw(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, TArray* OutLinearSamples, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRaw"); - - Params::KismetRenderingLibrary_ReadRenderTargetRaw Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinearSamples != nullptr) - *OutLinearSamples = std::move(Parms.OutLinearSamples); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixel -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 X (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Y (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetRenderingLibrary::ReadRenderTargetRawPixel(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 X, int32 Y, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawPixel"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawPixel Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.X = X; - Parms.Y = Y; - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixelArea -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MinY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 MaxY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetRenderingLibrary::ReadRenderTargetRawPixelArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, int32 MinX, int32 MinY, int32 MaxX, int32 MaxY, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawPixelArea"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawPixelArea Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.MinX = MinX; - Parms.MinY = MinY; - Parms.MaxX = MaxX; - Parms.MaxY = MaxY; - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float U (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UKismetRenderingLibrary::ReadRenderTargetRawUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawUV"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawUV Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.U = U; - Parms.V = V; - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUVArea -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox2D& Area (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bNormalize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetRenderingLibrary::ReadRenderTargetRawUVArea(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, const struct FBox2D& Area, bool bNormalize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetRawUVArea"); - - Params::KismetRenderingLibrary_ReadRenderTargetRawUVArea Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.Area = std::move(Area); - Parms.bNormalize = bNormalize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetUV -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float U (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float V (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UKismetRenderingLibrary::ReadRenderTargetUV(class UObject* WorldContextObject, class UTextureRenderTarget2D* TextureRenderTarget, float U, float V) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReadRenderTargetUV"); - - Params::KismetRenderingLibrary_ReadRenderTargetUV Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.U = U; - Parms.V = V; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.RefreshPathTracingOutput -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetRenderingLibrary::RefreshPathTracingOutput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RefreshPathTracingOutput"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.ReleaseRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ReleaseRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ReleaseRenderTarget2D"); - - Params::KismetRenderingLibrary_ReleaseRenderTarget2D Parms{}; - - Parms.TextureRenderTarget = TextureRenderTarget; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DArrayEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2DArray* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureCompressionSettings CompressionSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureMipGenSettings MipSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2DArray* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2DArray* UKismetRenderingLibrary::RenderTargetCreateStaticTexture2DArrayEditorOnly(class UTextureRenderTarget2DArray* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RenderTargetCreateStaticTexture2DArrayEditorOnly"); - - Params::KismetRenderingLibrary_RenderTargetCreateStaticTexture2DArrayEditorOnly Parms{}; - - Parms.RenderTarget = RenderTarget; - Parms.Name_0 = std::move(Name_0); - Parms.CompressionSettings = CompressionSettings; - Parms.MipSettings = MipSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureCompressionSettings CompressionSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureMipGenSettings MipSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetRenderingLibrary::RenderTargetCreateStaticTexture2DEditorOnly(class UTextureRenderTarget2D* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RenderTargetCreateStaticTexture2DEditorOnly"); - - Params::KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly Parms{}; - - Parms.RenderTarget = RenderTarget; - Parms.Name_0 = std::move(Name_0); - Parms.CompressionSettings = CompressionSettings; - Parms.MipSettings = MipSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTextureCubeEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTargetCube* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureCompressionSettings CompressionSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureMipGenSettings MipSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTextureCube* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTextureCube* UKismetRenderingLibrary::RenderTargetCreateStaticTextureCubeEditorOnly(class UTextureRenderTargetCube* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RenderTargetCreateStaticTextureCubeEditorOnly"); - - Params::KismetRenderingLibrary_RenderTargetCreateStaticTextureCubeEditorOnly Parms{}; - - Parms.RenderTarget = RenderTarget; - Parms.Name_0 = std::move(Name_0); - Parms.CompressionSettings = CompressionSettings; - Parms.MipSettings = MipSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticVolumeTextureEditorOnly -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTargetVolume* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Name_0 (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureCompressionSettings CompressionSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETextureMipGenSettings MipSettings (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVolumeTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVolumeTexture* UKismetRenderingLibrary::RenderTargetCreateStaticVolumeTextureEditorOnly(class UTextureRenderTargetVolume* RenderTarget, const class FString& Name_0, ETextureCompressionSettings CompressionSettings, ETextureMipGenSettings MipSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "RenderTargetCreateStaticVolumeTextureEditorOnly"); - - Params::KismetRenderingLibrary_RenderTargetCreateStaticVolumeTextureEditorOnly Parms{}; - - Parms.RenderTarget = RenderTarget; - Parms.Name_0 = std::move(Name_0); - Parms.CompressionSettings = CompressionSettings; - Parms.MipSettings = MipSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetRenderingLibrary.ResizeRenderTarget2D -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTextureRenderTarget2D* TextureRenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::ResizeRenderTarget2D(class UTextureRenderTarget2D* TextureRenderTarget, int32 Width, int32 Height) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "ResizeRenderTarget2D"); - - Params::KismetRenderingLibrary_ResizeRenderTarget2D Parms{}; - - Parms.TextureRenderTarget = TextureRenderTarget; - Parms.Width = Width; - Parms.Height = Height; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetRenderingLibrary.SetCastInsetShadowForAllAttachments -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* PrimitiveComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCastInsetShadow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLightAttachmentsAsGroup (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetRenderingLibrary::SetCastInsetShadowForAllAttachments(class UPrimitiveComponent* PrimitiveComponent, bool bCastInsetShadow, bool bLightAttachmentsAsGroup) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetRenderingLibrary", "SetCastInsetShadowForAllAttachments"); - - Params::KismetRenderingLibrary_SetCastInsetShadowForAllAttachments Parms{}; - - Parms.PrimitiveComponent = PrimitiveComponent; - Parms.bCastInsetShadow = bCastInsetShadow; - Parms.bLightAttachmentsAsGroup = bLightAttachmentsAsGroup; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetStringLibrary.BuildString_Bool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Bool(const class FString& AppendTo, const class FString& Prefix, bool InBool, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Bool"); - - Params::KismetStringLibrary_BuildString_Bool Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InBool = InBool; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Color -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Color(const class FString& AppendTo, const class FString& Prefix, const struct FLinearColor& InColor, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Color"); - - Params::KismetStringLibrary_BuildString_Color Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InColor = std::move(InColor); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Double -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Double(const class FString& AppendTo, const class FString& Prefix, double InDouble, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Double"); - - Params::KismetStringLibrary_BuildString_Double Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InDouble = InDouble; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Int -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Int(const class FString& AppendTo, const class FString& Prefix, int32 inInt, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Int"); - - Params::KismetStringLibrary_BuildString_Int Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.inInt = inInt; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_IntVector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& InIntVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_IntVector(const class FString& AppendTo, const class FString& Prefix, const struct FIntVector& InIntVector, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_IntVector"); - - Params::KismetStringLibrary_BuildString_IntVector Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InIntVector = std::move(InIntVector); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Name -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Name(const class FString& AppendTo, const class FString& Prefix, class FName InName, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Name"); - - Params::KismetStringLibrary_BuildString_Name Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InName = InName; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Object -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* InObj (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Object(const class FString& AppendTo, const class FString& Prefix, class UObject* InObj, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Object"); - - Params::KismetStringLibrary_BuildString_Object Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InObj = InObj; - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Rotator -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Rotator(const class FString& AppendTo, const class FString& Prefix, const struct FRotator& InRot, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Rotator"); - - Params::KismetStringLibrary_BuildString_Rotator Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InRot = std::move(InRot); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Vector -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& InVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Vector(const class FString& AppendTo, const class FString& Prefix, const struct FVector& InVector, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Vector"); - - Params::KismetStringLibrary_BuildString_Vector Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InVector = std::move(InVector); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.BuildString_Vector2d -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& AppendTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& InVector2D (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Suffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::BuildString_Vector2d(const class FString& AppendTo, const class FString& Prefix, const struct FVector2D& InVector2D, const class FString& Suffix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "BuildString_Vector2d"); - - Params::KismetStringLibrary_BuildString_Vector2d Parms{}; - - Parms.AppendTo = std::move(AppendTo); - Parms.Prefix = std::move(Prefix); - Parms.InVector2D = std::move(InVector2D); - Parms.Suffix = std::move(Suffix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Concat_StrStr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Concat_StrStr(const class FString& A, const class FString& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Concat_StrStr"); - - Params::KismetStringLibrary_Concat_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Contains -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SearchIn (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Substring (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSearchFromEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::Contains(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Contains"); - - Params::KismetStringLibrary_Contains Parms{}; - - Parms.SearchIn = std::move(SearchIn); - Parms.Substring = std::move(Substring); - Parms.bUseCase = bUseCase; - Parms.bSearchFromEnd = bSearchFromEnd; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_BoolToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool InBool (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_BoolToString(bool InBool) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_BoolToString"); - - Params::KismetStringLibrary_Conv_BoolToString Parms{}; - - Parms.InBool = InBool; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_BoxCenterAndExtentsToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_BoxCenterAndExtentsToString(const struct FBox& Box) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_BoxCenterAndExtentsToString"); - - Params::KismetStringLibrary_Conv_BoxCenterAndExtentsToString Parms{}; - - Parms.Box = std::move(Box); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_BoxToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FBox& Box (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_BoxToString(const struct FBox& Box) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_BoxToString"); - - Params::KismetStringLibrary_Conv_BoxToString Parms{}; - - Parms.Box = std::move(Box); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ByteToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 InByte (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ByteToString(uint8 InByte) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ByteToString"); - - Params::KismetStringLibrary_Conv_ByteToString Parms{}; - - Parms.InByte = InByte; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ColorToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ColorToString(const struct FLinearColor& InColor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ColorToString"); - - Params::KismetStringLibrary_Conv_ColorToString Parms{}; - - Parms.InColor = std::move(InColor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_DoubleToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double InDouble (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_DoubleToString(double InDouble) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_DoubleToString"); - - Params::KismetStringLibrary_Conv_DoubleToString Parms{}; - - Parms.InDouble = InDouble; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_InputDeviceIdToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FInputDeviceId& InDeviceId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_InputDeviceIdToString(const struct FInputDeviceId& InDeviceId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_InputDeviceIdToString"); - - Params::KismetStringLibrary_Conv_InputDeviceIdToString Parms{}; - - Parms.InDeviceId = std::move(InDeviceId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_Int64ToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_Int64ToString(int64 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_Int64ToString"); - - Params::KismetStringLibrary_Conv_Int64ToString Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntPointToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntPoint& InIntPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntPointToString(const struct FIntPoint& InIntPoint) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntPointToString"); - - Params::KismetStringLibrary_Conv_IntPointToString Parms{}; - - Parms.InIntPoint = std::move(InIntPoint); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 inInt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntToString(int32 inInt) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntToString"); - - Params::KismetStringLibrary_Conv_IntToString Parms{}; - - Parms.inInt = inInt; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_IntVectorToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FIntVector& InIntVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_IntVectorToString(const struct FIntVector& InIntVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_IntVectorToString"); - - Params::KismetStringLibrary_Conv_IntVectorToString Parms{}; - - Parms.InIntVec = std::move(InIntVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_MatrixToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FMatrix& InMatrix (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_MatrixToString(const struct FMatrix& InMatrix) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_MatrixToString"); - - Params::KismetStringLibrary_Conv_MatrixToString Parms{}; - - Parms.InMatrix = std::move(InMatrix); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_NameToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_NameToString(class FName InName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_NameToString"); - - Params::KismetStringLibrary_Conv_NameToString Parms{}; - - Parms.InName = InName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_ObjectToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* InObj (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_ObjectToString(class UObject* InObj) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_ObjectToString"); - - Params::KismetStringLibrary_Conv_ObjectToString Parms{}; - - Parms.InObj = InObj; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_PlatformUserIdToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPlatformUserId& InPlatformUserId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_PlatformUserIdToString(const struct FPlatformUserId& InPlatformUserId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_PlatformUserIdToString"); - - Params::KismetStringLibrary_Conv_PlatformUserIdToString Parms{}; - - Parms.InPlatformUserId = std::move(InPlatformUserId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_RotatorToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FRotator& InRot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_RotatorToString(const struct FRotator& InRot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_RotatorToString"); - - Params::KismetStringLibrary_Conv_RotatorToString Parms{}; - - Parms.InRot = std::move(InRot); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToColor -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* OutConvertedColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToColor(const class FString& InString, struct FLinearColor* OutConvertedColor, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToColor"); - - Params::KismetStringLibrary_Conv_StringToColor Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedColor != nullptr) - *OutConvertedColor = std::move(Parms.OutConvertedColor); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetStringLibrary::Conv_StringToDouble(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToDouble"); - - Params::KismetStringLibrary_Conv_StringToDouble Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::Conv_StringToInt(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToInt"); - - Params::KismetStringLibrary_Conv_StringToInt Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetStringLibrary::Conv_StringToInt64(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToInt64"); - - Params::KismetStringLibrary_Conv_StringToInt64 Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetStringLibrary::Conv_StringToName(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToName"); - - Params::KismetStringLibrary_Conv_StringToName Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToRotator -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* OutConvertedRotator (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToRotator(const class FString& InString, struct FRotator* OutConvertedRotator, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToRotator"); - - Params::KismetStringLibrary_Conv_StringToRotator Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedRotator != nullptr) - *OutConvertedRotator = std::move(Parms.OutConvertedRotator); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToVector -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutConvertedVector (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToVector(const class FString& InString, struct FVector* OutConvertedVector, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToVector"); - - Params::KismetStringLibrary_Conv_StringToVector Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedVector != nullptr) - *OutConvertedVector = std::move(Parms.OutConvertedVector); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToVector2D -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* OutConvertedVector2D (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToVector2D(const class FString& InString, struct FVector2D* OutConvertedVector2D, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToVector2D"); - - Params::KismetStringLibrary_Conv_StringToVector2D Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedVector2D != nullptr) - *OutConvertedVector2D = std::move(Parms.OutConvertedVector2D); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_StringToVector3f -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector3f* OutConvertedVector (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* OutIsValid (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetStringLibrary::Conv_StringToVector3f(const class FString& InString, struct FVector3f* OutConvertedVector, bool* OutIsValid) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_StringToVector3f"); - - Params::KismetStringLibrary_Conv_StringToVector3f Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutConvertedVector != nullptr) - *OutConvertedVector = std::move(Parms.OutConvertedVector); - - if (OutIsValid != nullptr) - *OutIsValid = Parms.OutIsValid; -} - - -// Function Engine.KismetStringLibrary.Conv_TransformToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTransform& InTrans (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_TransformToString(const struct FTransform& InTrans) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_TransformToString"); - - Params::KismetStringLibrary_Conv_TransformToString Parms{}; - - Parms.InTrans = std::move(InTrans); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_Vector2dToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector2D& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_Vector2dToString(const struct FVector2D& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_Vector2dToString"); - - Params::KismetStringLibrary_Conv_Vector2dToString Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_Vector3fToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector3f& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_Vector3fToString(const struct FVector3f& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_Vector3fToString"); - - Params::KismetStringLibrary_Conv_Vector3fToString Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Conv_VectorToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FVector& InVec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Conv_VectorToString(const struct FVector& InVec) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Conv_VectorToString"); - - Params::KismetStringLibrary_Conv_VectorToString Parms{}; - - Parms.InVec = std::move(InVec); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.CullArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* inArray (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::CullArray(const class FString& SourceString, TArray* inArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "CullArray"); - - Params::KismetStringLibrary_CullArray Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (inArray != nullptr) - *inArray = std::move(Parms.inArray); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.EndsWith -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSuffix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::EndsWith(const class FString& SourceString, const class FString& InSuffix, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "EndsWith"); - - Params::KismetStringLibrary_EndsWith Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InSuffix = std::move(InSuffix); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.EqualEqual_StriStri -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::EqualEqual_StriStri(const class FString& A, const class FString& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "EqualEqual_StriStri"); - - Params::KismetStringLibrary_EqualEqual_StriStri Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.EqualEqual_StrStr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::EqualEqual_StrStr(const class FString& A, const class FString& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "EqualEqual_StrStr"); - - Params::KismetStringLibrary_EqualEqual_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.FindSubstring -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SearchIn (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Substring (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bUseCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bSearchFromEnd (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::FindSubstring(const class FString& SearchIn, const class FString& Substring, bool bUseCase, bool bSearchFromEnd, int32 StartPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "FindSubstring"); - - Params::KismetStringLibrary_FindSubstring Parms{}; - - Parms.SearchIn = std::move(SearchIn); - Parms.Substring = std::move(Substring); - Parms.bUseCase = bUseCase; - Parms.bSearchFromEnd = bSearchFromEnd; - Parms.StartPosition = StartPosition; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetCharacterArrayFromString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringLibrary::GetCharacterArrayFromString(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetCharacterArrayFromString"); - - Params::KismetStringLibrary_GetCharacterArrayFromString Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetCharacterAsNumber -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::GetCharacterAsNumber(const class FString& SourceString, int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetCharacterAsNumber"); - - Params::KismetStringLibrary_GetCharacterAsNumber Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.GetSubstring -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 StartIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::GetSubstring(const class FString& SourceString, int32 StartIndex, int32 Length) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "GetSubstring"); - - Params::KismetStringLibrary_GetSubstring Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.StartIndex = StartIndex; - Parms.Length = Length; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.IsEmpty -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::IsEmpty(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "IsEmpty"); - - Params::KismetStringLibrary_IsEmpty Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.IsNumeric -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::IsNumeric(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "IsNumeric"); - - Params::KismetStringLibrary_IsNumeric Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.JoinStringArray -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& SourceArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& Separator (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::JoinStringArray(const TArray& SourceArray, const class FString& Separator) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "JoinStringArray"); - - Params::KismetStringLibrary_JoinStringArray Parms{}; - - Parms.SourceArray = std::move(SourceArray); - Parms.Separator = std::move(Separator); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Left -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Left(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Left"); - - Params::KismetStringLibrary_Left Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.LeftChop -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::LeftChop(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "LeftChop"); - - Params::KismetStringLibrary_LeftChop Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.LeftPad -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::LeftPad(const class FString& SourceString, int32 ChCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "LeftPad"); - - Params::KismetStringLibrary_LeftPad Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.ChCount = ChCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Len -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& S (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::Len(const class FString& S) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Len"); - - Params::KismetStringLibrary_Len Parms{}; - - Parms.S = std::move(S); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.MatchesWildcard -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Wildcard (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::MatchesWildcard(const class FString& SourceString, const class FString& Wildcard, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "MatchesWildcard"); - - Params::KismetStringLibrary_MatchesWildcard Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Wildcard = std::move(Wildcard); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Mid -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Mid(const class FString& SourceString, int32 Start, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Mid"); - - Params::KismetStringLibrary_Mid Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Start = Start; - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.NotEqual_StriStri -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::NotEqual_StriStri(const class FString& A, const class FString& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "NotEqual_StriStri"); - - Params::KismetStringLibrary_NotEqual_StriStri Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.NotEqual_StrStr -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& A (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& B (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::NotEqual_StrStr(const class FString& A, const class FString& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "NotEqual_StrStr"); - - Params::KismetStringLibrary_NotEqual_StrStr Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ParseIntoArray -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Delimiter (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool CullEmptyStrings (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetStringLibrary::ParseIntoArray(const class FString& SourceString, const class FString& Delimiter, const bool CullEmptyStrings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ParseIntoArray"); - - Params::KismetStringLibrary_ParseIntoArray Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Delimiter = std::move(Delimiter); - Parms.CullEmptyStrings = CullEmptyStrings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Replace -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& From (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& To (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Replace(const class FString& SourceString, const class FString& From, const class FString& To, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Replace"); - - Params::KismetStringLibrary_Replace Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.From = std::move(From); - Parms.To = std::move(To); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ReplaceInline -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FString& SourceString (Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& SearchText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& ReplacementText (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetStringLibrary::ReplaceInline(class FString& SourceString, const class FString& SearchText, const class FString& ReplacementText, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ReplaceInline"); - - Params::KismetStringLibrary_ReplaceInline Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.SearchText = std::move(SearchText); - Parms.ReplacementText = std::move(ReplacementText); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - SourceString = std::move(Parms.SourceString); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Reverse -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Reverse(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Reverse"); - - Params::KismetStringLibrary_Reverse Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Right -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Right(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Right"); - - Params::KismetStringLibrary_Right Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.RightChop -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::RightChop(const class FString& SourceString, int32 Count) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "RightChop"); - - Params::KismetStringLibrary_RightChop Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.Count = Count; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.RightPad -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ChCount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::RightPad(const class FString& SourceString, int32 ChCount) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "RightPad"); - - Params::KismetStringLibrary_RightPad Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.ChCount = ChCount; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Split -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InStr (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* LeftS (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* RightS (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchDir SearchDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::Split(const class FString& SourceString, const class FString& InStr, class FString* LeftS, class FString* RightS, ESearchCase SearchCase, ESearchDir SearchDir) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Split"); - - Params::KismetStringLibrary_Split Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InStr = std::move(InStr); - Parms.SearchCase = SearchCase; - Parms.SearchDir = SearchDir; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (LeftS != nullptr) - *LeftS = std::move(Parms.LeftS); - - if (RightS != nullptr) - *RightS = std::move(Parms.RightS); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.StartsWith -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InPrefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ESearchCase SearchCase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetStringLibrary::StartsWith(const class FString& SourceString, const class FString& InPrefix, ESearchCase SearchCase) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "StartsWith"); - - Params::KismetStringLibrary_StartsWith Parms{}; - - Parms.SourceString = std::move(SourceString); - Parms.InPrefix = std::move(InPrefix); - Parms.SearchCase = SearchCase; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.TimeSecondsToString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// float InSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::TimeSecondsToString(float InSeconds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "TimeSecondsToString"); - - Params::KismetStringLibrary_TimeSecondsToString Parms{}; - - Parms.InSeconds = InSeconds; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ToLower -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::ToLower(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ToLower"); - - Params::KismetStringLibrary_ToLower Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.ToUpper -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::ToUpper(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "ToUpper"); - - Params::KismetStringLibrary_ToUpper Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.Trim -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::Trim(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "Trim"); - - Params::KismetStringLibrary_Trim Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetStringLibrary.TrimTrailing -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& SourceString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetStringLibrary::TrimTrailing(const class FString& SourceString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetStringLibrary", "TrimTrailing"); - - Params::KismetStringLibrary_TrimTrailing Parms{}; - - Parms.SourceString = std::move(SourceString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.AddFloatHistorySample -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// struct FDebugFloatHistory ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FDebugFloatHistory UKismetSystemLibrary::AddFloatHistorySample(float Value, const struct FDebugFloatHistory& FloatHistory) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "AddFloatHistorySample"); - - Params::KismetSystemLibrary_AddFloatHistorySample Parms{}; - - Parms.Value = Value; - Parms.FloatHistory = std::move(FloatHistory); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BeginTransaction -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& Context (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Description (Parm, NativeAccessSpecifierPublic) -// class UObject* PrimaryObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::BeginTransaction(const class FString& Context, const class FText& Description, class UObject* PrimaryObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BeginTransaction"); - - Params::KismetSystemLibrary_BeginTransaction Parms{}; - - Parms.Context = std::move(Context); - Parms.Description = std::move(Description); - Parms.PrimaryObject = PrimaryObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxOverlapActors -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxPos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxOverlapActors(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& BoxExtent, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxOverlapActors"); - - Params::KismetSystemLibrary_BoxOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxPos = std::move(BoxPos); - Parms.BoxExtent = std::move(BoxExtent); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxOverlapComponents -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& BoxPos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxOverlapComponents(const class UObject* WorldContextObject, const struct FVector& BoxPos, const struct FVector& Extent, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxOverlapComponents"); - - Params::KismetSystemLibrary_BoxOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxPos = std::move(BoxPos); - Parms.Extent = std::move(Extent); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMulti -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMulti"); - - Params::KismetSystemLibrary_BoxTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMultiByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMultiByProfile"); - - Params::KismetSystemLibrary_BoxTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceMultiForObjects"); - - Params::KismetSystemLibrary_BoxTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingle"); - - Params::KismetSystemLibrary_BoxTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingleByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingleByProfile"); - - Params::KismetSystemLibrary_BoxTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& HalfSize (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& orientation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::BoxTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const struct FVector& HalfSize, const struct FRotator& orientation, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BoxTraceSingleForObjects"); - - Params::KismetSystemLibrary_BoxTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.HalfSize = std::move(HalfSize); - Parms.orientation = std::move(orientation); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.BreakARFilter -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FARFilter& InARFilter (Parm, NativeAccessSpecifierPublic) -// TArray* PackageNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* PackagePaths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* SoftObjectPaths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* ClassPaths (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TSet* RecursiveClassPathsExclusionSet (Parm, OutParm, NativeAccessSpecifierPublic) -// TArray* ClassNames (Parm, OutParm, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) -// TSet* RecursiveClassesExclusionSet (Parm, OutParm, AdvancedDisplay, NativeAccessSpecifierPublic) -// bool* bRecursivePaths (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bRecursiveClasses (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bIncludeOnlyOnDiskAssets (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakARFilter(const struct FARFilter& InARFilter, TArray* PackageNames, TArray* PackagePaths, TArray* SoftObjectPaths, TArray* ClassPaths, TSet* RecursiveClassPathsExclusionSet, TArray* ClassNames, TSet* RecursiveClassesExclusionSet, bool* bRecursivePaths, bool* bRecursiveClasses, bool* bIncludeOnlyOnDiskAssets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakARFilter"); - - Params::KismetSystemLibrary_BreakARFilter Parms{}; - - Parms.InARFilter = std::move(InARFilter); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PackageNames != nullptr) - *PackageNames = std::move(Parms.PackageNames); - - if (PackagePaths != nullptr) - *PackagePaths = std::move(Parms.PackagePaths); - - if (SoftObjectPaths != nullptr) - *SoftObjectPaths = std::move(Parms.SoftObjectPaths); - - if (ClassPaths != nullptr) - *ClassPaths = std::move(Parms.ClassPaths); - - if (RecursiveClassPathsExclusionSet != nullptr) - *RecursiveClassPathsExclusionSet = std::move(Parms.RecursiveClassPathsExclusionSet); - - if (ClassNames != nullptr) - *ClassNames = std::move(Parms.ClassNames); - - if (RecursiveClassesExclusionSet != nullptr) - *RecursiveClassesExclusionSet = std::move(Parms.RecursiveClassesExclusionSet); - - if (bRecursivePaths != nullptr) - *bRecursivePaths = Parms.bRecursivePaths; - - if (bRecursiveClasses != nullptr) - *bRecursiveClasses = Parms.bRecursiveClasses; - - if (bIncludeOnlyOnDiskAssets != nullptr) - *bIncludeOnlyOnDiskAssets = Parms.bIncludeOnlyOnDiskAssets; -} - - -// Function Engine.KismetSystemLibrary.BreakSoftClassPath -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftClassPath& InSoftClassPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakSoftClassPath(const struct FSoftClassPath& InSoftClassPath, class FString* PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakSoftClassPath"); - - Params::KismetSystemLibrary_BreakSoftClassPath Parms{}; - - Parms.InSoftClassPath = std::move(InSoftClassPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathString != nullptr) - *PathString = std::move(Parms.PathString); -} - - -// Function Engine.KismetSystemLibrary.BreakSoftObjectPath -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftObjectPath& InSoftObjectPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakSoftObjectPath(const struct FSoftObjectPath& InSoftObjectPath, class FString* PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakSoftObjectPath"); - - Params::KismetSystemLibrary_BreakSoftObjectPath Parms{}; - - Parms.InSoftObjectPath = std::move(InSoftObjectPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathString != nullptr) - *PathString = std::move(Parms.PathString); -} - - -// Function Engine.KismetSystemLibrary.BreakTopLevelAssetPath -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTopLevelAssetPath& TopLevelAssetPath (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathString (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::BreakTopLevelAssetPath(const struct FTopLevelAssetPath& TopLevelAssetPath, class FString* PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "BreakTopLevelAssetPath"); - - Params::KismetSystemLibrary_BreakTopLevelAssetPath Parms{}; - - Parms.TopLevelAssetPath = std::move(TopLevelAssetPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathString != nullptr) - *PathString = std::move(Parms.PathString); -} - - -// Function Engine.KismetSystemLibrary.CancelTransaction -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::CancelTransaction(const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CancelTransaction"); - - Params::KismetSystemLibrary_CancelTransaction Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.CanLaunchURL -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CanLaunchURL(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CanLaunchURL"); - - Params::KismetSystemLibrary_CanLaunchURL Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleOverlapActors -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CapsulePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleOverlapActors(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleOverlapActors"); - - Params::KismetSystemLibrary_CapsuleOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CapsulePos = std::move(CapsulePos); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& CapsulePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleOverlapComponents(const class UObject* WorldContextObject, const struct FVector& CapsulePos, float Radius, float HalfHeight, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleOverlapComponents"); - - Params::KismetSystemLibrary_CapsuleOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.CapsulePos = std::move(CapsulePos); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMulti -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMulti"); - - Params::KismetSystemLibrary_CapsuleTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMultiByProfile"); - - Params::KismetSystemLibrary_CapsuleTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceMultiForObjects"); - - Params::KismetSystemLibrary_CapsuleTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingle"); - - Params::KismetSystemLibrary_CapsuleTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingleByProfile"); - - Params::KismetSystemLibrary_CapsuleTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::CapsuleTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, float HalfHeight, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CapsuleTraceSingleForObjects"); - - Params::KismetSystemLibrary_CapsuleTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.HalfHeight = HalfHeight; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CollectGarbage -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::CollectGarbage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CollectGarbage"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ComponentOverlapActors -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ComponentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ComponentOverlapActors(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ComponentOverlapActors"); - - Params::KismetSystemLibrary_ComponentOverlapActors Parms{}; - - Parms.Component = Component; - Parms.ComponentTransform = std::move(ComponentTransform); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ComponentOverlapComponents -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ComponentTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ComponentOverlapComponents(class UPrimitiveComponent* Component, const struct FTransform& ComponentTransform, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ComponentOverlapComponents"); - - Params::KismetSystemLibrary_ComponentOverlapComponents Parms{}; - - Parms.Component = Component; - Parms.ComponentTransform = std::move(ComponentTransform); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ControlScreensaver -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bAllowScreenSaver (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ControlScreensaver(bool bAllowScreenSaver) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ControlScreensaver"); - - Params::KismetSystemLibrary_ControlScreensaver Parms{}; - - Parms.bAllowScreenSaver = bAllowScreenSaver; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.Conv_ClassToSoftClassReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSubclassOf& Class_0 (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::Conv_ClassToSoftClassReference(const TSubclassOf& Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ClassToSoftClassReference"); - - Params::KismetSystemLibrary_Conv_ClassToSoftClassReference Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_ComponentReferenceToSoftComponentReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FComponentReference& ComponentReference (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftComponentReference ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftComponentReference UKismetSystemLibrary::Conv_ComponentReferenceToSoftComponentReference(const struct FComponentReference& ComponentReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ComponentReferenceToSoftComponentReference"); - - Params::KismetSystemLibrary_Conv_ComponentReferenceToSoftComponentReference Parms{}; - - Parms.ComponentReference = std::move(ComponentReference); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TScriptInterface&Interface (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::Conv_InterfaceToObject(const TScriptInterface& Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_InterfaceToObject"); - - Params::KismetSystemLibrary_Conv_InterfaceToObject Parms{}; - - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_ObjectToClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UKismetSystemLibrary::Conv_ObjectToClass(class UObject* Object, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ObjectToClass"); - - Params::KismetSystemLibrary_Conv_ObjectToClass Parms{}; - - Parms.Object = Object; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_ObjectToSoftObjectReference -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::Conv_ObjectToSoftObjectReference(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_ObjectToSoftObjectReference"); - - Params::KismetSystemLibrary_Conv_ObjectToSoftObjectReference Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetIdToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_PrimaryAssetIdToString(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_PrimaryAssetIdToString"); - - Params::KismetSystemLibrary_Conv_PrimaryAssetIdToString Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetTypeToString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_PrimaryAssetTypeToString(const struct FPrimaryAssetType& PrimaryAssetType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_PrimaryAssetTypeToString"); - - Params::KismetSystemLibrary_Conv_PrimaryAssetTypeToString Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassPathToSoftClassRef -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftClassPath& SoftClassPath (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::Conv_SoftClassPathToSoftClassRef(const struct FSoftClassPath& SoftClassPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassPathToSoftClassRef"); - - Params::KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef Parms{}; - - Parms.SoftClassPath = std::move(SoftClassPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToClass -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClass (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf UKismetSystemLibrary::Conv_SoftClassReferenceToClass(const TSoftClassPtr& SoftClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassReferenceToClass"); - - Params::KismetSystemLibrary_Conv_SoftClassReferenceToClass Parms{}; - - Parms.SoftClass = SoftClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClassReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_SoftClassReferenceToString(const TSoftClassPtr& SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftClassReferenceToString"); - - Params::KismetSystemLibrary_Conv_SoftClassReferenceToString Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToObject -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObject (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::Conv_SoftObjectReferenceToObject(const TSoftObjectPtr& SoftObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjectReferenceToObject"); - - Params::KismetSystemLibrary_Conv_SoftObjectReferenceToObject Parms{}; - - Parms.SoftObject = SoftObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToString -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObjectReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::Conv_SoftObjectReferenceToString(const TSoftObjectPtr& SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjectReferenceToString"); - - Params::KismetSystemLibrary_Conv_SoftObjectReferenceToString Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjPathToSoftObjRef -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FSoftObjectPath& SoftObjectPath (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::Conv_SoftObjPathToSoftObjRef(const struct FSoftObjectPath& SoftObjectPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjPathToSoftObjRef"); - - Params::KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef Parms{}; - - Parms.SoftObjectPath = std::move(SoftObjectPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftClassPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftClassPtr SoftClassReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftClassPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftClassPath UKismetSystemLibrary::Conv_SoftObjRefToSoftClassPath(TSoftClassPtr SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjRefToSoftClassPath"); - - Params::KismetSystemLibrary_Conv_SoftObjRefToSoftClassPath Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftObjPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftObjectPtr SoftObjectReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftObjectPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftObjectPath UKismetSystemLibrary::Conv_SoftObjRefToSoftObjPath(TSoftObjectPtr SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Conv_SoftObjRefToSoftObjPath"); - - Params::KismetSystemLibrary_Conv_SoftObjRefToSoftObjPath Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ConvertToAbsolutePath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::ConvertToAbsolutePath(const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ConvertToAbsolutePath"); - - Params::KismetSystemLibrary_ConvertToAbsolutePath Parms{}; - - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ConvertToRelativePath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Filename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::ConvertToRelativePath(const class FString& Filename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ConvertToRelativePath"); - - Params::KismetSystemLibrary_ConvertToRelativePath Parms{}; - - Parms.Filename = std::move(Filename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* ObjectToModify (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::CreateCopyForUndoBuffer(class UObject* ObjectToModify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "CreateCopyForUndoBuffer"); - - Params::KismetSystemLibrary_CreateCopyForUndoBuffer Parms{}; - - Parms.ObjectToModify = ObjectToModify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.Delay -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::Delay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "Delay"); - - Params::KismetSystemLibrary_Delay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.duration = duration; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DelayUntilNextTick -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DelayUntilNextTick(const class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DelayUntilNextTick"); - - Params::KismetSystemLibrary_DelayUntilNextTick Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DoesClassImplementInterface -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UClass* TestClass (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::DoesClassImplementInterface(const class UClass* TestClass, TSubclassOf Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DoesClassImplementInterface"); - - Params::KismetSystemLibrary_DoesClassImplementInterface Parms{}; - - Parms.TestClass = TestClass; - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.DoesImplementInterface -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* TestObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::DoesImplementInterface(const class UObject* TestObject, TSubclassOf Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DoesImplementInterface"); - - Params::KismetSystemLibrary_DoesImplementInterface Parms{}; - - Parms.TestObject = TestObject; - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugArrow -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ArrowSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugArrow(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, float ArrowSize, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugArrow"); - - Params::KismetSystemLibrary_DrawDebugArrow Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.ArrowSize = ArrowSize; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugBox -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Extent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugBox(const class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& Extent, const struct FLinearColor& LineColor, const struct FRotator& Rotation, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugBox"); - - Params::KismetSystemLibrary_DrawDebugBox Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Extent = std::move(Extent); - Parms.LineColor = std::move(LineColor); - Parms.Rotation = std::move(Rotation); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCamera -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class ACameraActor* CameraActor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& CameraColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCamera(const class ACameraActor* CameraActor, const struct FLinearColor& CameraColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCamera"); - - Params::KismetSystemLibrary_DrawDebugCamera Parms{}; - - Parms.CameraActor = CameraActor; - Parms.CameraColor = std::move(CameraColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCapsule -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCapsule(const class UObject* WorldContextObject, const struct FVector& Center, float HalfHeight, float Radius, const struct FRotator& Rotation, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCapsule"); - - Params::KismetSystemLibrary_DrawDebugCapsule Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.HalfHeight = HalfHeight; - Parms.Radius = Radius; - Parms.Rotation = std::move(Rotation); - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCircle -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSegments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& YAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& ZAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bDrawAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCircle(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 NumSegments, const struct FLinearColor& LineColor, float duration, float Thickness, const struct FVector& YAxis, const struct FVector& ZAxis, bool bDrawAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCircle"); - - Params::KismetSystemLibrary_DrawDebugCircle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.NumSegments = NumSegments; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - Parms.YAxis = std::move(YAxis); - Parms.ZAxis = std::move(ZAxis); - Parms.bDrawAxis = bDrawAxis; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCone -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCone(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCone"); - - Params::KismetSystemLibrary_DrawDebugCone Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Origin = std::move(Origin); - Parms.Direction = std::move(Direction); - Parms.Length = Length; - Parms.AngleWidth = AngleWidth; - Parms.AngleHeight = AngleHeight; - Parms.NumSides = NumSides; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngleHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumSides (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugConeInDegrees(const class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float AngleWidth, float AngleHeight, int32 NumSides, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugConeInDegrees"); - - Params::KismetSystemLibrary_DrawDebugConeInDegrees Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Origin = std::move(Origin); - Parms.Direction = std::move(Direction); - Parms.Length = Length; - Parms.AngleWidth = AngleWidth; - Parms.AngleHeight = AngleHeight; - Parms.NumSides = NumSides; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& AxisLoc (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& AxisRot (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// float Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCoordinateSystem(const class UObject* WorldContextObject, const struct FVector& AxisLoc, const struct FRotator& AxisRot, float Scale, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCoordinateSystem"); - - Params::KismetSystemLibrary_DrawDebugCoordinateSystem Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.AxisLoc = std::move(AxisLoc); - Parms.AxisRot = std::move(AxisRot); - Parms.Scale = Scale; - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugCylinder -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Segments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugCylinder(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugCylinder"); - - Params::KismetSystemLibrary_DrawDebugCylinder Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.Segments = Segments; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector& DrawLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& DrawSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& DrawColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFloatHistoryLocation(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FVector& DrawLocation, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFloatHistoryLocation"); - - Params::KismetSystemLibrary_DrawDebugFloatHistoryLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FloatHistory = std::move(FloatHistory); - Parms.DrawLocation = std::move(DrawLocation); - Parms.DrawSize = std::move(DrawSize); - Parms.DrawColor = std::move(DrawColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FDebugFloatHistory& FloatHistory (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FTransform& DrawTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& DrawSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& DrawColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFloatHistoryTransform(const class UObject* WorldContextObject, const struct FDebugFloatHistory& FloatHistory, const struct FTransform& DrawTransform, const struct FVector2D& DrawSize, const struct FLinearColor& DrawColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFloatHistoryTransform"); - - Params::KismetSystemLibrary_DrawDebugFloatHistoryTransform Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FloatHistory = std::move(FloatHistory); - Parms.DrawTransform = std::move(DrawTransform); - Parms.DrawSize = std::move(DrawSize); - Parms.DrawColor = std::move(DrawColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugFrustum -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& FrustumTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& FrustumColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugFrustum(const class UObject* WorldContextObject, const struct FTransform& FrustumTransform, const struct FLinearColor& FrustumColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugFrustum"); - - Params::KismetSystemLibrary_DrawDebugFrustum Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.FrustumTransform = std::move(FrustumTransform); - Parms.FrustumColor = std::move(FrustumColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugLine -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& LineEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugLine(const class UObject* WorldContextObject, const struct FVector& LineStart, const struct FVector& LineEnd, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugLine"); - - Params::KismetSystemLibrary_DrawDebugLine Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.LineStart = std::move(LineStart); - Parms.LineEnd = std::move(LineEnd); - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugPlane -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPlane& PlaneCoordinates (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& PlaneColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugPlane(const class UObject* WorldContextObject, const struct FPlane& PlaneCoordinates, const struct FVector& Location, float Size, const struct FLinearColor& PlaneColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugPlane"); - - Params::KismetSystemLibrary_DrawDebugPlane Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlaneCoordinates = std::move(PlaneCoordinates); - Parms.Location = std::move(Location); - Parms.Size = Size; - Parms.PlaneColor = std::move(PlaneColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugPoint -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& position (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& PointColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugPoint(const class UObject* WorldContextObject, const struct FVector& position, float Size, const struct FLinearColor& PointColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugPoint"); - - Params::KismetSystemLibrary_DrawDebugPoint Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.position = std::move(position); - Parms.Size = Size; - Parms.PointColor = std::move(PointColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugSphere -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Segments (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& LineColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugSphere(const class UObject* WorldContextObject, const struct FVector& Center, float Radius, int32 Segments, const struct FLinearColor& LineColor, float duration, float Thickness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugSphere"); - - Params::KismetSystemLibrary_DrawDebugSphere Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.Segments = Segments; - Parms.LineColor = std::move(LineColor); - Parms.duration = duration; - Parms.Thickness = Thickness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.DrawDebugString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TextLocation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class AActor* TestBaseActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::DrawDebugString(const class UObject* WorldContextObject, const struct FVector& TextLocation, const class FString& Text, class AActor* TestBaseActor, const struct FLinearColor& TextColor, float duration) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "DrawDebugString"); - - Params::KismetSystemLibrary_DrawDebugString Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.TextLocation = std::move(TextLocation); - Parms.Text = std::move(Text); - Parms.TestBaseActor = TestBaseActor; - Parms.TextColor = std::move(TextColor); - Parms.duration = duration; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.EndTransaction -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::EndTransaction() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EndTransaction"); - - Params::KismetSystemLibrary_EndTransaction Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_PrimaryAssetId"); - - Params::KismetSystemLibrary_EqualEqual_PrimaryAssetId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetType -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetType& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_PrimaryAssetType"); - - Params::KismetSystemLibrary_EqualEqual_PrimaryAssetType Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftClassReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& B (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_SoftClassReference"); - - Params::KismetSystemLibrary_EqualEqual_SoftClassReference Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftObjectReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& B (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::EqualEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "EqualEqual_SoftObjectReference"); - - Params::KismetSystemLibrary_EqualEqual_SoftObjectReference Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* SpecificPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ExecuteConsoleCommand(const class UObject* WorldContextObject, const class FString& Command, class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ExecuteConsoleCommand"); - - Params::KismetSystemLibrary_ExecuteConsoleCommand Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Command = std::move(Command); - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.FlushDebugStrings -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::FlushDebugStrings(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "FlushDebugStrings"); - - Params::KismetSystemLibrary_FlushDebugStrings Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::FlushPersistentDebugLines(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "FlushPersistentDebugLines"); - - Params::KismetSystemLibrary_FlushPersistentDebugLines Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ForceCloseAdBanner -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ForceCloseAdBanner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ForceCloseAdBanner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.GetActorBounds -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class AActor* Actor (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetActorBounds(const class AActor* Actor, struct FVector* Origin, struct FVector* BoxExtent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetActorBounds"); - - Params::KismetSystemLibrary_GetActorBounds Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); -} - - -// Function Engine.KismetSystemLibrary.GetActorListFromComponentList -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&ComponentList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutActorList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetActorListFromComponentList(const TArray& ComponentList, class UClass* ActorClassFilter, TArray* OutActorList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetActorListFromComponentList"); - - Params::KismetSystemLibrary_GetActorListFromComponentList Parms{}; - - Parms.ComponentList = std::move(ComponentList); - Parms.ActorClassFilter = ActorClassFilter; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActorList != nullptr) - *OutActorList = std::move(Parms.OutActorList); -} - - -// Function Engine.KismetSystemLibrary.GetAdIDCount -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetAdIDCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetAdIDCount"); - - Params::KismetSystemLibrary_GetAdIDCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetBuildConfiguration -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetBuildConfiguration() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetBuildConfiguration"); - - Params::KismetSystemLibrary_GetBuildConfiguration Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetBuildVersion -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetBuildVersion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetBuildVersion"); - - Params::KismetSystemLibrary_GetBuildVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetClassDisplayName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UClass* Class_0 (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetClassDisplayName(const class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetClassDisplayName"); - - Params::KismetSystemLibrary_GetClassDisplayName Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetClassFromPrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSubclassOf UKismetSystemLibrary::GetClassFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetClassFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetClassFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetClassTopLevelAssetPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UClass* Class_0 (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTopLevelAssetPath ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTopLevelAssetPath UKismetSystemLibrary::GetClassTopLevelAssetPath(const class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetClassTopLevelAssetPath"); - - Params::KismetSystemLibrary_GetClassTopLevelAssetPath Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetCommandLine -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetCommandLine() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetCommandLine"); - - Params::KismetSystemLibrary_GetCommandLine Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetComponentBounds -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class USceneComponent* Component (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* Origin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* BoxExtent (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SphereRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetComponentBounds(const class USceneComponent* Component, struct FVector* Origin, struct FVector* BoxExtent, float* SphereRadius) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetComponentBounds"); - - Params::KismetSystemLibrary_GetComponentBounds Parms{}; - - Parms.Component = Component; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Origin != nullptr) - *Origin = std::move(Parms.Origin); - - if (BoxExtent != nullptr) - *BoxExtent = std::move(Parms.BoxExtent); - - if (SphereRadius != nullptr) - *SphereRadius = Parms.SphereRadius; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableBoolValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetConsoleVariableBoolValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableBoolValue"); - - Params::KismetSystemLibrary_GetConsoleVariableBoolValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableFloatValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::GetConsoleVariableFloatValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableFloatValue"); - - Params::KismetSystemLibrary_GetConsoleVariableFloatValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableIntValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetConsoleVariableIntValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableIntValue"); - - Params::KismetSystemLibrary_GetConsoleVariableIntValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConsoleVariableStringValue -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& VariableName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetConsoleVariableStringValue(const class FString& VariableName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConsoleVariableStringValue"); - - Params::KismetSystemLibrary_GetConsoleVariableStringValue Parms{}; - - Parms.VariableName = std::move(VariableName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetConvenientWindowedResolutions -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* Resolutions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetConvenientWindowedResolutions(TArray* Resolutions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetConvenientWindowedResolutions"); - - Params::KismetSystemLibrary_GetConvenientWindowedResolutions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Resolutions != nullptr) - *Resolutions = std::move(Parms.Resolutions); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetCurrentBundleState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceCurrentState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutBundles (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetCurrentBundleState(const struct FPrimaryAssetId& PrimaryAssetId, bool bForceCurrentState, TArray* OutBundles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetCurrentBundleState"); - - Params::KismetSystemLibrary_GetCurrentBundleState Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - Parms.bForceCurrentState = bForceCurrentState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutBundles != nullptr) - *OutBundles = std::move(Parms.OutBundles); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDefaultLanguage -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDefaultLanguage() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDefaultLanguage"); - - Params::KismetSystemLibrary_GetDefaultLanguage Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDefaultLocale -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDefaultLocale() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDefaultLocale"); - - Params::KismetSystemLibrary_GetDefaultLocale Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDeviceId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDeviceId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDeviceId"); - - Params::KismetSystemLibrary_GetDeviceId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetDisplayName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetDisplayName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetDisplayName"); - - Params::KismetSystemLibrary_GetDisplayName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetEngineVersion -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetEngineVersion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetEngineVersion"); - - Params::KismetSystemLibrary_GetEngineVersion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetEnumTopLevelAssetPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UEnum* Enum (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTopLevelAssetPath ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTopLevelAssetPath UKismetSystemLibrary::GetEnumTopLevelAssetPath(const class UEnum* Enum) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetEnumTopLevelAssetPath"); - - Params::KismetSystemLibrary_GetEnumTopLevelAssetPath Parms{}; - - Parms.Enum = Enum; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetFrameCount -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetSystemLibrary::GetFrameCount() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetFrameCount"); - - Params::KismetSystemLibrary_GetFrameCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameBundleId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGameBundleId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameBundleId"); - - Params::KismetSystemLibrary_GetGameBundleId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGameName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameName"); - - Params::KismetSystemLibrary_GetGameName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGamepadButtonGlyph -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& ButtonKey (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ControllerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UKismetSystemLibrary::GetGamepadButtonGlyph(const class FString& ButtonKey, int32 ControllerIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGamepadButtonGlyph"); - - Params::KismetSystemLibrary_GetGamepadButtonGlyph Parms{}; - - Parms.ButtonKey = std::move(ButtonKey); - Parms.ControllerIndex = ControllerIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGamepadControllerName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetGamepadControllerName(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGamepadControllerName"); - - Params::KismetSystemLibrary_GetGamepadControllerName Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetSystemLibrary::GetGameTimeInSeconds(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetGameTimeInSeconds"); - - Params::KismetSystemLibrary_GetGameTimeInSeconds Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetLocalCurrencyCode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetLocalCurrencyCode"); - - Params::KismetSystemLibrary_GetLocalCurrencyCode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetLocalCurrencySymbol() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetLocalCurrencySymbol"); - - Params::KismetSystemLibrary_GetLocalCurrencySymbol Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetMinYResolutionFor3DView() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetMinYResolutionFor3DView"); - - Params::KismetSystemLibrary_GetMinYResolutionFor3DView Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetMinYResolutionForUI() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetMinYResolutionForUI"); - - Params::KismetSystemLibrary_GetMinYResolutionForUI Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetObjectFromPrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::GetObjectFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetObjectFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetObjectFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetObjectName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetObjectName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetObjectName"); - - Params::KismetSystemLibrary_GetObjectName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetOuterObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::GetOuterObject(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetOuterObject"); - - Params::KismetSystemLibrary_GetOuterObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPathName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPathName(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPathName"); - - Params::KismetSystemLibrary_GetPathName Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPlatformUserDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPlatformUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPlatformUserDir"); - - Params::KismetSystemLibrary_GetPlatformUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPlatformUserName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetPlatformUserName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPlatformUserName"); - - Params::KismetSystemLibrary_GetPlatformUserName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPreferredLanguages -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UKismetSystemLibrary::GetPreferredLanguages() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPreferredLanguages"); - - Params::KismetSystemLibrary_GetPreferredLanguages Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromClass -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromClass(TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromClass"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromClass Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromObject -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromObject"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftClassReference -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftClassPtr SoftClassReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromSoftClassReference(TSoftClassPtr SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromSoftClassReference"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftObjectReference -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftObjectPtr SoftObjectReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FPrimaryAssetId ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FPrimaryAssetId UKismetSystemLibrary::GetPrimaryAssetIdFromSoftObjectReference(TSoftObjectPtr SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdFromSoftObjectReference"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdList -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPrimaryAssetIdList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetPrimaryAssetIdList(const struct FPrimaryAssetType& PrimaryAssetType, TArray* OutPrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetIdList"); - - Params::KismetSystemLibrary_GetPrimaryAssetIdList Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPrimaryAssetIdList != nullptr) - *OutPrimaryAssetIdList = std::move(Parms.OutPrimaryAssetIdList); -} - - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetsWithBundleState -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& RequiredBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ExcludedBundles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ValidTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceCurrentState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutPrimaryAssetIdList (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::GetPrimaryAssetsWithBundleState(const TArray& RequiredBundles, const TArray& ExcludedBundles, const TArray& ValidTypes, bool bForceCurrentState, TArray* OutPrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetPrimaryAssetsWithBundleState"); - - Params::KismetSystemLibrary_GetPrimaryAssetsWithBundleState Parms{}; - - Parms.RequiredBundles = std::move(RequiredBundles); - Parms.ExcludedBundles = std::move(ExcludedBundles); - Parms.ValidTypes = std::move(ValidTypes); - Parms.bForceCurrentState = bForceCurrentState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPrimaryAssetIdList != nullptr) - *OutPrimaryAssetIdList = std::move(Parms.OutPrimaryAssetIdList); -} - - -// Function Engine.KismetSystemLibrary.GetProjectContentDirectory -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectContentDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectContentDirectory"); - - Params::KismetSystemLibrary_GetProjectContentDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetProjectDirectory -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectDirectory"); - - Params::KismetSystemLibrary_GetProjectDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetProjectSavedDirectory -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetProjectSavedDirectory() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetProjectSavedDirectory"); - - Params::KismetSystemLibrary_GetProjectSavedDirectory Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetRenderingDetailMode -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetRenderingDetailMode() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetRenderingDetailMode"); - - Params::KismetSystemLibrary_GetRenderingDetailMode Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::GetRenderingMaterialQualityLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetRenderingMaterialQualityLevel"); - - Params::KismetSystemLibrary_GetRenderingMaterialQualityLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftClassPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UClass* Class_0 (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftClassPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftClassPath UKismetSystemLibrary::GetSoftClassPath(const class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftClassPath"); - - Params::KismetSystemLibrary_GetSoftClassPath Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftClassReferenceFromPrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftClassPtr UKismetSystemLibrary::GetSoftClassReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftClassReferenceFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftClassTopLevelAssetPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSoftClassPtr SoftClassReference (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTopLevelAssetPath ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTopLevelAssetPath UKismetSystemLibrary::GetSoftClassTopLevelAssetPath(TSoftClassPtr SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftClassTopLevelAssetPath"); - - Params::KismetSystemLibrary_GetSoftClassTopLevelAssetPath Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftObjectPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftObjectPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftObjectPath UKismetSystemLibrary::GetSoftObjectPath(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftObjectPath"); - - Params::KismetSystemLibrary_GetSoftObjectPath Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSoftObjectReferenceFromPrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr UKismetSystemLibrary::GetSoftObjectReferenceFromPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSoftObjectReferenceFromPrimaryAssetId"); - - Params::KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetStructTopLevelAssetPath -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UScriptStruct* Struct (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTopLevelAssetPath ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTopLevelAssetPath UKismetSystemLibrary::GetStructTopLevelAssetPath(const class UScriptStruct* Struct) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetStructTopLevelAssetPath"); - - Params::KismetSystemLibrary_GetStructTopLevelAssetPath Parms{}; - - Parms.Struct = Struct; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* Resolutions (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetSupportedFullscreenResolutions(TArray* Resolutions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSupportedFullscreenResolutions"); - - Params::KismetSystemLibrary_GetSupportedFullscreenResolutions Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Resolutions != nullptr) - *Resolutions = std::move(Parms.Resolutions); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetSystemPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetSystemPath(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetSystemPath"); - - Params::KismetSystemLibrary_GetSystemPath Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetUniqueDeviceId -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::GetUniqueDeviceId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetUniqueDeviceId"); - - Params::KismetSystemLibrary_GetUniqueDeviceId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::GetVolumeButtonsHandledBySystem() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "GetVolumeButtonsHandledBySystem"); - - Params::KismetSystemLibrary_GetVolumeButtonsHandledBySystem Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.HasMultipleLocalPlayers -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::HasMultipleLocalPlayers(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "HasMultipleLocalPlayers"); - - Params::KismetSystemLibrary_HasMultipleLocalPlayers Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.HideAdBanner -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::HideAdBanner() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "HideAdBanner"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsControllerAssignedToGamepad(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsControllerAssignedToGamepad"); - - Params::KismetSystemLibrary_IsControllerAssignedToGamepad Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsDedicatedServer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsDedicatedServer(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsDedicatedServer"); - - Params::KismetSystemLibrary_IsDedicatedServer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsInterstitialAdAvailable -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsInterstitialAdAvailable() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsInterstitialAdAvailable"); - - Params::KismetSystemLibrary_IsInterstitialAdAvailable Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsInterstitialAdRequested -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsInterstitialAdRequested() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsInterstitialAdRequested"); - - Params::KismetSystemLibrary_IsInterstitialAdRequested Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsLoggedIn -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class APlayerController* SpecificPlayer (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsLoggedIn(const class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsLoggedIn"); - - Params::KismetSystemLibrary_IsLoggedIn Parms{}; - - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsObjectOfSoftClass -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr SoftClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsObjectOfSoftClass(const class UObject* Object, TSoftClassPtr SoftClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsObjectOfSoftClass"); - - Params::KismetSystemLibrary_IsObjectOfSoftClass Parms{}; - - Parms.Object = Object; - Parms.SoftClass = SoftClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsPackagedForDistribution -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsPackagedForDistribution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsPackagedForDistribution"); - - Params::KismetSystemLibrary_IsPackagedForDistribution Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsScreensaverEnabled -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsScreensaverEnabled() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsScreensaverEnabled"); - - Params::KismetSystemLibrary_IsScreensaverEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsServer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsServer(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsServer"); - - Params::KismetSystemLibrary_IsServer Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsSplitScreen -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsSplitScreen(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsSplitScreen"); - - Params::KismetSystemLibrary_IsSplitScreen Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsStandalone -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsStandalone(const class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsStandalone"); - - Params::KismetSystemLibrary_IsStandalone Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsUnattended -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsUnattended() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsUnattended"); - - Params::KismetSystemLibrary_IsUnattended Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValid -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* Object (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValid(const class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValid"); - - Params::KismetSystemLibrary_IsValid Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UClass* Class_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidClass(class UClass* Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidClass"); - - Params::KismetSystemLibrary_IsValidClass Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidInterface -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TScriptInterface&Interface (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidInterface(const TScriptInterface& Interface) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidInterface"); - - Params::KismetSystemLibrary_IsValidInterface Parms{}; - - Parms.Interface = Interface; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidPrimaryAssetId(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidPrimaryAssetId"); - - Params::KismetSystemLibrary_IsValidPrimaryAssetId Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetType -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& PrimaryAssetType (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidPrimaryAssetType(const struct FPrimaryAssetType& PrimaryAssetType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidPrimaryAssetType"); - - Params::KismetSystemLibrary_IsValidPrimaryAssetType Parms{}; - - Parms.PrimaryAssetType = std::move(PrimaryAssetType); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidSoftClassReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& SoftClassReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidSoftClassReference(const TSoftClassPtr& SoftClassReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidSoftClassReference"); - - Params::KismetSystemLibrary_IsValidSoftClassReference Parms{}; - - Parms.SoftClassReference = SoftClassReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.IsValidSoftObjectReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& SoftObjectReference (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::IsValidSoftObjectReference(const TSoftObjectPtr& SoftObjectReference) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "IsValidSoftObjectReference"); - - Params::KismetSystemLibrary_IsValidSoftObjectReference Parms{}; - - Parms.SoftObjectReference = SoftObjectReference; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle& Handle (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearAndInvalidateTimerHandle(const class UObject* WorldContextObject, struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearAndInvalidateTimerHandle"); - - Params::KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Handle = std::move(Parms.Handle); -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimer"); - - Params::KismetSystemLibrary_K2_ClearTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimerDelegate"); - - Params::KismetSystemLibrary_K2_ClearTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_ClearTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_ClearTimerHandle"); - - Params::KismetSystemLibrary_K2_ClearTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTime(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTime"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTime Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTimeDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTimeDelegate"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerElapsedTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerElapsedTimeHandle"); - - Params::KismetSystemLibrary_K2_GetTimerElapsedTimeHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTime(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTime"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTime Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTimeDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTimeDelegate"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UKismetSystemLibrary::K2_GetTimerRemainingTimeHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_GetTimerRemainingTimeHandle"); - - Params::KismetSystemLibrary_K2_GetTimerRemainingTimeHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FTimerHandle& Handle (Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_InvalidateTimerHandle(struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_InvalidateTimerHandle"); - - Params::KismetSystemLibrary_K2_InvalidateTimerHandle Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Handle = std::move(Parms.Handle); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActive -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActive(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActive"); - - Params::KismetSystemLibrary_K2_IsTimerActive Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActiveDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActiveDelegate"); - - Params::KismetSystemLibrary_K2_IsTimerActiveDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerActiveHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerActiveHandle"); - - Params::KismetSystemLibrary_K2_IsTimerActiveHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPaused -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPaused(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPaused"); - - Params::KismetSystemLibrary_K2_IsTimerPaused Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPausedDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPausedDelegate"); - - Params::KismetSystemLibrary_K2_IsTimerPausedDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsTimerPausedHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsTimerPausedHandle"); - - Params::KismetSystemLibrary_K2_IsTimerPausedHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_IsValidTimerHandle(const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_IsValidTimerHandle"); - - Params::KismetSystemLibrary_K2_IsValidTimerHandle Parms{}; - - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimer"); - - Params::KismetSystemLibrary_K2_PauseTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimerDelegate"); - - Params::KismetSystemLibrary_K2_PauseTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_PauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_PauseTimerHandle"); - - Params::KismetSystemLibrary_K2_PauseTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMaxOncePerFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelayVariance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimer(class UObject* Object, const class FString& FunctionName, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimer"); - - Params::KismetSystemLibrary_K2_SetTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - Parms.Time = Time; - Parms.bLooping = bLooping; - Parms.bMaxOncePerFrame = bMaxOncePerFrame; - Parms.InitialStartDelay = InitialStartDelay; - Parms.InitialStartDelayVariance = InitialStartDelayVariance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bMaxOncePerFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InitialStartDelayVariance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimerDelegate(TDelegate Delegate, float Time, bool bLooping, bool bMaxOncePerFrame, float InitialStartDelay, float InitialStartDelayVariance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimerDelegate"); - - Params::KismetSystemLibrary_K2_SetTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - Parms.Time = Time; - Parms.bLooping = bLooping; - Parms.bMaxOncePerFrame = bMaxOncePerFrame; - Parms.InitialStartDelay = InitialStartDelay; - Parms.InitialStartDelayVariance = InitialStartDelayVariance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTick -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimerForNextTick(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimerForNextTick"); - - Params::KismetSystemLibrary_K2_SetTimerForNextTick Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTickDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimerHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimerHandle UKismetSystemLibrary::K2_SetTimerForNextTickDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_SetTimerForNextTickDelegate"); - - Params::KismetSystemLibrary_K2_SetTimerForNextTickDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExists -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExists(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExists"); - - Params::KismetSystemLibrary_K2_TimerExists Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExistsDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExistsDelegate"); - - Params::KismetSystemLibrary_K2_TimerExistsDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::K2_TimerExistsHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_TimerExistsHandle"); - - Params::KismetSystemLibrary_K2_TimerExistsHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& FunctionName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimer(class UObject* Object, const class FString& FunctionName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimer"); - - Params::KismetSystemLibrary_K2_UnPauseTimer Parms{}; - - Parms.Object = Object; - Parms.FunctionName = std::move(FunctionName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TDelegate Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimerDelegate(TDelegate Delegate) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimerDelegate"); - - Params::KismetSystemLibrary_K2_UnPauseTimerDelegate Parms{}; - - Parms.Delegate = Delegate; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTimerHandle& Handle (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::K2_UnPauseTimerHandle(const class UObject* WorldContextObject, const struct FTimerHandle& Handle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "K2_UnPauseTimerHandle"); - - Params::KismetSystemLibrary_K2_UnPauseTimerHandle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Handle = std::move(Handle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LaunchExternalUrl -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InDomainStrings (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LaunchExternalUrl(const TArray& InDomainStrings, const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LaunchExternalUrl"); - - Params::KismetSystemLibrary_LaunchExternalUrl Parms{}; - - Parms.InDomainStrings = std::move(InDomainStrings); - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LaunchURL -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LaunchURL(const class FString& URL) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LaunchURL"); - - Params::KismetSystemLibrary_LaunchURL Parms{}; - - Parms.URL = std::move(URL); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMulti -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMulti"); - - Params::KismetSystemLibrary_LineTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMultiByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMultiByProfile"); - - Params::KismetSystemLibrary_LineTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceMultiForObjects"); - - Params::KismetSystemLibrary_LineTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingle"); - - Params::KismetSystemLibrary_LineTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingleByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingleByProfile"); - - Params::KismetSystemLibrary_LineTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::LineTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LineTraceSingleForObjects"); - - Params::KismetSystemLibrary_LineTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadAsset -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftObjectPtr Asset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate OnLoaded (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadAsset(const class UObject* WorldContextObject, TSoftObjectPtr Asset, TDelegate OnLoaded, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAsset"); - - Params::KismetSystemLibrary_LoadAsset Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Asset = Asset; - Parms.OnLoaded = OnLoaded; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LoadAsset_Blocking -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr Asset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UKismetSystemLibrary::LoadAsset_Blocking(TSoftObjectPtr Asset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAsset_Blocking"); - - Params::KismetSystemLibrary_LoadAsset_Blocking Parms{}; - - Parms.Asset = Asset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadAssetClass -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSoftClassPtr AssetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TDelegate Loaded)>OnLoaded (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadAssetClass(const class UObject* WorldContextObject, TSoftClassPtr AssetClass, TDelegate Loaded)> OnLoaded, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadAssetClass"); - - Params::KismetSystemLibrary_LoadAssetClass Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.AssetClass = AssetClass; - Parms.OnLoaded = OnLoaded; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LoadClassAsset_Blocking -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// TSoftClassPtr AssetClass (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UClass* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClass* UKismetSystemLibrary::LoadClassAsset_Blocking(TSoftClassPtr AssetClass) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadClassAsset_Blocking"); - - Params::KismetSystemLibrary_LoadClassAsset_Blocking Parms{}; - - Parms.AssetClass = AssetClass; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.LoadInterstitialAd -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 AdIdIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LoadInterstitialAd(int32 AdIdIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LoadInterstitialAd"); - - Params::KismetSystemLibrary_LoadInterstitialAd Parms{}; - - Parms.AdIdIndex = AdIdIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.LogString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::LogString(const class FString& InString, bool bPrintToLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "LogString"); - - Params::KismetSystemLibrary_LogString Parms{}; - - Parms.InString = std::move(InString); - Parms.bPrintToLog = bPrintToLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.MakeARFilter -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& PackageNames (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& PackagePaths (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& SoftObjectPaths (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray&ClassPaths (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// const TSet& RecursiveClassPathsExclusionSet (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TArray& ClassNames (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) -// const TSet& RecursiveClassesExclusionSet (ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) -// const bool bRecursivePaths (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bRecursiveClasses (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool bIncludeOnlyOnDiskAssets (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FARFilter ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FARFilter UKismetSystemLibrary::MakeARFilter(const TArray& PackageNames, const TArray& PackagePaths, const TArray& SoftObjectPaths, const TArray& ClassPaths, const TSet& RecursiveClassPathsExclusionSet, const TArray& ClassNames, const TSet& RecursiveClassesExclusionSet, const bool bRecursivePaths, const bool bRecursiveClasses, const bool bIncludeOnlyOnDiskAssets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeARFilter"); - - Params::KismetSystemLibrary_MakeARFilter Parms{}; - - Parms.PackageNames = std::move(PackageNames); - Parms.PackagePaths = std::move(PackagePaths); - Parms.SoftObjectPaths = std::move(SoftObjectPaths); - Parms.ClassPaths = std::move(ClassPaths); - Parms.RecursiveClassPathsExclusionSet = std::move(RecursiveClassPathsExclusionSet); - Parms.ClassNames = std::move(ClassNames); - Parms.RecursiveClassesExclusionSet = std::move(RecursiveClassesExclusionSet); - Parms.bRecursivePaths = bRecursivePaths; - Parms.bRecursiveClasses = bRecursiveClasses; - Parms.bIncludeOnlyOnDiskAssets = bIncludeOnlyOnDiskAssets; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralBool -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::MakeLiteralBool(bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralBool"); - - Params::KismetSystemLibrary_MakeLiteralBool Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralByte -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 UKismetSystemLibrary::MakeLiteralByte(uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralByte"); - - Params::KismetSystemLibrary_MakeLiteralByte Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralDouble -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -double UKismetSystemLibrary::MakeLiteralDouble(double Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralDouble"); - - Params::KismetSystemLibrary_MakeLiteralDouble Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralInt -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UKismetSystemLibrary::MakeLiteralInt(int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralInt"); - - Params::KismetSystemLibrary_MakeLiteralInt Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralInt64 -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int64 UKismetSystemLibrary::MakeLiteralInt64(int64 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralInt64"); - - Params::KismetSystemLibrary_MakeLiteralInt64 Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FName Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UKismetSystemLibrary::MakeLiteralName(class FName Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralName"); - - Params::KismetSystemLibrary_MakeLiteralName Parms{}; - - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralString -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Value (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::MakeLiteralString(const class FString& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralString"); - - Params::KismetSystemLibrary_MakeLiteralString Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeLiteralText -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FText& Value (Parm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText UKismetSystemLibrary::MakeLiteralText(const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeLiteralText"); - - Params::KismetSystemLibrary_MakeLiteralText Parms{}; - - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeSoftClassPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftClassPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftClassPath UKismetSystemLibrary::MakeSoftClassPath(const class FString& PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeSoftClassPath"); - - Params::KismetSystemLibrary_MakeSoftClassPath Parms{}; - - Parms.PathString = std::move(PathString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeSoftObjectPath -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSoftObjectPath ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FSoftObjectPath UKismetSystemLibrary::MakeSoftObjectPath(const class FString& PathString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeSoftObjectPath"); - - Params::KismetSystemLibrary_MakeSoftObjectPath Parms{}; - - Parms.PathString = std::move(PathString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MakeTopLevelAssetPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PackageName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& AssetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTopLevelAssetPath ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTopLevelAssetPath UKismetSystemLibrary::MakeTopLevelAssetPath(const class FString& PackageName, const class FString& AssetName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MakeTopLevelAssetPath"); - - Params::KismetSystemLibrary_MakeTopLevelAssetPath Parms{}; - - Parms.PackageName = std::move(PackageName); - Parms.AssetName = std::move(AssetName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.MoveComponentTo -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class USceneComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& TargetRelativeLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& TargetRelativeRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// bool bEaseOut (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEaseIn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float OverTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bForceShortestRotationPath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMoveComponentAction MoveAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::MoveComponentTo(class USceneComponent* Component, const struct FVector& TargetRelativeLocation, const struct FRotator& TargetRelativeRotation, bool bEaseOut, bool bEaseIn, float OverTime, bool bForceShortestRotationPath, EMoveComponentAction MoveAction, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "MoveComponentTo"); - - Params::KismetSystemLibrary_MoveComponentTo Parms{}; - - Parms.Component = Component; - Parms.TargetRelativeLocation = std::move(TargetRelativeLocation); - Parms.TargetRelativeRotation = std::move(TargetRelativeRotation); - Parms.bEaseOut = bEaseOut; - Parms.bEaseIn = bEaseIn; - Parms.OverTime = OverTime; - Parms.bForceShortestRotationPath = bForceShortestRotationPath; - Parms.MoveAction = MoveAction; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.NormalizeFilename -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InFilename (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UKismetSystemLibrary::NormalizeFilename(const class FString& InFilename) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NormalizeFilename"); - - Params::KismetSystemLibrary_NormalizeFilename Parms{}; - - Parms.InFilename = std::move(InFilename); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetId -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetId& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetId& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_PrimaryAssetId(const struct FPrimaryAssetId& A, const struct FPrimaryAssetId& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_PrimaryAssetId"); - - Params::KismetSystemLibrary_NotEqual_PrimaryAssetId Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetType -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FPrimaryAssetType& A (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPrimaryAssetType& B (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_PrimaryAssetType(const struct FPrimaryAssetType& A, const struct FPrimaryAssetType& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_PrimaryAssetType"); - - Params::KismetSystemLibrary_NotEqual_PrimaryAssetType Parms{}; - - Parms.A = std::move(A); - Parms.B = std::move(B); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_SoftClassReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftClassPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& B (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_SoftClassReference(const TSoftClassPtr& A, const TSoftClassPtr& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_SoftClassReference"); - - Params::KismetSystemLibrary_NotEqual_SoftClassReference Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.NotEqual_SoftObjectReference -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TSoftObjectPtr& A (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& B (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::NotEqual_SoftObjectReference(const TSoftObjectPtr& A, const TSoftObjectPtr& B) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "NotEqual_SoftObjectReference"); - - Params::KismetSystemLibrary_NotEqual_SoftObjectReference Parms{}; - - Parms.A = A; - Parms.B = B; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ParseCommandLine -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FString& InCmdLine (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutTokens (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TArray* OutSwitches (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// TMap* OutParams (Parm, OutParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ParseCommandLine(const class FString& InCmdLine, TArray* OutTokens, TArray* OutSwitches, TMap* OutParams) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseCommandLine"); - - Params::KismetSystemLibrary_ParseCommandLine Parms{}; - - Parms.InCmdLine = std::move(InCmdLine); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutTokens != nullptr) - *OutTokens = std::move(Parms.OutTokens); - - if (OutSwitches != nullptr) - *OutSwitches = std::move(Parms.OutSwitches); - - if (OutParams != nullptr) - *OutParams = std::move(Parms.OutParams); -} - - -// Function Engine.KismetSystemLibrary.ParseParam -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InParam (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ParseParam(const class FString& InString, const class FString& InParam) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseParam"); - - Params::KismetSystemLibrary_ParseParam Parms{}; - - Parms.InString = std::move(InString); - Parms.InParam = std::move(InParam); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.ParseParamValue -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InParam (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutValue (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::ParseParamValue(const class FString& InString, const class FString& InParam, class FString* OutValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ParseParamValue"); - - Params::KismetSystemLibrary_ParseParamValue Parms{}; - - Parms.InString = std::move(InString); - Parms.InParam = std::move(InParam); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutValue != nullptr) - *OutValue = std::move(Parms.OutValue); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.PrintString -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName Key (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintString(const class UObject* WorldContextObject, const class FString& InString, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintString"); - - Params::KismetSystemLibrary_PrintString Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InString = std::move(InString); - Parms.bPrintToScreen = bPrintToScreen; - Parms.bPrintToLog = bPrintToLog; - Parms.TextColor = std::move(TextColor); - Parms.duration = duration; - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.PrintText -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& InText (ConstParm, Parm, NativeAccessSpecifierPublic) -// bool bPrintToScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bPrintToLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TextColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName Key (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintText(const class UObject* WorldContextObject, const class FText& InText, bool bPrintToScreen, bool bPrintToLog, const struct FLinearColor& TextColor, float duration, const class FName Key) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintText"); - - Params::KismetSystemLibrary_PrintText Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.InText = std::move(InText); - Parms.bPrintToScreen = bPrintToScreen; - Parms.bPrintToLog = bPrintToLog; - Parms.TextColor = std::move(TextColor); - Parms.duration = duration; - Parms.Key = Key; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.PrintWarning -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::PrintWarning(const class FString& InString) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "PrintWarning"); - - Params::KismetSystemLibrary_PrintWarning Parms{}; - - Parms.InString = std::move(InString); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.QuitGame -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* SpecificPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EQuitPreference QuitPreference (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIgnorePlatformRestrictions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::QuitGame(const class UObject* WorldContextObject, class APlayerController* SpecificPlayer, EQuitPreference QuitPreference, bool bIgnorePlatformRestrictions) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "QuitGame"); - - Params::KismetSystemLibrary_QuitGame Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpecificPlayer = SpecificPlayer; - Parms.QuitPreference = QuitPreference; - Parms.bIgnorePlatformRestrictions = bIgnorePlatformRestrictions; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.RegisterForRemoteNotifications -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::RegisterForRemoteNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "RegisterForRemoteNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignments -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ResetGamepadAssignments() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ResetGamepadAssignments"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ControllerId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ResetGamepadAssignmentToController(int32 ControllerId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ResetGamepadAssignmentToController"); - - Params::KismetSystemLibrary_ResetGamepadAssignmentToController Parms{}; - - Parms.ControllerId = ControllerId; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.RetriggerableDelay -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLatentActionInfo& LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::RetriggerableDelay(const class UObject* WorldContextObject, float duration, const struct FLatentActionInfo& LatentInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "RetriggerableDelay"); - - Params::KismetSystemLibrary_RetriggerableDelay Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.duration = duration; - Parms.LatentInfo = std::move(LatentInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetBoolPropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetBoolPropertyByName(class UObject* Object, class FName PropertyName, bool Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetBoolPropertyByName"); - - Params::KismetSystemLibrary_SetBoolPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetBytePropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// uint8 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetBytePropertyByName(class UObject* Object, class FName PropertyName, uint8 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetBytePropertyByName"); - - Params::KismetSystemLibrary_SetBytePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetClassPropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Value (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetClassPropertyByName(class UObject* Object, class FName PropertyName, TSubclassOf Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetClassPropertyByName"); - - Params::KismetSystemLibrary_SetClassPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FCollisionProfileName& Value (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetCollisionProfileNameProperty(class UObject* Object, class FName PropertyName, const struct FCollisionProfileName& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetCollisionProfileNameProperty"); - - Params::KismetSystemLibrary_SetCollisionProfileNameProperty Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetColorPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FColor& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetColorPropertyByName"); - - Params::KismetSystemLibrary_SetColorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetDoublePropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// double Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetDoublePropertyByName(class UObject* Object, class FName PropertyName, double Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetDoublePropertyByName"); - - Params::KismetSystemLibrary_SetDoublePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetFieldPathPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TFieldPath& Value (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetFieldPathPropertyByName(class UObject* Object, class FName PropertyName, const TFieldPath& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetFieldPathPropertyByName"); - - Params::KismetSystemLibrary_SetFieldPathPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetGamepadsBlockDeviceFeedback -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bBlock (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetGamepadsBlockDeviceFeedback(bool bBlock) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetGamepadsBlockDeviceFeedback"); - - Params::KismetSystemLibrary_SetGamepadsBlockDeviceFeedback Parms{}; - - Parms.bBlock = bBlock; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetInt64PropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int64 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetInt64PropertyByName(class UObject* Object, class FName PropertyName, int64 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetInt64PropertyByName"); - - Params::KismetSystemLibrary_SetInt64PropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TScriptInterface&Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetInterfacePropertyByName(class UObject* Object, class FName PropertyName, const TScriptInterface& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetInterfacePropertyByName"); - - Params::KismetSystemLibrary_SetInterfacePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetIntPropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetIntPropertyByName(class UObject* Object, class FName PropertyName, int32 Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetIntPropertyByName"); - - Params::KismetSystemLibrary_SetIntPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetLinearColorPropertyByName(class UObject* Object, class FName PropertyName, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetLinearColorPropertyByName"); - - Params::KismetSystemLibrary_SetLinearColorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetNamePropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FName& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetNamePropertyByName(class UObject* Object, class FName PropertyName, const class FName& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetNamePropertyByName"); - - Params::KismetSystemLibrary_SetNamePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetObjectPropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetObjectPropertyByName(class UObject* Object, class FName PropertyName, class UObject* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetObjectPropertyByName"); - - Params::KismetSystemLibrary_SetObjectPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetRotatorPropertyByName(class UObject* Object, class FName PropertyName, const struct FRotator& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetRotatorPropertyByName"); - - Params::KismetSystemLibrary_SetRotatorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSoftClassPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftClassPtr& Value (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSoftClassPropertyByName(class UObject* Object, class FName PropertyName, const TSoftClassPtr& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSoftClassPropertyByName"); - - Params::KismetSystemLibrary_SetSoftClassPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSoftObjectPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TSoftObjectPtr& Value (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSoftObjectPropertyByName(class UObject* Object, class FName PropertyName, const TSoftObjectPtr& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSoftObjectPropertyByName"); - - Params::KismetSystemLibrary_SetSoftObjectPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetStringPropertyByName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Value (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetStringPropertyByName(class UObject* Object, class FName PropertyName, const class FString& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetStringPropertyByName"); - - Params::KismetSystemLibrary_SetStringPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetStructurePropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FGenericStruct& Value (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetStructurePropertyByName(class UObject* Object, class FName PropertyName, const struct FGenericStruct& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetStructurePropertyByName"); - - Params::KismetSystemLibrary_SetStructurePropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetSuppressViewportTransitionMessage(const class UObject* WorldContextObject, bool bState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetSuppressViewportTransitionMessage"); - - Params::KismetSystemLibrary_SetSuppressViewportTransitionMessage Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.bState = bState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetTextPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FText& Value (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetTextPropertyByName(class UObject* Object, class FName PropertyName, const class FText& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetTextPropertyByName"); - - Params::KismetSystemLibrary_SetTextPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetTransformPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Value (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetTransformPropertyByName(class UObject* Object, class FName PropertyName, const struct FTransform& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetTransformPropertyByName"); - - Params::KismetSystemLibrary_SetTransformPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetUserActivity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FUserActivity& UserActivity (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetUserActivity(const struct FUserActivity& UserActivity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetUserActivity"); - - Params::KismetSystemLibrary_SetUserActivity Parms{}; - - Parms.UserActivity = std::move(UserActivity); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetVector3fPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector3f& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetVector3fPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector3f& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetVector3fPropertyByName"); - - Params::KismetSystemLibrary_SetVector3fPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetVectorPropertyByName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Value (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetVectorPropertyByName(class UObject* Object, class FName PropertyName, const struct FVector& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetVectorPropertyByName"); - - Params::KismetSystemLibrary_SetVectorPropertyByName Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetVolumeButtonsHandledBySystem(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetVolumeButtonsHandledBySystem"); - - Params::KismetSystemLibrary_SetVolumeButtonsHandledBySystem Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SetWindowTitle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FText& Title (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SetWindowTitle(const class FText& Title) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SetWindowTitle"); - - Params::KismetSystemLibrary_SetWindowTitle Parms{}; - - Parms.Title = std::move(Title); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowAdBanner -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 AdIdIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bShowOnBottomOfScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowAdBanner(int32 AdIdIndex, bool bShowOnBottomOfScreen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowAdBanner"); - - Params::KismetSystemLibrary_ShowAdBanner Parms{}; - - Parms.AdIdIndex = AdIdIndex; - Parms.bShowOnBottomOfScreen = bShowOnBottomOfScreen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowInterstitialAd -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::ShowInterstitialAd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowInterstitialAd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class APlayerController* SpecificPlayer (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowPlatformSpecificAchievementsScreen(const class APlayerController* SpecificPlayer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowPlatformSpecificAchievementsScreen"); - - Params::KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen Parms{}; - - Parms.SpecificPlayer = SpecificPlayer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& CategoryName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::ShowPlatformSpecificLeaderboardScreen(const class FString& CategoryName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "ShowPlatformSpecificLeaderboardScreen"); - - Params::KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen Parms{}; - - Parms.CategoryName = std::move(CategoryName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SnapshotObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::SnapshotObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SnapshotObject"); - - Params::KismetSystemLibrary_SnapshotObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.SphereOverlapActors -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SpherePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ActorClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActors (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereOverlapActors(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ActorClassFilter, const TArray& ActorsToIgnore, TArray* OutActors) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereOverlapActors"); - - Params::KismetSystemLibrary_SphereOverlapActors Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpherePos = std::move(SpherePos); - Parms.SphereRadius = SphereRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ActorClassFilter = ActorClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActors != nullptr) - *OutActors = std::move(Parms.OutActors); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereOverlapComponents -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SpherePos (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SphereRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class UClass* ComponentClassFilter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutComponents (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereOverlapComponents(const class UObject* WorldContextObject, const struct FVector& SpherePos, float SphereRadius, const TArray& ObjectTypes, class UClass* ComponentClassFilter, const TArray& ActorsToIgnore, TArray* OutComponents) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereOverlapComponents"); - - Params::KismetSystemLibrary_SphereOverlapComponents Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SpherePos = std::move(SpherePos); - Parms.SphereRadius = SphereRadius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.ComponentClassFilter = ComponentClassFilter; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponents != nullptr) - *OutComponents = std::move(Parms.OutComponents); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMulti -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMulti(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMulti"); - - Params::KismetSystemLibrary_SphereTraceMulti Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMultiByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMultiByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMultiByProfile"); - - Params::KismetSystemLibrary_SphereTraceMultiByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutHits (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceMultiForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, TArray* OutHits, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceMultiForObjects"); - - Params::KismetSystemLibrary_SphereTraceMultiForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHits != nullptr) - *OutHits = std::move(Parms.OutHits); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingle -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ETraceTypeQuery TraceChannel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingle(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, ETraceTypeQuery TraceChannel, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingle"); - - Params::KismetSystemLibrary_SphereTraceSingle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.TraceChannel = TraceChannel; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingleByProfile -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingleByProfile(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, class FName ProfileName, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingleByProfile"); - - Params::KismetSystemLibrary_SphereTraceSingleByProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ProfileName = ProfileName; - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ObjectTypes (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bTraceComplex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const TArray& ActorsToIgnore (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// EDrawDebugTrace DrawDebugType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FHitResult* OutHit (Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -// bool bIgnoreSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& TraceHitColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float DrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UKismetSystemLibrary::SphereTraceSingleForObjects(const class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const TArray& ObjectTypes, bool bTraceComplex, const TArray& ActorsToIgnore, EDrawDebugTrace DrawDebugType, struct FHitResult* OutHit, bool bIgnoreSelf, const struct FLinearColor& TraceColor, const struct FLinearColor& TraceHitColor, float DrawTime) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "SphereTraceSingleForObjects"); - - Params::KismetSystemLibrary_SphereTraceSingleForObjects Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.ObjectTypes = std::move(ObjectTypes); - Parms.bTraceComplex = bTraceComplex; - Parms.ActorsToIgnore = std::move(ActorsToIgnore); - Parms.DrawDebugType = DrawDebugType; - Parms.bIgnoreSelf = bIgnoreSelf; - Parms.TraceColor = std::move(TraceColor); - Parms.TraceHitColor = std::move(TraceHitColor); - Parms.DrawTime = DrawTime; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutHit != nullptr) - *OutHit = std::move(Parms.OutHit); - - return Parms.ReturnValue; -} - - -// Function Engine.KismetSystemLibrary.StackTrace -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::StackTrace() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "StackTrace"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.TransactObject -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::TransactObject(class UObject* Object) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "TransactObject"); - - Params::KismetSystemLibrary_TransactObject Parms{}; - - Parms.Object = Object; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAsset -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FPrimaryAssetId& PrimaryAssetId (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::UnloadPrimaryAsset(const struct FPrimaryAssetId& PrimaryAssetId) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnloadPrimaryAsset"); - - Params::KismetSystemLibrary_UnloadPrimaryAsset Parms{}; - - Parms.PrimaryAssetId = std::move(PrimaryAssetId); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAssetList -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& PrimaryAssetIdList (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UKismetSystemLibrary::UnloadPrimaryAssetList(const TArray& PrimaryAssetIdList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnloadPrimaryAssetList"); - - Params::KismetSystemLibrary_UnloadPrimaryAssetList Parms{}; - - Parms.PrimaryAssetIdList = std::move(PrimaryAssetIdList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.KismetSystemLibrary.UnregisterForRemoteNotifications -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) - -void UKismetSystemLibrary::UnregisterForRemoteNotifications() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("KismetSystemLibrary", "UnregisterForRemoteNotifications"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationDir"); - - Params::BlueprintPathsLibrary_AutomationDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationLogDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationLogDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationLogDir"); - - Params::BlueprintPathsLibrary_AutomationLogDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.AutomationTransientDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::AutomationTransientDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "AutomationTransientDir"); - - Params::BlueprintPathsLibrary_AutomationTransientDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.BugItDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::BugItDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "BugItDir"); - - Params::BlueprintPathsLibrary_BugItDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ChangeExtension -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InNewExtension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ChangeExtension(const class FString& InPath, const class FString& InNewExtension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ChangeExtension"); - - Params::BlueprintPathsLibrary_ChangeExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InNewExtension = std::move(InNewExtension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CloudDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::CloudDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CloudDir"); - - Params::BlueprintPathsLibrary_CloudDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CollapseRelativeDirectories -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::CollapseRelativeDirectories(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CollapseRelativeDirectories"); - - Params::BlueprintPathsLibrary_CollapseRelativeDirectories Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.Combine -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray& InPaths (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::Combine(const TArray& InPaths) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "Combine"); - - Params::BlueprintPathsLibrary_Combine Parms{}; - - Parms.InPaths = std::move(InPaths); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertFromSandboxPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSandboxName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertFromSandboxPath(const class FString& InPath, const class FString& InSandboxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertFromSandboxPath"); - - Params::BlueprintPathsLibrary_ConvertFromSandboxPath Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InSandboxName = std::move(InSandboxName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertRelativePathToFull -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InBasePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertRelativePathToFull(const class FString& InPath, const class FString& InBasePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertRelativePathToFull"); - - Params::BlueprintPathsLibrary_ConvertRelativePathToFull Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InBasePath = std::move(InBasePath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ConvertToSandboxPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InSandboxName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ConvertToSandboxPath(const class FString& InPath, const class FString& InSandboxName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ConvertToSandboxPath"); - - Params::BlueprintPathsLibrary_ConvertToSandboxPath Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InSandboxName = std::move(InSandboxName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.CreateTempFilename -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& Path (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Prefix (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Extension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::CreateTempFilename(const class FString& Path, const class FString& Prefix, const class FString& Extension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "CreateTempFilename"); - - Params::BlueprintPathsLibrary_CreateTempFilename Parms{}; - - Parms.Path = std::move(Path); - Parms.Prefix = std::move(Prefix); - Parms.Extension = std::move(Extension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.DiffDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::DiffDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "DiffDir"); - - Params::BlueprintPathsLibrary_DiffDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.DirectoryExists -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::DirectoryExists(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "DirectoryExists"); - - Params::BlueprintPathsLibrary_DirectoryExists Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineConfigDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineConfigDir"); - - Params::BlueprintPathsLibrary_EngineConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineContentDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineContentDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineContentDir"); - - Params::BlueprintPathsLibrary_EngineContentDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineDir"); - - Params::BlueprintPathsLibrary_EngineDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineIntermediateDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineIntermediateDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineIntermediateDir"); - - Params::BlueprintPathsLibrary_EngineIntermediateDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnginePluginsDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnginePluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnginePluginsDir"); - - Params::BlueprintPathsLibrary_EnginePluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineSavedDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineSavedDir"); - - Params::BlueprintPathsLibrary_EngineSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineSourceDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineSourceDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineSourceDir"); - - Params::BlueprintPathsLibrary_EngineSourceDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineUserDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineUserDir"); - - Params::BlueprintPathsLibrary_EngineUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EngineVersionAgnosticUserDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EngineVersionAgnosticUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EngineVersionAgnosticUserDir"); - - Params::BlueprintPathsLibrary_EngineVersionAgnosticUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterpriseDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterpriseDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterpriseDir"); - - Params::BlueprintPathsLibrary_EnterpriseDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterpriseFeaturePackDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterpriseFeaturePackDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterpriseFeaturePackDir"); - - Params::BlueprintPathsLibrary_EnterpriseFeaturePackDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.EnterprisePluginsDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::EnterprisePluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "EnterprisePluginsDir"); - - Params::BlueprintPathsLibrary_EnterprisePluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.FeaturePackDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::FeaturePackDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "FeaturePackDir"); - - Params::BlueprintPathsLibrary_FeaturePackDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.FileExists -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::FileExists(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "FileExists"); - - Params::BlueprintPathsLibrary_FileExists Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameAgnosticSavedDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameAgnosticSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameAgnosticSavedDir"); - - Params::BlueprintPathsLibrary_GameAgnosticSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameDevelopersDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameDevelopersDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameDevelopersDir"); - - Params::BlueprintPathsLibrary_GameDevelopersDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameSourceDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameSourceDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameSourceDir"); - - Params::BlueprintPathsLibrary_GameSourceDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GameUserDeveloperDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GameUserDeveloperDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GameUserDeveloperDir"); - - Params::BlueprintPathsLibrary_GameUserDeveloperDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GeneratedConfigDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GeneratedConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GeneratedConfigDir"); - - Params::BlueprintPathsLibrary_GeneratedConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetBaseFilename -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bRemovePath (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetBaseFilename(const class FString& InPath, bool bRemovePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetBaseFilename"); - - Params::BlueprintPathsLibrary_GetBaseFilename Parms{}; - - Parms.InPath = std::move(InPath); - Parms.bRemovePath = bRemovePath; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetCleanFilename -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetCleanFilename(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetCleanFilename"); - - Params::BlueprintPathsLibrary_GetCleanFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetEditorLocalizationPaths -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetEditorLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetEditorLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetEditorLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetEngineLocalizationPaths -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetEngineLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetEngineLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetEngineLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetExtension -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeDot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetExtension(const class FString& InPath, bool bIncludeDot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetExtension"); - - Params::BlueprintPathsLibrary_GetExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.bIncludeDot = bIncludeDot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetGameLocalizationPaths -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetGameLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetGameLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetGameLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetInvalidFileSystemChars -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetInvalidFileSystemChars() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetInvalidFileSystemChars"); - - Params::BlueprintPathsLibrary_GetInvalidFileSystemChars Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetPath(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetPath"); - - Params::BlueprintPathsLibrary_GetPath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetProjectFilePath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetProjectFilePath() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetProjectFilePath"); - - Params::BlueprintPathsLibrary_GetProjectFilePath Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetPropertyNameLocalizationPaths -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetPropertyNameLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetPropertyNameLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetPropertyNameLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetRelativePathToRoot -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::GetRelativePathToRoot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetRelativePathToRoot"); - - Params::BlueprintPathsLibrary_GetRelativePathToRoot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetRestrictedFolderNames -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetRestrictedFolderNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetRestrictedFolderNames"); - - Params::BlueprintPathsLibrary_GetRestrictedFolderNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.GetToolTipLocalizationPaths -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UBlueprintPathsLibrary::GetToolTipLocalizationPaths() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "GetToolTipLocalizationPaths"); - - Params::BlueprintPathsLibrary_GetToolTipLocalizationPaths Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.HasProjectPersistentDownloadDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::HasProjectPersistentDownloadDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "HasProjectPersistentDownloadDir"); - - Params::BlueprintPathsLibrary_HasProjectPersistentDownloadDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsDrive -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsDrive(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsDrive"); - - Params::BlueprintPathsLibrary_IsDrive Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsProjectFilePathSet -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsProjectFilePathSet() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsProjectFilePathSet"); - - Params::BlueprintPathsLibrary_IsProjectFilePathSet Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsRelative -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsRelative(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsRelative"); - - Params::BlueprintPathsLibrary_IsRelative Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsRestrictedPath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsRestrictedPath(const class FString& InPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsRestrictedPath"); - - Params::BlueprintPathsLibrary_IsRestrictedPath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.IsSamePath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& PathA (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& PathB (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::IsSamePath(const class FString& PathA, const class FString& PathB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "IsSamePath"); - - Params::BlueprintPathsLibrary_IsSamePath Parms{}; - - Parms.PathA = std::move(PathA); - Parms.PathB = std::move(PathB); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.LaunchDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::LaunchDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "LaunchDir"); - - Params::BlueprintPathsLibrary_LaunchDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.MakePathRelativeTo -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InRelativeTo (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::MakePathRelativeTo(const class FString& InPath, const class FString& InRelativeTo, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakePathRelativeTo"); - - Params::BlueprintPathsLibrary_MakePathRelativeTo Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InRelativeTo = std::move(InRelativeTo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.MakePlatformFilename -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::MakePlatformFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakePlatformFilename"); - - Params::BlueprintPathsLibrary_MakePlatformFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.MakeStandardFilename -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::MakeStandardFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakeStandardFilename"); - - Params::BlueprintPathsLibrary_MakeStandardFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.MakeValidFileName -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InReplacementChar (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::MakeValidFileName(const class FString& InString, const class FString& InReplacementChar) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "MakeValidFileName"); - - Params::BlueprintPathsLibrary_MakeValidFileName Parms{}; - - Parms.InString = std::move(InString); - Parms.InReplacementChar = std::move(InReplacementChar); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.NormalizeDirectoryName -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::NormalizeDirectoryName(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "NormalizeDirectoryName"); - - Params::BlueprintPathsLibrary_NormalizeDirectoryName Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.NormalizeFilename -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::NormalizeFilename(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "NormalizeFilename"); - - Params::BlueprintPathsLibrary_NormalizeFilename Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.ProfilingDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProfilingDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProfilingDir"); - - Params::BlueprintPathsLibrary_ProfilingDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectConfigDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectConfigDir"); - - Params::BlueprintPathsLibrary_ProjectConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectContentDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectContentDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectContentDir"); - - Params::BlueprintPathsLibrary_ProjectContentDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectDir"); - - Params::BlueprintPathsLibrary_ProjectDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectIntermediateDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectIntermediateDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectIntermediateDir"); - - Params::BlueprintPathsLibrary_ProjectIntermediateDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectLogDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectLogDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectLogDir"); - - Params::BlueprintPathsLibrary_ProjectLogDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectModsDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectModsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectModsDir"); - - Params::BlueprintPathsLibrary_ProjectModsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectPersistentDownloadDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectPersistentDownloadDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectPersistentDownloadDir"); - - Params::BlueprintPathsLibrary_ProjectPersistentDownloadDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectPluginsDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectPluginsDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectPluginsDir"); - - Params::BlueprintPathsLibrary_ProjectPluginsDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectSavedDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectSavedDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectSavedDir"); - - Params::BlueprintPathsLibrary_ProjectSavedDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ProjectUserDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ProjectUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ProjectUserDir"); - - Params::BlueprintPathsLibrary_ProjectUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.RemoveDuplicateSlashes -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* OutPath (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::RemoveDuplicateSlashes(const class FString& InPath, class FString* OutPath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "RemoveDuplicateSlashes"); - - Params::BlueprintPathsLibrary_RemoveDuplicateSlashes Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutPath != nullptr) - *OutPath = std::move(Parms.OutPath); -} - - -// Function Engine.BlueprintPathsLibrary.RootDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::RootDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "RootDir"); - - Params::BlueprintPathsLibrary_RootDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SandboxesDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SandboxesDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SandboxesDir"); - - Params::BlueprintPathsLibrary_SandboxesDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ScreenShotDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ScreenShotDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ScreenShotDir"); - - Params::BlueprintPathsLibrary_ScreenShotDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SetExtension -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& InNewExtension (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SetExtension(const class FString& InPath, const class FString& InNewExtension) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SetExtension"); - - Params::BlueprintPathsLibrary_SetExtension Parms{}; - - Parms.InPath = std::move(InPath); - Parms.InNewExtension = std::move(InNewExtension); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SetProjectFilePath -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// const class FString& NewGameProjectFilePath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::SetProjectFilePath(const class FString& NewGameProjectFilePath) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SetProjectFilePath"); - - Params::BlueprintPathsLibrary_SetProjectFilePath Parms{}; - - Parms.NewGameProjectFilePath = std::move(NewGameProjectFilePath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.BlueprintPathsLibrary.ShaderWorkingDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::ShaderWorkingDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ShaderWorkingDir"); - - Params::BlueprintPathsLibrary_ShaderWorkingDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.ShouldSaveToUserDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBlueprintPathsLibrary::ShouldSaveToUserDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ShouldSaveToUserDir"); - - Params::BlueprintPathsLibrary_ShouldSaveToUserDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.SourceConfigDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::SourceConfigDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "SourceConfigDir"); - - Params::BlueprintPathsLibrary_SourceConfigDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintPathsLibrary.Split -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* PathPart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* FilenamePart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString* ExtensionPart (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::Split(const class FString& InPath, class FString* PathPart, class FString* FilenamePart, class FString* ExtensionPart) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "Split"); - - Params::BlueprintPathsLibrary_Split Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PathPart != nullptr) - *PathPart = std::move(Parms.PathPart); - - if (FilenamePart != nullptr) - *FilenamePart = std::move(Parms.FilenamePart); - - if (ExtensionPart != nullptr) - *ExtensionPart = std::move(Parms.ExtensionPart); -} - - -// Function Engine.BlueprintPathsLibrary.ValidatePath -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const class FString& InPath (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bDidSucceed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FText* OutReason (Parm, OutParm, NativeAccessSpecifierPublic) - -void UBlueprintPathsLibrary::ValidatePath(const class FString& InPath, bool* bDidSucceed, class FText* OutReason) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "ValidatePath"); - - Params::BlueprintPathsLibrary_ValidatePath Parms{}; - - Parms.InPath = std::move(InPath); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bDidSucceed != nullptr) - *bDidSucceed = Parms.bDidSucceed; - - if (OutReason != nullptr) - *OutReason = std::move(Parms.OutReason); -} - - -// Function Engine.BlueprintPathsLibrary.VideoCaptureDir -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UBlueprintPathsLibrary::VideoCaptureDir() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintPathsLibrary", "VideoCaptureDir"); - - Params::BlueprintPathsLibrary_VideoCaptureDir Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertArrayType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams) -// Parameters: -// const TArray& inArray (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UBlueprintTypeConversions::ConvertArrayType(const TArray& inArray) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertArrayType"); - - Params::BlueprintTypeConversions_ConvertArrayType Parms{}; - - Parms.inArray = std::move(inArray); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFBox2dToFBox2f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFBox2dToFBox2f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFBox2dToFBox2f"); - - Params::BlueprintTypeConversions_ConvertFBox2dToFBox2f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFBox2fToFBox2d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFBox2fToFBox2d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFBox2fToFBox2d"); - - Params::BlueprintTypeConversions_ConvertFBox2fToFBox2d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFMatrix44dToFMatrix44f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFMatrix44dToFMatrix44f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFMatrix44dToFMatrix44f"); - - Params::BlueprintTypeConversions_ConvertFMatrix44dToFMatrix44f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFMatrix44fToFMatrix44d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFMatrix44fToFMatrix44d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFMatrix44fToFMatrix44d"); - - Params::BlueprintTypeConversions_ConvertFMatrix44fToFMatrix44d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFPlane4dToFPlane4f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFPlane4dToFPlane4f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFPlane4dToFPlane4f"); - - Params::BlueprintTypeConversions_ConvertFPlane4dToFPlane4f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFPlane4fToFPlane4d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFPlane4fToFPlane4d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFPlane4fToFPlane4d"); - - Params::BlueprintTypeConversions_ConvertFPlane4fToFPlane4d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFQuat4dToFQuat4f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFQuat4dToFQuat4f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFQuat4dToFQuat4f"); - - Params::BlueprintTypeConversions_ConvertFQuat4dToFQuat4f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFQuat4fToFQuat4d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFQuat4fToFQuat4d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFQuat4fToFQuat4d"); - - Params::BlueprintTypeConversions_ConvertFQuat4fToFQuat4d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFRotator3dToFRotator3f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFRotator3dToFRotator3f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFRotator3dToFRotator3f"); - - Params::BlueprintTypeConversions_ConvertFRotator3dToFRotator3f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFRotator3fToFRotator3d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFRotator3fToFRotator3d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFRotator3fToFRotator3d"); - - Params::BlueprintTypeConversions_ConvertFRotator3fToFRotator3d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFTransform3dToFTransform3f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFTransform3dToFTransform3f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFTransform3dToFTransform3f"); - - Params::BlueprintTypeConversions_ConvertFTransform3dToFTransform3f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFTransform3fToFTransform3d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFTransform3fToFTransform3d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFTransform3fToFTransform3d"); - - Params::BlueprintTypeConversions_ConvertFTransform3fToFTransform3d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector2dToFVector2f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector2dToFVector2f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector2dToFVector2f"); - - Params::BlueprintTypeConversions_ConvertFVector2dToFVector2f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector2fToFVector2d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector2fToFVector2d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector2fToFVector2d"); - - Params::BlueprintTypeConversions_ConvertFVector2fToFVector2d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector3dToFVector3f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector3dToFVector3f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector3dToFVector3f"); - - Params::BlueprintTypeConversions_ConvertFVector3dToFVector3f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector3fToFVector3d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector3fToFVector3d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector3fToFVector3d"); - - Params::BlueprintTypeConversions_ConvertFVector3fToFVector3d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector4dToFVector4f -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector4dToFVector4f(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector4dToFVector4f"); - - Params::BlueprintTypeConversions_ConvertFVector4dToFVector4f Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertFVector4fToFVector4d -// (Final, RequiredAPI, Native, Static, Public) -// Parameters: -// int32 InFromData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UBlueprintTypeConversions::ConvertFVector4fToFVector4d(int32 InFromData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertFVector4fToFVector4d"); - - Params::BlueprintTypeConversions_ConvertFVector4fToFVector4d Parms{}; - - Parms.InFromData = InFromData; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertMapType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams) -// Parameters: -// const TMap& InMap (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TMap ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TMap UBlueprintTypeConversions::ConvertMapType(const TMap& InMap) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertMapType"); - - Params::BlueprintTypeConversions_ConvertMapType Parms{}; - - Parms.InMap = std::move(InMap); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.BlueprintTypeConversions.ConvertSetType -// (Final, RequiredAPI, Native, Static, Public, HasOutParams) -// Parameters: -// const TSet& Inset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// TSet ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -TSet UBlueprintTypeConversions::ConvertSetType(const TSet& Inset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("BlueprintTypeConversions", "ConvertSetType"); - - Params::BlueprintTypeConversions_ConvertSetType Parms{}; - - Parms.Inset = std::move(Inset); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.BreakImportanceTexture -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FImportanceTexture& ImportanceTexture (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class UTexture2D** Texture (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EImportanceWeight* WeightingFunc (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImportanceSamplingLibrary::BreakImportanceTexture(const struct FImportanceTexture& ImportanceTexture, class UTexture2D** Texture, EImportanceWeight* WeightingFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "BreakImportanceTexture"); - - Params::ImportanceSamplingLibrary_BreakImportanceTexture Parms{}; - - Parms.ImportanceTexture = std::move(ImportanceTexture); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (Texture != nullptr) - *Texture = Parms.Texture; - - if (WeightingFunc != nullptr) - *WeightingFunc = Parms.WeightingFunc; -} - - -// Function Engine.ImportanceSamplingLibrary.ImportanceSample -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FImportanceTexture& Texture (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FVector2D& Rand (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Samples (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Intensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D* SamplePosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor* SampleColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SampleIntensity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SampleSize (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UImportanceSamplingLibrary::ImportanceSample(const struct FImportanceTexture& Texture, const struct FVector2D& Rand, int32 Samples, float Intensity, struct FVector2D* SamplePosition, struct FLinearColor* SampleColor, float* SampleIntensity, float* SampleSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "ImportanceSample"); - - Params::ImportanceSamplingLibrary_ImportanceSample Parms{}; - - Parms.Texture = std::move(Texture); - Parms.Rand = std::move(Rand); - Parms.Samples = Samples; - Parms.Intensity = Intensity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (SamplePosition != nullptr) - *SamplePosition = std::move(Parms.SamplePosition); - - if (SampleColor != nullptr) - *SampleColor = std::move(Parms.SampleColor); - - if (SampleIntensity != nullptr) - *SampleIntensity = Parms.SampleIntensity; - - if (SampleSize != nullptr) - *SampleSize = Parms.SampleSize; -} - - -// Function Engine.ImportanceSamplingLibrary.MakeImportanceTexture -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EImportanceWeight WeightingFunc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FImportanceTexture ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FImportanceTexture UImportanceSamplingLibrary::MakeImportanceTexture(class UTexture2D* Texture, EImportanceWeight WeightingFunc) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "MakeImportanceTexture"); - - Params::ImportanceSamplingLibrary_MakeImportanceTexture Parms{}; - - Parms.Texture = Texture; - Parms.WeightingFunc = WeightingFunc; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UImportanceSamplingLibrary::NextSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolCell2D"); - - Params::ImportanceSamplingLibrary_NextSobolCell2D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.PreviousValue = std::move(PreviousValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell3D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UImportanceSamplingLibrary::NextSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolCell3D"); - - Params::ImportanceSamplingLibrary_NextSobolCell3D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.PreviousValue = std::move(PreviousValue); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.NextSobolFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Dimension (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float PreviousValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UImportanceSamplingLibrary::NextSobolFloat(int32 Index_0, int32 Dimension, float PreviousValue) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "NextSobolFloat"); - - Params::ImportanceSamplingLibrary_NextSobolFloat Parms{}; - - Parms.Index_0 = Index_0; - Parms.Dimension = Dimension; - Parms.PreviousValue = PreviousValue; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell2D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Cell (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector2D& Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector2D UImportanceSamplingLibrary::RandomSobolCell2D(int32 Index_0, int32 NumCells, const struct FVector2D& Cell, const struct FVector2D& Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolCell2D"); - - Params::ImportanceSamplingLibrary_RandomSobolCell2D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.Cell = std::move(Cell); - Parms.Seed = std::move(Seed); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell3D -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 NumCells (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Cell (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UImportanceSamplingLibrary::RandomSobolCell3D(int32 Index_0, int32 NumCells, const struct FVector& Cell, const struct FVector& Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolCell3D"); - - Params::ImportanceSamplingLibrary_RandomSobolCell3D Parms{}; - - Parms.Index_0 = Index_0; - Parms.NumCells = NumCells; - Parms.Cell = std::move(Cell); - Parms.Seed = std::move(Seed); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ImportanceSamplingLibrary.RandomSobolFloat -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 Dimension (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Seed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UImportanceSamplingLibrary::RandomSobolFloat(int32 Index_0, int32 Dimension, float Seed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ImportanceSamplingLibrary", "RandomSobolFloat"); - - Params::ImportanceSamplingLibrary_RandomSobolFloat Parms{}; - - Parms.Index_0 = Index_0; - Parms.Dimension = Dimension; - Parms.Seed = Seed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelInstance.OnRep_LevelInstanceSpawnGuid -// (Final, RequiredAPI, Native, Public) - -void ALevelInstance::OnRep_LevelInstanceSpawnGuid() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelInstance", "OnRep_LevelInstanceSpawnGuid"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ProfileName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bClearNotFound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationProfileBelow(class FName BodyName, class FName ProfileName, bool bIncludeSelf, bool bClearNotFound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationProfileBelow"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow Parms{}; - - Parms.BodyName = BodyName; - Parms.ProfileName = ProfileName; - Parms.bIncludeSelf = bIncludeSelf; - Parms.bClearNotFound = bClearNotFound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPhysicalAnimationData& PhysicalAnimationData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationSettings(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationSettings"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationSettings Parms{}; - - Parms.BodyName = BodyName; - Parms.PhysicalAnimationData = std::move(PhysicalAnimationData); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FPhysicalAnimationData& PhysicalAnimationData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bIncludeSelf (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::ApplyPhysicalAnimationSettingsBelow(class FName BodyName, const struct FPhysicalAnimationData& PhysicalAnimationData, bool bIncludeSelf) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "ApplyPhysicalAnimationSettingsBelow"); - - Params::PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow Parms{}; - - Parms.BodyName = BodyName; - Parms.PhysicalAnimationData = std::move(PhysicalAnimationData); - Parms.bIncludeSelf = bIncludeSelf; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshComponent* InSkeletalMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::SetSkeletalMeshComponent(class USkeletalMeshComponent* InSkeletalMeshComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "SetSkeletalMeshComponent"); - - Params::PhysicalAnimationComponent_SetSkeletalMeshComponent Parms{}; - - Parms.InSkeletalMeshComponent = InSkeletalMeshComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float InStrengthMultiplyer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicalAnimationComponent::SetStrengthMultiplyer(float InStrengthMultiplyer) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "SetStrengthMultiplyer"); - - Params::PhysicalAnimationComponent_SetStrengthMultiplyer Parms{}; - - Parms.InStrengthMultiplyer = InStrengthMultiplyer; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicalAnimationComponent.GetBodyTargetTransform -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName BodyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTransform UPhysicalAnimationComponent::GetBodyTargetTransform(class FName BodyName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicalAnimationComponent", "GetBodyTargetTransform"); - - Params::PhysicalAnimationComponent_GetBodyTargetTransform Parms{}; - - Parms.BodyName = BodyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelInstanceInterface.LoadLevelInstance -// (RequiredAPI, Native, Public, BlueprintCallable) - -void ILevelInstanceInterface::LoadLevelInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "LoadLevelInstance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelInstanceInterface.SetWorldAsset -// (Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr WorldAsset (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ILevelInstanceInterface::SetWorldAsset(TSoftObjectPtr WorldAsset) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "SetWorldAsset"); - - Params::LevelInstanceInterface_SetWorldAsset Parms{}; - - Parms.WorldAsset = WorldAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelInstanceInterface.UnloadLevelInstance -// (RequiredAPI, Native, Public, BlueprintCallable) - -void ILevelInstanceInterface::UnloadLevelInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "UnloadLevelInstance"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelInstanceInterface.GetLoadedLevel -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class ULevel* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULevel* ILevelInstanceInterface::GetLoadedLevel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "GetLoadedLevel"); - - Params::LevelInstanceInterface_GetLoadedLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelInstanceInterface.GetWorldAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSoftObjectPtr ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const TSoftObjectPtr ILevelInstanceInterface::GetWorldAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "GetWorldAsset"); - - Params::LevelInstanceInterface_GetWorldAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelInstanceInterface.IsLoaded -// (RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ILevelInstanceInterface::IsLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("LevelInstanceInterface", "IsLoaded"); - - Params::LevelInstanceInterface_IsLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelScriptActor.LevelReset -// (RequiredAPI, BlueprintAuthorityOnly, Event, Public, BlueprintEvent) - -void ALevelScriptActor::LevelReset() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "LevelReset"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function Engine.LevelScriptActor.RemoteEvent -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName EventName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ALevelScriptActor::RemoteEvent(class FName EventName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "RemoteEvent"); - - Params::LevelScriptActor_RemoteEvent Parms{}; - - Parms.EventName = EventName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LevelScriptActor.SetCinematicMode -// (RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bCinematicMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bHidePlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsHUD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsMovement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAffectsTurning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALevelScriptActor::SetCinematicMode(bool bCinematicMode, bool bHidePlayer, bool bAffectsHUD, bool bAffectsMovement, bool bAffectsTurning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "SetCinematicMode"); - - Params::LevelScriptActor_SetCinematicMode Parms{}; - - Parms.bCinematicMode = bCinematicMode; - Parms.bHidePlayer = bHidePlayer; - Parms.bAffectsHUD = bAffectsHUD; - Parms.bAffectsMovement = bAffectsMovement; - Parms.bAffectsTurning = bAffectsTurning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LevelScriptActor.WorldOriginLocationChanged -// (RequiredAPI, Event, Public, HasDefaults, BlueprintEvent) -// Parameters: -// const struct FIntVector& OldOriginLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FIntVector& NewOriginLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ALevelScriptActor::WorldOriginLocationChanged(const struct FIntVector& OldOriginLocation, const struct FIntVector& NewOriginLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LevelScriptActor", "WorldOriginLocationChanged"); - - Params::LevelScriptActor_WorldOriginLocationChanged Parms{}; - - Parms.OldOriginLocation = std::move(OldOriginLocation); - Parms.NewOriginLocation = std::move(NewOriginLocation); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.ConvertActorToLightWeightInstance -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class AActor* Actor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FActorInstanceHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FActorInstanceHandle ULightWeightInstanceBlueprintFunctionLibrary::ConvertActorToLightWeightInstance(class AActor* Actor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LightWeightInstanceBlueprintFunctionLibrary", "ConvertActorToLightWeightInstance"); - - Params::LightWeightInstanceBlueprintFunctionLibrary_ConvertActorToLightWeightInstance Parms{}; - - Parms.Actor = Actor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.CreateNewLightWeightInstance -// (Final, RequiredAPI, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UClass* ActorClass (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerInstance* Layer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorld* World (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FActorInstanceHandle ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FActorInstanceHandle ULightWeightInstanceBlueprintFunctionLibrary::CreateNewLightWeightInstance(class UClass* ActorClass, const struct FTransform& Transform, class UDataLayerInstance* Layer, class UWorld* World) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("LightWeightInstanceBlueprintFunctionLibrary", "CreateNewLightWeightInstance"); - - Params::LightWeightInstanceBlueprintFunctionLibrary_CreateNewLightWeightInstance Parms{}; - - Parms.ActorClass = ActorClass; - Parms.Transform = std::move(Transform); - Parms.Layer = Layer; - Parms.World = World; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.LightWeightInstanceStaticMeshManager.OnRep_StaticMesh -// (Final, RequiredAPI, Native, Protected) - -void ALightWeightInstanceStaticMeshManager::OnRep_StaticMesh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LightWeightInstanceStaticMeshManager", "OnRep_StaticMesh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PostProcessVolume.AddOrUpdateBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APostProcessVolume::AddOrUpdateBlendable(TScriptInterface InBlendableObject, float InWeight) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "AddOrUpdateBlendable"); - - Params::PostProcessVolume_AddOrUpdateBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - Parms.InWeight = InWeight; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PostProcessVolume.GetNumberOfBlendables -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 APostProcessVolume::GetNumberOfBlendables() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "GetNumberOfBlendables"); - - Params::PostProcessVolume_GetNumberOfBlendables Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessVolume.QueryBlendableAtIdnex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* APostProcessVolume::QueryBlendableAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "QueryBlendableAtIdnex"); - - Params::PostProcessVolume_QueryBlendableAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessVolume.QueryBlendableWeightAtIdnex -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APostProcessVolume::QueryBlendableWeightAtIdnex(int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "QueryBlendableWeightAtIdnex"); - - Params::PostProcessVolume_QueryBlendableWeightAtIdnex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PostProcessVolume.RemoveBlendable -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// TScriptInterfaceInBlendableObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APostProcessVolume::RemoveBlendable(TScriptInterface InBlendableObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PostProcessVolume", "RemoveBlendable"); - - Params::PostProcessVolume_RemoveBlendable Parms{}; - - Parms.InBlendableObject = InBlendableObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocationVolume.Load -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void ALocationVolume::Load() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocationVolume", "Load"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocationVolume.Unload -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void ALocationVolume::Unload() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocationVolume", "Unload"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.LocationVolume.IsLoaded -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ALocationVolume::IsLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LocationVolume", "IsLoaded"); - - Params::LocationVolume_IsLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.CopyInterpParameters -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UMaterialInstance* Source (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::CopyInterpParameters(class UMaterialInstance* Source) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "CopyInterpParameters"); - - Params::MaterialInstanceDynamic_CopyInterpParameters Parms{}; - - Parms.Source = Source; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstance* MaterialInstance (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::CopyParameterOverrides(class UMaterialInstance* MaterialInstance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "CopyParameterOverrides"); - - Params::MaterialInstanceDynamic_CopyParameterOverrides Parms{}; - - Parms.MaterialInstance = MaterialInstance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.InitializeScalarParameterAndGetIndex -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& ParameterName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutParameterIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMaterialInstanceDynamic::InitializeScalarParameterAndGetIndex(const class FName& ParameterName, float Value, int32* OutParameterIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "InitializeScalarParameterAndGetIndex"); - - Params::MaterialInstanceDynamic_InitializeScalarParameterAndGetIndex Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutParameterIndex != nullptr) - *OutParameterIndex = Parms.OutParameterIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.InitializeScalarParameterByInfoAndGetIndex -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutParameterIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMaterialInstanceDynamic::InitializeScalarParameterByInfoAndGetIndex(const struct FMaterialParameterInfo& ParameterInfo, float Value, int32* OutParameterIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "InitializeScalarParameterByInfoAndGetIndex"); - - Params::MaterialInstanceDynamic_InitializeScalarParameterByInfoAndGetIndex Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutParameterIndex != nullptr) - *OutParameterIndex = Parms.OutParameterIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Source (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bQuickParametersOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::K2_CopyMaterialInstanceParameters(class UMaterialInterface* Source, bool bQuickParametersOnly) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_CopyMaterialInstanceParameters"); - - Params::MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters Parms{}; - - Parms.Source = Source; - Parms.bQuickParametersOnly = bQuickParametersOnly; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceDynamic::K2_GetScalarParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetScalarParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialInstanceDynamic::K2_GetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetScalarParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceDynamic::K2_GetTextureParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetTextureParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture* UMaterialInstanceDynamic::K2_GetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetTextureParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceDynamic::K2_GetVectorParameterValue(class FName ParameterName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetVectorParameterValue"); - - Params::MaterialInstanceDynamic_K2_GetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialInstanceDynamic::K2_GetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_GetVectorParameterValueByInfo"); - - Params::MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInstance* SourceA (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInstance* SourceB (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::K2_InterpolateMaterialInstanceParams(class UMaterialInstance* SourceA, class UMaterialInstance* SourceB, float Alpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "K2_InterpolateMaterialInstanceParams"); - - Params::MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams Parms{}; - - Parms.SourceA = SourceA; - Parms.SourceB = SourceB; - Parms.Alpha = Alpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetDoubleVectorParameterValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector4& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetDoubleVectorParameterValue(class FName ParameterName, const struct FVector4& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetDoubleVectorParameterValue"); - - Params::MaterialInstanceDynamic_SetDoubleVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class URuntimeVirtualTexture* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetRuntimeVirtualTextureParameterValue(class FName ParameterName, class URuntimeVirtualTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetRuntimeVirtualTextureParameterValue"); - - Params::MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class URuntimeVirtualTexture* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetRuntimeVirtualTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class URuntimeVirtualTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetRuntimeVirtualTextureParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterByIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 ParameterIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMaterialInstanceDynamic::SetScalarParameterByIndex(int32 ParameterIndex, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarParameterByIndex"); - - Params::MaterialInstanceDynamic_SetScalarParameterByIndex Parms{}; - - Parms.ParameterIndex = ParameterIndex; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarParameterValue(class FName ParameterName, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarParameterValue"); - - Params::MaterialInstanceDynamic_SetScalarParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetScalarParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, float Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetScalarParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetScalarParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetSparseVolumeTextureParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USparseVolumeTexture* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetSparseVolumeTextureParameterValue(class FName ParameterName, class USparseVolumeTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetSparseVolumeTextureParameterValue"); - - Params::MaterialInstanceDynamic_SetSparseVolumeTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureParameterValue(class FName ParameterName, class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureParameterValue"); - - Params::MaterialInstanceDynamic_SetTextureParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture* Value (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetTextureParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, class UTexture* Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetTextureParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetTextureParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = Value; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorParameterValue(class FName ParameterName, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorParameterValue"); - - Params::MaterialInstanceDynamic_SetVectorParameterValue Parms{}; - - Parms.ParameterName = ParameterName; - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValueByInfo -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FMaterialParameterInfo& ParameterInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMaterialInstanceDynamic::SetVectorParameterValueByInfo(const struct FMaterialParameterInfo& ParameterInfo, const struct FLinearColor& Value) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialInstanceDynamic", "SetVectorParameterValueByInfo"); - - Params::MaterialInstanceDynamic_SetVectorParameterValueByInfo Parms{}; - - Parms.ParameterInfo = std::move(ParameterInfo); - Parms.Value = std::move(Value); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MaterialParameterCollection.GetScalarParameterDefaultValue -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bParameterFound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UMaterialParameterCollection::GetScalarParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialParameterCollection", "GetScalarParameterDefaultValue"); - - Params::MaterialParameterCollection_GetScalarParameterDefaultValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bParameterFound != nullptr) - *bParameterFound = Parms.bParameterFound; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialParameterCollection.GetScalarParameterNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMaterialParameterCollection::GetScalarParameterNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialParameterCollection", "GetScalarParameterNames"); - - Params::MaterialParameterCollection_GetScalarParameterNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialParameterCollection.GetVectorParameterDefaultValue -// (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ParameterName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bParameterFound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FLinearColor UMaterialParameterCollection::GetVectorParameterDefaultValue(class FName ParameterName, bool* bParameterFound) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialParameterCollection", "GetVectorParameterDefaultValue"); - - Params::MaterialParameterCollection_GetVectorParameterDefaultValue Parms{}; - - Parms.ParameterName = ParameterName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (bParameterFound != nullptr) - *bParameterFound = Parms.bParameterFound; - - return Parms.ReturnValue; -} - - -// Function Engine.MaterialParameterCollection.GetVectorParameterNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UMaterialParameterCollection::GetVectorParameterNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MaterialParameterCollection", "GetVectorParameterNames"); - - Params::MaterialParameterCollection_GetVectorParameterNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& StartColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& EndColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EVertexPaintAxis Axis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConvertToSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::PaintVerticesLerpAlongAxis(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& StartColor, const struct FLinearColor& EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "PaintVerticesLerpAlongAxis"); - - Params::MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - Parms.StartColor = std::move(StartColor); - Parms.EndColor = std::move(EndColor); - Parms.Axis = Axis; - Parms.bConvertToSRGB = bConvertToSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& FillColor (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConvertToSRGB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::PaintVerticesSingleColor(class UStaticMeshComponent* StaticMeshComponent, const struct FLinearColor& FillColor, bool bConvertToSRGB) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "PaintVerticesSingleColor"); - - Params::MeshVertexPainterKismetLibrary_PaintVerticesSingleColor Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - Parms.FillColor = std::move(FillColor); - Parms.bConvertToSRGB = bConvertToSRGB; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshComponent* StaticMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMeshVertexPainterKismetLibrary::RemovePaintedVertices(class UStaticMeshComponent* StaticMeshComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MeshVertexPainterKismetLibrary", "RemovePaintedVertices"); - - Params::MeshVertexPainterKismetLibrary_RemovePaintedVertices Parms{}; - - Parms.StaticMeshComponent = StaticMeshComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetPushModelHelpers.MarkPropertyDirty -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UNetPushModelHelpers::MarkPropertyDirty(class UObject* Object, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("NetPushModelHelpers", "MarkPropertyDirty"); - - Params::NetPushModelHelpers_MarkPropertyDirty Parms{}; - - Parms.Object = Object; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetPushModelHelpers.MarkPropertyDirtyFromRepIndex -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 RepIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UNetPushModelHelpers::MarkPropertyDirtyFromRepIndex(class UObject* Object, int32 RepIndex, class FName PropertyName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("NetPushModelHelpers", "MarkPropertyDirtyFromRepIndex"); - - Params::NetPushModelHelpers_MarkPropertyDirtyFromRepIndex Parms{}; - - Parms.Object = Object; - Parms.RepIndex = RepIndex; - Parms.PropertyName = PropertyName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.IsPendingDeletion -// (Final, Native, Public) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UClusterUnionReplicatedProxyComponent::IsPendingDeletion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "IsPendingDeletion"); - - Params::ClusterUnionReplicatedProxyComponent_IsPendingDeletion Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.MarkPendingDeletion -// (Final, Native, Public) - -void UClusterUnionReplicatedProxyComponent::MarkPendingDeletion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "MarkPendingDeletion"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.OnRep_ChildClusteredComponent -// (Final, RequiredAPI, Native, Protected) - -void UClusterUnionReplicatedProxyComponent::OnRep_ChildClusteredComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "OnRep_ChildClusteredComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.OnRep_ParentClusterUnion -// (Final, RequiredAPI, Native, Protected) - -void UClusterUnionReplicatedProxyComponent::OnRep_ParentClusterUnion() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "OnRep_ParentClusterUnion"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.OnRep_ParticleBoneIds -// (Final, RequiredAPI, Native, Protected) - -void UClusterUnionReplicatedProxyComponent::OnRep_ParticleBoneIds() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "OnRep_ParticleBoneIds"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.OnRep_ParticleChildToParents -// (Final, RequiredAPI, Native, Protected) - -void UClusterUnionReplicatedProxyComponent::OnRep_ParticleChildToParents() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "OnRep_ParticleChildToParents"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetChildClusteredComponent -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UPrimitiveComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionReplicatedProxyComponent::SetChildClusteredComponent(class UPrimitiveComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "SetChildClusteredComponent"); - - Params::ClusterUnionReplicatedProxyComponent_SetChildClusteredComponent Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParentClusterUnion -// (Final, RequiredAPI, Native, Public) -// Parameters: -// class UClusterUnionComponent* InComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionReplicatedProxyComponent::SetParentClusterUnion(class UClusterUnionComponent* InComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "SetParentClusterUnion"); - - Params::ClusterUnionReplicatedProxyComponent_SetParentClusterUnion Parms{}; - - Parms.InComponent = InComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleBoneIds -// (Final, RequiredAPI, Native, Public, HasOutParams) -// Parameters: -// const TArray& InIds (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UClusterUnionReplicatedProxyComponent::SetParticleBoneIds(const TArray& InIds) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "SetParticleBoneIds"); - - Params::ClusterUnionReplicatedProxyComponent_SetParticleBoneIds Parms{}; - - Parms.InIds = std::move(InIds); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleChildToParent -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults) -// Parameters: -// int32 BoneID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& ChildToParent (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UClusterUnionReplicatedProxyComponent::SetParticleChildToParent(int32 BoneID, const struct FTransform& ChildToParent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "SetParticleChildToParent"); - - Params::ClusterUnionReplicatedProxyComponent_SetParticleChildToParent Parms{}; - - Parms.BoneID = BoneID; - Parms.ChildToParent = std::move(ChildToParent); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetChildClusteredComponent -// (Final, RequiredAPI, Native, Public, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* UClusterUnionReplicatedProxyComponent::GetChildClusteredComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "GetChildClusteredComponent"); - - Params::ClusterUnionReplicatedProxyComponent_GetChildClusteredComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetParentClusterUnionComponent -// (Final, RequiredAPI, Native, Public, Const) -// Parameters: -// class UClusterUnionComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UClusterUnionComponent* UClusterUnionReplicatedProxyComponent::GetParentClusterUnionComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "GetParentClusterUnionComponent"); - - Params::ClusterUnionReplicatedProxyComponent_GetParentClusterUnionComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetParticleBoneIds -// (Final, RequiredAPI, Native, Public, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UClusterUnionReplicatedProxyComponent::GetParticleBoneIds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ClusterUnionReplicatedProxyComponent", "GetParticleBoneIds"); - - Params::ClusterUnionReplicatedProxyComponent_GetParticleBoneIds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.CopyParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FConstraintInstanceAccessor& SourceAccessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bKeepPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bKeepRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::CopyParams(struct FConstraintInstanceAccessor& Accessor, struct FConstraintInstanceAccessor& SourceAccessor, bool bKeepPosition, bool bKeepRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "CopyParams"); - - Params::ConstraintInstanceBlueprintLibrary_CopyParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.SourceAccessor = std::move(SourceAccessor); - Parms.bKeepPosition = bKeepPosition; - Parms.bKeepRotation = bKeepRotation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - SourceAccessor = std::move(Parms.SourceAccessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularBreakable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bAngularBreakable (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* AngularBreakThreshold (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bAngularBreakable, float* AngularBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularBreakable"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularBreakable Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bAngularBreakable != nullptr) - *bAngularBreakable = Parms.bAngularBreakable; - - if (AngularBreakThreshold != nullptr) - *AngularBreakThreshold = Parms.AngularBreakThreshold; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveMode -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EAngularDriveMode* OutDriveMode (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode* OutDriveMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularDriveMode"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularDriveMode Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutDriveMode != nullptr) - *OutDriveMode = Parms.OutDriveMode; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float* OutPositionStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutVelocityStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutForceLimit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularDriveParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularDriveParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutPositionStrength != nullptr) - *OutPositionStrength = Parms.OutPositionStrength; - - if (OutVelocityStrength != nullptr) - *OutVelocityStrength = Parms.OutVelocityStrength; - - if (OutForceLimit != nullptr) - *OutForceLimit = Parms.OutForceLimit; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularLimits -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EAngularConstraintMotion* Swing1MotionType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing1LimitAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAngularConstraintMotion* Swing2MotionType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Swing2LimitAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAngularConstraintMotion* TwistMotionType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistLimitAngle (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion* Swing1MotionType, float* Swing1LimitAngle, EAngularConstraintMotion* Swing2MotionType, float* Swing2LimitAngle, EAngularConstraintMotion* TwistMotionType, float* TwistLimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularLimits"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularLimits Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (Swing1MotionType != nullptr) - *Swing1MotionType = Parms.Swing1MotionType; - - if (Swing1LimitAngle != nullptr) - *Swing1LimitAngle = Parms.Swing1LimitAngle; - - if (Swing2MotionType != nullptr) - *Swing2MotionType = Parms.Swing2MotionType; - - if (Swing2LimitAngle != nullptr) - *Swing2LimitAngle = Parms.Swing2LimitAngle; - - if (TwistMotionType != nullptr) - *TwistMotionType = Parms.TwistMotionType; - - if (TwistLimitAngle != nullptr) - *TwistLimitAngle = Parms.TwistLimitAngle; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularOrientationTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FRotator* OutPosTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, struct FRotator* OutPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularOrientationTarget"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularOrientationTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutPosTarget != nullptr) - *OutPosTarget = std::move(Parms.OutPosTarget); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularPlasticity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bAngularPlasticity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* AngularPlasticityThreshold (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bAngularPlasticity, float* AngularPlasticityThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularPlasticity"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularPlasticity Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bAngularPlasticity != nullptr) - *bAngularPlasticity = Parms.bAngularPlasticity; - - if (AngularPlasticityThreshold != nullptr) - *AngularPlasticityThreshold = Parms.AngularPlasticityThreshold; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftSwingLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bSoftSwingLimit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SwingLimitStiffness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SwingLimitDamping (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SwingLimitRestitution (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* SwingLimitContactDistance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftSwingLimit, float* SwingLimitStiffness, float* SwingLimitDamping, float* SwingLimitRestitution, float* SwingLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularSoftSwingLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularSoftSwingLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bSoftSwingLimit != nullptr) - *bSoftSwingLimit = Parms.bSoftSwingLimit; - - if (SwingLimitStiffness != nullptr) - *SwingLimitStiffness = Parms.SwingLimitStiffness; - - if (SwingLimitDamping != nullptr) - *SwingLimitDamping = Parms.SwingLimitDamping; - - if (SwingLimitRestitution != nullptr) - *SwingLimitRestitution = Parms.SwingLimitRestitution; - - if (SwingLimitContactDistance != nullptr) - *SwingLimitContactDistance = Parms.SwingLimitContactDistance; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftTwistLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bSoftTwistLimit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistLimitStiffness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistLimitDamping (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistLimitRestitution (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* TwistLimitContactDistance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftTwistLimit, float* TwistLimitStiffness, float* TwistLimitDamping, float* TwistLimitRestitution, float* TwistLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularSoftTwistLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularSoftTwistLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bSoftTwistLimit != nullptr) - *bSoftTwistLimit = Parms.bSoftTwistLimit; - - if (TwistLimitStiffness != nullptr) - *TwistLimitStiffness = Parms.TwistLimitStiffness; - - if (TwistLimitDamping != nullptr) - *TwistLimitDamping = Parms.TwistLimitDamping; - - if (TwistLimitRestitution != nullptr) - *TwistLimitRestitution = Parms.TwistLimitRestitution; - - if (TwistLimitContactDistance != nullptr) - *TwistLimitContactDistance = Parms.TwistLimitContactDistance; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveSLERP -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableSLERP (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularVelocityDriveSLERP"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveSLERP Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableSLERP != nullptr) - *bOutEnableSLERP = Parms.bOutEnableSLERP; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveTwistAndSwing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableTwistDrive (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableSwingDrive (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularVelocityDriveTwistAndSwing"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveTwistAndSwing Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableTwistDrive != nullptr) - *bOutEnableTwistDrive = Parms.bOutEnableTwistDrive; - - if (bOutEnableSwingDrive != nullptr) - *bOutEnableSwingDrive = Parms.bOutEnableSwingDrive; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutVelTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAngularVelocityTarget"); - - Params::ConstraintInstanceBlueprintLibrary_GetAngularVelocityTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutVelTarget != nullptr) - *OutVelTarget = std::move(Parms.OutVelTarget); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAttachedBodyNames -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// class FName* ParentBody (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* ChildBody (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetAttachedBodyNames(struct FConstraintInstanceAccessor& Accessor, class FName* ParentBody, class FName* ChildBody) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetAttachedBodyNames"); - - Params::ConstraintInstanceBlueprintLibrary_GetAttachedBodyNames Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (ParentBody != nullptr) - *ParentBody = Parms.ParentBody; - - if (ChildBody != nullptr) - *ChildBody = Parms.ChildBody; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetContactTransferScale -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float* ContactTransferScale (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float* ContactTransferScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetContactTransferScale"); - - Params::ConstraintInstanceBlueprintLibrary_GetContactTransferScale Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (ContactTransferScale != nullptr) - *ContactTransferScale = Parms.ContactTransferScale; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetDisableCollsion -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UConstraintInstanceBlueprintLibrary::GetDisableCollsion(struct FConstraintInstanceAccessor& Accessor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetDisableCollsion"); - - Params::ConstraintInstanceBlueprintLibrary_GetDisableCollsion Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - return Parms.ReturnValue; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearBreakable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bLinearBreakable (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearBreakThreshold (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool* bLinearBreakable, float* LinearBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearBreakable"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearBreakable Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bLinearBreakable != nullptr) - *bLinearBreakable = Parms.bLinearBreakable; - - if (LinearBreakThreshold != nullptr) - *LinearBreakThreshold = Parms.LinearBreakThreshold; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearDriveParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float* OutPositionStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutVelocityStrength (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* OutForceLimit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float* OutPositionStrength, float* OutVelocityStrength, float* OutForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearDriveParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearDriveParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutPositionStrength != nullptr) - *OutPositionStrength = Parms.OutPositionStrength; - - if (OutVelocityStrength != nullptr) - *OutVelocityStrength = Parms.OutVelocityStrength; - - if (OutForceLimit != nullptr) - *OutForceLimit = Parms.OutForceLimit; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearLimits -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// ELinearConstraintMotion* XMotion (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELinearConstraintMotion* YMotion (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELinearConstraintMotion* ZMotion (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* Limit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion* XMotion, ELinearConstraintMotion* YMotion, ELinearConstraintMotion* ZMotion, float* Limit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearLimits"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearLimits Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (XMotion != nullptr) - *XMotion = Parms.XMotion; - - if (YMotion != nullptr) - *YMotion = Parms.YMotion; - - if (ZMotion != nullptr) - *ZMotion = Parms.ZMotion; - - if (Limit != nullptr) - *Limit = Parms.Limit; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPlasticity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bLinearPlasticity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearPlasticityThreshold (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EConstraintPlasticityType* PlasticityType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool* bLinearPlasticity, float* LinearPlasticityThreshold, EConstraintPlasticityType* PlasticityType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearPlasticity"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearPlasticity Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bLinearPlasticity != nullptr) - *bLinearPlasticity = Parms.bLinearPlasticity; - - if (LinearPlasticityThreshold != nullptr) - *LinearPlasticityThreshold = Parms.LinearPlasticityThreshold; - - if (PlasticityType != nullptr) - *PlasticityType = Parms.PlasticityType; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionDrive -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveZ (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearPositionDrive"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearPositionDrive Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableDriveX != nullptr) - *bOutEnableDriveX = Parms.bOutEnableDriveX; - - if (bOutEnableDriveY != nullptr) - *bOutEnableDriveY = Parms.bOutEnableDriveY; - - if (bOutEnableDriveZ != nullptr) - *bOutEnableDriveZ = Parms.bOutEnableDriveZ; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutPosTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearPositionTarget"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearPositionTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutPosTarget != nullptr) - *OutPosTarget = std::move(Parms.OutPosTarget); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearSoftLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bSoftLinearLimit (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearLimitStiffness (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearLimitDamping (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearLimitRestitution (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* LinearLimitContactDistance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool* bSoftLinearLimit, float* LinearLimitStiffness, float* LinearLimitDamping, float* LinearLimitRestitution, float* LinearLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearSoftLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearSoftLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bSoftLinearLimit != nullptr) - *bSoftLinearLimit = Parms.bSoftLinearLimit; - - if (LinearLimitStiffness != nullptr) - *LinearLimitStiffness = Parms.LinearLimitStiffness; - - if (LinearLimitDamping != nullptr) - *LinearLimitDamping = Parms.LinearLimitDamping; - - if (LinearLimitRestitution != nullptr) - *LinearLimitRestitution = Parms.LinearLimitRestitution; - - if (LinearLimitContactDistance != nullptr) - *LinearLimitContactDistance = Parms.LinearLimitContactDistance; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityDrive -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableDriveZ (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableDriveX, bool* bOutEnableDriveY, bool* bOutEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearVelocityDrive"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearVelocityDrive Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableDriveX != nullptr) - *bOutEnableDriveX = Parms.bOutEnableDriveX; - - if (bOutEnableDriveY != nullptr) - *bOutEnableDriveY = Parms.bOutEnableDriveY; - - if (bOutEnableDriveZ != nullptr) - *bOutEnableDriveZ = Parms.bOutEnableDriveZ; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// struct FVector* OutVelTarget (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, struct FVector* OutVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetLinearVelocityTarget"); - - Params::ConstraintInstanceBlueprintLibrary_GetLinearVelocityTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (OutVelTarget != nullptr) - *OutVelTarget = std::move(Parms.OutVelTarget); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetMassConditioningEnabled -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UConstraintInstanceBlueprintLibrary::GetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetMassConditioningEnabled"); - - Params::ConstraintInstanceBlueprintLibrary_GetMassConditioningEnabled Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - return Parms.ReturnValue; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveSLERP -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableSLERP (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetOrientationDriveSLERP"); - - Params::ConstraintInstanceBlueprintLibrary_GetOrientationDriveSLERP Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableSLERP != nullptr) - *bOutEnableSLERP = Parms.bOutEnableSLERP; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveTwistAndSwing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bOutEnableTwistDrive (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool* bOutEnableSwingDrive (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool* bOutEnableTwistDrive, bool* bOutEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetOrientationDriveTwistAndSwing"); - - Params::ConstraintInstanceBlueprintLibrary_GetOrientationDriveTwistAndSwing Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bOutEnableTwistDrive != nullptr) - *bOutEnableTwistDrive = Parms.bOutEnableTwistDrive; - - if (bOutEnableSwingDrive != nullptr) - *bOutEnableSwingDrive = Parms.bOutEnableSwingDrive; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetParentDominates -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UConstraintInstanceBlueprintLibrary::GetParentDominates(struct FConstraintInstanceAccessor& Accessor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetParentDominates"); - - Params::ConstraintInstanceBlueprintLibrary_GetParentDominates Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - return Parms.ReturnValue; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetProjectionParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool* bEnableProjection (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* ProjectionLinearAlpha (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float* ProjectionAngularAlpha (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::GetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool* bEnableProjection, float* ProjectionLinearAlpha, float* ProjectionAngularAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "GetProjectionParams"); - - Params::ConstraintInstanceBlueprintLibrary_GetProjectionParams Parms{}; - - Parms.Accessor = std::move(Accessor); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); - - if (bEnableProjection != nullptr) - *bEnableProjection = Parms.bEnableProjection; - - if (ProjectionLinearAlpha != nullptr) - *ProjectionLinearAlpha = Parms.ProjectionLinearAlpha; - - if (ProjectionAngularAlpha != nullptr) - *ProjectionAngularAlpha = Parms.ProjectionAngularAlpha; -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularBreakable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bAngularBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularBreakable(struct FConstraintInstanceAccessor& Accessor, bool bAngularBreakable, float AngularBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularBreakable"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularBreakable Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bAngularBreakable = bAngularBreakable; - Parms.AngularBreakThreshold = AngularBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveMode -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EAngularDriveMode DriveMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularDriveMode(struct FConstraintInstanceAccessor& Accessor, EAngularDriveMode DriveMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularDriveMode"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularDriveMode Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.DriveMode = DriveMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularDriveParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularDriveParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularLimits -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// EAngularConstraintMotion Swing1MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing1LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAngularConstraintMotion Swing2MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing2LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EAngularConstraintMotion TwistMotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularLimits(struct FConstraintInstanceAccessor& Accessor, EAngularConstraintMotion Swing1MotionType, float Swing1LimitAngle, EAngularConstraintMotion Swing2MotionType, float Swing2LimitAngle, EAngularConstraintMotion TwistMotionType, float TwistLimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularLimits"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularLimits Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.Swing1MotionType = Swing1MotionType; - Parms.Swing1LimitAngle = Swing1LimitAngle; - Parms.Swing2MotionType = Swing2MotionType; - Parms.Swing2LimitAngle = Swing2LimitAngle; - Parms.TwistMotionType = TwistMotionType; - Parms.TwistLimitAngle = TwistLimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularOrientationTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FRotator& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularOrientationTarget(struct FConstraintInstanceAccessor& Accessor, const struct FRotator& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularOrientationTarget"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularOrientationTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularPlasticity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bAngularPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bAngularPlasticity, float AngularPlasticityThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularPlasticity"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularPlasticity Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bAngularPlasticity = bAngularPlasticity; - Parms.AngularPlasticityThreshold = AngularPlasticityThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftSwingLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bSoftSwingLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SwingLimitStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SwingLimitDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SwingLimitRestitution (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float SwingLimitContactDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularSoftSwingLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftSwingLimit, float SwingLimitStiffness, float SwingLimitDamping, float SwingLimitRestitution, float SwingLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularSoftSwingLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularSoftSwingLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bSoftSwingLimit = bSoftSwingLimit; - Parms.SwingLimitStiffness = SwingLimitStiffness; - Parms.SwingLimitDamping = SwingLimitDamping; - Parms.SwingLimitRestitution = SwingLimitRestitution; - Parms.SwingLimitContactDistance = SwingLimitContactDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftTwistLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bSoftTwistLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitRestitution (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitContactDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularSoftTwistLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftTwistLimit, float TwistLimitStiffness, float TwistLimitDamping, float TwistLimitRestitution, float TwistLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularSoftTwistLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularSoftTwistLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bSoftTwistLimit = bSoftTwistLimit; - Parms.TwistLimitStiffness = TwistLimitStiffness; - Parms.TwistLimitDamping = TwistLimitDamping; - Parms.TwistLimitRestitution = TwistLimitRestitution; - Parms.TwistLimitContactDistance = TwistLimitContactDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveSLERP -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularVelocityDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularVelocityDriveSLERP"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveSLERP Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveTwistAndSwing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularVelocityDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularVelocityDriveTwistAndSwing"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveTwistAndSwing Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetAngularVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetAngularVelocityTarget"); - - Params::ConstraintInstanceBlueprintLibrary_SetAngularVelocityTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetContactTransferScale -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float ContactTransferScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetContactTransferScale(struct FConstraintInstanceAccessor& Accessor, float ContactTransferScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetContactTransferScale"); - - Params::ConstraintInstanceBlueprintLibrary_SetContactTransferScale Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.ContactTransferScale = ContactTransferScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetDisableCollision -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bDisableCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetDisableCollision(struct FConstraintInstanceAccessor& Accessor, bool bDisableCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetDisableCollision"); - - Params::ConstraintInstanceBlueprintLibrary_SetDisableCollision Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bDisableCollision = bDisableCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearBreakable -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bLinearBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearBreakable(struct FConstraintInstanceAccessor& Accessor, bool bLinearBreakable, float LinearBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearBreakable"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearBreakable Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bLinearBreakable = bLinearBreakable; - Parms.LinearBreakThreshold = LinearBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearDriveParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearDriveParams(struct FConstraintInstanceAccessor& Accessor, float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearDriveParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearDriveParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearLimits -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// ELinearConstraintMotion XMotion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELinearConstraintMotion YMotion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// ELinearConstraintMotion ZMotion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Limit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearLimits(struct FConstraintInstanceAccessor& Accessor, ELinearConstraintMotion XMotion, ELinearConstraintMotion YMotion, ELinearConstraintMotion ZMotion, float Limit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearLimits"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearLimits Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.XMotion = XMotion; - Parms.YMotion = YMotion; - Parms.ZMotion = ZMotion; - Parms.Limit = Limit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPlasticity -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bLinearPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EConstraintPlasticityType PlasticityType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearPlasticity(struct FConstraintInstanceAccessor& Accessor, bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearPlasticity"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearPlasticity Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bLinearPlasticity = bLinearPlasticity; - Parms.LinearPlasticityThreshold = LinearPlasticityThreshold; - Parms.PlasticityType = PlasticityType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionDrive -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearPositionDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearPositionDrive"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearPositionDrive Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearPositionTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearPositionTarget"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearPositionTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearSoftLimitParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bSoftLinearLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearLimitStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearLimitDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearLimitRestitution (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearLimitContactDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearSoftLimitParams(struct FConstraintInstanceAccessor& Accessor, bool bSoftLinearLimit, float LinearLimitStiffness, float LinearLimitDamping, float LinearLimitRestitution, float LinearLimitContactDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearSoftLimitParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearSoftLimitParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bSoftLinearLimit = bSoftLinearLimit; - Parms.LinearLimitStiffness = LinearLimitStiffness; - Parms.LinearLimitDamping = LinearLimitDamping; - Parms.LinearLimitRestitution = LinearLimitRestitution; - Parms.LinearLimitContactDistance = LinearLimitContactDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityDrive -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearVelocityDrive(struct FConstraintInstanceAccessor& Accessor, bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearVelocityDrive"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearVelocityDrive Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityTarget -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetLinearVelocityTarget(struct FConstraintInstanceAccessor& Accessor, const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetLinearVelocityTarget"); - - Params::ConstraintInstanceBlueprintLibrary_SetLinearVelocityTarget Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetMassConditioningEnabled -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableMassConditioning (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetMassConditioningEnabled(struct FConstraintInstanceAccessor& Accessor, bool bEnableMassConditioning) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetMassConditioningEnabled"); - - Params::ConstraintInstanceBlueprintLibrary_SetMassConditioningEnabled Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableMassConditioning = bEnableMassConditioning; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveSLERP -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetOrientationDriveSLERP(struct FConstraintInstanceAccessor& Accessor, bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetOrientationDriveSLERP"); - - Params::ConstraintInstanceBlueprintLibrary_SetOrientationDriveSLERP Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveTwistAndSwing -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetOrientationDriveTwistAndSwing(struct FConstraintInstanceAccessor& Accessor, bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetOrientationDriveTwistAndSwing"); - - Params::ConstraintInstanceBlueprintLibrary_SetOrientationDriveTwistAndSwing Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetParentDominates -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bParentDominates (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetParentDominates(struct FConstraintInstanceAccessor& Accessor, bool bParentDominates) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetParentDominates"); - - Params::ConstraintInstanceBlueprintLibrary_SetParentDominates Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bParentDominates = bParentDominates; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetProjectionParams -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor& Accessor (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -// bool bEnableProjection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectionLinearAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectionAngularAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UConstraintInstanceBlueprintLibrary::SetProjectionParams(struct FConstraintInstanceAccessor& Accessor, bool bEnableProjection, float ProjectionLinearAlpha, float ProjectionAngularAlpha) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("ConstraintInstanceBlueprintLibrary", "SetProjectionParams"); - - Params::ConstraintInstanceBlueprintLibrary_SetProjectionParams Parms{}; - - Parms.Accessor = std::move(Accessor); - Parms.bEnableProjection = bEnableProjection; - Parms.ProjectionLinearAlpha = ProjectionLinearAlpha; - Parms.ProjectionAngularAlpha = ProjectionAngularAlpha; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - Accessor = std::move(Parms.Accessor); -} - - -// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantInputData -// (RequiredAPI, Net, NetReliable, Native, Event, NetMulticast, Protected) -// Parameters: -// const struct FNetworkPhysicsRewindDataImportantInputProxy&ServerInputs (ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UNetworkPhysicsComponent::MulticastReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ServerInputs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "MulticastReceiveImportantInputData"); - - Params::NetworkPhysicsComponent_MulticastReceiveImportantInputData Parms{}; - - Parms.ServerInputs = std::move(ServerInputs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantStateData -// (RequiredAPI, Net, NetReliable, Native, Event, NetMulticast, Protected) -// Parameters: -// const struct FNetworkPhysicsRewindDataImportantStateProxy&ServerStates (ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UNetworkPhysicsComponent::MulticastReceiveImportantStateData(const struct FNetworkPhysicsRewindDataImportantStateProxy& ServerStates) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "MulticastReceiveImportantStateData"); - - Params::NetworkPhysicsComponent_MulticastReceiveImportantStateData Parms{}; - - Parms.ServerStates = std::move(ServerStates); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.OnRep_SetReplicatedInputs -// (Final, RequiredAPI, Native, Protected) - -void UNetworkPhysicsComponent::OnRep_SetReplicatedInputs() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "OnRep_SetReplicatedInputs"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.OnRep_SetReplicatedStates -// (Final, RequiredAPI, Native, Protected) - -void UNetworkPhysicsComponent::OnRep_SetReplicatedStates() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "OnRep_SetReplicatedStates"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.ServerReceiveImportantInputData -// (RequiredAPI, Net, NetReliable, Native, Event, Protected, NetServer) -// Parameters: -// const struct FNetworkPhysicsRewindDataImportantInputProxy&ClientInputs (ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UNetworkPhysicsComponent::ServerReceiveImportantInputData(const struct FNetworkPhysicsRewindDataImportantInputProxy& ClientInputs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "ServerReceiveImportantInputData"); - - Params::NetworkPhysicsComponent_ServerReceiveImportantInputData Parms{}; - - Parms.ClientInputs = std::move(ClientInputs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.ServerReceiveInputData -// (RequiredAPI, Net, Native, Event, Protected, NetServer) -// Parameters: -// const struct FNetworkPhysicsRewindDataInputProxy&ClientInputs (ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UNetworkPhysicsComponent::ServerReceiveInputData(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "ServerReceiveInputData"); - - Params::NetworkPhysicsComponent_ServerReceiveInputData Parms{}; - - Parms.ClientInputs = std::move(ClientInputs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.NetworkPhysicsComponent.ServerReceiveInputsDatas -// (RequiredAPI, Net, Native, Event, Public, NetServer) -// Parameters: -// const struct FNetworkPhysicsRewindDataInputProxy&ClientInputs (ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - -void UNetworkPhysicsComponent::ServerReceiveInputsDatas(const struct FNetworkPhysicsRewindDataInputProxy& ClientInputs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("NetworkPhysicsComponent", "ServerReceiveInputsDatas"); - - Params::NetworkPhysicsComponent_ServerReceiveInputsDatas Parms{}; - - Parms.ClientInputs = std::move(ClientInputs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.BreakConstraint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UPhysicsConstraintComponent::BreakConstraint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "BreakConstraint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.GetConstrainedComponents -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent** OutComponent1 (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* OutBoneName1 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent** OutComponent2 (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName* OutBoneName2 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::GetConstrainedComponents(class UPrimitiveComponent** OutComponent1, class FName* OutBoneName1, class UPrimitiveComponent** OutComponent2, class FName* OutBoneName2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetConstrainedComponents"); - - Params::PhysicsConstraintComponent_GetConstrainedComponents Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutComponent1 != nullptr) - *OutComponent1 = Parms.OutComponent1; - - if (OutBoneName1 != nullptr) - *OutBoneName1 = Parms.OutBoneName1; - - if (OutComponent2 != nullptr) - *OutComponent2 = Parms.OutComponent2; - - if (OutBoneName2 != nullptr) - *OutBoneName2 = Parms.OutBoneName2; -} - - -// Function Engine.PhysicsConstraintComponent.GetConstraint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// struct FConstraintInstanceAccessor ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) - -struct FConstraintInstanceAccessor UPhysicsConstraintComponent::GetConstraint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetConstraint"); - - Params::PhysicsConstraintComponent_GetConstraint Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.GetConstraintForce -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// struct FVector* OutLinearForce (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector* OutAngularForce (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::GetConstraintForce(struct FVector* OutLinearForce, struct FVector* OutAngularForce) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetConstraintForce"); - - Params::PhysicsConstraintComponent_GetConstraintForce Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutLinearForce != nullptr) - *OutLinearForce = std::move(Parms.OutLinearForce); - - if (OutAngularForce != nullptr) - *OutAngularForce = std::move(Parms.OutAngularForce); -} - - -// Function Engine.PhysicsConstraintComponent.IsBroken -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPhysicsConstraintComponent::IsBroken() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "IsBroken"); - - Params::PhysicsConstraintComponent_IsBroken Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularBreakable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bAngularBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularBreakable(bool bAngularBreakable, float AngularBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularBreakable"); - - Params::PhysicsConstraintComponent_SetAngularBreakable Parms{}; - - Parms.bAngularBreakable = bAngularBreakable; - Parms.AngularBreakThreshold = AngularBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveAccelerationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bAccelerationMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularDriveAccelerationMode(bool bAccelerationMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularDriveAccelerationMode"); - - Params::PhysicsConstraintComponent_SetAngularDriveAccelerationMode Parms{}; - - Parms.bAccelerationMode = bAccelerationMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EAngularDriveMode DriveMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularDriveMode(EAngularDriveMode DriveMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularDriveMode"); - - Params::PhysicsConstraintComponent_SetAngularDriveMode Parms{}; - - Parms.DriveMode = DriveMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularDriveParams"); - - Params::PhysicsConstraintComponent_SetAngularDriveParams Parms{}; - - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularOrientationDrive(bool bEnableSwingDrive, bool bEnableTwistDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularOrientationDrive"); - - Params::PhysicsConstraintComponent_SetAngularOrientationDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularOrientationTarget(const struct FRotator& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularOrientationTarget"); - - Params::PhysicsConstraintComponent_SetAngularOrientationTarget Parms{}; - - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularPlasticity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bAngularPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float AngularPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularPlasticity(bool bAngularPlasticity, float AngularPlasticityThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularPlasticity"); - - Params::PhysicsConstraintComponent_SetAngularPlasticity Parms{}; - - Parms.bAngularPlasticity = bAngularPlasticity; - Parms.AngularPlasticityThreshold = AngularPlasticityThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing1LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularSwing1Limit(EAngularConstraintMotion MotionType, float Swing1LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularSwing1Limit"); - - Params::PhysicsConstraintComponent_SetAngularSwing1Limit Parms{}; - - Parms.MotionType = MotionType; - Parms.Swing1LimitAngle = Swing1LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion MotionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Swing2LimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularSwing2Limit(EAngularConstraintMotion MotionType, float Swing2LimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularSwing2Limit"); - - Params::PhysicsConstraintComponent_SetAngularSwing2Limit Parms{}; - - Parms.MotionType = MotionType; - Parms.Swing2LimitAngle = Swing2LimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// EAngularConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float TwistLimitAngle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularTwistLimit(EAngularConstraintMotion ConstraintType, float TwistLimitAngle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularTwistLimit"); - - Params::PhysicsConstraintComponent_SetAngularTwistLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.TwistLimitAngle = TwistLimitAngle; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDrive(bool bEnableSwingDrive, bool bEnableTwistDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDrive"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDrive Parms{}; - - Parms.bEnableSwingDrive = bEnableSwingDrive; - Parms.bEnableTwistDrive = bEnableTwistDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveSLERP -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDriveSLERP(bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDriveSLERP"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDriveSLERP Parms{}; - - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveTwistAndSwing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityDriveTwistAndSwing"); - - Params::PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing Parms{}; - - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetAngularVelocityTarget(const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetAngularVelocityTarget"); - - Params::PhysicsConstraintComponent_SetAngularVelocityTarget Parms{}; - - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component1 (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName1 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPrimitiveComponent* Component2 (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName BoneName2 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstrainedComponents(class UPrimitiveComponent* Component1, class FName BoneName1, class UPrimitiveComponent* Component2, class FName BoneName2) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstrainedComponents"); - - Params::PhysicsConstraintComponent_SetConstrainedComponents Parms{}; - - Parms.Component1 = Component1; - Parms.BoneName1 = BoneName1; - Parms.Component2 = Component2; - Parms.BoneName2 = BoneName2; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FTransform& RefFrame (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferenceFrame(EConstraintFrame frame, const struct FTransform& RefFrame) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferenceFrame"); - - Params::PhysicsConstraintComponent_SetConstraintReferenceFrame Parms{}; - - Parms.frame = frame; - Parms.RefFrame = std::move(RefFrame); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& PriAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SecAxis (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferenceOrientation(EConstraintFrame frame, const struct FVector& PriAxis, const struct FVector& SecAxis) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferenceOrientation"); - - Params::PhysicsConstraintComponent_SetConstraintReferenceOrientation Parms{}; - - Parms.frame = frame; - Parms.PriAxis = std::move(PriAxis); - Parms.SecAxis = std::move(SecAxis); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// EConstraintFrame frame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& RefPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetConstraintReferencePosition(EConstraintFrame frame, const struct FVector& RefPosition) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetConstraintReferencePosition"); - - Params::PhysicsConstraintComponent_SetConstraintReferencePosition Parms{}; - - Parms.frame = frame; - Parms.RefPosition = std::move(RefPosition); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetContactTransferScale -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ContactTransferScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetContactTransferScale(float ContactTransferScale) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetContactTransferScale"); - - Params::PhysicsConstraintComponent_SetContactTransferScale Parms{}; - - Parms.ContactTransferScale = ContactTransferScale; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetDisableCollision -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bDisableCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetDisableCollision(bool bDisableCollision) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetDisableCollision"); - - Params::PhysicsConstraintComponent_SetDisableCollision Parms{}; - - Parms.bDisableCollision = bDisableCollision; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearBreakable -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bLinearBreakable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearBreakThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearBreakable(bool bLinearBreakable, float LinearBreakThreshold) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearBreakable"); - - Params::PhysicsConstraintComponent_SetLinearBreakable Parms{}; - - Parms.bLinearBreakable = bLinearBreakable; - Parms.LinearBreakThreshold = LinearBreakThreshold; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveAccelerationMode -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bAccelerationMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearDriveAccelerationMode(bool bAccelerationMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearDriveAccelerationMode"); - - Params::PhysicsConstraintComponent_SetLinearDriveAccelerationMode Parms{}; - - Parms.bAccelerationMode = bAccelerationMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float PositionStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float VelocityStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float InForceLimit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearDriveParams(float PositionStrength, float VelocityStrength, float InForceLimit) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearDriveParams"); - - Params::PhysicsConstraintComponent_SetLinearDriveParams Parms{}; - - Parms.PositionStrength = PositionStrength; - Parms.VelocityStrength = VelocityStrength; - Parms.InForceLimit = InForceLimit; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPlasticity -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bLinearPlasticity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LinearPlasticityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EConstraintPlasticityType PlasticityType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPlasticity(bool bLinearPlasticity, float LinearPlasticityThreshold, EConstraintPlasticityType PlasticityType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPlasticity"); - - Params::PhysicsConstraintComponent_SetLinearPlasticity Parms{}; - - Parms.bLinearPlasticity = bLinearPlasticity; - Parms.LinearPlasticityThreshold = LinearPlasticityThreshold; - Parms.PlasticityType = PlasticityType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPositionDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPositionDrive"); - - Params::PhysicsConstraintComponent_SetLinearPositionDrive Parms{}; - - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InPosTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearPositionTarget(const struct FVector& InPosTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearPositionTarget"); - - Params::PhysicsConstraintComponent_SetLinearPositionTarget Parms{}; - - Parms.InPosTarget = std::move(InPosTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableDriveX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveY (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableDriveZ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearVelocityDrive(bool bEnableDriveX, bool bEnableDriveY, bool bEnableDriveZ) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearVelocityDrive"); - - Params::PhysicsConstraintComponent_SetLinearVelocityDrive Parms{}; - - Parms.bEnableDriveX = bEnableDriveX; - Parms.bEnableDriveY = bEnableDriveY; - Parms.bEnableDriveZ = bEnableDriveZ; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& InVelTarget (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearVelocityTarget(const struct FVector& InVelTarget) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearVelocityTarget"); - - Params::PhysicsConstraintComponent_SetLinearVelocityTarget Parms{}; - - Parms.InVelTarget = std::move(InVelTarget); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearXLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearXLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearXLimit"); - - Params::PhysicsConstraintComponent_SetLinearXLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearYLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearYLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearYLimit"); - - Params::PhysicsConstraintComponent_SetLinearYLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetLinearZLimit -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// ELinearConstraintMotion ConstraintType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float LimitSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetLinearZLimit(ELinearConstraintMotion ConstraintType, float LimitSize) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetLinearZLimit"); - - Params::PhysicsConstraintComponent_SetLinearZLimit Parms{}; - - Parms.ConstraintType = ConstraintType; - Parms.LimitSize = LimitSize; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveSLERP -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableSLERP (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetOrientationDriveSLERP(bool bEnableSLERP) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetOrientationDriveSLERP"); - - Params::PhysicsConstraintComponent_SetOrientationDriveSLERP Parms{}; - - Parms.bEnableSLERP = bEnableSLERP; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveTwistAndSwing -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bEnableTwistDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bEnableSwingDrive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetOrientationDriveTwistAndSwing(bool bEnableTwistDrive, bool bEnableSwingDrive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetOrientationDriveTwistAndSwing"); - - Params::PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing Parms{}; - - Parms.bEnableTwistDrive = bEnableTwistDrive; - Parms.bEnableSwingDrive = bEnableSwingDrive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetProjectionEnabled -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// bool bProjectionEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetProjectionEnabled(bool bProjectionEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetProjectionEnabled"); - - Params::PhysicsConstraintComponent_SetProjectionEnabled Parms{}; - - Parms.bProjectionEnabled = bProjectionEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.SetProjectionParams -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ProjectionLinearAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectionAngularAlpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectionLinearTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ProjectionAngularTolerance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsConstraintComponent::SetProjectionParams(float ProjectionLinearAlpha, float ProjectionAngularAlpha, float ProjectionLinearTolerance, float ProjectionAngularTolerance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "SetProjectionParams"); - - Params::PhysicsConstraintComponent_SetProjectionParams Parms{}; - - Parms.ProjectionLinearAlpha = ProjectionLinearAlpha; - Parms.ProjectionAngularAlpha = ProjectionAngularAlpha; - Parms.ProjectionLinearTolerance = ProjectionLinearTolerance; - Parms.ProjectionAngularTolerance = ProjectionAngularTolerance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1 -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentSwing1() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentSwing1"); - - Params::PhysicsConstraintComponent_GetCurrentSwing1 Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2 -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentSwing2() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentSwing2"); - - Params::PhysicsConstraintComponent_GetCurrentSwing2 Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.GetCurrentTwist -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsConstraintComponent::GetCurrentTwist() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "GetCurrentTwist"); - - Params::PhysicsConstraintComponent_GetCurrentTwist Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsConstraintComponent.IsProjectionEnabled -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPhysicsConstraintComponent::IsProjectionEnabled() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsConstraintComponent", "IsProjectionEnabled"); - - Params::PhysicsConstraintComponent_IsProjectionEnabled Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponent -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GrabLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bConstrainRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponent(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation, bool bConstrainRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponent"); - - Params::PhysicsHandleComponent_GrabComponent Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.GrabLocation = std::move(GrabLocation); - Parms.bConstrainRotation = bConstrainRotation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& GrabLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponentAtLocation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& GrabLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponentAtLocation"); - - Params::PhysicsHandleComponent_GrabComponentAtLocation Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.GrabLocation = std::move(GrabLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocationWithRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UPrimitiveComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName InBoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GrabComponentAtLocationWithRotation(class UPrimitiveComponent* Component, class FName InBoneName, const struct FVector& Location, const struct FRotator& Rotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GrabComponentAtLocationWithRotation"); - - Params::PhysicsHandleComponent_GrabComponentAtLocationWithRotation Parms{}; - - Parms.Component = Component; - Parms.InBoneName = InBoneName; - Parms.Location = std::move(Location); - Parms.Rotation = std::move(Rotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.ReleaseComponent -// (RequiredAPI, Native, Public, BlueprintCallable) - -void UPhysicsHandleComponent::ReleaseComponent() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "ReleaseComponent"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetAngularDamping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewAngularDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetAngularDamping(float NewAngularDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetAngularDamping"); - - Params::PhysicsHandleComponent_SetAngularDamping Parms{}; - - Parms.NewAngularDamping = NewAngularDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetAngularStiffness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewAngularStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetAngularStiffness(float NewAngularStiffness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetAngularStiffness"); - - Params::PhysicsHandleComponent_SetAngularStiffness Parms{}; - - Parms.NewAngularStiffness = NewAngularStiffness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewInterpolationSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetInterpolationSpeed(float NewInterpolationSpeed) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetInterpolationSpeed"); - - Params::PhysicsHandleComponent_SetInterpolationSpeed Parms{}; - - Parms.NewInterpolationSpeed = NewInterpolationSpeed; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetLinearDamping -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLinearDamping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetLinearDamping(float NewLinearDamping) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetLinearDamping"); - - Params::PhysicsHandleComponent_SetLinearDamping Parms{}; - - Parms.NewLinearDamping = NewLinearDamping; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetLinearStiffness -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float NewLinearStiffness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetLinearStiffness(float NewLinearStiffness) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetLinearStiffness"); - - Params::PhysicsHandleComponent_SetLinearStiffness Parms{}; - - Parms.NewLinearStiffness = NewLinearStiffness; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetLocation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetLocation(const struct FVector& NewLocation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetLocation"); - - Params::PhysicsHandleComponent_SetTargetLocation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FVector& NewLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetLocationAndRotation(const struct FVector& NewLocation, const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetLocationAndRotation"); - - Params::PhysicsHandleComponent_SetTargetLocationAndRotation Parms{}; - - Parms.NewLocation = std::move(NewLocation); - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.SetTargetRotation -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FRotator& NewRotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::SetTargetRotation(const struct FRotator& NewRotation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "SetTargetRotation"); - - Params::PhysicsHandleComponent_SetTargetRotation Parms{}; - - Parms.NewRotation = std::move(NewRotation); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PhysicsHandleComponent.GetGrabbedComponent -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPrimitiveComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPrimitiveComponent* UPhysicsHandleComponent::GetGrabbedComponent() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GetGrabbedComponent"); - - Params::PhysicsHandleComponent_GetGrabbedComponent Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation -// (Final, RequiredAPI, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FVector* TargetLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FRotator* TargetRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -void UPhysicsHandleComponent::GetTargetLocationAndRotation(struct FVector* TargetLocation, struct FRotator* TargetRotation) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PhysicsHandleComponent", "GetTargetLocationAndRotation"); - - Params::PhysicsHandleComponent_GetTargetLocationAndRotation Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (TargetLocation != nullptr) - *TargetLocation = std::move(Parms.TargetLocation); - - if (TargetRotation != nullptr) - *TargetRotation = std::move(Parms.TargetRotation); -} - - -// Function Engine.PhysicsFieldStatics.EvalPhysicsIntegerField -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EFieldIntegerType IntegerType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UPhysicsFieldStatics::EvalPhysicsIntegerField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldIntegerType IntegerType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsFieldStatics", "EvalPhysicsIntegerField"); - - Params::PhysicsFieldStatics_EvalPhysicsIntegerField Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldPosition = std::move(WorldPosition); - Parms.IntegerType = IntegerType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsFieldStatics.EvalPhysicsScalarField -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EFieldScalarType ScalarType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPhysicsFieldStatics::EvalPhysicsScalarField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldScalarType ScalarType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsFieldStatics", "EvalPhysicsScalarField"); - - Params::PhysicsFieldStatics_EvalPhysicsScalarField Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldPosition = std::move(WorldPosition); - Parms.ScalarType = ScalarType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PhysicsFieldStatics.EvalPhysicsVectorField -// (Final, RequiredAPI, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& WorldPosition (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const EFieldVectorType VectorType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FVector UPhysicsFieldStatics::EvalPhysicsVectorField(const class UObject* WorldContextObject, const struct FVector& WorldPosition, const EFieldVectorType VectorType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PhysicsFieldStatics", "EvalPhysicsVectorField"); - - Params::PhysicsFieldStatics_EvalPhysicsVectorField Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.WorldPosition = std::move(WorldPosition); - Parms.VectorType = VectorType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.OnPawnPrivateDestroyed -// (Final, RequiredAPI, Native, Private) -// Parameters: -// class AActor* InActor (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerState::OnPawnPrivateDestroyed(class AActor* InActor) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnPawnPrivateDestroyed"); - - Params::PlayerState_OnPawnPrivateDestroyed Parms{}; - - Parms.InActor = InActor; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_bIsInactive -// (RequiredAPI, Native, Public) - -void APlayerState::OnRep_bIsInactive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_bIsInactive"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_PlayerId -// (RequiredAPI, Native, Public) - -void APlayerState::OnRep_PlayerId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_PlayerId"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_PlayerName -// (RequiredAPI, Native, Public) - -void APlayerState::OnRep_PlayerName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_PlayerName"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_Score -// (RequiredAPI, Native, Public) - -void APlayerState::OnRep_Score() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_Score"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.OnRep_UniqueId -// (RequiredAPI, Native, Public) - -void APlayerState::OnRep_UniqueId() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "OnRep_UniqueId"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerState.ReceiveCopyProperties -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerState* NewPlayerState (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerState::ReceiveCopyProperties(class APlayerState* NewPlayerState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "ReceiveCopyProperties"); - - Params::PlayerState_ReceiveCopyProperties Parms{}; - - Parms.NewPlayerState = NewPlayerState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.PlayerState.ReceiveOverrideWith -// (RequiredAPI, Event, Protected, BlueprintEvent) -// Parameters: -// class APlayerState* OldPlayerState (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void APlayerState::ReceiveOverrideWith(class APlayerState* OldPlayerState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "ReceiveOverrideWith"); - - Params::PlayerState_ReceiveOverrideWith Parms{}; - - Parms.OldPlayerState = OldPlayerState; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function Engine.PlayerState.BP_GetUniqueId -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FUniqueNetIdRepl ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FUniqueNetIdRepl APlayerState::BP_GetUniqueId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "BP_GetUniqueId"); - - Params::PlayerState_BP_GetUniqueId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetCompressedPing -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// uint8 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -uint8 APlayerState::GetCompressedPing() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetCompressedPing"); - - Params::PlayerState_GetCompressedPing Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetPawn -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APawn* APlayerState::GetPawn() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPawn"); - - Params::PlayerState_GetPawn Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetPingInMilliseconds -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerState::GetPingInMilliseconds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPingInMilliseconds"); - - Params::PlayerState_GetPingInMilliseconds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* APlayerState::GetPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPlayerController"); - - Params::PlayerState_GetPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetPlayerId -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 APlayerState::GetPlayerId() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPlayerId"); - - Params::PlayerState_GetPlayerId Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetPlayerName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString APlayerState::GetPlayerName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetPlayerName"); - - Params::PlayerState_GetPlayerName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.GetScore -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float APlayerState::GetScore() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "GetScore"); - - Params::PlayerState_GetScore Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.IsABot -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerState::IsABot() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "IsABot"); - - Params::PlayerState_IsABot Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.IsOnlyASpectator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerState::IsOnlyASpectator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "IsOnlyASpectator"); - - Params::PlayerState_IsOnlyASpectator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.PlayerState.IsSpectator -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool APlayerState::IsSpectator() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerState", "IsSpectator"); - - Params::PlayerState_IsSpectator Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ReplaySubsystem.RequestCheckpoint -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UReplaySubsystem::RequestCheckpoint() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReplaySubsystem", "RequestCheckpoint"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.ReplaySubsystem.GetActiveReplayName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UReplaySubsystem::GetActiveReplayName() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReplaySubsystem", "GetActiveReplayName"); - - Params::ReplaySubsystem_GetActiveReplayName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ReplaySubsystem.GetReplayCurrentTime -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UReplaySubsystem::GetReplayCurrentTime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReplaySubsystem", "GetReplayCurrentTime"); - - Params::ReplaySubsystem_GetReplayCurrentTime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ReplaySubsystem.IsPlaying -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UReplaySubsystem::IsPlaying() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReplaySubsystem", "IsPlaying"); - - Params::ReplaySubsystem_IsPlaying Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.ReplaySubsystem.IsRecording -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UReplaySubsystem::IsRecording() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("ReplaySubsystem", "IsRecording"); - - Params::ReplaySubsystem_IsRecording Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.SetDefaultAnimatingRig -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// TSoftObjectPtr InAnimatingRig (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetDefaultAnimatingRig(TSoftObjectPtr InAnimatingRig) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetDefaultAnimatingRig"); - - Params::SkeletalMesh_SetDefaultAnimatingRig Parms{}; - - Parms.InAnimatingRig = InAnimatingRig; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetLODSettings -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class USkeletalMeshLODSettings* InLODSettings (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetLODSettings(class USkeletalMeshLODSettings* InLODSettings) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetLODSettings"); - - Params::SkeletalMesh_SetLODSettings Parms{}; - - Parms.InLODSettings = InLODSettings; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMaterials -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InMaterials (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMaterials(const TArray& InMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMaterials"); - - Params::SkeletalMesh_SetMaterials Parms{}; - - Parms.InMaterials = std::move(InMaterials); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMeshClothingAssets -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&InMeshClothingAssets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMeshClothingAssets(const TArray& InMeshClothingAssets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMeshClothingAssets"); - - Params::SkeletalMesh_SetMeshClothingAssets Parms{}; - - Parms.InMeshClothingAssets = std::move(InMeshClothingAssets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMinLODForQualityLevels -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& QualityLevelMinimumLODs (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMinLODForQualityLevels(const TMap& QualityLevelMinimumLODs, int32 Default) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMinLODForQualityLevels"); - - Params::SkeletalMesh_SetMinLODForQualityLevels Parms{}; - - Parms.QualityLevelMinimumLODs = std::move(QualityLevelMinimumLODs); - Parms.Default = Default; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetMorphTargets -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InMorphTargets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetMorphTargets(const TArray& InMorphTargets) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetMorphTargets"); - - Params::SkeletalMesh_SetMorphTargets Parms{}; - - Parms.InMorphTargets = std::move(InMorphTargets); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetOverlayMaterial -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* NewOverlayMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetOverlayMaterial"); - - Params::SkeletalMesh_SetOverlayMaterial Parms{}; - - Parms.NewOverlayMaterial = NewOverlayMaterial; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetOverlayMaterialMaxDrawDistance -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float InMaxDrawDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetOverlayMaterialMaxDrawDistance(float InMaxDrawDistance) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetOverlayMaterialMaxDrawDistance"); - - Params::SkeletalMesh_SetOverlayMaterialMaxDrawDistance Parms{}; - - Parms.InMaxDrawDistance = InMaxDrawDistance; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.SetSkeleton -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class USkeleton* InSkeleton (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::SetSkeleton(class USkeleton* InSkeleton) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "SetSkeleton"); - - Params::SkeletalMesh_SetSkeleton Parms{}; - - Parms.InSkeleton = InSkeleton; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.SkeletalMesh.FindSocketAndIndex -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32* OutIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::FindSocketAndIndex(class FName InSocketName, int32* OutIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "FindSocketAndIndex"); - - Params::SkeletalMesh_FindSocketAndIndex Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutIndex != nullptr) - *OutIndex = Parms.OutIndex; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetBounds -// (RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds USkeletalMesh::GetBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetBounds"); - - Params::SkeletalMesh_GetBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetDefaultAnimatingRig -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TSoftObjectPtr ReturnValue (Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -TSoftObjectPtr USkeletalMesh::GetDefaultAnimatingRig() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetDefaultAnimatingRig"); - - Params::SkeletalMesh_GetDefaultAnimatingRig Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetDefaultMeshDeformer -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMeshDeformer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMeshDeformer* USkeletalMesh::GetDefaultMeshDeformer() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetDefaultMeshDeformer"); - - Params::SkeletalMesh_GetDefaultMeshDeformer Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetHasVertexColors -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMesh::GetHasVertexColors() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetHasVertexColors"); - - Params::SkeletalMesh_GetHasVertexColors Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetImportedBounds -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds USkeletalMesh::GetImportedBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetImportedBounds"); - - Params::SkeletalMesh_GetImportedBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetLODSettings -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeletalMeshLODSettings* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class USkeletalMeshLODSettings* USkeletalMesh::GetLODSettings() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetLODSettings"); - - Params::SkeletalMesh_GetLODSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMaterials -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMaterials"); - - Params::SkeletalMesh_GetMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMeshClothingAssets -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetMeshClothingAssets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMeshClothingAssets"); - - Params::SkeletalMesh_GetMeshClothingAssets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetMinLODForQualityLevels -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap* QualityLevelMinimumLODs (Parm, OutParm, NativeAccessSpecifierPublic) -// int32* Default (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USkeletalMesh::GetMinLODForQualityLevels(TMap* QualityLevelMinimumLODs, int32* Default) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMinLODForQualityLevels"); - - Params::SkeletalMesh_GetMinLODForQualityLevels Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (QualityLevelMinimumLODs != nullptr) - *QualityLevelMinimumLODs = std::move(Parms.QualityLevelMinimumLODs); - - if (Default != nullptr) - *Default = Parms.Default; -} - - -// Function Engine.SkeletalMesh.GetMorphTargetsPtrConv -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USkeletalMesh::GetMorphTargetsPtrConv() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetMorphTargetsPtrConv"); - - Params::SkeletalMesh_GetMorphTargetsPtrConv Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetNodeMappingContainer -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UBlueprint* SourceAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UNodeMappingContainer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UNodeMappingContainer* USkeletalMesh::GetNodeMappingContainer(class UBlueprint* SourceAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetNodeMappingContainer"); - - Params::SkeletalMesh_GetNodeMappingContainer Parms{}; - - Parms.SourceAsset = SourceAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetNodeMappingData -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArrayReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USkeletalMesh::GetNodeMappingData() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetNodeMappingData"); - - Params::SkeletalMesh_GetNodeMappingData Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetOverlayMaterial -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* USkeletalMesh::GetOverlayMaterial() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetOverlayMaterial"); - - Params::SkeletalMesh_GetOverlayMaterial Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetOverlayMaterialMaxDrawDistance -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float USkeletalMesh::GetOverlayMaterialMaxDrawDistance() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetOverlayMaterialMaxDrawDistance"); - - Params::SkeletalMesh_GetOverlayMaterialMaxDrawDistance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetPhysicsAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicsAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicsAsset* USkeletalMesh::GetPhysicsAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetPhysicsAsset"); - - Params::SkeletalMesh_GetPhysicsAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetShadowPhysicsAsset -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UPhysicsAsset* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPhysicsAsset* USkeletalMesh::GetShadowPhysicsAsset() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetShadowPhysicsAsset"); - - Params::SkeletalMesh_GetShadowPhysicsAsset Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetSkeleton -// (Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class USkeleton* ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -const class USkeleton* USkeletalMesh::GetSkeleton() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetSkeleton"); - - Params::SkeletalMesh_GetSkeleton Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.GetSocketByIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class USkeletalMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class USkeletalMeshSocket* USkeletalMesh::GetSocketByIndex(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "GetSocketByIndex"); - - Params::SkeletalMesh_GetSocketByIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.IsSectionUsingCloth -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InSectionIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bCheckCorrespondingSections (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool USkeletalMesh::IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "IsSectionUsingCloth"); - - Params::SkeletalMesh_IsSectionUsingCloth Parms{}; - - Parms.InSectionIndex = InSectionIndex; - Parms.bCheckCorrespondingSections = bCheckCorrespondingSections; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.K2_GetAllMorphTargetNames -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray USkeletalMesh::K2_GetAllMorphTargetNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "K2_GetAllMorphTargetNames"); - - Params::SkeletalMesh_K2_GetAllMorphTargetNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SkeletalMesh.NumSockets -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USkeletalMesh::NumSockets() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SkeletalMesh", "NumSockets"); - - Params::SkeletalMesh_NumSockets Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.CreateStaticMeshDescription -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* Outer_0 (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMeshDescription* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshDescription* UStaticMesh::CreateStaticMeshDescription(class UObject* Outer_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("StaticMesh", "CreateStaticMeshDescription"); - - Params::StaticMesh_CreateStaticMeshDescription Parms{}; - - Parms.Outer_0 = Outer_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.AddMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UStaticMesh::AddMaterial(class UMaterialInterface* Material) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "AddMaterial"); - - Params::StaticMesh_AddMaterial Parms{}; - - Parms.Material = Material; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.AddSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshSocket* Socket (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::AddSocket(class UStaticMeshSocket* Socket) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "AddSocket"); - - Params::StaticMesh_AddSocket Parms{}; - - Parms.Socket = Socket; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.BuildFromStaticMeshDescriptions -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray&StaticMeshDescriptions (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// bool bBuildSimpleCollision (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bFastBuild (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::BuildFromStaticMeshDescriptions(const TArray& StaticMeshDescriptions, bool bBuildSimpleCollision, bool bFastBuild) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "BuildFromStaticMeshDescriptions"); - - Params::StaticMesh_BuildFromStaticMeshDescriptions Parms{}; - - Parms.StaticMeshDescriptions = std::move(StaticMeshDescriptions); - Parms.bBuildSimpleCollision = bBuildSimpleCollision; - Parms.bFastBuild = bFastBuild; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.GetStaticMeshDescription -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMeshDescription* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshDescription* UStaticMesh::GetStaticMeshDescription(int32 LODIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetStaticMeshDescription"); - - Params::StaticMesh_GetStaticMeshDescription Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.RemoveSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class UStaticMeshSocket* Socket (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::RemoveSocket(class UStaticMeshSocket* Socket) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "RemoveSocket"); - - Params::StaticMesh_RemoveSocket Parms{}; - - Parms.Socket = Socket; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.SetMinimumLODForPlatform -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& PlatformName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 InMinLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::SetMinimumLODForPlatform(const class FName& PlatformName, int32 InMinLOD) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "SetMinimumLODForPlatform"); - - Params::StaticMesh_SetMinimumLODForPlatform Parms{}; - - Parms.PlatformName = PlatformName; - Parms.InMinLOD = InMinLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.SetMinimumLODForPlatforms -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& PlatformMinimumLODs (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UStaticMesh::SetMinimumLODForPlatforms(const TMap& PlatformMinimumLODs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "SetMinimumLODForPlatforms"); - - Params::StaticMesh_SetMinimumLODForPlatforms Parms{}; - - Parms.PlatformMinimumLODs = std::move(PlatformMinimumLODs); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.SetMinLODForQualityLevels -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TMap& QualityLevelMinimumLODs (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// int32 Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::SetMinLODForQualityLevels(const TMap& QualityLevelMinimumLODs, int32 Default) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "SetMinLODForQualityLevels"); - - Params::StaticMesh_SetMinLODForQualityLevels Parms{}; - - Parms.QualityLevelMinimumLODs = std::move(QualityLevelMinimumLODs); - Parms.Default = Default; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.SetStaticMaterials -// (Final, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InStaticMaterials (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UStaticMesh::SetStaticMaterials(const TArray& InStaticMaterials) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "SetStaticMaterials"); - - Params::StaticMesh_SetStaticMaterials Parms{}; - - Parms.InStaticMaterials = std::move(InStaticMaterials); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.StaticMesh.FindSocket -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InSocketName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UStaticMeshSocket* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UStaticMeshSocket* UStaticMesh::FindSocket(class FName InSocketName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "FindSocket"); - - Params::StaticMesh_FindSocket Parms{}; - - Parms.InSocketName = InSocketName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetBoundingBox -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UStaticMesh::GetBoundingBox() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetBoundingBox"); - - Params::StaticMesh_GetBoundingBox Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetBounds -// (Final, RequiredAPI, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FBoxSphereBounds ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBoxSphereBounds UStaticMesh::GetBounds() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetBounds"); - - Params::StaticMesh_GetBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMaterial -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 MaterialIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UMaterialInterface* UStaticMesh::GetMaterial(int32 MaterialIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMaterial"); - - Params::StaticMesh_GetMaterial Parms{}; - - Parms.MaterialIndex = MaterialIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMaterialIndex -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName MaterialSlotName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetMaterialIndex(class FName MaterialSlotName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMaterialIndex"); - - Params::StaticMesh_GetMaterialIndex Parms{}; - - Parms.MaterialSlotName = MaterialSlotName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMinimumLODForPlatform -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& PlatformName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetMinimumLODForPlatform(const class FName& PlatformName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForPlatform"); - - Params::StaticMesh_GetMinimumLODForPlatform Parms{}; - - Parms.PlatformName = PlatformName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMinimumLODForPlatforms -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap* PlatformMinimumLODs (Parm, OutParm, NativeAccessSpecifierPublic) - -void UStaticMesh::GetMinimumLODForPlatforms(TMap* PlatformMinimumLODs) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForPlatforms"); - - Params::StaticMesh_GetMinimumLODForPlatforms Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (PlatformMinimumLODs != nullptr) - *PlatformMinimumLODs = std::move(Parms.PlatformMinimumLODs); -} - - -// Function Engine.StaticMesh.GetMinimumLODForQualityLevel -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& QualityLevel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetMinimumLODForQualityLevel(const class FName& QualityLevel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForQualityLevel"); - - Params::StaticMesh_GetMinimumLODForQualityLevel Parms{}; - - Parms.QualityLevel = QualityLevel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetMinimumLODForQualityLevels -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap* QualityLevelMinimumLODs (Parm, OutParm, NativeAccessSpecifierPublic) - -void UStaticMesh::GetMinimumLODForQualityLevels(TMap* QualityLevelMinimumLODs) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinimumLODForQualityLevels"); - - Params::StaticMesh_GetMinimumLODForQualityLevels Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (QualityLevelMinimumLODs != nullptr) - *QualityLevelMinimumLODs = std::move(Parms.QualityLevelMinimumLODs); -} - - -// Function Engine.StaticMesh.GetMinLODForQualityLevels -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TMap* QualityLevelMinimumLODs (Parm, OutParm, NativeAccessSpecifierPublic) -// int32* Default (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UStaticMesh::GetMinLODForQualityLevels(TMap* QualityLevelMinimumLODs, int32* Default) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetMinLODForQualityLevels"); - - Params::StaticMesh_GetMinLODForQualityLevels Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (QualityLevelMinimumLODs != nullptr) - *QualityLevelMinimumLODs = std::move(Parms.QualityLevelMinimumLODs); - - if (Default != nullptr) - *Default = Parms.Default; -} - - -// Function Engine.StaticMesh.GetNumLODs -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetNumLODs() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetNumLODs"); - - Params::StaticMesh_GetNumLODs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetNumSections -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 InLOD (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetNumSections(int32 InLOD) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetNumSections"); - - Params::StaticMesh_GetNumSections Parms{}; - - Parms.InLOD = InLOD; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetNumTriangles -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 LODIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UStaticMesh::GetNumTriangles(int32 LODIndex) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetNumTriangles"); - - Params::StaticMesh_GetNumTriangles Parms{}; - - Parms.LODIndex = LODIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetSocketsByTag -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FString& InSocketTag (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UStaticMesh::GetSocketsByTag(const class FString& InSocketTag) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetSocketsByTag"); - - Params::StaticMesh_GetSocketsByTag Parms{}; - - Parms.InSocketTag = std::move(InSocketTag); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.StaticMesh.GetStaticMaterials -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray UStaticMesh::GetStaticMaterials() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StaticMesh", "GetStaticMaterials"); - - Params::StaticMesh_GetStaticMaterials Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetAudioEngineSubsystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UAudioEngineSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UAudioEngineSubsystem* USubsystemBlueprintLibrary::GetAudioEngineSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetAudioEngineSubsystem"); - - Params::SubsystemBlueprintLibrary_GetAudioEngineSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetEngineSubsystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UEngineSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UEngineSubsystem* USubsystemBlueprintLibrary::GetEngineSubsystem(TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetEngineSubsystem"); - - Params::SubsystemBlueprintLibrary_GetEngineSubsystem Parms{}; - - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetGameInstanceSubsystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UGameInstanceSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UGameInstanceSubsystem* USubsystemBlueprintLibrary::GetGameInstanceSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetGameInstanceSubsystem"); - - Params::SubsystemBlueprintLibrary_GetGameInstanceSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubsystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULocalPlayerSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayerSubsystem* USubsystemBlueprintLibrary::GetLocalPlayerSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetLocalPlayerSubsystem"); - - Params::SubsystemBlueprintLibrary_GetLocalPlayerSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubSystemFromPlayerController -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOfClass_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ULocalPlayerSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ULocalPlayerSubsystem* USubsystemBlueprintLibrary::GetLocalPlayerSubSystemFromPlayerController(class APlayerController* PlayerController, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetLocalPlayerSubSystemFromPlayerController"); - - Params::SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController Parms{}; - - Parms.PlayerController = PlayerController; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.SubsystemBlueprintLibrary.GetWorldSubsystem -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* ContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TSubclassOf Class_0 (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UWorldSubsystem* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UWorldSubsystem* USubsystemBlueprintLibrary::GetWorldSubsystem(class UObject* ContextObject, TSubclassOf Class_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("SubsystemBlueprintLibrary", "GetWorldSubsystem"); - - Params::SubsystemBlueprintLibrary_GetWorldSubsystem Parms{}; - - Parms.ContextObject = ContextObject; - Parms.Class_0 = Class_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.UserInterfaceSettings.ShouldDisplayDistanceFieldFontSettings -// (Final, Native, Static, Private) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UUserInterfaceSettings::ShouldDisplayDistanceFieldFontSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("UserInterfaceSettings", "ShouldDisplayDistanceFieldFontSettings"); - - Params::UserInterfaceSettings_ShouldDisplayDistanceFieldFontSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputSettings.GetInputSettings -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UInputSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UInputSettings* UInputSettings::GetInputSettings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("InputSettings", "GetInputSettings"); - - Params::InputSettings_GetInputSettings Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.InputSettings.AddActionMapping -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputActionKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::AddActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "AddActionMapping"); - - Params::InputSettings_AddActionMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.AddAxisMapping -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputAxisKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::AddAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "AddAxisMapping"); - - Params::InputSettings_AddAxisMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.ForceRebuildKeymaps -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UInputSettings::ForceRebuildKeymaps() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "ForceRebuildKeymaps"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.RemoveActionMapping -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputActionKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::RemoveActionMapping(const struct FInputActionKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "RemoveActionMapping"); - - Params::InputSettings_RemoveActionMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.RemoveAxisMapping -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FInputAxisKeyMapping& KeyMapping (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool bForceRebuildKeymaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UInputSettings::RemoveAxisMapping(const struct FInputAxisKeyMapping& KeyMapping, bool bForceRebuildKeymaps) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "RemoveAxisMapping"); - - Params::InputSettings_RemoveAxisMapping Parms{}; - - Parms.KeyMapping = std::move(KeyMapping); - Parms.bForceRebuildKeymaps = bForceRebuildKeymaps; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.SaveKeyMappings -// (Final, RequiredAPI, Native, Public, BlueprintCallable) - -void UInputSettings::SaveKeyMappings() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "SaveKeyMappings"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.InputSettings.GetActionMappingByName -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InActionName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetActionMappingByName(const class FName InActionName, TArray* OutMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetActionMappingByName"); - - Params::InputSettings_GetActionMappingByName Parms{}; - - Parms.InActionName = InActionName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMappings != nullptr) - *OutMappings = std::move(Parms.OutMappings); -} - - -// Function Engine.InputSettings.GetActionNames -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* ActionNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetActionNames(TArray* ActionNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetActionNames"); - - Params::InputSettings_GetActionNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (ActionNames != nullptr) - *ActionNames = std::move(Parms.ActionNames); -} - - -// Function Engine.InputSettings.GetAxisMappingByName -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName InAxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArray* OutMappings (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetAxisMappingByName(const class FName InAxisName, TArray* OutMappings) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetAxisMappingByName"); - - Params::InputSettings_GetAxisMappingByName Parms{}; - - Parms.InAxisName = InAxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutMappings != nullptr) - *OutMappings = std::move(Parms.OutMappings); -} - - -// Function Engine.InputSettings.GetAxisNames -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// TArray* AxisNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - -void UInputSettings::GetAxisNames(TArray* AxisNames) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("InputSettings", "GetAxisNames"); - - Params::InputSettings_GetAxisNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (AxisNames != nullptr) - *AxisNames = std::move(Parms.AxisNames); -} - - -// Function Engine.PlayerInput.ClearSmoothing -// (Final, RequiredAPI, Exec, Native, Public) - -void UPlayerInput::ClearSmoothing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "ClearSmoothing"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.InvertAxis -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// const class FName AxisName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::InvertAxis(const class FName AxisName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "InvertAxis"); - - Params::PlayerInput_InvertAxis Parms{}; - - Parms.AxisName = AxisName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.InvertAxisKey -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// const struct FKey& AxisKey (ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::InvertAxisKey(const struct FKey& AxisKey) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "InvertAxisKey"); - - Params::PlayerInput_InvertAxisKey Parms{}; - - Parms.AxisKey = std::move(AxisKey); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.SetBind -// (Final, RequiredAPI, Exec, Native, Public) -// Parameters: -// class FName BindName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Command (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::SetBind(class FName BindName, const class FString& Command) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "SetBind"); - - Params::PlayerInput_SetBind Parms{}; - - Parms.BindName = BindName; - Parms.Command = std::move(Command); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.SetMouseSensitivity -// (Final, Exec, Native, Public) -// Parameters: -// const float Sensitivity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UPlayerInput::SetMouseSensitivity(const float Sensitivity) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "SetMouseSensitivity"); - - Params::PlayerInput_SetMouseSensitivity Parms{}; - - Parms.Sensitivity = Sensitivity; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.PlayerInput.GetOuterAPlayerController -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class APlayerController* UPlayerInput::GetOuterAPlayerController() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerInput", "GetOuterAPlayerController"); - - Params::PlayerInput_GetOuterAPlayerController Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VisualLoggerKismetLibrary.EnableRecording -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::EnableRecording(bool bEnabled) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "EnableRecording"); - - Params::VisualLoggerKismetLibrary_EnableRecording Parms{}; - - Parms.bEnabled = bEnabled; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogArrow -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName CategoryName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogArrow(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, class FName CategoryName, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogArrow"); - - Params::VisualLoggerKismetLibrary_LogArrow Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.CategoryName = CategoryName; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& BoxShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogBox"); - - Params::VisualLoggerKismetLibrary_LogBox Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxShape = std::move(BoxShape); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogCapsule -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& base (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float HalfHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FQuat& Rotation (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogCapsule(class UObject* WorldContextObject, const struct FVector& base, float HalfHeight, float Radius, const struct FQuat& Rotation, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogCapsule"); - - Params::VisualLoggerKismetLibrary_LogCapsule Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.base = std::move(base); - Parms.HalfHeight = HalfHeight; - Parms.Radius = Radius; - Parms.Rotation = std::move(Rotation); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogCircle -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& UpAxis (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Thickness (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName CategoryName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogCircle(class UObject* WorldContextObject, const struct FVector& Center, const struct FVector& UpAxis, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogCircle"); - - Params::VisualLoggerKismetLibrary_LogCircle Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.UpAxis = std::move(UpAxis); - Parms.Radius = Radius; - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.Thickness = Thickness; - Parms.CategoryName = CategoryName; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogCone -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Origin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogCone(class UObject* WorldContextObject, const struct FVector& Origin, const struct FVector& Direction, float Length, float Angle, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogCone"); - - Params::VisualLoggerKismetLibrary_LogCone Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Origin = std::move(Origin); - Parms.Direction = std::move(Direction); - Parms.Length = Length; - Parms.Angle = Angle; - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogCylinder -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogCylinder(class UObject* WorldContextObject, const struct FVector& Start, const struct FVector& End, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogCylinder"); - - Params::VisualLoggerKismetLibrary_LogCylinder Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Start = std::move(Start); - Parms.End = std::move(End); - Parms.Radius = Radius; - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogLocation -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogLocation(class UObject* WorldContextObject, const struct FVector& Location, const class FString& Text, const struct FLinearColor& ObjectColor, float Radius, class FName LogCategory, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogLocation"); - - Params::VisualLoggerKismetLibrary_LogLocation Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Location = std::move(Location); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.Radius = Radius; - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogOrientedBox -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FBox& BoxShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// const struct FTransform& Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogOrientedBox(class UObject* WorldContextObject, const struct FBox& BoxShape, const struct FTransform& Transform, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogOrientedBox"); - - Params::VisualLoggerKismetLibrary_LogOrientedBox Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.BoxShape = std::move(BoxShape); - Parms.Transform = std::move(Transform); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogSegment -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentStart (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& SegmentEnd (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const float Thickness (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName CategoryName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogSegment(class UObject* WorldContextObject, const struct FVector& SegmentStart, const struct FVector& SegmentEnd, const class FString& Text, const struct FLinearColor& ObjectColor, const float Thickness, class FName CategoryName, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogSegment"); - - Params::VisualLoggerKismetLibrary_LogSegment Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SegmentStart = std::move(SegmentStart); - Parms.SegmentEnd = std::move(SegmentEnd); - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.Thickness = Thickness; - Parms.CategoryName = CategoryName; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogSphere -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FVector& Center (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const struct FLinearColor& ObjectColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bWireframe (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogSphere(class UObject* WorldContextObject, const struct FVector& Center, float Radius, const class FString& Text, const struct FLinearColor& ObjectColor, class FName LogCategory, bool bAddToMessageLog, bool bWireframe) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogSphere"); - - Params::VisualLoggerKismetLibrary_LogSphere Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Center = std::move(Center); - Parms.Radius = Radius; - Parms.Text = std::move(Text); - Parms.ObjectColor = std::move(ObjectColor); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - Parms.bWireframe = bWireframe; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.LogText -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Text (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FName LogCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bAddToMessageLog (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::LogText(class UObject* WorldContextObject, const class FString& Text, class FName LogCategory, bool bAddToMessageLog) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "LogText"); - - Params::VisualLoggerKismetLibrary_LogText Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Text = std::move(Text); - Parms.LogCategory = LogCategory; - Parms.bAddToMessageLog = bAddToMessageLog; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VisualLoggerKismetLibrary.RedirectVislog -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* SourceOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* DestinationOwner (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVisualLoggerKismetLibrary::RedirectVislog(class UObject* SourceOwner, class UObject* DestinationOwner) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VisualLoggerKismetLibrary", "RedirectVislog"); - - Params::VisualLoggerKismetLibrary_RedirectVislog Parms{}; - - Parms.SourceOwner = SourceOwner; - Parms.DestinationOwner = DestinationOwner; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.CreateTalkerForPlayer -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerState* OwningState (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UVOIPTalker* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UVOIPTalker* UVOIPTalker::CreateTalkerForPlayer(class APlayerState* OwningState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("VOIPTalker", "CreateTalkerForPlayer"); - - Params::VOIPTalker_CreateTalkerForPlayer Parms{}; - - Parms.OwningState = OwningState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VOIPTalker.BPOnTalkingBegin -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) -// Parameters: -// class UAudioComponent* AudioComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPTalker::BPOnTalkingBegin(class UAudioComponent* AudioComponent) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "BPOnTalkingBegin"); - - Params::VOIPTalker_BPOnTalkingBegin Parms{}; - - Parms.AudioComponent = AudioComponent; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.BPOnTalkingEnd -// (RequiredAPI, Native, Event, Protected, BlueprintEvent) - -void UVOIPTalker::BPOnTalkingEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "BPOnTalkingEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.VOIPTalker.GetVoiceLevel -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UVOIPTalker::GetVoiceLevel() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "GetVoiceLevel"); - - Params::VOIPTalker_GetVoiceLevel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.VOIPTalker.RegisterWithPlayerState -// (Final, RequiredAPI, Native, Public, BlueprintCallable) -// Parameters: -// class APlayerState* OwningState (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UVOIPTalker::RegisterWithPlayerState(class APlayerState* OwningState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("VOIPTalker", "RegisterWithPlayerState"); - - Params::VOIPTalker_RegisterWithPlayerState Parms{}; - - Parms.OwningState = OwningState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescs -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// TArray* OutActorDescs (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionBlueprintLibrary::GetActorDescs(TArray* OutActorDescs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetActorDescs"); - - Params::WorldPartitionBlueprintLibrary_GetActorDescs Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActorDescs != nullptr) - *OutActorDescs = std::move(Parms.OutActorDescs); - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescsForActors -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InActors (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -// TArray* OutActorDescs (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionBlueprintLibrary::GetActorDescsForActors(const TArray& InActors, TArray* OutActorDescs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetActorDescsForActors"); - - Params::WorldPartitionBlueprintLibrary_GetActorDescsForActors Parms{}; - - Parms.InActors = std::move(InActors); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActorDescs != nullptr) - *OutActorDescs = std::move(Parms.OutActorDescs); - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetDataLayerManager -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerManager* UWorldPartitionBlueprintLibrary::GetDataLayerManager(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetDataLayerManager"); - - Params::WorldPartitionBlueprintLibrary_GetDataLayerManager Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetEditorWorldBounds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UWorldPartitionBlueprintLibrary::GetEditorWorldBounds() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetEditorWorldBounds"); - - Params::WorldPartitionBlueprintLibrary_GetEditorWorldBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetIntersectingActorDescs -// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) -// Parameters: -// const struct FBox& InBox (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -// TArray* OutActorDescs (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UWorldPartitionBlueprintLibrary::GetIntersectingActorDescs(const struct FBox& InBox, TArray* OutActorDescs) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetIntersectingActorDescs"); - - Params::WorldPartitionBlueprintLibrary_GetIntersectingActorDescs Parms{}; - - Parms.InBox = std::move(InBox); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - if (OutActorDescs != nullptr) - *OutActorDescs = std::move(Parms.OutActorDescs); - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.GetRuntimeWorldBounds -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable) -// Parameters: -// struct FBox ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -struct FBox UWorldPartitionBlueprintLibrary::GetRuntimeWorldBounds() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "GetRuntimeWorldBounds"); - - Params::WorldPartitionBlueprintLibrary_GetRuntimeWorldBounds Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.LoadActors -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InActorsToLoad (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UWorldPartitionBlueprintLibrary::LoadActors(const TArray& InActorsToLoad) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "LoadActors"); - - Params::WorldPartitionBlueprintLibrary_LoadActors Parms{}; - - Parms.InActorsToLoad = std::move(InActorsToLoad); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.PinActors -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InActorsToPin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UWorldPartitionBlueprintLibrary::PinActors(const TArray& InActorsToPin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "PinActors"); - - Params::WorldPartitionBlueprintLibrary_PinActors Parms{}; - - Parms.InActorsToPin = std::move(InActorsToPin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.UnloadActors -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InActorsToUnload (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UWorldPartitionBlueprintLibrary::UnloadActors(const TArray& InActorsToUnload) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "UnloadActors"); - - Params::WorldPartitionBlueprintLibrary_UnloadActors Parms{}; - - Parms.InActorsToUnload = std::move(InActorsToUnload); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionBlueprintLibrary.UnpinActors -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const TArray& InActorsToUnpin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UWorldPartitionBlueprintLibrary::UnpinActors(const TArray& InActorsToUnpin) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("WorldPartitionBlueprintLibrary", "UnpinActors"); - - Params::WorldPartitionBlueprintLibrary_UnpinActors Parms{}; - - Parms.InActorsToUnpin = std::move(InActorsToUnpin); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldDataLayers.OnDataLayerRuntimeStateChanged -// (RequiredAPI, Net, NetReliable, Native, Event, NetMulticast, Public) -// Parameters: -// const class UDataLayerInstance* InDataLayer (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void AWorldDataLayers::OnDataLayerRuntimeStateChanged(const class UDataLayerInstance* InDataLayer, EDataLayerRuntimeState InState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldDataLayers", "OnDataLayerRuntimeStateChanged"); - - Params::WorldDataLayers_OnDataLayerRuntimeStateChanged Parms{}; - - Parms.InDataLayer = InDataLayer; - Parms.InState = InState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldDataLayers.OnRep_ActiveDataLayerNames -// (Final, RequiredAPI, Native, Protected) - -void AWorldDataLayers::OnRep_ActiveDataLayerNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldDataLayers", "OnRep_ActiveDataLayerNames"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldDataLayers.OnRep_EffectiveActiveDataLayerNames -// (Final, RequiredAPI, Native, Protected) - -void AWorldDataLayers::OnRep_EffectiveActiveDataLayerNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldDataLayers", "OnRep_EffectiveActiveDataLayerNames"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldDataLayers.OnRep_EffectiveLoadedDataLayerNames -// (Final, RequiredAPI, Native, Protected) - -void AWorldDataLayers::OnRep_EffectiveLoadedDataLayerNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldDataLayers", "OnRep_EffectiveLoadedDataLayerNames"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldDataLayers.OnRep_LoadedDataLayerNames -// (Final, RequiredAPI, Native, Protected) - -void AWorldDataLayers::OnRep_LoadedDataLayerNames() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldDataLayers", "OnRep_LoadedDataLayerNames"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayer.Equals -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FActorDataLayer& ActorDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::Equals(const struct FActorDataLayer& ActorDataLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "Equals"); - - Params::DataLayer_Equals Parms{}; - - Parms.ActorDataLayer = std::move(ActorDataLayer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.GetDataLayerLabel -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FName UDataLayer::GetDataLayerLabel() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "GetDataLayerLabel"); - - Params::DataLayer_GetDataLayerLabel Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.GetDebugColor -// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// struct FColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FColor UDataLayer::GetDebugColor() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "GetDebugColor"); - - Params::DataLayer_GetDebugColor Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.GetInitialRuntimeState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayer::GetInitialRuntimeState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "GetInitialRuntimeState"); - - Params::DataLayer_GetInitialRuntimeState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.GetInitialState -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// EDataLayerState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerState UDataLayer::GetInitialState() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "GetInitialState"); - - Params::DataLayer_GetInitialState Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsDynamicallyLoaded -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsDynamicallyLoaded() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsDynamicallyLoaded"); - - Params::DataLayer_IsDynamicallyLoaded Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsEffectiveVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsEffectiveVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsEffectiveVisible"); - - Params::DataLayer_IsEffectiveVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsInitiallyActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsInitiallyActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsInitiallyActive"); - - Params::DataLayer_IsInitiallyActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsInitiallyVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsInitiallyVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsInitiallyVisible"); - - Params::DataLayer_IsInitiallyVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsRuntime -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsRuntime() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsRuntime"); - - Params::DataLayer_IsRuntime Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayer.IsVisible -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UDataLayer::IsVisible() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayer", "IsVisible"); - - Params::DataLayer_IsVisible Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.SetDataLayerInstanceRuntimeState -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, BlueprintCallable) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIsRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataLayerSubsystem::SetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset, EDataLayerRuntimeState InState, bool bInIsRecursive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "SetDataLayerInstanceRuntimeState"); - - Params::DataLayerSubsystem_SetDataLayerInstanceRuntimeState Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - Parms.InState = InState; - Parms.bInIsRecursive = bInIsRecursive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeState -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIsRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataLayerSubsystem::SetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer, EDataLayerRuntimeState InState, bool bInIsRecursive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "SetDataLayerRuntimeState"); - - Params::DataLayerSubsystem_SetDataLayerRuntimeState Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - Parms.InState = InState; - Parms.bInIsRecursive = bInIsRecursive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeStateByLabel -// (Final, RequiredAPI, BlueprintAuthorityOnly, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InDataLayerLabel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool bInIsRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataLayerSubsystem::SetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel, EDataLayerRuntimeState InState, bool bInIsRecursive) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "SetDataLayerRuntimeStateByLabel"); - - Params::DataLayerSubsystem_SetDataLayerRuntimeStateByLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - Parms.InState = InState; - Parms.bInIsRecursive = bInIsRecursive; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayerSubsystem.SetDataLayerState -// (Final, BlueprintAuthorityOnly, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataLayerSubsystem::SetDataLayerState(const struct FActorDataLayer& InDataLayer, EDataLayerState InState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "SetDataLayerState"); - - Params::DataLayerSubsystem_SetDataLayerState Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - Parms.InState = InState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayerSubsystem.SetDataLayerStateByLabel -// (Final, BlueprintAuthorityOnly, Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const class FName& InDataLayerLabel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerState InState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UDataLayerSubsystem::SetDataLayerStateByLabel(const class FName& InDataLayerLabel, EDataLayerState InState) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "SetDataLayerStateByLabel"); - - Params::DataLayerSubsystem_SetDataLayerStateByLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - Parms.InState = InState; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.DataLayerSubsystem.GetActiveDataLayerNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSet ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TSet UDataLayerSubsystem::GetActiveDataLayerNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetActiveDataLayerNames"); - - Params::DataLayerSubsystem_GetActiveDataLayerNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayer -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerInstance* UDataLayerSubsystem::GetDataLayer(const struct FActorDataLayer& InDataLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayer"); - - Params::DataLayerSubsystem_GetDataLayer Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeState -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerEffectiveRuntimeState(const struct FActorDataLayer& InDataLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerEffectiveRuntimeState"); - - Params::DataLayerSubsystem_GetDataLayerEffectiveRuntimeState Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeStateByLabel -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InDataLayerLabel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerEffectiveRuntimeStateByLabel(const class FName& InDataLayerLabel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerEffectiveRuntimeStateByLabel"); - - Params::DataLayerSubsystem_GetDataLayerEffectiveRuntimeStateByLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerFromLabel -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InDataLayerLabel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerInstance* UDataLayerSubsystem::GetDataLayerFromLabel(class FName InDataLayerLabel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerFromLabel"); - - Params::DataLayerSubsystem_GetDataLayerFromLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerFromName -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName InDataLayerName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerInstance* UDataLayerSubsystem::GetDataLayerFromName(class FName InDataLayerName) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerFromName"); - - Params::DataLayerSubsystem_GetDataLayerFromName Parms{}; - - Parms.InDataLayerName = InDataLayerName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceEffectiveRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerInstanceEffectiveRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerInstanceEffectiveRuntimeState"); - - Params::DataLayerSubsystem_GetDataLayerInstanceEffectiveRuntimeState Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceFromAsset -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UDataLayerInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UDataLayerInstance* UDataLayerSubsystem::GetDataLayerInstanceFromAsset(const class UDataLayerAsset* InDataLayerAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerInstanceFromAsset"); - - Params::DataLayerSubsystem_GetDataLayerInstanceFromAsset Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceRuntimeState -// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class UDataLayerAsset* InDataLayerAsset (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerInstanceRuntimeState(const class UDataLayerAsset* InDataLayerAsset) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerInstanceRuntimeState"); - - Params::DataLayerSubsystem_GetDataLayerInstanceRuntimeState Parms{}; - - Parms.InDataLayerAsset = InDataLayerAsset; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeState -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerRuntimeState(const struct FActorDataLayer& InDataLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerRuntimeState"); - - Params::DataLayerSubsystem_GetDataLayerRuntimeState Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeStateByLabel -// (Final, RequiredAPI, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InDataLayerLabel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerRuntimeState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerRuntimeState UDataLayerSubsystem::GetDataLayerRuntimeStateByLabel(const class FName& InDataLayerLabel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerRuntimeStateByLabel"); - - Params::DataLayerSubsystem_GetDataLayerRuntimeStateByLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerState -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FActorDataLayer& InDataLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerState UDataLayerSubsystem::GetDataLayerState(const struct FActorDataLayer& InDataLayer) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerState"); - - Params::DataLayerSubsystem_GetDataLayerState Parms{}; - - Parms.InDataLayer = std::move(InDataLayer); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetDataLayerStateByLabel -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const class FName& InDataLayerLabel (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EDataLayerState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EDataLayerState UDataLayerSubsystem::GetDataLayerStateByLabel(const class FName& InDataLayerLabel) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetDataLayerStateByLabel"); - - Params::DataLayerSubsystem_GetDataLayerStateByLabel Parms{}; - - Parms.InDataLayerLabel = InDataLayerLabel; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.DataLayerSubsystem.GetLoadedDataLayerNames -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TSet ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TSet UDataLayerSubsystem::GetLoadedDataLayerNames() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("DataLayerSubsystem", "GetLoadedDataLayerNames"); - - Params::DataLayerSubsystem_GetLoadedDataLayerNames Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function Engine.WorldPartitionRuntimeLevelStreamingCell.OnLevelHidden -// (Final, RequiredAPI, Native, Private) - -void UWorldPartitionRuntimeLevelStreamingCell::OnLevelHidden() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionRuntimeLevelStreamingCell", "OnLevelHidden"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function Engine.WorldPartitionRuntimeLevelStreamingCell.OnLevelShown -// (Final, RequiredAPI, Native, Private) - -void UWorldPartitionRuntimeLevelStreamingCell::OnLevelShown() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("WorldPartitionRuntimeLevelStreamingCell", "OnLevelShown"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - -} - diff --git a/Cronos The New Dawn/SDK/Engine_parameters.hpp b/Cronos The New Dawn/SDK/Engine_parameters.hpp deleted file mode 100644 index 80d54e6..0000000 --- a/Cronos The New Dawn/SDK/Engine_parameters.hpp +++ /dev/null @@ -1,45971 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "ImageCore_structs.hpp" -#include "AudioExtensions_structs.hpp" -#include "FieldNotification_structs.hpp" -#include "InputCore_structs.hpp" -#include "Slate_structs.hpp" -#include "Chaos_structs.hpp" -#include "PhysicsCore_structs.hpp" -#include "UniversalObjectLocator_structs.hpp" -#include "TypedElementFramework_structs.hpp" -#include "NetCore_structs.hpp" -#include "SlateCore_structs.hpp" - - -namespace SDK::Params -{ - -// Function Engine.AnimNotify.GetDefaultTriggerWeightThreshold -// 0x0004 (0x0004 - 0x0000) -struct AnimNotify_GetDefaultTriggerWeightThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotify_GetDefaultTriggerWeightThreshold; - -// Function Engine.AnimNotify.GetNotifyName -// 0x0010 (0x0010 - 0x0000) -struct AnimNotify_GetNotifyName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotify_GetNotifyName; - -// Function Engine.AnimNotify.Received_Notify -// 0x0048 (0x0048 - 0x0000) -struct AnimNotify_Received_Notify final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimNotifyEventReference EventReference; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotify_Received_Notify; - -// Function Engine.ActorComponent.Activate -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_Activate final -{ -public: - bool bReset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_Activate; - -// Function Engine.ActorComponent.AddTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_AddTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteActor; - -// Function Engine.ActorComponent.AddTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_AddTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteComponent; - -// Function Engine.ActorComponent.K2_DestroyComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_K2_DestroyComponent final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_K2_DestroyComponent; - -// Function Engine.ActorComponent.ReceiveAsyncPhysicsTick -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_ReceiveAsyncPhysicsTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimSeconds; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_ReceiveAsyncPhysicsTick; - -// Function Engine.ActorComponent.ReceiveEndPlay -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_ReceiveEndPlay final -{ -public: - EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_ReceiveEndPlay; - -// Function Engine.ActorComponent.ReceiveTick -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_ReceiveTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_ReceiveTick; - -// Function Engine.ActorComponent.RemoveTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_RemoveTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteActor; - -// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_RemoveTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteComponent; - -// Function Engine.ActorComponent.SetActive -// 0x0002 (0x0002 - 0x0000) -struct ActorComponent_SetActive final -{ -public: - bool bNewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReset; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetActive; - -// Function Engine.ActorComponent.SetAutoActivate -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetAutoActivate final -{ -public: - bool bNewAutoActivate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetAutoActivate; - -// Function Engine.ActorComponent.SetComponentTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetComponentTickEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickEnabled; - -// Function Engine.ActorComponent.SetComponentTickInterval -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_SetComponentTickInterval final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickInterval; - -// Function Engine.ActorComponent.SetComponentTickIntervalAndCooldown -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_SetComponentTickIntervalAndCooldown final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetComponentTickIntervalAndCooldown; - -// Function Engine.ActorComponent.SetIsReplicated -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetIsReplicated final -{ -public: - bool ShouldReplicate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetIsReplicated; - -// Function Engine.ActorComponent.SetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetTickableWhenPaused final -{ -public: - bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetTickableWhenPaused; - -// Function Engine.ActorComponent.SetTickGroup -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_SetTickGroup final -{ -public: - ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_SetTickGroup; - -// Function Engine.ActorComponent.ComponentHasTag -// 0x000C (0x000C - 0x0000) -struct ActorComponent_ComponentHasTag final -{ -public: - class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ActorComponent_ComponentHasTag; - -// Function Engine.ActorComponent.GetComponentTickInterval -// 0x0004 (0x0004 - 0x0000) -struct ActorComponent_GetComponentTickInterval final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_GetComponentTickInterval; - -// Function Engine.ActorComponent.GetOwner -// 0x0008 (0x0008 - 0x0000) -struct ActorComponent_GetOwner final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_GetOwner; - -// Function Engine.ActorComponent.IsActive -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsActive; - -// Function Engine.ActorComponent.IsBeingDestroyed -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsBeingDestroyed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsBeingDestroyed; - -// Function Engine.ActorComponent.IsComponentTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct ActorComponent_IsComponentTickEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorComponent_IsComponentTickEnabled; - -// Function Engine.SceneComponent.DetachFromParent -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_DetachFromParent final -{ -public: - bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCallModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_DetachFromParent; - -// Function Engine.SceneComponent.K2_AddLocalOffset -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddLocalOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalOffset; - -// Function Engine.SceneComponent.K2_AddLocalRotation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddLocalRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalRotation; - -// Function Engine.SceneComponent.K2_AddLocalTransform -// 0x0170 (0x0170 - 0x0000) -struct SceneComponent_K2_AddLocalTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddLocalTransform; - -// Function Engine.SceneComponent.K2_AddRelativeLocation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddRelativeLocation final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeLocation; - -// Function Engine.SceneComponent.K2_AddRelativeRotation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddRelativeRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeRotation; - -// Function Engine.SceneComponent.K2_AddWorldOffset -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddWorldOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldOffset; - -// Function Engine.SceneComponent.K2_AddWorldRotation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_AddWorldRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldRotation; - -// Function Engine.SceneComponent.K2_AddWorldTransform -// 0x0170 (0x0170 - 0x0000) -struct SceneComponent_K2_AddWorldTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransform; - -// Function Engine.SceneComponent.K2_AddWorldTransformKeepScale -// 0x0170 (0x0170 - 0x0000) -struct SceneComponent_K2_AddWorldTransformKeepScale final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransformKeepScale; - -// Function Engine.SceneComponent.K2_AttachTo -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_AttachTo final -{ -public: - class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AttachTo; - -// Function Engine.SceneComponent.K2_AttachToComponent -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_AttachToComponent final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_AttachToComponent; - -// Function Engine.SceneComponent.K2_DetachFromComponent -// 0x0004 (0x0004 - 0x0000) -struct SceneComponent_K2_DetachFromComponent final -{ -public: - EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCallModify; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_DetachFromComponent; - -// Function Engine.SceneComponent.K2_SetRelativeLocation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_SetRelativeLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocation; - -// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation -// 0x0140 (0x0140 - 0x0000) -struct SceneComponent_K2_SetRelativeLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocationAndRotation; - -// Function Engine.SceneComponent.K2_SetRelativeRotation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_SetRelativeRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeRotation; - -// Function Engine.SceneComponent.K2_SetRelativeTransform -// 0x0170 (0x0170 - 0x0000) -struct SceneComponent_K2_SetRelativeTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeTransform; - -// Function Engine.SceneComponent.K2_SetWorldLocation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_SetWorldLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocation; - -// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation -// 0x0140 (0x0140 - 0x0000) -struct SceneComponent_K2_SetWorldLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocationAndRotation; - -// Function Engine.SceneComponent.K2_SetWorldRotation -// 0x0128 (0x0128 - 0x0000) -struct SceneComponent_K2_SetWorldRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldRotation; - -// Function Engine.SceneComponent.K2_SetWorldTransform -// 0x0170 (0x0170 - 0x0000) -struct SceneComponent_K2_SetWorldTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_K2_SetWorldTransform; - -// Function Engine.SceneComponent.OnRep_Visibility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_OnRep_Visibility final -{ -public: - bool OldValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_OnRep_Visibility; - -// Function Engine.SceneComponent.SetAbsolute -// 0x0003 (0x0003 - 0x0000) -struct SceneComponent_SetAbsolute final -{ -public: - bool bNewAbsoluteLocation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewAbsoluteRotation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewAbsoluteScale; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetAbsolute; - -// Function Engine.SceneComponent.SetHiddenInGame -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_SetHiddenInGame final -{ -public: - bool NewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetHiddenInGame; - -// Function Engine.SceneComponent.SetMobility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_SetMobility final -{ -public: - EComponentMobility NewMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetMobility; - -// Function Engine.SceneComponent.SetRelativeScale3D -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_SetRelativeScale3D final -{ -public: - struct FVector NewScale3D; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetRelativeScale3D; - -// Function Engine.SceneComponent.SetShouldUpdatePhysicsVolume -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_SetShouldUpdatePhysicsVolume final -{ -public: - bool bInShouldUpdatePhysicsVolume; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetShouldUpdatePhysicsVolume; - -// Function Engine.SceneComponent.SetVisibility -// 0x0002 (0x0002 - 0x0000) -struct SceneComponent_SetVisibility final -{ -public: - bool bNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetVisibility; - -// Function Engine.SceneComponent.SetWorldScale3D -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_SetWorldScale3D final -{ -public: - struct FVector NewScale; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_SetWorldScale3D; - -// Function Engine.SceneComponent.ToggleVisibility -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_ToggleVisibility final -{ -public: - bool bPropagateToChildren; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_ToggleVisibility; - -// Function Engine.SceneComponent.DoesSocketExist -// 0x000C (0x000C - 0x0000) -struct SceneComponent_DoesSocketExist final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_DoesSocketExist; - -// Function Engine.SceneComponent.GetAllSocketNames -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetAllSocketNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAllSocketNames; - -// Function Engine.SceneComponent.GetAttachParent -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetAttachParent final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAttachParent; - -// Function Engine.SceneComponent.GetAttachSocketName -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetAttachSocketName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetAttachSocketName; - -// Function Engine.SceneComponent.GetChildComponent -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetChildComponent final -{ -public: - int32 ChildIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetChildComponent; - -// Function Engine.SceneComponent.GetChildrenComponents -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetChildrenComponents final -{ -public: - bool bIncludeAllDescendants; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Children; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetChildrenComponents; - -// Function Engine.SceneComponent.GetComponentVelocity -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetComponentVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetComponentVelocity; - -// Function Engine.SceneComponent.GetForwardVector -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetForwardVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetForwardVector; - -// Function Engine.SceneComponent.GetNumChildrenComponents -// 0x0004 (0x0004 - 0x0000) -struct SceneComponent_GetNumChildrenComponents final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetNumChildrenComponents; - -// Function Engine.SceneComponent.GetParentComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneComponent_GetParentComponents final -{ -public: - TArray Parents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetParentComponents; - -// Function Engine.SceneComponent.GetPhysicsVolume -// 0x0008 (0x0008 - 0x0000) -struct SceneComponent_GetPhysicsVolume final -{ -public: - class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetPhysicsVolume; - -// Function Engine.SceneComponent.GetRelativeTransform -// 0x0060 (0x0060 - 0x0000) -struct SceneComponent_GetRelativeTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetRelativeTransform; - -// Function Engine.SceneComponent.GetRightVector -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetRightVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetRightVector; - -// Function Engine.SceneComponent.GetShouldUpdatePhysicsVolume -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_GetShouldUpdatePhysicsVolume final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetShouldUpdatePhysicsVolume; - -// Function Engine.SceneComponent.GetSocketLocation -// 0x0020 (0x0020 - 0x0000) -struct SceneComponent_GetSocketLocation final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketLocation; - -// Function Engine.SceneComponent.GetSocketQuaternion -// 0x0030 (0x0030 - 0x0000) -struct SceneComponent_GetSocketQuaternion final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0010(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketQuaternion; - -// Function Engine.SceneComponent.GetSocketRotation -// 0x0020 (0x0020 - 0x0000) -struct SceneComponent_GetSocketRotation final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketRotation; - -// Function Engine.SceneComponent.GetSocketTransform -// 0x0070 (0x0070 - 0x0000) -struct SceneComponent_GetSocketTransform final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetSocketTransform; - -// Function Engine.SceneComponent.GetUpVector -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_GetUpVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_GetUpVector; - -// Function Engine.SceneComponent.IsAnySimulatingPhysics -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_IsAnySimulatingPhysics final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_IsAnySimulatingPhysics; - -// Function Engine.SceneComponent.IsSimulatingPhysics -// 0x000C (0x000C - 0x0000) -struct SceneComponent_IsSimulatingPhysics final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneComponent_IsSimulatingPhysics; - -// Function Engine.SceneComponent.IsVisible -// 0x0001 (0x0001 - 0x0000) -struct SceneComponent_IsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_IsVisible; - -// Function Engine.SceneComponent.K2_GetComponentLocation -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_GetComponentLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentLocation; - -// Function Engine.SceneComponent.K2_GetComponentRotation -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_GetComponentRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentRotation; - -// Function Engine.SceneComponent.K2_GetComponentScale -// 0x0018 (0x0018 - 0x0000) -struct SceneComponent_K2_GetComponentScale final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentScale; - -// Function Engine.SceneComponent.K2_GetComponentToWorld -// 0x0060 (0x0060 - 0x0000) -struct SceneComponent_K2_GetComponentToWorld final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneComponent_K2_GetComponentToWorld; - -// Function Engine.PrimitiveComponent.AddAngularImpulseInDegrees -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddAngularImpulseInDegrees final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInDegrees; - -// Function Engine.PrimitiveComponent.AddAngularImpulseInRadians -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddAngularImpulseInRadians final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInRadians; - -// Function Engine.PrimitiveComponent.AddForce -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddForce final -{ -public: - struct FVector Force; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForce; - -// Function Engine.PrimitiveComponent.AddForceAtLocation -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_AddForceAtLocation final -{ -public: - struct FVector Force; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocation; - -// Function Engine.PrimitiveComponent.AddForceAtLocationLocal -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_AddForceAtLocationLocal final -{ -public: - struct FVector Force; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocationLocal; - -// Function Engine.PrimitiveComponent.AddImpulse -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddImpulse final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddImpulse; - -// Function Engine.PrimitiveComponent.AddImpulseAtLocation -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_AddImpulseAtLocation final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddImpulseAtLocation; - -// Function Engine.PrimitiveComponent.AddRadialForce -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddRadialForce final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddRadialForce; - -// Function Engine.PrimitiveComponent.AddRadialImpulse -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddRadialImpulse final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddRadialImpulse; - -// Function Engine.PrimitiveComponent.AddTorqueInDegrees -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddTorqueInDegrees final -{ -public: - struct FVector Torque; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInDegrees; - -// Function Engine.PrimitiveComponent.AddTorqueInRadians -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_AddTorqueInRadians final -{ -public: - struct FVector Torque; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInRadians; - -// Function Engine.PrimitiveComponent.AddVelocityChangeImpulseAtLocation -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_AddVelocityChangeImpulseAtLocation final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AddVelocityChangeImpulseAtLocation; - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CopyArrayOfMoveIgnoreActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreActors; - -// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreComponents -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CopyArrayOfMoveIgnoreComponents final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreComponents; - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamic final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamic; - -// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial; - -// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_CreateDynamicMaterialInstance final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OptionalName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CreateDynamicMaterialInstance; - -// Function Engine.PrimitiveComponent.GetMaxDepenetrationVelocity -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetMaxDepenetrationVelocity final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaxDepenetrationVelocity; - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetPhysicsLinearVelocity final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_GetPhysicsLinearVelocityAtPoint final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocityAtPoint; - -// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IgnoreActorWhenMoving final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IgnoreActorWhenMoving; - -// Function Engine.PrimitiveComponent.IgnoreComponentWhenMoving -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IgnoreComponentWhenMoving final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IgnoreComponentWhenMoving; - -// Function Engine.PrimitiveComponent.IsAnyRigidBodyAwake -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_IsAnyRigidBodyAwake final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsAnyRigidBodyAwake; - -// Function Engine.PrimitiveComponent.K2_BoxOverlapComponent -// 0x0198 (0x0198 - 0x0000) -struct PrimitiveComponent_K2_BoxOverlapComponent final -{ -public: - struct FVector InBoxCentre; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox InBox; // 0x0018(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x0052(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0070(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_BoxOverlapComponent; - -// Function Engine.PrimitiveComponent.K2_LineTraceComponent -// 0x0178 (0x0178 - 0x0000) -struct PrimitiveComponent_K2_LineTraceComponent final -{ -public: - struct FVector TraceStart; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0170(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_LineTraceComponent; - -// Function Engine.PrimitiveComponent.K2_SphereOverlapComponent -// 0x0160 (0x0160 - 0x0000) -struct PrimitiveComponent_K2_SphereOverlapComponent final -{ -public: - struct FVector InSphereCentre; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InSphereRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x001E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0158(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereOverlapComponent; - -// Function Engine.PrimitiveComponent.K2_SphereTraceComponent -// 0x0178 (0x0178 - 0x0000) -struct PrimitiveComponent_K2_SphereTraceComponent final -{ -public: - struct FVector TraceStart; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTrace; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistentShowTrace; // 0x0036(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0170(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereTraceComponent; - -// Function Engine.PrimitiveComponent.PutRigidBodyToSleep -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_PutRigidBodyToSleep final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_PutRigidBodyToSleep; - -// Function Engine.PrimitiveComponent.SetAffectDistanceFieldLighting -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAffectDistanceFieldLighting final -{ -public: - bool NewAffectDistanceFieldLighting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAffectDistanceFieldLighting; - -// Function Engine.PrimitiveComponent.SetAffectDynamicIndirectLighting -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAffectDynamicIndirectLighting final -{ -public: - bool bNewAffectDynamicIndirectLighting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAffectDynamicIndirectLighting; - -// Function Engine.PrimitiveComponent.SetAffectIndirectLightingWhileHidden -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAffectIndirectLightingWhileHidden final -{ -public: - bool bNewAffectIndirectLightingWhileHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAffectIndirectLightingWhileHidden; - -// Function Engine.PrimitiveComponent.SetAllMassScale -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetAllMassScale final -{ -public: - float InMassScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllMassScale; - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInDegrees -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees final -{ -public: - struct FVector NewAngVel; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInRadians -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians final -{ -public: - struct FVector NewAngVel; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetAllPhysicsLinearVelocity final -{ -public: - struct FVector NewVel; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.SetAllUseCCD -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAllUseCCD final -{ -public: - bool InUseCCD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllUseCCD; - -// Function Engine.PrimitiveComponent.SetAllUseMACD -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetAllUseMACD final -{ -public: - bool InUseMACD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAllUseMACD; - -// Function Engine.PrimitiveComponent.SetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetAngularDamping final -{ -public: - float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetAngularDamping; - -// Function Engine.PrimitiveComponent.SetBoundsScale -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetBoundsScale final -{ -public: - float NewBoundsScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetBoundsScale; - -// Function Engine.PrimitiveComponent.SetCastContactShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastContactShadow final -{ -public: - bool bInCastContactShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastContactShadow; - -// Function Engine.PrimitiveComponent.SetCastHiddenShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastHiddenShadow final -{ -public: - bool NewCastHiddenShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastHiddenShadow; - -// Function Engine.PrimitiveComponent.SetCastInsetShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastInsetShadow final -{ -public: - bool bInCastInsetShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastInsetShadow; - -// Function Engine.PrimitiveComponent.SetCastShadow -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCastShadow final -{ -public: - bool NewCastShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCastShadow; - -// Function Engine.PrimitiveComponent.SetCenterOfMass -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetCenterOfMass final -{ -public: - struct FVector CenterOfMassOffset; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCenterOfMass; - -// Function Engine.PrimitiveComponent.SetCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCollisionEnabled final -{ -public: - ECollisionEnabled NewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionEnabled; - -// Function Engine.PrimitiveComponent.SetCollisionObjectType -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCollisionObjectType final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionObjectType; - -// Function Engine.PrimitiveComponent.SetCollisionProfileName -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetCollisionProfileName final -{ -public: - class FName InCollisionProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionProfileName; - -// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCollisionResponseToAllChannels final -{ -public: - ECollisionResponse NewResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToAllChannels; - -// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_SetCollisionResponseToChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse NewResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToChannel; - -// Function Engine.PrimitiveComponent.SetConstraintMode -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetConstraintMode final -{ -public: - EDOFMode ConstraintMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetConstraintMode; - -// Function Engine.PrimitiveComponent.SetCullDistance -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetCullDistance final -{ -public: - float NewCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCullDistance; - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetCustomDepthStencilValue final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilValue; - -// Function Engine.PrimitiveComponent.SetCustomDepthStencilWriteMask -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetCustomDepthStencilWriteMask final -{ -public: - ERendererStencilMask WriteMaskBit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilWriteMask; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloat -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataFloat final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataFloat; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector2 -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector2 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector2; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector3 -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector3 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector3; - -// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector4 -// 0x0030 (0x0030 - 0x0000) -struct PrimitiveComponent_SetCustomPrimitiveDataVector4 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector4; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloat -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector2 -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector3 -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3; - -// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector4 -// 0x0030 (0x0030 - 0x0000) -struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4 final -{ -public: - int32 DataIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4; - -// Function Engine.PrimitiveComponent.SetEmissiveLightSource -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetEmissiveLightSource final -{ -public: - bool NewEmissiveLightSource; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetEmissiveLightSource; - -// Function Engine.PrimitiveComponent.SetEnableGravity -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetEnableGravity final -{ -public: - bool bGravityEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetEnableGravity; - -// Function Engine.PrimitiveComponent.SetExcludedFromHLODLevel -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_SetExcludedFromHLODLevel final -{ -public: - EHLODLevelExclusion HLODLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExcluded; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetExcludedFromHLODLevel; - -// Function Engine.PrimitiveComponent.SetExcludeForSpecificHLODLevels -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetExcludeForSpecificHLODLevels final -{ -public: - TArray InExcludeForSpecificHLODLevels; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetExcludeForSpecificHLODLevels; - -// Function Engine.PrimitiveComponent.SetExcludeFromLightAttachmentGroup -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetExcludeFromLightAttachmentGroup final -{ -public: - bool bInExcludeFromLightAttachmentGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetExcludeFromLightAttachmentGroup; - -// Function Engine.PrimitiveComponent.SetFirstPersonPrimitiveType -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetFirstPersonPrimitiveType final -{ -public: - EFirstPersonPrimitiveType Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetFirstPersonPrimitiveType; - -// Function Engine.PrimitiveComponent.SetGenerateOverlapEvents -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetGenerateOverlapEvents final -{ -public: - bool bInGenerateOverlapEvents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetGenerateOverlapEvents; - -// Function Engine.PrimitiveComponent.SetHiddenInSceneCapture -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetHiddenInSceneCapture final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetHiddenInSceneCapture; - -// Function Engine.PrimitiveComponent.SetHoldout -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetHoldout final -{ -public: - bool bNewHoldout; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetHoldout; - -// Function Engine.PrimitiveComponent.SetIgnoreBoundsForEditorFocus -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetIgnoreBoundsForEditorFocus final -{ -public: - bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetIgnoreBoundsForEditorFocus; - -// Function Engine.PrimitiveComponent.SetLightAttachmentsAsGroup -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetLightAttachmentsAsGroup final -{ -public: - bool bInLightAttachmentsAsGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLightAttachmentsAsGroup; - -// Function Engine.PrimitiveComponent.SetLightingChannels -// 0x0003 (0x0003 - 0x0000) -struct PrimitiveComponent_SetLightingChannels final -{ -public: - bool bChannel0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel1; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel2; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLightingChannels; - -// Function Engine.PrimitiveComponent.SetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetLinearDamping final -{ -public: - float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetLinearDamping; - -// Function Engine.PrimitiveComponent.SetMassOverrideInKg -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMassOverrideInKg final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassInKg; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideMass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMassOverrideInKg; - -// Function Engine.PrimitiveComponent.SetMassScale -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetMassScale final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMassScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMassScale; - -// Function Engine.PrimitiveComponent.SetMaterial -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMaterial; - -// Function Engine.PrimitiveComponent.SetMaterialByName -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetMaterialByName final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMaterialByName; - -// Function Engine.PrimitiveComponent.SetMaxDepenetrationVelocity -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetMaxDepenetrationVelocity final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InMaxDepenetrationVelocity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetMaxDepenetrationVelocity; - -// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetNotifyRigidBodyCollision final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetNotifyRigidBodyCollision; - -// Function Engine.PrimitiveComponent.SetOnlyOwnerSee -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetOnlyOwnerSee final -{ -public: - bool bNewOnlyOwnerSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetOnlyOwnerSee; - -// Function Engine.PrimitiveComponent.SetOwnerNoSee -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetOwnerNoSee final -{ -public: - bool bNewOwnerNoSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetOwnerNoSee; - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInDegrees -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_SetPhysicsAngularVelocityInDegrees final -{ -public: - struct FVector NewAngVel; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInRadians -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_SetPhysicsAngularVelocityInRadians final -{ -public: - struct FVector NewAngVel; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity -// 0x0028 (0x0028 - 0x0000) -struct PrimitiveComponent_SetPhysicsLinearVelocity final -{ -public: - struct FVector NewVel; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsLinearVelocity; - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInDegrees -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees final -{ -public: - float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInRadians -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians final -{ -public: - float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.SetPhysMaterialOverride -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_SetPhysMaterialOverride final -{ -public: - class UPhysicalMaterial* NewPhysMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetPhysMaterialOverride; - -// Function Engine.PrimitiveComponent.SetReceivesDecals -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetReceivesDecals final -{ -public: - bool bNewReceivesDecals; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetReceivesDecals; - -// Function Engine.PrimitiveComponent.SetRenderCustomDepth -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetRenderCustomDepth final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetRenderCustomDepth; - -// Function Engine.PrimitiveComponent.SetRenderInDepthPass -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetRenderInDepthPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInDepthPass; - -// Function Engine.PrimitiveComponent.SetRenderInMainPass -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetRenderInMainPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInMainPass; - -// Function Engine.PrimitiveComponent.SetScalarParameterForCustomPrimitiveData -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetScalarParameterForCustomPrimitiveData final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetScalarParameterForCustomPrimitiveData; - -// Function Engine.PrimitiveComponent.SetScalarParameterForDefaultCustomPrimitiveData -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetScalarParameterForDefaultCustomPrimitiveData final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetScalarParameterForDefaultCustomPrimitiveData; - -// Function Engine.PrimitiveComponent.SetSimulatePhysics -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetSimulatePhysics final -{ -public: - bool bSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetSimulatePhysics; - -// Function Engine.PrimitiveComponent.SetSingleSampleShadowFromStationaryLights -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetSingleSampleShadowFromStationaryLights final -{ -public: - bool bNewSingleSampleShadowFromStationaryLights; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetSingleSampleShadowFromStationaryLights; - -// Function Engine.PrimitiveComponent.SetStaticWhenNotMoveable -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetStaticWhenNotMoveable final -{ -public: - bool bInStaticWhenNotMoveable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetStaticWhenNotMoveable; - -// Function Engine.PrimitiveComponent.SetTranslucencySortDistanceOffset -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetTranslucencySortDistanceOffset final -{ -public: - float NewTranslucencySortDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucencySortDistanceOffset; - -// Function Engine.PrimitiveComponent.SetTranslucentSortPriority -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_SetTranslucentSortPriority final -{ -public: - int32 NewTranslucentSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucentSortPriority; - -// Function Engine.PrimitiveComponent.SetUpdateKinematicFromSimulation -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetUpdateKinematicFromSimulation final -{ -public: - bool bUpdateKinematicFromSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetUpdateKinematicFromSimulation; - -// Function Engine.PrimitiveComponent.SetUseCCD -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetUseCCD final -{ -public: - bool InUseCCD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetUseCCD; - -// Function Engine.PrimitiveComponent.SetUseMACD -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_SetUseMACD final -{ -public: - bool InUseMACD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetUseMACD; - -// Function Engine.PrimitiveComponent.SetVectorParameterForCustomPrimitiveData -// 0x0030 (0x0030 - 0x0000) -struct PrimitiveComponent_SetVectorParameterForCustomPrimitiveData final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVectorParameterForCustomPrimitiveData; - -// Function Engine.PrimitiveComponent.SetVectorParameterForDefaultCustomPrimitiveData -// 0x0030 (0x0030 - 0x0000) -struct PrimitiveComponent_SetVectorParameterForDefaultCustomPrimitiveData final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVectorParameterForDefaultCustomPrimitiveData; - -// Function Engine.PrimitiveComponent.SetVisibleInRayTracing -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInRayTracing final -{ -public: - bool bNewVisibleInRayTracing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInRayTracing; - -// Function Engine.PrimitiveComponent.SetVisibleInSceneCaptureOnly -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_SetVisibleInSceneCaptureOnly final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInSceneCaptureOnly; - -// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_SetWalkableSlopeOverride final -{ -public: - struct FWalkableSlopeOverride NewOverride; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_SetWalkableSlopeOverride; - -// Function Engine.PrimitiveComponent.WakeRigidBody -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_WakeRigidBody final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_WakeRigidBody; - -// Function Engine.PrimitiveComponent.AllowHLODLevelsExclusion -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_AllowHLODLevelsExclusion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_AllowHLODLevelsExclusion; - -// Function Engine.PrimitiveComponent.CanCharacterStepUp -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_CanCharacterStepUp final -{ -public: - class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_CanCharacterStepUp; - -// Function Engine.PrimitiveComponent.GetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetAngularDamping final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetAngularDamping; - -// Function Engine.PrimitiveComponent.GetBodyInstanceAsyncPhysicsTickHandle -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_GetBodyInstanceAsyncPhysicsTickHandle final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGetWelded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Index_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBodyInstanceAsyncPhysicsTickHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetBodyInstanceAsyncPhysicsTickHandle; - -// Function Engine.PrimitiveComponent.GetCenterOfMass -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetCenterOfMass final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCenterOfMass; - -// Function Engine.PrimitiveComponent.GetClosestPointOnCollision -// 0x0040 (0x0040 - 0x0000) -struct PrimitiveComponent_GetClosestPointOnCollision final -{ -public: - struct FVector Point; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutPointOnBody; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetClosestPointOnCollision; - -// Function Engine.PrimitiveComponent.GetCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetCollisionEnabled final -{ -public: - ECollisionEnabled ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionEnabled; - -// Function Engine.PrimitiveComponent.GetCollisionObjectType -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetCollisionObjectType final -{ -public: - ECollisionChannel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionObjectType; - -// Function Engine.PrimitiveComponent.GetCollisionProfileName -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_GetCollisionProfileName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionProfileName; - -// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_GetCollisionResponseToChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionResponseToChannel; - -// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForScalarParameter -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetCustomPrimitiveDataIndexForScalarParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCustomPrimitiveDataIndexForScalarParameter; - -// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForVectorParameter -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetCustomPrimitiveDataIndexForVectorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetCustomPrimitiveDataIndexForVectorParameter; - -// Function Engine.PrimitiveComponent.GetExcludeForSpecificHLODLevels -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetExcludeForSpecificHLODLevels final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetExcludeForSpecificHLODLevels; - -// Function Engine.PrimitiveComponent.GetGenerateOverlapEvents -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetGenerateOverlapEvents final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetGenerateOverlapEvents; - -// Function Engine.PrimitiveComponent.GetIgnoreBoundsForEditorFocus -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetIgnoreBoundsForEditorFocus final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetIgnoreBoundsForEditorFocus; - -// Function Engine.PrimitiveComponent.GetInertiaTensor -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetInertiaTensor final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetInertiaTensor; - -// Function Engine.PrimitiveComponent.GetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetLinearDamping final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetLinearDamping; - -// Function Engine.PrimitiveComponent.GetMass -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetMass final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMass; - -// Function Engine.PrimitiveComponent.GetMassScale -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetMassScale final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMassScale; - -// Function Engine.PrimitiveComponent.GetMaterial -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterial final -{ -public: - int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterial; - -// Function Engine.PrimitiveComponent.GetMaterialByName -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterialByName final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialByName; - -// Function Engine.PrimitiveComponent.GetMaterialFromCollisionFaceIndex -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterialFromCollisionFaceIndex final -{ -public: - int32 FaceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionIndex; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialFromCollisionFaceIndex; - -// Function Engine.PrimitiveComponent.GetMaterialIndex -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_GetMaterialIndex final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialIndex; - -// Function Engine.PrimitiveComponent.GetMaterialSlotNames -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetMaterialSlotNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialSlotNames; - -// Function Engine.PrimitiveComponent.GetNumMaterials -// 0x0004 (0x0004 - 0x0000) -struct PrimitiveComponent_GetNumMaterials final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetNumMaterials; - -// Function Engine.PrimitiveComponent.GetOverlappingActors -// 0x0018 (0x0018 - 0x0000) -struct PrimitiveComponent_GetOverlappingActors final -{ -public: - TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingActors; - -// Function Engine.PrimitiveComponent.GetOverlappingComponents -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetOverlappingComponents final -{ -public: - TArray OutOverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingComponents; - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInDegrees -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetPhysicsAngularVelocityInDegrees final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInDegrees; - -// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInRadians -// 0x0020 (0x0020 - 0x0000) -struct PrimitiveComponent_GetPhysicsAngularVelocityInRadians final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInRadians; - -// Function Engine.PrimitiveComponent.GetStaticWhenNotMoveable -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetStaticWhenNotMoveable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetStaticWhenNotMoveable; - -// Function Engine.PrimitiveComponent.GetUpdateKinematicFromSimulation -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_GetUpdateKinematicFromSimulation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetUpdateKinematicFromSimulation; - -// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_GetWalkableSlopeOverride final -{ -public: - struct FWalkableSlopeOverride ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_GetWalkableSlopeOverride; - -// Function Engine.PrimitiveComponent.IsExcludedFromHLODLevel -// 0x0002 (0x0002 - 0x0000) -struct PrimitiveComponent_IsExcludedFromHLODLevel final -{ -public: - EHLODLevelExclusion HLODLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsExcludedFromHLODLevel; - -// Function Engine.PrimitiveComponent.IsGravityEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_IsGravityEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsGravityEnabled; - -// Function Engine.PrimitiveComponent.IsMaterialSlotNameValid -// 0x000C (0x000C - 0x0000) -struct PrimitiveComponent_IsMaterialSlotNameValid final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsMaterialSlotNameValid; - -// Function Engine.PrimitiveComponent.IsOverlappingActor -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IsOverlappingActor final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingActor; - -// Function Engine.PrimitiveComponent.IsOverlappingComponent -// 0x0010 (0x0010 - 0x0000) -struct PrimitiveComponent_IsOverlappingComponent final -{ -public: - const class UPrimitiveComponent* OtherComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingComponent; - -// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsCollisionEnabled; - -// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsPhysicsCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsPhysicsCollisionEnabled; - -// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PrimitiveComponent_K2_IsQueryCollisionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_K2_IsQueryCollisionEnabled; - -// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia -// 0x0038 (0x0038 - 0x0000) -struct PrimitiveComponent_ScaleByMomentOfInertia final -{ -public: - struct FVector InputVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PrimitiveComponent_ScaleByMomentOfInertia; - -// Function Engine.PrimitiveComponent.WasRecentlyRendered -// 0x0008 (0x0008 - 0x0000) -struct PrimitiveComponent_WasRecentlyRendered final -{ -public: - float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PrimitiveComponent_WasRecentlyRendered; - -// Function Engine.MeshComponent.PrestreamMeshLODs -// 0x0008 (0x0008 - 0x0000) -struct MeshComponent_PrestreamMeshLODs final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshComponent_PrestreamMeshLODs; - -// Function Engine.MeshComponent.PrestreamTextures -// 0x000C (0x000C - 0x0000) -struct MeshComponent_PrestreamTextures final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrioritizeCharacterTextures; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_PrestreamTextures; - -// Function Engine.MeshComponent.SetColorParameterValueOnMaterials -// 0x0018 (0x0018 - 0x0000) -struct MeshComponent_SetColorParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetColorParameterValueOnMaterials; - -// Function Engine.MeshComponent.SetLinearColorParameterValueOnMaterials -// 0x0018 (0x0018 - 0x0000) -struct MeshComponent_SetLinearColorParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetLinearColorParameterValueOnMaterials; - -// Function Engine.MeshComponent.SetOverlayMaterial -// 0x0008 (0x0008 - 0x0000) -struct MeshComponent_SetOverlayMaterial final -{ -public: - class UMaterialInterface* NewOverlayMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetOverlayMaterial; - -// Function Engine.MeshComponent.SetOverlayMaterialMaxDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct MeshComponent_SetOverlayMaterialMaxDrawDistance final -{ -public: - float InMaxDrawDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetOverlayMaterialMaxDrawDistance; - -// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials -// 0x000C (0x000C - 0x0000) -struct MeshComponent_SetScalarParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetScalarParameterValueOnMaterials; - -// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials -// 0x0020 (0x0020 - 0x0000) -struct MeshComponent_SetVectorParameterValueOnMaterials final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ParameterValue; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_SetVectorParameterValueOnMaterials; - -// Function Engine.MeshComponent.GetMaterials -// 0x0010 (0x0010 - 0x0000) -struct MeshComponent_GetMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetMaterials; - -// Function Engine.MeshComponent.GetOverlayMaterial -// 0x0008 (0x0008 - 0x0000) -struct MeshComponent_GetOverlayMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetOverlayMaterial; - -// Function Engine.MeshComponent.GetOverlayMaterialMaxDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct MeshComponent_GetOverlayMaterialMaxDrawDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshComponent_GetOverlayMaterialMaxDrawDistance; - -// Function Engine.Actor.AddComponent -// 0x0090 (0x0090 - 0x0000) -struct Actor_AddComponent final -{ -public: - class FName TemplateName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UObject* ComponentTemplateContext; // 0x0070(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeferredFinish; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UActorComponent* ReturnValue; // 0x0080(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_AddComponent; - -// Function Engine.Actor.AddComponentByClass -// 0x0080 (0x0080 - 0x0000) -struct Actor_AddComponentByClass final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeferredFinish; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UActorComponent* ReturnValue; // 0x0078(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddComponentByClass; - -// Function Engine.Actor.AddTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_AddTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddTickPrerequisiteActor; - -// Function Engine.Actor.AddTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_AddTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_AddTickPrerequisiteComponent; - -// Function Engine.Actor.CreateInputComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_CreateInputComponent final -{ -public: - TSubclassOf InputComponentToCreate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_CreateInputComponent; - -// Function Engine.Actor.DetachRootComponentFromParent -// 0x0001 (0x0001 - 0x0000) -struct Actor_DetachRootComponentFromParent final -{ -public: - bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_DetachRootComponentFromParent; - -// Function Engine.Actor.DisableInput -// 0x0008 (0x0008 - 0x0000) -struct Actor_DisableInput final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_DisableInput; - -// Function Engine.Actor.EnableInput -// 0x0008 (0x0008 - 0x0000) -struct Actor_EnableInput final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_EnableInput; - -// Function Engine.Actor.FinishAddComponent -// 0x0070 (0x0070 - 0x0000) -struct Actor_FinishAddComponent final -{ -public: - class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RelativeTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_FinishAddComponent; - -// Function Engine.Actor.GetPhysicsReplicationMode -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetPhysicsReplicationMode final -{ -public: - EPhysicsReplicationMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetPhysicsReplicationMode; - -// Function Engine.Actor.GetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetTickableWhenPaused final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetTickableWhenPaused; - -// Function Engine.Actor.K2_AddActorLocalOffset -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_AddActorLocalOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalOffset; - -// Function Engine.Actor.K2_AddActorLocalRotation -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_AddActorLocalRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalRotation; - -// Function Engine.Actor.K2_AddActorLocalTransform -// 0x0170 (0x0170 - 0x0000) -struct Actor_K2_AddActorLocalTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorLocalTransform; - -// Function Engine.Actor.K2_AddActorWorldOffset -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_AddActorWorldOffset final -{ -public: - struct FVector DeltaLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldOffset; - -// Function Engine.Actor.K2_AddActorWorldRotation -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_AddActorWorldRotation final -{ -public: - struct FRotator DeltaRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldRotation; - -// Function Engine.Actor.K2_AddActorWorldTransform -// 0x0170 (0x0170 - 0x0000) -struct Actor_K2_AddActorWorldTransform final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransform; - -// Function Engine.Actor.K2_AddActorWorldTransformKeepScale -// 0x0170 (0x0170 - 0x0000) -struct Actor_K2_AddActorWorldTransformKeepScale final -{ -public: - struct FTransform DeltaTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransformKeepScale; - -// Function Engine.Actor.K2_AttachRootComponentTo -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachRootComponentTo final -{ -public: - class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachRootComponentTo; - -// Function Engine.Actor.K2_AttachRootComponentToActor -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachRootComponentToActor final -{ -public: - class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachRootComponentToActor; - -// Function Engine.Actor.K2_AttachToActor -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachToActor final -{ -public: - class AActor* ParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachToActor; - -// Function Engine.Actor.K2_AttachToComponent -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_AttachToComponent final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_AttachToComponent; - -// Function Engine.Actor.K2_DetachFromActor -// 0x0003 (0x0003 - 0x0000) -struct Actor_K2_DetachFromActor final -{ -public: - EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_DetachFromActor; - -// Function Engine.Actor.K2_OnBecomeViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_OnBecomeViewTarget final -{ -public: - class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_OnBecomeViewTarget; - -// Function Engine.Actor.K2_OnEndViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_OnEndViewTarget final -{ -public: - class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_OnEndViewTarget; - -// Function Engine.Actor.K2_SetActorLocation -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_SetActorLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0121(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_122[0x6]; // 0x0122(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorLocation; - -// Function Engine.Actor.K2_SetActorLocationAndRotation -// 0x0140 (0x0140 - 0x0000) -struct Actor_K2_SetActorLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0139(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13A[0x6]; // 0x013A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorLocationAndRotation; - -// Function Engine.Actor.K2_SetActorRelativeLocation -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_SetActorRelativeLocation final -{ -public: - struct FVector NewRelativeLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeLocation; - -// Function Engine.Actor.K2_SetActorRelativeRotation -// 0x0128 (0x0128 - 0x0000) -struct Actor_K2_SetActorRelativeRotation final -{ -public: - struct FRotator NewRelativeRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeRotation; - -// Function Engine.Actor.K2_SetActorRelativeTransform -// 0x0170 (0x0170 - 0x0000) -struct Actor_K2_SetActorRelativeTransform final -{ -public: - struct FTransform NewRelativeTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRelativeTransform; - -// Function Engine.Actor.K2_SetActorRotation -// 0x0020 (0x0020 - 0x0000) -struct Actor_K2_SetActorRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bTeleportPhysics; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorRotation; - -// Function Engine.Actor.K2_SetActorTransform -// 0x0170 (0x0170 - 0x0000) -struct Actor_K2_SetActorTransform final -{ -public: - struct FTransform NewTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSweep; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepHitResult; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0169(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16A[0x6]; // 0x016A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_SetActorTransform; - -// Function Engine.Actor.K2_TeleportTo -// 0x0038 (0x0038 - 0x0000) -struct Actor_K2_TeleportTo final -{ -public: - struct FVector DestLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator DestRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_K2_TeleportTo; - -// Function Engine.Actor.MakeNoise -// 0x0038 (0x0038 - 0x0000) -struct Actor_MakeNoise final -{ -public: - float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* NoiseInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NoiseLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRange; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x002C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_MakeNoise; - -// Function Engine.Actor.PrestreamTextures -// 0x000C (0x000C - 0x0000) -struct Actor_PrestreamTextures final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_PrestreamTextures; - -// Function Engine.Actor.ReceiveActorBeginOverlap -// 0x0008 (0x0008 - 0x0000) -struct Actor_ReceiveActorBeginOverlap final -{ -public: - class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorBeginOverlap; - -// Function Engine.Actor.ReceiveActorEndOverlap -// 0x0008 (0x0008 - 0x0000) -struct Actor_ReceiveActorEndOverlap final -{ -public: - class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorEndOverlap; - -// Function Engine.Actor.ReceiveActorOnClicked -// 0x0018 (0x0018 - 0x0000) -struct Actor_ReceiveActorOnClicked final -{ -public: - struct FKey ButtonPressed; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnClicked; - -// Function Engine.Actor.ReceiveActorOnInputTouchBegin -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchBegin final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchBegin; - -// Function Engine.Actor.ReceiveActorOnInputTouchEnd -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchEnd final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnd; - -// Function Engine.Actor.ReceiveActorOnInputTouchEnter -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchEnter final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnter; - -// Function Engine.Actor.ReceiveActorOnInputTouchLeave -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveActorOnInputTouchLeave final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchLeave; - -// Function Engine.Actor.ReceiveActorOnReleased -// 0x0018 (0x0018 - 0x0000) -struct Actor_ReceiveActorOnReleased final -{ -public: - struct FKey ButtonReleased; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveActorOnReleased; - -// Function Engine.Actor.ReceiveAnyDamage -// 0x0020 (0x0020 - 0x0000) -struct Actor_ReceiveAnyDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveAnyDamage; - -// Function Engine.Actor.ReceiveAsyncPhysicsTick -// 0x0008 (0x0008 - 0x0000) -struct Actor_ReceiveAsyncPhysicsTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimSeconds; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveAsyncPhysicsTick; - -// Function Engine.Actor.ReceiveEndPlay -// 0x0001 (0x0001 - 0x0000) -struct Actor_ReceiveEndPlay final -{ -public: - EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveEndPlay; - -// Function Engine.Actor.ReceiveHit -// 0x0168 (0x0168 - 0x0000) -struct Actor_ReceiveHit final -{ -public: - class UPrimitiveComponent* MyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelfMoved; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitLocation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalImpulse; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0068(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveHit; - -// Function Engine.Actor.ReceivePointDamage -// 0x0178 (0x0178 - 0x0000) -struct Actor_ReceivePointDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitNormal; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ShotFromDirection; // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedBy; // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0078(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceivePointDamage; - -// Function Engine.Actor.ReceiveRadialDamage -// 0x0138 (0x0138 - 0x0000) -struct Actor_ReceiveRadialDamage final -{ -public: - float DamageReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AController* InstigatedBy; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveRadialDamage; - -// Function Engine.Actor.ReceiveTick -// 0x0004 (0x0004 - 0x0000) -struct Actor_ReceiveTick final -{ -public: - float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_ReceiveTick; - -// Function Engine.Actor.RemoveTickPrerequisiteActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_RemoveTickPrerequisiteActor final -{ -public: - class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteActor; - -// Function Engine.Actor.RemoveTickPrerequisiteComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_RemoveTickPrerequisiteComponent final -{ -public: - class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteComponent; - -// Function Engine.Actor.SetActorEnableCollision -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorEnableCollision final -{ -public: - bool bNewActorEnableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorEnableCollision; - -// Function Engine.Actor.SetActorHiddenInGame -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorHiddenInGame final -{ -public: - bool bNewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorHiddenInGame; - -// Function Engine.Actor.SetActorRelativeScale3D -// 0x0018 (0x0018 - 0x0000) -struct Actor_SetActorRelativeScale3D final -{ -public: - struct FVector NewRelativeScale; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorRelativeScale3D; - -// Function Engine.Actor.SetActorScale3D -// 0x0018 (0x0018 - 0x0000) -struct Actor_SetActorScale3D final -{ -public: - struct FVector NewScale3D; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorScale3D; - -// Function Engine.Actor.SetActorTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetActorTickEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorTickEnabled; - -// Function Engine.Actor.SetActorTickInterval -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetActorTickInterval final -{ -public: - float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetActorTickInterval; - -// Function Engine.Actor.SetAutoDestroyWhenFinished -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetAutoDestroyWhenFinished final -{ -public: - bool bVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetAutoDestroyWhenFinished; - -// Function Engine.Actor.SetLifeSpan -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetLifeSpan final -{ -public: - float InLifespan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetLifeSpan; - -// Function Engine.Actor.SetMinNetUpdateFrequency -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetMinNetUpdateFrequency final -{ -public: - float MinFrequency; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetMinNetUpdateFrequency; - -// Function Engine.Actor.SetNetCullDistanceSquared -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetNetCullDistanceSquared final -{ -public: - float DistanceSq; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetNetCullDistanceSquared; - -// Function Engine.Actor.SetNetDormancy -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetNetDormancy final -{ -public: - ENetDormancy NewDormancy; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetNetDormancy; - -// Function Engine.Actor.SetNetUpdateFrequency -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetNetUpdateFrequency final -{ -public: - float Frequency; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetNetUpdateFrequency; - -// Function Engine.Actor.SetOwner -// 0x0008 (0x0008 - 0x0000) -struct Actor_SetOwner final -{ -public: - class AActor* NewOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetOwner; - -// Function Engine.Actor.SetPhysicsReplicationMode -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetPhysicsReplicationMode final -{ -public: - EPhysicsReplicationMode ReplicationMode; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetPhysicsReplicationMode; - -// Function Engine.Actor.SetRayTracingGroupId -// 0x0004 (0x0004 - 0x0000) -struct Actor_SetRayTracingGroupId final -{ -public: - int32 InRaytracingGroupId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetRayTracingGroupId; - -// Function Engine.Actor.SetReplicateMovement -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetReplicateMovement final -{ -public: - bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetReplicateMovement; - -// Function Engine.Actor.SetReplicates -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetReplicates final -{ -public: - bool bInReplicates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetReplicates; - -// Function Engine.Actor.SetTickableWhenPaused -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetTickableWhenPaused final -{ -public: - bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetTickableWhenPaused; - -// Function Engine.Actor.SetTickGroup -// 0x0001 (0x0001 - 0x0000) -struct Actor_SetTickGroup final -{ -public: - ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_SetTickGroup; - -// Function Engine.Actor.ActorHasTag -// 0x000C (0x000C - 0x0000) -struct Actor_ActorHasTag final -{ -public: - class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_ActorHasTag; - -// Function Engine.Actor.CanTriggerResimulation -// 0x0001 (0x0001 - 0x0000) -struct Actor_CanTriggerResimulation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_CanTriggerResimulation; - -// Function Engine.Actor.FindComponentByTag -// 0x0018 (0x0018 - 0x0000) -struct Actor_FindComponentByTag final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_FindComponentByTag; - -// Function Engine.Actor.GetActorBounds -// 0x0040 (0x0040 - 0x0000) -struct Actor_GetActorBounds final -{ -public: - bool bOnlyCollidingComponents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Origin; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetActorBounds; - -// Function Engine.Actor.GetActorEnableCollision -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetActorEnableCollision final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorEnableCollision; - -// Function Engine.Actor.GetActorEyesViewPoint -// 0x0030 (0x0030 - 0x0000) -struct Actor_GetActorEyesViewPoint final -{ -public: - struct FVector OutLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorEyesViewPoint; - -// Function Engine.Actor.GetActorForwardVector -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorForwardVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorForwardVector; - -// Function Engine.Actor.GetActorRelativeScale3D -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorRelativeScale3D final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorRelativeScale3D; - -// Function Engine.Actor.GetActorRightVector -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorRightVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorRightVector; - -// Function Engine.Actor.GetActorScale3D -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorScale3D final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorScale3D; - -// Function Engine.Actor.GetActorTickInterval -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetActorTickInterval final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorTickInterval; - -// Function Engine.Actor.GetActorTimeDilation -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetActorTimeDilation final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorTimeDilation; - -// Function Engine.Actor.GetActorUpVector -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetActorUpVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetActorUpVector; - -// Function Engine.Actor.GetAllChildActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetAllChildActors final -{ -public: - TArray ChildActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIncludeDescendants; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetAllChildActors; - -// Function Engine.Actor.GetAttachedActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetAttachedActors final -{ -public: - TArray OutActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bResetArray; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursivelyIncludeAttachedActors; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetAttachedActors; - -// Function Engine.Actor.GetAttachParentActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetAttachParentActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetAttachParentActor; - -// Function Engine.Actor.GetAttachParentSocketName -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetAttachParentSocketName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetAttachParentSocketName; - -// Function Engine.Actor.GetComponentByClass -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetComponentByClass final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentByClass; - -// Function Engine.Actor.GetComponentsByInterface -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetComponentsByInterface final -{ -public: - TSubclassOf Interface; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentsByInterface; - -// Function Engine.Actor.GetComponentsByTag -// 0x0020 (0x0020 - 0x0000) -struct Actor_GetComponentsByTag final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetComponentsByTag; - -// Function Engine.Actor.GetDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetDistanceTo; - -// Function Engine.Actor.GetDotProductTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetDotProductTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetDotProductTo; - -// Function Engine.Actor.GetGameTimeSinceCreation -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetGameTimeSinceCreation final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetGameTimeSinceCreation; - -// Function Engine.Actor.GetHorizontalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetHorizontalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetHorizontalDistanceTo; - -// Function Engine.Actor.GetHorizontalDotProductTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetHorizontalDotProductTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetHorizontalDotProductTo; - -// Function Engine.Actor.GetInputAxisKeyValue -// 0x0020 (0x0020 - 0x0000) -struct Actor_GetInputAxisKeyValue final -{ -public: - struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetInputAxisKeyValue; - -// Function Engine.Actor.GetInputAxisValue -// 0x000C (0x000C - 0x0000) -struct Actor_GetInputAxisValue final -{ -public: - class FName InputAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInputAxisValue; - -// Function Engine.Actor.GetInputVectorAxisValue -// 0x0030 (0x0030 - 0x0000) -struct Actor_GetInputVectorAxisValue final -{ -public: - struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInputVectorAxisValue; - -// Function Engine.Actor.GetInstigator -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetInstigator final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInstigator; - -// Function Engine.Actor.GetInstigatorController -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetInstigatorController final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetInstigatorController; - -// Function Engine.Actor.GetLevel -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetLevel final -{ -public: - class ULevel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLevel; - -// Function Engine.Actor.GetLevelTransform -// 0x0060 (0x0060 - 0x0000) -struct Actor_GetLevelTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLevelTransform; - -// Function Engine.Actor.GetLifeSpan -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetLifeSpan final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLifeSpan; - -// Function Engine.Actor.GetLocalRole -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetLocalRole final -{ -public: - ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetLocalRole; - -// Function Engine.Actor.GetMinNetUpdateFrequency -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetMinNetUpdateFrequency final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetMinNetUpdateFrequency; - -// Function Engine.Actor.GetNetCullDistanceSquared -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetNetCullDistanceSquared final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetNetCullDistanceSquared; - -// Function Engine.Actor.GetNetUpdateFrequency -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetNetUpdateFrequency final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetNetUpdateFrequency; - -// Function Engine.Actor.GetOverlappingActors -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetOverlappingActors final -{ -public: - TArray OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOverlappingActors; - -// Function Engine.Actor.GetOverlappingComponents -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetOverlappingComponents final -{ -public: - TArray OverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOverlappingComponents; - -// Function Engine.Actor.GetOwner -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetOwner final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetOwner; - -// Function Engine.Actor.GetParentActor -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetParentActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetParentActor; - -// Function Engine.Actor.GetParentComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_GetParentComponent final -{ -public: - class UChildActorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetParentComponent; - -// Function Engine.Actor.GetRayTracingGroupId -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetRayTracingGroupId final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetRayTracingGroupId; - -// Function Engine.Actor.GetRemoteRole -// 0x0001 (0x0001 - 0x0000) -struct Actor_GetRemoteRole final -{ -public: - ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetRemoteRole; - -// Function Engine.Actor.GetResimulationThreshold -// 0x0004 (0x0004 - 0x0000) -struct Actor_GetResimulationThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetResimulationThreshold; - -// Function Engine.Actor.GetSquaredDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetSquaredDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetSquaredDistanceTo; - -// Function Engine.Actor.GetSquaredHorizontalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetSquaredHorizontalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetSquaredHorizontalDistanceTo; - -// Function Engine.Actor.GetTransform -// 0x0060 (0x0060 - 0x0000) -struct Actor_GetTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetTransform; - -// Function Engine.Actor.GetVelocity -// 0x0018 (0x0018 - 0x0000) -struct Actor_GetVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_GetVelocity; - -// Function Engine.Actor.GetVerticalDistanceTo -// 0x0010 (0x0010 - 0x0000) -struct Actor_GetVerticalDistanceTo final -{ -public: - const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_GetVerticalDistanceTo; - -// Function Engine.Actor.HasAuthority -// 0x0001 (0x0001 - 0x0000) -struct Actor_HasAuthority final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_HasAuthority; - -// Function Engine.Actor.IsActorBeingDestroyed -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsActorBeingDestroyed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsActorBeingDestroyed; - -// Function Engine.Actor.IsActorTickEnabled -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsActorTickEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsActorTickEnabled; - -// Function Engine.Actor.IsChildActor -// 0x0001 (0x0001 - 0x0000) -struct Actor_IsChildActor final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_IsChildActor; - -// Function Engine.Actor.IsOverlappingActor -// 0x0010 (0x0010 - 0x0000) -struct Actor_IsOverlappingActor final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_IsOverlappingActor; - -// Function Engine.Actor.K2_GetActorLocation -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_GetActorLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetActorLocation; - -// Function Engine.Actor.K2_GetActorRotation -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_GetActorRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetActorRotation; - -// Function Engine.Actor.K2_GetComponentsByClass -// 0x0018 (0x0018 - 0x0000) -struct Actor_K2_GetComponentsByClass final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetComponentsByClass; - -// Function Engine.Actor.K2_GetRootComponent -// 0x0008 (0x0008 - 0x0000) -struct Actor_K2_GetRootComponent final -{ -public: - class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Actor_K2_GetRootComponent; - -// Function Engine.Actor.WasRecentlyRendered -// 0x0008 (0x0008 - 0x0000) -struct Actor_WasRecentlyRendered final -{ -public: - float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Actor_WasRecentlyRendered; - -// Function Engine.InputDeviceProperty.ApplyDeviceProperty -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceProperty_ApplyDeviceProperty final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId DeviceID; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceProperty_ApplyDeviceProperty; - -// Function Engine.InputDeviceProperty.EvaluateDeviceProperty -// 0x0010 (0x0010 - 0x0000) -struct InputDeviceProperty_EvaluateDeviceProperty final -{ -public: - struct FPlatformUserId PlatformUser; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId DeviceID; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceProperty_EvaluateDeviceProperty; - -// Function Engine.InputDeviceProperty.ResetDeviceProperty -// 0x000C (0x000C - 0x0000) -struct InputDeviceProperty_ResetDeviceProperty final -{ -public: - struct FPlatformUserId PlatformUser; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId DeviceID; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceReset; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceProperty_ResetDeviceProperty; - -// Function Engine.MaterialInterface.GetBaseMaterial -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetBaseMaterial final -{ -public: - class UMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetBaseMaterial; - -// Function Engine.MaterialInterface.SetForceMipLevelsToBeResident -// 0x0010 (0x0010 - 0x0000) -struct MaterialInterface_SetForceMipLevelsToBeResident final -{ -public: - bool OverrideForceMiplevelsToBeResident; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMiplevelsToBeResidentValue; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CinematicTextureGroups; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFastResponse; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInterface_SetForceMipLevelsToBeResident; - -// Function Engine.MaterialInterface.GetBlendMode -// 0x0001 (0x0001 - 0x0000) -struct MaterialInterface_GetBlendMode final -{ -public: - EBlendMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetBlendMode; - -// Function Engine.MaterialInterface.GetNaniteOverideMaterial -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetNaniteOverideMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetNaniteOverideMaterial; - -// Function Engine.MaterialInterface.GetParameterInfo -// 0x0028 (0x0028 - 0x0000) -struct MaterialInterface_GetParameterInfo final -{ -public: - EMaterialParameterAssociation Association; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ParameterName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialFunctionInterface* LayerFunction; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialParameterInfo ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetParameterInfo; - -// Function Engine.MaterialInterface.GetPhysicalMaterial -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetPhysicalMaterial final -{ -public: - class UPhysicalMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterial; - -// Function Engine.MaterialInterface.GetPhysicalMaterialFromMap -// 0x0010 (0x0010 - 0x0000) -struct MaterialInterface_GetPhysicalMaterialFromMap final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialFromMap; - -// Function Engine.MaterialInterface.GetPhysicalMaterialMask -// 0x0008 (0x0008 - 0x0000) -struct MaterialInterface_GetPhysicalMaterialMask final -{ -public: - class UPhysicalMaterialMask* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialMask; - -// Function Engine.MaterialInstanceConstant.K2_GetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceConstant_K2_GetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetScalarParameterValue; - -// Function Engine.MaterialInstanceConstant.K2_GetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceConstant_K2_GetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetTextureParameterValue; - -// Function Engine.MaterialInstanceConstant.K2_GetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceConstant_K2_GetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetVectorParameterValue; - -// Function Engine.HUD.AddDebugText -// 0x0068 (0x0068 - 0x0000) -struct HUD_AddDebugText final -{ -public: - class FString DebugText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* SrcActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Offset; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DesiredOffset; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor TextColor; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipOverwriteCheck; // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsoluteLocation; // 0x0055(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepAttachedToActor; // 0x0056(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UFont* InFont; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FontScale; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawShadow; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_AddDebugText; - -// Function Engine.HUD.AddHitBox -// 0x0030 (0x0030 - 0x0000) -struct HUD_AddHitBox final -{ -public: - struct FVector2D position; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Size; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsumesInput; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Priority; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_AddHitBox; - -// Function Engine.HUD.DrawLine -// 0x0024 (0x0024 - 0x0000) -struct HUD_DrawLine final -{ -public: - float StartScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineThickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawLine; - -// Function Engine.HUD.DrawMaterial -// 0x0048 (0x0048 - 0x0000) -struct HUD_DrawMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaterialVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D RotPivot; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawMaterial; - -// Function Engine.HUD.DrawMaterialSimple -// 0x0020 (0x0020 - 0x0000) -struct HUD_DrawMaterialSimple final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawMaterialSimple; - -// Function Engine.HUD.DrawMaterialTriangle -// 0x0098 (0x0098 - 0x0000) -struct HUD_DrawMaterialTriangle final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_Pos; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_Pos; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_Pos; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_UV; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_UV; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_UV; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V0_Color; // 0x0068(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V1_Color; // 0x0078(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V2_Color; // 0x0088(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawMaterialTriangle; - -// Function Engine.HUD.DrawRect -// 0x0020 (0x0020 - 0x0000) -struct HUD_DrawRect final -{ -public: - struct FLinearColor RectColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawRect; - -// Function Engine.HUD.DrawText -// 0x0038 (0x0038 - 0x0000) -struct HUD_DrawText final -{ -public: - class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TextColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* Font; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawText; - -// Function Engine.HUD.DrawTexture -// 0x0058 (0x0058 - 0x0000) -struct HUD_DrawTexture final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TintColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RotPivot; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_DrawTexture; - -// Function Engine.HUD.DrawTextureSimple -// 0x0018 (0x0018 - 0x0000) -struct HUD_DrawTextureSimple final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScalePosition; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_DrawTextureSimple; - -// Function Engine.HUD.GetActorsInSelectionRectangle -// 0x0040 (0x0040 - 0x0000) -struct HUD_GetActorsInSelectionRectangle final -{ -public: - TSubclassOf ClassFilter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D FirstPoint; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SecondPoint; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bIncludeNonCollidingComponents; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bActorMustBeFullyEnclosed; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_GetActorsInSelectionRectangle; - -// Function Engine.HUD.ReceiveDrawHUD -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveDrawHUD final -{ -public: - int32 SizeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveDrawHUD; - -// Function Engine.HUD.ReceiveHitBoxBeginCursorOver -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxBeginCursorOver final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxBeginCursorOver; - -// Function Engine.HUD.ReceiveHitBoxClick -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxClick final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxClick; - -// Function Engine.HUD.ReceiveHitBoxEndCursorOver -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxEndCursorOver final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxEndCursorOver; - -// Function Engine.HUD.ReceiveHitBoxRelease -// 0x0008 (0x0008 - 0x0000) -struct HUD_ReceiveHitBoxRelease final -{ -public: - class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ReceiveHitBoxRelease; - -// Function Engine.HUD.RemoveDebugText -// 0x0010 (0x0010 - 0x0000) -struct HUD_RemoveDebugText final -{ -public: - class AActor* SrcActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeaveDurationText; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_RemoveDebugText; - -// Function Engine.HUD.ShowDebug -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebug final -{ -public: - class FName DebugType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebug; - -// Function Engine.HUD.ShowDebugForReticleTargetToggle -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebugForReticleTargetToggle final -{ -public: - TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebugForReticleTargetToggle; - -// Function Engine.HUD.ShowDebugToggleSubCategory -// 0x0008 (0x0008 - 0x0000) -struct HUD_ShowDebugToggleSubCategory final -{ -public: - class FName Category; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_ShowDebugToggleSubCategory; - -// Function Engine.HUD.Deproject -// 0x0038 (0x0038 - 0x0000) -struct HUD_Deproject final -{ -public: - float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_Deproject; - -// Function Engine.HUD.GetOwningPawn -// 0x0008 (0x0008 - 0x0000) -struct HUD_GetOwningPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_GetOwningPawn; - -// Function Engine.HUD.GetOwningPlayerController -// 0x0008 (0x0008 - 0x0000) -struct HUD_GetOwningPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_GetOwningPlayerController; - -// Function Engine.HUD.GetTextSize -// 0x0028 (0x0028 - 0x0000) -struct HUD_GetTextSize final -{ -public: - class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutWidth; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHeight; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* Font; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HUD_GetTextSize; - -// Function Engine.HUD.Project -// 0x0038 (0x0038 - 0x0000) -struct HUD_Project final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampToZeroPlane; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HUD_Project; - -// Function Engine.PostProcessComponent.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct PostProcessComponent_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PostProcessComponent_AddOrUpdateBlendable; - -// Function Engine.PostProcessComponent.GetNumberOfBlendables -// 0x0004 (0x0004 - 0x0000) -struct PostProcessComponent_GetNumberOfBlendables final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessComponent_GetNumberOfBlendables; - -// Function Engine.PostProcessComponent.QueryBlendableAtIdnex -// 0x0010 (0x0010 - 0x0000) -struct PostProcessComponent_QueryBlendableAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessComponent_QueryBlendableAtIdnex; - -// Function Engine.PostProcessComponent.QueryBlendableWeightAtIdnex -// 0x0008 (0x0008 - 0x0000) -struct PostProcessComponent_QueryBlendableWeightAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessComponent_QueryBlendableWeightAtIdnex; - -// Function Engine.PostProcessComponent.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct PostProcessComponent_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessComponent_RemoveBlendable; - -// Function Engine.VectorFieldComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct VectorFieldComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VectorFieldComponent_SetIntensity; - -// Function Engine.StaticMeshComponent.GetInitialEvaluateWorldPositionOffset -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_GetInitialEvaluateWorldPositionOffset final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_GetInitialEvaluateWorldPositionOffset; - -// Function Engine.StaticMeshComponent.OnRep_StaticMesh -// 0x0008 (0x0008 - 0x0000) -struct StaticMeshComponent_OnRep_StaticMesh final -{ -public: - class UStaticMesh* OldStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_OnRep_StaticMesh; - -// Function Engine.StaticMeshComponent.SetDistanceFieldSelfShadowBias -// 0x0004 (0x0004 - 0x0000) -struct StaticMeshComponent_SetDistanceFieldSelfShadowBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetDistanceFieldSelfShadowBias; - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffset -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetEvaluateWorldPositionOffset final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetEvaluateWorldPositionOffset; - -// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffsetInRayTracing -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing; - -// Function Engine.StaticMeshComponent.SetForceDisableNanite -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetForceDisableNanite final -{ -public: - bool bInForceDisableNanite; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetForceDisableNanite; - -// Function Engine.StaticMeshComponent.SetForcedLodModel -// 0x0004 (0x0004 - 0x0000) -struct StaticMeshComponent_SetForcedLodModel final -{ -public: - int32 NewForcedLodModel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetForcedLodModel; - -// Function Engine.StaticMeshComponent.SetReverseCulling -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshComponent_SetReverseCulling final -{ -public: - bool ReverseCulling; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetReverseCulling; - -// Function Engine.StaticMeshComponent.SetStaticMesh -// 0x0010 (0x0010 - 0x0000) -struct StaticMeshComponent_SetStaticMesh final -{ -public: - class UStaticMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetStaticMesh; - -// Function Engine.StaticMeshComponent.SetWorldPositionOffsetDisableDistance -// 0x0004 (0x0004 - 0x0000) -struct StaticMeshComponent_SetWorldPositionOffsetDisableDistance final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_SetWorldPositionOffsetDisableDistance; - -// Function Engine.StaticMeshComponent.GetLocalBounds -// 0x0030 (0x0030 - 0x0000) -struct StaticMeshComponent_GetLocalBounds final -{ -public: - struct FVector min_0; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector max_0; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshComponent_GetLocalBounds; - -// Function Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch.GetNameOptions -// 0x0010 (0x0010 - 0x0000) -struct MaterialExpressionDataDrivenShaderPlatformInfoSwitch_GetNameOptions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialExpressionDataDrivenShaderPlatformInfoSwitch_GetNameOptions; - -// Function Engine.InstancedStaticMeshComponent.AddInstance -// 0x0070 (0x0070 - 0x0000) -struct InstancedStaticMeshComponent_AddInstance final -{ -public: - struct FTransform InstanceTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstance; - -// Function Engine.InstancedStaticMeshComponent.AddInstances -// 0x0028 (0x0028 - 0x0000) -struct InstancedStaticMeshComponent_AddInstances final -{ -public: - TArray InstanceTransforms; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldReturnIndices; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateNavigation; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstances; - -// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace -// 0x0070 (0x0070 - 0x0000) -struct InstancedStaticMeshComponent_AddInstanceWorldSpace final -{ -public: - struct FTransform WorldTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstanceWorldSpace; - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransform -// 0x0080 (0x0080 - 0x0000) -struct InstancedStaticMeshComponent_BatchUpdateInstancesTransform final -{ -public: - int32 StartInstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumInstances; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform NewInstancesTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0073(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0xC]; // 0x0074(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransform; - -// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransforms -// 0x0020 (0x0020 - 0x0000) -struct InstancedStaticMeshComponent_BatchUpdateInstancesTransforms final -{ -public: - int32 StartInstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NewInstancesTransforms; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001B(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransforms; - -// Function Engine.InstancedStaticMeshComponent.RemoveInstance -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_RemoveInstance final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstance; - -// Function Engine.InstancedStaticMeshComponent.RemoveInstances -// 0x0018 (0x0018 - 0x0000) -struct InstancedStaticMeshComponent_RemoveInstances final -{ -public: - TArray InstancesToRemove; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstances; - -// Function Engine.InstancedStaticMeshComponent.SetCullDistances -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_SetCullDistances final -{ -public: - int32 StartCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndCullDistance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCullDistances; - -// Function Engine.InstancedStaticMeshComponent.SetCustomDataValue -// 0x0010 (0x0010 - 0x0000) -struct InstancedStaticMeshComponent_SetCustomDataValue final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomDataIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomDataValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCustomDataValue; - -// Function Engine.InstancedStaticMeshComponent.SetLODDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct InstancedStaticMeshComponent_SetLODDistanceScale final -{ -public: - float InLODDistanceScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetLODDistanceScale; - -// Function Engine.InstancedStaticMeshComponent.SetNumCustomDataFloats -// 0x0004 (0x0004 - 0x0000) -struct InstancedStaticMeshComponent_SetNumCustomDataFloats final -{ -public: - int32 InNumCustomDataFloats; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetNumCustomDataFloats; - -// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform -// 0x0080 (0x0080 - 0x0000) -struct InstancedStaticMeshComponent_UpdateInstanceTransform final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform NewInstanceTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkRenderStateDirty; // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0073(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0xC]; // 0x0074(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_UpdateInstanceTransform; - -// Function Engine.InstancedStaticMeshComponent.GetCullDistances -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_GetCullDistances final -{ -public: - int32 OutStartCullDistance; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutEndCullDistance; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetCullDistances; - -// Function Engine.InstancedStaticMeshComponent.GetInstanceCount -// 0x0004 (0x0004 - 0x0000) -struct InstancedStaticMeshComponent_GetInstanceCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceCount; - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox -// 0x0050 (0x0050 - 0x0000) -struct InstancedStaticMeshComponent_GetInstancesOverlappingBox final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bBoxInWorldSpace; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingBox; - -// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere -// 0x0030 (0x0030 - 0x0000) -struct InstancedStaticMeshComponent_GetInstancesOverlappingSphere final -{ -public: - struct FVector Center; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSphereInWorldSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingSphere; - -// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform -// 0x0080 (0x0080 - 0x0000) -struct InstancedStaticMeshComponent_GetInstanceTransform final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutInstanceTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldSpace; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceTransform; - -// Function Engine.InstancedStaticMeshComponent.GetLODDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct InstancedStaticMeshComponent_GetLODDistanceScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetLODDistanceScale; - -// Function Engine.InstancedStaticMeshComponent.IsValidInstance -// 0x0008 (0x0008 - 0x0000) -struct InstancedStaticMeshComponent_IsValidInstance final -{ -public: - int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InstancedStaticMeshComponent_IsValidInstance; - -// Function Engine.AsyncPhysicsInputComponent.ServerRPCBufferInput -// 0x0008 (0x0008 - 0x0000) -struct AsyncPhysicsInputComponent_ServerRPCBufferInput final -{ -public: - class UAsyncPhysicsData* AsyncPhysicsData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncPhysicsInputComponent_ServerRPCBufferInput; - -// Function Engine.AsyncPhysicsInputComponent.GetDataToConsume -// 0x0008 (0x0008 - 0x0000) -struct AsyncPhysicsInputComponent_GetDataToConsume final -{ -public: - const class UAsyncPhysicsData* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncPhysicsInputComponent_GetDataToConsume; - -// Function Engine.AsyncPhysicsInputComponent.GetDataToWrite -// 0x0008 (0x0008 - 0x0000) -struct AsyncPhysicsInputComponent_GetDataToWrite final -{ -public: - class UAsyncPhysicsData* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncPhysicsInputComponent_GetDataToWrite; - -// Function Engine.AnimationAsset.FindMetaDataByClass -// 0x0010 (0x0010 - 0x0000) -struct AnimationAsset_FindMetaDataByClass final -{ -public: - TSubclassOf MetaDataClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMetaData* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationAsset_FindMetaDataByClass; - -// Function Engine.AnimationAsset.GetPlayLength -// 0x0004 (0x0004 - 0x0000) -struct AnimationAsset_GetPlayLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationAsset_GetPlayLength; - -// Function Engine.AnimationAttributeIdentifierExtensions.IsValid -// 0x0048 (0x0048 - 0x0000) -struct AnimationAttributeIdentifierExtensions_IsValid final -{ -public: - struct FAnimationAttributeIdentifier Identifier; // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationAttributeIdentifierExtensions_IsValid; - -// Function Engine.ChildActorComponent.OnChildActorDestroyed -// 0x0008 (0x0008 - 0x0000) -struct ChildActorComponent_OnChildActorDestroyed final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChildActorComponent_OnChildActorDestroyed; - -// Function Engine.ChildActorComponent.SetChildActorClass -// 0x0008 (0x0008 - 0x0000) -struct ChildActorComponent_SetChildActorClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChildActorComponent_SetChildActorClass; - -// Function Engine.WorldPartitionDestructibleInHLODInterface.SetHLODDestructionTag -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionDestructibleInHLODInterface_SetHLODDestructionTag final -{ -public: - struct FWorldPartitionHLODDestructionTag InDestructionTag; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODInterface_SetHLODDestructionTag; - -// Function Engine.WorldPartitionDestructibleInHLODInterface.GetHLODDestructionTag -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionDestructibleInHLODInterface_GetHLODDestructionTag final -{ -public: - struct FWorldPartitionHLODDestructionTag ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODInterface_GetHLODDestructionTag; - -// Function Engine.StaticMeshActor.SetMobility -// 0x0001 (0x0001 - 0x0000) -struct StaticMeshActor_SetMobility final -{ -public: - EComponentMobility InMobility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMeshActor_SetMobility; - -// Function Engine.StereoLayerShapeCylinder.SetHeight -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetHeight final -{ -public: - int32 InHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetHeight; - -// Function Engine.StereoLayerShapeCylinder.SetOverlayArc -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetOverlayArc final -{ -public: - float InOverlayArc; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetOverlayArc; - -// Function Engine.StereoLayerShapeCylinder.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerShapeCylinder_SetRadius final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetRadius; - -// Function Engine.StreamableRenderAsset.SetForceMipLevelsToBeResident -// 0x0008 (0x0008 - 0x0000) -struct StreamableRenderAsset_SetForceMipLevelsToBeResident final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CinematicLODGroupMask; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StreamableRenderAsset_SetForceMipLevelsToBeResident; - -// Function Engine.LightComponentBase.SetAffectGlobalIllumination -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetAffectGlobalIllumination final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetAffectGlobalIllumination; - -// Function Engine.LightComponentBase.SetAffectReflection -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetAffectReflection final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetAffectReflection; - -// Function Engine.LightComponentBase.SetCastDeepShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastDeepShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastDeepShadow; - -// Function Engine.LightComponentBase.SetCastRaytracedShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastRaytracedShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastRaytracedShadow; - -// Function Engine.LightComponentBase.SetCastRaytracedShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastRaytracedShadows final -{ -public: - ECastRayTracedShadow bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastRaytracedShadows; - -// Function Engine.LightComponentBase.SetCastShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastShadows; - -// Function Engine.LightComponentBase.SetCastVolumetricShadow -// 0x0001 (0x0001 - 0x0000) -struct LightComponentBase_SetCastVolumetricShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetCastVolumetricShadow; - -// Function Engine.LightComponentBase.SetSamplesPerPixel -// 0x0004 (0x0004 - 0x0000) -struct LightComponentBase_SetSamplesPerPixel final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_SetSamplesPerPixel; - -// Function Engine.LightComponentBase.GetFinalIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponentBase_GetFinalIntensity final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_GetFinalIntensity; - -// Function Engine.LightComponentBase.GetLightColor -// 0x0010 (0x0010 - 0x0000) -struct LightComponentBase_GetLightColor final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponentBase_GetLightColor; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTime -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetAssetPlayerTime final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimAssetPlayerData CachedAnimAssetPlayerData; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetAssetPlayerTime; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTimeRatio -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimAssetPlayerData CachedAnimAssetPlayerData; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetCrossfadeDuration -// 0x0030 (0x0030 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetCrossfadeDuration final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimTransitionData CachedAnimTransitionData; // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetCrossfadeDuration; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetGlobalWeight -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetGlobalWeight final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateData CachedAnimStateData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetGlobalWeight; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetLocalWeight -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetLocalWeight final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateData CachedAnimStateData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetLocalWeight; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTime -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTime final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimRelevancyData CachedAnimRelevancyData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTime; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemaining -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimRelevancyData CachedAnimRelevancyData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemainingFraction -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimRelevancyData CachedAnimRelevancyData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction; - -// Function Engine.CachedAnimDataLibrary.StateMachine_GetTotalWeight -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_GetTotalWeight final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateArray CachedAnimStateArray; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetTotalWeight; - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsFullWeight -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_IsFullWeight final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateArray CachedAnimStateArray; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsFullWeight; - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsRelevant -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_IsRelevant final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateArray CachedAnimStateArray; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsRelevant; - -// Function Engine.CachedAnimDataLibrary.StateMachine_IsStateRelevant -// 0x0028 (0x0028 - 0x0000) -struct CachedAnimDataLibrary_StateMachine_IsStateRelevant final -{ -public: - class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCachedAnimStateData CachedAnimStateData; // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsStateRelevant; - -// Function Engine.SparseVolumeTexture.GetFrameTransform -// 0x0060 (0x0060 - 0x0000) -struct SparseVolumeTexture_GetFrameTransform final -{ -public: - struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetFrameTransform; - -// Function Engine.SparseVolumeTexture.GetNumFrames -// 0x0004 (0x0004 - 0x0000) -struct SparseVolumeTexture_GetNumFrames final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetNumFrames; - -// Function Engine.SparseVolumeTexture.GetNumMipLevels -// 0x0004 (0x0004 - 0x0000) -struct SparseVolumeTexture_GetNumMipLevels final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetNumMipLevels; - -// Function Engine.SparseVolumeTexture.GetSizeX -// 0x0004 (0x0004 - 0x0000) -struct SparseVolumeTexture_GetSizeX final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeX; - -// Function Engine.SparseVolumeTexture.GetSizeY -// 0x0004 (0x0004 - 0x0000) -struct SparseVolumeTexture_GetSizeY final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeY; - -// Function Engine.SparseVolumeTexture.GetSizeZ -// 0x0004 (0x0004 - 0x0000) -struct SparseVolumeTexture_GetSizeZ final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeZ; - -// Function Engine.LODSyncComponent.GetLODSyncDebugText -// 0x0010 (0x0010 - 0x0000) -struct LODSyncComponent_GetLODSyncDebugText final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LODSyncComponent_GetLODSyncDebugText; - -// Function Engine.TimecodeProvider.FetchTimecode -// 0x0014 (0x0014 - 0x0000) -struct TimecodeProvider_FetchTimecode final -{ -public: - struct FQualifiedFrameTime OutFrameTime; // 0x0000(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimecodeProvider_FetchTimecode; - -// Function Engine.TimecodeProvider.GetDelayedQualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct TimecodeProvider_GetDelayedQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetDelayedQualifiedFrameTime; - -// Function Engine.TimecodeProvider.GetDelayedTimecode -// 0x0018 (0x0018 - 0x0000) -struct TimecodeProvider_GetDelayedTimecode final -{ -public: - struct FTimecode ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetDelayedTimecode; - -// Function Engine.TimecodeProvider.GetFrameRate -// 0x0008 (0x0008 - 0x0000) -struct TimecodeProvider_GetFrameRate final -{ -public: - struct FFrameRate ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetFrameRate; - -// Function Engine.TimecodeProvider.GetQualifiedFrameTime -// 0x0010 (0x0010 - 0x0000) -struct TimecodeProvider_GetQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetQualifiedFrameTime; - -// Function Engine.TimecodeProvider.GetSynchronizationState -// 0x0004 (0x0004 - 0x0000) -struct TimecodeProvider_GetSynchronizationState final -{ -public: - ETimecodeProviderSynchronizationState ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetSynchronizationState; - -// Function Engine.TimecodeProvider.GetTimecode -// 0x0018 (0x0018 - 0x0000) -struct TimecodeProvider_GetTimecode final -{ -public: - struct FTimecode ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimecodeProvider_GetTimecode; - -// Function Engine.LevelStreaming.CreateInstance -// 0x0018 (0x0018 - 0x0000) -struct LevelStreaming_CreateInstance final -{ -public: - class FString UniqueInstanceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_CreateInstance; - -// Function Engine.LevelStreaming.GetLevelScriptActor -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetLevelScriptActor final -{ -public: - class ALevelScriptActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetLevelScriptActor; - -// Function Engine.LevelStreaming.SetIsRequestingUnloadAndRemoval -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetIsRequestingUnloadAndRemoval final -{ -public: - bool bInIsRequestingUnloadAndRemoval; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetIsRequestingUnloadAndRemoval; - -// Function Engine.LevelStreaming.SetLevelLODIndex -// 0x0004 (0x0004 - 0x0000) -struct LevelStreaming_SetLevelLODIndex final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetLevelLODIndex; - -// Function Engine.LevelStreaming.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct LevelStreaming_SetPriority final -{ -public: - int32 NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetPriority; - -// Function Engine.LevelStreaming.SetShouldBeLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetShouldBeLoaded final -{ -public: - bool bInShouldBeLoaded; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetShouldBeLoaded; - -// Function Engine.LevelStreaming.SetShouldBeVisible -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_SetShouldBeVisible final -{ -public: - bool bInShouldBeVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_SetShouldBeVisible; - -// Function Engine.LevelStreaming.GetIsRequestingUnloadAndRemoval -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_GetIsRequestingUnloadAndRemoval final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetIsRequestingUnloadAndRemoval; - -// Function Engine.LevelStreaming.GetLoadedLevel -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetLoadedLevel final -{ -public: - class ULevel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetLoadedLevel; - -// Function Engine.LevelStreaming.GetWorldAssetPackageFName -// 0x0008 (0x0008 - 0x0000) -struct LevelStreaming_GetWorldAssetPackageFName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_GetWorldAssetPackageFName; - -// Function Engine.LevelStreaming.IsLevelLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsLevelLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsLevelLoaded; - -// Function Engine.LevelStreaming.IsLevelVisible -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsLevelVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsLevelVisible; - -// Function Engine.LevelStreaming.IsStreamingStatePending -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_IsStreamingStatePending final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_IsStreamingStatePending; - -// Function Engine.LevelStreaming.ShouldBeLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelStreaming_ShouldBeLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreaming_ShouldBeLoaded; - -// Function Engine.LevelStreamingDynamic.LoadLevelInstance -// 0x0078 (0x0078 - 0x0000) -struct LevelStreamingDynamic_LoadLevelInstance final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bOutSuccess; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OptionalLevelNameOverride; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf OptionalLevelStreamingClass; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadAsTempPackage; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelStreamingDynamic* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstance; - -// Function Engine.LevelStreamingDynamic.LoadLevelInstanceBySoftObjectPtr -// 0x0090 (0x0090 - 0x0000) -struct LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bOutSuccess; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString OptionalLevelNameOverride; // 0x0068(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf OptionalLevelStreamingClass; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoadAsTempPackage; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelStreamingDynamic* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr; - -// Function Engine.AnimNotifyState.GetDefaultTriggerWeightThreshold -// 0x0004 (0x0004 - 0x0000) -struct AnimNotifyState_GetDefaultTriggerWeightThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyState_GetDefaultTriggerWeightThreshold; - -// Function Engine.AnimNotifyState.GetNotifyName -// 0x0010 (0x0010 - 0x0000) -struct AnimNotifyState_GetNotifyName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyState_GetNotifyName; - -// Function Engine.AnimNotifyState.Received_NotifyBegin -// 0x0050 (0x0050 - 0x0000) -struct AnimNotifyState_Received_NotifyBegin final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimNotifyEventReference EventReference; // 0x0018(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyBegin; - -// Function Engine.AnimNotifyState.Received_NotifyEnd -// 0x0048 (0x0048 - 0x0000) -struct AnimNotifyState_Received_NotifyEnd final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimNotifyEventReference EventReference; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyEnd; - -// Function Engine.AnimNotifyState.Received_NotifyTick -// 0x0050 (0x0050 - 0x0000) -struct AnimNotifyState_Received_NotifyTick final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrameDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimNotifyEventReference EventReference; // 0x0018(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyTick; - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightOverride -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ClearSkinWeightOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ClearSkinWeightOverride; - -// Function Engine.SkinnedMeshComponent.ClearSkinWeightProfile -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_ClearSkinWeightProfile final -{ -public: - ESkinWeightProfileLayer InLayer; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ClearSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.ClearVertexColorOverride -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ClearVertexColorOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ClearVertexColorOverride; - -// Function Engine.SkinnedMeshComponent.HideBoneByName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_HideBoneByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysBodyOp PhysBodyOption; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_HideBoneByName; - -// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_IsBoneHiddenByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsBoneHiddenByName; - -// Function Engine.SkinnedMeshComponent.IsMaterialSectionShown -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_IsMaterialSectionShown final -{ -public: - int32 MaterialID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsMaterialSectionShown; - -// Function Engine.SkinnedMeshComponent.OverrideMinLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_OverrideMinLOD final -{ -public: - int32 InNewMinLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_OverrideMinLOD; - -// Function Engine.SkinnedMeshComponent.SetAlwaysUseMeshDeformer -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetAlwaysUseMeshDeformer final -{ -public: - bool bShouldAlwaysUseMeshDeformer; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetAlwaysUseMeshDeformer; - -// Function Engine.SkinnedMeshComponent.SetCapsuleIndirectShadowMinVisibility -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility; - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleDirectShadow -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetCastCapsuleDirectShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleDirectShadow; - -// Function Engine.SkinnedMeshComponent.SetCastCapsuleIndirectShadow -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetCastCapsuleIndirectShadow final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleIndirectShadow; - -// Function Engine.SkinnedMeshComponent.SetForcedLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetForcedLOD final -{ -public: - int32 InNewForcedLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetForcedLOD; - -// Function Engine.SkinnedMeshComponent.SetLeaderPoseComponent -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetLeaderPoseComponent final -{ -public: - class USkinnedMeshComponent* NewLeaderBoneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceUpdate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInFollowerShouldTickPose; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetLeaderPoseComponent; - -// Function Engine.SkinnedMeshComponent.SetMeshDeformer -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_SetMeshDeformer final -{ -public: - class UMeshDeformer* InMeshDeformer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetMeshDeformer; - -// Function Engine.SkinnedMeshComponent.SetMinLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_SetMinLOD final -{ -public: - int32 InNewMinLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetMinLOD; - -// Function Engine.SkinnedMeshComponent.SetPhysicsAsset -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetPhysicsAsset final -{ -public: - class UPhysicsAsset* NewPhysicsAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceReInit; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetPhysicsAsset; - -// Function Engine.SkinnedMeshComponent.SetRenderStatic -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_SetRenderStatic final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetRenderStatic; - -// Function Engine.SkinnedMeshComponent.SetSkinnedAssetAndUpdate -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_SetSkinnedAssetAndUpdate final -{ -public: - class USkinnedAsset* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitPose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinnedAssetAndUpdate; - -// Function Engine.SkinnedMeshComponent.SetSkinWeightOverride -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetSkinWeightOverride final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkinWeights; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightOverride; - -// Function Engine.SkinnedMeshComponent.SetSkinWeightProfile -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_SetSkinWeightProfile final -{ -public: - class FName InProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkinWeightProfileLayer InLayer; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.SetVertexColorOverride_LinearColor -// 0x0018 (0x0018 - 0x0000) -struct SkinnedMeshComponent_SetVertexColorOverride_LinearColor final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VertexColors; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_SetVertexColorOverride_LinearColor; - -// Function Engine.SkinnedMeshComponent.ShowAllMaterialSections -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_ShowAllMaterialSections final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ShowAllMaterialSections; - -// Function Engine.SkinnedMeshComponent.ShowMaterialSection -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_ShowMaterialSection final -{ -public: - int32 MaterialID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_ShowMaterialSection; - -// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace -// 0x0068 (0x0068 - 0x0000) -struct SkinnedMeshComponent_TransformFromBoneSpace final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutPosition; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_TransformFromBoneSpace; - -// Function Engine.SkinnedMeshComponent.UnHideBoneByName -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_UnHideBoneByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_UnHideBoneByName; - -// Function Engine.SkinnedMeshComponent.UnloadSkinWeightProfile -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_UnloadSkinWeightProfile final -{ -public: - class FName InProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_UnloadSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.BoneIsChildOf -// 0x0014 (0x0014 - 0x0000) -struct SkinnedMeshComponent_BoneIsChildOf final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_BoneIsChildOf; - -// Function Engine.SkinnedMeshComponent.FindClosestBone_K2 -// 0x0040 (0x0040 - 0x0000) -struct SkinnedMeshComponent_FindClosestBone_K2 final -{ -public: - struct FVector TestLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoneLocation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IgnoreScale; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequirePhysicsAsset; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_FindClosestBone_K2; - -// Function Engine.SkinnedMeshComponent.GetAlwaysUseMeshDeformer -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_GetAlwaysUseMeshDeformer final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetAlwaysUseMeshDeformer; - -// Function Engine.SkinnedMeshComponent.GetBoneIndex -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_GetBoneIndex final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneIndex; - -// Function Engine.SkinnedMeshComponent.GetBoneName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_GetBoneName final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneName; - -// Function Engine.SkinnedMeshComponent.GetBoneTransform -// 0x0070 (0x0070 - 0x0000) -struct SkinnedMeshComponent_GetBoneTransform final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneTransform; - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileLayerNames -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetCurrentSkinWeightProfileLayerNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetCurrentSkinWeightProfileLayerNames; - -// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileName -// 0x000C (0x000C - 0x0000) -struct SkinnedMeshComponent_GetCurrentSkinWeightProfileName final -{ -public: - ESkinWeightProfileLayer InLayer; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetCurrentSkinWeightProfileName; - -// Function Engine.SkinnedMeshComponent.GetDeltaTransformFromRefPose -// 0x0070 (0x0070 - 0x0000) -struct SkinnedMeshComponent_GetDeltaTransformFromRefPose final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BaseName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetDeltaTransformFromRefPose; - -// Function Engine.SkinnedMeshComponent.GetForcedLOD -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetForcedLOD final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetForcedLOD; - -// Function Engine.SkinnedMeshComponent.GetMeshDeformerInstance -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_GetMeshDeformerInstance final -{ -public: - class UMeshDeformerInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetMeshDeformerInstance; - -// Function Engine.SkinnedMeshComponent.GetNumBones -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetNumBones final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumBones; - -// Function Engine.SkinnedMeshComponent.GetNumLODs -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetNumLODs final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumLODs; - -// Function Engine.SkinnedMeshComponent.GetParentBone -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetParentBone final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetParentBone; - -// Function Engine.SkinnedMeshComponent.GetPredictedLODLevel -// 0x0004 (0x0004 - 0x0000) -struct SkinnedMeshComponent_GetPredictedLODLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetPredictedLODLevel; - -// Function Engine.SkinnedMeshComponent.GetRefPosePosition -// 0x0020 (0x0020 - 0x0000) -struct SkinnedMeshComponent_GetRefPosePosition final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetRefPosePosition; - -// Function Engine.SkinnedMeshComponent.GetRefPoseTransform -// 0x0070 (0x0070 - 0x0000) -struct SkinnedMeshComponent_GetRefPoseTransform final -{ -public: - int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetRefPoseTransform; - -// Function Engine.SkinnedMeshComponent.GetSkeletalMesh_DEPRECATED -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_GetSkeletalMesh_DEPRECATED final -{ -public: - class USkeletalMesh* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetSkeletalMesh_DEPRECATED; - -// Function Engine.SkinnedMeshComponent.GetSkinnedAsset -// 0x0008 (0x0008 - 0x0000) -struct SkinnedMeshComponent_GetSkinnedAsset final -{ -public: - class USkinnedAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetSkinnedAsset; - -// Function Engine.SkinnedMeshComponent.GetSocketBoneName -// 0x0010 (0x0010 - 0x0000) -struct SkinnedMeshComponent_GetSocketBoneName final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetSocketBoneName; - -// Function Engine.SkinnedMeshComponent.GetTwistAndSwingAngleOfDeltaRotationFromRefPose -// 0x0014 (0x0014 - 0x0000) -struct SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutTwistAngle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSwingAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose; - -// Function Engine.SkinnedMeshComponent.IsUsingSkinWeightProfile -// 0x0001 (0x0001 - 0x0000) -struct SkinnedMeshComponent_IsUsingSkinWeightProfile final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_IsUsingSkinWeightProfile; - -// Function Engine.SkinnedMeshComponent.TransformToBoneSpace -// 0x0068 (0x0068 - 0x0000) -struct SkinnedMeshComponent_TransformToBoneSpace final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector OutPosition; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedMeshComponent_TransformToBoneSpace; - -// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AddPhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.AddClothCollisionSource -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_AddClothCollisionSource final -{ -public: - class USkeletalMeshComponent* InSourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* InSourcePhysicsAsset; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AddClothCollisionSource; - -// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMeshComponent_AddForceToAllBodiesBelow final -{ -public: - struct FVector Force; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AddForceToAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMeshComponent_AddImpulseToAllBodiesBelow final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AddImpulseToAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.AllowAnimCurveEvaluation -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_AllowAnimCurveEvaluation final -{ -public: - class FName NameOfCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_AllowAnimCurveEvaluation; - -// Function Engine.SkeletalMeshComponent.BreakConstraint -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshComponent_BreakConstraint final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_BreakConstraint; - -// Function Engine.SkeletalMeshComponent.FindConstraintBoneName -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_FindConstraintBoneName final -{ -public: - int32 ConstraintIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_FindConstraintBoneName; - -// Function Engine.SkeletalMeshComponent.GetAnimClass -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetAnimClass final -{ -public: - class UClass* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimClass; - -// Function Engine.SkeletalMeshComponent.GetBoneLinearVelocity -// 0x0020 (0x0020 - 0x0000) -struct SkeletalMeshComponent_GetBoneLinearVelocity final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetBoneLinearVelocity; - -// Function Engine.SkeletalMeshComponent.GetConstraintByName -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetConstraintByName final -{ -public: - class FName ConstraintName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludesTerminated; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FConstraintInstanceAccessor ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraintByName; - -// Function Engine.SkeletalMeshComponent.GetConstraints -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetConstraints final -{ -public: - bool bIncludesTerminated; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutConstraints; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraints; - -// Function Engine.SkeletalMeshComponent.GetConstraintsFromBody -// 0x0020 (0x0020 - 0x0000) -struct SkeletalMeshComponent_GetConstraintsFromBody final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentConstraints; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChildConstraints; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludesTerminated; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutConstraints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraintsFromBody; - -// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_GetCurrentJointAngles final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing1Angle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2Angle; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurrentJointAngles; - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute -// 0x001C (0x001C - 0x0000) -struct SkeletalMeshComponent_GetFloatAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute; - -// Function Engine.SkeletalMeshComponent.GetFloatAttribute_Ref -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetFloatAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute -// 0x001C (0x001C - 0x0000) -struct SkeletalMeshComponent_GetIntegerAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValue; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute; - -// Function Engine.SkeletalMeshComponent.GetIntegerAttribute_Ref -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetIntegerAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.GetStringAttribute -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshComponent_GetStringAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute; - -// Function Engine.SkeletalMeshComponent.GetStringAttribute_Ref -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMeshComponent_GetStringAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.GetTransformAttribute -// 0x00E0 (0x00E0 - 0x0000) -struct SkeletalMeshComponent_GetTransformAttribute final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform DefaultValue; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform OutValue; // 0x0070(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D2[0xE]; // 0x00D2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTransformAttribute; - -// Function Engine.SkeletalMeshComponent.GetTransformAttribute_Ref -// 0x0080 (0x0080 - 0x0000) -struct SkeletalMeshComponent_GetTransformAttribute_Ref final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttributeName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform OutValue; // 0x0010(0x0060)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomBoneAttributeLookup LookupType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTransformAttribute_Ref; - -// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_IsBodyGravityEnabled final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsBodyGravityEnabled; - -// Function Engine.SkeletalMeshComponent.LinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_LinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimClassLayers; - -// Function Engine.SkeletalMeshComponent.LinkAnimGraphByTag -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_LinkAnimGraphByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimGraphByTag; - -// Function Engine.SkeletalMeshComponent.OverrideAnimationData -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_OverrideAnimationData final -{ -public: - class UAnimationAsset* InAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPlaying; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float position; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_OverrideAnimationData; - -// Function Engine.SkeletalMeshComponent.Play -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_Play final -{ -public: - bool bLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_Play; - -// Function Engine.SkeletalMeshComponent.PlayAnimation -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_PlayAnimation final -{ -public: - class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_PlayAnimation; - -// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSource -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_RemoveClothCollisionSource final -{ -public: - class USkeletalMeshComponent* InSourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicsAsset* InSourcePhysicsAsset; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_RemoveClothCollisionSource; - -// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSources -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_RemoveClothCollisionSources final -{ -public: - class USkeletalMeshComponent* InSourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_RemoveClothCollisionSources; - -// Function Engine.SkeletalMeshComponent.ResetAnimInstanceDynamics -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_ResetAnimInstanceDynamics final -{ -public: - ETeleportType InTeleportType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_ResetAnimInstanceDynamics; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowLinearVelocity -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowLinearVelocity final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowLinearVelocity; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsDisabled -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsDisabled final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsDisabled; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewSimulate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight final -{ -public: - float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllBodiesSimulatePhysics final -{ -public: - bool bNewSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesSimulatePhysics; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularDriveParams final -{ -public: - float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularDriveParams; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive -// 0x0003 (0x0003 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularPositionDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularPositionDrive; - -// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive -// 0x0003 (0x0003 - 0x0000) -struct SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive; - -// Function Engine.SkeletalMeshComponent.SetAllowAnimCurveEvaluation -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllowAnimCurveEvaluation final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowAnimCurveEvaluation; - -// Function Engine.SkeletalMeshComponent.SetAllowClothActors -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetAllowClothActors final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowClothActors; - -// Function Engine.SkeletalMeshComponent.SetAllowedAnimCurvesEvaluation -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation final -{ -public: - TArray List; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bAllow; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation; - -// Function Engine.SkeletalMeshComponent.SetAllowRigidBodyAnimNode -// 0x0002 (0x0002 - 0x0000) -struct SkeletalMeshComponent_SetAllowRigidBodyAnimNode final -{ -public: - bool bInAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitAnim; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowRigidBodyAnimNode; - -// Function Engine.SkeletalMeshComponent.SetAngularLimits -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_SetAngularLimits final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing1LimitAngle; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2LimitAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAngularLimits; - -// Function Engine.SkeletalMeshComponent.SetAnimation -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAnimation final -{ -public: - class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimation; - -// Function Engine.SkeletalMeshComponent.SetAnimationMode -// 0x0002 (0x0002 - 0x0000) -struct SkeletalMeshComponent_SetAnimationMode final -{ -public: - EAnimationMode InAnimationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceInitAnimScriptInstance; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimationMode; - -// Function Engine.SkeletalMeshComponent.SetAnimInstanceClass -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetAnimInstanceClass final -{ -public: - class UClass* NewClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimInstanceClass; - -// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision; - -// Function Engine.SkeletalMeshComponent.SetBodySimulatePhysics -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetBodySimulatePhysics final -{ -public: - class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimulate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodySimulatePhysics; - -// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetClothMaxDistanceScale final -{ -public: - float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetClothMaxDistanceScale; - -// Function Engine.SkeletalMeshComponent.SetConstraintProfile -// 0x0014 (0x0014 - 0x0000) -struct SkeletalMeshComponent_SetConstraintProfile final -{ -public: - class FName JointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultIfNotFound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfile; - -// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetConstraintProfileForAll final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultIfNotFound; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfileForAll; - -// Function Engine.SkeletalMeshComponent.SetDisableAnimCurves -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetDisableAnimCurves final -{ -public: - bool bInDisableAnimCurves; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisableAnimCurves; - -// Function Engine.SkeletalMeshComponent.SetDisablePostProcessBlueprint -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetDisablePostProcessBlueprint final -{ -public: - bool bInDisablePostProcess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisablePostProcessBlueprint; - -// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_SetEnableBodyGravity final -{ -public: - bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableBodyGravity; - -// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow final -{ -public: - bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow; - -// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetEnablePhysicsBlending final -{ -public: - bool bNewBlendPhysics; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnablePhysicsBlending; - -// Function Engine.SkeletalMeshComponent.SetMorphTarget -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveZeroWeight; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetMorphTarget; - -// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow final -{ -public: - bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow; - -// Function Engine.SkeletalMeshComponent.SetOverridePostProcessAnimBP -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_SetOverridePostProcessAnimBP final -{ -public: - TSubclassOf InPostProcessAnimBlueprint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReinitAnimInstances; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetOverridePostProcessAnimBP; - -// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetPhysicsBlendWeight final -{ -public: - float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPhysicsBlendWeight; - -// Function Engine.SkeletalMeshComponent.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetPlayRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPlayRate; - -// Function Engine.SkeletalMeshComponent.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetPosition final -{ -public: - float InPos; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetPosition; - -// Function Engine.SkeletalMeshComponent.SetSkeletalMeshAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_SetSkeletalMeshAsset final -{ -public: - class USkeletalMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetSkeletalMeshAsset; - -// Function Engine.SkeletalMeshComponent.SetTeleportDistanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetTeleportDistanceThreshold final -{ -public: - float Threshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportDistanceThreshold; - -// Function Engine.SkeletalMeshComponent.SetTeleportRotationThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_SetTeleportRotationThreshold final -{ -public: - float Threshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportRotationThreshold; - -// Function Engine.SkeletalMeshComponent.SetUpdateAnimationInEditor -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetUpdateAnimationInEditor final -{ -public: - bool NewUpdateState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateAnimationInEditor; - -// Function Engine.SkeletalMeshComponent.SetUpdateClothInEditor -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_SetUpdateClothInEditor final -{ -public: - bool NewUpdateState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateClothInEditor; - -// Function Engine.SkeletalMeshComponent.SnapshotPose -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshComponent_SnapshotPose final -{ -public: - struct FPoseSnapshot Snapshot; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_SnapshotPose; - -// Function Engine.SkeletalMeshComponent.TermBodiesBelow -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_TermBodiesBelow final -{ -public: - class FName ParentBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_TermBodiesBelow; - -// Function Engine.SkeletalMeshComponent.UnbindClothFromLeaderPoseComponent -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_UnbindClothFromLeaderPoseComponent final -{ -public: - bool bRestoreSimulationSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_UnbindClothFromLeaderPoseComponent; - -// Function Engine.SkeletalMeshComponent.UnlinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_UnlinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_UnlinkAnimClassLayers; - -// Function Engine.SkeletalMeshComponent.GetAllowClothActors -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowClothActors final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowClothActors; - -// Function Engine.SkeletalMeshComponent.GetAllowedAnimCurveEvaluate -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowedAnimCurveEvaluate final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowedAnimCurveEvaluate; - -// Function Engine.SkeletalMeshComponent.GetAllowRigidBodyAnimNode -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAllowRigidBodyAnimNode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowRigidBodyAnimNode; - -// Function Engine.SkeletalMeshComponent.GetAnimationMode -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetAnimationMode final -{ -public: - EAnimationMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimationMode; - -// Function Engine.SkeletalMeshComponent.GetAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetAnimInstance final -{ -public: - class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimInstance; - -// Function Engine.SkeletalMeshComponent.GetBoneMass -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetBoneMass final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScaleMass; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetBoneMass; - -// Function Engine.SkeletalMeshComponent.GetClothingSimulationInteractor -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetClothingSimulationInteractor final -{ -public: - class UClothingSimulationInteractor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothingSimulationInteractor; - -// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetClothMaxDistanceScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothMaxDistanceScale; - -// Function Engine.SkeletalMeshComponent.GetDisableAnimCurves -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetDisableAnimCurves final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisableAnimCurves; - -// Function Engine.SkeletalMeshComponent.GetDisablePostProcessBlueprint -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_GetDisablePostProcessBlueprint final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisablePostProcessBlueprint; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass; - -// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup; - -// Function Engine.SkeletalMeshComponent.GetMorphTarget -// 0x000C (0x000C - 0x0000) -struct SkeletalMeshComponent_GetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetMorphTarget; - -// Function Engine.SkeletalMeshComponent.GetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetPlayRate final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPlayRate; - -// Function Engine.SkeletalMeshComponent.GetPosition -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetPosition final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPosition; - -// Function Engine.SkeletalMeshComponent.GetPostProcessInstance -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetPostProcessInstance final -{ -public: - class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetPostProcessInstance; - -// Function Engine.SkeletalMeshComponent.GetSkeletalCenterOfMass -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMeshComponent_GetSkeletalCenterOfMass final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetSkeletalCenterOfMass; - -// Function Engine.SkeletalMeshComponent.GetSkeletalMeshAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMeshComponent_GetSkeletalMeshAsset final -{ -public: - class USkeletalMesh* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetSkeletalMeshAsset; - -// Function Engine.SkeletalMeshComponent.GetTeleportDistanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetTeleportDistanceThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportDistanceThreshold; - -// Function Engine.SkeletalMeshComponent.GetTeleportRotationThreshold -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMeshComponent_GetTeleportRotationThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportRotationThreshold; - -// Function Engine.SkeletalMeshComponent.HasValidAnimationInstance -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_HasValidAnimationInstance final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_HasValidAnimationInstance; - -// Function Engine.SkeletalMeshComponent.IsClothingSimulationSuspended -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_IsClothingSimulationSuspended final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsClothingSimulationSuspended; - -// Function Engine.SkeletalMeshComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMeshComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_IsPlaying; - -// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset -// 0x0058 (0x0058 - 0x0000) -struct SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset final -{ -public: - struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ClosestWorldPosition; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset; - -// Function Engine.AnimInstance.BlueprintThreadSafeUpdateAnimation -// 0x0004 (0x0004 - 0x0000) -struct AnimInstance_BlueprintThreadSafeUpdateAnimation final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_BlueprintThreadSafeUpdateAnimation; - -// Function Engine.AnimInstance.BlueprintUpdateAnimation -// 0x0004 (0x0004 - 0x0000) -struct AnimInstance_BlueprintUpdateAnimation final -{ -public: - float DeltaTimeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_BlueprintUpdateAnimation; - -// Function Engine.AnimInstance.ClearTransitionEvents -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_ClearTransitionEvents final -{ -public: - class FName EventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_ClearTransitionEvents; - -// Function Engine.AnimInstance.GetCurrentStateName -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetCurrentStateName final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurrentStateName; - -// Function Engine.AnimInstance.GetCurveValueWithDefault -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_GetCurveValueWithDefault final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurveValueWithDefault; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerLength -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerLength final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerLength; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTime -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTime final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTime; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFraction final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFraction; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFromEnd final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEnd; - -// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction final -{ -public: - int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction; - -// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceCurrentStateElapsedTime final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceCurrentStateElapsedTime; - -// Function Engine.AnimInstance.GetInstanceMachineWeight -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetInstanceMachineWeight final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceMachineWeight; - -// Function Engine.AnimInstance.GetInstanceStateWeight -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceStateWeight final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceStateWeight; - -// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionCrossfadeDuration final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionCrossfadeDuration; - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionTimeElapsed final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsed; - -// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetInstanceTransitionTimeElapsedFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsedFraction; - -// Function Engine.AnimInstance.GetRelevantAnimLength -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimLength final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimLength; - -// Function Engine.AnimInstance.GetRelevantAnimTime -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTime final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTime; - -// Function Engine.AnimInstance.GetRelevantAnimTimeFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeFraction; - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeRemaining final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemaining; - -// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetRelevantAnimTimeRemainingFraction final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemainingFraction; - -// Function Engine.AnimInstance.LinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_LinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LinkAnimClassLayers; - -// Function Engine.AnimInstance.LinkAnimGraphByTag -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_LinkAnimGraphByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LinkAnimGraphByTag; - -// Function Engine.AnimInstance.LockAIResources -// 0x0002 (0x0002 - 0x0000) -struct AnimInstance_LockAIResources final -{ -public: - bool bLockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_LockAIResources; - -// Function Engine.AnimInstance.Montage_JumpToSection -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_JumpToSection final -{ -public: - class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSection; - -// Function Engine.AnimInstance.Montage_JumpToSectionsEnd -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_JumpToSectionsEnd final -{ -public: - class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSectionsEnd; - -// Function Engine.AnimInstance.Montage_Pause -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_Montage_Pause final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Pause; - -// Function Engine.AnimInstance.Montage_Play -// 0x0020 (0x0020 - 0x0000) -struct AnimInstance_Montage_Play final -{ -public: - class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontagePlayReturnType ReturnValueType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InTimeToStartMontageAt; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopAllMontages; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Play; - -// Function Engine.AnimInstance.Montage_PlayWithBlendIn -// 0x0030 (0x0030 - 0x0000) -struct AnimInstance_Montage_PlayWithBlendIn final -{ -public: - class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAlphaBlendArgs BlendIn; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontagePlayReturnType ReturnValueType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InTimeToStartMontageAt; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopAllMontages; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_PlayWithBlendIn; - -// Function Engine.AnimInstance.Montage_PlayWithBlendSettings -// 0x0040 (0x0040 - 0x0000) -struct AnimInstance_Montage_PlayWithBlendSettings final -{ -public: - class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMontageBlendSettings BlendInSettings; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontagePlayReturnType ReturnValueType; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InTimeToStartMontageAt; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopAllMontages; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_PlayWithBlendSettings; - -// Function Engine.AnimInstance.Montage_Resume -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_Montage_Resume final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Resume; - -// Function Engine.AnimInstance.Montage_SetNextSection -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_Montage_SetNextSection final -{ -public: - class FName SectionNameToChange; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextSection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetNextSection; - -// Function Engine.AnimInstance.Montage_SetPlayRate -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_SetPlayRate final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetPlayRate; - -// Function Engine.AnimInstance.Montage_SetPosition -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_SetPosition final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_SetPosition; - -// Function Engine.AnimInstance.Montage_Stop -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_Stop final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_Stop; - -// Function Engine.AnimInstance.Montage_StopGroupByName -// 0x000C (0x000C - 0x0000) -struct AnimInstance_Montage_StopGroupByName final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GroupName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_StopGroupByName; - -// Function Engine.AnimInstance.Montage_StopWithBlendOut -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_Montage_StopWithBlendOut final -{ -public: - struct FAlphaBlendArgs BlendOut; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_StopWithBlendOut; - -// Function Engine.AnimInstance.Montage_StopWithBlendSettings -// 0x0028 (0x0028 - 0x0000) -struct AnimInstance_Montage_StopWithBlendSettings final -{ -public: - struct FMontageBlendSettings BlendOutSettings; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - const class UAnimMontage* Montage; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_StopWithBlendSettings; - -// Function Engine.AnimInstance.MontageSync_Follow -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_MontageSync_Follow final -{ -public: - const class UAnimMontage* MontageFollower; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimInstance* OtherAnimInstance; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UAnimMontage* MontageLeader; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_MontageSync_Follow; - -// Function Engine.AnimInstance.MontageSync_StopFollowing -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_MontageSync_StopFollowing final -{ -public: - const class UAnimMontage* MontageFollower; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_MontageSync_StopFollowing; - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage -// 0x0030 (0x0030 - 0x0000) -struct AnimInstance_PlaySlotAnimationAsDynamicMontage final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTimeToStartMontageAt; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage; - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendArgs -// 0x0048 (0x0048 - 0x0000) -struct AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendArgs final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAlphaBlendArgs BlendIn; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FAlphaBlendArgs BlendOut; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTimeToStartMontageAt; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendArgs; - -// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendSettings -// 0x0068 (0x0068 - 0x0000) -struct AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendSettings final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMontageBlendSettings BlendInSettings; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FMontageBlendSettings BlendOutSettings; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTriggerTime; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTimeToStartMontageAt; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendSettings; - -// Function Engine.AnimInstance.QueryAndMarkTransitionEvent -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_QueryAndMarkTransitionEvent final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EventName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_QueryAndMarkTransitionEvent; - -// Function Engine.AnimInstance.QueryTransitionEvent -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_QueryTransitionEvent final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EventName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_QueryTransitionEvent; - -// Function Engine.AnimInstance.RemovePoseSnapshot -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_RemovePoseSnapshot final -{ -public: - class FName SnapshotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_RemovePoseSnapshot; - -// Function Engine.AnimInstance.RequestSlotGroupInertialization -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_RequestSlotGroupInertialization final -{ -public: - class FName InSlotGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UBlendProfile* BlendProfile; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_RequestSlotGroupInertialization; - -// Function Engine.AnimInstance.RequestTransitionEvent -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_RequestTransitionEvent final -{ -public: - class FName EventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RequestTimeout; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransitionRequestQueueMode QueueMode; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransitionRequestOverwriteMode OverwriteMode; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_RequestTransitionEvent; - -// Function Engine.AnimInstance.ResetDynamics -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_ResetDynamics final -{ -public: - ETeleportType InTeleportType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_ResetDynamics; - -// Function Engine.AnimInstance.SavePoseSnapshot -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_SavePoseSnapshot final -{ -public: - class FName SnapshotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SavePoseSnapshot; - -// Function Engine.AnimInstance.SetMorphTarget -// 0x000C (0x000C - 0x0000) -struct AnimInstance_SetMorphTarget final -{ -public: - class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetMorphTarget; - -// Function Engine.AnimInstance.SetPropagateNotifiesToLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetPropagateNotifiesToLinkedInstances final -{ -public: - bool bSet; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetPropagateNotifiesToLinkedInstances; - -// Function Engine.AnimInstance.SetReceiveNotifiesFromLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetReceiveNotifiesFromLinkedInstances final -{ -public: - bool bSet; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetReceiveNotifiesFromLinkedInstances; - -// Function Engine.AnimInstance.SetRootMotionMode -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetRootMotionMode final -{ -public: - ERootMotionMode Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetRootMotionMode; - -// Function Engine.AnimInstance.SetUseMainInstanceMontageEvaluationData -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_SetUseMainInstanceMontageEvaluationData final -{ -public: - bool bSet; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SetUseMainInstanceMontageEvaluationData; - -// Function Engine.AnimInstance.SnapshotPose -// 0x0038 (0x0038 - 0x0000) -struct AnimInstance_SnapshotPose final -{ -public: - struct FPoseSnapshot Snapshot; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_SnapshotPose; - -// Function Engine.AnimInstance.StopSlotAnimation -// 0x000C (0x000C - 0x0000) -struct AnimInstance_StopSlotAnimation final -{ -public: - float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_StopSlotAnimation; - -// Function Engine.AnimInstance.UnlinkAnimClassLayers -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_UnlinkAnimClassLayers final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_UnlinkAnimClassLayers; - -// Function Engine.AnimInstance.UnlockAIResources -// 0x0002 (0x0002 - 0x0000) -struct AnimInstance_UnlockAIResources final -{ -public: - bool bUnlockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UnlockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_UnlockAIResources; - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInAnyState -// 0x000C (0x000C - 0x0000) -struct AnimInstance_WasAnimNotifyNameTriggeredInAnyState final -{ -public: - class FName NotifyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInAnyState; - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInSourceState -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_WasAnimNotifyNameTriggeredInSourceState final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInSourceState; - -// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInStateMachine -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_WasAnimNotifyNameTriggeredInStateMachine final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInStateMachine; - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInAnyState -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_WasAnimNotifyStateActiveInAnyState final -{ -public: - TSubclassOf AnimNotifyStateType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInAnyState; - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInSourceState -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_WasAnimNotifyStateActiveInSourceState final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AnimNotifyStateType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInSourceState; - -// Function Engine.AnimInstance.WasAnimNotifyStateActiveInStateMachine -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_WasAnimNotifyStateActiveInStateMachine final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AnimNotifyStateType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInStateMachine; - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInAnyState -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_WasAnimNotifyTriggeredInAnyState final -{ -public: - TSubclassOf AnimNotifyType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInAnyState; - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInSourceState -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_WasAnimNotifyTriggeredInSourceState final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AnimNotifyType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInSourceState; - -// Function Engine.AnimInstance.WasAnimNotifyTriggeredInStateMachine -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_WasAnimNotifyTriggeredInStateMachine final -{ -public: - int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AnimNotifyType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInStateMachine; - -// Function Engine.AnimInstance.Blueprint_GetMainAnimInstance -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_Blueprint_GetMainAnimInstance final -{ -public: - class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Blueprint_GetMainAnimInstance; - -// Function Engine.AnimInstance.Blueprint_GetSlotMontageLocalWeight -// 0x000C (0x000C - 0x0000) -struct AnimInstance_Blueprint_GetSlotMontageLocalWeight final -{ -public: - class FName SlotNodeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Blueprint_GetSlotMontageLocalWeight; - -// Function Engine.AnimInstance.CalculateDirection -// 0x0038 (0x0038 - 0x0000) -struct AnimInstance_CalculateDirection final -{ -public: - struct FVector Velocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator BaseRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_CalculateDirection; - -// Function Engine.AnimInstance.DynamicMontage_IsPlayingFrom -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_DynamicMontage_IsPlayingFrom final -{ -public: - const class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_DynamicMontage_IsPlayingFrom; - -// Function Engine.AnimInstance.GetActiveCurveNames -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetActiveCurveNames final -{ -public: - EAnimCurveType CurveType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetActiveCurveNames; - -// Function Engine.AnimInstance.GetAllCurveNames -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetAllCurveNames final -{ -public: - TArray OutNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetAllCurveNames; - -// Function Engine.AnimInstance.GetBlendProfileByName -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetBlendProfileByName final -{ -public: - class FName InBlendProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UBlendProfile* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetBlendProfileByName; - -// Function Engine.AnimInstance.GetCurrentActiveMontage -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetCurrentActiveMontage final -{ -public: - class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurrentActiveMontage; - -// Function Engine.AnimInstance.GetCurveValue -// 0x000C (0x000C - 0x0000) -struct AnimInstance_GetCurveValue final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetCurveValue; - -// Function Engine.AnimInstance.GetDeltaSeconds -// 0x0004 (0x0004 - 0x0000) -struct AnimInstance_GetDeltaSeconds final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetDeltaSeconds; - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstanceByTag -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetLinkedAnimGraphInstanceByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstanceByTag; - -// Function Engine.AnimInstance.GetLinkedAnimGraphInstancesByTag -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimGraphInstancesByTag final -{ -public: - class FName InTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstancesByTag; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByClass -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByClass final -{ -public: - TSubclassOf InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckForChildClass; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimInstance* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByClass; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroup -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroup; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroupAndClass -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimInstance* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass; - -// Function Engine.AnimInstance.GetLinkedAnimLayerInstancesByGroup -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetLinkedAnimLayerInstancesByGroup final -{ -public: - class FName InGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinkedInstances; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstancesByGroup; - -// Function Engine.AnimInstance.GetOwningActor -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetOwningActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetOwningActor; - -// Function Engine.AnimInstance.GetOwningComponent -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_GetOwningComponent final -{ -public: - class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetOwningComponent; - -// Function Engine.AnimInstance.GetPropagateNotifiesToLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_GetPropagateNotifiesToLinkedInstances final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetPropagateNotifiesToLinkedInstances; - -// Function Engine.AnimInstance.GetReceiveNotifiesFromLinkedInstances -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_GetReceiveNotifiesFromLinkedInstances final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetReceiveNotifiesFromLinkedInstances; - -// Function Engine.AnimInstance.GetSyncGroupPosition -// 0x001C (0x001C - 0x0000) -struct AnimInstance_GetSyncGroupPosition final -{ -public: - class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMarkerSyncAnimPosition ReturnValue; // 0x0008(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_GetSyncGroupPosition; - -// Function Engine.AnimInstance.GetTimeToClosestMarker -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_GetTimeToClosestMarker final -{ -public: - class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutMarkerTime; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_GetTimeToClosestMarker; - -// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame -// 0x0014 (0x0014 - 0x0000) -struct AnimInstance_HasMarkerBeenHitThisFrame final -{ -public: - class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_HasMarkerBeenHitThisFrame; - -// Function Engine.AnimInstance.IsAnyMontagePlaying -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_IsAnyMontagePlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_IsAnyMontagePlaying; - -// Function Engine.AnimInstance.IsPlayingSlotAnimation -// 0x0018 (0x0018 - 0x0000) -struct AnimInstance_IsPlayingSlotAnimation final -{ -public: - const class UAnimSequenceBase* Asset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_IsPlayingSlotAnimation; - -// Function Engine.AnimInstance.IsSlotActive -// 0x000C (0x000C - 0x0000) -struct AnimInstance_IsSlotActive final -{ -public: - class FName SlotNodeName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_IsSlotActive; - -// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers -// 0x001C (0x001C - 0x0000) -struct AnimInstance_IsSyncGroupBetweenMarkers final -{ -public: - class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PreviousMarker; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextMarker; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRespectMarkerOrder; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_IsSyncGroupBetweenMarkers; - -// Function Engine.AnimInstance.IsUsingMainInstanceMontageEvaluationData -// 0x0001 (0x0001 - 0x0000) -struct AnimInstance_IsUsingMainInstanceMontageEvaluationData final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_IsUsingMainInstanceMontageEvaluationData; - -// Function Engine.AnimInstance.Montage_GetBlendTime -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetBlendTime final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetBlendTime; - -// Function Engine.AnimInstance.Montage_GetCurrentSection -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetCurrentSection final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetCurrentSection; - -// Function Engine.AnimInstance.Montage_GetEffectivePlayRate -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetEffectivePlayRate final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetEffectivePlayRate; - -// Function Engine.AnimInstance.Montage_GetIsStopped -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetIsStopped final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetIsStopped; - -// Function Engine.AnimInstance.Montage_GetPlayRate -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetPlayRate final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetPlayRate; - -// Function Engine.AnimInstance.Montage_GetPosition -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_GetPosition final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_GetPosition; - -// Function Engine.AnimInstance.Montage_IsActive -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_IsActive final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_IsActive; - -// Function Engine.AnimInstance.Montage_IsPlaying -// 0x0010 (0x0010 - 0x0000) -struct AnimInstance_Montage_IsPlaying final -{ -public: - const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimInstance_Montage_IsPlaying; - -// Function Engine.AnimInstance.TryGetPawnOwner -// 0x0008 (0x0008 - 0x0000) -struct AnimInstance_TryGetPawnOwner final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimInstance_TryGetPawnOwner; - -// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_EqualEqual_InputChordInputChord final -{ -public: - struct FInputChord A; // 0x0000(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputChord B; // 0x0020(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_InputChordInputChord; - -// Function Engine.KismetInputLibrary.EqualEqual_KeyKey -// 0x0038 (0x0038 - 0x0000) -struct KismetInputLibrary_EqualEqual_KeyKey final -{ -public: - struct FKey A; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey B; // 0x0018(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_KeyKey; - -// Function Engine.KismetInputLibrary.GetAnalogValue -// 0x0050 (0x0050 - 0x0000) -struct KismetInputLibrary_GetAnalogValue final -{ -public: - struct FAnalogInputEvent Input; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetAnalogValue; - -// Function Engine.KismetInputLibrary.GetKey -// 0x0058 (0x0058 - 0x0000) -struct KismetInputLibrary_GetKey final -{ -public: - struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetKey; - -// Function Engine.KismetInputLibrary.GetModifierKeysState -// 0x0001 (0x0001 - 0x0000) -struct KismetInputLibrary_GetModifierKeysState final -{ -public: - struct FSlateModifierKeysState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetModifierKeysState; - -// Function Engine.KismetInputLibrary.GetUserIndex -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_GetUserIndex final -{ -public: - struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_GetUserIndex; - -// Function Engine.KismetInputLibrary.InputChord_GetDisplayName -// 0x0030 (0x0030 - 0x0000) -struct KismetInputLibrary_InputChord_GetDisplayName final -{ -public: - struct FInputChord Key; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputChord_GetDisplayName; - -// Function Engine.KismetInputLibrary.InputEvent_IsAltDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsControlDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsLeftShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftShiftDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRepeat -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRepeat final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRepeat; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightAltDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightAltDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightCommandDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightCommandDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightControlDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightControlDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsRightShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightShiftDown; - -// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown -// 0x0028 (0x0028 - 0x0000) -struct KismetInputLibrary_InputEvent_IsShiftDown final -{ -public: - struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsShiftDown; - -// Function Engine.KismetInputLibrary.Key_GetDisplayName -// 0x0030 (0x0030 - 0x0000) -struct KismetInputLibrary_Key_GetDisplayName final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLongDisplayName; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetDisplayName; - -// Function Engine.KismetInputLibrary.Key_GetNavigationAction -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationAction final -{ -public: - struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUINavigationAction ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationAction; - -// Function Engine.KismetInputLibrary.Key_GetNavigationActionFromKey -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationActionFromKey final -{ -public: - struct FKeyEvent InKeyEvent; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigationAction ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationActionFromKey; - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromAnalog -// 0x0050 (0x0050 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationDirectionFromAnalog final -{ -public: - struct FAnalogInputEvent InAnalogEvent; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigation ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromAnalog; - -// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromKey -// 0x0048 (0x0048 - 0x0000) -struct KismetInputLibrary_Key_GetNavigationDirectionFromKey final -{ -public: - struct FKeyEvent InKeyEvent; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EUINavigation ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromKey; - -// Function Engine.KismetInputLibrary.Key_IsAnalog -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAnalog final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAnalog; - -// Function Engine.KismetInputLibrary.Key_IsAxis1D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis1D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis1D; - -// Function Engine.KismetInputLibrary.Key_IsAxis2D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis2D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis2D; - -// Function Engine.KismetInputLibrary.Key_IsAxis3D -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsAxis3D final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis3D; - -// Function Engine.KismetInputLibrary.Key_IsButtonAxis -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsButtonAxis final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsButtonAxis; - -// Function Engine.KismetInputLibrary.Key_IsDigital -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsDigital final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsDigital; - -// Function Engine.KismetInputLibrary.Key_IsGamepadKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsGamepadKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsGamepadKey; - -// Function Engine.KismetInputLibrary.Key_IsKeyboardKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsKeyboardKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsKeyboardKey; - -// Function Engine.KismetInputLibrary.Key_IsModifierKey -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsModifierKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsModifierKey; - -// Function Engine.KismetInputLibrary.Key_IsMouseButton -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsMouseButton final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsMouseButton; - -// Function Engine.KismetInputLibrary.Key_IsValid -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsValid final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsValid; - -// Function Engine.KismetInputLibrary.Key_IsVectorAxis -// 0x0020 (0x0020 - 0x0000) -struct KismetInputLibrary_Key_IsVectorAxis final -{ -public: - struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_Key_IsVectorAxis; - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsAltDown -// 0x0002 (0x0002 - 0x0000) -struct KismetInputLibrary_ModifierKeysState_IsAltDown final -{ -public: - struct FSlateModifierKeysState KeysState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsAltDown; - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsCommandDown -// 0x0002 (0x0002 - 0x0000) -struct KismetInputLibrary_ModifierKeysState_IsCommandDown final -{ -public: - struct FSlateModifierKeysState KeysState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsCommandDown; - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsControlDown -// 0x0002 (0x0002 - 0x0000) -struct KismetInputLibrary_ModifierKeysState_IsControlDown final -{ -public: - struct FSlateModifierKeysState KeysState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsControlDown; - -// Function Engine.KismetInputLibrary.ModifierKeysState_IsShiftDown -// 0x0002 (0x0002 - 0x0000) -struct KismetInputLibrary_ModifierKeysState_IsShiftDown final -{ -public: - struct FSlateModifierKeysState KeysState; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsShiftDown; - -// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta -// 0x0088 (0x0088 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetCursorDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetCursorDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton -// 0x0090 (0x0090 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetEffectingButton final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetEffectingButton; - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta -// 0x0088 (0x0088 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetGestureDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_GetGestureType -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetGestureType final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - ESlateGesture ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureType; - -// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition -// 0x0088 (0x0088 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition; - -// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetPointerIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetPointerIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition -// 0x0088 (0x0088 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetScreenSpacePosition final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetScreenSpacePosition; - -// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetTouchpadIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetTouchpadIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetUserIndex final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetUserIndex; - -// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_GetWheelDelta final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetWheelDelta; - -// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown -// 0x0098 (0x0098 - 0x0000) -struct KismetInputLibrary_PointerEvent_IsMouseButtonDown final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FKey MouseButton; // 0x0078(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsMouseButtonDown; - -// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent -// 0x0080 (0x0080 - 0x0000) -struct KismetInputLibrary_PointerEvent_IsTouchEvent final -{ -public: - struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsTouchEvent; - -// Function Engine.SoundBase.IsAttenuationSettingsEditable -// 0x0001 (0x0001 - 0x0000) -struct SoundBase_IsAttenuationSettingsEditable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundBase_IsAttenuationSettingsEditable; - -// Function Engine.SoundWave.SetSoundAssetCompressionType -// 0x0002 (0x0002 - 0x0000) -struct SoundWave_SetSoundAssetCompressionType final -{ -public: - ESoundAssetCompressionType InSoundAssetCompressionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarkDirty; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundWave_SetSoundAssetCompressionType; - -// Function Engine.SoundWave.GetCuePoints -// 0x0010 (0x0010 - 0x0000) -struct SoundWave_GetCuePoints final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundWave_GetCuePoints; - -// Function Engine.SoundWave.GetLoopRegions -// 0x0010 (0x0010 - 0x0000) -struct SoundWave_GetLoopRegions final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundWave_GetLoopRegions; - -// Function Engine.SoundWave.GetSoundAssetCompressionType -// 0x0001 (0x0001 - 0x0000) -struct SoundWave_GetSoundAssetCompressionType final -{ -public: - ESoundAssetCompressionType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundWave_GetSoundAssetCompressionType; - -// Function Engine.DataLayerAsset.GetDebugColor -// 0x0004 (0x0004 - 0x0000) -struct DataLayerAsset_GetDebugColor final -{ -public: - struct FColor ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerAsset_GetDebugColor; - -// Function Engine.DataLayerAsset.GetType -// 0x0001 (0x0001 - 0x0000) -struct DataLayerAsset_GetType final -{ -public: - EDataLayerType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerAsset_GetType; - -// Function Engine.DataLayerAsset.IsClientOnly -// 0x0001 (0x0001 - 0x0000) -struct DataLayerAsset_IsClientOnly final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerAsset_IsClientOnly; - -// Function Engine.DataLayerAsset.IsRuntime -// 0x0001 (0x0001 - 0x0000) -struct DataLayerAsset_IsRuntime final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerAsset_IsRuntime; - -// Function Engine.DataLayerAsset.IsServerOnly -// 0x0001 (0x0001 - 0x0000) -struct DataLayerAsset_IsServerOnly final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerAsset_IsServerOnly; - -// Function Engine.AnimMontage.CreateSlotAnimationAsDynamicMontage_WithBlendSettings -// 0x0068 (0x0068 - 0x0000) -struct AnimMontage_CreateSlotAnimationAsDynamicMontage_WithBlendSettings final -{ -public: - class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMontageBlendSettings BlendInSettings; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FMontageBlendSettings BlendOutSettings; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBlendOutTriggerTime; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_CreateSlotAnimationAsDynamicMontage_WithBlendSettings; - -// Function Engine.AnimMontage.GetBlendInArgs -// 0x0010 (0x0010 - 0x0000) -struct AnimMontage_GetBlendInArgs final -{ -public: - struct FAlphaBlendArgs ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetBlendInArgs; - -// Function Engine.AnimMontage.GetBlendOutArgs -// 0x0010 (0x0010 - 0x0000) -struct AnimMontage_GetBlendOutArgs final -{ -public: - struct FAlphaBlendArgs ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetBlendOutArgs; - -// Function Engine.AnimMontage.GetDefaultBlendInTime -// 0x0004 (0x0004 - 0x0000) -struct AnimMontage_GetDefaultBlendInTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetDefaultBlendInTime; - -// Function Engine.AnimMontage.GetDefaultBlendOutTime -// 0x0004 (0x0004 - 0x0000) -struct AnimMontage_GetDefaultBlendOutTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetDefaultBlendOutTime; - -// Function Engine.AnimMontage.GetFirstAnimReference -// 0x0008 (0x0008 - 0x0000) -struct AnimMontage_GetFirstAnimReference final -{ -public: - class UAnimSequenceBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetFirstAnimReference; - -// Function Engine.AnimMontage.GetGroupName -// 0x0008 (0x0008 - 0x0000) -struct AnimMontage_GetGroupName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetGroupName; - -// Function Engine.AnimMontage.GetNumSections -// 0x0004 (0x0004 - 0x0000) -struct AnimMontage_GetNumSections final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetNumSections; - -// Function Engine.AnimMontage.GetSectionIndex -// 0x000C (0x000C - 0x0000) -struct AnimMontage_GetSectionIndex final -{ -public: - class FName InSectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetSectionIndex; - -// Function Engine.AnimMontage.GetSectionName -// 0x000C (0x000C - 0x0000) -struct AnimMontage_GetSectionName final -{ -public: - int32 SectionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_GetSectionName; - -// Function Engine.AnimMontage.IsDynamicMontage -// 0x0001 (0x0001 - 0x0000) -struct AnimMontage_IsDynamicMontage final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimMontage_IsDynamicMontage; - -// Function Engine.AnimMontage.IsValidAdditiveSlot -// 0x000C (0x000C - 0x0000) -struct AnimMontage_IsValidAdditiveSlot final -{ -public: - class FName SlotNodeName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimMontage_IsValidAdditiveSlot; - -// Function Engine.AnimMontage.IsValidSectionName -// 0x000C (0x000C - 0x0000) -struct AnimMontage_IsValidSectionName final -{ -public: - class FName InSectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimMontage_IsValidSectionName; - -// Function Engine.Texture.Blueprint_GetTextureSourceIdString -// 0x0018 (0x0018 - 0x0000) -struct Texture_Blueprint_GetTextureSourceIdString final -{ -public: - class FString OutTextureSourceId; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Texture_Blueprint_GetTextureSourceIdString; - -// Function Engine.Texture.AreDownscalePropertiesEditable -// 0x0001 (0x0001 - 0x0000) -struct Texture_AreDownscalePropertiesEditable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture_AreDownscalePropertiesEditable; - -// Function Engine.Texture.Blueprint_GetMemorySize -// 0x0008 (0x0008 - 0x0000) -struct Texture_Blueprint_GetMemorySize final -{ -public: - int64 ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture_Blueprint_GetMemorySize; - -// Function Engine.Texture.Blueprint_GetTextureSourceDiskAndMemorySize -// 0x0010 (0x0010 - 0x0000) -struct Texture_Blueprint_GetTextureSourceDiskAndMemorySize final -{ -public: - int64 OutDiskSize; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 OutMemorySize; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture_Blueprint_GetTextureSourceDiskAndMemorySize; - -// Function Engine.Texture.ComputeTextureSourceChannelMinMax -// 0x0024 (0x0024 - 0x0000) -struct Texture_ComputeTextureSourceChannelMinMax final -{ -public: - struct FLinearColor OutColorMin; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutColorMax; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Texture_ComputeTextureSourceChannelMinMax; - -// Function Engine.CameraActor.GetAutoActivatePlayerIndex -// 0x0004 (0x0004 - 0x0000) -struct CameraActor_GetAutoActivatePlayerIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraActor_GetAutoActivatePlayerIndex; - -// Function Engine.CameraComponent.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct CameraComponent_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraComponent_AddOrUpdateBlendable; - -// Function Engine.CameraComponent.GetCameraView -// 0x0840 (0x0840 - 0x0000) -struct CameraComponent_GetCameraView final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo DesiredView; // 0x0010(0x0830)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_GetCameraView; - -// Function Engine.CameraComponent.GetNumberOfBlendables -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_GetNumberOfBlendables final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_GetNumberOfBlendables; - -// Function Engine.CameraComponent.QueryBlendableAtIdnex -// 0x0010 (0x0010 - 0x0000) -struct CameraComponent_QueryBlendableAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_QueryBlendableAtIdnex; - -// Function Engine.CameraComponent.QueryBlendableWeightAtIdnex -// 0x0008 (0x0008 - 0x0000) -struct CameraComponent_QueryBlendableWeightAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_QueryBlendableWeightAtIdnex; - -// Function Engine.CameraComponent.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct CameraComponent_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_RemoveBlendable; - -// Function Engine.CameraComponent.SetAspectRatio -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetAspectRatio final -{ -public: - float InAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetAspectRatio; - -// Function Engine.CameraComponent.SetAspectRatioAxisConstraint -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetAspectRatioAxisConstraint final -{ -public: - EAspectRatioAxisConstraint InAspectRatioAxisConstraint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetAspectRatioAxisConstraint; - -// Function Engine.CameraComponent.SetAutoCalculateOrthoPlanes -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetAutoCalculateOrthoPlanes final -{ -public: - bool bAutoCalculate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetAutoCalculateOrthoPlanes; - -// Function Engine.CameraComponent.SetAutoPlaneShift -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetAutoPlaneShift final -{ -public: - float InAutoPlaneShift; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetAutoPlaneShift; - -// Function Engine.CameraComponent.SetConstraintAspectRatio -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetConstraintAspectRatio final -{ -public: - bool bInConstrainAspectRatio; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetConstraintAspectRatio; - -// Function Engine.CameraComponent.SetCropOverscan -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetCropOverscan final -{ -public: - bool bInCropOverscan; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetCropOverscan; - -// Function Engine.CameraComponent.SetEnableFirstPersonFieldOfView -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetEnableFirstPersonFieldOfView final -{ -public: - bool bInEnableFirstPersonFieldOfView; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetEnableFirstPersonFieldOfView; - -// Function Engine.CameraComponent.SetEnableFirstPersonScale -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetEnableFirstPersonScale final -{ -public: - bool bInEnableFirstPersonScale; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetEnableFirstPersonScale; - -// Function Engine.CameraComponent.SetFieldOfView -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetFieldOfView final -{ -public: - float InFieldOfView; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetFieldOfView; - -// Function Engine.CameraComponent.SetFirstPersonFieldOfView -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetFirstPersonFieldOfView final -{ -public: - float InFirstPersonFieldOfView; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetFirstPersonFieldOfView; - -// Function Engine.CameraComponent.SetFirstPersonScale -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetFirstPersonScale final -{ -public: - float InFirstPersonScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetFirstPersonScale; - -// Function Engine.CameraComponent.SetOrthoFarClipPlane -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoFarClipPlane final -{ -public: - float InOrthoFarClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoFarClipPlane; - -// Function Engine.CameraComponent.SetOrthoNearClipPlane -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoNearClipPlane final -{ -public: - float InOrthoNearClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoNearClipPlane; - -// Function Engine.CameraComponent.SetOrthoWidth -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOrthoWidth final -{ -public: - float InOrthoWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOrthoWidth; - -// Function Engine.CameraComponent.SetOverscan -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetOverscan final -{ -public: - float InOverscan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetOverscan; - -// Function Engine.CameraComponent.SetPostProcessBlendWeight -// 0x0004 (0x0004 - 0x0000) -struct CameraComponent_SetPostProcessBlendWeight final -{ -public: - float InPostProcessBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetPostProcessBlendWeight; - -// Function Engine.CameraComponent.SetProjectionMode -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetProjectionMode final -{ -public: - ECameraProjectionMode InProjectionMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetProjectionMode; - -// Function Engine.CameraComponent.SetScaleResolutionWithOverscan -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetScaleResolutionWithOverscan final -{ -public: - bool bInScaleResolutionWithOverscan; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetScaleResolutionWithOverscan; - -// Function Engine.CameraComponent.SetUpdateOrthoPlanes -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetUpdateOrthoPlanes final -{ -public: - bool bInUpdateOrthoPlanes; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetUpdateOrthoPlanes; - -// Function Engine.CameraComponent.SetUseCameraHeightAsViewTarget -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetUseCameraHeightAsViewTarget final -{ -public: - bool bInUseCameraHeightAsViewTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetUseCameraHeightAsViewTarget; - -// Function Engine.CameraComponent.SetUseFieldOfViewForLOD -// 0x0001 (0x0001 - 0x0000) -struct CameraComponent_SetUseFieldOfViewForLOD final -{ -public: - bool bInUseFieldOfViewForLOD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraComponent_SetUseFieldOfViewForLOD; - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotification -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPlatformLibrary_CancelLocalNotification final -{ -public: - class FString ActivationEvent; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotification; - -// Function Engine.BlueprintPlatformLibrary.CancelLocalNotificationById -// 0x0004 (0x0004 - 0x0000) -struct BlueprintPlatformLibrary_CancelLocalNotificationById final -{ -public: - int32 NotificationId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotificationById; - -// Function Engine.BlueprintPlatformLibrary.GetAllowedDeviceOrientation -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPlatformLibrary_GetAllowedDeviceOrientation final -{ -public: - EScreenOrientation ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetAllowedDeviceOrientation; - -// Function Engine.BlueprintPlatformLibrary.GetDeviceOrientation -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPlatformLibrary_GetDeviceOrientation final -{ -public: - EScreenOrientation ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetDeviceOrientation; - -// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPlatformLibrary_GetLaunchNotification final -{ -public: - bool NotificationLaunchedApp; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FireDate; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetLaunchNotification; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime -// 0x0058 (0x0058 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime final -{ -public: - struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Title; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Body; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText action; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ActivationEvent; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeAtTime -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime final -{ -public: - struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeFromNow -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow final -{ -public: - int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActivationEvent; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow; - -// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow -// 0x0050 (0x0050 - 0x0000) -struct BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow final -{ -public: - int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Title; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText Body; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText action; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ActivationEvent; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow; - -// Function Engine.BlueprintPlatformLibrary.SetAllowedDeviceOrientation -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPlatformLibrary_SetAllowedDeviceOrientation final -{ -public: - EScreenOrientation NewAllowedDeviceOrientation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPlatformLibrary_SetAllowedDeviceOrientation; - -// Function Engine.World.K2_GetWorldSettings -// 0x0008 (0x0008 - 0x0000) -struct World_K2_GetWorldSettings final -{ -public: - class AWorldSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_World_K2_GetWorldSettings; - -// Function Engine.World.GetDataLayerManager -// 0x0008 (0x0008 - 0x0000) -struct World_GetDataLayerManager final -{ -public: - class UDataLayerManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_World_GetDataLayerManager; - -// Function Engine.KismetTextLibrary.AsCurrency_Float -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_AsCurrency_Float final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Float; - -// Function Engine.KismetTextLibrary.AsCurrency_Integer -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_AsCurrency_Integer final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Integer; - -// Function Engine.KismetTextLibrary.AsCurrencyBase -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_AsCurrencyBase final -{ -public: - int32 BaseValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CurrencyCode; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsCurrencyBase; - -// Function Engine.KismetTextLibrary.AsDate_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsDate_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InDateStyle; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsDate_DateTime; - -// Function Engine.KismetTextLibrary.AsDateTime_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsDateTime_DateTime final -{ -public: - struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InDateStyle; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InTimeStyle; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsDateTime_DateTime; - -// Function Engine.KismetTextLibrary.AsMemory -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsMemory final -{ -public: - int64 NumBytes; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMemoryUnitStandard UnitStandard; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsMemory; - -// Function Engine.KismetTextLibrary.AsPercent_Float -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_AsPercent_Float final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsPercent_Float; - -// Function Engine.KismetTextLibrary.AsTime_DateTime -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_AsTime_DateTime final -{ -public: - struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InTimeStyle; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTime_DateTime; - -// Function Engine.KismetTextLibrary.AsTimespan_Timespan -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_AsTimespan_Timespan final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimespan_Timespan; - -// Function Engine.KismetTextLibrary.AsTimeZoneDate_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneDate_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InDateStyle; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDate_DateTime; - -// Function Engine.KismetTextLibrary.AsTimeZoneDateTime_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneDateTime_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InDateStyle; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InTimeStyle; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDateTime_DateTime; - -// Function Engine.KismetTextLibrary.AsTimeZoneTime_DateTime -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_AsTimeZoneTime_DateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InTimeZone; // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDateTimeStyle InTimeStyle; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneTime_DateTime; - -// Function Engine.KismetTextLibrary.Conv_BoolToText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_Conv_BoolToText final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_BoolToText; - -// Function Engine.KismetTextLibrary.Conv_ByteToText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_Conv_ByteToText final -{ -public: - uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ByteToText; - -// Function Engine.KismetTextLibrary.Conv_ColorToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_ColorToText final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ColorToText; - -// Function Engine.KismetTextLibrary.Conv_DoubleToText -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_Conv_DoubleToText final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERoundingMode RoundingMode; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumFractionalDigits; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_DoubleToText; - -// Function Engine.KismetTextLibrary.Conv_Int64ToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_Int64ToText final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_Int64ToText; - -// Function Engine.KismetTextLibrary.Conv_IntToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_IntToText final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysSign; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_IntToText; - -// Function Engine.KismetTextLibrary.Conv_NameToText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_Conv_NameToText final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_NameToText; - -// Function Engine.KismetTextLibrary.Conv_NumericPropertyToText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_Conv_NumericPropertyToText final -{ -public: - int32 Value; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_NumericPropertyToText; - -// Function Engine.KismetTextLibrary.Conv_ObjectToText -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_Conv_ObjectToText final -{ -public: - class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_ObjectToText; - -// Function Engine.KismetTextLibrary.Conv_RotatorToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_RotatorToText final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_RotatorToText; - -// Function Engine.KismetTextLibrary.Conv_StringToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_StringToText final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_StringToText; - -// Function Engine.KismetTextLibrary.Conv_TextToString -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_TextToString final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_TextToString; - -// Function Engine.KismetTextLibrary.Conv_TransformToText -// 0x0070 (0x0070 - 0x0000) -struct KismetTextLibrary_Conv_TransformToText final -{ -public: - struct FTransform InTrans; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0060(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_TransformToText; - -// Function Engine.KismetTextLibrary.Conv_Vector2dToText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_Conv_Vector2dToText final -{ -public: - struct FVector2D InVec; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_Vector2dToText; - -// Function Engine.KismetTextLibrary.Conv_VectorToText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_Conv_VectorToText final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Conv_VectorToText; - -// Function Engine.KismetTextLibrary.EditTextSourceString -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_EditTextSourceString final -{ -public: - class UObject* TextOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Text; // 0x0008(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString SourceString; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_EditTextSourceString; - -// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_EqualEqual_IgnoreCase_TextText final -{ -public: - class FText A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_IgnoreCase_TextText; - -// Function Engine.KismetTextLibrary.EqualEqual_TextText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_EqualEqual_TextText final -{ -public: - class FText A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_TextText; - -// Function Engine.KismetTextLibrary.FindTextInLocalizationTable -// 0x0048 (0x0048 - 0x0000) -struct KismetTextLibrary_FindTextInLocalizationTable final -{ -public: - class FString NameSpace; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText OutText; // 0x0020(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic) - class FString SourceString; // 0x0030(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_FindTextInLocalizationTable; - -// Function Engine.KismetTextLibrary.Format -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_Format final -{ -public: - class FText InPattern; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - TArray InArgs; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_Format; - -// Function Engine.KismetTextLibrary.GetEmptyText -// 0x0010 (0x0010 - 0x0000) -struct KismetTextLibrary_GetEmptyText final -{ -public: - class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_GetEmptyText; - -// Function Engine.KismetTextLibrary.GetTextId -// 0x0038 (0x0038 - 0x0000) -struct KismetTextLibrary_GetTextId final -{ -public: - class FText Text; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - class FString OutNamespace; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutKey; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_GetTextId; - -// Function Engine.KismetTextLibrary.GetTextSourceString -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_GetTextSourceString final -{ -public: - class FText Text; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_GetTextSourceString; - -// Function Engine.KismetTextLibrary.IsPolyglotDataValid -// 0x00C8 (0x00C8 - 0x0000) -struct KismetTextLibrary_IsPolyglotDataValid final -{ -public: - struct FPolyglotTextData PolyglotData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ErrorMessage; // 0x00B8(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_IsPolyglotDataValid; - -// Function Engine.KismetTextLibrary.MakeInvariantText -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_MakeInvariantText final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_MakeInvariantText; - -// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_NotEqual_IgnoreCase_TextText final -{ -public: - class FText A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_IgnoreCase_TextText; - -// Function Engine.KismetTextLibrary.NotEqual_TextText -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_NotEqual_TextText final -{ -public: - class FText A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_TextText; - -// Function Engine.KismetTextLibrary.PolyglotDataToText -// 0x00C0 (0x00C0 - 0x0000) -struct KismetTextLibrary_PolyglotDataToText final -{ -public: - struct FPolyglotTextData PolyglotData; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x00B0(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_PolyglotDataToText; - -// Function Engine.KismetTextLibrary.StringTableIdAndKeyFromText -// 0x0030 (0x0030 - 0x0000) -struct KismetTextLibrary_StringTableIdAndKeyFromText final -{ -public: - class FText Text; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - class FName OutTableId; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutKey; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_StringTableIdAndKeyFromText; - -// Function Engine.KismetTextLibrary.TextFromStringTable -// 0x0028 (0x0028 - 0x0000) -struct KismetTextLibrary_TextFromStringTable final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextFromStringTable; - -// Function Engine.KismetTextLibrary.TextIsCultureInvariant -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_TextIsCultureInvariant final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsCultureInvariant; - -// Function Engine.KismetTextLibrary.TextIsEmpty -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_TextIsEmpty final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsEmpty; - -// Function Engine.KismetTextLibrary.TextIsFromStringTable -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_TextIsFromStringTable final -{ -public: - class FText Text; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsFromStringTable; - -// Function Engine.KismetTextLibrary.TextIsTransient -// 0x0018 (0x0018 - 0x0000) -struct KismetTextLibrary_TextIsTransient final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextIsTransient; - -// Function Engine.KismetTextLibrary.TextToLower -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextToLower final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextToLower; - -// Function Engine.KismetTextLibrary.TextToUpper -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextToUpper final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextToUpper; - -// Function Engine.KismetTextLibrary.TextTrimPreceding -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextTrimPreceding final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPreceding; - -// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextTrimPrecedingAndTrailing final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPrecedingAndTrailing; - -// Function Engine.KismetTextLibrary.TextTrimTrailing -// 0x0020 (0x0020 - 0x0000) -struct KismetTextLibrary_TextTrimTrailing final -{ -public: - class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetTextLibrary_TextTrimTrailing; - -// Function Engine.RawAnimSequenceTrackExtensions.GetPositionalKeys -// 0x0040 (0x0040 - 0x0000) -struct RawAnimSequenceTrackExtensions_GetPositionalKeys final -{ -public: - struct FRawAnimSequenceTrack Track; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetPositionalKeys; - -// Function Engine.RawAnimSequenceTrackExtensions.GetRotationalKeys -// 0x0040 (0x0040 - 0x0000) -struct RawAnimSequenceTrackExtensions_GetRotationalKeys final -{ -public: - struct FRawAnimSequenceTrack Track; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetRotationalKeys; - -// Function Engine.RawAnimSequenceTrackExtensions.GetScaleKeys -// 0x0040 (0x0040 - 0x0000) -struct RawAnimSequenceTrackExtensions_GetScaleKeys final -{ -public: - struct FRawAnimSequenceTrack Track; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetScaleKeys; - -// Function Engine.PhysicsObjectBlueprintLibrary.ApplyRadialImpulse -// 0x0040 (0x0040 - 0x0000) -struct PhysicsObjectBlueprintLibrary_ApplyRadialImpulse final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERadialImpulseFalloff Falloff; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyStrain; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Strain; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelChange; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_ApplyRadialImpulse; - -// Function Engine.PhysicsObjectBlueprintLibrary.ExtractClosestPhysicsObjectResults -// 0x0038 (0x0038 - 0x0000) -struct PhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults final -{ -public: - struct FClosestPhysicsObjectResult Result; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FName OutName; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults; - -// Function Engine.PhysicsObjectBlueprintLibrary.GetClosestPhysicsObjectFromWorldLocation -// 0x0048 (0x0048 - 0x0000) -struct PhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FClosestPhysicsObjectResult ReturnValue; // 0x0020(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation; - -// Function Engine.PhysicsObjectBlueprintLibrary.GetPhysicsObjectWorldTransform -// 0x0070 (0x0070 - 0x0000) -struct PhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform; - -// Function Engine.AudioPanelWidgetInterface.GetEditorName -// 0x0010 (0x0010 - 0x0000) -struct AudioPanelWidgetInterface_GetEditorName final -{ -public: - class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioPanelWidgetInterface_GetEditorName; - -// Function Engine.AudioPanelWidgetInterface.GetIconBrushName -// 0x0008 (0x0008 - 0x0000) -struct AudioPanelWidgetInterface_GetIconBrushName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioPanelWidgetInterface_GetIconBrushName; - -// Function Engine.KismetStringTableLibrary.GetKeysFromStringTable -// 0x0018 (0x0018 - 0x0000) -struct KismetStringTableLibrary_GetKeysFromStringTable final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetKeysFromStringTable; - -// Function Engine.KismetStringTableLibrary.GetMetaDataIdsFromStringTableEntry -// 0x0028 (0x0028 - 0x0000) -struct KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry; - -// Function Engine.KismetStringTableLibrary.GetRegisteredStringTables -// 0x0010 (0x0010 - 0x0000) -struct KismetStringTableLibrary_GetRegisteredStringTables final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetRegisteredStringTables; - -// Function Engine.KismetStringTableLibrary.GetTableEntryMetaData -// 0x0030 (0x0030 - 0x0000) -struct KismetStringTableLibrary_GetTableEntryMetaData final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MetaDataId; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntryMetaData; - -// Function Engine.KismetStringTableLibrary.GetTableEntrySourceString -// 0x0028 (0x0028 - 0x0000) -struct KismetStringTableLibrary_GetTableEntrySourceString final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntrySourceString; - -// Function Engine.KismetStringTableLibrary.GetTableNamespace -// 0x0018 (0x0018 - 0x0000) -struct KismetStringTableLibrary_GetTableNamespace final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableNamespace; - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableEntry -// 0x0020 (0x0020 - 0x0000) -struct KismetStringTableLibrary_IsRegisteredTableEntry final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableEntry; - -// Function Engine.KismetStringTableLibrary.IsRegisteredTableId -// 0x000C (0x000C - 0x0000) -struct KismetStringTableLibrary_IsRegisteredTableId final -{ -public: - class FName TableId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableId; - -// Function Engine.AutoRTFMTestObject.OnComponentPhysicsStateChanged -// 0x0010 (0x0010 - 0x0000) -struct AutoRTFMTestObject_OnComponentPhysicsStateChanged final -{ -public: - class UPrimitiveComponent* ChangedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentPhysicsStateChange StateChange; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AutoRTFMTestObject_OnComponentPhysicsStateChanged; - -// Function Engine.GameplayStatics.ActivateReverbEffect -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_ActivateReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TagName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ActivateReverbEffect; - -// Function Engine.GameplayStatics.AnnounceAccessibleString -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_AnnounceAccessibleString final -{ -public: - class FString AnnouncementString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_AnnounceAccessibleString; - -// Function Engine.GameplayStatics.ApplyDamage -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_ApplyDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyDamage; - -// Function Engine.GameplayStatics.ApplyPointDamage -// 0x0148 (0x0148 - 0x0000) -struct GameplayStatics_ApplyPointDamage final -{ -public: - class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector HitFromDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - class AController* EventInstigator; // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DamageTypeClass; // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0140(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyPointDamage; - -// Function Engine.GameplayStatics.ApplyRadialDamage -// 0x0060 (0x0060 - 0x0000) -struct GameplayStatics_ApplyRadialDamage final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Origin; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageRadius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoreActors; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedByController; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoFullDamage; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DamagePreventionChannel; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x005A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B[0x5]; // 0x005B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamage; - -// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_ApplyRadialDamageWithFalloff final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDamage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageInnerRadius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageOuterRadius; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoreActors; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* InstigatedByController; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel DamagePreventionChannel; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamageWithFalloff; - -// Function Engine.GameplayStatics.AreAnyListenersWithinRange -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_AreAnyListenersWithinRange final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumRange; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_AreAnyListenersWithinRange; - -// Function Engine.GameplayStatics.AreSubtitlesEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_AreSubtitlesEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_AreSubtitlesEnabled; - -// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass -// 0x0090 (0x0090 - 0x0000) -struct GameplayStatics_BeginDeferredActorSpawnFromClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Owner; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnActorScaleMethod TransformScaleMethod; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_BeginDeferredActorSpawnFromClass; - -// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint -// 0x0080 (0x0080 - 0x0000) -struct GameplayStatics_BeginSpawningActorFromBlueprint final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UBlueprint* Blueprint; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNoCollisionFail; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromBlueprint; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_Advanced -// 0x01D0 (0x01D0 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_Advanced final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPredictProjectilePathParams PredictParams; // 0x0008(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FPredictProjectilePathResult PredictResult; // 0x0080(0x0148)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_Advanced; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType -// 0x01A8 (0x01A8 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray OutPathPositions; // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector OutLastTraceDestination; // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x0130(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x0148(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTracePath; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0178(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0180(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimFrequency; // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01A4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType; - -// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByTraceChannel -// 0x0198 (0x0198 - 0x0000) -struct GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray OutPathPositions; // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector OutLastTraceDestination; // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x0130(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x0148(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTracePath; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0169(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16A[0x6]; // 0x016A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0180(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimFrequency; // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0194(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_195[0x3]; // 0x0195(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel; - -// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_BlueprintSuggestProjectileVelocity final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TossVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartLocation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndLocation; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LaunchSpeed; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESuggestProjVelocityTraceOption TraceOption; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CollisionRadius; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFavorHighArc; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAcceptClosestOnNoSolutions; // 0x0062(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0063(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_BlueprintSuggestProjectileVelocity; - -// Function Engine.GameplayStatics.BreakHitResult -// 0x01D8 (0x01D8 - 0x0000) -struct GameplayStatics_BreakHitResult final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bBlockingHit; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialOverlap; // 0x0101(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_102[0x2]; // 0x0102(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0108(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0110(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactPoint; // 0x0128(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0140(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x0158(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysMat; // 0x0170(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* HitActor; // 0x0178(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0180(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneName; // 0x0188(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0190(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HitItem; // 0x0198(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x019C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FaceIndex; // 0x01A0(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TraceStart; // 0x01A8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x01C0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_BreakHitResult; - -// Function Engine.GameplayStatics.ClearSoundMixClassOverride -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_ClearSoundMixClassOverride final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixClassOverride; - -// Function Engine.GameplayStatics.ClearSoundMixModifiers -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_ClearSoundMixModifiers final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixModifiers; - -// Function Engine.GameplayStatics.CreatePlayer -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_CreatePlayer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpawnPlayerController; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreatePlayer; - -// Function Engine.GameplayStatics.CreatePlayerFromPlatformUser -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_CreatePlayerFromPlatformUser final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId UserId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpawnPlayerController; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreatePlayerFromPlatformUser; - -// Function Engine.GameplayStatics.CreateSaveGameObject -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_CreateSaveGameObject final -{ -public: - TSubclassOf SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObject; - -// Function Engine.GameplayStatics.CreateSound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_CreateSound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistAcrossLevelTransition; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUISound; // 0x002A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_CreateSound2D; - -// Function Engine.GameplayStatics.DeactivateReverbEffect -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_DeactivateReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TagName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_DeactivateReverbEffect; - -// Function Engine.GameplayStatics.DeleteGameInSlot -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_DeleteGameInSlot final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeleteGameInSlot; - -// Function Engine.GameplayStatics.DeprojectSceneCaptureComponentToWorld -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_DeprojectSceneCaptureComponentToWorld final -{ -public: - class USceneCaptureComponent2D* SceneCaptureComponent2D; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D TargetUV; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeprojectSceneCaptureComponentToWorld; - -// Function Engine.GameplayStatics.DeprojectSceneCaptureToWorld -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_DeprojectSceneCaptureToWorld final -{ -public: - class ASceneCapture2D* SceneCapture2D; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D TargetUV; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeprojectSceneCaptureToWorld; - -// Function Engine.GameplayStatics.DeprojectScreenToWorld -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_DeprojectScreenToWorld final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DeprojectScreenToWorld; - -// Function Engine.GameplayStatics.DoesSaveGameExist -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_DoesSaveGameExist final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_DoesSaveGameExist; - -// Function Engine.GameplayStatics.EnableLiveStreaming -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_EnableLiveStreaming final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_EnableLiveStreaming; - -// Function Engine.GameplayStatics.FindCollisionUV -// 0x0120 (0x0120 - 0x0000) -struct GameplayStatics_FindCollisionUV final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - int32 UVChannel; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D UV; // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_FindCollisionUV; - -// Function Engine.GameplayStatics.FindNearestActor -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_FindNearestActor final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToCheck; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float Distance; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_FindNearestActor; - -// Function Engine.GameplayStatics.FinishSpawningActor -// 0x0080 (0x0080 - 0x0000) -struct GameplayStatics_FinishSpawningActor final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnActorScaleMethod TransformScaleMethod; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_FinishSpawningActor; - -// Function Engine.GameplayStatics.FlushLevelStreaming -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_FlushLevelStreaming final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_FlushLevelStreaming; - -// Function Engine.GameplayStatics.GetAccurateRealTime -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetAccurateRealTime final -{ -public: - int32 Seconds; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double PartialSeconds; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAccurateRealTime; - -// Function Engine.GameplayStatics.GetActiveSpatialPluginName -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetActiveSpatialPluginName final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActiveSpatialPluginName; - -// Function Engine.GameplayStatics.GetActorArrayAverageLocation -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GetActorArrayAverageLocation final -{ -public: - TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorArrayAverageLocation; - -// Function Engine.GameplayStatics.GetActorArrayBounds -// 0x0048 (0x0048 - 0x0000) -struct GameplayStatics_GetActorArrayBounds final -{ -public: - TArray Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bOnlyCollidingComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Center; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorArrayBounds; - -// Function Engine.GameplayStatics.GetActorOfClass -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetActorOfClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetActorOfClass; - -// Function Engine.GameplayStatics.GetAllActorsOfClass -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsOfClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClass; - -// Function Engine.GameplayStatics.GetAllActorsOfClassWithTag -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GetAllActorsOfClassWithTag final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClassWithTag; - -// Function Engine.GameplayStatics.GetAllActorsWithInterface -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsWithInterface final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithInterface; - -// Function Engine.GameplayStatics.GetAllActorsWithTag -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetAllActorsWithTag final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithTag; - -// Function Engine.GameplayStatics.GetAudioTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetAudioTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAudioTimeSeconds; - -// Function Engine.GameplayStatics.GetAvailableSpatialPluginNames -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetAvailableSpatialPluginNames final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetAvailableSpatialPluginNames; - -// Function Engine.GameplayStatics.GetClosestListenerLocation -// 0x0048 (0x0048 - 0x0000) -struct GameplayStatics_GetClosestListenerLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumRange; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowAttenuationOverride; // 0x0024(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ListenerPosition; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetClosestListenerLocation; - -// Function Engine.GameplayStatics.GetCurrentLevelName -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_GetCurrentLevelName final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemovePrefixString; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetCurrentLevelName; - -// Function Engine.GameplayStatics.GetCurrentReverbEffect -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetCurrentReverbEffect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UReverbEffect* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetCurrentReverbEffect; - -// Function Engine.GameplayStatics.GetEnableWorldRendering -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetEnableWorldRendering final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetEnableWorldRendering; - -// Function Engine.GameplayStatics.GetGameInstance -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameInstance final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameInstance; - -// Function Engine.GameplayStatics.GetGameMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameModeBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameMode; - -// Function Engine.GameplayStatics.GetGameState -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGameState final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGameStateBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGameState; - -// Function Engine.GameplayStatics.GetGlobalTimeDilation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetGlobalTimeDilation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetGlobalTimeDilation; - -// Function Engine.GameplayStatics.GetIntOption -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_GetIntOption final -{ -public: - class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValue; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetIntOption; - -// Function Engine.GameplayStatics.GetKeyValue -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_GetKeyValue final -{ -public: - class FString Pair; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetKeyValue; - -// Function Engine.GameplayStatics.GetMaxAudioChannelCount -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetMaxAudioChannelCount final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetMaxAudioChannelCount; - -// Function Engine.GameplayStatics.GetNumLocalPlayerControllers -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetNumLocalPlayerControllers final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetNumLocalPlayerControllers; - -// Function Engine.GameplayStatics.GetNumPlayerControllers -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetNumPlayerControllers final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetNumPlayerControllers; - -// Function Engine.GameplayStatics.GetNumPlayerStates -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetNumPlayerStates final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetNumPlayerStates; - -// Function Engine.GameplayStatics.GetObjectClass -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetObjectClass final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetObjectClass; - -// Function Engine.GameplayStatics.GetPlatformName -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetPlatformName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlatformName; - -// Function Engine.GameplayStatics.GetPlayerCameraManager -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerCameraManager final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerCameraManager* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerCameraManager; - -// Function Engine.GameplayStatics.GetPlayerCharacter -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerCharacter final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ACharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerCharacter; - -// Function Engine.GameplayStatics.GetPlayerController -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerController final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerController; - -// Function Engine.GameplayStatics.GetPlayerControllerFromID -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerControllerFromID final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerFromID; - -// Function Engine.GameplayStatics.GetPlayerControllerFromPlatformUser -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerControllerFromPlatformUser final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId UserId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerFromPlatformUser; - -// Function Engine.GameplayStatics.GetPlayerControllerID -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetPlayerControllerID final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerID; - -// Function Engine.GameplayStatics.GetPlayerPawn -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerPawn final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerPawn; - -// Function Engine.GameplayStatics.GetPlayerState -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetPlayerState final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PlayerStateIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerState; - -// Function Engine.GameplayStatics.GetPlayerStateFromUniqueNetId -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_GetPlayerStateFromUniqueNetId final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUniqueNetIdRepl UniqueID; // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetPlayerStateFromUniqueNetId; - -// Function Engine.GameplayStatics.GetRealTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetRealTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetRealTimeSeconds; - -// Function Engine.GameplayStatics.GetStreamingLevel -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetStreamingLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PackageName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetStreamingLevel; - -// Function Engine.GameplayStatics.GetSurfaceType -// 0x0108 (0x0108 - 0x0000) -struct GameplayStatics_GetSurfaceType final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EPhysicalSurface ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetSurfaceType; - -// Function Engine.GameplayStatics.GetTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetTimeSeconds; - -// Function Engine.GameplayStatics.GetUnpausedTimeSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetUnpausedTimeSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetUnpausedTimeSeconds; - -// Function Engine.GameplayStatics.GetViewportMouseCaptureMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetViewportMouseCaptureMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetViewportMouseCaptureMode; - -// Function Engine.GameplayStatics.GetViewProjectionMatrix -// 0x09B0 (0x09B0 - 0x0000) -struct GameplayStatics_GetViewProjectionMatrix final -{ -public: - struct FMinimalViewInfo DesiredView; // 0x0000(0x0830)(Parm, NativeAccessSpecifierPublic) - struct FMatrix ViewMatrix; // 0x0830(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ProjectionMatrix; // 0x08B0(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ViewProjectionMatrix; // 0x0930(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetViewProjectionMatrix; - -// Function Engine.GameplayStatics.GetWorldDeltaSeconds -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_GetWorldDeltaSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GetWorldDeltaSeconds; - -// Function Engine.GameplayStatics.GetWorldOriginLocation -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_GetWorldOriginLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_GetWorldOriginLocation; - -// Function Engine.GameplayStatics.GrassOverlappingSphereCount -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_GrassOverlappingSphereCount final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UStaticMesh* StaticMesh; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CenterPosition; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_GrassOverlappingSphereCount; - -// Function Engine.GameplayStatics.HasLaunchOption -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_HasLaunchOption final -{ -public: - class FString OptionToCheck; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_HasLaunchOption; - -// Function Engine.GameplayStatics.HasOption -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_HasOption final -{ -public: - class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InKey; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_HasOption; - -// Function Engine.GameplayStatics.IsAnyLocalPlayerCameraWithinRange -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_IsAnyLocalPlayerCameraWithinRange final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumRange; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_IsAnyLocalPlayerCameraWithinRange; - -// Function Engine.GameplayStatics.IsGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_IsGamePaused final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_IsGamePaused; - -// Function Engine.GameplayStatics.IsSplitscreenForceDisabled -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_IsSplitscreenForceDisabled final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_IsSplitscreenForceDisabled; - -// Function Engine.GameplayStatics.LoadGameFromSlot -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_LoadGameFromSlot final -{ -public: - class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USaveGame* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadGameFromSlot; - -// Function Engine.GameplayStatics.LoadStreamLevel -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_LoadStreamLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMakeVisibleAfterLoad; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBlockOnLoad; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevel; - -// Function Engine.GameplayStatics.LoadStreamLevelBySoftObjectPtr -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_LoadStreamLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMakeVisibleAfterLoad; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldBlockOnLoad; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.MakeHitResult -// 0x01D8 (0x01D8 - 0x0000) -struct GameplayStatics_MakeHitResult final -{ -public: - bool bBlockingHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialOverlap; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactPoint; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ImpactNormal; // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysMat; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* HitActor; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* HitComponent; // 0x0080(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HitBoneName; // 0x0088(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0090(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 HitItem; // 0x0098(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ElementIndex; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FaceIndex; // 0x00A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TraceStart; // 0x00A8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TraceEnd; // 0x00C0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult ReturnValue; // 0x00D8(0x0100)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_MakeHitResult; - -// Function Engine.GameplayStatics.ObjectIsA -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_ObjectIsA final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ObjectClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ObjectIsA; - -// Function Engine.GameplayStatics.OpenLevel -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_OpenLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsolute; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Options; // 0x0018(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_OpenLevel; - -// Function Engine.GameplayStatics.OpenLevelBySoftObjectPtr -// 0x0048 (0x0048 - 0x0000) -struct GameplayStatics_OpenLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsolute; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Options; // 0x0038(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_OpenLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.ParseOption -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_ParseOption final -{ -public: - class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_ParseOption; - -// Function Engine.GameplayStatics.PlayDialogue2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_PlayDialogue2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayDialogue2D; - -// Function Engine.GameplayStatics.PlayDialogueAtLocation -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_PlayDialogueAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayDialogueAtLocation; - -// Function Engine.GameplayStatics.PlaySound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_PlaySound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class AActor* OwningActor; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUISound; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlaySound2D; - -// Function Engine.GameplayStatics.PlaySoundAtLocation -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_PlaySoundAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class AActor* OwningActor; // 0x0060(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UInitialActiveSoundParams* InitialParams; // 0x0068(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PlaySoundAtLocation; - -// Function Engine.GameplayStatics.PlayWorldCameraShake -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_PlayWorldCameraShake final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Shake; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Epicenter; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Falloff; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOrientShakeTowardsEpicenter; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_PlayWorldCameraShake; - -// Function Engine.GameplayStatics.PopSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_PopSoundMixModifier final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PopSoundMixModifier; - -// Function Engine.GameplayStatics.PrimeAllSoundsInSoundClass -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_PrimeAllSoundsInSoundClass final -{ -public: - class USoundClass* InSoundClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PrimeAllSoundsInSoundClass; - -// Function Engine.GameplayStatics.PrimeSound -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_PrimeSound final -{ -public: - class USoundBase* InSound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PrimeSound; - -// Function Engine.GameplayStatics.ProjectWorldToScreen -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_ProjectWorldToScreen final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerViewportRelative; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_ProjectWorldToScreen; - -// Function Engine.GameplayStatics.PushSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_PushSoundMixModifier final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_PushSoundMixModifier; - -// Function Engine.GameplayStatics.RebaseLocalOriginOntoZero -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_RebaseLocalOriginOntoZero final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_RebaseLocalOriginOntoZero; - -// Function Engine.GameplayStatics.RebaseZeroOriginOntoLocal -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_RebaseZeroOriginOntoLocal final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_RebaseZeroOriginOntoLocal; - -// Function Engine.GameplayStatics.RemovePlayer -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_RemovePlayer final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDestroyPawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_RemovePlayer; - -// Function Engine.GameplayStatics.SaveGameToSlot -// 0x0020 (0x0020 - 0x0000) -struct GameplayStatics_SaveGameToSlot final -{ -public: - class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SaveGameToSlot; - -// Function Engine.GameplayStatics.SetActiveSpatialPluginByName -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SetActiveSpatialPluginByName final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InPluginName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetActiveSpatialPluginByName; - -// Function Engine.GameplayStatics.SetBaseSoundMix -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetBaseSoundMix final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMix; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetBaseSoundMix; - -// Function Engine.GameplayStatics.SetEnableWorldRendering -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetEnableWorldRendering final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetEnableWorldRendering; - -// Function Engine.GameplayStatics.SetForceDisableSplitscreen -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetForceDisableSplitscreen final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetForceDisableSplitscreen; - -// Function Engine.GameplayStatics.SetGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGamePaused final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPaused; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGamePaused; - -// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_SetGlobalListenerFocusParameters final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAzimuthScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusAzimuthScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusDistanceScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusDistanceScale; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusVolumeScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusVolumeScale; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusPriorityScale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusPriorityScale; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalListenerFocusParameters; - -// Function Engine.GameplayStatics.SetGlobalPitchModulation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGlobalPitchModulation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchModulation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalPitchModulation; - -// Function Engine.GameplayStatics.SetGlobalTimeDilation -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetGlobalTimeDilation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDilation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetGlobalTimeDilation; - -// Function Engine.GameplayStatics.SetMaxAudioChannelsScaled -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetMaxAudioChannelsScaled final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxChannelCountScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetMaxAudioChannelsScaled; - -// Function Engine.GameplayStatics.SetPlayerControllerID -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetPlayerControllerID final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetPlayerControllerID; - -// Function Engine.GameplayStatics.SetPlayerPlatformUserId -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetPlayerPlatformUserId final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId UserId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetPlayerPlatformUserId; - -// Function Engine.GameplayStatics.SetSoundClassDistanceScale -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SetSoundClassDistanceScale final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* SoundClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceAttenuationScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSoundClassDistanceScale; - -// Function Engine.GameplayStatics.SetSoundMixClassOverride -// 0x0028 (0x0028 - 0x0000) -struct GameplayStatics_SetSoundMixClassOverride final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyToChildren; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSoundMixClassOverride; - -// Function Engine.GameplayStatics.SetSubtitlesEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameplayStatics_SetSubtitlesEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SetSubtitlesEnabled; - -// Function Engine.GameplayStatics.SetViewportMouseCaptureMode -// 0x0010 (0x0010 - 0x0000) -struct GameplayStatics_SetViewportMouseCaptureMode final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseCaptureMode MouseCaptureMode; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetViewportMouseCaptureMode; - -// Function Engine.GameplayStatics.SetWorldOriginLocation -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SetWorldOriginLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector NewLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SetWorldOriginLocation; - -// Function Engine.GameplayStatics.SpawnDecalAtLocation -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_SpawnDecalAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* DecalMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DecalSize; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float LifeSpan; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UDecalComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAtLocation; - -// Function Engine.GameplayStatics.SpawnDecalAttached -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_SpawnDecalAttached final -{ -public: - class UMaterialInterface* DecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DecalSize; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LifeSpan; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDecalComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAttached; - -// Function Engine.GameplayStatics.SpawnDialogue2D -// 0x0040 (0x0040 - 0x0000) -struct GameplayStatics_SpawnDialogue2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogue2D; - -// Function Engine.GameplayStatics.SpawnDialogueAtLocation -// 0x0080 (0x0080 - 0x0000) -struct GameplayStatics_SpawnDialogueAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0078(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAtLocation; - -// Function Engine.GameplayStatics.SpawnDialogueAttached -// 0x0088 (0x0088 - 0x0000) -struct GameplayStatics_SpawnDialogueAttached final -{ -public: - class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeMultiplier; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0080(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAttached; - -// Function Engine.GameplayStatics.SpawnEmitterAtLocation -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_SpawnEmitterAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystem* EmitterTemplate; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPSCPoolMethod PoolingMethod; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoActivateSystem; // 0x005A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B[0x5]; // 0x005B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleSystemComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAtLocation; - -// Function Engine.GameplayStatics.SpawnEmitterAttached -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_SpawnEmitterAttached final -{ -public: - class UParticleSystem* EmitterTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPSCPoolMethod PoolingMethod; // 0x0062(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoActivate; // 0x0063(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UParticleSystemComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAttached; - -// Function Engine.GameplayStatics.SpawnForceFeedbackAtLocation -// 0x0068 (0x0068 - 0x0000) -struct GameplayStatics_SpawnForceFeedbackAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bLooping; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAtLocation; - -// Function Engine.GameplayStatics.SpawnForceFeedbackAttached -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_SpawnForceFeedbackAttached final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x1]; // 0x004B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float IntensityMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UForceFeedbackComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAttached; - -// Function Engine.GameplayStatics.SpawnObject -// 0x0018 (0x0018 - 0x0000) -struct GameplayStatics_SpawnObject final -{ -public: - TSubclassOf ObjectClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Outer_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnObject; - -// Function Engine.GameplayStatics.SpawnSound2D -// 0x0038 (0x0038 - 0x0000) -struct GameplayStatics_SpawnSound2D final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPersistAcrossLevelTransition; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsUISound; // 0x002A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSound2D; - -// Function Engine.GameplayStatics.SpawnSoundAtLocation -// 0x0070 (0x0070 - 0x0000) -struct GameplayStatics_SpawnSoundAtLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAtLocation; - -// Function Engine.GameplayStatics.SpawnSoundAttached -// 0x0078 (0x0078 - 0x0000) -struct GameplayStatics_SpawnSoundAttached final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* ConcurrencySettings; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioComponent* ReturnValue; // 0x0070(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAttached; - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc -// 0x0060 (0x0060 - 0x0000) -struct GameplayStatics_SuggestProjectileVelocity_CustomArc final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutLaunchVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartPos; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArcParam; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_CustomArc; - -// Function Engine.GameplayStatics.SuggestProjectileVelocity_MovingTarget -// 0x0088 (0x0088 - 0x0000) -struct GameplayStatics_SuggestProjectileVelocity_MovingTarget final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutLaunchVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ProjectileStartLocation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* TargetActor; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocationOffset; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double GravityZOverride; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double TimeToTarget; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DrawDebugColor; // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_MovingTarget; - -// Function Engine.GameplayStatics.TransformWorldToFirstPerson -// 0x0870 (0x0870 - 0x0000) -struct GameplayStatics_TransformWorldToFirstPerson final -{ -public: - struct FMinimalViewInfo ViewInfo; // 0x0000(0x0830)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0830(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreFirstPersonScale; // 0x0848(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_849[0x7]; // 0x0849(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0850(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_868[0x8]; // 0x0868(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_TransformWorldToFirstPerson; - -// Function Engine.GameplayStatics.UnloadStreamLevel -// 0x0030 (0x0030 - 0x0000) -struct GameplayStatics_UnloadStreamLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldBlockOnUnload; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevel; - -// Function Engine.GameplayStatics.UnloadStreamLevelBySoftObjectPtr -// 0x0050 (0x0050 - 0x0000) -struct GameplayStatics_UnloadStreamLevelBySoftObjectPtr final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldBlockOnUnload; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevelBySoftObjectPtr; - -// Function Engine.GameplayStatics.UnRetainAllSoundsInSoundClass -// 0x0008 (0x0008 - 0x0000) -struct GameplayStatics_UnRetainAllSoundsInSoundClass final -{ -public: - class USoundClass* InSoundClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameplayStatics_UnRetainAllSoundsInSoundClass; - -// Function Engine.ChaosBlueprintLibrary.GetEventRelayFromContext -// 0x0010 (0x0010 - 0x0000) -struct ChaosBlueprintLibrary_GetEventRelayFromContext final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UChaosEventRelay* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ChaosBlueprintLibrary_GetEventRelayFromContext; - -// Function Engine.DataLayerManager.SetDataLayerInstanceRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_SetDataLayerInstanceRuntimeState final -{ -public: - const class UDataLayerInstance* InDataLayerInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIsRecursive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerManager_SetDataLayerInstanceRuntimeState; - -// Function Engine.DataLayerManager.SetDataLayerRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_SetDataLayerRuntimeState final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIsRecursive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerManager_SetDataLayerRuntimeState; - -// Function Engine.DataLayerManager.GetDataLayerInstanceEffectiveRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_GetDataLayerInstanceEffectiveRuntimeState final -{ -public: - const class UDataLayerInstance* InDataLayerInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceEffectiveRuntimeState; - -// Function Engine.DataLayerManager.GetDataLayerInstanceFromAsset -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_GetDataLayerInstanceFromAsset final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceFromAsset; - -// Function Engine.DataLayerManager.GetDataLayerInstanceFromName -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_GetDataLayerInstanceFromName final -{ -public: - class FName InDataLayerInstanceName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceFromName; - -// Function Engine.DataLayerManager.GetDataLayerInstanceRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_GetDataLayerInstanceRuntimeState final -{ -public: - const class UDataLayerInstance* InDataLayerInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceRuntimeState; - -// Function Engine.DataLayerManager.GetDataLayerInstances -// 0x0010 (0x0010 - 0x0000) -struct DataLayerManager_GetDataLayerInstances final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstances; - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByState -// 0x0048 (0x0048 - 0x0000) -struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByState final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UAnimInstance* AnimInstance; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByState; - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateInStateMachine -// 0x0050 (0x0050 - 0x0000) -struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateInStateMachine final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UAnimInstance* AnimInstance; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateMachineName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateInStateMachine; - -// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateMachine -// 0x0048 (0x0048 - 0x0000) -struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateMachine final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UAnimInstance* AnimInstance; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateMachineName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateMachine; - -// Function Engine.Light.SetAffectTranslucentLighting -// 0x0001 (0x0001 - 0x0000) -struct Light_SetAffectTranslucentLighting final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetAffectTranslucentLighting; - -// Function Engine.Light.SetBrightness -// 0x0004 (0x0004 - 0x0000) -struct Light_SetBrightness final -{ -public: - float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetBrightness; - -// Function Engine.Light.SetCastShadows -// 0x0001 (0x0001 - 0x0000) -struct Light_SetCastShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetCastShadows; - -// Function Engine.Light.SetEnabled -// 0x0001 (0x0001 - 0x0000) -struct Light_SetEnabled final -{ -public: - bool bSetEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetEnabled; - -// Function Engine.Light.SetLightColor -// 0x0010 (0x0010 - 0x0000) -struct Light_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetLightColor; - -// Function Engine.Light.SetLightFunctionFadeDistance -// 0x0004 (0x0004 - 0x0000) -struct Light_SetLightFunctionFadeDistance final -{ -public: - float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetLightFunctionFadeDistance; - -// Function Engine.Light.SetLightFunctionMaterial -// 0x0008 (0x0008 - 0x0000) -struct Light_SetLightFunctionMaterial final -{ -public: - class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetLightFunctionMaterial; - -// Function Engine.Light.SetLightFunctionScale -// 0x0018 (0x0018 - 0x0000) -struct Light_SetLightFunctionScale final -{ -public: - struct FVector NewLightFunctionScale; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_SetLightFunctionScale; - -// Function Engine.Light.GetBrightness -// 0x0004 (0x0004 - 0x0000) -struct Light_GetBrightness final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_GetBrightness; - -// Function Engine.Light.GetLightColor -// 0x0010 (0x0010 - 0x0000) -struct Light_GetLightColor final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_GetLightColor; - -// Function Engine.Light.IsEnabled -// 0x0001 (0x0001 - 0x0000) -struct Light_IsEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Light_IsEnabled; - -// Function Engine.LightComponent.SetAffectTranslucentLighting -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetAffectTranslucentLighting final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetAffectTranslucentLighting; - -// Function Engine.LightComponent.SetBloomMaxBrightness -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomMaxBrightness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomMaxBrightness; - -// Function Engine.LightComponent.SetBloomScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomScale; - -// Function Engine.LightComponent.SetBloomThreshold -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomThreshold final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomThreshold; - -// Function Engine.LightComponent.SetBloomTint -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetBloomTint final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetBloomTint; - -// Function Engine.LightComponent.SetDiffuseScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetDiffuseScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetDiffuseScale; - -// Function Engine.LightComponent.SetEnableLightShaftBloom -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetEnableLightShaftBloom final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetEnableLightShaftBloom; - -// Function Engine.LightComponent.SetForceCachedShadowsForMovablePrimitives -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetForceCachedShadowsForMovablePrimitives final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetForceCachedShadowsForMovablePrimitives; - -// Function Engine.LightComponent.SetIESBrightnessScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIESBrightnessScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIESBrightnessScale; - -// Function Engine.LightComponent.SetIESTexture -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetIESTexture final -{ -public: - class UTextureLightProfile* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIESTexture; - -// Function Engine.LightComponent.SetIndirectLightingIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIndirectLightingIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIndirectLightingIntensity; - -// Function Engine.LightComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIntensity; - -// Function Engine.LightComponent.SetIntensityScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetIntensityScale final -{ -public: - float NewIntensityScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetIntensityScale; - -// Function Engine.LightComponent.SetLightColor -// 0x0014 (0x0014 - 0x0000) -struct LightComponent_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LightComponent_SetLightColor; - -// Function Engine.LightComponent.SetLightFColor -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFColor final -{ -public: - struct FColor NewLightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFColor; - -// Function Engine.LightComponent.SetLightFunctionDisabledBrightness -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFunctionDisabledBrightness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionDisabledBrightness; - -// Function Engine.LightComponent.SetLightFunctionFadeDistance -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightFunctionFadeDistance final -{ -public: - float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionFadeDistance; - -// Function Engine.LightComponent.SetLightFunctionMaterial -// 0x0008 (0x0008 - 0x0000) -struct LightComponent_SetLightFunctionMaterial final -{ -public: - class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionMaterial; - -// Function Engine.LightComponent.SetLightFunctionScale -// 0x0018 (0x0018 - 0x0000) -struct LightComponent_SetLightFunctionScale final -{ -public: - struct FVector NewLightFunctionScale; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightFunctionScale; - -// Function Engine.LightComponent.SetLightingChannels -// 0x0003 (0x0003 - 0x0000) -struct LightComponent_SetLightingChannels final -{ -public: - bool bChannel0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel1; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bChannel2; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightingChannels; - -// Function Engine.LightComponent.SetLightTransVolumeScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetLightTransVolumeScale final -{ -public: - float NewLightTransVolumeScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetLightTransVolumeScale; - -// Function Engine.LightComponent.SetShadowBias -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetShadowBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetShadowBias; - -// Function Engine.LightComponent.SetShadowSlopeBias -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetShadowSlopeBias final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetShadowSlopeBias; - -// Function Engine.LightComponent.SetSpecularScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetSpecularScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetSpecularScale; - -// Function Engine.LightComponent.SetTemperature -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetTemperature final -{ -public: - float NewTemperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetTemperature; - -// Function Engine.LightComponent.SetTransmission -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetTransmission final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetTransmission; - -// Function Engine.LightComponent.SetUseIESBrightness -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetUseIESBrightness final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetUseIESBrightness; - -// Function Engine.LightComponent.SetUseRayTracedDistanceFieldShadows -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetUseRayTracedDistanceFieldShadows final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetUseRayTracedDistanceFieldShadows; - -// Function Engine.LightComponent.SetUseTemperature -// 0x0001 (0x0001 - 0x0000) -struct LightComponent_SetUseTemperature final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetUseTemperature; - -// Function Engine.LightComponent.SetVolumetricScatteringIntensity -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_SetVolumetricScatteringIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_SetVolumetricScatteringIntensity; - -// Function Engine.LightComponent.GetIntensityScale -// 0x0004 (0x0004 - 0x0000) -struct LightComponent_GetIntensityScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightComponent_GetIntensityScale; - -// Function Engine.LocalLightComponent.GetUnitsConversionFactor -// 0x000C (0x000C - 0x0000) -struct LocalLightComponent_GetUnitsConversionFactor final -{ -public: - ELightUnits SrcUnits; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightUnits TargetUnits; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CosHalfConeAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_GetUnitsConversionFactor; - -// Function Engine.LocalLightComponent.SetAttenuationRadius -// 0x0004 (0x0004 - 0x0000) -struct LocalLightComponent_SetAttenuationRadius final -{ -public: - float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_SetAttenuationRadius; - -// Function Engine.LocalLightComponent.SetIntensityUnits -// 0x0001 (0x0001 - 0x0000) -struct LocalLightComponent_SetIntensityUnits final -{ -public: - ELightUnits NewIntensityUnits; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalLightComponent_SetIntensityUnits; - -// Function Engine.PointLightComponent.SetInverseExposureBlend -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetInverseExposureBlend final -{ -public: - float NewInverseExposureBlend; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetInverseExposureBlend; - -// Function Engine.PointLightComponent.SetLightFalloffExponent -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetLightFalloffExponent final -{ -public: - float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetLightFalloffExponent; - -// Function Engine.PointLightComponent.SetSoftSourceRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSoftSourceRadius final -{ -public: - float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSoftSourceRadius; - -// Function Engine.PointLightComponent.SetSourceLength -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSourceLength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSourceLength; - -// Function Engine.PointLightComponent.SetSourceRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLightComponent_SetSourceRadius final -{ -public: - float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetSourceRadius; - -// Function Engine.PointLightComponent.SetUseInverseSquaredFalloff -// 0x0001 (0x0001 - 0x0000) -struct PointLightComponent_SetUseInverseSquaredFalloff final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLightComponent_SetUseInverseSquaredFalloff; - -// Function Engine.SpotLightComponent.SetInnerConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLightComponent_SetInnerConeAngle final -{ -public: - float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLightComponent_SetInnerConeAngle; - -// Function Engine.SpotLightComponent.SetOuterConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLightComponent_SetOuterConeAngle final -{ -public: - float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLightComponent_SetOuterConeAngle; - -// Function Engine.ViewportStatsSubsystem.AddDisplayDelegate -// 0x0014 (0x0014 - 0x0000) -struct ViewportStatsSubsystem_AddDisplayDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_AddDisplayDelegate; - -// Function Engine.ViewportStatsSubsystem.AddTimedDisplay -// 0x0038 (0x0038 - 0x0000) -struct ViewportStatsSubsystem_AddTimedDisplay final -{ -public: - class FText Text; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D DisplayOffset; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_AddTimedDisplay; - -// Function Engine.ViewportStatsSubsystem.RemoveDisplayDelegate -// 0x0004 (0x0004 - 0x0000) -struct ViewportStatsSubsystem_RemoveDisplayDelegate final -{ -public: - int32 IndexToRemove; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ViewportStatsSubsystem_RemoveDisplayDelegate; - -// Function Engine.Emitter.OnParticleSystemFinished -// 0x0008 (0x0008 - 0x0000) -struct Emitter_OnParticleSystemFinished final -{ -public: - class UParticleSystemComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_OnParticleSystemFinished; - -// Function Engine.Emitter.SetActorParameter -// 0x0010 (0x0010 - 0x0000) -struct Emitter_SetActorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetActorParameter; - -// Function Engine.Emitter.SetColorParameter -// 0x0018 (0x0018 - 0x0000) -struct Emitter_SetColorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetColorParameter; - -// Function Engine.Emitter.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct Emitter_SetFloatParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetFloatParameter; - -// Function Engine.Emitter.SetMaterialParameter -// 0x0010 (0x0010 - 0x0000) -struct Emitter_SetMaterialParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetMaterialParameter; - -// Function Engine.Emitter.SetTemplate -// 0x0008 (0x0008 - 0x0000) -struct Emitter_SetTemplate final -{ -public: - class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetTemplate; - -// Function Engine.Emitter.SetVectorParameter -// 0x0020 (0x0020 - 0x0000) -struct Emitter_SetVectorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Param; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_SetVectorParameter; - -// Function Engine.Emitter.IsActive -// 0x0001 (0x0001 - 0x0000) -struct Emitter_IsActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Emitter_IsActive; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringColor final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColor; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringExponent final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringExponent; - -// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetEndDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetEndDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetEndDistance; - -// Function Engine.ExponentialHeightFogComponent.SetFogCutoffDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogCutoffDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogCutoffDistance; - -// Function Engine.ExponentialHeightFogComponent.SetFogDensity -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogDensity final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogDensity; - -// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogHeightFalloff final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogHeightFalloff; - -// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetFogInscatteringColor final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColor; - -// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFogMaxOpacity final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogMaxOpacity; - -// Function Engine.ExponentialHeightFogComponent.SetFullyDirectionalInscatteringColorDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance; - -// Function Engine.ExponentialHeightFogComponent.SetHoldout -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_SetHoldout final -{ -public: - bool bNewHoldout; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetHoldout; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemap -// 0x0008 (0x0008 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringColorCubemap final -{ -public: - class UTextureCube* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemap; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemapAngle -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle; - -// Function Engine.ExponentialHeightFogComponent.SetInscatteringTextureTint -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetInscatteringTextureTint final -{ -public: - struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringTextureTint; - -// Function Engine.ExponentialHeightFogComponent.SetNonDirectionalInscatteringColorDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance; - -// Function Engine.ExponentialHeightFogComponent.SetRenderInMainPass -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_SetRenderInMainPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetRenderInMainPass; - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogData -// 0x000C (0x000C - 0x0000) -struct ExponentialHeightFogComponent_SetSecondFogData final -{ -public: - struct FExponentialHeightFogData NewValue; // 0x0000(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogData; - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogDensity -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetSecondFogDensity final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogDensity; - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightFalloff -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetSecondFogHeightFalloff final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogHeightFalloff; - -// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightOffset -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetSecondFogHeightOffset final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogHeightOffset; - -// Function Engine.ExponentialHeightFogComponent.SetStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetStartDistance final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetStartDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFog -// 0x0001 (0x0001 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFog final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFog; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogAlbedo -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogAlbedo final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogAlbedo; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogEmissive -// 0x0010 (0x0010 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogEmissive final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogEmissive; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogExtinctionScale -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogNearFadeInDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogNearFadeInDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogNearFadeInDistance; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogScatteringDistribution -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution; - -// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogStartDistance -// 0x0004 (0x0004 - 0x0000) -struct ExponentialHeightFogComponent_SetVolumetricFogStartDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogStartDistance; - -// Function Engine.Exporter.RunAssetExportTask -// 0x0010 (0x0010 - 0x0000) -struct Exporter_RunAssetExportTask final -{ -public: - class UAssetExportTask* Task; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_RunAssetExportTask; - -// Function Engine.Exporter.RunAssetExportTasks -// 0x0018 (0x0018 - 0x0000) -struct Exporter_RunAssetExportTasks final -{ -public: - TArray ExportTasks; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_RunAssetExportTasks; - -// Function Engine.Exporter.ScriptRunAssetExportTask -// 0x0010 (0x0010 - 0x0000) -struct Exporter_ScriptRunAssetExportTask final -{ -public: - class UAssetExportTask* Task; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Exporter_ScriptRunAssetExportTask; - -// Function Engine.DataLayerInstance.GetAsset -// 0x0008 (0x0008 - 0x0000) -struct DataLayerInstance_GetAsset final -{ -public: - const class UDataLayerAsset* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetAsset; - -// Function Engine.DataLayerInstance.GetDataLayerFullName -// 0x0010 (0x0010 - 0x0000) -struct DataLayerInstance_GetDataLayerFullName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetDataLayerFullName; - -// Function Engine.DataLayerInstance.GetDataLayerShortName -// 0x0010 (0x0010 - 0x0000) -struct DataLayerInstance_GetDataLayerShortName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetDataLayerShortName; - -// Function Engine.DataLayerInstance.GetDebugColor -// 0x0004 (0x0004 - 0x0000) -struct DataLayerInstance_GetDebugColor final -{ -public: - struct FColor ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetDebugColor; - -// Function Engine.DataLayerInstance.GetInitialRuntimeState -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_GetInitialRuntimeState final -{ -public: - EDataLayerRuntimeState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetInitialRuntimeState; - -// Function Engine.DataLayerInstance.GetType -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_GetType final -{ -public: - EDataLayerType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_GetType; - -// Function Engine.DataLayerInstance.IsClientOnly -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsClientOnly final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsClientOnly; - -// Function Engine.DataLayerInstance.IsEffectiveVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsEffectiveVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsEffectiveVisible; - -// Function Engine.DataLayerInstance.IsInitiallyVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsInitiallyVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsInitiallyVisible; - -// Function Engine.DataLayerInstance.IsRuntime -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsRuntime final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsRuntime; - -// Function Engine.DataLayerInstance.IsServerOnly -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsServerOnly final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsServerOnly; - -// Function Engine.DataLayerInstance.IsVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayerInstance_IsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerInstance_IsVisible; - -// Function Engine.FieldNotificationLibrary.BroadcastFieldsValueChanged -// 0x0018 (0x0018 - 0x0000) -struct FieldNotificationLibrary_BroadcastFieldsValueChanged final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FieldIds; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FieldNotificationLibrary_BroadcastFieldsValueChanged; - -// Function Engine.FieldNotificationLibrary.BroadcastFieldValueChanged -// 0x0010 (0x0010 - 0x0000) -struct FieldNotificationLibrary_BroadcastFieldValueChanged final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFieldNotificationId FieldId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FieldNotificationLibrary_BroadcastFieldValueChanged; - -// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcast -// 0x0028 (0x0028 - 0x0000) -struct FieldNotificationLibrary_SetPropertyValueAndBroadcast final -{ -public: - bool NewValueByRef; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OldValue; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewValue; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* NetOwner; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasLocalRepNotify; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldFlushDormancyOnSet; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsNetProperty; // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0023(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FieldNotificationLibrary_SetPropertyValueAndBroadcast; - -// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcastFields -// 0x0040 (0x0040 - 0x0000) -struct FieldNotificationLibrary_SetPropertyValueAndBroadcastFields final -{ -public: - bool NewValueByRef; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 OldValue; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewValue; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* NetOwner; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasLocalRepNotify; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldFlushDormancyOnSet; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsNetProperty; // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExtraFieldIds; // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FieldNotificationLibrary_SetPropertyValueAndBroadcastFields; - -// Function Engine.LightWeightInstanceManager.OnSpawnedActorDestroyed -// 0x0008 (0x0008 - 0x0000) -struct LightWeightInstanceManager_OnSpawnedActorDestroyed final -{ -public: - class AActor* DestroyedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightWeightInstanceManager_OnSpawnedActorDestroyed; - -// Function Engine.SpotLight.SetInnerConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLight_SetInnerConeAngle final -{ -public: - float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLight_SetInnerConeAngle; - -// Function Engine.SpotLight.SetOuterConeAngle -// 0x0004 (0x0004 - 0x0000) -struct SpotLight_SetOuterConeAngle final -{ -public: - float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpotLight_SetOuterConeAngle; - -// Function Engine.CheatManager.BugIt -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_BugIt final -{ -public: - class FString ScreenShotDescription; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugIt; - -// Function Engine.CheatManager.BugItGo -// 0x0018 (0x0018 - 0x0000) -struct CheatManager_BugItGo final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugItGo; - -// Function Engine.CheatManager.BugItStringCreator -// 0x0050 (0x0050 - 0x0000) -struct CheatManager_BugItStringCreator final -{ -public: - struct FVector ViewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ViewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString GoString; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LocString; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_BugItStringCreator; - -// Function Engine.CheatManager.ChangeSize -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_ChangeSize final -{ -public: - float F; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ChangeSize; - -// Function Engine.CheatManager.CheatScript -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_CheatScript final -{ -public: - class FString ScriptName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_CheatScript; - -// Function Engine.CheatManager.DamageTarget -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_DamageTarget final -{ -public: - float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DamageTarget; - -// Function Engine.CheatManager.DebugCapsuleSweepChannel -// 0x0001 (0x0001 - 0x0000) -struct CheatManager_DebugCapsuleSweepChannel final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepChannel; - -// Function Engine.CheatManager.DebugCapsuleSweepComplex -// 0x0001 (0x0001 - 0x0000) -struct CheatManager_DebugCapsuleSweepComplex final -{ -public: - bool bTraceComplex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepComplex; - -// Function Engine.CheatManager.DebugCapsuleSweepSize -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DebugCapsuleSweepSize final -{ -public: - float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepSize; - -// Function Engine.CheatManager.DestroyAll -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DestroyAll final -{ -public: - TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DestroyAll; - -// Function Engine.CheatManager.DestroyPawns -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_DestroyPawns final -{ -public: - TSubclassOf aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_DestroyPawns; - -// Function Engine.CheatManager.FreezeFrame -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_FreezeFrame final -{ -public: - float Delay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_FreezeFrame; - -// Function Engine.CheatManager.OnlyLoadLevel -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_OnlyLoadLevel final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_OnlyLoadLevel; - -// Function Engine.CheatManager.OnPlayerEndPlayed -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_OnPlayerEndPlayed final -{ -public: - class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CheatManager_OnPlayerEndPlayed; - -// Function Engine.CheatManager.Slomo -// 0x0004 (0x0004 - 0x0000) -struct CheatManager_Slomo final -{ -public: - float NewTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_Slomo; - -// Function Engine.CheatManager.StreamLevelIn -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_StreamLevelIn final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_StreamLevelIn; - -// Function Engine.CheatManager.StreamLevelOut -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_StreamLevelOut final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_StreamLevelOut; - -// Function Engine.CheatManager.Summon -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_Summon final -{ -public: - class FString ClassName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_Summon; - -// Function Engine.CheatManager.ViewActor -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_ViewActor final -{ -public: - class FName ActorName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewActor; - -// Function Engine.CheatManager.ViewClass -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_ViewClass final -{ -public: - TSubclassOf DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewClass; - -// Function Engine.CheatManager.ViewPlayer -// 0x0010 (0x0010 - 0x0000) -struct CheatManager_ViewPlayer final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_ViewPlayer; - -// Function Engine.CheatManager.GetPlayerController -// 0x0008 (0x0008 - 0x0000) -struct CheatManager_GetPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManager_GetPlayerController; - -// Function Engine.GameUserSettings.GetDefaultMonitorIndex -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetDefaultMonitorIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultMonitorIndex; - -// Function Engine.GameUserSettings.GetDefaultResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDefaultResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolution; - -// Function Engine.GameUserSettings.GetDefaultWindowMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetDefaultWindowMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowMode; - -// Function Engine.GameUserSettings.GetDefaultWindowPosition -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDefaultWindowPosition final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowPosition; - -// Function Engine.GameUserSettings.GetFramePace -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFramePace final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFramePace; - -// Function Engine.GameUserSettings.GetGameUserSettings -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetGameUserSettings final -{ -public: - class UGameUserSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetGameUserSettings; - -// Function Engine.GameUserSettings.GetSyncInterval -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetSyncInterval final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetSyncInterval; - -// Function Engine.GameUserSettings.ApplyResolutionSettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_ApplyResolutionSettings final -{ -public: - bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_ApplyResolutionSettings; - -// Function Engine.GameUserSettings.ApplySettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_ApplySettings final -{ -public: - bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_ApplySettings; - -// Function Engine.GameUserSettings.EnableHDRDisplayOutput -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_EnableHDRDisplayOutput final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DisplayNits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_EnableHDRDisplayOutput; - -// Function Engine.GameUserSettings.GetDefaultResolutionScale -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetDefaultResolutionScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolutionScale; - -// Function Engine.GameUserSettings.GetRecommendedResolutionScale -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetRecommendedResolutionScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetRecommendedResolutionScale; - -// Function Engine.GameUserSettings.LoadSettings -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_LoadSettings final -{ -public: - bool bForceReload; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_LoadSettings; - -// Function Engine.GameUserSettings.RunHardwareBenchmark -// 0x000C (0x000C - 0x0000) -struct GameUserSettings_RunHardwareBenchmark final -{ -public: - int32 WorkScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CPUMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GPUMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_RunHardwareBenchmark; - -// Function Engine.GameUserSettings.SetAntiAliasingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetAntiAliasingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetAntiAliasingQuality; - -// Function Engine.GameUserSettings.SetAudioQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetAudioQualityLevel final -{ -public: - int32 QualityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetAudioQualityLevel; - -// Function Engine.GameUserSettings.SetDynamicResolutionEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetDynamicResolutionEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetDynamicResolutionEnabled; - -// Function Engine.GameUserSettings.SetFoliageQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetFoliageQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFoliageQuality; - -// Function Engine.GameUserSettings.SetFrameRateLimit -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetFrameRateLimit final -{ -public: - float NewLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFrameRateLimit; - -// Function Engine.GameUserSettings.SetFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetFullscreenMode final -{ -public: - EWindowMode InFullscreenMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetFullscreenMode; - -// Function Engine.GameUserSettings.SetGlobalIlluminationQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetGlobalIlluminationQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetGlobalIlluminationQuality; - -// Function Engine.GameUserSettings.SetOverallScalabilityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetOverallScalabilityLevel final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetOverallScalabilityLevel; - -// Function Engine.GameUserSettings.SetPostProcessingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetPostProcessingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetPostProcessingQuality; - -// Function Engine.GameUserSettings.SetReflectionQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetReflectionQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetReflectionQuality; - -// Function Engine.GameUserSettings.SetResolutionScaleNormalized -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetResolutionScaleNormalized final -{ -public: - float NewScaleNormalized; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleNormalized; - -// Function Engine.GameUserSettings.SetResolutionScaleValueEx -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetResolutionScaleValueEx final -{ -public: - float NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValueEx; - -// Function Engine.GameUserSettings.SetScreenResolution -// 0x000C (0x000C - 0x0000) -struct GameUserSettings_SetScreenResolution final -{ -public: - struct FIntPoint Resolution; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MonitorIndex_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetScreenResolution; - -// Function Engine.GameUserSettings.SetShadingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetShadingQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetShadingQuality; - -// Function Engine.GameUserSettings.SetShadowQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetShadowQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetShadowQuality; - -// Function Engine.GameUserSettings.SetTextureQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetTextureQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetTextureQuality; - -// Function Engine.GameUserSettings.SetViewDistanceQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetViewDistanceQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetViewDistanceQuality; - -// Function Engine.GameUserSettings.SetVisualEffectQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_SetVisualEffectQuality final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetVisualEffectQuality; - -// Function Engine.GameUserSettings.SetVSyncEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SetVSyncEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SetVSyncEnabled; - -// Function Engine.GameUserSettings.GetAntiAliasingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetAntiAliasingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetAntiAliasingQuality; - -// Function Engine.GameUserSettings.GetAudioQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetAudioQualityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetAudioQualityLevel; - -// Function Engine.GameUserSettings.GetCurrentHDRDisplayNits -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetCurrentHDRDisplayNits final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetCurrentHDRDisplayNits; - -// Function Engine.GameUserSettings.GetDesktopResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetDesktopResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetDesktopResolution; - -// Function Engine.GameUserSettings.GetFoliageQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFoliageQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFoliageQuality; - -// Function Engine.GameUserSettings.GetFrameRateLimit -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetFrameRateLimit final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFrameRateLimit; - -// Function Engine.GameUserSettings.GetFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetFullscreenMode; - -// Function Engine.GameUserSettings.GetGlobalIlluminationQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetGlobalIlluminationQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetGlobalIlluminationQuality; - -// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetLastConfirmedFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedFullscreenMode; - -// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetLastConfirmedScreenResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedScreenResolution; - -// Function Engine.GameUserSettings.GetMonitorIndex -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetMonitorIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetMonitorIndex; - -// Function Engine.GameUserSettings.GetOverallScalabilityLevel -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetOverallScalabilityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetOverallScalabilityLevel; - -// Function Engine.GameUserSettings.GetPostProcessingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetPostProcessingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetPostProcessingQuality; - -// Function Engine.GameUserSettings.GetPreferredFullscreenMode -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_GetPreferredFullscreenMode final -{ -public: - EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetPreferredFullscreenMode; - -// Function Engine.GameUserSettings.GetReflectionQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetReflectionQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetReflectionQuality; - -// Function Engine.GameUserSettings.GetResolutionScaleInformationEx -// 0x0010 (0x0010 - 0x0000) -struct GameUserSettings_GetResolutionScaleInformationEx final -{ -public: - float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformationEx; - -// Function Engine.GameUserSettings.GetResolutionScaleNormalized -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetResolutionScaleNormalized final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleNormalized; - -// Function Engine.GameUserSettings.GetScreenResolution -// 0x0008 (0x0008 - 0x0000) -struct GameUserSettings_GetScreenResolution final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetScreenResolution; - -// Function Engine.GameUserSettings.GetShadingQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetShadingQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetShadingQuality; - -// Function Engine.GameUserSettings.GetShadowQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetShadowQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetShadowQuality; - -// Function Engine.GameUserSettings.GetTextureQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetTextureQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetTextureQuality; - -// Function Engine.GameUserSettings.GetViewDistanceQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetViewDistanceQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetViewDistanceQuality; - -// Function Engine.GameUserSettings.GetVisualEffectQuality -// 0x0004 (0x0004 - 0x0000) -struct GameUserSettings_GetVisualEffectQuality final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_GetVisualEffectQuality; - -// Function Engine.GameUserSettings.IsDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDirty; - -// Function Engine.GameUserSettings.IsDynamicResolutionDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDynamicResolutionDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionDirty; - -// Function Engine.GameUserSettings.IsDynamicResolutionEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsDynamicResolutionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionEnabled; - -// Function Engine.GameUserSettings.IsFullscreenModeDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsFullscreenModeDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsFullscreenModeDirty; - -// Function Engine.GameUserSettings.IsHDREnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsHDREnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsHDREnabled; - -// Function Engine.GameUserSettings.IsScreenResolutionDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsScreenResolutionDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsScreenResolutionDirty; - -// Function Engine.GameUserSettings.IsVSyncDirty -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsVSyncDirty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsVSyncDirty; - -// Function Engine.GameUserSettings.IsVSyncEnabled -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_IsVSyncEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_IsVSyncEnabled; - -// Function Engine.GameUserSettings.SupportsHDRDisplayOutput -// 0x0001 (0x0001 - 0x0000) -struct GameUserSettings_SupportsHDRDisplayOutput final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameUserSettings_SupportsHDRDisplayOutput; - -// Function Engine.ArrowComponent.SetArrowColor -// 0x0010 (0x0010 - 0x0000) -struct ArrowComponent_SetArrowColor final -{ -public: - struct FLinearColor NewColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetArrowColor; - -// Function Engine.ArrowComponent.SetArrowFColor -// 0x0004 (0x0004 - 0x0000) -struct ArrowComponent_SetArrowFColor final -{ -public: - struct FColor NewColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetArrowFColor; - -// Function Engine.ArrowComponent.SetArrowLength -// 0x0004 (0x0004 - 0x0000) -struct ArrowComponent_SetArrowLength final -{ -public: - float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetArrowLength; - -// Function Engine.ArrowComponent.SetArrowSize -// 0x0004 (0x0004 - 0x0000) -struct ArrowComponent_SetArrowSize final -{ -public: - float NewSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetArrowSize; - -// Function Engine.ArrowComponent.SetIsScreenSizeScaled -// 0x0001 (0x0001 - 0x0000) -struct ArrowComponent_SetIsScreenSizeScaled final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetIsScreenSizeScaled; - -// Function Engine.ArrowComponent.SetScreenSize -// 0x0004 (0x0004 - 0x0000) -struct ArrowComponent_SetScreenSize final -{ -public: - float NewScreenSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetScreenSize; - -// Function Engine.ArrowComponent.SetTreatAsASprite -// 0x0001 (0x0001 - 0x0000) -struct ArrowComponent_SetTreatAsASprite final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetTreatAsASprite; - -// Function Engine.ArrowComponent.SetUseInEditorScaling -// 0x0001 (0x0001 - 0x0000) -struct ArrowComponent_SetUseInEditorScaling final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ArrowComponent_SetUseInEditorScaling; - -// Function Engine.AnimationDataController.AddAttribute -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataController_AddAttribute final -{ -public: - struct FAnimationAttributeIdentifier AttributeIdentifier; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_AddAttribute; - -// Function Engine.AnimationDataController.AddBoneCurve -// 0x000C (0x000C - 0x0000) -struct AnimationDataController_AddBoneCurve final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_AddBoneCurve; - -// Function Engine.AnimationDataController.AddBoneTrack -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_AddBoneTrack final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_AddBoneTrack; - -// Function Engine.AnimationDataController.AddCurve -// 0x0014 (0x0014 - 0x0000) -struct AnimationDataController_AddCurve final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CurveFlags; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_AddCurve; - -// Function Engine.AnimationDataController.CloseBracket -// 0x0001 (0x0001 - 0x0000) -struct AnimationDataController_CloseBracket final -{ -public: - bool bShouldTransact; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_CloseBracket; - -// Function Engine.AnimationDataController.DuplicateAttribute -// 0x0088 (0x0088 - 0x0000) -struct AnimationDataController_DuplicateAttribute final -{ -public: - struct FAnimationAttributeIdentifier AttributeIdentifier; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationAttributeIdentifier NewAttributeIdentifier; // 0x0040(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0081(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_82[0x6]; // 0x0082(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_DuplicateAttribute; - -// Function Engine.AnimationDataController.DuplicateCurve -// 0x001C (0x001C - 0x0000) -struct AnimationDataController_DuplicateCurve final -{ -public: - struct FAnimationCurveIdentifier CopyCurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationCurveIdentifier NewCurveId; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_DuplicateCurve; - -// Function Engine.AnimationDataController.FindOrAddCurveNamesOnSkeleton -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_FindOrAddCurveNamesOnSkeleton final -{ -public: - class USkeleton* Skeleton; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERawCurveTrackTypes SupportedCurveType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_FindOrAddCurveNamesOnSkeleton; - -// Function Engine.AnimationDataController.InsertBoneTrack -// 0x0014 (0x0014 - 0x0000) -struct AnimationDataController_InsertBoneTrack final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DesiredIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_InsertBoneTrack; - -// Function Engine.AnimationDataController.OpenBracket -// 0x0018 (0x0018 - 0x0000) -struct AnimationDataController_OpenBracket final -{ -public: - class FText InTitle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_OpenBracket; - -// Function Engine.AnimationDataController.RemoveAllAttributes -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataController_RemoveAllAttributes final -{ -public: - bool bShouldTransact; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAllAttributes; - -// Function Engine.AnimationDataController.RemoveAllAttributesForBone -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_RemoveAllAttributesForBone final -{ -public: - class FName BoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAllAttributesForBone; - -// Function Engine.AnimationDataController.RemoveAllBoneTracks -// 0x0001 (0x0001 - 0x0000) -struct AnimationDataController_RemoveAllBoneTracks final -{ -public: - bool bShouldTransact; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAllBoneTracks; - -// Function Engine.AnimationDataController.RemoveAllCurvesOfType -// 0x0002 (0x0002 - 0x0000) -struct AnimationDataController_RemoveAllCurvesOfType final -{ -public: - ERawCurveTrackTypes SupportedCurveType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAllCurvesOfType; - -// Function Engine.AnimationDataController.RemoveAttribute -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataController_RemoveAttribute final -{ -public: - struct FAnimationAttributeIdentifier AttributeIdentifier; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAttribute; - -// Function Engine.AnimationDataController.RemoveAttributeKey -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataController_RemoveAttributeKey final -{ -public: - struct FAnimationAttributeIdentifier AttributeIdentifier; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0045(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46[0x2]; // 0x0046(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveAttributeKey; - -// Function Engine.AnimationDataController.RemoveBoneTrack -// 0x000C (0x000C - 0x0000) -struct AnimationDataController_RemoveBoneTrack final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveBoneTrack; - -// Function Engine.AnimationDataController.RemoveCurve -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_RemoveCurve final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveCurve; - -// Function Engine.AnimationDataController.RemoveCurveKey -// 0x0014 (0x0014 - 0x0000) -struct AnimationDataController_RemoveCurveKey final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveCurveKey; - -// Function Engine.AnimationDataController.RemoveTransformCurveKey -// 0x0014 (0x0014 - 0x0000) -struct AnimationDataController_RemoveTransformCurveKey final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RemoveTransformCurveKey; - -// Function Engine.AnimationDataController.RenameCurve -// 0x001C (0x001C - 0x0000) -struct AnimationDataController_RenameCurve final -{ -public: - struct FAnimationCurveIdentifier CurveToRenameId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationCurveIdentifier NewCurveId; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_RenameCurve; - -// Function Engine.AnimationDataController.Resize -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_Resize final -{ -public: - float Length; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T1; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_Resize; - -// Function Engine.AnimationDataController.ResizeInFrames -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_ResizeInFrames final -{ -public: - struct FFrameNumber NewLengthInFrames; // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber T0; // 0x0004(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber T1; // 0x0008(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_ResizeInFrames; - -// Function Engine.AnimationDataController.ResizeNumberOfFrames -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_ResizeNumberOfFrames final -{ -public: - struct FFrameNumber NewLengthInFrames; // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber T0; // 0x0004(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber T1; // 0x0008(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_ResizeNumberOfFrames; - -// Function Engine.AnimationDataController.ResizePlayLength -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_ResizePlayLength final -{ -public: - float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T1; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_ResizePlayLength; - -// Function Engine.AnimationDataController.ScaleCurve -// 0x0018 (0x0018 - 0x0000) -struct AnimationDataController_ScaleCurve final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Origin; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Factor; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_ScaleCurve; - -// Function Engine.AnimationDataController.SetBoneTrackKeys -// 0x0040 (0x0040 - 0x0000) -struct AnimationDataController_SetBoneTrackKeys final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PositionalKeys; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray RotationalKeys; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ScalingKeys; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0039(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetBoneTrackKeys; - -// Function Engine.AnimationDataController.SetCurveColor -// 0x0020 (0x0020 - 0x0000) -struct AnimationDataController_SetCurveColor final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveColor; - -// Function Engine.AnimationDataController.SetCurveComment -// 0x0028 (0x0028 - 0x0000) -struct AnimationDataController_SetCurveComment final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Comment; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveComment; - -// Function Engine.AnimationDataController.SetCurveFlag -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_SetCurveFlag final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimAssetCurveFlags Flag; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000F(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveFlag; - -// Function Engine.AnimationDataController.SetCurveFlags -// 0x0014 (0x0014 - 0x0000) -struct AnimationDataController_SetCurveFlags final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Flags_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveFlags; - -// Function Engine.AnimationDataController.SetCurveKey -// 0x002C (0x002C - 0x0000) -struct AnimationDataController_SetCurveKey final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRichCurveKey Key; // 0x000C(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveKey; - -// Function Engine.AnimationDataController.SetCurveKeys -// 0x0028 (0x0028 - 0x0000) -struct AnimationDataController_SetCurveKeys final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CurveKeys; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetCurveKeys; - -// Function Engine.AnimationDataController.SetFrameRate -// 0x000C (0x000C - 0x0000) -struct AnimationDataController_SetFrameRate final -{ -public: - struct FFrameRate FrameRate; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetFrameRate; - -// Function Engine.AnimationDataController.SetModel -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_SetModel final -{ -public: - TScriptInterface InModel; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_SetModel; - -// Function Engine.AnimationDataController.SetNumberOfFrames -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataController_SetNumberOfFrames final -{ -public: - struct FFrameNumber NewLengthInFrames; // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetNumberOfFrames; - -// Function Engine.AnimationDataController.SetPlayLength -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataController_SetPlayLength final -{ -public: - float Length; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetPlayLength; - -// Function Engine.AnimationDataController.SetTransformCurveKey -// 0x0080 (0x0080 - 0x0000) -struct AnimationDataController_SetTransformCurveKey final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Value; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetTransformCurveKey; - -// Function Engine.AnimationDataController.SetTransformCurveKeys -// 0x0038 (0x0038 - 0x0000) -struct AnimationDataController_SetTransformCurveKeys final -{ -public: - struct FAnimationCurveIdentifier CurveId; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TransformValues; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray TimeKeys; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_SetTransformCurveKeys; - -// Function Engine.AnimationDataController.UpdateCurveNamesFromSkeleton -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_UpdateCurveNamesFromSkeleton final -{ -public: - const class USkeleton* Skeleton; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERawCurveTrackTypes SupportedCurveType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTransact; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataController_UpdateCurveNamesFromSkeleton; - -// Function Engine.AnimationDataController.GetModelInterface -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataController_GetModelInterface final -{ -public: - TScriptInterface ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataController_GetModelInterface; - -// Function Engine.AnimationDataModel.GetAnimationSequence -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataModel_GetAnimationSequence final -{ -public: - class UAnimSequence* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetAnimationSequence; - -// Function Engine.AnimationDataModel.GetBoneAnimationTracks -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataModel_GetBoneAnimationTracks final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneAnimationTracks; - -// Function Engine.AnimationDataModel.GetBoneTrackByIndex -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataModel_GetBoneTrackByIndex final -{ -public: - int32 TrackIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneAnimationTrack ReturnValue; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackByIndex; - -// Function Engine.AnimationDataModel.GetBoneTrackByName -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataModel_GetBoneTrackByName final -{ -public: - class FName TrackName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoneAnimationTrack ReturnValue; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackByName; - -// Function Engine.AnimationDataModel.GetBoneTrackIndex -// 0x0048 (0x0048 - 0x0000) -struct AnimationDataModel_GetBoneTrackIndex final -{ -public: - struct FBoneAnimationTrack Track; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackIndex; - -// Function Engine.AnimationDataModel.GetBoneTrackIndexByName -// 0x000C (0x000C - 0x0000) -struct AnimationDataModel_GetBoneTrackIndexByName final -{ -public: - class FName TrackName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackIndexByName; - -// Function Engine.AnimationDataModel.GetBoneTrackNames -// 0x0010 (0x0010 - 0x0000) -struct AnimationDataModel_GetBoneTrackNames final -{ -public: - TArray OutNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackNames; - -// Function Engine.AnimationDataModel.GetFrameRate -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataModel_GetFrameRate final -{ -public: - struct FFrameRate ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetFrameRate; - -// Function Engine.AnimationDataModel.GetNumberOfFloatCurves -// 0x0004 (0x0004 - 0x0000) -struct AnimationDataModel_GetNumberOfFloatCurves final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfFloatCurves; - -// Function Engine.AnimationDataModel.GetNumberOfFrames -// 0x0004 (0x0004 - 0x0000) -struct AnimationDataModel_GetNumberOfFrames final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfFrames; - -// Function Engine.AnimationDataModel.GetNumberOfKeys -// 0x0004 (0x0004 - 0x0000) -struct AnimationDataModel_GetNumberOfKeys final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfKeys; - -// Function Engine.AnimationDataModel.GetNumberOfTransformCurves -// 0x0004 (0x0004 - 0x0000) -struct AnimationDataModel_GetNumberOfTransformCurves final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfTransformCurves; - -// Function Engine.AnimationDataModel.GetNumBoneTracks -// 0x0004 (0x0004 - 0x0000) -struct AnimationDataModel_GetNumBoneTracks final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetNumBoneTracks; - -// Function Engine.AnimationDataModel.GetPlayLength -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataModel_GetPlayLength final -{ -public: - double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationDataModel_GetPlayLength; - -// Function Engine.AnimationDataModel.IsValidBoneTrackIndex -// 0x0008 (0x0008 - 0x0000) -struct AnimationDataModel_IsValidBoneTrackIndex final -{ -public: - int32 TrackIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataModel_IsValidBoneTrackIndex; - -// Function Engine.AnimationDataModel.IsValidBoneTrackName -// 0x000C (0x000C - 0x0000) -struct AnimationDataModel_IsValidBoneTrackName final -{ -public: - class FName TrackName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationDataModel_IsValidBoneTrackName; - -// Function Engine.Interface_AssetUserData.AddAssetUserDataOfClass -// 0x0010 (0x0010 - 0x0000) -struct Interface_AssetUserData_AddAssetUserDataOfClass final -{ -public: - TSubclassOf InUserDataClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Interface_AssetUserData_AddAssetUserDataOfClass; - -// Function Engine.Interface_AssetUserData.GetAssetUserDataOfClass -// 0x0010 (0x0010 - 0x0000) -struct Interface_AssetUserData_GetAssetUserDataOfClass final -{ -public: - TSubclassOf InUserDataClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAssetUserData* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Interface_AssetUserData_GetAssetUserDataOfClass; - -// Function Engine.Interface_AssetUserData.HasAssetUserDataOfClass -// 0x0010 (0x0010 - 0x0000) -struct Interface_AssetUserData_HasAssetUserDataOfClass final -{ -public: - TSubclassOf InUserDataClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Interface_AssetUserData_HasAssetUserDataOfClass; - -// Function Engine.CancellableAsyncAction.IsActive -// 0x0001 (0x0001 - 0x0000) -struct CancellableAsyncAction_IsActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CancellableAsyncAction_IsActive; - -// Function Engine.Texture2D.Blueprint_GetCPUCopy -// 0x0008 (0x0008 - 0x0000) -struct Texture2D_Blueprint_GetCPUCopy final -{ -public: - struct FSharedImageConstRefBlueprint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture2D_Blueprint_GetCPUCopy; - -// Function Engine.Texture2D.Blueprint_GetSizeX -// 0x0004 (0x0004 - 0x0000) -struct Texture2D_Blueprint_GetSizeX final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeX; - -// Function Engine.Texture2D.Blueprint_GetSizeY -// 0x0004 (0x0004 - 0x0000) -struct Texture2D_Blueprint_GetSizeY final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeY; - -// Function Engine.CameraModifier.BlueprintModifyCamera -// 0x0078 (0x0078 - 0x0000) -struct CameraModifier_BlueprintModifyCamera final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ViewLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ViewRotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewViewLocation; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewViewRotation; // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float NewFOV; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraModifier_BlueprintModifyCamera; - -// Function Engine.CameraModifier.BlueprintModifyPostProcess -// 0x0710 (0x0710 - 0x0000) -struct CameraModifier_BlueprintModifyPostProcess final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostProcessBlendWeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0010(0x0700)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_BlueprintModifyPostProcess; - -// Function Engine.CameraModifier.DisableModifier -// 0x0001 (0x0001 - 0x0000) -struct CameraModifier_DisableModifier final -{ -public: - bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_DisableModifier; - -// Function Engine.CameraModifier.OnCameraOwnerDestroyed -// 0x0008 (0x0008 - 0x0000) -struct CameraModifier_OnCameraOwnerDestroyed final -{ -public: - class AActor* InOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_OnCameraOwnerDestroyed; - -// Function Engine.CameraModifier.GetViewTarget -// 0x0008 (0x0008 - 0x0000) -struct CameraModifier_GetViewTarget final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_GetViewTarget; - -// Function Engine.CameraModifier.IsDisabled -// 0x0001 (0x0001 - 0x0000) -struct CameraModifier_IsDisabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_IsDisabled; - -// Function Engine.CameraModifier.IsPendingDisable -// 0x0001 (0x0001 - 0x0000) -struct CameraModifier_IsPendingDisable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraModifier_IsPendingDisable; - -// Function Engine.CameraShakeSourceComponent.StartCameraShake -// 0x0028 (0x0028 - 0x0000) -struct CameraShakeSourceComponent_StartCameraShake final -{ -public: - TSubclassOf InCameraShake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StartCameraShake; - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakes -// 0x0001 (0x0001 - 0x0000) -struct CameraShakeSourceComponent_StopAllCameraShakes final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakes; - -// Function Engine.CameraShakeSourceComponent.StopAllCameraShakesOfType -// 0x0010 (0x0010 - 0x0000) -struct CameraShakeSourceComponent_StopAllCameraShakesOfType final -{ -public: - TSubclassOf InCameraShake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakesOfType; - -// Function Engine.CameraShakeSourceComponent.GetAttenuationFactor -// 0x0020 (0x0020 - 0x0000) -struct CameraShakeSourceComponent_GetAttenuationFactor final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraShakeSourceComponent_GetAttenuationFactor; - -// Function Engine.Pawn.GetMovementBaseActor -// 0x0010 (0x0010 - 0x0000) -struct Pawn_GetMovementBaseActor final -{ -public: - const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetMovementBaseActor; - -// Function Engine.Pawn.AddControllerPitchInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerPitchInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerPitchInput; - -// Function Engine.Pawn.AddControllerRollInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerRollInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerRollInput; - -// Function Engine.Pawn.AddControllerYawInput -// 0x0004 (0x0004 - 0x0000) -struct Pawn_AddControllerYawInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_AddControllerYawInput; - -// Function Engine.Pawn.AddMovementInput -// 0x0020 (0x0020 - 0x0000) -struct Pawn_AddMovementInput final -{ -public: - struct FVector WorldDirection; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaleValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForce; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Pawn_AddMovementInput; - -// Function Engine.Pawn.ConsumeMovementInputVector -// 0x0018 (0x0018 - 0x0000) -struct Pawn_ConsumeMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ConsumeMovementInputVector; - -// Function Engine.Pawn.PawnMakeNoise -// 0x0030 (0x0030 - 0x0000) -struct Pawn_PawnMakeNoise final -{ -public: - float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NoiseLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseNoiseMakerLocation; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* NoiseMaker; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_PawnMakeNoise; - -// Function Engine.Pawn.ReceiveControllerChanged -// 0x0010 (0x0010 - 0x0000) -struct Pawn_ReceiveControllerChanged final -{ -public: - class AController* OldController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* NewController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ReceiveControllerChanged; - -// Function Engine.Pawn.ReceivePossessed -// 0x0008 (0x0008 - 0x0000) -struct Pawn_ReceivePossessed final -{ -public: - class AController* NewController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ReceivePossessed; - -// Function Engine.Pawn.ReceiveUnpossessed -// 0x0008 (0x0008 - 0x0000) -struct Pawn_ReceiveUnpossessed final -{ -public: - class AController* OldController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_ReceiveUnpossessed; - -// Function Engine.Pawn.SetCanAffectNavigationGeneration -// 0x0002 (0x0002 - 0x0000) -struct Pawn_SetCanAffectNavigationGeneration final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceUpdate; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_SetCanAffectNavigationGeneration; - -// Function Engine.Pawn.GetBaseAimRotation -// 0x0018 (0x0018 - 0x0000) -struct Pawn_GetBaseAimRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetBaseAimRotation; - -// Function Engine.Pawn.GetController -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetController final -{ -public: - class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetController; - -// Function Engine.Pawn.GetControlRotation -// 0x0018 (0x0018 - 0x0000) -struct Pawn_GetControlRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetControlRotation; - -// Function Engine.Pawn.GetLastMovementInputVector -// 0x0018 (0x0018 - 0x0000) -struct Pawn_GetLastMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetLastMovementInputVector; - -// Function Engine.Pawn.GetLocalViewingPlayerController -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetLocalViewingPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetLocalViewingPlayerController; - -// Function Engine.Pawn.GetMovementComponent -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetMovementComponent final -{ -public: - class UPawnMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetMovementComponent; - -// Function Engine.Pawn.GetNavAgentLocation -// 0x0018 (0x0018 - 0x0000) -struct Pawn_GetNavAgentLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetNavAgentLocation; - -// Function Engine.Pawn.GetOverrideInputComponentClass -// 0x0008 (0x0008 - 0x0000) -struct Pawn_GetOverrideInputComponentClass final -{ -public: - TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetOverrideInputComponentClass; - -// Function Engine.Pawn.GetPendingMovementInputVector -// 0x0018 (0x0018 - 0x0000) -struct Pawn_GetPendingMovementInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetPendingMovementInputVector; - -// Function Engine.Pawn.GetPlatformUserId -// 0x0004 (0x0004 - 0x0000) -struct Pawn_GetPlatformUserId final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_GetPlatformUserId; - -// Function Engine.Pawn.IsBotControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsBotControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsBotControlled; - -// Function Engine.Pawn.IsControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsControlled; - -// Function Engine.Pawn.IsLocallyControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsLocallyControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsLocallyControlled; - -// Function Engine.Pawn.IsLocallyViewed -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsLocallyViewed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsLocallyViewed; - -// Function Engine.Pawn.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsMoveInputIgnored; - -// Function Engine.Pawn.IsPawnControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsPawnControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsPawnControlled; - -// Function Engine.Pawn.IsPlayerControlled -// 0x0001 (0x0001 - 0x0000) -struct Pawn_IsPlayerControlled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Pawn_IsPlayerControlled; - -// Function Engine.CurveBase.GetTimeRange -// 0x0008 (0x0008 - 0x0000) -struct CurveBase_GetTimeRange final -{ -public: - float MinTime; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTime; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveBase_GetTimeRange; - -// Function Engine.CurveBase.GetValueRange -// 0x0008 (0x0008 - 0x0000) -struct CurveBase_GetValueRange final -{ -public: - float MinValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveBase_GetValueRange; - -// Function Engine.CurveLinearColor.GetClampedLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetClampedLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetClampedLinearColorValue; - -// Function Engine.CurveLinearColor.GetLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetLinearColorValue; - -// Function Engine.CurveLinearColor.GetUnadjustedLinearColorValue -// 0x0014 (0x0014 - 0x0000) -struct CurveLinearColor_GetUnadjustedLinearColorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveLinearColor_GetUnadjustedLinearColorValue; - -// Function Engine.Controller.ClientSetLocation -// 0x0030 (0x0030 - 0x0000) -struct Controller_ClientSetLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ClientSetLocation; - -// Function Engine.Controller.ClientSetRotation -// 0x0020 (0x0020 - 0x0000) -struct Controller_ClientSetRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bResetCamera; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Controller_ClientSetRotation; - -// Function Engine.Controller.Possess -// 0x0008 (0x0008 - 0x0000) -struct Controller_Possess final -{ -public: - class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_Possess; - -// Function Engine.Controller.ReceiveInstigatedAnyDamage -// 0x0020 (0x0020 - 0x0000) -struct Controller_ReceiveInstigatedAnyDamage final -{ -public: - float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamagedActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceiveInstigatedAnyDamage; - -// Function Engine.Controller.ReceivePossess -// 0x0008 (0x0008 - 0x0000) -struct Controller_ReceivePossess final -{ -public: - class APawn* PossessedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceivePossess; - -// Function Engine.Controller.ReceiveUnPossess -// 0x0008 (0x0008 - 0x0000) -struct Controller_ReceiveUnPossess final -{ -public: - class APawn* UnpossessedPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_ReceiveUnPossess; - -// Function Engine.Controller.SetControlRotation -// 0x0018 (0x0018 - 0x0000) -struct Controller_SetControlRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetControlRotation; - -// Function Engine.Controller.SetIgnoreLookInput -// 0x0001 (0x0001 - 0x0000) -struct Controller_SetIgnoreLookInput final -{ -public: - bool bNewLookInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetIgnoreLookInput; - -// Function Engine.Controller.SetIgnoreMoveInput -// 0x0001 (0x0001 - 0x0000) -struct Controller_SetIgnoreMoveInput final -{ -public: - bool bNewMoveInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetIgnoreMoveInput; - -// Function Engine.Controller.SetInitialLocationAndRotation -// 0x0030 (0x0030 - 0x0000) -struct Controller_SetInitialLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_SetInitialLocationAndRotation; - -// Function Engine.Controller.GetControlRotation -// 0x0018 (0x0018 - 0x0000) -struct Controller_GetControlRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetControlRotation; - -// Function Engine.Controller.GetDesiredRotation -// 0x0018 (0x0018 - 0x0000) -struct Controller_GetDesiredRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetDesiredRotation; - -// Function Engine.Controller.GetPlayerViewPoint -// 0x0030 (0x0030 - 0x0000) -struct Controller_GetPlayerViewPoint final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetPlayerViewPoint; - -// Function Engine.Controller.GetViewTarget -// 0x0008 (0x0008 - 0x0000) -struct Controller_GetViewTarget final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_GetViewTarget; - -// Function Engine.Controller.IsLocalController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLocalController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLocalController; - -// Function Engine.Controller.IsLocalPlayerController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLocalPlayerController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLocalPlayerController; - -// Function Engine.Controller.IsLookInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsLookInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsLookInputIgnored; - -// Function Engine.Controller.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsMoveInputIgnored; - -// Function Engine.Controller.IsPlayerController -// 0x0001 (0x0001 - 0x0000) -struct Controller_IsPlayerController final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_IsPlayerController; - -// Function Engine.Controller.K2_GetPawn -// 0x0008 (0x0008 - 0x0000) -struct Controller_K2_GetPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Controller_K2_GetPawn; - -// Function Engine.Controller.LineOfSightTo -// 0x0028 (0x0028 - 0x0000) -struct Controller_LineOfSightTo final -{ -public: - const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlternateChecks; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Controller_LineOfSightTo; - -// Function Engine.PlayerController.ActivateTouchInterface -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ActivateTouchInterface final -{ -public: - class UTouchInterface* NewTouchInterface; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ActivateTouchInterface; - -// Function Engine.PlayerController.AddPitchInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddPitchInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddPitchInput; - -// Function Engine.PlayerController.AddRollInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddRollInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddRollInput; - -// Function Engine.PlayerController.AddYawInput -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_AddYawInput final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_AddYawInput; - -// Function Engine.PlayerController.Camera -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_Camera final -{ -public: - class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_Camera; - -// Function Engine.PlayerController.CanRestartPlayer -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_CanRestartPlayer final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_CanRestartPlayer; - -// Function Engine.PlayerController.ClientAckTimeDilation -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientAckTimeDilation final -{ -public: - float TimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ServerStep; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientAckTimeDilation; - -// Function Engine.PlayerController.ClientAckUpdateLevelVisibility -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientAckUpdateLevelVisibility final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNetLevelVisibilityTransactionId TransactionId; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bClientAckCanMakeVisible; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientAckUpdateLevelVisibility; - -// Function Engine.PlayerController.ClientAddTextureStreamingLoc -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientAddTextureStreamingLoc final -{ -public: - struct FVector InLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLocation; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientAddTextureStreamingLoc; - -// Function Engine.PlayerController.ClientCapBandwidth -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_ClientCapBandwidth final -{ -public: - int32 Cap; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientCapBandwidth; - -// Function Engine.PlayerController.ClientCorrectionAsyncPhysicsTimestamp -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientCorrectionAsyncPhysicsTimestamp final -{ -public: - struct FAsyncPhysicsTimestamp Timestamp; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientCorrectionAsyncPhysicsTimestamp; - -// Function Engine.PlayerController.ClientEnableNetworkVoice -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientEnableNetworkVoice final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientEnableNetworkVoice; - -// Function Engine.PlayerController.ClientGameEnded -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientGameEnded final -{ -public: - class AActor* EndGameFocus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsWinner; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientGameEnded; - -// Function Engine.PlayerController.ClientGotoState -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientGotoState final -{ -public: - class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientGotoState; - -// Function Engine.PlayerController.ClientIgnoreLookInput -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientIgnoreLookInput final -{ -public: - bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientIgnoreLookInput; - -// Function Engine.PlayerController.ClientIgnoreMoveInput -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientIgnoreMoveInput final -{ -public: - bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientIgnoreMoveInput; - -// Function Engine.PlayerController.ClientMessage -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientMessage final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Type; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MsgLifeTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientMessage; - -// Function Engine.PlayerController.ClientMutePlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ClientMutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientMutePlayer; - -// Function Engine.PlayerController.ClientPlayForceFeedback_Internal -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientPlayForceFeedback_Internal final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FForceFeedbackParameters Params_0; // 0x0008(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlayForceFeedback_Internal; - -// Function Engine.PlayerController.ClientPlaySound -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientPlaySound final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlaySound; - -// Function Engine.PlayerController.ClientPlaySoundAtLocation -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientPlaySoundAtLocation final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeMultiplier; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchMultiplier; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientPlaySoundAtLocation; - -// Function Engine.PlayerController.ClientPrepareMapChange -// 0x000C (0x000C - 0x0000) -struct PlayerController_ClientPrepareMapChange final -{ -public: - class FName LevelName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFirst; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLast; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPrepareMapChange; - -// Function Engine.PlayerController.ClientPrestreamTextures -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientPrestreamTextures final -{ -public: - class AActor* ForcedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CinematicTextureGroups; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientPrestreamTextures; - -// Function Engine.PlayerController.ClientReceiveLocalizedMessage -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientReceiveLocalizedMessage final -{ -public: - TSubclassOf Message; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SWITCH; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerState* RelatedPlayerState_1; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_2; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientReceiveLocalizedMessage; - -// Function Engine.PlayerController.ClientRecvServerAckFrame -// 0x000C (0x000C - 0x0000) -struct PlayerController_ClientRecvServerAckFrame final -{ -public: - int32 LastProcessedInputFrame; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RecvServerFrameNumber; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 TimeDilation; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientRecvServerAckFrame; - -// Function Engine.PlayerController.ClientRecvServerAckFrameDebug -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRecvServerAckFrameDebug final -{ -public: - uint8 NumBuffered; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TargetNumBufferedCmds; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRecvServerAckFrameDebug; - -// Function Engine.PlayerController.ClientRepObjRef -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRepObjRef final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRepObjRef; - -// Function Engine.PlayerController.ClientRestart -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRestart final -{ -public: - class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRestart; - -// Function Engine.PlayerController.ClientRetryClientRestart -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientRetryClientRestart final -{ -public: - class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientRetryClientRestart; - -// Function Engine.PlayerController.ClientReturnToMainMenuWithTextReason -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientReturnToMainMenuWithTextReason final -{ -public: - class FText ReturnReason; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenuWithTextReason; - -// Function Engine.PlayerController.ClientSetCameraFade -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ClientSetCameraFade final -{ -public: - bool bEnableFading; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor FadeColor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D FadeAlpha; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFadeAudio; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHoldWhenFinished; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCameraFade; - -// Function Engine.PlayerController.ClientSetCameraMode -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSetCameraMode final -{ -public: - class FName NewCamMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCameraMode; - -// Function Engine.PlayerController.ClientSetCinematicMode -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_ClientSetCinematicMode final -{ -public: - bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetCinematicMode; - -// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientSetForceMipLevelsToBeResident final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CinematicTextureGroups; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetForceMipLevelsToBeResident; - -// Function Engine.PlayerController.ClientSetHUD -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSetHUD final -{ -public: - TSubclassOf NewHUDClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetHUD; - -// Function Engine.PlayerController.ClientSetSpectatorWaiting -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ClientSetSpectatorWaiting final -{ -public: - bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetSpectatorWaiting; - -// Function Engine.PlayerController.ClientSetupNetworkPhysicsTimestamp -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSetupNetworkPhysicsTimestamp final -{ -public: - struct FAsyncPhysicsTimestamp Timestamp; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetupNetworkPhysicsTimestamp; - -// Function Engine.PlayerController.ClientSetViewTarget -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientSetViewTarget final -{ -public: - class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FViewTargetTransitionParams TransitionParams; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSetViewTarget; - -// Function Engine.PlayerController.ClientSpawnCameraLensEffect -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSpawnCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSpawnCameraLensEffect; - -// Function Engine.PlayerController.ClientSpawnGenericCameraLensEffect -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ClientSpawnGenericCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientSpawnGenericCameraLensEffect; - -// Function Engine.PlayerController.ClientStartCameraShake -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientStartCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStartCameraShake; - -// Function Engine.PlayerController.ClientStartCameraShakeFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStartCameraShakeFromSource final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStartCameraShakeFromSource; - -// Function Engine.PlayerController.ClientStopCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopCameraShake; - -// Function Engine.PlayerController.ClientStopCameraShakesFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopCameraShakesFromSource final -{ -public: - class UCameraShakeSourceComponent* SourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopCameraShakesFromSource; - -// Function Engine.PlayerController.ClientStopForceFeedback -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientStopForceFeedback final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientStopForceFeedback; - -// Function Engine.PlayerController.ClientTeamMessage -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTeamMessage final -{ -public: - class APlayerState* SenderPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString S; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Type; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MsgLifeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTeamMessage; - -// Function Engine.PlayerController.ClientTravel -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTravel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTravel; - -// Function Engine.PlayerController.ClientTravelInternal -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_ClientTravelInternal final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientTravelInternal; - -// Function Engine.PlayerController.ClientUnmutePlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ClientUnmutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayer; - -// Function Engine.PlayerController.ClientUnmutePlayers -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientUnmutePlayers final -{ -public: - TArray PlayerIds; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayers; - -// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ClientUpdateLevelStreamingStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeVisible; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnLoad; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNetLevelVisibilityTransactionId TransactionId; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnUnload; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ClientUpdateLevelStreamingStatus; - -// Function Engine.PlayerController.ClientUpdateMultipleLevelsStreamingStatus -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientUpdateMultipleLevelsStreamingStatus final -{ -public: - TArray LevelStatuses; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientUpdateMultipleLevelsStreamingStatus; - -// Function Engine.PlayerController.ClientWasKicked -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ClientWasKicked final -{ -public: - class FText KickReason; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ClientWasKicked; - -// Function Engine.PlayerController.ConsoleKey -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ConsoleKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ConsoleKey; - -// Function Engine.PlayerController.FOV -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_FOV final -{ -public: - float NewFOV; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_FOV; - -// Function Engine.PlayerController.K2_ClientPlayForceFeedback -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_K2_ClientPlayForceFeedback final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreTimeDilation; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayWhilePaused; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_K2_ClientPlayForceFeedback; - -// Function Engine.PlayerController.LocalTravel -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_LocalTravel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_LocalTravel; - -// Function Engine.PlayerController.OnServerStartedVisualLogger -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_OnServerStartedVisualLogger final -{ -public: - bool bIsLogging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_OnServerStartedVisualLogger; - -// Function Engine.PlayerController.PlayDynamicForceFeedback -// 0x0028 (0x0028 - 0x0000) -struct PlayerController_PlayDynamicForceFeedback final -{ -public: - float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsLeftLarge; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsLeftSmall; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsRightLarge; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsRightSmall; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDynamicForceFeedbackAction action; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_PlayDynamicForceFeedback; - -// Function Engine.PlayerController.PlayHapticEffect -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_PlayHapticEffect final -{ -public: - class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoop; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_PlayHapticEffect; - -// Function Engine.PlayerController.SendToConsole -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SendToConsole final -{ -public: - class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SendToConsole; - -// Function Engine.PlayerController.ServerAcknowledgePossession -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerAcknowledgePossession final -{ -public: - class APawn* P; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerAcknowledgePossession; - -// Function Engine.PlayerController.ServerBlockPlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ServerBlockPlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerBlockPlayer; - -// Function Engine.PlayerController.ServerCamera -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerCamera final -{ -public: - class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerCamera; - -// Function Engine.PlayerController.ServerChangeName -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerChangeName final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerChangeName; - -// Function Engine.PlayerController.ServerExec -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerExec final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerExec; - -// Function Engine.PlayerController.ServerExecRPC -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerExecRPC final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerExecRPC; - -// Function Engine.PlayerController.ServerMutePlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ServerMutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerMutePlayer; - -// Function Engine.PlayerController.ServerNotifyLoadedWorld -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerNotifyLoadedWorld final -{ -public: - class FName WorldPackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerNotifyLoadedWorld; - -// Function Engine.PlayerController.ServerRecvClientInputFrame -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ServerRecvClientInputFrame final -{ -public: - int32 RecvClientInputFrame; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Data; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerRecvClientInputFrame; - -// Function Engine.PlayerController.ServerSendLatestAsyncPhysicsTimestamp -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_ServerSendLatestAsyncPhysicsTimestamp final -{ -public: - struct FAsyncPhysicsTimestamp Timestamp; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerSendLatestAsyncPhysicsTimestamp; - -// Function Engine.PlayerController.ServerSetSpectatorLocation -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ServerSetSpectatorLocation final -{ -public: - struct FVector NewLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRot; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorLocation; - -// Function Engine.PlayerController.ServerSetSpectatorWaiting -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ServerSetSpectatorWaiting final -{ -public: - bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorWaiting; - -// Function Engine.PlayerController.ServerUnblockPlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ServerUnblockPlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUnblockPlayer; - -// Function Engine.PlayerController.ServerUnmutePlayer -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ServerUnmutePlayer final -{ -public: - struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUnmutePlayer; - -// Function Engine.PlayerController.ServerUpdateCamera -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_ServerUpdateCamera final -{ -public: - struct FVector_NetQuantize CamLoc; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CamPitchAndYaw; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateCamera; - -// Function Engine.PlayerController.ServerUpdateLevelVisibility -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_ServerUpdateLevelVisibility final -{ -public: - struct FUpdateLevelVisibilityLevelInfo LevelVisibility; // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateLevelVisibility; - -// Function Engine.PlayerController.ServerUpdateMultipleLevelsVisibility -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerUpdateMultipleLevelsVisibility final -{ -public: - TArray LevelVisibilities; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerUpdateMultipleLevelsVisibility; - -// Function Engine.PlayerController.ServerViewSelf -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_ServerViewSelf final -{ -public: - struct FViewTargetTransitionParams TransitionParams; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ServerViewSelf; - -// Function Engine.PlayerController.SetAudioListenerAttenuationOverride -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_SetAudioListenerAttenuationOverride final -{ -public: - class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AttenuationLocationOVerride; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetAudioListenerAttenuationOverride; - -// Function Engine.PlayerController.SetAudioListenerOverride -// 0x0038 (0x0038 - 0x0000) -struct PlayerController_SetAudioListenerOverride final -{ -public: - class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetAudioListenerOverride; - -// Function Engine.PlayerController.SetCinematicMode -// 0x0005 (0x0005 - 0x0000) -struct PlayerController_SetCinematicMode final -{ -public: - bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetCinematicMode; - -// Function Engine.PlayerController.SetControllerDeadZones -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_SetControllerDeadZones final -{ -public: - float LeftDeadZone; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RightDeadZone; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetControllerDeadZones; - -// Function Engine.PlayerController.SetControllerLightColor -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_SetControllerLightColor final -{ -public: - struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetControllerLightColor; - -// Function Engine.PlayerController.SetDeprecatedInputPitchScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_SetDeprecatedInputPitchScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputPitchScale; - -// Function Engine.PlayerController.SetDeprecatedInputRollScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_SetDeprecatedInputRollScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputRollScale; - -// Function Engine.PlayerController.SetDeprecatedInputYawScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_SetDeprecatedInputYawScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputYawScale; - -// Function Engine.PlayerController.SetDisableHaptics -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetDisableHaptics final -{ -public: - bool bNewDisabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetDisableHaptics; - -// Function Engine.PlayerController.SetHapticsByValue -// 0x000C (0x000C - 0x0000) -struct PlayerController_SetHapticsByValue final -{ -public: - float Frequency; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Amplitude; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_SetHapticsByValue; - -// Function Engine.PlayerController.SetMotionControlsEnabled -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetMotionControlsEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetMotionControlsEnabled; - -// Function Engine.PlayerController.SetMouseCursorWidget -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SetMouseCursorWidget final -{ -public: - EMouseCursor Cursor; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* CursorWidget; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetMouseCursorWidget; - -// Function Engine.PlayerController.SetMouseLocation -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_SetMouseLocation final -{ -public: - int32 X; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetMouseLocation; - -// Function Engine.PlayerController.SetName -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SetName final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetName; - -// Function Engine.PlayerController.SetViewTargetWithBlend -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_SetViewTargetWithBlend final -{ -public: - class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EViewTargetBlendFunction BlendFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLockOutgoing; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_SetViewTargetWithBlend; - -// Function Engine.PlayerController.SetVirtualJoystickVisibility -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_SetVirtualJoystickVisibility final -{ -public: - bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SetVirtualJoystickVisibility; - -// Function Engine.PlayerController.StartFire -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StartFire final -{ -public: - uint8 FireModeNum; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StartFire; - -// Function Engine.PlayerController.StopHapticEffect -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StopHapticEffect final -{ -public: - EControllerHand Hand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StopHapticEffect; - -// Function Engine.PlayerController.SwitchLevel -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_SwitchLevel final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_SwitchLevel; - -// Function Engine.PlayerController.TestServerLevelVisibilityChange -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_TestServerLevelVisibilityChange final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Filename; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_TestServerLevelVisibilityChange; - -// Function Engine.PlayerController.ToggleSpeaking -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_ToggleSpeaking final -{ -public: - bool bInSpeaking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_ToggleSpeaking; - -// Function Engine.PlayerController.DeprojectMousePositionToWorld -// 0x0038 (0x0038 - 0x0000) -struct PlayerController_DeprojectMousePositionToWorld final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_DeprojectMousePositionToWorld; - -// Function Engine.PlayerController.DeprojectScreenPositionToWorld -// 0x0040 (0x0040 - 0x0000) -struct PlayerController_DeprojectScreenPositionToWorld final -{ -public: - float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_DeprojectScreenPositionToWorld; - -// Function Engine.PlayerController.GetDeprecatedInputPitchScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetDeprecatedInputPitchScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputPitchScale; - -// Function Engine.PlayerController.GetDeprecatedInputRollScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetDeprecatedInputRollScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputRollScale; - -// Function Engine.PlayerController.GetDeprecatedInputYawScale -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetDeprecatedInputYawScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputYawScale; - -// Function Engine.PlayerController.GetFocalLocation -// 0x0018 (0x0018 - 0x0000) -struct PlayerController_GetFocalLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetFocalLocation; - -// Function Engine.PlayerController.GetHitResultUnderCursor -// 0x0110 (0x0110 - 0x0000) -struct PlayerController_GetHitResultUnderCursor final -{ -public: - ECollisionChannel TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursor; - -// Function Engine.PlayerController.GetHitResultUnderCursorByChannel -// 0x0110 (0x0110 - 0x0000) -struct PlayerController_GetHitResultUnderCursorByChannel final -{ -public: - ETraceTypeQuery TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorByChannel; - -// Function Engine.PlayerController.GetHitResultUnderCursorForObjects -// 0x0120 (0x0120 - 0x0000) -struct PlayerController_GetHitResultUnderCursorForObjects final -{ -public: - TArray ObjectTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorForObjects; - -// Function Engine.PlayerController.GetHitResultUnderFinger -// 0x0110 (0x0110 - 0x0000) -struct PlayerController_GetHitResultUnderFinger final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFinger; - -// Function Engine.PlayerController.GetHitResultUnderFingerByChannel -// 0x0110 (0x0110 - 0x0000) -struct PlayerController_GetHitResultUnderFingerByChannel final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerByChannel; - -// Function Engine.PlayerController.GetHitResultUnderFingerForObjects -// 0x0128 (0x0128 - 0x0000) -struct PlayerController_GetHitResultUnderFingerForObjects final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0120(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerForObjects; - -// Function Engine.PlayerController.GetHUD -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetHUD final -{ -public: - class AHUD* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetHUD; - -// Function Engine.PlayerController.GetInputAnalogKeyState -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_GetInputAnalogKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputAnalogKeyState; - -// Function Engine.PlayerController.GetInputAnalogStickState -// 0x000C (0x000C - 0x0000) -struct PlayerController_GetInputAnalogStickState final -{ -public: - EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputAnalogStickState; - -// Function Engine.PlayerController.GetInputKeyTimeDown -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_GetInputKeyTimeDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputKeyTimeDown; - -// Function Engine.PlayerController.GetInputMotionState -// 0x0060 (0x0060 - 0x0000) -struct PlayerController_GetInputMotionState final -{ -public: - struct FVector Tilt; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RotationRate; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Gravity; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Acceleration; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputMotionState; - -// Function Engine.PlayerController.GetInputMouseDelta -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetInputMouseDelta final -{ -public: - float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputMouseDelta; - -// Function Engine.PlayerController.GetInputTouchState -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_GetInputTouchState final -{ -public: - ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetInputTouchState; - -// Function Engine.PlayerController.GetInputVectorKeyState -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_GetInputVectorKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetInputVectorKeyState; - -// Function Engine.PlayerController.GetMousePosition -// 0x000C (0x000C - 0x0000) -struct PlayerController_GetMousePosition final -{ -public: - float LocationX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_GetMousePosition; - -// Function Engine.PlayerController.GetOverridePlayerInputClass -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetOverridePlayerInputClass final -{ -public: - TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetOverridePlayerInputClass; - -// Function Engine.PlayerController.GetPlatformUserId -// 0x0004 (0x0004 - 0x0000) -struct PlayerController_GetPlatformUserId final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetPlatformUserId; - -// Function Engine.PlayerController.GetSpectatorPawn -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetSpectatorPawn final -{ -public: - class ASpectatorPawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetSpectatorPawn; - -// Function Engine.PlayerController.GetStreamingSourceLocationAndRotation -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_GetStreamingSourceLocationAndRotation final -{ -public: - struct FVector OutLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetStreamingSourceLocationAndRotation; - -// Function Engine.PlayerController.GetStreamingSourcePriority -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_GetStreamingSourcePriority final -{ -public: - EStreamingSourcePriority ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetStreamingSourcePriority; - -// Function Engine.PlayerController.GetStreamingSourceShapes -// 0x0010 (0x0010 - 0x0000) -struct PlayerController_GetStreamingSourceShapes final -{ -public: - TArray OutShapes; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetStreamingSourceShapes; - -// Function Engine.PlayerController.GetViewportSize -// 0x0008 (0x0008 - 0x0000) -struct PlayerController_GetViewportSize final -{ -public: - int32 SizeX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_GetViewportSize; - -// Function Engine.PlayerController.IsInputKeyDown -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_IsInputKeyDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_IsInputKeyDown; - -// Function Engine.PlayerController.IsStreamingSourceEnabled -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_IsStreamingSourceEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_IsStreamingSourceEnabled; - -// Function Engine.PlayerController.ProjectWorldLocationToScreen -// 0x0030 (0x0030 - 0x0000) -struct PlayerController_ProjectWorldLocationToScreen final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenLocation; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerViewportRelative; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_ProjectWorldLocationToScreen; - -// Function Engine.PlayerController.StreamingSourceShouldActivate -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StreamingSourceShouldActivate final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StreamingSourceShouldActivate; - -// Function Engine.PlayerController.StreamingSourceShouldBlockOnSlowStreaming -// 0x0001 (0x0001 - 0x0000) -struct PlayerController_StreamingSourceShouldBlockOnSlowStreaming final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerController_StreamingSourceShouldBlockOnSlowStreaming; - -// Function Engine.PlayerController.WasInputKeyJustPressed -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_WasInputKeyJustPressed final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_WasInputKeyJustPressed; - -// Function Engine.PlayerController.WasInputKeyJustReleased -// 0x0020 (0x0020 - 0x0000) -struct PlayerController_WasInputKeyJustReleased final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerController_WasInputKeyJustReleased; - -// Function Engine.DebugCameraController.ReceiveOnActivate -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_ReceiveOnActivate final -{ -public: - class APlayerController* OriginalPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActivate; - -// Function Engine.DebugCameraController.ReceiveOnActorSelected -// 0x0138 (0x0138 - 0x0000) -struct DebugCameraController_ReceiveOnActorSelected final -{ -public: - class AActor* NewSelectedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SelectHitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SelectHitNormal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult Hit; // 0x0038(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActorSelected; - -// Function Engine.DebugCameraController.ReceiveOnDeactivate -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_ReceiveOnDeactivate final -{ -public: - class APlayerController* RestoredPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_ReceiveOnDeactivate; - -// Function Engine.DebugCameraController.SetPawnMovementSpeedScale -// 0x0004 (0x0004 - 0x0000) -struct DebugCameraController_SetPawnMovementSpeedScale final -{ -public: - float NewSpeedScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_SetPawnMovementSpeedScale; - -// Function Engine.DebugCameraController.GetSelectedActor -// 0x0008 (0x0008 - 0x0000) -struct DebugCameraController_GetSelectedActor final -{ -public: - class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DebugCameraController_GetSelectedActor; - -// Function Engine.ShapeComponent.SetLineThickness -// 0x0004 (0x0004 - 0x0000) -struct ShapeComponent_SetLineThickness final -{ -public: - float Thickness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ShapeComponent_SetLineThickness; - -// Function Engine.CapsuleComponent.SetCapsuleHalfHeight -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_SetCapsuleHalfHeight final -{ -public: - float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.SetCapsuleRadius -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_SetCapsuleRadius final -{ -public: - float Radius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleRadius; - -// Function Engine.CapsuleComponent.SetCapsuleSize -// 0x000C (0x000C - 0x0000) -struct CapsuleComponent_SetCapsuleSize final -{ -public: - float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InHalfHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleSize; - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleHalfHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetScaledCapsuleRadius -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleRadius; - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleSize final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize; - -// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetShapeScale -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetShapeScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetShapeScale; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleHalfHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius -// 0x0004 (0x0004 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleRadius; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleSize final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize; - -// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere -// 0x0008 (0x0008 - 0x0000) -struct CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere final -{ -public: - float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere; - -// Function Engine.MovementComponent.K2_MoveUpdatedComponent -// 0x0138 (0x0138 - 0x0000) -struct MovementComponent_K2_MoveUpdatedComponent final -{ -public: - struct FVector Delta; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FHitResult OutHit; // 0x0030(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bSweep; // 0x0130(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTeleport; // 0x0131(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0132(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_133[0x5]; // 0x0133(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MovementComponent_K2_MoveUpdatedComponent; - -// Function Engine.MovementComponent.PhysicsVolumeChanged -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_PhysicsVolumeChanged final -{ -public: - class APhysicsVolume* NewVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_PhysicsVolumeChanged; - -// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_SetPlaneConstraintAxisSetting final -{ -public: - EPlaneConstraintAxisSetting NewAxisSetting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintAxisSetting; - -// Function Engine.MovementComponent.SetPlaneConstraintEnabled -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_SetPlaneConstraintEnabled final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintEnabled; - -// Function Engine.MovementComponent.SetPlaneConstraintFromVectors -// 0x0030 (0x0030 - 0x0000) -struct MovementComponent_SetPlaneConstraintFromVectors final -{ -public: - struct FVector Forward; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintFromVectors; - -// Function Engine.MovementComponent.SetPlaneConstraintNormal -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_SetPlaneConstraintNormal final -{ -public: - struct FVector PlaneNormal; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintNormal; - -// Function Engine.MovementComponent.SetPlaneConstraintOrigin -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_SetPlaneConstraintOrigin final -{ -public: - struct FVector PlaneOrigin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintOrigin; - -// Function Engine.MovementComponent.SetUpdatedComponent -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_SetUpdatedComponent final -{ -public: - class USceneComponent* NewUpdatedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_SetUpdatedComponent; - -// Function Engine.MovementComponent.ConstrainDirectionToPlane -// 0x0030 (0x0030 - 0x0000) -struct MovementComponent_ConstrainDirectionToPlane final -{ -public: - struct FVector Direction; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainDirectionToPlane; - -// Function Engine.MovementComponent.ConstrainLocationToPlane -// 0x0030 (0x0030 - 0x0000) -struct MovementComponent_ConstrainLocationToPlane final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainLocationToPlane; - -// Function Engine.MovementComponent.ConstrainNormalToPlane -// 0x0030 (0x0030 - 0x0000) -struct MovementComponent_ConstrainNormalToPlane final -{ -public: - struct FVector Normal; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_ConstrainNormalToPlane; - -// Function Engine.MovementComponent.GetGravityZ -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_GetGravityZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetGravityZ; - -// Function Engine.MovementComponent.GetMaxSpeed -// 0x0004 (0x0004 - 0x0000) -struct MovementComponent_GetMaxSpeed final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetMaxSpeed; - -// Function Engine.MovementComponent.GetPhysicsVolume -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_GetPhysicsVolume final -{ -public: - class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPhysicsVolume; - -// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting -// 0x0001 (0x0001 - 0x0000) -struct MovementComponent_GetPlaneConstraintAxisSetting final -{ -public: - EPlaneConstraintAxisSetting ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintAxisSetting; - -// Function Engine.MovementComponent.GetPlaneConstraintNormal -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_GetPlaneConstraintNormal final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintNormal; - -// Function Engine.MovementComponent.GetPlaneConstraintOrigin -// 0x0018 (0x0018 - 0x0000) -struct MovementComponent_GetPlaneConstraintOrigin final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintOrigin; - -// Function Engine.MovementComponent.IsExceedingMaxSpeed -// 0x0008 (0x0008 - 0x0000) -struct MovementComponent_IsExceedingMaxSpeed final -{ -public: - float MaxSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MovementComponent_IsExceedingMaxSpeed; - -// Function Engine.NavMovementComponent.GetVelocityForNavMovement -// 0x0018 (0x0018 - 0x0000) -struct NavMovementComponent_GetVelocityForNavMovement final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_GetVelocityForNavMovement; - -// Function Engine.NavMovementComponent.IsCrouching -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsCrouching final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsCrouching; - -// Function Engine.NavMovementComponent.IsFalling -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsFalling final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsFalling; - -// Function Engine.NavMovementComponent.IsFlying -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsFlying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsFlying; - -// Function Engine.NavMovementComponent.IsMovingOnGround -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsMovingOnGround final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsMovingOnGround; - -// Function Engine.NavMovementComponent.IsSwimming -// 0x0001 (0x0001 - 0x0000) -struct NavMovementComponent_IsSwimming final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementComponent_IsSwimming; - -// Function Engine.PawnMovementComponent.AddInputVector -// 0x0020 (0x0020 - 0x0000) -struct PawnMovementComponent_AddInputVector final -{ -public: - struct FVector WorldVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForce; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PawnMovementComponent_AddInputVector; - -// Function Engine.PawnMovementComponent.ConsumeInputVector -// 0x0018 (0x0018 - 0x0000) -struct PawnMovementComponent_ConsumeInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_ConsumeInputVector; - -// Function Engine.PawnMovementComponent.MulticastAsyncPhysicsStateAction -// 0x0050 (0x0050 - 0x0000) -struct PawnMovementComponent_MulticastAsyncPhysicsStateAction final -{ -public: - const class UPrimitiveComponent* ActionComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAsyncPhysicsTimestamp Timestamp; // 0x0010(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) - EPhysicsStateAction ActionType; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ActionDatas; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ActionPosition; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_MulticastAsyncPhysicsStateAction; - -// Function Engine.PawnMovementComponent.ServerAsyncPhysicsStateAction -// 0x0050 (0x0050 - 0x0000) -struct PawnMovementComponent_ServerAsyncPhysicsStateAction final -{ -public: - const class UPrimitiveComponent* ActionComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAsyncPhysicsTimestamp Timestamp; // 0x0010(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) - EPhysicsStateAction ActionType; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ActionDatas; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ActionPosition; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_ServerAsyncPhysicsStateAction; - -// Function Engine.PawnMovementComponent.GetLastInputVector -// 0x0018 (0x0018 - 0x0000) -struct PawnMovementComponent_GetLastInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetLastInputVector; - -// Function Engine.PawnMovementComponent.GetPawnOwner -// 0x0008 (0x0008 - 0x0000) -struct PawnMovementComponent_GetPawnOwner final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetPawnOwner; - -// Function Engine.PawnMovementComponent.GetPendingInputVector -// 0x0018 (0x0018 - 0x0000) -struct PawnMovementComponent_GetPendingInputVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_GetPendingInputVector; - -// Function Engine.PawnMovementComponent.IsMoveInputIgnored -// 0x0001 (0x0001 - 0x0000) -struct PawnMovementComponent_IsMoveInputIgnored final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnMovementComponent_IsMoveInputIgnored; - -// Function Engine.CharacterMovementComponent.AddForce -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_AddForce final -{ -public: - struct FVector Force; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_AddForce; - -// Function Engine.CharacterMovementComponent.AddImpulse -// 0x0020 (0x0020 - 0x0000) -struct CharacterMovementComponent_AddImpulse final -{ -public: - struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVelocityChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_AddImpulse; - -// Function Engine.CharacterMovementComponent.CalcVelocity -// 0x0010 (0x0010 - 0x0000) -struct CharacterMovementComponent_CalcVelocity final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFluid; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BrakingDeceleration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_CalcVelocity; - -// Function Engine.CharacterMovementComponent.CapsuleTouched -// 0x0120 (0x0120 - 0x0000) -struct CharacterMovementComponent_CapsuleTouched final -{ -public: - class UPrimitiveComponent* OverlappedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_CapsuleTouched; - -// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled -// 0x0001 (0x0001 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceEnabled final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceEnabled; - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroup -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceGroup final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroup; - -// Function Engine.CharacterMovementComponent.SetAvoidanceGroupMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetAvoidanceGroupMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroupMask; - -// Function Engine.CharacterMovementComponent.SetCrouchedHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetCrouchedHalfHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetCrouchedHalfHeight; - -// Function Engine.CharacterMovementComponent.SetGravityDirection -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_SetGravityDirection final -{ -public: - struct FVector GravityDir; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGravityDirection; - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoid -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToAvoid final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoid; - -// Function Engine.CharacterMovementComponent.SetGroupsToAvoidMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToAvoidMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoidMask; - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnore -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToIgnore final -{ -public: - int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnore; - -// Function Engine.CharacterMovementComponent.SetGroupsToIgnoreMask -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetGroupsToIgnoreMask final -{ -public: - struct FNavAvoidanceMask GroupMask; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnoreMask; - -// Function Engine.CharacterMovementComponent.SetMovementMode -// 0x0002 (0x0002 - 0x0000) -struct CharacterMovementComponent_SetMovementMode final -{ -public: - EMovementMode NewMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewCustomMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetMovementMode; - -// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetWalkableFloorAngle final -{ -public: - float InWalkableFloorAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorAngle; - -// Function Engine.CharacterMovementComponent.SetWalkableFloorZ -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_SetWalkableFloorZ final -{ -public: - float InWalkableFloorZ; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorZ; - -// Function Engine.CharacterMovementComponent.GetAnalogInputModifier -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetAnalogInputModifier final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetAnalogInputModifier; - -// Function Engine.CharacterMovementComponent.GetCharacterOwner -// 0x0008 (0x0008 - 0x0000) -struct CharacterMovementComponent_GetCharacterOwner final -{ -public: - class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetCharacterOwner; - -// Function Engine.CharacterMovementComponent.GetCrouchedHalfHeight -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetCrouchedHalfHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetCrouchedHalfHeight; - -// Function Engine.CharacterMovementComponent.GetCurrentAcceleration -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetCurrentAcceleration final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetCurrentAcceleration; - -// Function Engine.CharacterMovementComponent.GetGravityDirection -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetGravityDirection final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetGravityDirection; - -// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetImpartedMovementBaseVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetImpartedMovementBaseVelocity; - -// Function Engine.CharacterMovementComponent.GetLastUpdateLocation -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetLastUpdateLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateLocation; - -// Function Engine.CharacterMovementComponent.GetLastUpdateRequestedVelocity -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetLastUpdateRequestedVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateRequestedVelocity; - -// Function Engine.CharacterMovementComponent.GetLastUpdateRotation -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetLastUpdateRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateRotation; - -// Function Engine.CharacterMovementComponent.GetLastUpdateVelocity -// 0x0018 (0x0018 - 0x0000) -struct CharacterMovementComponent_GetLastUpdateVelocity final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateVelocity; - -// Function Engine.CharacterMovementComponent.GetMaxAcceleration -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxAcceleration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxAcceleration; - -// Function Engine.CharacterMovementComponent.GetMaxBrakingDeceleration -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxBrakingDeceleration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxBrakingDeceleration; - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeight -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxJumpHeight final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeight; - -// Function Engine.CharacterMovementComponent.GetMaxJumpHeightWithJumpTime -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMaxJumpHeightWithJumpTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeightWithJumpTime; - -// Function Engine.CharacterMovementComponent.GetMinAnalogSpeed -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetMinAnalogSpeed final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMinAnalogSpeed; - -// Function Engine.CharacterMovementComponent.GetMovementBase -// 0x0008 (0x0008 - 0x0000) -struct CharacterMovementComponent_GetMovementBase final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetMovementBase; - -// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetPerchRadiusThreshold final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetPerchRadiusThreshold; - -// Function Engine.CharacterMovementComponent.GetValidPerchRadius -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_GetValidPerchRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_GetValidPerchRadius; - -// Function Engine.CharacterMovementComponent.HasCustomGravity -// 0x0001 (0x0001 - 0x0000) -struct CharacterMovementComponent_HasCustomGravity final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_HasCustomGravity; - -// Function Engine.CharacterMovementComponent.IsWalkable -// 0x0108 (0x0108 - 0x0000) -struct CharacterMovementComponent_IsWalkable final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_IsWalkable; - -// Function Engine.CharacterMovementComponent.IsWalking -// 0x0001 (0x0001 - 0x0000) -struct CharacterMovementComponent_IsWalking final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_IsWalking; - -// Function Engine.CharacterMovementComponent.K2_ComputeFloorDist -// 0x0138 (0x0138 - 0x0000) -struct CharacterMovementComponent_K2_ComputeFloorDist final -{ -public: - struct FVector CapsuleLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineDistance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SweepDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SweepRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFindFloorResult FloorResult; // 0x0028(0x0110)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_ComputeFloorDist; - -// Function Engine.CharacterMovementComponent.K2_FindFloor -// 0x0128 (0x0128 - 0x0000) -struct CharacterMovementComponent_K2_FindFloor final -{ -public: - struct FVector CapsuleLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFindFloorResult FloorResult; // 0x0018(0x0110)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_FindFloor; - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_K2_GetWalkableFloorAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorAngle; - -// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ -// 0x0004 (0x0004 - 0x0000) -struct CharacterMovementComponent_K2_GetWalkableFloorZ final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorZ; - -// Function Engine.KismetGuidLibrary.Conv_GuidToString -// 0x0020 (0x0020 - 0x0000) -struct KismetGuidLibrary_Conv_GuidToString final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Conv_GuidToString; - -// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid -// 0x0024 (0x0024 - 0x0000) -struct KismetGuidLibrary_EqualEqual_GuidGuid final -{ -public: - struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_EqualEqual_GuidGuid; - -// Function Engine.KismetGuidLibrary.Invalidate_Guid -// 0x0010 (0x0010 - 0x0000) -struct KismetGuidLibrary_Invalidate_Guid final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Invalidate_Guid; - -// Function Engine.KismetGuidLibrary.IsValid_Guid -// 0x0014 (0x0014 - 0x0000) -struct KismetGuidLibrary_IsValid_Guid final -{ -public: - struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_IsValid_Guid; - -// Function Engine.KismetGuidLibrary.NewGuid -// 0x0010 (0x0010 - 0x0000) -struct KismetGuidLibrary_NewGuid final -{ -public: - struct FGuid ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_NewGuid; - -// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid -// 0x0024 (0x0024 - 0x0000) -struct KismetGuidLibrary_NotEqual_GuidGuid final -{ -public: - struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_NotEqual_GuidGuid; - -// Function Engine.KismetGuidLibrary.Parse_StringToGuid -// 0x0028 (0x0028 - 0x0000) -struct KismetGuidLibrary_Parse_StringToGuid final -{ -public: - class FString GuidString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid OutGuid; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetGuidLibrary_Parse_StringToGuid; - -// Function Engine.HeterogeneousVolumeComponent.SetEndFrame -// 0x0004 (0x0004 - 0x0000) -struct HeterogeneousVolumeComponent_SetEndFrame final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetEndFrame; - -// Function Engine.HeterogeneousVolumeComponent.SetFrame -// 0x0004 (0x0004 - 0x0000) -struct HeterogeneousVolumeComponent_SetFrame final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetFrame; - -// Function Engine.HeterogeneousVolumeComponent.SetFrameRate -// 0x0004 (0x0004 - 0x0000) -struct HeterogeneousVolumeComponent_SetFrameRate final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetFrameRate; - -// Function Engine.HeterogeneousVolumeComponent.SetLooping -// 0x0001 (0x0001 - 0x0000) -struct HeterogeneousVolumeComponent_SetLooping final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetLooping; - -// Function Engine.HeterogeneousVolumeComponent.SetPlaying -// 0x0001 (0x0001 - 0x0000) -struct HeterogeneousVolumeComponent_SetPlaying final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetPlaying; - -// Function Engine.HeterogeneousVolumeComponent.SetStartFrame -// 0x0004 (0x0004 - 0x0000) -struct HeterogeneousVolumeComponent_SetStartFrame final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetStartFrame; - -// Function Engine.HeterogeneousVolumeComponent.SetStreamingMipBias -// 0x0004 (0x0004 - 0x0000) -struct HeterogeneousVolumeComponent_SetStreamingMipBias final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetStreamingMipBias; - -// Function Engine.HeterogeneousVolumeComponent.SetVolumeResolution -// 0x000C (0x000C - 0x0000) -struct HeterogeneousVolumeComponent_SetVolumeResolution final -{ -public: - struct FIntVector NewValue; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetVolumeResolution; - -// Function Engine.KismetMathLibrary.abs -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_abs final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_abs; - -// Function Engine.KismetMathLibrary.Abs_Int -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Abs_Int final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int; - -// Function Engine.KismetMathLibrary.Abs_Int64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Abs_Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int64; - -// Function Engine.KismetMathLibrary.acos -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_acos final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_acos; - -// Function Engine.KismetMathLibrary.Add_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Add_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_ByteByte; - -// Function Engine.KismetMathLibrary.Add_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Add_DateTimeTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_DateTimeTimespan final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeTimespan; - -// Function Engine.KismetMathLibrary.Add_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_DoubleDouble; - -// Function Engine.KismetMathLibrary.Add_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Int64Int64; - -// Function Engine.KismetMathLibrary.Add_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Add_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntInt; - -// Function Engine.KismetMathLibrary.Add_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Add_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointInt; - -// Function Engine.KismetMathLibrary.Add_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Add_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Add_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Add_MatrixMatrix -// 0x0180 (0x0180 - 0x0000) -struct KismetMathLibrary_Add_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0100(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_MatrixMatrix; - -// Function Engine.KismetMathLibrary.Add_QuatQuat -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Add_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_QuatQuat; - -// Function Engine.KismetMathLibrary.Add_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Add_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_TimespanTimespan; - -// Function Engine.KismetMathLibrary.Add_Vector2DFloat -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Add_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Add_Vector2DVector2D -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Add_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Add_Vector4Vector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Add_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Add_VectorFloat -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Add_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorFloat; - -// Function Engine.KismetMathLibrary.Add_VectorInt -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Add_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorInt; - -// Function Engine.KismetMathLibrary.Add_VectorVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Add_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorVector; - -// Function Engine.KismetMathLibrary.And_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_And_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_And_Int64Int64; - -// Function Engine.KismetMathLibrary.And_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_And_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_And_IntInt; - -// Function Engine.KismetMathLibrary.asin -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_asin final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_asin; - -// Function Engine.KismetMathLibrary.atan -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_atan final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_atan; - -// Function Engine.KismetMathLibrary.Atan2 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Atan2 final -{ -public: - double Y; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Atan2; - -// Function Engine.KismetMathLibrary.AverageOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_AverageOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float AverageValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_AverageOfIntArray; - -// Function Engine.KismetMathLibrary.BMax -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BMax final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BMax; - -// Function Engine.KismetMathLibrary.BMin -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BMin final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BMin; - -// Function Engine.KismetMathLibrary.BooleanAND -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanAND final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanAND; - -// Function Engine.KismetMathLibrary.BooleanNAND -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanNAND final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanNAND; - -// Function Engine.KismetMathLibrary.BooleanNOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanNOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanNOR; - -// Function Engine.KismetMathLibrary.BooleanOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanOR; - -// Function Engine.KismetMathLibrary.BooleanXOR -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_BooleanXOR final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BooleanXOR; - -// Function Engine.KismetMathLibrary.Box_ExpandBy -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Box_ExpandBy final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Negative; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Positive; // 0x0050(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox ReturnValue; // 0x0068(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_ExpandBy; - -// Function Engine.KismetMathLibrary.Box_GetClosestPointTo -// 0x0068 (0x0068 - 0x0000) -struct KismetMathLibrary_Box_GetClosestPointTo final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Point; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_GetClosestPointTo; - -// Function Engine.KismetMathLibrary.Box_Intersects -// 0x0078 (0x0078 - 0x0000) -struct KismetMathLibrary_Box_Intersects final -{ -public: - struct FBox A; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox B; // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_Intersects; - -// Function Engine.KismetMathLibrary.Box_IsInside -// 0x0078 (0x0078 - 0x0000) -struct KismetMathLibrary_Box_IsInside final -{ -public: - struct FBox InnerTest; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox OuterTest; // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_IsInside; - -// Function Engine.KismetMathLibrary.Box_IsInsideOrOn -// 0x0078 (0x0078 - 0x0000) -struct KismetMathLibrary_Box_IsInsideOrOn final -{ -public: - struct FBox InnerTest; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox OuterTest; // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_IsInsideOrOn; - -// Function Engine.KismetMathLibrary.Box_IsPointInside -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_Box_IsPointInside final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Point; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_IsPointInside; - -// Function Engine.KismetMathLibrary.Box_Overlap -// 0x00A8 (0x00A8 - 0x0000) -struct KismetMathLibrary_Box_Overlap final -{ -public: - struct FBox A; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox B; // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox ReturnValue; // 0x0070(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Box_Overlap; - -// Function Engine.KismetMathLibrary.BreakBoxSphereBounds -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_BreakBoxSphereBounds final -{ -public: - struct FBoxSphereBounds InBoxSphereBounds; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakBoxSphereBounds; - -// Function Engine.KismetMathLibrary.BreakColor -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakColor final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakColor; - -// Function Engine.KismetMathLibrary.BreakDateTime -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_BreakDateTime final -{ -public: - struct FDateTime InDateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Year; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Day; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hour; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minute; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Second; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Millisecond; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakDateTime; - -// Function Engine.KismetMathLibrary.BreakFrameRate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_BreakFrameRate final -{ -public: - struct FFrameRate InFrameRate; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Numerator; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakFrameRate; - -// Function Engine.KismetMathLibrary.BreakQualifiedFrameTime -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakQualifiedFrameTime final -{ -public: - struct FQualifiedFrameTime InFrameTime; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber frame; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate FrameRate; // 0x0014(0x0008)(Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakQualifiedFrameTime; - -// Function Engine.KismetMathLibrary.BreakQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakQuat final -{ -public: - struct FQuat InQuat; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakQuat; - -// Function Engine.KismetMathLibrary.BreakRandomStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_BreakRandomStream final -{ -public: - struct FRandomStream InRandomStream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 InitialSeed; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRandomStream; - -// Function Engine.KismetMathLibrary.BreakRotator -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_BreakRotator final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Roll; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRotator; - -// Function Engine.KismetMathLibrary.BreakRotIntoAxes -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_BreakRotIntoAxes final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakRotIntoAxes; - -// Function Engine.KismetMathLibrary.BreakTimespan -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakTimespan final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Milliseconds; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan; - -// Function Engine.KismetMathLibrary.BreakTimespan2 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakTimespan2 final -{ -public: - struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FractionNano; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan2; - -// Function Engine.KismetMathLibrary.BreakTransform -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_BreakTransform final -{ -public: - struct FTransform InTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0090(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakTransform; - -// Function Engine.KismetMathLibrary.BreakVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakVector final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector; - -// Function Engine.KismetMathLibrary.BreakVector2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_BreakVector2D final -{ -public: - struct FVector2D InVec; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector2D; - -// Function Engine.KismetMathLibrary.BreakVector4 -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_BreakVector4 final -{ -public: - struct FVector4 InVec; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector4; - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakVector_NetQuantize final -{ -public: - struct FVector_NetQuantize InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize; - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize10 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakVector_NetQuantize10 final -{ -public: - struct FVector_NetQuantize10 InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize10; - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantize100 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakVector_NetQuantize100 final -{ -public: - struct FVector_NetQuantize100 InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize100; - -// Function Engine.KismetMathLibrary.BreakVector_NetQuantizeNormal -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_BreakVector_NetQuantizeNormal final -{ -public: - struct FVector_NetQuantizeNormal InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantizeNormal; - -// Function Engine.KismetMathLibrary.CInterpTo -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_CInterpTo final -{ -public: - struct FLinearColor Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CInterpTo; - -// Function Engine.KismetMathLibrary.clamp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_clamp final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param_min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param_max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_clamp; - -// Function Engine.KismetMathLibrary.ClampAngle -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ClampAngle final -{ -public: - double AngleDegrees; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MinAngleDegrees; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxAngleDegrees; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAngle; - -// Function Engine.KismetMathLibrary.ClampAxes2D -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_ClampAxes2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MinAxisVal; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxAxisVal; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAxes2D; - -// Function Engine.KismetMathLibrary.ClampAxis -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_ClampAxis final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampAxis; - -// Function Engine.KismetMathLibrary.ClampInt64 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ClampInt64 final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Param_min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Param_max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampInt64; - -// Function Engine.KismetMathLibrary.ClampVectorSize -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_ClampVectorSize final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_min_0; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_max_0; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClampVectorSize; - -// Function Engine.KismetMathLibrary.ClassIsChildOf -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_ClassIsChildOf final -{ -public: - TSubclassOf TestClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ParentClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ClassIsChildOf; - -// Function Engine.KismetMathLibrary.ComposeRotators -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_ComposeRotators final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ComposeRotators; - -// Function Engine.KismetMathLibrary.ComposeTransforms -// 0x0120 (0x0120 - 0x0000) -struct KismetMathLibrary_ComposeTransforms final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ComposeTransforms; - -// Function Engine.KismetMathLibrary.Conv_BoolToByte -// 0x0002 (0x0002 - 0x0000) -struct KismetMathLibrary_Conv_BoolToByte final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToByte; - -// Function Engine.KismetMathLibrary.Conv_BoolToDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_BoolToDouble final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToDouble; - -// Function Engine.KismetMathLibrary.Conv_BoolToInt -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_BoolToInt final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToInt; - -// Function Engine.KismetMathLibrary.Conv_ByteToDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_ByteToDouble final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToDouble; - -// Function Engine.KismetMathLibrary.Conv_ByteToInt -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_ByteToInt final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt; - -// Function Engine.KismetMathLibrary.Conv_ByteToInt64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_ByteToInt64 final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt64; - -// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Conv_ColorToLinearColor final -{ -public: - struct FColor InColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_ColorToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_DoubleToFloat -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_DoubleToFloat final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToFloat; - -// Function Engine.KismetMathLibrary.Conv_DoubleToInt64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_DoubleToInt64 final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToInt64; - -// Function Engine.KismetMathLibrary.Conv_DoubleToLinearColor -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_DoubleToLinearColor final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_DoubleToVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_DoubleToVector final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToVector; - -// Function Engine.KismetMathLibrary.Conv_DoubleToVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_DoubleToVector2D final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToVector2D; - -// Function Engine.KismetMathLibrary.Conv_FloatToDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_FloatToDouble final -{ -public: - float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToDouble; - -// Function Engine.KismetMathLibrary.Conv_Int64ToByte -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Int64ToByte final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToByte; - -// Function Engine.KismetMathLibrary.Conv_Int64ToDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Int64ToDouble final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToDouble; - -// Function Engine.KismetMathLibrary.Conv_Int64ToInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_Int64ToInt final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToInt; - -// Function Engine.KismetMathLibrary.Conv_IntPointToVector2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_IntPointToVector2D final -{ -public: - struct FIntPoint InIntPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntPointToVector2D; - -// Function Engine.KismetMathLibrary.Conv_IntToBool -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_IntToBool final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToBool; - -// Function Engine.KismetMathLibrary.Conv_IntToByte -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Conv_IntToByte final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToByte; - -// Function Engine.KismetMathLibrary.Conv_IntToDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntToDouble final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToDouble; - -// Function Engine.KismetMathLibrary.Conv_IntToInt64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntToInt64 final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToInt64; - -// Function Engine.KismetMathLibrary.Conv_IntToIntVector -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Conv_IntToIntVector final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToIntVector; - -// Function Engine.KismetMathLibrary.Conv_IntToVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Conv_IntToVector final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToVector; - -// Function Engine.KismetMathLibrary.Conv_IntVectorToVector -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Conv_IntVectorToVector final -{ -public: - struct FIntVector InIntVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntVectorToVector; - -// Function Engine.KismetMathLibrary.Conv_LinearColorToColor -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_LinearColorToColor final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InUseSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToColor; - -// Function Engine.KismetMathLibrary.Conv_LinearColorToVector -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Conv_LinearColorToVector final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToVector; - -// Function Engine.KismetMathLibrary.Conv_MatrixToRotator -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Conv_MatrixToRotator final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToRotator; - -// Function Engine.KismetMathLibrary.Conv_MatrixToTransform -// 0x00E0 (0x00E0 - 0x0000) -struct KismetMathLibrary_Conv_MatrixToTransform final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0080(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToTransform; - -// Function Engine.KismetMathLibrary.Conv_RotatorToQuaternion -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_RotatorToQuaternion final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToQuaternion; - -// Function Engine.KismetMathLibrary.Conv_RotatorToTransform -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Conv_RotatorToTransform final -{ -public: - struct FRotator InRotator; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToTransform; - -// Function Engine.KismetMathLibrary.Conv_RotatorToVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Conv_RotatorToVector final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToVector; - -// Function Engine.KismetMathLibrary.Conv_TransformToMatrix -// 0x00E0 (0x00E0 - 0x0000) -struct KismetMathLibrary_Conv_TransformToMatrix final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0060(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_TransformToMatrix; - -// Function Engine.KismetMathLibrary.Conv_Vector2DToIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Conv_Vector2DToIntPoint final -{ -public: - struct FVector2D InVector2D; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToIntPoint; - -// Function Engine.KismetMathLibrary.Conv_Vector2DToVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Conv_Vector2DToVector final -{ -public: - struct FVector2D InVector2D; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToVector; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToQuaternion -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToQuaternion final -{ -public: - struct FVector4 InVec; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToQuaternion; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToRotator -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToRotator final -{ -public: - struct FVector4 InVec; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToRotator; - -// Function Engine.KismetMathLibrary.Conv_Vector4ToVector -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_Vector4ToVector final -{ -public: - struct FVector4 InVector4; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToVector; - -// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Conv_VectorToLinearColor final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToLinearColor; - -// Function Engine.KismetMathLibrary.Conv_VectorToQuaternion -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Conv_VectorToQuaternion final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToQuaternion; - -// Function Engine.KismetMathLibrary.Conv_VectorToRotator -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Conv_VectorToRotator final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToRotator; - -// Function Engine.KismetMathLibrary.Conv_VectorToTransform -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Conv_VectorToTransform final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToTransform; - -// Function Engine.KismetMathLibrary.Conv_VectorToVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Conv_VectorToVector2D final -{ -public: - struct FVector InVector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToVector2D; - -// Function Engine.KismetMathLibrary.Convert1DTo2D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Convert1DTo2D final -{ -public: - int32 Index1D; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Convert1DTo2D; - -// Function Engine.KismetMathLibrary.Convert1DTo3D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Convert1DTo3D final -{ -public: - int32 Index1D; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 YSize; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Convert1DTo3D; - -// Function Engine.KismetMathLibrary.Convert2DTo1D -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Convert2DTo1D final -{ -public: - struct FIntPoint Index2D; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XSize; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Convert2DTo1D; - -// Function Engine.KismetMathLibrary.Convert3DTo1D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Convert3DTo1D final -{ -public: - struct FIntVector Index3D; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XSize; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 YSize; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Convert3DTo1D; - -// Function Engine.KismetMathLibrary.cos -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_cos final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_cos; - -// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_CreateVectorFromYawPitch final -{ -public: - float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CreateVectorFromYawPitch; - -// Function Engine.KismetMathLibrary.Cross_VectorVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Cross_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Cross_VectorVector; - -// Function Engine.KismetMathLibrary.CrossProduct2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_CrossProduct2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_CrossProduct2D; - -// Function Engine.KismetMathLibrary.DateTimeFromIsoString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_DateTimeFromIsoString final -{ -public: - class FString IsoString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromIsoString; - -// Function Engine.KismetMathLibrary.DateTimeFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_DateTimeFromString final -{ -public: - class FString DateTimeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromString; - -// Function Engine.KismetMathLibrary.DateTimeMaxValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DateTimeMaxValue final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMaxValue; - -// Function Engine.KismetMathLibrary.DateTimeMinValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DateTimeMinValue final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMinValue; - -// Function Engine.KismetMathLibrary.DaysInMonth -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_DaysInMonth final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DaysInMonth; - -// Function Engine.KismetMathLibrary.DaysInYear -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_DaysInYear final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DaysInYear; - -// Function Engine.KismetMathLibrary.DegAcos -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegAcos final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAcos; - -// Function Engine.KismetMathLibrary.DegAsin -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegAsin final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAsin; - -// Function Engine.KismetMathLibrary.DegAtan -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegAtan final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAtan; - -// Function Engine.KismetMathLibrary.DegAtan2 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_DegAtan2 final -{ -public: - double Y; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegAtan2; - -// Function Engine.KismetMathLibrary.DegCos -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegCos final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegCos; - -// Function Engine.KismetMathLibrary.DegreesToRadians -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegreesToRadians final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegreesToRadians; - -// Function Engine.KismetMathLibrary.DegSin -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegSin final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegSin; - -// Function Engine.KismetMathLibrary.DegTan -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_DegTan final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DegTan; - -// Function Engine.KismetMathLibrary.Distance2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Distance2D final -{ -public: - struct FVector2D V1; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Distance2D; - -// Function Engine.KismetMathLibrary.DistanceSquared2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_DistanceSquared2D final -{ -public: - struct FVector2D V1; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DistanceSquared2D; - -// Function Engine.KismetMathLibrary.Divide_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Divide_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_ByteByte; - -// Function Engine.KismetMathLibrary.Divide_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_DoubleDouble; - -// Function Engine.KismetMathLibrary.Divide_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Int64Int64; - -// Function Engine.KismetMathLibrary.Divide_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Divide_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntInt; - -// Function Engine.KismetMathLibrary.Divide_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Divide_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointInt; - -// Function Engine.KismetMathLibrary.Divide_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Divide_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Divide_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Divide_TimespanFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Divide_TimespanFloat final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_TimespanFloat; - -// Function Engine.KismetMathLibrary.Divide_Vector2DFloat -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Divide_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Divide_Vector2DVector2D -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Divide_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Divide_Vector4Vector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Divide_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Divide_VectorFloat -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Divide_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorFloat; - -// Function Engine.KismetMathLibrary.Divide_VectorInt -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Divide_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorInt; - -// Function Engine.KismetMathLibrary.Divide_VectorVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Divide_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorVector; - -// Function Engine.KismetMathLibrary.Dot_VectorVector -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Dot_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Dot_VectorVector; - -// Function Engine.KismetMathLibrary.DotProduct2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_DotProduct2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DotProduct2D; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_Float -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_Float final -{ -public: - float CurrentSample; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousSample; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_Float; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FRotator -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_FRotator final -{ -public: - struct FRotator CurrentSample; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator PreviousSample; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FRotator; - -// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FVector -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_DynamicWeightedMovingAverage_FVector final -{ -public: - struct FVector CurrentSample; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousSample; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinWeight; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxWeight; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FVector; - -// Function Engine.KismetMathLibrary.Ease -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Ease final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double BlendExp; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Ease; - -// Function Engine.KismetMathLibrary.Equal_IntPointIntPoint -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Equal_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Equal_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.EqualEqual_BoolBool -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_EqualEqual_BoolBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_BoolBool; - -// Function Engine.KismetMathLibrary.EqualEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_EqualEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ByteByte; - -// Function Engine.KismetMathLibrary.EqualEqual_ClassClass -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_ClassClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ClassClass; - -// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.EqualEqual_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DoubleDouble; - -// Function Engine.KismetMathLibrary.EqualEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.EqualEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_EqualEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_IntInt; - -// Function Engine.KismetMathLibrary.EqualEqual_LinearColorLinearColor -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_EqualEqual_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.EqualEqual_MatrixMatrix -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_EqualEqual_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0xB]; // 0x0105(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_MatrixMatrix; - -// Function Engine.KismetMathLibrary.EqualEqual_NameName -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_EqualEqual_NameName final -{ -public: - class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_NameName; - -// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_ObjectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ObjectObject; - -// Function Engine.KismetMathLibrary.EqualEqual_QuatQuat -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_EqualEqual_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0xB]; // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_QuatQuat; - -// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_EqualEqual_RotatorRotator final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_RotatorRotator; - -// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_EqualEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform -// 0x00D0 (0x00D0 - 0x0000) -struct KismetMathLibrary_EqualEqual_TransformTransform final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TransformTransform; - -// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_EqualEqual_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.EqualEqual_Vector4Vector4 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_EqualEqual_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0xB]; // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector4Vector4; - -// Function Engine.KismetMathLibrary.EqualEqual_VectorVector -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_EqualEqual_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_VectorVector; - -// Function Engine.KismetMathLibrary.EqualExactly_Vector2DVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_EqualExactly_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.EqualExactly_Vector4Vector4 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_EqualExactly_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector4Vector4; - -// Function Engine.KismetMathLibrary.EqualExactly_VectorVector -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_EqualExactly_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_VectorVector; - -// Function Engine.KismetMathLibrary.exp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_exp final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_exp; - -// Function Engine.KismetMathLibrary.FCeil -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FCeil final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FCeil; - -// Function Engine.KismetMathLibrary.FCeil64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FCeil64 final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FCeil64; - -// Function Engine.KismetMathLibrary.FClamp -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_FClamp final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FClamp; - -// Function Engine.KismetMathLibrary.FFloor -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FFloor final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FFloor; - -// Function Engine.KismetMathLibrary.FFloor64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FFloor64 final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FFloor64; - -// Function Engine.KismetMathLibrary.FindClosestPointOnLine -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_FindClosestPointOnLine final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineOrigin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineDirection; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnLine; - -// Function Engine.KismetMathLibrary.FindClosestPointOnSegment -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_FindClosestPointOnSegment final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnSegment; - -// Function Engine.KismetMathLibrary.FindLookAtRotation -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_FindLookAtRotation final -{ -public: - struct FVector Start; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindLookAtRotation; - -// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_FindNearestPointsOnLineSegments final -{ -public: - struct FVector Segment1Start; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment1End; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2Start; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2End; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment1Point; // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Segment2Point; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindNearestPointsOnLineSegments; - -// Function Engine.KismetMathLibrary.FindRelativeLookAtRotation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_FindRelativeLookAtRotation final -{ -public: - struct FTransform StartTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FindRelativeLookAtRotation; - -// Function Engine.KismetMathLibrary.FInterpEaseInOut -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_FInterpEaseInOut final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Exponent; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpEaseInOut; - -// Function Engine.KismetMathLibrary.FInterpTo -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_FInterpTo final -{ -public: - double Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double DeltaTime; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InterpSpeed; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo; - -// Function Engine.KismetMathLibrary.FInterpTo_Constant -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_FInterpTo_Constant final -{ -public: - double Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double DeltaTime; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InterpSpeed; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo_Constant; - -// Function Engine.KismetMathLibrary.FixedTurn -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FixedTurn final -{ -public: - float InCurrent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDesired; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDeltaRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FixedTurn; - -// Function Engine.KismetMathLibrary.FloatSpringInterp -// 0x003C (0x003C - 0x0000) -struct KismetMathLibrary_FloatSpringInterp final -{ -public: - float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatSpringState SpringState; // 0x0008(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Stiffness; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDampingFactor; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FloatSpringInterp; - -// Function Engine.KismetMathLibrary.FMax -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_FMax final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMax; - -// Function Engine.KismetMathLibrary.FMin -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_FMin final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMin; - -// Function Engine.KismetMathLibrary.FMod -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_FMod final -{ -public: - double Dividend; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Divisor; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Remainder; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMod; - -// Function Engine.KismetMathLibrary.FMod64 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_FMod64 final -{ -public: - double Dividend; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Divisor; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Remainder; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FMod64; - -// Function Engine.KismetMathLibrary.Fraction -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Fraction final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Fraction; - -// Function Engine.KismetMathLibrary.FromDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromDays final -{ -public: - float Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromDays; - -// Function Engine.KismetMathLibrary.FromHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromHours final -{ -public: - float Hours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromHours; - -// Function Engine.KismetMathLibrary.FromMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromMilliseconds final -{ -public: - float Milliseconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromMilliseconds; - -// Function Engine.KismetMathLibrary.FromMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromMinutes final -{ -public: - float Minutes; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromMinutes; - -// Function Engine.KismetMathLibrary.FromSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromSeconds final -{ -public: - float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromSeconds; - -// Function Engine.KismetMathLibrary.FromUnixTimestamp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FromUnixTimestamp final -{ -public: - int64 UnixTime; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FromUnixTimestamp; - -// Function Engine.KismetMathLibrary.FTrunc -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FTrunc final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTrunc; - -// Function Engine.KismetMathLibrary.FTrunc64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_FTrunc64 final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTrunc64; - -// Function Engine.KismetMathLibrary.FTruncVector -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_FTruncVector final -{ -public: - struct FVector InVector; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FTruncVector; - -// Function Engine.KismetMathLibrary.FWrap -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_FWrap final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_FWrap; - -// Function Engine.KismetMathLibrary.GetAbs2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_GetAbs2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAbs2D; - -// Function Engine.KismetMathLibrary.GetAbsMax2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetAbsMax2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAbsMax2D; - -// Function Engine.KismetMathLibrary.GetAxes -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_GetAxes final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAxes; - -// Function Engine.KismetMathLibrary.GetAzimuthAndElevation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_GetAzimuthAndElevation final -{ -public: - struct FVector InDirection; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReferenceFrame; // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Azimuth; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Elevation; // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetAzimuthAndElevation; - -// Function Engine.KismetMathLibrary.GetBoxCenter -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetBoxCenter final -{ -public: - struct FBox InBox; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetBoxCenter; - -// Function Engine.KismetMathLibrary.GetBoxSize -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetBoxSize final -{ -public: - struct FBox InBox; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetBoxSize; - -// Function Engine.KismetMathLibrary.GetBoxVolume -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_GetBoxVolume final -{ -public: - struct FBox InBox; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetBoxVolume; - -// Function Engine.KismetMathLibrary.GetDate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDate final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDate; - -// Function Engine.KismetMathLibrary.GetDay -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDay final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDay; - -// Function Engine.KismetMathLibrary.GetDayOfYear -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDayOfYear final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDayOfYear; - -// Function Engine.KismetMathLibrary.GetDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDays final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDays; - -// Function Engine.KismetMathLibrary.GetDirectionUnitVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_GetDirectionUnitVector final -{ -public: - struct FVector From; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector To; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDirectionUnitVector; - -// Function Engine.KismetMathLibrary.GetDuration -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetDuration final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetDuration; - -// Function Engine.KismetMathLibrary.GetForwardVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_GetForwardVector final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetForwardVector; - -// Function Engine.KismetMathLibrary.GetHour -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHour final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHour; - -// Function Engine.KismetMathLibrary.GetHour12 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHour12 final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHour12; - -// Function Engine.KismetMathLibrary.GetHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetHours final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetHours; - -// Function Engine.KismetMathLibrary.GetMax2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetMax2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMax2D; - -// Function Engine.KismetMathLibrary.GetMaxElement -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_GetMaxElement final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMaxElement; - -// Function Engine.KismetMathLibrary.GetMillisecond -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMillisecond final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMillisecond; - -// Function Engine.KismetMathLibrary.GetMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMilliseconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMilliseconds; - -// Function Engine.KismetMathLibrary.GetMin2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GetMin2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMin2D; - -// Function Engine.KismetMathLibrary.GetMinElement -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_GetMinElement final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinElement; - -// Function Engine.KismetMathLibrary.GetMinute -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMinute final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinute; - -// Function Engine.KismetMathLibrary.GetMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMinutes final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMinutes; - -// Function Engine.KismetMathLibrary.GetMonth -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetMonth final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetMonth; - -// Function Engine.KismetMathLibrary.GetPI -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_GetPI final -{ -public: - double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPI; - -// Function Engine.KismetMathLibrary.GetPointDistanceToLine -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetPointDistanceToLine final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineOrigin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineDirection; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToLine; - -// Function Engine.KismetMathLibrary.GetPointDistanceToSegment -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetPointDistanceToSegment final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToSegment; - -// Function Engine.KismetMathLibrary.GetReflectionVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_GetReflectionVector final -{ -public: - struct FVector Direction; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SurfaceNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetReflectionVector; - -// Function Engine.KismetMathLibrary.GetRightVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_GetRightVector final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetRightVector; - -// Function Engine.KismetMathLibrary.GetRotated2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_GetRotated2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleDeg; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetRotated2D; - -// Function Engine.KismetMathLibrary.GetRuntimeFloatCurveValue -// 0x0098 (0x0098 - 0x0000) -struct KismetMathLibrary_GetRuntimeFloatCurveValue final -{ -public: - struct FRuntimeFloatCurve Curve; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float InTime; // 0x0088(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDefaultValue; // 0x008C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0090(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetRuntimeFloatCurveValue; - -// Function Engine.KismetMathLibrary.GetSecond -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetSecond final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSecond; - -// Function Engine.KismetMathLibrary.GetSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetSeconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSeconds; - -// Function Engine.KismetMathLibrary.GetSlopeDegreeAngles -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_GetSlopeDegreeAngles final -{ -public: - struct FVector MyRightYAxis; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FloorNormal; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector UpVector; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSlopePitchDegreeAngle; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSlopeRollDegreeAngle; // 0x004C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetSlopeDegreeAngles; - -// Function Engine.KismetMathLibrary.GetTAU -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_GetTAU final -{ -public: - double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTAU; - -// Function Engine.KismetMathLibrary.GetTimeOfDay -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTimeOfDay final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTimeOfDay; - -// Function Engine.KismetMathLibrary.GetTotalDays -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalDays final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalDays; - -// Function Engine.KismetMathLibrary.GetTotalHours -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalHours final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalHours; - -// Function Engine.KismetMathLibrary.GetTotalMilliseconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalMilliseconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMilliseconds; - -// Function Engine.KismetMathLibrary.GetTotalMinutes -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalMinutes final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMinutes; - -// Function Engine.KismetMathLibrary.GetTotalSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetTotalSeconds final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetTotalSeconds; - -// Function Engine.KismetMathLibrary.GetUpVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_GetUpVector final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetUpVector; - -// Function Engine.KismetMathLibrary.GetVectorArrayAverage -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_GetVectorArrayAverage final -{ -public: - TArray Vectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetVectorArrayAverage; - -// Function Engine.KismetMathLibrary.GetYawPitchFromVector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_GetYawPitchFromVector final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetYawPitchFromVector; - -// Function Engine.KismetMathLibrary.GetYear -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_GetYear final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GetYear; - -// Function Engine.KismetMathLibrary.Greater_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Greater_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_ByteByte; - -// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Greater_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_DoubleDouble; - -// Function Engine.KismetMathLibrary.Greater_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_Int64Int64; - -// Function Engine.KismetMathLibrary.Greater_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Greater_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_IntInt; - -// Function Engine.KismetMathLibrary.Greater_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Greater_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Greater_TimespanTimespan; - -// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_GreaterEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_ByteByte; - -// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.GreaterEqual_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DoubleDouble; - -// Function Engine.KismetMathLibrary.GreaterEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.GreaterEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_GreaterEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_IntInt; - -// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GreaterEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_GreaterGreater_VectorRotator final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GreaterGreater_VectorRotator; - -// Function Engine.KismetMathLibrary.GridSnap_Float -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_GridSnap_Float final -{ -public: - double Location; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double GridSize; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_GridSnap_Float; - -// Function Engine.KismetMathLibrary.HSVToRGB -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGB final -{ -public: - float H; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB; - -// Function Engine.KismetMathLibrary.HSVToRGB_Vector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGB_Vector final -{ -public: - struct FLinearColor HSV; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RGB; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB_Vector; - -// Function Engine.KismetMathLibrary.HSVToRGBLinear -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_HSVToRGBLinear final -{ -public: - struct FLinearColor HSV; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGBLinear; - -// Function Engine.KismetMathLibrary.Hypotenuse -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Hypotenuse final -{ -public: - double Width; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Height; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Hypotenuse; - -// Function Engine.KismetMathLibrary.InRange_FloatFloat -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_InRange_FloatFloat final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Param_max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_FloatFloat; - -// Function Engine.KismetMathLibrary.InRange_Int64Int64 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_InRange_Int64Int64 final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Param_min_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Param_max_0; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_Int64Int64; - -// Function Engine.KismetMathLibrary.InRange_IntInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_InRange_IntInt final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param_min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param_max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMin; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InclusiveMax; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InRange_IntInt; - -// Function Engine.KismetMathLibrary.IntPoint_Down -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Down final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Down; - -// Function Engine.KismetMathLibrary.IntPoint_Left -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Left final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Left; - -// Function Engine.KismetMathLibrary.IntPoint_One -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_One final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_One; - -// Function Engine.KismetMathLibrary.IntPoint_Right -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Right final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Right; - -// Function Engine.KismetMathLibrary.IntPoint_Up -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Up final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Up; - -// Function Engine.KismetMathLibrary.IntPoint_Zero -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IntPoint_Zero final -{ -public: - struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Zero; - -// Function Engine.KismetMathLibrary.InverseTransformDirection -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_InverseTransformDirection final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformDirection; - -// Function Engine.KismetMathLibrary.InverseTransformLocation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_InverseTransformLocation final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformLocation; - -// Function Engine.KismetMathLibrary.InverseTransformRotation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_InverseTransformRotation final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformRotation; - -// Function Engine.KismetMathLibrary.InvertTransform -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_InvertTransform final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x0060(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_InvertTransform; - -// Function Engine.KismetMathLibrary.IsAfternoon -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_IsAfternoon final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsAfternoon; - -// Function Engine.KismetMathLibrary.IsLeapYear -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_IsLeapYear final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsLeapYear; - -// Function Engine.KismetMathLibrary.IsMorning -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_IsMorning final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsMorning; - -// Function Engine.KismetMathLibrary.IsNearlyZero2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_IsNearlyZero2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsNearlyZero2D; - -// Function Engine.KismetMathLibrary.IsPointInBox -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_IsPointInBox final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxOrigin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBox; - -// Function Engine.KismetMathLibrary.IsPointInBox_Box -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_IsPointInBox_Box final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Box; // 0x0018(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBox_Box; - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_IsPointInBoxWithTransform final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BoxWorldTransform; // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBoxWithTransform; - -// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform_Box -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_IsPointInBoxWithTransform_Box final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform BoxWorldTransform; // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox BoxExtent; // 0x0080(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBoxWithTransform_Box; - -// Function Engine.KismetMathLibrary.IsZero2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_IsZero2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_IsZero2D; - -// Function Engine.KismetMathLibrary.Lerp -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Lerp final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Lerp; - -// Function Engine.KismetMathLibrary.Less_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Less_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_ByteByte; - -// Function Engine.KismetMathLibrary.Less_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Less_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_DoubleDouble; - -// Function Engine.KismetMathLibrary.Less_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_Int64Int64; - -// Function Engine.KismetMathLibrary.Less_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Less_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_IntInt; - -// Function Engine.KismetMathLibrary.Less_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Less_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Less_TimespanTimespan; - -// Function Engine.KismetMathLibrary.LessEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_LessEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_ByteByte; - -// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.LessEqual_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DoubleDouble; - -// Function Engine.KismetMathLibrary.LessEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.LessEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_LessEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_IntInt; - -// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_LessEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.LessLess_VectorRotator -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_LessLess_VectorRotator final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LessLess_VectorRotator; - -// Function Engine.KismetMathLibrary.LinearColor_Black -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Black final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Black; - -// Function Engine.KismetMathLibrary.LinearColor_Blue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Blue final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Blue; - -// Function Engine.KismetMathLibrary.LinearColor_Desaturated -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_Desaturated final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDesaturation; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Desaturated; - -// Function Engine.KismetMathLibrary.LinearColor_Distance -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_Distance final -{ -public: - struct FLinearColor C1; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor C2; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Distance; - -// Function Engine.KismetMathLibrary.LinearColor_GetLuminance -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetLuminance final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetLuminance; - -// Function Engine.KismetMathLibrary.LinearColor_GetMax -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetMax final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMax; - -// Function Engine.KismetMathLibrary.LinearColor_GetMin -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_GetMin final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMin; - -// Function Engine.KismetMathLibrary.LinearColor_Gray -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Gray final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Gray; - -// Function Engine.KismetMathLibrary.LinearColor_Green -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Green final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Green; - -// Function Engine.KismetMathLibrary.LinearColor_IsNearEqual -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_LinearColor_IsNearEqual final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_IsNearEqual; - -// Function Engine.KismetMathLibrary.LinearColor_Quantize -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_Quantize final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Quantize; - -// Function Engine.KismetMathLibrary.LinearColor_QuantizeRound -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_QuantizeRound final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_QuantizeRound; - -// Function Engine.KismetMathLibrary.LinearColor_Red -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Red final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Red; - -// Function Engine.KismetMathLibrary.LinearColor_Set -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_Set final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Set; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromHSV final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float H; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromHSV; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromPow22 -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromPow22 final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor InColor; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromPow22; - -// Function Engine.KismetMathLibrary.LinearColor_SetFromSRGB -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetFromSRGB final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor InSRGB; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromSRGB; - -// Function Engine.KismetMathLibrary.LinearColor_SetRandomHue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_SetRandomHue final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRandomHue; - -// Function Engine.KismetMathLibrary.LinearColor_SetRGBA -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_LinearColor_SetRGBA final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float R; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRGBA; - -// Function Engine.KismetMathLibrary.LinearColor_SetTemperature -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_SetTemperature final -{ -public: - struct FLinearColor InOutColor; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InTemperature; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetTemperature; - -// Function Engine.KismetMathLibrary.LinearColor_ToNewOpacity -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_LinearColor_ToNewOpacity final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InOpacity; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToNewOpacity; - -// Function Engine.KismetMathLibrary.LinearColor_ToRGBE -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_LinearColor_ToRGBE final -{ -public: - struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToRGBE; - -// Function Engine.KismetMathLibrary.LinearColor_Transparent -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Transparent final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Transparent; - -// Function Engine.KismetMathLibrary.LinearColor_White -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_White final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_White; - -// Function Engine.KismetMathLibrary.LinearColor_Yellow -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_LinearColor_Yellow final -{ -public: - struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Yellow; - -// Function Engine.KismetMathLibrary.LinearColorLerp -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_LinearColorLerp final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerp; - -// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_LinearColorLerpUsingHSV final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerpUsingHSV; - -// Function Engine.KismetMathLibrary.LinePlaneIntersection -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_LinePlaneIntersection final -{ -public: - struct FVector LineStart; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane APlane; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Intersection; // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection; - -// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal -// 0x0088 (0x0088 - 0x0000) -struct KismetMathLibrary_LinePlaneIntersection_OriginNormal final -{ -public: - struct FVector LineStart; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneOrigin; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Intersection; // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection_OriginNormal; - -// Function Engine.KismetMathLibrary.log -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_log final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double base; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_log; - -// Function Engine.KismetMathLibrary.Loge -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Loge final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Loge; - -// Function Engine.KismetMathLibrary.MakeBox -// 0x0068 (0x0068 - 0x0000) -struct KismetMathLibrary_MakeBox final -{ -public: - struct FVector Param_min_0; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Param_max_0; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox ReturnValue; // 0x0030(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBox; - -// Function Engine.KismetMathLibrary.MakeBox2D -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeBox2D final -{ -public: - struct FVector2D Param_min_0; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Param_max_0; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox2D ReturnValue; // 0x0020(0x0028)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBox2D; - -// Function Engine.KismetMathLibrary.MakeBoxSphereBounds -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_MakeBoxSphereBounds final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoxSphereBounds ReturnValue; // 0x0038(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBoxSphereBounds; - -// Function Engine.KismetMathLibrary.MakeBoxWithOrigin -// 0x0068 (0x0068 - 0x0000) -struct KismetMathLibrary_MakeBoxWithOrigin final -{ -public: - struct FVector Origin; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox ReturnValue; // 0x0030(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeBoxWithOrigin; - -// Function Engine.KismetMathLibrary.MakeColor -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeColor final -{ -public: - float R; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeColor; - -// Function Engine.KismetMathLibrary.MakeDateTime -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_MakeDateTime final -{ -public: - int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Day; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hour; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minute; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Second; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Millisecond; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDateTime ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeDateTime; - -// Function Engine.KismetMathLibrary.MakeFrameRate -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MakeFrameRate final -{ -public: - int32 Numerator; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Denominator; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeFrameRate; - -// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_MakePlaneFromPointAndNormal final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal_0; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlane ReturnValue; // 0x0030(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakePlaneFromPointAndNormal; - -// Function Engine.KismetMathLibrary.MakePulsatingValue -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MakePulsatingValue final -{ -public: - float InCurrentTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPulsesPerSecond; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPhase; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakePulsatingValue; - -// Function Engine.KismetMathLibrary.MakeQualifiedFrameTime -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeQualifiedFrameTime final -{ -public: - struct FFrameNumber frame; // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate FrameRate; // 0x0004(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SubFrame; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeQualifiedFrameTime; - -// Function Engine.KismetMathLibrary.MakeQuat -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeQuat final -{ -public: - float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0010(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeQuat; - -// Function Engine.KismetMathLibrary.MakeRandomStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_MakeRandomStream final -{ -public: - int32 InitialSeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRandomStream ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStream; - -// Function Engine.KismetMathLibrary.MakeRelativeTransform -// 0x0120 (0x0120 - 0x0000) -struct KismetMathLibrary_MakeRelativeTransform final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform RelativeTo; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRelativeTransform; - -// Function Engine.KismetMathLibrary.MakeRotationFromAxes -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_MakeRotationFromAxes final -{ -public: - struct FVector Forward; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotationFromAxes; - -// Function Engine.KismetMathLibrary.MakeRotator -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_MakeRotator final -{ -public: - float Roll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Yaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotator; - -// Function Engine.KismetMathLibrary.MakeRotFromX -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeRotFromX final -{ -public: - struct FVector X; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromX; - -// Function Engine.KismetMathLibrary.MakeRotFromXY -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromXY final -{ -public: - struct FVector X; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXY; - -// Function Engine.KismetMathLibrary.MakeRotFromXZ -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromXZ final -{ -public: - struct FVector X; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXZ; - -// Function Engine.KismetMathLibrary.MakeRotFromY -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeRotFromY final -{ -public: - struct FVector Y; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromY; - -// Function Engine.KismetMathLibrary.MakeRotFromYX -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromYX final -{ -public: - struct FVector Y; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYX; - -// Function Engine.KismetMathLibrary.MakeRotFromYZ -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromYZ final -{ -public: - struct FVector Y; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYZ; - -// Function Engine.KismetMathLibrary.MakeRotFromZ -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeRotFromZ final -{ -public: - struct FVector Z; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZ; - -// Function Engine.KismetMathLibrary.MakeRotFromZX -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromZX final -{ -public: - struct FVector Z; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZX; - -// Function Engine.KismetMathLibrary.MakeRotFromZY -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MakeRotFromZY final -{ -public: - struct FVector Z; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZY; - -// Function Engine.KismetMathLibrary.MakeTimespan -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeTimespan final -{ -public: - int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Milliseconds; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan; - -// Function Engine.KismetMathLibrary.MakeTimespan2 -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeTimespan2 final -{ -public: - int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FractionNano; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan2; - -// Function Engine.KismetMathLibrary.MakeTransform -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_MakeTransform final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0050(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeTransform; - -// Function Engine.KismetMathLibrary.MakeVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeVector final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector; - -// Function Engine.KismetMathLibrary.MakeVector2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_MakeVector2D final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector2D; - -// Function Engine.KismetMathLibrary.MakeVector4 -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_MakeVector4 final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector4; - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeVector_NetQuantize final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize; - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize10 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeVector_NetQuantize10 final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize10; - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantize100 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeVector_NetQuantize100 final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize100; - -// Function Engine.KismetMathLibrary.MakeVector_NetQuantizeNormal -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MakeVector_NetQuantizeNormal final -{ -public: - double X; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantizeNormal; - -// Function Engine.KismetMathLibrary.MapRangeClamped -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MapRangeClamped final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InRangeA; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InRangeB; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double OutRangeA; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double OutRangeB; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MapRangeClamped; - -// Function Engine.KismetMathLibrary.MapRangeUnclamped -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_MapRangeUnclamped final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InRangeA; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InRangeB; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double OutRangeA; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double OutRangeB; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MapRangeUnclamped; - -// Function Engine.KismetMathLibrary.Matrix_ApplyScale -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_Matrix_ApplyScale final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ApplyScale; - -// Function Engine.KismetMathLibrary.Matrix_ConcatenateTranslation -// 0x0120 (0x0120 - 0x0000) -struct KismetMathLibrary_Matrix_ConcatenateTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Translation; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x00A0(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ConcatenateTranslation; - -// Function Engine.KismetMathLibrary.Matrix_ContainsNaN -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_ContainsNaN final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ContainsNaN; - -// Function Engine.KismetMathLibrary.Matrix_GetColumn -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetColumn final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EMatrixColumns Column; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetColumn; - -// Function Engine.KismetMathLibrary.Matrix_GetDeterminant -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_GetDeterminant final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetDeterminant; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumBottomPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumBottomPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumBottomPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumFarPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumFarPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumFarPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumLeftPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumLeftPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumLeftPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumNearPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumNearPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumNearPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumRightPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumRightPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumRightPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetFrustumTopPlane -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_GetFrustumTopPlane final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FPlane OutPlane; // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumTopPlane; - -// Function Engine.KismetMathLibrary.Matrix_GetInverse -// 0x0100 (0x0100 - 0x0000) -struct KismetMathLibrary_Matrix_GetInverse final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetInverse; - -// Function Engine.KismetMathLibrary.Matrix_GetMatrixWithoutScale -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_Matrix_GetMatrixWithoutScale final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMatrixWithoutScale; - -// Function Engine.KismetMathLibrary.Matrix_GetMaximumAxisScale -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_GetMaximumAxisScale final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMaximumAxisScale; - -// Function Engine.KismetMathLibrary.Matrix_GetOrigin -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetOrigin final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetOrigin; - -// Function Engine.KismetMathLibrary.Matrix_GetRotator -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetRotator final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotator; - -// Function Engine.KismetMathLibrary.Matrix_GetRotDeterminant -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_GetRotDeterminant final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotDeterminant; - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxes -// 0x00D0 (0x00D0 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaledAxes final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxes; - -// Function Engine.KismetMathLibrary.Matrix_GetScaledAxis -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaledAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxis; - -// Function Engine.KismetMathLibrary.Matrix_GetScaleVector -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetScaleVector final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaleVector; - -// Function Engine.KismetMathLibrary.Matrix_GetTransposeAdjoint -// 0x0100 (0x0100 - 0x0000) -struct KismetMathLibrary_Matrix_GetTransposeAdjoint final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposeAdjoint; - -// Function Engine.KismetMathLibrary.Matrix_GetTransposed -// 0x0100 (0x0100 - 0x0000) -struct KismetMathLibrary_Matrix_GetTransposed final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposed; - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxes -// 0x00D0 (0x00D0 - 0x0000) -struct KismetMathLibrary_Matrix_GetUnitAxes final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector X; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxes; - -// Function Engine.KismetMathLibrary.Matrix_GetUnitAxis -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_GetUnitAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxis; - -// Function Engine.KismetMathLibrary.Matrix_Identity -// 0x0080 (0x0080 - 0x0000) -struct KismetMathLibrary_Matrix_Identity final -{ -public: - struct FMatrix ReturnValue; // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Identity; - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformPosition -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_InverseTransformPosition final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformPosition; - -// Function Engine.KismetMathLibrary.Matrix_InverseTransformVector -// 0x00B0 (0x00B0 - 0x0000) -struct KismetMathLibrary_Matrix_InverseTransformVector final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformVector; - -// Function Engine.KismetMathLibrary.Matrix_Mirror -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_Matrix_Mirror final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis FlipAxis; // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_82[0xE]; // 0x0082(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Mirror; - -// Function Engine.KismetMathLibrary.Matrix_RemoveScaling -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_Matrix_RemoveScaling final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveScaling; - -// Function Engine.KismetMathLibrary.Matrix_RemoveTranslation -// 0x0100 (0x0100 - 0x0000) -struct KismetMathLibrary_Matrix_RemoveTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveTranslation; - -// Function Engine.KismetMathLibrary.Matrix_ScaleTranslation -// 0x0120 (0x0120 - 0x0000) -struct KismetMathLibrary_Matrix_ScaleTranslation final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale3D; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x00A0(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ScaleTranslation; - -// Function Engine.KismetMathLibrary.Matrix_SetAxis -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_SetAxis final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AxisVector; // 0x0088(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetAxis; - -// Function Engine.KismetMathLibrary.Matrix_SetColumn -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_SetColumn final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EMatrixColumns Column; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Value; // 0x0088(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetColumn; - -// Function Engine.KismetMathLibrary.Matrix_SetOrigin -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_SetOrigin final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector NewOrigin; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetOrigin; - -// Function Engine.KismetMathLibrary.Matrix_ToQuat -// 0x00A0 (0x00A0 - 0x0000) -struct KismetMathLibrary_Matrix_ToQuat final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0080(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ToQuat; - -// Function Engine.KismetMathLibrary.Matrix_TransformPosition -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_Matrix_TransformPosition final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformPosition; - -// Function Engine.KismetMathLibrary.Matrix_TransformVector -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_Matrix_TransformVector final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector V; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector; - -// Function Engine.KismetMathLibrary.Matrix_TransformVector4 -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_Matrix_TransformVector4 final -{ -public: - struct FMatrix M; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector4 V; // 0x0080(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector4; - -// Function Engine.KismetMathLibrary.max -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_max_0 final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_max_0; - -// Function Engine.KismetMathLibrary.MaxInt64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxInt64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxInt64; - -// Function Engine.KismetMathLibrary.MaxOfByteArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfByteArray final -{ -public: - TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MaxValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfByteArray; - -// Function Engine.KismetMathLibrary.MaxOfFloatArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfFloatArray final -{ -public: - TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfFloatArray; - -// Function Engine.KismetMathLibrary.MaxOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MaxOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MaxOfIntArray; - -// Function Engine.KismetMathLibrary.MedianOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MedianOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - float MedianValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MedianOfIntArray; - -// Function Engine.KismetMathLibrary.min -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_min_0 final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_min_0; - -// Function Engine.KismetMathLibrary.MinAreaRectangle -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_MinAreaRectangle final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InPoints; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector SampleSurfaceNormal; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutRectCenter; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutRectRotation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OutRectLengthX; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutRectLengthY; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugDraw; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinAreaRectangle; - -// Function Engine.KismetMathLibrary.MinInt64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinInt64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinInt64; - -// Function Engine.KismetMathLibrary.MinOfByteArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfByteArray final -{ -public: - TArray ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 MinValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfByteArray; - -// Function Engine.KismetMathLibrary.MinOfFloatArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfFloatArray final -{ -public: - TArray FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfFloatArray; - -// Function Engine.KismetMathLibrary.MinOfIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MinOfIntArray final -{ -public: - TArray IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MinOfIntArray; - -// Function Engine.KismetMathLibrary.MirrorVectorByNormal -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_MirrorVectorByNormal final -{ -public: - struct FVector InVect; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MirrorVectorByNormal; - -// Function Engine.KismetMathLibrary.Multiply_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Multiply_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_ByteByte; - -// Function Engine.KismetMathLibrary.Multiply_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_DoubleDouble; - -// Function Engine.KismetMathLibrary.Multiply_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Int64Int64; - -// Function Engine.KismetMathLibrary.Multiply_IntFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_IntFloat final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntFloat; - -// Function Engine.KismetMathLibrary.Multiply_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Multiply_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntInt; - -// Function Engine.KismetMathLibrary.Multiply_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Multiply_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointInt; - -// Function Engine.KismetMathLibrary.Multiply_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_Multiply_LinearColorFloat final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorFloat; - -// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Multiply_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Multiply_MatrixFloat -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_Multiply_MatrixFloat final -{ -public: - struct FMatrix A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - double B; // 0x0080(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix ReturnValue; // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixFloat; - -// Function Engine.KismetMathLibrary.Multiply_MatrixMatrix -// 0x0180 (0x0180 - 0x0000) -struct KismetMathLibrary_Multiply_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0100(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixMatrix; - -// Function Engine.KismetMathLibrary.Multiply_QuatQuat -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Multiply_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_QuatQuat; - -// Function Engine.KismetMathLibrary.Multiply_RotatorFloat -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Multiply_RotatorFloat final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorFloat; - -// Function Engine.KismetMathLibrary.Multiply_RotatorInt -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Multiply_RotatorInt final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorInt; - -// Function Engine.KismetMathLibrary.Multiply_TimespanFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Multiply_TimespanFloat final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_TimespanFloat; - -// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Multiply_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Multiply_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Multiply_Vector4Vector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Multiply_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Multiply_VectorFloat -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Multiply_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorFloat; - -// Function Engine.KismetMathLibrary.Multiply_VectorInt -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Multiply_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorInt; - -// Function Engine.KismetMathLibrary.Multiply_VectorVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Multiply_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorVector; - -// Function Engine.KismetMathLibrary.MultiplyByPi -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_MultiplyByPi final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MultiplyByPi; - -// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_MultiplyMultiply_FloatFloat final -{ -public: - double base; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double exp; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_MultiplyMultiply_FloatFloat; - -// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_NearlyEqual_FloatFloat final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ErrorTolerance; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_FloatFloat; - -// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform -// 0x00D0 (0x00D0 - 0x0000) -struct KismetMathLibrary_NearlyEqual_TransformTransform final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationTolerance; // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationTolerance; // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale3DTolerance; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_TransformTransform; - -// Function Engine.KismetMathLibrary.Negated2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Negated2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Negated2D; - -// Function Engine.KismetMathLibrary.NegateRotator -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_NegateRotator final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NegateRotator; - -// Function Engine.KismetMathLibrary.NegateVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_NegateVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NegateVector; - -// Function Engine.KismetMathLibrary.Normal -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Normal final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Normal; - -// Function Engine.KismetMathLibrary.Normal2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Normal2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Normal2D; - -// Function Engine.KismetMathLibrary.Normalize2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Normalize2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Normalize2D; - -// Function Engine.KismetMathLibrary.NormalizeAxis -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_NormalizeAxis final -{ -public: - float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizeAxis; - -// Function Engine.KismetMathLibrary.NormalizedDeltaRotator -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_NormalizedDeltaRotator final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizedDeltaRotator; - -// Function Engine.KismetMathLibrary.NormalizeToRange -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_NormalizeToRange final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RangeMin; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double RangeMax; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalizeToRange; - -// Function Engine.KismetMathLibrary.NormalSafe2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_NormalSafe2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NormalSafe2D; - -// Function Engine.KismetMathLibrary.Not_Int -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Not_Int final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_Int; - -// Function Engine.KismetMathLibrary.Not_Int64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Not_Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_Int64; - -// Function Engine.KismetMathLibrary.Not_PreBool -// 0x0002 (0x0002 - 0x0000) -struct KismetMathLibrary_Not_PreBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Not_PreBool; - -// Function Engine.KismetMathLibrary.NotEqual_BoolBool -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_NotEqual_BoolBool final -{ -public: - bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_BoolBool; - -// Function Engine.KismetMathLibrary.NotEqual_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_NotEqual_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ByteByte; - -// Function Engine.KismetMathLibrary.NotEqual_ClassClass -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_ClassClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ClassClass; - -// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.NotEqual_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DoubleDouble; - -// Function Engine.KismetMathLibrary.NotEqual_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Int64Int64; - -// Function Engine.KismetMathLibrary.NotEqual_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_NotEqual_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntInt; - -// Function Engine.KismetMathLibrary.NotEqual_IntPointIntPoint -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NotEqual_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.NotEqual_LinearColorLinearColor -// 0x0024 (0x0024 - 0x0000) -struct KismetMathLibrary_NotEqual_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.NotEqual_MatrixMatrix -// 0x0110 (0x0110 - 0x0000) -struct KismetMathLibrary_NotEqual_MatrixMatrix final -{ -public: - struct FMatrix A; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Tolerance; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0xB]; // 0x0105(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_MatrixMatrix; - -// Function Engine.KismetMathLibrary.NotEqual_NameName -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_NotEqual_NameName final -{ -public: - class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_NameName; - -// Function Engine.KismetMathLibrary.NotEqual_ObjectObject -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_ObjectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ObjectObject; - -// Function Engine.KismetMathLibrary.NotEqual_QuatQuat -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_NotEqual_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0xB]; // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_QuatQuat; - -// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_NotEqual_RotatorRotator final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_RotatorRotator; - -// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_NotEqual_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_TimespanTimespan; - -// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_NotEqual_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.NotEqual_Vector4Vector4 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_NotEqual_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0xB]; // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector4Vector4; - -// Function Engine.KismetMathLibrary.NotEqual_VectorVector -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_NotEqual_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorTolerance; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_VectorVector; - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector2DVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_NotEqualExactly_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.NotEqualExactly_Vector4Vector4 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_NotEqualExactly_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector4Vector4; - -// Function Engine.KismetMathLibrary.NotEqualExactly_VectorVector -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_NotEqualExactly_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_VectorVector; - -// Function Engine.KismetMathLibrary.Now -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Now final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Now; - -// Function Engine.KismetMathLibrary.Or_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Or_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Or_Int64Int64; - -// Function Engine.KismetMathLibrary.Or_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Or_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Or_IntInt; - -// Function Engine.KismetMathLibrary.Percent_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Percent_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_ByteByte; - -// Function Engine.KismetMathLibrary.Percent_FloatFloat -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Percent_FloatFloat final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_FloatFloat; - -// Function Engine.KismetMathLibrary.Percent_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Percent_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_Int64Int64; - -// Function Engine.KismetMathLibrary.Percent_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Percent_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Percent_IntInt; - -// Function Engine.KismetMathLibrary.PerlinNoise1D -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_PerlinNoise1D final -{ -public: - float Value; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_PerlinNoise1D; - -// Function Engine.KismetMathLibrary.PointsAreCoplanar -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_PointsAreCoplanar final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_PointsAreCoplanar; - -// Function Engine.KismetMathLibrary.ProjectPointOnToPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_ProjectPointOnToPlane final -{ -public: - struct FVector Point; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneBase; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectPointOnToPlane; - -// Function Engine.KismetMathLibrary.ProjectVectorOnToPlane -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_ProjectVectorOnToPlane final -{ -public: - struct FVector V; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToPlane; - -// Function Engine.KismetMathLibrary.ProjectVectorOnToVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_ProjectVectorOnToVector final -{ -public: - struct FVector V; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToVector; - -// Function Engine.KismetMathLibrary.Quat_AngularDistance -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_AngularDistance final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_AngularDistance; - -// Function Engine.KismetMathLibrary.Quat_EnforceShortestArcWith -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_EnforceShortestArcWith final -{ -public: - struct FQuat A; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_EnforceShortestArcWith; - -// Function Engine.KismetMathLibrary.Quat_Euler -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_Euler final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Euler; - -// Function Engine.KismetMathLibrary.Quat_Exp -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_Exp final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Exp; - -// Function Engine.KismetMathLibrary.Quat_FindBetweenNormals -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_FindBetweenNormals final -{ -public: - struct FVector StartNormal; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_FindBetweenNormals; - -// Function Engine.KismetMathLibrary.Quat_FindBetweenVectors -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_FindBetweenVectors final -{ -public: - struct FVector Start; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_FindBetweenVectors; - -// Function Engine.KismetMathLibrary.Quat_GetAngle -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_GetAngle final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAngle; - -// Function Engine.KismetMathLibrary.Quat_GetAxisX -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisX final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisX; - -// Function Engine.KismetMathLibrary.Quat_GetAxisY -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisY final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisY; - -// Function Engine.KismetMathLibrary.Quat_GetAxisZ -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_GetAxisZ final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisZ; - -// Function Engine.KismetMathLibrary.Quat_GetRotationAxis -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_GetRotationAxis final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetRotationAxis; - -// Function Engine.KismetMathLibrary.Quat_Identity -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Quat_Identity final -{ -public: - struct FQuat ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Identity; - -// Function Engine.KismetMathLibrary.Quat_Inversed -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_Inversed final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Inversed; - -// Function Engine.KismetMathLibrary.Quat_IsFinite -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_IsFinite final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsFinite; - -// Function Engine.KismetMathLibrary.Quat_IsIdentity -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_IsIdentity final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsIdentity; - -// Function Engine.KismetMathLibrary.Quat_IsNonFinite -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_IsNonFinite final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNonFinite; - -// Function Engine.KismetMathLibrary.Quat_IsNormalized -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_IsNormalized final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNormalized; - -// Function Engine.KismetMathLibrary.Quat_Log -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_Log final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Log; - -// Function Engine.KismetMathLibrary.Quat_MakeFromEuler -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_MakeFromEuler final -{ -public: - struct FVector Euler; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_MakeFromEuler; - -// Function Engine.KismetMathLibrary.Quat_Normalize -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_Normalize final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalize; - -// Function Engine.KismetMathLibrary.Quat_Normalized -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_Normalized final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalized; - -// Function Engine.KismetMathLibrary.Quat_RotateVector -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_RotateVector final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_RotateVector; - -// Function Engine.KismetMathLibrary.Quat_Rotator -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_Rotator final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Rotator; - -// Function Engine.KismetMathLibrary.Quat_SetComponents -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_SetComponents final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float X; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetComponents; - -// Function Engine.KismetMathLibrary.Quat_SetFromEuler -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_SetFromEuler final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Euler; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetFromEuler; - -// Function Engine.KismetMathLibrary.Quat_Size -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_Size final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Size; - -// Function Engine.KismetMathLibrary.Quat_SizeSquared -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Quat_SizeSquared final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_SizeSquared; - -// Function Engine.KismetMathLibrary.Quat_Slerp -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Quat_Slerp final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x0050(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_Slerp; - -// Function Engine.KismetMathLibrary.Quat_UnrotateVector -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Quat_UnrotateVector final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_UnrotateVector; - -// Function Engine.KismetMathLibrary.Quat_VectorForward -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_VectorForward final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorForward; - -// Function Engine.KismetMathLibrary.Quat_VectorRight -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_VectorRight final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorRight; - -// Function Engine.KismetMathLibrary.Quat_VectorUp -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Quat_VectorUp final -{ -public: - struct FQuat Q; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorUp; - -// Function Engine.KismetMathLibrary.QuaternionSpringInterp -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_QuaternionSpringInterp final -{ -public: - struct FQuat Current; // 0x0000(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Target; // 0x0020(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuaternionSpringState SpringState; // 0x0040(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Stiffness; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDampingFactor; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_95[0xB]; // 0x0095(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat ReturnValue; // 0x00A0(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_QuaternionSpringInterp; - -// Function Engine.KismetMathLibrary.RadiansToDegrees -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RadiansToDegrees final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RadiansToDegrees; - -// Function Engine.KismetMathLibrary.RandomBool -// 0x0001 (0x0001 - 0x0000) -struct KismetMathLibrary_RandomBool final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBool; - -// Function Engine.KismetMathLibrary.RandomBoolFromStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomBoolFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolFromStream; - -// Function Engine.KismetMathLibrary.RandomBoolWithWeight -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RandomBoolWithWeight final -{ -public: - float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeight; - -// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomBoolWithWeightFromStream final -{ -public: - struct FRandomStream RandomStream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeightFromStream; - -// Function Engine.KismetMathLibrary.RandomFloat -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RandomFloat final -{ -public: - double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloat; - -// Function Engine.KismetMathLibrary.RandomFloatFromStream -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomFloatFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatFromStream; - -// Function Engine.KismetMathLibrary.RandomFloatInRange -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_RandomFloatInRange final -{ -public: - double min_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double max_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRange; - -// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_RandomFloatInRangeFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float min_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRangeFromStream; - -// Function Engine.KismetMathLibrary.RandomInteger -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_RandomInteger final -{ -public: - int32 max_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger; - -// Function Engine.KismetMathLibrary.RandomInteger64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomInteger64 final -{ -public: - int64 max_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64; - -// Function Engine.KismetMathLibrary.RandomInteger64InRange -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_RandomInteger64InRange final -{ -public: - int64 min_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 max_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64InRange; - -// Function Engine.KismetMathLibrary.RandomIntegerFromStream -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_RandomIntegerFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerFromStream; - -// Function Engine.KismetMathLibrary.RandomIntegerInRange -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_RandomIntegerInRange final -{ -public: - int32 min_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 max_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRange; - -// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_RandomIntegerInRangeFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 min_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 max_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRangeFromStream; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBox final -{ -public: - struct FVector Center; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBox_Box -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBox_Box final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox_Box; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBoxFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBoxFromStream; - -// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream_Box -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_RandomPointInBoundingBoxFromStream_Box final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FBox Box; // 0x0008(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBoxFromStream_Box; - -// Function Engine.KismetMathLibrary.RandomRotator -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RandomRotator final -{ -public: - bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomRotator; - -// Function Engine.KismetMathLibrary.RandomRotatorFromStream -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_RandomRotatorFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bRoll; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomRotatorFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVector -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_RandomUnitVector final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVector; - -// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegrees -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInDegrees final -{ -public: - struct FVector ConeDir; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInDegrees; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegrees; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegreesFromStream -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ConeDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInDegrees; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInRadians final -{ -public: - struct FVector ConeDir; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInRadians; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadians; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadiansFromStream -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ConeDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeHalfAngleInRadians; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees final -{ -public: - struct FVector ConeDir; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInDegrees; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInDegrees; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegreesFromStream -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ConeDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInDegrees; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInDegrees; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadians -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians final -{ -public: - struct FVector ConeDir; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInRadians; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInRadians; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians; - -// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadiansFromStream -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ConeDir; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxYawInRadians; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxPitchInRadians; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream; - -// Function Engine.KismetMathLibrary.REase -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_REase final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShortestPath; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_REase; - -// Function Engine.KismetMathLibrary.ResetFloatSpringState -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_ResetFloatSpringState final -{ -public: - struct FFloatSpringState SpringState; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetFloatSpringState; - -// Function Engine.KismetMathLibrary.ResetQuaternionSpringState -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_ResetQuaternionSpringState final -{ -public: - struct FQuaternionSpringState SpringState; // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetQuaternionSpringState; - -// Function Engine.KismetMathLibrary.ResetRandomStream -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_ResetRandomStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetRandomStream; - -// Function Engine.KismetMathLibrary.ResetVectorSpringState -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_ResetVectorSpringState final -{ -public: - struct FVectorSpringState SpringState; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ResetVectorSpringState; - -// Function Engine.KismetMathLibrary.RGBLinearToHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBLinearToHSV final -{ -public: - struct FLinearColor RGB; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBLinearToHSV; - -// Function Engine.KismetMathLibrary.RGBToHSV -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBToHSV final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float H; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float S; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV; - -// Function Engine.KismetMathLibrary.RGBToHSV_Vector -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_RGBToHSV_Vector final -{ -public: - struct FLinearColor RGB; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HSV; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV_Vector; - -// Function Engine.KismetMathLibrary.RInterpTo -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RInterpTo final -{ -public: - struct FRotator Current; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo; - -// Function Engine.KismetMathLibrary.RInterpTo_Constant -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RInterpTo_Constant final -{ -public: - struct FRotator Current; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo_Constant; - -// Function Engine.KismetMathLibrary.RLerp -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RLerp final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Alpha; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShortestPath; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RLerp; - -// Function Engine.KismetMathLibrary.RotateAngleAxis -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_RotateAngleAxis final -{ -public: - struct FVector InVect; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleDeg; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Axis; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RotateAngleAxis; - -// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_RotatorFromAxisAndAngle final -{ -public: - struct FVector Axis; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_RotatorFromAxisAndAngle; - -// Function Engine.KismetMathLibrary.round -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_round final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_round; - -// Function Engine.KismetMathLibrary.Round64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Round64 final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Round64; - -// Function Engine.KismetMathLibrary.SafeDivide -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_SafeDivide final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SafeDivide; - -// Function Engine.KismetMathLibrary.SeedRandomStream -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_SeedRandomStream final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SeedRandomStream; - -// Function Engine.KismetMathLibrary.SelectClass -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_SelectClass final -{ -public: - class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectClass; - -// Function Engine.KismetMathLibrary.SelectColor -// 0x0034 (0x0034 - 0x0000) -struct KismetMathLibrary_SelectColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectColor; - -// Function Engine.KismetMathLibrary.SelectFloat -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_SelectFloat final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectFloat; - -// Function Engine.KismetMathLibrary.SelectInt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SelectInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectInt; - -// Function Engine.KismetMathLibrary.SelectName -// 0x001C (0x001C - 0x0000) -struct KismetMathLibrary_SelectName final -{ -public: - class FName A; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName B; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectName; - -// Function Engine.KismetMathLibrary.SelectObject -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_SelectObject final -{ -public: - class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectObject; - -// Function Engine.KismetMathLibrary.SelectRotator -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_SelectRotator final -{ -public: - struct FRotator A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bPickA; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectRotator; - -// Function Engine.KismetMathLibrary.SelectString -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_SelectString final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectString; - -// Function Engine.KismetMathLibrary.SelectText -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_SelectText final -{ -public: - class FText A; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - class FText B; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectText; - -// Function Engine.KismetMathLibrary.SelectTransform -// 0x0130 (0x0130 - 0x0000) -struct KismetMathLibrary_SelectTransform final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectTransform; - -// Function Engine.KismetMathLibrary.SelectVector -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_SelectVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPickA; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SelectVector; - -// Function Engine.KismetMathLibrary.Set2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Set2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Set2D; - -// Function Engine.KismetMathLibrary.SetFloatSpringStateVelocity -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SetFloatSpringStateVelocity final -{ -public: - struct FFloatSpringState SpringState; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Velocity; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SetFloatSpringStateVelocity; - -// Function Engine.KismetMathLibrary.SetQuaternionSpringStateAngularVelocity -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_SetQuaternionSpringStateAngularVelocity final -{ -public: - struct FQuaternionSpringState SpringState; // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SetQuaternionSpringStateAngularVelocity; - -// Function Engine.KismetMathLibrary.SetRandomStreamSeed -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_SetRandomStreamSeed final -{ -public: - struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 NewSeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SetRandomStreamSeed; - -// Function Engine.KismetMathLibrary.SetVectorSpringStateVelocity -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_SetVectorSpringStateVelocity final -{ -public: - struct FVectorSpringState SpringState; // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SetVectorSpringStateVelocity; - -// Function Engine.KismetMathLibrary.SignOfFloat -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SignOfFloat final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfFloat; - -// Function Engine.KismetMathLibrary.SignOfInteger -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_SignOfInteger final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger; - -// Function Engine.KismetMathLibrary.SignOfInteger64 -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_SignOfInteger64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger64; - -// Function Engine.KismetMathLibrary.sin -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_sin final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_sin; - -// Function Engine.KismetMathLibrary.Spherical2DToUnitCartesian -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Spherical2DToUnitCartesian final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Spherical2DToUnitCartesian; - -// Function Engine.KismetMathLibrary.sqrt -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_sqrt final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_sqrt; - -// Function Engine.KismetMathLibrary.Square -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Square final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Square; - -// Function Engine.KismetMathLibrary.Subtract_ByteByte -// 0x0003 (0x0003 - 0x0000) -struct KismetMathLibrary_Subtract_ByteByte final -{ -public: - uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_ByteByte; - -// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_DateTimeDateTime final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeDateTime; - -// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_DateTimeTimespan final -{ -public: - struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeTimespan; - -// Function Engine.KismetMathLibrary.Subtract_DoubleDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_DoubleDouble final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DoubleDouble; - -// Function Engine.KismetMathLibrary.Subtract_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Int64Int64; - -// Function Engine.KismetMathLibrary.Subtract_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Subtract_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntInt; - -// Function Engine.KismetMathLibrary.Subtract_IntPointInt -// 0x0014 (0x0014 - 0x0000) -struct KismetMathLibrary_Subtract_IntPointInt final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointInt; - -// Function Engine.KismetMathLibrary.Subtract_IntPointIntPoint -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_IntPointIntPoint final -{ -public: - struct FIntPoint A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointIntPoint; - -// Function Engine.KismetMathLibrary.Subtract_LinearColorLinearColor -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Subtract_LinearColorLinearColor final -{ -public: - struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_LinearColorLinearColor; - -// Function Engine.KismetMathLibrary.Subtract_QuatQuat -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Subtract_QuatQuat final -{ -public: - struct FQuat A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_QuatQuat; - -// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Subtract_TimespanTimespan final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_TimespanTimespan; - -// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Subtract_Vector2DFloat final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DFloat; - -// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Subtract_Vector2DVector2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DVector2D; - -// Function Engine.KismetMathLibrary.Subtract_Vector4Vector4 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Subtract_Vector4Vector4 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector4Vector4; - -// Function Engine.KismetMathLibrary.Subtract_VectorFloat -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Subtract_VectorFloat final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorFloat; - -// Function Engine.KismetMathLibrary.Subtract_VectorInt -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Subtract_VectorInt final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorInt; - -// Function Engine.KismetMathLibrary.Subtract_VectorVector -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Subtract_VectorVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorVector; - -// Function Engine.KismetMathLibrary.tan -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_tan final -{ -public: - double A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_tan; - -// Function Engine.KismetMathLibrary.TEase -// 0x0130 (0x0130 - 0x0000) -struct KismetMathLibrary_TEase final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform ReturnValue; // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TEase; - -// Function Engine.KismetMathLibrary.TimespanFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_TimespanFromString final -{ -public: - class FString TimespanString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanFromString; - -// Function Engine.KismetMathLibrary.TimespanMaxValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanMaxValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanMaxValue; - -// Function Engine.KismetMathLibrary.TimespanMinValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanMinValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanMinValue; - -// Function Engine.KismetMathLibrary.TimespanRatio -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_TimespanRatio final -{ -public: - struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanRatio; - -// Function Engine.KismetMathLibrary.TimespanZeroValue -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_TimespanZeroValue final -{ -public: - struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TimespanZeroValue; - -// Function Engine.KismetMathLibrary.TInterpTo -// 0x0130 (0x0130 - 0x0000) -struct KismetMathLibrary_TInterpTo final -{ -public: - struct FTransform Current; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Target; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TInterpTo; - -// Function Engine.KismetMathLibrary.TLerp -// 0x0130 (0x0130 - 0x0000) -struct KismetMathLibrary_TLerp final -{ -public: - struct FTransform A; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELerpInterpolationMode InterpMode; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C5[0xB]; // 0x00C5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TLerp; - -// Function Engine.KismetMathLibrary.Today -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_Today final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Today; - -// Function Engine.KismetMathLibrary.ToDirectionAndLength2D -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_ToDirectionAndLength2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OutDir; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double OutLength; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToDirectionAndLength2D; - -// Function Engine.KismetMathLibrary.ToHex_LinearColor -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ToHex_LinearColor final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToHex_LinearColor; - -// Function Engine.KismetMathLibrary.ToRounded2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ToRounded2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToRounded2D; - -// Function Engine.KismetMathLibrary.ToSign2D -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_ToSign2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToSign2D; - -// Function Engine.KismetMathLibrary.ToUnixTimestamp -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_ToUnixTimestamp final -{ -public: - struct FDateTime Time; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToUnixTimestamp; - -// Function Engine.KismetMathLibrary.ToUnixTimestampDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_ToUnixTimestampDouble final -{ -public: - struct FDateTime Time; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_ToUnixTimestampDouble; - -// Function Engine.KismetMathLibrary.Transform_Determinant -// 0x0070 (0x0070 - 0x0000) -struct KismetMathLibrary_Transform_Determinant final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Transform_Determinant; - -// Function Engine.KismetMathLibrary.TransformDirection -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_TransformDirection final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformDirection; - -// Function Engine.KismetMathLibrary.TransformLocation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_TransformLocation final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformLocation; - -// Function Engine.KismetMathLibrary.TransformRotation -// 0x0090 (0x0090 - 0x0000) -struct KismetMathLibrary_TransformRotation final -{ -public: - struct FTransform T; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformRotation; - -// Function Engine.KismetMathLibrary.TransformVector4 -// 0x00C0 (0x00C0 - 0x0000) -struct KismetMathLibrary_TransformVector4 final -{ -public: - struct FMatrix Matrix; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector4 Vec4; // 0x0080(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_TransformVector4; - -// Function Engine.KismetMathLibrary.UtcNow -// 0x0008 (0x0008 - 0x0000) -struct KismetMathLibrary_UtcNow final -{ -public: - struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_UtcNow; - -// Function Engine.KismetMathLibrary.VEase -// 0x0058 (0x0058 - 0x0000) -struct KismetMathLibrary_VEase final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc EasingFunc; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Steps; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VEase; - -// Function Engine.KismetMathLibrary.Vector2D_One -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector2D_One final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_One; - -// Function Engine.KismetMathLibrary.Vector2D_Unit45Deg -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector2D_Unit45Deg final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Unit45Deg; - -// Function Engine.KismetMathLibrary.Vector2D_Zero -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Vector2D_Zero final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Zero; - -// Function Engine.KismetMathLibrary.Vector2DInterpTo -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector2DInterpTo final -{ -public: - struct FVector2D Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo; - -// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector2DInterpTo_Constant final -{ -public: - struct FVector2D Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo_Constant; - -// Function Engine.KismetMathLibrary.Vector4_Assign -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Vector4_Assign final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 InVector; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Assign; - -// Function Engine.KismetMathLibrary.Vector4_CrossProduct3 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Vector4_CrossProduct3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_CrossProduct3; - -// Function Engine.KismetMathLibrary.Vector4_DotProduct -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Vector4_DotProduct final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct; - -// Function Engine.KismetMathLibrary.Vector4_DotProduct3 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Vector4_DotProduct3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 B; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct3; - -// Function Engine.KismetMathLibrary.Vector4_IsNAN -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_IsNAN final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNAN; - -// Function Engine.KismetMathLibrary.Vector4_IsNearlyZero3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_IsNearlyZero3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNearlyZero3; - -// Function Engine.KismetMathLibrary.Vector4_IsNormal3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_IsNormal3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNormal3; - -// Function Engine.KismetMathLibrary.Vector4_IsUnit3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_IsUnit3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SquaredLenthTolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsUnit3; - -// Function Engine.KismetMathLibrary.Vector4_IsZero -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_IsZero final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsZero; - -// Function Engine.KismetMathLibrary.Vector4_MirrorByVector3 -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Vector4_MirrorByVector3 final -{ -public: - struct FVector4 Direction; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SurfaceNormal; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_MirrorByVector3; - -// Function Engine.KismetMathLibrary.Vector4_Negated -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Vector4_Negated final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Negated; - -// Function Engine.KismetMathLibrary.Vector4_Normal3 -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Vector4_Normal3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ReturnValue; // 0x0030(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normal3; - -// Function Engine.KismetMathLibrary.Vector4_Normalize3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_Normalize3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normalize3; - -// Function Engine.KismetMathLibrary.Vector4_NormalUnsafe3 -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Vector4_NormalUnsafe3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ReturnValue; // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_NormalUnsafe3; - -// Function Engine.KismetMathLibrary.Vector4_Set -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Vector4_Set final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double W; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Set; - -// Function Engine.KismetMathLibrary.Vector4_Size -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_Size final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size; - -// Function Engine.KismetMathLibrary.Vector4_Size3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_Size3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size3; - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_SizeSquared final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared; - -// Function Engine.KismetMathLibrary.Vector4_SizeSquared3 -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector4_SizeSquared3 final -{ -public: - struct FVector4 A; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared3; - -// Function Engine.KismetMathLibrary.Vector4_Zero -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector4_Zero final -{ -public: - struct FVector4 ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Zero; - -// Function Engine.KismetMathLibrary.Vector_AddBounded -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_AddBounded final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InAddVect; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_AddBounded; - -// Function Engine.KismetMathLibrary.Vector_Assign -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_Assign final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVector; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Assign; - -// Function Engine.KismetMathLibrary.Vector_Backward -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Backward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Backward; - -// Function Engine.KismetMathLibrary.Vector_BoundedToBox -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Vector_BoundedToBox final -{ -public: - struct FVector InVect; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InBoxMin; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InBoxMax; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToBox; - -// Function Engine.KismetMathLibrary.Vector_BoundedToCube -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_BoundedToCube final -{ -public: - struct FVector InVect; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToCube; - -// Function Engine.KismetMathLibrary.Vector_ClampSize2D -// 0x0040 (0x0040 - 0x0000) -struct KismetMathLibrary_Vector_ClampSize2D final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double min_0; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double max_0; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSize2D; - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_ClampSizeMax final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double max_0; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax; - -// Function Engine.KismetMathLibrary.Vector_ClampSizeMax2D -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_ClampSizeMax2D final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double max_0; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax2D; - -// Function Engine.KismetMathLibrary.Vector_ComponentMax -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Vector_ComponentMax final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMax; - -// Function Engine.KismetMathLibrary.Vector_ComponentMin -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Vector_ComponentMin final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMin; - -// Function Engine.KismetMathLibrary.Vector_CosineAngle2D -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_CosineAngle2D final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_CosineAngle2D; - -// Function Engine.KismetMathLibrary.Vector_Distance -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_Distance final -{ -public: - struct FVector V1; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V2; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance; - -// Function Engine.KismetMathLibrary.Vector_Distance2D -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_Distance2D final -{ -public: - struct FVector V1; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V2; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2D; - -// Function Engine.KismetMathLibrary.Vector_Distance2DSquared -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_Distance2DSquared final -{ -public: - struct FVector V1; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V2; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2DSquared; - -// Function Engine.KismetMathLibrary.Vector_DistanceSquared -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_DistanceSquared final -{ -public: - struct FVector V1; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector V2; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_DistanceSquared; - -// Function Engine.KismetMathLibrary.Vector_Down -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Down final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Down; - -// Function Engine.KismetMathLibrary.Vector_Forward -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Forward final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Forward; - -// Function Engine.KismetMathLibrary.Vector_GetAbs -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_GetAbs final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbs; - -// Function Engine.KismetMathLibrary.Vector_GetAbsMax -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_GetAbsMax final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMax; - -// Function Engine.KismetMathLibrary.Vector_GetAbsMin -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_GetAbsMin final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMin; - -// Function Engine.KismetMathLibrary.Vector_GetProjection -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_GetProjection final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetProjection; - -// Function Engine.KismetMathLibrary.Vector_GetSignVector -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_GetSignVector final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetSignVector; - -// Function Engine.KismetMathLibrary.Vector_HeadingAngle -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_HeadingAngle final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_HeadingAngle; - -// Function Engine.KismetMathLibrary.Vector_IsNAN -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsNAN final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNAN; - -// Function Engine.KismetMathLibrary.Vector_IsNearlyZero -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsNearlyZero final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNearlyZero; - -// Function Engine.KismetMathLibrary.Vector_IsNormal -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsNormal final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNormal; - -// Function Engine.KismetMathLibrary.Vector_IsUniform -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsUniform final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUniform; - -// Function Engine.KismetMathLibrary.Vector_IsUnit -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsUnit final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SquaredLenthTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUnit; - -// Function Engine.KismetMathLibrary.Vector_IsZero -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_IsZero final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsZero; - -// Function Engine.KismetMathLibrary.Vector_Left -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Left final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Left; - -// Function Engine.KismetMathLibrary.Vector_MirrorByPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetMathLibrary_Vector_MirrorByPlane final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane InPlane; // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_MirrorByPlane; - -// Function Engine.KismetMathLibrary.Vector_Normal2D -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_Normal2D final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normal2D; - -// Function Engine.KismetMathLibrary.Vector_Normalize -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_Vector_Normalize final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normalize; - -// Function Engine.KismetMathLibrary.Vector_NormalUnsafe -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_NormalUnsafe final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_NormalUnsafe; - -// Function Engine.KismetMathLibrary.Vector_One -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_One final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_One; - -// Function Engine.KismetMathLibrary.Vector_ProjectOnToNormal -// 0x0048 (0x0048 - 0x0000) -struct KismetMathLibrary_Vector_ProjectOnToNormal final -{ -public: - struct FVector V; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InNormal; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ProjectOnToNormal; - -// Function Engine.KismetMathLibrary.Vector_Reciprocal -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_Reciprocal final -{ -public: - struct FVector A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Reciprocal; - -// Function Engine.KismetMathLibrary.Vector_Right -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Right final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Right; - -// Function Engine.KismetMathLibrary.Vector_Set -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_Set final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double X; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Y; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Z; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Set; - -// Function Engine.KismetMathLibrary.Vector_SlerpNormals -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Vector_SlerpNormals final -{ -public: - struct FVector NormalA; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NormalB; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_SlerpNormals; - -// Function Engine.KismetMathLibrary.Vector_SlerpVectorToDirection -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_Vector_SlerpVectorToDirection final -{ -public: - struct FVector Vector; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Alpha; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_SlerpVectorToDirection; - -// Function Engine.KismetMathLibrary.Vector_SnappedToGrid -// 0x0038 (0x0038 - 0x0000) -struct KismetMathLibrary_Vector_SnappedToGrid final -{ -public: - struct FVector InVect; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InGridSize; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_SnappedToGrid; - -// Function Engine.KismetMathLibrary.Vector_ToDegrees -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_ToDegrees final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToDegrees; - -// Function Engine.KismetMathLibrary.Vector_ToRadians -// 0x0030 (0x0030 - 0x0000) -struct KismetMathLibrary_Vector_ToRadians final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToRadians; - -// Function Engine.KismetMathLibrary.Vector_UnitCartesianToSpherical -// 0x0028 (0x0028 - 0x0000) -struct KismetMathLibrary_Vector_UnitCartesianToSpherical final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnitCartesianToSpherical; - -// Function Engine.KismetMathLibrary.Vector_UnwindEuler -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_UnwindEuler final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnwindEuler; - -// Function Engine.KismetMathLibrary.Vector_Up -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Up final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Up; - -// Function Engine.KismetMathLibrary.Vector_Zero -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Vector_Zero final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Vector_Zero; - -// Function Engine.KismetMathLibrary.VectorSpringInterp -// 0x00D0 (0x00D0 - 0x0000) -struct KismetMathLibrary_VectorSpringInterp final -{ -public: - struct FVector Current; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVectorSpringState SpringState; // 0x0030(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float Stiffness; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CriticalDampingFactor; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetVelocityAmount; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x007C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector MinValue; // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxValue; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitializeFromTarget; // 0x00B0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VectorSpringInterp; - -// Function Engine.KismetMathLibrary.VInterpTo -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_VInterpTo final -{ -public: - struct FVector Current; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo; - -// Function Engine.KismetMathLibrary.VInterpTo_Constant -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_VInterpTo_Constant final -{ -public: - struct FVector Current; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Target; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeed; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo_Constant; - -// Function Engine.KismetMathLibrary.VLerp -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_VLerp final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VLerp; - -// Function Engine.KismetMathLibrary.VSize -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_VSize final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize; - -// Function Engine.KismetMathLibrary.VSize2D -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_VSize2D final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize2D; - -// Function Engine.KismetMathLibrary.VSize2DSquared -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_VSize2DSquared final -{ -public: - struct FVector2D A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSize2DSquared; - -// Function Engine.KismetMathLibrary.VSizeSquared -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_VSizeSquared final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeSquared; - -// Function Engine.KismetMathLibrary.VSizeXY -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_VSizeXY final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeXY; - -// Function Engine.KismetMathLibrary.VSizeXYSquared -// 0x0020 (0x0020 - 0x0000) -struct KismetMathLibrary_VSizeXYSquared final -{ -public: - struct FVector A; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_VSizeXYSquared; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_Float -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_Float final -{ -public: - float CurrentSample; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousSample; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_Float; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FRotator -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_FRotator final -{ -public: - struct FRotator CurrentSample; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator PreviousSample; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Weight; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FRotator; - -// Function Engine.KismetMathLibrary.WeightedMovingAverage_FVector -// 0x0050 (0x0050 - 0x0000) -struct KismetMathLibrary_WeightedMovingAverage_FVector final -{ -public: - struct FVector CurrentSample; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousSample; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FVector; - -// Function Engine.KismetMathLibrary.Wrap -// 0x0010 (0x0010 - 0x0000) -struct KismetMathLibrary_Wrap final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Wrap; - -// Function Engine.KismetMathLibrary.Xor_Int64Int64 -// 0x0018 (0x0018 - 0x0000) -struct KismetMathLibrary_Xor_Int64Int64 final -{ -public: - int64 A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Xor_Int64Int64; - -// Function Engine.KismetMathLibrary.Xor_IntInt -// 0x000C (0x000C - 0x0000) -struct KismetMathLibrary_Xor_IntInt final -{ -public: - int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMathLibrary_Xor_IntInt; - -// Function Engine.SkyAtmosphereComponent.GetAtmosphereTransmitanceOnGroundAtPlanetTop -// 0x0018 (0x0018 - 0x0000) -struct SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop final -{ -public: - class UDirectionalLightComponent* DirectionalLight; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop; - -// Function Engine.SkyAtmosphereComponent.GetAtmosphericLightToMatchIlluminanceOnGround -// 0x0020 (0x0020 - 0x0000) -struct SkyAtmosphereComponent_GetAtmosphericLightToMatchIlluminanceOnGround final -{ -public: - struct FVector LightDirection; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IlluminanceOnGround; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_GetAtmosphericLightToMatchIlluminanceOnGround; - -// Function Engine.SkyAtmosphereComponent.GetOverridenAtmosphereLightDirection -// 0x0020 (0x0020 - 0x0000) -struct SkyAtmosphereComponent_GetOverridenAtmosphereLightDirection final -{ -public: - int32 AtmosphereLightIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_GetOverridenAtmosphereLightDirection; - -// Function Engine.SkyAtmosphereComponent.IsAtmosphereLightDirectionOverriden -// 0x0008 (0x0008 - 0x0000) -struct SkyAtmosphereComponent_IsAtmosphereLightDirectionOverriden final -{ -public: - int32 AtmosphereLightIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_IsAtmosphereLightDirectionOverriden; - -// Function Engine.SkyAtmosphereComponent.OverrideAtmosphereLightDirection -// 0x0020 (0x0020 - 0x0000) -struct SkyAtmosphereComponent_OverrideAtmosphereLightDirection final -{ -public: - int32 AtmosphereLightIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LightDirection; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_OverrideAtmosphereLightDirection; - -// Function Engine.SkyAtmosphereComponent.ResetAtmosphereLightDirectionOverride -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_ResetAtmosphereLightDirectionOverride final -{ -public: - int32 AtmosphereLightIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_ResetAtmosphereLightDirectionOverride; - -// Function Engine.SkyAtmosphereComponent.SetAerialPespectiveViewDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale; - -// Function Engine.SkyAtmosphereComponent.SetAtmosphereHeight -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetAtmosphereHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAtmosphereHeight; - -// Function Engine.SkyAtmosphereComponent.SetBottomRadius -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetBottomRadius final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetBottomRadius; - -// Function Engine.SkyAtmosphereComponent.SetGroundAlbedo -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetGroundAlbedo final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetGroundAlbedo; - -// Function Engine.SkyAtmosphereComponent.SetHeightFogContribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetHeightFogContribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContribution; - -// Function Engine.SkyAtmosphereComponent.SetHoldout -// 0x0001 (0x0001 - 0x0000) -struct SkyAtmosphereComponent_SetHoldout final -{ -public: - bool bNewHoldout; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHoldout; - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorption -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetMieAbsorption final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorption; - -// Function Engine.SkyAtmosphereComponent.SetMieAbsorptionScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieAbsorptionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorptionScale; - -// Function Engine.SkyAtmosphereComponent.SetMieAnisotropy -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieAnisotropy final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAnisotropy; - -// Function Engine.SkyAtmosphereComponent.SetMieExponentialDistribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieExponentialDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieExponentialDistribution; - -// Function Engine.SkyAtmosphereComponent.SetMieScattering -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetMieScattering final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScattering; - -// Function Engine.SkyAtmosphereComponent.SetMieScatteringScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMieScatteringScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScatteringScale; - -// Function Engine.SkyAtmosphereComponent.SetMultiScatteringFactor -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetMultiScatteringFactor final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMultiScatteringFactor; - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorption -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetOtherAbsorption final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorption; - -// Function Engine.SkyAtmosphereComponent.SetOtherAbsorptionScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetOtherAbsorptionScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorptionScale; - -// Function Engine.SkyAtmosphereComponent.SetRayleighExponentialDistribution -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighExponentialDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighExponentialDistribution; - -// Function Engine.SkyAtmosphereComponent.SetRayleighScattering -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighScattering final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScattering; - -// Function Engine.SkyAtmosphereComponent.SetRayleighScatteringScale -// 0x0004 (0x0004 - 0x0000) -struct SkyAtmosphereComponent_SetRayleighScatteringScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScatteringScale; - -// Function Engine.SkyAtmosphereComponent.SetRenderInMainPass -// 0x0001 (0x0001 - 0x0000) -struct SkyAtmosphereComponent_SetRenderInMainPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRenderInMainPass; - -// Function Engine.SkyAtmosphereComponent.SetSkyLuminanceFactor -// 0x0010 (0x0010 - 0x0000) -struct SkyAtmosphereComponent_SetSkyLuminanceFactor final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyAtmosphereComponent_SetSkyLuminanceFactor; - -// Function Engine.AtmosphericFogComponent.DisableGroundScattering -// 0x0001 (0x0001 - 0x0000) -struct AtmosphericFogComponent_DisableGroundScattering final -{ -public: - bool NewGroundScattering; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_DisableGroundScattering; - -// Function Engine.AtmosphericFogComponent.DisableSunDisk -// 0x0001 (0x0001 - 0x0000) -struct AtmosphericFogComponent_DisableSunDisk final -{ -public: - bool NewSunDisk; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_DisableSunDisk; - -// Function Engine.AtmosphericFogComponent.SetAltitudeScale -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetAltitudeScale final -{ -public: - float NewAltitudeScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetAltitudeScale; - -// Function Engine.AtmosphericFogComponent.SetDefaultBrightness -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDefaultBrightness final -{ -public: - float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultBrightness; - -// Function Engine.AtmosphericFogComponent.SetDefaultLightColor -// 0x0010 (0x0010 - 0x0000) -struct AtmosphericFogComponent_SetDefaultLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultLightColor; - -// Function Engine.AtmosphericFogComponent.SetDensityMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDensityMultiplier final -{ -public: - float NewDensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityMultiplier; - -// Function Engine.AtmosphericFogComponent.SetDensityOffset -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDensityOffset final -{ -public: - float NewDensityOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityOffset; - -// Function Engine.AtmosphericFogComponent.SetDistanceOffset -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDistanceOffset final -{ -public: - float NewDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceOffset; - -// Function Engine.AtmosphericFogComponent.SetDistanceScale -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetDistanceScale final -{ -public: - float NewDistanceScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceScale; - -// Function Engine.AtmosphericFogComponent.SetFogMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetFogMultiplier final -{ -public: - float NewFogMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetFogMultiplier; - -// Function Engine.AtmosphericFogComponent.SetPrecomputeParams -// 0x000C (0x000C - 0x0000) -struct AtmosphericFogComponent_SetPrecomputeParams final -{ -public: - float DensityHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxScatteringOrder; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InscatterAltitudeSampleNum; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParams; - -// Function Engine.AtmosphericFogComponent.SetStartDistance -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetStartDistance final -{ -public: - float NewStartDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetStartDistance; - -// Function Engine.AtmosphericFogComponent.SetSunMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AtmosphericFogComponent_SetSunMultiplier final -{ -public: - float NewSunMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunMultiplier; - -// Function Engine.ActorSoundParameterInterface.GetActorSoundParams -// 0x0010 (0x0010 - 0x0000) -struct ActorSoundParameterInterface_GetActorSoundParams final -{ -public: - TArray Params_0; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ActorSoundParameterInterface_GetActorSoundParams; - -// Function Engine.VolumetricCloudComponent.SetbUsePerSampleAtmosphericLightTransmittance -// 0x0001 (0x0001 - 0x0000) -struct VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance final -{ -public: - bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance; - -// Function Engine.VolumetricCloudComponent.SetGroundAlbedo -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetGroundAlbedo final -{ -public: - struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetGroundAlbedo; - -// Function Engine.VolumetricCloudComponent.SetHoldout -// 0x0001 (0x0001 - 0x0000) -struct VolumetricCloudComponent_SetHoldout final -{ -public: - bool bNewHoldout; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetHoldout; - -// Function Engine.VolumetricCloudComponent.SetLayerBottomAltitude -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetLayerBottomAltitude final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerBottomAltitude; - -// Function Engine.VolumetricCloudComponent.SetLayerHeight -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetLayerHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerHeight; - -// Function Engine.VolumetricCloudComponent.SetMaterial -// 0x0008 (0x0008 - 0x0000) -struct VolumetricCloudComponent_SetMaterial final -{ -public: - class UMaterialInterface* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetMaterial; - -// Function Engine.VolumetricCloudComponent.SetPlanetRadius -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetPlanetRadius final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetPlanetRadius; - -// Function Engine.VolumetricCloudComponent.SetReflectionSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetReflectionSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetReflectionSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetReflectionViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetReflectionViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetReflectionViewSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetRenderInMainPass -// 0x0001 (0x0001 - 0x0000) -struct VolumetricCloudComponent_SetRenderInMainPass final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetRenderInMainPass; - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowReflectionSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowReflectionSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetShadowReflectionViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowReflectionViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowReflectionViewSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetShadowTracingDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowTracingDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowTracingDistance; - -// Function Engine.VolumetricCloudComponent.SetShadowViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetShadowViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowViewSampleCountScale; - -// Function Engine.VolumetricCloudComponent.SetSkyLightCloudBottomOcclusion -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion; - -// Function Engine.VolumetricCloudComponent.SetStopTracingTransmittanceThreshold -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetStopTracingTransmittanceThreshold final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetStopTracingTransmittanceThreshold; - -// Function Engine.VolumetricCloudComponent.SetTracingMaxDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetTracingMaxDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingMaxDistance; - -// Function Engine.VolumetricCloudComponent.SetTracingStartDistanceFromCamera -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetTracingStartDistanceFromCamera final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingStartDistanceFromCamera; - -// Function Engine.VolumetricCloudComponent.SetTracingStartMaxDistance -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetTracingStartMaxDistance final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingStartMaxDistance; - -// Function Engine.VolumetricCloudComponent.SetViewSampleCountScale -// 0x0004 (0x0004 - 0x0000) -struct VolumetricCloudComponent_SetViewSampleCountScale final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VolumetricCloudComponent_SetViewSampleCountScale; - -// Function Engine.AsyncActionHandleSaveGame.AsyncLoadGameFromSlot -// 0x0028 (0x0028 - 0x0000) -struct AsyncActionHandleSaveGame_AsyncLoadGameFromSlot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAsyncActionHandleSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncLoadGameFromSlot; - -// Function Engine.AsyncActionHandleSaveGame.AsyncSaveGameToSlot -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionHandleSaveGame_AsyncSaveGameToSlot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USaveGame* SaveGameObject_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAsyncActionHandleSaveGame* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncSaveGameToSlot; - -// Function Engine.MaterialBillboardComponent.AddElement -// 0x0028 (0x0028 - 0x0000) -struct MaterialBillboardComponent_AddElement final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSizeIsInScreenSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseSizeX; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseSizeY; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceToSizeCurve; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialBillboardComponent_AddElement; - -// Function Engine.MaterialBillboardComponent.SetElements -// 0x0010 (0x0010 - 0x0000) -struct MaterialBillboardComponent_SetElements final -{ -public: - TArray NewElements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialBillboardComponent_SetElements; - -// Function Engine.RectLightComponent.SetBarnDoorAngle -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetBarnDoorAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorAngle; - -// Function Engine.RectLightComponent.SetBarnDoorLength -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetBarnDoorLength final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorLength; - -// Function Engine.RectLightComponent.SetSourceHeight -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetSourceHeight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceHeight; - -// Function Engine.RectLightComponent.SetSourceTexture -// 0x0008 (0x0008 - 0x0000) -struct RectLightComponent_SetSourceTexture final -{ -public: - class UTexture* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceTexture; - -// Function Engine.RectLightComponent.SetSourceWidth -// 0x0004 (0x0004 - 0x0000) -struct RectLightComponent_SetSourceWidth final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RectLightComponent_SetSourceWidth; - -// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent -// 0x0020 (0x0020 - 0x0000) -struct AvoidanceManager_GetAvoidanceVelocityForComponent final -{ -public: - class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityForComponent; - -// Function Engine.AvoidanceManager.GetNewAvoidanceUID -// 0x0004 (0x0004 - 0x0000) -struct AvoidanceManager_GetNewAvoidanceUID final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetNewAvoidanceUID; - -// Function Engine.AvoidanceManager.GetObjectCount -// 0x0004 (0x0004 - 0x0000) -struct AvoidanceManager_GetObjectCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AvoidanceManager_GetObjectCount; - -// Function Engine.AvoidanceManager.RegisterMovementComponent -// 0x0010 (0x0010 - 0x0000) -struct AvoidanceManager_RegisterMovementComponent final -{ -public: - class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AvoidanceWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AvoidanceManager_RegisterMovementComponent; - -// Function Engine.StereoLayerShapeEquirect.SetEquirectProps -// 0x0098 (0x0098 - 0x0000) -struct StereoLayerShapeEquirect_SetEquirectProps final -{ -public: - struct FEquirectProps InScaleBiases; // 0x0000(0x0098)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerShapeEquirect_SetEquirectProps; - -// Function Engine.PhysicsThreadLibrary.AddForce -// 0x0028 (0x0028 - 0x0000) -struct PhysicsThreadLibrary_AddForce final -{ -public: - struct FBodyInstanceAsyncPhysicsTickHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Force; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelChange; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsThreadLibrary_AddForce; - -// Function Engine.PlanarReflection.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct PlanarReflection_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlanarReflection_OnInterpToggle; - -// Function Engine.PointLight.SetLightFalloffExponent -// 0x0004 (0x0004 - 0x0000) -struct PointLight_SetLightFalloffExponent final -{ -public: - float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLight_SetLightFalloffExponent; - -// Function Engine.PointLight.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct PointLight_SetRadius final -{ -public: - float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PointLight_SetRadius; - -// Function Engine.AsyncActionLoadPrimaryAssetList.AsyncLoadPrimaryAssetList -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetList* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.IsEmpty -// 0x0018 (0x0018 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_IsEmpty final -{ -public: - struct FUniversalObjectLocator Locator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_IsEmpty; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.MakeUniversalObjectLocator -// 0x0020 (0x0020 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_MakeUniversalObjectLocator final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Context; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUniversalObjectLocator ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_MakeUniversalObjectLocator; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncFind -// 0x0020 (0x0020 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_SyncFind final -{ -public: - struct FUniversalObjectLocator Locator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Context; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncFind; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncLoad -// 0x0020 (0x0020 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_SyncLoad final -{ -public: - struct FUniversalObjectLocator Locator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Context; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncLoad; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncUnload -// 0x0018 (0x0018 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_SyncUnload final -{ -public: - struct FUniversalObjectLocator Locator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Context; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncUnload; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.ToString -// 0x0020 (0x0020 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_ToString final -{ -public: - struct FUniversalObjectLocator Locator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_ToString; - -// Function Engine.UniversalObjectLocatorScriptingExtensions.UniversalObjectLocatorFromString -// 0x0020 (0x0020 - 0x0000) -struct UniversalObjectLocatorScriptingExtensions_UniversalObjectLocatorFromString final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUniversalObjectLocator ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_UniversalObjectLocatorFromString; - -// Function Engine.AnimSingleNodeInstance.GetLength -// 0x0004 (0x0004 - 0x0000) -struct AnimSingleNodeInstance_GetLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_GetLength; - -// Function Engine.AnimSingleNodeInstance.GetMirrorDataTable -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_GetMirrorDataTable final -{ -public: - const class UMirrorDataTable* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_GetMirrorDataTable; - -// Function Engine.AnimSingleNodeInstance.PlayAnim -// 0x000C (0x000C - 0x0000) -struct AnimSingleNodeInstance_PlayAnim final -{ -public: - bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InPlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InStartPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_PlayAnim; - -// Function Engine.AnimSingleNodeInstance.SetAnimationAsset -// 0x0010 (0x0010 - 0x0000) -struct AnimSingleNodeInstance_SetAnimationAsset final -{ -public: - class UAnimationAsset* NewAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InPlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetAnimationAsset; - -// Function Engine.AnimSingleNodeInstance.SetBlendSpacePosition -// 0x0018 (0x0018 - 0x0000) -struct AnimSingleNodeInstance_SetBlendSpacePosition final -{ -public: - struct FVector InPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetBlendSpacePosition; - -// Function Engine.AnimSingleNodeInstance.SetLooping -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetLooping final -{ -public: - bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetLooping; - -// Function Engine.AnimSingleNodeInstance.SetMirrorDataTable -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_SetMirrorDataTable final -{ -public: - const class UMirrorDataTable* MirrorDataTable; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetMirrorDataTable; - -// Function Engine.AnimSingleNodeInstance.SetPlaying -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetPlaying final -{ -public: - bool bIsPlaying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlaying; - -// Function Engine.AnimSingleNodeInstance.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct AnimSingleNodeInstance_SetPlayRate final -{ -public: - float InPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlayRate; - -// Function Engine.AnimSingleNodeInstance.SetPosition -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_SetPosition final -{ -public: - float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPosition; - -// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime -// 0x000C (0x000C - 0x0000) -struct AnimSingleNodeInstance_SetPositionWithPreviousTime final -{ -public: - float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPreviousTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPositionWithPreviousTime; - -// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride -// 0x0010 (0x0010 - 0x0000) -struct AnimSingleNodeInstance_SetPreviewCurveOverride final -{ -public: - class FName PoseName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveIfZero; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPreviewCurveOverride; - -// Function Engine.AnimSingleNodeInstance.SetReverse -// 0x0001 (0x0001 - 0x0000) -struct AnimSingleNodeInstance_SetReverse final -{ -public: - bool bInReverse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_SetReverse; - -// Function Engine.AnimSingleNodeInstance.GetAnimationAsset -// 0x0008 (0x0008 - 0x0000) -struct AnimSingleNodeInstance_GetAnimationAsset final -{ -public: - class UAnimationAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimSingleNodeInstance_GetAnimationAsset; - -// Function Engine.SceneCapture2D.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct SceneCapture2D_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCapture2D_OnInterpToggle; - -// Function Engine.LODActor.OnSubActorEndPlay -// 0x0010 (0x0010 - 0x0000) -struct LODActor_OnSubActorEndPlay final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason Reason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LODActor_OnSubActorEndPlay; - -// Function Engine.SceneCaptureComponent.HideActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_HideActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_HideActorComponents; - -// Function Engine.SceneCaptureComponent.HideComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_HideComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_HideComponent; - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_RemoveShowOnlyActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyActorComponents; - -// Function Engine.SceneCaptureComponent.RemoveShowOnlyComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_RemoveShowOnlyComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyComponent; - -// Function Engine.SceneCaptureComponent.SetCaptureSortPriority -// 0x0004 (0x0004 - 0x0000) -struct SceneCaptureComponent_SetCaptureSortPriority final -{ -public: - int32 NewCaptureSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_SetCaptureSortPriority; - -// Function Engine.SceneCaptureComponent.SetShowFlagSettings -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_SetShowFlagSettings final -{ -public: - TArray InShowFlagSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_SetShowFlagSettings; - -// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_ShowOnlyActorComponents final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeFromChildActors; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyActorComponents; - -// Function Engine.SceneCaptureComponent.ShowOnlyComponent -// 0x0008 (0x0008 - 0x0000) -struct SceneCaptureComponent_ShowOnlyComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyComponent; - -// Function Engine.SceneCaptureComponent.GetShowFlagSettings -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent_GetShowFlagSettings final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent_GetShowFlagSettings; - -// Function Engine.PlatformInterfaceWebResponse.GetHeader -// 0x0028 (0x0028 - 0x0000) -struct PlatformInterfaceWebResponse_GetHeader final -{ -public: - int32 HeaderIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Header; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeader; - -// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue -// 0x0020 (0x0020 - 0x0000) -struct PlatformInterfaceWebResponse_GetHeaderValue final -{ -public: - class FString HeaderName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeaderValue; - -// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders -// 0x0004 (0x0004 - 0x0000) -struct PlatformInterfaceWebResponse_GetNumHeaders final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetNumHeaders; - -// Function Engine.NavMovementInterface.RequestDirectMove -// 0x0020 (0x0020 - 0x0000) -struct NavMovementInterface_RequestDirectMove final -{ -public: - struct FVector MoveVelocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMaxSpeed; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_NavMovementInterface_RequestDirectMove; - -// Function Engine.NavMovementInterface.RequestPathMove -// 0x0018 (0x0018 - 0x0000) -struct NavMovementInterface_RequestPathMove final -{ -public: - struct FVector MoveInput; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_RequestPathMove; - -// Function Engine.NavMovementInterface.GetMaxSpeedForNavMovement -// 0x0004 (0x0004 - 0x0000) -struct NavMovementInterface_GetMaxSpeedForNavMovement final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_GetMaxSpeedForNavMovement; - -// Function Engine.NavMovementInterface.GetVelocityForNavMovement -// 0x0018 (0x0018 - 0x0000) -struct NavMovementInterface_GetVelocityForNavMovement final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_GetVelocityForNavMovement; - -// Function Engine.NavMovementInterface.IsCrouching -// 0x0001 (0x0001 - 0x0000) -struct NavMovementInterface_IsCrouching final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_IsCrouching; - -// Function Engine.NavMovementInterface.IsFalling -// 0x0001 (0x0001 - 0x0000) -struct NavMovementInterface_IsFalling final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_IsFalling; - -// Function Engine.NavMovementInterface.IsFlying -// 0x0001 (0x0001 - 0x0000) -struct NavMovementInterface_IsFlying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_IsFlying; - -// Function Engine.NavMovementInterface.IsMovingOnGround -// 0x0001 (0x0001 - 0x0000) -struct NavMovementInterface_IsMovingOnGround final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_IsMovingOnGround; - -// Function Engine.NavMovementInterface.IsSwimming -// 0x0001 (0x0001 - 0x0000) -struct NavMovementInterface_IsSwimming final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NavMovementInterface_IsSwimming; - -// Function Engine.SkinnedAsset.FindSocket -// 0x0010 (0x0010 - 0x0000) -struct SkinnedAsset_FindSocket final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedAsset_FindSocket; - -// Function Engine.SkinnedAsset.FindSocketInfo -// 0x0080 (0x0080 - 0x0000) -struct SkinnedAsset_FindSocketInfo final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutBoneIndex; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0074(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshSocket* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkinnedAsset_FindSocketInfo; - -// Function Engine.ParticleSystem.ContainsEmitterType -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystem_ContainsEmitterType final -{ -public: - class UClass* TypeData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystem_ContainsEmitterType; - -// Function Engine.VOIPStatics.SetMicThreshold -// 0x0004 (0x0004 - 0x0000) -struct VOIPStatics_SetMicThreshold final -{ -public: - float InThreshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPStatics_SetMicThreshold; - -// Function Engine.SoundSubmixBase.DynamicConnect -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmixBase_DynamicConnect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundSubmixBase* InParent; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmixBase_DynamicConnect; - -// Function Engine.SoundSubmixBase.DynamicDisconnect -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmixBase_DynamicDisconnect final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmixBase_DynamicDisconnect; - -// Function Engine.SoundSubmixBase.FindDynamicAncestor -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmixBase_FindDynamicAncestor final -{ -public: - class USoundSubmixBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmixBase_FindDynamicAncestor; - -// Function Engine.SoundSubmix.AddEnvelopeFollowerDelegate -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_AddEnvelopeFollowerDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate& Envelope)> OnSubmixEnvelopeBP; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_AddEnvelopeFollowerDelegate; - -// Function Engine.SoundSubmix.AddSpectralAnalysisDelegate -// 0x0040 (0x0040 - 0x0000) -struct SoundSubmix_AddSpectralAnalysisDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InBandSettings; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TDelegate& Magnitude)> OnSubmixSpectralAnalysisBP; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UpdateRate; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecibelNoiseFloor; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoNormalize; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoAutoRange; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoRangeAttackTime; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoRangeReleaseTime; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_AddSpectralAnalysisDelegate; - -// Function Engine.SoundSubmix.RemoveEnvelopeFollowerDelegate -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_RemoveEnvelopeFollowerDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate& Envelope)> OnSubmixEnvelopeBP; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_RemoveEnvelopeFollowerDelegate; - -// Function Engine.SoundSubmix.RemoveSpectralAnalysisDelegate -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_RemoveSpectralAnalysisDelegate final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate& Magnitude)> OnSubmixSpectralAnalysisBP; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_RemoveSpectralAnalysisDelegate; - -// Function Engine.SoundSubmix.SetDryVolumeModulation -// 0x0058 (0x0058 - 0x0000) -struct SoundSubmix_SetDryVolumeModulation final -{ -public: - struct FSoundModulationDestinationSettings InVolMod; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_SetDryVolumeModulation; - -// Function Engine.SoundSubmix.SetOutputVolumeModulation -// 0x0058 (0x0058 - 0x0000) -struct SoundSubmix_SetOutputVolumeModulation final -{ -public: - struct FSoundModulationDestinationSettings InVolMod; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_SetOutputVolumeModulation; - -// Function Engine.SoundSubmix.SetSubmixDryLevel -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_SetSubmixDryLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InDryLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_SetSubmixDryLevel; - -// Function Engine.SoundSubmix.SetSubmixOutputVolume -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_SetSubmixOutputVolume final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InOutputVolume; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_SetSubmixOutputVolume; - -// Function Engine.SoundSubmix.SetSubmixWetLevel -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_SetSubmixWetLevel final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InWetLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_SetSubmixWetLevel; - -// Function Engine.SoundSubmix.SetWetVolumeModulation -// 0x0058 (0x0058 - 0x0000) -struct SoundSubmix_SetWetVolumeModulation final -{ -public: - struct FSoundModulationDestinationSettings InVolMod; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_SetWetVolumeModulation; - -// Function Engine.SoundSubmix.StartEnvelopeFollowing -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StartEnvelopeFollowing final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StartEnvelopeFollowing; - -// Function Engine.SoundSubmix.StartRecordingOutput -// 0x0010 (0x0010 - 0x0000) -struct SoundSubmix_StartRecordingOutput final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpectedDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_StartRecordingOutput; - -// Function Engine.SoundSubmix.StartSpectralAnalysis -// 0x0018 (0x0018 - 0x0000) -struct SoundSubmix_StartSpectralAnalysis final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTSize FFTSize; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTPeakInterpolationMethod InterpolationMethod; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFFTWindowType WindowType; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float HopSize; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioSpectrumType SpectrumType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SoundSubmix_StartSpectralAnalysis; - -// Function Engine.SoundSubmix.StopEnvelopeFollowing -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StopEnvelopeFollowing final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopEnvelopeFollowing; - -// Function Engine.SoundSubmix.StopRecordingOutput -// 0x0038 (0x0038 - 0x0000) -struct SoundSubmix_StopRecordingOutput final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioRecordingExportType ExportType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name_0; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Path; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* ExistingSoundWaveToOverwrite; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopRecordingOutput; - -// Function Engine.SoundSubmix.StopSpectralAnalysis -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmix_StopSpectralAnalysis final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmix_StopSpectralAnalysis; - -// Function Engine.SoundSubmixWidgetInterface.OnConstructed -// 0x0008 (0x0008 - 0x0000) -struct SoundSubmixWidgetInterface_OnConstructed final -{ -public: - class USoundSubmixBase* SoundSubmix; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundSubmixWidgetInterface_OnConstructed; - -// Function Engine.ClusterUnionComponent.AddComponentToCluster -// 0x0020 (0x0020 - 0x0000) -struct ClusterUnionComponent_AddComponentToCluster final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoneIds; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bRebuildGeometry; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_AddComponentToCluster; - -// Function Engine.ClusterUnionComponent.ForceSetChildToParent -// 0x0028 (0x0028 - 0x0000) -struct ClusterUnionComponent_ForceSetChildToParent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoneIds; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ChildToParent; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_ForceSetChildToParent; - -// Function Engine.ClusterUnionComponent.GetActors -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionComponent_GetActors final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_GetActors; - -// Function Engine.ClusterUnionComponent.GetPrimitiveComponents -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionComponent_GetPrimitiveComponents final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_GetPrimitiveComponents; - -// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChange -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionComponent_HandleComponentPhysicsStateChange final -{ -public: - class UPrimitiveComponent* ChangedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentPhysicsStateChange StateChange; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_HandleComponentPhysicsStateChange; - -// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChangePostAddIntoClusterUnion -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionComponent_HandleComponentPhysicsStateChangePostAddIntoClusterUnion final -{ -public: - class UPrimitiveComponent* ChangedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentPhysicsStateChange StateChange; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_HandleComponentPhysicsStateChangePostAddIntoClusterUnion; - -// Function Engine.ClusterUnionComponent.IsComponentAdded -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionComponent_IsComponentAdded final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_IsComponentAdded; - -// Function Engine.ClusterUnionComponent.RemoveComponentBonesFromCluster -// 0x0018 (0x0018 - 0x0000) -struct ClusterUnionComponent_RemoveComponentBonesFromCluster final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoneIds; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_RemoveComponentBonesFromCluster; - -// Function Engine.ClusterUnionComponent.RemoveComponentFromCluster -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionComponent_RemoveComponentFromCluster final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_RemoveComponentFromCluster; - -// Function Engine.ClusterUnionComponent.SetEnableDamageFromCollision -// 0x0001 (0x0001 - 0x0000) -struct ClusterUnionComponent_SetEnableDamageFromCollision final -{ -public: - bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_SetEnableDamageFromCollision; - -// Function Engine.ClusterUnionComponent.SetIsAnchored -// 0x0001 (0x0001 - 0x0000) -struct ClusterUnionComponent_SetIsAnchored final -{ -public: - bool bIsAnchored; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_SetIsAnchored; - -// Function Engine.ClusterUnionComponent.IsAuthority -// 0x0001 (0x0001 - 0x0000) -struct ClusterUnionComponent_IsAuthority final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionComponent_IsAuthority; - -// Function Engine.HealthSnapshotBlueprintLibrary.LogPerformanceSnapshot -// 0x0018 (0x0018 - 0x0000) -struct HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot final -{ -public: - class FString SnapshotTitle; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetStats; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot; - -// Function Engine.WorldPartitionSubsystem.IsAllStreamingCompleted -// 0x0001 (0x0001 - 0x0000) -struct WorldPartitionSubsystem_IsAllStreamingCompleted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionSubsystem_IsAllStreamingCompleted; - -// Function Engine.WorldPartitionSubsystem.IsStreamingCompleted -// 0x0020 (0x0020 - 0x0000) -struct WorldPartitionSubsystem_IsStreamingCompleted final -{ -public: - EWorldPartitionRuntimeCellState QueryState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QuerySources; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bExactState; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldPartitionSubsystem_IsStreamingCompleted; - -// Function Engine.FXSystemComponent.SetActorParameter -// 0x0010 (0x0010 - 0x0000) -struct FXSystemComponent_SetActorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetActorParameter; - -// Function Engine.FXSystemComponent.SetAutoAttachmentParameters -// 0x0018 (0x0018 - 0x0000) -struct FXSystemComponent_SetAutoAttachmentParameters final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetAutoAttachmentParameters; - -// Function Engine.FXSystemComponent.SetBoolParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetBoolParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Param; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetBoolParameter; - -// Function Engine.FXSystemComponent.SetColorParameter -// 0x0018 (0x0018 - 0x0000) -struct FXSystemComponent_SetColorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetColorParameter; - -// Function Engine.FXSystemComponent.SetEmitterEnable -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetEmitterEnable final -{ -public: - class FName EmitterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewEnableState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetEmitterEnable; - -// Function Engine.FXSystemComponent.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetFloatParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetFloatParameter; - -// Function Engine.FXSystemComponent.SetIntParameter -// 0x000C (0x000C - 0x0000) -struct FXSystemComponent_SetIntParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetIntParameter; - -// Function Engine.FXSystemComponent.SetUseAutoManageAttachment -// 0x0001 (0x0001 - 0x0000) -struct FXSystemComponent_SetUseAutoManageAttachment final -{ -public: - bool bAutoManage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetUseAutoManageAttachment; - -// Function Engine.FXSystemComponent.SetVectorParameter -// 0x0020 (0x0020 - 0x0000) -struct FXSystemComponent_SetVectorParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Param; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_SetVectorParameter; - -// Function Engine.FXSystemComponent.GetFXSystemAsset -// 0x0008 (0x0008 - 0x0000) -struct FXSystemComponent_GetFXSystemAsset final -{ -public: - class UFXSystemAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FXSystemComponent_GetFXSystemAsset; - -// Function Engine.ParticleSystemComponent.BeginTrails -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_BeginTrails final -{ -public: - class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_BeginTrails; - -// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_CreateNamedDynamicMaterialInstance final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_CreateNamedDynamicMaterialInstance; - -// Function Engine.ParticleSystemComponent.GenerateParticleEvent -// 0x0058 (0x0058 - 0x0000) -struct ParticleSystemComponent_GenerateParticleEvent final -{ -public: - class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InEmitterTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InLocation; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InDirection; // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVelocity; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GenerateParticleEvent; - -// Function Engine.ParticleSystemComponent.SetAutoAttachParams -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_SetAutoAttachParams final -{ -public: - class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachParams; - -// Function Engine.ParticleSystemComponent.SetBeamEndPoint -// 0x0020 (0x0020 - 0x0000) -struct ParticleSystemComponent_SetBeamEndPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewEndPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamEndPoint; - -// Function Engine.ParticleSystemComponent.SetBeamSourcePoint -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_SetBeamSourcePoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewSourcePoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourcePoint; - -// Function Engine.ParticleSystemComponent.SetBeamSourceStrength -// 0x000C (0x000C - 0x0000) -struct ParticleSystemComponent_SetBeamSourceStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewSourceStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceStrength; - -// Function Engine.ParticleSystemComponent.SetBeamSourceTangent -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_SetBeamSourceTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewTangentPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceTangent; - -// Function Engine.ParticleSystemComponent.SetBeamTargetPoint -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_SetBeamTargetPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewTargetPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetPoint; - -// Function Engine.ParticleSystemComponent.SetBeamTargetStrength -// 0x000C (0x000C - 0x0000) -struct ParticleSystemComponent_SetBeamTargetStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NewTargetStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetStrength; - -// Function Engine.ParticleSystemComponent.SetBeamTargetTangent -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_SetBeamTargetTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewTangentPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetTangent; - -// Function Engine.ParticleSystemComponent.SetMaterialParameter -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_SetMaterialParameter final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetMaterialParameter; - -// Function Engine.ParticleSystemComponent.SetTemplate -// 0x0008 (0x0008 - 0x0000) -struct ParticleSystemComponent_SetTemplate final -{ -public: - class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetTemplate; - -// Function Engine.ParticleSystemComponent.SetTrailSourceData -// 0x0018 (0x0018 - 0x0000) -struct ParticleSystemComponent_SetTrailSourceData final -{ -public: - class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_SetTrailSourceData; - -// Function Engine.ParticleSystemComponent.GetBeamEndPoint -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_GetBeamEndPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OutEndPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamEndPoint; - -// Function Engine.ParticleSystemComponent.GetBeamSourcePoint -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_GetBeamSourcePoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutSourcePoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourcePoint; - -// Function Engine.ParticleSystemComponent.GetBeamSourceStrength -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetBeamSourceStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutSourceStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceStrength; - -// Function Engine.ParticleSystemComponent.GetBeamSourceTangent -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_GetBeamSourceTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTangentPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceTangent; - -// Function Engine.ParticleSystemComponent.GetBeamTargetPoint -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetPoint final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTargetPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetPoint; - -// Function Engine.ParticleSystemComponent.GetBeamTargetStrength -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetStrength final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutTargetStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetStrength; - -// Function Engine.ParticleSystemComponent.GetBeamTargetTangent -// 0x0028 (0x0028 - 0x0000) -struct ParticleSystemComponent_GetBeamTargetTangent final -{ -public: - int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutTangentPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetTangent; - -// Function Engine.ParticleSystemComponent.GetNamedMaterial -// 0x0010 (0x0010 - 0x0000) -struct ParticleSystemComponent_GetNamedMaterial final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetNamedMaterial; - -// Function Engine.ParticleSystemComponent.GetNumActiveParticles -// 0x0004 (0x0004 - 0x0000) -struct ParticleSystemComponent_GetNumActiveParticles final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ParticleSystemComponent_GetNumActiveParticles; - -// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar -// 0x0004 (0x0004 - 0x0000) -struct PhysicsSpringComponent_GetNormalizedCompressionScalar final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetNormalizedCompressionScalar; - -// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint -// 0x0018 (0x0018 - 0x0000) -struct PhysicsSpringComponent_GetSpringCurrentEndPoint final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringCurrentEndPoint; - -// Function Engine.PhysicsSpringComponent.GetSpringDirection -// 0x0018 (0x0018 - 0x0000) -struct PhysicsSpringComponent_GetSpringDirection final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringDirection; - -// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint -// 0x0018 (0x0018 - 0x0000) -struct PhysicsSpringComponent_GetSpringRestingPoint final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringRestingPoint; - -// Function Engine.PlayerCameraManager.AddCameraLensEffect -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_AddCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AEmitterCameraLensEffectBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_AddCameraLensEffect; - -// Function Engine.PlayerCameraManager.AddGenericCameraLensEffect -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_AddGenericCameraLensEffect final -{ -public: - TSubclassOf LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_AddGenericCameraLensEffect; - -// Function Engine.PlayerCameraManager.AddNewCameraModifier -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_AddNewCameraModifier final -{ -public: - TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_AddNewCameraModifier; - -// Function Engine.PlayerCameraManager.BlueprintUpdateCamera -// 0x0040 (0x0040 - 0x0000) -struct PlayerCameraManager_BlueprintUpdateCamera final -{ -public: - class AActor* CameraTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewCameraLocation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewCameraRotation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float NewCameraFOV; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_BlueprintUpdateCamera; - -// Function Engine.PlayerCameraManager.FindCameraModifierByClass -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_FindCameraModifierByClass final -{ -public: - TSubclassOf ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_FindCameraModifierByClass; - -// Function Engine.PlayerCameraManager.PhotographyCameraModify -// 0x0060 (0x0060 - 0x0000) -struct PlayerCameraManager_PhotographyCameraModify final -{ -public: - struct FVector NewCameraLocation; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousCameraLocation; // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OriginalCameraLocation; // 0x0030(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ResultCameraLocation; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_PhotographyCameraModify; - -// Function Engine.PlayerCameraManager.RemoveCameraLensEffect -// 0x0008 (0x0008 - 0x0000) -struct PlayerCameraManager_RemoveCameraLensEffect final -{ -public: - class AEmitterCameraLensEffectBase* Emitter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraLensEffect; - -// Function Engine.PlayerCameraManager.RemoveCameraModifier -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_RemoveCameraModifier final -{ -public: - class UCameraModifier* ModifierToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraModifier; - -// Function Engine.PlayerCameraManager.RemoveGenericCameraLensEffect -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_RemoveGenericCameraLensEffect final -{ -public: - TScriptInterface Emitter; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_RemoveGenericCameraLensEffect; - -// Function Engine.PlayerCameraManager.SetManualCameraFade -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_SetManualCameraFade final -{ -public: - float InFadeAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_SetManualCameraFade; - -// Function Engine.PlayerCameraManager.StartCameraFade -// 0x0020 (0x0020 - 0x0000) -struct PlayerCameraManager_StartCameraFade final -{ -public: - float FromAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ToAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldFadeAudio; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHoldWhenFinished; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraFade; - -// Function Engine.PlayerCameraManager.StartCameraShake -// 0x0030 (0x0030 - 0x0000) -struct PlayerCameraManager_StartCameraShake final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UCameraShakeBase* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShake; - -// Function Engine.PlayerCameraManager.StartCameraShakeFromSource -// 0x0038 (0x0038 - 0x0000) -struct PlayerCameraManager_StartCameraShakeFromSource final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserPlaySpaceRot; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UCameraShakeBase* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShakeFromSource; - -// Function Engine.PlayerCameraManager.StopAllCameraShakes -// 0x0001 (0x0001 - 0x0000) -struct PlayerCameraManager_StopAllCameraShakes final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakes; - -// Function Engine.PlayerCameraManager.StopAllCameraShakesFromSource -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopAllCameraShakesFromSource final -{ -public: - class UCameraShakeSourceComponent* SourceComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakesFromSource; - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopAllInstancesOfCameraShake final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShake; - -// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShakeFromSource -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource final -{ -public: - TSubclassOf Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCameraShakeSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource; - -// Function Engine.PlayerCameraManager.StopCameraShake -// 0x0010 (0x0010 - 0x0000) -struct PlayerCameraManager_StopCameraShake final -{ -public: - class UCameraShakeBase* ShakeInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerCameraManager_StopCameraShake; - -// Function Engine.PlayerCameraManager.GetCameraLocation -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_GetCameraLocation final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetCameraLocation; - -// Function Engine.PlayerCameraManager.GetCameraRotation -// 0x0018 (0x0018 - 0x0000) -struct PlayerCameraManager_GetCameraRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetCameraRotation; - -// Function Engine.PlayerCameraManager.GetFOVAngle -// 0x0004 (0x0004 - 0x0000) -struct PlayerCameraManager_GetFOVAngle final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetFOVAngle; - -// Function Engine.PlayerCameraManager.GetOwningPlayerController -// 0x0008 (0x0008 - 0x0000) -struct PlayerCameraManager_GetOwningPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerCameraManager_GetOwningPlayerController; - -// Function Engine.PluginBlueprintLibrary.GetAdditionalPluginSearchPaths -// 0x0010 (0x0010 - 0x0000) -struct PluginBlueprintLibrary_GetAdditionalPluginSearchPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetAdditionalPluginSearchPaths; - -// Function Engine.PluginBlueprintLibrary.GetAdditionalProjectPluginSearchPaths -// 0x0010 (0x0010 - 0x0000) -struct PluginBlueprintLibrary_GetAdditionalProjectPluginSearchPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetAdditionalProjectPluginSearchPaths; - -// Function Engine.PluginBlueprintLibrary.GetEnabledPluginNames -// 0x0010 (0x0010 - 0x0000) -struct PluginBlueprintLibrary_GetEnabledPluginNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetEnabledPluginNames; - -// Function Engine.PluginBlueprintLibrary.GetPluginBaseDir -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginBaseDir final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutBaseDir; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginBaseDir; - -// Function Engine.PluginBlueprintLibrary.GetPluginContentDir -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginContentDir final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutContentDir; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginContentDir; - -// Function Engine.PluginBlueprintLibrary.GetPluginDescription -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginDescription final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutDescription; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginDescription; - -// Function Engine.PluginBlueprintLibrary.GetPluginDescriptorFilePath -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginDescriptorFilePath final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutFilePath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginDescriptorFilePath; - -// Function Engine.PluginBlueprintLibrary.GetPluginEditorCustomVirtualPath -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginEditorCustomVirtualPath final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutVirtualPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginEditorCustomVirtualPath; - -// Function Engine.PluginBlueprintLibrary.GetPluginMountedAssetPath -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginMountedAssetPath final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutAssetPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginMountedAssetPath; - -// Function Engine.PluginBlueprintLibrary.GetPluginNameForObjectPath -// 0x0038 (0x0038 - 0x0000) -struct PluginBlueprintLibrary_GetPluginNameForObjectPath final -{ -public: - struct FSoftObjectPath ObjectPath; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPluginName; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginNameForObjectPath; - -// Function Engine.PluginBlueprintLibrary.GetPluginVersion -// 0x0018 (0x0018 - 0x0000) -struct PluginBlueprintLibrary_GetPluginVersion final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutVersion; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginVersion; - -// Function Engine.PluginBlueprintLibrary.GetPluginVersionName -// 0x0028 (0x0028 - 0x0000) -struct PluginBlueprintLibrary_GetPluginVersionName final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutVersionName; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginVersionName; - -// Function Engine.PluginBlueprintLibrary.IsPluginMounted -// 0x0018 (0x0018 - 0x0000) -struct PluginBlueprintLibrary_IsPluginMounted final -{ -public: - class FString PluginName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PluginBlueprintLibrary_IsPluginMounted; - -// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct SceneCaptureComponent2D_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SceneCaptureComponent2D_AddOrUpdateBlendable; - -// Function Engine.SceneCaptureComponent2D.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct SceneCaptureComponent2D_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureComponent2D_RemoveBlendable; - -// Function Engine.SceneCaptureCube.OnInterpToggle -// 0x0001 (0x0001 - 0x0000) -struct SceneCaptureCube_OnInterpToggle final -{ -public: - bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SceneCaptureCube_OnInterpToggle; - -// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMeshSocket_InitializeSocketFromLocation final -{ -public: - const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldNormal; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshSocket_InitializeSocketFromLocation; - -// Function Engine.SkeletalMeshSocket.GetSocketLocation -// 0x0020 (0x0020 - 0x0000) -struct SkeletalMeshSocket_GetSocketLocation final -{ -public: - const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocation; - -// Function Engine.SkyLightComponent.SetCubemap -// 0x0008 (0x0008 - 0x0000) -struct SkyLightComponent_SetCubemap final -{ -public: - class UTextureCube* NewCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetCubemap; - -// Function Engine.SkyLightComponent.SetCubemapBlend -// 0x0018 (0x0018 - 0x0000) -struct SkyLightComponent_SetCubemapBlend final -{ -public: - class UTextureCube* SourceCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCube* DestinationCubemap; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InBlendFraction; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetCubemapBlend; - -// Function Engine.SkyLightComponent.SetIndirectLightingIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetIndirectLightingIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetIndirectLightingIntensity; - -// Function Engine.SkyLightComponent.SetIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetIntensity; - -// Function Engine.SkyLightComponent.SetIntensityScale -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetIntensityScale final -{ -public: - float NewIntensityScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetIntensityScale; - -// Function Engine.SkyLightComponent.SetLightColor -// 0x0010 (0x0010 - 0x0000) -struct SkyLightComponent_SetLightColor final -{ -public: - struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetLightColor; - -// Function Engine.SkyLightComponent.SetLowerHemisphereColor -// 0x0010 (0x0010 - 0x0000) -struct SkyLightComponent_SetLowerHemisphereColor final -{ -public: - struct FLinearColor InLowerHemisphereColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetLowerHemisphereColor; - -// Function Engine.SkyLightComponent.SetMinOcclusion -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetMinOcclusion final -{ -public: - float InMinOcclusion; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetMinOcclusion; - -// Function Engine.SkyLightComponent.SetOcclusionContrast -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionContrast final -{ -public: - float InOcclusionContrast; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionContrast; - -// Function Engine.SkyLightComponent.SetOcclusionExponent -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionExponent final -{ -public: - float InOcclusionExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionExponent; - -// Function Engine.SkyLightComponent.SetOcclusionTint -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetOcclusionTint final -{ -public: - struct FColor InTint; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionTint; - -// Function Engine.SkyLightComponent.SetRealTimeCapture -// 0x0001 (0x0001 - 0x0000) -struct SkyLightComponent_SetRealTimeCapture final -{ -public: - bool bInRealTimeCapture; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetRealTimeCapture; - -// Function Engine.SkyLightComponent.SetSourceCubemapAngle -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetSourceCubemapAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetSourceCubemapAngle; - -// Function Engine.SkyLightComponent.SetVolumetricScatteringIntensity -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_SetVolumetricScatteringIntensity final -{ -public: - float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_SetVolumetricScatteringIntensity; - -// Function Engine.SkyLightComponent.GetIntensityScale -// 0x0004 (0x0004 - 0x0000) -struct SkyLightComponent_GetIntensityScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkyLightComponent_GetIntensityScale; - -// Function Engine.SoundEffectPresetWidgetInterface.GetClass -// 0x0008 (0x0008 - 0x0000) -struct SoundEffectPresetWidgetInterface_GetClass final -{ -public: - TSubclassOf ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_GetClass; - -// Function Engine.SoundEffectPresetWidgetInterface.OnConstructed -// 0x0008 (0x0008 - 0x0000) -struct SoundEffectPresetWidgetInterface_OnConstructed final -{ -public: - class USoundEffectPreset* Preset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_OnConstructed; - -// Function Engine.SoundEffectPresetWidgetInterface.OnPropertyChanged -// 0x0010 (0x0010 - 0x0000) -struct SoundEffectPresetWidgetInterface_OnPropertyChanged final -{ -public: - class USoundEffectPreset* Preset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_OnPropertyChanged; - -// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFrame -// 0x0008 (0x0008 - 0x0000) -struct AnimatedSparseVolumeTextureController_GetCurrentFrame final -{ -public: - class USparseVolumeTextureFrame* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetCurrentFrame; - -// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFramesForInterpolation -// 0x0018 (0x0018 - 0x0000) -struct AnimatedSparseVolumeTextureController_GetCurrentFramesForInterpolation final -{ -public: - class USparseVolumeTextureFrame* Frame0; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USparseVolumeTextureFrame* Frame1; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LerpAlpha; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetCurrentFramesForInterpolation; - -// Function Engine.AnimatedSparseVolumeTextureController.GetDuration -// 0x0004 (0x0004 - 0x0000) -struct AnimatedSparseVolumeTextureController_GetDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetDuration; - -// Function Engine.AnimatedSparseVolumeTextureController.GetFractionalFrameIndex -// 0x0004 (0x0004 - 0x0000) -struct AnimatedSparseVolumeTextureController_GetFractionalFrameIndex final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetFractionalFrameIndex; - -// Function Engine.AnimatedSparseVolumeTextureController.GetFrameByIndex -// 0x0010 (0x0010 - 0x0000) -struct AnimatedSparseVolumeTextureController_GetFrameByIndex final -{ -public: - int32 FrameIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USparseVolumeTextureFrame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetFrameByIndex; - -// Function Engine.AnimatedSparseVolumeTextureController.Update -// 0x0004 (0x0004 - 0x0000) -struct AnimatedSparseVolumeTextureController_Update final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_Update; - -// Function Engine.EditorFlagCollector.GetFlagNames -// 0x0010 (0x0010 - 0x0000) -struct EditorFlagCollector_GetFlagNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_EditorFlagCollector_GetFlagNames; - -// Function Engine.StereoLayerComponent.SetEquirectProps -// 0x0098 (0x0098 - 0x0000) -struct StereoLayerComponent_SetEquirectProps final -{ -public: - struct FEquirectProps InEquirectProps; // 0x0000(0x0098)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetEquirectProps; - -// Function Engine.StereoLayerComponent.SetLeftTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_SetLeftTexture final -{ -public: - class UTexture* InTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetLeftTexture; - -// Function Engine.StereoLayerComponent.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerComponent_SetPriority final -{ -public: - int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetPriority; - -// Function Engine.StereoLayerComponent.SetQuadSize -// 0x0010 (0x0010 - 0x0000) -struct StereoLayerComponent_SetQuadSize final -{ -public: - struct FVector2D InQuadSize; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetQuadSize; - -// Function Engine.StereoLayerComponent.SetTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_SetTexture final -{ -public: - class UTexture* InTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetTexture; - -// Function Engine.StereoLayerComponent.SetUVRect -// 0x0028 (0x0028 - 0x0000) -struct StereoLayerComponent_SetUVRect final -{ -public: - struct FBox2D InUVRect; // 0x0000(0x0028)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_SetUVRect; - -// Function Engine.StereoLayerComponent.GetLeftTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_GetLeftTexture final -{ -public: - class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetLeftTexture; - -// Function Engine.StereoLayerComponent.GetPriority -// 0x0004 (0x0004 - 0x0000) -struct StereoLayerComponent_GetPriority final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetPriority; - -// Function Engine.StereoLayerComponent.GetQuadSize -// 0x0010 (0x0010 - 0x0000) -struct StereoLayerComponent_GetQuadSize final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetQuadSize; - -// Function Engine.StereoLayerComponent.GetTexture -// 0x0008 (0x0008 - 0x0000) -struct StereoLayerComponent_GetTexture final -{ -public: - class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetTexture; - -// Function Engine.StereoLayerComponent.GetUVRect -// 0x0028 (0x0028 - 0x0000) -struct StereoLayerComponent_GetUVRect final -{ -public: - struct FBox2D ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StereoLayerComponent_GetUVRect; - -// Function Engine.TextRenderComponent.K2_SetText -// 0x0010 (0x0010 - 0x0000) -struct TextRenderComponent_K2_SetText final -{ -public: - class FText Value; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_K2_SetText; - -// Function Engine.TextRenderComponent.SetFont -// 0x0008 (0x0008 - 0x0000) -struct TextRenderComponent_SetFont final -{ -public: - class UFont* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetFont; - -// Function Engine.TextRenderComponent.SetHorizontalAlignment -// 0x0001 (0x0001 - 0x0000) -struct TextRenderComponent_SetHorizontalAlignment final -{ -public: - EHorizTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetHorizontalAlignment; - -// Function Engine.TextRenderComponent.SetHorizSpacingAdjust -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetHorizSpacingAdjust final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetHorizSpacingAdjust; - -// Function Engine.TextRenderComponent.SetText -// 0x0010 (0x0010 - 0x0000) -struct TextRenderComponent_SetText final -{ -public: - class FText Value; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetText; - -// Function Engine.TextRenderComponent.SetTextMaterial -// 0x0008 (0x0008 - 0x0000) -struct TextRenderComponent_SetTextMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetTextMaterial; - -// Function Engine.TextRenderComponent.SetTextRenderColor -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetTextRenderColor final -{ -public: - struct FColor Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetTextRenderColor; - -// Function Engine.TextRenderComponent.SetVerticalAlignment -// 0x0001 (0x0001 - 0x0000) -struct TextRenderComponent_SetVerticalAlignment final -{ -public: - EVerticalTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetVerticalAlignment; - -// Function Engine.TextRenderComponent.SetVertSpacingAdjust -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetVertSpacingAdjust final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetVertSpacingAdjust; - -// Function Engine.TextRenderComponent.SetWorldSize -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetWorldSize final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetWorldSize; - -// Function Engine.TextRenderComponent.SetXScale -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetXScale final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetXScale; - -// Function Engine.TextRenderComponent.SetYScale -// 0x0004 (0x0004 - 0x0000) -struct TextRenderComponent_SetYScale final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_SetYScale; - -// Function Engine.TextRenderComponent.GetTextLocalSize -// 0x0018 (0x0018 - 0x0000) -struct TextRenderComponent_GetTextLocalSize final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_GetTextLocalSize; - -// Function Engine.TextRenderComponent.GetTextWorldSize -// 0x0018 (0x0018 - 0x0000) -struct TextRenderComponent_GetTextWorldSize final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TextRenderComponent_GetTextWorldSize; - -// Function Engine.TimelineComponent.AddEvent -// 0x0014 (0x0014 - 0x0000) -struct TimelineComponent_AddEvent final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate EventFunc; // 0x0004(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_AddEvent; - -// Function Engine.TimelineComponent.AddInterpFloat -// 0x0028 (0x0028 - 0x0000) -struct TimelineComponent_AddInterpFloat final -{ -public: - class UCurveFloat* FloatCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_AddInterpFloat; - -// Function Engine.TimelineComponent.AddInterpLinearColor -// 0x0028 (0x0028 - 0x0000) -struct TimelineComponent_AddInterpLinearColor final -{ -public: - class UCurveLinearColor* LinearColorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_AddInterpLinearColor; - -// Function Engine.TimelineComponent.AddInterpVector -// 0x0028 (0x0028 - 0x0000) -struct TimelineComponent_AddInterpVector final -{ -public: - class UCurveVector* VectorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_AddInterpVector; - -// Function Engine.TimelineComponent.OnRep_Timeline -// 0x0098 (0x0098 - 0x0000) -struct TimelineComponent_OnRep_Timeline final -{ -public: - struct FTimeline OldTimeline; // 0x0000(0x0098)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_OnRep_Timeline; - -// Function Engine.TimelineComponent.SetFloatCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetFloatCurve final -{ -public: - class UCurveFloat* NewFloatCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FloatTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetFloatCurve; - -// Function Engine.TimelineComponent.SetIgnoreTimeDilation -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetIgnoreTimeDilation final -{ -public: - bool bNewIgnoreTimeDilation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetIgnoreTimeDilation; - -// Function Engine.TimelineComponent.SetLinearColorCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetLinearColorCurve final -{ -public: - class UCurveLinearColor* NewLinearColorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LinearColorTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetLinearColorCurve; - -// Function Engine.TimelineComponent.SetLooping -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetLooping final -{ -public: - bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetLooping; - -// Function Engine.TimelineComponent.SetNewTime -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetNewTime final -{ -public: - float NewTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetNewTime; - -// Function Engine.TimelineComponent.SetPlaybackPosition -// 0x0008 (0x0008 - 0x0000) -struct TimelineComponent_SetPlaybackPosition final -{ -public: - float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireEvents; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireUpdate; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TimelineComponent_SetPlaybackPosition; - -// Function Engine.TimelineComponent.SetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetPlayRate final -{ -public: - float NewRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetPlayRate; - -// Function Engine.TimelineComponent.SetTimelineFinishedFunc -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetTimelineFinishedFunc final -{ -public: - TDelegate NewTimelineFinishedFunc; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelineFinishedFunc; - -// Function Engine.TimelineComponent.SetTimelineLength -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_SetTimelineLength final -{ -public: - float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelineLength; - -// Function Engine.TimelineComponent.SetTimelineLengthMode -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_SetTimelineLengthMode final -{ -public: - ETimelineLengthMode NewLengthMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelineLengthMode; - -// Function Engine.TimelineComponent.SetTimelinePostUpdateFunc -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetTimelinePostUpdateFunc final -{ -public: - TDelegate NewTimelinePostUpdateFunc; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetTimelinePostUpdateFunc; - -// Function Engine.TimelineComponent.SetVectorCurve -// 0x0010 (0x0010 - 0x0000) -struct TimelineComponent_SetVectorCurve final -{ -public: - class UCurveVector* NewVectorCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VectorTrackName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_SetVectorCurve; - -// Function Engine.TimelineComponent.GetIgnoreTimeDilation -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_GetIgnoreTimeDilation final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetIgnoreTimeDilation; - -// Function Engine.TimelineComponent.GetPlaybackPosition -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetPlaybackPosition final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetPlaybackPosition; - -// Function Engine.TimelineComponent.GetPlayRate -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetPlayRate final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetPlayRate; - -// Function Engine.TimelineComponent.GetScaledTimelineLength -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetScaledTimelineLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetScaledTimelineLength; - -// Function Engine.TimelineComponent.GetTimelineLength -// 0x0004 (0x0004 - 0x0000) -struct TimelineComponent_GetTimelineLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_GetTimelineLength; - -// Function Engine.TimelineComponent.IsLooping -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsLooping final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsLooping; - -// Function Engine.TimelineComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsPlaying; - -// Function Engine.TimelineComponent.IsReversing -// 0x0001 (0x0001 - 0x0000) -struct TimelineComponent_IsReversing final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TimelineComponent_IsReversing; - -// Function Engine.TwitterIntegrationBase.AuthorizeAccounts -// 0x0001 (0x0001 - 0x0000) -struct TwitterIntegrationBase_AuthorizeAccounts final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_AuthorizeAccounts; - -// Function Engine.TwitterIntegrationBase.CanShowTweetUI -// 0x0001 (0x0001 - 0x0000) -struct TwitterIntegrationBase_CanShowTweetUI final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_CanShowTweetUI; - -// Function Engine.TwitterIntegrationBase.GetAccountName -// 0x0018 (0x0018 - 0x0000) -struct TwitterIntegrationBase_GetAccountName final -{ -public: - int32 AccountIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_GetAccountName; - -// Function Engine.TwitterIntegrationBase.GetNumAccounts -// 0x0004 (0x0004 - 0x0000) -struct TwitterIntegrationBase_GetNumAccounts final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_GetNumAccounts; - -// Function Engine.TwitterIntegrationBase.ShowTweetUI -// 0x0038 (0x0038 - 0x0000) -struct TwitterIntegrationBase_ShowTweetUI final -{ -public: - class FString InitialMessage; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString URL; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Picture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_ShowTweetUI; - -// Function Engine.TwitterIntegrationBase.TwitterRequest -// 0x0030 (0x0030 - 0x0000) -struct TwitterIntegrationBase_TwitterRequest final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParamKeysAndValues; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - ETwitterRequestMethod RequestMethod; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AccountIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TwitterIntegrationBase_TwitterRequest; - -// Function Engine.WindDirectionalSourceComponent.SetMaximumGustAmount -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetMaximumGustAmount final -{ -public: - float InNewMaxGust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMaximumGustAmount; - -// Function Engine.WindDirectionalSourceComponent.SetMinimumGustAmount -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetMinimumGustAmount final -{ -public: - float InNewMinGust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMinimumGustAmount; - -// Function Engine.WindDirectionalSourceComponent.SetRadius -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetRadius final -{ -public: - float InNewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetRadius; - -// Function Engine.WindDirectionalSourceComponent.SetSpeed -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetSpeed final -{ -public: - float InNewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetSpeed; - -// Function Engine.WindDirectionalSourceComponent.SetStrength -// 0x0004 (0x0004 - 0x0000) -struct WindDirectionalSourceComponent_SetStrength final -{ -public: - float InNewStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetStrength; - -// Function Engine.WindDirectionalSourceComponent.SetWindType -// 0x0001 (0x0001 - 0x0000) -struct WindDirectionalSourceComponent_SetWindType final -{ -public: - EWindSourceType InNewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetWindType; - -// Function Engine.AmbientSound.AdjustVolume -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_AdjustVolume final -{ -public: - float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_AdjustVolume; - -// Function Engine.AmbientSound.FadeIn -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_FadeIn final -{ -public: - float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_FadeIn; - -// Function Engine.AmbientSound.FadeOut -// 0x0008 (0x0008 - 0x0000) -struct AmbientSound_FadeOut final -{ -public: - float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_FadeOut; - -// Function Engine.AmbientSound.Play -// 0x0004 (0x0004 - 0x0000) -struct AmbientSound_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AmbientSound_Play; - -// Function Engine.AnimationSettings.GetBoneCustomAttributeNamesToImport -// 0x0010 (0x0010 - 0x0000) -struct AnimationSettings_GetBoneCustomAttributeNamesToImport final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationSettings_GetBoneCustomAttributeNamesToImport; - -// Function Engine.ClusterUnionActor.GetClusterUnionComponent -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionActor_GetClusterUnionComponent final -{ -public: - class UClusterUnionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionActor_GetClusterUnionComponent; - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTime -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_GetCurrentAnimationNotifyStateTime final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationNotifyStateTime; - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTimeRatio -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_GetCurrentAnimationNotifyStateTimeRatio final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationNotifyStateTimeRatio; - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTime -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_GetCurrentAnimationTime final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationTime; - -// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTimeRatio -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_GetCurrentAnimationTimeRatio final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationTimeRatio; - -// Function Engine.AnimNotifyLibrary.IsBlendingOut -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_IsBlendingOut final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_IsBlendingOut; - -// Function Engine.AnimNotifyLibrary.NotifyStateReachedEnd -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyLibrary_NotifyStateReachedEnd final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyLibrary_NotifyStateReachedEnd; - -// Function Engine.AnimNotifyMirrorInspectionLibrary.GetMirrorDataTable -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyMirrorInspectionLibrary_GetMirrorDataTable final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - const class UMirrorDataTable* ReturnValue; // 0x0030(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyMirrorInspectionLibrary_GetMirrorDataTable; - -// Function Engine.AnimNotifyMirrorInspectionLibrary.IsTriggeredByMirroredAnimation -// 0x0038 (0x0038 - 0x0000) -struct AnimNotifyMirrorInspectionLibrary_IsTriggeredByMirroredAnimation final -{ -public: - struct FAnimNotifyEventReference EventReference; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimNotifyMirrorInspectionLibrary_IsTriggeredByMirroredAnimation; - -// Function Engine.RadialForceComponent.AddObjectTypeToAffect -// 0x0001 (0x0001 - 0x0000) -struct RadialForceComponent_AddObjectTypeToAffect final -{ -public: - EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RadialForceComponent_AddObjectTypeToAffect; - -// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect -// 0x0001 (0x0001 - 0x0000) -struct RadialForceComponent_RemoveObjectTypeToAffect final -{ -public: - EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RadialForceComponent_RemoveObjectTypeToAffect; - -// Function Engine.AnimNotifyState_Trail.OverridePSTemplate -// 0x0018 (0x0018 - 0x0000) -struct AnimNotifyState_Trail_OverridePSTemplate final -{ -public: - class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimNotifyState_Trail_OverridePSTemplate; - -// Function Engine.Skeleton.AddCompatibleSkeleton -// 0x0008 (0x0008 - 0x0000) -struct Skeleton_AddCompatibleSkeleton final -{ -public: - const class USkeleton* SourceSkeleton; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Skeleton_AddCompatibleSkeleton; - -// Function Engine.Skeleton.AddCompatibleSkeletonSoft -// 0x0028 (0x0028 - 0x0000) -struct Skeleton_AddCompatibleSkeletonSoft final -{ -public: - TSoftObjectPtr SourceSkeleton; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Skeleton_AddCompatibleSkeletonSoft; - -// Function Engine.Skeleton.GetBlendProfile -// 0x0010 (0x0010 - 0x0000) -struct Skeleton_GetBlendProfile final -{ -public: - class FName InProfileName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendProfile* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Skeleton_GetBlendProfile; - -// Function Engine.AnimationCurveIdentifierExtensions.GetName -// 0x0014 (0x0014 - 0x0000) -struct AnimationCurveIdentifierExtensions_GetName final -{ -public: - struct FAnimationCurveIdentifier Identifier; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_GetName; - -// Function Engine.AnimationCurveIdentifierExtensions.GetType -// 0x0010 (0x0010 - 0x0000) -struct AnimationCurveIdentifierExtensions_GetType final -{ -public: - struct FAnimationCurveIdentifier Identifier; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERawCurveTrackTypes ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_GetType; - -// Function Engine.AnimationCurveIdentifierExtensions.IsValid -// 0x0010 (0x0010 - 0x0000) -struct AnimationCurveIdentifierExtensions_IsValid final -{ -public: - struct FAnimationCurveIdentifier Identifier; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_IsValid; - -// Function Engine.CurveSourceInterface.GetBindingName -// 0x0008 (0x0008 - 0x0000) -struct CurveSourceInterface_GetBindingName final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetBindingName; - -// Function Engine.CurveSourceInterface.GetCurves -// 0x0010 (0x0010 - 0x0000) -struct CurveSourceInterface_GetCurves final -{ -public: - TArray OutValues; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetCurves; - -// Function Engine.CurveSourceInterface.GetCurveValue -// 0x000C (0x000C - 0x0000) -struct CurveSourceInterface_GetCurveValue final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveSourceInterface_GetCurveValue; - -// Function Engine.AsyncActionLoadPrimaryAsset.AsyncLoadPrimaryAsset -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId PrimaryAsset; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAsset* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset; - -// Function Engine.AsyncActionLoadPrimaryAssetClass.AsyncLoadPrimaryAssetClass -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId PrimaryAsset; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetClass* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass; - -// Function Engine.AsyncActionLoadPrimaryAssetClassList.AsyncLoadPrimaryAssetClassList -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray LoadBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionLoadPrimaryAssetClassList* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList; - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForMatchingPrimaryAssets -// 0x0030 (0x0030 - 0x0000) -struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray NewBundles; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OldBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionChangePrimaryAssetBundles* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets; - -// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForPrimaryAssetList -// 0x0040 (0x0040 - 0x0000) -struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PrimaryAssetList; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray AddBundles; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray RemoveBundles; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UAsyncActionChangePrimaryAssetBundles* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList; - -// Function Engine.AudioVolume.SetEnabled -// 0x0001 (0x0001 - 0x0000) -struct AudioVolume_SetEnabled final -{ -public: - bool bNewEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetEnabled; - -// Function Engine.AudioVolume.SetInteriorSettings -// 0x0024 (0x0024 - 0x0000) -struct AudioVolume_SetInteriorSettings final -{ -public: - struct FInteriorSettings NewInteriorSettings; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetInteriorSettings; - -// Function Engine.AudioVolume.SetPriority -// 0x0004 (0x0004 - 0x0000) -struct AudioVolume_SetPriority final -{ -public: - float NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetPriority; - -// Function Engine.AudioVolume.SetReverbSettings -// 0x0020 (0x0020 - 0x0000) -struct AudioVolume_SetReverbSettings final -{ -public: - struct FReverbSettings NewReverbSettings; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetReverbSettings; - -// Function Engine.AudioVolume.SetSubmixOverrideSettings -// 0x0010 (0x0010 - 0x0000) -struct AudioVolume_SetSubmixOverrideSettings final -{ -public: - TArray NewSubmixOverrideSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetSubmixOverrideSettings; - -// Function Engine.AudioVolume.SetSubmixSendSettings -// 0x0010 (0x0010 - 0x0000) -struct AudioVolume_SetSubmixSendSettings final -{ -public: - TArray NewSubmixSendSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioVolume_SetSubmixSendSettings; - -// Function Engine.AudioParameterConversionStatics.BooleanArrayToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_BooleanArrayToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Bools; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_BooleanArrayToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.BooleanToAudioParameter -// 0x00B0 (0x00B0 - 0x0000) -struct AudioParameterConversionStatics_BooleanToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Bool; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAudioParameter ReturnValue; // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_BooleanToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.FloatArrayToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_FloatArrayToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Floats; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_FloatArrayToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.FloatToAudioParameter -// 0x00B0 (0x00B0 - 0x0000) -struct AudioParameterConversionStatics_FloatToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float float_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAudioParameter ReturnValue; // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_FloatToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.IntegerArrayToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_IntegerArrayToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Integers; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_IntegerArrayToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.IntegerToAudioParameter -// 0x00B0 (0x00B0 - 0x0000) -struct AudioParameterConversionStatics_IntegerToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Integer; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAudioParameter ReturnValue; // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_IntegerToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.ObjectArrayToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_ObjectArrayToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Objects; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_ObjectArrayToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.ObjectToAudioParameter -// 0x00B0 (0x00B0 - 0x0000) -struct AudioParameterConversionStatics_ObjectToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_ObjectToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.StringArrayToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_StringArrayToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Strings; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_StringArrayToAudioParameter; - -// Function Engine.AudioParameterConversionStatics.StringToAudioParameter -// 0x00B8 (0x00B8 - 0x0000) -struct AudioParameterConversionStatics_StringToAudioParameter final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString String; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAudioParameter ReturnValue; // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioParameterConversionStatics_StringToAudioParameter; - -// Function Engine.BlueprintInstancedStructLibrary.EqualEqual_InstancedStruct -// 0x0028 (0x0028 - 0x0000) -struct BlueprintInstancedStructLibrary_EqualEqual_InstancedStruct final -{ -public: - struct FInstancedStruct A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInstancedStruct B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_EqualEqual_InstancedStruct; - -// Function Engine.BlueprintInstancedStructLibrary.GetInstancedStructValue -// 0x0020 (0x0020 - 0x0000) -struct BlueprintInstancedStructLibrary_GetInstancedStructValue final -{ -public: - EStructUtilsResult ExecResult; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInstancedStruct InstancedStruct; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Value; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_GetInstancedStructValue; - -// Function Engine.BlueprintInstancedStructLibrary.IsInstancedStructValid -// 0x0018 (0x0018 - 0x0000) -struct BlueprintInstancedStructLibrary_IsInstancedStructValid final -{ -public: - struct FInstancedStruct InstancedStruct; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EStructUtilsResult ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_IsInstancedStructValid; - -// Function Engine.BlueprintInstancedStructLibrary.IsValid_InstancedStruct -// 0x0018 (0x0018 - 0x0000) -struct BlueprintInstancedStructLibrary_IsValid_InstancedStruct final -{ -public: - struct FInstancedStruct InstancedStruct; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_IsValid_InstancedStruct; - -// Function Engine.BlueprintInstancedStructLibrary.MakeInstancedStruct -// 0x0018 (0x0018 - 0x0000) -struct BlueprintInstancedStructLibrary_MakeInstancedStruct final -{ -public: - int32 Value; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInstancedStruct ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_MakeInstancedStruct; - -// Function Engine.BlueprintInstancedStructLibrary.NotEqual_InstancedStruct -// 0x0028 (0x0028 - 0x0000) -struct BlueprintInstancedStructLibrary_NotEqual_InstancedStruct final -{ -public: - struct FInstancedStruct A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FInstancedStruct B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_NotEqual_InstancedStruct; - -// Function Engine.BlueprintInstancedStructLibrary.Reset -// 0x0018 (0x0018 - 0x0000) -struct BlueprintInstancedStructLibrary_Reset final -{ -public: - struct FInstancedStruct InstancedStruct; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - const class UScriptStruct* StructType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_Reset; - -// Function Engine.BlueprintInstancedStructLibrary.SetInstancedStructValue -// 0x0018 (0x0018 - 0x0000) -struct BlueprintInstancedStructLibrary_SetInstancedStructValue final -{ -public: - struct FInstancedStruct InstancedStruct; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_SetInstancedStructValue; - -// Function Engine.BlueprintMapLibrary.Map_Add -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Add final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0054(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Add; - -// Function Engine.BlueprintMapLibrary.Map_Clear -// 0x0050 (0x0050 - 0x0000) -struct BlueprintMapLibrary_Map_Clear final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Clear; - -// Function Engine.BlueprintMapLibrary.Map_Contains -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Contains final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Contains; - -// Function Engine.BlueprintMapLibrary.Map_Find -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Find final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Find; - -// Function Engine.BlueprintMapLibrary.Map_IsEmpty -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_IsEmpty final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_IsEmpty; - -// Function Engine.BlueprintMapLibrary.Map_IsNotEmpty -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_IsNotEmpty final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_IsNotEmpty; - -// Function Engine.BlueprintMapLibrary.Map_Keys -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Keys final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Keys; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Keys; - -// Function Engine.BlueprintMapLibrary.Map_Length -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Length final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Length; - -// Function Engine.BlueprintMapLibrary.Map_Remove -// 0x0058 (0x0058 - 0x0000) -struct BlueprintMapLibrary_Map_Remove final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Key; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Remove; - -// Function Engine.BlueprintMapLibrary.Map_Values -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_Map_Values final -{ -public: - TMap TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Values; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Values; - -// Function Engine.BlueprintMapLibrary.SetMapPropertyByName -// 0x0060 (0x0060 - 0x0000) -struct BlueprintMapLibrary_SetMapPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Value; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintMapLibrary_SetMapPropertyByName; - -// Function Engine.BlueprintSetLibrary.Set_Add -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Add final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Add; - -// Function Engine.BlueprintSetLibrary.Set_AddItems -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_AddItems final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray NewItems; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_AddItems; - -// Function Engine.BlueprintSetLibrary.Set_Clear -// 0x0050 (0x0050 - 0x0000) -struct BlueprintSetLibrary_Set_Clear final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Clear; - -// Function Engine.BlueprintSetLibrary.Set_Contains -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Contains final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Contains; - -// Function Engine.BlueprintSetLibrary.Set_Difference -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Difference final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet B; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Difference; - -// Function Engine.BlueprintSetLibrary.Set_Intersection -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Intersection final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet B; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Intersection; - -// Function Engine.BlueprintSetLibrary.Set_IsEmpty -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_IsEmpty final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_IsEmpty; - -// Function Engine.BlueprintSetLibrary.Set_IsNotEmpty -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_IsNotEmpty final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_IsNotEmpty; - -// Function Engine.BlueprintSetLibrary.Set_Length -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Length final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Length; - -// Function Engine.BlueprintSetLibrary.Set_Remove -// 0x0058 (0x0058 - 0x0000) -struct BlueprintSetLibrary_Set_Remove final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Item; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Remove; - -// Function Engine.BlueprintSetLibrary.Set_RemoveItems -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_RemoveItems final -{ -public: - TSet TargetSet; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Items; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_RemoveItems; - -// Function Engine.BlueprintSetLibrary.Set_ToArray -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_Set_ToArray final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray Result; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_ToArray; - -// Function Engine.BlueprintSetLibrary.Set_Union -// 0x00F0 (0x00F0 - 0x0000) -struct BlueprintSetLibrary_Set_Union final -{ -public: - TSet A; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet B; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet Result; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Union; - -// Function Engine.BlueprintSetLibrary.SetSetPropertyByName -// 0x0060 (0x0060 - 0x0000) -struct BlueprintSetLibrary_SetSetPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet Value; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintSetLibrary_SetSetPropertyByName; - -// Function Engine.CameraLensEffectInterface.GetParticleComponents -// 0x0010 (0x0010 - 0x0000) -struct CameraLensEffectInterface_GetParticleComponents final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraLensEffectInterface_GetParticleComponents; - -// Function Engine.CameraLensEffectInterface.GetPrimaryParticleComponent -// 0x0008 (0x0008 - 0x0000) -struct CameraLensEffectInterface_GetPrimaryParticleComponent final -{ -public: - class UFXSystemComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraLensEffectInterface_GetPrimaryParticleComponent; - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.GetInterfaceClass -// 0x0010 (0x0010 - 0x0000) -struct CameraLensEffectInterfaceClassSupportLibrary_GetInterfaceClass final -{ -public: - struct FCameraLensInterfaceClassSupport CameraLens; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_GetInterfaceClass; - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceClassValid -// 0x0010 (0x0010 - 0x0000) -struct CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceClassValid final -{ -public: - struct FCameraLensInterfaceClassSupport CameraLens; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EInterfaceValidResult Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceClassValid; - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceValid -// 0x0018 (0x0018 - 0x0000) -struct CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceValid final -{ -public: - TScriptInterface CameraLens; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInterfaceValidResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceValid; - -// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.SetInterfaceClass -// 0x0018 (0x0018 - 0x0000) -struct CameraLensEffectInterfaceClassSupportLibrary_SetInterfaceClass final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCameraLensInterfaceClassSupport Var; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EInterfaceValidResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_SetInterfaceClass; - -// Function Engine.CameraShakeBase.SetRootShakePattern -// 0x0008 (0x0008 - 0x0000) -struct CameraShakeBase_SetRootShakePattern final -{ -public: - class UCameraShakePattern* InPattern; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeBase_SetRootShakePattern; - -// Function Engine.CameraShakeBase.GetRootShakePattern -// 0x0008 (0x0008 - 0x0000) -struct CameraShakeBase_GetRootShakePattern final -{ -public: - class UCameraShakePattern* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CameraShakeBase_GetRootShakePattern; - -// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D -// 0x0020 (0x0020 - 0x0000) -struct CanvasRenderTarget2D_CreateCanvasRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CanvasRenderTarget2DClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvasRenderTarget2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_CreateCanvasRenderTarget2D; - -// Function Engine.CanvasRenderTarget2D.GetSize -// 0x0008 (0x0008 - 0x0000) -struct CanvasRenderTarget2D_GetSize final -{ -public: - int32 Width; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSize; - -// Function Engine.CanvasRenderTarget2D.ReceiveUpdate -// 0x0010 (0x0010 - 0x0000) -struct CanvasRenderTarget2D_ReceiveUpdate final -{ -public: - class UCanvas* Canvas; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_ReceiveUpdate; - -// Function Engine.CanvasRenderTarget2D.SetSampleCount -// 0x0001 (0x0001 - 0x0000) -struct CanvasRenderTarget2D_SetSampleCount final -{ -public: - ETextureRenderTargetSampleCount InSampleCount; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_SetSampleCount; - -// Function Engine.CanvasRenderTarget2D.GetSampleCount -// 0x0001 (0x0001 - 0x0000) -struct CanvasRenderTarget2D_GetSampleCount final -{ -public: - ETextureRenderTargetSampleCount ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSampleCount; - -// Function Engine.Character.CacheInitialMeshOffset -// 0x0030 (0x0030 - 0x0000) -struct Character_CacheInitialMeshOffset final -{ -public: - struct FVector MeshRelativeLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MeshRelativeRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CacheInitialMeshOffset; - -// Function Engine.Character.ClientAckGoodMove -// 0x0004 (0x0004 - 0x0000) -struct Character_ClientAckGoodMove final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ClientAckGoodMove; - -// Function Engine.Character.ClientAdjustPosition -// 0x0050 (0x0050 - 0x0000) -struct Character_ClientAdjustPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector NewVel; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* NewBase; // 0x0038(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewBaseBoneName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustPosition; - -// Function Engine.Character.ClientAdjustRootMotionPosition -// 0x0058 (0x0058 - 0x0000) -struct Character_ClientAdjustRootMotionPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerMontageTrackPosition; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ServerLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ServerRotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerVelZ; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ServerBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ServerBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x0052(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustRootMotionPosition; - -// Function Engine.Character.ClientAdjustRootMotionSourcePosition -// 0x00A8 (0x00A8 - 0x0000) -struct Character_ClientAdjustRootMotionSourcePosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionSourceGroup ServerRootMotion; // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic) - bool bHasAnimRootMotion; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ServerMontageTrackPosition; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ServerLoc; // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ServerRotation; // 0x0070(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ServerVelZ; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ServerBase; // 0x0090(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ServerBoneName; // 0x0098(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x00A1(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x00A2(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3[0x5]; // 0x00A3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientAdjustRootMotionSourcePosition; - -// Function Engine.Character.ClientMoveResponsePacked -// 0x0118 (0x0118 - 0x0000) -struct Character_ClientMoveResponsePacked final -{ -public: - struct FCharacterMoveResponsePackedBits PackedBits; // 0x0000(0x0118)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ClientMoveResponsePacked; - -// Function Engine.Character.ClientVeryShortAdjustPosition -// 0x0038 (0x0038 - 0x0000) -struct Character_ClientVeryShortAdjustPosition final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewLoc; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* NewBase; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewBaseBoneName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBaseRelativePosition; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ServerMovementMode; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ClientVeryShortAdjustPosition; - -// Function Engine.Character.Crouch -// 0x0001 (0x0001 - 0x0000) -struct Character_Crouch final -{ -public: - bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_Crouch; - -// Function Engine.Character.K2_OnEndCrouch -// 0x0008 (0x0008 - 0x0000) -struct Character_K2_OnEndCrouch final -{ -public: - float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnEndCrouch; - -// Function Engine.Character.K2_OnMovementModeChanged -// 0x0004 (0x0004 - 0x0000) -struct Character_K2_OnMovementModeChanged final -{ -public: - EMovementMode PrevMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode NewMovementMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PrevCustomMode; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewCustomMode; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnMovementModeChanged; - -// Function Engine.Character.K2_OnStartCrouch -// 0x0008 (0x0008 - 0x0000) -struct Character_K2_OnStartCrouch final -{ -public: - float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_OnStartCrouch; - -// Function Engine.Character.K2_UpdateCustomMovement -// 0x0004 (0x0004 - 0x0000) -struct Character_K2_UpdateCustomMovement final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_K2_UpdateCustomMovement; - -// Function Engine.Character.LaunchCharacter -// 0x0020 (0x0020 - 0x0000) -struct Character_LaunchCharacter final -{ -public: - struct FVector LaunchVelocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bXYOverride; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZOverride; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_LaunchCharacter; - -// Function Engine.Character.OnLanded -// 0x0100 (0x0100 - 0x0000) -struct Character_OnLanded final -{ -public: - struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_OnLanded; - -// Function Engine.Character.OnLaunched -// 0x0020 (0x0020 - 0x0000) -struct Character_OnLaunched final -{ -public: - struct FVector LaunchVelocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bXYOverride; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZOverride; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_OnLaunched; - -// Function Engine.Character.OnWalkingOffLedge -// 0x0050 (0x0050 - 0x0000) -struct Character_OnWalkingOffLedge final -{ -public: - struct FVector PreviousFloorImpactNormal; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousFloorContactNormal; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousLocation; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeDelta; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_OnWalkingOffLedge; - -// Function Engine.Character.PlayAnimMontage -// 0x0018 (0x0018 - 0x0000) -struct Character_PlayAnimMontage final -{ -public: - class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartSectionName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_PlayAnimMontage; - -// Function Engine.Character.RootMotionDebugClientPrintOnScreen -// 0x0010 (0x0010 - 0x0000) -struct Character_RootMotionDebugClientPrintOnScreen final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_RootMotionDebugClientPrintOnScreen; - -// Function Engine.Character.ServerMove -// 0x0058 (0x0058 - 0x0000) -struct Character_ServerMove final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressedMoveFlags; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMove; - -// Function Engine.Character.ServerMoveDual -// 0x0080 (0x0080 - 0x0000) -struct Character_ServerMoveDual final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel0; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* ClientMovementBase; // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDual; - -// Function Engine.Character.ServerMoveDualHybridRootMotion -// 0x0080 (0x0080 - 0x0000) -struct Character_ServerMoveDualHybridRootMotion final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel0; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* ClientMovementBase; // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClientBaseBoneName; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDualHybridRootMotion; - -// Function Engine.Character.ServerMoveDualNoBase -// 0x0070 (0x0070 - 0x0000) -struct Character_ServerMoveDualNoBase final -{ -public: - float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel0; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PendingFlags; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View0; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Timestamp; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NewFlags; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveDualNoBase; - -// Function Engine.Character.ServerMoveNoBase -// 0x0048 (0x0048 - 0x0000) -struct Character_ServerMoveNoBase final -{ -public: - float Timestamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 InAccel; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 ClientLoc; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressedMoveFlags; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientRoll; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 View; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ClientMovementMode; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveNoBase; - -// Function Engine.Character.ServerMoveOld -// 0x0028 (0x0028 - 0x0000) -struct Character_ServerMoveOld final -{ -public: - float OldTimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 OldAccel; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 OldMoveFlags; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Character_ServerMoveOld; - -// Function Engine.Character.ServerMovePacked -// 0x0118 (0x0118 - 0x0000) -struct Character_ServerMovePacked final -{ -public: - struct FCharacterServerMovePackedBits PackedBits; // 0x0000(0x0118)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_ServerMovePacked; - -// Function Engine.Character.StopAnimMontage -// 0x0008 (0x0008 - 0x0000) -struct Character_StopAnimMontage final -{ -public: - class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_StopAnimMontage; - -// Function Engine.Character.UnCrouch -// 0x0001 (0x0001 - 0x0000) -struct Character_UnCrouch final -{ -public: - bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_UnCrouch; - -// Function Engine.Character.CanCrouch -// 0x0001 (0x0001 - 0x0000) -struct Character_CanCrouch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanCrouch; - -// Function Engine.Character.CanJump -// 0x0001 (0x0001 - 0x0000) -struct Character_CanJump final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanJump; - -// Function Engine.Character.CanJumpInternal -// 0x0001 (0x0001 - 0x0000) -struct Character_CanJumpInternal final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_CanJumpInternal; - -// Function Engine.Character.GetAnimRootMotionTranslationScale -// 0x0004 (0x0004 - 0x0000) -struct Character_GetAnimRootMotionTranslationScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetAnimRootMotionTranslationScale; - -// Function Engine.Character.GetBaseRotationOffsetRotator -// 0x0018 (0x0018 - 0x0000) -struct Character_GetBaseRotationOffsetRotator final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetBaseRotationOffsetRotator; - -// Function Engine.Character.GetBaseTranslationOffset -// 0x0018 (0x0018 - 0x0000) -struct Character_GetBaseTranslationOffset final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetBaseTranslationOffset; - -// Function Engine.Character.GetCurrentMontage -// 0x0008 (0x0008 - 0x0000) -struct Character_GetCurrentMontage final -{ -public: - class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_GetCurrentMontage; - -// Function Engine.Character.HasAnyRootMotion -// 0x0001 (0x0001 - 0x0000) -struct Character_HasAnyRootMotion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_HasAnyRootMotion; - -// Function Engine.Character.IsJumpProvidingForce -// 0x0001 (0x0001 - 0x0000) -struct Character_IsJumpProvidingForce final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsJumpProvidingForce; - -// Function Engine.Character.IsPlayingNetworkedRootMotionMontage -// 0x0001 (0x0001 - 0x0000) -struct Character_IsPlayingNetworkedRootMotionMontage final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsPlayingNetworkedRootMotionMontage; - -// Function Engine.Character.IsPlayingRootMotion -// 0x0001 (0x0001 - 0x0000) -struct Character_IsPlayingRootMotion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Character_IsPlayingRootMotion; - -// Function Engine.CheatManagerExtension.GetPlayerController -// 0x0008 (0x0008 - 0x0000) -struct CheatManagerExtension_GetPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CheatManagerExtension_GetPlayerController; - -// Function Engine.AudioComponent.AddModulationRouting -// 0x0058 (0x0058 - 0x0000) -struct AudioComponent_AddModulationRouting final -{ -public: - TSet Modulators; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EModulationDestination Destination; // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_AddModulationRouting; - -// Function Engine.AudioComponent.AdjustAttenuation -// 0x03D0 (0x03D0 - 0x0000) -struct AudioComponent_AdjustAttenuation final -{ -public: - struct FSoundAttenuationSettings InAttenuationSettings; // 0x0000(0x03D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_AdjustAttenuation; - -// Function Engine.AudioComponent.AdjustVolume -// 0x000C (0x000C - 0x0000) -struct AudioComponent_AdjustVolume final -{ -public: - float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_AdjustVolume; - -// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply -// 0x03D8 (0x03D8 - 0x0000) -struct AudioComponent_BP_GetAttenuationSettingsToApply final -{ -public: - struct FSoundAttenuationSettings OutAttenuationSettings; // 0x0000(0x03D0)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x03D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D1[0x7]; // 0x03D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_BP_GetAttenuationSettingsToApply; - -// Function Engine.AudioComponent.FadeIn -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_FadeIn final -{ -public: - float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_FadeIn; - -// Function Engine.AudioComponent.FadeOut -// 0x000C (0x000C - 0x0000) -struct AudioComponent_FadeOut final -{ -public: - float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve FadeCurve; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_FadeOut; - -// Function Engine.AudioComponent.GetCookedEnvelopeData -// 0x0008 (0x0008 - 0x0000) -struct AudioComponent_GetCookedEnvelopeData final -{ -public: - float OutEnvelopeData; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeData; - -// Function Engine.AudioComponent.GetCookedEnvelopeDataForAllPlayingSounds -// 0x0018 (0x0018 - 0x0000) -struct AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds final -{ -public: - TArray OutEnvelopeData; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds; - -// Function Engine.AudioComponent.GetCookedFFTData -// 0x0028 (0x0028 - 0x0000) -struct AudioComponent_GetCookedFFTData final -{ -public: - TArray FrequenciesToGet; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutSoundWaveSpectralData; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedFFTData; - -// Function Engine.AudioComponent.GetCookedFFTDataForAllPlayingSounds -// 0x0018 (0x0018 - 0x0000) -struct AudioComponent_GetCookedFFTDataForAllPlayingSounds final -{ -public: - TArray OutSoundWaveSpectralData; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_GetCookedFFTDataForAllPlayingSounds; - -// Function Engine.AudioComponent.GetModulators -// 0x0058 (0x0058 - 0x0000) -struct AudioComponent_GetModulators final -{ -public: - EModulationDestination Destination; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ReturnValue; // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_GetModulators; - -// Function Engine.AudioComponent.Play -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_Play; - -// Function Engine.AudioComponent.PlayQuantized -// 0x0050 (0x0050 - 0x0000) -struct AudioComponent_PlayQuantized final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UQuartzClockHandle* InClockHandle; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuartzQuantizationBoundary InQuantizationBoundary; // 0x0010(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TDelegate InDelegate; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InStartTime; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeInDuration; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFadeVolumeLevel; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioFaderCurve InFadeCurve; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_PlayQuantized; - -// Function Engine.AudioComponent.RemoveModulationRouting -// 0x0058 (0x0058 - 0x0000) -struct AudioComponent_RemoveModulationRouting final -{ -public: - TSet Modulators; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EModulationDestination Destination; // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_RemoveModulationRouting; - -// Function Engine.AudioComponent.SetAttenuationOverrides -// 0x03D0 (0x03D0 - 0x0000) -struct AudioComponent_SetAttenuationOverrides final -{ -public: - struct FSoundAttenuationSettings InAttenuationOverrides; // 0x0000(0x03D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetAttenuationOverrides; - -// Function Engine.AudioComponent.SetAttenuationSettings -// 0x0008 (0x0008 - 0x0000) -struct AudioComponent_SetAttenuationSettings final -{ -public: - class USoundAttenuation* InAttenuationSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetAttenuationSettings; - -// Function Engine.AudioComponent.SetAudioBusSendPostEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetAudioBusSendPostEffect final -{ -public: - class UAudioBus* AudioBus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AudioBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPostEffect; - -// Function Engine.AudioComponent.SetAudioBusSendPreEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetAudioBusSendPreEffect final -{ -public: - class UAudioBus* AudioBus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AudioBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPreEffect; - -// Function Engine.AudioComponent.SetBoolParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetBoolParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InBool; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetBoolParameter; - -// Function Engine.AudioComponent.SetFloatParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetFloatParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InFloat; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetFloatParameter; - -// Function Engine.AudioComponent.SetHighPassFilterEnabled -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetHighPassFilterEnabled final -{ -public: - bool InHighPassFilterEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetHighPassFilterEnabled; - -// Function Engine.AudioComponent.SetHighPassFilterFrequency -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetHighPassFilterFrequency final -{ -public: - float InHighPassFilterFrequency; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetHighPassFilterFrequency; - -// Function Engine.AudioComponent.SetIntParameter -// 0x000C (0x000C - 0x0000) -struct AudioComponent_SetIntParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 inInt; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetIntParameter; - -// Function Engine.AudioComponent.SetLowPassFilterEnabled -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetLowPassFilterEnabled final -{ -public: - bool InLowPassFilterEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterEnabled; - -// Function Engine.AudioComponent.SetLowPassFilterFrequency -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetLowPassFilterFrequency final -{ -public: - float InLowPassFilterFrequency; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterFrequency; - -// Function Engine.AudioComponent.SetModulationRouting -// 0x0058 (0x0058 - 0x0000) -struct AudioComponent_SetModulationRouting final -{ -public: - TSet Modulators; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - EModulationDestination Destination; // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting RoutingMethod; // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetModulationRouting; - -// Function Engine.AudioComponent.SetOutputToBusOnly -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetOutputToBusOnly final -{ -public: - bool bInOutputToBusOnly; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetOutputToBusOnly; - -// Function Engine.AudioComponent.SetOverrideAttenuation -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetOverrideAttenuation final -{ -public: - bool bInOverrideAttenuation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetOverrideAttenuation; - -// Function Engine.AudioComponent.SetPaused -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetPaused final -{ -public: - bool bPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetPaused; - -// Function Engine.AudioComponent.SetPitchMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetPitchMultiplier final -{ -public: - float NewPitchMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetPitchMultiplier; - -// Function Engine.AudioComponent.SetSound -// 0x0008 (0x0008 - 0x0000) -struct AudioComponent_SetSound final -{ -public: - class USoundBase* NewSound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetSound; - -// Function Engine.AudioComponent.SetSourceBusSendPostEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSourceBusSendPostEffect final -{ -public: - class USoundSourceBus* SoundSourceBus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPostEffect; - -// Function Engine.AudioComponent.SetSourceBusSendPreEffect -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSourceBusSendPreEffect final -{ -public: - class USoundSourceBus* SoundSourceBus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceBusSendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPreEffect; - -// Function Engine.AudioComponent.SetSubmixSend -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetSubmixSend final -{ -public: - class USoundSubmixBase* Submix; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AudioComponent_SetSubmixSend; - -// Function Engine.AudioComponent.SetUISound -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_SetUISound final -{ -public: - bool bInUISound; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetUISound; - -// Function Engine.AudioComponent.SetVolumeMultiplier -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_SetVolumeMultiplier final -{ -public: - float NewVolumeMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetVolumeMultiplier; - -// Function Engine.AudioComponent.SetWaveParameter -// 0x0010 (0x0010 - 0x0000) -struct AudioComponent_SetWaveParameter final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* InWave; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_SetWaveParameter; - -// Function Engine.AudioComponent.StopDelayed -// 0x0004 (0x0004 - 0x0000) -struct AudioComponent_StopDelayed final -{ -public: - float DelayTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_StopDelayed; - -// Function Engine.AudioComponent.GetPlayState -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_GetPlayState final -{ -public: - EAudioComponentPlayState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_GetPlayState; - -// Function Engine.AudioComponent.HasCookedAmplitudeEnvelopeData -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_HasCookedAmplitudeEnvelopeData final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_HasCookedAmplitudeEnvelopeData; - -// Function Engine.AudioComponent.HasCookedFFTData -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_HasCookedFFTData final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_HasCookedFFTData; - -// Function Engine.AudioComponent.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_IsPlaying; - -// Function Engine.AudioComponent.IsVirtualized -// 0x0001 (0x0001 - 0x0000) -struct AudioComponent_IsVirtualized final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_AudioComponent_IsVirtualized; - -// Function Engine.BillboardComponent.SetOpacityMaskRefVal -// 0x0004 (0x0004 - 0x0000) -struct BillboardComponent_SetOpacityMaskRefVal final -{ -public: - float RefVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetOpacityMaskRefVal; - -// Function Engine.BillboardComponent.SetSprite -// 0x0008 (0x0008 - 0x0000) -struct BillboardComponent_SetSprite final -{ -public: - class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetSprite; - -// Function Engine.BillboardComponent.SetSpriteAndUV -// 0x0018 (0x0018 - 0x0000) -struct BillboardComponent_SetSpriteAndUV final -{ -public: - class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewU; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewUL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewV; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewVL; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetSpriteAndUV; - -// Function Engine.BillboardComponent.SetUV -// 0x0010 (0x0010 - 0x0000) -struct BillboardComponent_SetUV final -{ -public: - int32 NewU; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewUL; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewV; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewVL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BillboardComponent_SetUV; - -// Function Engine.BoxComponent.SetBoxExtent -// 0x0020 (0x0020 - 0x0000) -struct BoxComponent_SetBoxExtent final -{ -public: - struct FVector InBoxExtent; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BoxComponent_SetBoxExtent; - -// Function Engine.BoxComponent.GetScaledBoxExtent -// 0x0018 (0x0018 - 0x0000) -struct BoxComponent_GetScaledBoxExtent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BoxComponent_GetScaledBoxExtent; - -// Function Engine.BoxComponent.GetUnscaledBoxExtent -// 0x0018 (0x0018 - 0x0000) -struct BoxComponent_GetUnscaledBoxExtent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BoxComponent_GetUnscaledBoxExtent; - -// Function Engine.DecalComponent.CreateDynamicMaterialInstance -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_CreateDynamicMaterialInstance final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_CreateDynamicMaterialInstance; - -// Function Engine.DecalComponent.SetAlphaIntensity -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetAlphaIntensity final -{ -public: - float NewAlphaIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetAlphaIntensity; - -// Function Engine.DecalComponent.SetDecalColor -// 0x0010 (0x0010 - 0x0000) -struct DecalComponent_SetDecalColor final -{ -public: - struct FLinearColor Color; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetDecalColor; - -// Function Engine.DecalComponent.SetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_SetDecalMaterial final -{ -public: - class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetDecalMaterial; - -// Function Engine.DecalComponent.SetDecalNormalFade -// 0x0001 (0x0001 - 0x0000) -struct DecalComponent_SetDecalNormalFade final -{ -public: - bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetDecalNormalFade; - -// Function Engine.DecalComponent.SetFadeIn -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_SetFadeIn final -{ -public: - float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeIn; - -// Function Engine.DecalComponent.SetFadeOut -// 0x000C (0x000C - 0x0000) -struct DecalComponent_SetFadeOut final -{ -public: - float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DestroyOwnerAfterFade; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeOut; - -// Function Engine.DecalComponent.SetFadeScreenSize -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetFadeScreenSize final -{ -public: - float NewFadeScreenSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetFadeScreenSize; - -// Function Engine.DecalComponent.SetSortOrder -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetSortOrder final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetSortOrder; - -// Function Engine.DecalComponent.SetTint -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_SetTint final -{ -public: - struct FColor NewTint; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_SetTint; - -// Function Engine.DecalComponent.GetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalComponent_GetDecalMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetDecalMaterial; - -// Function Engine.DecalComponent.GetFadeDuration -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeDuration; - -// Function Engine.DecalComponent.GetFadeInDuration -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeInDuration final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeInDuration; - -// Function Engine.DecalComponent.GetFadeInStartDelay -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeInStartDelay final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeInStartDelay; - -// Function Engine.DecalComponent.GetFadeStartDelay -// 0x0004 (0x0004 - 0x0000) -struct DecalComponent_GetFadeStartDelay final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalComponent_GetFadeStartDelay; - -// Function Engine.RuntimeVirtualTexture.GetPageTableSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetPageTableSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetPageTableSize; - -// Function Engine.RuntimeVirtualTexture.GetSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetSize; - -// Function Engine.RuntimeVirtualTexture.GetTileBorderSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileBorderSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileBorderSize; - -// Function Engine.RuntimeVirtualTexture.GetTileCount -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileCount; - -// Function Engine.RuntimeVirtualTexture.GetTileSize -// 0x0004 (0x0004 - 0x0000) -struct RuntimeVirtualTexture_GetTileSize final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileSize; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunDiskColorScale -// 0x0010 (0x0010 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunDiskColorScale final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunDiskColorScale; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLight -// 0x0001 (0x0001 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunLight final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLight; - -// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightIndex -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetAtmosphereSunLightIndex final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLightIndex; - -// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetCascadeDistributionExponent final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeDistributionExponent; - -// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetCascadeTransitionFraction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeTransitionFraction; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowCascades final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowCascades; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowDistanceMovableLight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceMovableLight; - -// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight; - -// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion -// 0x0001 (0x0001 - 0x0000) -struct DirectionalLightComponent_SetEnableLightShaftOcclusion final -{ -public: - bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetEnableLightShaftOcclusion; - -// Function Engine.DirectionalLightComponent.SetForwardShadingPriority -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetForwardShadingPriority final -{ -public: - int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetForwardShadingPriority; - -// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection -// 0x0018 (0x0018 - 0x0000) -struct DirectionalLightComponent_SetLightShaftOverrideDirection final -{ -public: - struct FVector NewValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetLightShaftOverrideDirection; - -// Function Engine.DirectionalLightComponent.SetLightSourceAngle -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetLightSourceAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetLightSourceAngle; - -// Function Engine.DirectionalLightComponent.SetLightSourceSoftAngle -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetLightSourceSoftAngle final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetLightSourceSoftAngle; - -// Function Engine.DirectionalLightComponent.SetOcclusionDepthRange -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetOcclusionDepthRange final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionDepthRange; - -// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetOcclusionMaskDarkness final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionMaskDarkness; - -// Function Engine.DirectionalLightComponent.SetShadowAmount -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowAmount final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowAmount; - -// Function Engine.DirectionalLightComponent.SetShadowCascadeBiasDistribution -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowCascadeBiasDistribution final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowCascadeBiasDistribution; - -// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowDistanceFadeoutFraction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowDistanceFadeoutFraction; - -// Function Engine.DirectionalLightComponent.SetShadowSourceAngleFactor -// 0x0004 (0x0004 - 0x0000) -struct DirectionalLightComponent_SetShadowSourceAngleFactor final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowSourceAngleFactor; - -// Function Engine.SphereComponent.SetSphereRadius -// 0x0008 (0x0008 - 0x0000) -struct SphereComponent_SetSphereRadius final -{ -public: - float InSphereRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SphereComponent_SetSphereRadius; - -// Function Engine.SphereComponent.GetScaledSphereRadius -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetScaledSphereRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetScaledSphereRadius; - -// Function Engine.SphereComponent.GetShapeScale -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetShapeScale final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetShapeScale; - -// Function Engine.SphereComponent.GetUnscaledSphereRadius -// 0x0004 (0x0004 - 0x0000) -struct SphereComponent_GetUnscaledSphereRadius final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SphereComponent_GetUnscaledSphereRadius; - -// Function Engine.ForceFeedbackComponent.AdjustAttenuation -// 0x00C0 (0x00C0 - 0x0000) -struct ForceFeedbackComponent_AdjustAttenuation final -{ -public: - struct FForceFeedbackAttenuationSettings InAttenuationSettings; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_AdjustAttenuation; - -// Function Engine.ForceFeedbackComponent.Play -// 0x0004 (0x0004 - 0x0000) -struct ForceFeedbackComponent_Play final -{ -public: - float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_Play; - -// Function Engine.ForceFeedbackComponent.SetForceFeedbackEffect -// 0x0008 (0x0008 - 0x0000) -struct ForceFeedbackComponent_SetForceFeedbackEffect final -{ -public: - class UForceFeedbackEffect* NewForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_SetForceFeedbackEffect; - -// Function Engine.ForceFeedbackComponent.SetIntensityMultiplier -// 0x0004 (0x0004 - 0x0000) -struct ForceFeedbackComponent_SetIntensityMultiplier final -{ -public: - float NewIntensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_SetIntensityMultiplier; - -// Function Engine.ForceFeedbackComponent.BP_GetAttenuationSettingsToApply -// 0x00C8 (0x00C8 - 0x0000) -struct ForceFeedbackComponent_BP_GetAttenuationSettingsToApply final -{ -public: - struct FForceFeedbackAttenuationSettings OutAttenuationSettings; // 0x0000(0x00C0)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ForceFeedbackComponent_BP_GetAttenuationSettingsToApply; - -// Function Engine.InputComponent.OnInputOwnerEndPlayed -// 0x0010 (0x0010 - 0x0000) -struct InputComponent_OnInputOwnerEndPlayed final -{ -public: - class AActor* InOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_OnInputOwnerEndPlayed; - -// Function Engine.InputComponent.GetControllerAnalogKeyState -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_GetControllerAnalogKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerAnalogKeyState; - -// Function Engine.InputComponent.GetControllerAnalogStickState -// 0x000C (0x000C - 0x0000) -struct InputComponent_GetControllerAnalogStickState final -{ -public: - EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerAnalogStickState; - -// Function Engine.InputComponent.GetControllerKeyTimeDown -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_GetControllerKeyTimeDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerKeyTimeDown; - -// Function Engine.InputComponent.GetControllerMouseDelta -// 0x0008 (0x0008 - 0x0000) -struct InputComponent_GetControllerMouseDelta final -{ -public: - float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerMouseDelta; - -// Function Engine.InputComponent.GetControllerVectorKeyState -// 0x0030 (0x0030 - 0x0000) -struct InputComponent_GetControllerVectorKeyState final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputComponent_GetControllerVectorKeyState; - -// Function Engine.InputComponent.GetTouchState -// 0x0010 (0x0010 - 0x0000) -struct InputComponent_GetTouchState final -{ -public: - int32 FingerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_GetTouchState; - -// Function Engine.InputComponent.IsControllerKeyDown -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_IsControllerKeyDown final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_IsControllerKeyDown; - -// Function Engine.InputComponent.WasControllerKeyJustPressed -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_WasControllerKeyJustPressed final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustPressed; - -// Function Engine.InputComponent.WasControllerKeyJustReleased -// 0x0020 (0x0020 - 0x0000) -struct InputComponent_WasControllerKeyJustReleased final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustReleased; - -// Function Engine.InterpToMovementComponent.AddControlPointPosition -// 0x0020 (0x0020 - 0x0000) -struct InterpToMovementComponent_AddControlPointPosition final -{ -public: - struct FVector Pos; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPositionIsRelative; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_AddControlPointPosition; - -// Function Engine.InterpToMovementComponent.RestartMovement -// 0x0004 (0x0004 - 0x0000) -struct InterpToMovementComponent_RestartMovement final -{ -public: - float InitialDirection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_RestartMovement; - -// Function Engine.InterpToMovementComponent.StopSimulating -// 0x0100 (0x0100 - 0x0000) -struct InterpToMovementComponent_StopSimulating final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InterpToMovementComponent_StopSimulating; - -// Function Engine.LocalFogVolumeComponent.SetFogAlbedo -// 0x0010 (0x0010 - 0x0000) -struct LocalFogVolumeComponent_SetFogAlbedo final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogAlbedo; - -// Function Engine.LocalFogVolumeComponent.SetFogEmissive -// 0x0010 (0x0010 - 0x0000) -struct LocalFogVolumeComponent_SetFogEmissive final -{ -public: - struct FLinearColor NewValue; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogEmissive; - -// Function Engine.LocalFogVolumeComponent.SetFogPhaseG -// 0x0004 (0x0004 - 0x0000) -struct LocalFogVolumeComponent_SetFogPhaseG final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogPhaseG; - -// Function Engine.LocalFogVolumeComponent.SetHeightFogExtinction -// 0x0004 (0x0004 - 0x0000) -struct LocalFogVolumeComponent_SetHeightFogExtinction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogExtinction; - -// Function Engine.LocalFogVolumeComponent.SetHeightFogFalloff -// 0x0004 (0x0004 - 0x0000) -struct LocalFogVolumeComponent_SetHeightFogFalloff final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogFalloff; - -// Function Engine.LocalFogVolumeComponent.SetHeightFogOffset -// 0x0004 (0x0004 - 0x0000) -struct LocalFogVolumeComponent_SetHeightFogOffset final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogOffset; - -// Function Engine.LocalFogVolumeComponent.SetRadialFogExtinction -// 0x0004 (0x0004 - 0x0000) -struct LocalFogVolumeComponent_SetRadialFogExtinction final -{ -public: - float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalFogVolumeComponent_SetRadialFogExtinction; - -// Function Engine.PawnNoiseEmitterComponent.MakeNoise -// 0x0028 (0x0028 - 0x0000) -struct PawnNoiseEmitterComponent_MakeNoise final -{ -public: - class AActor* NoiseMaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Loudness; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NoiseLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PawnNoiseEmitterComponent_MakeNoise; - -// Function Engine.PlatformEventsComponent.IsInLaptopMode -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_IsInLaptopMode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_IsInLaptopMode; - -// Function Engine.PlatformEventsComponent.IsInTabletMode -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_IsInTabletMode final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_IsInTabletMode; - -// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops -// 0x0001 (0x0001 - 0x0000) -struct PlatformEventsComponent_SupportsConvertibleLaptops final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlatformEventsComponent_SupportsConvertibleLaptops; - -// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent -// 0x0008 (0x0008 - 0x0000) -struct PoseableMeshComponent_CopyPoseFromSkeletalComponent final -{ -public: - class USkeletalMeshComponent* InComponentToCopy; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_CopyPoseFromSkeletalComponent; - -// Function Engine.PoseableMeshComponent.GetBoneLocationByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_GetBoneLocationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneLocationByName; - -// Function Engine.PoseableMeshComponent.GetBoneRotationByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_GetBoneRotationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneRotationByName; - -// Function Engine.PoseableMeshComponent.GetBoneScaleByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_GetBoneScaleByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneScaleByName; - -// Function Engine.PoseableMeshComponent.GetBoneTransformByName -// 0x0070 (0x0070 - 0x0000) -struct PoseableMeshComponent_GetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneTransformByName; - -// Function Engine.PoseableMeshComponent.ResetBoneTransformByName -// 0x0008 (0x0008 - 0x0000) -struct PoseableMeshComponent_ResetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_ResetBoneTransformByName; - -// Function Engine.PoseableMeshComponent.SetBoneLocationByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_SetBoneLocationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneLocationByName; - -// Function Engine.PoseableMeshComponent.SetBoneRotationByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_SetBoneRotationByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneRotationByName; - -// Function Engine.PoseableMeshComponent.SetBoneScaleByName -// 0x0028 (0x0028 - 0x0000) -struct PoseableMeshComponent_SetBoneScaleByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InScale3D; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneScaleByName; - -// Function Engine.PoseableMeshComponent.SetBoneTransformByName -// 0x0080 (0x0080 - 0x0000) -struct PoseableMeshComponent_SetBoneTransformByName final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneSpaces BoneSpace; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneTransformByName; - -// Function Engine.ProjectileMovementComponent.MoveInterpolationTarget -// 0x0030 (0x0030 - 0x0000) -struct ProjectileMovementComponent_MoveInterpolationTarget final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_MoveInterpolationTarget; - -// Function Engine.ProjectileMovementComponent.SetInterpolatedComponent -// 0x0008 (0x0008 - 0x0000) -struct ProjectileMovementComponent_SetInterpolatedComponent final -{ -public: - class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_SetInterpolatedComponent; - -// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace -// 0x0018 (0x0018 - 0x0000) -struct ProjectileMovementComponent_SetVelocityInLocalSpace final -{ -public: - struct FVector NewVelocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_SetVelocityInLocalSpace; - -// Function Engine.ProjectileMovementComponent.StopSimulating -// 0x0100 (0x0100 - 0x0000) -struct ProjectileMovementComponent_StopSimulating final -{ -public: - struct FHitResult HitResult; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_StopSimulating; - -// Function Engine.ProjectileMovementComponent.IsInterpolationComplete -// 0x0001 (0x0001 - 0x0000) -struct ProjectileMovementComponent_IsInterpolationComplete final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_IsInterpolationComplete; - -// Function Engine.ProjectileMovementComponent.IsVelocityUnderSimulationThreshold -// 0x0001 (0x0001 - 0x0000) -struct ProjectileMovementComponent_IsVelocityUnderSimulationThreshold final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_IsVelocityUnderSimulationThreshold; - -// Function Engine.ProjectileMovementComponent.LimitVelocity -// 0x0030 (0x0030 - 0x0000) -struct ProjectileMovementComponent_LimitVelocity final -{ -public: - struct FVector NewVelocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ProjectileMovementComponent_LimitVelocity; - -// Function Engine.RuntimeVirtualTextureComponent.Invalidate -// 0x0038 (0x0038 - 0x0000) -struct RuntimeVirtualTextureComponent_Invalidate final -{ -public: - struct FBoxSphereBounds WorldBounds; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_RuntimeVirtualTextureComponent_Invalidate; - -// Function Engine.SplineComponent.AddPoint -// 0x0090 (0x0090 - 0x0000) -struct SplineComponent_AddPoint final -{ -public: - struct FSplinePoint Point; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddPoint; - -// Function Engine.SplineComponent.AddPoints -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_AddPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddPoints; - -// Function Engine.SplineComponent.AddSplineLocalPoint -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_AddSplineLocalPoint final -{ -public: - struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplineLocalPoint; - -// Function Engine.SplineComponent.AddSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_AddSplinePoint final -{ -public: - struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplinePoint; - -// Function Engine.SplineComponent.AddSplinePointAtIndex -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_AddSplinePointAtIndex final -{ -public: - struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplinePointAtIndex; - -// Function Engine.SplineComponent.AddSplineWorldPoint -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_AddSplineWorldPoint final -{ -public: - struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_AddSplineWorldPoint; - -// Function Engine.SplineComponent.ClearSplinePoints -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_ClearSplinePoints final -{ -public: - bool bUpdateSpline; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_ClearSplinePoints; - -// Function Engine.SplineComponent.RemoveSplinePoint -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_RemoveSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_RemoveSplinePoint; - -// Function Engine.SplineComponent.SetClosedLoop -// 0x0002 (0x0002 - 0x0000) -struct SplineComponent_SetClosedLoop final -{ -public: - bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetClosedLoop; - -// Function Engine.SplineComponent.SetClosedLoopAtPosition -// 0x000C (0x000C - 0x0000) -struct SplineComponent_SetClosedLoopAtPosition final -{ -public: - bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Key; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetClosedLoopAtPosition; - -// Function Engine.SplineComponent.SetDefaultUpVector -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_SetDefaultUpVector final -{ -public: - struct FVector UpVector; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetDefaultUpVector; - -// Function Engine.SplineComponent.SetDrawDebug -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_SetDrawDebug final -{ -public: - bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetDrawDebug; - -// Function Engine.SplineComponent.SetLocationAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_SetLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetLocationAtSplinePoint; - -// Function Engine.SplineComponent.SetOverrideConstructionScript -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_SetOverrideConstructionScript final -{ -public: - bool InOverride; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetOverrideConstructionScript; - -// Function Engine.SplineComponent.SetRotationAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_SetRotationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator InRotation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetRotationAtSplinePoint; - -// Function Engine.SplineComponent.SetScaleAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_SetScaleAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InScaleVector; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetScaleAtSplinePoint; - -// Function Engine.SplineComponent.SetSelectedSplineSegmentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSelectedSplineSegmentColor final -{ -public: - struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSelectedSplineSegmentColor; - -// Function Engine.SplineComponent.SetSplineLocalPoints -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSplineLocalPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplineLocalPoints; - -// Function Engine.SplineComponent.SetSplinePoints -// 0x0018 (0x0018 - 0x0000) -struct SplineComponent_SetSplinePoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplinePoints; - -// Function Engine.SplineComponent.SetSplinePointType -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_SetSplinePointType final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType Type; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplinePointType; - -// Function Engine.SplineComponent.SetSplineWorldPoints -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetSplineWorldPoints final -{ -public: - TArray Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetSplineWorldPoints; - -// Function Engine.SplineComponent.SetTangentAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_SetTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InTangent; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentAtSplinePoint; - -// Function Engine.SplineComponent.SetTangentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetTangentColor final -{ -public: - struct FLinearColor TangentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentColor; - -// Function Engine.SplineComponent.SetTangentsAtSplinePoint -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_SetTangentsAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InArriveTangent; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLeaveTangent; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetTangentsAtSplinePoint; - -// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_SetUnselectedSplineSegmentColor final -{ -public: - struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetUnselectedSplineSegmentColor; - -// Function Engine.SplineComponent.SetUpVectorAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_SetUpVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InUpVector; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSpline; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_SetUpVectorAtSplinePoint; - -// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_SetWorldLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_SetWorldLocationAtSplinePoint; - -// Function Engine.SplineComponent.ConvertSplineSegmentToPolyLine -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_ConvertSplineSegmentToPolyLine final -{ -public: - int32 SplinePointStartIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutPoints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_ConvertSplineSegmentToPolyLine; - -// Function Engine.SplineComponent.ConvertSplineToPolyLine -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_ConvertSplineToPolyLine final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPoints; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyLine; - -// Function Engine.SplineComponent.ConvertSplineToPolyline_InDistanceRange -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_ConvertSplineToPolyline_InDistanceRange final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistAlongSpline; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndDistAlongSpline; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPoints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutDistancesAlongSpline; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAllowWrappingIfClosed; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyline_InDistanceRange; - -// Function Engine.SplineComponent.ConvertSplineToPolyline_InTimeRange -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_ConvertSplineToPolyline_InTimeRange final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTimeAlongSpline; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndTimeAlongSpline; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutPoints; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutDistancesAlongSpline; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAllowWrappingIfClosed; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0039(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyline_InTimeRange; - -// Function Engine.SplineComponent.ConvertSplineToPolyLineWithDistances -// 0x0030 (0x0030 - 0x0000) -struct SplineComponent_ConvertSplineToPolyLineWithDistances final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPoints; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutDistancesAlongSpline; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyLineWithDistances; - -// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursive -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_DivideSplineIntoPolylineRecursive final -{ -public: - float StartDistanceAlongSpline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndDistanceAlongSpline; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPoints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_DivideSplineIntoPolylineRecursive; - -// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursiveWithDistances -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_DivideSplineIntoPolylineRecursiveWithDistances final -{ -public: - float StartDistanceAlongSpline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndDistanceAlongSpline; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSquareDistanceFromSpline; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPoints; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutDistancesAlongSpline; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_DivideSplineIntoPolylineRecursiveWithDistances; - -// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindDirectionClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindDirectionClosestToWorldLocation; - -// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_FindInputKeyClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_FindInputKeyClosestToWorldLocation; - -// Function Engine.SplineComponent.FindLocationClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindLocationClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindLocationClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindRightVectorClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRightVectorClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRollClosestToWorldLocation -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_FindRollClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRollClosestToWorldLocation; - -// Function Engine.SplineComponent.FindRotationClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindRotationClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindRotationClosestToWorldLocation; - -// Function Engine.SplineComponent.FindScaleClosestToWorldLocation -// 0x0030 (0x0030 - 0x0000) -struct SplineComponent_FindScaleClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindScaleClosestToWorldLocation; - -// Function Engine.SplineComponent.FindTangentClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindTangentClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindTangentClosestToWorldLocation; - -// Function Engine.SplineComponent.FindTransformClosestToWorldLocation -// 0x0080 (0x0080 - 0x0000) -struct SplineComponent_FindTransformClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindTransformClosestToWorldLocation; - -// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_FindUpVectorClosestToWorldLocation final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_FindUpVectorClosestToWorldLocation; - -// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetArriveTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetArriveTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetDefaultUpVector -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDefaultUpVector final -{ -public: - ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDefaultUpVector; - -// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDirectionAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetDirectionAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDirectionAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplineInputKey; - -// Function Engine.SplineComponent.GetDirectionAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDirectionAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplinePoint; - -// Function Engine.SplineComponent.GetDirectionAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDirectionAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDirectionAtTime; - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtLocation -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetDistanceAlongSplineAtLocation final -{ -public: - struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtLocation; - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplineInputKey -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetDistanceAlongSplineAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplineInputKey; - -// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetDistanceAlongSplineAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplinePoint; - -// Function Engine.SplineComponent.GetFloatPropertyAtSplineInputKey -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetFloatPropertyAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplineInputKey; - -// Function Engine.SplineComponent.GetFloatPropertyAtSplinePoint -// 0x0010 (0x0010 - 0x0000) -struct SplineComponent_GetFloatPropertyAtSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplinePoint; - -// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetInputKeyAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetInputKeyAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetInputKeyValueAtDistanceAlongSpline -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetInputKeyValueAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetInputKeyValueAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetInputKeyValueAtSplinePoint -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetInputKeyValueAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetInputKeyValueAtSplinePoint; - -// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLeaveTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLeaveTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint -// 0x0038 (0x0038 - 0x0000) -struct SplineComponent_GetLocalLocationAndTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LocalLocation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocalTangent; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocalLocationAndTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint -// 0x0040 (0x0040 - 0x0000) -struct SplineComponent_GetLocationAndTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Tangent; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAndTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLocationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetLocationAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLocationAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplineInputKey; - -// Function Engine.SplineComponent.GetLocationAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplinePoint; - -// Function Engine.SplineComponent.GetLocationAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetLocationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetLocationAtTime; - -// Function Engine.SplineComponent.GetNumberOfSplinePoints -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetNumberOfSplinePoints final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplinePoints; - -// Function Engine.SplineComponent.GetNumberOfSplineSegments -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetNumberOfSplineSegments final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplineSegments; - -// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRightVectorAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRightVectorAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRightVectorAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplineInputKey; - -// Function Engine.SplineComponent.GetRightVectorAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRightVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplinePoint; - -// Function Engine.SplineComponent.GetRightVectorAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRightVectorAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtTime; - -// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRollAtSplineInputKey -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtSplineInputKey; - -// Function Engine.SplineComponent.GetRollAtSplinePoint -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtSplinePoint; - -// Function Engine.SplineComponent.GetRollAtTime -// 0x000C (0x000C - 0x0000) -struct SplineComponent_GetRollAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRollAtTime; - -// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRotationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetRotationAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRotationAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplineInputKey; - -// Function Engine.SplineComponent.GetRotationAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRotationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplinePoint; - -// Function Engine.SplineComponent.GetRotationAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetRotationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetRotationAtTime; - -// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetScaleAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetScaleAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetScaleAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplineInputKey; - -// Function Engine.SplineComponent.GetScaleAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetScaleAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplinePoint; - -// Function Engine.SplineComponent.GetScaleAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetScaleAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetScaleAtTime; - -// Function Engine.SplineComponent.GetSplineLength -// 0x0004 (0x0004 - 0x0000) -struct SplineComponent_GetSplineLength final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetSplineLength; - -// Function Engine.SplineComponent.GetSplinePointAt -// 0x0090 (0x0090 - 0x0000) -struct SplineComponent_GetSplinePointAt final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplinePoint ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetSplinePointAt; - -// Function Engine.SplineComponent.GetSplinePointType -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetSplinePointType final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineComponent_GetSplinePointType; - -// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetTangentAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetTangentAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetTangentAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplineInputKey; - -// Function Engine.SplineComponent.GetTangentAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetTangentAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplinePoint; - -// Function Engine.SplineComponent.GetTangentAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetTangentAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTangentAtTime; - -// Function Engine.SplineComponent.GetTimeAtDistanceAlongSpline -// 0x0008 (0x0008 - 0x0000) -struct SplineComponent_GetTimeAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTimeAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline -// 0x0070 (0x0070 - 0x0000) -struct SplineComponent_GetTransformAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetTransformAtSplineInputKey -// 0x0070 (0x0070 - 0x0000) -struct SplineComponent_GetTransformAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplineInputKey; - -// Function Engine.SplineComponent.GetTransformAtSplinePoint -// 0x0070 (0x0070 - 0x0000) -struct SplineComponent_GetTransformAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplinePoint; - -// Function Engine.SplineComponent.GetTransformAtTime -// 0x0070 (0x0070 - 0x0000) -struct SplineComponent_GetTransformAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseScale; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x9]; // 0x0007(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetTransformAtTime; - -// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetUpVectorAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetUpVectorAtSplineInputKey -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetUpVectorAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplineInputKey; - -// Function Engine.SplineComponent.GetUpVectorAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetUpVectorAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplinePoint; - -// Function Engine.SplineComponent.GetUpVectorAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetUpVectorAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtTime; - -// Function Engine.SplineComponent.GetVectorPropertyAtSplineInputKey -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_GetVectorPropertyAtSplineInputKey final -{ -public: - float InKey; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplineInputKey; - -// Function Engine.SplineComponent.GetVectorPropertyAtSplinePoint -// 0x0028 (0x0028 - 0x0000) -struct SplineComponent_GetVectorPropertyAtSplinePoint final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplinePoint; - -// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldDirectionAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldDirectionAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldDirectionAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtTime; - -// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldLocationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldLocationAtSplinePoint final -{ -public: - int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtSplinePoint; - -// Function Engine.SplineComponent.GetWorldLocationAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldLocationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtTime; - -// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldRotationAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtDistanceAlongSpline; - -// Function Engine.SplineComponent.GetWorldRotationAtTime -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldRotationAtTime final -{ -public: - float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtTime; - -// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline -// 0x0020 (0x0020 - 0x0000) -struct SplineComponent_GetWorldTangentAtDistanceAlongSpline final -{ -public: - float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_GetWorldTangentAtDistanceAlongSpline; - -// Function Engine.SplineComponent.IsClosedLoop -// 0x0001 (0x0001 - 0x0000) -struct SplineComponent_IsClosedLoop final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineComponent_IsClosedLoop; - -// Function Engine.SplineMeshComponent.SetBoundaryMax -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetBoundaryMax final -{ -public: - float InBoundaryMax; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMax; - -// Function Engine.SplineMeshComponent.SetBoundaryMin -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetBoundaryMin final -{ -public: - float InBoundaryMin; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMin; - -// Function Engine.SplineMeshComponent.SetEndOffset -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_SetEndOffset final -{ -public: - struct FVector2D EndOffset; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndOffset; - -// Function Engine.SplineMeshComponent.SetEndPosition -// 0x0020 (0x0020 - 0x0000) -struct SplineMeshComponent_SetEndPosition final -{ -public: - struct FVector EndPos; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndPosition; - -// Function Engine.SplineMeshComponent.SetEndRoll -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetEndRoll final -{ -public: - float EndRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndRoll; - -// Function Engine.SplineMeshComponent.SetEndRollDegrees -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetEndRollDegrees final -{ -public: - float EndRollDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndRollDegrees; - -// Function Engine.SplineMeshComponent.SetEndScale -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_SetEndScale final -{ -public: - struct FVector2D EndScale; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndScale; - -// Function Engine.SplineMeshComponent.SetEndTangent -// 0x0020 (0x0020 - 0x0000) -struct SplineMeshComponent_SetEndTangent final -{ -public: - struct FVector EndTangent; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetEndTangent; - -// Function Engine.SplineMeshComponent.SetForwardAxis -// 0x0002 (0x0002 - 0x0000) -struct SplineMeshComponent_SetForwardAxis final -{ -public: - ESplineMeshAxis InForwardAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetForwardAxis; - -// Function Engine.SplineMeshComponent.SetSplineUpDir -// 0x0020 (0x0020 - 0x0000) -struct SplineMeshComponent_SetSplineUpDir final -{ -public: - struct FVector InSplineUpDir; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetSplineUpDir; - -// Function Engine.SplineMeshComponent.SetStartAndEnd -// 0x0068 (0x0068 - 0x0000) -struct SplineMeshComponent_SetStartAndEnd final -{ -public: - struct FVector StartPos; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartAndEnd; - -// Function Engine.SplineMeshComponent.SetStartOffset -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_SetStartOffset final -{ -public: - struct FVector2D StartOffset; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartOffset; - -// Function Engine.SplineMeshComponent.SetStartPosition -// 0x0020 (0x0020 - 0x0000) -struct SplineMeshComponent_SetStartPosition final -{ -public: - struct FVector StartPos; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartPosition; - -// Function Engine.SplineMeshComponent.SetStartRoll -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetStartRoll final -{ -public: - float StartRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartRoll; - -// Function Engine.SplineMeshComponent.SetStartRollDegrees -// 0x0008 (0x0008 - 0x0000) -struct SplineMeshComponent_SetStartRollDegrees final -{ -public: - float StartRollDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartRollDegrees; - -// Function Engine.SplineMeshComponent.SetStartScale -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_SetStartScale final -{ -public: - struct FVector2D StartScale; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartScale; - -// Function Engine.SplineMeshComponent.SetStartTangent -// 0x0020 (0x0020 - 0x0000) -struct SplineMeshComponent_SetStartTangent final -{ -public: - struct FVector StartTangent; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateMesh; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SplineMeshComponent_SetStartTangent; - -// Function Engine.SplineMeshComponent.GetBoundaryMax -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetBoundaryMax final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMax; - -// Function Engine.SplineMeshComponent.GetBoundaryMin -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetBoundaryMin final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMin; - -// Function Engine.SplineMeshComponent.GetEndOffset -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_GetEndOffset final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndOffset; - -// Function Engine.SplineMeshComponent.GetEndPosition -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_GetEndPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndPosition; - -// Function Engine.SplineMeshComponent.GetEndRoll -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetEndRoll final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndRoll; - -// Function Engine.SplineMeshComponent.GetEndScale -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_GetEndScale final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndScale; - -// Function Engine.SplineMeshComponent.GetEndTangent -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_GetEndTangent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetEndTangent; - -// Function Engine.SplineMeshComponent.GetForwardAxis -// 0x0001 (0x0001 - 0x0000) -struct SplineMeshComponent_GetForwardAxis final -{ -public: - ESplineMeshAxis ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetForwardAxis; - -// Function Engine.SplineMeshComponent.GetSplineUpDir -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_GetSplineUpDir final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetSplineUpDir; - -// Function Engine.SplineMeshComponent.GetStartOffset -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_GetStartOffset final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartOffset; - -// Function Engine.SplineMeshComponent.GetStartPosition -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_GetStartPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartPosition; - -// Function Engine.SplineMeshComponent.GetStartRoll -// 0x0004 (0x0004 - 0x0000) -struct SplineMeshComponent_GetStartRoll final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartRoll; - -// Function Engine.SplineMeshComponent.GetStartScale -// 0x0010 (0x0010 - 0x0000) -struct SplineMeshComponent_GetStartScale final -{ -public: - struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartScale; - -// Function Engine.SplineMeshComponent.GetStartTangent -// 0x0018 (0x0018 - 0x0000) -struct SplineMeshComponent_GetStartTangent final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SplineMeshComponent_GetStartTangent; - -// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DamageInHLOD -// 0x0018 (0x0018 - 0x0000) -struct WorldPartitionDestructibleInHLODSupportLibrary_DamageInHLOD final -{ -public: - TScriptInterface DestructibleInHLOD; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamagePercent; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODSupportLibrary_DamageInHLOD; - -// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DestroyInHLOD -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionDestructibleInHLODSupportLibrary_DestroyInHLOD final -{ -public: - TScriptInterface DestructibleInHLOD; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODSupportLibrary_DestroyInHLOD; - -// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingCompleted -// 0x0001 (0x0001 - 0x0000) -struct WorldPartitionStreamingSourceComponent_IsStreamingCompleted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionStreamingSourceComponent_IsStreamingCompleted; - -// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingSourceEnabled -// 0x0001 (0x0001 - 0x0000) -struct WorldPartitionStreamingSourceComponent_IsStreamingSourceEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionStreamingSourceComponent_IsStreamingSourceEnabled; - -// Function Engine.CurveFloat.GetFloatValue -// 0x0008 (0x0008 - 0x0000) -struct CurveFloat_GetFloatValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveFloat_GetFloatValue; - -// Function Engine.CurveLinearColorAtlas.GetCurvePosition -// 0x0010 (0x0010 - 0x0000) -struct CurveLinearColorAtlas_GetCurvePosition final -{ -public: - class UCurveLinearColor* InCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float position; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_CurveLinearColorAtlas_GetCurvePosition; - -// Function Engine.CurveVector.GetVectorValue -// 0x0020 (0x0020 - 0x0000) -struct CurveVector_GetVectorValue final -{ -public: - float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_CurveVector_GetVectorValue; - -// Function Engine.Canvas.K2_Deproject -// 0x0040 (0x0040 - 0x0000) -struct Canvas_K2_Deproject final -{ -public: - struct FVector2D ScreenPosition; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldOrigin; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_Deproject; - -// Function Engine.Canvas.K2_DrawBorder -// 0x00C8 (0x00C8 - 0x0000) -struct Canvas_K2_DrawBorder final -{ -public: - class UTexture* BorderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BackgroundTexture; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* LeftBorderTexture; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* RightBorderTexture; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* TopBorderTexture; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BottomBorderTexture; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BorderScale; // 0x0080(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BackgroundScale; // 0x0090(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rotation; // 0x00A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D PivotPoint; // 0x00A8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CornerSize; // 0x00B8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawBorder; - -// Function Engine.Canvas.K2_DrawBox -// 0x0038 (0x0038 - 0x0000) -struct Canvas_K2_DrawBox final -{ -public: - struct FVector2D ScreenPosition; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawBox; - -// Function Engine.Canvas.K2_DrawLine -// 0x0038 (0x0038 - 0x0000) -struct Canvas_K2_DrawLine final -{ -public: - struct FVector2D ScreenPositionA; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPositionB; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawLine; - -// Function Engine.Canvas.K2_DrawMaterial -// 0x0060 (0x0060 - 0x0000) -struct Canvas_K2_DrawMaterial final -{ -public: - class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Rotation; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D PivotPoint; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawMaterial; - -// Function Engine.Canvas.K2_DrawMaterialTriangle -// 0x0018 (0x0018 - 0x0000) -struct Canvas_K2_DrawMaterialTriangle final -{ -public: - class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawMaterialTriangle; - -// Function Engine.Canvas.K2_DrawPolygon -// 0x0040 (0x0040 - 0x0000) -struct Canvas_K2_DrawPolygon final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Radius; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumberOfSides; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x002C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawPolygon; - -// Function Engine.Canvas.K2_DrawText -// 0x0088 (0x0088 - 0x0000) -struct Canvas_K2_DrawText final -{ -public: - class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Kerning; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColor; // 0x004C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ShadowOffset; // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCentreX; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCentreY; // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutlined; // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_73[0x1]; // 0x0073(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor OutlineColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawText; - -// Function Engine.Canvas.K2_DrawTexture -// 0x0070 (0x0070 - 0x0000) -struct Canvas_K2_DrawTexture final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenPosition; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ScreenSize; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinatePosition; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CoordinateSize; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RenderColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Rotation; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PivotPoint; // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawTexture; - -// Function Engine.Canvas.K2_DrawTriangle -// 0x0018 (0x0018 - 0x0000) -struct Canvas_K2_DrawTriangle final -{ -public: - class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_DrawTriangle; - -// Function Engine.Canvas.K2_Project -// 0x0030 (0x0030 - 0x0000) -struct Canvas_K2_Project final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_Project; - -// Function Engine.Canvas.K2_StrLen -// 0x0028 (0x0028 - 0x0000) -struct Canvas_K2_StrLen final -{ -public: - class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_StrLen; - -// Function Engine.Canvas.K2_TextSize -// 0x0038 (0x0038 - 0x0000) -struct Canvas_K2_TextSize final -{ -public: - class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_Canvas_K2_TextSize; - -// Function Engine.DataTableFunctionLibrary.DoesDataTableRowExist -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_DoesDataTableRowExist final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_DoesDataTableRowExist; - -// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow -// 0x0030 (0x0030 - 0x0000) -struct DataTableFunctionLibrary_EvaluateCurveTableRow final -{ -public: - class UCurveTable* CurveTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InXY; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEvaluateCurveTableResult OutResult; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OutXY; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ContextString; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_EvaluateCurveTableRow; - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnAsString -// 0x0020 (0x0020 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableColumnAsString final -{ -public: - const class UDataTable* DataTable; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnAsString; - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnExportNames -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableColumnExportNames final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutExportColumnNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnExportNames; - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNameFromExportName -// 0x0028 (0x0028 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableColumnNameFromExportName final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ColumnExportName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OutColumnName; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnNameFromExportName; - -// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNames -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableColumnNames final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutColumnNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnNames; - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName -// 0x0020 (0x0020 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableRowFromName final -{ -public: - class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowFromName; - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames -// 0x0018 (0x0018 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableRowNames final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutRowNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowNames; - -// Function Engine.DataTableFunctionLibrary.GetDataTableRowStruct -// 0x0010 (0x0010 - 0x0000) -struct DataTableFunctionLibrary_GetDataTableRowStruct final -{ -public: - const class UDataTable* Table; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - const class UScriptStruct* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowStruct; - -// Function Engine.DecalActor.CreateDynamicMaterialInstance -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_CreateDynamicMaterialInstance final -{ -public: - class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_CreateDynamicMaterialInstance; - -// Function Engine.DecalActor.SetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_SetDecalMaterial final -{ -public: - class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_SetDecalMaterial; - -// Function Engine.DecalActor.GetDecalMaterial -// 0x0008 (0x0008 - 0x0000) -struct DecalActor_GetDecalMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DecalActor_GetDecalMaterial; - -// Function Engine.DefaultPawn.LookUpAtRate -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_LookUpAtRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_LookUpAtRate; - -// Function Engine.DefaultPawn.MoveForward -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveForward final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveForward; - -// Function Engine.DefaultPawn.MoveRight -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveRight final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveRight; - -// Function Engine.DefaultPawn.MoveUp_World -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_MoveUp_World final -{ -public: - float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_MoveUp_World; - -// Function Engine.DefaultPawn.TurnAtRate -// 0x0004 (0x0004 - 0x0000) -struct DefaultPawn_TurnAtRate final -{ -public: - float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DefaultPawn_TurnAtRate; - -// Function Engine.TypedElementCommonActions.CopyNormalizedElements -// 0x0018 (0x0018 - 0x0000) -struct TypedElementCommonActions_CopyNormalizedElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_CopyNormalizedElements; - -// Function Engine.TypedElementCommonActions.CopyNormalizedElementsToString -// 0x0028 (0x0028 - 0x0000) -struct TypedElementCommonActions_CopyNormalizedElementsToString final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString OutputString; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_CopyNormalizedElementsToString; - -// Function Engine.TypedElementCommonActions.CopySelectedElements -// 0x0010 (0x0010 - 0x0000) -struct TypedElementCommonActions_CopySelectedElements final -{ -public: - class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_CopySelectedElements; - -// Function Engine.TypedElementCommonActions.CopySelectedElementsToString -// 0x0020 (0x0020 - 0x0000) -struct TypedElementCommonActions_CopySelectedElementsToString final -{ -public: - class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutputString; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_CopySelectedElementsToString; - -// Function Engine.TypedElementCommonActions.DeleteNormalizedElements -// 0x0028 (0x0028 - 0x0000) -struct TypedElementCommonActions_DeleteNormalizedElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTypedElementSelectionSet* InSelectionSet; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementDeletionOptions DeletionOptions; // 0x0020(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0023(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_DeleteNormalizedElements; - -// Function Engine.TypedElementCommonActions.DeleteSelectedElements -// 0x0018 (0x0018 - 0x0000) -struct TypedElementCommonActions_DeleteSelectedElements final -{ -public: - class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementDeletionOptions DeletionOptions; // 0x0010(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0013(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_DeleteSelectedElements; - -// Function Engine.TypedElementCommonActions.DuplicateNormalizedElements -// 0x0040 (0x0040 - 0x0000) -struct TypedElementCommonActions_DuplicateNormalizedElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_DuplicateNormalizedElements; - -// Function Engine.TypedElementCommonActions.K2_DuplicateSelectedElements -// 0x0038 (0x0038 - 0x0000) -struct TypedElementCommonActions_K2_DuplicateSelectedElements final -{ -public: - const class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_K2_DuplicateSelectedElements; - -// Function Engine.TypedElementCommonActions.K2_PasteElements -// 0x0098 (0x0098 - 0x0000) -struct TypedElementCommonActions_K2_PasteElements final -{ -public: - class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementPasteOptions PasteOption; // 0x0010(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_K2_PasteElements; - -// Function Engine.TypedElementCommonActions.K2_PasteNormalizedElements -// 0x00A0 (0x00A0 - 0x0000) -struct TypedElementCommonActions_K2_PasteNormalizedElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementPasteOptions PasteOption; // 0x0018(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_K2_PasteNormalizedElements; - -// Function Engine.TypedElementCommonActions.PasteElementsFromString -// 0x00A8 (0x00A8 - 0x0000) -struct TypedElementCommonActions_PasteElementsFromString final -{ -public: - class UTypedElementSelectionSet* SelectionSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementPasteOptions PasteOption; // 0x0010(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString InputString; // 0x0088(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_PasteElementsFromString; - -// Function Engine.TypedElementCommonActions.PasteNormalizedElementsFromString -// 0x00B0 (0x00B0 - 0x0000) -struct TypedElementCommonActions_PasteNormalizedElementsFromString final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementPasteOptions PasteOption; // 0x0018(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FString InputString; // 0x0090(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x00A0(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementCommonActions_PasteNormalizedElementsFromString; - -// Function Engine.TypedElementWorldInterface.CanDeleteElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanDeleteElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanDeleteElement; - -// Function Engine.TypedElementWorldInterface.CanDuplicateElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanDuplicateElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanDuplicateElement; - -// Function Engine.TypedElementWorldInterface.CanEditElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanEditElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanEditElement; - -// Function Engine.TypedElementWorldInterface.CanMoveElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanMoveElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - ETypedElementWorldType InWorldType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanMoveElement; - -// Function Engine.TypedElementWorldInterface.CanPromoteElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanPromoteElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanPromoteElement; - -// Function Engine.TypedElementWorldInterface.CanScaleElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_CanScaleElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_CanScaleElement; - -// Function Engine.TypedElementWorldInterface.DeleteElement -// 0x0020 (0x0020 - 0x0000) -struct TypedElementWorldInterface_DeleteElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* InWorld; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTypedElementSelectionSet* InSelectionSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTypedElementDeletionOptions InDeletionOptions; // 0x0018(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x001B(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_DeleteElement; - -// Function Engine.TypedElementWorldInterface.DuplicateElement -// 0x0030 (0x0030 - 0x0000) -struct TypedElementWorldInterface_DuplicateElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* InWorld; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InLocationOffset; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_DuplicateElement; - -// Function Engine.TypedElementWorldInterface.GetBounds -// 0x0048 (0x0048 - 0x0000) -struct TypedElementWorldInterface_GetBounds final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FBoxSphereBounds OutBounds; // 0x0008(0x0038)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetBounds; - -// Function Engine.TypedElementWorldInterface.GetOwnerLevel -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_GetOwnerLevel final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class ULevel* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetOwnerLevel; - -// Function Engine.TypedElementWorldInterface.GetOwnerWorld -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_GetOwnerWorld final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetOwnerWorld; - -// Function Engine.TypedElementWorldInterface.GetPivotOffset -// 0x0028 (0x0028 - 0x0000) -struct TypedElementWorldInterface_GetPivotOffset final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector OutPivotOffset; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetPivotOffset; - -// Function Engine.TypedElementWorldInterface.GetRelativeTransform -// 0x0080 (0x0080 - 0x0000) -struct TypedElementWorldInterface_GetRelativeTransform final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetRelativeTransform; - -// Function Engine.TypedElementWorldInterface.GetWorldTransform -// 0x0080 (0x0080 - 0x0000) -struct TypedElementWorldInterface_GetWorldTransform final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform OutTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_GetWorldTransform; - -// Function Engine.TypedElementWorldInterface.IsTemplateElement -// 0x0010 (0x0010 - 0x0000) -struct TypedElementWorldInterface_IsTemplateElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_IsTemplateElement; - -// Function Engine.TypedElementWorldInterface.NotifyMovementEnded -// 0x0008 (0x0008 - 0x0000) -struct TypedElementWorldInterface_NotifyMovementEnded final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementEnded; - -// Function Engine.TypedElementWorldInterface.NotifyMovementOngoing -// 0x0008 (0x0008 - 0x0000) -struct TypedElementWorldInterface_NotifyMovementOngoing final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementOngoing; - -// Function Engine.TypedElementWorldInterface.NotifyMovementStarted -// 0x0008 (0x0008 - 0x0000) -struct TypedElementWorldInterface_NotifyMovementStarted final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementStarted; - -// Function Engine.TypedElementWorldInterface.PromoteElement -// 0x0018 (0x0018 - 0x0000) -struct TypedElementWorldInterface_PromoteElement final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UWorld* OverrideWorld; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_PromoteElement; - -// Function Engine.TypedElementWorldInterface.SetPivotOffset -// 0x0028 (0x0028 - 0x0000) -struct TypedElementWorldInterface_SetPivotOffset final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector InPivotOffset; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_SetPivotOffset; - -// Function Engine.TypedElementWorldInterface.SetRelativeTransform -// 0x0080 (0x0080 - 0x0000) -struct TypedElementWorldInterface_SetRelativeTransform final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_SetRelativeTransform; - -// Function Engine.TypedElementWorldInterface.SetWorldTransform -// 0x0080 (0x0080 - 0x0000) -struct TypedElementWorldInterface_SetWorldTransform final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementWorldInterface_SetWorldTransform; - -// Function Engine.AutoDestroySubsystem.OnActorEndPlay -// 0x0010 (0x0010 - 0x0000) -struct AutoDestroySubsystem_OnActorEndPlay final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_AutoDestroySubsystem_OnActorEndPlay; - -// Function Engine.PhysicsSettings.GetPhysicsHistoryCount -// 0x0004 (0x0004 - 0x0000) -struct PhysicsSettings_GetPhysicsHistoryCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsSettings_GetPhysicsHistoryCount; - -// Function Engine.InputDeviceSubsystem.ActivateDevicePropertyOfClass -// 0x0018 (0x0018 - 0x0000) -struct InputDeviceSubsystem_ActivateDevicePropertyOfClass final -{ -public: - TSubclassOf PropertyClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActivateDevicePropertyParams Params_0; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FInputDevicePropertyHandle ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_ActivateDevicePropertyOfClass; - -// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyByHandle -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceSubsystem_RemoveDevicePropertyByHandle final -{ -public: - struct FInputDevicePropertyHandle HandleToRemove; // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_RemoveDevicePropertyByHandle; - -// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyHandles -// 0x0050 (0x0050 - 0x0000) -struct InputDeviceSubsystem_RemoveDevicePropertyHandles final -{ -public: - TSet HandlesToRemove; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_RemoveDevicePropertyHandles; - -// Function Engine.InputDeviceSubsystem.GetActiveDeviceProperty -// 0x0010 (0x0010 - 0x0000) -struct InputDeviceSubsystem_GetActiveDeviceProperty final -{ -public: - struct FInputDevicePropertyHandle Handle; // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputDeviceProperty* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_GetActiveDeviceProperty; - -// Function Engine.InputDeviceSubsystem.GetInputDeviceHardwareIdentifier -// 0x001C (0x001C - 0x0000) -struct InputDeviceSubsystem_GetInputDeviceHardwareIdentifier final -{ -public: - struct FInputDeviceId InputDevice; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHardwareDeviceIdentifier ReturnValue; // 0x0004(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_GetInputDeviceHardwareIdentifier; - -// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedHardwareDevice -// 0x001C (0x001C - 0x0000) -struct InputDeviceSubsystem_GetMostRecentlyUsedHardwareDevice final -{ -public: - struct FPlatformUserId InUserId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHardwareDeviceIdentifier ReturnValue; // 0x0004(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_GetMostRecentlyUsedHardwareDevice; - -// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedInputDeviceId -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceSubsystem_GetMostRecentlyUsedInputDeviceId final -{ -public: - struct FPlatformUserId InUserId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_GetMostRecentlyUsedInputDeviceId; - -// Function Engine.InputDeviceSubsystem.IsPropertyActive -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceSubsystem_IsPropertyActive final -{ -public: - struct FInputDevicePropertyHandle Handle; // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceSubsystem_IsPropertyActive; - -// Function Engine.LocalPlayerSaveGame.AsyncLoadOrCreateSaveGameForLocalPlayer -// 0x0038 (0x0038 - 0x0000) -struct LocalPlayerSaveGame_AsyncLoadOrCreateSaveGameForLocalPlayer final -{ -public: - TSubclassOf SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* LocalPlayerController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Delegate; // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_AsyncLoadOrCreateSaveGameForLocalPlayer; - -// Function Engine.LocalPlayerSaveGame.LoadOrCreateSaveGameForLocalPlayer -// 0x0028 (0x0028 - 0x0000) -struct LocalPlayerSaveGame_LoadOrCreateSaveGameForLocalPlayer final -{ -public: - TSubclassOf SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* LocalPlayerController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SlotName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalPlayerSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_LoadOrCreateSaveGameForLocalPlayer; - -// Function Engine.LocalPlayerSaveGame.AsyncSaveGameToSlotForLocalPlayer -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_AsyncSaveGameToSlotForLocalPlayer final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_AsyncSaveGameToSlotForLocalPlayer; - -// Function Engine.LocalPlayerSaveGame.OnPostSave -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_OnPostSave final -{ -public: - bool bSuccess; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_OnPostSave; - -// Function Engine.LocalPlayerSaveGame.SaveGameToSlotForLocalPlayer -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_SaveGameToSlotForLocalPlayer final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_SaveGameToSlotForLocalPlayer; - -// Function Engine.LocalPlayerSaveGame.GetInvalidDataVersion -// 0x0004 (0x0004 - 0x0000) -struct LocalPlayerSaveGame_GetInvalidDataVersion final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetInvalidDataVersion; - -// Function Engine.LocalPlayerSaveGame.GetLatestDataVersion -// 0x0004 (0x0004 - 0x0000) -struct LocalPlayerSaveGame_GetLatestDataVersion final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetLatestDataVersion; - -// Function Engine.LocalPlayerSaveGame.GetLocalPlayerController -// 0x0008 (0x0008 - 0x0000) -struct LocalPlayerSaveGame_GetLocalPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetLocalPlayerController; - -// Function Engine.LocalPlayerSaveGame.GetPlatformUserId -// 0x0004 (0x0004 - 0x0000) -struct LocalPlayerSaveGame_GetPlatformUserId final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetPlatformUserId; - -// Function Engine.LocalPlayerSaveGame.GetPlatformUserIndex -// 0x0004 (0x0004 - 0x0000) -struct LocalPlayerSaveGame_GetPlatformUserIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetPlatformUserIndex; - -// Function Engine.LocalPlayerSaveGame.GetSavedDataVersion -// 0x0004 (0x0004 - 0x0000) -struct LocalPlayerSaveGame_GetSavedDataVersion final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetSavedDataVersion; - -// Function Engine.LocalPlayerSaveGame.GetSaveSlotName -// 0x0010 (0x0010 - 0x0000) -struct LocalPlayerSaveGame_GetSaveSlotName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_GetSaveSlotName; - -// Function Engine.LocalPlayerSaveGame.IsSaveInProgress -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_IsSaveInProgress final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_IsSaveInProgress; - -// Function Engine.LocalPlayerSaveGame.WasLastSaveSuccessful -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_WasLastSaveSuccessful final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_WasLastSaveSuccessful; - -// Function Engine.LocalPlayerSaveGame.WasLoaded -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_WasLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_WasLoaded; - -// Function Engine.LocalPlayerSaveGame.WasSaveRequested -// 0x0001 (0x0001 - 0x0000) -struct LocalPlayerSaveGame_WasSaveRequested final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocalPlayerSaveGame_WasSaveRequested; - -// Function Engine.SpringArmComponent.GetTargetRotation -// 0x0018 (0x0018 - 0x0000) -struct SpringArmComponent_GetTargetRotation final -{ -public: - struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_GetTargetRotation; - -// Function Engine.SpringArmComponent.GetUnfixedCameraPosition -// 0x0018 (0x0018 - 0x0000) -struct SpringArmComponent_GetUnfixedCameraPosition final -{ -public: - struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_GetUnfixedCameraPosition; - -// Function Engine.SpringArmComponent.IsCollisionFixApplied -// 0x0001 (0x0001 - 0x0000) -struct SpringArmComponent_IsCollisionFixApplied final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SpringArmComponent_IsCollisionFixApplied; - -// Function Engine.GameInstance.DebugCreatePlayer -// 0x0004 (0x0004 - 0x0000) -struct GameInstance_DebugCreatePlayer final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_DebugCreatePlayer; - -// Function Engine.GameInstance.DebugRemovePlayer -// 0x0004 (0x0004 - 0x0000) -struct GameInstance_DebugRemovePlayer final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_DebugRemovePlayer; - -// Function Engine.GameInstance.HandleNetworkError -// 0x0002 (0x0002 - 0x0000) -struct GameInstance_HandleNetworkError final -{ -public: - ENetworkFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsServer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_HandleNetworkError; - -// Function Engine.GameInstance.HandleTravelError -// 0x0001 (0x0001 - 0x0000) -struct GameInstance_HandleTravelError final -{ -public: - ETravelFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameInstance_HandleTravelError; - -// Function Engine.GameModeBase.CanSpectate -// 0x0018 (0x0018 - 0x0000) -struct GameModeBase_CanSpectate final -{ -public: - class APlayerController* Viewer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* ViewTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_CanSpectate; - -// Function Engine.GameModeBase.ChangeName -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_ChangeName final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_ChangeName; - -// Function Engine.GameModeBase.ChoosePlayerStart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_ChoosePlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_ChoosePlayerStart; - -// Function Engine.GameModeBase.FindPlayerStart -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_FindPlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_FindPlayerStart; - -// Function Engine.GameModeBase.GetDefaultPawnClassForController -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_GetDefaultPawnClassForController final -{ -public: - class AController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetDefaultPawnClassForController; - -// Function Engine.GameModeBase.GetNumPlayers -// 0x0004 (0x0004 - 0x0000) -struct GameModeBase_GetNumPlayers final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetNumPlayers; - -// Function Engine.GameModeBase.GetNumSpectators -// 0x0004 (0x0004 - 0x0000) -struct GameModeBase_GetNumSpectators final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_GetNumSpectators; - -// Function Engine.GameModeBase.HandleStartingNewPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_HandleStartingNewPlayer final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HandleStartingNewPlayer; - -// Function Engine.GameModeBase.InitializeHUDForPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_InitializeHUDForPlayer final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_InitializeHUDForPlayer; - -// Function Engine.GameModeBase.InitStartSpot -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_InitStartSpot final -{ -public: - class AActor* StartSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AController* NewPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_InitStartSpot; - -// Function Engine.GameModeBase.K2_FindPlayerStart -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_K2_FindPlayerStart final -{ -public: - class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_FindPlayerStart; - -// Function Engine.GameModeBase.K2_OnChangeName -// 0x0020 (0x0020 - 0x0000) -struct GameModeBase_K2_OnChangeName final -{ -public: - class AController* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnChangeName; - -// Function Engine.GameModeBase.K2_OnLogout -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_OnLogout final -{ -public: - class AController* ExitingController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnLogout; - -// Function Engine.GameModeBase.K2_OnRestartPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_OnRestartPlayer final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnRestartPlayer; - -// Function Engine.GameModeBase.K2_OnSwapPlayerControllers -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_K2_OnSwapPlayerControllers final -{ -public: - class APlayerController* OldPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* NewPC; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_OnSwapPlayerControllers; - -// Function Engine.GameModeBase.K2_PostLogin -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_K2_PostLogin final -{ -public: - class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_K2_PostLogin; - -// Function Engine.GameModeBase.PlayerCanRestart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_PlayerCanRestart final -{ -public: - class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_PlayerCanRestart; - -// Function Engine.GameModeBase.RestartPlayer -// 0x0008 (0x0008 - 0x0000) -struct GameModeBase_RestartPlayer final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayer; - -// Function Engine.GameModeBase.RestartPlayerAtPlayerStart -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_RestartPlayerAtPlayerStart final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtPlayerStart; - -// Function Engine.GameModeBase.RestartPlayerAtTransform -// 0x0070 (0x0070 - 0x0000) -struct GameModeBase_RestartPlayerAtTransform final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtTransform; - -// Function Engine.GameModeBase.ShouldReset -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_ShouldReset final -{ -public: - class AActor* ActorToReset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_ShouldReset; - -// Function Engine.GameModeBase.SpawnDefaultPawnAtTransform -// 0x0080 (0x0080 - 0x0000) -struct GameModeBase_SpawnDefaultPawnAtTransform final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnAtTransform; - -// Function Engine.GameModeBase.SpawnDefaultPawnFor -// 0x0018 (0x0018 - 0x0000) -struct GameModeBase_SpawnDefaultPawnFor final -{ -public: - class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnFor; - -// Function Engine.GameModeBase.HasMatchEnded -// 0x0001 (0x0001 - 0x0000) -struct GameModeBase_HasMatchEnded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HasMatchEnded; - -// Function Engine.GameModeBase.HasMatchStarted -// 0x0001 (0x0001 - 0x0000) -struct GameModeBase_HasMatchStarted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameModeBase_HasMatchStarted; - -// Function Engine.GameModeBase.MustSpectate -// 0x0010 (0x0010 - 0x0000) -struct GameModeBase_MustSpectate final -{ -public: - class APlayerController* NewPlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameModeBase_MustSpectate; - -// Function Engine.GameMode.K2_OnSetMatchState -// 0x0008 (0x0008 - 0x0000) -struct GameMode_K2_OnSetMatchState final -{ -public: - class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_K2_OnSetMatchState; - -// Function Engine.GameMode.ReadyToEndMatch -// 0x0001 (0x0001 - 0x0000) -struct GameMode_ReadyToEndMatch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_ReadyToEndMatch; - -// Function Engine.GameMode.ReadyToStartMatch -// 0x0001 (0x0001 - 0x0000) -struct GameMode_ReadyToStartMatch final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_ReadyToStartMatch; - -// Function Engine.GameMode.Say -// 0x0010 (0x0010 - 0x0000) -struct GameMode_Say final -{ -public: - class FString Msg; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_Say; - -// Function Engine.GameMode.GetMatchState -// 0x0008 (0x0008 - 0x0000) -struct GameMode_GetMatchState final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_GetMatchState; - -// Function Engine.GameMode.IsMatchInProgress -// 0x0001 (0x0001 - 0x0000) -struct GameMode_IsMatchInProgress final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameMode_IsMatchInProgress; - -// Function Engine.GameStateBase.GetPlayerRespawnDelay -// 0x0010 (0x0010 - 0x0000) -struct GameStateBase_GetPlayerRespawnDelay final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameStateBase_GetPlayerRespawnDelay; - -// Function Engine.GameStateBase.GetPlayerStartTime -// 0x0010 (0x0010 - 0x0000) -struct GameStateBase_GetPlayerStartTime final -{ -public: - class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameStateBase_GetPlayerStartTime; - -// Function Engine.GameStateBase.GetServerWorldTimeSeconds -// 0x0008 (0x0008 - 0x0000) -struct GameStateBase_GetServerWorldTimeSeconds final -{ -public: - double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_GetServerWorldTimeSeconds; - -// Function Engine.GameStateBase.HasBegunPlay -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasBegunPlay final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasBegunPlay; - -// Function Engine.GameStateBase.HasMatchEnded -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasMatchEnded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasMatchEnded; - -// Function Engine.GameStateBase.HasMatchStarted -// 0x0001 (0x0001 - 0x0000) -struct GameStateBase_HasMatchStarted final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameStateBase_HasMatchStarted; - -// Function Engine.GameViewportClient.SetConsoleTarget -// 0x0004 (0x0004 - 0x0000) -struct GameViewportClient_SetConsoleTarget final -{ -public: - int32 PlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameViewportClient_SetConsoleTarget; - -// Function Engine.InputDeviceLibrary.EqualEqual_InputDeviceId -// 0x000C (0x000C - 0x0000) -struct InputDeviceLibrary_EqualEqual_InputDeviceId final -{ -public: - struct FInputDeviceId A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_EqualEqual_InputDeviceId; - -// Function Engine.InputDeviceLibrary.EqualEqual_PlatformUserId -// 0x000C (0x000C - 0x0000) -struct InputDeviceLibrary_EqualEqual_PlatformUserId final -{ -public: - struct FPlatformUserId A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_EqualEqual_PlatformUserId; - -// Function Engine.InputDeviceLibrary.GetAllActiveUsers -// 0x0018 (0x0018 - 0x0000) -struct InputDeviceLibrary_GetAllActiveUsers final -{ -public: - TArray OutUsers; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetAllActiveUsers; - -// Function Engine.InputDeviceLibrary.GetAllConnectedInputDevices -// 0x0018 (0x0018 - 0x0000) -struct InputDeviceLibrary_GetAllConnectedInputDevices final -{ -public: - TArray OutInputDevices; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetAllConnectedInputDevices; - -// Function Engine.InputDeviceLibrary.GetAllInputDevices -// 0x0018 (0x0018 - 0x0000) -struct InputDeviceLibrary_GetAllInputDevices final -{ -public: - TArray OutInputDevices; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetAllInputDevices; - -// Function Engine.InputDeviceLibrary.GetAllInputDevicesForUser -// 0x0020 (0x0020 - 0x0000) -struct InputDeviceLibrary_GetAllInputDevicesForUser final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutInputDevices; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetAllInputDevicesForUser; - -// Function Engine.InputDeviceLibrary.GetDefaultInputDevice -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceLibrary_GetDefaultInputDevice final -{ -public: - struct FInputDeviceId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetDefaultInputDevice; - -// Function Engine.InputDeviceLibrary.GetInputDeviceConnectionState -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_GetInputDeviceConnectionState final -{ -public: - struct FInputDeviceId DeviceID; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputDeviceConnectionState ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetInputDeviceConnectionState; - -// Function Engine.InputDeviceLibrary.GetPlayerControllerFromInputDevice -// 0x0010 (0x0010 - 0x0000) -struct InputDeviceLibrary_GetPlayerControllerFromInputDevice final -{ -public: - struct FInputDeviceId DeviceID; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetPlayerControllerFromInputDevice; - -// Function Engine.InputDeviceLibrary.GetPlayerControllerFromPlatformUser -// 0x0010 (0x0010 - 0x0000) -struct InputDeviceLibrary_GetPlayerControllerFromPlatformUser final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetPlayerControllerFromPlatformUser; - -// Function Engine.InputDeviceLibrary.GetPrimaryInputDeviceForUser -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_GetPrimaryInputDeviceForUser final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetPrimaryInputDeviceForUser; - -// Function Engine.InputDeviceLibrary.GetPrimaryPlatformUser -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceLibrary_GetPrimaryPlatformUser final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetPrimaryPlatformUser; - -// Function Engine.InputDeviceLibrary.GetUserForInputDevice -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_GetUserForInputDevice final -{ -public: - struct FInputDeviceId DeviceID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetUserForInputDevice; - -// Function Engine.InputDeviceLibrary.GetUserForUnpairedInputDevices -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceLibrary_GetUserForUnpairedInputDevices final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_GetUserForUnpairedInputDevices; - -// Function Engine.InputDeviceLibrary.InputDeviceId_None -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceLibrary_InputDeviceId_None final -{ -public: - struct FInputDeviceId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_InputDeviceId_None; - -// Function Engine.InputDeviceLibrary.IsDevicePropertyHandleValid -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_IsDevicePropertyHandleValid final -{ -public: - struct FInputDevicePropertyHandle InHandle; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_IsDevicePropertyHandleValid; - -// Function Engine.InputDeviceLibrary.IsInputDeviceMappedToUnpairedUser -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_IsInputDeviceMappedToUnpairedUser final -{ -public: - struct FInputDeviceId InputDevice; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_IsInputDeviceMappedToUnpairedUser; - -// Function Engine.InputDeviceLibrary.IsUnpairedUserId -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_IsUnpairedUserId final -{ -public: - struct FPlatformUserId PlatformId; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_IsUnpairedUserId; - -// Function Engine.InputDeviceLibrary.IsValidInputDevice -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_IsValidInputDevice final -{ -public: - struct FInputDeviceId DeviceID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_IsValidInputDevice; - -// Function Engine.InputDeviceLibrary.IsValidPlatformId -// 0x0008 (0x0008 - 0x0000) -struct InputDeviceLibrary_IsValidPlatformId final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_IsValidPlatformId; - -// Function Engine.InputDeviceLibrary.NotEqual_InputDeviceId -// 0x000C (0x000C - 0x0000) -struct InputDeviceLibrary_NotEqual_InputDeviceId final -{ -public: - struct FInputDeviceId A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_NotEqual_InputDeviceId; - -// Function Engine.InputDeviceLibrary.NotEqual_PlatformUserId -// 0x000C (0x000C - 0x0000) -struct InputDeviceLibrary_NotEqual_PlatformUserId final -{ -public: - struct FPlatformUserId A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_NotEqual_PlatformUserId; - -// Function Engine.InputDeviceLibrary.PlatformUserId_None -// 0x0004 (0x0004 - 0x0000) -struct InputDeviceLibrary_PlatformUserId_None final -{ -public: - struct FPlatformUserId ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputDeviceLibrary_PlatformUserId_None; - -// Function Engine.KismetArrayLibrary.Array_Add -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Add final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Add; - -// Function Engine.KismetArrayLibrary.Array_AddUnique -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_AddUnique final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_AddUnique; - -// Function Engine.KismetArrayLibrary.Array_Append -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_Append final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray SourceArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Append; - -// Function Engine.KismetArrayLibrary.Array_Clear -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Clear final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Clear; - -// Function Engine.KismetArrayLibrary.Array_Contains -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Contains final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Contains; - -// Function Engine.KismetArrayLibrary.Array_Find -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Find final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Find; - -// Function Engine.KismetArrayLibrary.Array_Get -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Get final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Get; - -// Function Engine.KismetArrayLibrary.Array_Identical -// 0x0028 (0x0028 - 0x0000) -struct KismetArrayLibrary_Array_Identical final -{ -public: - TArray ArrayA; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ArrayB; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Identical; - -// Function Engine.KismetArrayLibrary.Array_Insert -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Insert final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Insert; - -// Function Engine.KismetArrayLibrary.Array_IsEmpty -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_IsEmpty final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsEmpty; - -// Function Engine.KismetArrayLibrary.Array_IsNotEmpty -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_IsNotEmpty final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsNotEmpty; - -// Function Engine.KismetArrayLibrary.Array_IsValidIndex -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_IsValidIndex final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexToTest; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsValidIndex; - -// Function Engine.KismetArrayLibrary.Array_LastIndex -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_LastIndex final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_LastIndex; - -// Function Engine.KismetArrayLibrary.Array_Length -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Length final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Length; - -// Function Engine.KismetArrayLibrary.Array_Random -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Random final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 OutItem; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Random; - -// Function Engine.KismetArrayLibrary.Array_RandomFromStream -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_RandomFromStream final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FRandomStream RandomStream; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - int32 OutItem; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_RandomFromStream; - -// Function Engine.KismetArrayLibrary.Array_Remove -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Remove final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 IndexToRemove; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Remove; - -// Function Engine.KismetArrayLibrary.Array_RemoveItem -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_RemoveItem final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Item; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_RemoveItem; - -// Function Engine.KismetArrayLibrary.Array_Resize -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Resize final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Size; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Resize; - -// Function Engine.KismetArrayLibrary.Array_Reverse -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Reverse final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Reverse; - -// Function Engine.KismetArrayLibrary.Array_Set -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_Array_Set final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSizeToFit; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Set; - -// Function Engine.KismetArrayLibrary.Array_Shuffle -// 0x0010 (0x0010 - 0x0000) -struct KismetArrayLibrary_Array_Shuffle final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Shuffle; - -// Function Engine.KismetArrayLibrary.Array_ShuffleFromStream -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_ShuffleFromStream final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - struct FRandomStream RandomStream; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_ShuffleFromStream; - -// Function Engine.KismetArrayLibrary.Array_Swap -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_Array_Swap final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - int32 FirstIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SecondIndex; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_Array_Swap; - -// Function Engine.KismetArrayLibrary.FilterArray -// 0x0028 (0x0028 - 0x0000) -struct KismetArrayLibrary_FilterArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TSubclassOf FilterClass; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FilteredArray; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_FilterArray; - -// Function Engine.KismetArrayLibrary.SetArrayPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetArrayLibrary_SetArrayPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SetArrayPropertyByName; - -// Function Engine.KismetArrayLibrary.SortByteArray -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortByteArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortByteArray; - -// Function Engine.KismetArrayLibrary.SortFloatArray -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortFloatArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortFloatArray; - -// Function Engine.KismetArrayLibrary.SortInt64Array -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortInt64Array final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortInt64Array; - -// Function Engine.KismetArrayLibrary.SortIntArray -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortIntArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortIntArray; - -// Function Engine.KismetArrayLibrary.SortNameArray -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortNameArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLexicalSort; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortNameArray; - -// Function Engine.KismetArrayLibrary.SortStringArray -// 0x0018 (0x0018 - 0x0000) -struct KismetArrayLibrary_SortStringArray final -{ -public: - TArray TargetArray; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bStableSort; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EArraySortOrder SortOrder; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetArrayLibrary_SortStringArray; - -// Function Engine.KismetInternationalizationLibrary.ClearCurrentAssetGroupCulture -// 0x000C (0x000C - 0x0000) -struct KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCultureDisplayName -// 0x0028 (0x0028 - 0x0000) -struct KismetInternationalizationLibrary_GetCultureDisplayName final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Localized; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCultureDisplayName; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentAssetGroupCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentCulture -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentCulture final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentCulture; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLanguage -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentLanguage final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLanguage; - -// Function Engine.KismetInternationalizationLibrary.GetCurrentLocale -// 0x0010 (0x0010 - 0x0000) -struct KismetInternationalizationLibrary_GetCurrentLocale final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLocale; - -// Function Engine.KismetInternationalizationLibrary.GetLocalizedCultures -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetLocalizedCultures final -{ -public: - bool IncludeGame; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeEngine; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeEditor; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IncludeAdditional; // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetLocalizedCultures; - -// Function Engine.KismetInternationalizationLibrary.GetNativeCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_GetNativeCulture final -{ -public: - ELocalizedTextSourceCategory TextCategory; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetNativeCulture; - -// Function Engine.KismetInternationalizationLibrary.GetSuitableCulture -// 0x0040 (0x0040 - 0x0000) -struct KismetInternationalizationLibrary_GetSuitableCulture final -{ -public: - TArray AvailableCultures; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString CultureToMatch; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FallbackCulture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetSuitableCulture; - -// Function Engine.KismetInternationalizationLibrary.IsCultureRightToLeft -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_IsCultureRightToLeft final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_IsCultureRightToLeft; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentAssetGroupCulture -// 0x0020 (0x0020 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentAssetGroupCulture final -{ -public: - class FName AssetGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Culture; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentAssetGroupCulture; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentCulture -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentCulture final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentCulture; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguage -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLanguage final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguage; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguageAndLocale -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLanguageAndLocale final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguageAndLocale; - -// Function Engine.KismetInternationalizationLibrary.SetCurrentLocale -// 0x0018 (0x0018 - 0x0000) -struct KismetInternationalizationLibrary_SetCurrentLocale final -{ -public: - class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveToConfig; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLocale; - -// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_CreateDynamicMaterialInstance final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OptionalName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMIDCreationFlags CreationFlags; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_CreateDynamicMaterialInstance; - -// Function Engine.KismetMaterialLibrary.GetScalarParameterValue -// 0x0020 (0x0020 - 0x0000) -struct KismetMaterialLibrary_GetScalarParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_GetScalarParameterValue; - -// Function Engine.KismetMaterialLibrary.GetVectorParameterValue -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_GetVectorParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_GetVectorParameterValue; - -// Function Engine.KismetMaterialLibrary.SetScalarParameterValue -// 0x0020 (0x0020 - 0x0000) -struct KismetMaterialLibrary_SetScalarParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_SetScalarParameterValue; - -// Function Engine.KismetMaterialLibrary.SetVectorParameterValue -// 0x0028 (0x0028 - 0x0000) -struct KismetMaterialLibrary_SetVectorParameterValue final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetMaterialLibrary_SetVectorParameterValue; - -// Function Engine.KismetNodeHelperLibrary.BitIsMarked -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_BitIsMarked final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_BitIsMarked; - -// Function Engine.KismetNodeHelperLibrary.ClearAllBits -// 0x0004 (0x0004 - 0x0000) -struct KismetNodeHelperLibrary_ClearAllBits final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearAllBits; - -// Function Engine.KismetNodeHelperLibrary.ClearBit -// 0x0008 (0x0008 - 0x0000) -struct KismetNodeHelperLibrary_ClearBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearBit; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName -// 0x0018 (0x0018 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorName final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorName; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName -// 0x0020 (0x0020 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName; - -// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetEnumeratorValueFromIndex final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorIndex; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorValueFromIndex; - -// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetFirstUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetFirstUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetRandomUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetRandomUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit -// 0x0014 (0x0014 - 0x0000) -struct KismetNodeHelperLibrary_GetUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandom; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.GetValidValue -// 0x0010 (0x0010 - 0x0000) -struct KismetNodeHelperLibrary_GetValidValue final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetValidValue; - -// Function Engine.KismetNodeHelperLibrary.HasMarkedBit -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_HasMarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasMarkedBit; - -// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit -// 0x000C (0x000C - 0x0000) -struct KismetNodeHelperLibrary_HasUnmarkedBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasUnmarkedBit; - -// Function Engine.KismetNodeHelperLibrary.MarkBit -// 0x0008 (0x0008 - 0x0000) -struct KismetNodeHelperLibrary_MarkBit final -{ -public: - int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetNodeHelperLibrary_MarkBit; - -// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_BeginDrawCanvasToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCanvas* Canvas; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Size; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDrawToRenderTargetContext Context; // 0x0028(0x0008)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_BeginDrawCanvasToRenderTarget; - -// Function Engine.KismetRenderingLibrary.BreakSkinWeightInfo -// 0x005C (0x005C - 0x0000) -struct KismetRenderingLibrary_BreakSkinWeightInfo final -{ -public: - struct FSkelMeshSkinWeightInfo InWeight; // 0x0000(0x003C)(Parm, NoDestructor, NativeAccessSpecifierPublic) - int32 Bone0; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight0; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone1; // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight1; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone2; // 0x004C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight2; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone3; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight3; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_BreakSkinWeightInfo; - -// Function Engine.KismetRenderingLibrary.CalculateProjectionMatrix -// 0x08B0 (0x08B0 - 0x0000) -struct KismetRenderingLibrary_CalculateProjectionMatrix final -{ -public: - struct FMinimalViewInfo MinimalViewInfo; // 0x0000(0x0830)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FMatrix ReturnValue; // 0x0830(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CalculateProjectionMatrix; - -// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ClearRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ClearColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ClearRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DArrayEditorOnly -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_ConvertRenderTargetToTexture2DArrayEditorOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2DArray* RenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2DArray* Texture; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTexture2DArrayEditorOnly; - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DEditorOnly -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* RenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly; - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureCubeEditorOnly -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_ConvertRenderTargetToTextureCubeEditorOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTargetCube* RenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCube* Texture; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTextureCubeEditorOnly; - -// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureVolumeEditorOnly -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_ConvertRenderTargetToTextureVolumeEditorOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTargetVolume* RenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVolumeTexture* Texture; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTextureVolumeEditorOnly; - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTarget2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportUAVs; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2D* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.CreateRenderTarget2DArray -// 0x0038 (0x0038 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTarget2DArray final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Slices; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportUAVs; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTarget2DArray* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2DArray; - -// Function Engine.KismetRenderingLibrary.CreateRenderTargetVolume -// 0x0038 (0x0038 - 0x0000) -struct KismetRenderingLibrary_CreateRenderTargetVolume final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Depth; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat Format; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ClearColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoGenerateMipMaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportUAVs; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureRenderTargetVolume* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTargetVolume; - -// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget -// 0x0018 (0x0018 - 0x0000) -struct KismetRenderingLibrary_DrawMaterialToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_DrawMaterialToRenderTarget; - -// Function Engine.KismetRenderingLibrary.EnablePathTracing -// 0x0001 (0x0001 - 0x0000) -struct KismetRenderingLibrary_EnablePathTracing final -{ -public: - bool bEnablePathTracer; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_EnablePathTracing; - -// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget -// 0x0010 (0x0010 - 0x0000) -struct KismetRenderingLibrary_EndDrawCanvasToRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDrawToRenderTargetContext Context; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_EndDrawCanvasToRenderTarget; - -// Function Engine.KismetRenderingLibrary.ExportRenderTarget -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ExportRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ExportRenderTarget; - -// Function Engine.KismetRenderingLibrary.ExportTexture2D -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ExportTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ExportTexture2D; - -// Function Engine.KismetRenderingLibrary.ImportBufferAsTexture2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ImportBufferAsTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ImportBufferAsTexture2D; - -// Function Engine.KismetRenderingLibrary.ImportFileAsTexture2D -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ImportFileAsTexture2D final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Filename; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ImportFileAsTexture2D; - -// Function Engine.KismetRenderingLibrary.MakeSkinWeightInfo -// 0x005C (0x005C - 0x0000) -struct KismetRenderingLibrary_MakeSkinWeightInfo final -{ -public: - int32 Bone0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight0; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone1; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight1; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone2; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight2; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Bone3; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weight3; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSkelMeshSkinWeightInfo ReturnValue; // 0x0020(0x003C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_MakeSkinWeightInfo; - -// Function Engine.KismetRenderingLibrary.ReadRenderTarget -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTarget final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutSamples; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTarget; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetPixel -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetPixel final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetPixel; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRaw -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRaw final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutLinearSamples; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRaw; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixel -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawPixel final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 X; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Y; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ReturnValue; // 0x001C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawPixel; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixelArea -// 0x0038 (0x0038 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawPixelArea final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxX; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxY; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawPixelArea; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUV -// 0x0030 (0x0030 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawUV final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ReturnValue; // 0x001C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawUV; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUVArea -// 0x0050 (0x0050 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetRawUVArea final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox2D Area; // 0x0010(0x0028)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bNormalize; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawUVArea; - -// Function Engine.KismetRenderingLibrary.ReadRenderTargetUV -// 0x0020 (0x0020 - 0x0000) -struct KismetRenderingLibrary_ReadRenderTargetUV final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetUV; - -// Function Engine.KismetRenderingLibrary.ReleaseRenderTarget2D -// 0x0008 (0x0008 - 0x0000) -struct KismetRenderingLibrary_ReleaseRenderTarget2D final -{ -public: - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ReleaseRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DArrayEditorOnly -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_RenderTargetCreateStaticTexture2DArrayEditorOnly final -{ -public: - class UTextureRenderTarget2DArray* RenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipSettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2DArray* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTexture2DArrayEditorOnly; - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DEditorOnly -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly final -{ -public: - class UTextureRenderTarget2D* RenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipSettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly; - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTextureCubeEditorOnly -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_RenderTargetCreateStaticTextureCubeEditorOnly final -{ -public: - class UTextureRenderTargetCube* RenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipSettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTextureCubeEditorOnly; - -// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticVolumeTextureEditorOnly -// 0x0028 (0x0028 - 0x0000) -struct KismetRenderingLibrary_RenderTargetCreateStaticVolumeTextureEditorOnly final -{ -public: - class UTextureRenderTargetVolume* RenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureCompressionSettings CompressionSettings; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipGenSettings MipSettings; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UVolumeTexture* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticVolumeTextureEditorOnly; - -// Function Engine.KismetRenderingLibrary.ResizeRenderTarget2D -// 0x0010 (0x0010 - 0x0000) -struct KismetRenderingLibrary_ResizeRenderTarget2D final -{ -public: - class UTextureRenderTarget2D* TextureRenderTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_ResizeRenderTarget2D; - -// Function Engine.KismetRenderingLibrary.SetCastInsetShadowForAllAttachments -// 0x0010 (0x0010 - 0x0000) -struct KismetRenderingLibrary_SetCastInsetShadowForAllAttachments final -{ -public: - class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastInsetShadow; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLightAttachmentsAsGroup; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetRenderingLibrary_SetCastInsetShadowForAllAttachments; - -// Function Engine.KismetStringLibrary.BuildString_Bool -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Bool final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InBool; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Bool; - -// Function Engine.KismetStringLibrary.BuildString_Color -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_Color final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Color; - -// Function Engine.KismetStringLibrary.BuildString_Double -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Double final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double InDouble; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Double; - -// Function Engine.KismetStringLibrary.BuildString_Int -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Int final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 inInt; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Int; - -// Function Engine.KismetStringLibrary.BuildString_IntVector -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_IntVector final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector InIntVector; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_IntVector; - -// Function Engine.KismetStringLibrary.BuildString_Name -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Name final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Name; - -// Function Engine.KismetStringLibrary.BuildString_Object -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_BuildString_Object final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InObj; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Object; - -// Function Engine.KismetStringLibrary.BuildString_Rotator -// 0x0058 (0x0058 - 0x0000) -struct KismetStringLibrary_BuildString_Rotator final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator InRot; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Rotator; - -// Function Engine.KismetStringLibrary.BuildString_Vector -// 0x0058 (0x0058 - 0x0000) -struct KismetStringLibrary_BuildString_Vector final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InVector; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector; - -// Function Engine.KismetStringLibrary.BuildString_Vector2d -// 0x0050 (0x0050 - 0x0000) -struct KismetStringLibrary_BuildString_Vector2d final -{ -public: - class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InVector2D; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector2d; - -// Function Engine.KismetStringLibrary.Concat_StrStr -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_Concat_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Concat_StrStr; - -// Function Engine.KismetStringLibrary.Contains -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Contains final -{ -public: - class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Contains; - -// Function Engine.KismetStringLibrary.Conv_BoolToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_BoolToString final -{ -public: - bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoolToString; - -// Function Engine.KismetStringLibrary.Conv_BoxCenterAndExtentsToString -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Conv_BoxCenterAndExtentsToString final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoxCenterAndExtentsToString; - -// Function Engine.KismetStringLibrary.Conv_BoxToString -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Conv_BoxToString final -{ -public: - struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoxToString; - -// Function Engine.KismetStringLibrary.Conv_ByteToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_ByteToString final -{ -public: - uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ByteToString; - -// Function Engine.KismetStringLibrary.Conv_ColorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_ColorToString final -{ -public: - struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ColorToString; - -// Function Engine.KismetStringLibrary.Conv_DoubleToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_DoubleToString final -{ -public: - double InDouble; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_DoubleToString; - -// Function Engine.KismetStringLibrary.Conv_InputDeviceIdToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_InputDeviceIdToString final -{ -public: - struct FInputDeviceId InDeviceId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_InputDeviceIdToString; - -// Function Engine.KismetStringLibrary.Conv_Int64ToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_Int64ToString final -{ -public: - int64 inInt; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_Int64ToString; - -// Function Engine.KismetStringLibrary.Conv_IntPointToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_IntPointToString final -{ -public: - struct FIntPoint InIntPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntPointToString; - -// Function Engine.KismetStringLibrary.Conv_IntToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_IntToString final -{ -public: - int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntToString; - -// Function Engine.KismetStringLibrary.Conv_IntVectorToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_IntVectorToString final -{ -public: - struct FIntVector InIntVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntVectorToString; - -// Function Engine.KismetStringLibrary.Conv_MatrixToString -// 0x0090 (0x0090 - 0x0000) -struct KismetStringLibrary_Conv_MatrixToString final -{ -public: - struct FMatrix InMatrix; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_MatrixToString; - -// Function Engine.KismetStringLibrary.Conv_NameToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_NameToString final -{ -public: - class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_NameToString; - -// Function Engine.KismetStringLibrary.Conv_ObjectToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_ObjectToString final -{ -public: - class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_ObjectToString; - -// Function Engine.KismetStringLibrary.Conv_PlatformUserIdToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_PlatformUserIdToString final -{ -public: - struct FPlatformUserId InPlatformUserId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_PlatformUserIdToString; - -// Function Engine.KismetStringLibrary.Conv_RotatorToString -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Conv_RotatorToString final -{ -public: - struct FRotator InRot; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_RotatorToString; - -// Function Engine.KismetStringLibrary.Conv_StringToColor -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Conv_StringToColor final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutConvertedColor; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToColor; - -// Function Engine.KismetStringLibrary.Conv_StringToDouble -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToDouble final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToDouble; - -// Function Engine.KismetStringLibrary.Conv_StringToInt -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToInt final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt; - -// Function Engine.KismetStringLibrary.Conv_StringToInt64 -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToInt64 final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt64; - -// Function Engine.KismetStringLibrary.Conv_StringToName -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Conv_StringToName final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToName; - -// Function Engine.KismetStringLibrary.Conv_StringToRotator -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_Conv_StringToRotator final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator OutConvertedRotator; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToRotator; - -// Function Engine.KismetStringLibrary.Conv_StringToVector -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_Conv_StringToVector final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutConvertedVector; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector; - -// Function Engine.KismetStringLibrary.Conv_StringToVector2D -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Conv_StringToVector2D final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OutConvertedVector2D; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector2D; - -// Function Engine.KismetStringLibrary.Conv_StringToVector3f -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_StringToVector3f final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f OutConvertedVector; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector3f; - -// Function Engine.KismetStringLibrary.Conv_TransformToString -// 0x0070 (0x0070 - 0x0000) -struct KismetStringLibrary_Conv_TransformToString final -{ -public: - struct FTransform InTrans; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_TransformToString; - -// Function Engine.KismetStringLibrary.Conv_Vector2dToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_Vector2dToString final -{ -public: - struct FVector2D InVec; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector2dToString; - -// Function Engine.KismetStringLibrary.Conv_Vector3fToString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Conv_Vector3fToString final -{ -public: - struct FVector3f InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector3fToString; - -// Function Engine.KismetStringLibrary.Conv_VectorToString -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Conv_VectorToString final -{ -public: - struct FVector InVec; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Conv_VectorToString; - -// Function Engine.KismetStringLibrary.CullArray -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_CullArray final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray inArray; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_CullArray; - -// Function Engine.KismetStringLibrary.EndsWith -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_EndsWith final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSuffix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_EndsWith; - -// Function Engine.KismetStringLibrary.EqualEqual_StriStri -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_EqualEqual_StriStri final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StriStri; - -// Function Engine.KismetStringLibrary.EqualEqual_StrStr -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_EqualEqual_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StrStr; - -// Function Engine.KismetStringLibrary.FindSubstring -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_FindSubstring final -{ -public: - class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartPosition; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_FindSubstring; - -// Function Engine.KismetStringLibrary.GetCharacterArrayFromString -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_GetCharacterArrayFromString final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterArrayFromString; - -// Function Engine.KismetStringLibrary.GetCharacterAsNumber -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_GetCharacterAsNumber final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterAsNumber; - -// Function Engine.KismetStringLibrary.GetSubstring -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_GetSubstring final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Length; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_GetSubstring; - -// Function Engine.KismetStringLibrary.IsEmpty -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_IsEmpty final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_IsEmpty; - -// Function Engine.KismetStringLibrary.IsNumeric -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_IsNumeric final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_IsNumeric; - -// Function Engine.KismetStringLibrary.JoinStringArray -// 0x0030 (0x0030 - 0x0000) -struct KismetStringLibrary_JoinStringArray final -{ -public: - TArray SourceArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString Separator; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_JoinStringArray; - -// Function Engine.KismetStringLibrary.Left -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Left final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Left; - -// Function Engine.KismetStringLibrary.LeftChop -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_LeftChop final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_LeftChop; - -// Function Engine.KismetStringLibrary.LeftPad -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_LeftPad final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_LeftPad; - -// Function Engine.KismetStringLibrary.Len -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_Len final -{ -public: - class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Len; - -// Function Engine.KismetStringLibrary.MatchesWildcard -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_MatchesWildcard final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Wildcard; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_MatchesWildcard; - -// Function Engine.KismetStringLibrary.Mid -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Mid final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Start; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Mid; - -// Function Engine.KismetStringLibrary.NotEqual_StriStri -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_NotEqual_StriStri final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StriStri; - -// Function Engine.KismetStringLibrary.NotEqual_StrStr -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_NotEqual_StrStr final -{ -public: - class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StrStr; - -// Function Engine.KismetStringLibrary.ParseIntoArray -// 0x0038 (0x0038 - 0x0000) -struct KismetStringLibrary_ParseIntoArray final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Delimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CullEmptyStrings; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ParseIntoArray; - -// Function Engine.KismetStringLibrary.Replace -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Replace final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString From; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString To; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Replace; - -// Function Engine.KismetStringLibrary.ReplaceInline -// 0x0038 (0x0038 - 0x0000) -struct KismetStringLibrary_ReplaceInline final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SearchText; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplacementText; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ReplaceInline; - -// Function Engine.KismetStringLibrary.Reverse -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Reverse final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Reverse; - -// Function Engine.KismetStringLibrary.Right -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_Right final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Right; - -// Function Engine.KismetStringLibrary.RightChop -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_RightChop final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_RightChop; - -// Function Engine.KismetStringLibrary.RightPad -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_RightPad final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_RightPad; - -// Function Engine.KismetStringLibrary.Split -// 0x0048 (0x0048 - 0x0000) -struct KismetStringLibrary_Split final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InStr; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LeftS; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RightS; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchDir SearchDir; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0042(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Split; - -// Function Engine.KismetStringLibrary.StartsWith -// 0x0028 (0x0028 - 0x0000) -struct KismetStringLibrary_StartsWith final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InPrefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetStringLibrary_StartsWith; - -// Function Engine.KismetStringLibrary.TimeSecondsToString -// 0x0018 (0x0018 - 0x0000) -struct KismetStringLibrary_TimeSecondsToString final -{ -public: - float InSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_TimeSecondsToString; - -// Function Engine.KismetStringLibrary.ToLower -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_ToLower final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ToLower; - -// Function Engine.KismetStringLibrary.ToUpper -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_ToUpper final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_ToUpper; - -// Function Engine.KismetStringLibrary.Trim -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_Trim final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_Trim; - -// Function Engine.KismetStringLibrary.TrimTrailing -// 0x0020 (0x0020 - 0x0000) -struct KismetStringLibrary_TrimTrailing final -{ -public: - class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetStringLibrary_TrimTrailing; - -// Function Engine.KismetSystemLibrary.AddFloatHistorySample -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_AddFloatHistorySample final -{ -public: - float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FDebugFloatHistory ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_AddFloatHistorySample; - -// Function Engine.KismetSystemLibrary.BeginTransaction -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_BeginTransaction final -{ -public: - class FString Context; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Description; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic) - class UObject* PrimaryObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BeginTransaction; - -// Function Engine.KismetSystemLibrary.BoxOverlapActors -// 0x0078 (0x0078 - 0x0000) -struct KismetSystemLibrary_BoxOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors; - -// Function Engine.KismetSystemLibrary.BoxOverlapComponents -// 0x0078 (0x0078 - 0x0000) -struct KismetSystemLibrary_BoxOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents; - -// Function Engine.KismetSystemLibrary.BoxTraceMulti -// 0x00C8 (0x00C8 - 0x0000) -struct KismetSystemLibrary_BoxTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMulti; - -// Function Engine.KismetSystemLibrary.BoxTraceMultiByProfile -// 0x00D0 (0x00D0 - 0x0000) -struct KismetSystemLibrary_BoxTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00B4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects -// 0x00D8 (0x00D8 - 0x0000) -struct KismetSystemLibrary_BoxTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x00BC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.BoxTraceSingle -// 0x01B8 (0x01B8 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0088(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0188(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x01AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingle; - -// Function Engine.KismetSystemLibrary.BoxTraceSingleByProfile -// 0x01C0 (0x01C0 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0194(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x01A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x01B4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects -// 0x01C8 (0x01C8 - 0x0000) -struct KismetSystemLibrary_BoxTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0098(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0198(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x3]; // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x01AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x01BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x01C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.BreakARFilter -// 0x0248 (0x0248 - 0x0000) -struct KismetSystemLibrary_BreakARFilter final -{ -public: - struct FARFilter InARFilter; // 0x0000(0x0150)(Parm, NativeAccessSpecifierPublic) - TArray PackageNames; // 0x0150(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray PackagePaths; // 0x0160(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SoftObjectPaths; // 0x0170(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ClassPaths; // 0x0180(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TSet RecursiveClassPathsExclusionSet; // 0x0190(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) - TArray ClassNames; // 0x01E0(0x0010)(Parm, OutParm, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TSet RecursiveClassesExclusionSet; // 0x01F0(0x0050)(Parm, OutParm, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bRecursivePaths; // 0x0240(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursiveClasses; // 0x0241(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeOnlyOnDiskAssets; // 0x0242(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_243[0x5]; // 0x0243(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakARFilter; - -// Function Engine.KismetSystemLibrary.BreakSoftClassPath -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_BreakSoftClassPath final -{ -public: - struct FSoftClassPath InSoftClassPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathString; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftClassPath; - -// Function Engine.KismetSystemLibrary.BreakSoftObjectPath -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_BreakSoftObjectPath final -{ -public: - struct FSoftObjectPath InSoftObjectPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathString; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftObjectPath; - -// Function Engine.KismetSystemLibrary.BreakTopLevelAssetPath -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_BreakTopLevelAssetPath final -{ -public: - struct FTopLevelAssetPath TopLevelAssetPath; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathString; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_BreakTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.CancelTransaction -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_CancelTransaction final -{ -public: - int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CancelTransaction; - -// Function Engine.KismetSystemLibrary.CanLaunchURL -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_CanLaunchURL final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CanLaunchURL; - -// Function Engine.KismetSystemLibrary.CapsuleOverlapActors -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_CapsuleOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors; - -// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_CapsuleOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMulti -// 0x00A0 (0x00A0 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByProfile -// 0x00A8 (0x00A8 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects -// 0x00B0 (0x00B0 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingle -// 0x0190 (0x0190 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByProfile -// 0x0198 (0x0198 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects -// 0x01A0 (0x01A0 - 0x0000) -struct KismetSystemLibrary_CapsuleTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.ComponentOverlapActors -// 0x00B0 (0x00B0 - 0x0000) -struct KismetSystemLibrary_ComponentOverlapActors final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0088(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors; - -// Function Engine.KismetSystemLibrary.ComponentOverlapComponents -// 0x00B0 (0x00B0 - 0x0000) -struct KismetSystemLibrary_ComponentOverlapComponents final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0088(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents; - -// Function Engine.KismetSystemLibrary.ControlScreensaver -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_ControlScreensaver final -{ -public: - bool bAllowScreenSaver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ControlScreensaver; - -// Function Engine.KismetSystemLibrary.Conv_ClassToSoftClassReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_ClassToSoftClassReference final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ClassToSoftClassReference; - -// Function Engine.KismetSystemLibrary.Conv_ComponentReferenceToSoftComponentReference -// 0x0070 (0x0070 - 0x0000) -struct KismetSystemLibrary_Conv_ComponentReferenceToSoftComponentReference final -{ -public: - struct FComponentReference ComponentReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftComponentReference ReturnValue; // 0x0028(0x0048)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ComponentReferenceToSoftComponentReference; - -// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_Conv_InterfaceToObject final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_InterfaceToObject; - -// Function Engine.KismetSystemLibrary.Conv_ObjectToClass -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_Conv_ObjectToClass final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ObjectToClass; - -// Function Engine.KismetSystemLibrary.Conv_ObjectToSoftObjectReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_ObjectToSoftObjectReference final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ObjectToSoftObjectReference; - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetIdToString -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_Conv_PrimaryAssetIdToString final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetIdToString; - -// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetTypeToString -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_Conv_PrimaryAssetTypeToString final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetTypeToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassPathToSoftClassRef -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef final -{ -public: - struct FSoftClassPath SoftClassPath; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0020(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToClass -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassReferenceToClass final -{ -public: - TSoftClassPtr SoftClass; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToClass; - -// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToString -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_Conv_SoftClassReferenceToString final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToObject -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjectReferenceToObject final -{ -public: - TSoftObjectPtr SoftObject; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToObject; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToString -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjectReferenceToString final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToString; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjPathToSoftObjRef -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef final -{ -public: - struct FSoftObjectPath SoftObjectPath; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0020(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftClassPath -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjRefToSoftClassPath final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjRefToSoftClassPath; - -// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftObjPath -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_Conv_SoftObjRefToSoftObjPath final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjRefToSoftObjPath; - -// Function Engine.KismetSystemLibrary.ConvertToAbsolutePath -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ConvertToAbsolutePath final -{ -public: - class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToAbsolutePath; - -// Function Engine.KismetSystemLibrary.ConvertToRelativePath -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ConvertToRelativePath final -{ -public: - class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToRelativePath; - -// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_CreateCopyForUndoBuffer final -{ -public: - class UObject* ObjectToModify; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_CreateCopyForUndoBuffer; - -// Function Engine.KismetSystemLibrary.Delay -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_Delay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_Delay; - -// Function Engine.KismetSystemLibrary.DelayUntilNextTick -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_DelayUntilNextTick final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DelayUntilNextTick; - -// Function Engine.KismetSystemLibrary.DoesClassImplementInterface -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_DoesClassImplementInterface final -{ -public: - const class UClass* TestClass; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DoesClassImplementInterface; - -// Function Engine.KismetSystemLibrary.DoesImplementInterface -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_DoesImplementInterface final -{ -public: - const class UObject* TestObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DoesImplementInterface; - -// Function Engine.KismetSystemLibrary.DrawDebugArrow -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_DrawDebugArrow final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowSize; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugArrow; - -// Function Engine.KismetSystemLibrary.DrawDebugBox -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_DrawDebugBox final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float duration; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugBox; - -// Function Engine.KismetSystemLibrary.DrawDebugCamera -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_DrawDebugCamera final -{ -public: - const class ACameraActor* CameraActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CameraColor; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCamera; - -// Function Engine.KismetSystemLibrary.DrawDebugCapsule -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_DrawDebugCapsule final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCapsule; - -// Function Engine.KismetSystemLibrary.DrawDebugCircle -// 0x0078 (0x0078 - 0x0000) -struct KismetSystemLibrary_DrawDebugCircle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSegments; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector YAxis; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ZAxis; // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawAxis; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCircle; - -// Function Engine.KismetSystemLibrary.DrawDebugCone -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_DrawDebugCone final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleWidth; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleHeight; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSides; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCone; - -// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_DrawDebugConeInDegrees final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleWidth; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleHeight; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSides; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugConeInDegrees; - -// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_DrawDebugCoordinateSystem final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AxisLoc; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator AxisRot; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCoordinateSystem; - -// Function Engine.KismetSystemLibrary.DrawDebugCylinder -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_DrawDebugCylinder final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Segments; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCylinder; - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_DrawDebugFloatHistoryLocation final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector DrawLocation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DrawSize; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DrawColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryLocation; - -// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform -// 0x00C0 (0x00C0 - 0x0000) -struct KismetSystemLibrary_DrawDebugFloatHistoryTransform final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DrawTransform; // 0x0030(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DrawSize; // 0x0090(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DrawColor; // 0x00A0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x00B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B4[0xC]; // 0x00B4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryTransform; - -// Function Engine.KismetSystemLibrary.DrawDebugFrustum -// 0x0090 (0x0090 - 0x0000) -struct KismetSystemLibrary_DrawDebugFrustum final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform FrustumTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FrustumColor; // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFrustum; - -// Function Engine.KismetSystemLibrary.DrawDebugLine -// 0x0050 (0x0050 - 0x0000) -struct KismetSystemLibrary_DrawDebugLine final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LineEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugLine; - -// Function Engine.KismetSystemLibrary.DrawDebugPlane -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_DrawDebugPlane final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlane PlaneCoordinates; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PlaneColor; // 0x004C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPlane; - -// Function Engine.KismetSystemLibrary.DrawDebugPoint -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_DrawDebugPoint final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector position; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PointColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPoint; - -// Function Engine.KismetSystemLibrary.DrawDebugSphere -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_DrawDebugSphere final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Segments; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugSphere; - -// Function Engine.KismetSystemLibrary.DrawDebugString -// 0x0050 (0x0050 - 0x0000) -struct KismetSystemLibrary_DrawDebugString final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TextLocation; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* TestBaseActor; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TextColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugString; - -// Function Engine.KismetSystemLibrary.EndTransaction -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_EndTransaction final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EndTransaction; - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetId -// 0x0024 (0x0024 - 0x0000) -struct KismetSystemLibrary_EqualEqual_PrimaryAssetId final -{ -public: - struct FPrimaryAssetId A; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId B; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetId; - -// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetType -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_EqualEqual_PrimaryAssetType final -{ -public: - struct FPrimaryAssetType A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetType B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetType; - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftClassReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_EqualEqual_SoftClassReference final -{ -public: - TSoftClassPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr B; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftClassReference; - -// Function Engine.KismetSystemLibrary.EqualEqual_SoftObjectReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_EqualEqual_SoftObjectReference final -{ -public: - TSoftObjectPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr B; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftObjectReference; - -// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_ExecuteConsoleCommand final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* SpecificPlayer; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ExecuteConsoleCommand; - -// Function Engine.KismetSystemLibrary.FlushDebugStrings -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_FlushDebugStrings final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_FlushDebugStrings; - -// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_FlushPersistentDebugLines final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_FlushPersistentDebugLines; - -// Function Engine.KismetSystemLibrary.GetActorBounds -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetActorBounds final -{ -public: - const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetActorBounds; - -// Function Engine.KismetSystemLibrary.GetActorListFromComponentList -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_GetActorListFromComponentList final -{ -public: - TArray ComponentList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutActorList; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetActorListFromComponentList; - -// Function Engine.KismetSystemLibrary.GetAdIDCount -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetAdIDCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetAdIDCount; - -// Function Engine.KismetSystemLibrary.GetBuildConfiguration -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetBuildConfiguration final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetBuildConfiguration; - -// Function Engine.KismetSystemLibrary.GetBuildVersion -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetBuildVersion final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetBuildVersion; - -// Function Engine.KismetSystemLibrary.GetClassDisplayName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetClassDisplayName final -{ -public: - const class UClass* Class_0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetClassDisplayName; - -// Function Engine.KismetSystemLibrary.GetClassFromPrimaryAssetId -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetClassFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetClassFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetClassTopLevelAssetPath -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetClassTopLevelAssetPath final -{ -public: - const class UClass* Class_0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetClassTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.GetCommandLine -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetCommandLine final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetCommandLine; - -// Function Engine.KismetSystemLibrary.GetComponentBounds -// 0x0040 (0x0040 - 0x0000) -struct KismetSystemLibrary_GetComponentBounds final -{ -public: - const class USceneComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BoxExtent; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetComponentBounds; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableBoolValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableBoolValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableBoolValue; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableFloatValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableFloatValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableFloatValue; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableIntValue -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableIntValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableIntValue; - -// Function Engine.KismetSystemLibrary.GetConsoleVariableStringValue -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_GetConsoleVariableStringValue final -{ -public: - class FString VariableName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableStringValue; - -// Function Engine.KismetSystemLibrary.GetConvenientWindowedResolutions -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetConvenientWindowedResolutions final -{ -public: - TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetConvenientWindowedResolutions; - -// Function Engine.KismetSystemLibrary.GetCurrentBundleState -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_GetCurrentBundleState final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceCurrentState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutBundles; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetCurrentBundleState; - -// Function Engine.KismetSystemLibrary.GetDefaultLanguage -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDefaultLanguage final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLanguage; - -// Function Engine.KismetSystemLibrary.GetDefaultLocale -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDefaultLocale final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLocale; - -// Function Engine.KismetSystemLibrary.GetDeviceId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetDeviceId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDeviceId; - -// Function Engine.KismetSystemLibrary.GetDisplayName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetDisplayName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetDisplayName; - -// Function Engine.KismetSystemLibrary.GetEngineVersion -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetEngineVersion final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetEngineVersion; - -// Function Engine.KismetSystemLibrary.GetEnumTopLevelAssetPath -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetEnumTopLevelAssetPath final -{ -public: - const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetEnumTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.GetFrameCount -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_GetFrameCount final -{ -public: - int64 ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetFrameCount; - -// Function Engine.KismetSystemLibrary.GetGameBundleId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameBundleId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameBundleId; - -// Function Engine.KismetSystemLibrary.GetGameName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameName; - -// Function Engine.KismetSystemLibrary.GetGamepadButtonGlyph -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_GetGamepadButtonGlyph final -{ -public: - class FString ButtonKey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ControllerIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadButtonGlyph; - -// Function Engine.KismetSystemLibrary.GetGamepadControllerName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetGamepadControllerName final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadControllerName; - -// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetGameTimeInSeconds final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetGameTimeInSeconds; - -// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetLocalCurrencyCode final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencyCode; - -// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetLocalCurrencySymbol final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencySymbol; - -// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetMinYResolutionFor3DView final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionFor3DView; - -// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetMinYResolutionForUI final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionForUI; - -// Function Engine.KismetSystemLibrary.GetObjectFromPrimaryAssetId -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetObjectFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetObjectName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetObjectName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectName; - -// Function Engine.KismetSystemLibrary.GetOuterObject -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetOuterObject final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetOuterObject; - -// Function Engine.KismetSystemLibrary.GetPathName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPathName final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPathName; - -// Function Engine.KismetSystemLibrary.GetPlatformUserDir -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPlatformUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserDir; - -// Function Engine.KismetSystemLibrary.GetPlatformUserName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPlatformUserName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserName; - -// Function Engine.KismetSystemLibrary.GetPreferredLanguages -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetPreferredLanguages final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPreferredLanguages; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromClass -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromClass final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromClass; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromObject -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromObject; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftClassReference -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftObjectReference -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdList -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetIdList final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutPrimaryAssetIdList; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdList; - -// Function Engine.KismetSystemLibrary.GetPrimaryAssetsWithBundleState -// 0x0048 (0x0048 - 0x0000) -struct KismetSystemLibrary_GetPrimaryAssetsWithBundleState final -{ -public: - TArray RequiredBundles; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ExcludedBundles; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ValidTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceCurrentState; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutPrimaryAssetIdList; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetsWithBundleState; - -// Function Engine.KismetSystemLibrary.GetProjectContentDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectContentDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectContentDirectory; - -// Function Engine.KismetSystemLibrary.GetProjectDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectDirectory; - -// Function Engine.KismetSystemLibrary.GetProjectSavedDirectory -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetProjectSavedDirectory final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectSavedDirectory; - -// Function Engine.KismetSystemLibrary.GetRenderingDetailMode -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetRenderingDetailMode final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingDetailMode; - -// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_GetRenderingMaterialQualityLevel final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingMaterialQualityLevel; - -// Function Engine.KismetSystemLibrary.GetSoftClassPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_GetSoftClassPath final -{ -public: - const class UClass* Class_0; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassPath; - -// Function Engine.KismetSystemLibrary.GetSoftClassReferenceFromPrimaryAssetId -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetSoftClassTopLevelAssetPath -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetSoftClassTopLevelAssetPath final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.GetSoftObjectPath -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_GetSoftObjectPath final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftObjectPath; - -// Function Engine.KismetSystemLibrary.GetSoftObjectReferenceFromPrimaryAssetId -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.GetStructTopLevelAssetPath -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetStructTopLevelAssetPath final -{ -public: - const class UScriptStruct* Struct; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetStructTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetSupportedFullscreenResolutions final -{ -public: - TArray Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSupportedFullscreenResolutions; - -// Function Engine.KismetSystemLibrary.GetSystemPath -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_GetSystemPath final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetSystemPath; - -// Function Engine.KismetSystemLibrary.GetUniqueDeviceId -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_GetUniqueDeviceId final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetUniqueDeviceId; - -// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_GetVolumeButtonsHandledBySystem final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_GetVolumeButtonsHandledBySystem; - -// Function Engine.KismetSystemLibrary.HasMultipleLocalPlayers -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_HasMultipleLocalPlayers final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_HasMultipleLocalPlayers; - -// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_IsControllerAssignedToGamepad final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsControllerAssignedToGamepad; - -// Function Engine.KismetSystemLibrary.IsDedicatedServer -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsDedicatedServer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsDedicatedServer; - -// Function Engine.KismetSystemLibrary.IsInterstitialAdAvailable -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsInterstitialAdAvailable final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdAvailable; - -// Function Engine.KismetSystemLibrary.IsInterstitialAdRequested -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsInterstitialAdRequested final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdRequested; - -// Function Engine.KismetSystemLibrary.IsLoggedIn -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsLoggedIn final -{ -public: - const class APlayerController* SpecificPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsLoggedIn; - -// Function Engine.KismetSystemLibrary.IsObjectOfSoftClass -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_IsObjectOfSoftClass final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr SoftClass; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsObjectOfSoftClass; - -// Function Engine.KismetSystemLibrary.IsPackagedForDistribution -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsPackagedForDistribution final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsPackagedForDistribution; - -// Function Engine.KismetSystemLibrary.IsScreensaverEnabled -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsScreensaverEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsScreensaverEnabled; - -// Function Engine.KismetSystemLibrary.IsServer -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsServer final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsServer; - -// Function Engine.KismetSystemLibrary.IsSplitScreen -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsSplitScreen final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsSplitScreen; - -// Function Engine.KismetSystemLibrary.IsStandalone -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsStandalone final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsStandalone; - -// Function Engine.KismetSystemLibrary.IsUnattended -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_IsUnattended final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsUnattended; - -// Function Engine.KismetSystemLibrary.IsValid -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsValid final -{ -public: - const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValid; - -// Function Engine.KismetSystemLibrary.IsValidClass -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_IsValidClass final -{ -public: - class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidClass; - -// Function Engine.KismetSystemLibrary.IsValidInterface -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_IsValidInterface final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidInterface; - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetId -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_IsValidPrimaryAssetId final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetId; - -// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetType -// 0x000C (0x000C - 0x0000) -struct KismetSystemLibrary_IsValidPrimaryAssetType final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetType; - -// Function Engine.KismetSystemLibrary.IsValidSoftClassReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_IsValidSoftClassReference final -{ -public: - TSoftClassPtr SoftClassReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftClassReference; - -// Function Engine.KismetSystemLibrary.IsValidSoftObjectReference -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_IsValidSoftObjectReference final -{ -public: - TSoftObjectPtr SoftObjectReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftObjectReference; - -// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_ClearTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimer; - -// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_ClearTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTime final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTime; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate; - -// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerElapsedTimeHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeHandle; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTime final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTime; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate; - -// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_GetTimerRemainingTimeHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeHandle; - -// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_InvalidateTimerHandle final -{ -public: - struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_InvalidateTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActive -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActive final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActive; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActiveDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveDelegate; - -// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerActiveHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveHandle; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPaused -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPaused final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPaused; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPausedDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedDelegate; - -// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_IsTimerPausedHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedHandle; - -// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_IsValidTimerHandle final -{ -public: - struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsValidTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_PauseTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimer; - -// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_PauseTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerHandle; - -// Function Engine.KismetSystemLibrary.K2_SetTimer -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_K2_SetTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaxOncePerFrame; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialStartDelay; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialStartDelayVariance; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimer; - -// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_K2_SetTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaxOncePerFrame; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float InitialStartDelay; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialStartDelayVariance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTick -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_SetTimerForNextTick final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerForNextTick; - -// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTickDelegate -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_SetTimerForNextTickDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerForNextTickDelegate; - -// Function Engine.KismetSystemLibrary.K2_TimerExists -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_K2_TimerExists final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExists; - -// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_K2_TimerExistsDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsDelegate; - -// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_TimerExistsHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsHandle; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimer -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimer final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimer; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimerDelegate final -{ -public: - TDelegate Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerDelegate; - -// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_K2_UnPauseTimerHandle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerHandle; - -// Function Engine.KismetSystemLibrary.LaunchExternalUrl -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_LaunchExternalUrl final -{ -public: - TArray InDomainStrings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString URL; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LaunchExternalUrl; - -// Function Engine.KismetSystemLibrary.LaunchURL -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_LaunchURL final -{ -public: - class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURL; - -// Function Engine.KismetSystemLibrary.LineTraceMulti -// 0x0098 (0x0098 - 0x0000) -struct KismetSystemLibrary_LineTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti; - -// Function Engine.KismetSystemLibrary.LineTraceMultiByProfile -// 0x00A0 (0x00A0 - 0x0000) -struct KismetSystemLibrary_LineTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects -// 0x00A8 (0x00A8 - 0x0000) -struct KismetSystemLibrary_LineTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.LineTraceSingle -// 0x0188 (0x0188 - 0x0000) -struct KismetSystemLibrary_LineTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle; - -// Function Engine.KismetSystemLibrary.LineTraceSingleByProfile -// 0x0190 (0x0190 - 0x0000) -struct KismetSystemLibrary_LineTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects -// 0x0198 (0x0198 - 0x0000) -struct KismetSystemLibrary_LineTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.LoadAsset -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_LoadAsset final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Asset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnLoaded; // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset; - -// Function Engine.KismetSystemLibrary.LoadAsset_Blocking -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_LoadAsset_Blocking final -{ -public: - TSoftObjectPtr Asset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset_Blocking; - -// Function Engine.KismetSystemLibrary.LoadAssetClass -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_LoadAssetClass final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr AssetClass; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate Loaded)> OnLoaded; // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLatentActionInfo LatentInfo; // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadAssetClass; - -// Function Engine.KismetSystemLibrary.LoadClassAsset_Blocking -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_LoadClassAsset_Blocking final -{ -public: - TSoftClassPtr AssetClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadClassAsset_Blocking; - -// Function Engine.KismetSystemLibrary.LoadInterstitialAd -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_LoadInterstitialAd final -{ -public: - int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LoadInterstitialAd; - -// Function Engine.KismetSystemLibrary.LogString -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_LogString final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToLog; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_LogString; - -// Function Engine.KismetSystemLibrary.MakeARFilter -// 0x0248 (0x0248 - 0x0000) -struct KismetSystemLibrary_MakeARFilter final -{ -public: - TArray PackageNames; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray PackagePaths; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray SoftObjectPaths; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ClassPaths; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TSet RecursiveClassPathsExclusionSet; // 0x0040(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TArray ClassNames; // 0x0090(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) - TSet RecursiveClassesExclusionSet; // 0x00A0(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bRecursivePaths; // 0x00F0(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecursiveClasses; // 0x00F1(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeOnlyOnDiskAssets; // 0x00F2(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F3[0x5]; // 0x00F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FARFilter ReturnValue; // 0x00F8(0x0150)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeARFilter; - -// Function Engine.KismetSystemLibrary.MakeLiteralBool -// 0x0002 (0x0002 - 0x0000) -struct KismetSystemLibrary_MakeLiteralBool final -{ -public: - bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralBool; - -// Function Engine.KismetSystemLibrary.MakeLiteralByte -// 0x0002 (0x0002 - 0x0000) -struct KismetSystemLibrary_MakeLiteralByte final -{ -public: - uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralByte; - -// Function Engine.KismetSystemLibrary.MakeLiteralDouble -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_MakeLiteralDouble final -{ -public: - double Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralDouble; - -// Function Engine.KismetSystemLibrary.MakeLiteralInt -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_MakeLiteralInt final -{ -public: - int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt; - -// Function Engine.KismetSystemLibrary.MakeLiteralInt64 -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_MakeLiteralInt64 final -{ -public: - int64 Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt64; - -// Function Engine.KismetSystemLibrary.MakeLiteralName -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_MakeLiteralName final -{ -public: - class FName Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralName; - -// Function Engine.KismetSystemLibrary.MakeLiteralString -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_MakeLiteralString final -{ -public: - class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralString; - -// Function Engine.KismetSystemLibrary.MakeLiteralText -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_MakeLiteralText final -{ -public: - class FText Value; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralText; - -// Function Engine.KismetSystemLibrary.MakeSoftClassPath -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_MakeSoftClassPath final -{ -public: - class FString PathString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath ReturnValue; // 0x0010(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftClassPath; - -// Function Engine.KismetSystemLibrary.MakeSoftObjectPath -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_MakeSoftObjectPath final -{ -public: - class FString PathString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ReturnValue; // 0x0010(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftObjectPath; - -// Function Engine.KismetSystemLibrary.MakeTopLevelAssetPath -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_MakeTopLevelAssetPath final -{ -public: - class FString PackageName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AssetName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MakeTopLevelAssetPath; - -// Function Engine.KismetSystemLibrary.MoveComponentTo -// 0x0060 (0x0060 - 0x0000) -struct KismetSystemLibrary_MoveComponentTo final -{ -public: - class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetRelativeLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRelativeRotation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bEaseOut; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEaseIn; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OverTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceShortestRotationPath; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMoveComponentAction MoveAction; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0048(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_MoveComponentTo; - -// Function Engine.KismetSystemLibrary.NormalizeFilename -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_NormalizeFilename final -{ -public: - class FString InFilename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NormalizeFilename; - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetId -// 0x0024 (0x0024 - 0x0000) -struct KismetSystemLibrary_NotEqual_PrimaryAssetId final -{ -public: - struct FPrimaryAssetId A; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetId B; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetId; - -// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetType -// 0x0014 (0x0014 - 0x0000) -struct KismetSystemLibrary_NotEqual_PrimaryAssetType final -{ -public: - struct FPrimaryAssetType A; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetType B; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetType; - -// Function Engine.KismetSystemLibrary.NotEqual_SoftClassReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_NotEqual_SoftClassReference final -{ -public: - TSoftClassPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr B; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftClassReference; - -// Function Engine.KismetSystemLibrary.NotEqual_SoftObjectReference -// 0x0058 (0x0058 - 0x0000) -struct KismetSystemLibrary_NotEqual_SoftObjectReference final -{ -public: - TSoftObjectPtr A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr B; // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftObjectReference; - -// Function Engine.KismetSystemLibrary.ParseCommandLine -// 0x0080 (0x0080 - 0x0000) -struct KismetSystemLibrary_ParseCommandLine final -{ -public: - class FString InCmdLine; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutTokens; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TArray OutSwitches; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - TMap OutParams; // 0x0030(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseCommandLine; - -// Function Engine.KismetSystemLibrary.ParseParam -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_ParseParam final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InParam; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseParam; - -// Function Engine.KismetSystemLibrary.ParseParamValue -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_ParseParamValue final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InParam; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ParseParamValue; - -// Function Engine.KismetSystemLibrary.PrintString -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_PrintString final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToScreen; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToLog; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TextColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Key; // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintString; - -// Function Engine.KismetSystemLibrary.PrintText -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_PrintText final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText InText; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - bool bPrintToScreen; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintToLog; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TextColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Key; // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintText; - -// Function Engine.KismetSystemLibrary.PrintWarning -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_PrintWarning final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_PrintWarning; - -// Function Engine.KismetSystemLibrary.QuitGame -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_QuitGame final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* SpecificPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuitPreference QuitPreference; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnorePlatformRestrictions; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_QuitGame; - -// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController -// 0x0004 (0x0004 - 0x0000) -struct KismetSystemLibrary_ResetGamepadAssignmentToController final -{ -public: - int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ResetGamepadAssignmentToController; - -// Function Engine.KismetSystemLibrary.RetriggerableDelay -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_RetriggerableDelay final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_RetriggerableDelay; - -// Function Engine.KismetSystemLibrary.SetBoolPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetBoolPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetBoolPropertyByName; - -// Function Engine.KismetSystemLibrary.SetBytePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetBytePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetBytePropertyByName; - -// Function Engine.KismetSystemLibrary.SetClassPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetClassPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Value; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetClassPropertyByName; - -// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetCollisionProfileNameProperty final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCollisionProfileName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetCollisionProfileNameProperty; - -// Function Engine.KismetSystemLibrary.SetColorPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetColorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetColorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetDoublePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetDoublePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetDoublePropertyByName; - -// Function Engine.KismetSystemLibrary.SetFieldPathPropertyByName -// 0x0030 (0x0030 - 0x0000) -struct KismetSystemLibrary_SetFieldPathPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetFieldPathPropertyByName; - -// Function Engine.KismetSystemLibrary.SetGamepadsBlockDeviceFeedback -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_SetGamepadsBlockDeviceFeedback final -{ -public: - bool bBlock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetGamepadsBlockDeviceFeedback; - -// Function Engine.KismetSystemLibrary.SetInt64PropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetInt64PropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetInt64PropertyByName; - -// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetInterfacePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetInterfacePropertyByName; - -// Function Engine.KismetSystemLibrary.SetIntPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetIntPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetIntPropertyByName; - -// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetLinearColorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetLinearColorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetNamePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetNamePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetNamePropertyByName; - -// Function Engine.KismetSystemLibrary.SetObjectPropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetObjectPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetObjectPropertyByName; - -// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_SetRotatorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Value; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetRotatorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetSoftClassPropertyByName -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_SetSoftClassPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr Value; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftClassPropertyByName; - -// Function Engine.KismetSystemLibrary.SetSoftObjectPropertyByName -// 0x0038 (0x0038 - 0x0000) -struct KismetSystemLibrary_SetSoftObjectPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Value; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftObjectPropertyByName; - -// Function Engine.KismetSystemLibrary.SetStringPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetStringPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetStringPropertyByName; - -// Function Engine.KismetSystemLibrary.SetStructurePropertyByName -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetStructurePropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGenericStruct Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetStructurePropertyByName; - -// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_SetSuppressViewportTransitionMessage final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetSuppressViewportTransitionMessage; - -// Function Engine.KismetSystemLibrary.SetTextPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetTextPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetTextPropertyByName; - -// Function Engine.KismetSystemLibrary.SetTransformPropertyByName -// 0x0070 (0x0070 - 0x0000) -struct KismetSystemLibrary_SetTransformPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Value; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetTransformPropertyByName; - -// Function Engine.KismetSystemLibrary.SetUserActivity -// 0x0018 (0x0018 - 0x0000) -struct KismetSystemLibrary_SetUserActivity final -{ -public: - struct FUserActivity UserActivity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetUserActivity; - -// Function Engine.KismetSystemLibrary.SetVector3fPropertyByName -// 0x0020 (0x0020 - 0x0000) -struct KismetSystemLibrary_SetVector3fPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetVector3fPropertyByName; - -// Function Engine.KismetSystemLibrary.SetVectorPropertyByName -// 0x0028 (0x0028 - 0x0000) -struct KismetSystemLibrary_SetVectorPropertyByName final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetVectorPropertyByName; - -// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem -// 0x0001 (0x0001 - 0x0000) -struct KismetSystemLibrary_SetVolumeButtonsHandledBySystem final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetVolumeButtonsHandledBySystem; - -// Function Engine.KismetSystemLibrary.SetWindowTitle -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_SetWindowTitle final -{ -public: - class FText Title; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SetWindowTitle; - -// Function Engine.KismetSystemLibrary.ShowAdBanner -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_ShowAdBanner final -{ -public: - int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowOnBottomOfScreen; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowAdBanner; - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen final -{ -public: - const class APlayerController* SpecificPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen; - -// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen final -{ -public: - class FString CategoryName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen; - -// Function Engine.KismetSystemLibrary.SnapshotObject -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_SnapshotObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SnapshotObject; - -// Function Engine.KismetSystemLibrary.SphereOverlapActors -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_SphereOverlapActors final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors; - -// Function Engine.KismetSystemLibrary.SphereOverlapComponents -// 0x0068 (0x0068 - 0x0000) -struct KismetSystemLibrary_SphereOverlapComponents final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents; - -// Function Engine.KismetSystemLibrary.SphereTraceMulti -// 0x0098 (0x0098 - 0x0000) -struct KismetSystemLibrary_SphereTraceMulti final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti; - -// Function Engine.KismetSystemLibrary.SphereTraceMultiByProfile -// 0x00A0 (0x00A0 - 0x0000) -struct KismetSystemLibrary_SphereTraceMultiByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiByProfile; - -// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects -// 0x00B0 (0x00B0 - 0x0000) -struct KismetSystemLibrary_SphereTraceMultiForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiForObjects; - -// Function Engine.KismetSystemLibrary.SphereTraceSingle -// 0x0188 (0x0188 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingle final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle; - -// Function Engine.KismetSystemLibrary.SphereTraceSingleByProfile -// 0x0190 (0x0190 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingleByProfile final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleByProfile; - -// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects -// 0x01A0 (0x01A0 - 0x0000) -struct KismetSystemLibrary_SphereTraceSingleForObjects final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleForObjects; - -// Function Engine.KismetSystemLibrary.TransactObject -// 0x0008 (0x0008 - 0x0000) -struct KismetSystemLibrary_TransactObject final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_TransactObject; - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAsset -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_UnloadPrimaryAsset final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAsset; - -// Function Engine.KismetSystemLibrary.UnloadPrimaryAssetList -// 0x0010 (0x0010 - 0x0000) -struct KismetSystemLibrary_UnloadPrimaryAssetList final -{ -public: - TArray PrimaryAssetIdList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAssetList; - -// Function Engine.BlueprintPathsLibrary.AutomationDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationDir; - -// Function Engine.BlueprintPathsLibrary.AutomationLogDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationLogDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationLogDir; - -// Function Engine.BlueprintPathsLibrary.AutomationTransientDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_AutomationTransientDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationTransientDir; - -// Function Engine.BlueprintPathsLibrary.BugItDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_BugItDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_BugItDir; - -// Function Engine.BlueprintPathsLibrary.ChangeExtension -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ChangeExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InNewExtension; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ChangeExtension; - -// Function Engine.BlueprintPathsLibrary.CloudDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_CloudDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CloudDir; - -// Function Engine.BlueprintPathsLibrary.CollapseRelativeDirectories -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_CollapseRelativeDirectories final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CollapseRelativeDirectories; - -// Function Engine.BlueprintPathsLibrary.Combine -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_Combine final -{ -public: - TArray InPaths; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_Combine; - -// Function Engine.BlueprintPathsLibrary.ConvertFromSandboxPath -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertFromSandboxPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSandboxName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertFromSandboxPath; - -// Function Engine.BlueprintPathsLibrary.ConvertRelativePathToFull -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertRelativePathToFull final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InBasePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertRelativePathToFull; - -// Function Engine.BlueprintPathsLibrary.ConvertToSandboxPath -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_ConvertToSandboxPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InSandboxName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertToSandboxPath; - -// Function Engine.BlueprintPathsLibrary.CreateTempFilename -// 0x0040 (0x0040 - 0x0000) -struct BlueprintPathsLibrary_CreateTempFilename final -{ -public: - class FString Path; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Extension; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_CreateTempFilename; - -// Function Engine.BlueprintPathsLibrary.DiffDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_DiffDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_DiffDir; - -// Function Engine.BlueprintPathsLibrary.DirectoryExists -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_DirectoryExists final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_DirectoryExists; - -// Function Engine.BlueprintPathsLibrary.EngineConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineConfigDir; - -// Function Engine.BlueprintPathsLibrary.EngineContentDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineContentDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineContentDir; - -// Function Engine.BlueprintPathsLibrary.EngineDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineDir; - -// Function Engine.BlueprintPathsLibrary.EngineIntermediateDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineIntermediateDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineIntermediateDir; - -// Function Engine.BlueprintPathsLibrary.EnginePluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnginePluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnginePluginsDir; - -// Function Engine.BlueprintPathsLibrary.EngineSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSavedDir; - -// Function Engine.BlueprintPathsLibrary.EngineSourceDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineSourceDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSourceDir; - -// Function Engine.BlueprintPathsLibrary.EngineUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineUserDir; - -// Function Engine.BlueprintPathsLibrary.EngineVersionAgnosticUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EngineVersionAgnosticUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineVersionAgnosticUserDir; - -// Function Engine.BlueprintPathsLibrary.EnterpriseDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterpriseDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseDir; - -// Function Engine.BlueprintPathsLibrary.EnterpriseFeaturePackDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterpriseFeaturePackDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseFeaturePackDir; - -// Function Engine.BlueprintPathsLibrary.EnterprisePluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_EnterprisePluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterprisePluginsDir; - -// Function Engine.BlueprintPathsLibrary.FeaturePackDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_FeaturePackDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_FeaturePackDir; - -// Function Engine.BlueprintPathsLibrary.FileExists -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_FileExists final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_FileExists; - -// Function Engine.BlueprintPathsLibrary.GameAgnosticSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameAgnosticSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameAgnosticSavedDir; - -// Function Engine.BlueprintPathsLibrary.GameDevelopersDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameDevelopersDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameDevelopersDir; - -// Function Engine.BlueprintPathsLibrary.GameSourceDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameSourceDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameSourceDir; - -// Function Engine.BlueprintPathsLibrary.GameUserDeveloperDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GameUserDeveloperDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GameUserDeveloperDir; - -// Function Engine.BlueprintPathsLibrary.GeneratedConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GeneratedConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GeneratedConfigDir; - -// Function Engine.BlueprintPathsLibrary.GetBaseFilename -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_GetBaseFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemovePath; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetBaseFilename; - -// Function Engine.BlueprintPathsLibrary.GetCleanFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_GetCleanFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetCleanFilename; - -// Function Engine.BlueprintPathsLibrary.GetEditorLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetEditorLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEditorLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetEngineLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetEngineLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEngineLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetExtension -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_GetExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeDot; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetExtension; - -// Function Engine.BlueprintPathsLibrary.GetGameLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetGameLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetGameLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetInvalidFileSystemChars -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetInvalidFileSystemChars final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetInvalidFileSystemChars; - -// Function Engine.BlueprintPathsLibrary.GetPath -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_GetPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPath; - -// Function Engine.BlueprintPathsLibrary.GetProjectFilePath -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetProjectFilePath final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetProjectFilePath; - -// Function Engine.BlueprintPathsLibrary.GetPropertyNameLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetPropertyNameLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPropertyNameLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.GetRelativePathToRoot -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetRelativePathToRoot final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRelativePathToRoot; - -// Function Engine.BlueprintPathsLibrary.GetRestrictedFolderNames -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetRestrictedFolderNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRestrictedFolderNames; - -// Function Engine.BlueprintPathsLibrary.GetToolTipLocalizationPaths -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_GetToolTipLocalizationPaths final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_GetToolTipLocalizationPaths; - -// Function Engine.BlueprintPathsLibrary.HasProjectPersistentDownloadDir -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_HasProjectPersistentDownloadDir final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_HasProjectPersistentDownloadDir; - -// Function Engine.BlueprintPathsLibrary.IsDrive -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsDrive final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsDrive; - -// Function Engine.BlueprintPathsLibrary.IsProjectFilePathSet -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_IsProjectFilePathSet final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsProjectFilePathSet; - -// Function Engine.BlueprintPathsLibrary.IsRelative -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsRelative final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRelative; - -// Function Engine.BlueprintPathsLibrary.IsRestrictedPath -// 0x0018 (0x0018 - 0x0000) -struct BlueprintPathsLibrary_IsRestrictedPath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRestrictedPath; - -// Function Engine.BlueprintPathsLibrary.IsSamePath -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_IsSamePath final -{ -public: - class FString PathA; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathB; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_IsSamePath; - -// Function Engine.BlueprintPathsLibrary.LaunchDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_LaunchDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_LaunchDir; - -// Function Engine.BlueprintPathsLibrary.MakePathRelativeTo -// 0x0038 (0x0038 - 0x0000) -struct BlueprintPathsLibrary_MakePathRelativeTo final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InRelativeTo; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePathRelativeTo; - -// Function Engine.BlueprintPathsLibrary.MakePlatformFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_MakePlatformFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePlatformFilename; - -// Function Engine.BlueprintPathsLibrary.MakeStandardFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_MakeStandardFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeStandardFilename; - -// Function Engine.BlueprintPathsLibrary.MakeValidFileName -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_MakeValidFileName final -{ -public: - class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InReplacementChar; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeValidFileName; - -// Function Engine.BlueprintPathsLibrary.NormalizeDirectoryName -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_NormalizeDirectoryName final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeDirectoryName; - -// Function Engine.BlueprintPathsLibrary.NormalizeFilename -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_NormalizeFilename final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeFilename; - -// Function Engine.BlueprintPathsLibrary.ProfilingDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProfilingDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProfilingDir; - -// Function Engine.BlueprintPathsLibrary.ProjectConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectConfigDir; - -// Function Engine.BlueprintPathsLibrary.ProjectContentDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectContentDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectContentDir; - -// Function Engine.BlueprintPathsLibrary.ProjectDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectDir; - -// Function Engine.BlueprintPathsLibrary.ProjectIntermediateDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectIntermediateDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectIntermediateDir; - -// Function Engine.BlueprintPathsLibrary.ProjectLogDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectLogDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectLogDir; - -// Function Engine.BlueprintPathsLibrary.ProjectModsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectModsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectModsDir; - -// Function Engine.BlueprintPathsLibrary.ProjectPersistentDownloadDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectPersistentDownloadDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPersistentDownloadDir; - -// Function Engine.BlueprintPathsLibrary.ProjectPluginsDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectPluginsDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPluginsDir; - -// Function Engine.BlueprintPathsLibrary.ProjectSavedDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectSavedDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectSavedDir; - -// Function Engine.BlueprintPathsLibrary.ProjectUserDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ProjectUserDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectUserDir; - -// Function Engine.BlueprintPathsLibrary.RemoveDuplicateSlashes -// 0x0020 (0x0020 - 0x0000) -struct BlueprintPathsLibrary_RemoveDuplicateSlashes final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OutPath; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_RemoveDuplicateSlashes; - -// Function Engine.BlueprintPathsLibrary.RootDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_RootDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_RootDir; - -// Function Engine.BlueprintPathsLibrary.SandboxesDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SandboxesDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SandboxesDir; - -// Function Engine.BlueprintPathsLibrary.ScreenShotDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ScreenShotDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ScreenShotDir; - -// Function Engine.BlueprintPathsLibrary.SetExtension -// 0x0030 (0x0030 - 0x0000) -struct BlueprintPathsLibrary_SetExtension final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString InNewExtension; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SetExtension; - -// Function Engine.BlueprintPathsLibrary.SetProjectFilePath -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SetProjectFilePath final -{ -public: - class FString NewGameProjectFilePath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SetProjectFilePath; - -// Function Engine.BlueprintPathsLibrary.ShaderWorkingDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_ShaderWorkingDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ShaderWorkingDir; - -// Function Engine.BlueprintPathsLibrary.ShouldSaveToUserDir -// 0x0001 (0x0001 - 0x0000) -struct BlueprintPathsLibrary_ShouldSaveToUserDir final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ShouldSaveToUserDir; - -// Function Engine.BlueprintPathsLibrary.SourceConfigDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_SourceConfigDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_SourceConfigDir; - -// Function Engine.BlueprintPathsLibrary.Split -// 0x0040 (0x0040 - 0x0000) -struct BlueprintPathsLibrary_Split final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathPart; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilenamePart; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ExtensionPart; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_Split; - -// Function Engine.BlueprintPathsLibrary.ValidatePath -// 0x0028 (0x0028 - 0x0000) -struct BlueprintPathsLibrary_ValidatePath final -{ -public: - class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDidSucceed; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText OutReason; // 0x0018(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_ValidatePath; - -// Function Engine.BlueprintPathsLibrary.VideoCaptureDir -// 0x0010 (0x0010 - 0x0000) -struct BlueprintPathsLibrary_VideoCaptureDir final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintPathsLibrary_VideoCaptureDir; - -// Function Engine.BlueprintTypeConversions.ConvertArrayType -// 0x0020 (0x0020 - 0x0000) -struct BlueprintTypeConversions_ConvertArrayType final -{ -public: - TArray inArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertArrayType; - -// Function Engine.BlueprintTypeConversions.ConvertFBox2dToFBox2f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFBox2dToFBox2f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFBox2dToFBox2f; - -// Function Engine.BlueprintTypeConversions.ConvertFBox2fToFBox2d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFBox2fToFBox2d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFBox2fToFBox2d; - -// Function Engine.BlueprintTypeConversions.ConvertFMatrix44dToFMatrix44f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFMatrix44dToFMatrix44f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFMatrix44dToFMatrix44f; - -// Function Engine.BlueprintTypeConversions.ConvertFMatrix44fToFMatrix44d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFMatrix44fToFMatrix44d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFMatrix44fToFMatrix44d; - -// Function Engine.BlueprintTypeConversions.ConvertFPlane4dToFPlane4f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFPlane4dToFPlane4f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFPlane4dToFPlane4f; - -// Function Engine.BlueprintTypeConversions.ConvertFPlane4fToFPlane4d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFPlane4fToFPlane4d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFPlane4fToFPlane4d; - -// Function Engine.BlueprintTypeConversions.ConvertFQuat4dToFQuat4f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFQuat4dToFQuat4f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFQuat4dToFQuat4f; - -// Function Engine.BlueprintTypeConversions.ConvertFQuat4fToFQuat4d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFQuat4fToFQuat4d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFQuat4fToFQuat4d; - -// Function Engine.BlueprintTypeConversions.ConvertFRotator3dToFRotator3f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFRotator3dToFRotator3f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFRotator3dToFRotator3f; - -// Function Engine.BlueprintTypeConversions.ConvertFRotator3fToFRotator3d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFRotator3fToFRotator3d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFRotator3fToFRotator3d; - -// Function Engine.BlueprintTypeConversions.ConvertFTransform3dToFTransform3f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFTransform3dToFTransform3f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFTransform3dToFTransform3f; - -// Function Engine.BlueprintTypeConversions.ConvertFTransform3fToFTransform3d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFTransform3fToFTransform3d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFTransform3fToFTransform3d; - -// Function Engine.BlueprintTypeConversions.ConvertFVector2dToFVector2f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector2dToFVector2f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector2dToFVector2f; - -// Function Engine.BlueprintTypeConversions.ConvertFVector2fToFVector2d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector2fToFVector2d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector2fToFVector2d; - -// Function Engine.BlueprintTypeConversions.ConvertFVector3dToFVector3f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector3dToFVector3f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector3dToFVector3f; - -// Function Engine.BlueprintTypeConversions.ConvertFVector3fToFVector3d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector3fToFVector3d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector3fToFVector3d; - -// Function Engine.BlueprintTypeConversions.ConvertFVector4dToFVector4f -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector4dToFVector4f final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector4dToFVector4f; - -// Function Engine.BlueprintTypeConversions.ConvertFVector4fToFVector4d -// 0x0008 (0x0008 - 0x0000) -struct BlueprintTypeConversions_ConvertFVector4fToFVector4d final -{ -public: - int32 InFromData; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector4fToFVector4d; - -// Function Engine.BlueprintTypeConversions.ConvertMapType -// 0x00A0 (0x00A0 - 0x0000) -struct BlueprintTypeConversions_ConvertMapType final -{ -public: - TMap InMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TMap ReturnValue; // 0x0050(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertMapType; - -// Function Engine.BlueprintTypeConversions.ConvertSetType -// 0x00A0 (0x00A0 - 0x0000) -struct BlueprintTypeConversions_ConvertSetType final -{ -public: - TSet Inset; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSet ReturnValue; // 0x0050(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertSetType; - -// Function Engine.ImportanceSamplingLibrary.BreakImportanceTexture -// 0x0060 (0x0060 - 0x0000) -struct ImportanceSamplingLibrary_BreakImportanceTexture final -{ -public: - struct FImportanceTexture ImportanceTexture; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight WeightingFunc; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_BreakImportanceTexture; - -// Function Engine.ImportanceSamplingLibrary.ImportanceSample -// 0x0090 (0x0090 - 0x0000) -struct ImportanceSamplingLibrary_ImportanceSample final -{ -public: - struct FImportanceTexture Texture; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FVector2D Rand; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Samples; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SamplePosition; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SampleColor; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SampleIntensity; // 0x0088(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SampleSize; // 0x008C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_ImportanceSample; - -// Function Engine.ImportanceSamplingLibrary.MakeImportanceTexture -// 0x0060 (0x0060 - 0x0000) -struct ImportanceSamplingLibrary_MakeImportanceTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight WeightingFunc; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FImportanceTexture ReturnValue; // 0x0010(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_MakeImportanceTexture; - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell2D -// 0x0028 (0x0028 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolCell2D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PreviousValue; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell2D; - -// Function Engine.ImportanceSamplingLibrary.NextSobolCell3D -// 0x0038 (0x0038 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolCell3D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousValue; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell3D; - -// Function Engine.ImportanceSamplingLibrary.NextSobolFloat -// 0x0010 (0x0010 - 0x0000) -struct ImportanceSamplingLibrary_NextSobolFloat final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Dimension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolFloat; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell2D -// 0x0038 (0x0038 - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolCell2D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Cell; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Seed; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell2D; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolCell3D -// 0x0050 (0x0050 - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolCell3D final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCells; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Cell; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Seed; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ReturnValue; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell3D; - -// Function Engine.ImportanceSamplingLibrary.RandomSobolFloat -// 0x0010 (0x0010 - 0x0000) -struct ImportanceSamplingLibrary_RandomSobolFloat final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Dimension; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolFloat; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow -// 0x0014 (0x0014 - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearNotFound; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings -// 0x002C (0x002C - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettings final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettings; - -// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow -// 0x0030 (0x0030 - 0x0000) -struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bIncludeSelf; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow; - -// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent -// 0x0008 (0x0008 - 0x0000) -struct PhysicalAnimationComponent_SetSkeletalMeshComponent final -{ -public: - class USkeletalMeshComponent* InSkeletalMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_SetSkeletalMeshComponent; - -// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer -// 0x0004 (0x0004 - 0x0000) -struct PhysicalAnimationComponent_SetStrengthMultiplyer final -{ -public: - float InStrengthMultiplyer; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_SetStrengthMultiplyer; - -// Function Engine.PhysicalAnimationComponent.GetBodyTargetTransform -// 0x0070 (0x0070 - 0x0000) -struct PhysicalAnimationComponent_GetBodyTargetTransform final -{ -public: - class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicalAnimationComponent_GetBodyTargetTransform; - -// Function Engine.LevelInstanceInterface.SetWorldAsset -// 0x0030 (0x0030 - 0x0000) -struct LevelInstanceInterface_SetWorldAsset final -{ -public: - TSoftObjectPtr WorldAsset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LevelInstanceInterface_SetWorldAsset; - -// Function Engine.LevelInstanceInterface.GetLoadedLevel -// 0x0008 (0x0008 - 0x0000) -struct LevelInstanceInterface_GetLoadedLevel final -{ -public: - class ULevel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelInstanceInterface_GetLoadedLevel; - -// Function Engine.LevelInstanceInterface.GetWorldAsset -// 0x0028 (0x0028 - 0x0000) -struct LevelInstanceInterface_GetWorldAsset final -{ -public: - TSoftObjectPtr ReturnValue; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelInstanceInterface_GetWorldAsset; - -// Function Engine.LevelInstanceInterface.IsLoaded -// 0x0001 (0x0001 - 0x0000) -struct LevelInstanceInterface_IsLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelInstanceInterface_IsLoaded; - -// Function Engine.LevelScriptActor.RemoteEvent -// 0x000C (0x000C - 0x0000) -struct LevelScriptActor_RemoteEvent final -{ -public: - class FName EventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_LevelScriptActor_RemoteEvent; - -// Function Engine.LevelScriptActor.SetCinematicMode -// 0x0005 (0x0005 - 0x0000) -struct LevelScriptActor_SetCinematicMode final -{ -public: - bool bCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelScriptActor_SetCinematicMode; - -// Function Engine.LevelScriptActor.WorldOriginLocationChanged -// 0x0018 (0x0018 - 0x0000) -struct LevelScriptActor_WorldOriginLocationChanged final -{ -public: - struct FIntVector OldOriginLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector NewOriginLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LevelScriptActor_WorldOriginLocationChanged; - -// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.ConvertActorToLightWeightInstance -// 0x0028 (0x0028 - 0x0000) -struct LightWeightInstanceBlueprintFunctionLibrary_ConvertActorToLightWeightInstance final -{ -public: - class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActorInstanceHandle ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightWeightInstanceBlueprintFunctionLibrary_ConvertActorToLightWeightInstance; - -// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.CreateNewLightWeightInstance -// 0x00A0 (0x00A0 - 0x0000) -struct LightWeightInstanceBlueprintFunctionLibrary_CreateNewLightWeightInstance final -{ -public: - class UClass* ActorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerInstance* Layer; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorld* World; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActorInstanceHandle ReturnValue; // 0x0080(0x0020)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LightWeightInstanceBlueprintFunctionLibrary_CreateNewLightWeightInstance; - -// Function Engine.PostProcessVolume.AddOrUpdateBlendable -// 0x0018 (0x0018 - 0x0000) -struct PostProcessVolume_AddOrUpdateBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PostProcessVolume_AddOrUpdateBlendable; - -// Function Engine.PostProcessVolume.GetNumberOfBlendables -// 0x0004 (0x0004 - 0x0000) -struct PostProcessVolume_GetNumberOfBlendables final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessVolume_GetNumberOfBlendables; - -// Function Engine.PostProcessVolume.QueryBlendableAtIdnex -// 0x0010 (0x0010 - 0x0000) -struct PostProcessVolume_QueryBlendableAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessVolume_QueryBlendableAtIdnex; - -// Function Engine.PostProcessVolume.QueryBlendableWeightAtIdnex -// 0x0008 (0x0008 - 0x0000) -struct PostProcessVolume_QueryBlendableWeightAtIdnex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessVolume_QueryBlendableWeightAtIdnex; - -// Function Engine.PostProcessVolume.RemoveBlendable -// 0x0010 (0x0010 - 0x0000) -struct PostProcessVolume_RemoveBlendable final -{ -public: - TScriptInterface InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PostProcessVolume_RemoveBlendable; - -// Function Engine.LocationVolume.IsLoaded -// 0x0001 (0x0001 - 0x0000) -struct LocationVolume_IsLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LocationVolume_IsLoaded; - -// Function Engine.MaterialInstanceDynamic.CopyInterpParameters -// 0x0008 (0x0008 - 0x0000) -struct MaterialInstanceDynamic_CopyInterpParameters final -{ -public: - class UMaterialInstance* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyInterpParameters; - -// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides -// 0x0008 (0x0008 - 0x0000) -struct MaterialInstanceDynamic_CopyParameterOverrides final -{ -public: - class UMaterialInstance* MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyParameterOverrides; - -// Function Engine.MaterialInstanceDynamic.InitializeScalarParameterAndGetIndex -// 0x0014 (0x0014 - 0x0000) -struct MaterialInstanceDynamic_InitializeScalarParameterAndGetIndex final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutParameterIndex; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_InitializeScalarParameterAndGetIndex; - -// Function Engine.MaterialInstanceDynamic.InitializeScalarParameterByInfoAndGetIndex -// 0x001C (0x001C - 0x0000) -struct MaterialInstanceDynamic_InitializeScalarParameterByInfoAndGetIndex final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutParameterIndex; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_InitializeScalarParameterByInfoAndGetIndex; - -// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters final -{ -public: - class UMaterialInterface* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bQuickParametersOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters; - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceDynamic_K2_GetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValueByInfo -// 0x0014 (0x0014 - 0x0000) -struct MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_K2_GetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValueByInfo -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_GetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValue; - -// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams final -{ -public: - class UMaterialInstance* SourceA; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstance* SourceB; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams; - -// Function Engine.MaterialInstanceDynamic.SetDoubleVectorParameterValue -// 0x0030 (0x0030 - 0x0000) -struct MaterialInstanceDynamic_SetDoubleVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetDoubleVectorParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URuntimeVirtualTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValueByInfo -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URuntimeVirtualTexture* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterByIndex -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceDynamic_SetScalarParameterByIndex final -{ -public: - int32 ParameterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterByIndex; - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue -// 0x000C (0x000C - 0x0000) -struct MaterialInstanceDynamic_SetScalarParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetScalarParameterValueByInfo -// 0x0014 (0x0014 - 0x0000) -struct MaterialInstanceDynamic_SetScalarParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetSparseVolumeTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_SetSparseVolumeTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USparseVolumeTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetSparseVolumeTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialInstanceDynamic_SetTextureParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetTextureParameterValueByInfo -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetTextureParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValueByInfo; - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue -// 0x0018 (0x0018 - 0x0000) -struct MaterialInstanceDynamic_SetVectorParameterValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValue; - -// Function Engine.MaterialInstanceDynamic.SetVectorParameterValueByInfo -// 0x0020 (0x0020 - 0x0000) -struct MaterialInstanceDynamic_SetVectorParameterValueByInfo final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValueByInfo; - -// Function Engine.MaterialParameterCollection.GetScalarParameterDefaultValue -// 0x0010 (0x0010 - 0x0000) -struct MaterialParameterCollection_GetScalarParameterDefaultValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParameterFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialParameterCollection_GetScalarParameterDefaultValue; - -// Function Engine.MaterialParameterCollection.GetScalarParameterNames -// 0x0010 (0x0010 - 0x0000) -struct MaterialParameterCollection_GetScalarParameterNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialParameterCollection_GetScalarParameterNames; - -// Function Engine.MaterialParameterCollection.GetVectorParameterDefaultValue -// 0x001C (0x001C - 0x0000) -struct MaterialParameterCollection_GetVectorParameterDefaultValue final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParameterFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ReturnValue; // 0x000C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialParameterCollection_GetVectorParameterDefaultValue; - -// Function Engine.MaterialParameterCollection.GetVectorParameterNames -// 0x0010 (0x0010 - 0x0000) -struct MaterialParameterCollection_GetVectorParameterNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MaterialParameterCollection_GetVectorParameterNames; - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis -// 0x0030 (0x0030 - 0x0000) -struct MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor StartColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor EndColor; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVertexPaintAxis Axis; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConvertToSRGB; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis; - -// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor -// 0x0020 (0x0020 - 0x0000) -struct MeshVertexPainterKismetLibrary_PaintVerticesSingleColor final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FillColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConvertToSRGB; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesSingleColor; - -// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices -// 0x0008 (0x0008 - 0x0000) -struct MeshVertexPainterKismetLibrary_RemovePaintedVertices final -{ -public: - class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_RemovePaintedVertices; - -// Function Engine.NetPushModelHelpers.MarkPropertyDirty -// 0x0010 (0x0010 - 0x0000) -struct NetPushModelHelpers_MarkPropertyDirty final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirty; - -// Function Engine.NetPushModelHelpers.MarkPropertyDirtyFromRepIndex -// 0x0018 (0x0018 - 0x0000) -struct NetPushModelHelpers_MarkPropertyDirtyFromRepIndex final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RepIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirtyFromRepIndex; - -// Function Engine.ClusterUnionReplicatedProxyComponent.IsPendingDeletion -// 0x0001 (0x0001 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_IsPendingDeletion final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_IsPendingDeletion; - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetChildClusteredComponent -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_SetChildClusteredComponent final -{ -public: - class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetChildClusteredComponent; - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParentClusterUnion -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_SetParentClusterUnion final -{ -public: - class UClusterUnionComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParentClusterUnion; - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleBoneIds -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_SetParticleBoneIds final -{ -public: - TArray InIds; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParticleBoneIds; - -// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleChildToParent -// 0x0070 (0x0070 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_SetParticleChildToParent final -{ -public: - int32 BoneID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ChildToParent; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParticleChildToParent; - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetChildClusteredComponent -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_GetChildClusteredComponent final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetChildClusteredComponent; - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetParentClusterUnionComponent -// 0x0008 (0x0008 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_GetParentClusterUnionComponent final -{ -public: - class UClusterUnionComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetParentClusterUnionComponent; - -// Function Engine.ClusterUnionReplicatedProxyComponent.GetParticleBoneIds -// 0x0010 (0x0010 - 0x0000) -struct ClusterUnionReplicatedProxyComponent_GetParticleBoneIds final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetParticleBoneIds; - -// Function Engine.ConstraintInstanceBlueprintLibrary.CopyParams -// 0x001C (0x001C - 0x0000) -struct ConstraintInstanceBlueprintLibrary_CopyParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintInstanceAccessor SourceAccessor; // 0x000C(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bKeepPosition; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepRotation; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_CopyParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularBreakable -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularBreakable final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bAngularBreakable; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularBreakThreshold; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularBreakable; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveMode -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularDriveMode final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EAngularDriveMode OutDriveMode; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularDriveMode; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularDriveParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float OutPositionStrength; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutVelocityStrength; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutForceLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularDriveParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularLimits -// 0x0024 (0x0024 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularLimits final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing1MotionType; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing1LimitAngle; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing2MotionType; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing2LimitAngle; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion TwistMotionType; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitAngle; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularLimits; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularOrientationTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularOrientationTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator OutPosTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularOrientationTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularPlasticity -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularPlasticity final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bAngularPlasticity; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularPlasticityThreshold; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularPlasticity; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftSwingLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularSoftSwingLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftSwingLimit; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SwingLimitStiffness; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitDamping; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitRestitution; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitContactDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularSoftSwingLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftTwistLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularSoftTwistLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftTwistLimit; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitStiffness; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitDamping; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitRestitution; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitContactDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularSoftTwistLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveSLERP -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveSLERP final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableSLERP; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveSLERP; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveTwistAndSwing -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveTwistAndSwing final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableTwistDrive; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableSwingDrive; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveTwistAndSwing; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OutVelTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetAttachedBodyNames -// 0x001C (0x001C - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetAttachedBodyNames final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - class FName ParentBody; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildBody; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAttachedBodyNames; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetContactTransferScale -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetContactTransferScale final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ContactTransferScale; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetContactTransferScale; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetDisableCollsion -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetDisableCollsion final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetDisableCollsion; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearBreakable -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearBreakable final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLinearBreakable; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearBreakThreshold; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearBreakable; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearDriveParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearDriveParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float OutPositionStrength; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutVelocityStrength; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutForceLimit; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearDriveParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearLimits -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearLimits final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - ELinearConstraintMotion XMotion; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion YMotion; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion ZMotion; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Limit; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearLimits; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPlasticity -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearPlasticity final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLinearPlasticity; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearPlasticityThreshold; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConstraintPlasticityType PlasticityType; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPlasticity; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionDrive -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearPositionDrive final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableDriveX; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableDriveY; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableDriveZ; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPositionDrive; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearPositionTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OutPosTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPositionTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearSoftLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearSoftLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftLinearLimit; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearLimitStiffness; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitDamping; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitRestitution; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitContactDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearSoftLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityDrive -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearVelocityDrive final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableDriveX; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableDriveY; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableDriveZ; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearVelocityDrive; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetLinearVelocityTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OutVelTarget; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearVelocityTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetMassConditioningEnabled -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetMassConditioningEnabled final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetMassConditioningEnabled; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveSLERP -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetOrientationDriveSLERP final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableSLERP; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetOrientationDriveSLERP; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveTwistAndSwing -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetOrientationDriveTwistAndSwing final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bOutEnableTwistDrive; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOutEnableSwingDrive; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetOrientationDriveTwistAndSwing; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetParentDominates -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetParentDominates final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetParentDominates; - -// Function Engine.ConstraintInstanceBlueprintLibrary.GetProjectionParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_GetProjectionParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableProjection; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectionLinearAlpha; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularAlpha; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetProjectionParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularBreakable -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularBreakable final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bAngularBreakable; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularBreakThreshold; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularBreakable; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveMode -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularDriveMode final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EAngularDriveMode DriveMode; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularDriveMode; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularDriveParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float PositionStrength; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularDriveParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularLimits -// 0x0024 (0x0024 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularLimits final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing1MotionType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing1LimitAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing2MotionType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing2LimitAngle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion TwistMotionType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitAngle; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularLimits; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularOrientationTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularOrientationTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator InPosTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularOrientationTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularPlasticity -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularPlasticity final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bAngularPlasticity; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularPlasticityThreshold; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularPlasticity; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftSwingLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularSoftSwingLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftSwingLimit; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SwingLimitStiffness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitDamping; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitRestitution; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SwingLimitContactDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularSoftSwingLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftTwistLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularSoftTwistLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftTwistLimit; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitStiffness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitDamping; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitRestitution; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TwistLimitContactDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularSoftTwistLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveSLERP -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveSLERP final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableSLERP; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveSLERP; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveTwistAndSwing -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveTwistAndSwing final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveTwistAndSwing; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InVelTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetContactTransferScale -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetContactTransferScale final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float ContactTransferScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetContactTransferScale; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetDisableCollision -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetDisableCollision final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bDisableCollision; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetDisableCollision; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearBreakable -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearBreakable final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLinearBreakable; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearBreakThreshold; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearBreakable; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearDriveParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearDriveParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - float PositionStrength; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearDriveParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearLimits -// 0x0014 (0x0014 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearLimits final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - ELinearConstraintMotion XMotion; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion YMotion; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion ZMotion; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Limit; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearLimits; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPlasticity -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearPlasticity final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bLinearPlasticity; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearPlasticityThreshold; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConstraintPlasticityType PlasticityType; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPlasticity; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionDrive -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearPositionDrive final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableDriveX; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPositionDrive; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearPositionTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InPosTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPositionTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearSoftLimitParams -// 0x0020 (0x0020 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearSoftLimitParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bSoftLinearLimit; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearLimitStiffness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitDamping; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitRestitution; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearLimitContactDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearSoftLimitParams; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityDrive -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearVelocityDrive final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableDriveX; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearVelocityDrive; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityTarget -// 0x0028 (0x0028 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetLinearVelocityTarget final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InVelTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearVelocityTarget; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetMassConditioningEnabled -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetMassConditioningEnabled final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableMassConditioning; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetMassConditioningEnabled; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveSLERP -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetOrientationDriveSLERP final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableSLERP; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetOrientationDriveSLERP; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveTwistAndSwing -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetOrientationDriveTwistAndSwing final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetOrientationDriveTwistAndSwing; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetParentDominates -// 0x0010 (0x0010 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetParentDominates final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bParentDominates; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetParentDominates; - -// Function Engine.ConstraintInstanceBlueprintLibrary.SetProjectionParams -// 0x0018 (0x0018 - 0x0000) -struct ConstraintInstanceBlueprintLibrary_SetProjectionParams final -{ -public: - struct FConstraintInstanceAccessor Accessor; // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableProjection; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectionLinearAlpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularAlpha; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetProjectionParams; - -// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantInputData -// 0x0010 (0x0010 - 0x0000) -struct NetworkPhysicsComponent_MulticastReceiveImportantInputData final -{ -public: - struct FNetworkPhysicsRewindDataImportantInputProxy ServerInputs; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetworkPhysicsComponent_MulticastReceiveImportantInputData; - -// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantStateData -// 0x0010 (0x0010 - 0x0000) -struct NetworkPhysicsComponent_MulticastReceiveImportantStateData final -{ -public: - struct FNetworkPhysicsRewindDataImportantStateProxy ServerStates; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetworkPhysicsComponent_MulticastReceiveImportantStateData; - -// Function Engine.NetworkPhysicsComponent.ServerReceiveImportantInputData -// 0x0010 (0x0010 - 0x0000) -struct NetworkPhysicsComponent_ServerReceiveImportantInputData final -{ -public: - struct FNetworkPhysicsRewindDataImportantInputProxy ClientInputs; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveImportantInputData; - -// Function Engine.NetworkPhysicsComponent.ServerReceiveInputData -// 0x0010 (0x0010 - 0x0000) -struct NetworkPhysicsComponent_ServerReceiveInputData final -{ -public: - struct FNetworkPhysicsRewindDataInputProxy ClientInputs; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveInputData; - -// Function Engine.NetworkPhysicsComponent.ServerReceiveInputsDatas -// 0x0010 (0x0010 - 0x0000) -struct NetworkPhysicsComponent_ServerReceiveInputsDatas final -{ -public: - struct FNetworkPhysicsRewindDataInputProxy ClientInputs; // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveInputsDatas; - -// Function Engine.PhysicsConstraintComponent.GetConstrainedComponents -// 0x0020 (0x0020 - 0x0000) -struct PhysicsConstraintComponent_GetConstrainedComponents final -{ -public: - class UPrimitiveComponent* OutComponent1; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OutBoneName1; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* OutComponent2; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OutBoneName2; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstrainedComponents; - -// Function Engine.PhysicsConstraintComponent.GetConstraint -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_GetConstraint final -{ -public: - struct FConstraintInstanceAccessor ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraint; - -// Function Engine.PhysicsConstraintComponent.GetConstraintForce -// 0x0030 (0x0030 - 0x0000) -struct PhysicsConstraintComponent_GetConstraintForce final -{ -public: - struct FVector OutLinearForce; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OutAngularForce; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraintForce; - -// Function Engine.PhysicsConstraintComponent.IsBroken -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_IsBroken final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_IsBroken; - -// Function Engine.PhysicsConstraintComponent.SetAngularBreakable -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularBreakable final -{ -public: - bool bAngularBreakable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularBreakThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularBreakable; - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveAccelerationMode -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetAngularDriveAccelerationMode final -{ -public: - bool bAccelerationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveAccelerationMode; - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveMode -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetAngularDriveMode final -{ -public: - EAngularDriveMode DriveMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveMode; - -// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetAngularDriveParams final -{ -public: - float PositionStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveParams; - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularOrientationDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationDrive; - -// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget -// 0x0018 (0x0018 - 0x0000) -struct PhysicsConstraintComponent_SetAngularOrientationTarget final -{ -public: - struct FRotator InPosTarget; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationTarget; - -// Function Engine.PhysicsConstraintComponent.SetAngularPlasticity -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularPlasticity final -{ -public: - bool bAngularPlasticity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularPlasticityThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularPlasticity; - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularSwing1Limit final -{ -public: - EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing1LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing1Limit; - -// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularSwing2Limit final -{ -public: - EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Swing2LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing2Limit; - -// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetAngularTwistLimit final -{ -public: - EAngularConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TwistLimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularTwistLimit; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDrive final -{ -public: - bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDrive; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveSLERP -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDriveSLERP final -{ -public: - bool bEnableSLERP; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveSLERP; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveTwistAndSwing -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing final -{ -public: - bool bEnableTwistDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing; - -// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget -// 0x0018 (0x0018 - 0x0000) -struct PhysicsConstraintComponent_SetAngularVelocityTarget final -{ -public: - struct FVector InVelTarget; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityTarget; - -// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents -// 0x0020 (0x0020 - 0x0000) -struct PhysicsConstraintComponent_SetConstrainedComponents final -{ -public: - class UPrimitiveComponent* Component1; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName1; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* Component2; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstrainedComponents; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame -// 0x0070 (0x0070 - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferenceFrame final -{ -public: - EConstraintFrame frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RefFrame; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceFrame; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation -// 0x0038 (0x0038 - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferenceOrientation final -{ -public: - EConstraintFrame frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PriAxis; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceOrientation; - -// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition -// 0x0020 (0x0020 - 0x0000) -struct PhysicsConstraintComponent_SetConstraintReferencePosition final -{ -public: - EConstraintFrame frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector RefPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferencePosition; - -// Function Engine.PhysicsConstraintComponent.SetContactTransferScale -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_SetContactTransferScale final -{ -public: - float ContactTransferScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetContactTransferScale; - -// Function Engine.PhysicsConstraintComponent.SetDisableCollision -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetDisableCollision final -{ -public: - bool bDisableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetDisableCollision; - -// Function Engine.PhysicsConstraintComponent.SetLinearBreakable -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearBreakable final -{ -public: - bool bLinearBreakable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearBreakThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearBreakable; - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveAccelerationMode -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetLinearDriveAccelerationMode final -{ -public: - bool bAccelerationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveAccelerationMode; - -// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetLinearDriveParams final -{ -public: - float PositionStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveParams; - -// Function Engine.PhysicsConstraintComponent.SetLinearPlasticity -// 0x000C (0x000C - 0x0000) -struct PhysicsConstraintComponent_SetLinearPlasticity final -{ -public: - bool bLinearPlasticity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearPlasticityThreshold; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConstraintPlasticityType PlasticityType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPlasticity; - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive -// 0x0003 (0x0003 - 0x0000) -struct PhysicsConstraintComponent_SetLinearPositionDrive final -{ -public: - bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionDrive; - -// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget -// 0x0018 (0x0018 - 0x0000) -struct PhysicsConstraintComponent_SetLinearPositionTarget final -{ -public: - struct FVector InPosTarget; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionTarget; - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive -// 0x0003 (0x0003 - 0x0000) -struct PhysicsConstraintComponent_SetLinearVelocityDrive final -{ -public: - bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityDrive; - -// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget -// 0x0018 (0x0018 - 0x0000) -struct PhysicsConstraintComponent_SetLinearVelocityTarget final -{ -public: - struct FVector InVelTarget; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityTarget; - -// Function Engine.PhysicsConstraintComponent.SetLinearXLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearXLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearXLimit; - -// Function Engine.PhysicsConstraintComponent.SetLinearYLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearYLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearYLimit; - -// Function Engine.PhysicsConstraintComponent.SetLinearZLimit -// 0x0008 (0x0008 - 0x0000) -struct PhysicsConstraintComponent_SetLinearZLimit final -{ -public: - ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearZLimit; - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveSLERP -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetOrientationDriveSLERP final -{ -public: - bool bEnableSLERP; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveSLERP; - -// Function Engine.PhysicsConstraintComponent.SetOrientationDriveTwistAndSwing -// 0x0002 (0x0002 - 0x0000) -struct PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing final -{ -public: - bool bEnableTwistDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSwingDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing; - -// Function Engine.PhysicsConstraintComponent.SetProjectionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_SetProjectionEnabled final -{ -public: - bool bProjectionEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetProjectionEnabled; - -// Function Engine.PhysicsConstraintComponent.SetProjectionParams -// 0x0010 (0x0010 - 0x0000) -struct PhysicsConstraintComponent_SetProjectionParams final -{ -public: - float ProjectionLinearAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionLinearTolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularTolerance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_SetProjectionParams; - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1 -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentSwing1 final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing1; - -// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2 -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentSwing2 final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing2; - -// Function Engine.PhysicsConstraintComponent.GetCurrentTwist -// 0x0004 (0x0004 - 0x0000) -struct PhysicsConstraintComponent_GetCurrentTwist final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentTwist; - -// Function Engine.PhysicsConstraintComponent.IsProjectionEnabled -// 0x0001 (0x0001 - 0x0000) -struct PhysicsConstraintComponent_IsProjectionEnabled final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsConstraintComponent_IsProjectionEnabled; - -// Function Engine.PhysicsHandleComponent.GrabComponent -// 0x0030 (0x0030 - 0x0000) -struct PhysicsHandleComponent_GrabComponent final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GrabLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConstrainRotation; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponent; - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocation -// 0x0028 (0x0028 - 0x0000) -struct PhysicsHandleComponent_GrabComponentAtLocation final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector GrabLocation; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocation; - -// Function Engine.PhysicsHandleComponent.GrabComponentAtLocationWithRotation -// 0x0040 (0x0040 - 0x0000) -struct PhysicsHandleComponent_GrabComponentAtLocationWithRotation final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocationWithRotation; - -// Function Engine.PhysicsHandleComponent.SetAngularDamping -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetAngularDamping final -{ -public: - float NewAngularDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularDamping; - -// Function Engine.PhysicsHandleComponent.SetAngularStiffness -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetAngularStiffness final -{ -public: - float NewAngularStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularStiffness; - -// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetInterpolationSpeed final -{ -public: - float NewInterpolationSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetInterpolationSpeed; - -// Function Engine.PhysicsHandleComponent.SetLinearDamping -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetLinearDamping final -{ -public: - float NewLinearDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearDamping; - -// Function Engine.PhysicsHandleComponent.SetLinearStiffness -// 0x0004 (0x0004 - 0x0000) -struct PhysicsHandleComponent_SetLinearStiffness final -{ -public: - float NewLinearStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearStiffness; - -// Function Engine.PhysicsHandleComponent.SetTargetLocation -// 0x0018 (0x0018 - 0x0000) -struct PhysicsHandleComponent_SetTargetLocation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocation; - -// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation -// 0x0030 (0x0030 - 0x0000) -struct PhysicsHandleComponent_SetTargetLocationAndRotation final -{ -public: - struct FVector NewLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator NewRotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocationAndRotation; - -// Function Engine.PhysicsHandleComponent.SetTargetRotation -// 0x0018 (0x0018 - 0x0000) -struct PhysicsHandleComponent_SetTargetRotation final -{ -public: - struct FRotator NewRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetRotation; - -// Function Engine.PhysicsHandleComponent.GetGrabbedComponent -// 0x0008 (0x0008 - 0x0000) -struct PhysicsHandleComponent_GetGrabbedComponent final -{ -public: - class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GetGrabbedComponent; - -// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation -// 0x0030 (0x0030 - 0x0000) -struct PhysicsHandleComponent_GetTargetLocationAndRotation final -{ -public: - struct FVector TargetLocation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsHandleComponent_GetTargetLocationAndRotation; - -// Function Engine.PhysicsFieldStatics.EvalPhysicsIntegerField -// 0x0028 (0x0028 - 0x0000) -struct PhysicsFieldStatics_EvalPhysicsIntegerField final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldIntegerType IntegerType; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsIntegerField; - -// Function Engine.PhysicsFieldStatics.EvalPhysicsScalarField -// 0x0028 (0x0028 - 0x0000) -struct PhysicsFieldStatics_EvalPhysicsScalarField final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldScalarType ScalarType; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsScalarField; - -// Function Engine.PhysicsFieldStatics.EvalPhysicsVectorField -// 0x0040 (0x0040 - 0x0000) -struct PhysicsFieldStatics_EvalPhysicsVectorField final -{ -public: - const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFieldVectorType VectorType; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsVectorField; - -// Function Engine.PlayerState.OnPawnPrivateDestroyed -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_OnPawnPrivateDestroyed final -{ -public: - class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_OnPawnPrivateDestroyed; - -// Function Engine.PlayerState.ReceiveCopyProperties -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_ReceiveCopyProperties final -{ -public: - class APlayerState* NewPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_ReceiveCopyProperties; - -// Function Engine.PlayerState.ReceiveOverrideWith -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_ReceiveOverrideWith final -{ -public: - class APlayerState* OldPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_ReceiveOverrideWith; - -// Function Engine.PlayerState.BP_GetUniqueId -// 0x0030 (0x0030 - 0x0000) -struct PlayerState_BP_GetUniqueId final -{ -public: - struct FUniqueNetIdRepl ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_BP_GetUniqueId; - -// Function Engine.PlayerState.GetCompressedPing -// 0x0001 (0x0001 - 0x0000) -struct PlayerState_GetCompressedPing final -{ -public: - uint8 ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetCompressedPing; - -// Function Engine.PlayerState.GetPawn -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_GetPawn final -{ -public: - class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPawn; - -// Function Engine.PlayerState.GetPingInMilliseconds -// 0x0004 (0x0004 - 0x0000) -struct PlayerState_GetPingInMilliseconds final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPingInMilliseconds; - -// Function Engine.PlayerState.GetPlayerController -// 0x0008 (0x0008 - 0x0000) -struct PlayerState_GetPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPlayerController; - -// Function Engine.PlayerState.GetPlayerId -// 0x0004 (0x0004 - 0x0000) -struct PlayerState_GetPlayerId final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPlayerId; - -// Function Engine.PlayerState.GetPlayerName -// 0x0010 (0x0010 - 0x0000) -struct PlayerState_GetPlayerName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetPlayerName; - -// Function Engine.PlayerState.GetScore -// 0x0004 (0x0004 - 0x0000) -struct PlayerState_GetScore final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_GetScore; - -// Function Engine.PlayerState.IsABot -// 0x0001 (0x0001 - 0x0000) -struct PlayerState_IsABot final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_IsABot; - -// Function Engine.PlayerState.IsOnlyASpectator -// 0x0001 (0x0001 - 0x0000) -struct PlayerState_IsOnlyASpectator final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_IsOnlyASpectator; - -// Function Engine.PlayerState.IsSpectator -// 0x0001 (0x0001 - 0x0000) -struct PlayerState_IsSpectator final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerState_IsSpectator; - -// Function Engine.ReplaySubsystem.GetActiveReplayName -// 0x0010 (0x0010 - 0x0000) -struct ReplaySubsystem_GetActiveReplayName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReplaySubsystem_GetActiveReplayName; - -// Function Engine.ReplaySubsystem.GetReplayCurrentTime -// 0x0004 (0x0004 - 0x0000) -struct ReplaySubsystem_GetReplayCurrentTime final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReplaySubsystem_GetReplayCurrentTime; - -// Function Engine.ReplaySubsystem.IsPlaying -// 0x0001 (0x0001 - 0x0000) -struct ReplaySubsystem_IsPlaying final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReplaySubsystem_IsPlaying; - -// Function Engine.ReplaySubsystem.IsRecording -// 0x0001 (0x0001 - 0x0000) -struct ReplaySubsystem_IsRecording final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_ReplaySubsystem_IsRecording; - -// Function Engine.SkeletalMesh.SetDefaultAnimatingRig -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMesh_SetDefaultAnimatingRig final -{ -public: - TSoftObjectPtr InAnimatingRig; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetDefaultAnimatingRig; - -// Function Engine.SkeletalMesh.SetLODSettings -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_SetLODSettings final -{ -public: - class USkeletalMeshLODSettings* InLODSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetLODSettings; - -// Function Engine.SkeletalMesh.SetMaterials -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMaterials final -{ -public: - TArray InMaterials; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMaterials; - -// Function Engine.SkeletalMesh.SetMeshClothingAssets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMeshClothingAssets final -{ -public: - TArray InMeshClothingAssets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMeshClothingAssets; - -// Function Engine.SkeletalMesh.SetMinLODForQualityLevels -// 0x0058 (0x0058 - 0x0000) -struct SkeletalMesh_SetMinLODForQualityLevels final -{ -public: - TMap QualityLevelMinimumLODs; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Default; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMinLODForQualityLevels; - -// Function Engine.SkeletalMesh.SetMorphTargets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_SetMorphTargets final -{ -public: - TArray InMorphTargets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetMorphTargets; - -// Function Engine.SkeletalMesh.SetOverlayMaterial -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_SetOverlayMaterial final -{ -public: - class UMaterialInterface* NewOverlayMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetOverlayMaterial; - -// Function Engine.SkeletalMesh.SetOverlayMaterialMaxDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMesh_SetOverlayMaterialMaxDrawDistance final -{ -public: - float InMaxDrawDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetOverlayMaterialMaxDrawDistance; - -// Function Engine.SkeletalMesh.SetSkeleton -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_SetSkeleton final -{ -public: - class USkeleton* InSkeleton; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_SetSkeleton; - -// Function Engine.SkeletalMesh.FindSocketAndIndex -// 0x0018 (0x0018 - 0x0000) -struct SkeletalMesh_FindSocketAndIndex final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshSocket* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_FindSocketAndIndex; - -// Function Engine.SkeletalMesh.GetBounds -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMesh_GetBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetBounds; - -// Function Engine.SkeletalMesh.GetDefaultAnimatingRig -// 0x0028 (0x0028 - 0x0000) -struct SkeletalMesh_GetDefaultAnimatingRig final -{ -public: - TSoftObjectPtr ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetDefaultAnimatingRig; - -// Function Engine.SkeletalMesh.GetDefaultMeshDeformer -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetDefaultMeshDeformer final -{ -public: - class UMeshDeformer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetDefaultMeshDeformer; - -// Function Engine.SkeletalMesh.GetHasVertexColors -// 0x0001 (0x0001 - 0x0000) -struct SkeletalMesh_GetHasVertexColors final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetHasVertexColors; - -// Function Engine.SkeletalMesh.GetImportedBounds -// 0x0038 (0x0038 - 0x0000) -struct SkeletalMesh_GetImportedBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetImportedBounds; - -// Function Engine.SkeletalMesh.GetLODSettings -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetLODSettings final -{ -public: - const class USkeletalMeshLODSettings* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetLODSettings; - -// Function Engine.SkeletalMesh.GetMaterials -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMaterials; - -// Function Engine.SkeletalMesh.GetMeshClothingAssets -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMeshClothingAssets final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMeshClothingAssets; - -// Function Engine.SkeletalMesh.GetMinLODForQualityLevels -// 0x0058 (0x0058 - 0x0000) -struct SkeletalMesh_GetMinLODForQualityLevels final -{ -public: - TMap QualityLevelMinimumLODs; // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) - int32 Default; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMinLODForQualityLevels; - -// Function Engine.SkeletalMesh.GetMorphTargetsPtrConv -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetMorphTargetsPtrConv final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetMorphTargetsPtrConv; - -// Function Engine.SkeletalMesh.GetNodeMappingContainer -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetNodeMappingContainer final -{ -public: - class UBlueprint* SourceAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNodeMappingContainer* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingContainer; - -// Function Engine.SkeletalMesh.GetNodeMappingData -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetNodeMappingData final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingData; - -// Function Engine.SkeletalMesh.GetOverlayMaterial -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetOverlayMaterial final -{ -public: - class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetOverlayMaterial; - -// Function Engine.SkeletalMesh.GetOverlayMaterialMaxDrawDistance -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMesh_GetOverlayMaterialMaxDrawDistance final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetOverlayMaterialMaxDrawDistance; - -// Function Engine.SkeletalMesh.GetPhysicsAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetPhysicsAsset final -{ -public: - class UPhysicsAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetPhysicsAsset; - -// Function Engine.SkeletalMesh.GetShadowPhysicsAsset -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetShadowPhysicsAsset final -{ -public: - class UPhysicsAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetShadowPhysicsAsset; - -// Function Engine.SkeletalMesh.GetSkeleton -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_GetSkeleton final -{ -public: - const class USkeleton* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetSkeleton; - -// Function Engine.SkeletalMesh.GetSocketByIndex -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_GetSocketByIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_GetSocketByIndex; - -// Function Engine.SkeletalMesh.IsSectionUsingCloth -// 0x0008 (0x0008 - 0x0000) -struct SkeletalMesh_IsSectionUsingCloth final -{ -public: - int32 InSectionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCheckCorrespondingSections; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SkeletalMesh_IsSectionUsingCloth; - -// Function Engine.SkeletalMesh.K2_GetAllMorphTargetNames -// 0x0010 (0x0010 - 0x0000) -struct SkeletalMesh_K2_GetAllMorphTargetNames final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_K2_GetAllMorphTargetNames; - -// Function Engine.SkeletalMesh.NumSockets -// 0x0004 (0x0004 - 0x0000) -struct SkeletalMesh_NumSockets final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SkeletalMesh_NumSockets; - -// Function Engine.StaticMesh.CreateStaticMeshDescription -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_CreateStaticMeshDescription final -{ -public: - class UObject* Outer_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshDescription* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_CreateStaticMeshDescription; - -// Function Engine.StaticMesh.AddMaterial -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_AddMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_AddMaterial; - -// Function Engine.StaticMesh.AddSocket -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_AddSocket final -{ -public: - class UStaticMeshSocket* Socket; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_AddSocket; - -// Function Engine.StaticMesh.BuildFromStaticMeshDescriptions -// 0x0018 (0x0018 - 0x0000) -struct StaticMesh_BuildFromStaticMeshDescriptions final -{ -public: - TArray StaticMeshDescriptions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - bool bBuildSimpleCollision; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFastBuild; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMesh_BuildFromStaticMeshDescriptions; - -// Function Engine.StaticMesh.GetStaticMeshDescription -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_GetStaticMeshDescription final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshDescription* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetStaticMeshDescription; - -// Function Engine.StaticMesh.RemoveSocket -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_RemoveSocket final -{ -public: - class UStaticMeshSocket* Socket; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_RemoveSocket; - -// Function Engine.StaticMesh.SetMinimumLODForPlatform -// 0x000C (0x000C - 0x0000) -struct StaticMesh_SetMinimumLODForPlatform final -{ -public: - class FName PlatformName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InMinLOD; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_SetMinimumLODForPlatform; - -// Function Engine.StaticMesh.SetMinimumLODForPlatforms -// 0x0050 (0x0050 - 0x0000) -struct StaticMesh_SetMinimumLODForPlatforms final -{ -public: - TMap PlatformMinimumLODs; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_SetMinimumLODForPlatforms; - -// Function Engine.StaticMesh.SetMinLODForQualityLevels -// 0x0058 (0x0058 - 0x0000) -struct StaticMesh_SetMinLODForQualityLevels final -{ -public: - TMap QualityLevelMinimumLODs; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - int32 Default; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMesh_SetMinLODForQualityLevels; - -// Function Engine.StaticMesh.SetStaticMaterials -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_SetStaticMaterials final -{ -public: - TArray InStaticMaterials; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_SetStaticMaterials; - -// Function Engine.StaticMesh.FindSocket -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_FindSocket final -{ -public: - class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_FindSocket; - -// Function Engine.StaticMesh.GetBoundingBox -// 0x0038 (0x0038 - 0x0000) -struct StaticMesh_GetBoundingBox final -{ -public: - struct FBox ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetBoundingBox; - -// Function Engine.StaticMesh.GetBounds -// 0x0038 (0x0038 - 0x0000) -struct StaticMesh_GetBounds final -{ -public: - struct FBoxSphereBounds ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetBounds; - -// Function Engine.StaticMesh.GetMaterial -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_GetMaterial final -{ -public: - int32 MaterialIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMaterial; - -// Function Engine.StaticMesh.GetMaterialIndex -// 0x000C (0x000C - 0x0000) -struct StaticMesh_GetMaterialIndex final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMaterialIndex; - -// Function Engine.StaticMesh.GetMinimumLODForPlatform -// 0x000C (0x000C - 0x0000) -struct StaticMesh_GetMinimumLODForPlatform final -{ -public: - class FName PlatformName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatform; - -// Function Engine.StaticMesh.GetMinimumLODForPlatforms -// 0x0050 (0x0050 - 0x0000) -struct StaticMesh_GetMinimumLODForPlatforms final -{ -public: - TMap PlatformMinimumLODs; // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatforms; - -// Function Engine.StaticMesh.GetMinimumLODForQualityLevel -// 0x000C (0x000C - 0x0000) -struct StaticMesh_GetMinimumLODForQualityLevel final -{ -public: - class FName QualityLevel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForQualityLevel; - -// Function Engine.StaticMesh.GetMinimumLODForQualityLevels -// 0x0050 (0x0050 - 0x0000) -struct StaticMesh_GetMinimumLODForQualityLevels final -{ -public: - TMap QualityLevelMinimumLODs; // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForQualityLevels; - -// Function Engine.StaticMesh.GetMinLODForQualityLevels -// 0x0058 (0x0058 - 0x0000) -struct StaticMesh_GetMinLODForQualityLevels final -{ -public: - TMap QualityLevelMinimumLODs; // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic) - int32 Default; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_StaticMesh_GetMinLODForQualityLevels; - -// Function Engine.StaticMesh.GetNumLODs -// 0x0004 (0x0004 - 0x0000) -struct StaticMesh_GetNumLODs final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetNumLODs; - -// Function Engine.StaticMesh.GetNumSections -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_GetNumSections final -{ -public: - int32 InLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetNumSections; - -// Function Engine.StaticMesh.GetNumTriangles -// 0x0008 (0x0008 - 0x0000) -struct StaticMesh_GetNumTriangles final -{ -public: - int32 LODIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetNumTriangles; - -// Function Engine.StaticMesh.GetSocketsByTag -// 0x0020 (0x0020 - 0x0000) -struct StaticMesh_GetSocketsByTag final -{ -public: - class FString InSocketTag; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetSocketsByTag; - -// Function Engine.StaticMesh.GetStaticMaterials -// 0x0010 (0x0010 - 0x0000) -struct StaticMesh_GetStaticMaterials final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_StaticMesh_GetStaticMaterials; - -// Function Engine.SubsystemBlueprintLibrary.GetAudioEngineSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetAudioEngineSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioEngineSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetAudioEngineSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetEngineSubsystem -// 0x0010 (0x0010 - 0x0000) -struct SubsystemBlueprintLibrary_GetEngineSubsystem final -{ -public: - TSubclassOf Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UEngineSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetEngineSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetGameInstanceSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetGameInstanceSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstanceSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetGameInstanceSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetLocalPlayerSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalPlayerSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubsystem; - -// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubSystemFromPlayerController -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalPlayerSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController; - -// Function Engine.SubsystemBlueprintLibrary.GetWorldSubsystem -// 0x0018 (0x0018 - 0x0000) -struct SubsystemBlueprintLibrary_GetWorldSubsystem final -{ -public: - class UObject* ContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorldSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetWorldSubsystem; - -// Function Engine.UserInterfaceSettings.ShouldDisplayDistanceFieldFontSettings -// 0x0001 (0x0001 - 0x0000) -struct UserInterfaceSettings_ShouldDisplayDistanceFieldFontSettings final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_UserInterfaceSettings_ShouldDisplayDistanceFieldFontSettings; - -// Function Engine.InputSettings.GetInputSettings -// 0x0008 (0x0008 - 0x0000) -struct InputSettings_GetInputSettings final -{ -public: - class UInputSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetInputSettings; - -// Function Engine.InputSettings.AddActionMapping -// 0x0030 (0x0030 - 0x0000) -struct InputSettings_AddActionMapping final -{ -public: - struct FInputActionKeyMapping KeyMapping; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_AddActionMapping; - -// Function Engine.InputSettings.AddAxisMapping -// 0x0030 (0x0030 - 0x0000) -struct InputSettings_AddAxisMapping final -{ -public: - struct FInputAxisKeyMapping KeyMapping; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_AddAxisMapping; - -// Function Engine.InputSettings.RemoveActionMapping -// 0x0030 (0x0030 - 0x0000) -struct InputSettings_RemoveActionMapping final -{ -public: - struct FInputActionKeyMapping KeyMapping; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_RemoveActionMapping; - -// Function Engine.InputSettings.RemoveAxisMapping -// 0x0030 (0x0030 - 0x0000) -struct InputSettings_RemoveAxisMapping final -{ -public: - struct FInputAxisKeyMapping KeyMapping; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool bForceRebuildKeymaps; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_InputSettings_RemoveAxisMapping; - -// Function Engine.InputSettings.GetActionMappingByName -// 0x0018 (0x0018 - 0x0000) -struct InputSettings_GetActionMappingByName final -{ -public: - class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutMappings; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetActionMappingByName; - -// Function Engine.InputSettings.GetActionNames -// 0x0010 (0x0010 - 0x0000) -struct InputSettings_GetActionNames final -{ -public: - TArray ActionNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetActionNames; - -// Function Engine.InputSettings.GetAxisMappingByName -// 0x0018 (0x0018 - 0x0000) -struct InputSettings_GetAxisMappingByName final -{ -public: - class FName InAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OutMappings; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetAxisMappingByName; - -// Function Engine.InputSettings.GetAxisNames -// 0x0010 (0x0010 - 0x0000) -struct InputSettings_GetAxisNames final -{ -public: - TArray AxisNames; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_InputSettings_GetAxisNames; - -// Function Engine.PlayerInput.InvertAxis -// 0x0008 (0x0008 - 0x0000) -struct PlayerInput_InvertAxis final -{ -public: - class FName AxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_InvertAxis; - -// Function Engine.PlayerInput.InvertAxisKey -// 0x0018 (0x0018 - 0x0000) -struct PlayerInput_InvertAxisKey final -{ -public: - struct FKey AxisKey; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_InvertAxisKey; - -// Function Engine.PlayerInput.SetBind -// 0x0018 (0x0018 - 0x0000) -struct PlayerInput_SetBind final -{ -public: - class FName BindName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_SetBind; - -// Function Engine.PlayerInput.SetMouseSensitivity -// 0x0004 (0x0004 - 0x0000) -struct PlayerInput_SetMouseSensitivity final -{ -public: - float Sensitivity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_SetMouseSensitivity; - -// Function Engine.PlayerInput.GetOuterAPlayerController -// 0x0008 (0x0008 - 0x0000) -struct PlayerInput_GetOuterAPlayerController final -{ -public: - class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerInput_GetOuterAPlayerController; - -// Function Engine.VisualLoggerKismetLibrary.EnableRecording -// 0x0001 (0x0001 - 0x0000) -struct VisualLoggerKismetLibrary_EnableRecording final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_EnableRecording; - -// Function Engine.VisualLoggerKismetLibrary.LogArrow -// 0x0068 (0x0068 - 0x0000) -struct VisualLoggerKismetLibrary_LogArrow final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CategoryName; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogArrow; - -// Function Engine.VisualLoggerKismetLibrary.LogBox -// 0x0070 (0x0070 - 0x0000) -struct VisualLoggerKismetLibrary_LogBox final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox BoxShape; // 0x0008(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString Text; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogBox; - -// Function Engine.VisualLoggerKismetLibrary.LogCapsule -// 0x0080 (0x0080 - 0x0000) -struct VisualLoggerKismetLibrary_LogCapsule final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector base; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Rotation; // 0x0030(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x0079(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCapsule; - -// Function Engine.VisualLoggerKismetLibrary.LogCircle -// 0x0070 (0x0070 - 0x0000) -struct VisualLoggerKismetLibrary_LogCircle final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector UpAxis; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0060(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CategoryName; // 0x0064(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x006C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCircle; - -// Function Engine.VisualLoggerKismetLibrary.LogCone -// 0x0070 (0x0070 - 0x0000) -struct VisualLoggerKismetLibrary_LogCone final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCone; - -// Function Engine.VisualLoggerKismetLibrary.LogCylinder -// 0x0070 (0x0070 - 0x0000) -struct VisualLoggerKismetLibrary_LogCylinder final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Start; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCylinder; - -// Function Engine.VisualLoggerKismetLibrary.LogLocation -// 0x0050 (0x0050 - 0x0000) -struct VisualLoggerKismetLibrary_LogLocation final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0044(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogLocation; - -// Function Engine.VisualLoggerKismetLibrary.LogOrientedBox -// 0x00D0 (0x00D0 - 0x0000) -struct VisualLoggerKismetLibrary_LogOrientedBox final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox BoxShape; // 0x0008(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0040(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x00A0(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x00B0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x00C0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x00C9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogOrientedBox; - -// Function Engine.VisualLoggerKismetLibrary.LogSegment -// 0x0068 (0x0068 - 0x0000) -struct VisualLoggerKismetLibrary_LogSegment final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentStart; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SegmentEnd; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0058(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CategoryName; // 0x005C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogSegment; - -// Function Engine.VisualLoggerKismetLibrary.LogSphere -// 0x0058 (0x0058 - 0x0000) -struct VisualLoggerKismetLibrary_LogSphere final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ObjectColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWireframe; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogSphere; - -// Function Engine.VisualLoggerKismetLibrary.LogText -// 0x0028 (0x0028 - 0x0000) -struct VisualLoggerKismetLibrary_LogText final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LogCategory; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddToMessageLog; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogText; - -// Function Engine.VisualLoggerKismetLibrary.RedirectVislog -// 0x0010 (0x0010 - 0x0000) -struct VisualLoggerKismetLibrary_RedirectVislog final -{ -public: - class UObject* SourceOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* DestinationOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VisualLoggerKismetLibrary_RedirectVislog; - -// Function Engine.VOIPTalker.CreateTalkerForPlayer -// 0x0010 (0x0010 - 0x0000) -struct VOIPTalker_CreateTalkerForPlayer final -{ -public: - class APlayerState* OwningState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UVOIPTalker* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_CreateTalkerForPlayer; - -// Function Engine.VOIPTalker.BPOnTalkingBegin -// 0x0008 (0x0008 - 0x0000) -struct VOIPTalker_BPOnTalkingBegin final -{ -public: - class UAudioComponent* AudioComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_BPOnTalkingBegin; - -// Function Engine.VOIPTalker.GetVoiceLevel -// 0x0004 (0x0004 - 0x0000) -struct VOIPTalker_GetVoiceLevel final -{ -public: - float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_GetVoiceLevel; - -// Function Engine.VOIPTalker.RegisterWithPlayerState -// 0x0008 (0x0008 - 0x0000) -struct VOIPTalker_RegisterWithPlayerState final -{ -public: - class APlayerState* OwningState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_VOIPTalker_RegisterWithPlayerState; - -// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescs -// 0x0018 (0x0018 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetActorDescs final -{ -public: - TArray OutActorDescs; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetActorDescs; - -// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescsForActors -// 0x0028 (0x0028 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetActorDescsForActors final -{ -public: - TArray InActors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - TArray OutActorDescs; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetActorDescsForActors; - -// Function Engine.WorldPartitionBlueprintLibrary.GetDataLayerManager -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetDataLayerManager final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerManager* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetDataLayerManager; - -// Function Engine.WorldPartitionBlueprintLibrary.GetEditorWorldBounds -// 0x0038 (0x0038 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetEditorWorldBounds final -{ -public: - struct FBox ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetEditorWorldBounds; - -// Function Engine.WorldPartitionBlueprintLibrary.GetIntersectingActorDescs -// 0x0050 (0x0050 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetIntersectingActorDescs final -{ -public: - struct FBox InBox; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray OutActorDescs; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetIntersectingActorDescs; - -// Function Engine.WorldPartitionBlueprintLibrary.GetRuntimeWorldBounds -// 0x0038 (0x0038 - 0x0000) -struct WorldPartitionBlueprintLibrary_GetRuntimeWorldBounds final -{ -public: - struct FBox ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetRuntimeWorldBounds; - -// Function Engine.WorldPartitionBlueprintLibrary.LoadActors -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionBlueprintLibrary_LoadActors final -{ -public: - TArray InActorsToLoad; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_LoadActors; - -// Function Engine.WorldPartitionBlueprintLibrary.PinActors -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionBlueprintLibrary_PinActors final -{ -public: - TArray InActorsToPin; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_PinActors; - -// Function Engine.WorldPartitionBlueprintLibrary.UnloadActors -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionBlueprintLibrary_UnloadActors final -{ -public: - TArray InActorsToUnload; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_UnloadActors; - -// Function Engine.WorldPartitionBlueprintLibrary.UnpinActors -// 0x0010 (0x0010 - 0x0000) -struct WorldPartitionBlueprintLibrary_UnpinActors final -{ -public: - TArray InActorsToUnpin; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_UnpinActors; - -// Function Engine.WorldDataLayers.OnDataLayerRuntimeStateChanged -// 0x0010 (0x0010 - 0x0000) -struct WorldDataLayers_OnDataLayerRuntimeStateChanged final -{ -public: - const class UDataLayerInstance* InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_WorldDataLayers_OnDataLayerRuntimeStateChanged; - -// Function Engine.DataLayer.Equals -// 0x000C (0x000C - 0x0000) -struct DataLayer_Equals final -{ -public: - struct FActorDataLayer ActorDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayer_Equals; - -// Function Engine.DataLayer.GetDataLayerLabel -// 0x0008 (0x0008 - 0x0000) -struct DataLayer_GetDataLayerLabel final -{ -public: - class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_GetDataLayerLabel; - -// Function Engine.DataLayer.GetDebugColor -// 0x0004 (0x0004 - 0x0000) -struct DataLayer_GetDebugColor final -{ -public: - struct FColor ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_GetDebugColor; - -// Function Engine.DataLayer.GetInitialRuntimeState -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_GetInitialRuntimeState final -{ -public: - EDataLayerRuntimeState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_GetInitialRuntimeState; - -// Function Engine.DataLayer.GetInitialState -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_GetInitialState final -{ -public: - EDataLayerState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_GetInitialState; - -// Function Engine.DataLayer.IsDynamicallyLoaded -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsDynamicallyLoaded final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsDynamicallyLoaded; - -// Function Engine.DataLayer.IsEffectiveVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsEffectiveVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsEffectiveVisible; - -// Function Engine.DataLayer.IsInitiallyActive -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsInitiallyActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsInitiallyActive; - -// Function Engine.DataLayer.IsInitiallyVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsInitiallyVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsInitiallyVisible; - -// Function Engine.DataLayer.IsRuntime -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsRuntime final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsRuntime; - -// Function Engine.DataLayer.IsVisible -// 0x0001 (0x0001 - 0x0000) -struct DataLayer_IsVisible final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayer_IsVisible; - -// Function Engine.DataLayerSubsystem.SetDataLayerInstanceRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_SetDataLayerInstanceRuntimeState final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIsRecursive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerInstanceRuntimeState; - -// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeState -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_SetDataLayerRuntimeState final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIsRecursive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerRuntimeState; - -// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeStateByLabel -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_SetDataLayerRuntimeStateByLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInIsRecursive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerRuntimeStateByLabel; - -// Function Engine.DataLayerSubsystem.SetDataLayerState -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_SetDataLayerState final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerState; - -// Function Engine.DataLayerSubsystem.SetDataLayerStateByLabel -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_SetDataLayerStateByLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerState InState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerStateByLabel; - -// Function Engine.DataLayerSubsystem.GetActiveDataLayerNames -// 0x0050 (0x0050 - 0x0000) -struct DataLayerSubsystem_GetActiveDataLayerNames final -{ -public: - TSet ReturnValue; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetActiveDataLayerNames; - -// Function Engine.DataLayerSubsystem.GetDataLayer -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayer final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayer; - -// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeState -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerEffectiveRuntimeState final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerEffectiveRuntimeState; - -// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeStateByLabel -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerEffectiveRuntimeStateByLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerEffectiveRuntimeStateByLabel; - -// Function Engine.DataLayerSubsystem.GetDataLayerFromLabel -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayerFromLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerFromLabel; - -// Function Engine.DataLayerSubsystem.GetDataLayerFromName -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayerFromName final -{ -public: - class FName InDataLayerName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerFromName; - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceEffectiveRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayerInstanceEffectiveRuntimeState final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceEffectiveRuntimeState; - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceFromAsset -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayerInstanceFromAsset final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataLayerInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceFromAsset; - -// Function Engine.DataLayerSubsystem.GetDataLayerInstanceRuntimeState -// 0x0010 (0x0010 - 0x0000) -struct DataLayerSubsystem_GetDataLayerInstanceRuntimeState final -{ -public: - const class UDataLayerAsset* InDataLayerAsset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceRuntimeState; - -// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeState -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerRuntimeState final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerRuntimeState; - -// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeStateByLabel -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerRuntimeStateByLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerRuntimeStateByLabel; - -// Function Engine.DataLayerSubsystem.GetDataLayerState -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerState final -{ -public: - struct FActorDataLayer InDataLayer; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerState; - -// Function Engine.DataLayerSubsystem.GetDataLayerStateByLabel -// 0x000C (0x000C - 0x0000) -struct DataLayerSubsystem_GetDataLayerStateByLabel final -{ -public: - class FName InDataLayerLabel; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerStateByLabel; - -// Function Engine.DataLayerSubsystem.GetLoadedDataLayerNames -// 0x0050 (0x0050 - 0x0000) -struct DataLayerSubsystem_GetLoadedDataLayerNames final -{ -public: - TSet ReturnValue; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_DataLayerSubsystem_GetLoadedDataLayerNames; - -} - diff --git a/Cronos The New Dawn/SDK/Engine_structs.hpp b/Cronos The New Dawn/SDK/Engine_structs.hpp deleted file mode 100644 index 207e868..0000000 --- a/Cronos The New Dawn/SDK/Engine_structs.hpp +++ /dev/null @@ -1,19633 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Engine - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreOnline_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Chaos_structs.hpp" -#include "Slate_structs.hpp" -#include "PhysicsCore_structs.hpp" -#include "InputCore_structs.hpp" -#include "AudioExtensions_structs.hpp" -#include "IrisCore_structs.hpp" -#include "NetCore_structs.hpp" - - -namespace SDK -{ - -// Enum Engine.ETextGender -// NumValues: 0x0004 -enum class ETextGender : uint8 -{ - Masculine = 0, - Feminine = 1, - Neuter = 2, - ETextGender_MAX = 3, -}; - -// Enum Engine.EFormatArgumentType -// NumValues: 0x0007 -enum class EFormatArgumentType : uint8 -{ - Int = 0, - UInt = 1, - Float = 2, - Double = 3, - Text = 4, - Gender = 5, - EFormatArgumentType_MAX = 6, -}; - -// Enum Engine.EAnimDataModelNotifyType -// NumValues: 0x0017 -enum class EAnimDataModelNotifyType : uint8 -{ - BracketOpened = 0, - BracketClosed = 1, - TrackAdded = 2, - TrackChanged = 3, - TrackRemoved = 4, - SequenceLengthChanged = 5, - FrameRateChanged = 6, - CurveAdded = 7, - CurveChanged = 8, - CurveRemoved = 9, - CurveFlagsChanged = 10, - CurveRenamed = 11, - CurveScaled = 12, - CurveColorChanged = 13, - CurveCommentChanged = 14, - AttributeAdded = 15, - AttributeRemoved = 16, - AttributeChanged = 17, - Populated = 18, - Reset = 19, - SkeletonChanged = 20, - Invalid = 21, - EAnimDataModelNotifyType_MAX = 22, -}; - -// Enum Engine.EMovementMode -// NumValues: 0x0008 -enum class EMovementMode : uint8 -{ - MOVE_None = 0, - MOVE_Walking = 1, - MOVE_NavWalking = 2, - MOVE_Falling = 3, - MOVE_Swimming = 4, - MOVE_Flying = 5, - MOVE_Custom = 6, - MOVE_MAX = 7, -}; - -// Enum Engine.EAudioComponentPlayState -// NumValues: 0x0007 -enum class EAudioComponentPlayState : uint8 -{ - Playing = 0, - Stopped = 1, - Paused = 2, - FadingIn = 3, - FadingOut = 4, - Count = 5, - EAudioComponentPlayState_MAX = 6, -}; - -// Enum Engine.EDataLayerRuntimeState -// NumValues: 0x0004 -enum class EDataLayerRuntimeState : uint8 -{ - Unloaded = 0, - Loaded = 1, - Activated = 2, - EDataLayerRuntimeState_MAX = 3, -}; - -// Enum Engine.EQuartzCommandDelegateSubType -// NumValues: 0x0007 -enum class EQuartzCommandDelegateSubType : uint8 -{ - CommandOnFailedToQueue = 0, - CommandOnQueued = 1, - CommandOnCanceled = 2, - CommandOnAboutToStart = 3, - CommandOnStarted = 4, - Count = 5, - EQuartzCommandDelegateSubType_MAX = 6, -}; - -// Enum Engine.EQuartzCommandQuantization -// NumValues: 0x0015 -enum class EQuartzCommandQuantization : uint8 -{ - Bar = 0, - Beat = 1, - ThirtySecondNote = 2, - SixteenthNote = 3, - EighthNote = 4, - QuarterNote = 5, - HalfNote = 6, - WholeNote = 7, - DottedSixteenthNote = 8, - DottedEighthNote = 9, - DottedQuarterNote = 10, - DottedHalfNote = 11, - DottedWholeNote = 12, - SixteenthNoteTriplet = 13, - EighthNoteTriplet = 14, - QuarterNoteTriplet = 15, - HalfNoteTriplet = 16, - Tick = 17, - Count = 18, - None = 19, - EQuartzCommandQuantization_MAX = 20, -}; - -// Enum Engine.EPlatformInterfaceDataType -// NumValues: 0x0007 -enum class EPlatformInterfaceDataType : uint8 -{ - PIDT_None = 0, - PIDT_Int = 1, - PIDT_Float = 2, - PIDT_String = 3, - PIDT_Object = 4, - PIDT_Custom = 5, - PIDT_MAX = 6, -}; - -// Enum Engine.EEndPlayReason -// NumValues: 0x0006 -enum class EEndPlayReason : uint8 -{ - Destroyed = 0, - LevelTransition = 1, - EndPlayInEditor = 2, - RemovedFromWorld = 3, - Quit = 4, - EEndPlayReason_MAX = 5, -}; - -// Enum Engine.ETickingGroup -// NumValues: 0x0009 -enum class ETickingGroup : uint8 -{ - TG_PrePhysics = 0, - TG_StartPhysics = 1, - TG_DuringPhysics = 2, - TG_EndPhysics = 3, - TG_PostPhysics = 4, - TG_PostUpdateWork = 5, - TG_LastDemotable = 6, - TG_NewlySpawned = 7, - TG_MAX = 8, -}; - -// Enum Engine.EComponentCreationMethod -// NumValues: 0x0005 -enum class EComponentCreationMethod : uint8 -{ - Native = 0, - SimpleConstructionScript = 1, - UserConstructionScript = 2, - Instance = 3, - EComponentCreationMethod_MAX = 4, -}; - -// Enum Engine.ETemperatureSeverityType -// NumValues: 0x0007 -enum class ETemperatureSeverityType : uint8 -{ - Unknown = 0, - Good = 1, - Bad = 2, - Serious = 3, - Critical = 4, - NumSeverities = 5, - ETemperatureSeverityType_MAX = 6, -}; - -// Enum Engine.EPlaneConstraintAxisSetting -// NumValues: 0x0006 -enum class EPlaneConstraintAxisSetting : uint8 -{ - Custom = 0, - X = 1, - Y = 2, - Z = 3, - UseGlobalPhysicsSetting = 4, - EPlaneConstraintAxisSetting_MAX = 5, -}; - -// Enum Engine.EInterpToBehaviourType -// NumValues: 0x0005 -enum class EInterpToBehaviourType : uint8 -{ - OneShot = 0, - OneShot_Reverse = 1, - Loop_Reset = 2, - PingPong = 3, - EInterpToBehaviourType_MAX = 4, -}; - -// Enum Engine.ETeleportType -// NumValues: 0x0004 -enum class ETeleportType : uint8 -{ - None = 0, - TeleportPhysics = 1, - ResetPhysics = 2, - ETeleportType_MAX = 3, -}; - -// Enum Engine.EObjectTypeQuery -// NumValues: 0x0022 -enum class EObjectTypeQuery : uint8 -{ - ObjectTypeQuery1 = 0, - ObjectTypeQuery2 = 1, - ObjectTypeQuery3 = 2, - ObjectTypeQuery4 = 3, - ObjectTypeQuery5 = 4, - ObjectTypeQuery6 = 5, - ObjectTypeQuery7 = 6, - ObjectTypeQuery8 = 7, - ObjectTypeQuery9 = 8, - ObjectTypeQuery10 = 9, - ObjectTypeQuery11 = 10, - ObjectTypeQuery12 = 11, - ObjectTypeQuery13 = 12, - ObjectTypeQuery14 = 13, - ObjectTypeQuery15 = 14, - ObjectTypeQuery16 = 15, - ObjectTypeQuery17 = 16, - ObjectTypeQuery18 = 17, - ObjectTypeQuery19 = 18, - ObjectTypeQuery20 = 19, - ObjectTypeQuery21 = 20, - ObjectTypeQuery22 = 21, - ObjectTypeQuery23 = 22, - ObjectTypeQuery24 = 23, - ObjectTypeQuery25 = 24, - ObjectTypeQuery26 = 25, - ObjectTypeQuery27 = 26, - ObjectTypeQuery28 = 27, - ObjectTypeQuery29 = 28, - ObjectTypeQuery30 = 29, - ObjectTypeQuery31 = 30, - ObjectTypeQuery32 = 31, - ObjectTypeQuery_MAX = 32, - EObjectTypeQuery_MAX = 33, -}; - -// Enum Engine.EDrawDebugTrace -// NumValues: 0x0005 -enum class EDrawDebugTrace : uint8 -{ - None = 0, - ForOneFrame = 1, - ForDuration = 2, - Persistent = 3, - EDrawDebugTrace_MAX = 4, -}; - -// Enum Engine.ETraceTypeQuery -// NumValues: 0x0022 -enum class ETraceTypeQuery : uint8 -{ - TraceTypeQuery1 = 0, - TraceTypeQuery2 = 1, - TraceTypeQuery3 = 2, - TraceTypeQuery4 = 3, - TraceTypeQuery5 = 4, - TraceTypeQuery6 = 5, - TraceTypeQuery7 = 6, - TraceTypeQuery8 = 7, - TraceTypeQuery9 = 8, - TraceTypeQuery10 = 9, - TraceTypeQuery11 = 10, - TraceTypeQuery12 = 11, - TraceTypeQuery13 = 12, - TraceTypeQuery14 = 13, - TraceTypeQuery15 = 14, - TraceTypeQuery16 = 15, - TraceTypeQuery17 = 16, - TraceTypeQuery18 = 17, - TraceTypeQuery19 = 18, - TraceTypeQuery20 = 19, - TraceTypeQuery21 = 20, - TraceTypeQuery22 = 21, - TraceTypeQuery23 = 22, - TraceTypeQuery24 = 23, - TraceTypeQuery25 = 24, - TraceTypeQuery26 = 25, - TraceTypeQuery27 = 26, - TraceTypeQuery28 = 27, - TraceTypeQuery29 = 28, - TraceTypeQuery30 = 29, - TraceTypeQuery31 = 30, - TraceTypeQuery32 = 31, - TraceTypeQuery_MAX = 32, - ETraceTypeQuery_MAX = 33, -}; - -// Enum Engine.EMoveComponentAction -// NumValues: 0x0004 -enum class EMoveComponentAction : uint8 -{ - Move = 0, - Stop = 1, - Return = 2, - EMoveComponentAction_MAX = 3, -}; - -// Enum Engine.EQuitPreference -// NumValues: 0x0003 -enum class EQuitPreference : uint8 -{ - Quit = 0, - Background = 1, - EQuitPreference_MAX = 2, -}; - -// Enum Engine.ETravelFailure -// NumValues: 0x000D -enum class ETravelFailure : uint8 -{ - NoLevel = 0, - LoadMapFailure = 1, - InvalidURL = 2, - PackageMissing = 3, - PackageVersion = 4, - NoDownload = 5, - TravelFailure = 6, - CheatCommands = 7, - PendingNetGameCreateFailure = 8, - CloudSaveFailure = 9, - ServerTravelFailure = 10, - ClientTravelFailure = 11, - ETravelFailure_MAX = 12, -}; - -// Enum Engine.EApplicationState -// NumValues: 0x0005 -enum class EApplicationState : uint8 -{ - Unknown = 0, - Inactive = 1, - Background = 2, - Active = 3, - EApplicationState_MAX = 4, -}; - -// Enum Engine.EScreenOrientation -// NumValues: 0x000B -enum class EScreenOrientation : uint8 -{ - Unknown = 0, - Portrait = 1, - PortraitUpsideDown = 2, - LandscapeLeft = 3, - LandscapeRight = 4, - FaceUp = 5, - FaceDown = 6, - PortraitSensor = 7, - LandscapeSensor = 8, - FullSensor = 9, - EScreenOrientation_MAX = 10, -}; - -// Enum Engine.EComponentPhysicsStateChange -// NumValues: 0x0003 -enum class EComponentPhysicsStateChange : uint8 -{ - Created = 0, - Destroyed = 1, - EComponentPhysicsStateChange_MAX = 2, -}; - -// Enum Engine.ERelativeTransformSpace -// NumValues: 0x0005 -enum class ERelativeTransformSpace : uint8 -{ - RTS_World = 0, - RTS_Actor = 1, - RTS_Component = 2, - RTS_ParentBoneSpace = 3, - RTS_MAX = 4, -}; - -// Enum Engine.EAttachLocation -// NumValues: 0x0005 -enum class EAttachLocation : uint8 -{ - KeepRelativeOffset = 0, - KeepWorldPosition = 1, - SnapToTarget = 2, - SnapToTargetIncludingScale = 3, - EAttachLocation_MAX = 4, -}; - -// Enum Engine.EAttachmentRule -// NumValues: 0x0004 -enum class EAttachmentRule : uint8 -{ - KeepRelative = 0, - KeepWorld = 1, - SnapToTarget = 2, - EAttachmentRule_MAX = 3, -}; - -// Enum Engine.EDetachmentRule -// NumValues: 0x0003 -enum class EDetachmentRule : uint8 -{ - KeepRelative = 0, - KeepWorld = 1, - EDetachmentRule_MAX = 2, -}; - -// Enum Engine.EComponentMobility -// NumValues: 0x0004 -enum class EComponentMobility : uint8 -{ - Static = 0, - Stationary = 1, - Movable = 2, - EComponentMobility_MAX = 3, -}; - -// Enum Engine.EDetailMode -// NumValues: 0x0005 -enum class EDetailMode : uint8 -{ - DM_Low = 0, - DM_Medium = 1, - DM_High = 2, - DM_Epic = 3, - DM_MAX = 4, -}; - -// Enum Engine.ECollisionEnabled -// NumValues: 0x0007 -enum class ECollisionEnabled : uint8 -{ - NoCollision = 0, - QueryOnly = 1, - PhysicsOnly = 2, - QueryAndPhysics = 3, - ProbeOnly = 4, - QueryAndProbe = 5, - ECollisionEnabled_MAX = 6, -}; - -// Enum Engine.ECollisionChannel -// NumValues: 0x0022 -enum class ECollisionChannel : uint8 -{ - ECC_WorldStatic = 0, - ECC_WorldDynamic = 1, - ECC_Pawn = 2, - ECC_Visibility = 3, - ECC_Camera = 4, - ECC_PhysicsBody = 5, - ECC_Vehicle = 6, - ECC_Destructible = 7, - ECC_EngineTraceChannel1 = 8, - ECC_EngineTraceChannel2 = 9, - ECC_EngineTraceChannel3 = 10, - ECC_EngineTraceChannel4 = 11, - ECC_EngineTraceChannel5 = 12, - ECC_EngineTraceChannel6 = 13, - ECC_GameTraceChannel1 = 14, - ECC_GameTraceChannel2 = 15, - ECC_GameTraceChannel3 = 16, - ECC_GameTraceChannel4 = 17, - ECC_GameTraceChannel5 = 18, - ECC_GameTraceChannel6 = 19, - ECC_GameTraceChannel7 = 20, - ECC_GameTraceChannel8 = 21, - ECC_GameTraceChannel9 = 22, - ECC_GameTraceChannel10 = 23, - ECC_GameTraceChannel11 = 24, - ECC_GameTraceChannel12 = 25, - ECC_GameTraceChannel13 = 26, - ECC_GameTraceChannel14 = 27, - ECC_GameTraceChannel15 = 28, - ECC_GameTraceChannel16 = 29, - ECC_GameTraceChannel17 = 30, - ECC_GameTraceChannel18 = 31, - ECC_OverlapAll_Deprecated = 32, - ECC_MAX = 33, -}; - -// Enum Engine.ECollisionResponse -// NumValues: 0x0004 -enum class ECollisionResponse : uint8 -{ - ECR_Ignore = 0, - ECR_Overlap = 1, - ECR_Block = 2, - ECR_MAX = 3, -}; - -// Enum Engine.EWalkableSlopeBehavior -// NumValues: 0x0005 -enum class EWalkableSlopeBehavior : uint8 -{ - WalkableSlope_Default = 0, - WalkableSlope_Increase = 1, - WalkableSlope_Decrease = 2, - WalkableSlope_Unwalkable = 3, - WalkableSlope_Max = 4, -}; - -// Enum Engine.EHLODLevelExclusion -// NumValues: 0x0009 -enum class EHLODLevelExclusion : uint8 -{ - HLOD0 = 1, - HLOD1 = 2, - HLOD2 = 4, - HLOD3 = 8, - HLOD4 = 16, - HLOD5 = 32, - HLOD6 = 64, - HLOD7 = 128, - EHLODLevelExclusion_MAX = 129, -}; - -// Enum Engine.EDOFMode -// NumValues: 0x0008 -enum class EDOFMode : uint8 -{ - Default = 0, - SixDOF = 1, - YZPlane = 2, - XZPlane = 3, - XYPlane = 4, - CustomPlane = 5, - None = 6, - EDOFMode_MAX = 7, -}; - -// Enum Engine.ERendererStencilMask -// NumValues: 0x000B -enum class ERendererStencilMask : uint8 -{ - ERSM_Default = 0, - ERSM_255 = 1, - ERSM_1 = 2, - ERSM_2 = 3, - ERSM_4 = 4, - ERSM_8 = 5, - ERSM_16 = 6, - ERSM_32 = 7, - ERSM_64 = 8, - ERSM_128 = 9, - ERSM_MAX = 10, -}; - -// Enum Engine.EFirstPersonPrimitiveType -// NumValues: 0x0003 -enum class EFirstPersonPrimitiveType : uint8 -{ - None = 0, - FirstPerson = 1, - EFirstPersonPrimitiveType_MAX = 2, -}; - -// Enum Engine.ERuntimeVirtualTextureMainPassType -// NumValues: 0x0004 -enum class ERuntimeVirtualTextureMainPassType : uint8 -{ - Never = 0, - Exclusive = 1, - Always = 2, - ERuntimeVirtualTextureMainPassType_MAX = 3, -}; - -// Enum Engine.ERayTracingGroupCullingPriority -// NumValues: 0x000A -enum class ERayTracingGroupCullingPriority : uint8 -{ - CP_0_NEVER_CULL = 0, - CP_1 = 1, - CP_2 = 2, - CP_3 = 3, - CP_4_DEFAULT = 4, - CP_5 = 5, - CP_6 = 6, - CP_7 = 7, - CP_8_QUICKLY_CULL = 8, - CP_MAX = 9, -}; - -// Enum Engine.ECanBeCharacterBase -// NumValues: 0x0004 -enum class ECanBeCharacterBase : uint8 -{ - ECB_No = 0, - ECB_Yes = 1, - ECB_Owner = 2, - ECB_MAX = 3, -}; - -// Enum Engine.EHasCustomNavigableGeometry -// NumValues: 0x0005 -enum class EHasCustomNavigableGeometry : uint8 -{ - No = 0, - Yes = 1, - EvenIfNotCollidable = 2, - DontExport = 3, - EHasCustomNavigableGeometry_MAX = 4, -}; - -// Enum Engine.EShadowCacheInvalidationBehavior -// NumValues: 0x0005 -enum class EShadowCacheInvalidationBehavior : uint8 -{ - Auto = 0, - Always = 1, - Rigid = 2, - Static = 3, - EShadowCacheInvalidationBehavior_MAX = 4, -}; - -// Enum Engine.EHLODBatchingPolicy -// NumValues: 0x0004 -enum class EHLODBatchingPolicy : uint8 -{ - None = 0, - MeshSection = 1, - Instancing = 2, - EHLODBatchingPolicy_MAX = 3, -}; - -// Enum Engine.ELightmapType -// NumValues: 0x0004 -enum class ELightmapType : uint8 -{ - Default = 0, - ForceSurface = 1, - ForceVolumetric = 2, - ELightmapType_MAX = 3, -}; - -// Enum Engine.EIndirectLightingCacheQuality -// NumValues: 0x0004 -enum class EIndirectLightingCacheQuality : uint8 -{ - ILCQ_Off = 0, - ILCQ_Point = 1, - ILCQ_Volume = 2, - ILCQ_MAX = 3, -}; - -// Enum Engine.ESceneDepthPriorityGroup -// NumValues: 0x0003 -enum class ESceneDepthPriorityGroup : uint8 -{ - SDPG_World = 0, - SDPG_Foreground = 1, - SDPG_MAX = 2, -}; - -// Enum Engine.EMouseLockMode -// NumValues: 0x0005 -enum class EMouseLockMode : uint8 -{ - DoNotLock = 0, - LockOnCapture = 1, - LockAlways = 2, - LockInFullscreen = 3, - EMouseLockMode_MAX = 4, -}; - -// Enum Engine.EWindowTitleBarMode -// NumValues: 0x0003 -enum class EWindowTitleBarMode : uint8 -{ - Overlay = 0, - VerticalBox = 1, - EWindowTitleBarMode_MAX = 2, -}; - -// Enum Engine.AnimationKeyFormat -// NumValues: 0x0004 -enum class EAnimationKeyFormat : uint8 -{ - AKF_ConstantKeyLerp = 0, - AKF_VariableKeyLerp = 1, - AKF_PerTrackCompression = 2, - AKF_MAX = 3, -}; - -// Enum Engine.EAnimCurveType -// NumValues: 0x0005 -enum class EAnimCurveType : uint8 -{ - AttributeCurve = 0, - MaterialCurve = 1, - MorphTargetCurve = 2, - MaxAnimCurveType = 3, - EAnimCurveType_MAX = 4, -}; - -// Enum Engine.EAnimAssetCurveFlags -// NumValues: 0x0009 -enum class EAnimAssetCurveFlags : uint8 -{ - AACF_NONE = 0, - AACF_DriveMorphTarget_DEPRECATED = 1, - AACF_DriveAttribute_DEPRECATED = 2, - AACF_Editable = 4, - AACF_DriveMaterial_DEPRECATED = 8, - AACF_Metadata = 16, - AACF_DriveTrack = 32, - AACF_Disabled = 64, - AACF_MAX = 65, -}; - -// Enum Engine.ERawCurveTrackTypes -// NumValues: 0x0004 -enum class ERawCurveTrackTypes : uint8 -{ - RCT_Float = 0, - RCT_Vector = 1, - RCT_Transform = 2, - RCT_MAX = 3, -}; - -// Enum Engine.ERootMotionRootLock -// NumValues: 0x0004 -enum class ERootMotionRootLock : uint8 -{ - RefPose = 0, - AnimFirstFrame = 1, - Zero = 2, - ERootMotionRootLock_MAX = 3, -}; - -// Enum Engine.ERootMotionMode -// NumValues: 0x0005 -enum class ERootMotionMode : uint8 -{ - NoRootMotionExtraction = 0, - IgnoreRootMotion = 1, - RootMotionFromEverything = 2, - RootMotionFromMontagesOnly = 3, - ERootMotionMode_MAX = 4, -}; - -// Enum Engine.EAdditiveBasePoseType -// NumValues: 0x0006 -enum class EAdditiveBasePoseType : uint8 -{ - ABPT_None = 0, - ABPT_RefPose = 1, - ABPT_AnimScaled = 2, - ABPT_AnimFrame = 3, - ABPT_LocalAnimFrame = 4, - ABPT_MAX = 5, -}; - -// Enum Engine.AnimationCompressionFormat -// NumValues: 0x0008 -enum class EAnimationCompressionFormat : uint8 -{ - ACF_None = 0, - ACF_Float96NoW = 1, - ACF_Fixed48NoW = 2, - ACF_IntervalFixed32NoW = 3, - ACF_Fixed32NoW = 4, - ACF_Float32NoW = 5, - ACF_Identity = 6, - ACF_MAX = 7, -}; - -// Enum Engine.EAnimInstanceLocatorFragmentType -// NumValues: 0x0003 -enum class EAnimInstanceLocatorFragmentType : uint32 -{ - AnimInstance = 0, - PostProcessAnimInstance = 1, - EAnimInstanceLocatorFragmentType_MAX = 2, -}; - -// Enum Engine.AnimPhysTwistAxis -// NumValues: 0x0004 -enum class EAnimPhysTwistAxis : uint8 -{ - AxisX = 0, - AxisY = 1, - AxisZ = 2, - AnimPhysTwistAxis_MAX = 3, -}; - -// Enum Engine.AnimPhysCollisionType -// NumValues: 0x0005 -enum class EAnimPhysCollisionType : uint8 -{ - CoM = 0, - CustomSphere = 1, - InnerSphere = 2, - OuterSphere = 3, - AnimPhysCollisionType_MAX = 4, -}; - -// Enum Engine.ETypeAdvanceAnim -// NumValues: 0x0004 -enum class ETypeAdvanceAnim : uint8 -{ - ETAA_Default = 0, - ETAA_Finished = 1, - ETAA_Looped = 2, - ETAA_MAX = 3, -}; - -// Enum Engine.EBoneAxis -// NumValues: 0x0004 -enum class EBoneAxis : uint8 -{ - BA_X = 0, - BA_Y = 1, - BA_Z = 2, - BA_MAX = 3, -}; - -// Enum Engine.EBoneControlSpace -// NumValues: 0x0005 -enum class EBoneControlSpace : uint8 -{ - BCS_WorldSpace = 0, - BCS_ComponentSpace = 1, - BCS_ParentBoneSpace = 2, - BCS_BoneSpace = 3, - BCS_MAX = 4, -}; - -// Enum Engine.EBoneRotationSource -// NumValues: 0x0004 -enum class EBoneRotationSource : uint8 -{ - BRS_KeepComponentSpaceRotation = 0, - BRS_KeepLocalSpaceRotation = 1, - BRS_CopyFromTarget = 2, - BRS_MAX = 3, -}; - -// Enum Engine.EMontageNotifyTickType -// NumValues: 0x0003 -enum class EMontageNotifyTickType : uint8 -{ - Queued = 0, - BranchingPoint = 1, - EMontageNotifyTickType_MAX = 2, -}; - -// Enum Engine.ENotifyFilterType -// NumValues: 0x0003 -enum class ENotifyFilterType : uint8 -{ - NoFiltering = 0, - LOD = 1, - ENotifyFilterType_MAX = 2, -}; - -// Enum Engine.EAdditiveAnimationType -// NumValues: 0x0004 -enum class EAdditiveAnimationType : uint8 -{ - AAT_None = 0, - AAT_LocalSpaceBase = 1, - AAT_RotationOffsetMeshSpace = 2, - AAT_MAX = 3, -}; - -// Enum Engine.ECurveBlendOption -// NumValues: 0x0008 -enum class ECurveBlendOption : uint8 -{ - Override = 0, - DoNotOverride = 1, - NormalizeByWeight = 2, - BlendByWeight = 3, - UseBasePose = 4, - UseMaxValue = 5, - UseMinValue = 6, - ECurveBlendOption_MAX = 7, -}; - -// Enum Engine.EAnimInterpolationType -// NumValues: 0x0003 -enum class EAnimInterpolationType : uint8 -{ - Linear = 0, - Step = 1, - EAnimInterpolationType_MAX = 2, -}; - -// Enum Engine.EAxisOption -// NumValues: 0x0008 -enum class EAxisOption : uint8 -{ - X = 0, - Y = 1, - Z = 2, - X_Neg = 3, - Y_Neg = 4, - Z_Neg = 5, - Custom = 6, - EAxisOption_MAX = 7, -}; - -// Enum Engine.EComponentType -// NumValues: 0x000C -enum class EComponentType : uint8 -{ - None = 0, - TranslationX = 1, - TranslationY = 2, - TranslationZ = 3, - RotationX = 4, - RotationY = 5, - RotationZ = 6, - Scale = 7, - ScaleX = 8, - ScaleY = 9, - ScaleZ = 10, - EComponentType_MAX = 11, -}; - -// Enum Engine.EAudioOutputTarget -// NumValues: 0x0004 -enum class EAudioOutputTarget : uint8 -{ - Speaker = 0, - Controller = 1, - ControllerFallbackToSpeaker = 2, - EAudioOutputTarget_MAX = 3, -}; - -// Enum Engine.EBlendableLocation -// NumValues: 0x000B -enum class EBlendableLocation : uint8 -{ - BL_SceneColorBeforeDOF = 2, - BL_SceneColorAfterDOF = 1, - BL_TranslucencyAfterDOF = 5, - BL_SSRInput = 4, - BL_SceneColorBeforeBloom = 6, - BL_ReplacingTonemapper = 3, - BL_SceneColorAfterTonemapping = 0, - BL_MAX = 7, - BL_BeforeTranslucency = 2, - BL_BeforeTonemapping = 1, - BL_AfterTonemapping = 0, -}; - -// Enum Engine.EBlendSpaceAxis -// NumValues: 0x0004 -enum class EBlendSpaceAxis : uint8 -{ - BSA_None = 0, - BSA_X = 1, - BSA_Y = 2, - BSA_MAX = 3, -}; - -// Enum Engine.EPreferredTriangulationDirection -// NumValues: 0x0004 -enum class EPreferredTriangulationDirection : uint8 -{ - None = 0, - Tangential = 1, - Radial = 2, - EPreferredTriangulationDirection_MAX = 3, -}; - -// Enum Engine.EBlendSpacePerBoneBlendMode -// NumValues: 0x0003 -enum class EBlendSpacePerBoneBlendMode : uint8 -{ - ManualPerBoneOverride = 0, - BlendProfile = 1, - EBlendSpacePerBoneBlendMode_MAX = 2, -}; - -// Enum Engine.ENotifyTriggerMode -// NumValues: 0x0004 -enum class ENotifyTriggerMode : uint8 -{ - AllAnimations = 0, - HighestWeightedAnimation = 1, - None = 2, - ENotifyTriggerMode_MAX = 3, -}; - -// Enum Engine.EBlueprintStatus -// NumValues: 0x0007 -enum class EBlueprintStatus : uint8 -{ - BS_Unknown = 0, - BS_Dirty = 1, - BS_Error = 2, - BS_UpToDate = 3, - BS_BeingCreated = 4, - BS_UpToDateWithWarnings = 5, - BS_MAX = 6, -}; - -// Enum Engine.EBlueprintType -// NumValues: 0x0007 -enum class EBlueprintType : uint8 -{ - BPTYPE_Normal = 0, - BPTYPE_Const = 1, - BPTYPE_MacroLibrary = 2, - BPTYPE_Interface = 3, - BPTYPE_LevelScript = 4, - BPTYPE_FunctionLibrary = 5, - BPTYPE_MAX = 6, -}; - -// Enum Engine.EBlueprintCompileMode -// NumValues: 0x0004 -enum class EBlueprintCompileMode : uint8 -{ - Default = 0, - Development = 1, - FinalRelease = 2, - EBlueprintCompileMode_MAX = 3, -}; - -// Enum Engine.EBlueprintNativizationFlag -// NumValues: 0x0004 -enum class EBlueprintNativizationFlag : uint8 -{ - Disabled = 0, - Dependency = 1, - ExplicitlyEnabled = 2, - EBlueprintNativizationFlag_MAX = 3, -}; - -// Enum Engine.EShouldCookBlueprintPropertyGuids -// NumValues: 0x0004 -enum class EShouldCookBlueprintPropertyGuids : uint8 -{ - No = 0, - Yes = 1, - Inherit = 2, - EShouldCookBlueprintPropertyGuids_MAX = 3, -}; - -// Enum Engine.ECsgOper -// NumValues: 0x0007 -enum class ECsgOper : uint8 -{ - CSG_Active = 0, - CSG_Add = 1, - CSG_Subtract = 2, - CSG_Intersect = 3, - CSG_Deintersect = 4, - CSG_None = 5, - CSG_MAX = 6, -}; - -// Enum Engine.EBrushType -// NumValues: 0x0004 -enum class EBrushType : uint8 -{ - Brush_Default = 0, - Brush_Add = 1, - Brush_Subtract = 2, - Brush_MAX = 3, -}; - -// Enum Engine.ECameraProjectionMode -// NumValues: 0x0003 -enum class ECameraProjectionMode : uint8 -{ - Perspective = 0, - Orthographic = 1, - ECameraProjectionMode_MAX = 2, -}; - -// Enum Engine.ECameraShakePlaySpace -// NumValues: 0x0004 -enum class ECameraShakePlaySpace : uint8 -{ - CameraLocal = 0, - World = 1, - UserDefined = 2, - ECameraShakePlaySpace_MAX = 3, -}; - -// Enum Engine.ECloudStorageDelegate -// NumValues: 0x0008 -enum class ECloudStorageDelegate : uint8 -{ - CSD_KeyValueReadComplete = 0, - CSD_KeyValueWriteComplete = 1, - CSD_ValueChanged = 2, - CSD_DocumentQueryComplete = 3, - CSD_DocumentReadComplete = 4, - CSD_DocumentWriteComplete = 5, - CSD_DocumentConflictDetected = 6, - CSD_MAX = 7, -}; - -// Enum Engine.EContentBundleClientState -// NumValues: 0x0006 -enum class EContentBundleClientState : uint8 -{ - Unregistered = 0, - Registered = 1, - ContentInjectionRequested = 2, - ContentRemovalRequested = 3, - RegistrationFailed = 4, - EContentBundleClientState_MAX = 5, -}; - -// Enum Engine.EWorldContentState -// NumValues: 0x0003 -enum class EWorldContentState : uint8 -{ - NoContent = 0, - ContentBundleInjected = 1, - EWorldContentState_MAX = 2, -}; - -// Enum Engine.EContentBundleStatus -// NumValues: 0x0006 -enum class EContentBundleStatus : uint64 -{ - Registered = 0, - ReadyToInject = 1, - FailedToInject = 2, - ContentInjected = 3, - Unknown = 18446744073709551615, - EContentBundleStatus_MAX = 4, -}; - -// Enum Engine.ECustomAttributeBlendType -// NumValues: 0x0003 -enum class ECustomAttributeBlendType : uint8 -{ - Override = 0, - Blend = 1, - ECustomAttributeBlendType_MAX = 2, -}; - -// Enum Engine.EDataLayerType -// NumValues: 0x0005 -enum class EDataLayerType : uint8 -{ - Runtime = 0, - Editor = 1, - Unknown = 2, - Size = 3, - EDataLayerType_MAX = 4, -}; - -// Enum Engine.DistributionParamMode -// NumValues: 0x0004 -enum class EDistributionParamMode : uint8 -{ - DPM_Normal = 0, - DPM_Abs = 1, - DPM_Direct = 2, - DPM_MAX = 3, -}; - -// Enum Engine.EDistributionVectorLockFlags -// NumValues: 0x0006 -enum class EDistributionVectorLockFlags : uint8 -{ - EDVLF_None = 0, - EDVLF_XY = 1, - EDVLF_XZ = 2, - EDVLF_YZ = 3, - EDVLF_XYZ = 4, - EDVLF_MAX = 5, -}; - -// Enum Engine.EDistributionVectorMirrorFlags -// NumValues: 0x0004 -enum class EDistributionVectorMirrorFlags : uint8 -{ - EDVMF_Same = 0, - EDVMF_Different = 1, - EDVMF_Mirror = 2, - EDVMF_MAX = 3, -}; - -// Enum Engine.EEdGraphPinDirection -// NumValues: 0x0003 -enum class EEdGraphPinDirection : uint8 -{ - EGPD_Input = 0, - EGPD_Output = 1, - EGPD_MAX = 2, -}; - -// Enum Engine.EPinContainerType -// NumValues: 0x0005 -enum class EPinContainerType : uint8 -{ - None = 0, - Array = 1, - Set = 2, - Map = 3, - EPinContainerType_MAX = 4, -}; - -// Enum Engine.ENodeTitleType -// NumValues: 0x0006 -enum class ENodeTitleType : uint8 -{ - FullTitle = 0, - ListView = 1, - EditableTitle = 2, - MenuTitle = 3, - MAX_TitleTypes = 4, - ENodeTitleType_MAX = 5, -}; - -// Enum Engine.ENodeAdvancedPins -// NumValues: 0x0004 -enum class ENodeAdvancedPins : uint8 -{ - NoPins = 0, - Shown = 1, - Hidden = 2, - ENodeAdvancedPins_MAX = 3, -}; - -// Enum Engine.ENodeEnabledState -// NumValues: 0x0004 -enum class ENodeEnabledState : uint8 -{ - Enabled = 0, - Disabled = 1, - DevelopmentOnly = 2, - ENodeEnabledState_MAX = 3, -}; - -// Enum Engine.EBlueprintPinStyleType -// NumValues: 0x0003 -enum class EBlueprintPinStyleType : uint8 -{ - BPST_Original = 0, - BPST_VariantA = 1, - BPST_MAX = 2, -}; - -// Enum Engine.EGraphType -// NumValues: 0x0006 -enum class EGraphType : uint8 -{ - GT_Function = 0, - GT_Ubergraph = 1, - GT_Macro = 2, - GT_Animation = 3, - GT_StateMachine = 4, - GT_MAX = 5, -}; - -// Enum Engine.ECanCreateConnectionResponse -// NumValues: 0x0008 -enum class ECanCreateConnectionResponse : uint8 -{ - CONNECT_RESPONSE_MAKE = 0, - CONNECT_RESPONSE_DISALLOW = 1, - CONNECT_RESPONSE_BREAK_OTHERS_A = 2, - CONNECT_RESPONSE_BREAK_OTHERS_B = 3, - CONNECT_RESPONSE_BREAK_OTHERS_AB = 4, - CONNECT_RESPONSE_MAKE_WITH_CONVERSION_NODE = 5, - CONNECT_RESPONSE_MAKE_WITH_PROMOTION = 6, - CONNECT_RESPONSE_MAX = 7, -}; - -// Enum Engine.EFullyLoadPackageType -// NumValues: 0x0006 -enum class EFullyLoadPackageType : uint8 -{ - FULLYLOAD_Map = 0, - FULLYLOAD_Game_PreLoadClass = 1, - FULLYLOAD_Game_PostLoadClass = 2, - FULLYLOAD_Always = 3, - FULLYLOAD_Mutator = 4, - FULLYLOAD_MAX = 5, -}; - -// Enum Engine.ETransitionType -// NumValues: 0x0008 -enum class ETransitionType : uint8 -{ - None = 0, - Paused = 1, - Loading = 2, - Saving = 3, - Connecting = 4, - Precaching = 5, - WaitingToConnect = 6, - MAX = 7, -}; - -// Enum Engine.EInputEvent -// NumValues: 0x0006 -enum class EInputEvent : uint8 -{ - IE_Pressed = 0, - IE_Released = 1, - IE_Repeat = 2, - IE_DoubleClick = 3, - IE_Axis = 4, - IE_MAX = 5, -}; - -// Enum Engine.EMouseCaptureMode -// NumValues: 0x0006 -enum class EMouseCaptureMode : uint8 -{ - NoCapture = 0, - CapturePermanently = 1, - CapturePermanently_IncludingInitialMouseDown = 2, - CaptureDuringMouseDown = 3, - CaptureDuringRightMouseDown = 4, - EMouseCaptureMode_MAX = 5, -}; - -// Enum Engine.ENetworkLagState -// NumValues: 0x0003 -enum class ENetworkLagState : uint8 -{ - NotLagging = 0, - Lagging = 1, - ENetworkLagState_MAX = 2, -}; - -// Enum Engine.ETravelType -// NumValues: 0x0004 -enum class ETravelType : uint8 -{ - TRAVEL_Absolute = 0, - TRAVEL_Partial = 1, - TRAVEL_Relative = 2, - TRAVEL_MAX = 3, -}; - -// Enum Engine.EDemoPlayFailure -// NumValues: 0x000A -enum class EDemoPlayFailure : uint8 -{ - Generic = 0, - DemoNotFound = 1, - Corrupt = 2, - InvalidVersion = 3, - InitBase = 4, - GameSpecificHeader = 5, - ReplayStreamerInternal = 6, - LoadMap = 7, - Serialization = 8, - EDemoPlayFailure_MAX = 9, -}; - -// Enum Engine.EViewModeIndex -// NumValues: 0x0027 -enum class EViewModeIndex : uint8 -{ - VMI_BrushWireframe = 0, - VMI_Wireframe = 1, - VMI_Unlit = 2, - VMI_Lit = 3, - VMI_Lit_DetailLighting = 4, - VMI_LightingOnly = 5, - VMI_LightComplexity = 6, - VMI_ShaderComplexity = 8, - VMI_LightmapDensity = 9, - VMI_LitLightmapDensity = 10, - VMI_ReflectionOverride = 11, - VMI_VisualizeBuffer = 12, - VMI_StationaryLightOverlap = 14, - VMI_CollisionPawn = 15, - VMI_CollisionVisibility = 16, - VMI_LODColoration = 18, - VMI_QuadOverdraw = 19, - VMI_PrimitiveDistanceAccuracy = 20, - VMI_MeshUVDensityAccuracy = 21, - VMI_ShaderComplexityWithQuadOverdraw = 22, - VMI_HLODColoration = 23, - VMI_GroupLODColoration = 24, - VMI_MaterialTextureScaleAccuracy = 25, - VMI_RequiredTextureResolution = 26, - VMI_PathTracing = 27, - VMI_RayTracingDebug = 28, - VMI_VisualizeNanite = 29, - VMI_VirtualTexturePendingMips = 30, - VMI_VisualizeLumen = 31, - VMI_VisualizeVirtualShadowMap = 32, - VMI_VisualizeGPUSkinCache = 33, - VMI_VisualizeSubstrate = 34, - VMI_VisualizeGroom = 35, - VMI_LWCComplexity = 36, - VMI_Lit_Wireframe = 37, - VMI_VisualizeActorColoration = 38, - VMI_VisualizeActorCastShadows = 39, - VMI_Max = 40, - VMI_Unknown = 255, -}; - -// Enum Engine.EAspectRatioAxisConstraint -// NumValues: 0x0004 -enum class EAspectRatioAxisConstraint : uint8 -{ - AspectRatio_MaintainYFOV = 0, - AspectRatio_MaintainXFOV = 1, - AspectRatio_MajorAxisFOV = 2, - AspectRatio_MAX = 3, -}; - -// Enum Engine.EOcclusionCombineMode -// NumValues: 0x0003 -enum class EOcclusionCombineMode : uint8 -{ - OCM_Minimum = 0, - OCM_Multiply = 1, - OCM_MAX = 2, -}; - -// Enum Engine.EBlendMode -// NumValues: 0x000B -enum class EBlendMode : uint8 -{ - BLEND_Opaque = 0, - BLEND_Masked = 1, - BLEND_Translucent = 2, - BLEND_Additive = 3, - BLEND_Modulate = 4, - BLEND_AlphaComposite = 5, - BLEND_AlphaHoldout = 6, - BLEND_TranslucentColoredTransmittance = 7, - BLEND_MAX = 8, - BLEND_TranslucentGreyTransmittance = 2, - BLEND_ColoredTransmittanceOnly = 4, -}; - -// Enum Engine.EMaterialFloatPrecisionMode -// NumValues: 0x0005 -enum class EMaterialFloatPrecisionMode : uint8 -{ - MFPM_Default = 0, - MFPM_Full_MaterialExpressionOnly = 1, - MFPM_Full = 2, - MFPM_Half = 3, - MFPM_MAX = 4, -}; - -// Enum Engine.ESamplerSourceMode -// NumValues: 0x0005 -enum class ESamplerSourceMode : uint8 -{ - SSM_FromTextureAsset = 0, - SSM_Wrap_WorldGroupSettings = 1, - SSM_Clamp_WorldGroupSettings = 2, - SSM_TerrainWeightmapGroupSettings = 3, - SSM_MAX = 4, -}; - -// Enum Engine.ETextureMipValueMode -// NumValues: 0x0005 -enum class ETextureMipValueMode : uint8 -{ - TMVM_None = 0, - TMVM_MipLevel = 1, - TMVM_MipBias = 2, - TMVM_Derivative = 3, - TMVM_MAX = 4, -}; - -// Enum Engine.ETranslucencyLightingMode -// NumValues: 0x0007 -enum class ETranslucencyLightingMode : uint8 -{ - TLM_VolumetricNonDirectional = 0, - TLM_VolumetricDirectional = 1, - TLM_VolumetricPerVertexNonDirectional = 2, - TLM_VolumetricPerVertexDirectional = 3, - TLM_Surface = 4, - TLM_SurfacePerPixelLighting = 5, - TLM_MAX = 6, -}; - -// Enum Engine.ERefractionMode -// NumValues: 0x0005 -enum class ERefractionMode : uint8 -{ - RM_IndexOfRefraction = 0, - RM_PixelNormalOffset = 1, - RM_2DOffset = 2, - RM_None = 3, - RM_MAX = 4, -}; - -// Enum Engine.ERefractionCoverageMode -// NumValues: 0x0003 -enum class ERefractionCoverageMode : uint8 -{ - RCM_CoverageIgnored = 0, - RCM_CoverageAccountedFor = 1, - RCM_MAX = 2, -}; - -// Enum Engine.EPixelDepthOffsetMode -// NumValues: 0x0003 -enum class EPixelDepthOffsetMode : uint8 -{ - PDOM_Legacy = 0, - PDOM_AlongCameraVector = 1, - PDOM_MAX = 2, -}; - -// Enum Engine.ETranslucentSortPolicy -// NumValues: 0x0004 -enum class ETranslucentSortPolicy : uint8 -{ - SortByDistance = 0, - SortByProjectedZ = 1, - SortAlongAxis = 2, - ETranslucentSortPolicy_MAX = 3, -}; - -// Enum Engine.EDynamicGlobalIlluminationMethod -// NumValues: 0x0005 -enum class EDynamicGlobalIlluminationMethod : uint8 -{ - None = 0, - Lumen = 1, - ScreenSpace = 2, - Plugin = 3, - EDynamicGlobalIlluminationMethod_MAX = 4, -}; - -// Enum Engine.EReflectionMethod -// NumValues: 0x0004 -enum class EReflectionMethod : uint8 -{ - None = 0, - Lumen = 1, - ScreenSpace = 2, - EReflectionMethod_MAX = 3, -}; - -// Enum Engine.EShadowMapMethod -// NumValues: 0x0003 -enum class EShadowMapMethod : uint8 -{ - ShadowMaps = 0, - VirtualShadowMaps = 1, - EShadowMapMethod_MAX = 2, -}; - -// Enum Engine.ECastRayTracedShadow -// NumValues: 0x0004 -enum class ECastRayTracedShadow : uint8 -{ - Disabled = 0, - UseProjectSetting = 1, - Enabled = 2, - ECastRayTracedShadow_MAX = 3, -}; - -// Enum Engine.EMegaLightsShadowMethod -// NumValues: 0x0004 -enum class EMegaLightsShadowMethod : uint8 -{ - Default = 0, - RayTracing = 1, - VirtualShadowMap = 2, - EMegaLightsShadowMethod_MAX = 3, -}; - -// Enum Engine.ESceneCaptureSource -// NumValues: 0x000B -enum class ESceneCaptureSource : uint8 -{ - SCS_SceneColorHDR = 0, - SCS_SceneColorHDRNoAlpha = 1, - SCS_FinalColorLDR = 2, - SCS_SceneColorSceneDepth = 3, - SCS_SceneDepth = 4, - SCS_DeviceDepth = 5, - SCS_Normal = 6, - SCS_BaseColor = 7, - SCS_FinalColorHDR = 8, - SCS_FinalToneCurveHDR = 9, - SCS_MAX = 10, -}; - -// Enum Engine.ESceneCaptureCompositeMode -// NumValues: 0x0004 -enum class ESceneCaptureCompositeMode : uint8 -{ - SCCM_Overwrite = 0, - SCCM_Additive = 1, - SCCM_Composite = 2, - SCCM_MAX = 3, -}; - -// Enum Engine.EGBufferFormat -// NumValues: 0x0005 -enum class EGBufferFormat : uint8 -{ - Force8BitsPerChannel = 0, - Default = 1, - HighPrecisionNormals = 3, - Force16BitsPerChannel = 5, - EGBufferFormat_MAX = 6, -}; - -// Enum Engine.EMobileLocalLightSetting -// NumValues: 0x0004 -enum class EMobileLocalLightSetting : uint8 -{ - LOCAL_LIGHTS_DISABLED = 0, - LOCAL_LIGHTS_ENABLED = 1, - LOCAL_LIGHTS_BUFFER = 2, - LOCAL_LIGHTS_MAX = 3, -}; - -// Enum Engine.ETrailWidthMode -// NumValues: 0x0004 -enum class ETrailWidthMode : uint8 -{ - ETrailWidthMode_FromCentre = 0, - ETrailWidthMode_FromFirst = 1, - ETrailWidthMode_FromSecond = 2, - ETrailWidthMode_MAX = 3, -}; - -// Enum Engine.EParticleCollisionMode -// NumValues: 0x0003 -enum class EParticleCollisionMode : uint8 -{ - SceneDepth = 0, - DistanceField = 1, - EParticleCollisionMode_MAX = 2, -}; - -// Enum Engine.EMaterialShadingModel -// NumValues: 0x0010 -enum class EMaterialShadingModel : uint8 -{ - MSM_Unlit = 0, - MSM_DefaultLit = 1, - MSM_Subsurface = 2, - MSM_PreintegratedSkin = 3, - MSM_ClearCoat = 4, - MSM_SubsurfaceProfile = 5, - MSM_TwoSidedFoliage = 6, - MSM_Hair = 7, - MSM_Cloth = 8, - MSM_Eye = 9, - MSM_SingleLayerWater = 10, - MSM_ThinTranslucent = 11, - MSM_Strata = 12, - MSM_NUM = 13, - MSM_FromMaterialExpression = 14, - MSM_MAX = 15, -}; - -// Enum Engine.EMaterialSamplerType -// NumValues: 0x0012 -enum class EMaterialSamplerType : uint8 -{ - SAMPLERTYPE_Color = 0, - SAMPLERTYPE_Grayscale = 1, - SAMPLERTYPE_Alpha = 2, - SAMPLERTYPE_Normal = 3, - SAMPLERTYPE_Masks = 4, - SAMPLERTYPE_DistanceFieldFont = 5, - SAMPLERTYPE_LinearColor = 6, - SAMPLERTYPE_LinearGrayscale = 7, - SAMPLERTYPE_Data = 8, - SAMPLERTYPE_External = 9, - SAMPLERTYPE_VirtualColor = 10, - SAMPLERTYPE_VirtualGrayscale = 11, - SAMPLERTYPE_VirtualAlpha = 12, - SAMPLERTYPE_VirtualNormal = 13, - SAMPLERTYPE_VirtualMasks = 14, - SAMPLERTYPE_VirtualLinearColor = 15, - SAMPLERTYPE_VirtualLinearGrayscale = 16, - SAMPLERTYPE_MAX = 17, -}; - -// Enum Engine.EMaterialStencilCompare -// NumValues: 0x000A -enum class EMaterialStencilCompare : uint8 -{ - MSC_Less = 0, - MSC_LessEqual = 1, - MSC_Greater = 2, - MSC_GreaterEqual = 3, - MSC_Equal = 4, - MSC_NotEqual = 5, - MSC_Never = 6, - MSC_Always = 7, - MSC_Count = 8, - MSC_MAX = 9, -}; - -// Enum Engine.EMaterialShadingRate -// NumValues: 0x0009 -enum class EMaterialShadingRate : uint8 -{ - MSR_1x1 = 0, - MSR_2x1 = 1, - MSR_1x2 = 2, - MSR_2x2 = 3, - MSR_4x2 = 4, - MSR_2x4 = 5, - MSR_4x4 = 6, - MSR_Count = 7, - MSR_MAX = 8, -}; - -// Enum Engine.ELightingBuildQuality -// NumValues: 0x0005 -enum class ELightingBuildQuality : uint8 -{ - Quality_Preview = 0, - Quality_Medium = 1, - Quality_High = 2, - Quality_Production = 3, - Quality_MAX = 4, -}; - -// Enum Engine.ENetworkSmoothingMode -// NumValues: 0x0004 -enum class ENetworkSmoothingMode : uint8 -{ - Disabled = 0, - Linear = 1, - Exponential = 2, - ENetworkSmoothingMode_MAX = 3, -}; - -// Enum Engine.EOverlapFilterOption -// NumValues: 0x0004 -enum class EOverlapFilterOption : uint8 -{ - OverlapFilter_All = 0, - OverlapFilter_DynamicOnly = 1, - OverlapFilter_StaticOnly = 2, - OverlapFilter_MAX = 3, -}; - -// Enum Engine.EFilterInterpolationType -// NumValues: 0x0007 -enum class EFilterInterpolationType : uint8 -{ - BSIT_Average = 0, - BSIT_Linear = 1, - BSIT_Cubic = 2, - BSIT_EaseInOut = 3, - BSIT_ExponentialDecay = 4, - BSIT_SpringDamper = 5, - BSIT_MAX = 6, -}; - -// Enum Engine.ETimelineSigType -// NumValues: 0x0006 -enum class ETimelineSigType : uint8 -{ - ETS_EventSignature = 0, - ETS_FloatSignature = 1, - ETS_VectorSignature = 2, - ETS_LinearColorSignature = 3, - ETS_InvalidSignature = 4, - ETS_MAX = 5, -}; - -// Enum Engine.ELightMapPaddingType -// NumValues: 0x0004 -enum class ELightMapPaddingType : uint8 -{ - LMPT_NormalPadding = 0, - LMPT_PrePadding = 1, - LMPT_NoPadding = 2, - LMPT_MAX = 3, -}; - -// Enum Engine.EShadowMapFlags -// NumValues: 0x0003 -enum class EShadowMapFlags : uint8 -{ - SMF_None = 0, - SMF_Streamed = 1, - SMF_MAX = 2, -}; - -// Enum Engine.EUpdateRateShiftBucket -// NumValues: 0x0008 -enum class EUpdateRateShiftBucket : uint8 -{ - ShiftBucket0 = 0, - ShiftBucket1 = 1, - ShiftBucket2 = 2, - ShiftBucket3 = 3, - ShiftBucket4 = 4, - ShiftBucket5 = 5, - ShiftBucketMax = 6, - EUpdateRateShiftBucket_MAX = 7, -}; - -// Enum Engine.ENaniteFallbackTarget -// NumValues: 0x0004 -enum class ENaniteFallbackTarget : uint8 -{ - Auto = 0, - PercentTriangles = 1, - RelativeError = 2, - ENaniteFallbackTarget_MAX = 3, -}; - -// Enum Engine.ENetRole -// NumValues: 0x0005 -enum class ENetRole : uint8 -{ - ROLE_None = 0, - ROLE_SimulatedProxy = 1, - ROLE_AutonomousProxy = 2, - ROLE_Authority = 3, - ROLE_MAX = 4, -}; - -// Enum Engine.ENetDormancy -// NumValues: 0x0006 -enum class ENetDormancy : uint8 -{ - DORM_Never = 0, - DORM_Awake = 1, - DORM_DormantAll = 2, - DORM_DormantPartial = 3, - DORM_Initial = 4, - DORM_MAX = 5, -}; - -// Enum Engine.EPhysicsReplicationMode -// NumValues: 0x0004 -enum class EPhysicsReplicationMode : uint8 -{ - Default = 0, - PredictiveInterpolation = 1, - Resimulation = 2, - EPhysicsReplicationMode_MAX = 3, -}; - -// Enum Engine.EAutoReceiveInput -// NumValues: 0x000A -enum class EAutoReceiveInput : uint8 -{ - Disabled = 0, - Player0 = 1, - Player1 = 2, - Player2 = 3, - Player3 = 4, - Player4 = 5, - Player5 = 6, - Player6 = 7, - Player7 = 8, - EAutoReceiveInput_MAX = 9, -}; - -// Enum Engine.EAutoPossessAI -// NumValues: 0x0005 -enum class EAutoPossessAI : uint8 -{ - Disabled = 0, - PlacedInWorld = 1, - Spawned = 2, - PlacedInWorldOrSpawned = 3, - EAutoPossessAI_MAX = 4, -}; - -// Enum Engine.EPhysicalMaterialMaskColor -// NumValues: 0x0009 -enum class EPhysicalMaterialMaskColor : uint8 -{ - Red = 0, - Green = 1, - Blue = 2, - Cyan = 3, - Magenta = 4, - Yellow = 5, - White = 6, - Black = 7, - MAX = 8, -}; - -// Enum Engine.EComponentSocketType -// NumValues: 0x0004 -enum class EComponentSocketType : uint8 -{ - Invalid = 0, - Bone = 1, - Socket = 2, - EComponentSocketType_MAX = 3, -}; - -// Enum Engine.ESpawnActorCollisionHandlingMethod -// NumValues: 0x0006 -enum class ESpawnActorCollisionHandlingMethod : uint8 -{ - Undefined = 0, - AlwaysSpawn = 1, - AdjustIfPossibleButAlwaysSpawn = 2, - AdjustIfPossibleButDontSpawnIfColliding = 3, - DontSpawnIfColliding = 4, - ESpawnActorCollisionHandlingMethod_MAX = 5, -}; - -// Enum Engine.EMeshBufferAccess -// NumValues: 0x0003 -enum class EMeshBufferAccess : uint8 -{ - Default = 0, - ForceCPUAndGPU = 1, - EMeshBufferAccess_MAX = 2, -}; - -// Enum Engine.EFontImportCharacterSet -// NumValues: 0x0004 -enum class EFontImportCharacterSet : uint8 -{ - FontICS_Default = 0, - FontICS_Ansi = 1, - FontICS_Symbol = 2, - FontICS_MAX = 3, -}; - -// Enum Engine.EStandbyType -// NumValues: 0x0004 -enum class EStandbyType : uint8 -{ - STDBY_Rx = 0, - STDBY_Tx = 1, - STDBY_BadPing = 2, - STDBY_MAX = 3, -}; - -// Enum Engine.ESuggestProjVelocityTraceOption -// NumValues: 0x0004 -enum class ESuggestProjVelocityTraceOption : uint8 -{ - DoNotTrace = 0, - TraceFullPath = 1, - OnlyTraceWhileAscending = 2, - ESuggestProjVelocityTraceOption_MAX = 3, -}; - -// Enum Engine.EHISMViewRelevanceType -// NumValues: 0x0004 -enum class EHISMViewRelevanceType : uint8 -{ - Grass = 0, - Foliage = 1, - HISM = 2, - EHISMViewRelevanceType_MAX = 3, -}; - -// Enum Engine.EHitProxyPriority -// NumValues: 0x0005 -enum class EHitProxyPriority : uint8 -{ - HPP_World = 0, - HPP_Wireframe = 1, - HPP_Foreground = 2, - HPP_UI = 3, - HPP_MAX = 4, -}; - -// Enum Engine.EHierarchicalSimplificationMethod -// NumValues: 0x0005 -enum class EHierarchicalSimplificationMethod : uint8 -{ - None = 0, - Merge = 1, - Simplify = 2, - Approximate = 3, - EHierarchicalSimplificationMethod_MAX = 4, -}; - -// Enum Engine.EAdManagerDelegate -// NumValues: 0x0003 -enum class EAdManagerDelegate : uint8 -{ - AMD_ClickedBanner = 0, - AMD_UserClosedAd = 1, - AMD_MAX = 2, -}; - -// Enum Engine.ERoundingMode -// NumValues: 0x0008 -enum class ERoundingMode : uint8 -{ - HalfToEven = 0, - HalfFromZero = 1, - HalfToZero = 2, - FromZero = 3, - ToZero = 4, - ToNegativeInfinity = 5, - ToPositiveInfinity = 6, - ERoundingMode_MAX = 7, -}; - -// Enum Engine.EMemoryUnitStandard -// NumValues: 0x0003 -enum class EMemoryUnitStandard : uint8 -{ - IEC = 0, - SI = 1, - EMemoryUnitStandard_MAX = 2, -}; - -// Enum Engine.EDateTimeStyle -// NumValues: 0x0007 -enum class EDateTimeStyle : uint8 -{ - Default = 0, - Short = 1, - Medium = 2, - Long = 3, - Full = 4, - Custom = 5, - EDateTimeStyle_MAX = 6, -}; - -// Enum Engine.EViewStatusForScreenPercentage -// NumValues: 0x0006 -enum class EViewStatusForScreenPercentage : uint8 -{ - NonRealtime = 0, - Desktop = 1, - Mobile = 2, - VR = 3, - PathTracer = 4, - EViewStatusForScreenPercentage_MAX = 5, -}; - -// Enum Engine.EScreenPercentageMode -// NumValues: 0x0004 -enum class EScreenPercentageMode : uint32 -{ - Manual = 0, - BasedOnDisplayResolution = 1, - BasedOnDPIScale = 2, - EScreenPercentageMode_MAX = 3, -}; - -// Enum Engine.ELevelInstanceRuntimeBehavior -// NumValues: 0x0005 -enum class ELevelInstanceRuntimeBehavior : uint8 -{ - None = 0, - Embedded_Deprecated = 1, - Partitioned = 2, - LevelStreaming = 3, - ELevelInstanceRuntimeBehavior_MAX = 4, -}; - -// Enum Engine.ELevelInstanceCreationType -// NumValues: 0x0003 -enum class ELevelInstanceCreationType : uint8 -{ - LevelInstance = 0, - PackedLevelActor = 1, - ELevelInstanceCreationType_MAX = 2, -}; - -// Enum Engine.ELevelInstancePivotType -// NumValues: 0x0005 -enum class ELevelInstancePivotType : uint8 -{ - CenterMinZ = 0, - Center = 1, - Actor = 2, - WorldOrigin = 3, - ELevelInstancePivotType_MAX = 4, -}; - -// Enum Engine.EStreamingVolumeUsage -// NumValues: 0x0006 -enum class EStreamingVolumeUsage : uint8 -{ - SVB_Loading = 0, - SVB_LoadingAndVisibility = 1, - SVB_VisibilityBlockingOnLoad = 2, - SVB_BlockingOnLoad = 3, - SVB_LoadingNotVisible = 4, - SVB_MAX = 5, -}; - -// Enum Engine.EMaterialDomain -// NumValues: 0x0008 -enum class EMaterialDomain : uint8 -{ - MD_Surface = 0, - MD_DeferredDecal = 1, - MD_LightFunction = 2, - MD_Volume = 3, - MD_PostProcess = 4, - MD_UI = 5, - MD_RuntimeVirtualTexture = 6, - MD_MAX = 7, -}; - -// Enum Engine.EPositionOrigin -// NumValues: 0x0003 -enum class EPositionOrigin : uint8 -{ - Absolute = 0, - CameraRelative = 1, - EPositionOrigin_MAX = 2, -}; - -// Enum Engine.ETextureColorChannel -// NumValues: 0x0005 -enum class ETextureColorChannel : uint8 -{ - TCC_Red = 0, - TCC_Green = 1, - TCC_Blue = 2, - TCC_Alpha = 3, - TCC_MAX = 4, -}; - -// Enum Engine.EMaterialAttributeBlend -// NumValues: 0x0004 -enum class EMaterialAttributeBlend : uint8 -{ - Blend = 0, - UseA = 1, - UseB = 2, - EMaterialAttributeBlend_MAX = 3, -}; - -// Enum Engine.EMaterialAttributeBlendFunction -// NumValues: 0x0003 -enum class EMaterialAttributeBlendFunction : uint8 -{ - Horizontal = 0, - Vertical = 1, - EMaterialAttributeBlendFunction_MAX = 2, -}; - -// Enum Engine.EMaterialExpressionBoundsType -// NumValues: 0x0004 -enum class EMaterialExpressionBoundsType : uint8 -{ - MEILB_InstanceLocal = 0, - MEILB_ObjectLocal = 1, - MEILB_PreSkinnedLocal = 2, - MEILB_MAX = 3, -}; - -// Enum Engine.EChannelMaskParameterColor -// NumValues: 0x0005 -enum class EChannelMaskParameterColor : uint8 -{ - Red = 0, - Green = 1, - Blue = 2, - Alpha = 3, - EChannelMaskParameterColor_MAX = 4, -}; - -// Enum Engine.EClampMode -// NumValues: 0x0004 -enum class EClampMode : uint8 -{ - CMODE_Clamp = 0, - CMODE_ClampMin = 1, - CMODE_ClampMax = 2, - CMODE_MAX = 3, -}; - -// Enum Engine.ECustomMaterialOutputType -// NumValues: 0x0006 -enum class ECustomMaterialOutputType : uint8 -{ - CMOT_Float1 = 0, - CMOT_Float2 = 1, - CMOT_Float3 = 2, - CMOT_Float4 = 3, - CMOT_MaterialAttributes = 4, - CMOT_MAX = 5, -}; - -// Enum Engine.EDataDrivenShaderPlatformInfoCondition -// NumValues: 0x0003 -enum class EDataDrivenShaderPlatformInfoCondition : uint8 -{ - COND_True = 0, - COND_False = 1, - COND_Max = 2, -}; - -// Enum Engine.EDBufferTextureId -// NumValues: 0x0004 -enum class EDBufferTextureId : uint8 -{ - DBT_A = 0, - DBT_B = 1, - DBT_C = 2, - DBT_MAX = 3, -}; - -// Enum Engine.EDepthOfFieldFunctionValue -// NumValues: 0x0005 -enum class EDepthOfFieldFunctionValue : uint8 -{ - TDOF_NearAndFarMask = 0, - TDOF_NearMask = 1, - TDOF_FarMask = 2, - TDOF_CircleOfConfusionRadius = 3, - TDOF_MAX = 4, -}; - -// Enum Engine.EFloatToIntMode -// NumValues: 0x0005 -enum class EFloatToIntMode : uint8 -{ - Truncate = 0, - Floor = 1, - Round = 2, - Ceil = 3, - EFloatToIntMode_MAX = 4, -}; - -// Enum Engine.EFunctionInputType -// NumValues: 0x000E -enum class EFunctionInputType : uint8 -{ - FunctionInput_Scalar = 0, - FunctionInput_Vector2 = 1, - FunctionInput_Vector3 = 2, - FunctionInput_Vector4 = 3, - FunctionInput_Texture2D = 4, - FunctionInput_TextureCube = 5, - FunctionInput_Texture2DArray = 6, - FunctionInput_VolumeTexture = 7, - FunctionInput_StaticBool = 8, - FunctionInput_MaterialAttributes = 9, - FunctionInput_TextureExternal = 10, - FunctionInput_Bool = 11, - FunctionInput_Substrate = 12, - FunctionInput_MAX = 13, -}; - -// Enum Engine.EPositionIncludedOffsets -// NumValues: 0x0003 -enum class EPositionIncludedOffsets : uint32 -{ - IncludeOffsets = 0, - ExcludeOffsets = 1, - EPositionIncludedOffsets_MAX = 2, -}; - -// Enum Engine.ELocalPositionOrigin -// NumValues: 0x0004 -enum class ELocalPositionOrigin : uint32 -{ - Instance = 0, - InstancePreSkinning = 1, - Primitive = 2, - ELocalPositionOrigin_MAX = 3, -}; - -// Enum Engine.ENeuralIndexType -// NumValues: 0x0003 -enum class ENeuralIndexType : uint8 -{ - NIT_TextureIndex = 0, - NIT_BufferIndex = 1, - NIT_MAX = 2, -}; - -// Enum Engine.ENoiseFunction -// NumValues: 0x0007 -enum class ENoiseFunction : uint8 -{ - NOISEFUNCTION_SimplexTex = 0, - NOISEFUNCTION_GradientTex = 1, - NOISEFUNCTION_GradientTex3D = 2, - NOISEFUNCTION_GradientALU = 3, - NOISEFUNCTION_ValueALU = 4, - NOISEFUNCTION_VoronoiALU = 5, - NOISEFUNCTION_MAX = 6, -}; - -// Enum Engine.EPathTracingBufferTextureId -// NumValues: 0x0006 -enum class EPathTracingBufferTextureId : uint8 -{ - PTBT_Radiance = 0, - PTBT_DenoisedRadiance = 1, - PTBT_Albedo = 2, - PTBT_Normal = 3, - PTBT_Variance = 4, - PTBT_MAX = 5, -}; - -// Enum Engine.ERuntimeVirtualTextureMipValueMode -// NumValues: 0x0007 -enum class ERuntimeVirtualTextureMipValueMode : uint8 -{ - RVTMVM_None = 0, - RVTMVM_MipLevel = 1, - RVTMVM_MipBias = 2, - RVTMVM_RecalculateDerivatives = 3, - RVTMVM_DerivativeUV = 4, - RVTMVM_DerivativeWorld = 5, - RVTMVM_MAX = 6, -}; - -// Enum Engine.ERuntimeVirtualTextureTextureAddressMode -// NumValues: 0x0003 -enum class ERuntimeVirtualTextureTextureAddressMode : uint8 -{ - RVTTA_Clamp = 0, - RVTTA_Wrap = 1, - RVTTA_MAX = 2, -}; - -// Enum Engine.EMaterialSceneAttributeInputMode -// NumValues: 0x0003 -enum class EMaterialSceneAttributeInputMode : uint8 -{ - Coordinates = 0, - OffsetFraction = 1, - EMaterialSceneAttributeInputMode_MAX = 2, -}; - -// Enum Engine.ESpeedTreeGeometryType -// NumValues: 0x0006 -enum class ESpeedTreeGeometryType : uint8 -{ - STG_Branch = 0, - STG_Frond = 1, - STG_Leaf = 2, - STG_FacingLeaf = 3, - STG_Billboard = 4, - STG_MAX = 5, -}; - -// Enum Engine.ESpeedTreeWindType -// NumValues: 0x0008 -enum class ESpeedTreeWindType : uint8 -{ - STW_None = 0, - STW_Fastest = 1, - STW_Fast = 2, - STW_Better = 3, - STW_Best = 4, - STW_Palm = 5, - STW_BestPlus = 6, - STW_MAX = 7, -}; - -// Enum Engine.ESpeedTreeLODType -// NumValues: 0x0003 -enum class ESpeedTreeLODType : uint8 -{ - STLOD_Pop = 0, - STLOD_Smooth = 1, - STLOD_MAX = 2, -}; - -// Enum Engine.ESwitchMaterialOutputType -// NumValues: 0x0005 -enum class ESwitchMaterialOutputType : uint8 -{ - TMMOT_Float1 = 0, - TMMOT_Float2 = 1, - TMMOT_Float3 = 2, - TMMOT_Float4 = 3, - TMMOT_MAX = 4, -}; - -// Enum Engine.ETextureCollectionMemberType -// NumValues: 0x0006 -enum class ETextureCollectionMemberType : uint8 -{ - Texture2D = 0, - TextureCube = 1, - Texture2DArray = 2, - TextureCubeArray = 3, - TextureVolume = 4, - Max = 5, -}; - -// Enum Engine.EMaterialExposedTextureProperty -// NumValues: 0x0003 -enum class EMaterialExposedTextureProperty : uint8 -{ - TMTM_TextureSize = 0, - TMTM_TexelSize = 1, - TMTM_MAX = 2, -}; - -// Enum Engine.EMaterialVectorCoordTransformSource -// NumValues: 0x0008 -enum class EMaterialVectorCoordTransformSource : uint8 -{ - TRANSFORMSOURCE_Tangent = 0, - TRANSFORMSOURCE_Local = 1, - TRANSFORMSOURCE_World = 2, - TRANSFORMSOURCE_View = 3, - TRANSFORMSOURCE_Camera = 4, - TRANSFORMSOURCE_ParticleWorld = 5, - TRANSFORMSOURCE_Instance = 6, - TRANSFORMSOURCE_MAX = 7, -}; - -// Enum Engine.EMaterialVectorCoordTransform -// NumValues: 0x0008 -enum class EMaterialVectorCoordTransform : uint8 -{ - TRANSFORM_Tangent = 0, - TRANSFORM_Local = 1, - TRANSFORM_World = 2, - TRANSFORM_View = 3, - TRANSFORM_Camera = 4, - TRANSFORM_ParticleWorld = 5, - TRANSFORM_Instance = 6, - TRANSFORM_MAX = 7, -}; - -// Enum Engine.EMaterialPositionTransformSource -// NumValues: 0x0009 -enum class EMaterialPositionTransformSource : uint8 -{ - TRANSFORMPOSSOURCE_Local = 0, - TRANSFORMPOSSOURCE_World = 1, - TRANSFORMPOSSOURCE_PeriodicWorld = 2, - TRANSFORMPOSSOURCE_TranslatedWorld = 3, - TRANSFORMPOSSOURCE_View = 4, - TRANSFORMPOSSOURCE_Camera = 5, - TRANSFORMPOSSOURCE_Particle = 6, - TRANSFORMPOSSOURCE_Instance = 7, - TRANSFORMPOSSOURCE_MAX = 8, -}; - -// Enum Engine.EVectorNoiseFunction -// NumValues: 0x0006 -enum class EVectorNoiseFunction : uint8 -{ - VNF_CellnoiseALU = 0, - VNF_VectorALU = 1, - VNF_GradientALU = 2, - VNF_CurlALU = 3, - VNF_VoronoiALU = 4, - VNF_MAX = 5, -}; - -// Enum Engine.EMaterialExposedViewProperty -// NumValues: 0x0011 -enum class EMaterialExposedViewProperty : uint8 -{ - MEVP_BufferSize = 0, - MEVP_FieldOfView = 1, - MEVP_TanHalfFieldOfView = 2, - MEVP_ViewSize = 3, - MEVP_WorldSpaceViewPosition = 4, - MEVP_WorldSpaceCameraPosition = 5, - MEVP_ViewportOffset = 6, - MEVP_TemporalSampleCount = 7, - MEVP_TemporalSampleIndex = 8, - MEVP_TemporalSampleOffset = 9, - MEVP_RuntimeVirtualTextureOutputLevel = 10, - MEVP_RuntimeVirtualTextureOutputDerivative = 11, - MEVP_PreExposure = 12, - MEVP_RuntimeVirtualTextureMaxLevel = 13, - MEVP_ResolutionFraction = 14, - MEVP_PostVolumeUserFlags = 15, - MEVP_MAX = 16, -}; - -// Enum Engine.EWorldPositionIncludedOffsets -// NumValues: 0x0005 -enum class EWorldPositionIncludedOffsets : uint8 -{ - WPT_Default = 0, - WPT_ExcludeAllShaderOffsets = 1, - WPT_CameraRelative = 2, - WPT_CameraRelativeNoOffsets = 3, - WPT_MAX = 4, -}; - -// Enum Engine.EMaterialFunctionUsage -// NumValues: 0x0004 -enum class EMaterialFunctionUsage : uint8 -{ - Default = 0, - MaterialLayer = 1, - MaterialLayerBlend = 2, - EMaterialFunctionUsage_MAX = 3, -}; - -// Enum Engine.EMaterialUsage -// NumValues: 0x0016 -enum class EMaterialUsage : uint8 -{ - MATUSAGE_SkeletalMesh = 0, - MATUSAGE_ParticleSprites = 1, - MATUSAGE_BeamTrails = 2, - MATUSAGE_MeshParticles = 3, - MATUSAGE_StaticLighting = 4, - MATUSAGE_MorphTargets = 5, - MATUSAGE_SplineMesh = 6, - MATUSAGE_InstancedStaticMeshes = 7, - MATUSAGE_GeometryCollections = 8, - MATUSAGE_Clothing = 9, - MATUSAGE_NiagaraSprites = 10, - MATUSAGE_NiagaraRibbons = 11, - MATUSAGE_NiagaraMeshParticles = 12, - MATUSAGE_GeometryCache = 13, - MATUSAGE_Water = 14, - MATUSAGE_HairStrands = 15, - MATUSAGE_LidarPointCloud = 16, - MATUSAGE_VirtualHeightfieldMesh = 17, - MATUSAGE_Nanite = 18, - MATUSAGE_VolumetricCloud = 19, - MATUSAGE_HeterogeneousVolumes = 20, - MATUSAGE_MAX = 21, -}; - -// Enum Engine.EMaterialLayerLinkState -// NumValues: 0x0005 -enum class EMaterialLayerLinkState : uint8 -{ - Uninitialized = 0, - LinkedToParent = 1, - UnlinkedFromParent = 2, - NotFromParent = 3, - EMaterialLayerLinkState_MAX = 4, -}; - -// Enum Engine.ETextureSizingType -// NumValues: 0x0008 -enum class ETextureSizingType : uint8 -{ - TextureSizingType_UseSingleTextureSize = 0, - TextureSizingType_UseAutomaticBiasedSizes = 1, - TextureSizingType_UseManualOverrideTextureSize = 2, - TextureSizingType_UseSimplygonAutomaticSizing = 3, - TextureSizingType_AutomaticFromTexelDensity = 4, - TextureSizingType_AutomaticFromMeshScreenSize = 5, - TextureSizingType_AutomaticFromMeshDrawDistance = 6, - TextureSizingType_MAX = 7, -}; - -// Enum Engine.EMaterialMergeType -// NumValues: 0x0003 -enum class EMaterialMergeType : uint8 -{ - MaterialMergeType_Default = 0, - MaterialMergeType_Simplygon = 1, - MaterialMergeType_MAX = 2, -}; - -// Enum Engine.ESceneTextureId -// NumValues: 0x0027 -enum class ESceneTextureId : uint8 -{ - PPI_SceneColor = 0, - PPI_SceneDepth = 1, - PPI_DiffuseColor = 2, - PPI_SpecularColor = 3, - PPI_SubsurfaceColor = 4, - PPI_BaseColor = 5, - PPI_Specular = 6, - PPI_Metallic = 7, - PPI_WorldNormal = 8, - PPI_SeparateTranslucency = 9, - PPI_Opacity = 10, - PPI_Roughness = 11, - PPI_MaterialAO = 12, - PPI_CustomDepth = 13, - PPI_PostProcessInput0 = 14, - PPI_PostProcessInput1 = 15, - PPI_PostProcessInput2 = 16, - PPI_PostProcessInput3 = 17, - PPI_PostProcessInput4 = 18, - PPI_PostProcessInput5 = 19, - PPI_PostProcessInput6 = 20, - PPI_DecalMask = 21, - PPI_ShadingModelColor = 22, - PPI_ShadingModelID = 23, - PPI_AmbientOcclusion = 24, - PPI_CustomStencil = 25, - PPI_StoredBaseColor = 26, - PPI_StoredSpecular = 27, - PPI_Velocity = 28, - PPI_WorldTangent = 29, - PPI_Anisotropy = 30, - PPI_UserSceneTexture0 = 32, - PPI_UserSceneTexture1 = 33, - PPI_UserSceneTexture2 = 34, - PPI_UserSceneTexture3 = 35, - PPI_UserSceneTexture4 = 36, - PPI_UserSceneTexture5 = 37, - PPI_UserSceneTexture6 = 38, - PPI_MAX = 39, -}; - -// Enum Engine.ELWCFunctionKind -// NumValues: 0x000B -enum class ELWCFunctionKind : uint8 -{ - Constructor = 0, - Promote = 1, - Demote = 2, - Add = 3, - Subtract = 4, - Divide = 5, - MultiplyVectorVector = 6, - MultiplyVectorMatrix = 7, - MultiplyMatrixMatrix = 8, - Other = 9, - Max = 10, -}; - -// Enum Engine.EMaterialParameterAssociation -// NumValues: 0x0004 -enum class EMaterialParameterAssociation : uint8 -{ - LayerParameter = 0, - BlendParameter = 1, - GlobalParameter = 2, - EMaterialParameterAssociation_MAX = 3, -}; - -// Enum Engine.EMeshApproximationType -// NumValues: 0x0003 -enum class EMeshApproximationType : uint8 -{ - MeshAndMaterials = 0, - MeshShapeOnly = 1, - EMeshApproximationType_MAX = 2, -}; - -// Enum Engine.EMeshApproximationBaseCappingType -// NumValues: 0x0004 -enum class EMeshApproximationBaseCappingType : uint8 -{ - NoBaseCapping = 0, - ConvexPolygon = 1, - ConvexSolid = 2, - EMeshApproximationBaseCappingType_MAX = 3, -}; - -// Enum Engine.EOccludedGeometryFilteringPolicy -// NumValues: 0x0003 -enum class EOccludedGeometryFilteringPolicy : uint8 -{ - NoOcclusionFiltering = 0, - VisibilityBasedFiltering = 1, - EOccludedGeometryFilteringPolicy_MAX = 2, -}; - -// Enum Engine.EMeshApproximationSimplificationPolicy -// NumValues: 0x0004 -enum class EMeshApproximationSimplificationPolicy : uint8 -{ - FixedTriangleCount = 0, - TrianglesPerArea = 1, - GeometricTolerance = 2, - EMeshApproximationSimplificationPolicy_MAX = 3, -}; - -// Enum Engine.EMeshApproximationGroundPlaneClippingPolicy -// NumValues: 0x0005 -enum class EMeshApproximationGroundPlaneClippingPolicy : uint8 -{ - NoGroundClipping = 0, - DiscardWithZPlane = 1, - CutWithZPlane = 2, - CutAndFillWithZPlane = 3, - EMeshApproximationGroundPlaneClippingPolicy_MAX = 4, -}; - -// Enum Engine.EMeshApproximationUVGenerationPolicy -// NumValues: 0x0004 -enum class EMeshApproximationUVGenerationPolicy : uint8 -{ - PreferUVAtlas = 0, - PreferXAtlas = 1, - PreferPatchBuilder = 2, - EMeshApproximationUVGenerationPolicy_MAX = 3, -}; - -// Enum Engine.EMeshLODSelectionType -// NumValues: 0x0005 -enum class EMeshLODSelectionType : uint8 -{ - AllLODs = 0, - SpecificLOD = 1, - CalculateLOD = 2, - LowestDetailLOD = 3, - EMeshLODSelectionType_MAX = 4, -}; - -// Enum Engine.EMeshMergeType -// NumValues: 0x0003 -enum class EMeshMergeType : uint8 -{ - MeshMergeType_Default = 0, - MeshMergeType_MergeActor = 1, - MeshMergeType_MAX = 2, -}; - -// Enum Engine.EUVOutput -// NumValues: 0x0003 -enum class EUVOutput : uint8 -{ - DoNotOutputChannel = 0, - OutputChannel = 1, - EUVOutput_MAX = 2, -}; - -// Enum Engine.ELandscapeCullingPrecision -// NumValues: 0x0004 -enum class ELandscapeCullingPrecision : uint8 -{ - High = 0, - Medium = 1, - Low = 2, - ELandscapeCullingPrecision_MAX = 3, -}; - -// Enum Engine.EProxyNormalComputationMethod -// NumValues: 0x0004 -enum class EProxyNormalComputationMethod : uint8 -{ - AngleWeighted = 0, - AreaWeighted = 1, - EqualWeighted = 2, - EProxyNormalComputationMethod_MAX = 3, -}; - -// Enum Engine.EMeshFeatureImportance -// NumValues: 0x0007 -enum class EMeshFeatureImportance : uint8 -{ - Off = 0, - Lowest = 1, - Low = 2, - Normal = 3, - High = 4, - Highest = 5, - EMeshFeatureImportance_MAX = 6, -}; - -// Enum Engine.EStaticMeshReductionTerimationCriterion -// NumValues: 0x0004 -enum class EStaticMeshReductionTerimationCriterion : uint8 -{ - Triangles = 0, - Vertices = 1, - Any = 2, - EStaticMeshReductionTerimationCriterion_MAX = 3, -}; - -// Enum Engine.EMicroTransactionDelegate -// NumValues: 0x0003 -enum class EMicroTransactionDelegate : uint8 -{ - MTD_PurchaseQueryComplete = 0, - MTD_PurchaseComplete = 1, - MTD_MAX = 2, -}; - -// Enum Engine.EMicroTransactionResult -// NumValues: 0x0005 -enum class EMicroTransactionResult : uint8 -{ - MTR_Succeeded = 0, - MTR_Failed = 1, - MTR_Canceled = 2, - MTR_RestoredFromServer = 3, - MTR_MAX = 4, -}; - -// Enum Engine.ENavDataGatheringMode -// NumValues: 0x0004 -enum class ENavDataGatheringMode : uint8 -{ - Default = 0, - Instant = 1, - Lazy = 2, - ENavDataGatheringMode_MAX = 3, -}; - -// Enum Engine.ENavigationDataResolution -// NumValues: 0x0005 -enum class ENavigationDataResolution : uint8 -{ - Low = 0, - Default = 1, - High = 2, - Invalid = 3, - MAX = 3, -}; - -// Enum Engine.ENavigationInvokerPriority -// NumValues: 0x0006 -enum class ENavigationInvokerPriority : uint8 -{ - VeryLow = 1, - Low = 2, - Default = 3, - High = 4, - VeryHigh = 5, - MAX = 6, -}; - -// Enum Engine.ENavLinkDirection -// NumValues: 0x0004 -enum class ENavLinkDirection : uint8 -{ - BothWays = 0, - LeftToRight = 1, - RightToLeft = 2, - ENavLinkDirection_MAX = 3, -}; - -// Enum Engine.EPingType -// NumValues: 0x0007 -enum class EPingType : uint8 -{ - None = 0, - RoundTrip = 1, - RoundTripExclFrame = 2, - ICMP = 4, - UDPQoS = 8, - Max = 8, - Count = 4, -}; - -// Enum Engine.EPingAverageType -// NumValues: 0x0004 -enum class EPingAverageType : uint8 -{ - None = 0, - MovingAverage = 1, - PlayerStateAvg = 2, - EPingAverageType_MAX = 3, -}; - -// Enum Engine.EParticleBurstMethod -// NumValues: 0x0003 -enum class EParticleBurstMethod : uint8 -{ - EPBM_Instant = 0, - EPBM_Interpolated = 1, - EPBM_MAX = 2, -}; - -// Enum Engine.EParticleSubUVInterpMethod -// NumValues: 0x0006 -enum class EParticleSubUVInterpMethod : uint8 -{ - PSUVIM_None = 0, - PSUVIM_Linear = 1, - PSUVIM_Linear_Blend = 2, - PSUVIM_Random = 3, - PSUVIM_Random_Blend = 4, - PSUVIM_MAX = 5, -}; - -// Enum Engine.EEmitterRenderMode -// NumValues: 0x0006 -enum class EEmitterRenderMode : uint8 -{ - ERM_Normal = 0, - ERM_Point = 1, - ERM_Cross = 2, - ERM_LightsOnly = 3, - ERM_None = 4, - ERM_MAX = 5, -}; - -// Enum Engine.EParticleDetailMode -// NumValues: 0x0005 -enum class EParticleDetailMode : uint8 -{ - PDM_Low = 0, - PDM_Medium = 1, - PDM_High = 2, - PDM_Epic = 3, - PDM_MAX = 4, -}; - -// Enum Engine.EParticleSignificanceLevel -// NumValues: 0x0006 -enum class EParticleSignificanceLevel : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Critical = 3, - Num = 4, - EParticleSignificanceLevel_MAX = 5, -}; - -// Enum Engine.EParticleSystemInsignificanceReaction -// NumValues: 0x0006 -enum class EParticleSystemInsignificanceReaction : uint8 -{ - Auto = 0, - Complete = 1, - DisableTick = 2, - DisableTickAndKill = 3, - Num = 4, - EParticleSystemInsignificanceReaction_MAX = 5, -}; - -// Enum Engine.EModuleType -// NumValues: 0x000A -enum class EModuleType : uint8 -{ - EPMT_General = 0, - EPMT_TypeData = 1, - EPMT_Beam = 2, - EPMT_Trail = 3, - EPMT_Spawn = 4, - EPMT_Required = 5, - EPMT_Event = 6, - EPMT_Light = 7, - EPMT_SubUV = 8, - EPMT_MAX = 9, -}; - -// Enum Engine.EParticleSourceSelectionMethod -// NumValues: 0x0003 -enum class EParticleSourceSelectionMethod : uint8 -{ - EPSSM_Random = 0, - EPSSM_Sequential = 1, - EPSSM_MAX = 2, -}; - -// Enum Engine.EAttractorParticleSelectionMethod -// NumValues: 0x0003 -enum class EAttractorParticleSelectionMethod : uint8 -{ - EAPSM_Random = 0, - EAPSM_Sequential = 1, - EAPSM_MAX = 2, -}; - -// Enum Engine.Beam2SourceTargetMethod -// NumValues: 0x0006 -enum class EBeam2SourceTargetMethod : uint8 -{ - PEB2STM_Default = 0, - PEB2STM_UserSet = 1, - PEB2STM_Emitter = 2, - PEB2STM_Particle = 3, - PEB2STM_Actor = 4, - PEB2STM_MAX = 5, -}; - -// Enum Engine.Beam2SourceTargetTangentMethod -// NumValues: 0x0005 -enum class EBeam2SourceTargetTangentMethod : uint8 -{ - PEB2STTM_Direct = 0, - PEB2STTM_UserSet = 1, - PEB2STTM_Distribution = 2, - PEB2STTM_Emitter = 3, - PEB2STTM_MAX = 4, -}; - -// Enum Engine.BeamModifierType -// NumValues: 0x0003 -enum class EBeamModifierType : uint8 -{ - PEB2MT_Source = 0, - PEB2MT_Target = 1, - PEB2MT_MAX = 2, -}; - -// Enum Engine.EParticleCameraOffsetUpdateMethod -// NumValues: 0x0004 -enum class EParticleCameraOffsetUpdateMethod : uint8 -{ - EPCOUM_DirectSet = 0, - EPCOUM_Additive = 1, - EPCOUM_Scalar = 2, - EPCOUM_MAX = 3, -}; - -// Enum Engine.EParticleCollisionComplete -// NumValues: 0x0007 -enum class EParticleCollisionComplete : uint8 -{ - EPCC_Kill = 0, - EPCC_Freeze = 1, - EPCC_HaltCollisions = 2, - EPCC_FreezeTranslation = 3, - EPCC_FreezeRotation = 4, - EPCC_FreezeMovement = 5, - EPCC_MAX = 6, -}; - -// Enum Engine.EParticleCollisionResponse -// NumValues: 0x0004 -enum class EParticleCollisionResponse : uint8 -{ - Bounce = 0, - Stop = 1, - Kill = 2, - EParticleCollisionResponse_MAX = 3, -}; - -// Enum Engine.ELocationBoneSocketSource -// NumValues: 0x0003 -enum class ELocationBoneSocketSource : uint8 -{ - BONESOCKETSOURCE_Bones = 0, - BONESOCKETSOURCE_Sockets = 1, - BONESOCKETSOURCE_MAX = 2, -}; - -// Enum Engine.ELocationBoneSocketSelectionMethod -// NumValues: 0x0003 -enum class ELocationBoneSocketSelectionMethod : uint8 -{ - BONESOCKETSEL_Sequential = 0, - BONESOCKETSEL_Random = 1, - BONESOCKETSEL_MAX = 2, -}; - -// Enum Engine.ELocationEmitterSelectionMethod -// NumValues: 0x0003 -enum class ELocationEmitterSelectionMethod : uint8 -{ - ELESM_Random = 0, - ELESM_Sequential = 1, - ELESM_MAX = 2, -}; - -// Enum Engine.CylinderHeightAxis -// NumValues: 0x0004 -enum class ECylinderHeightAxis : uint8 -{ - PMLPC_HEIGHTAXIS_X = 0, - PMLPC_HEIGHTAXIS_Y = 1, - PMLPC_HEIGHTAXIS_Z = 2, - PMLPC_HEIGHTAXIS_MAX = 3, -}; - -// Enum Engine.ELocationSkelVertSurfaceSource -// NumValues: 0x0003 -enum class ELocationSkelVertSurfaceSource : uint8 -{ - VERTSURFACESOURCE_Vert = 0, - VERTSURFACESOURCE_Surface = 1, - VERTSURFACESOURCE_MAX = 2, -}; - -// Enum Engine.EOrbitChainMode -// NumValues: 0x0004 -enum class EOrbitChainMode : uint8 -{ - EOChainMode_Add = 0, - EOChainMode_Scale = 1, - EOChainMode_Link = 2, - EOChainMode_MAX = 3, -}; - -// Enum Engine.EParticleAxisLock -// NumValues: 0x000B -enum class EParticleAxisLock : uint8 -{ - EPAL_NONE = 0, - EPAL_X = 1, - EPAL_Y = 2, - EPAL_Z = 3, - EPAL_NEGATIVE_X = 4, - EPAL_NEGATIVE_Y = 5, - EPAL_NEGATIVE_Z = 6, - EPAL_ROTATE_X = 7, - EPAL_ROTATE_Y = 8, - EPAL_ROTATE_Z = 9, - EPAL_MAX = 10, -}; - -// Enum Engine.EEmitterDynamicParameterValue -// NumValues: 0x0007 -enum class EEmitterDynamicParameterValue : uint8 -{ - EDPV_UserSet = 0, - EDPV_AutoSet = 1, - EDPV_VelocityX = 2, - EDPV_VelocityY = 3, - EDPV_VelocityZ = 4, - EDPV_VelocityMag = 5, - EDPV_MAX = 6, -}; - -// Enum Engine.EParticleUVFlipMode -// NumValues: 0x0009 -enum class EParticleUVFlipMode : uint8 -{ - None = 0, - FlipUV = 1, - FlipUOnly = 2, - FlipVOnly = 3, - RandomFlipUV = 4, - RandomFlipUOnly = 5, - RandomFlipVOnly = 6, - RandomFlipUVIndependent = 7, - EParticleUVFlipMode_MAX = 8, -}; - -// Enum Engine.EParticleSortMode -// NumValues: 0x0006 -enum class EParticleSortMode : uint8 -{ - PSORTMODE_None = 0, - PSORTMODE_ViewProjDepth = 1, - PSORTMODE_DistanceToView = 2, - PSORTMODE_Age_OldestFirst = 3, - PSORTMODE_Age_NewestFirst = 4, - PSORTMODE_MAX = 5, -}; - -// Enum Engine.EEmitterNormalsMode -// NumValues: 0x0004 -enum class EEmitterNormalsMode : uint8 -{ - ENM_CameraFacing = 0, - ENM_Spherical = 1, - ENM_Cylindrical = 2, - ENM_MAX = 3, -}; - -// Enum Engine.ETrail2SourceMethod -// NumValues: 0x0004 -enum class ETrail2SourceMethod : uint8 -{ - PET2SRCM_Default = 0, - PET2SRCM_Particle = 1, - PET2SRCM_Actor = 2, - PET2SRCM_MAX = 3, -}; - -// Enum Engine.EBeam2Method -// NumValues: 0x0004 -enum class EBeam2Method : uint8 -{ - PEB2M_Distance = 0, - PEB2M_Target = 1, - PEB2M_Branch = 2, - PEB2M_MAX = 3, -}; - -// Enum Engine.EBeamTaperMethod -// NumValues: 0x0004 -enum class EBeamTaperMethod : uint8 -{ - PEBTM_None = 0, - PEBTM_Full = 1, - PEBTM_Partial = 2, - PEBTM_MAX = 3, -}; - -// Enum Engine.EMeshScreenAlignment -// NumValues: 0x0004 -enum class EMeshScreenAlignment : uint8 -{ - PSMA_MeshFaceCameraWithRoll = 0, - PSMA_MeshFaceCameraWithSpin = 1, - PSMA_MeshFaceCameraWithLockedAxis = 2, - PSMA_MAX = 3, -}; - -// Enum Engine.EMeshCameraFacingUpAxis -// NumValues: 0x0006 -enum class EMeshCameraFacingUpAxis : uint8 -{ - CameraFacing_NoneUP = 0, - CameraFacing_ZUp = 1, - CameraFacing_NegativeZUp = 2, - CameraFacing_YUp = 3, - CameraFacing_NegativeYUp = 4, - CameraFacing_MAX = 5, -}; - -// Enum Engine.EMeshCameraFacingOptions -// NumValues: 0x000E -enum class EMeshCameraFacingOptions : uint8 -{ - XAxisFacing_NoUp = 0, - XAxisFacing_ZUp = 1, - XAxisFacing_NegativeZUp = 2, - XAxisFacing_YUp = 3, - XAxisFacing_NegativeYUp = 4, - LockedAxis_ZAxisFacing = 5, - LockedAxis_NegativeZAxisFacing = 6, - LockedAxis_YAxisFacing = 7, - LockedAxis_NegativeYAxisFacing = 8, - VelocityAligned_ZAxisFacing = 9, - VelocityAligned_NegativeZAxisFacing = 10, - VelocityAligned_YAxisFacing = 11, - VelocityAligned_NegativeYAxisFacing = 12, - EMeshCameraFacingOptions_MAX = 13, -}; - -// Enum Engine.ETrailsRenderAxisOption -// NumValues: 0x0004 -enum class ETrailsRenderAxisOption : uint8 -{ - Trails_CameraUp = 0, - Trails_SourceUp = 1, - Trails_WorldUp = 2, - Trails_MAX = 3, -}; - -// Enum Engine.EParticleScreenAlignment -// NumValues: 0x0008 -enum class EParticleScreenAlignment : uint8 -{ - PSA_FacingCameraPosition = 0, - PSA_Square = 1, - PSA_Rectangle = 2, - PSA_Velocity = 3, - PSA_AwayFromCenter = 4, - PSA_TypeSpecific = 5, - PSA_FacingCameraDistanceBlend = 6, - PSA_MAX = 7, -}; - -// Enum Engine.EParticleSystemUpdateMode -// NumValues: 0x0003 -enum class EParticleSystemUpdateMode : uint8 -{ - EPSUM_RealTime = 0, - EPSUM_FixedTime = 1, - EPSUM_MAX = 2, -}; - -// Enum Engine.ParticleSystemLODMethod -// NumValues: 0x0004 -enum class EParticleSystemLODMethod : uint8 -{ - PARTICLESYSTEMLODMETHOD_Automatic = 0, - PARTICLESYSTEMLODMETHOD_DirectSet = 1, - PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2, - PARTICLESYSTEMLODMETHOD_MAX = 3, -}; - -// Enum Engine.EParticleSystemOcclusionBoundsMethod -// NumValues: 0x0004 -enum class EParticleSystemOcclusionBoundsMethod : uint8 -{ - EPSOBM_None = 0, - EPSOBM_ParticleBounds = 1, - EPSOBM_CustomBounds = 2, - EPSOBM_MAX = 3, -}; - -// Enum Engine.EParticleSysParamType -// NumValues: 0x000A -enum class EParticleSysParamType : uint8 -{ - PSPT_None = 0, - PSPT_Scalar = 1, - PSPT_ScalarRand = 2, - PSPT_Vector = 3, - PSPT_VectorRand = 4, - PSPT_Color = 5, - PSPT_Actor = 6, - PSPT_Material = 7, - PSPT_VectorUnitRand = 8, - PSPT_MAX = 9, -}; - -// Enum Engine.ParticleReplayState -// NumValues: 0x0004 -enum class EParticleReplayState : uint8 -{ - PRS_Disabled = 0, - PRS_Capturing = 1, - PRS_Replaying = 2, - PRS_MAX = 3, -}; - -// Enum Engine.EParticleEventType -// NumValues: 0x0007 -enum class EParticleEventType : uint8 -{ - EPET_Any = 0, - EPET_Spawn = 1, - EPET_Death = 2, - EPET_Collision = 3, - EPET_Burst = 4, - EPET_Blueprint = 5, - EPET_MAX = 6, -}; - -// Enum Engine.EViewTargetBlendFunction -// NumValues: 0x0007 -enum class EViewTargetBlendFunction : uint8 -{ - VTBlend_Linear = 0, - VTBlend_Cubic = 1, - VTBlend_EaseIn = 2, - VTBlend_EaseOut = 3, - VTBlend_EaseInOut = 4, - VTBlend_PreBlended = 5, - VTBlend_MAX = 6, -}; - -// Enum Engine.EViewTargetBlendOrder -// NumValues: 0x0003 -enum class EViewTargetBlendOrder : uint8 -{ - VTBlendOrder_Base = 0, - VTBlendOrder_Override = 1, - VTBlendOrder_MAX = 2, -}; - -// Enum Engine.ERichCurveInterpMode -// NumValues: 0x0005 -enum class ERichCurveInterpMode : uint8 -{ - RCIM_Linear = 0, - RCIM_Constant = 1, - RCIM_Cubic = 2, - RCIM_None = 3, - RCIM_MAX = 4, -}; - -// Enum Engine.ERichCurveExtrapolation -// NumValues: 0x0007 -enum class ERichCurveExtrapolation : uint8 -{ - RCCE_Cycle = 0, - RCCE_CycleWithOffset = 1, - RCCE_Oscillate = 2, - RCCE_Linear = 3, - RCCE_Constant = 4, - RCCE_None = 5, - RCCE_MAX = 6, -}; - -// Enum Engine.ReverbPreset -// NumValues: 0x0018 -enum class EReverbPreset : uint8 -{ - REVERB_Default = 0, - REVERB_Bathroom = 1, - REVERB_StoneRoom = 2, - REVERB_Auditorium = 3, - REVERB_ConcertHall = 4, - REVERB_Cave = 5, - REVERB_Hallway = 6, - REVERB_StoneCorridor = 7, - REVERB_Alley = 8, - REVERB_Forest = 9, - REVERB_City = 10, - REVERB_Mountains = 11, - REVERB_Quarry = 12, - REVERB_Plain = 13, - REVERB_ParkingLot = 14, - REVERB_SewerPipe = 15, - REVERB_Underwater = 16, - REVERB_SmallRoom = 17, - REVERB_MediumRoom = 18, - REVERB_LargeRoom = 19, - REVERB_MediumHall = 20, - REVERB_LargeHall = 21, - REVERB_Plate = 22, - REVERB_MAX = 23, -}; - -// Enum Engine.ERichCurveTangentMode -// NumValues: 0x0006 -enum class ERichCurveTangentMode : uint8 -{ - RCTM_Auto = 0, - RCTM_User = 1, - RCTM_Break = 2, - RCTM_None = 3, - RCTM_SmartAuto = 4, - RCTM_MAX = 5, -}; - -// Enum Engine.ERichCurveTangentWeightMode -// NumValues: 0x0005 -enum class ERichCurveTangentWeightMode : uint8 -{ - RCTWM_WeightedNone = 0, - RCTWM_WeightedArrive = 1, - RCTWM_WeightedLeave = 2, - RCTWM_WeightedBoth = 3, - RCTWM_MAX = 4, -}; - -// Enum Engine.ERichCurveCompressionFormat -// NumValues: 0x0007 -enum class ERichCurveCompressionFormat : uint8 -{ - RCCF_Empty = 0, - RCCF_Constant = 1, - RCCF_Linear = 2, - RCCF_Cubic = 3, - RCCF_Mixed = 4, - RCCF_Weighted = 5, - RCCF_MAX = 6, -}; - -// Enum Engine.ERichCurveKeyTimeCompressionFormat -// NumValues: 0x0003 -enum class ERichCurveKeyTimeCompressionFormat : uint8 -{ - RCKTCF_uint16 = 0, - RCKTCF_float32 = 1, - RCKTCF_MAX = 2, -}; - -// Enum Engine.ERuntimePartitionCellBoundsMethod -// NumValues: 0x0004 -enum class ERuntimePartitionCellBoundsMethod : uint8 -{ - UseContent = 0, - UseCellBounds = 1, - UseMinContentCellBounds = 2, - ERuntimePartitionCellBoundsMethod_MAX = 3, -}; - -// Enum Engine.ERuntimeVirtualTextureMaterialType -// NumValues: 0x000A -enum class ERuntimeVirtualTextureMaterialType : uint8 -{ - BaseColor = 0, - Mask4 = 1, - BaseColor_Normal_Roughness = 2, - BaseColor_Normal_Specular = 3, - BaseColor_Normal_Specular_YCoCg = 4, - BaseColor_Normal_Specular_Mask_YCoCg = 5, - WorldHeight = 6, - Displacement = 7, - Count = 8, - ERuntimeVirtualTextureMaterialType_MAX = 9, -}; - -// Enum Engine.EDepthOfFieldMethod -// NumValues: 0x0004 -enum class EDepthOfFieldMethod : uint8 -{ - DOFM_BokehDOF = 0, - DOFM_Gaussian = 1, - DOFM_CircleDOF = 2, - DOFM_MAX = 3, -}; - -// Enum Engine.EAutoExposureMethod -// NumValues: 0x0004 -enum class EAutoExposureMethod : uint8 -{ - AEM_Histogram = 0, - AEM_Basic = 1, - AEM_Manual = 2, - AEM_MAX = 3, -}; - -// Enum Engine.ELocalExposureMethod -// NumValues: 0x0003 -enum class ELocalExposureMethod : uint8 -{ - Bilateral = 0, - Fusion = 1, - ELocalExposureMethod_MAX = 2, -}; - -// Enum Engine.EBloomMethod -// NumValues: 0x0003 -enum class EBloomMethod : uint8 -{ - BM_SOG = 0, - BM_FFT = 1, - BM_MAX = 2, -}; - -// Enum Engine.ETemperatureMethod -// NumValues: 0x0003 -enum class ETemperatureMethod : uint8 -{ - TEMP_WhiteBalance = 0, - TEMP_ColorTemperature = 1, - TEMP_MAX = 2, -}; - -// Enum Engine.ELightUnits -// NumValues: 0x0005 -enum class ELightUnits : uint8 -{ - Unitless = 0, - Candelas = 1, - Lumens = 2, - EV = 3, - ELightUnits_MAX = 4, -}; - -// Enum Engine.EReflectionsType -// NumValues: 0x0003 -enum class EReflectionsType : uint8 -{ - ScreenSpace = 0, - RayTracing = 1, - EReflectionsType_MAX = 2, -}; - -// Enum Engine.ELumenRayLightingModeOverride -// NumValues: 0x0005 -enum class ELumenRayLightingModeOverride : uint8 -{ - Default = 0, - SurfaceCache = 1, - HitLightingForReflections = 2, - HitLighting = 3, - ELumenRayLightingModeOverride_MAX = 4, -}; - -// Enum Engine.ETranslucencyType -// NumValues: 0x0003 -enum class ETranslucencyType : uint8 -{ - Raster = 0, - RayTracing = 1, - ETranslucencyType_MAX = 2, -}; - -// Enum Engine.EReflectedAndRefractedRayTracedShadows -// NumValues: 0x0004 -enum class EReflectedAndRefractedRayTracedShadows : uint8 -{ - Disabled = 0, - Hard_shadows = 1, - Area_shadows = 2, - EReflectedAndRefractedRayTracedShadows_MAX = 3, -}; - -// Enum Engine.EMobilePlanarReflectionMode -// NumValues: 0x0004 -enum class EMobilePlanarReflectionMode : uint8 -{ - Usual = 0, - MobilePPRExclusive = 1, - MobilePPR = 2, - EMobilePlanarReflectionMode_MAX = 3, -}; - -// Enum Engine.EMobilePixelProjectedReflectionQuality -// NumValues: 0x0005 -enum class EMobilePixelProjectedReflectionQuality : uint8 -{ - Disabled = 0, - BestPerformance = 1, - BetterQuality = 2, - BestQuality = 3, - EMobilePixelProjectedReflectionQuality_MAX = 4, -}; - -// Enum Engine.ELightSignificanceLevel -// NumValues: 0x0006 -enum class ELightSignificanceLevel : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Critical = 3, - Num = 4, - ELightSignificanceLevel_MAX = 5, -}; - -// Enum Engine.EMaterialProperty -// NumValues: 0x0024 -enum class EMaterialProperty : uint8 -{ - MP_EmissiveColor = 0, - MP_Opacity = 1, - MP_OpacityMask = 2, - MP_DiffuseColor = 3, - MP_SpecularColor = 4, - MP_BaseColor = 5, - MP_Metallic = 6, - MP_Specular = 7, - MP_Roughness = 8, - MP_Anisotropy = 9, - MP_Normal = 10, - MP_Tangent = 11, - MP_WorldPositionOffset = 12, - MP_WorldDisplacement_DEPRECATED = 13, - MP_TessellationMultiplier_DEPRECATED = 14, - MP_SubsurfaceColor = 15, - MP_CustomData0 = 16, - MP_CustomData1 = 17, - MP_AmbientOcclusion = 18, - MP_Refraction = 19, - MP_CustomizedUVs0 = 20, - MP_CustomizedUVs1 = 21, - MP_CustomizedUVs2 = 22, - MP_CustomizedUVs3 = 23, - MP_CustomizedUVs4 = 24, - MP_CustomizedUVs5 = 25, - MP_CustomizedUVs6 = 26, - MP_CustomizedUVs7 = 27, - MP_PixelDepthOffset = 28, - MP_ShadingModel = 29, - MP_FrontMaterial = 30, - MP_SurfaceThickness = 31, - MP_Displacement = 32, - MP_MaterialAttributes = 33, - MP_CustomOutput = 34, - MP_MAX = 35, -}; - -// Enum Engine.EAntiAliasingMethod -// NumValues: 0x0006 -enum class EAntiAliasingMethod : uint8 -{ - AAM_None = 0, - AAM_FXAA = 1, - AAM_TemporalAA = 2, - AAM_MSAA = 3, - AAM_TSR = 4, - AAM_MAX = 5, -}; - -// Enum Engine.SkeletalMeshTerminationCriterion -// NumValues: 0x0007 -enum class ESkeletalMeshTerminationCriterion : uint8 -{ - SMTC_NumOfTriangles = 0, - SMTC_NumOfVerts = 1, - SMTC_TriangleOrVert = 2, - SMTC_AbsNumOfTriangles = 3, - SMTC_AbsNumOfVerts = 4, - SMTC_AbsTriangleOrVert = 5, - SMTC_MAX = 6, -}; - -// Enum Engine.SkeletalMeshOptimizationType -// NumValues: 0x0004 -enum class ESkeletalMeshOptimizationType : uint8 -{ - SMOT_NumOfTriangles = 0, - SMOT_MaxDeviation = 1, - SMOT_TriangleOrDeviation = 2, - SMOT_MAX = 3, -}; - -// Enum Engine.SkeletalMeshOptimizationImportance -// NumValues: 0x0007 -enum class ESkeletalMeshOptimizationImportance : uint8 -{ - SMOI_Off = 0, - SMOI_Lowest = 1, - SMOI_Low = 2, - SMOI_Normal = 3, - SMOI_High = 4, - SMOI_Highest = 5, - SMOI_MAX = 6, -}; - -// Enum Engine.EBoneVisibilityStatus -// NumValues: 0x0004 -enum class EBoneVisibilityStatus : uint8 -{ - BVS_HiddenByParent = 0, - BVS_Visible = 1, - BVS_ExplicitlyHidden = 2, - BVS_MAX = 3, -}; - -// Enum Engine.EPhysBodyOp -// NumValues: 0x0003 -enum class EPhysBodyOp : uint8 -{ - PBO_None = 0, - PBO_Term = 1, - PBO_MAX = 2, -}; - -// Enum Engine.EVisibilityBasedAnimTickOption -// NumValues: 0x0006 -enum class EVisibilityBasedAnimTickOption : uint8 -{ - AlwaysTickPoseAndRefreshBones = 0, - AlwaysTickPose = 1, - OnlyTickMontagesAndRefreshBonesWhenPlayingMontages = 2, - OnlyTickMontagesWhenNotRendered = 3, - OnlyTickPoseWhenRendered = 4, - EVisibilityBasedAnimTickOption_MAX = 5, -}; - -// Enum Engine.EBoneSpaces -// NumValues: 0x0003 -enum class EBoneSpaces : uint8 -{ - WorldSpace = 0, - ComponentSpace = 1, - EBoneSpaces_MAX = 2, -}; - -// Enum Engine.ESkinWeightProfileLayer -// NumValues: 0x0003 -enum class ESkinWeightProfileLayer : uint8 -{ - Primary = 0, - Secondary = 1, - ESkinWeightProfileLayer_MAX = 2, -}; - -// Enum Engine.ESkyLightSourceType -// NumValues: 0x0003 -enum class ESkyLightSourceType : uint8 -{ - SLS_CapturedScene = 0, - SLS_SpecifiedCubemap = 1, - SLS_MAX = 2, -}; - -// Enum Engine.ESoundDistanceCalc -// NumValues: 0x0005 -enum class ESoundDistanceCalc : uint8 -{ - SOUNDDISTANCE_Normal = 0, - SOUNDDISTANCE_InfiniteXYPlane = 1, - SOUNDDISTANCE_InfiniteXZPlane = 2, - SOUNDDISTANCE_InfiniteYZPlane = 3, - SOUNDDISTANCE_MAX = 4, -}; - -// Enum Engine.ESoundSpatializationAlgorithm -// NumValues: 0x0003 -enum class ESoundSpatializationAlgorithm : uint8 -{ - SPATIALIZATION_Default = 0, - SPATIALIZATION_HRTF = 1, - SPATIALIZATION_MAX = 2, -}; - -// Enum Engine.EAirAbsorptionMethod -// NumValues: 0x0003 -enum class EAirAbsorptionMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - EAirAbsorptionMethod_MAX = 2, -}; - -// Enum Engine.EReverbSendMethod -// NumValues: 0x0004 -enum class EReverbSendMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - EReverbSendMethod_MAX = 3, -}; - -// Enum Engine.EPriorityAttenuationMethod -// NumValues: 0x0004 -enum class EPriorityAttenuationMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - EPriorityAttenuationMethod_MAX = 3, -}; - -// Enum Engine.ENonSpatializedRadiusSpeakerMapMode -// NumValues: 0x0004 -enum class ENonSpatializedRadiusSpeakerMapMode : uint8 -{ - OmniDirectional = 0, - Direct2D = 1, - Surround2D = 2, - ENonSpatializedRadiusSpeakerMapMode_MAX = 3, -}; - -// Enum Engine.ESoundGroup -// NumValues: 0x001A -enum class ESoundGroup : uint8 -{ - SOUNDGROUP_Default = 0, - SOUNDGROUP_Effects = 1, - SOUNDGROUP_UI = 2, - SOUNDGROUP_Music = 3, - SOUNDGROUP_Voice = 4, - SOUNDGROUP_GameSoundGroup1 = 5, - SOUNDGROUP_GameSoundGroup2 = 6, - SOUNDGROUP_GameSoundGroup3 = 7, - SOUNDGROUP_GameSoundGroup4 = 8, - SOUNDGROUP_GameSoundGroup5 = 9, - SOUNDGROUP_GameSoundGroup6 = 10, - SOUNDGROUP_GameSoundGroup7 = 11, - SOUNDGROUP_GameSoundGroup8 = 12, - SOUNDGROUP_GameSoundGroup9 = 13, - SOUNDGROUP_GameSoundGroup10 = 14, - SOUNDGROUP_GameSoundGroup11 = 15, - SOUNDGROUP_GameSoundGroup12 = 16, - SOUNDGROUP_GameSoundGroup13 = 17, - SOUNDGROUP_GameSoundGroup14 = 18, - SOUNDGROUP_GameSoundGroup15 = 19, - SOUNDGROUP_GameSoundGroup16 = 20, - SOUNDGROUP_GameSoundGroup17 = 21, - SOUNDGROUP_GameSoundGroup18 = 22, - SOUNDGROUP_GameSoundGroup19 = 23, - SOUNDGROUP_GameSoundGroup20 = 24, - SOUNDGROUP_MAX = 25, -}; - -// Enum Engine.ModulationParamMode -// NumValues: 0x0004 -enum class EModulationParamMode : uint8 -{ - MPM_Normal = 0, - MPM_Abs = 1, - MPM_Direct = 2, - MPM_MAX = 3, -}; - -// Enum Engine.ESourceBusSendLevelControlMethod -// NumValues: 0x0004 -enum class ESourceBusSendLevelControlMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - ESourceBusSendLevelControlMethod_MAX = 3, -}; - -// Enum Engine.EDecompressionType -// NumValues: 0x0007 -enum class EDecompressionType : uint8 -{ - DTYPE_Setup = 0, - DTYPE_Invalid = 1, - DTYPE_RealTime = 2, - DTYPE_Procedural = 3, - DTYPE_Xenon = 4, - DTYPE_Streaming = 5, - DTYPE_MAX = 6, -}; - -// Enum Engine.ESoundWaveFFTSize -// NumValues: 0x0006 -enum class ESoundWaveFFTSize : uint8 -{ - VerySmall_64 = 0, - Small_256 = 1, - Medium_512 = 2, - Large_1024 = 3, - VeryLarge_2048 = 4, - ESoundWaveFFTSize_MAX = 5, -}; - -// Enum Engine.ESoundAssetCompressionType -// NumValues: 0x0008 -enum class ESoundAssetCompressionType : uint8 -{ - BinkAudio = 0, - ADPCM = 1, - PCM = 2, - Opus = 3, - PlatformSpecific = 4, - ProjectDefined = 5, - RADAudio = 6, - ESoundAssetCompressionType_MAX = 7, -}; - -// Enum Engine.ESoundWaveLoadingBehavior -// NumValues: 0x0007 -enum class ESoundWaveLoadingBehavior : uint8 -{ - Inherited = 0, - RetainOnLoad = 1, - PrimeOnLoad = 2, - LoadOnDemand = 3, - ForceInline = 4, - Uninitialized = 255, - ESoundWaveLoadingBehavior_MAX = 256, -}; - -// Enum Engine.EStereoLayerType -// NumValues: 0x0004 -enum class EStereoLayerType : uint8 -{ - SLT_WorldLocked = 0, - SLT_TrackerLocked = 1, - SLT_FaceLocked = 2, - SLT_MAX = 3, -}; - -// Enum Engine.EStereoLayerShape -// NumValues: 0x0005 -enum class EStereoLayerShape : uint8 -{ - SLSH_QuadLayer = 0, - SLSH_CylinderLayer = 1, - SLSH_CubemapLayer = 2, - SLSH_EquirectLayer = 3, - SLSH_MAX = 4, -}; - -// Enum Engine.EChunkSeekTableMode -// NumValues: 0x0003 -enum class EChunkSeekTableMode : uint8 -{ - ConstantSamplesPerEntry = 0, - VariableSamplesPerEntry = 1, - EChunkSeekTableMode_MAX = 2, -}; - -// Enum Engine.ESubUVBoundingVertexCount -// NumValues: 0x0003 -enum class ESubUVBoundingVertexCount : uint8 -{ - BVC_FourVertices = 0, - BVC_EightVertices = 1, - BVC_MAX = 2, -}; - -// Enum Engine.EOpacitySourceMode -// NumValues: 0x0006 -enum class EOpacitySourceMode : uint8 -{ - OSM_Alpha = 0, - OSM_ColorBrightness = 1, - OSM_RedChannel = 2, - OSM_GreenChannel = 3, - OSM_BlueChannel = 4, - OSM_MAX = 5, -}; - -// Enum Engine.EHorizTextAligment -// NumValues: 0x0004 -enum class EHorizTextAligment : uint8 -{ - EHTA_Left = 0, - EHTA_Center = 1, - EHTA_Right = 2, - EHTA_MAX = 3, -}; - -// Enum Engine.EVerticalTextAligment -// NumValues: 0x0005 -enum class EVerticalTextAligment : uint8 -{ - EVRTA_TextTop = 0, - EVRTA_TextCenter = 1, - EVRTA_TextBottom = 2, - EVRTA_QuadTop = 3, - EVRTA_MAX = 4, -}; - -// Enum Engine.TextureGroup -// NumValues: 0x0043 -enum class ETextureGroup : uint8 -{ - TEXTUREGROUP_World = 0, - TEXTUREGROUP_WorldNormalMap = 1, - TEXTUREGROUP_WorldSpecular = 2, - TEXTUREGROUP_Character = 3, - TEXTUREGROUP_CharacterNormalMap = 4, - TEXTUREGROUP_CharacterSpecular = 5, - TEXTUREGROUP_Weapon = 6, - TEXTUREGROUP_WeaponNormalMap = 7, - TEXTUREGROUP_WeaponSpecular = 8, - TEXTUREGROUP_Vehicle = 9, - TEXTUREGROUP_VehicleNormalMap = 10, - TEXTUREGROUP_VehicleSpecular = 11, - TEXTUREGROUP_Cinematic = 12, - TEXTUREGROUP_Effects = 13, - TEXTUREGROUP_EffectsNotFiltered = 14, - TEXTUREGROUP_Skybox = 15, - TEXTUREGROUP_UI = 16, - TEXTUREGROUP_Lightmap = 17, - TEXTUREGROUP_RenderTarget = 18, - TEXTUREGROUP_MobileFlattened = 19, - TEXTUREGROUP_ProcBuilding_Face = 20, - TEXTUREGROUP_ProcBuilding_LightMap = 21, - TEXTUREGROUP_Shadowmap = 22, - TEXTUREGROUP_ColorLookupTable = 23, - TEXTUREGROUP_Terrain_Heightmap = 24, - TEXTUREGROUP_Terrain_Weightmap = 25, - TEXTUREGROUP_Bokeh = 26, - TEXTUREGROUP_IESLightProfile = 27, - TEXTUREGROUP_Pixels2D = 28, - TEXTUREGROUP_HierarchicalLOD = 29, - TEXTUREGROUP_Impostor = 30, - TEXTUREGROUP_ImpostorNormalDepth = 31, - TEXTUREGROUP_8BitData = 32, - TEXTUREGROUP_16BitData = 33, - TEXTUREGROUP_Project01 = 34, - TEXTUREGROUP_Project02 = 35, - TEXTUREGROUP_Project03 = 36, - TEXTUREGROUP_Project04 = 37, - TEXTUREGROUP_Project05 = 38, - TEXTUREGROUP_Project06 = 39, - TEXTUREGROUP_Project07 = 40, - TEXTUREGROUP_Project08 = 41, - TEXTUREGROUP_Project09 = 42, - TEXTUREGROUP_Project10 = 43, - TEXTUREGROUP_Project11 = 44, - TEXTUREGROUP_Project12 = 45, - TEXTUREGROUP_Project13 = 46, - TEXTUREGROUP_Project14 = 47, - TEXTUREGROUP_Project15 = 48, - TEXTUREGROUP_Project16 = 49, - TEXTUREGROUP_Project17 = 50, - TEXTUREGROUP_Project18 = 51, - TEXTUREGROUP_Project19 = 52, - TEXTUREGROUP_Project20 = 53, - TEXTUREGROUP_Project21 = 54, - TEXTUREGROUP_Project22 = 55, - TEXTUREGROUP_Project23 = 56, - TEXTUREGROUP_Project24 = 57, - TEXTUREGROUP_Project25 = 58, - TEXTUREGROUP_Project26 = 59, - TEXTUREGROUP_Project27 = 60, - TEXTUREGROUP_Project28 = 61, - TEXTUREGROUP_Project29 = 62, - TEXTUREGROUP_Project30 = 63, - TEXTUREGROUP_Project31 = 64, - TEXTUREGROUP_Project32 = 65, - TEXTUREGROUP_MAX = 66, -}; - -// Enum Engine.TextureMipGenSettings -// NumValues: 0x0017 -enum class ETextureMipGenSettings : uint8 -{ - TMGS_FromTextureGroup = 0, - TMGS_SimpleAverage = 1, - TMGS_Sharpen0 = 2, - TMGS_Sharpen1 = 3, - TMGS_Sharpen2 = 4, - TMGS_Sharpen3 = 5, - TMGS_Sharpen4 = 6, - TMGS_Sharpen5 = 7, - TMGS_Sharpen6 = 8, - TMGS_Sharpen7 = 9, - TMGS_Sharpen8 = 10, - TMGS_Sharpen9 = 11, - TMGS_Sharpen10 = 12, - TMGS_NoMipmaps = 13, - TMGS_LeaveExistingMips = 14, - TMGS_Blur1 = 15, - TMGS_Blur2 = 16, - TMGS_Blur3 = 17, - TMGS_Blur4 = 18, - TMGS_Blur5 = 19, - TMGS_Unfiltered = 20, - TMGS_Angular = 21, - TMGS_MAX = 22, -}; - -// Enum Engine.ETexturePowerOfTwoSetting -// NumValues: 0x0007 -enum class ETexturePowerOfTwoSetting : uint8 -{ - None = 0, - PadToPowerOfTwo = 1, - PadToSquarePowerOfTwo = 2, - StretchToPowerOfTwo = 3, - StretchToSquarePowerOfTwo = 4, - ResizeToSpecificResolution = 5, - ETexturePowerOfTwoSetting_MAX = 6, -}; - -// Enum Engine.ETextureSamplerFilter -// NumValues: 0x0006 -enum class ETextureSamplerFilter : uint8 -{ - Point = 0, - Bilinear = 1, - Trilinear = 2, - AnisotropicPoint = 3, - AnisotropicLinear = 4, - ETextureSamplerFilter_MAX = 5, -}; - -// Enum Engine.ETextureMipLoadOptions -// NumValues: 0x0004 -enum class ETextureMipLoadOptions : uint8 -{ - Default = 0, - AllMips = 1, - OnlyFirstMip = 2, - ETextureMipLoadOptions_MAX = 3, -}; - -// Enum Engine.ETextureAvailability -// NumValues: 0x0003 -enum class ETextureAvailability : uint8 -{ - GPU = 0, - CPU = 1, - ETextureAvailability_MAX = 2, -}; - -// Enum Engine.TextureMipGenMinMaxChannel -// NumValues: 0x0003 -enum class ETextureMipGenMinMaxChannel : uint8 -{ - TMGMM_LeaveAsIs = 0, - TMGMM_Min = 1, - TMGMM_Max = 2, -}; - -// Enum Engine.ETextureDownscaleOptions -// NumValues: 0x000F -enum class ETextureDownscaleOptions : uint8 -{ - Default = 0, - Unfiltered = 1, - SimpleAverage = 2, - Sharpen0 = 3, - Sharpen1 = 4, - Sharpen2 = 5, - Sharpen3 = 6, - Sharpen4 = 7, - Sharpen5 = 8, - Sharpen6 = 9, - Sharpen7 = 10, - Sharpen8 = 11, - Sharpen9 = 12, - Sharpen10 = 13, - ETextureDownscaleOptions_MAX = 14, -}; - -// Enum Engine.ETextureLossyCompressionAmount -// NumValues: 0x0008 -enum class ETextureLossyCompressionAmount : uint8 -{ - TLCA_Default = 0, - TLCA_None = 1, - TLCA_Lowest = 2, - TLCA_Low = 3, - TLCA_Medium = 4, - TLCA_High = 5, - TLCA_Highest = 6, - TLCA_MAX = 7, -}; - -// Enum Engine.ETextureEncodeSpeed -// NumValues: 0x0004 -enum class ETextureEncodeSpeed : uint8 -{ - Final = 0, - FinalIfAvailable = 1, - Fast = 2, - ETextureEncodeSpeed_MAX = 3, -}; - -// Enum Engine.ETextureClass -// NumValues: 0x000B -enum class ETextureClass : uint8 -{ - Invalid = 0, - TwoD = 1, - Cube = 2, - Array = 3, - CubeArray = 4, - Volume = 5, - TwoDDynamic = 6, - RenderTarget = 7, - Other2DNoSource = 8, - OtherUnknown = 9, - ETextureClass_MAX = 10, -}; - -// Enum Engine.ECompositeTextureMode -// NumValues: 0x0006 -enum class ECompositeTextureMode : uint8 -{ - CTM_Disabled = 0, - CTM_NormalRoughnessToRed = 1, - CTM_NormalRoughnessToGreen = 2, - CTM_NormalRoughnessToBlue = 3, - CTM_NormalRoughnessToAlpha = 4, - CTM_MAX = 5, -}; - -// Enum Engine.ETextureSourceCompressionFormat -// NumValues: 0x0006 -enum class ETextureSourceCompressionFormat : uint8 -{ - TSCF_None = 0, - TSCF_PNG = 1, - TSCF_JPEG = 2, - TSCF_UEJPEG = 3, - TSCF_UEDELTA = 4, - TSCF_MAX = 5, -}; - -// Enum Engine.ETextureSourceFormat -// NumValues: 0x000D -enum class ETextureSourceFormat : uint8 -{ - TSF_Invalid = 0, - TSF_G8 = 1, - TSF_BGRA8 = 2, - TSF_BGRE8 = 3, - TSF_RGBA16 = 4, - TSF_RGBA16F = 5, - TSF_RGBA8_DEPRECATED = 6, - TSF_RGBE8_DEPRECATED = 7, - TSF_G16 = 8, - TSF_RGBA32F = 9, - TSF_R16F = 10, - TSF_R32F = 11, - TSF_MAX = 12, -}; - -// Enum Engine.TextureCompressionSettings -// NumValues: 0x0012 -enum class ETextureCompressionSettings : uint8 -{ - TC_Default = 0, - TC_Normalmap = 1, - TC_Masks = 2, - TC_Grayscale = 3, - TC_Displacementmap = 4, - TC_VectorDisplacementmap = 5, - TC_HDR = 6, - TC_EditorIcon = 7, - TC_Alpha = 8, - TC_DistanceFieldFont = 9, - TC_HDR_Compressed = 10, - TC_BC7 = 11, - TC_HalfFloat = 12, - TC_LQ = 13, - TC_EncodedReflectionCapture = 14, - TC_SingleFloat = 15, - TC_HDR_F32 = 16, - TC_MAX = 17, -}; - -// Enum Engine.ETextureSourceEncoding -// NumValues: 0x0012 -enum class ETextureSourceEncoding : uint8 -{ - TSE_None = 0, - TSE_Linear = 1, - TSE_sRGB = 2, - TSE_ST2084 = 3, - TSE_Gamma22 = 4, - TSE_BT1886 = 5, - TSE_Gamma26 = 6, - TSE_Cineon = 7, - TSE_REDLog = 8, - TSE_REDLog3G10 = 9, - TSE_SLog1 = 10, - TSE_SLog2 = 11, - TSE_SLog3 = 12, - TSE_AlexaV3LogC = 13, - TSE_CanonLog = 14, - TSE_ProTune = 15, - TSE_VLog = 16, - TSE_MAX = 17, -}; - -// Enum Engine.ETextureColorSpace -// NumValues: 0x0010 -enum class ETextureColorSpace : uint8 -{ - TCS_None = 0, - TCS_sRGB = 1, - TCS_Rec2020 = 2, - TCS_ACESAP0 = 3, - TCS_ACESAP1 = 4, - TCS_P3DCI = 5, - TCS_P3D65 = 6, - TCS_REDWideGamut = 7, - TCS_SonySGamut3 = 8, - TCS_SonySGamut3Cine = 9, - TCS_AlexaWideGamut = 10, - TCS_CanonCinemaGamut = 11, - TCS_GoProProtuneNative = 12, - TCS_PanasonicVGamut = 13, - TCS_Custom = 99, - TCS_MAX = 100, -}; - -// Enum Engine.TextureCookPlatformTilingSettings -// NumValues: 0x0004 -enum class ETextureCookPlatformTilingSettings : uint8 -{ - TCPTS_FromTextureGroup = 0, - TCPTS_Tile = 1, - TCPTS_DoNotTile = 2, - TCPTS_MAX = 3, -}; - -// Enum Engine.ETextureChromaticAdaptationMethod -// NumValues: 0x0004 -enum class ETextureChromaticAdaptationMethod : uint8 -{ - TCAM_None = 0, - TCAM_Bradford = 1, - TCAM_CAT02 = 2, - TCAM_MAX = 3, -}; - -// Enum Engine.TextureFilter -// NumValues: 0x0005 -enum class ETextureFilter : uint8 -{ - TF_Nearest = 0, - TF_Bilinear = 1, - TF_Trilinear = 2, - TF_Default = 3, - TF_MAX = 4, -}; - -// Enum Engine.TextureAddress -// NumValues: 0x0004 -enum class ETextureAddress : uint8 -{ - TA_Wrap = 0, - TA_Clamp = 1, - TA_Mirror = 2, - TA_MAX = 3, -}; - -// Enum Engine.ETextureMipCount -// NumValues: 0x0004 -enum class ETextureMipCount : uint8 -{ - TMC_ResidentMips = 0, - TMC_AllMips = 1, - TMC_AllMipsBiased = 2, - TMC_MAX = 3, -}; - -// Enum Engine.ETextureCompressionQuality -// NumValues: 0x0007 -enum class ETextureCompressionQuality : uint8 -{ - TCQ_Default = 0, - TCQ_Lowest = 1, - TCQ_Low = 2, - TCQ_Medium = 3, - TCQ_High = 4, - TCQ_Highest = 5, - TCQ_MAX = 6, -}; - -// Enum Engine.ETimelineLengthMode -// NumValues: 0x0003 -enum class ETimelineLengthMode : uint8 -{ - TL_TimelineLength = 0, - TL_LastKeyFrame = 1, - TL_MAX = 2, -}; - -// Enum Engine.ETimelineDirection -// NumValues: 0x0003 -enum class ETimelineDirection : uint8 -{ - Forward = 0, - Backward = 1, - ETimelineDirection_MAX = 2, -}; - -// Enum Engine.ETwitterRequestMethod -// NumValues: 0x0004 -enum class ETwitterRequestMethod : uint8 -{ - TRM_Get = 0, - TRM_Post = 1, - TRM_Delete = 2, - TRM_MAX = 3, -}; - -// Enum Engine.ETwitterIntegrationDelegate -// NumValues: 0x0004 -enum class ETwitterIntegrationDelegate : uint8 -{ - TID_AuthorizeComplete = 0, - TID_TweetUIComplete = 1, - TID_RequestComplete = 2, - TID_MAX = 3, -}; - -// Enum Engine.EVectorFieldConstructionOp -// NumValues: 0x0003 -enum class EVectorFieldConstructionOp : uint8 -{ - VFCO_Extrude = 0, - VFCO_Revolve = 1, - VFCO_MAX = 2, -}; - -// Enum Engine.ESplitScreenType -// NumValues: 0x000C -enum class ESplitScreenType : uint8 -{ - None = 0, - TwoPlayer_Horizontal = 1, - TwoPlayer_Vertical = 2, - ThreePlayer_FavorTop = 3, - ThreePlayer_FavorBottom = 4, - ThreePlayer_Vertical = 5, - ThreePlayer_Horizontal = 6, - FourPlayer_Grid = 7, - FourPlayer_Vertical = 8, - FourPlayer_Horizontal = 9, - SplitTypeCount = 10, - ESplitScreenType_MAX = 11, -}; - -// Enum Engine.EWindSourceType -// NumValues: 0x0003 -enum class EWindSourceType : uint8 -{ - Directional = 0, - Point = 1, - EWindSourceType_MAX = 2, -}; - -// Enum Engine.EVisibilityAggressiveness -// NumValues: 0x0004 -enum class EVisibilityAggressiveness : uint8 -{ - VIS_LeastAggressive = 0, - VIS_ModeratelyAggressive = 1, - VIS_MostAggressive = 2, - VIS_Max = 3, -}; - -// Enum Engine.EVolumeLightingMethod -// NumValues: 0x0003 -enum class EVolumeLightingMethod : uint8 -{ - VLM_VolumetricLightmap = 0, - VLM_SparseVolumeLightingSamples = 1, - VLM_MAX = 2, -}; - -// Enum Engine.EQuartzTimeSignatureQuantization -// NumValues: 0x0007 -enum class EQuartzTimeSignatureQuantization : uint8 -{ - HalfNote = 0, - QuarterNote = 1, - EighthNote = 2, - SixteenthNote = 3, - ThirtySecondNote = 4, - Count = 5, - EQuartzTimeSignatureQuantization_MAX = 6, -}; - -// Enum Engine.EQuartzDelegateType -// NumValues: 0x0004 -enum class EQuartzDelegateType : uint8 -{ - MetronomeTick = 0, - CommandEvent = 1, - Count = 2, - EQuartzDelegateType_MAX = 3, -}; - -// Enum Engine.EQuarztQuantizationReference -// NumValues: 0x0005 -enum class EQuarztQuantizationReference : uint8 -{ - BarRelative = 0, - TransportRelative = 1, - CurrentTimeRelative = 2, - Count = 3, - EQuarztQuantizationReference_MAX = 4, -}; - -// Enum Engine.EQuartzCommandType -// NumValues: 0x0009 -enum class EQuartzCommandType : uint8 -{ - PlaySound = 0, - QueueSoundToPlay = 1, - RetriggerSound = 2, - TickRateChange = 3, - TransportReset = 4, - StartOtherClock = 5, - Notify = 6, - Custom = 7, - EQuartzCommandType_MAX = 8, -}; - -// Enum Engine.EActorUpdateOverlapsMethod -// NumValues: 0x0005 -enum class EActorUpdateOverlapsMethod : uint8 -{ - UseConfigDefault = 0, - AlwaysUpdate = 1, - OnlyUpdateMovable = 2, - NeverUpdate = 3, - EActorUpdateOverlapsMethod_MAX = 4, -}; - -// Enum Engine.ESpawnActorScaleMethod -// NumValues: 0x0004 -enum class ESpawnActorScaleMethod : uint8 -{ - OverrideRootScale = 0, - MultiplyWithRoot = 1, - SelectDefaultAtRuntime = 2, - ESpawnActorScaleMethod_MAX = 3, -}; - -// Enum Engine.ELevelInstanceType -// NumValues: 0x0005 -enum class ELevelInstanceType : uint8 -{ - None = 0, - LevelInstance = 1, - LevelInstanceEdit = 2, - LevelInstancePropertyOverride = 3, - ELevelInstanceType_MAX = 4, -}; - -// Enum Engine.ELevelInstanceFlags -// NumValues: 0x0005 -enum class ELevelInstanceFlags : uint8 -{ - None = 0, - IsInEditHierarchy = 1, - HasPropertyOverrides = 2, - HasEditablePropertyOverrides = 4, - ELevelInstanceFlags_MAX = 5, -}; - -// Enum Engine.FNavigationSystemRunMode -// NumValues: 0x0008 -enum class EFNavigationSystemRunMode : uint8 -{ - InvalidMode = 0, - GameMode = 1, - EditorMode = 2, - SimulationMode = 3, - PIEMode = 4, - InferFromWorldMode = 5, - EditorWorldPartitionBuildMode = 6, - FNavigationSystemRunMode_MAX = 7, -}; - -// Enum Engine.ENavigationOptionFlag -// NumValues: 0x0004 -enum class ENavigationOptionFlag : uint8 -{ - Default = 0, - Enable = 1, - Disable = 2, - MAX = 3, -}; - -// Enum Engine.ENavDataGatheringModeConfig -// NumValues: 0x0004 -enum class ENavDataGatheringModeConfig : uint8 -{ - Invalid = 0, - Instant = 1, - Lazy = 2, - ENavDataGatheringModeConfig_MAX = 3, -}; - -// Enum Engine.ENavigationSortPendingTilesMethod -// NumValues: 0x0004 -enum class ENavigationSortPendingTilesMethod : uint8 -{ - SortWithSeedLocations = 0, - SortByPriority = 1, - None = 2, - ENavigationSortPendingTilesMethod_MAX = 3, -}; - -// Enum Engine.ENavPathEvent -// NumValues: 0x0009 -enum class ENavPathEvent : uint8 -{ - Cleared = 0, - NewPath = 1, - UpdatedDueToGoalMoved = 2, - UpdatedDueToNavigationChanged = 3, - Invalidated = 4, - RePathFailed = 5, - MetaPathUpdate = 6, - Custom = 7, - ENavPathEvent_MAX = 8, -}; - -// Enum Engine.ENavigationQueryResult -// NumValues: 0x0005 -enum class ENavigationQueryResult : uint8 -{ - Invalid = 0, - Error = 1, - Fail = 2, - Success = 3, - ENavigationQueryResult_MAX = 4, -}; - -// Enum Engine.EAlphaBlendOption -// NumValues: 0x0010 -enum class EAlphaBlendOption : uint8 -{ - Linear = 0, - Cubic = 1, - HermiteCubic = 2, - Sinusoidal = 3, - QuadraticInOut = 4, - CubicInOut = 5, - QuarticInOut = 6, - QuinticInOut = 7, - CircularIn = 8, - CircularOut = 9, - CircularInOut = 10, - ExpIn = 11, - ExpOut = 12, - ExpInOut = 13, - Custom = 14, - EAlphaBlendOption_MAX = 15, -}; - -// Enum Engine.EAnimGroupRole -// NumValues: 0x0007 -enum class EAnimGroupRole : uint8 -{ - CanBeLeader = 0, - AlwaysFollower = 1, - AlwaysLeader = 2, - TransitionLeader = 3, - TransitionFollower = 4, - ExclusiveAlwaysLeader = 5, - EAnimGroupRole_MAX = 6, -}; - -// Enum Engine.EAnimSyncGroupScope -// NumValues: 0x0003 -enum class EAnimSyncGroupScope : uint8 -{ - Local = 0, - Component = 1, - EAnimSyncGroupScope_MAX = 2, -}; - -// Enum Engine.EAnimSyncMethod -// NumValues: 0x0004 -enum class EAnimSyncMethod : uint8 -{ - DoNotSync = 0, - SyncGroup = 1, - Graph = 2, - EAnimSyncMethod_MAX = 3, -}; - -// Enum Engine.EAnimExecutionContextConversionResult -// NumValues: 0x0003 -enum class EAnimExecutionContextConversionResult : uint8 -{ - Succeeded = 1, - Failed = 0, - EAnimExecutionContextConversionResult_MAX = 2, -}; - -// Enum Engine.EMontagePlayReturnType -// NumValues: 0x0003 -enum class EMontagePlayReturnType : uint8 -{ - MontageLength = 0, - Duration = 1, - EMontagePlayReturnType_MAX = 2, -}; - -// Enum Engine.EDrawDebugItemType -// NumValues: 0x000B -enum class EDrawDebugItemType : uint8 -{ - DirectionalArrow = 0, - Sphere = 1, - Line = 2, - OnScreenMessage = 3, - CoordinateSystem = 4, - Point = 5, - Circle = 6, - Cone = 7, - InWorldMessage = 8, - Capsule = 9, - EDrawDebugItemType_MAX = 10, -}; - -// Enum Engine.EAnimLinkMethod -// NumValues: 0x0004 -enum class EAnimLinkMethod : uint8 -{ - Absolute = 0, - Relative = 1, - Proportional = 2, - EAnimLinkMethod_MAX = 3, -}; - -// Enum Engine.EAnimNotifyEventType -// NumValues: 0x0003 -enum class EAnimNotifyEventType : uint8 -{ - Begin = 0, - End = 1, - EAnimNotifyEventType_MAX = 2, -}; - -// Enum Engine.EMontageBlendMode -// NumValues: 0x0003 -enum class EMontageBlendMode : uint8 -{ - Standard = 0, - Inertialization = 1, - EMontageBlendMode_MAX = 2, -}; - -// Enum Engine.EMontageSubStepResult -// NumValues: 0x0005 -enum class EMontageSubStepResult : uint8 -{ - Moved = 0, - NotMoved = 1, - InvalidSection = 2, - InvalidMontage = 3, - EMontageSubStepResult_MAX = 4, -}; - -// Enum Engine.EPinHidingMode -// NumValues: 0x0005 -enum class EPinHidingMode : uint8 -{ - NeverAsPin = 0, - PinHiddenByDefault = 1, - PinShownByDefault = 2, - AlwaysAsPin = 3, - EPinHidingMode_MAX = 4, -}; - -// Enum Engine.EAnimNodeDataFlags -// NumValues: 0x0006 -enum class EAnimNodeDataFlags : uint8 -{ - None = 0, - HasInitialUpdateFunction = 1, - HasBecomeRelevantFunction = 2, - HasUpdateFunction = 4, - AllFunctions = 7, - EAnimNodeDataFlags_MAX = 8, -}; - -// Enum Engine.EAnimNodeReferenceConversionResult -// NumValues: 0x0003 -enum class EAnimNodeReferenceConversionResult : uint8 -{ - Succeeded = 1, - Failed = 0, - EAnimNodeReferenceConversionResult_MAX = 2, -}; - -// Enum Engine.EInertializationState -// NumValues: 0x0004 -enum class EInertializationState : uint8 -{ - Inactive = 0, - Pending = 1, - Active = 2, - EInertializationState_MAX = 3, -}; - -// Enum Engine.EInertializationBoneState -// NumValues: 0x0004 -enum class EInertializationBoneState : uint8 -{ - Invalid = 0, - Valid = 1, - Excluded = 2, - EInertializationBoneState_MAX = 3, -}; - -// Enum Engine.EInertializationSpace -// NumValues: 0x0004 -enum class EInertializationSpace : uint8 -{ - Default = 0, - WorldSpace = 1, - WorldRotation = 2, - EInertializationSpace_MAX = 3, -}; - -// Enum Engine.EEvaluatorDataSource -// NumValues: 0x0003 -enum class EEvaluatorDataSource : uint8 -{ - EDS_SourcePose = 0, - EDS_DestinationPose = 1, - EDS_MAX = 2, -}; - -// Enum Engine.EEvaluatorMode -// NumValues: 0x0004 -enum class EEvaluatorMode : uint8 -{ - EM_Standard = 0, - EM_Freeze = 1, - EM_DelayedFreeze = 2, - EM_MAX = 3, -}; - -// Enum Engine.EStripAnimDataOnDedicatedServerSettings -// NumValues: 0x0004 -enum class EStripAnimDataOnDedicatedServerSettings : uint8 -{ - UseProjectSetting = 0, - StripAnimDataOnDedicatedServer = 1, - DoNotStripAnimDataOnDedicatedServer = 2, - EStripAnimDataOnDedicatedServerSettings_MAX = 3, -}; - -// Enum Engine.ETransitionRequestQueueMode -// NumValues: 0x0003 -enum class ETransitionRequestQueueMode : uint8 -{ - Shared = 0, - Unique = 1, - ETransitionRequestQueueMode_MAX = 2, -}; - -// Enum Engine.ETransitionRequestOverwriteMode -// NumValues: 0x0004 -enum class ETransitionRequestOverwriteMode : uint8 -{ - Append = 0, - Ignore = 1, - Overwrite = 2, - ETransitionRequestOverwriteMode_MAX = 3, -}; - -// Enum Engine.ETransitionBlendMode -// NumValues: 0x0003 -enum class ETransitionBlendMode : uint8 -{ - TBM_Linear = 0, - TBM_Cubic = 1, - TBM_MAX = 2, -}; - -// Enum Engine.ETransitionLogicType -// NumValues: 0x0004 -enum class ETransitionLogicType : uint8 -{ - TLT_StandardBlend = 0, - TLT_Inertialization = 1, - TLT_Custom = 2, - TLT_MAX = 3, -}; - -// Enum Engine.EAnimPropertyAccessCallSite -// NumValues: 0x0006 -enum class EAnimPropertyAccessCallSite : uint8 -{ - WorkerThread_Unbatched = 0, - WorkerThread_Batched_PreEventGraph = 1, - WorkerThread_Batched_PostEventGraph = 2, - GameThread_Batched_PreEventGraph = 3, - GameThread_Batched_PostEventGraph = 4, - EAnimPropertyAccessCallSite_MAX = 5, -}; - -// Enum Engine.EBlendProfileMode -// NumValues: 0x0004 -enum class EBlendProfileMode : uint8 -{ - TimeFactor = 0, - WeightFactor = 1, - BlendMask = 2, - EBlendProfileMode_MAX = 3, -}; - -// Enum Engine.ETransformCurveChannel -// NumValues: 0x0005 -enum class ETransformCurveChannel : uint8 -{ - Position = 0, - Rotation = 1, - Scale = 2, - Invalid = 3, - ETransformCurveChannel_MAX = 4, -}; - -// Enum Engine.EVectorCurveChannel -// NumValues: 0x0005 -enum class EVectorCurveChannel : uint8 -{ - X = 0, - Y = 1, - Z = 2, - Invalid = 3, - EVectorCurveChannel_MAX = 4, -}; - -// Enum Engine.EPostCopyOperation -// NumValues: 0x0003 -enum class EPostCopyOperation : uint8 -{ - None = 0, - LogicalNegateBool = 1, - EPostCopyOperation_MAX = 2, -}; - -// Enum Engine.EAnimAlphaInputType -// NumValues: 0x0004 -enum class EAnimAlphaInputType : uint8 -{ - Float = 0, - Bool = 1, - Curve = 2, - EAnimAlphaInputType_MAX = 3, -}; - -// Enum Engine.EMirrorRowType -// NumValues: 0x0006 -enum class EMirrorRowType : uint8 -{ - Bone = 0, - AnimationNotify = 1, - Curve = 2, - SyncMarker = 3, - Custom = 4, - EMirrorRowType_MAX = 5, -}; - -// Enum Engine.EMirrorFindReplaceMethod -// NumValues: 0x0004 -enum class EMirrorFindReplaceMethod : uint8 -{ - Prefix = 0, - Suffix = 1, - RegularExpression = 2, - EMirrorFindReplaceMethod_MAX = 3, -}; - -// Enum Engine.ESkeletalMeshVertexAttributeDataType -// NumValues: 0x0004 -enum class ESkeletalMeshVertexAttributeDataType : uint32 -{ - Float = 0, - HalfFloat = 1, - NUInt8 = 2, - ESkeletalMeshVertexAttributeDataType_MAX = 3, -}; - -// Enum Engine.EBoneTranslationRetargetingMode -// NumValues: 0x0006 -enum class EBoneTranslationRetargetingMode : uint8 -{ - Animation = 0, - Skeleton = 1, - AnimationScaled = 2, - AnimationRelative = 3, - OrientAndScale = 4, - EBoneTranslationRetargetingMode_MAX = 5, -}; - -// Enum Engine.ETimeStretchCurveMapping -// NumValues: 0x0004 -enum class ETimeStretchCurveMapping : uint8 -{ - T_Original = 0, - T_TargetMin = 1, - T_TargetMax = 2, - MAX = 3, -}; - -// Enum Engine.EPreviewAnimationBlueprintApplicationMethod -// NumValues: 0x0003 -enum class EPreviewAnimationBlueprintApplicationMethod : uint8 -{ - LinkedLayers = 0, - LinkedAnimGraph = 1, - EPreviewAnimationBlueprintApplicationMethod_MAX = 2, -}; - -// Enum Engine.EPrimaryAssetCookRule -// NumValues: 0x0009 -enum class EPrimaryAssetCookRule : uint8 -{ - Unknown = 0, - NeverCook = 1, - ProductionNeverCook = 2, - DevelopmentCook = 2, - DevelopmentAlwaysProductionNeverCook = 3, - DevelopmentAlwaysCook = 3, - DevelopmentAlwaysProductionUnknownCook = 4, - AlwaysCook = 5, - EPrimaryAssetCookRule_MAX = 6, -}; - -// Enum Engine.EAttenuationDistanceModel -// NumValues: 0x0007 -enum class EAttenuationDistanceModel : uint8 -{ - Linear = 0, - Logarithmic = 1, - Inverse = 2, - LogReverse = 3, - NaturalSound = 4, - Custom = 5, - EAttenuationDistanceModel_MAX = 6, -}; - -// Enum Engine.EAttenuationShape -// NumValues: 0x0005 -enum class EAttenuationShape : uint8 -{ - Sphere = 0, - Capsule = 1, - Box = 2, - Cone = 3, - EAttenuationShape_MAX = 4, -}; - -// Enum Engine.ENaturalSoundFalloffMode -// NumValues: 0x0004 -enum class ENaturalSoundFalloffMode : uint8 -{ - Continues = 0, - Silent = 1, - Hold = 2, - ENaturalSoundFalloffMode_MAX = 3, -}; - -// Enum Engine.EAudioBusChannels -// NumValues: 0x0007 -enum class EAudioBusChannels : uint8 -{ - Mono = 0, - Stereo = 1, - Quad = 3, - FivePointOne = 5, - SevenPointOne = 7, - MaxChannelCount = 8, - EAudioBusChannels_MAX = 9, -}; - -// Enum Engine.EVoiceSampleRate -// NumValues: 0x0003 -enum class EVoiceSampleRate : uint32 -{ - Low16000Hz = 16000, - Normal24000Hz = 24000, - EVoiceSampleRate_MAX = 24001, -}; - -// Enum Engine.EPanningMethod -// NumValues: 0x0003 -enum class EPanningMethod : uint8 -{ - Linear = 0, - EqualPower = 1, - EPanningMethod_MAX = 2, -}; - -// Enum Engine.EMonoChannelUpmixMethod -// NumValues: 0x0004 -enum class EMonoChannelUpmixMethod : uint8 -{ - Linear = 0, - EqualPower = 1, - FullVolume = 2, - EMonoChannelUpmixMethod_MAX = 3, -}; - -// Enum Engine.EDefaultAudioCompressionType -// NumValues: 0x0007 -enum class EDefaultAudioCompressionType : uint8 -{ - BinkAudio = 0, - ADPCM = 1, - PCM = 2, - Opus = 3, - PlatformSpecific = 4, - RADAudio = 5, - EDefaultAudioCompressionType_MAX = 6, -}; - -// Enum Engine.EAudioVolumeLocationState -// NumValues: 0x0003 -enum class EAudioVolumeLocationState : uint8 -{ - InsideTheVolume = 0, - OutsideTheVolume = 1, - EAudioVolumeLocationState_MAX = 2, -}; - -// Enum Engine.EStructUtilsResult -// NumValues: 0x0003 -enum class EStructUtilsResult : uint8 -{ - Valid = 0, - NotValid = 1, - EStructUtilsResult_MAX = 2, -}; - -// Enum Engine.EInterfaceValidResult -// NumValues: 0x0003 -enum class EInterfaceValidResult : uint8 -{ - Valid = 0, - Invalid = 1, - EInterfaceValidResult_MAX = 2, -}; - -// Enum Engine.ECameraShakePatternUpdateResultFlags -// NumValues: 0x0005 -enum class ECameraShakePatternUpdateResultFlags : uint8 -{ - ApplyAsAbsolute = 1, - SkipAutoScale = 2, - SkipAutoPlaySpace = 4, - Default = 0, - ECameraShakePatternUpdateResultFlags_MAX = 5, -}; - -// Enum Engine.ECameraShakeDurationType -// NumValues: 0x0004 -enum class ECameraShakeDurationType : uint8 -{ - Fixed = 0, - Infinite = 1, - Custom = 2, - ECameraShakeDurationType_MAX = 3, -}; - -// Enum Engine.ECameraShakeAttenuation -// NumValues: 0x0003 -enum class ECameraShakeAttenuation : uint8 -{ - Linear = 0, - Quadratic = 1, - ECameraShakeAttenuation_MAX = 2, -}; - -// Enum Engine.ECameraAlphaBlendMode -// NumValues: 0x0003 -enum class ECameraAlphaBlendMode : uint8 -{ - CABM_Linear = 0, - CABM_Cubic = 1, - CABM_MAX = 2, -}; - -// Enum Engine.EAudioFaderCurve -// NumValues: 0x0006 -enum class EAudioFaderCurve : uint8 -{ - Linear = 0, - Logarithmic = 1, - SCurve = 2, - Sin = 3, - Count = 4, - EAudioFaderCurve_MAX = 5, -}; - -// Enum Engine.EControllerAnalogStick -// NumValues: 0x0003 -enum class EControllerAnalogStick : uint8 -{ - CAS_LeftStick = 0, - CAS_RightStick = 1, - CAS_MAX = 2, -}; - -// Enum Engine.ESyncOption -// NumValues: 0x0004 -enum class ESyncOption : uint8 -{ - Drive = 0, - Passive = 1, - Disabled = 2, - ESyncOption_MAX = 3, -}; - -// Enum Engine.EPhysicsStateAction -// NumValues: 0x000C -enum class EPhysicsStateAction : uint8 -{ - AddForce = 0, - AddTorque = 1, - AddForceAtPosition = 2, - AddLinearVelocity = 3, - AddAngularVelocity = 4, - AddVelocityAtPosition = 5, - AddLinearImpulse = 6, - AddAngularImpulse = 7, - AddImpulseAtPosition = 8, - AddAcceleration = 9, - NumActions = 10, - EPhysicsStateAction_MAX = 11, -}; - -// Enum Engine.EReflectionSourceType -// NumValues: 0x0003 -enum class EReflectionSourceType : uint8 -{ - CapturedScene = 0, - SpecifiedCubemap = 1, - EReflectionSourceType_MAX = 2, -}; - -// Enum Engine.ERuntimeVirtualTextureMaterialQuality -// NumValues: 0x0005 -enum class ERuntimeVirtualTextureMaterialQuality : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Epic = 3, - ERuntimeVirtualTextureMaterialQuality_MAX = 4, -}; - -// Enum Engine.ESceneCapturePrimitiveRenderMode -// NumValues: 0x0004 -enum class ESceneCapturePrimitiveRenderMode : uint8 -{ - PRM_LegacySceneCapture = 0, - PRM_RenderScenePrimitives = 1, - PRM_UseShowOnlyList = 2, - PRM_MAX = 3, -}; - -// Enum Engine.ECustomBoneAttributeLookup -// NumValues: 0x0004 -enum class ECustomBoneAttributeLookup : uint8 -{ - BoneOnly = 0, - ImmediateParent = 1, - ParentHierarchy = 2, - ECustomBoneAttributeLookup_MAX = 3, -}; - -// Enum Engine.EKinematicBonesUpdateToPhysics -// NumValues: 0x0003 -enum class EKinematicBonesUpdateToPhysics : uint8 -{ - SkipSimulatingBones = 0, - SkipAllBones = 1, - EKinematicBonesUpdateToPhysics_MAX = 2, -}; - -// Enum Engine.EAnimationMode -// NumValues: 0x0004 -enum class EAnimationMode : uint8 -{ - AnimationBlueprint = 0, - AnimationSingleNode = 1, - AnimationCustomMode = 2, - EAnimationMode_MAX = 3, -}; - -// Enum Engine.EPhysicsTransformUpdateMode -// NumValues: 0x0003 -enum class EPhysicsTransformUpdateMode : uint8 -{ - SimulationUpatesComponentTransform = 0, - ComponentTransformIsKinematic = 1, - EPhysicsTransformUpdateMode_MAX = 2, -}; - -// Enum Engine.ESkyAtmosphereTransformMode -// NumValues: 0x0004 -enum class ESkyAtmosphereTransformMode : uint8 -{ - PlanetTopAtAbsoluteWorldOrigin = 0, - PlanetTopAtComponentTransform = 1, - PlanetCenterAtComponentTransform = 2, - ESkyAtmosphereTransformMode_MAX = 3, -}; - -// Enum Engine.ESplinePointType -// NumValues: 0x0006 -enum class ESplinePointType : uint8 -{ - Linear = 0, - Curve = 1, - Constant = 2, - CurveClamped = 3, - CurveCustomTangent = 4, - ESplinePointType_MAX = 5, -}; - -// Enum Engine.ESplineCoordinateSpace -// NumValues: 0x0003 -enum class ESplineCoordinateSpace : uint8 -{ - Local = 0, - World = 1, - ESplineCoordinateSpace_MAX = 2, -}; - -// Enum Engine.ESplineMeshAxis -// NumValues: 0x0004 -enum class ESplineMeshAxis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - ESplineMeshAxis_MAX = 3, -}; - -// Enum Engine.EVolumetricCloudTracingMaxDistanceMode -// NumValues: 0x0003 -enum class EVolumetricCloudTracingMaxDistanceMode : uint8 -{ - DistanceFromCloudLayerEntryPoint = 0, - DistanceFromPointOfView = 1, - EVolumetricCloudTracingMaxDistanceMode_MAX = 2, -}; - -// Enum Engine.ECurveTableMode -// NumValues: 0x0004 -enum class ECurveTableMode : uint8 -{ - Empty = 0, - SimpleCurves = 1, - RichCurves = 2, - ECurveTableMode_MAX = 3, -}; - -// Enum Engine.FDataDrivenCVarType -// NumValues: 0x0004 -enum class EFDataDrivenCVarType : uint8 -{ - CVarFloat = 0, - CVarInt = 1, - CVarBool = 2, - FDataDrivenCVarType_MAX = 3, -}; - -// Enum Engine.EEvaluateCurveTableResult -// NumValues: 0x0003 -enum class EEvaluateCurveTableResult : uint8 -{ - RowFound = 0, - RowNotFound = 1, - EEvaluateCurveTableResult_MAX = 2, -}; - -// Enum Engine.EReporterLineStyle -// NumValues: 0x0003 -enum class EReporterLineStyle : uint8 -{ - Line = 0, - Dash = 1, - EReporterLineStyle_MAX = 2, -}; - -// Enum Engine.EGraphAxisStyle -// NumValues: 0x0004 -enum class EGraphAxisStyle : uint8 -{ - Lines = 0, - Notches = 1, - Grid = 2, - EGraphAxisStyle_MAX = 3, -}; - -// Enum Engine.EGraphDataStyle -// NumValues: 0x0003 -enum class EGraphDataStyle : uint8 -{ - Lines = 0, - Filled = 1, - EGraphDataStyle_MAX = 2, -}; - -// Enum Engine.ELegendPosition -// NumValues: 0x0003 -enum class ELegendPosition : uint8 -{ - Outside = 0, - Inside = 1, - ELegendPosition_MAX = 2, -}; - -// Enum Engine.EGrammaticalGender -// NumValues: 0x0005 -enum class EGrammaticalGender : uint8 -{ - Neuter = 0, - Masculine = 1, - Feminine = 2, - Mixed = 3, - EGrammaticalGender_MAX = 4, -}; - -// Enum Engine.EGrammaticalNumber -// NumValues: 0x0003 -enum class EGrammaticalNumber : uint8 -{ - Singular = 0, - Plural = 1, - EGrammaticalNumber_MAX = 2, -}; - -// Enum Engine.ETypedElementWorldType -// NumValues: 0x0003 -enum class ETypedElementWorldType : uint8 -{ - Game = 0, - Editor = 1, - ETypedElementWorldType_MAX = 2, -}; - -// Enum Engine.ECustomTimeStepSynchronizationState -// NumValues: 0x0005 -enum class ECustomTimeStepSynchronizationState : uint8 -{ - Closed = 0, - Error = 1, - Synchronized = 2, - Synchronizing = 3, - ECustomTimeStepSynchronizationState_MAX = 4, -}; - -// Enum Engine.EVectorQuantization -// NumValues: 0x0004 -enum class EVectorQuantization : uint8 -{ - RoundWholeNumber = 0, - RoundOneDecimal = 1, - RoundTwoDecimals = 2, - EVectorQuantization_MAX = 3, -}; - -// Enum Engine.ERotatorQuantization -// NumValues: 0x0003 -enum class ERotatorQuantization : uint8 -{ - ByteComponents = 0, - ShortComponents = 1, - ERotatorQuantization_MAX = 2, -}; - -// Enum Engine.ETimecodeProviderSynchronizationState -// NumValues: 0x0005 -enum class ETimecodeProviderSynchronizationState : uint32 -{ - Closed = 0, - Error = 1, - Synchronized = 2, - Synchronizing = 3, - ETimecodeProviderSynchronizationState_MAX = 4, -}; - -// Enum Engine.EFontCacheType -// NumValues: 0x0003 -enum class EFontCacheType : uint8 -{ - Offline = 0, - Runtime = 1, - EFontCacheType_MAX = 2, -}; - -// Enum Engine.ERootMotionAccumulateMode -// NumValues: 0x0003 -enum class ERootMotionAccumulateMode : uint8 -{ - Override = 0, - Additive = 1, - ERootMotionAccumulateMode_MAX = 2, -}; - -// Enum Engine.ERootMotionSourceStatusFlags -// NumValues: 0x0004 -enum class ERootMotionSourceStatusFlags : uint8 -{ - Prepared = 1, - Finished = 2, - MarkedForRemoval = 4, - ERootMotionSourceStatusFlags_MAX = 5, -}; - -// Enum Engine.ERootMotionSourceSettingsFlags -// NumValues: 0x0004 -enum class ERootMotionSourceSettingsFlags : uint8 -{ - UseSensitiveLiftoffCheck = 1, - DisablePartialEndTick = 2, - IgnoreZAccumulate = 4, - ERootMotionSourceSettingsFlags_MAX = 5, -}; - -// Enum Engine.ERootMotionFinishVelocityMode -// NumValues: 0x0004 -enum class ERootMotionFinishVelocityMode : uint8 -{ - MaintainLastRootMotionVelocity = 0, - SetVelocity = 1, - ClampVelocity = 2, - ERootMotionFinishVelocityMode_MAX = 3, -}; - -// Enum Engine.EWindowMode -// NumValues: 0x0004 -enum class EWindowMode : uint8 -{ - Fullscreen = 0, - WindowedFullscreen = 1, - Windowed = 2, - EWindowMode_MAX = 3, -}; - -// Enum Engine.EArraySortOrder -// NumValues: 0x0003 -enum class EArraySortOrder : uint8 -{ - Ascending = 0, - Descending = 1, - EArraySortOrder_MAX = 2, -}; - -// Enum Engine.ESlateGesture -// NumValues: 0x0007 -enum class ESlateGesture : uint8 -{ - None = 0, - Scroll = 1, - Magnify = 2, - Swipe = 3, - Rotate = 4, - LongPress = 5, - ESlateGesture_MAX = 6, -}; - -// Enum Engine.EMIDCreationFlags -// NumValues: 0x0003 -enum class EMIDCreationFlags : uint8 -{ - None = 0, - Transient = 1, - EMIDCreationFlags_MAX = 2, -}; - -// Enum Engine.EEasingFunc -// NumValues: 0x000F -enum class EEasingFunc : uint8 -{ - Linear = 0, - Step = 1, - SinusoidalIn = 2, - SinusoidalOut = 3, - SinusoidalInOut = 4, - EaseIn = 5, - EaseOut = 6, - EaseInOut = 7, - ExpoIn = 8, - ExpoOut = 9, - ExpoInOut = 10, - CircularIn = 11, - CircularOut = 12, - CircularInOut = 13, - EEasingFunc_MAX = 14, -}; - -// Enum Engine.ELerpInterpolationMode -// NumValues: 0x0004 -enum class ELerpInterpolationMode : uint8 -{ - QuatInterp = 0, - EulerInterp = 1, - DualQuatInterp = 2, - ELerpInterpolationMode_MAX = 3, -}; - -// Enum Engine.EMatrixColumns -// NumValues: 0x0005 -enum class EMatrixColumns : uint8 -{ - First = 0, - Second = 1, - Third = 2, - Fourth = 3, - EMatrixColumns_MAX = 4, -}; - -// Enum Engine.EEditorPropertyValueState -// NumValues: 0x0005 -enum class EEditorPropertyValueState : uint8 -{ - Default = 0, - Overridden = 1, - NotFound = 2, - AccessDenied = 3, - EEditorPropertyValueState_MAX = 4, -}; - -// Enum Engine.EImportanceWeight -// NumValues: 0x0006 -enum class EImportanceWeight : uint8 -{ - Luminance = 0, - Red = 1, - Green = 2, - Blue = 3, - Alpha = 4, - EImportanceWeight_MAX = 5, -}; - -// Enum Engine.EDecalBlendMode -// NumValues: 0x0012 -enum class EDecalBlendMode : uint8 -{ - DBM_Translucent = 0, - DBM_Stain = 1, - DBM_Normal = 2, - DBM_Emissive = 3, - DBM_DBuffer_ColorNormalRoughness = 4, - DBM_DBuffer_Color = 5, - DBM_DBuffer_ColorNormal = 6, - DBM_DBuffer_ColorRoughness = 7, - DBM_DBuffer_Normal = 8, - DBM_DBuffer_NormalRoughness = 9, - DBM_DBuffer_Roughness = 10, - DBM_DBuffer_Emissive = 11, - DBM_DBuffer_AlphaComposite = 12, - DBM_DBuffer_EmissiveAlphaComposite = 13, - DBM_Volumetric_DistanceFunction = 14, - DBM_AlphaComposite = 15, - DBM_AmbientOcclusion = 16, - DBM_MAX = 17, -}; - -// Enum Engine.EMaterialDecalResponse -// NumValues: 0x0009 -enum class EMaterialDecalResponse : uint8 -{ - MDR_None = 0, - MDR_ColorNormalRoughness = 1, - MDR_Color = 2, - MDR_ColorNormal = 3, - MDR_ColorRoughness = 4, - MDR_Normal = 5, - MDR_NormalRoughness = 6, - MDR_Roughness = 7, - MDR_MAX = 8, -}; - -// Enum Engine.EMaterialTranslucencyPass -// NumValues: 0x0005 -enum class EMaterialTranslucencyPass : uint8 -{ - MTP_BeforeDOF = 0, - MTP_AfterDOF = 1, - MTP_AfterMotionBlur = 2, - MTP_FXBuffer = 3, - MTP_MAX = 4, -}; - -// Enum Engine.EVertexPaintAxis -// NumValues: 0x0004 -enum class EVertexPaintAxis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - EVertexPaintAxis_MAX = 3, -}; - -// Enum Engine.ENetworkMetricEnableMode -// NumValues: 0x0004 -enum class ENetworkMetricEnableMode : uint8 -{ - EnableForAllReplication = 0, - EnableForIrisOnly = 1, - EnableForNonIrisOnly = 2, - ENetworkMetricEnableMode_MAX = 3, -}; - -// Enum Engine.EReplayResult -// NumValues: 0x000D -enum class EReplayResult : uint8 -{ - Success = 0, - ReplayNotFound = 1, - Corrupt = 2, - UnsupportedCheckpoint = 3, - GameSpecific = 4, - InitConnect = 5, - LoadMap = 6, - Serialization = 7, - StreamerError = 8, - ConnectionClosed = 9, - MissingArchive = 10, - Unknown = 11, - EReplayResult_MAX = 12, -}; - -// Enum Engine.EPSCPoolMethod -// NumValues: 0x0006 -enum class EPSCPoolMethod : uint8 -{ - None = 0, - AutoRelease = 1, - ManualRelease = 2, - ManualRelease_OnComplete = 3, - FreeInPool = 4, - EPSCPoolMethod_MAX = 5, -}; - -// Enum Engine.EPerQualityLevels -// NumValues: 0x0007 -enum class EPerQualityLevels : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Epic = 3, - Cinematic = 4, - Num = 5, - EPerQualityLevels_MAX = 6, -}; - -// Enum Engine.EAngularDriveMode -// NumValues: 0x0003 -enum class EAngularDriveMode : uint8 -{ - SLERP = 0, - TwistAndSwing = 1, - EAngularDriveMode_MAX = 2, -}; - -// Enum Engine.EConstraintTransformComponentFlags -// NumValues: 0x000B -enum class EConstraintTransformComponentFlags : uint8 -{ - None = 0, - ChildPosition = 1, - ChildRotation = 2, - ParentPosition = 4, - ParentRotation = 8, - AllChild = 3, - AllParent = 12, - AllPosition = 5, - AllRotation = 10, - All = 15, - EConstraintTransformComponentFlags_MAX = 16, -}; - -// Enum Engine.EPhysicsAssetSolverType -// NumValues: 0x0003 -enum class EPhysicsAssetSolverType : uint8 -{ - RBAN = 0, - World = 1, - EPhysicsAssetSolverType_MAX = 2, -}; - -// Enum Engine.ESettingsDOF -// NumValues: 0x0005 -enum class ESettingsDOF : uint8 -{ - Full3D = 0, - YZPlane = 1, - XZPlane = 2, - XYPlane = 3, - ESettingsDOF_MAX = 4, -}; - -// Enum Engine.ESettingsLockedAxis -// NumValues: 0x0006 -enum class ESettingsLockedAxis : uint8 -{ - None = 0, - X = 1, - Y = 2, - Z = 3, - Invalid = 4, - ESettingsLockedAxis_MAX = 5, -}; - -// Enum Engine.EDynamicForceFeedbackAction -// NumValues: 0x0004 -enum class EDynamicForceFeedbackAction : uint8 -{ - Start = 0, - Update = 1, - Stop = 2, - EDynamicForceFeedbackAction_MAX = 3, -}; - -// Enum Engine.EVoiceBlockReasons -// NumValues: 0x0006 -enum class EVoiceBlockReasons : uint8 -{ - None = 0, - Muted = 1, - Gameplay = 2, - Blocked = 4, - BlockedBy = 8, - EVoiceBlockReasons_MAX = 9, -}; - -// Enum Engine.EPropertyAccessCopyBatch -// NumValues: 0x0006 -enum class EPropertyAccessCopyBatch : uint8 -{ - InternalUnbatched = 0, - ExternalUnbatched = 1, - InternalBatched = 2, - ExternalBatched = 3, - Count = 4, - EPropertyAccessCopyBatch_MAX = 5, -}; - -// Enum Engine.EPropertyAccessIndirectionType -// NumValues: 0x0006 -enum class EPropertyAccessIndirectionType : uint8 -{ - Offset = 0, - Object = 1, - Array = 2, - ScriptFunction = 3, - NativeFunction = 4, - EPropertyAccessIndirectionType_MAX = 5, -}; - -// Enum Engine.EPropertyAccessObjectType -// NumValues: 0x0005 -enum class EPropertyAccessObjectType : uint8 -{ - None = 0, - Object = 1, - WeakObject = 2, - SoftObject = 3, - EPropertyAccessObjectType_MAX = 4, -}; - -// Enum Engine.EPropertyAccessCopyType -// NumValues: 0x001B -enum class EPropertyAccessCopyType : uint8 -{ - None = 0, - Plain = 1, - Complex = 2, - Bool = 3, - Struct = 4, - Object = 5, - Name = 6, - Array = 7, - PromoteBoolToByte = 8, - PromoteBoolToInt32 = 9, - PromoteBoolToInt64 = 10, - PromoteBoolToFloat = 11, - PromoteBoolToDouble = 12, - PromoteByteToInt32 = 13, - PromoteByteToInt64 = 14, - PromoteByteToFloat = 15, - PromoteByteToDouble = 16, - PromoteInt32ToInt64 = 17, - PromoteInt32ToFloat = 18, - PromoteInt32ToDouble = 19, - PromoteFloatToDouble = 20, - DemoteDoubleToFloat = 21, - PromoteArrayFloatToDouble = 22, - DemoteArrayDoubleToFloat = 23, - PromoteMapValueFloatToDouble = 24, - DemoteMapValueDoubleToFloat = 25, - EPropertyAccessCopyType_MAX = 26, -}; - -// Enum Engine.EClearSceneOptions -// NumValues: 0x0004 -enum class EClearSceneOptions : uint8 -{ - NoClear = 0, - HardwareClear = 1, - QuadAtMaxZ = 2, - EClearSceneOptions_MAX = 3, -}; - -// Enum Engine.ECompositingSampleCount -// NumValues: 0x0005 -enum class ECompositingSampleCount : uint8 -{ - One = 1, - Two = 2, - Four = 4, - Eight = 8, - ECompositingSampleCount_MAX = 9, -}; - -// Enum Engine.ECustomDepthStencil -// NumValues: 0x0005 -enum class ECustomDepthStencil : uint8 -{ - Disabled = 0, - Enabled = 1, - EnabledOnDemand = 2, - EnabledWithStencil = 3, - ECustomDepthStencil_MAX = 4, -}; - -// Enum Engine.EEarlyZPass -// NumValues: 0x0005 -enum class EEarlyZPass : uint8 -{ - None = 0, - OpaqueOnly = 1, - OpaqueAndMasked = 2, - Auto = 3, - EEarlyZPass_MAX = 4, -}; - -// Enum Engine.EVelocityOutputPass -// NumValues: 0x0004 -enum class EVelocityOutputPass : uint8 -{ - DepthPass = 0, - BasePass = 1, - AfterBasePass = 2, - EVelocityOutputPass_MAX = 3, -}; - -// Enum Engine.EVertexDeformationOutputsVelocity -// NumValues: 0x0004 -enum class EVertexDeformationOutputsVelocity : uint8 -{ - Off = 0, - On = 1, - Auto = 2, - EVertexDeformationOutputsVelocity_MAX = 3, -}; - -// Enum Engine.EAlphaChannelMode -// NumValues: 0x0005 -enum class EAlphaChannelMode : uint8 -{ - Disabled = 0, - Enabled = 1, - LinearColorSpaceOnly = 1, - AllowThroughTonemapper = 1, - EAlphaChannelMode_MAX = 2, -}; - -// Enum Engine.EAutoExposureMethodUI -// NumValues: 0x0004 -enum class EAutoExposureMethodUI : uint8 -{ - AEM_Histogram = 0, - AEM_Basic = 1, - AEM_Manual = 2, - AEM_MAX = 3, -}; - -// Enum Engine.EDefaultBackBufferPixelFormat -// NumValues: 0x0006 -enum class EDefaultBackBufferPixelFormat : uint8 -{ - DBBPF_B8G8R8A8 = 0, - DBBPF_A16B16G16R16_DEPRECATED = 1, - DBBPF_FloatRGB_DEPRECATED = 2, - DBBPF_FloatRGBA = 3, - DBBPF_A2B10G10R10 = 4, - DBBPF_MAX = 5, -}; - -// Enum Engine.EFixedFoveationLevels -// NumValues: 0x0006 -enum class EFixedFoveationLevels : uint8 -{ - Disabled = 0, - Low = 1, - Medium = 2, - High = 3, - HighTop = 4, - EFixedFoveationLevels_MAX = 5, -}; - -// Enum Engine.EMobileAntiAliasingMethod -// NumValues: 0x0005 -enum class EMobileAntiAliasingMethod : uint8 -{ - None = 0, - FXAA = 1, - TemporalAA = 2, - MSAA = 3, - EMobileAntiAliasingMethod_MAX = 4, -}; - -// Enum Engine.EMobileFloatPrecisionMode -// NumValues: 0x0004 -enum class EMobileFloatPrecisionMode : uint8 -{ - Half = 0, - Full_MaterialExpressionOnly = 1, - Full = 2, - EMobileFloatPrecisionMode_MAX = 3, -}; - -// Enum Engine.EMobileShadingPath -// NumValues: 0x0003 -enum class EMobileShadingPath : uint8 -{ - Forward = 0, - Deferred = 1, - EMobileShadingPath_MAX = 2, -}; - -// Enum Engine.ELightFunctionAtlasPixelFormat -// NumValues: 0x0003 -enum class ELightFunctionAtlasPixelFormat : uint8 -{ - LFAPF_R8 = 0, - LFAPF_R8G8B8 = 1, - LFAPF_MAX = 2, -}; - -// Enum Engine.EShaderCompressionFormat -// NumValues: 0x0005 -enum class EShaderCompressionFormat : uint8 -{ - None = 0, - LZ4 = 1, - Oodle = 2, - Zlib = 3, - EShaderCompressionFormat_MAX = 4, -}; - -// Enum Engine.ELumenSoftwareTracingMode -// NumValues: 0x0003 -enum class ELumenSoftwareTracingMode : uint8 -{ - DetailTracing = 1, - GlobalTracing = 0, - ELumenSoftwareTracingMode_MAX = 2, -}; - -// Enum Engine.ELumenRayLightingMode -// NumValues: 0x0004 -enum class ELumenRayLightingMode : uint8 -{ - SurfaceCache = 0, - HitLightingForReflections = 2, - HitLighting = 1, - ELumenRayLightingMode_MAX = 3, -}; - -// Enum Engine.ELumenScreenTracingSource -// NumValues: 0x0003 -enum class ELumenScreenTracingSource : uint8 -{ - SceneColor = 0, - AntialiasedSceneColorWithTranslucency = 1, - ELumenScreenTracingSource_MAX = 2, -}; - -// Enum Engine.EWorkingColorSpace -// NumValues: 0x0008 -enum class EWorkingColorSpace : uint8 -{ - sRGB = 1, - Rec2020 = 2, - ACESAP0 = 3, - ACESAP1 = 4, - P3DCI = 5, - P3D65 = 6, - Custom = 7, - EWorkingColorSpace_MAX = 8, -}; - -// Enum Engine.ENeuralProfileFormat -// NumValues: 0x0003 -enum class ENeuralProfileFormat : uint8 -{ - Type32 = 0, - Type16 = 1, - ENeuralProfileFormat_MAX = 2, -}; - -// Enum Engine.ENeuralModelTileType -// NumValues: 0x0006 -enum class ENeuralModelTileType : uint8 -{ - OneByOne = 0, - TwoByTwo = 1, - FourByFour = 2, - EightByEight = 3, - Auto = 4, - ENeuralModelTileType_MAX = 5, -}; - -// Enum Engine.ETileOverlapResolveType -// NumValues: 0x0003 -enum class ETileOverlapResolveType : uint8 -{ - Ignore = 0, - Feathering = 1, - ETileOverlapResolveType_MAX = 2, -}; - -// Enum Engine.ENeuralProfileRuntimeType -// NumValues: 0x0003 -enum class ENeuralProfileRuntimeType : uint8 -{ - NNERuntimeORTDml = 0, - NNERuntimeRDGHlsl = 1, - MAX = 2, -}; - -// Enum Engine.ESpecularProfileFormat -// NumValues: 0x0003 -enum class ESpecularProfileFormat : uint8 -{ - ViewLightVector = 0, - HalfVector = 1, - ESpecularProfileFormat_MAX = 2, -}; - -// Enum Engine.ESkeletalMeshAsyncProperties -// NumValues: 0x003D -enum class ESkeletalMeshAsyncProperties : uint64 -{ - None = 0, - Materials = 1, - Skeleton = 2, - RefSkeleton = 4, - RetargetBasePose = 8, - RefBasesInvMatrix = 16, - MeshClothingAssets = 32, - SourceModels = 64, - HasActiveClothingAssets = 128, - LODSettings = 256, - HasVertexColors = 512, - VertexColorGuid = 1024, - MorphTargets = 2048, - SkeletalMeshRenderData = 4096, - MeshEditorDataObject = 8192, - NeverStream = 16384, - OverrideLODStreamingSettings = 32768, - SupportLODStreaming = 65536, - MaxNumStreamedLODs = 131072, - MaxNumOptionalLODs = 262144, - ImportedModel = 524288, - LODInfo = 1048576, - SkinWeightProfiles = 2097152, - CachedComposedRefPoseMatrices = 4194304, - SamplingInfo = 8388608, - NodeMappingData = 16777216, - ShadowPhysicsAsset = 33554432, - SkelMirrorTable = 67108864, - MinLod = 134217728, - DisableBelowMinLodStripping = 268435456, - SkelMirrorAxis = 536870912, - SkelMirrorFlipAxis = 1073741824, - DefaultAnimationRig = 2147483648, - NegativeBoundsExtension = 4294967296, - PositiveBoundsExtension = 8589934592, - ExtendedBounds = 17179869184, - EnablePerPolyCollision = 68719476736, - BodySetup = 137438953472, - MorphTargetIndexMap = 274877906944, - FloorOffset = 549755813888, - ImportedBounds = 1099511627776, - PhysicsAsset = 2199023255552, - AssetImportData = 4398046511104, - ThumbnailInfo = 8796093022208, - HasCustomDefaultEditorCamera = 17592186044416, - DefaultEditorCameraLocation = 35184372088832, - DefaultEditorCameraRotation = 70368744177664, - RequiresLODScreenSizeConversion = 140737488355328, - PostProcessAnimBlueprint = 281474976710656, - DefaultEditorCameraLookAt = 562949953421312, - PreviewAttachedAssetContainer = 1125899906842624, - DefaultEditorCameraOrthoZoom = 2251799813685248, - RequiresLODHysteresisConversion = 4503599627370496, - bSupportRayTracing = 9007199254740992, - RayTracingMinLOD = 18014398509481984, - ClothLODBiasMode = 36028797018963968, - DefaultMeshDeformer = 72057594037927936, - OverlayMaterial = 144115188075855872, - OverlayMaterialMaxDrawDistance = 288230376151711744, - All = 18446744073709551615, - ESkeletalMeshAsyncProperties_MAX = 288230376151711745, -}; - -// Enum Engine.EClothLODBiasMode -// NumValues: 0x0004 -enum class EClothLODBiasMode : uint8 -{ - MappingsToSameLOD = 0, - MappingsToMinLOD = 1, - MappingsToAnyLOD = 2, - EClothLODBiasMode_MAX = 3, -}; - -// Enum Engine.EBoneFilterActionOption -// NumValues: 0x0004 -enum class EBoneFilterActionOption : uint8 -{ - Remove = 0, - Keep = 1, - Invalid = 2, - EBoneFilterActionOption_MAX = 3, -}; - -// Enum Engine.ESkinCacheUsage -// NumValues: 0x0004 -enum class ESkinCacheUsage : uint8 -{ - Auto = 0, - Disabled = 255, - Enabled = 1, - ESkinCacheUsage_MAX = 256, -}; - -// Enum Engine.ESkinCacheDefaultBehavior -// NumValues: 0x0003 -enum class ESkinCacheDefaultBehavior : uint8 -{ - Exclusive = 0, - Inclusive = 1, - ESkinCacheDefaultBehavior_MAX = 2, -}; - -// Enum Engine.EVirtualizationMode -// NumValues: 0x0004 -enum class EVirtualizationMode : uint8 -{ - Disabled = 0, - PlayWhenSilent = 1, - Restart = 2, - EVirtualizationMode_MAX = 3, -}; - -// Enum Engine.EMaxConcurrentResolutionRule -// NumValues: 0x0009 -enum class EMaxConcurrentResolutionRule : uint8 -{ - PreventNew = 0, - StopOldest = 1, - StopFarthestThenPreventNew = 2, - StopFarthestThenOldest = 3, - StopLowestPriority = 4, - StopQuietest = 5, - StopLowestPriorityThenPreventNew = 6, - Count = 7, - EMaxConcurrentResolutionRule_MAX = 8, -}; - -// Enum Engine.EConcurrencyVolumeScaleMode -// NumValues: 0x0004 -enum class EConcurrencyVolumeScaleMode : uint32 -{ - Default = 0, - Distance = 1, - Priority = 2, - EConcurrencyVolumeScaleMode_MAX = 3, -}; - -// Enum Engine.EModulationRouting -// NumValues: 0x0005 -enum class EModulationRouting : uint8 -{ - Disable = 0, - Inherit = 1, - Override = 2, - Union = 3, - EModulationRouting_MAX = 4, -}; - -// Enum Engine.EModulationDestination -// NumValues: 0x0006 -enum class EModulationDestination : uint8 -{ - Volume = 0, - Pitch = 1, - Lowpass = 2, - Highpass = 3, - Count = 4, - EModulationDestination_MAX = 5, -}; - -// Enum Engine.ESourceBusChannels -// NumValues: 0x0003 -enum class ESourceBusChannels : uint8 -{ - Mono = 0, - Stereo = 1, - ESourceBusChannels_MAX = 2, -}; - -// Enum Engine.EFFTSize -// NumValues: 0x0007 -enum class EFFTSize : uint8 -{ - DefaultSize = 0, - Min = 1, - Small = 2, - Medium = 3, - Large = 4, - VeryLarge = 5, - Max = 6, -}; - -// Enum Engine.EFFTPeakInterpolationMethod -// NumValues: 0x0005 -enum class EFFTPeakInterpolationMethod : uint8 -{ - NearestNeighbor = 0, - Linear = 1, - Quadratic = 2, - ConstantQ = 3, - EFFTPeakInterpolationMethod_MAX = 4, -}; - -// Enum Engine.EFFTWindowType -// NumValues: 0x0005 -enum class EFFTWindowType : uint8 -{ - None = 0, - Hamming = 1, - Hann = 2, - Blackman = 3, - EFFTWindowType_MAX = 4, -}; - -// Enum Engine.EAudioSpectrumType -// NumValues: 0x0004 -enum class EAudioSpectrumType : uint8 -{ - MagnitudeSpectrum = 0, - PowerSpectrum = 1, - Decibel = 2, - EAudioSpectrumType_MAX = 3, -}; - -// Enum Engine.EGainParamMode -// NumValues: 0x0003 -enum class EGainParamMode : uint8 -{ - Linear = 0, - Decibels = 1, - EGainParamMode_MAX = 2, -}; - -// Enum Engine.EAudioSpectrumBandPresetType -// NumValues: 0x0005 -enum class EAudioSpectrumBandPresetType : uint8 -{ - KickDrum = 0, - SnareDrum = 1, - Voice = 2, - Cymbals = 3, - EAudioSpectrumBandPresetType_MAX = 4, -}; - -// Enum Engine.EAudioRecordingExportType -// NumValues: 0x0003 -enum class EAudioRecordingExportType : uint8 -{ - SoundWave = 0, - WavFile = 1, - EAudioRecordingExportType_MAX = 2, -}; - -// Enum Engine.ESendLevelControlMethod -// NumValues: 0x0004 -enum class ESendLevelControlMethod : uint8 -{ - Linear = 0, - CustomCurve = 1, - Manual = 2, - ESendLevelControlMethod_MAX = 3, -}; - -// Enum Engine.ESubmixSendStage -// NumValues: 0x0003 -enum class ESubmixSendStage : uint8 -{ - PostDistanceAttenuation = 0, - PreDistanceAttenuation = 1, - ESubmixSendStage_MAX = 2, -}; - -// Enum Engine.ENormalMode -// NumValues: 0x0006 -enum class ENormalMode : uint8 -{ - NM_PreserveSmoothingGroups = 0, - NM_RecalculateNormals = 1, - NM_RecalculateNormalsSmooth = 2, - NM_RecalculateNormalsHard = 3, - TEMP_BROKEN = 4, - ENormalMode_MAX = 5, -}; - -// Enum Engine.EImportanceLevel -// NumValues: 0x0008 -enum class EImportanceLevel : uint8 -{ - IL_Off = 0, - IL_Lowest = 1, - IL_Low = 2, - IL_Normal = 3, - IL_High = 4, - IL_Highest = 5, - TEMP_BROKEN2 = 6, - EImportanceLevel_MAX = 7, -}; - -// Enum Engine.EOptimizationType -// NumValues: 0x0003 -enum class EOptimizationType : uint8 -{ - OT_NumOfTriangles = 0, - OT_MaxDeviation = 1, - OT_MAX = 2, -}; - -// Enum Engine.EStaticMeshPaintSupport -// NumValues: 0x0004 -enum class EStaticMeshPaintSupport : uint8 -{ - Default = 0, - Enabled = 1, - Disabled = 2, - EStaticMeshPaintSupport_MAX = 3, -}; - -// Enum Engine.ETextureEncodeEffort -// NumValues: 0x0005 -enum class ETextureEncodeEffort : uint8 -{ - Default = 0, - Low = 10, - Normal = 20, - High = 30, - ETextureEncodeEffort_MAX = 31, -}; - -// Enum Engine.ETextureUniversalTiling -// NumValues: 0x0004 -enum class ETextureUniversalTiling : uint8 -{ - Disabled = 0, - Enabled_256KB = 1, - Enabled_64KB = 2, - ETextureUniversalTiling_MAX = 3, -}; - -// Enum Engine.ETextureEncodeSpeedOverride -// NumValues: 0x0005 -enum class ETextureEncodeSpeedOverride : uint8 -{ - Disabled = 255, - Final = 0, - FinalIfAvailable = 1, - Fast = 2, - ETextureEncodeSpeedOverride_MAX = 256, -}; - -// Enum Engine.ETextureRenderTargetFormat -// NumValues: 0x000C -enum class ETextureRenderTargetFormat : uint8 -{ - RTF_R8 = 0, - RTF_RG8 = 1, - RTF_RGBA8 = 2, - RTF_RGBA8_SRGB = 3, - RTF_R16f = 4, - RTF_RG16f = 5, - RTF_RGBA16f = 6, - RTF_R32f = 7, - RTF_RG32f = 8, - RTF_RGBA32f = 9, - RTF_RGB10A2 = 10, - RTF_MAX = 11, -}; - -// Enum Engine.ETextureRenderTargetSampleCount -// NumValues: 0x0005 -enum class ETextureRenderTargetSampleCount : uint8 -{ - RTSC_1 = 0, - RTSC_2 = 1, - RTSC_4 = 2, - RTSC_8 = 3, - RTSC_MAX = 4, -}; - -// Enum Engine.ERenderFocusRule -// NumValues: 0x0005 -enum class ERenderFocusRule : uint8 -{ - Always = 0, - NonPointer = 1, - NavigationOnly = 2, - Never = 3, - ERenderFocusRule_MAX = 4, -}; - -// Enum Engine.EUIScalingRule -// NumValues: 0x0007 -enum class EUIScalingRule : uint8 -{ - ShortestSide = 0, - LongestSide = 1, - Horizontal = 2, - Vertical = 3, - ScaleToFit = 4, - Custom = 5, - EUIScalingRule_MAX = 6, -}; - -// Enum Engine.EFontDPI -// NumValues: 0x0004 -enum class EFontDPI : uint8 -{ - Standard = 0, - Unreal = 1, - Custom = 2, - EFontDPI_MAX = 3, -}; - -// Enum Engine.EHardwareDeviceSupportedFeatures -// NumValues: 0x0017 -enum class EHardwareDeviceSupportedFeatures : uint32 -{ - Unspecified = 0, - Keypress = 1, - Pointer = 2, - Gamepad = 4, - Touch = 8, - Camera = 16, - MotionTracking = 32, - Lights = 64, - TriggerHaptics = 128, - ForceFeedback = 256, - AudioBasedVibrations = 512, - Acceleration = 1024, - Virtual = 2048, - Microphone = 4096, - Orientation = 8192, - Guitar = 16384, - Drums = 32768, - CustomA = 16777216, - CustomB = 33554432, - CustomC = 67108864, - CustomD = 134217728, - All = 2147483647, - EHardwareDeviceSupportedFeatures_MAX = 2147483648, -}; - -// Enum Engine.EHardwareDevicePrimaryType -// NumValues: 0x000E -enum class EHardwareDevicePrimaryType : uint8 -{ - Unspecified = 0, - KeyboardAndMouse = 1, - Gamepad = 2, - Touch = 3, - MotionTracking = 4, - RacingWheel = 5, - FlightStick = 6, - Camera = 7, - Instrument = 8, - CustomTypeA = 9, - CustomTypeB = 10, - CustomTypeC = 11, - CustomTypeD = 12, - EHardwareDevicePrimaryType_MAX = 13, -}; - -// Enum Engine.EDataLayerState -// NumValues: 0x0004 -enum class EDataLayerState : uint8 -{ - Unloaded = 0, - Loaded = 1, - Activated = 2, - EDataLayerState_MAX = 3, -}; - -// Enum Engine.EDataLayerLoadFilter -// NumValues: 0x0004 -enum class EDataLayerLoadFilter : uint8 -{ - None = 0, - ClientOnly = 1, - ServerOnly = 2, - EDataLayerLoadFilter_MAX = 3, -}; - -// Enum Engine.EOverrideBlockOnSlowStreaming -// NumValues: 0x0004 -enum class EOverrideBlockOnSlowStreaming : uint8 -{ - NoOverride = 0, - Blocking = 1, - NotBlocking = 2, - EOverrideBlockOnSlowStreaming_MAX = 3, -}; - -// Enum Engine.EHLODLayerType -// NumValues: 0x0006 -enum class EHLODLayerType : uint8 -{ - Instancing = 0, - MeshMerge = 1, - MeshSimplify = 2, - MeshApproximate = 3, - Custom = 4, - EHLODLayerType_MAX = 5, -}; - -// Enum Engine.EWorldPartitionServerStreamingMode -// NumValues: 0x0005 -enum class EWorldPartitionServerStreamingMode : uint8 -{ - ProjectDefault = 0, - Disabled = 1, - Enabled = 2, - EnabledInPIE = 3, - EWorldPartitionServerStreamingMode_MAX = 4, -}; - -// Enum Engine.EWorldPartitionServerStreamingOutMode -// NumValues: 0x0004 -enum class EWorldPartitionServerStreamingOutMode : uint8 -{ - ProjectDefault = 0, - Disabled = 1, - Enabled = 2, - EWorldPartitionServerStreamingOutMode_MAX = 3, -}; - -// Enum Engine.EWorldPartitionDataLayersLogicOperator -// NumValues: 0x0003 -enum class EWorldPartitionDataLayersLogicOperator : uint8 -{ - Or = 0, - And = 1, - EWorldPartitionDataLayersLogicOperator_MAX = 2, -}; - -// Enum Engine.EWorldPartitionRuntimeCellState -// NumValues: 0x0004 -enum class EWorldPartitionRuntimeCellState : uint8 -{ - Unloaded = 0, - Loaded = 1, - Activated = 2, - EWorldPartitionRuntimeCellState_MAX = 3, -}; - -// Enum Engine.EWorldPartitionStreamingPerformance -// NumValues: 0x0004 -enum class EWorldPartitionStreamingPerformance : uint8 -{ - Good = 0, - Slow = 1, - Critical = 2, - EWorldPartitionStreamingPerformance_MAX = 3, -}; - -// Enum Engine.EWorldPartitionCVarProjectDefaultOverride -// NumValues: 0x0004 -enum class EWorldPartitionCVarProjectDefaultOverride : uint8 -{ - ProjectDefault = 0, - Disabled = 1, - Enabled = 2, - EWorldPartitionCVarProjectDefaultOverride_MAX = 3, -}; - -// Enum Engine.EStreamingSourceTargetBehavior -// NumValues: 0x0003 -enum class EStreamingSourceTargetBehavior : uint8 -{ - Include = 0, - Exclude = 1, - EStreamingSourceTargetBehavior_MAX = 2, -}; - -// Enum Engine.EStreamingSourceTargetState -// NumValues: 0x0003 -enum class EStreamingSourceTargetState : uint8 -{ - Loaded = 0, - Activated = 1, - EStreamingSourceTargetState_MAX = 2, -}; - -// Enum Engine.EStreamingSourcePriority -// NumValues: 0x0007 -enum class EStreamingSourcePriority : uint8 -{ - Highest = 0, - High = 64, - Normal = 128, - Low = 192, - Lowest = 255, - Default = 128, - EStreamingSourcePriority_MAX = 256, -}; - -// ScriptStruct Engine.AnimExecutionContext -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAnimExecutionContext -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimExecutionContext; - -// ScriptStruct Engine.RootMotionSourceStatus -// 0x0001 (0x0001 - 0x0000) -struct FRootMotionSourceStatus final -{ -public: - uint8 Flags; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceStatus; - -// ScriptStruct Engine.DistributionLookupTable -// 0x0020 (0x0020 - 0x0000) -struct FDistributionLookupTable final -{ -public: - float timescale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeBias; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Op; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EntryCount; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 EntryStride; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SubEntryStride; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 LockFlag; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDistributionLookupTable; - -// ScriptStruct Engine.BranchingPointNotifyPayload -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FBranchingPointNotifyPayload final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBranchingPointNotifyPayload; - -// ScriptStruct Engine.PrimaryAssetRules -// 0x000C (0x000C - 0x0000) -struct FPrimaryAssetRules final -{ -public: - int32 Priority; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ChunkId; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyRecursively; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPrimaryAssetCookRule CookRule; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimaryAssetRules; - -// ScriptStruct Engine.PrimaryAssetRulesCustomOverride -// 0x0038 (0x0038 - 0x0000) -struct FPrimaryAssetRulesCustomOverride final -{ -public: - struct FPrimaryAssetType PrimaryAssetType; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath FilterDirectory; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FilterString; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetRules Rules; // 0x0028(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrimaryAssetRulesCustomOverride; - -// ScriptStruct Engine.MaterialInput -// 0x0028 (0x0028 - 0x0000) -struct FMaterialInput -{ -public: - class UMaterialExpression* Expression; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InputName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Mask; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskR; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskG; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskB; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskA; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialInput; - -// ScriptStruct Engine.FloatRK4SpringInterpolator -// 0x0008 (0x0008 - 0x0000) -struct FFloatRK4SpringInterpolator final -{ -public: - float StiffnessConstant; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DampeningRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatRK4SpringInterpolator; - -// ScriptStruct Engine.CollisionProfileName -// 0x0008 (0x0008 - 0x0000) -struct FCollisionProfileName final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionProfileName; - -// ScriptStruct Engine.FloatAnimationAttribute -// 0x0004 (0x0004 - 0x0000) -struct FFloatAnimationAttribute -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatAnimationAttribute; - -// ScriptStruct Engine.NonBlendableFloatAnimationAttribute -// 0x0000 (0x0004 - 0x0004) -struct FNonBlendableFloatAnimationAttribute final : public FFloatAnimationAttribute -{ -}; -DUMPER7_ASSERTS_FNonBlendableFloatAnimationAttribute; - -// ScriptStruct Engine.NavLinkAuxiliaryId -// 0x0008 (0x0008 - 0x0000) -struct FNavLinkAuxiliaryId final -{ -public: - uint64 ID; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNavLinkAuxiliaryId; - -// ScriptStruct Engine.BaseComponentReference -// 0x0020 (0x0020 - 0x0000) -struct FBaseComponentReference -{ -public: - class FName ComponentProperty; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathToComponent; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBaseComponentReference; - -// ScriptStruct Engine.SoftComponentReference -// 0x0028 (0x0048 - 0x0020) -struct FSoftComponentReference final : public FBaseComponentReference -{ -public: - TSoftObjectPtr OtherActor; // 0x0020(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftComponentReference; - -// ScriptStruct Engine.MeshDrawCommandStatsBudgetTotals -// 0x0008 (0x0008 - 0x0000) -struct FMeshDrawCommandStatsBudgetTotals final -{ -public: - int32 PrimitiveBudget; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Collection; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshDrawCommandStatsBudgetTotals; - -// ScriptStruct Engine.Vector_NetQuantize -// 0x0000 (0x0018 - 0x0018) -struct FVector_NetQuantize final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize; - -// ScriptStruct Engine.Vector_NetQuantizeNormal -// 0x0000 (0x0018 - 0x0018) -struct FVector_NetQuantizeNormal final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantizeNormal; - -// ScriptStruct Engine.ActorInstanceHandle -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FActorInstanceHandle final -{ -public: - TWeakObjectPtr ReferenceObject; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorInstanceHandle; - -// ScriptStruct Engine.HitResult -// 0x0100 (0x0100 - 0x0000) -struct FHitResult final -{ -public: - int32 FaceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize Location; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize ImpactPoint; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal Normal; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal ImpactNormal; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize TraceStart; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize TraceEnd; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PenetrationDepth; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MyItem; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Item; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ElementIndex; // 0x00AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bBlockingHit : 1; // 0x00AD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartPenetrating : 1; // 0x00AD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_AE[0x2]; // 0x00AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr PhysMaterial; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActorInstanceHandle HitObjectHandle; // 0x00B8(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x10]; // 0x00E0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MyBoneName; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHitResult; - -// ScriptStruct Engine.RichCurveKey -// 0x001C (0x001C - 0x0000) -struct FRichCurveKey final -{ -public: - ERichCurveInterpMode InterpMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentWeightMode TangentWeightMode; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Time; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangent; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangentWeight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangentWeight; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichCurveKey; - -// ScriptStruct Engine.KeyHandleMap -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FKeyHandleMap final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyHandleMap; - -// ScriptStruct Engine.IndexedCurve -// 0x0068 (0x0068 - 0x0000) -struct FIndexedCurve -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKeyHandleMap KeyHandlesToIndices; // 0x0008(0x0060)(Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FIndexedCurve; - -// ScriptStruct Engine.RealCurve -// 0x0008 (0x0070 - 0x0068) -struct FRealCurve : public FIndexedCurve -{ -public: - float DefaultValue; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PreInfinityExtrap; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x006D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRealCurve; - -// ScriptStruct Engine.RichCurve -// 0x0010 (0x0080 - 0x0070) -struct FRichCurve final : public FRealCurve -{ -public: - TArray Keys; // 0x0070(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichCurve; - -// ScriptStruct Engine.AnimCurveBase -// 0x000C (0x000C - 0x0000) -struct FAnimCurveBase -{ -public: - class FName CurveName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 CurveTypeFlags; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimCurveBase; - -// ScriptStruct Engine.FloatCurve -// 0x0084 (0x0090 - 0x000C) -struct FFloatCurve final : public FAnimCurveBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRichCurve FloatCurve; // 0x0010(0x0080)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatCurve; - -// ScriptStruct Engine.ColorMaterialInput -// 0x0008 (0x0030 - 0x0028) -struct FColorMaterialInput final : public FMaterialInput -{ -public: - uint8 UseConstant : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor Constant; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorMaterialInput; - -// ScriptStruct Engine.AnimInitializationContext -// 0x0000 (0x0010 - 0x0010) -struct FAnimInitializationContext final : public FAnimExecutionContext -{ -}; -DUMPER7_ASSERTS_FAnimInitializationContext; - -// ScriptStruct Engine.ExpressionInput -// 0x0028 (0x0028 - 0x0000) -struct FExpressionInput -{ -public: - class UMaterialExpression* Expression; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InputName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Mask; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskR; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskG; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskB; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskA; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExpressionInput; - -// ScriptStruct Engine.ExpressionOutput -// 0x001C (0x001C - 0x0000) -struct FExpressionOutput final -{ -public: - class FName OutputName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Mask; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskR; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskG; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskB; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaskA; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExpressionOutput; - -// ScriptStruct Engine.FloatDistribution -// 0x0020 (0x0020 - 0x0000) -struct FFloatDistribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatDistribution; - -// ScriptStruct Engine.CameraShakePatternStartParams -// 0x0008 (0x0008 - 0x0000) -struct FCameraShakePatternStartParams final -{ -public: - bool bIsRestarting; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDuration; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DurationOverride; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakePatternStartParams; - -// ScriptStruct Engine.FormatArgumentData -// 0x0048 (0x0048 - 0x0000) -struct FFormatArgumentData final -{ -public: - class FString ArgumentName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFormatArgumentType ArgumentValueType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText ArgumentValue; // 0x0018(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate, NativeAccessSpecifierPublic) - int64 ArgumentValueInt; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArgumentValueFloat; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double ArgumentValueDouble; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextGender ArgumentValueGender; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFormatArgumentData; - -// ScriptStruct Engine.DataCacheDuplicatedObjectData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FDataCacheDuplicatedObjectData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataCacheDuplicatedObjectData; - -// ScriptStruct Engine.InstanceCacheDataBase -// 0x0058 (0x0058 - 0x0000) -struct FInstanceCacheDataBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SavedProperties; // 0x0008(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FDataCacheDuplicatedObjectData UniqueTransientPackage; // 0x0018(0x0010)(NoDestructor, NativeAccessSpecifierPrivate) - TArray DuplicatedObjects; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ReferencedObjects; // 0x0038(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ReferencedNames; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInstanceCacheDataBase; - -// ScriptStruct Engine.ActorComponentInstanceData -// 0x0010 (0x0068 - 0x0058) -struct FActorComponentInstanceData : public FInstanceCacheDataBase -{ -public: - class UObject* SourceComponentTemplate; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EComponentCreationMethod SourceComponentCreationMethod; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SourceComponentTypeSerializedIndex; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FActorComponentInstanceData; - -// ScriptStruct Engine.WalkableSlopeOverride -// 0x0010 (0x0010 - 0x0000) -struct FWalkableSlopeOverride final -{ -public: - EWalkableSlopeBehavior WalkableSlopeBehavior; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WalkableSlopeAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWalkableSlopeOverride; - -// ScriptStruct Engine.TimelineVectorTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineVectorTrack final -{ -public: - class UCurveVector* VectorCurve; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VectorPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineVectorTrack; - -// ScriptStruct Engine.MaterialAttributesInput -// 0x0008 (0x0030 - 0x0028) -struct FMaterialAttributesInput final : public FExpressionInput -{ -public: - int64 PropertyConnectedMask; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialAttributesInput; - -// ScriptStruct Engine.NamedFloat -// 0x000C (0x000C - 0x0000) -struct FNamedFloat final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedFloat; - -// ScriptStruct Engine.DataTableRowHandle -// 0x0010 (0x0010 - 0x0000) -struct FDataTableRowHandle -{ -public: - class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataTableRowHandle; - -// ScriptStruct Engine.AttributeKey -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FAttributeKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x14]; // 0x0004(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAttributeKey; - -// ScriptStruct Engine.CameraShakePatternStopParams -// 0x0001 (0x0001 - 0x0000) -struct FCameraShakePatternStopParams final -{ -public: - bool bImmediately; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakePatternStopParams; - -// ScriptStruct Engine.RawDistribution -// 0x0020 (0x0020 - 0x0000) -struct FRawDistribution -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistribution; - -// ScriptStruct Engine.AssetEditorOrbitCameraPosition -// 0x0050 (0x0050 - 0x0000) -struct FAssetEditorOrbitCameraPosition final -{ -public: - bool bIsSet; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CamOrbitPoint; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CamOrbitZoom; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CamOrbitRotation; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetEditorOrbitCameraPosition; - -// ScriptStruct Engine.RawAnimSequenceTrack -// 0x0030 (0x0030 - 0x0000) -struct FRawAnimSequenceTrack final -{ -public: - TArray PosKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RotKeys; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScaleKeys; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawAnimSequenceTrack; - -// ScriptStruct Engine.AnimSubsystem -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAnimSubsystem -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSubsystem; - -// ScriptStruct Engine.AnimSubsystem_Tag -// 0x0058 (0x0060 - 0x0008) -struct FAnimSubsystem_Tag final : public FAnimSubsystem -{ -public: - TMap NodeIndices; // 0x0008(0x0050)(NativeAccessSpecifierPrivate) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSubsystem_Tag; - -// ScriptStruct Engine.IntegerAnimationAttribute -// 0x0004 (0x0004 - 0x0000) -struct FIntegerAnimationAttribute -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntegerAnimationAttribute; - -// ScriptStruct Engine.KShapeElem -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FKShapeElem -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float RestOffset; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bContributeToMass : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ECollisionEnabled CollisionEnabled; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A[0x16]; // 0x001A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKShapeElem; - -// ScriptStruct Engine.KLevelSetElem -// 0x0070 (0x00A0 - 0x0030) -struct FKLevelSetElem final : public FKShapeElem -{ -public: - struct FTransform Transform; // 0x0030(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKLevelSetElem; - -// ScriptStruct Engine.DebugFloatHistory -// 0x0020 (0x0020 - 0x0000) -struct FDebugFloatHistory final -{ -public: - TArray Samples; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - int32 MaxSamples; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAdjustMinMax; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugFloatHistory; - -// ScriptStruct Engine.RadialDamageParams -// 0x0014 (0x0014 - 0x0000) -struct FRadialDamageParams final -{ -public: - float BaseDamage; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDamage; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DamageFalloff; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialDamageParams; - -// ScriptStruct Engine.DamageEvent -// 0x0010 (0x0010 - 0x0000) -struct FDamageEvent -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf DamageTypeClass; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDamageEvent; - -// ScriptStruct Engine.RadialDamageEvent -// 0x0040 (0x0050 - 0x0010) -struct FRadialDamageEvent final : public FDamageEvent -{ -public: - struct FRadialDamageParams Params; // 0x0010(0x0014)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Origin; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ComponentHits; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialDamageEvent; - -// ScriptStruct Engine.BranchingPointMarker -// 0x000C (0x000C - 0x0000) -struct FBranchingPointMarker final -{ -public: - int32 NotifyIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerTime; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimNotifyEventType NotifyEventType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBranchingPointMarker; - -// ScriptStruct Engine.ScalarMaterialInput -// 0x0008 (0x0030 - 0x0028) -struct FScalarMaterialInput final : public FMaterialInput -{ -public: - uint8 UseConstant : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Constant; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarMaterialInput; - -// ScriptStruct Engine.ShadingModelMaterialInput -// 0x0000 (0x0028 - 0x0028) -struct FShadingModelMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FShadingModelMaterialInput; - -// ScriptStruct Engine.AnimationAttributeIdentifier -// 0x0040 (0x0040 - 0x0000) -struct FAnimationAttributeIdentifier final -{ -public: - class FName Name; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName BoneName; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 BoneIndex; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UScriptStruct* ScriptStruct; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftObjectPath ScriptStructPath; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimationAttributeIdentifier; - -// ScriptStruct Engine.CurveAtlasColorAdjustments -// 0x0024 (0x0024 - 0x0000) -struct FCurveAtlasColorAdjustments final -{ -public: - uint8 bChromaKeyTexture : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AdjustBrightness; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustBrightnessCurve; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustVibrance; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustSaturation; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustRGBCurve; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustHue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMinAlpha; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdjustMaxAlpha; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveAtlasColorAdjustments; - -// ScriptStruct Engine.SubstrateMaterialInput -// 0x0000 (0x0028 - 0x0028) -struct FSubstrateMaterialInput final : public FMaterialInput -{ -}; -DUMPER7_ASSERTS_FSubstrateMaterialInput; - -// ScriptStruct Engine.Vector2MaterialInput -// 0x0010 (0x0038 - 0x0028) -struct FVector2MaterialInput final : public FMaterialInput -{ -public: - uint8 UseConstant : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ConstantX; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConstantY; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVector2MaterialInput; - -// ScriptStruct Engine.AnimSyncMarker -// 0x000C (0x000C - 0x0000) -struct FAnimSyncMarker final -{ -public: - class FName MarkerName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSyncMarker; - -// ScriptStruct Engine.Vector4Distribution -// 0x0020 (0x0020 - 0x0000) -struct FVector4Distribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector4Distribution; - -// ScriptStruct Engine.ActorLocatorFragment -// 0x0020 (0x0020 - 0x0000) -struct FActorLocatorFragment final -{ -public: - struct FSoftObjectPath Path; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorLocatorFragment; - -// ScriptStruct Engine.UserActivity -// 0x0018 (0x0018 - 0x0000) -struct FUserActivity final -{ -public: - class FString ActionName; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUserActivity; - -// ScriptStruct Engine.VectorDistribution -// 0x0020 (0x0020 - 0x0000) -struct FVectorDistribution final -{ -public: - struct FDistributionLookupTable Table; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorDistribution; - -// ScriptStruct Engine.VectorMaterialInput -// 0x0010 (0x0038 - 0x0028) -struct FVectorMaterialInput final : public FMaterialInput -{ -public: - uint8 UseConstant : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector3f Constant; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorMaterialInput; - -// ScriptStruct Engine.AnimCurveType -// 0x0002 (0x0002 - 0x0000) -struct FAnimCurveType final -{ -public: - bool bMaterial; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMorphtarget; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimCurveType; - -// ScriptStruct Engine.ImportFactorySettingValues -// 0x0020 (0x0020 - 0x0000) -struct FImportFactorySettingValues final -{ -public: - class FString SettingName; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FImportFactorySettingValues; - -// ScriptStruct Engine.EditorImportWorkflowDefinition -// 0x0020 (0x0020 - 0x0000) -struct FEditorImportWorkflowDefinition final -{ -public: - struct FFilePath ImportFilePath; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FactorySettings; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorImportWorkflowDefinition; - -// ScriptStruct Engine.HardwareDeviceIdentifier -// 0x0018 (0x0018 - 0x0000) -struct FHardwareDeviceIdentifier final -{ -public: - class FName InputClassName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HardwareDeviceIdentifier; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHardwareDevicePrimaryType PrimaryDeviceType; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SupportedFeaturesMask; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHardwareDeviceIdentifier; - -// ScriptStruct Engine.BlendParameter -// 0x0020 (0x0020 - 0x0000) -struct FBlendParameter final -{ -public: - class FString DisplayName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GridNum; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapToGrid; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWrapInput; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendParameter; - -// ScriptStruct Engine.VectorRK4SpringInterpolator -// 0x0008 (0x0008 - 0x0000) -struct FVectorRK4SpringInterpolator final -{ -public: - float StiffnessConstant; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DampeningRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorRK4SpringInterpolator; - -// ScriptStruct Engine.InstancedStaticMeshRandomSeed -// 0x0008 (0x0008 - 0x0000) -struct FInstancedStaticMeshRandomSeed final -{ -public: - int32 StartInstanceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RandomSeed; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshRandomSeed; - -// ScriptStruct Engine.AnimDataModelNotifPayload -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAnimDataModelNotifPayload final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimDataModelNotifPayload; - -// ScriptStruct Engine.PointerToUberGraphFrame -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FPointerToUberGraphFrame final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPointerToUberGraphFrame; - -// ScriptStruct Engine.ChaosBreakEvent -// 0x0078 (0x0078 - 0x0000) -struct FChaosBreakEvent final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extents; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0068(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x006C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFromCrumble; // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosBreakEvent; - -// ScriptStruct Engine.PoseLinkBase -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FPoseLinkBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LinkID; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPoseLinkBase; - -// ScriptStruct Engine.PoseLink -// 0x0000 (0x0010 - 0x0010) -struct FPoseLink final : public FPoseLinkBase -{ -}; -DUMPER7_ASSERTS_FPoseLink; - -// ScriptStruct Engine.BoneReference -// 0x0010 (0x0010 - 0x0000) -struct FBoneReference final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneReference; - -// ScriptStruct Engine.InertializationRequest -// 0x0050 (0x0050 - 0x0000) -struct FInertializationRequest final -{ -public: - float duration; // 0x0000(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendProfile; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseBlendMode; // 0x0010(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendMode; // 0x0011(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomBlendCurve; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Description; // 0x0020(0x0010)(Transient, Deprecated, NativeAccessSpecifierPublic) - class FString DescriptionString; // 0x0030(0x0010)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NodeID; // 0x0040(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* AnimInstance; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInertializationRequest; - -// ScriptStruct Engine.AnimNode_Base -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAnimNode_Base -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_Base; - -// ScriptStruct Engine.AnimNode_Inertialization -// 0x0540 (0x0550 - 0x0010) -struct alignas(0x10) FAnimNode_Inertialization final : public FAnimNode_Base -{ -public: - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPoseLink Source; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class UBlendProfile* DefaultBlendProfile; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray FilteredCurves; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray FilteredBones; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - bool bResetOnBecomingRelevant; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bForwardRequestsThroughSkippedCachedPoseNodes; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_52[0x2B6]; // 0x0052(0x02B6)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RequestQueue; // 0x0308(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_318[0x230]; // 0x0318(0x0230)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* InertializationRequestAnimInstance; // 0x0548(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNode_Inertialization; - -// ScriptStruct Engine.CustomPrimitiveData -// 0x0010 (0x0010 - 0x0000) -struct FCustomPrimitiveData final -{ -public: - TArray Data; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomPrimitiveData; - -// ScriptStruct Engine.CollisionResponseContainer -// 0x0020 (0x0020 - 0x0000) -struct FCollisionResponseContainer final -{ -public: - ECollisionResponse WorldStatic; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse WorldDynamic; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Pawn; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Visibility; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Camera; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse PhysicsBody; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Vehicle; // 0x0006(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Destructible; // 0x0007(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel1; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel2; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel3; // 0x000A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel4; // 0x000B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel5; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse EngineTraceChannel6; // 0x000D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel1; // 0x000E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel2; // 0x000F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel3; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel4; // 0x0011(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel5; // 0x0012(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel6; // 0x0013(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel7; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel8; // 0x0015(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel9; // 0x0016(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel10; // 0x0017(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel11; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel12; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel13; // 0x001A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel14; // 0x001B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel15; // 0x001C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel16; // 0x001D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel17; // 0x001E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse GameTraceChannel18; // 0x001F(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionResponseContainer; - -// ScriptStruct Engine.ResponseChannel -// 0x000C (0x000C - 0x0000) -struct FResponseChannel final -{ -public: - class FName Channel; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse Response; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FResponseChannel; - -// ScriptStruct Engine.CollisionResponse -// 0x0030 (0x0030 - 0x0000) -struct FCollisionResponse final -{ -public: - struct FCollisionResponseContainer ResponseToChannels; // 0x0000(0x0020)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - TArray ResponseArray; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FCollisionResponse; - -// ScriptStruct Engine.AnimNode_DeadBlending -// 0x0670 (0x0680 - 0x0010) -struct alignas(0x10) FAnimNode_DeadBlending final : public FAnimNode_Base -{ -public: - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPoseLink Source; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bAlwaysUseDefaultBlendSettings; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultBlendDuration; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBlendProfile* DefaultBlendProfile; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EAlphaBlendOption DefaultBlendMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DefaultCustomBlendCurve; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlendTimeMultiplier; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bLinearlyInterpolateScales; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilteredCurves; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ExtrapolationFilteredCurves; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray FilteredBones; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - float ExtrapolationHalfLife; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ExtrapolationHalfLifeMin; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ExtrapolationHalfLifeMax; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaximumTranslationVelocity; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaximumRotationVelocity; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaximumScaleVelocity; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaximumCurveVelocity; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bResetOnBecomingRelevant; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9D[0x313]; // 0x009D(0x0313)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RequestQueue; // 0x03B0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_3C0[0x290]; // 0x03C0(0x0290)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* InertializationCustomBlendCurve; // 0x0650(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_658[0x18]; // 0x0658(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* InertializationRequestAnimInstance; // 0x0670(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_678[0x8]; // 0x0678(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_DeadBlending; - -// ScriptStruct Engine.SoundModulationDestinationSettings -// 0x0058 (0x0058 - 0x0000) -struct FSoundModulationDestinationSettings final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSet Modulators; // 0x0008(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundModulationDestinationSettings; - -// ScriptStruct Engine.SoundModulationDefaultSettings -// 0x0160 (0x0160 - 0x0000) -struct FSoundModulationDefaultSettings -{ -public: - struct FSoundModulationDestinationSettings VolumeModulationDestination; // 0x0000(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings PitchModulationDestination; // 0x0058(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings HighpassModulationDestination; // 0x00B0(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundModulationDestinationSettings LowpassModulationDestination; // 0x0108(0x0058)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundModulationDefaultSettings; - -// ScriptStruct Engine.GenericStruct -// 0x0004 (0x0004 - 0x0000) -struct FGenericStruct final -{ -public: - int32 Data; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGenericStruct; - -// ScriptStruct Engine.ComponentSpacePoseLink -// 0x0000 (0x0010 - 0x0010) -struct FComponentSpacePoseLink final : public FPoseLinkBase -{ -}; -DUMPER7_ASSERTS_FComponentSpacePoseLink; - -// ScriptStruct Engine.LevelCollection -// 0x0078 (0x0078 - 0x0000) -struct FLevelCollection final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AGameStateBase* GameState; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNetDriver* NetDriver; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDemoNetDriver* DemoNetDriver; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class ULevel* PersistentLevel; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet Levels; // 0x0028(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FLevelCollection; - -// ScriptStruct Engine.CollisionChaosEventBodyInfo -// 0x0070 (0x0070 - 0x0000) -struct FCollisionChaosEventBodyInfo final -{ -public: - struct FVector Velocity; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DeltaVelocity; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial; // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x0058(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BodyIndex; // 0x0060(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0064(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCollisionChaosEventBodyInfo; - -// ScriptStruct Engine.CollisionChaosEvent -// 0x0130 (0x0130 - 0x0000) -struct FCollisionChaosEvent final -{ -public: - struct FVector Location; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedImpulse; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PenetrationDepth; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCollisionChaosEventBodyInfo Body1; // 0x0050(0x0070)(BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FCollisionChaosEventBodyInfo Body2; // 0x00C0(0x0070)(BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionChaosEvent; - -// ScriptStruct Engine.KConvexElem -// 0x00D0 (0x0100 - 0x0030) -struct FKConvexElem final : public FKShapeElem -{ -public: - TArray VertexData; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray IndexData; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox ElemBox; // 0x0050(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0090(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKConvexElem; - -// ScriptStruct Engine.KSphereElem -// 0x0020 (0x0050 - 0x0030) -struct FKSphereElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKSphereElem; - -// ScriptStruct Engine.KBoxElem -// 0x0040 (0x0070 - 0x0030) -struct FKBoxElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float X; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKBoxElem; - -// ScriptStruct Engine.KSphylElem -// 0x0038 (0x0068 - 0x0030) -struct FKSphylElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FKSphylElem; - -// ScriptStruct Engine.KTaperedCapsuleElem -// 0x0040 (0x0070 - 0x0030) -struct FKTaperedCapsuleElem final : public FKShapeElem -{ -public: - struct FVector Center; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Radius0; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius1; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKTaperedCapsuleElem; - -// ScriptStruct Engine.KSkinnedLevelSetElem -// 0x0008 (0x0038 - 0x0030) -struct FKSkinnedLevelSetElem final : public FKShapeElem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKSkinnedLevelSetElem; - -// ScriptStruct Engine.KAggregateGeom -// 0x0080 (0x0080 - 0x0000) -struct FKAggregateGeom final -{ -public: - TArray SphereElems; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoxElems; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SphylElems; // 0x0020(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ConvexElems; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TaperedCapsuleElems; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LevelSetElems; // 0x0050(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SkinnedLevelSetElems; // 0x0060(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKAggregateGeom; - -// ScriptStruct Engine.TickFunction -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FTickFunction -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ETickingGroup TickGroup; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETickingGroup EndTickGroup; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTickEvenWhenPaused : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanEverTick : 1; // 0x000A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartWithTickEnabled : 1; // 0x000A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowTickOnDedicatedServer : 1; // 0x000A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float TickInterval; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTickFunction; - -// ScriptStruct Engine.ActorComponentTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FActorComponentTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorComponentTickFunction; - -// ScriptStruct Engine.BakedStringCustomAttribute -// 0x0001 (0x0001 - 0x0000) -struct FBakedStringCustomAttribute final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedStringCustomAttribute; - -// ScriptStruct Engine.WorldPartitionDestructibleHLODDamagedActorState -// 0x0008 (0x0014 - 0x000C) -struct FWorldPartitionDestructibleHLODDamagedActorState final : public FFastArraySerializerItem -{ -public: - int32 ActorIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ActorHealth; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionDestructibleHLODDamagedActorState; - -// ScriptStruct Engine.ChaosCrumblingEvent -// 0x00C0 (0x00C0 - 0x0000) -struct FChaosCrumblingEvent final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat orientation; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearVelocity; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0070(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox LocalBounds; // 0x0078(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray Children; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosCrumblingEvent; - -// ScriptStruct Engine.NavLinkId -// 0x0008 (0x0008 - 0x0000) -struct FNavLinkId final -{ -public: - uint64 ID; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNavLinkId; - -// ScriptStruct Engine.NetLevelVisibilityTransactionId -// 0x0004 (0x0004 - 0x0000) -struct FNetLevelVisibilityTransactionId final -{ -public: - uint32 Data; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNetLevelVisibilityTransactionId; - -// ScriptStruct Engine.ComponentReference -// 0x0008 (0x0028 - 0x0020) -struct FComponentReference final : public FBaseComponentReference -{ -public: - TWeakObjectPtr OtherActor; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComponentReference; - -// ScriptStruct Engine.ActiveCameraShakeInfo -// 0x0018 (0x0018 - 0x0000) -struct FActiveCameraShakeInfo final -{ -public: - class UCameraShakeBase* ShakeInstance; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr ShakeSource; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCustomInitialized; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveCameraShakeInfo; - -// ScriptStruct Engine.SkeletonToMeshLinkup -// 0x0020 (0x0020 - 0x0000) -struct FSkeletonToMeshLinkup final -{ -public: - TArray SkeletonToMeshTable; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MeshToSkeletonTable; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletonToMeshLinkup; - -// ScriptStruct Engine.AnimSegment -// 0x0020 (0x0020 - 0x0000) -struct FAnimSegment final -{ -public: - class UAnimSequenceBase* AnimReference; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartPos; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimStartTime; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimEndTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnimPlayRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LoopingCount; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSegment; - -// ScriptStruct Engine.AnimTrack -// 0x0010 (0x0010 - 0x0000) -struct FAnimTrack final -{ -public: - TArray AnimSegments; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimTrack; - -// ScriptStruct Engine.SubtitleCue -// 0x0018 (0x0018 - 0x0000) -struct FSubtitleCue final -{ -public: - class FText Text; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - float Time; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSubtitleCue; - -// ScriptStruct Engine.AnimNotifyEventReference -// 0x0030 (0x0030 - 0x0000) -struct FAnimNotifyEventReference final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UMirrorDataTable* MirrorTable; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* NotifySource; // 0x0020(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyEventReference; - -// ScriptStruct Engine.AnimNotifyArray -// 0x0010 (0x0010 - 0x0000) -struct FAnimNotifyArray final -{ -public: - TArray Notifies; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNotifyArray; - -// ScriptStruct Engine.AnimNotifyQueue -// 0x0070 (0x0070 - 0x0000) -struct FAnimNotifyQueue final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimNotifies; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TMap UnfilteredMontageAnimNotifies; // 0x0020(0x0050)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNotifyQueue; - -// ScriptStruct Engine.CharacterMovementComponentPrePhysicsTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FCharacterMovementComponentPrePhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterMovementComponentPrePhysicsTickFunction; - -// ScriptStruct Engine.RuntimeFloatCurve -// 0x0088 (0x0088 - 0x0000) -struct FRuntimeFloatCurve final -{ -public: - struct FRichCurve EditorCurveData; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveFloat* ExternalCurve; // 0x0080(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeFloatCurve; - -// ScriptStruct Engine.BaseAttenuationSettings -// 0x00C0 (0x00C0 - 0x0000) -struct FBaseAttenuationSettings -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EAttenuationDistanceModel DistanceAlgorithm; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttenuationShape AttenuationShape; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENaturalSoundFalloffMode FalloffMode; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float dBAttenuationAtMax; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AttenuationShapeExtents; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeOffset; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FalloffDistance; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeSphereRadius; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeSphereFalloffDistance; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomAttenuationCurve; // 0x0038(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBaseAttenuationSettings; - -// ScriptStruct Engine.SoundSubmixSendInfoBase -// 0x00B0 (0x00B0 - 0x0000) -struct FSoundSubmixSendInfoBase -{ -public: - ESendLevelControlMethod SendLevelControlMethod; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSubmixBase* SoundSubmix; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DisableManualSendClamp; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinSendLevel; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendLevel; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x0028(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSubmixSendInfoBase; - -// ScriptStruct Engine.AttenuationSubmixSendSettings -// 0x0000 (0x00B0 - 0x00B0) -struct FAttenuationSubmixSendSettings final : public FSoundSubmixSendInfoBase -{ -}; -DUMPER7_ASSERTS_FAttenuationSubmixSendSettings; - -// ScriptStruct Engine.SoundAttenuationPluginSettings -// 0x0040 (0x0040 - 0x0000) -struct FSoundAttenuationPluginSettings final -{ -public: - TArray SpatializationPluginSettingsArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray OcclusionPluginSettingsArray; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ReverbPluginSettingsArray; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray SourceDataOverridePluginSettingsArray; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundAttenuationPluginSettings; - -// ScriptStruct Engine.SoundAttenuationSettings -// 0x0310 (0x03D0 - 0x00C0) -struct FSoundAttenuationSettings final : public FBaseAttenuationSettings -{ -public: - uint8 bAttenuate : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpatialize : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAttenuateWithLPF : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableListenerFocus : 1; // 0x00C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFocusInterpolation : 1; // 0x00C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableOcclusion : 1; // 0x00C0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseComplexCollisionForOcclusion : 1; // 0x00C0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableReverbSend : 1; // 0x00C0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePriorityAttenuation : 1; // 0x00C1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyNormalizationToStereoSounds : 1; // 0x00C1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLogFrequencyScaling : 1; // 0x00C1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSubmixSends : 1; // 0x00C1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSourceDataOverride : 1; // 0x00C1(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSendToAudioLink : 1; // 0x00C1(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ESoundSpatializationAlgorithm SpatializationAlgorithm; // 0x00C2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C3[0x5]; // 0x00C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAudioLinkSettingsAbstract* AudioLinkSettingsOverride; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BinauralRadius; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomLowpassAirAbsorptionCurve; // 0x00D8(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomHighpassAirAbsorptionCurve; // 0x0160(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EAirAbsorptionMethod AbsorptionMethod; // 0x01E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel OcclusionTraceChannel; // 0x01E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReverbSendMethod ReverbSendMethod; // 0x01EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPriorityAttenuationMethod PriorityAttenuationMethod; // 0x01EB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSpatializedRadiusStart; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSpatializedRadiusEnd; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENonSpatializedRadiusSpeakerMapMode NonSpatializedRadiusMode; // 0x01F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F5[0x3]; // 0x01F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StereoSpread; // 0x01F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFRadiusMin; // 0x01FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFRadiusMax; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFFrequencyAtMin; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPFFrequencyAtMax; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPFFrequencyAtMin; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HPFFrequencyAtMax; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAzimuth; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusAzimuth; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusDistanceScale; // 0x021C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusDistanceScale; // 0x0220(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusPriorityScale; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusPriorityScale; // 0x0228(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusVolumeAttenuation; // 0x022C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonFocusVolumeAttenuation; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusAttackInterpSpeed; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FocusReleaseInterpSpeed; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionLowPassFilterFrequency; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionVolumeAttenuation; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionInterpolationTime; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbWetLevelMin; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbWetLevelMax; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbDistanceMin; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverbDistanceMax; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManualReverbSendLevel; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationMin; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationMax; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationDistanceMin; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PriorityAttenuationDistanceMax; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManualPriorityAttenuation; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomReverbSendCurve; // 0x0270(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray SubmixSendSettings; // 0x02F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve CustomPriorityAttenuationCurve; // 0x0308(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSoundAttenuationPluginSettings PluginSettings; // 0x0390(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundAttenuationSettings; - -// ScriptStruct Engine.PlatformInterfaceData -// 0x0030 (0x0030 - 0x0000) -struct FPlatformInterfaceData final -{ -public: - class FName DataName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlatformInterfaceDataType Type; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 IntValue; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FloatValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString StringValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ObjectValue; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformInterfaceData; - -// ScriptStruct Engine.PlatformInterfaceDelegateResult -// 0x0038 (0x0038 - 0x0000) -struct FPlatformInterfaceDelegateResult final -{ -public: - bool bSuccessful; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPlatformInterfaceData Data; // 0x0008(0x0030)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlatformInterfaceDelegateResult; - -// ScriptStruct Engine.FontImportOptionsData -// 0x00B0 (0x00B0 - 0x0000) -struct FFontImportOptionsData final -{ -public: - class FString FontName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableAntialiasing : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableBold : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableItalic : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableUnderline : 1; // 0x0014(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlphaOnly : 1; // 0x0014(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EFontImportCharacterSet CharacterSet; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Chars; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString UnicodeRange; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CharsFilePath; // 0x0040(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CharsFileWildcard; // 0x0050(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCreatePrintableOnly : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeASCIIRange : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ForegroundColor; // 0x0064(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableDropShadow : 1; // 0x0074(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TexturePageWidth; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TexturePageMaxHeight; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 XPadding; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 YPadding; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxTop; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxBottom; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxRight; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExtendBoxLeft; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLegacyMode : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Kerning; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseDistanceFieldAlpha : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DistanceFieldScaleFactor; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldScanRadiusScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFontImportOptionsData; - -// ScriptStruct Engine.QuaternionAnimationAttribute -// 0x0020 (0x0020 - 0x0000) -struct FQuaternionAnimationAttribute -{ -public: - struct FQuat Value; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuaternionAnimationAttribute; - -// ScriptStruct Engine.LightingChannels -// 0x0001 (0x0001 - 0x0000) -struct FLightingChannels final -{ -public: - uint8 bChannel0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bChannel1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bChannel2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FLightingChannels; - -// ScriptStruct Engine.BodyInstance -// 0x016C (0x0178 - 0x000C) -struct FBodyInstance final : public FBodyInstanceCore -{ -public: - uint8 Pad_C[0x6]; // 0x000C(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 PositionSolverIterationCount; // 0x0012(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 VelocitySolverIterationCount; // 0x0013(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ProjectionSolverIterationCount; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel ObjectType; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_16[0x1]; // 0x0016(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ECollisionEnabled CollisionEnabled; // 0x0017(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_18[0x21]; // 0x0018(0x0021)(Fixing Size After Last Property [ Dumper-7 ]) - ESleepFamily SleepFamily; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDOFMode DOFMode; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseCCD : 1; // 0x003B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_3B_1 : 2; // 0x003B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bUseMACD : 1; // 0x003B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIgnoreAnalyticCollisions : 1; // 0x003B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotifyRigidBodyCollision : 1; // 0x003B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_3B_6 : 1; // 0x003B(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bSmoothEdgeCollisions : 1; // 0x003B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockTranslation : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockRotation : 1; // 0x003C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockXTranslation : 1; // 0x003C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockYTranslation : 1; // 0x003C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockZTranslation : 1; // 0x003C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockXRotation : 1; // 0x003C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockYRotation : 1; // 0x003C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockZRotation : 1; // 0x003C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMaxAngularVelocity : 1; // 0x003D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_3D_1 : 2; // 0x003D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bOverrideMaxDepenetrationVelocity : 1; // 0x003D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverrideWalkableSlopeOnInstance : 1; // 0x003D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bInterpolateWhenSubStepping : 1; // 0x003D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_3D_6 : 1; // 0x003D(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bInertiaConditioning : 1; // 0x003D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOneWayInteraction : 1; // 0x003E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverrideSolverAsyncDeltaTime : 1; // 0x003E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float SolverAsyncDeltaTime; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CollisionProfileName; // 0x0044(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4C[0x1C]; // 0x004C(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCollisionResponse CollisionResponses; // 0x0068(0x0030)(Edit, NativeAccessSpecifierPrivate) - float MaxDepenetrationVelocity; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MassInKgOverride; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float LinearDamping; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDamping; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CustomDOFPlaneNormal; // 0x00B0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector COMNudge; // 0x00C8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassScale; // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 GravityGroupIndex; // 0x00E4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InertiaTensorScale; // 0x00E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWalkableSlopeOverride WalkableSlopeOverride; // 0x0110(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UPhysicalMaterial* PhysMaterialOverride; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxAngularVelocity; // 0x0128(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CustomSleepThresholdMultiplier; // 0x012C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StabilizationThresholdMultiplier; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x0134(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_138[0x40]; // 0x0138(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyInstance; - -// ScriptStruct Engine.SplineMeshComponentDescriptorBase -// 0x01C0 (0x01C0 - 0x0000) -struct FSplineMeshComponentDescriptorBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 Hash; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ComponentClass; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentMobility Mobility; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightmapType LightmapType; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x001B(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 RayTracingGroupId; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERayTracingGroupCullingPriority RayTracingGroupCullingPriority; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERendererStencilMask CustomDepthStencilWriteMask; // 0x0022(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance BodyInstance; // 0x0028(0x0178)(Edit, NativeAccessSpecifierPublic) - int32 VirtualTextureCullMips; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TranslucencySortPriority; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OverriddenLightMapRes; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomDepthStencilValue; // 0x01AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCastShadow : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmissiveLightSource : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadow : 1; // 0x01B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastStaticShadow : 1; // 0x01B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastContactShadow : 1; // 0x01B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowAsTwoSided : 1; // 0x01B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastHiddenShadow : 1; // 0x01B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLighting : 1; // 0x01B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLightingWhileHidden : 1; // 0x01B1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDistanceFieldLighting : 1; // 0x01B1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesDecals : 1; // 0x01B1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLightMapRes : 1; // 0x01B1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAsOccluder : 1; // 0x01B1(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDiscardOnLoad : 1; // 0x01B1(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderCustomDepth : 1; // 0x01B1(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRayTracing : 1; // 0x01B1(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHiddenInGame : 1; // 0x01B2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEditorOnly : 1; // 0x01B2(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisible : 1; // 0x01B2(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateWorldPositionOffset : 1; // 0x01B2(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverseCulling : 1; // 0x01B2(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDefaultCollision : 1; // 0x01B2(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEvents : 1; // 0x01B2(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideNavigationExport : 1; // 0x01B2(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNavigationObstacle : 1; // 0x01B3(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFillCollisionUnderneathForNavmesh : 1; // 0x01B3(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 WorldPositionOffsetDisableDistance; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EShadowCacheInvalidationBehavior ShadowCacheInvalidationBehavior; // 0x01B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetailMode DetailMode; // 0x01B9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1BA[0x6]; // 0x01BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplineMeshComponentDescriptorBase; - -// ScriptStruct Engine.SoftSplineMeshComponentDescriptor -// 0x0070 (0x0230 - 0x01C0) -struct FSoftSplineMeshComponentDescriptor final : public FSplineMeshComponentDescriptorBase -{ -public: - TSoftObjectPtr StaticMesh; // 0x01C0(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> OverrideMaterials; // 0x01E8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr OverlayMaterial; // 0x01F8(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> RuntimeVirtualTextures; // 0x0220(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftSplineMeshComponentDescriptor; - -// ScriptStruct Engine.MeshUVChannelInfo -// 0x0014 (0x0014 - 0x0000) -struct FMeshUVChannelInfo final -{ -public: - bool bInitialized; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDensities; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LocalUVDensities[0x4]; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshUVChannelInfo; - -// ScriptStruct Engine.LatentActionManager -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FLatentActionManager final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLatentActionManager; - -// ScriptStruct Engine.SkelMeshSkinWeightInfo -// 0x003C (0x003C - 0x0000) -struct FSkelMeshSkinWeightInfo final -{ -public: - int32 Bones[0xC]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Weights[0xC]; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkelMeshSkinWeightInfo; - -// ScriptStruct Engine.ChaosRemovalEvent -// 0x0028 (0x0028 - 0x0000) -struct FChaosRemovalEvent final -{ -public: - class UPrimitiveComponent* Component; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosRemovalEvent; - -// ScriptStruct Engine.GPUSpriteResourceData -// 0x0240 (0x0240 - 0x0000) -struct FGPUSpriteResourceData final -{ -public: - TArray QuantizedColorSamples; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QuantizedMiscSamples; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QuantizedSimulationAttrSamples; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector4 ColorScale; // 0x0030(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorBias; // 0x0050(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 MiscScale; // 0x0070(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 MiscBias; // 0x0090(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SimulationAttrCurveScale; // 0x00B0(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SimulationAttrCurveBias; // 0x00D0(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SubImageSize; // 0x00F0(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 SizeBySpeed; // 0x0110(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ConstantAcceleration; // 0x0130(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetBase; // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetRange; // 0x0160(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitFrequencyBase; // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitFrequencyRange; // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitPhaseBase; // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitPhaseRange; // 0x01C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldScale; // 0x01D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GlobalVectorFieldTightness; // 0x01DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerParticleVectorFieldScale; // 0x01E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerParticleVectorFieldBias; // 0x01E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DragCoefficientScale; // 0x01E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DragCoefficientBias; // 0x01EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ResilienceScale; // 0x01F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ResilienceBias; // 0x01F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRadiusScale; // 0x01F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRadiusBias; // 0x01FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionTimeBias; // 0x0200(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRandomSpread; // 0x0204(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionRandomDistribution; // 0x0208(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OneMinusFriction; // 0x020C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RotationRateScale; // 0x0210(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraMotionBlurAmount; // 0x0214(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0218(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleAxisLock LockAxisFlag; // 0x0219(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21A[0x6]; // 0x021A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D PivotOffset; // 0x0220(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseVelocityForMotionBlur : 1; // 0x0230(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveHMDRoll : 1; // 0x0230(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinFacingCameraBlendDistance; // 0x0234(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x0238(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteResourceData; - -// ScriptStruct Engine.BodyInstanceAsyncPhysicsTickHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FBodyInstanceAsyncPhysicsTickHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyInstanceAsyncPhysicsTickHandle; - -// ScriptStruct Engine.ScreenMessageString -// 0x0038 (0x0038 - 0x0000) -struct FScreenMessageString final -{ -public: - uint64 Key; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ScreenMessage; // 0x0008(0x0010)(ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor DisplayColor; // 0x0018(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeToDisplay; // 0x001C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTimeDisplayed; // 0x0020(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D TextScale; // 0x0028(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScreenMessageString; - -// ScriptStruct Engine.InterpControlPoint -// 0x0028 (0x0028 - 0x0000) -struct FInterpControlPoint final -{ -public: - struct FVector PositionControlPoint; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPositionIsRelative; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0xF]; // 0x0019(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpControlPoint; - -// ScriptStruct Engine.ClusterUnionBoneData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FClusterUnionBoneData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClusterUnionBoneData; - -// ScriptStruct Engine.AnimNode_CustomProperty -// 0x0048 (0x0058 - 0x0010) -struct FAnimNode_CustomProperty : public FAnimNode_Base -{ -public: - TArray SourcePropertyNames; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray DestPropertyNames; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UObject* TargetInstance; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_CustomProperty; - -// ScriptStruct Engine.BlueprintInputDelegateBinding -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FBlueprintInputDelegateBinding -{ -public: - uint8 bConsumeInput : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExecuteWhenPaused : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideParentBinding : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintInputDelegateBinding; - -// ScriptStruct Engine.BlueprintInputAxisKeyDelegateBinding -// 0x0024 (0x0028 - 0x0004) -struct FBlueprintInputAxisKeyDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey AxisKey; // 0x0008(0x0018)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputAxisKeyDelegateBinding; - -// ScriptStruct Engine.ContainerPropertyOverride -// 0x0001 (0x0001 - 0x0000) -struct FContainerPropertyOverride final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FContainerPropertyOverride; - -// ScriptStruct Engine.LatentActionInfo -// 0x0018 (0x0018 - 0x0000) -struct FLatentActionInfo final -{ -public: - int32 Linkage; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UUID; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ExecutionFunction; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* CallbackTarget; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLatentActionInfo; - -// ScriptStruct Engine.AnimTickRecord -// 0x0078 (0x0078 - 0x0000) -struct FAnimTickRecord final -{ -public: - class UAnimationAsset* SourceAsset; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x70]; // 0x0008(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimTickRecord; - -// ScriptStruct Engine.RepMovement -// 0x0088 (0x0088 - 0x0000) -struct FRepMovement final -{ -public: - struct FVector LinearVelocity; // 0x0000(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0018(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0030(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Acceleration; // 0x0060(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSimulatedPhysicSleep : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRepPhysics : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRepAcceleration : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ServerFrame; // 0x007C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ServerPhysicsHandle; // 0x0080(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorQuantization LocationQuantizationLevel; // 0x0084(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorQuantization VelocityQuantizationLevel; // 0x0085(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERotatorQuantization RotationQuantizationLevel; // 0x0086(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_87[0x1]; // 0x0087(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRepMovement; - -// ScriptStruct Engine.ClusterNode -// 0x0040 (0x0040 - 0x0000) -struct FClusterNode final -{ -public: - struct FVector3f BoundMin; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstChild; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f BoundMax; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastChild; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstInstance; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastInstance; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f MinInstanceScale; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f MaxInstanceScale; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterNode; - -// ScriptStruct Engine.SoundClassAdjuster -// 0x0020 (0x0020 - 0x0000) -struct FSoundClassAdjuster final -{ -public: - class USoundClass* SoundClassObject; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeAdjuster; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PitchAdjuster; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyToChildren : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VoiceCenterChannelVolumeAdjuster; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundClassAdjuster; - -// ScriptStruct Engine.TimerHandle -// 0x0008 (0x0008 - 0x0000) -struct FTimerHandle final -{ -public: - uint64 Handle; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTimerHandle; - -// ScriptStruct Engine.AlphaBlend -// 0x0030 (0x0030 - 0x0000) -struct FAlphaBlend final -{ -public: - class UCurveFloat* CustomCurve; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float BlendTime; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C[0x18]; // 0x000C(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - EAlphaBlendOption BlendOption; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_25[0xB]; // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAlphaBlend; - -// ScriptStruct Engine.StringAnimationAttribute -// 0x0010 (0x0010 - 0x0000) -struct FStringAnimationAttribute final -{ -public: - class FString Value; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStringAnimationAttribute; - -// ScriptStruct Engine.ActorContainerID -// 0x0010 (0x0010 - 0x0000) -struct FActorContainerID final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FActorContainerID; - -// ScriptStruct Engine.AnimSubsystemInstance -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAnimSubsystemInstance -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSubsystemInstance; - -// ScriptStruct Engine.TransformAnimationAttribute -// 0x0060 (0x0060 - 0x0000) -struct FTransformAnimationAttribute -{ -public: - struct FTransform Value; // 0x0000(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformAnimationAttribute; - -// ScriptStruct Engine.EdGraphPinReference -// 0x0018 (0x0018 - 0x0000) -struct FEdGraphPinReference final -{ -public: - TWeakObjectPtr OwningNode; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid PinId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FEdGraphPinReference; - -// ScriptStruct Engine.MaterialParameterCollectionInfo -// 0x0018 (0x0018 - 0x0000) -struct FMaterialParameterCollectionInfo final -{ -public: - struct FGuid StateId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* ParameterCollection; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialParameterCollectionInfo; - -// ScriptStruct Engine.VectorAnimationAttribute -// 0x0018 (0x0018 - 0x0000) -struct FVectorAnimationAttribute -{ -public: - struct FVector Value; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorAnimationAttribute; - -// ScriptStruct Engine.StreamableTexture -// 0x0001 (0x0001 - 0x0000) -struct FStreamableTexture final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamableTexture; - -// ScriptStruct Engine.ForceFeedbackParameters -// 0x000C (0x000C - 0x0000) -struct FForceFeedbackParameters final -{ -public: - class FName Tag; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLooping; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreTimeDilation; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayWhilePaused; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FForceFeedbackParameters; - -// ScriptStruct Engine.IntegralKey -// 0x0008 (0x0008 - 0x0000) -struct FIntegralKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntegralKey; - -// ScriptStruct Engine.NameMapping -// 0x0010 (0x0010 - 0x0000) -struct FNameMapping final -{ -public: - class FName NodeName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameMapping; - -// ScriptStruct Engine.Vector_NetQuantize100 -// 0x0000 (0x0018 - 0x0018) -struct FVector_NetQuantize100 final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize100; - -// ScriptStruct Engine.RepAttachment -// 0x0060 (0x0060 - 0x0000) -struct FRepAttachment final -{ -public: - class AActor* AttachParent; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 LocationOffset; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 RelativeScale3D; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName AttachSocket; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachComponent; // 0x0058(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRepAttachment; - -// ScriptStruct Engine.SimpleMemberReference -// 0x0020 (0x0020 - 0x0000) -struct FSimpleMemberReference final -{ -public: - class UObject* MemberParent; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MemberName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid MemberGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleMemberReference; - -// ScriptStruct Engine.EdGraphTerminalType -// 0x001C (0x001C - 0x0000) -struct FEdGraphTerminalType final -{ -public: - class FName TerminalCategory; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TerminalSubCategory; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr TerminalSubCategoryObject; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsConst; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsWeakPointer; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTerminalIsUObjectWrapper; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEdGraphTerminalType; - -// ScriptStruct Engine.EdGraphPinType -// 0x0058 (0x0058 - 0x0000) -struct FEdGraphPinType final -{ -public: - class FName PinCategory; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PinSubCategory; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PinSubCategoryObject; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSimpleMemberReference PinSubCategoryMemberReference; // 0x0018(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FEdGraphTerminalType PinValueType; // 0x0038(0x001C)(NoDestructor, NativeAccessSpecifierPublic) - EPinContainerType ContainerType; // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsArray : 1; // 0x0055(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsReference : 1; // 0x0055(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsConst : 1; // 0x0055(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsWeakPointer : 1; // 0x0055(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUObjectWrapper : 1; // 0x0055(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSerializeAsSinglePrecisionFloat : 1; // 0x0055(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEdGraphPinType; - -// ScriptStruct Engine.BPVariableMetaDataEntry -// 0x0018 (0x0018 - 0x0000) -struct FBPVariableMetaDataEntry final -{ -public: - class FName DataKey; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DataValue; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPVariableMetaDataEntry; - -// ScriptStruct Engine.BPVariableDescription -// 0x00C8 (0x00C8 - 0x0000) -struct FBPVariableDescription final -{ -public: - class FName VarName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid VarGuid; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEdGraphPinType VarType; // 0x0018(0x0058)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class FString FriendlyName; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Category; // 0x0080(0x0010)(Edit, NativeAccessSpecifierPublic) - uint64 PropertyFlags; // 0x0090(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RepNotifyFunc; // 0x0098(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELifetimeCondition ReplicationCondition; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MetaDataArray; // 0x00A8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x00B8(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPVariableDescription; - -// ScriptStruct Engine.MovementProperties -// 0x0001 (0x0001 - 0x0000) -struct FMovementProperties -{ -public: - uint8 bCanCrouch : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanJump : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanWalk : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanSwim : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCanFly : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FMovementProperties; - -// ScriptStruct Engine.NavAgentProperties -// 0x0037 (0x0038 - 0x0001) -struct FNavAgentProperties : public FMovementProperties -{ -public: - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AgentRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentHeight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentStepHeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavWalkingSearchHeightScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath PreferredNavData; // 0x0018(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavAgentProperties; - -// ScriptStruct Engine.CameraShakeDuration -// 0x0008 (0x0008 - 0x0000) -struct FCameraShakeDuration final -{ -public: - float duration; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ECameraShakeDurationType Type; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraShakeDuration; - -// ScriptStruct Engine.ISMComponentDescriptorBase -// 0x01C8 (0x01C8 - 0x0000) -struct FISMComponentDescriptorBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 Hash; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ComponentClass; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentMobility Mobility; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELightmapType LightmapType; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLightingChannels LightingChannels; // 0x001B(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 RayTracingGroupId; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERayTracingGroupCullingPriority RayTracingGroupCullingPriority; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHasCustomNavigableGeometry bHasCustomNavigableGeometry; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERendererStencilMask CustomDepthStencilWriteMask; // 0x0022(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBodyInstance BodyInstance; // 0x0028(0x0178)(Edit, NativeAccessSpecifierPublic) - int32 InstanceStartCullDistance; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceEndCullDistance; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InstanceLODDistanceScale; // 0x01A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VirtualTextureCullMips; // 0x01AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TranslucencySortPriority; // 0x01B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OverriddenLightMapRes; // 0x01B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomDepthStencilValue; // 0x01B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCastShadow : 1; // 0x01BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmissiveLightSource : 1; // 0x01BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadow : 1; // 0x01BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastStaticShadow : 1; // 0x01BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastContactShadow : 1; // 0x01BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadowAsTwoSided : 1; // 0x01BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastHiddenShadow : 1; // 0x01BC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLighting : 1; // 0x01BC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDynamicIndirectLightingWhileHidden : 1; // 0x01BD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectDistanceFieldLighting : 1; // 0x01BD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesDecals : 1; // 0x01BD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideLightMapRes : 1; // 0x01BD(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseAsOccluder : 1; // 0x01BD(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDensityScaling : 1; // 0x01BD(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDiscardOnLoad : 1; // 0x01BD(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderCustomDepth : 1; // 0x01BD(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibleInRayTracing : 1; // 0x01BE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHiddenInGame : 1; // 0x01BE(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEditorOnly : 1; // 0x01BE(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisible : 1; // 0x01BE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateWorldPositionOffset : 1; // 0x01BE(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverseCulling : 1; // 0x01BE(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseGpuLodSelection : 1; // 0x01BE(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseDefaultCollision : 1; // 0x01BE(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateOverlapEvents : 1; // 0x01BF(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideNavigationExport : 1; // 0x01BF(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceNavigationObstacle : 1; // 0x01BF(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFillCollisionUnderneathForNavmesh : 1; // 0x01BF(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - int32 WorldPositionOffsetDisableDistance; // 0x01C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EShadowCacheInvalidationBehavior ShadowCacheInvalidationBehavior; // 0x01C4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetailMode DetailMode; // 0x01C5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C6[0x2]; // 0x01C6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FISMComponentDescriptorBase; - -// ScriptStruct Engine.ISMComponentDescriptor -// 0x0030 (0x01F8 - 0x01C8) -struct FISMComponentDescriptor : public FISMComponentDescriptorBase -{ -public: - class UStaticMesh* StaticMesh; // 0x01C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OverrideMaterials; // 0x01D0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UMaterialInterface* OverlayMaterial; // 0x01E0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextures; // 0x01E8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FISMComponentDescriptor; - -// ScriptStruct Engine.ActorTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FActorTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorTickFunction; - -// ScriptStruct Engine.CurveTableRowHandle -// 0x0010 (0x0010 - 0x0000) -struct FCurveTableRowHandle final -{ -public: - class UCurveTable* CurveTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveTableRowHandle; - -// ScriptStruct Engine.InertializationPoseDiff -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FInertializationPoseDiff final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationPoseDiff; - -// ScriptStruct Engine.InteriorSettings -// 0x0024 (0x0024 - 0x0000) -struct FInteriorSettings final -{ -public: - bool bIsWorldSettings; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ExteriorVolume; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorLPF; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExteriorLPFTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorVolume; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorLPF; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InteriorLPFTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteriorSettings; - -// ScriptStruct Engine.Vector_NetQuantize10 -// 0x0000 (0x0018 - 0x0018) -struct FVector_NetQuantize10 final : public FVector -{ -}; -DUMPER7_ASSERTS_FVector_NetQuantize10; - -// ScriptStruct Engine.RootMotionSourceSettings -// 0x0001 (0x0001 - 0x0000) -struct FRootMotionSourceSettings final -{ -public: - uint8 Flags; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceSettings; - -// ScriptStruct Engine.RootMotionSourceGroup -// 0x0048 (0x0048 - 0x0000) -struct FRootMotionSourceGroup final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bHasAdditiveSources : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasOverrideSources : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasOverrideSourcesWithIgnoreZAccumulate : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsAdditiveVelocityApplied : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FRootMotionSourceSettings LastAccumulatedSettings; // 0x0029(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantize10 LastPreAdditiveVelocity; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSourceGroup; - -// ScriptStruct Engine.WeightedBlendable -// 0x0010 (0x0010 - 0x0000) -struct FWeightedBlendable final -{ -public: - float Weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeightedBlendable; - -// ScriptStruct Engine.WeightedBlendables -// 0x0010 (0x0010 - 0x0000) -struct FWeightedBlendables final -{ -public: - TArray Array; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeightedBlendables; - -// ScriptStruct Engine.PostProcessSettings -// 0x0700 (0x0700 - 0x0000) -struct FPostProcessSettings final -{ -public: - uint8 bOverride_TemperatureType : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_WhiteTemp : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_WhiteTint : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturation : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrast : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGamma : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGain : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffset : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationShadows : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastShadows : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaShadows : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainShadows : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetShadows : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaMidtones : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainMidtones : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetMidtones : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorSaturationHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorContrastHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGammaHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGainHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorOffsetHighlights : 1; // 0x0002(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorCorrectionShadowsMax : 1; // 0x0002(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorCorrectionHighlightsMin : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorCorrectionHighlightsMax : 1; // 0x0003(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BlueCorrection : 1; // 0x0003(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ExpandGamut : 1; // 0x0003(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ToneCurveAmount : 1; // 0x0003(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmSlope : 1; // 0x0003(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmToe : 1; // 0x0003(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmShoulder : 1; // 0x0003(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmBlackClip : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmWhiteClip : 1; // 0x0004(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SceneColorTint : 1; // 0x0004(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SceneFringeIntensity : 1; // 0x0004(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ChromaticAberrationStartOffset : 1; // 0x0004(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_bMegaLights : 1; // 0x0004(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientCubemapTint : 1; // 0x0004(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientCubemapIntensity : 1; // 0x0004(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomMethod : 1; // 0x0005(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomIntensity : 1; // 0x0005(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomThreshold : 1; // 0x0005(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom1Tint : 1; // 0x0005(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom1Size : 1; // 0x0005(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom2Size : 1; // 0x0005(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom2Tint : 1; // 0x0005(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom3Tint : 1; // 0x0005(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom3Size : 1; // 0x0006(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom4Tint : 1; // 0x0006(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom4Size : 1; // 0x0006(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom5Tint : 1; // 0x0006(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom5Size : 1; // 0x0006(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom6Tint : 1; // 0x0006(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Bloom6Size : 1; // 0x0006(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomSizeScale : 1; // 0x0006(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionTexture : 1; // 0x0007(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionScatterDispersion : 1; // 0x0007(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionSize : 1; // 0x0007(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionCenterUV : 1; // 0x0007(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilter : 1; // 0x0007(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMin : 1; // 0x0007(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMax : 1; // 0x0007(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionPreFilterMult : 1; // 0x0007(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomConvolutionBufferScale : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMaskIntensity : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMaskTint : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BloomDirtMask : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CameraShutterSpeed : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CameraISO : 1; // 0x0008(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMethod : 1; // 0x0008(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureLowPercent : 1; // 0x0008(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureHighPercent : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMinBrightness : 1; // 0x0009(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMaxBrightness : 1; // 0x0009(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureCalibrationConstant : 1; // 0x0009(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureSpeedUp : 1; // 0x0009(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureSpeedDown : 1; // 0x0009(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureBias : 1; // 0x0009(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureBiasCurve : 1; // 0x0009(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureMeterMask : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AutoExposureApplyPhysicalCameraExposure : 1; // 0x000A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HistogramLogMin : 1; // 0x000A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HistogramLogMax : 1; // 0x000A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureMethod : 1; // 0x000A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureContrastScale : 1; // 0x000A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureHighlightContrastScale : 1; // 0x000A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureShadowContrastScale : 1; // 0x000A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureHighlightContrastCurve : 1; // 0x000B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureShadowContrastCurve : 1; // 0x000B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureHighlightThreshold : 1; // 0x000B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureShadowThreshold : 1; // 0x000B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureDetailStrength : 1; // 0x000B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureBlurredLuminanceBlend : 1; // 0x000B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureBlurredLuminanceKernelSizePercent : 1; // 0x000B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LocalExposureMiddleGreyBias : 1; // 0x000B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareIntensity : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareTint : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareTints : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareBokehSize : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareBokehShape : 1; // 0x000C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LensFlareThreshold : 1; // 0x000C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_VignetteIntensity : 1; // 0x000C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Sharpen : 1; // 0x000C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_GrainIntensity : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_GrainJitter : 1; // 0x000D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainIntensity : 1; // 0x000D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainIntensityShadows : 1; // 0x000D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainIntensityMidtones : 1; // 0x000D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainIntensityHighlights : 1; // 0x000D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainShadowsMax : 1; // 0x000D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainHighlightsMin : 1; // 0x000D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainHighlightsMax : 1; // 0x000E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainTexelSize : 1; // 0x000E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_FilmGrainTexture : 1; // 0x000E(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionIntensity : 1; // 0x000E(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionStaticFraction : 1; // 0x000E(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionRadius : 1; // 0x000E(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionFadeDistance : 1; // 0x000E(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionFadeRadius : 1; // 0x000E(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionDistance : 1; // 0x000F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionRadiusInWS : 1; // 0x000F(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionPower : 1; // 0x000F(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionBias : 1; // 0x000F(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionQuality : 1; // 0x000F(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipBlend : 1; // 0x000F(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipScale : 1; // 0x000F(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionMipThreshold : 1; // 0x000F(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_AmbientOcclusionTemporalBlendWeight : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_10_1 : 7; // 0x0010(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_RayTracingAO : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAOSamplesPerPixel : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAOIntensity : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingAORadius : 1; // 0x0014(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_14_4 : 4; // 0x0014(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_LPVIntensity : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionIntensity : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionRadius : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDiffuseOcclusionExponent : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSpecularOcclusionExponent : 1; // 0x0018(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDiffuseOcclusionIntensity : 1; // 0x0018(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSpecularOcclusionIntensity : 1; // 0x0018(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSize : 1; // 0x0018(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSecondaryOcclusionIntensity : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVSecondaryBounceIntensity : 1; // 0x0019(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVGeometryVolumeBias : 1; // 0x0019(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVVplInjectionBias : 1; // 0x0019(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVEmissiveInjectionIntensity : 1; // 0x0019(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVFadeRange : 1; // 0x0019(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LPVDirectionalOcclusionFadeRange : 1; // 0x0019(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_IndirectLightingColor : 1; // 0x0019(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_IndirectLightingIntensity : 1; // 0x001A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGradingIntensity : 1; // 0x001A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGradingLUT : 1; // 0x001A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalDistance : 1; // 0x001A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFstop : 1; // 0x001A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldMinFstop : 1; // 0x001A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldBladeCount : 1; // 0x001A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSensorWidth : 1; // 0x001A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSqueezeFactor : 1; // 0x001B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurRadius : 1; // 0x001B(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldUseHairDepth : 1; // 0x001B(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurAmount : 1; // 0x001B(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalRegion : 1; // 0x001B(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearTransitionRegion : 1; // 0x001B(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarTransitionRegion : 1; // 0x001B(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldScale : 1; // 0x001B(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearBlurSize : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarBlurSize : 1; // 0x001C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MobileHQGaussian : 1; // 0x001C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldOcclusion : 1; // 0x001C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSkyFocusDistance : 1; // 0x001C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldVignetteSize : 1; // 0x001C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurAmount : 1; // 0x001C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurMax : 1; // 0x001C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurTargetFPS : 1; // 0x001D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MotionBlurPerObjectSize : 1; // 0x001D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenPercentage : 1; // 0x001D(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ReflectionMethod : 1; // 0x001D(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenReflectionQuality : 1; // 0x001D(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionIntensity : 1; // 0x001D(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionQuality : 1; // 0x001D(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionMaxRoughness : 1; // 0x001D(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ScreenSpaceReflectionRoughnessScale : 1; // 0x001E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_UserFlags : 1; // 0x001E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_1E_2 : 6; // 0x001E(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_ReflectionsType : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsMaxRoughness : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsMaxBounces : 1; // 0x0020(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsSamplesPerPixel : 1; // 0x0020(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsShadows : 1; // 0x0020(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingReflectionsTranslucency : 1; // 0x0020(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TranslucencyType : 1; // 0x0020(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyMaxRoughness : 1; // 0x0020(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyRefractionRays : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencySamplesPerPixel : 1; // 0x0021(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyShadows : 1; // 0x0021(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingTranslucencyRefraction : 1; // 0x0021(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DynamicGlobalIlluminationMethod : 1; // 0x0021(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenSceneLightingQuality : 1; // 0x0021(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenSceneDetail : 1; // 0x0021(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenSceneViewDistance : 1; // 0x0021(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenSceneLightingUpdateSpeed : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenFinalGatherQuality : 1; // 0x0022(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenFinalGatherLightingUpdateSpeed : 1; // 0x0022(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenFinalGatherScreenTraces : 1; // 0x0022(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenMaxTraceDistance : 1; // 0x0022(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenDiffuseColorBoost : 1; // 0x0022(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenSkylightLeaking : 1; // 0x0022(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenFullSkylightLeakingDistance : 1; // 0x0022(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_LumenRayLightingMode : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenReflectionsScreenTraces : 1; // 0x0024(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenFrontLayerTranslucencyReflections : 1; // 0x0024(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_24_3 : 5; // 0x0024(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_LumenMaxRoughnessToTraceReflections : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenMaxReflectionBounces : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_LumenMaxRefractionBounces : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_28_3 : 5; // 0x0028(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_LumenSurfaceCacheResolution : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2C_1 : 7; // 0x002C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverride_RayTracingGI : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingGIMaxBounces : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RayTracingGISamplesPerPixel : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingMaxBounces : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingSamplesPerPixel : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingMaxPathIntensity : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableEmissiveMaterials : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableReferenceDOF : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableReferenceAtmosphere : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingEnableDenoiser : 1; // 0x0031(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeEmissive : 1; // 0x0031(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeDiffuse : 1; // 0x0031(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeIndirectDiffuse : 1; // 0x0031(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeSpecular : 1; // 0x0031(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeIndirectSpecular : 1; // 0x0031(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeVolume : 1; // 0x0031(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_PathTracingIncludeIndirectVolume : 1; // 0x0032(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_32_1 : 7; // 0x0032(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMobileHQGaussian : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBloomMethod BloomMethod; // 0x0035(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoExposureMethod AutoExposureMethod; // 0x0036(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETemperatureMethod TemperatureType; // 0x0037(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTemp; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTint; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturation; // 0x0040(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrast; // 0x0060(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGamma; // 0x0080(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGain; // 0x00A0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffset; // 0x00C0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationShadows; // 0x00E0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastShadows; // 0x0100(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaShadows; // 0x0120(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainShadows; // 0x0140(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetShadows; // 0x0160(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationMidtones; // 0x0180(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastMidtones; // 0x01A0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaMidtones; // 0x01C0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainMidtones; // 0x01E0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetMidtones; // 0x0200(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationHighlights; // 0x0220(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastHighlights; // 0x0240(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaHighlights; // 0x0260(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainHighlights; // 0x0280(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetHighlights; // 0x02A0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionHighlightsMin; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionHighlightsMax; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionShadowsMax; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlueCorrection; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpandGamut; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ToneCurveAmount; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmSlope; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmToe; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmShoulder; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmBlackClip; // 0x02E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmWhiteClip; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SceneColorTint; // 0x02EC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SceneFringeIntensity; // 0x02FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChromaticAberrationStartOffset; // 0x0300(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomIntensity; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x0308(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomSizeScale; // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom1Size; // 0x0310(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom2Size; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom3Size; // 0x0318(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom4Size; // 0x031C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom5Size; // 0x0320(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bloom6Size; // 0x0324(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom1Tint; // 0x0328(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom2Tint; // 0x0338(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom3Tint; // 0x0348(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom4Tint; // 0x0358(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom5Tint; // 0x0368(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Bloom6Tint; // 0x0378(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionScatterDispersion; // 0x0388(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionSize; // 0x038C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* BloomConvolutionTexture; // 0x0390(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BloomConvolutionCenterUV; // 0x0398(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMin; // 0x03A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMax; // 0x03AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionPreFilterMult; // 0x03B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomConvolutionBufferScale; // 0x03B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* BloomDirtMask; // 0x03B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomDirtMaskIntensity; // 0x03C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BloomDirtMaskTint; // 0x03C4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDynamicGlobalIlluminationMethod DynamicGlobalIlluminationMethod; // 0x03D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D5[0x3]; // 0x03D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor IndirectLightingColor; // 0x03D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingIntensity; // 0x03E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELumenRayLightingModeOverride LumenRayLightingMode; // 0x03EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3ED[0x3]; // 0x03ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LumenSceneLightingQuality; // 0x03F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenSceneDetail; // 0x03F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenSceneViewDistance; // 0x03F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenSceneLightingUpdateSpeed; // 0x03FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenFinalGatherQuality; // 0x0400(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenFinalGatherLightingUpdateSpeed; // 0x0404(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 LumenFinalGatherScreenTraces : 1; // 0x0408(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_409[0x3]; // 0x0409(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LumenMaxTraceDistance; // 0x040C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenDiffuseColorBoost; // 0x0410(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenSkylightLeaking; // 0x0414(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenFullSkylightLeakingDistance; // 0x0418(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenSurfaceCacheResolution; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionMethod ReflectionMethod; // 0x0420(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectionsType ReflectionsType; // 0x0421(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_422[0x2]; // 0x0422(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LumenReflectionQuality; // 0x0424(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 LumenReflectionsScreenTraces : 1; // 0x0428(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LumenFrontLayerTranslucencyReflections : 1; // 0x0428(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_429[0x3]; // 0x0429(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LumenMaxRoughnessToTraceReflections; // 0x042C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LumenMaxReflectionBounces; // 0x0430(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LumenMaxRefractionBounces; // 0x0434(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionIntensity; // 0x0438(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionQuality; // 0x043C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenSpaceReflectionMaxRoughness; // 0x0440(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bMegaLights : 1; // 0x0444(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_445[0x3]; // 0x0445(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor AmbientCubemapTint; // 0x0448(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientCubemapIntensity; // 0x0458(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45C[0x4]; // 0x045C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* AmbientCubemap; // 0x0460(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraShutterSpeed; // 0x0468(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraISO; // 0x046C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFstop; // 0x0470(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldMinFstop; // 0x0474(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DepthOfFieldBladeCount; // 0x0478(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBias; // 0x047C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBiasBackup; // 0x0480(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_AutoExposureBiasBackup : 1; // 0x0484(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_484_1 : 7; // 0x0484(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_485[0x3]; // 0x0485(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 AutoExposureApplyPhysicalCameraExposure : 1; // 0x0488(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_489[0x7]; // 0x0489(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* AutoExposureBiasCurve; // 0x0490(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* AutoExposureMeterMask; // 0x0498(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureLowPercent; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureHighPercent; // 0x04A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMinBrightness; // 0x04A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMaxBrightness; // 0x04AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedUp; // 0x04B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedDown; // 0x04B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMin; // 0x04B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMax; // 0x04BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureCalibrationConstant; // 0x04C0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocalExposureMethod LocalExposureMethod; // 0x04C4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C5[0x3]; // 0x04C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LocalExposureContrastScale; // 0x04C8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureHighlightContrastScale; // 0x04CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureShadowContrastScale; // 0x04D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D4[0x4]; // 0x04D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* LocalExposureHighlightContrastCurve; // 0x04D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* LocalExposureShadowContrastCurve; // 0x04E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureHighlightThreshold; // 0x04E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureShadowThreshold; // 0x04EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureDetailStrength; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureBlurredLuminanceBlend; // 0x04F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureBlurredLuminanceKernelSizePercent; // 0x04F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureMiddleGreyBias; // 0x04FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareIntensity; // 0x0500(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LensFlareTint; // 0x0504(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareBokehSize; // 0x0514(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LensFlareThreshold; // 0x0518(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51C[0x4]; // 0x051C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* LensFlareBokehShape; // 0x0520(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LensFlareTints[0x8]; // 0x0528(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VignetteIntensity; // 0x05A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Sharpen; // 0x05AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrainJitter; // 0x05B0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GrainIntensity; // 0x05B4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainIntensity; // 0x05B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainIntensityShadows; // 0x05BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainIntensityMidtones; // 0x05C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainIntensityHighlights; // 0x05C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainShadowsMax; // 0x05C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainHighlightsMin; // 0x05CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainHighlightsMax; // 0x05D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmGrainTexelSize; // 0x05D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* FilmGrainTexture; // 0x05D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionIntensity; // 0x05E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionStaticFraction; // 0x05E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionRadius; // 0x05E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AmbientOcclusionRadiusInWS : 1; // 0x05EC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5ED[0x3]; // 0x05ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AmbientOcclusionFadeDistance; // 0x05F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionFadeRadius; // 0x05F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionDistance; // 0x05F8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionPower; // 0x05FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionBias; // 0x0600(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionQuality; // 0x0604(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipBlend; // 0x0608(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipScale; // 0x060C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionMipThreshold; // 0x0610(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionTemporalBlendWeight; // 0x0614(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RayTracingAO : 1; // 0x0618(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_619[0x3]; // 0x0619(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingAOSamplesPerPixel; // 0x061C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayTracingAOIntensity; // 0x0620(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayTracingAORadius; // 0x0624(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorGradingIntensity; // 0x0628(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62C[0x4]; // 0x062C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture* ColorGradingLUT; // 0x0630(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSensorWidth; // 0x0638(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSqueezeFactor; // 0x063C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFocalDistance; // 0x0640(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurAmount; // 0x0644(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurRadius; // 0x0648(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthOfFieldUseHairDepth : 1; // 0x064C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_64D[0x3]; // 0x064D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DepthOfFieldFocalRegion; // 0x0650(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearTransitionRegion; // 0x0654(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarTransitionRegion; // 0x0658(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldScale; // 0x065C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearBlurSize; // 0x0660(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarBlurSize; // 0x0664(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldOcclusion; // 0x0668(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSkyFocusDistance; // 0x066C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldVignetteSize; // 0x0670(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurAmount; // 0x0674(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurMax; // 0x0678(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MotionBlurTargetFPS; // 0x067C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionBlurPerObjectSize; // 0x0680(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVIntensity; // 0x0684(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVVplInjectionBias; // 0x0688(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSize; // 0x068C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSecondaryOcclusionIntensity; // 0x0690(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSecondaryBounceIntensity; // 0x0694(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVGeometryVolumeBias; // 0x0698(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVEmissiveInjectionIntensity; // 0x069C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionIntensity; // 0x06A0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionRadius; // 0x06A4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDiffuseOcclusionExponent; // 0x06A8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSpecularOcclusionExponent; // 0x06AC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDiffuseOcclusionIntensity; // 0x06B0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVSpecularOcclusionIntensity; // 0x06B4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETranslucencyType TranslucencyType; // 0x06B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6B9[0x3]; // 0x06B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RayTracingTranslucencyMaxRoughness; // 0x06BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingTranslucencyRefractionRays; // 0x06C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RayTracingTranslucencySamplesPerPixel; // 0x06C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EReflectedAndRefractedRayTracedShadows RayTracingTranslucencyShadows; // 0x06C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 RayTracingTranslucencyRefraction : 1; // 0x06C9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6CA[0x2]; // 0x06CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PathTracingMaxBounces; // 0x06CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PathTracingSamplesPerPixel; // 0x06D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PathTracingMaxPathIntensity; // 0x06D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PathTracingEnableEmissiveMaterials : 1; // 0x06D8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingEnableReferenceDOF : 1; // 0x06D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingEnableReferenceAtmosphere : 1; // 0x06D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingEnableDenoiser : 1; // 0x06D8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeEmissive : 1; // 0x06D8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeDiffuse : 1; // 0x06D8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeIndirectDiffuse : 1; // 0x06D8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeSpecular : 1; // 0x06D8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeIndirectSpecular : 1; // 0x06D9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeVolume : 1; // 0x06D9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PathTracingIncludeIndirectVolume : 1; // 0x06D9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6DA[0x2]; // 0x06DA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LPVFadeRange; // 0x06DC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LPVDirectionalOcclusionFadeRange; // 0x06E0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScreenPercentage; // 0x06E4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserFlags; // 0x06E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6EC[0x4]; // 0x06EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWeightedBlendables WeightedBlendables; // 0x06F0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPostProcessSettings; - -// ScriptStruct Engine.CharacterNetworkSerializationPackedBits -// 0x0118 (0x0118 - 0x0000) -struct alignas(0x08) FCharacterNetworkSerializationPackedBits -{ -public: - uint8 Pad_0[0x118]; // 0x0000(0x0118)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterNetworkSerializationPackedBits; - -// ScriptStruct Engine.NonBlendableIntegerAnimationAttribute -// 0x0000 (0x0004 - 0x0004) -struct FNonBlendableIntegerAnimationAttribute final : public FIntegerAnimationAttribute -{ -}; -DUMPER7_ASSERTS_FNonBlendableIntegerAnimationAttribute; - -// ScriptStruct Engine.WorldPartitionRuntimeContainerInstance -// 0x0018 (0x0018 - 0x0000) -struct FWorldPartitionRuntimeContainerInstance final -{ -public: - struct FGuid ActorGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ContainerPackage; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeContainerInstance; - -// ScriptStruct Engine.CharacterMoveResponsePackedBits -// 0x0000 (0x0118 - 0x0118) -struct FCharacterMoveResponsePackedBits final : public FCharacterNetworkSerializationPackedBits -{ -}; -DUMPER7_ASSERTS_FCharacterMoveResponsePackedBits; - -// ScriptStruct Engine.DataDrivenShaderPlatformInfoInput -// 0x000C (0x000C - 0x0000) -struct FDataDrivenShaderPlatformInfoInput final -{ -public: - class FName InputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataDrivenShaderPlatformInfoCondition PropertyCondition; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataDrivenShaderPlatformInfoInput; - -// ScriptStruct Engine.BeamModifierOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FBeamModifierOptions final -{ -public: - uint8 bModify : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScale : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLock : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBeamModifierOptions; - -// ScriptStruct Engine.CharacterServerMovePackedBits -// 0x0000 (0x0118 - 0x0118) -struct FCharacterServerMovePackedBits final : public FCharacterNetworkSerializationPackedBits -{ -}; -DUMPER7_ASSERTS_FCharacterServerMovePackedBits; - -// ScriptStruct Engine.NetDriverDefinition -// 0x001C (0x001C - 0x0000) -struct FNetDriverDefinition final -{ -public: - class FName DefName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DriverClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DriverClassNameFallback; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxChannelsOverride; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetDriverDefinition; - -// ScriptStruct Engine.RepRootMotionMontage -// 0x00C8 (0x00C8 - 0x0000) -struct FRepRootMotionMontage final -{ -public: - class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsActive; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativePosition; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRelativeRotation; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float position; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 Location; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UPrimitiveComponent* MovementBase; // 0x0040(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MovementBaseBoneName; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRootMotionSourceGroup AuthoritativeRootMotion; // 0x0050(0x0048)(NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 Acceleration; // 0x0098(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 LinearVelocity; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRepRootMotionMontage; - -// ScriptStruct Engine.InterpolationParameter -// 0x0010 (0x0010 - 0x0000) -struct FInterpolationParameter final -{ -public: - float InterpolationTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DampingRatio; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFilterInterpolationType InterpolationType; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpolationParameter; - -// ScriptStruct Engine.HLODInstancingKey -// 0x0010 (0x0010 - 0x0000) -struct FHLODInstancingKey final -{ -public: - class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODInstancingKey; - -// ScriptStruct Engine.SimulatedRootMotionReplicatedMove -// 0x00D0 (0x00D0 - 0x0000) -struct FSimulatedRootMotionReplicatedMove final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRepRootMotionMontage RootMotion; // 0x0008(0x00C8)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimulatedRootMotionReplicatedMove; - -// ScriptStruct Engine.ImportanceTexture -// 0x0050 (0x0050 - 0x0000) -struct FImportanceTexture final -{ -public: - struct FIntPoint Size; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumMips; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MarginalCDF; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ConditionalCDF; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureData; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TWeakObjectPtr Texture; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImportanceWeight Weighting; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FImportanceTexture; - -// ScriptStruct Engine.RootMotionMovementParams -// 0x0070 (0x0070 - 0x0000) -struct FRootMotionMovementParams final -{ -public: - bool bHasRootMotion; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendWeight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform RootMotionTransform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRootMotionMovementParams; - -// ScriptStruct Engine.MaterialParameterInfo -// 0x0010 (0x0010 - 0x0000) -struct FMaterialParameterInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialParameterAssociation Association; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Index; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialParameterInfo; - -// ScriptStruct Engine.StaticParameterBase -// 0x0024 (0x0024 - 0x0000) -struct FStaticParameterBase -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ExpressionGUID; // 0x0014(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticParameterBase; - -// ScriptStruct Engine.StaticSwitchParameter -// 0x0004 (0x0028 - 0x0024) -struct FStaticSwitchParameter final : public FStaticParameterBase -{ -public: - bool Value; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticSwitchParameter; - -// ScriptStruct Engine.ConstraintInstanceBase -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FConstraintInstanceBase -{ -public: - uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintInstanceBase; - -// ScriptStruct Engine.BasedMovementInfo -// 0x0048 (0x0048 - 0x0000) -struct FBasedMovementInfo final -{ -public: - uint16 BaseID; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bServerHasBaseComponent : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRelativeRotation : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerHasVelocity : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* MovementBase; // 0x0010(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 Location; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBasedMovementInfo; - -// ScriptStruct Engine.StaticTerrainLayerWeightParameter -// 0x0034 (0x0034 - 0x0000) -struct FStaticTerrainLayerWeightParameter final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0010(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride; // 0x0020(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName LayerName; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 WeightmapIndex; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRepeatedLayer; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWeightBasedBlend; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticTerrainLayerWeightParameter; - -// ScriptStruct Engine.TableRowBase -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTableRowBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTableRowBase; - -// ScriptStruct Engine.ViewTargetTransitionParams -// 0x0010 (0x0010 - 0x0000) -struct FViewTargetTransitionParams final -{ -public: - float BlendTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EViewTargetBlendFunction BlendFunction; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendExp; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockOutgoing : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FViewTargetTransitionParams; - -// ScriptStruct Engine.NetworkPhysicsSettingsNetworkPhysicsComponent -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x04) FNetworkPhysicsSettingsNetworkPhysicsComponent final -{ -public: - uint8 bOverrideRedundantInputs : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 RedundantInputs; // 0x0004(0x0002)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideRedundantStates : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 RedundantStates; // 0x000C(0x0002)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCompareStateToTriggerRewind : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCompareStateToTriggerRewind; // 0x0014(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCompareInputToTriggerRewind : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCompareInputToTriggerRewind; // 0x001C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideEnableUnreliableFlow : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEnableUnreliableFlow; // 0x0024(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideEnableReliableFlow : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEnableReliableFlow; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideApplyDataInsteadOfMergeData : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bApplyDataInsteadOfMergeData; // 0x0034(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideAllowInputExtrapolation : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bAllowInputExtrapolation; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideValidateDataOnGameThread : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bValidateDataOnGameThread; // 0x0044(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkPhysicsSettingsNetworkPhysicsComponent; - -// ScriptStruct Engine.SplineCurves -// 0x0068 (0x0068 - 0x0000) -struct FSplineCurves final -{ -public: - struct FInterpCurveVector position; // 0x0000(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveQuat Rotation; // 0x0018(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveVector Scale; // 0x0030(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInterpCurveFloat ReparamTable; // 0x0048(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Version; // 0x0060(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplineCurves; - -// ScriptStruct Engine.A2Pose -// 0x0010 (0x0010 - 0x0000) -struct FA2Pose -{ -public: - TArray Bones; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FA2Pose; - -// ScriptStruct Engine.A2CSPose -// 0x0018 (0x0028 - 0x0010) -struct FA2CSPose final : public FA2Pose -{ -public: - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ComponentSpaceFlags; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FA2CSPose; - -// ScriptStruct Engine.BookmarkBaseJumpToSettings -// 0x0001 (0x0001 - 0x0000) -struct FBookmarkBaseJumpToSettings -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBookmarkBaseJumpToSettings; - -// ScriptStruct Engine.BookmarkJumpToSettings -// 0x0000 (0x0001 - 0x0001) -struct FBookmarkJumpToSettings final : public FBookmarkBaseJumpToSettings -{ -}; -DUMPER7_ASSERTS_FBookmarkJumpToSettings; - -// ScriptStruct Engine.CachedPoseIndices -// 0x0010 (0x0010 - 0x0000) -struct FCachedPoseIndices final -{ -public: - TArray OrderedSavedPoseNodeIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCachedPoseIndices; - -// ScriptStruct Engine.PerQualityLevelInt -// 0x0068 (0x0068 - 0x0000) -struct FPerQualityLevelInt final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Default; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PerQuality; // 0x0018(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerQualityLevelInt; - -// ScriptStruct Engine.AnimGraphBlendOptions -// 0x0020 (0x0020 - 0x0000) -struct FAnimGraphBlendOptions final -{ -public: - float BlendInTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendInProfile; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendOutProfile; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimGraphBlendOptions; - -// ScriptStruct Engine.PerQualityLevelFloat -// 0x0068 (0x0068 - 0x0000) -struct FPerQualityLevelFloat final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float Default; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PerQuality; // 0x0018(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerQualityLevelFloat; - -// ScriptStruct Engine.KeyHandleLookupTable -// 0x0088 (0x0088 - 0x0000) -struct alignas(0x08) FKeyHandleLookupTable -{ -public: - uint8 Pad_0[0x88]; // 0x0000(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyHandleLookupTable; - -// ScriptStruct Engine.LensImperfectionSettings -// 0x0020 (0x0020 - 0x0000) -struct FLensImperfectionSettings final -{ -public: - class UTexture* DirtMask; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirtMaskIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirtMaskTint; // 0x000C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensImperfectionSettings; - -// ScriptStruct Engine.NavDataConfig -// 0x0050 (0x0088 - 0x0038) -struct FNavDataConfig final : public FNavAgentProperties -{ -public: - class FName Name; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DefaultQueryExtent; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr NavDataClass; // 0x0060(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FNavDataConfig; - -// ScriptStruct Engine.NetworkEmulationProfileDescription -// 0x0020 (0x0020 - 0x0000) -struct FNetworkEmulationProfileDescription final -{ -public: - class FString ProfileName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetworkEmulationProfileDescription; - -// ScriptStruct Engine.QuartzPulseOverrideStep -// 0x0008 (0x0008 - 0x0000) -struct FQuartzPulseOverrideStep final -{ -public: - int32 NumberOfPulses; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuartzCommandQuantization PulseDuration; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzPulseOverrideStep; - -// ScriptStruct Engine.QuartzTimeSignature -// 0x0018 (0x0018 - 0x0000) -struct FQuartzTimeSignature final -{ -public: - int32 NumBeats; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuartzTimeSignatureQuantization BeatType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OptionalPulseOverride; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuartzTimeSignature; - -// ScriptStruct Engine.SoundClassEditorData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSoundClassEditorData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundClassEditorData; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionMaterialFilter -// 0x0008 (0x0008 - 0x0000) -struct FSkeletalMeshSamplingRegionMaterialFilter final -{ -public: - class FName MaterialName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionMaterialFilter; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionBoneFilter -// 0x000C (0x000C - 0x0000) -struct FSkeletalMeshSamplingRegionBoneFilter final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIncludeOrExclude : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyToChildren : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionBoneFilter; - -// ScriptStruct Engine.SkeletalMeshSamplingRegion -// 0x0030 (0x0030 - 0x0000) -struct FSkeletalMeshSamplingRegion final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaterialFilters; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoneFilters; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegion; - -// ScriptStruct Engine.AnimNode_Root -// 0x0010 (0x0020 - 0x0010) -struct FAnimNode_Root : public FAnimNode_Base -{ -public: - struct FPoseLink Result; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_Root; - -// ScriptStruct Engine.InputRange -// 0x0008 (0x0008 - 0x0000) -struct FInputRange final -{ -public: - float min_0; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputRange; - -// ScriptStruct Engine.InputScaleBiasClamp -// 0x0030 (0x0030 - 0x0000) -struct FInputScaleBiasClamp final -{ -public: - bool bMapRange; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMin; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedIncreasing; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputScaleBiasClamp; - -// ScriptStruct Engine.SoundTimecodeOffset -// 0x0008 (0x0008 - 0x0000) -struct FSoundTimecodeOffset final -{ -public: - double NumOfSecondsSinceMidnight; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundTimecodeOffset; - -// ScriptStruct Engine.KeyBind -// 0x0030 (0x0030 - 0x0000) -struct FKeyBind final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0018(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Control : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Shift : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Alt : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Cmd : 1; // 0x0028(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreCtrl : 1; // 0x0028(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreShift : 1; // 0x0028(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreAlt : 1; // 0x0028(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreCmd : 1; // 0x0028(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisabled : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyBind; - -// ScriptStruct Engine.ParticleSystemWorldManagerTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FParticleSystemWorldManagerTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemWorldManagerTickFunction; - -// ScriptStruct Engine.NavMovementProperties -// 0x0008 (0x0008 - 0x0000) -struct FNavMovementProperties final -{ -public: - float FixedPathBrakingDistance; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateNavAgentWithOwnersCollision; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAccelerationForPaths; // 0x0005(0x0001)(Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFixedBrakingDistanceForPaths; // 0x0006(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopMovementAbortPaths; // 0x0007(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavMovementProperties; - -// ScriptStruct Engine.InputAlphaBoolBlend -// 0x0048 (0x0048 - 0x0000) -struct FInputAlphaBoolBlend final -{ -public: - float BlendInTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendOption; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInitialized; // 0x0009(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAlphaBlend AlphaBlend; // 0x0018(0x0030)(Transient, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputAlphaBoolBlend; - -// ScriptStruct Engine.InputScaleBias -// 0x0008 (0x0008 - 0x0000) -struct FInputScaleBias final -{ -public: - float Scale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputScaleBias; - -// ScriptStruct Engine.SoundWaveEnvelopeDataPerSound -// 0x0010 (0x0010 - 0x0000) -struct FSoundWaveEnvelopeDataPerSound final -{ -public: - float Envelope; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlaybackTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundWave* SoundWave; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveEnvelopeDataPerSound; - -// ScriptStruct Engine.CanvasIcon -// 0x0018 (0x0018 - 0x0000) -struct FCanvasIcon final -{ -public: - class UTexture* Texture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float U; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float V; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UL; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VL; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCanvasIcon; - -// ScriptStruct Engine.ClusterUnionPendingAddData -// 0x0050 (0x0050 - 0x0000) -struct FClusterUnionPendingAddData final -{ -public: - TSet BonesData; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterUnionPendingAddData; - -// ScriptStruct Engine.AnimGroupInstance -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FAnimGroupInstance final -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimGroupInstance; - -// ScriptStruct Engine.AnimNodeReference -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FAnimNodeReference -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNodeReference; - -// ScriptStruct Engine.NetworkPhysicsRewindDataProxy -// 0x0010 (0x0010 - 0x0000) -struct FNetworkPhysicsRewindDataProxy -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UNetworkPhysicsComponent* Owner; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetworkPhysicsRewindDataProxy; - -// ScriptStruct Engine.NetworkPhysicsRewindDataStateProxy -// 0x0000 (0x0010 - 0x0010) -struct FNetworkPhysicsRewindDataStateProxy final : public FNetworkPhysicsRewindDataProxy -{ -}; -DUMPER7_ASSERTS_FNetworkPhysicsRewindDataStateProxy; - -// ScriptStruct Engine.AnimNode_AssetPlayerRelevancyBase -// 0x0000 (0x0010 - 0x0010) -struct FAnimNode_AssetPlayerRelevancyBase : public FAnimNode_Base -{ -}; -DUMPER7_ASSERTS_FAnimNode_AssetPlayerRelevancyBase; - -// ScriptStruct Engine.TextureSource -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FTextureSource final -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureSource; - -// ScriptStruct Engine.IrisNetDriverConfig -// 0x0028 (0x0028 - 0x0000) -struct FIrisNetDriverConfig final -{ -public: - class FName NetDriverDefinition; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NetDriverName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NetDriverWildcardName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanUseIris; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIrisNetDriverConfig; - -// ScriptStruct Engine.AnimNode_AssetPlayerBase -// 0x0028 (0x0038 - 0x0010) -struct FAnimNode_AssetPlayerBase : public FAnimNode_AssetPlayerRelevancyBase -{ -public: - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float BlendWeight; // 0x0020(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InternalTimeAccumulator; // 0x0024(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_AssetPlayerBase; - -// ScriptStruct Engine.UniqueNetIdReplNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FUniqueNetIdReplNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FUniqueNetIdReplNetSerializerConfig; - -// ScriptStruct Engine.PerBoneBlendWeight -// 0x0008 (0x0008 - 0x0000) -struct FPerBoneBlendWeight final -{ -public: - int32 SourceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneBlendWeight; - -// ScriptStruct Engine.BranchFilter -// 0x000C (0x000C - 0x0000) -struct FBranchFilter final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlendDepth; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBranchFilter; - -// ScriptStruct Engine.InputBlendPose -// 0x0010 (0x0010 - 0x0000) -struct FInputBlendPose final -{ -public: - TArray BranchFilters; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputBlendPose; - -// ScriptStruct Engine.DebugDisplayProperty -// 0x0020 (0x0020 - 0x0000) -struct FDebugDisplayProperty final -{ -public: - class UObject* Obj; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf WithinClass; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugDisplayProperty; - -// ScriptStruct Engine.RootMotionFinishVelocitySettings -// 0x0020 (0x0020 - 0x0000) -struct FRootMotionFinishVelocitySettings final -{ -public: - ERootMotionFinishVelocityMode Mode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClampVelocity; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SetVelocity; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionFinishVelocitySettings; - -// ScriptStruct Engine.RootMotionSource -// 0x00C0 (0x00C0 - 0x0000) -struct FRootMotionSource -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 Priority; // 0x0008(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LocalID; // 0x000A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName InstanceName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTime; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousTime; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRootMotionSourceStatus Status; // 0x0024(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - struct FRootMotionSourceSettings Settings; // 0x0025(0x0001)(RepSkip, NoDestructor, NativeAccessSpecifierPublic) - ERootMotionAccumulateMode AccumulateMode; // 0x0026(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInLocalSpace; // 0x0027(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRootMotionMovementParams RootMotionParams; // 0x0030(0x0070)(RepSkip, NoDestructor, NativeAccessSpecifierPublic) - struct FRootMotionFinishVelocitySettings FinishVelocityParams; // 0x00A0(0x0020)(RepSkip, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource; - -// ScriptStruct Engine.RootMotionSource_RadialForce -// 0x0060 (0x0120 - 0x00C0) -struct FRootMotionSource_RadialForce final : public FRootMotionSource -{ -public: - struct FVector Location; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* LocationActor; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPush; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNoZForce; // 0x00E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* StrengthDistanceFalloff; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* StrengthOverTime; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseFixedWorldDirection; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator FixedWorldDirection; // 0x0108(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_RadialForce; - -// ScriptStruct Engine.PoseSnapshot -// 0x0038 (0x0038 - 0x0000) -struct FPoseSnapshot final -{ -public: - TArray LocalTransforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoneNames; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName SkeletalMeshName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SnapshotName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPoseSnapshot; - -// ScriptStruct Engine.AssetManagerRedirect -// 0x0020 (0x0020 - 0x0000) -struct FAssetManagerRedirect final -{ -public: - class FString Old; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString New; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetManagerRedirect; - -// ScriptStruct Engine.AnimInstanceProxy -// 0x07A0 (0x07A0 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x10) FAnimInstanceProxy -{ -public: - uint8 Pad_0[0x6D0]; // 0x0000(0x06D0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SlotGroupInertializationRequestDataMap; // 0x06D0(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_720[0x78]; // 0x0720(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FAnimInstanceProxy; - -// ScriptStruct Engine.FractureEffect -// 0x0010 (0x0010 - 0x0000) -struct FFractureEffect final -{ -public: - class UParticleSystem* ParticleSystem; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFractureEffect; - -// ScriptStruct Engine.CurveEdEntry -// 0x0038 (0x0038 - 0x0000) -struct FCurveEdEntry final -{ -public: - class UObject* CurveObject; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor CurveColor; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CurveName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bHideCurve; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bColorCurve; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bFloatingPointColorCurve; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 bClamp; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampLow; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampHigh; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveEdEntry; - -// ScriptStruct Engine.SkeletalMeshSamplingLODBuiltData -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FSkeletalMeshSamplingLODBuiltData final -{ -public: - uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingLODBuiltData; - -// ScriptStruct Engine.SkeletalMeshSamplingRegionBuiltData -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FSkeletalMeshSamplingRegionBuiltData final -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingRegionBuiltData; - -// ScriptStruct Engine.SkeletalMeshSamplingBuiltData -// 0x0020 (0x0020 - 0x0000) -struct FSkeletalMeshSamplingBuiltData final -{ -public: - TArray WholeMeshBuiltData; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RegionBuiltData; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingBuiltData; - -// ScriptStruct Engine.SkeletalMeshSamplingInfo -// 0x0030 (0x0030 - 0x0000) -struct FSkeletalMeshSamplingInfo final -{ -public: - TArray Regions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshSamplingBuiltData BuiltData; // 0x0010(0x0020)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FSkeletalMeshSamplingInfo; - -// ScriptStruct Engine.ExternalSpatialAccelerationPayload -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FExternalSpatialAccelerationPayload final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExternalSpatialAccelerationPayload; - -// ScriptStruct Engine.SocketReference -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x10) FSocketReference final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SocketName; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSocketReference; - -// ScriptStruct Engine.BoneSocketTarget -// 0x0090 (0x0090 - 0x0000) -struct FBoneSocketTarget final -{ -public: - bool bUseSocket; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneReference BoneReference; // 0x0004(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSocketReference SocketReference; // 0x0020(0x0070)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneSocketTarget; - -// ScriptStruct Engine.ConstraintBaseParams -// 0x0014 (0x0014 - 0x0000) -struct FConstraintBaseParams -{ -public: - float Stiffness; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Restitution; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactDistance; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSoftConstraint : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintBaseParams; - -// ScriptStruct Engine.LinearConstraint -// 0x0008 (0x001C - 0x0014) -struct FLinearConstraint final : public FConstraintBaseParams -{ -public: - float Limit; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion XMotion; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion YMotion; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELinearConstraintMotion ZMotion; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinearConstraint; - -// ScriptStruct Engine.ConeConstraint -// 0x000C (0x0020 - 0x0014) -struct FConeConstraint final : public FConstraintBaseParams -{ -public: - float Swing1LimitDegrees; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Swing2LimitDegrees; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing1Motion; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion Swing2Motion; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConeConstraint; - -// ScriptStruct Engine.TwistConstraint -// 0x0008 (0x001C - 0x0014) -struct FTwistConstraint final : public FConstraintBaseParams -{ -public: - float TwistLimitDegrees; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularConstraintMotion TwistMotion; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTwistConstraint; - -// ScriptStruct Engine.ConstraintDrive -// 0x0010 (0x0010 - 0x0000) -struct FConstraintDrive final -{ -public: - float Stiffness; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxForce; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnablePositionDrive : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVelocityDrive : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintDrive; - -// ScriptStruct Engine.LinearDriveConstraint -// 0x0068 (0x0068 - 0x0000) -struct FLinearDriveConstraint final -{ -public: - struct FVector PositionTarget; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector VelocityTarget; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConstraintDrive XDrive; // 0x0030(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive YDrive; // 0x0040(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive ZDrive; // 0x0050(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bAccelerationMode; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinearDriveConstraint; - -// ScriptStruct Engine.AngularDriveConstraint -// 0x0068 (0x0068 - 0x0000) -struct FAngularDriveConstraint final -{ -public: - struct FConstraintDrive TwistDrive; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive SwingDrive; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConstraintDrive SlerpDrive; // 0x0020(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator OrientationTarget; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector AngularVelocityTarget; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAngularDriveMode AngularDriveMode; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccelerationMode; // 0x0061(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAngularDriveConstraint; - -// ScriptStruct Engine.ConstraintProfileProperties -// 0x0160 (0x0160 - 0x0000) -struct FConstraintProfileProperties final -{ -public: - float ProjectionLinearTolerance; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularTolerance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionLinearAlpha; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProjectionAngularAlpha; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShockPropagationAlpha; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearBreakThreshold; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearPlasticityThreshold; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularBreakThreshold; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularPlasticityThreshold; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactTransferScale; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearConstraint LinearLimit; // 0x0028(0x001C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FConeConstraint ConeLimit; // 0x0044(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FTwistConstraint TwistLimit; // 0x0064(0x001C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bDisableCollision : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParentDominates : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableShockPropagation : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableProjection : 1; // 0x0080(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMassConditioning : 1; // 0x0080(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAngularBreakable : 1; // 0x0080(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAngularPlasticity : 1; // 0x0080(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinearBreakable : 1; // 0x0080(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinearPlasticity : 1; // 0x0081(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_82[0x6]; // 0x0082(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearDriveConstraint LinearDrive; // 0x0088(0x0068)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FAngularDriveConstraint AngularDrive; // 0x00F0(0x0068)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EConstraintPlasticityType LinearPlasticityType; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintProfileProperties; - -// ScriptStruct Engine.DefaultAudioBusSettings -// 0x0020 (0x0020 - 0x0000) -struct FDefaultAudioBusSettings final -{ -public: - struct FSoftObjectPath AudioBus; // 0x0000(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDefaultAudioBusSettings; - -// ScriptStruct Engine.AnimationCurveIdentifier -// 0x000C (0x000C - 0x0000) -struct FAnimationCurveIdentifier final -{ -public: - class FName CurveName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERawCurveTrackTypes CurveType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransformCurveChannel Channel; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVectorCurveChannel Axis; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationCurveIdentifier; - -// ScriptStruct Engine.SceneComponentInstanceData -// 0x0050 (0x00B8 - 0x0068) -struct FSceneComponentInstanceData : public FActorComponentInstanceData -{ -public: - TMap AttachedInstanceComponents; // 0x0068(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSceneComponentInstanceData; - -// ScriptStruct Engine.PaintedVertex -// 0x0040 (0x0040 - 0x0000) -struct FPaintedVertex final -{ -public: - struct FVector position; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 Normal; // 0x0020(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPaintedVertex; - -// ScriptStruct Engine.StaticMeshVertexColorLODData -// 0x0028 (0x0028 - 0x0000) -struct FStaticMeshVertexColorLODData final -{ -public: - TArray PaintedVertices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VertexBufferColors; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 LODIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshVertexColorLODData; - -// ScriptStruct Engine.WorldPartitionResolveData -// 0x0020 (0x0020 - 0x0000) -struct FWorldPartitionResolveData final -{ -public: - struct FActorContainerID ContainerID; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath SourceWorldAssetPath; // 0x0010(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldPartitionResolveData; - -// ScriptStruct Engine.ActorDataLayer -// 0x0008 (0x0008 - 0x0000) -struct FActorDataLayer final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorDataLayer; - -// ScriptStruct Engine.AlphaBlendArgs -// 0x0010 (0x0010 - 0x0000) -struct FAlphaBlendArgs final -{ -public: - class UCurveFloat* CustomCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendOption; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAlphaBlendArgs; - -// ScriptStruct Engine.MontageBlendSettings -// 0x0020 (0x0020 - 0x0000) -struct FMontageBlendSettings final -{ -public: - class UBlendProfile* BlendProfile; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAlphaBlendArgs Blend; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EMontageBlendMode BlendMode; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMontageBlendSettings; - -// ScriptStruct Engine.ActorLocatorFragmentResolveParameter -// 0x0028 (0x0028 - 0x0000) -struct FActorLocatorFragmentResolveParameter final -{ -public: - class UWorld* StreamingWorld; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActorContainerID ContainerID; // 0x0008(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTopLevelAssetPath SourceAssetPath; // 0x0018(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorLocatorFragmentResolveParameter; - -// ScriptStruct Engine.BandwidthTestItem -// 0x0010 (0x0010 - 0x0000) -struct FBandwidthTestItem final -{ -public: - TArray Kilobyte; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBandwidthTestItem; - -// ScriptStruct Engine.CollectionParameterBase -// 0x0018 (0x0018 - 0x0000) -struct FCollectionParameterBase -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionParameterBase; - -// ScriptStruct Engine.CollectionScalarParameter -// 0x0004 (0x001C - 0x0018) -struct FCollectionScalarParameter final : public FCollectionParameterBase -{ -public: - float DefaultValue; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionScalarParameter; - -// ScriptStruct Engine.NamedVector -// 0x0020 (0x0020 - 0x0000) -struct FNamedVector final -{ -public: - struct FVector Value; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedVector; - -// ScriptStruct Engine.NamedColor -// 0x000C (0x000C - 0x0000) -struct FNamedColor final -{ -public: - struct FColor Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedColor; - -// ScriptStruct Engine.NamedTransform -// 0x0070 (0x0070 - 0x0000) -struct FNamedTransform final -{ -public: - struct FTransform Value; // 0x0000(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedTransform; - -// ScriptStruct Engine.WorldPartitionHLODDestructionTag -// 0x0010 (0x0010 - 0x0000) -struct FWorldPartitionHLODDestructionTag final -{ -public: - class UWorldPartitionDestructibleHLODComponent* HLODDestructionComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ActorIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionHLODDestructionTag; - -// ScriptStruct Engine.LocalSpacePose -// 0x0020 (0x0020 - 0x0000) -struct FLocalSpacePose final -{ -public: - TArray Transforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Names; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLocalSpacePose; - -// ScriptStruct Engine.ComponentSpacePose -// 0x0020 (0x0020 - 0x0000) -struct FComponentSpacePose final -{ -public: - TArray Transforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Names; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComponentSpacePose; - -// ScriptStruct Engine.PSCPoolElem -// 0x0010 (0x0010 - 0x0000) -struct FPSCPoolElem final -{ -public: - class UParticleSystemComponent* PSC; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPSCPoolElem; - -// ScriptStruct Engine.AnimationErrorStats -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FAnimationErrorStats final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationErrorStats; - -// ScriptStruct Engine.BandwidthTestGenerator -// 0x0020 (0x0020 - 0x0000) -struct FBandwidthTestGenerator final -{ -public: - TArray ReplicatedBuffers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBandwidthTestGenerator; - -// ScriptStruct Engine.AnimCompressedCurveIndexedName -// 0x000C (0x000C - 0x0000) -struct FAnimCompressedCurveIndexedName final -{ -public: - class FName CurveName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimCompressedCurveIndexedName; - -// ScriptStruct Engine.CurveMetaData -// 0x0018 (0x0018 - 0x0000) -struct FCurveMetaData final -{ -public: - TArray LinkedBones; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 MaxLOD; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimCurveType Type; // 0x0011(0x0002)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCurveMetaData; - -// ScriptStruct Engine.AnimCurveParam -// 0x000C (0x000C - 0x0000) -struct FAnimCurveParam final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimCurveParam; - -// ScriptStruct Engine.VectorCurve -// 0x0184 (0x0190 - 0x000C) -struct FVectorCurve final : public FAnimCurveBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRichCurve FloatCurves[0x3]; // 0x0010(0x0080)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorCurve; - -// ScriptStruct Engine.ClusterUnionInitializationData -// 0x0018 (0x0018 - 0x0000) -struct FClusterUnionInitializationData final -{ -public: - class UClusterUnionComponent* ClusterUnionComponent; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ProcessedComponents; // 0x0008(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterUnionInitializationData; - -// ScriptStruct Engine.TransformCurve -// 0x04B4 (0x04C0 - 0x000C) -struct FTransformCurve final : public FAnimCurveBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVectorCurve TranslationCurve; // 0x0010(0x0190)(NativeAccessSpecifierPublic) - struct FVectorCurve RotationCurve; // 0x01A0(0x0190)(NativeAccessSpecifierPublic) - struct FVectorCurve ScaleCurve; // 0x0330(0x0190)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformCurve; - -// ScriptStruct Engine.PSCPool -// 0x0010 (0x0010 - 0x0000) -struct FPSCPool final -{ -public: - TArray FreeElements; // 0x0000(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPSCPool; - -// ScriptStruct Engine.CachedFloatCurve -// 0x0008 (0x0008 - 0x0000) -struct FCachedFloatCurve final -{ -public: - class FName CurveName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCachedFloatCurve; - -// ScriptStruct Engine.RawCurveTracks -// 0x0010 (0x0010 - 0x0000) -struct FRawCurveTracks final -{ -public: - TArray FloatCurves; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawCurveTracks; - -// ScriptStruct Engine.AnimBlueprintMutableData -// 0x0001 (0x0001 - 0x0000) -struct FAnimBlueprintMutableData -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintMutableData; - -// ScriptStruct Engine.EmptyPayload -// 0x0000 (0x0000 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x01) FEmptyPayload -{ -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FEmptyPayload; - -// ScriptStruct Engine.BracketPayload -// 0x0010 (0x0010 - 0x0000) -struct FBracketPayload final : public FEmptyPayload -{ -public: - class FString Description; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBracketPayload; - -// ScriptStruct Engine.EncounteredStateMachineStack -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FEncounteredStateMachineStack final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEncounteredStateMachineStack; - -// ScriptStruct Engine.AnimationTrackPayload -// 0x0008 (0x0008 - 0x0000) -struct FAnimationTrackPayload : public FEmptyPayload -{ -public: - class FName Name; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationTrackPayload; - -// ScriptStruct Engine.AnimationTrackAddedPayload -// 0x0004 (0x000C - 0x0008) -struct FAnimationTrackAddedPayload final : public FAnimationTrackPayload -{ -public: - int32 TrackIndex; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationTrackAddedPayload; - -// ScriptStruct Engine.SequenceLengthChangedPayload -// 0x0018 (0x0018 - 0x0000) -struct FSequenceLengthChangedPayload final : public FEmptyPayload -{ -public: - float PreviousLength; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T0; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T1; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber PreviousNumberOfFrames; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Frame0; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Frame1; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSequenceLengthChangedPayload; - -// ScriptStruct Engine.FrameRateChangedPayload -// 0x0008 (0x0008 - 0x0000) -struct FFrameRateChangedPayload final : public FEmptyPayload -{ -public: - struct FFrameRate PreviousFrameRate; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFrameRateChangedPayload; - -// ScriptStruct Engine.AnimationFrameSnapshot -// 0x0001 (0x0001 - 0x0000) -struct FAnimationFrameSnapshot final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationFrameSnapshot; - -// ScriptStruct Engine.CurvePayload -// 0x000C (0x000C - 0x0000) -struct FCurvePayload : public FEmptyPayload -{ -public: - struct FAnimationCurveIdentifier Identifier; // 0x0000(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurvePayload; - -// ScriptStruct Engine.CurveScaledPayload -// 0x0008 (0x0014 - 0x000C) -struct FCurveScaledPayload final : public FCurvePayload -{ -public: - float Factor; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Origin; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveScaledPayload; - -// ScriptStruct Engine.CurveRenamedPayload -// 0x000C (0x0018 - 0x000C) -struct FCurveRenamedPayload final : public FCurvePayload -{ -public: - struct FAnimationCurveIdentifier NewIdentifier; // 0x000C(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveRenamedPayload; - -// ScriptStruct Engine.CurveFlagsChangedPayload -// 0x0004 (0x0010 - 0x000C) -struct FCurveFlagsChangedPayload final : public FCurvePayload -{ -public: - int32 OldFlags; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveFlagsChangedPayload; - -// ScriptStruct Engine.AttributePayload -// 0x0040 (0x0040 - 0x0000) -struct FAttributePayload final : public FEmptyPayload -{ -public: - struct FAnimationAttributeIdentifier Identifier; // 0x0000(0x0040)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttributePayload; - -// ScriptStruct Engine.AnimInstanceLocatorFragment -// 0x0004 (0x0004 - 0x0000) -struct FAnimInstanceLocatorFragment final -{ -public: - EAnimInstanceLocatorFragmentType Type; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimInstanceLocatorFragment; - -// ScriptStruct Engine.AnimNodeConstantData -// 0x0018 (0x0018 - 0x0000) -struct FAnimNodeConstantData final -{ -public: - TScriptInterface AnimClassInterface; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 NodeIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNodeConstantData; - -// ScriptStruct Engine.SlotEvaluationPose -// 0x0080 (0x0080 - 0x0000) -struct alignas(0x08) FSlotEvaluationPose final -{ -public: - EAdditiveAnimationType AdditiveType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Weight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x78]; // 0x0008(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlotEvaluationPose; - -// ScriptStruct Engine.AnimSubsystem_BlendSpaceGraph -// 0x0010 (0x0018 - 0x0008) -struct FAnimSubsystem_BlendSpaceGraph final : public FAnimSubsystem -{ -public: - TArray BlendSpaces; // 0x0008(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimSubsystem_BlendSpaceGraph; - -// ScriptStruct Engine.PerBoneBlendWeights -// 0x0010 (0x0010 - 0x0000) -struct FPerBoneBlendWeights final -{ -public: - TArray BoneBlendWeights; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneBlendWeights; - -// ScriptStruct Engine.AnimLinkableElement -// 0x0030 (0x0030 - 0x0000) -struct FAnimLinkableElement -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* LinkedMontage; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SlotIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SegmentIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimLinkMethod LinkMethod; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimLinkMethod CachedLinkMethod; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SegmentBeginTime; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SegmentLength; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LinkValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimSequenceBase* LinkedSequence; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimLinkableElement; - -// ScriptStruct Engine.AnimNotifyEvent -// 0x0088 (0x00B8 - 0x0030) -struct FAnimNotifyEvent final : public FAnimLinkableElement -{ -public: - float TriggerTimeOffset; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndTriggerTimeOffset; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerWeightThreshold; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NotifyName; // 0x003C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimNotify* Notify; // 0x0048(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimNotifyState* NotifyStateClass; // 0x0050(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimLinkableElement EndLink; // 0x0060(0x0030)(NativeAccessSpecifierPublic) - bool bConvertedFromBranchingPoint; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMontageNotifyTickType MontageTickType; // 0x0091(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float NotifyTriggerChance; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENotifyFilterType NotifyFilterType; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NotifyFilterLOD; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeFilteredViaRequest; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnDedicatedServer; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTriggerOnFollower; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3[0x1]; // 0x00A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TrackIndex; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyEvent; - -// ScriptStruct Engine.AnimNotifyTrack -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FAnimNotifyTrack final -{ -public: - class FName TrackName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TrackColor; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x20]; // 0x0018(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyTrack; - -// ScriptStruct Engine.MarkerSyncData -// 0x0020 (0x0020 - 0x0000) -struct FMarkerSyncData final -{ -public: - TArray AuthoredSyncMarkers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMarkerSyncData; - -// ScriptStruct Engine.TrackToSkeletonMap -// 0x0004 (0x0004 - 0x0000) -struct FTrackToSkeletonMap final -{ -public: - int32 BoneTreeIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTrackToSkeletonMap; - -// ScriptStruct Engine.AssetLocatorFragment -// 0x0010 (0x0010 - 0x0000) -struct FAssetLocatorFragment final -{ -public: - struct FTopLevelAssetPath Path; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetLocatorFragment; - -// ScriptStruct Engine.PrimaryAssetRulesOverride -// 0x001C (0x001C - 0x0000) -struct FPrimaryAssetRulesOverride final -{ -public: - struct FPrimaryAssetId PrimaryAssetId; // 0x0000(0x0010)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPrimaryAssetRules Rules; // 0x0010(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetRulesOverride; - -// ScriptStruct Engine.BlendSpaceBlendProfile -// 0x0010 (0x0010 - 0x0000) -struct FBlendSpaceBlendProfile final -{ -public: - class UBlendProfile* BlendProfile; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetWeightInterpolationSpeedPerSec; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendSpaceBlendProfile; - -// ScriptStruct Engine.BlendSample -// 0x0028 (0x0028 - 0x0000) -struct FBlendSample final -{ -public: - class UAnimSequence* Animation; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SampleValue; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RateScale; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendSample; - -// ScriptStruct Engine.BlendSpaceSegment -// 0x0010 (0x0010 - 0x0000) -struct FBlendSpaceSegment final -{ -public: - int32 SampleIndices[0x2]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Vertices[0x2]; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendSpaceSegment; - -// ScriptStruct Engine.BlendSpaceTriangleEdgeInfo -// 0x0028 (0x0028 - 0x0000) -struct FBlendSpaceTriangleEdgeInfo final -{ -public: - struct FVector2D Normal; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NeighbourTriangleIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AdjacentPerimeterTriangleIndices[0x2]; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AdjacentPerimeterVertexIndices[0x2]; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendSpaceTriangleEdgeInfo; - -// ScriptStruct Engine.BlendSpaceTriangle -// 0x00B8 (0x00B8 - 0x0000) -struct FBlendSpaceTriangle final -{ -public: - int32 SampleIndices[0x3]; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Vertices[0x3]; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBlendSpaceTriangleEdgeInfo EdgeInfo[0x3]; // 0x0040(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendSpaceTriangle; - -// ScriptStruct Engine.WeightedBlendSample -// 0x0008 (0x0008 - 0x0000) -struct FWeightedBlendSample final -{ -public: - int32 SampleIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SampleWeight; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWeightedBlendSample; - -// ScriptStruct Engine.BlendSpaceData -// 0x0020 (0x0020 - 0x0000) -struct FBlendSpaceData final -{ -public: - TArray Segments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Triangles; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendSpaceData; - -// ScriptStruct Engine.EditorElement -// 0x0018 (0x0018 - 0x0000) -struct FEditorElement final -{ -public: - int32 Indices[0x3]; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weights[0x3]; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorElement; - -// ScriptStruct Engine.GridBlendSample -// 0x001C (0x001C - 0x0000) -struct FGridBlendSample final -{ -public: - struct FEditorElement GridElement; // 0x0000(0x0018)(NoDestructor, NativeAccessSpecifierPublic) - float BlendWeight; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGridBlendSample; - -// ScriptStruct Engine.PerBoneInterpolation -// 0x0014 (0x0014 - 0x0000) -struct FPerBoneInterpolation final -{ -public: - struct FBoneReference BoneReference; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float InterpolationSpeedPerSec; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerBoneInterpolation; - -// ScriptStruct Engine.BlueprintMacroCosmeticInfo -// 0x0001 (0x0001 - 0x0000) -struct FBlueprintMacroCosmeticInfo final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintMacroCosmeticInfo; - -// ScriptStruct Engine.BPInterfaceDescription -// 0x0018 (0x0018 - 0x0000) -struct FBPInterfaceDescription final -{ -public: - TSubclassOf Interface; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Graphs; // 0x0008(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPInterfaceDescription; - -// ScriptStruct Engine.EditedDocumentInfo -// 0x0040 (0x0040 - 0x0000) -struct FEditedDocumentInfo final -{ -public: - struct FSoftObjectPath EditedObjectPath; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SavedViewOffset; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SavedZoomAmount; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* EditedObject; // 0x0038(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FEditedDocumentInfo; - -// ScriptStruct Engine.BPEditorBookmarkNode -// 0x0030 (0x0030 - 0x0000) -struct FBPEditorBookmarkNode final -{ -public: - struct FGuid NodeGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParentGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0020(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPEditorBookmarkNode; - -// ScriptStruct Engine.Bookmark2DJumpToSettings -// 0x0001 (0x0001 - 0x0000) -struct FBookmark2DJumpToSettings final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBookmark2DJumpToSettings; - -// ScriptStruct Engine.GeomSelection -// 0x000C (0x000C - 0x0000) -struct FGeomSelection final -{ -public: - int32 Type; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SelectionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeomSelection; - -// ScriptStruct Engine.NonBlendableQuaternionAnimationAttribute -// 0x0000 (0x0020 - 0x0020) -struct FNonBlendableQuaternionAnimationAttribute final : public FQuaternionAnimationAttribute -{ -}; -DUMPER7_ASSERTS_FNonBlendableQuaternionAnimationAttribute; - -// ScriptStruct Engine.NonBlendableVectorAnimationAttribute -// 0x0000 (0x0018 - 0x0018) -struct FNonBlendableVectorAnimationAttribute final : public FVectorAnimationAttribute -{ -}; -DUMPER7_ASSERTS_FNonBlendableVectorAnimationAttribute; - -// ScriptStruct Engine.NonBlendableTransformAnimationAttribute -// 0x0000 (0x0060 - 0x0060) -struct FNonBlendableTransformAnimationAttribute final : public FTransformAnimationAttribute -{ -}; -DUMPER7_ASSERTS_FNonBlendableTransformAnimationAttribute; - -// ScriptStruct Engine.MinimalViewInfo -// 0x0830 (0x0830 - 0x0000) -struct FMinimalViewInfo final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredFOV; // 0x0034(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstPersonFOV; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstPersonScale; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoCalculateOrthoPlanes; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoPlaneShift; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateOrthoPlanes; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCameraHeightAsViewTarget; // 0x004D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OrthoNearClipPlane; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoFarClipPlane; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerspectiveNearClipPlane; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AspectRatio; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bConstrainAspectRatio : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFirstPersonParameters : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFieldOfViewForLOD : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ECameraProjectionMode ProjectionMode; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PostProcessBlendWeight; // 0x0070(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0xC]; // 0x0074(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings PostProcessSettings; // 0x0080(0x0700)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector2D OffCenterProjectionOffset; // 0x0780(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_790[0x70]; // 0x0790(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - float OverscanResolutionFraction; // 0x0800(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CropFraction; // 0x0804(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_808[0x28]; // 0x0808(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMinimalViewInfo; - -// ScriptStruct Engine.TextSizingParameters -// 0x0038 (0x0038 - 0x0000) -struct FTextSizingParameters final -{ -public: - float DrawX; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawY; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawXL; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DrawYL; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scaling; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* DrawFont; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SpacingAdjust; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextSizingParameters; - -// ScriptStruct Engine.WrappedStringElement -// 0x0020 (0x0020 - 0x0000) -struct FWrappedStringElement final -{ -public: - class FString Value; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LineExtent; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWrappedStringElement; - -// ScriptStruct Engine.CustomAttributeSetting -// 0x0020 (0x0020 - 0x0000) -struct FCustomAttributeSetting final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Meaning; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomAttributeSetting; - -// ScriptStruct Engine.TimecodeCustomAttributeNameSettings -// 0x0038 (0x0038 - 0x0000) -struct FTimecodeCustomAttributeNameSettings final -{ -public: - class FName HourAttributeName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MinuteAttributeName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SecondAttributeName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FrameAttributeName; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SubframeAttributeName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RateAttributeName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TakenameAttributeName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimecodeCustomAttributeNameSettings; - -// ScriptStruct Engine.CustomAttribute -// 0x0001 (0x0001 - 0x0000) -struct FCustomAttribute final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomAttribute; - -// ScriptStruct Engine.CustomAttributePerBoneData -// 0x0001 (0x0001 - 0x0000) -struct FCustomAttributePerBoneData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomAttributePerBoneData; - -// ScriptStruct Engine.BakedIntegerCustomAttribute -// 0x0001 (0x0001 - 0x0000) -struct FBakedIntegerCustomAttribute final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedIntegerCustomAttribute; - -// ScriptStruct Engine.BakedFloatCustomAttribute -// 0x0001 (0x0001 - 0x0000) -struct FBakedFloatCustomAttribute final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedFloatCustomAttribute; - -// ScriptStruct Engine.BakedCustomAttributePerBoneData -// 0x0001 (0x0001 - 0x0000) -struct FBakedCustomAttributePerBoneData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedCustomAttributePerBoneData; - -// ScriptStruct Engine.ParticleCurvePair -// 0x0018 (0x0018 - 0x0000) -struct FParticleCurvePair final -{ -public: - class FString CurveName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* CurveObject; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleCurvePair; - -// ScriptStruct Engine.DataLayerInstanceNames -// 0x0018 (0x0018 - 0x0000) -struct FDataLayerInstanceNames final -{ -public: - bool bIsFirstDataLayerExternal; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DataLayers; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FDataLayerInstanceNames; - -// ScriptStruct Engine.SoundGroup -// 0x0020 (0x0020 - 0x0000) -struct FSoundGroup final -{ -public: - ESoundGroup SoundGroup; // 0x0000(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DisplayName; // 0x0008(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlwaysDecompressOnLoad : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DecompressedDuration; // 0x001C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundGroup; - -// ScriptStruct Engine.DebugTextInfo -// 0x0080 (0x0080 - 0x0000) -struct FDebugTextInfo final -{ -public: - class AActor* SrcActor; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SrcActorOffset; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SrcActorDesiredOffset; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DebugText; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeRemaining; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor TextColor; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAbsoluteLocation : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKeepAttachedToActor : 1; // 0x0054(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawShadow : 1; // 0x0054(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OrigActorLocation; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* Font; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FontScale; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugTextInfo; - -// ScriptStruct Engine.MaterialEditorPromotionSettings -// 0x0030 (0x0030 - 0x0000) -struct FMaterialEditorPromotionSettings final -{ -public: - struct FFilePath DefaultMaterialAsset; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath DefaultDiffuseTexture; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath DefaultNormalTexture; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialEditorPromotionSettings; - -// ScriptStruct Engine.RawDistributionFloat -// 0x0010 (0x0030 - 0x0020) -struct FRawDistributionFloat final : public FRawDistribution -{ -public: - float MinValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaxValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDistributionFloat* Distribution; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistributionFloat; - -// ScriptStruct Engine.SoftWorldReference -// 0x0028 (0x0028 - 0x0000) -struct FSoftWorldReference final -{ -public: - TSoftObjectPtr WorldAsset; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftWorldReference; - -// ScriptStruct Engine.RawDistributionVector -// 0x0040 (0x0060 - 0x0020) -struct FRawDistributionVector final : public FRawDistribution -{ -public: - float MinValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float MaxValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector MinValueVec; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector MaxValueVec; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UDistributionVector* Distribution; // 0x0058(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRawDistributionVector; - -// ScriptStruct Engine.OverlapResult -// 0x0048 (0x0048 - 0x0000) -struct FOverlapResult final -{ -public: - struct FActorInstanceHandle OverlapObjectHandle; // 0x0000(0x0020)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x0020(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bBlockingHit : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOverlapResult; - -// ScriptStruct Engine.EdGraphSchemaAction -// 0x00E0 (0x00E0 - 0x0000) -struct FEdGraphSchemaAction -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FText MenuDescription; // 0x0008(0x0010)(NativeAccessSpecifierPrivate) - class FText TooltipDescription; // 0x0018(0x0010)(NativeAccessSpecifierPrivate) - class FText Category; // 0x0028(0x0010)(NativeAccessSpecifierPrivate) - class FText Keywords; // 0x0038(0x0010)(NativeAccessSpecifierPrivate) - int32 Grouping; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SectionID; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MenuDescriptionArray; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchTitlesArray; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchKeywordsArray; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FullSearchCategoryArray; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedMenuDescriptionArray; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchTitlesArray; // 0x00A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchKeywordsArray; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LocalizedFullSearchCategoryArray; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString SearchText; // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEdGraphSchemaAction; - -// ScriptStruct Engine.DynamicChildSubmix -// 0x0010 (0x0010 - 0x0000) -struct FDynamicChildSubmix final -{ -public: - TArray ChildSubmixes; // 0x0000(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDynamicChildSubmix; - -// ScriptStruct Engine.EdGraphSchemaAction_NewNode -// 0x0008 (0x00E8 - 0x00E0) -struct FEdGraphSchemaAction_NewNode final : public FEdGraphSchemaAction -{ -public: - class UEdGraphNode* NodeTemplate; // 0x00E0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEdGraphSchemaAction_NewNode; - -// ScriptStruct Engine.GPUSpriteLocalVectorFieldInfo -// 0x00D0 (0x00D0 - 0x0000) -struct FGPUSpriteLocalVectorFieldInfo final -{ -public: - class UVectorField* Field; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MinInitialRotation; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator MaxInitialRotation; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRotator RotationRate; // 0x00A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Intensity; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tightness; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIgnoreComponentTransform : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileX : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileY : 1; // 0x00C0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileZ : 1; // 0x00C0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFixDT : 1; // 0x00C0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteLocalVectorFieldInfo; - -// ScriptStruct Engine.FullyLoadedPackagesInfo -// 0x0038 (0x0038 - 0x0000) -struct FFullyLoadedPackagesInfo final -{ -public: - EFullyLoadPackageType FullyLoadType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Tag; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PackagesToLoad; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LoadedObjects; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFullyLoadedPackagesInfo; - -// ScriptStruct Engine.LevelStreamingStatus -// 0x0010 (0x0010 - 0x0000) -struct FLevelStreamingStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldBeLoaded : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBeVisible : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 LODIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelStreamingStatus; - -// ScriptStruct Engine.NetworkPhysicsSettingsResimulation -// 0x0060 (0x0060 - 0x0000) -struct FNetworkPhysicsSettingsResimulation final -{ -public: - uint32 bOverrideResimulationErrorThreshold; // 0x0000(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ResimulationErrorThreshold; // 0x0004(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideResimulationErrorPositionThreshold : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorPositionThreshold; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideResimulationErrorRotationThreshold : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorRotationThreshold; // 0x0014(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideResimulationErrorLinearVelocityThreshold : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorLinearVelocityThreshold; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideResimulationErrorAngularVelocityThreshold : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorAngularVelocityThreshold; // 0x0024(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRuntimeCorrectionEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRuntimeCorrectionEnabled; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideRuntimeVelocityCorrection : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRuntimeVelocityCorrection; // 0x0034(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideRuntimeCorrectConnectedBodies : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRuntimeCorrectConnectedBodies; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverridePosStabilityMultiplier : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PosStabilityMultiplier; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRotStabilityMultiplier : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotStabilityMultiplier; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideVelStabilityMultiplier : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VelStabilityMultiplier; // 0x0054(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideAngVelStabilityMultiplier : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngVelStabilityMultiplier; // 0x005C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetworkPhysicsSettingsResimulation; - -// ScriptStruct Engine.NamedNetDriver -// 0x0010 (0x0010 - 0x0000) -struct FNamedNetDriver final -{ -public: - class UNetDriver* NetDriver; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNamedNetDriver; - -// ScriptStruct Engine.URL -// 0x0068 (0x0068 - 0x0000) -struct FURL final -{ -public: - class FString protocol; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Host; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Port; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Valid; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Map; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString RedirectURL; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Op; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString Portal; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FURL; - -// ScriptStruct Engine.WorldContext -// 0x02C8 (0x02C8 - 0x0000) -struct FWorldContext final -{ -public: - uint8 Pad_0[0xC0]; // 0x0000(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FURL LastURL; // 0x00C0(0x0068)(NativeAccessSpecifierPublic) - struct FURL LastRemoteURL; // 0x0128(0x0068)(NativeAccessSpecifierPublic) - class UPendingNetGame* PendingNetGame; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PackagesToFullyLoad; // 0x0198(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x10]; // 0x01A8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LoadedLevelsForPendingMapChange; // 0x01B8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x18]; // 0x01C8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectReferencers; // 0x01E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray PendingLevelStreamingStatusUpdates; // 0x01F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UGameViewportClient* GameViewport; // 0x0200(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameInstance* OwningGameInstance; // 0x0208(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveNetDrivers; // 0x0210(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_220[0xA8]; // 0x0220(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldContext; - -// ScriptStruct Engine.EmitterDynamicParameter -// 0x0048 (0x0048 - 0x0000) -struct FEmitterDynamicParameter final -{ -public: - class FName ParamName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseEmitterTime : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpawnTimeOnly : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EEmitterDynamicParameterValue ValueMethod; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bScaleVelocityByParamValue : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionFloat ParamValue; // 0x0018(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEmitterDynamicParameter; - -// ScriptStruct Engine.SpatialHashStreamingGridLayerCell -// 0x0010 (0x0010 - 0x0000) -struct FSpatialHashStreamingGridLayerCell final -{ -public: - TArray GridCells; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpatialHashStreamingGridLayerCell; - -// ScriptStruct Engine.SpatialHashStreamingGridLevel -// 0x0060 (0x0060 - 0x0000) -struct FSpatialHashStreamingGridLevel final -{ -public: - TArray LayerCells; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap LayerCellsMapping; // 0x0010(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpatialHashStreamingGridLevel; - -// ScriptStruct Engine.StatColorMapEntry -// 0x0008 (0x0008 - 0x0000) -struct FStatColorMapEntry final -{ -public: - float In; // 0x0000(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Out; // 0x0004(0x0004)(ZeroConstructor, Config, GlobalConfig, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStatColorMapEntry; - -// ScriptStruct Engine.ParticleEmitterReplayFrame -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FParticleEmitterReplayFrame final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleEmitterReplayFrame; - -// ScriptStruct Engine.StatColorMapping -// 0x0028 (0x0028 - 0x0000) -struct FStatColorMapping final -{ -public: - class FString StatName; // 0x0000(0x0010)(ZeroConstructor, Config, GlobalConfig, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ColorMap; // 0x0010(0x0010)(ZeroConstructor, Config, GlobalConfig, NativeAccessSpecifierPublic) - uint8 DisableBlend : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, GlobalConfig, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStatColorMapping; - -// ScriptStruct Engine.DropNoteInfo -// 0x0040 (0x0040 - 0x0000) -struct FDropNoteInfo final -{ -public: - struct FVector Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FString Comment; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDropNoteInfo; - -// ScriptStruct Engine.TTTrackBase -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FTTTrackBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TrackName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsExternalCurve; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTTTrackBase; - -// ScriptStruct Engine.TTPropertyTrack -// 0x0008 (0x0020 - 0x0018) -struct FTTPropertyTrack : public FTTTrackBase -{ -public: - class FName PropertyName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTTPropertyTrack; - -// ScriptStruct Engine.GameNameRedirect -// 0x0010 (0x0010 - 0x0000) -struct FGameNameRedirect final -{ -public: - class FName OldGameName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewGameName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameNameRedirect; - -// ScriptStruct Engine.LocationBoneSocketInfo -// 0x0020 (0x0020 - 0x0000) -struct FLocationBoneSocketInfo final -{ -public: - class FName BoneSocketName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Offset; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLocationBoneSocketInfo; - -// ScriptStruct Engine.ClassRedirect -// 0x003C (0x003C - 0x0000) -struct FClassRedirect final -{ -public: - class FName ObjectName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OldClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OldSubobjName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewSubobjName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassClass; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewClassPackage; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InstanceOnly; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClassRedirect; - -// ScriptStruct Engine.StructRedirect -// 0x0010 (0x0010 - 0x0000) -struct FStructRedirect final -{ -public: - class FName OldStructName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewStructName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStructRedirect; - -// ScriptStruct Engine.ParticleSysParam -// 0x00E0 (0x00E0 - 0x0000) -struct alignas(0x10) FParticleSysParam final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleSysParamType ParamType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Scalar; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scalar_Low; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Vector; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Vector_Low; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* Actor; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x80]; // 0x0060(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSysParam; - -// ScriptStruct Engine.PluginRedirect -// 0x0020 (0x0020 - 0x0000) -struct FPluginRedirect final -{ -public: - class FString OldPluginName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewPluginName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPluginRedirect; - -// ScriptStruct Engine.WorldPartitionStreamingQuerySource -// 0x0108 (0x0108 - 0x0000) -struct FWorldPartitionStreamingQuerySource final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseGridLoadingRange; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DataLayers; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bDataLayersOnly; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpatialQuery; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0xD6]; // 0x0032(0x00D6)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionStreamingQuerySource; - -// ScriptStruct Engine.TickPrerequisite -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FTickPrerequisite final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTickPrerequisite; - -// ScriptStruct Engine.LevelNameAndTime -// 0x0018 (0x0018 - 0x0000) -struct FLevelNameAndTime final -{ -public: - class FString LevelName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 LevelChangeTimeInMS; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelNameAndTime; - -// ScriptStruct Engine.ExposureSettings -// 0x0008 (0x0008 - 0x0000) -struct FExposureSettings final -{ -public: - float FixedEV100; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFixed; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposureSettings; - -// ScriptStruct Engine.MaterialShadingModelField -// 0x0002 (0x0002 - 0x0000) -struct FMaterialShadingModelField final -{ -public: - uint16 ShadingModelField; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMaterialShadingModelField; - -// ScriptStruct Engine.PieFixupStructWithSoftObjectPath -// 0x0048 (0x0048 - 0x0000) -struct FPieFixupStructWithSoftObjectPath final -{ -public: - struct FSoftObjectPath Path; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr TypedPtr; // 0x0020(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPieFixupStructWithSoftObjectPath; - -// ScriptStruct Engine.RigidBodyErrorCorrection -// 0x0034 (0x0034 - 0x0000) -struct FRigidBodyErrorCorrection final -{ -public: - float PingExtrapolation; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PingLimit; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorPerLinearDifference; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorPerAngularDifference; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRestoredStateError; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearHardSnapDistance; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionLerp; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngleLerp; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearVelocityCoefficient; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularVelocityCoefficient; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationSeconds; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationDistanceSq; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErrorAccumulationSimilarity; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyErrorCorrection; - -// ScriptStruct Engine.RigidBodyContactInfo -// 0x0048 (0x0048 - 0x0000) -struct FRigidBodyContactInfo final -{ -public: - struct FVector ContactPosition; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ContactNormal; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactPenetration; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bContactProbe; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysMaterial[0x2]; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyContactInfo; - -// ScriptStruct Engine.LODSoloTrack -// 0x0010 (0x0010 - 0x0000) -struct FLODSoloTrack final -{ -public: - TArray SoloEnableSetting; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLODSoloTrack; - -// ScriptStruct Engine.CollisionImpactData -// 0x0048 (0x0048 - 0x0000) -struct FCollisionImpactData final -{ -public: - TArray ContactInfos; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector TotalNormalImpulse; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TotalFrictionImpulse; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsVelocityDeltaUnderThreshold; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCollisionImpactData; - -// ScriptStruct Engine.BasedPosition -// 0x0068 (0x0068 - 0x0000) -struct FBasedPosition final -{ -public: - class AActor* base; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector position; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CachedBaseLocation; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CachedBaseRotation; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector CachedTransPosition; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBasedPosition; - -// ScriptStruct Engine.EditorMapPerformanceTestDefinition -// 0x0028 (0x0028 - 0x0000) -struct FEditorMapPerformanceTestDefinition final -{ -public: - struct FSoftObjectPath PerformanceTestmap; // 0x0000(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TestTimer; // 0x0020(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEditorMapPerformanceTestDefinition; - -// ScriptStruct Engine.LightmassLightSettings -// 0x000C (0x000C - 0x0000) -struct FLightmassLightSettings -{ -public: - float IndirectLightingSaturation; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowExponent; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAreaShadowsForStationaryLight; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightmassLightSettings; - -// ScriptStruct Engine.GaussianSumBloomSettings -// 0x0084 (0x0084 - 0x0000) -struct FGaussianSumBloomSettings final -{ -public: - float Intensity; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Threshold; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SizeScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter1Size; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter2Size; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter3Size; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter4Size; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter5Size; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Filter6Size; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter1Tint; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter2Tint; // 0x0034(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter3Tint; // 0x0044(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter4Tint; // 0x0054(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter5Tint; // 0x0064(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Filter6Tint; // 0x0074(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGaussianSumBloomSettings; - -// ScriptStruct Engine.ConvolutionBloomSettings -// 0x0030 (0x0030 - 0x0000) -struct FConvolutionBloomSettings final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatterDispersion; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CenterUV; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMin; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMax; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreFilterMult; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BufferScale; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConvolutionBloomSettings; - -// ScriptStruct Engine.LensBloomSettings -// 0x00C0 (0x00C0 - 0x0000) -struct FLensBloomSettings final -{ -public: - struct FGaussianSumBloomSettings GaussianSum; // 0x0000(0x0084)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FConvolutionBloomSettings Convolution; // 0x0088(0x0030)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - EBloomMethod Method; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensBloomSettings; - -// ScriptStruct Engine.LightmassPointLightSettings -// 0x0000 (0x000C - 0x000C) -struct FLightmassPointLightSettings final : public FLightmassLightSettings -{ -}; -DUMPER7_ASSERTS_FLightmassPointLightSettings; - -// ScriptStruct Engine.LightmassDirectionalLightSettings -// 0x0004 (0x0010 - 0x000C) -struct FLightmassDirectionalLightSettings final : public FLightmassLightSettings -{ -public: - float LightSourceAngle; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassDirectionalLightSettings; - -// ScriptStruct Engine.LightmassPrimitiveSettings -// 0x0018 (0x0018 - 0x0000) -struct FLightmassPrimitiveSettings final -{ -public: - uint8 bUseTwoSidedLighting : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShadowIndirectOnly : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmissiveForStaticLighting : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVertexNormalForHemisphereGather : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float EmissiveLightFalloffExponent; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveLightExplicitInfluenceRadius; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveBoost; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyOccludedSamplesFraction; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassPrimitiveSettings; - -// ScriptStruct Engine.LightmassDebugOptions -// 0x0010 (0x0010 - 0x0000) -struct FLightmassDebugOptions final -{ -public: - uint8 bDebugMode : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStatsEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGatherBSPSurfacesAcrossComponents : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CoplanarTolerance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseImmediateImport : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImmediateProcessMappings : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSortMappings : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDumpBinaryFiles : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDebugMaterials : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPadMappings : 1; // 0x0008(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDebugPaddings : 1; // 0x0008(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyCalcDebugTexelMappings : 1; // 0x0008(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseRandomColors : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bColorBordersGreen : 1; // 0x0009(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bColorByExecutionTime : 1; // 0x0009(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ExecutionTimeDivisor; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLightmassDebugOptions; - -// ScriptStruct Engine.SwarmDebugOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FSwarmDebugOptions final -{ -public: - uint8 bDistributionEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceContentExport : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialized : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSwarmDebugOptions; - -// ScriptStruct Engine.MTDResult -// 0x0020 (0x0020 - 0x0000) -struct FMTDResult final -{ -public: - struct FVector Direction; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMTDResult; - -// ScriptStruct Engine.AnimSlotDesc -// 0x000C (0x000C - 0x0000) -struct FAnimSlotDesc final -{ -public: - class FName SlotName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumChannels; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSlotDesc; - -// ScriptStruct Engine.TextureLODGroup -// 0x0058 (0x0058 - 0x0000) -struct FTextureLODGroup final -{ -public: - ETextureGroup Group; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x1]; // 0x0001(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ETextureMipGenSettings MipGenSettings; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureMipLoadOptions MipLoadOptions; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODBias; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias_Smaller; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias_Smallest; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumStreamedMips; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinLODSize; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize_Smaller; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize_Smallest; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLODSize_VT; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OptionalLODBias; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OptionalMaxLODSize; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MinMagFilter; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MipFilter; // 0x003C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 HighPriorityLoad : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DuplicateNonOptionalMips : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CookPlatformTilingDisabled : 1; // 0x0044(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextureDownscaleOptions DownscaleOptions; // 0x0045(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureLossyCompressionAmount LossyCompressionAmount; // 0x0046(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Downscale; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VirtualTextureTileCountBias; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VirtualTextureTileSizeBias; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxAniso; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureLODGroup; - -// ScriptStruct Engine.AnimUpdateRateParameters -// 0x0088 (0x0088 - 0x0000) -struct FAnimUpdateRateParameters final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EUpdateRateShiftBucket ShiftBucket; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInterpolateSkippedFrames : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldUseLodMap : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldUseMinLod : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipUpdate : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipEvaluation : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UpdateRate; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EvaluationRate; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TickedPoseOffestTime; // 0x000C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdditionalTime; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BaseNonRenderedUpdateRate; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxEvalRateForInterpolation; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BaseVisibleDistanceFactorThesholds; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap LODToFrameSkipMap; // 0x0030(0x0050)(NativeAccessSpecifierPublic) - int32 SkippedUpdateFrames; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SkippedEvalFrames; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimUpdateRateParameters; - -// ScriptStruct Engine.ShaderCompilerSinglePermutationStat -// 0x0020 (0x0020 - 0x0000) -struct FShaderCompilerSinglePermutationStat final -{ -public: - class FString PermutationString; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Compiled; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Cooked; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CompiledDouble; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CookedDouble; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FShaderCompilerSinglePermutationStat; - -// ScriptStruct Engine.POV -// 0x0038 (0x0038 - 0x0000) -struct FPOV final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FOV; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPOV; - -// ScriptStruct Engine.MeshBuildSettings -// 0x0048 (0x0048 - 0x0000) -struct FMeshBuildSettings final -{ -public: - uint8 bUseMikkTSpace : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeNormals : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeTangents : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeWeightedNormals : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveDegenerates : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBuildReversedIndexBuffer : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecisionUVs : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseBackwardsCompatibleF16TruncUVs : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateLightmapUVs : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateDistanceFieldAsIfTwoSided : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportFaceRemap : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinLightmapResolution; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SrcLightmapIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DstLightmapIndex; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BuildScale; // 0x0010(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector BuildScale3D; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DistanceFieldResolutionScale; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* DistanceFieldReplacementMesh; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLumenMeshCards; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshBuildSettings; - -// ScriptStruct Engine.LensSettings -// 0x00E8 (0x00E8 - 0x0000) -struct FLensSettings final -{ -public: - struct FLensBloomSettings Bloom; // 0x0000(0x00C0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FLensImperfectionSettings Imperfections; // 0x00C0(0x0020)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - float ChromaticAberration; // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLensSettings; - -// ScriptStruct Engine.SkeletalMeshBuildSettings -// 0x0018 (0x0018 - 0x0000) -struct FSkeletalMeshBuildSettings final -{ -public: - uint8 bRecomputeNormals : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecomputeTangents : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMikkTSpace : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeWeightedNormals : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveDegenerates : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionTangentBasis : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHighPrecisionSkinWeights : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseFullPrecisionUVs : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseBackwardsCompatibleF16TruncUVs : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ThresholdPosition; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThresholdTangentNormal; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ThresholdUV; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MorphThresholdPosition; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BoneInfluenceLimit; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshBuildSettings; - -// ScriptStruct Engine.MeshDisplacementMap -// 0x0010 (0x0010 - 0x0000) -struct FMeshDisplacementMap final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Magnitude; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Center; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshDisplacementMap; - -// ScriptStruct Engine.ColorGradePerRangeSettings -// 0x00A0 (0x00A0 - 0x0000) -struct FColorGradePerRangeSettings final -{ -public: - struct FVector4 Saturation; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Contrast; // 0x0020(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Gamma; // 0x0040(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Gain; // 0x0060(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 Offset; // 0x0080(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorGradePerRangeSettings; - -// ScriptStruct Engine.ColorGradingSettings -// 0x0290 (0x0290 - 0x0000) -struct FColorGradingSettings final -{ -public: - struct FColorGradePerRangeSettings Global; // 0x0000(0x00A0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Shadows; // 0x00A0(0x00A0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Midtones; // 0x0140(0x00A0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - struct FColorGradePerRangeSettings Highlights; // 0x01E0(0x00A0)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic) - float ShadowsMax; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighlightsMin; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighlightsMax; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28C[0x4]; // 0x028C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FColorGradingSettings; - -// ScriptStruct Engine.MeshNaniteSettings -// 0x0040 (0x0040 - 0x0000) -struct FMeshNaniteSettings final -{ -public: - uint8 bEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPreserveArea : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExplicitTangents : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLerpUVs : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PositionPrecision; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NormalPrecision; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TangentPrecision; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TargetMinimumResidencyInKB; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float KeepPercentTriangles; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TrimRelativeError; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENaniteFallbackTarget FallbackTarget; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FallbackPercentTriangles; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FallbackRelativeError; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxEdgeLengthFactor; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DisplacementUVChannel; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DisplacementMaps; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshNaniteSettings; - -// ScriptStruct Engine.DisplacementScaling -// 0x0008 (0x0008 - 0x0000) -struct FDisplacementScaling final -{ -public: - float Magnitude; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Center; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDisplacementScaling; - -// ScriptStruct Engine.ShaderCompilerMaterialCounters -// 0x0028 (0x0028 - 0x0000) -struct FShaderCompilerMaterialCounters final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaterialTranslateCalls; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaterialTranslateTotalTimeSec; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaterialTranslateTranslationOnlyTimeSec; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaterialTranslateSerializationOnlyTimeSec; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaterialCacheHits; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FShaderCompilerMaterialCounters; - -// ScriptStruct Engine.DisplacementFadeRange -// 0x0008 (0x0008 - 0x0000) -struct FDisplacementFadeRange final -{ -public: - float StartSizePixels; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndSizePixels; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDisplacementFadeRange; - -// ScriptStruct Engine.SkelMeshMergeMeshUVTransforms -// 0x0010 (0x0010 - 0x0000) -struct FSkelMeshMergeMeshUVTransforms final -{ -public: - TArray UVTransforms; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkelMeshMergeMeshUVTransforms; - -// ScriptStruct Engine.ConstrainComponentPropName -// 0x0008 (0x0008 - 0x0000) -struct FConstrainComponentPropName final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConstrainComponentPropName; - -// ScriptStruct Engine.SkelMeshComponentLODInfo -// 0x0028 (0x0028 - 0x0000) -struct FSkelMeshComponentLODInfo final -{ -public: - TArray HiddenMaterials; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkelMeshComponentLODInfo; - -// ScriptStruct Engine.CollectionReference -// 0x0008 (0x0008 - 0x0000) -struct FCollectionReference final -{ -public: - class FName CollectionName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionReference; - -// ScriptStruct Engine.Redirector -// 0x0010 (0x0010 - 0x0000) -struct FRedirector final -{ -public: - class FName OldName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRedirector; - -// ScriptStruct Engine.PhysicalAnimationData -// 0x0024 (0x0024 - 0x0000) -struct FPhysicalAnimationData final -{ -public: - class FName BodyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsLocalSimulation : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OrientationStrength; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularVelocityStrength; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionStrength; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityStrength; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLinearForce; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngularForce; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationData; - -// ScriptStruct Engine.PhysicalAnimationProfile -// 0x002C (0x002C - 0x0000) -struct FPhysicalAnimationProfile final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0024)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalAnimationProfile; - -// ScriptStruct Engine.DepthFieldGlowInfo -// 0x0038 (0x0038 - 0x0000) -struct FDepthFieldGlowInfo final -{ -public: - uint8 bEnableGlow : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor GlowColor; // 0x0004(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D GlowOuterRadius; // 0x0018(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D GlowInnerRadius; // 0x0028(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDepthFieldGlowInfo; - -// ScriptStruct Engine.FontRenderInfo -// 0x0040 (0x0040 - 0x0000) -struct FFontRenderInfo final -{ -public: - uint8 bClipText : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableShadow : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDepthFieldGlowInfo GlowInfo; // 0x0008(0x0038)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontRenderInfo; - -// ScriptStruct Engine.SceneViewExtensionIsActiveFunctor -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x10) FSceneViewExtensionIsActiveFunctor final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSceneViewExtensionIsActiveFunctor; - -// ScriptStruct Engine.CanvasUVTri -// 0x0090 (0x0090 - 0x0000) -struct FCanvasUVTri final -{ -public: - struct FVector2D V0_Pos; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V0_UV; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V0_Color; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_Pos; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V1_UV; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V1_Color; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_Pos; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D V2_UV; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor V2_Color; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCanvasUVTri; - -// ScriptStruct Engine.ExponentialHeightFogData -// 0x000C (0x000C - 0x0000) -struct FExponentialHeightFogData final -{ -public: - float FogDensity; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExponentialHeightFogData; - -// ScriptStruct Engine.SkeletalMeshSourceModel -// 0x0060 (0x0060 - 0x0000) -struct FSkeletalMeshSourceModel final -{ -public: - int32 TriangleCount; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 vertexcount; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FBoxSphereBounds Bounds; // 0x0008(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - TArray CachedSkinWeightProfileNames; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray CachedMorphTargetNames; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FSkeletalMeshSourceModel; - -// ScriptStruct Engine.ExternalDataLayerUID -// 0x0004 (0x0004 - 0x0000) -struct FExternalDataLayerUID final -{ -public: - uint32 Value; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FExternalDataLayerUID; - -// ScriptStruct Engine.MeshDeformerInstanceSet -// 0x0020 (0x0020 - 0x0000) -struct FMeshDeformerInstanceSet final -{ -public: - TArray DeformerInstances; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshDeformerInstanceSet; - -// ScriptStruct Engine.ForceFeedbackAttenuationSettings -// 0x0000 (0x00C0 - 0x00C0) -struct FForceFeedbackAttenuationSettings final : public FBaseAttenuationSettings -{ -}; -DUMPER7_ASSERTS_FForceFeedbackAttenuationSettings; - -// ScriptStruct Engine.SkeletalMeshComponentInstanceData -// 0x0008 (0x00C0 - 0x00B8) -struct FSkeletalMeshComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshComponentInstanceData; - -// ScriptStruct Engine.PredictProjectilePathParams -// 0x0078 (0x0078 - 0x0000) -struct FPredictProjectilePathParams final -{ -public: - struct FVector StartLocation; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LaunchVelocity; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceWithCollision; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ProjectileRadius; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimTime; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceWithChannel; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x003D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectTypes; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray ActorsToIgnore; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic) - float SimFrequency; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideGravityZ; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawDebugTime; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceComplex; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPredictProjectilePathParams; - -// ScriptStruct Engine.CameraShakeInfo -// 0x0010 (0x0010 - 0x0000) -struct FCameraShakeInfo final -{ -public: - struct FCameraShakeDuration duration; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPublic) - float BlendIn; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOut; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakeInfo; - -// ScriptStruct Engine.PredictProjectilePathPointData -// 0x0038 (0x0038 - 0x0000) -struct FPredictProjectilePathPointData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPredictProjectilePathPointData; - -// ScriptStruct Engine.PredictProjectilePathResult -// 0x0148 (0x0148 - 0x0000) -struct FPredictProjectilePathResult final -{ -public: - TArray PathData; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FPredictProjectilePathPointData LastTraceDestination; // 0x0010(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FHitResult HitResult; // 0x0048(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPredictProjectilePathResult; - -// ScriptStruct Engine.StreamingLevelsToConsider -// 0x0028 (0x0028 - 0x0000) -struct FStreamingLevelsToConsider final -{ -public: - TArray StreamingLevels; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamingLevelsToConsider; - -// ScriptStruct Engine.ActiveHapticFeedbackEffect -// 0x0048 (0x0048 - 0x0000) -struct FActiveHapticFeedbackEffect final -{ -public: - class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveHapticFeedbackEffect; - -// ScriptStruct Engine.SoundWaveSpectralData -// 0x000C (0x000C - 0x0000) -struct FSoundWaveSpectralData final -{ -public: - float FrequencyHz; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Magnitude; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalizedMagnitude; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralData; - -// ScriptStruct Engine.SoundWaveSpectralDataPerSound -// 0x0020 (0x0020 - 0x0000) -struct FSoundWaveSpectralDataPerSound final -{ -public: - TArray SpectralData; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float PlaybackTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundWave* SoundWave; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralDataPerSound; - -// ScriptStruct Engine.HapticFeedbackDetails_Curve -// 0x0110 (0x0110 - 0x0000) -struct FHapticFeedbackDetails_Curve final -{ -public: - struct FRuntimeFloatCurve Frequency; // 0x0000(0x0088)(Edit, NativeAccessSpecifierPublic) - struct FRuntimeFloatCurve Amplitude; // 0x0088(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHapticFeedbackDetails_Curve; - -// ScriptStruct Engine.ClusterNode_DEPRECATED -// 0x0028 (0x0028 - 0x0000) -struct FClusterNode_DEPRECATED final -{ -public: - struct FVector3f BoundMin; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstChild; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f BoundMax; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastChild; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FirstInstance; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastInstance; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterNode_DEPRECATED; - -// ScriptStruct Engine.ActorInstanceData -// 0x0008 (0x0060 - 0x0058) -struct FActorInstanceData final : public FInstanceCacheDataBase -{ -public: - TSubclassOf ActorClass; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FActorInstanceData; - -// ScriptStruct Engine.HLODISMComponentDescriptor -// 0x0000 (0x01F8 - 0x01F8) -struct FHLODISMComponentDescriptor : public FISMComponentDescriptor -{ -}; -DUMPER7_ASSERTS_FHLODISMComponentDescriptor; - -// ScriptStruct Engine.StreamedAudioPlatformData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FStreamedAudioPlatformData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamedAudioPlatformData; - -// ScriptStruct Engine.MaterialProxySettings -// 0x00A0 (0x00A0 - 0x0000) -struct FMaterialProxySettings final -{ -public: - ETextureSizingType TextureSizingType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint TextureSize; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetTexelDensityPerMeter; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TextureMaxSize; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeshMaxScreenSizePercent; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MeshMinDrawDistance; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GutterSpace; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicConstant; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessConstant; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AnisotropyConstant; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularConstant; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityConstant; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityMaskConstant; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AmbientOcclusionConstant; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialMergeType MaterialMergeType; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBlendMode BlendMode; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowTwoSidedMaterial : 1; // 0x0042(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNormalMap : 1; // 0x0042(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTangentMap : 1; // 0x0042(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMetallicMap : 1; // 0x0042(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRoughnessMap : 1; // 0x0042(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAnisotropyMap : 1; // 0x0042(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpecularMap : 1; // 0x0042(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEmissiveMap : 1; // 0x0042(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOpacityMap : 1; // 0x0043(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOpacityMaskMap : 1; // 0x0043(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAmbientOcclusionMap : 1; // 0x0043(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FIntPoint DiffuseTextureSize; // 0x0044(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint NormalTextureSize; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint TangentTextureSize; // 0x0054(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint MetallicTextureSize; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint RoughnessTextureSize; // 0x0064(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint AnisotropyTextureSize; // 0x006C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint SpecularTextureSize; // 0x0074(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint EmissiveTextureSize; // 0x007C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint OpacityTextureSize; // 0x0084(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint OpacityMaskTextureSize; // 0x008C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint AmbientOcclusionTextureSize; // 0x0094(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaterialProxySettings; - -// ScriptStruct Engine.MeshApproximationSettings -// 0x0128 (0x0128 - 0x0000) -struct FMeshApproximationSettings final -{ -public: - EMeshApproximationType OutputType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ApproximationAccuracy; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ClampVoxelDimension; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAttemptAutoThickening; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TargetMinThicknessMultiplier; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreTinyParts; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TinyPartSizeMultiplier; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshApproximationBaseCappingType BaseCapping; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WindingThreshold; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFillGaps; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float GapDistance; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOccludedGeometryFilteringPolicy OcclusionMethod; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOccludeFromBottom; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshApproximationSimplificationPolicy SimplifyMethod; // 0x002E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TargetTriCount; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TrianglesPerM; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GeometricDeviation; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshApproximationGroundPlaneClippingPolicy GroundClipping; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float GroundClippingZHeight; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEstimateHardNormals; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HardNormalAngle; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshApproximationUVGenerationPolicy UVGenerationMethod; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InitialPatchCount; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurvatureAlignment; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MergingThreshold; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAngleDeviation; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGenerateNaniteEnabledMesh; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENaniteFallbackTarget NaniteFallbackTarget; // 0x0061(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float NaniteFallbackPercentTriangles; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NaniteFallbackRelativeError; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSupportRayTracing; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowDistanceField; // 0x006D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MultiSamplingAA; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RenderCaptureResolution; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings MaterialSettings; // 0x0078(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float CaptureFieldOfView; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NearPlaneDist; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseRenderLODMeshes; // 0x0120(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSimplifyPrePass; // 0x0121(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableParallelBaking; // 0x0122(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPrintDebugMessages; // 0x0123(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEmitFullDebugMesh; // 0x0124(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshApproximationSettings; - -// ScriptStruct Engine.MeshProxySettings -// 0x0100 (0x0100 - 0x0000) -struct FMeshProxySettings final -{ -public: - int32 ScreenSize; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoxelSize; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings MaterialSettings; // 0x0008(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float MergeDistance; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor UnresolvedGeometryColor; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRayCastDist; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardAngleThreshold; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LightMapResolution; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EProxyNormalComputationMethod NormalCalculationMethod; // 0x00BC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELandscapeCullingPrecision LandscapeCullingPrecision; // 0x00BD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCalculateCorrectLODModel : 1; // 0x00BE(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideVoxelSize : 1; // 0x00BE(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideTransferDistance : 1; // 0x00BE(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHardAngleThreshold : 1; // 0x00BE(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputeLightMapResolution : 1; // 0x00BE(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateNormals : 1; // 0x00BE(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseLandscapeCulling : 1; // 0x00BE(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportRayTracing : 1; // 0x00BE(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDistanceField : 1; // 0x00BF(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReuseMeshLightmapUVs : 1; // 0x00BF(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroupIdenticalMeshesForBaking : 1; // 0x00BF(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateCollision : 1; // 0x00BF(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowVertexColors : 1; // 0x00BF(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateLightmapUVs : 1; // 0x00BF(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - struct FMeshNaniteSettings NaniteSettings; // 0x00C0(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshProxySettings; - -// ScriptStruct Engine.MeshMergingSettings -// 0x0108 (0x0108 - 0x0000) -struct FMeshMergingSettings final -{ -public: - int32 TargetLightMapResolution; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUVOutput OutputUVs[0x8]; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialProxySettings MaterialSettings; // 0x0010(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 GutterSize; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshLODSelectionType LODSelectionType; // 0x00B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SpecificLOD; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateLightMapUV : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bComputedLightMapResolution : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPivotPointAtZero : 1; // 0x00BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergePhysicsData : 1; // 0x00BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeMeshSockets : 1; // 0x00BC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeMaterials : 1; // 0x00BC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBakeVertexDataToMesh : 1; // 0x00BC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVertexDataForBakingMaterial : 1; // 0x00BC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseTextureBinning : 1; // 0x00BD(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReuseMeshLightmapUVs : 1; // 0x00BD(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeEquivalentMaterials : 1; // 0x00BD(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseLandscapeCulling : 1; // 0x00BD(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeImposters : 1; // 0x00BD(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportRayTracing : 1; // 0x00BD(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDistanceField : 1; // 0x00BD(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BE[0x2]; // 0x00BE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMeshNaniteSettings NaniteSettings; // 0x00C0(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_100[0x8]; // 0x0100(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshMergingSettings; - -// ScriptStruct Engine.HierarchicalSimplification -// 0x0350 (0x0350 - 0x0000) -struct FHierarchicalSimplification final -{ -public: - float TransitionScreenSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverrideDrawDistance; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseOverrideDrawDistance : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowSpecificExclusion : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyGenerateClustersForVolumes : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReusePreviousLevelClusters : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EHierarchicalSimplificationMethod SimplificationMethod; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMeshProxySettings ProxySetting; // 0x0010(0x0100)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMeshMergingSettings MergeSetting; // 0x0110(0x0108)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMeshApproximationSettings ApproximateSettings; // 0x0218(0x0128)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float DesiredBoundRadius; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DesiredFillingPercentage; // 0x0344(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinNumberOfActorsToBuild; // 0x0348(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34C[0x4]; // 0x034C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHierarchicalSimplification; - -// ScriptStruct Engine.RuntimeCellTransformerInstance -// 0x0001 (0x0001 - 0x0000) -struct FRuntimeCellTransformerInstance final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRuntimeCellTransformerInstance; - -// ScriptStruct Engine.SoundWaveSpectralDataEntry -// 0x0008 (0x0008 - 0x0000) -struct FSoundWaveSpectralDataEntry final -{ -public: - float Magnitude; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalizedMagnitude; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralDataEntry; - -// ScriptStruct Engine.BoneAnimationTrack -// 0x0040 (0x0040 - 0x0000) -struct FBoneAnimationTrack final -{ -public: - struct FRawAnimSequenceTrack InternalTrackData; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - int32 BoneTreeIndex; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0034(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneAnimationTrack; - -// ScriptStruct Engine.SoundSourceBusSendInfo -// 0x00B8 (0x00B8 - 0x0000) -struct FSoundSourceBusSendInfo final -{ -public: - ESourceBusSendLevelControlMethod SourceBusSendLevelControlMethod; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSourceBus* SoundSourceBus; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAudioBus* AudioBus; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SendLevel; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendLevel; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendLevel; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSendDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSendDistance; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve CustomSendLevelCurve; // 0x0030(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSourceBusSendInfo; - -// ScriptStruct Engine.ActorComponentInstanceSourceInfo -// 0x0010 (0x0010 - 0x0000) -struct FActorComponentInstanceSourceInfo final -{ -public: - class UObject* SourceComponentTemplate; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EComponentCreationMethod SourceComponentCreationMethod; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SourceComponentTypeSerializedIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FActorComponentInstanceSourceInfo; - -// ScriptStruct Engine.AnimationCurveData -// 0x0020 (0x0020 - 0x0000) -struct FAnimationCurveData final -{ -public: - TArray FloatCurves; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray TransformCurves; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationCurveData; - -// ScriptStruct Engine.BatchedLine -// 0x0050 (0x0050 - 0x0000) -struct FBatchedLine final -{ -public: - struct FVector Start; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector End; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemainingLifeTime; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthPriority; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 BatchID; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBatchedLine; - -// ScriptStruct Engine.AttributeCurve -// 0x0048 (0x00B0 - 0x0068) -struct FAttributeCurve final : public FIndexedCurve -{ -public: - TArray Keys; // 0x0068(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FSoftObjectPath ScriptStructPath; // 0x0078(0x0020)(Edit, ZeroConstructor, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UScriptStruct* ScriptStruct; // 0x0098(0x0008)(Edit, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldInterpolate; // 0x00A0(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAttributeCurve; - -// ScriptStruct Engine.AnimatedBoneAttribute -// 0x00F0 (0x00F0 - 0x0000) -struct FAnimatedBoneAttribute final -{ -public: - struct FAnimationAttributeIdentifier Identifier; // 0x0000(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAttributeCurve Curve; // 0x0040(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimatedBoneAttribute; - -// ScriptStruct Engine.SoundWaveTimecodeInfo -// 0x0070 (0x0070 - 0x0000) -struct FSoundWaveTimecodeInfo final -{ -public: - uint64 NumSamplesSinceMidnight; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NumSamplesPerSecond; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Description; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OriginatorTime; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OriginatorDate; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OriginatorDescription; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OriginatorReference; // 0x0050(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate TimecodeRate; // 0x0060(0x0008)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTimecodeIsDropFrame; // 0x0068(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundWaveTimecodeInfo; - -// ScriptStruct Engine.EquirectProps -// 0x0098 (0x0098 - 0x0000) -struct FEquirectProps final -{ -public: - struct FBox2D LeftUVRect; // 0x0000(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox2D RightUVRect; // 0x0028(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D LeftScale; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightScale; // 0x0060(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D LeftBias; // 0x0070(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RightBias; // 0x0080(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0090(0x0004)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEquirectProps; - -// ScriptStruct Engine.InputDevicePropertyHandle -// 0x0004 (0x0004 - 0x0000) -struct FInputDevicePropertyHandle final -{ -public: - uint32 InternalId; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInputDevicePropertyHandle; - -// ScriptStruct Engine.InstancedStaticMeshInstanceData -// 0x0080 (0x0080 - 0x0000) -struct FInstancedStaticMeshInstanceData final -{ -public: - struct FMatrix Transform; // 0x0000(0x0080)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshInstanceData; - -// ScriptStruct Engine.StaticComponentMaskParameter -// 0x0004 (0x0028 - 0x0024) -struct FStaticComponentMaskParameter final : public FStaticParameterBase -{ -public: - bool R; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool G; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0026(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool A; // 0x0027(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticComponentMaskParameter; - -// ScriptStruct Engine.InstancedStaticMeshMappingInfo -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FInstancedStaticMeshMappingInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshMappingInfo; - -// ScriptStruct Engine.SoundWaveEnvelopeTimeData -// 0x0008 (0x0008 - 0x0000) -struct FSoundWaveEnvelopeTimeData final -{ -public: - float Amplitude; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeSec; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundWaveEnvelopeTimeData; - -// ScriptStruct Engine.PrecomputedLightInstanceData -// 0x0098 (0x0150 - 0x00B8) -struct FPrecomputedLightInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x00C0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid OriginalLightGuid; // 0x0120(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid LightGuid; // 0x0130(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PreviewShadowMapChannel; // 0x0140(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0xC]; // 0x0144(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrecomputedLightInstanceData; - -// ScriptStruct Engine.InstancedStaticMeshLightMapInstanceData -// 0x0070 (0x0070 - 0x0000) -struct FInstancedStaticMeshLightMapInstanceData final -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MapBuildDataIds; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshLightMapInstanceData; - -// ScriptStruct Engine.TentDistribution -// 0x000C (0x000C - 0x0000) -struct FTentDistribution final -{ -public: - float TipAltitude; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TipValue; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Width; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTentDistribution; - -// ScriptStruct Engine.InstancedStaticMeshComponentInstanceData -// 0x00C8 (0x0180 - 0x00B8) -struct FInstancedStaticMeshComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - class UStaticMesh* StaticMesh; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInstancedStaticMeshLightMapInstanceData CachedStaticLighting; // 0x00C0(0x0070)(NativeAccessSpecifierPublic) - TArray PerInstanceSMData; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_140[0x20]; // 0x0140(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InstancingRandomSeed; // 0x0160(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AdditionalRandomSeeds; // 0x0168(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bHasPerInstanceHitProxies; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStaticMeshComponentInstanceData; - -// ScriptStruct Engine.CameraShakePatternUpdateResult -// 0x0750 (0x0750 - 0x0000) -struct alignas(0x10) FCameraShakePatternUpdateResult final -{ -public: - uint8 Pad_0[0x750]; // 0x0000(0x0750)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraShakePatternUpdateResult; - -// ScriptStruct Engine.MaterialLayersFunctionsEditorOnlyData -// 0x0070 (0x0070 - 0x0000) -struct FMaterialLayersFunctionsEditorOnlyData final -{ -public: - TArray LayerStates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerNames; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RestrictToLayerRelatives; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RestrictToBlendRelatives; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerGuids; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerLinkStates; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray DeletedParentLayerGuids; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialLayersFunctionsEditorOnlyData; - -// ScriptStruct Engine.StaticParameterSetEditorOnlyData -// 0x00A0 (0x00A0 - 0x0000) -struct FStaticParameterSetEditorOnlyData final -{ -public: - TArray StaticSwitchParameters; // 0x0000(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic) - TArray StaticComponentMaskParameters; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TerrainLayerWeightParameters; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctionsEditorOnlyData MaterialLayers; // 0x0030(0x0070)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticParameterSetEditorOnlyData; - -// ScriptStruct Engine.UniqueNetIdReplNetSerializerStringStruct -// 0x0010 (0x0010 - 0x0000) -struct FUniqueNetIdReplNetSerializerStringStruct final -{ -public: - class FString String; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUniqueNetIdReplNetSerializerStringStruct; - -// ScriptStruct Engine.UniqueNetIdReplNetSerializerNameStruct -// 0x0008 (0x0008 - 0x0000) -struct FUniqueNetIdReplNetSerializerNameStruct final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUniqueNetIdReplNetSerializerNameStruct; - -// ScriptStruct Engine.VolumetricLightMapGridCell -// 0x0070 (0x0070 - 0x0000) -struct FVolumetricLightMapGridCell final -{ -public: - struct FBox Bounds; // 0x0000(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x30]; // 0x0038(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 CellID; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVolumetricLightMapGridCell; - -// ScriptStruct Engine.ISMClientHandle -// 0x0014 (0x0014 - 0x0000) -struct FISMClientHandle final -{ -public: - int32 Index; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid Guid; // 0x0004(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FISMClientHandle; - -// ScriptStruct Engine.ISMClientInstanceManagerData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FISMClientInstanceManagerData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FISMClientInstanceManagerData; - -// ScriptStruct Engine.StreamingTextureBuildInfo -// 0x000C (0x000C - 0x0000) -struct FStreamingTextureBuildInfo final -{ -public: - uint32 PackedRelativeBox; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TextureLevelIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TexelFactor; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStreamingTextureBuildInfo; - -// ScriptStruct Engine.NewLevelInstanceParams -// 0x0048 (0x0048 - 0x0000) -struct FNewLevelInstanceParams final -{ -public: - ELevelInstanceCreationType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELevelInstancePivotType PivotType; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* PivotActor; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysShowDialog; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWorld* TemplateWorld; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LevelPackageName; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPromptForSave; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf LevelInstanceClass; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStreaming; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExternalActors; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bForceExternalActors; // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHideCreationType; // 0x0043(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNewLevelInstanceParams; - -// ScriptStruct Engine.InputAxisProperties -// 0x0010 (0x0010 - 0x0000) -struct FInputAxisProperties final -{ -public: - float DeadZone; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Sensitivity; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Exponent; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInvert : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputAxisProperties; - -// ScriptStruct Engine.ExpressionExecOutput -// 0x0008 (0x0008 - 0x0000) -struct FExpressionExecOutput final -{ -public: - class UMaterialExpression* Expression; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FExpressionExecOutput; - -// ScriptStruct Engine.MaterialLayersFunctionsTree -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FMaterialLayersFunctionsTree final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaterialLayersFunctionsTree; - -// ScriptStruct Engine.MaterialLayersFunctionsRuntimeData -// 0x0048 (0x0048 - 0x0000) -struct FMaterialLayersFunctionsRuntimeData -{ -public: - TArray Layers; // 0x0000(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Blends; // 0x0010(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctionsTree Tree; // 0x0020(0x0028)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialLayersFunctionsRuntimeData; - -// ScriptStruct Engine.MaterialLayersFunctions -// 0x00E0 (0x0128 - 0x0048) -struct FMaterialLayersFunctions final : public FMaterialLayersFunctionsRuntimeData -{ -public: - struct FMaterialLayersFunctionsEditorOnlyData EditorOnly; // 0x0048(0x0070)(Edit, NativeAccessSpecifierPublic) - TArray LayerStates; // 0x00B8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray LayerNames; // 0x00C8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray RestrictToLayerRelatives; // 0x00D8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray RestrictToBlendRelatives; // 0x00E8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray LayerGuids; // 0x00F8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray LayerLinkStates; // 0x0108(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - TArray DeletedParentLayerGuids; // 0x0118(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMaterialLayersFunctions; - -// ScriptStruct Engine.StaticMaterialLayersParameter -// 0x012C (0x0150 - 0x0024) -struct FStaticMaterialLayersParameter final : public FStaticParameterBase -{ -public: - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaterialLayersFunctions Value; // 0x0028(0x0128)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticMaterialLayersParameter; - -// ScriptStruct Engine.SkeletalMeshComponentClothTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FSkeletalMeshComponentClothTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshComponentClothTickFunction; - -// ScriptStruct Engine.MaterialExpressionCollection -// 0x0030 (0x0030 - 0x0000) -struct FMaterialExpressionCollection final -{ -public: - TArray Expressions; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray EditorComments; // 0x0010(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UMaterialExpressionExecBegin* ExpressionExecBegin; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialExpressionExecEnd* ExpressionExecEnd; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialExpressionCollection; - -// ScriptStruct Engine.CustomInput -// 0x0030 (0x0030 - 0x0000) -struct FCustomInput final -{ -public: - class FName InputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput Input; // 0x0008(0x0028)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomInput; - -// ScriptStruct Engine.SpriteCategoryInfo -// 0x0028 (0x0028 - 0x0000) -struct FSpriteCategoryInfo final -{ -public: - class FName Category; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0008(0x0010)(NativeAccessSpecifierPublic) - class FText Description; // 0x0018(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpriteCategoryInfo; - -// ScriptStruct Engine.CustomOutput -// 0x000C (0x000C - 0x0000) -struct FCustomOutput final -{ -public: - class FName OutputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECustomMaterialOutputType OutputType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomOutput; - -// ScriptStruct Engine.CustomDefine -// 0x0020 (0x0020 - 0x0000) -struct FCustomDefine final -{ -public: - class FString DefineName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefineValue; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomDefine; - -// ScriptStruct Engine.FunctionExpressionInput -// 0x0040 (0x0040 - 0x0000) -struct FFunctionExpressionInput final -{ -public: - class UMaterialExpressionFunctionInput* ExpressionInput; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionInputId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput Input; // 0x0018(0x0028)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFunctionExpressionInput; - -// ScriptStruct Engine.CompressedRichCurve -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FCompressedRichCurve final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompressedRichCurve; - -// ScriptStruct Engine.FunctionExpressionOutput -// 0x0038 (0x0038 - 0x0000) -struct FFunctionExpressionOutput final -{ -public: - class UMaterialExpressionFunctionOutput* ExpressionOutput; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionOutputId; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionOutput Output; // 0x0018(0x001C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFunctionExpressionOutput; - -// ScriptStruct Engine.SkeletalMaterial -// 0x0028 (0x0028 - 0x0000) -struct FSkeletalMaterial final -{ -public: - class UMaterialInterface* MaterialInterface; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialSlotName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMeshUVChannelInfo UVChannelData; // 0x0010(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMaterial; - -// ScriptStruct Engine.CompositeReroute -// 0x0010 (0x0010 - 0x0000) -struct FCompositeReroute final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialExpressionReroute* Expression; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeReroute; - -// ScriptStruct Engine.CameraCacheEntry -// 0x0840 (0x0840 - 0x0000) -struct FCameraCacheEntry final -{ -public: - float Timestamp; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0830)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraCacheEntry; - -// ScriptStruct Engine.SwitchCustomInput -// 0x0030 (0x0030 - 0x0000) -struct FSwitchCustomInput final -{ -public: - class FName InputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FExpressionInput Input; // 0x0008(0x0028)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSwitchCustomInput; - -// ScriptStruct Engine.MaterialInstanceBasePropertyOverrides -// 0x0020 (0x0020 - 0x0000) -struct FMaterialInstanceBasePropertyOverrides final -{ -public: - uint8 bOverride_OpacityMaskClipValue : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_BlendMode : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ShadingModel : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DitheredLODTransition : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_CastDynamicShadowAsMasked : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TwoSided : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_bIsThinSurface : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_OutputTranslucentVelocity : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_bHasPixelAnimation : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_bEnableTessellation : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DisplacementScaling : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_bEnableDisplacementFade : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DisplacementFadeRange : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxWorldPositionOffsetDisplacement : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 TwoSided : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsThinSurface : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 DitheredLODTransition : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastDynamicShadowAsMasked : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOutputTranslucentVelocity : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPixelAnimation : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableTessellation : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDisplacementFade : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EBlendMode BlendMode; // 0x0003(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaterialShadingModel ShadingModel; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OpacityMaskClipValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDisplacementScaling DisplacementScaling; // 0x000C(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FDisplacementFadeRange DisplacementFadeRange; // 0x0014(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float MaxWorldPositionOffsetDisplacement; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialInstanceBasePropertyOverrides; - -// ScriptStruct Engine.ActorPropertyOverride -// 0x0001 (0x0001 - 0x0000) -struct FActorPropertyOverride final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorPropertyOverride; - -// ScriptStruct Engine.LightmassMaterialInterfaceSettings -// 0x0010 (0x0010 - 0x0000) -struct FLightmassMaterialInterfaceSettings final -{ -public: - float EmissiveBoost; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExportResolutionScale; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCastShadowAsMasked : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCastShadowAsMasked : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideEmissiveBoost : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideDiffuseBoost : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideExportResolutionScale : 1; // 0x000C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightmassMaterialInterfaceSettings; - -// ScriptStruct Engine.MaterialTextureInfo -// 0x0010 (0x0010 - 0x0000) -struct FMaterialTextureInfo final -{ -public: - float SamplingScale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UVChannelIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TextureName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialTextureInfo; - -// ScriptStruct Engine.NaniteSettings -// 0x0001 (0x0001 - 0x0000) -struct FNaniteSettings final -{ -public: - bool bAllowMaskedMaterials; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNaniteSettings; - -// ScriptStruct Engine.WorldPartitionRuntimeContainer -// 0x0050 (0x0050 - 0x0000) -struct FWorldPartitionRuntimeContainer final -{ -public: - TMap ContainerInstances; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeContainer; - -// ScriptStruct Engine.WorldPartitionRuntimeContainerResolver -// 0x0058 (0x0058 - 0x0000) -struct FWorldPartitionRuntimeContainerResolver final -{ -public: - TMap Containers; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) - class FName MainContainerPackage; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeContainerResolver; - -// ScriptStruct Engine.AudioEffectParameters -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAudioEffectParameters -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioEffectParameters; - -// ScriptStruct Engine.AudioEQEffect -// 0x0038 (0x0040 - 0x0008) -struct FAudioEQEffect final : public FAudioEffectParameters -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float FrequencyCenter0; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain0; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth0; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter1; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain1; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth1; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter2; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain2; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth2; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FrequencyCenter3; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Gain3; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bandwidth3; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioEQEffect; - -// ScriptStruct Engine.SubObjectPropertyOverride -// 0x0001 (0x0001 - 0x0000) -struct FSubObjectPropertyOverride final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSubObjectPropertyOverride; - -// ScriptStruct Engine.ParameterChannelNames -// 0x0040 (0x0040 - 0x0000) -struct FParameterChannelNames final -{ -public: - class FText R; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText G; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText B; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText A; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParameterChannelNames; - -// ScriptStruct Engine.StaticComponentMaskValue -// 0x0004 (0x0004 - 0x0000) -struct FStaticComponentMaskValue final -{ -public: - bool R; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool G; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool A; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticComponentMaskValue; - -// ScriptStruct Engine.LightmassWorldInfoSettings -// 0x0054 (0x0054 - 0x0000) -struct FLightmassWorldInfoSettings final -{ -public: - float StaticLightingLevelScale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumIndirectLightingBounces; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSkyLightingBounces; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingQuality; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingSmoothness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor EnvironmentColor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnvironmentIntensity; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EmissiveBoost; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseBoost; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVolumeLightingMethod VolumeLightingMethod; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseAmbientOcclusion : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateAmbientOcclusionMaterialMask : 1; // 0x0025(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisualizeMaterialDiffuse : 1; // 0x0025(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisualizeAmbientOcclusion : 1; // 0x0025(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompressLightmaps : 1; // 0x0025(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricLightmapDetailCellSize; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapMaximumBrickMemoryMb; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapLoadingCellSize; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricLightmapSphericalHarmonicSmoothing; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeLightSamplePlacementScale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectIlluminationOcclusionFraction; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectIlluminationOcclusionFraction; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FullyOccludedSamplesFraction; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOcclusionDistance; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldPartition; // 0x0050(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLightmassWorldInfoSettings; - -// ScriptStruct Engine.StaticMeshBudgetInfo -// 0x0010 (0x0010 - 0x0000) -struct FStaticMeshBudgetInfo final -{ -public: - class FName LodGroupName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MinimumExtent; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticMeshBudgetInfo; - -// ScriptStruct Engine.HardwareCursorReference -// 0x0018 (0x0018 - 0x0000) -struct FHardwareCursorReference final -{ -public: - class FName CursorPath; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D HotSpot; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHardwareCursorReference; - -// ScriptStruct Engine.MeshDrawCommandStatsBudget -// 0x0030 (0x0030 - 0x0000) -struct FMeshDrawCommandStatsBudget final -{ -public: - class FName CategoryName; // 0x0000(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LinkedStatNames; // 0x0008(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - int32 PrimitiveBudget; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Collection; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Passes; // 0x0020(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshDrawCommandStatsBudget; - -// ScriptStruct Engine.MeshInstancingSettings -// 0x0018 (0x0018 - 0x0000) -struct FMeshInstancingSettings final -{ -public: - TSubclassOf ActorClassToUse; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceReplacementThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipMeshesWithVertexColors; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseHLODVolumes; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ISMComponentToUse; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshInstancingSettings; - -// ScriptStruct Engine.MeshReductionSettings -// 0x002C (0x002C - 0x0000) -struct FMeshReductionSettings final -{ -public: - float PercentTriangles; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfTriangles; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PercentVertices; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfVerts; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviation; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelError; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeldingThreshold; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HardAngleThreshold; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BaseLODModel; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance SilhouetteImportance; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance TextureImportance; // 0x0025(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance ShadingImportance; // 0x0026(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRecalculateNormals : 1; // 0x0027(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateUniqueLightmapUVs : 1; // 0x0027(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bKeepSymmetry : 1; // 0x0027(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVisibilityAided : 1; // 0x0027(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCullOccluded : 1; // 0x0027(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EStaticMeshReductionTerimationCriterion TerminationCriterion; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance VisibilityAggressiveness; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMeshFeatureImportance VertexColorImportance; // 0x002A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x1]; // 0x002B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshReductionSettings; - -// ScriptStruct Engine.RuntimePartitionHLODSetup -// 0x0018 (0x0018 - 0x0000) -struct FRuntimePartitionHLODSetup final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSpatiallyLoaded; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class URuntimePartition* PartitionLayer; // 0x0010(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimePartitionHLODSetup; - -// ScriptStruct Engine.RuntimePartitionDesc -// 0x0028 (0x0028 - 0x0000) -struct FRuntimePartitionDesc final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URuntimePartition* MainLayer; // 0x0010(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray HLODSetups; // 0x0018(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimePartitionDesc; - -// ScriptStruct Engine.PurchaseInfo -// 0x0040 (0x0040 - 0x0000) -struct FPurchaseInfo final -{ -public: - class FString Identifier; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayDescription; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DisplayPrice; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPurchaseInfo; - -// ScriptStruct Engine.NavAgentSelector -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNavAgentSelector final -{ -public: - uint8 bSupportsAgent0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent3 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent4 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent5 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent6 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent7 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent8 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent9 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent10 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent11 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent12 : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent13 : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent14 : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent15 : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavAgentSelector; - -// ScriptStruct Engine.QuartzQuantizationBoundary -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FQuartzQuantizationBoundary final -{ -public: - EQuartzCommandQuantization Quantization; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Multiplier; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EQuarztQuantizationReference CountingReferencePoint; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFireOnClockStart; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCancelCommandIfClockIsNotRunning; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetClockOnQueued; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResumeClockOnQueued; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x13]; // 0x000D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzQuantizationBoundary; - -// ScriptStruct Engine.NavAvoidanceMask -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNavAvoidanceMask final -{ -public: - uint8 bGroup0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup3 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup4 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup5 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup6 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup7 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup8 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup9 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup10 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup11 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup12 : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup13 : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup14 : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup15 : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup16 : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup17 : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup18 : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup19 : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup20 : 1; // 0x0002(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup21 : 1; // 0x0002(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup22 : 1; // 0x0002(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup23 : 1; // 0x0002(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup24 : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup25 : 1; // 0x0003(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup26 : 1; // 0x0003(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup27 : 1; // 0x0003(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup28 : 1; // 0x0003(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup29 : 1; // 0x0003(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup30 : 1; // 0x0003(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGroup31 : 1; // 0x0003(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FNavAvoidanceMask; - -// ScriptStruct Engine.InputActionSpeechMapping -// 0x0010 (0x0010 - 0x0000) -struct FInputActionSpeechMapping final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName SpeechKeyword; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FInputActionSpeechMapping; - -// ScriptStruct Engine.NavigationLinkBase -// 0x0040 (0x0040 - 0x0000) -struct FNavigationLinkBase -{ -public: - float LeftProjectHeight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFallDownLength; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float SnapRadius; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SnapHeight; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentSelector SupportedAgents; // 0x0020(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bSupportsAgent0 : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent1 : 1; // 0x0024(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent2 : 1; // 0x0024(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent3 : 1; // 0x0024(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent4 : 1; // 0x0024(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent5 : 1; // 0x0024(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent6 : 1; // 0x0024(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent7 : 1; // 0x0024(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent8 : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent9 : 1; // 0x0025(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent10 : 1; // 0x0025(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent11 : 1; // 0x0025(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent12 : 1; // 0x0025(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent13 : 1; // 0x0025(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent14 : 1; // 0x0025(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent15 : 1; // 0x0025(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - ENavLinkDirection Direction; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseSnapHeight : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSnapToCheapestArea : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag0 : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag1 : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag2 : 1; // 0x0029(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag3 : 1; // 0x0029(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag4 : 1; // 0x0029(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag5 : 1; // 0x0029(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag6 : 1; // 0x002A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCustomFlag7 : 1; // 0x002A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClass; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationLinkBase; - -// ScriptStruct Engine.BlendFilter -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FBlendFilter final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendFilter; - -// ScriptStruct Engine.NavigationLink -// 0x0030 (0x0070 - 0x0040) -struct FNavigationLink final : public FNavigationLinkBase -{ -public: - struct FVector Left; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationLink; - -// ScriptStruct Engine.NavigationSegmentLink -// 0x0060 (0x00A0 - 0x0040) -struct FNavigationSegmentLink final : public FNavigationLinkBase -{ -public: - struct FVector LeftStart; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeftEnd; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RightStart; // 0x0070(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector RightEnd; // 0x0088(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavigationSegmentLink; - -// ScriptStruct Engine.NetworkPhysicsSettings -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FNetworkPhysicsSettings final -{ -public: - uint8 bOverrideSimProxyRepMode : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EPhysicsReplicationMode SimProxyRepMode; // 0x0004(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkPhysicsSettings; - -// ScriptStruct Engine.ActivatedCells -// 0x00A0 (0x00A0 - 0x0000) -struct FActivatedCells final -{ -public: - TSet Cells; // 0x0000(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActivatedCells; - -// ScriptStruct Engine.NetworkPhysicsSettingsDefaultReplication -// 0x0020 (0x0020 - 0x0000) -struct FNetworkPhysicsSettingsDefaultReplication final -{ -public: - uint8 bOverrideMaxLinearHardSnapDistance : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxLinearHardSnapDistance; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideDefaultLegacyHardsnapInPT : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHardsnapInPhysicsThread; // 0x000C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCorrectConnectedBodies : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCorrectConnectedBodies; // 0x0014(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCorrectConnectedBodiesFriction : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCorrectConnectedBodiesFriction; // 0x001C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkPhysicsSettingsDefaultReplication; - -// ScriptStruct Engine.QuartzTransportTimeStamp -// 0x0010 (0x0010 - 0x0000) -struct FQuartzTransportTimeStamp final -{ -public: - int32 Bars; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Beat; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeatFraction; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seconds; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FQuartzTransportTimeStamp; - -// ScriptStruct Engine.NetworkPhysicsSettingsPredictiveInterpolation -// 0x0080 (0x0080 - 0x0000) -struct FNetworkPhysicsSettingsPredictiveInterpolation final -{ -public: - uint8 bOverridePosCorrectionTimeBase : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PosCorrectionTimeBase; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverridePosCorrectionTimeMin : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PosCorrectionTimeMin; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverridePosCorrectionTimeMultiplier : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PosCorrectionTimeMultiplier; // 0x0014(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRotCorrectionTimeBase : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotCorrectionTimeBase; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRotCorrectionTimeMin : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotCorrectionTimeMin; // 0x0024(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRotCorrectionTimeMultiplier : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotCorrectionTimeMultiplier; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverridePosInterpolationTimeMultiplier : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PosInterpolationTimeMultiplier; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideRotInterpolationTimeMultiplier : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RotInterpolationTimeMultiplier; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSoftSnapPosStrength : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SoftSnapPosStrength; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSoftSnapRotStrength : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SoftSnapRotStrength; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSoftSnapToSource : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSoftSnapToSource; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideDisableSoftSnap : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bDisableSoftSnap; // 0x005C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideSkipVelocityRepOnPosEarlyOut : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSkipVelocityRepOnPosEarlyOut; // 0x0064(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverridePostResimWaitForUpdate : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bPostResimWaitForUpdate; // 0x006C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCorrectConnectedBodies : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCorrectConnectedBodies; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideCorrectConnectedBodiesFriction : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCorrectConnectedBodiesFriction; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkPhysicsSettingsPredictiveInterpolation; - -// ScriptStruct Engine.MaterialCachedParameterEntry -// 0x0050 (0x0050 - 0x0000) -struct FMaterialCachedParameterEntry final -{ -public: - TSet ParameterInfoSet; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedParameterEntry; - -// ScriptStruct Engine.MaterialFunctionInfo -// 0x0018 (0x0018 - 0x0000) -struct FMaterialFunctionInfo final -{ -public: - struct FGuid StateId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialFunctionInterface* Function; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialFunctionInfo; - -// ScriptStruct Engine.MaterialCachedExpressionData -// 0x0470 (0x0470 - 0x0000) -struct FMaterialCachedExpressionData final -{ -public: - struct FMaterialCachedParameterEntry RuntimeEntries[0x9]; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TArray ScalarPrimitiveDataIndexValues; // 0x02D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorPrimitiveDataIndexValues; // 0x02E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScalarValues; // 0x02F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticSwitchValues; // 0x0300(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DynamicSwitchValues; // 0x0310(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorValues; // 0x0320(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DoubleVectorValues; // 0x0330(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> TextureValues; // 0x0340(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> TextureCollectionValues; // 0x0350(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> FontValues; // 0x0360(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray FontPageValues; // 0x0370(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> RuntimeVirtualTextureValues; // 0x0380(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> SparseVolumeTextureValues; // 0x0390(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ReferencedTextures; // 0x03A0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ReferencedTextureCollections; // 0x03B0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray FunctionInfos; // 0x03C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 FunctionInfosStateCRC; // 0x03D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ParameterCollectionInfos; // 0x03D8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray GrassTypes; // 0x03E8(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctionsRuntimeData MaterialLayers; // 0x03F8(0x0048)(NativeAccessSpecifierPublic) - TArray DynamicParameterNames; // 0x0440(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray QualityLevelsUsed; // 0x0450(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bHasMaterialLayers : 1; // 0x0460(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasRuntimeVirtualTextureOutput : 1; // 0x0460(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasFirstPersonOutput : 1; // 0x0460(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasSceneColor : 1; // 0x0460(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerInstanceCustomData : 1; // 0x0460(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerInstanceRandom : 1; // 0x0460(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasVertexInterpolator : 1; // 0x0460(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasCustomizedUVs : 1; // 0x0460(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasMeshPaintTexture : 1; // 0x0461(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_462[0x2]; // 0x0462(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 PropertyConnectedBitmask; // 0x0464(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 PropertyConnectedMask; // 0x0468(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedExpressionData; - -// ScriptStruct Engine.ParticleBurst -// 0x000C (0x000C - 0x0000) -struct FParticleBurst final -{ -public: - int32 Count; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CountLow; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleBurst; - -// ScriptStruct Engine.ParticleRandomSeedInfo -// 0x0020 (0x0020 - 0x0000) -struct FParticleRandomSeedInfo final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGetSeedFromInstance : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInstanceSeedIsIndex : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetSeedOnEmitterLooping : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRandomlySelectSeedArray : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RandomSeeds; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleRandomSeedInfo; - -// ScriptStruct Engine.VectorSpringState -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FVectorSpringState final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVectorSpringState; - -// ScriptStruct Engine.ParticleEvent_GenerateInfo -// 0x0028 (0x0028 - 0x0000) -struct FParticleEvent_GenerateInfo final -{ -public: - EParticleEventType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Frequency; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleFrequency; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 FirstTimeOnly : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 LastTimeOnly : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 UseReflectedImpactVector : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseOrbitOffset : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CustomName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParticleModuleEventsToSendToGame; // 0x0018(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleEvent_GenerateInfo; - -// ScriptStruct Engine.OrbitOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FOrbitOptions final -{ -public: - uint8 bProcessDuringSpawn : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bProcessDuringUpdate : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseEmitterTime : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FOrbitOptions; - -// ScriptStruct Engine.SparseVolumeTextureParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FSparseVolumeTextureParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USparseVolumeTexture* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSparseVolumeTextureParameterValue; - -// ScriptStruct Engine.BeamTargetData -// 0x000C (0x000C - 0x0000) -struct FBeamTargetData final -{ -public: - class FName TargetName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetPercentage; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBeamTargetData; - -// ScriptStruct Engine.GPUSpriteEmitterInfo -// 0x0350 (0x0350 - 0x0000) -struct FGPUSpriteEmitterInfo final -{ -public: - class UParticleModuleRequired* RequiredModule; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawn* SpawnModule; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleModuleSpawnPerUnit* SpawnPerUnitModule; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SpawnModules; // 0x0018(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGPUSpriteLocalVectorFieldInfo LocalVectorField; // 0x0030(0x00D0)(NoDestructor, NativeAccessSpecifierPublic) - struct FFloatDistribution VectorFieldScale; // 0x0100(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution DragCoefficient; // 0x0120(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution PointAttractorStrength; // 0x0140(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatDistribution Resilience; // 0x0160(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ConstantAcceleration; // 0x0180(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PointAttractorPosition; // 0x0198(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointAttractorRadiusSq; // 0x01B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OrbitOffsetBase; // 0x01B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector OrbitOffsetRange; // 0x01D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InvMaxSize; // 0x01E8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvRotationRateScale; // 0x01F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLifetime; // 0x01FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxParticleCount; // 0x0200(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleScreenAlignment ScreenAlignment; // 0x0204(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleAxisLock LockAxisFlag; // 0x0205(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_206[0x2]; // 0x0206(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableCollision : 1; // 0x0208(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_209[0x3]; // 0x0209(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EParticleCollisionMode CollisionMode; // 0x020C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseVelocityForMotionBlur : 1; // 0x0210(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRemoveHMDRoll : 1; // 0x0210(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_211[0x3]; // 0x0211(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinFacingCameraBlendDistance; // 0x0214(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x0218(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRawDistributionVector DynamicColor; // 0x0220(0x0060)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DynamicAlpha; // 0x0280(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionVector DynamicColorScale; // 0x02B0(0x0060)(ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FRawDistributionFloat DynamicAlphaScale; // 0x0310(0x0030)(ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGPUSpriteEmitterInfo; - -// ScriptStruct Engine.NetworkPhysicsRewindDataImportantInputProxy -// 0x0000 (0x0010 - 0x0010) -struct FNetworkPhysicsRewindDataImportantInputProxy final : public FNetworkPhysicsRewindDataProxy -{ -}; -DUMPER7_ASSERTS_FNetworkPhysicsRewindDataImportantInputProxy; - -// ScriptStruct Engine.ParticleSystemLOD -// 0x0001 (0x0001 - 0x0000) -struct FParticleSystemLOD final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemLOD; - -// ScriptStruct Engine.NamedEmitterMaterial -// 0x0010 (0x0010 - 0x0000) -struct FNamedEmitterMaterial final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedEmitterMaterial; - -// ScriptStruct Engine.RootMotionSource_MoveToForce -// 0x0040 (0x0100 - 0x00C0) -struct FRootMotionSource_MoveToForce final : public FRootMotionSource -{ -public: - struct FVector StartLocation; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x00D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestrictSpeedToExpected; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x00F8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_MoveToForce; - -// ScriptStruct Engine.FXSystemSpawnParameters -// 0x0070 (0x0070 - 0x0000) -struct FFXSystemSpawnParameters final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFXSystemAsset* SystemTemplate; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* AttachToComponent; // 0x0058(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachPointName; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachLocation LocationType; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoDestroy; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoActivate; // 0x006A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPSCPoolMethod PoolingMethod; // 0x006B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPreCullCheck; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPlayerEffect; // 0x006D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFXSystemSpawnParameters; - -// ScriptStruct Engine.ParticleSystemReplayFrame -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FParticleSystemReplayFrame final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParticleSystemReplayFrame; - -// ScriptStruct Engine.ChaosPhysicsSettings -// 0x0003 (0x0003 - 0x0000) -struct FChaosPhysicsSettings final -{ -public: - EChaosThreadingMode DefaultThreadingModel; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosSolverTickMode DedicatedThreadTickMode; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosBufferMode DedicatedThreadBufferMode; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosPhysicsSettings; - -// ScriptStruct Engine.DelegateArray -// 0x0010 (0x0010 - 0x0000) -struct FDelegateArray final -{ -public: - TArray> Delegates; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDelegateArray; - -// ScriptStruct Engine.TViewTarget -// 0x0850 (0x0850 - 0x0000) -struct FTViewTarget final -{ -public: - class AActor* Target; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0830)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class APlayerState* PlayerState; // 0x0840(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_848[0x8]; // 0x0848(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTViewTarget; - -// ScriptStruct Engine.GeneratedBlueprintDelegateBinding -// 0x0010 (0x0010 - 0x0000) -struct FGeneratedBlueprintDelegateBinding final -{ -public: - class FName DelegatePropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeneratedBlueprintDelegateBinding; - -// ScriptStruct Engine.PrimitiveComponentInstanceData -// 0x0078 (0x0130 - 0x00B8) -struct FPrimitiveComponentInstanceData : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform ComponentTransform; // 0x00C0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 VisibilityId; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* LODParent; // 0x0128(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPrimitiveComponentInstanceData; - -// ScriptStruct Engine.ReverbSettings -// 0x0020 (0x0020 - 0x0000) -struct FReverbSettings final -{ -public: - bool bApplyReverb; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundEffectSubmixPreset* ReverbPluginEffect; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeTime; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReverbSettings; - -// ScriptStruct Engine.NeuralProfileStruct -// 0x0048 (0x0048 - 0x0000) -struct FNeuralProfileStruct final -{ -public: - ENeuralProfileFormat InputFormat; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENeuralProfileFormat OutputFormat; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENeuralProfileRuntimeType RuntimeType; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* NNEModelData; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector4 InputDimension; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector4 OutputDimension; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BatchSizeOverride; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENeuralModelTileType TileSize; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint TileOverlap; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETileOverlapResolveType TileOverlapResolveType; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNeuralProfileStruct; - -// ScriptStruct Engine.FilmStockSettings -// 0x0014 (0x0014 - 0x0000) -struct FFilmStockSettings final -{ -public: - float Slope; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Toe; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Shoulder; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlackClip; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteClip; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFilmStockSettings; - -// ScriptStruct Engine.StringCurveKey -// 0x0018 (0x0018 - 0x0000) -struct FStringCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Value; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStringCurveKey; - -// ScriptStruct Engine.StringCurve -// 0x0020 (0x0088 - 0x0068) -struct FStringCurve final : public FIndexedCurve -{ -public: - class FString DefaultValue; // 0x0068(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Keys; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStringCurve; - -// ScriptStruct Engine.MaterialOverrideNanite -// 0x0038 (0x0038 - 0x0000) -struct FMaterialOverrideNanite final -{ -public: - bool bEnableOverride; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* OverrideMaterial; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr OverrideMaterialRef; // 0x0010(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMaterialOverrideNanite; - -// ScriptStruct Engine.CameraExposureSettings -// 0x0040 (0x0040 - 0x0000) -struct FCameraExposureSettings final -{ -public: - EAutoExposureMethod Method; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LowPercent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HighPercent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinBrightness; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxBrightness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedUp; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpeedDown; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* BiasCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* MeterMask; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMin; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMax; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CalibrationConstant; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ApplyPhysicalCameraExposure : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCameraExposureSettings; - -// ScriptStruct Engine.ShaderCompilerCounters -// 0x00E8 (0x00E8 - 0x0000) -struct FShaderCompilerCounters final -{ -public: - double AccumulatedLocalWorkerIdleTime; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double TimesLocalWorkersWereIdle; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 JobsAssigned; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 JobsCompleted; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AccumulatedPendingTime; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxPendingTime; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AccumulatedJobExecutionTime; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxJobExecutionTime; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AccumulatedJobLifeTime; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double MaxJobLifeTime; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AccumulatedTaskSubmitJobs; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AccumulatedTaskSubmitJobsStall; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 LocalJobBatchesSeen; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 TotalJobsReportedInLocalJobBatches; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 DistributedJobBatchesSeen; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 TotalJobsReportedInDistributedJobBatches; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinShaderCodeSize; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxShaderCodeSize; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 AccumulatedShaderCodeSize; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 NumAccumulatedShaderCodes; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ShaderMapDDCMisses; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ShaderMapDDCHits; // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 TotalCacheSearchAttempts; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 TotalCacheHits; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalCacheDuplicates; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalCacheDDCQueries; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalCacheDDCHits; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint64 UniqueCacheInputHashes; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 UniqueCacheOutputs; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 CacheMemUsed; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 CacheMemBudget; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxRemoteAgents; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxActiveAgentCores; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FShaderCompilerCounters; - -// ScriptStruct Engine.DPMatchingIfCondition -// 0x0028 (0x0028 - 0x0000) -struct FDPMatchingIfCondition final -{ -public: - class FName Operator; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Arg1; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Arg2; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingIfCondition; - -// ScriptStruct Engine.DPMatchingRulestructBase -// 0x0048 (0x0048 - 0x0000) -struct FDPMatchingRulestructBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString RuleName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IfConditions; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString AppendFragments; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SetUserVar; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructBase; - -// ScriptStruct Engine.ShaderTimings -// 0x0018 (0x0018 - 0x0000) -struct FShaderTimings final -{ -public: - float MinCompileTime; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCompileTime; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalCompileTime; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalPreprocessTime; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCompiled; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AverageCompileTime; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FShaderTimings; - -// ScriptStruct Engine.ShaderStats -// 0x0028 (0x0028 - 0x0000) -struct FShaderStats final -{ -public: - TArray PermutationCompilations; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 Compiled; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Cooked; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CompiledDouble; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CookedDouble; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CompileTime; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FShaderStats; - -// ScriptStruct Engine.TouchInputControl -// 0x0098 (0x0098 - 0x0000) -struct FTouchInputControl final -{ -public: - bool bTreatAsButton; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* Image1; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Image2; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Center; // 0x0018(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D VisualSize; // 0x0028(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D ThumbSize; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InteractionSize; // 0x0048(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D InputScale; // 0x0058(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey MainInputKey; // 0x0068(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey AltInputKey; // 0x0080(0x0018)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTouchInputControl; - -// ScriptStruct Engine.SkeletalMeshOptimizationSettings -// 0x003C (0x003C - 0x0000) -struct FSkeletalMeshOptimizationSettings final -{ -public: - ESkeletalMeshTerminationCriterion TerminationCriterion; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NumOfTrianglesPercentage; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NumOfVertPercentage; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfTriangles; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNumOfVerts; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviationPercentage; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationType ReductionMethod; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance SilhouetteImportance; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance TextureImportance; // 0x001A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance ShadingImportance; // 0x001B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshOptimizationImportance SkinningImportance; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRemapMorphTargets : 1; // 0x001D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalcNormals : 1; // 0x001D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WeldingThreshold; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalsThreshold; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBonesPerVertex; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnforceBoneBoundaries : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMergeCoincidentVertBones : 1; // 0x002C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumeImportance; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockEdges : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockColorBounaries : 1; // 0x0034(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bImproveTrianglesForCloth : 1; // 0x0034(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BaseLOD; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshOptimizationSettings; - -// ScriptStruct Engine.VertexOffsetUsage -// 0x0004 (0x0004 - 0x0000) -struct FVertexOffsetUsage final -{ -public: - int32 Usage; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVertexOffsetUsage; - -// ScriptStruct Engine.ComponentKey -// 0x0020 (0x0020 - 0x0000) -struct FComponentKey final -{ -public: - TSubclassOf OwnerClass; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName SCSVariableName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid AssociatedGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FComponentKey; - -// ScriptStruct Engine.BlueprintComponentChangedPropertyInfo -// 0x0018 (0x0018 - 0x0000) -struct FBlueprintComponentChangedPropertyInfo final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ArrayIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* PropertyScope; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintComponentChangedPropertyInfo; - -// ScriptStruct Engine.BlueprintCookedComponentInstancingData -// 0x0048 (0x0048 - 0x0000) -struct FBlueprintCookedComponentInstancingData final -{ -public: - TArray ChangedPropertyList; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x11]; // 0x0010(0x0011)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHasValidCookedData; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x26]; // 0x0022(0x0026)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintCookedComponentInstancingData; - -// ScriptStruct Engine.ComponentOverrideRecord -// 0x0078 (0x0078 - 0x0000) -struct FComponentOverrideRecord final -{ -public: - TSubclassOf ComponentClass; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UActorComponent* ComponentTemplate; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentKey ComponentKey; // 0x0010(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - struct FBlueprintCookedComponentInstancingData CookedComponentInstancingData; // 0x0030(0x0048)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComponentOverrideRecord; - -// ScriptStruct Engine.PrecomputedSkyLightInstanceData -// 0x00C8 (0x0180 - 0x00B8) -struct alignas(0x10) FPrecomputedSkyLightInstanceData final : public FSceneComponentInstanceData -{ -public: - struct FGuid OriginalLightGuid; // 0x00B8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid LightGuid; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AverageBrightness; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0xA4]; // 0x00DC(0x00A4)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPrecomputedSkyLightInstanceData; - -// ScriptStruct Engine.SourceEffectChainEntry -// 0x0010 (0x0010 - 0x0000) -struct FSourceEffectChainEntry final -{ -public: - class USoundEffectSourcePreset* Preset; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bBypass : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSourceEffectChainEntry; - -// ScriptStruct Engine.CurveEdTab -// 0x0030 (0x0030 - 0x0000) -struct FCurveEdTab final -{ -public: - class FString TabName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Curves; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float ViewStartInput; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewEndInput; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewStartOutput; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ViewEndOutput; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveEdTab; - -// ScriptStruct Engine.ModulatorContinuousParams -// 0x0020 (0x0020 - 0x0000) -struct FModulatorContinuousParams final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Default; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInput; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxInput; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOutput; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxOutput; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationParamMode ParamMode; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FModulatorContinuousParams; - -// ScriptStruct Engine.AsyncPhysicsTimestamp -// 0x0008 (0x0008 - 0x0000) -struct FAsyncPhysicsTimestamp final -{ -public: - int32 ServerFrame; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LocalFrame; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAsyncPhysicsTimestamp; - -// ScriptStruct Engine.SoundWaveSpectralTimeData -// 0x0018 (0x0018 - 0x0000) -struct FSoundWaveSpectralTimeData final -{ -public: - TArray Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float TimeSec; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundWaveSpectralTimeData; - -// ScriptStruct Engine.SoundWaveCuePoint -// 0x0028 (0x0028 - 0x0000) -struct FSoundWaveCuePoint final -{ -public: - int32 CuePointID; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Label; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FramePosition; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FrameLength; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsLoopRegion; // 0x0020(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundWaveCuePoint; - -// ScriptStruct Engine.SingleAnimationPlayData -// 0x0018 (0x0018 - 0x0000) -struct FSingleAnimationPlayData final -{ -public: - class UAnimationAsset* AnimToPlay; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSavedLooping : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSavedPlaying : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SavedPosition; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SavedPlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSingleAnimationPlayData; - -// ScriptStruct Engine.StaticMeshComponentLODInfo -// 0x00A0 (0x00A0 - 0x0000) -struct alignas(0x08) FStaticMeshComponentLODInfo final -{ -public: - uint8 Pad_0[0xA0]; // 0x0000(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshComponentLODInfo; - -// ScriptStruct Engine.StaticParameterSetRuntimeData -// 0x0060 (0x0060 - 0x0000) -struct FStaticParameterSetRuntimeData -{ -public: - TArray StaticSwitchParameters; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctionsRuntimeData MaterialLayers; // 0x0010(0x0048)(NativeAccessSpecifierPublic) - uint8 bHasMaterialLayers : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticParameterSetRuntimeData; - -// ScriptStruct Engine.MemberReference -// 0x0038 (0x0038 - 0x0000) -struct FMemberReference final -{ -public: - class UObject* MemberParent; // 0x0000(0x0008)(ZeroConstructor, SaveGame, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString MemberScope; // 0x0008(0x0010)(ZeroConstructor, SaveGame, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName MemberName; // 0x0018(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid MemberGuid; // 0x0020(0x0010)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSelfContext; // 0x0030(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWasDeprecated; // 0x0031(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMemberReference; - -// ScriptStruct Engine.StaticParameterSet -// 0x0000 (0x0060 - 0x0060) -struct FStaticParameterSet final : public FStaticParameterSetRuntimeData -{ -}; -DUMPER7_ASSERTS_FStaticParameterSet; - -// ScriptStruct Engine.StreamingRenderAssetPrimitiveInfo -// 0x0050 (0x0050 - 0x0000) -struct FStreamingRenderAssetPrimitiveInfo final -{ -public: - class UStreamableRenderAsset* RenderAsset; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBoxSphereBounds Bounds; // 0x0008(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float TexelFactor; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PackedRelativeBox; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAllowInvalidTexelFactorWhenUnregistered : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectedByComponentScale : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamingRenderAssetPrimitiveInfo; - -// ScriptStruct Engine.TimelineEventEntry -// 0x0014 (0x0014 - 0x0000) -struct FTimelineEventEntry final -{ -public: - float Time; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate EventFunc; // 0x0004(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimelineEventEntry; - -// ScriptStruct Engine.TimelineFloatTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineFloatTrack final -{ -public: - class UCurveFloat* FloatCurve; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FloatPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineFloatTrack; - -// ScriptStruct Engine.CustomProfile -// 0x0018 (0x0018 - 0x0000) -struct FCustomProfile final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CustomResponses; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomProfile; - -// ScriptStruct Engine.TimelineLinearColorTrack -// 0x0040 (0x0040 - 0x0000) -struct FTimelineLinearColorTrack final -{ -public: - class UCurveLinearColor* LinearColorCurve; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate InterpFunc; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TrackName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LinearColorPropertyName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimelineLinearColorTrack; - -// ScriptStruct Engine.RPCDoSState -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FRPCDoSState -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bLogEscalate; // 0x0008(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSendEscalateAnalytics; // 0x0009(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKickPlayer; // 0x000A(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTrackRecentRPCs; // 0x000B(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 EscalateQuotaRPCsPerFrame; // 0x000C(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 EscalateTimeQuotaMSPerFrame; // 0x000E(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 EscalateQuotaRPCsPerPeriod; // 0x0010(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 EscalateTimeQuotaMSPerPeriod; // 0x0012(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 EscalateQuotaTimePeriod; // 0x0014(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 EscalationCountTolerance; // 0x0015(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 EscalationTimeToleranceMS; // 0x0016(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 RPCRepeatLimitPerPeriod; // 0x0018(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 RPCRepeatLimitMSPerPeriod; // 0x001A(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 RPCRepeatLimitTimePeriod; // 0x001C(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x1]; // 0x001D(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 CooloffTime; // 0x001E(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 AutoEscalateTime; // 0x0020(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x26]; // 0x0022(0x0026)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRPCDoSState; - -// ScriptStruct Engine.Timeline -// 0x0098 (0x0098 - 0x0000) -struct FTimeline final -{ -public: - ETimelineLengthMode LengthMode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bLooping : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bReversePlayback : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bPlaying : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 PlayingStateTracker; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float Length; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float position; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Events; // 0x0010(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpVectors; // 0x0020(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpFloats; // 0x0030(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray InterpLinearColors; // 0x0040(0x0010)(ZeroConstructor, RepSkip, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TDelegate TimelinePostUpdateFunc; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TDelegate TimelineFinishedFunc; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr PropertySetObject; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName DirectionPropertyName; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeline; - -// ScriptStruct Engine.VolumetricLightMapGridDesc -// 0x0068 (0x0068 - 0x0000) -struct FVolumetricLightMapGridDesc final -{ -public: - struct FBox GridBounds; // 0x0000(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellSize; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DetailCellSize; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BrickSize; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Cells; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVolumetricLightMapGridDesc; - -// ScriptStruct Engine.ActorContainerPath -// 0x0010 (0x0010 - 0x0000) -struct FActorContainerPath final -{ -public: - TArray ContainerGuids; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorContainerPath; - -// ScriptStruct Engine.WorldPartitionActorFilter -// 0x0001 (0x0001 - 0x0000) -struct FWorldPartitionActorFilter final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionActorFilter; - -// ScriptStruct Engine.PropertyOverrideReferenceTable -// 0x0001 (0x0001 - 0x0000) -struct FPropertyOverrideReferenceTable final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyOverrideReferenceTable; - -// ScriptStruct Engine.ClothPhysicsProperties_Legacy -// 0x0050 (0x0050 - 0x0000) -struct FClothPhysicsProperties_Legacy final -{ -public: - float VerticalResistance; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizontalResistance; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BendResistance; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShearResistance; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Friction; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damping; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TetherStiffness; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TetherLimit; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Drag; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StiffnessFrequency; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GravityScale; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MassScale; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InertiaBlend; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionThickness; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionSquashScale; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SelfCollisionStiffness; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SolverFrequency; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberCompression; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberExpansion; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FiberResistance; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClothPhysicsProperties_Legacy; - -// ScriptStruct Engine.RuntimePartitionStreamingData -// 0x0048 (0x0048 - 0x0000) -struct FRuntimePartitionStreamingData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LoadingRange; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpatiallyLoadedCells; // 0x0010(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray NonSpatiallyLoadedCells; // 0x0020(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRuntimePartitionStreamingData; - -// ScriptStruct Engine.ISMComponentData -// 0x0001 (0x0001 - 0x0000) -struct FISMComponentData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FISMComponentData; - -// ScriptStruct Engine.NetViewer -// 0x0048 (0x0048 - 0x0000) -struct FNetViewer final -{ -public: - class UNetConnection* Connection; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* InViewer; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* ViewTarget; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewLocation; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ViewDir; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetViewer; - -// ScriptStruct Engine.BroadphaseSettings -// 0x0080 (0x0080 - 0x0000) -struct FBroadphaseSettings final -{ -public: - bool bUseMBPOnClient; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMBPOnServer; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMBPOuterBounds; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox MBPBounds; // 0x0008(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FBox MBPOuterBounds; // 0x0040(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint32 MBPNumSubdivs; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBroadphaseSettings; - -// ScriptStruct Engine.QuartzClockSettings -// 0x0020 (0x0020 - 0x0000) -struct FQuartzClockSettings final -{ -public: - struct FQuartzTimeSignature TimeSignature; // 0x0000(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIgnoreLevelChange; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuartzClockSettings; - -// ScriptStruct Engine.ConstraintInstanceAccessor -// 0x000C (0x000C - 0x0000) -struct FConstraintInstanceAccessor final -{ -public: - TWeakObjectPtr Owner; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 Index; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FConstraintInstanceAccessor; - -// ScriptStruct Engine.NavAvoidanceData -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FNavAvoidanceData final -{ -public: - uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavAvoidanceData; - -// ScriptStruct Engine.PhysicsAssetSolverSettings -// 0x001C (0x001C - 0x0000) -struct FPhysicsAssetSolverSettings final -{ -public: - int32 PositionIterations; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VelocityIterations; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ProjectionIterations; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CullDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationVelocity; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FixedTimeStep; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseLinearJointSolver; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseManifolds; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsAssetSolverSettings; - -// ScriptStruct Engine.BlendSampleData -// 0x0060 (0x0060 - 0x0000) -struct FBlendSampleData final -{ -public: - int32 SampleDataIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* Animation; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalWeight; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeightRate; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousTime; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SamplePlayRate; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x3C]; // 0x0024(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlendSampleData; - -// ScriptStruct Engine.MarkerSyncAnimPosition -// 0x0014 (0x0014 - 0x0000) -struct FMarkerSyncAnimPosition final -{ -public: - class FName PreviousMarkerName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextMarkerName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PositionBetweenMarkers; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMarkerSyncAnimPosition; - -// ScriptStruct Engine.AnimationGroupReference -// 0x0010 (0x0010 - 0x0000) -struct FAnimationGroupReference final -{ -public: - EAnimSyncMethod Method; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GroupName; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimGroupRole GroupRole; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationGroupReference; - -// ScriptStruct Engine.NodeToCodeAssociation -// 0x0014 (0x0014 - 0x0000) -struct alignas(0x04) FNodeToCodeAssociation final -{ -public: - uint8 Pad_0[0x14]; // 0x0000(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNodeToCodeAssociation; - -// ScriptStruct Engine.AnimationRecordingSettings -// 0x0040 (0x0040 - 0x0000) -struct FAnimationRecordingSettings final -{ -public: - bool bRecordInWorldSpace; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveRootAnimation; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoSaveAsset; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameRate SampleFrameRate; // 0x0004(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0012(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bRecordTransforms; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecordMorphTargets; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecordAttributeCurves; // 0x0016(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecordMaterialCurves; // 0x0017(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTransactRecording; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray IncludeAnimationNames; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExcludeAnimationNames; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationRecordingSettings; - -// ScriptStruct Engine.StateMachineStateDebugData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FStateMachineStateDebugData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStateMachineStateDebugData; - -// ScriptStruct Engine.StateMachineDebugData -// 0x0150 (0x0150 - 0x0000) -struct alignas(0x08) FStateMachineDebugData final -{ -public: - uint8 Pad_0[0x150]; // 0x0000(0x0150)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStateMachineDebugData; - -// ScriptStruct Engine.AudioComponentParam -// 0x0008 (0x00A8 - 0x00A0) -struct FAudioComponentParam final : public FAudioParameter -{ -public: - class USoundWave* SoundWaveParam; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioComponentParam; - -// ScriptStruct Engine.AnimBlueprintDebugData -// 0x0001 (0x0001 - 0x0000) -struct FAnimBlueprintDebugData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintDebugData; - -// ScriptStruct Engine.AnimBlueprintConstantData -// 0x0001 (0x0001 - 0x0000) -struct FAnimBlueprintConstantData -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintConstantData; - -// ScriptStruct Engine.AnimBlueprintFunction -// 0x0078 (0x0078 - 0x0000) -struct FAnimBlueprintFunction final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputPoseNodeIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InputPoseNames; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputPoseNodeIndices; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x38]; // 0x0038(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - bool bImplemented; // 0x0070(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimBlueprintFunction; - -// ScriptStruct Engine.GraphAssetPlayerInformation -// 0x0010 (0x0010 - 0x0000) -struct FGraphAssetPlayerInformation final -{ -public: - TArray PlayerNodeIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGraphAssetPlayerInformation; - -// ScriptStruct Engine.RootMotionExtractionStep -// 0x0010 (0x0010 - 0x0000) -struct FRootMotionExtractionStep final -{ -public: - class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartPosition; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndPosition; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionExtractionStep; - -// ScriptStruct Engine.BatchedPoint -// 0x0038 (0x0038 - 0x0000) -struct FBatchedPoint final -{ -public: - struct FVector position; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointSize; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RemainingLifeTime; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DepthPriority; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 BatchID; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBatchedPoint; - -// ScriptStruct Engine.DialogueContext -// 0x0018 (0x0018 - 0x0000) -struct FDialogueContext final -{ -public: - class UDialogueVoice* speaker; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Targets; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueContext; - -// ScriptStruct Engine.DialogueContextMapping -// 0x0038 (0x0038 - 0x0000) -struct FDialogueContextMapping final -{ -public: - struct FDialogueContext Context; // 0x0000(0x0018)(Edit, NativeAccessSpecifierPublic) - class USoundWave* SoundWave; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LocalizationKeyFormat; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDialogueSoundWaveProxy* Proxy; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueContextMapping; - -// ScriptStruct Engine.AnimUpdateContext -// 0x0000 (0x0010 - 0x0010) -struct FAnimUpdateContext final : public FAnimExecutionContext -{ -}; -DUMPER7_ASSERTS_FAnimUpdateContext; - -// ScriptStruct Engine.AnimPoseContext -// 0x0000 (0x0010 - 0x0010) -struct FAnimPoseContext final : public FAnimExecutionContext -{ -}; -DUMPER7_ASSERTS_FAnimPoseContext; - -// ScriptStruct Engine.AnimComponentSpacePoseContext -// 0x0000 (0x0010 - 0x0010) -struct FAnimComponentSpacePoseContext final : public FAnimExecutionContext -{ -}; -DUMPER7_ASSERTS_FAnimComponentSpacePoseContext; - -// ScriptStruct Engine.CompositeSection -// 0x0020 (0x0050 - 0x0030) -struct FCompositeSection final : public FAnimLinkableElement -{ -public: - class FName SectionName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NextSectionName; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MetaData; // 0x0040(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeSection; - -// ScriptStruct Engine.SlotAnimationTrack -// 0x0018 (0x0018 - 0x0000) -struct FSlotAnimationTrack final -{ -public: - class FName SlotName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimTrack AnimTrack; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlotAnimationTrack; - -// ScriptStruct Engine.BranchingPoint -// 0x0010 (0x0040 - 0x0030) -struct FBranchingPoint final : public FAnimLinkableElement -{ -public: - class FName EventName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriggerTimeOffset; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBranchingPoint; - -// ScriptStruct Engine.AnimMontageInstance -// 0x01D8 (0x01D8 - 0x0000) -struct FAnimMontageInstance final -{ -public: - class UAnimMontage* Montage; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x30]; // 0x0008(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - bool bPlaying; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultBlendTimeMultiplier; // 0x003C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0xC8]; // 0x0040(0x00C8)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NextSections; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray PrevSections; // 0x0118(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_128[0x10]; // 0x0128(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveStateBranchingPoints; // 0x0138(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - float position; // 0x0148(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x014C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FAlphaBlend Blend; // 0x0150(0x0030)(Transient, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_180[0x34]; // 0x0180(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DisableRootMotionCount; // 0x01B4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1B8[0x20]; // 0x01B8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimMontageInstance; - -// ScriptStruct Engine.AnimNodeData -// 0x0028 (0x0028 - 0x0000) -struct FAnimNodeData final -{ -public: - TScriptInterface AnimClassInterface; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Entries; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - int32 NodeIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 Flags; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNodeData; - -// ScriptStruct Engine.AssetCompileData -// 0x0008 (0x0008 - 0x0000) -struct FAssetCompileData final -{ -public: - TWeakObjectPtr Asset; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetCompileData; - -// ScriptStruct Engine.AnimNodeStructData -// 0x0058 (0x0058 - 0x0000) -struct FAnimNodeStructData final -{ -public: - TMap NameToIndexMap; // 0x0000(0x0050)(NativeAccessSpecifierPrivate) - int32 NumProperties; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNodeStructData; - -// ScriptStruct Engine.AnimNodeFunctionRef -// 0x0020 (0x0020 - 0x0000) -struct FAnimNodeFunctionRef final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName FunctionName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf Class; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFunction* Function; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimNodeFunctionRef; - -// ScriptStruct Engine.AnimNode_ConvertComponentToLocalSpace -// 0x0010 (0x0020 - 0x0010) -struct FAnimNode_ConvertComponentToLocalSpace final : public FAnimNode_Base -{ -public: - struct FComponentSpacePoseLink ComponentPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ConvertComponentToLocalSpace; - -// ScriptStruct Engine.AnimNode_ConvertLocalToComponentSpace -// 0x0010 (0x0020 - 0x0010) -struct FAnimNode_ConvertLocalToComponentSpace final : public FAnimNode_Base -{ -public: - struct FPoseLink LocalPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_ConvertLocalToComponentSpace; - -// ScriptStruct Engine.ChildActorAttachedActorInfo -// 0x0070 (0x0070 - 0x0000) -struct FChildActorAttachedActorInfo final -{ -public: - TWeakObjectPtr Actor; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform RelativeTransform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChildActorAttachedActorInfo; - -// ScriptStruct Engine.ChildActorComponentInstanceData -// 0x0040 (0x00F8 - 0x00B8) -struct FChildActorComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - TSubclassOf ChildActorClass; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildActorName; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AttachedActors; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x20]; // 0x00D8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChildActorComponentInstanceData; - -// ScriptStruct Engine.AnimNode_ApplyMeshSpaceAdditive -// 0x00C0 (0x00D0 - 0x0010) -struct FAnimNode_ApplyMeshSpaceAdditive final : public FAnimNode_Base -{ -public: - struct FPoseLink base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - EAnimAlphaInputType AlphaInputType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Alpha; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAlphaBoolEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBias AlphaScaleBias; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0098(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 LODThreshold; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_ApplyMeshSpaceAdditive; - -// ScriptStruct Engine.InertializationPose -// 0x00C0 (0x00C0 - 0x0000) -struct alignas(0x10) FInertializationPose final -{ -public: - uint8 Pad_0[0xC0]; // 0x0000(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationPose; - -// ScriptStruct Engine.InertializationBoneDiff -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FInertializationBoneDiff final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInertializationBoneDiff; - -// ScriptStruct Engine.AnimNode_LinkedAnimGraph -// 0x0060 (0x00B8 - 0x0058) -struct FAnimNode_LinkedAnimGraph : public FAnimNode_CustomProperty -{ -public: - TArray InputPoses; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputPoseNames; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf InstanceClass; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* PendingBlendOutProfile; // 0x0098(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* PendingBlendInProfile; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bReceiveNotifiesFromLinkedInstances : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPropagateNotifiesToLinkedInstances : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedAnimGraph; - -// ScriptStruct Engine.EngineShowFlagsSetting -// 0x0018 (0x0018 - 0x0000) -struct FEngineShowFlagsSetting final -{ -public: - class FString ShowFlagName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Enabled; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEngineShowFlagsSetting; - -// ScriptStruct Engine.AnimNode_LinkedAnimLayer -// 0x0010 (0x00C8 - 0x00B8) -struct FAnimNode_LinkedAnimLayer final : public FAnimNode_LinkedAnimGraph -{ -public: - TSubclassOf Interface; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Layer; // 0x00C0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedAnimLayer; - -// ScriptStruct Engine.AnimNode_LinkedInputPose -// 0x00A8 (0x00B8 - 0x0010) -struct FAnimNode_LinkedInputPose final : public FAnimNode_Base -{ -public: - class FName Name; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Graph; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPoseLink InputPose; // 0x0020(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_30[0x78]; // 0x0030(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_A8_0 : 1; // 0x00A8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bIsOutputLinked : 1; // 0x00A8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A9[0xF]; // 0x00A9(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_LinkedInputPose; - -// ScriptStruct Engine.AnimNode_SaveCachedPose -// 0x0070 (0x0080 - 0x0010) -struct FAnimNode_SaveCachedPose final : public FAnimNode_Base -{ -public: - struct FPoseLink Pose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class FName CachePoseName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x58]; // 0x0028(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SaveCachedPose; - -// ScriptStruct Engine.InputScaleBiasClampState -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FInputScaleBiasClampState final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputScaleBiasClampState; - -// ScriptStruct Engine.AnimNode_SequencePlayerBase -// 0x0008 (0x0040 - 0x0038) -struct FAnimNode_SequencePlayerBase : public FAnimNode_AssetPlayerBase -{ -public: - struct FInputScaleBiasClampState PlayRateScaleBiasClampState; // 0x0038(0x0008)(NoDestructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimNode_SequencePlayerBase; - -// ScriptStruct Engine.AnimNode_SequencePlayer -// 0x0008 (0x0048 - 0x0040) -struct FAnimNode_SequencePlayer : public FAnimNode_SequencePlayerBase -{ -public: - class UAnimSequenceBase* Sequence; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FAnimNode_SequencePlayer; - -// ScriptStruct Engine.InputScaleBiasClampConstants -// 0x002C (0x002C - 0x0000) -struct FInputScaleBiasClampConstants final -{ -public: - bool bMapRange; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float Scale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMin; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedIncreasing; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputScaleBiasClampConstants; - -// ScriptStruct Engine.AnimNode_SequencePlayer_Standalone -// 0x0058 (0x0098 - 0x0040) -struct FAnimNode_SequencePlayer_Standalone final : public FAnimNode_SequencePlayerBase -{ -public: - class FName GroupName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimGroupRole GroupRole; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverridePositionWhenJoiningSyncGroupAsLeader; // 0x0049(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EAnimSyncMethod Method; // 0x004A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIgnoreForRelevancyTest; // 0x004B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequenceBase* Sequence; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PlayRateBasis; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PlayRate; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FInputScaleBiasClampConstants PlayRateScaleBiasClampConstants; // 0x0060(0x002C)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - float StartPosition; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bLoopAnimation; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartFromMatchingPose; // 0x0091(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SequencePlayer_Standalone; - -// ScriptStruct Engine.TimeStretchCurveMarker -// 0x0010 (0x0010 - 0x0000) -struct FTimeStretchCurveMarker final -{ -public: - float Time[0x3]; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Alpha; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTimeStretchCurveMarker; - -// ScriptStruct Engine.TimeStretchCurve -// 0x0028 (0x0028 - 0x0000) -struct FTimeStretchCurve final -{ -public: - float SamplingRate; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float CurveValueMinPrecision; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Markers; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPrivate) - float Sum_dT_i_by_C_i[0x3]; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeStretchCurve; - -// ScriptStruct Engine.AnimationActiveTransitionEntry -// 0x00C8 (0x00C8 - 0x0000) -struct FAnimationActiveTransitionEntry final -{ -public: - uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - class UBlendProfile* BlendProfile; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationActiveTransitionEntry; - -// ScriptStruct Engine.AnimationPotentialTransition -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FAnimationPotentialTransition final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationPotentialTransition; - -// ScriptStruct Engine.AnimNode_StateMachine -// 0x00B8 (0x00C8 - 0x0010) -struct FAnimNode_StateMachine final : public FAnimNode_Base -{ -public: - int32 StateMachineIndexInClass; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTransitionsPerFrame; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTransitionsRequests; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipFirstUpdateTransition; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReinitializeOnBecomingRelevant; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCreateNotifyMetaData; // 0x001E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowConduitEntryStates; // 0x001F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0xA8]; // 0x0020(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_StateMachine; - -// ScriptStruct Engine.AnimNode_StateResult -// 0x0000 (0x0020 - 0x0020) -struct FAnimNode_StateResult final : public FAnimNode_Root -{ -}; -DUMPER7_ASSERTS_FAnimNode_StateResult; - -// ScriptStruct Engine.AnimNode_TransitionPoseEvaluator -// 0x0098 (0x00A8 - 0x0010) -struct FAnimNode_TransitionPoseEvaluator final : public FAnimNode_Base -{ -public: - uint8 Pad_10[0x78]; // 0x0010(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FramesToCachePose; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EEvaluatorDataSource DataSource; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEvaluatorMode EvaluatorMode; // 0x0091(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_92[0x16]; // 0x0092(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TransitionPoseEvaluator; - -// ScriptStruct Engine.AnimNode_TransitionResult -// 0x0018 (0x0028 - 0x0010) -struct FAnimNode_TransitionResult final : public FAnimNode_Base -{ -public: - bool bCanEnterTransition; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x17]; // 0x0011(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_TransitionResult; - -// ScriptStruct Engine.AnimNode_UseCachedPose -// 0x0018 (0x0028 - 0x0010) -struct FAnimNode_UseCachedPose final : public FAnimNode_Base -{ -public: - struct FPoseLink LinkToCachingNode; // 0x0010(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - class FName CachePoseName; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNode_UseCachedPose; - -// ScriptStruct Engine.AudioReverbEffect -// 0x0040 (0x0048 - 0x0008) -struct FAudioReverbEffect final : public FAudioEffectParameters -{ -public: - uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioReverbEffect; - -// ScriptStruct Engine.AnimNotifyContext -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FAnimNotifyContext final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNotifyContext; - -// ScriptStruct Engine.AnimSequenceTrackContainer -// 0x0020 (0x0020 - 0x0000) -struct FAnimSequenceTrackContainer final -{ -public: - TArray AnimationTracks; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TrackNames; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSequenceTrackContainer; - -// ScriptStruct Engine.DummySpacerCameraTypes -// 0x0001 (0x0001 - 0x0000) -struct FDummySpacerCameraTypes final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDummySpacerCameraTypes; - -// ScriptStruct Engine.TranslationTrack -// 0x0020 (0x0020 - 0x0000) -struct FTranslationTrack final -{ -public: - TArray PosKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTranslationTrack; - -// ScriptStruct Engine.RotationTrack -// 0x0020 (0x0020 - 0x0000) -struct FRotationTrack final -{ -public: - TArray RotKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRotationTrack; - -// ScriptStruct Engine.StaticMeshSourceModel -// 0x0098 (0x0098 - 0x0000) -struct FStaticMeshSourceModel final -{ -public: - struct FMeshBuildSettings BuildSettings; // 0x0000(0x0048)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FMeshReductionSettings ReductionSettings; // 0x0048(0x002C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint32 CacheMeshDescriptionTrianglesCount; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CacheMeshDescriptionVerticesCount; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LODDistance; // 0x007C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformFloat ScreenSize; // 0x0080(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SourceImportFilename; // 0x0088(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStaticMeshSourceModel; - -// ScriptStruct Engine.ScaleTrack -// 0x0020 (0x0020 - 0x0000) -struct FScaleTrack final -{ -public: - TArray ScaleKeys; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScaleTrack; - -// ScriptStruct Engine.CurveTrack -// 0x0018 (0x0018 - 0x0000) -struct FCurveTrack final -{ -public: - class FName CurveName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CurveWeights; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveTrack; - -// ScriptStruct Engine.DataDrivenConsoleVariable -// 0x0060 (0x0060 - 0x0000) -struct FDataDrivenConsoleVariable final -{ -public: - EFDataDrivenCVarType Type; // 0x0000(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name; // 0x0008(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ToolTip; // 0x0018(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultValueFloat; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DefaultValueInt; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DefaultValueBool; // 0x0030(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x2F]; // 0x0031(0x002F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataDrivenConsoleVariable; - -// ScriptStruct Engine.CompressedTrack -// 0x0038 (0x0038 - 0x0000) -struct FCompressedTrack final -{ -public: - TArray ByteStream; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Times; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float Mins[0x3]; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ranges[0x3]; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompressedTrack; - -// ScriptStruct Engine.InterpolationOverrideRange -// 0x000C (0x000C - 0x0000) -struct FInterpolationOverrideRange final -{ -public: - int32 Start; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 End; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimInterpolationType Override; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInterpolationOverrideRange; - -// ScriptStruct Engine.AnimSetMeshLinkup -// 0x0010 (0x0010 - 0x0000) -struct FAnimSetMeshLinkup final -{ -public: - TArray BoneToTrackTable; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSetMeshLinkup; - -// ScriptStruct Engine.AnimNode_SingleNode -// 0x0020 (0x0030 - 0x0010) -struct FAnimNode_SingleNode final : public FAnimNode_Base -{ -public: - struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x10]; // 0x0020(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_SingleNode; - -// ScriptStruct Engine.FontFacePlatformRasterizationOverrides -// 0x0003 (0x0003 - 0x0000) -struct FFontFacePlatformRasterizationOverrides final -{ -public: - EFontRasterizationMode MsdfOverride; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontRasterizationMode SdfOverride; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFontRasterizationMode SdfApproximationOverride; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontFacePlatformRasterizationOverrides; - -// ScriptStruct Engine.AnimSingleNodeInstanceProxy -// 0x0100 (0x08A0 - 0x07A0) -struct FAnimSingleNodeInstanceProxy final : public FAnimInstanceProxy -{ -public: - uint8 Pad_798[0x108]; // 0x0798(0x0108)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSingleNodeInstanceProxy; - -// ScriptStruct Engine.MaterialRemapIndex -// 0x0018 (0x0018 - 0x0000) -struct FMaterialRemapIndex final -{ -public: - uint32 ImportVersionKey; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray MaterialRemap; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialRemapIndex; - -// ScriptStruct Engine.AnimationTransitionRule -// 0x0010 (0x0010 - 0x0000) -struct FAnimationTransitionRule final -{ -public: - class FName RuleToExecute; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool TransitionReturnVal; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TransitionIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationTransitionRule; - -// ScriptStruct Engine.BuildPromotionNewProjectSettings -// 0x0020 (0x0020 - 0x0000) -struct FBuildPromotionNewProjectSettings final -{ -public: - struct FDirectoryPath NewProjectFolderOverride; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NewProjectNameOverride; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionNewProjectSettings; - -// ScriptStruct Engine.AnimationStateBase -// 0x0008 (0x0008 - 0x0000) -struct FAnimationStateBase -{ -public: - class FName StateName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationStateBase; - -// ScriptStruct Engine.AnimationState -// 0x0020 (0x0028 - 0x0008) -struct FAnimationState final : public FAnimationStateBase -{ -public: - TArray Transitions; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 StateRootNodeIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FullyBlendedNotify; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimationState; - -// ScriptStruct Engine.DPMatchingRulestructA -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestructA final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructA; - -// ScriptStruct Engine.AnimationTransitionBetweenStates -// 0x0038 (0x0040 - 0x0008) -struct FAnimationTransitionBetweenStates final : public FAnimationStateBase -{ -public: - int32 PreviousState; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NextState; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CrossfadeDuration; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InterruptNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAlphaBlendOption BlendMode; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CustomCurve; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlendProfile* BlendProfile; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETransitionLogicType LogicType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationTransitionBetweenStates; - -// ScriptStruct Engine.BakedStateExitTransition -// 0x0030 (0x0030 - 0x0000) -struct FBakedStateExitTransition final -{ -public: - int32 CanTakeDelegateIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CustomResultNodeIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TransitionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDesiredTransitionReturnValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutomaticRemainingTimeRule; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AutomaticRuleTriggerTime; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SyncGroupNameToRequireValidMarkersRule; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PoseEvaluatorLinks; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedStateExitTransition; - -// ScriptStruct Engine.BakedAnimationState -// 0x0058 (0x0058 - 0x0000) -struct FBakedAnimationState final -{ -public: - class FName StateName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Transitions; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 StateRootNodeIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartNotify; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndNotify; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FullyBlendedNotify; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAConduit; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 EntryRuleNodeIndex; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlayerNodeIndices; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LayerNodeIndices; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bAlwaysResetOnEntry; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBakedAnimationState; - -// ScriptStruct Engine.BakedAnimationStateMachine -// 0x0030 (0x0030 - 0x0000) -struct FBakedAnimationStateMachine final -{ -public: - class FName MachineName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InitialState; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray States; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Transitions; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBakedAnimationStateMachine; - -// ScriptStruct Engine.DeviceTriggerFeedbackData -// 0x0010 (0x0010 - 0x0000) -struct FDeviceTriggerFeedbackData final -{ -public: - class UCurveFloat* FeedbackPositionCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* FeedbackStrenghCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceTriggerFeedbackData; - -// ScriptStruct Engine.AnimSubsystem_Base -// 0x0010 (0x0018 - 0x0008) -struct FAnimSubsystem_Base final : public FAnimSubsystem -{ -public: - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSubsystem_Base; - -// ScriptStruct Engine.BuildPromotionOpenAssetSettings -// 0x0060 (0x0060 - 0x0000) -struct FBuildPromotionOpenAssetSettings final -{ -public: - struct FFilePath BlueprintAsset; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath MaterialAsset; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath ParticleSystemAsset; // 0x0020(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath SkeletalMeshAsset; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath StaticMeshAsset; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath TextureAsset; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionOpenAssetSettings; - -// ScriptStruct Engine.AnimSubsystemInstance_NodeRelevancy -// 0x00A0 (0x00A8 - 0x0008) -struct FAnimSubsystemInstance_NodeRelevancy final : public FAnimSubsystemInstance -{ -public: - uint8 Pad_8[0xA0]; // 0x0008(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimSubsystemInstance_NodeRelevancy; - -// ScriptStruct Engine.TextureSourceBlock -// 0x0018 (0x0018 - 0x0000) -struct FTextureSourceBlock final -{ -public: - int32 BlockX; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BlockY; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeX; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeY; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSlices; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumMips; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureSourceBlock; - -// ScriptStruct Engine.PropertyAccessSegment -// 0x0040 (0x0040 - 0x0000) -struct FPropertyAccessSegment final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStruct* Struct; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TFieldPath Property; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFunction* Function; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ArrayIndex; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 Flags; // 0x003C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessSegment; - -// ScriptStruct Engine.PropertyAccessPath -// 0x0008 (0x0008 - 0x0000) -struct FPropertyAccessPath final -{ -public: - int32 PathSegmentStartIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 PathSegmentCount; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPropertyAccessPath; - -// ScriptStruct Engine.PropertyAccessCopy -// 0x0010 (0x0010 - 0x0000) -struct FPropertyAccessCopy final -{ -public: - int32 AccessIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DestAccessStartIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 DestAccessEndIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessCopyType Type; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessCopy; - -// ScriptStruct Engine.PropertyAccessCopyBatch -// 0x0010 (0x0010 - 0x0000) -struct FPropertyAccessCopyBatch final -{ -public: - TArray Copies; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPropertyAccessCopyBatch; - -// ScriptStruct Engine.PropertyAccessLibrary -// 0x0078 (0x0078 - 0x0000) -struct FPropertyAccessLibrary final -{ -public: - TArray PathSegments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SrcPaths; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray DestPaths; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray CopyBatchArray; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x38]; // 0x0040(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessLibrary; - -// ScriptStruct Engine.AnimSubsystem_PropertyAccess -// 0x0078 (0x0080 - 0x0008) -struct FAnimSubsystem_PropertyAccess final : public FAnimSubsystem -{ -public: - struct FPropertyAccessLibrary Library; // 0x0008(0x0078)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimSubsystem_PropertyAccess; - -// ScriptStruct Engine.LayerActorStats -// 0x0010 (0x0010 - 0x0000) -struct FLayerActorStats final -{ -public: - TSubclassOf Type; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Total; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLayerActorStats; - -// ScriptStruct Engine.LinkedAnimLayerInstanceData -// 0x0060 (0x0060 - 0x0000) -struct FLinkedAnimLayerInstanceData final -{ -public: - class UAnimInstance* Instance; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> LinkedFunctions; // 0x0008(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinkedAnimLayerInstanceData; - -// ScriptStruct Engine.TextureSourceLayerColorInfo -// 0x0020 (0x0020 - 0x0000) -struct FTextureSourceLayerColorInfo final -{ -public: - struct FLinearColor ColorMin; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ColorMax; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureSourceLayerColorInfo; - -// ScriptStruct Engine.LinkedAnimLayerClassData -// 0x0020 (0x0020 - 0x0000) -struct FLinkedAnimLayerClassData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InstancesData; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLinkedAnimLayerClassData; - -// ScriptStruct Engine.TTEventTrack -// 0x0010 (0x0028 - 0x0018) -struct FTTEventTrack final : public FTTTrackBase -{ -public: - class FName FunctionName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCurveFloat* CurveKeys; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTEventTrack; - -// ScriptStruct Engine.AnimSubsystem_SharedLinkedAnimLayers -// 0x0020 (0x0028 - 0x0008) -struct FAnimSubsystem_SharedLinkedAnimLayers final : public FAnimSubsystemInstance -{ -public: - TArray ClassesData; // 0x0008(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray> PersistentClasses; // 0x0018(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FAnimSubsystem_SharedLinkedAnimLayers; - -// ScriptStruct Engine.ParameterGroupData -// 0x0018 (0x0018 - 0x0000) -struct FParameterGroupData final -{ -public: - class FString GroupName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GroupSortPriority; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParameterGroupData; - -// ScriptStruct Engine.AssetMapping -// 0x0010 (0x0010 - 0x0000) -struct FAssetMapping final -{ -public: - class UAnimationAsset* SourceAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimationAsset* TargetAsset; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAssetMapping; - -// ScriptStruct Engine.BlendProfileBoneEntry -// 0x0014 (0x0014 - 0x0000) -struct FBlendProfileBoneEntry final -{ -public: - struct FBoneReference BoneReference; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float BlendScale; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlendProfileBoneEntry; - -// ScriptStruct Engine.CachedAnimStateData -// 0x001C (0x001C - 0x0000) -struct FCachedAnimStateData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0xC]; // 0x0010(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimStateData; - -// ScriptStruct Engine.CachedAnimStateArray -// 0x0018 (0x0018 - 0x0000) -struct FCachedAnimStateArray final -{ -public: - TArray States; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimStateArray; - -// ScriptStruct Engine.CullDistanceSizePair -// 0x0008 (0x0008 - 0x0000) -struct FCullDistanceSizePair final -{ -public: - float Size; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CullDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCullDistanceSizePair; - -// ScriptStruct Engine.CachedAnimAssetPlayerData -// 0x0018 (0x0018 - 0x0000) -struct FCachedAnimAssetPlayerData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimAssetPlayerData; - -// ScriptStruct Engine.TTTrackId -// 0x0008 (0x0008 - 0x0000) -struct FTTTrackId final -{ -public: - int32 TrackType; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TrackIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTTrackId; - -// ScriptStruct Engine.CachedAnimRelevancyData -// 0x001C (0x001C - 0x0000) -struct FCachedAnimRelevancyData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0xC]; // 0x0010(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimRelevancyData; - -// ScriptStruct Engine.CachedAnimTransitionData -// 0x0024 (0x0024 - 0x0000) -struct FCachedAnimTransitionData final -{ -public: - class FName StateMachineName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FromStateName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ToStateName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0xC]; // 0x0018(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedAnimTransitionData; - -// ScriptStruct Engine.NamedCurveValue -// 0x000C (0x000C - 0x0000) -struct FNamedCurveValue final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNamedCurveValue; - -// ScriptStruct Engine.ForceFeedbackChannelDetails -// 0x0090 (0x0090 - 0x0000) -struct FForceFeedbackChannelDetails final -{ -public: - uint8 bAffectsLeftLarge : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsLeftSmall : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsRightLarge : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsRightSmall : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve Curve; // 0x0008(0x0088)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FForceFeedbackChannelDetails; - -// ScriptStruct Engine.ForceFeedbackEffectOverridenChannelDetails -// 0x0010 (0x0010 - 0x0000) -struct FForceFeedbackEffectOverridenChannelDetails final -{ -public: - TArray ChannelDetails; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FForceFeedbackEffectOverridenChannelDetails; - -// ScriptStruct Engine.ExposedValueCopyRecord -// 0x0008 (0x0008 - 0x0000) -struct FExposedValueCopyRecord final -{ -public: - int32 CopyIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPostCopyOperation PostCopyOperation; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyUpdateWhenActive; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposedValueCopyRecord; - -// ScriptStruct Engine.ExposedValueHandler -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FExposedValueHandler final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExposedValueHandler; - -// ScriptStruct Engine.AnimNodeExposedValueHandler -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAnimNodeExposedValueHandler -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNodeExposedValueHandler; - -// ScriptStruct Engine.AnimNodeExposedValueHandler_Base -// 0x0010 (0x0018 - 0x0008) -struct FAnimNodeExposedValueHandler_Base : public FAnimNodeExposedValueHandler -{ -public: - class UFunction* Function; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoundFunction; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimNodeExposedValueHandler_Base; - -// ScriptStruct Engine.SoundSubmixSendInfo -// 0x0008 (0x00B8 - 0x00B0) -struct FSoundSubmixSendInfo final : public FSoundSubmixSendInfoBase -{ -public: - ESubmixSendStage SendStage; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundSubmixSendInfo; - -// ScriptStruct Engine.AudioVolumeSubmixSendSettings -// 0x0018 (0x0018 - 0x0000) -struct FAudioVolumeSubmixSendSettings final -{ -public: - EAudioVolumeLocationState ListenerLocationState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioVolumeLocationState SourceLocationState; // 0x0001(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubmixSends; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioVolumeSubmixSendSettings; - -// ScriptStruct Engine.AnimNodeExposedValueHandler_PropertyAccess -// 0x0018 (0x0030 - 0x0018) -struct FAnimNodeExposedValueHandler_PropertyAccess final : public FAnimNodeExposedValueHandler_Base -{ -public: - TArray CopyRecords; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNodeExposedValueHandler_PropertyAccess; - -// ScriptStruct Engine.InputClampConstants -// 0x0014 (0x0014 - 0x0000) -struct FInputClampConstants final -{ -public: - bool bClampResult; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ClampMin; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedIncreasing; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputClampConstants; - -// ScriptStruct Engine.InputClampState -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FInputClampState final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputClampState; - -// ScriptStruct Engine.MirrorTableRow -// 0x0018 (0x0020 - 0x0008) -struct FMirrorTableRow final : public FTableRowBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MirroredName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMirrorRowType MirrorEntryType; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMirrorTableRow; - -// ScriptStruct Engine.ActivateDevicePropertyParams -// 0x000C (0x000C - 0x0000) -struct FActivateDevicePropertyParams final -{ -public: - struct FPlatformUserId UserId; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputDeviceId DeviceID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLooping : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreTimeDilation : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlayWhilePaused : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActivateDevicePropertyParams; - -// ScriptStruct Engine.MirrorFindReplaceExpression -// 0x0014 (0x0014 - 0x0000) -struct FMirrorFindReplaceExpression final -{ -public: - class FName FindExpression; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ReplaceExpression; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMirrorFindReplaceMethod FindReplaceMethod; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMirrorFindReplaceExpression; - -// ScriptStruct Engine.TrajectorySample -// 0x0090 (0x0090 - 0x0000) -struct FTrajectorySample final -{ -public: - float AccumulatedSeconds; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearVelocity; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTrajectorySample; - -// ScriptStruct Engine.TrajectorySampleRange -// 0x0010 (0x0010 - 0x0000) -struct FTrajectorySampleRange final -{ -public: - TArray Samples; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTrajectorySampleRange; - -// ScriptStruct Engine.NodeItem -// 0x0070 (0x0070 - 0x0000) -struct FNodeItem final -{ -public: - class FName ParentName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNodeItem; - -// ScriptStruct Engine.EventGraphFastCallPair -// 0x0010 (0x0010 - 0x0000) -struct FEventGraphFastCallPair final -{ -public: - class UFunction* FunctionToPatch; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EventGraphCallOffset; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEventGraphFastCallPair; - -// ScriptStruct Engine.PoseData -// 0x0020 (0x0020 - 0x0000) -struct FPoseData final -{ -public: - TArray LocalSpacePose; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CurveData; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPoseData; - -// ScriptStruct Engine.PoseAssetInfluence -// 0x0008 (0x0008 - 0x0000) -struct FPoseAssetInfluence final -{ -public: - int32 PoseIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BoneTransformIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPoseAssetInfluence; - -// ScriptStruct Engine.PoseAssetInfluences -// 0x0010 (0x0010 - 0x0000) -struct FPoseAssetInfluences final -{ -public: - TArray Influences; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPoseAssetInfluences; - -// ScriptStruct Engine.PoseDataContainer -// 0x0070 (0x0070 - 0x0000) -struct FPoseDataContainer final -{ -public: - TArray PoseFNames; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tracks; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray TrackBoneIndices; // 0x0030(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray TrackPoseInfluenceIndices; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Poses; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Curves; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPoseDataContainer; - -// ScriptStruct Engine.StaticMeshComponentInstanceData -// 0x0040 (0x0170 - 0x0130) -#pragma pack(push, 0x1) -struct alignas(0x10) FStaticMeshComponentInstanceData : public FPrimitiveComponentInstanceData -{ -public: - class UStaticMesh* StaticMesh; // 0x0130(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray VertexColorLODs; // 0x0138(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CachedStaticLighting; // 0x0148(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StreamingTextureData; // 0x0158(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FStaticMeshComponentInstanceData; - -// ScriptStruct Engine.PreviewAttachedObjectPair -// 0x0030 (0x0030 - 0x0000) -struct FPreviewAttachedObjectPair final -{ -public: - TSoftObjectPtr AttachedObject; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName AttachedTo; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPreviewAttachedObjectPair; - -// ScriptStruct Engine.PreviewAssetAttachContainer -// 0x0010 (0x0010 - 0x0000) -struct FPreviewAssetAttachContainer final -{ -public: - TArray AttachedObjects; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPreviewAssetAttachContainer; - -// ScriptStruct Engine.PreviewMeshCollectionEntry -// 0x0050 (0x0050 - 0x0000) -struct FPreviewMeshCollectionEntry final -{ -public: - TSoftObjectPtr SkeletalMesh; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr AnimBlueprint; // 0x0028(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPreviewMeshCollectionEntry; - -// ScriptStruct Engine.SkeletalMeshVertexAttributeInfo -// 0x0010 (0x0010 - 0x0000) -struct FSkeletalMeshVertexAttributeInfo final -{ -public: - struct FPerPlatformBool EnabledForRender; // 0x0000(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkeletalMeshVertexAttributeDataType DataType; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshVertexAttributeInfo; - -// ScriptStruct Engine.BoneNode -// 0x0001 (0x0001 - 0x0000) -struct FBoneNode final -{ -public: - EBoneTranslationRetargetingMode TranslationRetargetingMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneNode; - -// ScriptStruct Engine.ReferencePose -// 0x0018 (0x0018 - 0x0000) -struct FReferencePose final -{ -public: - class FName PoseName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReferencePose; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReferencePose; - -// ScriptStruct Engine.BoneReductionSetting -// 0x0010 (0x0010 - 0x0000) -struct FBoneReductionSetting final -{ -public: - TArray BonesToRemove; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneReductionSetting; - -// ScriptStruct Engine.AnimSlotGroup -// 0x0018 (0x0018 - 0x0000) -struct FAnimSlotGroup final -{ -public: - class FName GroupName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SlotNames; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimSlotGroup; - -// ScriptStruct Engine.VirtualBone -// 0x0018 (0x0018 - 0x0000) -struct FVirtualBone final -{ -public: - class FName SourceBoneName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TargetBoneName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName VirtualBoneName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualBone; - -// ScriptStruct Engine.SkinWeightProfileInfo -// 0x0010 (0x0010 - 0x0000) -struct FSkinWeightProfileInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPerPlatformBool DefaultProfile; // 0x0008(0x0001)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPerPlatformInt DefaultProfileFromLODIndex; // 0x000C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkinWeightProfileInfo; - -// ScriptStruct Engine.TypedElementDeletionOptions -// 0x0003 (0x0003 - 0x0000) -struct FTypedElementDeletionOptions final -{ -public: - bool bVerifyDeletionCanHappen; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bWarnAboutReferences; // 0x0001(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bWarnAboutSoftReferences; // 0x0002(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FTypedElementDeletionOptions; - -// ScriptStruct Engine.SkinWeightProfileManagerTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FSkinWeightProfileManagerTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkinWeightProfileManagerTickFunction; - -// ScriptStruct Engine.SmartNameMapping -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FSmartNameMapping final -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartNameMapping; - -// ScriptStruct Engine.SmartNameContainer -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FSmartNameContainer final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartNameContainer; - -// ScriptStruct Engine.SmartName -// 0x000C (0x000C - 0x0000) -struct FSmartName final -{ -public: - class FName DisplayName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmartName; - -// ScriptStruct Engine.TimeStretchCurveInstance -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FTimeStretchCurveInstance final -{ -public: - bool bHasValidData; // 0x0000(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x2F]; // 0x0001(0x002F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTimeStretchCurveInstance; - -// ScriptStruct Engine.AnimGroupInfo -// 0x0018 (0x0018 - 0x0000) -struct FAnimGroupInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimGroupInfo; - -// ScriptStruct Engine.AnimParentNodeAssetOverride -// 0x0018 (0x0018 - 0x0000) -struct FAnimParentNodeAssetOverride final -{ -public: - class UAnimationAsset* NewAsset; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ParentNodeGuid; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnimParentNodeAssetOverride; - -// ScriptStruct Engine.PrimaryAssetTypeInfo -// 0x0088 (0x0088 - 0x0000) -struct FPrimaryAssetTypeInfo final -{ -public: - class FName PrimaryAssetType; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr AssetBaseClass; // 0x0008(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf AssetBaseClassLoaded; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEditorOnly; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Directories; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray SpecificAssets; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - struct FPrimaryAssetRules Rules; // 0x0060(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetScanPaths; // 0x0070(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - bool bIsDynamicAsset; // 0x0080(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumberOfAssets; // 0x0084(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPrimaryAssetTypeInfo; - -// ScriptStruct Engine.AssetManagerSearchRules -// 0x0050 (0x0050 - 0x0000) -struct FAssetManagerSearchRules final -{ -public: - TArray AssetScanPaths; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray IncludePatterns; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExcludePatterns; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf AssetBaseClass; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBlueprintClasses; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceSynchronousScan; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipVirtualPathExpansion; // 0x003A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipManagerIncludeCheck; // 0x003B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x14]; // 0x003C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetManagerSearchRules; - -// ScriptStruct Engine.AudioQualitySettings -// 0x0018 (0x0018 - 0x0000) -struct FAudioQualitySettings final -{ -public: - class FText DisplayName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - int32 MaxChannels; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioQualitySettings; - -// ScriptStruct Engine.SoundDebugEntry -// 0x0028 (0x0028 - 0x0000) -struct FSoundDebugEntry final -{ -public: - class FName DebugName; // 0x0000(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath Sound; // 0x0008(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundDebugEntry; - -// ScriptStruct Engine.AudioVolumeSubmixOverrideSettings -// 0x0020 (0x0020 - 0x0000) -struct FAudioVolumeSubmixOverrideSettings final -{ -public: - class USoundSubmix* Submix; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SubmixEffectChain; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - float CrossfadeTime; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioVolumeSubmixOverrideSettings; - -// ScriptStruct Engine.DebuggingInfoForSingleFunction -// 0x0190 (0x0190 - 0x0000) -struct alignas(0x08) FDebuggingInfoForSingleFunction final -{ -public: - uint8 Pad_0[0x190]; // 0x0000(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebuggingInfoForSingleFunction; - -// ScriptStruct Engine.BlueprintDebugData -// 0x0001 (0x0001 - 0x0000) -struct FBlueprintDebugData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintDebugData; - -// ScriptStruct Engine.BPComponentClassOverride -// 0x0010 (0x0010 - 0x0000) -struct FBPComponentClassOverride final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ComponentClass; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBPComponentClassOverride; - -// ScriptStruct Engine.BuilderPoly -// 0x0020 (0x0020 - 0x0000) -struct FBuilderPoly final -{ -public: - TArray VertexIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 Direction; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ItemName; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyFlags; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuilderPoly; - -// ScriptStruct Engine.CameraLensInterfaceClassSupport -// 0x0008 (0x0008 - 0x0000) -struct FCameraLensInterfaceClassSupport final -{ -public: - TSubclassOf Class; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraLensInterfaceClassSupport; - -// ScriptStruct Engine.PooledCameraShakes -// 0x0010 (0x0010 - 0x0000) -struct FPooledCameraShakes final -{ -public: - TArray PooledShakes; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPooledCameraShakes; - -// ScriptStruct Engine.CameraShakePatternUpdateParams -// 0x0840 (0x0840 - 0x0000) -struct FCameraShakePatternUpdateParams final -{ -public: - float DeltaTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShakeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0830)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakePatternUpdateParams; - -// ScriptStruct Engine.CameraShakePatternScrubParams -// 0x0840 (0x0840 - 0x0000) -struct FCameraShakePatternScrubParams final -{ -public: - float AbsoluteTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShakeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalViewInfo POV; // 0x0010(0x0830)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCameraShakePatternScrubParams; - -// ScriptStruct Engine.FindFloorResult -// 0x0110 (0x0110 - 0x0000) -struct FFindFloorResult final -{ -public: - uint8 bBlockingHit : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWalkableFloor : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLineTrace : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FloorDist; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineDist; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult HitResult; // 0x0010(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFindFloorResult; - -// ScriptStruct Engine.CollisionResponseTemplate -// 0x0048 (0x0048 - 0x0000) -struct FCollisionResponseTemplate final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled CollisionEnabled; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x1]; // 0x0009(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCanModify; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x21]; // 0x000B(0x0021)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ObjectTypeName; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CustomResponses; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollisionResponseTemplate; - -// ScriptStruct Engine.CustomChannelSetup -// 0x000C (0x000C - 0x0000) -struct FCustomChannelSetup final -{ -public: - ECollisionChannel Channel; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionResponse DefaultResponse; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTraceType; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStaticObject; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomChannelSetup; - -// ScriptStruct Engine.BlueprintComponentDelegateBinding -// 0x0018 (0x0018 - 0x0000) -struct FBlueprintComponentDelegateBinding final -{ -public: - class FName ComponentPropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DelegatePropertyName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintComponentDelegateBinding; - -// ScriptStruct Engine.CharacterMovementComponentPostPhysicsTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FCharacterMovementComponentPostPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterMovementComponentPostPhysicsTickFunction; - -// ScriptStruct Engine.CachedKeyToActionInfo -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FCachedKeyToActionInfo final -{ -public: - TWeakObjectPtr PlayerInput; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x68]; // 0x0008(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedKeyToActionInfo; - -// ScriptStruct Engine.LODMappingData -// 0x0020 (0x0020 - 0x0000) -struct FLODMappingData final -{ -public: - TArray Mapping; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InverseMapping; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLODMappingData; - -// ScriptStruct Engine.ComponentSync -// 0x000C (0x000C - 0x0000) -struct FComponentSync final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESyncOption SyncOption; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FComponentSync; - -// ScriptStruct Engine.MaterialSpriteElement -// 0x0028 (0x0028 - 0x0000) -struct FMaterialSpriteElement final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSizeIsInScreenSpace : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseSizeX; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseSizeY; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceToSizeCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialSpriteElement; - -// ScriptStruct Engine.SkeletalMeshComponentEndPhysicsTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FSkeletalMeshComponentEndPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshComponentEndPhysicsTickFunction; - -// ScriptStruct Engine.SplinePoint -// 0x0088 (0x0088 - 0x0000) -struct FSplinePoint final -{ -public: - float InputKey; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector position; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ArriveTangent; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LeaveTangent; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESplinePointType Type; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplinePoint; - -// ScriptStruct Engine.SplineInstanceData -// 0x00E0 (0x0198 - 0x00B8) -struct FSplineInstanceData final : public FSceneComponentInstanceData -{ -public: - bool bSplineHasBeenEdited; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplineCurves SplineCurves; // 0x00C0(0x0068)(NativeAccessSpecifierPublic) - bool bClosedLoop; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSplineCurves SplineCurvesPreUCS; // 0x0130(0x0068)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineInstanceData; - -// ScriptStruct Engine.SplineMeshParams -// 0x00B0 (0x00B0 - 0x0000) -struct FSplineMeshParams final -{ -public: - struct FVector StartPos; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D StartScale; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartRoll; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndRoll; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D StartOffset; // 0x0048(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D EndScale; // 0x0070(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x0080(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D EndOffset; // 0x0098(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NaniteClusterBoundsScale; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplineMeshParams; - -// ScriptStruct Engine.SplineMeshInstanceData -// 0x0060 (0x01D0 - 0x0170) -struct FSplineMeshInstanceData final : public FStaticMeshComponentInstanceData -{ -public: - struct FVector StartPos; // 0x0168(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndPos; // 0x0180(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector StartTangent; // 0x0198(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector EndTangent; // 0x01B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x8]; // 0x01C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSplineMeshInstanceData; - -// ScriptStruct Engine.RuntimeCurveLinearColor -// 0x0208 (0x0208 - 0x0000) -struct FRuntimeCurveLinearColor final -{ -public: - struct FRichCurve ColorCurves[0x4]; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveLinearColor* ExternalCurve; // 0x0200(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeCurveLinearColor; - -// ScriptStruct Engine.RuntimeVectorCurve -// 0x0188 (0x0188 - 0x0000) -struct FRuntimeVectorCurve final -{ -public: - struct FRichCurve VectorCurves[0x3]; // 0x0000(0x0080)(NativeAccessSpecifierPublic) - class UCurveVector* ExternalCurve; // 0x0180(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeVectorCurve; - -// ScriptStruct Engine.IntegralCurve -// 0x0018 (0x0080 - 0x0068) -struct FIntegralCurve final : public FIndexedCurve -{ -public: - TArray Keys; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - int32 DefaultValue; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseDefaultValueBeforeFirstKey; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIntegralCurve; - -// ScriptStruct Engine.NameCurveKey -// 0x000C (0x000C - 0x0000) -struct FNameCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameCurveKey; - -// ScriptStruct Engine.NameCurve -// 0x0010 (0x0078 - 0x0068) -struct FNameCurve final : public FIndexedCurve -{ -public: - TArray Keys; // 0x0068(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameCurve; - -// ScriptStruct Engine.SimpleCurveKey -// 0x0008 (0x0008 - 0x0000) -struct FSimpleCurveKey final -{ -public: - float Time; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleCurveKey; - -// ScriptStruct Engine.SimpleCurve -// 0x0018 (0x0088 - 0x0070) -struct FSimpleCurve final : public FRealCurve -{ -public: - ERichCurveInterpMode InterpMode; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Keys; // 0x0078(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSimpleCurve; - -// ScriptStruct Engine.DataTableCategoryHandle -// 0x0018 (0x0018 - 0x0000) -struct FDataTableCategoryHandle final -{ -public: - class UDataTable* DataTable; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ColumnName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowContents; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDataTableCategoryHandle; - -// ScriptStruct Engine.DebugCameraControllerSettingsViewModeIndex -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FDebugCameraControllerSettingsViewModeIndex final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EViewModeIndex ViewModeIndex; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDebugCameraControllerSettingsViewModeIndex; - -// ScriptStruct Engine.RollbackNetStartupActorInfo -// 0x00D0 (0x00D0 - 0x0000) -struct FRollbackNetStartupActorInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Archetype; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0xB0]; // 0x0010(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjReferences; // 0x00C0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRollbackNetStartupActorInfo; - -// ScriptStruct Engine.MulticastRecordOptions -// 0x0018 (0x0018 - 0x0000) -struct FMulticastRecordOptions final -{ -public: - class FString FuncPathName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bServerSkip; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClientSkip; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMulticastRecordOptions; - -// ScriptStruct Engine.SelectedFragmentProperties -// 0x0020 (0x0020 - 0x0000) -struct FSelectedFragmentProperties final -{ -public: - class FName Tag; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Fragment; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSelectedFragmentProperties; - -// ScriptStruct Engine.DPMatchingRulestructB -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestructB final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructB; - -// ScriptStruct Engine.DPMatchingRulestructC -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestructC final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructC; - -// ScriptStruct Engine.DPMatchingRulestructD -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestructD final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructD; - -// ScriptStruct Engine.DPMatchingRulestructE -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestructE final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestructE; - -// ScriptStruct Engine.DPMatchingRulestruct -// 0x0020 (0x0068 - 0x0048) -struct FDPMatchingRulestruct final : public FDPMatchingRulestructBase -{ -public: - TArray OnTrue; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray OnFalse; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDPMatchingRulestruct; - -// ScriptStruct Engine.DialogueWaveParameter -// 0x0020 (0x0020 - 0x0000) -struct FDialogueWaveParameter final -{ -public: - class UDialogueWave* DialogueWave; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDialogueContext Context; // 0x0008(0x0018)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDialogueWaveParameter; - -// ScriptStruct Engine.GraphReference -// 0x0020 (0x0020 - 0x0000) -struct FGraphReference final -{ -public: - class UEdGraph* MacroGraph; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBlueprint* GraphBlueprint; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid GraphGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGraphReference; - -// ScriptStruct Engine.AssetImportInfo -// 0x0001 (0x0001 - 0x0000) -struct FAssetImportInfo final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAssetImportInfo; - -// ScriptStruct Engine.TypedElementPasteOptions -// 0x0078 (0x0078 - 0x0000) -struct FTypedElementPasteOptions final -{ -public: - class UTypedElementSelectionSet* SelectionSetToModify; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPasteAtLocation; // 0x0008(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PasteLocation; // 0x0010(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementPasteOptions; - -// ScriptStruct Engine.PointDamageEvent -// 0x0120 (0x0130 - 0x0010) -struct FPointDamageEvent final : public FDamageEvent -{ -public: - float Damage; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector_NetQuantizeNormal ShotDirection; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult HitInfo; // 0x0030(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPointDamageEvent; - -// ScriptStruct Engine.HitResultNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FHitResultNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FHitResultNetSerializerConfig; - -// ScriptStruct Engine.RigidBodyState -// 0x0080 (0x0080 - 0x0000) -struct FRigidBodyState final -{ -public: - struct FVector_NetQuantize100 position; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Quaternion; // 0x0020(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 LinVel; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantize100 AngVel; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Flags; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigidBodyState; - -// ScriptStruct Engine.FontCharacter -// 0x0018 (0x0018 - 0x0000) -struct FFontCharacter final -{ -public: - int32 StartU; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartV; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 USize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 VSize; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 TextureIndex; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VerticalOffset; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontCharacter; - -// ScriptStruct Engine.CharacterNetworkSerializationPackedBitsNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FCharacterNetworkSerializationPackedBitsNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint32 MaxAllowedDataBits; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterNetworkSerializationPackedBitsNetSerializerConfig; - -// ScriptStruct Engine.ActiveForceFeedbackEffect -// 0x0070 (0x0070 - 0x0000) -struct FActiveForceFeedbackEffect final -{ -public: - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ActiveDeviceProperties; // 0x0020(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActiveForceFeedbackEffect; - -// ScriptStruct Engine.DeviceColorData -// 0x0008 (0x0008 - 0x0000) -struct FDeviceColorData final -{ -public: - bool bEnable; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetAfterCompletion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor LightColor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceColorData; - -// ScriptStruct Engine.DeviceColorCurveData -// 0x0010 (0x0010 - 0x0000) -struct FDeviceColorCurveData final -{ -public: - bool bEnable; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetAfterCompletion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveLinearColor* DeviceColorCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceColorCurveData; - -// ScriptStruct Engine.DeviceTriggerBaseData -// 0x0002 (0x0002 - 0x0000) -struct FDeviceTriggerBaseData final -{ -public: - EInputDeviceTriggerMask AffectedTriggers; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bResetUponCompletion; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceTriggerBaseData; - -// ScriptStruct Engine.DeviceTriggerTriggerResistanceData -// 0x0010 (0x0010 - 0x0000) -struct FDeviceTriggerTriggerResistanceData final -{ -public: - int32 StartPosition; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartStrengh; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndPosition; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndStrengh; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceTriggerTriggerResistanceData; - -// ScriptStruct Engine.DeviceTriggerTriggerVibrationData -// 0x0018 (0x0018 - 0x0000) -struct FDeviceTriggerTriggerVibrationData final -{ -public: - class UCurveFloat* TriggerPositionCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* VibrationFrequencyCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* VibrationAmplitudeCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDeviceTriggerTriggerVibrationData; - -// ScriptStruct Engine.AudioBasedVibrationData -// 0x0008 (0x0008 - 0x0000) -struct FAudioBasedVibrationData final -{ -public: - class USoundBase* Sound; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAudioBasedVibrationData; - -// ScriptStruct Engine.ActiveDeviceProperty -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FActiveDeviceProperty final -{ -public: - TWeakObjectPtr Property; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveDeviceProperty; - -// ScriptStruct Engine.RootMotionSource_ConstantForce -// 0x0020 (0x00E0 - 0x00C0) -struct FRootMotionSource_ConstantForce final : public FRootMotionSource -{ -public: - struct FVector Force; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* StrengthOverTime; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_ConstantForce; - -// ScriptStruct Engine.RootMotionSource_MoveToDynamicForce -// 0x0060 (0x0120 - 0x00C0) -struct FRootMotionSource_MoveToDynamicForce final : public FRootMotionSource -{ -public: - struct FVector StartLocation; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialTargetLocation; // 0x00D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetLocation; // 0x00F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRestrictSpeedToExpected; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x0110(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TimeMappingCurve; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRootMotionSource_MoveToDynamicForce; - -// ScriptStruct Engine.RootMotionSource_JumpForce -// 0x0050 (0x0110 - 0x00C0) -struct FRootMotionSource_JumpForce final : public FRootMotionSource -{ -public: - struct FRotator Rotation; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Distance; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x00DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableTimeout; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x00E8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* TimeMappingCurve; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x18]; // 0x00F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRootMotionSource_JumpForce; - -// ScriptStruct Engine.RootMotionSourceGroupNetSerializerConfig -// 0x0000 (0x0028 - 0x0028) -struct FRootMotionSourceGroupNetSerializerConfig final : public FPolymorphicArrayStructNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRootMotionSourceGroupNetSerializerConfig; - -// ScriptStruct Engine.UpdateLevelVisibilityLevelInfo -// 0x0018 (0x0018 - 0x0000) -struct FUpdateLevelVisibilityLevelInfo final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Filename; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNetLevelVisibilityTransactionId VisibilityRequestId; // 0x0010(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - uint8 bIsVisible : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTryMakeVisible : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipCloseOnError : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUpdateLevelVisibilityLevelInfo; - -// ScriptStruct Engine.HLODISMComponentDesc -// 0x0030 (0x0030 - 0x0000) -struct FHLODISMComponentDesc final -{ -public: - class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* Material; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Instances; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InstancesCustomPrimitiveData; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODISMComponentDesc; - -// ScriptStruct Engine.HLODProxyMesh -// 0x0028 (0x0028 - 0x0000) -struct FHLODProxyMesh final -{ -public: - TLazyObjectPtr LODActor; // 0x0000(0x0018)(IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStaticMesh* StaticMesh; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName Key; // 0x0020(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FHLODProxyMesh; - -// ScriptStruct Engine.BlueprintInputActionDelegateBinding -// 0x0014 (0x0018 - 0x0004) -struct FBlueprintInputActionDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - class FName InputActionName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputKeyEvent; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputActionDelegateBinding; - -// ScriptStruct Engine.BlueprintInputAxisDelegateBinding -// 0x0010 (0x0014 - 0x0004) -struct FBlueprintInputAxisDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - class FName InputAxisName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputAxisDelegateBinding; - -// ScriptStruct Engine.BlueprintInputKeyDelegateBinding -// 0x0034 (0x0038 - 0x0004) -struct FBlueprintInputKeyDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputChord InputChord; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputKeyEvent; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintInputKeyDelegateBinding; - -// ScriptStruct Engine.BlueprintInputTouchDelegateBinding -// 0x000C (0x0010 - 0x0004) -struct FBlueprintInputTouchDelegateBinding final : public FBlueprintInputDelegateBinding -{ -public: - EInputEvent InputKeyEvent; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintInputTouchDelegateBinding; - -// ScriptStruct Engine.ISMComponentInstance -// 0x000C (0x000C - 0x0000) -struct FISMComponentInstance final -{ -public: - int32 ClientIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceSubIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FISMComponentInstance; - -// ScriptStruct Engine.ISMClientInstance -// 0x0010 (0x0010 - 0x0000) -struct FISMClientInstance final -{ -public: - TArray ComponentIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FISMClientInstance; - -// ScriptStruct Engine.ISMClientData -// 0x0010 (0x0010 - 0x0000) -struct FISMClientData final -{ -public: - TArray Instances; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FISMClientData; - -// ScriptStruct Engine.SoftISMComponentDescriptor -// 0x0070 (0x0238 - 0x01C8) -struct FSoftISMComponentDescriptor final : public FISMComponentDescriptorBase -{ -public: - TSoftObjectPtr StaticMesh; // 0x01C8(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> OverrideMaterials; // 0x01F0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr OverlayMaterial; // 0x0200(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> RuntimeVirtualTextures; // 0x0228(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoftISMComponentDescriptor; - -// ScriptStruct Engine.SlateModifierKeysState -// 0x0001 (0x0001 - 0x0000) -struct FSlateModifierKeysState final -{ -public: - uint8 ModifierKeysStateMask; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlateModifierKeysState; - -// ScriptStruct Engine.FloatSpringState -// 0x000C (0x000C - 0x0000) -struct alignas(0x04) FFloatSpringState final -{ -public: - uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFloatSpringState; - -// ScriptStruct Engine.QuaternionSpringState -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x10) FQuaternionSpringState final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQuaternionSpringState; - -// ScriptStruct Engine.DrawToRenderTargetContext -// 0x0008 (0x0008 - 0x0000) -struct FDrawToRenderTargetContext final -{ -public: - class UTextureRenderTarget2D* RenderTarget; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDrawToRenderTargetContext; - -// ScriptStruct Engine.ActorFolderSet -// 0x0050 (0x0050 - 0x0000) -struct FActorFolderSet final -{ -public: - TSet ActorFolders; // 0x0000(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FActorFolderSet; - -// ScriptStruct Engine.StreamableTextureInstance -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FStreamableTextureInstance -{ -public: - uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamableTextureInstance; - -// ScriptStruct Engine.DynamicTextureInstance -// 0x0010 (0x0058 - 0x0048) -struct FDynamicTextureInstance final : public FStreamableTextureInstance -{ -public: - class UTexture2D* Texture; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAttached; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OriginalRadius; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDynamicTextureInstance; - -// ScriptStruct Engine.LevelSimplificationDetails -// 0x0158 (0x0158 - 0x0000) -struct FLevelSimplificationDetails final -{ -public: - bool bCreatePackagePerAsset; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DetailsPercentage; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings StaticMeshMaterialSettings; // 0x0008(0x00A0)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bOverrideLandscapeExportLOD; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LandscapeExportLOD; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaterialProxySettings LandscapeMaterialSettings; // 0x00B0(0x00A0)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bBakeFoliageToLandscape; // 0x0150(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBakeGrassToLandscape; // 0x0151(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_152[0x6]; // 0x0152(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelSimplificationDetails; - -// ScriptStruct Engine.ReplicatedStaticActorDestructionInfo -// 0x0040 (0x0040 - 0x0000) -struct FReplicatedStaticActorDestructionInfo final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ObjClass; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReplicatedStaticActorDestructionInfo; - -// ScriptStruct Engine.ClientReceiveData -// 0x0040 (0x0040 - 0x0000) -struct FClientReceiveData final -{ -public: - class APlayerController* LocalPC; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MessageType; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MessageIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MessageString; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_1; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerState* RelatedPlayerState_2; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClientReceiveData; - -// ScriptStruct Engine.MaterialCachedParameterEditorInfo -// 0x0030 (0x0030 - 0x0000) -struct FMaterialCachedParameterEditorInfo final -{ -public: - class FString Description; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Group; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SortPriority; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AssetIndex; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedParameterEditorInfo; - -// ScriptStruct Engine.MaterialCachedParameterEditorEntry -// 0x0010 (0x0010 - 0x0000) -struct FMaterialCachedParameterEditorEntry final -{ -public: - TArray EditorInfo; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedParameterEditorEntry; - -// ScriptStruct Engine.MaterialCachedExpressionEditorOnlyData -// 0x02A0 (0x02A0 - 0x0000) -struct FMaterialCachedExpressionEditorOnlyData final -{ -public: - struct FMaterialCachedParameterEntry EditorOnlyEntries; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - struct FMaterialCachedParameterEditorEntry EditorEntries[0xA]; // 0x0050(0x0010)(NativeAccessSpecifierPublic) - TArray StaticSwitchValues; // 0x00F0(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic) - TArray StaticComponentMaskValues; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScalarMinMaxValues; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray> ScalarCurveValues; // 0x0120(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> ScalarCurveAtlasValues; // 0x0130(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray VectorChannelNameValues; // 0x0140(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorUsedAsChannelMaskValues; // 0x0150(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureChannelNameValues; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FMaterialLayersFunctionsEditorOnlyData MaterialLayers; // 0x0170(0x0070)(NativeAccessSpecifierPublic) - TArray AssetPaths; // 0x01E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LandscapeLayerNames; // 0x01F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TSet ExpressionIncludeFilePaths; // 0x0200(0x0050)(NativeAccessSpecifierPublic) - TSet UserSceneTextureInputs; // 0x0250(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialCachedExpressionEditorOnlyData; - -// ScriptStruct Engine.ScalarParameterAtlasInstanceData -// 0x0058 (0x0058 - 0x0000) -struct FScalarParameterAtlasInstanceData final -{ -public: - bool bIsUsedAsAtlasPosition; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr Curve; // 0x0008(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Atlas; // 0x0030(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterAtlasInstanceData; - -// ScriptStruct Engine.ScalarParameterValue -// 0x0024 (0x0024 - 0x0000) -struct FScalarParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ParameterValue; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0014(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterValue; - -// ScriptStruct Engine.VectorParameterValue -// 0x0030 (0x0030 - 0x0000) -struct FVectorParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ParameterValue; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorParameterValue; - -// ScriptStruct Engine.DoubleVectorParameterValue -// 0x0040 (0x0040 - 0x0000) -struct FDoubleVectorParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4d ParameterValue; // 0x0010(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDoubleVectorParameterValue; - -// ScriptStruct Engine.TextureParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FTextureParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureParameterValue; - -// ScriptStruct Engine.TextureCollectionParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FTextureCollectionParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextureCollection* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTextureCollectionParameterValue; - -// ScriptStruct Engine.RuntimeVirtualTextureParameterValue -// 0x0028 (0x0028 - 0x0000) -struct FRuntimeVirtualTextureParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URuntimeVirtualTexture* ParameterValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRuntimeVirtualTextureParameterValue; - -// ScriptStruct Engine.FontParameterValue -// 0x0030 (0x0030 - 0x0000) -struct FFontParameterValue final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UFont* FontValue; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FontPage; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ExpressionGUID; // 0x001C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFontParameterValue; - -// ScriptStruct Engine.UserSceneTextureOverride -// 0x0010 (0x0010 - 0x0000) -struct FUserSceneTextureOverride final -{ -public: - class FName Key; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUserSceneTextureOverride; - -// ScriptStruct Engine.MaterialInstanceCachedData -// 0x0010 (0x0010 - 0x0000) -struct FMaterialInstanceCachedData final -{ -public: - TArray ParentLayerIndexRemap; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaterialInstanceCachedData; - -// ScriptStruct Engine.CollectionVectorParameter -// 0x0010 (0x0028 - 0x0018) -struct FCollectionVectorParameter final : public FCollectionParameterBase -{ -public: - struct FLinearColor DefaultValue; // 0x0018(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionVectorParameter; - -// ScriptStruct Engine.PacketSimulationSettings -// 0x003C (0x003C - 0x0000) -struct FPacketSimulationSettings final -{ -public: - int32 PktLoss; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLossMaxSize; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLossMinSize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktOrder; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktDup; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLag; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagVariance; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagMin; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktLagMax; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLagMin; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLagMax; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingLoss; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktJitter; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktFrameDelay; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PktIncomingFrameDelay; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPacketSimulationSettings; - -// ScriptStruct Engine.NetDriverReplicationSystemConfig -// 0x001C (0x001C - 0x0000) -struct FNetDriverReplicationSystemConfig final -{ -public: - uint32 MaxReplicatedObjectCount; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InitialNetObjectListCount; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 NetObjectListGrowCount; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PreAllocatedMemoryBuffersObjectCount; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxReplicationWriterObjectCount; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxDeltaCompressedObjectCount; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxNetObjectGroupCount; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetDriverReplicationSystemConfig; - -// ScriptStruct Engine.ChannelDefinition -// 0x0020 (0x0020 - 0x0000) -struct FChannelDefinition final -{ -public: - class FName ChannelName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ChannelClass; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StaticChannelIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bTickOnCreate : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bServerOpen : 1; // 0x001C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClientOpen : 1; // 0x001C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialServer : 1; // 0x001C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialClient : 1; // 0x001C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChannelDefinition; - -// ScriptStruct Engine.NetworkMetricConfig -// 0x0038 (0x0038 - 0x0000) -struct FNetworkMetricConfig final -{ -public: - class FName MetricName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr Class; // 0x0008(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENetworkMetricEnableMode EnableMode; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkMetricConfig; - -// ScriptStruct Engine.RPCDoSStateConfig -// 0x0030 (0x0078 - 0x0048) -struct FRPCDoSStateConfig final : public FRPCDoSState -{ -public: - uint8 Pad_48[0x30]; // 0x0048(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRPCDoSStateConfig; - -// ScriptStruct Engine.RPCAnalyticsThreshold -// 0x0018 (0x0018 - 0x0000) -struct FRPCAnalyticsThreshold final -{ -public: - class FName RPC; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CountPerSec; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double TimePerSec; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRPCAnalyticsThreshold; - -// ScriptStruct Engine.UniqueNetIdRepl -// 0x002F (0x0030 - 0x0001) -struct FUniqueNetIdRepl final : public FUniqueNetIdWrapper -{ -public: - uint8 Pad_1[0x1F]; // 0x0001(0x001F)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReplicationBytes; // 0x0020(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FUniqueNetIdRepl; - -// ScriptStruct Engine.WorldPSCPool -// 0x0058 (0x0058 - 0x0000) -struct FWorldPSCPool final -{ -public: - TMap WorldParticleSystemPools; // 0x0000(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPSCPool; - -// ScriptStruct Engine.ClusteredComponentData -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FClusteredComponentData final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr ReplicatedProxyComponent; // 0x0010(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Owner; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWasReplicating; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPendingDeletion; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClusteredComponentData; - -// ScriptStruct Engine.ClusteredActorData -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FClusteredActorData final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - bool bWasReplicatingMovement; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClusteredActorData; - -// ScriptStruct Engine.ClusterUnionReplicatedData -// 0x0002 (0x0002 - 0x0000) -struct FClusterUnionReplicatedData final -{ -public: - uint8 ObjectState; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAnchored; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FClusterUnionReplicatedData; - -// ScriptStruct Engine.ConstraintInstance -// 0x0240 (0x0288 - 0x0048) -struct FConstraintInstance final : public FConstraintInstanceBase -{ -public: - class FName JointName; // 0x0048(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintBone1; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintBone2; // 0x0058(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Pos1; // 0x0068(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PriAxis1; // 0x0080(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis1; // 0x0098(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Pos2; // 0x00B0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PriAxis2; // 0x00C8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SecAxis2; // 0x00E0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator AngularRotationOffset; // 0x00F8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bScaleLinearLimits : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FConstraintProfileProperties ProfileInstance; // 0x0118(0x0160)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintInstance; - -// ScriptStruct Engine.NetworkPhysicsRewindDataInputProxy -// 0x0000 (0x0010 - 0x0010) -struct FNetworkPhysicsRewindDataInputProxy final : public FNetworkPhysicsRewindDataProxy -{ -}; -DUMPER7_ASSERTS_FNetworkPhysicsRewindDataInputProxy; - -// ScriptStruct Engine.NetworkPhysicsRewindDataImportantStateProxy -// 0x0000 (0x0010 - 0x0010) -struct FNetworkPhysicsRewindDataImportantStateProxy final : public FNetworkPhysicsRewindDataProxy -{ -}; -DUMPER7_ASSERTS_FNetworkPhysicsRewindDataImportantStateProxy; - -// ScriptStruct Engine.NetworkPhysicsData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FNetworkPhysicsData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ServerFrame; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LocalFrame; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InputFrame; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetworkPhysicsData; - -// ScriptStruct Engine.NetworkPhysicsDatas -// 0x0000 (0x0018 - 0x0018) -struct FNetworkPhysicsDatas final : public FNetworkPhysicsData -{ -}; -DUMPER7_ASSERTS_FNetworkPhysicsDatas; - -// ScriptStruct Engine.SolverIterations -// 0x0018 (0x0018 - 0x0000) -struct FSolverIterations final -{ -public: - int32 SolverIterations; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointIterations; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionIterations; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SolverPushOutIterations; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 JointPushOutIterations; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CollisionPushOutIterations; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSolverIterations; - -// ScriptStruct Engine.PhysicsConstraintProfileHandle -// 0x0168 (0x0168 - 0x0000) -struct FPhysicsConstraintProfileHandle final -{ -public: - struct FConstraintProfileProperties ProfileProperties; // 0x0000(0x0160)(NoDestructor, NativeAccessSpecifierPublic) - class FName ProfileName; // 0x0160(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsConstraintProfileHandle; - -// ScriptStruct Engine.PhysicalSurfaceName -// 0x000C (0x000C - 0x0000) -struct FPhysicalSurfaceName final -{ -public: - EPhysicalSurface Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalSurfaceName; - -// ScriptStruct Engine.PhysicsReplicationResimulationSettings -// 0x0020 (0x0020 - 0x0000) -struct FPhysicsReplicationResimulationSettings final -{ -public: - bool bEnableResimulationErrorPositionThreshold; // 0x0000(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorPositionThreshold; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableResimulationErrorRotationThreshold; // 0x0008(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorRotationThreshold; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableResimulationErrorLinearVelocityThreshold; // 0x0010(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorLinearVelocityThreshold; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableResimulationErrorAngularVelocityThreshold; // 0x0018(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorAngularVelocityThreshold; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsReplicationResimulationSettings; - -// ScriptStruct Engine.PhysicsPredictionSettings -// 0x0030 (0x0030 - 0x0000) -struct FPhysicsPredictionSettings final -{ -public: - bool bEnablePhysicsResimulation; // 0x0000(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ResimulationErrorThreshold; // 0x0004(0x0004)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePhysicsPrediction; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePhysicsHistoryCapture; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxSupportedLatencyPrediction; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsReplicationResimulationSettings ResimulationSettings; // 0x0010(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsPredictionSettings; - -// ScriptStruct Engine.UpdateLevelStreamingLevelStatus -// 0x0010 (0x0010 - 0x0000) -struct FUpdateLevelStreamingLevelStatus final -{ -public: - class FName PackageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeLoaded; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBeVisible; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnLoad; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewShouldBlockOnUnload; // 0x000F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUpdateLevelStreamingLevelStatus; - -// ScriptStruct Engine.PlayerMuteList -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FPlayerMuteList final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHasVoiceHandshakeCompleted; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VoiceChannelIdx; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerMuteList; - -// ScriptStruct Engine.PropertyAccessIndirection -// 0x0040 (0x0040 - 0x0000) -struct FPropertyAccessIndirection final -{ -public: - TFieldPath Property; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UFunction* Function; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ReturnBufferSize; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ReturnBufferAlignment; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ArrayIndex; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 Offset; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessObjectType ObjectType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EPropertyAccessIndirectionType Type; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyAccessIndirection; - -// ScriptStruct Engine.PropertyAccessIndirectionChain -// 0x0028 (0x0028 - 0x0000) -struct FPropertyAccessIndirectionChain final -{ -public: - TFieldPath Property; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 IndirectionStartIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 IndirectionEndIndex; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FPropertyAccessIndirectionChain; - -// ScriptStruct Engine.SpecularProfileStruct -// 0x0420 (0x0420 - 0x0000) -struct FSpecularProfileStruct final -{ -public: - ESpecularProfileFormat Format; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeCurveLinearColor ViewColor; // 0x0008(0x0208)(Edit, NativeAccessSpecifierPublic) - struct FRuntimeCurveLinearColor LightColor; // 0x0210(0x0208)(Edit, NativeAccessSpecifierPublic) - class UTexture2D* Texture; // 0x0418(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpecularProfileStruct; - -// ScriptStruct Engine.SubsurfaceProfileStruct -// 0x009C (0x009C - 0x0000) -struct FSubsurfaceProfileStruct final -{ -public: - struct FLinearColor SurfaceAlbedo; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MeanFreePathColor; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MeanFreePathDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldUnitScale; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableBurley; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableMeanFreePath; // 0x0029(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Tint; // 0x002C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatterRadius; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SubsurfaceColor; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FalloffColor; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BoundaryColorBleed; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtinctionScale; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalScale; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScatteringDistribution; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IOR; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roughness0; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Roughness1; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LobeMix; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor TransmissionTintColor; // 0x008C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSubsurfaceProfileStruct; - -// ScriptStruct Engine.RepMovementNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRepMovementNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRepMovementNetSerializerConfig; - -// ScriptStruct Engine.BoneMirrorInfo -// 0x0008 (0x0008 - 0x0000) -struct FBoneMirrorInfo final -{ -public: - int32 SourceIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis BoneFlipAxis; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneMirrorInfo; - -// ScriptStruct Engine.BoneMirrorExport -// 0x0014 (0x0014 - 0x0000) -struct FBoneMirrorExport final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceBoneName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis BoneFlipAxis; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoneMirrorExport; - -// ScriptStruct Engine.SkeletalMeshClothBuildParams -// 0x0058 (0x0058 - 0x0000) -struct FSkeletalMeshClothBuildParams final -{ -public: - TWeakObjectPtr TargetAsset; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TargetLod; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemapParameters; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString AssetName; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODIndex; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SourceSection; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveFromMesh; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr PhysicsAsset; // 0x0030(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkeletalMeshClothBuildParams; - -// ScriptStruct Engine.ClothingAssetData_Legacy -// 0x0070 (0x0070 - 0x0000) -struct FClothingAssetData_Legacy final -{ -public: - class FName AssetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ApexFileName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClothPropertiesChanged; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FClothPhysicsProperties_Legacy PhysicsProperties; // 0x001C(0x0050)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FClothingAssetData_Legacy; - -// ScriptStruct Engine.BoneFilter -// 0x000C (0x000C - 0x0000) -struct FBoneFilter final -{ -public: - bool bExcludeSelf; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName BoneName; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoneFilter; - -// ScriptStruct Engine.SkeletalMeshLODGroupSettings -// 0x0090 (0x0090 - 0x0000) -struct FSkeletalMeshLODGroupSettings final -{ -public: - struct FPerPlatformFloat ScreenSize; // 0x0000(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LODHysteresis; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBoneFilterActionOption BoneFilterActionOption; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoneList; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesToPrioritize; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SectionsToPrioritize; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float WeightOfPrioritization; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* BakePose; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x0050(0x003C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bAllowMeshDeformer; // 0x008C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshLODGroupSettings; - -// ScriptStruct Engine.SkelMeshMergeSectionMapping -// 0x0010 (0x0010 - 0x0000) -struct FSkelMeshMergeSectionMapping final -{ -public: - TArray SectionIDs; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkelMeshMergeSectionMapping; - -// ScriptStruct Engine.SkelMeshMergeUVTransformMapping -// 0x0010 (0x0010 - 0x0000) -struct FSkelMeshMergeUVTransformMapping final -{ -public: - TArray UVTransformsPerMesh; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSkelMeshMergeUVTransformMapping; - -// ScriptStruct Engine.SectionReference -// 0x0004 (0x0004 - 0x0000) -struct FSectionReference final -{ -public: - int32 SectionIndex; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSectionReference; - -// ScriptStruct Engine.MorphTargetImportedSourceFileInfo -// 0x0020 (0x0020 - 0x0000) -struct FMorphTargetImportedSourceFileInfo final -{ -public: - class FString SourceFilename; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid DerivedDataHash; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMorphTargetImportedSourceFileInfo; - -// ScriptStruct Engine.SkeletalMeshLODInfo -// 0x00F0 (0x00F0 - 0x0000) -struct FSkeletalMeshLODInfo final -{ -public: - struct FPerPlatformFloat ScreenSize; // 0x0000(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float LODHysteresis; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LODMaterialMap; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshBuildSettings BuildSettings; // 0x0018(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FSkeletalMeshOptimizationSettings ReductionSettings; // 0x0030(0x003C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BonesToRemove; // 0x0070(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BonesToPrioritize; // 0x0080(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray SectionsToPrioritize; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - float WeightOfPrioritization; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* BakePose; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimSequence* BakePoseOverride; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SourceImportFilename; // 0x00B8(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkinCacheUsage SkinCacheUsage; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MorphTargetPositionErrorTolerance; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bHasBeenSimplified : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasPerLODVertexColors : 1; // 0x00D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowCPUAccess : 1; // 0x00D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bBuildHalfEdgeBuffers : 1; // 0x00D0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowMeshDeformer : 1; // 0x00D0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VertexAttributes; // 0x00D8(0x0010)(Edit, EditFixedSize, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 bSupportUniformlyDistributedSampling : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSkeletalMeshLODInfo; - -// ScriptStruct Engine.SoundClassProperties -// 0x0198 (0x0198 - 0x0000) -struct FSoundClassProperties final -{ -public: - float Volume; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float pitch; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LowPassFilterFrequency; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AttenuationDistanceScale; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LFEBleed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoiceCenterChannelVolume; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadioFilterVolume; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadioFilterVolumeThreshold; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bApplyEffects : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlwaysPlay : 1; // 0x0020(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUISound : 1; // 0x0020(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsMusic : 1; // 0x0020(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCenterChannelOnly : 1; // 0x0020(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bApplyAmbientVolumes : 1; // 0x0020(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverb : 1; // 0x0020(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Default2DReverbSendAmount; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoundModulationDefaultSettings ModulationSettings; // 0x0028(0x0160)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - EAudioOutputTarget OutputTarget; // 0x0188(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESoundWaveLoadingBehavior LoadingBehavior; // 0x0189(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18A[0x6]; // 0x018A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundSubmix* DefaultSubmix; // 0x0190(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundClassProperties; - -// ScriptStruct Engine.PassiveSoundMixModifier -// 0x0010 (0x0010 - 0x0000) -struct FPassiveSoundMixModifier final -{ -public: - class USoundMix* SoundMix; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinVolumeThreshold; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxVolumeThreshold; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPassiveSoundMixModifier; - -// ScriptStruct Engine.SoundConcurrencySettings -// 0x0020 (0x0020 - 0x0000) -struct FSoundConcurrencySettings final -{ -public: - int32 MaxCount; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLimitToOwner : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bVolumeScaleCanRelease : 1; // 0x0004(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMaxConcurrentResolutionRule ResolutionRule; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RetriggerTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeScale; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EConcurrencyVolumeScaleMode VolumeScaleMode; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeScaleAttackTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumeScaleReleaseTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VoiceStealReleaseTime; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundConcurrencySettings; - -// ScriptStruct Engine.SoundNodeEditorData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSoundNodeEditorData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundNodeEditorData; - -// ScriptStruct Engine.SoundModulationDefaultRoutingSettings -// 0x0008 (0x0168 - 0x0160) -struct FSoundModulationDefaultRoutingSettings final : public FSoundModulationDefaultSettings -{ -public: - EModulationRouting VolumeRouting; // 0x0160(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting PitchRouting; // 0x0161(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting HighpassRouting; // 0x0162(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EModulationRouting LowpassRouting; // 0x0163(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSoundModulationDefaultRoutingSettings; - -// ScriptStruct Engine.DistanceDatum -// 0x0014 (0x0014 - 0x0000) -struct FDistanceDatum final -{ -public: - float FadeInDistanceStart; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeInDistanceEnd; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDistanceStart; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDistanceEnd; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDistanceDatum; - -// ScriptStruct Engine.SoundSubmixSpectralAnalysisBandSettings -// 0x0010 (0x0010 - 0x0000) -struct FSoundSubmixSpectralAnalysisBandSettings final -{ -public: - float BandFrequency; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AttackTimeMsec; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReleaseTimeMsec; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float QFactor; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSoundSubmixSpectralAnalysisBandSettings; - -// ScriptStruct Engine.SplineMeshComponentDescriptor -// 0x0030 (0x01F0 - 0x01C0) -struct FSplineMeshComponentDescriptor final : public FSplineMeshComponentDescriptorBase -{ -public: - class UStaticMesh* StaticMesh; // 0x01C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OverrideMaterials; // 0x01C8(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UMaterialInterface* OverlayMaterial; // 0x01D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RuntimeVirtualTextures; // 0x01E0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplineMeshComponentDescriptor; - -// ScriptStruct Engine.StaticMeshOptimizationSettings -// 0x001C (0x001C - 0x0000) -struct FStaticMeshOptimizationSettings final -{ -public: - EOptimizationType ReductionMethod; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NumOfTrianglesPercentage; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDeviationPercentage; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeldingThreshold; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecalcNormals; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NormalsThreshold; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SilhouetteImportance; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 TextureImportance; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ShadingImportance; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMeshOptimizationSettings; - -// ScriptStruct Engine.MeshSectionInfo -// 0x000C (0x000C - 0x0000) -struct FMeshSectionInfo final -{ -public: - int32 MaterialIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCollision; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadow; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisibleInRayTracing; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectDistanceFieldLighting; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceOpaque; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMeshSectionInfo; - -// ScriptStruct Engine.MeshSectionInfoMap -// 0x0050 (0x0050 - 0x0000) -struct FMeshSectionInfoMap final -{ -public: - TMap Map; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshSectionInfoMap; - -// ScriptStruct Engine.StaticMaterial -// 0x0030 (0x0030 - 0x0000) -struct FStaticMaterial final -{ -public: - class UMaterialInterface* MaterialInterface; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MaterialSlotName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ImportedMaterialSlotName; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMeshUVChannelInfo UVChannelData; // 0x0018(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStaticMaterial; - -// ScriptStruct Engine.ExternalToolDefinition -// 0x0060 (0x0060 - 0x0000) -struct FExternalToolDefinition final -{ -public: - class FString ToolName; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath ExecutablePath; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CommandLineOptions; // 0x0020(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath WorkingDirectory; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ScriptExtension; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectoryPath ScriptDirectory; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FExternalToolDefinition; - -// ScriptStruct Engine.EditorImportExportTestDefinition -// 0x0038 (0x0038 - 0x0000) -struct FEditorImportExportTestDefinition final -{ -public: - struct FFilePath ImportFilePath; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ExportFileExtension; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSkipExport; // 0x0020(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FactorySettings; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditorImportExportTestDefinition; - -// ScriptStruct Engine.BuildPromotionImportWorkflowSettings -// 0x0150 (0x0150 - 0x0000) -struct FBuildPromotionImportWorkflowSettings final -{ -public: - struct FEditorImportWorkflowDefinition Diffuse; // 0x0000(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition Normal; // 0x0020(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition StaticMesh; // 0x0040(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition ReimportStaticMesh; // 0x0060(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition BlendShapeMesh; // 0x0080(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition MorphMesh; // 0x00A0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition SkeletalMesh; // 0x00C0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition Animation; // 0x00E0(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition Sound; // 0x0100(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - struct FEditorImportWorkflowDefinition SurroundSound; // 0x0120(0x0020)(Edit, Config, NativeAccessSpecifierPublic) - TArray OtherAssetsToImport; // 0x0140(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionImportWorkflowSettings; - -// ScriptStruct Engine.ParticleEditorPromotionSettings -// 0x0010 (0x0010 - 0x0000) -struct FParticleEditorPromotionSettings final -{ -public: - struct FFilePath DefaultParticleAsset; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FParticleEditorPromotionSettings; - -// ScriptStruct Engine.BlueprintEditorPromotionSettings -// 0x0030 (0x0030 - 0x0000) -struct FBlueprintEditorPromotionSettings final -{ -public: - struct FFilePath FirstMeshPath; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath SecondMeshPath; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFilePath DefaultParticleAsset; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintEditorPromotionSettings; - -// ScriptStruct Engine.BuildPromotionTestSettings -// 0x01F0 (0x01F0 - 0x0000) -struct FBuildPromotionTestSettings final -{ -public: - struct FFilePath DefaultStaticMeshAsset; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBuildPromotionImportWorkflowSettings ImportWorkflow; // 0x0010(0x0150)(Edit, NativeAccessSpecifierPublic) - struct FBuildPromotionOpenAssetSettings OpenAssets; // 0x0160(0x0060)(Edit, NativeAccessSpecifierPublic) - struct FBuildPromotionNewProjectSettings NewProjectSettings; // 0x01C0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FFilePath SourceControlMaterial; // 0x01E0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBuildPromotionTestSettings; - -// ScriptStruct Engine.LaunchOnTestSettings -// 0x0020 (0x0020 - 0x0000) -struct FLaunchOnTestSettings final -{ -public: - struct FFilePath LaunchOnTestmap; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DeviceID; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLaunchOnTestSettings; - -// ScriptStruct Engine.TexturePlatformData -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FTexturePlatformData final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTexturePlatformData; - -// ScriptStruct Engine.TextureFormatSettings -// 0x0002 (0x0002 - 0x0000) -struct FTextureFormatSettings final -{ -public: - ETextureCompressionSettings CompressionSettings; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CompressionNoAlpha : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionForceAlpha : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionNone : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 CompressionYCoCg : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SRGB : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FTextureFormatSettings; - -// ScriptStruct Engine.TextureSourceColorSettings -// 0x0050 (0x0050 - 0x0000) -struct FTextureSourceColorSettings final -{ -public: - ETextureSourceEncoding EncodingOverride; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureColorSpace ColorSpace; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D RedChromaticityCoordinate; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D GreenChromaticityCoordinate; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D BlueChromaticityCoordinate; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D WhiteChromaticityCoordinate; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureChromaticAdaptationMethod ChromaticAdaptationMethod; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextureSourceColorSettings; - -// ScriptStruct Engine.TTFloatTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTFloatTrack final : public FTTPropertyTrack -{ -public: - class UCurveFloat* CurveFloat; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTFloatTrack; - -// ScriptStruct Engine.TTVectorTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTVectorTrack final : public FTTPropertyTrack -{ -public: - class UCurveVector* CurveVector; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTVectorTrack; - -// ScriptStruct Engine.TTLinearColorTrack -// 0x0008 (0x0028 - 0x0020) -struct FTTLinearColorTrack final : public FTTPropertyTrack -{ -public: - class UCurveLinearColor* CurveLinearColor; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTTLinearColorTrack; - -// ScriptStruct Engine.AutoCompleteNode -// 0x0028 (0x0028 - 0x0000) -struct FAutoCompleteNode final -{ -public: - int32 IndexChar; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AutoCompleteListIndices; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAutoCompleteNode; - -// ScriptStruct Engine.InputAxisConfigEntry -// 0x0018 (0x0018 - 0x0000) -struct FInputAxisConfigEntry final -{ -public: - class FName AxisKeyName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputAxisProperties AxisProperties; // 0x0008(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputAxisConfigEntry; - -// ScriptStruct Engine.InputActionKeyMapping -// 0x0028 (0x0028 - 0x0000) -struct FInputActionKeyMapping final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShift : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCtrl : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlt : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCmd : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey Key; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputActionKeyMapping; - -// ScriptStruct Engine.InputAxisKeyMapping -// 0x0028 (0x0028 - 0x0000) -struct FInputAxisKeyMapping final -{ -public: - class FName AxisName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey Key; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputAxisKeyMapping; - -// ScriptStruct Engine.VoiceSettings -// 0x0018 (0x0018 - 0x0000) -struct FVoiceSettings final -{ -public: - class USceneComponent* ComponentToAttachTo; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* AttenuationSettings; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundEffectSourcePresetChain* SourceEffectChain; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVoiceSettings; - -// ScriptStruct Engine.VirtualTextureBuildSettings -// 0x0008 (0x0008 - 0x0000) -struct FVirtualTextureBuildSettings final -{ -public: - int32 TileSize; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TileBorderSize; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualTextureBuildSettings; - -// ScriptStruct Engine.VirtualTextureSpacePoolConfig -// 0x0028 (0x0028 - 0x0000) -struct FVirtualTextureSpacePoolConfig final -{ -public: - TArray Formats; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 MinTileSize; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxTileSize; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SizeInMegabyte; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableResidencyMipMapBias; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowSizeScale; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinScaledSizeInMegabyte; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxScaledSizeInMegabyte; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualTextureSpacePoolConfig; - -// ScriptStruct Engine.LevelViewportInfo -// 0x0038 (0x0038 - 0x0000) -struct FLevelViewportInfo final -{ -public: - struct FVector CamPosition; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CamRotation; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float CamOrthoZoom; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CamUpdated; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelViewportInfo; - -// ScriptStruct Engine.StartPhysicsTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FStartPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStartPhysicsTickFunction; - -// ScriptStruct Engine.EndPhysicsTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FEndPhysicsTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEndPhysicsTickFunction; - -// ScriptStruct Engine.ActorDesc -// 0x00B0 (0x00B0 - 0x0000) -struct FActorDesc final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf NativeClass; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath Class; // 0x0018(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Label; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Bounds; // 0x0048(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName RuntimeGrid; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSpatiallyLoaded; // 0x0088(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bActorIsEditorOnly; // 0x0089(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ActorPackage; // 0x008C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActorPath; // 0x0094(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DataLayerAssets; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorDesc; - -// ScriptStruct Engine.ActorPlacementDataLayers -// 0x0028 (0x0028 - 0x0000) -struct FActorPlacementDataLayers final -{ -public: - TArray DataLayerInstanceNames; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FName ExternalDataLayerName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CurrentColorizedDataLayerInstanceName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ContextID; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActorPlacementDataLayers; - -// ScriptStruct Engine.WorldPartitionDestructibleHLODState -// 0x0040 (0x0148 - 0x0108) -struct FWorldPartitionDestructibleHLODState final : public FFastArraySerializer -{ -public: - TArray DamagedActors; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class UWorldPartitionDestructibleHLODComponent* OwnerComponent; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_120[0x28]; // 0x0120(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionDestructibleHLODState; - -// ScriptStruct Engine.HLODBuildInputReferencedAssets -// 0x0050 (0x0050 - 0x0000) -struct FHLODBuildInputReferencedAssets final -{ -public: - TMap StaticMeshes; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODBuildInputReferencedAssets; - -// ScriptStruct Engine.HLODBuildInputStats -// 0x0050 (0x0050 - 0x0000) -struct FHLODBuildInputStats final -{ -public: - TMap BuildersReferencedAssets; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHLODBuildInputStats; - -// ScriptStruct Engine.WorldPartitionPerWorldSettings -// 0x0001 (0x0001 - 0x0000) -struct FWorldPartitionPerWorldSettings final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionPerWorldSettings; - -// ScriptStruct Engine.WorldPartitionRuntimeCellPropertyOverride -// 0x0001 (0x0001 - 0x0000) -struct FWorldPartitionRuntimeCellPropertyOverride final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeCellPropertyOverride; - -// ScriptStruct Engine.WorldPartitionRuntimeCellObjectMapping -// 0x0001 (0x0001 - 0x0000) -struct FWorldPartitionRuntimeCellObjectMapping final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeCellObjectMapping; - -// ScriptStruct Engine.WorldPartitionRuntimeCellDebugInfo -// 0x0030 (0x0030 - 0x0000) -struct FWorldPartitionRuntimeCellDebugInfo final -{ -public: - class FString Name; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GridName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 CoordX; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 CoordY; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 CoordZ; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeCellDebugInfo; - -// ScriptStruct Engine.WorldPartitionRuntimeCellStreamingData -// 0x0030 (0x0030 - 0x0000) -struct FWorldPartitionRuntimeCellStreamingData final -{ -public: - class FString PackageName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath WorldAsset; // 0x0010(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeCellStreamingData; - -// ScriptStruct Engine.SpatialHashSettings -// 0x0002 (0x0002 - 0x0000) -struct FSpatialHashSettings final -{ -public: - bool bUseAlignedGridLevels; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapNonAlignedGridLevelsToLowerLevels; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpatialHashSettings; - -// ScriptStruct Engine.SpatialHashStreamingGrid -// 0x00B0 (0x00B0 - 0x0000) -struct FSpatialHashStreamingGrid final -{ -public: - class FName GridName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CellSize; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoadingRange; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlockOnSlowStreaming; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor DebugColor; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GridLevels; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox WorldBounds; // 0x0050(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bClientOnlyVisible; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GridIndex; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSpatialHashSettings Settings; // 0x0090(0x0002)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_92[0xE]; // 0x0092(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InjectedGridLevels; // 0x00A0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FSpatialHashStreamingGrid; - -// ScriptStruct Engine.SpatialHashRuntimeGrid -// 0x0001 (0x0001 - 0x0000) -struct FSpatialHashRuntimeGrid final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSpatialHashRuntimeGrid; - -// ScriptStruct Engine.WorldPartitionRuntimeSpatialHashGridPreviewer -// 0x0001 (0x0001 - 0x0000) -struct FWorldPartitionRuntimeSpatialHashGridPreviewer final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionRuntimeSpatialHashGridPreviewer; - -// ScriptStruct Engine.WorldPartitionUpdateStreamingTargetState -// 0x0048 (0x0048 - 0x0000) -struct FWorldPartitionUpdateStreamingTargetState final -{ -public: - TArray ToLoadCells; // 0x0000(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ToActivateCells; // 0x0010(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ToDeactivateCells; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ToUnloadCells; // 0x0030(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionUpdateStreamingTargetState; - -// ScriptStruct Engine.WorldPartitionUpdateStreamingCurrentState -// 0x0100 (0x0100 - 0x0000) -struct FWorldPartitionUpdateStreamingCurrentState final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSet LoadedCells; // 0x0010(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPublic) - struct FActivatedCells ActivatedCells; // 0x0060(0x00A0)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldPartitionUpdateStreamingCurrentState; - -// ScriptStruct Engine.StreamingSourceShape -// 0x0048 (0x0048 - 0x0000) -struct FStreamingSourceShape final -{ -public: - bool bUseGridLoadingRange; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoadingRangeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsSector; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SectorAngle; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Location; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FStreamingSourceShape; - -} - diff --git a/Cronos The New Dawn/SDK/EnhancedInputUtils_structs.hpp b/Cronos The New Dawn/SDK/EnhancedInputUtils_structs.hpp deleted file mode 100644 index 44f2ea8..0000000 --- a/Cronos The New Dawn/SDK/EnhancedInputUtils_structs.hpp +++ /dev/null @@ -1,73 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: EnhancedInputUtils - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" - - -namespace SDK -{ - -// Enum EnhancedInputUtils.EEnhancedInputTextParamType -// NumValues: 0x0005 -enum class EEnhancedInputTextParamType : uint8 -{ - MappingName = 0, - InputAction = 1, - RawInput = 2, - KeyMappedActions = 3, - EEnhancedInputTextParamType_MAX = 4, -}; - -// Enum EnhancedInputUtils.EInputDeviceType -// NumValues: 0x0003 -enum class EInputDeviceType : uint8 -{ - Keyboard = 0, - Gamepad = 1, - EInputDeviceType_MAX = 2, -}; - -// ScriptStruct EnhancedInputUtils.EnhancedInputTextParam -// 0x0028 (0x0028 - 0x0000) -struct FEnhancedInputTextParam final -{ -public: - TArray InputKeys; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FName MappingName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputAction* InputAction; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnhancedInputTextParamType ParamType; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnhancedInputTextParam; - -// ScriptStruct EnhancedInputUtils.EnhancedInputTextArgs -// 0x0060 (0x0060 - 0x0000) -struct FEnhancedInputTextArgs final -{ -public: - TArray InputParams; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class FString KeyTagText; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DefaultKeyText; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) - bool bUseNamedArguments; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString IndexedArgPrefix; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IndexedArgOffset; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideInputDevice; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputDeviceType InputDeviceType; // 0x004D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideSpecifiedKeys; // 0x004E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray KeysToNotDisplay; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnhancedInputTextArgs; - -} - diff --git a/Cronos The New Dawn/SDK/EnhancedInput_classes.hpp b/Cronos The New Dawn/SDK/EnhancedInput_classes.hpp deleted file mode 100644 index 9381230..0000000 --- a/Cronos The New Dawn/SDK/EnhancedInput_classes.hpp +++ /dev/null @@ -1,1193 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: EnhancedInput - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "EnhancedInput_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "InputCore_structs.hpp" - - -namespace SDK -{ - -// Class EnhancedInput.EnhancedPlayerMappableKeyProfile -// 0x0070 (0x0098 - 0x0028) -class UEnhancedPlayerMappableKeyProfile final : public UObject -{ -public: - struct FGameplayTag ProfileIdentifier; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FPlatformUserId OwningUserId; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0038(0x0010)(Edit, BlueprintVisible, SaveGame, Protected, NativeAccessSpecifierProtected) - TMap PlayerMappedKeys; // 0x0048(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, Protected, NativeAccessSpecifierProtected) - -public: - void ResetMappingToDefault(const class FName InMappingName); - void ResetToDefault(); - void SetDisplayName(const class FText& NewDisplayName); - - bool DoesMappingPassQueryOptions(const struct FPlayerKeyMapping& PlayerMapping, const struct FPlayerMappableKeyQueryOptions& Options) const; - void DumpProfileToLog() const; - int32 GetMappedKeysInRow(const class FName MappingName, TArray* OutKeys) const; - int32 GetMappingNamesForKey(const struct FKey& InKey, TArray* OutMappingNames) const; - const TMap GetPlayerMappingRows() const; - const class FText GetProfileDisplayName() const; - const struct FGameplayTag GetProfileIdentifer() const; - void K2_FindKeyMapping(struct FPlayerKeyMapping* OutKeyMapping, const struct FMapPlayerKeyArgs& InArgs) const; - int32 QueryPlayerMappedKeys(const struct FPlayerMappableKeyQueryOptions& Options, TArray* OutKeys) const; - class FString ToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedPlayerMappableKeyProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedPlayerMappableKeyProfile") - } - static class UEnhancedPlayerMappableKeyProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedPlayerMappableKeyProfile; - -// Class EnhancedInput.EnhancedInputUserSettings -// 0x00F8 (0x0120 - 0x0028) -class UEnhancedInputUserSettings final : public USaveGame -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSettingsChanged; // 0x0030(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSettingsApplied; // 0x0040(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag CurrentProfileIdentifier; // 0x0070(0x0008)(SaveGame, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap SavedKeyProfiles; // 0x0078(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TWeakObjectPtr OwningLocalPlayer; // 0x00C8(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSet RegisteredMappingContexts; // 0x00D0(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - void ApplySettings(); - void AsyncSaveSettings(); - class UEnhancedPlayerMappableKeyProfile* CreateNewKeyProfile(const struct FPlayerMappableKeyProfileCreationArgs& InArgs); - void MapPlayerKey(const struct FMapPlayerKeyArgs& InArgs, struct FGameplayTagContainer* FailureReason); - bool RegisterInputMappingContext(const class UInputMappingContext* IMC); - bool RegisterInputMappingContexts(const TSet& MappingContexts); - void ResetAllPlayerKeysInRow(const struct FMapPlayerKeyArgs& InArgs, struct FGameplayTagContainer* FailureReason); - void ResetKeyProfileToDefault(const struct FGameplayTag& ProfileId, struct FGameplayTagContainer* FailureReason); - void SaveSettings(); - bool SetKeyProfile(const struct FGameplayTag& InProfileId); - void UnMapPlayerKey(const struct FMapPlayerKeyArgs& InArgs, struct FGameplayTagContainer* FailureReason); - bool UnregisterInputMappingContext(const class UInputMappingContext* IMC); - bool UnregisterInputMappingContexts(const TSet& MappingContexts); - - const TSet FindMappingsInRow(const class FName MappingName) const; - class UEnhancedPlayerMappableKeyProfile* GetCurrentKeyProfile() const; - const struct FGameplayTag GetCurrentKeyProfileIdentifier() const; - class UEnhancedPlayerMappableKeyProfile* GetKeyProfileWithIdentifier(const struct FGameplayTag& ProfileId) const; - bool IsMappingContextRegistered(const class UInputMappingContext* IMC) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputUserSettings") - } - static class UEnhancedInputUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputUserSettings; - -// Class EnhancedInput.EnhancedInputActionDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UEnhancedInputActionDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputActionDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputActionDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputActionDelegateBinding") - } - static class UEnhancedInputActionDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputActionDelegateBinding; - -// Class EnhancedInput.EnhancedInputActionValueBinding -// 0x0010 (0x0038 - 0x0028) -class UEnhancedInputActionValueBinding final : public UInputDelegateBinding -{ -public: - TArray InputActionValueBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputActionValueBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputActionValueBinding") - } - static class UEnhancedInputActionValueBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputActionValueBinding; - -// Class EnhancedInput.EnhancedInputComponent -// 0x0038 (0x0160 - 0x0128) -class UEnhancedInputComponent : public UInputComponent -{ -public: - uint8 Pad_128[0x38]; // 0x0128(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FInputActionValue GetBoundActionValue(const class UInputAction* action) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputComponent") - } - static class UEnhancedInputComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputComponent; - -// Class EnhancedInput.EnhancedInputDeveloperSettings -// 0x00B0 (0x00E8 - 0x0038) -class UEnhancedInputDeveloperSettings final : public UDeveloperSettingsBackedByCVars -{ -public: - TArray DefaultMappingContexts; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray DefaultWorldSubsystemMappingContexts; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FPerPlatformSettings PlatformSettings; // 0x0058(0x0010)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSoftClassPtr UserSettingsClass; // 0x0068(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr DefaultPlayerMappableKeyProfileClass; // 0x0090(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr DefaultWorldInputClass; // 0x00B8(0x0028)(Edit, Config, NoClear, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSendTriggeredEventsWhenInputIsFlushed : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableUserSettings : 1; // 0x00E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDefaultMappingContexts : 1; // 0x00E0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldOnlyTriggerLastActionInChord : 1; // 0x00E0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLogOnDeprecatedConfigUsed : 1; // 0x00E0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableWorldSubsystem : 1; // 0x00E0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldLogAllWorldSubsystemInputs : 1; // 0x00E0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputDeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputDeveloperSettings") - } - static class UEnhancedInputDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputDeveloperSettings; - -// Class EnhancedInput.EnhancedInputLibrary -// 0x0000 (0x0028 - 0x0028) -class UEnhancedInputLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakInputActionValue(const struct FInputActionValue& InActionValue, double* X, double* Y, double* Z, EInputActionValueType* Type); - static double Conv_InputActionValueToAxis1D(const struct FInputActionValue& InValue); - static struct FVector2D Conv_InputActionValueToAxis2D(const struct FInputActionValue& InValue); - static struct FVector Conv_InputActionValueToAxis3D(const struct FInputActionValue& ActionValue); - static bool Conv_InputActionValueToBool(const struct FInputActionValue& InValue); - static class FString Conv_InputActionValueToString(const struct FInputActionValue& ActionValue); - static class FString Conv_TriggerEventValueToString(const ETriggerEvent TriggerEvent); - static void FlushPlayerInput(class APlayerController* PlayerController); - static struct FInputActionValue GetBoundActionValue(class AActor* Actor, const class UInputAction* action); - static struct FPlayerMappableKeySlot GetFirstPlayerMappableKeySlot(); - static struct FPlayerMappableKeySlot GetFourthPlayerMappableKeySlot(); - static class FName GetMappingName(const struct FEnhancedActionKeyMapping& ActionKeyMapping); - static class UPlayerMappableKeySettings* GetPlayerMappableKeySettings(const struct FEnhancedActionKeyMapping& ActionKeyMapping); - static struct FPlayerMappableKeySlot GetSecondPlayerMappableKeySlot(); - static struct FPlayerMappableKeySlot GetThirdPlayerMappableKeySlot(); - static bool IsActionKeyMappingPlayerMappable(const struct FEnhancedActionKeyMapping& ActionKeyMapping); - static struct FInputActionValue MakeInputActionValue(double X, double Y, double Z, const struct FInputActionValue& MatchValueType); - static struct FInputActionValue MakeInputActionValueOfType(double X, double Y, double Z, const EInputActionValueType ValueType); - static void RequestRebuildControlMappingsUsingContext(const class UInputMappingContext* Context, bool bForceImmediately); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputLibrary") - } - static class UEnhancedInputLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputLibrary; - -// Class EnhancedInput.EnhancedInputPlatformData -// 0x0050 (0x0078 - 0x0028) -class UEnhancedInputPlatformData final : public UObject -{ -public: - TMap MappingContextRedirects; // 0x0028(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - const class UInputMappingContext* GetContextRedirect(class UInputMappingContext* InContext) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputPlatformData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputPlatformData") - } - static class UEnhancedInputPlatformData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputPlatformData; - -// Class EnhancedInput.EnhancedInputPlatformSettings -// 0x0028 (0x0068 - 0x0040) -class UEnhancedInputPlatformSettings final : public UPlatformSettings -{ -public: - TArray> InputData; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> InputDataClasses; // 0x0050(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - bool bShouldLogMappingContextRedirects; // 0x0060(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputPlatformSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputPlatformSettings") - } - static class UEnhancedInputPlatformSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputPlatformSettings; - -// Class EnhancedInput.EnhancedInputSubsystemInterface -// 0x0000 (0x0000 - 0x0000) -class IEnhancedInputSubsystemInterface final -{ -public: - void AddMappingContext(const class UInputMappingContext* MappingContext, int32 Priority, const struct FModifyContextOptions& Options); - void ClearAllMappings(); - void InjectInputForAction(const class UInputAction* action, const struct FInputActionValue& RawValue, const TArray& Modifiers, const TArray& Triggers); - void InjectInputForPlayerMapping(const class FName MappingName, const struct FInputActionValue& RawValue, const TArray& Modifiers, const TArray& Triggers); - void InjectInputVectorForAction(const class UInputAction* action, const struct FVector& Value, const TArray& Modifiers, const TArray& Triggers); - void InjectInputVectorForPlayerMapping(const class FName MappingName, const struct FVector& Value, const TArray& Modifiers, const TArray& Triggers); - void OnUserKeyProfileChanged(const class UEnhancedPlayerMappableKeyProfile* InNewProfile); - void OnUserSettingsChanged(class UEnhancedInputUserSettings* Settings); - EMappingQueryResult QueryMapKeyInActiveContextSet(const class UInputMappingContext* InputContext, const class UInputAction* action, const struct FKey& Key, TArray* OutIssues, EMappingQueryIssue BlockingIssues); - EMappingQueryResult QueryMapKeyInContextSet(const TArray& PrioritizedActiveContexts, const class UInputMappingContext* InputContext, const class UInputAction* action, const struct FKey& Key, TArray* OutIssues, EMappingQueryIssue BlockingIssues); - void RemoveMappingContext(const class UInputMappingContext* MappingContext, const struct FModifyContextOptions& Options); - void RequestRebuildControlMappings(const struct FModifyContextOptions& Options, EInputMappingRebuildType RebuildType); - void StartContinuousInputInjectionForAction(const class UInputAction* action, const struct FInputActionValue& RawValue, const TArray& Modifiers, const TArray& Triggers); - void StartContinuousInputInjectionForPlayerMapping(const class FName MappingName, const struct FInputActionValue& RawValue, const TArray& Modifiers, const TArray& Triggers); - void StopContinuousInputInjectionForAction(const class UInputAction* action); - void StopContinuousInputInjectionForPlayerMapping(const class FName MappingName); - void UpdateValueOfContinuousInputInjectionForAction(const class UInputAction* action, const struct FInputActionValue& RawValue); - void UpdateValueOfContinuousInputInjectionForPlayerMapping(const class FName MappingName, const struct FInputActionValue& RawValue); - - TArray GetAllPlayerMappableActionKeyMappings() const; - class UEnhancedInputUserSettings* GetUserSettings() const; - bool HasMappingContext(const class UInputMappingContext* MappingContext, int32* OutFoundPriority) const; - TArray QueryKeysMappedToAction(const class UInputAction* action) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputSubsystemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputSubsystemInterface") - } - static class IEnhancedInputSubsystemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEnhancedInputSubsystemInterface; - -// Class EnhancedInput.EnhancedInputLocalPlayerSubsystem -// 0x01B8 (0x01E8 - 0x0030) -class UEnhancedInputLocalPlayerSubsystem final : public ULocalPlayerSubsystem -{ -public: - uint8 Pad_30[0x150]; // 0x0030(0x0150)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate ControlMappingsRebuiltDelegate; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UEnhancedInputUserSettings* UserSettings; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap ContinuouslyInjectedInputs; // 0x0198(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputLocalPlayerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputLocalPlayerSubsystem") - } - static class UEnhancedInputLocalPlayerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputLocalPlayerSubsystem; - -// Class EnhancedInput.EnhancedInputWorldSubsystem -// 0x01C8 (0x01F8 - 0x0030) -class UEnhancedInputWorldSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x150]; // 0x0030(0x0150)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnhancedPlayerInput* PlayerInput; // 0x0180(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> CurrentInputStack; // 0x0198(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TMap ContinuouslyInjectedInputs; // 0x01A8(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - -public: - void AddActorInputComponent(class AActor* Actor); - bool RemoveActorInputComponent(class AActor* Actor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedInputWorldSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedInputWorldSubsystem") - } - static class UEnhancedInputWorldSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedInputWorldSubsystem; - -// Class EnhancedInput.EnhancedPlayerInput -// 0x03A8 (0x0840 - 0x0498) -class UEnhancedPlayerInput : public UPlayerInput -{ -public: - TMap KeyConsumptionData; // 0x0498(0x0050)(Protected, NativeAccessSpecifierProtected) - TMap AppliedInputContexts; // 0x04E8(0x0050)(Transient, NativeAccessSpecifierPrivate) - TArray EnhancedActionMappings; // 0x0538(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_548[0x50]; // 0x0548(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ActionInstanceData; // 0x0598(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_5E8[0xF0]; // 0x05E8(0x00F0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap KeysPressedThisTick; // 0x06D8(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap InputsInjectedThisTick; // 0x0728(0x0050)(Transient, NativeAccessSpecifierPrivate) - TSet LastInjectedActions; // 0x0778(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_7C8[0x78]; // 0x07C8(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnhancedPlayerInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnhancedPlayerInput") - } - static class UEnhancedPlayerInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnhancedPlayerInput; - -// Class EnhancedInput.InputAction -// 0x0048 (0x0078 - 0x0030) -class UInputAction final : public UDataAsset -{ -public: - class FText ActionDescription; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bTriggerWhenPaused; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsumeInput; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConsumesActionAndAxisMappings; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReserveAllMappings; // 0x0043(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TriggerEventsThatConsumeLegacyKeys; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputActionValueType ValueType; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputActionAccumulationBehavior AccumulationBehavior; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Triggers; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Modifiers; // 0x0060(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - class UPlayerMappableKeySettings* PlayerMappableKeySettings; // 0x0070(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputAction") - } - static class UInputAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputAction; - -// Class EnhancedInput.InputDebugKeyDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UInputDebugKeyDelegateBinding final : public UInputDelegateBinding -{ -public: - TArray InputDebugKeyDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputDebugKeyDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputDebugKeyDelegateBinding") - } - static class UInputDebugKeyDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputDebugKeyDelegateBinding; - -// Class EnhancedInput.InputMappingContext -// 0x0020 (0x0050 - 0x0030) -class UInputMappingContext final : public UDataAsset -{ -public: - TArray Mappings; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class FText ContextDescription; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - struct FEnhancedActionKeyMapping MapKey(const class UInputAction* action, const struct FKey& ToKey); - void UnmapAction(const class UInputAction* action); - void UnmapAll(); - void UnmapAllKeysFromAction(const class UInputAction* action); - void UnmapKey(const class UInputAction* action, const struct FKey& Key); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputMappingContext") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputMappingContext") - } - static class UInputMappingContext* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputMappingContext; - -// Class EnhancedInput.InputModifier -// 0x0000 (0x0028 - 0x0028) -class UInputModifier : public UObject -{ -public: - struct FLinearColor GetVisualizationColor(const struct FInputActionValue& SampleValue, const struct FInputActionValue& FinalValue) const; - struct FInputActionValue ModifyRaw(const class UEnhancedPlayerInput* PlayerInput, const struct FInputActionValue& CurrentValue, float DeltaTime) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifier") - } - static class UInputModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifier; - -// Class EnhancedInput.InputModifierSmoothDelta -// 0x0040 (0x0068 - 0x0028) -class UInputModifierSmoothDelta final : public UInputModifier -{ -public: - ENormalizeInputSmoothingType SmoothingMethod; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Speed; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EasingExponent; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x34]; // 0x0034(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierSmoothDelta") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierSmoothDelta") - } - static class UInputModifierSmoothDelta* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierSmoothDelta; - -// Class EnhancedInput.InputModifierDeadZone -// 0x0010 (0x0038 - 0x0028) -class UInputModifierDeadZone final : public UInputModifier -{ -public: - float LowerThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UpperThreshold; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDeadZoneType Type; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierDeadZone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierDeadZone") - } - static class UInputModifierDeadZone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierDeadZone; - -// Class EnhancedInput.InputModifierScalar -// 0x0018 (0x0040 - 0x0028) -class UInputModifierScalar final : public UInputModifier -{ -public: - struct FVector Scalar; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierScalar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierScalar") - } - static class UInputModifierScalar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierScalar; - -// Class EnhancedInput.InputModifierScaleByDeltaTime -// 0x0000 (0x0028 - 0x0028) -class UInputModifierScaleByDeltaTime final : public UInputModifier -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierScaleByDeltaTime") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierScaleByDeltaTime") - } - static class UInputModifierScaleByDeltaTime* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierScaleByDeltaTime; - -// Class EnhancedInput.InputModifierNegate -// 0x0008 (0x0030 - 0x0028) -class UInputModifierNegate final : public UInputModifier -{ -public: - bool bX; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bY; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bZ; // 0x002A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierNegate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierNegate") - } - static class UInputModifierNegate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierNegate; - -// Class EnhancedInput.InputModifierSmooth -// 0x0030 (0x0058 - 0x0028) -class UInputModifierSmooth final : public UInputModifier -{ -public: - uint8 Pad_28[0x30]; // 0x0028(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierSmooth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierSmooth") - } - static class UInputModifierSmooth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierSmooth; - -// Class EnhancedInput.InputModifierResponseCurveExponential -// 0x0018 (0x0040 - 0x0028) -class UInputModifierResponseCurveExponential final : public UInputModifier -{ -public: - struct FVector CurveExponent; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierResponseCurveExponential") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierResponseCurveExponential") - } - static class UInputModifierResponseCurveExponential* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierResponseCurveExponential; - -// Class EnhancedInput.InputModifierResponseCurveUser -// 0x0018 (0x0040 - 0x0028) -class UInputModifierResponseCurveUser final : public UInputModifier -{ -public: - class UCurveFloat* ResponseX; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ResponseY; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* ResponseZ; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierResponseCurveUser") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierResponseCurveUser") - } - static class UInputModifierResponseCurveUser* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierResponseCurveUser; - -// Class EnhancedInput.InputModifierFOVScaling -// 0x0008 (0x0030 - 0x0028) -class UInputModifierFOVScaling final : public UInputModifier -{ -public: - float FOVScale; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFOVScalingType FOVScalingType; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierFOVScaling") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierFOVScaling") - } - static class UInputModifierFOVScaling* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierFOVScaling; - -// Class EnhancedInput.InputModifierToWorldSpace -// 0x0000 (0x0028 - 0x0028) -class UInputModifierToWorldSpace final : public UInputModifier -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierToWorldSpace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierToWorldSpace") - } - static class UInputModifierToWorldSpace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierToWorldSpace; - -// Class EnhancedInput.InputModifierSwizzleAxis -// 0x0008 (0x0030 - 0x0028) -class UInputModifierSwizzleAxis final : public UInputModifier -{ -public: - EInputAxisSwizzle Order; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModifierSwizzleAxis") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModifierSwizzleAxis") - } - static class UInputModifierSwizzleAxis* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModifierSwizzleAxis; - -// Class EnhancedInput.InputTrigger -// 0x0028 (0x0050 - 0x0028) -class UInputTrigger : public UObject -{ -public: - float ActuationThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldAlwaysTick; // 0x002C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputActionValue LastValue; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - ETriggerState UpdateState(const class UEnhancedPlayerInput* PlayerInput, const struct FInputActionValue& ModifiedValue, float DeltaTime); - - ETriggerType GetTriggerType() const; - bool IsActuated(const struct FInputActionValue& ForValue) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTrigger") - } - static class UInputTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTrigger; - -// Class EnhancedInput.InputTriggerTimedBase -// 0x0008 (0x0058 - 0x0050) -class UInputTriggerTimedBase : public UInputTrigger -{ -public: - float HeldDuration; // 0x0050(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAffectedByTimeDilation; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerTimedBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerTimedBase") - } - static class UInputTriggerTimedBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerTimedBase; - -// Class EnhancedInput.InputTriggerDown -// 0x0000 (0x0050 - 0x0050) -class UInputTriggerDown final : public UInputTrigger -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerDown") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerDown") - } - static class UInputTriggerDown* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerDown; - -// Class EnhancedInput.InputTriggerPressed -// 0x0000 (0x0050 - 0x0050) -class UInputTriggerPressed final : public UInputTrigger -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerPressed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerPressed") - } - static class UInputTriggerPressed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerPressed; - -// Class EnhancedInput.InputTriggerReleased -// 0x0000 (0x0050 - 0x0050) -class UInputTriggerReleased final : public UInputTrigger -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerReleased") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerReleased") - } - static class UInputTriggerReleased* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerReleased; - -// Class EnhancedInput.InputTriggerHold -// 0x0010 (0x0068 - 0x0058) -class UInputTriggerHold final : public UInputTriggerTimedBase -{ -public: - uint8 Pad_58[0x4]; // 0x0058(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - float HoldTimeThreshold; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsOneShot; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerHold") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerHold") - } - static class UInputTriggerHold* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerHold; - -// Class EnhancedInput.InputTriggerHoldAndRelease -// 0x0008 (0x0060 - 0x0058) -class UInputTriggerHoldAndRelease final : public UInputTriggerTimedBase -{ -public: - float HoldTimeThreshold; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerHoldAndRelease") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerHoldAndRelease") - } - static class UInputTriggerHoldAndRelease* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerHoldAndRelease; - -// Class EnhancedInput.InputTriggerTap -// 0x0008 (0x0060 - 0x0058) -class UInputTriggerTap final : public UInputTriggerTimedBase -{ -public: - float TapReleaseTimeThreshold; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerTap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerTap") - } - static class UInputTriggerTap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerTap; - -// Class EnhancedInput.InputTriggerPulse -// 0x0010 (0x0068 - 0x0058) -class UInputTriggerPulse final : public UInputTriggerTimedBase -{ -public: - uint8 Pad_58[0x4]; // 0x0058(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bTriggerOnStart; // 0x005C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Interval; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TriggerLimit; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerPulse") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerPulse") - } - static class UInputTriggerPulse* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerPulse; - -// Class EnhancedInput.InputTriggerChordAction -// 0x0008 (0x0058 - 0x0050) -class UInputTriggerChordAction : public UInputTrigger -{ -public: - class UInputAction* ChordAction; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerChordAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerChordAction") - } - static class UInputTriggerChordAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerChordAction; - -// Class EnhancedInput.InputTriggerChordBlocker -// 0x0000 (0x0058 - 0x0058) -class UInputTriggerChordBlocker final : public UInputTriggerChordAction -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerChordBlocker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerChordBlocker") - } - static class UInputTriggerChordBlocker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerChordBlocker; - -// Class EnhancedInput.InputTriggerCombo -// 0x0028 (0x0078 - 0x0050) -class UInputTriggerCombo final : public UInputTrigger -{ -public: - int32 CurrentComboStepIndex; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CurrentTimeBetweenComboSteps; // 0x0054(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ComboActions; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputCancelActions; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputTriggerCombo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputTriggerCombo") - } - static class UInputTriggerCombo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputTriggerCombo; - -// Class EnhancedInput.PlayerMappableInputConfig -// 0x0078 (0x00A8 - 0x0030) -class UPlayerMappableInputConfig final : public UPrimaryDataAsset -{ -public: - class FName ConfigName; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText ConfigDisplayName; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - bool bIsDeprecated; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* MetaData; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap Contexts; // 0x0058(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - void ResetToDefault(); - - const class FName GetConfigName() const; - const class FText GetDisplayName() const; - TArray GetKeysBoundToAction(const class UInputAction* InAction) const; - struct FEnhancedActionKeyMapping GetMappingByName(const class FName MappingName) const; - const TMap GetMappingContexts() const; - class UObject* GetMetadata() const; - TArray GetPlayerMappableKeys() const; - const bool IsDeprecated() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerMappableInputConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerMappableInputConfig") - } - static class UPlayerMappableInputConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerMappableInputConfig; - -// Class EnhancedInput.PlayerMappableKeySettings -// 0x0050 (0x0078 - 0x0028) -class UPlayerMappableKeySettings : public UObject -{ -public: - class UObject* MetaData; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name_0; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText DisplayCategory; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTagContainer SupportedKeyProfiles; // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerMappableKeySettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerMappableKeySettings") - } - static class UPlayerMappableKeySettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerMappableKeySettings; - -} - diff --git a/Cronos The New Dawn/SDK/EnhancedInput_structs.hpp b/Cronos The New Dawn/SDK/EnhancedInput_structs.hpp deleted file mode 100644 index 1ca7c16..0000000 --- a/Cronos The New Dawn/SDK/EnhancedInput_structs.hpp +++ /dev/null @@ -1,458 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: EnhancedInput - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "InputCore_structs.hpp" -#include "Engine_structs.hpp" -#include "Slate_structs.hpp" - - -namespace SDK -{ - -// Enum EnhancedInput.EPlayerMappableKeySlot -// NumValues: 0x0009 -enum class EPlayerMappableKeySlot : uint8 -{ - First = 0, - Second = 1, - Third = 2, - Fourth = 3, - Fifth = 4, - Sixth = 5, - Seventh = 6, - Unspecified = 7, - Max = 8, -}; - -// Enum EnhancedInput.EInputActionValueType -// NumValues: 0x0005 -enum class EInputActionValueType : uint8 -{ - Boolean = 0, - Axis1D = 1, - Axis2D = 2, - Axis3D = 3, - EInputActionValueType_MAX = 4, -}; - -// Enum EnhancedInput.EMappingQueryResult -// NumValues: 0x0006 -enum class EMappingQueryResult : uint8 -{ - Error_EnhancedInputNotEnabled = 0, - Error_InputContextNotInActiveContexts = 1, - Error_InvalidAction = 2, - NotMappable = 3, - MappingAvailable = 4, - EMappingQueryResult_MAX = 5, -}; - -// Enum EnhancedInput.EMappingQueryIssue -// NumValues: 0x0008 -enum class EMappingQueryIssue : uint8 -{ - NoIssue = 0, - ReservedByAction = 1, - HidesExistingMapping = 2, - HiddenByExistingMapping = 4, - CollisionWithMappingInSameContext = 8, - ForcesTypePromotion = 16, - ForcesTypeDemotion = 32, - EMappingQueryIssue_MAX = 33, -}; - -// Enum EnhancedInput.EPlayerMappableKeySettingBehaviors -// NumValues: 0x0004 -enum class EPlayerMappableKeySettingBehaviors : uint8 -{ - InheritSettingsFromAction = 0, - OverrideSettings = 1, - IgnoreSettings = 2, - EPlayerMappableKeySettingBehaviors_MAX = 3, -}; - -// Enum EnhancedInput.EInputMappingRebuildType -// NumValues: 0x0004 -enum class EInputMappingRebuildType : uint8 -{ - None = 0, - Rebuild = 1, - RebuildWithFlush = 2, - EInputMappingRebuildType_MAX = 3, -}; - -// Enum EnhancedInput.EInputActionAccumulationBehavior -// NumValues: 0x0003 -enum class EInputActionAccumulationBehavior : uint8 -{ - TakeHighestAbsoluteValue = 0, - Cumulative = 1, - EInputActionAccumulationBehavior_MAX = 2, -}; - -// Enum EnhancedInput.ENormalizeInputSmoothingType -// NumValues: 0x0011 -enum class ENormalizeInputSmoothingType : uint8 -{ - None = 0, - Lerp = 1, - Interp_To = 2, - Interp_Constant_To = 3, - Interp_Circular_In = 4, - Interp_Circular_Out = 5, - Interp_Circular_In_Out = 6, - Interp_Ease_In = 7, - Interp_Ease_Out = 8, - Interp_Ease_In_Out = 9, - Interp_Expo_In = 10, - Interp_Expo_Out = 11, - Interp_Expo_In_Out = 12, - Interp_Sin_In = 13, - Interp_Sin_Out = 14, - Interp_Sin_In_Out = 15, - ENormalizeInputSmoothingType_MAX = 16, -}; - -// Enum EnhancedInput.EDeadZoneType -// NumValues: 0x0004 -enum class EDeadZoneType : uint8 -{ - Axial = 0, - Radial = 1, - UnscaledRadial = 2, - EDeadZoneType_MAX = 3, -}; - -// Enum EnhancedInput.EFOVScalingType -// NumValues: 0x0003 -enum class EFOVScalingType : uint8 -{ - Standard = 0, - UE4_BackCompat = 1, - EFOVScalingType_MAX = 2, -}; - -// Enum EnhancedInput.EInputAxisSwizzle -// NumValues: 0x0006 -enum class EInputAxisSwizzle : uint8 -{ - YXZ = 0, - ZYX = 1, - XZY = 2, - YZX = 3, - ZXY = 4, - EInputAxisSwizzle_MAX = 5, -}; - -// Enum EnhancedInput.ETriggerState -// NumValues: 0x0004 -enum class ETriggerState : uint8 -{ - None = 0, - Ongoing = 1, - Triggered = 2, - ETriggerState_MAX = 3, -}; - -// Enum EnhancedInput.ETriggerEvent -// NumValues: 0x0007 -enum class ETriggerEvent : uint8 -{ - None = 0, - Triggered = 1, - Started = 2, - Ongoing = 4, - Canceled = 8, - Completed = 16, - ETriggerEvent_MAX = 17, -}; - -// Enum EnhancedInput.ETriggerType -// NumValues: 0x0004 -enum class ETriggerType : uint8 -{ - Explicit = 0, - Implicit = 1, - Blocker = 2, - ETriggerType_MAX = 3, -}; - -// Enum EnhancedInput.ETriggerEventsSupported -// NumValues: 0x0006 -enum class ETriggerEventsSupported : uint8 -{ - None = 0, - Instant = 1, - Uninterruptible = 2, - Ongoing = 4, - All = 7, - ETriggerEventsSupported_MAX = 8, -}; - -// ScriptStruct EnhancedInput.InputActionValue -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FInputActionValue final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputActionValue; - -// ScriptStruct EnhancedInput.InjectedInput -// 0x0040 (0x0040 - 0x0000) -struct FInjectedInput final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Triggers; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Modifiers; // 0x0030(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInjectedInput; - -// ScriptStruct EnhancedInput.MapPlayerKeyArgs -// 0x0040 (0x0040 - 0x0000) -struct FMapPlayerKeyArgs final -{ -public: - class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerMappableKeySlot Slot; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey NewKey; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName HardwareDeviceId; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ProfileId; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCreateMatchingSlotIfNeeded : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDeferOnSettingsChangedBroadcast : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMapPlayerKeyArgs; - -// ScriptStruct EnhancedInput.PlayerMappableKeyProfileCreationArgs -// 0x0030 (0x0030 - 0x0000) -struct FPlayerMappableKeyProfileCreationArgs final -{ -public: - TSubclassOf ProfileType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ProfileIdentifier; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPlatformUserId UserId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 bSetAsCurrentProfile : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPlayerMappableKeyProfileCreationArgs; - -// ScriptStruct EnhancedInput.PlayerKeyMapping -// 0x0080 (0x0080 - 0x0000) -struct FPlayerKeyMapping final -{ -public: - class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected) - class FText DisplayCategory; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected) - EPlayerMappableKeySlot Slot; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIsDirty : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FKey DefaultKey; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FKey CurrentKey; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FHardwareDeviceIdentifier HardwareDeviceId; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInputAction* AssociatedInputAction; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FPlayerKeyMapping; - -// ScriptStruct EnhancedInput.KeyMappingRow -// 0x0050 (0x0050 - 0x0000) -struct FKeyMappingRow final -{ -public: - TSet Mappings; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FKeyMappingRow; - -// ScriptStruct EnhancedInput.PlayerMappableKeyQueryOptions -// 0x0028 (0x0028 - 0x0000) -struct FPlayerMappableKeyQueryOptions final -{ -public: - class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey KeyToMatch; // 0x0008(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPlayerMappableKeySlot SlotToMatch; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bMatchBasicKeyTypes : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchKeyAxisType : 1; // 0x0021(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EHardwareDevicePrimaryType RequiredDeviceType; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RequiredDeviceFlags; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerMappableKeyQueryOptions; - -// ScriptStruct EnhancedInput.MappingQueryIssue -// 0x0018 (0x0018 - 0x0000) -struct FMappingQueryIssue final -{ -public: - EMappingQueryIssue Issue; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputMappingContext* BlockingContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInputAction* BlockingAction; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMappingQueryIssue; - -// ScriptStruct EnhancedInput.PlayerMappableKeySlot -// 0x0004 (0x0004 - 0x0000) -struct FPlayerMappableKeySlot final -{ -public: - int32 SlotNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerMappableKeySlot; - -// ScriptStruct EnhancedInput.PlayerMappableKeyOptions -// 0x0030 (0x0030 - 0x0000) -struct FPlayerMappableKeyOptions final -{ -public: - class UObject* MetaData; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText DisplayCategory; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPlayerMappableKeyOptions; - -// ScriptStruct EnhancedInput.EnhancedActionKeyMapping -// 0x0050 (0x0050 - 0x0000) -struct FEnhancedActionKeyMapping final -{ -public: - TArray Triggers; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray Modifiers; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - class UInputAction* action; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FKey Key; // 0x0028(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShouldBeIgnored : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasAlwaysTickTrigger : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EPlayerMappableKeySettingBehaviors SettingBehavior; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UPlayerMappableKeySettings* PlayerMappableKeySettings; // 0x0048(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FEnhancedActionKeyMapping; - -// ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding -// 0x0018 (0x0018 - 0x0000) -struct FBlueprintEnhancedInputActionBinding final -{ -public: - class UInputAction* InputAction; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETriggerEvent TriggerEvent; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintEnhancedInputActionBinding; - -// ScriptStruct EnhancedInput.DefaultContextSetting -// 0x0030 (0x0030 - 0x0000) -struct FDefaultContextSetting final -{ -public: - TSoftObjectPtr InputMappingContext; // 0x0000(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Priority; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAddImmediately; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRegisterWithUserSettings; // 0x002D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDefaultContextSetting; - -// ScriptStruct EnhancedInput.ModifyContextOptions -// 0x0001 (0x0001 - 0x0000) -struct FModifyContextOptions final -{ -public: - uint8 bIgnoreAllPressedKeysUntilRelease : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceImmediately : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNotifyUserSettings : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FModifyContextOptions; - -// ScriptStruct EnhancedInput.KeyConsumptionOptions -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FKeyConsumptionOptions final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyConsumptionOptions; - -// ScriptStruct EnhancedInput.InjectedInputArray -// 0x0010 (0x0010 - 0x0000) -struct FInjectedInputArray final -{ -public: - TArray Injected; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInjectedInputArray; - -// ScriptStruct EnhancedInput.InputActionInstance -// 0x0060 (0x0060 - 0x0000) -struct FInputActionInstance final -{ -public: - class UInputAction* SourceAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0xB]; // 0x0008(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - ETriggerEvent TriggerEvent; // 0x0013(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LastTriggeredWorldTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Triggers; // 0x0018(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray Modifiers; // 0x0028(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - float ElapsedProcessedTime; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ElapsedTriggeredTime; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FInputActionInstance; - -// ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding -// 0x0030 (0x0030 - 0x0000) -struct FBlueprintInputDebugKeyDelegateBinding final -{ -public: - struct FInputChord InputChord; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInputEvent InputKeyEvent; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FunctionNameToBind; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExecuteWhenPaused; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBlueprintInputDebugKeyDelegateBinding; - -// ScriptStruct EnhancedInput.InputComboStepData -// 0x0010 (0x0010 - 0x0000) -struct FInputComboStepData final -{ -public: - class UInputAction* ComboStepAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ComboStepCompletionStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeToPressKey; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputComboStepData; - -// ScriptStruct EnhancedInput.InputCancelAction -// 0x0010 (0x0010 - 0x0000) -struct FInputCancelAction final -{ -public: - class UInputAction* CancelAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 CancellationStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputCancelAction; - -} - diff --git a/Cronos The New Dawn/SDK/FieldNotification_structs.hpp b/Cronos The New Dawn/SDK/FieldNotification_structs.hpp deleted file mode 100644 index 408720f..0000000 --- a/Cronos The New Dawn/SDK/FieldNotification_structs.hpp +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: FieldNotification - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct FieldNotification.FieldNotificationId -// 0x0008 (0x0008 - 0x0000) -struct FFieldNotificationId final -{ -public: - class FName FieldName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFieldNotificationId; - -} - diff --git a/Cronos The New Dawn/SDK/GameBase_classes.hpp b/Cronos The New Dawn/SDK/GameBase_classes.hpp deleted file mode 100644 index e67657e..0000000 --- a/Cronos The New Dawn/SDK/GameBase_classes.hpp +++ /dev/null @@ -1,1536 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameBase - -#include "Basic.hpp" - -#include "GlobalProperties_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CommonUI_classes.hpp" -#include "LevelStreaming_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "GameBase_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "UCW_classes.hpp" -#include "UMG_classes.hpp" -#include "InputCore_structs.hpp" -#include "SlateCore_structs.hpp" - - -namespace SDK -{ - -// Class GameBase.ApplicationLifecycleSubsystem -// 0x00E8 (0x0118 - 0x0030) -class UApplicationLifecycleSubsystem final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0xE8]; // 0x0030(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ApplicationLifecycleSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ApplicationLifecycleSubsystem") - } - static class UApplicationLifecycleSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UApplicationLifecycleSubsystem; - -// Class GameBase.AudioConfigSettings -// 0x0140 (0x0178 - 0x0038) -class UAudioConfigSettings final : public UDeveloperSettings -{ -public: - TMap> VolumeRTPC; // 0x0038(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr ControllerSpeakerRTPC; // 0x0088(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap> StateValues; // 0x00B0(0x0050)(Edit, EditFixedSize, Config, UObjectWrapper, NativeAccessSpecifierPublic) - TMap> AudioLangChangeSwitchers; // 0x0100(0x0050)(Edit, Config, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr PadAudioDeviceShareSet; // 0x0150(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AudioConfigSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AudioConfigSettings") - } - static class UAudioConfigSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAudioConfigSettings; - -// Class GameBase.BaseGameConfig -// 0x0050 (0x0080 - 0x0030) -class UBaseGameConfig final : public UDataAsset -{ -public: - bool IsDLC; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DLCButtonText; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FStreamableLevelHandle MainPersistentLevel; // 0x0048(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray InitialDataLayerRequests; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseGameConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseGameConfig") - } - static class UBaseGameConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseGameConfig; - -// Class GameBase.BaseGameModeController -// 0x0080 (0x0120 - 0x00A0) -class UBaseGameModeController : public UActorComponent -{ -public: - TSoftClassPtr LostPadWidgetClass; // 0x00A0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoHideLostPadWidget; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftClassPtr PreLoadingWidgetClass; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AlarmPopupOpenEvent; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AlarmPopupCloseEvent; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* PauseGameStartEvent; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* PauseGameCloseEvent; // 0x0110(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseGameModeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseGameModeController") - } - static class UBaseGameModeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseGameModeController; - -// Class GameBase.BaseSaveGame -// 0x00F8 (0x0120 - 0x0028) -class UBaseSaveGame : public USaveGame -{ -public: - uint8 bIsHeaderLoaded : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsFullyLoaded : 1; // 0x0028(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsUnsupported : 1; // 0x0028(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ProfileName; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime DateTime; // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid PlaythroughId; // 0x0048(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BodyDataCrc; // 0x0058(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Thumbnail; // 0x0060(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic) - struct FLevelStreamingActorData GameModeData; // 0x0070(0x0030)(Transient, NativeAccessSpecifierPublic) - struct FGlobalPropertiesSaveData GlobalPropsData; // 0x00A0(0x0030)(Transient, NativeAccessSpecifierPublic) - TMap Blobs; // 0x00D0(0x0050)(Transient, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseSaveGame") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseSaveGame") - } - static class UBaseSaveGame* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseSaveGame; - -// Class GameBase.StartGameSettingsWidget -// 0x0018 (0x0310 - 0x02F8) -class UStartGameSettingsWidget : public UBUserWidget -{ -public: - uint8 Pad_2F8[0x18]; // 0x02F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StartGameSettingsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StartGameSettingsWidget") - } - static class UStartGameSettingsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStartGameSettingsWidget; - -// Class GameBase.BGameInstance -// 0x01B0 (0x0370 - 0x01C0) -class UBGameInstance : public UGameInstance -{ -public: - uint8 Pad_1C0[0x8]; // 0x01C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FStreamableLevelHandle MainMenuLevel; // 0x01C8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UBaseGameConfig* MainGameConfig; // 0x01F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreSaveLevelTransforms; // 0x01F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FStreamableLevelHandle IntermediateLevel; // 0x0200(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_228[0xD8]; // 0x0228(0x00D8)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* GlobalCollection; // 0x0300(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialParameterCollection* GlobalSettingsCollection; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USaveWidget* SaveWidget; // 0x0310(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class URebindableInput* RebindableInput; // 0x0318(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGlobalPropertiesData* GlobalProperties; // 0x0320(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UInputModeManager* InputModeManager; // 0x0328(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_330[0x38]; // 0x0330(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* LastScreenshotTexture; // 0x0368(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void BackToMainMenu(); - class UPlayerProfile* GetPlayerProfile(); - class URebindableInput* GetRebindableInput(); - bool ReloadGame(bool bSaveOnDisk, const class FString& Title, bool GrabScreenShot, class UMovieConfig* Movie, float UnskipableLen); - void SetLastScreenshotTexture(class UTexture2D* Texture, bool PrepareLoadingScreen); - - class UTexture2D* GetLastScreenshotTexture() const; - bool IsGameDeactivated() const; - bool IsGameSuspended() const; - bool IsKeyboardActive() const; - bool IsMouseActive() const; - bool IsPadActive() const; - bool IsPlayingFromMainMenu() const; - bool IsWorldTravelFinished() const; - bool WasMouseMoved() const; - bool WasPadConnected() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BGameInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BGameInstance") - } - static class UBGameInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBGameInstance; - -// Class GameBase.BGameModeBase -// 0x0060 (0x03C0 - 0x0360) -class ABGameModeBase : public AGameModeBase -{ -public: - TSubclassOf SpawnPointClass; // 0x0360(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameModeMenuController* MenuController; // 0x0368(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UBaseGameModeController* BaseGameModeController; // 0x0370(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_378[0x8]; // 0x0378(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPlayerSettingsChanged; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_390[0x30]; // 0x0390(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ShowInGameMenu(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BGameModeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BGameModeBase") - } - static class ABGameModeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABGameModeBase; - -// Class GameBase.BIntermediateGameModeBase -// 0x0000 (0x0360 - 0x0360) -class ABIntermediateGameModeBase final : public AGameModeBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BIntermediateGameModeBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BIntermediateGameModeBase") - } - static class ABIntermediateGameModeBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABIntermediateGameModeBase; - -// Class GameBase.BGameUserSettings -// 0x0090 (0x01D8 - 0x0148) -class UBGameUserSettings final : public UGameUserSettings -{ -public: - struct FGFXSettings GFXSettings; // 0x0148(0x0090)(Config, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BGameUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BGameUserSettings") - } - static class UBGameUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBGameUserSettings; - -// Class GameBase.BGameViewportClient -// 0x0000 (0x0400 - 0x0400) -class UBGameViewportClient final : public UCommonGameViewportClient -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BGameViewportClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BGameViewportClient") - } - static class UBGameViewportClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBGameViewportClient; - -// Class GameBase.BCommonUIActionRouterBase -// 0x0000 (0x0170 - 0x0170) -class UBCommonUIActionRouterBase final : public UCommonUIActionRouterBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BCommonUIActionRouterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BCommonUIActionRouterBase") - } - static class UBCommonUIActionRouterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBCommonUIActionRouterBase; - -// Class GameBase.GameBaseStateManager -// 0x00B8 (0x00E8 - 0x0030) -class UGameBaseStateManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0xB8]; // 0x0030(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameBaseStateManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameBaseStateManager") - } - static class UGameBaseStateManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameBaseStateManager; - -// Class GameBase.GameBaseStatics -// 0x0000 (0x0028 - 0x0028) -class UGameBaseStatics final : public UBlueprintFunctionLibrary -{ -public: - static void AutoSave(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot, bool Flush); - static void FlushPartialSave(class UObject* WorldContextObject); - static void FlushSave(class UObject* WorldContextObject, int32 SlotIndex, const class FString& Title, bool ApplyCurrentTime, bool PreserveSlotIndex); - static class UTexture2D* GetActualSavedScreenShot(class UObject* WorldContextObject); - static class UBGameInstance* GetBaseGameInstance(class UObject* WorldContextObject); - static class ABGameModeBase* GetBaseGameMode(class UObject* WorldContextObject); - static class FString GetBuildPackageName(); - static class FString GetBuildStreamName(); - static EGameBaseInputDevice GetInputDevice(class UObject* WorldContextObject); - static struct FDateTime GetLastSaveTime(class UObject* WorldContextObject); - static class UPersistentSaveData* GetPersistentGameData(class UObject* WorldContextObject); - static class FString GetPlayerName(class UObject* WorldContextObject); - static class UPlayerProfile* GetPlayerProfile(class UObject* WorldContextObject); - static class UPlaythroughPersistentData* GetPlaythroughPersistentGameData(class UObject* WorldContextObject); - static class FString GetProjectVersionString(); - static int32 GetRevisionVersionNumber(); - static class UTexture2D* GetSavedScreenShot(class UObject* WorldContextObject, int32 SlotIndex); - static struct FTimespan GetTimeSinceLastSave(class UObject* WorldContextObject); - static void HideMouseCursor(class APlayerController* PlayerController); - static bool IsConsoleMenu(); - static bool IsGameCompletelyInstalled(class UObject* WorldContextObject); - static bool IsGameDeactivated(class UObject* WorldContextObject); - static bool IsGamePaused(class UObject* WorldContextObject); - static bool IsGameSuspended(class UObject* WorldContextObject); - static bool IsKeyboardActive(class UObject* WorldContextObject); - static bool IsMouseActive(class UObject* WorldContextObject); - static bool IsMoviePlayerActive(); - static bool IsNEOOrScorpio(); - static bool IsPadActive(class UObject* WorldContextObject); - static bool IsPadConnected(class UObject* WorldContextObject); - static bool IsSwitchUserSupported(class UObject* WorldContextObject); - static bool IsSystemHelpSupported(); - static void MakeFullSave(class UObject* WorldContextObject, int32 SlotIndex, const class FString& Title, bool GrabScreenShot, bool AllowAsyncOperation); - static void MakePersistentGameDateDirty(class UObject* WorldContextObject); - static void MakeQuickSave(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot); - static void PauseDynamicResolution(); - static void PlaySound(class UAkAudioEvent* Sound); - static void PostWiseEvent(class UAkAudioEvent* Event); - static void ResumeDynamicResolution(); - static void SaveGame(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot); - static void SavePersistentGameDate(class UObject* WorldContextObject); - static bool SaveSlotDataExist(class UObject* WorldContextObject, int32 SlotIndex); - static void SaveUserProfile(class UObject* WorldContextObject); - static void SetActualGamma(class UObject* WorldContextObject); - static void SetDefaultGamma(class UObject* WorldContextObject); - static void SetGamePaused(class UObject* WorldContextObject, const bool IsPaused); - static void SetInputModeGameAndUI(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, EMouseLockMode MouseLockMode, bool HideCursorDuringCapture); - static void SetInputModeGameOnly(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, bool ConsumeCaptureMouseDown); - static void SetInputModeUIOnly(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, EMouseLockMode MouseLockMode); - static void SetMouseCursorVisibility(class APlayerController* PlayerController, bool Show); - static bool ShadersUseHighQualityBlock(class UObject* WorldContextObject); - static void ShowMouseCursor(class APlayerController* PlayerController); - static void ShowSystemHelp(); - static void StopSound(class UAkAudioEvent* Sound); - static void WaitForAllSaveAsyncOperations(class UObject* WorldContextObject); - static bool WasMouseMoved(class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameBaseStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameBaseStatics") - } - static class UGameBaseStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameBaseStatics; - -// Class GameBase.GameModeMenuController -// 0x00A0 (0x0140 - 0x00A0) -class UGameModeMenuController final : public UActorComponent -{ -public: - uint8 Pad_A0[0x48]; // 0x00A0(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - TMap StateWidgets; // 0x00E8(0x0050)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_138[0x8]; // 0x0138(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameModeMenuController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameModeMenuController") - } - static class UGameModeMenuController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameModeMenuController; - -// Class GameBase.GameSettings -// 0x00F8 (0x0130 - 0x0038) -class UGameSettings final : public UDeveloperSettings -{ -public: - class FString DefaultLanguage; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SupportedLanguages; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - class FString DefaulAudiotLanguage; // 0x0058(0x0010)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SupportedAudioLanguages; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - class FString WorldTravelMovie; // 0x0078(0x0010)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr WorldTravelMovieConfig; // 0x0088(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr LoadScreenWidgetClass; // 0x00B0(0x0028)(BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr LoadScreenOverlayClass; // 0x00D8(0x0028)(BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseWSADAsUINavigation; // 0x0100(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowLostPadDialogOnDesktop; // 0x0101(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr DLCConfig; // 0x0108(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameSettings") - } - static class UGameSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameSettings; - -// Class GameBase.GameAutoSettings -// 0x0038 (0x0070 - 0x0038) -class UGameAutoSettings final : public UDeveloperSettings -{ -public: - int32 Revision; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Stream; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PackageName; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Archive; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameAutoSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameAutoSettings") - } - static class UGameAutoSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameAutoSettings; - -// Class GameBase.GSAOptionsSettings -// 0x0010 (0x0048 - 0x0038) -class UGSAOptionsSettings final : public UDeveloperSettings -{ -public: - TArray GsaOptions; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GSAOptionsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GSAOptionsSettings") - } - static class UGSAOptionsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGSAOptionsSettings; - -// Class GameBase.InputModeManager -// 0x0008 (0x0030 - 0x0028) -class UInputModeManager final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputModeManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputModeManager") - } - static class UInputModeManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputModeManager; - -// Class GameBase.LastScreenshotImage -// 0x0010 (0x02C0 - 0x02B0) -class ULastScreenshotImage final : public UImage -{ -public: - uint8 Pad_2B0[0x10]; // 0x02B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Refresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LastScreenshotImage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LastScreenshotImage") - } - static class ULastScreenshotImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULastScreenshotImage; - -// Class GameBase.LoadingVideoOverlayWidget -// 0x0018 (0x02E8 - 0x02D0) -class ULoadingVideoOverlayWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x10]; // 0x02D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalizedOverlays* Subtitles; // 0x02E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void MovieTimeChanged(float MovieTime, const class FString& MovieName); - void OnMovieTimeChanged(float MovieTime, const class FString& MovieName); - void ResetSubtitles(); - void ResetWorldLoadState(); - void SetSubtitles(const class FString& NewSubtitles); - void WorldIsFinallyLoaded(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadingVideoOverlayWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadingVideoOverlayWidget") - } - static class ULoadingVideoOverlayWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULoadingVideoOverlayWidget; - -// Class GameBase.LoadScreenWidget -// 0x0068 (0x0338 - 0x02D0) -class ULoadScreenWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0x28]; // 0x02D0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - bool WaitForInput; // 0x02F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActivationKeys; // 0x0300(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UAkAudioEvent* PressedSoundEvent; // 0x0310(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_318[0x20]; // 0x0318(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnFadedOut(); - void OnFadeOut(); - void OnPrepareToShow(); - void OnShow(bool IsFromNewGame, int32 ZOrder); - void OnShowReadyForPlay(); - void ReadyForPlay(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadScreenWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadScreenWidget") - } - static class ULoadScreenWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULoadScreenWidget; - -// Class GameBase.LostPadWidget -// 0x0048 (0x0448 - 0x0400) -class ULostPadWidget final : public UAskDialogWidget -{ -public: - uint8 Pad_400[0x10]; // 0x0400(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* SwitchUser_info; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Cancel_info; // 0x0418(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_420[0x28]; // 0x0420(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsInfoTypeDisconnected() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LostPadWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LostPadWidget") - } - static class ULostPadWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULostPadWidget; - -// Class GameBase.MainMenuGameModeController -// 0x00B8 (0x01D8 - 0x0120) -class UMainMenuGameModeController : public UBaseGameModeController -{ -public: - TSoftClassPtr MenuWidgetClass; // 0x0120(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr StartGameWidgetClass; // 0x0148(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr UserSelectionWidgetClass; // 0x0170(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr StartGameSettingsWidgetClass; // 0x0198(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* MainMenuOpenEvent; // 0x01C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* MainMenuCloseEvent; // 0x01C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1D0[0x8]; // 0x01D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MainMenuGameModeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MainMenuGameModeController") - } - static class UMainMenuGameModeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMainMenuGameModeController; - -// Class GameBase.MainMenuWidget -// 0x00C0 (0x03B8 - 0x02F8) -class UMainMenuWidget : public UBUserWidget -{ -public: - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateSound PressedSound; // 0x0300(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray SwitchUserKeys; // 0x0318(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_328[0x10]; // 0x0328(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* FadeIn_anim; // 0x0338(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UWidgetAnimation* LoadingFadeOut_anim; // 0x0340(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - struct FLinearColor CameraFadeOutColor; // 0x0348(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_358[0x60]; // 0x0358(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool IsSystemHelpSupported(); - static void ShowSystemHelp(); - - void BeginNewGame(class UMovieConfig* Movie, float NonSkippableLen); - void ContinueGame(class UMovieConfig* Movie, float NonSkippableLen); - void FadeOutForLoading(); - void LoadingFadedOut(); - void LoadSavedGame(int32 SlotIndex, class UMovieConfig* Movie, float NonSkippableLen); - void OnHide(); - bool OnLoadingFadeOut(); - void OnShow(); - void PopulateSlots(bool WithScreenshots, bool SortByDate, bool SaveMode, bool AutoOnTop); - void QuitGame(); - void ReturnToGame(); - void SelectSlot(); - void ToMainMenu(); - - int32 GetSlotIndex(int32 Index_0) const; - int32 GetSlotsCount() const; - struct FSaveSlotInfo GetTheNewestSlotInfo(bool WithScreenShot) const; - bool HasSlots() const; - bool HasUserSlots() const; - bool IsShowUserInfo() const; - bool IsSlotListNotEmpty() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MainMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MainMenuWidget") - } - static class UMainMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMainMenuWidget; - -// Class GameBase.MovieConfig -// 0x0030 (0x0060 - 0x0030) -class UMovieConfig final : public UDataAsset -{ -public: - class FString FilePath; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString MovieName; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULocalizedOverlays* Subtitles; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnskipableLen; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieConfig") - } - static class UMovieConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieConfig; - -// Class GameBase.OnlineUtility -// 0x0000 (0x0028 - 0x0028) -class UOnlineUtility final : public UBlueprintFunctionLibrary -{ -public: - static bool IsEOSActive(class UObject* WorldContextObject); - static bool IsGDKActive(class UObject* WorldContextObject); - static bool IsGogActive(class UObject* WorldContextObject); - static bool IsLiveActive(class UObject* WorldContextObject); - static bool IsSteamActive(class UObject* WorldContextObject); - static bool IsStoveActive(class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnlineUtility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnlineUtility") - } - static class UOnlineUtility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnlineUtility; - -// Class GameBase.PlayerProfile -// 0x0170 (0x0198 - 0x0028) -class UPlayerProfile : public USaveGame -{ -public: - TMap Volumes; // 0x0028(0x0050)(Protected, NativeAccessSpecifierProtected) - int64 AudioDeviceUID; // 0x0078(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AudioProfileNightMode; // 0x0080(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAudioDynamicRange AudioDynamicRange; // 0x0081(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AudioControllerSpeakerActive; // 0x0082(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_83[0x5]; // 0x0083(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGFXSettings GFXSettings; // 0x0088(0x0090)(BlueprintVisible, NativeAccessSpecifierPublic) - class FString Language; // 0x0118(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString AudioLanguage; // 0x0128(0x0010)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowSubtitles; // 0x0138(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowNonVerbalCaptions; // 0x0139(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SubtitleNames; // 0x013A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize SubtitleSize; // 0x013B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleColor SubtitleColor; // 0x013C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont SubtitleFont; // 0x013D(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleBackground SubtitleBackground; // 0x013E(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControlTipsVisibility ControlTipsVisibility; // 0x013F(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETooltipsVisibilityEffects ControlTipsVisibilityEffects; // 0x0140(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont ControlTipsTextFont; // 0x0141(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize ControlTipsTextSize; // 0x0142(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_143[0x1]; // 0x0143(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceFeedback; // 0x0144(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AdaptiveTriggersScale; // 0x0148(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HapticFeedbackScale; // 0x014C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EControllerIcons ControllerIcons; // 0x0150(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InvertAcceptBackKeys; // 0x0151(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_152[0x2]; // 0x0152(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DeadZone_Gamepad_Left; // 0x0154(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DeadZone_Gamepad_Right; // 0x0158(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimSensitivityY; // 0x015C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AimSensitivityX; // 0x0160(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AimInvertY; // 0x0164(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AimMirrorX; // 0x0165(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_166[0x2]; // 0x0166(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float LookSensitivityY; // 0x0168(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LookSensitivityX; // 0x016C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LookInvertY; // 0x0170(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LookMirrorX; // 0x0171(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MotionInputEnabled; // 0x0172(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_173[0x1]; // 0x0173(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float MotionInputSensitivityY; // 0x0174(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MotionInputSensitivityX; // 0x0178(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MotionInputInvertY; // 0x017C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MotionInputInvertX; // 0x017D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENS2MouseInputType MouseControlsEnabled; // 0x017E(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17F[0x1]; // 0x017F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float MouseControlsSensitivityY; // 0x0180(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MouseControlsSensitivityX; // 0x0184(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MouseControlsInvertY; // 0x0188(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MouseControlsInvertX; // 0x0189(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Accessibility; // 0x018A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EColorVisionDeficiency ColorVisionDeficiency; // 0x018B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorVisionDeficiencySeverity; // 0x018C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HighContrastMode; // 0x0190(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HighContrastGrayscaleBackground; // 0x0191(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_192[0x6]; // 0x0192(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static bool IsHDREnabledAndAllowed(); - - float GetVolume(class FName Name_0) const; - bool IsMuted(class FName Name_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayerProfile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerProfile") - } - static class UPlayerProfile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerProfile; - -// Class GameBase.DefaultValuesProviderInterface -// 0x0000 (0x0000 - 0x0000) -class IDefaultValuesProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultValuesProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultValuesProviderInterface") - } - static class IDefaultValuesProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDefaultValuesProviderInterface; - -// Class GameBase.PlayGameModeController -// 0x0088 (0x01A8 - 0x0120) -class UPlayGameModeController final : public UBaseGameModeController -{ -public: - TSoftClassPtr LoadWidgetClass; // 0x0120(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr MenuWidgetClass; // 0x0148(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr AskReloadWidgetClass; // 0x0170(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoClear, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* InGameMenuOpenEvent; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* InGameMenuCloseEvent; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayGameModeController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayGameModeController") - } - static class UPlayGameModeController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayGameModeController; - -// Class GameBase.PlayTimeComponent -// 0x0028 (0x00C8 - 0x00A0) -class UPlayTimeComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x28]; // 0x00A0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayTimeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayTimeComponent") - } - static class UPlayTimeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayTimeComponent; - -// Class GameBase.QualitySettingsDisablerComponent -// 0x0018 (0x00B8 - 0x00A0) -class UQualitySettingsDisablerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool ReverseCondition; // 0x00A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Tagless; // 0x00A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityLow; // 0x00AA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityMedium; // 0x00AB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityHigh; // 0x00AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnQualityEpic; // 0x00AD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnRaytracing; // 0x00AE(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnDesktop; // 0x00AF(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnPS5; // 0x00B0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnScarlet; // 0x00B1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnabledOnLockhart; // 0x00B2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B3[0x5]; // 0x00B3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("QualitySettingsDisablerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"QualitySettingsDisablerComponent") - } - static class UQualitySettingsDisablerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UQualitySettingsDisablerComponent; - -// Class GameBase.PlaythroughPersistentData -// 0x0020 (0x0048 - 0x0028) -class UPlaythroughPersistentData : public UObject -{ -public: - struct FGuid PlaythroughId; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FDateTime DateTime; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 PlayCounter; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 DeathCounter; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlaythroughPersistentData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlaythroughPersistentData") - } - static class UPlaythroughPersistentData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlaythroughPersistentData; - -// Class GameBase.PersistentSaveData -// 0x0038 (0x0060 - 0x0028) -class UPersistentSaveData : public USaveGame -{ -public: - int32 PlayCounter; // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 GameStartedCounter; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 GameFinishedCounter; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 DeathCounter; // 0x0034(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid FirstWinPlaythroughId; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LastSelectedSlot; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid LastPlaythroughId; // 0x004C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PersistentSaveData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PersistentSaveData") - } - static class UPersistentSaveData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPersistentSaveData; - -// Class GameBase.SaveGameSettings -// 0x0038 (0x0070 - 0x0038) -class USaveGameSettings final : public UDeveloperSettings -{ -public: - int32 MaxSaveSlotsNumber; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AutoSaveSlotsNumber; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr SaveWidgetClass; // 0x0040(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SaveIconOnlyInFullSave; // 0x0068(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SaveIconShowTime; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveGameSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveGameSettings") - } - static class USaveGameSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveGameSettings; - -// Class GameBase.SaveManager -// 0x0160 (0x0190 - 0x0030) -class alignas(0x10) USaveManager final : public UGameInstanceSubsystem -{ -public: - class USaveProvider* _Provider; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_38[0xE0]; // 0x0038(0x00E0)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ScreenShot; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_120[0x70]; // 0x0120(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveManager") - } - static class USaveManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveManager; - -// Class GameBase.SaveProvider -// 0x0100 (0x0128 - 0x0028) -class USaveProvider final : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - class UBGameInstance* GameInstance; // 0x00A0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - class USaveGame* CurrentGameData; // 0x00A8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 Pad_B0[0x78]; // 0x00B0(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveProvider") - } - static class USaveProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveProvider; - -// Class GameBase.SaveWidget -// 0x0000 (0x02D0 - 0x02D0) -class USaveWidget final : public UUserWidget -{ -public: - void ShowEnd(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveWidget") - } - static class USaveWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveWidget; - -// Class GameBase.SlotSelectionWidget -// 0x0030 (0x0300 - 0x02D0) -class USlotSelectionWidget final : public UUserWidget -{ -public: - bool CreateScreenshootsTexture; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D1[0x2F]; // 0x02D1(0x002F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Continue(int32 selectedSlot, bool ClearSlot); - void GenerateSlotList(); - - const TArray GetSlotList() const; - int32 GetSlotsCount() const; - int32 GetTheNewestSlotIndex() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlotSelectionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlotSelectionWidget") - } - static class USlotSelectionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlotSelectionWidget; - -// Class GameBase.SpecialEvents -// 0x0010 (0x0040 - 0x0030) -class USpecialEvents final : public UDataAsset -{ -public: - TArray Events; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpecialEvents") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpecialEvents") - } - static class USpecialEvents* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpecialEvents; - -// Class GameBase.StartGameWidget -// 0x0050 (0x0320 - 0x02D0) -class UStartGameWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetSwitcher* SlideShow_switcher; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxTimer; // 0x02E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinInputTimer; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F0[0x28]; // 0x02F0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class UProgressBar* ProgressBar_wdg; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - -public: - void Continue(); - void OnFadedOutAnim(); - void OnNext(); - void OnStart(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StartGameWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StartGameWidget") - } - static class UStartGameWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStartGameWidget; - -// Class GameBase.StartGamePanel -// 0x0010 (0x01A0 - 0x0190) -class UStartGamePanel : public UCanvasPanel -{ -public: - EStartGamePanelPlatform TargetPlatform; // 0x0190(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanBeOmittedInFastForward; // 0x0191(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_192[0x2]; // 0x0192(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimer; // 0x0194(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinInputTimer; // 0x0198(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StartGamePanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StartGamePanel") - } - static class UStartGamePanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStartGamePanel; - -// Class GameBase.ShaderCompilationStartGamePanel -// 0x0010 (0x01B0 - 0x01A0) -class UShaderCompilationStartGamePanel final : public UStartGamePanel -{ -public: - class UProgressBar* ProgressBar_wdg; // 0x01A0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ShaderCompilationStartGamePanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ShaderCompilationStartGamePanel") - } - static class UShaderCompilationStartGamePanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UShaderCompilationStartGamePanel; - -// Class GameBase.StateWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class IStateWidgetInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StateWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StateWidgetInterface") - } - static class IStateWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IStateWidgetInterface; - -// Class GameBase.EventReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IEventReceiverInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EventReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EventReceiverInterface") - } - static class IEventReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IEventReceiverInterface; - -// Class GameBase.StreamingDataProvider -// 0x0000 (0x0000 - 0x0000) -class IStreamingDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StreamingDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StreamingDataProvider") - } - static class IStreamingDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IStreamingDataProvider; - -// Class GameBase.UserManager -// 0x00B0 (0x00E0 - 0x0030) -class UUserManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x60]; // 0x0030(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalPlayer* OwningUser; // 0x0090(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_98[0x48]; // 0x0098(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserManager") - } - static class UUserManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserManager; - -// Class GameBase.UserSelectionWidget -// 0x0110 (0x03E0 - 0x02D0) -class UUserSelectionWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0xC8]; // 0x02D0(0x00C8)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ClickedSound; // 0x0398(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* WrongClickedSound; // 0x03A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A8[0x38]; // 0x03A8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FadedOut(); - void OnFadeOut(); - void OnInputDeviceChanged(); - void OnShowAskNoUser(); - void OnShowPressA(); - void OnShowProcessing(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserSelectionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserSelectionWidget") - } - static class UUserSelectionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserSelectionWidget; - -// Class GameBase.WorldTravelManager -// 0x01D0 (0x0200 - 0x0030) -class alignas(0x10) UWorldTravelManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieConfig* LoadingMovie; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULoadScreenWidget* LoadScreenWidget; // 0x0048(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ULoadingVideoOverlayWidget* LoadScreenOverlay; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_58[0x1A8]; // 0x0058(0x01A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldTravelManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldTravelManager") - } - static class UWorldTravelManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldTravelManager; - -} - diff --git a/Cronos The New Dawn/SDK/GameBase_functions.cpp b/Cronos The New Dawn/SDK/GameBase_functions.cpp deleted file mode 100644 index 2701fd5..0000000 --- a/Cronos The New Dawn/SDK/GameBase_functions.cpp +++ /dev/null @@ -1,3232 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameBase - -#include "Basic.hpp" - -#include "GameBase_classes.hpp" -#include "GameBase_parameters.hpp" - - -namespace SDK -{ - -// Function GameBase.BGameInstance.BackToMainMenu -// (Final, Native, Public, BlueprintCallable) - -void UBGameInstance::BackToMainMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "BackToMainMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.BGameInstance.GetPlayerProfile -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UPlayerProfile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlayerProfile* UBGameInstance::GetPlayerProfile() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "GetPlayerProfile"); - - Params::BGameInstance_GetPlayerProfile Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.GetRebindableInput -// (Final, Native, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class URebindableInput* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class URebindableInput* UBGameInstance::GetRebindableInput() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "GetRebindableInput"); - - Params::BGameInstance_GetRebindableInput Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.ReloadGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// bool bSaveOnDisk (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool GrabScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float UnskipableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::ReloadGame(bool bSaveOnDisk, const class FString& Title, bool GrabScreenShot, class UMovieConfig* Movie, float UnskipableLen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "ReloadGame"); - - Params::BGameInstance_ReloadGame Parms{}; - - Parms.bSaveOnDisk = bSaveOnDisk; - Parms.Title = std::move(Title); - Parms.GrabScreenShot = GrabScreenShot; - Parms.Movie = Movie; - Parms.UnskipableLen = UnskipableLen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.SetLastScreenshotTexture -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool PrepareLoadingScreen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UBGameInstance::SetLastScreenshotTexture(class UTexture2D* Texture, bool PrepareLoadingScreen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "SetLastScreenshotTexture"); - - Params::BGameInstance_SetLastScreenshotTexture Parms{}; - - Parms.Texture = Texture; - Parms.PrepareLoadingScreen = PrepareLoadingScreen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.BGameInstance.GetLastScreenshotTexture -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UBGameInstance::GetLastScreenshotTexture() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "GetLastScreenshotTexture"); - - Params::BGameInstance_GetLastScreenshotTexture Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsGameDeactivated -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsGameDeactivated() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsGameDeactivated"); - - Params::BGameInstance_IsGameDeactivated Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsGameSuspended -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsGameSuspended() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsGameSuspended"); - - Params::BGameInstance_IsGameSuspended Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsKeyboardActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsKeyboardActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsKeyboardActive"); - - Params::BGameInstance_IsKeyboardActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsMouseActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsMouseActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsMouseActive"); - - Params::BGameInstance_IsMouseActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsPadActive -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsPadActive() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsPadActive"); - - Params::BGameInstance_IsPadActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsPlayingFromMainMenu -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsPlayingFromMainMenu() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsPlayingFromMainMenu"); - - Params::BGameInstance_IsPlayingFromMainMenu Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.IsWorldTravelFinished -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::IsWorldTravelFinished() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "IsWorldTravelFinished"); - - Params::BGameInstance_IsWorldTravelFinished Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.WasMouseMoved -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::WasMouseMoved() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "WasMouseMoved"); - - Params::BGameInstance_WasMouseMoved Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameInstance.WasPadConnected -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UBGameInstance::WasPadConnected() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameInstance", "WasPadConnected"); - - Params::BGameInstance_WasPadConnected Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.BGameModeBase.ShowInGameMenu -// (Final, Native, Public, BlueprintCallable) - -void ABGameModeBase::ShowInGameMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("BGameModeBase", "ShowInGameMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.AutoSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool GrabScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Flush (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::AutoSave(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot, bool Flush) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "AutoSave"); - - Params::GameBaseStatics_AutoSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Title = std::move(Title); - Parms.GrabScreenShot = GrabScreenShot; - Parms.Flush = Flush; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.FlushPartialSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::FlushPartialSave(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "FlushPartialSave"); - - Params::GameBaseStatics_FlushPartialSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.FlushSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ApplyCurrentTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool PreserveSlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::FlushSave(class UObject* WorldContextObject, int32 SlotIndex, const class FString& Title, bool ApplyCurrentTime, bool PreserveSlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "FlushSave"); - - Params::GameBaseStatics_FlushSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotIndex = SlotIndex; - Parms.Title = std::move(Title); - Parms.ApplyCurrentTime = ApplyCurrentTime; - Parms.PreserveSlotIndex = PreserveSlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.GetActualSavedScreenShot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UGameBaseStatics::GetActualSavedScreenShot(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetActualSavedScreenShot"); - - Params::GameBaseStatics_GetActualSavedScreenShot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetBaseGameInstance -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UBGameInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UBGameInstance* UGameBaseStatics::GetBaseGameInstance(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetBaseGameInstance"); - - Params::GameBaseStatics_GetBaseGameInstance Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetBaseGameMode -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class ABGameModeBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class ABGameModeBase* UGameBaseStatics::GetBaseGameMode(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetBaseGameMode"); - - Params::GameBaseStatics_GetBaseGameMode Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetBuildPackageName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameBaseStatics::GetBuildPackageName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetBuildPackageName"); - - Params::GameBaseStatics_GetBuildPackageName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetBuildStreamName -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameBaseStatics::GetBuildStreamName() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetBuildStreamName"); - - Params::GameBaseStatics_GetBuildStreamName Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetInputDevice -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EGameBaseInputDevice ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -EGameBaseInputDevice UGameBaseStatics::GetInputDevice(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetInputDevice"); - - Params::GameBaseStatics_GetInputDevice Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetLastSaveTime -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FDateTime UGameBaseStatics::GetLastSaveTime(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetLastSaveTime"); - - Params::GameBaseStatics_GetLastSaveTime Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetPersistentGameData -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPersistentSaveData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPersistentSaveData* UGameBaseStatics::GetPersistentGameData(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetPersistentGameData"); - - Params::GameBaseStatics_GetPersistentGameData Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetPlayerName -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameBaseStatics::GetPlayerName(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetPlayerName"); - - Params::GameBaseStatics_GetPlayerName Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetPlayerProfile -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPlayerProfile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlayerProfile* UGameBaseStatics::GetPlayerProfile(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetPlayerProfile"); - - Params::GameBaseStatics_GetPlayerProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetPlaythroughPersistentGameData -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UPlaythroughPersistentData* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UPlaythroughPersistentData* UGameBaseStatics::GetPlaythroughPersistentGameData(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetPlaythroughPersistentGameData"); - - Params::GameBaseStatics_GetPlaythroughPersistentGameData Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetProjectVersionString -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class FString UGameBaseStatics::GetProjectVersionString() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetProjectVersionString"); - - Params::GameBaseStatics_GetProjectVersionString Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetRevisionVersionNumber -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UGameBaseStatics::GetRevisionVersionNumber() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetRevisionVersionNumber"); - - Params::GameBaseStatics_GetRevisionVersionNumber Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetSavedScreenShot -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTexture2D* UGameBaseStatics::GetSavedScreenShot(class UObject* WorldContextObject, int32 SlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetSavedScreenShot"); - - Params::GameBaseStatics_GetSavedScreenShot Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotIndex = SlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.GetTimeSinceLastSave -// (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -struct FTimespan UGameBaseStatics::GetTimeSinceLastSave(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "GetTimeSinceLastSave"); - - Params::GameBaseStatics_GetTimeSinceLastSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.HideMouseCursor -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::HideMouseCursor(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "HideMouseCursor"); - - Params::GameBaseStatics_HideMouseCursor Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.IsConsoleMenu -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsConsoleMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsConsoleMenu"); - - Params::GameBaseStatics_IsConsoleMenu Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsGameCompletelyInstalled -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsGameCompletelyInstalled(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsGameCompletelyInstalled"); - - Params::GameBaseStatics_IsGameCompletelyInstalled Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsGameDeactivated -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsGameDeactivated(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsGameDeactivated"); - - Params::GameBaseStatics_IsGameDeactivated Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsGamePaused -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsGamePaused(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsGamePaused"); - - Params::GameBaseStatics_IsGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsGameSuspended -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsGameSuspended(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsGameSuspended"); - - Params::GameBaseStatics_IsGameSuspended Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsKeyboardActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsKeyboardActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsKeyboardActive"); - - Params::GameBaseStatics_IsKeyboardActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsMouseActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsMouseActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsMouseActive"); - - Params::GameBaseStatics_IsMouseActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsMoviePlayerActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsMoviePlayerActive() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsMoviePlayerActive"); - - Params::GameBaseStatics_IsMoviePlayerActive Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsNEOOrScorpio -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsNEOOrScorpio() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsNEOOrScorpio"); - - Params::GameBaseStatics_IsNEOOrScorpio Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsPadActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsPadActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsPadActive"); - - Params::GameBaseStatics_IsPadActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsPadConnected -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsPadConnected(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsPadConnected"); - - Params::GameBaseStatics_IsPadConnected Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsSwitchUserSupported -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsSwitchUserSupported(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsSwitchUserSupported"); - - Params::GameBaseStatics_IsSwitchUserSupported Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.IsSystemHelpSupported -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::IsSystemHelpSupported() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "IsSystemHelpSupported"); - - Params::GameBaseStatics_IsSystemHelpSupported Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.MakeFullSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool GrabScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool AllowAsyncOperation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::MakeFullSave(class UObject* WorldContextObject, int32 SlotIndex, const class FString& Title, bool GrabScreenShot, bool AllowAsyncOperation) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "MakeFullSave"); - - Params::GameBaseStatics_MakeFullSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotIndex = SlotIndex; - Parms.Title = std::move(Title); - Parms.GrabScreenShot = GrabScreenShot; - Parms.AllowAsyncOperation = AllowAsyncOperation; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.MakePersistentGameDateDirty -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::MakePersistentGameDateDirty(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "MakePersistentGameDateDirty"); - - Params::GameBaseStatics_MakePersistentGameDateDirty Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.MakeQuickSave -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool GrabScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::MakeQuickSave(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "MakeQuickSave"); - - Params::GameBaseStatics_MakeQuickSave Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Title = std::move(Title); - Parms.GrabScreenShot = GrabScreenShot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.PauseDynamicResolution -// (Final, Native, Static, Public, BlueprintCallable) - -void UGameBaseStatics::PauseDynamicResolution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "PauseDynamicResolution"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.PlaySound -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAkAudioEvent* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::PlaySound(class UAkAudioEvent* Sound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "PlaySound"); - - Params::GameBaseStatics_PlaySound Parms{}; - - Parms.Sound = Sound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.PostWiseEvent -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAkAudioEvent* Event (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::PostWiseEvent(class UAkAudioEvent* Event) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "PostWiseEvent"); - - Params::GameBaseStatics_PostWiseEvent Parms{}; - - Parms.Event = Event; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.ResumeDynamicResolution -// (Final, Native, Static, Public, BlueprintCallable) - -void UGameBaseStatics::ResumeDynamicResolution() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "ResumeDynamicResolution"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SaveGame -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& Title (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool GrabScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SaveGame(class UObject* WorldContextObject, const class FString& Title, bool GrabScreenShot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SaveGame"); - - Params::GameBaseStatics_SaveGame Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.Title = std::move(Title); - Parms.GrabScreenShot = GrabScreenShot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SavePersistentGameDate -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SavePersistentGameDate(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SavePersistentGameDate"); - - Params::GameBaseStatics_SavePersistentGameDate Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SaveSlotDataExist -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 SlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::SaveSlotDataExist(class UObject* WorldContextObject, int32 SlotIndex) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SaveSlotDataExist"); - - Params::GameBaseStatics_SaveSlotDataExist Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.SlotIndex = SlotIndex; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.SaveUserProfile -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SaveUserProfile(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SaveUserProfile"); - - Params::GameBaseStatics_SaveUserProfile Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetActualGamma -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetActualGamma(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetActualGamma"); - - Params::GameBaseStatics_SetActualGamma Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetDefaultGamma -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetDefaultGamma(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetDefaultGamma"); - - Params::GameBaseStatics_SetDefaultGamma Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetGamePaused -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const bool IsPaused (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetGamePaused(class UObject* WorldContextObject, const bool IsPaused) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetGamePaused"); - - Params::GameBaseStatics_SetGamePaused Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.IsPaused = IsPaused; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetInputModeGameAndUI -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ShowMouseCursor_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseLockMode MouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool HideCursorDuringCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetInputModeGameAndUI(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, EMouseLockMode MouseLockMode, bool HideCursorDuringCapture) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetInputModeGameAndUI"); - - Params::GameBaseStatics_SetInputModeGameAndUI Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerController = PlayerController; - Parms.ShowMouseCursor_0 = ShowMouseCursor_0; - Parms.MouseLockMode = MouseLockMode; - Parms.HideCursorDuringCapture = HideCursorDuringCapture; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetInputModeGameOnly -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ShowMouseCursor_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ConsumeCaptureMouseDown (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetInputModeGameOnly(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, bool ConsumeCaptureMouseDown) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetInputModeGameOnly"); - - Params::GameBaseStatics_SetInputModeGameOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerController = PlayerController; - Parms.ShowMouseCursor_0 = ShowMouseCursor_0; - Parms.ConsumeCaptureMouseDown = ConsumeCaptureMouseDown; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetInputModeUIOnly -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ShowMouseCursor_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// EMouseLockMode MouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetInputModeUIOnly(class UObject* WorldContextObject, class APlayerController* PlayerController, bool ShowMouseCursor_0, EMouseLockMode MouseLockMode) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetInputModeUIOnly"); - - Params::GameBaseStatics_SetInputModeUIOnly Parms{}; - - Parms.WorldContextObject = WorldContextObject; - Parms.PlayerController = PlayerController; - Parms.ShowMouseCursor_0 = ShowMouseCursor_0; - Parms.MouseLockMode = MouseLockMode; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.SetMouseCursorVisibility -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool Show (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::SetMouseCursorVisibility(class APlayerController* PlayerController, bool Show) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "SetMouseCursorVisibility"); - - Params::GameBaseStatics_SetMouseCursorVisibility Parms{}; - - Parms.PlayerController = PlayerController; - Parms.Show = Show; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.ShadersUseHighQualityBlock -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::ShadersUseHighQualityBlock(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "ShadersUseHighQualityBlock"); - - Params::GameBaseStatics_ShadersUseHighQualityBlock Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.GameBaseStatics.ShowMouseCursor -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::ShowMouseCursor(class APlayerController* PlayerController) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "ShowMouseCursor"); - - Params::GameBaseStatics_ShowMouseCursor Parms{}; - - Parms.PlayerController = PlayerController; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.ShowSystemHelp -// (Final, Native, Static, Public, BlueprintCallable) - -void UGameBaseStatics::ShowSystemHelp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "ShowSystemHelp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.StopSound -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UAkAudioEvent* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::StopSound(class UAkAudioEvent* Sound) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "StopSound"); - - Params::GameBaseStatics_StopSound Parms{}; - - Parms.Sound = Sound; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.WaitForAllSaveAsyncOperations -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UGameBaseStatics::WaitForAllSaveAsyncOperations(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "WaitForAllSaveAsyncOperations"); - - Params::GameBaseStatics_WaitForAllSaveAsyncOperations Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.GameBaseStatics.WasMouseMoved -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UGameBaseStatics::WasMouseMoved(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("GameBaseStatics", "WasMouseMoved"); - - Params::GameBaseStatics_WasMouseMoved Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.LastScreenshotImage.Refresh -// (Final, Native, Public, BlueprintCallable) - -void ULastScreenshotImage::Refresh() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LastScreenshotImage", "Refresh"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.LoadingVideoOverlayWidget.MovieTimeChanged -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// float MovieTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& MovieName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULoadingVideoOverlayWidget::MovieTimeChanged(float MovieTime, const class FString& MovieName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "MovieTimeChanged"); - - Params::LoadingVideoOverlayWidget_MovieTimeChanged Parms{}; - - Parms.MovieTime = MovieTime; - Parms.MovieName = std::move(MovieName); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.LoadingVideoOverlayWidget.OnMovieTimeChanged -// (Event, Public, BlueprintEvent) -// Parameters: -// float MovieTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// const class FString& MovieName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULoadingVideoOverlayWidget::OnMovieTimeChanged(float MovieTime, const class FString& MovieName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "OnMovieTimeChanged"); - - Params::LoadingVideoOverlayWidget_OnMovieTimeChanged Parms{}; - - Parms.MovieTime = MovieTime; - Parms.MovieName = std::move(MovieName); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function GameBase.LoadingVideoOverlayWidget.ResetSubtitles -// (Event, Public, BlueprintEvent) - -void ULoadingVideoOverlayWidget::ResetSubtitles() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "ResetSubtitles"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadingVideoOverlayWidget.ResetWorldLoadState -// (Event, Public, BlueprintEvent) - -void ULoadingVideoOverlayWidget::ResetWorldLoadState() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "ResetWorldLoadState"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadingVideoOverlayWidget.SetSubtitles -// (Event, Public, HasOutParams, BlueprintEvent) -// Parameters: -// const class FString& NewSubtitles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULoadingVideoOverlayWidget::SetSubtitles(const class FString& NewSubtitles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "SetSubtitles"); - - Params::LoadingVideoOverlayWidget_SetSubtitles Parms{}; - - Parms.NewSubtitles = std::move(NewSubtitles); - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function GameBase.LoadingVideoOverlayWidget.WorldIsFinallyLoaded -// (Event, Public, BlueprintEvent) - -void ULoadingVideoOverlayWidget::WorldIsFinallyLoaded() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadingVideoOverlayWidget", "WorldIsFinallyLoaded"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadScreenWidget.OnFadedOut -// (Final, Native, Public, BlueprintCallable) - -void ULoadScreenWidget::OnFadedOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "OnFadedOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.LoadScreenWidget.OnFadeOut -// (Event, Public, BlueprintEvent) - -void ULoadScreenWidget::OnFadeOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "OnFadeOut"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadScreenWidget.OnPrepareToShow -// (Event, Public, BlueprintEvent) - -void ULoadScreenWidget::OnPrepareToShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "OnPrepareToShow"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadScreenWidget.OnShow -// (Event, Public, BlueprintEvent) -// Parameters: -// bool IsFromNewGame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void ULoadScreenWidget::OnShow(bool IsFromNewGame, int32 ZOrder) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "OnShow"); - - Params::LoadScreenWidget_OnShow Parms{}; - - Parms.IsFromNewGame = IsFromNewGame; - Parms.ZOrder = ZOrder; - - UObject::ProcessEvent(Func, &Parms); -} - - -// Function GameBase.LoadScreenWidget.OnShowReadyForPlay -// (Event, Public, BlueprintEvent) - -void ULoadScreenWidget::OnShowReadyForPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "OnShowReadyForPlay"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.LoadScreenWidget.ReadyForPlay -// (Final, Native, Public, BlueprintCallable) - -void ULoadScreenWidget::ReadyForPlay() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LoadScreenWidget", "ReadyForPlay"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.LostPadWidget.IsInfoTypeDisconnected -// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ULostPadWidget::IsInfoTypeDisconnected() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("LostPadWidget", "IsInfoTypeDisconnected"); - - Params::LostPadWidget_IsInfoTypeDisconnected Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.IsSystemHelpSupported -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::IsSystemHelpSupported() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MainMenuWidget", "IsSystemHelpSupported"); - - Params::MainMenuWidget_IsSystemHelpSupported Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.ShowSystemHelp -// (Final, Native, Static, Public, BlueprintCallable) - -void UMainMenuWidget::ShowSystemHelp() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("MainMenuWidget", "ShowSystemHelp"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.BeginNewGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMainMenuWidget::BeginNewGame(class UMovieConfig* Movie, float NonSkippableLen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "BeginNewGame"); - - Params::MainMenuWidget_BeginNewGame Parms{}; - - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.ContinueGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMainMenuWidget::ContinueGame(class UMovieConfig* Movie, float NonSkippableLen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "ContinueGame"); - - Params::MainMenuWidget_ContinueGame Parms{}; - - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.FadeOutForLoading -// (Final, Native, Protected) - -void UMainMenuWidget::FadeOutForLoading() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "FadeOutForLoading"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.LoadingFadedOut -// (Final, Native, Protected, BlueprintCallable) - -void UMainMenuWidget::LoadingFadedOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "LoadingFadedOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.LoadSavedGame -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 SlotIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UMovieConfig* Movie (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float NonSkippableLen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMainMenuWidget::LoadSavedGame(int32 SlotIndex, class UMovieConfig* Movie, float NonSkippableLen) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "LoadSavedGame"); - - Params::MainMenuWidget_LoadSavedGame Parms{}; - - Parms.SlotIndex = SlotIndex; - Parms.Movie = Movie; - Parms.NonSkippableLen = NonSkippableLen; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.OnHide -// (Event, Public, BlueprintEvent) - -void UMainMenuWidget::OnHide() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "OnHide"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.MainMenuWidget.OnLoadingFadeOut -// (Event, Protected, BlueprintEvent) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::OnLoadingFadeOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "OnLoadingFadeOut"); - - Params::MainMenuWidget_OnLoadingFadeOut Parms{}; - - UObject::ProcessEvent(Func, &Parms); - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.OnShow -// (Event, Public, BlueprintEvent) - -void UMainMenuWidget::OnShow() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "OnShow"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.MainMenuWidget.PopulateSlots -// (Native, Public, BlueprintCallable) -// Parameters: -// bool WithScreenshots (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SortByDate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool SaveMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool AutoOnTop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UMainMenuWidget::PopulateSlots(bool WithScreenshots, bool SortByDate, bool SaveMode, bool AutoOnTop) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "PopulateSlots"); - - Params::MainMenuWidget_PopulateSlots Parms{}; - - Parms.WithScreenshots = WithScreenshots; - Parms.SortByDate = SortByDate; - Parms.SaveMode = SaveMode; - Parms.AutoOnTop = AutoOnTop; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.QuitGame -// (Final, Native, Public, BlueprintCallable) - -void UMainMenuWidget::QuitGame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "QuitGame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.ReturnToGame -// (Final, Native, Public, BlueprintCallable) - -void UMainMenuWidget::ReturnToGame() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "ReturnToGame"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.SelectSlot -// (Final, Native, Public, BlueprintCallable) - -void UMainMenuWidget::SelectSlot() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "SelectSlot"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.ToMainMenu -// (Final, Native, Public, BlueprintCallable) - -void UMainMenuWidget::ToMainMenu() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "ToMainMenu"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.MainMenuWidget.GetSlotIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 Index_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UMainMenuWidget::GetSlotIndex(int32 Index_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "GetSlotIndex"); - - Params::MainMenuWidget_GetSlotIndex Parms{}; - - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.GetSlotsCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UMainMenuWidget::GetSlotsCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "GetSlotsCount"); - - Params::MainMenuWidget_GetSlotsCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.GetTheNewestSlotInfo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool WithScreenShot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FSaveSlotInfo ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FSaveSlotInfo UMainMenuWidget::GetTheNewestSlotInfo(bool WithScreenShot) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "GetTheNewestSlotInfo"); - - Params::MainMenuWidget_GetTheNewestSlotInfo Parms{}; - - Parms.WithScreenShot = WithScreenShot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.HasSlots -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::HasSlots() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "HasSlots"); - - Params::MainMenuWidget_HasSlots Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.HasUserSlots -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::HasUserSlots() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "HasUserSlots"); - - Params::MainMenuWidget_HasUserSlots Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.IsShowUserInfo -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::IsShowUserInfo() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "IsShowUserInfo"); - - Params::MainMenuWidget_IsShowUserInfo Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.MainMenuWidget.IsSlotListNotEmpty -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UMainMenuWidget::IsSlotListNotEmpty() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("MainMenuWidget", "IsSlotListNotEmpty"); - - Params::MainMenuWidget_IsSlotListNotEmpty Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsEOSActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsEOSActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsEOSActive"); - - Params::OnlineUtility_IsEOSActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsGDKActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsGDKActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsGDKActive"); - - Params::OnlineUtility_IsGDKActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsGogActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsGogActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsGogActive"); - - Params::OnlineUtility_IsGogActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsLiveActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsLiveActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsLiveActive"); - - Params::OnlineUtility_IsLiveActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsSteamActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsSteamActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsSteamActive"); - - Params::OnlineUtility_IsSteamActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.OnlineUtility.IsStoveActive -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UOnlineUtility::IsStoveActive(class UObject* WorldContextObject) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("OnlineUtility", "IsStoveActive"); - - Params::OnlineUtility_IsStoveActive Parms{}; - - Parms.WorldContextObject = WorldContextObject; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.PlayerProfile.IsHDREnabledAndAllowed -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlayerProfile::IsHDREnabledAndAllowed() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("PlayerProfile", "IsHDREnabledAndAllowed"); - - Params::PlayerProfile_IsHDREnabledAndAllowed Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.PlayerProfile.GetVolume -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -float UPlayerProfile::GetVolume(class FName Name_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerProfile", "GetVolume"); - - Params::PlayerProfile_GetVolume Parms{}; - - Parms.Name_0 = Name_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.PlayerProfile.IsMuted -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// class FName Name_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UPlayerProfile::IsMuted(class FName Name_0) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("PlayerProfile", "IsMuted"); - - Params::PlayerProfile_IsMuted Parms{}; - - Parms.Name_0 = Name_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.SaveWidget.ShowEnd -// (Final, Native, Protected) - -void USaveWidget::ShowEnd() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SaveWidget", "ShowEnd"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.SlotSelectionWidget.Continue -// (Final, Native, Public, BlueprintCallable) -// Parameters: -// int32 selectedSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ClearSlot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void USlotSelectionWidget::Continue(int32 selectedSlot, bool ClearSlot) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SlotSelectionWidget", "Continue"); - - Params::SlotSelectionWidget_Continue Parms{}; - - Parms.selectedSlot = selectedSlot; - Parms.ClearSlot = ClearSlot; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.SlotSelectionWidget.GenerateSlotList -// (Final, Native, Protected, BlueprintCallable) - -void USlotSelectionWidget::GenerateSlotList() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SlotSelectionWidget", "GenerateSlotList"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.SlotSelectionWidget.GetSlotList -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) - -const TArray USlotSelectionWidget::GetSlotList() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SlotSelectionWidget", "GetSlotList"); - - Params::SlotSelectionWidget_GetSlotList Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.SlotSelectionWidget.GetSlotsCount -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USlotSelectionWidget::GetSlotsCount() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SlotSelectionWidget", "GetSlotsCount"); - - Params::SlotSelectionWidget_GetSlotsCount Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.SlotSelectionWidget.GetTheNewestSlotIndex -// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 USlotSelectionWidget::GetTheNewestSlotIndex() const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("SlotSelectionWidget", "GetTheNewestSlotIndex"); - - Params::SlotSelectionWidget_GetTheNewestSlotIndex Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function GameBase.StartGameWidget.Continue -// (Final, Native, Public, BlueprintCallable) - -void UStartGameWidget::Continue() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StartGameWidget", "Continue"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.StartGameWidget.OnFadedOutAnim -// (Final, Native, Protected) - -void UStartGameWidget::OnFadedOutAnim() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StartGameWidget", "OnFadedOutAnim"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.StartGameWidget.OnNext -// (Event, Protected, BlueprintEvent) - -void UStartGameWidget::OnNext() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StartGameWidget", "OnNext"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.StartGameWidget.OnStart -// (Event, Protected, BlueprintEvent) - -void UStartGameWidget::OnStart() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("StartGameWidget", "OnStart"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.UserSelectionWidget.FadedOut -// (Final, Native, Protected, BlueprintCallable) - -void UUserSelectionWidget::FadedOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "FadedOut"); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, nullptr); - - Func->FunctionFlags = Flgs; -} - - -// Function GameBase.UserSelectionWidget.OnFadeOut -// (Event, Protected, BlueprintEvent) - -void UUserSelectionWidget::OnFadeOut() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "OnFadeOut"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.UserSelectionWidget.OnInputDeviceChanged -// (Event, Protected, BlueprintCallable, BlueprintEvent) - -void UUserSelectionWidget::OnInputDeviceChanged() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "OnInputDeviceChanged"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.UserSelectionWidget.OnShowAskNoUser -// (Event, Protected, BlueprintEvent) - -void UUserSelectionWidget::OnShowAskNoUser() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "OnShowAskNoUser"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.UserSelectionWidget.OnShowPressA -// (Event, Protected, BlueprintEvent) - -void UUserSelectionWidget::OnShowPressA() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "OnShowPressA"); - - UObject::ProcessEvent(Func, nullptr); -} - - -// Function GameBase.UserSelectionWidget.OnShowProcessing -// (Event, Protected, BlueprintEvent) - -void UUserSelectionWidget::OnShowProcessing() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("UserSelectionWidget", "OnShowProcessing"); - - UObject::ProcessEvent(Func, nullptr); -} - -} - diff --git a/Cronos The New Dawn/SDK/GameBase_parameters.hpp b/Cronos The New Dawn/SDK/GameBase_parameters.hpp deleted file mode 100644 index 5248a7c..0000000 --- a/Cronos The New Dawn/SDK/GameBase_parameters.hpp +++ /dev/null @@ -1,1029 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameBase - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "GameBase_structs.hpp" - - -namespace SDK::Params -{ - -// Function GameBase.BGameInstance.GetPlayerProfile -// 0x0008 (0x0008 - 0x0000) -struct BGameInstance_GetPlayerProfile final -{ -public: - class UPlayerProfile* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_GetPlayerProfile; - -// Function GameBase.BGameInstance.GetRebindableInput -// 0x0008 (0x0008 - 0x0000) -struct BGameInstance_GetRebindableInput final -{ -public: - class URebindableInput* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_GetRebindableInput; - -// Function GameBase.BGameInstance.ReloadGame -// 0x0030 (0x0030 - 0x0000) -struct BGameInstance_ReloadGame final -{ -public: - bool bSaveOnDisk; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Title; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GrabScreenShot; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieConfig* Movie; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UnskipableLen; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BGameInstance_ReloadGame; - -// Function GameBase.BGameInstance.SetLastScreenshotTexture -// 0x0010 (0x0010 - 0x0000) -struct BGameInstance_SetLastScreenshotTexture final -{ -public: - class UTexture2D* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PrepareLoadingScreen; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_BGameInstance_SetLastScreenshotTexture; - -// Function GameBase.BGameInstance.GetLastScreenshotTexture -// 0x0008 (0x0008 - 0x0000) -struct BGameInstance_GetLastScreenshotTexture final -{ -public: - class UTexture2D* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_GetLastScreenshotTexture; - -// Function GameBase.BGameInstance.IsGameDeactivated -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsGameDeactivated final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsGameDeactivated; - -// Function GameBase.BGameInstance.IsGameSuspended -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsGameSuspended final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsGameSuspended; - -// Function GameBase.BGameInstance.IsKeyboardActive -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsKeyboardActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsKeyboardActive; - -// Function GameBase.BGameInstance.IsMouseActive -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsMouseActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsMouseActive; - -// Function GameBase.BGameInstance.IsPadActive -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsPadActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsPadActive; - -// Function GameBase.BGameInstance.IsPlayingFromMainMenu -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsPlayingFromMainMenu final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsPlayingFromMainMenu; - -// Function GameBase.BGameInstance.IsWorldTravelFinished -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_IsWorldTravelFinished final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_IsWorldTravelFinished; - -// Function GameBase.BGameInstance.WasMouseMoved -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_WasMouseMoved final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_WasMouseMoved; - -// Function GameBase.BGameInstance.WasPadConnected -// 0x0001 (0x0001 - 0x0000) -struct BGameInstance_WasPadConnected final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_BGameInstance_WasPadConnected; - -// Function GameBase.GameBaseStatics.AutoSave -// 0x0020 (0x0020 - 0x0000) -struct GameBaseStatics_AutoSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Title; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GrabScreenShot; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Flush; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_AutoSave; - -// Function GameBase.GameBaseStatics.FlushPartialSave -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_FlushPartialSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_FlushPartialSave; - -// Function GameBase.GameBaseStatics.FlushSave -// 0x0028 (0x0028 - 0x0000) -struct GameBaseStatics_FlushSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SlotIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Title; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ApplyCurrentTime; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PreserveSlotIndex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_FlushSave; - -// Function GameBase.GameBaseStatics.GetActualSavedScreenShot -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetActualSavedScreenShot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetActualSavedScreenShot; - -// Function GameBase.GameBaseStatics.GetBaseGameInstance -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetBaseGameInstance final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetBaseGameInstance; - -// Function GameBase.GameBaseStatics.GetBaseGameMode -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetBaseGameMode final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ABGameModeBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetBaseGameMode; - -// Function GameBase.GameBaseStatics.GetBuildPackageName -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetBuildPackageName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetBuildPackageName; - -// Function GameBase.GameBaseStatics.GetBuildStreamName -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetBuildStreamName final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetBuildStreamName; - -// Function GameBase.GameBaseStatics.GetInputDevice -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetInputDevice final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameBaseInputDevice ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetInputDevice; - -// Function GameBase.GameBaseStatics.GetLastSaveTime -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetLastSaveTime final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetLastSaveTime; - -// Function GameBase.GameBaseStatics.GetPersistentGameData -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetPersistentGameData final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPersistentSaveData* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetPersistentGameData; - -// Function GameBase.GameBaseStatics.GetPlayerName -// 0x0018 (0x0018 - 0x0000) -struct GameBaseStatics_GetPlayerName final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetPlayerName; - -// Function GameBase.GameBaseStatics.GetPlayerProfile -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetPlayerProfile final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlayerProfile* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetPlayerProfile; - -// Function GameBase.GameBaseStatics.GetPlaythroughPersistentGameData -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetPlaythroughPersistentGameData final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPlaythroughPersistentData* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetPlaythroughPersistentGameData; - -// Function GameBase.GameBaseStatics.GetProjectVersionString -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetProjectVersionString final -{ -public: - class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetProjectVersionString; - -// Function GameBase.GameBaseStatics.GetRevisionVersionNumber -// 0x0004 (0x0004 - 0x0000) -struct GameBaseStatics_GetRevisionVersionNumber final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetRevisionVersionNumber; - -// Function GameBase.GameBaseStatics.GetSavedScreenShot -// 0x0018 (0x0018 - 0x0000) -struct GameBaseStatics_GetSavedScreenShot final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SlotIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetSavedScreenShot; - -// Function GameBase.GameBaseStatics.GetTimeSinceLastSave -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_GetTimeSinceLastSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_GetTimeSinceLastSave; - -// Function GameBase.GameBaseStatics.HideMouseCursor -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_HideMouseCursor final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_HideMouseCursor; - -// Function GameBase.GameBaseStatics.IsConsoleMenu -// 0x0001 (0x0001 - 0x0000) -struct GameBaseStatics_IsConsoleMenu final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsConsoleMenu; - -// Function GameBase.GameBaseStatics.IsGameCompletelyInstalled -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsGameCompletelyInstalled final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsGameCompletelyInstalled; - -// Function GameBase.GameBaseStatics.IsGameDeactivated -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsGameDeactivated final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsGameDeactivated; - -// Function GameBase.GameBaseStatics.IsGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsGamePaused final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsGamePaused; - -// Function GameBase.GameBaseStatics.IsGameSuspended -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsGameSuspended final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsGameSuspended; - -// Function GameBase.GameBaseStatics.IsKeyboardActive -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsKeyboardActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsKeyboardActive; - -// Function GameBase.GameBaseStatics.IsMouseActive -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsMouseActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsMouseActive; - -// Function GameBase.GameBaseStatics.IsMoviePlayerActive -// 0x0001 (0x0001 - 0x0000) -struct GameBaseStatics_IsMoviePlayerActive final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsMoviePlayerActive; - -// Function GameBase.GameBaseStatics.IsNEOOrScorpio -// 0x0001 (0x0001 - 0x0000) -struct GameBaseStatics_IsNEOOrScorpio final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsNEOOrScorpio; - -// Function GameBase.GameBaseStatics.IsPadActive -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsPadActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsPadActive; - -// Function GameBase.GameBaseStatics.IsPadConnected -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsPadConnected final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsPadConnected; - -// Function GameBase.GameBaseStatics.IsSwitchUserSupported -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_IsSwitchUserSupported final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsSwitchUserSupported; - -// Function GameBase.GameBaseStatics.IsSystemHelpSupported -// 0x0001 (0x0001 - 0x0000) -struct GameBaseStatics_IsSystemHelpSupported final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_IsSystemHelpSupported; - -// Function GameBase.GameBaseStatics.MakeFullSave -// 0x0028 (0x0028 - 0x0000) -struct GameBaseStatics_MakeFullSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SlotIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Title; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GrabScreenShot; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowAsyncOperation; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_MakeFullSave; - -// Function GameBase.GameBaseStatics.MakePersistentGameDateDirty -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_MakePersistentGameDateDirty final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_MakePersistentGameDateDirty; - -// Function GameBase.GameBaseStatics.MakeQuickSave -// 0x0020 (0x0020 - 0x0000) -struct GameBaseStatics_MakeQuickSave final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Title; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GrabScreenShot; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_MakeQuickSave; - -// Function GameBase.GameBaseStatics.PlaySound -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_PlaySound final -{ -public: - class UAkAudioEvent* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_PlaySound; - -// Function GameBase.GameBaseStatics.PostWiseEvent -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_PostWiseEvent final -{ -public: - class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_PostWiseEvent; - -// Function GameBase.GameBaseStatics.SaveGame -// 0x0020 (0x0020 - 0x0000) -struct GameBaseStatics_SaveGame final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Title; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GrabScreenShot; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SaveGame; - -// Function GameBase.GameBaseStatics.SavePersistentGameDate -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_SavePersistentGameDate final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_SavePersistentGameDate; - -// Function GameBase.GameBaseStatics.SaveSlotDataExist -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_SaveSlotDataExist final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SlotIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SaveSlotDataExist; - -// Function GameBase.GameBaseStatics.SaveUserProfile -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_SaveUserProfile final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_SaveUserProfile; - -// Function GameBase.GameBaseStatics.SetActualGamma -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_SetActualGamma final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetActualGamma; - -// Function GameBase.GameBaseStatics.SetDefaultGamma -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_SetDefaultGamma final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetDefaultGamma; - -// Function GameBase.GameBaseStatics.SetGamePaused -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_SetGamePaused final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPaused; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetGamePaused; - -// Function GameBase.GameBaseStatics.SetInputModeGameAndUI -// 0x0018 (0x0018 - 0x0000) -struct GameBaseStatics_SetInputModeGameAndUI final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* PlayerController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowMouseCursor_0; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode MouseLockMode; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HideCursorDuringCapture; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetInputModeGameAndUI; - -// Function GameBase.GameBaseStatics.SetInputModeGameOnly -// 0x0018 (0x0018 - 0x0000) -struct GameBaseStatics_SetInputModeGameOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* PlayerController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowMouseCursor_0; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ConsumeCaptureMouseDown; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetInputModeGameOnly; - -// Function GameBase.GameBaseStatics.SetInputModeUIOnly -// 0x0018 (0x0018 - 0x0000) -struct GameBaseStatics_SetInputModeUIOnly final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* PlayerController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowMouseCursor_0; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMouseLockMode MouseLockMode; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetInputModeUIOnly; - -// Function GameBase.GameBaseStatics.SetMouseCursorVisibility -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_SetMouseCursorVisibility final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Show; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_SetMouseCursorVisibility; - -// Function GameBase.GameBaseStatics.ShadersUseHighQualityBlock -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_ShadersUseHighQualityBlock final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_ShadersUseHighQualityBlock; - -// Function GameBase.GameBaseStatics.ShowMouseCursor -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_ShowMouseCursor final -{ -public: - class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_ShowMouseCursor; - -// Function GameBase.GameBaseStatics.StopSound -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_StopSound final -{ -public: - class UAkAudioEvent* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_StopSound; - -// Function GameBase.GameBaseStatics.WaitForAllSaveAsyncOperations -// 0x0008 (0x0008 - 0x0000) -struct GameBaseStatics_WaitForAllSaveAsyncOperations final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_GameBaseStatics_WaitForAllSaveAsyncOperations; - -// Function GameBase.GameBaseStatics.WasMouseMoved -// 0x0010 (0x0010 - 0x0000) -struct GameBaseStatics_WasMouseMoved final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameBaseStatics_WasMouseMoved; - -// Function GameBase.LoadingVideoOverlayWidget.MovieTimeChanged -// 0x0018 (0x0018 - 0x0000) -struct LoadingVideoOverlayWidget_MovieTimeChanged final -{ -public: - float MovieTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MovieName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LoadingVideoOverlayWidget_MovieTimeChanged; - -// Function GameBase.LoadingVideoOverlayWidget.OnMovieTimeChanged -// 0x0018 (0x0018 - 0x0000) -struct LoadingVideoOverlayWidget_OnMovieTimeChanged final -{ -public: - float MovieTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MovieName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LoadingVideoOverlayWidget_OnMovieTimeChanged; - -// Function GameBase.LoadingVideoOverlayWidget.SetSubtitles -// 0x0010 (0x0010 - 0x0000) -struct LoadingVideoOverlayWidget_SetSubtitles final -{ -public: - class FString NewSubtitles; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LoadingVideoOverlayWidget_SetSubtitles; - -// Function GameBase.LoadScreenWidget.OnShow -// 0x0008 (0x0008 - 0x0000) -struct LoadScreenWidget_OnShow final -{ -public: - bool IsFromNewGame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ZOrder; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LoadScreenWidget_OnShow; - -// Function GameBase.LostPadWidget.IsInfoTypeDisconnected -// 0x0001 (0x0001 - 0x0000) -struct LostPadWidget_IsInfoTypeDisconnected final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_LostPadWidget_IsInfoTypeDisconnected; - -// Function GameBase.MainMenuWidget.IsSystemHelpSupported -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_IsSystemHelpSupported final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_IsSystemHelpSupported; - -// Function GameBase.MainMenuWidget.BeginNewGame -// 0x0010 (0x0010 - 0x0000) -struct MainMenuWidget_BeginNewGame final -{ -public: - class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MainMenuWidget_BeginNewGame; - -// Function GameBase.MainMenuWidget.ContinueGame -// 0x0010 (0x0010 - 0x0000) -struct MainMenuWidget_ContinueGame final -{ -public: - class UMovieConfig* Movie; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MainMenuWidget_ContinueGame; - -// Function GameBase.MainMenuWidget.LoadSavedGame -// 0x0018 (0x0018 - 0x0000) -struct MainMenuWidget_LoadSavedGame final -{ -public: - int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieConfig* Movie; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NonSkippableLen; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_MainMenuWidget_LoadSavedGame; - -// Function GameBase.MainMenuWidget.OnLoadingFadeOut -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_OnLoadingFadeOut final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_OnLoadingFadeOut; - -// Function GameBase.MainMenuWidget.PopulateSlots -// 0x0004 (0x0004 - 0x0000) -struct MainMenuWidget_PopulateSlots final -{ -public: - bool WithScreenshots; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SortByDate; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveMode; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoOnTop; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_PopulateSlots; - -// Function GameBase.MainMenuWidget.GetSlotIndex -// 0x0008 (0x0008 - 0x0000) -struct MainMenuWidget_GetSlotIndex final -{ -public: - int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_GetSlotIndex; - -// Function GameBase.MainMenuWidget.GetSlotsCount -// 0x0004 (0x0004 - 0x0000) -struct MainMenuWidget_GetSlotsCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_GetSlotsCount; - -// Function GameBase.MainMenuWidget.GetTheNewestSlotInfo -// 0x0040 (0x0040 - 0x0000) -struct MainMenuWidget_GetTheNewestSlotInfo final -{ -public: - bool WithScreenShot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSaveSlotInfo ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_GetTheNewestSlotInfo; - -// Function GameBase.MainMenuWidget.HasSlots -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_HasSlots final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_HasSlots; - -// Function GameBase.MainMenuWidget.HasUserSlots -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_HasUserSlots final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_HasUserSlots; - -// Function GameBase.MainMenuWidget.IsShowUserInfo -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_IsShowUserInfo final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_IsShowUserInfo; - -// Function GameBase.MainMenuWidget.IsSlotListNotEmpty -// 0x0001 (0x0001 - 0x0000) -struct MainMenuWidget_IsSlotListNotEmpty final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_MainMenuWidget_IsSlotListNotEmpty; - -// Function GameBase.OnlineUtility.IsEOSActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsEOSActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_OnlineUtility_IsEOSActive; - -// Function GameBase.OnlineUtility.IsGDKActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsGDKActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_OnlineUtility_IsGDKActive; - -// Function GameBase.OnlineUtility.IsGogActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsGogActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_OnlineUtility_IsGogActive; - -// Function GameBase.OnlineUtility.IsLiveActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsLiveActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_OnlineUtility_IsLiveActive; - -// Function GameBase.OnlineUtility.IsSteamActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsSteamActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_OnlineUtility_IsSteamActive; - -// Function GameBase.OnlineUtility.IsStoveActive -// 0x0010 (0x0010 - 0x0000) -struct OnlineUtility_IsStoveActive final -{ -public: - class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -//DUMPER7_ASSERTS_OnlineUtility_IsStoveActive; - -// Function GameBase.PlayerProfile.IsHDREnabledAndAllowed -// 0x0001 (0x0001 - 0x0000) -struct PlayerProfile_IsHDREnabledAndAllowed final -{ -public: - bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerProfile_IsHDREnabledAndAllowed; - -// Function GameBase.PlayerProfile.GetVolume -// 0x000C (0x000C - 0x0000) -struct PlayerProfile_GetVolume final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_PlayerProfile_GetVolume; - -// Function GameBase.PlayerProfile.IsMuted -// 0x000C (0x000C - 0x0000) -struct PlayerProfile_IsMuted final -{ -public: - class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_PlayerProfile_IsMuted; - -// Function GameBase.SlotSelectionWidget.Continue -// 0x0008 (0x0008 - 0x0000) -struct SlotSelectionWidget_Continue final -{ -public: - int32 selectedSlot; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearSlot; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_SlotSelectionWidget_Continue; - -// Function GameBase.SlotSelectionWidget.GetSlotList -// 0x0010 (0x0010 - 0x0000) -struct SlotSelectionWidget_GetSlotList final -{ -public: - TArray ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlotSelectionWidget_GetSlotList; - -// Function GameBase.SlotSelectionWidget.GetSlotsCount -// 0x0004 (0x0004 - 0x0000) -struct SlotSelectionWidget_GetSlotsCount final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlotSelectionWidget_GetSlotsCount; - -// Function GameBase.SlotSelectionWidget.GetTheNewestSlotIndex -// 0x0004 (0x0004 - 0x0000) -struct SlotSelectionWidget_GetTheNewestSlotIndex final -{ -public: - int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_SlotSelectionWidget_GetTheNewestSlotIndex; - -} - diff --git a/Cronos The New Dawn/SDK/GameBase_structs.hpp b/Cronos The New Dawn/SDK/GameBase_structs.hpp deleted file mode 100644 index d6c49f3..0000000 --- a/Cronos The New Dawn/SDK/GameBase_structs.hpp +++ /dev/null @@ -1,542 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameBase - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "LevelStreaming_structs.hpp" - - -namespace SDK -{ - -// Enum GameBase.EAudioProfile -// NumValues: 0x0005 -enum class EAudioProfile : uint8 -{ - NighMode = 0, - Low = 1, - Medium = 2, - High = 3, - EAudioProfile_MAX = 4, -}; - -// Enum GameBase.EAudioDynamicRange -// NumValues: 0x0004 -enum class EAudioDynamicRange : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - EAudioDynamicRange_MAX = 3, -}; - -// Enum GameBase.EGameBaseInputDevice -// NumValues: 0x0003 -enum class EGameBaseInputDevice : uint8 -{ - MouseOrKeyboard = 0, - Gamepad = 1, - EGameBaseInputDevice_MAX = 2, -}; - -// Enum GameBase.EStateWidgetFlags -// NumValues: 0x0006 -enum class EStateWidgetFlags : uint8 -{ - DoNotShowOnStateChange = 0, - DoNotHideOnStateChange = 1, - DoNotDeleteAfterHide = 2, - AutoRemoveFromViewPort = 3, - EventCatcher = 4, - EStateWidgetFlags_MAX = 5, -}; - -// Enum GameBase.GFXQuality -// NumValues: 0x0008 -enum class EGFXQuality : uint8 -{ - VeryLow = 0, - Low = 1, - Medium = 2, - High = 3, - Epic = 4, - Advanced = 5, - MAX = 6, - Autodetect = 6, -}; - -// Enum GameBase.SpecialGFXQuality -// NumValues: 0x0003 -enum class ESpecialGFXQuality : uint8 -{ - Quality = 0, - Performance = 1, - SpecialGFXQuality_MAX = 2, -}; - -// Enum GameBase.EFpsCap -// NumValues: 0x0004 -enum class EFpsCap : uint8 -{ - Unlimited = 0, - Fps30 = 1, - Fps60 = 2, - EFpsCap_MAX = 3, -}; - -// Enum GameBase.EAntiAliasing -// NumValues: 0x0005 -enum class EAntiAliasing : uint8 -{ - None = 0, - FXAA = 1, - TXAA = 2, - DLSS = 3, - EAntiAliasing_MAX = 4, -}; - -// Enum GameBase.ERaytracing -// NumValues: 0x0004 -enum class ERaytracing : uint8 -{ - Off = 0, - On = 1, - ForceOn = 2, - ERaytracing_MAX = 3, -}; - -// Enum GameBase.EDynamicResolution -// NumValues: 0x0004 -enum class EDynamicResolution : uint8 -{ - Off = 0, - LockOn30 = 1, - LockOn60 = 2, - EDynamicResolution_MAX = 3, -}; - -// Enum GameBase.EFrameGeneration -// NumValues: 0x0003 -enum class EFrameGeneration : uint8 -{ - Off = 0, - On = 1, - EFrameGeneration_MAX = 2, -}; - -// Enum GameBase.EMultiFrameGeneration -// NumValues: 0x0003 -enum class EMultiFrameGeneration : uint8 -{ - Off = 0, - On = 1, - EMultiFrameGeneration_MAX = 2, -}; - -// Enum GameBase.ESuperResolution -// NumValues: 0x0007 -enum class ESuperResolution : uint8 -{ - None = 0, - DLSS = 1, - FSR1 = 2, - FSR3 = 3, - TSR = 4, - XeSS = 5, - ESuperResolution_MAX = 6, -}; - -// Enum GameBase.EScreenWideMode -// NumValues: 0x0005 -enum class EScreenWideMode : uint8 -{ - Undefined = 255, - Normal = 0, - UltraWide = 1, - SuperUltraWide = 2, - EScreenWideMode_MAX = 256, -}; - -// Enum GameBase.EPanini -// NumValues: 0x0004 -enum class EPanini : uint8 -{ - Off = 0, - Medium = 1, - High = 2, - EPanini_MAX = 3, -}; - -// Enum GameBase.EScreenMode -// NumValues: 0x0004 -enum class EScreenMode : uint8 -{ - Fullscreen = 0, - Borderless = 1, - Windowed = 2, - EScreenMode_MAX = 3, -}; - -// Enum GameBase.EVSyncInterval -// NumValues: 0x0006 -enum class EVSyncInterval : uint8 -{ - Off = 0, - VSyncI1 = 1, - VSyncI2 = 2, - VSyncI3 = 3, - VSyncI4 = 4, - EVSyncInterval_MAX = 5, -}; - -// Enum GameBase.EMotionBlurState -// NumValues: 0x0004 -enum class EMotionBlurState : uint8 -{ - Disabled = 0, - CineOnly = 1, - Enabled = 2, - EMotionBlurState_MAX = 3, -}; - -// Enum GameBase.EChromaticAberration -// NumValues: 0x0004 -enum class EChromaticAberration : uint8 -{ - Off = 0, - CineOnly = 1, - On = 2, - EChromaticAberration_MAX = 3, -}; - -// Enum GameBase.EGsaOptionConditionAction -// NumValues: 0x0008 -enum class EGsaOptionConditionAction : uint8 -{ - Enable = 0, - Disable = 1, - Visible = 2, - Hidden = 3, - Active = 4, - Inative = 5, - Custom = 6, - EGsaOptionConditionAction_MAX = 7, -}; - -// Enum GameBase.EGsaOptionFlags -// NumValues: 0x000A -enum class EGsaOptionFlags : uint8 -{ - PCOnly = 0, - ConsoleOnly = 1, - CustomType = 2, - NonEditable = 3, - Advanced = 4, - PostApply = 5, - Preset = 6, - HasCustomOption = 7, - UpdateViewOnChange = 8, - EGsaOptionFlags_MAX = 9, -}; - -// Enum GameBase.ESubtitleBackground -// NumValues: 0x0004 -enum class ESubtitleBackground : uint8 -{ - None = 0, - Transparent = 1, - Solid = 2, - ESubtitleBackground_MAX = 3, -}; - -// Enum GameBase.ETextSize -// NumValues: 0x0006 -enum class ETextSize : uint8 -{ - Tiny = 0, - Small = 1, - Medium = 2, - Big = 3, - Huge = 4, - ETextSize_MAX = 5, -}; - -// Enum GameBase.ESubtitleColor -// NumValues: 0x0004 -enum class ESubtitleColor : uint8 -{ - Off = 0, - On = 1, - ColorOnlyNames = 2, - ESubtitleColor_MAX = 3, -}; - -// Enum GameBase.ETextFont -// NumValues: 0x0004 -enum class ETextFont : uint8 -{ - Default = 0, - Bold = 1, - Dyslexic = 2, - ETextFont_MAX = 3, -}; - -// Enum GameBase.EControlTipsVisibility -// NumValues: 0x0004 -enum class EControlTipsVisibility : uint8 -{ - Off = 0, - Dynamic = 1, - On = 2, - EControlTipsVisibility_MAX = 3, -}; - -// Enum GameBase.ETooltipsVisibilityEffects -// NumValues: 0x0003 -enum class ETooltipsVisibilityEffects : uint8 -{ - None = 0, - Fadingout = 1, - ETooltipsVisibilityEffects_MAX = 2, -}; - -// Enum GameBase.EControllerIcons -// NumValues: 0x0004 -enum class EControllerIcons : uint8 -{ - Microsoft = 0, - Sony = 1, - Nintendo = 2, - EControllerIcons_MAX = 3, -}; - -// Enum GameBase.EInputTriggerMode -// NumValues: 0x0004 -enum class EInputTriggerMode : uint8 -{ - None = 0, - Left = 1, - Right = 2, - EInputTriggerMode_MAX = 3, -}; - -// Enum GameBase.ENS2MouseInputType -// NumValues: 0x0004 -enum class ENS2MouseInputType : uint8 -{ - Off = 0, - JoyConRight = 1, - JoyConLeft = 2, - ENS2MouseInputType_MAX = 3, -}; - -// Enum GameBase.EStartGamePanelPlatform -// NumValues: 0x0006 -enum class EStartGamePanelPlatform : uint8 -{ - All = 0, - PcOnly = 1, - ConsoleOnly = 2, - Ps5Only = 3, - XboxOnly = 4, - EStartGamePanelPlatform_MAX = 5, -}; - -// ScriptStruct GameBase.GenericSpawnPointData -// 0x0170 (0x0170 - 0x0000) -struct FGenericSpawnPointData final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FStreamableLevelHandle PersistentLevel; // 0x0010(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform position; // 0x0040(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWorldPartitionStateRequestData WorldStateRequestData; // 0x00A0(0x00D0)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGenericSpawnPointData; - -// ScriptStruct GameBase.SpecialEvent -// 0x0020 (0x0020 - 0x0000) -struct FSpecialEvent final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime FromDate; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime ToDate; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UTCDate; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreYear; // 0x0019(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSpecialEvent; - -// ScriptStruct GameBase.SaveSlotInfo -// 0x0038 (0x0038 - 0x0000) -struct FSaveSlotInfo -{ -public: - int32 SlotIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserIndex; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ProfileName; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDateTime DateTime; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* ScreenShot; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - struct FTimespan PlayTime; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 IsEmpty : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsUnsupported : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsAuto : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsLastPlayedGame : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsDisabled : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsVisible : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSaveSlotInfo; - -// ScriptStruct GameBase.AudioSettingsManager -// 0x0001 (0x0001 - 0x0000) -struct FAudioSettingsManager final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAudioSettingsManager; - -// ScriptStruct GameBase.BinaryBlob -// 0x0010 (0x0010 - 0x0000) -struct FBinaryBlob final -{ -public: - TArray Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBinaryBlob; - -// ScriptStruct GameBase.StateWidget -// 0x0038 (0x0038 - 0x0000) -struct FStateWidget final -{ -public: - TSoftClassPtr WidgetClass; // 0x0000(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* Widget; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) -}; -DUMPER7_ASSERTS_FStateWidget; - -// ScriptStruct GameBase.GFXSettings -// 0x0090 (0x0090 - 0x0000) -struct FGFXSettings final -{ -public: - TMap GsaOptions; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - float GammaValue; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVSyncInterval VSyncInterval; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScreenMode ScreenMode; // 0x0055(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MonitorIndex; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint Resolution; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HDR; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HDRMinLuminance; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRMidLuminance; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRMaxLuminance; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRBrightness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRUIBrightness; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRUIContrast; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGFXQuality Quality; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AdvQualityIsCustom; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpecialGFXQuality SpecialQuality; // 0x0082(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFpsCap FpsCap; // 0x0083(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Raytracing; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDynamicResolution DynRes; // 0x0085(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrameGeneration FrameGen; // 0x0086(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMultiFrameGeneration MultiFrameGen; // 0x0087(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPanini Panini; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChromaticAberration ChromaticAberration; // 0x0089(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGFXSettings; - -// ScriptStruct GameBase.GsaOptionCondition -// 0x0010 (0x0010 - 0x0000) -struct FGsaOptionCondition final -{ -public: - class FName Property; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGsaOptionConditionAction action; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGsaOptionCondition; - -// ScriptStruct GameBase.GsaNamedOption -// 0x0058 (0x0058 - 0x0000) -struct FGsaNamedOption final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Default; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ValueMin; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ValueMax; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumSteps; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Values; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray QualityValues; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FGsaOptionCondition Condition; // 0x0040(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 Flags; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGsaNamedOption; - -// ScriptStruct GameBase.VolumeData -// 0x0008 (0x0008 - 0x0000) -struct FVolumeData final -{ -public: - float Volume; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsMuted; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVolumeData; - -// ScriptStruct GameBase.SaveData -// 0x0010 (0x0010 - 0x0000) -struct FSaveData -{ -public: - bool HasData; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan PlayTime; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSaveData; - -// ScriptStruct GameBase.SaveDataStreaming -// 0x00E0 (0x00E0 - 0x0000) -struct FSaveDataStreaming final -{ -public: - bool HasPlayerLocation; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform PlayerLocation; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid SpawnpointGuid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLevelStreamingSaveData LevelStreaming; // 0x0080(0x0038)(NativeAccessSpecifierPublic) - struct FStreamableLevelHandle PersistentLevelHandle; // 0x00B8(0x0028)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSaveDataStreaming; - -// ScriptStruct GameBase.ScreenResolutionRHIBP -// 0x000C (0x000C - 0x0000) -struct FScreenResolutionRHIBP final -{ -public: - int32 Width; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RefreshRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScreenResolutionRHIBP; - -} - diff --git a/Cronos The New Dawn/SDK/GameplayAbilities_classes.hpp b/Cronos The New Dawn/SDK/GameplayAbilities_classes.hpp deleted file mode 100644 index 9b22354..0000000 --- a/Cronos The New Dawn/SDK/GameplayAbilities_classes.hpp +++ /dev/null @@ -1,3734 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameplayAbilities - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "MovieScene_classes.hpp" -#include "GameplayAbilities_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameplayTasks_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class GameplayAbilities.GameplayEffect -// 0x0A48 (0x0A70 - 0x0028) -class UGameplayEffect : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EGameplayEffectDurationType DurationPolicy; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectModifierMagnitude DurationMagnitude; // 0x0038(0x01E0)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat Period; // 0x0218(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bExecutePeriodicEffectOnApplication; // 0x0240(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectPeriodInhibitionRemovedPolicy PeriodicInhibitionPolicy; // 0x0241(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_242[0x6]; // 0x0242(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Modifiers; // 0x0248(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray Executions; // 0x0258(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat ChanceToApplyToTarget; // 0x0268(0x0028)(Deprecated, NativeAccessSpecifierPublic) - TArray> ApplicationRequirements; // 0x0290(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ConditionalGameplayEffects; // 0x02A0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray> OverflowEffects; // 0x02B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - bool bDenyOverflowApplication; // 0x02C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearStackOnOverflow; // 0x02C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C2[0x6]; // 0x02C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> PrematureExpirationEffectClasses; // 0x02C8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> RoutineExpirationEffectClasses; // 0x02D8(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bRequireModifierSuccessToTriggerCues; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuppressStackingCues; // 0x02E9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EA[0x6]; // 0x02EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GameplayCues; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UGameplayEffectUIData* UIData; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInheritedTagContainer InheritableGameplayEffectTags; // 0x0308(0x0060)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FInheritedTagContainer InheritableOwnedTagsContainer; // 0x0368(0x0060)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FInheritedTagContainer InheritableBlockedAbilityTagsContainer; // 0x03C8(0x0060)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements OngoingTagRequirements; // 0x0428(0x0088)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements ApplicationTagRequirements; // 0x04B0(0x0088)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements RemovalTagRequirements; // 0x0538(0x0088)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FInheritedTagContainer RemoveGameplayEffectsWithTags; // 0x05C0(0x0060)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements GrantedApplicationImmunityTags; // 0x0620(0x0088)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FGameplayEffectQuery GrantedApplicationImmunityQuery; // 0x06A8(0x0198)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_840[0x8]; // 0x0840(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectQuery RemoveGameplayEffectQuery; // 0x0848(0x0198)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_9E0[0x1]; // 0x09E0(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EGameplayEffectStackingType StackingType; // 0x09E1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9E2[0x2]; // 0x09E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StackLimitCount; // 0x09E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectStackingDurationPolicy StackDurationRefreshPolicy; // 0x09E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectStackingPeriodPolicy StackPeriodResetPolicy; // 0x09E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectStackingExpirationPolicy StackExpirationPolicy; // 0x09EA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9EB[0x5]; // 0x09EB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GrantedAbilities; // 0x09F0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_A00[0x60]; // 0x0A00(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GEComponents; // 0x0A60(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffect") - } - static class UGameplayEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffect; - -// Class GameplayAbilities.GameplayCueNotify_Static -// 0x0018 (0x0040 - 0x0028) -class UGameplayCueNotify_Static : public UObject -{ -public: - struct FGameplayTag GameplayCueTag; // 0x0028(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GameplayCueName; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsOverride; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_HandleGameplayCue(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters) const; - bool OnActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const; - bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const; - bool OnRemove(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const; - bool WhileActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Static") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Static") - } - static class UGameplayCueNotify_Static* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueNotify_Static; - -// Class GameplayAbilities.AbilitySystemDebugHUD -// 0x0000 (0x03B8 - 0x03B8) -class AAbilitySystemDebugHUD final : public AHUD -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemDebugHUD") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemDebugHUD") - } - static class AAbilitySystemDebugHUD* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAbilitySystemDebugHUD; - -// Class GameplayAbilities.GameplayEffectComponent -// 0x0000 (0x0028 - 0x0028) -class UGameplayEffectComponent : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectComponent") - } - static class UGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectComponent; - -// Class GameplayAbilities.AbilitiesGameplayEffectComponent -// 0x0010 (0x0038 - 0x0028) -class UAbilitiesGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - TArray GrantAbilityConfigs; // 0x0028(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitiesGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitiesGameplayEffectComponent") - } - static class UAbilitiesGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitiesGameplayEffectComponent; - -// Class GameplayAbilities.AbilityAsync -// 0x0008 (0x0038 - 0x0030) -class UAbilityAsync : public UCancellableAsyncAction -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndAction(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync") - } - static class UAbilityAsync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayTagCountChanged -// 0x0020 (0x0058 - 0x0038) -class UAbilityAsync_WaitGameplayTagCountChanged final : public UAbilityAsync -{ -public: - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate TagCountChanged; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityAsync_WaitGameplayTagCountChanged* WaitGameplayTagCountChangedOnActor(class AActor* TargetActor, const struct FGameplayTag& Tag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayTagCountChanged") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayTagCountChanged") - } - static class UAbilityAsync_WaitGameplayTagCountChanged* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayTagCountChanged; - -// Class GameplayAbilities.AbilitySystemCheatManagerExtension -// 0x0000 (0x0028 - 0x0028) -class UAbilitySystemCheatManagerExtension final : public UCheatManagerExtension -{ -public: - void AbilityActivate(const class FString& PartialName) const; - void AbilityCancel(const class FString& PartialName) const; - void AbilityGrant(const class FString& AssetSearchString) const; - void AbilityListGranted() const; - void EffectApply(const class FString& PartialName, float EffectLevel) const; - void EffectListActive() const; - void EffectRemove(const class FString& NameOrHandle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemCheatManagerExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemCheatManagerExtension") - } - static class UAbilitySystemCheatManagerExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemCheatManagerExtension; - -// Class GameplayAbilities.AbilityTask -// 0x0018 (0x0080 - 0x0068) -class UAbilityTask : public UGameplayTask -{ -public: - class UGameplayAbility* Ability; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr AbilitySystemComponent; // 0x0070(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask") - } - static class UAbilityTask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask; - -// Class GameplayAbilities.AbilityTask_PlayAnimAndWait -// 0x00B0 (0x0130 - 0x0080) -class UAbilityTask_PlayAnimAndWait final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnCompleted; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendOut; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendIn; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterrupted; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCancelled; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D0[0x38]; // 0x00D0(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequence* AnimSequenceToPlay; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_110[0x20]; // 0x0110(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_PlayAnimAndWait* CreatePlayAnimAndWaitProxy(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class UAnimSequence* AnimSequence, class FName SlotName, float BlendInTime, float BlendOutTime, float InPlayRate, float StartTimeSeconds, bool bStopWhenAbilityEnds, float AnimRootMotionTranslationScale); - - void OnMontageBlendedIn(class UAnimMontage* Montage); - void OnMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageInterrupted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_PlayAnimAndWait") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_PlayAnimAndWait") - } - static class UAbilityTask_PlayAnimAndWait* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_PlayAnimAndWait; - -// Class GameplayAbilities.AbilityTask_WaitGameplayTagCountChanged -// 0x0028 (0x00A8 - 0x0080) -class UAbilityTask_WaitGameplayTagCountChanged final : public UAbilityTask -{ -public: - TMulticastInlineDelegate TagCountChanged; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x0098(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayTagCountChanged* WaitGameplayTagCountChange(class UGameplayAbility* OwningAbility, const struct FGameplayTag& Tag, class AActor* InOptionalExternalTarget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayTagCountChanged") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayTagCountChanged") - } - static class UAbilityTask_WaitGameplayTagCountChanged* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayTagCountChanged; - -// Class GameplayAbilities.AdditionalEffectsGameplayEffectComponent -// 0x0048 (0x0070 - 0x0028) -class UAdditionalEffectsGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - bool bOnApplicationCopyDataFromOriginalSpec; // 0x0028(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OnApplicationGameplayEffects; // 0x0030(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray> OnCompleteAlways; // 0x0040(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> OnCompleteNormal; // 0x0050(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> OnCompletePrematurely; // 0x0060(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AdditionalEffectsGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AdditionalEffectsGameplayEffectComponent") - } - static class UAdditionalEffectsGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAdditionalEffectsGameplayEffectComponent; - -// Class GameplayAbilities.AssetTagsGameplayEffectComponent -// 0x0060 (0x0088 - 0x0028) -class UAssetTagsGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FInheritedTagContainer InheritableAssetTags; // 0x0028(0x0060)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AssetTagsGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AssetTagsGameplayEffectComponent") - } - static class UAssetTagsGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAssetTagsGameplayEffectComponent; - -// Class GameplayAbilities.TickableAttributeSetInterface -// 0x0000 (0x0000 - 0x0000) -class ITickableAttributeSetInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TickableAttributeSetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TickableAttributeSetInterface") - } - static class ITickableAttributeSetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITickableAttributeSetInterface; - -// Class GameplayAbilities.BlockAbilityTagsGameplayEffectComponent -// 0x0060 (0x0088 - 0x0028) -class UBlockAbilityTagsGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FInheritedTagContainer InheritableBlockedAbilityTagsContainer; // 0x0028(0x0060)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlockAbilityTagsGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlockAbilityTagsGameplayEffectComponent") - } - static class UBlockAbilityTagsGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlockAbilityTagsGameplayEffectComponent; - -// Class GameplayAbilities.ChanceToApplyGameplayEffectComponent -// 0x0028 (0x0050 - 0x0028) -class UChanceToApplyGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FScalableFloat ChanceToApplyToTarget; // 0x0028(0x0028)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChanceToApplyGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChanceToApplyGameplayEffectComponent") - } - static class UChanceToApplyGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChanceToApplyGameplayEffectComponent; - -// Class GameplayAbilities.CustomCanApplyGameplayEffectComponent -// 0x0010 (0x0038 - 0x0028) -class UCustomCanApplyGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - TArray> ApplicationRequirements; // 0x0028(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CustomCanApplyGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CustomCanApplyGameplayEffectComponent") - } - static class UCustomCanApplyGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCustomCanApplyGameplayEffectComponent; - -// Class GameplayAbilities.GameplayAbilitiesDeveloperSettings -// 0x0178 (0x01B0 - 0x0038) -class UGameplayAbilitiesDeveloperSettings final : public UDeveloperSettings -{ -public: - struct FSoftClassPath AbilitySystemGlobalsClassName; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseDebugTargetFromHud; // 0x0058(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GlobalAttributeSetDefaultsTableNames; // 0x0060(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSoftObjectPath GlobalAttributeMetaDataTableName; // 0x0070(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftClassPath GlobalGameplayCueManagerClass; // 0x0090(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GlobalGameplayCueManagerName; // 0x00B0(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GameplayCueNotifyPaths; // 0x00D0(0x0010)(Edit, ZeroConstructor, Config, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSoftObjectPath GlobalCurveTableName; // 0x00E0(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PredictTargetGameplayEffects; // 0x0100(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReplicateActivationOwnedTags; // 0x0101(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_102[0x2]; // 0x0102(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ActivateFailCanActivateAbilityTag; // 0x0104(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailCooldownTag; // 0x010C(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailCostTag; // 0x0114(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailNetworkingTag; // 0x011C(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailTagsBlockedTag; // 0x0124(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailTagsMissingTag; // 0x012C(0x0008)(Edit, Config, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath GameplayTagResponseTableName; // 0x0138(0x0020)(Edit, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowGameplayModEvaluationChannels; // 0x0158(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModEvaluationChannel DefaultGameplayModEvaluationChannel; // 0x0159(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15A[0x2]; // 0x015A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GameplayModEvaluationChannelAliases[0xA]; // 0x015C(0x0008)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimalReplicationTagCountBits; // 0x01AC(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilitiesDeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilitiesDeveloperSettings") - } - static class UGameplayAbilitiesDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbilitiesDeveloperSettings; - -// Class GameplayAbilities.GameplayAbilitiesEditorDeveloperSettings -// 0x0010 (0x0048 - 0x0038) -class UGameplayAbilitiesEditorDeveloperSettings final : public UDeveloperSettingsBackedByCVars -{ -public: - bool bIgnoreCooldowns; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIgnoreCosts; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float AbilitySystemGlobalScaler; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DebugDrawMaxDistance; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilitiesEditorDeveloperSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilitiesEditorDeveloperSettings") - } - static class UGameplayAbilitiesEditorDeveloperSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbilitiesEditorDeveloperSettings; - -// Class GameplayAbilities.GameplayCueNotify_UnitTest -// 0x0010 (0x0050 - 0x0040) -class UGameplayCueNotify_UnitTest final : public UGameplayCueNotify_Static -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_UnitTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_UnitTest") - } - static class UGameplayCueNotify_UnitTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueNotify_UnitTest; - -// Class GameplayAbilities.GameplayEffectUIData -// 0x0000 (0x0028 - 0x0028) -class UGameplayEffectUIData : public UGameplayEffectComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectUIData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectUIData") - } - static class UGameplayEffectUIData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectUIData; - -// Class GameplayAbilities.GameplayEffectUIData_TextOnly -// 0x0010 (0x0038 - 0x0028) -class UGameplayEffectUIData_TextOnly final : public UGameplayEffectUIData -{ -public: - class FText Description; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectUIData_TextOnly") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectUIData_TextOnly") - } - static class UGameplayEffectUIData_TextOnly* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectUIData_TextOnly; - -// Class GameplayAbilities.ImmunityGameplayEffectComponent -// 0x0010 (0x0038 - 0x0028) -class UImmunityGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - TArray ImmunityQueries; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ImmunityGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ImmunityGameplayEffectComponent") - } - static class UImmunityGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImmunityGameplayEffectComponent; - -// Class GameplayAbilities.RemoveOtherGameplayEffectComponent -// 0x0010 (0x0038 - 0x0028) -class URemoveOtherGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - TArray RemoveGameplayEffectQueries; // 0x0028(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RemoveOtherGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RemoveOtherGameplayEffectComponent") - } - static class URemoveOtherGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URemoveOtherGameplayEffectComponent; - -// Class GameplayAbilities.TargetTagRequirementsGameplayEffectComponent -// 0x0198 (0x01C0 - 0x0028) -class UTargetTagRequirementsGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FGameplayTagRequirements ApplicationTagRequirements; // 0x0028(0x0088)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements OngoingTagRequirements; // 0x00B0(0x0088)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements RemovalTagRequirements; // 0x0138(0x0088)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TargetTagRequirementsGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TargetTagRequirementsGameplayEffectComponent") - } - static class UTargetTagRequirementsGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTargetTagRequirementsGameplayEffectComponent; - -// Class GameplayAbilities.TargetTagsGameplayEffectComponent -// 0x0060 (0x0088 - 0x0028) -class UTargetTagsGameplayEffectComponent final : public UGameplayEffectComponent -{ -public: - struct FInheritedTagContainer InheritableGrantedTagsContainer; // 0x0028(0x0060)(Edit, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TargetTagsGameplayEffectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TargetTagsGameplayEffectComponent") - } - static class UTargetTagsGameplayEffectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTargetTagsGameplayEffectComponent; - -// Class GameplayAbilities.AbilityAsync_WaitAttributeChanged -// 0x0058 (0x0090 - 0x0038) -class UAbilityAsync_WaitAttributeChanged final : public UAbilityAsync -{ -public: - TMulticastInlineDelegate Changed; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_48[0x48]; // 0x0048(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityAsync_WaitAttributeChanged* WaitForAttributeChanged(class AActor* TargetActor, const struct FGameplayAttribute& Attribute, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitAttributeChanged") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitAttributeChanged") - } - static class UAbilityAsync_WaitAttributeChanged* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitAttributeChanged; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayEffectApplied -// 0x0150 (0x0188 - 0x0038) -class UAbilityAsync_WaitGameplayEffectApplied final : public UAbilityAsync -{ -public: - TMulticastInlineDelegate OnApplied; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_48[0x140]; // 0x0048(0x0140)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityAsync_WaitGameplayEffectApplied* WaitGameplayEffectAppliedToActor(class AActor* TargetActor, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, bool TriggerOnce, bool ListenForPeriodicEffect); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayEffectApplied") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayEffectApplied") - } - static class UAbilityAsync_WaitGameplayEffectApplied* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayEffectApplied; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayEvent -// 0x0028 (0x0060 - 0x0038) -class UAbilityAsync_WaitGameplayEvent : public UAbilityAsync -{ -public: - TMulticastInlineDelegate EventReceived; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityAsync_WaitGameplayEvent* WaitGameplayEventToActor(class AActor* TargetActor, const struct FGameplayTag& EventTag, bool OnlyTriggerOnce, bool OnlyMatchExact); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayEvent") - } - static class UAbilityAsync_WaitGameplayEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayEvent; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayTag -// 0x0018 (0x0050 - 0x0038) -class UAbilityAsync_WaitGameplayTag : public UAbilityAsync -{ -public: - uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayTag") - } - static class UAbilityAsync_WaitGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayTag; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayTagAdded -// 0x0010 (0x0060 - 0x0050) -class UAbilityAsync_WaitGameplayTagAdded final : public UAbilityAsync_WaitGameplayTag -{ -public: - TMulticastInlineDelegate Added; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityAsync_WaitGameplayTagAdded* WaitGameplayTagAddToActor(class AActor* TargetActor, const struct FGameplayTag& Tag, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayTagAdded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayTagAdded") - } - static class UAbilityAsync_WaitGameplayTagAdded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayTagAdded; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayTagRemoved -// 0x0010 (0x0060 - 0x0050) -class UAbilityAsync_WaitGameplayTagRemoved final : public UAbilityAsync_WaitGameplayTag -{ -public: - TMulticastInlineDelegate Removed; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityAsync_WaitGameplayTagRemoved* WaitGameplayTagRemoveFromActor(class AActor* TargetActor, const struct FGameplayTag& Tag, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayTagRemoved") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayTagRemoved") - } - static class UAbilityAsync_WaitGameplayTagRemoved* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayTagRemoved; - -// Class GameplayAbilities.AbilityAsync_WaitGameplayTagQuery -// 0x00D0 (0x0108 - 0x0038) -class UAbilityAsync_WaitGameplayTagQuery final : public UAbilityAsync -{ -public: - uint8 Pad_38[0xC0]; // 0x0038(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate Triggered; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - -public: - static class UAbilityAsync_WaitGameplayTagQuery* WaitGameplayTagQueryOnActor(class AActor* TargetActor, const struct FGameplayTagQuery& TagQuery, const EWaitGameplayTagQueryTriggerCondition TriggerCondition, const bool bOnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityAsync_WaitGameplayTagQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityAsync_WaitGameplayTagQuery") - } - static class UAbilityAsync_WaitGameplayTagQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityAsync_WaitGameplayTagQuery; - -// Class GameplayAbilities.GameplayTagReponseTable -// 0x0200 (0x0230 - 0x0030) -class UGameplayTagReponseTable final : public UDataAsset -{ -public: - TArray Entries; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_40[0x1F0]; // 0x0040(0x01F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void TagResponseEvent(const struct FGameplayTag& Tag, int32 NewCount, class UAbilitySystemComponent* ASC, int32 idx); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTagReponseTable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTagReponseTable") - } - static class UGameplayTagReponseTable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTagReponseTable; - -// Class GameplayAbilities.GameplayAbility -// 0x0380 (0x03A8 - 0x0028) -class UGameplayAbility : public UObject -{ -public: - uint8 Pad_28[0x80]; // 0x0028(0x0080)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AbilityTags; // 0x00A8(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - bool bReplicateInputDirectly; // 0x00C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RemoteInstanceEnded; // 0x00C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x4]; // 0x00CA(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EGameplayAbilityReplicationPolicy ReplicationPolicy; // 0x00CE(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EGameplayAbilityInstancingPolicy InstancingPolicy; // 0x00CF(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bServerRespectsRemoteAbilityCancellation; // 0x00D0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRetriggerInstancedAbility; // 0x00D1(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D2[0x2]; // 0x00D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityActivationInfo CurrentActivationInfo; // 0x00D4(0x0014)(BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayEventData CurrentEventData; // 0x00E8(0x00B0)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - EGameplayAbilityNetExecutionPolicy NetExecutionPolicy; // 0x0198(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EGameplayAbilityNetSecurityPolicy NetSecurityPolicy; // 0x0199(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_19A[0x6]; // 0x019A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CostGameplayEffectClass; // 0x01A0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AbilityTriggers; // 0x01A8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TSubclassOf CooldownGameplayEffectClass; // 0x01B8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer CancelAbilitiesWithTag; // 0x01C0(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer BlockAbilitiesWithTag; // 0x01E0(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer ActivationOwnedTags; // 0x0200(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer ActivationRequiredTags; // 0x0220(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer ActivationBlockedTags; // 0x0240(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer SourceRequiredTags; // 0x0260(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer SourceBlockedTags; // 0x0280(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer TargetRequiredTags; // 0x02A0(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer TargetBlockedTags; // 0x02C0(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2E0[0x20]; // 0x02E0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActiveTasks; // 0x0300(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_310[0x10]; // 0x0310(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* CurrentMontage; // 0x0320(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_328[0x60]; // 0x0328(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsActive; // 0x0388(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsAbilityEnding; // 0x0389(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsCancelable; // 0x038A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsBlockingOtherAbilities; // 0x038B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38C[0x14]; // 0x038C(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - bool bMarkPendingKillOnAbilityEnd; // 0x03A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FActiveGameplayEffectHandle BP_ApplyGameplayEffectToOwner(TSubclassOf GameplayEffectClass, int32 GameplayEffectLevel, int32 Stacks); - TArray BP_ApplyGameplayEffectToTarget(const struct FGameplayAbilityTargetDataHandle& TargetData, TSubclassOf GameplayEffectClass, int32 GameplayEffectLevel, int32 Stacks); - void BP_RemoveGameplayEffectFromOwnerWithAssetTags(const struct FGameplayTagContainer& WithAssetTags, int32 StacksToRemove); - void BP_RemoveGameplayEffectFromOwnerWithGrantedTags(const struct FGameplayTagContainer& WithGrantedTags, int32 StacksToRemove); - void BP_RemoveGameplayEffectFromOwnerWithHandle(const struct FActiveGameplayEffectHandle& Handle, int32 StacksToRemove); - void CancelTaskByInstanceName(class FName InstanceName); - void ConfirmTaskByInstanceName(class FName InstanceName, bool bEndTask); - void EndAbilityState(class FName OptionalStateNameToEnd); - void EndTaskByInstanceName(class FName InstanceName); - void K2_ActivateAbility(); - void K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData); - void K2_AddGameplayCue(const struct FGameplayTag& GameplayCueTag, const struct FGameplayEffectContextHandle& Context, bool bRemoveOnAbilityEnd); - void K2_AddGameplayCueWithParams(const struct FGameplayTag& GameplayCueTag, const struct FGameplayCueParameters& GameplayCueParameter, bool bRemoveOnAbilityEnd); - struct FActiveGameplayEffectHandle K2_ApplyGameplayEffectSpecToOwner(const struct FGameplayEffectSpecHandle& EffectSpecHandle); - TArray K2_ApplyGameplayEffectSpecToTarget(const struct FGameplayEffectSpecHandle& EffectSpecHandle, const struct FGameplayAbilityTargetDataHandle& TargetData); - void K2_CancelAbility(); - bool K2_CheckAbilityCooldown(); - bool K2_CheckAbilityCost(); - bool K2_CommitAbility(); - bool K2_CommitAbilityCooldown(bool BroadcastCommitEvent, bool ForceCooldown); - bool K2_CommitAbilityCost(bool BroadcastCommitEvent); - void K2_CommitExecute(); - void K2_EndAbility(); - void K2_EndAbilityLocally(); - void K2_ExecuteGameplayCue(const struct FGameplayTag& GameplayCueTag, const struct FGameplayEffectContextHandle& Context); - void K2_ExecuteGameplayCueWithParams(const struct FGameplayTag& GameplayCueTag, const struct FGameplayCueParameters& GameplayCueParameters); - void K2_OnEndAbility(bool bWasCancelled); - void K2_RemoveGameplayCue(const struct FGameplayTag& GameplayCueTag); - struct FGameplayAbilityTargetingLocationInfo MakeTargetLocationInfoFromOwnerActor(); - struct FGameplayAbilityTargetingLocationInfo MakeTargetLocationInfoFromOwnerSkeletalMeshComponent(class FName SocketName); - void MontageJumpToSection(class FName SectionName); - void MontageSetNextSectionName(class FName FromSectionName, class FName ToSectionName); - void MontageStop(float OverrideBlendOutTime); - void RemoveGrantedByEffect(); - void SendGameplayEvent(const struct FGameplayTag& EventTag, const struct FGameplayEventData& Payload); - void SetCanBeCanceled(bool bCanBeCanceled); - void SetShouldBlockOtherAbilities(bool bShouldBlockAbilities); - - int32 GetAbilityLevel() const; - int32 GetAbilityLevel_BP(const struct FGameplayAbilitySpecHandle& Handle, const struct FGameplayAbilityActorInfo& ActorInfo) const; - class UAbilitySystemComponent* GetAbilitySystemComponentFromActorInfo() const; - struct FGameplayAbilityActorInfo GetActorInfo() const; - class AActor* GetAvatarActorFromActorInfo() const; - struct FGameplayEffectContextHandle GetContextFromOwner(const struct FGameplayAbilityTargetDataHandle& OptionalTargetData) const; - float GetCooldownTimeRemaining() const; - class UAnimMontage* GetCurrentMontage() const; - class UObject* GetCurrentSourceObject() const; - struct FGameplayEffectContextHandle GetGrantedByEffectContext() const; - class AActor* GetOwningActorFromActorInfo() const; - class USkeletalMeshComponent* GetOwningComponentFromActorInfo() const; - class UObject* GetSourceObject_BP(const struct FGameplayAbilitySpecHandle& Handle, const struct FGameplayAbilityActorInfo& ActorInfo) const; - void InvalidateClientPredictionKey() const; - bool IsLocallyControlled() const; - bool K2_CanActivateAbility(const struct FGameplayAbilityActorInfo& ActorInfo, const struct FGameplayAbilitySpecHandle& Handle, struct FGameplayTagContainer* RelevantTags) const; - bool K2_HasAuthority() const; - bool K2_ShouldAbilityRespondToEvent(const struct FGameplayAbilityActorInfo& ActorInfo, const struct FGameplayEventData& Payload) const; - struct FGameplayEffectSpecHandle MakeOutgoingGameplayEffectSpec(TSubclassOf GameplayEffectClass, float Level) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbility") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbility") - } - static class UGameplayAbility* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbility; - -// Class GameplayAbilities.GameplayAbilitySet -// 0x0010 (0x0040 - 0x0030) -class UGameplayAbilitySet final : public UDataAsset -{ -public: - TArray Abilities; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilitySet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilitySet") - } - static class UGameplayAbilitySet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbilitySet; - -// Class GameplayAbilities.GameplayAbilityTargetActor -// 0x0138 (0x0400 - 0x02C8) -class AGameplayAbilityTargetActor : public AActor -{ -public: - bool ShouldProduceTargetDataOnServer; // 0x02C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityTargetingLocationInfo StartLocation; // 0x02D0(0x0090)(BlueprintVisible, BlueprintReadOnly, Net, ContainsInstancedReference, ExposeOnSpawn, NativeAccessSpecifierPublic) - uint8 Pad_360[0x30]; // 0x0360(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* PrimaryPC; // 0x0390(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayAbility* OwningAbility; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDestroyOnConfirmation; // 0x03A0(0x0001)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SourceActor; // 0x03A8(0x0008)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWorldReticleParameters ReticleParams; // 0x03B0(0x0018)(BlueprintVisible, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - TSubclassOf ReticleClass; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTargetDataFilterHandle Filter; // 0x03D0(0x0010)(BlueprintVisible, Net, ExposeOnSpawn, NativeAccessSpecifierPublic) - bool bDebug; // 0x03E0(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E1[0x17]; // 0x03E1(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* GenericDelegateBoundASC; // 0x03F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void CancelTargeting(); - void ConfirmTargeting(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor") - } - static class AGameplayAbilityTargetActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityTargetActor; - -// Class GameplayAbilities.GameplayAbilityTargetActor_Trace -// 0x0020 (0x0420 - 0x0400) -#pragma pack(push, 0x1) -class alignas(0x10) AGameplayAbilityTargetActor_Trace : public AGameplayAbilityTargetActor -{ -public: - float MaxRange; // 0x0400(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCollisionProfileName TraceProfile; // 0x0404(0x0008)(Edit, BlueprintVisible, Config, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - bool bTraceAffectsAimPitch; // 0x040C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40D[0xB]; // 0x040D(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor_Trace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor_Trace") - } - static class AGameplayAbilityTargetActor_Trace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_AGameplayAbilityTargetActor_Trace; - -// Class GameplayAbilities.GameplayAbilityTargetActor_GroundTrace -// 0x0020 (0x0440 - 0x0420) -#pragma pack(push, 0x1) -class alignas(0x10) AGameplayAbilityTargetActor_GroundTrace : public AGameplayAbilityTargetActor_Trace -{ -public: - float CollisionRadius; // 0x0418(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionHeight; // 0x041C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_420[0x18]; // 0x0420(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor_GroundTrace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor_GroundTrace") - } - static class AGameplayAbilityTargetActor_GroundTrace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_AGameplayAbilityTargetActor_GroundTrace; - -// Class GameplayAbilities.GameplayAbilityTargetActor_ActorPlacement -// 0x0010 (0x0450 - 0x0440) -class AGameplayAbilityTargetActor_ActorPlacement final : public AGameplayAbilityTargetActor_GroundTrace -{ -public: - TSubclassOf PlacedActorClass; // 0x0438(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* PlacedActorMaterial; // 0x0440(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_448[0x8]; // 0x0448(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor_ActorPlacement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor_ActorPlacement") - } - static class AGameplayAbilityTargetActor_ActorPlacement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityTargetActor_ActorPlacement; - -// Class GameplayAbilities.GameplayAbilityTargetActor_Radius -// 0x0010 (0x0410 - 0x0400) -class AGameplayAbilityTargetActor_Radius final : public AGameplayAbilityTargetActor -{ -public: - float Radius; // 0x0400(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_404[0xC]; // 0x0404(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor_Radius") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor_Radius") - } - static class AGameplayAbilityTargetActor_Radius* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityTargetActor_Radius; - -// Class GameplayAbilities.GameplayAbilityTargetActor_SingleLineTrace -// 0x0000 (0x0420 - 0x0420) -class AGameplayAbilityTargetActor_SingleLineTrace final : public AGameplayAbilityTargetActor_Trace -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityTargetActor_SingleLineTrace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityTargetActor_SingleLineTrace") - } - static class AGameplayAbilityTargetActor_SingleLineTrace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityTargetActor_SingleLineTrace; - -// Class GameplayAbilities.GameplayAbilityWorldReticle -// 0x0030 (0x02F8 - 0x02C8) -class AGameplayAbilityWorldReticle : public AActor -{ -public: - struct FWorldReticleParameters Parameters; // 0x02C8(0x0018)(Edit, BlueprintVisible, DisableEditOnTemplate, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - bool bFaceOwnerFlat; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapToTargetedActor; // 0x02E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsTargetValid; // 0x02E2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsTargetAnActor; // 0x02E3(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class APlayerController* PrimaryPC; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AGameplayAbilityTargetActor* TargetingActor; // 0x02F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void FaceTowardSource(bool bFaceIn2D); - void OnParametersInitialized(); - void OnTargetingAnActor(bool bNewValue); - void OnValidTargetChanged(bool bNewValue); - void SetReticleMaterialParamFloat(class FName ParamName, float Value); - void SetReticleMaterialParamVector(class FName ParamName, const struct FVector& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityWorldReticle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityWorldReticle") - } - static class AGameplayAbilityWorldReticle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityWorldReticle; - -// Class GameplayAbilities.GameplayAbilityWorldReticle_ActorVisualization -// 0x0018 (0x0310 - 0x02F8) -class AGameplayAbilityWorldReticle_ActorVisualization final : public AGameplayAbilityWorldReticle -{ -public: - class UCapsuleComponent* CollisionComponent; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray VisualizationComponents; // 0x0300(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityWorldReticle_ActorVisualization") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityWorldReticle_ActorVisualization") - } - static class AGameplayAbilityWorldReticle_ActorVisualization* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayAbilityWorldReticle_ActorVisualization; - -// Class GameplayAbilities.GameplayAbility_CharacterJump -// 0x0000 (0x03A8 - 0x03A8) -class UGameplayAbility_CharacterJump final : public UGameplayAbility -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbility_CharacterJump") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbility_CharacterJump") - } - static class UGameplayAbility_CharacterJump* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbility_CharacterJump; - -// Class GameplayAbilities.GameplayAbility_Montage -// 0x0038 (0x03E0 - 0x03A8) -class UGameplayAbility_Montage final : public UGameplayAbility -{ -public: - class UAnimMontage* MontageToPlay; // 0x03A8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x03B0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SectionName; // 0x03B4(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3BC[0x4]; // 0x03BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> GameplayEffectClassesWhileAnimating; // 0x03C0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - TArray GameplayEffectsWhileAnimating; // 0x03D0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbility_Montage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbility_Montage") - } - static class UGameplayAbility_Montage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbility_Montage; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotion_Base -// 0x0048 (0x00C8 - 0x0080) -class UAbilityTask_ApplyRootMotion_Base : public UAbilityTask -{ -public: - class FName ForceName; // 0x0080(0x0008)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERootMotionFinishVelocityMode FinishVelocityMode; // 0x0088(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FinishSetVelocity; // 0x0090(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FinishClampVelocity; // 0x00A8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCharacterMovementComponent* MovementComponent; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotion_Base") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotion_Base") - } - static class UAbilityTask_ApplyRootMotion_Base* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotion_Base; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotionConstantForce -// 0x0048 (0x0110 - 0x00C8) -class UAbilityTask_ApplyRootMotionConstantForce final : public UAbilityTask_ApplyRootMotion_Base -{ -public: - TMulticastInlineDelegate OnFinish; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FVector WorldDirection; // 0x00D8(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Strength; // 0x00F0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float duration; // 0x00F4(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsAdditive; // 0x00F8(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* StrengthOverTime; // 0x0100(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableGravity; // 0x0108(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_ApplyRootMotionConstantForce* ApplyRootMotionConstantForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FVector& WorldDirection_0, float Strength_0, float duration_0, bool bIsAdditive_0, class UCurveFloat* StrengthOverTime_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish, bool bEnableGravity_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotionConstantForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotionConstantForce") - } - static class UAbilityTask_ApplyRootMotionConstantForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotionConstantForce; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotionJumpForce -// 0x0068 (0x0130 - 0x00C8) -class UAbilityTask_ApplyRootMotionJumpForce final : public UAbilityTask_ApplyRootMotion_Base -{ -public: - TMulticastInlineDelegate OnFinish; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnLanded; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x00E8(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - float Distance; // 0x0100(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Height; // 0x0104(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float duration; // 0x0108(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinimumLandedTriggerTime; // 0x010C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFinishOnLanded; // 0x0110(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x0118(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TimeMappingCurve; // 0x0120(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_ApplyRootMotionJumpForce* ApplyRootMotionJumpForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FRotator& Rotation_0, float Distance_0, float Height_0, float duration_0, float MinimumLandedTriggerTime_0, bool bFinishOnLanded_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish, class UCurveVector* PathOffsetCurve_0, class UCurveFloat* TimeMappingCurve_0); - - void Finish(); - void OnLandedCallback(const struct FHitResult& Hit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotionJumpForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotionJumpForce") - } - static class UAbilityTask_ApplyRootMotionJumpForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotionJumpForce; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotionMoveToActorForce -// 0x00C8 (0x0190 - 0x00C8) -class UAbilityTask_ApplyRootMotionMoveToActorForce final : public UAbilityTask_ApplyRootMotion_Base -{ -public: - TMulticastInlineDelegate OnFinished; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector StartLocation; // 0x00E0(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector TargetLocation; // 0x00F8(0x0018)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* TargetActor; // 0x0110(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USceneComponent* TargetComponent; // 0x0118(0x0008)(ExportObject, Net, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector TargetComponentRelativeLocation; // 0x0120(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector TargetLocationOffset; // 0x0138(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERootMotionMoveToActorTargetOffsetType OffsetAlignment; // 0x0150(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_151[0x3]; // 0x0151(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x0154(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDisableDestinationReachedInterrupt; // 0x0158(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReachedDestinationDistance; // 0x015C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetNewMovementMode; // 0x0160(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMovementMode NewMovementMode; // 0x0161(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRestrictSpeedToExpected; // 0x0162(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_163[0x5]; // 0x0163(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x0168(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TimeMappingCurve; // 0x0170(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TargetLerpSpeedHorizontalCurve; // 0x0178(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* TargetLerpSpeedVerticalCurve; // 0x0180(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_ApplyRootMotionMoveToActorForce* ApplyRootMotionMoveToActorForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class AActor* TargetActor_0, const struct FVector& TargetLocationOffset_0, ERootMotionMoveToActorTargetOffsetType OffsetAlignment_0, float duration_0, class UCurveFloat* TargetLerpSpeedHorizontal, class UCurveFloat* TargetLerpSpeedVertical, bool bSetNewMovementMode_0, EMovementMode MovementMode, bool bRestrictSpeedToExpected_0, class UCurveVector* PathOffsetCurve_0, class UCurveFloat* TimeMappingCurve_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish, bool bDisableDestinationReachedInterrupt_0, float ReachedDestinationDistance_0); - static class UAbilityTask_ApplyRootMotionMoveToActorForce* ApplyRootMotionMoveToComponentForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class USceneComponent* TargetComponent_0, const struct FVector& TargetComponentRelativeLocation_0, const struct FVector& TargetLocationOffset_0, ERootMotionMoveToActorTargetOffsetType OffsetAlignment_0, float duration_0, class UCurveFloat* TargetLerpSpeedHorizontal, class UCurveFloat* TargetLerpSpeedVertical, bool bSetNewMovementMode_0, EMovementMode MovementMode, bool bRestrictSpeedToExpected_0, class UCurveVector* PathOffsetCurve_0, class UCurveFloat* TimeMappingCurve_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish, bool bDisableDestinationReachedInterrupt_0, float ReachedDestinationDistance_0); - static class UAbilityTask_ApplyRootMotionMoveToActorForce* ApplyRootMotionMoveToTargetDataActorForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FGameplayAbilityTargetDataHandle& TargetDataHandle, int32 TargetDataIndex, int32 TargetActorIndex, const struct FVector& TargetLocationOffset_0, ERootMotionMoveToActorTargetOffsetType OffsetAlignment_0, float duration_0, class UCurveFloat* TargetLerpSpeedHorizontal, class UCurveFloat* TargetLerpSpeedVertical, bool bSetNewMovementMode_0, EMovementMode MovementMode, bool bRestrictSpeedToExpected_0, class UCurveVector* PathOffsetCurve_0, class UCurveFloat* TimeMappingCurve_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish, bool bDisableDestinationReachedInterrupt_0, float ReachedDestinationDistance_0); - - void OnRep_TargetLocation(); - void OnTargetActorSwapped(class AActor* OriginalTarget, class AActor* NewTarget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotionMoveToActorForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotionMoveToActorForce") - } - static class UAbilityTask_ApplyRootMotionMoveToActorForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotionMoveToActorForce; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotionMoveToForce -// 0x0068 (0x0130 - 0x00C8) -class UAbilityTask_ApplyRootMotionMoveToForce final : public UAbilityTask_ApplyRootMotion_Base -{ -public: - TMulticastInlineDelegate OnTimedOut; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTimedOutAndDestinationReached; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FVector StartLocation; // 0x00E8(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector TargetLocation; // 0x0100(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float duration; // 0x0118(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetNewMovementMode; // 0x011C(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMovementMode NewMovementMode; // 0x011D(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRestrictSpeedToExpected; // 0x011E(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11F[0x1]; // 0x011F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveVector* PathOffsetCurve; // 0x0120(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_ApplyRootMotionMoveToForce* ApplyRootMotionMoveToForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FVector& TargetLocation_0, float duration_0, bool bSetNewMovementMode_0, EMovementMode MovementMode, bool bRestrictSpeedToExpected_0, class UCurveVector* PathOffsetCurve_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotionMoveToForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotionMoveToForce") - } - static class UAbilityTask_ApplyRootMotionMoveToForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotionMoveToForce; - -// Class GameplayAbilities.AbilityTask_ApplyRootMotionRadialForce -// 0x0070 (0x0138 - 0x00C8) -class UAbilityTask_ApplyRootMotionRadialForce final : public UAbilityTask_ApplyRootMotion_Base -{ -public: - TMulticastInlineDelegate OnFinish; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FVector Location; // 0x00D8(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* LocationActor; // 0x00F0(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Strength; // 0x00F8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float duration; // 0x00FC(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Radius; // 0x0100(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPush; // 0x0104(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsAdditive; // 0x0105(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNoZForce; // 0x0106(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_107[0x1]; // 0x0107(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* StrengthDistanceFalloff; // 0x0108(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveFloat* StrengthOverTime; // 0x0110(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseFixedWorldDirection; // 0x0118(0x0001)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator FixedWorldDirection; // 0x0120(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UAbilityTask_ApplyRootMotionRadialForce* ApplyRootMotionRadialForce(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FVector& Location_0, class AActor* LocationActor_0, float Strength_0, float duration_0, float Radius_0, bool bIsPush_0, bool bIsAdditive_0, bool bNoZForce_0, class UCurveFloat* StrengthDistanceFalloff_0, class UCurveFloat* StrengthOverTime_0, bool bUseFixedWorldDirection_0, const struct FRotator& FixedWorldDirection_0, ERootMotionFinishVelocityMode VelocityOnFinishMode, const struct FVector& SetVelocityOnFinish, float ClampVelocityOnFinish); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_ApplyRootMotionRadialForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_ApplyRootMotionRadialForce") - } - static class UAbilityTask_ApplyRootMotionRadialForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_ApplyRootMotionRadialForce; - -// Class GameplayAbilities.AbilityTask_MoveToLocation -// 0x0068 (0x00E8 - 0x0080) -class UAbilityTask_MoveToLocation final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnTargetLocationReached; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector StartLocation; // 0x0098(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector TargetLocation; // 0x00B0(0x0018)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DurationOfMovement; // 0x00C8(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CC[0xC]; // 0x00CC(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* LerpCurve; // 0x00D8(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveVector* LerpCurveVector; // 0x00E0(0x0008)(Net, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAbilityTask_MoveToLocation* MoveToLocation(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, const struct FVector& Location, float duration, class UCurveFloat* OptionalInterpolationCurve, class UCurveVector* OptionalVectorInterpolationCurve); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_MoveToLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_MoveToLocation") - } - static class UAbilityTask_MoveToLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_MoveToLocation; - -// Class GameplayAbilities.AbilityTask_NetworkSyncPoint -// 0x0018 (0x0098 - 0x0080) -class UAbilityTask_NetworkSyncPoint final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnSync; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_NetworkSyncPoint* WaitNetSync(class UGameplayAbility* OwningAbility, EAbilityTaskNetSyncType SyncType); - - void OnSignalCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_NetworkSyncPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_NetworkSyncPoint") - } - static class UAbilityTask_NetworkSyncPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_NetworkSyncPoint; - -// Class GameplayAbilities.AbilityTask_PlayMontageAndWait -// 0x00A8 (0x0128 - 0x0080) -class UAbilityTask_PlayMontageAndWait final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnCompleted; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendedIn; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBlendOut; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnInterrupted; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCancelled; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_D0[0x38]; // 0x00D0(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* MontageToPlay; // 0x0108(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float Rate; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName StartSection; // 0x0114(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AnimRootMotionTranslationScale; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float StartTimeSeconds; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStopWhenAbilityEnds; // 0x0124(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAllowInterruptAfterBlendOut; // 0x0125(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_126[0x2]; // 0x0126(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_PlayMontageAndWait* CreatePlayMontageAndWaitProxy(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, class UAnimMontage* MontageToPlay_0, float Rate_0, class FName StartSection_0, bool bStopWhenAbilityEnds_0, float AnimRootMotionTranslationScale_0, float StartTimeSeconds_0, bool bAllowInterruptAfterBlendOut_0); - - void OnGameplayAbilityCancelled(); - void OnMontageBlendedIn(class UAnimMontage* Montage); - void OnMontageBlendingOut(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageEnded(class UAnimMontage* Montage, bool bInterrupted); - void OnMontageInterrupted(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_PlayMontageAndWait") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_PlayMontageAndWait") - } - static class UAbilityTask_PlayMontageAndWait* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_PlayMontageAndWait; - -// Class GameplayAbilities.AbilityTask_Repeat -// 0x0038 (0x00B8 - 0x0080) -class UAbilityTask_Repeat final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnPerformAction; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFinished; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_Repeat* RepeatAction(class UGameplayAbility* OwningAbility, float TimeBetweenActions, int32 TotalActionCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_Repeat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_Repeat") - } - static class UAbilityTask_Repeat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_Repeat; - -// Class GameplayAbilities.AbilityTask_SpawnActor -// 0x0048 (0x00C8 - 0x0080) -class UAbilityTask_SpawnActor final : public UAbilityTask -{ -public: - TMulticastInlineDelegate Success; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate DidNotSpawn; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x28]; // 0x00A0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_SpawnActor* SpawnActor(class UGameplayAbility* OwningAbility, const struct FGameplayAbilityTargetDataHandle& TargetData, TSubclassOf Class_0); - - bool BeginSpawningActor(class UGameplayAbility* OwningAbility, const struct FGameplayAbilityTargetDataHandle& TargetData, TSubclassOf Class_0, class AActor** SpawnedActor); - void FinishSpawningActor(class UGameplayAbility* OwningAbility, const struct FGameplayAbilityTargetDataHandle& TargetData, class AActor* SpawnedActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_SpawnActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_SpawnActor") - } - static class UAbilityTask_SpawnActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_SpawnActor; - -// Class GameplayAbilities.AbilityTask_StartAbilityState -// 0x0038 (0x00B8 - 0x0080) -class UAbilityTask_StartAbilityState final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnStateEnded; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnStateInterrupted; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_StartAbilityState* StartAbilityState(class UGameplayAbility* OwningAbility, class FName StateName, bool bEndCurrentState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_StartAbilityState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_StartAbilityState") - } - static class UAbilityTask_StartAbilityState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_StartAbilityState; - -// Class GameplayAbilities.AbilityTask_VisualizeTargeting -// 0x0028 (0x00A8 - 0x0080) -class UAbilityTask_VisualizeTargeting final : public UAbilityTask -{ -public: - TMulticastInlineDelegate TimeElapsed; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x18]; // 0x0090(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_VisualizeTargeting* VisualizeTargeting(class UGameplayAbility* OwningAbility, TSubclassOf Class_0, class FName TaskInstanceName, float duration); - static class UAbilityTask_VisualizeTargeting* VisualizeTargetingUsingActor(class UGameplayAbility* OwningAbility, class AGameplayAbilityTargetActor* TargetActor, class FName TaskInstanceName, float duration); - - bool BeginSpawningActor(class UGameplayAbility* OwningAbility, TSubclassOf Class_0, class AGameplayAbilityTargetActor** SpawnedActor); - void FinishSpawningActor(class UGameplayAbility* OwningAbility, class AGameplayAbilityTargetActor* SpawnedActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_VisualizeTargeting") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_VisualizeTargeting") - } - static class UAbilityTask_VisualizeTargeting* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_VisualizeTargeting; - -// Class GameplayAbilities.AbilityTask_WaitAbilityActivate -// 0x0100 (0x0180 - 0x0080) -class UAbilityTask_WaitAbilityActivate final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnActivate; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0xF0]; // 0x0090(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitAbilityActivate* WaitForAbilityActivate(class UGameplayAbility* OwningAbility, const struct FGameplayTag& WithTag, const struct FGameplayTag& WithoutTag, bool IncludeTriggeredAbilities, bool TriggerOnce); - static class UAbilityTask_WaitAbilityActivate* WaitForAbilityActivate_Query(class UGameplayAbility* OwningAbility, const struct FGameplayTagQuery& Query, bool IncludeTriggeredAbilities, bool TriggerOnce); - static class UAbilityTask_WaitAbilityActivate* WaitForAbilityActivateWithTagRequirements(class UGameplayAbility* OwningAbility, const struct FGameplayTagRequirements& TagRequirements, bool IncludeTriggeredAbilities, bool TriggerOnce); - - void OnAbilityActivate(class UGameplayAbility* ActivatedAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitAbilityActivate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitAbilityActivate") - } - static class UAbilityTask_WaitAbilityActivate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitAbilityActivate; - -// Class GameplayAbilities.AbilityTask_WaitAbilityCommit -// 0x0078 (0x00F8 - 0x0080) -class UAbilityTask_WaitAbilityCommit final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnCommit; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x68]; // 0x0090(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitAbilityCommit* WaitForAbilityCommit(class UGameplayAbility* OwningAbility, const struct FGameplayTag& WithTag, const struct FGameplayTag& WithoutTage, bool TriggerOnce); - static class UAbilityTask_WaitAbilityCommit* WaitForAbilityCommit_Query(class UGameplayAbility* OwningAbility, const struct FGameplayTagQuery& Query, bool TriggerOnce); - - void OnAbilityCommit(class UGameplayAbility* ActivatedAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitAbilityCommit") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitAbilityCommit") - } - static class UAbilityTask_WaitAbilityCommit* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitAbilityCommit; - -// Class GameplayAbilities.AbilityTask_WaitAttributeChange -// 0x0078 (0x00F8 - 0x0080) -class UAbilityTask_WaitAttributeChange final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x60]; // 0x0090(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x00F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAbilityTask_WaitAttributeChange* WaitForAttributeChange(class UGameplayAbility* OwningAbility, const struct FGameplayAttribute& Attribute, const struct FGameplayTag& WithSrcTag, const struct FGameplayTag& WithoutSrcTag, bool TriggerOnce, class AActor* OptionalExternalOwner); - static class UAbilityTask_WaitAttributeChange* WaitForAttributeChangeWithComparison(class UGameplayAbility* OwningAbility, const struct FGameplayAttribute& InAttribute, const struct FGameplayTag& InWithTag, const struct FGameplayTag& InWithoutTag, EWaitAttributeChangeComparison InComparisonType, float InComparisonValue, bool TriggerOnce, class AActor* OptionalExternalOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitAttributeChange") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitAttributeChange") - } - static class UAbilityTask_WaitAttributeChange* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitAttributeChange; - -// Class GameplayAbilities.AbilityTask_WaitAttributeChangeRatioThreshold -// 0x00C0 (0x0140 - 0x0080) -class UAbilityTask_WaitAttributeChangeRatioThreshold final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0xA8]; // 0x0090(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x0138(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAbilityTask_WaitAttributeChangeRatioThreshold* WaitForAttributeChangeRatioThreshold(class UGameplayAbility* OwningAbility, const struct FGameplayAttribute& AttributeNumerator, const struct FGameplayAttribute& AttributeDenominator, EWaitAttributeChangeComparison ComparisonType, float ComparisonValue, bool bTriggerOnce, class AActor* OptionalExternalOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitAttributeChangeRatioThreshold") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitAttributeChangeRatioThreshold") - } - static class UAbilityTask_WaitAttributeChangeRatioThreshold* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitAttributeChangeRatioThreshold; - -// Class GameplayAbilities.AbilityTask_WaitAttributeChangeThreshold -// 0x0070 (0x00F0 - 0x0080) -class UAbilityTask_WaitAttributeChangeThreshold final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x58]; // 0x0090(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x00E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UAbilityTask_WaitAttributeChangeThreshold* WaitForAttributeChangeThreshold(class UGameplayAbility* OwningAbility, const struct FGameplayAttribute& Attribute, EWaitAttributeChangeComparison ComparisonType, float ComparisonValue, bool bTriggerOnce, class AActor* OptionalExternalOwner); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitAttributeChangeThreshold") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitAttributeChangeThreshold") - } - static class UAbilityTask_WaitAttributeChangeThreshold* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitAttributeChangeThreshold; - -// Class GameplayAbilities.AbilityTask_WaitCancel -// 0x0018 (0x0098 - 0x0080) -class UAbilityTask_WaitCancel final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnCancel; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitCancel* WaitCancel(class UGameplayAbility* OwningAbility); - - void OnCancelCallback(); - void OnLocalCancelCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitCancel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitCancel") - } - static class UAbilityTask_WaitCancel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitCancel; - -// Class GameplayAbilities.AbilityTask_WaitConfirm -// 0x0020 (0x00A0 - 0x0080) -class UAbilityTask_WaitConfirm final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnConfirm; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitConfirm* WaitConfirm(class UGameplayAbility* OwningAbility); - - void OnConfirmCallback(class UGameplayAbility* InAbility); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitConfirm") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitConfirm") - } - static class UAbilityTask_WaitConfirm* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitConfirm; - -// Class GameplayAbilities.AbilityTask_WaitConfirmCancel -// 0x0028 (0x00A8 - 0x0080) -class UAbilityTask_WaitConfirmCancel final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnConfirm; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCancel; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitConfirmCancel* WaitConfirmCancel(class UGameplayAbility* OwningAbility); - - void OnCancelCallback(); - void OnConfirmCallback(); - void OnLocalCancelCallback(); - void OnLocalConfirmCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitConfirmCancel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitConfirmCancel") - } - static class UAbilityTask_WaitConfirmCancel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitConfirmCancel; - -// Class GameplayAbilities.AbilityTask_WaitDelay -// 0x0018 (0x0098 - 0x0080) -class UAbilityTask_WaitDelay final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnFinish; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitDelay* WaitDelay(class UGameplayAbility* OwningAbility, float Time); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitDelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitDelay") - } - static class UAbilityTask_WaitDelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitDelay; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied -// 0x01C8 (0x0248 - 0x0080) -class UAbilityTask_WaitGameplayEffectApplied : public UAbilityTask -{ -public: - uint8 Pad_80[0x1B8]; // 0x0080(0x01B8)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x0238(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_240[0x8]; // 0x0240(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnApplyGameplayEffectCallback(class UAbilitySystemComponent* Target, const struct FGameplayEffectSpec& SpecApplied, const struct FActiveGameplayEffectHandle& ActiveHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectApplied") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectApplied") - } - static class UAbilityTask_WaitGameplayEffectApplied* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectApplied; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Self -// 0x0020 (0x0268 - 0x0248) -class UAbilityTask_WaitGameplayEffectApplied_Self final : public UAbilityTask_WaitGameplayEffectApplied -{ -public: - TMulticastInlineDelegate OnApplied; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_258[0x10]; // 0x0258(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEffectApplied_Self* WaitGameplayEffectAppliedToSelf(class UGameplayAbility* OwningAbility, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, bool TriggerOnce, class AActor* OptionalExternalOwner, bool ListenForPeriodicEffect); - static class UAbilityTask_WaitGameplayEffectApplied_Self* WaitGameplayEffectAppliedToSelf_Query(class UGameplayAbility* OwningAbility, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagQuery& SourceTagQuery, const struct FGameplayTagQuery& TargetTagQuery, bool TriggerOnce, class AActor* OptionalExternalOwner, bool ListenForPeriodicEffect); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectApplied_Self") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectApplied_Self") - } - static class UAbilityTask_WaitGameplayEffectApplied_Self* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectApplied_Self; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectApplied_Target -// 0x0020 (0x0268 - 0x0248) -class UAbilityTask_WaitGameplayEffectApplied_Target final : public UAbilityTask_WaitGameplayEffectApplied -{ -public: - TMulticastInlineDelegate OnApplied; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_258[0x10]; // 0x0258(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEffectApplied_Target* WaitGameplayEffectAppliedToTarget(class UGameplayAbility* OwningAbility, const struct FGameplayTargetDataFilterHandle& TargetFilter, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, bool TriggerOnce, class AActor* OptionalExternalOwner, bool ListenForPeriodicEffects); - static class UAbilityTask_WaitGameplayEffectApplied_Target* WaitGameplayEffectAppliedToTarget_Query(class UGameplayAbility* OwningAbility, const struct FGameplayTargetDataFilterHandle& SourceFilter, const struct FGameplayTagQuery& SourceTagQuery, const struct FGameplayTagQuery& TargetTagQuery, bool TriggerOnce, class AActor* OptionalExternalOwner, bool ListenForPeriodicEffect); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectApplied_Target") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectApplied_Target") - } - static class UAbilityTask_WaitGameplayEffectApplied_Target* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectApplied_Target; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectBlockedImmunity -// 0x0138 (0x01B8 - 0x0080) -class UAbilityTask_WaitGameplayEffectBlockedImmunity final : public UAbilityTask -{ -public: - TMulticastInlineDelegate Blocked; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x118]; // 0x0090(0x0118)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* ExternalOwner; // 0x01A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1B0[0x8]; // 0x01B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEffectBlockedImmunity* WaitGameplayEffectBlockedByImmunity(class UGameplayAbility* OwningAbility, const struct FGameplayTagRequirements& SourceTagRequirements, const struct FGameplayTagRequirements& TargetTagRequirements, class AActor* OptionalExternalTarget, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectBlockedImmunity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectBlockedImmunity") - } - static class UAbilityTask_WaitGameplayEffectBlockedImmunity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectBlockedImmunity; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectRemoved -// 0x0040 (0x00C0 - 0x0080) -class UAbilityTask_WaitGameplayEffectRemoved final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnRemoved; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate InvalidHandle; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x20]; // 0x00A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEffectRemoved* WaitForGameplayEffectRemoved(class UGameplayAbility* OwningAbility, const struct FActiveGameplayEffectHandle& Handle); - - void OnGameplayEffectRemoved(const struct FGameplayEffectRemovalInfo& InGameplayEffectRemovalInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectRemoved") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectRemoved") - } - static class UAbilityTask_WaitGameplayEffectRemoved* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectRemoved; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEffectStackChange -// 0x0038 (0x00B8 - 0x0080) -class UAbilityTask_WaitGameplayEffectStackChange final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate InvalidHandle; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEffectStackChange* WaitForGameplayEffectStackChange(class UGameplayAbility* OwningAbility, const struct FActiveGameplayEffectHandle& Handle); - - void OnGameplayEffectStackChange(const struct FActiveGameplayEffectHandle& Handle, int32 NewCount, int32 OldCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEffectStackChange") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEffectStackChange") - } - static class UAbilityTask_WaitGameplayEffectStackChange* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEffectStackChange; - -// Class GameplayAbilities.AbilityTask_WaitGameplayEvent -// 0x0030 (0x00B0 - 0x0080) -class UAbilityTask_WaitGameplayEvent final : public UAbilityTask -{ -public: - TMulticastInlineDelegate EventReceived; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x8]; // 0x0090(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x0098(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayEvent* WaitGameplayEvent(class UGameplayAbility* OwningAbility, const struct FGameplayTag& EventTag, class AActor* OptionalExternalTarget_0, bool OnlyTriggerOnce, bool OnlyMatchExact); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayEvent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayEvent") - } - static class UAbilityTask_WaitGameplayEvent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayEvent; - -// Class GameplayAbilities.AbilityTask_WaitGameplayTag -// 0x0028 (0x00A8 - 0x0080) -class UAbilityTask_WaitGameplayTag : public UAbilityTask -{ -public: - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_98[0x10]; // 0x0098(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void GameplayTagCallback(const struct FGameplayTag& Tag, int32 NewCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayTag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayTag") - } - static class UAbilityTask_WaitGameplayTag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayTag; - -// Class GameplayAbilities.AbilityTask_WaitGameplayTagAdded -// 0x0010 (0x00B8 - 0x00A8) -class UAbilityTask_WaitGameplayTagAdded final : public UAbilityTask_WaitGameplayTag -{ -public: - TMulticastInlineDelegate Added; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityTask_WaitGameplayTagAdded* WaitGameplayTagAdd(class UGameplayAbility* OwningAbility, const struct FGameplayTag& Tag, class AActor* InOptionalExternalTarget, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayTagAdded") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayTagAdded") - } - static class UAbilityTask_WaitGameplayTagAdded* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayTagAdded; - -// Class GameplayAbilities.AbilityTask_WaitGameplayTagRemoved -// 0x0010 (0x00B8 - 0x00A8) -class UAbilityTask_WaitGameplayTagRemoved final : public UAbilityTask_WaitGameplayTag -{ -public: - TMulticastInlineDelegate Removed; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityTask_WaitGameplayTagRemoved* WaitGameplayTagRemove(class UGameplayAbility* OwningAbility, const struct FGameplayTag& Tag, class AActor* InOptionalExternalTarget, bool OnlyTriggerOnce); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayTagRemoved") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayTagRemoved") - } - static class UAbilityTask_WaitGameplayTagRemoved* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayTagRemoved; - -// Class GameplayAbilities.AbilityTask_WaitGameplayTagQuery -// 0x00E0 (0x0160 - 0x0080) -class UAbilityTask_WaitGameplayTagQuery final : public UAbilityTask -{ -public: - uint8 Pad_80[0xC0]; // 0x0080(0x00C0)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate Triggered; // 0x0140(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - class UAbilitySystemComponent* OptionalExternalTarget; // 0x0150(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitGameplayTagQuery* WaitGameplayTagQuery(class UGameplayAbility* OwningAbility, const struct FGameplayTagQuery& TagQuery, const class AActor* InOptionalExternalTarget, const EWaitGameplayTagQueryTriggerCondition TriggerCondition, const bool bOnlyTriggerOnce); - - void UpdateTargetTags(const struct FGameplayTag& Tag, int32 NewCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitGameplayTagQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitGameplayTagQuery") - } - static class UAbilityTask_WaitGameplayTagQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitGameplayTagQuery; - -// Class GameplayAbilities.AbilityTask_WaitInputPress -// 0x0020 (0x00A0 - 0x0080) -class UAbilityTask_WaitInputPress final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnPress; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitInputPress* WaitInputPress(class UGameplayAbility* OwningAbility, bool bTestAlreadyPressed); - - void OnPressCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitInputPress") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitInputPress") - } - static class UAbilityTask_WaitInputPress* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitInputPress; - -// Class GameplayAbilities.AbilityTask_WaitInputRelease -// 0x0020 (0x00A0 - 0x0080) -class UAbilityTask_WaitInputRelease final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnRelease; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitInputRelease* WaitInputRelease(class UGameplayAbility* OwningAbility, bool bTestAlreadyReleased); - - void OnReleaseCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitInputRelease") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitInputRelease") - } - static class UAbilityTask_WaitInputRelease* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitInputRelease; - -// Class GameplayAbilities.AbilityTask_WaitMovementModeChange -// 0x0020 (0x00A0 - 0x0080) -class UAbilityTask_WaitMovementModeChange final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnChange; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitMovementModeChange* CreateWaitMovementModeChange(class UGameplayAbility* OwningAbility, EMovementMode NewMode); - - void OnMovementModeChange(class ACharacter* Character, EMovementMode PrevMovementMode, uint8 PreviousCustomMode); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitMovementModeChange") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitMovementModeChange") - } - static class UAbilityTask_WaitMovementModeChange* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitMovementModeChange; - -// Class GameplayAbilities.AbilityTask_WaitOverlap -// 0x0010 (0x0090 - 0x0080) -class UAbilityTask_WaitOverlap final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnOverlap; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAbilityTask_WaitOverlap* WaitForOverlap(class UGameplayAbility* OwningAbility); - - void OnHitCallback(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitOverlap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitOverlap") - } - static class UAbilityTask_WaitOverlap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitOverlap; - -// Class GameplayAbilities.AbilityTask_WaitTargetData -// 0x0040 (0x00C0 - 0x0080) -class UAbilityTask_WaitTargetData final : public UAbilityTask -{ -public: - TMulticastInlineDelegate ValidData; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate Cancelled; // 0x0090(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSubclassOf TargetClass; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AGameplayAbilityTargetActor* TargetActor; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B0[0x10]; // 0x00B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitTargetData* WaitTargetData(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, EGameplayTargetingConfirmation ConfirmationType, TSubclassOf Class_0); - static class UAbilityTask_WaitTargetData* WaitTargetDataUsingActor(class UGameplayAbility* OwningAbility, class FName TaskInstanceName, EGameplayTargetingConfirmation ConfirmationType, class AGameplayAbilityTargetActor* TargetActor_0); - - bool BeginSpawningActor(class UGameplayAbility* OwningAbility, TSubclassOf Class_0, class AGameplayAbilityTargetActor** SpawnedActor); - void FinishSpawningActor(class UGameplayAbility* OwningAbility, class AGameplayAbilityTargetActor* SpawnedActor); - void OnTargetDataCancelledCallback(const struct FGameplayAbilityTargetDataHandle& Data); - void OnTargetDataReadyCallback(const struct FGameplayAbilityTargetDataHandle& Data); - void OnTargetDataReplicatedCallback(const struct FGameplayAbilityTargetDataHandle& Data, const struct FGameplayTag& ActivationTag); - void OnTargetDataReplicatedCancelledCallback(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitTargetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitTargetData") - } - static class UAbilityTask_WaitTargetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitTargetData; - -// Class GameplayAbilities.AbilityTask_WaitVelocityChange -// 0x0038 (0x00B8 - 0x0080) -class UAbilityTask_WaitVelocityChange final : public UAbilityTask -{ -public: - TMulticastInlineDelegate OnVelocityChage; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TWeakObjectPtr CachedMovementComponent; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_98[0x20]; // 0x0098(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAbilityTask_WaitVelocityChange* CreateWaitVelocityChange(class UGameplayAbility* OwningAbility, const struct FVector& Direction, float MinimumMagnitude); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilityTask_WaitVelocityChange") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilityTask_WaitVelocityChange") - } - static class UAbilityTask_WaitVelocityChange* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilityTask_WaitVelocityChange; - -// Class GameplayAbilities.AbilitySystemBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UAbilitySystemBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FGameplayAbilityTargetDataHandle AbilityTargetDataFromActor(class AActor* Actor); - static struct FGameplayAbilityTargetDataHandle AbilityTargetDataFromActorArray(const TArray& ActorArray, bool OneTargetPerHandle); - static struct FGameplayAbilityTargetDataHandle AbilityTargetDataFromHitResult(const struct FHitResult& HitResult); - static struct FGameplayAbilityTargetDataHandle AbilityTargetDataFromLocations(const struct FGameplayAbilityTargetingLocationInfo& SourceLocation, const struct FGameplayAbilityTargetingLocationInfo& TargetLocation); - static struct FGameplayEffectSpecHandle AddAssetTag(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayTag& NewGameplayTag); - static struct FGameplayEffectSpecHandle AddAssetTags(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayTagContainer& NewGameplayTags); - static struct FGameplayEffectSpecHandle AddGrantedTag(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayTag& NewGameplayTag); - static struct FGameplayEffectSpecHandle AddGrantedTags(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayTagContainer& NewGameplayTags); - static struct FGameplayEffectSpecHandle AddLinkedGameplayEffect(const struct FGameplayEffectSpecHandle& SpecHandle, TSubclassOf LinkedGameplayEffect); - static struct FGameplayEffectSpecHandle AddLinkedGameplayEffectSpec(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayEffectSpecHandle& LinkedGameplayEffectSpec); - static bool AddLooseGameplayTags(class AActor* Actor, const struct FGameplayTagContainer& GameplayTags, bool bShouldReplicate); - static struct FGameplayAbilityTargetDataHandle AppendTargetDataHandle(const struct FGameplayAbilityTargetDataHandle& TargetHandle, const struct FGameplayAbilityTargetDataHandle& HandleToAdd); - static struct FGameplayEffectSpecHandle AssignSetByCallerMagnitude(const struct FGameplayEffectSpecHandle& SpecHandle, class FName DataName, float Magnitude); - static struct FGameplayEffectSpecHandle AssignTagSetByCallerMagnitude(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayTag& DataTag, float Magnitude); - static void BreakGameplayCueParameters(const struct FGameplayCueParameters& Parameters, float* NormalizedMagnitude, float* RawMagnitude, struct FGameplayEffectContextHandle* EffectContext, struct FGameplayTag* MatchedTagName, struct FGameplayTag* OriginalTag, struct FGameplayTagContainer* AggregatedSourceTags, struct FGameplayTagContainer* AggregatedTargetTags, struct FVector* Location, struct FVector* Normal, class AActor** Instigator, class AActor** EffectCauser, class UObject** SourceObject, class UPhysicalMaterial** PhysicalMaterial, int32* GameplayEffectLevel, int32* AbilityLevel, class USceneComponent** TargetAttachComponent, bool* bReplicateLocationWhenUsingMinimalRepProxy); - static struct FGameplayEffectSpecHandle CloneSpecHandle(class AActor* InNewInstigator, class AActor* InEffectCauser, const struct FGameplayEffectSpecHandle& GameplayEffectSpecHandle_Clone); - static bool DoesGameplayCueMeetTagRequirements(const struct FGameplayCueParameters& Parameters, const struct FGameplayTagRequirements& SourceTagReqs, const struct FGameplayTagRequirements& TargetTagReqs); - static bool DoesTargetDataContainActor(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0, class AActor* Actor); - static void EffectContextAddHitResult(const struct FGameplayEffectContextHandle& EffectContext, const struct FHitResult& HitResult, bool bReset); - static class AActor* EffectContextGetEffectCauser(const struct FGameplayEffectContextHandle& EffectContext); - static struct FHitResult EffectContextGetHitResult(const struct FGameplayEffectContextHandle& EffectContext); - static class AActor* EffectContextGetInstigatorActor(const struct FGameplayEffectContextHandle& EffectContext); - static struct FVector EffectContextGetOrigin(const struct FGameplayEffectContextHandle& EffectContext); - static class AActor* EffectContextGetOriginalInstigatorActor(const struct FGameplayEffectContextHandle& EffectContext); - static class UObject* EffectContextGetSourceObject(const struct FGameplayEffectContextHandle& EffectContext); - static bool EffectContextHasHitResult(const struct FGameplayEffectContextHandle& EffectContext); - static bool EffectContextIsInstigatorLocallyControlled(const struct FGameplayEffectContextHandle& EffectContext); - static bool EffectContextIsValid(const struct FGameplayEffectContextHandle& EffectContext); - static void EffectContextSetOrigin(const struct FGameplayEffectContextHandle& EffectContext, const struct FVector& Origin); - static bool EqualEqual_ActiveGameplayEffectHandle(const struct FActiveGameplayEffectHandle& A, const struct FActiveGameplayEffectHandle& B); - static bool EqualEqual_GameplayAbilitySpecHandle(const struct FGameplayAbilitySpecHandle& A, const struct FGameplayAbilitySpecHandle& B); - static bool EqualEqual_GameplayAttributeGameplayAttribute(const struct FGameplayAttribute& AttributeA, const struct FGameplayAttribute& AttributeB); - static float EvaluateAttributeValueWithTags(class UAbilitySystemComponent* AbilitySystem, const struct FGameplayAttribute& Attribute, const struct FGameplayTagContainer& SourceTags, const struct FGameplayTagContainer& TargetTags, bool* bSuccess); - static float EvaluateAttributeValueWithTagsAndBase(class UAbilitySystemComponent* AbilitySystem, const struct FGameplayAttribute& Attribute, const struct FGameplayTagContainer& SourceTags, const struct FGameplayTagContainer& TargetTags, float BaseValue, bool* bSuccess); - static struct FGameplayAbilityTargetDataHandle FilterTargetData(const struct FGameplayAbilityTargetDataHandle& TargetDataHandle, const struct FGameplayTargetDataFilterHandle& ActorFilterClass); - static void ForwardGameplayCueToTarget(TScriptInterface TargetCueInterface, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters); - static class UAbilitySystemComponent* GetAbilitySystemComponent(class AActor* Actor); - static class FString GetActiveGameplayEffectDebugString(const struct FActiveGameplayEffectHandle& ActiveHandle); - static float GetActiveGameplayEffectExpectedEndTime(const struct FActiveGameplayEffectHandle& ActiveHandle); - static float GetActiveGameplayEffectRemainingDuration(class UObject* WorldContextObject, const struct FActiveGameplayEffectHandle& ActiveHandle); - static int32 GetActiveGameplayEffectStackCount(const struct FActiveGameplayEffectHandle& ActiveHandle); - static int32 GetActiveGameplayEffectStackLimitCount(const struct FActiveGameplayEffectHandle& ActiveHandle); - static float GetActiveGameplayEffectStartTime(const struct FActiveGameplayEffectHandle& ActiveHandle); - static float GetActiveGameplayEffectTotalDuration(const struct FActiveGameplayEffectHandle& ActiveHandle); - static class AActor* GetActorByIndex(const struct FGameplayCueParameters& Parameters, int32 Index_0); - static int32 GetActorCount(const struct FGameplayCueParameters& Parameters); - static TArray GetActorsFromTargetData(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static TArray GetAllActorsFromTargetData(const struct FGameplayAbilityTargetDataHandle& TargetData); - static TArray GetAllLinkedGameplayEffectSpecHandles(const struct FGameplayEffectSpecHandle& SpecHandle); - static int32 GetDataCountFromTargetData(const struct FGameplayAbilityTargetDataHandle& TargetData); - static class FString GetDebugStringFromGameplayAttribute(const struct FGameplayAttribute& Attribute); - static struct FGameplayEffectContextHandle GetEffectContext(const struct FGameplayEffectSpecHandle& SpecHandle); - static float GetFloatAttribute(const class AActor* Actor, const struct FGameplayAttribute& Attribute, bool* bSuccessfullyFoundAttribute); - static float GetFloatAttributeBase(const class AActor* Actor, const struct FGameplayAttribute& Attribute, bool* bSuccessfullyFoundAttribute); - static float GetFloatAttributeBaseFromAbilitySystemComponent(const class UAbilitySystemComponent* AbilitySystemComponent, const struct FGameplayAttribute& Attribute, bool* bSuccessfullyFoundAttribute); - static float GetFloatAttributeFromAbilitySystemComponent(const class UAbilitySystemComponent* AbilitySystem, const struct FGameplayAttribute& Attribute, bool* bSuccessfullyFoundAttribute); - static const class UGameplayAbility* GetGameplayAbilityFromSpecHandle(class UAbilitySystemComponent* AbilitySystem, const struct FGameplayAbilitySpecHandle& AbilitySpecHandle, bool* bIsInstance); - static bool GetGameplayCueDirection(class AActor* TargetActor, const struct FGameplayCueParameters& Parameters, struct FVector* Direction); - static bool GetGameplayCueEndLocationAndNormal(class AActor* TargetActor, const struct FGameplayCueParameters& Parameters, struct FVector* Location, struct FVector* Normal); - static const struct FGameplayTagContainer GetGameplayEffectAssetTags(TSubclassOf EffectClass); - static const class UGameplayEffect* GetGameplayEffectFromActiveEffectHandle(const struct FActiveGameplayEffectHandle& ActiveHandle); - static const struct FGameplayTagContainer GetGameplayEffectGrantedTags(TSubclassOf EffectClass); - static const class UGameplayEffectUIData* GetGameplayEffectUIData(TSubclassOf EffectClass, TSubclassOf DataType); - static struct FHitResult GetHitResult(const struct FGameplayCueParameters& Parameters); - static struct FHitResult GetHitResultFromTargetData(const struct FGameplayAbilityTargetDataHandle& HitResult, int32 Index_0); - static class AActor* GetInstigatorActor(const struct FGameplayCueParameters& Parameters); - static struct FTransform GetInstigatorTransform(const struct FGameplayCueParameters& Parameters); - static float GetModifiedAttributeMagnitude(const struct FGameplayEffectSpecHandle& SpecHandle, const struct FGameplayAttribute& Attribute); - static struct FVector GetOrigin(const struct FGameplayCueParameters& Parameters); - static struct FVector GetTargetDataEndPoint(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static struct FTransform GetTargetDataEndPointTransform(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static struct FTransform GetTargetDataOrigin(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static bool HasHitResult(const struct FGameplayCueParameters& Parameters); - static bool IsGameplayAbilityActive(const class UGameplayAbility* GameplayAbility); - static bool IsInstigatorLocallyControlled(const struct FGameplayCueParameters& Parameters); - static bool IsInstigatorLocallyControlledPlayer(const struct FGameplayCueParameters& Parameters); - static bool IsValid(const struct FGameplayAttribute& Attribute); - static struct FGameplayTargetDataFilterHandle MakeFilterHandle(const struct FGameplayTargetDataFilter& Filter, class AActor* FilterActor); - static struct FGameplayCueParameters MakeGameplayCueParameters(float NormalizedMagnitude, float RawMagnitude, const struct FGameplayEffectContextHandle& EffectContext, const struct FGameplayTag& MatchedTagName, const struct FGameplayTag& OriginalTag, const struct FGameplayTagContainer& AggregatedSourceTags, const struct FGameplayTagContainer& AggregatedTargetTags, const struct FVector& Location, const struct FVector& Normal, class AActor* Instigator, class AActor* EffectCauser, class UObject* SourceObject, class UPhysicalMaterial* PhysicalMaterial, int32 GameplayEffectLevel, int32 AbilityLevel, class USceneComponent* TargetAttachComponent, bool bReplicateLocationWhenUsingMinimalRepProxy); - static struct FGameplayEffectSpecHandle MakeSpecHandle(class UGameplayEffect* InGameplayEffect, class AActor* InInstigator, class AActor* InEffectCauser, float InLevel); - static struct FGameplayEffectSpecHandle MakeSpecHandleByClass(TSubclassOf GameplayEffect, class AActor* Instigator, class AActor* EffectCauser, float Level); - static bool NotEqual_ActiveGameplayEffectHandle(const struct FActiveGameplayEffectHandle& A, const struct FActiveGameplayEffectHandle& B); - static bool NotEqual_GameplayAbilitySpecHandle(const struct FGameplayAbilitySpecHandle& A, const struct FGameplayAbilitySpecHandle& B); - static bool NotEqual_GameplayAttributeGameplayAttribute(const struct FGameplayAttribute& AttributeA, const struct FGameplayAttribute& AttributeB); - static bool RemoveLooseGameplayTags(class AActor* Actor, const struct FGameplayTagContainer& GameplayTags, bool bShouldReplicate); - static void SendGameplayEventToActor(class AActor* Actor, const struct FGameplayTag& EventTag, const struct FGameplayEventData& Payload); - static struct FGameplayEffectSpecHandle SetDuration(const struct FGameplayEffectSpecHandle& SpecHandle, float duration); - static struct FGameplayEffectSpecHandle SetStackCount(const struct FGameplayEffectSpecHandle& SpecHandle, int32 StackCount); - static struct FGameplayEffectSpecHandle SetStackCountToMax(const struct FGameplayEffectSpecHandle& SpecHandle); - static bool TargetDataHasActor(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static bool TargetDataHasEndPoint(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - static bool TargetDataHasHitResult(const struct FGameplayAbilityTargetDataHandle& HitResult, int32 Index_0); - static bool TargetDataHasOrigin(const struct FGameplayAbilityTargetDataHandle& TargetData, int32 Index_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemBlueprintLibrary") - } - static class UAbilitySystemBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemBlueprintLibrary; - -// Class GameplayAbilities.AbilitySystemComponent -// 0x1128 (0x1240 - 0x0118) -class UAbilitySystemComponent : public UGameplayTasksComponent -{ -public: - uint8 Pad_118[0x10]; // 0x0118(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DefaultStartingData; // 0x0128(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FName AffectedAnimInstanceTag; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_140[0x1A8]; // 0x0140(0x01A8)(Fixing Size After Last Property [ Dumper-7 ]) - float OutgoingDuration; // 0x02E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IncomingDuration; // 0x02EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x20]; // 0x02F0(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ClientDebugStrings; // 0x0310(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPublic) - TArray ServerDebugStrings; // 0x0320(0x0010)(Net, ZeroConstructor, RepNotify, NativeAccessSpecifierPublic) - uint8 Pad_330[0x58]; // 0x0330(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - bool UserAbilityActivationInhibited; // 0x0388(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReplicationProxyEnabled; // 0x0389(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuppressGrantAbility; // 0x038A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSuppressGameplayCues; // 0x038B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpawnedTargetActors; // 0x0390(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_3A0[0x28]; // 0x03A0(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* OwnerActor; // 0x03C8(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class AActor* AvatarActor; // 0x03D0(0x0008)(Net, ZeroConstructor, RepNotify, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3D8[0x10]; // 0x03D8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilitySpecContainer ActivatableAbilities; // 0x03E8(0x0120)(BlueprintVisible, BlueprintReadOnly, Net, Transient, RepNotify, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_508[0x30]; // 0x0508(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AllReplicatedInstancedAbilities; // 0x0538(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_548[0x220]; // 0x0548(0x0220)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityRepAnimMontage RepAnimMontageInfo; // 0x0768(0x0038)(Net, RepNotify, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bCachedIsNetSimulated; // 0x07A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPendingMontageRep; // 0x07A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7A2[0x6]; // 0x07A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityLocalAnimMontage LocalAnimMontageInfo; // 0x07A8(0x0028)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_7D0[0xA0]; // 0x07D0(0x00A0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FActiveGameplayEffectsContainer ActiveGameplayEffects; // 0x0870(0x0300)(Net, Protected, NativeAccessSpecifierProtected) - struct FActiveGameplayCueContainer ActiveGameplayCues; // 0x0B70(0x0128)(Net, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FActiveGameplayCueContainer MinimalReplicationGameplayCues; // 0x0C98(0x0128)(Net, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_DC0[0x128]; // 0x0DC0(0x0128)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BlockedAbilityBindings; // 0x0EE8(0x0010)(Net, ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_EF8[0x128]; // 0x0EF8(0x0128)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalReplicationTagCountMap MinimalReplicationTags; // 0x1020(0x0068)(Net, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray SpawnedAttributes; // 0x1088(0x0010)(ExportObject, Net, ZeroConstructor, Transient, RepNotify, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_1098[0x10]; // 0x1098(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMinimalReplicationTagCountMap ReplicatedLooseTags; // 0x10A8(0x0068)(Net, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_1110[0x8]; // 0x1110(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FReplicatedPredictionKeyMap ReplicatedPredictionKeyMap; // 0x1118(0x0118)(Net, Transient, NativeAccessSpecifierPublic) - uint8 Pad_1230[0x10]; // 0x1230(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FActiveGameplayEffectHandle BP_ApplyGameplayEffectSpecToSelf(const struct FGameplayEffectSpecHandle& SpecHandle); - struct FActiveGameplayEffectHandle BP_ApplyGameplayEffectSpecToTarget(const struct FGameplayEffectSpecHandle& SpecHandle, class UAbilitySystemComponent* Target); - struct FActiveGameplayEffectHandle BP_ApplyGameplayEffectToSelf(TSubclassOf GameplayEffectClass, float Level, const struct FGameplayEffectContextHandle& EffectContext); - struct FActiveGameplayEffectHandle BP_ApplyGameplayEffectToTarget(TSubclassOf GameplayEffectClass, class UAbilitySystemComponent* Target, float Level, const struct FGameplayEffectContextHandle& Context); - void ClearAbility(const struct FGameplayAbilitySpecHandle& Handle); - void ClearAllAbilities(); - void ClearAllAbilitiesWithInputID(int32 InputID); - void ClientActivateAbilityFailed(const struct FGameplayAbilitySpecHandle& AbilityToActivate, int16 PredictionKey); - void ClientActivateAbilitySucceed(const struct FGameplayAbilitySpecHandle& AbilityToActivate, const struct FPredictionKey& PredictionKey); - void ClientActivateAbilitySucceedWithEventData(const struct FGameplayAbilitySpecHandle& AbilityToActivate, const struct FPredictionKey& PredictionKey, const struct FGameplayEventData& TriggerEventData); - void ClientCancelAbility(const struct FGameplayAbilitySpecHandle& AbilityToCancel, const struct FGameplayAbilityActivationInfo& ActivationInfo); - void ClientEndAbility(const struct FGameplayAbilitySpecHandle& AbilityToEnd, const struct FGameplayAbilityActivationInfo& ActivationInfo); - void ClientPrintDebug_Response(const TArray& Strings, int32 GameFlags); - void ClientSetReplicatedEvent(EAbilityGenericReplicatedEvent EventType, const struct FGameplayAbilitySpecHandle& AbilityHandle, const struct FPredictionKey& AbilityOriginalPredictionKey); - void ClientTryActivateAbility(const struct FGameplayAbilitySpecHandle& AbilityToActivate); - void GetAllAttributes(TArray* OutAttributes); - void InputCancel(); - void InputConfirm(); - struct FGameplayAbilitySpecHandle K2_GiveAbility(TSubclassOf AbilityClass, int32 Level, int32 InputID); - struct FGameplayAbilitySpecHandle K2_GiveAbilityAndActivateOnce(TSubclassOf AbilityClass, int32 Level, int32 InputID); - void K2_InitStats(TSubclassOf Attributes, const class UDataTable* DataTable); - void NetMulticast_InvokeGameplayCueAdded(const struct FGameplayTag& GameplayCueTag, const struct FPredictionKey& PredictionKey, const struct FGameplayEffectContextHandle& EffectContext); - void NetMulticast_InvokeGameplayCueAdded_WithParams(const struct FGameplayTag& GameplayCueTag, const struct FPredictionKey& PredictionKey, const struct FGameplayCueParameters& Parameters); - void NetMulticast_InvokeGameplayCueAddedAndWhileActive_FromSpec(const struct FGameplayEffectSpecForRPC& Spec, const struct FPredictionKey& PredictionKey); - void NetMulticast_InvokeGameplayCueAddedAndWhileActive_WithParams(const struct FGameplayTag& GameplayCueTag, const struct FPredictionKey& PredictionKey, const struct FGameplayCueParameters& GameplayCueParameters); - void NetMulticast_InvokeGameplayCueExecuted(const struct FGameplayTag& GameplayCueTag, const struct FPredictionKey& PredictionKey, const struct FGameplayEffectContextHandle& EffectContext); - void NetMulticast_InvokeGameplayCueExecuted_FromSpec(const struct FGameplayEffectSpecForRPC& Spec, const struct FPredictionKey& PredictionKey); - void NetMulticast_InvokeGameplayCueExecuted_WithParams(const struct FGameplayTag& GameplayCueTag, const struct FPredictionKey& PredictionKey, const struct FGameplayCueParameters& GameplayCueParameters); - void NetMulticast_InvokeGameplayCuesAddedAndWhileActive_WithParams(const struct FGameplayTagContainer& GameplayCueTags, const struct FPredictionKey& PredictionKey, const struct FGameplayCueParameters& GameplayCueParameters); - void NetMulticast_InvokeGameplayCuesExecuted(const struct FGameplayTagContainer& GameplayCueTags, const struct FPredictionKey& PredictionKey, const struct FGameplayEffectContextHandle& EffectContext); - void NetMulticast_InvokeGameplayCuesExecuted_WithParams(const struct FGameplayTagContainer& GameplayCueTags, const struct FPredictionKey& PredictionKey, const struct FGameplayCueParameters& GameplayCueParameters); - void OnAvatarActorDestroyed(class AActor* InActor); - void OnOwnerActorDestroyed(class AActor* InActor); - void OnRep_ActivateAbilities(); - void OnRep_ClientDebugString(); - void OnRep_OwningActor(); - void OnRep_ReplicatedAnimMontage(); - void OnRep_ServerDebugString(); - void OnRep_SpawnedAttributes(const TArray& PreviousSpawnedAttributes); - void OnSpawnedAttributesEndPlayed(class AActor* InActor, EEndPlayReason EndPlayReason); - void PressInputID(int32 InputID); - void ReleaseInputID(int32 InputID); - int32 RemoveActiveEffectsWithAppliedTags(const struct FGameplayTagContainer& Tags); - int32 RemoveActiveEffectsWithGrantedTags(const struct FGameplayTagContainer& Tags); - int32 RemoveActiveEffectsWithSourceTags(const struct FGameplayTagContainer& Tags); - int32 RemoveActiveEffectsWithTags(const struct FGameplayTagContainer& Tags); - bool RemoveActiveGameplayEffect(const struct FActiveGameplayEffectHandle& Handle, int32 StacksToRemove); - void RemoveActiveGameplayEffectBySourceEffect(TSubclassOf GameplayEffect, class UAbilitySystemComponent* InstigatorAbilitySystemComponent, int32 StacksToRemove); - void ServerAbilityRPCBatch(const struct GameplayAbilities::FServerAbilityRPCBatch& BatchInfo); - void ServerCancelAbility(const struct FGameplayAbilitySpecHandle& AbilityToCancel, const struct FGameplayAbilityActivationInfo& ActivationInfo); - void ServerCurrentMontageJumpToSectionName(class UAnimSequenceBase* ClientAnimation, class FName SectionName); - void ServerCurrentMontageSetNextSectionName(class UAnimSequenceBase* ClientAnimation, float ClientPosition, class FName SectionName, class FName NextSectionName); - void ServerCurrentMontageSetPlayRate(class UAnimSequenceBase* ClientAnimation, float InPlayRate); - void ServerEndAbility(const struct FGameplayAbilitySpecHandle& AbilityToEnd, const struct FGameplayAbilityActivationInfo& ActivationInfo, const struct FPredictionKey& PredictionKey); - void ServerPrintDebug_Request(); - void ServerPrintDebug_RequestWithStrings(const TArray& Strings); - void ServerSetInputPressed(const struct FGameplayAbilitySpecHandle& AbilityHandle); - void ServerSetInputReleased(const struct FGameplayAbilitySpecHandle& AbilityHandle); - void ServerSetReplicatedEvent(EAbilityGenericReplicatedEvent EventType, const struct FGameplayAbilitySpecHandle& AbilityHandle, const struct FPredictionKey& AbilityOriginalPredictionKey, const struct FPredictionKey& CurrentPredictionKey); - void ServerSetReplicatedEventWithPayload(EAbilityGenericReplicatedEvent EventType, const struct FGameplayAbilitySpecHandle& AbilityHandle, const struct FPredictionKey& AbilityOriginalPredictionKey, const struct FPredictionKey& CurrentPredictionKey, const struct FVector_NetQuantize100& VectorPayload); - void ServerSetReplicatedTargetData(const struct FGameplayAbilitySpecHandle& AbilityHandle, const struct FPredictionKey& AbilityOriginalPredictionKey, const struct FGameplayAbilityTargetDataHandle& ReplicatedTargetDataHandle, const struct FGameplayTag& ApplicationTag, const struct FPredictionKey& CurrentPredictionKey); - void ServerSetReplicatedTargetDataCancelled(const struct FGameplayAbilitySpecHandle& AbilityHandle, const struct FPredictionKey& AbilityOriginalPredictionKey, const struct FPredictionKey& CurrentPredictionKey); - void ServerTryActivateAbility(const struct FGameplayAbilitySpecHandle& AbilityToActivate, bool InputPressed, const struct FPredictionKey& PredictionKey); - void ServerTryActivateAbilityWithEventData(const struct FGameplayAbilitySpecHandle& AbilityToActivate, bool InputPressed, const struct FPredictionKey& PredictionKey, const struct FGameplayEventData& TriggerEventData); - void SetActiveGameplayEffectLevel(const struct FActiveGameplayEffectHandle& ActiveHandle, int32 NewLevel); - void SetActiveGameplayEffectLevelUsingQuery(const struct FGameplayEffectQuery& Query, int32 NewLevel); - void SetUserAbilityActivationInhibited(bool NewInhibit); - void TargetCancel(); - void TargetConfirm(); - bool TryActivateAbilitiesByTag(const struct FGameplayTagContainer& GameplayTagContainer, bool bAllowRemoteActivation); - bool TryActivateAbility(const struct FGameplayAbilitySpecHandle& AbilityToActivate, bool bAllowRemoteActivation); - bool TryActivateAbilityByClass(TSubclassOf InAbilityToActivate, bool bAllowRemoteActivation); - void UpdateActiveGameplayEffectSetByCallerMagnitude(const struct FActiveGameplayEffectHandle& ActiveHandle, const struct FGameplayTag& SetByCallerTag, float NewValue); - void UpdateActiveGameplayEffectSetByCallerMagnitudes(const struct FActiveGameplayEffectHandle& ActiveHandle, const TMap& NewSetByCallerValues); - - void FindAllAbilitiesMatchingQuery(TArray* OutAbilityHandles, const struct FGameplayTagQuery& Query) const; - void FindAllAbilitiesWithInputID(TArray* OutAbilityHandles, int32 InputID) const; - void FindAllAbilitiesWithTags(TArray* OutAbilityHandles, const struct FGameplayTagContainer& Tags, bool bExactMatch) const; - TArray GetActiveEffects(const struct FGameplayEffectQuery& Query) const; - TArray GetActiveEffectsWithAllTags(const struct FGameplayTagContainer& Tags) const; - void GetAllAbilities(TArray* OutAbilityHandles) const; - const class UAttributeSet* GetAttributeSet(TSubclassOf AttributeSetClass) const; - float GetGameplayAttributeValue(const struct FGameplayAttribute& Attribute, bool* bFound) const; - int32 GetGameplayEffectCount(TSubclassOf SourceGameplayEffect, class UAbilitySystemComponent* OptionalInstigatorFilterComponent, bool bEnforceOnGoingCheck) const; - int32 GetGameplayEffectCount_IfLoaded(TSoftClassPtr SoftSourceGameplayEffect, class UAbilitySystemComponent* OptionalInstigatorFilterComponent, bool bEnforceOnGoingCheck) const; - float GetGameplayEffectMagnitude(const struct FActiveGameplayEffectHandle& Handle, const struct FGameplayAttribute& Attribute) const; - int32 GetGameplayTagCount(const struct FGameplayTag& GameplayTag) const; - bool GetUserAbilityActivationInhibited() const; - bool IsGameplayCueActive(const struct FGameplayTag& GameplayCueTag) const; - struct FGameplayEffectContextHandle MakeEffectContext() const; - struct FGameplayEffectSpecHandle MakeOutgoingSpec(TSubclassOf GameplayEffectClass, float Level, const struct FGameplayEffectContextHandle& Context) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemComponent") - } - static class UAbilitySystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemComponent; - -// Class GameplayAbilities.AbilitySystemDebugHUDExtension -// 0x0000 (0x0028 - 0x0028) -class UAbilitySystemDebugHUDExtension : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemDebugHUDExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemDebugHUDExtension") - } - static class UAbilitySystemDebugHUDExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemDebugHUDExtension; - -// Class GameplayAbilities.AbilitySystemDebugHUDExtension_Tags -// 0x0058 (0x0080 - 0x0028) -class UAbilitySystemDebugHUDExtension_Tags final : public UAbilitySystemDebugHUDExtension -{ -public: - uint8 Pad_28[0x58]; // 0x0028(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemDebugHUDExtension_Tags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemDebugHUDExtension_Tags") - } - static class UAbilitySystemDebugHUDExtension_Tags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemDebugHUDExtension_Tags; - -// Class GameplayAbilities.AbilitySystemDebugHUDExtension_Attributes -// 0x0058 (0x0080 - 0x0028) -class UAbilitySystemDebugHUDExtension_Attributes final : public UAbilitySystemDebugHUDExtension -{ -public: - uint8 Pad_28[0x58]; // 0x0028(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemDebugHUDExtension_Attributes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemDebugHUDExtension_Attributes") - } - static class UAbilitySystemDebugHUDExtension_Attributes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemDebugHUDExtension_Attributes; - -// Class GameplayAbilities.AbilitySystemDebugHUDExtension_BlockedAbilityTags -// 0x0058 (0x0080 - 0x0028) -class UAbilitySystemDebugHUDExtension_BlockedAbilityTags final : public UAbilitySystemDebugHUDExtension -{ -public: - uint8 Pad_28[0x58]; // 0x0028(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemDebugHUDExtension_BlockedAbilityTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemDebugHUDExtension_BlockedAbilityTags") - } - static class UAbilitySystemDebugHUDExtension_BlockedAbilityTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemDebugHUDExtension_BlockedAbilityTags; - -// Class GameplayAbilities.AbilitySystemGlobals -// 0x02D0 (0x02F8 - 0x0028) -class UAbilitySystemGlobals final : public UObject -{ -public: - struct FSoftClassPath AbilitySystemGlobalsClassName; // 0x0028(0x0020)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x2C]; // 0x0048(0x002C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ActivateFailIsDeadTag; // 0x0074(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailIsDeadName; // 0x007C(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailCooldownTag; // 0x0084(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailCooldownName; // 0x008C(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailCostTag; // 0x0094(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailCostName; // 0x009C(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailTagsBlockedTag; // 0x00A4(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailTagsBlockedName; // 0x00AC(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailTagsMissingTag; // 0x00B4(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailTagsMissingName; // 0x00BC(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag ActivateFailNetworkingTag; // 0x00C4(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ActivateFailNetworkingName; // 0x00CC(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinimalReplicationTagCountBits; // 0x00D4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNetSerializeScriptStructCache TargetDataStructCache; // 0x00D8(0x0010)(NativeAccessSpecifierPublic) - struct FNetSerializeScriptStructCache EffectContextStructCache; // 0x00E8(0x0010)(NativeAccessSpecifierPublic) - bool bAllowGameplayModEvaluationChannels; // 0x00F8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EGameplayModEvaluationChannel DefaultGameplayModEvaluationChannel; // 0x00F9(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_FA[0x2]; // 0x00FA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName GameplayModEvaluationChannelAliases[0xA]; // 0x00FC(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath GlobalCurveTableName; // 0x0150(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCurveTable* GlobalCurveTable; // 0x0170(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftObjectPath GlobalAttributeMetaDataTableName; // 0x0178(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* GlobalAttributeMetaDataTable; // 0x0198(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftObjectPath GlobalAttributeSetDefaultsTableName; // 0x01A0(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray GlobalAttributeSetDefaultsTableNames; // 0x01C0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray GlobalAttributeDefaultsTables; // 0x01D0(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FSoftObjectPath GlobalGameplayCueManagerClass; // 0x01E0(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftObjectPath GlobalGameplayCueManagerName; // 0x0200(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray GameplayCueNotifyPaths; // 0x0220(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - struct FSoftObjectPath GameplayTagResponseTableName; // 0x0230(0x0020)(ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameplayTagReponseTable* GameplayTagResponseTable; // 0x0250(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_258[0x1]; // 0x0258(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool PredictTargetGameplayEffects; // 0x0259(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ReplicateActivationOwnedTags; // 0x025A(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_25B[0x5]; // 0x025B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameplayCueManager* GlobalGameplayCueManager; // 0x0260(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_268[0x90]; // 0x0268(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemGlobals") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemGlobals") - } - static class UAbilitySystemGlobals* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemGlobals; - -// Class GameplayAbilities.AbilitySystemInterface -// 0x0000 (0x0000 - 0x0000) -class IAbilitySystemInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemInterface") - } - static class IAbilitySystemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAbilitySystemInterface; - -// Class GameplayAbilities.AbilitySystemReplicationProxyInterface -// 0x0000 (0x0000 - 0x0000) -class IAbilitySystemReplicationProxyInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemReplicationProxyInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemReplicationProxyInterface") - } - static class IAbilitySystemReplicationProxyInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IAbilitySystemReplicationProxyInterface; - -// Class GameplayAbilities.AttributeSet -// 0x0008 (0x0030 - 0x0028) -class UAttributeSet : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AttributeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AttributeSet") - } - static class UAttributeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAttributeSet; - -// Class GameplayAbilities.AbilitySystemTestAttributeSet -// 0x0050 (0x0080 - 0x0030) -class UAbilitySystemTestAttributeSet final : public UAttributeSet -{ -public: - float MaxHealth; // 0x0030(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Health; // 0x0034(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAttributeData Mana; // 0x0038(0x0010)(Edit, BlueprintVisible, Net, NativeAccessSpecifierPublic) - float MaxMana; // 0x0048(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damage; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpellDamage; // 0x0050(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicalDamage; // 0x0054(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CritChance; // 0x0058(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CritMultiplier; // 0x005C(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArmorDamageReduction; // 0x0060(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DodgeChance; // 0x0064(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LifeSteal; // 0x0068(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x006C(0x0004)(Edit, BlueprintVisible, Net, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StackingAttribute1; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StackingAttribute2; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoStackAttribute; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemTestAttributeSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemTestAttributeSet") - } - static class UAbilitySystemTestAttributeSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAbilitySystemTestAttributeSet; - -// Class GameplayAbilities.AbilitySystemTestPawn -// 0x0020 (0x0390 - 0x0370) -class AAbilitySystemTestPawn final : public ADefaultPawn -{ -public: - uint8 Pad_370[0x18]; // 0x0370(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* AbilitySystemComponent; // 0x0388(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbilitySystemTestPawn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbilitySystemTestPawn") - } - static class AAbilitySystemTestPawn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAbilitySystemTestPawn; - -// Class GameplayAbilities.AnimNotify_GameplayCue -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_GameplayCue final : public UAnimNotify -{ -public: - struct FGameplayCueTag GameplayCue; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_GameplayCue") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_GameplayCue") - } - static class UAnimNotify_GameplayCue* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_GameplayCue; - -// Class GameplayAbilities.AnimNotify_GameplayCueState -// 0x0008 (0x0038 - 0x0030) -class UAnimNotify_GameplayCueState final : public UAnimNotifyState -{ -public: - struct FGameplayCueTag GameplayCue; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_GameplayCueState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_GameplayCueState") - } - static class UAnimNotify_GameplayCueState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_GameplayCueState; - -// Class GameplayAbilities.GameplayAbilityBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class UGameplayAbilityBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayAbilityBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayAbilityBlueprint") - } - static class UGameplayAbilityBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayAbilityBlueprint; - -// Class GameplayAbilities.GameplayCueFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UGameplayCueFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void AddGameplayCueOnActor(class AActor* Target, const struct FGameplayTag& GameplayCueTag, const struct FGameplayCueParameters& Parameters); - static void ExecuteGameplayCueOnActor(class AActor* Target, const struct FGameplayTag& GameplayCueTag, const struct FGameplayCueParameters& Parameters); - static struct FGameplayCueParameters MakeGameplayCueParametersFromHitResult(const struct FHitResult& HitResult); - static void RemoveGameplayCueOnActor(class AActor* Target, const struct FGameplayTag& GameplayCueTag, const struct FGameplayCueParameters& Parameters); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueFunctionLibrary") - } - static class UGameplayCueFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueFunctionLibrary; - -// Class GameplayAbilities.GameplayCueInterface -// 0x0000 (0x0000 - 0x0000) -class IGameplayCueInterface final -{ -public: - void BlueprintCustomHandler(EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters); - void ForwardGameplayCueToParent(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueInterface") - } - static class IGameplayCueInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGameplayCueInterface; - -// Class GameplayAbilities.GameplayCueManager -// 0x0290 (0x02C0 - 0x0030) -class UGameplayCueManager final : public UDataAsset -{ -public: - uint8 Pad_30[0x18]; // 0x0030(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayCueObjectLibrary RuntimeGameplayCueObjectLibrary; // 0x0048(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueObjectLibrary EditorGameplayCueObjectLibrary; // 0x0098(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x178]; // 0x00E8(0x0178)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> LoadedGameplayCueNotifyClasses; // 0x0260(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray> GameplayCueClassesForPreallocation; // 0x0270(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray PendingExecuteCues; // 0x0280(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - int32 GameplayCueSendContextCount; // 0x0290(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_294[0x4]; // 0x0294(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PreallocationInfoList_Internal; // 0x0298(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2A8[0x18]; // 0x02A8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueManager") - } - static class UGameplayCueManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueManager; - -// Class GameplayAbilities.GameplayCueNotify_Actor -// 0x0070 (0x0338 - 0x02C8) -class AGameplayCueNotify_Actor : public AActor -{ -public: - bool bAutoDestroyOnRemove; // 0x02C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x3]; // 0x02C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoDestroyDelay; // 0x02CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WarnIfTimelineIsStillRunning; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WarnIfLatentActionIsStillRunning; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D2[0x2]; // 0x02D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag GameplayCueTag; // 0x02D4(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName GameplayCueName; // 0x02DC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAttachToOwner; // 0x02E4(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsOverride; // 0x02E5(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUniqueInstancePerInstigator; // 0x02E6(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUniqueInstancePerSourceObject; // 0x02E7(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowMultipleOnActiveEvents; // 0x02E8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowMultipleWhileActiveEvents; // 0x02E9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2EA[0x2]; // 0x02EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumPreallocatedInstances; // 0x02EC(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F0[0x48]; // 0x02F0(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void K2_EndGameplayCue(); - void K2_HandleGameplayCue(class AActor* MyTarget, EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters); - bool OnActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters); - bool OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters); - void OnOwnerDestroyed(class AActor* DestroyedActor); - bool OnRemove(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters); - bool WhileActive(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Actor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Actor") - } - static class AGameplayCueNotify_Actor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Actor; - -// Class GameplayAbilities.GameplayCueNotify_Burst -// 0x0310 (0x0350 - 0x0040) -class UGameplayCueNotify_Burst final : public UGameplayCueNotify_Static -{ -public: - struct FGameplayCueNotify_SpawnCondition DefaultSpawnCondition; // 0x0040(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_PlacementInfo DefaultPlacementInfo; // 0x0078(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_BurstEffects BurstEffects; // 0x00B8(0x0298)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - void OnBurst(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Burst") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Burst") - } - static class UGameplayCueNotify_Burst* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueNotify_Burst; - -// Class GameplayAbilities.GameplayCueNotify_BurstLatent -// 0x0368 (0x06A0 - 0x0338) -class AGameplayCueNotify_BurstLatent final : public AGameplayCueNotify_Actor -{ -public: - struct FGameplayCueNotify_SpawnCondition DefaultSpawnCondition; // 0x0338(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_PlacementInfo DefaultPlacementInfo; // 0x0370(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_BurstEffects BurstEffects; // 0x03B0(0x0298)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_SpawnResult BurstSpawnResults; // 0x0648(0x0058)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void OnBurst(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_BurstLatent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_BurstLatent") - } - static class AGameplayCueNotify_BurstLatent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_BurstLatent; - -// Class GameplayAbilities.GameplayCueNotify_HitImpact -// 0x0010 (0x0050 - 0x0040) -class UGameplayCueNotify_HitImpact final : public UGameplayCueNotify_Static -{ -public: - class USoundBase* Sound; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UParticleSystem* ParticleSystem; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_HitImpact") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_HitImpact") - } - static class UGameplayCueNotify_HitImpact* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueNotify_HitImpact; - -// Class GameplayAbilities.GameplayCueNotify_Looping -// 0x0B98 (0x0ED0 - 0x0338) -class AGameplayCueNotify_Looping final : public AGameplayCueNotify_Actor -{ -public: - struct FGameplayCueNotify_SpawnCondition DefaultSpawnCondition; // 0x0338(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_PlacementInfo DefaultPlacementInfo; // 0x0370(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_BurstEffects ApplicationEffects; // 0x03B0(0x0298)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_SpawnResult ApplicationSpawnResults; // 0x0648(0x0058)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_LoopingEffects LoopingEffects; // 0x06A0(0x01F0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_SpawnResult LoopingSpawnResults; // 0x0890(0x0058)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_BurstEffects RecurringEffects; // 0x08E8(0x0298)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_SpawnResult RecurringSpawnResults; // 0x0B80(0x0058)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_BurstEffects RemovalEffects; // 0x0BD8(0x0298)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_SpawnResult RemovalSpawnResults; // 0x0E70(0x0058)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_EC8[0x8]; // 0x0EC8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnApplication(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults); - void OnLoopingStart(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults); - void OnRecurring(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults); - void OnRemoval(class AActor* Target, const struct FGameplayCueParameters& Parameters, const struct FGameplayCueNotify_SpawnResult& SpawnResults); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueNotify_Looping") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueNotify_Looping") - } - static class AGameplayCueNotify_Looping* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGameplayCueNotify_Looping; - -// Class GameplayAbilities.GameplayCueSet -// 0x0060 (0x0090 - 0x0030) -class UGameplayCueSet final : public UDataAsset -{ -public: - TArray GameplayCueData; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueSet") - } - static class UGameplayCueSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueSet; - -// Class GameplayAbilities.GameplayCueTranslator -// 0x0000 (0x0028 - 0x0028) -class UGameplayCueTranslator : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueTranslator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueTranslator") - } - static class UGameplayCueTranslator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueTranslator; - -// Class GameplayAbilities.GameplayCueTranslator_Test -// 0x0000 (0x0028 - 0x0028) -class UGameplayCueTranslator_Test final : public UGameplayCueTranslator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayCueTranslator_Test") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayCueTranslator_Test") - } - static class UGameplayCueTranslator_Test* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayCueTranslator_Test; - -// Class GameplayAbilities.GameplayEffectCalculation -// 0x0010 (0x0038 - 0x0028) -class UGameplayEffectCalculation : public UObject -{ -public: - TArray RelevantAttributesToCapture; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectCalculation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectCalculation") - } - static class UGameplayEffectCalculation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectCalculation; - -// Class GameplayAbilities.GameplayEffectCustomApplicationRequirement -// 0x0000 (0x0028 - 0x0028) -class UGameplayEffectCustomApplicationRequirement final : public UObject -{ -public: - bool CanApplyGameplayEffect(const class UGameplayEffect* GameplayEffect, const struct FGameplayEffectSpec& Spec, class UAbilitySystemComponent* ASC) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectCustomApplicationRequirement") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectCustomApplicationRequirement") - } - static class UGameplayEffectCustomApplicationRequirement* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectCustomApplicationRequirement; - -// Class GameplayAbilities.GameplayEffectExecutionCalculation -// 0x0008 (0x0040 - 0x0038) -class UGameplayEffectExecutionCalculation final : public UGameplayEffectCalculation -{ -public: - bool bRequiresPassedInTags; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Execute(const struct FGameplayEffectCustomExecutionParameters& ExecutionParams, struct FGameplayEffectCustomExecutionOutput* OutExecutionOutput) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectExecutionCalculation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectExecutionCalculation") - } - static class UGameplayEffectExecutionCalculation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectExecutionCalculation; - -// Class GameplayAbilities.GameplayModMagnitudeCalculation -// 0x0008 (0x0040 - 0x0038) -class UGameplayModMagnitudeCalculation final : public UGameplayEffectCalculation -{ -public: - bool bAllowNonNetAuthorityDependencyRegistration; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float CalculateBaseMagnitude(const struct FGameplayEffectSpec& Spec) const; - float GetSetByCallerMagnitudeByName(const struct FGameplayEffectSpec& EffectSpec, const class FName& MagnitudeName) const; - float GetSetByCallerMagnitudeByTag(const struct FGameplayEffectSpec& EffectSpec, const struct FGameplayTag& Tag) const; - const struct FGameplayTagContainer GetSourceActorTags(const struct FGameplayEffectSpec& EffectSpec) const; - struct FGameplayTagContainer GetSourceAggregatedTags(const struct FGameplayEffectSpec& EffectSpec) const; - const struct FGameplayTagContainer GetSourceSpecTags(const struct FGameplayEffectSpec& EffectSpec) const; - const struct FGameplayTagContainer GetTargetActorTags(const struct FGameplayEffectSpec& EffectSpec) const; - struct FGameplayTagContainer GetTargetAggregatedTags(const struct FGameplayEffectSpec& EffectSpec) const; - const struct FGameplayTagContainer GetTargetSpecTags(const struct FGameplayEffectSpec& EffectSpec) const; - float K2_GetCapturedAttributeMagnitude(const struct FGameplayEffectSpec& EffectSpec, const struct FGameplayAttribute& Attribute, const struct FGameplayTagContainer& SourceTags, const struct FGameplayTagContainer& TargetTags) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayModMagnitudeCalculation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayModMagnitudeCalculation") - } - static class UGameplayModMagnitudeCalculation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayModMagnitudeCalculation; - -// Class GameplayAbilities.MovieSceneGameplayCueTriggerSection -// 0x00F8 (0x0208 - 0x0110) -class UMovieSceneGameplayCueTriggerSection final : public UMovieSceneHookSection -{ -public: - struct FMovieSceneGameplayCueChannel Channel; // 0x0110(0x00F8)(AssetRegistrySearchable, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGameplayCueTriggerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGameplayCueTriggerSection") - } - static class UMovieSceneGameplayCueTriggerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGameplayCueTriggerSection; - -// Class GameplayAbilities.MovieSceneGameplayCueSection -// 0x0090 (0x01A0 - 0x0110) -class UMovieSceneGameplayCueSection final : public UMovieSceneHookSection -{ -public: - struct FMovieSceneGameplayCueKey Cue; // 0x0110(0x0090)(Edit, NoDestructor, AssetRegistrySearchable, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGameplayCueSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGameplayCueSection") - } - static class UMovieSceneGameplayCueSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGameplayCueSection; - -// Class GameplayAbilities.MovieSceneGameplayCueTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneGameplayCueTrack final : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static void SetSequencerTrackHandler(TDelegate InGameplayCueTrackHandler); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGameplayCueTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGameplayCueTrack") - } - static class UMovieSceneGameplayCueTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGameplayCueTrack; - -} - diff --git a/Cronos The New Dawn/SDK/GameplayAbilities_structs.hpp b/Cronos The New Dawn/SDK/GameplayAbilities_structs.hpp deleted file mode 100644 index 26736cc..0000000 --- a/Cronos The New Dawn/SDK/GameplayAbilities_structs.hpp +++ /dev/null @@ -1,1854 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameplayAbilities - -#include "Basic.hpp" - -#include "PhysicsCore_structs.hpp" -#include "NetCore_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "Engine_structs.hpp" -#include "DataRegistry_structs.hpp" -#include "IrisCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "MovieScene_structs.hpp" - - -namespace SDK -{ - -// Enum GameplayAbilities.EGameplayEffectGrantedAbilityRemovePolicy -// NumValues: 0x0004 -enum class EGameplayEffectGrantedAbilityRemovePolicy : uint8 -{ - CancelAbilityImmediately = 0, - RemoveAbilityOnEnd = 1, - DoNothing = 2, - EGameplayEffectGrantedAbilityRemovePolicy_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayEffectAttributeCaptureSource -// NumValues: 0x0003 -enum class EGameplayEffectAttributeCaptureSource : uint8 -{ - Source = 0, - Target = 1, - EGameplayEffectAttributeCaptureSource_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayCueEvent -// NumValues: 0x0005 -enum class EGameplayCueEvent : uint8 -{ - OnActive = 0, - WhileActive = 1, - Executed = 2, - Removed = 3, - EGameplayCueEvent_MAX = 4, -}; - -// Enum GameplayAbilities.EGameplayAbilityActivationMode -// NumValues: 0x0006 -enum class EGameplayAbilityActivationMode : uint8 -{ - Authority = 0, - NonAuthority = 1, - Predicting = 2, - Confirmed = 3, - Rejected = 4, - EGameplayAbilityActivationMode_MAX = 5, -}; - -// Enum GameplayAbilities.EAbilityGenericReplicatedEvent -// NumValues: 0x000D -enum class EAbilityGenericReplicatedEvent : uint8 -{ - GenericConfirm = 0, - GenericCancel = 1, - InputPressed = 2, - InputReleased = 3, - GenericSignalFromClient = 4, - GenericSignalFromServer = 5, - GameCustom1 = 6, - GameCustom2 = 7, - GameCustom3 = 8, - GameCustom4 = 9, - GameCustom5 = 10, - GameCustom6 = 11, - MAX = 12, -}; - -// Enum GameplayAbilities.EGameplayCuePayloadType -// NumValues: 0x0003 -enum class EGameplayCuePayloadType : uint8 -{ - CueParameters = 0, - FromSpec = 1, - EGameplayCuePayloadType_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayAbilityInputBinds -// NumValues: 0x000A -enum class EGameplayAbilityInputBinds : uint8 -{ - Ability1 = 0, - Ability2 = 1, - Ability3 = 2, - Ability4 = 3, - Ability5 = 4, - Ability6 = 5, - Ability7 = 6, - Ability8 = 7, - Ability9 = 8, - EGameplayAbilityInputBinds_MAX = 9, -}; - -// Enum GameplayAbilities.ETargetDataFilterSelf -// NumValues: 0x0004 -enum class ETargetDataFilterSelf : uint8 -{ - TDFS_Any = 0, - TDFS_NoSelf = 1, - TDFS_NoOthers = 2, - TDFS_MAX = 3, -}; - -// Enum GameplayAbilities.EAbilityTaskWaitState -// NumValues: 0x0004 -enum class EAbilityTaskWaitState : uint8 -{ - WaitingOnGame = 1, - WaitingOnUser = 2, - WaitingOnAvatar = 4, - EAbilityTaskWaitState_MAX = 5, -}; - -// Enum GameplayAbilities.ERootMotionMoveToActorTargetOffsetType -// NumValues: 0x0004 -enum class ERootMotionMoveToActorTargetOffsetType : uint8 -{ - AlignFromTargetToSource = 0, - AlignToTargetForward = 1, - AlignToWorldSpace = 2, - ERootMotionMoveToActorTargetOffsetType_MAX = 3, -}; - -// Enum GameplayAbilities.EAbilityTaskNetSyncType -// NumValues: 0x0004 -enum class EAbilityTaskNetSyncType : uint8 -{ - BothWait = 0, - OnlyServerWait = 1, - OnlyClientWait = 2, - EAbilityTaskNetSyncType_MAX = 3, -}; - -// Enum GameplayAbilities.EWaitAttributeChangeComparison -// NumValues: 0x0008 -enum class EWaitAttributeChangeComparison : uint8 -{ - None = 0, - GreaterThan = 1, - LessThan = 2, - GreaterThanOrEqualTo = 3, - LessThanOrEqualTo = 4, - NotEqualTo = 5, - ExactlyEqualTo = 6, - MAX = 7, -}; - -// Enum GameplayAbilities.EWaitGameplayTagQueryTriggerCondition -// NumValues: 0x0003 -enum class EWaitGameplayTagQueryTriggerCondition : uint8 -{ - WhenTrue = 0, - WhenFalse = 1, - EWaitGameplayTagQueryTriggerCondition_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayEffectReplicationMode -// NumValues: 0x0004 -enum class EGameplayEffectReplicationMode : uint8 -{ - Minimal = 0, - Mixed = 1, - Full = 2, - EGameplayEffectReplicationMode_MAX = 3, -}; - -// Enum GameplayAbilities.ERepAnimPositionMethod -// NumValues: 0x0003 -enum class ERepAnimPositionMethod : uint8 -{ - Position = 0, - CurrentSectionId = 1, - ERepAnimPositionMethod_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayTargetingConfirmation -// NumValues: 0x0005 -enum class EGameplayTargetingConfirmation : uint8 -{ - Instant = 0, - UserConfirmed = 1, - Custom = 2, - CustomMulti = 3, - EGameplayTargetingConfirmation_MAX = 4, -}; - -// Enum GameplayAbilities.EGameplayAbilityTargetingLocationType -// NumValues: 0x0004 -enum class EGameplayAbilityTargetingLocationType : uint8 -{ - LiteralTransform = 0, - ActorTransform = 1, - SocketTransform = 2, - EGameplayAbilityTargetingLocationType_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayAbilityInstancingPolicy -// NumValues: 0x0004 -enum class EGameplayAbilityInstancingPolicy : uint8 -{ - NonInstanced = 0, - InstancedPerActor = 1, - InstancedPerExecution = 2, - EGameplayAbilityInstancingPolicy_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayAbilityNetExecutionPolicy -// NumValues: 0x0005 -enum class EGameplayAbilityNetExecutionPolicy : uint8 -{ - LocalPredicted = 0, - LocalOnly = 1, - ServerInitiated = 2, - ServerOnly = 3, - EGameplayAbilityNetExecutionPolicy_MAX = 4, -}; - -// Enum GameplayAbilities.EGameplayAbilityNetSecurityPolicy -// NumValues: 0x0005 -enum class EGameplayAbilityNetSecurityPolicy : uint8 -{ - ClientOrServer = 0, - ServerOnlyExecution = 1, - ServerOnlyTermination = 2, - ServerOnly = 3, - EGameplayAbilityNetSecurityPolicy_MAX = 4, -}; - -// Enum GameplayAbilities.EGameplayAbilityReplicationPolicy -// NumValues: 0x0003 -enum class EGameplayAbilityReplicationPolicy : uint8 -{ - ReplicateNo = 0, - ReplicateYes = 1, - EGameplayAbilityReplicationPolicy_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayAbilityTriggerSource -// NumValues: 0x0004 -enum class EGameplayAbilityTriggerSource : uint8 -{ - GameplayEvent = 0, - OwnedTagAdded = 1, - OwnedTagPresent = 2, - EGameplayAbilityTriggerSource_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayCueNotify_EffectPlaySpace -// NumValues: 0x0003 -enum class EGameplayCueNotify_EffectPlaySpace : uint8 -{ - WorldSpace = 0, - CameraSpace = 1, - EGameplayCueNotify_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayCueNotify_LocallyControlledSource -// NumValues: 0x0003 -enum class EGameplayCueNotify_LocallyControlledSource : uint8 -{ - InstigatorActor = 0, - TargetActor = 1, - EGameplayCueNotify_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayCueNotify_LocallyControlledPolicy -// NumValues: 0x0004 -enum class EGameplayCueNotify_LocallyControlledPolicy : uint8 -{ - Always = 0, - LocalOnly = 1, - NotLocal = 2, - EGameplayCueNotify_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayCueNotify_AttachPolicy -// NumValues: 0x0003 -enum class EGameplayCueNotify_AttachPolicy : uint8 -{ - DoNotAttach = 0, - AttachToTarget = 1, - EGameplayCueNotify_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayEffectMagnitudeCalculation -// NumValues: 0x0005 -enum class EGameplayEffectMagnitudeCalculation : uint8 -{ - ScalableFloat = 0, - AttributeBased = 1, - CustomCalculationClass = 2, - SetByCaller = 3, - EGameplayEffectMagnitudeCalculation_MAX = 4, -}; - -// Enum GameplayAbilities.EAttributeBasedFloatCalculationType -// NumValues: 0x0005 -enum class EAttributeBasedFloatCalculationType : uint8 -{ - AttributeMagnitude = 0, - AttributeBaseValue = 1, - AttributeBonusMagnitude = 2, - AttributeMagnitudeEvaluatedUpToChannel = 3, - EAttributeBasedFloatCalculationType_MAX = 4, -}; - -// Enum GameplayAbilities.EGameplayEffectVersion -// NumValues: 0x0005 -enum class EGameplayEffectVersion : uint8 -{ - Monolithic = 0, - Modular53 = 1, - AbilitiesComponent53 = 2, - Current = 2, - EGameplayEffectVersion_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayEffectScopedModifierAggregatorType -// NumValues: 0x0003 -enum class EGameplayEffectScopedModifierAggregatorType : uint8 -{ - CapturedAttributeBacked = 0, - Transient = 1, - EGameplayEffectScopedModifierAggregatorType_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayEffectDurationType -// NumValues: 0x0004 -enum class EGameplayEffectDurationType : uint8 -{ - Instant = 0, - Infinite = 1, - HasDuration = 2, - EGameplayEffectDurationType_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayEffectStackingDurationPolicy -// NumValues: 0x0003 -enum class EGameplayEffectStackingDurationPolicy : uint8 -{ - RefreshOnSuccessfulApplication = 0, - NeverRefresh = 1, - EGameplayEffectStackingDurationPolicy_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayEffectStackingPeriodPolicy -// NumValues: 0x0003 -enum class EGameplayEffectStackingPeriodPolicy : uint8 -{ - ResetOnSuccessfulApplication = 0, - NeverReset = 1, - EGameplayEffectStackingPeriodPolicy_MAX = 2, -}; - -// Enum GameplayAbilities.EGameplayEffectStackingExpirationPolicy -// NumValues: 0x0004 -enum class EGameplayEffectStackingExpirationPolicy : uint8 -{ - ClearEntireStack = 0, - RemoveSingleStackAndRefreshDuration = 1, - RefreshDuration = 2, - EGameplayEffectStackingExpirationPolicy_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayEffectPeriodInhibitionRemovedPolicy -// NumValues: 0x0004 -enum class EGameplayEffectPeriodInhibitionRemovedPolicy : uint8 -{ - NeverReset = 0, - ResetPeriod = 1, - ExecuteAndResetPeriod = 2, - EGameplayEffectPeriodInhibitionRemovedPolicy_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayModEvaluationChannel -// NumValues: 0x000C -enum class EGameplayModEvaluationChannel : uint8 -{ - Channel0 = 0, - Channel1 = 1, - Channel2 = 2, - Channel3 = 3, - Channel4 = 4, - Channel5 = 5, - Channel6 = 6, - Channel7 = 7, - Channel8 = 8, - Channel9 = 9, - Channel_MAX = 10, - EGameplayModEvaluationChannel_MAX = 11, -}; - -// Enum GameplayAbilities.EGameplayModOp -// NumValues: 0x000A -enum class EGameplayModOp : uint8 -{ - AddBase = 0, - MultiplyAdditive = 1, - DivideAdditive = 2, - MultiplyCompound = 4, - AddFinal = 5, - Max = 6, - Additive = 0, - Multiplicitive = 1, - Division = 2, - Override = 3, -}; - -// Enum GameplayAbilities.EGameplayEffectStackingType -// NumValues: 0x0004 -enum class EGameplayEffectStackingType : uint8 -{ - None = 0, - AggregateBySource = 1, - AggregateByTarget = 2, - EGameplayEffectStackingType_MAX = 3, -}; - -// Enum GameplayAbilities.EGameplayTagEventType -// NumValues: 0x0003 -enum class EGameplayTagEventType : uint8 -{ - NewOrRemoved = 0, - AnyCountChange = 1, - EGameplayTagEventType_MAX = 2, -}; - -// ScriptStruct GameplayAbilities.GameplayAttribute -// 0x0038 (0x0038 - 0x0000) -struct FGameplayAttribute final -{ -public: - class FString AttributeName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath Attribute; // 0x0010(0x0020)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UStruct* AttributeOwner; // 0x0030(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FGameplayAttribute; - -// ScriptStruct GameplayAbilities.GameplayEffectModifiedAttribute -// 0x0040 (0x0040 - 0x0000) -struct FGameplayEffectModifiedAttribute final -{ -public: - struct FGameplayAttribute Attribute; // 0x0000(0x0038)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TotalMagnitude; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectModifiedAttribute; - -// ScriptStruct GameplayAbilities.GameplayEffectAttributeCaptureDefinition -// 0x0040 (0x0040 - 0x0000) -struct FGameplayEffectAttributeCaptureDefinition final -{ -public: - struct FGameplayAttribute AttributeToCapture; // 0x0000(0x0038)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectAttributeCaptureSource AttributeSource; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSnapshot; // 0x0039(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectAttributeCaptureDefinition; - -// ScriptStruct GameplayAbilities.GameplayEffectAttributeCaptureSpec -// 0x0050 (0x0050 - 0x0000) -struct FGameplayEffectAttributeCaptureSpec final -{ -public: - struct FGameplayEffectAttributeCaptureDefinition BackingDefinition; // 0x0000(0x0040)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectAttributeCaptureSpec; - -// ScriptStruct GameplayAbilities.GameplayEffectAttributeCaptureSpecContainer -// 0x0028 (0x0028 - 0x0000) -struct FGameplayEffectAttributeCaptureSpecContainer final -{ -public: - TArray SourceAttributes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray TargetAttributes; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - bool bHasNonSnapshottedAttributes; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectAttributeCaptureSpecContainer; - -// ScriptStruct GameplayAbilities.TagContainerAggregator -// 0x0088 (0x0088 - 0x0000) -struct FTagContainerAggregator final -{ -public: - struct FGameplayTagContainer CapturedActorTags; // 0x0000(0x0020)(NativeAccessSpecifierPrivate) - struct FGameplayTagContainer CapturedSpecTags; // 0x0020(0x0020)(NativeAccessSpecifierPrivate) - struct FGameplayTagContainer ScopedTags; // 0x0040(0x0020)(NativeAccessSpecifierPrivate) - uint8 Pad_60[0x28]; // 0x0060(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTagContainerAggregator; - -// ScriptStruct GameplayAbilities.ModifierSpec -// 0x0004 (0x0004 - 0x0000) -struct FModifierSpec final -{ -public: - float EvaluatedMagnitude; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FModifierSpec; - -// ScriptStruct GameplayAbilities.ScalableFloat -// 0x0028 (0x0028 - 0x0000) -struct FScalableFloat final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCurveTableRowHandle Curve; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDataRegistryType RegistryType; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FScalableFloat; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpecHandle -// 0x0004 (0x0004 - 0x0000) -struct FGameplayAbilitySpecHandle final -{ -public: - int32 Handle; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpecHandle; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpecDef -// 0x0098 (0x0098 - 0x0000) -struct FGameplayAbilitySpecDef final -{ -public: - TSubclassOf Ability; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScalableFloat LevelScalableFloat; // 0x0008(0x0028)(Edit, DisableEditOnInstance, RepSkip, NativeAccessSpecifierPublic) - int32 InputID; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectGrantedAbilityRemovePolicy RemovalPolicy; // 0x0034(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SourceObject; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilitySpecHandle AssignedHandle; // 0x0090(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpecDef; - -// ScriptStruct GameplayAbilities.GameplayEffectContextHandle -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FGameplayEffectContextHandle final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectContextHandle; - -// ScriptStruct GameplayAbilities.GameplayEffectSpec -// 0x0298 (0x0298 - 0x0000) -struct FGameplayEffectSpec final -{ -public: - class UGameplayEffect* Def; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ModifiedAttributes; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayEffectAttributeCaptureSpecContainer CapturedRelevantAttributes; // 0x0018(0x0028)(RepSkip, NativeAccessSpecifierPublic) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Period; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ChanceToApplyToTarget; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTagContainerAggregator CapturedSourceTags; // 0x0060(0x0088)(RepSkip, NativeAccessSpecifierPublic) - struct FTagContainerAggregator CapturedTargetTags; // 0x00E8(0x0088)(RepSkip, NativeAccessSpecifierPublic) - struct FGameplayTagContainer DynamicGrantedTags; // 0x0170(0x0020)(NativeAccessSpecifierPublic) - struct FGameplayTagContainer DynamicAssetTags; // 0x0190(0x0020)(NativeAccessSpecifierPublic) - TArray Modifiers; // 0x01B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 StackCount; // 0x01C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCompletedSourceAttributeCapture : 1; // 0x01C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompletedTargetAttributeCapture : 1; // 0x01C4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDurationLocked : 1; // 0x01C4(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1C5[0x3]; // 0x01C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GrantedAbilitySpecs; // 0x01C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1D8[0xA0]; // 0x01D8(0x00A0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectContextHandle EffectContext; // 0x0278(0x0018)(NativeAccessSpecifierPrivate) - float Level; // 0x0290(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_294[0x4]; // 0x0294(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectSpec; - -// ScriptStruct GameplayAbilities.PredictionKey -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FPredictionKey final -{ -public: - int16 Current; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 base; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsServerInitiated; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0xB]; // 0x0005(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPredictionKey; - -// ScriptStruct GameplayAbilities.ActiveGameplayEffect -// 0x0354 (0x0360 - 0x000C) -struct FActiveGameplayEffect final : public FFastArraySerializerItem -{ -public: - uint8 Pad_C[0xC]; // 0x000C(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectSpec Spec; // 0x0018(0x0298)(NativeAccessSpecifierPublic) - struct FPredictionKey PredictionKey; // 0x02B0(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray GrantedAbilityHandles; // 0x02C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float StartServerWorldTime; // 0x02D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CachedStartServerWorldTime; // 0x02D4(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartWorldTime; // 0x02D8(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInhibited; // 0x02DC(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2DD[0x83]; // 0x02DD(0x0083)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveGameplayEffect; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FGameplayAbilityTargetData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetData; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetingLocationInfo -// 0x0090 (0x0090 - 0x0000) -struct FGameplayAbilityTargetingLocationInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SourceActor; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMeshComponent* SourceComponent; // 0x0010(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayAbility* SourceAbility; // 0x0018(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LiteralTransform; // 0x0020(0x0060)(BlueprintVisible, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceSocketName; // 0x0080(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayAbilityTargetingLocationType LocationType; // 0x0088(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetingLocationInfo; - -// ScriptStruct GameplayAbilities.GameplayTagRequirements -// 0x0088 (0x0088 - 0x0000) -struct FGameplayTagRequirements final -{ -public: - struct FGameplayTagContainer RequireTags; // 0x0000(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer IgnoreTags; // 0x0020(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery TagQuery; // 0x0040(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagRequirements; - -// ScriptStruct GameplayAbilities.GameplayAbilityBindInfo -// 0x0010 (0x0010 - 0x0000) -struct FGameplayAbilityBindInfo final -{ -public: - EGameplayAbilityInputBinds Command; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf GameplayAbilityClass; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilityBindInfo; - -// ScriptStruct GameplayAbilities.GameplayTargetDataFilterHandle -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FGameplayTargetDataFilterHandle final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTargetDataFilterHandle; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpecHandleAndPredictionKey -// 0x0008 (0x0008 - 0x0000) -struct FGameplayAbilitySpecHandleAndPredictionKey final -{ -public: - struct FGameplayAbilitySpecHandle AbilityHandle; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PredictionKeyAtCreation; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpecHandleAndPredictionKey; - -// ScriptStruct GameplayAbilities.GameplayModEvaluationChannelSettings -// 0x0001 (0x0001 - 0x0000) -struct FGameplayModEvaluationChannelSettings final -{ -public: - EGameplayModEvaluationChannel Channel; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayModEvaluationChannelSettings; - -// ScriptStruct GameplayAbilities.AttributeBasedFloat -// 0x0110 (0x0110 - 0x0000) -struct FAttributeBasedFloat final -{ -public: - struct FScalableFloat Coefficient; // 0x0000(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat PreMultiplyAdditiveValue; // 0x0028(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat PostMultiplyAdditiveValue; // 0x0050(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayEffectAttributeCaptureDefinition BackingAttribute; // 0x0078(0x0040)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FCurveTableRowHandle AttributeCurve; // 0x00B8(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttributeBasedFloatCalculationType AttributeCalculationType; // 0x00C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModEvaluationChannel FinalChannel; // 0x00C9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer SourceTagFilter; // 0x00D0(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer TargetTagFilter; // 0x00F0(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttributeBasedFloat; - -// ScriptStruct GameplayAbilities.CustomCalculationBasedFloat -// 0x0090 (0x0090 - 0x0000) -struct FCustomCalculationBasedFloat final -{ -public: - TSubclassOf CalculationClassMagnitude; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScalableFloat Coefficient; // 0x0008(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat PreMultiplyAdditiveValue; // 0x0030(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FScalableFloat PostMultiplyAdditiveValue; // 0x0058(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FCurveTableRowHandle FinalLookupCurve; // 0x0080(0x0010)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomCalculationBasedFloat; - -// ScriptStruct GameplayAbilities.SetByCallerFloat -// 0x0010 (0x0010 - 0x0000) -struct FSetByCallerFloat final -{ -public: - class FName DataName; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag DataTag; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSetByCallerFloat; - -// ScriptStruct GameplayAbilities.GameplayEffectModifierMagnitude -// 0x01E0 (0x01E0 - 0x0000) -struct FGameplayEffectModifierMagnitude final -{ -public: - EGameplayEffectMagnitudeCalculation MagnitudeCalculationType; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScalableFloat ScalableFloatMagnitude; // 0x0008(0x0028)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FAttributeBasedFloat AttributeBasedMagnitude; // 0x0030(0x0110)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FCustomCalculationBasedFloat CustomMagnitude; // 0x0140(0x0090)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FSetByCallerFloat SetByCallerMagnitude; // 0x01D0(0x0010)(Edit, DisableEditOnInstance, NoDestructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayEffectModifierMagnitude; - -// ScriptStruct GameplayAbilities.GameplayEffectExecutionScopedModifierInfo -// 0x0348 (0x0348 - 0x0000) -struct FGameplayEffectExecutionScopedModifierInfo final -{ -public: - struct FGameplayEffectAttributeCaptureDefinition CapturedAttribute; // 0x0000(0x0040)(Edit, DisableEditOnInstance, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TransientAggregatorIdentifier; // 0x0040(0x0008)(Edit, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectScopedModifierAggregatorType AggregatorType; // 0x0048(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModOp ModifierOp; // 0x0049(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectModifierMagnitude ModifierMagnitude; // 0x0050(0x01E0)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayModEvaluationChannelSettings EvaluationChannelSettings; // 0x0230(0x0001)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagRequirements SourceTags; // 0x0238(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements TargetTags; // 0x02C0(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEffectExecutionScopedModifierInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_SpawnCondition -// 0x0038 (0x0038 - 0x0000) -struct FGameplayCueNotify_SpawnCondition final -{ -public: - EGameplayCueNotify_LocallyControlledSource LocallyControlledSource; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayCueNotify_LocallyControlledPolicy LocallyControlledPolicy; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ChanceToPlay; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray AllowedSurfaceTypes; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RejectedSurfaceTypes; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_SpawnCondition; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_PlacementInfo -// 0x0040 (0x0040 - 0x0000) -struct FGameplayCueNotify_PlacementInfo final -{ -public: - class FName SocketName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayCueNotify_AttachPolicy AttachPolicy; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentRule; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideRotation : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideScale : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator RotationOverride; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector ScaleOverride; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_PlacementInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_CameraLensEffectInfo -// 0x0090 (0x0090 - 0x0000) -struct FGameplayCueNotify_CameraLensEffectInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf CameraLensEffect; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSpawnCondition : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlayInWorld : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldInnerRadius; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldOuterRadius; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_CameraLensEffectInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotifyActorArray -// 0x0010 (0x0010 - 0x0000) -struct FGameplayCueNotifyActorArray final -{ -public: - TArray Actors; // 0x0000(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotifyActorArray; - -// ScriptStruct GameplayAbilities.ActiveGameplayEffectHandle -// 0x0008 (0x0008 - 0x0000) -struct FActiveGameplayEffectHandle final -{ -public: - int32 Handle; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bPassedFiltersAndWasExecuted; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveGameplayEffectHandle; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_ParticleInfo -// 0x0088 (0x0088 - 0x0000) -struct FGameplayCueNotify_ParticleInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class UNiagaraSystem* NiagaraSystem; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSpawnCondition : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0080(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadow : 1; // 0x0080(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_ParticleInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_SoundParameterInterfaceInfo -// 0x0008 (0x0008 - 0x0000) -struct FGameplayCueNotify_SoundParameterInterfaceInfo final -{ -public: - class FName StopTriggerName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_SoundParameterInterfaceInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_SoundInfo -// 0x00A0 (0x00A0 - 0x0000) -struct FGameplayCueNotify_SoundInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class USoundBase* Sound; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundBase* SoundCue; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoopingFadeOutDuration; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoopingFadeVolumeLevel; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_SoundParameterInterfaceInfo SoundParameterInterfaceInfo; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 bOverrideSpawnCondition : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0098(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSoundParameterInterface : 1; // 0x0098(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_SoundInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_CameraShakeInfo -// 0x0098 (0x0098 - 0x0000) -struct FGameplayCueNotify_CameraShakeInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf CameraShake; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShakeScale; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayCueNotify_EffectPlaySpace PlaySpace; // 0x0084(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bOverrideSpawnCondition : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlayInWorld : 1; // 0x0088(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldInnerRadius; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldOuterRadius; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WorldFalloffExponent; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_CameraShakeInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_ForceFeedbackInfo -// 0x0098 (0x0098 - 0x0000) -struct FGameplayCueNotify_ForceFeedbackInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ForceFeedbackTag; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsLooping : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideSpawnCondition : 1; // 0x0088(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0088(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPlayInWorld : 1; // 0x0088(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldIntensity; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UForceFeedbackAttenuation* WorldAttenuation; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_ForceFeedbackInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_InputDevicePropertyInfo -// 0x0010 (0x0010 - 0x0000) -struct FGameplayCueNotify_InputDevicePropertyInfo final -{ -public: - TArray> DeviceProperties; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_InputDevicePropertyInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_DecalInfo -// 0x00A8 (0x00A8 - 0x0000) -struct FGameplayCueNotify_DecalInfo final -{ -public: - struct FGameplayCueNotify_SpawnCondition SpawnConditionOverride; // 0x0000(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayCueNotify_PlacementInfo PlacementInfoOverride; // 0x0038(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - class UMaterialInterface* DecalMaterial; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector DecalSize; // 0x0080(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideSpawnCondition : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePlacementInfo : 1; // 0x0098(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideFadeOut : 1; // 0x0098(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeOutStartDelay; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FadeOutDuration; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_DecalInfo; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_BurstEffects -// 0x0298 (0x0298 - 0x0000) -struct FGameplayCueNotify_BurstEffects final -{ -public: - TArray BurstParticles; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray BurstSounds; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_CameraShakeInfo BurstCameraShake; // 0x0020(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_CameraLensEffectInfo BurstCameraLensEffect; // 0x00B8(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_ForceFeedbackInfo BurstForceFeedback; // 0x0148(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_InputDevicePropertyInfo BurstDevicePropertyEffect; // 0x01E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_DecalInfo BurstDecal; // 0x01F0(0x00A8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_BurstEffects; - -// ScriptStruct GameplayAbilities.GameplayEffectSpecHandle -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FGameplayEffectSpecHandle final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectSpecHandle; - -// ScriptStruct GameplayAbilities.GameplayCueParameters -// 0x00D8 (0x00D8 - 0x0000) -struct FGameplayCueParameters final -{ -public: - float NormalizedMagnitude; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RawMagnitude; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEffectContextHandle EffectContext; // 0x0008(0x0018)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTag MatchedTagName; // 0x0020(0x0008)(BlueprintVisible, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag OriginalTag; // 0x0028(0x0008)(BlueprintVisible, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AggregatedSourceTags; // 0x0030(0x0020)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer AggregatedTargetTags; // 0x0050(0x0020)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector_NetQuantize10 Location; // 0x0070(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector_NetQuantizeNormal Normal; // 0x0088(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Instigator; // 0x00A0(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr EffectCauser; // 0x00A8(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr SourceObject; // 0x00B0(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PhysicalMaterial; // 0x00B8(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GameplayEffectLevel; // 0x00C0(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AbilityLevel; // 0x00C4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr TargetAttachComponent; // 0x00C8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReplicateLocationWhenUsingMinimalRepProxy; // 0x00D0(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueParameters; - -// ScriptStruct GameplayAbilities.ActiveGameplayCue -// 0x00FC (0x0108 - 0x000C) -struct FActiveGameplayCue final : public FFastArraySerializerItem -{ -public: - struct FGameplayTag GameplayCueTag; // 0x000C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPredictionKey PredictionKey; // 0x0014(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayCueParameters Parameters; // 0x0028(0x00D8)(ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bPredictivelyRemoved; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveGameplayCue; - -// ScriptStruct GameplayAbilities.ActiveGameplayCueContainer -// 0x0020 (0x0128 - 0x0108) -struct FActiveGameplayCueContainer final : public FFastArraySerializer -{ -public: - TArray GameplayCues; // 0x0108(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* Owner; // 0x0120(0x0008)(ExportObject, ZeroConstructor, InstancedReference, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FActiveGameplayCueContainer; - -// ScriptStruct GameplayAbilities.GameplayEffectRemovalInfo -// 0x0028 (0x0028 - 0x0000) -struct FGameplayEffectRemovalInfo final -{ -public: - bool bPrematureRemoval; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StackCount; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEffectContextHandle EffectContext; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectRemovalInfo; - -// ScriptStruct GameplayAbilities.GameplayCueTranslationLink -// 0x0018 (0x0018 - 0x0000) -struct FGameplayCueTranslationLink final -{ -public: - class UGameplayCueTranslator* RulesCDO; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueTranslationLink; - -// ScriptStruct GameplayAbilities.GameplayCueTranslatorNodeIndex -// 0x0004 (0x0004 - 0x0000) -struct FGameplayCueTranslatorNodeIndex final -{ -public: - int32 Index; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueTranslatorNodeIndex; - -// ScriptStruct GameplayAbilities.GameplayCueTranslatorNode -// 0x0078 (0x0078 - 0x0000) -struct FGameplayCueTranslatorNode final -{ -public: - TArray Links; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayCueTranslatorNodeIndex CachedIndex; // 0x0010(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - struct FGameplayTag CachedGameplayTag; // 0x0014(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CachedGameplayTagName; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x54]; // 0x0024(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueTranslatorNode; - -// ScriptStruct GameplayAbilities.GameplayAbilityLocalAnimMontage -// 0x0028 (0x0028 - 0x0000) -struct FGameplayAbilityLocalAnimMontage final -{ -public: - class UAnimMontage* AnimMontage; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PlayInstanceId; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPredictionKey PredictionKey; // 0x000C(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr AnimatingAbility; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityLocalAnimMontage; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetDataHandle -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FGameplayAbilityTargetDataHandle final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetDataHandle; - -// ScriptStruct GameplayAbilities.GameplayEventData -// 0x00B0 (0x00B0 - 0x0000) -struct FGameplayEventData final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Instigator; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Target; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject2; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEffectContextHandle ContextHandle; // 0x0028(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer InstigatorTags; // 0x0040(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer TargetTags; // 0x0060(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float EventMagnitude; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityTargetDataHandle TargetData; // 0x0088(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEventData; - -// ScriptStruct GameplayAbilities.NetSerializeScriptStructCache -// 0x0010 (0x0010 - 0x0000) -struct FNetSerializeScriptStructCache final -{ -public: - TArray ScriptStructs; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetSerializeScriptStructCache; - -// ScriptStruct GameplayAbilities.GameplayAbilityRepAnimMontage -// 0x0038 (0x0038 - 0x0000) -struct FGameplayAbilityRepAnimMontage final -{ -public: - class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float position; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendTime; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendOutTime; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NextSectionID; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PlayInstanceId; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRepPosition : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 IsStopped : 1; // 0x0022(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 SkipPositionCorrection : 1; // 0x0022(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipPlayRate : 1; // 0x0022(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPredictionKey PredictionKey; // 0x0024(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SectionIdToPlay; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityRepAnimMontage; - -// ScriptStruct GameplayAbilities.GameplayAbilityActivationInfo -// 0x0014 (0x0014 - 0x0000) -struct FGameplayAbilityActivationInfo final -{ -public: - EGameplayAbilityActivationMode ActivationMode; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCanBeEndedByOtherInstance : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPredictionKey PredictionKeyWhenActivated; // 0x0004(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FGameplayAbilityActivationInfo; - -// ScriptStruct GameplayAbilities.MinimalReplicationTagCountMapForNetSerializer -// 0x0010 (0x0010 - 0x0000) -struct FMinimalReplicationTagCountMapForNetSerializer final -{ -public: - TArray Tags; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMinimalReplicationTagCountMapForNetSerializer; - -// ScriptStruct GameplayAbilities.GameplayCueObjectLibrary -// 0x0050 (0x0050 - 0x0000) -struct FGameplayCueObjectLibrary final -{ -public: - TArray Paths; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_10[0x20]; // 0x0010(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UObjectLibrary* ActorObjectLibrary; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObjectLibrary* StaticObjectLibrary; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayCueSet* CueSet; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x4]; // 0x0048(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bShouldSyncScan; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldAsyncLoad; // 0x004D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldSyncLoad; // 0x004E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasBeenInitialized; // 0x004F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueObjectLibrary; - -// ScriptStruct GameplayAbilities.GameplayEffectQuery -// 0x0198 (0x0198 - 0x0000) -struct FGameplayEffectQuery final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate CustomMatchDelegate_BP; // 0x0010(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagQuery OwningTagQuery; // 0x0020(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery EffectTagQuery; // 0x0068(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery SourceTagQuery; // 0x00B0(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagQuery SourceAggregateTagQuery; // 0x00F8(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayAttribute ModifyingAttribute; // 0x0140(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* EffectSource; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf EffectDefinition; // 0x0180(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_188[0x10]; // 0x0188(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectQuery; - -// ScriptStruct GameplayAbilities.AbilityTriggerData -// 0x000C (0x000C - 0x0000) -struct FAbilityTriggerData final -{ -public: - struct FGameplayTag TriggerTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayAbilityTriggerSource TriggerSource; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAbilityTriggerData; - -// ScriptStruct GameplayAbilities.GameplayEffectSpecForRPC -// 0x0078 (0x0078 - 0x0000) -struct FGameplayEffectSpecForRPC final -{ -public: - class UGameplayEffect* Def; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ModifiedAttributes; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FGameplayEffectContextHandle EffectContext; // 0x0018(0x0018)(NativeAccessSpecifierPublic) - struct FGameplayTagContainer AggregatedSourceTags; // 0x0030(0x0020)(NativeAccessSpecifierPublic) - struct FGameplayTagContainer AggregatedTargetTags; // 0x0050(0x0020)(NativeAccessSpecifierPublic) - float Level; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbilityLevel; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEffectSpecForRPC; - -// ScriptStruct GameplayAbilities.ServerAbilityRPCBatch -// 0x0048 (0x0048 - 0x0000) -struct GameplayAbilities::FServerAbilityRPCBatch final -{ -public: - struct FGameplayAbilitySpecHandle AbilitySpecHandle; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPredictionKey PredictionKey; // 0x0004(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityTargetDataHandle TargetData; // 0x0018(0x0028)(NativeAccessSpecifierPublic) - bool InputPressed; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Ended; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Started; // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_GameplayAbilities__FServerAbilityRPCBatch; - -// ScriptStruct GameplayAbilities.GameplayAttributeData -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FGameplayAttributeData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseValue; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CurrentValue; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayAttributeData; - -// ScriptStruct GameplayAbilities.ReplicatedPredictionKeyItem -// 0x0010 (0x001C - 0x000C) -struct FReplicatedPredictionKeyItem final : public FFastArraySerializerItem -{ -public: - struct FPredictionKey PredictionKey; // 0x000C(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReplicatedPredictionKeyItem; - -// ScriptStruct GameplayAbilities.ReplicatedPredictionKeyMap -// 0x0010 (0x0118 - 0x0108) -struct FReplicatedPredictionKeyMap final : public FFastArraySerializer -{ -public: - TArray PredictionKeys; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FReplicatedPredictionKeyMap; - -// ScriptStruct GameplayAbilities.MinimalReplicationTagCountMap -// 0x0068 (0x0068 - 0x0000) -struct FMinimalReplicationTagCountMap final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* Owner; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMinimalReplicationTagCountMap; - -// ScriptStruct GameplayAbilities.MinimalGameplayCueReplicationProxy -// 0x0350 (0x0350 - 0x0000) -struct alignas(0x10) FMinimalGameplayCueReplicationProxy final -{ -public: - uint8 Pad_0[0x340]; // 0x0000(0x0340)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* Owner; // 0x0340(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_348[0x8]; // 0x0348(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMinimalGameplayCueReplicationProxy; - -// ScriptStruct GameplayAbilities.GameplayTargetDataFilter -// 0x0020 (0x0020 - 0x0000) -struct FGameplayTargetDataFilter final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SelfActor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf RequiredActorClass; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETargetDataFilterSelf SelfFilter; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReverseFilter; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTargetDataFilter; - -// ScriptStruct GameplayAbilities.ActiveGameplayEffectsContainer -// 0x01F8 (0x0300 - 0x0108) -struct FActiveGameplayEffectsContainer final : public FFastArraySerializer -{ -public: - uint8 Pad_108[0x28]; // 0x0108(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GameplayEffects_Internal; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_140[0x1C0]; // 0x0140(0x01C0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveGameplayEffectsContainer; - -// ScriptStruct GameplayAbilities.AbilityEndedData -// 0x0010 (0x0010 - 0x0000) -struct FAbilityEndedData final -{ -public: - class UGameplayAbility* AbilityThatEnded; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayAbilitySpecHandle AbilitySpecHandle; // 0x0008(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReplicateEndAbility; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWasCancelled; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAbilityEndedData; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpec -// 0x00E4 (0x00F0 - 0x000C) -struct FGameplayAbilitySpec final : public FFastArraySerializerItem -{ -public: - struct FGameplayAbilitySpecHandle Handle; // 0x000C(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGameplayAbility* Ability; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Level; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InputID; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr SourceObject; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 ActiveCount; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InputPressed : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 RemoveAfterActivation : 1; // 0x0029(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 PendingRemove : 1; // 0x0029(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bActivateOnce : 1; // 0x0029(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2A[0x16]; // 0x002A(0x0016)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityActivationInfo ActivationInfo; // 0x0040(0x0014)(RepSkip, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer DynamicAbilityTags; // 0x0058(0x0020)(NativeAccessSpecifierPublic) - TArray NonReplicatedInstances; // 0x0078(0x0010)(ZeroConstructor, RepSkip, UObjectWrapper, NativeAccessSpecifierPublic) - TArray ReplicatedInstances; // 0x0088(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - struct FActiveGameplayEffectHandle GameplayEffectHandle; // 0x0098(0x0008)(RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpec; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpecContainer -// 0x0018 (0x0120 - 0x0108) -struct FGameplayAbilitySpecContainer final : public FFastArraySerializer -{ -public: - TArray Items; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class UAbilitySystemComponent* Owner; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, RepSkip, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpecContainer; - -// ScriptStruct GameplayAbilities.MinimalGameplayCueReplicationProxyForNetSerializer -// 0x0020 (0x0020 - 0x0000) -struct FMinimalGameplayCueReplicationProxyForNetSerializer final -{ -public: - TArray Tags; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Locations; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMinimalGameplayCueReplicationProxyForNetSerializer; - -// ScriptStruct GameplayAbilities.AttributeDefaults -// 0x0010 (0x0010 - 0x0000) -struct FAttributeDefaults final -{ -public: - TSubclassOf Attributes; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* DefaultStartingTable; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAttributeDefaults; - -// ScriptStruct GameplayAbilities.GameplayAbilitySpecConfig -// 0x0038 (0x0038 - 0x0000) -struct FGameplayAbilitySpecConfig final -{ -public: - TSubclassOf Ability; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScalableFloat LevelScalableFloat; // 0x0008(0x0028)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - int32 InputID; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayEffectGrantedAbilityRemovePolicy RemovalPolicy; // 0x0034(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilitySpecConfig; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetingLocationInfoNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGameplayAbilityTargetingLocationInfoNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetingLocationInfoNetSerializerConfig; - -// ScriptStruct GameplayAbilities.GameplayCuePendingExecute -// 0x0188 (0x0188 - 0x0000) -struct FGameplayCuePendingExecute final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPredictionKey PredictionKey; // 0x0018(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayCuePayloadType PayloadType; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAbilitySystemComponent* OwningComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayEffectSpecForRPC FromSpec; // 0x0038(0x0078)(NativeAccessSpecifierPublic) - struct FGameplayCueParameters CueParameters; // 0x00B0(0x00D8)(ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCuePendingExecute; - -// ScriptStruct GameplayAbilities.PreallocationInfo -// 0x0068 (0x0068 - 0x0000) -struct FPreallocationInfo final -{ -public: - TMap, struct FGameplayCueNotifyActorArray> PreallocatedInstances; // 0x0000(0x0050)(Transient, NativeAccessSpecifierPublic) - TArray> ClassesNeedingPreallocation; // 0x0050(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPreallocationInfo; - -// ScriptStruct GameplayAbilities.WorldReticleParameters -// 0x0018 (0x0018 - 0x0000) -struct FWorldReticleParameters final -{ -public: - struct FVector AOEScale; // 0x0000(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldReticleParameters; - -// ScriptStruct GameplayAbilities.AttributeMetaData -// 0x0028 (0x0030 - 0x0008) -struct FAttributeMetaData final : public FTableRowBase -{ -public: - float BaseValue; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DerivedAttributeInfo; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanStack; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAttributeMetaData; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetData_LocationInfo -// 0x0128 (0x0130 - 0x0008) -struct FGameplayAbilityTargetData_LocationInfo final : public FGameplayAbilityTargetData -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityTargetingLocationInfo SourceLocation; // 0x0010(0x0090)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayAbilityTargetingLocationInfo TargetLocation; // 0x00A0(0x0090)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetData_LocationInfo; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetData_ActorArray -// 0x00A8 (0x00B0 - 0x0008) -struct FGameplayAbilityTargetData_ActorArray final : public FGameplayAbilityTargetData -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayAbilityTargetingLocationInfo SourceLocation; // 0x0010(0x0090)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> TargetActorArray; // 0x00A0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetData_ActorArray; - -// ScriptStruct GameplayAbilities.GameplayAbilityTargetData_SingleTargetHit -// 0x0108 (0x0110 - 0x0008) -struct FGameplayAbilityTargetData_SingleTargetHit final : public FGameplayAbilityTargetData -{ -public: - struct FHitResult HitResult; // 0x0008(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bHitReplaced; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayAbilityTargetData_SingleTargetHit; - -// ScriptStruct GameplayAbilities.GameplayAbilityActorInfo -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FGameplayAbilityActorInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr OwnerActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr AvatarActor; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr PlayerController; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr AbilitySystemComponent; // 0x0020(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr SkeletalMeshComponent; // 0x0028(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr AnimInstance; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr MovementComponent; // 0x0038(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AffectedAnimInstanceTag; // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayAbilityActorInfo; - -// ScriptStruct GameplayAbilities.AbilityTaskDebugMessage -// 0x0018 (0x0018 - 0x0000) -struct FAbilityTaskDebugMessage final -{ -public: - class UGameplayTask* FromTask; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Message; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAbilityTaskDebugMessage; - -// ScriptStruct GameplayAbilities.GameplayCueTag -// 0x0008 (0x0008 - 0x0000) -struct FGameplayCueTag final -{ -public: - struct FGameplayTag GameplayCueTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueTag; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_SpawnResult -// 0x0058 (0x0058 - 0x0000) -struct FGameplayCueNotify_SpawnResult final -{ -public: - TArray FxSystemComponents; // 0x0000(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray AudioComponents; // 0x0010(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray CameraShakes; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray> CameraLensEffects; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - class UForceFeedbackComponent* ForceFeedbackComponent; // 0x0040(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class APlayerController* ForceFeedbackTargetPC; // 0x0048(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDecalComponent* DecalComponent; // 0x0050(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_SpawnResult; - -// ScriptStruct GameplayAbilities.GameplayCueNotify_LoopingEffects -// 0x01F0 (0x01F0 - 0x0000) -struct FGameplayCueNotify_LoopingEffects final -{ -public: - TArray LoopingParticles; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray LoopingSounds; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_CameraShakeInfo LoopingCameraShake; // 0x0020(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_CameraLensEffectInfo LoopingCameraLensEffect; // 0x00B8(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_ForceFeedbackInfo LoopingForceFeedback; // 0x0148(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - struct FGameplayCueNotify_InputDevicePropertyInfo LoopingInputDevicePropertyEffect; // 0x01E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayCueNotify_LoopingEffects; - -// ScriptStruct GameplayAbilities.GameplayCueNotifyData -// 0x0038 (0x0038 - 0x0000) -struct FGameplayCueNotifyData final -{ -public: - struct FGameplayTag GameplayCueTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath GameplayCueNotifyObj; // 0x0008(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LoadedGameplayCueClass; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueNotifyData; - -// ScriptStruct GameplayAbilities.GameplayCueTranslationManager -// 0x0080 (0x0080 - 0x0000) -struct FGameplayCueTranslationManager final -{ -public: - TArray TranslationLUT; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap TranslationNameToIndexMap; // 0x0010(0x0050)(NativeAccessSpecifierPrivate) - class UGameplayTagsManager* TagManager; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_68[0x18]; // 0x0068(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayCueTranslationManager; - -// ScriptStruct GameplayAbilities.ConditionalGameplayEffect -// 0x0028 (0x0028 - 0x0000) -struct FConditionalGameplayEffect final -{ -public: - TSubclassOf EffectClass; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer RequiredSourceTags; // 0x0008(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FConditionalGameplayEffect; - -// ScriptStruct GameplayAbilities.GameplayEffectExecutionDefinition -// 0x0048 (0x0048 - 0x0000) -struct FGameplayEffectExecutionDefinition final -{ -public: - TSubclassOf CalculationClass; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer PassedInTags; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray CalculationModifiers; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray ConditionalGameplayEffects; // 0x0038(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEffectExecutionDefinition; - -// ScriptStruct GameplayAbilities.GameplayModifierInfo -// 0x0338 (0x0338 - 0x0000) -struct FGameplayModifierInfo final -{ -public: - struct FGameplayAttribute Attribute; // 0x0000(0x0038)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModOp ModifierOp; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayEffectModifierMagnitude ModifierMagnitude; // 0x0040(0x01E0)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayModEvaluationChannelSettings EvaluationChannelSettings; // 0x0220(0x0001)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagRequirements SourceTags; // 0x0228(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagRequirements TargetTags; // 0x02B0(0x0088)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayModifierInfo; - -// ScriptStruct GameplayAbilities.GameplayEffectCue -// 0x0060 (0x0060 - 0x0000) -struct FGameplayEffectCue final -{ -public: - struct FGameplayAttribute MagnitudeAttribute; // 0x0000(0x0038)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinLevel; // 0x0038(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxLevel; // 0x003C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer GameplayCueTags; // 0x0040(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEffectCue; - -// ScriptStruct GameplayAbilities.InheritedTagContainer -// 0x0060 (0x0060 - 0x0000) -struct FInheritedTagContainer final -{ -public: - struct FGameplayTagContainer CombinedTags; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - struct FGameplayTagContainer Added; // 0x0020(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer Removed; // 0x0040(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInheritedTagContainer; - -// ScriptStruct GameplayAbilities.ActiveGameplayEffectQuery -// 0x0088 (0x0088 - 0x0000) -struct alignas(0x08) FActiveGameplayEffectQuery final -{ -public: - uint8 Pad_0[0x88]; // 0x0000(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActiveGameplayEffectQuery; - -// ScriptStruct GameplayAbilities.GameplayEffectVersion -// 0x0001 (0x0001 - 0x0000) -struct FGameplayEffectVersion final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectVersion; - -// ScriptStruct GameplayAbilities.GameplayEffectCustomExecutionParameters -// 0x00F0 (0x00F0 - 0x0000) -struct alignas(0x08) FGameplayEffectCustomExecutionParameters final -{ -public: - uint8 Pad_0[0xF0]; // 0x0000(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectCustomExecutionParameters; - -// ScriptStruct GameplayAbilities.GameplayModifierEvaluatedData -// 0x0050 (0x0050 - 0x0000) -struct FGameplayModifierEvaluatedData final -{ -public: - struct FGameplayAttribute Attribute; // 0x0000(0x0038)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayModOp ModifierOp; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Magnitude; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActiveGameplayEffectHandle Handle; // 0x0040(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsValid; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayModifierEvaluatedData; - -// ScriptStruct GameplayAbilities.GameplayEffectCustomExecutionOutput -// 0x0018 (0x0018 - 0x0000) -struct FGameplayEffectCustomExecutionOutput final -{ -public: - TArray OutputModifiers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 bTriggerConditionalGameplayEffects : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHandledStackCountManually : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bHandledGameplayCuesManually : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectCustomExecutionOutput; - -// ScriptStruct GameplayAbilities.GameplayEffectContext -// 0x0080 (0x0080 - 0x0000) -struct FGameplayEffectContext -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr Instigator; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr EffectCauser; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr AbilityCDO; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr AbilityInstanceNotReplicated; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 AbilityLevel; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr SourceObject; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TWeakObjectPtr InstigatorAbilitySystemComponent; // 0x0034(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> Actors; // 0x0040(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WorldOrigin; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bHasWorldOrigin : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicateSourceObject : 1; // 0x0078(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (RepSkip, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicateInstigator : 1; // 0x0078(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (RepSkip, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bReplicateEffectCauser : 1; // 0x0078(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (RepSkip, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayEffectContext; - -// ScriptStruct GameplayAbilities.GameplayTagBlueprintPropertyMapping -// 0x0048 (0x0048 - 0x0000) -struct FGameplayTagBlueprintPropertyMapping final -{ -public: - struct FGameplayTag TagToMap; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath PropertyToEdit; // 0x0008(0x0020)(Edit, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid PropertyGuid; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTagBlueprintPropertyMapping; - -// ScriptStruct GameplayAbilities.GameplayTagBlueprintPropertyMap -// 0x0020 (0x0020 - 0x0000) -struct FGameplayTagBlueprintPropertyMap final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PropertyMappings; // 0x0010(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayTagBlueprintPropertyMap; - -// ScriptStruct GameplayAbilities.GameplayTagReponsePair -// 0x0028 (0x0028 - 0x0000) -struct FGameplayTagReponsePair final -{ -public: - struct FGameplayTag Tag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ResponseGameplayEffect; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> ResponseGameplayEffects; // 0x0010(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - int32 SoftCountCap; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTagReponsePair; - -// ScriptStruct GameplayAbilities.GameplayTagResponseTableEntry -// 0x0050 (0x0050 - 0x0000) -struct FGameplayTagResponseTableEntry final -{ -public: - struct FGameplayTagReponsePair Positive; // 0x0000(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FGameplayTagReponsePair Negative; // 0x0028(0x0028)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagResponseTableEntry; - -// ScriptStruct GameplayAbilities.MovieSceneGameplayCueKey -// 0x0090 (0x0090 - 0x0000) -struct FMovieSceneGameplayCueKey final -{ -public: - struct FGameplayCueTag Cue; // 0x0000(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachSocketName; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalizedMagnitude; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneObjectBindingID Instigator; // 0x0044(0x0018)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneObjectBindingID EffectCauser; // 0x005C(0x0018)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysicalMaterial; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GameplayEffectLevel; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AbilityLevel; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAttachToBinding; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneGameplayCueKey; - -// ScriptStruct GameplayAbilities.MovieSceneGameplayCueChannel -// 0x00A8 (0x00F8 - 0x0050) -struct FMovieSceneGameplayCueChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0060(0x0010)(ZeroConstructor, AssetRegistrySearchable, NativeAccessSpecifierPrivate) - uint8 Pad_70[0x88]; // 0x0070(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneGameplayCueChannel; - -// ScriptStruct GameplayAbilities.GameplayAbilityRepAnimMontageNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGameplayAbilityRepAnimMontageNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayAbilityRepAnimMontageNetSerializerConfig; - -// ScriptStruct GameplayAbilities.GameplayEffectContextHandleNetSerializerConfig -// 0x0000 (0x0028 - 0x0028) -struct FGameplayEffectContextHandleNetSerializerConfig final : public FPolymorphicStructNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayEffectContextHandleNetSerializerConfig; - -// ScriptStruct GameplayAbilities.GameplayEffectContextNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGameplayEffectContextNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayEffectContextNetSerializerConfig; - -// ScriptStruct GameplayAbilities.MinimalGameplayCueReplicationProxyNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FMinimalGameplayCueReplicationProxyNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FMinimalGameplayCueReplicationProxyNetSerializerConfig; - -// ScriptStruct GameplayAbilities.MinimalReplicationTagCountMapNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FMinimalReplicationTagCountMapNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FMinimalReplicationTagCountMapNetSerializerConfig; - -// ScriptStruct GameplayAbilities.PredictionKeyNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FPredictionKeyNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPredictionKeyNetSerializerConfig; - -} - diff --git a/Cronos The New Dawn/SDK/GameplayTags_structs.hpp b/Cronos The New Dawn/SDK/GameplayTags_structs.hpp deleted file mode 100644 index be93725..0000000 --- a/Cronos The New Dawn/SDK/GameplayTags_structs.hpp +++ /dev/null @@ -1,205 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameplayTags - -#include "Basic.hpp" - -#include "IrisCore_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum GameplayTags.EGameplayContainerMatchType -// NumValues: 0x0003 -enum class EGameplayContainerMatchType : uint8 -{ - Any = 0, - All = 1, - EGameplayContainerMatchType_MAX = 2, -}; - -// Enum GameplayTags.EGameplayTagQueryExprType -// NumValues: 0x0008 -enum class EGameplayTagQueryExprType : uint8 -{ - Undefined = 0, - AnyTagsMatch = 1, - AllTagsMatch = 2, - NoTagsMatch = 3, - AnyExprMatch = 4, - AllExprMatch = 5, - NoExprMatch = 6, - EGameplayTagQueryExprType_MAX = 7, -}; - -// Enum GameplayTags.EGameplayTagSourceType -// NumValues: 0x0007 -enum class EGameplayTagSourceType : uint8 -{ - Native = 0, - DefaultTagList = 1, - TagList = 2, - RestrictedTagList = 3, - DataTable = 4, - Invalid = 5, - EGameplayTagSourceType_MAX = 6, -}; - -// Enum GameplayTags.EGameplayTagSelectionType -// NumValues: 0x0005 -enum class EGameplayTagSelectionType : uint8 -{ - None = 0, - NonRestrictedOnly = 1, - RestrictedOnly = 2, - All = 3, - EGameplayTagSelectionType_MAX = 4, -}; - -// ScriptStruct GameplayTags.GameplayTag -// 0x0008 (0x0008 - 0x0000) -struct FGameplayTag -{ -public: - class FName TagName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayTag; - -// ScriptStruct GameplayTags.GameplayTagContainerNetSerializerSerializationHelper -// 0x0010 (0x0010 - 0x0000) -struct FGameplayTagContainerNetSerializerSerializationHelper final -{ -public: - TArray GameplayTags; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagContainerNetSerializerSerializationHelper; - -// ScriptStruct GameplayTags.GameplayTagContainerNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGameplayTagContainerNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayTagContainerNetSerializerConfig; - -// ScriptStruct GameplayTags.GameplayTagContainer -// 0x0020 (0x0020 - 0x0000) -struct FGameplayTagContainer final -{ -public: - TArray GameplayTags; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, Protected, NativeAccessSpecifierProtected) - TArray ParentTags; // 0x0010(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGameplayTagContainer; - -// ScriptStruct GameplayTags.GameplayTagSource -// 0x0020 (0x0020 - 0x0000) -struct FGameplayTagSource final -{ -public: - class FName SourceName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGameplayTagSourceType SourceType; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameplayTagsList* SourceTagList; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class URestrictedGameplayTagsList* SourceRestrictedTagList; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagSource; - -// ScriptStruct GameplayTags.GameplayTagQuery -// 0x0048 (0x0048 - 0x0000) -struct FGameplayTagQuery final -{ -public: - int32 TokenStreamVersion; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TagDictionary; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray QueryTokenStream; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FString UserDescription; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString AutoDescription; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FGameplayTagQuery; - -// ScriptStruct GameplayTags.GameplayTagCreationWidgetHelper -// 0x0001 (0x0001 - 0x0000) -struct FGameplayTagCreationWidgetHelper final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTagCreationWidgetHelper; - -// ScriptStruct GameplayTags.GameplayTagNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGameplayTagNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGameplayTagNetSerializerConfig; - -// ScriptStruct GameplayTags.GameplayTagRedirect -// 0x0010 (0x0010 - 0x0000) -struct FGameplayTagRedirect final -{ -public: - class FName OldTagName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NewTagName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagRedirect; - -// ScriptStruct GameplayTags.GameplayTagTableRow -// 0x0018 (0x0020 - 0x0008) -struct FGameplayTagTableRow : public FTableRowBase -{ -public: - class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DevComment; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagTableRow; - -// ScriptStruct GameplayTags.RestrictedGameplayTagTableRow -// 0x0008 (0x0028 - 0x0020) -struct FRestrictedGameplayTagTableRow final : public FGameplayTagTableRow -{ -public: - bool bAllowNonRestrictedChildren; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRestrictedGameplayTagTableRow; - -// ScriptStruct GameplayTags.GameplayTagNode -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FGameplayTagNode final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayTagNode; - -// ScriptStruct GameplayTags.GameplayTagCategoryRemap -// 0x0020 (0x0020 - 0x0000) -struct FGameplayTagCategoryRemap final -{ -public: - class FString BaseCategory; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RemapCategories; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayTagCategoryRemap; - -// ScriptStruct GameplayTags.RestrictedConfigInfo -// 0x0020 (0x0020 - 0x0000) -struct FRestrictedConfigInfo final -{ -public: - class FString RestrictedConfigName; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Owners; // 0x0010(0x0010)(Edit, ZeroConstructor, Config, AdvancedDisplay, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRestrictedConfigInfo; - -} - diff --git a/Cronos The New Dawn/SDK/GameplayTasks_classes.hpp b/Cronos The New Dawn/SDK/GameplayTasks_classes.hpp deleted file mode 100644 index a454234..0000000 --- a/Cronos The New Dawn/SDK/GameplayTasks_classes.hpp +++ /dev/null @@ -1,252 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameplayTasks - -#include "Basic.hpp" - -#include "GameplayTasks_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class GameplayTasks.GameplayTask -// 0x0040 (0x0068 - 0x0028) -class UGameplayTask : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName InstanceName; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_38[0x2]; // 0x0038(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - ETaskResourceOverlapPolicy ResourceOverlapPolicy; // 0x003A(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B[0x25]; // 0x003B(0x0025)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameplayTask* ChildTask; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void EndTask(); - void ReadyForActivation(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask") - } - static class UGameplayTask* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask; - -// Class GameplayTasks.GameplayTaskOwnerInterface -// 0x0000 (0x0000 - 0x0000) -class IGameplayTaskOwnerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTaskOwnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTaskOwnerInterface") - } - static class IGameplayTaskOwnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGameplayTaskOwnerInterface; - -// Class GameplayTasks.GameplayTaskResource -// 0x0010 (0x0038 - 0x0028) -class UGameplayTaskResource : public UObject -{ -public: - int32 ManualResourceID; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int8 AutoResourceID; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bManuallySetID : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTaskResource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTaskResource") - } - static class UGameplayTaskResource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTaskResource; - -// Class GameplayTasks.GameplayTasksComponent -// 0x0078 (0x0118 - 0x00A0) -class UGameplayTasksComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x18]; // 0x00A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TaskPriorityQueue; // 0x00B8(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TickingTasks; // 0x00D8(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray KnownTasks; // 0x00E8(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnClaimedResourcesChange; // 0x00F8(0x0010)(BlueprintVisible, ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic) - TArray SimulatedTasks; // 0x0108(0x0010)(Net, ZeroConstructor, RepNotify, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static EGameplayTaskRunResult K2_RunGameplayTask(TScriptInterface TaskOwner, class UGameplayTask* Task, uint8 Priority, const TArray>& AdditionalRequiredResources, const TArray>& AdditionalClaimedResources); - - void OnRep_SimulatedTasks(const TArray& PreviousSimulatedTasks); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTasksComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTasksComponent") - } - static class UGameplayTasksComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTasksComponent; - -// Class GameplayTasks.GameplayTask_ClaimResource -// 0x0000 (0x0068 - 0x0068) -class UGameplayTask_ClaimResource final : public UGameplayTask -{ -public: - static class UGameplayTask_ClaimResource* ClaimResource(TScriptInterface InTaskOwner, TSubclassOf ResourceClass, const uint8 Priority, const class FName TaskInstanceName); - static class UGameplayTask_ClaimResource* ClaimResources(TScriptInterface InTaskOwner, const TArray>& ResourceClasses, const uint8 Priority, const class FName TaskInstanceName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask_ClaimResource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask_ClaimResource") - } - static class UGameplayTask_ClaimResource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask_ClaimResource; - -// Class GameplayTasks.GameplayTask_SpawnActor -// 0x0058 (0x00C0 - 0x0068) -class UGameplayTask_SpawnActor final : public UGameplayTask -{ -public: - TMulticastInlineDelegate Success; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate DidNotSpawn; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_88[0x30]; // 0x0088(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ClassToSpawn; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UGameplayTask_SpawnActor* SpawnActor(TScriptInterface TaskOwner, const struct FVector& SpawnLocation, const struct FRotator& SpawnRotation, TSubclassOf Class_0, bool bSpawnOnlyOnAuthority); - - bool BeginSpawningActor(class UObject* WorldContextObject, class AActor** SpawnedActor); - void FinishSpawningActor(class UObject* WorldContextObject, class AActor* SpawnedActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask_SpawnActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask_SpawnActor") - } - static class UGameplayTask_SpawnActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask_SpawnActor; - -// Class GameplayTasks.GameplayTask_TimeLimitedExecution -// 0x0038 (0x00A0 - 0x0068) -class UGameplayTask_TimeLimitedExecution final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnFinished; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTimeExpired; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask_TimeLimitedExecution") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask_TimeLimitedExecution") - } - static class UGameplayTask_TimeLimitedExecution* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask_TimeLimitedExecution; - -// Class GameplayTasks.GameplayTask_WaitDelay -// 0x0020 (0x0088 - 0x0068) -class UGameplayTask_WaitDelay final : public UGameplayTask -{ -public: - TMulticastInlineDelegate OnFinish; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_78[0x10]; // 0x0078(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UGameplayTask_WaitDelay* TaskWaitDelay(TScriptInterface TaskOwner, float Time, const uint8 Priority); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTask_WaitDelay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTask_WaitDelay") - } - static class UGameplayTask_WaitDelay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTask_WaitDelay; - -} - diff --git a/Cronos The New Dawn/SDK/GameplayTasks_structs.hpp b/Cronos The New Dawn/SDK/GameplayTasks_structs.hpp deleted file mode 100644 index c977caa..0000000 --- a/Cronos The New Dawn/SDK/GameplayTasks_structs.hpp +++ /dev/null @@ -1,62 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GameplayTasks - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum GameplayTasks.ETaskResourceOverlapPolicy -// NumValues: 0x0005 -enum class ETaskResourceOverlapPolicy : uint8 -{ - StartOnTop = 0, - StartAtEnd = 1, - RequestCancelAndStartOnTop = 2, - RequestCancelAndStartAtEnd = 3, - ETaskResourceOverlapPolicy_MAX = 4, -}; - -// Enum GameplayTasks.EGameplayTaskState -// NumValues: 0x0006 -enum class EGameplayTaskState : uint8 -{ - Uninitialized = 0, - AwaitingActivation = 1, - Paused = 2, - Active = 3, - Finished = 4, - EGameplayTaskState_MAX = 5, -}; - -// Enum GameplayTasks.EGameplayTaskRunResult -// NumValues: 0x0006 -enum class EGameplayTaskRunResult : uint8 -{ - Error = 0, - Failed = 1, - Success_Paused = 2, - Success_Active = 3, - Success_Finished = 4, - EGameplayTaskRunResult_MAX = 5, -}; - -// ScriptStruct GameplayTasks.GameplayResourceSet -// 0x0002 (0x0002 - 0x0000) -struct alignas(0x02) FGameplayResourceSet final -{ -public: - uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameplayResourceSet; - -} - diff --git a/Cronos The New Dawn/SDK/Gauntlet_classes.hpp b/Cronos The New Dawn/SDK/Gauntlet_classes.hpp deleted file mode 100644 index 0df2f7b..0000000 --- a/Cronos The New Dawn/SDK/Gauntlet_classes.hpp +++ /dev/null @@ -1,86 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Gauntlet - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class Gauntlet.GauntletTestController -// 0x0008 (0x0030 - 0x0028) -class UGauntletTestController : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GauntletTestController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GauntletTestController") - } - static class UGauntletTestController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGauntletTestController; - -// Class Gauntlet.GauntletTestControllerBootTest -// 0x0000 (0x0030 - 0x0030) -class UGauntletTestControllerBootTest final : public UGauntletTestController -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GauntletTestControllerBootTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GauntletTestControllerBootTest") - } - static class UGauntletTestControllerBootTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGauntletTestControllerBootTest; - -// Class Gauntlet.GauntletTestControllerErrorTest -// 0x0020 (0x0050 - 0x0030) -class UGauntletTestControllerErrorTest final : public UGauntletTestController -{ -public: - uint8 Pad_30[0x20]; // 0x0030(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GauntletTestControllerErrorTest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GauntletTestControllerErrorTest") - } - static class UGauntletTestControllerErrorTest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGauntletTestControllerErrorTest; - -} - diff --git a/Cronos The New Dawn/SDK/GeometryCollectionEngine_classes.hpp b/Cronos The New Dawn/SDK/GeometryCollectionEngine_classes.hpp deleted file mode 100644 index 7ffc912..0000000 --- a/Cronos The New Dawn/SDK/GeometryCollectionEngine_classes.hpp +++ /dev/null @@ -1,779 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GeometryCollectionEngine - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GeometryCollectionEngine_structs.hpp" -#include "Chaos_structs.hpp" -#include "ChaosSolverEngine_structs.hpp" - - -namespace SDK -{ - -// Class GeometryCollectionEngine.GeometryCollectionBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UGeometryCollectionBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void SetCustomInstanceDataByIndex(class UGeometryCollectionComponent* GeometryCollectionComponent, int32 CustomDataIndex, float CustomDataValue); - static void SetCustomInstanceDataByName(class UGeometryCollectionComponent* GeometryCollectionComponent, class FName CustomDataName, float CustomDataValue); - static void SetISMPoolCustomInstanceData(class UGeometryCollectionComponent* GeometryCollectionComponent, int32 CustomDataIndex, float CustomDataValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionBlueprintLibrary") - } - static class UGeometryCollectionBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionBlueprintLibrary; - -// Class GeometryCollectionEngine.GeometryCollectionExternalRenderInterface -// 0x0000 (0x0000 - 0x0000) -class IGeometryCollectionExternalRenderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionExternalRenderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionExternalRenderInterface") - } - static class IGeometryCollectionExternalRenderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGeometryCollectionExternalRenderInterface; - -// Class GeometryCollectionEngine.GeometryCollectionCustomDataInterface -// 0x0000 (0x0000 - 0x0000) -class IGeometryCollectionCustomDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionCustomDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionCustomDataInterface") - } - static class IGeometryCollectionCustomDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGeometryCollectionCustomDataInterface; - -// Class GeometryCollectionEngine.GeometryCollectionISMPoolSubSystem -// 0x0050 (0x0080 - 0x0030) -class UGeometryCollectionISMPoolSubSystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x50]; // 0x0030(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorEndPlay(class AActor* InSource, EEndPlayReason Reason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionISMPoolSubSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionISMPoolSubSystem") - } - static class UGeometryCollectionISMPoolSubSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionISMPoolSubSystem; - -// Class GeometryCollectionEngine.ChaosDestructionListener -// 0x02B0 (0x04E0 - 0x0230) -class UChaosDestructionListener final : public USceneComponent -{ -public: - uint8 bIsCollisionEventListeningEnabled : 1; // 0x0230(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsBreakingEventListeningEnabled : 1; // 0x0230(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsTrailingEventListeningEnabled : 1; // 0x0230(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsRemovalEventListeningEnabled : 1; // 0x0230(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_231[0x3]; // 0x0231(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FChaosCollisionEventRequestSettings CollisionEventRequestSettings; // 0x0234(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FChaosBreakingEventRequestSettings BreakingEventRequestSettings; // 0x024C(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FChaosTrailingEventRequestSettings TrailingEventRequestSettings; // 0x0264(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FChaosRemovalEventRequestSettings RemovalEventRequestSettings; // 0x027C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_28C[0x4]; // 0x028C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSet ChaosSolverActors; // 0x0290(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - TSet GeometryCollectionActors; // 0x02E0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& CollisionEvents)> OnCollisionEvents; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& BreakingEvents)> OnBreakingEvents; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& TrailingEvents)> OnTrailingEvents; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate& RemovalEvents)> OnRemovalEvents; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_370[0x170]; // 0x0370(0x0170)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddChaosSolverActor(class AChaosSolverActor* ChaosSolverActor); - void AddGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor); - void RemoveChaosSolverActor(class AChaosSolverActor* ChaosSolverActor); - void RemoveGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor); - void SetBreakingEventEnabled(bool bIsEnabled); - void SetBreakingEventRequestSettings(const struct FChaosBreakingEventRequestSettings& InSettings); - void SetCollisionEventEnabled(bool bIsEnabled); - void SetCollisionEventRequestSettings(const struct FChaosCollisionEventRequestSettings& InSettings); - void SetRemovalEventEnabled(bool bIsEnabled); - void SetRemovalEventRequestSettings(const struct FChaosRemovalEventRequestSettings& InSettings); - void SetTrailingEventEnabled(bool bIsEnabled); - void SetTrailingEventRequestSettings(const struct FChaosTrailingEventRequestSettings& InSettings); - void SortBreakingEvents(TArray& BreakingEvents, EChaosBreakingSortMethod SortMethod); - void SortCollisionEvents(TArray& CollisionEvents, EChaosCollisionSortMethod SortMethod); - void SortRemovalEvents(TArray& RemovalEvents, EChaosRemovalSortMethod SortMethod); - void SortTrailingEvents(TArray& TrailingEvents, EChaosTrailingSortMethod SortMethod); - - bool IsEventListening() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosDestructionListener") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosDestructionListener") - } - static class UChaosDestructionListener* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosDestructionListener; - -// Class GeometryCollectionEngine.GeometryCollectionActor -// 0x0010 (0x02D8 - 0x02C8) -class AGeometryCollectionActor : public AActor -{ -public: - class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGeometryCollectionDebugDrawComponent* GeometryCollectionDebugDrawComponent; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool RaycastSingle(const struct FVector& Start, const struct FVector& End, struct FHitResult* OutHit) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionActor") - } - static class AGeometryCollectionActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeometryCollectionActor; - -// Class GeometryCollectionEngine.GeometryCollectionCache -// 0x0028 (0x0050 - 0x0028) -class UGeometryCollectionCache final : public UObject -{ -public: - struct FRecordedTransformTrack RecordedData; // 0x0028(0x0010)(NativeAccessSpecifierPrivate) - class UGeometryCollection* SupportedCollection; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid CompatibleCollectionState; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionCache") - } - static class UGeometryCollectionCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionCache; - -// Class GeometryCollectionEngine.GeometryCollectionComponent -// 0x04A0 (0x09C0 - 0x0520) -class UGeometryCollectionComponent : public UMeshComponent -{ -public: - uint8 Pad_520[0x8]; // 0x0520(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AChaosSolverActor* ChaosSolverActor; // 0x0528(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGeometryCollection* RestCollection; // 0x0530(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InitializationFields; // 0x0538(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, UObjectWrapper, NativeAccessSpecifierPublic) - bool Simulating; // 0x0548(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_549[0x1]; // 0x0549(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - EObjectStateTypeEnum ObjectType; // 0x054A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54B[0x1]; // 0x054B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GravityGroupIndex; // 0x054C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OneWayInteractionLevel; // 0x0550(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDensityFromPhysicsMaterial; // 0x0554(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceMotionBlur; // 0x0555(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableClustering; // 0x0556(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_557[0x1]; // 0x0557(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ClusterGroupIndex; // 0x0558(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxClusterLevel; // 0x055C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimulatedLevel; // 0x0560(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDamageModelTypeEnum DamageModel; // 0x0564(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_565[0x3]; // 0x0565(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DamageThreshold; // 0x0568(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseSizeSpecificDamageThreshold; // 0x0578(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMaterialDamageModifiers; // 0x0579(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57A[0x2]; // 0x057A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x057C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bEnableDamageFromCollision; // 0x0588(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowRemovalOnSleep; // 0x0589(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowRemovalOnBreak; // 0x058A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceUpdateActiveTransforms; // 0x058B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EClusterConnectionTypeEnum ClusterConnectionType; // 0x058C(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58D[0x3]; // 0x058D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CollisionGroup; // 0x0590(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionSampleFraction; // 0x0594(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearEtherDrag; // 0x0598(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59C[0x4]; // 0x059C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UChaosPhysicalMaterial* PhysicalMaterial; // 0x05A0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EInitialVelocityTypeEnum InitialVelocityType; // 0x05A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A9[0x7]; // 0x05A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InitialLinearVelocity; // 0x05B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialAngularVelocity; // 0x05C8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPhysicalMaterial* PhysicalMaterialOverride; // 0x05E0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeomComponentCacheParameters CacheParameters; // 0x05E8(0x0050)(NoDestructor, NativeAccessSpecifierPublic) - TArray RestTransforms; // 0x0638(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate NotifyGeometryCollectionPhysicsStateChange; // 0x0648(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate NotifyGeometryCollectionPhysicsLoadingStateChange; // 0x0658(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_668[0x18]; // 0x0668(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnChaosBreakEvent; // 0x0680(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnChaosRemovalEvent; // 0x0690(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnChaosCrumblingEvent; // 0x06A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6B0[0x48]; // 0x06B0(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - float DesiredCacheTime; // 0x06F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CachePlayback; // 0x06FC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6FD[0x3]; // 0x06FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnChaosPhysicsCollision; // 0x0700(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bNotifyBreaks; // 0x0710(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyCollisions; // 0x0711(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyTrailing; // 0x0712(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyRemovals; // 0x0713(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyCrumblings; // 0x0714(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCrumblingEventIncludesChildren; // 0x0715(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyGlobalBreaks; // 0x0716(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyGlobalCollisions; // 0x0717(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyGlobalRemovals; // 0x0718(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNotifyGlobalCrumblings; // 0x0719(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGlobalCrumblingEventIncludesChildren; // 0x071A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStoreVelocities; // 0x071B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsCurrentlyNavigationRelevant; // 0x071C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowBoneColors; // 0x071D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUpdateComponentTransformToRootBone; // 0x071E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseRootProxyForNavigation; // 0x071F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUpdateNavigationInTick; // 0x0720(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_721[0x1]; // 0x0721(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEnableReplication; // 0x0722(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableAbandonAfterLevel; // 0x0723(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName AbandonedCollisionProfileName; // 0x0724(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_72C[0x4]; // 0x072C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AGeometryCollectionISMPoolActor* ISMPool; // 0x0730(0x0008)(ZeroConstructor, Deprecated, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf CustomRendererType; // 0x0738(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideCustomRenderer; // 0x0740(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoAssignISMPool; // 0x0741(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_742[0x1]; // 0x0742(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bUseStaticMeshCollisionForTraces; // 0x0743(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ReplicationAbandonClusterLevel; // 0x0744(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TScriptInterface CustomRenderer; // 0x0748(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray CollisionProfilePerLevel; // 0x0758(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_768[0x10]; // 0x0768(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ReplicationAbandonAfterLevel; // 0x0778(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 ReplicationMaxPositionAndVelocityCorrectionLevel; // 0x077C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGeometryCollectionRepData RepData; // 0x0780(0x0038)(Net, RepNotify, Protected, NativeAccessSpecifierProtected) - struct FGeometryCollectionRepStateData RepStateData; // 0x07B8(0x0040)(Net, RepNotify, Protected, NativeAccessSpecifierProtected) - struct FGeometryCollectionRepDynamicData RepDynamicData; // 0x07F8(0x0018)(Net, RepNotify, Protected, NativeAccessSpecifierProtected) - uint8 Pad_810[0x110]; // 0x0810(0x0110)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* DummyBodySetup; // 0x0920(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UChaosGameplayEventDispatcher* EventDispatcher; // 0x0928(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray EmbeddedGeometryComponents; // 0x0930(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_940[0x14]; // 0x0940(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - float AngularEtherDrag; // 0x0954(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_958[0x68]; // 0x0958(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ApplyAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity); - void ApplyAssetDefaults(); - void ApplyBreakingAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity); - void ApplyBreakingLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity); - void ApplyExternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain); - void ApplyInternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain); - void ApplyKinematicField(float Radius, const struct FVector& position); - void ApplyLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity); - void ApplyPhysicsField(bool Enabled, EGeometryCollectionPhysicsTypeEnum Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field); - void CrumbleActiveClusters(); - void CrumbleCluster(int32 ItemIndex); - void EnableRootProxyForCustomRenderer(bool bEnable); - void ForceBrokenForCustomRenderer(bool bForceBroken); - class FString GetDebugInfo(); - int32 GetInitialLevel(int32 ItemIndex); - void GetMassAndExtents(int32 ItemIndex, float* OutMass, struct FBox* OutExtents); - void OnRep_RepData(); - void OnRep_RepDynamicData(); - void OnRep_RepStateData(); - void ReceivePhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo); - void RemoveAllAnchors(); - void SetAbandonedParticleCollisionProfileName(class FName CollisionProfile); - void SetAnchoredByBox(const struct FBox& WorldSpaceBox, bool bAnchored, int32 MaxLevel); - void SetAnchoredByIndex(int32 Index_0, bool bAnchored); - void SetAnchoredByTransformedBox(const struct FBox& Box, const struct FTransform& Transform, bool bAnchored, int32 MaxLevel); - void SetDamageModel(EDamageModelTypeEnum InDamageModel); - void SetDamagePropagationData(const struct FGeometryCollectionDamagePropagationData& InDamagePropagationData); - void SetDamageThreshold(const TArray& InDamageThreshold); - void SetDensityFromPhysicsMaterial(bool bInDensityFromPhysicsMaterial); - void SetEnableDamageFromCollision(bool bValue); - void SetGravityGroupIndex(int32 InGravityGroupIndex); - void SetLocalRestTransforms(const TArray& Transforms, bool bOnlyLeaves); - void SetNotifyBreaks(bool bNewNotifyBreaks); - void SetNotifyCrumblings(bool bNewNotifyCrumblings, bool bNewCrumblingEventIncludesChildren); - void SetNotifyGlobalBreaks(bool bNewNotifyGlobalBreaks); - void SetNotifyGlobalCollision(bool bNewNotifyGlobalCollisions); - void SetNotifyGlobalCrumblings(bool bNewNotifyGlobalCrumblings, bool bGlobalNewCrumblingEventIncludesChildren); - void SetNotifyGlobalRemovals(bool bNewNotifyGlobalRemovals); - void SetNotifyRemovals(bool bNewNotifyRemovals); - void SetOneWayInteractionLevel(int32 InOneWayInteractionLevel); - void SetPerLevelCollisionProfileNames(const TArray& ProfileNames); - void SetPerParticleCollisionProfileName(const TArray& BoneIds, class FName ProfileName); - void SetRestCollection(const class UGeometryCollection* RestCollectionIn, bool bApplyAssetDefaults); - void SetRootProxyComponentSpaceTransform(int32 Index_0, const struct FTransform& RootProxyTransform); - void SetSolverActor(class AChaosSolverActor* InSolverActor); - void SetUseMaterialDamageModifiers(bool bInUseMaterialDamageModifiers); - void SetUseStaticMeshCollisionForTraces(bool bInUseStaticMeshCollisionForTraces); - - TArray GetDamageThreshold() const; - TArray GetInitialLocalRestTransforms() const; - struct FBox GetLocalBounds() const; - TArray GetLocalRestTransforms(bool bInitialTransforms) const; - struct FTransform GetRootCurrentTransform() const; - int32 GetRootIndex() const; - struct FTransform GetRootInitialTransform() const; - class AChaosSolverActor* GetSolverActor() const; - bool GetUseStaticMeshCollisionForTraces() const; - bool IsRootBroken() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionComponent") - } - static class UGeometryCollectionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionComponent; - -// Class GeometryCollectionEngine.GeometryCollectionDebugDrawActor -// 0x00C0 (0x0388 - 0x02C8) -class AGeometryCollectionDebugDrawActor final : public AActor -{ -public: - struct FGeometryCollectionDebugDrawWarningMessage WarningMessage; // 0x02C8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_2C9[0x7]; // 0x02C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGeometryCollectionDebugDrawActorSelectedRigidBody SelectedRigidBody; // 0x02D0(0x0018)(Deprecated, NoDestructor, NativeAccessSpecifierPublic) - bool bDebugDrawWholeCollection; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugDrawHierarchy; // 0x02E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugDrawClustering; // 0x02EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGeometryCollectionDebugDrawActorHideGeometry HideGeometry; // 0x02EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyId; // 0x02EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyCollision; // 0x02ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCollisionAtOrigin; // 0x02EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyTransform; // 0x02EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyInertia; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyVelocity; // 0x02F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyForce; // 0x02F2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRigidBodyInfos; // 0x02F3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTransformIndex; // 0x02F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowTransform; // 0x02F5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowParent; // 0x02F6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowLevel; // 0x02F7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowConnectivityEdges; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowGeometryIndex; // 0x02F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowGeometryTransform; // 0x02FA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowBoundingBox; // 0x02FB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowFaces; // 0x02FC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowFaceIndices; // 0x02FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowFaceNormals; // 0x02FE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowSingleFace; // 0x02FF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SingleFaceIndex; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowVertices; // 0x0304(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowVertexIndices; // 0x0305(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowVertexNormals; // 0x0306(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseActiveVisualization; // 0x0307(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PointThickness; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineThickness; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTextShadow; // 0x0310(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_311[0x3]; // 0x0311(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TextScale; // 0x0314(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NormalScale; // 0x0318(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AxisScale; // 0x031C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArrowScale; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyIdColor; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RigidBodyTransformScale; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyCollisionColor; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyInertiaColor; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyVelocityColor; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyForceColor; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor RigidBodyInfoColor; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor TransformIndexColor; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransformScale; // 0x0344(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor LevelColor; // 0x0348(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor ParentColor; // 0x034C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConnectivityEdgeThickness; // 0x0350(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GeometryIndexColor; // 0x0354(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GeometryTransformScale; // 0x0358(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor BoundingBoxColor; // 0x035C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor FaceColor; // 0x0360(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor FaceIndexColor; // 0x0364(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor FaceNormalColor; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor SingleFaceColor; // 0x036C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VertexColor; // 0x0370(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VertexIndexColor; // 0x0374(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VertexNormalColor; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37C[0x4]; // 0x037C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBillboardComponent* SpriteComponent; // 0x0380(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionDebugDrawActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawActor") - } - static class AGeometryCollectionDebugDrawActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeometryCollectionDebugDrawActor; - -// Class GeometryCollectionEngine.GeometryCollectionDebugDrawComponent -// 0x0018 (0x00B8 - 0x00A0) -class UGeometryCollectionDebugDrawComponent final : public UActorComponent -{ -public: - class AGeometryCollectionDebugDrawActor* GeometryCollectionDebugDrawActor; // 0x00A0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGeometryCollectionRenderLevelSetActor* GeometryCollectionRenderLevelSetActor; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionDebugDrawComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawComponent") - } - static class UGeometryCollectionDebugDrawComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionDebugDrawComponent; - -// Class GeometryCollectionEngine.GeometryCollectionISMPoolActor -// 0x0010 (0x02D8 - 0x02C8) -class AGeometryCollectionISMPoolActor final : public AActor -{ -public: - class UGeometryCollectionISMPoolComponent* ISMPoolComp; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UGeometryCollectionISMPoolDebugDrawComponent* ISMPoolDebugDrawComp; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionISMPoolActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionISMPoolActor") - } - static class AGeometryCollectionISMPoolActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeometryCollectionISMPoolActor; - -// Class GeometryCollectionEngine.GeometryCollectionISMPoolComponent -// 0x0130 (0x0360 - 0x0230) -class UGeometryCollectionISMPoolComponent final : public USceneComponent -{ -public: - uint8 Pad_230[0x130]; // 0x0230(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionISMPoolComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionISMPoolComponent") - } - static class UGeometryCollectionISMPoolComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionISMPoolComponent; - -// Class GeometryCollectionEngine.GeometryCollectionISMPoolRenderer -// 0x00B8 (0x00E0 - 0x0028) -class alignas(0x10) UGeometryCollectionISMPoolRenderer final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UGeometryCollectionISMPoolComponent* CachedISMPoolComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UGeometryCollectionISMPoolComponent* LocalISMPoolComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0xA0]; // 0x0040(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionISMPoolRenderer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionISMPoolRenderer") - } - static class UGeometryCollectionISMPoolRenderer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionISMPoolRenderer; - -// Class GeometryCollectionEngine.GeometryCollection -// 0x0208 (0x0230 - 0x0028) -class UGeometryCollection final : public UObject -{ -public: - uint8 Pad_28[0x30]; // 0x0028(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - bool EnableClustering; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ClusterGroupIndex; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxClusterLevel; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDamageModelTypeEnum DamageModel; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DamageThreshold; // 0x0068(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseSizeSpecificDamageThreshold; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMaterialDamageModifiers; // 0x0079(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PerClusterOnlyDamageThreshold; // 0x007A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7B[0x1]; // 0x007B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x007C(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - EClusterConnectionTypeEnum ClusterConnectionType; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ConnectionGraphBoundsFilteringMargin; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Materials; // 0x0090(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray EmbeddedGeometryExemplar; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bUseFullPrecisionUVs; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStripOnCook; // 0x00B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStripRenderDataOnCook; // 0x00B2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B3[0x5]; // 0x00B3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf CustomRendererType; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGeometryCollectionProxyMeshData RootProxyData; // 0x00C0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray AutoInstanceMeshes; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool EnableNanite; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableNaniteFallback; // 0x00E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bConvertVertexColorsToSRGB; // 0x00E2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E3[0x5]; // 0x00E3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterial* PhysicsMaterial; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDensityFromPhysicsMaterial; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CachedDensityFromPhysicsMaterialInGCm3; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMassAsDensity; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Mass; // 0x00FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumMassClamp; // 0x0100(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImportCollisionFromSource; // 0x0104(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOptimizeConvexes; // 0x0105(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bScaleOnRemoval; // 0x0106(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRemoveOnMaxSleep; // 0x0107(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D MaximumSleepTime; // 0x0108(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D RemovalDuration; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSlowMovingAsSleeping; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SlowMovingVelocityThreshold; // 0x012C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SizeSpecificData; // 0x0130(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool EnableRemovePiecesOnFracture; // 0x0140(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RemoveOnFractureMaterials; // 0x0148(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic) - class UDataflow* DataflowAsset; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DataflowTerminal; // 0x0160(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Overrides; // 0x0170(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGuid PersistentGuid; // 0x01C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid StateGuid; // 0x01D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 RootIndex; // 0x01E0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1E4[0x4]; // 0x01E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BreadthFirstTransformIndices; // 0x01E8(0x0010)(Edit, ZeroConstructor, Transient, EditConst, NativeAccessSpecifierPrivate) - TArray AutoInstanceTransformRemapIndices; // 0x01F8(0x0010)(Edit, ZeroConstructor, Transient, EditConst, NativeAccessSpecifierPrivate) - int32 BoneSelectedMaterialIndex; // 0x0208(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20C[0x14]; // 0x020C(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AssetUserData; // 0x0220(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - void SetConvertVertexColorsToSRGB(bool bValue); - void SetEnableNanite(bool bValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollection") - } - static class UGeometryCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollection; - -// Class GeometryCollectionEngine.GeometryCollectionRenderLevelSetActor -// 0x00F8 (0x03C0 - 0x02C8) -class alignas(0x10) AGeometryCollectionRenderLevelSetActor final : public AActor -{ -public: - class UVolumeTexture* TargetVolumeTexture; // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterial* RayMarchMaterial; // 0x02D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SurfaceTolerance; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Isovalue; // 0x02DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Enabled; // 0x02E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RenderVolumeBoundingBox; // 0x02E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E2[0xDE]; // 0x02E2(0x00DE)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionRenderLevelSetActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionRenderLevelSetActor") - } - static class AGeometryCollectionRenderLevelSetActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AGeometryCollectionRenderLevelSetActor; - -// Class GeometryCollectionEngine.GeometryCollectionRootProxyRenderer -// 0x0020 (0x0048 - 0x0028) -class UGeometryCollectionRootProxyRenderer final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StaticMeshComponents; // 0x0030(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionRootProxyRenderer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionRootProxyRenderer") - } - static class UGeometryCollectionRootProxyRenderer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionRootProxyRenderer; - -// Class GeometryCollectionEngine.GeometryCollectionISMPoolDebugDrawComponent -// 0x0020 (0x0560 - 0x0540) -class UGeometryCollectionISMPoolDebugDrawComponent final : public UDebugDrawComponent -{ -public: - bool bShowGlobalStats; // 0x0540(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowStats; // 0x0541(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowBounds; // 0x0542(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_543[0x5]; // 0x0543(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UInstancedStaticMeshComponent* SelectedComponent; // 0x0548(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_550[0x10]; // 0x0550(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GeometryCollectionISMPoolDebugDrawComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GeometryCollectionISMPoolDebugDrawComponent") - } - static class UGeometryCollectionISMPoolDebugDrawComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGeometryCollectionISMPoolDebugDrawComponent; - -} - diff --git a/Cronos The New Dawn/SDK/GeometryCollectionEngine_structs.hpp b/Cronos The New Dawn/SDK/GeometryCollectionEngine_structs.hpp deleted file mode 100644 index b072132..0000000 --- a/Cronos The New Dawn/SDK/GeometryCollectionEngine_structs.hpp +++ /dev/null @@ -1,414 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GeometryCollectionEngine - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Chaos_structs.hpp" - - -namespace SDK -{ - -// Enum GeometryCollectionEngine.ECollectionAttributeEnum -// NumValues: 0x0004 -enum class ECollectionAttributeEnum : uint8 -{ - Chaos_Active = 0, - Chaos_DynamicState = 1, - Chaos_CollisionGroup = 2, - Chaos_Max = 3, -}; - -// Enum GeometryCollectionEngine.ECollectionGroupEnum -// NumValues: 0x0002 -enum class ECollectionGroupEnum : uint8 -{ - Chaos_Traansform = 0, - Chaos_Max = 1, -}; - -// Enum GeometryCollectionEngine.EChaosBreakingSortMethod -// NumValues: 0x0006 -enum class EChaosBreakingSortMethod : uint8 -{ - SortNone = 0, - SortByHighestMass = 1, - SortByHighestSpeed = 2, - SortByNearestFirst = 3, - Count = 4, - EChaosBreakingSortMethod_MAX = 5, -}; - -// Enum GeometryCollectionEngine.EChaosCollisionSortMethod -// NumValues: 0x0007 -enum class EChaosCollisionSortMethod : uint8 -{ - SortNone = 0, - SortByHighestMass = 1, - SortByHighestSpeed = 2, - SortByHighestImpulse = 3, - SortByNearestFirst = 4, - Count = 5, - EChaosCollisionSortMethod_MAX = 6, -}; - -// Enum GeometryCollectionEngine.EChaosRemovalSortMethod -// NumValues: 0x0005 -enum class EChaosRemovalSortMethod : uint8 -{ - SortNone = 0, - SortByHighestMass = 1, - SortByNearestFirst = 2, - Count = 3, - EChaosRemovalSortMethod_MAX = 4, -}; - -// Enum GeometryCollectionEngine.EChaosTrailingSortMethod -// NumValues: 0x0006 -enum class EChaosTrailingSortMethod : uint8 -{ - SortNone = 0, - SortByHighestMass = 1, - SortByHighestSpeed = 2, - SortByNearestFirst = 3, - Count = 4, - EChaosTrailingSortMethod_MAX = 5, -}; - -// Enum GeometryCollectionEngine.EGeometryCollectionDebugDrawActorHideGeometry -// NumValues: 0x0006 -enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8 -{ - HideNone = 0, - HideWithCollision = 1, - HideSelected = 2, - HideWholeCollection = 3, - HideAll = 4, - EGeometryCollectionDebugDrawActorHideGeometry_MAX = 5, -}; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionLevelSetData -// 0x0010 (0x0010 - 0x0000) -struct FGeometryCollectionLevelSetData final -{ -public: - int32 MinLevelSetResolution; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxLevelSetResolution; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinClusterLevelSetResolution; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxClusterLevelSetResolution; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionLevelSetData; - -// ScriptStruct GeometryCollectionEngine.ChaosTrailingEventData -// 0x0050 (0x0050 - 0x0000) -struct FChaosTrailingEventData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AngularVelocity; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosTrailingEventData; - -// ScriptStruct GeometryCollectionEngine.ChaosBreakingEventData -// 0x0038 (0x0038 - 0x0000) -struct FChaosBreakingEventData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosBreakingEventData; - -// ScriptStruct GeometryCollectionEngine.ChaosCollisionEventData -// 0x0080 (0x0080 - 0x0000) -struct FChaosCollisionEventData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity1; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity2; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass1; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass2; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Impulse; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosCollisionEventData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionRepDynamicData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FGeometryCollectionRepDynamicData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionRepDynamicData; - -// ScriptStruct GeometryCollectionEngine.ChaosTrailingEventRequestSettings -// 0x0018 (0x0018 - 0x0000) -struct FChaosTrailingEventRequestSettings final -{ -public: - int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAngularSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosTrailingSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosTrailingEventRequestSettings; - -// ScriptStruct GeometryCollectionEngine.ChaosRemovalEventData -// 0x0020 (0x0020 - 0x0000) -struct FChaosRemovalEventData final -{ -public: - struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Mass; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FChaosRemovalEventData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionDamagePropagationData -// 0x000C (0x000C - 0x0000) -struct FGeometryCollectionDamagePropagationData final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BreakDamagePropagationFactor; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShockDamagePropagationFactor; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionDamagePropagationData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionRepStateData -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x08) FGeometryCollectionRepStateData final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionRepStateData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionRepData -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FGeometryCollectionRepData final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionRepData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawWarningMessage -// 0x0001 (0x0001 - 0x0000) -struct FGeometryCollectionDebugDrawWarningMessage final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionDebugDrawWarningMessage; - -// ScriptStruct GeometryCollectionEngine.GeomComponentCacheParameters -// 0x0050 (0x0050 - 0x0000) -struct FGeomComponentCacheParameters final -{ -public: - EGeometryCollectionCacheType CacheMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UGeometryCollectionCache* TargetCache; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReverseCacheBeginTime; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveCollisionData; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoGenerateCollisionData; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CollisionDataSizeMax; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoCollisionDataSpatialHash; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CollisionDataSpatialHashRadius; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxCollisionPerCell; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveBreakingData; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoGenerateBreakingData; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BreakingDataSizeMax; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoBreakingDataSpatialHash; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BreakingDataSpatialHashRadius; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxBreakingPerCell; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SaveTrailingData; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DoGenerateTrailingData; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TrailingDataSizeMax; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TrailingMinSpeedThreshold; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TrailingMinVolumeThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeomComponentCacheParameters; - -// ScriptStruct GeometryCollectionEngine.ChaosBreakingEventRequestSettings -// 0x0018 (0x0018 - 0x0000) -struct FChaosBreakingEventRequestSettings final -{ -public: - int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMass; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosBreakingSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosBreakingEventRequestSettings; - -// ScriptStruct GeometryCollectionEngine.ChaosCollisionEventRequestSettings -// 0x0018 (0x0018 - 0x0000) -struct FChaosCollisionEventRequestSettings final -{ -public: - int32 MaxNumberResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinImpulse; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosCollisionSortMethod SortMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosCollisionEventRequestSettings; - -// ScriptStruct GeometryCollectionEngine.ChaosRemovalEventRequestSettings -// 0x0010 (0x0010 - 0x0000) -struct FChaosRemovalEventRequestSettings final -{ -public: - int32 MaxNumberOfResults; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinMass; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EChaosRemovalSortMethod SortMethod; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FChaosRemovalEventRequestSettings; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawActorSelectedRigidBody -// 0x0018 (0x0018 - 0x0000) -struct FGeometryCollectionDebugDrawActorSelectedRigidBody final -{ -public: - int32 ID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AChaosSolverActor* Solver; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AGeometryCollectionActor* GeometryCollection; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionDebugDrawActorSelectedRigidBody; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionSource -// 0x00B0 (0x00B0 - 0x0000) -struct FGeometryCollectionSource final -{ -public: - struct FSoftObjectPath SourceGeometryObject; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform LocalTransform; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SourceMaterial; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray InstanceCustomData; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAddInternalMaterials; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSplitComponents; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSetInternalFromMaterialIndex; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A3[0xD]; // 0x00A3(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionSource; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionAutoInstanceMesh -// 0x0030 (0x0030 - 0x0000) -struct FGeometryCollectionAutoInstanceMesh final -{ -public: - class UStaticMesh* Mesh; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Materials; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - int32 NumInstances; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CustomData; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionAutoInstanceMesh; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionEmbeddedExemplar -// 0x0030 (0x0030 - 0x0000) -struct FGeometryCollectionEmbeddedExemplar final -{ -public: - struct FSoftObjectPath StaticMeshExemplar; // 0x0000(0x0020)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartCullDistance; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndCullDistance; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstanceCount; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionEmbeddedExemplar; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionParticleData -// 0x0008 (0x0008 - 0x0000) -struct FGeometryCollectionCollisionParticleData final -{ -public: - float CollisionParticlesFraction; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaximumCollisionParticles; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionCollisionParticleData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionTypeData -// 0x0024 (0x0024 - 0x0000) -struct FGeometryCollectionCollisionTypeData final -{ -public: - ECollisionTypeEnum CollisionType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EImplicitTypeEnum ImplicitType; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGeometryCollectionLevelSetData LevelSet; // 0x0004(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FGeometryCollectionCollisionParticleData CollisionParticles; // 0x0014(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float CollisionObjectReductionPercentage; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CollisionMarginFraction; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionCollisionTypeData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionSizeSpecificData -// 0x0020 (0x0020 - 0x0000) -struct FGeometryCollectionSizeSpecificData final -{ -public: - float MaxSize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CollisionShapes; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 DamageThreshold; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometryCollectionSizeSpecificData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionProxyMeshData -// 0x0010 (0x0010 - 0x0000) -struct FGeometryCollectionProxyMeshData final -{ -public: - TArray ProxyMeshes; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionProxyMeshData; - -// ScriptStruct GeometryCollectionEngine.GeometryCollectionRenderResourceSizeInfo -// 0x0010 (0x0010 - 0x0000) -struct FGeometryCollectionRenderResourceSizeInfo final -{ -public: - uint64 MeshResourcesSize; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 NaniteResourcesSize; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGeometryCollectionRenderResourceSizeInfo; - -} - diff --git a/Cronos The New Dawn/SDK/GlobalProperties_classes.hpp b/Cronos The New Dawn/SDK/GlobalProperties_classes.hpp deleted file mode 100644 index 2b5e876..0000000 --- a/Cronos The New Dawn/SDK/GlobalProperties_classes.hpp +++ /dev/null @@ -1,223 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GlobalProperties - -#include "Basic.hpp" - -#include "GlobalProperties_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class GlobalProperties.GlobalPropertiesCollection -// 0x0010 (0x0040 - 0x0030) -class UGlobalPropertiesCollection final : public UDataAsset -{ -public: - TArray Sheets; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesCollection") - } - static class UGlobalPropertiesCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesCollection; - -// Class GlobalProperties.GlobalPropertiesData -// 0x0078 (0x00A0 - 0x0028) -class UGlobalPropertiesData final : public UObject -{ -public: - uint8 Pad_28[0x78]; // 0x0028(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesData") - } - static class UGlobalPropertiesData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesData; - -// Class GlobalProperties.GlobalPropertiesDataProvider -// 0x0000 (0x0000 - 0x0000) -class IGlobalPropertiesDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesDataProvider") - } - static class IGlobalPropertiesDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IGlobalPropertiesDataProvider; - -// Class GlobalProperties.GlobalPropertiesEventsComponent -// 0x0060 (0x0100 - 0x00A0) -class UGlobalPropertiesEventsComponent final : public UActorComponent -{ -public: - TMulticastInlineDelegate OnValueChangedBool; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnValueChangedInt; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnValueChangedFloat; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TArray ObservedBools; // 0x00D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ObservedInts; // 0x00E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ObservedFloats; // 0x00F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void AddObservedBools(const TArray& NewBools); - void AddObservedFloats(const TArray& NewFloats); - void AddObservedInts(const TArray& NewInts); - void SetObservedBools(const TArray& NewBools); - void SetObservedFloats(const TArray& NewFloats); - void SetObservedInts(const TArray& NewInts); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesEventsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesEventsComponent") - } - static class UGlobalPropertiesEventsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesEventsComponent; - -// Class GlobalProperties.GlobalPropertiesSettings -// 0x0028 (0x0060 - 0x0038) -class UGlobalPropertiesSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr Properties; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesSettings") - } - static class UGlobalPropertiesSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesSettings; - -// Class GlobalProperties.GlobalPropertiesSheet -// 0x0048 (0x0078 - 0x0030) -class UGlobalPropertiesSheet final : public UDataAsset -{ -public: - class FString UniqueName; // 0x0030(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool Saveable; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Bools; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Ints; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Floats; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesSheet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesSheet") - } - static class UGlobalPropertiesSheet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesSheet; - -// Class GlobalProperties.GlobalPropertiesStaticLibrary -// 0x0000 (0x0028 - 0x0028) -class UGlobalPropertiesStaticLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float AddToGlobalFloat(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle, const float Value); - static int32 AddToGlobalInt(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle, const int32 Value); - static float DivideGlobalFloatBy(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle, const float Value); - static int32 DivideGlobalIntBy(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle, const int32 Value); - static bool GetGlobalBool(class UObject* WorldContextObject, const struct FGlobalPropertyHandleBool& Handle); - static float GetGlobalFloat(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle); - static int32 GetGlobalInt(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle); - static float MultiplyGlobalFloatBy(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle, const float Value); - static int32 MultiplyGlobalIntBy(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle, const int32 Value); - static void ResetGlobalProperties(class UObject* WorldContextObject, const class UGlobalPropertiesSheet* Sheet); - static void SetGlobalBool(class UObject* WorldContextObject, const struct FGlobalPropertyHandleBool& Handle, const bool NewValue); - static void SetGlobalFloat(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle, const float NewValue); - static void SetGlobalInt(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle, const int32 NewValue); - static float SubtractFromGlobalFloat(class UObject* WorldContextObject, const struct FGlobalPropertyHandleFloat& Handle, const float Value); - static int32 SubtractFromGlobalInt(class UObject* WorldContextObject, const struct FGlobalPropertyHandleInt& Handle, const int32 Value); - static bool ToggleGlobalBool(class UObject* WorldContextObject, const struct FGlobalPropertyHandleBool& Handle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GlobalPropertiesStaticLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GlobalPropertiesStaticLibrary") - } - static class UGlobalPropertiesStaticLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGlobalPropertiesStaticLibrary; - -} - diff --git a/Cronos The New Dawn/SDK/GlobalProperties_structs.hpp b/Cronos The New Dawn/SDK/GlobalProperties_structs.hpp deleted file mode 100644 index 536f12e..0000000 --- a/Cronos The New Dawn/SDK/GlobalProperties_structs.hpp +++ /dev/null @@ -1,139 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: GlobalProperties - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct GlobalProperties.GlobalPropertyHandleBase -// 0x0010 (0x0010 - 0x0000) -struct FGlobalPropertyHandleBase -{ -public: - class UGlobalPropertiesSheet* Sheet; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName UniqueName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGlobalPropertyHandleBase; - -// ScriptStruct GlobalProperties.GlobalPropertyHandleBool -// 0x0000 (0x0010 - 0x0010) -struct FGlobalPropertyHandleBool final : public FGlobalPropertyHandleBase -{ -}; -DUMPER7_ASSERTS_FGlobalPropertyHandleBool; - -// ScriptStruct GlobalProperties.GlobalPropertyHandleFloat -// 0x0000 (0x0010 - 0x0010) -struct FGlobalPropertyHandleFloat final : public FGlobalPropertyHandleBase -{ -}; -DUMPER7_ASSERTS_FGlobalPropertyHandleFloat; - -// ScriptStruct GlobalProperties.GlobalPropertyBase -// 0x000C (0x000C - 0x0000) -struct FGlobalPropertyBase -{ -public: - class FName UniqueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGlobalPropertyBase; - -// ScriptStruct GlobalProperties.GlobalPropertyHandleInt -// 0x0000 (0x0010 - 0x0010) -struct FGlobalPropertyHandleInt final : public FGlobalPropertyHandleBase -{ -}; -DUMPER7_ASSERTS_FGlobalPropertyHandleInt; - -// ScriptStruct GlobalProperties.GlobalPropertyBool -// 0x0004 (0x0010 - 0x000C) -struct FGlobalPropertyBool final : public FGlobalPropertyBase -{ -public: - bool Value; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGlobalPropertyBool; - -// ScriptStruct GlobalProperties.GlobalPropertyInt -// 0x0004 (0x0010 - 0x000C) -struct FGlobalPropertyInt final : public FGlobalPropertyBase -{ -public: - int32 Value; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGlobalPropertyInt; - -// ScriptStruct GlobalProperties.GlobalPropertyFloat -// 0x0004 (0x0010 - 0x000C) -struct FGlobalPropertyFloat final : public FGlobalPropertyBase -{ -public: - float Value; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGlobalPropertyFloat; - -// ScriptStruct GlobalProperties.GlobalPropertiesSaveData -// 0x0030 (0x0030 - 0x0000) -struct FGlobalPropertiesSaveData final -{ -public: - TArray Bools; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Ints; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Floats; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGlobalPropertiesSaveData; - -// ScriptStruct GlobalProperties.GlobalPropertyConfigBase -// 0x0018 (0x0018 - 0x0000) -struct FGlobalPropertyConfigBase -{ -public: - class UGlobalPropertiesSheet* Sheet; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName UniqueName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName Name; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FGlobalPropertyConfigBase; - -// ScriptStruct GlobalProperties.GlobalPropertyConfigBool -// 0x0008 (0x0020 - 0x0018) -struct FGlobalPropertyConfigBool final : public FGlobalPropertyConfigBase -{ -public: - bool DefaultValue; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGlobalPropertyConfigBool; - -// ScriptStruct GlobalProperties.GlobalPropertyConfigFloat -// 0x0008 (0x0020 - 0x0018) -struct FGlobalPropertyConfigFloat final : public FGlobalPropertyConfigBase -{ -public: - float DefaultValue; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGlobalPropertyConfigFloat; - -// ScriptStruct GlobalProperties.GlobalPropertyConfigInt -// 0x0008 (0x0020 - 0x0018) -struct FGlobalPropertyConfigInt final : public FGlobalPropertyConfigBase -{ -public: - int32 DefaultValue; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGlobalPropertyConfigInt; - -} - diff --git a/Cronos The New Dawn/SDK/ImageCore_structs.hpp b/Cronos The New Dawn/SDK/ImageCore_structs.hpp deleted file mode 100644 index ee0084c..0000000 --- a/Cronos The New Dawn/SDK/ImageCore_structs.hpp +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: ImageCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct ImageCore.SharedImageConstRefBlueprint -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FSharedImageConstRefBlueprint final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSharedImageConstRefBlueprint; - -} - diff --git a/Cronos The New Dawn/SDK/InputCore_structs.hpp b/Cronos The New Dawn/SDK/InputCore_structs.hpp deleted file mode 100644 index 8a5554a..0000000 --- a/Cronos The New Dawn/SDK/InputCore_structs.hpp +++ /dev/null @@ -1,97 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InputCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum InputCore.ETouchIndex -// NumValues: 0x000D -enum class ETouchIndex : uint8 -{ - Touch1 = 0, - Touch2 = 1, - Touch3 = 2, - Touch4 = 3, - Touch5 = 4, - Touch6 = 5, - Touch7 = 6, - Touch8 = 7, - Touch9 = 8, - Touch10 = 9, - CursorPointerIndex = 10, - MAX_TOUCHES = 11, - ETouchIndex_MAX = 12, -}; - -// Enum InputCore.EControllerHand -// NumValues: 0x0014 -enum class EControllerHand : uint8 -{ - Left = 0, - Right = 1, - AnyHand = 2, - Pad = 3, - ExternalCamera = 4, - Gun = 5, - HMD = 6, - Chest = 7, - LeftShoulder = 8, - RightShoulder = 9, - LeftElbow = 10, - RightElbow = 11, - Waist = 12, - LeftKnee = 13, - RightKnee = 14, - LeftFoot = 15, - RightFoot = 16, - Special = 17, - ControllerHand_Count = 18, - EControllerHand_MAX = 19, -}; - -// Enum InputCore.EConsoleForGamepadLabels -// NumValues: 0x0004 -enum class EConsoleForGamepadLabels : uint8 -{ - None = 0, - XBoxOne = 1, - PS4 = 2, - EConsoleForGamepadLabels_MAX = 3, -}; - -// Enum InputCore.ETouchType -// NumValues: 0x0008 -enum class ETouchType : uint8 -{ - Began = 0, - Moved = 1, - Stationary = 2, - ForceChanged = 3, - FirstMove = 4, - Ended = 5, - NumTypes = 6, - ETouchType_MAX = 7, -}; - -// ScriptStruct InputCore.Key -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FKey final -{ -public: - class FName KeyName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKey; - -} - diff --git a/Cronos The New Dawn/SDK/InputRebinding_classes.hpp b/Cronos The New Dawn/SDK/InputRebinding_classes.hpp deleted file mode 100644 index 8e9213a..0000000 --- a/Cronos The New Dawn/SDK/InputRebinding_classes.hpp +++ /dev/null @@ -1,177 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InputRebinding - -#include "Basic.hpp" - -#include "InputRebinding_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class InputRebinding.InputRebindingSaveData -// 0x0028 (0x0050 - 0x0028) -class UInputRebindingSaveData final : public USaveGame -{ -public: - struct FBindingList BindingList; // 0x0028(0x0028)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputRebindingSaveData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputRebindingSaveData") - } - static class UInputRebindingSaveData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputRebindingSaveData; - -// Class InputRebinding.InputRebindingSettings -// 0x0058 (0x0090 - 0x0038) -class UInputRebindingSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr KeyNames; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr ActionNames; // 0x0060(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AllowModifierKeyBinding; // 0x0088(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputRebindingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputRebindingSettings") - } - static class UInputRebindingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputRebindingSettings; - -// Class InputRebinding.MappingDisplayInfo -// 0x00A8 (0x00D8 - 0x0030) -class UMappingDisplayInfo final : public UDataAsset -{ -public: - TArray ActionInfos; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AxisInfos; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Toggleable; // 0x0050(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AnalogAxisInfos; // 0x0060(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool bUseInputStates; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InputStates; // 0x0078(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap ActionNonConflicts; // 0x0088(0x0050)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MappingDisplayInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MappingDisplayInfo") - } - static class UMappingDisplayInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMappingDisplayInfo; - -// Class InputRebinding.RebindableInput -// 0x00C8 (0x00F0 - 0x0028) -class URebindableInput final : public UObject -{ -public: - TMulticastInlineDelegate PreSaveCreation; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate PostSaveCreation; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate PreLoad; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate PostLoad; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_68[0x60]; // 0x0068(0x0060)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBindingList BindingList; // 0x00C8(0x0028)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RebindableInput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RebindableInput") - } - static class URebindableInput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URebindableInput; - -// Class InputRebinding.UE4KeyTexts -// 0x0010 (0x0040 - 0x0030) -class UUE4KeyTexts : public UDataAsset -{ -public: - TArray Keys; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UE4KeyTexts") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UE4KeyTexts") - } - static class UUE4KeyTexts* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUE4KeyTexts; - -// Class InputRebinding.UE4KeyNames -// 0x0000 (0x0040 - 0x0040) -class UUE4KeyNames final : public UUE4KeyTexts -{ -public: - static class FText GetKeyTranslatedDisplayName(const struct FKey& Key); - static class FText GetKeyTranslatedText(const struct FKey& Key, bool UseKeyTag, bool UseTags); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UE4KeyNames") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UE4KeyNames") - } - static class UUE4KeyNames* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUE4KeyNames; - -} - diff --git a/Cronos The New Dawn/SDK/InputRebinding_structs.hpp b/Cronos The New Dawn/SDK/InputRebinding_structs.hpp deleted file mode 100644 index bc1eef8..0000000 --- a/Cronos The New Dawn/SDK/InputRebinding_structs.hpp +++ /dev/null @@ -1,208 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InputRebinding - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" -#include "Commons_structs.hpp" - - -namespace SDK -{ - -// Enum InputRebinding.EInputRebindingDevice -// NumValues: 0x0005 -enum class EInputRebindingDevice : uint8 -{ - None = 0, - Any = 1, - MouseAndKeyboard = 2, - Pad = 3, - EInputRebindingDevice_MAX = 4, -}; - -// Enum InputRebinding.EActionType -// NumValues: 0x0005 -enum class EActionType : uint8 -{ - Action = 0, - Axis = 1, - Axis_Plus = 2, - Axis_Minus = 3, - EActionType_MAX = 4, -}; - -// Enum InputRebinding.EInputHandleType -// NumValues: 0x0006 -enum class EInputHandleType : uint8 -{ - Action = 0, - Axis = 1, - Axis_Plus = 2, - Axis_Minus = 3, - Axis_2D = 4, - EInputHandleType_MAX = 5, -}; - -// ScriptStruct InputRebinding.ActionBind -// 0x0020 (0x0020 - 0x0000) -struct FActionBind final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Keys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool Toggleable; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActionBind; - -// ScriptStruct InputRebinding.FloatKey -// 0x0020 (0x0020 - 0x0000) -struct FFloatKey final -{ -public: - struct FKey Key; // 0x0000(0x0018)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFloatKey; - -// ScriptStruct InputRebinding.AxisBind -// 0x0040 (0x0040 - 0x0000) -struct FAxisBind final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FloatKeys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PlusKeys; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray MinusKeys; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool Toggleable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAxisBind; - -// ScriptStruct InputRebinding.BindingList -// 0x0028 (0x0028 - 0x0000) -struct FBindingList final -{ -public: - TArray ActionBindings; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray AxisBindings; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool bIgnoreExoticBinds; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBindingList; - -// ScriptStruct InputRebinding.AxisDisplayInfo -// 0x0058 (0x0058 - 0x0000) -struct FAxisDisplayInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ForPadBindOnlyAsAxis; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Description; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText PlusDisplayName; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText MinusDisplayName; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic) - bool bIsRebindable; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsHoldable; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAdaptiveTriggers; // 0x0052(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAxisDisplayInfo; - -// ScriptStruct InputRebinding.UE4InputHandle -// 0x0004 (0x000C - 0x0008) -struct FUE4InputHandle final : public FNamedHandle -{ -public: - EInputHandleType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUE4InputHandle; - -// ScriptStruct InputRebinding.AnalogAxisInfo -// 0x0038 (0x0038 - 0x0000) -struct FAnalogAxisInfo final -{ -public: - class FText DisplayName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Description; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FUE4InputHandle XAxisHandle; // 0x0020(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUE4InputHandle YAxisHandle; // 0x002C(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnalogAxisInfo; - -// ScriptStruct InputRebinding.UE4InputActionHandle -// 0x0008 (0x0008 - 0x0000) -struct FUE4InputActionHandle final -{ -public: - class FName ActionName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUE4InputActionHandle; - -// ScriptStruct InputRebinding.ActionDisplayInfo -// 0x0030 (0x0030 - 0x0000) -struct FActionDisplayInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText Description; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) - bool bIsRebindable; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsHoldable; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAdaptiveTriggers; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActionDisplayInfo; - -// ScriptStruct InputRebinding.ToggleableInfo -// 0x0010 (0x0010 - 0x0000) -struct FToggleableInfo final -{ -public: - struct FUE4InputHandle Handle; // 0x0000(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ToggleByDefault; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FToggleableInfo; - -// ScriptStruct InputRebinding.InputState -// 0x0010 (0x0010 - 0x0000) -struct FInputState final -{ -public: - TArray Actions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputState; - -// ScriptStruct InputRebinding.UE4InputAxisHandle -// 0x0008 (0x0008 - 0x0000) -struct FUE4InputAxisHandle final -{ -public: - class FName AxisName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUE4InputAxisHandle; - -// ScriptStruct InputRebinding.UE4KeyName -// 0x0028 (0x0028 - 0x0000) -struct FUE4KeyName final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUE4KeyName; - -} - diff --git a/Cronos The New Dawn/SDK/InteractionGeneric_classes.hpp b/Cronos The New Dawn/SDK/InteractionGeneric_classes.hpp deleted file mode 100644 index 15faa9a..0000000 --- a/Cronos The New Dawn/SDK/InteractionGeneric_classes.hpp +++ /dev/null @@ -1,1746 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InteractionGeneric - -#include "Basic.hpp" - -#include "InteractionGeneric_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "GameplayAbilities_classes.hpp" - - -namespace SDK -{ - -// Class InteractionGeneric.BaseBehaviorEffector -// 0x0068 (0x0090 - 0x0028) -class UBaseBehaviorEffector : public UObject -{ -public: - EEffectorExecutionType ExecutionType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBehaviorStarted; // 0x0029(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x36]; // 0x002A(0x0036)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr OwnerComponent; // 0x0060(0x0028)(ExportObject, InstancedReference, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void FinishBehavior(); - void OnBeginPlay(); - void OnEndPlay(); - bool PerformBehavior(); - void ResetBehaviorState(); - void RestoreState(); - void SetEndState(); - void SetFinishRequest(bool bFinish); - void TickBehavior(float DeltaTime); - - class UInteractionGenericBaseEffectorComponent* GetOwnerComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseBehaviorEffector") - } - static class UBaseBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseBehaviorEffector; - -// Class InteractionGeneric.BaseBehaviorTrigger -// 0x0030 (0x0058 - 0x0028) -class UBaseBehaviorTrigger : public UObject -{ -public: - TSoftObjectPtr OwnerComponent; // 0x0028(0x0028)(ExportObject, InstancedReference, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bTriggerState; // 0x0050(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveBeginPlay(); - void ReceiveEndPlay(); - void SendTrigger(bool bState); - void TickBehavior(float DeltaTime); - - class UInteractionGenericBaseTriggerComponent* GetOwnerComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseBehaviorTrigger") - } - static class UBaseBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseBehaviorTrigger; - -// Class InteractionGeneric.BaseColliderBehaviorTrigger -// 0x0058 (0x00B0 - 0x0058) -class UBaseColliderBehaviorTrigger : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference Collider; // 0x0058(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyPlayer; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ClassFilter; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseActorTag; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AnythingWithTag; // 0x0094(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag AnythingWithGameplayTag; // 0x009C(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* ColliderComponent; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseColliderBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseColliderBehaviorTrigger") - } - static class UBaseColliderBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseColliderBehaviorTrigger; - -// Class InteractionGeneric.ChangeLightColorBehaviorEffector -// 0x0038 (0x00C8 - 0x0090) -class UChangeLightColorBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference LightComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightColor; // 0x00B8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeLightColorBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeLightColorBehaviorEffector") - } - static class UChangeLightColorBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeLightColorBehaviorEffector; - -// Class InteractionGeneric.ChangeMaterialBehaviorEffector -// 0x00C8 (0x0158 - 0x0090) -class UChangeMaterialBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToChange; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap MaterialsToApply; // 0x00B8(0x0050)(Edit, NativeAccessSpecifierPublic) - TMap StartObjectMaterialSet; // 0x0108(0x0050)(Transient, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeMaterialBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeMaterialBehaviorEffector") - } - static class UChangeMaterialBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeMaterialBehaviorEffector; - -// Class InteractionGeneric.DelayBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UDelayBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - float DelayDuration; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentDelayTime; // 0x0094(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DelayBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DelayBehaviorEffector") - } - static class UDelayBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDelayBehaviorEffector; - -// Class InteractionGeneric.FinishEffectorBehaviorEffector -// 0x0028 (0x00B8 - 0x0090) -class UFinishEffectorBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference EffectorToStop; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FinishEffectorBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FinishEffectorBehaviorEffector") - } - static class UFinishEffectorBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFinishEffectorBehaviorEffector; - -// Class InteractionGeneric.GameplayEffectBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UGameplayEffectBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - TSubclassOf GameplayEffect; // 0x0090(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectBehaviorEffector") - } - static class UGameplayEffectBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectBehaviorEffector; - -// Class InteractionGeneric.GameplayEffectSpecBehaviorEffector -// 0x0028 (0x00B8 - 0x0090) -class UGameplayEffectSpecBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - TSubclassOf GameplayEffectClass; // 0x0090(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray SpecData; // 0x0098(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPrivate) - float SpecLevel; // 0x00A8(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_AC[0xC]; // 0x00AC(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayEffectSpecBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayEffectSpecBehaviorEffector") - } - static class UGameplayEffectSpecBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayEffectSpecBehaviorEffector; - -// Class InteractionGeneric.GameplayTagBehaviorEffector -// 0x0010 (0x00A0 - 0x0090) -class UGameplayTagBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FGameplayTag GameplayTag; // 0x0090(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Add; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTagBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTagBehaviorEffector") - } - static class UGameplayTagBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTagBehaviorEffector; - -// Class InteractionGeneric.InteractionExecutionRule -// 0x0008 (0x0030 - 0x0028) -class UInteractionExecutionRule : public UObject -{ -public: - bool InvertedCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetDebugStateString(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionExecutionRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionExecutionRule") - } - static class UInteractionExecutionRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionExecutionRule; - -// Class InteractionGeneric.GameplayTagExecutionRule -// 0x0038 (0x0068 - 0x0030) -class UGameplayTagExecutionRule final : public UInteractionExecutionRule -{ -public: - struct FGameplayTag TargetGameplayTag; // 0x0030(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdd; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer RequiredTags; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bAllMatching; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMinCountEnabled; // 0x0061(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinCount; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTagExecutionRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTagExecutionRule") - } - static class UGameplayTagExecutionRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTagExecutionRule; - -// Class InteractionGeneric.InteractionStateCondition -// 0x0008 (0x0030 - 0x0028) -class UInteractionStateCondition : public UObject -{ -public: - bool InversedCondition; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetDebugStateString(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionStateCondition") - } - static class UInteractionStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionStateCondition; - -// Class InteractionGeneric.GameplayTagStateCondition -// 0x0028 (0x0058 - 0x0030) -class UGameplayTagStateCondition final : public UInteractionStateCondition -{ -public: - struct FGameplayTagContainer GameplayTags; // 0x0030(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - bool bAllMatching; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bMinCountEnabled; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinCount; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameplayTagStateCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameplayTagStateCondition") - } - static class UGameplayTagStateCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameplayTagStateCondition; - -// Class InteractionGeneric.InteractionCooldownRule -// 0x0008 (0x0038 - 0x0030) -class UInteractionCooldownRule final : public UInteractionExecutionRule -{ -public: - float InteractionCooldown; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionCooldownRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionCooldownRule") - } - static class UInteractionCooldownRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionCooldownRule; - -// Class InteractionGeneric.InteractionGenericBaseEffectorComponent -// 0x00F8 (0x0198 - 0x00A0) -class UInteractionGenericBaseEffectorComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Effectors; // 0x00A8(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - int32 EffectorStartResponse; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 EffectorStopResponse; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool LoopBehaviors; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoActivate; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C2[0x2]; // 0x00C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ActivationTag; // 0x00C4(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ExclusiveExecution; // 0x00CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EEffectorState CurrentEffectorState; // 0x00CD(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UBillboardComponent* Billboard; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnEffectorStateChanged; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - TArray ObjectsData; // 0x00E8(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray BehaviorStates; // 0x00F8(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray BehaviorResetState; // 0x0108(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - bool bHasBeenActivated; // 0x0118(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimespan LastExecutionTime; // 0x0120(0x0008)(ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAbilityAsync_WaitGameplayTagAdded* TagAdded; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_130[0x61]; // 0x0130(0x0061)(Fixing Size After Last Property [ Dumper-7 ]) - bool ShowStartResponses; // 0x0191(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ShowStopResponses; // 0x0192(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ShowAutoActivationFlag; // 0x0193(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ShowLoopFlag; // 0x0194(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ShowExclusiveExecutionFlag; // 0x0195(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddEffector(class UBaseBehaviorEffector* InEffector); - void DeactivateOwnersOtherEffectors(); - EEffectorBehaviorState GetBehaviorState(int32 Index_0); - void InitializeBillboard(); - void OnBehaviourFinished(class UBaseBehaviorEffector* FinishedBehavior); - void OnGameplayTagChange(); - void RemoveEffector(class UBaseBehaviorEffector* InEffector); - void SetupStateAndBehaviors(); - - const TArray GetEffectors() const; - EEffectorState GetEffectorState() const; - bool HasExclusiveExecution() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBaseEffectorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBaseEffectorComponent") - } - static class UInteractionGenericBaseEffectorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericBaseEffectorComponent; - -// Class InteractionGeneric.InteractionGenericBaseTriggerActor -// 0x0008 (0x02D0 - 0x02C8) -class AInteractionGenericBaseTriggerActor : public AActor -{ -public: - class UInteractionGenericBaseTriggerComponent* TriggerComponent; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBaseTriggerActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBaseTriggerActor") - } - static class AInteractionGenericBaseTriggerActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionGenericBaseTriggerActor; - -// Class InteractionGeneric.InteractionGenericBaseTriggerComponent -// 0x0030 (0x00D0 - 0x00A0) -class UInteractionGenericBaseTriggerComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Triggers; // 0x00A8(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bPersistentEvent; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBillboardComponent* Billboard; // 0x00C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void AddTrigger(class UBaseBehaviorTrigger* InTriggerObject); - void InitializeBillboard(); - void SendTriggerState(bool bState); - - const TArray GetTriggers() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBaseTriggerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBaseTriggerComponent") - } - static class UInteractionGenericBaseTriggerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericBaseTriggerComponent; - -// Class InteractionGeneric.InteractionGenericBoxTrigger -// 0x0008 (0x02D8 - 0x02D0) -class AInteractionGenericBoxTrigger : public AInteractionGenericBaseTriggerActor -{ -public: - class UBoxComponent* BoxComponent; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBoxTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBoxTrigger") - } - static class AInteractionGenericBoxTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionGenericBoxTrigger; - -// Class InteractionGeneric.InteractionGenericBroker -// 0x0068 (0x0330 - 0x02C8) -class AInteractionGenericBroker : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Interactions; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEvaluationPassed; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEvaluationFailed; // 0x02F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - class UBillboardComponent* Billboard; // 0x0300(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TriggerComponents; // 0x0308(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - EBrokerState BrokerState; // 0x0318(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ObjectsData; // 0x0320(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - -public: - void EvaluateInteractions(const struct FInterfaceReference& TriggerComp, bool bNewTriggerState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBroker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBroker") - } - static class AInteractionGenericBroker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AInteractionGenericBroker; - -// Class InteractionGeneric.InteractionGenericBrokerInterface -// 0x0000 (0x0000 - 0x0000) -class IInteractionGenericBrokerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericBrokerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericBrokerInterface") - } - static class IInteractionGenericBrokerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInteractionGenericBrokerInterface; - -// Class InteractionGeneric.InteractionGenericEffectorInterface -// 0x0000 (0x0000 - 0x0000) -class IInteractionGenericEffectorInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericEffectorInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericEffectorInterface") - } - static class IInteractionGenericEffectorInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInteractionGenericEffectorInterface; - -// Class InteractionGeneric.InteractionGenericEffectorPrioritySolverComponent -// 0x0010 (0x00B0 - 0x00A0) -class UInteractionGenericEffectorPrioritySolverComponent : public UActorComponent -{ -public: - TArray OwnerEffectorComponents; // 0x00A0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericEffectorPrioritySolverComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericEffectorPrioritySolverComponent") - } - static class UInteractionGenericEffectorPrioritySolverComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericEffectorPrioritySolverComponent; - -// Class InteractionGeneric.InteractionGenericEventReceiverComponent -// 0x0010 (0x00B0 - 0x00A0) -class UInteractionGenericEventReceiverComponent final : public UActorComponent -{ -public: - uint8 Pad_A0[0x10]; // 0x00A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericEventReceiverComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericEventReceiverComponent") - } - static class UInteractionGenericEventReceiverComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericEventReceiverComponent; - -// Class InteractionGeneric.InteractionGenericNonSpatialEffectorHelper -// 0x0008 (0x00A8 - 0x00A0) -class UInteractionGenericNonSpatialEffectorHelper final : public UActorComponent -{ -public: - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericNonSpatialEffectorHelper") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericNonSpatialEffectorHelper") - } - static class UInteractionGenericNonSpatialEffectorHelper* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericNonSpatialEffectorHelper; - -// Class InteractionGeneric.InteractionGenericSystemComponent -// 0x00C8 (0x0168 - 0x00A0) -class UInteractionGenericSystemComponent final : public UActorComponent -{ -public: - TArray RegisteredBrokers; // 0x00A0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - bool bInteractionBillboardVisibility; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap RegisteredTriggers; // 0x00B8(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray PendingEffectors; // 0x0108(0x0010)(ZeroConstructor, SaveGame, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray PendingTriggers; // 0x0118(0x0010)(ZeroConstructor, SaveGame, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray DelayedTriggers; // 0x0128(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray DelayedBrokers; // 0x0138(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray RegisteredInteractions; // 0x0148(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray PendingInteractionTriggers; // 0x0158(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UInteractionGenericSystemComponent* GetInteractionGenericSystemComponent(const class UObject* WorldContextObject); - static class FName GetInteractionSystemComponentDebugTag(); - static class UActorComponent* ResolveInterfaceReference(const struct FInterfaceReference& InterfaceReference); - - void ActivateEffectors(const TArray& EffectorComponents, bool bNewBrokerState); - void RegisterBroker(class AInteractionGenericBroker* Broker, const TArray& TriggerComponents); - void RegisterCustomInteraction(const TArray>& TriggeringObjects, TSoftObjectPtr EffectorComponent); - void RegisterEffector(class UInteractionGenericBaseEffectorComponent* EffectorComponent); - void RegisterEffectors(const TArray& EffectorComponents); - void SendTrigger(class UInteractionGenericBaseTriggerComponent* TriggerComponent, bool bNewState); - void SendTriggerByReference(const struct FInterfaceReference& TriggerComponent, bool bNewState); - void TriggerCustomInteraction(TSoftObjectPtr TriggeringObject, const struct FInteractionActivationData& ActivationData); - void TriggerCustomInteractionByEffector(TSoftObjectPtr EffectorToTrigger, const struct FInteractionActivationData& ActivationData); - void UnregisterBroker(class AInteractionGenericBroker* Broker, const TArray& TriggerComponents); - void UnRegisterCustomInteraction(TSoftObjectPtr EffectorComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericSystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericSystemComponent") - } - static class UInteractionGenericSystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionGenericSystemComponent; - -// Class InteractionGeneric.InteractionGenericTriggerInterface -// 0x0000 (0x0000 - 0x0000) -class IInteractionGenericTriggerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionGenericTriggerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionGenericTriggerInterface") - } - static class IInteractionGenericTriggerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IInteractionGenericTriggerInterface; - -// Class InteractionGeneric.InteractionTriggerCondition -// 0x0088 (0x00B0 - 0x0028) -class UInteractionTriggerCondition : public UObject -{ -public: - struct FInterfaceReference TriggerComponent; // 0x0028(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, ContainsInstancedReference, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InversedCondition; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CannotDirectlyTriggerInteraction; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCachedState; // 0x00AA(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AB[0x5]; // 0x00AB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ToggleTriggerState(); - - bool GetCachedState() const; - bool GetCurrentEvaluation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InteractionTriggerCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InteractionTriggerCondition") - } - static class UInteractionTriggerCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInteractionTriggerCondition; - -// Class InteractionGeneric.LevelInstanceSequencerBehaviorEffector -// 0x0048 (0x00D8 - 0x0090) -class ULevelInstanceSequencerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - ESequencerBehaviorOperationType SequencerOperationToPerform; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SequencerTag; // 0x0094(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAvoidSequenceConflictOnRestore; // 0x009C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopSequencer; // 0x009D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFinishCurrentLoopOnStop; // 0x009E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9F[0x1]; // 0x009F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr CachedSequencerActor; // 0x00A0(0x0028)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DelayedRestoreState(); - void OnSequencerLastLoop(); - void OnSequencerWorkFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelInstanceSequencerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelInstanceSequencerBehaviorEffector") - } - static class ULevelInstanceSequencerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelInstanceSequencerBehaviorEffector; - -// Class InteractionGeneric.LevelSequenceEffectorPrioritySolverComponent -// 0x0010 (0x00C0 - 0x00B0) -class ULevelSequenceEffectorPrioritySolverComponent final : public UInteractionGenericEffectorPrioritySolverComponent -{ -public: - class UInteractionGenericBaseEffectorComponent* LastRestoredSequencerEffector; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceEffectorPrioritySolverComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceEffectorPrioritySolverComponent") - } - static class ULevelSequenceEffectorPrioritySolverComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceEffectorPrioritySolverComponent; - -// Class InteractionGeneric.LimitedExecutionCountRule -// 0x0008 (0x0038 - 0x0030) -class ULimitedExecutionCountRule final : public UInteractionExecutionRule -{ -public: - int32 MaxExecutionCount; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExecutionCount; // 0x0034(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LimitedExecutionCountRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LimitedExecutionCountRule") - } - static class ULimitedExecutionCountRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULimitedExecutionCountRule; - -// Class InteractionGeneric.LookAtBehaviorEffector -// 0x0088 (0x0118 - 0x0090) -class ULookAtBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToChange; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELookAtBehaviorType LookAtType; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LookAtInterpSpeed; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference ComponentToLookAt; // 0x00C0(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator StartObjectRotation; // 0x00E8(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FRotator OriginalObjectRotation; // 0x0100(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LookAtBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LookAtBehaviorEffector") - } - static class ULookAtBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULookAtBehaviorEffector; - -// Class InteractionGeneric.MeshChangeBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UMeshChangeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - class UStaticMesh* StaticMeshToApply; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshChangeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshChangeBehaviorEffector") - } - static class UMeshChangeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshChangeBehaviorEffector; - -// Class InteractionGeneric.MultiTriggerInteractionCondition -// 0x00A8 (0x0158 - 0x00B0) -class UMultiTriggerInteractionCondition final : public UInteractionTriggerCondition -{ -public: - TMap TriggerComponents; // 0x00B0(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, ContainsInstancedReference, NativeAccessSpecifierPublic) - EMultiTriggerInteractionEvaluationType EvaluationType; // 0x0100(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TriggerStates; // 0x0108(0x0050)(SaveGame, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiTriggerInteractionCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiTriggerInteractionCondition") - } - static class UMultiTriggerInteractionCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiTriggerInteractionCondition; - -// Class InteractionGeneric.OnAreaLoadedBehaviorTrigger -// 0x0038 (0x0090 - 0x0058) -class UOnAreaLoadedBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference LoadAreaTarget; // 0x0058(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnAreaLoadedBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnAreaLoadedBehaviorTrigger") - } - static class UOnAreaLoadedBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnAreaLoadedBehaviorTrigger; - -// Class InteractionGeneric.OnBeginPlayBehaviorTrigger -// 0x0000 (0x0058 - 0x0058) -class UOnBeginPlayBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnBeginPlayBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnBeginPlayBehaviorTrigger") - } - static class UOnBeginPlayBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnBeginPlayBehaviorTrigger; - -// Class InteractionGeneric.OnEnterColliderBehaviorTrigger -// 0x0000 (0x00B0 - 0x00B0) -class UOnEnterColliderBehaviorTrigger final : public UBaseColliderBehaviorTrigger -{ -public: - void OnColliderBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnEnterColliderBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnEnterColliderBehaviorTrigger") - } - static class UOnEnterColliderBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnEnterColliderBehaviorTrigger; - -// Class InteractionGeneric.OnExitColliderBehaviorTrigger -// 0x0000 (0x00B0 - 0x00B0) -class UOnExitColliderBehaviorTrigger : public UBaseColliderBehaviorTrigger -{ -public: - void OnColliderEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnExitColliderBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnExitColliderBehaviorTrigger") - } - static class UOnExitColliderBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnExitColliderBehaviorTrigger; - -// Class InteractionGeneric.OnExitDirectionalBehaviorTrigger -// 0x0030 (0x00E0 - 0x00B0) -class UOnExitDirectionalBehaviorTrigger final : public UOnExitColliderBehaviorTrigger -{ -public: - struct FComponentReference DirectionArrow; // 0x00B0(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArrowComponent* ArrowComponent; // 0x00D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnExitDirectionalBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnExitDirectionalBehaviorTrigger") - } - static class UOnExitDirectionalBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnExitDirectionalBehaviorTrigger; - -// Class InteractionGeneric.OnHitBehaviorTrigger -// 0x0028 (0x0080 - 0x0058) -class UOnHitBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference ComponentToHit; // 0x0058(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnComponentHit(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnHitBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnHitBehaviorTrigger") - } - static class UOnHitBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnHitBehaviorTrigger; - -// Class InteractionGeneric.OnInsideColliderBehaviorTrigger -// 0x0000 (0x00B0 - 0x00B0) -class UOnInsideColliderBehaviorTrigger final : public UBaseColliderBehaviorTrigger -{ -public: - void OnColliderBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnColliderEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnInsideColliderBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnInsideColliderBehaviorTrigger") - } - static class UOnInsideColliderBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnInsideColliderBehaviorTrigger; - -// Class InteractionGeneric.OnLookAtBehaviorTrigger -// 0x0080 (0x00D8 - 0x0058) -class UOnLookAtBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference Collider; // 0x0058(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FComponentReference LookAtTarget; // 0x0080(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPrimitiveComponent* LookAtComponent; // 0x00A8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UCameraComponent* CameraComponent; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LookAtTime; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LookDistance; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool TwoWayTrigger; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float NonLookAtTime; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETraceTypeQuery TraceTypeQuery; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C9[0xF]; // 0x00C9(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnColliderBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnColliderEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnLookAtBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnLookAtBehaviorTrigger") - } - static class UOnLookAtBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnLookAtBehaviorTrigger; - -// Class InteractionGeneric.OnStayInColliderBehaviorTrigger -// 0x0010 (0x00C0 - 0x00B0) -class UOnStayInColliderBehaviorTrigger final : public UBaseColliderBehaviorTrigger -{ -public: - float StayInColliderTime; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B4[0xC]; // 0x00B4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnColliderBeginOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnColliderEndOverlap(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OnStayInColliderBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OnStayInColliderBehaviorTrigger") - } - static class UOnStayInColliderBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOnStayInColliderBehaviorTrigger; - -// Class InteractionGeneric.PersistentTagsAbilitySystemComponent -// 0x0080 (0x12C0 - 0x1240) -class UPersistentTagsAbilitySystemComponent final : public UAbilitySystemComponent -{ -public: - uint8 Pad_1240[0x10]; // 0x1240(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PersistentGameplayTagCountMap; // 0x1250(0x0050)(SaveGame, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer PersistentTagsFilter; // 0x12A0(0x0020)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PersistentTagsAbilitySystemComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PersistentTagsAbilitySystemComponent") - } - static class UPersistentTagsAbilitySystemComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPersistentTagsAbilitySystemComponent; - -// Class InteractionGeneric.PersistentTagsStatics -// 0x0000 (0x0028 - 0x0028) -class UPersistentTagsStatics final : public UBlueprintFunctionLibrary -{ -public: - static bool EvaluateGameplayTags(const class UObject* Context, const struct FGameplayTagContainer& InTagContainer, bool bAllMatching, int32 MinCount); - static bool EvaluateGameplayTagsForActor(class AActor* TargetActor, const struct FGameplayTagContainer& InTagContainer, bool bAllMatching, int32 MinCount); - static bool EvaluatePersistentGameplayTags(const class UObject* Context, const struct FGameplayTagContainer& InPersistentTagContainer, bool bAllMatching, int32 MinCount); - static struct FGameplayTagContainer FilterPersistentTags(const class UObject* Context, const struct FGameplayTagContainer& InTagContainer); - static class UAbilitySystemComponent* GetAbilitySystemByTag(const class UObject* Context, const struct FGameplayTag& InTag); - static bool IsTagGameStatePersistent(const class UObject* Context, const struct FGameplayTag& InTag); - static void RequestAllPersistentTags(const class UObject* Context, TArray* OutPersistentTags); - static void SetPersistentTagMapCount(const class UObject* Context, const struct FGameplayTag& InTag, int32 InCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PersistentTagsStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PersistentTagsStatics") - } - static class UPersistentTagsStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPersistentTagsStatics; - -// Class InteractionGeneric.PlayAnimationBehaviorEffector -// 0x0058 (0x00E8 - 0x0090) -class UPlayAnimationBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference SkeletalMeshComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimationAsset* AnimToPlay; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LoopAnimation; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PlayRate; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayStartPosition; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationMode StartAnimType; // 0x00CC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* StartAnimInstanceClass; // 0x00D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimationAsset* StartAnimAsset; // 0x00D8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayAnimationBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayAnimationBehaviorEffector") - } - static class UPlayAnimationBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayAnimationBehaviorEffector; - -// Class InteractionGeneric.PlayMontageBehaviorEffector -// 0x0058 (0x00E8 - 0x0090) -class UPlayMontageBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference SkeletalMeshComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* MontageToPlay; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartSection; // 0x00C4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimationMode StartAnimType; // 0x00CC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* StartAnimInstanceClass; // 0x00D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimationAsset* StartAnimAsset; // 0x00D8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnAnimMontageFinished(class UAnimMontage* Montage, bool bInterrupted); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PlayMontageBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayMontageBehaviorEffector") - } - static class UPlayMontageBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayMontageBehaviorEffector; - -// Class InteractionGeneric.RandomizeMeshInTimeBehaviorEffector -// 0x0020 (0x00B0 - 0x0090) -class URandomizeMeshInTimeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - float TimeBetweenChange; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray StaticMeshesToApply; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RandomizeMeshInTimeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RandomizeMeshInTimeBehaviorEffector") - } - static class URandomizeMeshInTimeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URandomizeMeshInTimeBehaviorEffector; - -// Class InteractionGeneric.RequiredEffectorStateBehaviorTrigger -// 0x0030 (0x0088 - 0x0058) -class URequiredEffectorStateBehaviorTrigger final : public UBaseBehaviorTrigger -{ -public: - struct FComponentReference Effector; // 0x0058(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEffectorState RequiredEffectorState; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnEffectorStateChanged(EEffectorState NewState); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RequiredEffectorStateBehaviorTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RequiredEffectorStateBehaviorTrigger") - } - static class URequiredEffectorStateBehaviorTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URequiredEffectorStateBehaviorTrigger; - -// Class InteractionGeneric.RequiredExecutionCountRule -// 0x0008 (0x0038 - 0x0030) -class URequiredExecutionCountRule final : public UInteractionExecutionRule -{ -public: - int32 RequiredExecutionCount; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ExecutionCount; // 0x0034(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RequiredExecutionCountRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RequiredExecutionCountRule") - } - static class URequiredExecutionCountRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URequiredExecutionCountRule; - -// Class InteractionGeneric.RequiredInteractionStateRule -// 0x0018 (0x0048 - 0x0030) -class URequiredInteractionStateRule final : public UInteractionExecutionRule -{ -public: - class FString InteractionToCheck; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBrokerInteractionState RequiredInteractionState; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RequiredInteractionStateRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RequiredInteractionStateRule") - } - static class URequiredInteractionStateRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URequiredInteractionStateRule; - -// Class InteractionGeneric.RestoreEffectorStateBehaviorEffector -// 0x0028 (0x00B8 - 0x0090) -class URestoreEffectorStateBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference Effector; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RestoreEffectorStateBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RestoreEffectorStateBehaviorEffector") - } - static class URestoreEffectorStateBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URestoreEffectorStateBehaviorEffector; - -// Class InteractionGeneric.SequencerBehaviorEffector -// 0x0030 (0x00C0 - 0x0090) -class USequencerBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference SequencerComponent; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESequencerBehaviorOperationType SequencerOperationToPerform; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnSequencerWorkFinished(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SequencerBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SequencerBehaviorEffector") - } - static class USequencerBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USequencerBehaviorEffector; - -// Class InteractionGeneric.SetCustomDepthStencilBehaviorEffector -// 0x0038 (0x00C8 - 0x0090) -class USetCustomDepthStencilBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToChange; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NewStencil; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartObjectStencil; // 0x00BC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SetCustomDepthStencilBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SetCustomDepthStencilBehaviorEffector") - } - static class USetCustomDepthStencilBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USetCustomDepthStencilBehaviorEffector; - -// Class InteractionGeneric.SingleInteractionBroker -// 0x0090 (0x03C0 - 0x0330) -class ASingleInteractionBroker final : public AInteractionGenericBroker -{ -public: - struct FInterfaceReference TriggerComponent; // 0x0330(0x0080)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, ContainsInstancedReference, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EffectorComponents; // 0x03B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SingleInteractionBroker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SingleInteractionBroker") - } - static class ASingleInteractionBroker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASingleInteractionBroker; - -// Class InteractionGeneric.StopInteractionExecutionRule -// 0x0010 (0x0040 - 0x0030) -class UStopInteractionExecutionRule final : public UInteractionExecutionRule -{ -public: - class FString InteractionToStop; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StopInteractionExecutionRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StopInteractionExecutionRule") - } - static class UStopInteractionExecutionRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStopInteractionExecutionRule; - -// Class InteractionGeneric.ToggleCollisionBehaviorEffector -// 0x0038 (0x00C8 - 0x0090) -class UToggleCollisionBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool ChangeActorCollision; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentReference ComponentToChange; // 0x0098(0x0028)(Edit, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled NewCollision; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NewActorCollision; // 0x00C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled bStartingObjectCollision; // 0x00C2(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartingActorCollisionEnabled; // 0x00C3(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToggleCollisionBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToggleCollisionBehaviorEffector") - } - static class UToggleCollisionBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToggleCollisionBehaviorEffector; - -// Class InteractionGeneric.TogglePostProcessVolumeBehaviorEffector -// 0x0008 (0x0098 - 0x0090) -class UTogglePostProcessVolumeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool bEnabled; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TogglePostProcessVolumeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TogglePostProcessVolumeBehaviorEffector") - } - static class UTogglePostProcessVolumeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTogglePostProcessVolumeBehaviorEffector; - -// Class InteractionGeneric.ToggleVFXBehaviorEffector -// 0x0030 (0x00C0 - 0x0090) -class UToggleVFXBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToChange; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldRetriggerVFXOnEndState; // 0x00B8(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable; // 0x00B9(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToggleVFXBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToggleVFXBehaviorEffector") - } - static class UToggleVFXBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToggleVFXBehaviorEffector; - -// Class InteractionGeneric.ToggleVisibilityBehaviorEffector -// 0x0038 (0x00C8 - 0x0090) -class UToggleVisibilityBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - bool ChangeActorVisibility; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentReference ComponentToChange; // 0x0098(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NewVisibility; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartObjectVisibility; // 0x00C1(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bStartObjectHiddenInGame; // 0x00C2(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C3[0x5]; // 0x00C3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToggleVisibilityBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToggleVisibilityBehaviorEffector") - } - static class UToggleVisibilityBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToggleVisibilityBehaviorEffector; - -// Class InteractionGeneric.TransformInTimeBehaviorEffector -// 0x0120 (0x01B0 - 0x0090) -class UTransformInTimeBehaviorEffector final : public UBaseBehaviorEffector -{ -public: - struct FComponentReference ComponentToTransform; // 0x0090(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransformDuration; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ChangeLocation; // 0x00BC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRelativeLocation; // 0x00BD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BE[0x2]; // 0x00BE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewLocation; // 0x00C0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ChangeRotation; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRelativeRotation; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator NewRotation; // 0x00E0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ChangeScale; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseRelativeScale; // 0x00F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NewScale; // 0x0100(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CurrentTime; // 0x0118(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector StartObjectLocation; // 0x0120(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRotator StartObjectRotation; // 0x0138(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FVector StartObjectScale; // 0x0150(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector OriginalObjectLocation; // 0x0168(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRotator OriginalObjectRotation; // 0x0180(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FVector OriginalObjectScale; // 0x0198(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TransformInTimeBehaviorEffector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TransformInTimeBehaviorEffector") - } - static class UTransformInTimeBehaviorEffector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTransformInTimeBehaviorEffector; - -} - diff --git a/Cronos The New Dawn/SDK/InteractionGeneric_structs.hpp b/Cronos The New Dawn/SDK/InteractionGeneric_structs.hpp deleted file mode 100644 index f936979..0000000 --- a/Cronos The New Dawn/SDK/InteractionGeneric_structs.hpp +++ /dev/null @@ -1,264 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: InteractionGeneric - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Enum InteractionGeneric.EEffectorState -// NumValues: 0x0004 -enum class EEffectorState : uint8 -{ - Inactive = 0, - Active = 1, - Ended = 2, - EEffectorState_MAX = 3, -}; - -// Enum InteractionGeneric.EConditionSetEvaluationType -// NumValues: 0x0003 -enum class EConditionSetEvaluationType : uint8 -{ - AllMatch = 0, - AnyMatch = 1, - EConditionSetEvaluationType_MAX = 2, -}; - -// Enum InteractionGeneric.EEffectorBehaviorState -// NumValues: 0x0005 -enum class EEffectorBehaviorState : uint8 -{ - Neutral = 0, - Started = 1, - Stopped = 2, - Completed = 3, - EEffectorBehaviorState_MAX = 4, -}; - -// Enum InteractionGeneric.EEffectorExecutionType -// NumValues: 0x0003 -enum class EEffectorExecutionType : uint8 -{ - Parallel = 0, - Sequential = 1, - EEffectorExecutionType_MAX = 2, -}; - -// Enum InteractionGeneric.EOnEffectorStartResponse -// NumValues: 0x0006 -enum class EOnEffectorStartResponse : uint8 -{ - None = 0, - ResetExecution = 1, - ContinueExecution = 2, - IgnoreIfStarted = 4, - ActivateIfStarted = 8, - EOnEffectorStartResponse_MAX = 9, -}; - -// Enum InteractionGeneric.EOnEffectorStopResponse -// NumValues: 0x0006 -enum class EOnEffectorStopResponse : uint8 -{ - None = 0, - InstantInterrupt = 1, - WaitTillFinished = 2, - KeepBehaviourState = 4, - ResetBehaviorState = 8, - EOnEffectorStopResponse_MAX = 9, -}; - -// Enum InteractionGeneric.EBrokerState -// NumValues: 0x0004 -enum class EBrokerState : uint8 -{ - Working = 0, - Finished = 1, - Disabled = 2, - EBrokerState_MAX = 3, -}; - -// Enum InteractionGeneric.EBrokerInteractionState -// NumValues: 0x0004 -enum class EBrokerInteractionState : uint8 -{ - Ready = 0, - Triggered = 1, - Done = 2, - EBrokerInteractionState_MAX = 3, -}; - -// Enum InteractionGeneric.ELookAtBehaviorType -// NumValues: 0x0003 -enum class ELookAtBehaviorType : uint8 -{ - Component = 0, - Player = 1, - ELookAtBehaviorType_MAX = 2, -}; - -// Enum InteractionGeneric.EMultiTriggerInteractionEvaluationType -// NumValues: 0x0003 -enum class EMultiTriggerInteractionEvaluationType : uint8 -{ - AllMatch = 0, - AnyMatch = 1, - EMultiTriggerInteractionEvaluationType_MAX = 2, -}; - -// Enum InteractionGeneric.ESequencerBehaviorOperationType -// NumValues: 0x0005 -enum class ESequencerBehaviorOperationType : uint8 -{ - Start = 0, - Pause = 1, - Stop = 2, - Reverse = 3, - ESequencerBehaviorOperationType_MAX = 4, -}; - -// ScriptStruct InteractionGeneric.InteractionConditionSet -// 0x0028 (0x0028 - 0x0000) -struct FInteractionConditionSet final -{ -public: - EConditionSetEvaluationType MatchType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TriggerConditions; // 0x0008(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray StateConditions; // 0x0018(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteractionConditionSet; - -// ScriptStruct InteractionGeneric.InteractionActivationData -// 0x0030 (0x0030 - 0x0000) -struct FInteractionActivationData final -{ -public: - TSoftObjectPtr TriggeringObject; // 0x0000(0x0028)(Edit, BlueprintVisible, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* InteractionData; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteractionActivationData; - -// ScriptStruct InteractionGeneric.GameplayEffectSpecData -// 0x000C (0x000C - 0x0000) -struct FGameplayEffectSpecData final -{ -public: - struct FGameplayTag DataTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Magnitude; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameplayEffectSpecData; - -// ScriptStruct InteractionGeneric.InterfaceReference -// 0x0080 (0x0080 - 0x0000) -struct FInterfaceReference final -{ -public: - class FName ComponentProperty; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PathToComponent; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, SaveGame, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ComponentSoftRef; // 0x0018(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, DisableEditOnInstance, InstancedReference, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr OverrideComponent; // 0x0040(0x0008)(ExportObject, ZeroConstructor, InstancedReference, SaveGame, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr OtherActor; // 0x0048(0x0028)(Edit, BlueprintVisible, DisableEditOnTemplate, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ActorLabel; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, SaveGame, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInterfaceReference; - -// ScriptStruct InteractionGeneric.BrokerInteraction -// 0x0060 (0x0060 - 0x0000) -struct FBrokerInteraction final -{ -public: - bool DisableInteraction; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName InteractionName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInteractionConditionSet ConditionSet; // 0x0010(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray ExecutionRules; // 0x0038(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray EffectorComponents; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool bSingleExecution; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableEffectorOnEvaluationFail; // 0x0059(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBrokerInteractionState InteractionState; // 0x005A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5B[0x1]; // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float LastInteractionTriggerTime; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBrokerInteraction; - -// ScriptStruct InteractionGeneric.InteractionBrokerArray -// 0x0010 (0x0010 - 0x0000) -struct FInteractionBrokerArray final -{ -public: - TArray> BrokerActors; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInteractionBrokerArray; - -// ScriptStruct InteractionGeneric.DelayedTriggersData -// 0x0010 (0x0010 - 0x0000) -struct FDelayedTriggersData final -{ -public: - class UInteractionGenericBaseTriggerComponent* TriggerComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewState; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDelayedTriggersData; - -// ScriptStruct InteractionGeneric.PendingTriggersMessageData -// 0x0040 (0x0040 - 0x0000) -struct FPendingTriggersMessageData final -{ -public: - TSoftObjectPtr TriggerComponent; // 0x0000(0x0028)(ExportObject, InstancedReference, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewState; // 0x0028(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> TriggeredBrokers; // 0x0030(0x0010)(ZeroConstructor, SaveGame, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPendingTriggersMessageData; - -// ScriptStruct InteractionGeneric.InteractionPendingEffectorData -// 0x0088 (0x0088 - 0x0000) -struct FInteractionPendingEffectorData final -{ -public: - struct FInterfaceReference PendingEffectorComponent; // 0x0000(0x0080)(Edit, BlueprintVisible, SaveGame, ContainsInstancedReference, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNewState; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInteractionPendingEffectorData; - -// ScriptStruct InteractionGeneric.CustomInteraction -// 0x0038 (0x0038 - 0x0000) -struct FCustomInteraction final -{ -public: - TArray> TriggerObjects; // 0x0000(0x0010)(ZeroConstructor, SaveGame, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr EventComponent; // 0x0010(0x0028)(ExportObject, InstancedReference, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomInteraction; - -// ScriptStruct InteractionGeneric.CustomInteractionPendingTriggerData -// 0x0088 (0x0088 - 0x0000) -struct FCustomInteractionPendingTriggerData final -{ -public: - TSoftObjectPtr TriggeringObject; // 0x0000(0x0028)(Edit, BlueprintVisible, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr ReceiverComponent; // 0x0028(0x0028)(Edit, BlueprintVisible, ExportObject, InstancedReference, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInteractionActivationData ActivationData; // 0x0050(0x0030)(Edit, BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - bool bTriggerByEffector; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCustomInteractionPendingTriggerData; - -} - diff --git a/Cronos The New Dawn/SDK/IrisCore_classes.hpp b/Cronos The New Dawn/SDK/IrisCore_classes.hpp deleted file mode 100644 index c0e4401..0000000 --- a/Cronos The New Dawn/SDK/IrisCore_classes.hpp +++ /dev/null @@ -1,1109 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: IrisCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "IrisCore_structs.hpp" - - -namespace SDK -{ - -// Class IrisCore.DataStream -// 0x0000 (0x0028 - 0x0028) -class UDataStream : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataStream") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataStream") - } - static class UDataStream* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataStream; - -// Class IrisCore.DataStreamDefinitions -// 0x0018 (0x0040 - 0x0028) -class UDataStreamDefinitions final : public UObject -{ -public: - TArray DataStreamDefinitions; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataStreamDefinitions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataStreamDefinitions") - } - static class UDataStreamDefinitions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataStreamDefinitions; - -// Class IrisCore.DataStreamManager -// 0x0008 (0x0030 - 0x0028) -class UDataStreamManager final : public UDataStream -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DataStreamManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DataStreamManager") - } - static class UDataStreamManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDataStreamManager; - -// Class IrisCore.NetObjectPrioritizerConfig -// 0x0000 (0x0028 - 0x0028) -class UNetObjectPrioritizerConfig : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectPrioritizerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectPrioritizerConfig") - } - static class UNetObjectPrioritizerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectPrioritizerConfig; - -// Class IrisCore.FieldOfViewNetObjectPrioritizerConfig -// 0x0030 (0x0058 - 0x0028) -class UFieldOfViewNetObjectPrioritizerConfig final : public UNetObjectPrioritizerConfig -{ -public: - float InnerSphereRadius; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerSpherePriority; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterSphereRadius; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterSpherePriority; // 0x0034(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeFieldOfViewDegrees; // 0x0038(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerConeLength; // 0x003C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ConeLength; // 0x0040(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinConePriority; // 0x0044(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxConePriority; // 0x0048(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineOfSightWidth; // 0x004C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LineOfSightPriority; // 0x0050(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutsidePriority; // 0x0054(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FieldOfViewNetObjectPrioritizerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FieldOfViewNetObjectPrioritizerConfig") - } - static class UFieldOfViewNetObjectPrioritizerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFieldOfViewNetObjectPrioritizerConfig; - -// Class IrisCore.NetObjectPrioritizer -// 0x0000 (0x0028 - 0x0028) -class UNetObjectPrioritizer : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectPrioritizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectPrioritizer") - } - static class UNetObjectPrioritizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectPrioritizer; - -// Class IrisCore.LocationBasedNetObjectPrioritizer -// 0x0038 (0x0060 - 0x0028) -class ULocationBasedNetObjectPrioritizer : public UNetObjectPrioritizer -{ -public: - uint8 Pad_28[0x38]; // 0x0028(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocationBasedNetObjectPrioritizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocationBasedNetObjectPrioritizer") - } - static class ULocationBasedNetObjectPrioritizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocationBasedNetObjectPrioritizer; - -// Class IrisCore.FieldOfViewNetObjectPrioritizer -// 0x0008 (0x0068 - 0x0060) -class UFieldOfViewNetObjectPrioritizer final : public ULocationBasedNetObjectPrioritizer -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FieldOfViewNetObjectPrioritizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FieldOfViewNetObjectPrioritizer") - } - static class UFieldOfViewNetObjectPrioritizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFieldOfViewNetObjectPrioritizer; - -// Class IrisCore.NetObjectFilterConfig -// 0x0000 (0x0028 - 0x0028) -class UNetObjectFilterConfig : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectFilterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectFilterConfig") - } - static class UNetObjectFilterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectFilterConfig; - -// Class IrisCore.FilterOutNetObjectFilterConfig -// 0x0000 (0x0028 - 0x0028) -class UFilterOutNetObjectFilterConfig final : public UNetObjectFilterConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FilterOutNetObjectFilterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FilterOutNetObjectFilterConfig") - } - static class UFilterOutNetObjectFilterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFilterOutNetObjectFilterConfig; - -// Class IrisCore.NetObjectFilter -// 0x0038 (0x0060 - 0x0028) -class UNetObjectFilter : public UObject -{ -public: - uint8 Pad_28[0x38]; // 0x0028(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectFilter") - } - static class UNetObjectFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectFilter; - -// Class IrisCore.FilterOutNetObjectFilter -// 0x0000 (0x0060 - 0x0060) -class UFilterOutNetObjectFilter final : public UNetObjectFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FilterOutNetObjectFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FilterOutNetObjectFilter") - } - static class UFilterOutNetObjectFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFilterOutNetObjectFilter; - -// Class IrisCore.IrisObjectReferencePackageMap -// 0x0018 (0x00F8 - 0x00E0) -class UIrisObjectReferencePackageMap final : public UPackageMap -{ -public: - uint8 Pad_E0[0x18]; // 0x00E0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IrisObjectReferencePackageMap") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IrisObjectReferencePackageMap") - } - static class UIrisObjectReferencePackageMap* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIrisObjectReferencePackageMap; - -// Class IrisCore.NetBlobHandler -// 0x0010 (0x0038 - 0x0028) -class UNetBlobHandler : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetBlobHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetBlobHandler") - } - static class UNetBlobHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetBlobHandler; - -// Class IrisCore.NetBlobHandlerDefinitions -// 0x0010 (0x0038 - 0x0028) -class UNetBlobHandlerDefinitions final : public UObject -{ -public: - TArray NetBlobHandlerDefinitions; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetBlobHandlerDefinitions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetBlobHandlerDefinitions") - } - static class UNetBlobHandlerDefinitions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetBlobHandlerDefinitions; - -// Class IrisCore.NetObjectBlobHandler -// 0x0000 (0x0038 - 0x0038) -class UNetObjectBlobHandler final : public UNetBlobHandler -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectBlobHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectBlobHandler") - } - static class UNetObjectBlobHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectBlobHandler; - -// Class IrisCore.NetObjectConnectionFilterConfig -// 0x0008 (0x0030 - 0x0028) -class UNetObjectConnectionFilterConfig final : public UNetObjectFilterConfig -{ -public: - uint16 MaxObjectCount; // 0x0028(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectConnectionFilterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectConnectionFilterConfig") - } - static class UNetObjectConnectionFilterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectConnectionFilterConfig; - -// Class IrisCore.NetObjectConnectionFilter -// 0x0048 (0x00A8 - 0x0060) -class UNetObjectConnectionFilter final : public UNetObjectFilter -{ -public: - uint8 Pad_60[0x48]; // 0x0060(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectConnectionFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectConnectionFilter") - } - static class UNetObjectConnectionFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectConnectionFilter; - -// Class IrisCore.NetObjectCountLimiterConfig -// 0x0018 (0x0040 - 0x0028) -class UNetObjectCountLimiterConfig : public UNetObjectPrioritizerConfig -{ -public: - ENetObjectCountLimiterMode Mode; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxObjectCount; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Priority; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OwningConnectionPriority; // 0x0034(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableOwnedObjectsFastLane; // 0x0038(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectCountLimiterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectCountLimiterConfig") - } - static class UNetObjectCountLimiterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectCountLimiterConfig; - -// Class IrisCore.NetObjectCountLimiter -// 0x0068 (0x0090 - 0x0028) -class UNetObjectCountLimiter final : public UNetObjectPrioritizer -{ -public: - uint8 Pad_28[0x68]; // 0x0028(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectCountLimiter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectCountLimiter") - } - static class UNetObjectCountLimiter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectCountLimiter; - -// Class IrisCore.NetObjectFactory -// 0x0010 (0x0038 - 0x0028) -class UNetObjectFactory : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectFactory") - } - static class UNetObjectFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectFactory; - -// Class IrisCore.NetObjectFilterDefinitions -// 0x0010 (0x0038 - 0x0028) -class UNetObjectFilterDefinitions final : public UObject -{ -public: - TArray NetObjectFilterDefinitions; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectFilterDefinitions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectFilterDefinitions") - } - static class UNetObjectFilterDefinitions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectFilterDefinitions; - -// Class IrisCore.NetObjectGridFilterConfig -// 0x0030 (0x0058 - 0x0028) -class UNetObjectGridFilterConfig final : public UNetObjectFilterConfig -{ -public: - uint32 ViewPosRelevancyFrameCount; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 DefaultFrameCountBeforeCulling; // 0x002C(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float CellSizeX; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellSizeY; // 0x0034(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCullDistance; // 0x0038(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultCullDistance; // 0x003C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseExactCullDistance; // 0x0040(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilterProfiles; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectGridFilterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectGridFilterConfig") - } - static class UNetObjectGridFilterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectGridFilterConfig; - -// Class IrisCore.NetObjectGridFilter -// 0x00F8 (0x0158 - 0x0060) -class UNetObjectGridFilter : public UNetObjectFilter -{ -public: - uint8 Pad_60[0xF8]; // 0x0060(0x00F8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectGridFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectGridFilter") - } - static class UNetObjectGridFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectGridFilter; - -// Class IrisCore.NetObjectGridWorldLocFilter -// 0x0008 (0x0160 - 0x0158) -class UNetObjectGridWorldLocFilter final : public UNetObjectGridFilter -{ -public: - uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectGridWorldLocFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectGridWorldLocFilter") - } - static class UNetObjectGridWorldLocFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectGridWorldLocFilter; - -// Class IrisCore.NetObjectPrioritizerDefinitions -// 0x0010 (0x0038 - 0x0028) -class UNetObjectPrioritizerDefinitions final : public UObject -{ -public: - TArray NetObjectPrioritizerDefinitions; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetObjectPrioritizerDefinitions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetObjectPrioritizerDefinitions") - } - static class UNetObjectPrioritizerDefinitions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetObjectPrioritizerDefinitions; - -// Class IrisCore.NetRPCHandler -// 0x0008 (0x0040 - 0x0038) -class UNetRPCHandler final : public UNetBlobHandler -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetRPCHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetRPCHandler") - } - static class UNetRPCHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetRPCHandler; - -// Class IrisCore.NetTokenDataStream -// 0x0050 (0x0078 - 0x0028) -class UNetTokenDataStream final : public UDataStream -{ -public: - uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetTokenDataStream") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetTokenDataStream") - } - static class UNetTokenDataStream* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetTokenDataStream; - -// Class IrisCore.NopNetObjectFilterConfig -// 0x0000 (0x0028 - 0x0028) -class UNopNetObjectFilterConfig final : public UNetObjectFilterConfig -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NopNetObjectFilterConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NopNetObjectFilterConfig") - } - static class UNopNetObjectFilterConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNopNetObjectFilterConfig; - -// Class IrisCore.NopNetObjectFilter -// 0x0000 (0x0060 - 0x0060) -class UNopNetObjectFilter final : public UNetObjectFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NopNetObjectFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NopNetObjectFilter") - } - static class UNopNetObjectFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNopNetObjectFilter; - -// Class IrisCore.ReplicationBridge -// 0x00E8 (0x0110 - 0x0028) -class UReplicationBridge : public UObject -{ -public: - uint8 Pad_28[0xE8]; // 0x0028(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationBridge") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationBridge") - } - static class UReplicationBridge* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationBridge; - -// Class IrisCore.ObjectReplicationBridge -// 0x04E0 (0x05F0 - 0x0110) -class alignas(0x10) UObjectReplicationBridge : public UReplicationBridge -{ -public: - uint8 Pad_110[0x478]; // 0x0110(0x0478)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NetObjectFactories; // 0x0588(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_598[0x58]; // 0x0598(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectReplicationBridge") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectReplicationBridge") - } - static class UObjectReplicationBridge* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectReplicationBridge; - -// Class IrisCore.ObjectReplicationBridgeConfig -// 0x0088 (0x00B0 - 0x0028) -class UObjectReplicationBridgeConfig final : public UObject -{ -public: - TArray PollConfigs; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray FilterConfigs; // 0x0038(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray PrioritizerConfigs; // 0x0048(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray DeltaCompressionConfigs; // 0x0058(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - TArray CriticalClassConfigs; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - bool bAllClassesCritical; // 0x0078(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray TypeStatsConfigs; // 0x0080(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - class FName DefaultSpatialFilterName; // 0x0090(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName RequiredNetDriverChannelClassName; // 0x0098(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray CriticalActorClasses; // 0x00A0(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectReplicationBridgeConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectReplicationBridgeConfig") - } - static class UObjectReplicationBridgeConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectReplicationBridgeConfig; - -// Class IrisCore.SequentialPartialNetBlobHandlerConfig -// 0x0008 (0x0030 - 0x0028) -class USequentialPartialNetBlobHandlerConfig : public UObject -{ -public: - uint32 MaxPartBitCount; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 MaxPartCount; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SequentialPartialNetBlobHandlerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SequentialPartialNetBlobHandlerConfig") - } - static class USequentialPartialNetBlobHandlerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USequentialPartialNetBlobHandlerConfig; - -// Class IrisCore.PartialNetObjectAttachmentHandlerConfig -// 0x0010 (0x0040 - 0x0030) -class UPartialNetObjectAttachmentHandlerConfig final : public USequentialPartialNetBlobHandlerConfig -{ -public: - uint32 BitCountSplitThreshold; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 ClientUnreliableBitCountSplitThreshold; // 0x0034(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint32 ServerUnreliableBitCountSplitThreshold; // 0x0038(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PartialNetObjectAttachmentHandlerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PartialNetObjectAttachmentHandlerConfig") - } - static class UPartialNetObjectAttachmentHandlerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPartialNetObjectAttachmentHandlerConfig; - -// Class IrisCore.SequentialPartialNetBlobHandler -// 0x0010 (0x0048 - 0x0038) -class USequentialPartialNetBlobHandler : public UNetBlobHandler -{ -public: - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SequentialPartialNetBlobHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SequentialPartialNetBlobHandler") - } - static class USequentialPartialNetBlobHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USequentialPartialNetBlobHandler; - -// Class IrisCore.PartialNetObjectAttachmentHandler -// 0x0108 (0x0150 - 0x0048) -class UPartialNetObjectAttachmentHandler final : public USequentialPartialNetBlobHandler -{ -public: - uint8 Pad_48[0x108]; // 0x0048(0x0108)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PartialNetObjectAttachmentHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PartialNetObjectAttachmentHandler") - } - static class UPartialNetObjectAttachmentHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPartialNetObjectAttachmentHandler; - -// Class IrisCore.ReplicationDataStream -// 0x0010 (0x0038 - 0x0028) -class UReplicationDataStream final : public UDataStream -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationDataStream") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationDataStream") - } - static class UReplicationDataStream* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationDataStream; - -// Class IrisCore.ReplicationFilteringConfig -// 0x0018 (0x0040 - 0x0028) -class UReplicationFilteringConfig final : public UObject -{ -public: - bool bEnableObjectScopeHysteresis; // 0x0028(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 DefaultHysteresisFrameCount; // 0x0029(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 HysteresisUpdateConnectionThrottling; // 0x002A(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray HysteresisProfiles; // 0x0030(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationFilteringConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationFilteringConfig") - } - static class UReplicationFilteringConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationFilteringConfig; - -// Class IrisCore.ReplicationSystem -// 0x0030 (0x0058 - 0x0028) -class UReplicationSystem final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UReplicationBridge* ReplicationBridge; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationSystem") - } - static class UReplicationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationSystem; - -// Class IrisCore.SphereNetObjectPrioritizerConfig -// 0x0018 (0x0040 - 0x0028) -class USphereNetObjectPrioritizerConfig : public UNetObjectPrioritizerConfig -{ -public: - float InnerRadius; // 0x0028(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterRadius; // 0x002C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerPriority; // 0x0030(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OuterPriority; // 0x0034(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OutsidePriority; // 0x0038(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereNetObjectPrioritizerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereNetObjectPrioritizerConfig") - } - static class USphereNetObjectPrioritizerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereNetObjectPrioritizerConfig; - -// Class IrisCore.SphereNetObjectPrioritizer -// 0x0008 (0x0068 - 0x0060) -class USphereNetObjectPrioritizer : public ULocationBasedNetObjectPrioritizer -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereNetObjectPrioritizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereNetObjectPrioritizer") - } - static class USphereNetObjectPrioritizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereNetObjectPrioritizer; - -// Class IrisCore.SphereWithOwnerBoostNetObjectPrioritizerConfig -// 0x0008 (0x0048 - 0x0040) -class USphereWithOwnerBoostNetObjectPrioritizerConfig final : public USphereNetObjectPrioritizerConfig -{ -public: - float OwnerPriorityBoost; // 0x0040(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereWithOwnerBoostNetObjectPrioritizerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereWithOwnerBoostNetObjectPrioritizerConfig") - } - static class USphereWithOwnerBoostNetObjectPrioritizerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereWithOwnerBoostNetObjectPrioritizerConfig; - -// Class IrisCore.SphereWithOwnerBoostNetObjectPrioritizer -// 0x0038 (0x00A0 - 0x0068) -class USphereWithOwnerBoostNetObjectPrioritizer final : public USphereNetObjectPrioritizer -{ -public: - uint8 Pad_68[0x38]; // 0x0068(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SphereWithOwnerBoostNetObjectPrioritizer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SphereWithOwnerBoostNetObjectPrioritizer") - } - static class USphereWithOwnerBoostNetObjectPrioritizer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USphereWithOwnerBoostNetObjectPrioritizer; - -// Class IrisCore.ReplicationStateDescriptorConfig -// 0x0010 (0x0038 - 0x0028) -class UReplicationStateDescriptorConfig final : public UObject -{ -public: - TArray SupportsStructNetSerializerList; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicationStateDescriptorConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicationStateDescriptorConfig") - } - static class UReplicationStateDescriptorConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UReplicationStateDescriptorConfig; - -// Class IrisCore.WorldLocationsConfig -// 0x0030 (0x0058 - 0x0028) -class UWorldLocationsConfig final : public UObject -{ -public: - struct FVector MinPos; // 0x0028(0x0018)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxPos; // 0x0040(0x0018)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldLocationsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldLocationsConfig") - } - static class UWorldLocationsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldLocationsConfig; - -} - diff --git a/Cronos The New Dawn/SDK/IrisCore_structs.hpp b/Cronos The New Dawn/SDK/IrisCore_structs.hpp deleted file mode 100644 index a82c563..0000000 --- a/Cronos The New Dawn/SDK/IrisCore_structs.hpp +++ /dev/null @@ -1,763 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: IrisCore - -#include "Basic.hpp" - -#include "NetCore_structs.hpp" - - -namespace SDK -{ - -// Enum IrisCore.EDataStreamSendStatus -// NumValues: 0x0003 -enum class EDataStreamSendStatus : uint8 -{ - Send = 0, - Pause = 1, - EDataStreamSendStatus_MAX = 2, -}; - -// Enum IrisCore.ENetObjectCountLimiterMode -// NumValues: 0x0003 -enum class ENetObjectCountLimiterMode : uint32 -{ - RoundRobin = 0, - Fill = 1, - ENetObjectCountLimiterMode_MAX = 2, -}; - -// ScriptStruct IrisCore.DataStreamDefinition -// 0x0020 (0x0020 - 0x0000) -struct FDataStreamDefinition final -{ -public: - class FName DataStreamName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataStreamSendStatus DefaultSendStatus; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoCreate; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataStreamDefinition; - -// ScriptStruct IrisCore.NetSerializerConfig -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FNetSerializerConfig -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetSerializerConfig; - -// ScriptStruct IrisCore.DateTimeNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FDateTimeNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FDateTimeNetSerializerConfig; - -// ScriptStruct IrisCore.Rotator3dNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRotator3dNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRotator3dNetSerializerConfig; - -// ScriptStruct IrisCore.EnumInt8NetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FEnumInt8NetSerializerConfig final : public FNetSerializerConfig -{ -public: - int8 LowerBound; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 UpperBound; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0xD]; // 0x0013(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumInt8NetSerializerConfig; - -// ScriptStruct IrisCore.EnumInt16NetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FEnumInt16NetSerializerConfig final : public FNetSerializerConfig -{ -public: - int16 LowerBound; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 UpperBound; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumInt16NetSerializerConfig; - -// ScriptStruct IrisCore.UnitQuat4dNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FUnitQuat4dNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FUnitQuat4dNetSerializerConfig; - -// ScriptStruct IrisCore.EnumInt32NetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FEnumInt32NetSerializerConfig final : public FNetSerializerConfig -{ -public: - int32 LowerBound; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpperBound; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0xF]; // 0x0019(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumInt32NetSerializerConfig; - -// ScriptStruct IrisCore.EnumInt64NetSerializerConfig -// 0x0020 (0x0030 - 0x0010) -struct FEnumInt64NetSerializerConfig final : public FNetSerializerConfig -{ -public: - int64 LowerBound; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 UpperBound; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumInt64NetSerializerConfig; - -// ScriptStruct IrisCore.EnumUint8NetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FEnumUint8NetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 LowerBound; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UpperBound; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0xD]; // 0x0013(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumUint8NetSerializerConfig; - -// ScriptStruct IrisCore.EnumUint16NetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FEnumUint16NetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint16 LowerBound; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 UpperBound; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0xB]; // 0x0015(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumUint16NetSerializerConfig; - -// ScriptStruct IrisCore.EnumUint32NetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FEnumUint32NetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint32 LowerBound; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 UpperBound; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0xF]; // 0x0019(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumUint32NetSerializerConfig; - -// ScriptStruct IrisCore.EnumUint64NetSerializerConfig -// 0x0020 (0x0030 - 0x0010) -struct FEnumUint64NetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint64 LowerBound; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 UpperBound; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnumUint64NetSerializerConfig; - -// ScriptStruct IrisCore.FloatNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FFloatNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FFloatNetSerializerConfig; - -// ScriptStruct IrisCore.DoubleNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FDoubleNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FDoubleNetSerializerConfig; - -// ScriptStruct IrisCore.SoftObjectPathNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FSoftObjectPathNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FSoftObjectPathNetSerializerConfig; - -// ScriptStruct IrisCore.GuidNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FGuidNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FGuidNetSerializerConfig; - -// ScriptStruct IrisCore.BitfieldNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FBitfieldNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 BitMask; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBitfieldNetSerializerConfig; - -// ScriptStruct IrisCore.VectorNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVectorNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVectorNetSerializerConfig; - -// ScriptStruct IrisCore.ArrayPropertyNetSerializerConfig -// 0x0030 (0x0040 - 0x0010) -struct FArrayPropertyNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint16 MaxElementCount; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 ElementCountBitCount; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TFieldPath Property; // 0x0018(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FArrayPropertyNetSerializerConfig; - -// ScriptStruct IrisCore.LastResortPropertyNetSerializerConfig -// 0x0020 (0x0030 - 0x0010) -struct FLastResortPropertyNetSerializerConfig final : public FNetSerializerConfig -{ -public: - TFieldPath Property; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLastResortPropertyNetSerializerConfig; - -// ScriptStruct IrisCore.NetRoleNetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FNetRoleNetSerializerConfig final : public FNetSerializerConfig -{ -public: - int32 RelativeInternalOffsetToOtherRole; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RelativeExternalOffsetToOtherRole; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 LowerBound; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UpperBound; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AutonomousProxyValue; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 SimulatedProxyValue; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0xB]; // 0x001D(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetRoleNetSerializerConfig; - -// ScriptStruct IrisCore.FieldPathNetSerializerConfig -// 0x0020 (0x0030 - 0x0010) -struct FFieldPathNetSerializerConfig final : public FNetSerializerConfig -{ -public: - TFieldPath Property; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFieldPathNetSerializerConfig; - -// ScriptStruct IrisCore.InstancedStructNetSerializerConfig -// 0x0158 (0x0168 - 0x0010) -struct FInstancedStructNetSerializerConfig final : public FNetSerializerConfig -{ -public: - TArray> SupportedTypes; // 0x0010(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_20[0x148]; // 0x0020(0x0148)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstancedStructNetSerializerConfig; - -// ScriptStruct IrisCore.FieldPathNetSerializerSerializationHelper -// 0x0018 (0x0018 - 0x0000) -struct FFieldPathNetSerializerSerializationHelper final -{ -public: - TWeakObjectPtr Owner; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PropertyPath; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFieldPathNetSerializerSerializationHelper; - -// ScriptStruct IrisCore.IntNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FIntNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 BitCount; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIntNetSerializerConfig; - -// ScriptStruct IrisCore.Uint32RangeNetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FUint32RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint32 LowerBound; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 UpperBound; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUint32RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Int8RangeNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FInt8RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - int8 LowerBound; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 UpperBound; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInt8RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Int16RangeNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FInt16RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - int16 LowerBound; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 UpperBound; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInt16RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Int32RangeNetSerializerConfig -// 0x0010 (0x0020 - 0x0010) -struct FInt32RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - int32 LowerBound; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpperBound; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInt32RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Int64RangeNetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FInt64RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - int64 LowerBound; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 UpperBound; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInt64RangeNetSerializerConfig; - -// ScriptStruct IrisCore.IrisFastArraySerializer -// 0x0018 (0x0120 - 0x0108) -struct FIrisFastArraySerializer final : public FFastArraySerializer -{ -public: - uint8 Pad_108[0x4]; // 0x0108(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ChangeMaskStorage[0x4]; // 0x010C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIrisFastArraySerializer; - -// ScriptStruct IrisCore.NetBlobHandlerDefinition -// 0x0008 (0x0008 - 0x0000) -struct FNetBlobHandlerDefinition final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetBlobHandlerDefinition; - -// ScriptStruct IrisCore.NetObjectFilterDefinition -// 0x0018 (0x0018 - 0x0000) -struct FNetObjectFilterDefinition final -{ -public: - class FName FilterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConfigClassName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetObjectFilterDefinition; - -// ScriptStruct IrisCore.NetObjectGridFilterProfile -// 0x000C (0x000C - 0x0000) -struct FNetObjectGridFilterProfile final -{ -public: - class FName FilterProfileName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 FrameCountBeforeCulling; // 0x0008(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetObjectGridFilterProfile; - -// ScriptStruct IrisCore.NetObjectPrioritizerDefinition -// 0x0028 (0x0028 - 0x0000) -struct FNetObjectPrioritizerDefinition final -{ -public: - class FName PrioritizerName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ClassName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Class; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConfigClassName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ConfigClass; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNetObjectPrioritizerDefinition; - -// ScriptStruct IrisCore.BoolNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FBoolNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FBoolNetSerializerConfig; - -// ScriptStruct IrisCore.StructNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FStructNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStructNetSerializerConfig; - -// ScriptStruct IrisCore.NopNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FNopNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FNopNetSerializerConfig; - -// ScriptStruct IrisCore.ObjectNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FObjectNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FObjectNetSerializerConfig; - -// ScriptStruct IrisCore.WeakObjectNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FWeakObjectNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FWeakObjectNetSerializerConfig; - -// ScriptStruct IrisCore.ScriptInterfaceNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FScriptInterfaceNetSerializerConfig final : public FNetSerializerConfig -{ -public: - TSubclassOf InterfaceClass; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScriptInterfaceNetSerializerConfig; - -// ScriptStruct IrisCore.ObjectReplicationBridgePollConfig -// 0x0010 (0x0010 - 0x0000) -struct FObjectReplicationBridgePollConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PollFrequency; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeSubclasses; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicationBridgePollConfig; - -// ScriptStruct IrisCore.ObjectReplicationBridgeFilterConfig -// 0x001C (0x001C - 0x0000) -struct FObjectReplicationBridgeFilterConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DynamicFilterName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FilterProfile; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceEnableOnAllInstances; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicationBridgeFilterConfig; - -// ScriptStruct IrisCore.UnitQuat4fNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FUnitQuat4fNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FUnitQuat4fNetSerializerConfig; - -// ScriptStruct IrisCore.ObjectReplicationBridgePrioritizerConfig -// 0x0014 (0x0014 - 0x0000) -struct FObjectReplicationBridgePrioritizerConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PrioritizerName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceEnableOnAllInstances; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicationBridgePrioritizerConfig; - -// ScriptStruct IrisCore.ObjectReplicationBridgeDeltaCompressionConfig -// 0x000C (0x000C - 0x0000) -struct FObjectReplicationBridgeDeltaCompressionConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableDeltaCompression; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicationBridgeDeltaCompressionConfig; - -// ScriptStruct IrisCore.VectorNetQuantize10NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVectorNetQuantize10NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVectorNetQuantize10NetSerializerConfig; - -// ScriptStruct IrisCore.ObjectReplicatedBridgeCriticalClassConfig -// 0x000C (0x000C - 0x0000) -struct FObjectReplicatedBridgeCriticalClassConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisconnectOnProtocolMismatch; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicatedBridgeCriticalClassConfig; - -// ScriptStruct IrisCore.ObjectReplicationBridgeTypeStatsConfig -// 0x0014 (0x0014 - 0x0000) -struct FObjectReplicationBridgeTypeStatsConfig final -{ -public: - class FName ClassName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName TypeStatsName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeInMinimalCSVStats; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectReplicationBridgeTypeStatsConfig; - -// ScriptStruct IrisCore.PackedInt64NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FPackedInt64NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPackedInt64NetSerializerConfig; - -// ScriptStruct IrisCore.PackedUint64NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FPackedUint64NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPackedUint64NetSerializerConfig; - -// ScriptStruct IrisCore.PolymorphicStructNetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FPolymorphicStructNetSerializerConfig : public FNetSerializerConfig -{ -public: - uint8 Pad_10[0x18]; // 0x0010(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPolymorphicStructNetSerializerConfig; - -// ScriptStruct IrisCore.PolymorphicArrayStructNetSerializerConfig -// 0x0000 (0x0028 - 0x0028) -struct FPolymorphicArrayStructNetSerializerConfig : public FPolymorphicStructNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPolymorphicArrayStructNetSerializerConfig; - -// ScriptStruct IrisCore.PackedInt32NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FPackedInt32NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPackedInt32NetSerializerConfig; - -// ScriptStruct IrisCore.PackedUint32NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FPackedUint32NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FPackedUint32NetSerializerConfig; - -// ScriptStruct IrisCore.VectorNetQuantizeNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVectorNetQuantizeNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVectorNetQuantizeNetSerializerConfig; - -// ScriptStruct IrisCore.VectorNetQuantize100NetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVectorNetQuantize100NetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVectorNetQuantize100NetSerializerConfig; - -// ScriptStruct IrisCore.VectorNetQuantizeNormalNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVectorNetQuantizeNormalNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVectorNetQuantizeNormalNetSerializerConfig; - -// ScriptStruct IrisCore.UnitQuatNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FUnitQuatNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FUnitQuatNetSerializerConfig; - -// ScriptStruct IrisCore.ObjectScopeHysteresisProfile -// 0x000C (0x000C - 0x0000) -struct FObjectScopeHysteresisProfile final -{ -public: - class FName FilterProfileName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 HysteresisFrameCount; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectScopeHysteresisProfile; - -// ScriptStruct IrisCore.RotatorNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRotatorNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRotatorNetSerializerConfig; - -// ScriptStruct IrisCore.RotatorAsByteNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRotatorAsByteNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRotatorAsByteNetSerializerConfig; - -// ScriptStruct IrisCore.RotatorAsShortNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRotatorAsShortNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRotatorAsShortNetSerializerConfig; - -// ScriptStruct IrisCore.Rotator3fNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FRotator3fNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FRotator3fNetSerializerConfig; - -// ScriptStruct IrisCore.SoftObjectNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FSoftObjectNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FSoftObjectNetSerializerConfig; - -// ScriptStruct IrisCore.SoftClassPathNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FSoftClassPathNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FSoftClassPathNetSerializerConfig; - -// ScriptStruct IrisCore.NameNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FNameNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FNameNetSerializerConfig; - -// ScriptStruct IrisCore.NameAsNetTokenNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FNameAsNetTokenNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FNameAsNetTokenNetSerializerConfig; - -// ScriptStruct IrisCore.StringNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FStringNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FStringNetSerializerConfig; - -// ScriptStruct IrisCore.UintNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FUintNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 BitCount; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUintNetSerializerConfig; - -// ScriptStruct IrisCore.Uint8RangeNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FUint8RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint8 LowerBound; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 UpperBound; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUint8RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Uint16RangeNetSerializerConfig -// 0x0008 (0x0018 - 0x0010) -struct FUint16RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint16 LowerBound; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 UpperBound; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUint16RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Uint64RangeNetSerializerConfig -// 0x0018 (0x0028 - 0x0010) -struct FUint64RangeNetSerializerConfig final : public FNetSerializerConfig -{ -public: - uint64 LowerBound; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 UpperBound; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 BitCount; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUint64RangeNetSerializerConfig; - -// ScriptStruct IrisCore.Vector3fNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVector3fNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVector3fNetSerializerConfig; - -// ScriptStruct IrisCore.Vector3dNetSerializerConfig -// 0x0000 (0x0010 - 0x0010) -struct FVector3dNetSerializerConfig final : public FNetSerializerConfig -{ -}; -DUMPER7_ASSERTS_FVector3dNetSerializerConfig; - -// ScriptStruct IrisCore.SupportsStructNetSerializerConfig -// 0x000C (0x000C - 0x0000) -struct FSupportsStructNetSerializerConfig final -{ -public: - class FName StructName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanUseStructNetSerializer; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSupportsStructNetSerializerConfig; - -} - diff --git a/Cronos The New Dawn/SDK/LevelSequence_classes.hpp b/Cronos The New Dawn/SDK/LevelSequence_classes.hpp deleted file mode 100644 index 8651ed7..0000000 --- a/Cronos The New Dawn/SDK/LevelSequence_classes.hpp +++ /dev/null @@ -1,446 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: LevelSequence - -#include "Basic.hpp" - -#include "LevelSequence_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "UMG_classes.hpp" -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class LevelSequence.DefaultLevelSequenceInstanceData -// 0x0078 (0x00A0 - 0x0028) -class UDefaultLevelSequenceInstanceData final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* TransformOriginActor; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform TransformOrigin; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DefaultLevelSequenceInstanceData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DefaultLevelSequenceInstanceData") - } - static class UDefaultLevelSequenceInstanceData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDefaultLevelSequenceInstanceData; - -// Class LevelSequence.AnimSequenceLevelSequenceLink -// 0x0030 (0x0058 - 0x0028) -class UAnimSequenceLevelSequenceLink final : public UAssetUserData -{ -public: - struct FGuid SkelTrackGuid; // 0x0028(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PathToLevelSequence; // 0x0038(0x0020)(BlueprintVisible, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimSequenceLevelSequenceLink") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimSequenceLevelSequenceLink") - } - static class UAnimSequenceLevelSequenceLink* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimSequenceLevelSequenceLink; - -// Class LevelSequence.LevelSequence -// 0x0038 (0x00A0 - 0x0068) -class ULevelSequence : public UMovieSceneSequence -{ -public: - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieScene* MovieScene; // 0x0070(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUpgradedLevelSequenceBindingReferences BindingReferences; // 0x0078(0x0010)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSubclassOf DirectorClass; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray AssetUserData; // 0x0090(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - class UObject* CopyMetaData(class UObject* InMetaData); - class UObject* FindOrAddMetaDataByClass(TSubclassOf InClass); - void RemoveMetaDataByClass(TSubclassOf InClass); - - class UObject* FindMetaDataByClass(TSubclassOf InClass) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequence") - } - static class ULevelSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequence; - -// Class LevelSequence.LevelSequenceBurnInInitSettings -// 0x0000 (0x0028 - 0x0028) -class ULevelSequenceBurnInInitSettings final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceBurnInInitSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceBurnInInitSettings") - } - static class ULevelSequenceBurnInInitSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceBurnInInitSettings; - -// Class LevelSequence.LevelSequenceBurnInOptions -// 0x0030 (0x0058 - 0x0028) -class ULevelSequenceBurnInOptions final : public UObject -{ -public: - bool bUseBurnIn; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath BurnInClass; // 0x0030(0x0020)(Edit, BlueprintVisible, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequenceBurnInInitSettings* Settings; // 0x0050(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void SetBurnIn(const struct FSoftClassPath& InBurnInClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceBurnInOptions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceBurnInOptions") - } - static class ULevelSequenceBurnInOptions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceBurnInOptions; - -// Class LevelSequence.LevelSequenceActor -// 0x00A8 (0x0370 - 0x02C8) -class ALevelSequenceActor : public AActor -{ -public: - uint8 Pad_2C8[0x18]; // 0x02C8(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x02E0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - class ULevelSequencePlayer* SequencePlayer; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, Net, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequence* LevelSequenceAsset; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLevelSequenceCameraSettings CameraSettings; // 0x0318(0x0002)(Edit, BlueprintVisible, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic) - uint8 Pad_31A[0x6]; // 0x031A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelSequenceBurnInOptions* BurnInOptions; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneBindingOverrides* BindingOverrides; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAutoPlay : 1; // 0x0330(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideInstanceData : 1; // 0x0330(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReplicatePlayback : 1; // 0x0330(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_331[0x7]; // 0x0331(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* DefaultInstanceData; // 0x0338(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequenceBurnIn* BurnInInstance; // 0x0340(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bShowBurnin; // 0x0348(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bTearedDown; // 0x0349(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34A[0x2]; // 0x034A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWorldPartitionResolveData WorldPartitionResolveData; // 0x034C(0x0020)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_36C[0x4]; // 0x036C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddBinding(const struct FMovieSceneObjectBindingID& Binding, class AActor* Actor, bool bAllowBindingsFromAsset); - void AddBindingByTag(class FName BindingTag, class AActor* Actor, bool bAllowBindingsFromAsset); - void HideBurnin(); - void RemoveBinding(const struct FMovieSceneObjectBindingID& Binding, class AActor* Actor); - void RemoveBindingByTag(class FName Tag, class AActor* Actor); - void ResetBinding(const struct FMovieSceneObjectBindingID& Binding); - void ResetBindings(); - void SetBinding(const struct FMovieSceneObjectBindingID& Binding, const TArray& Actors, bool bAllowBindingsFromAsset); - void SetBindingByTag(class FName BindingTag, const TArray& Actors, bool bAllowBindingsFromAsset); - void SetReplicatePlayback(bool ReplicatePlayback); - void SetSequence(class ULevelSequence* InSequence); - void ShowBurnin(); - - struct FMovieSceneObjectBindingID FindNamedBinding(class FName Tag) const; - const TArray FindNamedBindings(class FName Tag) const; - class ULevelSequence* GetSequence() const; - class ULevelSequencePlayer* GetSequencePlayer() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceActor") - } - static class ALevelSequenceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelSequenceActor; - -// Class LevelSequence.ReplicatedLevelSequenceActor -// 0x0000 (0x0370 - 0x0370) -class AReplicatedLevelSequenceActor final : public ALevelSequenceActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ReplicatedLevelSequenceActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ReplicatedLevelSequenceActor") - } - static class AReplicatedLevelSequenceActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AReplicatedLevelSequenceActor; - -// Class LevelSequence.LevelSequenceAnimSequenceLink -// 0x0010 (0x0038 - 0x0028) -class ULevelSequenceAnimSequenceLink final : public UAssetUserData -{ -public: - TArray AnimSequenceLinks; // 0x0028(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceAnimSequenceLink") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceAnimSequenceLink") - } - static class ULevelSequenceAnimSequenceLink* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceAnimSequenceLink; - -// Class LevelSequence.LevelSequenceBurnIn -// 0x00B0 (0x0380 - 0x02D0) -class ULevelSequenceBurnIn final : public UUserWidget -{ -public: - struct FLevelSequencePlayerSnapshot FrameInformation; // 0x02D0(0x00A8)(BlueprintVisible, BlueprintReadOnly, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - class ALevelSequenceActor* LevelSequenceActor; // 0x0378(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetSettings(class UObject* InSettings); - - TSubclassOf GetSettingsClass() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceBurnIn") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceBurnIn") - } - static class ULevelSequenceBurnIn* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceBurnIn; - -// Class LevelSequence.LevelSequenceDirector -// 0x0020 (0x0048 - 0x0028) -class ULevelSequenceDirector : public UObject -{ -public: - int32 SubSequenceID; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr WeakLinker; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 InstanceId; // 0x0034(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 InstanceSerial; // 0x0036(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequencePlayer* Player; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MovieScenePlayerIndex; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AActor* GetBoundActor(const struct FMovieSceneObjectBindingID& ObjectBinding); - TArray GetBoundActors(const struct FMovieSceneObjectBindingID& ObjectBinding); - class UObject* GetBoundObject(const struct FMovieSceneObjectBindingID& ObjectBinding); - TArray GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding); - class UMovieSceneSequence* GetSequence(); - void OnCreated(); - - struct FQualifiedFrameTime GetCurrentTime() const; - struct FQualifiedFrameTime GetRootSequenceTime() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceDirector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceDirector") - } - static class ULevelSequenceDirector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceDirector; - -// Class LevelSequence.LegacyLevelSequenceDirectorBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class ULegacyLevelSequenceDirectorBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LegacyLevelSequenceDirectorBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LegacyLevelSequenceDirectorBlueprint") - } - static class ULegacyLevelSequenceDirectorBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULegacyLevelSequenceDirectorBlueprint; - -// Class LevelSequence.LevelSequencePlayer -// 0x0118 (0x0580 - 0x0468) -class ULevelSequencePlayer final : public UMovieSceneSequencePlayer -{ -public: - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCameraCut; // 0x0470(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_480[0x100]; // 0x0480(0x0100)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class ULevelSequencePlayer* CreateLevelSequencePlayer(class UObject* WorldContextObject, class ULevelSequence* LevelSequence, const struct FMovieSceneSequencePlaybackSettings& Settings, class ALevelSequenceActor** OutActor); - - class UCameraComponent* GetActiveCameraComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequencePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequencePlayer") - } - static class ULevelSequencePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequencePlayer; - -// Class LevelSequence.LevelSequenceProjectSettings -// 0x0030 (0x0068 - 0x0038) -class ULevelSequenceProjectSettings final : public UDeveloperSettings -{ -public: - bool bDefaultLockEngineToDisplayRate; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DefaultDisplayRate; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefaultTickResolution; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUpdateClockSource DefaultClockSource; // 0x0060(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceProjectSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceProjectSettings") - } - static class ULevelSequenceProjectSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelSequenceProjectSettings; - -// Class LevelSequence.LevelSequenceMediaController -// 0x0028 (0x02F0 - 0x02C8) -class ALevelSequenceMediaController final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ALevelSequenceActor* Sequence; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMediaComponent* MediaComponent; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float ServerStartTimeSeconds; // 0x02E0(0x0004)(BlueprintVisible, BlueprintReadOnly, Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2E4[0xC]; // 0x02E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRep_ServerStartTimeSeconds(); - void Play(); - void SynchronizeToServer(float DesyncThresholdSeconds); - - class UMediaComponent* GetMediaComponent() const; - class ALevelSequenceActor* GetSequence() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelSequenceMediaController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelSequenceMediaController") - } - static class ALevelSequenceMediaController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ALevelSequenceMediaController; - -} - diff --git a/Cronos The New Dawn/SDK/LevelSequence_structs.hpp b/Cronos The New Dawn/SDK/LevelSequence_structs.hpp deleted file mode 100644 index d1a24fb..0000000 --- a/Cronos The New Dawn/SDK/LevelSequence_structs.hpp +++ /dev/null @@ -1,164 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: LevelSequence - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "MovieScene_structs.hpp" - - -namespace SDK -{ - -// ScriptStruct LevelSequence.LevelSequenceBindingReference -// 0x0040 (0x0040 - 0x0000) -struct FLevelSequenceBindingReference final -{ -public: - class FString PackageName; // 0x0000(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ExternalObjectPath; // 0x0010(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ObjectPath; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelSequenceBindingReference; - -// ScriptStruct LevelSequence.LevelSequenceCameraSettings -// 0x0002 (0x0002 - 0x0000) -struct FLevelSequenceCameraSettings final -{ -public: - bool bOverrideAspectRatioAxisConstraint; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAspectRatioAxisConstraint AspectRatioAxisConstraint; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelSequenceCameraSettings; - -// ScriptStruct LevelSequence.LegacyLazyObjectPtrFragment -// 0x0010 (0x0010 - 0x0000) -struct FLegacyLazyObjectPtrFragment final -{ -public: - struct FGuid LazyObjectId; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLegacyLazyObjectPtrFragment; - -// ScriptStruct LevelSequence.LevelSequenceLegacyObjectReference -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FLevelSequenceLegacyObjectReference final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelSequenceLegacyObjectReference; - -// ScriptStruct LevelSequence.LevelSequenceObjectReferenceMap -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FLevelSequenceObjectReferenceMap final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelSequenceObjectReferenceMap; - -// ScriptStruct LevelSequence.BoundActorProxy -// 0x0001 (0x0001 - 0x0000) -struct FBoundActorProxy final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBoundActorProxy; - -// ScriptStruct LevelSequence.LevelSequenceAnimSequenceLinkItem -// 0x0078 (0x0078 - 0x0000) -struct FLevelSequenceAnimSequenceLinkItem final -{ -public: - struct FGuid SkelTrackGuid; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PathToAnimSequence; // 0x0010(0x0020)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExportTransforms; // 0x0030(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExportMorphTargets; // 0x0031(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExportAttributeCurves; // 0x0032(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExportMaterialCurves; // 0x0033(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAnimInterpolationType Interpolation; // 0x0034(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveInterpMode CurveInterpolation; // 0x0035(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRecordInWorldSpace; // 0x0036(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEvaluateAllSkeletalMeshComponents; // 0x0037(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IncludeAnimationNames; // 0x0038(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExcludeAnimationNames; // 0x0048(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FFrameNumber WarmUpFrames; // 0x0058(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber DelayBeforeStart; // 0x005C(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomTimeRange; // 0x0060(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber CustomStartFrame; // 0x0064(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber CustomEndFrame; // 0x0068(0x0004)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameRate CustomDisplayRate; // 0x006C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelSequenceAnimSequenceLinkItem; - -// ScriptStruct LevelSequence.LevelSequenceBindingReferenceArray -// 0x0010 (0x0010 - 0x0000) -struct FLevelSequenceBindingReferenceArray final -{ -public: - TArray References; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelSequenceBindingReferenceArray; - -// ScriptStruct LevelSequence.UpgradedLevelSequenceBindingReferences -// 0x0000 (0x0010 - 0x0010) -struct FUpgradedLevelSequenceBindingReferences final : public FMovieSceneBindingReferences -{ -}; -DUMPER7_ASSERTS_FUpgradedLevelSequenceBindingReferences; - -// ScriptStruct LevelSequence.LevelSequenceBindingReferences -// 0x00F0 (0x00F0 - 0x0000) -struct FLevelSequenceBindingReferences final -{ -public: - TMap BindingIdToReferences; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TSet AnimSequenceInstances; // 0x0050(0x0050)(NativeAccessSpecifierPublic) - TSet PostProcessInstances; // 0x00A0(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelSequenceBindingReferences; - -// ScriptStruct LevelSequence.LevelSequenceObject -// 0x0030 (0x0030 - 0x0000) -struct FLevelSequenceObject final -{ -public: - TLazyObjectPtr ObjectOrOwner; // 0x0000(0x0018)(IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString ComponentName; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr CachedComponent; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FLevelSequenceObject; - -// ScriptStruct LevelSequence.LevelSequencePlayerSnapshot -// 0x00A8 (0x00A8 - 0x0000) -struct FLevelSequencePlayerSnapshot final -{ -public: - class FString RootName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime RootTime; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime SourceTime; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - class FString CurrentShotName; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime CurrentShotLocalTime; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FQualifiedFrameTime CurrentShotSourceTime; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - class FString SourceTimecode; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr CameraComponent; // 0x0070(0x0028)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, EditConst, InstancedReference, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULevelSequence* ActiveShot; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID ShotID; // 0x00A0(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelSequencePlayerSnapshot; - -} - diff --git a/Cronos The New Dawn/SDK/LevelStreaming_classes.hpp b/Cronos The New Dawn/SDK/LevelStreaming_classes.hpp deleted file mode 100644 index 1ba9ab8..0000000 --- a/Cronos The New Dawn/SDK/LevelStreaming_classes.hpp +++ /dev/null @@ -1,556 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: LevelStreaming - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "LevelStreaming_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Class LevelStreaming.LevelStreamingActorSerializer -// 0x0000 (0x0028 - 0x0028) -class ULevelStreamingActorSerializer : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingActorSerializer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingActorSerializer") - } - static class ULevelStreamingActorSerializer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingActorSerializer; - -// Class LevelStreaming.LevelStreamingActorSerializerDefault -// 0x0240 (0x0268 - 0x0028) -class ULevelStreamingActorSerializerDefault final : public ULevelStreamingActorSerializer -{ -public: - uint8 Pad_28[0x240]; // 0x0028(0x0240)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DynamicActorOnBeginPlay(class AActor* Actor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingActorSerializerDefault") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingActorSerializerDefault") - } - static class ULevelStreamingActorSerializerDefault* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingActorSerializerDefault; - -// Class LevelStreaming.LevelStreamingDatabase -// 0x0030 (0x0058 - 0x0028) -class ULevelStreamingDatabase final : public UObject -{ -public: - class ULevelStreamingActorSerializer* ActorSerializer; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Actors; // 0x0030(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - TArray RuntimeActors; // 0x0040(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - bool IsUsingActorSerializer; // 0x0050(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingDatabase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingDatabase") - } - static class ULevelStreamingDatabase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingDatabase; - -// Class LevelStreaming.LevelStreamingDataLayerSubsystem -// 0x0008 (0x0038 - 0x0030) -class ULevelStreamingDataLayerSubsystem final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingDataLayerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingDataLayerSubsystem") - } - static class ULevelStreamingDataLayerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingDataLayerSubsystem; - -// Class LevelStreaming.LevelStreamingEditorPerProjectUserSettings -// 0x0000 (0x0038 - 0x0038) -class ULevelStreamingEditorPerProjectUserSettings final : public UDeveloperSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingEditorPerProjectUserSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingEditorPerProjectUserSettings") - } - static class ULevelStreamingEditorPerProjectUserSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingEditorPerProjectUserSettings; - -// Class LevelStreaming.LevelStreamingExternalLoader -// 0x0000 (0x0000 - 0x0000) -class ILevelStreamingExternalLoader final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingExternalLoader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingExternalLoader") - } - static class ILevelStreamingExternalLoader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevelStreamingExternalLoader; - -// Class LevelStreaming.LevelStreamingManager -// 0x00C8 (0x00F8 - 0x0030) -class ULevelStreamingManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class ULevelStreamingDatabase* Database; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray> ExternalLoaders; // 0x0040(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_50[0xA8]; // 0x0050(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnActorEndPlay(class AActor* Actor, EEndPlayReason EndPlayReason); - void OnActorEndPlayDynamic(class AActor* Actor, EEndPlayReason EndPlayReason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingManager") - } - static class ULevelStreamingManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingManager; - -// Class LevelStreaming.LevelStreamingManagerProvider -// 0x0000 (0x0000 - 0x0000) -class ILevelStreamingManagerProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingManagerProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingManagerProvider") - } - static class ILevelStreamingManagerProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILevelStreamingManagerProvider; - -// Class LevelStreaming.WorldPartitionStateRequestDataAsset -// 0x0068 (0x0098 - 0x0030) -class UWorldPartitionStateRequestDataAsset final : public UPrimaryDataAsset -{ -public: - struct FWorldPartitionStateRequestDataSimple Data; // 0x0030(0x0068)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStateRequestDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStateRequestDataAsset") - } - static class UWorldPartitionStateRequestDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionStateRequestDataAsset; - -// Class LevelStreaming.LevelStreamingSerializationConfig -// 0x0028 (0x00C8 - 0x00A0) -class ULevelStreamingSerializationConfig : public UActorComponent -{ -public: - bool RestoreActorTransform; // 0x00A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RestoreActorVisibility; // 0x00A1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SerializeComponentsOnlyWithSaveGame; // 0x00A2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RestoreComponentsVisibility; // 0x00A3(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RestoreComponentsTransform; // 0x00A4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SkipTransformRestoreForDetachedComponents; // 0x00A5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RestoreActorAttachment; // 0x00A6(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A7[0x1]; // 0x00A7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SkipTransformRestoreForComponents; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray SkipTransformRestoreForComponetsClasses; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingSerializationConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingSerializationConfig") - } - static class ULevelStreamingSerializationConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingSerializationConfig; - -// Class LevelStreaming.LevelStreamingSettings -// 0x0100 (0x0138 - 0x0038) -class ULevelStreamingSettings final : public UDeveloperSettings -{ -public: - TSoftClassPtr ActorSerializerClass; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr SerializationConfigClass; // 0x0060(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer PreloadExclusionTagsWin; // 0x0088(0x0020)(Edit, Config, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer SchedulingSupportTagsWin; // 0x00A8(0x0020)(Edit, Config, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer PreloadExclusionTagsXSX; // 0x00C8(0x0020)(Edit, Config, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer PreloadExclusionTagsXSS; // 0x00E8(0x0020)(Edit, Config, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer PreloadExclusionTagsPS5; // 0x0108(0x0020)(Edit, Config, Protected, NativeAccessSpecifierProtected) - struct FDirectoryPath WorldStateRequestDataAssetsDirectory; // 0x0128(0x0010)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingSettings") - } - static class ULevelStreamingSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingSettings; - -// Class LevelStreaming.LevelStreamingStaticLibrary -// 0x0000 (0x0028 - 0x0028) -class ULevelStreamingStaticLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BuildWorldStateRequestData(const struct FWorldPartitionStateRequestData& InWorldStateRequestData, struct FWorldPartitionStateRequestData* OutWorldStateRequestData, const TArray& InDataLayerAssets, EDataLayerRuntimeState InDataLayerRuntimeState, bool bIsRecursive); - static void CacheWorldState(class UObject* WorldContextObject); - static int32 FindSimilarDataLayerRequest(const TArray& InDataLayerQueries, TSoftObjectPtr InDataLayerAsset, EDataLayerRuntimeState InDataLayerRuntimeState); - static void RemoveRuntimeActorFromDatabase(class UObject* WorldContextObject, class AActor* Actor); - static bool ResolveDataLayerRequests(class UObject* WorldContextObject, const TArray& InDataLayerRequests, TArray* OutDataLayerRequests); - static void TravelToLevel(class UObject* WorldContextObject, const struct FStreamableLevelHandle& LevelHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LevelStreamingStaticLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LevelStreamingStaticLibrary") - } - static class ULevelStreamingStaticLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULevelStreamingStaticLibrary; - -// Class LevelStreaming.LoadingScreenTransitionBase -// 0x0020 (0x0048 - 0x0028) -class ULoadingScreenTransitionBase : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadingScreenTransitionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadingScreenTransitionBase") - } - static class ULoadingScreenTransitionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULoadingScreenTransitionBase; - -// Class LevelStreaming.LoadingScreenTransitionProvider -// 0x0000 (0x0000 - 0x0000) -class ILoadingScreenTransitionProvider final -{ -public: - class ULoadingScreenTransitionBase* GetLoadingScreenTransition(const class ULoadingScreenTransitionBase* DefaultLoadingScreenTransition) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LoadingScreenTransitionProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LoadingScreenTransitionProvider") - } - static class ILoadingScreenTransitionProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ILoadingScreenTransitionProvider; - -// Class LevelStreaming.WorldPartitionLoadingScreenComponent -// 0x00A8 (0x0148 - 0x00A0) -class UWorldPartitionLoadingScreenComponent : public UActorComponent -{ -public: - class ULoadingScreenTransitionBase* DefaultTransitionWin; // 0x00A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap TransitionsForTagsWin; // 0x00A8(0x0050)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x20]; // 0x00F8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class ULoadingScreenTransitionBase* ActiveTransition; // 0x0118(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* ActiveTransitionProvider; // 0x0120(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_128[0x20]; // 0x0128(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnWorldPartitionStateChanged(class UWorldPartitionStateRequest* InRequest, EWorldStateRequestState PrevRequestState, EWorldPartitionStateRequestResponse InResponse); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionLoadingScreenComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionLoadingScreenComponent") - } - static class UWorldPartitionLoadingScreenComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionLoadingScreenComponent; - -// Class LevelStreaming.WorldPartitionStateRequest -// 0x0248 (0x0270 - 0x0028) -class UWorldPartitionStateRequest final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnRequestStateChanged; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSoftObjectPtr Requester; // 0x0040(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FWorldPartitionStateRequestData Data; // 0x0068(0x00D0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - EWorldStateRequestActivationMode ActivationMode; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_139[0x137]; // 0x0139(0x0137)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStateRequest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStateRequest") - } - static class UWorldPartitionStateRequest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionStateRequest; - -// Class LevelStreaming.WorldPartitionStateRequestDataProvider -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionStateRequestDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStateRequestDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStateRequestDataProvider") - } - static class IWorldPartitionStateRequestDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionStateRequestDataProvider; - -// Class LevelStreaming.WorldPartitionStateRequester -// 0x0000 (0x0000 - 0x0000) -class IWorldPartitionStateRequester final -{ -public: - void CancelWorldStatePreload(const struct FGameplayTag& InTag); - void OnRequestStateChanged(EWorldStateRequestState InRequestState, EWorldPartitionStateRequestResponse InResponse); - void OnSpecificRequestStateChanged(class UWorldPartitionStateRequest* InRequest, EWorldStateRequestState InRequestState, EWorldPartitionStateRequestResponse InResponse); - void StartWorldStatePreload(const struct FGameplayTag& InTag); - class UWorldPartitionStateRequest* TriggerWorldStateActivation(const struct FGameplayTag& InTag); - - TArray GetRequestsData() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStateRequester") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStateRequester") - } - static class IWorldPartitionStateRequester* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IWorldPartitionStateRequester; - -// Class LevelStreaming.WorldPartitionStateSubsystem -// 0x0078 (0x00B8 - 0x0040) -class UWorldPartitionStateSubsystem final : public UTickableWorldSubsystem -{ -public: - TMulticastInlineDelegate OnWorldPartitionStateChanged; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray Requests; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap DataLayerInstanceStateStacks; // 0x0060(0x0050)(Transient, NativeAccessSpecifierPrivate) - class UWorldPartitionLoadingScreenComponent* LoadingScreenComponent; // 0x00B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static void InvalidateWorldStateRequest(class UWorldPartitionStateRequest* InRequest); - - void InvalidateAllWorldStateRequestsForOwner(const TSoftObjectPtr& InOwner, const TArray& InRequestsToIgnore); - class UWorldPartitionStateRequest* RegisterWorldStateRequest(const TSoftObjectPtr& InRequester, const struct FWorldPartitionStateRequestData& InRequestData, EWorldStateRequestActivationMode InActivationMode); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WorldPartitionStateSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WorldPartitionStateSubsystem") - } - static class UWorldPartitionStateSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWorldPartitionStateSubsystem; - -} - diff --git a/Cronos The New Dawn/SDK/LevelStreaming_structs.hpp b/Cronos The New Dawn/SDK/LevelStreaming_structs.hpp deleted file mode 100644 index 8b4c79b..0000000 --- a/Cronos The New Dawn/SDK/LevelStreaming_structs.hpp +++ /dev/null @@ -1,258 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: LevelStreaming - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "GameplayTags_structs.hpp" - - -namespace SDK -{ - -// Enum LevelStreaming.EWorldPartitionStateRequestResponse -// NumValues: 0x0004 -enum class EWorldPartitionStateRequestResponse : uint8 -{ - SUCCESS = 0, - TIMEOUT = 1, - FAILURE = 2, - EWorldPartitionStateRequestResponse_MAX = 3, -}; - -// Enum LevelStreaming.EWorldStateRequestState -// NumValues: 0x0009 -enum class EWorldStateRequestState : uint8 -{ - Invalid = 0, - Waiting = 1, - Invalidating = 2, - Preloading = 3, - ReadyForActivation = 4, - ScheduledActivation = 5, - Activating = 6, - Completed = 7, - EWorldStateRequestState_MAX = 8, -}; - -// Enum LevelStreaming.ELevelStreamingManagerInitializationStatus -// NumValues: 0x0004 -enum class ELevelStreamingManagerInitializationStatus : uint8 -{ - NotInitialized = 0, - InitializedPartially = 1, - Initialized = 2, - ELevelStreamingManagerInitializationStatus_MAX = 3, -}; - -// Enum LevelStreaming.EWorldPartitionLoadingScreenState -// NumValues: 0x0005 -enum class EWorldPartitionLoadingScreenState : uint8 -{ - Inactive = 0, - Activating = 1, - Active = 2, - Deactivating = 3, - EWorldPartitionLoadingScreenState_MAX = 4, -}; - -// Enum LevelStreaming.EWorldStateSubQueryType -// NumValues: 0x0005 -enum class EWorldStateSubQueryType : uint8 -{ - Unspecified = 0, - Explicit = 1, - ParentPropagation = 2, - ChildPropagation = 3, - EWorldStateSubQueryType_MAX = 4, -}; - -// Enum LevelStreaming.EWorldStateRequestActivationMode -// NumValues: 0x0005 -enum class EWorldStateRequestActivationMode : uint8 -{ - PreloadThenWait = 0, - PreloadThenActivate = 1, - ActivateInstantly = 2, - ForceActivateInstantly = 3, - EWorldStateRequestActivationMode_MAX = 4, -}; - -// ScriptStruct LevelStreaming.LevelStreamingComponentData -// 0x0018 (0x0018 - 0x0000) -struct FLevelStreamingComponentData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Properties; // 0x0008(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelStreamingComponentData; - -// ScriptStruct LevelStreaming.LevelStreamingRuntimeActorData -// 0x0090 (0x0090 - 0x0000) -struct FLevelStreamingRuntimeActorData final -{ -public: - TSubclassOf Class; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftClassPath ClassPath; // 0x0008(0x0020)(ZeroConstructor, SaveGame, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr LevelHandle; // 0x0028(0x0028)(SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0050(0x0010)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CellName; // 0x0060(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Properties; // 0x0068(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TArray Components; // 0x0078(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelStreamingRuntimeActorData; - -// ScriptStruct LevelStreaming.StreamableLevelHandle -// 0x0028 (0x0028 - 0x0000) -struct FStreamableLevelHandle final -{ -public: - TSoftObjectPtr Level; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FStreamableLevelHandle; - -// ScriptStruct LevelStreaming.LevelStreamingActorAtachmentData -// 0x0080 (0x0080 - 0x0000) -struct FLevelStreamingActorAtachmentData final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ComponentName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Offset; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelStreamingActorAtachmentData; - -// ScriptStruct LevelStreaming.LevelStreamingActorData -// 0x0030 (0x0030 - 0x0000) -struct FLevelStreamingActorData final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Properties; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Components; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelStreamingActorData; - -// ScriptStruct LevelStreaming.LevelStreamingCachedActorData -// 0x0060 (0x0060 - 0x0000) -struct FLevelStreamingCachedActorData final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftClassPath Class; // 0x0008(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr Actor; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid Guid; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FLevelStreamingCachedActorData; - -// ScriptStruct LevelStreaming.DataLayerStatus -// 0x0040 (0x0040 - 0x0000) -struct FDataLayerStatus final -{ -public: - TSoftObjectPtr Handle; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataLayerRuntimeState State; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRecursive; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UDataLayerInstance* Instance; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataLayerStatus; - -// ScriptStruct LevelStreaming.WorldStateDataLayerQuery -// 0x0050 (0x0050 - 0x0000) -struct FWorldStateDataLayerQuery final -{ -public: - struct FDataLayerStatus DataLayerState; // 0x0000(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray> ActorsToLoad; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWorldStateDataLayerQuery; - -// ScriptStruct LevelStreaming.StreamingSourceBasicParams -// 0x0040 (0x0040 - 0x0000) -struct FStreamingSourceBasicParams final -{ -public: - float Radius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseCustomLocation; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CustomLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CustomRotation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStreamingSourceBasicParams; - -// ScriptStruct LevelStreaming.WorldPartitionStateRequestDataSimple -// 0x0068 (0x0068 - 0x0000) -struct FWorldPartitionStateRequestDataSimple -{ -public: - struct FStreamingSourceBasicParams StreamingSourceParams; // 0x0000(0x0040)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Tags; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray DataLayerQueries; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bKeepStreamingWhenCompleted; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EStreamingSourcePriority Priority; // 0x0061(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEditable; // 0x0062(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_63[0x5]; // 0x0063(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionStateRequestDataSimple; - -// ScriptStruct LevelStreaming.WorldPartitionStateRequestData -// 0x0068 (0x00D0 - 0x0068) -struct FWorldPartitionStateRequestData final : public FWorldPartitionStateRequestDataSimple -{ -public: - TSoftObjectPtr Owner; // 0x0068(0x0028)(BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OwnerName; // 0x0090(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr DataAsset; // 0x00A0(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldPartitionStateRequestData; - -// ScriptStruct LevelStreaming.LevelStreamingSaveData -// 0x0038 (0x0038 - 0x0000) -struct FLevelStreamingSaveData final -{ -public: - TArray Actors; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RuntimeActors; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray WorldStateRequests; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FLevelStreamingSaveData; - -// ScriptStruct LevelStreaming.WorldStateDataLayerSubQuery -// 0x0048 (0x0048 - 0x0000) -struct FWorldStateDataLayerSubQuery final -{ -public: - struct FDataLayerStatus DataLayerState; // 0x0000(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - EWorldStateSubQueryType Type; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWorldStateDataLayerSubQuery; - -// ScriptStruct LevelStreaming.DataLayerInstanceStateStack -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FDataLayerInstanceStateStack final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDataLayerInstanceStateStack; - -} - diff --git a/Cronos The New Dawn/SDK/Mai_classes.hpp b/Cronos The New Dawn/SDK/Mai_classes.hpp deleted file mode 100644 index 14cb80a..0000000 --- a/Cronos The New Dawn/SDK/Mai_classes.hpp +++ /dev/null @@ -1,6083 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Mai - -#include "Basic.hpp" - -#include "DeveloperSettings_classes.hpp" -#include "AIModule_structs.hpp" -#include "AIModule_classes.hpp" -#include "Being_structs.hpp" -#include "Being_classes.hpp" -#include "Mai_structs.hpp" -#include "Dai_structs.hpp" -#include "Dai_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "NavigationSystem_classes.hpp" - - -namespace SDK -{ - -// Class Mai.MaiAction -// 0x0020 (0x00C0 - 0x00A0) -class UMaiAction : public UBeingAction -{ -public: - class FName _ActionName; // 0x00A0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SetBehaviorName; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActionFinished; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void SetActionName(class FName Name_0); - - class FName GetActionName() const; - bool IsActionFinished() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction") - } - static class UMaiAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction; - -// Class Mai.MaiSettings -// 0x0108 (0x0140 - 0x0038) -class UMaiSettings final : public UDeveloperSettings -{ -public: - int32 _PartiesCount; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Parties; // 0x0040(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TArray _Attitudes; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - int32 _TokenTypesCount; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _TokenTypes; // 0x0068(0x0010)(Edit, EditFixedSize, ZeroConstructor, Config, NativeAccessSpecifierPublic) - struct FMaiWallNavGeneration _GenConfig; // 0x0078(0x0028)(Edit, Config, NativeAccessSpecifierPublic) - uint8 Pad_A0[0xA0]; // 0x00A0(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSettings") - } - static class UMaiSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSettings; - -// Class Mai.MaiAction_Sequence -// 0x0018 (0x00D8 - 0x00C0) -class UMaiAction_Sequence final : public UMaiAction -{ -public: - TArray _ActionSequence; // 0x00C0(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - EBeingActionFailHandling _ChildFailureHandlingMode; // 0x00D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _Loop; // 0x00D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_Sequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_Sequence") - } - static class UMaiAction_Sequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_Sequence; - -// Class Mai.MaiActionGraph -// 0x0020 (0x02E8 - 0x02C8) -class AMaiActionGraph final : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiPointGraphComponent* _PointGraph; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _GraphWalkers; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - class AMaiActionPoint* FindNearestPoint(const struct FVector& Location) const; - int32 GetActionPointCount() const; - void GetActionPoints(TArray* ActionPoints) const; - void GetActionPointsWithQuery(TArray* ActionPoints, const struct FMaiActionPointQuery& Query) const; - class AMaiActionPoint* GetNextActionPoint(class AMaiActionPoint* ap, class FName sequenceTag) const; - void GetSequenceActionPoints(TArray* ActionPoints, class FName sequenceTag) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiActionGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiActionGraph") - } - static class AMaiActionGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiActionGraph; - -// Class Mai.MsgMadeDodgeReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IMsgMadeDodgeReceiverInterface final -{ -public: - void ReceiveMadeDodgeMsg(class UMaiMessage* Message, class AActor* sender); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MsgMadeDodgeReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MsgMadeDodgeReceiverInterface") - } - static class IMsgMadeDodgeReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMsgMadeDodgeReceiverInterface; - -// Class Mai.MaiPointGraphComponent -// 0x0020 (0x0250 - 0x0230) -class UMaiPointGraphComponent final : public USceneComponent -{ -public: - TArray _ActionPoints; // 0x0230(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - bool _SequenceConverted; // 0x0240(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Indoor; // 0x0241(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_242[0xE]; // 0x0242(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AMaiActionPoint* FindNearestPoint(const struct FVector& Location) const; - int32 GetActionPointCount() const; - void GetActionPoints(TArray* ActionPoints, class FName WithTag) const; - void GetActionPointsWithQuery(TArray* ActionPoints, const struct FMaiActionPointQuery& Query) const; - class AMaiActionPoint* GetRandomActionPoint() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiPointGraphComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiPointGraphComponent") - } - static class UMaiPointGraphComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiPointGraphComponent; - -// Class Mai.MaiActionSequenceComponent -// 0x0040 (0x0570 - 0x0530) -class UMaiActionSequenceComponent final : public ULineBatchComponent -{ -public: - TArray _SequencePoints; // 0x0530(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FColor _SequenceColor; // 0x0540(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AutoAddRange; // 0x0544(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Looped; // 0x0548(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_549[0x7]; // 0x0549(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _PreviewIndex; // 0x0550(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_554[0x4]; // 0x0554(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AMaiActionPoint* _MovingPoint; // 0x0558(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_560[0x10]; // 0x0560(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AMaiActionPoint* GetNextActionPoint(class AMaiActionPoint* Point, class APawn* conditionCaller) const; - void GetSequenceActionPoints(TArray* Points) const; - class AMaiActionPoint* GetTargetActionPoint() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiActionSequenceComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiActionSequenceComponent") - } - static class UMaiActionSequenceComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiActionSequenceComponent; - -// Class Mai.MaiMessagesManager -// 0x0010 (0x0050 - 0x0040) -class UMaiMessagesManager final : public UTickableWorldSubsystem -{ -public: - TArray _DelayedMessages; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiMessagesManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiMessagesManager") - } - static class UMaiMessagesManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiMessagesManager; - -// Class Mai.MaiActionPoint -// 0x0170 (0x0438 - 0x02C8) -class AMaiActionPoint : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMeshComponent* _MarkerMesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiAreaComponent* _WorkArea; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArrowComponent* _Arrow; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextRenderComponent* _Text; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor _Color; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Users; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - bool _HasTravelConditions; // 0x0310(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsGraphPoint; // 0x0311(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_312[0x2]; // 0x0312(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _Radius; // 0x0314(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBeingWalkingStance _WalkingStanceEnum; // 0x0318(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _MaxUsers; // 0x0319(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31A[0x2]; // 0x031A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 _UseCounter; // 0x031C(0x0004)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _UseOnce : 1; // 0x0320(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 _Weight; // 0x0324(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_325[0x3]; // 0x0325(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 _Enabled : 1; // 0x0328(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _Skipable : 1; // 0x0328(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _WaypointOnly : 1; // 0x0328(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _MoveExaclyToAP : 1; // 0x0328(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _StopsToAction : 1; // 0x0328(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _RotateToAction : 1; // 0x0328(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_329[0x3]; // 0x0329(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _RotateToActionPrecision; // 0x032C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _WorkList; // 0x0330(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiConditions _UseConditions; // 0x0340(0x0030)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiNotifies _TravelNotifies; // 0x0370(0x0018)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiConditions _TravelConditions; // 0x0388(0x0030)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _WaitWorkList; // 0x03B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap _Destinations; // 0x03C8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray _ShowComponents; // 0x0418(0x0010)(BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnActionStarted; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void OnActionPointAbandoned(class AMaiController* User); - void OnActionPointReached(class AMaiController* User); - void OnActionPointSelected(class AMaiController* User); - void PrepareActionSet(class AMaiController* User); - void PrepareToWork(class AMaiController* User); - void ResetUseCounter(); - void Used(); - - bool CanBeUsedBy(class AMaiController* User) const; - struct FRotator GetActionRotation() const; - class UMaiActionSequenceComponent* GetSequence(class FName sequenceTag) const; - uint8 GetWeight() const; - bool HasAnyWork() const; - bool InDetectionArea(const struct FVector& Location, float areaExtent) const; - bool IsUsable() const; - bool IsUsableBy(class AMaiController* User) const; - bool IsVisibleFrom(const struct FVector& Location, float defaultVisibilityRange, float perceptionMod) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiActionPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiActionPoint") - } - static class AMaiActionPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiActionPoint; - -// Class Mai.MaiAction_AnimationBase -// 0x0010 (0x00D0 - 0x00C0) -class UMaiAction_AnimationBase : public UMaiAction -{ -public: - class UAnimMontage* _OwnerMontage; // 0x00C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACharacter* _OwnerCH; // 0x00C8(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnOwnerMontageEnds(class UAnimMontage* Montage, bool interrupted); - void SetOwnerCH(class ACharacter* ownerCH); - void SetOwnerMontage(class UAnimMontage* Montage); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_AnimationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_AnimationBase") - } - static class UMaiAction_AnimationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_AnimationBase; - -// Class Mai.MaiLookAtComponent -// 0x0060 (0x0570 - 0x0510) -class UMaiLookAtComponent final : public UArrowComponent -{ -public: - float _LoseRanageExt; // 0x0508(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HeadPitchOffset; // 0x050C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HeadYawOffset; // 0x0510(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HeadRotationRate; // 0x0514(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ConstantInterp; // 0x0518(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Debug; // 0x0519(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Enabled; // 0x051A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ExceedingLimit; // 0x051B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51C[0x4]; // 0x051C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _LookAtData; // 0x0520(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - struct FRotator _HeadLocalRotation; // 0x0530(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - struct FRotator _TargetLocalRotation; // 0x0548(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - int32 _CurrentPriority; // 0x0560(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_564[0xC]; // 0x0564(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearLookAt(int32 Priority); - void DisableLookAt(int32 Priority); - void EnableLookAt(int32 Priority); - void LookAtActor(class AActor* Actor, float MaxRange, uint8 Priority); - void LookAtComponent(class USceneComponent* comp, float MaxRange, uint8 Priority); - void LookAtLocation(const struct FVector& Location, float MaxRange, uint8 Priority); - void SetLookAtRotation(const struct FRotator& Rotation, float MaxRange, uint8 Priority); - - const struct FRotator GetHeadLocalRotation() const; - class AActor* GetLookAtActor(uint8 Priority) const; - const struct FVector GetLookAtLocation(uint8 Priority) const; - const struct FRotator GetLookAtRotation(uint8 Priority) const; - bool IsLookAtEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiLookAtComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiLookAtComponent") - } - static class UMaiLookAtComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiLookAtComponent; - -// Class Mai.MaiAction_SynchronizationBase -// 0x0018 (0x00E8 - 0x00D0) -class UMaiAction_SynchronizationBase : public UMaiAction_AnimationBase -{ -public: - class UAnimMontage* _OtherMontage; // 0x00D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class ACharacter* _OtherCH; // 0x00D8(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnOtherMontageEnds(class UAnimMontage* Montage, bool interrupted); - void PossessOther(); - void ReleaseOther(); - void SetOtherCH(class ACharacter* otherCH); - void SetOtherMontage(class UAnimMontage* Montage); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_SynchronizationBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_SynchronizationBase") - } - static class UMaiAction_SynchronizationBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_SynchronizationBase; - -// Class Mai.MaiAction_Snap2Base -// 0x02F8 (0x03E0 - 0x00E8) -#pragma pack(push, 0x1) -class alignas(0x10) UMaiAction_Snap2Base : public UMaiAction_SynchronizationBase -{ -public: - class UBeingRootMotionBank* _OwnerATB; // 0x00E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBeingRootMotionBank* _OtherATB; // 0x00F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationRootMotion _OwnerMontageRM; // 0x00F8(0x0048)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FAnimationRootMotion _OtherMontageRM; // 0x0140(0x0048)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OwnerARM; // 0x0188(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OtherARM; // 0x01E0(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OwnerWorldARM; // 0x0238(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OtherWorldARM; // 0x0290(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform _OwnerIdealTransform; // 0x02F0(0x0060)(Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform _OtherIdealTransform; // 0x0350(0x0060)(Edit, BlueprintVisible, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _SectionName; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Disconnect; // 0x03B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SyncSnap; // 0x03B9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _BlockSnap; // 0x03BA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Snap3D; // 0x03BB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SnapMoveMulMin; // 0x03BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SnapMoveMulMax; // 0x03C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SnapMoveMulInterp; // 0x03C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RotationInterpSpeed; // 0x03C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TranslationInterpSpeed; // 0x03CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D0[0x8]; // 0x03D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnSectionEnd(class FName Section); - void OnSectionStart(class FName Section); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_Snap2Base") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_Snap2Base") - } - static class UMaiAction_Snap2Base* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UMaiAction_Snap2Base; - -// Class Mai.MsgEndBlowReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IMsgEndBlowReceiverInterface final -{ -public: - void ReceiveEndBlowMsg(class UMaiMessage* Message, class AActor* attacker); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MsgEndBlowReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MsgEndBlowReceiverInterface") - } - static class IMsgEndBlowReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMsgEndBlowReceiverInterface; - -// Class Mai.MaiAction_Snap1Base -// 0x0190 (0x0260 - 0x00D0) -#pragma pack(push, 0x1) -class alignas(0x10) UMaiAction_Snap1Base : public UMaiAction_AnimationBase -{ -public: - class UBeingRootMotionBank* _OwnerATB; // 0x00D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAnimationRootMotion _OwnerMontageRM; // 0x00D8(0x0048)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OwnerARM; // 0x0120(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSectionRootMotion _OwnerWorldARM; // 0x0178(0x0058)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FTransform _OwnerIdealTransform; // 0x01D0(0x0060)(Edit, BlueprintVisible, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RotationInterpSpeed; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TranslationInterpSpeed; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _SectionName; // 0x0238(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _MoveOnRail; // 0x0240(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Disconnect; // 0x0241(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SyncSnap; // 0x0242(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _BlockSnap; // 0x0243(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Snap3D; // 0x0244(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IdealTransformAsTarget; // 0x0245(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ErrorCorrection; // 0x0246(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_247[0x1]; // 0x0247(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float _SnapMoveMulMin; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SnapMoveMulMax; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SnapMoveMulInterp; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CalculateIdealTransforms(); - void OnSectionEnd(class FName Section); - void OnSectionStart(class FName Section); - class UAnimMontage* PlayOwnerMontage(); - - struct FVector GetSectionOffset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_Snap1Base") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_Snap1Base") - } - static class UMaiAction_Snap1Base* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UMaiAction_Snap1Base; - -// Class Mai.MaiAction_MoveOnSpline -// 0x0008 (0x00C8 - 0x00C0) -class UMaiAction_MoveOnSpline final : public UMaiAction -{ -public: - class AMaiSplineActor* _Spline; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UMaiAction_MoveOnSpline* createActionMoveOnSpline(class UObject* WorldContextObject, class AMaiSplineActor* Spline); - static class UMaiAction_MoveOnSpline* createActionMoveOnSplineToAP(class UObject* WorldContextObject, class APawn* Pawn, class AMaiActionPoint* Point); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_MoveOnSpline") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_MoveOnSpline") - } - static class UMaiAction_MoveOnSpline* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_MoveOnSpline; - -// Class Mai.MaiNavSphere -// 0x0000 (0x0520 - 0x0520) -class UMaiNavSphere final : public USphereComponent -{ -public: - void DisableArea(); - void EnableArea(); - void SetAreaClass(TSubclassOf NewAreaClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavSphere") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavSphere") - } - static class UMaiNavSphere* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNavSphere; - -// Class Mai.MaiAction_PlayAnimation -// 0x00E0 (0x0340 - 0x0260) -class UMaiAction_PlayAnimation : public UMaiAction_Snap1Base -{ -public: - struct FGameplayTagContainer _AnimTags; // 0x0258(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AbortAnimTags; // 0x0278(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 _NonBlocking : 1; // 0x0298(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _InfinitLoop : 1; // 0x0298(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_299[0x3]; // 0x0299(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _AbortBlendOutTime; // 0x029C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Duration; // 0x02A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _LoopCount; // 0x02A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _BlockBT; // 0x02A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiAnimPlayParams _OwnerAnimParams; // 0x02B0(0x0078)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 Pad_328[0x18]; // 0x0328(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMaiAction_PlayAnimation* createActionPlayLoopedAnim(class UObject* WorldContextObject, const struct FGameplayTagContainer& animTags, class FName blockBT, int32 LoopCount); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_PlayAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_PlayAnimation") - } - static class UMaiAction_PlayAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_PlayAnimation; - -// Class Mai.MaiAction_ExtMovementAnimation -// 0x0030 (0x0370 - 0x0340) -class UMaiAction_ExtMovementAnimation final : public UMaiAction_PlayAnimation -{ -public: - class AMaiNavLink* _NavLink; // 0x0340(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _StartInA; // 0x0348(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_349[0x3]; // 0x0349(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _LeftMargin; // 0x034C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _RightMargin; // 0x0350(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_354[0x4]; // 0x0354(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiAttack* _Attack; // 0x0358(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* _Enemy; // 0x0360(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_368[0x8]; // 0x0368(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMaiAction_ExtMovementAnimation* createActionExtMovementAnimation(class UObject* WorldContextObject, const struct FGameplayTagContainer& animTags, class AMaiNavLink* NavLink, bool startSide, TSubclassOf ActionClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_ExtMovementAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_ExtMovementAnimation") - } - static class UMaiAction_ExtMovementAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_ExtMovementAnimation; - -// Class Mai.NavArea_Crouch -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Crouch final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Crouch") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Crouch") - } - static class UNavArea_Crouch* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Crouch; - -// Class Mai.MaiAction_ChangeSurface -// 0x0060 (0x03A0 - 0x0340) -class UMaiAction_ChangeSurface final : public UMaiAction_PlayAnimation -{ -public: - struct FTransform _TargetTransform; // 0x0340(0x0060)(Edit, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UMaiAction_ChangeSurface* createActionChangeSurface(class UObject* WorldContextObject, const struct FGameplayTagContainer& animTags, const struct FTransform& targetTransform, TSubclassOf ActionClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_ChangeSurface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_ChangeSurface") - } - static class UMaiAction_ChangeSurface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_ChangeSurface; - -// Class Mai.MaiAction_SyncAnimations -// 0x0130 (0x0510 - 0x03E0) -class UMaiAction_SyncAnimations final : public UMaiAction_Snap2Base -{ -public: - struct FGameplayTagContainer _OwnerAnimTags; // 0x03D8(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer _OtherAnimTags; // 0x03F8(0x0020)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - float _PlayRate; // 0x0418(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 _SnapOtherToOwner : 1; // 0x041C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 _UseOtherRotation : 1; // 0x041C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 _IgnoreOffset : 1; // 0x041C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_41D[0x3]; // 0x041D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiAnimPlayParams _OwnerAnimParams; // 0x0420(0x0078)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FDaiAnimPlayParams _OtherAnimParams; // 0x0498(0x0078)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - -public: - static class UMaiAction_SyncAnimations* createActionSyncAnims(class UObject* WorldContextObject, const struct FGameplayTagContainer& ownerAnimTags, const struct FGameplayTagContainer& otherAnimTags, class AActor* Other, TSubclassOf ActionClass, class FName BehaviorName, float PlayRate); - static class UMaiAction_SyncAnimations* createActionSyncAnimsSingle(class UObject* WorldContextObject, const struct FGameplayTag& ownerAnimTag, const struct FGameplayTag& otherAnimTag, class AActor* Other, TSubclassOf ActionClass, class FName BehaviorName, float PlayRate); - static class UMaiAction_SyncAnimations* createActionSyncFromConfig(class UObject* WorldContext, class AActor* Other, const struct FMaiSyncActionConfig& Config, class FName BehaviorName); - static class UMaiAction_SyncAnimations* createActionSyncFromRow(class UObject* WorldContext, class AActor* Other, const struct FDataTableRowHandle& Row); - - void CalculateIdealTransforms(); - class UAnimMontage* PlayOtherMontage(); - class UAnimMontage* PlayOwnerMontage(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_SyncAnimations") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_SyncAnimations") - } - static class UMaiAction_SyncAnimations* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_SyncAnimations; - -// Class Mai.MsgStartBlowReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IMsgStartBlowReceiverInterface final -{ -public: - void ReceiveStartBlowMsg(class UMaiMessage* Message, class AActor* attacker, TSubclassOf DamageType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MsgStartBlowReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MsgStartBlowReceiverInterface") - } - static class IMsgStartBlowReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMsgStartBlowReceiverInterface; - -// Class Mai.MaiAction_RotateTo -// 0x0028 (0x00E8 - 0x00C0) -class UMaiAction_RotateTo final : public UMaiAction -{ -public: - class AActor* _LookAtActor; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _LookAtLocation; // 0x00C8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Precision; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMaiAction_RotateTo* createActionRotateToActor(class UObject* WorldContextObject, class AActor* Actor, float Precision); - static class UMaiAction_RotateTo* createActionRotateToLocation(class UObject* WorldContextObject, const struct FVector& Location, float Precision); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_RotateTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_RotateTo") - } - static class UMaiAction_RotateTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_RotateTo; - -// Class Mai.MaiAction_WaitUntilStops -// 0x0000 (0x00C0 - 0x00C0) -class UMaiAction_WaitUntilStops final : public UMaiAction -{ -public: - static class UMaiAction_WaitUntilStops* createActionWaitUntilStops(class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAction_WaitUntilStops") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAction_WaitUntilStops") - } - static class UMaiAction_WaitUntilStops* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAction_WaitUntilStops; - -// Class Mai.MaiNavBox -// 0x0000 (0x0530 - 0x0530) -class UMaiNavBox final : public UBoxComponent -{ -public: - void DisableArea(); - void EnableArea(); - void SetAreaClass(TSubclassOf NewAreaClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavBox") - } - static class UMaiNavBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNavBox; - -// Class Mai.MaiAggroMeter -// 0x02A0 (0x0340 - 0x00A0) -class UMaiAggroMeter final : public UActorComponent -{ -public: - struct FDaiBlockade _BlockDecay; // 0x00A0(0x0018)(Edit, SaveGame, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FDaiBlockade _BlockGain; // 0x00B8(0x0018)(Edit, SaveGame, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMaiAggroConfig _Configs[0x3]; // 0x00D0(0x002C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _ExtraStances; // 0x0158(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FMaiAggroDifficulty _DifficultyConfig[0xA]; // 0x01A8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - float _Aggro; // 0x01F8(0x0004)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TimeSinceLastAccumulate; // 0x01FC(0x0004)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _HateList; // 0x0200(0x0050)(Edit, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - EMaiAggroStance _BehaviorStance; // 0x0250(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* _Controller; // 0x0258(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiFloatModifiers _AggroDecayMod; // 0x0260(0x0018)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiFloatModifiers2 _AggroGainMods[0x7]; // 0x0278(0x0018)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate AggroStanceChanged; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate BehaviorStanceChanged; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UMaiAggroMeter* getAggroMeter(class AActor* Actor); - static EMaiSenseType getSenseTypeForStimulus(class UObject* WorldContextObject, const struct FAIStimulus& Stimulus); - - void AddAggro(float Aggro, bool Force); - void AddGainMod(class UDaiFloatModifier* mod, EMaiSenseType Sense, class FName Name_0); - void DebugAggro(); - void DisableDecay(bool Disable, class FName Reason); - void DisableGain(bool Disable, class FName Reason); - void OnTargetPerceptionUpdated(class AActor* Actor, const struct FAIStimulus& Stimulus); - void RemoveGainMod(class UDaiFloatModifier* mod, EMaiSenseType Sense, class FName Name_0); - void SetAggro(float NewAggro, bool Force); - void SetBehaviorStance(EMaiAggroStance stance); - - float GetAggro() const; - EMaiAggroStance GetBehaviorStance() const; - class AActor* GetMostHated() const; - EMaiAggroStance GetStance() const; - float GetStanceMaxAggro(EMaiAggroStance stance) const; - float GetStanceMinAggro(EMaiAggroStance stance) const; - bool IsAggressive() const; - bool IsCautious() const; - bool IsNeutral() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAggroMeter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAggroMeter") - } - static class UMaiAggroMeter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAggroMeter; - -// Class Mai.MaiFloatAggroModifier -// 0x0058 (0x00E8 - 0x0090) -class UMaiFloatAggroModifier : public UDaiFloatModifier2 -{ -public: - struct FAIStimulus _Stimulus; // 0x0090(0x0058)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPrivate) - -public: - const struct FAIStimulus GetStimulus() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFloatAggroModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFloatAggroModifier") - } - static class UMaiFloatAggroModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFloatAggroModifier; - -// Class Mai.NodeGraphTester -// 0x0008 (0x02D0 - 0x02C8) -class ANodeGraphTester : public AActor -{ -public: - class UMaiNodePathDrawer* _NodePath; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeGraphTester") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeGraphTester") - } - static class ANodeGraphTester* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANodeGraphTester; - -// Class Mai.NodePathStartTester -// 0x0000 (0x02D0 - 0x02D0) -class ANodePathStartTester final : public ANodeGraphTester -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodePathStartTester") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodePathStartTester") - } - static class ANodePathStartTester* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANodePathStartTester; - -// Class Mai.MaiOutAreaGainMod -// 0x0008 (0x00F0 - 0x00E8) -class UMaiOutAreaGainMod final : public UMaiFloatAggroModifier -{ -public: - float _OutAreaMul; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiOutAreaGainMod") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiOutAreaGainMod") - } - static class UMaiOutAreaGainMod* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiOutAreaGainMod; - -// Class Mai.MaiOutAreaDecayMod -// 0x0010 (0x0098 - 0x0088) -class UMaiOutAreaDecayMod final : public UDaiFloatModifier -{ -public: - float _OutAreaMul; // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8C[0xC]; // 0x008C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiOutAreaDecayMod") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiOutAreaDecayMod") - } - static class UMaiOutAreaDecayMod* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiOutAreaDecayMod; - -// Class Mai.MaiPathNodeComponent -// 0x0000 (0x0230 - 0x0230) -class UMaiPathNodeComponent final : public USceneComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiPathNodeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiPathNodeComponent") - } - static class UMaiPathNodeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiPathNodeComponent; - -// Class Mai.AnimNotify_DisableSync -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_DisableSync final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_DisableSync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_DisableSync") - } - static class UAnimNotify_DisableSync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_DisableSync; - -// Class Mai.AnimNotify_FinishSync -// 0x0000 (0x0038 - 0x0038) -class UAnimNotify_FinishSync final : public UAnimNotify -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_FinishSync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_FinishSync") - } - static class UAnimNotify_FinishSync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_FinishSync; - -// Class Mai.MaiNavLinkComponent -// 0x0000 (0x01E0 - 0x01E0) -class UMaiNavLinkComponent : public UNavLinkCustomComponent -{ -public: - void SetLinkEnabled(bool newEnabled); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavLinkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavLinkComponent") - } - static class UMaiNavLinkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNavLinkComponent; - -// Class Mai.AnimNotifyState_SnapInSync -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_SnapInSync final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_SnapInSync") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_SnapInSync") - } - static class UAnimNotifyState_SnapInSync* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_SnapInSync; - -// Class Mai.AnimNotifyState_FocusOnEnemy -// 0x0008 (0x0038 - 0x0030) -class UAnimNotifyState_FocusOnEnemy final : public UAnimNotifyState -{ -public: - bool _ActOnSnapping; // 0x0030(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_FocusOnEnemy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_FocusOnEnemy") - } - static class UAnimNotifyState_FocusOnEnemy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_FocusOnEnemy; - -// Class Mai.AnimNotifyState_AllowDodgeReaction -// 0x0000 (0x0030 - 0x0030) -class UAnimNotifyState_AllowDodgeReaction final : public UAnimNotifyState -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_AllowDodgeReaction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_AllowDodgeReaction") - } - static class UAnimNotifyState_AllowDodgeReaction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_AllowDodgeReaction; - -// Class Mai.AnimNotify_EnableBehaviorTree -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_EnableBehaviorTree final : public UAnimNotify -{ -public: - class FName _Reason; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_EnableBehaviorTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_EnableBehaviorTree") - } - static class UAnimNotify_EnableBehaviorTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_EnableBehaviorTree; - -// Class Mai.MaiSenseConfigDebugger -// 0x0000 (0x0000 - 0x0000) -class IMaiSenseConfigDebugger final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseConfigDebugger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseConfigDebugger") - } - static class IMaiSenseConfigDebugger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMaiSenseConfigDebugger; - -// Class Mai.AnimNotify_ExtMovementMarker -// 0x0008 (0x0040 - 0x0038) -class UAnimNotify_ExtMovementMarker final : public UAnimNotify -{ -public: - int32 _Number; // 0x0038(0x0004)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ExtMovementMarker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ExtMovementMarker") - } - static class UAnimNotify_ExtMovementMarker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ExtMovementMarker; - -// Class Mai.AnimNotify_ExtMovementCheckAtack -// 0x0010 (0x0048 - 0x0038) -class UAnimNotify_ExtMovementCheckAtack final : public UAnimNotify -{ -public: - struct FDataTableRowHandle _AttackRow; // 0x0038(0x0010)(Edit, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_ExtMovementCheckAtack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_ExtMovementCheckAtack") - } - static class UAnimNotify_ExtMovementCheckAtack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_ExtMovementCheckAtack; - -// Class Mai.MaiShapeDrawer -// 0x0000 (0x0530 - 0x0530) -class UMaiShapeDrawer : public ULineBatchComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiShapeDrawer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiShapeDrawer") - } - static class UMaiShapeDrawer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiShapeDrawer; - -// Class Mai.MaiAreaComponent -// 0x0030 (0x0560 - 0x0530) -#pragma pack(push, 0x1) -class alignas(0x10) UMaiAreaComponent : public UMaiShapeDrawer -{ -public: - struct FColor _Color; // 0x0530(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_534[0x4]; // 0x0534(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaiShape _Shape; // 0x0538(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - EMaiShapeType GetAreaShape(struct FVector* Extents); - - struct FVector GetRandomPoint(float Extent) const; - bool IsInArea(const struct FVector& Location, float Extent) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAreaComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAreaComponent") - } - static class UMaiAreaComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UMaiAreaComponent; - -// Class Mai.MaiDetectionAreaComponent -// 0x0000 (0x0560 - 0x0560) -class UMaiDetectionAreaComponent final : public UMaiAreaComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiDetectionAreaComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiDetectionAreaComponent") - } - static class UMaiDetectionAreaComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiDetectionAreaComponent; - -// Class Mai.MaiChaseAreaComponent -// 0x0000 (0x0560 - 0x0560) -class UMaiChaseAreaComponent final : public UMaiAreaComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiChaseAreaComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiChaseAreaComponent") - } - static class UMaiChaseAreaComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiChaseAreaComponent; - -// Class Mai.SetBoardValueNotify -// 0x00F8 (0x0190 - 0x0098) -class USetBoardValueNotify final : public UDaiNotify -{ -public: - bool _Fixed; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _CharacterTag; // 0x009C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiContext _Notified; // 0x00A8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FMaiBlackboardValue _BoardValue; // 0x0120(0x0070)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SetBoardValueNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SetBoardValueNotify") - } - static class USetBoardValueNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USetBoardValueNotify; - -// Class Mai.MaiSpawnAreaComponent -// 0x0000 (0x0560 - 0x0560) -class UMaiSpawnAreaComponent final : public UMaiAreaComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSpawnAreaComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSpawnAreaComponent") - } - static class UMaiSpawnAreaComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSpawnAreaComponent; - -// Class Mai.MaiRadiusComponent -// 0x0010 (0x0540 - 0x0530) -class UMaiRadiusComponent final : public ULineBatchComponent -{ -public: - struct FColor _Color; // 0x0530(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Radius; // 0x0534(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_538[0x8]; // 0x0538(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiRadiusComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiRadiusComponent") - } - static class UMaiRadiusComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiRadiusComponent; - -// Class Mai.MaiSense_SightDecorator -// 0x0000 (0x00A0 - 0x00A0) -class UMaiSense_SightDecorator : public UActorComponent -{ -public: - bool IsInSight(class AActor* Actor, class UMaiSenseDebugger* debugger) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_SightDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_SightDecorator") - } - static class UMaiSense_SightDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_SightDecorator; - -// Class Mai.MaiAttack -// 0x00E0 (0x0108 - 0x0028) -class UMaiAttack : public UObject -{ -public: - bool _CheckAttackCone; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFloatRange _AttackRange; // 0x002C(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AttackDir; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AttackAngle; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiToken _TokenType; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiAttackInitialStance _InitialStance; // 0x0045(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46[0x2]; // 0x0046(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class UBehaviorTree* _Behavior; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AnimTags; // 0x0050(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - float _FocusCharging; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange _FocusRate; // 0x0074(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEasingFunc _FocusFunc; // 0x0084(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiAttackFocus _FocusMode; // 0x0085(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiAttackSnap _SnapMode; // 0x0086(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiAttackDodgeReaction _DodgeReaction; // 0x0087(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TimeToDodgeBeforeHit; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AllowDodgeReaction; // 0x008C(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckImpactCone; // 0x008D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _ImpactDir; // 0x0090(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ImpactAngle; // 0x0094(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ImpactRange; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _AltImpacts; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf _DamageType; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInt32Range _Damage; // 0x00B8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckCooldown; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFloatRange _Cooldown; // 0x00CC(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CooldownValue; // 0x00DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange _DelayAfterAttack; // 0x00E0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _EndWithMontage; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _RangedAttack; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F2[0x2]; // 0x00F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _AttackTime; // 0x00F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _LastHitTime; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _NextHitTime; // 0x00FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMaiAttackStatus _AttackStatus; // 0x0100(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _DuringBlow; // 0x0101(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndAttack(bool Abort); - void EventAllowDodge(class AActor* Owner); - void EventAttackHit(class AActor* Owner); - void EventAttackMiss(class AActor* Owner); - void EventBeginAttack(class AActor* Owner); - void EventEndBlow(class AActor* Owner); - void EventInitAttack(class AActor* Owner); - void EventStartBlow(class AActor* Owner, int32 impactID); - void EventStopAttack(class AActor* Owner, bool Aborted); - void EventTickAttack(class AActor* Owner, float DeltaSeconds); - void LoadRowHandle(const struct FDataTableRowHandle& attackRow); - void SetAllowDodgeReaction(bool allow); - void SetAttackCone(float Angle, float dir); - void SetAttackRange(float min_0, float max_0); - void SetBehavior(class UBehaviorTree* Behavior, const TArray& animTags); - void SetCooldown(float min_0, float max_0); - void SetDamage(TSubclassOf DamageType, int32 min_0, int32 max_0); - void SetFocus(EMaiAttackFocus Mode, float Charging); - void SetLogicalImpact(bool Enable, float Range, float Angle, float dir); - void SetSnapMode(EMaiAttackSnap Mode); - - bool GetAllowDodgeReaction() const; - class UMaiAttackerComponent* GetAttackerComponent() const; - void GetAttackRange(float* min_0, float* max_0) const; - class AActor* GetAttackTarget() const; - float GetDamage(int32 impactID) const; - TSubclassOf GetDamageType(int32 impactID) const; - float GetImpactAngle(int32 impactID) const; - float GetImpactDir(int32 impactID) const; - float GetImpactRange(int32 impactID) const; - class AActor* GetOwnerActor() const; - class AAIController* GetOwnerAI() const; - class ACharacter* GetOwnerCH() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAttack") - } - static class UMaiAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAttack; - -// Class Mai.MaiScriptAttack -// 0x01B0 (0x02B8 - 0x0108) -class UMaiScriptAttack final : public UMaiAttack -{ -public: - struct FDaiAnimPlayParams _OwnerAnimParams; // 0x0108(0x0078)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPrivate) - class UAnimMontage* _OwnerMontage; // 0x0180(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _StartSectionDuration; // 0x0188(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _AttackAnimDuration; // 0x018C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x8]; // 0x0190(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAnimationRootMotion _OwnerARM; // 0x0198(0x0048)(Edit, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate) - float _SnapStartTime; // 0x01E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1E4[0x4]; // 0x01E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _HitTimes; // 0x01E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPrivate) - bool _EnabledFocus; // 0x01F8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - bool _EnabledSnap; // 0x0200(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_201[0x1]; // 0x0201(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool _SnapOnlyInStartSection; // 0x0202(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SnapOnlyToLastHit; // 0x0203(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxAttackSpeed; // 0x0204(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxSlideSpeed; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AbortBlendOut; // 0x020C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RotationInterpolationRate; // 0x0210(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MovementDist; // 0x0214(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* _MovementCurve; // 0x0218(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaiDebugPrintParams _PrintParams; // 0x0220(0x0030)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_250[0x68]; // 0x0250(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableFocus(); - void DisableSnap(); - void DisableSnapFocus(); - void EnableFocus(); - void EnableSnap(); - void OnOwnerMontageEnds(class UAnimMontage* Montage, bool interrupted); - class UAnimMontage* PlayOwnerMontage(); - void SelectBestAnim(const struct FVector& Forward); - void SetOwnerMontage(class UAnimMontage* Montage); - void SetSliding(float Distance, class UCurveFloat* Curve); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiScriptAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiScriptAttack") - } - static class UMaiScriptAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiScriptAttack; - -// Class Mai.MaiSenseConfig_Sight -// 0x0018 (0x0088 - 0x0070) -class UMaiSenseConfig_Sight final : public UAISenseConfig_Sight -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceCurve; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AngleCurve; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseConfig_Sight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseConfig_Sight") - } - static class UMaiSenseConfig_Sight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseConfig_Sight; - -// Class Mai.MaiAttackerComponent -// 0x0268 (0x0308 - 0x00A0) -class UMaiAttackerComponent final : public UActorComponent -{ -public: - bool _AutoCombatRange; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _CombatRange; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* _TableOfAttacks; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBehaviorTree* _AttacksTree; // 0x00B0(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMaiAttackerConfig _DifficultyConfig[0xA]; // 0x00B8(0x0018)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1A8[0x4]; // 0x01A8(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _AttacksTreeInjectTag; // 0x01AC(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag _BehaviorInjectTag; // 0x01B4(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag _CountersTreeInjectTag; // 0x01BC(0x0008)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBDelayAfterAttack; // 0x01C4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1CC[0x4]; // 0x01CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _Attacks; // 0x01D0(0x0050)(ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMap _SingleAttacks; // 0x0220(0x0050)(Edit, ExportObject, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray _BTAttacks; // 0x0270(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UBTCompositeNode* _BTAttacksRoot; // 0x0280(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 _BlowImpactID; // 0x0288(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 _ChaseMode : 1; // 0x028C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiAttack* _CurrentAttack; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* _AttackTarget; // 0x0298(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray _HittedActors; // 0x02A0(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - float _Cooldown; // 0x02B0(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _ForceMiss; // 0x02B4(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiAttack* _NextAttack; // 0x02B8(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2C0[0x18]; // 0x02C0(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate DamageType)> DamageEnemy; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAttackEnd; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAttackCleared; // 0x02F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UMaiAttackerComponent* getAttacker(class AActor* Actor); - - bool ApplyDamage(class AActor* enemy, const struct FHitResult& Hit, TSubclassOf DamageType, float Damage, bool singleDamage); - void BeginAttack(); - void ChangeAttacksBT(class UBehaviorTree* attacksTree); - void CleanUpAttack(); - void DebugAttack(class AActor* enemy); - void EnableChaseMode(bool Enable); - void EnableFocusOnEnemy(bool Enable); - void EndBlow(int32 impactID); - void FillAttacks(); - void ForceMiss(bool miss); - void ForceNextAttack(class FName attackName); - void InjectBT(bool inject); - void RunPureAttack(class AActor* enemy, class FName attackName); - void SelectAttack(class AActor* enemy, class FName attackName); - void StartBlow(int32 impactID); - void StopAttack(bool Aborted, class FName attackName); - bool TryApplyLogicalDamage(class AActor* enemy, float Damage, int32 impactID); - bool TryApplyPhysicalDamage(class AActor* enemy, const struct FHitResult& Hit); - - class UMaiAttack* FindBestAttack() const; - EMaiAttackRange GetAttackRangeType(class AActor* enemy, class FName attackName) const; - class AActor* GetCurrentAttackTarget() const; - float GetCurrentAttackTime() const; - bool HasAnyValidAttack(class AActor* enemy, EMaiAttackRange Range, bool checkCone, bool checkToken) const; - bool HasHit() const; - bool IsInAttackRange(class AActor* enemy, float VelocityScale) const; - bool IsMissed(class AActor* enemy) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiAttackerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiAttackerComponent") - } - static class UMaiAttackerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiAttackerComponent; - -// Class Mai.MaiHostileAttackers -// 0x0298 (0x0338 - 0x00A0) -class UMaiHostileAttackers final : public UActorComponent -{ -public: - uint8 _MaxActiveAttackers; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _ActiveAttackers; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _PassiveAttackers; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FDaiBlockade _LockTokensDistribution; // 0x00C8(0x0018)(Edit, DisableEditOnTemplate, NativeAccessSpecifierPublic) - struct FDaiBlockade _HardLockTokens; // 0x00E0(0x0018)(Edit, DisableEditOnTemplate, NativeAccessSpecifierPublic) - int32 _Pool; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaiTokenConfig _Token2Config[0x20]; // 0x00FC(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - int32 _Token2Pools[0x20]; // 0x01FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Token2Cooldown; // 0x0280(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TMap _Token2Holders; // 0x0290(0x0050)(Edit, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TMap _Token2Waiting; // 0x02E0(0x0050)(Edit, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - float _Token2StealAngle; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Token2StealDist; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UMaiHostileAttackers* getHostileAttackers(class AActor* Actor); - - bool AddAttacker(class AActor* enemy); - void ChangeMaxActiveAttackers(uint8 Count); - void DebugAttacker(); - void HardLockTokens(class FName Reason, class AActor* enemy); - void LockTokens(class FName Reason, bool lock); - void LockTokensDistribution(class FName Reason, bool lock); - void ReleaseAttackPosition(class AActor* enemy); - void RemoveAttacker(class AActor* enemy); - void ReturnToken(class AActor* enemy); - void TakeAttackPosition(class AActor* enemy, const struct FVector& Location); - bool TakeToken(class AActor* enemy, EMaiToken Token, bool steal); - void UpdateActiveAttackers(); - - bool CanBeActive(class AActor* enemy) const; - bool CanGetSlot(class AActor* enemy) const; - bool CanHaveSlot(class AActor* enemy) const; - bool DisallowSlotGive(class AActor* enemy) const; - uint8 GetAttackerCount() const; - uint8 GetSlotHoldersCount(TSubclassOf klass) const; - class AActor* GetTokenHolder() const; - bool HasAnyAttacker() const; - bool HasToken(class AActor* enemy) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiHostileAttackers") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiHostileAttackers") - } - static class UMaiHostileAttackers* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiHostileAttackers; - -// Class Mai.MaiNoiseSilencerVolume -// 0x0008 (0x0308 - 0x0300) -class AMaiNoiseSilencerVolume final : public AVolume -{ -public: - class UMaiNoiseSilencerComponent* NoiseSilencer; // 0x0300(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNoiseSilencerVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNoiseSilencerVolume") - } - static class AMaiNoiseSilencerVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiNoiseSilencerVolume; - -// Class Mai.MaiBehaviorTreeComponent -// 0x0000 (0x0290 - 0x0290) -class UMaiBehaviorTreeComponent final : public UBehaviorTreeComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBehaviorTreeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBehaviorTreeComponent") - } - static class UMaiBehaviorTreeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBehaviorTreeComponent; - -// Class Mai.ProvideBlackboardObject -// 0x0028 (0x0098 - 0x0070) -class UProvideBlackboardObject final : public UDaiContextGetter -{ -public: - struct FBlackboardKeySelector _Entry; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProvideBlackboardObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProvideBlackboardObject") - } - static class UProvideBlackboardObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProvideBlackboardObject; - -// Class Mai.MaiSenseEvent_Hearing -// 0x0058 (0x0080 - 0x0028) -class UMaiSenseEvent_Hearing final : public UAISenseEvent -{ -public: - struct FMaiNoiseEvent Event; // 0x0028(0x0058)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseEvent_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseEvent_Hearing") - } - static class UMaiSenseEvent_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseEvent_Hearing; - -// Class Mai.MaiBTComposite_Random -// 0x0008 (0x0088 - 0x0080) -class UMaiBTComposite_Random final : public UBTCompositeNode -{ -public: - int32 _FillTo; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTComposite_Random") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTComposite_Random") - } - static class UMaiBTComposite_Random* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTComposite_Random; - -// Class Mai.MaiBTDecorator_WithInterval -// 0x0008 (0x0070 - 0x0068) -class UMaiBTDecorator_WithInterval : public UBTDecorator -{ -public: - float Interval; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomDeviation; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_WithInterval") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_WithInterval") - } - static class UMaiBTDecorator_WithInterval* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_WithInterval; - -// Class Mai.MaiDespawnInterface -// 0x0000 (0x0000 - 0x0000) -class IMaiDespawnInterface final -{ -public: - void DisableActor(); - void EnableActor(); - void WantDespawn(); - - bool IsActorDisabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiDespawnInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiDespawnInterface") - } - static class IMaiDespawnInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMaiDespawnInterface; - -// Class Mai.MaiBTDecorator_AreInSameLocation -// 0x0090 (0x0100 - 0x0070) -class UMaiBTDecorator_AreInSameLocation final : public UMaiBTDecorator_WithInterval -{ -public: - struct FMaiBlackboardFloat AcceptableRadius; // 0x0070(0x0030)(Edit, NativeAccessSpecifierPublic) - EDaiDistanceType GeometricDistanceType; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector BlackboardKeyA; // 0x00A8(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector BlackboardKeyB; // 0x00D0(0x0028)(Edit, NativeAccessSpecifierPublic) - bool _IncludeOverlapA; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IncludeOverlapB; // 0x00F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_AreInSameLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_AreInSameLocation") - } - static class UMaiBTDecorator_AreInSameLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_AreInSameLocation; - -// Class Mai.MaiBTDecorator_CheckActorGameplayTags -// 0x0060 (0x00D0 - 0x0070) -class UMaiBTDecorator_CheckActorGameplayTags final : public UMaiBTDecorator_WithInterval -{ -public: - struct FBlackboardKeySelector ActorToCheck; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - EGameplayContainerMatchType TagsToMatch; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer GameplayTags; // 0x00A0(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - class FString CachedDescription; // 0x00C0(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_CheckActorGameplayTags") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_CheckActorGameplayTags") - } - static class UMaiBTDecorator_CheckActorGameplayTags* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_CheckActorGameplayTags; - -// Class Mai.MaiSense_Smell -// 0x0000 (0x01A8 - 0x01A8) -class UMaiSense_Smell final : public UAISense_Sight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_Smell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_Smell") - } - static class UMaiSense_Smell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_Smell; - -// Class Mai.MaiBTDecorator_CheckAttack -// 0x0068 (0x00D0 - 0x0068) -class UMaiBTDecorator_CheckAttack : public UBTDecorator -{ -public: - struct FBlackboardKeySelector _Target; // 0x0068(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FDataTableRowHandle _AttackRow; // 0x0090(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector _AttackKey; // 0x00A0(0x0028)(Edit, NativeAccessSpecifierPublic) - bool _AttackFromKey; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckCone; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _StealToken; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CB[0x5]; // 0x00CB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_CheckAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_CheckAttack") - } - static class UMaiBTDecorator_CheckAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_CheckAttack; - -// Class Mai.MaiBTDecorator_SelectAttack -// 0x0000 (0x00D0 - 0x00D0) -class UMaiBTDecorator_SelectAttack final : public UMaiBTDecorator_CheckAttack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_SelectAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_SelectAttack") - } - static class UMaiBTDecorator_SelectAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_SelectAttack; - -// Class Mai.MaiSenseConfig_The6thSense -// 0x0018 (0x0060 - 0x0048) -class UMaiSenseConfig_The6thSense : public UAISenseConfig -{ -public: - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SensingRange; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseConfig_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseConfig_The6thSense") - } - static class UMaiSenseConfig_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseConfig_The6thSense; - -// Class Mai.MaiBTDecorator_HasValidAnyAttack -// 0x0038 (0x00A8 - 0x0070) -class UMaiBTDecorator_HasValidAnyAttack final : public UMaiBTDecorator_WithInterval -{ -public: - struct FBlackboardKeySelector _Enemy; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - bool _StealToken; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _MinCheckPeriod; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxCheckPeriod; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_HasValidAnyAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_HasValidAnyAttack") - } - static class UMaiBTDecorator_HasValidAnyAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_HasValidAnyAttack; - -// Class Mai.MaiBTDecorator_CanStealAnyToken -// 0x0028 (0x0098 - 0x0070) -class UMaiBTDecorator_CanStealAnyToken final : public UMaiBTDecorator_WithInterval -{ -public: - struct FBlackboardKeySelector _Enemy; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_CanStealAnyToken") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_CanStealAnyToken") - } - static class UMaiBTDecorator_CanStealAnyToken* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_CanStealAnyToken; - -// Class Mai.MaiSpawner -// 0x0110 (0x03D8 - 0x02C8) -class AMaiSpawner : public AActor -{ -public: - class UTextRenderComponent* _Text; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _LastGroundName; // 0x02D0(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SpawnOnPersistant; // 0x02E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E1[0x3]; // 0x02E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _UniqueTag; // 0x02E4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _SpawnAreas; // 0x02F0(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray _ChaseAreas; // 0x0300(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - bool _AutoSpawn; // 0x0310(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _Enabled; // 0x0311(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _Spawned; // 0x0312(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_313[0x5]; // 0x0313(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer _AddGameplayTags; // 0x0318(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer _RemoveGameplayTags; // 0x0338(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - struct FDaiConditions _CanSpawnConditions; // 0x0358(0x0030)(Edit, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FDaiNotifies _OnSpawnNotifies; // 0x0388(0x0018)(Edit, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FDaiNotifies _OnDespawnNotifies; // 0x03A0(0x0018)(Edit, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate AfterSpawn; // 0x03B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate BeforeDespawn; // 0x03C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - bool BlockSpawn(); - void ChangeAutoSpawn(bool Active); - void Despawn(); - void DespawnActor(class AActor* Actor); - void OnDespawn(class AActor* Actor); - void OnSpawn(class AActor* Actor); - void OnSpawnController(class AAIController* Controller); - void PIEDespawn(); - void PIESpawn(); - void SetActive(bool Active); - void Spawn(); - class AActor* SpawnSingle(); - void UpdateAutoSpawn(); - - bool IsActive() const; - bool isInChaseArea(const struct FVector& Location, float Extent) const; - bool IsInSpawnArea(const struct FVector& Location, float Extent) const; - bool ShouldAutoSpawn() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSpawner") - } - static class AMaiSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiSpawner; - -// Class Mai.MaiSingleSpawner -// 0x0098 (0x0470 - 0x03D8) -class AMaiSingleSpawner : public AMaiSpawner -{ -public: - class AActor* _ActorSpawned; // 0x03D8(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ReleasedOwnership; // 0x03E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E1[0x7]; // 0x03E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _ActorToSpawn; // 0x03E8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf _AIControllerClass; // 0x03F0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideAIControllerClass; // 0x03F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3F9[0x7]; // 0x03F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _BehaviorTree; // 0x0400(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _OverrideBehaviorTree; // 0x0428(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_429[0x7]; // 0x0429(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _BlackboardConfig; // 0x0430(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TSoftObjectPtr _ActionGraph; // 0x0440(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTag _ActorTag; // 0x0468(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnInitBehaviors(class AAIController* Controller); - void ReleaseSpawnedActor(); - void SetActorClass(TSubclassOf ActorClass); - void SetAIControllerClass(TSubclassOf aiClass); - class AActor* SpawnUnique(); - - class AActor* GetSpawnedActor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSingleSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSingleSpawner") - } - static class AMaiSingleSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiSingleSpawner; - -// Class Mai.MaiBTDecorator_SelectEnemy -// 0x0038 (0x00A8 - 0x0070) -class UMaiBTDecorator_SelectEnemy final : public UMaiBTDecorator_WithInterval -{ -public: - struct FBlackboardKeySelector _Target; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_98[0x10]; // 0x0098(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_SelectEnemy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_SelectEnemy") - } - static class UMaiBTDecorator_SelectEnemy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_SelectEnemy; - -// Class Mai.MaiBTDecorator_Condition -// 0x0008 (0x0078 - 0x0070) -class UMaiBTDecorator_Condition final : public UMaiBTDecorator_WithInterval -{ -public: - class UDaiCondition* _Condition; // 0x0070(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_Condition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_Condition") - } - static class UMaiBTDecorator_Condition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_Condition; - -// Class Mai.MaiWallFollowing -// 0x0110 (0x01B0 - 0x00A0) -class UMaiWallFollowing final : public UActorComponent -{ -public: - float _MoveTimer; // 0x00A0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WantedSpeed; // 0x00A4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _GoalLocation; // 0x00A8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _GoalUp; // 0x00C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* _GoalActor; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _MoveGoalLocation; // 0x00E0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _MoveSubGoalLocation; // 0x00F8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _SubGoalIndex; // 0x0110(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _MovePath; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - class UCurveFloat* _SpeedCurve; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _FloorCost; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WallCost; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CeilCost; // 0x0138(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiOnMeshState _OnMeshState; // 0x013C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13D[0x3]; // 0x013D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* _AvoidActor; // 0x0140(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AvoidRadius; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AvoidOffset; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AvoidCost; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x1C]; // 0x0154(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - bool _IsUsingLink; // 0x0170(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AMaiCharacter* _Character; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_180[0x8]; // 0x0180(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float _PathRebuildDistance; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalReachedDistance; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalCheckPeriod; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalCheckDistance; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ChangeSurfaceDistance; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _CollisionChannel; // 0x019C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseCollisionChannel; // 0x019D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19E[0x2]; // 0x019E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate SurfaceChangedDelegate; // 0x01A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - bool MoveTo(const struct FVector& GoalLocation); - bool PreparePathTo(const struct FVector& GoalLocation, const struct FVector& goalUp); - void RebuildPath(); - void SnapToFloorMesh(float DeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWallFollowing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWallFollowing") - } - static class UMaiWallFollowing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiWallFollowing; - -// Class Mai.MaiBTDecorator_DirectionalConeCheck -// 0x0008 (0x00F8 - 0x00F0) -class UMaiBTDecorator_DirectionalConeCheck final : public UBTDecorator_ConeCheck -{ -public: - float ConeDirectionMod; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_DirectionalConeCheck") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_DirectionalConeCheck") - } - static class UMaiBTDecorator_DirectionalConeCheck* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_DirectionalConeCheck; - -// Class Mai.MaiBTDecorator_ContainsBehavior -// 0x0000 (0x0068 - 0x0068) -class UMaiBTDecorator_ContainsBehavior final : public UBTDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_ContainsBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_ContainsBehavior") - } - static class UMaiBTDecorator_ContainsBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_ContainsBehavior; - -// Class Mai.MaiProjectOnSplineTester -// 0x0000 (0x0520 - 0x0520) -class UMaiProjectOnSplineTester final : public UBillboardComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiProjectOnSplineTester") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiProjectOnSplineTester") - } - static class UMaiProjectOnSplineTester* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiProjectOnSplineTester; - -// Class Mai.MaiBTDecorator_DoesNodePathExist -// 0x0060 (0x00C8 - 0x0068) -class UMaiBTDecorator_DoesNodePathExist final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector BlackboardKeyA; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector BlackboardKeyB; // 0x0090(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - EMaiNodePathExistanceQueryType PathQueryType; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FilterClass; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_DoesNodePathExist") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_DoesNodePathExist") - } - static class UMaiBTDecorator_DoesNodePathExist* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_DoesNodePathExist; - -// Class Mai.MaiBTDecorator_DoesWallPathExist -// 0x0060 (0x00C8 - 0x0068) -class UMaiBTDecorator_DoesWallPathExist final : public UBTDecorator -{ -public: - struct FBlackboardKeySelector BlackboardKeyA; // 0x0068(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector BlackboardKeyB; // 0x0090(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - EMaiWallPathExistanceQueryType PathQueryType; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf FilterClass; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_DoesWallPathExist") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_DoesWallPathExist") - } - static class UMaiBTDecorator_DoesWallPathExist* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_DoesWallPathExist; - -// Class Mai.MaiSenseEvent_The6thSense -// 0x0048 (0x0070 - 0x0028) -class UMaiSenseEvent_The6thSense : public UAISenseEvent -{ -public: - struct FMaiThe6thSenseEvent Event; // 0x0028(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseEvent_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseEvent_The6thSense") - } - static class UMaiSenseEvent_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseEvent_The6thSense; - -// Class Mai.MaiBTDecorator_ForceFail -// 0x0000 (0x0068 - 0x0068) -class UMaiBTDecorator_ForceFail final : public UBTDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_ForceFail") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_ForceFail") - } - static class UMaiBTDecorator_ForceFail* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_ForceFail; - -// Class Mai.MaiBTDecorator_Priority -// 0x0030 (0x0098 - 0x0068) -class UMaiBTDecorator_Priority final : public UBTDecorator -{ -public: - struct FMaiBlackboardInt _Chance; // 0x0068(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_Priority") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_Priority") - } - static class UMaiBTDecorator_Priority* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_Priority; - -// Class Mai.MaiHealth -// 0x0060 (0x0100 - 0x00A0) -class UMaiHealth final : public UActorComponent -{ -public: - int32 _MaxHealth; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Health; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Immortal; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OneHitKill; // 0x00A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDead; // 0x00B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnRevive; // 0x00C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHealthChange; // 0x00D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReceiveDamage; // 0x00E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_F0[0x10]; // 0x00F0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Heal(); - void HealPercent(float HealingFactor, bool bUseBaseHealth); - void Kill(); - void ReceiveCure(float cure, class AActor* Instigator); - void ReceiveDamage(float Damage, class AActor* Instigator); - void Revive(); - void SetHealth(int32 newHealth); - void SetImmortal(bool immortal); - void SetOneHitKill(bool InOneHitKill); - - float GetBaseMaxHealthValue() const; - int32 GetHealth() const; - int32 GetHealthPercent() const; - float GetHealthValue() const; - int32 GetMaxHealth() const; - float GetMaxHealthValue() const; - bool IsDead() const; - bool IsImmortal() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiHealth") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiHealth") - } - static class UMaiHealth* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiHealth; - -// Class Mai.MaiBTDecorator_BlueprintBase -// 0x0000 (0x00A0 - 0x00A0) -class UMaiBTDecorator_BlueprintBase final : public UBTDecorator_BlueprintBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTDecorator_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTDecorator_BlueprintBase") - } - static class UMaiBTDecorator_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTDecorator_BlueprintBase; - -// Class Mai.MaiBTService_BlueprintBase -// 0x0000 (0x0098 - 0x0098) -class UMaiBTService_BlueprintBase : public UBTService_BlueprintBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_BlueprintBase") - } - static class UMaiBTService_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_BlueprintBase; - -// Class Mai.MaiBTTask_BlueprintBase -// 0x0000 (0x00A8 - 0x00A8) -class UMaiBTTask_BlueprintBase : public UBTTask_BlueprintBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_BlueprintBase") - } - static class UMaiBTTask_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_BlueprintBase; - -// Class Mai.MaiBTService_KeepDistance -// 0x0010 (0x00A8 - 0x0098) -class UMaiBTService_KeepDistance final : public UBTService_BlackboardBase -{ -public: - TArray _Ranges; // 0x0098(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_KeepDistance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_KeepDistance") - } - static class UMaiBTService_KeepDistance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_KeepDistance; - -// Class Mai.MaiLightObserver -// 0x0030 (0x0260 - 0x0230) -class UMaiLightObserver final : public USceneComponent -{ -public: - float _Radius; // 0x0230(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _HalfHeight; // 0x0234(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Enabled; // 0x0238(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IsLit; // 0x0239(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23A[0x6]; // 0x023A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate LightObserverChange; // 0x0240(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate LightingState; // 0x0250(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void TurnOff(); - void TurnOn(); - - bool GetIsLit() const; - bool IsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiLightObserver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiLightObserver") - } - static class UMaiLightObserver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiLightObserver; - -// Class Mai.MaiBTService_KeepDistanceBySpeed -// 0x0038 (0x00D0 - 0x0098) -class UMaiBTService_KeepDistanceBySpeed final : public UBTService_BlackboardBase -{ -public: - struct FBlackboardKeySelector _IdealLocation; // 0x0098(0x0028)(Edit, NativeAccessSpecifierPrivate) - float _LocationOffset; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _SpeedInterpolation; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float _MinSpeed; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _Debug; // 0x00CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_KeepDistanceBySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_KeepDistanceBySpeed") - } - static class UMaiBTService_KeepDistanceBySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_KeepDistanceBySpeed; - -// Class Mai.MaiBTService_LookAt -// 0x0008 (0x00A0 - 0x0098) -class UMaiBTService_LookAt final : public UBTService_BlackboardBase -{ -public: - uint8 _Priority; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMaiFocusType _FocusType; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _OnlyHeadLookAt; // 0x009A(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _CheckConeRange; // 0x009B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _ConeRange; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_LookAt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_LookAt") - } - static class UMaiBTService_LookAt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_LookAt; - -// Class Mai.MaiCrowdAgent -// 0x0000 (0x0340 - 0x0340) -class UMaiCrowdAgent final : public UCrowdFollowingComponent -{ -public: - void InitializeCrowd(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCrowdAgent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCrowdAgent") - } - static class UMaiCrowdAgent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiCrowdAgent; - -// Class Mai.MaiBTService_Notify -// 0x0008 (0x00A0 - 0x0098) -class UMaiBTService_Notify : public UMaiBTService_BlueprintBase -{ -public: - bool _OnActivate; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _OnDeactivate; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool _OnTick; // 0x009A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_9B[0x5]; // 0x009B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveNotify(class AAIController* OwnerController, class APawn* ControlledPawn); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_Notify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_Notify") - } - static class UMaiBTService_Notify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_Notify; - -// Class Mai.MaiBTService_CallNotify -// 0x0008 (0x00A8 - 0x00A0) -class UMaiBTService_CallNotify final : public UMaiBTService_Notify -{ -public: - class UDaiNotify* _Notify; // 0x00A0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_CallNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_CallNotify") - } - static class UMaiBTService_CallNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_CallNotify; - -// Class Mai.EnvQueryItemType_WallPoint -// 0x0000 (0x0030 - 0x0030) -class UEnvQueryItemType_WallPoint final : public UEnvQueryItemType_VectorBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnvQueryItemType_WallPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnvQueryItemType_WallPoint") - } - static class UEnvQueryItemType_WallPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnvQueryItemType_WallPoint; - -// Class Mai.MaiBTService_PlaySlotAnim -// 0x0088 (0x00F8 - 0x0070) -class UMaiBTService_PlaySlotAnim final : public UBTService -{ -public: - bool _SelectAnimByTag; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequenceBase* _AnimationToPlay; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer _AnimTags; // 0x0080(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - float _PlayRate; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _TimeToStartAt; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _Slot; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _BlendInTime; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _BlendOutTime; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 _LoopCount; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector _PlayTimeOutput; // 0x00C0(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* CachedSkelMesh; // 0x00E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAnimMontage* _PlayedMontage; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_PlaySlotAnim") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_PlaySlotAnim") - } - static class UMaiBTService_PlaySlotAnim* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_PlaySlotAnim; - -// Class Mai.MaiBTService_RegisterCombos -// 0x0000 (0x0070 - 0x0070) -class UMaiBTService_RegisterCombos final : public UBTService -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_RegisterCombos") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_RegisterCombos") - } - static class UMaiBTService_RegisterCombos* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_RegisterCombos; - -// Class Mai.MaiBTService_InitAttack -// 0x0068 (0x00D8 - 0x0070) -class UMaiBTService_InitAttack final : public UBTService -{ -public: - struct FBlackboardKeySelector _Target; // 0x0070(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FDataTableRowHandle _AttackRow; // 0x0098(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FBlackboardKeySelector _AttackKey; // 0x00A8(0x0028)(Edit, NativeAccessSpecifierPublic) - bool _AttackFromKey; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_InitAttack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_InitAttack") - } - static class UMaiBTService_InitAttack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_InitAttack; - -// Class Mai.MaiBTService_SelectNextAP -// 0x0080 (0x00F0 - 0x0070) -class UMaiBTService_SelectNextAP final : public UBTService -{ -public: - struct FBlackboardKeySelector _ActionPoint; // 0x0070(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - struct FBlackboardKeySelector _WorkLocation; // 0x0098(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - EPointSelection _SelectionMethod; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector _SelectionOrigin; // 0x00C8(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_SelectNextAP") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_SelectNextAP") - } - static class UMaiBTService_SelectNextAP* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_SelectNextAP; - -// Class Mai.MaiBTService_AbandonAP -// 0x0028 (0x00C0 - 0x0098) -class UMaiBTService_AbandonAP final : public UMaiBTService_BlueprintBase -{ -public: - struct FBlackboardKeySelector _ActionPoint; // 0x0098(0x0028)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTService_AbandonAP") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTService_AbandonAP") - } - static class UMaiBTService_AbandonAP* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTService_AbandonAP; - -// Class Mai.BTTask_BeingActionBase -// 0x0000 (0x0070 - 0x0070) -class UBTTask_BeingActionBase : public UBTTaskNode -{ -public: - void OnActionEvent(class UBeingAction* action, EBeingActionEventType EventType); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_BeingActionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_BeingActionBase") - } - static class UBTTask_BeingActionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_BeingActionBase; - -// Class Mai.MaiWallVolume -// 0x0008 (0x0308 - 0x0300) -class AMaiWallVolume final : public AVolume -{ -public: - class UMaiWallNavGenerator* WallMeshGen; // 0x0300(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void RegenerateGraph(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWallVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWallVolume") - } - static class AMaiWallVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiWallVolume; - -// Class Mai.BTTask_PushBeingAction -// 0x0008 (0x0078 - 0x0070) -class UBTTask_PushBeingAction final : public UBTTask_BeingActionBase -{ -public: - class UBeingAction* action; // 0x0070(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_PushBeingAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_PushBeingAction") - } - static class UBTTask_PushBeingAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_PushBeingAction; - -// Class Mai.BTTask_SoftAbortAction -// 0x0010 (0x0080 - 0x0070) -class UBTTask_SoftAbortAction final : public UBTTask_BeingActionBase -{ -public: - class UBeingAction* action; // 0x0070(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBeingAction* ActionCopy; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTTask_SoftAbortAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTTask_SoftAbortAction") - } - static class UBTTask_SoftAbortAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTTask_SoftAbortAction; - -// Class Mai.MaiBTTask_LookAtBBEntry -// 0x0008 (0x00A0 - 0x0098) -class UMaiBTTask_LookAtBBEntry final : public UBTTask_BlackboardBase -{ -public: - float Precision; // 0x0098(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_LookAtBBEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_LookAtBBEntry") - } - static class UMaiBTTask_LookAtBBEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_LookAtBBEntry; - -// Class Mai.MaiBTTask_MoveToExt -// 0x0010 (0x0170 - 0x0160) -class UMaiBTTask_MoveToExt : public UBTTask_MoveTo -{ -public: - bool _RepathOnGoalMoved; // 0x0160(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _RepathTestPeriod; // 0x0164(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RepathTestDistance; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_MoveToExt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_MoveToExt") - } - static class UMaiBTTask_MoveToExt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_MoveToExt; - -// Class Mai.MaiBTTask_MoveToAP -// 0x0010 (0x0180 - 0x0170) -class UMaiBTTask_MoveToAP final : public UMaiBTTask_MoveToExt -{ -public: - struct FGameplayTag _ActionInjectionTag; // 0x0170(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _RunActionsOnReach; // 0x0178(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _StanceFromActionPoint; // 0x0179(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_MoveToAP") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_MoveToAP") - } - static class UMaiBTTask_MoveToAP* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_MoveToAP; - -// Class Mai.MaiBTTask_MoveToOnNodes -// 0x0030 (0x00C8 - 0x0098) -class UMaiBTTask_MoveToOnNodes final : public UBTTask_BlackboardBase -{ -public: - float _AcceptableRadius; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ObservedBlackboardValueTolerance; // 0x009C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ObserveBlackboardValue; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiOnPathFail _OnPathFail; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _TargetLocation; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiNodeFollowing* _Following; // 0x00C0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_MoveToOnNodes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_MoveToOnNodes") - } - static class UMaiBTTask_MoveToOnNodes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_MoveToOnNodes; - -// Class Mai.MaiBTTask_MoveToOnWalls -// 0x00A8 (0x0140 - 0x0098) -class UMaiBTTask_MoveToOnWalls final : public UBTTask_BlackboardBase -{ -public: - float _AcceptableRadius; // 0x0098(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _OverlapAgent : 1; // 0x009C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _OverlapGoal : 1; // 0x009C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _TrackMovingGoal : 1; // 0x009C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _ProjectGoalLocation : 1; // 0x009C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _AllowStrafe : 1; // 0x009C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9D[0x3]; // 0x009D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _ObservedBlackboardValueTolerance; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ObserveBlackboardValue; // 0x00A4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _MoveToAP; // 0x00A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _ActionInjectionTag; // 0x00A8(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _RunActionsOnReach; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _StanceFromActionPoint; // 0x00B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B2[0x6]; // 0x00B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBlackboardKeySelector _AvoidActor; // 0x00B8(0x0028)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x8]; // 0x00E0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiWallFollowing* _Following; // 0x00E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F0[0x50]; // 0x00F0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_MoveToOnWalls") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_MoveToOnWalls") - } - static class UMaiBTTask_MoveToOnWalls* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_MoveToOnWalls; - -// Class Mai.MaiBTTask_PlayAnimMontage -// 0x00A0 (0x0148 - 0x00A8) -class UMaiBTTask_PlayAnimMontage final : public UBTTask_BlueprintBase -{ -public: - bool _SelectAnimByTag; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimSequenceBase* _AnimationToPlay; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AnimTags; // 0x00B8(0x0020)(Edit, NativeAccessSpecifierPublic) - float _PlayRate; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _TimeToStartAt; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _NonBlocking : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _NonBlockingAbort : 1; // 0x00E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _InfinitLoop : 1; // 0x00E0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _Slot; // 0x00E4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendInTime; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BlendOutTime; // 0x00F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AbortBlendOutTime; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Duration; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _LoopCount; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _AbortAnimTags; // 0x0100(0x0020)(Edit, NativeAccessSpecifierPublic) - class UBehaviorTreeComponent* MyOwnerComp; // 0x0120(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAnimMontage* _AbortMontage; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_130[0x18]; // 0x0130(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_PlayAnimMontage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_PlayAnimMontage") - } - static class UMaiBTTask_PlayAnimMontage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_PlayAnimMontage; - -// Class Mai.MaiBTTask_State -// 0x0010 (0x00B8 - 0x00A8) -class UMaiBTTask_State final : public UMaiBTTask_BlueprintBase -{ -public: - class UBeingState* _State; // 0x00A8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Decorated; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnStateStatusChanged(EStateStatus Status); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBTTask_State") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBTTask_State") - } - static class UMaiBTTask_State* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBTTask_State; - -// Class Mai.MaiCharacter -// 0x01D0 (0x0840 - 0x0670) -class AMaiCharacter : public ACharacter -{ -public: - uint8 Pad_668[0x10]; // 0x0668(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class USceneComponent* _MeshPivot; // 0x0678(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBeingStatesComponent* _MyStates; // 0x0680(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray _AttackColliders; // 0x0688(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TMap _AttackCollidersDebug; // 0x0698(0x0050)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FGameplayTagContainer _TagContainer; // 0x06E8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, SaveGame, Protected, NativeAccessSpecifierProtected) - class FName _EyeSocket; // 0x0708(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _FullyDisabled; // 0x0710(0x0001)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _DetectLongFall; // 0x0711(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_712[0x2]; // 0x0712(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _DetectLongFallDuration; // 0x0714(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float _DetectLongFallTimer; // 0x0718(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_71C[0x4]; // 0x071C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _SpawnLocation; // 0x0720(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FHitResult _MoveBlockedBy; // 0x0738(0x0100)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_838[0x8]; // 0x0838(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static struct FVector getFixedCapsuleLocation(class APawn* Pawn, const struct FVector& Location); - static struct FVector getFixedGroundLocation(class APawn* Pawn, const struct FVector& Location); - - void AbortAttack(class FName attackName); - void AIDebuggerTick(class AMaiDebugger* debugger, float DeltaSeconds); - void AppendGameplayTags(const struct FGameplayTagContainer& GameplayTags); - void ClearGameplayTags(); - void DisableAttackColliders(const TArray& collidersTags); - void EnableAttackColliders(const TArray& collidersTags); - void LongFallDetected(); - void RemoveGameplayTags(const struct FGameplayTagContainer& GameplayTags); - void SetGameplayTags(const struct FGameplayTagContainer& GameplayTags); - float TakePointDamage(float Damage, TSubclassOf damageClass, class AController* EventInstigator, class AActor* DamageCauser); - - class UMaiCharacterMovementComponent* GetMaiCharacterMovement() const; - class AMaiController* GetMaiController() const; - class AMaiSpawner* GetMaiSpawner() const; - bool IsDead() const; - bool IsNotMoving() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCharacter") - } - static class AMaiCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiCharacter; - -// Class Mai.MaiCharacterMovementComponent -// 0x00A0 (0x1060 - 0x0FC0) -class UMaiCharacterMovementComponent : public UCharacterMovementComponent -{ -public: - uint8 Pad_FB8[0x8]; // 0x0FB8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float _CurrentWalkSpeed; // 0x0FC0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FC4[0x4]; // 0x0FC4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UBeingMaxSpeedStat* _MaxSpeedStat; // 0x0FC8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBeingSpeedModStat* _SpeedMod; // 0x0FD0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBeingSteering* _Steering; // 0x0FD8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _AllowPhysicsRotationDuringAnimRootMotion; // 0x0FE0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float _Acceleration; // 0x0FF0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CustomWalkSpeed; // 0x0FF4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseCustomWalkSpeed; // 0x0FF8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ResetPitchAndRoll; // 0x0FF9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseRMAvoidance; // 0x0FFA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _HasRMLocomotion; // 0x0FFB(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SideMovement; // 0x0FFC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AllowSideMovement; // 0x0FFD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FFE[0x2]; // 0x0FFE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _SideMin; // 0x1000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SideMax; // 0x1004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SideDuration; // 0x1008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SideDurationMin; // 0x100C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SideDurationMax; // 0x1010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SideMinSpeed; // 0x1014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ForwardMovementLimit; // 0x1018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BackwardsMovementLimit; // 0x101C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SidewaysMovementLimit; // 0x1020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1024[0x3C]; // 0x1024(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void MoveToward(const struct FVector& move); - struct FPushedMovementModeHandle PushMovementMode(const EMovementMode NewMovementMode, const uint8 NewCustomMode); - void RevokeMovementMode(const struct FPushedMovementModeHandle& InHandle); - void SetCustomWalkSpeed(float newSpeed); - void SetLimitedBackwardsMovement(float MaximumBackwardsMovement); - void SetLimitedForwardMovement(float MaximumForwardMovement); - void SetLimitedMovement(float MaximumForwardMovement, float MaximumBackwardMovement, float MaximumSidewaysMovement); - void SetLimitedSidewaysMovement(float MaximumSidewaysMovement); - void SetSideMovement(bool side); - - struct FVector GetActorFeetLocation() const; - float GetLimitedBackwardsMovement() const; - float GetLimitedForwardMovement() const; - float GetLimitedSidewaysMovement() const; - float GetMaxWalkSpeed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCharacterMovementComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCharacterMovementComponent") - } - static class UMaiCharacterMovementComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiCharacterMovementComponent; - -// Class Mai.MaiController -// 0x0468 (0x0858 - 0x03F0) -class AMaiController : public AAIController -{ -public: - class UMaiWallFollowing* _WallWalking; // 0x03F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBeingActionsComponent* _ActionsComponent; // 0x03F8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr _SoftActionGraph; // 0x0400(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, SaveGame, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionGraph* _ActionGraph; // 0x0428(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionPoint* _CurrentActionPoint; // 0x0430(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionPoint* _LastGraphPoint; // 0x0438(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionPoint* _LastPathPoint; // 0x0440(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionPoint* _NextActionPoint; // 0x0448(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiActionPoint* _AbandonActionPoint; // 0x0450(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap _PointCooldowns; // 0x0458(0x0050)(Edit, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class UMaiActionSequenceComponent* _ActionPointSequence; // 0x04A8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMaiActionPointState _CapState; // 0x04B0(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B1[0x3]; // 0x04B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 _NotifyOnReselect : 1; // 0x04B4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 _SetAcceptableRadiusFromAP : 1; // 0x04B4(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4B5[0x3]; // 0x04B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 _HistorySize; // 0x04B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B9[0x7]; // 0x04B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _FilterClass; // 0x04C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _WorkLocation; // 0x04C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DisableControlRotation; // 0x04E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E1[0x7]; // 0x04E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _SoftBehaviorTree; // 0x04E8(0x0028)(Edit, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBlackboardData* _BlackboardAsset; // 0x0510(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray _BlackboardConfig; // 0x0518(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FDaiBlockade _BlockBT; // 0x0528(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - struct FDaiBlockade _PauseBT; // 0x0540(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - TArray _BehaviorStack; // 0x0558(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - struct FMaiBlackboardData _BlackboardData; // 0x0568(0x0280)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, SaveGame, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - class FName _BBBlocked; // 0x07E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBCurrentActionPoint; // 0x07F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBHomeLocation; // 0x07F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBPlayer; // 0x0800(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBTeleported; // 0x0808(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENavMeshState _WaitForNavMesh; // 0x0810(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_811[0x47]; // 0x0811(0x0047)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void abortAction(class AAIController* AIController, TSubclassOf ActionClass); - static void abortAllActions(class AAIController* AIController, class AActor* InstigatedBy); - static void pushAction(class AAIController* AIController, class UBeingAction* action, EAIRequestPriority Priority, class AActor* InstigatedBy); - static void ReportTouchEvent(class AController* TouchReceiver, class AActor* Other, const struct FVector& Location); - - void AbandonActionPoint(class AMaiActionPoint* actionPoint, bool immediately); - void AIDebuggerTick(class AMaiDebugger* debugger, float DeltaSeconds); - void ChangeWorkLocation(); - void DebugLog(const class FString& log, const struct FLinearColor& Color); - void DisableBehaviorTree(class FName Reason); - void EnableBehaviorTree(class FName Reason); - void FilterActionPointsByCooldown(const TArray& InPoints, TArray* OutPoints); - void FilterGraphPointsScript(const TArray& InPoints, TArray* OutPoints, class AActor* Origin); - class AMaiActionGraph* GetActionGraph(); - class UAISenseConfig* GetSenseConfig(TSubclassOf SenseClass); - class UMaiWallFollowing* GetWallPathFollowing(); - void IgnorePoint(class AMaiActionPoint* Point, float Cooldown); - bool IsCurrentlyPerceived(class AActor* Actor, bool onlyHostile, struct FAIStimulus* Stimulus); - bool IsCurrentlyPerceivedAndHostile(class AActor* Actor, struct FAIStimulus* Stimulus); - bool IsLocationSafe(const struct FVector& Location); - void LoadBlackboard(); - void LostAttackSlot(); - void LostToken(); - void OnActionGraphChanged(class AMaiActionGraph* actionGraph); - void OnActionPointAbandoned(class AMaiActionPoint* actionPoint); - void OnActionPointReached(class AMaiActionPoint* actionPoint); - void OnActionPointSelected(class AMaiActionPoint* actionPoint); - void OnInitBehaviors(); - void OnNavigationData(); - void OnPerceived(class AActor* Actor, const struct FAIStimulus& Stimulus); - void OnPointerLoaded(class FName Key, class AActor* Actor); - void PauseBehaviorTree(class FName Reason); - void PopBehaviorName(class FName BehaviorName); - void PushBehaviorName(class FName BehaviorName); - void ReachCurrentActionPoint(const struct FGameplayTag& InjectTag, bool runActions); - void ReceivedAttackSlot(); - uint8 ReceiveTokens(uint8 pool); - void ResumeBehaviorTree(class FName Reason); - void RunActionPointActions(const struct FGameplayTag& InjectTag, class AMaiActionPoint* actionPoint); - void RunActionPointWaitWork(const struct FGameplayTag& InjectTag, class AMaiActionPoint* actionPoint); - void SaveBlackboard(); - bool SelectActionPoint(const TMap& ActionPoints, EPointSelection Method, class AActor* Origin); - void SelectNearestActionGraph(class FName graphTag); - bool SelectNextActionPoint(EPointSelection Method, class AActor* Origin); - void SetCurrentActionGraph(class AMaiActionGraph* pointGraph); - bool SetCurrentActionPoint(class AMaiActionPoint* actionPoint, bool Reset); - void SetGoalActionPoint(class AMaiActionPoint* goalPoint, class AMaiActionPoint* subgoalPoint, class FName sequenceTag); - void SetPartyID(uint8 partyID); - bool TeleportFrom(const struct FVector& Location, float Distance, bool forceDirect); - bool TeleportInFrontOf(class AActor* Actor, float Distance); - bool TeleportTowards(const struct FVector& Location, float Distance); - void UsedCurrentActionPoint(); - - class ANavigationData* GetNavData() const; - uint8 GetPartyID() const; - class AMaiActionPoint* GetPrevActionPoint() const; - const struct FVector GetWorkLocation() const; - bool HasAction(TSubclassOf ActionClass) const; - bool HasAnyAction() const; - bool HasAnyBehaviorName(const TArray& behaviorNames) const; - bool HasBehaviorName(class FName BehaviorName) const; - bool HasValidNavData() const; - bool IsCurrentActionPointReached() const; - bool IsCurrentWayPointReached() const; - bool IsIndoor() const; - class FName TopBehaviorName() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiController") - } - static class AMaiController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiController; - -// Class Mai.MaiControllerExt -// 0x0048 (0x08A0 - 0x0858) -class AMaiControllerExt final : public AMaiController -{ -public: - EMaiParty _Party; // 0x0858(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_859[0x7]; // 0x0859(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* _ArchEnemy; // 0x0860(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* _ForcedEnemy; // 0x0868(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AActor* _FightingEnemy; // 0x0870(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_878[0x4]; // 0x0878(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _BBArchEnemy; // 0x087C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBInstigator; // 0x0884(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBAlertLocation; // 0x088C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName _BBChaseLocation; // 0x0894(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_89C[0x4]; // 0x089C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearForceChase(); - void ClearIgnoreAll(); - class AActor* FindEnemyToFight(); - void ForceChase(class AActor* enemy, bool clearWhenPerceived); - void SetAlertInstigator(class AActor* Actor); - void SetAlertLocation(const struct FVector& Location); - void SetArchEnemy(class AActor* enemy); - void SetChaseLocation(const struct FVector& Location); - void SetFightingEnemy(class AActor* enemy); - void SetForcedEnemy(class AActor* enemy); - void SetIgnoreAll(); - void SetParty(EMaiParty party); - void UpdateEnemyData(); - - class AActor* GetAlertInstigator() const; - struct FVector GetAlertLocation() const; - class AActor* GetArchEnemy() const; - struct FVector GetChaseLocation() const; - class AActor* GetFightingEnemy() const; - class AActor* GetForcedEnemy() const; - EMaiParty GetParty() const; - bool IsFightingWith(class AActor* enemy) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiControllerExt") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiControllerExt") - } - static class AMaiControllerExt* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiControllerExt; - -// Class Mai.MaiCoverComponent -// 0x0018 (0x00E0 - 0x00C8) -class UMaiCoverComponent final : public UDaiTagsComponent -{ -public: - bool _FullCover; // 0x00C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Users; // 0x00D0(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - -public: - bool IsActorInCover(class AActor* Actor); - bool IsUserInCover(class UMaiCoverUser* User); - void OnOverlapBegin(class AActor* OverlappedActor, class AActor* OtherActor); - void OnOverlapEnd(class AActor* OverlappedActor, class AActor* OtherActor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCoverComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCoverComponent") - } - static class UMaiCoverComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiCoverComponent; - -// Class Mai.MaiCoverTrigger -// 0x0010 (0x02E0 - 0x02D0) -class AMaiCoverTrigger final : public ATriggerBox -{ -public: - class UMaiCoverComponent* _Cover; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FullCover; // 0x02D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D9[0x7]; // 0x02D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCoverTrigger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCoverTrigger") - } - static class AMaiCoverTrigger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiCoverTrigger; - -// Class Mai.MaiCoverUser -// 0x0038 (0x00D8 - 0x00A0) -class UMaiCoverUser final : public UActorComponent -{ -public: - TArray _MyCovers; // 0x00A0(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, ContainsInstancedReference, NativeAccessSpecifierPrivate) - bool _Enabled; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate _OnEnterCover; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnLeaveCover; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - bool IsInCover(const struct FGameplayTag& Filter) const; - bool IsInFullCover(const struct FGameplayTag& Filter) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCoverUser") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCoverUser") - } - static class UMaiCoverUser* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiCoverUser; - -// Class Mai.MaiPointOfInterest -// 0x0018 (0x0450 - 0x0438) -class AMaiPointOfInterest : public AMaiActionPoint -{ -public: - class UMaiDetectionAreaComponent* _DetectionArea; // 0x0438(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Cooldown; // 0x0440(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_444[0xC]; // 0x0444(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnDisable(); - void OnEnable(); - void SwitchOff(); - void SwitchOn(); - void SwitchOnFor(float duration); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiPointOfInterest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiPointOfInterest") - } - static class AMaiPointOfInterest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiPointOfInterest; - -// Class Mai.MaiDecoy -// 0x0020 (0x0470 - 0x0450) -class AMaiDecoy final : public AMaiPointOfInterest -{ -public: - class UMaiLightEmitter* _LightEmitter; // 0x0450(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiNoiseEmitter* _NoiseEmitter; // 0x0458(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBeingVisibilityLevelStat* _VisibilityLevel; // 0x0460(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Hearable; // 0x0468(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Visible; // 0x0469(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Smelly; // 0x046A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _NoiseEnabled; // 0x046B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _VisibilityEnabled; // 0x046C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OdorEnabled; // 0x046D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_46E[0x2]; // 0x046E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiDecoy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiDecoy") - } - static class AMaiDecoy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiDecoy; - -// Class Mai.MaiCuriosityComponent -// 0x0158 (0x01F8 - 0x00A0) -class UMaiCuriosityComponent : public UActorComponent -{ -public: - TArray _DetectedPoints; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _PointsInPerception; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - class AMaiPointOfInterest* _PointOfInterest; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _PointCooldowns; // 0x00C8(0x0050)(Edit, EditConst, SaveGame, AdvancedDisplay, NativeAccessSpecifierPublic) - TSet _PointsToIgnore; // 0x0118(0x0050)(Edit, EditConst, SaveGame, AdvancedDisplay, NativeAccessSpecifierPublic) - bool _UseDetection; // 0x0168(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseSenses; // 0x0169(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AutoSelect; // 0x016A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiSelectionMethod _SelectionMethod; // 0x016B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SearchCooldown; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _LastChance; // 0x0170(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor _InvalidColor; // 0x0174(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor _ValidColor; // 0x0184(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor _SelectedColor; // 0x0194(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate PerceivePoint; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate SelectPoint; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x30]; // 0x01C8(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DebugCuriosity(); - void IgnorePoint(class AMaiPointOfInterest* Point); - void OnTargetPerceptionUpdated(class AActor* Actor, const struct FAIStimulus& Stimulus); - class AMaiPointOfInterest* SelectPointOfInterest(EMaiSelectionMethod Selection, TSubclassOf pointClass); - void UpdateDetectedPoints(float areaExtent); - void UpdatePointsInPerception(TSubclassOf pointClass, float areaExtent); - - bool ShouldIgnorePoint(class AMaiPointOfInterest* Point) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiCuriosityComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiCuriosityComponent") - } - static class UMaiCuriosityComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiCuriosityComponent; - -// Class Mai.MaiInterestedComponent -// 0x0000 (0x01F8 - 0x01F8) -class UMaiInterestedComponent final : public UMaiCuriosityComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiInterestedComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiInterestedComponent") - } - static class UMaiInterestedComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiInterestedComponent; - -// Class Mai.AIDataProvider_FromScript -// 0x0010 (0x0038 - 0x0028) -class UAIDataProvider_FromScript final : public UAIDataProvider -{ -public: - float FloatValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 IntValue; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BoolValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ScriptBindData(const class APawn* Pawn); - void SetBoolValue(bool Value); - void SetFloatValue(float Value); - void SetIntValue(int32 Value); - - class FString ScriptToString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider_FromScript") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider_FromScript") - } - static class UAIDataProvider_FromScript* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider_FromScript; - -// Class Mai.AIDataProvider_IncParams -// 0x0008 (0x0048 - 0x0040) -class UAIDataProvider_IncParams final : public UAIDataProvider_QueryParams -{ -public: - float mod; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider_IncParams") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider_IncParams") - } - static class UAIDataProvider_IncParams* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider_IncParams; - -// Class Mai.AIDataProvider_MulParams -// 0x0008 (0x0048 - 0x0040) -class UAIDataProvider_MulParams final : public UAIDataProvider_QueryParams -{ -public: - float mod; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AIDataProvider_MulParams") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AIDataProvider_MulParams") - } - static class UAIDataProvider_MulParams* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAIDataProvider_MulParams; - -// Class Mai.MaiSenseDebugger -// 0x0030 (0x0560 - 0x0530) -class UMaiSenseDebugger final : public UMaiShapeDrawer -{ -public: - float _DefaultThickness; // 0x0530(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_534[0x2C]; // 0x0534(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseDebugger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseDebugger") - } - static class UMaiSenseDebugger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseDebugger; - -// Class Mai.MaiDebugger -// 0x00E0 (0x03A8 - 0x02C8) -class AMaiDebugger : public AActor -{ -public: - class UMaiSenseDebugger* AllSenses; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiSenseDebugger* HearingSense; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiSenseDebugger* SightSense; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiSenseDebugger* SmellSense; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TLazyObjectPtr _DebuggedActor; // 0x02E8(0x0018)(Edit, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _DebugAutoActive : 1; // 0x0300(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugActive : 1; // 0x0300(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugHearing : 1; // 0x0300(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugSight : 1; // 0x0300(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugSmell : 1; // 0x0300(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugNoises : 1; // 0x0300(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugVisibility : 1; // 0x0300(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugOdor : 1; // 0x0300(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugAggro : 1; // 0x0301(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugAttack : 1; // 0x0301(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugCuriosity : 1; // 0x0301(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugActionPath : 1; // 0x0301(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugNavPath : 1; // 0x0301(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugMovement : 1; // 0x0301(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_302[0x6]; // 0x0302(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMap _DebugState; // 0x0308(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - uint8 _DebugUnreal : 1; // 0x0358(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugNavMesh : 1; // 0x0358(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugAInfo : 1; // 0x0358(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugBehaviorTree : 1; // 0x0358(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugEQS : 1; // 0x0358(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DebugPerception : 1; // 0x0358(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _DisableExtensions : 1; // 0x0358(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_359[0x7]; // 0x0359(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _AllAIBeings; // 0x0360(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TMulticastInlineDelegate AIDebugActorChanged; // 0x0370(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate AIDebuggerTick; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_390[0x18]; // 0x0390(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void aiDebugPrint(class AActor* Actor, const class FString& InString, bool toScreen, bool toLog, const struct FLinearColor& Color, float duration, bool ignoreActor, const class FString& Category); - static void aiDebugPrint2(class AActor* Actor, const class FString& InString, const struct FMaiDebugPrintParams& Params_0); - static bool getAIDebugActionPath(class APawn* Being); - static class AActor* getAIDebugActor(class UObject* WorldContext); - static bool getAIDebugAggro(class APawn* Being); - static bool getAIDebugAttack(class APawn* Being); - static bool getAIDebugCuriosity(class APawn* Being); - static class AMaiDebugger* getAIDebugger(class UObject* WorldContext, bool onlyIfActive); - static bool getAIDebugGState(class UObject* WorldContext, class FName Name_0); - static bool getAIDebugHearing(class UObject* WorldContext); - static bool getAIDebugMovement(class APawn* Being); - static bool getAIDebugNavPath(class APawn* Being); - static bool getAIDebugNoises(class APawn* Being); - static bool getAIDebugOdor(class APawn* Being); - static bool getAIDebugSight(class UObject* WorldContext); - static bool getAIDebugSmell(class UObject* WorldContext); - static bool getAIDebugState(class APawn* Being, class FName Name_0); - static bool getAIDebugVisibility(class APawn* Being); - - void AIDebugActionPath(bool Debug); - void AIDebugActor(class FName Name_0); - void AIDebugAddState(class FName Name_0, bool Debug); - void AIDebugAggro(bool Debug); - void AIDebugAInfo(bool Debug); - void AIDebugAttack(bool Debug); - void AIDebugBehaviorTree(bool Debug); - void AIDebugCuriosity(bool Debug); - void AIDebugEQS(bool Debug); - void AIDebugEQSDetails(); - void AIDebugEQSSwitch(); - void AIDebugger(bool Activate); - void AIDebugHearing(bool Debug); - void AIDebugHUD(); - void AIDebugMovement(bool Debug); - void AIDebugNavMesh(bool Debug); - void AIDebugNavPath(bool Debug); - void AIDebugNextActor(); - void AIDebugNoises(bool Debug); - void AIDebugOdor(bool Debug); - void AIDebugPerception(bool Debug); - void AIDebugPrevActor(); - void AIDebugSight(bool Debug); - void AIDebugSmell(bool Debug); - void AIDebugSpectator(); - void AIDebugState(class FName Name_0, bool Debug); - void AIDebugUnreal(bool Debug); - void AIDebugVisibility(bool Debug); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiDebugger") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiDebugger") - } - static class AMaiDebugger* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiDebugger; - -// Class Mai.MaiEqsContext_BlackboardKey -// 0x0000 (0x0028 - 0x0028) -class UMaiEqsContext_BlackboardKey final : public UEnvQueryContext -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsContext_BlackboardKey") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsContext_BlackboardKey") - } - static class UMaiEqsContext_BlackboardKey* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsContext_BlackboardKey; - -// Class Mai.MaiEqsContext_BlackboardActor -// 0x0000 (0x0028 - 0x0028) -class UMaiEqsContext_BlackboardActor final : public UEnvQueryContext -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsContext_BlackboardActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsContext_BlackboardActor") - } - static class UMaiEqsContext_BlackboardActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsContext_BlackboardActor; - -// Class Mai.MaiEqsContext_BlackboardLocation -// 0x0000 (0x0028 - 0x0028) -class UMaiEqsContext_BlackboardLocation final : public UEnvQueryContext -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsContext_BlackboardLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsContext_BlackboardLocation") - } - static class UMaiEqsContext_BlackboardLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsContext_BlackboardLocation; - -// Class Mai.MaiEqsGenerator_ActionPoints -// 0x0070 (0x00C0 - 0x0050) -class UMaiEqsGenerator_ActionPoints final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderClassValue _PointClass; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderNameValue _PointTag; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsGenerator_ActionPoints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsGenerator_ActionPoints") - } - static class UMaiEqsGenerator_ActionPoints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsGenerator_ActionPoints; - -// Class Mai.MaiEqsGenerator_CloseTo -// 0x0068 (0x00B8 - 0x0050) -class UMaiEqsGenerator_CloseTo final : public UEnvQueryGenerator -{ -public: - struct FVector _Direction; // 0x0050(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue _SearchRadius; // 0x0068(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _Offsets; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf _SearchCenter; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsGenerator_CloseTo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsGenerator_CloseTo") - } - static class UMaiEqsGenerator_CloseTo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsGenerator_CloseTo; - -// Class Mai.MaiEqsGenerator_SearchActionPoints -// 0x0058 (0x00A8 - 0x0050) -class UMaiEqsGenerator_SearchActionPoints final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue _SearchRadius; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf _SearchCenter; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _PointClass; // 0x0090(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _PointTag; // 0x0098(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckWeight; // 0x00A0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckConditions; // 0x00A1(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsGenerator_SearchActionPoints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsGenerator_SearchActionPoints") - } - static class UMaiEqsGenerator_SearchActionPoints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsGenerator_SearchActionPoints; - -// Class Mai.MaiEqsGenerator_WallMeshGrid -// 0x0120 (0x0170 - 0x0050) -class UMaiEqsGenerator_WallMeshGrid final : public UEnvQueryGenerator -{ -public: - struct FAIDataProviderFloatValue _GridHalfSize; // 0x0050(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue _SpaceBetween; // 0x0088(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - TSubclassOf _GenerateAround; // 0x00C0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue _OnFloor; // 0x00C8(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue _OnWall; // 0x0100(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue _OnCeil; // 0x0138(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsGenerator_WallMeshGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsGenerator_WallMeshGrid") - } - static class UMaiEqsGenerator_WallMeshGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsGenerator_WallMeshGrid; - -// Class Mai.MaiEqsTest_AttackLocations -// 0x0008 (0x0200 - 0x01F8) -class UMaiEqsTest_AttackLocations final : public UEnvQueryTest -{ -public: - TSubclassOf _Enemy; // 0x01F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsTest_AttackLocations") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsTest_AttackLocations") - } - static class UMaiEqsTest_AttackLocations* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsTest_AttackLocations; - -// Class Mai.MaiEqsTest_Trace2 -// 0x0108 (0x0300 - 0x01F8) -class UMaiEqsTest_Trace2 final : public UEnvQueryTest -{ -public: - struct FEnvTraceData TraceData; // 0x01F8(0x0040)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - bool OverrideChannel; // 0x0238(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceCollisionChannel; // 0x0239(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_23A[0x6]; // 0x023A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> IgnoredContexts; // 0x0240(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - struct FAIDataProviderBoolValue TraceFromContext; // 0x0250(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ItemHeightOffset; // 0x0288(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FAIDataProviderFloatValue ContextHeightOffset; // 0x02C0(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TSubclassOf Context; // 0x02F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsTest_Trace2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsTest_Trace2") - } - static class UMaiEqsTest_Trace2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsTest_Trace2; - -// Class Mai.MaiEqsTest_VisitedAP -// 0x0008 (0x0200 - 0x01F8) -class UMaiEqsTest_VisitedAP final : public UEnvQueryTest -{ -public: - EEqsVisitedAPScore _ScoreType; // 0x01F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEqsTest_VisitedAP") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEqsTest_VisitedAP") - } - static class UMaiEqsTest_VisitedAP* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEqsTest_VisitedAP; - -// Class Mai.MaiFlyingComponent -// 0x00A0 (0x0140 - 0x00A0) -class UMaiFlyingComponent final : public UActorComponent -{ -public: - float _FlyingTimer; // 0x00A0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FlyingLanding; // 0x00A4(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _WantedSpeed; // 0x00A8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _GoalLocation; // 0x00B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _FlyingGoalLocation; // 0x00C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _FlyingSubGoalLocation; // 0x00E0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _FlyingPath; // 0x00F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - class AMaiFlyingGraph* _FlyingGraph; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AMaiCharacter* _Character; // 0x0110(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AcceptanceRadius; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinSpeed; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StartSpeed; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InterpSpeed; // 0x0124(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LandingDistance; // 0x0128(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PathRebuildDistance; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalReachedDistance; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalCheckPeriod; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Debug; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFlyingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFlyingComponent") - } - static class UMaiFlyingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFlyingComponent; - -// Class Mai.MaiFlyingPointComponent -// 0x0000 (0x0230 - 0x0230) -class UMaiFlyingPointComponent final : public USceneComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFlyingPointComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFlyingPointComponent") - } - static class UMaiFlyingPointComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFlyingPointComponent; - -// Class Mai.MaiFlyingPoint -// 0x0050 (0x0318 - 0x02C8) -class AMaiFlyingPoint final : public AActor -{ -public: - class UMaiFlyingPointComponent* _Transformer; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* _MarkerMesh; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextRenderComponent* _Text; // 0x02D8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor _Color; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _ID; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class AMaiFlyingGraph* _Owner; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Weight; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _Radius; // 0x0304(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Connections; // 0x0308(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - bool IsReachableFrom(const struct FVector& Location, class AMaiController* User) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFlyingPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFlyingPoint") - } - static class AMaiFlyingPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiFlyingPoint; - -// Class Mai.MaiFlyingGraph -// 0x0018 (0x02E0 - 0x02C8) -class AMaiFlyingGraph final : public AActor -{ -public: - class UMaiFlyingGraphComponent* _FlyingGraph; // 0x02C8(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _GraphWalkers; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - class AMaiFlyingPoint* FindNearestPoint(const struct FVector& Location, float Radius, class AMaiController* User) const; - int32 GetPointCount() const; - void GetPoints(TArray* ActionPoints) const; - void GetPointsInRange(TArray* ActionPoints, const struct FVector& Pos, float Radius) const; - class AMaiFlyingPoint* GetRandomPoint(const TArray& ActionPoints) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFlyingGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFlyingGraph") - } - static class AMaiFlyingGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiFlyingGraph; - -// Class Mai.MaiFlyingGraphComponent -// 0x0030 (0x0260 - 0x0230) -class UMaiFlyingGraphComponent final : public USceneComponent -{ -public: - TArray _ActionPoints; // 0x0230(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TArray _PointsToUpdate; // 0x0240(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - float _Height; // 0x0250(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Radius; // 0x0254(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxDist; // 0x0258(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxConnectionsCount; // 0x025C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - class AMaiFlyingPoint* FindNearestPoint(const struct FVector& Location) const; - int32 GetPointCount() const; - void GetPoints(TArray* ActionPoints) const; - void GetPointsInRange(TArray* ActionPoints, const struct FVector& Pos, float Radius) const; - class AMaiFlyingPoint* GetRandomPoint() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFlyingGraphComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFlyingGraphComponent") - } - static class UMaiFlyingGraphComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFlyingGraphComponent; - -// Class Mai.MaiFollowingComponent -// 0x0090 (0x0380 - 0x02F0) -class UMaiFollowingComponent : public UPathFollowingComponent -{ -public: - TMulticastInlineDelegate StartMoveToPoint; // 0x02F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_300[0x30]; // 0x0300(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - float _OffsetFromCornersDistance; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _UseViewLocation; // 0x0334(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_335[0x3]; // 0x0335(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UCharacterMovementComponent* _CharacterMoveComp; // 0x0338(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf _FilterClass; // 0x0340(0x0008)(Edit, ZeroConstructor, Transient, EditConst, NoDestructor, AdvancedDisplay, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class AMaiNavLink* _PortalOwner; // 0x0348(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_350[0x4]; // 0x0350(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool _EnablePortals; // 0x0354(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_355[0x3]; // 0x0355(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _PortalMaxDistance; // 0x0358(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _EnableShortcuts; // 0x035C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_35D[0x3]; // 0x035D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _ShourtcutDistance; // 0x0360(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _ShortcutFilterClass; // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _ObservePath; // 0x0370(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_371[0x3]; // 0x0371(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _ObservePathPeriod; // 0x0374(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_378[0x8]; // 0x0378(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFollowingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFollowingComponent") - } - static class UMaiFollowingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFollowingComponent; - -// Class Mai.MaiFunctions -// 0x0000 (0x0028 - 0x0028) -class UMaiFunctions final : public UDaiFunctions -{ -public: - static void actionsAbortByClass(class AController* Controller, TSubclassOf ActionClass, bool exact); - static void actionsAbortByPriority(class AController* Controller, EAIRequestPriority Priority, bool exact); - static void actionsAbortInstigatedBy(class AController* Controller, const class UObject* InstigatedBy); - static bool actionsAdd(class AController* Controller, class UBeingAction* action, EAIRequestPriority Priority, class UObject* InstigatedBy); - static void actionsClearAll(class AController* Controller); - static class UBeingAction* actionsGetCurrent(const class AController* Controller); - static bool actionsHasAny(const class AController* Controller); - static bool actionsHasOfClass(const class AController* Controller, TSubclassOf ActionClass); - static bool actionsIsActive(const class AController* Controller, TSubclassOf ActionClass); - static void allowPhysicsRotationDuringRootMotion(class ACharacter* Being, bool allow, uint8 Priority); - static struct FVector calcDirLocation(class APawn* Being, class APawn* Target, const struct FVector& Source, float Radius, bool inversed); - static bool canGoDirectly(class UObject* WorldContext, const struct FVector& PointA, const struct FVector& PointB, class ANavigationData* NavData, TSubclassOf FilterClass, float Tolerance); - static void clearBlackboard(class AAIController* Controller); - static void clearPhysicsRotationDuringRootMotion(class ACharacter* Being, uint8 Priority); - static void disableActionSync(class AActor* Actor); - static void DisableActor(class AActor* Actor, bool Disable); - static void DisableBehaviorTree(class AActor* Actor, class FName Reason); - static void EnableBehaviorTree(class AActor* Actor, class FName Reason); - static void filterActionPoints_ByClass(const TArray& InPoints, TArray* OutPoints, TSubclassOf pointClass); - static void filterActionPoints_ByCondition(const TArray& InPoints, TArray* OutPoints, class AActor* caller, class UDaiCondition* Condition); - static void filterActionPoints_ByConditions(const TArray& InPoints, TArray* OutPoints, class AActor* caller, const struct FDaiConditions& Conditions); - static void filterActionPoints_ByUseConditions(const TArray& InPoints, TArray* OutPoints, class AActor* User); - static void filterActionPoints_ByWeight(const TArray& InPoints, TArray* OutPoints, uint8 ignoreWeight); - static void filterActionPoints_InDetectionArea(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location, float areaExtent); - static void filterActionPoints_InRange(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location, float Radius); - static void filterActionPoints_InsideRange(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location, float min_0, float max_0); - static void filterActionPoints_InVisibilityRadius(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location, float Radius, float perceptionMod); - static void filterActionPoints_IsSafe(const TArray& InPoints, TArray* OutPoints, class AActor* Actor); - static void filterActionPoints_OutRange(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location, float Radius); - static void filterActionPoints_SortByRange(const TArray& InPoints, TArray* OutPoints, const struct FVector& Location); - static void filterBeings_By2D5Distance(const TArray& inBeings, TArray* outBeings, class AActor* Actor, float maxDist, float minDist); - static void filterBeings_ByAggro(const TArray& inBeings, TArray* outBeings, class APawn* Being, bool Neutral, bool cautious, bool aggressive); - static void filterBeings_ByAngle(const TArray& inBeings, TArray* outBeings, const struct FVector& Origin, const struct FVector& Direction, float Angle, bool inAngle); - static void filterBeings_ByAttitude(const TArray& inBeings, TArray* outBeings, class APawn* Being, bool friendly, bool Neutral, bool hostile); - static void filterBeings_ByDistance(const TArray& inBeings, TArray* outBeings, EDaiDistanceType DistanceType, const struct FVector& Origin, float maxDist, float minDist); - static void filterBeings_OnlyAlive(const TArray& inBeings, TArray* outBeings); - static TArray findAllBeingsByTag(const class UObject* Context, class FName Tag, TSubclassOf beingClass, bool includeDisabled); - static TArray findAllBeingsWithInterface(const class UObject* Context, class FName Tag, TSubclassOf beingInterface); - static bool findAllEnemies(class AMaiController* Controller, TArray* enemies); - static class AActor* findArchEnemy(class AMaiController* Controller); - static class UActorComponent* findComponentFromAI(class AActor* Actor, TSubclassOf ComponentClass); - static class AMaiActionPoint* findFarestActionPoint(const TArray& InPoints, const struct FVector& Location); - static uint8 findHighestWeight(const TArray& InPoints); - static class AMaiActionGraph* findNearestActionGraph(class UObject* Context, const struct FVector& Location, class FName graphTag, bool checkPoints); - static class AMaiActionPoint* findNearestActionPoint(const TArray& InPoints, const struct FVector& Location); - static class APawn* findNearestBeingByTag(const class UObject* Context, const struct FVector& Origin, class FName Tag, TSubclassOf beingClass); - static class AMaiFlyingGraph* findNearestFlyingGraph(class UObject* Context, const struct FVector& Location, class FName graphTag, bool checkPoints); - static class AMaiActionPoint* findRandomActionPoint(const TArray& InPoints, bool useWeights); - static float get2D5Distance(const struct FVector& Origin, const struct FVector& Target, float heightTolerance, float radiusTolerance); - static float get2D5DistanceBetween(class AActor* Origin, class AActor* Target, bool Overlap); - static float get2D5DistanceTo(class AActor* Origin, const struct FVector& Target, bool Overlap); - static void getActorActionPoints(class AActor* Actor, TArray* OutPoints); - static float getActorDistToNearestBeing(class AActor* Actor, class FName Tag, TSubclassOf beingClass, class APawn** nearestBeing); - static void getAllActionPoints(class UObject* Context, class FName pointTag, TSubclassOf pointClass, TArray* OutPoints); - static void getAllActorsActionPoints(class UObject* Context, class FName actorTag, TSubclassOf ActorClass, TArray* OutPoints); - static void getAllGraphsActionPoints(class UObject* Context, class FName graphTag, TSubclassOf graphClass, TArray* OutPoints); - static class UAnimationAsset* getAnimOnNavByAngle(class AActor* Actor, const struct FGameplayTagContainer& Tags, float hangle, struct FDaiAnimPlayParams* playParams, bool checkComponents); - static class UAnimationAsset* getAnimOnNavByTags(class AActor* Actor, const struct FGameplayTagContainer& Tags, struct FDaiAnimPlayParams* playParams, bool checkComponents); - static ETeamAttitude getAttitudeTowards(class APawn* Being, class APawn* Other); - static class UBTNode* GetBehaviorTreeActiveNode(class AAIController* Controller); - static class FString getBehaviorTreeInfo(class AAIController* Controller); - static float getBlackboardFloat(class UBlackboardComponent* Blackboard, const struct FMaiBlackboardFloat& Value); - static class FString getBlackboardInfo(class AAIController* Controller); - static int32 getBlackboardInt(class UBlackboardComponent* Blackboard, const struct FMaiBlackboardInt& Value); - static class UObject* getCurrentCustomLinkOb(class APawn* Being); - static struct FVector getCurrentGoalLocation(class APawn* Being); - static struct FVector getCurrentPathPointLocation(class APawn* Being, int32 Point, bool fromStart); - static struct FVector getCurrentTargetLocation(class APawn* Being); - static void getGraphActionPoints(class AMaiActionGraph* Graph, TArray* OutPoints); - static class UObject* getJumpData(class APawn* Being, float* lenght, float* Height); - static class AMaiCharacter* getMaiCharacterByClass(class AActor* Actor, TSubclassOf ActorClass); - static class AMaiController* getMaiControllerByClass(class AActor* Actor, TSubclassOf ActorClass); - static class UMaiManager* getMaiManager(class UObject* WorldContext); - static class UActorComponent* getManagerByClass(const class UObject* WorldContext, TSubclassOf managerClass); - static class UMaiNodeSystem* getPathNodeSystem(class UObject* WorldContext); - static bool getRandomLocationInNavigableRadius(class UObject* WorldContext, struct FVector* OutLocation, const struct FVector& Origin, float Radius, class ANavigationData* NavData, TSubclassOf FilterClass); - static void initializePathFollower(class UPathFollowingComponent* follower); - static bool isActorInCone(const struct FVector& Origin, const struct FVector& Direction, float Angle, float Length, class AActor* Actor); - static bool isInChaseArea(class AActor* Actor, const struct FVector& Location, float Extent); - static bool IsInCover(class AActor* Actor, const struct FGameplayTag& Filter); - static bool IsInFullCover(class AActor* Actor, const struct FGameplayTag& Filter); - static bool isLocationInCone(const struct FVector& Origin, const struct FVector& Direction, float Angle, float Length, const struct FVector& Location, float Radius, float hheight, const struct FRotator& Rotation); - static bool isMovingToGoalLocation(class APawn* Being); - static void PauseBehaviorTree(class AActor* Actor, class FName Reason); - static void pausePathFollowing(class AAIController* Controller); - static bool projectPointToNavigation(class UObject* WorldContext, struct FVector* OutLocation, const struct FVector& Point, class ANavigationData* NavData, TSubclassOf FilterClass, const struct FVector& QueryExtent); - static void RequestDirectMove(class APawn* Being, const struct FVector& MoveVelocity, bool bForceMaxSpeed); - static void requestDirectMoveTo(class APawn* Being, const struct FVector& Location, bool bForceMaxSpeed, bool smoothCurves); - static void resetAggressiveEnemies(class APawn* Being); - static void resetBeing(class APawn* Being); - static void resetEnemiesInRange(class APawn* Being, float MaxRange); - static void restartBehaviorTree(class AAIController* Controller, bool hardReset); - static void ResumeBehaviorTree(class AActor* Actor, class FName Reason); - static void ResumePathFollowing(class AAIController* Controller); - static class APawn* selectBeingInFront(const TArray& beings, const struct FVector& Origin, const struct FVector& Direction, TSubclassOf beingClass); - static bool setBlackboardValue(class UBlackboardComponent* Blackboard, const struct FMaiBlackboardValue& Value); - static void setIgnoreMe(class AActor* Actor, bool ignore, class FName Reason); - static bool shouldBeIgnored(class AActor* Actor); - static void test_Distance(const TArray& Actors, TArray* Results, const struct FVector& Origin); - static void test_Dot(const TArray& Actors, TArray* Results, const struct FVector& Origin, const struct FVector& Direction); - static TArray tests_Combine2(const TArray& w1, const TArray& w2); - static int32 tests_HighestWeightIntex(const TArray& Weights); - static void tests_Weights(const TArray& raw, TArray* Weights, bool inverse, float mul, float minClamp, float maxClamp); - static bool unregisterPerceptionStimuliSource(class UObject* WorldContextObject, TSubclassOf Sense, class AActor* Target); - static void updateCrowdAgentParams(class AActor* Actor); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiFunctions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiFunctions") - } - static class UMaiFunctions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiFunctions; - -// Class Mai.MaiReincarnationComponent -// 0x0020 (0x0580 - 0x0560) -class UMaiReincarnationComponent final : public UMaiAreaComponent -{ -public: - TArray _Data; // 0x0558(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 _MaxNumber; // 0x0568(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _ReviveCounter; // 0x0569(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_56A[0x2]; // 0x056A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _EnterCounter; // 0x056C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ReviveCountLimit; // 0x0570(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CalcEntrance; // 0x0571(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_572[0xE]; // 0x0572(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DecreaseEnterCounter(); - void EnableCalcEntrance(); - void FillParams(class UMaiReincarnationComponent* Other); - void OnEnterReincarnateArea(); - void OnLeaveReincarnateArea(); - bool Reincarnate(float healthPercent); - - bool AllowReincarnation() const; - uint8 GetSeizuresNumber() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiReincarnationComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiReincarnationComponent") - } - static class UMaiReincarnationComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiReincarnationComponent; - -// Class Mai.MaiEditorSelectableInterface -// 0x0000 (0x0000 - 0x0000) -class IMaiEditorSelectableInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEditorSelectableInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEditorSelectableInterface") - } - static class IMaiEditorSelectableInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMaiEditorSelectableInterface; - -// Class Mai.MaiLightEmitter -// 0x0130 (0x0360 - 0x0230) -class UMaiLightEmitter final : public USceneComponent -{ -public: - bool _Enabled; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AutoRegister; // 0x0231(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CastLightRays; // 0x0232(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _RayCount; // 0x0233(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Angle; // 0x0234(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Range; // 0x0238(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RayRadius; // 0x023C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PointRange; // 0x0240(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _YawPeriod; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _FirstValidRay; // 0x0248(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _NextRay; // 0x0249(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24A[0x6]; // 0x024A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _RayList; // 0x0250(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TSoftObjectPtr _Observer; // 0x0260(0x0028)(Edit, DisableEditOnTemplate, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AIHalfAngle; // 0x0288(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AIRange; // 0x028C(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap _ValidRaySegments; // 0x0290(0x0050)(Edit, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _PointList; // 0x02E0(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _IgnoredPointList; // 0x02F0(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _RayPointList; // 0x0300(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _SightPointList; // 0x0310(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - ECollisionChannel _TraceChannel; // 0x0320(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _TraceIgnoreActors; // 0x0328(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate LightEmitterChange; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate LightingState; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_358[0x8]; // 0x0358(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool IsInLight(const struct FVector& Location, float Radius, float hheight, const struct FRotator& Rotation); - void LightLight(); - void SetAngle(float Angle); - void SetRange(float Range); - void TestLight(); - void TurnOffLight(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiLightEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiLightEmitter") - } - static class UMaiLightEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiLightEmitter; - -// Class Mai.MaiLightsManager -// 0x00C0 (0x0160 - 0x00A0) -class UMaiLightsManager final : public UActorComponent -{ -public: - TMap, struct FMaiLightData> _AllLights; // 0x00A0(0x0050)(Edit, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TMap _Observers; // 0x00F0(0x0050)(Edit, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray> _DirtyLights; // 0x0140(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - TArray _DirtyObservers; // 0x0150(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UMaiLightsManager* getLightsManager(const class UObject* WorldContext); - - void OnLightEmitterChange(class UMaiLightEmitter* Light); - void OnLightObserverChange(class UMaiLightObserver* observer); - void RefreshLighting(); - - bool GetIsLit(class AActor* observer) const; - class UMaiLightEmitter* GetLitLight(const class UMaiLightObserver* observer) const; - bool TestIsLit(class AActor* observer, float Radius, float hheight, const struct FVector& Offset) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiLightsManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiLightsManager") - } - static class UMaiLightsManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiLightsManager; - -// Class Mai.MaiManager -// 0x0078 (0x0118 - 0x00A0) -class UMaiManager final : public UActorComponent -{ -public: - struct FPartyAttitudes _Attitudes; // 0x00A0(0x0010)(Edit, NativeAccessSpecifierPublic) - TSubclassOf _DebuggerClass; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AMaiDebugger* _Debugger; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0[0x58]; // 0x00C0(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void LockNavMeshGeneration(bool lock); - void NegateBool(const class FString& VariableName); - void SetNavigationForStreamingLevel(bool Set); - void SetPartyAttitude(uint8 partyID1, uint8 partyID2, EPartyAttitude attitude); - - EPartyAttitude GetPartyAttitude(uint8 partyID1, uint8 partyID2) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiManager") - } - static class UMaiManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiManager; - -// Class Mai.MaiSystem -// 0x0088 (0x0228 - 0x01A0) -class UMaiSystem final : public UAISystem -{ -public: - uint8 Pad_1A0[0x8]; // 0x01A0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiNodeSystem* _NodeSystem; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiWallSystem* _WallSystem; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x70]; // 0x01B8(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSystem") - } - static class UMaiSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSystem; - -// Class Mai.MaiMessage -// 0x0018 (0x0040 - 0x0028) -class UMaiMessage : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* _Sender; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMaiMessage* makeMessage(class UObject* WorldContextObject, TSubclassOf msgClass, class AActor* sender); - - void Broadcast(const struct FMaiReceiverFilter& Filter, float spreadingSpeed); - void Deliver(class APawn* Receiver); - void MarkCaptured(); - void MarkReceived(); - void ScriptDeliver(class APawn* Receiver); - void Send(const struct FMaiReceiverFilter& Filter, float spreadingSpeed); - - bool IsCaptured() const; - bool IsReceived() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiMessage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiMessage") - } - static class UMaiMessage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiMessage; - -// Class Mai.MessageReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IMessageReceiverInterface final -{ -public: - void ReceiveMessage(class UMaiMessage* Message); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MessageReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MessageReceiverInterface") - } - static class IMessageReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMessageReceiverInterface; - -// Class Mai.MaiStartBlowMsg -// 0x0008 (0x0048 - 0x0040) -class UMaiStartBlowMsg final : public UMaiMessage -{ -public: - TSubclassOf _DamageType; // 0x0040(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiStartBlowMsg") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiStartBlowMsg") - } - static class UMaiStartBlowMsg* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiStartBlowMsg; - -// Class Mai.MaiEndBlowMsg -// 0x0000 (0x0040 - 0x0040) -class UMaiEndBlowMsg final : public UMaiMessage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiEndBlowMsg") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiEndBlowMsg") - } - static class UMaiEndBlowMsg* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiEndBlowMsg; - -// Class Mai.MaiMadeDodgeMsg -// 0x0000 (0x0040 - 0x0040) -class UMaiMadeDodgeMsg final : public UMaiMessage -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiMadeDodgeMsg") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiMadeDodgeMsg") - } - static class UMaiMadeDodgeMsg* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiMadeDodgeMsg; - -// Class Mai.NavArea_Jump -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Jump final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Jump") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Jump") - } - static class UNavArea_Jump* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Jump; - -// Class Mai.MaiNavLink -// 0x00B0 (0x03C8 - 0x0318) -class AMaiNavLink final : public ANavLinkProxy -{ -public: - class USphereComponent* _LinkStartCollision; // 0x0318(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USphereComponent* _LinkEndCollision; // 0x0320(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ULineBatchComponent* _DebugLines; // 0x0328(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PortalLength; // 0x0330(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PortalWidth; // 0x0334(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _UsePrecision; // 0x0338(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _AutoAttachCollision; // 0x033C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckPortalSide; // 0x033D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33E[0x2]; // 0x033E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTakeOwnership; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReturnOwnership; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_360[0x68]; // 0x0360(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BreakMoveToLink(class APawn* Being, bool startSide); - void ClearPathsForWaitingCharacters(bool startSide); - void FinishUsingBy(class APawn* Being, bool startSide); - void OnOverlapBegin(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult); - void OnOverlapEnd(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex); - void ReturnOwnership(class APawn* Being); - void SetNavigationRelevancy(bool isRelevant); - void StartMoveToLink(class APawn* Being, bool startSide); - void StartUsingBy(class APawn* Being, bool startSide); - void TakeOwnership(class APawn* Being); - void UpdateNavMesh(); - - bool IsOnBeingPath(class APawn* Being) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavLink") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavLink") - } - static class AMaiNavLink* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiNavLink; - -// Class Mai.MaiNavLinkDrawer -// 0x0000 (0x0530 - 0x0530) -class UMaiNavLinkDrawer final : public ULineBatchComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavLinkDrawer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavLinkDrawer") - } - static class UMaiNavLinkDrawer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNavLinkDrawer; - -// Class Mai.MaiNavCapsule -// 0x0000 (0x0520 - 0x0520) -class UMaiNavCapsule final : public UCapsuleComponent -{ -public: - void DisableArea(); - void EnableArea(); - void SetAreaClass(TSubclassOf NewAreaClass); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNavCapsule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNavCapsule") - } - static class UMaiNavCapsule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNavCapsule; - -// Class Mai.MaiNodeFollowing -// 0x00A0 (0x0140 - 0x00A0) -class UMaiNodeFollowing final : public UActorComponent -{ -public: - float _MinSpeed; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _StartSpeed; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InterpSpeed; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _LandingDistance; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _MoveLanding; // 0x00B0(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _MoveTimer; // 0x00B4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WantedSpeed; // 0x00B8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _GoalLocation; // 0x00C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _MoveGoalLocation; // 0x00D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _MoveSubGoalLocation; // 0x00F0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _MovePath; // 0x0108(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - class UCurveFloat* _SpeedCurve; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AMaiCharacter* _Character; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AcceptanceRadius; // 0x0128(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PathRebuildDistance; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalReachedDistance; // 0x0130(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SubGoalCheckPeriod; // 0x0134(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _CollisionChannel; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _UseCollisionChannel; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Debug; // 0x013A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13B[0x5]; // 0x013B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool MoveTo(const struct FVector& GoalLocation); - bool PreparePathTo(const struct FVector& GoalLocation); - - bool IsGoalReached(const struct FVector& GoalLocation) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNodeFollowing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNodeFollowing") - } - static class UMaiNodeFollowing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNodeFollowing; - -// Class Mai.MaiNodeGraphComponent -// 0x0090 (0x02C0 - 0x0230) -class UMaiNodeGraphComponent final : public USceneComponent -{ -public: - TMap _PathNodes; // 0x0230(0x0050)(Edit, Transient, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _NodesToUpdate; // 0x0280(0x0010)(Edit, ExportObject, ZeroConstructor, Transient, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _AllNodesData; // 0x0290(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - float _Height; // 0x02A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Radius; // 0x02A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxDist; // 0x02A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxConnectionsCount; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel _CollisionChannel; // 0x02B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor _Color; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RegenerateGraph(); - - class UMaiPathNodeComponent* FindNearestNode(const struct FVector& Location) const; - void GetAllNodes(TArray* nodesList) const; - void GetNodesInRange(TArray* nodesList, const struct FVector& Pos, float Radius) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNodeGraphComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNodeGraphComponent") - } - static class UMaiNodeGraphComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNodeGraphComponent; - -// Class Mai.MaiNodeGraphVolume -// 0x0010 (0x0310 - 0x0300) -class AMaiNodeGraphVolume final : public AVolume -{ -public: - class UMaiNodeGraphComponent* NodeGraph; // 0x0300(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiWallNavGenerator* WallMeshGen; // 0x0308(0x0008)(Edit, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void RegenerateGraph(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNodeGraphVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNodeGraphVolume") - } - static class AMaiNodeGraphVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiNodeGraphVolume; - -// Class Mai.MaiNodeSystem -// 0x0030 (0x0058 - 0x0028) -class UMaiNodeSystem final : public UObject -{ -public: - TArray _GraphVolumes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _AllPathNodes; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _PathTesters; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void UpdateInActorBounds(class AActor* Actor); - void UpdateInBounds(const struct FBox& Box); - void UpdateInComponentBounds(class USceneComponent* Scene); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNodeSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNodeSystem") - } - static class UMaiNodeSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNodeSystem; - -// Class Mai.MaiNodePathDrawer -// 0x0010 (0x0530 - 0x0520) -class UMaiNodePathDrawer final : public UBillboardComponent -{ -public: - uint8 Pad_520[0x10]; // 0x0520(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNodePathDrawer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNodePathDrawer") - } - static class UMaiNodePathDrawer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNodePathDrawer; - -// Class Mai.NodePathEndTester -// 0x0000 (0x02D0 - 0x02D0) -class ANodePathEndTester final : public ANodeGraphTester -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodePathEndTester") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodePathEndTester") - } - static class ANodePathEndTester* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANodePathEndTester; - -// Class Mai.MaiNoiseEmitter -// 0x0060 (0x0290 - 0x0230) -class UMaiNoiseEmitter final : public USceneComponent -{ -public: - float _Aggro; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _NoiseRange; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Range; // 0x0238(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxRange; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Loudness; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Period; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _NoiseTag; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr _Instigator; // 0x0250(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_278[0x18]; // 0x0278(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndNoise(); - void MakeLongNoise(float duration); - void MakeNoise(); - void StartNoise(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNoiseEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNoiseEmitter") - } - static class UMaiNoiseEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNoiseEmitter; - -// Class Mai.MaiNoiseSilencerComponent -// 0x0008 (0x00A8 - 0x00A0) -class UMaiNoiseSilencerComponent final : public UActorComponent -{ -public: - float _MuteLevel; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiNoiseSilencerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiNoiseSilencerComponent") - } - static class UMaiNoiseSilencerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiNoiseSilencerComponent; - -// Class Mai.ChangeGameplayTagNotify -// 0x0098 (0x0130 - 0x0098) -class UChangeGameplayTagNotify final : public UDaiNotify -{ -public: - bool _Fixed; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag _CharacterTag; // 0x009C(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiContext _Notified; // 0x00A8(0x0078)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FGameplayTag _Tag; // 0x0120(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENotifyTagOperation _Operation; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChangeGameplayTagNotify") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChangeGameplayTagNotify") - } - static class UChangeGameplayTagNotify* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChangeGameplayTagNotify; - -// Class Mai.MaiRotationLimitsComponent -// 0x0030 (0x0260 - 0x0230) -class UMaiRotationLimitsComponent final : public USceneComponent -{ -public: - float _MinPitch; // 0x0230(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxPitch; // 0x0234(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinYaw; // 0x0238(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxYaw; // 0x023C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinRoll; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxRoll; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _RotationRate; // 0x0248(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiRotationLimitsComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiRotationLimitsComponent") - } - static class UMaiRotationLimitsComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiRotationLimitsComponent; - -// Class Mai.MaiSenseConfig_Hearing -// 0x0028 (0x0070 - 0x0048) -class UMaiSenseConfig_Hearing final : public UAISenseConfig -{ -public: - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HearingRange; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HearingRangeThroughWalls; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 HearingThroughWalls : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoSHearingRange; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseLoSHearing : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAISenseAffiliationFilter DetectionByAffiliation; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseConfig_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseConfig_Hearing") - } - static class UMaiSenseConfig_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseConfig_Hearing; - -// Class Mai.MaiSenseConfig_Smell -// 0x0018 (0x0088 - 0x0070) -class UMaiSenseConfig_Smell final : public UAISenseConfig_Sight -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* DistanceCurve; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* AngleCurve; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSenseConfig_Smell") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSenseConfig_Smell") - } - static class UMaiSenseConfig_Smell* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSenseConfig_Smell; - -// Class Mai.MaiSense_Hearing -// 0x0078 (0x00F0 - 0x0078) -class UMaiSense_Hearing final : public UAISense -{ -public: - TArray NoiseEvents; // 0x0078(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - float SpeedOfSound; // 0x0088(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DefaultMuteLevel; // 0x008C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel DefaultHearingCollisionChannel; // 0x0090(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool UseNavMesh; // 0x0091(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool CheckNavCost; // 0x0092(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_93[0x5]; // 0x0093(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf SoundNavigationFilter; // 0x0098(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A0[0x50]; // 0x00A0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void ReportNoiseEvent(class UObject* WorldContext, const struct FVector& NoiseLocation, class AActor* Instigator, class FName Tag, float Aggro, float NoiseRange, float MaxRange, float Loudness); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_Hearing") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_Hearing") - } - static class UMaiSense_Hearing* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_Hearing; - -// Class Mai.MaiSense_Sight -// 0x0000 (0x01A8 - 0x01A8) -class UMaiSense_Sight final : public UAISense_Sight -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_Sight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_Sight") - } - static class UMaiSense_Sight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_Sight; - -// Class Mai.MaiSense_PillarSight -// 0x0010 (0x00B0 - 0x00A0) -class UMaiSense_PillarSight final : public UMaiSense_SightDecorator -{ -public: - float _HalfWidth; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Yaw; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Local; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_PillarSight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_PillarSight") - } - static class UMaiSense_PillarSight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_PillarSight; - -// Class Mai.MaiSense_The6thSense -// 0x0020 (0x0098 - 0x0078) -class UMaiSense_The6thSense : public UAISense -{ -public: - TArray The6thSenseEvents; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray The6thSenseDisabledEvents; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static void Report6thSenseConstEvent(class UObject* WorldContext, class FName Tag, bool Enable, class AActor* Instigator, const struct FVector& Location, float power); - static void Report6thSenseEvent(class UObject* WorldContext, class FName Tag, bool Enable, class AActor* Instigator, float power); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSense_The6thSense") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSense_The6thSense") - } - static class UMaiSense_The6thSense* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSense_The6thSense; - -// Class Mai.MaiMultiSpawner -// 0x0038 (0x0410 - 0x03D8) -class AMaiMultiSpawner final : public AMaiSpawner -{ -public: - TArray _SpawnedActors; // 0x03D8(0x0010)(Edit, ZeroConstructor, Transient, EditConst, AdvancedDisplay, NativeAccessSpecifierPublic) - TArray _SpawnInfo; // 0x03E8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 _SpawnLimit; // 0x03F8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMaiWaveSpawn _WaveSpawn; // 0x03FC(0x0010)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_40C[0x4]; // 0x040C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangeInfoWeight(int32 Index_0, uint8 Weight); - void StartWaveSpawn(int32 Count, float minDelay, float maxDelay); - void StopWaveSpawn(); - - TArray GetSpawnedActors() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiMultiSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiMultiSpawner") - } - static class AMaiMultiSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiMultiSpawner; - -// Class Mai.MaiSpawnerManager -// 0x0218 (0x02B8 - 0x00A0) -class UMaiSpawnerManager : public UActorComponent -{ -public: - TMap _ActiveSpawners; // 0x00A0(0x0050)(SaveGame, NativeAccessSpecifierPublic) - TMap _UniqueActors; // 0x00F0(0x0050)(SaveGame, NativeAccessSpecifierPublic) - TArray _LoadedSpawners; // 0x0140(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TMap _WaveSpawn; // 0x0150(0x0050)(Transient, NativeAccessSpecifierPublic) - TMap _NewSpawnedActors; // 0x01A0(0x0050)(Transient, NativeAccessSpecifierPublic) - TMap _AllSpawnedActors; // 0x01F0(0x0050)(SaveGame, NativeAccessSpecifierPublic) - TMap _AllSpawners; // 0x0240(0x0050)(SaveGame, NativeAccessSpecifierPublic) - int32 _NextUid; // 0x0290(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_294[0x4]; // 0x0294(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _PendingSpawners; // 0x0298(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_2A8[0x10]; // 0x02A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static struct FMaiSpawnerID getSpawnerIDByRef(class UObject* WorldContext, class AMaiSpawner* spawner); - static struct FMaiSpawnerID getSpawnerIDBySoftRef(class UObject* WorldContext, TSoftObjectPtr softRef); - static struct FMaiSpawnerID getSpawnerIDByTag(class UObject* WorldContext, class FName Tag); - static struct FMaiSpawnerID getSpawnerIDFromSpawned(class UObject* WorldContext, class AActor* spawned); - static class UMaiSpawnerManager* getSpawnerManager(const class UObject* WorldContext); - - void AIPrintAllSpawnedActors(); - void AIPrintAllSpawners(); - class AActor* AISpawnSingle(class FName spawnerTag); - void DespawnActor(class AActor* Actor, bool DisableSpawner, bool forceDestroy, bool forgetIt); - void DespawnByTag(class FName spawnerTag); - void DespwnAnyoneWhoWants(); - void DestroyController(class APawn* Actor, bool DisableSpawner); - void GC(); - void SetWaveSpawn(class FName spawnerTag, int32 Count, float minDelay, float maxDelay); - void SP_AutoSpawnMode(const struct FMaiSpawnerID& spawnerID); - void SP_Despawn(const struct FMaiSpawnerID& spawnerID); - void SP_DespawnUnique(const struct FGameplayTag& actorTag); - void SP_Disable(const struct FMaiSpawnerID& spawnerID); - void SP_Enable(const struct FMaiSpawnerID& spawnerID); - void SP_ManualSpawnMode(const struct FMaiSpawnerID& spawnerID); - void SP_Reincarnate(const struct FMaiSpawnerID& spawnerID, uint8 healthPercent); - void SP_Spawn(const struct FMaiSpawnerID& spawnerID); - class AActor* SP_SpawnUnique(const struct FGameplayTag& actorTag, const struct FMaiSpawnerID& spawnerID); - void SpawnAllByTag(class FName spawnerTag, TArray* Actors); - void SpawnByTag(class FName spawnerTag); - class AActor* SpawnNearestByTag(class FName spawnerTag, const struct FVector& Location); - void StartWaveSpawn(class FName spawnerTag, int32 Count, float minDelay, float maxDelay); - void StopWaveSpawn(class FName spawnerTag); - - class AActor* FindOrigin(const class AActor* Actor) const; - class AMaiSpawner* FindSpawner(const class AActor* Actor) const; - bool IsLevelLoaded(class AActor* Actor) const; - class AActor* SP_GetSpawnedActor(const struct FMaiSpawnerID& spawnerID) const; - class AMaiSpawner* SP_GetSpawner(const struct FMaiSpawnerID& spawnerID) const; - bool SP_HasSpawnedActor(const struct FMaiSpawnerID& spawnerID) const; - bool SP_IsActive(const struct FMaiSpawnerID& spawnerID) const; - bool SP_IsInAutoSpawnMode(const struct FMaiSpawnerID& spawnerID) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSpawnerManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSpawnerManager") - } - static class UMaiSpawnerManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSpawnerManager; - -// Class Mai.MaiSplineActor -// 0x0010 (0x02D8 - 0x02C8) -class AMaiSplineActor final : public AActor -{ -public: - class USplineComponent* Spline; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DistanceThreshold; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _MaxIterations; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - struct FVector ProjectOnSpline(const struct FVector& Location) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSplineActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSplineActor") - } - static class AMaiSplineActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AMaiSplineActor; - -// Class Mai.MaiSplineFollower -// 0x0028 (0x00C8 - 0x00A0) -class UMaiSplineFollower final : public UActorComponent -{ -public: - class AMaiSplineActor* _Spline; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SplineDist; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _SplineSpeed; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AMaiCharacter* _Character; // 0x00B0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate _OnMoveFinished; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class AMaiSplineActor* spawnSplineToAP(class APawn* Pawn, class AMaiActionPoint* Point); - - void MoveOnSpline(float DeltaTime); - void RequestSplineMove(class AMaiSplineActor* Spline); - void SetSpline(class AMaiSplineActor* Spline); - void StopSplineMove(); - - bool IsMoving() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSplineFollower") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSplineFollower") - } - static class UMaiSplineFollower* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSplineFollower; - -// Class Mai.MaiState -// 0x0000 (0x00C8 - 0x00C8) -class UMaiState : public UBeingState -{ -public: - class AAIController* GetOwnerAI() const; - class ACharacter* GetOwnerCH() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiState") - } - static class UMaiState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiState; - -// Class Mai.MaiSnapState -// 0x0070 (0x0138 - 0x00C8) -class UMaiSnapState final : public UMaiState -{ -public: - struct FVector _SnapTo; // 0x00C8(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E0[0x21]; // 0x00E0(0x0021)(Fixing Size After Last Property [ Dumper-7 ]) - EEasingFunc _EasingFunc; // 0x0101(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_102[0x36]; // 0x0102(0x0036)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Config(const struct FVector& Location, class AActor* faceTo, float Timeout, EEasingFunc EasingFunc); - void Config2(const struct FVector& Location, const struct FVector& faceTo, float Timeout, EEasingFunc EasingFunc); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiSnapState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiSnapState") - } - static class UMaiSnapState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiSnapState; - -// Class Mai.MaiBlowReactionState -// 0x00B8 (0x0180 - 0x00C8) -class UMaiBlowReactionState final : public UMaiState -{ -public: - struct FMaiHitDifficulty _DifficultyConfig[0xA]; // 0x00C8(0x0010)(Edit, NativeAccessSpecifierPublic) - uint8 _HitCounter; // 0x0168(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _HitResetCooldown; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimerHandle _HitResetHandle; // 0x0170(0x0008)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CaptureBlowMSG; // 0x0178(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void IncreaseHits(); - void OnBlowStartMSG(class UMaiMessage* Msg, class AActor* attacker, TSubclassOf damageClass); - void OnEnemyBlow(class APawn* enemy, TSubclassOf damageClass); - void OnGotHit(class APawn* enemy, TSubclassOf damageClass); - void OverrideChanceArray(const TArray& _Chances); - void ResetHitCounter(); - - uint8 GetChance() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiBlowReactionState") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiBlowReactionState") - } - static class UMaiBlowReactionState* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiBlowReactionState; - -// Class Mai.MaiWallNavGenerator -// 0x0240 (0x02E0 - 0x00A0) -class UMaiWallNavGenerator final : public UActorComponent -{ -public: - struct FMaiWallNavDraw _DrawConfig; // 0x00A0(0x0040)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMaiWallNavGeneration _GenConfig; // 0x00E0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap _Tiles; // 0x0108(0x0050)(Edit, BlueprintVisible, ExportObject, EditConst, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic) - TSoftObjectPtr _TestPosA; // 0x0158(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr _TestPosB; // 0x0180(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InnerRadius; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _OuterRadius; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Count; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _AvoidActor; // 0x01B8(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AvoidDistance; // 0x01E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AvoidCost; // 0x01E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OnFloor; // 0x01E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OnWall; // 0x01E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OnCeil; // 0x01EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EB[0x1]; // 0x01EB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float _FloorCost; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _WallCost; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CeilCost; // 0x01F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F8[0xB0]; // 0x01F8(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _TilesToBuild; // 0x02A8(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - uint8 Pad_2B8[0x28]; // 0x02B8(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BuildNavMesh(); - void RebuildCell(); - void RebuildNavMesh(); - - void Test_CanGoto() const; - void Test_FindNearest() const; - void Test_FindPath() const; - void Test_FindRandomReachable() const; - void Test_GenerateGrid() const; - void Test_IsOnNavMesh() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWallNavGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWallNavGenerator") - } - static class UMaiWallNavGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiWallNavGenerator; - -// Class Mai.MaiWallNavTile -// 0x0AD8 (0x0B00 - 0x0028) -class UMaiWallNavTile final : public UObject -{ -public: - uint8 Pad_28[0x5A4]; // 0x0028(0x05A4)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _AsyncPhase; // 0x05CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5D0[0x8]; // 0x05D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaiWallNavSurface _NavSurfs[0x6]; // 0x05D8(0x0070)(NativeAccessSpecifierPublic) - TArray _NavLinks; // 0x0878(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_888[0x1E0]; // 0x0888(0x01E0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _Links; // 0x0A68(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 _TileID; // 0x0A78(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _CellsInRow; // 0x0A7C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _BoxOrigin; // 0x0A80(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _BoxExtent; // 0x0A98(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _Margin; // 0x0AB0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AB4[0x4]; // 0x0AB4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaiWallNavGeneration _GenConfig; // 0x0AB8(0x0028)(NativeAccessSpecifierPublic) - uint8 Pad_AE0[0x20]; // 0x0AE0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWallNavTile") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWallNavTile") - } - static class UMaiWallNavTile* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiWallNavTile; - -// Class Mai.MaiWallSystem -// 0x0040 (0x0068 - 0x0028) -class UMaiWallSystem final : public UObject -{ -public: - TArray _WallVolumes; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _AllPathNodes; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - TArray _PathTesters; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMaiWallSystem* getWallSystem(class UObject* WorldContext); - - void AIWallMesh_RebuildCell(); - - bool FindRandomPointOnWallMesh(struct FVector* outpoint, float Radius, const struct FVector& Pos, const struct FVector& Up, const struct FVector& Extent) const; - bool FindReachablePointOnWallMesh(struct FVector* outpoint, float Radius, const struct FVector& Pos, const struct FVector& Up) const; - bool IsOnWallMesh(const struct FVector& Pos, const struct FVector& Up, const struct FVector& Extent) const; - bool ProjectPointOnWallMesh(struct FVector* outpoint, const struct FVector& Pos, const struct FVector& Up, const struct FVector& Extent, const struct FVector& Offset) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWallSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWallSystem") - } - static class UMaiWallSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiWallSystem; - -// Class Mai.MaiWorkSet -// 0x0010 (0x0040 - 0x0030) -class UMaiWorkSet final : public UDataAsset -{ -public: - TArray _WorkList; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MaiWorkSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MaiWorkSet") - } - static class UMaiWorkSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMaiWorkSet; - -} - diff --git a/Cronos The New Dawn/SDK/Mai_structs.hpp b/Cronos The New Dawn/SDK/Mai_structs.hpp deleted file mode 100644 index 769570f..0000000 --- a/Cronos The New Dawn/SDK/Mai_structs.hpp +++ /dev/null @@ -1,1332 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Mai - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Dai_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "AIModule_structs.hpp" -#include "Being_structs.hpp" - - -namespace SDK -{ - -// Enum Mai.EMaiAggroStance -// NumValues: 0x0004 -enum class EMaiAggroStance : uint8 -{ - Neutral = 0, - Cautious = 1, - Aggressive = 2, - Max = 3, -}; - -// Enum Mai.ESplineMoveResult -// NumValues: 0x0005 -enum class ESplineMoveResult : uint8 -{ - UNKNOWN = 0, - COMPLETED = 1, - BREAKED = 2, - FAILED = 3, - ESplineMoveResult_MAX = 4, -}; - -// Enum Mai.EBeingActionFailHandling -// NumValues: 0x0003 -enum class EBeingActionFailHandling : uint8 -{ - RequireSuccess = 0, - IgnoreFailure = 1, - EBeingActionFailHandling_MAX = 2, -}; - -// Enum Mai.EMaiSenseType -// NumValues: 0x0009 -enum class EMaiSenseType : uint8 -{ - Any = 0, - Sight = 1, - Hearing = 2, - Pain = 3, - Smell = 4, - Touch = 5, - The6thSense = 6, - COUNT = 7, - EMaiSenseType_MAX = 8, -}; - -// Enum Mai.EMaiShapeType -// NumValues: 0x0005 -enum class EMaiShapeType : uint8 -{ - None = 0, - Sphere = 1, - Box = 2, - Cylinder = 3, - EMaiShapeType_MAX = 4, -}; - -// Enum Mai.EMaiAttackStatus -// NumValues: 0x0005 -enum class EMaiAttackStatus : uint8 -{ - Undefined = 0, - InProgress = 1, - Aborted = 2, - Finished = 3, - EMaiAttackStatus_MAX = 4, -}; - -// Enum Mai.EMaiAttackDodgeReaction -// NumValues: 0x0005 -enum class EMaiAttackDodgeReaction : uint8 -{ - Off = 0, - On = 1, - Notify = 2, - TimeToHitEnemy = 3, - EMaiAttackDodgeReaction_MAX = 4, -}; - -// Enum Mai.EMaiAttackFocus -// NumValues: 0x0005 -enum class EMaiAttackFocus : uint8 -{ - Manual = 0, - AllTime = 1, - TillLastHit = 2, - ToFirstBlow = 3, - EMaiAttackFocus_MAX = 4, -}; - -// Enum Mai.EMaiAttackSnap -// NumValues: 0x0005 -enum class EMaiAttackSnap : uint8 -{ - Off = 0, - Sliding = 1, - TlouPureRM = 2, - TlouSlide = 3, - EMaiAttackSnap_MAX = 4, -}; - -// Enum Mai.EMaiAttackInitialStance -// NumValues: 0x0004 -enum class EMaiAttackInitialStance : uint8 -{ - Any = 0, - InPlace = 1, - InMotion = 2, - EMaiAttackInitialStance_MAX = 3, -}; - -// Enum Mai.EMaiAttackRange -// NumValues: 0x0006 -enum class EMaiAttackRange : uint8 -{ - InRange = 0, - TooClose = 1, - TooFar = 2, - Closer = 3, - Farther = 4, - EMaiAttackRange_MAX = 5, -}; - -// Enum Mai.EMaiNodePathExistanceQueryType -// NumValues: 0x0003 -enum class EMaiNodePathExistanceQueryType : uint8 -{ - Raycast = 0, - PathFinding = 1, - EMaiNodePathExistanceQueryType_MAX = 2, -}; - -// Enum Mai.EMaiWallPathExistanceQueryType -// NumValues: 0x0003 -enum class EMaiWallPathExistanceQueryType : uint8 -{ - Raycast = 0, - PathFinding = 1, - EMaiWallPathExistanceQueryType_MAX = 2, -}; - -// Enum Mai.EMaiFocusType -// NumValues: 0x0004 -enum class EMaiFocusType : uint8 -{ - HeadOnly = 0, - BodyOnly = 1, - Full = 2, - EMaiFocusType_MAX = 3, -}; - -// Enum Mai.EMaiOnPathFail -// NumValues: 0x0004 -enum class EMaiOnPathFail : uint8 -{ - Nothing = 0, - Teleport = 1, - MoveDirect = 2, - EMaiOnPathFail_MAX = 3, -}; - -// Enum Mai.EMaiWallOnPathFail -// NumValues: 0x0004 -enum class EMaiWallOnPathFail : uint8 -{ - Nothing = 0, - Teleport = 1, - MoveDirect = 2, - EMaiWallOnPathFail_MAX = 3, -}; - -// Enum Mai.EMaiTribool -// NumValues: 0x0004 -enum class EMaiTribool : uint8 -{ - Unkonown = 0, - Set = 1, - Unset = 2, - EMaiTribool_MAX = 3, -}; - -// Enum Mai.EMaiMovementModes -// NumValues: 0x0003 -enum class EMaiMovementModes : uint8 -{ - CustomGeneric = 0, - RootMotionMontage = 1, - EMaiMovementModes_MAX = 2, -}; - -// Enum Mai.ENavMeshState -// NumValues: 0x0005 -enum class ENavMeshState : uint8 -{ - None = 0, - Loaded = 1, - Built = 2, - Ready = 3, - ENavMeshState_MAX = 4, -}; - -// Enum Mai.EMaiActionPointState -// NumValues: 0x0005 -enum class EMaiActionPointState : uint8 -{ - None = 0, - Goto = 1, - Reached = 2, - Used = 3, - EMaiActionPointState_MAX = 4, -}; - -// Enum Mai.EMaiSelectionMethod -// NumValues: 0x0004 -enum class EMaiSelectionMethod : uint8 -{ - NEAREST = 0, - HIGHEST_WEIGHT = 1, - PERCENTAGE_CHANCE = 2, - EMaiSelectionMethod_MAX = 3, -}; - -// Enum Mai.EMaiParty -// NumValues: 0x0026 -enum class EMaiParty : uint8 -{ - PARTY_0 = 0, - PARTY_1 = 1, - PARTY_2 = 2, - PARTY_3 = 3, - PARTY_4 = 4, - PARTY_5 = 5, - PARTY_6 = 6, - PARTY_7 = 7, - PARTY_8 = 8, - PARTY_9 = 9, - PARTY_10 = 10, - PARTY_11 = 11, - PARTY_12 = 12, - PARTY_13 = 13, - PARTY_14 = 14, - PARTY_15 = 15, - PARTY_16 = 16, - PARTY_17 = 17, - PARTY_18 = 18, - PARTY_19 = 19, - PARTY_20 = 20, - PARTY_21 = 21, - PARTY_22 = 22, - PARTY_23 = 23, - PARTY_24 = 24, - PARTY_25 = 25, - PARTY_26 = 26, - PARTY_27 = 27, - PARTY_28 = 28, - PARTY_29 = 29, - PARTY_30 = 30, - PARTY_31 = 31, - ALLY = 251, - NEUTRAL = 252, - ENEMY = 253, - PLAYER = 254, - NONE = 255, - EMaiParty_MAX = 256, -}; - -// Enum Mai.EMaiToken -// NumValues: 0x0022 -enum class EMaiToken : uint8 -{ - TOKEN_0 = 0, - TOKEN_1 = 1, - TOKEN_2 = 2, - TOKEN_3 = 3, - TOKEN_4 = 4, - TOKEN_5 = 5, - TOKEN_6 = 6, - TOKEN_7 = 7, - TOKEN_8 = 8, - TOKEN_9 = 9, - TOKEN_10 = 10, - TOKEN_11 = 11, - TOKEN_12 = 12, - TOKEN_13 = 13, - TOKEN_14 = 14, - TOKEN_15 = 15, - TOKEN_16 = 16, - TOKEN_17 = 17, - TOKEN_18 = 18, - TOKEN_19 = 19, - TOKEN_20 = 20, - TOKEN_21 = 21, - TOKEN_22 = 22, - TOKEN_23 = 23, - TOKEN_24 = 24, - TOKEN_25 = 25, - TOKEN_26 = 26, - TOKEN_27 = 27, - TOKEN_28 = 28, - TOKEN_29 = 29, - TOKEN_30 = 30, - TOKEN_31 = 31, - TOKEN_COUNT = 32, - TOKEN_MAX = 33, -}; - -// Enum Mai.EPointSelection -// NumValues: 0x0005 -enum class EPointSelection : uint8 -{ - PathOnly = 0, - Random = 1, - Nearest = 2, - Farthest = 3, - EPointSelection_MAX = 4, -}; - -// Enum Mai.EMaiDifficultyLevel -// NumValues: 0x000C -enum class EMaiDifficultyLevel : uint8 -{ - NONE = 0, - Story = 1, - VeryEasy = 2, - Easy = 3, - Easier = 4, - Default = 5, - Harder = 6, - Hard = 7, - VeryHard = 8, - Hell = 9, - COUNT = 10, - EMaiDifficultyLevel_MAX = 11, -}; - -// Enum Mai.EEqsVisitedAPScore -// NumValues: 0x0004 -enum class EEqsVisitedAPScore : uint8 -{ - NullScore = 0, - HalfScore = 1, - ProgressiveScore = 2, - EEqsVisitedAPScore_MAX = 3, -}; - -// Enum Mai.EMaiLookAt -// NumValues: 0x0006 -enum class EMaiLookAt : uint8 -{ - ACTOR = 0, - COMPONENT = 1, - LOCATION = 2, - ROTATION = 3, - COUNT = 4, - EMaiLookAt_MAX = 5, -}; - -// Enum Mai.EPartyAttitude -// NumValues: 0x0005 -enum class EPartyAttitude : uint8 -{ - Unknown = 0, - Friendly = 1, - Neutral = 2, - Hostile = 3, - EPartyAttitude_MAX = 4, -}; - -// Enum Mai.ENavAreaFlag -// NumValues: 0x0004 -enum class ENavAreaFlag : uint8 -{ - Default = 0, - Jump = 1, - Crouch = 2, - ENavAreaFlag_MAX = 3, -}; - -// Enum Mai.EMaiOnMeshState -// NumValues: 0x0004 -enum class EMaiOnMeshState : uint8 -{ - Unknown = 0, - OnMesh = 1, - OffMesh = 2, - EMaiOnMeshState_MAX = 3, -}; - -// Enum Mai.EMaiVoxelSide -// NumValues: 0x0008 -enum class EMaiVoxelSide : uint8 -{ - TOP = 0, - BOTTOM = 1, - NORTH = 2, - SOUTH = 3, - WEST = 4, - EAST = 5, - COUNT = 6, - EMaiVoxelSide_MAX = 7, -}; - -// Enum Mai.EMaiVoxelFlags -// NumValues: 0x000A -enum class EMaiVoxelFlags : uint8 -{ - UNKNOWN = 0, - TOP = 1, - BOTTOM = 2, - NORTH = 4, - SOUTH = 8, - WEST = 16, - EAST = 32, - FILLED = 64, - INVALID = 128, - EMaiVoxelFlags_MAX = 129, -}; - -// Enum Mai.EMaiLinkType -// NumValues: 0x0005 -enum class EMaiLinkType : uint8 -{ - Internal = 0, - External = 1, - ToLink = 2, - BetweenSurfaces = 3, - EMaiLinkType_MAX = 4, -}; - -// ScriptStruct Mai.MaiWork -// 0x0068 (0x0068 - 0x0000) -struct FMaiWork final -{ -public: - bool _UseSingleAction; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaiAction* _Action; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTree* _Behavior; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiConditions _Conditions; // 0x0018(0x0030)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDaiNotifies _Config; // 0x0048(0x0018)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 _Weight; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWork; - -// ScriptStruct Mai.MaiAggroDifficulty -// 0x0008 (0x0008 - 0x0000) -struct FMaiAggroDifficulty final -{ -public: - float _AggroDecayMul; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AggroGainMul; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiAggroDifficulty; - -// ScriptStruct Mai.MaiActionPointQuery -// 0x0030 (0x0030 - 0x0000) -struct FMaiActionPointQuery final -{ -public: - class AMaiController* _User; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FromGraph; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _FromObjects; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckWeight; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _SequenceOnly; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Usable; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Safe; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float _Radius; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Location; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiActionPointQuery; - -// ScriptStruct Mai.MaiSyncActionConfig -// 0x0050 (0x0058 - 0x0008) -struct FMaiSyncActionConfig final : public FTableRowBase -{ -public: - struct FGameplayTagContainer _OwnerAnimTags; // 0x0008(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer _OtherAnimTags; // 0x0028(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float _PlayRate; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _ActionClass; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiSyncActionConfig; - -// ScriptStruct Mai.MaiAggroConfig -// 0x002C (0x002C - 0x0000) -struct FMaiAggroConfig final -{ -public: - float _RequiredAggro; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AddAggroOnEnter; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AggroDecayCooldown; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AggroDecayRate; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _BaseAggroGain[0x7]; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiAggroConfig; - -// ScriptStruct Mai.MaiShape -// 0x0020 (0x0020 - 0x0000) -struct FMaiShape final -{ -public: - EMaiShapeType _Shape; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Extents; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiShape; - -// ScriptStruct Mai.MaiImpactConfig -// 0x0038 (0x0038 - 0x0000) -struct FMaiImpactConfig final -{ -public: - bool _PhysicalHit; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideImpactCone; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideImpactAngle; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideImpactRange; // 0x0003(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideImpactDir; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _ImpactAngle; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ImpactRange; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _ImpactDir; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf _DamageType; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OverrideDamage; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInt32Range _Damage; // 0x0024(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiImpactConfig; - -// ScriptStruct Mai.MaiAttackConfig -// 0x0050 (0x0050 - 0x0000) -struct FMaiAttackConfig final -{ -public: - uint8 _Weight; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDaiConditions _Conditions; // 0x0008(0x0030)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FDataTableRowHandle _AttackRow; // 0x0038(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class UMaiAttack* _Attack; // 0x0048(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiAttackConfig; - -// ScriptStruct Mai.MaiAttackerConfig -// 0x0018 (0x0018 - 0x0000) -struct FMaiAttackerConfig final -{ -public: - class UBehaviorTree* _AttacksTree; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBehaviorTree* _CountersTree; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DelayAfterAttack; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiAttackerConfig; - -// ScriptStruct Mai.MaiAttackBTDecorators -// 0x0010 (0x0010 - 0x0000) -struct FMaiAttackBTDecorators final -{ -public: - class UBTCompositeNode* _ParentNode; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _Index; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiAttackBTDecorators; - -// ScriptStruct Mai.MaiAttackBTNode -// 0x0030 (0x0030 - 0x0000) -struct FMaiAttackBTNode final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaiAttack* _FirstAttack; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBTCompositeNode* _ParentNode; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _Index; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray _DerivedDecorators; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiAttackBTNode; - -// ScriptStruct Mai.MaiTokenConfig -// 0x0008 (0x0008 - 0x0000) -struct FMaiTokenConfig final -{ -public: - bool _CanBeStolen; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _Cooldown; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiTokenConfig; - -// ScriptStruct Mai.MaiTokenCooldown -// 0x0008 (0x0008 - 0x0000) -struct FMaiTokenCooldown final -{ -public: - int32 _Token; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Cooldown; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiTokenCooldown; - -// ScriptStruct Mai.MaiBlackboardValue -// 0x0070 (0x0070 - 0x0000) -struct FMaiBlackboardValue final -{ -public: - class UBlackboardData* _Board; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName _Name; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Bool; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UClass* _Class; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Float; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _Int; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString _String; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr _Object; // 0x0038(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDaiEnum _Enum; // 0x0060(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiBlackboardValue; - -// ScriptStruct Mai.MaiBlackboardFloat -// 0x0030 (0x0030 - 0x0000) -struct FMaiBlackboardFloat final -{ -public: - struct FBlackboardKeySelector _Entry; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - float _Value; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DirectValue; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiBlackboardFloat; - -// ScriptStruct Mai.MaiBlackboardInt -// 0x0030 (0x0030 - 0x0000) -struct FMaiBlackboardInt final -{ -public: - struct FBlackboardKeySelector _Entry; // 0x0000(0x0028)(Edit, NativeAccessSpecifierPublic) - int32 _Value; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _DirectValue; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiBlackboardInt; - -// ScriptStruct Mai.MaiBlackboardObject -// 0x0020 (0x0020 - 0x0000) -struct FMaiBlackboardObject final -{ -public: - class FName _LevelName; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UClass* _Class; // 0x0008(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid _Guid; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiBlackboardObject; - -// ScriptStruct Mai.MaiBlackboardData -// 0x0280 (0x0280 - 0x0000) -struct FMaiBlackboardData final -{ -public: - TMap _Bools; // 0x0000(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Enums; // 0x0050(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Floats; // 0x00A0(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Ints; // 0x00F0(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Names; // 0x0140(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Objects; // 0x0190(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Rotators; // 0x01E0(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) - TMap _Vectors; // 0x0230(0x0050)(Edit, EditConst, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiBlackboardData; - -// ScriptStruct Mai.Range -// 0x0008 (0x0008 - 0x0000) -struct FRange -{ -public: - float _Min; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Max; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRange; - -// ScriptStruct Mai.StanceRange -// 0x0004 (0x000C - 0x0008) -struct FStanceRange final : public FRange -{ -public: - EBeingWalkingStance _Stance; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStanceRange; - -// ScriptStruct Mai.MaiLocations -// 0x0010 (0x0010 - 0x0000) -struct FMaiLocations final -{ -public: - TArray _Locations; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiLocations; - -// ScriptStruct Mai.PushedMovementModeHandle -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FPushedMovementModeHandle final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPushedMovementModeHandle; - -// ScriptStruct Mai.AIDataProviderNameValue -// 0x0008 (0x0038 - 0x0030) -struct FAIDataProviderNameValue final : public FAIDataProviderTypedValue -{ -public: - class FName DefaultValue; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIDataProviderNameValue; - -// ScriptStruct Mai.AIDataProviderClassValue -// 0x0008 (0x0038 - 0x0030) -struct FAIDataProviderClassValue final : public FAIDataProviderTypedValue -{ -public: - class UClass* DefaultValue; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAIDataProviderClassValue; - -// ScriptStruct Mai.MaiDebugPrintParams -// 0x0030 (0x0030 - 0x0000) -struct FMaiDebugPrintParams final -{ -public: - bool _ToScreen; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _ToLog; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor _Color; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _IgnoreActor; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString _Category; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiDebugPrintParams; - -// ScriptStruct Mai.MaiFlyingConnection -// 0x0010 (0x0010 - 0x0000) -struct FMaiFlyingConnection final -{ -public: - class AMaiFlyingPoint* _Target; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Dist; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiFlyingConnection; - -// ScriptStruct Mai.MaiReincarnationInfo -// 0x0028 (0x0028 - 0x0000) -struct FMaiReincarnationInfo final -{ -public: - uint8 _PreCooldown; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _EnterCountToActivate; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInt32Range _Chance; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInt32Range _HealthPercent; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _SeizuresNumber; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiReincarnationInfo; - -// ScriptStruct Mai.MaiLightRay -// 0x0080 (0x0080 - 0x0000) -struct FMaiLightRay final -{ -public: - struct FVector _Dir; // 0x0000(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Start; // 0x0018(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _End; // 0x0030(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Hit; // 0x0048(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _HitNormal; // 0x0050(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _HitPoint; // 0x0068(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiLightRay; - -// ScriptStruct Mai.MaiLightRaySegment -// 0x0058 (0x0058 - 0x0000) -struct FMaiLightRaySegment final -{ -public: - struct FVector _Start; // 0x0000(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _End; // 0x0018(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _DistSqr; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _LocalEnd; // 0x0038(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CutEnd; // 0x0050(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CutStart; // 0x0051(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiLightRaySegment; - -// ScriptStruct Mai.MaiLightData -// 0x0004 (0x0004 - 0x0000) -struct FMaiLightData final -{ -public: - float _LastTestTime; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiLightData; - -// ScriptStruct Mai.MaiLightedActors -// 0x0018 (0x0018 - 0x0000) -struct FMaiLightedActors final -{ -public: - float _LastTestTime; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> _LightingLights; // 0x0008(0x0010)(Edit, ExportObject, ZeroConstructor, EditConst, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiLightedActors; - -// ScriptStruct Mai.MaiLookAtTarget -// 0x0048 (0x0048 - 0x0000) -struct FMaiLookAtTarget final -{ -public: - class AActor* _Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* _Component; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Location; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator _Rotation; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EMaiLookAt _Type; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiLookAtTarget; - -// ScriptStruct Mai.MaiLookAtData -// 0x0060 (0x0060 - 0x0000) -struct FMaiLookAtData final -{ -public: - struct FMaiLookAtTarget _LookAtTarget; // 0x0000(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - bool _Enabled; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _OnlyHeadLookAt; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _CheckConeRange; // 0x004A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4B[0x1]; // 0x004B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float _ConeRange; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _PitchLimit; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _YawLimit; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _RotationRate; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiLookAtData; - -// ScriptStruct Mai.PartyAttitude -// 0x0010 (0x0010 - 0x0000) -struct FPartyAttitude final -{ -public: - TArray _Attitudes; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPartyAttitude; - -// ScriptStruct Mai.PartyAttitudes -// 0x0010 (0x0010 - 0x0000) -struct FPartyAttitudes final -{ -public: - TArray _Attitudes; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPartyAttitudes; - -// ScriptStruct Mai.MaiPartyAttitudeData -// 0x0004 (0x0004 - 0x0000) -struct FMaiPartyAttitudeData final -{ -public: - EMaiParty _Party1; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiParty _Party2; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPartyAttitude _Attitude; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Mirrored; // 0x0003(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiPartyAttitudeData; - -// ScriptStruct Mai.MaiPartyData -// 0x000C (0x000C - 0x0000) -struct FMaiPartyData final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPartyAttitude _DefaultAttitude; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiPartyData; - -// ScriptStruct Mai.MaiTokenData -// 0x000C (0x000C - 0x0000) -struct FMaiTokenData final -{ -public: - class FName _Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Cost; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiTokenData; - -// ScriptStruct Mai.MaiReceiverFilter -// 0x0020 (0x0020 - 0x0000) -struct FMaiReceiverFilter final -{ -public: - class FName _HasTag; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf _IsAClass; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDaiDistanceType _RangeType; // 0x0010(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _InRange; // 0x0014(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _InAngle; // 0x0018(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiReceiverFilter; - -// ScriptStruct Mai.MaiDelayedMessage -// 0x0078 (0x0078 - 0x0000) -struct FMaiDelayedMessage final -{ -public: - class UMaiMessage* _Message; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x70]; // 0x0008(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiDelayedMessage; - -// ScriptStruct Mai.MaiNodeRef -// 0x0020 (0x0020 - 0x0000) -struct FMaiNodeRef final -{ -public: - class FString _Name; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _ID; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiNodeRef; - -// ScriptStruct Mai.MaiNodeConnection -// 0x0028 (0x0028 - 0x0000) -struct FMaiNodeConnection final -{ -public: - struct FMaiNodeRef _Target; // 0x0000(0x0020)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _Dist; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiNodeConnection; - -// ScriptStruct Mai.MaiNodeData -// 0x0040 (0x0040 - 0x0000) -struct FMaiNodeData final -{ -public: - class FString _Name; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Location; // 0x0010(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Connections; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool _PendingKill; // 0x0038(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiNodeData; - -// ScriptStruct Mai.MaiNoiseEvent -// 0x0058 (0x0058 - 0x0000) -struct FMaiNoiseEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NoiseLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Aggro; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseRange; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Loudness; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRange; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* Instigator; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Tag; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiNoiseEvent; - -// ScriptStruct Mai.MaiThe6thSenseEvent -// 0x0048 (0x0048 - 0x0000) -struct FMaiThe6thSenseEvent -{ -public: - class AActor* _Instigator; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x40]; // 0x0008(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiThe6thSenseEvent; - -// ScriptStruct Mai.MaiWaveSpawn -// 0x0010 (0x0010 - 0x0000) -struct FMaiWaveSpawn final -{ -public: - int32 _Limit; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MinDelay; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _MaxDelay; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _NextSpawn; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWaveSpawn; - -// ScriptStruct Mai.MaiSpawnInfo -// 0x0018 (0x0018 - 0x0000) -struct FMaiSpawnInfo final -{ -public: - TSubclassOf _ActorToSpawn; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool _OverrideAIControllerClass; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Weight; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiSpawnInfo; - -// ScriptStruct Mai.MaiSpawnedActor -// 0x0078 (0x0078 - 0x0000) -struct FMaiSpawnedActor final -{ -public: - struct FGuid _ActorGuid; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr _Actor; // 0x0010(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid _ControllerGuid; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr _Controller; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid _SpawnerGuid; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _IsHidden : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnTemplate, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 _OnPersisent : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnTemplate, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _SoftOrigin; // 0x0048(0x0028)(Edit, DisableEditOnTemplate, EditConst, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class AActor* _OriginCache; // 0x0070(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiSpawnedActor; - -// ScriptStruct Mai.MaiSpawnerData -// 0x0048 (0x0048 - 0x0000) -struct FMaiSpawnerData final -{ -public: - TWeakObjectPtr _Spawner; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _Active; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _AutoSpawn; // 0x0009(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Spawned; // 0x000A(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName _SpawnerTag; // 0x000C(0x0008)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag _ActorTag; // 0x0014(0x0008)(Edit, DisableEditOnTemplate, EditConst, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr _SoftRef; // 0x0020(0x0028)(Edit, DisableEditOnTemplate, EditConst, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiSpawnerData; - -// ScriptStruct Mai.MaiSpawnerID -// 0x0010 (0x0010 - 0x0000) -struct FMaiSpawnerID final -{ -public: - struct FGuid _Uid; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiSpawnerID; - -// ScriptStruct Mai.MaiHitDifficulty -// 0x0010 (0x0010 - 0x0000) -struct FMaiHitDifficulty final -{ -public: - TArray _ChancePerHit; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiHitDifficulty; - -// ScriptStruct Mai.MaiVoxelInfo -// 0x0030 (0x0030 - 0x0000) -struct FMaiVoxelInfo final -{ -public: - EMaiVoxelSide _Surface; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _Index; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector _Coords; // 0x0008(0x000C)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector _TileCoords; // 0x0014(0x000C)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _RawFlags; // 0x0020(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _WalkableFlags; // 0x0021(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Dists[0x6]; // 0x0022(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Regions[0x6]; // 0x0028(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiVoxelInfo; - -// ScriptStruct Mai.MaiWallNavDraw -// 0x0040 (0x0040 - 0x0000) -struct FMaiWallNavDraw final -{ -public: - float _Range; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _TileBounds; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _RawVoxels; // 0x0005(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _WalkableVoxels; // 0x0006(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Distances; // 0x0007(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Regions; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _VoxelContours; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _VectorContours; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _NavMesh; // 0x000B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool _Links; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _RegionsMinLevel; // 0x000D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _SideFlag; // 0x000E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMaiVoxelInfo _SelectedVoxel; // 0x0010(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavDraw; - -// ScriptStruct Mai.MaiWallNavGeneration -// 0x0028 (0x0028 - 0x0000) -struct FMaiWallNavGeneration final -{ -public: - bool _Synchronous; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _TileSize; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _CellSize; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AgentHeight; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AgentRadius; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float _AgentMaxStepHeight; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _ObjectTypeQueries; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavGeneration; - -// ScriptStruct Mai.MaiWallNavTriVerts -// 0x0060 (0x0060 - 0x0000) -struct FMaiWallNavTriVerts final -{ -public: - struct FVector _Points[0x3]; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Normal; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavTriVerts; - -// ScriptStruct Mai.MaiWallNavTriangle -// 0x0014 (0x0014 - 0x0000) -struct FMaiWallNavTriangle final -{ -public: - uint32 _FirstLink; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 _PointIdx[0x3]; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 _NeigsIdx[0x3]; // 0x000A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _RegionIdx; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _AreaType; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 _Flags; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavTriangle; - -// ScriptStruct Mai.MaiWallNavPolyLink -// 0x000C (0x000C - 0x0000) -struct FMaiWallNavPolyLink final -{ -public: - uint32 _TargetPoly; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 _NextLink; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Edge; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _BorderSide; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _BMin; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _BMax; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavPolyLink; - -// ScriptStruct Mai.MaiWallPathLink -// 0x0050 (0x0050 - 0x0000) -struct FMaiWallPathLink final -{ -public: - uint32 _TargetPoly; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _Edge; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMaiLinkType _Type; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Location; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Start; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _End; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallPathLink; - -// ScriptStruct Mai.MaiWallPathPoint -// 0x0038 (0x0038 - 0x0000) -struct FMaiWallPathPoint final -{ -public: - struct FVector _Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _Normal; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint64 _NavID; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallPathPoint; - -// ScriptStruct Mai.MaiWallPathConnection -// 0x0040 (0x0040 - 0x0000) -struct FMaiWallPathConnection final -{ -public: - struct FMaiWallPathPoint _TargetPoint; // 0x0000(0x0038)(NoDestructor, NativeAccessSpecifierPublic) - float _Dist; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallPathConnection; - -// ScriptStruct Mai.MaiWallNavPortal -// 0x0040 (0x0040 - 0x0000) -struct FMaiWallNavPortal final -{ -public: - struct FVector _PointA; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _PointB; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _Region; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 _IdxA; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 _IdxB; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallNavPortal; - -// ScriptStruct Mai.MaiWallNavConnection -// 0x0006 (0x0006 - 0x0000) -struct FMaiWallNavConnection -{ -public: - int16 _TargetPointIdx; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 _RightTriIdx; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 _LinkIdx; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavConnection; - -// ScriptStruct Mai.MaiWallPointBorder -// 0x0002 (0x0008 - 0x0006) -struct FMaiWallPointBorder final : public FMaiWallNavConnection -{ -public: - int16 _SourcePointIdx; // 0x0006(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallPointBorder; - -// ScriptStruct Mai.MaiWallNavPoint -// 0x0028 (0x0028 - 0x0000) -struct FMaiWallNavPoint final -{ -public: - struct FVector _Location; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray _Connections; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavPoint; - -// ScriptStruct Mai.MaiWallNavSegment -// 0x0006 (0x0006 - 0x0000) -struct FMaiWallNavSegment final -{ -public: - int16 _PointLeftIdx; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 _PointRightIdx; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _Surface; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x1]; // 0x0005(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallNavSegment; - -// ScriptStruct Mai.MaiWallNavLink -// 0x000E (0x000E - 0x0000) -struct FMaiWallNavLink final -{ -public: - struct FMaiWallNavSegment _PortalA; // 0x0000(0x0006)(NoDestructor, NativeAccessSpecifierPublic) - struct FMaiWallNavSegment _PortalB; // 0x0006(0x0006)(NoDestructor, NativeAccessSpecifierPublic) - uint8 _Type; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x1]; // 0x000D(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallNavLink; - -// ScriptStruct Mai.MaiWallNavBorder -// 0x0004 (0x0004 - 0x0000) -struct FMaiWallNavBorder -{ -public: - uint16 _PolyIdx; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 _PolyEdge; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallNavBorder; - -// ScriptStruct Mai.MaiWallNavContour -// 0x003C (0x0040 - 0x0004) -struct FMaiWallNavContour final : public FMaiWallNavBorder -{ -public: - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector _Start; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector _End; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _Region; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 _Surface; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMaiWallNavContour; - -// ScriptStruct Mai.MaiWallNavSurface -// 0x0070 (0x0070 - 0x0000) -struct FMaiWallNavSurface final -{ -public: - TArray _NavVerts; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray _NavPolys; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap _Joints; // 0x0020(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMaiWallNavSurface; - -} - diff --git a/Cronos The New Dawn/SDK/MapSystem_classes.hpp b/Cronos The New Dawn/SDK/MapSystem_classes.hpp deleted file mode 100644 index 5a6c16c..0000000 --- a/Cronos The New Dawn/SDK/MapSystem_classes.hpp +++ /dev/null @@ -1,559 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MapSystem - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "UMG_classes.hpp" -#include "MapSystem_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class MapSystem.BTCompassMainDataProvider -// 0x0000 (0x0000 - 0x0000) -class IBTCompassMainDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompassMainDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompassMainDataProvider") - } - static class IBTCompassMainDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTCompassMainDataProvider; - -// Class MapSystem.CompassMarkerBaseDataProvider -// 0x0038 (0x0060 - 0x0028) -class UCompassMarkerBaseDataProvider : public UObject -{ -public: - TSoftClassPtr CompassMarkerWidgetClass; // 0x0028(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText CompassMarkerTitle; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompassMarkerBaseDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompassMarkerBaseDataProvider") - } - static class UCompassMarkerBaseDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompassMarkerBaseDataProvider; - -// Class MapSystem.CompassMarkerDataProvider_Vector -// 0x0018 (0x0078 - 0x0060) -class UCompassMarkerDataProvider_Vector final : public UCompassMarkerBaseDataProvider -{ -public: - struct FVector WorldLocationVector; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetWorldLocationVector(const struct FVector& InNewWorldLocationVector); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompassMarkerDataProvider_Vector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompassMarkerDataProvider_Vector") - } - static class UCompassMarkerDataProvider_Vector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompassMarkerDataProvider_Vector; - -// Class MapSystem.CompassMarkerDataProvider_Object -// 0x0018 (0x0078 - 0x0060) -class UCompassMarkerDataProvider_Object final : public UCompassMarkerBaseDataProvider -{ -public: - struct FVector WorldLocationVector; // 0x0060(0x0018)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetWorldLocationObject(const TSoftObjectPtr& InWorldLocationObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CompassMarkerDataProvider_Object") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CompassMarkerDataProvider_Object") - } - static class UCompassMarkerDataProvider_Object* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCompassMarkerDataProvider_Object; - -// Class MapSystem.BTCompassMarkerWidget -// 0x0020 (0x02F0 - 0x02D0) -class UBTCompassMarkerWidget : public UUserWidget -{ -public: - class UTextBlock* DistanceTextBlock; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ArrowUpImage; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* ArrowDownImage; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UTextBlock* TitleTextBlock; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetArrowDownImageVisibility(bool bInNewIsVisible); - void SetArrowUpImageVisibility(bool bInNewIsVisible); - void SetDistanceInCM(int32 InDistanceValue); - void SetTitleTextBlock(const class FText& InNewTitle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompassMarkerWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompassMarkerWidget") - } - static class UBTCompassMarkerWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompassMarkerWidget; - -// Class MapSystem.BTCompassWidget -// 0x0050 (0x0320 - 0x02D0) -class UBTCompassWidget : public UUserWidget -{ -public: - bool bUseShowAnimationToHide; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* OnShowAnimation; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UWidgetAnimation* OnHideAnimation; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* MainImage; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvasPanel* MarkersContainer; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TScriptInterface MainDataProvider; // 0x02F8(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray MarkersDataProviders; // 0x0308(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - float MainDataProviderCachedRotation; // 0x0318(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void HideCompass(); - void OnHideAnimationFinished(); - void OnShowAnimationFinished(); - void SetMainDataProvider(TScriptInterface InNewMainDataProvider); - void ShowCompass(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTCompassWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTCompassWidget") - } - static class UBTCompassWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTCompassWidget; - -// Class MapSystem.BTGameplayMapAnchor -// 0x00B0 (0x0378 - 0x02C8) -class ABTGameplayMapAnchor final : public AActor -{ -public: - TSet Maps; // 0x02C8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic) - TSet Sections; // 0x0318(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, NativeAccessSpecifierPublic) - bool bUseAsMapsSectionAnchor; // 0x0368(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_369[0x7]; // 0x0369(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBillboardComponent* BillboardComponent; // 0x0370(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - struct FVector GetAnchorWorldPosition() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMapAnchor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMapAnchor") - } - static class ABTGameplayMapAnchor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTGameplayMapAnchor; - -// Class MapSystem.BTGameplayMapBaseWidget -// 0x0108 (0x03D8 - 0x02D0) -class UBTGameplayMapBaseWidget : public UUserWidget -{ -public: - class UCanvasPanel* ObjectsContainer; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UImage* PlayerPointer; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UCanvasRenderTarget2D* MapRenderTarget; // 0x02E0(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMaterialInterface* MapElementsMaterial; // 0x02E8(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Zoom; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Offset; // 0x02F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector2D CustomZoomRoot; // 0x0308(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EBTZoomRootSource ZoomRootSource; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_319[0x97]; // 0x0319(0x0097)(Fixing Size After Last Property [ Dumper-7 ]) - class UCanvas* MapDrawingCanvas; // 0x03B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMaterialInstanceDynamic* MapSectionMaterial; // 0x03B8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3C0[0x18]; // 0x03C0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMapBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMapBaseWidget") - } - static class UBTGameplayMapBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMapBaseWidget; - -// Class MapSystem.BTMapLayerCollectionsDataAsset -// 0x0010 (0x0040 - 0x0030) -class UBTMapLayerCollectionsDataAsset final : public UDataAsset -{ -public: - TArray LayerCollections; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapLayerCollectionsDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapLayerCollectionsDataAsset") - } - static class UBTMapLayerCollectionsDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapLayerCollectionsDataAsset; - -// Class MapSystem.BTMapSettingsDataAsset -// 0x00C0 (0x00F0 - 0x0030) -class UBTMapSettingsDataAsset final : public UDataAsset -{ -public: - TMap MapObjectsSettingsPerType; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TMap> WidgetPerSpecificObject; // 0x0080(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) - float ZoomSpeed; // 0x00D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ZoomValues; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - float MapNavigationSpeed; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapSettingsDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapSettingsDataAsset") - } - static class UBTMapSettingsDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapSettingsDataAsset; - -// Class MapSystem.BTGameplayMapObjectComponent -// 0x0020 (0x00C0 - 0x00A0) -class UBTGameplayMapObjectComponent : public UActorComponent -{ -public: - bool bOverrideMapToBelong; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTMapsEnum MapToBelong; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTMapSection SectionToBelong; // 0x00A2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideObjectType; // 0x00A3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTMapObjectTypeEnum MapObjectType; // 0x00A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTMapObjectDataStruct GameplayMapObjectConfig; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldBeIgnoredOnMap; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static int32 GetMapObjectDiscoveredValue(); - static int32 GetMapObjectHiddenValue(); - static int32 GetMapObjectUndiscoveredValue(); - - void SendObjectDataToGameplayMap(const int32 DataValue, bool bInForceToAdd) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMapObjectComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMapObjectComponent") - } - static class UBTGameplayMapObjectComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMapObjectComponent; - -// Class MapSystem.BTGameplayMapDoorComponent -// 0x0008 (0x00C8 - 0x00C0) -class UBTGameplayMapDoorComponent final : public UBTGameplayMapObjectComponent -{ -public: - uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static int32 GetMapDoorObjectBlockedLockedValue(); - static int32 GetMapDoorObjectBlockedOpenedValue(); - static int32 GetMapDoorObjectBoardedUpLockedValue(); - static int32 GetMapDoorObjectBoardedUpOpenedValue(); - static int32 GetMapDoorObjectCardLockedValue(); - static int32 GetMapDoorObjectCardOpenedValue(); - static int32 GetMapDoorObjectChainsLockedValue(); - static int32 GetMapDoorObjectChainsOpenedValue(); - static int32 GetMapDoorObjectHiddenValue(); - static int32 GetMapDoorObjectKeyLockedValue(); - static int32 GetMapDoorObjectKeyOpenedValue(); - static int32 GetMapDoorObjectPinPadLockedValue(); - static int32 GetMapDoorObjectPinPadOpenedValue(); - static int32 GetMapDoorObjectSlidingBoltLockedValue(); - static int32 GetMapDoorObjectSlidingBoltOpenedValue(); - static int32 GetMapDoorObjectUndiscoveredValue(); - - void SetDoorType(EBTDoorObjectType InDoorType); - - void SendLockedData(bool bInForceToAdd) const; - void SendOpenedData(bool bInForceToAdd) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMapDoorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMapDoorComponent") - } - static class UBTGameplayMapDoorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTGameplayMapDoorComponent; - -// Class MapSystem.BTGameplayMapVolume -// 0x0008 (0x0308 - 0x0300) -class ABTGameplayMapVolume final : public AVolume -{ -public: - EBTMapsEnum Map; // 0x0300(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapSection Section; // 0x0301(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_302[0x6]; // 0x0302(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTGameplayMapVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTGameplayMapVolume") - } - static class ABTGameplayMapVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTGameplayMapVolume; - -// Class MapSystem.BTMapObjectBaseWidget -// 0x0008 (0x02D8 - 0x02D0) -class UBTMapObjectBaseWidget : public UUserWidget -{ -public: - EBTMapObjectTypeEnum DefaultDataObjectType; // 0x02D0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapSection DefaultMapSection; // 0x02D1(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapsEnum MapBelongsTo; // 0x02D2(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapsEnum MapDisplayedFor; // 0x02D3(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateBaseMarker(EBTMapObjectDataValue InDataValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapObjectBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapObjectBaseWidget") - } - static class UBTMapObjectBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapObjectBaseWidget; - -// Class MapSystem.BTMapDoorWidget -// 0x0000 (0x02D8 - 0x02D8) -class UBTMapDoorWidget : public UBTMapObjectBaseWidget -{ -public: - void UpdateDoorMarker(EBTDoorMapObjectDataValue InDataValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapDoorWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapDoorWidget") - } - static class UBTMapDoorWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapDoorWidget; - -// Class MapSystem.BTMapSettings -// 0x00B8 (0x00F0 - 0x0038) -class UBTMapSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr CustomLayerCollectionsDataAsset; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr MapSettingsDataAsset; // 0x0060(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr MapsDataTable; // 0x0088(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr SectionsTileSheet; // 0x00B0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf MapWidget; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSubclassOf NoMapWidget; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float VerticalLevelHeight; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void GetMapCollectionData(EBTMapsEnum InMap, int32* OutLayersCollectionIndex, int32* OutLayerIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapSettings") - } - static class UBTMapSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapSettings; - -// Class MapSystem.BTMapSubsystem -// 0x0148 (0x0178 - 0x0030) -class UBTMapSubsystem final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x30]; // 0x0030(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCompassShowRequest; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCompassHideRequest; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMap CompassMarkerObjects; // 0x0080(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - TArray> MapsVolumes; // 0x00D0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray MapsProgressData; // 0x00E0(0x0010)(ZeroConstructor, SaveGame, Protected, NativeAccessSpecifierProtected) - TMap MapsObjectsData; // 0x00F0(0x0050)(SaveGame, Protected, NativeAccessSpecifierProtected) - uint8 Pad_140[0x38]; // 0x0140(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UBTMapSubsystem* Get(const class UObject* InWorldContextObject); - - void AddOrUpdateObjectData(const struct FBTMapObjectDataStruct& MapObjectData, bool bInAllowUpdateOnly); - void OnMapVolumeOverlapped(class AActor* InOverlappedActor, class AActor* InOtherActor); - class FName RegisterCompassMarker(class UCompassMarkerBaseDataProvider* InMarkerDataProvider, class FName InMarkerLabel); - void RegisterMapItem(EBTMapsEnum InItem); - void RegisterMapSection(EBTMapsEnum InItem, EBTMapSection InSection); - void UnregisterAllCompassMarkers(); - void UnregisterCompassMarker(class FName InMarkerLabel); - void UnregisterMapItem(EBTMapsEnum InItem); - void UnregisterMapSection(EBTMapsEnum InItem, EBTMapSection InSection); - - bool IsMapAvailable(EBTMapsEnum InItem) const; - bool IsMapSectionAvailable(EBTMapsEnum InItem, EBTMapSection InSection) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTMapSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTMapSubsystem") - } - static class UBTMapSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTMapSubsystem; - -} - diff --git a/Cronos The New Dawn/SDK/MapSystem_structs.hpp b/Cronos The New Dawn/SDK/MapSystem_structs.hpp deleted file mode 100644 index 8fe1e3d..0000000 --- a/Cronos The New Dawn/SDK/MapSystem_structs.hpp +++ /dev/null @@ -1,366 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MapSystem - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "UCA_structs.hpp" - - -namespace SDK -{ - -// Enum MapSystem.EBTMapObjectTypeEnum -// NumValues: 0x000C -enum class EBTMapObjectTypeEnum : uint8 -{ - None = 0, - Objective = 1, - Puzzle = 2, - Door = 3, - Collectable = 4, - Obstacle = 5, - SavePoint = 6, - Anomaly = 7, - Stairs = 8, - UpgradeStation = 9, - Stash = 10, - MAX = 11, -}; - -// Enum MapSystem.EBTMapSection -// NumValues: 0x0011 -enum class EBTMapSection : uint8 -{ - None = 0, - Section1 = 1, - Section2 = 2, - Section3 = 3, - Section4 = 4, - Section5 = 5, - Section6 = 6, - Section7 = 7, - Section8 = 8, - Section9 = 9, - Section10 = 10, - Section11 = 11, - Section12 = 12, - Section13 = 13, - Section14 = 14, - Section15 = 15, - MAX = 16, -}; - -// Enum MapSystem.EBTMapsEnum -// NumValues: 0x004B -enum class EBTMapsEnum : uint8 -{ - None = 0, - MapTestLevel0F = 1, - MapTestLevel1F = 2, - LandingZoneExterior = 3, - LandingZoneInterior1F = 4, - LandingZoneInterior2F = 5, - AZ_Past_Building34_F0 = 6, - AZ_Past_Building34_F1 = 7, - AZ_Past_Building34_F2 = 8, - AZ_Past_Building34_F3 = 9, - AZ_Past_Building34_F4 = 10, - AZ_Past_Building34_F5 = 11, - AZ_Past_Shelter = 12, - AZ_Past_ApartmentZone = 13, - AZ_Past_Basement = 14, - CCZ_RoadAbbey_Exterior_F0 = 15, - CCZ_RoadAbbey_Exterior_F1 = 16, - CCZ_RoadAbbey_Building_F0 = 17, - CCZ_RoadAbbey_Building_F1 = 18, - CCZ_AbbeyGrounds_Exterior_F0 = 19, - CCZ_AbbeyGrounds_Interior_F0 = 20, - CCZ_AbbeyGrounds_Interior_F1 = 21, - CCZ_Catacombs_F0 = 22, - CCZ_Catacombs_F1 = 23, - City_MainCentral = 24, - City_Streets = 25, - City_DestroyedBuilding_Pt1 = 26, - City_DestroyedBuilding_Pt2 = 27, - City_ApartmentZone = 28, - City_Building34_F0 = 29, - City_Building34_F1 = 30, - City_Building34_F2 = 31, - City_Building34_F3 = 32, - City_Building34_F4 = 33, - City_Building34_F5 = 34, - City_Shelter = 35, - FZ_Tram_Station = 36, - FZ_Sintering_Floor_F0 = 37, - FZ_Sintering_Floor_F1 = 38, - FZ_Sintering_Floor_F2 = 39, - FZ_Sintering_Floor_F3 = 40, - FZ_Raw_Materials_F0 = 41, - FZ_Raw_Materials_F1 = 42, - FZ_Raw_Materials_F2 = 43, - FZ_Raw_Materials_F3 = 44, - FZ_Past_Basement_F0 = 45, - FZ_Past_Basement_F1 = 46, - FZ_Past_CokeProduction_F1 = 47, - FZ_Past_CokeProduction_F2 = 48, - FZ_Past_Offices = 49, - HZ_Islands = 50, - HZ_Anomaly = 51, - HZ_Hospital_UG = 52, - HZ_Hospital_F0 = 53, - HZ_Hospital_F1 = 54, - HZ_HiddenFacility = 55, - SSZ_StationB_F0 = 56, - SSZ_StationB_F1 = 57, - SSZ_StationB_F2 = 58, - THZ_Attic = 59, - THZ_Apartment_F0 = 60, - THZ_Apartment_F1 = 61, - THZ_Clocktower_F0 = 62, - THZ_Clocktower_F1 = 63, - THZ_Hall_F0 = 64, - THZ_Hall_F1 = 65, - THZ_Hall_F2 = 66, - THZ_Hall_F3 = 67, - THZ_LevitatingPlatform = 68, - THZ_Staircase_F0 = 69, - THZ_Staircase_F1 = 70, - THZ_Staircase_F2 = 71, - THZ_Staircase_F3 = 72, - THZ_UtilityCorridor = 73, - MAX = 74, -}; - -// Enum MapSystem.EBTZoomRootSource -// NumValues: 0x0004 -enum class EBTZoomRootSource : uint8 -{ - None = 0, - Center = 1, - Custom = 2, - MAX = 3, -}; - -// Enum MapSystem.EBTMapObjectDataValue -// NumValues: 0x0005 -enum class EBTMapObjectDataValue : uint8 -{ - None = 0, - Hidden = 1, - Visible_Undiscovered = 2, - Visible_Discovered = 3, - MAX = 4, -}; - -// Enum MapSystem.EBTDoorMapObjectDataValue -// NumValues: 0x0012 -enum class EBTDoorMapObjectDataValue : uint8 -{ - None = 0, - Hidden = 1, - Visible_Undiscovered = 2, - Visible_Opened_Key = 3, - Visible_Locked_Key = 4, - Visible_Opened_SlidingBolt = 5, - Visible_Locked_SlidingBolt = 6, - Visible_Opened_PinPad = 7, - Visible_Locked_PinPad = 8, - Visible_Opened_Card = 9, - Visible_Locked_Card = 10, - Visible_Opened_Chains = 11, - Visible_Locked_Chains = 12, - Visible_Opened_BoardedUp = 13, - Visible_Locked_BoardedUp = 14, - Visible_Opened_Blocked = 15, - Visible_Locked_Blocked = 16, - MAX = 17, -}; - -// Enum MapSystem.EBTDoorObjectType -// NumValues: 0x0009 -enum class EBTDoorObjectType : uint8 -{ - None = 0, - Key = 1, - SlidingBolt = 2, - PinPad = 3, - Card = 4, - Chains = 5, - BoardedUp = 6, - Blocked = 7, - MAX = 8, -}; - -// Enum MapSystem.EBTMapVisibilityState -// NumValues: 0x0005 -enum class EBTMapVisibilityState : uint8 -{ - None = 0, - FullVisible = 1, - GrayedOut = 2, - Invisible = 3, - MAX = 4, -}; - -// ScriptStruct MapSystem.BTMapObjectStruct -// 0x000C (0x000C - 0x0000) -struct FBTMapObjectStruct -{ -public: - class FName ObjectID; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapsEnum Map; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapSection Section; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapObjectTypeEnum Type; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTMapObjectStruct; - -// ScriptStruct MapSystem.BTMapObjectBakedData -// 0x00C0 (0x00C0 - 0x0000) -struct FBTMapObjectBakedData final -{ -public: - TSoftClassPtr ObjectClass; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Size; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D position; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Alignment; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MapObjectID; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapObjectTypeEnum Type; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsAutosize; // 0x0061(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D AnchorsMinimum; // 0x0068(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D AnchorsMaximum; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D RenderTranslation; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D RenderScale; // 0x0098(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D RenderShear; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RenderAngle; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTMapObjectBakedData; - -// ScriptStruct MapSystem.BTMapObjectDataStruct -// 0x0004 (0x0010 - 0x000C) -struct FBTMapObjectDataStruct final : public FBTMapObjectStruct -{ -public: - int32 Value; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMapObjectDataStruct; - -// ScriptStruct MapSystem.SHMapObjectsStruct -// 0x0010 (0x0010 - 0x0000) -struct FSHMapObjectsStruct final -{ -public: - TArray Objects; // 0x0000(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHMapObjectsStruct; - -// ScriptStruct MapSystem.BTCompassMarkerData -// 0x0050 (0x0050 - 0x0000) -struct FBTCompassMarkerData final -{ -public: - struct FVector WorldLocation; // 0x0000(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr WidgetClass; // 0x0018(0x0028)(SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Title; // 0x0040(0x0010)(SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCompassMarkerData; - -// ScriptStruct MapSystem.BTCompassMarkerDataContainer -// 0x0028 (0x0028 - 0x0000) -struct FBTCompassMarkerDataContainer final -{ -public: - class FName Label; // 0x0000(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector WorldLocation; // 0x0008(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Widget; // 0x0020(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTCompassMarkerDataContainer; - -// ScriptStruct MapSystem.BTMapInCollectionSettings -// 0x000C (0x000C - 0x0000) -struct FBTMapInCollectionSettings final -{ -public: - EBTMapsEnum Map; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapVisibilityState VisibilityWhileUnderSelectedMap; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapVisibilityState VisibilityWhileOnTopOfSelectedMap; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float OpacityUnderSelectedMap; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OpacityOnTopOfSelectedMap; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMapInCollectionSettings; - -// ScriptStruct MapSystem.BTMapsCollectionData -// 0x0028 (0x0028 - 0x0000) -struct FBTMapsCollectionData final -{ -public: - class FText CollectionName; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray Maps; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FActivityZoneHandle CollectionZoneHandle; // 0x0020(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMapsCollectionData; - -// ScriptStruct MapSystem.BTMapSectionData -// 0x0088 (0x0088 - 0x0000) -struct FBTMapSectionData final -{ -public: - EBTMapSection Section; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D TilePosition; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D TileSize; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D AnchorAPosition; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D AnchorBPosition; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AnchorAWorldLocation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AnchorBWorldLocation; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray MapObjectsBakedData; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTMapSectionData; - -// ScriptStruct MapSystem.BTItemMapDataStruct -// 0x0090 (0x0098 - 0x0008) -struct FBTItemMapDataStruct final : public FTableRowBase -{ -public: - EBTMapsEnum AssignedMap; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText MapName; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TSoftObjectPtr SectionsTileSheet; // 0x0020(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TopLeftCornerWorldLocation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector BottomRightCornerWorldLocation; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SectionsData; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 Priority; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureCaptureVerticalOffset; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FActivityZoneHandle SpecificZoneHandle; // 0x0090(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTItemMapDataStruct; - -// ScriptStruct MapSystem.BTMapObjectSettings -// 0x0040 (0x0040 - 0x0000) -struct FBTMapObjectSettings final -{ -public: - TArray> TypesLookupTable; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftClassPtr WidgetToUse; // 0x0010(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTMapObjectDataValue DefaultDataValue; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreLayerOwnership; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreMapAvailability; // 0x003A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIgnoreSectionAvailability; // 0x003B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTMapObjectSettings; - -} - diff --git a/Cronos The New Dawn/SDK/MeshDescription_classes.hpp b/Cronos The New Dawn/SDK/MeshDescription_classes.hpp deleted file mode 100644 index de9696e..0000000 --- a/Cronos The New Dawn/SDK/MeshDescription_classes.hpp +++ /dev/null @@ -1,157 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MeshDescription - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class MeshDescription.MeshDescriptionBase -// 0x02D0 (0x02F8 - 0x0028) -class UMeshDescriptionBase : public UObject -{ -public: - uint8 Pad_28[0x2D0]; // 0x0028(0x02D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ComputePolygonTriangulation(const struct FPolygonID& PolygonID); - struct FEdgeID CreateEdge(const struct FVertexID& VertexID0, const struct FVertexID& VertexID1); - void CreateEdgeWithID(const struct FEdgeID& EdgeID, const struct FVertexID& VertexID0, const struct FVertexID& VertexID1); - struct FPolygonID CreatePolygon(const struct FPolygonGroupID& PolygonGroupID, TArray* VertexInstanceIDs, TArray* NewEdgeIDs); - struct FPolygonGroupID CreatePolygonGroup(); - void CreatePolygonGroupWithID(const struct FPolygonGroupID& PolygonGroupID); - void CreatePolygonWithID(const struct FPolygonID& PolygonID, const struct FPolygonGroupID& PolygonGroupID, TArray* VertexInstanceIDs, TArray* NewEdgeIDs); - struct FTriangleID CreateTriangle(const struct FPolygonGroupID& PolygonGroupID, const TArray& VertexInstanceIDs, TArray* NewEdgeIDs); - void CreateTriangleWithID(const struct FTriangleID& TriangleID, const struct FPolygonGroupID& PolygonGroupID, const TArray& VertexInstanceIDs, TArray* NewEdgeIDs); - struct FVertexID CreateVertex(); - struct FVertexInstanceID CreateVertexInstance(const struct FVertexID& VertexID); - void CreateVertexInstanceWithID(const struct FVertexInstanceID& VertexInstanceID, const struct FVertexID& VertexID); - void CreateVertexWithID(const struct FVertexID& VertexID); - void DeleteEdge(const struct FEdgeID& EdgeID, TArray* OrphanedVertices); - void DeletePolygon(const struct FPolygonID& PolygonID, TArray* OrphanedEdges, TArray* OrphanedVertexInstances, TArray* OrphanedPolygonGroups); - void DeletePolygonGroup(const struct FPolygonGroupID& PolygonGroupID); - void DeleteTriangle(const struct FTriangleID& TriangleID, TArray* OrphanedEdges, TArray* OrphanedVertexInstances, TArray* OrphanedPolygonGroupsPtr); - void DeleteVertex(const struct FVertexID& VertexID); - void DeleteVertexInstance(const struct FVertexInstanceID& VertexInstanceID, TArray* OrphanedVertices); - void Empty(); - void ReserveNewEdges(int32 NumberOfNewEdges); - void ReserveNewPolygonGroups(int32 NumberOfNewPolygonGroups); - void ReserveNewPolygons(const int32 NumberOfNewPolygons); - void ReserveNewTriangles(int32 NumberOfNewTriangles); - void ReserveNewVertexInstances(int32 NumberOfNewVertexInstances); - void ReserveNewVertices(int32 NumberOfNewVertices); - void ReversePolygonFacing(const struct FPolygonID& PolygonID); - void SetPolygonPolygonGroup(const struct FPolygonID& PolygonID, const struct FPolygonGroupID& PolygonGroupID); - void SetPolygonVertexInstances(const struct FPolygonID& PolygonID, const TArray& VertexInstanceIDs); - void SetVertexPosition(const struct FVertexID& VertexID, const struct FVector& position); - - void GetEdgeConnectedPolygons(const struct FEdgeID& EdgeID, TArray* OutConnectedPolygonIDs) const; - void GetEdgeConnectedTriangles(const struct FEdgeID& EdgeID, TArray* OutConnectedTriangleIDs) const; - int32 GetEdgeCount() const; - struct FVertexID GetEdgeVertex(const struct FEdgeID& EdgeID, int32 VertexNumber) const; - void GetEdgeVertices(const struct FEdgeID& EdgeID, TArray* OutVertexIDs) const; - int32 GetNumEdgeConnectedPolygons(const struct FEdgeID& EdgeID) const; - int32 GetNumEdgeConnectedTriangles(const struct FEdgeID& EdgeID) const; - int32 GetNumPolygonGroupPolygons(const struct FPolygonGroupID& PolygonGroupID) const; - int32 GetNumPolygonInternalEdges(const struct FPolygonID& PolygonID) const; - int32 GetNumPolygonTriangles(const struct FPolygonID& PolygonID) const; - int32 GetNumPolygonVertices(const struct FPolygonID& PolygonID) const; - int32 GetNumVertexConnectedEdges(const struct FVertexID& VertexID) const; - int32 GetNumVertexConnectedPolygons(const struct FVertexID& VertexID) const; - int32 GetNumVertexConnectedTriangles(const struct FVertexID& VertexID) const; - int32 GetNumVertexInstanceConnectedPolygons(const struct FVertexInstanceID& VertexInstanceID) const; - int32 GetNumVertexInstanceConnectedTriangles(const struct FVertexInstanceID& VertexInstanceID) const; - int32 GetNumVertexVertexInstances(const struct FVertexID& VertexID) const; - void GetPolygonAdjacentPolygons(const struct FPolygonID& PolygonID, TArray* OutPolygonIDs) const; - int32 GetPolygonCount() const; - int32 GetPolygonGroupCount() const; - void GetPolygonGroupPolygons(const struct FPolygonGroupID& PolygonGroupID, TArray* OutPolygonIDs) const; - void GetPolygonInternalEdges(const struct FPolygonID& PolygonID, TArray* OutEdgeIDs) const; - void GetPolygonPerimeterEdges(const struct FPolygonID& PolygonID, TArray* OutEdgeIDs) const; - struct FPolygonGroupID GetPolygonPolygonGroup(const struct FPolygonID& PolygonID) const; - void GetPolygonTriangles(const struct FPolygonID& PolygonID, TArray* OutTriangleIDs) const; - void GetPolygonVertexInstances(const struct FPolygonID& PolygonID, TArray* OutVertexInstanceIDs) const; - void GetPolygonVertices(const struct FPolygonID& PolygonID, TArray* OutVertexIDs) const; - void GetTriangleAdjacentTriangles(const struct FTriangleID& TriangleID, TArray* OutTriangleIDs) const; - int32 GetTriangleCount() const; - void GetTriangleEdges(const struct FTriangleID& TriangleID, TArray* OutEdgeIDs) const; - struct FPolygonID GetTrianglePolygon(const struct FTriangleID& TriangleID) const; - struct FPolygonGroupID GetTrianglePolygonGroup(const struct FTriangleID& TriangleID) const; - struct FVertexInstanceID GetTriangleVertexInstance(const struct FTriangleID& TriangleID, int32 Index_0) const; - void GetTriangleVertexInstances(const struct FTriangleID& TriangleID, TArray* OutVertexInstanceIDs) const; - void GetTriangleVertices(const struct FTriangleID& TriangleID, TArray* OutVertexIDs) const; - void GetVertexAdjacentVertices(const struct FVertexID& VertexID, TArray* OutAdjacentVertexIDs) const; - void GetVertexConnectedEdges(const struct FVertexID& VertexID, TArray* OutEdgeIDs) const; - void GetVertexConnectedPolygons(const struct FVertexID& VertexID, TArray* OutConnectedPolygonIDs) const; - void GetVertexConnectedTriangles(const struct FVertexID& VertexID, TArray* OutConnectedTriangleIDs) const; - int32 GetVertexCount() const; - void GetVertexInstanceConnectedPolygons(const struct FVertexInstanceID& VertexInstanceID, TArray* OutConnectedPolygonIDs) const; - void GetVertexInstanceConnectedTriangles(const struct FVertexInstanceID& VertexInstanceID, TArray* OutConnectedTriangleIDs) const; - int32 GetVertexInstanceCount() const; - struct FVertexInstanceID GetVertexInstanceForPolygonVertex(const struct FPolygonID& PolygonID, const struct FVertexID& VertexID) const; - struct FVertexInstanceID GetVertexInstanceForTriangleVertex(const struct FTriangleID& TriangleID, const struct FVertexID& VertexID) const; - struct FEdgeID GetVertexInstancePairEdge(const struct FVertexInstanceID& VertexInstanceID0, const struct FVertexInstanceID& VertexInstanceID1) const; - struct FVertexID GetVertexInstanceVertex(const struct FVertexInstanceID& VertexInstanceID) const; - struct FEdgeID GetVertexPairEdge(const struct FVertexID& VertexID0, const struct FVertexID& VertexID1) const; - struct FVector GetVertexPosition(const struct FVertexID& VertexID) const; - void GetVertexVertexInstances(const struct FVertexID& VertexID, TArray* OutVertexInstanceIDs) const; - bool IsEdgeInternal(const struct FEdgeID& EdgeID) const; - bool IsEdgeInternalToPolygon(const struct FEdgeID& EdgeID, const struct FPolygonID& PolygonID) const; - bool IsEdgeValid(const struct FEdgeID& EdgeID) const; - bool IsEmpty() const; - bool IsPolygonGroupValid(const struct FPolygonGroupID& PolygonGroupID) const; - bool IsPolygonValid(const struct FPolygonID& PolygonID) const; - bool IsTrianglePartOfNgon(const struct FTriangleID& TriangleID) const; - bool IsTriangleValid(const struct FTriangleID& TriangleID) const; - bool IsVertexInstanceValid(const struct FVertexInstanceID& VertexInstanceID) const; - bool IsVertexOrphaned(const struct FVertexID& VertexID) const; - bool IsVertexValid(const struct FVertexID& VertexID) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDescriptionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDescriptionBase") - } - static class UMeshDescriptionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDescriptionBase; - -// Class MeshDescription.MeshDescriptionBaseBulkData -// 0x0000 (0x0028 - 0x0028) -class UMeshDescriptionBaseBulkData : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MeshDescriptionBaseBulkData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MeshDescriptionBaseBulkData") - } - static class UMeshDescriptionBaseBulkData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMeshDescriptionBaseBulkData; - -} - diff --git a/Cronos The New Dawn/SDK/MovieSceneTracks_classes.hpp b/Cronos The New Dawn/SDK/MovieSceneTracks_classes.hpp deleted file mode 100644 index b4f3ac1..0000000 --- a/Cronos The New Dawn/SDK/MovieSceneTracks_classes.hpp +++ /dev/null @@ -1,4114 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieSceneTracks - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "AnimGraphRuntime_structs.hpp" -#include "MovieSceneTracks_structs.hpp" -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "Constraints_structs.hpp" - - -namespace SDK -{ - -// Class MovieSceneTracks.MovieSceneTransformOrigin -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneTransformOrigin final -{ -public: - struct FTransform BP_GetTransformOrigin() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformOrigin") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformOrigin") - } - static class IMovieSceneTransformOrigin* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneTransformOrigin; - -// Class MovieSceneTracks.MovieSceneConsoleVariableTrackInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneConsoleVariableTrackInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneConsoleVariableTrackInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneConsoleVariableTrackInterface") - } - static class IMovieSceneConsoleVariableTrackInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneConsoleVariableTrackInterface; - -// Class MovieSceneTracks.MovieSceneDecomposerTestObject -// 0x0008 (0x0030 - 0x0028) -class UMovieSceneDecomposerTestObject final : public UObject -{ -public: - float FloatProperty; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDecomposerTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDecomposerTestObject") - } - static class UMovieSceneDecomposerTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDecomposerTestObject; - -// Class MovieSceneTracks.MovieSceneDirectorBlueprintCondition -// 0x0030 (0x0090 - 0x0060) -class UMovieSceneDirectorBlueprintCondition final : public UMovieSceneCondition -{ -public: - struct FMovieSceneDirectorBlueprintConditionData DirectorBlueprintConditionData; // 0x0060(0x0028)(Edit, NativeAccessSpecifierPublic) - EMovieSceneConditionScope Scope; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMovieSceneConditionCheckFrequency CheckFrequency; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDirectorBlueprintCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDirectorBlueprintCondition") - } - static class UMovieSceneDirectorBlueprintCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDirectorBlueprintCondition; - -// Class MovieSceneTracks.MovieScenePartialEvaluationTestObject -// 0x0020 (0x0048 - 0x0028) -class UMovieScenePartialEvaluationTestObject final : public UObject -{ -public: - float FloatProperty; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector VectorProperty; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePartialEvaluationTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePartialEvaluationTestObject") - } - static class UMovieScenePartialEvaluationTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePartialEvaluationTestObject; - -// Class MovieSceneTracks.MovieScenePlatformCondition -// 0x0010 (0x0070 - 0x0060) -class UMovieScenePlatformCondition final : public UMovieSceneCondition -{ -public: - TArray ValidPlatforms; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePlatformCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePlatformCondition") - } - static class UMovieScenePlatformCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePlatformCondition; - -// Class MovieSceneTracks.MovieSceneReplaceableActorBinding -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneReplaceableActorBinding final : public UMovieSceneReplaceableBindingBase -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneReplaceableActorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneReplaceableActorBinding") - } - static class UMovieSceneReplaceableActorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneReplaceableActorBinding; - -// Class MovieSceneTracks.MovieSceneReplaceableActorBinding_BPBase -// 0x0010 (0x0038 - 0x0028) -class UMovieSceneReplaceableActorBinding_BPBase final : public UMovieSceneReplaceableBindingBase -{ -public: - int32 CustomBindingPriority; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf PreviewSpawnableType; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void BP_InitReplaceableBinding(class UObject* SourceObject, class UMovieScene* OwnerMovieScene); - - struct FMovieSceneBindingResolveResult BP_ResolveRuntimeBinding(const struct FMovieSceneBindingResolveContext& ResolveContext) const; - bool BP_SupportsBindingCreationFromObject(const class UObject* SourceObject) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneReplaceableActorBinding_BPBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneReplaceableActorBinding_BPBase") - } - static class UMovieSceneReplaceableActorBinding_BPBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneReplaceableActorBinding_BPBase; - -// Class MovieSceneTracks.MovieSceneReplaceableDirectorBlueprintBinding -// 0x0030 (0x0058 - 0x0028) -class UMovieSceneReplaceableDirectorBlueprintBinding final : public UMovieSceneReplaceableBindingBase -{ -public: - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0028(0x0028)(Edit, NativeAccessSpecifierPublic) - TSubclassOf PreviewSpawnableType; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneReplaceableDirectorBlueprintBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneReplaceableDirectorBlueprintBinding") - } - static class UMovieSceneReplaceableDirectorBlueprintBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneReplaceableDirectorBlueprintBinding; - -// Class MovieSceneTracks.MovieScenePropertySystem -// 0x0018 (0x0058 - 0x0040) -class UMovieScenePropertySystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieScenePropertyInstantiatorSystem* InstantiatorSystem; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertySystem") - } - static class UMovieScenePropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertySystem; - -// Class MovieSceneTracks.MovieSceneRotatorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneRotatorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRotatorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRotatorPropertySystem") - } - static class UMovieSceneRotatorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRotatorPropertySystem; - -// Class MovieSceneTracks.MovieSceneRotatorSection -// 0x0350 (0x0448 - 0x00F8) -class UMovieSceneRotatorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDoubleChannel Rotation[0x3]; // 0x0100(0x0118)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRotatorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRotatorSection") - } - static class UMovieSceneRotatorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRotatorSection; - -// Class MovieSceneTracks.MovieScenePropertyTrack -// 0x0030 (0x0128 - 0x00F8) -class UMovieScenePropertyTrack : public UMovieSceneNameableTrack -{ -public: - class UMovieSceneSection* SectionToKey; // 0x00F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieScenePropertyBinding PropertyBinding; // 0x0100(0x0014)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0118(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertyTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertyTrack") - } - static class UMovieScenePropertyTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertyTrack; - -// Class MovieSceneTracks.MovieSceneRotatorTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneRotatorTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRotatorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRotatorTrack") - } - static class UMovieSceneRotatorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRotatorTrack; - -// Class MovieSceneTracks.MovieSceneScalabilityCondition -// 0x0008 (0x0068 - 0x0060) -class UMovieSceneScalabilityCondition final : public UMovieSceneCondition -{ -public: - EMovieSceneScalabilityConditionGroup Group; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneScalabilityConditionOperator Operator; // 0x0061(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneScalabilityConditionLevel Level; // 0x0062(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_63[0x5]; // 0x0063(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneScalabilityCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneScalabilityCondition") - } - static class UMovieSceneScalabilityCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneScalabilityCondition; - -// Class MovieSceneTracks.MovieSceneSpawnableActorBindingBase -// 0x0010 (0x0040 - 0x0030) -class UMovieSceneSpawnableActorBindingBase : public UMovieSceneSpawnableBindingBase -{ -public: - bool bNetAddressableName; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName LevelName; // 0x0034(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnableActorBindingBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnableActorBindingBase") - } - static class UMovieSceneSpawnableActorBindingBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnableActorBindingBase; - -// Class MovieSceneTracks.MovieSceneSpawnableActorBinding -// 0x0008 (0x0048 - 0x0040) -class UMovieSceneSpawnableActorBinding : public UMovieSceneSpawnableActorBindingBase -{ -public: - class AActor* ActorTemplate; // 0x0040(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnableActorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnableActorBinding") - } - static class UMovieSceneSpawnableActorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnableActorBinding; - -// Class MovieSceneTracks.MovieSceneSpawnableDirectorBlueprintBinding -// 0x0028 (0x0058 - 0x0030) -class UMovieSceneSpawnableDirectorBlueprintBinding final : public UMovieSceneSpawnableBindingBase -{ -public: - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0030(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnableDirectorBlueprintBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnableDirectorBlueprintBinding") - } - static class UMovieSceneSpawnableDirectorBlueprintBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnableDirectorBlueprintBinding; - -// Class MovieSceneTracks.MovieSceneTestSequence -// 0x0028 (0x0090 - 0x0068) -class UMovieSceneTestSequence final : public UMovieSceneSequence -{ -public: - class UMovieScene* MovieScene; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoundObjects; // 0x0070(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray BindingGuids; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTestSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTestSequence") - } - static class UMovieSceneTestSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTestSequence; - -// Class MovieSceneTracks.MovieSceneDoublePerlinNoiseChannelContainer -// 0x0068 (0x00C0 - 0x0058) -class UMovieSceneDoublePerlinNoiseChannelContainer final : public UMovieSceneChannelOverrideContainer -{ -public: - struct FMovieSceneDoublePerlinNoiseChannel PerlinNoiseChannel; // 0x0058(0x0068)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoublePerlinNoiseChannelContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoublePerlinNoiseChannelContainer") - } - static class UMovieSceneDoublePerlinNoiseChannelContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoublePerlinNoiseChannelContainer; - -// Class MovieSceneTracks.MovieSceneFloatPerlinNoiseChannelContainer -// 0x0068 (0x00C0 - 0x0058) -class UMovieSceneFloatPerlinNoiseChannelContainer final : public UMovieSceneChannelOverrideContainer -{ -public: - struct FMovieSceneFloatPerlinNoiseChannel PerlinNoiseChannel; // 0x0058(0x0068)(Edit, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatPerlinNoiseChannelContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatPerlinNoiseChannelContainer") - } - static class UMovieSceneFloatPerlinNoiseChannelContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatPerlinNoiseChannelContainer; - -// Class MovieSceneTracks.MovieSceneInterrogatedPropertyInstantiatorSystem -// 0x01B0 (0x01F0 - 0x0040) -class UMovieSceneInterrogatedPropertyInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x1B0]; // 0x0040(0x01B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneInterrogatedPropertyInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneInterrogatedPropertyInstantiatorSystem") - } - static class UMovieSceneInterrogatedPropertyInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneInterrogatedPropertyInstantiatorSystem; - -// Class MovieSceneTracks.MovieScene3DConstraintSection -// 0x0028 (0x0120 - 0x00F8) -class UMovieScene3DConstraintSection : public UMovieSceneSection -{ -public: - struct FGuid ConstraintID; // 0x00F8(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMovieSceneObjectBindingID ConstraintBindingID; // 0x0108(0x0018)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetConstraintBindingID(const struct FMovieSceneObjectBindingID& InConstraintBindingID); - - const struct FMovieSceneObjectBindingID GetConstraintBindingID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DConstraintSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DConstraintSection") - } - static class UMovieScene3DConstraintSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DConstraintSection; - -// Class MovieSceneTracks.MovieScene3DAttachSection -// 0x0020 (0x0140 - 0x0120) -class UMovieScene3DAttachSection final : public UMovieScene3DConstraintSection -{ -public: - uint8 Pad_120[0x8]; // 0x0120(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AttachSocketName; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachComponentName; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentLocationRule; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentRotationRule; // 0x0139(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AttachmentScaleRule; // 0x013A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentLocationRule; // 0x013B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentRotationRule; // 0x013C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDetachmentRule DetachmentScaleRule; // 0x013D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13E[0x2]; // 0x013E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DAttachSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DAttachSection") - } - static class UMovieScene3DAttachSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DAttachSection; - -// Class MovieSceneTracks.MovieScene3DPathSection -// 0x0118 (0x0238 - 0x0120) -class UMovieScene3DPathSection final : public UMovieScene3DConstraintSection -{ -public: - struct FMovieSceneFloatChannel TimingCurve; // 0x0120(0x0110)(NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis FrontAxisEnum; // 0x0230(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis UpAxisEnum; // 0x0231(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_232[0x2]; // 0x0232(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFollow : 1; // 0x0234(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x0234(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceUpright : 1; // 0x0234(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_235[0x3]; // 0x0235(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DPathSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DPathSection") - } - static class UMovieScene3DPathSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DPathSection; - -// Class MovieSceneTracks.MovieScene3DTransformSectionConstraints -// 0x0010 (0x0038 - 0x0028) -class UMovieScene3DTransformSectionConstraints final : public UObject -{ -public: - TArray ConstraintsChannels; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformSectionConstraints") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformSectionConstraints") - } - static class UMovieScene3DTransformSectionConstraints* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformSectionConstraints; - -// Class MovieSceneTracks.MovieScene3DTransformSection -// 0x0B48 (0x0C40 - 0x00F8) -class UMovieScene3DTransformSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x40]; // 0x00F8(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTransformMask TransformMask; // 0x0138(0x0004)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDoubleChannel Translation[0x3]; // 0x0140(0x0118)(NativeAccessSpecifierPrivate) - struct FMovieSceneDoubleChannel Rotation[0x3]; // 0x0488(0x0118)(NativeAccessSpecifierPrivate) - struct FMovieSceneDoubleChannel Scale[0x3]; // 0x07D0(0x0118)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel ManualWeight; // 0x0B18(0x0110)(NativeAccessSpecifierPrivate) - class UMovieSceneSectionChannelOverrideRegistry* OverrideRegistry; // 0x0C28(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UMovieScene3DTransformSectionConstraints* Constraints; // 0x0C30(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bUseQuaternionInterpolation; // 0x0C38(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C39[0x7]; // 0x0C39(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformSection") - } - static class UMovieScene3DTransformSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformSection; - -// Class MovieSceneTracks.MovieSceneActorReferenceSection -// 0x01B0 (0x02A8 - 0x00F8) -class UMovieSceneActorReferenceSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneActorReferenceData ActorReferenceData; // 0x00F8(0x0120)(NativeAccessSpecifierPrivate) - struct FIntegralCurve ActorGuidIndexCurve; // 0x0218(0x0080)(Deprecated, NativeAccessSpecifierPrivate) - TArray ActorGuidStrings; // 0x0298(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneActorReferenceSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneActorReferenceSection") - } - static class UMovieSceneActorReferenceSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneActorReferenceSection; - -// Class MovieSceneTracks.MovieSceneAudioSection -// 0x0538 (0x0630 - 0x00F8) -class UMovieSceneAudioSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundBase* Sound; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber StartFrameOffset; // 0x0108(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StartOffset; // 0x010C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioStartTime; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioDilationFactor; // 0x0114(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float AudioVolume; // 0x0118(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel SoundVolume; // 0x0120(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel PitchMultiplier; // 0x0230(0x0110)(NativeAccessSpecifierPrivate) - TMap Inputs_Float; // 0x0340(0x0050)(NativeAccessSpecifierPrivate) - TMap Inputs_String; // 0x0390(0x0050)(NativeAccessSpecifierPrivate) - TMap Inputs_Bool; // 0x03E0(0x0050)(NativeAccessSpecifierPrivate) - TMap Inputs_Int; // 0x0430(0x0050)(NativeAccessSpecifierPrivate) - TMap Inputs_Trigger; // 0x0480(0x0050)(NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceData AttachActorData; // 0x04D0(0x0120)(NativeAccessSpecifierPrivate) - bool bLooping; // 0x05F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bSuppressSubtitles; // 0x05F1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bOverrideAttenuation; // 0x05F2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5F3[0x5]; // 0x05F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundAttenuation* AttenuationSettings; // 0x05F8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TDelegate& Subtitles, float CueDuration)> OnQueueSubtitles; // 0x0600(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnAudioFinished; // 0x0610(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate OnAudioPlaybackPercent; // 0x0620(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPrivate) - -public: - void SetAttenuationSettings(class USoundAttenuation* InAttenuationSettings); - void SetLooping(bool bInLooping); - void SetOverrideAttenuation(bool bInOverrideAttenuation); - void SetSound(class USoundBase* InSound); - void SetStartOffset(const struct FFrameNumber& InStartOffset); - void SetSuppressSubtitles(bool bInSuppressSubtitles); - - class USoundAttenuation* GetAttenuationSettings() const; - bool GetLooping() const; - bool GetOverrideAttenuation() const; - class USoundBase* GetSound() const; - struct FFrameNumber GetStartOffset() const; - bool GetSuppressSubtitles() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAudioSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAudioSection") - } - static class UMovieSceneAudioSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAudioSection; - -// Class MovieSceneTracks.MovieSceneBaseCacheSection -// 0x0008 (0x0100 - 0x00F8) -class UMovieSceneBaseCacheSection : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBaseCacheSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBaseCacheSection") - } - static class UMovieSceneBaseCacheSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBaseCacheSection; - -// Class MovieSceneTracks.MovieSceneByteSection -// 0x0118 (0x0210 - 0x00F8) -class UMovieSceneByteSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneByteChannel ByteCurve; // 0x0100(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneByteSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneByteSection") - } - static class UMovieSceneByteSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneByteSection; - -// Class MovieSceneTracks.MovieSceneCameraCutSection -// 0x00A8 (0x01A0 - 0x00F8) -class UMovieSceneCameraCutSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bLockPreviousCamera; // 0x0100(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid CameraGuid; // 0x0104(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneObjectBindingID CameraBindingID; // 0x0114(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform InitialCameraCutTransform; // 0x0130(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasInitialCameraCutTransform; // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_191[0xF]; // 0x0191(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCameraBindingID(const struct FMovieSceneObjectBindingID& InCameraBindingID); - - const struct FMovieSceneObjectBindingID GetCameraBindingID() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutSection") - } - static class UMovieSceneCameraCutSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSection -// 0x0058 (0x0150 - 0x00F8) -class UMovieSceneCameraShakeSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneCameraShakeSectionData ShakeData; // 0x0100(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TSubclassOf ShakeClass; // 0x0128(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0130(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x0134(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_135[0x3]; // 0x0135(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0138(0x0018)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSection") - } - static class UMovieSceneCameraShakeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeSection -// 0x0030 (0x0128 - 0x00F8) -class UMovieSceneCameraShakeSourceShakeSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneCameraShakeSectionData ShakeData; // 0x0100(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceShakeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceShakeSection") - } - static class UMovieSceneCameraShakeSourceShakeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceShakeSection; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerSection -// 0x0100 (0x01F8 - 0x00F8) -class UMovieSceneCameraShakeSourceTriggerSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneCameraShakeSourceTriggerChannel Channel; // 0x0100(0x00F8)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceTriggerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceTriggerSection") - } - static class UMovieSceneCameraShakeSourceTriggerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceTriggerSection; - -// Class MovieSceneTracks.MovieSceneCinematicShotSection -// 0x0020 (0x0800 - 0x07E0) -class UMovieSceneCinematicShotSection final : public UMovieSceneSubSection -{ -public: - class FString ShotDisplayName; // 0x07E0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText DisplayName; // 0x07F0(0x0010)(Deprecated, NativeAccessSpecifierPrivate) - -public: - void SetShotDisplayName(const class FString& InShotDisplayName); - - class FString GetShotDisplayName() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCinematicShotSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCinematicShotSection") - } - static class UMovieSceneCinematicShotSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCinematicShotSection; - -// Class MovieSceneTracks.MovieSceneColorSection -// 0x0448 (0x0540 - 0x00F8) -class UMovieSceneColorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel RedCurve; // 0x0100(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel GreenCurve; // 0x0210(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel BlueCurve; // 0x0320(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel AlphaCurve; // 0x0430(0x0110)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorSection") - } - static class UMovieSceneColorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorSection; - -// Class MovieSceneTracks.MovieSceneComponentMaterialParameterSection -// 0x0028 (0x0120 - 0x00F8) -class UMovieSceneComponentMaterialParameterSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ScalarParameterInfosAndCurves; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ColorParameterInfosAndCurves; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void AddColorParameterKey(const struct FMaterialParameterInfo& InParameterInfo, const struct FFrameNumber& InTime, const struct FLinearColor& InValue, const class FString& InLayerName, const class FString& InAssetName, const struct FParameterChannelNames& InChannelNames); - void AddScalarParameterKey(const struct FMaterialParameterInfo& InParameterInfo, const struct FFrameNumber& InTime, float InValue, const class FString& InLayerName, const class FString& InAssetName); - bool RemoveColorParameter(const struct FMaterialParameterInfo& InParameterInfo); - bool RemoveScalarParameter(const struct FMaterialParameterInfo& InParameterInfo); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMaterialParameterSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMaterialParameterSection") - } - static class UMovieSceneComponentMaterialParameterSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMaterialParameterSection; - -// Class MovieSceneTracks.MovieSceneConstrainedSection -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneConstrainedSection final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneConstrainedSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneConstrainedSection") - } - static class IMovieSceneConstrainedSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneConstrainedSection; - -// Class MovieSceneTracks.MovieSceneParameterSection -// 0x0068 (0x0160 - 0x00F8) -class UMovieSceneParameterSection : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BoolParameterNamesAndCurves; // 0x0100(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ScalarParameterNamesAndCurves; // 0x0110(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vector2DParameterNamesAndCurves; // 0x0120(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray VectorParameterNamesAndCurves; // 0x0130(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ColorParameterNamesAndCurves; // 0x0140(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray TransformParameterNamesAndCurves; // 0x0150(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - void AddBoolParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, bool InValue); - void AddColorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FLinearColor& InValue); - void AddScalarParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, float InValue); - void AddTransformParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FTransform& InValue); - void AddVector2DParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector2D& InValue); - void AddVectorParameterKey(class FName InParameterName, const struct FFrameNumber& InTime, const struct FVector& InValue); - bool RemoveBoolParameter(class FName InParameterName); - bool RemoveColorParameter(class FName InParameterName); - bool RemoveScalarParameter(class FName InParameterName); - bool RemoveTransformParameter(class FName InParameterName); - bool RemoveVector2DParameter(class FName InParameterName); - bool RemoveVectorParameter(class FName InParameterName); - - void GetParameterNames(TSet* ParameterNames) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParameterSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParameterSection") - } - static class UMovieSceneParameterSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParameterSection; - -// Class MovieSceneTracks.MovieSceneCustomPrimitiveDataSection -// 0x0000 (0x0160 - 0x0160) -class UMovieSceneCustomPrimitiveDataSection final : public UMovieSceneParameterSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomPrimitiveDataSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomPrimitiveDataSection") - } - static class UMovieSceneCustomPrimitiveDataSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCustomPrimitiveDataSection; - -// Class MovieSceneTracks.MovieSceneCVarSection -// 0x0068 (0x0160 - 0x00F8) -class UMovieSceneCVarSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ConsoleVariableCollections; // 0x0100(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FMovieSceneCVarOverrides ConsoleVariables; // 0x0110(0x0050)(Edit, NativeAccessSpecifierPublic) - -public: - void SetFromString(const class FString& InString); - - class FString GetString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCVarSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCVarSection") - } - static class UMovieSceneCVarSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCVarSection; - -// Class MovieSceneTracks.MovieSceneDataLayerSection -// 0x0020 (0x0118 - 0x00F8) -class UMovieSceneDataLayerSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DataLayerAssets; // 0x0100(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - EDataLayerRuntimeState DesiredState; // 0x0110(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EDataLayerRuntimeState PrerollState; // 0x0111(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bFlushOnActivated; // 0x0112(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bFlushOnUnload; // 0x0113(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetDataLayerAssets(const TArray& InDataLayerAssets); - void SetDesiredState(EDataLayerRuntimeState InDesiredState); - void SetFlushOnActivated(bool bFlushOnActivated_0); - void SetFlushOnUnload(bool bFlushOnUnload_0); - void SetPrerollState(EDataLayerRuntimeState InPrerollState); - - const TArray GetDataLayerAssets() const; - EDataLayerRuntimeState GetDesiredState() const; - bool GetFlushOnActivated() const; - bool GetFlushOnUnload() const; - EDataLayerRuntimeState GetPrerollState() const; - bool HasPreRoll() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDataLayerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDataLayerSection") - } - static class UMovieSceneDataLayerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDataLayerSection; - -// Class MovieSceneTracks.MovieSceneDoubleSection -// 0x0120 (0x0218 - 0x00F8) -class UMovieSceneDoubleSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDoubleChannel DoubleCurve; // 0x0100(0x0118)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoubleSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoubleSection") - } - static class UMovieSceneDoubleSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoubleSection; - -// Class MovieSceneTracks.MovieSceneEnumSection -// 0x0118 (0x0210 - 0x00F8) -class UMovieSceneEnumSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneByteChannel EnumCurve; // 0x0100(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumSection") - } - static class UMovieSceneEnumSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumSection; - -// Class MovieSceneTracks.MovieSceneEventSectionBase -// 0x0000 (0x00F8 - 0x00F8) -class UMovieSceneEventSectionBase : public UMovieSceneSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSectionBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSectionBase") - } - static class UMovieSceneEventSectionBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSectionBase; - -// Class MovieSceneTracks.MovieSceneEventRepeaterSection -// 0x0030 (0x0128 - 0x00F8) -class UMovieSceneEventRepeaterSection final : public UMovieSceneEventSectionBase -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEvent Event; // 0x0100(0x0028)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventRepeaterSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventRepeaterSection") - } - static class UMovieSceneEventRepeaterSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventRepeaterSection; - -// Class MovieSceneTracks.MovieSceneEventSection -// 0x0170 (0x0268 - 0x00F8) -class UMovieSceneEventSection final : public UMovieSceneSection -{ -public: - struct FNameCurve Events; // 0x00F8(0x0078)(Deprecated, NativeAccessSpecifierPrivate) - struct FMovieSceneEventSectionData EventData; // 0x0170(0x00F8)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSection") - } - static class UMovieSceneEventSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSection; - -// Class MovieSceneTracks.MovieSceneEventTriggerSection -// 0x0100 (0x01F8 - 0x00F8) -class UMovieSceneEventTriggerSection final : public UMovieSceneEventSectionBase -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEventChannel EventChannel; // 0x0100(0x00F8)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventTriggerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventTriggerSection") - } - static class UMovieSceneEventTriggerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventTriggerSection; - -// Class MovieSceneTracks.MovieSceneFadeSection -// 0x0130 (0x0228 - 0x00F8) -class UMovieSceneFadeSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel FloatCurve; // 0x0100(0x0110)(NativeAccessSpecifierPublic) - struct FLinearColor FadeColor; // 0x0210(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bFadeAudio : 1; // 0x0220(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFadeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFadeSection") - } - static class UMovieSceneFadeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFadeSection; - -// Class MovieSceneTracks.MovieSceneFloatSection -// 0x0128 (0x0220 - 0x00F8) -class UMovieSceneFloatSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel FloatCurve; // 0x0108(0x0110)(Protected, NativeAccessSpecifierProtected) - class UMovieSceneSectionChannelOverrideRegistry* OverrideRegistry; // 0x0218(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatSection") - } - static class UMovieSceneFloatSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatSection; - -// Class MovieSceneTracks.MovieSceneIntegerSection -// 0x0110 (0x0208 - 0x00F8) -class UMovieSceneIntegerSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneIntegerChannel IntegerCurve; // 0x0100(0x0108)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerSection") - } - static class UMovieSceneIntegerSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerSection; - -// Class MovieSceneTracks.MovieSceneLevelVisibilitySection -// 0x0020 (0x0118 - 0x00F8) -class UMovieSceneLevelVisibilitySection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ELevelVisibility Visibility; // 0x0100(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray LevelNames; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - -public: - void SetLevelNames(const TArray& InLevelNames); - void SetVisibility(ELevelVisibility InVisibility); - - const TArray GetLevelNames() const; - ELevelVisibility GetVisibility() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilitySection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilitySection") - } - static class UMovieSceneLevelVisibilitySection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilitySection; - -// Class MovieSceneTracks.MovieSceneObjectPropertySection -// 0x0138 (0x0230 - 0x00F8) -class UMovieSceneObjectPropertySection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneObjectPathChannel ObjectChannel; // 0x0100(0x0130)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneObjectPropertySection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneObjectPropertySection") - } - static class UMovieSceneObjectPropertySection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneObjectPropertySection; - -// Class MovieSceneTracks.MovieSceneParameterSectionExtender -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneParameterSectionExtender final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParameterSectionExtender") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParameterSectionExtender") - } - static class IMovieSceneParameterSectionExtender* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneParameterSectionExtender; - -// Class MovieSceneTracks.MovieSceneParticleSection -// 0x0110 (0x0208 - 0x00F8) -class UMovieSceneParticleSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneParticleChannel ParticleKeys; // 0x00F8(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleSection") - } - static class UMovieSceneParticleSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleSection; - -// Class MovieSceneTracks.MovieScenePrimitiveMaterialSection -// 0x0138 (0x0230 - 0x00F8) -class UMovieScenePrimitiveMaterialSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneObjectPathChannel MaterialChannel; // 0x0100(0x0130)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePrimitiveMaterialSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePrimitiveMaterialSection") - } - static class UMovieScenePrimitiveMaterialSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePrimitiveMaterialSection; - -// Class MovieSceneTracks.MovieSceneSkeletalAnimationSection -// 0x0268 (0x0360 - 0x00F8) -class alignas(0x10) UMovieSceneSkeletalAnimationSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSkeletalAnimationParams Params_0; // 0x0100(0x0158)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAnimSequence* AnimSequence; // 0x0258(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAnimSequenceBase* Animation; // 0x0260(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StartOffset; // 0x0268(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float EndOffset; // 0x026C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PlayRate; // 0x0270(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bReverse : 1; // 0x0274(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_275[0x3]; // 0x0275(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SlotName; // 0x0278(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector StartLocationOffset; // 0x0280(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator StartRotationOffset; // 0x0298(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FName MatchedBoneName; // 0x02B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MatchedLocationOffset; // 0x02B8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator MatchedRotationOffset; // 0x02D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bMatchWithPrevious : 1; // 0x02E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchTranslation : 1; // 0x02E8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchIncludeZHeight : 1; // 0x02E8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchRotationYaw : 1; // 0x02E8(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchRotationPitch : 1; // 0x02E8(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMatchRotationRoll : 1; // 0x02E8(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDebugForceTickPose : 1; // 0x02E8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2E9[0x77]; // 0x02E9(0x0077)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSkeletalAnimationSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSkeletalAnimationSection") - } - static class UMovieSceneSkeletalAnimationSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSkeletalAnimationSection; - -// Class MovieSceneTracks.MovieSceneSlomoSection -// 0x0118 (0x0210 - 0x00F8) -class UMovieSceneSlomoSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel FloatCurve; // 0x0100(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSlomoSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSlomoSection") - } - static class UMovieSceneSlomoSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSlomoSection; - -// Class MovieSceneTracks.MovieSceneStringSection -// 0x0118 (0x0210 - 0x00F8) -class UMovieSceneStringSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneStringChannel StringCurve; // 0x0100(0x0110)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneStringSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneStringSection") - } - static class UMovieSceneStringSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneStringSection; - -// Class MovieSceneTracks.MovieSceneFloatVectorSection -// 0x0450 (0x0548 - 0x00F8) -class UMovieSceneFloatVectorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel Curves[0x4]; // 0x0100(0x0110)(NativeAccessSpecifierPrivate) - int32 ChannelsUsed; // 0x0540(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_544[0x4]; // 0x0544(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatVectorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatVectorSection") - } - static class UMovieSceneFloatVectorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatVectorSection; - -// Class MovieSceneTracks.MovieSceneDoubleVectorSection -// 0x0470 (0x0568 - 0x00F8) -class UMovieSceneDoubleVectorSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDoubleChannel Curves[0x4]; // 0x0100(0x0118)(NativeAccessSpecifierPrivate) - int32 ChannelsUsed; // 0x0560(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_564[0x4]; // 0x0564(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoubleVectorSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoubleVectorSection") - } - static class UMovieSceneDoubleVectorSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoubleVectorSection; - -// Class MovieSceneTracks.MovieSceneVisibilitySection -// 0x0008 (0x0210 - 0x0208) -class UMovieSceneVisibilitySection final : public UMovieSceneBoolSection -{ -public: - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVisibilitySection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVisibilitySection") - } - static class UMovieSceneVisibilitySection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVisibilitySection; - -// Class MovieSceneTracks.BoolChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UBoolChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoolChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoolChannelEvaluatorSystem") - } - static class UBoolChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoolChannelEvaluatorSystem; - -// Class MovieSceneTracks.ByteChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UByteChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ByteChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ByteChannelEvaluatorSystem") - } - static class UByteChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UByteChannelEvaluatorSystem; - -// Class MovieSceneTracks.DoubleChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UDoubleChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoubleChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoubleChannelEvaluatorSystem") - } - static class UDoubleChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoubleChannelEvaluatorSystem; - -// Class MovieSceneTracks.DoublePerlinNoiseChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UDoublePerlinNoiseChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DoublePerlinNoiseChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DoublePerlinNoiseChannelEvaluatorSystem") - } - static class UDoublePerlinNoiseChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDoublePerlinNoiseChannelEvaluatorSystem; - -// Class MovieSceneTracks.FloatChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UFloatChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatChannelEvaluatorSystem") - } - static class UFloatChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatChannelEvaluatorSystem; - -// Class MovieSceneTracks.FloatPerlinNoiseChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UFloatPerlinNoiseChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatPerlinNoiseChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatPerlinNoiseChannelEvaluatorSystem") - } - static class UFloatPerlinNoiseChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatPerlinNoiseChannelEvaluatorSystem; - -// Class MovieSceneTracks.IntegerChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UIntegerChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("IntegerChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"IntegerChannelEvaluatorSystem") - } - static class UIntegerChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UIntegerChannelEvaluatorSystem; - -// Class MovieSceneTracks.MovieScene3DTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieScene3DTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformPropertySystem") - } - static class UMovieScene3DTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformPropertySystem; - -// Class MovieSceneTracks.MovieSceneAudioSystem -// 0x00B0 (0x00F0 - 0x0040) -class UMovieSceneAudioSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0xB0]; // 0x0040(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAudioSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAudioSystem") - } - static class UMovieSceneAudioSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAudioSystem; - -// Class MovieSceneTracks.MovieSceneBaseValueEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneBaseValueEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBaseValueEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBaseValueEvaluatorSystem") - } - static class UMovieSceneBaseValueEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBaseValueEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneBoolPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneBoolPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolPropertySystem") - } - static class UMovieSceneBoolPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolPropertySystem; - -// Class MovieSceneTracks.MovieSceneBytePropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneBytePropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBytePropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBytePropertySystem") - } - static class UMovieSceneBytePropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBytePropertySystem; - -// Class MovieSceneTracks.MovieSceneCameraShakeInstantiatorSystem -// 0x0080 (0x00C0 - 0x0040) -class UMovieSceneCameraShakeInstantiatorSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x80]; // 0x0040(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeInstantiatorSystem") - } - static class UMovieSceneCameraShakeInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneCameraShakeEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneCameraShakeEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeEvaluatorSystem") - } - static class UMovieSceneCameraShakeEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneColorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneColorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorPropertySystem") - } - static class UMovieSceneColorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorPropertySystem; - -// Class MovieSceneTracks.MovieSceneComponentAttachmentInvalidatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneComponentAttachmentInvalidatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentAttachmentInvalidatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentAttachmentInvalidatorSystem") - } - static class UMovieSceneComponentAttachmentInvalidatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentAttachmentInvalidatorSystem; - -// Class MovieSceneTracks.MovieSceneComponentAttachmentSystem -// 0x0190 (0x01D0 - 0x0040) -class UMovieSceneComponentAttachmentSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x190]; // 0x0040(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentAttachmentSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentAttachmentSystem") - } - static class UMovieSceneComponentAttachmentSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentAttachmentSystem; - -// Class MovieSceneTracks.MovieSceneComponentMaterialSystem -// 0x0168 (0x01A8 - 0x0040) -class UMovieSceneComponentMaterialSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x168]; // 0x0040(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMaterialSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMaterialSystem") - } - static class UMovieSceneComponentMaterialSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMaterialSystem; - -// Class MovieSceneTracks.MovieSceneComponentMobilitySystem -// 0x01F0 (0x0230 - 0x0040) -class UMovieSceneComponentMobilitySystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x1F0]; // 0x0040(0x01F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMobilitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMobilitySystem") - } - static class UMovieSceneComponentMobilitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMobilitySystem; - -// Class MovieSceneTracks.MovieSceneComponentTransformSystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneComponentTransformSystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentTransformSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentTransformSystem") - } - static class UMovieSceneComponentTransformSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentTransformSystem; - -// Class MovieSceneTracks.MovieSceneConstraintSystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneConstraintSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneConstraintSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneConstraintSystem") - } - static class UMovieSceneConstraintSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneConstraintSystem; - -// Class MovieSceneTracks.MovieSceneCustomPrimitiveDataSystem -// 0x0198 (0x01D8 - 0x0040) -class UMovieSceneCustomPrimitiveDataSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x190]; // 0x0040(0x0190)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieScenePiecewiseDoubleBlenderSystem* DoubleBlenderSystem; // 0x01D0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomPrimitiveDataSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomPrimitiveDataSystem") - } - static class UMovieSceneCustomPrimitiveDataSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCustomPrimitiveDataSystem; - -// Class MovieSceneTracks.MovieSceneDataLayerSystem -// 0x0090 (0x00D0 - 0x0040) -class UMovieSceneDataLayerSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x90]; // 0x0040(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDataLayerSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDataLayerSystem") - } - static class UMovieSceneDataLayerSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDataLayerSystem; - -// Class MovieSceneTracks.MovieSceneDeferredComponentMovementSystem -// 0x0018 (0x0058 - 0x0040) -class UMovieSceneDeferredComponentMovementSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDeferredComponentMovementSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDeferredComponentMovementSystem") - } - static class UMovieSceneDeferredComponentMovementSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDeferredComponentMovementSystem; - -// Class MovieSceneTracks.MovieSceneDoublePropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneDoublePropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoublePropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoublePropertySystem") - } - static class UMovieSceneDoublePropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoublePropertySystem; - -// Class MovieSceneTracks.MovieSceneEnumPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneEnumPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumPropertySystem") - } - static class UMovieSceneEnumPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumPropertySystem; - -// Class MovieSceneTracks.MovieSceneEulerTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneEulerTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEulerTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEulerTransformPropertySystem") - } - static class UMovieSceneEulerTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEulerTransformPropertySystem; - -// Class MovieSceneTracks.MovieSceneEventSystem -// 0x0050 (0x0090 - 0x0040) -class UMovieSceneEventSystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventSystem") - } - static class UMovieSceneEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventSystem; - -// Class MovieSceneTracks.MovieScenePreSpawnEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePreSpawnEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePreSpawnEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePreSpawnEventSystem") - } - static class UMovieScenePreSpawnEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePreSpawnEventSystem; - -// Class MovieSceneTracks.MovieScenePostSpawnEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePostSpawnEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePostSpawnEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePostSpawnEventSystem") - } - static class UMovieScenePostSpawnEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePostSpawnEventSystem; - -// Class MovieSceneTracks.MovieScenePostEvalEventSystem -// 0x0000 (0x0090 - 0x0090) -class UMovieScenePostEvalEventSystem final : public UMovieSceneEventSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePostEvalEventSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePostEvalEventSystem") - } - static class UMovieScenePostEvalEventSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePostEvalEventSystem; - -// Class MovieSceneTracks.MovieSceneFadeSystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneFadeSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFadeSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFadeSystem") - } - static class UMovieSceneFadeSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFadeSystem; - -// Class MovieSceneTracks.MovieSceneFloatPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneFloatPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatPropertySystem") - } - static class UMovieSceneFloatPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatPropertySystem; - -// Class MovieSceneTracks.MovieSceneHierarchicalBiasSystem -// 0x0008 (0x0048 - 0x0040) -class UMovieSceneHierarchicalBiasSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - class UMovieSceneEntityGroupingSystem* GroupingSystem; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHierarchicalBiasSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHierarchicalBiasSystem") - } - static class UMovieSceneHierarchicalBiasSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHierarchicalBiasSystem; - -// Class MovieSceneTracks.MovieSceneInitialValueSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneInitialValueSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneInitialValueSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneInitialValueSystem") - } - static class UMovieSceneInitialValueSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneInitialValueSystem; - -// Class MovieSceneTracks.MovieSceneIntegerPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneIntegerPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerPropertySystem") - } - static class UMovieSceneIntegerPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerPropertySystem; - -// Class MovieSceneTracks.MovieSceneLevelVisibilitySystem -// 0x0168 (0x01A8 - 0x0040) -class UMovieSceneLevelVisibilitySystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x168]; // 0x0040(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilitySystem") - } - static class UMovieSceneLevelVisibilitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilitySystem; - -// Class MovieSceneTracks.MovieSceneMaterialParameterCollectionSystem -// 0x0020 (0x0060 - 0x0040) -class UMovieSceneMaterialParameterCollectionSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialParameterCollectionSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialParameterCollectionSystem") - } - static class UMovieSceneMaterialParameterCollectionSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialParameterCollectionSystem; - -// Class MovieSceneTracks.MovieSceneMaterialParameterInstantiatorSystem -// 0x0318 (0x0358 - 0x0040) -class UMovieSceneMaterialParameterInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x310]; // 0x0040(0x0310)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieScenePiecewiseDoubleBlenderSystem* DoubleBlenderSystem; // 0x0350(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialParameterInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialParameterInstantiatorSystem") - } - static class UMovieSceneMaterialParameterInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialParameterInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneMaterialParameterEvaluationSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneMaterialParameterEvaluationSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialParameterEvaluationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialParameterEvaluationSystem") - } - static class UMovieSceneMaterialParameterEvaluationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialParameterEvaluationSystem; - -// Class MovieSceneTracks.MovieSceneMotionVectorSimulationSystem -// 0x0058 (0x0098 - 0x0040) -class UMovieSceneMotionVectorSimulationSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMotionVectorSimulationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMotionVectorSimulationSystem") - } - static class UMovieSceneMotionVectorSimulationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMotionVectorSimulationSystem; - -// Class MovieSceneTracks.MovieSceneObjectPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneObjectPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneObjectPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneObjectPropertySystem") - } - static class UMovieSceneObjectPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneObjectPropertySystem; - -// Class MovieSceneTracks.MovieScenePiecewiseBoolBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseBoolBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseBoolBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseBoolBlenderSystem") - } - static class UMovieScenePiecewiseBoolBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseBoolBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseByteBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseByteBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseByteBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseByteBlenderSystem") - } - static class UMovieScenePiecewiseByteBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseByteBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseDoubleBlenderSystem -// 0x00D8 (0x0140 - 0x0068) -class UMovieScenePiecewiseDoubleBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0xD8]; // 0x0068(0x00D8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseDoubleBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseDoubleBlenderSystem") - } - static class UMovieScenePiecewiseDoubleBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseDoubleBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseEnumBlenderSystem -// 0x0028 (0x0090 - 0x0068) -class UMovieScenePiecewiseEnumBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x28]; // 0x0068(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseEnumBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseEnumBlenderSystem") - } - static class UMovieScenePiecewiseEnumBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseEnumBlenderSystem; - -// Class MovieSceneTracks.MovieScenePiecewiseIntegerBlenderSystem -// 0x0048 (0x00B0 - 0x0068) -class UMovieScenePiecewiseIntegerBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x48]; // 0x0068(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePiecewiseIntegerBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePiecewiseIntegerBlenderSystem") - } - static class UMovieScenePiecewiseIntegerBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePiecewiseIntegerBlenderSystem; - -// Class MovieSceneTracks.MovieSceneAsyncAction_SequencePrediction -// 0x0050 (0x0080 - 0x0030) -class UMovieSceneAsyncAction_SequencePrediction final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate Result; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate Failure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneSequencePlayer* SequencePlayer; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class USceneComponent* SceneComponent; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_70[0x10]; // 0x0070(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UMovieSceneAsyncAction_SequencePrediction* PredictLocalTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime); - static class UMovieSceneAsyncAction_SequencePrediction* PredictLocalTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds); - static class UMovieSceneAsyncAction_SequencePrediction* PredictWorldTransformAtFrame(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, const struct FFrameTime& FrameTime); - static class UMovieSceneAsyncAction_SequencePrediction* PredictWorldTransformAtTime(class UMovieSceneSequencePlayer* Player, class USceneComponent* TargetComponent, float TimeInSeconds); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAsyncAction_SequencePrediction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAsyncAction_SequencePrediction") - } - static class UMovieSceneAsyncAction_SequencePrediction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAsyncAction_SequencePrediction; - -// Class MovieSceneTracks.MovieScenePredictionSystem -// 0x00B0 (0x00F0 - 0x0040) -class UMovieScenePredictionSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x90]; // 0x0040(0x0090)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PendingPredictions; // 0x00D0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ProcessingPredictions; // 0x00E0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePredictionSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePredictionSystem") - } - static class UMovieScenePredictionSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePredictionSystem; - -// Class MovieSceneTracks.MovieScenePropertyInstantiatorSystem -// 0x0190 (0x01D0 - 0x0040) -class UMovieScenePropertyInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x190]; // 0x0040(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePropertyInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePropertyInstantiatorSystem") - } - static class UMovieScenePropertyInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePropertyInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneQuaternionBlenderSystem -// 0x0060 (0x00C8 - 0x0068) -class UMovieSceneQuaternionBlenderSystem final : public UMovieSceneBlenderSystem -{ -public: - uint8 Pad_68[0x60]; // 0x0068(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneQuaternionBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneQuaternionBlenderSystem") - } - static class UMovieSceneQuaternionBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneQuaternionBlenderSystem; - -// Class MovieSceneTracks.MovieSceneQuaternionInterpolationRotationSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneQuaternionInterpolationRotationSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneQuaternionInterpolationRotationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneQuaternionInterpolationRotationSystem") - } - static class UMovieSceneQuaternionInterpolationRotationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneQuaternionInterpolationRotationSystem; - -// Class MovieSceneTracks.MovieSceneSkeletalAnimationSystem -// 0x00A0 (0x00E0 - 0x0040) -class UMovieSceneSkeletalAnimationSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0xA0]; // 0x0040(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSkeletalAnimationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSkeletalAnimationSystem") - } - static class UMovieSceneSkeletalAnimationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSkeletalAnimationSystem; - -// Class MovieSceneTracks.MovieSceneSlomoSystem -// 0x0018 (0x0058 - 0x0040) -class UMovieSceneSlomoSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSlomoSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSlomoSystem") - } - static class UMovieSceneSlomoSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSlomoSystem; - -// Class MovieSceneTracks.MovieSceneStringPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneStringPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneStringPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneStringPropertySystem") - } - static class UMovieSceneStringPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneStringPropertySystem; - -// Class MovieSceneTracks.MovieSceneTransformOriginInstantiatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneTransformOriginInstantiatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformOriginInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformOriginInstantiatorSystem") - } - static class UMovieSceneTransformOriginInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTransformOriginInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneTransformOriginSystem -// 0x00A8 (0x00E8 - 0x0040) -class UMovieSceneTransformOriginSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0xA8]; // 0x0040(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformOriginSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformOriginSystem") - } - static class UMovieSceneTransformOriginSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTransformOriginSystem; - -// Class MovieSceneTracks.MovieSceneFloatVectorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneFloatVectorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatVectorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatVectorPropertySystem") - } - static class UMovieSceneFloatVectorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatVectorPropertySystem; - -// Class MovieSceneTracks.MovieSceneDoubleVectorPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneDoubleVectorPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoubleVectorPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoubleVectorPropertySystem") - } - static class UMovieSceneDoubleVectorPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoubleVectorPropertySystem; - -// Class MovieSceneTracks.MovieSceneVisibilitySystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneVisibilitySystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVisibilitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVisibilitySystem") - } - static class UMovieSceneVisibilitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVisibilitySystem; - -// Class MovieSceneTracks.ObjectPathChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UObjectPathChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ObjectPathChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ObjectPathChannelEvaluatorSystem") - } - static class UObjectPathChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UObjectPathChannelEvaluatorSystem; - -// Class MovieSceneTracks.StringChannelEvaluatorSystem -// 0x0000 (0x0040 - 0x0040) -class UStringChannelEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StringChannelEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StringChannelEvaluatorSystem") - } - static class UStringChannelEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStringChannelEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneHierarchicalEasingInstantiatorSystem -// 0x0098 (0x00D8 - 0x0040) -class UMovieSceneHierarchicalEasingInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x88]; // 0x0040(0x0088)(Fixing Size After Last Property [ Dumper-7 ]) - class UWeightAndEasingEvaluatorSystem* EvaluatorSystem; // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHierarchicalEasingInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHierarchicalEasingInstantiatorSystem") - } - static class UMovieSceneHierarchicalEasingInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHierarchicalEasingInstantiatorSystem; - -// Class MovieSceneTracks.MovieSceneHierarchicalEasingFinalizationSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneHierarchicalEasingFinalizationSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHierarchicalEasingFinalizationSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHierarchicalEasingFinalizationSystem") - } - static class UMovieSceneHierarchicalEasingFinalizationSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHierarchicalEasingFinalizationSystem; - -// Class MovieSceneTracks.WeightAndEasingEvaluatorSystem -// 0x0018 (0x0058 - 0x0040) -class UWeightAndEasingEvaluatorSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WeightAndEasingEvaluatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WeightAndEasingEvaluatorSystem") - } - static class UWeightAndEasingEvaluatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWeightAndEasingEvaluatorSystem; - -// Class MovieSceneTracks.MovieSceneCameraCutTrackInstance -// 0x0028 (0x0078 - 0x0050) -class UMovieSceneCameraCutTrackInstance final : public UMovieSceneTrackInstance -{ -public: - uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutTrackInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutTrackInstance") - } - static class UMovieSceneCameraCutTrackInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutTrackInstance; - -// Class MovieSceneTracks.MovieSceneCVarTrackInstance -// 0x0050 (0x00A0 - 0x0050) -class UMovieSceneCVarTrackInstance final : public UMovieSceneTrackInstance -{ -public: - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCVarTrackInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCVarTrackInstance") - } - static class UMovieSceneCVarTrackInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCVarTrackInstance; - -// Class MovieSceneTracks.MovieSceneSectionsToKey -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneSectionsToKey final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSectionsToKey") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSectionsToKey") - } - static class IMovieSceneSectionsToKey* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneSectionsToKey; - -// Class MovieSceneTracks.MovieScene3DConstraintTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieScene3DConstraintTrack : public UMovieSceneTrack -{ -public: - TArray ConstraintSections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DConstraintTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DConstraintTrack") - } - static class UMovieScene3DConstraintTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DConstraintTrack; - -// Class MovieSceneTracks.MovieScene3DAttachTrack -// 0x0000 (0x0108 - 0x0108) -class UMovieScene3DAttachTrack final : public UMovieScene3DConstraintTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DAttachTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DAttachTrack") - } - static class UMovieScene3DAttachTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DAttachTrack; - -// Class MovieSceneTracks.MovieScene3DPathTrack -// 0x0008 (0x0110 - 0x0108) -class UMovieScene3DPathTrack final : public UMovieScene3DConstraintTrack -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DPathTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DPathTrack") - } - static class UMovieScene3DPathTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DPathTrack; - -// Class MovieSceneTracks.MovieScene3DTransformTrack -// 0x0010 (0x0138 - 0x0128) -class UMovieScene3DTransformTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf BlenderSystemClass; // 0x0130(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene3DTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene3DTransformTrack") - } - static class UMovieScene3DTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene3DTransformTrack; - -// Class MovieSceneTracks.MovieSceneActorReferenceTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneActorReferenceTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneActorReferenceTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneActorReferenceTrack") - } - static class UMovieSceneActorReferenceTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneActorReferenceTrack; - -// Class MovieSceneTracks.MovieSceneAudioTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneAudioTrack final : public UMovieSceneNameableTrack -{ -public: - TArray AudioSections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneAudioTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneAudioTrack") - } - static class UMovieSceneAudioTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneAudioTrack; - -// Class MovieSceneTracks.MovieSceneBoolTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneBoolTrack final : public UMovieScenePropertyTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolTrack") - } - static class UMovieSceneBoolTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolTrack; - -// Class MovieSceneTracks.MovieSceneByteTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneByteTrack final : public UMovieScenePropertyTrack -{ -public: - class UEnum* Enum; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneByteTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneByteTrack") - } - static class UMovieSceneByteTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneByteTrack; - -// Class MovieSceneTracks.MovieSceneCameraCutTrack -// 0x0020 (0x0118 - 0x00F8) -class UMovieSceneCameraCutTrack final : public UMovieSceneNameableTrack -{ -public: - bool bCanBlend; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - bool bAutoArrangeSections; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraCutTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraCutTrack") - } - static class UMovieSceneCameraCutTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraCutTrack; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceShakeTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneCameraShakeSourceShakeTrack final : public UMovieSceneNameableTrack -{ -public: - TArray CameraShakeSections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceShakeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceShakeTrack") - } - static class UMovieSceneCameraShakeSourceShakeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceShakeTrack; - -// Class MovieSceneTracks.MovieSceneCameraShakeSourceTriggerTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneCameraShakeSourceTriggerTrack final : public UMovieSceneTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeSourceTriggerTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeSourceTriggerTrack") - } - static class UMovieSceneCameraShakeSourceTriggerTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeSourceTriggerTrack; - -// Class MovieSceneTracks.MovieSceneCameraShakeTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneCameraShakeTrack final : public UMovieSceneNameableTrack -{ -public: - TArray CameraShakeSections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCameraShakeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCameraShakeTrack") - } - static class UMovieSceneCameraShakeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCameraShakeTrack; - -// Class MovieSceneTracks.MovieSceneCinematicShotTrack -// 0x0000 (0x0108 - 0x0108) -class UMovieSceneCinematicShotTrack final : public UMovieSceneSubTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCinematicShotTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCinematicShotTrack") - } - static class UMovieSceneCinematicShotTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCinematicShotTrack; - -// Class MovieSceneTracks.MovieSceneColorTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneColorTrack final : public UMovieScenePropertyTrack -{ -public: - bool bIsSlateColor; // 0x0128(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_129[0x7]; // 0x0129(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneColorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneColorTrack") - } - static class UMovieSceneColorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneColorTrack; - -// Class MovieSceneTracks.MovieSceneCustomPrimitiveDataTrack -// 0x0028 (0x0120 - 0x00F8) -class UMovieSceneCustomPrimitiveDataTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0108(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - class UMovieSceneSection* SectionToKey; // 0x0118(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomPrimitiveDataTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomPrimitiveDataTrack") - } - static class UMovieSceneCustomPrimitiveDataTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCustomPrimitiveDataTrack; - -// Class MovieSceneTracks.MovieSceneCVarTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneCVarTrack final : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCVarTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCVarTrack") - } - static class UMovieSceneCVarTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCVarTrack; - -// Class MovieSceneTracks.MovieSceneDataLayerTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneDataLayerTrack final : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDataLayerTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDataLayerTrack") - } - static class UMovieSceneDataLayerTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDataLayerTrack; - -// Class MovieSceneTracks.MovieSceneDoubleTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneDoubleTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoubleTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoubleTrack") - } - static class UMovieSceneDoubleTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoubleTrack; - -// Class MovieSceneTracks.MovieSceneEnumTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneEnumTrack final : public UMovieScenePropertyTrack -{ -public: - class UEnum* Enum; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEnumTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEnumTrack") - } - static class UMovieSceneEnumTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEnumTrack; - -// Class MovieSceneTracks.MovieSceneEulerTransformTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneEulerTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEulerTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEulerTransformTrack") - } - static class UMovieSceneEulerTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEulerTransformTrack; - -// Class MovieSceneTracks.MovieSceneEventTrack -// 0x0028 (0x0120 - 0x00F8) -class UMovieSceneEventTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFireEventsWhenForwards : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EFireEventsAtPosition EventPosition; // 0x010C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0110(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEventTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEventTrack") - } - static class UMovieSceneEventTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEventTrack; - -// Class MovieSceneTracks.MovieSceneFloatTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneFloatTrack : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatTrack") - } - static class UMovieSceneFloatTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatTrack; - -// Class MovieSceneTracks.MovieSceneFadeTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneFadeTrack final : public UMovieSceneFloatTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFadeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFadeTrack") - } - static class UMovieSceneFadeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFadeTrack; - -// Class MovieSceneTracks.MovieSceneIntegerTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneIntegerTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneIntegerTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneIntegerTrack") - } - static class UMovieSceneIntegerTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneIntegerTrack; - -// Class MovieSceneTracks.MovieSceneLevelVisibilityTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneLevelVisibilityTrack final : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneLevelVisibilityTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneLevelVisibilityTrack") - } - static class UMovieSceneLevelVisibilityTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneLevelVisibilityTrack; - -// Class MovieSceneTracks.MovieSceneMaterialTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneMaterialTrack : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - class UMovieSceneSection* SectionToKey; // 0x0108(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialTrack") - } - static class UMovieSceneMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialTrack; - -// Class MovieSceneTracks.MovieSceneMaterialParameterCollectionTrack -// 0x0018 (0x0128 - 0x0110) -class UMovieSceneMaterialParameterCollectionTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialParameterCollection* MPC; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMaterialParameterCollectionTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMaterialParameterCollectionTrack") - } - static class UMovieSceneMaterialParameterCollectionTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMaterialParameterCollectionTrack; - -// Class MovieSceneTracks.MovieSceneComponentMaterialTrack -// 0x0020 (0x0130 - 0x0110) -class UMovieSceneComponentMaterialTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentMaterialInfo MaterialInfo; // 0x0120(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneComponentMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneComponentMaterialTrack") - } - static class UMovieSceneComponentMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneComponentMaterialTrack; - -// Class MovieSceneTracks.MovieSceneObjectPropertyTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneObjectPropertyTrack final : public UMovieScenePropertyTrack -{ -public: - TSubclassOf PropertyClass; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneObjectPropertyTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneObjectPropertyTrack") - } - static class UMovieSceneObjectPropertyTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneObjectPropertyTrack; - -// Class MovieSceneTracks.MovieSceneParticleParameterTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneParticleParameterTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleParameterTrack") - } - static class UMovieSceneParticleParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleParameterTrack; - -// Class MovieSceneTracks.MovieSceneParticleTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneParticleTrack final : public UMovieSceneNameableTrack -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ParticleSections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneParticleTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneParticleTrack") - } - static class UMovieSceneParticleTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneParticleTrack; - -// Class MovieSceneTracks.MovieScenePrimitiveMaterialTrack -// 0x0010 (0x0138 - 0x0128) -class UMovieScenePrimitiveMaterialTrack final : public UMovieScenePropertyTrack -{ -public: - struct FComponentMaterialInfo MaterialInfo; // 0x0128(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePrimitiveMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePrimitiveMaterialTrack") - } - static class UMovieScenePrimitiveMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePrimitiveMaterialTrack; - -// Class MovieSceneTracks.MovieSceneSkeletalAnimationTrack -// 0x00A8 (0x01A0 - 0x00F8) -class UMovieSceneSkeletalAnimationTrack final : public UMovieSceneNameableTrack -{ -public: - TArray AnimationSections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - bool bUseLegacySectionIndexBlend; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSkeletalAnimRootMotionTrackParams RootMotionParams; // 0x0110(0x0080)(NoDestructor, NativeAccessSpecifierPublic) - bool bBlendFirstChildOfRoot; // 0x0190(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESwapRootBone SwapRootBone; // 0x0191(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_192[0xE]; // 0x0192(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSwapRootBone(ESwapRootBone InValue); - - ESwapRootBone GetSwapRootBone() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSkeletalAnimationTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSkeletalAnimationTrack") - } - static class UMovieSceneSkeletalAnimationTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSkeletalAnimationTrack; - -// Class MovieSceneTracks.MovieSceneSlomoTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneSlomoTrack final : public UMovieSceneFloatTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSlomoTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSlomoTrack") - } - static class UMovieSceneSlomoTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSlomoTrack; - -// Class MovieSceneTracks.MovieSceneStringTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneStringTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneStringTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneStringTrack") - } - static class UMovieSceneStringTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneStringTrack; - -// Class MovieSceneTracks.MovieSceneTransformTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTransformTrack") - } - static class UMovieSceneTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTransformTrack; - -// Class MovieSceneTracks.MovieSceneFloatVectorTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneFloatVectorTrack final : public UMovieScenePropertyTrack -{ -public: - int32 NumChannelsUsed; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFloatVectorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFloatVectorTrack") - } - static class UMovieSceneFloatVectorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFloatVectorTrack; - -// Class MovieSceneTracks.MovieSceneDoubleVectorTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneDoubleVectorTrack final : public UMovieScenePropertyTrack -{ -public: - int32 NumChannelsUsed; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDoubleVectorTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDoubleVectorTrack") - } - static class UMovieSceneDoubleVectorTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneDoubleVectorTrack; - -// Class MovieSceneTracks.MovieSceneVisibilityTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneVisibilityTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneVisibilityTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneVisibilityTrack") - } - static class UMovieSceneVisibilityTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneVisibilityTrack; - -} - diff --git a/Cronos The New Dawn/SDK/MovieSceneTracks_structs.hpp b/Cronos The New Dawn/SDK/MovieSceneTracks_structs.hpp deleted file mode 100644 index 47c79bf..0000000 --- a/Cronos The New Dawn/SDK/MovieSceneTracks_structs.hpp +++ /dev/null @@ -1,829 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieSceneTracks - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "MovieScene_structs.hpp" -#include "AnimGraphRuntime_structs.hpp" - - -namespace SDK -{ - -// Enum MovieSceneTracks.EMovieSceneScalabilityConditionGroup -// NumValues: 0x000C -enum class EMovieSceneScalabilityConditionGroup : uint8 -{ - ViewDistance = 0, - AntiAliasing = 1, - Shadow = 2, - GlobalIllumination = 3, - Reflection = 4, - PostProcess = 5, - Texture = 6, - Effects = 7, - Foliage = 8, - Shading = 9, - Landscape = 10, - EMovieSceneScalabilityConditionGroup_MAX = 11, -}; - -// Enum MovieSceneTracks.EMovieSceneScalabilityConditionOperator -// NumValues: 0x0006 -enum class EMovieSceneScalabilityConditionOperator : uint8 -{ - LessThan = 0, - LessThanOrEqualTo = 1, - EqualTo = 2, - GreaterThanOrEqualTo = 3, - GreaterThan = 4, - EMovieSceneScalabilityConditionOperator_MAX = 5, -}; - -// Enum MovieSceneTracks.EMovieSceneScalabilityConditionLevel -// NumValues: 0x0006 -enum class EMovieSceneScalabilityConditionLevel : uint8 -{ - Low = 0, - Medium = 1, - High = 2, - Epic = 3, - Cinematic = 4, - EMovieSceneScalabilityConditionLevel_MAX = 5, -}; - -// Enum MovieSceneTracks.MovieScene3DPathSection_Axis -// NumValues: 0x0007 -enum class EMovieScene3DPathSection_Axis : uint8 -{ - X = 0, - Y = 1, - Z = 2, - NEG_X = 3, - NEG_Y = 4, - NEG_Z = 5, - MovieScene3DPathSection_MAX = 6, -}; - -// Enum MovieSceneTracks.ELevelVisibility -// NumValues: 0x0003 -enum class ELevelVisibility : uint8 -{ - Visible = 0, - Hidden = 1, - ELevelVisibility_MAX = 2, -}; - -// Enum MovieSceneTracks.EParticleKey -// NumValues: 0x0004 -enum class EParticleKey : uint8 -{ - Activate = 0, - Deactivate = 1, - Trigger = 2, - EParticleKey_MAX = 3, -}; - -// Enum MovieSceneTracks.EFireEventsAtPosition -// NumValues: 0x0004 -enum class EFireEventsAtPosition : uint8 -{ - AtStartOfEvaluation = 0, - AtEndOfEvaluation = 1, - AfterSpawn = 2, - EFireEventsAtPosition_MAX = 3, -}; - -// Enum MovieSceneTracks.EComponentMaterialType -// NumValues: 0x0006 -enum class EComponentMaterialType : uint8 -{ - Empty = 0, - IndexedMaterial = 1, - OverlayMaterial = 2, - DecalMaterial = 3, - VolumetricCloudMaterial = 4, - EComponentMaterialType_MAX = 5, -}; - -// ScriptStruct MovieSceneTracks.ComponentMaterialInfo -// 0x0010 (0x0010 - 0x0000) -struct FComponentMaterialInfo final -{ -public: - class FName MaterialSlotName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaterialSlotIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EComponentMaterialType MaterialType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FComponentMaterialInfo; - -// ScriptStruct MovieSceneTracks.MovieSceneDirectorBlueprintConditionPayloadVariable -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneDirectorBlueprintConditionPayloadVariable final -{ -public: - struct FSoftObjectPath ObjectValue; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDirectorBlueprintConditionPayloadVariable; - -// ScriptStruct MovieSceneTracks.MovieSceneDirectorBlueprintConditionData -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneDirectorBlueprintConditionData final -{ -public: - class UFunction* Function; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath ConditionContextProperty; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDirectorBlueprintConditionData; - -// ScriptStruct MovieSceneTracks.MovieScenePreAnimatedMaterialParameters -// 0x0030 (0x0030 - 0x0000) -struct FMovieScenePreAnimatedMaterialParameters final -{ -public: - class UMaterialInterface* PreviousMaterial; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr SoftPreviousMaterial; // 0x0008(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScenePreAnimatedMaterialParameters; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceTrigger -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneCameraShakeSourceTrigger final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceTrigger; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSourceTriggerChannel -// 0x00A8 (0x00F8 - 0x0050) -struct FMovieSceneCameraShakeSourceTriggerChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0070(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSourceTriggerChannel; - -// ScriptStruct MovieSceneTracks.PerlinNoiseParams -// 0x0018 (0x0018 - 0x0000) -struct FPerlinNoiseParams final -{ -public: - float Frequency; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double Amplitude; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Offset; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPerlinNoiseParams; - -// ScriptStruct MovieSceneTracks.MovieSceneDoublePerlinNoiseChannel -// 0x0018 (0x0068 - 0x0050) -struct FMovieSceneDoublePerlinNoiseChannel final : public FMovieSceneChannel -{ -public: - struct FPerlinNoiseParams PerlinNoiseParams; // 0x0050(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDoublePerlinNoiseChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneEventPayloadVariable -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneEventPayloadVariable final -{ -public: - struct FSoftObjectPath ObjectValue; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEventPayloadVariable; - -// ScriptStruct MovieSceneTracks.MovieSceneEventPtrs -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEventPtrs final -{ -public: - class UFunction* Function; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath BoundObjectProperty; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEventPtrs; - -// ScriptStruct MovieSceneTracks.MovieSceneEvent -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEvent final -{ -public: - struct FMovieSceneEventPtrs Ptrs; // 0x0000(0x0028)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvent; - -// ScriptStruct MovieSceneTracks.MovieSceneEventChannel -// 0x00A8 (0x00F8 - 0x0050) -struct FMovieSceneEventChannel final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0070(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEventChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneFloatPerlinNoiseChannel -// 0x0018 (0x0068 - 0x0050) -struct FMovieSceneFloatPerlinNoiseChannel final : public FMovieSceneChannel -{ -public: - struct FPerlinNoiseParams PerlinNoiseParams; // 0x0050(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneFloatPerlinNoiseChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneStringChannel -// 0x00C0 (0x0110 - 0x0050) -struct FMovieSceneStringChannel final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class FString DefaultValue; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0088(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneStringChannel; - -// ScriptStruct MovieSceneTracks.MovieScene3DPathSectionTemplate -// 0x0130 (0x0150 - 0x0020) -struct FMovieScene3DPathSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneObjectBindingID PathBindingID; // 0x0020(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel TimingCurve; // 0x0038(0x0110)(NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis FrontAxisEnum; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieScene3DPathSection_Axis UpAxisEnum; // 0x0149(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14A[0x2]; // 0x014A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFollow : 1; // 0x014C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x014C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceUpright : 1; // 0x014C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DPathSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceKey -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneActorReferenceKey final -{ -public: - struct FMovieSceneObjectBindingID Object; // 0x0000(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ComponentName; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceKey; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceData -// 0x00D0 (0x0120 - 0x0050) -struct FMovieSceneActorReferenceData final : public FMovieSceneChannel -{ -public: - TArray KeyTimes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceKey DefaultValue; // 0x0060(0x0028)(NoDestructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0088(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0098(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceData; - -// ScriptStruct MovieSceneTracks.MovieSceneActorReferenceSectionTemplate -// 0x0138 (0x0158 - 0x0020) -struct FMovieSceneActorReferenceSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieScenePropertySectionData PropertyData; // 0x0020(0x0018)(NativeAccessSpecifierPrivate) - struct FMovieSceneActorReferenceData ActorReferenceData; // 0x0038(0x0120)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneActorReferenceSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneBaseCacheSectionTemplateParameters -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneBaseCacheSectionTemplateParameters -{ -public: - struct FFrameNumber SectionStartTime; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber SectionEndTime; // 0x0004(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBaseCacheSectionTemplateParameters; - -// ScriptStruct MovieSceneTracks.MovieSceneEventParameters -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x08) FMovieSceneEventParameters final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventParameters; - -// ScriptStruct MovieSceneTracks.EventPayload -// 0x0048 (0x0048 - 0x0000) -struct FEventPayload final -{ -public: - class FName EventName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneEventParameters Parameters; // 0x0008(0x0040)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEventPayload; - -// ScriptStruct MovieSceneTracks.MovieSceneEventSectionData -// 0x00A8 (0x00F8 - 0x0050) -struct FMovieSceneEventSectionData final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray KeyValues; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0070(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEventSectionData; - -// ScriptStruct MovieSceneTracks.MovieSceneEventSectionTemplate -// 0x0100 (0x0120 - 0x0020) -struct FMovieSceneEventSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneEventSectionData EventData; // 0x0020(0x00F8)(NativeAccessSpecifierPublic) - uint8 bFireEventsWhenForwards : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFireEventsWhenBackwards : 1; // 0x0118(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_119[0x7]; // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventSectionTemplate; - -// ScriptStruct MovieSceneTracks.ScalarParameterNameAndCurve -// 0x0118 (0x0118 - 0x0000) -struct FScalarParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel ParameterCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarParameterNameAndCurve; - -// ScriptStruct MovieSceneTracks.BoolParameterNameAndCurve -// 0x0110 (0x0110 - 0x0000) -struct FBoolParameterNameAndCurve final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneBoolChannel ParameterCurve; // 0x0008(0x0108)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBoolParameterNameAndCurve; - -// ScriptStruct MovieSceneTracks.Vector2DParameterNameAndCurves -// 0x0228 (0x0228 - 0x0000) -struct FVector2DParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel XCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel YCurve; // 0x0118(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVector2DParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.VectorParameterNameAndCurves -// 0x0338 (0x0338 - 0x0000) -struct FVectorParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel XCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel YCurve; // 0x0118(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel ZCurve; // 0x0228(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVectorParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.ColorParameterNameAndCurves -// 0x0448 (0x0448 - 0x0000) -struct FColorParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel RedCurve; // 0x0008(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel GreenCurve; // 0x0118(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel BlueCurve; // 0x0228(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel AlphaCurve; // 0x0338(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.TransformParameterNameAndCurves -// 0x0998 (0x0998 - 0x0000) -struct FTransformParameterNameAndCurves final -{ -public: - class FName ParameterName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Translation[0x3]; // 0x0008(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Rotation[0x3]; // 0x0338(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Scale[0x3]; // 0x0668(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTransformParameterNameAndCurves; - -// ScriptStruct MovieSceneTracks.MovieSceneParameterSectionTemplate -// 0x0060 (0x0080 - 0x0020) -struct FMovieSceneParameterSectionTemplate : public FMovieSceneEvalTemplate -{ -public: - TArray Scalars; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Bools; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vector2Ds; // 0x0040(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Vectors; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Colors; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Transforms; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneParameterSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleParameterSectionTemplate -// 0x0000 (0x0080 - 0x0080) -struct FMovieSceneParticleParameterSectionTemplate final : public FMovieSceneParameterSectionTemplate -{ -}; -DUMPER7_ASSERTS_FMovieSceneParticleParameterSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleChannel -// 0x0000 (0x0110 - 0x0110) -struct FMovieSceneParticleChannel final : public FMovieSceneByteChannel -{ -}; -DUMPER7_ASSERTS_FMovieSceneParticleChannel; - -// ScriptStruct MovieSceneTracks.MovieSceneParticleSectionTemplate -// 0x0110 (0x0130 - 0x0020) -struct FMovieSceneParticleSectionTemplate final : public FMovieSceneEvalTemplate -{ -public: - struct FMovieSceneParticleChannel ParticleKeys; // 0x0020(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneParticleSectionTemplate; - -// ScriptStruct MovieSceneTracks.MovieSceneBoolPropertySectionTemplate -// 0x0108 (0x0140 - 0x0038) -struct FMovieSceneBoolPropertySectionTemplate final : public FMovieScenePropertySectionTemplate -{ -public: - struct FMovieSceneBoolChannel BoolCurve; // 0x0038(0x0108)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneBoolPropertySectionTemplate; - -// ScriptStruct MovieSceneTracks.LevelVisibilityComponentData -// 0x0008 (0x0008 - 0x0000) -struct FLevelVisibilityComponentData final -{ -public: - class UMovieSceneLevelVisibilitySection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FLevelVisibilityComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneDataLayerComponentData -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneDataLayerComponentData final -{ -public: - class UMovieSceneDataLayerSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDataLayerComponentData; - -// ScriptStruct MovieSceneTracks.ConstraintComponentData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FConstraintComponentData final -{ -public: - struct FGuid ConstraintID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConstraintComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimationComponentData -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneSkeletalAnimationComponentData final -{ -public: - class UMovieSceneSkeletalAnimationSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimationComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneAudioComponentData -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneAudioComponentData final -{ -public: - class UMovieSceneAudioSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneAudioComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeSectionData -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneCameraShakeSectionData final -{ -public: - TSubclassOf ShakeClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayScale; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraShakePlaySpace PlaySpace; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator UserDefinedPlaySpace; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeSectionData; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeComponentData -// 0x0040 (0x0040 - 0x0000) -struct FMovieSceneCameraShakeComponentData final -{ -public: - struct FMovieSceneCameraShakeSectionData SectionData; // 0x0000(0x0028)(NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber SectionStartTime; // 0x0028(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber SectionEndTime; // 0x002C(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid SectionSignature; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeComponentData; - -// ScriptStruct MovieSceneTracks.MovieSceneCameraShakeInstanceData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneCameraShakeInstanceData final -{ -public: - class UCameraShakeBase* ShakeInstance; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid SectionSignature; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManagedByPreviewer; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneCameraShakeInstanceData; - -// ScriptStruct MovieSceneTracks.MovieSceneAudioInputData -// 0x0060 (0x0060 - 0x0000) -struct FMovieSceneAudioInputData final -{ -public: - class FName FloatInputs[0x9]; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StringInput; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoolInput; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName IntInput; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneAudioInputData; - -// ScriptStruct MovieSceneTracks.MovieScene3DLocationKeyStruct -// 0x0038 (0x0040 - 0x0008) -struct FMovieScene3DLocationKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector Location; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0020(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x1C]; // 0x0024(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DLocationKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DRotationKeyStruct -// 0x0038 (0x0040 - 0x0008) -struct FMovieScene3DRotationKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FRotator Rotation; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0020(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x1C]; // 0x0024(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DRotationKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DScaleKeyStruct -// 0x0028 (0x0030 - 0x0008) -struct FMovieScene3DScaleKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector3f Scale; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0014(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x18]; // 0x0018(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DScaleKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieScene3DTransformKeyStruct -// 0x0058 (0x0060 - 0x0008) -struct FMovieScene3DTransformKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FVector Location; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector3f Scale; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0044(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScene3DTransformKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneTransformMask -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTransformMask final -{ -public: - uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTransformMask; - -// ScriptStruct MovieSceneTracks.MovieSceneBaseCacheParams -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FMovieSceneBaseCacheParams -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber FirstLoopStartFrameOffset; // 0x0008(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber StartFrameOffset; // 0x000C(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber EndFrameOffset; // 0x0010(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PlayRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bReverse : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneBaseCacheParams; - -// ScriptStruct MovieSceneTracks.MovieSceneColorKeyStruct -// 0x0030 (0x0038 - 0x0008) -struct FMovieSceneColorKeyStruct final : public FMovieSceneKeyStruct -{ -public: - struct FLinearColor Color; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber Time; // 0x0018(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x1C]; // 0x001C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneColorKeyStruct; - -// ScriptStruct MovieSceneTracks.ScalarMaterialParameterInfoAndCurve -// 0x0120 (0x0120 - 0x0000) -struct FScalarMaterialParameterInfoAndCurve final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel ParameterCurve; // 0x0010(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScalarMaterialParameterInfoAndCurve; - -// ScriptStruct MovieSceneTracks.ColorMaterialParameterInfoAndCurves -// 0x0450 (0x0450 - 0x0000) -struct FColorMaterialParameterInfoAndCurves final -{ -public: - struct FMaterialParameterInfo ParameterInfo; // 0x0000(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel RedCurve; // 0x0010(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel GreenCurve; // 0x0120(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel BlueCurve; // 0x0230(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel AlphaCurve; // 0x0340(0x0110)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorMaterialParameterInfoAndCurves; - -// ScriptStruct MovieSceneTracks.MovieSceneConsoleVariableCollection -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneConsoleVariableCollection final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyIncludeChecked; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneConsoleVariableCollection; - -// ScriptStruct MovieSceneTracks.MovieSceneCVarOverrides -// 0x0050 (0x0050 - 0x0000) -struct FMovieSceneCVarOverrides final -{ -public: - TMap ValuesByCVar; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneCVarOverrides; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimationParams -// 0x0158 (0x0158 - 0x0000) -struct FMovieSceneSkeletalAnimationParams final -{ -public: - class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber FirstLoopStartFrameOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber StartFrameOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber EndFrameOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTimeWarpVariant PlayRate; // 0x0018(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 bReverse : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SlotName; // 0x0024(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMirrorDataTable* MirrorDataTable; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Weight; // 0x0038(0x0110)(NativeAccessSpecifierPublic) - bool bSkipAnimNotifiers; // 0x0148(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceCustomMode; // 0x0149(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESwapRootBone SwapRootBone; // 0x014A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14B[0x1]; // 0x014B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float StartOffset; // 0x014C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndOffset; // 0x0150(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimationParams; - -// ScriptStruct MovieSceneTracks.MovieSceneFloatVectorKeyStructBase -// 0x0020 (0x0028 - 0x0008) -struct FMovieSceneFloatVectorKeyStructBase : public FMovieSceneKeyStruct -{ -public: - struct FFrameNumber Time; // 0x0008(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x1C]; // 0x000C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFloatVectorKeyStructBase; - -// ScriptStruct MovieSceneTracks.MovieSceneVector2fKeyStruct -// 0x0008 (0x0030 - 0x0028) -struct FMovieSceneVector2fKeyStruct final : public FMovieSceneFloatVectorKeyStructBase -{ -public: - struct FVector2f Vector; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector2fKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVector3fKeyStruct -// 0x0010 (0x0038 - 0x0028) -struct FMovieSceneVector3fKeyStruct final : public FMovieSceneFloatVectorKeyStructBase -{ -public: - struct FVector3f Vector; // 0x0028(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneVector3fKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVector4fKeyStruct -// 0x0018 (0x0040 - 0x0028) -struct FMovieSceneVector4fKeyStruct final : public FMovieSceneFloatVectorKeyStructBase -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4f Vector; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector4fKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneDoubleVectorKeyStructBase -// 0x0020 (0x0028 - 0x0008) -struct FMovieSceneDoubleVectorKeyStructBase : public FMovieSceneKeyStruct -{ -public: - struct FFrameNumber Time; // 0x0008(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x1C]; // 0x000C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDoubleVectorKeyStructBase; - -// ScriptStruct MovieSceneTracks.MovieSceneVector2DKeyStruct -// 0x0010 (0x0038 - 0x0028) -struct FMovieSceneVector2DKeyStruct final : public FMovieSceneDoubleVectorKeyStructBase -{ -public: - struct FVector2D Vector; // 0x0028(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector2DKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVector3dKeyStruct -// 0x0018 (0x0040 - 0x0028) -struct FMovieSceneVector3dKeyStruct final : public FMovieSceneDoubleVectorKeyStructBase -{ -public: - struct FVector3d Vector; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector3dKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneVector4dKeyStruct -// 0x0028 (0x0050 - 0x0028) -struct FMovieSceneVector4dKeyStruct final : public FMovieSceneDoubleVectorKeyStructBase -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4d Vector; // 0x0030(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneVector4dKeyStruct; - -// ScriptStruct MovieSceneTracks.MovieSceneEventTriggerData -// 0x0048 (0x0048 - 0x0000) -struct FMovieSceneEventTriggerData final -{ -public: - struct FMovieSceneEventPtrs Ptrs; // 0x0000(0x0028)(NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEventTriggerData; - -// ScriptStruct MovieSceneTracks.MovieSceneSkeletalAnimRootMotionTrackParams -// 0x0080 (0x0080 - 0x0000) -struct alignas(0x10) FMovieSceneSkeletalAnimRootMotionTrackParams final -{ -public: - uint8 Pad_0[0x80]; // 0x0000(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSkeletalAnimRootMotionTrackParams; - -} - diff --git a/Cronos The New Dawn/SDK/MovieScene_classes.hpp b/Cronos The New Dawn/SDK/MovieScene_classes.hpp deleted file mode 100644 index 19c41bb..0000000 --- a/Cronos The New Dawn/SDK/MovieScene_classes.hpp +++ /dev/null @@ -1,2291 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieScene - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "MovieScene_structs.hpp" -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class MovieScene.MovieSceneBlenderSystemSupport -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneBlenderSystemSupport final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBlenderSystemSupport") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBlenderSystemSupport") - } - static class IMovieSceneBlenderSystemSupport* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneBlenderSystemSupport; - -// Class MovieScene.MovieSceneBoundObjectProxy -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneBoundObjectProxy final -{ -public: - class UObject* BP_GetBoundObjectForSequencer(class UObject* ResolvedObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoundObjectProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoundObjectProxy") - } - static class IMovieSceneBoundObjectProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneBoundObjectProxy; - -// Class MovieScene.MovieSceneChannelOverrideProvider -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneChannelOverrideProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneChannelOverrideProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneChannelOverrideProvider") - } - static class IMovieSceneChannelOverrideProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneChannelOverrideProvider; - -// Class MovieScene.MovieSceneChannelOwner -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneChannelOwner final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneChannelOwner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneChannelOwner") - } - static class IMovieSceneChannelOwner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneChannelOwner; - -// Class MovieScene.MovieSceneDeterminismSource -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneDeterminismSource final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneDeterminismSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneDeterminismSource") - } - static class IMovieSceneDeterminismSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneDeterminismSource; - -// Class MovieScene.MovieSceneMetaDataInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneMetaDataInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMetaDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMetaDataInterface") - } - static class IMovieSceneMetaDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneMetaDataInterface; - -// Class MovieScene.MovieScenePlaybackClient -// 0x0000 (0x0000 - 0x0000) -class IMovieScenePlaybackClient final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePlaybackClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePlaybackClient") - } - static class IMovieScenePlaybackClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieScenePlaybackClient; - -// Class MovieScene.MovieSceneSequencePlayerObserver -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneSequencePlayerObserver final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequencePlayerObserver") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequencePlayerObserver") - } - static class IMovieSceneSequencePlayerObserver* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneSequencePlayerObserver; - -// Class MovieScene.MovieSceneBindingEventReceiverInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneBindingEventReceiverInterface final -{ -public: - void OnObjectBoundBySequencer(class UMovieSceneSequencePlayer* Player, const struct FMovieSceneObjectBindingID& BindingID); - void OnObjectUnboundBySequencer(class UMovieSceneSequencePlayer* Player, const struct FMovieSceneObjectBindingID& BindingID); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingEventReceiverInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingEventReceiverInterface") - } - static class IMovieSceneBindingEventReceiverInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneBindingEventReceiverInterface; - -// Class MovieScene.MovieSceneBindingOwnerInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneBindingOwnerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingOwnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingOwnerInterface") - } - static class IMovieSceneBindingOwnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneBindingOwnerInterface; - -// Class MovieScene.MovieSceneCachedTrack -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneCachedTrack final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCachedTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCachedTrack") - } - static class IMovieSceneCachedTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneCachedTrack; - -// Class MovieScene.MovieSceneSignedObject -// 0x0030 (0x0058 - 0x0028) -class UMovieSceneSignedObject : public UObject -{ -public: - uint8 Pad_28[0x4]; // 0x0028(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid Signature; // 0x002C(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3C[0x1C]; // 0x003C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSignedObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSignedObject") - } - static class UMovieSceneSignedObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSignedObject; - -// Class MovieScene.MovieSceneCondition -// 0x0008 (0x0060 - 0x0058) -class UMovieSceneCondition : public UMovieSceneSignedObject -{ -public: - bool bInvert; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool BP_EvaluateCondition(const struct FMovieSceneConditionContext& ConditionContext) const; - EMovieSceneConditionCheckFrequency BP_GetCheckFrequency() const; - EMovieSceneConditionScope BP_GetScope() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCondition") - } - static class UMovieSceneCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCondition; - -// Class MovieScene.MovieSceneCustomBinding -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneCustomBinding : public UObject -{ -public: - static int32 GetBaseCustomPriority(); - static int32 GetBaseEnginePriority(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomBinding") - } - static class UMovieSceneCustomBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCustomBinding; - -// Class MovieScene.MovieSceneEasingFunction -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEasingFunction final -{ -public: - float OnEvaluate(float Interp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEasingFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEasingFunction") - } - static class IMovieSceneEasingFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEasingFunction; - -// Class MovieScene.MovieSceneEntitySystem -// 0x0018 (0x0040 - 0x0028) -class UMovieSceneEntitySystem : public UObject -{ -public: - class UMovieSceneEntitySystemLinker* Linker; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntitySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntitySystem") - } - static class UMovieSceneEntitySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntitySystem; - -// Class MovieScene.MovieSceneEntityGroupingSystem -// 0x00A8 (0x00E8 - 0x0040) -class UMovieSceneEntityGroupingSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0xA8]; // 0x0040(0x00A8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntityGroupingSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntityGroupingSystem") - } - static class UMovieSceneEntityGroupingSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntityGroupingSystem; - -// Class MovieScene.MovieSceneGroupCondition -// 0x0018 (0x0078 - 0x0060) -class UMovieSceneGroupCondition final : public UMovieSceneCondition -{ -public: - EMovieSceneGroupConditionOperator Operator; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubConditions; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGroupCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGroupCondition") - } - static class UMovieSceneGroupCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGroupCondition; - -// Class MovieScene.MovieSceneKeyProxy -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneKeyProxy final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneKeyProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneKeyProxy") - } - static class IMovieSceneKeyProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneKeyProxy; - -// Class MovieScene.MovieSceneNumericVariantGetter -// 0x0008 (0x0060 - 0x0058) -class UMovieSceneNumericVariantGetter : public UMovieSceneSignedObject -{ -public: - class UMovieSceneNumericVariantGetter* ReferenceToSelf; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNumericVariantGetter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNumericVariantGetter") - } - static class UMovieSceneNumericVariantGetter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNumericVariantGetter; - -// Class MovieScene.MovieSceneTimeWarpGetter -// 0x0010 (0x0070 - 0x0060) -class UMovieSceneTimeWarpGetter : public UMovieSceneNumericVariantGetter -{ -public: - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bMuted : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTimeWarpGetter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTimeWarpGetter") - } - static class UMovieSceneTimeWarpGetter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTimeWarpGetter; - -// Class MovieScene.MovieScenePlayRateCurve -// 0x0140 (0x01B0 - 0x0070) -class UMovieScenePlayRateCurve final : public UMovieSceneTimeWarpGetter -{ -public: - struct FMovieSceneTimeWarpChannel PlayRate; // 0x0070(0x0128)(Edit, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_198[0x18]; // 0x0198(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePlayRateCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePlayRateCurve") - } - static class UMovieScenePlayRateCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScenePlayRateCurve; - -// Class MovieScene.MovieSceneReplaceableBindingBase -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneReplaceableBindingBase : public UMovieSceneCustomBinding -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneReplaceableBindingBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneReplaceableBindingBase") - } - static class UMovieSceneReplaceableBindingBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneReplaceableBindingBase; - -// Class MovieScene.MovieSceneSequenceTickManagerClient -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneSequenceTickManagerClient final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequenceTickManagerClient") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequenceTickManagerClient") - } - static class IMovieSceneSequenceTickManagerClient* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneSequenceTickManagerClient; - -// Class MovieScene.MovieSceneSpawnableBindingBase -// 0x0008 (0x0030 - 0x0028) -class UMovieSceneSpawnableBindingBase : public UMovieSceneCustomBinding -{ -public: - ESpawnOwnership SpawnOwnership; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bContinuouslyRespawn; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnableBindingBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnableBindingBase") - } - static class UMovieSceneSpawnableBindingBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnableBindingBase; - -// Class MovieScene.MovieSceneTimeWarpCurve -// 0x0128 (0x0198 - 0x0070) -class UMovieSceneTimeWarpCurve final : public UMovieSceneTimeWarpGetter -{ -public: - struct FMovieSceneTimeWarpChannel Channel; // 0x0070(0x0128)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTimeWarpCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTimeWarpCurve") - } - static class UMovieSceneTimeWarpCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTimeWarpCurve; - -// Class MovieScene.MovieSceneSection -// 0x00A0 (0x00F8 - 0x0058) -class UMovieSceneSection : public UMovieSceneSignedObject -{ -public: - struct FMovieSceneSectionEvalOptions EvalOptions; // 0x0058(0x0002)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEasingSettings Easing; // 0x0060(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange SectionRange; // 0x0098(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneConditionContainer ConditionContainer; // 0x00A8(0x0008)(Edit, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FFrameNumber PreRollFrames; // 0x00B0(0x0004)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber PostRollFrames; // 0x00B4(0x0004)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 RowIndex; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 OverlapPriority; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bIsActive : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bIsLocked : 1; // 0x00C0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartTime; // 0x00C4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EndTime; // 0x00C8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PrerollTime; // 0x00CC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float PostrollTime; // 0x00D0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bIsInfinite : 1; // 0x00D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool bSupportsInfiniteRange; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FOptionalMovieSceneBlendType BlendType; // 0x00D9(0x0002)(NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_DB[0x1D]; // 0x00DB(0x001D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBlendType(EMovieSceneBlendType InBlendType); - void SetColorTint(const struct FColor& InColorTint); - void SetCompletionMode(EMovieSceneCompletionMode InCompletionMode); - void SetIsActive(bool bInIsActive); - void SetIsLocked(bool bInIsLocked); - void SetOverlapPriority(int32 NewPriority); - void SetPostRollFrames(int32 InPostRollFrames); - void SetPreRollFrames(int32 InPreRollFrames); - void SetRowIndex(int32 NewRowIndex); - - struct FOptionalMovieSceneBlendType GetBlendType() const; - struct FColor GetColorTint() const; - EMovieSceneCompletionMode GetCompletionMode() const; - int32 GetOverlapPriority() const; - int32 GetPostRollFrames() const; - int32 GetPreRollFrames() const; - int32 GetRowIndex() const; - bool IsActive() const; - bool IsLocked() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSection") - } - static class UMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSection; - -// Class MovieScene.MovieSceneTimeWarpSection -// 0x0008 (0x0100 - 0x00F8) -class UMovieSceneTimeWarpSection final : public UMovieSceneSection -{ -public: - struct FMovieSceneTimeWarpVariant TimeWarp; // 0x00F8(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTimeWarpSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTimeWarpSection") - } - static class UMovieSceneTimeWarpSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTimeWarpSection; - -// Class MovieScene.MovieSceneTrack -// 0x00A0 (0x00F8 - 0x0058) -class UMovieSceneTrack : public UMovieSceneSignedObject -{ -public: - struct FMovieSceneTrackEvalOptions EvalOptions; // 0x0058(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneConditionContainer ConditionContainer; // 0x0060(0x0008)(Edit, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_68[0x1]; // 0x0068(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bIsEvalDisabled; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RowsDisabled; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_80[0x4]; // 0x0080(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid EvaluationFieldGuid; // 0x0084(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTrackEvaluationField EvaluationField; // 0x0098(0x0010)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap TrackRowMetadata; // 0x00A8(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrack") - } - static class UMovieSceneTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrack; - -// Class MovieScene.MovieSceneTimeWarpTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneTimeWarpTrack final : public UMovieSceneTrack -{ -public: - bool bIsActiveTimeWarp; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTimeWarpTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTimeWarpTrack") - } - static class UMovieSceneTimeWarpTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTimeWarpTrack; - -// Class MovieScene.MovieSceneChannelOverrideContainer -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneChannelOverrideContainer : public UMovieSceneSignedObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneChannelOverrideContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneChannelOverrideContainer") - } - static class UMovieSceneChannelOverrideContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneChannelOverrideContainer; - -// Class MovieScene.MovieSceneSectionChannelOverrideRegistry -// 0x0050 (0x0078 - 0x0028) -class UMovieSceneSectionChannelOverrideRegistry final : public UObject -{ -public: - TMap Overrides; // 0x0028(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSectionChannelOverrideRegistry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSectionChannelOverrideRegistry") - } - static class UMovieSceneSectionChannelOverrideRegistry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSectionChannelOverrideRegistry; - -// Class MovieScene.MovieSceneTrackTemplateProducer -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneTrackTemplateProducer final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackTemplateProducer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackTemplateProducer") - } - static class IMovieSceneTrackTemplateProducer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneTrackTemplateProducer; - -// Class MovieScene.MovieSceneCompiledData -// 0x03F8 (0x0420 - 0x0028) -class UMovieSceneCompiledData final : public UObject -{ -public: - struct FMovieSceneEvaluationTemplate EvaluationTemplate; // 0x0028(0x0160)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FMovieSceneSequenceHierarchy Hierarchy; // 0x0188(0x0140)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FMovieSceneEntityComponentField EntityComponentField; // 0x02C8(0x00F0)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - struct FMovieSceneEvaluationField TrackTemplateField; // 0x03B8(0x0030)(NativeAccessSpecifierPrivate) - TArray DeterminismFences; // 0x03E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FGuid CompiledSignature; // 0x03F8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid CompilerVersion; // 0x0408(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneSequenceCompilerMask AccumulatedMask; // 0x0418(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneSequenceCompilerMask AllocatedMask; // 0x0419(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneSequenceFlags AccumulatedFlags; // 0x041A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_41B[0x5]; // 0x041B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCompiledData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCompiledData") - } - static class UMovieSceneCompiledData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCompiledData; - -// Class MovieScene.MovieSceneCompiledDataManager -// 0x0208 (0x0230 - 0x0028) -class UMovieSceneCompiledDataManager final : public UObject -{ -public: - uint8 Pad_28[0xB0]; // 0x0028(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TMap Hierarchies; // 0x00D8(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap TrackTemplates; // 0x0128(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap TrackTemplateFields; // 0x0178(0x0050)(NativeAccessSpecifierPrivate) - TMap EntityComponentFields; // 0x01C8(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_218[0x18]; // 0x0218(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCompiledDataManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCompiledDataManager") - } - static class UMovieSceneCompiledDataManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCompiledDataManager; - -// Class MovieScene.MovieSceneEntityProvider -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEntityProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntityProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntityProvider") - } - static class IMovieSceneEntityProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEntityProvider; - -// Class MovieScene.MovieSceneBindingLifetimeSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneBindingLifetimeSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingLifetimeSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingLifetimeSystem") - } - static class UMovieSceneBindingLifetimeSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBindingLifetimeSystem; - -// Class MovieScene.MovieSceneBlenderSystem -// 0x0028 (0x0068 - 0x0040) -class UMovieSceneBlenderSystem : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBlenderSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBlenderSystem") - } - static class UMovieSceneBlenderSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBlenderSystem; - -// Class MovieScene.MovieSceneEntityInstantiatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneEntityInstantiatorSystem : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntityInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntityInstantiatorSystem") - } - static class UMovieSceneEntityInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntityInstantiatorSystem; - -// Class MovieScene.MovieSceneGenericBoundObjectInstantiator -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneGenericBoundObjectInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneGenericBoundObjectInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneGenericBoundObjectInstantiator") - } - static class UMovieSceneGenericBoundObjectInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneGenericBoundObjectInstantiator; - -// Class MovieScene.MovieSceneBoundSceneComponentInstantiator -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneBoundSceneComponentInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoundSceneComponentInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoundSceneComponentInstantiator") - } - static class UMovieSceneBoundSceneComponentInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoundSceneComponentInstantiator; - -// Class MovieScene.MovieSceneValueDecomposer -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneValueDecomposer final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneValueDecomposer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneValueDecomposer") - } - static class IMovieSceneValueDecomposer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneValueDecomposer; - -// Class MovieScene.MovieSceneEntitySystemLinker -// 0x0728 (0x0750 - 0x0028) -class UMovieSceneEntitySystemLinker : public UObject -{ -public: - uint8 Pad_28[0x278]; // 0x0028(0x0278)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEntitySystemGraph SystemGraph; // 0x02A0(0x0190)(NativeAccessSpecifierPublic) - uint8 Pad_430[0x320]; // 0x0430(0x0320)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEntitySystemLinker") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEntitySystemLinker") - } - static class UMovieSceneEntitySystemLinker* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEntitySystemLinker; - -// Class MovieScene.MovieSceneEvalTimeSystem -// 0x0170 (0x01B0 - 0x0040) -class UMovieSceneEvalTimeSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x170]; // 0x0040(0x0170)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvalTimeSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvalTimeSystem") - } - static class UMovieSceneEvalTimeSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEvalTimeSystem; - -// Class MovieScene.MovieSceneEvaluationHookSystem -// 0x0050 (0x0090 - 0x0040) -class UMovieSceneEvaluationHookSystem final : public UMovieSceneEntitySystem -{ -public: - TMap PendingEventsByRootInstance; // 0x0040(0x0050)(NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvaluationHookSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvaluationHookSystem") - } - static class UMovieSceneEvaluationHookSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEvaluationHookSystem; - -// Class MovieScene.MovieScenePreAnimatedStateSystemInterface -// 0x0000 (0x0000 - 0x0000) -class IMovieScenePreAnimatedStateSystemInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScenePreAnimatedStateSystemInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScenePreAnimatedStateSystemInterface") - } - static class IMovieScenePreAnimatedStateSystemInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieScenePreAnimatedStateSystemInterface; - -// Class MovieScene.MovieSceneCachePreAnimatedStateSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneCachePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCachePreAnimatedStateSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCachePreAnimatedStateSystem") - } - static class UMovieSceneCachePreAnimatedStateSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneCachePreAnimatedStateSystem; - -// Class MovieScene.MovieSceneRestorePreAnimatedStateSystem -// 0x0010 (0x0050 - 0x0040) -class UMovieSceneRestorePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRestorePreAnimatedStateSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRestorePreAnimatedStateSystem") - } - static class UMovieSceneRestorePreAnimatedStateSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRestorePreAnimatedStateSystem; - -// Class MovieScene.MovieSceneRootInstantiatorSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneRootInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneRootInstantiatorSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneRootInstantiatorSystem") - } - static class UMovieSceneRootInstantiatorSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneRootInstantiatorSystem; - -// Class MovieScene.MovieSceneSpawnablesSystem -// 0x0000 (0x0040 - 0x0040) -class UMovieSceneSpawnablesSystem final : public UMovieSceneEntitySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnablesSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnablesSystem") - } - static class UMovieSceneSpawnablesSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnablesSystem; - -// Class MovieScene.MovieSceneTrackInstance -// 0x0028 (0x0050 - 0x0028) -class UMovieSceneTrackInstance : public UObject -{ -public: - TWeakObjectPtr WeakAnimatedObject; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsRootTrackInstance; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneEntitySystemLinker* PrivateLinker; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Inputs; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstance") - } - static class UMovieSceneTrackInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstance; - -// Class MovieScene.MovieSceneTrackInstanceInstantiator -// 0x00B0 (0x00F0 - 0x0040) -class UMovieSceneTrackInstanceInstantiator final : public UMovieSceneEntityInstantiatorSystem -{ -public: - uint8 Pad_40[0xB0]; // 0x0040(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstanceInstantiator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstanceInstantiator") - } - static class UMovieSceneTrackInstanceInstantiator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstanceInstantiator; - -// Class MovieScene.MovieSceneTrackInstanceSystem -// 0x0008 (0x0048 - 0x0040) -class UMovieSceneTrackInstanceSystem final : public UMovieSceneEntitySystem -{ -public: - class UMovieSceneTrackInstanceInstantiator* Instantiator; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneTrackInstanceSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneTrackInstanceSystem") - } - static class UMovieSceneTrackInstanceSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneTrackInstanceSystem; - -// Class MovieScene.MovieSceneCustomClockSource -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneCustomClockSource final -{ -public: - struct FFrameTime OnRequestCurrentTime(const struct FQualifiedFrameTime& InCurrentTime, float InPlayRate); - void OnStartPlaying(const struct FQualifiedFrameTime& InStartTime); - void OnStopPlaying(const struct FQualifiedFrameTime& InStopTime); - void OnTick(float DeltaSeconds, float InPlayRate); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneCustomClockSource") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneCustomClockSource") - } - static class IMovieSceneCustomClockSource* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneCustomClockSource; - -// Class MovieScene.MovieSceneEvaluationHook -// 0x0000 (0x0000 - 0x0000) -class IMovieSceneEvaluationHook final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEvaluationHook") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEvaluationHook") - } - static class IMovieSceneEvaluationHook* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IMovieSceneEvaluationHook; - -// Class MovieScene.MovieSceneBuiltInEasingFunction -// 0x0010 (0x0038 - 0x0028) -class UMovieSceneBuiltInEasingFunction final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EMovieSceneBuiltInEasing Type; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBuiltInEasingFunction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBuiltInEasingFunction") - } - static class UMovieSceneBuiltInEasingFunction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBuiltInEasingFunction; - -// Class MovieScene.MovieSceneEasingExternalCurve -// 0x0010 (0x0038 - 0x0028) -class UMovieSceneEasingExternalCurve final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* Curve; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneEasingExternalCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneEasingExternalCurve") - } - static class UMovieSceneEasingExternalCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneEasingExternalCurve; - -// Class MovieScene.NodeAndChannelMappings -// 0x0000 (0x0000 - 0x0000) -class INodeAndChannelMappings final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NodeAndChannelMappings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NodeAndChannelMappings") - } - static class INodeAndChannelMappings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INodeAndChannelMappings; - -// Class MovieScene.MovieSceneNodeGroup -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneNodeGroup final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNodeGroup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNodeGroup") - } - static class UMovieSceneNodeGroup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNodeGroup; - -// Class MovieScene.MovieSceneNodeGroupCollection -// 0x0000 (0x0028 - 0x0028) -class UMovieSceneNodeGroupCollection final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNodeGroupCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNodeGroupCollection") - } - static class UMovieSceneNodeGroupCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNodeGroupCollection; - -// Class MovieScene.MovieScene -// 0x0118 (0x0170 - 0x0058) -class UMovieScene final : public UMovieSceneSignedObject -{ -public: - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Spawnables; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Possessables; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ObjectBindings; // 0x0080(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap BindingGroups; // 0x0090(0x0050)(NativeAccessSpecifierPrivate) - TArray Tracks; // 0x00E0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - class UMovieSceneTrack* CameraCutTrack; // 0x00F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneFrameRange SelectionRange; // 0x00F8(0x0010)(NoDestructor, NativeAccessSpecifierPrivate) - struct FMovieSceneFrameRange PlaybackRange; // 0x0108(0x0010)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameRate TickResolution; // 0x0118(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameRate DisplayRate; // 0x0120(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneEvaluationType EvaluationType; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EUpdateClockSource ClockSource; // 0x0129(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath CustomClockSourcePath; // 0x0130(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray MarkedFrames; // 0x0150(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray GeneratedConditions; // 0x0160(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene") - } - static class UMovieScene* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene; - -// Class MovieScene.MovieSceneBindingOverrides -// 0x0068 (0x0090 - 0x0028) -class UMovieSceneBindingOverrides final : public UObject -{ -public: - TArray BindingData; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_38[0x58]; // 0x0038(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingOverrides") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingOverrides") - } - static class UMovieSceneBindingOverrides* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBindingOverrides; - -// Class MovieScene.BuiltInDynamicBindingResolverLibrary -// 0x0000 (0x0028 - 0x0028) -class UBuiltInDynamicBindingResolverLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FMovieSceneDynamicBindingResolveResult ResolveToPlayerPawn(class UObject* WorldContextObject, int32 PlayerControllerIndex); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BuiltInDynamicBindingResolverLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BuiltInDynamicBindingResolverLibrary") - } - static class UBuiltInDynamicBindingResolverLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBuiltInDynamicBindingResolverLibrary; - -// Class MovieScene.MovieSceneFolder -// 0x0050 (0x0078 - 0x0028) -class UMovieSceneFolder final : public UObject -{ -public: - uint8 Pad_28[0x4]; // 0x0028(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FName FolderName; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChildFolders; // 0x0038(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ChildTracks; // 0x0048(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ChildObjectBindingStrings; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneFolder") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneFolder") - } - static class UMovieSceneFolder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneFolder; - -// Class MovieScene.MovieSceneMetaData -// 0x0030 (0x0058 - 0x0028) -class UMovieSceneMetaData final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Author; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FDateTime Created; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString Notes; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void SetAuthor(const class FString& InAuthor); - void SetCreated(const struct FDateTime& InCreated); - void SetNotes(const class FString& InNotes); - - class FString GetAuthor() const; - struct FDateTime GetCreated() const; - class FString GetNotes() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMetaData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMetaData") - } - static class UMovieSceneMetaData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMetaData; - -// Class MovieScene.MovieSceneNameableTrack -// 0x0000 (0x00F8 - 0x00F8) -class UMovieSceneNameableTrack : public UMovieSceneTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNameableTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNameableTrack") - } - static class UMovieSceneNameableTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNameableTrack; - -// Class MovieScene.MovieSceneSequence -// 0x0010 (0x0068 - 0x0058) -class UMovieSceneSequence : public UMovieSceneSignedObject -{ -public: - class UMovieSceneCompiledData* CompiledData; // 0x0058(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EMovieSceneCompletionMode DefaultCompletionMode; // 0x0060(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentContextsAreSignificant; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlayableDirectly; // 0x0062(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EMovieSceneSequenceFlags SequenceFlags; // 0x0063(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FMovieSceneObjectBindingID FindBindingByTag(class FName InBindingName) const; - const TArray FindBindingsByTag(class FName InBindingName) const; - struct FMovieSceneTimecodeSource GetEarliestTimecodeSource() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequence") - } - static class UMovieSceneSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequence; - -// Class MovieScene.MovieSceneSequencePlayer -// 0x0440 (0x0468 - 0x0028) -class UMovieSceneSequencePlayer : public UObject -{ -public: - uint8 Pad_28[0x1F0]; // 0x0028(0x01F0)(Fixing Size After Last Property [ Dumper-7 ]) - TScriptInterface observer; // 0x0218(0x0010)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlay; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPlayReverse; // 0x0238(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnStop; // 0x0248(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPause; // 0x0258(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFinished; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_278[0x10]; // 0x0278(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - EMovieScenePlayerStatus Status; // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_289[0x3]; // 0x0289(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bReversePlayback : 1; // 0x028C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_28D[0x3]; // 0x028D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneSequence* Sequence; // 0x0290(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FFrameNumber StartTime; // 0x0298(0x0004)(Net, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 DurationFrames; // 0x029C(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float DurationSubFrames; // 0x02A0(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CurrentNumLoops; // 0x02A4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 SerialNumber; // 0x02A8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x02AC(0x0028)(Net, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x02D8(0x0020)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2F8[0x8C]; // 0x02F8(0x008C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequenceReplProperties NetSyncProps; // 0x0384(0x0014)(Net, NoDestructor, Protected, NativeAccessSpecifierProtected) - TScriptInterface PlaybackClient; // 0x0398(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMovieSceneSequenceTickManager* TickManager; // 0x03A8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3B0[0xB8]; // 0x03B0(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ChangePlaybackDirection(); - TArray GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding); - bool GetDisableCameraCuts(); - TArray GetObjectBindings(class UObject* InObject); - void GoToEndAndStop(); - void Pause(); - void Play(); - void PlayLooping(int32 NumLoops); - void PlayReverse(); - void PlayTo(const struct FMovieSceneSequencePlaybackParams& PlaybackParams, const struct FMovieSceneSequencePlayToParams& PlayToParams); - void RemoveWeight(); - void RequestInvalidateBinding(const struct FMovieSceneObjectBindingID& ObjectBinding); - void RestoreState(); - void RPC_ExplicitServerUpdateEvent(EUpdatePositionMethod Method, const struct FFrameTime& RelevantTime, int32 NewSerialNumber); - void RPC_OnFinishPlaybackEvent(const struct FFrameTime& StoppedTime, int32 NewSerialNumber); - void RPC_OnStopEvent(const struct FFrameTime& StoppedTime, int32 NewSerialNumber); - void Scrub(); - void SetCompletionModeOverride(EMovieSceneCompletionModeOverride CompletionModeOverride); - void SetDisableCameraCuts(bool bInDisableCameraCuts); - void SetFrameRange(int32 StartFrame, int32 duration, float SubFrames); - void SetFrameRate(const struct FFrameRate& FrameRate); - void SetHideHud(bool HideHud); - void SetPlaybackPosition(const struct FMovieSceneSequencePlaybackParams& PlaybackParams); - void SetPlayRate(float PlayRate); - void SetTimeRange(float StartTime_0, float duration); - void SetWeight(double InWeight); - void Stop(); - void StopAtCurrentTime(); - - EMovieSceneCompletionModeOverride GetCompletionModeOverride() const; - struct FQualifiedFrameTime GetCurrentTime() const; - struct FQualifiedFrameTime GetDuration() const; - struct FQualifiedFrameTime GetEndTime() const; - int32 GetFrameDuration() const; - struct FFrameRate GetFrameRate() const; - bool GetHideHud() const; - float GetPlayRate() const; - class UMovieSceneSequence* GetSequence() const; - class FString GetSequenceName(bool bAddClientInfo) const; - struct FQualifiedFrameTime GetStartTime() const; - bool IsPaused() const; - bool IsPlaying() const; - bool IsReversed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequencePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequencePlayer") - } - static class UMovieSceneSequencePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequencePlayer; - -// Class MovieScene.MovieSceneSequenceTickManager -// 0x0070 (0x0098 - 0x0028) -class UMovieSceneSequenceTickManager final : public UObject -{ -public: - uint8 Pad_28[0x70]; // 0x0028(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSequenceTickManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSequenceTickManager") - } - static class UMovieSceneSequenceTickManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSequenceTickManager; - -// Class MovieScene.MovieSceneBindingLifetimeSection -// 0x0008 (0x0100 - 0x00F8) -class UMovieSceneBindingLifetimeSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingLifetimeSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingLifetimeSection") - } - static class UMovieSceneBindingLifetimeSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBindingLifetimeSection; - -// Class MovieScene.MovieSceneBoolSection -// 0x0110 (0x0208 - 0x00F8) -class UMovieSceneBoolSection : public UMovieSceneSection -{ -public: - bool DefaultValue; // 0x00F8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneBoolChannel BoolCurve; // 0x0100(0x0108)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBoolSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBoolSection") - } - static class UMovieSceneBoolSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBoolSection; - -// Class MovieScene.MovieSceneHookSection -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneHookSection : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bRequiresRangedHook : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRequiresTriggerHooks : 1; // 0x0108(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneHookSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneHookSection") - } - static class UMovieSceneHookSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneHookSection; - -// Class MovieScene.MovieSceneSpawnSection -// 0x0008 (0x0210 - 0x0208) -class UMovieSceneSpawnSection final : public UMovieSceneBoolSection -{ -public: - uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnSection") - } - static class UMovieSceneSpawnSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnSection; - -// Class MovieScene.MovieSceneSubSection -// 0x06E8 (0x07E0 - 0x00F8) -class UMovieSceneSubSection : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSectionParameters Parameters; // 0x0100(0x0030)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic) - float StartOffset; // 0x0130(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float timescale; // 0x0134(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float PrerollTime_MovieSceneSubSection; // 0x0138(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 NetworkMask; // 0x013C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_13D[0x3]; // 0x013D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSubSectionOriginOverrideMask OriginOverrideMask; // 0x0140(0x0004)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDoubleChannel Translation[0x3]; // 0x0148(0x0118)(NativeAccessSpecifierPrivate) - struct FMovieSceneDoubleChannel Rotation[0x3]; // 0x0490(0x0118)(NativeAccessSpecifierPrivate) - class UMovieSceneSequence* SubSequence; // 0x07D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetSequence(class UMovieSceneSequence* Sequence); - - class UMovieSceneSequence* GetSequence() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSubSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSubSection") - } - static class UMovieSceneSubSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSubSection; - -// Class MovieScene.TestMovieSceneTrack -// 0x0020 (0x0118 - 0x00F8) -class UTestMovieSceneTrack final : public UMovieSceneTrack -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - bool bHighPassFilter; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SectionArray; // 0x0108(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneTrack") - } - static class UTestMovieSceneTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneTrack; - -// Class MovieScene.TestMovieSceneSection -// 0x0000 (0x00F8 - 0x00F8) -class UTestMovieSceneSection final : public UMovieSceneSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSection") - } - static class UTestMovieSceneSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSection; - -// Class MovieScene.TestMovieSceneSequence -// 0x0008 (0x0070 - 0x0068) -class UTestMovieSceneSequence final : public UMovieSceneSequence -{ -public: - class UMovieScene* MovieScene; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSequence") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSequence") - } - static class UTestMovieSceneSequence* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSequence; - -// Class MovieScene.MovieSceneSubTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneSubTrack : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSubTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSubTrack") - } - static class UMovieSceneSubTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSubTrack; - -// Class MovieScene.TestMovieSceneSubTrack -// 0x0010 (0x0118 - 0x0108) -class UTestMovieSceneSubTrack final : public UMovieSceneSubTrack -{ -public: - TArray SectionArray; // 0x0108(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSubTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSubTrack") - } - static class UTestMovieSceneSubTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSubTrack; - -// Class MovieScene.TestMovieSceneSubSection -// 0x0000 (0x07E0 - 0x07E0) -class UTestMovieSceneSubSection final : public UMovieSceneSubSection -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneSubSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneSubSection") - } - static class UTestMovieSceneSubSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneSubSection; - -// Class MovieScene.TestMovieSceneEvalHookTrack -// 0x0010 (0x0108 - 0x00F8) -class UTestMovieSceneEvalHookTrack final : public UMovieSceneTrack -{ -public: - TArray SectionArray; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneEvalHookTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneEvalHookTrack") - } - static class UTestMovieSceneEvalHookTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneEvalHookTrack; - -// Class MovieScene.TestMovieSceneEvalHookSection -// 0x0018 (0x0128 - 0x0110) -class UTestMovieSceneEvalHookSection final : public UMovieSceneHookSection -{ -public: - uint8 Pad_110[0x18]; // 0x0110(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestMovieSceneEvalHookSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestMovieSceneEvalHookSection") - } - static class UTestMovieSceneEvalHookSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestMovieSceneEvalHookSection; - -// Class MovieScene.MovieSceneBindingLifetimeTrack -// 0x0018 (0x0110 - 0x00F8) -class UMovieSceneBindingLifetimeTrack final : public UMovieSceneTrack -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0100(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneBindingLifetimeTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneBindingLifetimeTrack") - } - static class UMovieSceneBindingLifetimeTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneBindingLifetimeTrack; - -// Class MovieScene.MovieSceneSpawnTrack -// 0x0020 (0x0118 - 0x00F8) -class UMovieSceneSpawnTrack final : public UMovieSceneTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FGuid ObjectGuid; // 0x0108(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneSpawnTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneSpawnTrack") - } - static class UMovieSceneSpawnTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneSpawnTrack; - -} - diff --git a/Cronos The New Dawn/SDK/MovieScene_structs.hpp b/Cronos The New Dawn/SDK/MovieScene_structs.hpp deleted file mode 100644 index 24b6a43..0000000 --- a/Cronos The New Dawn/SDK/MovieScene_structs.hpp +++ /dev/null @@ -1,1885 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: MovieScene - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "UniversalObjectLocator_structs.hpp" - - -namespace SDK -{ - -// Enum MovieScene.EMovieSceneKeyInterpolation -// NumValues: 0x0007 -enum class EMovieSceneKeyInterpolation : uint8 -{ - Auto = 0, - User = 1, - Break = 2, - Linear = 3, - Constant = 4, - SmartAuto = 5, - EMovieSceneKeyInterpolation_MAX = 6, -}; - -// Enum MovieScene.EMovieSceneCompletionMode -// NumValues: 0x0004 -enum class EMovieSceneCompletionMode : uint8 -{ - KeepState = 0, - RestoreState = 1, - ProjectDefault = 2, - EMovieSceneCompletionMode_MAX = 3, -}; - -// Enum MovieScene.EMovieSceneConditionScope -// NumValues: 0x0004 -enum class EMovieSceneConditionScope : uint8 -{ - Global = 0, - Binding = 1, - OwnerObject = 2, - EMovieSceneConditionScope_MAX = 3, -}; - -// Enum MovieScene.EMovieSceneConditionCheckFrequency -// NumValues: 0x0003 -enum class EMovieSceneConditionCheckFrequency : uint8 -{ - Once = 0, - OnTick = 1, - EMovieSceneConditionCheckFrequency_MAX = 2, -}; - -// Enum MovieScene.EMovieScenePlayerStatus -// NumValues: 0x0007 -enum class EMovieScenePlayerStatus : uint8 -{ - Stopped = 0, - Playing = 1, - Scrubbing = 2, - Jumping = 3, - Stepping = 4, - Paused = 5, - MAX = 6, -}; - -// Enum MovieScene.EMovieSceneEvaluationType -// NumValues: 0x0003 -enum class EMovieSceneEvaluationType : uint8 -{ - FrameLocked = 0, - WithSubFrames = 1, - EMovieSceneEvaluationType_MAX = 2, -}; - -// Enum MovieScene.EUpdateClockSource -// NumValues: 0x0008 -enum class EUpdateClockSource : uint8 -{ - Tick = 0, - Platform = 1, - Audio = 2, - RelativeTimecode = 3, - Timecode = 4, - PlayEveryFrame = 5, - Custom = 6, - EUpdateClockSource_MAX = 7, -}; - -// Enum MovieScene.EMovieSceneSequenceFlags -// NumValues: 0x0006 -enum class EMovieSceneSequenceFlags : uint8 -{ - None = 0, - Volatile = 1, - BlockingEvaluation = 2, - DynamicWeighting = 4, - InheritedFlags = 1, - EMovieSceneSequenceFlags_MAX = 8, -}; - -// Enum MovieScene.EMovieSceneServerClientMask -// NumValues: 0x0005 -enum class EMovieSceneServerClientMask : uint8 -{ - None = 0, - Server = 1, - Client = 2, - All = 3, - EMovieSceneServerClientMask_MAX = 4, -}; - -// Enum MovieScene.EMovieSceneGroupConditionOperator -// NumValues: 0x0004 -enum class EMovieSceneGroupConditionOperator : uint8 -{ - And = 0, - Or = 1, - Xor = 2, - EMovieSceneGroupConditionOperator_MAX = 3, -}; - -// Enum MovieScene.EMovieSceneSubSectionFlags -// NumValues: 0x0007 -enum class EMovieSceneSubSectionFlags : uint8 -{ - None = 0, - OverrideKeepState = 1, - OverrideRestoreState = 2, - IgnoreHierarchicalBias = 4, - BlendHierarchicalBias = 8, - AnyRestoreStateOverride = 3, - EMovieSceneSubSectionFlags_MAX = 16, -}; - -// Enum MovieScene.ESectionEvaluationFlags -// NumValues: 0x0006 -enum class ESectionEvaluationFlags : uint8 -{ - None = 0, - PreRoll = 1, - PostRoll = 2, - ForceKeepState = 4, - ForceRestoreState = 8, - ESectionEvaluationFlags_MAX = 9, -}; - -// Enum MovieScene.EMovieSceneCompletionModeOverride -// NumValues: 0x0004 -enum class EMovieSceneCompletionModeOverride : uint8 -{ - None = 0, - ForceKeepState = 1, - ForceRestoreState = 2, - EMovieSceneCompletionModeOverride_MAX = 3, -}; - -// Enum MovieScene.EMovieSceneTimeUnit -// NumValues: 0x0003 -enum class EMovieSceneTimeUnit : uint8 -{ - DisplayRate = 0, - TickResolution = 1, - EMovieSceneTimeUnit_MAX = 2, -}; - -// Enum MovieScene.EMovieSceneTimeWarpType -// NumValues: 0x0009 -enum class EMovieSceneTimeWarpType : uint8 -{ - FixedPlayRate = 0, - Custom = 1, - FixedTime = 2, - FrameRate = 3, - Loop = 4, - Clamp = 5, - LoopFloat = 6, - ClampFloat = 7, - EMovieSceneTimeWarpType_MAX = 8, -}; - -// Enum MovieScene.EMovieSceneSequenceCompilerMask -// NumValues: 0x0006 -enum class EMovieSceneSequenceCompilerMask : uint8 -{ - Hierarchy = 1, - EvaluationTemplate = 2, - EvaluationTemplateField = 4, - EntityComponentField = 8, - None = 0, - EMovieSceneSequenceCompilerMask_MAX = 16, -}; - -// Enum MovieScene.EMovieSceneBlendType -// NumValues: 0x0007 -enum class EMovieSceneBlendType : uint8 -{ - Invalid = 0, - Absolute = 1, - Additive = 2, - Relative = 4, - AdditiveFromBase = 8, - Override = 16, - EMovieSceneBlendType_MAX = 17, -}; - -// Enum MovieScene.EEvaluationMethod -// NumValues: 0x0003 -enum class EEvaluationMethod : uint8 -{ - Static = 0, - Swept = 1, - EEvaluationMethod_MAX = 2, -}; - -// Enum MovieScene.EMovieSceneBreadcrumbMode -// NumValues: 0x0003 -enum class EMovieSceneBreadcrumbMode : uint8 -{ - Sparse = 0, - Dense = 1, - EMovieSceneBreadcrumbMode_MAX = 2, -}; - -// Enum MovieScene.EMovieSceneBuiltInEasing -// NumValues: 0x001A -enum class EMovieSceneBuiltInEasing : uint8 -{ - Linear = 0, - SinIn = 1, - SinOut = 2, - SinInOut = 3, - QuadIn = 4, - QuadOut = 5, - QuadInOut = 6, - Cubic = 7, - CubicIn = 8, - CubicOut = 9, - CubicInOut = 10, - HermiteCubicInOut = 11, - QuartIn = 12, - QuartOut = 13, - QuartInOut = 14, - QuintIn = 15, - QuintOut = 16, - QuintInOut = 17, - ExpoIn = 18, - ExpoOut = 19, - ExpoInOut = 20, - CircIn = 21, - CircOut = 22, - CircInOut = 23, - Custom = 24, - EMovieSceneBuiltInEasing_MAX = 25, -}; - -// Enum MovieScene.EMovieSceneObjectBindingSpace -// NumValues: 0x0004 -enum class EMovieSceneObjectBindingSpace : uint8 -{ - Local = 0, - Root = 1, - Unused = 2, - EMovieSceneObjectBindingSpace_MAX = 3, -}; - -// Enum MovieScene.EUpdatePositionMethod -// NumValues: 0x0004 -enum class EUpdatePositionMethod : uint8 -{ - Play = 0, - Jump = 1, - Scrub = 2, - EUpdatePositionMethod_MAX = 3, -}; - -// Enum MovieScene.EMovieScenePositionType -// NumValues: 0x0005 -enum class EMovieScenePositionType : uint8 -{ - Frame = 0, - Time = 1, - MarkedFrame = 2, - Timecode = 3, - EMovieScenePositionType_MAX = 4, -}; - -// Enum MovieScene.ESpawnOwnership -// NumValues: 0x0004 -enum class ESpawnOwnership : uint8 -{ - InnerSequence = 0, - RootSequence = 1, - External = 2, - ESpawnOwnership_MAX = 3, -}; - -// ScriptStruct MovieScene.MovieSceneBindingResolveResult -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneBindingResolveResult final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBindingResolveResult; - -// ScriptStruct MovieScene.MovieSceneNumericVariant -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneNumericVariant final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneNumericVariant; - -// ScriptStruct MovieScene.MovieSceneTimeWarpVariant -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneTimeWarpVariant final -{ -public: - struct FMovieSceneNumericVariant Variant; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpVariant; - -// ScriptStruct MovieScene.MovieSceneSectionTimingParametersFrames -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneSectionTimingParametersFrames final -{ -public: - struct FMovieSceneTimeWarpVariant PlayRate; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FFrameNumber InnerStartOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber InnerEndOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber FirstLoopStartOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoop : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClamp : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSectionTimingParametersFrames; - -// ScriptStruct MovieScene.MovieSceneObjectBindingID -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneObjectBindingID final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SequenceID; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ResolveParentIndex; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectBindingID; - -// ScriptStruct MovieScene.ActorForWorldTransforms -// 0x0018 (0x0018 - 0x0000) -struct FActorForWorldTransforms final -{ -public: - TWeakObjectPtr Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Component; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActorForWorldTransforms; - -// ScriptStruct MovieScene.MovieSceneDeterminismFence -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneDeterminismFence final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInclusive : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDeterminismFence; - -// ScriptStruct MovieScene.MovieSceneDeterminismData -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneDeterminismData final -{ -public: - TArray Fences; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bParentSequenceRequiresLowerFence; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bParentSequenceRequiresUpperFence; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDeterminismData; - -// ScriptStruct MovieScene.MovieSceneBindingProxy -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneBindingProxy final -{ -public: - struct FGuid BindingID; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneSequence* Sequence; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBindingProxy; - -// ScriptStruct MovieScene.MovieSceneConditionContext -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneConditionContext final -{ -public: - class UObject* WorldContext; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneBindingProxy Binding; // 0x0008(0x0018)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray BoundObjects; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneConditionContext; - -// ScriptStruct MovieScene.MovieSceneConditionContainer -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneConditionContainer final -{ -public: - class UMovieSceneCondition* Condition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneConditionContainer; - -// ScriptStruct MovieScene.MovieSceneBindingResolveContext -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneBindingResolveContext final -{ -public: - class UObject* WorldContext; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneBindingProxy Binding; // 0x0008(0x0018)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBindingResolveContext; - -// ScriptStruct MovieScene.MovieSceneEmptyStruct -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneEmptyStruct final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEmptyStruct; - -// ScriptStruct MovieScene.MovieSceneEvalTemplateBase -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FMovieSceneEvalTemplateBase -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplateBase; - -// ScriptStruct MovieScene.MovieSceneSequenceID -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSequenceID final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceID; - -// ScriptStruct MovieScene.MovieSceneTrackIdentifier -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTrackIdentifier final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTrackIdentifier; - -// ScriptStruct MovieScene.MovieSceneEvaluationKey -// 0x000C (0x000C - 0x0000) -struct FMovieSceneEvaluationKey final -{ -public: - struct FMovieSceneSequenceID SequenceID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTrackIdentifier TrackIdentifier; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SectionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationKey; - -// ScriptStruct MovieScene.MovieSceneEvaluationOperand -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneEvaluationOperand final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID SequenceID; // 0x0010(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationOperand; - -// ScriptStruct MovieScene.MovieSceneKeyStruct -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneKeyStruct -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneKeyStruct; - -// ScriptStruct MovieScene.GeneratedMovieSceneKeyStruct -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x10) FGeneratedMovieSceneKeyStruct final -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeneratedMovieSceneKeyStruct; - -// ScriptStruct MovieScene.MovieSceneKeyTimeStruct -// 0x0020 (0x0028 - 0x0008) -struct FMovieSceneKeyTimeStruct final : public FMovieSceneKeyStruct -{ -public: - struct FFrameNumber Time; // 0x0008(0x0004)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x1C]; // 0x000C(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneKeyTimeStruct; - -// ScriptStruct MovieScene.MovieScenePropertyBinding -// 0x0014 (0x0014 - 0x0000) -struct FMovieScenePropertyBinding final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyPath; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanUseClassLookup; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieScenePropertyBinding; - -// ScriptStruct MovieScene.MovieSceneSectionParameters -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneSectionParameters final -{ -public: - struct FFrameNumber StartFrameOffset; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanLoop; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber EndFrameOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber FirstLoopStartFrameOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTimeWarpVariant timescale; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - int32 HierarchicalBias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneSubSectionFlags Flags; // 0x001C(0x0001)(BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StartOffset; // 0x0020(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PrerollTime; // 0x0024(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PostrollTime; // 0x0028(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSectionParameters; - -// ScriptStruct MovieScene.MovieSceneSectionTimingParametersSeconds -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneSectionTimingParametersSeconds final -{ -public: - struct FMovieSceneTimeWarpVariant PlayRate; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float InnerStartOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerEndOffset; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FirstLoopStartOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLoop : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bClamp : 1; // 0x0014(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReverse : 1; // 0x0014(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSectionTimingParametersSeconds; - -// ScriptStruct MovieScene.MovieSceneSegmentIdentifier -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSegmentIdentifier final -{ -public: - int32 IdentifierIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSegmentIdentifier; - -// ScriptStruct MovieScene.SectionEvaluationData -// 0x000C (0x000C - 0x0000) -struct FSectionEvaluationData final -{ -public: - int32 ImplIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0004(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags Flags; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSectionEvaluationData; - -// ScriptStruct MovieScene.MovieSceneSegment -// 0x0058 (0x0058 - 0x0000) -struct alignas(0x08) FMovieSceneSegment final -{ -public: - uint8 Pad_0[0x58]; // 0x0000(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSegment; - -// ScriptStruct MovieScene.MovieSceneSequenceLoopCount -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSequenceLoopCount final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceLoopCount; - -// ScriptStruct MovieScene.MovieSceneSequenceTickInterval -// 0x000C (0x000C - 0x0000) -struct FMovieSceneSequenceTickInterval final -{ -public: - float TickIntervalSeconds; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EvaluationBudgetMicroseconds; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTickWhenPaused; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowRounding; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceTickInterval; - -// ScriptStruct MovieScene.MovieSceneSequencePlaybackSettings -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneSequencePlaybackSettings final -{ -public: - uint8 bAutoPlay : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneSequenceLoopCount LoopCount; // 0x0004(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceTickInterval TickInterval; // 0x0008(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float PlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRandomStartTime : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableMovementInput : 1; // 0x001C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableLookAtInput : 1; // 0x001C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHidePlayer : 1; // 0x001C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHideHud : 1; // 0x001C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableCameraCuts : 1; // 0x001C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EMovieSceneCompletionModeOverride FinishCompletionStateOverride; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bPauseAtEnd : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInheritTickIntervalFromOwner : 1; // 0x0024(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDynamicWeighting : 1; // 0x0024(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequencePlaybackSettings; - -// ScriptStruct MovieScene.MovieSceneTimeTransform -// 0x000C (0x000C - 0x0000) -struct FMovieSceneTimeTransform final -{ -public: - float timescale; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameTime Offset; // 0x0004(0x0008)(ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeTransform; - -// ScriptStruct MovieScene.MovieSceneChannel -// 0x0050 (0x0050 - 0x0000) -struct alignas(0x08) FMovieSceneChannel -{ -public: - uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneChannel; - -// ScriptStruct MovieScene.MovieSceneTangentData -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneTangentData final -{ -public: - float ArriveTangent; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangent; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ArriveTangentWeight; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeaveTangentWeight; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentWeightMode TangentWeightMode; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTangentData; - -// ScriptStruct MovieScene.MovieSceneDoubleValue -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneDoubleValue final -{ -public: - double Value; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTangentData Tangent; // 0x0008(0x0014)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PaddingByte; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDoubleValue; - -// ScriptStruct MovieScene.MovieSceneKeyHandleMap -// 0x0000 (0x0088 - 0x0088) -struct FMovieSceneKeyHandleMap final : public FKeyHandleLookupTable -{ -}; -DUMPER7_ASSERTS_FMovieSceneKeyHandleMap; - -// ScriptStruct MovieScene.MovieSceneDoubleChannel -// 0x00C8 (0x0118 - 0x0050) -struct FMovieSceneDoubleChannel : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - double DefaultValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0088(0x0088)(Transient, NativeAccessSpecifierPrivate) - struct FFrameRate TickResolution; // 0x0110(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneDoubleChannel; - -// ScriptStruct MovieScene.MovieSceneTimeWarpChannel -// 0x0010 (0x0128 - 0x0118) -struct FMovieSceneTimeWarpChannel final : public FMovieSceneDoubleChannel -{ -public: - class UMovieScene* Owner; // 0x0118(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_120[0x8]; // 0x0120(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpChannel; - -// ScriptStruct MovieScene.MovieSceneTimeWarpFixedFrame -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTimeWarpFixedFrame final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpFixedFrame; - -// ScriptStruct MovieScene.MovieSceneFixedPlayRateStruct -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneFixedPlayRateStruct final -{ -public: - double PlayRate; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneFixedPlayRateStruct; - -// ScriptStruct MovieScene.MovieSceneCustomTimeWarpGetterStruct -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneCustomTimeWarpGetterStruct final -{ -public: - class UMovieSceneTimeWarpGetter* Object; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneCustomTimeWarpGetterStruct; - -// ScriptStruct MovieScene.MovieSceneTimeWarpLoop -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTimeWarpLoop final -{ -public: - struct FFrameNumber duration; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpLoop; - -// ScriptStruct MovieScene.MovieSceneTimeWarpClamp -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTimeWarpClamp final -{ -public: - struct FFrameNumber max_0; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpClamp; - -// ScriptStruct MovieScene.MovieSceneTimeWarpLoopFloat -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTimeWarpLoopFloat final -{ -public: - float duration; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpLoopFloat; - -// ScriptStruct MovieScene.MovieSceneTimeWarpClampFloat -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneTimeWarpClampFloat final -{ -public: - float max_0; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpClampFloat; - -// ScriptStruct MovieScene.MovieSceneTimeWarpFrameRate -// 0x0006 (0x0006 - 0x0000) -struct FMovieSceneTimeWarpFrameRate final -{ -public: - uint8 FrameRateNumerator[0x3]; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 FrameRateDenominator[0x3]; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarpFrameRate; - -// ScriptStruct MovieScene.MovieSceneAudioTriggerChannel -// 0x00A8 (0x00F8 - 0x0050) -struct FMovieSceneAudioTriggerChannel final : public FMovieSceneChannel -{ -public: - TArray Times; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0070(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneAudioTriggerChannel; - -// ScriptStruct MovieScene.MovieSceneBoolChannel -// 0x00B8 (0x0108 - 0x0050) -struct FMovieSceneBoolChannel : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - bool DefaultValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bHasDefaultValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0080(0x0088)(Transient, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneBoolChannel; - -// ScriptStruct MovieScene.MovieSceneByteChannel -// 0x00C0 (0x0110 - 0x0050) -struct FMovieSceneByteChannel : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 DefaultValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class UEnum* Enum; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0088(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneByteChannel; - -// ScriptStruct MovieScene.MovieSceneFloatValue -// 0x001C (0x001C - 0x0000) -struct FMovieSceneFloatValue final -{ -public: - float Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTangentData Tangent; // 0x0004(0x0014)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ERichCurveInterpMode InterpMode; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveTangentMode TangentMode; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 PaddingByte; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFloatValue; - -// ScriptStruct MovieScene.MovieSceneFloatChannel -// 0x00C0 (0x0110 - 0x0050) -struct FMovieSceneFloatChannel final : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - float DefaultValue; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0080(0x0088)(Transient, NativeAccessSpecifierPrivate) - struct FFrameRate TickResolution; // 0x0108(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneFloatChannel; - -// ScriptStruct MovieScene.MovieSceneIntegerChannel -// 0x00B8 (0x0108 - 0x0050) -struct FMovieSceneIntegerChannel final : public FMovieSceneChannel -{ -public: - ERichCurveExtrapolation PreInfinityExtrap; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERichCurveExtrapolation PostInfinityExtrap; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpolateLinearKeys; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - int32 DefaultValue; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bHasDefaultValue; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x0080(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneIntegerChannel; - -// ScriptStruct MovieScene.MovieSceneObjectPathChannelKeyValue -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneObjectPathChannelKeyValue final -{ -public: - TSoftObjectPtr SoftPtr; // 0x0000(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* HardPtr; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectPathChannelKeyValue; - -// ScriptStruct MovieScene.MovieSceneObjectPathChannel -// 0x00E0 (0x0130 - 0x0050) -struct FMovieSceneObjectPathChannel final : public FMovieSceneChannel -{ -public: - TSubclassOf PropertyClass; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Times; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Values; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneObjectPathChannelKeyValue DefaultValue; // 0x0078(0x0030)(NativeAccessSpecifierPrivate) - struct FMovieSceneKeyHandleMap KeyHandles; // 0x00A8(0x0088)(Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneObjectPathChannel; - -// ScriptStruct MovieScene.MovieSceneCompiledSequenceFlagStruct -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneCompiledSequenceFlagStruct final -{ -public: - uint8 bParentSequenceRequiresLowerFence : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParentSequenceRequiresUpperFence : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) -}; -DUMPER7_ASSERTS_FMovieSceneCompiledSequenceFlagStruct; - -// ScriptStruct MovieScene.EasingComponentData -// 0x0008 (0x0008 - 0x0000) -struct FEasingComponentData final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEasingComponentData; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceComponent -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceComponent final -{ -public: - class UMovieSceneSection* Owner; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf TrackInstanceClass; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceComponent; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookComponent -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneEvaluationHookComponent final -{ -public: - TScriptInterface Interface; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookComponent; - -// ScriptStruct MovieScene.TrackInstanceInputComponent -// 0x0010 (0x0010 - 0x0000) -struct FTrackInstanceInputComponent final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OutputIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTrackInstanceInputComponent; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraphNode -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneEntitySystemGraphNode final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneEntitySystem* System; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraphNode; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraphNodes -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FMovieSceneEntitySystemGraphNodes final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraphNodes; - -// ScriptStruct MovieScene.MovieSceneEntitySystemGraph -// 0x0190 (0x0190 - 0x0000) -struct FMovieSceneEntitySystemGraph final -{ -public: - uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneEntitySystemGraphNodes Nodes; // 0x00B8(0x0038)(NativeAccessSpecifierPrivate) - uint8 Pad_F0[0xA0]; // 0x00F0(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEntitySystemGraph; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookEvent -// 0x0040 (0x0040 - 0x0000) -struct FMovieSceneEvaluationHookEvent final -{ -public: - struct FMovieSceneEvaluationHookComponent Hook; // 0x0000(0x0020)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_20[0x20]; // 0x0020(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookEvent; - -// ScriptStruct MovieScene.MovieSceneEvaluationHookEventContainer -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationHookEventContainer final -{ -public: - TArray Events; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationHookEventContainer; - -// ScriptStruct MovieScene.MovieSceneEvaluationInstanceKey -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x02) FMovieSceneEvaluationInstanceKey final -{ -public: - uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationInstanceKey; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceInput -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceInput final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceInput; - -// ScriptStruct MovieScene.MovieSceneTrackInstanceEntry -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackInstanceEntry final -{ -public: - class UObject* BoundObject; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneTrackInstance* TrackInstance; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackInstanceEntry; - -// ScriptStruct MovieScene.OptionalMovieSceneBlendType -// 0x0002 (0x0002 - 0x0000) -struct FOptionalMovieSceneBlendType final -{ -public: - EMovieSceneBlendType BlendType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOptionalMovieSceneBlendType; - -// ScriptStruct MovieScene.MovieSceneEvalTemplate -// 0x0010 (0x0020 - 0x0010) -struct FMovieSceneEvalTemplate : public FMovieSceneEvalTemplateBase -{ -public: - EMovieSceneCompletionMode CompletionMode; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SourceSectionPtr; // 0x0014(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplate; - -// ScriptStruct MovieScene.MovieSceneEvalTemplatePtr -// 0x0088 (0x0088 - 0x0000) -struct alignas(0x08) FMovieSceneEvalTemplatePtr final -{ -public: - uint8 Pad_0[0x88]; // 0x0000(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvalTemplatePtr; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityKey -// 0x000C (0x000C - 0x0000) -struct FMovieSceneEvaluationFieldEntityKey final -{ -public: - TWeakObjectPtr EntityOwner; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 EntityID; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityKey; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntity -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationFieldEntity final -{ -public: - struct FMovieSceneEvaluationFieldEntityKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SharedMetaDataIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntity; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldSharedEntityMetaData -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneEvaluationFieldSharedEntityMetaData final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldSharedEntityMetaData; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityMetaData -// 0x0040 (0x0040 - 0x0000) -struct FMovieSceneEvaluationFieldEntityMetaData final -{ -public: - TSoftObjectPtr Condition; // 0x0000(0x0028)(ExportObject, InstancedReference, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString OverrideBoundPropertyPath; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0038(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags Flags; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEvaluateInSequencePreRoll : 1; // 0x003D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInSequencePostRoll : 1; // 0x003D(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityMetaData; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldEntityTree -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FMovieSceneEvaluationFieldEntityTree final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldEntityTree; - -// ScriptStruct MovieScene.MovieSceneEntityComponentField -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneEntityComponentField final -{ -public: - struct FMovieSceneEvaluationFieldEntityTree PersistentEntityTree; // 0x0000(0x0060)(NativeAccessSpecifierPrivate) - struct FMovieSceneEvaluationFieldEntityTree OneShotEntityTree; // 0x0060(0x0060)(NativeAccessSpecifierPrivate) - TArray Entities; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray EntityMetaData; // 0x00D0(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray SharedMetaData; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEntityComponentField; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldTrackPtr -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneEvaluationFieldTrackPtr -{ -public: - struct FMovieSceneSequenceID SequenceID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneTrackIdentifier TrackIdentifier; // 0x0004(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldTrackPtr; - -// ScriptStruct MovieScene.MovieSceneEvaluationFieldSegmentPtr -// 0x0004 (0x000C - 0x0008) -struct FMovieSceneEvaluationFieldSegmentPtr final : public FMovieSceneEvaluationFieldTrackPtr -{ -public: - struct FMovieSceneSegmentIdentifier SegmentID; // 0x0008(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationFieldSegmentPtr; - -// ScriptStruct MovieScene.MovieSceneFieldEntry_EvaluationTrack -// 0x000C (0x000C - 0x0000) -struct FMovieSceneFieldEntry_EvaluationTrack final -{ -public: - struct FMovieSceneEvaluationFieldTrackPtr TrackPtr; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 NumChildren; // 0x0008(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFieldEntry_EvaluationTrack; - -// ScriptStruct MovieScene.MovieSceneFieldEntry_ChildTemplate -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneFieldEntry_ChildTemplate final -{ -public: - uint16 ChildIndex; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags Flags; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFrameNumber ForcedTime; // 0x0004(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneFieldEntry_ChildTemplate; - -// ScriptStruct MovieScene.MovieSceneEvaluationGroupLUTIndex -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneEvaluationGroupLUTIndex final -{ -public: - int32 NumInitPtrs; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumEvalPtrs; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationGroupLUTIndex; - -// ScriptStruct MovieScene.MovieSceneEvaluationGroup -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneEvaluationGroup final -{ -public: - TArray LUTIndices; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray TrackLUT; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray SectionLUT; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationGroup; - -// ScriptStruct MovieScene.MovieSceneOrderedEvaluationKey -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneOrderedEvaluationKey final -{ -public: - struct FMovieSceneEvaluationKey Key; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SetupIndex; // 0x000C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 TearDownIndex; // 0x000E(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneOrderedEvaluationKey; - -// ScriptStruct MovieScene.MovieSceneEvaluationMetaData -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneEvaluationMetaData final -{ -public: - TArray ActiveSequences; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ActiveEntities; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationMetaData; - -// ScriptStruct MovieScene.MovieSceneFrameRange -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x04) FMovieSceneFrameRange final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneFrameRange; - -// ScriptStruct MovieScene.MovieSceneEvaluationField -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneEvaluationField final -{ -public: - TArray Ranges; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray Groups; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray MetaData; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationField; - -// ScriptStruct MovieScene.MovieSceneTemplateGenerationLedger -// 0x00A8 (0x00A8 - 0x0000) -struct FMovieSceneTemplateGenerationLedger final -{ -public: - struct FMovieSceneTrackIdentifier LastTrackIdentifier; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TrackSignatureToTrackIdentifier; // 0x0008(0x0050)(NativeAccessSpecifierPublic) - TMap SubSectionRanges; // 0x0058(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTemplateGenerationLedger; - -// ScriptStruct MovieScene.MovieSceneSubSectionData -// 0x001C (0x001C - 0x0000) -struct FMovieSceneSubSectionData final -{ -public: - TWeakObjectPtr Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags Flags; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSectionData; - -// ScriptStruct MovieScene.MovieSceneEvaluationTemplateSerialNumber -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneEvaluationTemplateSerialNumber final -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTemplateSerialNumber; - -// ScriptStruct MovieScene.MovieSceneTrackImplementationPtr -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x08) FMovieSceneTrackImplementationPtr final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackImplementationPtr; - -// ScriptStruct MovieScene.MovieSceneEvaluationTrack -// 0x0078 (0x0078 - 0x0000) -struct FMovieSceneEvaluationTrack final -{ -public: - struct FGuid ObjectBindingID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 EvaluationPriority; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EEvaluationMethod EvaluationMethod; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr SourceTrack; // 0x0014(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ChildTemplates; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FMovieSceneTrackImplementationPtr TrackTemplate; // 0x0030(0x0038)(NativeAccessSpecifierPrivate) - class FName EvaluationGroup; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bEvaluateInPreroll : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bEvaluateInPostroll : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bTearDownPriority : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTrack; - -// ScriptStruct MovieScene.MovieSceneEvaluationTemplate -// 0x0160 (0x0160 - 0x0000) -struct FMovieSceneEvaluationTemplate final -{ -public: - TMap Tracks; // 0x0000(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SequenceSignature; // 0x00A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneEvaluationTemplateSerialNumber TemplateSerialNumber; // 0x00B0(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneTemplateGenerationLedger TemplateLedger; // 0x00B8(0x00A8)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneEvaluationTemplate; - -// ScriptStruct MovieScene.MovieSceneRootEvaluationTemplateInstance -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneRootEvaluationTemplateInstance final -{ -public: - class UMovieSceneEntitySystemLinker* EntitySystemLinker; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x18]; // 0x0008(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneRootEvaluationTemplateInstance; - -// ScriptStruct MovieScene.MovieScenePropertySectionData -// 0x0018 (0x0018 - 0x0000) -struct FMovieScenePropertySectionData final -{ -public: - class FName PropertyName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString PropertyPath; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieScenePropertySectionData; - -// ScriptStruct MovieScene.MovieScenePropertySectionTemplate -// 0x0018 (0x0038 - 0x0020) -struct FMovieScenePropertySectionTemplate : public FMovieSceneEvalTemplate -{ -public: - struct FMovieScenePropertySectionData PropertyData; // 0x0020(0x0018)(Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieScenePropertySectionTemplate; - -// ScriptStruct MovieScene.MovieSceneNestedSequenceTransform -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneNestedSequenceTransform final -{ -public: - struct FMovieSceneTimeWarpVariant timescale; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameTime Offset; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneNestedSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneSequenceTransform -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneSequenceTransform final -{ -public: - struct FMovieSceneTimeTransform LinearTransform; // 0x0000(0x000C)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NestedTransforms; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneSequenceInstanceDataPtr -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FMovieSceneSequenceInstanceDataPtr final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceInstanceDataPtr; - -// ScriptStruct MovieScene.MovieSceneSubSequenceData -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneSubSequenceData final -{ -public: - struct FSoftObjectPath Sequence; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceTransform OuterToInnerTransform; // 0x0020(0x0020)(NativeAccessSpecifierPublic) - struct FMovieSceneSequenceTransform RootToSequenceTransform; // 0x0040(0x0020)(NativeAccessSpecifierPublic) - struct FFrameRate TickResolution; // 0x0060(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID DeterministicSequenceID; // 0x0068(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange PlayRange; // 0x006C(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange ParentPlayRange; // 0x007C(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange PreRollRange; // 0x008C(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - struct FMovieSceneFrameRange PostRollRange; // 0x009C(0x0010)(NoDestructor, NativeAccessSpecifierPublic) - int16 HierarchicalBias; // 0x00AC(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneSubSectionFlags AccumulatedFlags; // 0x00AE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCanLoop; // 0x00AF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceInstanceDataPtr InstanceData; // 0x00B0(0x0018)(NativeAccessSpecifierPublic) - class FName SectionPath; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneCondition* Condition; // 0x00D0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid SubSectionSignature; // 0x00E0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceData; - -// ScriptStruct MovieScene.MovieSceneSequenceHierarchyNode -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneSequenceHierarchyNode final -{ -public: - struct FMovieSceneSequenceID ParentID; // 0x0000(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Children; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceHierarchyNode; - -// ScriptStruct MovieScene.MovieSceneSubSequenceTreeEntry -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FMovieSceneSubSequenceTreeEntry final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceTreeEntry; - -// ScriptStruct MovieScene.MovieSceneSubSequenceTree -// 0x0060 (0x0060 - 0x0000) -struct alignas(0x08) FMovieSceneSubSequenceTree final -{ -public: - uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSubSequenceTree; - -// ScriptStruct MovieScene.MovieSceneSequenceHierarchy -// 0x0140 (0x0140 - 0x0000) -struct FMovieSceneSequenceHierarchy final -{ -public: - struct FMovieSceneSequenceHierarchyNode RootNode; // 0x0000(0x0018)(NativeAccessSpecifierPrivate) - struct FMovieSceneSubSequenceTree Tree; // 0x0018(0x0060)(NativeAccessSpecifierPrivate) - struct FMovieSceneSequenceTransform RootTransform; // 0x0078(0x0020)(NativeAccessSpecifierPrivate) - TMap SubSequences; // 0x0098(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - TMap Hierarchy; // 0x00E8(0x0050)(NativeAccessSpecifierPrivate) - EMovieSceneServerClientMask AccumulatedNetworkMask; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceHierarchy; - -// ScriptStruct MovieScene.MovieSceneTransformBreadcrumbs -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneTransformBreadcrumbs -{ -public: - TArray Breadcrumbs; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - EMovieSceneBreadcrumbMode Mode; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTransformBreadcrumbs; - -// ScriptStruct MovieScene.MovieSceneWarpCounter -// 0x0010 (0x0028 - 0x0018) -struct FMovieSceneWarpCounter final : public FMovieSceneTransformBreadcrumbs -{ -public: - uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneWarpCounter; - -// ScriptStruct MovieScene.MovieSceneInverseNestedSequenceTransform -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneInverseNestedSequenceTransform final -{ -public: - struct FMovieSceneTimeWarpVariant timescale; // 0x0000(0x0008)(NoDestructor, NativeAccessSpecifierPrivate) - struct FFrameTime Offset; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneInverseNestedSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneInverseSequenceTransform -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneInverseSequenceTransform final -{ -public: - struct FMovieSceneTimeTransform LinearTransform; // 0x0000(0x000C)(NoDestructor, NativeAccessSpecifierPrivate) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NestedTransforms; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneInverseSequenceTransform; - -// ScriptStruct MovieScene.MovieSceneTimeWarping -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneTimeWarping final -{ -public: - struct FFrameNumber Start; // 0x0000(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber End; // 0x0004(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimeWarping; - -// ScriptStruct MovieScene.MovieSceneTrackImplementation -// 0x0000 (0x0010 - 0x0010) -struct FMovieSceneTrackImplementation : public FMovieSceneEvalTemplateBase -{ -}; -DUMPER7_ASSERTS_FMovieSceneTrackImplementation; - -// ScriptStruct MovieScene.MovieSceneExpansionState -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneExpansionState final -{ -public: - bool bExpanded; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneExpansionState; - -// ScriptStruct MovieScene.MovieSceneEditorData -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneEditorData final -{ -public: - TMap ExpansionStates; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TArray PinnedNodes; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - double ViewStart; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double ViewEnd; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double WorkStart; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double WorkEnd; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSet MarkedFrames; // 0x0080(0x0050)(Deprecated, NativeAccessSpecifierPublic) - struct FFloatRange WorkingRange; // 0x00D0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFloatRange ViewRange; // 0x00E0(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEditorData; - -// ScriptStruct MovieScene.MovieSceneTrackLabels -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackLabels final -{ -public: - TArray Strings; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackLabels; - -// ScriptStruct MovieScene.MovieSceneObjectBindingIDs -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneObjectBindingIDs final -{ -public: - TArray Ids; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneObjectBindingIDs; - -// ScriptStruct MovieScene.MovieSceneSectionGroup -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneSectionGroup final -{ -public: - TArray> Sections; // 0x0000(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FMovieSceneSectionGroup; - -// ScriptStruct MovieScene.MovieSceneMarkedFrame -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneMarkedFrame final -{ -public: - struct FFrameNumber FrameNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Label; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDeterminismFence; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInclusiveTime; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneMarkedFrame; - -// ScriptStruct MovieScene.MovieSceneBinding -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneBinding final -{ -public: - struct FGuid ObjectGuid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString BindingName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Tracks; // 0x0020(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneBinding; - -// ScriptStruct MovieScene.MovieSceneBindingOverrideData -// 0x0048 (0x0048 - 0x0000) -struct FMovieSceneBindingOverrideData final -{ -public: - struct FMovieSceneObjectBindingID ObjectBindingID; // 0x0000(0x0018)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Object; // 0x0018(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverridesDefault; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneBindingOverrideData; - -// ScriptStruct MovieScene.MovieSceneBindingReference -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneBindingReference final -{ -public: - struct FGuid ID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FUniversalObjectLocator Locator; // 0x0010(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - ELocatorResolveFlags ResolveFlags; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UMovieSceneCustomBinding* CustomBinding; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBindingReference; - -// ScriptStruct MovieScene.MovieSceneBindingResolveParams -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneBindingResolveParams final -{ -public: - class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMovieSceneSequenceID SequenceID; // 0x0018(0x0004)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Context; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneBindingResolveParams; - -// ScriptStruct MovieScene.MovieSceneBindingReferences -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneBindingReferences -{ -public: - TArray SortedReferences; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneBindingReferences; - -// ScriptStruct MovieScene.MovieSceneDynamicBindingPayloadVariable -// 0x0030 (0x0030 - 0x0000) -struct FMovieSceneDynamicBindingPayloadVariable final -{ -public: - struct FSoftObjectPath ObjectValue; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Value; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDynamicBindingPayloadVariable; - -// ScriptStruct MovieScene.MovieSceneDynamicBinding -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneDynamicBinding final -{ -public: - class UFunction* Function; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TFieldPath ResolveParamsProperty; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDynamicBinding; - -// ScriptStruct MovieScene.MovieSceneDynamicBindingResolveParams -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneDynamicBindingResolveParams final -{ -public: - class UMovieSceneSequence* Sequence; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ObjectBindingID; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMovieSceneSequence* RootSequence; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDynamicBindingResolveParams; - -// ScriptStruct MovieScene.MovieSceneDynamicBindingResolveResult -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneDynamicBindingResolveResult final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPossessedObject; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneDynamicBindingResolveResult; - -// ScriptStruct MovieScene.MovieSceneDynamicBindingContainer -// 0x0028 (0x0028 - 0x0000) -struct FMovieSceneDynamicBindingContainer final -{ -public: - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0000(0x0028)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneDynamicBindingContainer; - -// ScriptStruct MovieScene.MovieScenePossessable -// 0x0080 (0x0080 - 0x0000) -struct FMovieScenePossessable final -{ -public: - TArray Tags; // 0x0000(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0010(0x0028)(Deprecated, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString Name; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid ParentGuid; // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMovieSceneObjectBindingID SpawnableObjectBindingID; // 0x0068(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScenePossessable; - -// ScriptStruct MovieScene.MovieSceneSectionEvalOptions -// 0x0002 (0x0002 - 0x0000) -struct FMovieSceneSectionEvalOptions final -{ -public: - bool bCanEditCompletionMode; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovieSceneCompletionMode CompletionMode; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSectionEvalOptions; - -// ScriptStruct MovieScene.MovieSceneEasingSettings -// 0x0038 (0x0038 - 0x0000) -struct FMovieSceneEasingSettings final -{ -public: - int32 AutoEaseInDuration; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AutoEaseOutDuration; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface EaseIn; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualEaseIn; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ManualEaseInDuration; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TScriptInterface EaseOut; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManualEaseOut; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ManualEaseOutDuration; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneEasingSettings; - -// ScriptStruct MovieScene.MovieSceneTimecodeSource -// 0x0018 (0x0018 - 0x0000) -struct FMovieSceneTimecodeSource final -{ -public: - struct FTimecode Timecode; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTimecodeSource; - -// ScriptStruct MovieScene.MovieSceneSequenceInstanceData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FMovieSceneSequenceInstanceData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceInstanceData; - -// ScriptStruct MovieScene.MovieSceneSequenceReplProperties -// 0x0014 (0x0014 - 0x0000) -struct FMovieSceneSequenceReplProperties final -{ -public: - struct FFrameTime LastKnownPosition; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - EMovieScenePlayerStatus LastKnownStatus; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LastKnownNumLoops; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastKnownSerialNumber; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequenceReplProperties; - -// ScriptStruct MovieScene.MovieSceneSequencePlaybackParams -// 0x0040 (0x0040 - 0x0000) -struct FMovieSceneSequencePlaybackParams final -{ -public: - struct FFrameTime frame; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - float Time; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString MarkedFrame; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTimecode Timecode; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic) - EMovieScenePositionType PositionType; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EUpdatePositionMethod UpdateMethod; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasJumped; // 0x003A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSequencePlaybackParams; - -// ScriptStruct MovieScene.MovieSceneSequencePlayToParams -// 0x0001 (0x0001 - 0x0000) -struct FMovieSceneSequencePlayToParams final -{ -public: - bool bExclusive; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneSequencePlayToParams; - -// ScriptStruct MovieScene.MovieSceneSpawnable -// 0x00F0 (0x00F0 - 0x0000) -struct FMovieSceneSpawnable final -{ -public: - struct FTransform SpawnTransform; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Tags; // 0x0060(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - bool bContinuouslyRespawn; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNetAddressableName; // 0x0071(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0078(0x0028)(Deprecated, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x00A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString Name; // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UObject* ObjectTemplate; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ChildPossessables; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - ESpawnOwnership Ownership; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName LevelName; // 0x00DC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0xC]; // 0x00E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneSpawnable; - -// ScriptStruct MovieScene.MovieSceneTrackEvalOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FMovieSceneTrackEvalOptions final -{ -public: - uint8 bCanEvaluateNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvalNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInPreroll : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateInPostroll : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEvaluateNearestSection : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvalOptions; - -// ScriptStruct MovieScene.MovieSceneTrackDisplayOptions -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FMovieSceneTrackDisplayOptions final -{ -public: - uint8 bShowVerticalFrames : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneTrackDisplayOptions; - -// ScriptStruct MovieScene.MovieSceneTrackRowMetadata -// 0x0008 (0x0008 - 0x0000) -struct FMovieSceneTrackRowMetadata final -{ -public: - struct FMovieSceneConditionContainer ConditionContainer; // 0x0000(0x0008)(Edit, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackRowMetadata; - -// ScriptStruct MovieScene.MovieSceneTrackEvaluationFieldEntry -// 0x0020 (0x0020 - 0x0000) -struct FMovieSceneTrackEvaluationFieldEntry final -{ -public: - class UMovieSceneSection* Section; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumberRange Range; // 0x0008(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFrameNumber ForcedTime; // 0x0018(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESectionEvaluationFlags Flags; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x1]; // 0x001D(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 LegacySortOrder; // 0x001E(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvaluationFieldEntry; - -// ScriptStruct MovieScene.MovieSceneTrackEvaluationField -// 0x0010 (0x0010 - 0x0000) -struct FMovieSceneTrackEvaluationField final -{ -public: - TArray Entries; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMovieSceneTrackEvaluationField; - -// ScriptStruct MovieScene.MovieSceneSubSectionOriginOverrideMask -// 0x0004 (0x0004 - 0x0000) -struct FMovieSceneSubSectionOriginOverrideMask final -{ -public: - uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneSubSectionOriginOverrideMask; - -// ScriptStruct MovieScene.TestMovieSceneEvalTemplate -// 0x0000 (0x0020 - 0x0020) -struct FTestMovieSceneEvalTemplate final : public FMovieSceneEvalTemplate -{ -}; -DUMPER7_ASSERTS_FTestMovieSceneEvalTemplate; - -} - diff --git a/Cronos The New Dawn/SDK/NavigationSystem_classes.hpp b/Cronos The New Dawn/SDK/NavigationSystem_classes.hpp deleted file mode 100644 index 0464925..0000000 --- a/Cronos The New Dawn/SDK/NavigationSystem_classes.hpp +++ /dev/null @@ -1,1273 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NavigationSystem - -#include "Basic.hpp" - -#include "NavigationSystem_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class NavigationSystem.BaseGeneratedNavLinksProxy -// 0x0018 (0x0040 - 0x0028) -class UBaseGeneratedNavLinksProxy : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavLinkId LinkProxyId; // 0x0030(0x0008)(Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UObject* Owner; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseGeneratedNavLinksProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseGeneratedNavLinksProxy") - } - static class UBaseGeneratedNavLinksProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseGeneratedNavLinksProxy; - -// Class NavigationSystem.CrowdManagerBase -// 0x0000 (0x0028 - 0x0028) -class UCrowdManagerBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CrowdManagerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CrowdManagerBase") - } - static class UCrowdManagerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCrowdManagerBase; - -// Class NavigationSystem.NavigationGraphNode -// 0x0000 (0x02C8 - 0x02C8) -class ANavigationGraphNode final : public AActor -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationGraphNode") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationGraphNode") - } - static class ANavigationGraphNode* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationGraphNode; - -// Class NavigationSystem.NavigationGraphNodeComponent -// 0x0030 (0x0260 - 0x0230) -class UNavigationGraphNodeComponent final : public USceneComponent -{ -public: - struct FNavGraphNode Node; // 0x0230(0x0018)(NativeAccessSpecifierPublic) - class UNavigationGraphNodeComponent* NextNodeComponent; // 0x0248(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNavigationGraphNodeComponent* PrevNodeComponent; // 0x0250(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationGraphNodeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationGraphNodeComponent") - } - static class UNavigationGraphNodeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationGraphNodeComponent; - -// Class NavigationSystem.NavigationObjectRepository -// 0x00F0 (0x0120 - 0x0030) -class UNavigationObjectRepository final : public UWorldSubsystem -{ -public: - uint8 Pad_30[0xF0]; // 0x0030(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationObjectRepository") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationObjectRepository") - } - static class UNavigationObjectRepository* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationObjectRepository; - -// Class NavigationSystem.NavigationPathGenerator -// 0x0000 (0x0000 - 0x0000) -class INavigationPathGenerator final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationPathGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationPathGenerator") - } - static class INavigationPathGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavigationPathGenerator; - -// Class NavigationSystem.NavLinkCustomInterface -// 0x0000 (0x0000 - 0x0000) -class INavLinkCustomInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkCustomInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkCustomInterface") - } - static class INavLinkCustomInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavLinkCustomInterface; - -// Class NavigationSystem.NavLinkHostInterface -// 0x0000 (0x0000 - 0x0000) -class INavLinkHostInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkHostInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkHostInterface") - } - static class INavLinkHostInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavLinkHostInterface; - -// Class NavigationSystem.NavLinkTrivial -// 0x0000 (0x0050 - 0x0050) -class UNavLinkTrivial final : public UNavLinkDefinition -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkTrivial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkTrivial") - } - static class UNavLinkTrivial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkTrivial; - -// Class NavigationSystem.NavNodeInterface -// 0x0000 (0x0000 - 0x0000) -class INavNodeInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavNodeInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavNodeInterface") - } - static class INavNodeInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INavNodeInterface; - -// Class NavigationSystem.NavigationData -// 0x0258 (0x0520 - 0x02C8) -class ANavigationData : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UPrimitiveComponent* RenderingComp; // 0x02D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavDataConfig NavDataConfig; // 0x02D8(0x0088)(Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bEnableDrawing : 1; // 0x0360(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bForceRebuildOnLoad : 1; // 0x0360(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAutoDestroyWhenNoNavigation : 1; // 0x0360(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCanBeMainNavData : 1; // 0x0360(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCanSpawnOnRebuild : 1; // 0x0360(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, EditConst, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bRebuildAtRuntime : 1; // 0x0360(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_361[0x3]; // 0x0361(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ERuntimeGenerationType RuntimeGeneration; // 0x0364(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_365[0x3]; // 0x0365(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ObservedPathsTickInterval; // 0x0368(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint32 DataVersion; // 0x036C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_370[0x110]; // 0x0370(0x0110)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SupportedAreas; // 0x0480(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_490[0x90]; // 0x0490(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationData") - } - static class ANavigationData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationData; - -// Class NavigationSystem.AbstractNavData -// 0x0000 (0x0520 - 0x0520) -class AAbstractNavData final : public ANavigationData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AbstractNavData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AbstractNavData") - } - static class AAbstractNavData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAbstractNavData; - -// Class NavigationSystem.NavArea -// 0x0018 (0x0048 - 0x0030) -class UNavArea : public UNavAreaBase -{ -public: - float DefaultCost; // 0x0030(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FixedAreaEnteringCost; // 0x0034(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FColor DrawColor; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavAgentSelector SupportedAgents; // 0x003C(0x0004)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 bSupportsAgent0 : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent1 : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent2 : 1; // 0x0040(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent3 : 1; // 0x0040(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent4 : 1; // 0x0040(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent5 : 1; // 0x0040(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent6 : 1; // 0x0040(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent7 : 1; // 0x0040(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent8 : 1; // 0x0041(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent9 : 1; // 0x0041(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent10 : 1; // 0x0041(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent11 : 1; // 0x0041(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent12 : 1; // 0x0041(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent13 : 1; // 0x0041(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent14 : 1; // 0x0041(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsAgent15 : 1; // 0x0041(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea") - } - static class UNavArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea; - -// Class NavigationSystem.NavAreaMeta -// 0x0000 (0x0048 - 0x0048) -class UNavAreaMeta : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAreaMeta") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAreaMeta") - } - static class UNavAreaMeta* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavAreaMeta; - -// Class NavigationSystem.NavAreaMeta_SwitchByAgent -// 0x0080 (0x00C8 - 0x0048) -class UNavAreaMeta_SwitchByAgent final : public UNavAreaMeta -{ -public: - TSubclassOf Agent0Area; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent1Area; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent2Area; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent3Area; // 0x0060(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent4Area; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent5Area; // 0x0070(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent6Area; // 0x0078(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent7Area; // 0x0080(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent8Area; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent9Area; // 0x0090(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent10Area; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent11Area; // 0x00A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent12Area; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent13Area; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent14Area; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Agent15Area; // 0x00C0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavAreaMeta_SwitchByAgent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavAreaMeta_SwitchByAgent") - } - static class UNavAreaMeta_SwitchByAgent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavAreaMeta_SwitchByAgent; - -// Class NavigationSystem.NavArea_Default -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Default final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Default") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Default") - } - static class UNavArea_Default* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Default; - -// Class NavigationSystem.NavArea_LowHeight -// 0x0000 (0x0048 - 0x0048) -class UNavArea_LowHeight final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_LowHeight") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_LowHeight") - } - static class UNavArea_LowHeight* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_LowHeight; - -// Class NavigationSystem.NavArea_Null -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Null final : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Null") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Null") - } - static class UNavArea_Null* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Null; - -// Class NavigationSystem.NavArea_Obstacle -// 0x0000 (0x0048 - 0x0048) -class UNavArea_Obstacle : public UNavArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavArea_Obstacle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavArea_Obstacle") - } - static class UNavArea_Obstacle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavArea_Obstacle; - -// Class NavigationSystem.NavCollision -// 0x0098 (0x0108 - 0x0070) -class UNavCollision final : public UNavCollisionBase -{ -public: - uint8 Pad_70[0x48]; // 0x0070(0x0048)(Fixing Size After Last Property [ Dumper-7 ]) - TArray CylinderCollision; // 0x00B8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray BoxCollision; // 0x00C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSubclassOf AreaClass; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGatherConvexGeometry : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateOnClient : 1; // 0x00E0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_E1[0x27]; // 0x00E1(0x0027)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavCollision") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavCollision") - } - static class UNavCollision* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavCollision; - -// Class NavigationSystem.NavigationQueryFilter -// 0x0020 (0x0048 - 0x0028) -class UNavigationQueryFilter : public UObject -{ -public: - TArray Areas; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FNavigationFilterFlags IncludeFlags; // 0x0038(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNavigationFilterFlags ExcludeFlags; // 0x003C(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationQueryFilter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationQueryFilter") - } - static class UNavigationQueryFilter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationQueryFilter; - -// Class NavigationSystem.RecastFilter_UseDefaultArea -// 0x0000 (0x0048 - 0x0048) -class URecastFilter_UseDefaultArea final : public UNavigationQueryFilter -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RecastFilter_UseDefaultArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RecastFilter_UseDefaultArea") - } - static class URecastFilter_UseDefaultArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URecastFilter_UseDefaultArea; - -// Class NavigationSystem.NavigationGraph -// 0x0000 (0x0520 - 0x0520) -class ANavigationGraph final : public ANavigationData -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationGraph") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationGraph") - } - static class ANavigationGraph* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationGraph; - -// Class NavigationSystem.NavigationInvokerComponent -// 0x0010 (0x00B0 - 0x00A0) -class UNavigationInvokerComponent : public UActorComponent -{ -public: - float TileGenerationRadius; // 0x00A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float TileRemovalRadius; // 0x00A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNavAgentSelector SupportedAgents; // 0x00A8(0x0004)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - ENavigationInvokerPriority Priority; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationInvokerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationInvokerComponent") - } - static class UNavigationInvokerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationInvokerComponent; - -// Class NavigationSystem.NavigationPath -// 0x0060 (0x0088 - 0x0028) -class UNavigationPath final : public UObject -{ -public: - TMulticastInlineDelegate PathUpdatedNotifier; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TArray PathPoints; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - ENavigationOptionFlag RecalculateOnInvalidation; // 0x0048(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3F]; // 0x0049(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EnableDebugDrawing(bool bShouldDrawDebugData, const struct FLinearColor& PathColor); - void EnableRecalculationOnInvalidation(ENavigationOptionFlag DoRecalculation); - - class FString GetDebugString() const; - double GetPathCost() const; - double GetPathLength() const; - bool IsPartial() const; - bool IsStringPulled() const; - bool IsValid() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationPath") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationPath") - } - static class UNavigationPath* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationPath; - -// Class NavigationSystem.NavigationSystemV1 -// 0x1638 (0x1660 - 0x0028) -class UNavigationSystemV1 final : public UNavigationSystemBase -{ -public: - class ANavigationData* MainNavData; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationData* AbstractNavData; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DefaultAgentName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr CrowdManagerClass; // 0x0040(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bAutoCreateNavigationData : 1; // 0x0068(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSpawnNavDataInNavBoundsLevel : 1; // 0x0068(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAllowClientSideNavigation : 1; // 0x0068(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShouldDiscardSubLevelNavData : 1; // 0x0068(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bTickWhilePaused : 1; // 0x0068(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSupportRebuilding : 1; // 0x0068(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bInitialBuildingLocked : 1; // 0x0068(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_68_7 : 1; // 0x0068(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 bSkipAgentHeightCheckWhenPickingNavData : 1; // 0x0069(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6A[0x2]; // 0x006A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GeometryExportTriangleCountWarningThreshold; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateNavigationOnlyAroundNavigationInvokers : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ActiveTilesUpdateInterval; // 0x0074(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - double InvokersMaximumDistanceFromSeed; // 0x0078(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENavDataGatheringModeConfig DataGatheringMode; // 0x0080(0x0001)(Edit, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DirtyAreaWarningSizeThreshold; // 0x0084(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float GatheringNavModifiersWarningLimitTime; // 0x0088(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SupportedAgents; // 0x0090(0x0010)(Edit, ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected) - struct FNavAgentSelector SupportedAgentsMask; // 0x00A0(0x0004)(Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox BuildBounds; // 0x00A8(0x0038)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TArray NavDataSet; // 0x00E0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TArray NavDataRegistrationQueue; // 0x00F0(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnNavDataRegisteredEvent; // 0x0110(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNavigationGenerationFinishedDelegate; // 0x0120(0x0010)(ZeroConstructor, Transient, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_130[0xF0]; // 0x0130(0x00F0)(Fixing Size After Last Property [ Dumper-7 ]) - EFNavigationSystemRunMode OperationMode; // 0x0220(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_221[0x2D7]; // 0x0221(0x02D7)(Fixing Size After Last Property [ Dumper-7 ]) - class UNavigationObjectRepository* Repository; // 0x04F8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_500[0x1160]; // 0x0500(0x1160)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UNavigationPath* FindPathToActorSynchronously(class UObject* WorldContextObject, const struct FVector& PathStart, class AActor* GoalActor, float TetherDistance, class AActor* PathfindingContext, TSubclassOf FilterClass); - static class UNavigationPath* FindPathToLocationSynchronously(class UObject* WorldContextObject, const struct FVector& PathStart, const struct FVector& PathEnd, class AActor* PathfindingContext, TSubclassOf FilterClass); - static class UNavigationSystemV1* GetNavigationSystem(class UObject* WorldContextObject); - static ENavigationQueryResult GetPathCost(class UObject* WorldContextObject, const struct FVector& PathStart, const struct FVector& PathEnd, double* PathCost, class ANavigationData* NavData, TSubclassOf FilterClass); - static ENavigationQueryResult GetPathLength(class UObject* WorldContextObject, const struct FVector& PathStart, const struct FVector& PathEnd, double* PathLength, class ANavigationData* NavData, TSubclassOf FilterClass); - static bool IsNavigationBeingBuilt(class UObject* WorldContextObject); - static bool IsNavigationBeingBuiltOrLocked(class UObject* WorldContextObject); - static bool K2_GetRandomLocationInNavigableRadius(class UObject* WorldContextObject, const struct FVector& Origin, struct FVector* RandomLocation, float Radius, class ANavigationData* NavData, TSubclassOf FilterClass); - static bool K2_GetRandomPointInNavigableRadius(class UObject* WorldContextObject, const struct FVector& Origin, struct FVector* RandomLocation, float Radius, class ANavigationData* NavData, TSubclassOf FilterClass); - static bool K2_GetRandomReachablePointInRadius(class UObject* WorldContextObject, const struct FVector& Origin, struct FVector* RandomLocation, float Radius, class ANavigationData* NavData, TSubclassOf FilterClass); - static bool K2_ProjectPointToNavigation(class UObject* WorldContextObject, const struct FVector& Point, struct FVector* ProjectedLocation, class ANavigationData* NavData, TSubclassOf FilterClass, const struct FVector& QueryExtent); - static bool NavigationRaycast(class UObject* WorldContextObject, const struct FVector& RayStart, const struct FVector& RayEnd, struct FVector* HitLocation, TSubclassOf FilterClass, class AController* Querier); - - bool K2_ReplaceAreaInOctreeData(const class UObject* Object, TSubclassOf OldArea, TSubclassOf NewArea); - void OnNavigationBoundsUpdated(class ANavMeshBoundsVolume* NavVolume); - void RegisterNavigationInvoker(class AActor* Invoker, float TileGenerationRadius, float TileRemovalRadius); - void ResetMaxSimultaneousTileGenerationJobsCount(); - void SetGeometryGatheringMode(ENavDataGatheringModeConfig NewMode); - void SetMaxSimultaneousTileGenerationJobsCount(int32 MaxNumberOfJobs); - void UnregisterNavigationInvoker(class AActor* Invoker); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemV1") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemV1") - } - static class UNavigationSystemV1* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemV1; - -// Class NavigationSystem.NavigationSystemModuleConfig -// 0x0008 (0x0060 - 0x0058) -class UNavigationSystemModuleConfig final : public UNavigationSystemConfig -{ -public: - uint8 bStrictlyStatic : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCreateOnClient : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAutoSpawnMissingNavData : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSpawnNavDataInNavBoundsLevel : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationSystemModuleConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationSystemModuleConfig") - } - static class UNavigationSystemModuleConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavigationSystemModuleConfig; - -// Class NavigationSystem.NavigationTestingActor -// 0x0158 (0x0420 - 0x02C8) -class ANavigationTestingActor final : public AActor -{ -public: - uint8 Pad_2C8[0x10]; // 0x02C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UCapsuleComponent* CapsuleComponent; // 0x02D8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNavigationInvokerComponent* InvokerComponent; // 0x02E0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bActAsNavigationInvoker : 1; // 0x02E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2E9[0x7]; // 0x02E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavAgentProperties NavAgentProps; // 0x02F0(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector QueryingExtent; // 0x0328(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANavigationData* MyNavData; // 0x0340(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ProjectedLocation; // 0x0348(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bProjectedLocationValid : 1; // 0x0360(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSearchStart : 1; // 0x0360(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_361[0x3]; // 0x0361(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CostLimitFactor; // 0x0364(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumCostLimit; // 0x0368(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bBacktracking : 1; // 0x036C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHierarchicalPathfinding : 1; // 0x036C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGatherDetailedInfo : 1; // 0x036C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequireNavigableEndLocation : 1; // 0x036C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawDistanceToWall : 1; // 0x036C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawIfNavDataIsReadyInRadius : 1; // 0x036C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawIfNavDataIsReadyToQueryTargetActor : 1; // 0x036C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawRaycastToQueryTargetActor : 1; // 0x036C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_36D[0x3]; // 0x036D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* QueryTargetActor; // 0x0370(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowNodePool : 1; // 0x0378(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowBestPath : 1; // 0x0378(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowDiffWithPreviousStep : 1; // 0x0378(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShouldBeVisibleInGame : 1; // 0x0378(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_379[0x3]; // 0x0379(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RadiusUsedToValidateNavData; // 0x037C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavCostDisplay CostDisplayMode; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D TextCanvasOffset; // 0x0388(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bPathExist : 1; // 0x0398(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPathIsPartial : 1; // 0x0398(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPathSearchOutOfNodes : 1; // 0x0398(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_399[0x3]; // 0x0399(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PathfindingTime; // 0x039C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double PathCost; // 0x03A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PathfindingSteps; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3AC[0x4]; // 0x03AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ANavigationTestingActor* OtherActor; // 0x03B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FilterClass; // 0x03B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ShowStepIndex; // 0x03C0(0x0004)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OffsetFromCornersDistance; // 0x03C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C8[0x58]; // 0x03C8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavigationTestingActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavigationTestingActor") - } - static class ANavigationTestingActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavigationTestingActor; - -// Class NavigationSystem.NavLinkComponent -// 0x0020 (0x0510 - 0x04F0) -class UNavLinkComponent : public UPrimitiveComponent -{ -public: - uint8 Pad_4F0[0x8]; // 0x04F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Links; // 0x04F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_508[0x8]; // 0x0508(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkComponent") - } - static class UNavLinkComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkComponent; - -// Class NavigationSystem.NavRelevantComponent -// 0x0050 (0x00F0 - 0x00A0) -class UNavRelevantComponent : public UActorComponent -{ -public: - uint8 Pad_A0[0x40]; // 0x00A0(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAttachToOwnersRoot : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* CachedNavParent; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetNavigationRelevancy(bool bRelevant); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavRelevantComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavRelevantComponent") - } - static class UNavRelevantComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavRelevantComponent; - -// Class NavigationSystem.NavLinkCustomComponent -// 0x00F0 (0x01E0 - 0x00F0) -class UNavLinkCustomComponent : public UNavRelevantComponent -{ -public: - uint8 Pad_F0[0x8]; // 0x00F0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 NavLinkUserId; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavLinkId CustomLinkId; // 0x0100(0x0008)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNavLinkAuxiliaryId AuxiliaryCustomLinkId; // 0x0108(0x0008)(NoDestructor, Protected, NativeAccessSpecifierProtected) - TSubclassOf EnabledAreaClass; // 0x0110(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf DisabledAreaClass; // 0x0118(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNavAgentSelector SupportedAgents; // 0x0120(0x0004)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LinkRelativeStart; // 0x0128(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector LinkRelativeEnd; // 0x0140(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENavLinkDirection LinkDirection; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bLinkEnabled : 1; // 0x015C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bNotifyWhenEnabled : 1; // 0x015C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bNotifyWhenDisabled : 1; // 0x015C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bCreateBoxObstacle : 1; // 0x015C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_15D[0x3]; // 0x015D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ObstacleOffset; // 0x0160(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector ObstacleExtent; // 0x0178(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ObstacleAreaClass; // 0x0190(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BroadcastRadius; // 0x0198(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BroadcastInterval; // 0x019C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ECollisionChannel BroadcastChannel; // 0x01A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A1[0x3F]; // 0x01A1(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkCustomComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkCustomComponent") - } - static class UNavLinkCustomComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkCustomComponent; - -// Class NavigationSystem.NavLinkRenderingComponent -// 0x0000 (0x04F0 - 0x04F0) -class UNavLinkRenderingComponent final : public UPrimitiveComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavLinkRenderingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavLinkRenderingComponent") - } - static class UNavLinkRenderingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavLinkRenderingComponent; - -// Class NavigationSystem.NavMeshBoundsVolume -// 0x0008 (0x0308 - 0x0300) -class ANavMeshBoundsVolume final : public AVolume -{ -public: - struct FNavAgentSelector SupportedAgents; // 0x0300(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavMeshBoundsVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavMeshBoundsVolume") - } - static class ANavMeshBoundsVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavMeshBoundsVolume; - -// Class NavigationSystem.NavMeshRenderingComponent -// 0x0010 (0x0550 - 0x0540) -class UNavMeshRenderingComponent final : public UDebugDrawComponent -{ -public: - uint8 Pad_540[0x10]; // 0x0540(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavMeshRenderingComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavMeshRenderingComponent") - } - static class UNavMeshRenderingComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavMeshRenderingComponent; - -// Class NavigationSystem.RecastNavMesh -// 0x0290 (0x07B0 - 0x0520) -class ARecastNavMesh final : public ANavigationData -{ -public: - uint8 bDrawTriangleEdges : 1; // 0x0520(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawPolyEdges : 1; // 0x0520(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawFilledPolys : 1; // 0x0520(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawNavMeshEdges : 1; // 0x0520(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawTileBounds : 1; // 0x0520(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawTileResolutions : 1; // 0x0520(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawPathCollidingGeometry : 1; // 0x0520(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawTileLabels : 1; // 0x0520(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawTileBuildTimes : 1; // 0x0521(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawTileBuildTimesHeatMap : 1; // 0x0521(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawPolygonLabels : 1; // 0x0521(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawDefaultPolygonCost : 1; // 0x0521(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawPolygonFlags : 1; // 0x0521(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawLabelsOnPathNodes : 1; // 0x0521(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawNavLinks : 1; // 0x0521(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawFailedNavLinks : 1; // 0x0521(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawClusters : 1; // 0x0522(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawOctree : 1; // 0x0522(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawOctreeDetails : 1; // 0x0522(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDrawMarkedForbiddenPolys : 1; // 0x0522(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDistinctlyDrawTilesBeingBuilt : 1; // 0x0522(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_523[0x1]; // 0x0523(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawOffset; // 0x0524(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRecastNavMeshTileGenerationDebug TileGenerationDebug; // 0x0528(0x0024)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 bFixedTilePoolSize : 1; // 0x054C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_54D[0x3]; // 0x054D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TilePoolSize; // 0x0550(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TileSizeUU; // 0x0554(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellSize; // 0x0558(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellHeight; // 0x055C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentMaxStepHeight; // 0x0560(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavMeshResolutionParam NavMeshResolutionParams[0x3]; // 0x0564(0x000C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - float AgentRadius; // 0x0588(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentHeight; // 0x058C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentMaxSlope; // 0x0590(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinRegionArea; // 0x0594(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MergeRegionSize; // 0x0598(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxVerticalMergeError; // 0x059C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxSimplificationError; // 0x05A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimplificationElevationRatio; // 0x05A4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSimultaneousTileGenerationJobsCount; // 0x05A8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TileNumberHardLimit; // 0x05AC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyRefTileBits; // 0x05B0(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyRefNavPolyBits; // 0x05B4(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PolyRefSaltBits; // 0x05B8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5BC[0x4]; // 0x05BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector NavMeshOriginOffset; // 0x05C0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultDrawDistance; // 0x05D8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMaxSearchNodes; // 0x05DC(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultMaxHierarchicalSearchNodes; // 0x05E0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavigationLedgeSlopeFilterMode LedgeSlopeFilterMode; // 0x05E4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERecastPartitioning RegionPartitioning; // 0x05E5(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERecastPartitioning LayerPartitioning; // 0x05E6(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E7[0x1]; // 0x05E7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RegionChunkSplits; // 0x05E8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LayerChunkSplits; // 0x05EC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSortNavigationAreasByCost : 1; // 0x05F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsWorldPartitioned : 1; // 0x05F0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateNavLinks : 1; // 0x05F0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPerformVoxelFiltering : 1; // 0x05F0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMarkLowHeightAreas : 1; // 0x05F0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseExtraTopCellWhenMarkingAreas : 1; // 0x05F0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFilterLowSpanSequences : 1; // 0x05F0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFilterLowSpanFromTileCache : 1; // 0x05F0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDoFullyAsyncNavDataGathering : 1; // 0x05F1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseBetterOffsetsFromCorners : 1; // 0x05F1(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStoreEmptyTileLayers : 1; // 0x05F1(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVirtualFilters : 1; // 0x05F1(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseVirtualGeometryFilteringAndDirtying : 1; // 0x05F1(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowNavLinkAsPathEnd : 1; // 0x05F1(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5F2[0x2]; // 0x05F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TimeSliceFilterLedgeSpansMaxYProcess; // 0x05F4(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double TimeSliceLongDurationDebug; // 0x05F8(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 InvokerTilePriorityBumpDistanceThresholdInTileUnits; // 0x0600(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 InvokerTilePriorityBumpIncrease; // 0x0604(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_605[0x3]; // 0x0605(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNavLinkGenerationJumpDownConfig NavLinkJumpDownConfig; // 0x0608(0x0050)(Edit, Config, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_658[0x4]; // 0x0658(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseVoxelCache : 1; // 0x065C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_65D[0x3]; // 0x065D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float TileSetUpdateInterval; // 0x0660(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_664[0x14]; // 0x0664(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - float HeuristicScale; // 0x0678(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VerticalDeviationFromGroundCompensation; // 0x067C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_680[0x130]; // 0x0680(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool K2_ReplaceAreaInTileBounds(const struct FBox& Bounds, TSubclassOf OldArea, TSubclassOf NewArea, bool ReplaceLinks); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RecastNavMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RecastNavMesh") - } - static class ARecastNavMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARecastNavMesh; - -// Class NavigationSystem.RecastNavMeshDataChunk -// 0x0010 (0x0040 - 0x0030) -class URecastNavMeshDataChunk final : public UNavigationDataChunk -{ -public: - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RecastNavMeshDataChunk") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RecastNavMeshDataChunk") - } - static class URecastNavMeshDataChunk* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URecastNavMeshDataChunk; - -// Class NavigationSystem.NavModifierComponent -// 0x00B0 (0x01A0 - 0x00F0) -class alignas(0x10) UNavModifierComponent : public UNavRelevantComponent -{ -public: - TSubclassOf AreaClass; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AreaClassToReplace; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector FailsafeExtent; // 0x0100(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENavigationDataResolution NavMeshResolution; // 0x0118(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIncludeAgentHeight : 1; // 0x0119(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11A[0x86]; // 0x011A(0x0086)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAreaClass(TSubclassOf NewAreaClass); - void SetAreaClassToReplace(TSubclassOf NewAreaClassToReplace); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavModifierComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavModifierComponent") - } - static class UNavModifierComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNavModifierComponent; - -// Class NavigationSystem.NavModifierVolume -// 0x0020 (0x0320 - 0x0300) -class ANavModifierVolume final : public AVolume -{ -public: - uint8 Pad_300[0x8]; // 0x0300(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClass; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AreaClassToReplace; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bMaskFillCollisionUnderneathForNavmesh; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENavigationDataResolution NavMeshResolution; // 0x0319(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31A[0x6]; // 0x031A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAreaClass(TSubclassOf NewAreaClass); - void SetAreaClassToReplace(TSubclassOf NewAreaClassToReplace); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavModifierVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavModifierVolume") - } - static class ANavModifierVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavModifierVolume; - -// Class NavigationSystem.NavSystemConfigOverride -// 0x0010 (0x02D8 - 0x02C8) -class ANavSystemConfigOverride final : public AActor -{ -public: - class UNavigationSystemConfig* NavigationSystemConfig; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENavSystemOverridePolicy OverridePolicy; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bLoadOnClient : 1; // 0x02D1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2D2[0x6]; // 0x02D2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NavSystemConfigOverride") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NavSystemConfigOverride") - } - static class ANavSystemConfigOverride* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANavSystemConfigOverride; - -// Class NavigationSystem.SplineNavModifierComponent -// 0x00B0 (0x0250 - 0x01A0) -class USplineNavModifierComponent final : public UNavModifierComponent -{ -public: - bool bUpdateNavDataOnSplineChange; // 0x01A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComponentReference AttachedSpline; // 0x01A8(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double StrokeWidth; // 0x01D0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - double StrokeHeight; // 0x01D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ESubdivisionLOD SubdivisionLOD; // 0x01E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1E4[0x6C]; // 0x01E4(0x006C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void UpdateNavigationWithComponentData(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SplineNavModifierComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SplineNavModifierComponent") - } - static class USplineNavModifierComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USplineNavModifierComponent; - -} - diff --git a/Cronos The New Dawn/SDK/NavigationSystem_structs.hpp b/Cronos The New Dawn/SDK/NavigationSystem_structs.hpp deleted file mode 100644 index 10ed0c2..0000000 --- a/Cronos The New Dawn/SDK/NavigationSystem_structs.hpp +++ /dev/null @@ -1,289 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NavigationSystem - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum NavigationSystem.ENavLinkBuilderFlags -// NumValues: 0x0003 -enum class ENavLinkBuilderFlags : uint8 -{ - CreateCenterPointLink = 1, - CreateExtremityLink = 2, - ENavLinkBuilderFlags_MAX = 3, -}; - -// Enum NavigationSystem.ELinkGenerationDebugFlags -// NumValues: 0x0009 -enum class ELinkGenerationDebugFlags : uint8 -{ - WalkableSurface = 1, - WalkableBorders = 2, - SelectedEdge = 4, - SelectedEdgeTrajectory = 8, - SelectedEdgeLandingSamples = 16, - SelectedEdgeCollisions = 32, - Links = 64, - FilteredLinks = 128, - ELinkGenerationDebugFlags_MAX = 129, -}; - -// Enum NavigationSystem.ERuntimeGenerationType -// NumValues: 0x0005 -enum class ERuntimeGenerationType : uint8 -{ - Static = 0, - DynamicModifiersOnly = 1, - Dynamic = 2, - LegacyGeneration = 3, - ERuntimeGenerationType_MAX = 4, -}; - -// Enum NavigationSystem.ENavCostDisplay -// NumValues: 0x0004 -enum class ENavCostDisplay : uint8 -{ - TotalCost = 0, - HeuristicOnly = 1, - RealCostOnly = 2, - ENavCostDisplay_MAX = 3, -}; - -// Enum NavigationSystem.ERecastPartitioning -// NumValues: 0x0004 -enum class ERecastPartitioning : uint8 -{ - Monotone = 0, - Watershed = 1, - ChunkyMonotone = 2, - ERecastPartitioning_MAX = 3, -}; - -// Enum NavigationSystem.ENavigationLedgeSlopeFilterMode -// NumValues: 0x0004 -enum class ENavigationLedgeSlopeFilterMode : uint8 -{ - Recast = 0, - None = 1, - UseStepHeightFromAgentMaxSlope = 2, - ENavigationLedgeSlopeFilterMode_MAX = 3, -}; - -// Enum NavigationSystem.EHeightFieldRenderMode -// NumValues: 0x0003 -enum class EHeightFieldRenderMode : uint8 -{ - Solid = 0, - Walkable = 1, - EHeightFieldRenderMode_MAX = 2, -}; - -// Enum NavigationSystem.ENavSystemOverridePolicy -// NumValues: 0x0004 -enum class ENavSystemOverridePolicy : uint8 -{ - Override = 0, - Append = 1, - Skip = 2, - ENavSystemOverridePolicy_MAX = 3, -}; - -// Enum NavigationSystem.ESubdivisionLOD -// NumValues: 0x0005 -enum class ESubdivisionLOD : uint32 -{ - Low = 0, - Medium = 1, - High = 2, - Ultra = 3, - ESubdivisionLOD_MAX = 4, -}; - -// ScriptStruct NavigationSystem.NavLinkGenerationJumpDownConfig -// 0x0050 (0x0050 - 0x0000) -struct FNavLinkGenerationJumpDownConfig final -{ -public: - bool bEnabled; // 0x0000(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float JumpLength; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpDistanceFromEdge; // 0x0008(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpMaxDepth; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpHeight; // 0x0010(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float JumpEndsHeightTolerance; // 0x0014(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SamplingSeparationFactor; // 0x0018(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilterDistanceThreshold; // 0x001C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LinkBuilderFlags; // 0x0020(0x0002)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClass; // 0x0028(0x0008)(Edit, ZeroConstructor, Config, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf LinkProxyClass; // 0x0030(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavLinkId LinkProxyId; // 0x0038(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBaseGeneratedNavLinksProxy* LinkProxy; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLinkProxyRegistered; // 0x0048(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavLinkGenerationJumpDownConfig; - -// ScriptStruct NavigationSystem.NavCollisionCylinder -// 0x0020 (0x0020 - 0x0000) -struct FNavCollisionCylinder final -{ -public: - struct FVector Offset; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Height; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavCollisionCylinder; - -// ScriptStruct NavigationSystem.NavCollisionBox -// 0x0030 (0x0030 - 0x0000) -struct FNavCollisionBox final -{ -public: - struct FVector Offset; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavCollisionBox; - -// ScriptStruct NavigationSystem.NavigationFilterArea -// 0x0018 (0x0018 - 0x0000) -struct FNavigationFilterArea final -{ -public: - TSubclassOf AreaClass; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TravelCostOverride; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EnteringCostOverride; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsExcluded : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideTravelCost : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideEnteringCost : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationFilterArea; - -// ScriptStruct NavigationSystem.NavigationFilterFlags -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNavigationFilterFlags final -{ -public: - uint8 bNavFlag0 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag3 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag4 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag5 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag6 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag7 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag8 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag9 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag10 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag11 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag12 : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag13 : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag14 : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNavFlag15 : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationFilterFlags; - -// ScriptStruct NavigationSystem.NavGraphEdge -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FNavGraphEdge final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavGraphEdge; - -// ScriptStruct NavigationSystem.NavGraphNode -// 0x0018 (0x0018 - 0x0000) -struct FNavGraphNode final -{ -public: - class UObject* Owner; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavGraphNode; - -// ScriptStruct NavigationSystem.SupportedAreaData -// 0x0020 (0x0020 - 0x0000) -struct FSupportedAreaData final -{ -public: - class FString AreaClassName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AreaID; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf AreaClass; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSupportedAreaData; - -// ScriptStruct NavigationSystem.NavLinkCustomInstanceData -// 0x0010 (0x0078 - 0x0068) -struct FNavLinkCustomInstanceData final : public FActorComponentInstanceData -{ -public: - struct FNavLinkId CustomLinkId; // 0x0068(0x0008)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNavLinkAuxiliaryId AuxiliaryCustomLinkId; // 0x0070(0x0008)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavLinkCustomInstanceData; - -// ScriptStruct NavigationSystem.RecastNavMeshTileGenerationDebug -// 0x0024 (0x0024 - 0x0000) -struct FRecastNavMeshTileGenerationDebug final -{ -public: - uint8 bEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector TileCoordinate; // 0x0004(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGenerateDebugTileOnly : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCollisionGeometry : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - EHeightFieldRenderMode HeightFieldRenderMode; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bHeightfieldFromRasterization : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHeightfieldPostInclusionBoundsFiltering : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHeightfieldPostHeightFiltering : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHeightfieldBounds : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompactHeightfield : 1; // 0x0018(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompactHeightfieldEroded : 1; // 0x0018(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHeightFieldLayers : 1; // 0x0018(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompactHeightfieldRegions : 1; // 0x0018(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCompactHeightfieldDistances : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileCacheLayerAreas : 1; // 0x0019(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileCacheLayerRegions : 1; // 0x0019(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSkipContourSimplification : 1; // 0x0019(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileCacheContours : 1; // 0x0019(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileCachePolyMesh : 1; // 0x0019(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTileCacheDetailMesh : 1; // 0x0019(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 LinkGenerationDebugFlags; // 0x001C(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LinkGenerationSelectedEdge; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRecastNavMeshTileGenerationDebug; - -// ScriptStruct NavigationSystem.NavMeshResolutionParam -// 0x000C (0x000C - 0x0000) -struct FNavMeshResolutionParam final -{ -public: - float CellSize; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellHeight; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AgentMaxStepHeight; // 0x0008(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNavMeshResolutionParam; - -} - diff --git a/Cronos The New Dawn/SDK/NetCore_classes.hpp b/Cronos The New Dawn/SDK/NetCore_classes.hpp deleted file mode 100644 index 3a7569a..0000000 --- a/Cronos The New Dawn/SDK/NetCore_classes.hpp +++ /dev/null @@ -1,94 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NetCore - -#include "Basic.hpp" - -#include "NetCore_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class NetCore.NetAnalyticsAggregatorConfig -// 0x0010 (0x0038 - 0x0028) -class UNetAnalyticsAggregatorConfig final : public UObject -{ -public: - TArray NetAnalyticsData; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NetAnalyticsAggregatorConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NetAnalyticsAggregatorConfig") - } - static class UNetAnalyticsAggregatorConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNetAnalyticsAggregatorConfig; - -// Class NetCore.StatePerObjectConfig -// 0x0040 (0x0068 - 0x0028) -class UStatePerObjectConfig : public UObject -{ -public: - uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Size After Last Property [ Dumper-7 ]) - class FString PerObjectConfigSection; // 0x0050(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnabled; // 0x0060(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StatePerObjectConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StatePerObjectConfig") - } - static class UStatePerObjectConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStatePerObjectConfig; - -// Class NetCore.EscalationManagerConfig -// 0x0020 (0x0088 - 0x0068) -class UEscalationManagerConfig : public UStatePerObjectConfig -{ -public: - TArray EscalationSeverity; // 0x0068(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - uint8 Pad_78[0x10]; // 0x0078(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EscalationManagerConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EscalationManagerConfig") - } - static class UEscalationManagerConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEscalationManagerConfig; - -} - diff --git a/Cronos The New Dawn/SDK/NetCore_structs.hpp b/Cronos The New Dawn/SDK/NetCore_structs.hpp deleted file mode 100644 index 69747c3..0000000 --- a/Cronos The New Dawn/SDK/NetCore_structs.hpp +++ /dev/null @@ -1,254 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NetCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum NetCore.ENetworkFailure -// NumValues: 0x000C -enum class ENetworkFailure : uint8 -{ - NetDriverAlreadyExists = 0, - NetDriverCreateFailure = 1, - NetDriverListenFailure = 2, - ConnectionLost = 3, - ConnectionTimeout = 4, - FailureReceived = 5, - OutdatedClient = 6, - OutdatedServer = 7, - PendingConnectionFailure = 8, - NetGuidMismatch = 9, - NetChecksumMismatch = 10, - ENetworkFailure_MAX = 11, -}; - -// Enum NetCore.EReplicationSystem -// NumValues: 0x0004 -enum class EReplicationSystem : uint8 -{ - Default = 0, - Generic = 1, - Iris = 2, - EReplicationSystem_MAX = 3, -}; - -// Enum NetCore.ENetCloseResult -// NumValues: 0x0072 -enum class ENetCloseResult : uint8 -{ - NetDriverAlreadyExists = 0, - NetDriverCreateFailure = 1, - NetDriverListenFailure = 2, - ConnectionLost = 3, - ConnectionTimeout = 4, - FailureReceived = 5, - OutdatedClient = 6, - OutdatedServer = 7, - PendingConnectionFailure = 8, - NetGuidMismatch = 9, - NetChecksumMismatch = 10, - SecurityMalformedPacket = 11, - SecurityInvalidData = 12, - SecurityClosed = 13, - Unknown = 14, - Success = 15, - Extended = 16, - HostClosedConnection = 17, - Disconnect = 18, - Upgrade = 19, - PreLoginFailure = 20, - JoinFailure = 21, - JoinSplitFailure = 22, - AddressResolutionFailed = 23, - RPCDoS = 24, - Cleanup = 25, - MissingLevelPackage = 26, - PacketHandlerIncomingError = 27, - ZeroLastByte = 28, - ZeroSize = 29, - ReadHeaderFail = 30, - ReadHeaderExtraFail = 31, - AckSequenceMismatch = 32, - BunchBadChannelIndex = 33, - BunchChannelNameFail = 34, - BunchWrongChannelType = 35, - BunchHeaderOverflow = 36, - BunchDataOverflow = 37, - BunchServerPackageMapExports = 38, - BunchPrematureControlChannel = 39, - BunchPrematureChannel = 40, - BunchPrematureControlClose = 41, - UnknownChannelType = 42, - PrematureSend = 43, - CorruptData = 44, - SocketSendFailure = 45, - BadChildConnectionIndex = 46, - LogLimitInstant = 47, - LogLimitSustained = 48, - EncryptionFailure = 49, - EncryptionTokenMissing = 50, - ReceivedNetGUIDBunchFail = 51, - ReceivedNetExtBunchFail = 52, - MaxReliableExceeded = 53, - ReceivedNextBunchFail = 54, - ReceivedNextBunchQueueFail = 55, - PartialInitialReliableDestroy = 56, - PartialMergeReliableDestroy = 57, - PartialInitialNonByteAligned = 58, - PartialNonByteAligned = 59, - PartialFinalPackageMapExports = 60, - PartialTooLarge = 61, - AlreadyOpen = 62, - ReliableBeforeOpen = 63, - ReliableBufferOverflow = 64, - RPCReliableBufferOverflow = 65, - ControlChannelClose = 66, - ControlChannelEndianCheck = 67, - ControlChannelPlayerChannelFail = 68, - ControlChannelMessageUnknown = 69, - ControlChannelMessageFail = 70, - ControlChannelMessagePayloadFail = 71, - ControlChannelBunchOverflowed = 72, - ControlChannelQueueBunchOverflowed = 73, - ClientHasMustBeMappedGUIDs = 74, - ClientSentDestructionInfo = 75, - UnregisteredMustBeMappedGUID = 76, - ObjectReplicatorReceivedBunchFail = 77, - ContentBlockFail = 78, - ContentBlockHeaderRepLayoutFail = 79, - ContentBlockHeaderIsActorFail = 80, - ContentBlockHeaderObjFail = 81, - ContentBlockHeaderPrematureEnd = 82, - ContentBlockHeaderSubObjectActor = 83, - ContentBlockHeaderBadParent = 84, - ContentBlockHeaderInvalidCreate = 85, - ContentBlockHeaderStablyNamedFail = 86, - ContentBlockHeaderNoSubObjectClass = 87, - ContentBlockHeaderUObjectSubObject = 88, - ContentBlockHeaderAActorSubObject = 89, - ContentBlockHeaderFail = 90, - ContentBlockPayloadBitsFail = 91, - FieldHeaderRepIndex = 92, - FieldHeaderBadRepIndex = 93, - FieldHeaderPayloadBitsFail = 94, - FieldPayloadFail = 95, - ReplicationChannelCountMaxedOut = 96, - BeaconControlFlowError = 97, - BeaconUnableToParsePacket = 98, - BeaconAuthenticationFailure = 99, - BeaconLoginInvalidIdError = 100, - BeaconLoginInvalidAuthHandlerError = 101, - BeaconAuthError = 102, - BeaconSpawnClientWorldPackageNameError = 103, - BeaconSpawnExistingActorError = 104, - BeaconSpawnFailureError = 105, - BeaconSpawnNetGUIDAckNoActor = 106, - BeaconSpawnNetGUIDAckNoHost = 107, - BeaconSpawnUnexpectedError = 108, - IrisProtocolMismatch = 109, - IrisNetRefHandleError = 110, - FaultDisconnect = 111, - NotRecoverable = 112, - ENetCloseResult_MAX = 113, -}; - -// Enum NetCore.EFastArraySerializerDeltaFlags -// NumValues: 0x0005 -enum class EFastArraySerializerDeltaFlags : uint8 -{ - None = 0, - HasBeenSerialized = 1, - HasDeltaBeenRequested = 2, - IsUsingDeltaSerialization = 4, - EFastArraySerializerDeltaFlags_MAX = 5, -}; - -// ScriptStruct NetCore.StateStruct -// 0x0018 (0x0018 - 0x0000) -struct FStateStruct -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString StateName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FStateStruct; - -// ScriptStruct NetCore.EscalationState -// 0x0018 (0x0030 - 0x0018) -struct FEscalationState : public FStateStruct -{ -public: - bool bLogEscalate; // 0x0018(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDormant; // 0x0019(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 CooloffTime; // 0x001A(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 AutoEscalateTime; // 0x001C(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 HighestTimePeriod; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AllTimePeriods; // 0x0020(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FEscalationState; - -// ScriptStruct NetCore.NetFaultState -// 0x0010 (0x0040 - 0x0030) -struct FNetFaultState final : public FEscalationState -{ -public: - bool bCloseConnection; // 0x0030(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x1]; // 0x0031(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 EscalateQuotaFaultsPerPeriod; // 0x0032(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 EscalateQuotaFaultPercentPerPeriod; // 0x0034(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x1]; // 0x0035(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int16 DescalateQuotaFaultsPerPeriod; // 0x0036(0x0002)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 DescalateQuotaFaultPercentPerPeriod; // 0x0038(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int8 EscalateQuotaTimePeriod; // 0x0039(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetFaultState; - -// ScriptStruct NetCore.FastArraySerializer -// 0x0108 (0x0108 - 0x0000) -struct alignas(0x08) FFastArraySerializer -{ -public: - uint8 Pad_0[0x54]; // 0x0000(0x0054)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ArrayReplicationKey; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0xA8]; // 0x0058(0x00A8)(Fixing Size After Last Property [ Dumper-7 ]) - EFastArraySerializerDeltaFlags DeltaFlags; // 0x0100(0x0001)(ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFastArraySerializer; - -// ScriptStruct NetCore.FastArraySerializerItem -// 0x000C (0x000C - 0x0000) -struct FFastArraySerializerItem -{ -public: - int32 ReplicationID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReplicationKey; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MostRecentArrayReplicationKey; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFastArraySerializerItem; - -// ScriptStruct NetCore.NetAnalyticsDataConfig -// 0x000C (0x000C - 0x0000) -struct FNetAnalyticsDataConfig final -{ -public: - class FName DataName; // 0x0000(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0008(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNetAnalyticsDataConfig; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraAnimNotifies_classes.hpp b/Cronos The New Dawn/SDK/NiagaraAnimNotifies_classes.hpp deleted file mode 100644 index 373ed77..0000000 --- a/Cronos The New Dawn/SDK/NiagaraAnimNotifies_classes.hpp +++ /dev/null @@ -1,121 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraAnimNotifies - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_classes.hpp" -#include "NiagaraAnimNotifies_structs.hpp" - - -namespace SDK -{ - -// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect -// 0x0048 (0x0078 - 0x0030) -class UAnimNotifyState_TimedNiagaraEffect : public UAnimNotifyState -{ -public: - class UNiagaraSystem* Template; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SocketName; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool bApplyRateScaleAsTimeDilation; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDestroyAtEnd; // 0x0071(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UFXSystemComponent* GetSpawnedEffect(class UMeshComponent* MeshComp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_TimedNiagaraEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_TimedNiagaraEffect") - } - static class UAnimNotifyState_TimedNiagaraEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_TimedNiagaraEffect; - -// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced -// 0x0070 (0x00E8 - 0x0078) -class UAnimNotifyState_TimedNiagaraEffectAdvanced : public UAnimNotifyState_TimedNiagaraEffect -{ -public: - bool bEnableNormalizedNotifyProgress; // 0x0078(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyRateScaleToProgress; // 0x0079(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7A[0x2]; // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName NotifyProgressUserParameter; // 0x007C(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AnimCurves; // 0x0088(0x0010)(Edit, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_98[0x50]; // 0x0098(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - float GetNotifyProgress(class UMeshComponent* MeshComp) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotifyState_TimedNiagaraEffectAdvanced") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotifyState_TimedNiagaraEffectAdvanced") - } - static class UAnimNotifyState_TimedNiagaraEffectAdvanced* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotifyState_TimedNiagaraEffectAdvanced; - -// Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect -// 0x0098 (0x00D0 - 0x0038) -class alignas(0x10) UAnimNotify_PlayNiagaraEffect final : public UAnimNotify -{ -public: - class UNiagaraSystem* Template; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LocationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator RotationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0070(0x0018)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbsoluteScale; // 0x0088(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x37]; // 0x0089(0x0037)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 Attached : 1; // 0x00C0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C1[0x3]; // 0x00C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SocketName; // 0x00C4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UFXSystemComponent* GetSpawnedEffect() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AnimNotify_PlayNiagaraEffect") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AnimNotify_PlayNiagaraEffect") - } - static class UAnimNotify_PlayNiagaraEffect* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAnimNotify_PlayNiagaraEffect; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraAnimNotifies_structs.hpp b/Cronos The New Dawn/SDK/NiagaraAnimNotifies_structs.hpp deleted file mode 100644 index 38b09e5..0000000 --- a/Cronos The New Dawn/SDK/NiagaraAnimNotifies_structs.hpp +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraAnimNotifies - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct NiagaraAnimNotifies.CurveParameterPair -// 0x0010 (0x0010 - 0x0000) -struct FCurveParameterPair final -{ -public: - class FName AnimCurveName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserVariableName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCurveParameterPair; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraCore_classes.hpp b/Cronos The New Dawn/SDK/NiagaraCore_classes.hpp deleted file mode 100644 index 89dae4b..0000000 --- a/Cronos The New Dawn/SDK/NiagaraCore_classes.hpp +++ /dev/null @@ -1,60 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraCore - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class NiagaraCore.NiagaraMergeable -// 0x0000 (0x0028 - 0x0028) -class UNiagaraMergeable : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraMergeable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraMergeable") - } - static class UNiagaraMergeable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraMergeable; - -// Class NiagaraCore.NiagaraDataInterfaceBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraDataInterfaceBase : public UNiagaraMergeable -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceBase") - } - static class UNiagaraDataInterfaceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceBase; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraCore_structs.hpp b/Cronos The New Dawn/SDK/NiagaraCore_structs.hpp deleted file mode 100644 index 31ceeef..0000000 --- a/Cronos The New Dawn/SDK/NiagaraCore_structs.hpp +++ /dev/null @@ -1,47 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum NiagaraCore.ENiagaraIterationSource -// NumValues: 0x0004 -enum class ENiagaraIterationSource : uint8 -{ - Particles = 0, - DataInterface = 1, - DirectSet = 2, - ENiagaraIterationSource_MAX = 3, -}; - -// ScriptStruct NiagaraCore.NiagaraVariableCommonReference -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraVariableCommonReference final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* UnderlyingType; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVariableCommonReference; - -// ScriptStruct NiagaraCore.NiagaraCompileHash -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraCompileHash final -{ -public: - TArray DataHash; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraCompileHash; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraShader_classes.hpp b/Cronos The New Dawn/SDK/NiagaraShader_classes.hpp deleted file mode 100644 index ba5a447..0000000 --- a/Cronos The New Dawn/SDK/NiagaraShader_classes.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraShader - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class NiagaraShader.NiagaraScriptBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraScriptBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraScriptBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraScriptBase") - } - static class UNiagaraScriptBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraScriptBase; - -} - diff --git a/Cronos The New Dawn/SDK/NiagaraShader_structs.hpp b/Cronos The New Dawn/SDK/NiagaraShader_structs.hpp deleted file mode 100644 index 19dcb07..0000000 --- a/Cronos The New Dawn/SDK/NiagaraShader_structs.hpp +++ /dev/null @@ -1,188 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: NiagaraShader - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "NiagaraCore_structs.hpp" - - -namespace SDK -{ - -// Enum NiagaraShader.ENiagaraMipMapGenerationType -// NumValues: 0x0007 -enum class ENiagaraMipMapGenerationType : uint8 -{ - Unfiltered = 0, - Linear = 1, - Blur1 = 2, - Blur2 = 3, - Blur3 = 4, - Blur4 = 5, - ENiagaraMipMapGenerationType_MAX = 6, -}; - -// Enum NiagaraShader.ENiagaraGpuDispatchType -// NumValues: 0x0005 -enum class ENiagaraGpuDispatchType : uint8 -{ - OneD = 0, - TwoD = 1, - ThreeD = 2, - Custom = 3, - ENiagaraGpuDispatchType_MAX = 4, -}; - -// Enum NiagaraShader.ENiagaraDirectDispatchElementType -// NumValues: 0x0004 -enum class ENiagaraDirectDispatchElementType : uint8 -{ - NumThreads = 0, - NumThreadsNoClipping = 1, - NumGroups = 2, - ENiagaraDirectDispatchElementType_MAX = 3, -}; - -// Enum NiagaraShader.ENiagaraSimStageExecuteBehavior -// NumValues: 0x0004 -enum class ENiagaraSimStageExecuteBehavior : uint8 -{ - Always = 0, - OnSimulationReset = 1, - NotOnSimulationReset = 2, - ENiagaraSimStageExecuteBehavior_MAX = 3, -}; - -// Enum NiagaraShader.FNiagaraCompileEventSeverity -// NumValues: 0x0005 -enum class EFNiagaraCompileEventSeverity : uint8 -{ - Log = 0, - Display = 1, - Warning = 2, - Error = 3, - FNiagaraCompileEventSeverity_MAX = 4, -}; - -// Enum NiagaraShader.FNiagaraCompileEventSource -// NumValues: 0x0003 -enum class EFNiagaraCompileEventSource : uint8 -{ - Unset = 0, - ScriptDependency = 1, - FNiagaraCompileEventSource_MAX = 2, -}; - -// ScriptStruct NiagaraShader.SimulationStageMetaData -// 0x00A8 (0x00A8 - 0x0000) -struct FSimulationStageMetaData final -{ -public: - class FName SimulationStageName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EnabledBinding; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntVector ElementCount; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ElementCountXBinding; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ElementCountYBinding; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ElementCountZBinding; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraIterationSource IterationSourceType; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName IterationDataInterface; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName IterationDirectBinding; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSimStageExecuteBehavior ExecuteBehavior; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bWritesParticles : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPartialParticleUpdate : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParticleIterationStateEnabled : 1; // 0x004C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGpuIndirectDispatch : 1; // 0x004C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ParticleIterationStateBinding; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x4]; // 0x0058(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint ParticleIterationStateRange; // 0x005C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutputDestinations; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InputDataInterfaces; // 0x0078(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 NumIterations; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName NumIterationsBinding; // 0x008C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraGpuDispatchType GpuDispatchType; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDirectDispatchElementType GpuDirectDispatchElementType; // 0x0095(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_96[0x2]; // 0x0096(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector GpuDispatchNumThreads; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSimulationStageMetaData; - -// ScriptStruct NiagaraShader.NiagaraCompileEvent -// 0x0060 (0x0060 - 0x0000) -struct FNiagaraCompileEvent final -{ -public: - EFNiagaraCompileEventSeverity Severity; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Message; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ShortDescription; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid NodeGuid; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid PinGuid; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StackGuids; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - EFNiagaraCompileEventSource Source; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraCompileEvent; - -// ScriptStruct NiagaraShader.NiagaraDataInterfaceGeneratedFunction -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraDataInterfaceGeneratedFunction final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VariadicInputs; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VariadicOutputs; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataInterfaceGeneratedFunction; - -// ScriptStruct NiagaraShader.NiagaraDataInterfaceGPUParamInfo -// 0x0038 (0x0038 - 0x0000) -struct FNiagaraDataInterfaceGPUParamInfo final -{ -public: - class FString DataInterfaceHLSLSymbol; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DIClassName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ShaderParametersOffset; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray GeneratedFunctions; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataInterfaceGPUParamInfo; - -// ScriptStruct NiagaraShader.NiagaraShaderScriptExternalConstant -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraShaderScriptExternalConstant final -{ -public: - class FName Type; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Name; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraShaderScriptExternalConstant; - -// ScriptStruct NiagaraShader.NiagaraShaderScriptParametersMetadata -// 0x0058 (0x0058 - 0x0000) -struct FNiagaraShaderScriptParametersMetadata final -{ -public: - TArray DataInterfaceParamInfo; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LooseMetadataNames; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bExternalConstantsInterpolated; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExternalConstants; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraShaderScriptParametersMetadata; - -} - diff --git a/Cronos The New Dawn/SDK/Niagara_classes.hpp b/Cronos The New Dawn/SDK/Niagara_classes.hpp deleted file mode 100644 index f34539c..0000000 --- a/Cronos The New Dawn/SDK/Niagara_classes.hpp +++ /dev/null @@ -1,5829 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Niagara - -#include "Basic.hpp" - -#include "Niagara_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "NiagaraCore_structs.hpp" -#include "NiagaraCore_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "MovieScene_classes.hpp" -#include "NiagaraShader_structs.hpp" -#include "NiagaraShader_classes.hpp" - - -namespace SDK -{ - -// Class Niagara.NDIRenderTargetVolumeSimCacheData -// 0x0018 (0x0040 - 0x0028) -class UNDIRenderTargetVolumeSimCacheData final : public UObject -{ -public: - class FName CompressionType; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Frames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDIRenderTargetVolumeSimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDIRenderTargetVolumeSimCacheData") - } - static class UNDIRenderTargetVolumeSimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDIRenderTargetVolumeSimCacheData; - -// Class Niagara.NiagaraAssetTagDefinitions -// 0x0038 (0x0060 - 0x0028) -class UNiagaraAssetTagDefinitions final : public UObject -{ -public: - class FText DisplayName; // 0x0028(0x0010)(Edit, NativeAccessSpecifierPrivate) - class FText Description; // 0x0038(0x0010)(Edit, NativeAccessSpecifierPrivate) - TArray TagDefinitions; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - bool bDisplayTagsAsFlatList; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SortOrder; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraAssetTagDefinitions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraAssetTagDefinitions") - } - static class UNiagaraAssetTagDefinitions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraAssetTagDefinitions; - -// Class Niagara.NiagaraConvertInPlaceUtilityBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraConvertInPlaceUtilityBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraConvertInPlaceUtilityBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraConvertInPlaceUtilityBase") - } - static class UNiagaraConvertInPlaceUtilityBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraConvertInPlaceUtilityBase; - -// Class Niagara.NiagaraDataChannelReader -// 0x0020 (0x0048 - 0x0028) -class UNiagaraDataChannelReader final : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraDataChannelHandler* Owner; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool InitAccess(const struct FNiagaraDataChannelSearchParameters& SearchParams, bool bReadPrevFrameData); - - int32 Num() const; - bool ReadBool(class FName VarName, int32 Index_0, bool* IsValid) const; - uint8 ReadEnum(class FName VarName, int32 Index_0, bool* IsValid) const; - double ReadFloat(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FNiagaraID ReadID(class FName VarName, int32 Index_0, bool* IsValid) const; - int32 ReadInt(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FLinearColor ReadLinearColor(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FVector ReadPosition(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FQuat ReadQuat(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FNiagaraSpawnInfo ReadSpawnInfo(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FVector ReadVector(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FVector2D ReadVector2D(class FName VarName, int32 Index_0, bool* IsValid) const; - struct FVector4 ReadVector4(class FName VarName, int32 Index_0, bool* IsValid) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelReader") - } - static class UNiagaraDataChannelReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelReader; - -// Class Niagara.NiagaraDataChannelWriter -// 0x0018 (0x0040 - 0x0028) -class UNiagaraDataChannelWriter final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraDataChannelHandler* Owner; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - bool InitWrite(const struct FNiagaraDataChannelSearchParameters& SearchParams, int32 Count, bool bVisibleToGame, bool bVisibleToCPU, bool bVisibleToGPU, const class FString& DebugSource); - void WriteBool(class FName VarName, int32 Index_0, bool InData); - void WriteEnum(class FName VarName, int32 Index_0, uint8 InData); - void WriteFloat(class FName VarName, int32 Index_0, double InData); - void WriteID(class FName VarName, int32 Index_0, const struct FNiagaraID& InData); - void WriteInt(class FName VarName, int32 Index_0, int32 InData); - void WriteLinearColor(class FName VarName, int32 Index_0, const struct FLinearColor& InData); - void WritePosition(class FName VarName, int32 Index_0, const struct FVector& InData); - void WriteQuat(class FName VarName, int32 Index_0, const struct FQuat& InData); - void WriteSpawnInfo(class FName VarName, int32 Index_0, const struct FNiagaraSpawnInfo& InData); - void WriteVector(class FName VarName, int32 Index_0, const struct FVector& InData); - void WriteVector2D(class FName VarName, int32 Index_0, const struct FVector2D& InData); - void WriteVector4(class FName VarName, int32 Index_0, const struct FVector4& InData); - - int32 Num() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelWriter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelWriter") - } - static class UNiagaraDataChannelWriter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelWriter; - -// Class Niagara.NiagaraDataChannelHandler -// 0x0038 (0x0060 - 0x0028) -class UNiagaraDataChannelHandler : public UObject -{ -public: - TWeakObjectPtr DataChannel; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraDataChannelWriter* Writer; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraDataChannelReader* Reader; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UNiagaraDataChannelReader* GetDataChannelReader(); - class UNiagaraDataChannelWriter* GetDataChannelWriter(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelHandler") - } - static class UNiagaraDataChannelHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelHandler; - -// Class Niagara.NiagaraDataChannelAsset -// 0x0008 (0x0030 - 0x0028) -class UNiagaraDataChannelAsset final : public UObject -{ -public: - class UNiagaraDataChannel* DataChannel; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelAsset") - } - static class UNiagaraDataChannelAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelAsset; - -// Class Niagara.NiagaraDataChannel -// 0x0030 (0x0058 - 0x0028) -class UNiagaraDataChannel : public UObject -{ -public: - TArray ChannelVariables; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - bool bKeepPreviousFrameData; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnforceTickGroupReadWriteOrder; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ETickingGroup FinalWriteTickGroup; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3B[0x1D]; // 0x003B(0x001D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannel") - } - static class UNiagaraDataChannel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannel; - -// Class Niagara.NiagaraDataChannel_Global -// 0x0000 (0x0058 - 0x0058) -class UNiagaraDataChannel_Global final : public UNiagaraDataChannel -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannel_Global") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannel_Global") - } - static class UNiagaraDataChannel_Global* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannel_Global; - -// Class Niagara.NiagaraDataChannelHandler_Global -// 0x0010 (0x0070 - 0x0060) -class UNiagaraDataChannelHandler_Global final : public UNiagaraDataChannelHandler -{ -public: - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelHandler_Global") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelHandler_Global") - } - static class UNiagaraDataChannelHandler_Global* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelHandler_Global; - -// Class Niagara.NiagaraDataChannel_Islands -// 0x0088 (0x00E0 - 0x0058) -class UNiagaraDataChannel_Islands final : public UNiagaraDataChannel -{ -public: - ENiagraDataChannel_IslandMode Mode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector InitialExtents; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector MaxExtents; // 0x0078(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector PerElementExtents; // 0x0090(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> Systems; // 0x00A8(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - int32 IslandPoolSize; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNDCIslandDebugDrawSettings DebugDrawSettings; // 0x00BC(0x0004)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) - TArray SystemsInternal; // 0x00C0(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - uint8 Pad_D0[0x10]; // 0x00D0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannel_Islands") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannel_Islands") - } - static class UNiagaraDataChannel_Islands* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannel_Islands; - -// Class Niagara.NiagaraDataChannelHandler_Islands -// 0x0030 (0x0090 - 0x0060) -class UNiagaraDataChannelHandler_Islands final : public UNiagaraDataChannelHandler -{ -public: - TArray ActiveIslands; // 0x0060(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray FreeIslands; // 0x0070(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray IslandPool; // 0x0080(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelHandler_Islands") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelHandler_Islands") - } - static class UNiagaraDataChannelHandler_Islands* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelHandler_Islands; - -// Class Niagara.NiagaraDataInterface -// 0x0010 (0x0038 - 0x0028) -class UNiagaraDataInterface : public UNiagaraDataInterfaceBase -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterface") - } - static class UNiagaraDataInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterface; - -// Class Niagara.NiagaraDataInterfaceRWBase -// 0x0000 (0x0038 - 0x0038) -class UNiagaraDataInterfaceRWBase : public UNiagaraDataInterface -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRWBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRWBase") - } - static class UNiagaraDataInterfaceRWBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRWBase; - -// Class Niagara.NiagaraDataInterfaceDataChannelRead -// 0x0080 (0x00B8 - 0x0038) -class UNiagaraDataInterfaceDataChannelRead final : public UNiagaraDataInterfaceRWBase -{ -public: - class UNiagaraDataChannelAsset* Channel; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReadCurrentFrame; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateSourceDataEveryTick; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideSpawnGroupToDataChannelIndex; // 0x0042(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNDIDataChannelCompiledData CompiledData; // 0x0048(0x0070)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceDataChannelRead") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceDataChannelRead") - } - static class UNiagaraDataInterfaceDataChannelRead* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceDataChannelRead; - -// Class Niagara.NDIDataChannelWriteSimCacheData -// 0x0040 (0x0068 - 0x0028) -class UNDIDataChannelWriteSimCacheData final : public UObject -{ -public: - TArray FrameData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FSoftObjectPath DataChannelReference; // 0x0038(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraDataInterfaceDataChannelWrite* DataInterface; // 0x0058(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDIDataChannelWriteSimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDIDataChannelWriteSimCacheData") - } - static class UNDIDataChannelWriteSimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDIDataChannelWriteSimCacheData; - -// Class Niagara.NiagaraDataInterfaceDataChannelWrite -// 0x00D8 (0x0110 - 0x0038) -class UNiagaraDataInterfaceDataChannelWrite final : public UNiagaraDataInterface -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraDataChannelAllocationMode AllocationMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 AllocationCount; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPublishToGame; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPublishToCPU; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPublishToGPU; // 0x004A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateDestinationDataEveryTick; // 0x004B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraDataChannelAsset* Channel; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNDIDataChannelWriteCompiledData CompiledData; // 0x0058(0x00B8)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceDataChannelWrite") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceDataChannelWrite") - } - static class UNiagaraDataInterfaceDataChannelWrite* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceDataChannelWrite; - -// Class Niagara.NiagaraMessageDataBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraMessageDataBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraMessageDataBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraMessageDataBase") - } - static class UNiagaraMessageDataBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraMessageDataBase; - -// Class Niagara.NiagaraParameterDefinitionsBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraParameterDefinitionsBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraParameterDefinitionsBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraParameterDefinitionsBase") - } - static class UNiagaraParameterDefinitionsBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraParameterDefinitionsBase; - -// Class Niagara.NiagaraRenderableMeshInterface -// 0x0000 (0x0000 - 0x0000) -class INiagaraRenderableMeshInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraRenderableMeshInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraRenderableMeshInterface") - } - static class INiagaraRenderableMeshInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INiagaraRenderableMeshInterface; - -// Class Niagara.NiagaraScriptSourceBase -// 0x0020 (0x0048 - 0x0028) -class UNiagaraScriptSourceBase final : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraScriptSourceBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraScriptSourceBase") - } - static class UNiagaraScriptSourceBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraScriptSourceBase; - -// Class Niagara.NiagaraSettings -// 0x00F8 (0x0130 - 0x0038) -class UNiagaraSettings final : public UDeveloperSettings -{ -public: - bool bSystemsSupportLargeWorldCoordinates; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnforceStrictStackTypes; // 0x0039(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExperimentalVMEnabled; // 0x003A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAccurateQuatInterpolation; // 0x003B(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCompileErrorSeverity InvalidNamespaceWriteSeverity; // 0x003C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLimitDeltaTime; // 0x003D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxDeltaTimePerTick; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoftObjectPath DefaultEffectType; // 0x0048(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowCreateActorFromSystemWithNoEffectType; // 0x0068(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor PositionPinTypeColor; // 0x006C(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraStripScriptByteCodeOption ByteCodeStripOption; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QualityLevels; // 0x0080(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - TMap ComponentRendererWarningsPerClass; // 0x0090(0x0050)(Edit, Config, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat DefaultRenderTargetFormat; // 0x00E0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraGpuBufferFormat DefaultGridFormat; // 0x00E1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDefaultRendererMotionVectorSetting DefaultRendererMotionVectorSetting; // 0x00E2(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDefaultRendererPixelCoverageMode DefaultPixelCoverageMode; // 0x00E3(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDefaultSortPrecision DefaultSortPrecision; // 0x00E4(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDefaultGpuTranslucentLatency DefaultGpuTranslucentLatency; // 0x00E5(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E6[0x2]; // 0x00E6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DefaultLightInverseExposureBlend; // 0x00E8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NDISkelMesh_SupportReadingDeformedGeometry; // 0x00EC(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NDISkelMesh_Support16BitIndexWeight; // 0x00ED(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDISkelMesh_GpuMaxInfluences NDISkelMesh_GpuMaxInfluences; // 0x00EE(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDISkelMesh_GpuUniformSamplingFormat NDISkelMesh_GpuUniformSamplingFormat; // 0x00EF(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDISkelMesh_AdjacencyTriangleIndexFormat NDISkelMesh_AdjacencyTriangleIndexFormat; // 0x00F0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NDIStaticMesh_AllowDistanceFields; // 0x00F1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NDICollisionQuery_AsyncGpuTraceProviderOrder; // 0x00F8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - class FString SimCacheAuxiliaryFileBasePath; // 0x0108(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int64 SimCacheMaxCPUMemoryVolumetrics; // 0x0118(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PlatformSetRedirects; // 0x0120(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSettings") - } - static class UNiagaraSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSettings; - -// Class Niagara.NiagaraSimCacheCustomStorageInterface -// 0x0000 (0x0000 - 0x0000) -class INiagaraSimCacheCustomStorageInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimCacheCustomStorageInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimCacheCustomStorageInterface") - } - static class INiagaraSimCacheCustomStorageInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INiagaraSimCacheCustomStorageInterface; - -// Class Niagara.NiagaraSimCacheDebugData -// 0x0010 (0x0038 - 0x0028) -class UNiagaraSimCacheDebugData final : public UObject -{ -public: - TArray Frames; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimCacheDebugData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimCacheDebugData") - } - static class UNiagaraSimCacheDebugData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSimCacheDebugData; - -// Class Niagara.NiagaraStatelessEmitter -// 0x01B8 (0x01E0 - 0x0028) -class UNiagaraStatelessEmitter final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FString UniqueEmitterName; // 0x0038(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf EmitterTemplateClass; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bDeterministic : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 AllowedFeatureMask; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 RandomSeed; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox FixedBounds; // 0x0060(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FNiagaraEmitterStateData EmitterState; // 0x0098(0x0070)(Edit, Protected, NativeAccessSpecifierProtected) - TArray SpawnInfos; // 0x0108(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray Modules; // 0x0118(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TArray RendererProperties; // 0x0128(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FNiagaraPlatformSet Platforms; // 0x0138(0x0030)(Edit, Protected, NativeAccessSpecifierProtected) - struct FNiagaraEmitterScalabilityOverrides ScalabilityOverrides; // 0x0168(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - struct FNiagaraDataSetCompiledData ParticleDataSetCompiledData; // 0x0178(0x0048)(Protected, NativeAccessSpecifierProtected) - TArray ComponentOffsets; // 0x01C0(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray CachedParameterCollectionReferences; // 0x01D0(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessEmitter") - } - static class UNiagaraStatelessEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessEmitter; - -// Class Niagara.NiagaraStatelessEmitterTemplate -// 0x0000 (0x0028 - 0x0028) -class UNiagaraStatelessEmitterTemplate : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessEmitterTemplate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessEmitterTemplate") - } - static class UNiagaraStatelessEmitterTemplate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessEmitterTemplate; - -// Class Niagara.NiagaraStatelessEmitterDefault -// 0x0000 (0x0028 - 0x0028) -class UNiagaraStatelessEmitterDefault final : public UNiagaraStatelessEmitterTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessEmitterDefault") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessEmitterDefault") - } - static class UNiagaraStatelessEmitterDefault* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessEmitterDefault; - -// Class Niagara.NiagaraStatelessEmitterExample1 -// 0x0000 (0x0028 - 0x0028) -class UNiagaraStatelessEmitterExample1 final : public UNiagaraStatelessEmitterTemplate -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessEmitterExample1") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessEmitterExample1") - } - static class UNiagaraStatelessEmitterExample1* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessEmitterExample1; - -// Class Niagara.NiagaraStatelessModule -// 0x0008 (0x0030 - 0x0028) -class UNiagaraStatelessModule : public UNiagaraMergeable -{ -public: - uint8 bModuleEnabled : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule") - } - static class UNiagaraStatelessModule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule; - -// Class Niagara.NiagaraStatelessModule_AccelerationForce -// 0x0038 (0x0068 - 0x0030) -class UNiagaraStatelessModule_AccelerationForce final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeVector3 AccelerationDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - ENiagaraCoordinateSpace CoordinateSpace; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_AccelerationForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_AccelerationForce") - } - static class UNiagaraStatelessModule_AccelerationForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_AccelerationForce; - -// Class Niagara.NiagaraStatelessModule_AddVelocity -// 0x00B8 (0x00E8 - 0x0030) -class UNiagaraStatelessModule_AddVelocity final : public UNiagaraStatelessModule -{ -public: - ENSM_VelocityType VelocityType; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeVector3 LinearVelocityDistribution; // 0x0038(0x0030)(Edit, NativeAccessSpecifierPublic) - float LinearVelocityScale; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat ConeVelocityDistribution; // 0x0070(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FRotator ConeRotation; // 0x0090(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float ConeAngle; // 0x00A8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InnerCone; // 0x00AC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeFloat PointVelocityDistribution; // 0x00B0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FVector3f PointOrigin; // 0x00D0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpeedFalloffFromConeAxisEnabled; // 0x00DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DD[0x3]; // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpeedFalloffFromConeAxis; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCoordinateSpace CoordinateSpace; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_AddVelocity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_AddVelocity") - } - static class UNiagaraStatelessModule_AddVelocity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_AddVelocity; - -// Class Niagara.NiagaraStatelessModule_CalculateAccurateVelocity -// 0x0000 (0x0030 - 0x0030) -class UNiagaraStatelessModule_CalculateAccurateVelocity final : public UNiagaraStatelessModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_CalculateAccurateVelocity") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_CalculateAccurateVelocity") - } - static class UNiagaraStatelessModule_CalculateAccurateVelocity* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_CalculateAccurateVelocity; - -// Class Niagara.NiagaraStatelessModule_CameraOffset -// 0x0030 (0x0060 - 0x0030) -class UNiagaraStatelessModule_CameraOffset final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionFloat CameraOffsetDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_CameraOffset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_CameraOffset") - } - static class UNiagaraStatelessModule_CameraOffset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_CameraOffset; - -// Class Niagara.NiagaraStatelessModule_CurlNoiseForce -// 0x0018 (0x0048 - 0x0030) -class UNiagaraStatelessModule_CurlNoiseForce final : public UNiagaraStatelessModule -{ -public: - float NoiseAmplitude; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseFrequency; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENSM_NoiseMode NoiseMode; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* NoiseTexture; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_CurlNoiseForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_CurlNoiseForce") - } - static class UNiagaraStatelessModule_CurlNoiseForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_CurlNoiseForce; - -// Class Niagara.NiagaraStatelessModule_Drag -// 0x0020 (0x0050 - 0x0030) -class UNiagaraStatelessModule_Drag final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeFloat DragDistribution; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_Drag") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_Drag") - } - static class UNiagaraStatelessModule_Drag* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_Drag; - -// Class Niagara.NiagaraStatelessModule_DynamicMaterialParameters -// 0x0328 (0x0358 - 0x0030) -class UNiagaraStatelessModule_DynamicMaterialParameters final : public UNiagaraStatelessModule -{ -public: - uint8 bParameter0Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParameter1Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParameter2Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bParameter3Enabled : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraStatelessDynamicParameterSet Parameter0; // 0x0038(0x00C8)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraStatelessDynamicParameterSet Parameter1; // 0x0100(0x00C8)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraStatelessDynamicParameterSet Parameter2; // 0x01C8(0x00C8)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraStatelessDynamicParameterSet Parameter3; // 0x0290(0x00C8)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_DynamicMaterialParameters") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_DynamicMaterialParameters") - } - static class UNiagaraStatelessModule_DynamicMaterialParameters* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_DynamicMaterialParameters; - -// Class Niagara.NiagaraStatelessModule_GravityForce -// 0x0030 (0x0060 - 0x0030) -class UNiagaraStatelessModule_GravityForce final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeVector3 GravityDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_GravityForce") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_GravityForce") - } - static class UNiagaraStatelessModule_GravityForce* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_GravityForce; - -// Class Niagara.NiagaraStatelessModule_InitializeParticle -// 0x0148 (0x0178 - 0x0030) -class UNiagaraStatelessModule_InitializeParticle final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeFloat LifetimeDistribution; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeColor ColorDistribution; // 0x0050(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeFloat MassDistribution; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector2 SpriteSizeDistribution; // 0x00A8(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeFloat SpriteRotationDistribution; // 0x00D0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector3 MeshScaleDistribution; // 0x00F0(0x0030)(Edit, NativeAccessSpecifierPublic) - bool bWriteRibbonWidth; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat RibbonWidthDistribution; // 0x0128(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionPosition InitialPositionDistribution; // 0x0148(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_InitializeParticle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_InitializeParticle") - } - static class UNiagaraStatelessModule_InitializeParticle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_InitializeParticle; - -// Class Niagara.NiagaraStatelessModule_InitialMeshOrientation -// 0x0098 (0x00C8 - 0x0030) -class UNiagaraStatelessModule_InitialMeshOrientation final : public UNiagaraStatelessModule -{ -public: - ENSMInitialMeshOrientationMode MeshOrientationMode; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeVector3 OrientationVector; // 0x0038(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector3 MeshAxisToOrient; // 0x0068(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector3 Rotation; // 0x0098(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_InitialMeshOrientation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_InitialMeshOrientation") - } - static class UNiagaraStatelessModule_InitialMeshOrientation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_InitialMeshOrientation; - -// Class Niagara.NiagaraStatelessModule_MeshIndex -// 0x0028 (0x0058 - 0x0030) -class UNiagaraStatelessModule_MeshIndex final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeInt MeshIndex; // 0x0030(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - TArray MeshIndexWeight; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - bool NeedsMeshIndexWeights() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_MeshIndex") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_MeshIndex") - } - static class UNiagaraStatelessModule_MeshIndex* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_MeshIndex; - -// Class Niagara.NiagaraStatelessModule_MeshRotationRate -// 0x0030 (0x0060 - 0x0030) -class UNiagaraStatelessModule_MeshRotationRate final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeVector3 RotationRateDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_MeshRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_MeshRotationRate") - } - static class UNiagaraStatelessModule_MeshRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_MeshRotationRate; - -// Class Niagara.NiagaraStatelessModule_RotateAroundPoint -// 0x0018 (0x0048 - 0x0030) -class UNiagaraStatelessModule_RotateAroundPoint final : public UNiagaraStatelessModule -{ -public: - float RateMin; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RateMax; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusMin; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RadiusMax; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialPhaseMin; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialPhaseMax; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_RotateAroundPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_RotateAroundPoint") - } - static class UNiagaraStatelessModule_RotateAroundPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_RotateAroundPoint; - -// Class Niagara.NiagaraStatelessModule_ScaleColor -// 0x0030 (0x0060 - 0x0030) -class UNiagaraStatelessModule_ScaleColor final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionColor ScaleDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ScaleColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ScaleColor") - } - static class UNiagaraStatelessModule_ScaleColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ScaleColor; - -// Class Niagara.NiagaraStatelessModule_ScaleMeshSize -// 0x0050 (0x0080 - 0x0030) -class UNiagaraStatelessModule_ScaleMeshSize final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionVector3 ScaleDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue ScaleCurveRange; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - bool UseScaleCurveRange() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ScaleMeshSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ScaleMeshSize") - } - static class UNiagaraStatelessModule_ScaleMeshSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ScaleMeshSize; - -// Class Niagara.NiagaraStatelessModule_ScaleMeshSizeBySpeed -// 0x00B8 (0x00E8 - 0x0030) -class UNiagaraStatelessModule_ScaleMeshSizeBySpeed final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeFloat VelocityThreshold; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector3 MinScaleFactor; // 0x0050(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector3 MaxScaleFactor; // 0x0080(0x0030)(Edit, NativeAccessSpecifierPublic) - bool bSampleScaleFactorByCurve; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionFloat SampleFactorCurve; // 0x00B8(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ScaleMeshSizeBySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ScaleMeshSizeBySpeed") - } - static class UNiagaraStatelessModule_ScaleMeshSizeBySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ScaleMeshSizeBySpeed; - -// Class Niagara.NiagaraStatelessModule_ScaleSpriteSize -// 0x0050 (0x0080 - 0x0030) -class UNiagaraStatelessModule_ScaleSpriteSize final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionVector2 ScaleDistribution; // 0x0030(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue ScaleCurveRange; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - bool UseScaleCurveRange() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ScaleSpriteSize") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ScaleSpriteSize") - } - static class UNiagaraStatelessModule_ScaleSpriteSize* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ScaleSpriteSize; - -// Class Niagara.NiagaraStatelessModule_ScaleSpriteSizeBySpeed -// 0x00A8 (0x00D8 - 0x0030) -class UNiagaraStatelessModule_ScaleSpriteSizeBySpeed final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeFloat VelocityThreshold; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector2 MinScaleFactor; // 0x0050(0x0028)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeVector2 MaxScaleFactor; // 0x0078(0x0028)(Edit, NativeAccessSpecifierPublic) - bool bSampleScaleFactorByCurve; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionFloat SampleFactorCurve; // 0x00A8(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ScaleSpriteSizeBySpeed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ScaleSpriteSizeBySpeed") - } - static class UNiagaraStatelessModule_ScaleSpriteSizeBySpeed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ScaleSpriteSizeBySpeed; - -// Class Niagara.NiagaraStatelessModule_ShapeLocation -// 0x0048 (0x0078 - 0x0030) -class UNiagaraStatelessModule_ShapeLocation final : public UNiagaraStatelessModule -{ -public: - ENSM_ShapePrimitive ShapePrimitive; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f BoxSize; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBoxSurfaceOnly; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BoxSurfaceThicknessMin; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BoxSurfaceThicknessMax; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f PlaneSize; // 0x004C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CylinderHeight; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CylinderRadius; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CylinderHeightMidpoint; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RingRadius; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiscCoverage; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RingUDistribution; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereMin; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SphereMax; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_ShapeLocation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_ShapeLocation") - } - static class UNiagaraStatelessModule_ShapeLocation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_ShapeLocation; - -// Class Niagara.NiagaraStatelessModule_SolveVelocitiesAndForces -// 0x0000 (0x0030 - 0x0030) -class UNiagaraStatelessModule_SolveVelocitiesAndForces final : public UNiagaraStatelessModule -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_SolveVelocitiesAndForces") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_SolveVelocitiesAndForces") - } - static class UNiagaraStatelessModule_SolveVelocitiesAndForces* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_SolveVelocitiesAndForces; - -// Class Niagara.NiagaraStatelessModule_SpriteFacingAndAlignment -// 0x0020 (0x0050 - 0x0030) -class UNiagaraStatelessModule_SpriteFacingAndAlignment final : public UNiagaraStatelessModule -{ -public: - bool bSpriteFacingEnabled; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpriteAlignmentEnabled; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector3f SpriteFacing; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f SpriteAlignment; // 0x0040(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_SpriteFacingAndAlignment") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_SpriteFacingAndAlignment") - } - static class UNiagaraStatelessModule_SpriteFacingAndAlignment* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_SpriteFacingAndAlignment; - -// Class Niagara.NiagaraStatelessModule_SpriteRotationRate -// 0x0020 (0x0050 - 0x0030) -class UNiagaraStatelessModule_SpriteRotationRate final : public UNiagaraStatelessModule -{ -public: - struct FNiagaraDistributionRangeFloat RotationRateDistribution; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_SpriteRotationRate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_SpriteRotationRate") - } - static class UNiagaraStatelessModule_SpriteRotationRate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_SpriteRotationRate; - -// Class Niagara.NiagaraStatelessModule_SubUVAnimation -// 0x0020 (0x0050 - 0x0030) -class UNiagaraStatelessModule_SubUVAnimation final : public UNiagaraStatelessModule -{ -public: - int32 NumFrames; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStartFrameRangeOverride_Enabled; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEndFrameRangeOverride_Enabled; // 0x0035(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StartFrameRangeOverride; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndFrameRangeOverride; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENSMSubUVAnimation_Mode AnimationMode; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LoopsPerSecond; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RandomChangeInterval; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraStatelessModule_SubUVAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraStatelessModule_SubUVAnimation") - } - static class UNiagaraStatelessModule_SubUVAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraStatelessModule_SubUVAnimation; - -// Class Niagara.NiagaraValidationRuleSet -// 0x0010 (0x0038 - 0x0028) -class UNiagaraValidationRuleSet final : public UObject -{ -public: - TArray ValidationRules; // 0x0028(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraValidationRuleSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraValidationRuleSet") - } - static class UNiagaraValidationRuleSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraValidationRuleSet; - -// Class Niagara.NiagaraDataInterfaceActorComponent -// 0x0048 (0x0080 - 0x0038) -class UNiagaraDataInterfaceActorComponent final : public UNiagaraDataInterface -{ -public: - ENDIActorComponentSourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LocalPlayerIndex; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TLazyObjectPtr SourceActor; // 0x0040(0x0018)(Edit, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding ActorOrComponentParameter; // 0x0058(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bRequireCurrentFrameData; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceActorComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceActorComponent") - } - static class UNiagaraDataInterfaceActorComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceActorComponent; - -// Class Niagara.NiagaraDataInterfaceAsyncGpuTrace -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceAsyncGpuTrace final : public UNiagaraDataInterface -{ -public: - int32 MaxTracesPerParticle; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxRetraces; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDICollisionQuery_AsyncGpuTraceProvider TraceProvider; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAsyncGpuTrace") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAsyncGpuTrace") - } - static class UNiagaraDataInterfaceAsyncGpuTrace* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAsyncGpuTrace; - -// Class Niagara.NiagaraDataInterfaceConsoleVariable -// 0x0000 (0x0038 - 0x0038) -class UNiagaraDataInterfaceConsoleVariable final : public UNiagaraDataInterface -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceConsoleVariable") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceConsoleVariable") - } - static class UNiagaraDataInterfaceConsoleVariable* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceConsoleVariable; - -// Class Niagara.NiagaraDataInterfaceDebugDraw -// 0x0008 (0x0040 - 0x0038) -class UNiagaraDataInterfaceDebugDraw final : public UNiagaraDataInterface -{ -public: - uint32 OverrideMaxLineInstances; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceDebugDraw") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceDebugDraw") - } - static class UNiagaraDataInterfaceDebugDraw* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceDebugDraw; - -// Class Niagara.NiagaraDataInterfaceDynamicMesh -// 0x0070 (0x00A8 - 0x0038) -class UNiagaraDataInterfaceDynamicMesh final : public UNiagaraDataInterface -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Sections; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Materials; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 NumVertices; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumTexCoords; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasColors; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasTangentBasis; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClearTrianglesPerFrame; // 0x006A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6B[0x5]; // 0x006B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox DefaultBounds; // 0x0070(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceDynamicMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceDynamicMesh") - } - static class UNiagaraDataInterfaceDynamicMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceDynamicMesh; - -// Class Niagara.NiagaraDataInterfaceEmitterProperties -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceEmitterProperties final : public UNiagaraDataInterface -{ -public: - struct FNiagaraDataInterfaceEmitterBinding EmitterBinding; // 0x0038(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceEmitterProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceEmitterProperties") - } - static class UNiagaraDataInterfaceEmitterProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceEmitterProperties; - -// Class Niagara.NiagaraDataInterfaceGBuffer -// 0x0000 (0x0038 - 0x0038) -class UNiagaraDataInterfaceGBuffer final : public UNiagaraDataInterface -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGBuffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGBuffer") - } - static class UNiagaraDataInterfaceGBuffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGBuffer; - -// Class Niagara.NiagaraDataInterfaceMemoryBuffer -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceMemoryBuffer final : public UNiagaraDataInterface -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DefaultNumElements; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraGpuSyncMode GpuSyncMode; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceMemoryBuffer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceMemoryBuffer") - } - static class UNiagaraDataInterfaceMemoryBuffer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceMemoryBuffer; - -// Class Niagara.NDIMemoryBufferSimCacheData -// 0x0020 (0x0048 - 0x0028) -class UNDIMemoryBufferSimCacheData final : public UObject -{ -public: - TArray FrameData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray BufferData; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDIMemoryBufferSimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDIMemoryBufferSimCacheData") - } - static class UNDIMemoryBufferSimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDIMemoryBufferSimCacheData; - -// Class Niagara.NiagaraDataInterfacePhysicsAsset -// 0x0070 (0x00A8 - 0x0038) -class UNiagaraDataInterfacePhysicsAsset final : public UNiagaraDataInterface -{ -public: - class UPhysicsAsset* DefaultSource; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftSourceActor; // 0x0040(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding MeshUserParameter; // 0x0068(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_88[0x20]; // 0x0088(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfacePhysicsAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfacePhysicsAsset") - } - static class UNiagaraDataInterfacePhysicsAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfacePhysicsAsset; - -// Class Niagara.NiagaraPhysicsAssetDICollectorInterface -// 0x0000 (0x0000 - 0x0000) -class INiagaraPhysicsAssetDICollectorInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPhysicsAssetDICollectorInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPhysicsAssetDICollectorInterface") - } - static class INiagaraPhysicsAssetDICollectorInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INiagaraPhysicsAssetDICollectorInterface; - -// Class Niagara.NiagaraDataInterfaceSceneCapture2D -// 0x00F0 (0x0128 - 0x0038) -class UNiagaraDataInterfaceSceneCapture2D final : public UNiagaraDataInterface -{ -public: - ENDISceneCapture2DSourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding SceneCaptureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bAutoMoveWithComponent; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDISceneCapture2DOffsetMode AutoMoveOffsetLocationMode; // 0x0061(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector AutoMoveOffsetLocation; // 0x0068(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDISceneCapture2DOffsetMode AutoMoveOffsetRotationMode; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRotator AutoMoveOffsetRotation; // 0x0088(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ESceneCaptureSource ManagedCaptureSource; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint ManagedTextureSize; // 0x00A4(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat ManagedTextureFormat; // 0x00AC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECameraProjectionMode ManagedProjectionType; // 0x00AD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AE[0x2]; // 0x00AE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ManagedFOVAngle; // 0x00B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ManagedOrthoWidth; // 0x00B4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManagedCaptureEveryFrame; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bManagedCaptureOnMovement; // 0x00B9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BA[0x6]; // 0x00BA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ManagedShowOnlyActors; // 0x00C0(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_D0[0x8]; // 0x00D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ManagedCaptureComponents; // 0x00D8(0x0050)(ExportObject, Transient, DuplicateTransient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static void SetSceneCapture2DManagedShowOnlyActors(class UNiagaraComponent* NiagaraSystem, const class FName ParameterName, const TArray& ShowOnlyActors); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSceneCapture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSceneCapture2D") - } - static class UNiagaraDataInterfaceSceneCapture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSceneCapture2D; - -// Class Niagara.NiagaraDataInterfaceSimCacheReader -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfaceSimCacheReader final : public UNiagaraDataInterface -{ -public: - struct FNiagaraUserParameterBinding SimCacheBinding; // 0x0038(0x0020)(Edit, NativeAccessSpecifierPublic) - class UNiagaraSimCache* SimCache; // 0x0058(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EmitterBinding; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSimCacheReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSimCacheReader") - } - static class UNiagaraDataInterfaceSimCacheReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSimCacheReader; - -// Class Niagara.NiagaraDataInterfaceSimpleCounter -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceSimpleCounter final : public UNiagaraDataInterfaceRWBase -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraGpuSyncMode GpuSyncMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InitialValue; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSimpleCounter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSimpleCounter") - } - static class UNiagaraDataInterfaceSimpleCounter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSimpleCounter; - -// Class Niagara.NDISimpleCounterSimCacheData -// 0x0010 (0x0038 - 0x0028) -class UNDISimpleCounterSimCacheData final : public UObject -{ -public: - TArray Values; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDISimpleCounterSimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDISimpleCounterSimCacheData") - } - static class UNDISimpleCounterSimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDISimpleCounterSimCacheData; - -// Class Niagara.NiagaraDataInterfaceSocketReader -// 0x0070 (0x00A8 - 0x0038) -class UNiagaraDataInterfaceSocketReader final : public UNiagaraDataInterface -{ -public: - ENDISocketReaderSourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilteredSockets; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TLazyObjectPtr SourceActor; // 0x0050(0x0018)(Edit, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* SourceAsset; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf AttachComponentClass; // 0x0070(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AttachComponentTag; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding ObjectParameterBinding; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bUpdateSocketsPerFrame; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequireCurrentFrameData; // 0x00A1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSocketReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSocketReader") - } - static class UNiagaraDataInterfaceSocketReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSocketReader; - -// Class Niagara.NiagaraDataInterfaceStaticMesh -// 0x00B8 (0x00F0 - 0x0038) -class UNiagaraDataInterfaceStaticMesh final : public UNiagaraDataInterface -{ -public: - ENDIStaticMesh_SourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UStaticMesh* DefaultMesh; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftSourceActor; // 0x0048(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStaticMeshComponent* SourceComponent; // 0x0070(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNDIStaticMeshSectionFilter SectionFilter; // 0x0078(0x0010)(Edit, NativeAccessSpecifierPublic) - bool bCaptureTransformsPerFrame; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePhysicsBodyVelocity; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowSamplingFromStreamingLODs; // 0x008A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8B[0x1]; // 0x008B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODIndex; // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding LODIndexUserParameter; // 0x0090(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding MeshParameterBinding; // 0x00B0(0x0020)(Edit, NativeAccessSpecifierPublic) - int32 InstanceIndex; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilteredSockets; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void SetNiagaraStaticMeshDIInstanceIndex(class UNiagaraComponent* NiagaraSystem, const class FName UserParameterName, int32 NewInstanceIndex); - - void OnSourceEndPlay(class AActor* InSource, EEndPlayReason Reason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceStaticMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceStaticMesh") - } - static class UNiagaraDataInterfaceStaticMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceStaticMesh; - -// Class Niagara.NiagaraDataInterfaceUObjectPropertyReader -// 0x0070 (0x00A8 - 0x0038) -class UNiagaraDataInterfaceUObjectPropertyReader final : public UNiagaraDataInterface -{ -public: - ENDIObjectPropertyReaderSourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding UObjectParameterBinding; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - TArray PropertyRemap; // 0x0060(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr SourceActor; // 0x0070(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SourceActorComponentClass; // 0x0098(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static void SetUObjectReaderPropertyRemap(class UNiagaraComponent* NiagaraComponent, class FName UserParameterName, class FName GraphName, class FName RemapName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceUObjectPropertyReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceUObjectPropertyReader") - } - static class UNiagaraDataInterfaceUObjectPropertyReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceUObjectPropertyReader; - -// Class Niagara.NiagaraDataInterfaceVirtualTexture -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceVirtualTexture final : public UNiagaraDataInterface -{ -public: - class URuntimeVirtualTexture* Texture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding TextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVirtualTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVirtualTexture") - } - static class UNiagaraDataInterfaceVirtualTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVirtualTexture; - -// Class Niagara.MovieSceneNiagaraSystemSpawnSection -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneNiagaraSystemSpawnSection final : public UMovieSceneSection -{ -public: - ENiagaraSystemSpawnSectionStartBehavior SectionStartBehavior; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraSystemSpawnSectionEvaluateBehavior SectionEvaluateBehavior; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraSystemSpawnSectionEndBehavior SectionEndBehavior; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraAgeUpdateMode AgeUpdateMode; // 0x0104(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAllowScalability; // 0x0105(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_106[0x2]; // 0x0106(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraSystemSpawnSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraSystemSpawnSection") - } - static class UMovieSceneNiagaraSystemSpawnSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraSystemSpawnSection; - -// Class Niagara.MovieSceneNiagaraTrack -// 0x0010 (0x0108 - 0x00F8) -class UMovieSceneNiagaraTrack : public UMovieSceneNameableTrack -{ -public: - TArray Sections; // 0x00F8(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraTrack") - } - static class UMovieSceneNiagaraTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraTrack; - -// Class Niagara.MovieSceneNiagaraSystemTrack -// 0x0008 (0x0110 - 0x0108) -class UMovieSceneNiagaraSystemTrack final : public UMovieSceneNiagaraTrack -{ -public: - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraSystemTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraSystemTrack") - } - static class UMovieSceneNiagaraSystemTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraSystemTrack; - -// Class Niagara.MovieSceneNiagaraParameterTrack -// 0x0020 (0x0128 - 0x0108) -class UMovieSceneNiagaraParameterTrack : public UMovieSceneNiagaraTrack -{ -public: - struct FNiagaraVariable Parameter; // 0x0108(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraParameterTrack") - } - static class UMovieSceneNiagaraParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraParameterTrack; - -// Class Niagara.MovieSceneNiagaraBoolParameterTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneNiagaraBoolParameterTrack final : public UMovieSceneNiagaraParameterTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraBoolParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraBoolParameterTrack") - } - static class UMovieSceneNiagaraBoolParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraBoolParameterTrack; - -// Class Niagara.MovieSceneNiagaraColorParameterTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneNiagaraColorParameterTrack final : public UMovieSceneNiagaraParameterTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraColorParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraColorParameterTrack") - } - static class UMovieSceneNiagaraColorParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraColorParameterTrack; - -// Class Niagara.MovieSceneNiagaraFloatParameterTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneNiagaraFloatParameterTrack final : public UMovieSceneNiagaraParameterTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraFloatParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraFloatParameterTrack") - } - static class UMovieSceneNiagaraFloatParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraFloatParameterTrack; - -// Class Niagara.MovieSceneNiagaraIntegerParameterTrack -// 0x0008 (0x0130 - 0x0128) -class UMovieSceneNiagaraIntegerParameterTrack final : public UMovieSceneNiagaraParameterTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraIntegerParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraIntegerParameterTrack") - } - static class UMovieSceneNiagaraIntegerParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraIntegerParameterTrack; - -// Class Niagara.MovieSceneNiagaraVectorParameterTrack -// 0x0010 (0x0138 - 0x0128) -class UMovieSceneNiagaraVectorParameterTrack final : public UMovieSceneNiagaraParameterTrack -{ -public: - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ChannelsUsed; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneNiagaraVectorParameterTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneNiagaraVectorParameterTrack") - } - static class UMovieSceneNiagaraVectorParameterTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneNiagaraVectorParameterTrack; - -// Class Niagara.NiagaraActor -// 0x0010 (0x02D8 - 0x02C8) -class ANiagaraActor : public AActor -{ -public: - class UNiagaraComponent* NiagaraComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bDestroyOnSystemFinish : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnNiagaraSystemFinished(class UNiagaraComponent* FinishedComponent); - void SetDestroyOnSystemFinish(bool bShouldDestroyOnSystemFinish); - - bool GetDestroyOnSystemFinish() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraActor") - } - static class ANiagaraActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraActor; - -// Class Niagara.NiagaraBakerOutput -// 0x0010 (0x0038 - 0x0028) -class UNiagaraBakerOutput : public UObject -{ -public: - class FString OutputName; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerOutput") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerOutput") - } - static class UNiagaraBakerOutput* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerOutput; - -// Class Niagara.NiagaraBakerOutputSimCache -// 0x0068 (0x00A0 - 0x0038) -class UNiagaraBakerOutputSimCache final : public UNiagaraBakerOutput -{ -public: - class FString SimCacheAssetPathFormat; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraSimCacheCreateParameters CreateParameters; // 0x0048(0x0058)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerOutputSimCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerOutputSimCache") - } - static class UNiagaraBakerOutputSimCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerOutputSimCache; - -// Class Niagara.NiagaraBakerOutputSparseVolumeTexture -// 0x0038 (0x0070 - 0x0038) -class UNiagaraBakerOutputSparseVolumeTexture final : public UNiagaraBakerOutput -{ -public: - struct FNiagaraBakerTextureSource SourceBinding; // 0x0038(0x0018)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBinding VolumeWorldSpaceSizeBinding; // 0x0050(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SparseVolumeTextureAssetPathFormat; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerOutputSparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerOutputSparseVolumeTexture") - } - static class UNiagaraBakerOutputSparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerOutputSparseVolumeTexture; - -// Class Niagara.NiagaraBakerOutputTexture2D -// 0x0068 (0x00A0 - 0x0038) -class UNiagaraBakerOutputTexture2D final : public UNiagaraBakerOutput -{ -public: - struct FNiagaraBakerTextureSource SourceBinding; // 0x0038(0x0018)(Edit, NativeAccessSpecifierPublic) - uint8 bGenerateAtlas : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateFrames : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExportFrames : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSetTextureAddressX : 1; // 0x0050(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSetTextureAddressY : 1; // 0x0050(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint FrameSize; // 0x0054(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint AtlasTextureSize; // 0x005C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x8]; // 0x0064(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ETextureAddress TextureAddressX; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureAddress TextureAddressY; // 0x006D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FString AtlasAssetPathFormat; // 0x0070(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FramesAssetPathFormat; // 0x0080(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FramesExportPathFormat; // 0x0090(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerOutputTexture2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerOutputTexture2D") - } - static class UNiagaraBakerOutputTexture2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerOutputTexture2D; - -// Class Niagara.NiagaraBakerOutputVolumeTexture -// 0x0050 (0x0088 - 0x0038) -class UNiagaraBakerOutputVolumeTexture final : public UNiagaraBakerOutput -{ -public: - struct FNiagaraBakerTextureSource SourceBinding; // 0x0038(0x0018)(Edit, NativeAccessSpecifierPublic) - uint8 bGenerateAtlas : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateFrames : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExportFrames : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString AtlasAssetPathFormat; // 0x0058(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FramesAssetPathFormat; // 0x0068(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString FramesExportPathFormat; // 0x0078(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerOutputVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerOutputVolumeTexture") - } - static class UNiagaraBakerOutputVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerOutputVolumeTexture; - -// Class Niagara.NiagaraBakerSettings -// 0x01C8 (0x01F0 - 0x0028) -class UNiagaraBakerSettings final : public UObject -{ -public: - float StartSeconds; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DurationSeconds; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FramesPerSecond; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bLockToSimulationFrameRate : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPreviewLooping : 1; // 0x0034(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint FramesPerDimension; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Outputs; // 0x0040(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TArray CameraSettings; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 CurrentCameraIndex; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BakeQualityLevel; // 0x0064(0x0008)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRenderComponentOnly : 1; // 0x006C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OutputTextures; // 0x0070(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic) - ENiagaraBakerViewMode CameraViewportMode; // 0x0080(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CameraViewportLocation[0x7]; // 0x0088(0x0018)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator CameraViewportRotation[0x7]; // 0x0130(0x0018)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float CameraOrbitDistance; // 0x01D8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraFOV; // 0x01DC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CameraOrthoWidth; // 0x01E0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseCameraAspectRatio : 1; // 0x01E4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1E5[0x3]; // 0x01E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CameraAspectRatio; // 0x01E8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBakerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBakerSettings") - } - static class UNiagaraBakerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBakerSettings; - -// Class Niagara.NiagaraComponent -// 0x0260 (0x0750 - 0x04F0) -class UNiagaraComponent : public UFXSystemComponent -{ -public: - class UNiagaraSystem* Asset; // 0x04F0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraTickBehavior TickBehavior; // 0x04F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_4F9[0x3]; // 0x04F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RandomSeedOffset; // 0x04FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FNiagaraUserRedirectionParameterStore OverrideParameters; // 0x0500(0x00D8)(NativeAccessSpecifierPrivate) - uint8 BitPad_5D8_0 : 1; // 0x05D8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bEnableGpuComputeDebug : 1; // 0x05D8(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bOverrideWarmupSettings : 1; // 0x05D8(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_5D9[0x3]; // 0x05D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 WarmupTickCount; // 0x05DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WarmupTickDelta; // 0x05E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5E4[0x34]; // 0x05E4(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAutoDestroy : 1; // 0x0618(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bRenderingEnabled : 1; // 0x0618(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bAutoManageAttachment : 1; // 0x0618(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoAttachWeldSimulatedBodies : 1; // 0x0618(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_619[0x3]; // 0x0619(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimeBeforeForceUpdateTransform; // 0x061C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_620[0x1]; // 0x0620(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraOcclusionQueryMode OcclusionQueryMode; // 0x0621(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_622[0x6]; // 0x0622(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSystemFinished; // 0x0628(0x0010)(ZeroConstructor, InstancedReference, DuplicateTransient, BlueprintAssignable, NativeAccessSpecifierPublic) - TWeakObjectPtr AutoAttachParent; // 0x0638(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnTemplate, EditConst, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AutoAttachSocketName; // 0x0640(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachLocationRule; // 0x0648(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachRotationRule; // 0x0649(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAttachmentRule AutoAttachScaleRule; // 0x064A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64B[0x9]; // 0x064B(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_654_0 : 4; // 0x0654(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAllowScalability : 1; // 0x0654(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 Pad_655[0xEB]; // 0x0655(0x00EB)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSimCache* SimCache; // 0x0740(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraCullProxyComponent* CullProxy; // 0x0748(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void AdvanceSimulation(int32 TickCount, float TickDeltaSeconds); - void AdvanceSimulationByTime(float SimulateTime, float TickDeltaSeconds); - void ClearEmitterFixedBounds(class FName EmitterName); - void ClearSimCache(bool bResetSystem); - void ClearSystemFixedBounds(); - class UNiagaraDataInterface* GetDataInterface(const class FString& Name_0); - void InitForPerformanceBaseline(); - void ReinitializeSystem(); - void ResetSystem(); - void SeekToDesiredAge(float InDesiredAge); - void SetAgeUpdateMode(ENiagaraAgeUpdateMode InAgeUpdateMode); - void SetAllowScalability(bool bAllow); - void SetAsset(class UNiagaraSystem* InAsset, bool bResetExistingOverrideParameters); - void SetAutoDestroy(bool bInAutoDestroy); - void SetCanRenderWhileSeeking(bool bInCanRenderWhileSeeking); - void SetCustomTimeDilation(float Dilation); - void SetDesiredAge(float InDesiredAge); - void SetEmitterFixedBounds(class FName EmitterName, const struct FBox& LocalBounds); - void SetForceLocalPlayerEffect(bool bIsPlayerEffect); - void SetForceSolo(bool bInForceSolo); - void SetGpuComputeDebug(bool bEnableDebug); - void SetLockDesiredAgeDeltaTimeToSeekDelta(bool bLock); - void SetMaxSimTime(float InMaxTime); - void SetNiagaraVariableActor(const class FString& InVariableName, class AActor* Actor); - void SetNiagaraVariableBool(const class FString& InVariableName, bool InValue); - void SetNiagaraVariableFloat(const class FString& InVariableName, float InValue); - void SetNiagaraVariableInt(const class FString& InVariableName, int32 InValue); - void SetNiagaraVariableLinearColor(const class FString& InVariableName, const struct FLinearColor& InValue); - void SetNiagaraVariableMatrix(const class FString& InVariableName, const struct FMatrix& InValue); - void SetNiagaraVariableObject(const class FString& InVariableName, class UObject* Object); - void SetNiagaraVariablePosition(const class FString& InVariableName, const struct FVector& InValue); - void SetNiagaraVariableQuat(const class FString& InVariableName, const struct FQuat& InValue); - void SetNiagaraVariableVec2(const class FString& InVariableName, const struct FVector2D& InValue); - void SetNiagaraVariableVec3(const class FString& InVariableName, const struct FVector& InValue); - void SetNiagaraVariableVec4(const class FString& InVariableName, const struct FVector4& InValue); - void SetOcclusionQueryMode(ENiagaraOcclusionQueryMode Mode); - void SetPaused(bool bInPaused); - void SetPreviewLODDistance(bool bEnablePreviewLODDistance, float PreviewLODDistance, float PreviewMaxDistance); - void SetRandomSeedOffset(int32 NewRandomSeedOffset); - void SetRenderingEnabled(bool bInRenderingEnabled); - void SetSeekDelta(float InSeekDelta); - void SetSimCache(class UNiagaraSimCache* SimCache_0, bool bResetSystem); - void SetSystemFixedBounds(const struct FBox& LocalBounds); - void SetTickBehavior(ENiagaraTickBehavior NewTickBehavior); - void SetVariableActor(class FName InVariableName, class AActor* Actor); - void SetVariableBool(class FName InVariableName, bool InValue); - void SetVariableFloat(class FName InVariableName, float InValue); - void SetVariableInt(class FName InVariableName, int32 InValue); - void SetVariableLinearColor(class FName InVariableName, const struct FLinearColor& InValue); - void SetVariableMaterial(class FName InVariableName, class UMaterialInterface* Object); - void SetVariableMatrix(class FName InVariableName, const struct FMatrix& InValue); - void SetVariableObject(class FName InVariableName, class UObject* Object); - void SetVariablePosition(class FName InVariableName, const struct FVector& InValue); - void SetVariableQuat(class FName InVariableName, const struct FQuat& InValue); - void SetVariableStaticMesh(class FName InVariableName, class UStaticMesh* InValue); - void SetVariableTexture(class FName InVariableName, class UTexture* Texture); - void SetVariableTextureRenderTarget(class FName InVariableName, class UTextureRenderTarget* TextureRenderTarget); - void SetVariableVec2(class FName InVariableName, const struct FVector2D& InValue); - void SetVariableVec3(class FName InVariableName, const struct FVector& InValue); - void SetVariableVec4(class FName InVariableName, const struct FVector4& InValue); - - ENiagaraAgeUpdateMode GetAgeUpdateMode() const; - bool GetAllowScalability() const; - class UNiagaraSystem* GetAsset() const; - float GetCustomTimeDilation() const; - float GetDesiredAge() const; - struct FBox GetEmitterFixedBounds(class FName EmitterName) const; - bool GetForceLocalPlayerEffect() const; - bool GetForceSolo() const; - bool GetLockDesiredAgeDeltaTimeToSeekDelta() const; - float GetMaxSimTime() const; - ENiagaraOcclusionQueryMode GetOcclusionQueryMode() const; - float GetPreviewLODDistance() const; - bool GetPreviewLODDistanceEnabled() const; - int32 GetRandomSeedOffset() const; - float GetSeekDelta() const; - class UNiagaraSimCache* GetSimCache() const; - struct FBox GetSystemFixedBounds() const; - ENiagaraTickBehavior GetTickBehavior() const; - bool IsPaused() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraComponent") - } - static class UNiagaraComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraComponent; - -// Class Niagara.NiagaraComponentPool -// 0x0058 (0x0080 - 0x0028) -class UNiagaraComponentPool final : public UObject -{ -public: - TMap WorldParticleSystemPools; // 0x0028(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraComponentPool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraComponentPool") - } - static class UNiagaraComponentPool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraComponentPool; - -// Class Niagara.NiagaraRendererProperties -// 0x0090 (0x00B8 - 0x0028) -class UNiagaraRendererProperties : public UNiagaraMergeable -{ -public: - struct FNiagaraPlatformSet Platforms; // 0x0028(0x0030)(Edit, NativeAccessSpecifierPublic) - int32 SortOrderHint; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRendererMotionVectorSetting MotionVectorSetting; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x005D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowInCullProxies; // 0x005E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5F[0x1]; // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding RendererEnabledBinding; // 0x0060(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FGuid OuterEmitterVersion; // 0x0098(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x10]; // 0x00A8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraRendererProperties") - } - static class UNiagaraRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraRendererProperties; - -// Class Niagara.NiagaraComponentRendererProperties -// 0x00F8 (0x01B0 - 0x00B8) -class UNiagaraComponentRendererProperties final : public UNiagaraRendererProperties -{ -public: - TSubclassOf ComponentType; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 ComponentCountLimit; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding EnabledBinding; // 0x00C8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0100(0x0038)(Edit, NativeAccessSpecifierPublic) - bool bAssignComponentsOnParticleID; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCreateComponentFirstParticleFrame; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOnlyActivateNewlyAquiredComponents; // 0x013A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13B[0x1]; // 0x013B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RendererVisibility; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* TemplateComponent; // 0x0140(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PropertyBindings; // 0x0148(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_158[0x58]; // 0x0158(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraComponentRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraComponentRendererProperties") - } - static class UNiagaraComponentRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraComponentRendererProperties; - -// Class Niagara.NiagaraCullProxyComponent -// 0x0010 (0x0760 - 0x0750) -class UNiagaraCullProxyComponent final : public UNiagaraComponent -{ -public: - TArray Instances; // 0x0750(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraCullProxyComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraCullProxyComponent") - } - static class UNiagaraCullProxyComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraCullProxyComponent; - -// Class Niagara.NiagaraDataChannelLibrary -// 0x0000 (0x0028 - 0x0028) -class UNiagaraDataChannelLibrary final : public UBlueprintFunctionLibrary -{ -public: - static int32 GetDataChannelElementCount(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel, const struct FNiagaraDataChannelSearchParameters& SearchParams, bool bReadPreviousFrame); - static class UNiagaraDataChannelHandler* GetNiagaraDataChannel(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel); - static class UNiagaraDataChannelReader* ReadFromNiagaraDataChannel(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel, const struct FNiagaraDataChannelSearchParameters& SearchParams, bool bReadPreviousFrame); - static void ReadFromNiagaraDataChannelSingle(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel, int32 Index_0, const struct FNiagaraDataChannelSearchParameters& SearchParams, bool bReadPreviousFrame, ENiagartaDataChannelReadResult* ReadResult); - static class UNiagaraDataChannelWriter* WriteToNiagaraDataChannel(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel, const struct FNiagaraDataChannelSearchParameters& SearchParams, int32 Count, bool bVisibleToGame, bool bVisibleToCPU, bool bVisibleToGPU, const class FString& DebugSource); - static void WriteToNiagaraDataChannelSingle(const class UObject* WorldContextObject, const class UNiagaraDataChannelAsset* Channel, const struct FNiagaraDataChannelSearchParameters& SearchParams, bool bVisibleToBlueprint, bool bVisibleToNiagaraCPU, bool bVisibleToNiagaraGPU); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataChannelLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataChannelLibrary") - } - static class UNiagaraDataChannelLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataChannelLibrary; - -// Class Niagara.NiagaraDataInterface2DArrayTexture -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterface2DArrayTexture final : public UNiagaraDataInterface -{ -public: - class UTexture* Texture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding TextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterface2DArrayTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterface2DArrayTexture") - } - static class UNiagaraDataInterface2DArrayTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterface2DArrayTexture; - -// Class Niagara.NiagaraDataInterfaceArray -// 0x0018 (0x0050 - 0x0038) -class UNiagaraDataInterfaceArray : public UNiagaraDataInterfaceRWBase -{ -public: - uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraGpuSyncMode GpuSyncMode; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxElements; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArray") - } - static class UNiagaraDataInterfaceArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArray; - -// Class Niagara.NDIArraySimCacheData -// 0x0030 (0x0058 - 0x0028) -class UNDIArraySimCacheData final : public UObject -{ -public: - TArray CpuFrameData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray GpuFrameData; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray BufferData; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDIArraySimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDIArraySimCacheData") - } - static class UNDIArraySimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDIArraySimCacheData; - -// Class Niagara.NiagaraDataInterfaceArrayFloat -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayFloat final : public UNiagaraDataInterfaceArray -{ -public: - TArray FloatData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayFloat") - } - static class UNiagaraDataInterfaceArrayFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayFloat; - -// Class Niagara.NiagaraDataInterfaceArrayFloat2 -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayFloat2 final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalFloatData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayFloat2") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayFloat2") - } - static class UNiagaraDataInterfaceArrayFloat2* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayFloat2; - -// Class Niagara.NiagaraDataInterfaceArrayFloat3 -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayFloat3 final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalFloatData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayFloat3") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayFloat3") - } - static class UNiagaraDataInterfaceArrayFloat3* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayFloat3; - -// Class Niagara.NiagaraDataInterfaceArrayPosition -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayPosition final : public UNiagaraDataInterfaceArray -{ -public: - TArray PositionData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayPosition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayPosition") - } - static class UNiagaraDataInterfaceArrayPosition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayPosition; - -// Class Niagara.NiagaraDataInterfaceArrayFloat4 -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayFloat4 final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalFloatData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayFloat4") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayFloat4") - } - static class UNiagaraDataInterfaceArrayFloat4* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayFloat4; - -// Class Niagara.NiagaraDataInterfaceArrayColor -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayColor final : public UNiagaraDataInterfaceArray -{ -public: - TArray ColorData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayColor") - } - static class UNiagaraDataInterfaceArrayColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayColor; - -// Class Niagara.NiagaraDataInterfaceArrayQuat -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayQuat final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalQuatData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayQuat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayQuat") - } - static class UNiagaraDataInterfaceArrayQuat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayQuat; - -// Class Niagara.NiagaraDataInterfaceArrayMatrix -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayMatrix final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalMatrixData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayMatrix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayMatrix") - } - static class UNiagaraDataInterfaceArrayMatrix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayMatrix; - -// Class Niagara.NiagaraDataInterfaceArrayFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UNiagaraDataInterfaceArrayFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static TArray GetNiagaraArrayBool(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static bool GetNiagaraArrayBoolValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayColor(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static struct FLinearColor GetNiagaraArrayColorValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayFloat(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static float GetNiagaraArrayFloatValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayInt32(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static int32 GetNiagaraArrayInt32Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayMatrix(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, bool bApplyLWCRebase); - static struct FMatrix GetNiagaraArrayMatrixValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, bool bApplyLWCRebase); - static TArray GetNiagaraArrayPosition(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static struct FVector GetNiagaraArrayPositionValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayQuat(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static struct FQuat GetNiagaraArrayQuatValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayUInt8(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static int32 GetNiagaraArrayUInt8Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayVector(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static TArray GetNiagaraArrayVector2D(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static struct FVector2D GetNiagaraArrayVector2DValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static TArray GetNiagaraArrayVector4(class UNiagaraComponent* NiagaraSystem, class FName OverrideName); - static struct FVector4 GetNiagaraArrayVector4Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static struct FVector GetNiagaraArrayVectorValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0); - static void SetNiagaraArrayBool(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayBoolValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const bool& Value, bool bSizeToFit); - static void SetNiagaraArrayColor(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayColorValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FLinearColor& Value, bool bSizeToFit); - static void SetNiagaraArrayFloat(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayFloatValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, float Value, bool bSizeToFit); - static void SetNiagaraArrayInt32(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayInt32Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, int32 Value, bool bSizeToFit); - static void SetNiagaraArrayMatrix(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData, bool bApplyLWCRebase); - static void SetNiagaraArrayMatrixValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FMatrix& Value, bool bSizeToFit, bool bApplyLWCRebase); - static void SetNiagaraArrayPosition(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayPositionValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FVector& Value, bool bSizeToFit); - static void SetNiagaraArrayQuat(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayQuatValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FQuat& Value, bool bSizeToFit); - static void SetNiagaraArrayUInt8(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayUInt8Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, int32 Value, bool bSizeToFit); - static void SetNiagaraArrayVector(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayVector2D(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayVector2DValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FVector2D& Value, bool bSizeToFit); - static void SetNiagaraArrayVector4(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& ArrayData); - static void SetNiagaraArrayVector4Value(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FVector4& Value, bool bSizeToFit); - static void SetNiagaraArrayVectorValue(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, int32 Index_0, const struct FVector& Value, bool bSizeToFit); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayFunctionLibrary") - } - static class UNiagaraDataInterfaceArrayFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayFunctionLibrary; - -// Class Niagara.NiagaraDataInterfaceArrayInt32 -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayInt32 final : public UNiagaraDataInterfaceArray -{ -public: - TArray IntData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayInt32") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayInt32") - } - static class UNiagaraDataInterfaceArrayInt32* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayInt32; - -// Class Niagara.NiagaraDataInterfaceArrayUInt8 -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayUInt8 final : public UNiagaraDataInterfaceArray -{ -public: - TArray InternalIntData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayUInt8") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayUInt8") - } - static class UNiagaraDataInterfaceArrayUInt8* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayUInt8; - -// Class Niagara.NiagaraDataInterfaceArrayBool -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayBool final : public UNiagaraDataInterfaceArray -{ -public: - TArray BoolData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayBool") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayBool") - } - static class UNiagaraDataInterfaceArrayBool* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayBool; - -// Class Niagara.NiagaraDataInterfaceArrayNiagaraID -// 0x0010 (0x0060 - 0x0050) -class UNiagaraDataInterfaceArrayNiagaraID final : public UNiagaraDataInterfaceArray -{ -public: - TArray IntData; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceArrayNiagaraID") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceArrayNiagaraID") - } - static class UNiagaraDataInterfaceArrayNiagaraID* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceArrayNiagaraID; - -// Class Niagara.NiagaraDataInterfaceAudioSubmix -// 0x0008 (0x0040 - 0x0038) -class UNiagaraDataInterfaceAudioSubmix : public UNiagaraDataInterface -{ -public: - class USoundSubmix* Submix; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAudioSubmix") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAudioSubmix") - } - static class UNiagaraDataInterfaceAudioSubmix* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAudioSubmix; - -// Class Niagara.NiagaraDataInterfaceAudioOscilloscope -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceAudioOscilloscope final : public UNiagaraDataInterface -{ -public: - class USoundSubmix* Submix; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Resolution; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScopeInMilliseconds; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAudioOscilloscope") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAudioOscilloscope") - } - static class UNiagaraDataInterfaceAudioOscilloscope* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAudioOscilloscope; - -// Class Niagara.NiagaraDataInterfaceAudioPlayerSettings -// 0x03E8 (0x0410 - 0x0028) -class UNiagaraDataInterfaceAudioPlayerSettings final : public UObject -{ -public: - bool bOverrideConcurrency; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USoundConcurrency* Concurrency; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideAttenuationSettings; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSoundAttenuationSettings AttenuationSettings; // 0x0040(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAudioPlayerSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAudioPlayerSettings") - } - static class UNiagaraDataInterfaceAudioPlayerSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAudioPlayerSettings; - -// Class Niagara.NiagaraDataInterfaceAudioPlayer -// 0x0058 (0x0090 - 0x0038) -class UNiagaraDataInterfaceAudioPlayer final : public UNiagaraDataInterface -{ -public: - class USoundBase* SoundToPlay; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundAttenuation* Attenuation; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USoundConcurrency* Concurrency; // 0x0048(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParameterNames; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding ConfigurationUserParameter; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bLimitPlaysPerTick; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxPlaysPerTick; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStopWhenComponentIsDestroyed; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowLoopingOneShotSounds; // 0x0089(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8A[0x6]; // 0x008A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAudioPlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAudioPlayer") - } - static class UNiagaraDataInterfaceAudioPlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAudioPlayer; - -// Class Niagara.NiagaraDataInterfaceAudioSpectrum -// 0x0010 (0x0050 - 0x0040) -class UNiagaraDataInterfaceAudioSpectrum final : public UNiagaraDataInterfaceAudioSubmix -{ -public: - int32 Resolution; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumFrequency; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumFrequency; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseFloorDb; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceAudioSpectrum") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceAudioSpectrum") - } - static class UNiagaraDataInterfaceAudioSpectrum* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceAudioSpectrum; - -// Class Niagara.NiagaraDataInterfaceCamera -// 0x0008 (0x0040 - 0x0038) -class UNiagaraDataInterfaceCamera final : public UNiagaraDataInterface -{ -public: - int32 PlayerControllerIndex; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequireCurrentFrameData; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCamera") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCamera") - } - static class UNiagaraDataInterfaceCamera* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCamera; - -// Class Niagara.NiagaraDataInterfaceCollisionQuery -// 0x0008 (0x0040 - 0x0038) -class UNiagaraDataInterfaceCollisionQuery final : public UNiagaraDataInterface -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCollisionQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCollisionQuery") - } - static class UNiagaraDataInterfaceCollisionQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCollisionQuery; - -// Class Niagara.NiagaraDataInterfaceCurveBase -// 0x0038 (0x0070 - 0x0038) -class UNiagaraDataInterfaceCurveBase : public UNiagaraDataInterface -{ -public: - TArray ShaderLUT; // 0x0038(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - float LUTMinTime; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LUTMaxTime; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LUTInvTimeRange; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float LUTNumSamplesMinusOne; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_58[0x4]; // 0x0058(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseLUT : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExposeCurve : 1; // 0x005C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ExposedName; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* ExposedTexture; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCurveBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCurveBase") - } - static class UNiagaraDataInterfaceCurveBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCurveBase; - -// Class Niagara.NiagaraDataInterfaceColorCurve -// 0x0200 (0x0270 - 0x0070) -class UNiagaraDataInterfaceColorCurve final : public UNiagaraDataInterfaceCurveBase -{ -public: - struct FRichCurve RedCurve; // 0x0070(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve GreenCurve; // 0x00F0(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve BlueCurve; // 0x0170(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve AlphaCurve; // 0x01F0(0x0080)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceColorCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceColorCurve") - } - static class UNiagaraDataInterfaceColorCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceColorCurve; - -// Class Niagara.NiagaraDataInterfaceCubeTexture -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceCubeTexture final : public UNiagaraDataInterface -{ -public: - class UTexture* Texture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding TextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCubeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCubeTexture") - } - static class UNiagaraDataInterfaceCubeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCubeTexture; - -// Class Niagara.NiagaraDataInterfaceCurlNoise -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceCurlNoise final : public UNiagaraDataInterface -{ -public: - uint32 Seed; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0xC]; // 0x003C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCurlNoise") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCurlNoise") - } - static class UNiagaraDataInterfaceCurlNoise* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCurlNoise; - -// Class Niagara.NiagaraDataInterfaceCurve -// 0x0080 (0x00F0 - 0x0070) -class UNiagaraDataInterfaceCurve final : public UNiagaraDataInterfaceCurveBase -{ -public: - struct FRichCurve Curve; // 0x0070(0x0080)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceCurve") - } - static class UNiagaraDataInterfaceCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceCurve; - -// Class Niagara.NiagaraParticleCallbackHandler -// 0x0000 (0x0000 - 0x0000) -class INiagaraParticleCallbackHandler final -{ -public: - void ReceiveParticleData(const TArray& Data, class UNiagaraSystem* NiagaraSystem, const struct FVector& SimulationPositionOffset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraParticleCallbackHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraParticleCallbackHandler") - } - static class INiagaraParticleCallbackHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INiagaraParticleCallbackHandler; - -// Class Niagara.NiagaraDataInterfaceExport -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfaceExport final : public UNiagaraDataInterface -{ -public: - struct FNiagaraUserParameterBinding CallbackHandlerParameter; // 0x0038(0x0020)(Edit, NativeAccessSpecifierPublic) - ENDIExport_GPUAllocationMode GPUAllocationMode; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GPUAllocationFixedSize; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GPUAllocationPerParticleSize; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceExport") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceExport") - } - static class UNiagaraDataInterfaceExport* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceExport; - -// Class Niagara.NiagaraDataInterfaceGrid2D -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceGrid2D : public UNiagaraDataInterfaceRWBase -{ -public: - bool ClearBeforeNonIterationStage; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumCellsX; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCellsY; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCellsMaxAxis; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumAttributes; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SetGridFromMaxAxis; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D WorldBBoxSize; // 0x0050(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid2D") - } - static class UNiagaraDataInterfaceGrid2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid2D; - -// Class Niagara.NiagaraDataInterfaceGrid2DCollection -// 0x00C8 (0x0128 - 0x0060) -class UNiagaraDataInterfaceGrid2DCollection : public UNiagaraDataInterfaceGrid2D -{ -public: - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - ENiagaraGpuBufferFormat OverrideBufferFormat; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideFormat : 1; // 0x0081(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_82[0x56]; // 0x0082(0x0056)(Fixing Size After Last Property [ Dumper-7 ]) - TMap ManagedRenderTargets; // 0x00D8(0x0050)(Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - -public: - bool FillRawTexture2D(const class UNiagaraComponent* Component, class UTextureRenderTarget2D* Dest, int32* TilesX, int32* TilesY); - bool FillTexture2D(const class UNiagaraComponent* Component, class UTextureRenderTarget2D* Dest, int32 AttributeIndex); - void GetRawTextureSize(const class UNiagaraComponent* Component, int32* SizeX, int32* SizeY); - void GetTextureSize(const class UNiagaraComponent* Component, int32* SizeX, int32* SizeY); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid2DCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid2DCollection") - } - static class UNiagaraDataInterfaceGrid2DCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid2DCollection; - -// Class Niagara.NiagaraDataInterfaceGrid2DCollectionReader -// 0x0020 (0x0148 - 0x0128) -class UNiagaraDataInterfaceGrid2DCollectionReader final : public UNiagaraDataInterfaceGrid2DCollection -{ -public: - class FString EmitterName; // 0x0128(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DIName; // 0x0138(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid2DCollectionReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid2DCollectionReader") - } - static class UNiagaraDataInterfaceGrid2DCollectionReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid2DCollectionReader; - -// Class Niagara.NiagaraDataInterfaceGrid3D -// 0x0038 (0x0070 - 0x0038) -class UNiagaraDataInterfaceGrid3D : public UNiagaraDataInterfaceRWBase -{ -public: - bool ClearBeforeNonIterationStage; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector NumCells; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CellSize; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumCellsMaxAxis; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESetResolutionMethod SetResolutionMethod; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector WorldBBoxSize; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid3D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid3D") - } - static class UNiagaraDataInterfaceGrid3D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid3D; - -// Class Niagara.NiagaraDataInterfaceGrid3DCollection -// 0x0080 (0x00F0 - 0x0070) -class UNiagaraDataInterfaceGrid3DCollection : public UNiagaraDataInterfaceGrid3D -{ -public: - int32 NumAttributes; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0078(0x0020)(Edit, NativeAccessSpecifierPublic) - ENiagaraGpuBufferFormat OverrideBufferFormat; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideFormat : 1; // 0x0099(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9A[0x56]; // 0x009A(0x0056)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool FillRawVolumeTexture(const class UNiagaraComponent* Component, class UVolumeTexture* Dest, int32* TilesX, int32* TilesY, int32* TileZ); - bool FillVolumeTexture(const class UNiagaraComponent* Component, class UVolumeTexture* Dest, int32 AttributeIndex); - void GetRawTextureSize(const class UNiagaraComponent* Component, int32* SizeX, int32* SizeY, int32* SizeZ); - void GetTextureSize(const class UNiagaraComponent* Component, int32* SizeX, int32* SizeY, int32* SizeZ); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid3DCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid3DCollection") - } - static class UNiagaraDataInterfaceGrid3DCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid3DCollection; - -// Class Niagara.NiagaraDataInterfaceGrid3DCollectionReader -// 0x0020 (0x0110 - 0x00F0) -class UNiagaraDataInterfaceGrid3DCollectionReader final : public UNiagaraDataInterfaceGrid3DCollection -{ -public: - class FString EmitterName; // 0x00F0(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DIName; // 0x0100(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceGrid3DCollectionReader") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceGrid3DCollectionReader") - } - static class UNiagaraDataInterfaceGrid3DCollectionReader* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceGrid3DCollectionReader; - -// Class Niagara.NiagaraDataInterfaceIntRenderTarget2D -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceIntRenderTarget2D final : public UNiagaraDataInterfaceRWBase -{ -public: - struct FIntPoint Size; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceIntRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceIntRenderTarget2D") - } - static class UNiagaraDataInterfaceIntRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceIntRenderTarget2D; - -// Class Niagara.NiagaraDataInterfaceLandscape -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfaceLandscape final : public UNiagaraDataInterface -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* SourceLandscape; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENDILandscape_SourceMode SourceMode; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PhysicalMaterials; // 0x0050(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool bVirtualTexturesSupported; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceLandscape") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceLandscape") - } - static class UNiagaraDataInterfaceLandscape* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceLandscape; - -// Class Niagara.NDILandscapeSimCacheData -// 0x0010 (0x0038 - 0x0028) -class UNDILandscapeSimCacheData final : public UObject -{ -public: - TArray HeightFieldTextures; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NDILandscapeSimCacheData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NDILandscapeSimCacheData") - } - static class UNDILandscapeSimCacheData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNDILandscapeSimCacheData; - -// Class Niagara.NiagaraDataInterfaceMeshRendererInfo -// 0x0018 (0x0050 - 0x0038) -class UNiagaraDataInterfaceMeshRendererInfo final : public UNiagaraDataInterface -{ -public: - class UNiagaraMeshRendererProperties* MeshRenderer; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceMeshRendererInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceMeshRendererInfo") - } - static class UNiagaraDataInterfaceMeshRendererInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceMeshRendererInfo; - -// Class Niagara.NiagaraDataInterfaceNeighborGrid3D -// 0x0008 (0x0078 - 0x0070) -class UNiagaraDataInterfaceNeighborGrid3D final : public UNiagaraDataInterfaceGrid3D -{ -public: - uint32 MaxNeighborsPerCell; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceNeighborGrid3D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceNeighborGrid3D") - } - static class UNiagaraDataInterfaceNeighborGrid3D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceNeighborGrid3D; - -// Class Niagara.NiagaraDataInterfaceOcclusion -// 0x0000 (0x0038 - 0x0038) -class UNiagaraDataInterfaceOcclusion final : public UNiagaraDataInterface -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceOcclusion") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceOcclusion") - } - static class UNiagaraDataInterfaceOcclusion* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceOcclusion; - -// Class Niagara.NiagaraDataInterfaceParticleRead -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceParticleRead final : public UNiagaraDataInterfaceRWBase -{ -public: - struct FNiagaraDataInterfaceEmitterBinding EmitterBinding; // 0x0038(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceParticleRead") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceParticleRead") - } - static class UNiagaraDataInterfaceParticleRead* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceParticleRead; - -// Class Niagara.NiagaraDataInterfacePlatformSet -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfacePlatformSet final : public UNiagaraDataInterface -{ -public: - struct FNiagaraPlatformSet Platforms; // 0x0038(0x0030)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfacePlatformSet") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfacePlatformSet") - } - static class UNiagaraDataInterfacePlatformSet* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfacePlatformSet; - -// Class Niagara.NiagaraDataInterfaceRasterizationGrid3D -// 0x0010 (0x0080 - 0x0070) -class UNiagaraDataInterfaceRasterizationGrid3D final : public UNiagaraDataInterfaceGrid3D -{ -public: - int32 NumAttributes; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Precision; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ResetValue; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRasterizationGrid3D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRasterizationGrid3D") - } - static class UNiagaraDataInterfaceRasterizationGrid3D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRasterizationGrid3D; - -// Class Niagara.NiagaraDataInterfaceRenderTarget2D -// 0x0088 (0x00C0 - 0x0038) -class UNiagaraDataInterfaceRenderTarget2D final : public UNiagaraDataInterfaceRWBase -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint Size; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraMipMapGeneration MipMapGeneration; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraMipMapGenerationType MipMapGenerationType; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat OverrideRenderTargetFormat; // 0x004A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter OverrideRenderTargetFilter; // 0x004B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritUserParameterSettings : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideFormat : 1; // 0x004C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0050(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_70[0x50]; // 0x0070(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRenderTarget2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRenderTarget2D") - } - static class UNiagaraDataInterfaceRenderTarget2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRenderTarget2D; - -// Class Niagara.NiagaraDataInterfaceRenderTarget2DArray -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfaceRenderTarget2DArray final : public UNiagaraDataInterfaceRWBase -{ -public: - struct FIntVector Size; // 0x0038(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat OverrideRenderTargetFormat; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter OverrideRenderTargetFilter; // 0x0045(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritUserParameterSettings : 1; // 0x0046(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideFormat : 1; // 0x0046(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRenderTarget2DArray") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRenderTarget2DArray") - } - static class UNiagaraDataInterfaceRenderTarget2DArray* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRenderTarget2DArray; - -// Class Niagara.NiagaraDataInterfaceRenderTargetCube -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceRenderTargetCube final : public UNiagaraDataInterfaceRWBase -{ -public: - int32 Size; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat OverrideRenderTargetFormat; // 0x003C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter OverrideRenderTargetFilter; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritUserParameterSettings : 1; // 0x003E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideFormat : 1; // 0x003E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRenderTargetCube") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRenderTargetCube") - } - static class UNiagaraDataInterfaceRenderTargetCube* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRenderTargetCube; - -// Class Niagara.NiagaraDataInterfaceRenderTargetVolume -// 0x0038 (0x0070 - 0x0038) -class UNiagaraDataInterfaceRenderTargetVolume final : public UNiagaraDataInterfaceRWBase -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector Size; // 0x0040(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureRenderTargetFormat OverrideRenderTargetFormat; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextureFilter OverrideRenderTargetFilter; // 0x004D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInheritUserParameterSettings : 1; // 0x004E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideFormat : 1; // 0x004E(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraUserParameterBinding RenderTargetUserParameter; // 0x0050(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRenderTargetVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRenderTargetVolume") - } - static class UNiagaraDataInterfaceRenderTargetVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRenderTargetVolume; - -// Class Niagara.NiagaraDataInterfaceRigidMeshCollisionQuery -// 0x0040 (0x0078 - 0x0038) -class UNiagaraDataInterfaceRigidMeshCollisionQuery final : public UNiagaraDataInterface -{ -public: - TArray ActorTags; // 0x0038(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ComponentTags; // 0x0048(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray> SourceActors; // 0x0058(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - bool OnlyUseMoveable; // 0x0068(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseComplexCollisions; // 0x0069(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFilterByObjectType; // 0x006A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GlobalSearchAllowed; // 0x006B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GlobalSearchForced; // 0x006C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool GlobalSearchFallback_Unscripted; // 0x006D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxNumPrimitives; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceRigidMeshCollisionQuery") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceRigidMeshCollisionQuery") - } - static class UNiagaraDataInterfaceRigidMeshCollisionQuery* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceRigidMeshCollisionQuery; - -// Class Niagara.NiagaraDIRigidMeshCollisionFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UNiagaraDIRigidMeshCollisionFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void SetSourceActors(class UNiagaraComponent* NiagaraSystem, class FName OverrideName, const TArray& SourceActors); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDIRigidMeshCollisionFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDIRigidMeshCollisionFunctionLibrary") - } - static class UNiagaraDIRigidMeshCollisionFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDIRigidMeshCollisionFunctionLibrary; - -// Class Niagara.NiagaraDataInterfaceSkeletalMesh -// 0x00C8 (0x0100 - 0x0038) -class UNiagaraDataInterfaceSkeletalMesh final : public UNiagaraDataInterface -{ -public: - ENDISkeletalMesh_SourceMode SourceMode; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USkeletalMesh* DefaultMesh; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftSourceActor; // 0x0048(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray ComponentTags; // 0x0070(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class USkeletalMeshComponent* SourceComponent; // 0x0080(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNiagaraUserParameterBinding MeshUserParameter; // 0x0088(0x0020)(Edit, NativeAccessSpecifierPublic) - ENDISkeletalMesh_SkinningMode SkinningMode; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SamplingRegions; // 0x00B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 WholeMeshLOD; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FilteredBones; // 0x00C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray FilteredSockets; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FName ExcludeBoneName; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bExcludeBone : 1; // 0x00F0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UvSetIndex; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequireCurrentFrameData; // 0x00F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bReadDeformedGeometry; // 0x00F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FA[0x6]; // 0x00FA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnSourceEndPlay(class AActor* InSource, EEndPlayReason Reason); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSkeletalMesh") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSkeletalMesh") - } - static class UNiagaraDataInterfaceSkeletalMesh* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSkeletalMesh; - -// Class Niagara.NiagaraDataInterfaceSparseVolumeTexture -// 0x0030 (0x0068 - 0x0038) -class UNiagaraDataInterfaceSparseVolumeTexture final : public UNiagaraDataInterface -{ -public: - class USparseVolumeTexture* SparseVolumeTexture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding SparseVolumeTextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - bool BlockingStreamingRequests; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSparseVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSparseVolumeTexture") - } - static class UNiagaraDataInterfaceSparseVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSparseVolumeTexture; - -// Class Niagara.NiagaraDataInterfaceSpline -// 0x00A0 (0x00D8 - 0x0038) -class UNiagaraDataInterfaceSpline final : public UNiagaraDataInterface -{ -public: - TSoftObjectPtr SoftSourceActor; // 0x0038(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding SplineUserParameter; // 0x0060(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bUseLUT; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumLUTSteps; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_88[0x50]; // 0x0088(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSpline") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSpline") - } - static class UNiagaraDataInterfaceSpline* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSpline; - -// Class Niagara.NiagaraDataInterfaceSpriteRendererInfo -// 0x0008 (0x0040 - 0x0038) -class UNiagaraDataInterfaceSpriteRendererInfo final : public UNiagaraDataInterface -{ -public: - class UNiagaraSpriteRendererProperties* SpriteRenderer; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceSpriteRendererInfo") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceSpriteRendererInfo") - } - static class UNiagaraDataInterfaceSpriteRendererInfo* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceSpriteRendererInfo; - -// Class Niagara.NiagaraDataInterfaceTexture -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceTexture final : public UNiagaraDataInterface -{ -public: - class UTexture* Texture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding TextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceTexture") - } - static class UNiagaraDataInterfaceTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceTexture; - -// Class Niagara.NiagaraDataInterfaceVector2DCurve -// 0x0100 (0x0170 - 0x0070) -class UNiagaraDataInterfaceVector2DCurve final : public UNiagaraDataInterfaceCurveBase -{ -public: - struct FRichCurve XCurve; // 0x0070(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve YCurve; // 0x00F0(0x0080)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVector2DCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVector2DCurve") - } - static class UNiagaraDataInterfaceVector2DCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVector2DCurve; - -// Class Niagara.NiagaraDataInterfaceVector4Curve -// 0x0200 (0x0270 - 0x0070) -class UNiagaraDataInterfaceVector4Curve final : public UNiagaraDataInterfaceCurveBase -{ -public: - struct FRichCurve XCurve; // 0x0070(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve YCurve; // 0x00F0(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve ZCurve; // 0x0170(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve WCurve; // 0x01F0(0x0080)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVector4Curve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVector4Curve") - } - static class UNiagaraDataInterfaceVector4Curve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVector4Curve; - -// Class Niagara.NiagaraDataInterfaceVectorCurve -// 0x0180 (0x01F0 - 0x0070) -class UNiagaraDataInterfaceVectorCurve final : public UNiagaraDataInterfaceCurveBase -{ -public: - struct FRichCurve XCurve; // 0x0070(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve YCurve; // 0x00F0(0x0080)(Edit, NativeAccessSpecifierPublic) - struct FRichCurve ZCurve; // 0x0170(0x0080)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVectorCurve") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVectorCurve") - } - static class UNiagaraDataInterfaceVectorCurve* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVectorCurve; - -// Class Niagara.NiagaraDataInterfaceVectorField -// 0x0010 (0x0048 - 0x0038) -class UNiagaraDataInterfaceVectorField final : public UNiagaraDataInterface -{ -public: - class UVectorField* Field; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTileX; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTileY; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bTileZ; // 0x0042(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVectorField") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVectorField") - } - static class UNiagaraDataInterfaceVectorField* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVectorField; - -// Class Niagara.NiagaraDataInterfaceVolumeCache -// 0x0058 (0x0090 - 0x0038) -class UNiagaraDataInterfaceVolumeCache final : public UNiagaraDataInterface -{ -public: - class UVolumeCache* VolumeCache; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVolumeCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVolumeCache") - } - static class UNiagaraDataInterfaceVolumeCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVolumeCache; - -// Class Niagara.NiagaraDataInterfaceVolumeTexture -// 0x0028 (0x0060 - 0x0038) -class UNiagaraDataInterfaceVolumeTexture final : public UNiagaraDataInterface -{ -public: - class UTexture* Texture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding TextureUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDataInterfaceVolumeTexture") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDataInterfaceVolumeTexture") - } - static class UNiagaraDataInterfaceVolumeTexture* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDataInterfaceVolumeTexture; - -// Class Niagara.NiagaraDebugHUDSettings -// 0x0260 (0x0288 - 0x0028) -class UNiagaraDebugHUDSettings final : public UObject -{ -public: - uint8 Pad_28[0x20]; // 0x0028(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDebugHUDSettingsData Data; // 0x0048(0x0240)(Edit, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDebugHUDSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDebugHUDSettings") - } - static class UNiagaraDebugHUDSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDebugHUDSettings; - -// Class Niagara.NiagaraDecalRendererProperties -// 0x0268 (0x0320 - 0x00B8) -class UNiagaraDecalRendererProperties final : public UNiagaraRendererProperties -{ -public: - class UMaterialInterface* Material; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraParameterBinding MaterialParameterBinding; // 0x00C0(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ENiagaraRendererSourceDataMode SourceMode; // 0x00CC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RendererVisibility; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DecalScreenSizeFade; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PositionBinding; // 0x00D8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalOrientationBinding; // 0x0110(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalSizeBinding; // 0x0148(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalFadeBinding; // 0x0180(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalSortOrderBinding; // 0x01B8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalColorBinding; // 0x01F0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DecalVisibleBinding; // 0x0228(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0260(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRendererMaterialParameters MaterialParameters; // 0x0298(0x0050)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_2E8[0x38]; // 0x02E8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraDecalRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraDecalRendererProperties") - } - static class UNiagaraDecalRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraDecalRendererProperties; - -// Class Niagara.NiagaraEditorDataBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraEditorDataBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEditorDataBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEditorDataBase") - } - static class UNiagaraEditorDataBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEditorDataBase; - -// Class Niagara.NiagaraEditorParametersAdapterBase -// 0x0000 (0x0028 - 0x0028) -class UNiagaraEditorParametersAdapterBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEditorParametersAdapterBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEditorParametersAdapterBase") - } - static class UNiagaraEditorParametersAdapterBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEditorParametersAdapterBase; - -// Class Niagara.NiagaraSignificanceHandler -// 0x0000 (0x0028 - 0x0028) -class UNiagaraSignificanceHandler : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSignificanceHandler") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSignificanceHandler") - } - static class UNiagaraSignificanceHandler* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSignificanceHandler; - -// Class Niagara.NiagaraSignificanceHandlerDistance -// 0x0000 (0x0028 - 0x0028) -class UNiagaraSignificanceHandlerDistance final : public UNiagaraSignificanceHandler -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSignificanceHandlerDistance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSignificanceHandlerDistance") - } - static class UNiagaraSignificanceHandlerDistance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSignificanceHandlerDistance; - -// Class Niagara.NiagaraSignificanceHandlerAge -// 0x0000 (0x0028 - 0x0028) -class UNiagaraSignificanceHandlerAge final : public UNiagaraSignificanceHandler -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSignificanceHandlerAge") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSignificanceHandlerAge") - } - static class UNiagaraSignificanceHandlerAge* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSignificanceHandlerAge; - -// Class Niagara.NiagaraEffectType -// 0x0078 (0x00A0 - 0x0028) -class UNiagaraEffectType final : public UObject -{ -public: - bool bAllowCullingForLocalPlayers; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraScalabilityUpdateFrequency UpdateFrequency; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCullReaction CullReaction; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraSignificanceHandler* SignificanceHandler; // 0x0038(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DetailLevelScalabilitySettings; // 0x0040(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic) - struct FNiagaraSystemScalabilitySettingsArray SystemScalabilitySettings; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraEmitterScalabilitySettingsArray EmitterScalabilitySettings; // 0x0060(0x0010)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraBaselineController* PerformanceBaselineController; // 0x0078(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FNiagaraPerfBaselineStats PerfBaselineStats; // 0x0080(0x0010)(Config, NoDestructor, NativeAccessSpecifierPrivate) - struct FGuid PerfBaselineVersion; // 0x0090(0x0010)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEffectType") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEffectType") - } - static class UNiagaraEffectType* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEffectType; - -// Class Niagara.NiagaraEmitter -// 0x0048 (0x0070 - 0x0028) -class UNiagaraEmitter final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ExposedVersion; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bVersioningEnabled; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VersionData; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString UniqueEmitterName; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEmitter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEmitter") - } - static class UNiagaraEmitter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEmitter; - -// Class Niagara.NiagaraEventReceiverEmitterAction -// 0x0000 (0x0028 - 0x0028) -class UNiagaraEventReceiverEmitterAction : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEventReceiverEmitterAction") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEventReceiverEmitterAction") - } - static class UNiagaraEventReceiverEmitterAction* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEventReceiverEmitterAction; - -// Class Niagara.NiagaraEventReceiverEmitterAction_SpawnParticles -// 0x0008 (0x0030 - 0x0028) -class UNiagaraEventReceiverEmitterAction_SpawnParticles final : public UNiagaraEventReceiverEmitterAction -{ -public: - uint32 NumParticles; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraEventReceiverEmitterAction_SpawnParticles") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraEventReceiverEmitterAction_SpawnParticles") - } - static class UNiagaraEventReceiverEmitterAction_SpawnParticles* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraEventReceiverEmitterAction_SpawnParticles; - -// Class Niagara.NiagaraFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UNiagaraFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static int32 AcquireNiagaraGPURayTracedCollisionGroup(class UObject* WorldContextObject); - static class UNiagaraParameterCollectionInstance* GetNiagaraParameterCollection(class UObject* WorldContextObject, class UNiagaraParameterCollection* Collection); - static void OverrideSystemUserVariableSkeletalMeshComponent(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class USkeletalMeshComponent* SkeletalMeshComponent); - static void OverrideSystemUserVariableStaticMesh(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class UStaticMesh* StaticMesh); - static void OverrideSystemUserVariableStaticMeshComponent(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class UStaticMeshComponent* StaticMeshComponent); - static void ReleaseNiagaraGPURayTracedCollisionGroup(class UObject* WorldContextObject, int32 CollisionGroup); - static void SetActorNiagaraGPURayTracedCollisionGroup(class UObject* WorldContextObject, class AActor* Actor, int32 CollisionGroup); - static void SetComponentNiagaraGPURayTracedCollisionGroup(class UObject* WorldContextObject, class UPrimitiveComponent* Primitive, int32 CollisionGroup); - static void SetSceneCapture2DDataInterfaceManagedMode(class UNiagaraComponent* NiagaraSystem, const class FName& DIName, ESceneCaptureSource ManagedCaptureSource, const struct FIntPoint& ManagedTextureSize, ETextureRenderTargetFormat ManagedTextureFormat, ECameraProjectionMode ManagedProjectionType, float ManagedFOVAngle, float ManagedOrthoWidth, bool bManagedCaptureEveryFrame, bool bManagedCaptureOnMovement, const TArray& ShowOnlyActors); - static void SetSkeletalMeshDataInterfaceFilteredBones(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, const TArray& FilteredBones); - static void SetSkeletalMeshDataInterfaceFilteredSockets(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, const TArray& FilteredSockets); - static void SetSkeletalMeshDataInterfaceSamplingRegions(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, const TArray& SamplingRegions); - static void SetTexture2DArrayObject(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class UTexture2DArray* Texture); - static void SetTextureObject(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class UTexture* Texture); - static void SetVolumeTextureObject(class UNiagaraComponent* NiagaraSystem, const class FString& OverrideName, class UVolumeTexture* Texture); - static class UNiagaraComponent* SpawnSystemAtLocation(const class UObject* WorldContextObject, class UNiagaraSystem* SystemTemplate, const struct FVector& Location, const struct FRotator& Rotation, const struct FVector& Scale, bool bAutoDestroy, bool bAutoActivate, ENCPoolMethod PoolingMethod, bool bPreCullCheck); - static class UNiagaraComponent* SpawnSystemAtLocationWithParams(const struct FFXSystemSpawnParameters& SpawnParams); - static class UNiagaraComponent* SpawnSystemAttached(class UNiagaraSystem* SystemTemplate, class USceneComponent* AttachToComponent, class FName AttachPointName, const struct FVector& Location, const struct FRotator& Rotation, EAttachLocation LocationType, bool bAutoDestroy, bool bAutoActivate, ENCPoolMethod PoolingMethod, bool bPreCullCheck); - static class UNiagaraComponent* SpawnSystemAttachedWithParams(const struct FFXSystemSpawnParameters& SpawnParams); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraFunctionLibrary") - } - static class UNiagaraFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraFunctionLibrary; - -// Class Niagara.NiagaraLensEffectBase -// 0x0088 (0x0360 - 0x02D8) -class ANiagaraLensEffectBase final : public ANiagaraActor -{ -public: - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform DesiredRelativeTransform; // 0x02E0(0x0060)(Edit, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float BaseAuthoredFOV; // 0x0340(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bAllowMultipleInstances : 1; // 0x0344(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bResetWhenRetriggered : 1; // 0x0344(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_345[0x3]; // 0x0345(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray> EmittersToTreatAsSame; // 0x0348(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class APlayerCameraManager* OwningCameraManager; // 0x0358(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraLensEffectBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraLensEffectBase") - } - static class ANiagaraLensEffectBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraLensEffectBase; - -// Class Niagara.NiagaraLightRendererProperties -// 0x0268 (0x0320 - 0x00B8) -class UNiagaraLightRendererProperties final : public UNiagaraRendererProperties -{ -public: - ENiagaraRendererSourceDataMode SourceMode; // 0x00B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bUseInverseSquaredFalloff : 1; // 0x00BC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAffectsTranslucency : 1; // 0x00BC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlphaScalesBrightness : 1; // 0x00BC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideInverseExposureBlend : 1; // 0x00BC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RadiusScale; // 0x00C0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultExponent; // 0x00C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpecularScale; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DiffuseScale; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f ColorAdd; // 0x00D0(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InverseExposureBlend; // 0x00DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RendererVisibility; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding LightRenderingEnabledBinding; // 0x00E8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding LightExponentBinding; // 0x0120(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PositionBinding; // 0x0158(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding ColorBinding; // 0x0190(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RadiusBinding; // 0x01C8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VolumetricScatteringBinding; // 0x0200(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0238(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SpecularScaleBinding; // 0x0270(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DiffuseScaleBinding; // 0x02A8(0x0038)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_2E0[0x40]; // 0x02E0(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraLightRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraLightRendererProperties") - } - static class UNiagaraLightRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraLightRendererProperties; - -// Class Niagara.NiagaraMeshRendererProperties -// 0x05D0 (0x0688 - 0x00B8) -class UNiagaraMeshRendererProperties final : public UNiagaraRendererProperties -{ -public: - TArray Meshes; // 0x00B8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - ENiagaraRendererSourceDataMode SourceMode; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSortMode SortMode; // 0x00C9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRendererSortPrecision SortPrecision; // 0x00CA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRendererGpuTranslucentLatency GpuTranslucentLatency; // 0x00CB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideMaterials : 1; // 0x00CC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseHeterogeneousVolumes : 1; // 0x00CC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSortOnlyWhenTranslucent : 1; // 0x00CC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSubImageBlend : 1; // 0x00CC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableFrustumCulling : 1; // 0x00CC(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraDistanceCulling : 1; // 0x00CC(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMeshFlipbook : 1; // 0x00CC(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLockedAxisEnable : 1; // 0x00CC(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bCastShadows : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray OverrideMaterials; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray MICOverrideMaterials; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2D SubImageSize; // 0x00F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LockedAxis; // 0x0108(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MeshBoundsScale; // 0x0120(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraMeshFacingMode FacingMode; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraMeshLockedAxisSpace LockedAxisSpace; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13A[0x2]; // 0x013A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinCameraDistance; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCameraDistance; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 RendererVisibility; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PositionBinding; // 0x0148(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding ColorBinding; // 0x0180(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VelocityBinding; // 0x01B8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding MeshOrientationBinding; // 0x01F0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding ScaleBinding; // 0x0228(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SubImageIndexBinding; // 0x0260(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterialBinding; // 0x0298(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial1Binding; // 0x02D0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial2Binding; // 0x0308(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial3Binding; // 0x0340(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding MaterialRandomBinding; // 0x0378(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding CustomSortingBinding; // 0x03B0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding NormalizedAgeBinding; // 0x03E8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding CameraOffsetBinding; // 0x0420(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0458(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding MeshIndexBinding; // 0x0490(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRendererMaterialParameters MaterialParameters; // 0x04C8(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevPositionBinding; // 0x0518(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevScaleBinding; // 0x0550(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevMeshOrientationBinding; // 0x0588(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevCameraOffsetBinding; // 0x05C0(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevVelocityBinding; // 0x05F8(0x0038)(Transient, NativeAccessSpecifierPublic) - uint32 MaterialParamValidMask; // 0x0630(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_634[0x54]; // 0x0634(0x0054)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraMeshRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraMeshRendererProperties") - } - static class UNiagaraMeshRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraMeshRendererProperties; - -// Class Niagara.NiagaraParameterCollectionInstance -// 0x00D0 (0x00F8 - 0x0028) -class UNiagaraParameterCollectionInstance final : public UObject -{ -public: - class UNiagaraParameterCollection* Collection; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray OverridenParameters; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraParameterStore ParameterStorage; // 0x0040(0x0088)(NativeAccessSpecifierPrivate) - class UMaterialParameterCollectionInstance* SourceMaterialCollectionInstance; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_D0[0x28]; // 0x00D0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool GetBoolParameter(const class FString& InVariableName); - struct FLinearColor GetColorParameter(const class FString& InVariableName); - float GetFloatParameter(const class FString& InVariableName); - int32 GetIntParameter(const class FString& InVariableName); - struct FQuat GetQuatParameter(const class FString& InVariableName); - struct FVector2D GetVector2DParameter(const class FString& InVariableName); - struct FVector4 GetVector4Parameter(const class FString& InVariableName); - struct FVector GetVectorParameter(const class FString& InVariableName); - void SetBoolParameter(const class FString& InVariableName, bool InValue); - void SetColorParameter(const class FString& InVariableName, const struct FLinearColor& InValue); - void SetFloatParameter(const class FString& InVariableName, float InValue); - void SetIntParameter(const class FString& InVariableName, int32 InValue); - void SetQuatParameter(const class FString& InVariableName, const struct FQuat& InValue); - void SetVector2DParameter(const class FString& InVariableName, const struct FVector2D& InValue); - void SetVector4Parameter(const class FString& InVariableName, const struct FVector4& InValue); - void SetVectorParameter(const class FString& InVariableName, const struct FVector& InValue); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraParameterCollectionInstance") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraParameterCollectionInstance") - } - static class UNiagaraParameterCollectionInstance* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraParameterCollectionInstance; - -// Class Niagara.NiagaraParameterCollection -// 0x0040 (0x0068 - 0x0028) -class UNiagaraParameterCollection final : public UObject -{ -public: - class FName NameSpace; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Parameters; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UMaterialParameterCollection* SourceMaterialCollection; // 0x0040(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraParameterCollectionInstance* DefaultInstance; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGuid CompileId; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_60[0x8]; // 0x0060(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraParameterCollection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraParameterCollection") - } - static class UNiagaraParameterCollection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraParameterCollection; - -// Class Niagara.NiagaraBaselineController -// 0x0040 (0x0068 - 0x0028) -class UNiagaraBaselineController : public UObject -{ -public: - float TestDuration; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraEffectType* EffectType; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class ANiagaraPerfBaselineActor* Owner; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr System; // 0x0040(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UNiagaraSystem* GetSystem(); - void OnBeginTest(); - void OnEndTest(const struct FNiagaraPerfBaselineStats& Stats); - void OnOwnerTick(float DeltaTime); - bool OnTickTest(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBaselineController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBaselineController") - } - static class UNiagaraBaselineController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBaselineController; - -// Class Niagara.NiagaraBaselineController_Basic -// 0x0018 (0x0080 - 0x0068) -class UNiagaraBaselineController_Basic final : public UNiagaraBaselineController -{ -public: - int32 NumInstances; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SpawnedComponents; // 0x0070(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraBaselineController_Basic") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraBaselineController_Basic") - } - static class UNiagaraBaselineController_Basic* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraBaselineController_Basic; - -// Class Niagara.NiagaraPerfBaselineActor -// 0x0010 (0x02D8 - 0x02C8) -class ANiagaraPerfBaselineActor final : public AActor -{ -public: - class UNiagaraBaselineController* Controller; // 0x02C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTextRenderComponent* Label; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPerfBaselineActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPerfBaselineActor") - } - static class ANiagaraPerfBaselineActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraPerfBaselineActor; - -// Class Niagara.NiagaraPrecompileContainer -// 0x0018 (0x0040 - 0x0028) -class UNiagaraPrecompileContainer final : public UObject -{ -public: - TArray Scripts; // 0x0028(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - class UNiagaraSystem* System; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPrecompileContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPrecompileContainer") - } - static class UNiagaraPrecompileContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPrecompileContainer; - -// Class Niagara.NiagaraPreviewBase -// 0x0000 (0x02C8 - 0x02C8) -class ANiagaraPreviewBase final : public AActor -{ -public: - void SetLabelText(const class FText& InXAxisText, const class FText& InYAxisText); - void SetSystem(class UNiagaraSystem* InSystem); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewBase") - } - static class ANiagaraPreviewBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraPreviewBase; - -// Class Niagara.NiagaraPreviewAxis -// 0x0000 (0x0028 - 0x0028) -class UNiagaraPreviewAxis : public UObject -{ -public: - void ApplyToPreview(class UNiagaraComponent* PreviewComponent, int32 PreviewIndex, bool bIsXAxis, class FString* OutLabelText); - int32 Num(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis") - } - static class UNiagaraPreviewAxis* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis; - -// Class Niagara.NiagaraPreviewAxis_InterpParamBase -// 0x0010 (0x0038 - 0x0028) -class UNiagaraPreviewAxis_InterpParamBase : public UNiagaraPreviewAxis -{ -public: - class FName Param; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Count; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamBase") - } - static class UNiagaraPreviewAxis_InterpParamBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamBase; - -// Class Niagara.NiagaraPreviewAxis_InterpParamInt32 -// 0x0008 (0x0040 - 0x0038) -class UNiagaraPreviewAxis_InterpParamInt32 final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - int32 min_0; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 max_0; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamInt32") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamInt32") - } - static class UNiagaraPreviewAxis_InterpParamInt32* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamInt32; - -// Class Niagara.NiagaraPreviewAxis_InterpParamFloat -// 0x0008 (0x0040 - 0x0038) -class UNiagaraPreviewAxis_InterpParamFloat final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - float min_0; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float max_0; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamFloat") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamFloat") - } - static class UNiagaraPreviewAxis_InterpParamFloat* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamFloat; - -// Class Niagara.NiagaraPreviewAxis_InterpParamVector2D -// 0x0020 (0x0058 - 0x0038) -class UNiagaraPreviewAxis_InterpParamVector2D final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - struct FVector2D min_0; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector2D max_0; // 0x0048(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamVector2D") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamVector2D") - } - static class UNiagaraPreviewAxis_InterpParamVector2D* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamVector2D; - -// Class Niagara.NiagaraPreviewAxis_InterpParamVector -// 0x0030 (0x0068 - 0x0038) -class UNiagaraPreviewAxis_InterpParamVector final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - struct FVector min_0; // 0x0038(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector max_0; // 0x0050(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamVector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamVector") - } - static class UNiagaraPreviewAxis_InterpParamVector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamVector; - -// Class Niagara.NiagaraPreviewAxis_InterpParamVector4 -// 0x0048 (0x0080 - 0x0038) -class UNiagaraPreviewAxis_InterpParamVector4 final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 min_0; // 0x0040(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector4 max_0; // 0x0060(0x0020)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamVector4") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamVector4") - } - static class UNiagaraPreviewAxis_InterpParamVector4* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamVector4; - -// Class Niagara.NiagaraPreviewAxis_InterpParamLinearColor -// 0x0020 (0x0058 - 0x0038) -class UNiagaraPreviewAxis_InterpParamLinearColor final : public UNiagaraPreviewAxis_InterpParamBase -{ -public: - struct FLinearColor min_0; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FLinearColor max_0; // 0x0048(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewAxis_InterpParamLinearColor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewAxis_InterpParamLinearColor") - } - static class UNiagaraPreviewAxis_InterpParamLinearColor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraPreviewAxis_InterpParamLinearColor; - -// Class Niagara.NiagaraPreviewGrid -// 0x0050 (0x0318 - 0x02C8) -class ANiagaraPreviewGrid final : public AActor -{ -public: - class UNiagaraSystem* System; // 0x02C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraPreviewGridResetMode ResetMode; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraPreviewAxis* PreviewAxisX; // 0x02D8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraPreviewAxis* PreviewAxisY; // 0x02E0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PreviewClass; // 0x02E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpacingX; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpacingY; // 0x02F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumX; // 0x02F8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 NumY; // 0x02FC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray PreviewComponents; // 0x0300(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_310[0x8]; // 0x0310(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ActivatePreviews(bool bReset); - void DeactivatePreviews(); - void GetPreviews(TArray* OutPreviews); - void SetPaused(bool bPaused); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraPreviewGrid") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraPreviewGrid") - } - static class ANiagaraPreviewGrid* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ANiagaraPreviewGrid; - -// Class Niagara.NiagaraRibbonRendererProperties -// 0x06A8 (0x0760 - 0x00B8) -class UNiagaraRibbonRendererProperties final : public UNiagaraRendererProperties -{ -public: - class UMaterialInterface* Material; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding MaterialUserParamBinding; // 0x00C0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRibbonUVSettings UV0Settings; // 0x00E0(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraRibbonUVSettings UV1Settings; // 0x0108(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ENiagaraRibbonFacingMode FacingMode; // 0x0130(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0x3]; // 0x0131(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxNumRibbons; // 0x0134(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRibbonDrawDirection DrawDirection; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRibbonShapeMode Shape; // 0x0139(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableAccurateGeometry : 1; // 0x013A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaterialBackfaceCulling : 1; // 0x013A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseGeometryNormals : 1; // 0x013A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseGPUInit : 1; // 0x013A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseConstantFactor : 1; // 0x013A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScreenSpaceTessellation : 1; // 0x013A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLinkOrderUseUniqueID : 1; // 0x013A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadows : 1; // 0x013A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_13B[0x1]; // 0x013B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 WidthSegmentationCount; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MultiPlaneCount; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TubeSubdivisions; // 0x0144(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CustomVertices; // 0x0148(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - ENiagaraRibbonTessellationMode TessellationMode; // 0x0158(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CurveTension; // 0x015C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TessellationFactor; // 0x0160(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TessellationAngle; // 0x0164(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PositionBinding; // 0x0168(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding ColorBinding; // 0x01A0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VelocityBinding; // 0x01D8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding NormalizedAgeBinding; // 0x0210(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonTwistBinding; // 0x0248(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonWidthBinding; // 0x0280(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonFacingBinding; // 0x02B8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonIdBinding; // 0x02F0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonLinkOrderBinding; // 0x0328(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding MaterialRandomBinding; // 0x0360(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterialBinding; // 0x0398(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial1Binding; // 0x03D0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial2Binding; // 0x0408(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial3Binding; // 0x0440(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RibbonUVDistance; // 0x0478(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding U0OverrideBinding; // 0x04B0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding V0RangeOverrideBinding; // 0x04E8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding U1OverrideBinding; // 0x0520(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding V1RangeOverrideBinding; // 0x0558(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRendererMaterialParameters MaterialParameters; // 0x0590(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevPositionBinding; // 0x05E0(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevRibbonWidthBinding; // 0x0618(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevRibbonFacingBinding; // 0x0650(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevRibbonTwistBinding; // 0x0688(0x0038)(Transient, NativeAccessSpecifierPublic) - uint32 MaterialParamValidMask; // 0x06C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C4[0x9C]; // 0x06C4(0x009C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraRibbonRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraRibbonRendererProperties") - } - static class UNiagaraRibbonRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraRibbonRendererProperties; - -// Class Niagara.NiagaraScratchPadContainer -// 0x0000 (0x0028 - 0x0028) -class UNiagaraScratchPadContainer final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraScratchPadContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraScratchPadContainer") - } - static class UNiagaraScratchPadContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraScratchPadContainer; - -// Class Niagara.NiagaraScript -// 0x0398 (0x03C0 - 0x0028) -class UNiagaraScript final : public UNiagaraScriptBase -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraScriptUsage Usage; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid UsageId; // 0x0034(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraParameterStore RapidIterationParameters; // 0x0048(0x0088)(NativeAccessSpecifierPublic) - struct FNiagaraScriptExecutionParameterStore ScriptExecutionParamStore; // 0x00D0(0x0090)(NativeAccessSpecifierPrivate) - TArray ScriptExecutionBoundParameters; // 0x0160(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FNiagaraVMExecutableDataId CachedScriptVMId; // 0x0170(0x0058)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C8[0x10]; // 0x01C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVMExecutableData CachedScriptVM; // 0x01D8(0x01A0)(NativeAccessSpecifierPrivate) - TArray CachedParameterCollectionReferences; // 0x0378(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ResolvedDataInterfaces; // 0x0388(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ResolvedUserDataInterfaceBindings; // 0x0398(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ResolvedUObjectInfos; // 0x03A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RaiseOnGPUCompilationComplete(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraScript") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraScript") - } - static class UNiagaraScript* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraScript; - -// Class Niagara.NiagaraSimCache -// 0x01E8 (0x0210 - 0x0028) -class UNiagaraSimCache final : public UObject -{ -public: - struct FGuid CacheGuid; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSoftObjectPtr SoftNiagaraSystem; // 0x0038(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float StartSeconds; // 0x0060(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float DurationSeconds; // 0x0064(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FNiagaraSimCacheCreateParameters CreateParameters; // 0x0068(0x0058)(NativeAccessSpecifierPrivate) - bool bNeedsReadComponentMappingRecache; // 0x00C0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSimCacheLayout CacheLayout; // 0x00C8(0x00C8)(NativeAccessSpecifierPrivate) - TArray CacheFrames; // 0x0190(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TMap DataInterfaceStorage; // 0x01A0(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - class UNiagaraSimCacheDebugData* DebugData; // 0x01F0(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1F8[0x18]; // 0x01F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ENiagaraSimCacheAttributeCaptureMode GetAttributeCaptureMode() const; - class FName GetEmitterName(int32 EmitterIndex) const; - TArray GetEmitterNames() const; - int32 GetNumEmitters() const; - int32 GetNumFrames() const; - float GetStartSeconds() const; - bool IsCacheValid() const; - bool IsEmpty() const; - void ReadColorAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - class UObject* ReadDataInterfaceAs(class UClass* RequestedType, class FName AttributeName, int32 FrameIndex) const; - void ReadFloatAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadIDAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadIntAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadPositionAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, bool bLocalSpaceToWorld, int32 FrameIndex) const; - void ReadPositionAttributeWithRebase(TArray* OutValues, const struct FTransform& Transform, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadQuatAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, bool bLocalSpaceToWorld, int32 FrameIndex) const; - void ReadQuatAttributeWithRebase(TArray* OutValues, const struct FQuat& Quat, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadVector2Attribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadVector4Attribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - void ReadVectorAttribute(TArray* OutValues, class FName AttributeName, class FName EmitterName, int32 FrameIndex) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimCache") - } - static class UNiagaraSimCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSimCache; - -// Class Niagara.AsyncNiagaraCaptureSimCache -// 0x0100 (0x0130 - 0x0030) -class UAsyncNiagaraCaptureSimCache final : public UCancellableAsyncAction -{ -public: - class UNiagaraSimCache* CaptureSimCache; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraComponent* CaptureComponent; // 0x0038(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate CaptureComplete; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_50[0xE0]; // 0x0050(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UAsyncNiagaraCaptureSimCache* CaptureNiagaraSimCache(class UNiagaraSimCache* SimCache, const struct FNiagaraSimCacheCreateParameters& CreateParameters, class UNiagaraComponent* NiagaraComponent, const struct FNiagaraSimCacheCaptureParameters& CaptureParameters, class UNiagaraSimCache** OutSimCache); - static class UAsyncNiagaraCaptureSimCache* CaptureNiagaraSimCacheMultiFrame(class UNiagaraSimCache* SimCache, const struct FNiagaraSimCacheCreateParameters& CreateParameters, class UNiagaraComponent* NiagaraComponent, class UNiagaraSimCache** OutSimCache, int32 NumFrames, int32 CaptureRate, bool bAdvanceSimulation, float AdvanceDeltaTime); - static class UAsyncNiagaraCaptureSimCache* CaptureNiagaraSimCacheUntilComplete(class UNiagaraSimCache* SimCache, const struct FNiagaraSimCacheCreateParameters& CreateParameters, class UNiagaraComponent* NiagaraComponent, class UNiagaraSimCache** OutSimCache, int32 CaptureRate, bool bAdvanceSimulation, float AdvanceDeltaTime); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncNiagaraCaptureSimCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncNiagaraCaptureSimCache") - } - static class UAsyncNiagaraCaptureSimCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncNiagaraCaptureSimCache; - -// Class Niagara.NiagaraSimCacheFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class UNiagaraSimCacheFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static bool CaptureNiagaraSimCacheImmediate(class UNiagaraSimCache* SimCache, const struct FNiagaraSimCacheCreateParameters& CreateParameters, class UNiagaraComponent* NiagaraComponent, class UNiagaraSimCache** OutSimCache, bool bAdvanceSimulation, float AdvanceDeltaTime); - static class UNiagaraSimCache* CreateNiagaraSimCache(class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimCacheFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimCacheFunctionLibrary") - } - static class UNiagaraSimCacheFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSimCacheFunctionLibrary; - -// Class Niagara.NiagaraSimulationStageBase -// 0x0018 (0x0040 - 0x0028) -class UNiagaraSimulationStageBase : public UNiagaraMergeable -{ -public: - class UNiagaraScript* Script; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SimulationStageName; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimulationStageBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimulationStageBase") - } - static class UNiagaraSimulationStageBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSimulationStageBase; - -// Class Niagara.NiagaraSimulationStageGeneric -// 0x01A0 (0x01E0 - 0x0040) -class UNiagaraSimulationStageGeneric final : public UNiagaraSimulationStageBase -{ -public: - struct FNiagaraVariableAttributeBinding EnabledBinding; // 0x0040(0x0038)(Edit, NativeAccessSpecifierPublic) - ENiagaraIterationSource IterationSource; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraParameterBindingWithValue NumIterations; // 0x0080(0x0020)(Edit, NativeAccessSpecifierPublic) - ENiagaraSimStageExecuteBehavior ExecuteBehavior; // 0x00A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bDisablePartialParticleUpdate : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableDataInterfaceBinding DataInterface; // 0x00A8(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 bParticleIterationStateEnabled : 1; // 0x00C8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding ParticleIterationStateBinding; // 0x00D0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FIntPoint ParticleIterationStateRange; // 0x0108(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bGpuDispatchForceLinear : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideGpuDispatchNumThreads : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraParameterBindingWithValue OverrideGpuDispatchNumThreadsX; // 0x0118(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue OverrideGpuDispatchNumThreadsY; // 0x0138(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue OverrideGpuDispatchNumThreadsZ; // 0x0158(0x0020)(Edit, NativeAccessSpecifierPublic) - ENiagaraGpuDispatchType DirectDispatchType; // 0x0178(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDirectDispatchElementType DirectDispatchElementType; // 0x0179(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraParameterBindingWithValue ElementCountX; // 0x0180(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue ElementCountY; // 0x01A0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraParameterBindingWithValue ElementCountZ; // 0x01C0(0x0020)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSimulationStageGeneric") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSimulationStageGeneric") - } - static class UNiagaraSimulationStageGeneric* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSimulationStageGeneric; - -// Class Niagara.NiagaraSpriteRendererProperties -// 0x0718 (0x07D0 - 0x00B8) -class UNiagaraSpriteRendererProperties final : public UNiagaraRendererProperties -{ -public: - class UMaterialInterface* Material; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding MaterialUserParamBinding; // 0x00C0(0x0020)(Edit, NativeAccessSpecifierPublic) - ENiagaraRendererSourceDataMode SourceMode; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSpriteAlignment Alignment; // 0x00E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSpriteFacingMode FacingMode; // 0x00E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSortMode SortMode; // 0x00E3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MacroUVRadius; // 0x00E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PivotInUVSpace; // 0x00E8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D SubImageSize; // 0x00F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bSubImageBlend : 1; // 0x0108(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SubImageStreamingScale; // 0x010C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRemoveHMDRollInVR : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSortOnlyWhenTranslucent : 1; // 0x0110(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCameraDistanceCulling : 1; // 0x0110(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadows : 1; // 0x0110(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ENiagaraRendererSortPrecision SortPrecision; // 0x0111(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRendererGpuTranslucentLatency GpuTranslucentLatency; // 0x0112(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRendererPixelCoverageMode PixelCoverageMode; // 0x0113(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PixelCoverageBlend; // 0x0114(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFacingCameraBlendDistance; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFacingCameraBlendDistance; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinCameraDistance; // 0x0120(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxCameraDistance; // 0x0124(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 RendererVisibility; // 0x0128(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding PositionBinding; // 0x0130(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding ColorBinding; // 0x0168(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VelocityBinding; // 0x01A0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SpriteRotationBinding; // 0x01D8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SpriteSizeBinding; // 0x0210(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SpriteFacingBinding; // 0x0248(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SpriteAlignmentBinding; // 0x0280(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding SubImageIndexBinding; // 0x02B8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterialBinding; // 0x02F0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial1Binding; // 0x0328(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial2Binding; // 0x0360(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding DynamicMaterial3Binding; // 0x0398(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding CameraOffsetBinding; // 0x03D0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding UVScaleBinding; // 0x0408(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PivotOffsetBinding; // 0x0440(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding MaterialRandomBinding; // 0x0478(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding CustomSortingBinding; // 0x04B0(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding NormalizedAgeBinding; // 0x04E8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0520(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRendererMaterialParameters MaterialParameters; // 0x0558(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevPositionBinding; // 0x05A8(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevVelocityBinding; // 0x05E0(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevSpriteRotationBinding; // 0x0618(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevSpriteSizeBinding; // 0x0650(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevSpriteFacingBinding; // 0x0688(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevSpriteAlignmentBinding; // 0x06C0(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevCameraOffsetBinding; // 0x06F8(0x0038)(Transient, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding PrevPivotOffsetBinding; // 0x0730(0x0038)(Transient, NativeAccessSpecifierPublic) - uint32 MaterialParamValidMask; // 0x0768(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76C[0x64]; // 0x076C(0x0064)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSpriteRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSpriteRendererProperties") - } - static class UNiagaraSpriteRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSpriteRendererProperties; - -// Class Niagara.NiagaraSystem -// 0x0510 (0x0560 - 0x0050) -class UNiagaraSystem final : public UFXSystemAsset -{ -public: - uint8 bSupportLargeWorldCoordinates : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCastShadow : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideReceivesDecals : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideRenderCustomDepth : 1; // 0x0050(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCustomDepthStencilValue : 1; // 0x0050(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCustomDepthStencilWriteMask : 1; // 0x0050(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideTranslucencySortPriority : 1; // 0x0050(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideTranslucencySortDistanceOffset : 1; // 0x0050(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCastShadow : 1; // 0x0051(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReceivesDecals : 1; // 0x0051(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRenderCustomDepth : 1; // 0x0051(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableExperimentalVM : 1; // 0x0051(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInitialOwnerVelocityFromActor : 1; // 0x0051(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - ERendererStencilMask CustomDepthStencilWriteMask; // 0x0052(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x1]; // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 CustomDepthStencilValue; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TranslucencySortPriority; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TranslucencySortDistanceOffset; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bDumpDebugSystemInfo : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDumpDebugEmitterInfo : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, Transient, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_60_2 : 1; // 0x0060(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bRequireCurrentFrameData : 1; // 0x0060(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideScalabilitySettings : 1; // 0x0060(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 BitPad_60_5 : 3; // 0x0060(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bFixedBounds : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraEffectType* EffectType; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bOverrideAllowCullingForLocalPlayers : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAllowCullingForLocalPlayersOverride : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSystemScalabilityOverrides SystemScalabilityOverrides; // 0x0078(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - struct FNiagaraPlatformSet Platforms; // 0x0088(0x0030)(Edit, Protected, NativeAccessSpecifierProtected) - TArray EmitterHandles; // 0x00B8(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ParameterCollectionOverrides; // 0x00C8(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - class UNiagaraScript* SystemSpawnScript; // 0x00D8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UNiagaraScript* SystemUpdateScript; // 0x00E0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E8[0x10]; // 0x00E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSystemCompiledData SystemCompiledData; // 0x00F8(0x0240)(Protected, NativeAccessSpecifierProtected) - struct FNiagaraUserRedirectionParameterStore ExposedParameters; // 0x0338(0x00D8)(Protected, NativeAccessSpecifierProtected) - struct FBox FixedBounds; // 0x0410(0x0038)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool bNeedsGPUContextInitForDataInterfaces; // 0x0448(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDeterminism; // 0x0449(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bFixedTickDelta; // 0x044A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_44B[0x1]; // 0x044B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RandomSeed; // 0x044C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WarmupTime; // 0x0450(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 WarmupTickCount; // 0x0454(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WarmupTickDelta; // 0x0458(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FixedTickDeltaTime; // 0x045C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_460[0x98]; // 0x0460(0x0098)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 BitPad_4F8_0 : 6; // 0x04F8(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ]) - uint8 bAllowSystemStateFastPath : 1; // 0x04F8(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSystemStateFastPathEnabled : 1; // 0x04F8(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_4F9[0xF]; // 0x04F9(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSystemStateData SystemStateData; // 0x0508(0x0050)(Protected, NativeAccessSpecifierProtected) - uint8 Pad_558[0x8]; // 0x0558(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraSystem") - } - static class UNiagaraSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraSystem; - -// Class Niagara.NiagaraValidationRule -// 0x0000 (0x0028 - 0x0028) -class UNiagaraValidationRule final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraValidationRule") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraValidationRule") - } - static class UNiagaraValidationRule* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraValidationRule; - -// Class Niagara.NiagaraVolumeRendererProperties -// 0x01F8 (0x02B0 - 0x00B8) -class UNiagaraVolumeRendererProperties final : public UNiagaraRendererProperties -{ -public: - class UMaterialInterface* Material; // 0x00B8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraParameterBinding MaterialParameterBinding; // 0x00C0(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RendererVisibility; // 0x00D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StepFactor; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightingDownsampleFactor; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowStepFactor; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBiasFactor; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E4[0xAC]; // 0x00E4(0x00AC)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraVariableAttributeBinding RendererVisibilityTagBinding; // 0x0190(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VolumeResolutionMaxAxisBinding; // 0x01C8(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraVariableAttributeBinding VolumeWorldSpaceSizeBinding; // 0x0200(0x0038)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraRendererMaterialParameters MaterialParameters; // 0x0238(0x0050)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_288[0x28]; // 0x0288(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NiagaraVolumeRendererProperties") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NiagaraVolumeRendererProperties") - } - static class UNiagaraVolumeRendererProperties* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNiagaraVolumeRendererProperties; - -// Class Niagara.VolumeCache -// 0x0038 (0x0060 - 0x0028) -class UVolumeCache final : public UObject -{ -public: - class FString FilePath; // 0x0028(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVolumeCacheType CacheType; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector Resolution; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FrameRangeStart; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 FrameRangeEnd; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VolumeCache") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VolumeCache") - } - static class UVolumeCache* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVolumeCache; - -} - diff --git a/Cronos The New Dawn/SDK/Niagara_structs.hpp b/Cronos The New Dawn/SDK/Niagara_structs.hpp deleted file mode 100644 index 67a67be..0000000 --- a/Cronos The New Dawn/SDK/Niagara_structs.hpp +++ /dev/null @@ -1,4239 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Niagara - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "NiagaraCore_structs.hpp" -#include "MovieScene_structs.hpp" -#include "Engine_structs.hpp" -#include "NiagaraShader_structs.hpp" - - -namespace SDK -{ - -// Enum Niagara.ENiagaraSimCacheAttributeCaptureMode -// NumValues: 0x0004 -enum class ENiagaraSimCacheAttributeCaptureMode : uint8 -{ - All = 0, - RenderingOnly = 1, - ExplicitAttributes = 2, - ENiagaraSimCacheAttributeCaptureMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraAssetLibraryAssetTypes -// NumValues: 0x0004 -enum class ENiagaraAssetLibraryAssetTypes : uint8 -{ - Emitters = 1, - Systems = 2, - Scripts = 4, - ENiagaraAssetLibraryAssetTypes_MAX = 5, -}; - -// Enum Niagara.ENiagaraAssetTagDefinitionImportance -// NumValues: 0x0004 -enum class ENiagaraAssetTagDefinitionImportance : uint8 -{ - Primary = 0, - Secondary = 1, - Internal = 2, - ENiagaraAssetTagDefinitionImportance_MAX = 3, -}; - -// Enum Niagara.ENiagaraCollisionMode -// NumValues: 0x0005 -enum class ENiagaraCollisionMode : uint8 -{ - None = 0, - SceneGeometry = 1, - DepthBuffer = 2, - DistanceField = 3, - ENiagaraCollisionMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraBaseTypes -// NumValues: 0x0005 -enum class ENiagaraBaseTypes : uint8 -{ - Half = 0, - Float = 1, - Int32 = 2, - Bool = 3, - Max = 4, -}; - -// Enum Niagara.ENiagaraGpuBufferFormat -// NumValues: 0x0004 -enum class ENiagaraGpuBufferFormat : uint8 -{ - Float = 0, - HalfFloat = 1, - UnsignedNormalizedByte = 2, - Max = 3, -}; - -// Enum Niagara.ENiagaraGpuSyncMode -// NumValues: 0x0005 -enum class ENiagaraGpuSyncMode : uint8 -{ - None = 0, - SyncCpuToGpu = 1, - SyncGpuToCpu = 2, - SyncBoth = 3, - ENiagaraGpuSyncMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraMipMapGeneration -// NumValues: 0x0004 -enum class ENiagaraMipMapGeneration : uint8 -{ - Disabled = 0, - PostStage = 1, - PostSimulate = 2, - ENiagaraMipMapGeneration_MAX = 3, -}; - -// Enum Niagara.ENiagaraDefaultMode -// NumValues: 0x0005 -enum class ENiagaraDefaultMode : uint8 -{ - Value = 0, - Binding = 1, - Custom = 2, - FailIfPreviouslyNotSet = 3, - ENiagaraDefaultMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraDefaultRendererMotionVectorSetting -// NumValues: 0x0003 -enum class ENiagaraDefaultRendererMotionVectorSetting : uint8 -{ - Precise = 0, - Approximate = 1, - ENiagaraDefaultRendererMotionVectorSetting_MAX = 2, -}; - -// Enum Niagara.ENiagaraRendererMotionVectorSetting -// NumValues: 0x0005 -enum class ENiagaraRendererMotionVectorSetting : uint8 -{ - AutoDetect = 0, - Precise = 1, - Approximate = 2, - Disable = 3, - ENiagaraRendererMotionVectorSetting_MAX = 4, -}; - -// Enum Niagara.ENiagaraSimTarget -// NumValues: 0x0003 -enum class ENiagaraSimTarget : uint8 -{ - CPUSim = 0, - GPUComputeSim = 1, - ENiagaraSimTarget_MAX = 2, -}; - -// Enum Niagara.ENiagaraAgeUpdateMode -// NumValues: 0x0004 -enum class ENiagaraAgeUpdateMode : uint8 -{ - TickDeltaTime = 0, - DesiredAge = 1, - DesiredAgeNoSeek = 2, - ENiagaraAgeUpdateMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraStatEvaluationType -// NumValues: 0x0003 -enum class ENiagaraStatEvaluationType : uint8 -{ - Average = 0, - Maximum = 1, - ENiagaraStatEvaluationType_MAX = 2, -}; - -// Enum Niagara.ENiagaraStatDisplayMode -// NumValues: 0x0003 -enum class ENiagaraStatDisplayMode : uint8 -{ - Percent = 0, - Absolute = 1, - ENiagaraStatDisplayMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraDataSetType -// NumValues: 0x0004 -enum class ENiagaraDataSetType : uint8 -{ - ParticleData = 0, - Shared = 1, - Event = 2, - ENiagaraDataSetType_MAX = 3, -}; - -// Enum Niagara.ENiagaraInputNodeUsage -// NumValues: 0x0007 -enum class ENiagaraInputNodeUsage : uint8 -{ - Undefined = 0, - Parameter = 1, - Attribute = 2, - SystemConstant = 3, - TranslatorConstant = 4, - RapidIterationParameter = 5, - ENiagaraInputNodeUsage_MAX = 6, -}; - -// Enum Niagara.ENiagaraScriptCompileStatus -// NumValues: 0x0008 -enum class ENiagaraScriptCompileStatus : uint8 -{ - NCS_Unknown = 0, - NCS_Dirty = 1, - NCS_Error = 2, - NCS_UpToDate = 3, - NCS_BeingCreated = 4, - NCS_UpToDateWithWarnings = 5, - NCS_ComputeUpToDateWithWarnings = 6, - NCS_MAX = 7, -}; - -// Enum Niagara.ENiagaraScriptUsage -// NumValues: 0x000E -enum class ENiagaraScriptUsage : uint8 -{ - Function = 0, - Module = 1, - DynamicInput = 2, - ParticleSpawnScript = 3, - ParticleSpawnScriptInterpolated = 4, - ParticleUpdateScript = 5, - ParticleEventScript = 6, - ParticleSimulationStageScript = 7, - ParticleGPUComputeScript = 8, - EmitterSpawnScript = 9, - EmitterUpdateScript = 10, - SystemSpawnScript = 11, - SystemUpdateScript = 12, - ENiagaraScriptUsage_MAX = 13, -}; - -// Enum Niagara.ENiagaraCompileUsageStaticSwitch -// NumValues: 0x0006 -enum class ENiagaraCompileUsageStaticSwitch : uint8 -{ - Spawn = 0, - Update = 1, - Event = 2, - SimulationStage = 3, - Default = 4, - ENiagaraCompileUsageStaticSwitch_MAX = 5, -}; - -// Enum Niagara.ENiagaraScriptContextStaticSwitch -// NumValues: 0x0004 -enum class ENiagaraScriptContextStaticSwitch : uint8 -{ - System = 0, - Emitter = 1, - Particle = 2, - ENiagaraScriptContextStaticSwitch_MAX = 3, -}; - -// Enum Niagara.ENiagaraScriptGroup -// NumValues: 0x0004 -enum class ENiagaraScriptGroup : uint8 -{ - Particle = 0, - Emitter = 1, - System = 2, - Max = 3, -}; - -// Enum Niagara.ENiagaraBindingSource -// NumValues: 0x0007 -enum class ENiagaraBindingSource : uint8 -{ - ImplicitFromSource = 0, - ExplicitParticles = 1, - ExplicitEmitter = 2, - ExplicitSystem = 3, - ExplicitUser = 4, - MaxBindingSource = 5, - ENiagaraBindingSource_MAX = 6, -}; - -// Enum Niagara.ENiagaraRendererSourceDataMode -// NumValues: 0x0003 -enum class ENiagaraRendererSourceDataMode : uint8 -{ - Particles = 0, - Emitter = 1, - ENiagaraRendererSourceDataMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraLegacyTrailWidthMode -// NumValues: 0x0004 -enum class ENiagaraLegacyTrailWidthMode : uint8 -{ - FromCentre = 0, - FromFirst = 1, - FromSecond = 2, - ENiagaraLegacyTrailWidthMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraSystemInstanceState -// NumValues: 0x0008 -enum class ENiagaraSystemInstanceState : uint8 -{ - None = 0, - PendingSpawn = 1, - PendingSpawnPaused = 2, - Spawning = 3, - Running = 4, - Paused = 5, - Num = 6, - ENiagaraSystemInstanceState_MAX = 7, -}; - -// Enum Niagara.ENiagaraFunctionDebugState -// NumValues: 0x0003 -enum class ENiagaraFunctionDebugState : uint8 -{ - NoDebug = 0, - Basic = 1, - ENiagaraFunctionDebugState_MAX = 2, -}; - -// Enum Niagara.ENiagaraGpuComputeTickStage -// NumValues: 0x0006 -enum class ENiagaraGpuComputeTickStage : uint8 -{ - PreInitViews = 0, - PostInitViews = 1, - PostOpaqueRender = 2, - Max = 3, - First = 0, - Last = 2, -}; - -// Enum Niagara.ENiagaraConditionalOperator -// NumValues: 0x0007 -enum class ENiagaraConditionalOperator : uint8 -{ - Equals = 0, - NotEqual = 1, - LessThan = 2, - LessThanOrEqual = 3, - GreaterThan = 4, - GreaterThanOrEqual = 5, - Max = 6, -}; - -// Enum Niagara.ENCPoolMethod -// NumValues: 0x0006 -enum class ENCPoolMethod : uint8 -{ - None = 0, - AutoRelease = 1, - ManualRelease = 2, - ManualRelease_OnComplete = 3, - FreeInPool = 4, - ENCPoolMethod_MAX = 5, -}; - -// Enum Niagara.ENiagraDataChannel_IslandMode -// NumValues: 0x0003 -enum class ENiagraDataChannel_IslandMode : uint8 -{ - AlignedStatic = 0, - Dynamic = 1, - ENiagraDataChannel_MAX = 2, -}; - -// Enum Niagara.ENiagaraDataChannelAllocationMode -// NumValues: 0x0003 -enum class ENiagaraDataChannelAllocationMode : uint8 -{ - Static = 0, - Dynamic = 1, - ENiagaraDataChannelAllocationMode_MAX = 2, -}; - -// Enum Niagara.ENDIDataChannelSpawnMode -// NumValues: 0x0004 -enum class ENDIDataChannelSpawnMode : uint8 -{ - Override = 0, - Accumulate = 1, - None = 2, - Max = 3, -}; - -// Enum Niagara.ENDIDataChannelSpawnScaleMode -// NumValues: 0x0003 -enum class ENDIDataChannelSpawnScaleMode : uint8 -{ - Override = 0, - Scale = 1, - Max = 2, -}; - -// Enum Niagara.ENiagaraSortMode -// NumValues: 0x0006 -enum class ENiagaraSortMode : uint8 -{ - None = 0, - ViewDepth = 1, - ViewDistance = 2, - CustomAscending = 3, - CustomDecending = 4, - ENiagaraSortMode_MAX = 5, -}; - -// Enum Niagara.ENDISkelMesh_GpuMaxInfluences -// NumValues: 0x0004 -enum class ENDISkelMesh_GpuMaxInfluences : uint8 -{ - AllowMax4 = 0, - AllowMax8 = 1, - Unlimited = 2, - ENDISkelMesh_MAX = 3, -}; - -// Enum Niagara.ENDISkelMesh_GpuUniformSamplingFormat -// NumValues: 0x0004 -enum class ENDISkelMesh_GpuUniformSamplingFormat : uint8 -{ - Full = 0, - Limited_24_8 = 1, - Limited_23_9 = 2, - ENDISkelMesh_MAX = 3, -}; - -// Enum Niagara.ENDISkelMesh_AdjacencyTriangleIndexFormat -// NumValues: 0x0003 -enum class ENDISkelMesh_AdjacencyTriangleIndexFormat : uint8 -{ - Full = 0, - Half = 1, - ENDISkelMesh_MAX = 2, -}; - -// Enum Niagara.ENiagaraDefaultRendererPixelCoverageMode -// NumValues: 0x0003 -enum class ENiagaraDefaultRendererPixelCoverageMode : uint8 -{ - Enabled = 0, - Disabled = 1, - ENiagaraDefaultRendererPixelCoverageMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraDefaultSortPrecision -// NumValues: 0x0003 -enum class ENiagaraDefaultSortPrecision : uint8 -{ - Low = 0, - High = 1, - ENiagaraDefaultSortPrecision_MAX = 2, -}; - -// Enum Niagara.ENiagaraDefaultGpuTranslucentLatency -// NumValues: 0x0003 -enum class ENiagaraDefaultGpuTranslucentLatency : uint8 -{ - Immediate = 0, - Latent = 1, - ENiagaraDefaultGpuTranslucentLatency_MAX = 2, -}; - -// Enum Niagara.ENiagaraCompileErrorSeverity -// NumValues: 0x0005 -enum class ENiagaraCompileErrorSeverity : uint8 -{ - Ignore = 0, - LogOnly = 1, - Warning = 2, - Error = 3, - ENiagaraCompileErrorSeverity_MAX = 4, -}; - -// Enum Niagara.ENDICollisionQuery_AsyncGpuTraceProvider -// NumValues: 0x0005 -enum class ENDICollisionQuery_AsyncGpuTraceProvider : uint8 -{ - Default = 0, - HWRT = 1, - GSDF = 2, - None = 3, - ENDICollisionQuery_MAX = 4, -}; - -// Enum Niagara.ENiagaraStripScriptByteCodeOption -// NumValues: 0x0004 -enum class ENiagaraStripScriptByteCodeOption : uint8 -{ - Default = 0, - Strip_Original = 1, - Strip_Experimental = 2, - ENiagaraStripScriptByteCodeOption_MAX = 3, -}; - -// Enum Niagara.ENiagaraStatelessFeatureMask -// NumValues: 0x0006 -enum class ENiagaraStatelessFeatureMask : uint8 -{ - ExecuteGPU = 1, - ExecuteCPU = 2, - None = 0, - ExecuteAll = 3, - All = 3, - ENiagaraStatelessFeatureMask_MAX = 4, -}; - -// Enum Niagara.ENiagaraDistributionMode -// NumValues: 0x0008 -enum class ENiagaraDistributionMode : uint32 -{ - Binding = 0, - UniformConstant = 1, - NonUniformConstant = 2, - UniformRange = 3, - NonUniformRange = 4, - UniformCurve = 5, - NonUniformCurve = 6, - ENiagaraDistributionMode_MAX = 7, -}; - -// Enum Niagara.ENSM_VelocityType -// NumValues: 0x0004 -enum class ENSM_VelocityType : uint32 -{ - Linear = 0, - FromPoint = 1, - InCone = 2, - ENSM_MAX = 3, -}; - -// Enum Niagara.ENSM_NoiseMode -// NumValues: 0x0005 -enum class ENSM_NoiseMode : uint32 -{ - VectorField = 0, - JacobNoise = 1, - LUTJacob = 2, - LUTJacobBicubic = 3, - ENSM_MAX = 4, -}; - -// Enum Niagara.ENSMInitialMeshOrientationMode -// NumValues: 0x0004 -enum class ENSMInitialMeshOrientationMode : uint32 -{ - None = 0, - Random = 1, - OrientToAxis = 2, - ENSMInitialMeshOrientationMode_MAX = 3, -}; - -// Enum Niagara.ENSM_ShapePrimitive -// NumValues: 0x0006 -enum class ENSM_ShapePrimitive : uint32 -{ - Box = 0, - Cylinder = 1, - Plane = 2, - Ring = 3, - Sphere = 4, - ENSM_MAX = 5, -}; - -// Enum Niagara.ENSMSubUVAnimation_Mode -// NumValues: 0x0004 -enum class ENSMSubUVAnimation_Mode : uint32 -{ - InfiniteLoop = 0, - Linear = 1, - Random = 2, - ENSMSubUVAnimation_MAX = 3, -}; - -// Enum Niagara.ENiagaraStatelessSpawnInfoType -// NumValues: 0x0003 -enum class ENiagaraStatelessSpawnInfoType : uint32 -{ - Burst = 0, - Rate = 1, - ENiagaraStatelessSpawnInfoType_MAX = 2, -}; - -// Enum Niagara.ENiagaraSystemInactiveResponse -// NumValues: 0x0003 -enum class ENiagaraSystemInactiveResponse : uint8 -{ - Complete = 0, - Kill = 1, - ENiagaraSystemInactiveResponse_MAX = 2, -}; - -// Enum Niagara.ENiagaraEmitterInactiveResponse -// NumValues: 0x0003 -enum class ENiagaraEmitterInactiveResponse : uint8 -{ - Complete = 0, - Kill = 1, - ENiagaraEmitterInactiveResponse_MAX = 2, -}; - -// Enum Niagara.ENiagaraLoopBehavior -// NumValues: 0x0004 -enum class ENiagaraLoopBehavior : uint8 -{ - Infinite = 0, - Multiple = 1, - Once = 2, - ENiagaraLoopBehavior_MAX = 3, -}; - -// Enum Niagara.ENiagaraLoopDurationMode -// NumValues: 0x0003 -enum class ENiagaraLoopDurationMode : uint8 -{ - Fixed = 0, - Infinite = 1, - ENiagaraLoopDurationMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraTickBehavior -// NumValues: 0x0005 -enum class ENiagaraTickBehavior : uint8 -{ - UsePrereqs = 0, - UseComponentTickGroup = 1, - ForceTickFirst = 2, - ForceTickLast = 3, - ENiagaraTickBehavior_MAX = 4, -}; - -// Enum Niagara.ENiagaraInputWidgetType -// NumValues: 0x0007 -enum class ENiagaraInputWidgetType : uint8 -{ - Default = 0, - Slider = 1, - Volume = 2, - NumericDropdown = 3, - EnumStyle = 4, - SegmentedButtons = 5, - ENiagaraInputWidgetType_MAX = 6, -}; - -// Enum Niagara.ENiagaraBoolDisplayMode -// NumValues: 0x0004 -enum class ENiagaraBoolDisplayMode : uint8 -{ - DisplayAlways = 0, - DisplayIfTrue = 1, - DisplayIfFalse = 2, - ENiagaraBoolDisplayMode_MAX = 3, -}; - -// Enum Niagara.ENDIActorComponentSourceMode -// NumValues: 0x0004 -enum class ENDIActorComponentSourceMode : uint8 -{ - Default = 0, - AttachParent = 1, - LocalPlayer = 2, - ENDIActorComponentSourceMode_MAX = 3, -}; - -// Enum Niagara.ENDISceneCapture2DSourceMode -// NumValues: 0x0005 -enum class ENDISceneCapture2DSourceMode : uint8 -{ - UserParameterThenAttachParent = 0, - UserParameterOnly = 1, - AttachParentOnly = 2, - Managed = 3, - ENDISceneCapture2DSourceMode_MAX = 4, -}; - -// Enum Niagara.ENDISceneCapture2DOffsetMode -// NumValues: 0x0005 -enum class ENDISceneCapture2DOffsetMode : uint8 -{ - Disabled = 0, - RelativeLocal = 1, - RelativeWorld = 2, - AbsoluteWorld = 3, - ENDISceneCapture2DOffsetMode_MAX = 4, -}; - -// Enum Niagara.ENDISocketReaderSourceMode -// NumValues: 0x0005 -enum class ENDISocketReaderSourceMode : uint8 -{ - Default = 0, - ParameterBindingOnly = 1, - AttachedParentOnly = 2, - SourceOnly = 3, - ENDISocketReaderSourceMode_MAX = 4, -}; - -// Enum Niagara.ENDIStaticMesh_SourceMode -// NumValues: 0x0006 -enum class ENDIStaticMesh_SourceMode : uint8 -{ - Default = 0, - Source = 1, - AttachParent = 2, - DefaultMeshOnly = 3, - MeshParameterBinding = 4, - ENDIStaticMesh_MAX = 5, -}; - -// Enum Niagara.ENDIObjectPropertyReaderSourceMode -// NumValues: 0x0004 -enum class ENDIObjectPropertyReaderSourceMode : uint8 -{ - Binding = 0, - AttachParentActor = 1, - BindingThenAttachParentActor = 2, - ENDIObjectPropertyReaderSourceMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraSystemSpawnSectionStartBehavior -// NumValues: 0x0002 -enum class ENiagaraSystemSpawnSectionStartBehavior : uint32 -{ - Activate = 0, - ENiagaraSystemSpawnSectionStartBehavior_MAX = 1, -}; - -// Enum Niagara.ENiagaraSystemSpawnSectionEvaluateBehavior -// NumValues: 0x0003 -enum class ENiagaraSystemSpawnSectionEvaluateBehavior : uint32 -{ - ActivateIfInactive = 0, - None = 1, - ENiagaraSystemSpawnSectionEvaluateBehavior_MAX = 2, -}; - -// Enum Niagara.ENiagaraSystemSpawnSectionEndBehavior -// NumValues: 0x0004 -enum class ENiagaraSystemSpawnSectionEndBehavior : uint32 -{ - SetSystemInactive = 0, - Deactivate = 1, - None = 2, - ENiagaraSystemSpawnSectionEndBehavior_MAX = 3, -}; - -// Enum Niagara.ENiagaraCompilationState -// NumValues: 0x000A -enum class ENiagaraCompilationState : uint8 -{ - CheckDDC = 0, - Precompile = 1, - StartCompileJob = 2, - AwaitResult = 3, - OptimizeByteCode = 4, - ProcessResult = 5, - PutToDDC = 6, - Finished = 7, - Aborted = 8, - ENiagaraCompilationState_MAX = 9, -}; - -// Enum Niagara.ENiagaraBakerViewMode -// NumValues: 0x0009 -enum class ENiagaraBakerViewMode : uint32 -{ - Perspective = 0, - OrthoFront = 1, - OrthoBack = 2, - OrthoLeft = 3, - OrthoRight = 4, - OrthoTop = 5, - OrthoBottom = 6, - Num = 7, - ENiagaraBakerViewMode_MAX = 8, -}; - -// Enum Niagara.ENiagaraOcclusionQueryMode -// NumValues: 0x0004 -enum class ENiagaraOcclusionQueryMode : uint8 -{ - Default = 0, - AlwaysEnabled = 1, - AlwaysDisabled = 2, - ENiagaraOcclusionQueryMode_MAX = 3, -}; - -// Enum Niagara.ENiagartaDataChannelReadResult -// NumValues: 0x0003 -enum class ENiagartaDataChannelReadResult : uint8 -{ - Success = 0, - Failure = 1, - ENiagartaDataChannelReadResult_MAX = 2, -}; - -// Enum Niagara.ENiagaraDataInterfaceEmitterBindingMode -// NumValues: 0x0003 -enum class ENiagaraDataInterfaceEmitterBindingMode : uint32 -{ - Self = 0, - Other = 1, - ENiagaraDataInterfaceEmitterBindingMode_MAX = 2, -}; - -// Enum Niagara.ENDIExport_GPUAllocationMode -// NumValues: 0x0003 -enum class ENDIExport_GPUAllocationMode : uint8 -{ - FixedSize = 0, - PerParticle = 1, - ENDIExport_MAX = 2, -}; - -// Enum Niagara.ENDILandscape_SourceMode -// NumValues: 0x0004 -enum class ENDILandscape_SourceMode : uint8 -{ - Default = 0, - Source = 1, - AttachParent = 2, - ENDILandscape_MAX = 3, -}; - -// Enum Niagara.ESetResolutionMethod -// NumValues: 0x0004 -enum class ESetResolutionMethod : uint32 -{ - Independent = 0, - MaxAxis = 1, - CellSize = 2, - ESetResolutionMethod_MAX = 3, -}; - -// Enum Niagara.ENDISkeletalMesh_SourceMode -// NumValues: 0x0005 -enum class ENDISkeletalMesh_SourceMode : uint8 -{ - Default = 0, - Source = 1, - AttachParent = 2, - DefaultMeshOnly = 3, - ENDISkeletalMesh_MAX = 4, -}; - -// Enum Niagara.ENDISkeletalMesh_SkinningMode -// NumValues: 0x0005 -enum class ENDISkeletalMesh_SkinningMode : uint8 -{ - Invalid = 255, - None = 0, - SkinOnTheFly = 1, - PreSkin = 2, - ENDISkeletalMesh_MAX = 256, -}; - -// Enum Niagara.ENiagaraDebugPlaybackMode -// NumValues: 0x0005 -enum class ENiagaraDebugPlaybackMode : uint8 -{ - Play = 0, - Loop = 1, - Paused = 2, - Step = 3, - ENiagaraDebugPlaybackMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraDebugHudHAlign -// NumValues: 0x0004 -enum class ENiagaraDebugHudHAlign : uint8 -{ - Left = 0, - Center = 1, - Right = 2, - ENiagaraDebugHudHAlign_MAX = 3, -}; - -// Enum Niagara.ENiagaraDebugHudVAlign -// NumValues: 0x0004 -enum class ENiagaraDebugHudVAlign : uint8 -{ - Top = 0, - Center = 1, - Bottom = 2, - ENiagaraDebugHudVAlign_MAX = 3, -}; - -// Enum Niagara.ENiagaraDebugHudFont -// NumValues: 0x0003 -enum class ENiagaraDebugHudFont : uint32 -{ - Small = 0, - Normal = 1, - ENiagaraDebugHudFont_MAX = 2, -}; - -// Enum Niagara.ENiagaraDebugHudVerbosity -// NumValues: 0x0004 -enum class ENiagaraDebugHudVerbosity : uint32 -{ - None = 0, - Basic = 1, - Verbose = 2, - ENiagaraDebugHudVerbosity_MAX = 3, -}; - -// Enum Niagara.ENiagaraDebugHUDOverviewMode -// NumValues: 0x0006 -enum class ENiagaraDebugHUDOverviewMode : uint32 -{ - Overview = 0, - Scalability = 1, - Performance = 2, - PerformanceGraph = 3, - GpuComputePerformance = 4, - ENiagaraDebugHUDOverviewMode_MAX = 5, -}; - -// Enum Niagara.ENiagaraDebugHUDPerfGraphMode -// NumValues: 0x0004 -enum class ENiagaraDebugHUDPerfGraphMode : uint32 -{ - GameThread = 0, - RenderThread = 1, - GPU = 2, - ENiagaraDebugHUDPerfGraphMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraDebugHUDPerfSampleMode -// NumValues: 0x0003 -enum class ENiagaraDebugHUDPerfSampleMode : uint32 -{ - FrameTotal = 0, - PerInstanceAverage = 1, - ENiagaraDebugHUDPerfSampleMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraDebugHUDPerfUnits -// NumValues: 0x0003 -enum class ENiagaraDebugHUDPerfUnits : uint32 -{ - Microseconds = 0, - Milliseconds = 1, - ENiagaraDebugHUDPerfUnits_MAX = 2, -}; - -// Enum Niagara.ENiagaraDebugHUDDOverviewSort -// NumValues: 0x0007 -enum class ENiagaraDebugHUDDOverviewSort : uint32 -{ - Name = 0, - NumberRegistered = 1, - NumberActive = 2, - NumberScalability = 3, - MemoryUsage = 4, - RecentlyVisibilty = 5, - ENiagaraDebugHUDDOverviewSort_MAX = 6, -}; - -// Enum Niagara.ENiagaraCullReaction -// NumValues: 0x0006 -enum class ENiagaraCullReaction : uint32 -{ - Deactivate = 0, - DeactivateImmediate = 1, - DeactivateResume = 2, - DeactivateImmediateResume = 3, - PauseResume = 4, - ENiagaraCullReaction_MAX = 5, -}; - -// Enum Niagara.ENiagaraScalabilityUpdateFrequency -// NumValues: 0x0006 -enum class ENiagaraScalabilityUpdateFrequency : uint32 -{ - SpawnOnly = 0, - Low = 1, - Medium = 2, - High = 3, - Continuous = 4, - ENiagaraScalabilityUpdateFrequency_MAX = 5, -}; - -// Enum Niagara.ENiagaraCullProxyMode -// NumValues: 0x0003 -enum class ENiagaraCullProxyMode : uint32 -{ - None = 0, - Instanced_Rendered = 1, - ENiagaraCullProxyMode_MAX = 2, -}; - -// Enum Niagara.EScriptExecutionMode -// NumValues: 0x0004 -enum class EScriptExecutionMode : uint8 -{ - EveryParticle = 0, - SpawnedParticles = 1, - SingleParticle = 2, - EScriptExecutionMode_MAX = 3, -}; - -// Enum Niagara.EParticleAllocationMode -// NumValues: 0x0004 -enum class EParticleAllocationMode : uint8 -{ - AutomaticEstimate = 0, - ManualEstimate = 1, - FixedCount = 2, - EParticleAllocationMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraEmitterCalculateBoundMode -// NumValues: 0x0004 -enum class ENiagaraEmitterCalculateBoundMode : uint8 -{ - Dynamic = 0, - Fixed = 1, - Programmable = 2, - ENiagaraEmitterCalculateBoundMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraEmitterMode -// NumValues: 0x0003 -enum class ENiagaraEmitterMode : uint8 -{ - Standard = 0, - Stateless = 1, - ENiagaraEmitterMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraMeshFacingMode -// NumValues: 0x0005 -enum class ENiagaraMeshFacingMode : uint8 -{ - Default = 0, - Velocity = 1, - CameraPosition = 2, - CameraPlane = 3, - ENiagaraMeshFacingMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraMeshPivotOffsetSpace -// NumValues: 0x0005 -enum class ENiagaraMeshPivotOffsetSpace : uint8 -{ - Mesh = 0, - Simulation = 1, - World = 2, - Local = 3, - ENiagaraMeshPivotOffsetSpace_MAX = 4, -}; - -// Enum Niagara.ENiagaraMeshLockedAxisSpace -// NumValues: 0x0004 -enum class ENiagaraMeshLockedAxisSpace : uint8 -{ - Simulation = 0, - World = 1, - Local = 2, - ENiagaraMeshLockedAxisSpace_MAX = 3, -}; - -// Enum Niagara.ENiagaraMeshLODMode -// NumValues: 0x0005 -enum class ENiagaraMeshLODMode : uint8 -{ - LODLevel = 0, - LODBias = 1, - ByComponentBounds = 2, - PerParticle = 3, - ENiagaraMeshLODMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraPlatformSelectionState -// NumValues: 0x0004 -enum class ENiagaraPlatformSelectionState : uint8 -{ - Default = 0, - Enabled = 1, - Disabled = 2, - ENiagaraPlatformSelectionState_MAX = 3, -}; - -// Enum Niagara.ENiagaraPlatformSetState -// NumValues: 0x0005 -enum class ENiagaraPlatformSetState : uint8 -{ - Disabled = 0, - Enabled = 1, - Active = 2, - Unknown = 3, - ENiagaraPlatformSetState_MAX = 4, -}; - -// Enum Niagara.ENiagaraCVarConditionResponse -// NumValues: 0x0004 -enum class ENiagaraCVarConditionResponse : uint8 -{ - None = 0, - Enable = 1, - Disable = 2, - ENiagaraCVarConditionResponse_MAX = 3, -}; - -// Enum Niagara.ENiagaraDeviceProfileRedirectMode -// NumValues: 0x0003 -enum class ENiagaraDeviceProfileRedirectMode : uint8 -{ - CVar = 0, - DeviceProfile = 1, - ENiagaraDeviceProfileRedirectMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraPreviewGridResetMode -// NumValues: 0x0004 -enum class ENiagaraPreviewGridResetMode : uint8 -{ - Never = 0, - Individual = 1, - All = 2, - ENiagaraPreviewGridResetMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraRendererSortPrecision -// NumValues: 0x0004 -enum class ENiagaraRendererSortPrecision : uint8 -{ - Default = 0, - Low = 1, - High = 2, - ENiagaraRendererSortPrecision_MAX = 3, -}; - -// Enum Niagara.ENiagaraRendererGpuTranslucentLatency -// NumValues: 0x0004 -enum class ENiagaraRendererGpuTranslucentLatency : uint8 -{ - ProjectDefault = 0, - Immediate = 1, - Latent = 2, - ENiagaraRendererGpuTranslucentLatency_MAX = 3, -}; - -// Enum Niagara.ENiagaraRibbonFacingMode -// NumValues: 0x0004 -enum class ENiagaraRibbonFacingMode : uint8 -{ - Screen = 0, - Custom = 1, - CustomSideVector = 2, - ENiagaraRibbonFacingMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraRibbonAgeOffsetMode -// NumValues: 0x0003 -enum class ENiagaraRibbonAgeOffsetMode : uint8 -{ - Scale = 0, - Clip = 1, - ENiagaraRibbonAgeOffsetMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraRibbonDrawDirection -// NumValues: 0x0003 -enum class ENiagaraRibbonDrawDirection : uint8 -{ - FrontToBack = 0, - BackToFront = 1, - ENiagaraRibbonDrawDirection_MAX = 2, -}; - -// Enum Niagara.ENiagaraRibbonShapeMode -// NumValues: 0x0005 -enum class ENiagaraRibbonShapeMode : uint8 -{ - Plane = 0, - MultiPlane = 1, - Tube = 2, - Custom = 3, - ENiagaraRibbonShapeMode_MAX = 4, -}; - -// Enum Niagara.ENiagaraRibbonTessellationMode -// NumValues: 0x0004 -enum class ENiagaraRibbonTessellationMode : uint8 -{ - Automatic = 0, - Custom = 1, - Disabled = 2, - ENiagaraRibbonTessellationMode_MAX = 3, -}; - -// Enum Niagara.ENiagaraRibbonUVEdgeMode -// NumValues: 0x0003 -enum class ENiagaraRibbonUVEdgeMode : uint8 -{ - SmoothTransition = 0, - Locked = 1, - ENiagaraRibbonUVEdgeMode_MAX = 2, -}; - -// Enum Niagara.ENiagaraRibbonUVDistributionMode -// NumValues: 0x0005 -enum class ENiagaraRibbonUVDistributionMode : uint8 -{ - ScaledUniformly = 0, - ScaledUsingRibbonSegmentLength = 1, - TiledOverRibbonLength = 2, - TiledFromStartOverRibbonLength = 3, - ENiagaraRibbonUVDistributionMode_MAX = 4, -}; - -// Enum Niagara.EUnusedAttributeBehaviour -// NumValues: 0x0006 -enum class EUnusedAttributeBehaviour : uint8 -{ - Copy = 0, - Zero = 1, - None = 2, - MarkInvalid = 3, - PassThrough = 4, - EUnusedAttributeBehaviour_MAX = 5, -}; - -// Enum Niagara.ENiagaraModuleDependencyType -// NumValues: 0x0003 -enum class ENiagaraModuleDependencyType : uint8 -{ - PreDependency = 0, - PostDependency = 1, - ENiagaraModuleDependencyType_MAX = 2, -}; - -// Enum Niagara.ENiagaraModuleDependencyScriptConstraint -// NumValues: 0x0003 -enum class ENiagaraModuleDependencyScriptConstraint : uint8 -{ - SameScript = 0, - AllScripts = 1, - ENiagaraModuleDependencyScriptConstraint_MAX = 2, -}; - -// Enum Niagara.ENiagaraScriptLibraryVisibility -// NumValues: 0x0005 -enum class ENiagaraScriptLibraryVisibility : uint8 -{ - Invalid = 0, - Unexposed = 1, - Library = 2, - Hidden = 3, - ENiagaraScriptLibraryVisibility_MAX = 4, -}; - -// Enum Niagara.ENiagaraScriptTemplateSpecification -// NumValues: 0x0004 -enum class ENiagaraScriptTemplateSpecification : uint8 -{ - None = 0, - Template = 1, - Behavior = 2, - ENiagaraScriptTemplateSpecification_MAX = 3, -}; - -// Enum Niagara.ENiagaraEmitterDefaultSummaryState -// NumValues: 0x0003 -enum class ENiagaraEmitterDefaultSummaryState : uint8 -{ - Default = 0, - Summary = 1, - ENiagaraEmitterDefaultSummaryState_MAX = 2, -}; - -// Enum Niagara.ENiagaraModuleDependencyUsage -// NumValues: 0x0006 -enum class ENiagaraModuleDependencyUsage : uint8 -{ - None = 0, - Spawn = 1, - Update = 2, - Event = 3, - SimulationStage = 4, - ENiagaraModuleDependencyUsage_MAX = 5, -}; - -// Enum Niagara.ENiagaraInlineDynamicInputFormatTokenUsage -// NumValues: 0x0004 -enum class ENiagaraInlineDynamicInputFormatTokenUsage : uint8 -{ - Input = 0, - Decorator = 1, - LineBreak = 2, - ENiagaraInlineDynamicInputFormatTokenUsage_MAX = 3, -}; - -// Enum Niagara.ENiagaraSpriteAlignment -// NumValues: 0x0005 -enum class ENiagaraSpriteAlignment : uint8 -{ - Unaligned = 0, - VelocityAligned = 1, - CustomAlignment = 2, - Automatic = 3, - ENiagaraSpriteAlignment_MAX = 4, -}; - -// Enum Niagara.ENiagaraSpriteFacingMode -// NumValues: 0x0007 -enum class ENiagaraSpriteFacingMode : uint8 -{ - FaceCamera = 0, - FaceCameraPlane = 1, - CustomFacingVector = 2, - FaceCameraPosition = 3, - FaceCameraDistanceBlend = 4, - Automatic = 5, - ENiagaraSpriteFacingMode_MAX = 6, -}; - -// Enum Niagara.ENiagaraRendererPixelCoverageMode -// NumValues: 0x0007 -enum class ENiagaraRendererPixelCoverageMode : uint8 -{ - Automatic = 0, - Disabled = 1, - Enabled = 2, - Enabled_RGBA = 3, - Enabled_RGB = 4, - Enabled_A = 5, - ENiagaraRendererPixelCoverageMode_MAX = 6, -}; - -// Enum Niagara.ENiagaraStructConversionType -// NumValues: 0x0007 -enum class ENiagaraStructConversionType : uint8 -{ - CopyOnly = 0, - DoubleToFloat = 1, - Vector2 = 2, - Vector3 = 3, - Vector4 = 4, - Quat = 5, - ENiagaraStructConversionType_MAX = 6, -}; - -// Enum Niagara.ENiagaraNumericOutputTypeSelectionMode -// NumValues: 0x0006 -enum class ENiagaraNumericOutputTypeSelectionMode : uint8 -{ - None = 0, - Largest = 1, - Smallest = 2, - Scalar = 3, - Custom = 4, - ENiagaraNumericOutputTypeSelectionMode_MAX = 5, -}; - -// Enum Niagara.ENiagaraExecutionStateSource -// NumValues: 0x0005 -enum class ENiagaraExecutionStateSource : uint8 -{ - Scalability = 0, - Internal = 1, - Owner = 2, - InternalCompletion = 3, - ENiagaraExecutionStateSource_MAX = 4, -}; - -// Enum Niagara.ENiagaraExecutionState -// NumValues: 0x0007 -enum class ENiagaraExecutionState : uint32 -{ - Active = 0, - Inactive = 1, - InactiveClear = 2, - Complete = 3, - Disabled = 4, - Num = 5, - ENiagaraExecutionState_MAX = 6, -}; - -// Enum Niagara.ENiagaraExecutionStateManagement -// NumValues: 0x0007 -enum class ENiagaraExecutionStateManagement : uint32 -{ - Awaken = 0, - SleepAndLetParticlesFinish = 1, - SleepAndClearParticles = 2, - KillImmediately = 3, - KillAfterParticlesFinish = 4, - Num = 5, - ENiagaraExecutionStateManagement_MAX = 6, -}; - -// Enum Niagara.ENiagaraCoordinateSpace -// NumValues: 0x0004 -enum class ENiagaraCoordinateSpace : uint32 -{ - Simulation = 0, - World = 1, - Local = 2, - ENiagaraCoordinateSpace_MAX = 3, -}; - -// Enum Niagara.ENiagaraPythonUpdateScriptReference -// NumValues: 0x0004 -enum class ENiagaraPythonUpdateScriptReference : uint8 -{ - None = 0, - ScriptAsset = 1, - DirectTextEntry = 2, - ENiagaraPythonUpdateScriptReference_MAX = 3, -}; - -// Enum Niagara.ENiagaraOrientationAxis -// NumValues: 0x0004 -enum class ENiagaraOrientationAxis : uint8 -{ - XAxis = 0, - YAxis = 1, - ZAxis = 2, - ENiagaraOrientationAxis_MAX = 3, -}; - -// Enum Niagara.ENiagaraValidationSeverity -// NumValues: 0x0004 -enum class ENiagaraValidationSeverity : uint8 -{ - Info = 0, - Warning = 1, - Error = 2, - ENiagaraValidationSeverity_MAX = 3, -}; - -// Enum Niagara.ENiagaraVariantMode -// NumValues: 0x0005 -enum class ENiagaraVariantMode : uint32 -{ - None = 0, - Object = 1, - DataInterface = 2, - Bytes = 3, - ENiagaraVariantMode_MAX = 4, -}; - -// Enum Niagara.EVolumeCacheType -// NumValues: 0x0002 -enum class EVolumeCacheType : uint8 -{ - OpenVDB = 0, - EVolumeCacheType_MAX = 1, -}; - -// ScriptStruct Niagara.NiagaraTypeDefinitionHandle -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraTypeDefinitionHandle final -{ -public: - int32 RegisteredTypeIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraTypeDefinitionHandle; - -// ScriptStruct Niagara.NiagaraVariableBase -// 0x000C (0x000C - 0x0000) -struct FNiagaraVariableBase -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNiagaraTypeDefinitionHandle TypeDefHandle; // 0x0008(0x0004)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FNiagaraVariableBase; - -// ScriptStruct Niagara.NDCIsland -// 0x0070 (0x0070 - 0x0000) -struct FNDCIsland final -{ -public: - class UNiagaraDataChannelHandler_Islands* Owner; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FBoxSphereBounds Bounds; // 0x0008(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - TArray NiagaraSystems; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNDCIsland; - -// ScriptStruct Niagara.NiagaraSimCacheCaptureParameters -// 0x001C (0x001C - 0x0000) -struct FNiagaraSimCacheCaptureParameters final -{ -public: - uint8 bAppendToSimCache : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCaptureFixedNumberOfFrames : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumFrames; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CaptureRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseTimeout : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TimeoutFrameCount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCaptureAllFramesImmediatly : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ImmediateCaptureDeltaTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheCaptureParameters; - -// ScriptStruct Niagara.NiagaraDataSetID -// 0x000C (0x000C - 0x0000) -struct FNiagaraDataSetID final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDataSetType Type; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraDataSetID; - -// ScriptStruct Niagara.NiagaraDataSetProperties -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraDataSetProperties final -{ -public: - struct FNiagaraDataSetID ID; // 0x0000(0x000C)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Variables; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataSetProperties; - -// ScriptStruct Niagara.NiagaraTypeLayoutInfo -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraTypeLayoutInfo final -{ -public: - uint16 NumFloatComponents; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 NumInt32Components; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 NumHalfComponents; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ComponentsOffsets; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraTypeLayoutInfo; - -// ScriptStruct Niagara.NiagaraVariableLayoutInfo -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraVariableLayoutInfo final -{ -public: - uint16 FloatComponentStart; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 Int32ComponentStart; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 HalfComponentStart; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraTypeLayoutInfo LayoutInfo; // 0x0008(0x0018)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVariableLayoutInfo; - -// ScriptStruct Niagara.NiagaraSimCacheCreateParameters -// 0x0058 (0x0058 - 0x0000) -struct FNiagaraSimCacheCreateParameters final -{ -public: - ENiagaraSimCacheAttributeCaptureMode AttributeCaptureMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bAllowRebasing : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowDataInterfaceCaching : 1; // 0x0004(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowInterpolation : 1; // 0x0004(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowVelocityExtrapolation : 1; // 0x0004(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowSerializeLargeCache : 1; // 0x0004(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIncludeDebugData : 1; // 0x0004(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RebaseIncludeAttributes; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RebaseExcludeAttributes; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InterpolationIncludeAttributes; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray InterpolationExcludeAttributes; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExplicitCaptureAttributes; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheCreateParameters; - -// ScriptStruct Niagara.NDIRenderTargetVolumeSimCacheFrame -// 0x0048 (0x0048 - 0x0000) -struct alignas(0x08) FNDIRenderTargetVolumeSimCacheFrame final -{ -public: - struct FIntVector Size; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPixelFormat Format; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 UncompressedSize; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CompressedSize; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x30]; // 0x0018(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNDIRenderTargetVolumeSimCacheFrame; - -// ScriptStruct Niagara.NiagaraAssetTagDefinition -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraAssetTagDefinition final -{ -public: - class FText AssetTag; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - int32 AssetFlags; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Description; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) - ENiagaraAssetTagDefinitionImportance DisplayType; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x002C(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid TagGuid; // 0x003C(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraAssetTagDefinition; - -// ScriptStruct Niagara.NiagaraAssetTagDefinitionReference -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraAssetTagDefinitionReference final -{ -public: - struct FGuid AssetTagDefinitionGuid; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraAssetTagDefinitionReference; - -// ScriptStruct Niagara.NiagaraScriptDataUsageInfo -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraScriptDataUsageInfo final -{ -public: - bool bReadsAttributeData; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptDataUsageInfo; - -// ScriptStruct Niagara.NiagaraVariable -// 0x0014 (0x0020 - 0x000C) -struct FNiagaraVariable final : public FNiagaraVariableBase -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VarData; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraVariable; - -// ScriptStruct Niagara.NiagaraFunctionSignature -// 0x0098 (0x0098 - 0x0000) -struct FNiagaraFunctionSignature final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Inputs; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Outputs; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FName OwnerName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRequiresContext : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresExecPin : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMemberFunction : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bExperimental : 1; // 0x0030(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsCPU : 1; // 0x0030(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSupportsGPU : 1; // 0x0030(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWriteFunction : 1; // 0x0030(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bReadFunction : 1; // 0x0030(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSoftDeprecatedFunction : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsCompileTagGenerator : 1; // 0x0031(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHidden : 1; // 0x0031(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ModuleUsageBitmask; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 MiscUsageBitMask; // 0x0038(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ContextStageIndex; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 RequiredInputs; // 0x0040(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int16 RequiredOutputs; // 0x0042(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap FunctionSpecifiers; // 0x0048(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraFunctionSignature; - -// ScriptStruct Niagara.NiagaraScriptUObjectCompileInfo -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraScriptUObjectCompileInfo final -{ -public: - struct FNiagaraVariableBase Variable; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath ObjectPath; // 0x0018(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RegisteredParameterMapRead; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray RegisteredParameterMapWrites; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptUObjectCompileInfo; - -// ScriptStruct Niagara.NiagaraResolvedUObjectInfo -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraResolvedUObjectInfo final -{ -public: - class FName ReadVariableName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ResolvedVariable; // 0x0008(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* Object; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraResolvedUObjectInfo; - -// ScriptStruct Niagara.NiagaraExternalUObjectInfo -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraExternalUObjectInfo final -{ -public: - struct FNiagaraVariableBase Variable; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ExternalName; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraExternalUObjectInfo; - -// ScriptStruct Niagara.NiagaraTypeDefinition -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraTypeDefinition final -{ -public: - class UObject* ClassStructOrEnum; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 UnderlyingType; // 0x0008(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Flags; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraTypeDefinition; - -// ScriptStruct Niagara.NiagaraScriptDataInterfaceInfo -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraScriptDataInterfaceInfo final -{ -public: - class UNiagaraDataInterface* DataInterface; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Name; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CompileName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserPtrIdx; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraTypeDefinition Type; // 0x0020(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RegisteredParameterMapRead; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RegisteredParameterMapWrite; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SourceEmitterName; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptDataInterfaceInfo; - -// ScriptStruct Niagara.NiagaraResolvedUserDataInterfaceBinding -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraResolvedUserDataInterfaceBinding final -{ -public: - int32 UserParameterStoreDataInterfaceIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScriptParameterStoreDataInterfaceIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraResolvedUserDataInterfaceBinding; - -// ScriptStruct Niagara.NiagaraScriptResolvedDataInterfaceInfo -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraScriptResolvedDataInterfaceInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CompileName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ResolvedSourceEmitterName; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ResolvedVariable; // 0x0020(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ParameterStoreVariable; // 0x002C(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInternal; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraDataInterface* ResolvedDataInterface; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserPtrIdx; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraScriptResolvedDataInterfaceInfo; - -// ScriptStruct Niagara.NiagaraScriptDataInterfaceCompileInfo -// 0x0048 (0x0048 - 0x0000) -struct FNiagaraScriptDataInterfaceCompileInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UserPtrIdx; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraTypeDefinition Type; // 0x0010(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RegisteredParameterMapRead; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RegisteredParameterMapWrite; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsPlaceholder; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SourceEmitterName; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptDataInterfaceCompileInfo; - -// ScriptStruct Niagara.NiagaraStatScope -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraStatScope final -{ -public: - class FName FullName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FriendlyName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraStatScope; - -// ScriptStruct Niagara.VMFunctionSpecifier -// 0x0010 (0x0010 - 0x0000) -struct FVMFunctionSpecifier final -{ -public: - class FName Key; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Value; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVMFunctionSpecifier; - -// ScriptStruct Niagara.VMExternalFunctionBindingInfo -// 0x0058 (0x0058 - 0x0000) -struct FVMExternalFunctionBindingInfo final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OwnerName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InputParamLocations; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 NumOutputs; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray FunctionSpecifiers; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VariadicInputs; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VariadicOutputs; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVMExternalFunctionBindingInfo; - -// ScriptStruct Niagara.NiagaraSystemUpdateContext -// 0x0088 (0x0088 - 0x0000) -struct FNiagaraSystemUpdateContext final -{ -public: - TArray ComponentsToReset; // 0x0000(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ComponentsToReInit; // 0x0010(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ComponentsToNotifySimDestroy; // 0x0020(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray ComponentsToDestroyInstance; // 0x0030(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray SystemSimsToDestroy; // 0x0040(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray SystemSimsToRecache; // 0x0050(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - uint8 Pad_60[0x28]; // 0x0060(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSystemUpdateContext; - -// ScriptStruct Niagara.NiagaraVariableInfo -// 0x0038 (0x0038 - 0x0000) -struct FNiagaraVariableInfo final -{ -public: - struct FNiagaraVariable Variable; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText Definition; // 0x0020(0x0010)(NativeAccessSpecifierPublic) - class UNiagaraDataInterface* DataInterface; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVariableInfo; - -// ScriptStruct Niagara.NiagaraVariableAttributeBinding -// 0x0038 (0x0038 - 0x0000) -struct FNiagaraVariableAttributeBinding final -{ -public: - struct FNiagaraVariable RootVariable; // 0x0000(0x0020)(Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNiagaraVariableBase ParamMapVariable; // 0x0020(0x000C)(NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FName DataSetName; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ENiagaraBindingSource BindingSourceMode; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bBindingExistsOnSource : 1; // 0x0035(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bIsCachedParticleValue : 1; // 0x0035(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraVariableAttributeBinding; - -// ScriptStruct Niagara.NiagaraMaterialAttributeBinding -// 0x002C (0x002C - 0x0000) -struct FNiagaraMaterialAttributeBinding final -{ -public: - class FName MaterialParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase NiagaraVariable; // 0x0008(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ResolvedNiagaraVariable; // 0x0014(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase NiagaraChildVariable; // 0x0020(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraMaterialAttributeBinding; - -// ScriptStruct Niagara.NiagaraVariableDataInterfaceBinding -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraVariableDataInterfaceBinding final -{ -public: - struct FNiagaraVariable BoundVariable; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVariableDataInterfaceBinding; - -// ScriptStruct Niagara.NiagaraScriptVariableBinding -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraScriptVariableBinding final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptVariableBinding; - -// ScriptStruct Niagara.NiagaraUserParameterBinding -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraUserParameterBinding final -{ -public: - struct FNiagaraVariable Parameter; // 0x0000(0x0020)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraUserParameterBinding; - -// ScriptStruct Niagara.NiagaraCompileDependency -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraCompileDependency final -{ -public: - class FString LinkerErrorMessage; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid NodeGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid PinGuid; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray StackGuids; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase DependentVariable; // 0x0040(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDependentVariableFromCustomIterationNamespace; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraCompileDependency; - -// ScriptStruct Niagara.NiagaraScriptAsyncCompileData -// 0x0110 (0x0110 - 0x0000) -struct FNiagaraScriptAsyncCompileData final -{ -public: - uint8 Pad_0[0xB0]; // 0x0000(0x00B0)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RapidIterationParameters; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap NamedDataInterfaces; // 0x00C0(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptAsyncCompileData; - -// ScriptStruct Niagara.NiagaraSystemAsyncCompileResults -// 0x0088 (0x0088 - 0x0000) -struct FNiagaraSystemAsyncCompileResults final -{ -public: - TArray RootObjects; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_10[0x58]; // 0x0010(0x0058)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ExposedVariables; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_78[0x10]; // 0x0078(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSystemAsyncCompileResults; - -// ScriptStruct Niagara.NiagaraCompileHashVisitorDebugInfo -// 0x0030 (0x0030 - 0x0000) -struct FNiagaraCompileHashVisitorDebugInfo final -{ -public: - class FString Object; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray PropertyKeys; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PropertyValues; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraCompileHashVisitorDebugInfo; - -// ScriptStruct Niagara.NiagaraDataChannelVariable -// 0x0000 (0x000C - 0x000C) -struct FNiagaraDataChannelVariable final : public FNiagaraVariableBase -{ -}; -DUMPER7_ASSERTS_FNiagaraDataChannelVariable; - -// ScriptStruct Niagara.NiagaraDataChannelSearchParameters -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraDataChannelSearchParameters final -{ -public: - class USceneComponent* OwningComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverrideLocation : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraDataChannelSearchParameters; - -// ScriptStruct Niagara.NiagaraStructConversionStep -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraStructConversionStep final -{ -public: - int32 LWCBytes; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LWCOffset; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SimulationBytes; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SimulationOffset; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraStructConversionType ConversionType; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraStructConversionStep; - -// ScriptStruct Niagara.NiagaraLwcStructConverter -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraLwcStructConverter final -{ -public: - int32 LWCSize; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 SWCSize; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ConversionSteps; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraLwcStructConverter; - -// ScriptStruct Niagara.NiagaraDataChannelGameDataLayout -// 0x0060 (0x0060 - 0x0000) -struct FNiagaraDataChannelGameDataLayout final -{ -public: - TMap VariableIndices; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TArray LwcConverters; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataChannelGameDataLayout; - -// ScriptStruct Niagara.NDCIslandDebugDrawSettings -// 0x0004 (0x0004 - 0x0000) -struct alignas(0x04) FNDCIslandDebugDrawSettings final -{ -public: - uint8 bEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bShowIslandBounds : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNDCIslandDebugDrawSettings; - -// ScriptStruct Niagara.NDIDataChannelFunctionInfo -// 0x0028 (0x0028 - 0x0000) -struct FNDIDataChannelFunctionInfo final -{ -public: - class FName FunctionName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Inputs; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Outputs; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIDataChannelFunctionInfo; - -// ScriptStruct Niagara.NDIDataChannel_GPUScriptParameterAccessInfo -// 0x0010 (0x0010 - 0x0000) -struct FNDIDataChannel_GPUScriptParameterAccessInfo final -{ -public: - TArray SortedParameters; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIDataChannel_GPUScriptParameterAccessInfo; - -// ScriptStruct Niagara.NDIDataChannelCompiledData -// 0x0070 (0x0070 - 0x0000) -struct FNDIDataChannelCompiledData -{ -public: - TArray FunctionInfo; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMap GPUScriptParameterInfos; // 0x0010(0x0050)(Protected, NativeAccessSpecifierProtected) - uint32 TotalParams; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUsedByCPU; // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUsedByGPU; // 0x0065(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bNeedsSpawnDataTable; // 0x0066(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSpawnsParticles; // 0x0067(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCallsWrite; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNDIDataChannelCompiledData; - -// ScriptStruct Niagara.NiagaraDataSetCompiledData -// 0x0048 (0x0048 - 0x0000) -struct FNiagaraDataSetCompiledData final -{ -public: - TArray Variables; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray VariableLayouts; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraDataSetID ID; // 0x0020(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalFloatComponents; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalInt32Components; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 TotalHalfComponents; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRequiresPersistentIDs : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraSimTarget SimTarget; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0xB]; // 0x003D(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraDataSetCompiledData; - -// ScriptStruct Niagara.NDIDataChannelWriteCompiledData -// 0x0048 (0x00B8 - 0x0070) -struct FNDIDataChannelWriteCompiledData final : public FNDIDataChannelCompiledData -{ -public: - struct FNiagaraDataSetCompiledData DataLayout; // 0x0070(0x0048)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIDataChannelWriteCompiledData; - -// ScriptStruct Niagara.NDIDataChannelWriteSimCacheFrameBuffer -// 0x0020 (0x0020 - 0x0000) -struct FNDIDataChannelWriteSimCacheFrameBuffer final -{ -public: - TArray Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 Size; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase SourceVar; // 0x0014(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIDataChannelWriteSimCacheFrameBuffer; - -// ScriptStruct Niagara.NDIDataChannelWriteSimCacheFrame -// 0x0020 (0x0020 - 0x0000) -struct FNDIDataChannelWriteSimCacheFrame final -{ -public: - int32 NumElements; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray VariableData; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bVisibleToGame; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisibleToCPUSims; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bVisibleToGPUSims; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNDIDataChannelWriteSimCacheFrame; - -// ScriptStruct Niagara.NiagaraMessageStore -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraMessageStore final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraMessageStore; - -// ScriptStruct Niagara.NiagaraParameterBinding -// 0x000C (0x000C - 0x0000) -struct FNiagaraParameterBinding -{ -public: - struct FNiagaraVariableBase ResolvedParameter; // 0x0000(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraParameterBinding; - -// ScriptStruct Niagara.NiagaraParameterBindingWithValue -// 0x0014 (0x0020 - 0x000C) -struct FNiagaraParameterBindingWithValue final : public FNiagaraParameterBinding -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DefaultValue; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FNiagaraParameterBindingWithValue; - -// ScriptStruct Niagara.NiagaraScalabilityState -// 0x000C (0x000C - 0x0000) -struct FNiagaraScalabilityState final -{ -public: - float Significance; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastVisibleTime; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x2]; // 0x0008(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bNewlyRegistered : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNewlyRegisteredDirty : 1; // 0x000A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCulled : 1; // 0x000A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bPreviousCulled : 1; // 0x000A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCulledByDistance : 1; // 0x000A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCulledByInstanceCount : 1; // 0x000A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCulledByVisibility : 1; // 0x000A(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCulledByGlobalBudget : 1; // 0x000A(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraScalabilityState; - -// ScriptStruct Niagara.NiagaraVariableWithOffset -// 0x001C (0x0028 - 0x000C) -struct FNiagaraVariableWithOffset final : public FNiagaraVariableBase -{ -public: - int32 Offset; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraLwcStructConverter StructConverter; // 0x0010(0x0018)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVariableWithOffset; - -// ScriptStruct Niagara.NiagaraPositionSource -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraPositionSource final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraPositionSource; - -// ScriptStruct Niagara.NiagaraParameterStore -// 0x0088 (0x0088 - 0x0000) -struct FNiagaraParameterStore -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr Owner; // 0x0008(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray SortedParameterOffsets; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray ParameterData; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray DataInterfaces; // 0x0030(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray UObjects; // 0x0040(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray OriginalPositionData; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_60[0x28]; // 0x0060(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraParameterStore; - -// ScriptStruct Niagara.NiagaraSimCacheDebugDataFrame -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraSimCacheDebugDataFrame final -{ -public: - TMap DebugParameterStores; // 0x0000(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheDebugDataFrame; - -// ScriptStruct Niagara.NiagaraSimStageExecutionLoopEditorData -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraSimStageExecutionLoopEditorData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSimStageExecutionLoopEditorData; - -// ScriptStruct Niagara.NiagaraSimStageExecutionLoopData -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraSimStageExecutionLoopData final -{ -public: - class FName NumLoopsBinding; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumLoops; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 StartStageIndex; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EndStageIndex; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimStageExecutionLoopData; - -// ScriptStruct Niagara.NiagaraStackSection -// 0x0040 (0x0040 - 0x0000) -struct FNiagaraStackSection final -{ -public: - class FName SectionIdentifier; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText SectionDisplayName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - TArray Categories; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - class FText ToolTip; // 0x0028(0x0010)(NativeAccessSpecifierPublic) - bool bEnabled; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraStackSection; - -// ScriptStruct Niagara.NiagaraDistributionBase -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FNiagaraDistributionBase -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraDistributionMode Mode; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ParameterBinding; // 0x000C(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionBase; - -// ScriptStruct Niagara.NiagaraDistributionRangeInt -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraDistributionRangeInt final -{ -public: - ENiagaraDistributionMode Mode; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariableBase ParameterBinding; // 0x0004(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 min_0; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 max_0; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionRangeInt; - -// ScriptStruct Niagara.NiagaraDistributionRangeFloat -// 0x0008 (0x0020 - 0x0018) -struct FNiagaraDistributionRangeFloat final : public FNiagaraDistributionBase -{ -public: - float min_0; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionRangeFloat; - -// ScriptStruct Niagara.NiagaraDistributionRangeVector2 -// 0x0010 (0x0028 - 0x0018) -struct FNiagaraDistributionRangeVector2 final : public FNiagaraDistributionBase -{ -public: - struct FVector2f min_0; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f max_0; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionRangeVector2; - -// ScriptStruct Niagara.NiagaraDistributionRangeVector3 -// 0x0018 (0x0030 - 0x0018) -struct FNiagaraDistributionRangeVector3 final : public FNiagaraDistributionBase -{ -public: - struct FVector3f min_0; // 0x0018(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f max_0; // 0x0024(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionRangeVector3; - -// ScriptStruct Niagara.NiagaraDistributionRangeColor -// 0x0020 (0x0038 - 0x0018) -struct FNiagaraDistributionRangeColor final : public FNiagaraDistributionBase -{ -public: - struct FLinearColor min_0; // 0x0018(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor max_0; // 0x0028(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionRangeColor; - -// ScriptStruct Niagara.NiagaraDistributionFloat -// 0x0018 (0x0030 - 0x0018) -struct FNiagaraDistributionFloat final : public FNiagaraDistributionBase -{ -public: - TArray Values; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2f ValuesTimeRange; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionFloat; - -// ScriptStruct Niagara.NiagaraDistributionVector2 -// 0x0018 (0x0030 - 0x0018) -struct FNiagaraDistributionVector2 final : public FNiagaraDistributionBase -{ -public: - TArray Values; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2f ValuesTimeRange; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionVector2; - -// ScriptStruct Niagara.NiagaraDistributionVector3 -// 0x0018 (0x0030 - 0x0018) -struct FNiagaraDistributionVector3 : public FNiagaraDistributionBase -{ -public: - TArray Values; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2f ValuesTimeRange; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionVector3; - -// ScriptStruct Niagara.NiagaraDistributionPosition -// 0x0000 (0x0030 - 0x0030) -struct FNiagaraDistributionPosition final : public FNiagaraDistributionVector3 -{ -}; -DUMPER7_ASSERTS_FNiagaraDistributionPosition; - -// ScriptStruct Niagara.NiagaraDistributionColor -// 0x0018 (0x0030 - 0x0018) -struct FNiagaraDistributionColor final : public FNiagaraDistributionBase -{ -public: - TArray Values; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector2f ValuesTimeRange; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDistributionColor; - -// ScriptStruct Niagara.NiagaraStatelessDynamicParameterSet -// 0x00C8 (0x00C8 - 0x0000) -struct FNiagaraStatelessDynamicParameterSet final -{ -public: - uint8 bXChannelEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bYChannelEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bZChannelEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bWChannelEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionFloat XChannelDistribution; // 0x0008(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionFloat YChannelDistribution; // 0x0038(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionFloat ZChannelDistribution; // 0x0068(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionFloat WChannelDistribution; // 0x0098(0x0030)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraStatelessDynamicParameterSet; - -// ScriptStruct Niagara.NiagaraStatelessSpawnInfo -// 0x0068 (0x0068 - 0x0000) -struct FNiagaraStatelessSpawnInfo final -{ -public: - ENiagaraStatelessSpawnInfoType Type; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpawnTime; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeInt Amount; // 0x0008(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeFloat Rate; // 0x0020(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bSpawnProbabilityEnabled : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat SpawnProbability; // 0x0048(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraStatelessSpawnInfo; - -// ScriptStruct Niagara.NiagaraSystemStateData -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraSystemStateData final -{ -public: - uint8 bRunSpawnScript : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRunUpdateScript : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIgnoreSystemState : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateDurationEachLoop : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bLoopDelayEnabled : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDelayFirstLoopOnly : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateDelayEachLoop : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraSystemInactiveResponse InactiveResponse; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraLoopBehavior LoopBehavior; // 0x0005(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat LoopDuration; // 0x0008(0x0020)(Edit, NativeAccessSpecifierPublic) - int32 LoopCount; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat LoopDelay; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemStateData; - -// ScriptStruct Niagara.NiagaraEmitterStateData -// 0x0070 (0x0070 - 0x0000) -struct FNiagaraEmitterStateData final -{ -public: - ENiagaraEmitterInactiveResponse InactiveResponse; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraLoopBehavior LoopBehavior; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LoopCount; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraLoopDurationMode LoopDurationMode; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDistributionRangeFloat LoopDuration; // 0x0010(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraDistributionRangeFloat LoopDelay; // 0x0030(0x0020)(Edit, NativeAccessSpecifierPublic) - uint8 bLoopDelayEnabled : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateDurationEachLoop : 1; // 0x0050(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDelayFirstLoopOnly : 1; // 0x0050(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRecalculateDelayEachLoop : 1; // 0x0050(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableDistanceCulling : 1; // 0x0050(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableVisibilityCulling : 1; // 0x0050(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMinDistanceEnabled : 1; // 0x0050(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMaxDistanceEnabled : 1; // 0x0050(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bResetAgeOnAwaken : 1; // 0x0051(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDistance; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraExecutionStateManagement MinDistanceReaction; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDistance; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraExecutionStateManagement MaxDistanceReaction; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraExecutionStateManagement VisibilityCullReaction; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VisibilityCullDelay; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraEmitterStateData; - -// ScriptStruct Niagara.NiagaraInputConditionMetadata -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraInputConditionMetadata final -{ -public: - class FName InputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray TargetValues; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraInputConditionMetadata; - -// ScriptStruct Niagara.NiagaraEnumParameterMetaData -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraEnumParameterMetaData final -{ -public: - class FName OverrideName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* IconOverride; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseColorOverride; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ColorOverride; // 0x0014(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraEnumParameterMetaData; - -// ScriptStruct Niagara.WidgetNamedInputValue -// 0x0028 (0x0028 - 0x0000) -struct FWidgetNamedInputValue final -{ -public: - float Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText ToolTip; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetNamedInputValue; - -// ScriptStruct Niagara.WidgetSegmentValueOverride -// 0x0020 (0x0020 - 0x0000) -struct FWidgetSegmentValueOverride final -{ -public: - int32 EnumIndexToOverride; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDisplayName; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DisplayNameOverride; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic) - class UTexture2D* DisplayIcon; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetSegmentValueOverride; - -// ScriptStruct Niagara.NiagaraWidgetNamedIntegerInputValue -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraWidgetNamedIntegerInputValue final -{ -public: - class FText DisplayName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText ToolTip; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraWidgetNamedIntegerInputValue; - -// ScriptStruct Niagara.NiagaraInputParameterCustomization -// 0x0058 (0x0058 - 0x0000) -struct FNiagaraInputParameterCustomization final -{ -public: - ENiagaraInputWidgetType WidgetType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasMinValue; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasMaxValue; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasStepWidth; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StepWidth; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray InputDropdownValues; // 0x0018(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray EnumStyleDropdownValues; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 MaxSegmentsPerRow; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SegmentValueOverrides; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bBroadcastValueChangesOnCommitOnly; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraInputParameterCustomization; - -// ScriptStruct Niagara.NiagaraBoolParameterMetaData -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraBoolParameterMetaData final -{ -public: - ENiagaraBoolDisplayMode DisplayMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName OverrideNameTrue; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName OverrideNameFalse; // 0x000C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* IconOverrideTrue; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* IconOverrideFalse; // 0x0020(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraBoolParameterMetaData; - -// ScriptStruct Niagara.NiagaraVariableMetaData -// 0x0198 (0x0198 - 0x0000) -struct FNiagaraVariableMetaData final -{ -public: - class FText Description; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic) - EUnit DisplayUnit; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAdvancedDisplay; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisplayInOverviewStack; // 0x0012(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 InlineParameterSortPriority; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideColor; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor InlineParameterColorOverride; // 0x001C(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray InlineParameterEnumOverrides; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableBoolOverride; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraBoolParameterMetaData InlineParameterBoolOverride; // 0x0048(0x0028)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bInlineEditConditionToggle; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraInputConditionMetadata EditCondition; // 0x0078(0x0018)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraInputConditionMetadata VisibleCondition; // 0x0090(0x0018)(Edit, NativeAccessSpecifierPublic) - TMap PropertyMetaData; // 0x00A8(0x0050)(Edit, NativeAccessSpecifierPublic) - TArray AlternateAliases; // 0x00F8(0x0010)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FNiagaraInputParameterCustomization WidgetCustomization; // 0x0108(0x0058)(Edit, NativeAccessSpecifierPublic) - struct FGuid VariableGUID; // 0x0160(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsStaticSwitch; // 0x0170(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 StaticSwitchDefaultValue; // 0x0174(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FText CategoryName; // 0x0178(0x0010)(Deprecated, NativeAccessSpecifierPrivate) - class FName ParentAttribute; // 0x0188(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 EditorSortPriority; // 0x0190(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraVariableMetaData; - -// ScriptStruct Niagara.NiagaraDynamicMeshSection -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraDynamicMeshSection final -{ -public: - int32 NumTriangles; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaterialIndex; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDynamicMeshSection; - -// ScriptStruct Niagara.NiagaraDynamicMeshMaterial -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraDynamicMeshMaterial final -{ -public: - class UMaterialInterface* Material; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding MaterialUserParamBinding; // 0x0008(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDynamicMeshMaterial; - -// ScriptStruct Niagara.NDIMemoryBufferSimCacheDataFrame -// 0x0010 (0x0010 - 0x0000) -struct FNDIMemoryBufferSimCacheDataFrame final -{ -public: - int32 CpuBufferSize; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 CpuDataOffset; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GpuBufferSize; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 GpuDataOffset; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIMemoryBufferSimCacheDataFrame; - -// ScriptStruct Niagara.NDIStaticMeshSectionFilter -// 0x0010 (0x0010 - 0x0000) -struct FNDIStaticMeshSectionFilter final -{ -public: - TArray AllowedMaterialSlots; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIStaticMeshSectionFilter; - -// ScriptStruct Niagara.NiagaraUObjectPropertyReaderRemap -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraUObjectPropertyReaderRemap final -{ -public: - class FName GraphName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RemapName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraUObjectPropertyReaderRemap; - -// ScriptStruct Niagara.MovieSceneNiagaraSystemTrackTemplate -// 0x0000 (0x0020 - 0x0020) -struct FMovieSceneNiagaraSystemTrackTemplate final : public FMovieSceneEvalTemplate -{ -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraSystemTrackTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraSystemTrackImplementation -// 0x0018 (0x0028 - 0x0010) -struct FMovieSceneNiagaraSystemTrackImplementation final : public FMovieSceneTrackImplementation -{ -public: - struct FFrameNumber SpawnSectionStartFrame; // 0x0010(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FFrameNumber SpawnSectionEndFrame; // 0x0014(0x0004)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraSystemSpawnSectionStartBehavior SpawnSectionStartBehavior; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraSystemSpawnSectionEvaluateBehavior SpawnSectionEvaluateBehavior; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraSystemSpawnSectionEndBehavior SpawnSectionEndBehavior; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraAgeUpdateMode AgeUpdateMode; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bAllowScalability; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraSystemTrackImplementation; - -// ScriptStruct Niagara.MovieSceneNiagaraParameterSectionTemplate -// 0x0020 (0x0040 - 0x0020) -struct FMovieSceneNiagaraParameterSectionTemplate : public FMovieSceneEvalTemplate -{ -public: - struct FNiagaraVariable Parameter; // 0x0020(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraParameterSectionTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraBoolParameterSectionTemplate -// 0x0108 (0x0148 - 0x0040) -struct FMovieSceneNiagaraBoolParameterSectionTemplate final : public FMovieSceneNiagaraParameterSectionTemplate -{ -public: - struct FMovieSceneBoolChannel BoolChannel; // 0x0040(0x0108)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraBoolParameterSectionTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraColorParameterSectionTemplate -// 0x0440 (0x0480 - 0x0040) -struct FMovieSceneNiagaraColorParameterSectionTemplate final : public FMovieSceneNiagaraParameterSectionTemplate -{ -public: - struct FMovieSceneFloatChannel RedChannel; // 0x0040(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel GreenChannel; // 0x0150(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel BlueChannel; // 0x0260(0x0110)(NativeAccessSpecifierPrivate) - struct FMovieSceneFloatChannel AlphaChannel; // 0x0370(0x0110)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraColorParameterSectionTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraFloatParameterSectionTemplate -// 0x0110 (0x0150 - 0x0040) -struct FMovieSceneNiagaraFloatParameterSectionTemplate final : public FMovieSceneNiagaraParameterSectionTemplate -{ -public: - struct FMovieSceneFloatChannel FloatChannel; // 0x0040(0x0110)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraFloatParameterSectionTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraIntegerParameterSectionTemplate -// 0x0108 (0x0148 - 0x0040) -struct FMovieSceneNiagaraIntegerParameterSectionTemplate final : public FMovieSceneNiagaraParameterSectionTemplate -{ -public: - struct FMovieSceneIntegerChannel IntegerChannel; // 0x0040(0x0108)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraIntegerParameterSectionTemplate; - -// ScriptStruct Niagara.MovieSceneNiagaraVectorParameterSectionTemplate -// 0x0448 (0x0488 - 0x0040) -struct FMovieSceneNiagaraVectorParameterSectionTemplate final : public FMovieSceneNiagaraParameterSectionTemplate -{ -public: - struct FMovieSceneFloatChannel VectorChannels[0x4]; // 0x0040(0x0110)(NativeAccessSpecifierPrivate) - int32 ChannelsUsed; // 0x0480(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_484[0x4]; // 0x0484(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMovieSceneNiagaraVectorParameterSectionTemplate; - -// ScriptStruct Niagara.EmitterCompiledScriptPair -// 0x00A0 (0x00A0 - 0x0000) -struct alignas(0x08) FEmitterCompiledScriptPair final -{ -public: - uint8 Pad_0[0xA0]; // 0x0000(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEmitterCompiledScriptPair; - -// ScriptStruct Niagara.NiagaraBakerTextureSource -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraBakerTextureSource final -{ -public: - class FString DisplayString; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraBakerTextureSource; - -// ScriptStruct Niagara.NiagaraBakerCameraSettings -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraBakerCameraSettings final -{ -public: - ENiagaraBakerViewMode ViewMode; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector ViewportLocation; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator ViewportRotation; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float OrbitDistance; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FOV; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OrthoWidth; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseAspectRatio; // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AspectRatio; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraBakerCameraSettings; - -// ScriptStruct Niagara.NiagaraBakerTextureSettings -// 0x0040 (0x0040 - 0x0000) -struct FNiagaraBakerTextureSettings final -{ -public: - class FName OutputName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraBakerTextureSource SourceBinding; // 0x0008(0x0018)(Edit, NativeAccessSpecifierPublic) - uint8 bUseFrameSize : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint FrameSize; // 0x0024(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FIntPoint TextureSize; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* GeneratedTexture; // 0x0038(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraBakerTextureSettings; - -// ScriptStruct Niagara.NCPoolElement -// 0x0010 (0x0010 - 0x0000) -struct FNCPoolElement final -{ -public: - class UNiagaraComponent* Component; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNCPoolElement; - -// ScriptStruct Niagara.NCPool -// 0x0010 (0x0010 - 0x0000) -struct FNCPool final -{ -public: - TArray FreeElements; // 0x0000(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNCPool; - -// ScriptStruct Niagara.NiagaraComponentPropertyBinding -// 0x00A8 (0x00A8 - 0x0000) -struct FNiagaraComponentPropertyBinding final -{ -public: - struct FNiagaraVariableAttributeBinding AttributeBinding; // 0x0000(0x0038)(NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraTypeDefinition PropertyType; // 0x0040(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MetadataSetterName; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap PropertySetterParameterDefaults; // 0x0058(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraComponentPropertyBinding; - -// ScriptStruct Niagara.NiagaraCulledComponentInfo -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FNiagaraCulledComponentInfo final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraCulledComponentInfo; - -// ScriptStruct Niagara.NDIArraySimCacheDataFrame -// 0x0008 (0x0008 - 0x0000) -struct FNDIArraySimCacheDataFrame final -{ -public: - int32 NumElements; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DataOffset; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDIArraySimCacheDataFrame; - -// ScriptStruct Niagara.NiagaraDataInterfaceEmitterBinding -// 0x000C (0x000C - 0x0000) -struct FNiagaraDataInterfaceEmitterBinding final -{ -public: - ENiagaraDataInterfaceEmitterBindingMode BindingMode; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName EmitterName; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataInterfaceEmitterBinding; - -// ScriptStruct Niagara.BasicParticleData -// 0x0038 (0x0038 - 0x0000) -struct FBasicParticleData final -{ -public: - struct FVector position; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Velocity; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBasicParticleData; - -// ScriptStruct Niagara.MeshTriCoordinate -// 0x0010 (0x0010 - 0x0000) -struct FMeshTriCoordinate final -{ -public: - int32 Tri; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f BaryCoord; // 0x0004(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMeshTriCoordinate; - -// ScriptStruct Niagara.NiagaraDataInterfaceSplineLUT -// 0x0040 (0x0040 - 0x0000) -struct FNiagaraDataInterfaceSplineLUT final -{ -public: - TArray Positions; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Scales; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Rotations; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float SplineLength; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SplineDistanceStep; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InvSplineDistanceStep; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxIndex; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDataInterfaceSplineLUT; - -// ScriptStruct Niagara.NiagaraOutlinerTimingData -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraOutlinerTimingData final -{ -public: - float GameThread; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RenderThread; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerTimingData; - -// ScriptStruct Niagara.NiagaraOutlinerEmitterInstanceData -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraOutlinerEmitterInstanceData final -{ -public: - class FString EmitterName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSimTarget SimTarget; // 0x0010(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraExecutionState ExecState; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumParticles; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bRequiresPersistentIDs : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerEmitterInstanceData; - -// ScriptStruct Niagara.NiagaraOutlinerSystemInstanceData -// 0x0068 (0x0068 - 0x0000) -struct FNiagaraOutlinerSystemInstanceData final -{ -public: - class FString ComponentName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f LWCTile; // 0x0010(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Emitters; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - ENiagaraExecutionState ActualExecutionState; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraExecutionState RequestedExecutionState; // 0x0034(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraScalabilityState ScalabilityState; // 0x0038(0x000C)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 bPendingKill : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUsingCullProxy : 1; // 0x0044(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENCPoolMethod PoolMethod; // 0x0048(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraOutlinerTimingData AverageTime; // 0x004C(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData MaxTime; // 0x0054(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - ETickingGroup TickGroup; // 0x005C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraGpuComputeTickStage GpuTickStage; // 0x005D(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bIsSolo : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresGlobalDistanceField : 1; // 0x0060(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresDepthBuffer : 1; // 0x0060(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresEarlyViewData : 1; // 0x0060(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresViewUniformBuffer : 1; // 0x0060(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresRayTracingScene : 1; // 0x0060(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresCurrentFrameNDC : 1; // 0x0060(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerSystemInstanceData; - -// ScriptStruct Niagara.NiagaraOutlinerSystemData -// 0x0030 (0x0030 - 0x0000) -struct FNiagaraOutlinerSystemData final -{ -public: - TArray SystemInstances; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData AveragePerFrameTime; // 0x0010(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData MaxPerFrameTime; // 0x0018(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData AveragePerInstanceTime; // 0x0020(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData MaxPerInstanceTime; // 0x0028(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerSystemData; - -// ScriptStruct Niagara.NiagaraOutlinerWorldData -// 0x0068 (0x0068 - 0x0000) -struct FNiagaraOutlinerWorldData final -{ -public: - TMap Systems; // 0x0000(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) - bool bHasBegunPlay; // 0x0050(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 WorldType; // 0x0051(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 NetMode; // 0x0052(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_53[0x1]; // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraOutlinerTimingData AveragePerFrameTime; // 0x0054(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraOutlinerTimingData MaxPerFrameTime; // 0x005C(0x0008)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerWorldData; - -// ScriptStruct Niagara.NiagaraOutlinerData -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraOutlinerData final -{ -public: - TMap WorldData; // 0x0000(0x0050)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerData; - -// ScriptStruct Niagara.NiagaraDebuggerRequestConnection -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraDebuggerRequestConnection final -{ -public: - struct FGuid SessionId; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid InstanceId; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebuggerRequestConnection; - -// ScriptStruct Niagara.NiagaraDebuggerAcceptConnection -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraDebuggerAcceptConnection final -{ -public: - struct FGuid SessionId; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid InstanceId; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebuggerAcceptConnection; - -// ScriptStruct Niagara.NiagaraDebuggerConnectionClosed -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraDebuggerConnectionClosed final -{ -public: - struct FGuid SessionId; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid InstanceId; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebuggerConnectionClosed; - -// ScriptStruct Niagara.NiagaraDebuggerExecuteConsoleCommand -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraDebuggerExecuteConsoleCommand final -{ -public: - class FString Command; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresWorld; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraDebuggerExecuteConsoleCommand; - -// ScriptStruct Niagara.NiagaraDebuggerOutlinerUpdate -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraDebuggerOutlinerUpdate final -{ -public: - struct FNiagaraOutlinerData OutlinerData; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebuggerOutlinerUpdate; - -// ScriptStruct Niagara.NiagaraDebugHudTextOptions -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraDebugHudTextOptions final -{ -public: - ENiagaraDebugHudFont Font; // 0x0000(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudHAlign HorizontalAlignment; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudVAlign VerticalAlignment; // 0x0005(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ScreenOffset; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebugHudTextOptions; - -// ScriptStruct Niagara.NiagaraDebugHUDVariable -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraDebugHUDVariable final -{ -public: - bool bEnabled; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Name; // 0x0008(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebugHUDVariable; - -// ScriptStruct Niagara.NiagaraDebugHUDSettingsData -// 0x0240 (0x0240 - 0x0000) -struct FNiagaraDebugHUDSettingsData final -{ -public: - bool bHudEnabled; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHudRenderingEnabled; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidationEnabled; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverviewEnabled; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHUDOverviewMode OverviewMode; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHUDDOverviewSort OverviewSortMode; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIncludeCascade; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowRegisteredComponents; // 0x000D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverviewShowFilteredSystemOnly; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowGlobalBudgetInfo; // 0x000F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSystemFilterEnabled; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SystemFilter; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEmitterFilterEnabled; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString EmitterFilter; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bActorFilterEnabled; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ActorFilter; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bComponentFilterEnabled; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString ComponentFilter; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidateSystemSimulationDataBuffers; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidateParticleDataBuffers; // 0x0071(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValidationLogErrors; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_73[0x1]; // 0x0073(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ValidationAttributeDisplayTruncate; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudVerbosity SystemDebugVerbosity; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudVerbosity SystemEmitterVerbosity; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudVerbosity DataInterfaceVerbosity; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SystemVariables; // 0x0088(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bSystemShowActiveOnlyInWorld; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowParticleVariables; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ParticlesVariables; // 0x00A0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableGpuParticleReadback; // 0x00B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowParticleIndex; // 0x00B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowParticlesVariablesWithSystem; // 0x00B2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowParticleVariablesVertical; // 0x00B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMaxParticlesToDisplay; // 0x00B4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxParticlesToDisplay; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseParticleDisplayClip; // 0x00BC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ParticleDisplayClip; // 0x00C0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseParticleDisplayCenterRadius; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ParticleDisplayCenterRadius; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PerfReportFrames; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHUDPerfSampleMode PerfSampleMode; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHUDPerfUnits PerfUnits; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowPerfColumGameThreadOnly; // 0x00E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraDebugHUDPerfGraphMode PerfGraphMode; // 0x00E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PerfHistoryFrames; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUsePerfGraphTimeRange; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float PerfGraphTimeRange; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D PerfGraphSize; // 0x00F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PerfGraphAxisColor; // 0x0108(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SmoothingWidth; // 0x0118(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugHudFont OverviewFont; // 0x011C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D OverviewLocation; // 0x0120(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraDebugHudTextOptions SystemTextOptions; // 0x0130(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraDebugHudTextOptions ParticleTextOptions; // 0x0148(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic) - bool bDrawBoundsEnabled; // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawBoundsWireframe; // 0x0161(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_162[0x2]; // 0x0162(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DrawBoundsAlpha; // 0x0164(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DefaultBackgroundColor; // 0x0168(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OverviewHeadingColor; // 0x0178(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OverviewDetailColor; // 0x0188(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OverviewDetailHighlightColor; // 0x0198(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InWorldErrorTextColor; // 0x01A8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor InWorldTextColor; // 0x01B8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MessageInfoTextColor; // 0x01C8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MessageWarningTextColor; // 0x01D8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MessageErrorTextColor; // 0x01E8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SystemColorTableOpacity; // 0x01F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SystemColorSeed; // 0x01FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SystemColorHSVMin; // 0x0200(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SystemColorHSVMax; // 0x0218(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraDebugPlaybackMode PlaybackMode; // 0x0230(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlaybackRateEnabled; // 0x0231(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_232[0x2]; // 0x0232(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float PlaybackRate; // 0x0234(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopTimeEnabled; // 0x0238(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_239[0x3]; // 0x0239(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LoopTime; // 0x023C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDebugHUDSettingsData; - -// ScriptStruct Niagara.NiagaraRequestSimpleClientInfoMessage -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraRequestSimpleClientInfoMessage final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraRequestSimpleClientInfoMessage; - -// ScriptStruct Niagara.NiagaraOutlinerCaptureSettings -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraOutlinerCaptureSettings final -{ -public: - bool bTriggerCapture; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 CaptureDelayFrames; // 0x0004(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGatherPerfData; // 0x0008(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 SimCacheCaptureFrames; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraOutlinerCaptureSettings; - -// ScriptStruct Niagara.NiagaraSimpleClientInfo -// 0x0040 (0x0040 - 0x0000) -struct FNiagaraSimpleClientInfo final -{ -public: - TArray Systems; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Actors; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Components; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Emitters; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimpleClientInfo; - -// ScriptStruct Niagara.NiagaraSystemSimCacheCaptureRequest -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraSystemSimCacheCaptureRequest final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CaptureDelayFrames; // 0x0008(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 CaptureFrames; // 0x000C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemSimCacheCaptureRequest; - -// ScriptStruct Niagara.NiagaraSystemSimCacheCaptureReply -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraSystemSimCacheCaptureReply final -{ -public: - class FName ComponentName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SimCacheData; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemSimCacheCaptureReply; - -// ScriptStruct Niagara.NiagaraGraphViewSettings -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraGraphViewSettings final -{ -public: - struct FVector2D Location; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float Zoom; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsValid; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraGraphViewSettings; - -// ScriptStruct Niagara.NiagaraLinearRamp -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraLinearRamp final -{ -public: - float StartX; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartY; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndX; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EndY; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraLinearRamp; - -// ScriptStruct Niagara.NiagaraGlobalBudgetScaling -// 0x0038 (0x0038 - 0x0000) -struct FNiagaraGlobalBudgetScaling final -{ -public: - uint8 bCullByGlobalBudget : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScaleMaxDistanceByGlobalBudgetUse : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScaleMaxInstanceCountByGlobalBudgetUse : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bScaleSystemInstanceCountByGlobalBudgetUse : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxGlobalBudgetUsage; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraLinearRamp MaxDistanceScaleByGlobalBudgetUse; // 0x0008(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraLinearRamp MaxInstanceCountScaleByGlobalBudgetUse; // 0x0018(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraLinearRamp MaxSystemInstanceCountScaleByGlobalBudgetUse; // 0x0028(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraGlobalBudgetScaling; - -// ScriptStruct Niagara.NiagaraSystemVisibilityCullingSettings -// 0x000C (0x000C - 0x0000) -struct FNiagaraSystemVisibilityCullingSettings final -{ -public: - uint8 bCullWhenNotRendered : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCullByViewFrustum : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAllowPreCullingByViewFrustum : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxTimeOutsideViewFrustum; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTimeWithoutRender; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemVisibilityCullingSettings; - -// ScriptStruct Niagara.NiagaraDeviceProfileStateEntry -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraDeviceProfileStateEntry final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 QualityLevelMask; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 SetQualityLevelMask; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDeviceProfileStateEntry; - -// ScriptStruct Niagara.NiagaraPlatformSetCVarCondition -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FNiagaraPlatformSetCVarCondition final -{ -public: - class FName CVarName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCVarConditionResponse PassResponse; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCVarConditionResponse FailResponse; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Value; // 0x000A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MinInt; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxInt; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinFloat; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxFloat; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseMinInt : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaxInt : 1; // 0x001C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMinFloat : 1; // 0x001C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseMaxFloat : 1; // 0x001C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1D[0x13]; // 0x001D(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraPlatformSetCVarCondition; - -// ScriptStruct Niagara.NiagaraPlatformSet -// 0x0030 (0x0030 - 0x0000) -struct FNiagaraPlatformSet final -{ -public: - TArray DeviceProfileStates; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray CVarConditions; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 QualityLevelMask; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraPlatformSet; - -// ScriptStruct Niagara.NiagaraSystemScalabilitySettings -// 0x0098 (0x0098 - 0x0000) -struct FNiagaraSystemScalabilitySettings -{ -public: - struct FNiagaraPlatformSet Platforms; // 0x0000(0x0030)(Edit, NativeAccessSpecifierPublic) - uint8 bCullByDistance : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCullMaxInstanceCount : 1; // 0x0030(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCullPerSystemMaxInstanceCount : 1; // 0x0030(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCullByMaxTimeWithoutRender : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxInstances; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSystemInstances; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTimeWithoutRender; // 0x0044(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraCullProxyMode CullProxyMode; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxSystemProxies; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraSystemVisibilityCullingSettings VisibilityCulling; // 0x0050(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraGlobalBudgetScaling BudgetScaling; // 0x005C(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSystemScalabilitySettings; - -// ScriptStruct Niagara.NiagaraSystemScalabilitySettingsArray -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraSystemScalabilitySettingsArray final -{ -public: - TArray Settings; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemScalabilitySettingsArray; - -// ScriptStruct Niagara.NiagaraSystemScalabilityOverride -// 0x0008 (0x00A0 - 0x0098) -struct FNiagaraSystemScalabilityOverride final : public FNiagaraSystemScalabilitySettings -{ -public: - uint8 bOverrideDistanceSettings : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideInstanceCountSettings : 1; // 0x0098(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverridePerSystemInstanceCountSettings : 1; // 0x0098(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideVisibilitySettings : 1; // 0x0098(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideGlobalBudgetScalingSettings : 1; // 0x0098(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideCullProxySettings : 1; // 0x0098(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSystemScalabilityOverride; - -// ScriptStruct Niagara.NiagaraEmitterScalabilitySettings -// 0x0038 (0x0038 - 0x0000) -struct FNiagaraEmitterScalabilitySettings -{ -public: - struct FNiagaraPlatformSet Platforms; // 0x0000(0x0030)(Edit, NativeAccessSpecifierPublic) - uint8 bScaleSpawnCount : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpawnCountScale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterScalabilitySettings; - -// ScriptStruct Niagara.NiagaraEmitterScalabilitySettingsArray -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraEmitterScalabilitySettingsArray final -{ -public: - TArray Settings; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterScalabilitySettingsArray; - -// ScriptStruct Niagara.NiagaraEmitterScalabilityOverride -// 0x0008 (0x0040 - 0x0038) -struct FNiagaraEmitterScalabilityOverride final : public FNiagaraEmitterScalabilitySettings -{ -public: - uint8 bOverrideSpawnCountScale : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraEmitterScalabilityOverride; - -// ScriptStruct Niagara.NiagaraEmitterScalabilityOverrides -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraEmitterScalabilityOverrides final -{ -public: - TArray Overrides; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterScalabilityOverrides; - -// ScriptStruct Niagara.NiagaraEventReceiverProperties -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraEventReceiverProperties final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceEventGenerator; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceEmitter; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEventReceiverProperties; - -// ScriptStruct Niagara.NiagaraEventGeneratorProperties -// 0x0058 (0x0058 - 0x0000) -struct FNiagaraEventGeneratorProperties final -{ -public: - int32 MaxEventsPerFrame; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ID; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraDataSetCompiledData DataSetCompiledData; // 0x0010(0x0048)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEventGeneratorProperties; - -// ScriptStruct Niagara.NiagaraEmitterScriptProperties -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraEmitterScriptProperties -{ -public: - class UNiagaraScript* Script; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray EventReceivers; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray EventGenerators; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterScriptProperties; - -// ScriptStruct Niagara.NiagaraEventScriptProperties -// 0x0030 (0x0058 - 0x0028) -struct FNiagaraEventScriptProperties final : public FNiagaraEmitterScriptProperties -{ -public: - EScriptExecutionMode ExecutionMode; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 SpawnNumber; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 MaxEventsPerFrame; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid SourceEmitterID; // 0x0034(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SourceEventName; // 0x0044(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomSpawnNumber; // 0x004C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 MinSpawnNumber; // 0x0050(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UpdateAttributeInitialValues; // 0x0054(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraEventScriptProperties; - -// ScriptStruct Niagara.NiagaraDetailsLevelScaleOverrides -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraDetailsLevelScaleOverrides final -{ -public: - float Low; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Medium; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float High; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Epic; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Cine; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDetailsLevelScaleOverrides; - -// ScriptStruct Niagara.NiagaraAssetVersion -// 0x001C (0x001C - 0x0000) -struct FNiagaraAssetVersion final -{ -public: - int32 MajorVersion; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MinorVersion; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid VersionGuid; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsVisibleInVersionSelector; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraAssetVersion; - -// ScriptStruct Niagara.VersionedNiagaraEmitterData -// 0x0368 (0x0368 - 0x0000) -struct FVersionedNiagaraEmitterData final -{ -public: - struct FNiagaraAssetVersion Version; // 0x0000(0x001C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeprecated; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FText DeprecationMessage; // 0x0020(0x0010)(NativeAccessSpecifierPublic) - bool bLocalSpace; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeterminism; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RandomSeed; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInterpolatedSpawning : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - ENiagaraSimTarget SimTarget; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraEmitterCalculateBoundMode CalculateBoundsMode; // 0x003D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBox FixedBounds; // 0x0040(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bRequiresPersistentIDs : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EventHandlerScriptProps; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraPlatformSet Platforms; // 0x0090(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FNiagaraEmitterScalabilityOverrides ScalabilityOverrides; // 0x00C0(0x0010)(Edit, NativeAccessSpecifierPublic) - int32 MaxGPUParticlesSpawnPerFrame; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EParticleAllocationMode AllocationMode; // 0x00D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 PreAllocationCount; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EmitterDependencies; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraEmitterScriptProperties UpdateScriptProps; // 0x00F0(0x0028)(NativeAccessSpecifierPublic) - struct FNiagaraEmitterScriptProperties SpawnScriptProps; // 0x0118(0x0028)(NativeAccessSpecifierPublic) - struct FNiagaraParameterStore RendererBindings; // 0x0140(0x0088)(NativeAccessSpecifierPublic) - TArray RendererBindingsExternalObjects; // 0x01C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap ResolvedDIBindings; // 0x01D8(0x0050)(NativeAccessSpecifierPublic) - TArray RendererProperties; // 0x0228(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray SimulationStages; // 0x0238(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TArray SimStageExecutionLoops; // 0x0248(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_258[0x10]; // 0x0258(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class UNiagaraScript* GPUComputeScript; // 0x0268(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray SharedEventGeneratorIds; // 0x0270(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - struct FNiagaraEmitterScalabilitySettings CurrentScalabilitySettings; // 0x0280(0x0038)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_2B8[0xB0]; // 0x02B8(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVersionedNiagaraEmitterData; - -// ScriptStruct Niagara.VersionedNiagaraEmitter -// 0x0018 (0x0018 - 0x0000) -struct FVersionedNiagaraEmitter final -{ -public: - class UNiagaraEmitter* Emitter; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Version; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVersionedNiagaraEmitter; - -// ScriptStruct Niagara.NiagaraEmitterHandle -// 0x0048 (0x0048 - 0x0000) -struct FNiagaraEmitterHandle final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FGuid ID; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName IdName; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bIsEnabled; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - ENiagaraEmitterMode EmitterMode; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVersionedNiagaraEmitter VersionedInstance; // 0x0028(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraStatelessEmitter* StatelessEmitter; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraEmitterHandle; - -// ScriptStruct Niagara.NiagaraCollisionEventPayload -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraCollisionEventPayload final -{ -public: - struct FVector CollisionPos; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CollisionNormal; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector CollisionVelocity; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ParticleIndex; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PhysicalMaterialIndex; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraCollisionEventPayload; - -// ScriptStruct Niagara.NiagaraMeshMICOverride -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraMeshMICOverride final -{ -public: - class UMaterialInterface* OriginalMaterial; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceConstant* ReplacementMaterial; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraMeshMICOverride; - -// ScriptStruct Niagara.NiagaraMeshMaterialOverride -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraMeshMaterialOverride final -{ -public: - class UMaterialInterface* ExplicitMat; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraUserParameterBinding UserParamBinding; // 0x0008(0x0020)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraMeshMaterialOverride; - -// ScriptStruct Niagara.NiagaraMeshRendererMeshProperties -// 0x0080 (0x0080 - 0x0000) -struct FNiagaraMeshRendererMeshProperties final -{ -public: - class UStaticMesh* Mesh; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraParameterBinding MeshParameterBinding; // 0x0008(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ENiagaraMeshLODMode LODMode; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LODLevel; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LODBias; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LODDistanceFactor; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseLODRange; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntVector2 LODRange; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Rotation; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector PivotOffset; // 0x0060(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraMeshPivotOffsetSpace PivotOffsetSpace; // 0x0078(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraMeshRendererMeshProperties; - -// ScriptStruct Niagara.ParameterDefinitionsSubscription -// 0x0001 (0x0001 - 0x0000) -struct FParameterDefinitionsSubscription final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FParameterDefinitionsSubscription; - -// ScriptStruct Niagara.NiagaraParameters -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraParameters final -{ -public: - TArray Parameters; // 0x0000(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraParameters; - -// ScriptStruct Niagara.NiagaraBoundParameter -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraBoundParameter final -{ -public: - struct FNiagaraVariableBase Parameter; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SrcOffset; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DestOffset; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraBoundParameter; - -// ScriptStruct Niagara.NiagaraPerfBaselineStats -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraPerfBaselineStats final -{ -public: - float PerInstanceAvg_GT; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerInstanceAvg_RT; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerInstanceMax_GT; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PerInstanceMax_RT; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraPerfBaselineStats; - -// ScriptStruct Niagara.NiagaraPlatformSetConflictEntry -// 0x000C (0x000C - 0x0000) -struct FNiagaraPlatformSetConflictEntry final -{ -public: - class FName ProfileName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 QualityLevelMask; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraPlatformSetConflictEntry; - -// ScriptStruct Niagara.NiagaraPlatformSetConflictInfo -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraPlatformSetConflictInfo final -{ -public: - int32 SetAIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SetBIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Conflicts; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraPlatformSetConflictInfo; - -// ScriptStruct Niagara.NiagaraPlatformSetRedirect -// 0x0080 (0x0080 - 0x0000) -struct FNiagaraPlatformSetRedirect final -{ -public: - TArray ProfileNames; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - ENiagaraDeviceProfileRedirectMode Mode; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName RedirectProfileName; // 0x0014(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraPlatformSetCVarCondition CVarConditionEnabled; // 0x0020(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraPlatformSetCVarCondition CVarConditionDisabled; // 0x0050(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraPlatformSetRedirect; - -// ScriptStruct Niagara.NiagaraRendererMaterialScalarParameter -// 0x000C (0x000C - 0x0000) -struct FNiagaraRendererMaterialScalarParameter final -{ -public: - class FName MaterialParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRendererMaterialScalarParameter; - -// ScriptStruct Niagara.NiagaraRendererMaterialVectorParameter -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraRendererMaterialVectorParameter final -{ -public: - class FName MaterialParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRendererMaterialVectorParameter; - -// ScriptStruct Niagara.NiagaraRendererMaterialTextureParameter -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraRendererMaterialTextureParameter final -{ -public: - class FName MaterialParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Texture; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRendererMaterialTextureParameter; - -// ScriptStruct Niagara.NiagaraRendererMaterialStaticBoolParameter -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraRendererMaterialStaticBoolParameter final -{ -public: - class FName MaterialParameterName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StaticVariableName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRendererMaterialStaticBoolParameter; - -// ScriptStruct Niagara.NiagaraRendererMaterialParameters -// 0x0050 (0x0050 - 0x0000) -struct FNiagaraRendererMaterialParameters final -{ -public: - TArray AttributeBindings; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScalarParameters; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray VectorParameters; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray TextureParameters; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TArray StaticBoolParameters; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRendererMaterialParameters; - -// ScriptStruct Niagara.NiagaraRibbonShapeCustomVertex -// 0x0014 (0x0014 - 0x0000) -struct FNiagaraRibbonShapeCustomVertex final -{ -public: - struct FVector2f position; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f Normal; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TextureV; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRibbonShapeCustomVertex; - -// ScriptStruct Niagara.NiagaraRibbonUVSettings -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraRibbonUVSettings final -{ -public: - ENiagaraRibbonUVDistributionMode DistributionMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRibbonUVEdgeMode LeadingEdgeMode; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraRibbonUVEdgeMode TrailingEdgeMode; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnablePerParticleUOverride : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePerParticleVRangeOverride : 1; // 0x0003(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - float TilingLength; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Offset; // 0x0008(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0018(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRibbonUVSettings; - -// ScriptStruct Niagara.NiagaraScalabilityManager -// 0x00E0 (0x00E0 - 0x0000) -struct FNiagaraScalabilityManager final -{ -public: - class UNiagaraEffectType* EffectType; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ManagedComponents; // 0x0008(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) - uint8 Pad_18[0xC8]; // 0x0018(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraScalabilityManager; - -// ScriptStruct Niagara.NiagaraModuleDependency -// 0x0060 (0x0060 - 0x0000) -struct FNiagaraModuleDependency final -{ -public: - class FName ID; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraModuleDependencyType Type; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraModuleDependencyScriptConstraint ScriptConstraint; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString RequiredVersion; // 0x0010(0x0010)(Edit, ZeroConstructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 OnlyEvaluateInScriptUsage; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Description; // 0x0028(0x0010)(Edit, AssetRegistrySearchable, NativeAccessSpecifierPublic) - uint8 Pad_38[0x28]; // 0x0038(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraModuleDependency; - -// ScriptStruct Niagara.NiagaraCompilerTag -// 0x0030 (0x0030 - 0x0000) -struct FNiagaraCompilerTag final -{ -public: - struct FNiagaraVariable Variable; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString StringValue; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraCompilerTag; - -// ScriptStruct Niagara.NiagaraVMExecutableDataId -// 0x0058 (0x0058 - 0x0000) -struct FNiagaraVMExecutableDataId final -{ -public: - struct FGuid CompilerVersionID; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraScriptUsage ScriptUsageType; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid ScriptUsageTypeID; // 0x0014(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUsesRapidIterationParams : 1; // 0x0024(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableDebugSwitches : 1; // 0x0024(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bInterpolatedSpawn : 1; // 0x0024(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bRequiresPersistentIDs : 1; // 0x0024(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGuid BaseScriptID; // 0x0028(0x0010)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraCompileHash BaseScriptCompileHash; // 0x0038(0x0010)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ScriptVersionID; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraVMExecutableDataId; - -// ScriptStruct Niagara.NiagaraVMExecutableByteCode -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraVMExecutableByteCode final -{ -public: - TArray Data; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - int32 UncompressedSize; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraVMExecutableByteCode; - -// ScriptStruct Niagara.NiagaraVMExecutableData -// 0x01A0 (0x01A0 - 0x0000) -struct FNiagaraVMExecutableData final -{ -public: - struct FNiagaraVMExecutableByteCode ByteCode; // 0x0000(0x0018)(NativeAccessSpecifierPublic) - struct FNiagaraVMExecutableByteCode OptimizedByteCode; // 0x0018(0x0018)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_30[0x38]; // 0x0030(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - int32 NumTempRegisters; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumUserPtrs; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray CompileTags; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ScriptLiterals; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Attributes; // 0x0090(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraScriptDataUsageInfo DataUsage; // 0x00A0(0x0001)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray UObjectInfos; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DataInterfaceInfo; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CalledVMExternalFunctions; // 0x00C8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x10]; // 0x00D8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ReadDataSets; // 0x00E8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray WriteDataSets; // 0x00F8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray StatScopes; // 0x0108(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraShaderScriptParametersMetadata ShaderScriptParametersMetadata; // 0x0118(0x0058)(NativeAccessSpecifierPublic) - ENiagaraScriptCompileStatus LastCompileStatus; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SimulationStageMetaData; // 0x0178(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExperimentalContextData; // 0x0188(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 bReadsSignificanceIndex : 1; // 0x0198(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bNeedsGPUContextInit : 1; // 0x0198(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraVMExecutableData; - -// ScriptStruct Niagara.NiagaraInlineDynamicInputFormatToken -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraInlineDynamicInputFormatToken final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraInlineDynamicInputFormatToken; - -// ScriptStruct Niagara.VersionedNiagaraScriptData -// 0x0001 (0x0001 - 0x0000) -struct FVersionedNiagaraScriptData final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FVersionedNiagaraScriptData; - -// ScriptStruct Niagara.NiagaraScriptExecutionPaddingInfo -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraScriptExecutionPaddingInfo final -{ -public: - uint16 SrcOffset; // 0x0000(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 DestOffset; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SrcSize; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 DestSize; // 0x0006(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptExecutionPaddingInfo; - -// ScriptStruct Niagara.NiagaraScriptExecutionParameterStore -// 0x0008 (0x0090 - 0x0088) -struct FNiagaraScriptExecutionParameterStore final : public FNiagaraParameterStore -{ -public: - int32 ParameterSize; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bInitialized : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraScriptExecutionParameterStore; - -// ScriptStruct Niagara.NiagaraScriptInstanceParameterStore -// 0x0010 (0x0098 - 0x0088) -struct FNiagaraScriptInstanceParameterStore final : public FNiagaraParameterStore -{ -public: - uint8 Pad_88[0x10]; // 0x0088(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraScriptInstanceParameterStore; - -// ScriptStruct Niagara.NiagaraScriptHighlight -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraScriptHighlight final -{ -public: - struct FLinearColor Color; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraScriptHighlight; - -// ScriptStruct Niagara.NiagaraSimCacheDataBuffers -// 0x0098 (0x0098 - 0x0000) -struct alignas(0x08) FNiagaraSimCacheDataBuffers final -{ -public: - uint32 NumInstances; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 IDAcquireTag; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 IDToIndexTableElements; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x8C]; // 0x000C(0x008C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheDataBuffers; - -// ScriptStruct Niagara.NiagaraSimCacheEmitterFrame -// 0x00D8 (0x00D8 - 0x0000) -struct FNiagaraSimCacheEmitterFrame final -{ -public: - struct FBox LocalBounds; // 0x0000(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 TotalSpawnedParticles; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSimCacheDataBuffers ParticleDataBuffers; // 0x0040(0x0098)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheEmitterFrame; - -// ScriptStruct Niagara.NiagaraSimCacheSystemFrame -// 0x00D0 (0x00D0 - 0x0000) -struct FNiagaraSimCacheSystemFrame final -{ -public: - struct FBox LocalBounds; // 0x0000(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FNiagaraSimCacheDataBuffers SystemDataBuffers; // 0x0038(0x0098)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheSystemFrame; - -// ScriptStruct Niagara.NiagaraSimCacheFrame -// 0x0160 (0x0160 - 0x0000) -struct FNiagaraSimCacheFrame final -{ -public: - struct FTransform LocalToWorld; // 0x0000(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector3f LWCTile; // 0x0060(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SimulationAge; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SimulationTickCount; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FNiagaraSimCacheSystemFrame SystemData; // 0x0078(0x00D0)(NativeAccessSpecifierPublic) - TArray EmitterData; // 0x0148(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheFrame; - -// ScriptStruct Niagara.NiagaraSimCacheVariable -// 0x0018 (0x0018 - 0x0000) -struct FNiagaraSimCacheVariable final -{ -public: - struct FNiagaraVariableBase Variable; // 0x0000(0x000C)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 FloatOffset; // 0x000C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 FloatCount; // 0x000E(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 HalfOffset; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 HalfCount; // 0x0012(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Int32Offset; // 0x0014(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Int32Count; // 0x0016(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheVariable; - -// ScriptStruct Niagara.NiagaraSimCacheDataBuffersLayout -// 0x00B8 (0x00B8 - 0x0000) -struct FNiagaraSimCacheDataBuffersLayout final -{ -public: - class FName LayoutName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ENiagaraSimTarget SimTarget; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Variables; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint16 FloatCount; // 0x0020(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 HalfCount; // 0x0022(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Int32Count; // 0x0024(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLocalSpace; // 0x0026(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowInterpolation; // 0x0027(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowVelocityExtrapolation; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray RebaseVariableNames; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray InterpVariableNames; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint16 ComponentVelocity; // 0x0050(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x66]; // 0x0052(0x0066)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheDataBuffersLayout; - -// ScriptStruct Niagara.NiagaraSimCacheLayout -// 0x00C8 (0x00C8 - 0x0000) -struct FNiagaraSimCacheLayout final -{ -public: - struct FNiagaraSimCacheDataBuffersLayout SystemLayout; // 0x0000(0x00B8)(NativeAccessSpecifierPublic) - TArray EmitterLayouts; // 0x00B8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSimCacheLayout; - -// ScriptStruct Niagara.NiagaraEmitterCompiledData -// 0x0138 (0x0138 - 0x0000) -struct FNiagaraEmitterCompiledData final -{ -public: - TArray SpawnAttributes; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterSpawnIntervalVar; // 0x0010(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterInterpSpawnStartDTVar; // 0x0030(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterSpawnGroupVar; // 0x0050(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterAgeVar; // 0x0070(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterRandomSeedVar; // 0x0090(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterInstanceSeedVar; // 0x00B0(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraVariable EmitterTotalSpawnedParticlesVar; // 0x00D0(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FNiagaraDataSetCompiledData DataSetCompiledData; // 0x00F0(0x0048)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterCompiledData; - -// ScriptStruct Niagara.NiagaraParameterDataSetBinding -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraParameterDataSetBinding final -{ -public: - int32 ParameterOffset; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DataSetComponentOffset; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraParameterDataSetBinding; - -// ScriptStruct Niagara.NiagaraParameterDataSetBindingCollection -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraParameterDataSetBindingCollection final -{ -public: - TArray FloatOffsets; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Int32Offsets; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraParameterDataSetBindingCollection; - -// ScriptStruct Niagara.NiagaraSystemCompiledData -// 0x0240 (0x0240 - 0x0000) -struct FNiagaraSystemCompiledData final -{ -public: - struct FNiagaraParameterStore InstanceParamStore; // 0x0000(0x0088)(NativeAccessSpecifierPublic) - struct FNiagaraDataSetCompiledData DataSetCompiledData; // 0x0088(0x0048)(NativeAccessSpecifierPublic) - struct FNiagaraDataSetCompiledData SpawnInstanceParamsDataSetCompiledData; // 0x00D0(0x0048)(NativeAccessSpecifierPublic) - struct FNiagaraDataSetCompiledData UpdateInstanceParamsDataSetCompiledData; // 0x0118(0x0048)(NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection SpawnInstanceGlobalBinding; // 0x0160(0x0020)(NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection SpawnInstanceSystemBinding; // 0x0180(0x0020)(NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection SpawnInstanceOwnerBinding; // 0x01A0(0x0020)(NativeAccessSpecifierPublic) - TArray SpawnInstanceEmitterBindings; // 0x01C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection UpdateInstanceGlobalBinding; // 0x01D0(0x0020)(NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection UpdateInstanceSystemBinding; // 0x01F0(0x0020)(NativeAccessSpecifierPublic) - struct FNiagaraParameterDataSetBindingCollection UpdateInstanceOwnerBinding; // 0x0210(0x0020)(NativeAccessSpecifierPublic) - TArray UpdateInstanceEmitterBindings; // 0x0230(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemCompiledData; - -// ScriptStruct Niagara.NiagaraSystemScalabilityOverrides -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraSystemScalabilityOverrides final -{ -public: - TArray Overrides; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSystemScalabilityOverrides; - -// ScriptStruct Niagara.NiagaraWildcard -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraWildcard final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraWildcard; - -// ScriptStruct Niagara.NiagaraFloat -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraFloat final -{ -public: - float Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraFloat; - -// ScriptStruct Niagara.NiagaraInt32 -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraInt32 final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraInt32; - -// ScriptStruct Niagara.NiagaraBool -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraBool final -{ -public: - int32 Value; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraBool; - -// ScriptStruct Niagara.NiagaraPosition -// 0x0000 (0x000C - 0x000C) -struct FNiagaraPosition final : public FVector3f -{ -}; -DUMPER7_ASSERTS_FNiagaraPosition; - -// ScriptStruct Niagara.NiagaraHalf -// 0x0002 (0x0002 - 0x0000) -struct FNiagaraHalf final -{ -public: - uint16 Value; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraHalf; - -// ScriptStruct Niagara.NiagaraHalfVector2 -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraHalfVector2 final -{ -public: - uint16 X; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Y; // 0x0002(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraHalfVector2; - -// ScriptStruct Niagara.NiagaraHalfVector3 -// 0x0006 (0x0006 - 0x0000) -struct FNiagaraHalfVector3 final -{ -public: - uint16 X; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Y; // 0x0002(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Z; // 0x0004(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraHalfVector3; - -// ScriptStruct Niagara.NiagaraHalfVector4 -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraHalfVector4 final -{ -public: - uint16 X; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Y; // 0x0002(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Z; // 0x0004(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 W; // 0x0006(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraHalfVector4; - -// ScriptStruct Niagara.NiagaraNumeric -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraNumeric final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraNumeric; - -// ScriptStruct Niagara.NiagaraParameterMap -// 0x0001 (0x0001 - 0x0000) -struct FNiagaraParameterMap final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraParameterMap; - -// ScriptStruct Niagara.NiagaraDouble -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraDouble final -{ -public: - double Value; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraDouble; - -// ScriptStruct Niagara.NiagaraMatrix -// 0x0040 (0x0040 - 0x0000) -struct FNiagaraMatrix final -{ -public: - struct FVector4f Row0; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4f Row1; // 0x0010(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4f Row2; // 0x0020(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4f Row3; // 0x0030(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraMatrix; - -// ScriptStruct Niagara.NiagaraEmitterID -// 0x0004 (0x0004 - 0x0000) -struct FNiagaraEmitterID final -{ -public: - int32 ID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraEmitterID; - -// ScriptStruct Niagara.NiagaraSpawnInfo -// 0x0010 (0x0010 - 0x0000) -struct FNiagaraSpawnInfo final -{ -public: - int32 Count; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpStartDt; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntervalDt; // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SpawnGroup; // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraSpawnInfo; - -// ScriptStruct Niagara.NiagaraID -// 0x0008 (0x0008 - 0x0000) -struct FNiagaraID final -{ -public: - int32 Index; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AcquireTag; // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraID; - -// ScriptStruct Niagara.NiagaraRandInfo -// 0x000C (0x000C - 0x0000) -struct FNiagaraRandInfo final -{ -public: - int32 Seed1; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seed2; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seed3; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraRandInfo; - -// ScriptStruct Niagara.NiagaraUserRedirectionParameterStore -// 0x0050 (0x00D8 - 0x0088) -struct FNiagaraUserRedirectionParameterStore final : public FNiagaraParameterStore -{ -public: - TMap UserParameterRedirects; // 0x0088(0x0050)(NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FNiagaraUserRedirectionParameterStore; - -// ScriptStruct Niagara.NiagaraVariant -// 0x0028 (0x0028 - 0x0000) -struct FNiagaraVariant final -{ -public: - class UObject* Object; // 0x0000(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UNiagaraDataInterface* DataInterface; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray Bytes; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - ENiagaraVariantMode CurrentMode; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraVariant; - -// ScriptStruct Niagara.NiagaraWorldManagerTickFunction -// 0x0008 (0x0030 - 0x0028) -struct FNiagaraWorldManagerTickFunction final : public FTickFunction -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNiagaraWorldManagerTickFunction; - -} - diff --git a/Cronos The New Dawn/SDK/PacketHandler_classes.hpp b/Cronos The New Dawn/SDK/PacketHandler_classes.hpp deleted file mode 100644 index 6e8ef86..0000000 --- a/Cronos The New Dawn/SDK/PacketHandler_classes.hpp +++ /dev/null @@ -1,63 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PacketHandler - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class PacketHandler.HandlerComponentFactory -// 0x0000 (0x0028 - 0x0028) -class UHandlerComponentFactory : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HandlerComponentFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HandlerComponentFactory") - } - static class UHandlerComponentFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHandlerComponentFactory; - -// Class PacketHandler.PacketHandlerProfileConfig -// 0x0010 (0x0038 - 0x0028) -class UPacketHandlerProfileConfig final : public UObject -{ -public: - TArray Components; // 0x0028(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PacketHandlerProfileConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PacketHandlerProfileConfig") - } - static class UPacketHandlerProfileConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPacketHandlerProfileConfig; - -} - diff --git a/Cronos The New Dawn/SDK/PhysicsControl_classes.hpp b/Cronos The New Dawn/SDK/PhysicsControl_classes.hpp deleted file mode 100644 index 3855f1e..0000000 --- a/Cronos The New Dawn/SDK/PhysicsControl_classes.hpp +++ /dev/null @@ -1,303 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsControl - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "PhysicsControl_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class PhysicsControl.PhysicsControlAsset -// 0x01E8 (0x0210 - 0x0028) -class UPhysicsControlAsset final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPhysicsControlCharacterSetupData CharacterSetupData; // 0x0030(0x00C0)(NativeAccessSpecifierPublic) - struct FPhysicsControlAndBodyModifierCreationDatas AdditionalControlsAndModifiers; // 0x00F0(0x00A0)(NativeAccessSpecifierPublic) - struct FPhysicsControlSetUpdates AdditionalSets; // 0x0190(0x0020)(NativeAccessSpecifierPublic) - TArray InitialControlAndModifierUpdates; // 0x01B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap Profiles; // 0x01C0(0x0050)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsControlAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsControlAsset") - } - static class UPhysicsControlAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsControlAsset; - -// Class PhysicsControl.PhysicsControlBPLibrary -// 0x0000 (0x0028 - 0x0028) -class UPhysicsControlBPLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void AddControlParameters(struct FPhysicsControlControlAndModifierParameters& InParameters, struct FPhysicsControlControlAndModifierParameters* OutParameters, const class FName Name_0, const struct FPhysicsControlSparseData& ControlData); - static void AddModifierParameters(struct FPhysicsControlControlAndModifierParameters& InParameters, struct FPhysicsControlControlAndModifierParameters* OutParameters, const class FName Name_0, const struct FPhysicsControlModifierSparseData& ModifierData); - static void AddMultipleControlParameters(struct FPhysicsControlControlAndModifierParameters& InParameters, struct FPhysicsControlControlAndModifierParameters* OutParameters, const TArray& Names, const struct FPhysicsControlSparseData& ControlData); - static void AddMultipleModifierParameters(struct FPhysicsControlControlAndModifierParameters& InParameters, struct FPhysicsControlControlAndModifierParameters* OutParameters, const TArray& Names, const struct FPhysicsControlModifierSparseData& ModifierData); - static void BlendControlParametersThroughSet(struct FPhysicsControlControlAndModifierParameters& InParameters, const struct FPhysicsControlNamedControlParameters& InStartControlParameters, const struct FPhysicsControlNamedControlParameters& InEndControlParameters, const TArray& ControlNames, struct FPhysicsControlControlAndModifierParameters* OutParameters); - static void BlendModifierParametersThroughSet(struct FPhysicsControlControlAndModifierParameters& InParameters, const struct FPhysicsControlNamedModifierParameters& InStartModifierParameters, const struct FPhysicsControlNamedModifierParameters& InEndModifierParameters, const TArray& ModifierNames, struct FPhysicsControlControlAndModifierParameters* OutParameters); - static void BlendParameters(struct FPhysicsControlControlAndModifierParameters& InParametersA, struct FPhysicsControlControlAndModifierParameters& InParametersB, const float InInterpolationWeight, struct FPhysicsControlControlAndModifierParameters* OutParameters); - static struct FRigidBodyWithControlReference ConvertToRigidBodyWithControl(const struct FAnimNodeReference& Node, EAnimNodeReferenceConversionResult* Result); - static void ConvertToRigidBodyWithControlPure(const struct FAnimNodeReference& Node, struct FRigidBodyWithControlReference* RigidBodyWithControl, bool* Result); - static TArray GetBodyModifierNamesInSet(const struct FRigidBodyWithControlReference& RigidBodyWithControl, const class FName SetName); - static TArray GetControlNamesInSet(const struct FRigidBodyWithControlReference& RigidBodyWithControl, const class FName SetName); - static struct FRigidBodyWithControlReference SetOverridePhysicsAsset(const struct FRigidBodyWithControlReference& Node, class UPhysicsAsset* PhysicsAsset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsControlBPLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsControlBPLibrary") - } - static class UPhysicsControlBPLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsControlBPLibrary; - -// Class PhysicsControl.PhysicsControlComponent -// 0x0270 (0x04A0 - 0x0230) -#pragma pack(push, 0x1) -class alignas(0x10) UPhysicsControlComponent : public USceneComponent -{ -public: - TSoftObjectPtr PhysicsControlAsset; // 0x0230(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TeleportDistanceThreshold; // 0x0258(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TeleportRotationThreshold; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebugVisualization; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VisualizationSizeScale; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebugControlList; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_269[0x7]; // 0x0269(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DebugControlDetailFilter; // 0x0270(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebugBodyModifierList; // 0x0280(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_281[0x7]; // 0x0281(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DebugBodyModifierDetailFilter; // 0x0288(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VelocityPredictionTime; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxNumControlsOrModifiersPerName; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWarnAboutInvalidNames; // 0x02A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2A1[0x1F7]; // 0x02A1(0x01F7)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddBodyModifiersToSet(struct FPhysicsControlNames* NewSet, const TArray& BodyModifiers, const class FName Set); - void AddBodyModifierToSet(struct FPhysicsControlNames* NewSet, const class FName BodyModifier, const class FName Set); - void AddControlsToSet(struct FPhysicsControlNames* NewSet, const TArray& Controls, const class FName Set); - void AddControlToSet(struct FPhysicsControlNames* NewSet, const class FName Control, const class FName Set); - class FName CreateBodyModifier(class UPrimitiveComponent* Component, const class FName BoneName, const class FName Set, const struct FPhysicsControlModifierData& BodyModifierData); - TMap CreateBodyModifiersFromLimbBones(struct FPhysicsControlNames* AllBodyModifiers, const TMap& LimbBones, const struct FPhysicsControlModifierData& BodyModifierData); - TArray CreateBodyModifiersFromSkeletalMeshBelow(class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName, const bool bIncludeSelf, const class FName Set, const struct FPhysicsControlModifierData& BodyModifierData); - class FName CreateControl(class UPrimitiveComponent* ParentComponent, class FName ParentBoneName, class UPrimitiveComponent* ChildComponent, const class FName ChildBoneName, const struct FPhysicsControlData& ControlData, const struct FPhysicsControlTarget& ControlTarget, class FName Set, const class FString& NamePrefix); - bool CreateControlsAndBodyModifiersFromLimbBones(struct FPhysicsControlNames* AllWorldSpaceControls, TMap* LimbWorldSpaceControls, struct FPhysicsControlNames* AllParentSpaceControls, TMap* LimbParentSpaceControls, struct FPhysicsControlNames* AllBodyModifiers, TMap* LimbBodyModifiers, class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& LimbSetupData, const struct FPhysicsControlData& WorldSpaceControlData, const struct FPhysicsControlData& ParentSpaceControlData, const struct FPhysicsControlModifierData& BodyModifierData, class UPrimitiveComponent* WorldComponent, class FName WorldBoneName); - bool CreateControlsAndBodyModifiersFromPhysicsControlAsset(class USkeletalMeshComponent* SkeletalMeshComponent, class UPrimitiveComponent* WorldComponent, class FName WorldBoneName); - TMap CreateControlsFromLimbBones(struct FPhysicsControlNames* AllControls, const TMap& LimbBones, const EPhysicsControlType ControlType, const struct FPhysicsControlData& ControlData, class UPrimitiveComponent* WorldComponent, class FName WorldBoneName, const class FString& NamePrefix); - TMap CreateControlsFromLimbBonesAndConstraintProfile(struct FPhysicsControlNames* AllControls, const TMap& LimbBones, const class FName ConstraintProfile, const bool bEnabled); - TArray CreateControlsFromSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& BoneNames, const EPhysicsControlType ControlType, const struct FPhysicsControlData& ControlData, const class FName Set); - TArray CreateControlsFromSkeletalMeshAndConstraintProfile(class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& BoneNames, const class FName ConstraintProfile, const class FName Set, const bool bEnabled); - TArray CreateControlsFromSkeletalMeshAndConstraintProfileBelow(class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName, const bool bIncludeSelf, const class FName ConstraintProfile, const class FName Set, const bool bEnabled); - TArray CreateControlsFromSkeletalMeshBelow(class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName, const bool bIncludeSelf, const EPhysicsControlType ControlType, const struct FPhysicsControlData& ControlData, const class FName Set); - bool CreateNamedBodyModifier(const class FName Name_0, class UPrimitiveComponent* Component, const class FName BoneName, const class FName Set, const struct FPhysicsControlModifierData& BodyModifierData); - bool CreateNamedControl(class FName Name_0, class UPrimitiveComponent* ParentComponent, const class FName ParentBoneName, class UPrimitiveComponent* ChildComponent, const class FName ChildBoneName, const struct FPhysicsControlData& ControlData, const struct FPhysicsControlTarget& ControlTarget, const class FName Set); - void DestroyAllControlsAndBodyModifiers(); - bool DestroyBodyModifier(const class FName Name_0); - void DestroyBodyModifiers(const TArray& Names); - void DestroyBodyModifiersInSet(const class FName Set); - bool DestroyControl(const class FName Name_0); - void DestroyControls(const TArray& Names); - void DestroyControlsInSet(const class FName Set); - struct FRotator GetCachedBoneOrientation(const class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName); - TArray GetCachedBoneOrientations(const class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& BoneNames); - struct FVector GetCachedBonePosition(const class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName); - TArray GetCachedBonePositions(const class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& BoneNames); - struct FTransform GetCachedBoneTransform(const class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName); - TArray GetCachedBoneTransforms(const class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& BoneNames); - bool InvokeControlProfile(class FName ProfileName); - void ResetBodyModifiersInSetToCachedBoneTransforms(const class FName SetName, const EResetToCachedTargetBehavior Behavior); - void ResetBodyModifiersToCachedBoneTransforms(const TArray& Names, const EResetToCachedTargetBehavior Behavior); - bool ResetBodyModifierToCachedBoneTransform(const class FName Name_0, const EResetToCachedTargetBehavior Behavior); - bool ResetControlPoint(const class FName Name_0); - bool SetBodyModifierCollisionType(const class FName Name_0, const ECollisionEnabled CollisionType); - bool SetBodyModifierData(const class FName Name_0, const struct FPhysicsControlModifierData& ModifierData); - void SetBodyModifierDatas(const TArray& Names, const struct FPhysicsControlModifierData& ModifierData); - void SetBodyModifierDatasInSet(const class FName Set, const struct FPhysicsControlModifierData& ModifierData); - bool SetBodyModifierGravityMultiplier(const class FName Name_0, const float GravityMultiplier); - bool SetBodyModifierKinematicTarget(const class FName Name_0, const struct FVector& KinematicTargetPosition, const struct FRotator& KinematicTargetOrienation, const bool bMakeKinematic); - bool SetBodyModifierMovementType(const class FName Name_0, const EPhysicsMovementType MovementType); - bool SetBodyModifierPhysicsBlendWeight(const class FName Name_0, const float PhysicsBlendWeight); - void SetBodyModifiersCollisionType(const TArray& Names, const ECollisionEnabled CollisionType); - void SetBodyModifiersGravityMultiplier(const TArray& Names, const float GravityMultiplier); - void SetBodyModifiersInSetCollisionType(const class FName Set, const ECollisionEnabled CollisionType); - void SetBodyModifiersInSetGravityMultiplier(const class FName Set, const float GravityMultiplier); - void SetBodyModifiersInSetMovementType(const class FName Set, const EPhysicsMovementType MovementType); - void SetBodyModifiersInSetPhysicsBlendWeight(const class FName Set, const float PhysicsBlendWeight); - void SetBodyModifiersInSetUpdateKinematicFromSimulation(const class FName Set, const bool bUpdateKinematicFromSimulation); - void SetBodyModifiersInSetUseSkeletalAnimation(const class FName Set, const bool bUseSkeletalAnimation); - void SetBodyModifiersMovementType(const TArray& Names, const EPhysicsMovementType MovementType); - bool SetBodyModifierSparseData(const class FName Name_0, const struct FPhysicsControlModifierSparseData& ModifierData); - void SetBodyModifierSparseDatas(const TArray& Names, const struct FPhysicsControlModifierSparseData& ModifierData); - void SetBodyModifierSparseDatasInSet(const class FName Set, const struct FPhysicsControlModifierSparseData& ModifierData); - void SetBodyModifiersPhysicsBlendWeight(const TArray& Names, const float PhysicsBlendWeight); - void SetBodyModifiersUpdateKinematicFromSimulation(const TArray& Names, const bool bUpdateKinematicFromSimulation); - void SetBodyModifiersUseSkeletalAnimation(const TArray& Names, const bool bUseSkeletalAnimation); - bool SetBodyModifierUpdateKinematicFromSimulation(const class FName Name_0, const bool bUpdateKinematicFromSimulation); - bool SetBodyModifierUseSkeletalAnimation(const class FName Name_0, const bool bUseSkeletalAnimation); - bool SetCachedBoneData(const class USkeletalMeshComponent* SkeletalMeshComponent, const class FName BoneName, const struct FTransform& TM); - void SetCachedBoneVelocitiesToZero(); - bool SetControlAngularData(const class FName Name_0, const float Strength, const float DampingRatio, const float ExtraDamping, const float MaxTorque, const bool bEnableControl); - bool SetControlData(const class FName Name_0, const struct FPhysicsControlData& ControlData); - void SetControlDatas(const TArray& Names, const struct FPhysicsControlData& ControlData); - void SetControlDatasInSet(const class FName Set, const struct FPhysicsControlData& ControlData); - bool SetControlDisableCollision(const class FName Name_0, const bool bDisableCollision); - bool SetControlEnabled(const class FName Name_0, const bool bEnable); - bool SetControlLinearData(const class FName Name_0, const float Strength, const float DampingRatio, const float ExtraDamping, const float MaxForce, const bool bEnableControl); - bool SetControlMultiplier(const class FName Name_0, const struct FPhysicsControlMultiplier& ControlMultiplier, const bool bEnableControl); - void SetControlMultipliers(const TArray& Names, const struct FPhysicsControlMultiplier& ControlMultiplier, const bool bEnableControl); - void SetControlMultipliersInSet(const class FName Set, const struct FPhysicsControlMultiplier& ControlMultiplier, const bool bEnableControl); - bool SetControlParent(const class FName Name_0, class UPrimitiveComponent* ParentComponent, const class FName ParentBoneName); - void SetControlParents(const TArray& Names, class UPrimitiveComponent* ParentComponent, const class FName ParentBoneName); - void SetControlParentsInSet(const class FName Set, class UPrimitiveComponent* ParentComponent, const class FName ParentBoneName); - bool SetControlPoint(const class FName Name_0, const struct FVector& position); - void SetControlsDisableCollision(const TArray& Names, const bool bDisableCollision); - void SetControlsEnabled(const TArray& Names, const bool bEnable); - void SetControlsInSetDisableCollision(const class FName Set, const bool bDisableCollision); - void SetControlsInSetEnabled(const class FName Set, const bool bEnable); - void SetControlsInSetUseSkeletalAnimation(const class FName Set, const bool bUseSkeletalAnimation, const float SkeletalAnimationVelocityMultiplier); - bool SetControlSparseData(const class FName Name_0, const struct FPhysicsControlSparseData& ControlData); - void SetControlSparseDatas(const TArray& Names, const struct FPhysicsControlSparseData& ControlData); - void SetControlSparseDatasInSet(const class FName Set, const struct FPhysicsControlSparseData& ControlData); - bool SetControlSparseMultiplier(const class FName Name_0, const struct FPhysicsControlSparseMultiplier& ControlMultiplier, const bool bEnableControl); - void SetControlSparseMultipliers(const TArray& Names, const struct FPhysicsControlSparseMultiplier& ControlMultiplier, const bool bEnableControl); - void SetControlSparseMultipliersInSet(const class FName Set, const struct FPhysicsControlSparseMultiplier& ControlMultiplier, const bool bEnableControl); - void SetControlsUseSkeletalAnimation(const TArray& Names, const bool bUseSkeletalAnimation, const float SkeletalAnimationVelocityMultiplier); - bool SetControlTarget(const class FName Name_0, const struct FPhysicsControlTarget& ControlTarget, const bool bEnableControl); - bool SetControlTargetOrientation(const class FName Name_0, const struct FRotator& orientation, const float AngularVelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetOrientations(const TArray& Names, const struct FRotator& orientation, const float AngularVelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - bool SetControlTargetOrientationsFromArray(const TArray& Names, const TArray& Orientations, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetOrientationsInSet(const class FName SetName, const struct FRotator& orientation, const float AngularVelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - bool SetControlTargetPoses(const class FName Name_0, const struct FVector& ParentPosition, const struct FRotator& ParentOrientation, const struct FVector& ChildPosition, const struct FRotator& ChildOrientation, const float VelocityDeltaTime, const bool bEnableControl); - bool SetControlTargetPosition(const class FName Name_0, const struct FVector& position, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - bool SetControlTargetPositionAndOrientation(const class FName Name_0, const struct FVector& position, const struct FRotator& orientation, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetPositions(const TArray& Names, const struct FVector& position, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetPositionsAndOrientations(const TArray& Names, const struct FVector& position, const struct FRotator& orientation, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - bool SetControlTargetPositionsAndOrientationsFromArray(const TArray& Names, const TArray& Positions, const TArray& Orientations, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetPositionsAndOrientationsInSet(const class FName SetName, const struct FVector& position, const struct FRotator& orientation, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - bool SetControlTargetPositionsFromArray(const TArray& Names, const TArray& Positions, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargetPositionsInSet(const class FName SetName, const struct FVector& position, const float VelocityDeltaTime, const bool bEnableControl, const bool bApplyControlPointToTarget); - void SetControlTargets(const TArray& Names, const struct FPhysicsControlTarget& ControlTarget, const bool bEnableControl); - void SetControlTargetsInSet(const class FName Set, const struct FPhysicsControlTarget& ControlTarget, const bool bEnableControl); - bool SetControlUseSkeletalAnimation(const class FName Name_0, const bool bUseSkeletalAnimation, const float SkeletalAnimationVelocityMultiplier); - void UpdateControls(float DeltaTime); - void UpdateTargetCaches(float DeltaTime); - - const TArray GetAllBodyModifierNames() const; - const TArray GetAllControlNames() const; - bool GetBodyModifierExists(const class FName Name_0) const; - const TArray GetBodyModifierNamesInSet(const class FName Set) const; - bool GetControlData(const class FName Name_0, struct FPhysicsControlData* ControlData) const; - bool GetControlEnabled(const class FName Name_0) const; - bool GetControlExists(const class FName Name_0) const; - bool GetControlMultiplier(const class FName Name_0, struct FPhysicsControlMultiplier* ControlMultiplier) const; - const TArray GetControlNamesInSet(const class FName Set) const; - bool GetControlTarget(const class FName Name_0, struct FPhysicsControlTarget* ControlTarget) const; - TMap GetLimbBonesFromSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& LimbSetupData) const; - TArray GetSetsContainingBodyModifier(const class FName Control) const; - TArray GetSetsContainingControl(const class FName Control) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsControlComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsControlComponent") - } - static class UPhysicsControlComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UPhysicsControlComponent; - -// Class PhysicsControl.PhysicsControlInitializerComponent -// 0x0180 (0x03B0 - 0x0230) -class UPhysicsControlInitializerComponent final : public USceneComponent -{ -public: - struct FInitialCharacterControls InitialCharacterControls; // 0x0230(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap InitialControls; // 0x0300(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap InitialBodyModifiers; // 0x0350(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bCreateControlsAtBeginPlay; // 0x03A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A1[0xF]; // 0x03A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CreateControls(class UPhysicsControlComponent* PhysicsControlComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsControlInitializerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsControlInitializerComponent") - } - static class UPhysicsControlInitializerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsControlInitializerComponent; - -// Class PhysicsControl.PhysicsControlActor -// 0x0010 (0x02D8 - 0x02C8) -class APhysicsControlActor final : public AActor -{ -public: - class UPhysicsControlComponent* ControlComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UPhysicsControlInitializerComponent* ControlInitializerComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsControlActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsControlActor") - } - static class APhysicsControlActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APhysicsControlActor; - -} - diff --git a/Cronos The New Dawn/SDK/PhysicsControl_structs.hpp b/Cronos The New Dawn/SDK/PhysicsControl_structs.hpp deleted file mode 100644 index 451dcdf..0000000 --- a/Cronos The New Dawn/SDK/PhysicsControl_structs.hpp +++ /dev/null @@ -1,544 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsControl - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "AnimGraphRuntime_structs.hpp" - - -namespace SDK -{ - -// Enum PhysicsControl.EResetToCachedTargetBehavior -// NumValues: 0x0003 -enum class EResetToCachedTargetBehavior : uint8 -{ - ResetImmediately = 0, - ResetDuringUpdateControls = 1, - EResetToCachedTargetBehavior_MAX = 2, -}; - -// Enum PhysicsControl.EPhysicsMovementType -// NumValues: 0x0005 -enum class EPhysicsMovementType : uint8 -{ - Static = 0, - Kinematic = 1, - Simulated = 2, - Default = 3, - EPhysicsMovementType_MAX = 4, -}; - -// Enum PhysicsControl.EPhysicsControlType -// NumValues: 0x0003 -enum class EPhysicsControlType : uint8 -{ - WorldSpace = 0, - ParentSpace = 1, - EPhysicsControlType_MAX = 2, -}; - -// Enum PhysicsControl.MapConstraintsBehaviorType -// NumValues: 0x0004 -enum class EMapConstraintsBehaviorType : uint8 -{ - AuthoredSkeleton = 0, - DefaultTransform = 1, - None = 2, - MapConstraintsBehaviorType_MAX = 3, -}; - -// ScriptStruct PhysicsControl.RigidBodyWithControlReference -// 0x0000 (0x0010 - 0x0010) -struct FRigidBodyWithControlReference final : public FAnimNodeReference -{ -}; -DUMPER7_ASSERTS_FRigidBodyWithControlReference; - -// ScriptStruct PhysicsControl.PhysicsControlSetUpdate -// 0x0018 (0x0018 - 0x0000) -struct FPhysicsControlSetUpdate final -{ -public: - class FName SetName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Names; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlSetUpdate; - -// ScriptStruct PhysicsControl.PhysicsControlSetUpdates -// 0x0020 (0x0020 - 0x0000) -struct FPhysicsControlSetUpdates final -{ -public: - TArray ControlSetUpdates; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ModifierSetUpdates; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlSetUpdates; - -// ScriptStruct PhysicsControl.PhysicsControlModifierSparseData -// 0x0010 (0x0010 - 0x0000) -struct FPhysicsControlModifierSparseData final -{ -public: - EPhysicsMovementType MovementType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled CollisionType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float GravityMultiplier; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseSkeletalAnimation : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateKinematicFromSimulation : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMovementType : 1; // 0x000C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCollisionType : 1; // 0x000C(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableGravityMultiplier : 1; // 0x000C(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablePhysicsBlendWeight : 1; // 0x000C(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebUseSkeletalAnimation : 1; // 0x000C(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebUpdateKinematicFromSimulation : 1; // 0x000C(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlModifierSparseData; - -// ScriptStruct PhysicsControl.PhysicsControlModifierData -// 0x0010 (0x0010 - 0x0000) -struct FPhysicsControlModifierData final -{ -public: - EPhysicsMovementType MovementType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionEnabled CollisionType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float GravityMultiplier; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhysicsBlendWeight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bUseSkeletalAnimation : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateKinematicFromSimulation : 1; // 0x000C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlModifierData; - -// ScriptStruct PhysicsControl.PhysicsBodyModifier -// 0x0018 (0x0018 - 0x0000) -struct FPhysicsBodyModifier final -{ -public: - class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlModifierData ModifierData; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsBodyModifier; - -// ScriptStruct PhysicsControl.PhysicsBodyModifierCreationData -// 0x0028 (0x0028 - 0x0000) -struct FPhysicsBodyModifierCreationData final -{ -public: - struct FPhysicsBodyModifier Modifier; // 0x0000(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Sets; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsBodyModifierCreationData; - -// ScriptStruct PhysicsControl.PhysicsControlSparseData -// 0x0050 (0x0050 - 0x0000) -struct FPhysicsControlSparseData final -{ -public: - float LinearStrength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearDampingRatio; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearExtraDamping; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxForce; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStrength; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDampingRatio; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularExtraDamping; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTorque; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearTargetVelocityMultiplier; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularTargetVelocityMultiplier; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkeletalAnimationVelocityMultiplier; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CustomControlPoint; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCustomControlPoint : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSkeletalAnimation : 1; // 0x0048(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableCollision : 1; // 0x0048(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyControlChildObject : 1; // 0x0048(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearStrength : 1; // 0x0048(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearDampingRatio : 1; // 0x0048(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearExtraDamping : 1; // 0x0048(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMaxForce : 1; // 0x0049(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularStrength : 1; // 0x0049(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularDampingRatio : 1; // 0x0049(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularExtraDamping : 1; // 0x0049(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMaxTorque : 1; // 0x0049(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearTargetVelocityMultiplier : 1; // 0x0049(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularTargetVelocityMultiplier : 1; // 0x0049(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableSkeletalAnimationVelocityMultiplier : 1; // 0x0049(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableCustomControlPoint : 1; // 0x004A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebEnabled : 1; // 0x004A(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebUseCustomControlPoint : 1; // 0x004A(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebUseSkeletalAnimation : 1; // 0x004A(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebDisableCollision : 1; // 0x004A(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnablebOnlyControlChildObject : 1; // 0x004A(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlSparseData; - -// ScriptStruct PhysicsControl.PhysicsControlData -// 0x0050 (0x0050 - 0x0000) -struct FPhysicsControlData final -{ -public: - float LinearStrength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearDampingRatio; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearExtraDamping; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxForce; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStrength; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDampingRatio; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularExtraDamping; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTorque; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearTargetVelocityMultiplier; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularTargetVelocityMultiplier; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkeletalAnimationVelocityMultiplier; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CustomControlPoint; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnabled : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseCustomControlPoint : 1; // 0x0048(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseSkeletalAnimation : 1; // 0x0048(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bDisableCollision : 1; // 0x0048(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOnlyControlChildObject : 1; // 0x0048(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlData; - -// ScriptStruct PhysicsControl.PhysicsControlSparseMultiplier -// 0x0078 (0x0078 - 0x0000) -struct FPhysicsControlSparseMultiplier final -{ -public: - struct FVector LinearStrengthMultiplier; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearDampingRatioMultiplier; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearExtraDampingMultiplier; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxForceMultiplier; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStrengthMultiplier; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDampingRatioMultiplier; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularExtraDampingMultiplier; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTorqueMultiplier; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bEnableLinearStrengthMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearDampingRatioMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableLinearExtraDampingMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMaxForceMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularStrengthMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularDampingRatioMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableAngularExtraDampingMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableMaxTorqueMultiplier : 1; // 0x0070(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlSparseMultiplier; - -// ScriptStruct PhysicsControl.PhysicsControlMultiplier -// 0x0070 (0x0070 - 0x0000) -struct FPhysicsControlMultiplier final -{ -public: - struct FVector LinearStrengthMultiplier; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearDampingRatioMultiplier; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearExtraDampingMultiplier; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector MaxForceMultiplier; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularStrengthMultiplier; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularDampingRatioMultiplier; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularExtraDampingMultiplier; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxTorqueMultiplier; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlMultiplier; - -// ScriptStruct PhysicsControl.PhysicsControlTarget -// 0x0068 (0x0068 - 0x0000) -struct FPhysicsControlTarget final -{ -public: - struct FVector TargetPosition; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetVelocity; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetOrientation; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector TargetAngularVelocity; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyControlPointToTarget; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlTarget; - -// ScriptStruct PhysicsControl.PhysicsControl -// 0x00D0 (0x00D0 - 0x0000) -struct FPhysicsControl final -{ -public: - class FName ParentBoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildBoneName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlData ControlData; // 0x0010(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlMultiplier ControlMultiplier; // 0x0060(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControl; - -// ScriptStruct PhysicsControl.PhysicsControlCreationData -// 0x00E0 (0x00E0 - 0x0000) -struct FPhysicsControlCreationData final -{ -public: - struct FPhysicsControl Control; // 0x0000(0x00D0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - TArray Sets; // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlCreationData; - -// ScriptStruct PhysicsControl.PhysicsControlNamedControlParameters -// 0x0058 (0x0058 - 0x0000) -struct FPhysicsControlNamedControlParameters final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlSparseData Data; // 0x0008(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlNamedControlParameters; - -// ScriptStruct PhysicsControl.PhysicsControlNamedControlMultiplierParameters -// 0x0080 (0x0080 - 0x0000) -struct FPhysicsControlNamedControlMultiplierParameters final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlSparseMultiplier Data; // 0x0008(0x0078)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlNamedControlMultiplierParameters; - -// ScriptStruct PhysicsControl.PhysicsControlNamedModifierParameters -// 0x0018 (0x0018 - 0x0000) -struct FPhysicsControlNamedModifierParameters final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlModifierSparseData Data; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlNamedModifierParameters; - -// ScriptStruct PhysicsControl.PhysicsControlControlAndModifierParameters -// 0x0030 (0x0030 - 0x0000) -struct FPhysicsControlControlAndModifierParameters final -{ -public: - TArray ControlParameters; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ControlMultiplierParameters; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ModifierParameters; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlControlAndModifierParameters; - -// ScriptStruct PhysicsControl.PhysicsControlControlAndModifierUpdates -// 0x0030 (0x0030 - 0x0000) -struct FPhysicsControlControlAndModifierUpdates final -{ -public: - TArray ControlUpdates; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ControlMultiplierUpdates; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ModifierUpdates; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlControlAndModifierUpdates; - -// ScriptStruct PhysicsControl.PhysicsControlAndBodyModifierCreationDatas -// 0x00A0 (0x00A0 - 0x0000) -struct FPhysicsControlAndBodyModifierCreationDatas final -{ -public: - TMap Controls; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap Modifiers; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlAndBodyModifierCreationDatas; - -// ScriptStruct PhysicsControl.PhysicsControlLimbSetupData -// 0x0014 (0x0014 - 0x0000) -struct FPhysicsControlLimbSetupData final -{ -public: - class FName LimbName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName StartBone; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIncludeParentBone : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateWorldSpaceControls : 1; // 0x0010(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateParentSpaceControls : 1; // 0x0010(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreateBodyModifiers : 1; // 0x0010(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlLimbSetupData; - -// ScriptStruct PhysicsControl.PhysicsControlLimbBones -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FPhysicsControlLimbBones final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPhysicsControlLimbBones; - -// ScriptStruct PhysicsControl.PhysicsControlNames -// 0x0010 (0x0010 - 0x0000) -struct FPhysicsControlNames final -{ -public: - TArray Names; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlNames; - -// ScriptStruct PhysicsControl.PhysicsControlCharacterSetupData -// 0x00C0 (0x00C0 - 0x0000) -struct FPhysicsControlCharacterSetupData final -{ -public: - TArray LimbSetupData; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FPhysicsControlData DefaultWorldSpaceControlData; // 0x0010(0x0050)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlData DefaultParentSpaceControlData; // 0x0060(0x0050)(Edit, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlModifierData DefaultBodyModifierData; // 0x00B0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicsControlCharacterSetupData; - -// ScriptStruct PhysicsControl.RigidBodyControlTarget -// 0x0030 (0x0030 - 0x0000) -struct FRigidBodyControlTarget final -{ -public: - struct FVector TargetPosition; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetOrientation; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyControlTarget; - -// ScriptStruct PhysicsControl.RigidBodyControlTargets -// 0x0050 (0x0050 - 0x0000) -struct FRigidBodyControlTargets final -{ -public: - TMap Targets; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyControlTargets; - -// ScriptStruct PhysicsControl.RigidBodyKinematicTarget -// 0x0038 (0x0038 - 0x0000) -struct FRigidBodyKinematicTarget final -{ -public: - struct FVector TargetPosition; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetOrientation; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 bUseSkeletalAnimation : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigidBodyKinematicTarget; - -// ScriptStruct PhysicsControl.RigidBodyKinematicTargets -// 0x0050 (0x0050 - 0x0000) -struct FRigidBodyKinematicTargets final -{ -public: - TMap Targets; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigidBodyKinematicTargets; - -// ScriptStruct PhysicsControl.AnimNode_RigidBodyWithControl -// 0x0D98 (0x0E60 - 0x00C8) -struct alignas(0x10) FAnimNode_RigidBodyWithControl final : public FAnimNode_SkeletalControlBase -{ -public: - class UPhysicsAsset* OverridePhysicsAsset; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultToSkeletalMeshPhysicsAsset; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x137]; // 0x00D1(0x0137)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector OverrideWorldGravity; // 0x0208(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ExternalForce; // 0x0220(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentLinearAccScale; // 0x0238(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentLinearVelScale; // 0x0250(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ComponentAppliedLinearAccClamp; // 0x0268(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSimSpaceSettings SimSpaceSettings; // 0x0280(0x0060)(Edit, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float CachedBoundsScale; // 0x02E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUpdateCacheEveryFrame; // 0x02E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2E5[0x3]; // 0x02E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBoneReference BaseBoneRef; // 0x02E8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic) - ECollisionChannel OverlapChannel; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESimulationSpace SimulationSpace; // 0x02F9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bCalculateVelocitiesForWorldGeometry : 1; // 0x02FA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bForceDisableCollisionBetweenConstraintBodies : 1; // 0x02FA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUseExternalClothCollision : 1; // 0x02FA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bMakeKinematicConstraints : 1; // 0x02FA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 BitPad_2FA_4 : 4; // 0x02FA(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ]) - uint8 Pad_2FB[0x1]; // 0x02FB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bEnableWorldGeometry : 1; // 0x02FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideWorldGravity : 1; // 0x02FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransferBoneVelocities : 1; // 0x02FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bFreezeIncomingPoseOnStart : 1; // 0x02FC(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - EMapConstraintsBehaviorType PhysicsAssetConditioningConstraintPosition; // 0x02FD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMapConstraintsBehaviorType PhysicsAssetConditioningConstraintOrientation; // 0x02FE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FF[0x1]; // 0x02FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldSpaceMinimumScale; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EvaluationResetTime; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableControls; // 0x0308(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_309[0x7]; // 0x0309(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicsControlAsset* PhysicsControlAsset; // 0x0310(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap BoneToBodyNameMap; // 0x0318(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FPhysicsControlCharacterSetupData CharacterSetupData; // 0x0368(0x00C0)(Edit, NativeAccessSpecifierPublic) - bool bEnableCharacterSetupData; // 0x0428(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_429[0x7]; // 0x0429(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPhysicsControlAndBodyModifierCreationDatas AdditionalControlsAndBodyModifiers; // 0x0430(0x00A0)(Edit, NativeAccessSpecifierPublic) - struct FPhysicsControlSetUpdates AdditionalSets; // 0x04D0(0x0020)(Edit, NativeAccessSpecifierPublic) - struct FPhysicsControlControlAndModifierParameters InitialControlAndBodyModifierUpdates; // 0x04F0(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FPhysicsControlControlAndModifierParameters ControlAndModifierParameters; // 0x0520(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FPhysicsControlControlAndModifierUpdates ControlAndModifierUpdates; // 0x0550(0x0030)(Edit, NativeAccessSpecifierPublic) - struct FRigidBodyControlTargets ControlTargets; // 0x0580(0x0050)(Edit, NativeAccessSpecifierPublic) - struct FRigidBodyKinematicTargets KinematicTargets; // 0x05D0(0x0050)(Edit, NativeAccessSpecifierPublic) - class USkeletalMesh* PhysicsAssetAuthoredSkeletalMesh; // 0x0620(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ConstraintProfile; // 0x0628(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ControlProfile; // 0x0630(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_638[0x1]; // 0x0638(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - ESimulationTiming SimulationTiming; // 0x0639(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_63A[0x826]; // 0x063A(0x0826)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimNode_RigidBodyWithControl; - -// ScriptStruct PhysicsControl.InitialPhysicsControl -// 0x0158 (0x0158 - 0x0000) -struct FInitialPhysicsControl final -{ -public: - TWeakObjectPtr ParentActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentMeshComponentName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ParentBoneName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr ChildActor; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildMeshComponentName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName ChildBoneName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlData ControlData; // 0x0030(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlMultiplier ControlMultiplier; // 0x0080(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlTarget ControlTarget; // 0x00F0(0x0068)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInitialPhysicsControl; - -// ScriptStruct PhysicsControl.InitialBodyModifier -// 0x0058 (0x0058 - 0x0000) -struct FInitialBodyModifier final -{ -public: - TWeakObjectPtr Actor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MeshComponentName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPhysicsControlModifierData BodyModifierData; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVector KinematicTargetPosition; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator KinematicTargetOrientation; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInitialBodyModifier; - -// ScriptStruct PhysicsControl.InitialCharacterControls -// 0x00D0 (0x00D0 - 0x0000) -struct FInitialCharacterControls final -{ -public: - TWeakObjectPtr CharacterActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SkeletalMeshComponentName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray LimbSetupData; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FPhysicsControlData WorldSpaceControlData; // 0x0020(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlData ParentSpaceControlData; // 0x0070(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicsControlModifierData BodyModifierData; // 0x00C0(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInitialCharacterControls; - -} - diff --git a/Cronos The New Dawn/SDK/PhysicsCore_classes.hpp b/Cronos The New Dawn/SDK/PhysicsCore_classes.hpp deleted file mode 100644 index 4a1d0c5..0000000 --- a/Cronos The New Dawn/SDK/PhysicsCore_classes.hpp +++ /dev/null @@ -1,199 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsCore - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "Chaos_structs.hpp" -#include "PhysicsCore_structs.hpp" - - -namespace SDK -{ - -// Class PhysicsCore.PhysicalMaterialPropertyBase -// 0x0000 (0x0028 - 0x0028) -class UPhysicalMaterialPropertyBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterialPropertyBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterialPropertyBase") - } - static class UPhysicalMaterialPropertyBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterialPropertyBase; - -// Class PhysicsCore.BodySetupCore -// 0x0010 (0x0038 - 0x0028) -class UBodySetupCore : public UObject -{ -public: - class FName BoneName; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicsType PhysicsType; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionTraceFlag CollisionTraceFlag; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBodyCollisionResponse CollisionReponse; // 0x0032(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BodySetupCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BodySetupCore") - } - static class UBodySetupCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBodySetupCore; - -// Class PhysicsCore.ChaosPhysicalMaterial -// 0x0020 (0x0048 - 0x0028) -class UChaosPhysicalMaterial final : public UObject -{ -public: - float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Restitution; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearEtherDrag; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AngularEtherDrag; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepingLinearVelocityThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepingAngularVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ChaosPhysicalMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ChaosPhysicalMaterial") - } - static class UChaosPhysicalMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UChaosPhysicalMaterial; - -// Class PhysicsCore.PhysicalMaterial -// 0x0070 (0x0098 - 0x0028) -class UPhysicalMaterial final : public UObject -{ -public: - float Friction; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StaticFriction; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode FrictionCombineMode; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideFrictionCombineMode; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Restitution; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode RestitutionCombineMode; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideRestitutionCombineMode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Density; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepLinearVelocityThreshold; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SleepAngularVelocityThreshold; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SleepCounterThreshold; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RaiseMassToPower; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DestructibleDamageThresholdScale; // 0x0050(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPhysicalMaterialPropertyBase* PhysicalMaterialProperty; // 0x0058(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalSurface SurfaceType; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPhysicalMaterialStrength Strength; // 0x0064(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FPhysicalMaterialDamageModifier DamageModifier; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bShowExperimentalProperties; // 0x0074(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPhysicalMaterialSoftCollisionMode SoftCollisionMode; // 0x0075(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SoftCollisionThickness; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseFrictionImpulse; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x18]; // 0x0080(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicalMaterial") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicalMaterial") - } - static class UPhysicalMaterial* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicalMaterial; - -// Class PhysicsCore.PhysicsSettingsCore -// 0x00B0 (0x00E8 - 0x0038) -class UPhysicsSettingsCore : public UDeveloperSettings -{ -public: - float DefaultGravityZ; // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultTerminalVelocity; // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DefaultFluidFriction; // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SimulateScratchMemorySize; // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RagdollAggregateThreshold; // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TriangleMeshTriangleMinAreaThreshold; // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableEnhancedDeterminism; // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableShapeSharing; // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnablePCM; // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableStabilization; // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWarnMissingLocks; // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnable2DPhysics; // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDefaultHasComplexCollision; // 0x0056(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float BounceThresholdVelocity; // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode FrictionCombineMode; // 0x005C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFrictionCombineMode RestitutionCombineMode; // 0x005D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxAngularVelocity; // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDepenetrationVelocity; // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactOffsetMultiplier; // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinContactOffset; // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxContactOffset; // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimulateSkeletalMeshOnDedicatedServer; // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionTraceFlag DefaultShapeComplexity; // 0x0075(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FChaosSolverConfiguration SolverOptions; // 0x0078(0x006C)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PhysicsSettingsCore") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PhysicsSettingsCore") - } - static class UPhysicsSettingsCore* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPhysicsSettingsCore; - -} - diff --git a/Cronos The New Dawn/SDK/PhysicsCore_structs.hpp b/Cronos The New Dawn/SDK/PhysicsCore_structs.hpp deleted file mode 100644 index f85749a..0000000 --- a/Cronos The New Dawn/SDK/PhysicsCore_structs.hpp +++ /dev/null @@ -1,235 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PhysicsCore - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum PhysicsCore.ECollisionTraceFlag -// NumValues: 0x0005 -enum class ECollisionTraceFlag : uint8 -{ - CTF_UseDefault = 0, - CTF_UseSimpleAndComplex = 1, - CTF_UseSimpleAsComplex = 2, - CTF_UseComplexAsSimple = 3, - CTF_MAX = 4, -}; - -// Enum PhysicsCore.EPhysicsType -// NumValues: 0x0004 -enum class EPhysicsType : uint8 -{ - PhysType_Default = 0, - PhysType_Kinematic = 1, - PhysType_Simulated = 2, - PhysType_MAX = 3, -}; - -// Enum PhysicsCore.EBodyCollisionResponse -// NumValues: 0x0003 -enum class EBodyCollisionResponse : uint8 -{ - BodyCollision_Enabled = 0, - BodyCollision_Disabled = 1, - BodyCollision_MAX = 2, -}; - -// Enum PhysicsCore.EPhysicalSurface -// NumValues: 0x0041 -enum class EPhysicalSurface : uint8 -{ - SurfaceType_Default = 0, - SurfaceType1 = 1, - SurfaceType2 = 2, - SurfaceType3 = 3, - SurfaceType4 = 4, - SurfaceType5 = 5, - SurfaceType6 = 6, - SurfaceType7 = 7, - SurfaceType8 = 8, - SurfaceType9 = 9, - SurfaceType10 = 10, - SurfaceType11 = 11, - SurfaceType12 = 12, - SurfaceType13 = 13, - SurfaceType14 = 14, - SurfaceType15 = 15, - SurfaceType16 = 16, - SurfaceType17 = 17, - SurfaceType18 = 18, - SurfaceType19 = 19, - SurfaceType20 = 20, - SurfaceType21 = 21, - SurfaceType22 = 22, - SurfaceType23 = 23, - SurfaceType24 = 24, - SurfaceType25 = 25, - SurfaceType26 = 26, - SurfaceType27 = 27, - SurfaceType28 = 28, - SurfaceType29 = 29, - SurfaceType30 = 30, - SurfaceType31 = 31, - SurfaceType32 = 32, - SurfaceType33 = 33, - SurfaceType34 = 34, - SurfaceType35 = 35, - SurfaceType36 = 36, - SurfaceType37 = 37, - SurfaceType38 = 38, - SurfaceType39 = 39, - SurfaceType40 = 40, - SurfaceType41 = 41, - SurfaceType42 = 42, - SurfaceType43 = 43, - SurfaceType44 = 44, - SurfaceType45 = 45, - SurfaceType46 = 46, - SurfaceType47 = 47, - SurfaceType48 = 48, - SurfaceType49 = 49, - SurfaceType50 = 50, - SurfaceType51 = 51, - SurfaceType52 = 52, - SurfaceType53 = 53, - SurfaceType54 = 54, - SurfaceType55 = 55, - SurfaceType56 = 56, - SurfaceType57 = 57, - SurfaceType58 = 58, - SurfaceType59 = 59, - SurfaceType60 = 60, - SurfaceType61 = 61, - SurfaceType62 = 62, - SurfaceType_Max = 63, - EPhysicalSurface_MAX = 64, -}; - -// Enum PhysicsCore.ERadialImpulseFalloff -// NumValues: 0x0003 -enum class ERadialImpulseFalloff : uint8 -{ - RIF_Constant = 0, - RIF_Linear = 1, - RIF_MAX = 2, -}; - -// Enum PhysicsCore.ESleepFamily -// NumValues: 0x0004 -enum class ESleepFamily : uint8 -{ - Normal = 0, - Sensitive = 1, - Custom = 2, - ESleepFamily_MAX = 3, -}; - -// Enum PhysicsCore.EAngularConstraintMotion -// NumValues: 0x0004 -enum class EAngularConstraintMotion : uint8 -{ - ACM_Free = 0, - ACM_Limited = 1, - ACM_Locked = 2, - ACM_MAX = 3, -}; - -// Enum PhysicsCore.EConstraintFrame -// NumValues: 0x0003 -enum class EConstraintFrame : uint8 -{ - Frame1 = 0, - Frame2 = 1, - EConstraintFrame_MAX = 2, -}; - -// Enum PhysicsCore.EConstraintPlasticityType -// NumValues: 0x0004 -enum class EConstraintPlasticityType : uint8 -{ - CCPT_Free = 0, - CCPT_Shrink = 1, - CCPT_Grow = 2, - CCPT_MAX = 3, -}; - -// Enum PhysicsCore.ELinearConstraintMotion -// NumValues: 0x0004 -enum class ELinearConstraintMotion : uint8 -{ - LCM_Free = 0, - LCM_Limited = 1, - LCM_Locked = 2, - LCM_MAX = 3, -}; - -// Enum PhysicsCore.EFrictionCombineMode -// NumValues: 0x0004 -enum class EFrictionCombineMode : uint8 -{ - Average = 0, - Min = 1, - Multiply = 2, - Max = 3, -}; - -// Enum PhysicsCore.EPhysicalMaterialSoftCollisionMode -// NumValues: 0x0004 -enum class EPhysicalMaterialSoftCollisionMode : uint8 -{ - None = 0, - RelativeThickness = 1, - AbsoluteThickess = 2, - EPhysicalMaterialSoftCollisionMode_MAX = 3, -}; - -// ScriptStruct PhysicsCore.PhysicalMaterialDamageModifier -// 0x0004 (0x0004 - 0x0000) -struct FPhysicalMaterialDamageModifier final -{ -public: - float DamageThresholdMultiplier; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalMaterialDamageModifier; - -// ScriptStruct PhysicsCore.BodyInstanceCore -// 0x000C (0x000C - 0x0000) -struct alignas(0x04) FBodyInstanceCore -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bSimulatePhysics : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverrideMass : 1; // 0x0008(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bEnableGravity : 1; // 0x0008(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateKinematicFromSimulation : 1; // 0x0008(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutoWeld : 1; // 0x0008(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStartAwake : 1; // 0x0008(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bGenerateWakeEvents : 1; // 0x0008(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bUpdateMassWhenScaleChanges : 1; // 0x0008(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBodyInstanceCore; - -// ScriptStruct PhysicsCore.PhysicalMaterialStrength -// 0x000C (0x000C - 0x0000) -struct FPhysicalMaterialStrength final -{ -public: - float TensileStrength; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CompressionStrength; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShearStrength; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPhysicalMaterialStrength; - -} - diff --git a/Cronos The New Dawn/SDK/PlayerHudWidget_BP_classes.hpp b/Cronos The New Dawn/SDK/PlayerHudWidget_BP_classes.hpp deleted file mode 100644 index 320b7a6..0000000 --- a/Cronos The New Dawn/SDK/PlayerHudWidget_BP_classes.hpp +++ /dev/null @@ -1,56 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PlayerHudWidget_BP - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "Cronos_classes.hpp" - - -namespace SDK -{ - -// WidgetBlueprintGeneratedClass PlayerHudWidget_BP.PlayerHudWidget_BP_C -// 0x0040 (0x0518 - 0x04D8) -class UPlayerHudWidget_BP_C final : public USHGameplayHudWidget -{ -public: - struct FPointerToUberGraphFrame UberGraphFrame; // 0x04D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient) - class UBPW_NoAmmo_C* BPW_NoAmmo; // 0x04E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) - class UCronosOverlay* CronosOverlay_0; // 0x04E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) - class UKeepAspectZone* KeepAspectZone_0; // 0x04F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) - class USafeZone* SafeZone_92; // 0x04F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) - class UWBP_QuickCraftHeal_C* WBP_QuickCraftHeal; // 0x0500(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) - class UMaterialInstanceDynamic* HudMaterialInstance; // 0x0508(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) - bool bShuldUseShaderForHUD; // 0x0510(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - -public: - void Construct(); - void ExecuteUbergraph_PlayerHudWidget_BP(int32 EntryPoint); - void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); - -public: - static class UClass* StaticClass() - { - BP_STATIC_CLASS_IMPL("PlayerHudWidget_BP_C") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PlayerHudWidget_BP_C") - } - static class UPlayerHudWidget_BP_C* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPlayerHudWidget_BP_C; - -} - diff --git a/Cronos The New Dawn/SDK/PlayerHudWidget_BP_parameters.hpp b/Cronos The New Dawn/SDK/PlayerHudWidget_BP_parameters.hpp deleted file mode 100644 index cc1c42a..0000000 --- a/Cronos The New Dawn/SDK/PlayerHudWidget_BP_parameters.hpp +++ /dev/null @@ -1,61 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PlayerHudWidget_BP - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" - - -namespace SDK::Params -{ - -// Function PlayerHudWidget_BP.PlayerHudWidget_BP_C.ExecuteUbergraph_PlayerHudWidget_BP -// 0x00B0 (0x00B0 - 0x0000) -struct PlayerHudWidget_BP_C_ExecuteUbergraph_PlayerHudWidget_BP final -{ -public: - int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) - struct FGeometry K2Node_Event_MyGeometry; // 0x0010(0x0038)(IsPlainOldData, NoDestructor) - float K2Node_Event_InDeltaTime; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ASHCharacterPlay* CallFunc_GetCharacterPlay_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) - bool CallFunc_IsValid_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double CallFunc_GetTimeSeconds_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - double CallFunc_VSize_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - float CallFunc_PerlinNoise1D_ReturnValue; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - class ASHCharacterPlay* CallFunc_GetCharacterPlay_ReturnValue_1; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) - double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - bool CallFunc_IsValid_ReturnValue_1; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CallFunc_PerlinNoise1D_Value_ImplicitCast; // 0x009C(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - float CallFunc_SetScalarParameterValue_Value_ImplicitCast; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) - float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) -}; -DUMPER7_ASSERTS_PlayerHudWidget_BP_C_ExecuteUbergraph_PlayerHudWidget_BP; - -// Function PlayerHudWidget_BP.PlayerHudWidget_BP_C.Tick -// 0x003C (0x003C - 0x0000) -struct PlayerHudWidget_BP_C_Tick final -{ -public: - struct FGeometry MyGeometry; // 0x0000(0x0038)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) - float InDeltaTime; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) -}; -DUMPER7_ASSERTS_PlayerHudWidget_BP_C_Tick; - -} - diff --git a/Cronos The New Dawn/SDK/PostProcessVolumeEx_classes.hpp b/Cronos The New Dawn/SDK/PostProcessVolumeEx_classes.hpp deleted file mode 100644 index 96788bd..0000000 --- a/Cronos The New Dawn/SDK/PostProcessVolumeEx_classes.hpp +++ /dev/null @@ -1,413 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PostProcessVolumeEx - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "PostProcessVolumeEx_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class PostProcessVolumeEx.PostprocessingCtrlActor -// 0x1308 (0x15D0 - 0x02C8) -#pragma pack(push, 0x1) -class alignas(0x10) APostprocessingCtrlActor : public AActor -{ -public: - class UDataTable* CachedAtmospheresDatatable; // 0x02C8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* CachedPresetsOverridesDatatable; // 0x02D0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FAtmoCtrlMaterialInstanceDynamicCached LensDistortion; // 0x02D8(0x0040)(Transient, NativeAccessSpecifierPublic) - struct FAtmoCtrlMaterialInstanceDynamicCached MagicLight; // 0x0318(0x0040)(Transient, NativeAccessSpecifierPublic) - struct FAtmoCtrlMaterialInstanceDynamicCached FogDarkeningMaterialDynamic; // 0x0358(0x0040)(Transient, NativeAccessSpecifierPublic) - TArray SkyboxDynamics; // 0x0398(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - class UDirectionalLightComponent* DirectionalLight; // 0x03A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDirectionalLightComponent* DirectionalAmbient; // 0x03B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UExponentialHeightFogComponent* ExpHeightFog; // 0x03B8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkyAtmosphereComponent* AtmSky; // 0x03C0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkyLightComponent* SkyLight; // 0x03C8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* Skybox; // 0x03D0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D8[0x8]; // 0x03D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessSkyBox CachedSkyBox; // 0x03E0(0x01F0)(Transient, NativeAccessSpecifierPublic) - uint8 Pad_5D0[0x1C]; // 0x05D0(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpolatedDayNightFactor; // 0x05EC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraParameterCollectionInstance* NiagaraParametersCollectionInstance; // 0x05F0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlayerPosition; // 0x05F8(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousPlayerPosition; // 0x0610(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_628[0x8]; // 0x0628(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAtmospherePresetDataEx OverrideData; // 0x0630(0x0D30)(Transient, NativeAccessSpecifierPublic) - class UMaterialInterface* CurrentLightFunction; // 0x1360(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1368[0x1E8]; // 0x1368(0x01E8)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* FogDarkeningMaterial; // 0x1550(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* LensDistortionMaterial; // 0x1558(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* MagicLightMaterial; // 0x1560(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray SkyMaterials; // 0x1568(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UTexture2D* DefaultWeatherTexture; // 0x1578(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* DefaultGradientTexture; // 0x1580(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TeleportRotationOffset; // 0x1588(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyRecaptureFrequency; // 0x158C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* ParametersCollection; // 0x1590(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialParameterCollection* TranslucencyParametersCollection; // 0x1598(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UNiagaraParameterCollection* NiagaraParametersCollection; // 0x15A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SSSDayNightFactorMin; // 0x15A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SSSDayNightFactorMax; // 0x15AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FUZZDayNightFactorMin; // 0x15B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FUZZDayNightFactorMax; // 0x15B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BCKLGHDayNightFactorMin; // 0x15B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BCKLGHDayNightFactorMax; // 0x15BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* DefaultLightFunction; // 0x15C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class APostprocessingCtrlActor* GetAtmosphereController(const class UObject* WorldContextObject); - - void DisableContactShadows(); - void EnableContactShadows(); - TArray GetChildVolumesAffectingPoint(const struct FVector& Point); - TArray GetVolumesAffectingPoint(const struct FVector& Point); - void OverrideGlobalSettins(const struct FAtmospherePresetDataEx& Data, bool DoOverride, bool DisableSubVolumesDuringOverride); - void OverrideWindParameters(bool State, const struct FSHPostprocessWindData& Wind); - - float GetDayNightFactor() const; - const struct FSHPostprocessWindData GetLastWindData() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostprocessingCtrlActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostprocessingCtrlActor") - } - static class APostprocessingCtrlActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_APostprocessingCtrlActor; - -// Class PostProcessVolumeEx.PostProcessChildVolume -// 0x0700 (0x0A00 - 0x0300) -#pragma pack(push, 0x1) -class alignas(0x10) APostProcessChildVolume : public AVolume -{ -public: - uint8 Pad_300[0x1]; // 0x0300(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool IsEnabled; // 0x0301(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 bOverride_DirectionalLightSettings : 1; // 0x0302(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ExponentialFogSettings : 1; // 0x0302(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SkyLightSettings : 1; // 0x0302(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_RoughnessAndMetallicity : 1; // 0x0302(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Wind : 1; // 0x0302(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Exposure : 1; // 0x0302(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGrading : 1; // 0x0302(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Film : 1; // 0x0302(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DOF : 1; // 0x0303(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - float BlendWeight; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlendRadius; // 0x0308(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessDirectionalLightOverride DirectionalLightSettings; // 0x0310(0x0130)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessExpFogOverride ExponentialFogSettings; // 0x0440(0x00F0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessSkyLightOverride SkyLightSettings; // 0x0530(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessRoughnessMetalicityCtrlOverride RoughnessMetallicityCtrl; // 0x05C8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessWindDataOverride Wind; // 0x0620(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessExposureOverride Exposure; // 0x0650(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_6B8[0x8]; // 0x06B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessColorGradingOverride ColorGrading; // 0x06C0(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessFilmOverride Film; // 0x09A0(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessDOFOverride DOF; // 0x09BC(0x003C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - -public: - void SetIsEnabled(bool C); - - bool GetIsEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessChildVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessChildVolume") - } - static class APostProcessChildVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_APostProcessChildVolume; - -// Class PostProcessVolumeEx.PostProcessVolumeEx -// 0x0E70 (0x1890 - 0x0A20) -class APostProcessVolumeEx : public APostProcessVolume -{ -public: - uint8 Pad_A20[0x8]; // 0x0A20(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float _OldDOFValue; // 0x0A28(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _OldDOFValueWasOverriden; // 0x0A2C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A2D[0x3]; // 0x0A2D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float _NowDOFValue; // 0x0A30(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A34[0x4]; // 0x0A34(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPostProcessAutoDOFCtrl* _DOFCtrl; // 0x0A38(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool _IsDuringEditionOfBoundSettings; // 0x0A40(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A41[0xF]; // 0x0A41(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings OverrideSettings; // 0x0A50(0x0700)(Transient, Protected, NativeAccessSpecifierProtected) - bool HasOverrideSettings; // 0x1150(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1151[0x70F]; // 0x1151(0x070F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPresetOverride PresetOverride; // 0x1860(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - class APostProcessVolumeEx* ParentVolume; // 0x1868(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HardConnected; // 0x1870(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1871[0x3]; // 0x1871(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FAtmospherePreset Preset; // 0x1874(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool AutoDOFEnable; // 0x187C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_187D[0x3]; // 0x187D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoDOFLimitMin; // 0x1880(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoDOFLimitMax; // 0x1884(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoDOFInterpolationSpeed; // 0x1888(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_188C[0x4]; // 0x188C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessVolumeEx") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessVolumeEx") - } - static class APostProcessVolumeEx* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_APostProcessVolumeEx; - -// Class PostProcessVolumeEx.AtmosphereCtrlVolume -// 0x0620 (0x1EB0 - 0x1890) -class AAtmosphereCtrlVolume : public APostProcessVolumeEx -{ -public: - uint8 Pad_1890[0xC]; // 0x1890(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessExpFog ExponentialFogSettings; // 0x189C(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessAtmFog AtmosphericFogSettings; // 0x197C(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1A1C[0x4]; // 0x1A1C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSHPostprocessSkyLight SkyLightSettings; // 0x1A20(0x0090)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSHPostprocessDirectionalLight DirectionalLightSettings; // 0x1AB0(0x0100)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessSkyBox SkyBoxSettings; // 0x1BB0(0x01F0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSHPostprocessRoughnessMetalicityCtrl RoughnessMetallicityCtrl; // 0x1DA0(0x0044)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessLevelDataCtrl LevelDataCtrl; // 0x1DE4(0x0058)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessMagicLightData MagicLightCtrl; // 0x1E3C(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessLensDistortionData LensDistortion; // 0x1E60(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessWindData Wind; // 0x1E78(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - class AAtmosphereCtrlVolume* AtmosphereInterpolationTarget; // 0x1EA0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AtmosphereInterpolationFactor; // 0x1EA8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereInterpolationMode EditorInterpolationMode; // 0x1EAC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1EAD[0x3]; // 0x1EAD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphereCtrlVolume") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphereCtrlVolume") - } - static class AAtmosphereCtrlVolume* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAtmosphereCtrlVolume; - -// Class PostProcessVolumeEx.AtmosphereCtrlWorldSettings -// 0x0008 (0x04F8 - 0x04F0) -class AAtmosphereCtrlWorldSettings : public AWorldSettings -{ -public: - TSubclassOf PostprocessingCtrlClass; // 0x04F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphereCtrlWorldSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphereCtrlWorldSettings") - } - static class AAtmosphereCtrlWorldSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAtmosphereCtrlWorldSettings; - -// Class PostProcessVolumeEx.AtmosphereVCloudsActor -// 0x0038 (0x0300 - 0x02C8) -class AAtmosphereVCloudsActor final : public AActor -{ -public: - class USplineComponent* SplineComponent; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UBoxComponent* BoxComponent; // 0x02D0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_2D8[0x8]; // 0x02D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UVolumeTexture* Volume; // 0x02E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Density; // 0x02E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool OrientToSpline; // 0x02EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2ED[0x3]; // 0x02ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnimationSpeed; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LoopAnimation; // 0x02F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F5[0x3]; // 0x02F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SequencerTime; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphereVCloudsActor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphereVCloudsActor") - } - static class AAtmosphereVCloudsActor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AAtmosphereVCloudsActor; - -// Class PostProcessVolumeEx.AtmosphereVCloudsCtrl -// 0x0008 (0x00A8 - 0x00A0) -class UAtmosphereVCloudsCtrl final : public UActorComponent -{ -public: - class UVolumeTexture* DefaultVolume; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AtmosphereVCloudsCtrl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AtmosphereVCloudsCtrl") - } - static class UAtmosphereVCloudsCtrl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAtmosphereVCloudsCtrl; - -// Class PostProcessVolumeEx.FogCtrlSubVolumeComponent -// 0x0540 (0x0A60 - 0x0520) -class UFogCtrlSubVolumeComponent final : public USphereComponent -{ -public: - uint8 bOverride_ExponentialFogSettings : 1; // 0x0518(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_SkyLightSettings : 1; // 0x0518(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Wind : 1; // 0x0518(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Exposure : 1; // 0x0518(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_ColorGrading : 1; // 0x0518(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Film : 1; // 0x0518(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DOF : 1; // 0x0518(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_519[0x3]; // 0x0519(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SphereFalloff; // 0x051C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSHPostprocessExpFog ExponentialFogSettings; // 0x0520(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessSkyLight SkyLightSettings; // 0x0600(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSHPostprocessWindData Wind; // 0x0690(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessExposureOverride Exposure; // 0x06B8(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessColorGradingOverride ColorGrading; // 0x0720(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessFilmOverride Film; // 0x0A00(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessDOFOverride DOF; // 0x0A1C(0x003C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_A58[0x8]; // 0x0A58(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FogCtrlSubVolumeComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FogCtrlSubVolumeComponent") - } - static class UFogCtrlSubVolumeComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFogCtrlSubVolumeComponent; - -// Class PostProcessVolumeEx.PostProcessAutoDOFCtrl -// 0x0038 (0x00D8 - 0x00A0) -class UPostProcessAutoDOFCtrl final : public UActorComponent -{ -public: - uint8 Pad_A0[0x14]; // 0x00A0(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - ECollisionChannel CollisionChannel; // 0x00B4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector DOFActorOffset; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool DOFFromPlayerPosition; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetExternalDepthValue(float DepthValue); - void SetExternalDriver(bool State); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostProcessAutoDOFCtrl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostProcessAutoDOFCtrl") - } - static class UPostProcessAutoDOFCtrl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostProcessAutoDOFCtrl; - -// Class PostProcessVolumeEx.PostprocessVolumeExSettings -// 0x0040 (0x0078 - 0x0038) -class UPostprocessVolumeExSettings final : public UDeveloperSettings -{ -public: - struct FSoftObjectPath AtmospheresDatatable; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSoftObjectPath PresetsOverridesDatatable; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostprocessVolumeExSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostprocessVolumeExSettings") - } - static class UPostprocessVolumeExSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostprocessVolumeExSettings; - -} - diff --git a/Cronos The New Dawn/SDK/PostProcessVolumeEx_structs.hpp b/Cronos The New Dawn/SDK/PostProcessVolumeEx_structs.hpp deleted file mode 100644 index b82976f..0000000 --- a/Cronos The New Dawn/SDK/PostProcessVolumeEx_structs.hpp +++ /dev/null @@ -1,1110 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PostProcessVolumeEx - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum PostProcessVolumeEx.EAtmosphereInterpolationMode -// NumValues: 0x0004 -enum class EAtmosphereInterpolationMode : uint8 -{ - EAIM_FromParameter = 0, - EAIM_LeaveSource = 1, - EAIM_LeaveTarget = 2, - EAIM_MAX = 3, -}; - -// Enum PostProcessVolumeEx.EAtmosphereMood -// NumValues: 0x0004 -enum class EAtmosphereMood : uint8 -{ - EAMD_Daytime = 0, - EAMD_Nighttime = 1, - EAMD_None = 2, - EAMD_MAX = 3, -}; - -// Enum PostProcessVolumeEx.ESunShadowsQuality -// NumValues: 0x0004 -enum class ESunShadowsQuality : uint8 -{ - ESSQ_Low = 0, - ESSQ_Medium = 1, - ESSQ_High = 2, - ESSQ_MAX = 3, -}; - -// Enum PostProcessVolumeEx.ESkyLightCaptureFrequency -// NumValues: 0x0004 -enum class ESkyLightCaptureFrequency : uint8 -{ - ESLF_Low = 0, - ESLF_Medium = 1, - ESLF_High = 2, - ESLF_MAX = 3, -}; - -// Enum PostProcessVolumeEx.EAtmosphereDLightVisLQ -// NumValues: 0x0005 -enum class EAtmosphereDLightVisLQ : uint8 -{ - EDLV_AsIs = 0, - EDLV_AlwaysOn = 1, - EDLV_AlwaysOff = 2, - EDLV_AlwaysOffC = 3, - EDLV_MAX = 4, -}; - -// ScriptStruct PostProcessVolumeEx.AdditionalGameData -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FAdditionalGameData -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAdditionalGameData; - -// ScriptStruct PostProcessVolumeEx.AtmoCtrlMaterialInstanceDynamicCached -// 0x0040 (0x0040 - 0x0000) -struct FAtmoCtrlMaterialInstanceDynamicCached final -{ -public: - class UMaterialInstanceDynamic* Material; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_8[0x38]; // 0x0008(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAtmoCtrlMaterialInstanceDynamicCached; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessExpFog -// 0x00E0 (0x00E0 - 0x0000) -struct FSHPostprocessExpFog final -{ -public: - bool Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FogDensity; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogInscatteringColor; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogMaxOpacity; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogCutoffDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogDensity; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogHeightFalloff; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogHeightOffset; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringExponent; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringStartDistance; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirectionalInscatteringColor; // 0x003C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableVolumetricFog; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricFogScatteringDistribution; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VolumetricFogAlbedo; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor VolumetricFogEmissive; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogExtinctionScale; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogDistance; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogStaticLightingScatteringIntensity; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLightColorsWithFogInscatteringColors; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HeightIsCameraRelative; // 0x0075(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_76[0x2]; // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldOriginHeightOffset; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FogDarkening; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor FogDarkeningTint; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningExponent; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningDepthThreshold; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningDepthThresholdFade; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeBias; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeExponent; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeScale; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDistanceScale; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogContrast; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogNoiseScaleMultiplier; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogSpeedMultiplier; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogIntensityMultiplier; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogTint; // 0x00BC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReflectionsFog; // 0x00CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ReflectionsFogNearCutOut; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionsFogDensityScale; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionsFogAbsorbtionScale; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ReflectionsFogBrightnessScale; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessExpFog; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessExpFogOverride -// 0x00F0 (0x00F0 - 0x0000) -struct FSHPostprocessExpFogOverride final -{ -public: - bool bOverride_Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDensity; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogInscatteringColor; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogHeightFalloff; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogMaxOpacity; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_StartDistance; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogCutoffDistance; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SecondFogDensity; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SecondFogHeightFalloff; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SecondFogHeightOffset; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_DirectionalInscatteringExponent; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_DirectionalInscatteringStartDistance; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_DirectionalInscatteringColor; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bEnableVolumetricFog; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogScatteringDistribution; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogAlbedo; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogEmissive; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogExtinctionScale; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogDistance; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricFogStaticLightingScatteringIntensity; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bOverrideLightColorsWithFogInscatteringColors; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_HeightIsCameraRelative; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_WorldOriginHeightOffset; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkening; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningTint; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningExponent; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningDepthThreshold; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningDepthThresholdFade; // 0x001B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningFadeBias; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningFadeExponent; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDarkeningFadeScale; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogDistanceScale; // 0x001F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogContrast; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogNoiseScaleMultiplier; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogSpeedMultiplier; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogIntensityMultiplier; // 0x0023(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FogTint; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Visible; // 0x0025(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float FogDensity; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogInscatteringColor; // 0x002C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogHeightFalloff; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogMaxOpacity; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StartDistance; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogCutoffDistance; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogDensity; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogHeightFalloff; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondFogHeightOffset; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringExponent; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DirectionalInscatteringStartDistance; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DirectionalInscatteringColor; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableVolumetricFog; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VolumetricFogScatteringDistribution; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor VolumetricFogAlbedo; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor VolumetricFogEmissive; // 0x007C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogExtinctionScale; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogDistance; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricFogStaticLightingScatteringIntensity; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideLightColorsWithFogInscatteringColors; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HeightIsCameraRelative; // 0x0099(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9A[0x2]; // 0x009A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WorldOriginHeightOffset; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FogDarkening; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor FogDarkeningTint; // 0x00A4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningExponent; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningDepthThreshold; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningDepthThresholdFade; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeBias; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeExponent; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDarkeningFadeScale; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogDistanceScale; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogContrast; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogNoiseScaleMultiplier; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogSpeedMultiplier; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FogIntensityMultiplier; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FogTint; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessExpFogOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessCloudscapeClouds -// 0x0048 (0x0048 - 0x0000) -struct FSHPostprocessCloudscapeClouds final -{ -public: - float NoiseContrast; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseDistortion; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NoiseScale; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NoiseSpeed; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudAlbedo; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudExtinction; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessCloudscapeClouds; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessEpicClouds -// 0x00C0 (0x00C0 - 0x0000) -struct FSHPostprocessEpicClouds final -{ -public: - float BaseNoiseExp; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BaseNoiseScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeerPowder; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BeerPowderPower; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionExp; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionMax; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionMin; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionNoiseScale; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionScale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ErosionStrength; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtinctionScale; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringContribution; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringEccentricity; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringOcclusion; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseHeightExp; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NoiseHeightRange; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhaseBlend; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhaseG; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PhaseG2; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeatherUVScale; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Albedo; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Emissive; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Extinction; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor WindVector; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* WeatherTexture; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeatherTextureRotation; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* GradientTexture; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseCloudsGizmos; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor NoiseModScale; // 0x00AC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHPostprocessEpicClouds; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessAtmFog -// 0x00A0 (0x00A0 - 0x0000) -struct FSHPostprocessAtmFog final -{ -public: - bool Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BottomRadius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor GroundAlbedo; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AtmosphereHeight; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MultiScatteringFactor; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TraceSampleCountScale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighScatteringScale; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RayleighScattering; // 0x001C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RayleighExponentialDistribution; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieScatteringScale; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieScattering; // 0x0034(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAbsorptionScale; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MieAbsorption; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieAnisotropy; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MieExponentialDistribution; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OtherAbsorptionScale; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OtherAbsorption; // 0x0064(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTentDistribution OtherTentDistribution; // 0x0074(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor SkyLuminanceFactor; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPespectiveViewDistanceScale; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightFogContribution; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TransmittanceMinLightElevationAngle; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AerialPerspectiveStartDepth; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessAtmFog; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessSkyLightInterpolator -// 0x0010 (0x0010 - 0x0000) -struct FSHPostprocessSkyLightInterpolator final -{ -public: - class UTextureCube* Cubemap; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0008(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHPostprocessSkyLightInterpolator; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessSkyLight -// 0x0090 (0x0090 - 0x0000) -struct FSHPostprocessSkyLight final -{ -public: - bool Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightSourceType SourceType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* Cubemap; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightCaptureFrequency RecaptureFrequency; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkyDistanceThreshold; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightIntensity; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightColor; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LowerHemisphereColor; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLowerHemisphereIsBlack; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 CastShadows : 1; // 0x004C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool CastRayTracingShadows; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingShadowsSamplesCount; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAffectTranslucentLighting : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransmission : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaxDistance; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Contrast; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOcclusion; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor OcclusionTint; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOcclusionCombineMode OcclusionCombineMode; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AOScale; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenBiasFactor; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Interpolators; // 0x0080(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessSkyLight; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessSkyLightOverride -// 0x0098 (0x0098 - 0x0000) -struct FSHPostprocessSkyLightOverride final -{ -public: - bool bOverride_Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SourceType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Cubemap; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SourceCubemapAngle; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RecaptureFrequency; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SkyDistanceThreshold; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Intensity; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_IndirectLightIntensity; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricScatteringIntensity; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightColor; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LowerHemisphereColor; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bLowerHemisphereIsBlack; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CastShadows; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CastRayTracingShadows; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RayTracingShadowsSamplesCount; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bAffectTranslucentLighting; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bTransmission; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionMaxDistance; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Contrast; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionExponent; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MinOcclusion; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionTint; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionCombineMode; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AOScale; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LumenBiasFactor; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Visible; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightSourceType SourceType; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UTextureCube* Cubemap; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceCubemapAngle; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESkyLightCaptureFrequency RecaptureFrequency; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SkyDistanceThreshold; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightIntensity; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LightColor; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor LowerHemisphereColor; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLowerHemisphereIsBlack; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 CastShadows : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - bool CastRayTracingShadows; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingShadowsSamplesCount; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bAffectTranslucentLighting : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bTransmission : 1; // 0x0070(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaxDistance; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Contrast; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionExponent; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinOcclusion; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor OcclusionTint; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOcclusionCombineMode OcclusionCombineMode; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AOScale; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LumenBiasFactor; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHPostprocessSkyLightOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessDirectionalLight -// 0x0100 (0x0100 - 0x0000) -struct FSHPostprocessDirectionalLight final -{ -public: - bool Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereDLightVisLQ VisibleInLowQuality; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LightDirection; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingIntensity; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor LightColor; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* LightFunctionOverride; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CastShadows; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereDLightVisLQ CastShadowsInLowQuality; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CastRayTracingShadows; // 0x003A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B[0x1]; // 0x003B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingShadowsSamplesCount; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSharpen; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceAngle; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceSoftAngle; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactShadowLength; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Temperature; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTemperature; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpecularScale; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBias; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESunShadowsQuality ShadowsQuality; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CascadeTransitionFraction; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeDistributionExponent; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceMovableLight; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectDynamicIndirectLighting; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableLightShaftOcclusion; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaskDarkness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionDepthRange; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableLightShaftBloom; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BloomScale; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomMaxBrightness; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor BloomTint; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightShaftOverrideDirection; // 0x0090(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAtmosphereSunLight; // 0x00A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AtmosphereSunLightIndex; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor AtmosphereSunDiskColorScale; // 0x00B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPerPixelAtmosphereTransmittance; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadowsOnClouds; // 0x00C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadowsOnAtmosphere; // 0x00C2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastCloudShadows; // 0x00C3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowStrength; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnAtmosphereStrength; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnSurfaceStrength; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowDepthBias; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowExtent; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowMapResolutionScale; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowRaySampleCountScale; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudScatteredLuminanceScale; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FakeAmbientIntensity; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor FakeAmbientColor; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FakeAmbientFromBottom; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DayNightFactor; // 0x00FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessDirectionalLight; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessDirectionalLightOverride -// 0x0130 (0x0130 - 0x0000) -struct FSHPostprocessDirectionalLightOverride final -{ -public: - bool bOverride_Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VisibleInLowQuality; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightDirection; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Intensity; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_IndirectLightingIntensity; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_VolumetricScatteringIntensity; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightColor; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightFunctionOverride; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CastShadows; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CastShadowsInLowQuality; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CastRayTracingShadows; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RayTracingShadowsSamplesCount; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ShadowSharpen; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightSourceAngle; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightSourceSoftAngle; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ContactShadowLength; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_Temperature; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bUseTemperature; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SpecularScale; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ShadowBias; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ShadowsQuality; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CascadeTransitionFraction; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CascadeDistributionExponent; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_DynamicShadowDistanceMovableLight; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bAffectDynamicIndirectLighting; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bEnableLightShaftOcclusion; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionMaskDarkness; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_OcclusionDepthRange; // 0x001B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bEnableLightShaftBloom; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BloomScale; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BloomThreshold; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BloomMaxBrightness; // 0x001F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BloomTint; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LightShaftOverrideDirection; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bAtmosphereSunLight; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AtmosphereSunLightIndex; // 0x0023(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AtmosphereSunDiskColorScale; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bPerPixelAtmosphereTransmittance; // 0x0025(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bCastShadowsOnClouds; // 0x0026(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bCastShadowsOnAtmosphere; // 0x0027(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_bCastCloudShadows; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowStrength; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowOnAtmosphereStrength; // 0x002A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowOnSurfaceStrength; // 0x002B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowDepthBias; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowExtent; // 0x002D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowMapResolutionScale; // 0x002E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudShadowRaySampleCountScale; // 0x002F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_CloudScatteredLuminanceScale; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FakeAmbientIntensity; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FakeAmbientColor; // 0x0032(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FakeAmbientFromBottom; // 0x0033(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_DayNightFactor; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Visible; // 0x0035(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereDLightVisLQ VisibleInLowQuality; // 0x0036(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector LightDirection; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Intensity; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IndirectLightingIntensity; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float VolumetricScatteringIntensity; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor LightColor; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInterface* LightFunctionOverride; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CastShadows; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereDLightVisLQ CastShadowsInLowQuality; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool CastRayTracingShadows; // 0x006A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6B[0x1]; // 0x006B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - int32 RayTracingShadowsSamplesCount; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowSharpen; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceAngle; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LightSourceSoftAngle; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ContactShadowLength; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Temperature; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseTemperature; // 0x0084(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SpecularScale; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowBias; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESunShadowsQuality ShadowsQuality; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float CascadeTransitionFraction; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CascadeDistributionExponent; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DynamicShadowDistanceMovableLight; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAffectDynamicIndirectLighting; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableLightShaftOcclusion; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A2[0x2]; // 0x00A2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float OcclusionMaskDarkness; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OcclusionDepthRange; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableLightShaftBloom; // 0x00AC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BloomScale; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomThreshold; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BloomMaxBrightness; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor BloomTint; // 0x00BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LightShaftOverrideDirection; // 0x00C0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAtmosphereSunLight; // 0x00D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 AtmosphereSunLightIndex; // 0x00DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor AtmosphereSunDiskColorScale; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPerPixelAtmosphereTransmittance; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadowsOnClouds; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastShadowsOnAtmosphere; // 0x00F2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCastCloudShadows; // 0x00F3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowStrength; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnAtmosphereStrength; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowOnSurfaceStrength; // 0x00FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowDepthBias; // 0x0100(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowExtent; // 0x0104(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowMapResolutionScale; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CloudShadowRaySampleCountScale; // 0x010C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudScatteredLuminanceScale; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FakeAmbientIntensity; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor FakeAmbientColor; // 0x0124(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FakeAmbientFromBottom; // 0x0128(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float DayNightFactor; // 0x012C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessDirectionalLightOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessRoughnessMetalicityCtrl -// 0x0044 (0x0044 - 0x0000) -struct FSHPostprocessRoughnessMetalicityCtrl final -{ -public: - float RoughnessScale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessBias; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessTerrainScale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessTerrainBias; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityBias; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityTerrainScale; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityTerrainBias; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RaytracingCullDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RaytracingCullEnable; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LumenReflectionsDownsampleFactor; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LumenReflectionsDownsampleFactorHQ; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRoughnessToTrace; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsInitialPower; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsTurningPoint; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsPower; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsInfluence; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessRoughnessMetalicityCtrl; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessRoughnessMetalicityCtrlOverride -// 0x0058 (0x0058 - 0x0000) -struct FSHPostprocessRoughnessMetalicityCtrlOverride final -{ -public: - bool bOverride_RoughnessScale; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RoughnessBias; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RoughnessTerrainScale; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RoughnessTerrainBias; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MetallicityScale; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MetallicityBias; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MetallicityTerrainScale; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MetallicityTerrainBias; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RaytracingCullDistance; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_RaytracingCullEnable; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LumenReflectionsDownsampleFactor; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LumenReflectionsDownsampleFactorHQ; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_MaxRoughnessToTrace; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_EyeAdpTrnsInitialPower; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_EyeAdpTrnsTurningPoint; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_EyeAdpTrnsPower; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_EyeAdpTrnsInfluence; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RoughnessScale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessBias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessTerrainScale; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RoughnessTerrainBias; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityScale; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityBias; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityTerrainScale; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MetallicityTerrainBias; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RaytracingCullDistance; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RaytracingCullEnable; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 LumenReflectionsDownsampleFactor; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LumenReflectionsDownsampleFactorHQ; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxRoughnessToTrace; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsInitialPower; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsTurningPoint; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsPower; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EyeAdpTrnsInfluence; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessRoughnessMetalicityCtrlOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessLevelDataCtrl -// 0x0058 (0x0058 - 0x0000) -struct FSHPostprocessLevelDataCtrl final -{ -public: - float ForcedLastLODDistance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRFinalExponent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRFinalMultiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGI; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RimLightIntensity; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor RimLightColor; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RimLightETA; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RimLightBias; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RimLightAngleMin; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RimLightAngleMax; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CharacterLightIntensity; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CharacterLightColor; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTexelsPerPixel; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTexelsPerPixelPointlight; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTexelsPerPixelSpotlight; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ShadowTexelsPerPixelRectlight; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessLevelDataCtrl; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessMagicLightData -// 0x0024 (0x0024 - 0x0000) -struct FSHPostprocessMagicLightData final -{ -public: - struct FLinearColor Color; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Offset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Exponent; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LuminanceLERP; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LuminanceMAX; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessMagicLightData; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessLensDistortionData -// 0x0018 (0x0018 - 0x0000) -struct FSHPostprocessLensDistortionData final -{ -public: - float Intensity; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityX; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IntensityY; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterX; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CenterY; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessLensDistortionData; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessSkyBoxInterpolator -// 0x0018 (0x0018 - 0x0000) -struct FSHPostprocessSkyBoxInterpolator final -{ -public: - class UTexture* Cubemap; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Clouds; // 0x0008(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Weight; // 0x0010(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSHPostprocessSkyBoxInterpolator; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessSkyBox -// 0x01F0 (0x01F0 - 0x0000) -struct FSHPostprocessSkyBox final -{ -public: - bool Visible; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAtmosphereMood Mood; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float orientation; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseThunderStorm; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Use2DClouds; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseAtmosphericSky; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float CloudsDensity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 CloudsRotationFactors; // 0x0010(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D CloudsWindDirection; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture2D* Clouds; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudsAmbient; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudsDiffuse; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudsTintShadows; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudsTintMidTones; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CloudsTintHighlights; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* Cubemap; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRExponent; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRScale; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRScaleOutside; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AnimateCubemap; // 0x00AC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CubemapWrapDirection; // 0x00B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CubemapWrapStrength; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float CubemapDisplaceStrength; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SkyColor; // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HorizonColor; // 0x00E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HorizonBottomColor; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HorizonFalloff; // 0x0100(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseMoon; // 0x0104(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* MoonTexture; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor MoonColor; // 0x0110(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 MoonPositionAndSize; // 0x0120(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseStars; // 0x0140(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StarsIntensity; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkyLightDirectionFromDirectional; // 0x0148(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SkylightDirection; // 0x0150(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunBrightness; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SunColor; // 0x016C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunHardness; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunRadius; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunRimHardness; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SunRimRadius; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyBoxOpacity; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SkyBoxCutOutReplace; // 0x0190(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SkyBoxCutOut; // 0x0194(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyBoxCutOutSmooth; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyAuroraIntensity; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyAuroraTimeScale; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyAuroraHorizonFade; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyAuroraDensity; // 0x01B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkyAuroraColorExponent; // 0x01B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SkyAuroraPrimaryColor; // 0x01BC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SkyAuroraSecondaryColor; // 0x01CC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1DC[0x4]; // 0x01DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Interpolators; // 0x01E0(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessSkyBox; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessWindData -// 0x0028 (0x0028 - 0x0000) -struct FSHPostprocessWindData final -{ -public: - float BarkWindIntensity; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BarkWindIntensityCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarkWindScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeafsWindIntensity; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* LeafsWindIntensityCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeafsWindScale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WindDirection; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessWindData; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessWindDataOverride -// 0x0030 (0x0030 - 0x0000) -struct FSHPostprocessWindDataOverride final -{ -public: - bool bOverride_BarkWindIntensity; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BarkWindScale; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LeafsWindIntensity; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LeafsWindScale; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_WindDirection; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BarkWindIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* BarkWindIntensityCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BarkWindScale; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeafsWindIntensity; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UCurveFloat* LeafsWindIntensityCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LeafsWindScale; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WindDirection; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessWindDataOverride; - -// ScriptStruct PostProcessVolumeEx.AtmospherePresetData -// 0x0728 (0x0730 - 0x0008) -struct FAtmospherePresetData : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0010(0x0700)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool AutoDOFEnable; // 0x0710(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_711[0x3]; // 0x0711(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoDOFLimitMin; // 0x0714(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoDOFLimitMax; // 0x0718(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoDOFInterpolationSpeed; // 0x071C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LQAutoDOFEnable; // 0x0720(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_721[0x3]; // 0x0721(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float LQAutoDOFLimitMin; // 0x0724(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LQAutoDOFLimitMax; // 0x0728(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LQAutoDOFInterpolationSpeed; // 0x072C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAtmospherePresetData; - -// ScriptStruct PostProcessVolumeEx.AtmospherePresetDataEx -// 0x0600 (0x0D30 - 0x0730) -struct FAtmospherePresetDataEx : public FAtmospherePresetData -{ -public: - struct FSHPostprocessExpFog ExponentialFogSettings; // 0x0730(0x00E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessAtmFog AtmosphericFogSettings; // 0x0810(0x00A0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessSkyLight SkyLightSettings; // 0x08B0(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSHPostprocessDirectionalLight DirectionalLightSettings; // 0x0940(0x0100)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessSkyBox SkyBoxSettings; // 0x0A40(0x01F0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSHPostprocessRoughnessMetalicityCtrl RoughnessMetallicityCtrl; // 0x0C30(0x0044)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessLevelDataCtrl LevelDataCtrl; // 0x0C74(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessMagicLightData MagicLightCtrl; // 0x0CCC(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessLensDistortionData LensDistortion; // 0x0CF0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - struct FSHPostprocessWindData Wind; // 0x0D08(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAtmospherePresetDataEx; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessExposureOverride -// 0x0068 (0x0068 - 0x0000) -struct FSHPostprocessExposureOverride final -{ -public: - bool bOverride_AutoExposureMethod; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureBias; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureApplyPhysicalCameraExposure; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureBiasCurve; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureMeterMask; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureLowPercent; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureHighPercent; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureMinBrightness; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureMaxBrightness; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureSpeedUp; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_AutoExposureSpeedDown; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_HistogramLogMin; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_HistogramLogMax; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureHighlightContrastScale; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureShadowContrastScale; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureDetailStrength; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureBlurredLuminanceBlend; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureBlurredLuminanceKernelSizePercent; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_LocalExposureMiddleGreyBias; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAutoExposureMethod AutoExposureMethod; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureBias; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AutoExposureApplyPhysicalCameraExposure : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* AutoExposureBiasCurve; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* AutoExposureMeterMask; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureLowPercent; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureHighPercent; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMinBrightness; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureMaxBrightness; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedUp; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AutoExposureSpeedDown; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMin; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HistogramLogMax; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureHighlightContrastScale; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureShadowContrastScale; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureDetailStrength; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureBlurredLuminanceBlend; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureBlurredLuminanceKernelSizePercent; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LocalExposureMiddleGreyBias; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessExposureOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessColorGradingOverride -// 0x02E0 (0x02E0 - 0x0000) -struct FSHPostprocessColorGradingOverride final -{ -public: - bool bOverride_TemperatureType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_WhiteTemp; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_WhiteTint; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorSaturation; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorContrast; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGamma; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGain; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorOffset; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorSaturationShadows; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorContrastShadows; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGammaShadows; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGainShadows; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorOffsetShadows; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorSaturationMidtones; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorContrastMidtones; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGammaMidtones; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGainMidtones; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorOffsetMidtones; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorSaturationHighlights; // 0x0012(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorContrastHighlights; // 0x0013(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGammaHighlights; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGainHighlights; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorOffsetHighlights; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorCorrectionHighlightsMin; // 0x0017(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorCorrectionShadowsMax; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_BlueCorrection; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ExpandGamut; // 0x001A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ToneCurveAmount; // 0x001B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_SceneColorTint; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGradingIntensity; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_ColorGradingLUT; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETemperatureMethod TemperatureType; // 0x001F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTemp; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WhiteTint; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 ColorSaturation; // 0x0030(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrast; // 0x0050(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGamma; // 0x0070(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGain; // 0x0090(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffset; // 0x00B0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationShadows; // 0x00D0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastShadows; // 0x00F0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaShadows; // 0x0110(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainShadows; // 0x0130(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetShadows; // 0x0150(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationMidtones; // 0x0170(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastMidtones; // 0x0190(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaMidtones; // 0x01B0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainMidtones; // 0x01D0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetMidtones; // 0x01F0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorSaturationHighlights; // 0x0210(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorContrastHighlights; // 0x0230(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGammaHighlights; // 0x0250(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorGainHighlights; // 0x0270(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector4 ColorOffsetHighlights; // 0x0290(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionHighlightsMin; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorCorrectionShadowsMax; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BlueCorrection; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExpandGamut; // 0x02BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ToneCurveAmount; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SceneColorTint; // 0x02C4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ColorGradingIntensity; // 0x02D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UTexture* ColorGradingLUT; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessColorGradingOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessFilmOverride -// 0x001C (0x001C - 0x0000) -struct FSHPostprocessFilmOverride final -{ -public: - bool bOverride_FilmSlope; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FilmToe; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FilmShoulder; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FilmBlackClip; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverride_FilmWhiteClip; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FilmSlope; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmToe; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmShoulder; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmBlackClip; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FilmWhiteClip; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessFilmOverride; - -// ScriptStruct PostProcessVolumeEx.SHPostprocessDOFOverride -// 0x003C (0x003C - 0x0000) -struct FSHPostprocessDOFOverride final -{ -public: - uint8 bOverride_DepthOfFieldSensorWidth : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSqueezeFactor : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalDistance : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurAmount : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldDepthBlurRadius : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFocalRegion : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearTransitionRegion : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarTransitionRegion : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldScale : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldNearBlurSize : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldFarBlurSize : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldOcclusion : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldSkyFocusDistance : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_DepthOfFieldVignetteSize : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float DepthOfFieldSensorWidth; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSqueezeFactor; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFocalDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurAmount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldDepthBlurRadius; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFocalRegion; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearTransitionRegion; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarTransitionRegion; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldScale; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldNearBlurSize; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldFarBlurSize; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldOcclusion; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldSkyFocusDistance; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DepthOfFieldVignetteSize; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSHPostprocessDOFOverride; - -// ScriptStruct PostProcessVolumeEx.AtmospherePreset -// 0x0008 (0x0008 - 0x0000) -struct FAtmospherePreset final -{ -public: - class FName PresetName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAtmospherePreset; - -// ScriptStruct PostProcessVolumeEx.PresetOverride -// 0x0008 (0x0008 - 0x0000) -struct FPresetOverride final -{ -public: - class FName PresetName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPresetOverride; - -// ScriptStruct PostProcessVolumeEx.PresetOverrideData -// 0x0708 (0x0710 - 0x0008) -struct FPresetOverrideData final : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPostProcessSettings Settings; // 0x0010(0x0700)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPresetOverrideData; - -} - diff --git a/Cronos The New Dawn/SDK/PropertyPath_classes.hpp b/Cronos The New Dawn/SDK/PropertyPath_classes.hpp deleted file mode 100644 index 0c56517..0000000 --- a/Cronos The New Dawn/SDK/PropertyPath_classes.hpp +++ /dev/null @@ -1,70 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PropertyPath - -#include "Basic.hpp" - -#include "PropertyPath_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class PropertyPath.PropertyPathTestObject -// 0x0158 (0x0180 - 0x0028) -class UPropertyPathTestObject final : public UObject -{ -public: - bool Bool; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumOne; // 0x0029(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumTwo; // 0x002A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumThree; // 0x002B(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumFour; // 0x002C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Integer; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString String; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float float_0; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPropertyPathTestStruct Struct; // 0x0050(0x0060)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FPropertyPathTestStruct StructRef; // 0x00B0(0x0060)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FPropertyPathTestStruct StructConstRef; // 0x0110(0x0060)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - class UPropertyPathTestObject* InnerObject; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_178[0x8]; // 0x0178(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFloat(float InFloat); - void SetStruct(const struct FPropertyPathTestStruct& InStruct); - void SetStructConstRef(const struct FPropertyPathTestStruct& InStruct); - void SetStructRef(const struct FPropertyPathTestStruct& InStruct); - - float GetFloat() const; - struct FPropertyPathTestStruct GetStruct() const; - const struct FPropertyPathTestStruct GetStructConstRef() const; - struct FPropertyPathTestStruct GetStructRef() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyPathTestObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyPathTestObject") - } - static class UPropertyPathTestObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyPathTestObject; - -} - diff --git a/Cronos The New Dawn/SDK/PropertyPath_structs.hpp b/Cronos The New Dawn/SDK/PropertyPath_structs.hpp deleted file mode 100644 index b7b4533..0000000 --- a/Cronos The New Dawn/SDK/PropertyPath_structs.hpp +++ /dev/null @@ -1,113 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: PropertyPath - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum PropertyPath.EPropertyPathTestEnum -// NumValues: 0x0005 -enum class EPropertyPathTestEnum : uint8 -{ - One = 0, - Two = 1, - Three = 2, - Four = 3, - EPropertyPathTestEnum_MAX = 4, -}; - -// ScriptStruct PropertyPath.PropertyPathSegment -// 0x0020 (0x0020 - 0x0000) -struct FPropertyPathSegment final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ArrayIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UStruct* Struct; // 0x0010(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyPathSegment; - -// ScriptStruct PropertyPath.CachedPropertyPath -// 0x0038 (0x0038 - 0x0000) -struct FCachedPropertyPath -{ -public: - TArray Segments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UFunction* CachedFunction; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_20[0x18]; // 0x0020(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedPropertyPath; - -// ScriptStruct PropertyPath.PropertyPathTestBaseStruct -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FPropertyPathTestBaseStruct -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPropertyPathTestBaseStruct; - -// ScriptStruct PropertyPath.PropertyPathTestInnerStruct -// 0x0020 (0x0028 - 0x0008) -struct FPropertyPathTestInnerStruct final : public FPropertyPathTestBaseStruct -{ -public: - float float_0; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Bool; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumOne; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumTwo; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumThree; // 0x000F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumFour; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Integer; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString String; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPropertyPathTestInnerStruct; - -// ScriptStruct PropertyPath.PropertyPathTestStruct -// 0x0058 (0x0060 - 0x0008) -struct FPropertyPathTestStruct final : public FPropertyPathTestBaseStruct -{ -public: - bool Bool; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Integer; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumOne; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumTwo; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumThree; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EPropertyPathTestEnum EnumFour; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString String; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float float_0; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FPropertyPathTestInnerStruct InnerStruct; // 0x0030(0x0028)(NativeAccessSpecifierPublic) - class UPropertyPathTestObject* InnerObject; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPropertyPathTestStruct; - -// ScriptStruct PropertyPath.PropertyPathTestBed -// 0x00D0 (0x00D0 - 0x0000) -struct FPropertyPathTestBed final -{ -public: - class UPropertyPathTestObject* Object; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UPropertyPathTestObject* ModifiedObject; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FPropertyPathTestStruct ModifiedStruct; // 0x0010(0x0060)(NativeAccessSpecifierPublic) - struct FPropertyPathTestStruct DefaultStruct; // 0x0070(0x0060)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPropertyPathTestBed; - -} - diff --git a/Cronos The New Dawn/SDK/RigVM_structs.hpp b/Cronos The New Dawn/SDK/RigVM_structs.hpp deleted file mode 100644 index 43cd40e..0000000 --- a/Cronos The New Dawn/SDK/RigVM_structs.hpp +++ /dev/null @@ -1,6106 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: RigVM - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" -#include "AnimationCore_structs.hpp" - - -namespace SDK -{ - -// Enum RigVM.ERigVMPinDirection -// NumValues: 0x0007 -enum class ERigVMPinDirection : uint8 -{ - Input = 0, - Output = 1, - IO = 2, - Visible = 3, - Hidden = 4, - Invalid = 5, - ERigVMPinDirection_MAX = 6, -}; - -// Enum RigVM.ERigVMFunctionArgumentDirection -// NumValues: 0x0004 -enum class ERigVMFunctionArgumentDirection : uint8 -{ - Input = 0, - Output = 1, - Invalid = 2, - ERigVMFunctionArgumentDirection_MAX = 3, -}; - -// Enum RigVM.ERigVMTransformSpace -// NumValues: 0x0003 -enum class ERigVMTransformSpace : uint8 -{ - LocalSpace = 0, - GlobalSpace = 1, - Max = 2, -}; - -// Enum RigVM.ERigVMClampSpatialMode -// NumValues: 0x0005 -enum class ERigVMClampSpatialMode : uint8 -{ - Plane = 0, - Cylinder = 1, - Sphere = 2, - Capsule = 3, - ERigVMClampSpatialMode_MAX = 4, -}; - -// Enum RigVM.ERigVMParameterType -// NumValues: 0x0004 -enum class ERigVMParameterType : uint8 -{ - Input = 0, - Output = 1, - Invalid = 2, - ERigVMParameterType_MAX = 3, -}; - -// Enum RigVM.ERigVMOpCode -// NumValues: 0x006C -enum class ERigVMOpCode : uint8 -{ - Execute_0_Operands = 0, - Execute_1_Operands = 1, - Execute_2_Operands = 2, - Execute_3_Operands = 3, - Execute_4_Operands = 4, - Execute_5_Operands = 5, - Execute_6_Operands = 6, - Execute_7_Operands = 7, - Execute_8_Operands = 8, - Execute_9_Operands = 9, - Execute_10_Operands = 10, - Execute_11_Operands = 11, - Execute_12_Operands = 12, - Execute_13_Operands = 13, - Execute_14_Operands = 14, - Execute_15_Operands = 15, - Execute_16_Operands = 16, - Execute_17_Operands = 17, - Execute_18_Operands = 18, - Execute_19_Operands = 19, - Execute_20_Operands = 20, - Execute_21_Operands = 21, - Execute_22_Operands = 22, - Execute_23_Operands = 23, - Execute_24_Operands = 24, - Execute_25_Operands = 25, - Execute_26_Operands = 26, - Execute_27_Operands = 27, - Execute_28_Operands = 28, - Execute_29_Operands = 29, - Execute_30_Operands = 30, - Execute_31_Operands = 31, - Execute_32_Operands = 32, - Execute_33_Operands = 33, - Execute_34_Operands = 34, - Execute_35_Operands = 35, - Execute_36_Operands = 36, - Execute_37_Operands = 37, - Execute_38_Operands = 38, - Execute_39_Operands = 39, - Execute_40_Operands = 40, - Execute_41_Operands = 41, - Execute_42_Operands = 42, - Execute_43_Operands = 43, - Execute_44_Operands = 44, - Execute_45_Operands = 45, - Execute_46_Operands = 46, - Execute_47_Operands = 47, - Execute_48_Operands = 48, - Execute_49_Operands = 49, - Execute_50_Operands = 50, - Execute_51_Operands = 51, - Execute_52_Operands = 52, - Execute_53_Operands = 53, - Execute_54_Operands = 54, - Execute_55_Operands = 55, - Execute_56_Operands = 56, - Execute_57_Operands = 57, - Execute_58_Operands = 58, - Execute_59_Operands = 59, - Execute_60_Operands = 60, - Execute_61_Operands = 61, - Execute_62_Operands = 62, - Execute_63_Operands = 63, - Execute_64_Operands = 64, - Zero = 65, - BoolFalse = 66, - BoolTrue = 67, - Copy = 68, - Increment = 69, - Decrement = 70, - Equals = 71, - NotEquals = 72, - JumpAbsolute = 73, - JumpForward = 74, - JumpBackward = 75, - JumpAbsoluteIf = 76, - JumpForwardIf = 77, - JumpBackwardIf = 78, - ChangeType = 79, - Exit = 80, - BeginBlock = 81, - EndBlock = 82, - ArrayReset = 83, - ArrayGetNum = 84, - ArraySetNum = 85, - ArrayGetAtIndex = 86, - ArraySetAtIndex = 87, - ArrayAdd = 88, - ArrayInsert = 89, - ArrayRemove = 90, - ArrayFind = 91, - ArrayAppend = 92, - ArrayClone = 93, - ArrayIterator = 94, - ArrayUnion = 95, - ArrayDifference = 96, - ArrayIntersection = 97, - ArrayReverse = 98, - InvokeEntry = 99, - JumpToBranch = 100, - Execute = 101, - RunInstructions = 102, - SetupTraits = 103, - Invalid = 104, - FirstArrayOpCode = 83, - LastArrayOpCode = 98, - ERigVMOpCode_MAX = 105, -}; - -// Enum RigVM.ERigVMCopyType -// NumValues: 0x0004 -enum class ERigVMCopyType : uint8 -{ - Default = 0, - FloatToDouble = 1, - DoubleToFloat = 2, - ERigVMCopyType_MAX = 3, -}; - -// Enum RigVM.ERigVMBreakpointAction -// NumValues: 0x0006 -enum class ERigVMBreakpointAction : uint8 -{ - None = 0, - Resume = 1, - StepOver = 2, - StepInto = 3, - StepOut = 4, - Max = 5, -}; - -// Enum RigVM.ERigVMDrawSettings -// NumValues: 0x0005 -enum class ERigVMDrawSettings : uint8 -{ - Points = 0, - Lines = 1, - LineStrip = 2, - DynamicMesh = 3, - ERigVMDrawSettings_MAX = 4, -}; - -// Enum RigVM.ERigVMMemoryType -// NumValues: 0x0006 -enum class ERigVMMemoryType : uint8 -{ - Work = 0, - Literal = 1, - External = 2, - Debug = 3, - Invalid = 4, - ERigVMMemoryType_MAX = 5, -}; - -// Enum RigVM.ERigVMRegisterType -// NumValues: 0x0006 -enum class ERigVMRegisterType : uint8 -{ - Plain = 0, - String = 1, - Name = 2, - Struct = 3, - Invalid = 4, - ERigVMRegisterType_MAX = 5, -}; - -// Enum RigVM.ERigVMUserWorkflowType -// NumValues: 0x0006 -enum class ERigVMUserWorkflowType : uint8 -{ - Invalid = 0, - NodeContext = 1, - PinContext = 2, - OnPinDefaultChanged = 4, - All = 7, - ERigVMUserWorkflowType_MAX = 8, -}; - -// Enum RigVM.ERigUnitDebugPointMode -// NumValues: 0x0003 -enum class ERigUnitDebugPointMode : uint8 -{ - Point = 0, - Vector = 1, - Max = 2, -}; - -// Enum RigVM.ERigUnitDebugTransformMode -// NumValues: 0x0004 -enum class ERigUnitDebugTransformMode : uint8 -{ - Point = 0, - Axes = 1, - Box = 2, - Max = 3, -}; - -// Enum RigVM.ERigUnitVisualDebugPointMode -// NumValues: 0x0003 -enum class ERigUnitVisualDebugPointMode : uint8 -{ - Point = 0, - Vector = 1, - Max = 2, -}; - -// Enum RigVM.ERBFKernelType -// NumValues: 0x0006 -enum class ERBFKernelType : uint8 -{ - Gaussian = 0, - Exponential = 1, - Linear = 2, - Cubic = 3, - Quintic = 4, - ERBFKernelType_MAX = 5, -}; - -// Enum RigVM.ERBFQuatDistanceType -// NumValues: 0x0005 -enum class ERBFQuatDistanceType : uint8 -{ - Euclidean = 0, - ArcLength = 1, - SwingAngle = 2, - TwistAngle = 3, - ERBFQuatDistanceType_MAX = 4, -}; - -// Enum RigVM.ERBFVectorDistanceType -// NumValues: 0x0004 -enum class ERBFVectorDistanceType : uint8 -{ - Euclidean = 0, - Manhattan = 1, - ArcLength = 2, - ERBFVectorDistanceType_MAX = 3, -}; - -// Enum RigVM.ERigVMAnimEasingType -// NumValues: 0x0020 -enum class ERigVMAnimEasingType : uint8 -{ - Linear = 0, - QuadraticEaseIn = 1, - QuadraticEaseOut = 2, - QuadraticEaseInOut = 3, - CubicEaseIn = 4, - CubicEaseOut = 5, - CubicEaseInOut = 6, - QuarticEaseIn = 7, - QuarticEaseOut = 8, - QuarticEaseInOut = 9, - QuinticEaseIn = 10, - QuinticEaseOut = 11, - QuinticEaseInOut = 12, - SineEaseIn = 13, - SineEaseOut = 14, - SineEaseInOut = 15, - CircularEaseIn = 16, - CircularEaseOut = 17, - CircularEaseInOut = 18, - ExponentialEaseIn = 19, - ExponentialEaseOut = 20, - ExponentialEaseInOut = 21, - ElasticEaseIn = 22, - ElasticEaseOut = 23, - ElasticEaseInOut = 24, - BackEaseIn = 25, - BackEaseOut = 26, - BackEaseInOut = 27, - BounceEaseIn = 28, - BounceEaseOut = 29, - BounceEaseInOut = 30, - ERigVMAnimEasingType_MAX = 31, -}; - -// Enum RigVM.ERigVMSimPointIntegrateType -// NumValues: 0x0003 -enum class ERigVMSimPointIntegrateType : uint8 -{ - Verlet = 0, - SemiExplicitEuler = 1, - ERigVMSimPointIntegrateType_MAX = 2, -}; - -// ScriptStruct RigVM.MathRBFInterpolateQuatFloat_Target -// 0x0030 (0x0030 - 0x0000) -struct FMathRBFInterpolateQuatFloat_Target final -{ -public: - struct FQuat Target; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateQuatFloat_Target; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatWorkData -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x10) FRigVMFunction_MathRBFInterpolateQuatWorkData final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatWorkData; - -// ScriptStruct RigVM.RigVMStruct -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FRigVMStruct -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMStruct; - -// ScriptStruct RigVM.RigVMFunction_MathBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBase; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathRBFInterpolateBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateBase; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatBase -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathRBFInterpolateQuatBase : public FRigVMFunction_MathRBFInterpolateBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Input; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFQuatDistanceType DistanceFunction; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFKernelType SmoothingFunction; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothingAngle; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalizeOutput; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector TwistAxis; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMFunction_MathRBFInterpolateQuatWorkData WorkData; // 0x0060(0x0090)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatBase; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatFloat -// 0x0020 (0x0110 - 0x00F0) -struct FRigVMFunction_MathRBFInterpolateQuatFloat final : public FRigVMFunction_MathRBFInterpolateQuatBase -{ -public: - TArray Targets; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Output; // 0x0100(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_104[0xC]; // 0x0104(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatFloat; - -// ScriptStruct RigVM.RigVMDispatchFactory -// 0x0070 (0x0070 - 0x0000) -struct alignas(0x08) FRigVMDispatchFactory -{ -public: - uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMDispatchFactory; - -// ScriptStruct RigVM.RigVMDispatch_CoreBase -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CoreBase : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CoreBase; - -// ScriptStruct RigVM.RigVMMemoryStatistics -// 0x000C (0x000C - 0x0000) -struct FRigVMMemoryStatistics final -{ -public: - int32 RegisterCount; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DataBytes; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 TotalBytes; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMMemoryStatistics; - -// ScriptStruct RigVM.RigVMByteCodeStatistics -// 0x0008 (0x0008 - 0x0000) -struct FRigVMByteCodeStatistics final -{ -public: - int32 InstructionCount; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 DataBytes; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMByteCodeStatistics; - -// ScriptStruct RigVM.RigVMStatistics -// 0x0038 (0x0038 - 0x0000) -struct FRigVMStatistics final -{ -public: - int32 BytesForCDO; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BytesPerInstance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMMemoryStatistics LiteralMemory; // 0x0008(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FRigVMMemoryStatistics WorkMemory; // 0x0014(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - struct FRigVMMemoryStatistics DebugMemory; // 0x0020(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) - int32 BytesForCaching; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMByteCodeStatistics ByteCode; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMStatistics; - -// ScriptStruct RigVM.RigVMDrawInstruction -// 0x00D0 (0x00D0 - 0x0000) -struct FRigVMDrawInstruction final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMDrawSettings PrimitiveType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Positions; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0020(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0040(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x30]; // 0x00A0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMDrawInstruction; - -// ScriptStruct RigVM.RigVMDrawContainer -// 0x0018 (0x0018 - 0x0000) -struct FRigVMDrawContainer -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Instructions; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMDrawContainer; - -// ScriptStruct RigVM.RigVMFunction_SimBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_SimBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_SimBase; - -// ScriptStruct RigVM.RigVMFunction_AccumulateBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_AccumulateBase : public FRigVMFunction_SimBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateBase; - -// ScriptStruct RigVM.RigVMFunction_AccumulateVectorMul -// 0x0070 (0x0078 - 0x0008) -struct FRigVMFunction_AccumulateVectorMul final : public FRigVMFunction_AccumulateBase -{ -public: - struct FVector Multiplier; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialValue; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateVectorMul; - -// ScriptStruct RigVM.RigVMFunction_MathBoolBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathBoolBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolBase; - -// ScriptStruct RigVM.RigVMFunctionCompilationPropertyDescription -// 0x0050 (0x0050 - 0x0000) -struct FRigVMFunctionCompilationPropertyDescription final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CPPType; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr CPPTypeObject; // 0x0018(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString DefaultValue; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunctionCompilationPropertyDescription; - -// ScriptStruct RigVM.RigVMFunction_MathVectorBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathVectorBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorBase; - -// ScriptStruct RigVM.RigVMFunction_MathVectorClampSpatially -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathVectorClampSpatially final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMClampSpatialMode Type; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Minimum; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Space; // 0x0030(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor DebugColor; // 0x0094(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugThickness; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x00A8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorClampSpatially; - -// ScriptStruct RigVM.RigVMExtendedExecuteContext -// 0x0228 (0x0228 - 0x0000) -struct alignas(0x08) FRigVMExtendedExecuteContext final -{ -public: - uint8 Pad_0[0x228]; // 0x0000(0x0228)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMExtendedExecuteContext; - -// ScriptStruct RigVM.RigVMBaseOp -// 0x0001 (0x0001 - 0x0000) -struct FRigVMBaseOp -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMBaseOp; - -// ScriptStruct RigVM.RigVMUnaryOp -// 0x0007 (0x0008 - 0x0001) -struct alignas(0x02) FRigVMUnaryOp : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMUnaryOp; - -// ScriptStruct RigVM.RigVMChangeTypeOp -// 0x0000 (0x0008 - 0x0008) -struct FRigVMChangeTypeOp final : public FRigVMUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMChangeTypeOp; - -// ScriptStruct RigVM.RigVMFunction_MathIntBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathIntBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntBase; - -// ScriptStruct RigVM.RigVMDispatch_CoreEquals -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CoreEquals : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CoreEquals; - -// ScriptStruct RigVM.RigVMDispatch_CoreNotEquals -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CoreNotEquals final : public FRigVMDispatch_CoreEquals -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CoreNotEquals; - -// ScriptStruct RigVM.RigVMDispatch_CastIntToEnum -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CastIntToEnum final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CastIntToEnum; - -// ScriptStruct RigVM.RigVMInvokeEntryOp -// 0x000B (0x000C - 0x0001) -struct alignas(0x04) FRigVMInvokeEntryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0xB]; // 0x0001(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMInvokeEntryOp; - -// ScriptStruct RigVM.RigVMFunction_MathVectorArraySum -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_MathVectorArraySum final : public FRigVMFunction_MathVectorBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector Sum; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorArraySum; - -// ScriptStruct RigVM.RigVMFunction_MathBoolToFloat -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolToFloat final : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolToFloat; - -// ScriptStruct RigVM.RigVMFunction_StringBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_StringBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_StringBase; - -// ScriptStruct RigVM.RigVMFunction_StringFind -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringFind final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Search; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Found; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Index; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringFind; - -// ScriptStruct RigVM.RigVMRuntimeSettings -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FRigVMRuntimeSettings final -{ -public: - int32 MaximumArraySize; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x14]; // 0x0004(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMRuntimeSettings; - -// ScriptStruct RigVM.RigVMJumpToBranchOp -// 0x0004 (0x000C - 0x0008) -struct alignas(0x04) FRigVMJumpToBranchOp final : public FRigVMUnaryOp -{ -public: - uint8 Pad_8[0x4]; // 0x0008(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMJumpToBranchOp; - -// ScriptStruct RigVM.RigVMFunction_MathBoolToInteger -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolToInteger final : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolToInteger; - -// ScriptStruct RigVM.RigVMDispatch_CastEnumToInt -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CastEnumToInt final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CastEnumToInt; - -// ScriptStruct RigVM.RigVMCopyOp -// 0x0011 (0x0012 - 0x0001) -struct alignas(0x02) FRigVMCopyOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x11]; // 0x0001(0x0011)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMCopyOp; - -// ScriptStruct RigVM.RigVMFunction_MathBoolEquals -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolEquals final : public FRigVMFunction_MathBoolBase -{ -public: - bool A; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x000A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolEquals; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorWorkData -// 0x0090 (0x0090 - 0x0000) -struct alignas(0x10) FRigVMFunction_MathRBFInterpolateVectorWorkData final -{ -public: - uint8 Pad_0[0x90]; // 0x0000(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorWorkData; - -// ScriptStruct RigVM.RigVMDispatch_CastObject -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_CastObject final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_CastObject; - -// ScriptStruct RigVM.RigVMExternalVariableDef -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FRigVMExternalVariableDef -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMExternalVariableDef; - -// ScriptStruct RigVM.RigVMInstruction -// 0x0010 (0x0010 - 0x0000) -struct FRigVMInstruction final -{ -public: - uint64 ByteCodeIndex; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMOpCode OpCode; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 OperandAlignment; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMInstruction; - -// ScriptStruct RigVM.RigVMInstructionArray -// 0x0010 (0x0010 - 0x0000) -struct FRigVMInstructionArray final -{ -public: - TArray Instructions; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMInstructionArray; - -// ScriptStruct RigVM.RigVMExternalVariable -// 0x0008 (0x0030 - 0x0028) -struct FRigVMExternalVariable final : public FRigVMExternalVariableDef -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMExternalVariable; - -// ScriptStruct RigVM.RigVMFunction_MathColorBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathColorBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorBase; - -// ScriptStruct RigVM.RigVMFunction_MathColorBinaryOp -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_MathColorBinaryOp : public FRigVMFunction_MathColorBase -{ -public: - struct FLinearColor A; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_AnimBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_AnimBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_AnimBase; - -// ScriptStruct RigVM.RigVMFunction_IsHostBeingDebugged -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_IsHostBeingDebugged final : public FRigVMStruct -{ -public: - bool Result; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_IsHostBeingDebugged; - -// ScriptStruct RigVM.RigVMSlice -// 0x0014 (0x0014 - 0x0000) -struct alignas(0x04) FRigVMSlice final -{ -public: - uint8 Pad_0[0x14]; // 0x0000(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMSlice; - -// ScriptStruct RigVM.RigVMExecuteContext -// 0x0110 (0x0110 - 0x0000) -struct alignas(0x10) FRigVMExecuteContext -{ -public: - uint8 Pad_0[0x110]; // 0x0000(0x0110)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMExecuteContext; - -// ScriptStruct RigVM.RigVMUnknownType -// 0x0004 (0x0004 - 0x0000) -struct FRigVMUnknownType final -{ -public: - uint32 Hash; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMUnknownType; - -// ScriptStruct RigVM.RigVMSetupTraitsOp -// 0x0000 (0x0008 - 0x0008) -struct FRigVMSetupTraitsOp final : public FRigVMUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMSetupTraitsOp; - -// ScriptStruct RigVM.RigVMFunction_DebugBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_DebugBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugBase; - -// ScriptStruct RigVM.RigVMStructMutable -// 0x0118 (0x0120 - 0x0008) -struct FRigVMStructMutable : public FRigVMStruct -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext ExecuteContext; // 0x0010(0x0110)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMStructMutable; - -// ScriptStruct RigVM.RigVMFunction_MathBoxBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathBoxBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxBase; - -// ScriptStruct RigVM.RigVMFunction_MathBoxGetVolume -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_MathBoxGetVolume final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Volume; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxGetVolume; - -// ScriptStruct RigVM.RigVMFunction_DebugBaseMutable -// 0x0000 (0x0120 - 0x0120) -struct FRigVMFunction_DebugBaseMutable : public FRigVMStructMutable -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugBaseMutable; - -// ScriptStruct RigVM.RigVMFunction_MathColorLerp -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathColorLerp final : public FRigVMFunction_MathColorBase -{ -public: - struct FLinearColor A; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x002C(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorLerp; - -// ScriptStruct RigVM.RigVMFunction_MathMutableBase -// 0x0000 (0x0120 - 0x0120) -struct FRigVMFunction_MathMutableBase : public FRigVMStructMutable -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMutableBase; - -// ScriptStruct RigVM.RigVMFunction_Sequence -// 0x0338 (0x0340 - 0x0008) -struct FRigVMFunction_Sequence final : public FRigVMStruct -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext ExecuteContext; // 0x0010(0x0110)(Edit, BlueprintVisible, Transient, NativeAccessSpecifierPublic) - struct FRigVMExecuteContext A; // 0x0120(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - struct FRigVMExecuteContext B; // 0x0230(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_Sequence; - -// ScriptStruct RigVM.RigVMFunction_MathColorMake -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathColorMake final : public FRigVMFunction_MathColorBase -{ -public: - float R; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float G; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float A; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorMake; - -// ScriptStruct RigVM.RigVMFunction_SimBaseMutable -// 0x0000 (0x0120 - 0x0120) -struct FRigVMFunction_SimBaseMutable : public FRigVMStructMutable -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_SimBaseMutable; - -// ScriptStruct RigVM.RigVMFunction_MathBoxGetDistance -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathBoxGetDistance final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector position; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Square; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Valid; // 0x0059(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Distance; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxGetDistance; - -// ScriptStruct RigVM.RigVMGraphFunctionIdentifier -// 0x0050 (0x0050 - 0x0000) -struct FRigVMGraphFunctionIdentifier final -{ -public: - struct FSoftObjectPath LibraryNode; // 0x0000(0x0020)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString LibraryNodePath; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSoftObjectPath HostObject; // 0x0030(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionIdentifier; - -// ScriptStruct RigVM.RigVMTag -// 0x0040 (0x0040 - 0x0000) -struct FRigVMTag final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Label; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ToolTip; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowInUserInterface; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMarksSubjectAsInvalid; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMTag; - -// ScriptStruct RigVM.RigVMVariant -// 0x0020 (0x0020 - 0x0000) -struct FRigVMVariant final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Tags; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMVariant; - -// ScriptStruct RigVM.RigVMGraphFunctionArgument -// 0x00B0 (0x00B0 - 0x0000) -struct FRigVMGraphFunctionArgument final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DisplayName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName CPPType; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr CPPTypeObject; // 0x0018(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsArray; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMPinDirection Direction; // 0x0041(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DefaultValue; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsConst; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap PathToTooltip; // 0x0060(0x0050)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionArgument; - -// ScriptStruct RigVM.RigVMPinCategory -// 0x0028 (0x0028 - 0x0000) -struct FRigVMPinCategory final -{ -public: - class FString Path; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Elements; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - bool bExpandedByDefault; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMPinCategory; - -// ScriptStruct RigVM.RigVMNodeLayout -// 0x00B0 (0x00B0 - 0x0000) -struct FRigVMNodeLayout final -{ -public: - TArray Categories; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TMap PinIndexInCategory; // 0x0010(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - TMap DisplayNames; // 0x0060(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMNodeLayout; - -// ScriptStruct RigVM.RigVMGraphFunctionHeader -// 0x01F8 (0x01F8 - 0x0000) -struct FRigVMGraphFunctionHeader final -{ -public: - struct FRigVMGraphFunctionIdentifier LibraryPointer; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMVariant Variant; // 0x0050(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - class FName Name; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString NodeTitle; // 0x0078(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NodeColor; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ToolTip; // 0x0098(0x0010)(Deprecated, NativeAccessSpecifierPublic) - class FString Description; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Category; // 0x00B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Keywords; // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Arguments; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - TMap Dependencies; // 0x00E8(0x0050)(NativeAccessSpecifierPublic) - TArray ExternalVariables; // 0x0138(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - struct FRigVMNodeLayout Layout; // 0x0148(0x00B0)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionHeader; - -// ScriptStruct RigVM.RigVMByteCodeEntry -// 0x000C (0x000C - 0x0000) -struct FRigVMByteCodeEntry final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstructionIndex; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMByteCodeEntry; - -// ScriptStruct RigVM.RigVMBranchInfo -// 0x0018 (0x0018 - 0x0000) -struct FRigVMBranchInfo final -{ -public: - int32 Index; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Label; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 InstructionIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ArgumentIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 FirstInstruction; // 0x0014(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 LastInstruction; // 0x0016(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMBranchInfo; - -// ScriptStruct RigVM.RigVMPredicateBranch -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FRigVMPredicateBranch final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMPredicateBranch; - -// ScriptStruct RigVM.RigVMByteCode -// 0x00B0 (0x00B0 - 0x0000) -struct FRigVMByteCode final -{ -public: - TArray ByteCode; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - int32 NumInstructions; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Entries; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray BranchInfos; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray PredicateBranches; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class FString PublicContextPathName; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_58[0x58]; // 0x0058(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMByteCode; - -// ScriptStruct RigVM.RigVMFunctionCompilationPropertyPath -// 0x0028 (0x0028 - 0x0000) -struct FRigVMFunctionCompilationPropertyPath final -{ -public: - int32 PropertyIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString HeadCPPType; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SegmentPath; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunctionCompilationPropertyPath; - -// ScriptStruct RigVM.RigVMOperand -// 0x0006 (0x0006 - 0x0000) -struct FRigVMOperand final -{ -public: - ERigVMMemoryType MemoryType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x1]; // 0x0001(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 RegisterIndex; // 0x0002(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 RegisterOffset; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMOperand; - -// ScriptStruct RigVM.RigVMFunctionCompilationData -// 0x0238 (0x0238 - 0x0000) -struct FRigVMFunctionCompilationData final -{ -public: - struct FRigVMByteCode ByteCode; // 0x0000(0x00B0)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray FunctionNames; // 0x00B0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray WorkPropertyDescriptions; // 0x00C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray WorkPropertyPathDescriptions; // 0x00D0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LiteralPropertyDescriptions; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray LiteralPropertyPathDescriptions; // 0x00F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DebugPropertyDescriptions; // 0x0100(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DebugPropertyPathDescriptions; // 0x0110(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExternalPropertyDescriptions; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray ExternalPropertyPathDescriptions; // 0x0130(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TMap ExternalRegisterIndexToVariable; // 0x0140(0x0050)(NativeAccessSpecifierPublic) - TMap Operands; // 0x0190(0x0050)(NativeAccessSpecifierPublic) - uint32 Hash; // 0x01E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEncounteredSurpressedErrors; // 0x01E4(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E5[0x53]; // 0x01E5(0x0053)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunctionCompilationData; - -// ScriptStruct RigVM.RigVMGraphFunctionData -// 0x0440 (0x0440 - 0x0000) -struct FRigVMGraphFunctionData final -{ -public: - struct FRigVMGraphFunctionHeader Header; // 0x0000(0x01F8)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMFunctionCompilationData CompilationData; // 0x01F8(0x0238)(HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString SerializedCollapsedNode; // 0x0430(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionData; - -// ScriptStruct RigVM.RigVMGraphFunctionStore -// 0x0020 (0x0020 - 0x0000) -struct FRigVMGraphFunctionStore final -{ -public: - TArray PublicFunctions; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray PrivateFunctions; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionStore; - -// ScriptStruct RigVM.RigVMFunction_MathColorSub -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathColorSub final : public FRigVMFunction_MathColorBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorSub; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathDoubleBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleBase; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleConstant -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathDoubleConstant : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleConstant; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleConstHalfPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathDoubleConstHalfPi final : public FRigVMFunction_MathDoubleConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleConstHalfPi; - -// ScriptStruct RigVM.RigVMFunction_MathColorFromDouble -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathColorFromDouble final : public FRigVMFunction_MathColorBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorFromDouble; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMakeAbsolute -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathVectorMakeAbsolute final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Local; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Parent; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Global; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMakeAbsolute; - -// ScriptStruct RigVM.RigVMParameter -// 0x0030 (0x0030 - 0x0000) -struct FRigVMParameter final -{ -public: - ERigVMParameterType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 RegisterIndex; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FString CPPType; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScriptStruct* ScriptStruct; // 0x0020(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class FName ScriptStructPath; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMParameter; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleMake -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathDoubleMake final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleMake; - -// ScriptStruct RigVM.RigVMFunction_NameBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_NameBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_NameBase; - -// ScriptStruct RigVM.RigVMFunction_NameTruncate -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_NameTruncate final : public FRigVMFunction_NameBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromEnd; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Remainder; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Chopped; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NameTruncate; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleBinaryAggregateOp -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleBinaryAggregateOp : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleMin -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleMin final : public FRigVMFunction_MathDoubleBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleMin; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleConstE -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathDoubleConstE final : public FRigVMFunction_MathDoubleConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleConstE; - -// ScriptStruct RigVM.RigVMVariantRef -// 0x0040 (0x0040 - 0x0000) -struct FRigVMVariantRef final -{ -public: - struct FSoftObjectPath ObjectPath; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMVariant Variant; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMVariantRef; - -// ScriptStruct RigVM.RigVMFunction_Contains -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_Contains final : public FRigVMFunction_NameBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Search; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_Contains; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleBinaryOp -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleBinaryOp : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleBinaryOp; - -// ScriptStruct RigVM.RigVMMemoryStorageStruct -// 0x0040 (0x0050 - 0x0010) -struct FRigVMMemoryStorageStruct final : public FInstancedPropertyBag -{ -public: - uint8 Pad_10[0x40]; // 0x0010(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMMemoryStorageStruct; - -// ScriptStruct RigVM.RigVMTrait -// 0x0010 (0x0018 - 0x0008) -struct FRigVMTrait : public FRigVMStruct -{ -public: - class FString Name; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMTrait; - -// ScriptStruct RigVM.RigVMGraphFunctionHeaderArray -// 0x0010 (0x0010 - 0x0000) -struct FRigVMGraphFunctionHeaderArray final -{ -public: - TArray Headers; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMGraphFunctionHeaderArray; - -// ScriptStruct RigVM.RigVMExecuteOp -// 0x0009 (0x000A - 0x0001) -struct alignas(0x02) FRigVMExecuteOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x9]; // 0x0001(0x0009)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMExecuteOp; - -// ScriptStruct RigVM.RigVMFunction_StringReplace -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_StringReplace final : public FRigVMFunction_StringBase -{ -public: - class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Old; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString New; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringReplace; - -// ScriptStruct RigVM.RigVMDispatch_ArrayBase -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayBase : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayBase; - -// ScriptStruct RigVM.RigVMDispatch_ArrayGetAtIndex -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayGetAtIndex final : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayGetAtIndex; - -// ScriptStruct RigVM.RigVMBinaryOp -// 0x000D (0x000E - 0x0001) -struct alignas(0x02) FRigVMBinaryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0xD]; // 0x0001(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMBinaryOp; - -// ScriptStruct RigVM.RigVMTernaryOp -// 0x0013 (0x0014 - 0x0001) -struct alignas(0x02) FRigVMTernaryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x13]; // 0x0001(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMTernaryOp; - -// ScriptStruct RigVM.RigVMQuaternaryOp -// 0x0019 (0x001A - 0x0001) -struct alignas(0x02) FRigVMQuaternaryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x19]; // 0x0001(0x0019)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMQuaternaryOp; - -// ScriptStruct RigVM.RigVMFunction_StringLength -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_StringLength final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Length; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringLength; - -// ScriptStruct RigVM.RigVMQuinaryOp -// 0x001F (0x0020 - 0x0001) -struct alignas(0x02) FRigVMQuinaryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x1F]; // 0x0001(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMQuinaryOp; - -// ScriptStruct RigVM.RigVMFunction_RandomFloat -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_RandomFloat final : public FRigVMFunction_MathBase -{ -public: - int32 Seed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LastResult; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastSeed; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BaseSeed; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeLeft; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_RandomFloat; - -// ScriptStruct RigVM.RigVMSenaryOp -// 0x0025 (0x0026 - 0x0001) -struct alignas(0x02) FRigVMSenaryOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x25]; // 0x0001(0x0025)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMSenaryOp; - -// ScriptStruct RigVM.RigVMComparisonOp -// 0x0013 (0x0014 - 0x0001) -struct alignas(0x02) FRigVMComparisonOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x13]; // 0x0001(0x0013)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMComparisonOp; - -// ScriptStruct RigVM.RigVMFunction_MathDistanceToPlane -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathDistanceToPlane final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Point; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlanePoint; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ClosestPointOnPlane; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SignedDistance; // 0x0068(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDistanceToPlane; - -// ScriptStruct RigVM.RigVMJumpOp -// 0x0007 (0x0008 - 0x0001) -struct alignas(0x04) FRigVMJumpOp final : public FRigVMBaseOp -{ -public: - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMJumpOp; - -// ScriptStruct RigVM.RigVMDispatch_ArrayClone -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayClone final : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayClone; - -// ScriptStruct RigVM.RigVMJumpIfOp -// 0x0008 (0x0010 - 0x0008) -struct alignas(0x04) FRigVMJumpIfOp final : public FRigVMUnaryOp -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMJumpIfOp; - -// ScriptStruct RigVM.RigVMDispatch_ArrayBaseMutable -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayBaseMutable : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayBaseMutable; - -// ScriptStruct RigVM.RigVMDispatch_ArrayReset -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayReset : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayReset; - -// ScriptStruct RigVM.RigVMRunInstructionsOp -// 0x0008 (0x0010 - 0x0008) -struct alignas(0x04) FRigVMRunInstructionsOp final : public FRigVMUnaryOp -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMRunInstructionsOp; - -// ScriptStruct RigVM.RigVMFunction_NoiseVector -// 0x0080 (0x0088 - 0x0008) -struct FRigVMFunction_NoiseVector final : public FRigVMFunction_MathBase -{ -public: - struct FVector position; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Speed; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Frequency; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Time; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NoiseVector; - -// ScriptStruct RigVM.RigVMBreakpoint -// 0x0024 (0x0024 - 0x0000) -struct alignas(0x04) FRigVMBreakpoint final -{ -public: - uint8 Pad_0[0x24]; // 0x0000(0x0024)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMBreakpoint; - -// ScriptStruct RigVM.RigVMDebugInfo -// 0x0140 (0x0140 - 0x0000) -struct alignas(0x08) FRigVMDebugInfo final -{ -public: - uint8 Pad_0[0x140]; // 0x0000(0x0140)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMDebugInfo; - -// ScriptStruct RigVM.RigVMDrawInterface -// 0x0000 (0x0018 - 0x0018) -struct FRigVMDrawInterface final : public FRigVMDrawContainer -{ -}; -DUMPER7_ASSERTS_FRigVMDrawInterface; - -// ScriptStruct RigVM.RigVMMirrorSettings -// 0x0028 (0x0028 - 0x0000) -struct FRigVMMirrorSettings final -{ -public: - EAxis MirrorAxis; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis AxisToFlip; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class FString SearchString; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString ReplaceString; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMMirrorSettings; - -// ScriptStruct RigVM.RigVMDispatch_ArrayRemove -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayRemove final : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayRemove; - -// ScriptStruct RigVM.RigVMInstructionSetExecuteState -// 0x0050 (0x0050 - 0x0000) -struct FRigVMInstructionSetExecuteState final -{ -public: - TMap SliceHashToNumInstruction; // 0x0000(0x0050)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMInstructionSetExecuteState; - -// ScriptStruct RigVM.RigVMRegister -// 0x0024 (0x0024 - 0x0000) -struct FRigVMRegister final -{ -public: - ERigVMRegisterType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - uint32 ByteIndex; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 ElementSize; // 0x0008(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 ElementCount; // 0x000A(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 SliceCount; // 0x000C(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 AlignmentBytes; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint16 TrailingBytes; // 0x0010(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName Name; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ScriptStructIndex; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsArray; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsDynamic; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMRegister; - -// ScriptStruct RigVM.RigVMRegisterOffset -// 0x0048 (0x0048 - 0x0000) -struct FRigVMRegisterOffset final -{ -public: - TArray Segments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - ERigVMRegisterType Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName CPPType; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UScriptStruct* ScriptStruct; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UScriptStruct* ParentScriptStruct; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - int32 ArrayIndex; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint16 ElementSize; // 0x0034(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FString CachedSegmentPath; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FRigVMRegisterOffset; - -// ScriptStruct RigVM.RigVMMemoryContainer -// 0x00A0 (0x00A0 - 0x0000) -struct FRigVMMemoryContainer final -{ -public: - bool bUseNameMap; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMMemoryType MemoryType; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Registers; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray RegisterOffsets; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Data; // 0x0028(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray ScriptStructs; // 0x0038(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic) - TMap NameMap; // 0x0048(0x0050)(Transient, NativeAccessSpecifierPublic) - bool bEncounteredErrorDuringLoad; // 0x0098(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMMemoryContainer; - -// ScriptStruct RigVM.RigVMInstructionVisitInfo -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FRigVMInstructionVisitInfo final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMInstructionVisitInfo; - -// ScriptStruct RigVM.RigVMProfilingInfo -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FRigVMProfilingInfo final -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMProfilingInfo; - -// ScriptStruct RigVM.RigVMTemplateArgumentType -// 0x0010 (0x0010 - 0x0000) -struct FRigVMTemplateArgumentType final -{ -public: - class FName CPPType; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* CPPTypeObject; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMTemplateArgumentType; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMake -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_MathVectorMake final : public FRigVMFunction_MathVectorBase -{ -public: - float X; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMake; - -// ScriptStruct RigVM.RigVMUserWorkflow -// 0x0058 (0x0058 - 0x0000) -struct FRigVMUserWorkflow final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Title; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString ToolTip; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ERigVMUserWorkflowType Type; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x17]; // 0x0029(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate PerformDynamicDelegate; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf OptionsClass; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FRigVMUserWorkflow; - -// ScriptStruct RigVM.RigVMDispatch_ArrayIterator -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayIterator final : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayIterator; - -// ScriptStruct RigVM.RigVMFunction_AnimEasingType -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_AnimEasingType final : public FRigVMFunction_AnimBase -{ -public: - ERigVMAnimEasingType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AnimEasingType; - -// ScriptStruct RigVM.RigVMFunction_AnimEasing -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_AnimEasing final : public FRigVMFunction_AnimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMAnimEasingType Type; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float SourceMinimum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceMaximum; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMinimum; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMaximum; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AnimEasing; - -// ScriptStruct RigVM.RigVMFunction_AnimEvalRichCurve -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_AnimEvalRichCurve final : public FRigVMFunction_AnimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRuntimeFloatCurve Curve; // 0x0010(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float SourceMinimum; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceMaximum; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMinimum; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMaximum; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x00A8(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AnimEvalRichCurve; - -// ScriptStruct RigVM.RigVMFunction_MathVectorBinaryOp -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathVectorBinaryOp : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathVectorSub -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorSub final : public FRigVMFunction_MathVectorBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorSub; - -// ScriptStruct RigVM.RigVMFunction_AnimRichCurve -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_AnimRichCurve final : public FRigVMFunction_AnimBase -{ -public: - struct FRuntimeFloatCurve Curve; // 0x0008(0x0088)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_AnimRichCurve; - -// ScriptStruct RigVM.RigVMFunction_StringConcat -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_StringConcat final : public FRigVMFunction_StringBase -{ -public: - class FString A; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString B; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringConcat; - -// ScriptStruct RigVM.RigVMFunction_GetDeltaTime -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_GetDeltaTime final : public FRigVMFunction_AnimBase -{ -public: - float Result; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_GetDeltaTime; - -// ScriptStruct RigVM.RigVMFunction_GetWorldTime -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_GetWorldTime final : public FRigVMFunction_AnimBase -{ -public: - float Year; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Month; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Day; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WeekDay; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Hours; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minutes; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seconds; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverallSeconds; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_GetWorldTime; - -// ScriptStruct RigVM.RigVMFunction_FramesToSeconds -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_FramesToSeconds final : public FRigVMFunction_AnimBase -{ -public: - float Frames; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Seconds; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_FramesToSeconds; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMod -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorMod final : public FRigVMFunction_MathVectorBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMod; - -// ScriptStruct RigVM.RigVMFunction_SecondsToFrames -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_SecondsToFrames final : public FRigVMFunction_AnimBase -{ -public: - float Seconds; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Frames; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_SecondsToFrames; - -// ScriptStruct RigVM.RigVMDispatch_SelectInt32 -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_SelectInt32 final : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_SelectInt32; - -// ScriptStruct RigVM.RigVMFunction_DebugLineNoSpace -// 0x00C0 (0x01E0 - 0x0120) -struct FRigVMFunction_DebugLineNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FVector A; // 0x0120(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0138(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0150(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0160(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_164[0xC]; // 0x0164(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0170(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x01D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D1[0xF]; // 0x01D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugLineNoSpace; - -// ScriptStruct RigVM.RigVMFunction_DebugLineStripNoSpace -// 0x00A0 (0x01C0 - 0x0120) -struct FRigVMFunction_DebugLineStripNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - TArray Points; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_144[0xC]; // 0x0144(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0150(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x01B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B1[0xF]; // 0x01B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugLineStripNoSpace; - -// ScriptStruct RigVM.RigVMFunction_DebugPoint -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_DebugPoint final : public FRigVMFunction_DebugBase -{ -public: - struct FVector Vector; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugPointMode Mode; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0050(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B1[0xF]; // 0x00B1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugPoint; - -// ScriptStruct RigVM.RigVMDispatch_ArrayDifference -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayDifference : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayDifference; - -// ScriptStruct RigVM.RigVMFunction_DebugPointMutable -// 0x00B0 (0x01D0 - 0x0120) -struct FRigVMFunction_DebugPointMutable final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FVector Vector; // 0x0120(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugPointMode Mode; // 0x0138(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x013C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0150(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0154(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0160(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x01C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0xF]; // 0x01C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugPointMutable; - -// ScriptStruct RigVM.RigVMFunction_StringToUppercase -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_StringToUppercase final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringToUppercase; - -// ScriptStruct RigVM.RigVMFunction_DebugRectangle -// 0x00F0 (0x0210 - 0x0120) -struct FRigVMFunction_DebugRectangle final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x0120(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform WorldOffset; // 0x01A0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugRectangle; - -// ScriptStruct RigVM.RigVMFunction_DebugRectangleNoSpace -// 0x00F0 (0x0210 - 0x0120) -struct FRigVMFunction_DebugRectangleNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x0120(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01A0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugRectangleNoSpace; - -// ScriptStruct RigVM.RigVMFunction_DebugArc -// 0x0100 (0x0220 - 0x0120) -struct FRigVMFunction_DebugArc final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x0120(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDegrees; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDegrees; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Space; // 0x01A4(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01B0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0xF]; // 0x0211(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugArc; - -// ScriptStruct RigVM.RigVMFunction_DebugArcNoSpace -// 0x0100 (0x0220 - 0x0120) -struct FRigVMFunction_DebugArcNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x0120(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumDegrees; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumDegrees; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Detail; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A4[0xC]; // 0x01A4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01B0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0210(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_211[0xF]; // 0x0211(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugArcNoSpace; - -// ScriptStruct RigVM.RigVMFunction_EndsWith -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_EndsWith final : public FRigVMFunction_NameBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Ending; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_EndsWith; - -// ScriptStruct RigVM.RigVMFunction_DebugBoxNoSpace -// 0x00C0 (0x01E0 - 0x0120) -struct FRigVMFunction_DebugBoxNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FBox Box; // 0x0120(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor Color; // 0x0158(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0170(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x01D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D1[0xF]; // 0x01D1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugBoxNoSpace; - -// ScriptStruct RigVM.RigVMFunction_DebugTransformMutableNoSpace -// 0x00F0 (0x0210 - 0x0120) -struct FRigVMFunction_DebugTransformMutableNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - struct FTransform Transform; // 0x0120(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0184(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19C[0x4]; // 0x019C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x01A0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0200(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_201[0xF]; // 0x0201(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugTransformMutableNoSpace; - -// ScriptStruct RigVM.RigVMFunction_DebugTransformArrayMutable_WorkData -// 0x0010 (0x0010 - 0x0000) -struct FRigVMFunction_DebugTransformArrayMutable_WorkData final -{ -public: - TArray DrawTransforms; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugTransformArrayMutable_WorkData; - -// ScriptStruct RigVM.RigVMDispatch_MakeStruct -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_MakeStruct : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_MakeStruct; - -// ScriptStruct RigVM.RigVMDispatch_BreakStruct -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_BreakStruct final : public FRigVMDispatch_MakeStruct -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_BreakStruct; - -// ScriptStruct RigVM.RigVMFunction_DebugTransformArrayMutableNoSpace -// 0x00B0 (0x01D0 - 0x0120) -struct FRigVMFunction_DebugTransformArrayMutableNoSpace final : public FRigVMFunction_DebugBaseMutable -{ -public: - TArray Transforms; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray ParentIndices; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigUnitDebugTransformMode Mode; // 0x0140(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0144(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0158(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform WorldOffset; // 0x0160(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x01C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C1[0xF]; // 0x01C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DebugTransformArrayMutableNoSpace; - -// ScriptStruct RigVM.RigVMFunction_NoiseFloat -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_NoiseFloat final : public FRigVMFunction_MathBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Speed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Frequency; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_NoiseFloat; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugVector -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_VisualDebugVector final : public FRigVMFunction_DebugBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitVisualDebugPointMode Mode; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugVector; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugVectorNoSpace -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_VisualDebugVectorNoSpace final : public FRigVMFunction_DebugBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigUnitVisualDebugPointMode Mode; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor Color; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugVectorNoSpace; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugQuat -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_VisualDebugQuat final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugQuat; - -// ScriptStruct RigVM.RigVMFunction_ControlFlowBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_ControlFlowBase : public FRigVMStruct -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_ControlFlowBase; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugQuatNoSpace -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_VisualDebugQuatNoSpace final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugQuatNoSpace; - -// ScriptStruct RigVM.RigVMFunction_StringStartsWith -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringStartsWith final : public FRigVMFunction_StringBase -{ -public: - class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Start; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringStartsWith; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugTransform -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_VisualDebugTransform final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName BoneSpace; // 0x007C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0xC]; // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugTransform; - -// ScriptStruct RigVM.RigVMFunction_VisualDebugTransformNoSpace -// 0x0078 (0x0080 - 0x0008) -struct FRigVMFunction_VisualDebugTransformNoSpace final : public FRigVMFunction_DebugBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Thickness; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VisualDebugTransformNoSpace; - -// ScriptStruct RigVM.RigVMFunction_ForLoopCount -// 0x0130 (0x0250 - 0x0120) -struct FRigVMFunction_ForLoopCount final : public FRigVMStructMutable -{ -public: - class FName BlockToRun; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0128(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Index; // 0x012C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x0130(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_134[0xC]; // 0x0134(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext Completed; // 0x0140(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_ForLoopCount; - -// ScriptStruct RigVM.RigVMFunction_UserDefinedEvent -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_UserDefinedEvent final : public FRigVMStruct -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext ExecuteContext; // 0x0010(0x0110)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) - class FName EventName; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_UserDefinedEvent; - -// ScriptStruct RigVM.RigVMFunction_MathBoolConstant -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolConstant : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolConstant; - -// ScriptStruct RigVM.RigVMFunction_MathBoolUnaryOp -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolUnaryOp : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathBoolBinaryOp -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolBinaryOp : public FRigVMFunction_MathBoolBase -{ -public: - bool A; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x000A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_StringRight -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringRight final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Result; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringRight; - -// ScriptStruct RigVM.RigVMFunction_MathBoolBinaryAggregateOp -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolBinaryAggregateOp : public FRigVMFunction_MathBoolBase -{ -public: - bool A; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x000A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathBoolMake -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolMake final : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolMake; - -// ScriptStruct RigVM.RigVMFunction_MathBoolConstTrue -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolConstTrue final : public FRigVMFunction_MathBoolConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolConstTrue; - -// ScriptStruct RigVM.RigVMFunction_MathBoolConstFalse -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolConstFalse final : public FRigVMFunction_MathBoolConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolConstFalse; - -// ScriptStruct RigVM.RigVMFunction_AccumulateVectorRange -// 0x0080 (0x0088 - 0x0008) -struct FRigVMFunction_AccumulateVectorRange final : public FRigVMFunction_AccumulateBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Minimum; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Maximum; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedMinimum; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedMaximum; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateVectorRange; - -// ScriptStruct RigVM.RigVMFunction_MathBoolNot -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolNot final : public FRigVMFunction_MathBoolUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolNot; - -// ScriptStruct RigVM.RigVMFunction_MathBoolAnd -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolAnd final : public FRigVMFunction_MathBoolBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolAnd; - -// ScriptStruct RigVM.RigVMFunction_MathBoolNand -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolNand final : public FRigVMFunction_MathBoolBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolNand; - -// ScriptStruct RigVM.RigVMFunction_MathBoolNand2 -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolNand2 final : public FRigVMFunction_MathBoolBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolNand2; - -// ScriptStruct RigVM.RigVMFunction_MathBoolOr -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathBoolOr final : public FRigVMFunction_MathBoolBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolOr; - -// ScriptStruct RigVM.RigVMFunction_MathBoolNotEquals -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolNotEquals final : public FRigVMFunction_MathBoolBase -{ -public: - bool A; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool B; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x000A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolNotEquals; - -// ScriptStruct RigVM.RigVMFunction_StringReverse -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_StringReverse final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Reverse; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringReverse; - -// ScriptStruct RigVM.RigVMFunction_MathBoolToggled -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathBoolToggled final : public FRigVMFunction_MathBoolBase -{ -public: - bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Toggled; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Initialized; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LastValue; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolToggled; - -// ScriptStruct RigVM.RigVMFunction_MathBoolFlipFlop -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathBoolFlipFlop final : public FRigVMFunction_MathBoolBase -{ -public: - bool StartValue; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float duration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LastValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLeft; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolFlipFlop; - -// ScriptStruct RigVM.RigVMFunction_MathBoolOnce -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathBoolOnce final : public FRigVMFunction_MathBoolBase -{ -public: - float duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool LastValue; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float TimeLeft; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoolOnce; - -// ScriptStruct RigVM.RigVMFunction_AccumulateVectorLerp -// 0x0070 (0x0078 - 0x0008) -struct FRigVMFunction_AccumulateVectorLerp final : public FRigVMFunction_AccumulateBase -{ -public: - struct FVector TargetValue; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialValue; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Blend; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateVectorLerp; - -// ScriptStruct RigVM.RigVMFunction_MathBoxFromArray -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_MathBoxFromArray final : public FRigVMFunction_MathBoxBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FBox Box; // 0x0018(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Minimum; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Maximum; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0080(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Size; // 0x0098(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxFromArray; - -// ScriptStruct RigVM.MathRBFInterpolateQuatColor_Target -// 0x0030 (0x0030 - 0x0000) -struct FMathRBFInterpolateQuatColor_Target final -{ -public: - struct FQuat Target; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateQuatColor_Target; - -// ScriptStruct RigVM.RigVMFunction_MathBoxIsValid -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_MathBoxIsValid final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool Valid; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxIsValid; - -// ScriptStruct RigVM.RigDispatch_ToString -// 0x0000 (0x0070 - 0x0070) -struct FRigDispatch_ToString final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigDispatch_ToString; - -// ScriptStruct RigVM.RigVMFunction_MathBoxGetCenter -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_MathBoxGetCenter final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxGetCenter; - -// ScriptStruct RigVM.RigVMFunction_MathBoxGetSize -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathBoxGetSize final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Size; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Extent; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxGetSize; - -// ScriptStruct RigVM.RigVMFunction_MathBoxShift -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_MathBoxShift final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Amount; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Result; // 0x0058(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxShift; - -// ScriptStruct RigVM.MathRBFInterpolateQuatXform_Target -// 0x0080 (0x0080 - 0x0000) -struct FMathRBFInterpolateQuatXform_Target final -{ -public: - struct FQuat Target; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Value; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateQuatXform_Target; - -// ScriptStruct RigVM.RigVMFunction_MathBoxMoveTo -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_MathBoxMoveTo final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Center; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Result; // 0x0058(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxMoveTo; - -// ScriptStruct RigVM.RigVMFunction_AccumulateVectorAdd -// 0x0070 (0x0078 - 0x0008) -struct FRigVMFunction_AccumulateVectorAdd final : public FRigVMFunction_AccumulateBase -{ -public: - struct FVector Increment; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector InitialValue; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector AccumulatedValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateVectorAdd; - -// ScriptStruct RigVM.RigVMFunction_MathBoxExpand -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_MathBoxExpand final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Amount; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Result; // 0x0058(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxExpand; - -// ScriptStruct RigVM.RigVMFunction_MathBoxTransform -// 0x00D8 (0x00E0 - 0x0008) -struct FRigVMFunction_MathBoxTransform final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Transform; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBox Result; // 0x00A0(0x0038)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxTransform; - -// ScriptStruct RigVM.RigVMFunction_MathBoxIsInside -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathBoxIsInside final : public FRigVMFunction_MathBoxBase -{ -public: - struct FBox Box; // 0x0008(0x0038)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector position; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0058(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathBoxIsInside; - -// ScriptStruct RigVM.RigVMFunction_MathColorBinaryAggregateOp -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_MathColorBinaryAggregateOp : public FRigVMFunction_MathColorBase -{ -public: - struct FLinearColor A; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor B; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMDispatch_ArraySetNum -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArraySetNum final : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArraySetNum; - -// ScriptStruct RigVM.RigVMFunction_MathColorFromFloat -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathColorFromFloat final : public FRigVMFunction_MathColorBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Result; // 0x000C(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorFromFloat; - -// ScriptStruct RigVM.RigVMFunction_MathColorAdd -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathColorAdd final : public FRigVMFunction_MathColorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorAdd; - -// ScriptStruct RigVM.RigVMDispatch_ArraySetAtIndex -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArraySetAtIndex : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArraySetAtIndex; - -// ScriptStruct RigVM.RigVMDispatch_ArrayAdd -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayAdd final : public FRigVMDispatch_ArraySetAtIndex -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayAdd; - -// ScriptStruct RigVM.RigVMFunction_MathColorMul -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathColorMul final : public FRigVMFunction_MathColorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathColorMul; - -// ScriptStruct RigVM.RigVMDispatch_ArrayFind -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayFind final : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayFind; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleUnaryOp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathDoubleUnaryOp : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_KalmanTransform -// 0x00F8 (0x0100 - 0x0008) -struct FRigVMFunction_KalmanTransform final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_74[0xC]; // 0x0074(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x0080(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F4[0xC]; // 0x00F4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_KalmanTransform; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleConstPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathDoubleConstPi final : public FRigVMFunction_MathDoubleConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleConstPi; - -// ScriptStruct RigVM.RigVMFunction_TimeOffsetVector -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_TimeOffsetVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondsAgo; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeRange; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DeltaTimes; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpperBound; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_TimeOffsetVector; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleConstTwoPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathDoubleConstTwoPi final : public FRigVMFunction_MathDoubleConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleConstTwoPi; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAdd -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleAdd final : public FRigVMFunction_MathDoubleBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAdd; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleSub -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleSub final : public FRigVMFunction_MathDoubleBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleSub; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleMul -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleMul final : public FRigVMFunction_MathDoubleBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleMul; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleDiv -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleDiv final : public FRigVMFunction_MathDoubleBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleDiv; - -// ScriptStruct RigVM.RigVMFunction_StringJoin -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_StringJoin final : public FRigVMFunction_StringBase -{ -public: - TArray Values; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FString Separator; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringJoin; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleMod -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleMod final : public FRigVMFunction_MathDoubleBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleMod; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleMax -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleMax final : public FRigVMFunction_MathDoubleBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleMax; - -// ScriptStruct RigVM.RigVMFunction_MathDoublePow -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoublePow final : public FRigVMFunction_MathDoubleBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoublePow; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleSqrt -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleSqrt final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleSqrt; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleNegate -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleNegate final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleNegate; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathQuaternionBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionBase; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionSelectBool -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathQuaternionSelectBool final : public FRigVMFunction_MathQuaternionBase -{ -public: - bool Condition; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat IfTrue; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat IfFalse; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionSelectBool; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAbs -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleAbs final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAbs; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionToVectors -// 0x0078 (0x0080 - 0x0008) -struct FRigVMFunction_MathQuaternionToVectors final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Forward; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionToVectors; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleFloor -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleFloor final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleFloor; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleCeil -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleCeil final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleCeil; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleRound -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleRound final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleRound; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionGetAxis -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionGetAxis final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Quaternion; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionGetAxis; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleToInt -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathDoubleToInt final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleToInt; - -// ScriptStruct RigVM.RigVMFunction_MathTransformBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathTransformBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformBase; - -// ScriptStruct RigVM.RigVMFunction_MathTransformUnaryOp -// 0x00C8 (0x00D0 - 0x0008) -struct FRigVMFunction_MathTransformUnaryOp : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0070(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleToFloat -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathDoubleToFloat final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleToFloat; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleSign -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleSign final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleSign; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleClamp -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathDoubleClamp final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Minimum; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Maximum; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleClamp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionMakeAbsolute -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathQuaternionMakeAbsolute final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Local; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Parent; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Global; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionMakeAbsolute; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleLerp -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathDoubleLerp final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double T; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleLerp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionEquals -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionEquals final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0050(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionEquals; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleRemap -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathDoubleRemap final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SourceMinimum; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double SourceMaximum; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double TargetMinimum; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double TargetMaximum; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double Result; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleRemap; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleEquals -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleEquals final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleEquals; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleNotEquals -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleNotEquals final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleNotEquals; - -// ScriptStruct RigVM.RigVMFunction_MathRayBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathRayBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRayBase; - -// ScriptStruct RigVM.RigVMFunction_MathRayIntersectPlane -// 0x0080 (0x0088 - 0x0008) -struct FRigVMFunction_MathRayIntersectPlane final : public FRigVMFunction_MathRayBase -{ -public: - struct FRay Ray; // 0x0008(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector PlanePoint; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0080(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Ratio; // 0x0084(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRayIntersectPlane; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleGreater -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleGreater final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleGreater; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionFromRotator -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathQuaternionFromRotator final : public FRigVMFunction_MathQuaternionBase -{ -public: - struct FRotator Rotator; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionFromRotator; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleLess -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleLess final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleLess; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleGreaterEqual -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleGreaterEqual final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleGreaterEqual; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleLessEqual -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleLessEqual final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleLessEqual; - -// ScriptStruct RigVM.RigVMFunction_MathVectorUnaryOp -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_MathVectorUnaryOp : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathVectorFloor -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorFloor final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorFloor; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleIsNearlyZero -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleIsNearlyZero final : public FRigVMFunction_MathDoubleBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Tolerance; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleIsNearlyZero; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionRotationOrder -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathQuaternionRotationOrder final : public FRigVMFunction_MathBase -{ -public: - EEulerRotationOrder RotationOrder; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionRotationOrder; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleIsNearlyEqual -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathDoubleIsNearlyEqual final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Tolerance; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleIsNearlyEqual; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleDeg -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleDeg final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleDeg; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleRad -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleRad final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleRad; - -// ScriptStruct RigVM.RigVMFunction_MathVectorClamp -// 0x0060 (0x0068 - 0x0008) -struct FRigVMFunction_MathVectorClamp final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Minimum; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Maximum; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0050(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorClamp; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleSin -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleSin final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleSin; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionToRotator -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionToRotator final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator Result; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionToRotator; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleCos -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleCos final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleCos; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleTan -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleTan final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleTan; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAsin -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleAsin final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAsin; - -// ScriptStruct RigVM.RigVMFunction_MathVectorNotEquals -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorNotEquals final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorNotEquals; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAcos -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleAcos final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAcos; - -// ScriptStruct RigVM.RigVMFunction_MathRayTransform -// 0x00C8 (0x00D0 - 0x0008) -struct FRigVMFunction_MathRayTransform final : public FRigVMFunction_MathRayBase -{ -public: - struct FRay Ray; // 0x0008(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRay Result; // 0x00A0(0x0030)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRayTransform; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAtan -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleAtan final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAtan; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleAtan2 -// 0x0000 (0x0020 - 0x0020) -struct FRigVMFunction_MathDoubleAtan2 final : public FRigVMFunction_MathDoubleBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleAtan2; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleLawOfCosine -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathDoubleLawOfCosine final : public FRigVMFunction_MathDoubleBase -{ -public: - double A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double C; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double AlphaAngle; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double BetaAngle; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double GammaAngle; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValid; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleLawOfCosine; - -// ScriptStruct RigVM.RigVMFunction_MathVectorDeg -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorDeg final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorDeg; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleExponential -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathDoubleExponential final : public FRigVMFunction_MathDoubleUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleExponential; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionUnaryOp -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionUnaryOp : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionUnit -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathQuaternionUnit final : public FRigVMFunction_MathQuaternionUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionUnit; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleArraySum -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleArraySum final : public FRigVMFunction_MathDoubleBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - double Sum; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleArraySum; - -// ScriptStruct RigVM.RigVMFunction_MathDoubleArrayAverage -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathDoubleArrayAverage final : public FRigVMFunction_MathDoubleBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - double Average; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathDoubleArrayAverage; - -// ScriptStruct RigVM.RigVMFunction_MathFloatBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathFloatBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatBase; - -// ScriptStruct RigVM.MathRBFInterpolateVectorVector_Target -// 0x0030 (0x0030 - 0x0000) -struct FMathRBFInterpolateVectorVector_Target final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateVectorVector_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatConstant -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathFloatConstant : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatConstant; - -// ScriptStruct RigVM.RigVMFunction_AccumulateTransformMul -// 0x01A8 (0x01B0 - 0x0008) -struct FRigVMFunction_AccumulateTransformMul final : public FRigVMFunction_AccumulateBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Multiplier; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform InitialValue; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipOrder; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x00D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D2[0xE]; // 0x00D2(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x00E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform AccumulatedValue; // 0x0140(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A1[0xF]; // 0x01A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateTransformMul; - -// ScriptStruct RigVM.MathRBFInterpolateQuatVector_Target -// 0x0040 (0x0040 - 0x0000) -struct FMathRBFInterpolateQuatVector_Target final -{ -public: - struct FQuat Target; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Value; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateQuatVector_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatUnaryOp -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathFloatUnaryOp : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathFloatBinaryOp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatBinaryOp : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathFloatBinaryAggregateOp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatBinaryAggregateOp : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatBinaryAggregateOp; - -// ScriptStruct RigVM.MathRBFInterpolateVectorQuat_Target -// 0x0040 (0x0040 - 0x0000) -struct FMathRBFInterpolateVectorQuat_Target final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0020(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateVectorQuat_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatMake -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathFloatMake final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatMake; - -// ScriptStruct RigVM.RigVMFunction_AccumulateTransformLerp -// 0x01A8 (0x01B0 - 0x0008) -struct FRigVMFunction_AccumulateTransformLerp final : public FRigVMFunction_AccumulateBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform TargetValue; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform InitialValue; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Blend; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x00D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D5[0xB]; // 0x00D5(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x00E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform AccumulatedValue; // 0x0140(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A1[0xF]; // 0x01A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateTransformLerp; - -// ScriptStruct RigVM.RigVMFunction_MathFloatConstPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatConstPi final : public FRigVMFunction_MathFloatConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatConstPi; - -// ScriptStruct RigVM.RigVMFunction_MathFloatConstHalfPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatConstHalfPi final : public FRigVMFunction_MathFloatConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatConstHalfPi; - -// ScriptStruct RigVM.RigVMFunction_MathFloatConstTwoPi -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatConstTwoPi final : public FRigVMFunction_MathFloatConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatConstTwoPi; - -// ScriptStruct RigVM.RigVMFunction_AlphaInterpVector -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_AlphaInterpVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMapRange; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x002C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x0034(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bClampResult; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClampMin; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpSpeedIncreasing; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0058(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp ScaleBiasClamp; // 0x0070(0x0030)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_AlphaInterpVector; - -// ScriptStruct RigVM.RigVMFunction_MathFloatConstE -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatConstE final : public FRigVMFunction_MathFloatConstant -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatConstE; - -// ScriptStruct RigVM.MathRBFInterpolateVectorFloat_Target -// 0x0020 (0x0020 - 0x0000) -struct FMathRBFInterpolateVectorFloat_Target final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateVectorFloat_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAdd -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatAdd final : public FRigVMFunction_MathFloatBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAdd; - -// ScriptStruct RigVM.RigVMFunction_MathFloatSub -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatSub final : public FRigVMFunction_MathFloatBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatSub; - -// ScriptStruct RigVM.RigVMFunction_MathFloatMul -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatMul final : public FRigVMFunction_MathFloatBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatMul; - -// ScriptStruct RigVM.RigVMFunction_MathTransformBinaryAggregateOp -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_MathTransformBinaryAggregateOp : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform A; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_DeltaFromPreviousQuat -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_DeltaFromPreviousQuat final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Delta; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat PreviousValue; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Cache; // 0x0070(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_91[0xF]; // 0x0091(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DeltaFromPreviousQuat; - -// ScriptStruct RigVM.RigVMFunction_MathFloatDiv -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatDiv final : public FRigVMFunction_MathFloatBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatDiv; - -// ScriptStruct RigVM.RigVMFunction_MathFloatMod -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatMod final : public FRigVMFunction_MathFloatBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatMod; - -// ScriptStruct RigVM.RigVMFunction_MathFloatMin -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatMin final : public FRigVMFunction_MathFloatBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatMin; - -// ScriptStruct RigVM.RigVMFunction_MathFloatMax -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatMax final : public FRigVMFunction_MathFloatBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatMax; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionFromAxisAndAngle -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionFromAxisAndAngle final : public FRigVMFunction_MathQuaternionBase -{ -public: - struct FVector Axis; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionFromAxisAndAngle; - -// ScriptStruct RigVM.RigVMFunction_MathFloatPow -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatPow final : public FRigVMFunction_MathFloatBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatPow; - -// ScriptStruct RigVM.MathRBFInterpolateVectorXform_Target -// 0x0080 (0x0080 - 0x0000) -struct FMathRBFInterpolateVectorXform_Target final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateVectorXform_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatSqrt -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatSqrt final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatSqrt; - -// ScriptStruct RigVM.RigVMFunction_MathFloatNegate -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatNegate final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatNegate; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAbs -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatAbs final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAbs; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionFromTwoVectors -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionFromTwoVectors final : public FRigVMFunction_MathQuaternionBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0040(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionFromTwoVectors; - -// ScriptStruct RigVM.RigVMFunction_MathFloatFloor -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatFloor final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatFloor; - -// ScriptStruct RigVM.MathRBFInterpolateQuatQuat_Target -// 0x0040 (0x0040 - 0x0000) -struct FMathRBFInterpolateQuatQuat_Target final -{ -public: - struct FQuat Target; // 0x0000(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Value; // 0x0020(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateQuatQuat_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatCeil -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatCeil final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatCeil; - -// ScriptStruct RigVM.RigVMFunction_MathFloatRound -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatRound final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 int_0; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatRound; - -// ScriptStruct RigVM.RigVMFunction_MathFloatToInt -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathFloatToInt final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatToInt; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionScaleV2 -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionScaleV2 final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Factor; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0040(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionScaleV2; - -// ScriptStruct RigVM.RigVMFunction_MathFloatToDouble -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatToDouble final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatToDouble; - -// ScriptStruct RigVM.RigVMFunction_MathTransformFromEulerTransform -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_MathTransformFromEulerTransform final : public FRigVMFunction_MathTransformBase -{ -public: - struct FEulerTransform EulerTransform; // 0x0008(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0050(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformFromEulerTransform; - -// ScriptStruct RigVM.RigVMFunction_MathFloatSign -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatSign final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatSign; - -// ScriptStruct RigVM.RigVMFunction_MathFloatClamp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatClamp final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatClamp; - -// ScriptStruct RigVM.RigVMFunction_MathFloatLerp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatLerp final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatLerp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionInverse -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathQuaternionInverse final : public FRigVMFunction_MathQuaternionUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionInverse; - -// ScriptStruct RigVM.RigVMFunction_MathFloatRemap -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathFloatRemap final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceMinimum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SourceMaximum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMinimum; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TargetMaximum; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatRemap; - -// ScriptStruct RigVM.MathRBFInterpolateVectorColor_Target -// 0x0028 (0x0028 - 0x0000) -struct FMathRBFInterpolateVectorColor_Target final -{ -public: - struct FVector Target; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor Value; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMathRBFInterpolateVectorColor_Target; - -// ScriptStruct RigVM.RigVMFunction_MathFloatEquals -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatEquals final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatEquals; - -// ScriptStruct RigVM.RigVMFunction_MathFloatNotEquals -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatNotEquals final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatNotEquals; - -// ScriptStruct RigVM.RigVMFunction_MathFloatGreater -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatGreater final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatGreater; - -// ScriptStruct RigVM.RigVMFunction_MathFloatLess -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatLess final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatLess; - -// ScriptStruct RigVM.RigVMFunction_MathTransformInverse -// 0x0000 (0x00D0 - 0x00D0) -struct FRigVMFunction_MathTransformInverse final : public FRigVMFunction_MathTransformUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformInverse; - -// ScriptStruct RigVM.RigVMFunction_MathFloatGreaterEqual -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatGreaterEqual final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatGreaterEqual; - -// ScriptStruct RigVM.RigVMFunction_MathFloatLessEqual -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatLessEqual final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatLessEqual; - -// ScriptStruct RigVM.RigVMFunction_MathFloatIsNearlyZero -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatIsNearlyZero final : public FRigVMFunction_MathFloatBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatIsNearlyZero; - -// ScriptStruct RigVM.RigVMFunction_MathVectorFromFloat -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathVectorFromFloat final : public FRigVMFunction_MathVectorBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorFromFloat; - -// ScriptStruct RigVM.RigVMFunction_MathFloatIsNearlyEqual -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatIsNearlyEqual final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatIsNearlyEqual; - -// ScriptStruct RigVM.RigVMFourPointBezier -// 0x0060 (0x0060 - 0x0000) -struct FRigVMFourPointBezier final -{ -public: - struct FVector A; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector C; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector D; // 0x0048(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFourPointBezier; - -// ScriptStruct RigVM.RigVMFunction_MathVectorBezierFourPoint -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_MathVectorBezierFourPoint final : public FRigVMFunction_MathVectorBase -{ -public: - struct FRigVMFourPointBezier Bezier; // 0x0008(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - float T; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0070(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Tangent; // 0x0088(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorBezierFourPoint; - -// ScriptStruct RigVM.RigVMFunction_MathFloatSelectBool -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathFloatSelectBool final : public FRigVMFunction_MathFloatBase -{ -public: - bool Condition; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float IfTrue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float IfFalse; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatSelectBool; - -// ScriptStruct RigVM.RigVMFunction_MathFloatDeg -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatDeg final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatDeg; - -// ScriptStruct RigVM.RigVMFunction_MathFloatRad -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatRad final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatRad; - -// ScriptStruct RigVM.RigVMFunction_MathVectorBinaryAggregateOp -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathVectorBinaryAggregateOp : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMul -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorMul final : public FRigVMFunction_MathVectorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMul; - -// ScriptStruct RigVM.RigVMFunction_MathFloatSin -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatSin final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatSin; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMirrorTransform -// 0x0138 (0x0140 - 0x0008) -struct FRigVMFunction_MathTransformMirrorTransform final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis AxisToFlip; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0xE]; // 0x0072(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform CentralTransform; // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x00E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMirrorTransform; - -// ScriptStruct RigVM.RigVMFunction_MathFloatCos -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatCos final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatCos; - -// ScriptStruct RigVM.RigVMFunction_MathFloatTan -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatTan final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatTan; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAsin -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatAsin final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAsin; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMin -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorMin final : public FRigVMFunction_MathVectorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMin; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAcos -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatAcos final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAcos; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMul -// 0x0000 (0x0130 - 0x0130) -struct FRigVMFunction_MathTransformMul final : public FRigVMFunction_MathTransformBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMul; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAtan -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatAtan final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAtan; - -// ScriptStruct RigVM.RigVMFunction_MathFloatAtan2 -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathFloatAtan2 final : public FRigVMFunction_MathFloatBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatAtan2; - -// ScriptStruct RigVM.RigVMFunction_MathFloatLawOfCosine -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathFloatLawOfCosine final : public FRigVMFunction_MathFloatBase -{ -public: - float A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float C; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AlphaAngle; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float BetaAngle; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float GammaAngle; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bValid; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatLawOfCosine; - -// ScriptStruct RigVM.RigVMDispatch_ArrayIntersection -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayIntersection final : public FRigVMDispatch_ArrayDifference -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayIntersection; - -// ScriptStruct RigVM.RigVMFunction_MathFloatExponential -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathFloatExponential final : public FRigVMFunction_MathFloatUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatExponential; - -// ScriptStruct RigVM.RigVMFunction_MathVectorAdd -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorAdd final : public FRigVMFunction_MathVectorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorAdd; - -// ScriptStruct RigVM.RigVMFunction_MathFloatArraySum -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathFloatArraySum final : public FRigVMFunction_MathFloatBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Sum; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatArraySum; - -// ScriptStruct RigVM.RigVMFunction_MathFloatArrayAverage -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathFloatArrayAverage final : public FRigVMFunction_MathFloatBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Average; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathFloatArrayAverage; - -// ScriptStruct RigVM.RigVMFunction_MathIntUnaryOp -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathIntUnaryOp : public FRigVMFunction_MathIntBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathTransformTransformVector -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_MathTransformTransformVector final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Location; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0088(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformTransformVector; - -// ScriptStruct RigVM.RigVMFunction_MathIntBinaryOp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntBinaryOp : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathIntBinaryAggregateOp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntBinaryAggregateOp : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathIntMake -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathIntMake final : public FRigVMFunction_MathIntBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntMake; - -// ScriptStruct RigVM.RigVMDispatch_Print -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_Print final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_Print; - -// ScriptStruct RigVM.RigVMFunction_MathIntAdd -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntAdd final : public FRigVMFunction_MathIntBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntAdd; - -// ScriptStruct RigVM.RigVMFunction_MathVectorNegate -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorNegate final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorNegate; - -// ScriptStruct RigVM.RigVMFunction_MathIntSub -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntSub final : public FRigVMFunction_MathIntBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntSub; - -// ScriptStruct RigVM.RigVMFunction_MathIntMul -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntMul final : public FRigVMFunction_MathIntBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntMul; - -// ScriptStruct RigVM.RigVMFunction_MathIntDiv -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntDiv final : public FRigVMFunction_MathIntBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntDiv; - -// ScriptStruct RigVM.RigVMFunction_ControlFlowBranch -// 0x0468 (0x0470 - 0x0008) -struct FRigVMFunction_ControlFlowBranch final : public FRigVMFunction_ControlFlowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext ExecuteContext; // 0x0010(0x0110)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool Condition; // 0x0120(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_121[0xF]; // 0x0121(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMExecuteContext TRUE_0; // 0x0130(0x0110)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FRigVMExecuteContext FALSE_0; // 0x0240(0x0110)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FRigVMExecuteContext Completed; // 0x0350(0x0110)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FName BlockToRun; // 0x0460(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_468[0x8]; // 0x0468(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_ControlFlowBranch; - -// ScriptStruct RigVM.RigVMFunction_MathIntMod -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntMod final : public FRigVMFunction_MathIntBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntMod; - -// ScriptStruct RigVM.RigVMFunction_MathIntMin -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntMin final : public FRigVMFunction_MathIntBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntMin; - -// ScriptStruct RigVM.RigVMFunction_MathIntMax -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntMax final : public FRigVMFunction_MathIntBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntMax; - -// ScriptStruct RigVM.RigVMFunction_MathIntPow -// 0x0000 (0x0018 - 0x0018) -struct FRigVMFunction_MathIntPow final : public FRigVMFunction_MathIntBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntPow; - -// ScriptStruct RigVM.RigVMFunction_MathVectorDistance -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorDistance final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorDistance; - -// ScriptStruct RigVM.RigVMFunction_MathIntNegate -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathIntNegate final : public FRigVMFunction_MathIntUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntNegate; - -// ScriptStruct RigVM.RigVMFunction_MathVectorRemap -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_MathVectorRemap final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SourceMinimum; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector SourceMaximum; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetMinimum; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetMaximum; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bClamp; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0088(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorRemap; - -// ScriptStruct RigVM.RigVMFunction_MathIntAbs -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathIntAbs final : public FRigVMFunction_MathIntUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntAbs; - -// ScriptStruct RigVM.RigVMFunction_MathIntToFloat -// 0x0008 (0x0010 - 0x0008) -struct FRigVMFunction_MathIntToFloat final : public FRigVMFunction_MathIntBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntToFloat; - -// ScriptStruct RigVM.RigVMFunction_MathIntToDouble -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntToDouble final : public FRigVMFunction_MathIntBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - double Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntToDouble; - -// ScriptStruct RigVM.RigVMFunction_MathVectorSetLength -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorSetLength final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Length; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorSetLength; - -// ScriptStruct RigVM.RigVMFunction_MathIntSign -// 0x0000 (0x0010 - 0x0010) -struct FRigVMFunction_MathIntSign final : public FRigVMFunction_MathIntUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntSign; - -// ScriptStruct RigVM.RigVMFunction_MathIntClamp -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntClamp final : public FRigVMFunction_MathIntBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Minimum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Maximum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntClamp; - -// ScriptStruct RigVM.RigVMFunction_MathIntEquals -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntEquals final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntEquals; - -// ScriptStruct RigVM.RigVMFunction_MathIntNotEquals -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntNotEquals final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntNotEquals; - -// ScriptStruct RigVM.RigVMFunction_MathVectorParallel -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorParallel final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorParallel; - -// ScriptStruct RigVM.RigVMFunction_MathIntGreater -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntGreater final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntGreater; - -// ScriptStruct RigVM.RigVMFunction_MathVectorLengthSquared -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathVectorLengthSquared final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorLengthSquared; - -// ScriptStruct RigVM.RigVMFunction_MathIntLess -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntLess final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntLess; - -// ScriptStruct RigVM.RigVMFunction_MathIntGreaterEqual -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntGreaterEqual final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntGreaterEqual; - -// ScriptStruct RigVM.RigVMFunction_MathIntLessEqual -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntLessEqual final : public FRigVMFunction_MathIntBase -{ -public: - int32 A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntLessEqual; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMakeBezierFourPoint -// 0x0060 (0x0068 - 0x0008) -struct FRigVMFunction_MathVectorMakeBezierFourPoint final : public FRigVMFunction_MathVectorBase -{ -public: - struct FRigVMFourPointBezier Bezier; // 0x0008(0x0060)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMakeBezierFourPoint; - -// ScriptStruct RigVM.RigVMFunction_MathIntArraySum -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathIntArraySum final : public FRigVMFunction_MathIntBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 Sum; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntArraySum; - -// ScriptStruct RigVM.RigVMFunction_MathVectorRound -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorRound final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorRound; - -// ScriptStruct RigVM.RigVMFunction_MathIntArrayAverage -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathIntArrayAverage final : public FRigVMFunction_MathIntBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - int32 Average; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntArrayAverage; - -// ScriptStruct RigVM.RigVMFunction_MathIntToString -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_MathIntToString final : public FRigVMFunction_MathIntBase -{ -public: - int32 Number; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PaddedSize; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntToString; - -// ScriptStruct RigVM.RigVMFunction_MathIntToName -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_MathIntToName final : public FRigVMFunction_MathIntBase -{ -public: - int32 Number; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PaddedSize; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Result; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntToName; - -// ScriptStruct RigVM.RigVMFunction_MathTransformToEulerTransform -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathTransformToEulerTransform final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEulerTransform Result; // 0x0070(0x0048)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformToEulerTransform; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixBase -// 0x0000 (0x0008 - 0x0008) -struct FRigVMFunction_MathMatrixBase : public FRigVMFunction_MathBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixBase; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMirror -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathVectorMirror final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Normal; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMirror; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixUnaryOp -// 0x0108 (0x0110 - 0x0008) -struct FRigVMFunction_MathMatrixUnaryOp : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix Value; // 0x0010(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix Result; // 0x0090(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixUnaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixBinaryOp -// 0x0188 (0x0190 - 0x0008) -struct FRigVMFunction_MathMatrixBinaryOp final : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix A; // 0x0010(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0090(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix Result; // 0x0110(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixBinaryAggregateOp -// 0x0188 (0x0190 - 0x0008) -struct FRigVMFunction_MathMatrixBinaryAggregateOp : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix A; // 0x0010(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix B; // 0x0090(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMatrix Result; // 0x0110(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMakeAbsolute -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_MathTransformMakeAbsolute final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Local; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Parent; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Global; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMakeAbsolute; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixToTransform -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathMatrixToTransform final : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix Value; // 0x0010(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0090(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixToTransform; - -// ScriptStruct RigVM.RigVMFunction_MathVectorIsNearlyEqual -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorIsNearlyEqual final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x003C(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorIsNearlyEqual; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixFromTransform -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathMatrixFromTransform final : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMatrix Result; // 0x0070(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixFromTransform; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixFromTransformV2 -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathMatrixFromTransformV2 final : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMatrix Result; // 0x0070(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixFromTransformV2; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixToVectors -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathMatrixToVectors final : public FRigVMFunction_MathMatrixBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix Value; // 0x0010(0x0080)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Origin; // 0x0090(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x00A8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x00C0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x00D8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixToVectors; - -// ScriptStruct RigVM.RigVMFunction_MathTransformSelectBool -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_MathTransformSelectBool final : public FRigVMFunction_MathTransformBase -{ -public: - bool Condition; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform IfTrue; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform IfFalse; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformSelectBool; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixFromVectors -// 0x00E8 (0x00F0 - 0x0008) -struct FRigVMFunction_MathMatrixFromVectors final : public FRigVMFunction_MathMatrixBase -{ -public: - struct FVector Origin; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector X; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Y; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Z; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMatrix Result; // 0x0070(0x0080)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixFromVectors; - -// ScriptStruct RigVM.RigVMFunction_MathIntersectPlane -// 0x0080 (0x0088 - 0x0008) -struct FRigVMFunction_MathIntersectPlane final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Start; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Direction; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlanePoint; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PlaneNormal; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0080(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathIntersectPlane; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixMul -// 0x0000 (0x0190 - 0x0190) -struct FRigVMFunction_MathMatrixMul final : public FRigVMFunction_MathMatrixBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixMul; - -// ScriptStruct RigVM.RigVMFunction_MathMatrixInverse -// 0x0000 (0x0110 - 0x0110) -struct FRigVMFunction_MathMatrixInverse final : public FRigVMFunction_MathMatrixUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathMatrixInverse; - -// ScriptStruct RigVM.RigVMFunction_MathTransformArrayToSRT -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_MathTransformArrayToSRT final : public FRigVMFunction_MathTransformBase -{ -public: - TArray Transforms; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Translations; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Rotations; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Scales; // 0x0038(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformArrayToSRT; - -// ScriptStruct RigVM.RigVMFunction_MathVectorDot -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorDot final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorDot; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionBinaryOp -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathQuaternionBinaryOp final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionBinaryAggregateOp -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathQuaternionBinaryAggregateOp : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionBinaryAggregateOp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionMake -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathQuaternionMake final : public FRigVMFunction_MathQuaternionBase -{ -public: - float X; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Y; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Z; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float W; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionMake; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionFromEuler -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionFromEuler final : public FRigVMFunction_MathQuaternionBase -{ -public: - struct FVector Euler; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrder; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0030(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionFromEuler; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionFromRotatorV2 -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathQuaternionFromRotatorV2 final : public FRigVMFunction_MathQuaternionBase -{ -public: - struct FRotator Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionFromRotatorV2; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionToAxisAndAngle -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionToAxisAndAngle final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Axis; // 0x0030(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionToAxisAndAngle; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionScale -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathQuaternionScale final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionScale; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionToEuler -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathQuaternionToEuler final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrder; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionToEuler; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionMul -// 0x0000 (0x0070 - 0x0070) -struct FRigVMFunction_MathQuaternionMul final : public FRigVMFunction_MathQuaternionBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionMul; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionSlerp -// 0x0078 (0x0080 - 0x0008) -struct FRigVMFunction_MathQuaternionSlerp final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0060(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionSlerp; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionNotEquals -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionNotEquals final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0050(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionNotEquals; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionDot -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionDot final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat A; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat B; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionDot; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionRotateVector -// 0x0058 (0x0060 - 0x0008) -struct FRigVMFunction_MathQuaternionRotateVector final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Transform; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Vector; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionRotateVector; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionSwingTwist -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_MathQuaternionSwingTwist final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Input; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TwistAxis; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Swing; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Twist; // 0x0070(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionSwingTwist; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionMakeRelative -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_MathQuaternionMakeRelative final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Global; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Parent; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Local; // 0x0050(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionMakeRelative; - -// ScriptStruct RigVM.RigVMFunction_MathQuaternionMirrorTransform -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathQuaternionMirrorTransform final : public FRigVMFunction_MathQuaternionBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis AxisToFlip; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0xE]; // 0x0032(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform CentralTransform; // 0x0040(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Result; // 0x00A0(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathQuaternionMirrorTransform; - -// ScriptStruct RigVM.RigVMFunction_MathRayIntersectRay -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_MathRayIntersectRay final : public FRigVMFunction_MathRayBase -{ -public: - struct FRay A; // 0x0008(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FRay B; // 0x0038(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0068(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Distance; // 0x0080(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RatioA; // 0x0084(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float RatioB; // 0x0088(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRayIntersectRay; - -// ScriptStruct RigVM.RigVMFunction_MathRayGetAt -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_MathRayGetAt final : public FRigVMFunction_MathRayBase -{ -public: - struct FRay Ray; // 0x0008(0x0030)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float Ratio; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRayGetAt; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorBase -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathRBFInterpolateVectorBase : public FRigVMFunction_MathRBFInterpolateBase -{ -public: - struct FVector Input; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFVectorDistanceType DistanceFunction; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERBFKernelType SmoothingFunction; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SmoothingRadius; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNormalizeOutput; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FRigVMFunction_MathRBFInterpolateVectorWorkData WorkData; // 0x0030(0x0090)(Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorBase; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatVector -// 0x0030 (0x0120 - 0x00F0) -struct FRigVMFunction_MathRBFInterpolateQuatVector final : public FRigVMFunction_MathRBFInterpolateQuatBase -{ -public: - TArray Targets; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector Output; // 0x0100(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_118[0x8]; // 0x0118(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatVector; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatColor -// 0x0020 (0x0110 - 0x00F0) -struct FRigVMFunction_MathRBFInterpolateQuatColor final : public FRigVMFunction_MathRBFInterpolateQuatBase -{ -public: - TArray Targets; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Output; // 0x0100(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatColor; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatQuat -// 0x0030 (0x0120 - 0x00F0) -struct FRigVMFunction_MathRBFInterpolateQuatQuat final : public FRigVMFunction_MathRBFInterpolateQuatBase -{ -public: - TArray Targets; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FQuat Output; // 0x0100(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatQuat; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateQuatXform -// 0x0070 (0x0160 - 0x00F0) -struct FRigVMFunction_MathRBFInterpolateQuatXform final : public FRigVMFunction_MathRBFInterpolateQuatBase -{ -public: - TArray Targets; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform Output; // 0x0100(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateQuatXform; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorFloat -// 0x0020 (0x00E0 - 0x00C0) -struct FRigVMFunction_MathRBFInterpolateVectorFloat final : public FRigVMFunction_MathRBFInterpolateVectorBase -{ -public: - TArray Targets; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - float Output; // 0x00D0(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0xC]; // 0x00D4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorFloat; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorVector -// 0x0030 (0x00F0 - 0x00C0) -struct FRigVMFunction_MathRBFInterpolateVectorVector final : public FRigVMFunction_MathRBFInterpolateVectorBase -{ -public: - TArray Targets; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector Output; // 0x00D0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E8[0x8]; // 0x00E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorVector; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorColor -// 0x0020 (0x00E0 - 0x00C0) -struct FRigVMFunction_MathRBFInterpolateVectorColor final : public FRigVMFunction_MathRBFInterpolateVectorBase -{ -public: - TArray Targets; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FLinearColor Output; // 0x00D0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorColor; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorQuat -// 0x0030 (0x00F0 - 0x00C0) -struct FRigVMFunction_MathRBFInterpolateVectorQuat final : public FRigVMFunction_MathRBFInterpolateVectorBase -{ -public: - TArray Targets; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FQuat Output; // 0x00D0(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorQuat; - -// ScriptStruct RigVM.RigVMFunction_MathRBFInterpolateVectorXform -// 0x0070 (0x0130 - 0x00C0) -struct FRigVMFunction_MathRBFInterpolateVectorXform final : public FRigVMFunction_MathRBFInterpolateVectorBase -{ -public: - TArray Targets; // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FTransform Output; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathRBFInterpolateVectorXform; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMutableBase -// 0x0000 (0x0120 - 0x0120) -struct FRigVMFunction_MathTransformMutableBase : public FRigVMFunction_MathMutableBase -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMutableBase; - -// ScriptStruct RigVM.RigVMFunction_MathTransformBinaryOp -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_MathTransformBinaryOp final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform A; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformBinaryOp; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMake -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathTransformMake final : public FRigVMFunction_MathTransformBase -{ -public: - struct FVector Translation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat Rotation; // 0x0020(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Scale; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x0060(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMake; - -// ScriptStruct RigVM.RigVMFunction_MathTransformFromEulerTransformV2 -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_MathTransformFromEulerTransformV2 final : public FRigVMFunction_MathTransformBase -{ -public: - struct FEulerTransform Value; // 0x0008(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FTransform Result; // 0x0050(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformFromEulerTransformV2; - -// ScriptStruct RigVM.RigVMFunction_MathTransformToVectors -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_MathTransformToVectors final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Forward; // 0x0070(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Right; // 0x0088(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Up; // 0x00A0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformToVectors; - -// ScriptStruct RigVM.RigVMFunction_MathTransformMakeRelative -// 0x0128 (0x0130 - 0x0008) -struct FRigVMFunction_MathTransformMakeRelative final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Global; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Parent; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Local; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformMakeRelative; - -// ScriptStruct RigVM.RigVMFunction_MathTransformAccumulateArray -// 0x0090 (0x01B0 - 0x0120) -struct FRigVMFunction_MathTransformAccumulateArray final : public FRigVMFunction_MathTransformMutableBase -{ -public: - TArray Transforms; // 0x0120(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - ERigVMTransformSpace TargetSpace; // 0x0130(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_131[0xF]; // 0x0131(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Root; // 0x0140(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ParentIndices; // 0x01A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformAccumulateArray; - -// ScriptStruct RigVM.RigVMFunction_MathTransformLerp -// 0x0138 (0x0140 - 0x0008) -struct FRigVMFunction_MathTransformLerp final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform A; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform B; // 0x0070(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D4[0xC]; // 0x00D4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x00E0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformLerp; - -// ScriptStruct RigVM.RigVMFunction_MathTransformRotateVector -// 0x0098 (0x00A0 - 0x0008) -struct FRigVMFunction_MathTransformRotateVector final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Vector; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0088(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformRotateVector; - -// ScriptStruct RigVM.RigVMFunction_MathTransformFromSRT -// 0x0108 (0x0110 - 0x0008) -struct FRigVMFunction_MathTransformFromSRT final : public FRigVMFunction_MathTransformBase -{ -public: - struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Rotation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEulerRotationOrder RotationOrder; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Scale; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Transform; // 0x0060(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEulerTransform EulerTransform; // 0x00C0(0x0048)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformFromSRT; - -// ScriptStruct RigVM.RigVMFunction_MathTransformClampSpatially -// 0x0158 (0x0160 - 0x0008) -struct FRigVMFunction_MathTransformClampSpatially final : public FRigVMFunction_MathTransformBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis Axis; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERigVMClampSpatialMode Type; // 0x0071(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x2]; // 0x0072(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Minimum; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Space; // 0x0080(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawDebug; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor DebugColor; // 0x00E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugThickness; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x0100(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathTransformClampSpatially; - -// ScriptStruct RigVM.RigVMFunction_MathVectorFromDouble -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathVectorFromDouble final : public FRigVMFunction_MathVectorBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorFromDouble; - -// ScriptStruct RigVM.RigVMFunction_MathVectorScale -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorScale final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Factor; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorScale; - -// ScriptStruct RigVM.RigVMFunction_MathVectorDiv -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorDiv final : public FRigVMFunction_MathVectorBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorDiv; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMax -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorMax final : public FRigVMFunction_MathVectorBinaryAggregateOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMax; - -// ScriptStruct RigVM.RigVMFunction_MathVectorAbs -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorAbs final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorAbs; - -// ScriptStruct RigVM.RigVMFunction_MathVectorCeil -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorCeil final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorCeil; - -// ScriptStruct RigVM.RigVMFunction_MathVectorSign -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorSign final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorSign; - -// ScriptStruct RigVM.RigVMFunction_MathVectorLerp -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_MathVectorLerp final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float T; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorLerp; - -// ScriptStruct RigVM.RigVMFunction_MathVectorEquals -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorEquals final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorEquals; - -// ScriptStruct RigVM.RigVMFunction_MathVectorIsNearlyZero -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathVectorIsNearlyZero final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Tolerance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0024(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorIsNearlyZero; - -// ScriptStruct RigVM.RigVMFunction_MathVectorSelectBool -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_MathVectorSelectBool final : public FRigVMFunction_MathVectorBase -{ -public: - bool Condition; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector IfTrue; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector IfFalse; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorSelectBool; - -// ScriptStruct RigVM.RigVMFunction_MathVectorRad -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorRad final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorRad; - -// ScriptStruct RigVM.RigVMFunction_MathVectorLength -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_MathVectorLength final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorLength; - -// ScriptStruct RigVM.RigVMFunction_MathVectorCross -// 0x0000 (0x0050 - 0x0050) -struct FRigVMFunction_MathVectorCross final : public FRigVMFunction_MathVectorBinaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorCross; - -// ScriptStruct RigVM.RigVMFunction_MathVectorUnit -// 0x0000 (0x0038 - 0x0038) -struct FRigVMFunction_MathVectorUnit final : public FRigVMFunction_MathVectorUnaryOp -{ -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorUnit; - -// ScriptStruct RigVM.RigVMFunction_MathVectorClampLength -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorClampLength final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinimumLength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaximumLength; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorClampLength; - -// ScriptStruct RigVM.RigVMFunction_MathVectorAngle -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorAngle final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0038(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorAngle; - -// ScriptStruct RigVM.RigVMFunction_MathVectorOrthogonal -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_MathVectorOrthogonal final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector A; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector B; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorOrthogonal; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMakeRelative -// 0x0048 (0x0050 - 0x0008) -struct FRigVMFunction_MathVectorMakeRelative final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Global; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Parent; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Local; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMakeRelative; - -// ScriptStruct RigVM.RigVMFunction_MathVectorMirrorTransform -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_MathVectorMirrorTransform final : public FRigVMFunction_MathVectorBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis MirrorAxis; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAxis AxisToFlip; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0xE]; // 0x0022(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform CentralTransform; // 0x0030(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0090(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorMirrorTransform; - -// ScriptStruct RigVM.RigVMFunction_MathVectorArrayAverage -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_MathVectorArrayAverage final : public FRigVMFunction_MathVectorBase -{ -public: - TArray Array; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - struct FVector Average; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_MathVectorArrayAverage; - -// ScriptStruct RigVM.RigVMFunction_NoiseDouble -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_NoiseDouble final : public FRigVMFunction_MathBase -{ -public: - double Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Speed; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Frequency; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Minimum; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Maximum; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Result; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Time; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NoiseDouble; - -// ScriptStruct RigVM.RigVMFunction_NoiseVector2 -// 0x0088 (0x0090 - 0x0008) -struct FRigVMFunction_NoiseVector2 final : public FRigVMFunction_MathBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Speed; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Frequency; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Minimum; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - double Maximum; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Time; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NoiseVector2; - -// ScriptStruct RigVM.RigVMFunction_RandomVector -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_RandomVector final : public FRigVMFunction_MathBase -{ -public: - int32 Seed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Result; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LastResult; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LastSeed; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BaseSeed; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeLeft; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_RandomVector; - -// ScriptStruct RigVM.RigVMSimPoint -// 0x0040 (0x0040 - 0x0000) -struct FRigVMSimPoint final -{ -public: - float Mass; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LinearDamping; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InheritMotion; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector position; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector LinearVelocity; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMSimPoint; - -// ScriptStruct RigVM.RigVMDispatch_ArrayMake -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayMake final : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayMake; - -// ScriptStruct RigVM.RigVMDispatch_ArrayGetNum -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayGetNum final : public FRigVMDispatch_ArrayBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayGetNum; - -// ScriptStruct RigVM.RigVMDispatch_ArrayInit -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayInit final : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayInit; - -// ScriptStruct RigVM.RigVMDispatch_ArrayInsert -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayInsert final : public FRigVMDispatch_ArraySetAtIndex -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayInsert; - -// ScriptStruct RigVM.RigVMDispatch_ArrayReverse -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayReverse final : public FRigVMDispatch_ArrayReset -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayReverse; - -// ScriptStruct RigVM.RigVMDispatch_ArrayAppend -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayAppend : public FRigVMDispatch_ArrayBaseMutable -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayAppend; - -// ScriptStruct RigVM.RigVMDispatch_ArrayUnion -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_ArrayUnion final : public FRigVMDispatch_ArrayAppend -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_ArrayUnion; - -// ScriptStruct RigVM.RigVMDispatch_Constant -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_Constant final : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_Constant; - -// ScriptStruct RigVM.RigVMDispatch_If -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_If final : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_If; - -// ScriptStruct RigVM.RigVMDispatch_SwitchInt32 -// 0x0000 (0x0070 - 0x0070) -struct FRigVMDispatch_SwitchInt32 final : public FRigVMDispatch_CoreBase -{ -}; -DUMPER7_ASSERTS_FRigVMDispatch_SwitchInt32; - -// ScriptStruct RigVM.RigVMFunction_NameConcat -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_NameConcat final : public FRigVMFunction_NameBase -{ -public: - class FName A; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName B; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Result; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NameConcat; - -// ScriptStruct RigVM.RigVMFunction_NameReplace -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_NameReplace final : public FRigVMFunction_NameBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Old; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName New; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Result; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_NameReplace; - -// ScriptStruct RigVM.RigVMFunction_StartsWith -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_StartsWith final : public FRigVMFunction_NameBase -{ -public: - class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName Start; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_StartsWith; - -// ScriptStruct RigVM.RigVMFunction_StringTruncate -// 0x0038 (0x0040 - 0x0008) -struct FRigVMFunction_StringTruncate final : public FRigVMFunction_StringBase -{ -public: - class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FromEnd; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Remainder; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Chopped; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringTruncate; - -// ScriptStruct RigVM.RigVMFunction_StringEndsWith -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringEndsWith final : public FRigVMFunction_StringBase -{ -public: - class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Ending; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringEndsWith; - -// ScriptStruct RigVM.RigVMFunction_StringContains -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringContains final : public FRigVMFunction_StringBase -{ -public: - class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Search; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Result; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringContains; - -// ScriptStruct RigVM.RigVMFunction_StringTrimWhitespace -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_StringTrimWhitespace final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringTrimWhitespace; - -// ScriptStruct RigVM.RigVMFunction_StringToLowercase -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_StringToLowercase final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0018(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringToLowercase; - -// ScriptStruct RigVM.RigVMFunction_StringLeft -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringLeft final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Result; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringLeft; - -// ScriptStruct RigVM.RigVMFunction_StringMiddle -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_StringMiddle final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Start; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Count; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringMiddle; - -// ScriptStruct RigVM.RigVMFunction_StringSplit -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_StringSplit final : public FRigVMFunction_StringBase -{ -public: - class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Separator; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Result; // 0x0028(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringSplit; - -// ScriptStruct RigVM.RigVMFunction_StringPadInteger -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_StringPadInteger final : public FRigVMFunction_StringBase -{ -public: - int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Digits; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Result; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_StringPadInteger; - -// ScriptStruct RigVM.RigDispatch_FromString -// 0x0000 (0x0070 - 0x0070) -struct FRigDispatch_FromString final : public FRigVMDispatchFactory -{ -}; -DUMPER7_ASSERTS_FRigDispatch_FromString; - -// ScriptStruct RigVM.RigVMFunction_AccumulateFloatAdd -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_AccumulateFloatAdd final : public FRigVMFunction_AccumulateBase -{ -public: - float Increment; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateFloatAdd; - -// ScriptStruct RigVM.RigVMFunction_AccumulateFloatMul -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_AccumulateFloatMul final : public FRigVMFunction_AccumulateBase -{ -public: - float Multiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateFloatMul; - -// ScriptStruct RigVM.RigVMFunction_AccumulateQuatMul -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_AccumulateQuatMul final : public FRigVMFunction_AccumulateBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Multiplier; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat InitialValue; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipOrder; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0060(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat AccumulatedValue; // 0x0080(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateQuatMul; - -// ScriptStruct RigVM.RigVMFunction_AccumulateFloatLerp -// 0x0020 (0x0028 - 0x0008) -struct FRigVMFunction_AccumulateFloatLerp final : public FRigVMFunction_AccumulateBase -{ -public: - float TargetValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Blend; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Result; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateFloatLerp; - -// ScriptStruct RigVM.RigVMFunction_AccumulateQuatLerp -// 0x00A8 (0x00B0 - 0x0008) -struct FRigVMFunction_AccumulateQuatLerp final : public FRigVMFunction_AccumulateBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat TargetValue; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat InitialValue; // 0x0030(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Blend; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIntegrateDeltaTime; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_55[0xB]; // 0x0055(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0060(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat AccumulatedValue; // 0x0080(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateQuatLerp; - -// ScriptStruct RigVM.RigVMFunction_AccumulateFloatRange -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_AccumulateFloatRange final : public FRigVMFunction_AccumulateBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Minimum; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Maximum; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedMinimum; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedMaximum; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AccumulateFloatRange; - -// ScriptStruct RigVM.RigVMFunction_AlphaInterp -// 0x0070 (0x0078 - 0x0008) -struct FRigVMFunction_AlphaInterp final : public FRigVMFunction_SimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMapRange; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x0018(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x0020(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bClampResult; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClampMin; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpSpeedIncreasing; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp ScaleBiasClamp; // 0x0044(0x0030)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_AlphaInterp; - -// ScriptStruct RigVM.RigVMFunction_AlphaInterpQuat -// 0x00B8 (0x00C0 - 0x0008) -struct FRigVMFunction_AlphaInterpQuat final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Value; // 0x0010(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Scale; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bias; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMapRange; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FInputRange InRange; // 0x003C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FInputRange OutRange; // 0x0044(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bClampResult; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ClampMin; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ClampMax; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInterpResult; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InterpSpeedIncreasing; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InterpSpeedDecreasing; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0xC]; // 0x0064(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FQuat Result; // 0x0070(0x0020)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInputScaleBiasClamp ScaleBiasClamp; // 0x0090(0x0030)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_AlphaInterpQuat; - -// ScriptStruct RigVM.RigVMFunction_DeltaFromPreviousFloat -// 0x0018 (0x0020 - 0x0008) -struct FRigVMFunction_DeltaFromPreviousFloat final : public FRigVMFunction_SimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Delta; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviousValue; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Cache; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DeltaFromPreviousFloat; - -// ScriptStruct RigVM.RigVMFunction_DeltaFromPreviousVector -// 0x0068 (0x0070 - 0x0008) -struct FRigVMFunction_DeltaFromPreviousVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Delta; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector PreviousValue; // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Cache; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DeltaFromPreviousVector; - -// ScriptStruct RigVM.RigVMFunction_DeltaFromPreviousTransform -// 0x0198 (0x01A0 - 0x0008) -struct FRigVMFunction_DeltaFromPreviousTransform final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Delta; // 0x0070(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform PreviousValue; // 0x00D0(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTransform Cache; // 0x0130(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_191[0xF]; // 0x0191(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_DeltaFromPreviousTransform; - -// ScriptStruct RigVM.RigVMFunction_KalmanFloat -// 0x0028 (0x0030 - 0x0008) -struct FRigVMFunction_KalmanFloat final : public FRigVMFunction_SimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Buffer; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_KalmanFloat; - -// ScriptStruct RigVM.RigVMFunction_KalmanVector -// 0x0050 (0x0058 - 0x0008) -struct FRigVMFunction_KalmanVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Result; // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x0040(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_KalmanVector; - -// ScriptStruct RigVM.RigVMFunction_Timeline -// 0x0010 (0x0018 - 0x0008) -struct FRigVMFunction_Timeline final : public FRigVMFunction_SimBase -{ -public: - float Speed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Time; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_Timeline; - -// ScriptStruct RigVM.RigVMFunction_TimeLoop -// 0x0030 (0x0038 - 0x0008) -struct FRigVMFunction_TimeLoop final : public FRigVMFunction_SimBase -{ -public: - float Speed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float duration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Normalize; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Absolute; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Relative; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float FlipFlop; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Even; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AccumulatedAbsolute; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AccumulatedRelative; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumIterations; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsInitialized; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_TimeLoop; - -// ScriptStruct RigVM.RigVMFunction_TimeOffsetFloat -// 0x0040 (0x0048 - 0x0008) -struct FRigVMFunction_TimeOffsetFloat final : public FRigVMFunction_SimBase -{ -public: - float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondsAgo; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeRange; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Result; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Buffer; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DeltaTimes; // 0x0030(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpperBound; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRigVMFunction_TimeOffsetFloat; - -// ScriptStruct RigVM.RigVMFunction_TimeOffsetTransform -// 0x0108 (0x0110 - 0x0008) -struct FRigVMFunction_TimeOffsetTransform final : public FRigVMFunction_SimBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Value; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SecondsAgo; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 BufferSize; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeRange; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform Result; // 0x0080(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Buffer; // 0x00E0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray DeltaTimes; // 0x00F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - int32 LastInsertIndex; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 UpperBound; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_TimeOffsetTransform; - -// ScriptStruct RigVM.RigVMFunction_VerletIntegrateVector -// 0x00D0 (0x00D8 - 0x0008) -struct FRigVMFunction_VerletIntegrateVector final : public FRigVMFunction_SimBase -{ -public: - struct FVector Target; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Strength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Damp; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Blend; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector Force; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector position; // 0x0048(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Velocity; // 0x0060(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector Acceleration; // 0x0078(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRigVMSimPoint Point; // 0x0090(0x0040)(Transient, NoDestructor, NativeAccessSpecifierPublic) - bool bInitialized; // 0x00D0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRigVMFunction_VerletIntegrateVector; - -} - diff --git a/Cronos The New Dawn/SDK/SimpleSpawnPoints_classes.hpp b/Cronos The New Dawn/SDK/SimpleSpawnPoints_classes.hpp deleted file mode 100644 index cef8888..0000000 --- a/Cronos The New Dawn/SDK/SimpleSpawnPoints_classes.hpp +++ /dev/null @@ -1,184 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SimpleSpawnPoints - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "SimpleSpawnPoints_structs.hpp" -#include "UMG_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class SimpleSpawnPoints.SpawnPoint -// 0x0048 (0x0338 - 0x02F0) -class ASpawnPoint : public ANavigationObjectBase -{ -public: - class FString CustomName; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr SpawnPointDataPreset; // 0x0300(0x0028)(Edit, BlueprintVisible, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWorldPartitionStateRequestDataAsset* WorldStateRequestDataAsset; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESpawnPointGroupID SpawnPointGroup; // 0x0330(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_331[0x7]; // 0x0331(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnPlayerSpawn(); - - void ApplySpawnPointData() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPoint") - } - static class ASpawnPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpawnPoint; - -// Class SimpleSpawnPoints.SpawnPointsConfig -// 0x0010 (0x0040 - 0x0030) -class USpawnPointsConfig final : public UDataAsset -{ -public: - TArray SPAWNPOINTS; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointsConfig") - } - static class USpawnPointsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointsConfig; - -// Class SimpleSpawnPoints.SpawnPointDataPreset -// 0x0000 (0x0030 - 0x0030) -class USpawnPointDataPreset : public UPrimaryDataAsset -{ -public: - void ApplySpawnPointData(const class UObject* WorldContextObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointDataPreset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointDataPreset") - } - static class USpawnPointDataPreset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointDataPreset; - -// Class SimpleSpawnPoints.SpawnPointWidget -// 0x0140 (0x0410 - 0x02D0) -class USpawnPointWidget final : public UUserWidget -{ -public: - struct FSpawnPointData Data; // 0x02D0(0x0110)(BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class UBButton* Slot_but; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnClicked; // 0x03E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3F8[0x18]; // 0x03F8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointWidget") - } - static class USpawnPointWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointWidget; - -// Class SimpleSpawnPoints.SpawnPointsListWidget -// 0x0058 (0x0328 - 0x02D0) -class USpawnPointsListWidget final : public UUserWidget -{ -public: - TSoftObjectPtr ConfigPath; // 0x02D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ItemWidgetClass; // 0x02F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* Items_box; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnSpawnPointSelected; // 0x0308(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_318[0x10]; // 0x0318(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ForEachSpawnPointData(); - void OnFocus(); - - bool HasData() const; - bool OnAddItem(const struct FSpawnPointData& Data) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointsListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointsListWidget") - } - static class USpawnPointsListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointsListWidget; - -// Class SimpleSpawnPoints.SpawnPointsSettings -// 0x0028 (0x0060 - 0x0038) -class USpawnPointsSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr SpawnPointConfig; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnPointsSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnPointsSettings") - } - static class USpawnPointsSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnPointsSettings; - -} - diff --git a/Cronos The New Dawn/SDK/SimpleSpawnPoints_structs.hpp b/Cronos The New Dawn/SDK/SimpleSpawnPoints_structs.hpp deleted file mode 100644 index e1703d6..0000000 --- a/Cronos The New Dawn/SDK/SimpleSpawnPoints_structs.hpp +++ /dev/null @@ -1,60 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SimpleSpawnPoints - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "LevelStreaming_structs.hpp" - - -namespace SDK -{ - -// Enum SimpleSpawnPoints.ESpawnPointGroupID -// NumValues: 0x0004 -enum class ESpawnPointGroupID : uint8 -{ - Gameplay = 0, - DebugGameplay = 1, - DebugCine = 2, - ESpawnPointGroupID_MAX = 3, -}; - -// ScriptStruct SimpleSpawnPoints.SpawnPointData -// 0x0110 (0x0110 - 0x0000) -struct FSpawnPointData final -{ -public: - struct FGuid Guid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString CustomName; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FStreamableLevelHandle PersistentLevel; // 0x0020(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform position; // 0x0050(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SpawnPointDataPreset; // 0x00B0(0x0028)(Edit, BlueprintVisible, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWorldPartitionStateRequestDataAsset* WorldStateRequestDataAsset; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugSpawnPoint; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESpawnPointGroupID SpawnPointGroup; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr RootLevelSR; // 0x00E8(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnPointData; - -// ScriptStruct SimpleSpawnPoints.SpawnPointHandle -// 0x0020 (0x0020 - 0x0000) -struct FSpawnPointHandle final -{ -public: - class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid Guid; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnPointHandle; - -} - diff --git a/Cronos The New Dawn/SDK/SlateCore_classes.hpp b/Cronos The New Dawn/SDK/SlateCore_classes.hpp deleted file mode 100644 index 0f6d4dc..0000000 --- a/Cronos The New Dawn/SDK/SlateCore_classes.hpp +++ /dev/null @@ -1,222 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SlateCore - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class SlateCore.SlateWidgetStyleAsset -// 0x0008 (0x0030 - 0x0028) -class USlateWidgetStyleAsset final : public UObject -{ -public: - class USlateWidgetStyleContainerBase* CustomStyle; // 0x0028(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleAsset") - } - static class USlateWidgetStyleAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateWidgetStyleAsset; - -// Class SlateCore.FontBulkData -// 0x0050 (0x0078 - 0x0028) -class UFontBulkData final : public UObject -{ -public: - uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontBulkData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontBulkData") - } - static class UFontBulkData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFontBulkData; - -// Class SlateCore.FontFaceInterface -// 0x0000 (0x0000 - 0x0000) -class IFontFaceInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontFaceInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontFaceInterface") - } - static class IFontFaceInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IFontFaceInterface; - -// Class SlateCore.FontProviderInterface -// 0x0000 (0x0000 - 0x0000) -class IFontProviderInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FontProviderInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FontProviderInterface") - } - static class IFontProviderInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IFontProviderInterface; - -// Class SlateCore.SlateTypes -// 0x0000 (0x0028 - 0x0028) -class USlateTypes final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateTypes") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateTypes") - } - static class USlateTypes* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateTypes; - -// Class SlateCore.SlateWidgetStyleContainerBase -// 0x0008 (0x0030 - 0x0028) -class USlateWidgetStyleContainerBase : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleContainerBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleContainerBase") - } - static class USlateWidgetStyleContainerBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateWidgetStyleContainerBase; - -// Class SlateCore.SlateWidgetStyleContainerInterface -// 0x0000 (0x0000 - 0x0000) -class ISlateWidgetStyleContainerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateWidgetStyleContainerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateWidgetStyleContainerInterface") - } - static class ISlateWidgetStyleContainerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISlateWidgetStyleContainerInterface; - -// Class SlateCore.SlateThemeManager -// 0x07B0 (0x07D8 - 0x0028) -class USlateThemeManager final : public UObject -{ -public: - struct FGuid CurrentThemeId; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FStyleColorList ActiveColors; // 0x0038(0x07A0)(Edit, Transient, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateThemeManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateThemeManager") - } - static class USlateThemeManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateThemeManager; - -} - diff --git a/Cronos The New Dawn/SDK/SlateCore_structs.hpp b/Cronos The New Dawn/SDK/SlateCore_structs.hpp deleted file mode 100644 index 000cf2d..0000000 --- a/Cronos The New Dawn/SDK/SlateCore_structs.hpp +++ /dev/null @@ -1,1418 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: SlateCore - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum SlateCore.EFontRasterizationMode -// NumValues: 0x0005 -enum class EFontRasterizationMode : uint8 -{ - Bitmap = 0, - Msdf = 1, - Sdf = 2, - SdfApproximation = 3, - EFontRasterizationMode_MAX = 4, -}; - -// Enum SlateCore.EUINavigationRule -// NumValues: 0x0008 -enum class EUINavigationRule : uint8 -{ - Escape = 0, - Explicit = 1, - Wrap = 2, - Stop = 3, - Custom = 4, - CustomBoundary = 5, - Invalid = 6, - EUINavigationRule_MAX = 7, -}; - -// Enum SlateCore.EColorVisionDeficiency -// NumValues: 0x0005 -enum class EColorVisionDeficiency : uint8 -{ - NormalVision = 0, - Deuteranope = 1, - Protanope = 2, - Tritanope = 3, - EColorVisionDeficiency_MAX = 4, -}; - -// Enum SlateCore.EButtonClickMethod -// NumValues: 0x0005 -enum class EButtonClickMethod : uint8 -{ - DownAndUp = 0, - MouseDown = 1, - MouseUp = 2, - PreciseClick = 3, - EButtonClickMethod_MAX = 4, -}; - -// Enum SlateCore.EButtonTouchMethod -// NumValues: 0x0004 -enum class EButtonTouchMethod : uint8 -{ - DownAndUp = 0, - Down = 1, - PreciseTap = 2, - EButtonTouchMethod_MAX = 3, -}; - -// Enum SlateCore.EButtonPressMethod -// NumValues: 0x0004 -enum class EButtonPressMethod : uint8 -{ - DownAndUp = 0, - ButtonPress = 1, - ButtonRelease = 2, - EButtonPressMethod_MAX = 3, -}; - -// Enum SlateCore.EUINavigation -// NumValues: 0x0009 -enum class EUINavigation : uint8 -{ - Left = 0, - Right = 1, - Up = 2, - Down = 3, - Next = 4, - Previous = 5, - Num = 6, - Invalid = 7, - EUINavigation_MAX = 8, -}; - -// Enum SlateCore.EUINavigationAction -// NumValues: 0x0005 -enum class EUINavigationAction : uint8 -{ - Accept = 0, - Back = 1, - Num = 2, - Invalid = 3, - EUINavigationAction_MAX = 4, -}; - -// Enum SlateCore.ENavigationSource -// NumValues: 0x0003 -enum class ENavigationSource : uint8 -{ - FocusedWidget = 0, - WidgetUnderCursor = 1, - ENavigationSource_MAX = 2, -}; - -// Enum SlateCore.ENavigationGenesis -// NumValues: 0x0004 -enum class ENavigationGenesis : uint8 -{ - Keyboard = 0, - Controller = 1, - User = 2, - ENavigationGenesis_MAX = 3, -}; - -// Enum SlateCore.EHorizontalAlignment -// NumValues: 0x0005 -enum class EHorizontalAlignment : uint8 -{ - HAlign_Fill = 0, - HAlign_Left = 1, - HAlign_Center = 2, - HAlign_Right = 3, - HAlign_MAX = 4, -}; - -// Enum SlateCore.EVerticalAlignment -// NumValues: 0x0005 -enum class EVerticalAlignment : uint8 -{ - VAlign_Fill = 0, - VAlign_Top = 1, - VAlign_Center = 2, - VAlign_Bottom = 3, - VAlign_MAX = 4, -}; - -// Enum SlateCore.EMenuPlacement -// NumValues: 0x000E -enum class EMenuPlacement : uint8 -{ - MenuPlacement_BelowAnchor = 0, - MenuPlacement_CenteredBelowAnchor = 1, - MenuPlacement_BelowRightAnchor = 2, - MenuPlacement_ComboBox = 3, - MenuPlacement_ComboBoxRight = 4, - MenuPlacement_MenuRight = 5, - MenuPlacement_AboveAnchor = 6, - MenuPlacement_CenteredAboveAnchor = 7, - MenuPlacement_AboveRightAnchor = 8, - MenuPlacement_MenuLeft = 9, - MenuPlacement_Center = 10, - MenuPlacement_RightLeftCenter = 11, - MenuPlacement_MatchBottomLeft = 12, - MenuPlacement_MAX = 13, -}; - -// Enum SlateCore.EOrientation -// NumValues: 0x0003 -enum class EOrientation : uint8 -{ - Orient_Horizontal = 0, - Orient_Vertical = 1, - Orient_MAX = 2, -}; - -// Enum SlateCore.EScrollDirection -// NumValues: 0x0003 -enum class EScrollDirection : uint8 -{ - Scroll_Down = 0, - Scroll_Up = 1, - Scroll_MAX = 2, -}; - -// Enum SlateCore.ETextCommit -// NumValues: 0x0005 -enum class ETextCommit : uint8 -{ - Default = 0, - OnEnter = 1, - OnUserMovedFocus = 2, - OnCleared = 3, - ETextCommit_MAX = 4, -}; - -// Enum SlateCore.ESelectInfo -// NumValues: 0x0005 -enum class ESelectInfo : uint8 -{ - OnKeyPress = 0, - OnNavigation = 1, - OnMouseClick = 2, - Direct = 3, - ESelectInfo_MAX = 4, -}; - -// Enum SlateCore.ESlatePostRT -// NumValues: 0x0009 -enum class ESlatePostRT : uint8 -{ - None = 0, - ESlatePostRT_0 = 1, - ESlatePostRT_1 = 2, - ESlatePostRT_2 = 4, - ESlatePostRT_3 = 8, - ESlatePostRT_4 = 16, - All = 31, - Num = 5, - ESlatePostRT_MAX = 32, -}; - -// Enum SlateCore.EWidgetPixelSnapping -// NumValues: 0x0004 -enum class EWidgetPixelSnapping : uint8 -{ - Inherit = 0, - Disabled = 1, - SnapToPixel = 2, - EWidgetPixelSnapping_MAX = 3, -}; - -// Enum SlateCore.ESlateDebuggingInputEvent -// NumValues: 0x001D -enum class ESlateDebuggingInputEvent : uint8 -{ - MouseMove = 0, - MouseEnter = 1, - MouseLeave = 2, - PreviewMouseButtonDown = 3, - MouseButtonDown = 4, - MouseButtonUp = 5, - MouseButtonDoubleClick = 6, - MouseWheel = 7, - MouseDown = 8, - MouseUp = 9, - TouchStart = 10, - TouchEnd = 11, - TouchForceChanged = 12, - TouchFirstMove = 13, - TouchMoved = 14, - DragDetected = 15, - DragEnter = 16, - DragLeave = 17, - DragOver = 18, - DragDrop = 19, - DropMessage = 20, - PreviewKeyDown = 21, - KeyDown = 22, - KeyUp = 23, - KeyChar = 24, - AnalogInput = 25, - TouchGesture = 26, - MotionDetected = 27, - MAX = 28, -}; - -// Enum SlateCore.ESlateDebuggingStateChangeEvent -// NumValues: 0x0003 -enum class ESlateDebuggingStateChangeEvent : uint8 -{ - MouseCaptureGained = 0, - MouseCaptureLost = 1, - ESlateDebuggingStateChangeEvent_MAX = 2, -}; - -// Enum SlateCore.ESlateDebuggingNavigationMethod -// NumValues: 0x0007 -enum class ESlateDebuggingNavigationMethod : uint8 -{ - Unknown = 0, - Explicit = 1, - CustomDelegateBound = 2, - CustomDelegateUnbound = 3, - NextOrPrevious = 4, - HitTestGrid = 5, - ESlateDebuggingNavigationMethod_MAX = 6, -}; - -// Enum SlateCore.ESlateDebuggingFocusEvent -// NumValues: 0x0004 -enum class ESlateDebuggingFocusEvent : uint8 -{ - FocusChanging = 0, - FocusLost = 1, - FocusReceived = 2, - MAX = 3, -}; - -// Enum SlateCore.EFontHinting -// NumValues: 0x0006 -enum class EFontHinting : uint8 -{ - Default = 0, - Auto = 1, - AutoLight = 2, - Monochrome = 3, - None = 4, - EFontHinting_MAX = 5, -}; - -// Enum SlateCore.EFontLoadingPolicy -// NumValues: 0x0004 -enum class EFontLoadingPolicy : uint8 -{ - LazyLoad = 0, - Stream = 1, - Inline = 2, - EFontLoadingPolicy_MAX = 3, -}; - -// Enum SlateCore.EFontLayoutMethod -// NumValues: 0x0003 -enum class EFontLayoutMethod : uint8 -{ - Metrics = 0, - BoundingBox = 1, - EFontLayoutMethod_MAX = 2, -}; - -// Enum SlateCore.ETextShapingMethod -// NumValues: 0x0004 -enum class ETextShapingMethod : uint8 -{ - Auto = 0, - KerningOnly = 1, - FullShaping = 2, - ETextShapingMethod_MAX = 3, -}; - -// Enum SlateCore.EFocusCause -// NumValues: 0x0007 -enum class EFocusCause : uint8 -{ - Mouse = 0, - Navigation = 1, - SetDirectly = 2, - Cleared = 3, - OtherWidgetLostFocus = 4, - WindowActivate = 5, - EFocusCause_MAX = 6, -}; - -// Enum SlateCore.EWidgetClipping -// NumValues: 0x0006 -enum class EWidgetClipping : uint8 -{ - Inherit = 0, - ClipToBounds = 1, - ClipToBoundsWithoutIntersecting = 2, - ClipToBoundsAlways = 3, - OnDemand = 4, - EWidgetClipping_MAX = 5, -}; - -// Enum SlateCore.EFlowDirectionPreference -// NumValues: 0x0005 -enum class EFlowDirectionPreference : uint8 -{ - Inherit = 0, - Culture = 1, - LeftToRight = 2, - RightToLeft = 3, - EFlowDirectionPreference_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushDrawType -// NumValues: 0x0006 -enum class ESlateBrushDrawType : uint8 -{ - NoDrawType = 0, - Box = 1, - Border = 2, - Image = 3, - RoundedBox = 4, - ESlateBrushDrawType_MAX = 5, -}; - -// Enum SlateCore.ESlateBrushTileType -// NumValues: 0x0005 -enum class ESlateBrushTileType : uint8 -{ - NoTile = 0, - Horizontal = 1, - Vertical = 2, - Both = 3, - ESlateBrushTileType_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushMirrorType -// NumValues: 0x0005 -enum class ESlateBrushMirrorType : uint8 -{ - NoMirror = 0, - Horizontal = 1, - Vertical = 2, - Both = 3, - ESlateBrushMirrorType_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushImageType -// NumValues: 0x0005 -enum class ESlateBrushImageType : uint8 -{ - NoImage = 0, - FullColor = 1, - Linear = 2, - Vector = 3, - ESlateBrushImageType_MAX = 4, -}; - -// Enum SlateCore.ESlateBrushRoundingType -// NumValues: 0x0003 -enum class ESlateBrushRoundingType : uint8 -{ - FixedRadius = 0, - HalfHeightRadius = 1, - ESlateBrushRoundingType_MAX = 2, -}; - -// Enum SlateCore.ESlateColorStylingMode -// NumValues: 0x0006 -enum class ESlateColorStylingMode : uint8 -{ - UseColor_Specified = 0, - UseColor_ColorTable = 1, - UseColor_Foreground = 2, - UseColor_Foreground_Subdued = 3, - UseColor_UseStyle = 4, - UseColor_MAX = 5, -}; - -// Enum SlateCore.EConsumeMouseWheel -// NumValues: 0x0004 -enum class EConsumeMouseWheel : uint8 -{ - WhenScrollingPossible = 0, - Always = 1, - Never = 2, - EConsumeMouseWheel_MAX = 3, -}; - -// Enum SlateCore.ESlateParentWindowSearchMethod -// NumValues: 0x0003 -enum class ESlateParentWindowSearchMethod : uint8 -{ - ActiveWindow = 0, - MainWindow = 1, - ESlateParentWindowSearchMethod_MAX = 2, -}; - -// Enum SlateCore.ESlateCheckBoxType -// NumValues: 0x0003 -enum class ESlateCheckBoxType : uint8 -{ - CheckBox = 0, - ToggleButton = 1, - ESlateCheckBoxType_MAX = 2, -}; - -// Enum SlateCore.ECheckBoxState -// NumValues: 0x0004 -enum class ECheckBoxState : uint8 -{ - Unchecked = 0, - Checked = 1, - Undetermined = 2, - ECheckBoxState_MAX = 3, -}; - -// Enum SlateCore.ETextOverflowPolicy -// NumValues: 0x0005 -enum class ETextOverflowPolicy : uint8 -{ - Clip = 0, - Ellipsis = 1, - MultilineEllipsis = 2, - MiddleEllipsis = 3, - ETextOverflowPolicy_MAX = 4, -}; - -// Enum SlateCore.ETextTransformPolicy -// NumValues: 0x0004 -enum class ETextTransformPolicy : uint8 -{ - None = 0, - ToLower = 1, - ToUpper = 2, - ETextTransformPolicy_MAX = 3, -}; - -// Enum SlateCore.EStyleColor -// NumValues: 0x003E -enum class EStyleColor : uint8 -{ - Black = 0, - Background = 1, - Title = 2, - WindowBorder = 3, - Foldout = 4, - Input = 5, - InputOutline = 6, - Recessed = 7, - Panel = 8, - Header = 9, - Dropdown = 10, - DropdownOutline = 11, - Hover = 12, - Hover2 = 13, - White = 14, - White25 = 15, - Highlight = 16, - Primary = 17, - PrimaryHover = 18, - PrimaryPress = 19, - Secondary = 20, - Foreground = 21, - ForegroundHover = 22, - ForegroundInverted = 23, - ForegroundHeader = 24, - Select = 25, - SelectInactive = 26, - SelectParent = 27, - SelectHover = 28, - Notifications = 29, - AccentBlue = 30, - AccentPurple = 31, - AccentPink = 32, - AccentRed = 33, - AccentOrange = 34, - AccentYellow = 35, - AccentGreen = 36, - AccentBrown = 37, - AccentBlack = 38, - AccentGray = 39, - AccentWhite = 40, - AccentFolder = 41, - Warning = 42, - Error = 43, - Success = 44, - User1 = 45, - User2 = 46, - User3 = 47, - User4 = 48, - User5 = 49, - User6 = 50, - User7 = 51, - User8 = 52, - User9 = 53, - User10 = 54, - User11 = 55, - User12 = 56, - User13 = 57, - User14 = 58, - User15 = 59, - User16 = 60, - MAX = 61, -}; - -// ScriptStruct SlateCore.InputEvent -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FInputEvent -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputEvent; - -// ScriptStruct SlateCore.StyleTheme -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x08) FStyleTheme final -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStyleTheme; - -// ScriptStruct SlateCore.Geometry -// 0x0038 (0x0038 - 0x0000) -struct alignas(0x04) FGeometry final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGeometry; - -// ScriptStruct SlateCore.SlateColor -// 0x0014 (0x0014 - 0x0000) -struct FSlateColor final -{ -public: - struct FLinearColor SpecifiedColor; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateColorStylingMode ColorUseRule; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateColor; - -// ScriptStruct SlateCore.DeprecateSlateVector2D -// 0x0000 (0x0008 - 0x0008) -struct FDeprecateSlateVector2D final : public FVector2f -{ -}; -DUMPER7_ASSERTS_FDeprecateSlateVector2D; - -// ScriptStruct SlateCore.Margin -// 0x0010 (0x0010 - 0x0000) -struct FMargin final -{ -public: - float Left; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Top; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Right; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Bottom; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMargin; - -// ScriptStruct SlateCore.SlateBrushOutlineSettings -// 0x0040 (0x0040 - 0x0000) -struct FSlateBrushOutlineSettings final -{ -public: - struct FVector4 CornerRadii; // 0x0000(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor Color; // 0x0020(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float Width; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushRoundingType RoundingType; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseBrushTransparency; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateBrushOutlineSettings; - -// ScriptStruct SlateCore.SlateBrush -// 0x00B0 (0x00B0 - 0x0000) -struct FSlateBrush final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateColor TintColor; // 0x0008(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ESlateBrushDrawType DrawAs; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushTileType Tiling; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushMirrorType Mirroring; // 0x001E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateBrushImageType ImageType; // 0x001F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDeprecateSlateVector2D ImageSize; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Margin; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class UObject* ResourceObject; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FSlateBrushOutlineSettings OutlineSettings; // 0x0040(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FBox2f UVRegion; // 0x0080(0x0014)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 bIsDynamicallyLoaded : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bHasUObject : 1; // 0x0094(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_95[0x13]; // 0x0095(0x0013)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ResourceName; // 0x00A8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FSlateBrush; - -// ScriptStruct SlateCore.SlateWidgetStyle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FSlateWidgetStyle -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateWidgetStyle; - -// ScriptStruct SlateCore.ScrollBorderStyle -// 0x0168 (0x0170 - 0x0008) -struct FScrollBorderStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush TopShadowBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BottomShadowBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScrollBorderStyle; - -// ScriptStruct SlateCore.PointerEvent -// 0x0058 (0x0078 - 0x0020) -struct FPointerEvent final : public FInputEvent -{ -public: - uint8 Pad_20[0x58]; // 0x0020(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPointerEvent; - -// ScriptStruct SlateCore.FontOutlineSettings -// 0x0020 (0x0020 - 0x0000) -struct FFontOutlineSettings final -{ -public: - int32 OutlineSize; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMiteredCorners; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSeparateFillAlpha; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyOutlineToDropShadows; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* OutlineMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor OutlineColor; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontOutlineSettings; - -// ScriptStruct SlateCore.SlateFontInfo -// 0x0060 (0x0060 - 0x0000) -struct FSlateFontInfo final -{ -public: - class UObject* FontObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* FontMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontOutlineSettings OutlineSettings; // 0x0010(0x0020)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - class FName TypefaceFontName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Size; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 LetterSpacing; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SkewAmount; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x1]; // 0x0054(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bForceMonospaced; // 0x0055(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bMaterialIsStencil; // 0x0056(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float MonospacedWidth; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateFontInfo; - -// ScriptStruct SlateCore.TextBlockStyle -// 0x02D8 (0x02E0 - 0x0008) -struct FTextBlockStyle : public FSlateWidgetStyle -{ -public: - struct FSlateFontInfo Font; // 0x0008(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x0068(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FDeprecateSlateVector2D ShadowOffset; // 0x007C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0084(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor SelectedBackgroundColor; // 0x0094(0x0014)(Edit, NativeAccessSpecifierPublic) - struct FSlateColor HighlightColor; // 0x00A8(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush HighlightShape; // 0x00C0(0x00B0)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateBrush StrikeBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateBrush UnderlineBrush; // 0x0220(0x00B0)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - ETextTransformPolicy TransformPolicy; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextOverflowPolicy OverflowPolicy; // 0x02D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D2[0xE]; // 0x02D2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTextBlockStyle; - -// ScriptStruct SlateCore.SliderStyle -// 0x0438 (0x0440 - 0x0008) -struct FSliderStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush NormalBarImage; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBarImage; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DisabledBarImage; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush NormalThumbImage; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredThumbImage; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DisabledThumbImage; // 0x0380(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float BarThickness; // 0x0430(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_434[0xC]; // 0x0434(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSliderStyle; - -// ScriptStruct SlateCore.ProgressBarStyle -// 0x0228 (0x0230 - 0x0008) -struct FProgressBarStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundImage; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush FillImage; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush MarqueeImage; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool EnableFillAnimation; // 0x0220(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0xF]; // 0x0221(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FProgressBarStyle; - -// ScriptStruct SlateCore.SlateSound -// 0x0018 (0x0018 - 0x0000) -struct FSlateSound final -{ -public: - class UObject* ResourceObject; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_8[0x10]; // 0x0008(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateSound; - -// ScriptStruct SlateCore.ButtonStyle -// 0x0368 (0x0370 - 0x0008) -struct FButtonStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Normal; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Hovered; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Pressed; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Disabled; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor NormalForeground; // 0x02D0(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor HoveredForeground; // 0x02E4(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor PressedForeground; // 0x02F8(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor DisabledForeground; // 0x030C(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMargin NormalPadding; // 0x0320(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin PressedPadding; // 0x0330(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound PressedSlateSound; // 0x0340(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound HoveredSlateSound; // 0x0358(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FButtonStyle; - -// ScriptStruct SlateCore.HyperlinkStyle -// 0x0668 (0x0670 - 0x0008) -struct FHyperlinkStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle UnderlineStyle; // 0x0010(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0380(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0660(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHyperlinkStyle; - -// ScriptStruct SlateCore.TableViewStyle -// 0x00B8 (0x00C0 - 0x0008) -struct FTableViewStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTableViewStyle; - -// ScriptStruct SlateCore.ScrollBarStyle -// 0x0648 (0x0650 - 0x0008) -struct FScrollBarStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush HorizontalBackgroundImage; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalBackgroundImage; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalTopSlotImage; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HorizontalTopSlotImage; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush VerticalBottomSlotImage; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HorizontalBottomSlotImage; // 0x0380(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush NormalThumbImage; // 0x0430(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredThumbImage; // 0x04E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DraggedThumbImage; // 0x0590(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float Thickness; // 0x0640(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_644[0xC]; // 0x0644(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FScrollBarStyle; - -// ScriptStruct SlateCore.TableRowStyle -// 0x0B48 (0x0B50 - 0x0008) -struct FTableRowStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush SelectorFocusedBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveHoveredBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveHoveredBrush; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveBrush; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bUseParentRowBrush; // 0x0380(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_381[0xF]; // 0x0381(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush ParentRowBackgroundBrush; // 0x0390(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ParentRowBackgroundHoveredBrush; // 0x0440(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush EvenRowBackgroundHoveredBrush; // 0x04F0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush EvenRowBackgroundBrush; // 0x05A0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush OddRowBackgroundHoveredBrush; // 0x0650(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush OddRowBackgroundBrush; // 0x0700(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor TextColor; // 0x07B0(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor SelectedTextColor; // 0x07C4(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_7D8[0x8]; // 0x07D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush DropIndicator_Above; // 0x07E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DropIndicator_Onto; // 0x0890(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DropIndicator_Below; // 0x0940(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveHighlightedBrush; // 0x09F0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveHighlightedBrush; // 0x0AA0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTableRowStyle; - -// ScriptStruct SlateCore.CheckBoxStyle -// 0x0948 (0x0950 - 0x0008) -struct FCheckBoxStyle final : public FSlateWidgetStyle -{ -public: - ESlateCheckBoxType CheckBoxType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush UncheckedImage; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UncheckedHoveredImage; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UncheckedPressedImage; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedImage; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedHoveredImage; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CheckedPressedImage; // 0x0380(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedImage; // 0x0430(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedHoveredImage; // 0x04E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush UndeterminedPressedImage; // 0x0590(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0640(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImage; // 0x0650(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundHoveredImage; // 0x0700(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundPressedImage; // 0x07B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0860(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor HoveredForeground; // 0x0874(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor PressedForeground; // 0x0888(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor CheckedForeground; // 0x089C(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor CheckedHoveredForeground; // 0x08B0(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor CheckedPressedForeground; // 0x08C4(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor UndeterminedForeground; // 0x08D8(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor BorderBackgroundColor; // 0x08EC(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateSound CheckedSlateSound; // 0x0900(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound UncheckedSlateSound; // 0x0918(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound HoveredSlateSound; // 0x0930(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_948[0x8]; // 0x0948(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCheckBoxStyle; - -// ScriptStruct SlateCore.ComboButtonStyle -// 0x0538 (0x0540 - 0x0008) -struct FComboButtonStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle ButtonStyle; // 0x0010(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush DownArrowImage; // 0x0380(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FDeprecateSlateVector2D ShadowOffset; // 0x0430(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0438(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_448[0x8]; // 0x0448(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush MenuBorderBrush; // 0x0450(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin MenuBorderPadding; // 0x0500(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin ContentPadding; // 0x0510(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin DownArrowPadding; // 0x0520(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EVerticalAlignment DownArrowAlign; // 0x0530(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_531[0xF]; // 0x0531(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FComboButtonStyle; - -// ScriptStruct SlateCore.ComboBoxStyle -// 0x0598 (0x05A0 - 0x0008) -struct FComboBoxStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComboButtonStyle ComboButtonStyle; // 0x0010(0x0540)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateSound PressedSlateSound; // 0x0550(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound SelectionChangeSlateSound; // 0x0568(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin ContentPadding; // 0x0580(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin MenuRowPadding; // 0x0590(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FComboBoxStyle; - -// ScriptStruct SlateCore.ScrollBoxStyle -// 0x02E8 (0x02F0 - 0x0008) -struct FScrollBoxStyle final : public FSlateWidgetStyle -{ -public: - float BarThickness; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush TopShadowBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BottomShadowBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftShadowBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightShadowBrush; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin HorizontalScrolledContentPadding; // 0x02D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin VerticalScrolledContentPadding; // 0x02E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FScrollBoxStyle; - -// ScriptStruct SlateCore.CharacterEvent -// 0x0008 (0x0028 - 0x0020) -struct FCharacterEvent final : public FInputEvent -{ -public: - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCharacterEvent; - -// ScriptStruct SlateCore.TableColumnHeaderStyle -// 0x0638 (0x0640 - 0x0008) -struct FTableColumnHeaderStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush SortPrimaryAscendingImage; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortPrimaryDescendingImage; // 0x00C0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortSecondaryAscendingImage; // 0x0170(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush SortSecondaryDescendingImage; // 0x0220(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBrush; // 0x02D0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x0380(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownImage; // 0x0430(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownNormalBorderBrush; // 0x04E0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MenuDropdownHoveredBorderBrush; // 0x0590(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTableColumnHeaderStyle; - -// ScriptStruct SlateCore.FontData -// 0x0028 (0x0028 - 0x0000) -struct FFontData final -{ -public: - class FString FontFilename; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_10[0x4]; // 0x0010(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - EFontHinting Hinting; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EFontLoadingPolicy LoadingPolicy; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SubFaceIndex; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UObject* FontFaceAsset; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FFontData; - -// ScriptStruct SlateCore.TypefaceEntry -// 0x0030 (0x0030 - 0x0000) -struct FTypefaceEntry final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FFontData Font; // 0x0008(0x0028)(HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypefaceEntry; - -// ScriptStruct SlateCore.Typeface -// 0x0010 (0x0010 - 0x0000) -struct FTypeface final -{ -public: - TArray Fonts; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypeface; - -// ScriptStruct SlateCore.CompositeFallbackFont -// 0x0018 (0x0018 - 0x0000) -struct FCompositeFallbackFont -{ -public: - struct FTypeface Typeface; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - float ScalingFactor; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompositeFallbackFont; - -// ScriptStruct SlateCore.EditableTextStyle -// 0x0288 (0x0290 - 0x0008) -struct FEditableTextStyle final : public FSlateWidgetStyle -{ -public: - struct FSlateFontInfo Font; // 0x0008(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x0068(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundImageSelected; // 0x0080(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageComposing; // 0x0130(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush CaretImage; // 0x01E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditableTextStyle; - -// ScriptStruct SlateCore.EditableTextBoxStyle -// 0x0C78 (0x0C80 - 0x0008) -struct FEditableTextBoxStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundImageNormal; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageHovered; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageFocused; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundImageReadOnly; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x02D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x02E0(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x05C0(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BackgroundColor; // 0x05D4(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ReadOnlyForegroundColor; // 0x05E8(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor FocusedForegroundColor; // 0x05FC(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin HScrollBarPadding; // 0x0610(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin VScrollBarPadding; // 0x0620(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FScrollBarStyle ScrollBarStyle; // 0x0630(0x0650)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEditableTextBoxStyle; - -// ScriptStruct SlateCore.InlineEditableTextBlockStyle -// 0x0F68 (0x0F70 - 0x0008) -struct FInlineEditableTextBlockStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEditableTextBoxStyle EditableTextBoxStyle; // 0x0010(0x0C80)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0C90(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInlineEditableTextBlockStyle; - -// ScriptStruct SlateCore.SpinBoxStyle -// 0x0518 (0x0520 - 0x0008) -struct FSpinBoxStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveBackgroundBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBackgroundBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveFillBrush; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredFillBrush; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveFillBrush; // 0x0380(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ArrowsImage; // 0x0430(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x04E0(0x0014)(NativeAccessSpecifierPublic) - struct FMargin TextPadding; // 0x04F4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin InsetPadding; // 0x0504(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_514[0xC]; // 0x0514(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSpinBoxStyle; - -// ScriptStruct SlateCore.KeyEvent -// 0x0020 (0x0040 - 0x0020) -struct FKeyEvent : public FInputEvent -{ -public: - uint8 Pad_20[0x20]; // 0x0020(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FKeyEvent; - -// ScriptStruct SlateCore.NavigationEvent -// 0x0008 (0x0028 - 0x0020) -struct FNavigationEvent final : public FInputEvent -{ -public: - uint8 Pad_20[0x8]; // 0x0020(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FNavigationEvent; - -// ScriptStruct SlateCore.FontSdfSettings -// 0x0004 (0x0004 - 0x0000) -struct FFontSdfSettings final -{ -public: - int32 BasePpem; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFontSdfSettings; - -// ScriptStruct SlateCore.AnalogInputEvent -// 0x0008 (0x0048 - 0x0040) -struct FAnalogInputEvent final : public FKeyEvent -{ -public: - uint8 Pad_40[0x8]; // 0x0040(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnalogInputEvent; - -// ScriptStruct SlateCore.FocusEvent -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FFocusEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFocusEvent; - -// ScriptStruct SlateCore.ExpandableAreaStyle -// 0x0178 (0x0180 - 0x0008) -struct FExpandableAreaStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush CollapsedImage; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ExpandedImage; // 0x00C0(0x00B0)(Edit, NativeAccessSpecifierPublic) - float RolloutAnimationSeconds; // 0x0170(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0xC]; // 0x0174(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FExpandableAreaStyle; - -// ScriptStruct SlateCore.MotionEvent -// 0x0060 (0x0080 - 0x0020) -struct FMotionEvent final : public FInputEvent -{ -public: - uint8 Pad_20[0x60]; // 0x0020(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FMotionEvent; - -// ScriptStruct SlateCore.CompositeSubFont -// 0x0020 (0x0038 - 0x0018) -struct FCompositeSubFont final : public FCompositeFallbackFont -{ -public: - TArray CharacterRanges; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - class FString Cultures; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCompositeSubFont; - -// ScriptStruct SlateCore.CompositeFont -// 0x0040 (0x0040 - 0x0000) -struct FCompositeFont final -{ -public: - struct FTypeface DefaultTypeface; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - struct FCompositeFallbackFont FallbackTypeface; // 0x0010(0x0018)(NativeAccessSpecifierPublic) - TArray SubTypefaces; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bEnableAscentDescentOverride; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCompositeFont; - -// ScriptStruct SlateCore.CaptureLostEvent -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FCaptureLostEvent final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCaptureLostEvent; - -// ScriptStruct SlateCore.SegmentedControlStyle -// 0x1CB8 (0x1CC0 - 0x0008) -struct FSegmentedControlStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCheckBoxStyle ControlStyle; // 0x0010(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FCheckBoxStyle FirstControlStyle; // 0x0960(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FCheckBoxStyle LastControlStyle; // 0x12B0(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush BackgroundBrush; // 0x1C00(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin UniformPadding; // 0x1CB0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSegmentedControlStyle; - -// ScriptStruct SlateCore.SearchBoxStyle -// 0x0FD8 (0x0FE0 - 0x0008) -struct FSearchBoxStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEditableTextBoxStyle TextBoxStyle; // 0x0010(0x0C80)(Edit, NativeAccessSpecifierPublic) - struct FSlateFontInfo ActiveFontInfo; // 0x0C90(0x0060)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush UpArrowImage; // 0x0CF0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush DownArrowImage; // 0x0DA0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush GlassImage; // 0x0E50(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ClearImage; // 0x0F00(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FMargin ImagePadding; // 0x0FB0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TOptional ImageSizeOverride; // 0x0FC0(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeftAlignButtons; // 0x0FD8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeftAlignSearchResultButtons; // 0x0FD9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLeftAlignGlassImageAndClearButton; // 0x0FDA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_FDB[0x5]; // 0x0FDB(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSearchBoxStyle; - -// ScriptStruct SlateCore.VolumeControlStyle -// 0x07B8 (0x07C0 - 0x0008) -struct FVolumeControlStyle : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSliderStyle SliderStyle; // 0x0010(0x0440)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HighVolumeImage; // 0x0450(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MidVolumeImage; // 0x0500(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush LowVolumeImage; // 0x05B0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NoVolumeImage; // 0x0660(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush MutedImage; // 0x0710(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVolumeControlStyle; - -// ScriptStruct SlateCore.InlineTextImageStyle -// 0x00C8 (0x00D0 - 0x0008) -struct FInlineTextImageStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Image; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) - int16 Baseline; // 0x00C0(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C2[0xE]; // 0x00C2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInlineTextImageStyle; - -// ScriptStruct SlateCore.SplitterStyle -// 0x0168 (0x0170 - 0x0008) -struct FSplitterStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush HandleNormalBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush HandleHighlightBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSplitterStyle; - -// ScriptStruct SlateCore.HeaderRowStyle -// 0x0F98 (0x0FA0 - 0x0008) -struct FHeaderRowStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTableColumnHeaderStyle ColumnStyle; // 0x0010(0x0640)(Edit, NativeAccessSpecifierPublic) - struct FTableColumnHeaderStyle LastColumnStyle; // 0x0650(0x0640)(Edit, NativeAccessSpecifierPublic) - struct FSplitterStyle ColumnSplitterStyle; // 0x0C90(0x0170)(Edit, NativeAccessSpecifierPublic) - float SplitterHandleSize; // 0x0E00(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E04[0xC]; // 0x0E04(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundBrush; // 0x0E10(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0EC0(0x0014)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_ED4[0xC]; // 0x0ED4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush HorizontalSeparatorBrush; // 0x0EE0(0x00B0)(Edit, NativeAccessSpecifierPublic) - float HorizontalSeparatorThickness; // 0x0F90(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F94[0xC]; // 0x0F94(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHeaderRowStyle; - -// ScriptStruct SlateCore.DockTabStyle -// 0x0BB8 (0x0BC0 - 0x0008) -struct FDockTabStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle CloseButtonStyle; // 0x0010(0x0370)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBrush; // 0x0380(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ColorOverlayTabBrush; // 0x0430(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ColorOverlayIconBrush; // 0x04E0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ForegroundBrush; // 0x0590(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x0640(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush ContentAreaBrush; // 0x06F0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush TabWellBrush; // 0x07A0(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FTextBlockStyle TabTextStyle; // 0x0850(0x02E0)(Edit, NativeAccessSpecifierPublic) - struct FMargin TabPadding; // 0x0B30(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FDeprecateSlateVector2D IconSize; // 0x0B40(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float OverlapWidth; // 0x0B48(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor FlashColor; // 0x0B4C(0x0014)(Edit, NativeAccessSpecifierPublic) - struct FSlateColor NormalForegroundColor; // 0x0B60(0x0014)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor HoveredForegroundColor; // 0x0B74(0x0014)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor ActiveForegroundColor; // 0x0B88(0x0014)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundForegroundColor; // 0x0B9C(0x0014)(Edit, AdvancedDisplay, NativeAccessSpecifierPublic) - float IconBorderPadding; // 0x0BB0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_BB4[0xC]; // 0x0BB4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDockTabStyle; - -// ScriptStruct SlateCore.WindowStyle -// 0x15F8 (0x1600 - 0x0008) -struct FWindowStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle MinimizeButtonStyle; // 0x0010(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle MaximizeButtonStyle; // 0x0380(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle RestoreButtonStyle; // 0x06F0(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle CloseButtonStyle; // 0x0A60(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TitleTextStyle; // 0x0DD0(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ActiveTitleBrush; // 0x10B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InactiveTitleBrush; // 0x1160(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush FlashTitleBrush; // 0x1210(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BackgroundColor; // 0x12C0(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_12D4[0xC]; // 0x12D4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush OutlineBrush; // 0x12E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor OutlineColor; // 0x1390(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_13A4[0xC]; // 0x13A4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BorderBrush; // 0x13B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BorderColor; // 0x1460(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_1474[0xC]; // 0x1474(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundBrush; // 0x1480(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ChildBackgroundBrush; // 0x1530(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 WindowCornerRadius; // 0x15E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin BorderPadding; // 0x15E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_15F4[0xC]; // 0x15F4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWindowStyle; - -// ScriptStruct SlateCore.StyleColorList -// 0x07A0 (0x07A0 - 0x0000) -struct alignas(0x08) FStyleColorList final -{ -public: - struct FLinearColor StyleColors[0x3D]; // 0x0000(0x0010)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D0[0x3D0]; // 0x03D0(0x03D0)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FStyleColorList; - -// ScriptStruct SlateCore.ToolBarStyle -// 0x3658 (0x3660 - 0x0008) -struct FToolBarStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush BackgroundBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush ExpandBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush SeparatorBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle LabelStyle; // 0x0220(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FEditableTextBoxStyle EditableTextStyle; // 0x0500(0x0C80)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FCheckBoxStyle ToggleButton; // 0x1180(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FComboButtonStyle ComboButtonStyle; // 0x1AD0(0x0540)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle SettingsButtonStyle; // 0x2010(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FComboButtonStyle SettingsComboButton; // 0x2380(0x0540)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FCheckBoxStyle SettingsToggleButton; // 0x28C0(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FButtonStyle ButtonStyle; // 0x3210(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin LabelPadding; // 0x3580(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float UniformBlockWidth; // 0x3590(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float UniformBlockHeight; // 0x3594(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 NumColumns; // 0x3598(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin IconPadding; // 0x359C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin SeparatorPadding; // 0x35AC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float SeparatorThickness; // 0x35BC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin ComboButtonPadding; // 0x35C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin ButtonPadding; // 0x35D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin CheckBoxPadding; // 0x35E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin BlockPadding; // 0x35F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin IndentedBlockPadding; // 0x3600(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin BackgroundPadding; // 0x3610(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FDeprecateSlateVector2D IconSize; // 0x3620(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowLabels; // 0x3628(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3629[0x3]; // 0x3629(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ButtonContentMaxWidth; // 0x362C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ButtonContentFillWidth; // 0x3630(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin IconPaddingWithVisibleLabel; // 0x3634(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin IconPaddingWithCollapsedLabel; // 0x3644(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - TOptional VerticalAlignmentOverride; // 0x3654(0x0002)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3656[0xA]; // 0x3656(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FToolBarStyle; - -} - diff --git a/Cronos The New Dawn/SDK/Slate_classes.hpp b/Cronos The New Dawn/SDK/Slate_classes.hpp deleted file mode 100644 index ccd2218..0000000 --- a/Cronos The New Dawn/SDK/Slate_classes.hpp +++ /dev/null @@ -1,319 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Slate - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "SlateCore_classes.hpp" -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class Slate.ToolMenuBase -// 0x0000 (0x0028 - 0x0028) -class UToolMenuBase final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ToolMenuBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ToolMenuBase") - } - static class UToolMenuBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UToolMenuBase; - -// Class Slate.SlateSettings -// 0x0008 (0x0030 - 0x0028) -class USlateSettings final : public UObject -{ -public: - bool bExplicitCanvasChildZOrder; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateSettings") - } - static class USlateSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateSettings; - -// Class Slate.ButtonWidgetStyle -// 0x0370 (0x03A0 - 0x0030) -class UButtonWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FButtonStyle ButtonStyle; // 0x0030(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonWidgetStyle") - } - static class UButtonWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonWidgetStyle; - -// Class Slate.CheckBoxWidgetStyle -// 0x0950 (0x0980 - 0x0030) -class UCheckBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FCheckBoxStyle CheckBoxStyle; // 0x0030(0x0950)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBoxWidgetStyle") - } - static class UCheckBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBoxWidgetStyle; - -// Class Slate.ComboBoxWidgetStyle -// 0x05A0 (0x05D0 - 0x0030) -class UComboBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FComboBoxStyle ComboBoxStyle; // 0x0030(0x05A0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBoxWidgetStyle") - } - static class UComboBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBoxWidgetStyle; - -// Class Slate.ComboButtonWidgetStyle -// 0x0540 (0x0570 - 0x0030) -class UComboButtonWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FComboButtonStyle ComboButtonStyle; // 0x0030(0x0540)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboButtonWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboButtonWidgetStyle") - } - static class UComboButtonWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboButtonWidgetStyle; - -// Class Slate.EditableTextBoxWidgetStyle -// 0x0C80 (0x0CB0 - 0x0030) -class UEditableTextBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FEditableTextBoxStyle EditableTextBoxStyle; // 0x0030(0x0C80)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextBoxWidgetStyle") - } - static class UEditableTextBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextBoxWidgetStyle; - -// Class Slate.EditableTextWidgetStyle -// 0x0290 (0x02C0 - 0x0030) -class UEditableTextWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FEditableTextStyle EditableTextStyle; // 0x0030(0x0290)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextWidgetStyle") - } - static class UEditableTextWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextWidgetStyle; - -// Class Slate.ProgressWidgetStyle -// 0x0230 (0x0260 - 0x0030) -class UProgressWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FProgressBarStyle ProgressBarStyle; // 0x0030(0x0230)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProgressWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProgressWidgetStyle") - } - static class UProgressWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProgressWidgetStyle; - -// Class Slate.ScrollBarWidgetStyle -// 0x0650 (0x0680 - 0x0030) -class UScrollBarWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FScrollBarStyle ScrollBarStyle; // 0x0030(0x0650)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBarWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBarWidgetStyle") - } - static class UScrollBarWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBarWidgetStyle; - -// Class Slate.ScrollBoxWidgetStyle -// 0x02F0 (0x0320 - 0x0030) -class UScrollBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FScrollBoxStyle ScrollBoxStyle; // 0x0030(0x02F0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBoxWidgetStyle") - } - static class UScrollBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBoxWidgetStyle; - -// Class Slate.SpinBoxWidgetStyle -// 0x0520 (0x0550 - 0x0030) -class USpinBoxWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FSpinBoxStyle SpinBoxStyle; // 0x0030(0x0520)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpinBoxWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpinBoxWidgetStyle") - } - static class USpinBoxWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpinBoxWidgetStyle; - -// Class Slate.TextBlockWidgetStyle -// 0x02E0 (0x0310 - 0x0030) -class UTextBlockWidgetStyle final : public USlateWidgetStyleContainerBase -{ -public: - struct FTextBlockStyle TextBlockStyle; // 0x0030(0x02E0)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBlockWidgetStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBlockWidgetStyle") - } - static class UTextBlockWidgetStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBlockWidgetStyle; - -} - diff --git a/Cronos The New Dawn/SDK/Slate_structs.hpp b/Cronos The New Dawn/SDK/Slate_structs.hpp deleted file mode 100644 index 0663e12..0000000 --- a/Cronos The New Dawn/SDK/Slate_structs.hpp +++ /dev/null @@ -1,380 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Slate - -#include "Basic.hpp" - -#include "InputCore_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Slate.EVirtualKeyboardTrigger -// NumValues: 0x0003 -enum class EVirtualKeyboardTrigger : uint8 -{ - OnFocusByPointer = 0, - OnAllFocusEvents = 1, - EVirtualKeyboardTrigger_MAX = 2, -}; - -// Enum Slate.EVirtualKeyboardDismissAction -// NumValues: 0x0004 -enum class EVirtualKeyboardDismissAction : uint8 -{ - TextChangeOnDismiss = 0, - TextCommitOnAccept = 1, - TextCommitOnDismiss = 2, - EVirtualKeyboardDismissAction_MAX = 3, -}; - -// Enum Slate.ESelectionMode -// NumValues: 0x0005 -enum class ESelectionMode : uint8 -{ - None = 0, - Single = 1, - SingleToggle = 2, - Multi = 3, - ESelectionMode_MAX = 4, -}; - -// Enum Slate.ETableViewMode -// NumValues: 0x0004 -enum class ETableViewMode : uint8 -{ - List = 0, - Tile = 1, - Tree = 2, - ETableViewMode_MAX = 3, -}; - -// Enum Slate.EMultiBoxType -// NumValues: 0x0009 -enum class EMultiBoxType : uint8 -{ - MenuBar = 0, - ToolBar = 1, - VerticalToolBar = 2, - SlimHorizontalToolBar = 3, - UniformToolBar = 4, - Menu = 5, - ButtonRow = 6, - SlimHorizontalUniformToolBar = 7, - EMultiBoxType_MAX = 8, -}; - -// Enum Slate.EMultiBlockType -// NumValues: 0x000A -enum class EMultiBlockType : uint8 -{ - None = 0, - ButtonRow = 1, - EditableText = 2, - Heading = 3, - MenuEntry = 4, - Separator = 5, - ToolBarButton = 6, - ToolBarComboButton = 7, - Widget = 8, - EMultiBlockType_MAX = 9, -}; - -// Enum Slate.EInputPreProcessorType -// NumValues: 0x0009 -enum class EInputPreProcessorType : uint8 -{ - Overlay = 0, - PreEngine = 1, - Engine = 2, - PreEditor = 3, - Editor = 4, - PreGame = 5, - Game = 6, - Count = 7, - EInputPreProcessorType_MAX = 8, -}; - -// Enum Slate.EDescendantScrollDestination -// NumValues: 0x0005 -enum class EDescendantScrollDestination : uint8 -{ - IntoView = 0, - TopOrLeft = 1, - Center = 2, - BottomOrRight = 3, - EDescendantScrollDestination_MAX = 4, -}; - -// Enum Slate.EScrollWhenFocusChanges -// NumValues: 0x0004 -enum class EScrollWhenFocusChanges : uint8 -{ - NoScroll = 0, - InstantScroll = 1, - AnimatedScroll = 2, - EScrollWhenFocusChanges_MAX = 3, -}; - -// Enum Slate.ECustomizedToolMenuVisibility -// NumValues: 0x0004 -enum class ECustomizedToolMenuVisibility : uint32 -{ - None = 0, - Visible = 1, - Hidden = 2, - ECustomizedToolMenuVisibility_MAX = 3, -}; - -// Enum Slate.EUserInterfaceActionType -// NumValues: 0x0007 -enum class EUserInterfaceActionType : uint8 -{ - None = 0, - Button = 1, - ToggleButton = 2, - RadioButton = 3, - Check = 4, - CollapsedButton = 5, - EUserInterfaceActionType_MAX = 6, -}; - -// Enum Slate.EMultipleKeyBindingIndex -// NumValues: 0x0004 -enum class EMultipleKeyBindingIndex : uint8 -{ - Primary = 0, - Secondary = 1, - NumChords = 2, - EMultipleKeyBindingIndex_MAX = 3, -}; - -// Enum Slate.ETextJustify -// NumValues: 0x0006 -enum class ETextJustify : uint8 -{ - Left = 0, - Center = 1, - Right = 2, - InvariantLeft = 3, - InvariantRight = 4, - ETextJustify_MAX = 5, -}; - -// Enum Slate.ETextWrappingPolicy -// NumValues: 0x0003 -enum class ETextWrappingPolicy : uint8 -{ - DefaultWrapping = 0, - AllowPerCharacterWrapping = 1, - ETextWrappingPolicy_MAX = 2, -}; - -// Enum Slate.ETextFlowDirection -// NumValues: 0x0005 -enum class ETextFlowDirection : uint8 -{ - Auto = 0, - LeftToRight = 1, - RightToLeft = 2, - Culture = 3, - ETextFlowDirection_MAX = 4, -}; - -// Enum Slate.EStretchDirection -// NumValues: 0x0004 -enum class EStretchDirection : uint8 -{ - Both = 0, - DownOnly = 1, - UpOnly = 2, - EStretchDirection_MAX = 3, -}; - -// Enum Slate.EStretch -// NumValues: 0x000A -enum class EStretch : uint8 -{ - None = 0, - Fill = 1, - ScaleToFit = 2, - ScaleToFitX = 3, - ScaleToFitY = 4, - ScaleToFill = 5, - ScaleBySafeZone = 6, - UserSpecified = 7, - UserSpecifiedWithClipping = 8, - EStretch_MAX = 9, -}; - -// Enum Slate.EProgressBarFillType -// NumValues: 0x0008 -enum class EProgressBarFillType : uint8 -{ - LeftToRight = 0, - RightToLeft = 1, - FillFromCenter = 2, - FillFromCenterHorizontal = 3, - FillFromCenterVertical = 4, - TopToBottom = 5, - BottomToTop = 6, - EProgressBarFillType_MAX = 7, -}; - -// Enum Slate.EProgressBarFillStyle -// NumValues: 0x0003 -enum class EProgressBarFillStyle : uint8 -{ - Mask = 0, - Scale = 1, - EProgressBarFillStyle_MAX = 2, -}; - -// Enum Slate.EListItemAlignment -// NumValues: 0x0008 -enum class EListItemAlignment : uint8 -{ - EvenlyDistributed = 0, - EvenlySize = 1, - EvenlyWide = 2, - LeftAligned = 3, - RightAligned = 4, - CenterAligned = 5, - Fill = 6, - EListItemAlignment_MAX = 7, -}; - -// Enum Slate.EScrollIntoViewAlignment -// NumValues: 0x0005 -enum class EScrollIntoViewAlignment : uint8 -{ - IntoView = 0, - TopOrLeft = 1, - CenterAligned = 2, - BottomOrRight = 3, - EScrollIntoViewAlignment_MAX = 4, -}; - -// ScriptStruct Slate.VirtualKeyboardOptions -// 0x0001 (0x0001 - 0x0000) -struct FVirtualKeyboardOptions final -{ -public: - bool bEnableAutocorrect; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FVirtualKeyboardOptions; - -// ScriptStruct Slate.InputChord -// 0x0020 (0x0020 - 0x0000) -struct FInputChord final -{ -public: - struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShift : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCtrl : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAlt : 1; // 0x0018(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCmd : 1; // 0x0018(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInputChord; - -// ScriptStruct Slate.Anchors -// 0x0020 (0x0020 - 0x0000) -struct FAnchors final -{ -public: - struct FVector2D Minimum; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Maximum; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnchors; - -// ScriptStruct Slate.CharRange -// 0x0004 (0x0004 - 0x0000) -struct FCharRange final -{ -public: - uint16 First; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint16 Last; // 0x0002(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCharRange; - -// ScriptStruct Slate.CharRangeList -// 0x0010 (0x0010 - 0x0000) -struct FCharRangeList final -{ -public: - TArray Ranges; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCharRangeList; - -// ScriptStruct Slate.InputPreprocessorRegistrationKey -// 0x0008 (0x0008 - 0x0000) -struct FInputPreprocessorRegistrationKey final -{ -public: - EInputPreProcessorType Type; // 0x0000(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Priority; // 0x0004(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FInputPreprocessorRegistrationKey; - -// ScriptStruct Slate.CustomizedToolMenuEntry -// 0x0004 (0x0004 - 0x0000) -struct FCustomizedToolMenuEntry final -{ -public: - ECustomizedToolMenuVisibility Visibility; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuEntry; - -// ScriptStruct Slate.CustomizedToolMenuSection -// 0x0004 (0x0004 - 0x0000) -struct FCustomizedToolMenuSection final -{ -public: - ECustomizedToolMenuVisibility Visibility; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuSection; - -// ScriptStruct Slate.CustomizedToolMenuNameArray -// 0x0010 (0x0010 - 0x0000) -struct FCustomizedToolMenuNameArray final -{ -public: - TArray Names; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenuNameArray; - -// ScriptStruct Slate.ToolMenuProfile -// 0x01A0 (0x01A0 - 0x0000) -struct FToolMenuProfile -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Entries; // 0x0008(0x0050)(NativeAccessSpecifierPublic) - TMap Sections; // 0x0058(0x0050)(NativeAccessSpecifierPublic) - TArray SuppressExtenders; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_B8[0xE8]; // 0x00B8(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FToolMenuProfile; - -// ScriptStruct Slate.CustomizedToolMenu -// 0x0060 (0x0200 - 0x01A0) -struct FCustomizedToolMenu final : public FToolMenuProfile -{ -public: - TMap EntryOrder; // 0x01A0(0x0050)(NativeAccessSpecifierPublic) - TArray SectionOrder; // 0x01F0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCustomizedToolMenu; - -} - diff --git a/Cronos The New Dawn/SDK/Smort_classes.hpp b/Cronos The New Dawn/SDK/Smort_classes.hpp deleted file mode 100644 index 5726ea5..0000000 --- a/Cronos The New Dawn/SDK/Smort_classes.hpp +++ /dev/null @@ -1,563 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Smort - -#include "Basic.hpp" - -#include "Smort_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "GameplayTags_structs.hpp" -#include "DeveloperSettings_classes.hpp" -#include "AIModule_classes.hpp" - - -namespace SDK -{ - -// Class Smort.BehaviorPackage -// 0x0010 (0x0040 - 0x0030) -class UBehaviorPackage final : public UDataAsset -{ -public: - TArray Behaviors; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BehaviorPackage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BehaviorPackage") - } - static class UBehaviorPackage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBehaviorPackage; - -// Class Smort.BlueprintGoalsUtils -// 0x0000 (0x0028 - 0x0028) -class UBlueprintGoalsUtils final : public UBlueprintFunctionLibrary -{ -public: - static void InvalidateGoalHandle(struct FSmortGoalHandle& InGoalHandle); - static bool IsValid(const struct FSmortGoalHandle& InGoalHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BlueprintGoalsUtils") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BlueprintGoalsUtils") - } - static class UBlueprintGoalsUtils* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBlueprintGoalsUtils; - -// Class Smort.GoalComponent -// 0x0108 (0x01A8 - 0x00A0) -class UGoalComponent final : public UActorComponent -{ -public: - TArray GoalGenerators; // 0x00A0(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TArray CurrentGoals; // 0x00B0(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - struct FSmortGoalPool ActiveGoals; // 0x00C0(0x0030)(BlueprintVisible, BlueprintReadOnly, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - TSet GoalsInUse; // 0x00F0(0x0050)(BlueprintVisible, BlueprintReadOnly, Transient, Protected, NativeAccessSpecifierProtected) - TArray ActiveDemands; // 0x0140(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - class AAIController* AIOwner; // 0x0150(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_158[0x8]; // 0x0158(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class AActor* CombatAgro; // 0x0160(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray> CombatDeterminingGoalClasses; // 0x0168(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FGameplayTagContainer CombatDeterminingGoals; // 0x0178(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate GoalsEvents; // 0x0198(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - -public: - bool CompleteGoal(const struct FSmortGoalHandle& GoalHandle, bool bSuccess); - struct FSmortGoalHandle CreateGoal(const struct FSmortGoalX& InGoal); - bool GetGoalByTag(const struct FGameplayTag& GoalTag, struct FSmortGoalX* OutGoal, struct FSmortGoalHandle* OutHandle); - bool GetGoalFromHandle(const struct FSmortGoalHandle& GoalHandle, struct FSmortGoalX* OutGoal); - bool HasAnyGoal(const struct FGameplayTagContainer& GoalTags); - bool HasGoal(const struct FGameplayTag& GoalTag); - bool InvalidateGoal(const struct FSmortGoalHandle& GoalHandle); - bool IsGoalValid(const struct FSmortGoalHandle& GoalHandle); - bool PauseGoal(const struct FSmortGoalHandle& GoalHandle); - bool RetrieveGoalWithTag(const TArray& GoalsPool, const struct FGameplayTag& GoalTag, struct FSmortGoalX* OutGoal); - void Setup(); - bool TakeGoal(const struct FSmortGoalHandle& GoalHandle); - void Update(); - bool UpdateGoalData(const struct FSmortGoalHandle& GoalHandle, const struct FSmortGoalX& InGoalData); - - class AActor* GetCombatAgro() const; - bool GetGoalsByTag(const struct FGameplayTag& Tag, TArray* OutGoals, TArray* OutHandles) const; - bool GetIsInCombat() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GoalComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GoalComponent") - } - static class UGoalComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGoalComponent; - -// Class Smort.GoalGenerator -// 0x0020 (0x0048 - 0x0028) -class UGoalGenerator : public UObject -{ -public: - class AActor* MyOwner; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGoalComponent* GoalComponent; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray OwnedGoals; // 0x0038(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - -public: - void ClearOwnedGoals(); - struct FSmortGoalHandle CreateGoal(const struct FSmortGoalX& InGoal); - struct FSmortGoalHandle GetGoalByTag(const struct FGameplayTag& GoalTag, struct FSmortGoalX* OutGoal); - void K2_OnGoalEvent(const struct FSmortGoalHandle& GoalHandle, EGoalEvent GoalEvent); - void K2_Setup(class AAIController* AIController); - struct FSmortGoalHandle MatchObjectToGoal(class UObject* InObject); - void OnEnd(class AAIController* AIController); - bool RemoveGoal(const struct FSmortGoalHandle& InGoalHandle); - void Update(class AAIController* AIController); - void UpdateGoalBasedOnObjects(const struct FSmortGoalX& GoalTemplate, const TArray& InGoalSubjects); - bool UpdateGoalData(const struct FSmortGoalHandle& InGoalHandle, const struct FSmortGoalX& GoalData); - - class UGoalComponent* GetGoalComponent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GoalGenerator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GoalGenerator") - } - static class UGoalGenerator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGoalGenerator; - -// Class Smort.GoalGenerator_BlueprintBase -// 0x0000 (0x0048 - 0x0048) -class UGoalGenerator_BlueprintBase final : public UGoalGenerator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GoalGenerator_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GoalGenerator_BlueprintBase") - } - static class UGoalGenerator_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGoalGenerator_BlueprintBase; - -// Class Smort.SmortBehaviorEventsInterface -// 0x0000 (0x0000 - 0x0000) -class ISmortBehaviorEventsInterface final -{ -public: - void HandleBehaviorEvent(const struct FGameplayTag& EventTag); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBehaviorEventsInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBehaviorEventsInterface") - } - static class ISmortBehaviorEventsInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISmortBehaviorEventsInterface; - -// Class Smort.SmortBlueprintFunctionLibrary -// 0x0000 (0x0028 - 0x0028) -class USmortBlueprintFunctionLibrary final : public UBlueprintFunctionLibrary -{ -public: - static float NormalizeConsideration(float Value, float min_0, float max_0); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBlueprintFunctionLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBlueprintFunctionLibrary") - } - static class USmortBlueprintFunctionLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortBlueprintFunctionLibrary; - -// Class Smort.SmortComponent -// 0x02A8 (0x03A0 - 0x00F8) -class USmortComponent final : public UBrainComponent -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnBehaviorStarted; // 0x0100(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBehaviorEnded; // 0x0110(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTargetObjectChanged; // 0x0120(0x0010)(ZeroConstructor, Transient, InstancedReference, NativeAccessSpecifierPublic) - class UGoalComponent* GoalComponent; // 0x0130(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBehaviorPackage* DefaultBehaviors; // 0x0138(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FGameplayTagContainer DefaultBehaviorsPackageTags; // 0x0140(0x0020)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray DefaultPackages; // 0x0160(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray BehaviorPackages; // 0x0170(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected) - TMap> BehaviorTemplates; // 0x0180(0x0050)(Edit, DisableEditOnInstance, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FBehaviorPool BehaviorOptions; // 0x01D0(0x0020)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1F0[0x10]; // 0x01F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSelectionContext CurrentSelectionContext; // 0x0200(0x0068)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_268[0x138]; // 0x0268(0x0138)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class USmortGameplayBehavior* AddBehaviorOption(class FName InBehaviorName, TSubclassOf InBehaviorClass, struct FBehaviorOptionHandle* OutBehaviorOptionHandle, const struct FBehaviorSetupEvent& InBehaviorSetupPayload, class USmortBehaviorData* InBehaviorData); - void AddBlockingTags(const struct FGameplayTagContainer& InBlockedTags); - void BlockBehaviors(const struct FActiveGameplayEffectHandle& GEHandle, const struct FGameplayTagRequirements& InBlockingRequirements); - bool ForceSelect(const struct FBehaviorOptionHandle& InHandle, class UObject* InTarget, bool bAutoInitialize); - bool GetBehaviorOption(const struct FBehaviorOptionHandle& InHandle, struct FBehaviorOption* OutBehaviorOption); - bool InitializeCurrentBehavior(); - class USmortGameplayBehavior* InsertBehaviorOption(const struct FBehaviorOption& InBehaviorOption, TSubclassOf InBehaviorClass, struct FBehaviorOptionHandle* OutBehaviorOptionHandle, const struct FBehaviorSetupEvent& InBehaviorSetupPayload, class USmortBehaviorData* InBehaviorData); - void K2_ResumeLogic(const class FString& Reason); - void OnGoalEvent(const struct FSmortGoalHandle& Handle, EGoalEvent Event); - void RemoveBlockingTags(const struct FGameplayTagContainer& InBlockedTags); - void Setup(); - void UnblockBehaviors(const struct FActiveGameplayEffectHandle& GEHandle); - void UpdateLogic(); - - TSubclassOf GetBehaviorTemplate(const struct FGameplayTag& InBehaviorTag) const; - class USmortGameplayBehavior* GetSmortGameplayBehavior(const struct FBehaviorOptionHandle& InHandle) const; - bool IsBehaviorBlocked(const struct FGameplayTag& InTag) const; - bool IsBehaviorBlockedMulti(const struct FGameplayTagContainer& InTags) const; - bool IsValidHandle(const struct FBehaviorOptionHandle& InHandle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortComponent") - } - static class USmortComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortComponent; - -// Class Smort.SmortBlueprintCondition -// 0x0000 (0x0028 - 0x0028) -class USmortBlueprintCondition final : public UObject -{ -public: - bool GetConditionMet(const struct FSelectionContext& ScoringContext) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBlueprintCondition") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBlueprintCondition") - } - static class USmortBlueprintCondition* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortBlueprintCondition; - -// Class Smort.SmortBlueprintConsideration -// 0x0000 (0x0028 - 0x0028) -class USmortBlueprintConsideration final : public UObject -{ -public: - float GetConsiderationScore(const struct FSelectionContext& ScoringContext) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBlueprintConsideration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBlueprintConsideration") - } - static class USmortBlueprintConsideration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortBlueprintConsideration; - -// Class Smort.SmortDataProvider -// 0x0000 (0x0000 - 0x0000) -class ISmortDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortDataProvider") - } - static class ISmortDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISmortDataProvider; - -// Class Smort.SmortBehaviorData -// 0x0000 (0x0028 - 0x0028) -class USmortBehaviorData final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortBehaviorData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortBehaviorData") - } - static class USmortBehaviorData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortBehaviorData; - -// Class Smort.SmortGameplayBehavior -// 0x0170 (0x0198 - 0x0028) -class USmortGameplayBehavior final : public UObject -{ -public: - uint8 Pad_28[0x70]; // 0x0028(0x0070)(Fixing Size After Last Property [ Dumper-7 ]) - class USmortComponent* SmortOwner; // 0x0098(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsInterruptible; // 0x00A0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer NativeBehaviorTags; // 0x00A8(0x0020)(Edit, Protected, NativeAccessSpecifierProtected) - bool bRegisterInterruptAsEnd; // 0x00C8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPreventPauseLogic; // 0x00C9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_CA[0x66]; // 0x00CA(0x0066)(Fixing Size After Last Property [ Dumper-7 ]) - class AAIController* BehaviorAIController; // 0x0130(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray ActiveTasks; // 0x0138(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) - TMap MontageToTask; // 0x0148(0x0050)(NativeAccessSpecifierPrivate) - -public: - void CancelBehavior(class FName Reason, bool bRegisterEndEvent); - bool CommitBehaviour(); - void FinishBehaviour(class FName Reason, bool bRegisterEndEvent); - void K2_Activate(class AAIController* AIController); - void K2_EndBehavior(bool bWasInterrupted); - void K2_Initialize(class AAIController* AIController); - bool K2_InitializeBehaviorData(const struct FBehaviorSetupEvent& SetupEventPayload, class USmortBehaviorData* InBehaviorData); - void K2_LatentFinish(); - bool K2_ShouldTryLatentFinish(float NewScore); - void OnTargetUpdated(); - void ResetFixedScore(); - void ResetMaxScore(); - void ResetMinScore(); - void ResetRank(); - void SetBehaviorRank(float InRank); - void SetFixedScore(float InFixedScore); - void SetIsInterruptible(bool bInterruptible); - void SetMaxScore(float InMaxScore); - void SetMinScore(float InMinScore); - - bool AllowsBehaviourSelection() const; - bool AreSelectionConditionsMet(const struct FSelectionContext& InSelectionContext) const; - bool CanBeInterrupted() const; - class APawn* GetAvatar() const; - bool GetGoal(const struct FGameplayTag& Tag, struct FSmortGoalX* OutGoal) const; - class USmortGoalData* GetGoalData(const struct FGameplayTag& Tag, TSubclassOf DataClass) const; - class AAIController* GetOwningAIController() const; - float GetSelectionScore(const struct FSelectionContext& InSelectionContext) const; - class UObject* GetTargetObject() const; - bool IsFinishing() const; - float K2_GetSelectionScore(const struct FSelectionContext& InSelectionContext) const; - bool PreventPauseLogic() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortGameplayBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortGameplayBehavior") - } - static class USmortGameplayBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortGameplayBehavior; - -// Class Smort.SmortGoal_DEPRECATED -// 0x0028 (0x0050 - 0x0028) -class USmortGoal_DEPRECATED final : public UObject -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag GoalTag; // 0x0040(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_48[0x1]; // 0x0048(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - bool bProvidesTargets; // 0x0049(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UObject* GetTargetObject(); - void ProvideTargetObjects(TArray* Targets); - - bool ProvidesEntries() const; - bool WasProcessed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortGoal_DEPRECATED") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortGoal_DEPRECATED") - } - static class USmortGoal_DEPRECATED* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortGoal_DEPRECATED; - -// Class Smort.SmortGoalData -// 0x0000 (0x0028 - 0x0028) -class USmortGoalData final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortGoalData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortGoalData") - } - static class USmortGoalData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortGoalData; - -// Class Smort.SmortModifier -// 0x00E8 (0x0118 - 0x0030) -class USmortModifier final : public UDataAsset -{ -public: - TArray Behaviors; // 0x0030(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagQuery RemovePackages; // 0x0040(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagQuery BehaviorsToEnable; // 0x0088(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagQuery BehaviorsToDisable; // 0x00D0(0x0048)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - bool Apply(class USmortComponent* SmortComponent, class UGoalComponent* GoalComponent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortModifier") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortModifier") - } - static class USmortModifier* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortModifier; - -// Class Smort.SmortSettings -// 0x0000 (0x0038 - 0x0038) -class USmortSettings final : public UDeveloperSettings -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SmortSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SmortSettings") - } - static class USmortSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USmortSettings; - -} - diff --git a/Cronos The New Dawn/SDK/Smort_structs.hpp b/Cronos The New Dawn/SDK/Smort_structs.hpp deleted file mode 100644 index 3caf9be..0000000 --- a/Cronos The New Dawn/SDK/Smort_structs.hpp +++ /dev/null @@ -1,566 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Smort - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Smort.EGoalEvent -// NumValues: 0x0007 -enum class EGoalEvent : uint8 -{ - Registered = 0, - Taken = 1, - Completed = 3, - Failed = 4, - Updated = 5, - Paused = 6, - EGoalEvent_MAX = 7, -}; - -// Enum Smort.EConditionTraceShape -// NumValues: 0x0005 -enum class EConditionTraceShape : uint8 -{ - Line = 0, - Box = 1, - Sphere = 2, - Capsule = 3, - EConditionTraceShape_MAX = 4, -}; - -// Enum Smort.EBehaviorExecutionEventType -// NumValues: 0x0003 -enum class EBehaviorExecutionEventType : uint8 -{ - Start = 0, - End = 1, - EBehaviorExecutionEventType_MAX = 2, -}; - -// Enum Smort.EBehaviorStatusRelevancy -// NumValues: 0x0004 -enum class EBehaviorStatusRelevancy : uint8 -{ - Active = 0, - InActive = 1, - Always = 2, - EBehaviorStatusRelevancy_MAX = 3, -}; - -// Enum Smort.EDistanceConsiderationType -// NumValues: 0x0005 -enum class EDistanceConsiderationType : uint8 -{ - Distance3D = 0, - Distance2D = 1, - DistanceZ = 2, - DistanceAbsoluteZ = 3, - EDistanceConsiderationType_MAX = 4, -}; - -// Enum Smort.EConsiderationSpace -// NumValues: 0x0004 -enum class EConsiderationSpace : uint8 -{ - World = 0, - FromSpace = 1, - ToSpace = 2, - EConsiderationSpace_MAX = 3, -}; - -// Enum Smort.EOrientationConsiderationType -// NumValues: 0x0003 -enum class EOrientationConsiderationType : uint32 -{ - Orientation3D = 0, - Orientation2D = 1, - EOrientationConsiderationType_MAX = 2, -}; - -// Enum Smort.EOrientationDefinitionMode -// NumValues: 0x0003 -enum class EOrientationDefinitionMode : uint32 -{ - Line = 0, - Rotation = 1, - EOrientationDefinitionMode_MAX = 2, -}; - -// Enum Smort.ERotationDir -// NumValues: 0x0004 -enum class ERotationDir : uint32 -{ - Forward = 0, - Right = 1, - Up = 2, - ERotationDir_MAX = 3, -}; - -// Enum Smort.EBehaviorExecutionEvent -// NumValues: 0x0003 -enum class EBehaviorExecutionEvent : uint8 -{ - Start = 0, - End = 1, - EBehaviorExecutionEvent_MAX = 2, -}; - -// Enum Smort.ESmortCurveType -// NumValues: 0x0005 -enum class ESmortCurveType : uint8 -{ - LINEAR = 0, - QUADRATIC = 1, - LOGISTIC = 2, - ASSET = 3, - ESmortCurveType_MAX = 4, -}; - -// Enum Smort.EDataTarget -// NumValues: 0x0007 -enum class EDataTarget : uint8 -{ - Context_Avatar = 0, - Context_Controller = 1, - Context_Target = 2, - Context_Goal = 3, - Context_Behavior = 4, - None = 5, - EDataTarget_MAX = 6, -}; - -// Enum Smort.ESmortCollisionIgnoreMask -// NumValues: 0x0003 -enum class ESmortCollisionIgnoreMask : uint8 -{ - None = 0, - MeleeHit = 1, - ESmortCollisionIgnoreMask_MAX = 2, -}; - -// ScriptStruct Smort.SmortCondition -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FSmortCondition -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortCondition; - -// ScriptStruct Smort.SmortCondition_BlueprintBased -// 0x0008 (0x0010 - 0x0008) -struct FSmortCondition_BlueprintBased final : public FSmortCondition -{ -public: - class USmortBlueprintCondition* BlueprintCondition; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortCondition_BlueprintBased; - -// ScriptStruct Smort.TargetDataSpec -// 0x000C (0x000C - 0x0000) -struct FTargetDataSpec final -{ -public: - EDataTarget TargetDataType; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ContextGoalTag; // 0x0004(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTargetDataSpec; - -// ScriptStruct Smort.SmortGoalHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FSmortGoalHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortGoalHandle; - -// ScriptStruct Smort.BehaviorOptionHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FBehaviorOptionHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorOptionHandle; - -// ScriptStruct Smort.SelectionResult -// 0x0078 (0x0078 - 0x0000) -struct alignas(0x08) FSelectionResult final -{ -public: - uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSelectionResult; - -// ScriptStruct Smort.InstantBehaviors -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FInstantBehaviors final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FInstantBehaviors; - -// ScriptStruct Smort.ConditionTraceData -// 0x0014 (0x0014 - 0x0000) -struct FConditionTraceData final -{ -public: - float ExtentX; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentY; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ExtentZ; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x000C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESmortCollisionIgnoreMask CollisionIgnoreMask; // 0x000D(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConditionTraceShape TraceShape; // 0x000E(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - uint8 bTraceComplex : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FConditionTraceData; - -// ScriptStruct Smort.SmortCondition_LineOfSight -// 0x0068 (0x0070 - 0x0008) -struct FSmortCondition_LineOfSight final : public FSmortCondition -{ -public: - EDataTarget FromContext; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag FromGoalContext; // 0x000C(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget ToContext; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ToGoalContext; // 0x0018(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FConditionTraceData TraceData; // 0x0020(0x0014)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector FromOffest; // 0x0038(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector ToOffest; // 0x0050(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInverseCondition; // 0x0068(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDebugDraw; // 0x0069(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6A[0x2]; // 0x006A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FColor DebugColor; // 0x006C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortCondition_LineOfSight; - -// ScriptStruct Smort.SmortResponseCurve -// 0x0020 (0x0020 - 0x0000) -struct FSmortResponseCurve final -{ -public: - ESmortCurveType CurveType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float M; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float K; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float B; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float C; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UCurveFloat* CurveAsset; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortResponseCurve; - -// ScriptStruct Smort.SmortConsideration -// 0x0030 (0x0030 - 0x0000) -struct FSmortConsideration -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float Importance; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSmortResponseCurve ResponseCurve; // 0x0010(0x0020)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortConsideration; - -// ScriptStruct Smort.SmortConsideration_BehaviorExecution -// 0x0018 (0x0048 - 0x0030) -struct FSmortConsideration_BehaviorExecution final : public FSmortConsideration -{ -public: - EBehaviorExecutionEventType TimeSince; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBehaviorStatusRelevancy RelevancyMode; // 0x0031(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float ScoreWhenNotRelevant; // 0x0034(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ScoreForFuture; // 0x0038(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float min_0; // 0x003C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_BehaviorExecution; - -// ScriptStruct Smort.SmortConsideration_BlueprintBased -// 0x0008 (0x0038 - 0x0030) -struct FSmortConsideration_BlueprintBased final : public FSmortConsideration -{ -public: - class USmortBlueprintConsideration* BlueprintConsideration; // 0x0030(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortConsideration_BlueprintBased; - -// ScriptStruct Smort.SmortConsideration_Distance -// 0x0028 (0x0058 - 0x0030) -struct FSmortConsideration_Distance final : public FSmortConsideration -{ -public: - EDistanceConsiderationType DistanceType; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget FromContext; // 0x0031(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag FromGoalContext; // 0x0034(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget ToContext; // 0x003C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag ToGoalContext; // 0x0040(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConsiderationSpace ConsiderationSpace; // 0x0048(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float min_0; // 0x004C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0050(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_Distance; - -// ScriptStruct Smort.DirectionDefinition -// 0x002C (0x002C - 0x0000) -struct FDirectionDefinition final -{ -public: - EOrientationDefinitionMode DirMode; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget PointA; // 0x0004(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag PointAGoalContext; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget PointB; // 0x0010(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag PointBGoalContext; // 0x0014(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWorldOrientation; // 0x001C(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDataTarget Rotation; // 0x001D(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag RotationGoalContext; // 0x0020(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ERotationDir RotationDirection; // 0x0028(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectionDefinition; - -// ScriptStruct Smort.SmortConsideration_Orientation -// 0x0068 (0x0098 - 0x0030) -struct FSmortConsideration_Orientation final : public FSmortConsideration -{ -public: - EOrientationConsiderationType OrientationType; // 0x0030(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDirectionDefinition DirectionA; // 0x0034(0x002C)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - struct FDirectionDefinition DirectionB; // 0x0060(0x002C)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) - float min_0; // 0x008C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0090(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortConsideration_Orientation; - -// ScriptStruct Smort.SmortDemand -// 0x0080 (0x0080 - 0x0000) -struct FSmortDemand final -{ -public: - struct FGameplayTag GoalTag; // 0x0000(0x0008)(Edit, BlueprintVisible, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPlayerIsSubject; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr DemandSubject; // 0x0010(0x0028)(Edit, BlueprintVisible, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGoalData* GoalData; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ObjectsData; // 0x0040(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TSubclassOf GoalDataClass; // 0x0050(0x0008)(ZeroConstructor, SaveGame, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer MetaTags; // 0x0058(0x0020)(Edit, BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - float TimeLimit; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOneTimeUse; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortDemand; - -// ScriptStruct Smort.SmortDemandInstructor -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FSmortDemandInstructor -{ -public: - uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr GoalComponent; // 0x000C(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortDemandInstructor; - -// ScriptStruct Smort.SmortDemandInstructor_Sequence -// 0x0018 (0x0038 - 0x0020) -struct FSmortDemandInstructor_Sequence final : public FSmortDemandInstructor -{ -public: - TArray Demands; // 0x0020(0x0010)(Edit, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - bool bStopOnFail; // 0x0030(0x0001)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 DemandIndex; // 0x0034(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FSmortDemandInstructor_Sequence; - -// ScriptStruct Smort.SmortDemandInstructor_Instant -// 0x0010 (0x0030 - 0x0020) -struct FSmortDemandInstructor_Instant final : public FSmortDemandInstructor -{ -public: - TArray Demands; // 0x0020(0x0010)(Edit, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSmortDemandInstructor_Instant; - -// ScriptStruct Smort.SmortGoalX -// 0x0070 (0x0070 - 0x0000) -struct FSmortGoalX final -{ -public: - struct FGameplayTag GoalTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* GoalSubject; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SoftGoalSubject; // 0x0010(0x0028)(Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGoalData* GoalData; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float TimeLimit; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOneTimeUse; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer MetaTags; // 0x0048(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float CreationTime; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWasProcessed; // 0x006C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsValid; // 0x006D(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6E[0x2]; // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortGoalX; - -// ScriptStruct Smort.SmortGoalPool -// 0x0030 (0x0030 - 0x0000) -struct FSmortGoalPool final -{ -public: - TArray Goals; // 0x0000(0x0010)(ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_10[0x20]; // 0x0010(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSmortGoalPool; - -// ScriptStruct Smort.SelectionContext -// 0x0068 (0x0068 - 0x0000) -struct FSelectionContext final -{ -public: - class AAIController* Controller; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* TargetObject; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGoal_DEPRECATED* TargetGoal; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Goals; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* Behavior; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGoalComponent* GoalComp; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector TargetVector; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FRotator TargetRotation; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSelectionContext; - -// ScriptStruct Smort.SmortScoringDefinition -// 0x0028 (0x0028 - 0x0000) -struct FSmortScoringDefinition final -{ -public: - float DefaultScore; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ConditionsData; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray ConsiderationsData; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FSmortScoringDefinition; - -// ScriptStruct Smort.BehaviorSetupEvent -// 0x0040 (0x0040 - 0x0000) -struct FBehaviorSetupEvent final -{ -public: - struct FGameplayTag EventTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* OptionalObject2; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer OptionalTags; // 0x0018(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float EventMagnitude; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float EventMagnitude2; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBehaviorSetupEvent; - -// ScriptStruct Smort.BehaviourDefinition -// 0x0078 (0x0078 - 0x0000) -struct FBehaviourDefinition final -{ -public: - class FName BehaviorName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USmortGameplayBehavior* Behavior; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnabled; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf GoalBinding; // 0x0018(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TargetTag; // 0x0020(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ConditionsData; // 0x0028(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - float BaseRank; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ConsiderationsData; // 0x0040(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameplayTagContainer BehaviorTags; // 0x0050(0x0020)(Edit, NativeAccessSpecifierPublic) - bool bRemoveAfterUse; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableAfterUse; // 0x0071(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviourDefinition; - -// ScriptStruct Smort.BehaviorOption -// 0x00A0 (0x00A0 - 0x0000) -struct FBehaviorOption final -{ -public: - class FName BehaviorName; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USmortGameplayBehavior* Behavior; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsEnabled; // 0x0010(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float BaseRank; // 0x0014(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag TargetTag; // 0x0018(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSmortScoringDefinition ScoringDefinition; // 0x0020(0x0028)(BlueprintVisible, NativeAccessSpecifierPublic) - class USmortBehaviorData* BehaviorData; // 0x0048(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* SourceObject; // 0x0050(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer BehaviorTags; // 0x0058(0x0020)(BlueprintVisible, NativeAccessSpecifierPublic) - struct FGameplayTagContainer PackageTags; // 0x0078(0x0020)(BlueprintVisible, NativeAccessSpecifierPublic) - bool bRemoveAfterUse; // 0x0098(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDisableAfterUse; // 0x0099(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bBlocked; // 0x009A(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9B[0x5]; // 0x009B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorOption; - -// ScriptStruct Smort.BehaviorPoolSlot -// 0x00A8 (0x00A8 - 0x0000) -struct FBehaviorPoolSlot final -{ -public: - struct FBehaviorOption BehaviorOption; // 0x0000(0x00A0)(ContainsInstancedReference, NativeAccessSpecifierPublic) - uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorPoolSlot; - -// ScriptStruct Smort.BehaviorPool -// 0x0020 (0x0020 - 0x0000) -struct FBehaviorPool final -{ -public: - TArray Behaviors; // 0x0000(0x0010)(ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_10[0x10]; // 0x0010(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorPool; - -// ScriptStruct Smort.BehaviorPackageEntry -// 0x0030 (0x0030 - 0x0000) -struct FBehaviorPackageEntry final -{ -public: - class UBehaviorPackage* BehaviorPackage; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTagContainer PackageTags; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBehaviorPackageEntry; - -} - diff --git a/Cronos The New Dawn/SDK/Spawners_classes.hpp b/Cronos The New Dawn/SDK/Spawners_classes.hpp deleted file mode 100644 index 2cefd94..0000000 --- a/Cronos The New Dawn/SDK/Spawners_classes.hpp +++ /dev/null @@ -1,1082 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Spawners - -#include "Basic.hpp" - -#include "GameplayTags_structs.hpp" -#include "Spawners_structs.hpp" -#include "NavigationSystem_classes.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "AIModule_classes.hpp" - - -namespace SDK -{ - -// Class Spawners.AppearancePresetsDataAsset -// 0x0050 (0x0080 - 0x0030) -class UAppearancePresetsDataAsset final : public UPrimaryDataAsset -{ -public: - TMap AppearancePresets; // 0x0030(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AppearancePresetsDataAsset") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AppearancePresetsDataAsset") - } - static class UAppearancePresetsDataAsset* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAppearancePresetsDataAsset; - -// Class Spawners.BTSpawner -// 0x00B0 (0x0378 - 0x02C8) -class ABTSpawner : public AActor -{ -public: - uint8 Pad_2C8[0x8]; // 0x02C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActorAwaken; // 0x02D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate AfterSpawn; // 0x02E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bEnabled; // 0x02F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoSpawn; // 0x02F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F2[0x2]; // 0x02F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTag EncounterTag; // 0x02F4(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSpawnDead; // 0x02FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FD[0x3]; // 0x02FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer TagsToAddAfterSpawn; // 0x0300(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bAutoRespawn; // 0x0320(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoRespawnDelay; // 0x0324(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UInteractionGenericEventReceiverComponent* EventReceiver; // 0x0328(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* RootSceneComponent; // 0x0330(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr OwningEntityEventComponent; // 0x0338(0x0028)(BlueprintVisible, ExportObject, BlueprintReadOnly, InstancedReference, SaveGame, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_360[0x10]; // 0x0360(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bCharacterSpawned; // 0x0370(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_371[0x7]; // 0x0371(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DisableSpawner(); - void EnableSpawner(); - void LoadCharacterClassAsync(); - void ResetSpawner(const bool bRemoveCharacter); - void Respawn(); - bool Spawn(); - - void AwakenCharacter() const; - void Despawn() const; - class AActor* GetSpawnedActor() const; - class AAIController* GetSpawnedAiController() const; - class ACharacter* GetSpawnedCharacter() const; - bool IsSpawnerEnabled() const; - void KillCharacter() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpawner") - } - static class ABTSpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ABTSpawner; - -// Class Spawners.BTEnemySpawner -// 0x0488 (0x0800 - 0x0378) -#pragma pack(push, 0x1) -class alignas(0x10) ABTEnemySpawner : public ABTSpawner -{ -public: - class UBTNavigationInvokerComponent* NavInvokerComp; // 0x0378(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyArchetype EnemyArchetype; // 0x0380(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 DefaultAttributes; // 0x0381(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x0382(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_383[0x1]; // 0x0383(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName ScenarioPivotName; // 0x0384(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USpawnBehaviorSettings* SpawningBehaviorSettings; // 0x0390(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FInstancedStruct DemandsData; // 0x0398(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FDataTableRowHandle PerceptionPresets; // 0x03A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - bool bPersistentPerceptionOverride; // 0x03B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSpawnExtraOptions ExtraOptions; // 0x03C0(0x0070)(Edit, NativeAccessSpecifierPublic) - TArray> SpawnGameplayEffects; // 0x0430(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) - TSoftObjectPtr BehaviorModifier; // 0x0440(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag AppearancePreset; // 0x0468(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRandomizeGender; // 0x0470(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenders Gender; // 0x0471(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_472[0x6]; // 0x0472(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AppearanceTags; // 0x0478(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bOverrideTentacleRibbonCount; // 0x0498(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_499[0x3]; // 0x0499(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TentacleRibbonCount; // 0x049C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float NavGenerationRangeFactor; // 0x04A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAbandonSpawnedCharacter; // 0x04A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceGameplayStart; // 0x04A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A6[0x2]; // 0x04A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 SeedOverride; // 0x04A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4AC[0x4]; // 0x04AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr ScenarioActor; // 0x04B0(0x0028)(Edit, BlueprintVisible, Protected, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Configs; // 0x04D8(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - uint8 Pad_4E8[0x8]; // 0x04E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEnemySpawnProperties SpawnProperties; // 0x04F0(0x0240)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_730[0x50]; // 0x0730(0x0050)(Fixing Size After Last Property [ Dumper-7 ]) - TMap, struct FGameplayTagContainer> BlockedGameplayEffects; // 0x0780(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer BlockedGameplayTags; // 0x07D0(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - float WorldPartitionGridSize; // 0x07F0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float WorldPartitionLoadingRange; // 0x07F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UEnemySpawnHandle* K2_LatentSpawn(const struct FLatentActionInfo& LatentInfo); - bool LoadDependenciesSynchronously(); - void OnSpawnerEvent(const struct FInteractionActivationData& EventData); - void SetEnemyArchetype(EEnemyArchetype InArchetype); - void SetEnemyAttributes(int32 InAttributes); - void SetEnemyRank(const uint8 InRank); - void SetExtraOptions(const struct FSpawnExtraOptions& NewExtraOptions); - class AActor* SpawnSynchronously(); - - struct FSpawnExtraOptions GetExtraOptions() const; - void LoadEnemyClassSynchronously() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTEnemySpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTEnemySpawner") - } - static class ABTEnemySpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_ABTEnemySpawner; - -// Class Spawners.BTNavigationInvokerComponent -// 0x0000 (0x00B0 - 0x00B0) -class UBTNavigationInvokerComponent final : public UNavigationInvokerComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTNavigationInvokerComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTNavigationInvokerComponent") - } - static class UBTNavigationInvokerComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTNavigationInvokerComponent; - -// Class Spawners.BTPerceptionComponent -// 0x0000 (0x0190 - 0x0190) -class UBTPerceptionComponent final : public UAIPerceptionComponent -{ -public: - void ClearSenses(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTPerceptionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTPerceptionComponent") - } - static class UBTPerceptionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBTPerceptionComponent; - -// Class Spawners.SpawnerEventData -// 0x0008 (0x0030 - 0x0028) -class USpawnerEventData final : public UObject -{ -public: - ESpawnerEventType EventType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnerEventData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnerEventData") - } - static class USpawnerEventData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnerEventData; - -// Class Spawners.BTSpawnableController -// 0x0000 (0x0000 - 0x0000) -class IBTSpawnableController final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpawnableController") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpawnableController") - } - static class IBTSpawnableController* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTSpawnableController; - -// Class Spawners.BTSpawnableCharacter -// 0x0000 (0x0000 - 0x0000) -class IBTSpawnableCharacter final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpawnableCharacter") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpawnableCharacter") - } - static class IBTSpawnableCharacter* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTSpawnableCharacter; - -// Class Spawners.BTSpawnerInterface -// 0x0000 (0x0000 - 0x0000) -class IBTSpawnerInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTSpawnerInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTSpawnerInterface") - } - static class IBTSpawnerInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTSpawnerInterface; - -// Class Spawners.BTActionPoint -// 0x0000 (0x0000 - 0x0000) -class IBTActionPoint final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BTActionPoint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BTActionPoint") - } - static class IBTActionPoint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IBTActionPoint; - -// Class Spawners.PreviewProvider -// 0x0000 (0x0000 - 0x0000) -class IPreviewProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PreviewProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PreviewProvider") - } - static class IPreviewProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IPreviewProvider; - -// Class Spawners.SpawnStreamingResourceProvider -// 0x0000 (0x0000 - 0x0000) -class ISpawnStreamingResourceProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnStreamingResourceProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnStreamingResourceProvider") - } - static class ISpawnStreamingResourceProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ISpawnStreamingResourceProvider; - -// Class Spawners.EnemiesSpawnData -// 0x0050 (0x0080 - 0x0030) -class UEnemiesSpawnData final : public UDataAsset -{ -public: - struct FMonstersOffsets SpawnOffsets; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemiesSpawnData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemiesSpawnData") - } - static class UEnemiesSpawnData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemiesSpawnData; - -// Class Spawners.EnemyManagerSerializer -// 0x0000 (0x00A0 - 0x00A0) -class UEnemyManagerSerializer final : public UActorComponent -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyManagerSerializer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyManagerSerializer") - } - static class UEnemyManagerSerializer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyManagerSerializer; - -// Class Spawners.EnemyManagerSubsystem -// 0x0868 (0x0898 - 0x0030) -class UEnemyManagerSubsystem : public UWorldSubsystem -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnEnemySpawned; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCombatStarted; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCombatEnded; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEncounterStarted; // 0x0068(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEncounterEnded; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyStartedCombat; // 0x0088(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEncounterStartedCombat; // 0x0098(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyJoinedCombat; // 0x00A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyDied; // 0x00B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyStartedAbsorption; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyFinishedAbsorption; // 0x00D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAbsorptionInterrupted; // 0x00E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEnemyChangedRank; // 0x00F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCorpseAdded; // 0x0108(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnCorpseRemoved; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAllEnemiesHidden; // 0x0128(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnAllEnemiesShown; // 0x0138(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_148[0x78]; // 0x0148(0x0078)(Fixing Size After Last Property [ Dumper-7 ]) - TMap> LoadedCharacterClasses; // 0x01C0(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - TMap PendingSpawnHandles; // 0x0210(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate) - TMap StreamingDependencies; // 0x0260(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap AppearanceData; // 0x02B0(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TMap MutationData; // 0x0300(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TMap DamageData; // 0x0350(0x0050)(Transient, UObjectWrapper, NativeAccessSpecifierPrivate) - TSet SpawnOnDependenciesLoaded; // 0x03A0(0x0050)(Transient, NativeAccessSpecifierPrivate) - uint8 Pad_3F0[0x150]; // 0x03F0(0x0150)(Fixing Size After Last Property [ Dumper-7 ]) - class UEnemyClassConfigData* EnemyClassConfig; // 0x0540(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TSet AllowedTypesForSimpleCorpses; // 0x0548(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPrivate) - TSubclassOf CorpseClass; // 0x0598(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UEnemiesSpawnData* EnemySpawnData; // 0x05A0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UAppearancePresetsDataAsset* AppearancePresets; // 0x05A8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TArray EnemiesNotAffectingCombatState; // 0x05B0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPrivate) - float CachedFloorTolerance; // 0x05C0(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_5C4[0x4]; // 0x05C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMap DefaultAttributes; // 0x05C8(0x0050)(Transient, NativeAccessSpecifierPrivate) - struct FGameplayTagContainer DefaultEnemyTags; // 0x0618(0x0020)(Transient, NativeAccessSpecifierPrivate) - TArray StationaryEnemies; // 0x0638(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) - uint8 Pad_648[0x10]; // 0x0648(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SpawnerDataMap; // 0x0658(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap EnemyActorsMap; // 0x06A8(0x0050)(Transient, NativeAccessSpecifierPrivate) - TMap SpawnerToEnemyMap; // 0x06F8(0x0050)(SaveGame, NativeAccessSpecifierPrivate) - TMap EnemyToSpawnerMap; // 0x0748(0x0050)(SaveGame, NativeAccessSpecifierPrivate) - TMap EnemyRespawnDataMap; // 0x0798(0x0050)(SaveGame, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray LoadedEnemyIDs; // 0x07E8(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray RemovedEnemyIDs; // 0x07F8(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray PendingEnemyIDs; // 0x0808(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TSet EnemyCorpseIDs; // 0x0818(0x0050)(SaveGame, NativeAccessSpecifierPrivate) - TArray SpawnQueue; // 0x0868(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray BehaviorModifiers; // 0x0878(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - TArray ObjectsData; // 0x0888(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPrivate) - -public: - void ClearAllEnemyData(); - void ClearEnemyData(const bool bLoaded, const bool bUnloaded, const bool bCorpses, const bool bQueued); - TSubclassOf GetClassForArchetype(const EEnemyArchetype InEnemyType); - struct FVector GetCorpseLocation(const class AActor* CorpseActor); - void HideAllEnemies(const bool bIncludeCorpses); - void IsolateEnemy(const class FString& IDSnippet); - class UClass* LoadCharacterClassSynchronously(const EEnemyArchetype EnemyType); - bool LoadDependenciesSynchronously(const struct FEnemySpawnProperties& SpawnProperties); - void RemoveTimedBehaviorModifier(struct FBehaviorModifierData* ModifierToRemove); - void ShowAllEnemies(const bool bIncludeCorpses); - class UEnemySpawnHandle* SpawnEnemy(class AActor* InstigatingSpawner, const struct FTransform& InTransform, const struct FEnemySpawnProperties& InSpawnProperties, const bool bSpawnDead, const bool bAdjustLocation, const bool bAbandonOnSpawn); - bool UpdateEnemySleepMode(const EBTSpawnSleepMode NewSleepMode, const struct FGuid& InEnemyID, const class AActor* SpawnerActor); - - void DisableAllEnemies() const; - void EnableAllEnemies() const; - TArray GetAllActiveEnemiesWithTag(const struct FGameplayTag& Tag, const bool bIncludeCorpses) const; - TArray GetAllActiveEnemyIDs(const bool bIncludeCorpses) const; - TArray GetAllCorpses() const; - TArray GetAllEnemiesInCombat() const; - TArray GetAllLoadedEnemies(const bool bIncludeCorpses) const; - int32 GetAmountOfEnemiesInCombat() const; - struct FGameplayTagContainer GetBehaviorModifiers() const; - class AActor* GetCenterEnemy(const float InRadius) const; - TMap GetEnemyTypesInCombat() const; - TArray GetNearbyEnemies(const struct FVector& InLocation, const float SearchRadius) const; - class ACharacter* GetSpawnedCharacter(const class AActor* InSpawner) const; - bool IsAnyEnemyInCombat() const; - bool IsEnemyStationary(const class AActor* InEnemyActor) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyManagerSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyManagerSubsystem") - } - static class UEnemyManagerSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyManagerSubsystem; - -// Class Spawners.EnemySpawnHandle -// 0x0030 (0x0058 - 0x0028) -class UEnemySpawnHandle final : public UObject -{ -public: - uint8 Pad_28[0x30]; // 0x0028(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AActor* GetSpawnedActor() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemySpawnHandle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemySpawnHandle") - } - static class UEnemySpawnHandle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemySpawnHandle; - -// Class Spawners.EnemyClassConfigData -// 0x0050 (0x0080 - 0x0030) -class UEnemyClassConfigData final : public UDataAsset -{ -public: - TMap> ClassMap; // 0x0030(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemyClassConfigData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemyClassConfigData") - } - static class UEnemyClassConfigData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemyClassConfigData; - -// Class Spawners.EnemySubsystemSettings -// 0x0290 (0x02C8 - 0x0038) -class UEnemySubsystemSettings final : public UDeveloperSettings -{ -public: - TMap DefaultAttributes; // 0x0038(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - struct FGameplayTagContainer DefaultEnemyTags; // 0x0088(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TSoftObjectPtr EnemyPreviewsData; // 0x00A8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr SpawnData; // 0x00D0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap AppearanceAssets; // 0x00F8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TMap MutationAssets; // 0x0148(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TMap DamageAssets; // 0x0198(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TMap ArchetypeNavAgentIndex; // 0x01E8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TMap DamageMap; // 0x0238(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - TSoftObjectPtr EnemyClassConfig; // 0x0288(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EnemyRelevancyDistance; // 0x02B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EnemyUnloadDistance; // 0x02B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float ZKillDistance; // 0x02B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float CorpseSimplificationDistance; // 0x02BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SystemUpdateRate; // 0x02C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxTimeBetweenEnemyUpdates; // 0x02C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EnemySubsystemSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EnemySubsystemSettings") - } - static class UEnemySubsystemSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEnemySubsystemSettings; - -// Class Spawners.FearNest -// 0x00D0 (0x0398 - 0x02C8) -class AFearNest final : public AActor -{ -public: - TMulticastInlineDelegate OnNestDestroyed; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnNestActivated; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class USceneComponent* SceneRootComponent; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* MeshContainer; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* SpawnMarker; // 0x02F8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USceneComponent* ExplosionVFXMarker; // 0x0300(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UStaticMeshComponent* HeartMeshComponent; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UBoxComponent* ActivationTrigger; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkComponent* AkComponent; // 0x0318(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseBoxTrigger; // 0x0320(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ForceDeactivationDistance; // 0x0324(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftClassPtr FearClass; // 0x0328(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxHealth; // 0x0350(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SpawnLimit; // 0x0354(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SpawnDelay; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 FearRank; // 0x035C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_35D[0x3]; // 0x035D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* NestIdleAudioEventStart; // 0x0360(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* NestIdleAudioEventEnd; // 0x0368(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* SpawnFearAudioEvent; // 0x0370(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_378[0x1C]; // 0x0378(0x001C)(Fixing Size After Last Property [ Dumper-7 ]) - float CurrentHealth; // 0x0394(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void HandleDeath(); - void OnFearDestroyed(class AActor* DestroyedActor); - void OnLoadedDead(); - void OnPointDamage(class AActor* DamagedActor, const float Damage, class AController* InstigatedBy, const struct FVector& HitLocation, class UPrimitiveComponent* HitComponent, class FName BoneName, const struct FVector& ShotFromDirection, const class UDamageType* DamageType, class AActor* DamageCauser); - void OnRadialDamage(class AActor* DamagedActor, float Damage, const class UDamageType* DamageType, const struct FVector& Origin, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FearNest") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FearNest") - } - static class AFearNest* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_AFearNest; - -// Class Spawners.GenderComponent -// 0x0008 (0x00A8 - 0x00A0) -class UGenderComponent final : public UActorComponent -{ -public: - EGenders Gender; // 0x00A0(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetGender(EGenders NewGender); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GenderComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GenderComponent") - } - static class UGenderComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGenderComponent; - -// Class Spawners.K2Node_SpawnEnemy -// 0x0030 (0x0060 - 0x0030) -class UK2Node_SpawnEnemy final : public UBlueprintAsyncActionBase -{ -public: - class UObject* WorldContext; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UEnemySpawnHandle* SpawnHandle; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate Completed; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate Failed; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UK2Node_SpawnEnemy* RequestEnemySpawn(const class UObject* ContextObject, const struct FTransform& InTransform, const struct FEnemySpawnProperties& SpawnProperties, const bool bSpawnDead, const bool bAdjustLocation, const bool bAbandonOnSpawn); - - void InternalCompleted() const; - void InternalFailed() const; - void QueuedSpawnFinished(class AActor* SpawnedActor) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("K2Node_SpawnEnemy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"K2Node_SpawnEnemy") - } - static class UK2Node_SpawnEnemy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UK2Node_SpawnEnemy; - -// Class Spawners.RareEnemySpawner -// 0x0070 (0x03E8 - 0x0378) -class ARareEnemySpawner final : public ABTSpawner -{ -public: - TMulticastInlineDelegate OnCharacterSpawned; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TSoftClassPtr CharacterClass; // 0x0388(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoAdjustSpawnLocation; // 0x03B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B1[0x7]; // 0x03B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector SpawnOffset; // 0x03B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf ClassToSpawn; // 0x03D0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_3D8[0x10]; // 0x03D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnClassLoaded(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RareEnemySpawner") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RareEnemySpawner") - } - static class ARareEnemySpawner* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ARareEnemySpawner; - -// Class Spawners.SpawnAnimationConfig -// 0x0050 (0x0080 - 0x0030) -class USpawnAnimationConfig final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AnimMontage; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float InitialDelay; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PivotKey; // 0x0044(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AnimationTags; // 0x0050(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FInstancedPropertyBag Parameters; // 0x0070(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnAnimationConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnAnimationConfig") - } - static class USpawnAnimationConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnAnimationConfig; - -// Class Spawners.SpawnAnimationOptions -// 0x0060 (0x0090 - 0x0030) -class USpawnAnimationOptions final : public UDataAsset -{ -public: - TArray Animations; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) - TMap, struct FSpawnScenarioConfigOptions> SpawnScenariosOptions; // 0x0040(0x0050)(Edit, BlueprintVisible, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnAnimationOptions") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnAnimationOptions") - } - static class USpawnAnimationOptions* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnAnimationOptions; - -// Class Spawners.SpawnBehavior -// 0x0010 (0x0038 - 0x0028) -class USpawnBehavior : public UObject -{ -public: - TSubclassOf BehaviorConfigClass; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bRequiresNavMesh; // 0x0030(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EEnemyBehaviorLoadingType BehaviorLoadingType; // 0x0031(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMovementMode SpawnMovementMode; // 0x0032(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class AActor* GetPlayer(class AAIController* InAIController) const; - void Receive_Activate(class AAIController* InAIController, class APawn* InPawn, class USpawnBehaviorConfig* InBehData, const struct FSpawnContext& InSpawnContext) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehavior") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehavior") - } - static class USpawnBehavior* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehavior; - -// Class Spawners.SpawnBehaviorConfig -// 0x0010 (0x0038 - 0x0028) -class USpawnBehaviorConfig : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float BehaviorScore; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehaviorConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehaviorConfig") - } - static class USpawnBehaviorConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehaviorConfig; - -// Class Spawners.SpawnBehaviorConfig_BlueprintBase -// 0x0000 (0x0038 - 0x0038) -class USpawnBehaviorConfig_BlueprintBase final : public USpawnBehaviorConfig -{ -public: - void Receive_DrawDebug(class ABTEnemySpawner* OwningSpawner); - void Receive_GatherRelatedActors(TArray>* OutActors); - void Receive_GatherStreamableObjects(TArray>* OutObjects); - class UAnimationAsset* Receive_ProvidePreviewAnim(); - TSubclassOf Receive_ProvideScenario(); - - class FString Receive_GetDebugString() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehaviorConfig_BlueprintBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehaviorConfig_BlueprintBase") - } - static class USpawnBehaviorConfig_BlueprintBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehaviorConfig_BlueprintBase; - -// Class Spawners.SpawnBehaviorSettings -// 0x0010 (0x0038 - 0x0028) -class USpawnBehaviorSettings final : public UObject -{ -public: - TSubclassOf BehaviorClass; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USpawnBehaviorConfig* BehaviorConfig; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnBehaviorSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnBehaviorSettings") - } - static class USpawnBehaviorSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnBehaviorSettings; - -// Class Spawners.SpawnersPreviewConfigs -// 0x0140 (0x0170 - 0x0030) -class USpawnersPreviewConfigs final : public UDataAsset -{ -public: - TMap AdditionalOffset; // 0x0030(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap DefaultAttributes; // 0x0080(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap BlockedAttributes; // 0x00D0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMap> AppearanceAssets; // 0x0120(0x0050)(Edit, BlueprintVisible, UObjectWrapper, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnersPreviewConfigs") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnersPreviewConfigs") - } - static class USpawnersPreviewConfigs* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpawnersPreviewConfigs; - -// Class Spawners.SpawnScenario -// 0x0110 (0x03D8 - 0x02C8) -class ASpawnScenario final : public AActor -{ -public: - class USceneComponent* SceneRoot; // 0x02C8(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UArrowComponent* SpawnerPivot; // 0x02D0(0x0008)(Edit, ExportObject, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSpawnStarted; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSpawnEnded; // 0x02E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Configs; // 0x0300(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TSoftObjectPtr CurrentAnimConfig; // 0x0310(0x0028)(Transient, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsSpawning; // 0x0338(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_339[0x3]; // 0x0339(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TWeakObjectPtr CachedAnimInstance; // 0x033C(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_344[0x4]; // 0x0344(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - bool bOverrideSpawnSound; // 0x0348(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_349[0x7]; // 0x0349(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* SpawnStartSound; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr BindSpawner; // 0x0358(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NonPIEDuplicateTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAdjustLocation; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMap SpawnerPivots; // 0x0388(0x0050)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - void AdjustSpawnerLocation(); - void BindToSpawner(); - TArray GetOptionsLoad(EEnemyArchetype InArchetype); - void OnAnimationNotify(const struct FAnimNotifyEvent& NotifyEvent, float duration, bool bStart); - void OnAnimMarkup(const struct FGameplayTag& MarkupTag); - void OnAnimMarkupWindowEnd(const struct FGameplayTag& MarkupTag); - void OnAnimMarkupWindowStart(const struct FGameplayTag& MarkupTag, float WindowDuration); - void OnNotifyBeginReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload); - void OnNotifyEndReceived(const class FName NotifyName, const struct FBranchingPointNotifyPayload& BranchingPointNotifyPayload); - void SetCurrentConfig(TSoftObjectPtr InCurrentAnimConfig); - void SetSpawner(class ABTEnemySpawner* InSpawner); - void SpawnEnd(class AActor* Actor); - void SpawnStart(class AActor* Actor); - - bool GetBoolProperty(const class FName Name_0, bool* OutBool) const; - bool GetFloatProperty(const class FName Name_0, float* OutFloat) const; - bool GetScenarioGameplayTags(struct FGameplayTagContainer* TagContainer) const; - struct FTransform GetSpawnerTransform() const; - bool GetStringProperty(const class FName Name_0, class FString* OutString) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpawnScenario") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpawnScenario") - } - static class ASpawnScenario* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ASpawnScenario; - -// Class Spawners.ThumbnailObjectProvider -// 0x0000 (0x0000 - 0x0000) -class IThumbnailObjectProvider final -{ -public: - class UObject* ProvideThumbnailObject() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ThumbnailObjectProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ThumbnailObjectProvider") - } - static class IThumbnailObjectProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IThumbnailObjectProvider; - -} - diff --git a/Cronos The New Dawn/SDK/Spawners_structs.hpp b/Cronos The New Dawn/SDK/Spawners_structs.hpp deleted file mode 100644 index 146f896..0000000 --- a/Cronos The New Dawn/SDK/Spawners_structs.hpp +++ /dev/null @@ -1,560 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: Spawners - -#include "Basic.hpp" - -#include "Engine_structs.hpp" -#include "GameplayTags_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum Spawners.EEnemyArchetype -// NumValues: 0x000C -enum class EEnemyArchetype : uint8 -{ - Centipede = 0, - Doppelganger = 1, - DoppelgangerLarge = 2, - Fear = 3, - FearAggressive = 4, - Jaw = 5, - Terror = 6, - UnmergedDoppel = 7, - UnmergedTerror = 8, - None = 9, - Enum_Max = 10, - EEnemyArchetype_MAX = 11, -}; - -// Enum Spawners.ESpawnerEventType -// NumValues: 0x0008 -enum class ESpawnerEventType : uint8 -{ - Spawn = 0, - Kill = 1, - Reset = 2, - Wake = 3, - Destroy = 4, - CharacterSpawned = 5, - CharacterAwaken = 6, - ESpawnerEventType_MAX = 7, -}; - -// Enum Spawners.EPerceptionType -// NumValues: 0x0005 -enum class EPerceptionType : uint8 -{ - Sight = 0, - Hearing = 1, - Damage = 2, - Proximity = 3, - EPerceptionType_MAX = 4, -}; - -// Enum Spawners.EEnemyBehaviorLoadingType -// NumValues: 0x0004 -enum class EEnemyBehaviorLoadingType : uint8 -{ - Normal = 0, - None = 1, - Restart = 2, - EEnemyBehaviorLoadingType_MAX = 3, -}; - -// Enum Spawners.EBTSpawnActionPointActivationMode -// NumValues: 0x0003 -enum class EBTSpawnActionPointActivationMode : uint8 -{ - Immediately = 0, - OnRequest = 1, - EBTSpawnActionPointActivationMode_MAX = 2, -}; - -// Enum Spawners.EBTSpawnSleepMode -// NumValues: 0x0007 -enum class EBTSpawnSleepMode : uint8 -{ - Default = 0, - NoSight = 1, - NoHearing = 2, - NoSightNoHearing = 3, - UntilDamaged = 4, - Always = 5, - EBTSpawnSleepMode_MAX = 6, -}; - -// Enum Spawners.EBTSpawnActionPointBehaviorState -// NumValues: 0x0004 -enum class EBTSpawnActionPointBehaviorState : uint8 -{ - Default = 0, - UnawareUntilDamaged = 1, - AlwaysUnaware = 2, - EBTSpawnActionPointBehaviorState_MAX = 3, -}; - -// Enum Spawners.EBTSpawnSpawnCorrectionType -// NumValues: 0x0003 -enum class EBTSpawnSpawnCorrectionType : uint8 -{ - None = 0, - DeadBody = 1, - EBTSpawnSpawnCorrectionType_MAX = 2, -}; - -// Enum Spawners.EOverrideBT -// NumValues: 0x0005 -enum class EOverrideBT : uint8 -{ - main = 0, - OutOfCombat = 1, - Combat = 2, - Alerted = 3, - EOverrideBT_MAX = 4, -}; - -// Enum Spawners.ESpawnState -// NumValues: 0x0004 -enum class ESpawnState : uint8 -{ - SpawnQueued = 0, - EnemySpawned = 1, - SpawnFailed = 2, - ESpawnState_MAX = 3, -}; - -// Enum Spawners.EGenders -// NumValues: 0x0004 -enum class EGenders : uint8 -{ - Male = 0, - Female = 1, - Count = 2, - EGenders_MAX = 3, -}; - -// ScriptStruct Spawners.PerceptionPresetItem -// 0x001C (0x001C - 0x0000) -struct FPerceptionPresetItem final -{ -public: - EPerceptionType SenseType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bImplementSense; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float SightRadius; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float LooseSightRadius; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PeripheralVisionAngleDegrees; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HearingRange; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float ProximityRange; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAge; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPerceptionPresetItem; - -// ScriptStruct Spawners.PerceptionConfigData -// 0x0018 (0x0020 - 0x0008) -struct FPerceptionConfigData final : public FTableRowBase -{ -public: - TArray PresetItems; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, NoClear, NativeAccessSpecifierPublic) - EPerceptionType DominantSense; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPerceptionConfigData; - -// ScriptStruct Spawners.EnemyAttributePack -// 0x0001 (0x0001 - 0x0000) -struct FEnemyAttributePack final -{ -public: - uint8 AttributePack; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemyAttributePack; - -// ScriptStruct Spawners.BTSpawnCorrection -// 0x0001 (0x0001 - 0x0000) -struct FBTSpawnCorrection final -{ -public: - EBTSpawnSpawnCorrectionType SpawnCorrectionType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBTSpawnCorrection; - -// ScriptStruct Spawners.BTSpawnCustomSpawnBehavior -// 0x0020 (0x0020 - 0x0000) -struct FBTSpawnCustomSpawnBehavior final -{ -public: - class UAnimMontage* CustomSpawnMontage; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoredActors; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - bool bPlayPreview; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDrawFinalLocation; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTSpawnCustomSpawnBehavior; - -// ScriptStruct Spawners.BTSpawnSleepBehavior -// 0x0040 (0x0040 - 0x0000) -struct FBTSpawnSleepBehavior final -{ -public: - EBTSpawnSleepMode SleepMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* SleepMontage; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bUseMontageSections; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WakeUpSectionName; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableCollision; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class UAnimMontage* AwakeMontage; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray IgnoredActors; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - bool bDrawFinalLocation; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTSpawnSleepBehavior; - -// ScriptStruct Spawners.BTSpawnActionPointsBehavior -// 0x0028 (0x0028 - 0x0000) -struct FBTSpawnActionPointsBehavior final -{ -public: - EBTSpawnActionPointBehaviorState ActionPointBehaviorState; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ActionPoints; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - class UBehaviorTree* BehaviorTree; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EBTSpawnActionPointActivationMode ActivationMode; // 0x0020(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bLoopActionPoints; // 0x0021(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBTSpawnActionPointsBehavior; - -// ScriptStruct Spawners.SpawnExtraOptions -// 0x0070 (0x0070 - 0x0000) -struct FSpawnExtraOptions final -{ -public: - bool bUseSleepBehavior; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSpawnSleepBehavior SleepBehavior; // 0x0008(0x0040)(Edit, BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - bool bUseCustomSpawn; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBTSpawnCustomSpawnBehavior CustomSpawnBehavior; // 0x0050(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnExtraOptions; - -// ScriptStruct Spawners.AppearanceSpawnData -// 0x0038 (0x0038 - 0x0000) -struct FAppearanceSpawnData final -{ -public: - bool bRandomizeGender; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EGenders Gender; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer AppearanceTags; // 0x0008(0x0020)(Edit, BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - bool bOverrideTentacleRibbonCount; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TentacleRibbonCount; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Seed; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAppearanceSpawnData; - -// ScriptStruct Spawners.EnemyPerceptionOverrideData -// 0x0018 (0x0018 - 0x0000) -struct FEnemyPerceptionOverrideData final -{ -public: - class UDataTable* DataTableAsset; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName RowName; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPermanentOverride; // 0x0010(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemyPerceptionOverrideData; - -// ScriptStruct Spawners.CorpsePoseInfo -// 0x0090 (0x0090 - 0x0000) -struct FCorpsePoseInfo final -{ -public: - TArray LocalTransforms; // 0x0000(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TArray BoneNames; // 0x0010(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - class FName SkeletalMeshName; // 0x0020(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTransform CorpseMeshTransform; // 0x0030(0x0060)(SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FCorpsePoseInfo; - -// ScriptStruct Spawners.EnemySpawnProperties -// 0x0240 (0x0240 - 0x0000) -struct FEnemySpawnProperties final -{ -public: - EEnemyArchetype EnemyType; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Attributes; // 0x0001(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Rank; // 0x0002(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSpawnExtraOptions ExtraOptions; // 0x0008(0x0070)(BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - struct FGameplayTagContainer GameplayTags; // 0x0078(0x0020)(BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - struct FAppearanceSpawnData AppearanceSpawnData; // 0x0098(0x0038)(BlueprintVisible, SaveGame, NativeAccessSpecifierPublic) - TArray> SpawnGameplayEffects; // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, UObjectWrapper, NativeAccessSpecifierPublic) - struct FEnemyPerceptionOverrideData PerceptionData; // 0x00E0(0x0018)(BlueprintVisible, SaveGame, NoDestructor, NativeAccessSpecifierPublic) - TArray DismemberedBones; // 0x00F8(0x0010)(BlueprintVisible, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - uint8 Pad_108[0x8]; // 0x0108(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCorpsePoseInfo CorpsePoseInfo; // 0x0110(0x0090)(SaveGame, NativeAccessSpecifierPublic) - class ASpawnScenario* SpawnScenario; // 0x01A0(0x0008)(BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SpawnBehaviorClass; // 0x01A8(0x0008)(BlueprintVisible, ZeroConstructor, SaveGame, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USpawnBehaviorConfig* SpawnBehaviorData; // 0x01B0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, SaveGame, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ActiveDemands; // 0x01B8(0x0010)(BlueprintVisible, ZeroConstructor, SaveGame, NativeAccessSpecifierPublic) - TSoftObjectPtr BehaviorModifier; // 0x01C8(0x0028)(BlueprintVisible, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGameplayTag EncounterTag; // 0x01F0(0x0008)(BlueprintVisible, SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceGameplayStart; // 0x01F8(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoRespawn; // 0x01F9(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRespawn; // 0x01FA(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1FB[0x1]; // 0x01FB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float HealthValue; // 0x01FC(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid ID; // 0x0200(0x0010)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr OwningEntityEventComponent; // 0x0210(0x0028)(ExportObject, InstancedReference, SaveGame, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_238[0x8]; // 0x0238(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemySpawnProperties; - -// ScriptStruct Spawners.SpawnerPreviewData -// 0x00A0 (0x00A8 - 0x0008) -struct FSpawnerPreviewData final : public FTableRowBase -{ -public: - TSoftObjectPtr PreviewMesh; // 0x0008(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* PreviewTeethMesh; // 0x0030(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMesh* PreviewArmorMesh; // 0x0038(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HalfHeight; // 0x0040(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector PreviewOffset; // 0x0048(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviewScale; // 0x0060(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr PreviewAnimation; // 0x0068(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float PreviewPosition; // 0x0090(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PreviewElementsList; // 0x0098(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnerPreviewData; - -// ScriptStruct Spawners.BehaviorModifierData -// 0x0038 (0x0038 - 0x0000) -struct FBehaviorModifierData final -{ -public: - struct FGameplayTagContainer Tags; // 0x0000(0x0020)(SaveGame, NativeAccessSpecifierPublic) - bool IsTimed; // 0x0020(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RemainingTime; // 0x0024(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasEffectOnNewSpawns; // 0x0028(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTimerHandle TimerHandle; // 0x0030(0x0008)(SaveGame, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBehaviorModifierData; - -// ScriptStruct Spawners.SpawnContext -// 0x0008 (0x0008 - 0x0000) -struct FSpawnContext final -{ -public: - class ASpawnScenario* SpawnScenario; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnContext; - -// ScriptStruct Spawners.SpawnAnimationsConfigList -// 0x0060 (0x0060 - 0x0000) -struct FSpawnAnimationsConfigList final -{ -public: - TSet SupportedArchetypes; // 0x0000(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) - TArray> Animations; // 0x0050(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnAnimationsConfigList; - -// ScriptStruct Spawners.EnemySelectionRuleSet -// 0x0010 (0x0010 - 0x0000) -struct FEnemySelectionRuleSet final -{ -public: - TArray RulesData; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) -}; -DUMPER7_ASSERTS_FEnemySelectionRuleSet; - -// ScriptStruct Spawners.OffsetsEntry -// 0x0028 (0x0028 - 0x0000) -struct FOffsetsEntry final -{ -public: - struct FVector SpawnOffsets; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEnemySelectionRuleSet ElementRules; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOffsetsEntry; - -// ScriptStruct Spawners.OffsetsList -// 0x0010 (0x0010 - 0x0000) -struct FOffsetsList final -{ -public: - TArray Offsets; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FOffsetsList; - -// ScriptStruct Spawners.MonstersOffsets -// 0x0050 (0x0050 - 0x0000) -struct FMonstersOffsets final -{ -public: - TMap MonstersOffsets; // 0x0000(0x0050)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FMonstersOffsets; - -// ScriptStruct Spawners.CachedEnemyData -// 0x0290 (0x0290 - 0x0000) -struct FCachedEnemyData final -{ -public: - int32 Version; // 0x0000(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector CachedLocation; // 0x0008(0x0018)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FQuat CachedRotation; // 0x0020(0x0020)(SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FEnemySpawnProperties CachedProperties; // 0x0040(0x0240)(SaveGame, ContainsInstancedReference, NativeAccessSpecifierPublic) - float CachedFloorDistance; // 0x0280(0x0004)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNeedsComplexFloorTrace; // 0x0284(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_285[0xB]; // 0x0285(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FCachedEnemyData; - -// ScriptStruct Spawners.SpawnerActorData -// 0x000C (0x000C - 0x0000) -struct alignas(0x04) FSpawnerActorData final -{ -public: - uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSpawnerActorData; - -// ScriptStruct Spawners.EnemyActorData -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FEnemyActorData final -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemyActorData; - -// ScriptStruct Spawners.EnemyScheme -// 0x0038 (0x0038 - 0x0000) -struct FEnemyScheme final -{ -public: - TOptional Archetype; // 0x0000(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional Attributes; // 0x0002(0x0002)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional Rank; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TOptional Gender; // 0x000C(0x0002)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FGameplayTagContainer Tags; // 0x0010(0x0020)(Edit, NativeAccessSpecifierPublic) - int32 Seed; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemyScheme; - -// ScriptStruct Spawners.EnemySelectionRule -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FEnemySelectionRule -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEnemySelectionRule; - -// ScriptStruct Spawners.PreviewContext -// 0x0070 (0x0070 - 0x0000) -struct FPreviewContext final -{ -public: - uint8 Pad_0[0x38]; // 0x0000(0x0038)(Fixing Size After Last Property [ Dumper-7 ]) - TArray PreviewComponents; // 0x0038(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* TeethMeshComponent; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class USkeletalMeshComponent* ArmorMeshComponent; // 0x0058(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray DynamicPreviewMaterials; // 0x0060(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FPreviewContext; - -// ScriptStruct Spawners.EnemySelectionRule_Archetype -// 0x0010 (0x0018 - 0x0008) -struct FEnemySelectionRule_Archetype final : public FEnemySelectionRule -{ -public: - TArray Archetypes; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySelectionRule_Archetype; - -// ScriptStruct Spawners.EnemySelectionRule_Attributes -// 0x0010 (0x0018 - 0x0008) -struct FEnemySelectionRule_Attributes final : public FEnemySelectionRule -{ -public: - TArray AttributeSets; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySelectionRule_Attributes; - -// ScriptStruct Spawners.EnemySelectionRule_Rank -// 0x0008 (0x0010 - 0x0008) -struct FEnemySelectionRule_Rank final : public FEnemySelectionRule -{ -public: - int32 MinRank; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxRank; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySelectionRule_Rank; - -// ScriptStruct Spawners.EnemySelectionRule_Gender -// 0x0010 (0x0018 - 0x0008) -struct FEnemySelectionRule_Gender final : public FEnemySelectionRule -{ -public: - TArray Genders; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySelectionRule_Gender; - -// ScriptStruct Spawners.EnemySelectionRule_Tag -// 0x0020 (0x0028 - 0x0008) -struct FEnemySelectionRule_Tag final : public FEnemySelectionRule -{ -public: - struct FGameplayTagContainer Tags; // 0x0008(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FEnemySelectionRule_Tag; - -// ScriptStruct Spawners.EnemyStreamingContext -// 0x0020 (0x0020 - 0x0000) -struct FEnemyStreamingContext final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AlreadyLoadedObjects; // 0x0010(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FEnemyStreamingContext; - -// ScriptStruct Spawners.SpawnScenarioConfigOptions -// 0x0010 (0x0010 - 0x0000) -struct FSpawnScenarioConfigOptions final -{ -public: - TArray Options; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSpawnScenarioConfigOptions; - -} - diff --git a/Cronos The New Dawn/SDK/TutorialSystem_classes.hpp b/Cronos The New Dawn/SDK/TutorialSystem_classes.hpp deleted file mode 100644 index a0882d1..0000000 --- a/Cronos The New Dawn/SDK/TutorialSystem_classes.hpp +++ /dev/null @@ -1,285 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TutorialSystem - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "CommonUI_classes.hpp" -#include "TutorialSystem_structs.hpp" -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class TutorialSystem.TutorialContainer -// 0x0000 (0x0000 - 0x0000) -class ITutorialContainer final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialContainer") - } - static class ITutorialContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITutorialContainer; - -// Class TutorialSystem.TutorialContainerBaseWidget -// 0x0018 (0x0438 - 0x0420) -class UTutorialContainerBaseWidget final : public UCommonActivatableWidget -{ -public: - uint8 Pad_420[0x8]; // 0x0420(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UBorder* TutorialWindow_border; // 0x0428(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* TutorialPrompt_border; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialContainerBaseWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialContainerBaseWidget") - } - static class UTutorialContainerBaseWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialContainerBaseWidget; - -// Class TutorialSystem.TutorialExternalDataProvider -// 0x0000 (0x0000 - 0x0000) -class ITutorialExternalDataProvider final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialExternalDataProvider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialExternalDataProvider") - } - static class ITutorialExternalDataProvider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITutorialExternalDataProvider; - -// Class TutorialSystem.TutorialSystemActorBase -// 0x0010 (0x02E0 - 0x02D0) -class ATutorialSystemActorBase : public ATriggerBox -{ -public: - bool bIsEnabled; // 0x02D0(0x0001)(BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2D1[0x3]; // 0x02D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTutorialDataItem AssignedTutorial; // 0x02D4(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ReceiveOnTutorialEnter(); - void ReceiveOnTutorialLeave(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialSystemActorBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialSystemActorBase") - } - static class ATutorialSystemActorBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ATutorialSystemActorBase; - -// Class TutorialSystem.TutorialSystemManager -// 0x00A8 (0x00D8 - 0x0030) -class UTutorialSystemManager final : public UGameInstanceSubsystem -{ -public: - class UTutorialWidget* TutorialWidget; // 0x0030(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTutorialWidget* TutorialSmallPromptWidget; // 0x0038(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUserWidget* TutorialDefaultContainer; // 0x0040(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTutorialDataItem ActiveTutorial; // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FTutorialDataItem PriorityTutorial; // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* TutorialDataTable; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_68[0x10]; // 0x0068(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMap TutorialProgress; // 0x0078(0x0050)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray TutorialsViewed; // 0x00C8(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - void ActivateTutorial(const struct FTutorialDataItem& Tutorial); - void CompleteTutorial(const struct FTutorialDataItem& Tutorial); - void HideTutorialWidget(); - void OverrideTutorialWidgetZOrder(int32 InNewZOrder); - void RemoveAllTutorials(); - void RemoveTutorial(const struct FTutorialDataItem& Tutorial); - void ShowTutorialWidget(const struct FTutorialData& TutorialData); - void TerminateActiveTutorial(); - - struct FTutorialDataItem GetActiveTutorial() const; - bool GetTutorialData(const struct FTutorialDataItem& Tutorial, struct FTutorialData* OutTutorialData) const; - bool HasPriorityTutorial() const; - bool HasTutorial(const struct FTutorialDataItem& InTutorial) const; - bool HasTutorials() const; - bool IsTutorialActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialSystemManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialSystemManager") - } - static class UTutorialSystemManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialSystemManager; - -// Class TutorialSystem.TutorialSystemSettings -// 0x0090 (0x00C8 - 0x0038) -class UTutorialSystemSettings final : public UDeveloperSettings -{ -public: - struct FSoftClassPath TutorialDefaultContainerWidgetClass; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftClassPath TutorialWidgetClass; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftClassPath TutorialSmallPromptWidgetClass; // 0x0078(0x0020)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSoftObjectPath TutorialsData; // 0x0098(0x0020)(Edit, ZeroConstructor, Config, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShouldTutorialExpire; // 0x00B8(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TutorialExpirationDelay; // 0x00BC(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EBTTutorialVideoType TutorialVideoType; // 0x00C0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UDataTable* GetTutorialsData(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialSystemSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialSystemSettings") - } - static class UTutorialSystemSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialSystemSettings; - -// Class TutorialSystem.TutorialSystemStatics -// 0x0000 (0x0028 - 0x0028) -class UTutorialSystemStatics final : public UBlueprintFunctionLibrary -{ -public: - static void ActivateTutorial(class UObject* WorldContextObject, const struct FTutorialDataItem& TutorialName); - static void CompleteTutorial(class UObject* WorldContextObject, const struct FTutorialDataItem& TutorialName); - static struct FFormattedTutorialTexts GetFormattedTutorialTexts(class UObject* WorldContextObject, const struct FTutorialData& TutorialData); - static class UTutorialSystemManager* GetTutorialManager(class UObject* WorldContextObject); - static ETutorialState GetTutorialState(class UObject* WorldContextObject, const struct FTutorialDataItem& TutorialItem); - static void HideActiveTutorial(class UObject* WorldContextObject); - static void OverrideTutorialWidgetZOrder(class UObject* WorldContextObject, int32 InNewZOrder); - static void RemoveAllTutorials(class UObject* WorldContextObject); - static void RemoveTutorial(class UObject* WorldContextObject, const struct FTutorialDataItem& TutorialName); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialSystemStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialSystemStatics") - } - static class UTutorialSystemStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialSystemStatics; - -// Class TutorialSystem.TutorialWidget -// 0x0020 (0x0318 - 0x02F8) -class UTutorialWidget : public UCommonUserWidget -{ -public: - class UCommonButtonBase* ExtendedTutorialButton; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* Hide_anim; // 0x0300(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_308[0x10]; // 0x0308(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnExtendedTutorialButtonClicked(); - void OnHideTutorial(); - void OnInputDeviceChanged(); - void OnShowExtendedTutorial(class UUserWidget* Widget); - void OnShowTutorial(const struct FTutorialData& TutorialData); - void ShowTutorial(const struct FTutorialData& TutorialData); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TutorialWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TutorialWidget") - } - static class UTutorialWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTutorialWidget; - -} - diff --git a/Cronos The New Dawn/SDK/TutorialSystem_structs.hpp b/Cronos The New Dawn/SDK/TutorialSystem_structs.hpp deleted file mode 100644 index e427711..0000000 --- a/Cronos The New Dawn/SDK/TutorialSystem_structs.hpp +++ /dev/null @@ -1,109 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TutorialSystem - -#include "Basic.hpp" - -#include "EnhancedInputUtils_structs.hpp" -#include "InputRebinding_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum TutorialSystem.ETutorialState -// NumValues: 0x0004 -enum class ETutorialState : uint8 -{ - Inactive = 0, - Activated = 1, - Complete = 2, - ETutorialState_MAX = 3, -}; - -// Enum TutorialSystem.EBTTutorialVideoType -// NumValues: 0x0003 -enum class EBTTutorialVideoType : uint8 -{ - Standard = 0, - Bink = 1, - EBTTutorialVideoType_MAX = 2, -}; - -// ScriptStruct TutorialSystem.TutorialDataItem -// 0x0008 (0x0008 - 0x0000) -struct FTutorialDataItem final -{ -public: - class FName Value; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTutorialDataItem; - -// ScriptStruct TutorialSystem.FormattedTutorialTexts -// 0x0040 (0x0040 - 0x0000) -struct FFormattedTutorialTexts final -{ -public: - class FText FormattedKeyboardMouseTextShort; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText FormattedPadTextShort; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText FormattedKeyboardMouseTextLong; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText FormattedPadTextLong; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFormattedTutorialTexts; - -// ScriptStruct TutorialSystem.TutorialBinkVideSourceHandle -// 0x0010 (0x0010 - 0x0000) -struct FTutorialBinkVideSourceHandle final -{ -public: - class FString URL; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTutorialBinkVideSourceHandle; - -// ScriptStruct TutorialSystem.TutorialData -// 0x0128 (0x0130 - 0x0008) -struct FTutorialData final : public FTableRowBase -{ -public: - class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bSmallPrompt; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText KeyboardMouseTextShort; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText PadTextShort; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText KeyboardMouseTextLong; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic) - class FText PadTextLong; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPublic) - bool bUseEnhancedInput; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEnhancedInputTextArgs EnhancedInputArgs; // 0x0068(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TArray Actions; // 0x00C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Axes; // 0x00D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - EBTTutorialVideoType VideoType; // 0x00E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSoftObjectPtr TutorialVideo; // 0x00F0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FTutorialBinkVideSourceHandle BinkVideoURL; // 0x0118(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bOverrideSystemExpiration; // 0x0128(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShouldTutorialExpire; // 0x0129(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_12A[0x2]; // 0x012A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 TutorialExpirationDelay; // 0x012C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTutorialData; - -// ScriptStruct TutorialSystem.TutorialsGameSaveData -// 0x0060 (0x0060 - 0x0000) -struct FTutorialsGameSaveData final -{ -public: - TMap TutorialProgress; // 0x0000(0x0050)(NativeAccessSpecifierPublic) - TArray TutorialsViewed; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTutorialsGameSaveData; - -} - diff --git a/Cronos The New Dawn/SDK/TypedElementFramework_classes.hpp b/Cronos The New Dawn/SDK/TypedElementFramework_classes.hpp deleted file mode 100644 index 6d22159..0000000 --- a/Cronos The New Dawn/SDK/TypedElementFramework_classes.hpp +++ /dev/null @@ -1,351 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TypedElementFramework - -#include "Basic.hpp" - -#include "CoreUObject_classes.hpp" - - -namespace SDK -{ - -// Class TypedElementFramework.EditorDataStorageFactory -// 0x0000 (0x0028 - 0x0028) -class UEditorDataStorageFactory : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditorDataStorageFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditorDataStorageFactory") - } - static class UEditorDataStorageFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditorDataStorageFactory; - -// Class TypedElementFramework.Test_PingPongBetweenPhaseFactory -// 0x0000 (0x0028 - 0x0028) -class UTest_PingPongBetweenPhaseFactory final : public UEditorDataStorageFactory -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Test_PingPongBetweenPhaseFactory") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Test_PingPongBetweenPhaseFactory") - } - static class UTest_PingPongBetweenPhaseFactory* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTest_PingPongBetweenPhaseFactory; - -// Class TypedElementFramework.TypedElementHandleLibrary -// 0x0000 (0x0028 - 0x0028) -class UTypedElementHandleLibrary final : public UObject -{ -public: - static bool Equal(const struct FScriptTypedElementHandle& LHS, const struct FScriptTypedElementHandle& RHS); - static bool IsSet(const struct FScriptTypedElementHandle& ElementHandle); - static bool NotEqual(const struct FScriptTypedElementHandle& LHS, const struct FScriptTypedElementHandle& RHS); - static void Release(struct FScriptTypedElementHandle& ElementHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementHandleLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementHandleLibrary") - } - static class UTypedElementHandleLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTypedElementHandleLibrary; - -// Class TypedElementFramework.TypedElementListLibrary -// 0x0000 (0x0028 - 0x0028) -class UTypedElementListLibrary final : public UObject -{ -public: - static bool Add(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle); - static void Append(const struct FScriptTypedElementListProxy& ElementList, const TArray& ElementHandles); - static void AppendList(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementListProxy& OtherElementList); - static struct FScriptTypedElementListProxy Clone(const struct FScriptTypedElementListProxy& ElementList); - static bool Contains(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle); - static int32 CountElements(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType); - static int32 CountElementsOfType(const struct FScriptTypedElementListProxy& ElementList, const class FName ElementTypeName); - static struct FScriptTypedElementListProxy CreateScriptElementList(class UTypedElementRegistry* Registry); - static void Empty(const struct FScriptTypedElementListProxy& ElementList, const int32 Slack); - static struct FScriptTypedElementHandle GetElementHandleAt(const struct FScriptTypedElementListProxy& ElementList, const int32 Index_0); - static TArray GetElementHandles(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType); - static class UObject* GetElementInterface(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle, const TSubclassOf BaseInterfaceType); - static bool HasElements(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType); - static bool HasElementsOfType(const struct FScriptTypedElementListProxy& ElementList, const class FName ElementTypeName); - static bool IsValidIndex(const struct FScriptTypedElementListProxy& ElementList, const int32 Index_0); - static int32 Num(const struct FScriptTypedElementListProxy& ElementList); - static bool Remove(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle); - static void Reserve(const struct FScriptTypedElementListProxy& ElementList, const int32 Size); - static void Reset(const struct FScriptTypedElementListProxy& ElementList); - static void Shrink(const struct FScriptTypedElementListProxy& ElementList); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementListLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementListLibrary") - } - static class UTypedElementListLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTypedElementListLibrary; - -// Class TypedElementFramework.TypedElementCounterInterface -// 0x0000 (0x0000 - 0x0000) -class ITypedElementCounterInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementCounterInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementCounterInterface") - } - static class ITypedElementCounterInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITypedElementCounterInterface; - -// Class TypedElementFramework.TypedElementRegistry -// 0x0920 (0x0948 - 0x0028) -class UTypedElementRegistry final : public UObject -{ -public: - uint8 Pad_28[0x920]; // 0x0028(0x0920)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UTypedElementRegistry* GetInstance(); - - class UObject* GetElementInterface(const struct FScriptTypedElementHandle& InElementHandle, const TSubclassOf InBaseInterfaceType) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TypedElementRegistry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TypedElementRegistry") - } - static class UTypedElementRegistry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTypedElementRegistry; - -// Class TypedElementFramework.TestTypedElementInterfaceA -// 0x0000 (0x0000 - 0x0000) -class ITestTypedElementInterfaceA final -{ -public: - class FText GetDisplayName(const struct FScriptTypedElementHandle& InElementHandle); - bool SetDisplayName(const struct FScriptTypedElementHandle& InElementHandle, const class FText& InNewName, bool bNotify); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceA") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceA") - } - static class ITestTypedElementInterfaceA* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITestTypedElementInterfaceA; - -// Class TypedElementFramework.TestTypedElementInterfaceB -// 0x0000 (0x0000 - 0x0000) -class ITestTypedElementInterfaceB final -{ -public: - bool MarkAsTested(const struct FScriptTypedElementHandle& InElementHandle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceB") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceB") - } - static class ITestTypedElementInterfaceB* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITestTypedElementInterfaceB; - -// Class TypedElementFramework.TestTypedElementInterfaceC -// 0x0000 (0x0000 - 0x0000) -class ITestTypedElementInterfaceC final -{ -public: - bool GetIsTested(const struct FScriptTypedElementHandle& InElementHandle) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceC") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceC") - } - static class ITestTypedElementInterfaceC* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_ITestTypedElementInterfaceC; - -// Class TypedElementFramework.TestTypedElementInterfaceA_ImplTyped -// 0x0008 (0x0030 - 0x0028) -class UTestTypedElementInterfaceA_ImplTyped final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceA_ImplTyped") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceA_ImplTyped") - } - static class UTestTypedElementInterfaceA_ImplTyped* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestTypedElementInterfaceA_ImplTyped; - -// Class TypedElementFramework.TestTypedElementInterfaceA_ImplUntyped -// 0x0008 (0x0030 - 0x0028) -class UTestTypedElementInterfaceA_ImplUntyped final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceA_ImplUntyped") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceA_ImplUntyped") - } - static class UTestTypedElementInterfaceA_ImplUntyped* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestTypedElementInterfaceA_ImplUntyped; - -// Class TypedElementFramework.TestTypedElementInterfaceBAndC_Typed -// 0x0010 (0x0038 - 0x0028) -class UTestTypedElementInterfaceBAndC_Typed final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TestTypedElementInterfaceBAndC_Typed") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TestTypedElementInterfaceBAndC_Typed") - } - static class UTestTypedElementInterfaceBAndC_Typed* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTestTypedElementInterfaceBAndC_Typed; - -} - diff --git a/Cronos The New Dawn/SDK/TypedElementFramework_functions.cpp b/Cronos The New Dawn/SDK/TypedElementFramework_functions.cpp deleted file mode 100644 index 50f64ff..0000000 --- a/Cronos The New Dawn/SDK/TypedElementFramework_functions.cpp +++ /dev/null @@ -1,880 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TypedElementFramework - -#include "Basic.hpp" - -#include "TypedElementFramework_classes.hpp" -#include "TypedElementFramework_parameters.hpp" - - -namespace SDK -{ - -// Function TypedElementFramework.TypedElementHandleLibrary.Equal -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementHandle& LHS (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& RHS (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementHandleLibrary::Equal(const struct FScriptTypedElementHandle& LHS, const struct FScriptTypedElementHandle& RHS) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementHandleLibrary", "Equal"); - - Params::TypedElementHandleLibrary_Equal Parms{}; - - Parms.LHS = std::move(LHS); - Parms.RHS = std::move(RHS); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementHandleLibrary.IsSet -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementHandle& ElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementHandleLibrary::IsSet(const struct FScriptTypedElementHandle& ElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementHandleLibrary", "IsSet"); - - Params::TypedElementHandleLibrary_IsSet Parms{}; - - Parms.ElementHandle = std::move(ElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementHandleLibrary.NotEqual -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementHandle& LHS (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& RHS (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementHandleLibrary::NotEqual(const struct FScriptTypedElementHandle& LHS, const struct FScriptTypedElementHandle& RHS) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementHandleLibrary", "NotEqual"); - - Params::TypedElementHandleLibrary_NotEqual Parms{}; - - Parms.LHS = std::move(LHS); - Parms.RHS = std::move(RHS); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementHandleLibrary.Release -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// struct FScriptTypedElementHandle& ElementHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - -void UTypedElementHandleLibrary::Release(struct FScriptTypedElementHandle& ElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementHandleLibrary", "Release"); - - Params::TypedElementHandleLibrary_Release Parms{}; - - Parms.ElementHandle = std::move(ElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - ElementHandle = std::move(Parms.ElementHandle); -} - - -// Function TypedElementFramework.TypedElementListLibrary.Add -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& ElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::Add(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Add"); - - Params::TypedElementListLibrary_Add Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementHandle = std::move(ElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Append -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const TArray&ElementHandles (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::Append(const struct FScriptTypedElementListProxy& ElementList, const TArray& ElementHandles) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Append"); - - Params::TypedElementListLibrary_Append Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementHandles = std::move(ElementHandles); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementListLibrary.AppendList -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementListProxy&OtherElementList (ConstParm, Parm, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::AppendList(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementListProxy& OtherElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "AppendList"); - - Params::TypedElementListLibrary_AppendList Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.OtherElementList = std::move(OtherElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Clone -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// struct FScriptTypedElementListProxy ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FScriptTypedElementListProxy UTypedElementListLibrary::Clone(const struct FScriptTypedElementListProxy& ElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Clone"); - - Params::TypedElementListLibrary_Clone Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Contains -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& ElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::Contains(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Contains"); - - Params::TypedElementListLibrary_Contains Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementHandle = std::move(ElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.CountElements -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const TSubclassOf BaseInterfaceType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTypedElementListLibrary::CountElements(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "CountElements"); - - Params::TypedElementListLibrary_CountElements Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.BaseInterfaceType = BaseInterfaceType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.CountElementsOfType -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const class FName ElementTypeName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTypedElementListLibrary::CountElementsOfType(const struct FScriptTypedElementListProxy& ElementList, const class FName ElementTypeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "CountElementsOfType"); - - Params::TypedElementListLibrary_CountElementsOfType Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementTypeName = ElementTypeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.CreateScriptElementList -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// class UTypedElementRegistry* Registry (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FScriptTypedElementListProxy ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FScriptTypedElementListProxy UTypedElementListLibrary::CreateScriptElementList(class UTypedElementRegistry* Registry) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "CreateScriptElementList"); - - Params::TypedElementListLibrary_CreateScriptElementList Parms{}; - - Parms.Registry = Registry; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Empty -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const int32 Slack (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::Empty(const struct FScriptTypedElementListProxy& ElementList, const int32 Slack) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Empty"); - - Params::TypedElementListLibrary_Empty Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.Slack = Slack; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementListLibrary.GetElementHandleAt -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// struct FScriptTypedElementHandle ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -struct FScriptTypedElementHandle UTypedElementListLibrary::GetElementHandleAt(const struct FScriptTypedElementListProxy& ElementList, const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "GetElementHandleAt"); - - Params::TypedElementListLibrary_GetElementHandleAt Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.GetElementHandles -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const TSubclassOf BaseInterfaceType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) - -TArray UTypedElementListLibrary::GetElementHandles(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "GetElementHandles"); - - Params::TypedElementListLibrary_GetElementHandles Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.BaseInterfaceType = BaseInterfaceType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.GetElementInterface -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& ElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSubclassOf BaseInterfaceType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UTypedElementListLibrary::GetElementInterface(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle, const TSubclassOf BaseInterfaceType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "GetElementInterface"); - - Params::TypedElementListLibrary_GetElementInterface Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementHandle = std::move(ElementHandle); - Parms.BaseInterfaceType = BaseInterfaceType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.HasElements -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const TSubclassOf BaseInterfaceType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::HasElements(const struct FScriptTypedElementListProxy& ElementList, const TSubclassOf BaseInterfaceType) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "HasElements"); - - Params::TypedElementListLibrary_HasElements Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.BaseInterfaceType = BaseInterfaceType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.HasElementsOfType -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const class FName ElementTypeName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::HasElementsOfType(const struct FScriptTypedElementListProxy& ElementList, const class FName ElementTypeName) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "HasElementsOfType"); - - Params::TypedElementListLibrary_HasElementsOfType Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementTypeName = ElementTypeName; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.IsValidIndex -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// const int32 Index_0 (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::IsValidIndex(const struct FScriptTypedElementListProxy& ElementList, const int32 Index_0) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "IsValidIndex"); - - Params::TypedElementListLibrary_IsValidIndex Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.Index_0 = Index_0; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Num -// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (ConstParm, Parm, NativeAccessSpecifierPublic) -// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -int32 UTypedElementListLibrary::Num(const struct FScriptTypedElementListProxy& ElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Num"); - - Params::TypedElementListLibrary_Num Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Remove -// (Final, Native, Static, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const struct FScriptTypedElementHandle& ElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool UTypedElementListLibrary::Remove(const struct FScriptTypedElementListProxy& ElementList, const struct FScriptTypedElementHandle& ElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Remove"); - - Params::TypedElementListLibrary_Remove Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.ElementHandle = std::move(ElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Reserve -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) -// const int32 Size (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::Reserve(const struct FScriptTypedElementListProxy& ElementList, const int32 Size) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Reserve"); - - Params::TypedElementListLibrary_Reserve Parms{}; - - Parms.ElementList = std::move(ElementList); - Parms.Size = Size; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Reset -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::Reset(const struct FScriptTypedElementListProxy& ElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Reset"); - - Params::TypedElementListLibrary_Reset Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementListLibrary.Shrink -// (Final, Native, Static, Public, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementListProxy&ElementList (Parm, NativeAccessSpecifierPublic) - -void UTypedElementListLibrary::Shrink(const struct FScriptTypedElementListProxy& ElementList) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementListLibrary", "Shrink"); - - Params::TypedElementListLibrary_Shrink Parms{}; - - Parms.ElementList = std::move(ElementList); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; -} - - -// Function TypedElementFramework.TypedElementRegistry.GetInstance -// (Final, RequiredAPI, Native, Static, Public, BlueprintCallable, BlueprintPure) -// Parameters: -// class UTypedElementRegistry* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UTypedElementRegistry* UTypedElementRegistry::GetInstance() -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = StaticClass()->GetFunction("TypedElementRegistry", "GetInstance"); - - Params::TypedElementRegistry_GetInstance Parms{}; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - GetDefaultObj()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TypedElementRegistry.GetElementInterface -// (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const TSubclassOf InBaseInterfaceType (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -class UObject* UTypedElementRegistry::GetElementInterface(const struct FScriptTypedElementHandle& InElementHandle, const TSubclassOf InBaseInterfaceType) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = Class->GetFunction("TypedElementRegistry", "GetElementInterface"); - - Params::TypedElementRegistry_GetElementInterface Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InBaseInterfaceType = InBaseInterfaceType; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - UObject::ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TestTypedElementInterfaceA.GetDisplayName -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) - -class FText ITestTypedElementInterfaceA::GetDisplayName(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TestTypedElementInterfaceA", "GetDisplayName"); - - Params::TestTypedElementInterfaceA_GetDisplayName Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TestTypedElementInterfaceA.SetDisplayName -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// const class FText& InNewName (Parm, NativeAccessSpecifierPublic) -// bool bNotify (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITestTypedElementInterfaceA::SetDisplayName(const struct FScriptTypedElementHandle& InElementHandle, const class FText& InNewName, bool bNotify) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TestTypedElementInterfaceA", "SetDisplayName"); - - Params::TestTypedElementInterfaceA_SetDisplayName Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - Parms.InNewName = std::move(InNewName); - Parms.bNotify = bNotify; - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TestTypedElementInterfaceB.MarkAsTested -// (Native, Public, HasOutParams, BlueprintCallable) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITestTypedElementInterfaceB::MarkAsTested(const struct FScriptTypedElementHandle& InElementHandle) -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TestTypedElementInterfaceB", "MarkAsTested"); - - Params::TestTypedElementInterfaceB_MarkAsTested Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - - -// Function TypedElementFramework.TestTypedElementInterfaceC.GetIsTested -// (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) -// Parameters: -// const struct FScriptTypedElementHandle& InElementHandle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -bool ITestTypedElementInterfaceC::GetIsTested(const struct FScriptTypedElementHandle& InElementHandle) const -{ - static class UFunction* Func = nullptr; - - if (Func == nullptr) - Func = AsUObject()->Class->GetFunction("TestTypedElementInterfaceC", "GetIsTested"); - - Params::TestTypedElementInterfaceC_GetIsTested Parms{}; - - Parms.InElementHandle = std::move(InElementHandle); - - auto Flgs = Func->FunctionFlags; - Func->FunctionFlags |= 0x400; - - AsUObject()->ProcessEvent(Func, &Parms); - - Func->FunctionFlags = Flgs; - - return Parms.ReturnValue; -} - -} - diff --git a/Cronos The New Dawn/SDK/TypedElementFramework_parameters.hpp b/Cronos The New Dawn/SDK/TypedElementFramework_parameters.hpp deleted file mode 100644 index 15df020..0000000 --- a/Cronos The New Dawn/SDK/TypedElementFramework_parameters.hpp +++ /dev/null @@ -1,351 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TypedElementFramework - -#include "Basic.hpp" - -#include "TypedElementFramework_structs.hpp" - - -namespace SDK::Params -{ - -// Function TypedElementFramework.TypedElementHandleLibrary.Equal -// 0x0018 (0x0018 - 0x0000) -struct TypedElementHandleLibrary_Equal final -{ -public: - struct FScriptTypedElementHandle LHS; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle RHS; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementHandleLibrary_Equal; - -// Function TypedElementFramework.TypedElementHandleLibrary.IsSet -// 0x0010 (0x0010 - 0x0000) -struct TypedElementHandleLibrary_IsSet final -{ -public: - struct FScriptTypedElementHandle ElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementHandleLibrary_IsSet; - -// Function TypedElementFramework.TypedElementHandleLibrary.NotEqual -// 0x0018 (0x0018 - 0x0000) -struct TypedElementHandleLibrary_NotEqual final -{ -public: - struct FScriptTypedElementHandle LHS; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle RHS; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementHandleLibrary_NotEqual; - -// Function TypedElementFramework.TypedElementHandleLibrary.Release -// 0x0008 (0x0008 - 0x0000) -struct TypedElementHandleLibrary_Release final -{ -public: - struct FScriptTypedElementHandle ElementHandle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementHandleLibrary_Release; - -// Function TypedElementFramework.TypedElementListLibrary.Add -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_Add final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ElementHandle; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Add; - -// Function TypedElementFramework.TypedElementListLibrary.Append -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_Append final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - TArray ElementHandles; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Append; - -// Function TypedElementFramework.TypedElementListLibrary.AppendList -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_AppendList final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementListProxy OtherElementList; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_AppendList; - -// Function TypedElementFramework.TypedElementListLibrary.Clone -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_Clone final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementListProxy ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Clone; - -// Function TypedElementFramework.TypedElementListLibrary.Contains -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_Contains final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ElementHandle; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Contains; - -// Function TypedElementFramework.TypedElementListLibrary.CountElements -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_CountElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - TSubclassOf BaseInterfaceType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_CountElements; - -// Function TypedElementFramework.TypedElementListLibrary.CountElementsOfType -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_CountElementsOfType final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - class FName ElementTypeName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_CountElementsOfType; - -// Function TypedElementFramework.TypedElementListLibrary.CreateScriptElementList -// 0x0018 (0x0018 - 0x0000) -struct TypedElementListLibrary_CreateScriptElementList final -{ -public: - class UTypedElementRegistry* Registry; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FScriptTypedElementListProxy ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_CreateScriptElementList; - -// Function TypedElementFramework.TypedElementListLibrary.Empty -// 0x0018 (0x0018 - 0x0000) -struct TypedElementListLibrary_Empty final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - int32 Slack; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Empty; - -// Function TypedElementFramework.TypedElementListLibrary.GetElementHandleAt -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_GetElementHandleAt final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScriptTypedElementHandle ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_GetElementHandleAt; - -// Function TypedElementFramework.TypedElementListLibrary.GetElementHandles -// 0x0028 (0x0028 - 0x0000) -struct TypedElementListLibrary_GetElementHandles final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - TSubclassOf BaseInterfaceType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_GetElementHandles; - -// Function TypedElementFramework.TypedElementListLibrary.GetElementInterface -// 0x0028 (0x0028 - 0x0000) -struct TypedElementListLibrary_GetElementInterface final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ElementHandle; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSubclassOf BaseInterfaceType; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_GetElementInterface; - -// Function TypedElementFramework.TypedElementListLibrary.HasElements -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_HasElements final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - TSubclassOf BaseInterfaceType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_HasElements; - -// Function TypedElementFramework.TypedElementListLibrary.HasElementsOfType -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_HasElementsOfType final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - class FName ElementTypeName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_HasElementsOfType; - -// Function TypedElementFramework.TypedElementListLibrary.IsValidIndex -// 0x0018 (0x0018 - 0x0000) -struct TypedElementListLibrary_IsValidIndex final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - int32 Index_0; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_IsValidIndex; - -// Function TypedElementFramework.TypedElementListLibrary.Num -// 0x0018 (0x0018 - 0x0000) -struct TypedElementListLibrary_Num final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic) - int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Num; - -// Function TypedElementFramework.TypedElementListLibrary.Remove -// 0x0020 (0x0020 - 0x0000) -struct TypedElementListLibrary_Remove final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - struct FScriptTypedElementHandle ElementHandle; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Remove; - -// Function TypedElementFramework.TypedElementListLibrary.Reserve -// 0x0018 (0x0018 - 0x0000) -struct TypedElementListLibrary_Reserve final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) - int32 Size; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Reserve; - -// Function TypedElementFramework.TypedElementListLibrary.Reset -// 0x0010 (0x0010 - 0x0000) -struct TypedElementListLibrary_Reset final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Reset; - -// Function TypedElementFramework.TypedElementListLibrary.Shrink -// 0x0010 (0x0010 - 0x0000) -struct TypedElementListLibrary_Shrink final -{ -public: - struct FScriptTypedElementListProxy ElementList; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementListLibrary_Shrink; - -// Function TypedElementFramework.TypedElementRegistry.GetInstance -// 0x0008 (0x0008 - 0x0000) -struct TypedElementRegistry_GetInstance final -{ -public: - class UTypedElementRegistry* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementRegistry_GetInstance; - -// Function TypedElementFramework.TypedElementRegistry.GetElementInterface -// 0x0018 (0x0018 - 0x0000) -struct TypedElementRegistry_GetElementInterface final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - TSubclassOf InBaseInterfaceType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TypedElementRegistry_GetElementInterface; - -// Function TypedElementFramework.TestTypedElementInterfaceA.GetDisplayName -// 0x0018 (0x0018 - 0x0000) -struct TestTypedElementInterfaceA_GetDisplayName final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_TestTypedElementInterfaceA_GetDisplayName; - -// Function TypedElementFramework.TestTypedElementInterfaceA.SetDisplayName -// 0x0020 (0x0020 - 0x0000) -struct TestTypedElementInterfaceA_SetDisplayName final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - class FText InNewName; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic) - bool bNotify; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TestTypedElementInterfaceA_SetDisplayName; - -// Function TypedElementFramework.TestTypedElementInterfaceB.MarkAsTested -// 0x0010 (0x0010 - 0x0000) -struct TestTypedElementInterfaceB_MarkAsTested final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TestTypedElementInterfaceB_MarkAsTested; - -// Function TypedElementFramework.TestTypedElementInterfaceC.GetIsTested -// 0x0010 (0x0010 - 0x0000) -struct TestTypedElementInterfaceC_GetIsTested final -{ -public: - struct FScriptTypedElementHandle InElementHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) - bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_TestTypedElementInterfaceC_GetIsTested; - -} - diff --git a/Cronos The New Dawn/SDK/TypedElementFramework_structs.hpp b/Cronos The New Dawn/SDK/TypedElementFramework_structs.hpp deleted file mode 100644 index 328dc07..0000000 --- a/Cronos The New Dawn/SDK/TypedElementFramework_structs.hpp +++ /dev/null @@ -1,762 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: TypedElementFramework - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum TypedElementFramework.FTypedElementAlertColumnType -// NumValues: 0x0003 -enum class EFTypedElementAlertColumnType : uint8 -{ - Error = 0, - Warning = 1, - MAX = 2, -}; - -// Enum TypedElementFramework.ESCCModification -// NumValues: 0x0005 -enum class ESCCModification : uint32 -{ - Modified = 0, - Added = 1, - Removed = 2, - Conflicted = 3, - ESCCModification_MAX = 4, -}; - -// ScriptStruct TypedElementFramework.ScriptTypedElementHandle -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FScriptTypedElementHandle final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FScriptTypedElementHandle; - -// ScriptStruct TypedElementFramework.EditorDataStorageColumn -// 0x0000 (0x0000 - 0x0000) -#pragma pack(push, 0x1) -struct alignas(0x01) FEditorDataStorageColumn -{ -}; -#pragma pack(pop) -DUMPER7_ASSERTS_FEditorDataStorageColumn; - -// ScriptStruct TypedElementFramework.TypedElementAlertActionColumn -// 0x0040 (0x0040 - 0x0000) -struct alignas(0x10) FTypedElementAlertActionColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementAlertActionColumn; - -// ScriptStruct TypedElementFramework.TypedElementAlertColumn -// 0x0020 (0x0020 - 0x0000) -struct FTypedElementAlertColumn final : public FEditorDataStorageColumn -{ -public: - class FText Message; // 0x0000(0x0010)(NativeAccessSpecifierPublic) - uint8 Pad_10[0x8]; // 0x0010(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - EFTypedElementAlertColumnType AlertType; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementAlertColumn; - -// ScriptStruct TypedElementFramework.TypedElementChildAlertColumn -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FTypedElementChildAlertColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementChildAlertColumn; - -// ScriptStruct TypedElementFramework.EditorDataStorageTag -// 0x0001 (0x0001 - 0x0000) -struct FEditorDataStorageTag -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEditorDataStorageTag; - -// ScriptStruct TypedElementFramework.TypedElementUObjectColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FTypedElementUObjectColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementUObjectColumn; - -// ScriptStruct TypedElementFramework.TypedElementUObjectIdColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementUObjectIdColumn final : public FEditorDataStorageColumn -{ -public: - uint32 ID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SerialNumber; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementUObjectIdColumn; - -// ScriptStruct TypedElementFramework.TypedElementExternalObjectColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTypedElementExternalObjectColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementExternalObjectColumn; - -// ScriptStruct TypedElementFramework.TypedElementClassDefaultObjectTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementClassDefaultObjectTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementClassDefaultObjectTag; - -// ScriptStruct TypedElementFramework.TypedElementActorTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementActorTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementActorTag; - -// ScriptStruct TypedElementFramework.TypedElementWorldColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FTypedElementWorldColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementWorldColumn; - -// ScriptStruct TypedElementFramework.TypedElementPropertyBagPlaceholderTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementPropertyBagPlaceholderTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementPropertyBagPlaceholderTag; - -// ScriptStruct TypedElementFramework.TypedElementLoosePropertyTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementLoosePropertyTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementLoosePropertyTag; - -// ScriptStruct TypedElementFramework.TypedElementPropertyBagPlaceholderTypeInfoColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FTypedElementPropertyBagPlaceholderTypeInfoColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementPropertyBagPlaceholderTypeInfoColumn; - -// ScriptStruct TypedElementFramework.Test_PingPongPrePhys -// 0x0008 (0x0008 - 0x0000) -struct FTest_PingPongPrePhys final : public FEditorDataStorageColumn -{ -public: - uint64 Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTest_PingPongPrePhys; - -// ScriptStruct TypedElementFramework.Test_PingPongDurPhys -// 0x0008 (0x0008 - 0x0000) -struct FTest_PingPongDurPhys final : public FEditorDataStorageColumn -{ -public: - uint64 Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTest_PingPongDurPhys; - -// ScriptStruct TypedElementFramework.Test_PingPongPostPhys -// 0x0008 (0x0008 - 0x0000) -struct FTest_PingPongPostPhys final : public FEditorDataStorageColumn -{ -public: - uint64 Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTest_PingPongPostPhys; - -// ScriptStruct TypedElementFramework.TypedElementWidgetConstructor -// 0x0028 (0x0028 - 0x0000) -struct alignas(0x08) FTypedElementWidgetConstructor -{ -public: - uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementWidgetConstructor; - -// ScriptStruct TypedElementFramework.SimpleWidgetConstructor -// 0x0000 (0x0028 - 0x0028) -struct FSimpleWidgetConstructor final : public FTypedElementWidgetConstructor -{ -}; -DUMPER7_ASSERTS_FSimpleWidgetConstructor; - -// ScriptStruct TypedElementFramework.FolderTag -// 0x0000 (0x0001 - 0x0001) -struct FFolderTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FFolderTag; - -// ScriptStruct TypedElementFramework.TedsRowHandle -// 0x0008 (0x0008 - 0x0000) -struct FTedsRowHandle final -{ -public: - uint64 RowHandle; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTedsRowHandle; - -// ScriptStruct TypedElementFramework.TableRowParentColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTableRowParentColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTableRowParentColumn; - -// ScriptStruct TypedElementFramework.UnresolvedTableRowParentColumn -// 0x0008 (0x0008 - 0x0000) -struct FUnresolvedTableRowParentColumn final : public FEditorDataStorageColumn -{ -public: - uint64 ParentIdHash; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FUnresolvedTableRowParentColumn; - -// ScriptStruct TypedElementFramework.TypedElementIconOverrideColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementIconOverrideColumn final : public FEditorDataStorageColumn -{ -public: - class FName IconName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementIconOverrideColumn; - -// ScriptStruct TypedElementFramework.TypedElementLabelColumn -// 0x0010 (0x0010 - 0x0000) -struct FTypedElementLabelColumn final : public FEditorDataStorageColumn -{ -public: - class FString Label; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementLabelColumn; - -// ScriptStruct TypedElementFramework.TypedElementLabelHashColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementLabelHashColumn final : public FEditorDataStorageColumn -{ -public: - uint64 LabelHash; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementLabelHashColumn; - -// ScriptStruct TypedElementFramework.ScriptTypedElementListProxy -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FScriptTypedElementListProxy final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FScriptTypedElementListProxy; - -// ScriptStruct TypedElementFramework.TypedElementSyncBackToWorldTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementSyncBackToWorldTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementSyncBackToWorldTag; - -// ScriptStruct TypedElementFramework.TypedElementSyncFromWorldTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementSyncFromWorldTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementSyncFromWorldTag; - -// ScriptStruct TypedElementFramework.TypedElementSyncFromWorldInteractiveTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementSyncFromWorldInteractiveTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementSyncFromWorldInteractiveTag; - -// ScriptStruct TypedElementFramework.TypedElementRowReferenceColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTypedElementRowReferenceColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementRowReferenceColumn; - -// ScriptStruct TypedElementFramework.NameColumn -// 0x0008 (0x0008 - 0x0000) -struct FNameColumn final : public FEditorDataStorageColumn -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNameColumn; - -// ScriptStruct TypedElementFramework.ObjectOverrideColumn -// 0x0001 (0x0001 - 0x0000) -struct FObjectOverrideColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FObjectOverrideColumn; - -// ScriptStruct TypedElementFramework.TypedElementPackageUnresolvedReference -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FTypedElementPackageUnresolvedReference final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementPackageUnresolvedReference; - -// ScriptStruct TypedElementFramework.TypedElementPackageReference -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FTypedElementPackageReference final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementPackageReference; - -// ScriptStruct TypedElementFramework.TypedElementPackageUpdatedTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementPackageUpdatedTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementPackageUpdatedTag; - -// ScriptStruct TypedElementFramework.TypedElementPackagePathColumn -// 0x0010 (0x0010 - 0x0000) -struct FTypedElementPackagePathColumn final : public FEditorDataStorageColumn -{ -public: - class FString Path; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementPackagePathColumn; - -// ScriptStruct TypedElementFramework.TypedElementPackageLoadedPathColumn -// 0x000C (0x000C - 0x0000) -struct alignas(0x04) FTypedElementPackageLoadedPathColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementPackageLoadedPathColumn; - -// ScriptStruct TypedElementFramework.TypedElementPivotOffset -// 0x0018 (0x0018 - 0x0000) -struct FTypedElementPivotOffset final : public FEditorDataStorageColumn -{ -public: - struct FVector Offset; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementPivotOffset; - -// ScriptStruct TypedElementFramework.SCCInChangelistTag -// 0x0000 (0x0001 - 0x0001) -struct FSCCInChangelistTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FSCCInChangelistTag; - -// ScriptStruct TypedElementFramework.SCCStagedTag -// 0x0000 (0x0001 - 0x0001) -struct FSCCStagedTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FSCCStagedTag; - -// ScriptStruct TypedElementFramework.SCCLockedTag -// 0x0000 (0x0001 - 0x0001) -struct FSCCLockedTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FSCCLockedTag; - -// ScriptStruct TypedElementFramework.SCCExternallyEditedTag -// 0x0000 (0x0001 - 0x0001) -struct FSCCExternallyEditedTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FSCCExternallyEditedTag; - -// ScriptStruct TypedElementFramework.SCCNotCurrentTag -// 0x0000 (0x0001 - 0x0001) -struct FSCCNotCurrentTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FSCCNotCurrentTag; - -// ScriptStruct TypedElementFramework.SCCStatusColumn -// 0x0004 (0x0004 - 0x0000) -struct FSCCStatusColumn final : public FEditorDataStorageColumn -{ -public: - ESCCModification Modification; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCStatusColumn; - -// ScriptStruct TypedElementFramework.SCCRevisionId -// 0x0014 (0x0014 - 0x0000) -struct FSCCRevisionId final -{ -public: - uint32 ID[0x5]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCRevisionId; - -// ScriptStruct TypedElementFramework.SCCRevisionIdColumn -// 0x0014 (0x0014 - 0x0000) -struct FSCCRevisionIdColumn final : public FEditorDataStorageColumn -{ -public: - struct FSCCRevisionId RevisionId; // 0x0000(0x0014)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCRevisionIdColumn; - -// ScriptStruct TypedElementFramework.SCCExternalRevisionIdColumn -// 0x0014 (0x0014 - 0x0000) -struct FSCCExternalRevisionIdColumn final : public FEditorDataStorageColumn -{ -public: - struct FSCCRevisionId RevisionId; // 0x0000(0x0014)(NoDestructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCExternalRevisionIdColumn; - -// ScriptStruct TypedElementFramework.SCCUserInfo -// 0x0010 (0x0010 - 0x0000) -struct FSCCUserInfo final -{ -public: - class FString Name; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCUserInfo; - -// ScriptStruct TypedElementFramework.SCCExternallyLockedColumn -// 0x0010 (0x0010 - 0x0000) -struct FSCCExternallyLockedColumn final : public FEditorDataStorageColumn -{ -public: - struct FSCCUserInfo LockedBy; // 0x0000(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSCCExternallyLockedColumn; - -// ScriptStruct TypedElementFramework.TypedElementSelectionColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementSelectionColumn final : public FEditorDataStorageColumn -{ -public: - class FName SelectionSet; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementSelectionColumn; - -// ScriptStruct TypedElementFramework.TypedElementSlateWidgetReferenceColumn -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FTypedElementSlateWidgetReferenceColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementSlateWidgetReferenceColumn; - -// ScriptStruct TypedElementFramework.TypedElementSlateWidgetReferenceDeletesRowTag -// 0x0000 (0x0001 - 0x0001) -struct FTypedElementSlateWidgetReferenceDeletesRowTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTypedElementSlateWidgetReferenceDeletesRowTag; - -// ScriptStruct TypedElementFramework.DisplayNameColumn -// 0x0010 (0x0010 - 0x0000) -struct FDisplayNameColumn final : public FEditorDataStorageColumn -{ -public: - class FText DisplayName; // 0x0000(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDisplayNameColumn; - -// ScriptStruct TypedElementFramework.DescriptionColumn -// 0x0010 (0x0010 - 0x0000) -struct FDescriptionColumn final : public FEditorDataStorageColumn -{ -public: - class FText Description; // 0x0000(0x0010)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDescriptionColumn; - -// ScriptStruct TypedElementFramework.SlateColorColumn -// 0x0014 (0x0014 - 0x0000) -struct FSlateColorColumn final : public FEditorDataStorageColumn -{ -public: - struct FSlateColor Color; // 0x0000(0x0014)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlateColorColumn; - -// ScriptStruct TypedElementFramework.TestColumnA -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnA final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnA; - -// ScriptStruct TypedElementFramework.TestColumnB -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnB final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnB; - -// ScriptStruct TypedElementFramework.TestColumnC -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnC final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnC; - -// ScriptStruct TypedElementFramework.TestColumnD -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnD final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnD; - -// ScriptStruct TypedElementFramework.TestColumnE -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnE final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnE; - -// ScriptStruct TypedElementFramework.TestColumnF -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnF final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnF; - -// ScriptStruct TypedElementFramework.TestColumnG -// 0x0001 (0x0001 - 0x0000) -struct FTestColumnG final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTestColumnG; - -// ScriptStruct TypedElementFramework.TestColumnInt -// 0x0004 (0x0004 - 0x0000) -struct FTestColumnInt final : public FEditorDataStorageColumn -{ -public: - int32 TestInt; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestColumnInt; - -// ScriptStruct TypedElementFramework.TestColumnString -// 0x0010 (0x0010 - 0x0000) -struct FTestColumnString final : public FEditorDataStorageColumn -{ -public: - class FString TestString; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTestColumnString; - -// ScriptStruct TypedElementFramework.TestTagColumnA -// 0x0000 (0x0001 - 0x0001) -struct FTestTagColumnA final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTestTagColumnA; - -// ScriptStruct TypedElementFramework.TestTagColumnB -// 0x0000 (0x0001 - 0x0001) -struct FTestTagColumnB final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTestTagColumnB; - -// ScriptStruct TypedElementFramework.TestTagColumnC -// 0x0000 (0x0001 - 0x0001) -struct FTestTagColumnC final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTestTagColumnC; - -// ScriptStruct TypedElementFramework.TestTagColumnD -// 0x0000 (0x0001 - 0x0001) -struct FTestTagColumnD final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTestTagColumnD; - -// ScriptStruct TypedElementFramework.TEDSProcessorTestsReferenceColumn -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FTEDSProcessorTestsReferenceColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTEDSProcessorTestsReferenceColumn; - -// ScriptStruct TypedElementFramework.TEDSProcessorTests_PrimaryTag -// 0x0000 (0x0001 - 0x0001) -struct FTEDSProcessorTests_PrimaryTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTEDSProcessorTests_PrimaryTag; - -// ScriptStruct TypedElementFramework.TEDSProcessorTests_SecondaryTag -// 0x0000 (0x0001 - 0x0001) -struct FTEDSProcessorTests_SecondaryTag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTEDSProcessorTests_SecondaryTag; - -// ScriptStruct TypedElementFramework.TEDSProcessorTests_Linked -// 0x0000 (0x0001 - 0x0001) -struct FTEDSProcessorTests_Linked final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FTEDSProcessorTests_Linked; - -// ScriptStruct TypedElementFramework.TypedElementLocalTransformColumn -// 0x0060 (0x0060 - 0x0000) -struct FTypedElementLocalTransformColumn final : public FEditorDataStorageColumn -{ -public: - struct FTransform Transform; // 0x0000(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementLocalTransformColumn; - -// ScriptStruct TypedElementFramework.TypedElementClassTypeInfoColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FTypedElementClassTypeInfoColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementClassTypeInfoColumn; - -// ScriptStruct TypedElementFramework.TypedElementScriptStructTypeInfoColumn -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x04) FTypedElementScriptStructTypeInfoColumn final : public FEditorDataStorageColumn -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FTypedElementScriptStructTypeInfoColumn; - -// ScriptStruct TypedElementFramework.HideRowFromUITag -// 0x0000 (0x0001 - 0x0001) -struct FHideRowFromUITag final : public FEditorDataStorageTag -{ -}; -DUMPER7_ASSERTS_FHideRowFromUITag; - -// ScriptStruct TypedElementFramework.TypedElementU32IntValueCacheColumn -// 0x0004 (0x0004 - 0x0000) -struct FTypedElementU32IntValueCacheColumn final : public FEditorDataStorageColumn -{ -public: - uint32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementU32IntValueCacheColumn; - -// ScriptStruct TypedElementFramework.TypedElementI32IntValueCacheColumn -// 0x0004 (0x0004 - 0x0000) -struct FTypedElementI32IntValueCacheColumn final : public FEditorDataStorageColumn -{ -public: - int32 Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementI32IntValueCacheColumn; - -// ScriptStruct TypedElementFramework.TypedElementU64IntValueCacheColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementU64IntValueCacheColumn final : public FEditorDataStorageColumn -{ -public: - uint64 Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementU64IntValueCacheColumn; - -// ScriptStruct TypedElementFramework.TypedElementI64IntValueCacheColumn -// 0x0008 (0x0008 - 0x0000) -struct FTypedElementI64IntValueCacheColumn final : public FEditorDataStorageColumn -{ -public: - int64 Value; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementI64IntValueCacheColumn; - -// ScriptStruct TypedElementFramework.TypedElementFloatValueCacheColumn -// 0x0004 (0x0004 - 0x0000) -struct FTypedElementFloatValueCacheColumn final : public FEditorDataStorageColumn -{ -public: - float Value; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementFloatValueCacheColumn; - -// ScriptStruct TypedElementFramework.TypedElementViewportOutlineColorColumn -// 0x0001 (0x0001 - 0x0000) -struct FTypedElementViewportOutlineColorColumn final : public FEditorDataStorageColumn -{ -public: - uint8 SelectionOutlineColorIndex; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementViewportOutlineColorColumn; - -// ScriptStruct TypedElementFramework.TypedElementViewportOverlayColorColumn -// 0x0004 (0x0004 - 0x0000) -struct FTypedElementViewportOverlayColorColumn final : public FEditorDataStorageColumn -{ -public: - struct FColor OverlayColor; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FTypedElementViewportOverlayColorColumn; - -} - diff --git a/Cronos The New Dawn/SDK/UCA_classes.hpp b/Cronos The New Dawn/SDK/UCA_classes.hpp deleted file mode 100644 index 406ccd4..0000000 --- a/Cronos The New Dawn/SDK/UCA_classes.hpp +++ /dev/null @@ -1,295 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCA - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "UCA_structs.hpp" -#include "UMG_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "UCW_structs.hpp" -#include "UCW_classes.hpp" - - -namespace SDK -{ - -// Class UCA.AchievementsConfig -// 0x0010 (0x0040 - 0x0030) -class UAchievementsConfig final : public UDataAsset -{ -public: - TArray Counters; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AchievementsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AchievementsConfig") - } - static class UAchievementsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAchievementsConfig; - -// Class UCA.AchievementsSaveObject -// 0x0040 (0x0068 - 0x0028) -class UAchievementsSaveObject final : public USaveGame -{ -public: - TArray SimpleCounters; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray IntegerCounters; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FloatCounters; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CollectionCounters; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AchievementsSaveObject") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AchievementsSaveObject") - } - static class UAchievementsSaveObject* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAchievementsSaveObject; - -// Class UCA.ActivitiesConfig -// 0x0020 (0x0050 - 0x0030) -class UActivitiesConfig final : public UDataAsset -{ -public: - TArray Activities; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Zones; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActivitiesConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActivitiesConfig") - } - static class UActivitiesConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActivitiesConfig; - -// Class UCA.UCADebugCounterItemWidget -// 0x0000 (0x02D0 - 0x02D0) -class UUCADebugCounterItemWidget final : public UUserWidget -{ -public: - void OnInit(const class FText& Name_0, const class FText& Type); - void OnRefresh(const class FText& Value); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCADebugCounterItemWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCADebugCounterItemWidget") - } - static class UUCADebugCounterItemWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCADebugCounterItemWidget; - -// Class UCA.UCADebugAchvItemWidget -// 0x0000 (0x02D0 - 0x02D0) -class UUCADebugAchvItemWidget final : public UUserWidget -{ -public: - void OnInit(const class FText& Name_0, bool singlePlaythrough, int32 Threshold, bool IsSimple); - void OnRefresh(const class FText& Progress, bool IsUnlocked); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCADebugAchvItemWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCADebugAchvItemWidget") - } - static class UUCADebugAchvItemWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCADebugAchvItemWidget; - -// Class UCA.UCADebugWidget -// 0x0018 (0x02E8 - 0x02D0) -class UUCADebugWidget final : public UUserWidget -{ -public: - TSubclassOf CounterItemWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf AchvItemWidgetClass; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UPanelWidget* List_panel; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnRefresh(const class FText& Value); - - class FText GetOnlineSystemInfo() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCADebugWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCADebugWidget") - } - static class UUCADebugWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCADebugWidget; - -// Class UCA.UCAManager -// 0x02D0 (0x0300 - 0x0030) -class UUCAManager final : public UGameInstanceSubsystem -{ -public: - uint8 Pad_30[0x2C8]; // 0x0030(0x02C8)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* DebugWidget; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCAManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCAManager") - } - static class UUCAManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCAManager; - -// Class UCA.UCASettings -// 0x0080 (0x00B8 - 0x0038) -class UUCASettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr AchievementsConfig; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr DebugWidgetClass; // 0x0060(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr ActivitiesConfig; // 0x0088(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPresenceSupported; // 0x00B0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPresenceUseZones; // 0x00B1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPresenceUseActivities; // 0x00B2(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPresenceActivitiesOnly; // 0x00B3(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCASettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCASettings") - } - static class UUCASettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCASettings; - -// Class UCA.UCAStatics -// 0x0000 (0x0028 - 0x0028) -class UUCAStatics final : public UBlueprintFunctionLibrary -{ -public: - static void AddAchievementCollectionGuid(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, const struct FGuid& Guid); - static void AddAchievementCollectionGuidFromActor(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, class AActor* Actor); - static void AddAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter, const int32 Delta); - static void EndActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, EActivityOutcome Outcome); - static void IncrementAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter); - static void ResumeActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle); - static void SetActivityAvailability(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, const bool bEnabled); - static void SetActualZone(const class UObject* WorldContextObject, const struct FActivityZoneHandle& Zone); - static void StartActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle); - static void TerminateActivity(const class UObject* WorldContextObject); - static void UnlockAchievement(const class UObject* WorldContextObject, const struct FAchievementHandle& Achievement); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCAStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCAStatics") - } - static class UUCAStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCAStatics; - -// Class UCA.UCATestWidget -// 0x07D8 (0x0AD0 - 0x02F8) -class UUCATestWidget final : public UBUserWidget -{ -public: - uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBButtonStyle ButtonStyle; // 0x0300(0x0410)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FTextButtonStyle TextButtonStyle; // 0x0710(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - bool bShowBackButton; // 0x09F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_9F1[0x7]; // 0x09F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnBack; // 0x09F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_A08[0xC8]; // 0x0A08(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCATestWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCATestWidget") - } - static class UUCATestWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCATestWidget; - -} - diff --git a/Cronos The New Dawn/SDK/UCA_structs.hpp b/Cronos The New Dawn/SDK/UCA_structs.hpp deleted file mode 100644 index 9aa33df..0000000 --- a/Cronos The New Dawn/SDK/UCA_structs.hpp +++ /dev/null @@ -1,327 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCA - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" -#include "Commons_structs.hpp" - - -namespace SDK -{ - -// Enum UCA.EAchievementCounterType -// NumValues: 0x0005 -enum class EAchievementCounterType : uint32 -{ - Simple = 0, - Integer = 1, - Float = 2, - Collection = 3, - EAchievementCounterType_MAX = 4, -}; - -// Enum UCA.ETrophyType -// NumValues: 0x0006 -enum class ETrophyType : uint8 -{ - Platinum = 0, - Gold = 1, - Silver = 2, - Bronze = 3, - NoTrophy = 4, - ETrophyType_MAX = 5, -}; - -// Enum UCA.EActivityFlags -// NumValues: 0x0006 -enum class EActivityFlags : uint8 -{ - Hidden = 0, - AvailableByDefault = 1, - IsRequiredForCompletion = 2, - IsOnlineMultiplay = 3, - IsTeamActivity = 4, - EActivityFlags_MAX = 5, -}; - -// Enum UCA.EActivityCategory -// NumValues: 0x0005 -enum class EActivityCategory : uint8 -{ - Progress = 0, - OpenEnded = 1, - Competitive = 2, - Challenge = 3, - EActivityCategory_MAX = 4, -}; - -// Enum UCA.EActivityOutcome -// NumValues: 0x0004 -enum class EActivityOutcome : uint8 -{ - Completed = 0, - Failed = 1, - Cancelled = 2, - EActivityOutcome_MAX = 3, -}; - -// ScriptStruct UCA.AchievementCounterThresholdConfig -// 0x0010 (0x0010 - 0x0000) -struct FAchievementCounterThresholdConfig final -{ -public: - class FName AchievementId; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Value; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsSinglePlaythrough; // 0x000C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAchievementCounterThresholdConfig; - -// ScriptStruct UCA.AchievementCounterConfig -// 0x0020 (0x0020 - 0x0000) -struct FAchievementCounterConfig final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EAchievementCounterType Type; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Thresholds; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAchievementCounterConfig; - -// ScriptStruct UCA.AchievementHandle -// 0x0000 (0x0008 - 0x0008) -struct FAchievementHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FAchievementHandle; - -// ScriptStruct UCA.CounterHandle -// 0x0000 (0x0008 - 0x0008) -struct FCounterHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FCounterHandle; - -// ScriptStruct UCA.IntCounterHandle -// 0x0000 (0x0008 - 0x0008) -struct FIntCounterHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FIntCounterHandle; - -// ScriptStruct UCA.FloatCounterHandle -// 0x0000 (0x0008 - 0x0008) -struct FFloatCounterHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FFloatCounterHandle; - -// ScriptStruct UCA.CollectionHandle -// 0x0000 (0x0008 - 0x0008) -struct FCollectionHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FCollectionHandle; - -// ScriptStruct UCA.ThresholdSaveData -// 0x000C (0x000C - 0x0000) -struct FThresholdSaveData final -{ -public: - class FName AchievementId; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsUnlocked; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FThresholdSaveData; - -// ScriptStruct UCA.SimpleCounterSaveData -// 0x0014 (0x0014 - 0x0000) -struct FSimpleCounterSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName AchievementId; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsUnlocked; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSimpleCounterSaveData; - -// ScriptStruct UCA.IntegerCounterSaveData -// 0x0020 (0x0020 - 0x0000) -struct FIntegerCounterSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - uint32 Value; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FIntegerCounterSaveData; - -// ScriptStruct UCA.FloatCounterSaveData -// 0x0020 (0x0020 - 0x0000) -struct FFloatCounterSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - float Value; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FFloatCounterSaveData; - -// ScriptStruct UCA.CollectionCounterSaveData -// 0x0028 (0x0028 - 0x0000) -struct FCollectionCounterSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Value; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionCounterSaveData; - -// ScriptStruct UCA.IntegerCounterGameSaveData -// 0x000C (0x000C - 0x0000) -struct FIntegerCounterGameSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Value; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FIntegerCounterGameSaveData; - -// ScriptStruct UCA.FloatCounterGameSaveData -// 0x000C (0x000C - 0x0000) -struct FFloatCounterGameSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Value; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFloatCounterGameSaveData; - -// ScriptStruct UCA.CollectionCounterGameSaveData -// 0x0018 (0x0018 - 0x0000) -struct FCollectionCounterGameSaveData final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Value; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCollectionCounterGameSaveData; - -// ScriptStruct UCA.AchievementsGameSaveData -// 0x0030 (0x0030 - 0x0000) -struct FAchievementsGameSaveData final -{ -public: - TArray IntegerCounters; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray FloatCounters; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray CollectionCounters; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAchievementsGameSaveData; - -// ScriptStruct UCA.HintEntity -// 0x0001 (0x0001 - 0x0000) -struct FHintEntity final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FHintEntity; - -// ScriptStruct UCA.BaseActivityTaskConfig -// 0x000C (0x000C - 0x0000) -struct FBaseActivityTaskConfig -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Flags; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBaseActivityTaskConfig; - -// ScriptStruct UCA.ActivitySubTaskConfig -// 0x0000 (0x000C - 0x000C) -struct FActivitySubTaskConfig final : public FBaseActivityTaskConfig -{ -}; -DUMPER7_ASSERTS_FActivitySubTaskConfig; - -// ScriptStruct UCA.ActivityTaskConfig -// 0x0014 (0x0020 - 0x000C) -struct FActivityTaskConfig final : public FBaseActivityTaskConfig -{ -public: - uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SubTasks; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActivityTaskConfig; - -// ScriptStruct UCA.ActivityConfig -// 0x0020 (0x0020 - 0x0000) -struct FActivityConfig final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Tasks; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) - uint32 Flags; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FActivityConfig; - -// ScriptStruct UCA.ZoneConfig -// 0x0008 (0x0008 - 0x0000) -struct FZoneConfig final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FZoneConfig; - -// ScriptStruct UCA.ActivityZoneHandle -// 0x0000 (0x0008 - 0x0008) -struct FActivityZoneHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FActivityZoneHandle; - -// ScriptStruct UCA.ActivityHandle -// 0x0000 (0x0008 - 0x0008) -struct FActivityHandle final : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FActivityHandle; - -// ScriptStruct UCA.ActivitySaveData -// 0x0010 (0x0010 - 0x0000) -struct FActivitySaveData final -{ -public: - class FName ActivityId; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 Flags; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 PendingState; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActivitySaveData; - -// ScriptStruct UCA.ActivityGameSaveData -// 0x0018 (0x0018 - 0x0000) -struct FActivityGameSaveData final -{ -public: - class FName ActiveZone; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Activities; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FActivityGameSaveData; - -} - diff --git a/Cronos The New Dawn/SDK/UCSW_classes.hpp b/Cronos The New Dawn/SDK/UCSW_classes.hpp deleted file mode 100644 index e83e735..0000000 --- a/Cronos The New Dawn/SDK/UCSW_classes.hpp +++ /dev/null @@ -1,1899 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCSW - -#include "Basic.hpp" - -#include "UCW_structs.hpp" -#include "UCW_classes.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "Commons_structs.hpp" -#include "SlateCore_structs.hpp" -#include "UMG_classes.hpp" -#include "UCSW_structs.hpp" -#include "InputCore_structs.hpp" -#include "InputRebinding_structs.hpp" -#include "Engine_classes.hpp" -#include "Slate_structs.hpp" -#include "GameBase_structs.hpp" -#include "GameBase_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class UCSW.AskQuitWidget -// 0x0050 (0x0450 - 0x0400) -class UAskQuitWidget final : public UAskDialogWidget -{ -public: - class FText QuitGameText; // 0x0400(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText QuitToMainMenuText; // 0x0410(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText QuitToUserSwitchText; // 0x0420(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class UTextLayoutWidget* Message_lbl; // 0x0430(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTipTextBlock* Yes_tip; // 0x0438(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTipTextBlock* No_tip; // 0x0440(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_448[0x8]; // 0x0448(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AskQuitWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AskQuitWidget") - } - static class UAskQuitWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAskQuitWidget; - -// Class UCSW.AskReloadWidget -// 0x0018 (0x0418 - 0x0400) -class UAskReloadWidget final : public UAskDialogWidget -{ -public: - uint8 Pad_400[0x8]; // 0x0400(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Ask_Panel; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxTimeFromStartSec; // 0x0410(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_414[0x4]; // 0x0414(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AskReloadWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AskReloadWidget") - } - static class UAskReloadWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAskReloadWidget; - -// Class UCSW.GenericSettingsPanelWidget -// 0x0068 (0x0360 - 0x02F8) -class UGenericSettingsPanelWidget : public UBUserWidget -{ -public: - uint8 Pad_2F8[0x68]; // 0x02F8(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnApply(); - void Hide(); - void OnHide(); - void OnReset(); - void OnRevert(); - void OnShow(); - void OnUpdateView(); - void Reset(); - void Revert(); - void Show(); - - bool IsOptionsChanged() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GenericSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GenericSettingsPanelWidget") - } - static class UGenericSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGenericSettingsPanelWidget; - -// Class UCSW.BaseSettingsPanelWidget -// 0x00B0 (0x0410 - 0x0360) -class UBaseSettingsPanelWidget : public UGenericSettingsPanelWidget -{ -public: - uint8 Pad_360[0xB0]; // 0x0360(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnHideVisualization(); - void BP_OnNeedPreApplyTest(bool On); - void BP_OnShowVisualization(const struct FSettingOptionVisualizationData& Visualization); - void RequestPreApplyTest(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseSettingsPanelWidget") - } - static class UBaseSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseSettingsPanelWidget; - -// Class UCSW.ColorVisionDeficiencyVisualizationWidget -// 0x0068 (0x0338 - 0x02D0) -class UColorVisionDeficiencyVisualizationWidget final : public UUserWidget -{ -public: - TMap Images; // 0x02D0(0x0050)(Edit, EditFixedSize, Protected, NativeAccessSpecifierProtected) - class UImage* Visualization_img; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UMaterialInstanceDynamic* DynamicMaterial; // 0x0328(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_330[0x8]; // 0x0330(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Update(const struct FColorVisionDeficiencyData& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ColorVisionDeficiencyVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ColorVisionDeficiencyVisualizationWidget") - } - static class UColorVisionDeficiencyVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UColorVisionDeficiencyVisualizationWidget; - -// Class UCSW.CommandButtonWidget -// 0x0008 (0x02D8 - 0x02D0) -class UCommandButtonWidget final : public UUserWidget -{ -public: - class UBButton* Slot_but; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - void OnSetText(const class FText& Text); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommandButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommandButtonWidget") - } - static class UCommandButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommandButtonWidget; - -// Class UCSW.CommandButtonBox -// 0x0020 (0x02F0 - 0x02D0) -class UCommandButtonBox final : public UUserWidget -{ -public: - TSubclassOf ButtonWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Commands; // 0x02D8(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - class UPanelWidget* Content_panel; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CommandButtonBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CommandButtonBox") - } - static class UCommandButtonBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCommandButtonBox; - -// Class UCSW.ControllerViewWidget -// 0x00F8 (0x03C8 - 0x02D0) -class UControllerViewWidget final : public UUserWidget -{ -public: - class UImage* Controller_img; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr SonyControllerImage; // 0x02D8(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr PCSonyControllerImage; // 0x0300(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr MicrosoftControllerImage; // 0x0328(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr PCMicrosoftControllerImage; // 0x0350(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr NintendoControllerImage; // 0x0378(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftObjectPtr NintendoMouseControllerImage; // 0x03A0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControllerViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControllerViewWidget") - } - static class UControllerViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControllerViewWidget; - -// Class UCSW.ControlsSettingsPanelWidget -// 0x0088 (0x03E8 - 0x0360) -class UControlsSettingsPanelWidget final : public UGenericSettingsPanelWidget -{ -public: - TArray BlackListKeys; // 0x0360(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - TArray NotHoldableKeys; // 0x0370(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - bool bUnbindOnConflict; // 0x0380(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_381[0x7]; // 0x0381(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UControllerViewWidget* ControllerView; // 0x0388(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_390[0x58]; // 0x0390(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool HasConflicts() const; - bool HasEmptyBinds() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlsSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlsSettingsPanelWidget") - } - static class UControlsSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlsSettingsPanelWidget; - -// Class UCSW.ControlTipsPanel -// 0x0130 (0x0400 - 0x02D0) -class alignas(0x10) UControlTipsPanel : public UUserWidget -{ -public: - class UPanelWidget* Tips_box; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDataTable* Tips; // 0x02D8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUE4KeyTexts* KeyTexts; // 0x02E0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf TipWidgetClass; // 0x02E8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SuportVisibilitySettings; // 0x02F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float VisibilityTime; // 0x02F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UGameTextsConfig* GameTextsConfig; // 0x02F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0300(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray TipWidgets; // 0x0308(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_318[0xE8]; // 0x0318(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnFadeStoped(); - void OnInputDeviceChanged(); - void OnResetVisibility(); - void OnSetTips(); - void SetTips(const TArray& wantedTooltips); - void SetTips4Test(const TArray& wantedTips, const struct FControlTipsData& Config); - void Update(const struct FControlTipsData& Config); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlTipsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlTipsPanel") - } - static class UControlTipsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlTipsPanel; - -// Class UCSW.ControlTipWidget -// 0x0070 (0x0340 - 0x02D0) -class UControlTipWidget : public UUserWidget -{ -public: - class UStyledRichTextBlock* Key_rtx; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextLayoutWidget* Description_txt; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString KeyTagText; // 0x02E0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString SeparatorText; // 0x02F0(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_300[0x40]; // 0x0300(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRefresh(const class FText& Description, const class FText& Keys); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlTipWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlTipWidget") - } - static class UControlTipWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlTipWidget; - -// Class UCSW.CountdownDialogWidget -// 0x0178 (0x0470 - 0x02F8) -class alignas(0x10) UCountdownDialogWidget final : public UBUserWidget -{ -public: - TArray ConfirmKeys; // 0x02F8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray CancelKeys; // 0x0308(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UBButton* Confirm_but; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Cancel_but; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 CountNumber; // 0x0328(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 Counter; // 0x032C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0330(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0338(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnConfirm; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCancel; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_370[0x10]; // 0x0370(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFadedOut; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_390[0xE0]; // 0x0390(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnCancel(); - void BP_OnConfirm(); - void BP_OnFadedOut(); - void Cancel(); - void Confirm(); - void FadedOut(); - void Hide(); - void OnShow(); - void OnUpdate(int32 _Counter); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CountdownDialogWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CountdownDialogWidget") - } - static class UCountdownDialogWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCountdownDialogWidget; - -// Class UCSW.DialogSubtitlesLineWidget -// 0x0070 (0x0340 - 0x02D0) -class UDialogSubtitlesLineWidget : public UUserWidget -{ -public: - class UStyledRichTextBlock* Speaker_rtx; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UStyledRichTextBlock* Text_rtx; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBorder* Text_border; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x8]; // 0x02E8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UGameTextsConfig* GameTextsConfig; // 0x02F0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundSolid; // 0x02F8(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor BackgroundTransparent; // 0x0308(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText speaker; // 0x0318(0x0010)(Transient, Protected, NativeAccessSpecifierProtected) - class FText Text; // 0x0328(0x0010)(Transient, Protected, NativeAccessSpecifierProtected) - uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearText(); - void SetText(int32 _ID, const class FText& speaker_0, const class FText& Text_0, const struct FColor& Color); - void SetText4Test(const class FText& speaker_0, const class FText& Text_0, const struct FLinearColor& Color, const struct FSubtitleData& Config); - - bool HasId(int32 _ID) const; - bool HasText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogSubtitlesLineWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogSubtitlesLineWidget") - } - static class UDialogSubtitlesLineWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogSubtitlesLineWidget; - -// Class UCSW.DialogSubtitlesWidget -// 0x0020 (0x02F0 - 0x02D0) -class UDialogSubtitlesWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0x10]; // 0x02D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Lines; // 0x02E0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void AddSubtitle(int32 ID, const class FText& speaker, const class FText& Text, const struct FColor& Color); - void ClearSubtitles(); - void OnAddSubtitle(int32 ID); - void OnRefresh(); - void OnRemoveSubtitle(int32 ID); - void RemoveSubtitle(int32 ID); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DialogSubtitlesWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DialogSubtitlesWidget") - } - static class UDialogSubtitlesWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDialogSubtitlesWidget; - -// Class UCSW.ExtraSettingsPanelWidget -// 0x00C8 (0x03C0 - 0x02F8) -class UExtraSettingsPanelWidget : public UBUserWidget -{ -public: - class FName PanelName; // 0x02F8(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PanelNeedNoBackgroundView; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPanelHasCustomBackHotKey; // 0x0301(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bPanelHasCustomBackProcedure; // 0x0302(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_303[0x5]; // 0x0303(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* AcceptSound; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* BackSound; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ResetSound; // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UGenericSettingsPanelWidget* Options_panel; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Accept_but; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Back_but; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Reset_but; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnAccept; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnBack; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_370[0x10]; // 0x0370(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnRevert; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_390[0x10]; // 0x0390(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnReset; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3B0[0x10]; // 0x03B0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void Back(); - void BP_OnAccept(); - void BP_OnBack(); - bool BP_OnCustomBack(); - void BP_OnReset(); - void BP_OnRevert(); - void Hide(); - void OnHide(); - void OnShow(); - void Reset(); - void Revert(); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExtraSettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExtraSettingsPanelWidget") - } - static class UExtraSettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExtraSettingsPanelWidget; - -// Class UCSW.GameTextsConfig -// 0x0498 (0x04C8 - 0x0030) -class UGameTextsConfig : public UDataAsset -{ -public: - struct FGameTextData DialogsTextData; // 0x0030(0x0188)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameTextData ControlTipsTextData; // 0x01B8(0x0188)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FGameTextData ControlTipsKeyTextData; // 0x0340(0x0188)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameTextsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameTextsConfig") - } - static class UGameTextsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameTextsConfig; - -// Class UCSW.InputBindingOptionsBox -// 0x0028 (0x02F8 - 0x02D0) -class UInputBindingOptionsBox final : public UUserWidget -{ -public: - TSubclassOf OptionWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bButtonsOnly; // 0x02D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bColumn1ButtonsOnly; // 0x02D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bColumn2ButtonsOnly; // 0x02DA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2DB[0x5]; // 0x02DB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Options; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - class UPanelWidget* Options_panel; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UWidget* GetFirstChild() const; - class UWidget* GetLastChild() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputBindingOptionsBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputBindingOptionsBox") - } - static class UInputBindingOptionsBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputBindingOptionsBox; - -// Class UCSW.InputBindingOptionWidget -// 0x0170 (0x0440 - 0x02D0) -class UInputBindingOptionWidget final : public UUserWidget -{ -public: - bool bIs1stColumnPCOnly; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIs2ndColumnPCOnly; // 0x02D1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIs3rdColumnPCOnly; // 0x02D2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D3[0x5]; // 0x02D3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UBInputKeySelector* Value_wdg; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBInputKeySelector* Value1_wdg; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBInputKeySelector* Value2_wdg; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBCheckBox* Toggle_ckb; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Label_wdg; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* Conflict_img; // 0x0300(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseTag; // 0x0308(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseKeyTag; // 0x0309(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30A[0x6]; // 0x030A(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHoverableTextStyle Style; // 0x0310(0x0048)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_358[0xE8]; // 0x0358(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnConflictStateChanged(bool IsInConflict); - void OnLabelTextChanged(const class FText& Text); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputBindingOptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputBindingOptionWidget") - } - static class UInputBindingOptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputBindingOptionWidget; - -// Class UCSW.InputBindingViewBox -// 0x0028 (0x02F8 - 0x02D0) -class UInputBindingViewBox final : public UUserWidget -{ -public: - TSubclassOf ViewWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray Options; // 0x02D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - bool bPCKeysOnly; // 0x02E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bGamepadKeysOnly; // 0x02E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bForAxisAnalogOnly; // 0x02EA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowSingleKey; // 0x02EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UPanelWidget* Options_panel; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UWidget* GetFirstChild() const; - class UWidget* GetLastChild() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputBindingViewBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputBindingViewBox") - } - static class UInputBindingViewBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputBindingViewBox; - -// Class UCSW.InputBindingViewWidget -// 0x0030 (0x0300 - 0x02D0) -class UInputBindingViewWidget : public UUserWidget -{ -public: - class UStyledRichTextBlock* Keys_rtx; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextLayoutWidget* Actions_txt; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString KeyTagText; // 0x02E0(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FString SeparatorText; // 0x02F0(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputBindingViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputBindingViewWidget") - } - static class UInputBindingViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputBindingViewWidget; - -// Class UCSW.KeyActionsViewWidget -// 0x0030 (0x0330 - 0x0300) -class UKeyActionsViewWidget final : public UInputBindingViewWidget -{ -public: - struct FKey Key; // 0x0300(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowSingleAction; // 0x0318(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_319[0x7]; // 0x0319(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FText NoActionText; // 0x0320(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - -public: - void OnRefresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KeyActionsViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KeyActionsViewWidget") - } - static class UKeyActionsViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKeyActionsViewWidget; - -// Class UCSW.ActionKeysViewWidget -// 0x0020 (0x0320 - 0x0300) -class UActionKeysViewWidget final : public UInputBindingViewWidget -{ -public: - struct FUE4InputHandle action; // 0x0300(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPCKeysOnly; // 0x030C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bGamepadKeysOnly; // 0x030D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bShowSingleKey; // 0x030E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bPlus1stForAxis; // 0x030F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText NoKeysText; // 0x0310(0x0010)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - void OnRefresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActionKeysViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActionKeysViewWidget") - } - static class UActionKeysViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActionKeysViewWidget; - -// Class UCSW.InputKeyActionSelector -// 0x1458 (0x15C0 - 0x0168) -class UInputKeyActionSelector final : public UWidget -{ -public: - struct FKey Key; // 0x0168(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush Brush; // 0x0180(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate BrushDelegate; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0240(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin TextPadding; // 0x0250(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool ImageFirst; // 0x0260(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsShowMode; // 0x0261(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DefaultOptions; // 0x0268(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - int32 SelectedOption; // 0x0278(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHoverableTextStyle TextStyle; // 0x0280(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateFontInfo Font; // 0x02C8(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor NotSelectedTextColorAndOpacity; // 0x0328(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_338[0x8]; // 0x0338(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush StrikeBrush; // 0x0340(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x03F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x0400(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ShadowColorAndOpacityDelegate; // 0x0410(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0420(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_421[0xF]; // 0x0421(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComboBoxStyle ComboBoxStyle; // 0x0430(0x05A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTableRowStyle ItemStyle; // 0x09D0(0x0B50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin ComboBoxPadding; // 0x1520(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxListHeight; // 0x1530(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasDownArrow; // 0x1534(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGamepadNavigationMode; // 0x1535(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x1536(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1537[0x1]; // 0x1537(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHovered; // 0x1538(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1548[0x10]; // 0x1548(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x1558(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1568[0x10]; // 0x1568(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionChanged; // 0x1578(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1588[0x38]; // 0x1588(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSelectedOption(int32 Option); - - int32 GetSelectedOption() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeyActionSelector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeyActionSelector") - } - static class UInputKeyActionSelector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeyActionSelector; - -// Class UCSW.RebindingViewWidget -// 0x0040 (0x0310 - 0x02D0) -class URebindingViewWidget : public UUserWidget -{ -public: - class UUE4KeyTexts* KeyTexts; // 0x02D0(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2D8[0x38]; // 0x02D8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Hide(); - void OnInputDeviceChanged(); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RebindingViewWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RebindingViewWidget") - } - static class URebindingViewWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URebindingViewWidget; - -// Class UCSW.SlotInfoItem -// 0x0010 (0x0038 - 0x0028) -class USlotInfoItem final : public UObject -{ -public: - uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlotInfoItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlotInfoItem") - } - static class USlotInfoItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlotInfoItem; - -// Class UCSW.SaveSlotsListWidget -// 0x00D8 (0x03D0 - 0x02F8) -class USaveSlotsListWidget : public UBUserWidget -{ -public: - bool bSaveMode; // 0x02F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSaveModeNoAuto; // 0x02F9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bCustomSaveMethod; // 0x02FA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoIsFocusable; // 0x02FB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSortByDate; // 0x02FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDescending; // 0x02FD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bKeepAutoOnTop; // 0x02FE(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2FF[0x1]; // 0x02FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BackKeys; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - bool bAllowDelete; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_311[0x7]; // 0x0311(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DeleteKeys; // 0x0318(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - class UUCWListView* Slots_lv; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* SShot_img; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ShowAsk_anim; // 0x0338(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ShowSaved_anim; // 0x0340(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ShowAskDelete_anim; // 0x0348(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* ShowDeleted_anim; // 0x0350(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_358[0x10]; // 0x0358(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSlotSelected; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_378[0x10]; // 0x0378(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnBack; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_398[0x38]; // 0x0398(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool AskDelete(const struct FSaveSlotInfo& SlotInfo); - bool AskOverride(const struct FSaveSlotInfo& SlotInfo); - void Cancel(); - void Delete(); - void OnClear(); - void OnFocus(); - void OnGameDeleted(); - void OnGameSaved(); - void OnShow(); - void Override(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveSlotsListWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveSlotsListWidget") - } - static class USaveSlotsListWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveSlotsListWidget; - -// Class UCSW.SaveSlotListEntryWidget -// 0x0010 (0x02E8 - 0x02D8) -class USaveSlotListEntryWidget : public UUCWListEntryWidget -{ -public: - uint8 Pad_2D8[0x10]; // 0x02D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnRefresh(); - - struct FSaveSlotInfo GetSlotInfo() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveSlotListEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveSlotListEntryWidget") - } - static class USaveSlotListEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveSlotListEntryWidget; - -// Class UCSW.SaveSlotWidget -// 0x00F0 (0x03C0 - 0x02D0) -class USaveSlotWidget final : public UUserWidget -{ -public: - struct FSaveSlotInfo SlotInfo; // 0x02D0(0x0038)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class UBButton* Slot_but; // 0x0308(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnClicked; // 0x0310(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_320[0x10]; // 0x0320(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFocused; // 0x0330(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_360[0x10]; // 0x0360(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHovered; // 0x0370(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_380[0x10]; // 0x0380(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x0390(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3A0[0x20]; // 0x03A0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnTextChanged(const class FText& Text); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SaveSlotWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SaveSlotWidget") - } - static class USaveSlotWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USaveSlotWidget; - -// Class UCSW.SettingOptionsBoxBase -// 0x0030 (0x0300 - 0x02D0) -class USettingOptionsBoxBase : public UUserWidget -{ -public: - TSubclassOf SpinBoxWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf CheckboxWidgetClass; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf SliderWidgetClass; // 0x02E0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf VolumeWidgetClass; // 0x02E8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHideIfNoOptions; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F1[0x7]; // 0x02F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UPanelWidget* Options_panel; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - class UWidget* GetFirstChild() const; - class UWidget* GetLastChild() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionsBoxBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionsBoxBase") - } - static class USettingOptionsBoxBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionsBoxBase; - -// Class UCSW.SettingOptionsBox -// 0x0010 (0x0310 - 0x0300) -class USettingOptionsBox final : public USettingOptionsBoxBase -{ -public: - TArray Options; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionsBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionsBox") - } - static class USettingOptionsBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionsBox; - -// Class UCSW.GfxSettingsBox -// 0x0010 (0x0310 - 0x0300) -class UGfxSettingsBox final : public USettingOptionsBoxBase -{ -public: - TArray Options; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GfxSettingsBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GfxSettingsBox") - } - static class UGfxSettingsBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGfxSettingsBox; - -// Class UCSW.SettingOptionsConfig -// 0x0118 (0x0148 - 0x0030) -class USettingOptionsConfig final : public UDataAsset -{ -public: - uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Options; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TArray GfxOptions; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - TMap SliderParams; // 0x0058(0x0050)(Edit, EditFixedSize, NativeAccessSpecifierPublic) - TSoftObjectPtr StringTable; // 0x00A8(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Visualizations; // 0x00D0(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap DefaultValues; // 0x00F8(0x0050)(Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionsConfig") - } - static class USettingOptionsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionsConfig; - -// Class UCSW.SettingOptionsVisualizations -// 0x0010 (0x0040 - 0x0030) -class USettingOptionsVisualizations final : public UDataAsset -{ -public: - TArray Options; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionsVisualizations") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionsVisualizations") - } - static class USettingOptionsVisualizations* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionsVisualizations; - -// Class UCSW.OptionVisualizationWidget -// 0x0020 (0x02F0 - 0x02D0) -class UOptionVisualizationWidget final : public UUserWidget -{ -public: - class FText Info_pattern; // 0x02D0(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - class UTextLayoutWidget* Info_txt; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UImage* Visualization_img; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnUpdate(const struct FSettingOptionVisualizationData& Data); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OptionVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OptionVisualizationWidget") - } - static class UOptionVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOptionVisualizationWidget; - -// Class UCSW.ControlSchemeVisualizationWidget -// 0x0000 (0x02D0 - 0x02D0) -class UControlSchemeVisualizationWidget final : public UUserWidget -{ -public: - void Update(EControllerIcons InControllerIconsScheme); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlSchemeVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlSchemeVisualizationWidget") - } - static class UControlSchemeVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlSchemeVisualizationWidget; - -// Class UCSW.ControlTipsVisualizationWidget -// 0x0018 (0x02E8 - 0x02D0) -class UControlTipsVisualizationWidget final : public UUserWidget -{ -public: - class UControlTipsPanel* ControlTips_panel; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray wantedTips; // 0x02D8(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ControlTipsVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ControlTipsVisualizationWidget") - } - static class UControlTipsVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UControlTipsVisualizationWidget; - -// Class UCSW.SubtitlesVisualizationWidget -// 0x00A0 (0x0370 - 0x02D0) -class USubtitlesVisualizationWidget final : public UUserWidget -{ -public: - class FText NonVerbalCaptions; // 0x02D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FLinearColor NonVerbalCaptions_Color; // 0x02E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText Dialog1_Speaker; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText Dialog1_line; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FLinearColor Dialog1_Color; // 0x0310(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class FText Dialog2_Speaker; // 0x0320(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - class FText Dialog2_line; // 0x0330(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FLinearColor Dialog2_Color; // 0x0340(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDialogSubtitlesLineWidget* NonVerbalCaptions_wdg; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDialogSubtitlesLineWidget* Dialog1_wdg; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UDialogSubtitlesLineWidget* Dialog2_wdg; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Subtitles_panel; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SubtitlesVisualizationWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SubtitlesVisualizationWidget") - } - static class USubtitlesVisualizationWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USubtitlesVisualizationWidget; - -// Class UCSW.SettingOptionsVisualizationsWidget -// 0x0028 (0x02F8 - 0x02D0) -class USettingOptionsVisualizationsWidget : public UUserWidget -{ -public: - class UOptionVisualizationWidget* Visualization_wdg; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Visualization_switcher; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UColorVisionDeficiencyVisualizationWidget* ColorVisionDeficiencyVis_wdg; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UControlSchemeVisualizationWidget* ControlSchemeVis_wgt; // 0x02E8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UControlTipsVisualizationWidget* ControlTipsVis_wdg; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionsVisualizationsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionsVisualizationsWidget") - } - static class USettingOptionsVisualizationsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionsVisualizationsWidget; - -// Class UCSW.SettingOptionWidget -// 0x00A0 (0x0370 - 0x02D0) -class USettingOptionWidget : public UUserWidget -{ -public: - class UBButton* Inactive_but; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FNamedHandle OptionHandle; // 0x02D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextLayoutWidget* Value_lbl; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x88]; // 0x02E8(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnLabelTextChanged(const class FText& Text); - - bool IsChanged() const; - void OnActivated(bool IsActive) const; - void OnValueChanged(int32 Value, bool WasChanged) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionWidget") - } - static class USettingOptionWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionWidget; - -// Class UCSW.SettingOptionSpinBoxWidget -// 0x0008 (0x0378 - 0x0370) -class USettingOptionSpinBoxWidget final : public USettingOptionWidget -{ -public: - class UBSpinBox* Value_wdg; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionSpinBoxWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionSpinBoxWidget") - } - static class USettingOptionSpinBoxWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionSpinBoxWidget; - -// Class UCSW.SettingOptionCheckboxWidget -// 0x0030 (0x03A0 - 0x0370) -class USettingOptionCheckboxWidget final : public USettingOptionWidget -{ -public: - class UBCheckBox* Value_wdg; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_378[0x28]; // 0x0378(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - const class FText GetValueText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionCheckboxWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionCheckboxWidget") - } - static class USettingOptionCheckboxWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionCheckboxWidget; - -// Class UCSW.SettingOptionSliderWidget -// 0x0008 (0x0378 - 0x0370) -class USettingOptionSliderWidget final : public USettingOptionWidget -{ -public: - class UBSlider* Value_wdg; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnFValueChanged(float Value, bool WasChanged) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionSliderWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionSliderWidget") - } - static class USettingOptionSliderWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionSliderWidget; - -// Class UCSW.SettingOptionVolumeWidget -// 0x0018 (0x0388 - 0x0370) -class USettingOptionVolumeWidget final : public USettingOptionWidget -{ -public: - class UBVolumeControl* Value_wdg; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_378[0x10]; // 0x0378(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingOptionVolumeWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingOptionVolumeWidget") - } - static class USettingOptionVolumeWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingOptionVolumeWidget; - -// Class UCSW.SettingsDialogPanel -// 0x00A8 (0x03A0 - 0x02F8) -class USettingsDialogPanel final : public UBUserWidget -{ -public: - bool bManageVisibilityOnShowAndHide; // 0x02F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnConfirmationResponseYes; // 0x0300(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_310[0x10]; // 0x0310(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnConfirmationResponseNo; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_330[0x10]; // 0x0330(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnConfirmationResponseCancel; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnCountdownResponseConfirm; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_370[0x10]; // 0x0370(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnCountdownResponseCancel; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_390[0x10]; // 0x0390(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ConfirmationResponseCancel(); - void ConfirmationResponseNo(); - void ConfirmationResponseYes(); - void CountdownResponseCancel(); - void CountdownResponseConfirm(); - void OnShowConfirmation(); - void OnShowCountdown(); - void ShowConfirmation(); - void ShowCountdown(); - - bool IsActive() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingsDialogPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingsDialogPanel") - } - static class USettingsDialogPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingsDialogPanel; - -// Class UCSW.SettingsPanelWidget -// 0x0090 (0x04A0 - 0x0410) -class USettingsPanelWidget : public UBaseSettingsPanelWidget -{ -public: - class UPanelWidget* MainFocus_panel; // 0x0410(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate BP_OnShowExtPanel; // 0x0418(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_428[0x78]; // 0x0428(0x0078)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnShowColorVisionDeficiencyVisualization(bool Show_0); - void OnShowControlTipsVisualization(bool Show_0); - void OnShowHDRVisualization(bool Show_0); - void OnShowTextVisualization(bool Show_0); - void OnUpdateColorVisionDeficiencyVisualization(); - void OnUpdateControlTipsVisualization(); - void OnUpdateHDRVisualization(); - void OnUpdateTextVisualization(); - void ShowExtPanel(class FName PanelId); - void ShowHDRVisualization(bool Show_0); - void UpdateHDRVisualization(); - - void BP_OnHDRSwitched(bool IsOn) const; - struct FColorVisionDeficiencyData GetColorVisionDeficiencyData() const; - struct FControlTipsData GetControlTipsData() const; - struct FHDRData GetHDRData() const; - float GetNeutralGamma() const; - struct FSubtitleData GetSubtitleData() const; - void OnQualitySwitched(bool IsOn) const; - void OnShowGammaVisualization(bool Show_0) const; - void OnUpdateGammaVisualization(float Gamma) const; - void ShowGammaVisualization(bool Show_0) const; - void UpdateGammaVisualization(float Gamma) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingsPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingsPanelWidget") - } - static class USettingsPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingsPanelWidget; - -// Class UCSW.SettingsTabButtonWidget -// 0x0000 (0x0320 - 0x0320) -class USettingsTabButtonWidget final : public UUCWTabButton -{ -public: - void OnPanelStateChanged(bool WasChanged); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingsTabButtonWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingsTabButtonWidget") - } - static class USettingsTabButtonWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingsTabButtonWidget; - -// Class UCSW.BaseSettingsWidget -// 0x0108 (0x0400 - 0x02F8) -class UBaseSettingsWidget : public UBUserWidget -{ -public: - class FText AdvQualityCustomText; // 0x02F8(0x0010)(Edit, Protected, NativeAccessSpecifierProtected) - class UUCWTabBar* Main_tbar; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Main_switcher; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0320(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 bApplyButtonUsed : 1; // 0x0328(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bTreatChangeTabAsBack : 1; // 0x0328(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSilentPositiveConfirmation : 1; // 0x0328(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_329[0x3]; // 0x0329(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeOutSpeed; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AcceptSound; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* BackSound; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* ResetSound; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSettingsActivelyShown; // 0x0348(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_349[0x7]; // 0x0349(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnBack; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_360[0xA0]; // 0x0360(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void Back(); - void ConfirmationResponseCancel(); - void ConfirmationResponseNo(); - void ConfirmationResponseYes(); - void CountdownResponseCancel(); - void CountdownResponseConfirm(); - void OnAccept(); - void OnBackEvent(); - void OnFadedInAnim(); - void OnFadedOutAnim(); - void OnReset(); - void OnRevert(); - void OnShowConfirmation(); - void OnShowCountdown(); - void OnShowEvent(); - void Reset(); - void Revert(); - void Show(); - - void OnSave() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BaseSettingsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BaseSettingsWidget") - } - static class UBaseSettingsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBaseSettingsWidget; - -// Class UCSW.SettingsWidget -// 0x00B0 (0x04B0 - 0x0400) -class USettingsWidget : public UBaseSettingsWidget -{ -public: - TArray AcceptKeys; // 0x0400(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray BackKeys; // 0x0410(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ResetKeys; // 0x0420(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray PrevPanelKeys; // 0x0430(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - TArray NextPanelKeys; // 0x0440(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, Protected, NativeAccessSpecifierProtected) - uint8 bAutoHideApplyButton : 1; // 0x0450(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bAutoHideResetButton : 1; // 0x0450(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_451[0x7]; // 0x0451(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UBButton* Accept_but; // 0x0458(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Back_but; // 0x0460(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Reset_but; // 0x0468(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Primary_switcher; // 0x0470(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Main_panel; // 0x0478(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USettingsDialogPanel* DialogPanel; // 0x0480(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnShowBackground; // 0x0488(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_498[0x18]; // 0x0498(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BackToMainPanel(); - void BP_OnShowBackground(bool Show_0); - void OnActiveWidgetChanged(class UWidget* ActiveWidget, int32 ActiveWidgetIndex); - void OnExtPanel(class FName PanelId); - void OnShowExtraPanel(class UExtraSettingsPanelWidget* Panel); - void ShowExtraPanel(class UWidget* Panel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SettingsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SettingsWidget") - } - static class USettingsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USettingsWidget; - -// Class UCSW.UCSWStartGameSettingsWidget -// 0x0128 (0x0438 - 0x0310) -class UUCSWStartGameSettingsWidget : public UStartGameSettingsWidget -{ -public: - TArray ContinueKeys; // 0x0310(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray BackKeys; // 0x0320(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TArray ResetKeys; // 0x0330(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - uint8 bApplyButtonUsed : 1; // 0x0340(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_341[0x7]; // 0x0341(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* ContinueSound; // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* BackSound; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* ResetSound; // 0x0358(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Main_switcher; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class USettingsDialogPanel* DialogPanel; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidget* Background_panel; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0378(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0380(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnShowBackground; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_398[0xA0]; // 0x0398(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnShowBackground(bool Show); - void OnActiveWidgetChanged(class UWidget* active_widget, int32 active_widget_index); - void OnExtPanel(class FName PanelId); - void OnFadedInAnim(); - void OnFadedOutAnim(); - void OnReset(); - void OnRevert(); - void OnShowConfirmation(); - void OnShowCountdown(); - void OnShowExtraPanel(class UExtraSettingsPanelWidget* Panel); - void ShowExtraPanel(class UUCSWStartGameSettingsPanel* Panel); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWStartGameSettingsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWStartGameSettingsWidget") - } - static class UUCSWStartGameSettingsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWStartGameSettingsWidget; - -// Class UCSW.UCSWStartGameSettingsPanel -// 0x0038 (0x03F8 - 0x03C0) -class UUCSWStartGameSettingsPanel : public UExtraSettingsPanelWidget -{ -public: - bool bIsExtraPanel; // 0x03C0(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDefaultFocusContinue; // 0x03C1(0x0001)(Edit, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C2[0x6]; // 0x03C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - class UBButton* Continue_but; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnContinue; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3E0[0x18]; // 0x03E0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnContinue(); - void Continue(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWStartGameSettingsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWStartGameSettingsPanel") - } - static class UUCSWStartGameSettingsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWStartGameSettingsPanel; - -// Class UCSW.UCSWInfoStartGameSettingsPanel -// 0x0018 (0x0410 - 0x03F8) -class UUCSWInfoStartGameSettingsPanel : public UUCSWStartGameSettingsPanel -{ -public: - bool bIsSaveInfoPanel; // 0x03F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3F9[0x7]; // 0x03F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* UserInfo_box; // 0x0400(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* UserName_txt; // 0x0408(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWInfoStartGameSettingsPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWInfoStartGameSettingsPanel") - } - static class UUCSWInfoStartGameSettingsPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWInfoStartGameSettingsPanel; - -// Class UCSW.TipTextBlock -// 0x0030 (0x0810 - 0x07E0) -class UTipTextBlock final : public UStyledRichTextBlock -{ -public: - class FText MKText; // 0x07E0(0x0010)(Edit, NativeAccessSpecifierPrivate) - class FText PadText; // 0x07F0(0x0010)(Edit, NativeAccessSpecifierPrivate) - bool bAppendTextProperty; // 0x0800(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_801[0xF]; // 0x0801(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Refresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TipTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TipTextBlock") - } - static class UTipTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTipTextBlock; - -// Class UCSW.ActionTipTextBlock -// 0x0040 (0x0820 - 0x07E0) -class UActionTipTextBlock final : public UStyledRichTextBlock -{ -public: - struct FUE4InputHandle action; // 0x07E0(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_7EC[0x4]; // 0x07EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText OrginalText; // 0x07F0(0x0010)(Transient, NativeAccessSpecifierPrivate) - bool bTextIsPattern; // 0x0800(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_801[0x7]; // 0x0801(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString KeyTagText; // 0x0808(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_818[0x8]; // 0x0818(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Refresh(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ActionTipTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ActionTipTextBlock") - } - static class UActionTipTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UActionTipTextBlock; - -// Class UCSW.UCSWGameSettings -// 0x0040 (0x0078 - 0x0038) -class UUCSWGameSettings final : public UDeveloperSettings -{ -public: - TSoftObjectPtr SettingOptionsConfig; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText MonitorOptionText; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Config, NativeAccessSpecifierPublic) - bool bChangeLanguageAtOnce; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWGameSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWGameSettings") - } - static class UUCSWGameSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWGameSettings; - -// Class UCSW.UCSWMainMenuWidget -// 0x0008 (0x03C0 - 0x03B8) -class UUCSWMainMenuWidget : public UMainMenuWidget -{ -public: - class USaveSlotsListWidget* SlotsList_wdg; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWMainMenuWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWMainMenuWidget") - } - static class UUCSWMainMenuWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWMainMenuWidget; - -// Class UCSW.UCSWMainMenuPanelWidgetInterface -// 0x0000 (0x0000 - 0x0000) -class IUCSWMainMenuPanelWidgetInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWMainMenuPanelWidgetInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWMainMenuPanelWidgetInterface") - } - static class IUCSWMainMenuPanelWidgetInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IUCSWMainMenuPanelWidgetInterface; - -// Class UCSW.UCSWMainMenuPanelWidget -// 0x0028 (0x01A8 - 0x0180) -class UUCSWMainMenuPanelWidget final : public UPanelWidget -{ -public: - uint8 Pad_180[0x18]; // 0x0180(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnBack; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, BlueprintCallable, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCSWMainMenuPanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCSWMainMenuPanelWidget") - } - static class UUCSWMainMenuPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCSWMainMenuPanelWidget; - -} - diff --git a/Cronos The New Dawn/SDK/UCSW_structs.hpp b/Cronos The New Dawn/SDK/UCSW_structs.hpp deleted file mode 100644 index fcb45b2..0000000 --- a/Cronos The New Dawn/SDK/UCSW_structs.hpp +++ /dev/null @@ -1,305 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCSW - -#include "Basic.hpp" - -#include "Commons_structs.hpp" -#include "SlateCore_structs.hpp" -#include "GameBase_structs.hpp" -#include "EnhancedInputUtils_structs.hpp" -#include "InputCore_structs.hpp" -#include "InputRebinding_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum UCSW.ESettingsPropertyType -// NumValues: 0x0008 -enum class ESettingsPropertyType : uint8 -{ - Custom = 0, - Bool = 1, - Int = 2, - Float = 3, - Enum = 4, - Volume = 5, - KeyBind = 6, - ESettingsPropertyType_MAX = 7, -}; - -// Enum UCSW.ESettingsWidgetType -// NumValues: 0x0006 -enum class ESettingsWidgetType : uint8 -{ - Spiner = 0, - CheckBox = 1, - Slider = 2, - Custom = 3, - VolumeControl = 4, - ESettingsWidgetType_MAX = 5, -}; - -// Enum UCSW.ESettingOptionFlags -// NumValues: 0x0019 -enum class ESettingOptionFlags : uint8 -{ - BaseSetting = 0, - GfxOption = 1, - GSAOption = 2, - ChildProperty = 3, - ArtificialOption = 4, - PcOnly = 5, - ConsoleOnly = 6, - XSXOnly = 7, - NoXBox = 8, - MainMenuOnly = 9, - InGameOnly = 10, - CustomType = 11, - CustomVisibility = 12, - UpdateViewOnChange = 13, - CustomActionOnHover = 14, - CustomActionOnUpdate = 15, - Mapped = 16, - MappedToGSA = 17, - NeedPreApplyTest = 18, - AdvancedGSAOption = 19, - HasQualityValues = 20, - PresetOption = 21, - NoSwitch = 22, - SwitchOnly = 23, - ESettingOptionFlags_MAX = 24, -}; - -// Enum UCSW.ESettingOptionConditionAction -// NumValues: 0x000A -enum class ESettingOptionConditionAction : uint8 -{ - Enable = 0, - Disable = 1, - Visible = 2, - Hidden = 3, - Active = 4, - Inactive = 5, - Custom = 6, - Preset = 7, - QualityValue = 8, - ESettingOptionConditionAction_MAX = 9, -}; - -// ScriptStruct UCSW.ColorVisionVisualizationImages -// 0x0050 (0x0050 - 0x0000) -struct FColorVisionVisualizationImages final -{ -public: - TSoftObjectPtr Image0; // 0x0000(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Image1; // 0x0028(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorVisionVisualizationImages; - -// ScriptStruct UCSW.DefaultOptionValue -// 0x0008 (0x0008 - 0x0000) -struct FDefaultOptionValue final -{ -public: - int32 BaseValue; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDefaultOptionValue; - -// ScriptStruct UCSW.SettingOptionValue -// 0x0020 (0x0020 - 0x0000) -struct FSettingOptionValue final -{ -public: - class FText DisplayName; // 0x0000(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) - class FText Description; // 0x0010(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSettingOptionValue; - -// ScriptStruct UCSW.SettingOptionCondition -// 0x0010 (0x0010 - 0x0000) -struct FSettingOptionCondition final -{ -public: - struct FNamedHandle Property; // 0x0000(0x0008)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Value; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESettingOptionConditionAction action; // 0x000C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSettingOptionCondition; - -// ScriptStruct UCSW.SettingOption -// 0x0080 (0x0080 - 0x0000) -struct FSettingOption final -{ -public: - uint32 Flags; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESettingsPropertyType PropertyType; // 0x0004(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FDefaultOptionValue DefaultValue; // 0x0008(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic) - class FName Name; // 0x0010(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText DisplayName; // 0x0018(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) - class FText Description; // 0x0028(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) - class FText InactiveDescription; // 0x0038(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic) - ESettingsWidgetType CtrlType; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Values; // 0x0050(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic) - struct FSettingOptionCondition Condition; // 0x0060(0x0010)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic) - class FName HoverAction; // 0x0070(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UpdateAction; // 0x0078(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSettingOption; - -// ScriptStruct UCSW.HDRData -// 0x001C (0x001C - 0x0000) -struct FHDRData final -{ -public: - bool HDR; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float HDRMinLuminance; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRMidLuminance; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRMaxLuminance; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRBrightness; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRUIBrightness; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HDRUIContrast; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHDRData; - -// ScriptStruct UCSW.SettingOptionVisualizationData -// 0x0048 (0x0048 - 0x0000) -struct FSettingOptionVisualizationData final -{ -public: - class FText Description; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText ValueDescription; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TSoftObjectPtr Image; // 0x0020(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSettingOptionVisualizationData; - -// ScriptStruct UCSW.ColorVisionDeficiencyData -// 0x0008 (0x0008 - 0x0000) -struct FColorVisionDeficiencyData final -{ -public: - EColorVisionDeficiency ColorVisionDeficiency; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float Severity; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FColorVisionDeficiencyData; - -// ScriptStruct UCSW.ControlTipsData -// 0x0004 (0x0004 - 0x0000) -struct FControlTipsData final -{ -public: - EControlTipsVisibility Visibility; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETooltipsVisibilityEffects Effects; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize Size; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont Font; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlTipsData; - -// ScriptStruct UCSW.SubtitleData -// 0x0007 (0x0007 - 0x0000) -struct FSubtitleData final -{ -public: - bool ShowSubtitles; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowNonVerbalCaptions; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SubtitleNames; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextSize Size; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFont Font; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleColor Color; // 0x0005(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESubtitleBackground SubtitleBackground; // 0x0006(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSubtitleData; - -// ScriptStruct UCSW.CommandText -// 0x0020 (0x0020 - 0x0000) -struct FCommandText final -{ -public: - class FString Text; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Command; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCommandText; - -// ScriptStruct UCSW.ControlTipData -// 0x00B8 (0x00C0 - 0x0008) -struct FControlTipData final : public FTableRowBase -{ -public: - class FText Text; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bUseEnhancedInput; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEnhancedInputTextArgs EnhancedInputArgs; // 0x0020(0x0060)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray Inputs; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - TArray Keys; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) - class FText TooltipKeys; // 0x00A0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText TooltipButtons; // 0x00B0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FControlTipData; - -// ScriptStruct UCSW.GameTextData -// 0x0188 (0x0188 - 0x0000) -struct FGameTextData -{ -public: - struct FSlateFontInfo FontDefault; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* DefaultTextStyle; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo FontBold; // 0x0068(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* BoldTextStyle; // 0x00C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo FontDyslexic; // 0x00D0(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UDataTable* DyslexicTextStyle; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMap Sizes; // 0x0138(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FGameTextData; - -// ScriptStruct UCSW.SliderParams -// 0x000C (0x000C - 0x0000) -struct FSliderParams final -{ -public: - float min_0; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float max_0; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Step; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSliderParams; - -// ScriptStruct UCSW.SettingOptionVisualization -// 0x0040 (0x0040 - 0x0000) -struct FSettingOptionVisualization final -{ -public: - class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSoftObjectPtr Image; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray> ValueImages; // 0x0030(0x0010)(Edit, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSettingOptionVisualization; - -// ScriptStruct UCSW.SettingOptionHandle -// 0x0000 (0x0008 - 0x0008) -struct FSettingOptionHandle : public FNamedHandle -{ -}; -DUMPER7_ASSERTS_FSettingOptionHandle; - -// ScriptStruct UCSW.GfxOptionHandle -// 0x0000 (0x0008 - 0x0008) -struct FGfxOptionHandle final : public FSettingOptionHandle -{ -}; -DUMPER7_ASSERTS_FGfxOptionHandle; - -} - diff --git a/Cronos The New Dawn/SDK/UCW_classes.hpp b/Cronos The New Dawn/SDK/UCW_classes.hpp deleted file mode 100644 index 998e12b..0000000 --- a/Cronos The New Dawn/SDK/UCW_classes.hpp +++ /dev/null @@ -1,1911 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCW - -#include "Basic.hpp" - -#include "UMG_structs.hpp" -#include "UMG_classes.hpp" -#include "InputCore_structs.hpp" -#include "UCW_structs.hpp" -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "CommonUI_classes.hpp" -#include "Slate_structs.hpp" -#include "Engine_classes.hpp" -#include "DeveloperSettings_classes.hpp" - - -namespace SDK -{ - -// Class UCW.UCWButtonBase -// 0x0038 (0x0308 - 0x02D0) -class UUCWButtonBase : public UUserWidget -{ -public: - uint8 Blocked : 1; // 0x02D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bSelectable : 1; // 0x02D0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bShouldSelectUponReceivingFocus : 1; // 0x02D0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bInteractableWhenSelected : 1; // 0x02D0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bToggleable : 1; // 0x02D0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectedChanged; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2E8[0x20]; // 0x02E8(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnDeselected(); - void BP_OnDisabled(); - void BP_OnEnabled(); - void BP_OnLockedChanged(bool bIsLocked); - void BP_OnSelected(); - void ClearSelection(); - void SetIsFocusable(bool bInIsFocusable); - void SetIsInteractableWhenSelected(bool bInInteractableWhenSelected); - void SetIsInteractionEnabled(bool bInIsInteractionEnabled); - void SetIsLocked(bool bInIsLocked); - void SetIsSelectable(bool bInIsSelectable); - void SetIsSelected(bool InSelected, bool bGiveClickFeedback); - void SetIsToggleable(bool bInIsToggleable); - void SetSelectedInternal(bool bInSelected, bool bAllowSound, bool bBroadcast); - - bool GetLocked() const; - bool GetSelected() const; - bool IsFocusable() const; - bool IsInteractionEnabled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWButtonBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWButtonBase") - } - static class UUCWButtonBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWButtonBase; - -// Class UCW.BUserWidget -// 0x0028 (0x02F8 - 0x02D0) -class UBUserWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0x28]; // 0x02D0(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BlockInput(); - void InputDeviceChanged(); - void OnInputDeviceChanged(); - void UnBlockInput(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BUserWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BUserWidget") - } - static class UBUserWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBUserWidget; - -// Class UCW.AskDialogWidget -// 0x0108 (0x0400 - 0x02F8) -class UAskDialogWidget : public UBUserWidget -{ -public: - EAskDialogType Type; // 0x02F8(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoHideOnAction; // 0x02F9(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2FA[0x6]; // 0x02FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray AcceptKeys; // 0x0300(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray DeclineKeys; // 0x0310(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - TArray CancelKeys; // 0x0320(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - class UBButton* Accept_but; // 0x0330(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Decline_but; // 0x0338(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Cancel_but; // 0x0340(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* AcceptSoundEvent; // 0x0348(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* DeclineSoundEvent; // 0x0350(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* CancelSoundEvent; // 0x0358(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* WrongKeySoundEvent; // 0x0360(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x0368(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x0370(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnAccept; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_388[0x10]; // 0x0388(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnDecline; // 0x0398(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3A8[0x10]; // 0x03A8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCancel; // 0x03B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3C8[0x10]; // 0x03C8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFadedOut; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_3E8[0x18]; // 0x03E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Accept(); - void BP_OnAccept(); - void BP_OnCancel(); - void BP_OnDecline(); - void BP_OnOnFadedOut(); - void Cancel(); - void Decline(); - void FadedOut(); - bool OnFadeOut(); - void OnShow(); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AskDialogWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AskDialogWidget") - } - static class UAskDialogWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAskDialogWidget; - -// Class UCW.AspectAwareSpacer -// 0x0010 (0x0198 - 0x0188) -class UAspectAwareSpacer final : public USpacer -{ -public: - uint8 Pad_188[0xC]; // 0x0188(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - EAspectAwareFrameType FillInType; // 0x0194(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_195[0x3]; // 0x0195(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AspectAwareSpacer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AspectAwareSpacer") - } - static class UAspectAwareSpacer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAspectAwareSpacer; - -// Class UCW.UCWStyleBase -// 0x0000 (0x0028 - 0x0028) -class UUCWStyleBase : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWStyleBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWStyleBase") - } - static class UUCWStyleBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWStyleBase; - -// Class UCW.UCWWidgetGroup -// 0x0070 (0x0098 - 0x0028) -class UUCWWidgetGroup final : public UCommonWidgetGroupBase -{ -public: - bool bSelectionRequired; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectedButtonBaseChanged; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_40[0x18]; // 0x0040(0x0018)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionCleared; // 0x0058(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_68[0x30]; // 0x0068(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void DeselectAll(); - void SelectButtonAtIndex(int32 ButtonIndex, const bool bAllowSound); - void SelectNextButton(bool bAllowWrap); - void SelectPreviousButton(bool bAllowWrap); - void SetSelectionRequired(bool bRequireSelection); - - int32 FindButtonIndex(const class UUCWButtonBase* ButtonToFind) const; - class UUCWButtonBase* GetButtonBaseAtIndex(int32 Index_0) const; - int32 GetButtonCount() const; - int32 GetHoveredButtonIndex() const; - class UUCWButtonBase* GetSelectedButtonBase() const; - int32 GetSelectedButtonIndex() const; - bool HasAnyButtons() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWWidgetGroup") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWWidgetGroup") - } - static class UUCWWidgetGroup* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWWidgetGroup; - -// Class UCW.UCWButtonStyle -// 0x04C8 (0x04F0 - 0x0028) -#pragma pack(push, 0x1) -class alignas(0x10) UUCWButtonStyle : public UUCWStyleBase -{ -public: - bool bSingleMaterial; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush SingleMaterialBrush; // 0x0030(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush NormalBrush; // 0x00E0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x0190(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush FocusedBrush; // 0x0240(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush PressedBrush; // 0x02F0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush DisabledBrush; // 0x03A0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateColor NormalForeground; // 0x0450(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateColor HoveredForeground; // 0x0464(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateColor FocusedForeground; // 0x0478(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateColor PressedForeground; // 0x048C(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateColor DisabledForeground; // 0x04A0(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FMargin NormalPadding; // 0x04B4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin PressedPadding; // 0x04C4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4D4[0x4]; // 0x04D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* HoveredAkEvent; // 0x04D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* PressedAkEvent; // 0x04E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWButtonStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWButtonStyle") - } - static class UUCWButtonStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UUCWButtonStyle; - -// Class UCW.BButton -// 0x09E0 (0x0B60 - 0x0180) -#pragma pack(push, 0x1) -class alignas(0x10) UBButton : public UContentWidget -{ -public: - TSubclassOf Style; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UMaterialInstanceDynamic* SingleMaterialStyleMID; // 0x0188(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FBButtonStyle NormalStyle; // 0x0190(0x0410)(NativeAccessSpecifierPublic) - struct FBButtonStyle WidgetStyle; // 0x05A0(0x0410)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FHoverablePressableStyle AkEventsStyle; // 0x09B0(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x09C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x09D8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x09E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x09E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x09EA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x09EB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDefaultFocusOnHover; // 0x09EC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusOnHover; // 0x09ED(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9EE[0x2]; // 0x09EE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x09F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0A00(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0A01(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A02[0x6]; // 0x0A02(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnClicked; // 0x0A08(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A18[0x10]; // 0x0A18(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPressed; // 0x0A28(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReleased; // 0x0A38(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHovered; // 0x0A48(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A58[0x10]; // 0x0A58(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x0A68(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A78[0x10]; // 0x0A78(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFocused; // 0x0A88(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A98[0x10]; // 0x0A98(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x0AA8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_AB8[0x20]; // 0x0AB8(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeyDownEvent; // 0x0AD8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_AE8[0x10]; // 0x0AE8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeyUpEvent; // 0x0AF8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B08[0x50]; // 0x0B08(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBackgroundColor(const struct FLinearColor& InBackgroundColor); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetStyle(TSubclassOf InStyle); - void SimulateOnPressed(float InDuration); - void SimulateOnReleased(); - - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BButton") - } - static class UBButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBButton; - -// Class UCW.BButtonSlot -// 0x0028 (0x0060 - 0x0038) -class UBButtonSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BButtonSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BButtonSlot") - } - static class UBButtonSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBButtonSlot; - -// Class UCW.BCheckBox -// 0x0100 (0x0C20 - 0x0B20) -class UBCheckBox final : public UCheckBox -{ -public: - uint8 Pad_B20[0x8]; // 0x0B20(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFocused; // 0x0B28(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B38[0x10]; // 0x0B38(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x0B48(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B58[0x10]; // 0x0B58(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHovered; // 0x0B68(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B78[0x10]; // 0x0B78(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x0B88(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B98[0x10]; // 0x0B98(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeyDown; // 0x0BA8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnKeyUp; // 0x0BB8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - bool bOverrideDefaultFocusOnHover; // 0x0BC8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusOnHover; // 0x0BC9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHoverOnFocus; // 0x0BCA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseInternalLabel; // 0x0BCB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor UncheckedLabelColor; // 0x0BCC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CheckedLabelColor; // 0x0BDC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor UncheckedHoverLabelColor; // 0x0BEC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor CheckedHoverLabelColor; // 0x0BFC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_C0C[0x4]; // 0x0C0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Label; // 0x0C10(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UTextBlock* InternalLabel; // 0x0C18(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetInternalLabel(class UTextBlock* InContent); - void SetLabel(class UWidget* InContent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BCheckBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BCheckBox") - } - static class UBCheckBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBCheckBox; - -// Class UCW.BComboBoxString -// 0x0140 (0x1B20 - 0x19E0) -class UBComboBoxString final : public UComboBoxString -{ -public: - TMulticastInlineDelegate OnFocused; // 0x19E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_19F0[0x10]; // 0x19F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x1A00(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A10[0x10]; // 0x1A10(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHovered; // 0x1A20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A30[0x10]; // 0x1A30(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x1A40(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A50[0x10]; // 0x1A50(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnItemHovered; // 0x1A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1A70[0x10]; // 0x1A70(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeyDown; // 0x1A80(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnKeyUp; // 0x1A90(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - struct FHoverableTextStyle TextStyle; // 0x1AA0(0x0048)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x1AE8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AE9[0x7]; // 0x1AE9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionIndexChanged; // 0x1AF0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1B00[0x10]; // 0x1B00(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool ControllLabelVisibility; // 0x1B10(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1B11[0x7]; // 0x1B11(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Label; // 0x1B18(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetLabel(class UWidget* InContent); - void SetOptions(const TArray& Options, int32 Num, bool PreserveSelection); - void SetSelectedOptionIndex(int32 Index_0); - void SetStyle(const struct FHoverableTextStyle& InStyle); - - int32 GetSelectedOptionIndex() const; - bool HasInputCaptured() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BComboBoxString") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BComboBoxString") - } - static class UBComboBoxString* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBComboBoxString; - -// Class UCW.BExpandableArea -// 0x0000 (0x0410 - 0x0410) -class UBExpandableArea final : public UExpandableArea -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BExpandableArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BExpandableArea") - } - static class UBExpandableArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBExpandableArea; - -// Class UCW.BInputKeySelector -// 0x08D0 (0x0A50 - 0x0180) -class UBInputKeySelector final : public UContentWidget -{ -public: - struct FBButtonStyle WidgetStyle; // 0x0180(0x0410)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FHoverablePressableStyle AkEventsStyle; // 0x0590(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UAkAudioEvent* ResetAkEvent; // 0x05A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* KeyChangedAkEvent; // 0x05B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x05B8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x05C8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x05D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bNoLabel; // 0x05D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsLabelFirst; // 0x05DA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5DB[0x1]; // 0x05DB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x05DC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateChildSize KeyTextSize; // 0x05EC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x05F4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x05F5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5F6[0x2]; // 0x05F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FText Text; // 0x05F8(0x0010)(Edit, NativeAccessSpecifierPublic) - uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextButtonStyle TextStyle; // 0x0610(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x08F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8F1[0x3]; // 0x08F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDesiredWidth; // 0x08F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoWrapText; // 0x08F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_8F9[0x3]; // 0x08F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float WrapTextAt; // 0x08FC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextWrappingPolicy WrappingPolicy; // 0x0900(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_901[0x3]; // 0x0901(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Margin; // 0x0904(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_914[0x4]; // 0x0914(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class FText KeySelectionText; // 0x0918(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - class FText NoKeySpecifiedText; // 0x0928(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FInputChord SelectedKey; // 0x0938(0x0020)(BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowGamepadKeys; // 0x0958(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowModifierKeys; // 0x0959(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bGamepadKeysOnly; // 0x095A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnalogOnly; // 0x095B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_95C[0x4]; // 0x095C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EscapeKeys; // 0x0960(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray IgnoreKeys; // 0x0970(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHovered; // 0x0980(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_990[0x10]; // 0x0990(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x09A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_9B0[0x10]; // 0x09B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFocused; // 0x09C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_9D0[0x10]; // 0x09D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x09E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_9F0[0x10]; // 0x09F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeySelected; // 0x0A00(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A10[0x10]; // 0x0A10(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnIsSelectingKeyChanged; // 0x0A20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A30[0x20]; // 0x0A30(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetColorAndOpacity(const struct FLinearColor& InColor); - void SetLabelText(const class FText& InText); - void SetSelectedKey(const struct FInputChord& InSelectedKey); - - bool GetIsSelectingKey() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BInputKeySelector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BInputKeySelector") - } - static class UBInputKeySelector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBInputKeySelector; - -// Class UCW.BInputKeySelectorSlot -// 0x0028 (0x0060 - 0x0038) -class UBInputKeySelectorSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BInputKeySelectorSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BInputKeySelectorSlot") - } - static class UBInputKeySelectorSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBInputKeySelectorSlot; - -// Class UCW.BSlider -// 0x0170 (0x07D0 - 0x0660) -class UBSlider final : public USlider -{ -public: - TMulticastInlineDelegate OnFocused; // 0x0660(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_670[0x10]; // 0x0670(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x0680(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_690[0x10]; // 0x0690(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnHovered; // 0x06A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6B0[0x10]; // 0x06B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x06C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_6D0[0x10]; // 0x06D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnKeyDown; // 0x06E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnKeyUp; // 0x06F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_700[0x10]; // 0x0700(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - bool bOverrideDefaultFocusOnHover; // 0x0710(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusOnHover; // 0x0711(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HoverOnFocus; // 0x0712(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_713[0x1]; // 0x0713(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor HoverSliderBarColor; // 0x0714(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HoverSliderHandleColor; // 0x0724(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FocusSliderBarColor; // 0x0734(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FocusSliderHandleColor; // 0x0744(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ActiveSliderBarColor; // 0x0754(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ActiveSliderHandleColor; // 0x0764(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_774[0x4]; // 0x0774(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* HoveredAkEvent; // 0x0778(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChangedAkEvent; // 0x0780(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateSound HoveredSlateSound; // 0x0788(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FSlateSound PressedSlateSound; // 0x07A0(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool ControllLabelVisibility; // 0x07B8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7B9[0x7]; // 0x07B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Label; // 0x07C0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7C8[0x8]; // 0x07C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLabel(class UWidget* InContent); - - bool HasInputCaptured() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BSlider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BSlider") - } - static class UBSlider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBSlider; - -// Class UCW.UCWSpinBoxStyle -// 0x0A60 (0x0F50 - 0x04F0) -class UUCWSpinBoxStyle final : public UUCWButtonStyle -{ -public: - bool bInheritTextColor; // 0x04E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E9[0x7]; // 0x04E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NormalTextStyle; // 0x04F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4F8[0x8]; // 0x04F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush InternalBorderNormal; // 0x0500(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderHovered; // 0x05B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderFocused; // 0x0660(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderPressed; // 0x0710(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageNormal; // 0x07C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageHovered; // 0x0870(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageFocused; // 0x0920(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImagePressed; // 0x09D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageNormal; // 0x0A80(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageHovered; // 0x0B30(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageFocused; // 0x0BE0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImagePressed; // 0x0C90(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush IndicatorNormal; // 0x0D40(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush IndicatorHovered; // 0x0DF0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush IndicatorFocused; // 0x0EA0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWSpinBoxStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWSpinBoxStyle") - } - static class UUCWSpinBoxStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWSpinBoxStyle; - -// Class UCW.BSpinBox -// 0x22E8 (0x2450 - 0x0168) -class UBSpinBox final : public UWidget -{ -public: - TSubclassOf ScrollStyle; // 0x0168(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf Style; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ContentColorAndOpacity; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ContentColorAndOpacityDelegate; // 0x0188(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0198(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x01A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x01A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment IndicatorVerticalAlignment; // 0x01AA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AB[0x5]; // 0x01AB(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - TArray DefaultOptions; // 0x01B0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - bool ShowArrowsIn2State; // 0x01C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShowBottomIndicator; // 0x01C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1C2[0xE]; // 0x01C2(0x000E)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBSpinBoxStyle WidgetStyle; // 0x01D0(0x0DD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x0FA0(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FHoverablePressableStyle AkEventsStyle; // 0x1280(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FMargin TextPadding; // 0x1298(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x12A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x12A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x12AA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x12AB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x12AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDefaultFocusOnHover; // 0x12AD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusOnHover; // 0x12AE(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool WrapValues; // 0x12AF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SpinOnNavigation; // 0x12B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool SpinOnClick; // 0x12B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ToggleableIn2State; // 0x12B2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool ControllLabelVisibility; // 0x12B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_12B4[0x4]; // 0x12B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Label; // 0x12B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnHovered; // 0x12C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_12D0[0x10]; // 0x12D0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x12E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_12F0[0x10]; // 0x12F0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnFocused; // 0x1300(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1310[0x10]; // 0x1310(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnfocused; // 0x1320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1330[0x10]; // 0x1330(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPressed; // 0x1340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReleased; // 0x1350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x1360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1370[0x10]; // 0x1370(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float MobileFontSizeMultiplier; // 0x1380(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1384[0x14]; // 0x1384(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInstanceDynamic* SingleMaterialStyleMID; // 0x1398(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FBSpinBoxStyle NormalStyle; // 0x13A0(0x0DD0)(Protected, NativeAccessSpecifierProtected) - struct FTextBlockStyle NormalTextStyle; // 0x2170(0x02E0)(Protected, NativeAccessSpecifierProtected) - -public: - void ResetScrollState(); - void SetLabel(class UWidget* InContent); - void SetOptions(const TArray& Options, int32 Num); - void SetSelectedOption(int32 Option); - void SetStyle(TSubclassOf InStyle); - void SetValue(int32 Value); - - int32 GetSelectedOption() const; - int32 GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BSpinBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BSpinBox") - } - static class UBSpinBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBSpinBox; - -// Class UCW.DeviceAwareInterface -// 0x0000 (0x0000 - 0x0000) -class IDeviceAwareInterface final -{ -public: - void OnInputDeviceChanged(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DeviceAwareInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DeviceAwareInterface") - } - static class IDeviceAwareInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IDeviceAwareInterface; - -// Class UCW.BVolumeControl -// 0x0958 (0x0AC0 - 0x0168) -class UBVolumeControl final : public UWidget -{ -public: - struct FMargin Padding; // 0x0168(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin SpeakerIconPadding; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBVolumeControlStyle WidgetStyle; // 0x01B0(0x0810)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool MouseUsesStep; // 0x09C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9C1[0x3]; // 0x09C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float StepSize; // 0x09C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Volume; // 0x09C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate VolumeDelegate; // 0x09CC(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Muted; // 0x09DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9DD[0x3]; // 0x09DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate MutedDelegate; // 0x09E0(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x09F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideDefaultFocusOnHover; // 0x09F1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusOnHover; // 0x09F2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9F3[0x5]; // 0x09F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkRtpc* RTPCParameter; // 0x09F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasCustomMusic; // 0x0A00(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A01[0x7]; // 0x0A01(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UAkAudioEvent* HoveredAkEvent; // 0x0A08(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* UnhoveredAkEvent; // 0x0A10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* ChangedAkEvent; // 0x0A18(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHovered; // 0x0A20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A30[0x10]; // 0x0A30(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUnhovered; // 0x0A40(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A50[0x10]; // 0x0A50(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnVolumeChanged; // 0x0A60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMutedChanged; // 0x0A70(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_A80[0x20]; // 0x0A80(0x0020)(Fixing Size After Last Property [ Dumper-7 ]) - bool ControllLabelVisibility; // 0x0AA0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AA1[0x7]; // 0x0AA1(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* Label; // 0x0AA8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_AB0[0x10]; // 0x0AB0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetLabel(class UWidget* InContent); - void SetMuted(bool InValue); - void SetVolume(float InVolume); - - float GetVolume() const; - bool IsMuted() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BVolumeControl") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BVolumeControl") - } - static class UBVolumeControl* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBVolumeControl; - -// Class UCW.CreditsConfig -// 0x0038 (0x0068 - 0x0030) -class UCreditsConfig final : public UDataAsset -{ -public: - TArray Rows; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) - TSoftObjectPtr ImageSet; // 0x0040(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CreditsConfig") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CreditsConfig") - } - static class UCreditsConfig* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCreditsConfig; - -// Class UCW.CreditsWidget -// 0x00F0 (0x03C0 - 0x02D0) -class UCreditsWidget : public UUserWidget -{ -public: - class UScrollBox* Credits_srb; // 0x02D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeIn_anim; // 0x02D8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetAnimation* FadeOut_anim; // 0x02E0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* CreditMusic; // 0x02E8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SkipHoldTime; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseExternalSkip; // 0x02F4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2F5[0x3]; // 0x02F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AutoScrollStartDelay; // 0x02F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float AutoScrollSpeed; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAllowAnalogInput; // 0x0300(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AnalogInputSpeed; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float FadeAfterScrollEndDelay; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoStartPlay; // 0x030C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoFadeOut; // 0x030D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoDestroy; // 0x030E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_30F[0x1]; // 0x030F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float FadeOutTime; // 0x0310(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_314[0x34]; // 0x0314(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnPause; // 0x0348(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_358[0x10]; // 0x0358(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnResume; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_378[0x48]; // 0x0378(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void BP_OnFadeOutEnd(); - void BP_OnFadeOutStarted(); - void BP_OnPaused(); - void BP_OnResume(); - void BP_OnScrollingFinished(); - void BP_OnScrollingStarted(); - void FadeOut(); - void OnFadedInAnim(); - void OnFadedOutAnim(); - void OnShow(); - void OnSkip(); - void OnSkipCancel(); - void OnSkipStart(); - void OnSkipTick(float Progress); - void Pause(); - void PlayScroll(); - void Reset(); - void Resume(); - void Show(); - void Skip(); - - bool IsFullyScrolled() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CreditsWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CreditsWidget") - } - static class UCreditsWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCreditsWidget; - -// Class UCW.FancyLabelBox -// 0x03F0 (0x0700 - 0x0310) -class UFancyLabelBox final : public UBorder -{ -public: - EWidgetState State; // 0x0308(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_309[0x3]; // 0x0309(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate StateDelegate; // 0x030C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_31C[0x4]; // 0x031C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FFancyLabelStyle WidgetStyle; // 0x0320(0x03D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool InheritColors; // 0x06F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool InheritImages; // 0x06F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6F2[0xE]; // 0x06F2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FancyLabelBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FancyLabelBox") - } - static class UFancyLabelBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFancyLabelBox; - -// Class UCW.InputActionView -// 0x0370 (0x04F0 - 0x0180) -class UInputActionView final : public UContentWidget -{ -public: - class FName action; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMargin Padding; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FMargin TextPadding; // 0x0198(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool KeyFirst; // 0x01A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A9[0x3]; // 0x01A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateChildSize KeyTextSize; // 0x01AC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x01B4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x01B5(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1B6[0xA]; // 0x01B6(0x000A)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle TextStyle; // 0x01C0(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - ETextJustify Justification; // 0x04A0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A1[0x3]; // 0x04A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ColorAndOpacity; // 0x04A4(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4B4[0x3C]; // 0x04B4(0x003C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputActionView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputActionView") - } - static class UInputActionView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputActionView; - -// Class UCW.InputActionViewSlot -// 0x0028 (0x0060 - 0x0038) -class UInputActionViewSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputActionViewSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputActionViewSlot") - } - static class UInputActionViewSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputActionViewSlot; - -// Class UCW.InputKeyActionView -// 0x0418 (0x0580 - 0x0168) -class UInputKeyActionView final : public UWidget -{ -public: - struct FKey Key; // 0x0168(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FSlateBrush Brush; // 0x0180(0x00B0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - struct FMargin Padding; // 0x0230(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - struct FMargin TextPadding; // 0x0240(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - bool ImageFirst; // 0x0250(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_251[0xF]; // 0x0251(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle TextStyle; // 0x0260(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - ETextJustify Justification; // 0x0540(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_541[0x3]; // 0x0541(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ColorAndOpacity; // 0x0544(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_554[0x2C]; // 0x0554(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeyActionView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeyActionView") - } - static class UInputKeyActionView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeyActionView; - -// Class UCW.UCWListView -// 0x0010 (0x0B50 - 0x0B40) -class UUCWListView final : public UListView -{ -public: - float NavigationScrollOffset; // 0x0B40(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideDefaultFocusOnHover; // 0x0B44(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool IsFocusOnHover; // 0x0B45(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B46[0xA]; // 0x0B46(0x000A)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEntrySpacing(float InEntrySpacing); - void SetNavigationScrollOffset(float InNewOffset); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWListView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWListView") - } - static class UUCWListView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWListView; - -// Class UCW.KeepAspectZoneSlot -// 0x0018 (0x0050 - 0x0038) -class UKeepAspectZoneSlot final : public UPanelSlot -{ -public: - EHorizontalAlignment HAlign; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VAlign; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x003C(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KeepAspectZoneSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KeepAspectZoneSlot") - } - static class UKeepAspectZoneSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKeepAspectZoneSlot; - -// Class UCW.KeepAspectZone -// 0x0060 (0x01E0 - 0x0180) -class UKeepAspectZone final : public UContentWidget -{ -public: - bool PadLeft; // 0x0180(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool PadRight; // 0x0181(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool PadTop; // 0x0182(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool PadBottom; // 0x0183(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_184[0x4]; // 0x0184(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D MinimumAspectRatio; // 0x0188(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bKeepAspectBelowDesire; // 0x0198(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D DesireAspectRatio; // 0x01A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D DesireAspectRatioUltraWide; // 0x01B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D DesireAspectRatioSuperUltraWide; // 0x01C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1D0[0x10]; // 0x01D0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("KeepAspectZone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"KeepAspectZone") - } - static class UKeepAspectZone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UKeepAspectZone; - -// Class UCW.LocalizedFont -// 0x00B0 (0x00E0 - 0x0030) -class ULocalizedFont final : public UDataAsset -{ -public: - struct FSlateFontInfo DefaultFont; // 0x0030(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap Fonts; // 0x0090(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("LocalizedFont") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"LocalizedFont") - } - static class ULocalizedFont* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_ULocalizedFont; - -// Class UCW.RichTextBlockColorDecorator -// 0x0000 (0x0028 - 0x0028) -class URichTextBlockColorDecorator final : public URichTextBlockDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockColorDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockColorDecorator") - } - static class URichTextBlockColorDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockColorDecorator; - -// Class UCW.UCWSkipWidget -// 0x00D0 (0x03A0 - 0x02D0) -class UUCWSkipWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UProgressBar* ProgressBar_wdg; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UUCWProgressWidget* Progress_wdg; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float SkipHoldTime; // 0x02E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bActivateOnShow; // 0x02EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSkipOnAnyKey; // 0x02ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetVisibilityOnShow; // 0x02EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bSetVisibilityOnHide; // 0x02EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SkipKeys; // 0x02F0(0x0010)(Edit, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - TMulticastInlineDelegate K2_OnSkipStart; // 0x0300(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_310[0x10]; // 0x0310(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnSkipTick; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_330[0x10]; // 0x0330(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnSkipCancel; // 0x0340(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_350[0x10]; // 0x0350(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate K2_OnSkip; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic) - uint8 Pad_370[0x30]; // 0x0370(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Activate(); - void BP_OnSkip(); - void BP_OnSkipCancel(); - void BP_OnSkipStart(); - void BP_OnSkipTick(float Progress); - void Deactivate(); - void Hide(); - void InputDeviceChanged(); - void OnActivate(); - void OnDeactivate(); - void OnHide(); - void OnShow(); - void Show(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWSkipWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWSkipWidget") - } - static class UUCWSkipWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWSkipWidget; - -// Class UCW.RichTextBlockSpanDecorator -// 0x0000 (0x0028 - 0x0028) -class URichTextBlockSpanDecorator final : public URichTextBlockDecorator -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockSpanDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockSpanDecorator") - } - static class URichTextBlockSpanDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockSpanDecorator; - -// Class UCW.RichTextBlockTextWithBgrDecorator -// 0x0008 (0x0030 - 0x0028) -class URichTextBlockTextWithBgrDecorator : public URichTextBlockDecorator -{ -public: - class UDataTable* StyleSet; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockTextWithBgrDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockTextWithBgrDecorator") - } - static class URichTextBlockTextWithBgrDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockTextWithBgrDecorator; - -// Class UCW.StyledRichTextBlock -// 0x0030 (0x07E0 - 0x07B0) -class UStyledRichTextBlock : public URichTextBlock -{ -public: - TSubclassOf ScrollStyle; // 0x07B0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf TextStyle; // 0x07B8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bCommonFontSize; // 0x07C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7C1[0x3]; // 0x07C1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 FontSize; // 0x07C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MobileTextBlockScale; // 0x07C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_7CC[0x14]; // 0x07CC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetStyle(TSubclassOf InStyle); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StyledRichTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StyledRichTextBlock") - } - static class UStyledRichTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStyledRichTextBlock; - -// Class UCW.TabBox -// 0x0088 (0x0218 - 0x0190) -class UTabBox : public UHorizontalBox -{ -public: - class UAkAudioEvent* TabsChangeSound; // 0x0190(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetSwitcher* Switcher; // 0x0198(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMulticastInlineDelegate OnPanelWillChange; // 0x01A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1B0[0x10]; // 0x01B0(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnPanelChanged; // 0x01C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1D0[0x34]; // 0x01D0(0x0034)(Fixing Size After Last Property [ Dumper-7 ]) - bool WrapChangeTab; // 0x0204(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_205[0x3]; // 0x0205(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Tabs; // 0x0208(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - -public: - void NextTab(); - void PrevTab(); - void SelectTab(int32 NewTab, ETabChangeCause ChangeCause); - void SetSwitcher(class UWidgetSwitcher* _Switcher); - - int32 GetTabCount() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TabBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TabBox") - } - static class UTabBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTabBox; - -// Class UCW.UCWTabButton -// 0x0018 (0x0320 - 0x0308) -class UUCWTabButton : public UUCWButtonBase -{ -public: - TSubclassOf NormalWidgetStyle; // 0x0308(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf SelectedWidgetStyle; // 0x0310(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UBButton* Root_but; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void OnTextChanged(const class FText& Text); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTabButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTabButton") - } - static class UUCWTabButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTabButton; - -// Class UCW.TextButton -// 0x0360 (0x0EC0 - 0x0B60) -class UTextButton : public UBButton -{ -public: - bool _HasChildrenInTheSlot; // 0x0B58(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B59[0x7]; // 0x0B59(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf ScrollStyle; // 0x0B60(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B68[0x8]; // 0x0B68(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextButtonStyle TextStyle; // 0x0B70(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText Text; // 0x0E50(0x0010)(Edit, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0E60(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredWidth; // 0x0E70(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0E74(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AutoWrapText; // 0x0E75(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E76[0x2]; // 0x0E76(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WrapTextAt; // 0x0E78(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextWrappingPolicy WrappingPolicy; // 0x0E7C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E7D[0x3]; // 0x0E7D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Margin; // 0x0E80(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - float MobileFontSizeMultiplier; // 0x0E90(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E94[0x2C]; // 0x0E94(0x002C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ResetScrollState(); - void SetText(const class FText& InText); - - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextButton") - } - static class UTextButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextButton; - -// Class UCW.TabButton -// 0x0460 (0x1320 - 0x0EC0) -class UTabButton final : public UTextButton -{ -public: - struct FBButtonStyle ActiveWidgetStyle; // 0x0EC0(0x0410)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - uint8 Pad_12D0[0x8]; // 0x12D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTabActivated; // 0x12D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_12E8[0x10]; // 0x12E8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTabDeactivated; // 0x12F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1308[0x18]; // 0x1308(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TabButton") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TabButton") - } - static class UTabButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTabButton; - -// Class UCW.UCWTextButtonStyle -// 0x0030 (0x0520 - 0x04F0) -class UUCWTextButtonStyle final : public UUCWButtonStyle -{ -public: - bool bSingleTextStyle; // 0x04E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bInheritTextColor; // 0x04E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4EA[0x6]; // 0x04EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf NormalTextStyle; // 0x04F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf HoveredTextStyle; // 0x04F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf FocusedTextStyle; // 0x0500(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf PressedTextStyle; // 0x0508(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TSubclassOf DisabledTextStyle; // 0x0510(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_518[0x8]; // 0x0518(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UCommonTextStyle* GetDisabledTextStyle() const; - class UCommonTextStyle* GetFocusedTextStyle() const; - class UCommonTextStyle* GetHoveredTextStyle() const; - class UCommonTextStyle* GetNormalTextStyle() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTextButtonStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTextButtonStyle") - } - static class UUCWTextButtonStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTextButtonStyle; - -// Class UCW.UCWTabBar -// 0x0088 (0x0218 - 0x0190) -class UUCWTabBar final : public UHorizontalBox -{ -public: - class UWidgetSwitcher* Switcher; // 0x0190(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UAkAudioEvent* TabsChangeSound; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSoftClassPtr TabButtonClass; // 0x01A0(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float InnerSlotPadding; // 0x01C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1CC[0x4]; // 0x01CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTabSelected; // 0x01D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1E0[0x30]; // 0x01E0(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - class UUCWWidgetGroup* TabGroup; // 0x0210(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void BP_OnTabSelected(class UUCWTabPanel* Panel); - void NextTab(); - void PrevTab(); - void SelectTab(int32 NewTab, ETabChangeCause ChangeCause); - void SetBlockNavigation(bool bInBlockNavigation); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTabBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTabBar") - } - static class UUCWTabBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTabBar; - -// Class UCW.UCWAnimatedSwitcher -// 0x0018 (0x0238 - 0x0220) -class UUCWAnimatedSwitcher final : public UCommonAnimatedSwitcher -{ -public: - bool bAllowSwitchDuringTransition; // 0x0220(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_221[0x7]; // 0x0221(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnActiveWidgetChanged; // 0x0228(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWAnimatedSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWAnimatedSwitcher") - } - static class UUCWAnimatedSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWAnimatedSwitcher; - -// Class UCW.UCWCreditsRowWidget -// 0x0000 (0x02D0 - 0x02D0) -class UUCWCreditsRowWidget final : public UUserWidget -{ -public: - void OnSetData(const struct FCreditsItem& Item); - void OnSetText(const class FText& Text, const class FText& Text2, const class FText& Text3); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWCreditsRowWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWCreditsRowWidget") - } - static class UUCWCreditsRowWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWCreditsRowWidget; - -// Class UCW.UCWCreditsImageRowWidget -// 0x0000 (0x02D0 - 0x02D0) -class UUCWCreditsImageRowWidget final : public UUserWidget -{ -public: - void OnSetBrush(const struct FSlateBrush& Brush); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWCreditsImageRowWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWCreditsImageRowWidget") - } - static class UUCWCreditsImageRowWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWCreditsImageRowWidget; - -// Class UCW.UCWCreditsBox -// 0x0088 (0x0218 - 0x0190) -class UUCWCreditsBox final : public UVerticalBox -{ -public: - TSoftObjectPtr CreditsRowSet; // 0x0190(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TMap> RowClasses; // 0x01B8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - TSubclassOf ImageWidgetClass; // 0x0208(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float RowSpace; // 0x0210(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AutoWrapHeader; // 0x0214(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_215[0x3]; // 0x0215(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWCreditsBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWCreditsBox") - } - static class UUCWCreditsBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWCreditsBox; - -// Class UCW.UCWLazyImage -// 0x0030 (0x03D0 - 0x03A0) -class UUCWLazyImage final : public UCommonLazyImage -{ -public: - TSoftObjectPtr LazyObject; // 0x03A0(0x0028)(Edit, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool MatchSize; // 0x03C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWLazyImage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWLazyImage") - } - static class UUCWLazyImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWLazyImage; - -// Class UCW.UCWListEntryWidget -// 0x0008 (0x02D8 - 0x02D0) -class UUCWListEntryWidget : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void OnHovered(); - void OnUnhovered(); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWListEntryWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWListEntryWidget") - } - static class UUCWListEntryWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWListEntryWidget; - -// Class UCW.UCWProgressWidget -// 0x0010 (0x02E0 - 0x02D0) -class UUCWProgressWidget final : public UUserWidget -{ -public: - uint8 Pad_2D0[0x8]; // 0x02D0(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - float Percent; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_2DC[0x4]; // 0x02DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InputDeviceChanged(); - void OnPercentUpdated(float InPercent); - void SetPercent(float InPercent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWProgressWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWProgressWidget") - } - static class UUCWProgressWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWProgressWidget; - -// Class UCW.UCWScrollBox -// 0x0010 (0x0B60 - 0x0B50) -class UUCWScrollBox final : public UScrollBox -{ -public: - bool bAllowRightStickScrolling; // 0x0B48(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B49[0x3]; // 0x0B49(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float RightStickScrollMultiplier; // 0x0B4C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EConsumeAnalogEvent ConsumeAnalogEvent; // 0x0B50(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsFocusable; // 0x0B51(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B52[0xE]; // 0x0B52(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWScrollBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWScrollBox") - } - static class UUCWScrollBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWScrollBox; - -// Class UCW.UCWSettings -// 0x0008 (0x0040 - 0x0038) -class UUCWSettings final : public UDeveloperSettings -{ -public: - bool bInputWidgetsFocusOnHover; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWSettings") - } - static class UUCWSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWSettings; - -// Class UCW.UCWTabPanel -// 0x0010 (0x01A0 - 0x0190) -class UUCWTabPanel final : public UCanvasPanel -{ -public: - class FText TabText; // 0x0190(0x0010)(Edit, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTabPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTabPanel") - } - static class UUCWTabPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTabPanel; - -// Class UCW.UCWTextStyle -// 0x0000 (0x0190 - 0x0190) -class UUCWTextStyle : public UCommonTextStyle -{ -public: - bool bInheritTextColor; // 0x0188(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTextStyle") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTextStyle") - } - static class UUCWTextStyle* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTextStyle; - -// Class UCW.UCWTextBlock -// 0x0020 (0x0350 - 0x0330) -class UUCWTextBlock final : public UTextBlock -{ -public: - TSubclassOf Style; // 0x0328(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TSubclassOf ScrollStyle; // 0x0330(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInheritTextColor; // 0x0338(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAutoCollapseWithEmptyText; // 0x0339(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_33A[0x2]; // 0x033A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MobileFontSizeMultiplier; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_340[0x10]; // 0x0340(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ResetScrollState(); - void SetStyle(TSubclassOf InStyle); - void SetTextCase(bool bUseAllCaps); - void SetWrapTextWidth(int32 InWrapTextAt); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UCWTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UCWTextBlock") - } - static class UUCWTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUCWTextBlock; - -} - diff --git a/Cronos The New Dawn/SDK/UCW_structs.hpp b/Cronos The New Dawn/SDK/UCW_structs.hpp deleted file mode 100644 index 9bbe48c..0000000 --- a/Cronos The New Dawn/SDK/UCW_structs.hpp +++ /dev/null @@ -1,262 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UCW - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum UCW.ETabChangeCause -// NumValues: 0x0004 -enum class ETabChangeCause : uint8 -{ - UserInteraction = 0, - UserClickedOnTab = 1, - SetDirectly = 2, - ETabChangeCause_MAX = 3, -}; - -// Enum UCW.EWidgetState -// NumValues: 0x0006 -enum class EWidgetState : uint8 -{ - Normal = 0, - Disabled = 1, - Hovered = 2, - Focused = 3, - Pressed = 4, - EWidgetState_MAX = 5, -}; - -// Enum UCW.EAskDialogType -// NumValues: 0x0004 -enum class EAskDialogType : uint8 -{ - Message = 0, - YesNo = 1, - YesNoCancel = 2, - EAskDialogType_MAX = 3, -}; - -// Enum UCW.EAspectAwareFrameType -// NumValues: 0x0004 -enum class EAspectAwareFrameType : uint8 -{ - Full = 0, - Half = 1, - Quater = 2, - EAspectAwareFrameType_MAX = 3, -}; - -// Enum UCW.ECreditsItemType -// NumValues: 0x000A -enum class ECreditsItemType : uint8 -{ - Header = 0, - Column1 = 1, - Column2 = 2, - Column3 = 3, - Image = 4, - Space = 5, - Custom0 = 6, - Custom1 = 7, - Custom2 = 8, - ECreditsItemType_MAX = 9, -}; - -// Enum UCW.EConsumeAnalogEvent -// NumValues: 0x0004 -enum class EConsumeAnalogEvent : uint8 -{ - WhenScrollingPossible = 0, - Always = 1, - Never = 2, - EConsumeAnalogEvent_MAX = 3, -}; - -// ScriptStruct UCW.BButtonStyle -// 0x0408 (0x0410 - 0x0008) -struct FBButtonStyle final : public FSlateWidgetStyle -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Normal; // 0x0010(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Hovered; // 0x00C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Focused; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Pressed; // 0x0220(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Disabled; // 0x02D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor NormalForeground; // 0x0380(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor HoveredForeground; // 0x0394(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor FocusedForeground; // 0x03A8(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor PressedForeground; // 0x03BC(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FSlateColor DisabledForeground; // 0x03D0(0x0014)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic) - struct FMargin NormalPadding; // 0x03E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin PressedPadding; // 0x03F4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_404[0xC]; // 0x0404(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FBButtonStyle; - -// ScriptStruct UCW.HoverablePressableStyle -// 0x0010 (0x0018 - 0x0008) -struct FHoverablePressableStyle : public FSlateWidgetStyle -{ -public: - class UAkAudioEvent* HoveredAkEvent; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UAkAudioEvent* PressedAkEvent; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHoverablePressableStyle; - -// ScriptStruct UCW.BSpinBoxStyle -// 0x0DB8 (0x0DD0 - 0x0018) -struct FBSpinBoxStyle final : public FHoverablePressableStyle -{ -public: - uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FBButtonStyle ButtonStyle; // 0x0020(0x0410)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageNormal; // 0x0430(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageHovered; // 0x04E0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImageFocused; // 0x0590(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush LeftImagePressed; // 0x0640(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageNormal; // 0x06F0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageHovered; // 0x07A0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImageFocused; // 0x0850(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush RightImagePressed; // 0x0900(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush IndicatorNormal; // 0x09B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush IndicatorActive; // 0x0A60(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderNormal; // 0x0B10(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderHovered; // 0x0BC0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderFocused; // 0x0C70(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush InternalBorderPressed; // 0x0D20(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBSpinBoxStyle; - -// ScriptStruct UCW.HoverableTextStyle -// 0x0040 (0x0048 - 0x0008) -struct FHoverableTextStyle : public FSlateWidgetStyle -{ -public: - struct FLinearColor NormalColor; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HoverColor; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor PressedColor; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DisabledColor; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FHoverableTextStyle; - -// ScriptStruct UCW.TextButtonStyle -// 0x0000 (0x02E0 - 0x02E0) -struct FTextButtonStyle final : public FTextBlockStyle -{ -}; -DUMPER7_ASSERTS_FTextButtonStyle; - -// ScriptStruct UCW.B3StateBrushStyle -// 0x0210 (0x0210 - 0x0000) -struct FB3StateBrushStyle final -{ -public: - struct FSlateBrush Normal; // 0x0000(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Hovered; // 0x00B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Pressed; // 0x0160(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FB3StateBrushStyle; - -// ScriptStruct UCW.FancyLabelStyle -// 0x0388 (0x03D0 - 0x0048) -struct FFancyLabelStyle final : public FHoverableTextStyle -{ -public: - struct FLinearColor FocusedColor; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Normal; // 0x0060(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Hovered; // 0x0110(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Focused; // 0x01C0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Pressed; // 0x0270(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Disabled; // 0x0320(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FFancyLabelStyle; - -// ScriptStruct UCW.3StateImageStyle -// 0x0220 (0x0220 - 0x0000) -struct FThreeStateImageStyle final -{ -public: - bool bSingleMaterial; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush NormalBrush; // 0x0010(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush HoveredBrush; // 0x00C0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) - struct FSlateBrush PressedBrush; // 0x0170(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FThreeStateImageStyle; - -// ScriptStruct UCW.B2StateBrushStyle -// 0x0160 (0x0160 - 0x0000) -struct FB2StateBrushStyle final -{ -public: - struct FSlateBrush Normal; // 0x0000(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateBrush Active; // 0x00B0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FB2StateBrushStyle; - -// ScriptStruct UCW.BVolumeControlStyle -// 0x0050 (0x0810 - 0x07C0) -struct FBVolumeControlStyle final : public FVolumeControlStyle -{ -public: - struct FLinearColor NormalColor; // 0x07C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor HoverColor; // 0x07D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FocusColor; // 0x07E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ActiveColor; // 0x07F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DisabledColor; // 0x0800(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBVolumeControlStyle; - -// ScriptStruct UCW.CreditsItem -// 0x0070 (0x0070 - 0x0000) -struct FCreditsItem final -{ -public: - ECreditsItemType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString Text; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text_2; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Text_3; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Custom; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Custom_1; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FString Custom_2; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Width; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Height; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FCreditsItem; - -// ScriptStruct UCW.RichStyleImageRow -// 0x03B8 (0x03C0 - 0x0008) -struct FRichStyleImageRow final : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Brush; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x00C0(0x02E0)(Edit, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x03A0(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x03B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool KeepSquereIfTight; // 0x03B1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PreserveAspect; // 0x03B2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreCommontFontSize; // 0x03B3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B4[0xC]; // 0x03B4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FRichStyleImageRow; - -} - diff --git a/Cronos The New Dawn/SDK/UMG_classes.hpp b/Cronos The New Dawn/SDK/UMG_classes.hpp deleted file mode 100644 index 02825eb..0000000 --- a/Cronos The New Dawn/SDK/UMG_classes.hpp +++ /dev/null @@ -1,4841 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "CoreUObject_classes.hpp" -#include "UMG_structs.hpp" -#include "MovieScene_structs.hpp" -#include "MovieScene_classes.hpp" -#include "DeveloperSettings_classes.hpp" -#include "Slate_structs.hpp" -#include "Engine_structs.hpp" -#include "Engine_classes.hpp" -#include "MovieSceneTracks_classes.hpp" -#include "InputCore_structs.hpp" - - -namespace SDK -{ - -// Class UMG.Visual -// 0x0000 (0x0028 - 0x0028) -class UVisual : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Visual") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Visual") - } - static class UVisual* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisual; - -// Class UMG.Widget -// 0x0140 (0x0168 - 0x0028) -class UWidget : public UVisual -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UPanelSlot* Slot; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, TextExportTransient, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TDelegate bIsEnabledDelegate; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ToolTipTextDelegate; // 0x0048(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText ToolTipText; // 0x0058(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class UWidget* ToolTipWidget; // 0x0068(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TDelegate ToolTipWidgetDelegate; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate VisibilityDelegate; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FWidgetTransform RenderTransform; // 0x0090(0x0038)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D RenderTransformPivot; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EFlowDirectionPreference FlowDirectionPreference; // 0x00D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsVariable : 1; // 0x00D9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bCreatedByConstructionScript : 1; // 0x00D9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsEnabled : 1; // 0x00D9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_Cursor : 1; // 0x00D9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bIsVolatile : 1; // 0x00D9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - EMouseCursor Cursor; // 0x00DA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetClipping Clipping; // 0x00DB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility Visibility; // 0x00DC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetPixelSnapping PixelSnapping; // 0x00DD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_DE[0x2]; // 0x00DE(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RenderOpacity; // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class USlateAccessibleWidgetData* AccessibleWidgetData; // 0x00E8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - class UWidgetNavigation* Navigation; // 0x00F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - uint8 Pad_F8[0x40]; // 0x00F8(0x0040)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NativeBindings; // 0x0138(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_148[0x20]; // 0x0148(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ForceLayoutPrepass(); - void ForceVolatile(bool bForce); - void InvalidateLayoutAndVolatility(); - void K2_AddFieldValueChangedDelegate(const struct FFieldNotificationId& FieldId, TDelegate Delegate); - void K2_BroadcastFieldValueChanged(const struct FFieldNotificationId& FieldId); - void K2_RemoveFieldValueChangedDelegate(const struct FFieldNotificationId& FieldId, TDelegate Delegate); - void RemoveFromParent(); - void ResetCursor(); - void SetAllNavigationRules(EUINavigationRule Rule, class FName WidgetToFocus); - void SetClipping(EWidgetClipping InClipping); - void SetCursor(EMouseCursor InCursor); - void SetFocus(); - void SetIsEnabled(bool bInIsEnabled); - void SetKeyboardFocus(); - void SetNavigationRule(EUINavigation Direction, EUINavigationRule Rule, class FName WidgetToFocus); - void SetNavigationRuleBase(EUINavigation Direction, EUINavigationRule Rule); - void SetNavigationRuleCustom(EUINavigation Direction, TDelegate InCustomDelegate); - void SetNavigationRuleCustomBoundary(EUINavigation Direction, TDelegate InCustomDelegate); - void SetNavigationRuleExplicit(EUINavigation Direction, class UWidget* InWidget); - void SetRenderOpacity(float InOpacity); - void SetRenderScale(const struct FVector2D& Scale); - void SetRenderShear(const struct FVector2D& Shear); - void SetRenderTransform(const struct FWidgetTransform& InTransform); - void SetRenderTransformAngle(float Angle); - void SetRenderTransformPivot(const struct FVector2D& Pivot); - void SetRenderTranslation(const struct FVector2D& Translation); - void SetToolTip(class UWidget* Widget); - void SetToolTipText(const class FText& InToolTipText); - void SetUserFocus(class APlayerController* PlayerController); - void SetVisibility(ESlateVisibility InVisibility); - - class FText GetAccessibleSummaryText() const; - class FText GetAccessibleText() const; - const struct FGeometry GetCachedGeometry() const; - EWidgetClipping GetClipping() const; - struct FVector2D GetDesiredSize() const; - class UGameInstance* GetGameInstance() const; - bool GetIsEnabled() const; - class ULocalPlayer* GetOwningLocalPlayer() const; - class APlayerController* GetOwningPlayer() const; - const struct FGeometry GetPaintSpaceGeometry() const; - class UPanelWidget* GetParent() const; - float GetRenderOpacity() const; - float GetRenderTransformAngle() const; - const struct FGeometry GetTickSpaceGeometry() const; - ESlateVisibility GetVisibility() const; - bool HasAnyUserFocus() const; - bool HasFocusedDescendants() const; - bool HasKeyboardFocus() const; - bool HasMouseCapture() const; - bool HasMouseCaptureByUser(int32 UserIndex, int32 PointerIndex) const; - bool HasUserFocus(class APlayerController* PlayerController) const; - bool HasUserFocusedDescendants(class APlayerController* PlayerController) const; - bool IsHovered() const; - bool IsInViewport() const; - bool IsRendered() const; - bool IsVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Widget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Widget") - } - static class UWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidget; - -// Class UMG.PanelWidget -// 0x0018 (0x0180 - 0x0168) -class UPanelWidget : public UWidget -{ -public: - TArray Slots; // 0x0168(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_178[0x8]; // 0x0178(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UPanelSlot* AddChild(class UWidget* content); - void ClearChildren(); - bool RemoveChild(class UWidget* content); - bool RemoveChildAt(int32 Index_0); - - TArray GetAllChildren() const; - class UWidget* GetChildAt(int32 Index_0) const; - int32 GetChildIndex(const class UWidget* content) const; - int32 GetChildrenCount() const; - bool HasAnyChildren() const; - bool HasChild(class UWidget* content) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PanelWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PanelWidget") - } - static class UPanelWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPanelWidget; - -// Class UMG.CanvasPanel -// 0x0010 (0x0190 - 0x0180) -class UCanvasPanel : public UPanelWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UCanvasPanelSlot* AddChildToCanvas(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasPanel") - } - static class UCanvasPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasPanel; - -// Class UMG.PanelSlot -// 0x0010 (0x0038 - 0x0028) -class UPanelSlot : public UVisual -{ -public: - class UPanelWidget* Parent; // 0x0028(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - class UWidget* content; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - -public: - class UWidget* GetContent() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PanelSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PanelSlot") - } - static class UPanelSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPanelSlot; - -// Class UMG.BackgroundBlurSlot -// 0x0028 (0x0060 - 0x0038) -class UBackgroundBlurSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BackgroundBlurSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BackgroundBlurSlot") - } - static class UBackgroundBlurSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBackgroundBlurSlot; - -// Class UMG.ContentWidget -// 0x0000 (0x0180 - 0x0180) -class UContentWidget : public UPanelWidget -{ -public: - class UPanelSlot* SetContent(class UWidget* content); - - class UWidget* GetContent() const; - class UPanelSlot* GetContentSlot() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ContentWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ContentWidget") - } - static class UContentWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UContentWidget; - -// Class UMG.Viewport -// 0x0060 (0x01E0 - 0x0180) -class UViewport final : public UContentWidget -{ -public: - struct FLinearColor BackgroundColor; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_190[0x50]; // 0x0190(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEnableAdvancedFeatures(bool InEnableAdvancedFeatures); - void SetLightIntensity(float LightIntensity); - void SetShowFlag(const class FString& InShowFlagName, bool InValue); - void SetSkyIntensity(float LightIntensity); - void SetViewLocation(const struct FVector& Location); - void SetViewRotation(const struct FRotator& Rotation); - class AActor* Spawn(TSubclassOf ActorClass); - - struct FVector GetViewLocation() const; - class UWorld* GetViewportWorld() const; - struct FRotator GetViewRotation() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Viewport") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Viewport") - } - static class UViewport* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UViewport; - -// Class UMG.ListViewBase -// 0x0128 (0x0290 - 0x0168) -class UListViewBase : public UWidget -{ -public: - TMulticastInlineDelegate BP_OnEntryGenerated; // 0x0168(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - uint8 Pad_178[0x10]; // 0x0178(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf EntryWidgetClass; // 0x0188(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float WheelScrollMultiplier; // 0x0190(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableScrollAnimation; // 0x0194(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_195[0x3]; // 0x0195(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float ScrollingAnimationInterpolationSpeed; // 0x0198(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bInEnableTouchAnimatedScrolling; // 0x019C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool AllowOverscroll; // 0x019D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableRightClickScrolling; // 0x019E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableTouchScrolling; // 0x019F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsPointerScrollingEnabled; // 0x01A0(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsGamepadScrollingEnabled; // 0x01A1(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEnableFixedLineOffset; // 0x01A2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A3[0x1]; // 0x01A3(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float FixedLineScrollOffset; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bAllowDragging; // 0x01A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate BP_OnEntryReleased; // 0x01B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected) - struct FUserWidgetPool EntryWidgetPool; // 0x01C0(0x0088)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_248[0x48]; // 0x0248(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndInertialScrolling(); - void RegenerateAllEntries(); - void RequestRefresh(); - void ScrollToBottom(); - void ScrollToTop(); - void SetIsGamepadScrollingEnabled(bool bInIsGamepadScrollingEnabled); - void SetIsPointerScrollingEnabled(bool bInIsPointerScrollingEnabled); - void SetScrollbarVisibility(ESlateVisibility InVisibility); - void SetScrollOffset(const float InScrollOffset); - void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); - - const TArray GetDisplayedEntryWidgets() const; - float GetScrollOffset() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListViewBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListViewBase") - } - static class UListViewBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListViewBase; - -// Class UMG.UserListEntry -// 0x0000 (0x0000 - 0x0000) -class IUserListEntry final -{ -public: - void BP_OnEntryReleased(); - void BP_OnItemExpansionChanged(bool bIsExpanded); - void BP_OnItemSelectionChanged(bool bIsSelected); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserListEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserListEntry") - } - static class IUserListEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IUserListEntry; - -// Class UMG.UserObjectListEntry -// 0x0000 (0x0000 - 0x0000) -class IUserObjectListEntry final -{ -public: - void OnListItemObjectSet(class UObject* ListItemObject); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserObjectListEntry") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserObjectListEntry") - } - static class IUserObjectListEntry* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_IUserObjectListEntry; - -// Class UMG.ListView -// 0x08B0 (0x0B40 - 0x0290) -class UListView : public UListViewBase -{ -public: - uint8 Pad_290[0xF0]; // 0x0290(0x00F0)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTableViewStyle WidgetStyle; // 0x0380(0x00C0)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - struct FScrollBarStyle ScrollBarStyle; // 0x0440(0x0650)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected) - EOrientation orientation; // 0x0A90(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESelectionMode SelectionMode; // 0x0A91(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EConsumeMouseWheel ConsumeMouseWheel; // 0x0A92(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bClearSelectionOnClick; // 0x0A93(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsFocusable; // 0x0A94(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bReturnFocusToSelection; // 0x0A95(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EScrollIntoViewAlignment ScrollIntoViewAlignment; // 0x0A96(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_A97[0x1]; // 0x0A97(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TArray ListItems; // 0x0A98(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_AA8[0x10]; // 0x0AA8(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float HorizontalEntrySpacing; // 0x0AB8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - float VerticalEntrySpacing; // 0x0ABC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FMargin ScrollBarPadding; // 0x0AC0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnEntryInitialized; // 0x0AD0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemClicked; // 0x0AE0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemDoubleClicked; // 0x0AF0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemIsHoveredChanged; // 0x0B00(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemSelectionChanged; // 0x0B10(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemScrolledIntoView; // 0x0B20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnListViewScrolled; // 0x0B30(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - -public: - void AddItem(class UObject* Item); - void BP_CancelScrollIntoView(); - void BP_ClearSelection(); - void BP_NavigateToItem(class UObject* Item); - void BP_ScrollItemIntoView(class UObject* Item); - void BP_SetItemSelection(class UObject* Item, bool bSelected); - void BP_SetListItems(const TArray& InListItems); - void BP_SetSelectedItem(class UObject* Item); - void ClearListItems(); - void NavigateToIndex(int32 Index_0); - void OnListItemEndPlayed(class AActor* Item, EEndPlayReason EndPlayReason); - void OnListItemOuterEndPlayed(class AActor* ItemOuter, EEndPlayReason EndPlayReason); - void RemoveItem(class UObject* Item); - void ScrollIndexIntoView(int32 Index_0); - void SetScrollBarPadding(const struct FMargin& InScrollBarPadding); - void SetScrollIntoViewAlignment(EScrollIntoViewAlignment NewScrollIntoViewAlignment); - void SetSelectedIndex(int32 Index_0); - void SetSelectionMode(ESelectionMode SelectionMode_0); - - int32 BP_GetNumItemsSelected() const; - class UObject* BP_GetSelectedItem() const; - bool BP_GetSelectedItems(TArray* Items) const; - bool BP_IsItemVisible(class UObject* Item) const; - float GetHorizontalEntrySpacing() const; - int32 GetIndexForItem(const class UObject* Item) const; - class UObject* GetItemAt(int32 Index_0) const; - const TArray GetListItems() const; - int32 GetNumItems() const; - struct FMargin GetScrollBarPadding() const; - float GetVerticalEntrySpacing() const; - bool IsRefreshPending() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListView") - } - static class UListView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListView; - -// Class UMG.TileView -// 0x0030 (0x0B70 - 0x0B40) -class UTileView : public UListView -{ -public: - float EntryHeight; // 0x0B40(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float EntryWidth; // 0x0B44(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EListItemAlignment TileAlignment; // 0x0B48(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWrapHorizontalNavigation; // 0x0B49(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ESlateVisibility ScrollbarDisabledVisibility; // 0x0B4A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_B4B[0x15]; // 0x0B4B(0x0015)(Fixing Size After Last Property [ Dumper-7 ]) - bool bEntrySizeIncludesEntrySpacing; // 0x0B60(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_B61[0xF]; // 0x0B61(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetEntryHeight(float NewHeight); - void SetEntryWidth(float NewWidth); - - float GetEntryHeight() const; - float GetEntryWidth() const; - bool IsAligned() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TileView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TileView") - } - static class UTileView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTileView; - -// Class UMG.ListViewDesignerPreviewItem -// 0x0000 (0x0028 - 0x0028) -class UListViewDesignerPreviewItem final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ListViewDesignerPreviewItem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ListViewDesignerPreviewItem") - } - static class UListViewDesignerPreviewItem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UListViewDesignerPreviewItem; - -// Class UMG.ButtonSlot -// 0x0028 (0x0060 - 0x0038) -class UButtonSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ButtonSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ButtonSlot") - } - static class UButtonSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButtonSlot; - -// Class UMG.WidgetSwitcherSlot -// 0x0020 (0x0058 - 0x0038) -class UWidgetSwitcherSlot final : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetSwitcherSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetSwitcherSlot") - } - static class UWidgetSwitcherSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetSwitcherSlot; - -// Class UMG.SlateAccessibleWidgetData -// 0x0048 (0x0070 - 0x0028) -class USlateAccessibleWidgetData final : public UObject -{ -public: - bool bCanChildrenBeAccessible; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateAccessibleBehavior AccessibleBehavior; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateAccessibleBehavior AccessibleSummaryBehavior; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class FText AccessibleText; // 0x0030(0x0010)(NativeAccessSpecifierPublic) - TDelegate AccessibleTextDelegate; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText AccessibleSummaryText; // 0x0050(0x0010)(NativeAccessSpecifierPublic) - TDelegate AccessibleSummaryTextDelegate; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateAccessibleWidgetData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateAccessibleWidgetData") - } - static class USlateAccessibleWidgetData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateAccessibleWidgetData; - -// Class UMG.UIComponent -// 0x0008 (0x0030 - 0x0028) -class UUIComponent final : public UObject -{ -public: - TWeakObjectPtr Owner; // 0x0028(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UIComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UIComponent") - } - static class UUIComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUIComponent; - -// Class UMG.WidgetBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class UWidgetBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void CancelDragDrop(); - static struct FEventReply CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks); - static struct FEventReply CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); - static struct FEventReply ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers); - static class UUserWidget* Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer); - static class UDragDropOperation* CreateDragDropOperation(TSubclassOf OperationClass); - static struct FEventReply DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); - static struct FEventReply DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey); - static void DismissAllMenus(); - static void DrawBox(struct FPaintContext& Context, const struct FVector2D& position, const struct FVector2D& Size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint); - static void DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); - static void DrawLines(struct FPaintContext& Context, const TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness); - static void DrawSpline(struct FPaintContext& Context, const struct FVector2D& Start, const struct FVector2D& StartDir, const struct FVector2D& End, const struct FVector2D& EndDir, const struct FLinearColor& Tint, float Thickness); - static void DrawText(struct FPaintContext& Context, const class FString& InString, const struct FVector2D& position, const struct FLinearColor& Tint); - static void DrawTextFormatted(struct FPaintContext& Context, const class FText& Text, const struct FVector2D& position, class UFont* Font, float FontSize, class FName FontTypeFace, const struct FLinearColor& Tint); - static struct FEventReply EndDragDrop(struct FEventReply& Reply); - static void GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly); - static void GetAllWidgetsWithInterface(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf Interface, bool TopLevelOnly); - static class UObject* GetBrushResource(const struct FSlateBrush& Brush); - static class UMaterialInterface* GetBrushResourceAsMaterial(const struct FSlateBrush& Brush); - static class UTexture2D* GetBrushResourceAsTexture2D(const struct FSlateBrush& Brush); - static class UDragDropOperation* GetDragDroppingContent(); - static class UMaterialInstanceDynamic* GetDynamicMaterial(struct FSlateBrush& Brush); - static struct FInputEvent GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event); - static struct FInputEvent GetInputEventFromKeyEvent(const struct FKeyEvent& Event); - static struct FInputEvent GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event); - static struct FInputEvent GetInputEventFromPointerEvent(const struct FPointerEvent& Event); - static struct FKeyEvent GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event); - static void GetSafeZonePadding(class UObject* WorldContextObject, struct FVector4* SafePadding, struct FVector2D* SafePaddingScale, struct FVector4* SpillOverPadding); - static struct FEventReply Handled(); - static bool IsDragDropping(); - static struct FEventReply LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget); - static struct FSlateBrush MakeBrushFromAsset(class USlateBrushAsset* BrushAsset); - static struct FSlateBrush MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height); - static struct FSlateBrush MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height); - static struct FSlateBrush NoResourceBrush(); - static struct FEventReply ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks); - static struct FEventReply ReleaseMouseCapture(struct FEventReply& Reply); - static void RestorePreviousWindowTitleBarState(); - static void SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material); - static void SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture); - static void SetColorVisionDeficiencyType(EColorVisionDeficiency Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency); - static void SetFocusToGameViewport(); - static bool SetHardwareCursor(class UObject* WorldContextObject, EMouseCursor CursorShape, class FName CursorName, const struct FVector2D& HotSpot); - static void SetInputMode_GameAndUIEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture, const bool bFlushInput); - static void SetInputMode_GameOnly(class APlayerController* PlayerController, const bool bFlushInput); - static void SetInputMode_UIOnlyEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, EMouseLockMode InMouseLockMode, const bool bFlushInput); - static struct FEventReply SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition); - static struct FEventReply SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers); - static void SetWindowTitleBarCloseButtonActive(bool bActive); - static void SetWindowTitleBarOnCloseClickedDelegate(TDelegate Delegate); - static void SetWindowTitleBarState(class UWidget* TitleBarContent, EWindowTitleBarMode Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible); - static struct FEventReply Unhandled(); - static struct FEventReply UnlockMouse(struct FEventReply& Reply); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBlueprintLibrary") - } - static class UWidgetBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBlueprintLibrary; - -// Class UMG.UserWidget -// 0x0168 (0x02D0 - 0x0168) -class UUserWidget : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ColorAndOpacity; // 0x0170(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x0180(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x0190(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate ForegroundColorDelegate; // 0x01A4(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnVisibilityChanged; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1C8[0x30]; // 0x01C8(0x0030)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x01F8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - int32 Priority; // 0x0208(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bIsFocusable : 1; // 0x020C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bStopAction : 1; // 0x020C(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bAutomaticallyRegisterInputOnConstruction : 1; // 0x020C(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_20D[0x3]; // 0x020D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TArray QueuedWidgetAnimationTransitions; // 0x0210(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) - TArray ActiveSequencePlayers; // 0x0220(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) - class UUMGSequenceTickManager* AnimationTickManager; // 0x0230(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TArray StoppedSequencePlayers; // 0x0238(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) - TArray NamedSlotBindings; // 0x0248(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - TArray Extensions; // 0x0258(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr) - class UWidgetTree* WidgetTree; // 0x0268(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, TextExportTransient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - uint8 bHasScriptImplementedTick : 1; // 0x0270(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bHasScriptImplementedPaint : 1; // 0x0270(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_271[0x17]; // 0x0271(0x0017)(Fixing Size After Last Property [ Dumper-7 ]) - EWidgetTickFrequency TickFrequency; // 0x0288(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_289[0x3]; // 0x0289(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FWidgetChild DesiredFocusWidget; // 0x028C(0x0010)(Edit, DisableEditOnInstance, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_29C[0x4]; // 0x029C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UInputComponent* InputComponent; // 0x02A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - TArray AnimationCallbacks; // 0x02A8(0x0010)(ZeroConstructor, Transient, DuplicateTransient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - uint8 Pad_2B8[0x18]; // 0x02B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UUserWidgetExtension* AddExtension(TSubclassOf InExtensionType); - bool AddToPlayerScreen(int32 ZOrder); - void AddToViewport(int32 ZOrder); - void BindToAnimationEvent(class UWidgetAnimation* Animation, TDelegate Delegate, EWidgetAnimationEvent AnimationEvent, class FName UserTag); - void BindToAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); - void BindToAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); - void CancelLatentActions(); - void Construct(); - void Destruct(); - void FlushAnimations(); - bool IsAnimationPlayingForward(const class UWidgetAnimation* InAnimation); - void ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate Callback); - void OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent); - void OnAnimationFinished(const class UWidgetAnimation* Animation); - void OnAnimationStarted(const class UWidgetAnimation* Animation); - void OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation); - void OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - bool OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - bool OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation); - void OnFocusLost(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent); - void OnInitialized(); - struct FEventReply OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent); - struct FEventReply OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent); - struct FEventReply OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent); - struct FEventReply OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnMouseCaptureLost(); - void OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnMouseLeave(const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - struct FEventReply OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent); - struct FEventReply OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent); - void OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent); - struct FEventReply OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchForceChanged(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent); - struct FEventReply OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - struct FEventReply OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent); - float PauseAnimation(const class UWidgetAnimation* InAnimation); - class UUMGSequencePlayer* PlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - class UUMGSequencePlayer* PlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - void PlaySound(class USoundBase* SoundToPlay); - void PreConstruct(bool IsDesignTime); - float QueuePauseAnimation(const class UWidgetAnimation* InAnimation); - void QueuePlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - void QueuePlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - void QueuePlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState); - void QueuePlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState); - void QueueStopAllAnimations(); - void QueueStopAnimation(const class UWidgetAnimation* InAnimation); - void RegisterInputComponent(); - void RemoveExtension(class UUserWidgetExtension* InExtension); - void RemoveExtensions(TSubclassOf InExtensionType); - void RemoveFromViewport(); - void ReverseAnimation(const class UWidgetAnimation* InAnimation); - void SetAlignmentInViewport(const struct FVector2D& Alignment); - void SetAnchorsInViewport(const struct FAnchors& Anchors); - void SetAnimationCurrentTime(const class UWidgetAnimation* InAnimation, float InTime); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetDesiredSizeInViewport(const struct FVector2D& Size); - void SetForegroundColor(const struct FSlateColor& InForegroundColor); - void SetInputActionBlocking(bool bShouldBlock); - void SetInputActionPriority(int32 NewPriority); - void SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay); - void SetOwningPlayer(class APlayerController* LocalPlayerController); - void SetPadding(const struct FMargin& InPadding); - void SetPlaybackSpeed(const class UWidgetAnimation* InAnimation, float PlaybackSpeed); - void SetPositionInViewport(const struct FVector2D& position, bool bRemoveDPIScale); - void StopAllAnimations(); - void StopAnimation(const class UWidgetAnimation* InAnimation); - void StopAnimationsAndLatentActions(); - void StopListeningForAllInputActions(); - void StopListeningForInputAction(class FName ActionName, EInputEvent EventType); - void Tick(const struct FGeometry& MyGeometry, float InDeltaTime); - void UnbindAllFromAnimationFinished(class UWidgetAnimation* Animation); - void UnbindAllFromAnimationStarted(class UWidgetAnimation* Animation); - void UnbindFromAnimationFinished(class UWidgetAnimation* Animation, TDelegate Delegate); - void UnbindFromAnimationStarted(class UWidgetAnimation* Animation, TDelegate Delegate); - void UnregisterInputComponent(); - - struct FVector2D GetAlignmentInViewport() const; - struct FAnchors GetAnchorsInViewport() const; - float GetAnimationCurrentTime(const class UWidgetAnimation* InAnimation) const; - class UUserWidgetExtension* GetExtension(TSubclassOf ExtensionType) const; - TArray GetExtensions(TSubclassOf ExtensionType) const; - bool GetIsVisible() const; - class APlayerCameraManager* GetOwningPlayerCameraManager() const; - class APawn* GetOwningPlayerPawn() const; - bool IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const; - bool IsAnyAnimationPlaying() const; - bool IsInteractable() const; - bool IsListeningForInputAction(class FName ActionName) const; - bool IsPlayingAnimation() const; - void OnPaint(struct FPaintContext& Context) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserWidget") - } - static class UUserWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserWidget; - -// Class UMG.UserWidgetExtension -// 0x0000 (0x0028 - 0x0028) -class UUserWidgetExtension : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserWidgetExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserWidgetExtension") - } - static class UUserWidgetExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserWidgetExtension; - -// Class UMG.WidgetEnumStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetEnumStateRegistration : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetEnumStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetEnumStateRegistration") - } - static class UWidgetEnumStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetEnumStateRegistration; - -// Class UMG.WidgetCheckedStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetCheckedStateRegistration final : public UWidgetEnumStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetCheckedStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetCheckedStateRegistration") - } - static class UWidgetCheckedStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetCheckedStateRegistration; - -// Class UMG.WrapBoxSlot -// 0x0020 (0x0058 - 0x0038) -class UWrapBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float FillSpanWhenLessThan; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x004D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFillEmptySpace; // 0x004E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bForceNewLine; // 0x004F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_50[0x8]; // 0x0050(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFillEmptySpace(bool InbFillEmptySpace); - void SetFillSpanWhenLessThan(float InFillSpanWhenLessThan); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetNewLine(bool InForceNewLine); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WrapBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WrapBoxSlot") - } - static class UWrapBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWrapBoxSlot; - -// Class UMG.UIComponentContainer -// 0x0010 (0x0038 - 0x0028) -class UUIComponentContainer final : public UUserWidgetExtension -{ -public: - TArray Components; // 0x0028(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UIComponentContainer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UIComponentContainer") - } - static class UUIComponentContainer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUIComponentContainer; - -// Class UMG.UserWidgetBlueprint -// 0x0000 (0x00A8 - 0x00A8) -class UUserWidgetBlueprint final : public UBlueprint -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserWidgetBlueprint") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserWidgetBlueprint") - } - static class UUserWidgetBlueprint* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserWidgetBlueprint; - -// Class UMG.WidgetBlueprintGeneratedClassExtension -// 0x0000 (0x0028 - 0x0028) -class UWidgetBlueprintGeneratedClassExtension final : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBlueprintGeneratedClassExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBlueprintGeneratedClassExtension") - } - static class UWidgetBlueprintGeneratedClassExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBlueprintGeneratedClassExtension; - -// Class UMG.MovieSceneMarginTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieSceneMarginTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginTrack") - } - static class UMovieSceneMarginTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginTrack; - -// Class UMG.WidgetFieldNotificationExtension -// 0x0018 (0x0040 - 0x0028) -class UWidgetFieldNotificationExtension final : public UUserWidgetExtension -{ -public: - uint8 Pad_28[0x18]; // 0x0028(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetFieldNotificationExtension") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetFieldNotificationExtension") - } - static class UWidgetFieldNotificationExtension* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetFieldNotificationExtension; - -// Class UMG.WidgetNavigation -// 0x00D8 (0x0100 - 0x0028) -class UWidgetNavigation final : public UObject -{ -public: - struct FWidgetNavigationData Up; // 0x0028(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Down; // 0x004C(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Left; // 0x0070(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Right; // 0x0094(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Next; // 0x00B8(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - struct FWidgetNavigationData Previous; // 0x00DC(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetNavigation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetNavigation") - } - static class UWidgetNavigation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetNavigation; - -// Class UMG.MovieScene2DTransformPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieScene2DTransformPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformPropertySystem") - } - static class UMovieScene2DTransformPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformPropertySystem; - -// Class UMG.WidgetTree -// 0x0060 (0x0088 - 0x0028) -class UWidgetTree final : public UObject -{ -public: - uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidget* RootWidget; // 0x0030(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TMap NamedSlotBindings; // 0x0038(0x0050)(ExportObject, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetTree") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetTree") - } - static class UWidgetTree* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetTree; - -// Class UMG.MovieScene2DTransformSection -// 0x0780 (0x0878 - 0x00F8) -class UMovieScene2DTransformSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieScene2DTransformMask TransformMask; // 0x0100(0x0004)(NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel Translation[0x2]; // 0x0108(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Rotation; // 0x0328(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Scale[0x2]; // 0x0438(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel Shear[0x2]; // 0x0658(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformSection") - } - static class UMovieScene2DTransformSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformSection; - -// Class UMG.UMGSequenceTickManager -// 0x0098 (0x00C0 - 0x0028) -class UUMGSequenceTickManager final : public UObject -{ -public: - TMap, struct FSequenceTickManagerWidgetData> WeakUserWidgetData; // 0x0028(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - class UMovieSceneEntitySystemLinker* Linker; // 0x0078(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 Pad_80[0x40]; // 0x0080(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UMGSequenceTickManager") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UMGSequenceTickManager") - } - static class UUMGSequenceTickManager* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUMGSequenceTickManager; - -// Class UMG.MovieScene2DTransformTrack -// 0x0000 (0x0128 - 0x0128) -class UMovieScene2DTransformTrack final : public UMovieScenePropertyTrack -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieScene2DTransformTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieScene2DTransformTrack") - } - static class UMovieScene2DTransformTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieScene2DTransformTrack; - -// Class UMG.SlateBlueprintLibrary -// 0x0000 (0x0028 - 0x0028) -class USlateBlueprintLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FVector2D AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); - static void AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); - static bool EqualEqual_SlateBrush(const struct FSlateBrush& A, const struct FSlateBrush& B); - static struct FVector2D GetAbsoluteSize(const struct FGeometry& Geometry); - static struct FVector2D GetLocalSize(const struct FGeometry& Geometry); - static struct FVector2D GetLocalTopLeft(const struct FGeometry& Geometry); - static bool IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate); - static struct FVector2D LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate); - static void LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition); - static void ScreenToViewport(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* ViewportPosition); - static void ScreenToWidgetAbsolute(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* AbsoluteCoordinate, bool bIncludeWindowPosition); - static void ScreenToWidgetLocal(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& ScreenPosition, struct FVector2D* LocalCoordinate, bool bIncludeWindowPosition); - static float TransformScalarAbsoluteToLocal(const struct FGeometry& Geometry, float AbsoluteScalar); - static float TransformScalarLocalToAbsolute(const struct FGeometry& Geometry, float LocalScalar); - static struct FVector2D TransformVectorAbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteVector); - static struct FVector2D TransformVectorLocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalVector); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateBlueprintLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateBlueprintLibrary") - } - static class USlateBlueprintLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateBlueprintLibrary; - -// Class UMG.MovieSceneMarginPropertySystem -// 0x0000 (0x0058 - 0x0058) -class UMovieSceneMarginPropertySystem final : public UMovieScenePropertySystem -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginPropertySystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginPropertySystem") - } - static class UMovieSceneMarginPropertySystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginPropertySystem; - -// Class UMG.MovieSceneMarginSection -// 0x0448 (0x0540 - 0x00F8) -class UMovieSceneMarginSection final : public UMovieSceneSection -{ -public: - uint8 Pad_F8[0x8]; // 0x00F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneFloatChannel TopCurve; // 0x0100(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel LeftCurve; // 0x0210(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel RightCurve; // 0x0320(0x0110)(NativeAccessSpecifierPublic) - struct FMovieSceneFloatChannel BottomCurve; // 0x0430(0x0110)(NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneMarginSection") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneMarginSection") - } - static class UMovieSceneMarginSection* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneMarginSection; - -// Class UMG.MovieSceneWidgetMaterialSystem -// 0x0168 (0x01A8 - 0x0040) -class UMovieSceneWidgetMaterialSystem final : public UMovieSceneEntitySystem -{ -public: - uint8 Pad_40[0x168]; // 0x0040(0x0168)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneWidgetMaterialSystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneWidgetMaterialSystem") - } - static class UMovieSceneWidgetMaterialSystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneWidgetMaterialSystem; - -// Class UMG.MovieSceneWidgetMaterialTrack -// 0x0028 (0x0138 - 0x0110) -class UMovieSceneWidgetMaterialTrack final : public UMovieSceneMaterialTrack -{ -public: - uint8 Pad_110[0x10]; // 0x0110(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BrushPropertyNamePath; // 0x0120(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class FName TrackName; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MovieSceneWidgetMaterialTrack") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MovieSceneWidgetMaterialTrack") - } - static class UMovieSceneWidgetMaterialTrack* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMovieSceneWidgetMaterialTrack; - -// Class UMG.UMGSequencePlayer -// 0x02A0 (0x02C8 - 0x0028) -class UUMGSequencePlayer final : public UObject -{ -public: - uint8 Pad_28[0x1E8]; // 0x0028(0x01E8)(Fixing Size After Last Property [ Dumper-7 ]) - class UWidgetAnimation* Animation; // 0x0210(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x0220(0x0020)(NativeAccessSpecifierPrivate) - uint8 Pad_240[0x88]; // 0x0240(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetUserTag(class FName InUserTag); - - class FName GetUserTag() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UMGSequencePlayer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UMGSequencePlayer") - } - static class UUMGSequencePlayer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUMGSequencePlayer; - -// Class UMG.WidgetAnimation -// 0x0030 (0x0098 - 0x0068) -class UWidgetAnimation final : public UMovieSceneSequence -{ -public: - class UMovieScene* MovieScene; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TArray AnimationBindings; // 0x0070(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - bool bLegacyFinishOnStop; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class FString DisplayLabel; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - void BindToAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); - void BindToAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); - void UnbindAllFromAnimationFinished(class UUserWidget* Widget); - void UnbindAllFromAnimationStarted(class UUserWidget* Widget); - void UnbindFromAnimationFinished(class UUserWidget* Widget, TDelegate Delegate); - void UnbindFromAnimationStarted(class UUserWidget* Widget, TDelegate Delegate); - - float GetEndTime() const; - float GetStartTime() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimation") - } - static class UWidgetAnimation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimation; - -// Class UMG.WidgetAnimationDelegateBinding -// 0x0010 (0x0038 - 0x0028) -class UWidgetAnimationDelegateBinding final : public UDynamicBlueprintBinding -{ -public: - TArray WidgetAnimationDelegateBindings; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimationDelegateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimationDelegateBinding") - } - static class UWidgetAnimationDelegateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimationDelegateBinding; - -// Class UMG.WidgetAnimationPlayCallbackProxy -// 0x0018 (0x0040 - 0x0028) -class UWidgetAnimationPlayCallbackProxy final : public UObject -{ -public: - TMulticastInlineDelegate Finished; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); - static class UWidgetAnimationPlayCallbackProxy* CreatePlayAnimationTimeRangeProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode, float PlaybackSpeed); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetAnimationPlayCallbackProxy") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetAnimationPlayCallbackProxy") - } - static class UWidgetAnimationPlayCallbackProxy* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetAnimationPlayCallbackProxy; - -// Class UMG.PropertyBinding -// 0x0048 (0x0070 - 0x0028) -class UPropertyBinding : public UObject -{ -public: - TWeakObjectPtr SourceObject; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDynamicPropertyPath SourcePath; // 0x0030(0x0038)(NativeAccessSpecifierPublic) - class FName DestinationProperty; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PropertyBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PropertyBinding") - } - static class UPropertyBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPropertyBinding; - -// Class UMG.BoolBinding -// 0x0000 (0x0070 - 0x0070) -class UBoolBinding final : public UPropertyBinding -{ -public: - bool GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BoolBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BoolBinding") - } - static class UBoolBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBoolBinding; - -// Class UMG.BrushBinding -// 0x0008 (0x0078 - 0x0070) -class UBrushBinding final : public UPropertyBinding -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FSlateBrush GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BrushBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BrushBinding") - } - static class UBrushBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBrushBinding; - -// Class UMG.CheckedStateBinding -// 0x0008 (0x0078 - 0x0070) -class UCheckedStateBinding final : public UPropertyBinding -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - ECheckBoxState GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckedStateBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckedStateBinding") - } - static class UCheckedStateBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckedStateBinding; - -// Class UMG.ColorBinding -// 0x0008 (0x0078 - 0x0070) -class UColorBinding final : public UPropertyBinding -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - struct FLinearColor GetLinearValue() const; - struct FSlateColor GetSlateValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ColorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ColorBinding") - } - static class UColorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UColorBinding; - -// Class UMG.FloatBinding -// 0x0000 (0x0070 - 0x0070) -class UFloatBinding final : public UPropertyBinding -{ -public: - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("FloatBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"FloatBinding") - } - static class UFloatBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UFloatBinding; - -// Class UMG.Int32Binding -// 0x0000 (0x0070 - 0x0070) -class UInt32Binding final : public UPropertyBinding -{ -public: - int32 GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Int32Binding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Int32Binding") - } - static class UInt32Binding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInt32Binding; - -// Class UMG.MouseCursorBinding -// 0x0000 (0x0070 - 0x0070) -class UMouseCursorBinding final : public UPropertyBinding -{ -public: - EMouseCursor GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MouseCursorBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MouseCursorBinding") - } - static class UMouseCursorBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMouseCursorBinding; - -// Class UMG.WidgetBinaryStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetBinaryStateRegistration : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBinaryStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBinaryStateRegistration") - } - static class UWidgetBinaryStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBinaryStateRegistration; - -// Class UMG.WidgetHoveredStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetHoveredStateRegistration final : public UWidgetBinaryStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetHoveredStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetHoveredStateRegistration") - } - static class UWidgetHoveredStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetHoveredStateRegistration; - -// Class UMG.WidgetPressedStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetPressedStateRegistration final : public UWidgetBinaryStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetPressedStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetPressedStateRegistration") - } - static class UWidgetPressedStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetPressedStateRegistration; - -// Class UMG.WidgetDisabledStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetDisabledStateRegistration final : public UWidgetBinaryStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetDisabledStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetDisabledStateRegistration") - } - static class UWidgetDisabledStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetDisabledStateRegistration; - -// Class UMG.WidgetSelectedStateRegistration -// 0x0000 (0x0028 - 0x0028) -class UWidgetSelectedStateRegistration final : public UWidgetBinaryStateRegistration -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetSelectedStateRegistration") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetSelectedStateRegistration") - } - static class UWidgetSelectedStateRegistration* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetSelectedStateRegistration; - -// Class UMG.WidgetStateSettings -// 0x06B0 (0x06E8 - 0x0038) -class UWidgetStateSettings final : public UDeveloperSettings -{ -public: - uint8 Pad_38[0x6B0]; // 0x0038(0x06B0)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetStateSettings") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetStateSettings") - } - static class UWidgetStateSettings* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetStateSettings; - -// Class UMG.TextBinding -// 0x0008 (0x0078 - 0x0070) -class UTextBinding final : public UPropertyBinding -{ -public: - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class FString GetStringValue() const; - class FText GetTextValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBinding") - } - static class UTextBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextBinding; - -// Class UMG.VisibilityBinding -// 0x0000 (0x0070 - 0x0070) -class UVisibilityBinding final : public UPropertyBinding -{ -public: - ESlateVisibility GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VisibilityBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VisibilityBinding") - } - static class UVisibilityBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVisibilityBinding; - -// Class UMG.WidgetBinding -// 0x0000 (0x0070 - 0x0070) -class UWidgetBinding final : public UPropertyBinding -{ -public: - class UWidget* GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBinding") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBinding") - } - static class UWidgetBinding* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBinding; - -// Class UMG.AsyncTaskDownloadImage -// 0x0020 (0x0050 - 0x0030) -class UAsyncTaskDownloadImage final : public UBlueprintAsyncActionBase -{ -public: - TMulticastInlineDelegate OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnFail; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - static class UAsyncTaskDownloadImage* DownloadImage(const class FString& URL); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("AsyncTaskDownloadImage") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"AsyncTaskDownloadImage") - } - static class UAsyncTaskDownloadImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UAsyncTaskDownloadImage; - -// Class UMG.GameViewportSubsystem -// 0x0080 (0x00B0 - 0x0030) -class UGameViewportSubsystem final : public UEngineSubsystem -{ -public: - uint8 Pad_30[0x80]; // 0x0030(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static struct FGameViewportWidgetSlot SetWidgetSlotDesiredSize(const struct FGameViewportWidgetSlot& Slot, const struct FVector2D& Size); - static struct FGameViewportWidgetSlot SetWidgetSlotPosition(const struct FGameViewportWidgetSlot& Slot, const class UWidget* Widget, const struct FVector2D& position, bool bRemoveDPIScale); - - bool AddWidget(class UWidget* Widget, const struct FGameViewportWidgetSlot& Slot); - bool AddWidgetForPlayer(class UWidget* Widget, class ULocalPlayer* Player, const struct FGameViewportWidgetSlot& Slot); - void RemoveWidget(class UWidget* Widget); - void SetWidgetSlot(class UWidget* Widget, const struct FGameViewportWidgetSlot& Slot); - - struct FGameViewportWidgetSlot GetWidgetSlot(const class UWidget* Widget) const; - bool IsWidgetAdded(const class UWidget* Widget) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GameViewportSubsystem") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GameViewportSubsystem") - } - static class UGameViewportSubsystem* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGameViewportSubsystem; - -// Class UMG.UserListEntryLibrary -// 0x0000 (0x0028 - 0x0028) -class UUserListEntryLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UListViewBase* GetOwningListView(TScriptInterface UserListEntry); - static bool IsListItemExpanded(TScriptInterface UserListEntry); - static bool IsListItemSelected(TScriptInterface UserListEntry); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserListEntryLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserListEntryLibrary") - } - static class UUserListEntryLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserListEntryLibrary; - -// Class UMG.UserObjectListEntryLibrary -// 0x0000 (0x0028 - 0x0028) -class UUserObjectListEntryLibrary final : public UBlueprintFunctionLibrary -{ -public: - static class UObject* GetListItemObject(TScriptInterface UserObjectListEntry); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UserObjectListEntryLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UserObjectListEntryLibrary") - } - static class UUserObjectListEntryLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUserObjectListEntryLibrary; - -// Class UMG.BackgroundBlur -// 0x0110 (0x0290 - 0x0180) -class UBackgroundBlur final : public UContentWidget -{ -public: - struct FMargin Padding; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0190(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0191(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bApplyAlphaToBlur; // 0x0192(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_193[0x5]; // 0x0193(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - class UTexture2D* BlurMaskTexture; // 0x0198(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - float BlurStrength; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bOverrideAutoRadiusCalculation; // 0x01A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A5[0x3]; // 0x01A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 BlurRadius; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector4 CornerRadius; // 0x01B0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush LowQualityFallbackBrush; // 0x01D0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_280[0x10]; // 0x0280(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetApplyAlphaToBlur(bool bInApplyAlphaToBlur); - void SetBlurMaskTexture(class UTexture2D* Texture); - void SetBlurRadius(int32 InBlurRadius); - void SetBlurStrength(float InStrength); - void SetCornerRadius(const struct FVector4& InCornerRadius); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetLowQualityFallbackBrush(const struct FSlateBrush& InBrush); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BackgroundBlur") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BackgroundBlur") - } - static class UBackgroundBlur* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBackgroundBlur; - -// Class UMG.Border -// 0x0190 (0x0310 - 0x0180) -#pragma pack(push, 0x1) -class alignas(0x10) UBorder : public UContentWidget -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bShowEffectWhenDisabled : 1; // 0x0182(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_183[0x1]; // 0x0183(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor ContentColorAndOpacity; // 0x0184(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ContentColorAndOpacityDelegate; // 0x0194(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x01A4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_1B4[0xC]; // 0x01B4(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush background; // 0x01C0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - TDelegate BackgroundDelegate; // 0x0270(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BrushColor; // 0x0280(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate BrushColorDelegate; // 0x0290(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D DesiredSizeScale; // 0x02A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipForRightToLeftFlowDirection; // 0x02B0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2B1[0x3]; // 0x02B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnMouseButtonDownEvent; // 0x02B4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnMouseButtonUpEvent; // 0x02C4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnMouseMoveEvent; // 0x02D4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnMouseDoubleClickEvent; // 0x02E4(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_2F4[0x14]; // 0x02F4(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicMaterial(); - void SetBrush(const struct FSlateBrush& InBrush); - void SetBrushColor(const struct FLinearColor& InBrushColor); - void SetBrushFromAsset(class USlateBrushAsset* Asset); - void SetBrushFromMaterial(class UMaterialInterface* Material); - void SetBrushFromTexture(class UTexture2D* Texture); - void SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity); - void SetDesiredSizeScale(const struct FVector2D& InScale); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetShowEffectWhenDisabled(bool bInShowEffectWhenDisabled); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Border") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Border") - } - static class UBorder* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UBorder; - -// Class UMG.BorderSlot -// 0x0028 (0x0060 - 0x0038) -class UBorderSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("BorderSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"BorderSlot") - } - static class UBorderSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UBorderSlot; - -// Class UMG.Button -// 0x0400 (0x0580 - 0x0180) -class UButton : public UContentWidget -{ -public: - struct FButtonStyle WidgetStyle; // 0x0180(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x04F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor BackgroundColor; // 0x0500(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x0510(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x0511(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x0512(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x0513(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_514[0x4]; // 0x0514(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnClicked; // 0x0518(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnPressed; // 0x0528(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnReleased; // 0x0538(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnHovered; // 0x0548(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnUnhovered; // 0x0558(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_568[0x18]; // 0x0568(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetBackgroundColor(const struct FLinearColor& InBackgroundColor); - void SetClickMethod(EButtonClickMethod InClickMethod); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetPressMethod(EButtonPressMethod InPressMethod); - void SetStyle(const struct FButtonStyle& InStyle); - void SetTouchMethod(EButtonTouchMethod InTouchMethod); - - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Button") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Button") - } - static class UButton* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UButton; - -// Class UMG.CanvasPanelSlot -// 0x0050 (0x0088 - 0x0038) -class UCanvasPanelSlot final : public UPanelSlot -{ -public: - struct FAnchorData LayoutData; // 0x0038(0x0040)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - bool bAutoSize; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 ZOrder; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_80[0x8]; // 0x0080(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAlignment(const struct FVector2D& InAlignment); - void SetAnchors(const struct FAnchors& InAnchors); - void SetAutoSize(bool InbAutoSize); - void SetLayout(const struct FAnchorData& InLayoutData); - void SetMaximum(const struct FVector2D& InMaximumAnchors); - void SetMinimum(const struct FVector2D& InMinimumAnchors); - void SetOffsets(const struct FMargin& InOffset); - void SetPosition(const struct FVector2D& InPosition); - void SetSize(const struct FVector2D& InSize); - void SetZOrder(int32 InZOrder); - - struct FVector2D GetAlignment() const; - struct FAnchors GetAnchors() const; - bool GetAutoSize() const; - struct FAnchorData GetLayout() const; - struct FMargin GetOffsets() const; - struct FVector2D GetPosition() const; - struct FVector2D GetSize() const; - int32 GetZOrder() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CanvasPanelSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CanvasPanelSlot") - } - static class UCanvasPanelSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCanvasPanelSlot; - -// Class UMG.CheckBox -// 0x09A0 (0x0B20 - 0x0180) -class UCheckBox : public UContentWidget -{ -public: - ECheckBoxState CheckedState; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate CheckedStateDelegate; // 0x0184(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_194[0xC]; // 0x0194(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FCheckBoxStyle WidgetStyle; // 0x01A0(0x0950)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0AF0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonClickMethod ClickMethod; // 0x0AF1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonTouchMethod TouchMethod; // 0x0AF2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EButtonPressMethod PressMethod; // 0x0AF3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x0AF4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AF5[0x3]; // 0x0AF5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnCheckStateChanged; // 0x0AF8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B08[0x18]; // 0x0B08(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetCheckedState(ECheckBoxState InCheckedState); - void SetClickMethod(EButtonClickMethod InClickMethod); - void SetIsChecked(bool InIsChecked); - void SetPressMethod(EButtonPressMethod InPressMethod); - void SetTouchMethod(EButtonTouchMethod InTouchMethod); - - ECheckBoxState GetCheckedState() const; - bool IsChecked() const; - bool IsPressed() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CheckBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CheckBox") - } - static class UCheckBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCheckBox; - -// Class UMG.CircularThrobber -// 0x00E8 (0x0250 - 0x0168) -class UCircularThrobber final : public UWidget -{ -public: - int32 NumberOfPieces; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Period; // 0x016C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Radius; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_174[0xC]; // 0x0174(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Image; // 0x0180(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bEnableRadius; // 0x0230(0x0001)(Edit, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_231[0x1F]; // 0x0231(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetNumberOfPieces(int32 InNumberOfPieces); - void SetPeriod(float InPeriod); - void SetRadius(float InRadius); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("CircularThrobber") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"CircularThrobber") - } - static class UCircularThrobber* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UCircularThrobber; - -// Class UMG.ComboBox -// 0x0698 (0x0800 - 0x0168) -class UComboBox final : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScrollBarStyle ScrollBarStyle; // 0x0170(0x0650)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TArray Items; // 0x07C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) - TDelegate OnGenerateWidgetEvent; // 0x07D0(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFocusable; // 0x07E0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7E1[0x1F]; // 0x07E1(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBox") - } - static class UComboBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBox; - -// Class UMG.ComboBoxKey -// 0x17E8 (0x1950 - 0x0168) -class UComboBoxKey final : public UWidget -{ -public: - TArray Options; // 0x0168(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FName SelectedOption; // 0x0178(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FComboBoxStyle WidgetStyle; // 0x0180(0x05A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTableRowStyle ItemStyle; // 0x0720(0x0B50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FScrollBarStyle ScrollBarStyle; // 0x1270(0x0650)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x18C0(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FMargin ContentPadding; // 0x18D4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxListHeight; // 0x18E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bHasDownArrow; // 0x18E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableGamepadNavigationMode; // 0x18E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsFocusable; // 0x18EA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18EB[0x1]; // 0x18EB(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnGenerateContentWidget; // 0x18EC(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnGenerateItemWidget; // 0x18FC(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_190C[0x4]; // 0x190C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnSelectionChanged; // 0x1910(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnOpening; // 0x1920(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1930[0x20]; // 0x1930(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOption(class FName Option); - void ClearOptions(); - void ClearSelection(); - bool RemoveOption(class FName Option); - void SetSelectedOption(class FName Option); - - class FName GetSelectedOption() const; - bool IsOpen() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBoxKey") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBoxKey") - } - static class UComboBoxKey* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBoxKey; - -// Class UMG.ComboBoxString -// 0x1878 (0x19E0 - 0x0168) -class UComboBoxString : public UWidget -{ -public: - TArray DefaultOptions; // 0x0168(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - class FString SelectedOption; // 0x0178(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FComboBoxStyle WidgetStyle; // 0x0190(0x05A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTableRowStyle ItemStyle; // 0x0730(0x0B50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FScrollBarStyle ScrollBarStyle; // 0x1280(0x0650)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - struct FMargin ContentPadding; // 0x18D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MaxListHeight; // 0x18E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool HasDownArrow; // 0x18E4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool EnableGamepadNavigationMode; // 0x18E5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18E6[0x2]; // 0x18E6(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo Font; // 0x18E8(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ForegroundColor; // 0x1948(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) - bool bIsFocusable; // 0x195C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_195D[0x3]; // 0x195D(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnGenerateWidgetEvent; // 0x1960(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnSelectionChanged; // 0x1970(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnOpening; // 0x1980(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1990[0x50]; // 0x1990(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void AddOption(const class FString& Option); - void ClearOptions(); - void ClearSelection(); - void RefreshOptions(); - bool RemoveOption(const class FString& Option); - void SetSelectedIndex(const int32 Index_0); - void SetSelectedOption(const class FString& Option); - - int32 FindOptionIndex(const class FString& Option) const; - class FString GetOptionAtIndex(int32 Index_0) const; - int32 GetOptionCount() const; - int32 GetSelectedIndex() const; - class FString GetSelectedOption() const; - bool IsOpen() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ComboBoxString") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ComboBoxString") - } - static class UComboBoxString* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UComboBoxString; - -// Class UMG.DynamicEntryBoxBase -// 0x00E0 (0x0248 - 0x0168) -class UDynamicEntryBoxBase : public UWidget -{ -public: - struct FVector2D EntrySpacing; // 0x0168(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - TArray SpacingPattern; // 0x0178(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected) - EDynamicBoxType EntryBoxType; // 0x0188(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateChildSize EntrySizeRule; // 0x018C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment EntryHorizontalAlignment; // 0x0194(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment EntryVerticalAlignment; // 0x0195(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_196[0x2]; // 0x0196(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 MaxElementSize; // 0x0198(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FRadialBoxSettings RadialBoxSettings; // 0x019C(0x0010)(Edit, BlueprintVisible, NoDestructor, Protected, NativeAccessSpecifierProtected) - uint8 Pad_1AC[0x14]; // 0x01AC(0x0014)(Fixing Size After Last Property [ Dumper-7 ]) - struct FUserWidgetPool EntryWidgetPool; // 0x01C0(0x0088)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate) - -public: - void SetEntrySpacing(const struct FVector2D& InEntrySpacing); - void SetRadialSettings(const struct FRadialBoxSettings& InSettings); - - const TArray GetAllEntries() const; - int32 GetNumEntries() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicEntryBoxBase") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicEntryBoxBase") - } - static class UDynamicEntryBoxBase* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicEntryBoxBase; - -// Class UMG.DynamicEntryBox -// 0x0008 (0x0250 - 0x0248) -class UDynamicEntryBox final : public UDynamicEntryBoxBase -{ -public: - TSubclassOf EntryWidgetClass; // 0x0248(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - class UUserWidget* BP_CreateEntry(); - class UUserWidget* BP_CreateEntryOfClass(TSubclassOf EntryClass); - void RemoveEntry(class UUserWidget* EntryWidget); - void Reset(bool bDeleteWidgets); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DynamicEntryBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DynamicEntryBox") - } - static class UDynamicEntryBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDynamicEntryBox; - -// Class UMG.EditableText -// 0x0328 (0x0490 - 0x0168) -class UEditableText final : public UWidget -{ -public: - class FText Text; // 0x0168(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FText HintText; // 0x0188(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEditableTextStyle WidgetStyle; // 0x01B0(0x0290)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool IsReadOnly; // 0x0440(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPassword; // 0x0441(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_442[0x2]; // 0x0442(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDesiredWidth; // 0x0444(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsCaretMovedWhenGainFocus; // 0x0448(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x0449(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x044A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x044B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x044C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x044D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardType KeyboardType; // 0x044E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x044F(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0450(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0451(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0452(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextOverflowPolicy OverflowPolicy; // 0x0453(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FShapedTextOptions ShapedTextOptions; // 0x0454(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_457[0x1]; // 0x0457(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0458(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0468(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_478[0x18]; // 0x0478(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFont(const struct FSlateFontInfo& InFontInfo); - void SetFontMaterial(class UMaterialInterface* InMaterial); - void SetFontOutlineMaterial(class UMaterialInterface* InMaterial); - void SetHintText(const class FText& InHintText); - void SetIsPassword(bool InbIsPassword); - void SetIsReadOnly(bool InbIsReadyOnly); - void SetJustification(ETextJustify InJustification); - void SetMinimumDesiredWidth(float InMinDesiredWidth); - void SetText(const class FText& InText); - void SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy); - - const struct FSlateFontInfo GetFont() const; - class FText GetHintText() const; - ETextJustify GetJustification() const; - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableText") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableText") - } - static class UEditableText* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableText; - -// Class UMG.EditableTextBox -// 0x0D18 (0x0E80 - 0x0168) -class UEditableTextBox final : public UWidget -{ -public: - class FText Text; // 0x0168(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_188[0x8]; // 0x0188(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEditableTextBoxStyle WidgetStyle; // 0x0190(0x0C80)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText HintText; // 0x0E10(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x0E20(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsReadOnly; // 0x0E30(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsPassword; // 0x0E31(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E32[0x2]; // 0x0E32(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float MinimumDesiredWidth; // 0x0E34(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsCaretMovedWhenGainFocus; // 0x0E38(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x0E39(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x0E3A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x0E3B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x0E3C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x0E3D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardType KeyboardType; // 0x0E3E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0E3F(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardTrigger VirtualKeyboardTrigger; // 0x0E40(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0E41(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0E42(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextOverflowPolicy OverflowPolicy; // 0x0E43(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FShapedTextOptions ShapedTextOptions; // 0x0E44(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - uint8 Pad_E47[0x1]; // 0x0E47(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0E48(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0E58(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_E68[0x18]; // 0x0E68(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearError(); - void SetError(const class FText& InError); - void SetForegroundColor(const struct FLinearColor& Color); - void SetHintText(const class FText& InText); - void SetIsPassword(bool bIsPassword); - void SetIsReadOnly(bool bReadOnly); - void SetJustification(ETextJustify InJustification); - void SetText(const class FText& InText); - void SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy); - - class FText GetText() const; - bool HasError() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("EditableTextBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"EditableTextBox") - } - static class UEditableTextBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UEditableTextBox; - -// Class UMG.ExpandableArea -// 0x02A8 (0x0410 - 0x0168) -class UExpandableArea : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FExpandableAreaStyle Style; // 0x0170(0x0180)(Edit, NativeAccessSpecifierPublic) - struct FSlateBrush BorderBrush; // 0x02F0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FSlateColor BorderColor; // 0x03A0(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsExpanded; // 0x03B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3B5[0x3]; // 0x03B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MaxHeight; // 0x03B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin HeaderPadding; // 0x03BC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin AreaPadding; // 0x03CC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_3DC[0x4]; // 0x03DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnExpansionChanged; // 0x03E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - class UWidget* HeaderContent; // 0x03F0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UWidget* BodyContent; // 0x03F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_400[0x10]; // 0x0400(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIsExpanded(bool IsExpanded); - void SetIsExpanded_Animated(bool IsExpanded); - - bool GetIsExpanded() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ExpandableArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ExpandableArea") - } - static class UExpandableArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UExpandableArea; - -// Class UMG.GridPanel -// 0x0030 (0x01B0 - 0x0180) -class UGridPanel final : public UPanelWidget -{ -public: - TArray ColumnFill; // 0x0180(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TArray RowFill; // 0x0190(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UGridSlot* AddChildToGrid(class UWidget* content, int32 InRow, int32 InColumn); - void SetColumnFill(int32 ColumnIndex, float Coefficient); - void SetRowFill(int32 RowIndex, float Coefficient); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridPanel") - } - static class UGridPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGridPanel; - -// Class UMG.GridSlot -// 0x0040 (0x0078 - 0x0038) -class UGridSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Row; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 RowSpan; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Column; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ColumnSpan; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Layer; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Nudge; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetColumn(int32 InColumn); - void SetColumnSpan(int32 InColumnSpan); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetLayer(int32 InLayer); - void SetNudge(const struct FVector2D& InNudge); - void SetPadding(const struct FMargin& InPadding); - void SetRow(int32 InRow); - void SetRowSpan(int32 InRowSpan); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("GridSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"GridSlot") - } - static class UGridSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UGridSlot; - -// Class UMG.HorizontalBox -// 0x0010 (0x0190 - 0x0180) -class UHorizontalBox : public UPanelWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UHorizontalBoxSlot* AddChildToHorizontalBox(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HorizontalBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HorizontalBox") - } - static class UHorizontalBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHorizontalBox; - -// Class UMG.HorizontalBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UHorizontalBoxSlot final : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateChildSize Size; // 0x0040(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetSize(const struct FSlateChildSize& InSize); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("HorizontalBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"HorizontalBoxSlot") - } - static class UHorizontalBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UHorizontalBoxSlot; - -// Class UMG.Image -// 0x0148 (0x02B0 - 0x0168) -class UImage : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Brush; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate BrushDelegate; // 0x0220(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ColorAndOpacity; // 0x0230(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x0240(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFlipForRightToLeftFlowDirection; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate OnMouseButtonDownEvent; // 0x0254(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_264[0x4C]; // 0x0264(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicMaterial(); - void SetBrush(const struct FSlateBrush& InBrush); - void SetBrushFromAsset(class USlateBrushAsset* Asset); - void SetBrushFromAtlasInterface(TScriptInterface AtlasRegion, bool bMatchSize); - void SetBrushFromMaterial(class UMaterialInterface* Material); - void SetBrushFromSoftMaterial(TSoftObjectPtr SoftMaterial); - void SetBrushFromSoftTexture(TSoftObjectPtr SoftTexture, bool bMatchSize); - void SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize); - void SetBrushFromTextureDynamic(class UTexture2DDynamic* Texture, bool bMatchSize); - void SetBrushResourceObject(class UObject* ResourceObject); - void SetBrushTintColor(const struct FSlateColor& TintColor); - void SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity); - void SetDesiredSizeOverride(const struct FVector2D& DesiredSize); - void SetOpacity(float InOpacity); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Image") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Image") - } - static class UImage* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UImage; - -// Class UMG.InputKeySelector -// 0x06F8 (0x0860 - 0x0168) -class UInputKeySelector final : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FButtonStyle WidgetStyle; // 0x0170(0x0370)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FTextBlockStyle TextStyle; // 0x04E0(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FInputChord SelectedKey; // 0x07C0(0x0020)(BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Margin; // 0x07E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - class FText KeySelectionText; // 0x07F0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText NoKeySpecifiedText; // 0x0800(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bAllowModifierKeys; // 0x0810(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowGamepadKeys; // 0x0811(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_812[0x6]; // 0x0812(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TArray EscapeKeys; // 0x0818(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnKeySelected; // 0x0828(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnIsSelectingKeyChanged; // 0x0838(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_848[0x18]; // 0x0848(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAllowGamepadKeys(bool bInAllowGamepadKeys); - void SetAllowModifierKeys(bool bInAllowModifierKeys); - void SetEscapeKeys(const TArray& InKeys); - void SetKeySelectionText(const class FText& InKeySelectionText); - void SetNoKeySpecifiedText(const class FText& InNoKeySpecifiedText); - void SetSelectedKey(const struct FInputChord& InSelectedKey); - void SetTextBlockVisibility(const ESlateVisibility InVisibility); - - bool GetIsSelectingKey() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InputKeySelector") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InputKeySelector") - } - static class UInputKeySelector* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInputKeySelector; - -// Class UMG.InvalidationBox -// 0x0018 (0x0198 - 0x0180) -class UInvalidationBox final : public UContentWidget -{ -public: - bool bCanCache; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_181[0x17]; // 0x0181(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void InvalidateCache(); - void SetCanCache(bool CanCache); - - bool GetCanCache() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("InvalidationBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"InvalidationBox") - } - static class UInvalidationBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UInvalidationBox; - -// Class UMG.MenuAnchor -// 0x0050 (0x01D0 - 0x0180) -class UMenuAnchor final : public UContentWidget -{ -public: - TSubclassOf MenuClass; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnGetMenuContentEvent; // 0x0188(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate OnGetUserMenuContentEvent; // 0x0198(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EMenuPlacement Placement; // 0x01A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bFitInWindow; // 0x01A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ShouldDeferPaintingAfterWindowContent; // 0x01AA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool UseApplicationMenuStack; // 0x01AB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1AC[0x4]; // 0x01AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMenuOpenChanged; // 0x01B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_1C0[0x10]; // 0x01C0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void Close(); - void FitInWindow(bool bFit); - void Open(bool bFocusMenu); - void SetPlacement(EMenuPlacement InPlacement); - void ToggleOpen(bool bFocusOnOpen); - - struct FVector2D GetMenuPosition() const; - bool HasOpenSubMenus() const; - bool IsOpen() const; - bool ShouldOpenDueToClick() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MenuAnchor") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MenuAnchor") - } - static class UMenuAnchor* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMenuAnchor; - -// Class UMG.TextLayoutWidget -// 0x0020 (0x0188 - 0x0168) -class UTextLayoutWidget : public UWidget -{ -public: - struct FShapedTextOptions ShapedTextOptions; // 0x0168(0x0003)(Edit, BlueprintVisible, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - ETextJustify Justification; // 0x016B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextWrappingPolicy WrappingPolicy; // 0x016C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 AutoWrapText : 1; // 0x016D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - bool ApplyLineHeightToBottomLine; // 0x016E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_16F[0x1]; // 0x016F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float WrapTextAt; // 0x0170(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FMargin Margin; // 0x0174(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, NativeAccessSpecifierProtected) - float LineHeightPercentage; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - -public: - void SetJustification(ETextJustify InJustification); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextLayoutWidget") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextLayoutWidget") - } - static class UTextLayoutWidget* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTextLayoutWidget; - -// Class UMG.MultiLineEditableText -// 0x0358 (0x04E0 - 0x0188) -class UMultiLineEditableText final : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0188(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText HintText; // 0x0198(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle WidgetStyle; // 0x01C0(0x02E0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsReadOnly; // 0x04A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextWhenFocused; // 0x04A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearTextSelectionOnFocusLoss; // 0x04A2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RevertTextOnEscape; // 0x04A3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x04A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x04A5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x04A6(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x04A7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextChanged; // 0x04A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x04B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_4C8[0x18]; // 0x04C8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFont(const struct FSlateFontInfo& InFontInfo); - void SetFontMaterial(class UMaterialInterface* InMaterial); - void SetFontOutlineMaterial(class UMaterialInterface* InMaterial); - void SetHintText(const class FText& InHintText); - void SetIsReadOnly(bool bReadOnly); - void SetText(const class FText& InText); - void SetWidgetStyle(const struct FTextBlockStyle& InWidgetStyle); - - const struct FSlateFontInfo GetFont() const; - class FText GetHintText() const; - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiLineEditableText") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiLineEditableText") - } - static class UMultiLineEditableText* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiLineEditableText; - -// Class UMG.MultiLineEditableTextBox -// 0x0CF8 (0x0E80 - 0x0188) -class UMultiLineEditableTextBox final : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0188(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - class FText HintText; // 0x0198(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate HintTextDelegate; // 0x01A8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FEditableTextBoxStyle WidgetStyle; // 0x01C0(0x0C80)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bIsReadOnly; // 0x0E40(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowContextMenu; // 0x0E41(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVirtualKeyboardOptions VirtualKeyboardOptions; // 0x0E42(0x0001)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) - EVirtualKeyboardDismissAction VirtualKeyboardDismissAction; // 0x0E43(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_E44[0x4]; // 0x0E44(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnTextChanged; // 0x0E48(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnTextCommitted; // 0x0E58(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_E68[0x18]; // 0x0E68(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetError(const class FText& InError); - void SetForegroundColor(const struct FLinearColor& Color); - void SetHintText(const class FText& InHintText); - void SetIsReadOnly(bool bReadOnly); - void SetText(const class FText& InText); - void SetTextStyle(const struct FTextBlockStyle& InTextStyle); - - class FText GetHintText() const; - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("MultiLineEditableTextBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"MultiLineEditableTextBox") - } - static class UMultiLineEditableTextBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UMultiLineEditableTextBox; - -// Class UMG.NamedSlot -// 0x0010 (0x0190 - 0x0180) -class UNamedSlot final : public UContentWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NamedSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NamedSlot") - } - static class UNamedSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNamedSlot; - -// Class UMG.NamedSlotInterface -// 0x0000 (0x0000 - 0x0000) -class INamedSlotInterface final -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NamedSlotInterface") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NamedSlotInterface") - } - static class INamedSlotInterface* GetDefaultObj() - { - return GetDefaultObjImpl(); - } - - class UObject* AsUObject() - { - return reinterpret_cast(this); - } - const class UObject* AsUObject() const - { - return reinterpret_cast(this); - } -}; -DUMPER7_ASSERTS_INamedSlotInterface; - -// Class UMG.NativeWidgetHost -// 0x0010 (0x0178 - 0x0168) -class UNativeWidgetHost final : public UWidget -{ -public: - uint8 Pad_168[0x10]; // 0x0168(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("NativeWidgetHost") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"NativeWidgetHost") - } - static class UNativeWidgetHost* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UNativeWidgetHost; - -// Class UMG.Overlay -// 0x0010 (0x0190 - 0x0180) -class UOverlay : public UPanelWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UOverlaySlot* AddChildToOverlay(class UWidget* content); - bool ReplaceOverlayChildAt(int32 Index_0, class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Overlay") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Overlay") - } - static class UOverlay* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOverlay; - -// Class UMG.OverlaySlot -// 0x0020 (0x0058 - 0x0038) -class UOverlaySlot : public UPanelSlot -{ -public: - uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("OverlaySlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"OverlaySlot") - } - static class UOverlaySlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UOverlaySlot; - -// Class UMG.SlatePostBufferProcessorUpdater -// 0x0008 (0x0030 - 0x0028) -class USlatePostBufferProcessorUpdater : public UObject -{ -public: - bool bSkipBufferUpdate; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlatePostBufferProcessorUpdater") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlatePostBufferProcessorUpdater") - } - static class USlatePostBufferProcessorUpdater* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlatePostBufferProcessorUpdater; - -// Class UMG.PostBufferBlurUpdater -// 0x0008 (0x0038 - 0x0030) -class UPostBufferBlurUpdater final : public USlatePostBufferProcessorUpdater -{ -public: - float GaussianBlurStrength; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostBufferBlurUpdater") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostBufferBlurUpdater") - } - static class UPostBufferBlurUpdater* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostBufferBlurUpdater; - -// Class UMG.PostBufferUpdate -// 0x0038 (0x01A0 - 0x0168) -class UPostBufferUpdate final : public UWidget -{ -public: - bool bPerformDefaultPostBufferUpdate; // 0x0168(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray BuffersToUpdate; // 0x0170(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate) - TArray UpdateBufferInfos; // 0x0180(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate) - uint8 Pad_190[0x10]; // 0x0190(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("PostBufferUpdate") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"PostBufferUpdate") - } - static class UPostBufferUpdate* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UPostBufferUpdate; - -// Class UMG.ProgressBar -// 0x0298 (0x0400 - 0x0168) -class UProgressBar final : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FProgressBarStyle WidgetStyle; // 0x0170(0x0230)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - float Percent; // 0x03A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EProgressBarFillType BarFillType; // 0x03A4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EProgressBarFillStyle BarFillStyle; // 0x03A5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsMarquee; // 0x03A6(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A7[0x1]; // 0x03A7(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D BorderPadding; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate PercentDelegate; // 0x03B8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor FillColorAndOpacity; // 0x03C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate FillColorAndOpacityDelegate; // 0x03D8(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3E8[0x18]; // 0x03E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetFillColorAndOpacity(const struct FLinearColor& InColor); - void SetIsMarquee(bool InbIsMarquee); - void SetPercent(float InPercent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ProgressBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ProgressBar") - } - static class UProgressBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UProgressBar; - -// Class UMG.RetainerBox -// 0x0030 (0x01B0 - 0x0180) -class URetainerBox final : public UContentWidget -{ -public: - bool bRetainRender; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool RenderOnInvalidation; // 0x0181(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RenderOnPhase; // 0x0182(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RenderWithFastUpdates; // 0x0183(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Phase; // 0x0184(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PhaseCount; // 0x0188(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_18C[0x4]; // 0x018C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class UMaterialInterface* EffectMaterial; // 0x0190(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class FName TextureParameter; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_1A0[0x10]; // 0x01A0(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RequestRender(); - void SetEffectMaterial(class UMaterialInterface* EffectMaterial_0); - void SetRenderingPhase(int32 RenderPhase, int32 TotalPhases); - void SetRetainRendering(bool bInRetainRendering); - void SetTextureParameter(class FName TextureParameter_0); - - class UMaterialInstanceDynamic* GetEffectMaterial() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RetainerBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RetainerBox") - } - static class URetainerBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URetainerBox; - -// Class UMG.RichTextBlock -// 0x0628 (0x07B0 - 0x0188) -class URichTextBlock : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0188(0x0010)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - class UDataTable* TextStyleSet; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - TArray> DecoratorClasses; // 0x01A0(0x0010)(Edit, ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected) - struct FTextBlockStyle DefaultTextStyleOverride; // 0x01B0(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected) - float MinDesiredWidth; // 0x0490(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bOverrideDefaultStyle; // 0x0494(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextTransformPolicy TextTransformPolicy; // 0x0495(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETextOverflowPolicy TextOverflowPolicy; // 0x0496(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_497[0x9]; // 0x0497(0x0009)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle DefaultTextStyle; // 0x04A0(0x02E0)(Transient, Protected, NativeAccessSpecifierProtected) - TArray InstanceDecorators; // 0x0780(0x0010)(ZeroConstructor, Transient, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr) - uint8 Pad_790[0x20]; // 0x0790(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearAllDefaultStyleOverrides(); - class URichTextBlockDecorator* GetDecoratorByClass(TSubclassOf DecoratorClass); - class UMaterialInstanceDynamic* GetDefaultDynamicMaterial(); - void RefreshTextLayout(); - void SetAutoWrapText(bool InAutoTextWrap); - void SetDecorators(const TArray>& InDecoratorClasses); - void SetDefaultColorAndOpacity(const struct FSlateColor& InColorAndOpacity); - void SetDefaultFont(const struct FSlateFontInfo& InFontInfo); - void SetDefaultMaterial(class UMaterialInterface* InMaterial); - void SetDefaultShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); - void SetDefaultShadowOffset(const struct FVector2D& InShadowOffset); - void SetDefaultStrikeBrush(const struct FSlateBrush& InStrikeBrush); - void SetDefaultTextStyle(const struct FTextBlockStyle& InDefaultTextStyle); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetText(const class FText& InText); - void SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy); - void SetTextStyleSet(class UDataTable* NewTextStyleSet); - void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); - - class FText GetText() const; - class UDataTable* GetTextStyleSet() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlock") - } - static class URichTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlock; - -// Class UMG.RichTextBlockDecorator -// 0x0000 (0x0028 - 0x0028) -class URichTextBlockDecorator : public UObject -{ -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockDecorator") - } - static class URichTextBlockDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockDecorator; - -// Class UMG.RichTextBlockImageDecorator -// 0x0008 (0x0030 - 0x0028) -class URichTextBlockImageDecorator final : public URichTextBlockDecorator -{ -public: - class UDataTable* ImageSet; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("RichTextBlockImageDecorator") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"RichTextBlockImageDecorator") - } - static class URichTextBlockImageDecorator* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_URichTextBlockImageDecorator; - -// Class UMG.SafeZone -// 0x0018 (0x0198 - 0x0180) -class USafeZone final : public UContentWidget -{ -public: - bool PadLeft; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadRight; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadTop; // 0x0182(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool PadBottom; // 0x0183(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_184[0x14]; // 0x0184(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SafeZone") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SafeZone") - } - static class USafeZone* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USafeZone; - -// Class UMG.SafeZoneSlot -// 0x0038 (0x0070 - 0x0038) -class USafeZoneSlot final : public UPanelSlot -{ -public: - bool bIsTitleSafe; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin SafeAreaScale; // 0x003C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HAlign; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VAlign; // 0x004D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4E[0x2]; // 0x004E(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMargin Padding; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SafeZoneSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SafeZoneSlot") - } - static class USafeZoneSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USafeZoneSlot; - -// Class UMG.ScaleBox -// 0x0020 (0x01A0 - 0x0180) -class UScaleBox final : public UContentWidget -{ -public: - EStretch Stretch; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EStretchDirection StretchDirection; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_182[0x2]; // 0x0182(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float UserSpecifiedScale; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IgnoreInheritedScale; // 0x0188(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_189[0x17]; // 0x0189(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIgnoreInheritedScale(bool bInIgnoreInheritedScale); - void SetStretch(EStretch InStretch); - void SetStretchDirection(EStretchDirection InStretchDirection); - void SetUserSpecifiedScale(float InUserSpecifiedScale); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScaleBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScaleBox") - } - static class UScaleBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScaleBox; - -// Class UMG.ScaleBoxSlot -// 0x0018 (0x0050 - 0x0038) -class UScaleBoxSlot final : public UPanelSlot -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0039(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x16]; // 0x003A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScaleBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScaleBoxSlot") - } - static class UScaleBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScaleBoxSlot; - -// Class UMG.ScrollBar -// 0x0698 (0x0800 - 0x0168) -class UScrollBar final : public UWidget -{ -public: - uint8 Pad_168[0x8]; // 0x0168(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScrollBarStyle WidgetStyle; // 0x0170(0x0650)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - bool bAlwaysShowScrollbar; // 0x07C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysShowScrollbarTrack; // 0x07C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientation orientation; // 0x07C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_7C3[0x5]; // 0x07C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Thickness; // 0x07C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x07D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_7E8[0x18]; // 0x07E8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetState(float InOffsetFraction, float InThumbSizeFraction); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBar") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBar") - } - static class UScrollBar* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBar; - -// Class UMG.ScrollBox -// 0x09D0 (0x0B50 - 0x0180) -#pragma pack(push, 0x1) -class alignas(0x10) UScrollBox : public UPanelWidget -{ -public: - float ScrollAnimationInterpolationSpeed; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - bool bEnableTouchScrolling; // 0x0184(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_185[0xB]; // 0x0185(0x000B)(Fixing Size After Last Property [ Dumper-7 ]) - struct FScrollBoxStyle WidgetStyle; // 0x0190(0x02F0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FScrollBarStyle WidgetBarStyle; // 0x0480(0x0650)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EOrientation orientation; // 0x0AD0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateVisibility ScrollBarVisibility; // 0x0AD1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EConsumeMouseWheel ConsumeMouseWheel; // 0x0AD2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AD3[0x5]; // 0x0AD3(0x0005)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D ScrollbarThickness; // 0x0AD8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FMargin ScrollBarPadding; // 0x0AE8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - bool AlwaysShowScrollbar; // 0x0AF8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AlwaysShowScrollbarTrack; // 0x0AF9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool AllowOverscroll; // 0x0AFA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool BackPadScrolling; // 0x0AFB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool FrontPadScrolling; // 0x0AFC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateWheelScrolling; // 0x0AFD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EDescendantScrollDestination NavigationDestination; // 0x0AFE(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_AFF[0x1]; // 0x0AFF(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float NavigationScrollPadding; // 0x0B00(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EScrollWhenFocusChanges ScrollWhenFocusChanges; // 0x0B04(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAllowRightClickDragScrolling; // 0x0B05(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B06[0x2]; // 0x0B06(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float WheelScrollMultiplier; // 0x0B08(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_B0C[0x4]; // 0x0B0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnUserScrolled; // 0x0B10(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnScrollBarVisibilityChanged; // 0x0B20(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_B30[0x18]; // 0x0B30(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void EndInertialScrolling(); - void ScrollToEnd(); - void ScrollToStart(); - void ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll, EDescendantScrollDestination ScrollDestination, float Padding); - void SetAllowOverscroll(bool NewAllowOverscroll); - void SetAlwaysShowScrollbar(bool NewAlwaysShowScrollbar); - void SetAnimateWheelScrolling(bool bShouldAnimateWheelScrolling); - void SetConsumeMouseWheel(EConsumeMouseWheel NewConsumeMouseWheel); - void SetIsTouchScrollingEnabled(bool bInEnableTouchScrolling); - void SetNavigationDestination(const EDescendantScrollDestination NewNavigationDestination); - void SetOrientation(EOrientation NewOrientation); - void SetScrollAnimationInterpolationSpeed(float NewScrollAnimationInterpolationSpeed); - void SetScrollBarPadding(const struct FMargin& NewScrollbarPadding); - void SetScrollbarThickness(const struct FVector2D& NewScrollbarThickness); - void SetScrollbarVisibility(ESlateVisibility NewScrollBarVisibility); - void SetScrollOffset(float NewScrollOffset); - void SetScrollWhenFocusChanges(EScrollWhenFocusChanges NewScrollWhenFocusChanges); - void SetWheelScrollMultiplier(float NewWheelScrollMultiplier); - - float GetScrollOffset() const; - float GetScrollOffsetOfEnd() const; - float GetViewFraction() const; - float GetViewOffsetFraction() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBox") - } - static class UScrollBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UScrollBox; - -// Class UMG.ScrollBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UScrollBoxSlot final : public UPanelSlot -{ -public: - struct FSlateChildSize Size; // 0x0038(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("ScrollBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"ScrollBoxSlot") - } - static class UScrollBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UScrollBoxSlot; - -// Class UMG.SizeBox -// 0x0038 (0x01B8 - 0x0180) -class USizeBox : public UContentWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - float WidthOverride; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float HeightOverride; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredWidth; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredHeight; // 0x019C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDesiredWidth; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxDesiredHeight; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinAspectRatio; // 0x01A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxAspectRatio; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 bOverride_WidthOverride : 1; // 0x01B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_HeightOverride : 1; // 0x01B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinDesiredWidth : 1; // 0x01B0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinDesiredHeight : 1; // 0x01B0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxDesiredWidth : 1; // 0x01B0(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxDesiredHeight : 1; // 0x01B0(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MinAspectRatio : 1; // 0x01B0(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_MaxAspectRatio : 1; // 0x01B0(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearHeightOverride(); - void ClearMaxAspectRatio(); - void ClearMaxDesiredHeight(); - void ClearMaxDesiredWidth(); - void ClearMinAspectRatio(); - void ClearMinDesiredHeight(); - void ClearMinDesiredWidth(); - void ClearWidthOverride(); - void SetHeightOverride(float InHeightOverride); - void SetMaxAspectRatio(float InMaxAspectRatio); - void SetMaxDesiredHeight(float InMaxDesiredHeight); - void SetMaxDesiredWidth(float InMaxDesiredWidth); - void SetMinAspectRatio(float InMinAspectRatio); - void SetMinDesiredHeight(float InMinDesiredHeight); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetWidthOverride(float InWidthOverride); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SizeBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SizeBox") - } - static class USizeBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USizeBox; - -// Class UMG.SizeBoxSlot -// 0x0028 (0x0060 - 0x0038) -class USizeBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - uint8 Pad_48[0x10]; // 0x0048(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - EHorizontalAlignment HorizontalAlignment; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0059(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SizeBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SizeBoxSlot") - } - static class USizeBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USizeBoxSlot; - -// Class UMG.Slider -// 0x04F8 (0x0660 - 0x0168) -class USlider : public UWidget -{ -public: - float Value; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ValueDelegate; // 0x016C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinValue; // 0x017C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MaxValue; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_184[0xC]; // 0x0184(0x000C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSliderStyle WidgetStyle; // 0x0190(0x0440)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - EOrientation orientation; // 0x05D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5D1[0x3]; // 0x05D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - struct FLinearColor SliderBarColor; // 0x05D4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor SliderHandleColor; // 0x05E4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IndentHandle; // 0x05F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool Locked; // 0x05F5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool MouseUsesStep; // 0x05F6(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool RequiresControllerLock; // 0x05F7(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float StepSize; // 0x05F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool IsFocusable; // 0x05FC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5FD[0x3]; // 0x05FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - TMulticastInlineDelegate OnMouseCaptureBegin; // 0x0600(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnMouseCaptureEnd; // 0x0610(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnControllerCaptureBegin; // 0x0620(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnControllerCaptureEnd; // 0x0630(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x0640(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_650[0x10]; // 0x0650(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetIndentHandle(bool InValue); - void SetLocked(bool InValue); - void SetMaxValue(float InValue); - void SetMinValue(float InValue); - void SetSliderBarColor(const struct FLinearColor& InValue); - void SetSliderHandleColor(const struct FLinearColor& InValue); - void SetStepSize(float InValue); - void SetValue(float InValue); - - float GetNormalizedValue() const; - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Slider") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Slider") - } - static class USlider* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlider; - -// Class UMG.Spacer -// 0x0020 (0x0188 - 0x0168) -class USpacer : public UWidget -{ -public: - struct FVector2D Size; // 0x0168(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_178[0x10]; // 0x0178(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetSize(const struct FVector2D& InSize); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Spacer") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Spacer") - } - static class USpacer* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpacer; - -// Class UMG.SpinBox -// 0x0638 (0x07A0 - 0x0168) -class USpinBox final : public UWidget -{ -public: - float Value; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ValueDelegate; // 0x016C(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSpinBoxStyle WidgetStyle; // 0x0180(0x0520)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - int32 MinFractionalDigits; // 0x06A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MaxFractionalDigits; // 0x06A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAlwaysUsesDeltaSnap; // 0x06A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableSlider; // 0x06A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6AA[0x2]; // 0x06AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float Delta; // 0x06AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SliderExponent; // 0x06B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_6B4[0x4]; // 0x06B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateFontInfo Font; // 0x06B8(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextJustify Justification; // 0x0718(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_719[0x3]; // 0x0719(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinDesiredWidth; // 0x071C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVirtualKeyboardType KeyboardType; // 0x0720(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool ClearKeyboardFocusOnCommit; // 0x0721(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool SelectAllTextOnCommit; // 0x0722(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_723[0x1]; // 0x0723(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateColor ForegroundColor; // 0x0724(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueChanged; // 0x0738(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnValueCommitted; // 0x0748(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnBeginSliderMovement; // 0x0758(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnEndSliderMovement; // 0x0768(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 bOverride_MinValue : 1; // 0x0778(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MaxValue : 1; // 0x0778(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MinSliderValue : 1; // 0x0778(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 bOverride_MaxSliderValue : 1; // 0x0778(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)) - uint8 Pad_779[0x3]; // 0x0779(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float MinValue; // 0x077C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxValue; // 0x0780(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MinSliderValue; // 0x0784(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float MaxSliderValue; // 0x0788(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_78C[0x14]; // 0x078C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void ClearMaxSliderValue(); - void ClearMaxValue(); - void ClearMinSliderValue(); - void ClearMinValue(); - void SetAlwaysUsesDeltaSnap(bool bNewValue); - void SetDelta(float NewValue); - void SetForegroundColor(const struct FSlateColor& InForegroundColor); - void SetMaxFractionalDigits(int32 NewValue); - void SetMaxSliderValue(float NewValue); - void SetMaxValue(float NewValue); - void SetMinFractionalDigits(int32 NewValue); - void SetMinSliderValue(float NewValue); - void SetMinValue(float NewValue); - void SetValue(float NewValue); - - bool GetAlwaysUsesDeltaSnap() const; - float GetDelta() const; - int32 GetMaxFractionalDigits() const; - float GetMaxSliderValue() const; - float GetMaxValue() const; - int32 GetMinFractionalDigits() const; - float GetMinSliderValue() const; - float GetMinValue() const; - float GetValue() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SpinBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SpinBox") - } - static class USpinBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USpinBox; - -// Class UMG.StackBox -// 0x0018 (0x0198 - 0x0180) -class UStackBox final : public UPanelWidget -{ -public: - EOrientation orientation; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_181[0x17]; // 0x0181(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UStackBoxSlot* AddChildToStackBox(class UWidget* content); - bool ReplaceStackBoxChildAt(int32 Index_0, class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StackBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StackBox") - } - static class UStackBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStackBox; - -// Class UMG.StackBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UStackBoxSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate) - struct FSlateChildSize Size; // 0x0048(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("StackBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"StackBoxSlot") - } - static class UStackBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UStackBoxSlot; - -// Class UMG.TextBlock -// 0x01A8 (0x0330 - 0x0188) -#pragma pack(push, 0x1) -class alignas(0x10) UTextBlock : public UTextLayoutWidget -{ -public: - class FText Text; // 0x0188(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate TextDelegate; // 0x0198(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateColor ColorAndOpacity; // 0x01A8(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - TDelegate ColorAndOpacityDelegate; // 0x01BC(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredWidth; // 0x01CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateFontInfo Font; // 0x01D0(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FSlateBrush StrikeBrush; // 0x0230(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - struct FVector2D ShadowOffset; // 0x02E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor ShadowColorAndOpacity; // 0x02F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate ShadowColorAndOpacityDelegate; // 0x0300(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bWrapWithInvalidationPanel; // 0x0310(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextTransformPolicy TextTransformPolicy; // 0x0311(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextOverflowPolicy TextOverflowPolicy; // 0x0312(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bSimpleTextMode; // 0x0313(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_314[0x14]; // 0x0314(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UMaterialInstanceDynamic* GetDynamicFontMaterial(); - class UMaterialInstanceDynamic* GetDynamicOutlineMaterial(); - void SetAutoWrapText(bool InAutoTextWrap); - void SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity); - void SetFont(const struct FSlateFontInfo& InFontInfo); - void SetFontMaterial(class UMaterialInterface* InMaterial); - void SetFontOutlineMaterial(class UMaterialInterface* InMaterial); - void SetMinDesiredWidth(float InMinDesiredWidth); - void SetOpacity(float InOpacity); - void SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity); - void SetShadowOffset(const struct FVector2D& InShadowOffset); - void SetStrikeBrush(const struct FSlateBrush& InStrikeBrush); - void SetText(const class FText& InText); - void SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy); - void SetTextTransformPolicy(ETextTransformPolicy InTransformPolicy); - - class FText GetText() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TextBlock") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TextBlock") - } - static class UTextBlock* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UTextBlock; - -// Class UMG.Throbber -// 0x00C8 (0x0230 - 0x0168) -class UThrobber final : public UWidget -{ -public: - int32 NumberOfPieces; // 0x0168(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateHorizontally; // 0x016C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateVertically; // 0x016D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAnimateOpacity; // 0x016E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16F[0x1]; // 0x016F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Image; // 0x0170(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) - uint8 Pad_220[0x10]; // 0x0220(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetAnimateHorizontally(bool bInAnimateHorizontally); - void SetAnimateOpacity(bool bInAnimateOpacity); - void SetAnimateVertically(bool bInAnimateVertically); - void SetNumberOfPieces(int32 InNumberOfPieces); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("Throbber") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"Throbber") - } - static class UThrobber* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UThrobber; - -// Class UMG.TreeView -// 0x0060 (0x0BA0 - 0x0B40) -class UTreeView : public UListView -{ -public: - uint8 Pad_B40[0x10]; // 0x0B40(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - TDelegate* Children)> BP_OnGetItemChildren; // 0x0B50(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TMulticastInlineDelegate BP_OnItemExpansionChanged; // 0x0B60(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate) - uint8 Pad_B70[0x30]; // 0x0B70(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void CollapseAll(); - void ExpandAll(); - void SetItemExpansion(class UObject* Item, bool bExpandItem); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("TreeView") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"TreeView") - } - static class UTreeView* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UTreeView; - -// Class UMG.UniformGridPanel -// 0x0028 (0x01A8 - 0x0180) -class UUniformGridPanel final : public UPanelWidget -{ -public: - struct FMargin SlotPadding; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - float MinDesiredSlotWidth; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float MinDesiredSlotHeight; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_198[0x10]; // 0x0198(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UUniformGridSlot* AddChildToUniformGrid(class UWidget* content, int32 InRow, int32 InColumn); - void SetMinDesiredSlotHeight(float InMinDesiredSlotHeight); - void SetMinDesiredSlotWidth(float InMinDesiredSlotWidth); - void SetSlotPadding(const struct FMargin& InSlotPadding); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniformGridPanel") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniformGridPanel") - } - static class UUniformGridPanel* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniformGridPanel; - -// Class UMG.UniformGridSlot -// 0x0018 (0x0050 - 0x0038) -class UUniformGridSlot final : public UPanelSlot -{ -public: - EHorizontalAlignment HorizontalAlignment; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - int32 Row; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 Column; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetColumn(int32 InColumn); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetRow(int32 InRow); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("UniformGridSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"UniformGridSlot") - } - static class UUniformGridSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UUniformGridSlot; - -// Class UMG.VerticalBox -// 0x0010 (0x0190 - 0x0180) -class UVerticalBox : public UPanelWidget -{ -public: - uint8 Pad_180[0x10]; // 0x0180(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UVerticalBoxSlot* AddChildToVerticalBox(class UWidget* content); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerticalBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerticalBox") - } - static class UVerticalBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerticalBox; - -// Class UMG.VerticalBoxSlot -// 0x0028 (0x0060 - 0x0038) -class UVerticalBoxSlot final : public UPanelSlot -{ -public: - struct FSlateChildSize Size; // 0x0038(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin Padding; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EVerticalAlignment VerticalAlignment; // 0x0051(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_52[0xE]; // 0x0052(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetSize(const struct FSlateChildSize& InSize); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("VerticalBoxSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"VerticalBoxSlot") - } - static class UVerticalBoxSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UVerticalBoxSlot; - -// Class UMG.WidgetComponent -// 0x0150 (0x0670 - 0x0520) -#pragma pack(push, 0x1) -class alignas(0x10) UWidgetComponent : public UMeshComponent -{ -public: - EWidgetSpace Space; // 0x0520(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetTimingPolicy TimingPolicy; // 0x0521(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_522[0x6]; // 0x0522(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - TSubclassOf WidgetClass; // 0x0528(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FIntPoint DrawSize; // 0x0530(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bManuallyRedraw; // 0x0538(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bRedrawRequested; // 0x0539(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_53A[0x2]; // 0x053A(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - float RedrawTime; // 0x053C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_540[0x8]; // 0x0540(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FIntPoint CurrentDrawSize; // 0x0548(0x0008)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bUseInvalidationInWorldSpace; // 0x0550(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bDrawAtDesiredSize; // 0x0551(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_552[0x6]; // 0x0552(0x0006)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Pivot; // 0x0558(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bReceiveHardwareInput; // 0x0568(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bWindowFocusable; // 0x0569(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWindowVisibility WindowVisibility; // 0x056A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bApplyGammaCorrection; // 0x056B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_56C[0x4]; // 0x056C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - class ULocalPlayer* OwnerPlayer; // 0x0570(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - struct FLinearColor BackgroundColor; // 0x0578(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FLinearColor TintColorAndOpacity; // 0x0588(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - float OpacityFromTexture; // 0x0598(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetBlendMode BlendMode; // 0x059C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsTwoSided; // 0x059D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool TickWhenOffscreen; // 0x059E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_59F[0x1]; // 0x059F(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class UBodySetup* BodySetup; // 0x05A0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* TranslucentMaterial; // 0x05A8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* TranslucentMaterial_OneSided; // 0x05B0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* OpaqueMaterial; // 0x05B8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* OpaqueMaterial_OneSided; // 0x05C0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* MaskedMaterial; // 0x05C8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInterface* MaskedMaterial_OneSided; // 0x05D0(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UTextureRenderTarget2D* RenderTarget; // 0x05D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - class UMaterialInstanceDynamic* MaterialInstance; // 0x05E0(0x0008)(ZeroConstructor, Transient, DuplicateTransient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - bool bAddedToScreen; // 0x05E8(0x0001)(ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bEditTimeUsable; // 0x05E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5EA[0x2]; // 0x05EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName SharedLayerName; // 0x05EC(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - int32 LayerZOrder; // 0x05F4(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EWidgetGeometryMode GeometryMode; // 0x05F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_5F9[0x7]; // 0x05F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - double CylinderArcAngle; // 0x0600(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - ETickMode TickMode; // 0x0608(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_609[0x2F]; // 0x0609(0x002F)(Fixing Size After Last Property [ Dumper-7 ]) - class UUserWidget* Widget; // 0x0638(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 Pad_640[0x28]; // 0x0640(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void RequestRedraw(); - void RequestRenderUpdate(); - void SetBackgroundColor(const struct FLinearColor& NewBackgroundColor); - void SetCylinderArcAngle(const double InCylinderArcAngle); - void SetDrawAtDesiredSize(bool bInDrawAtDesiredSize); - void SetDrawSize(const struct FVector2D& Size); - void SetGeometryMode(EWidgetGeometryMode InGeometryMode); - void SetManuallyRedraw(bool bUseManualRedraw); - void SetOwnerPlayer(class ULocalPlayer* LocalPlayer); - void SetPivot(const struct FVector2D& InPivot); - void SetRedrawTime(float InRedrawTime); - void SetTickMode(ETickMode InTickMode); - void SetTickWhenOffscreen(const bool bWantTickWhenOffscreen); - void SetTintColorAndOpacity(const struct FLinearColor& NewTintColorAndOpacity); - void SetTwoSided(const bool bWantTwoSided); - void SetWidget(class UUserWidget* Widget_0); - void SetWidgetSpace(EWidgetSpace NewSpace); - void SetWindowFocusable(bool bInWindowFocusable); - void SetWindowVisibility(EWindowVisibility InVisibility); - - struct FVector2D GetCurrentDrawSize() const; - double GetCylinderArcAngle() const; - bool GetDrawAtDesiredSize() const; - struct FVector2D GetDrawSize() const; - EWidgetGeometryMode GetGeometryMode() const; - bool GetManuallyRedraw() const; - class UMaterialInstanceDynamic* GetMaterialInstance() const; - class ULocalPlayer* GetOwnerPlayer() const; - struct FVector2D GetPivot() const; - float GetRedrawTime() const; - class UTextureRenderTarget2D* GetRenderTarget() const; - bool GetTickWhenOffscreen() const; - bool GetTwoSided() const; - class UUserWidget* GetUserWidgetObject() const; - class UUserWidget* GetWidget() const; - EWidgetSpace GetWidgetSpace() const; - bool GetWindowFocusable() const; - EWindowVisibility GetWindowVisiblility() const; - bool IsWidgetVisible() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetComponent") - } - static class UWidgetComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -#pragma pack(pop) -DUMPER7_ASSERTS_UWidgetComponent; - -// Class UMG.WidgetInteractionComponent -// 0x0300 (0x0530 - 0x0230) -class UWidgetInteractionComponent final : public USceneComponent -{ -public: - TMulticastInlineDelegate OnHoveredWidgetChanged; // 0x0230(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - uint8 Pad_240[0x10]; // 0x0240(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - int32 VirtualUserIndex; // 0x0250(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PointerIndex; // 0x0254(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ECollisionChannel TraceChannel; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_259[0x3]; // 0x0259(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float InteractionDistance; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetInteractionSource InteractionSource; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bEnableHitTesting; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bShowDebug; // 0x0262(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_263[0x1]; // 0x0263(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - float DebugSphereLineThickness; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float DebugLineThickness; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FLinearColor DebugColor; // 0x026C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_27C[0x7C]; // 0x027C(0x007C)(Fixing Size After Last Property [ Dumper-7 ]) - struct FHitResult CustomHitResult; // 0x02F8(0x0100)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - struct FVector2D LocalHitLocation; // 0x03F8(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - struct FVector2D LastLocalHitLocation; // 0x0408(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - class UWidgetComponent* HoveredWidgetComponent; // 0x0418(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr) - struct FHitResult LastHitResult; // 0x0420(0x0100)(Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetInteractable; // 0x0520(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetFocusable; // 0x0521(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - bool bIsHoveredWidgetHitTestVisible; // 0x0522(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_523[0xD]; // 0x0523(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - bool PressAndReleaseKey(const struct FKey& Key); - bool PressKey(const struct FKey& Key, bool bRepeat); - void PressPointerKey(const struct FKey& Key); - bool ReleaseKey(const struct FKey& Key); - void ReleasePointerKey(const struct FKey& Key); - void ScrollWheel(float ScrollDelta); - bool SendKeyChar(const class FString& Characters, bool bRepeat); - void SetCustomHitResult(const struct FHitResult& HitResult); - void SetFocus(class UWidget* FocusWidget); - - struct FVector2D Get2DHitLocation() const; - class UWidgetComponent* GetHoveredWidgetComponent() const; - const struct FHitResult GetLastHitResult() const; - bool IsOverFocusableWidget() const; - bool IsOverHitTestVisibleWidget() const; - bool IsOverInteractableWidget() const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetInteractionComponent") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetInteractionComponent") - } - static class UWidgetInteractionComponent* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetInteractionComponent; - -// Class UMG.WidgetSwitcher -// 0x0018 (0x0198 - 0x0180) -class UWidgetSwitcher : public UPanelWidget -{ -public: - int32 ActiveWidgetIndex; // 0x0180(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_184[0x14]; // 0x0184(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetActiveWidget(class UWidget* Widget); - void SetActiveWidgetIndex(int32 Index_0); - - class UWidget* GetActiveWidget() const; - int32 GetActiveWidgetIndex() const; - int32 GetNumWidgets() const; - class UWidget* GetWidgetAtIndex(int32 Index_0) const; - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetSwitcher") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetSwitcher") - } - static class UWidgetSwitcher* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetSwitcher; - -// Class UMG.WindowTitleBarArea -// 0x0020 (0x01A0 - 0x0180) -class UWindowTitleBarArea final : public UContentWidget -{ -public: - bool bWindowButtonsEnabled; // 0x0180(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDoubleClickTogglesFullscreen; // 0x0181(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_182[0x1E]; // 0x0182(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindowTitleBarArea") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindowTitleBarArea") - } - static class UWindowTitleBarArea* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindowTitleBarArea; - -// Class UMG.WindowTitleBarAreaSlot -// 0x0028 (0x0060 - 0x0038) -class UWindowTitleBarAreaSlot final : public UPanelSlot -{ -public: - struct FMargin Padding; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, NativeAccessSpecifierProtected) - EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) - uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetPadding(const struct FMargin& InPadding); - void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WindowTitleBarAreaSlot") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WindowTitleBarAreaSlot") - } - static class UWindowTitleBarAreaSlot* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWindowTitleBarAreaSlot; - -// Class UMG.WrapBox -// 0x0028 (0x01A8 - 0x0180) -class UWrapBox final : public UPanelWidget -{ -public: - struct FVector2D InnerSlotPadding; // 0x0180(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float WrapSize; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bExplicitWrapSize; // 0x0194(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EHorizontalAlignment HorizontalAlignment; // 0x0195(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EOrientation orientation; // 0x0196(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_197[0x11]; // 0x0197(0x0011)(Fixing Struct Size After Last Property [ Dumper-7 ]) - -public: - class UWrapBoxSlot* AddChildToWrapBox(class UWidget* content); - void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment); - void SetInnerSlotPadding(const struct FVector2D& InPadding); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WrapBox") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WrapBox") - } - static class UWrapBox* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWrapBox; - -// Class UMG.DragDropOperation -// 0x0068 (0x0090 - 0x0028) -class UDragDropOperation final : public UObject -{ -public: - class FString Tag; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UObject* Payload; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - class UWidget* DefaultDragVisual; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - EDragPivot Pivot; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FVector2D Offset; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDrop; // 0x0060(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDragCancelled; // 0x0070(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - TMulticastInlineDelegate OnDragged; // 0x0080(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) - -public: - void DragCancelled(const struct FPointerEvent& PointerEvent); - void Dragged(const struct FPointerEvent& PointerEvent); - void Drop(const struct FPointerEvent& PointerEvent); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("DragDropOperation") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"DragDropOperation") - } - static class UDragDropOperation* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UDragDropOperation; - -// Class UMG.SlateVectorArtData -// 0x0048 (0x0070 - 0x0028) -class USlateVectorArtData final : public UObject -{ -public: - TArray VertexData; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - TArray IndexData; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) - class UMaterialInterface* Material; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - struct FVector2D ExtentMin; // 0x0050(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - struct FVector2D ExtentMax; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("SlateVectorArtData") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"SlateVectorArtData") - } - static class USlateVectorArtData* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_USlateVectorArtData; - -// Class UMG.WidgetBlueprintGeneratedClass -// 0x0070 (0x03D0 - 0x0360) -class UWidgetBlueprintGeneratedClass final : public UBlueprintGeneratedClass -{ -public: - class UWidgetTree* WidgetTree; // 0x0360(0x0008)(ZeroConstructor, DuplicateTransient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) - TArray Extensions; // 0x0368(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 bClassRequiresNativeTick : 1; // 0x0378(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)) - uint8 bCanCallInitializedWithoutPlayerContext : 1; // 0x0378(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 Pad_379[0x7]; // 0x0379(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray Bindings; // 0x0380(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray Animations; // 0x0390(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr) - TArray NamedSlots; // 0x03A0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - TArray AvailableNamedSlots; // 0x03B0(0x0010)(ZeroConstructor, AssetRegistrySearchable, NativeAccessSpecifierPublic) - TArray InstanceNamedSlots; // 0x03C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic) - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetBlueprintGeneratedClass") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetBlueprintGeneratedClass") - } - static class UWidgetBlueprintGeneratedClass* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetBlueprintGeneratedClass; - -// Class UMG.WidgetLayoutLibrary -// 0x0000 (0x0028 - 0x0028) -class UWidgetLayoutLibrary final : public UBlueprintFunctionLibrary -{ -public: - static struct FVector2D GetMousePositionOnPlatform(); - static struct FVector2D GetMousePositionOnViewport(class UObject* WorldContextObject); - static bool GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY); - static struct FGeometry GetPlayerScreenWidgetGeometry(class APlayerController* PlayerController); - static float GetViewportScale(const class UObject* WorldContextObject); - static struct FVector2D GetViewportSize(class UObject* WorldContextObject); - static struct FGeometry GetViewportWidgetGeometry(class UObject* WorldContextObject); - static bool ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative); - static void RemoveAllWidgets(class UObject* WorldContextObject); - static class UBorderSlot* SlotAsBorderSlot(class UWidget* Widget); - static class UCanvasPanelSlot* SlotAsCanvasSlot(class UWidget* Widget); - static class UGridSlot* SlotAsGridSlot(class UWidget* Widget); - static class UHorizontalBoxSlot* SlotAsHorizontalBoxSlot(class UWidget* Widget); - static class UOverlaySlot* SlotAsOverlaySlot(class UWidget* Widget); - static class USafeZoneSlot* SlotAsSafeBoxSlot(class UWidget* Widget); - static class UScaleBoxSlot* SlotAsScaleBoxSlot(class UWidget* Widget); - static class UScrollBoxSlot* SlotAsScrollBoxSlot(class UWidget* Widget); - static class USizeBoxSlot* SlotAsSizeBoxSlot(class UWidget* Widget); - static class UUniformGridSlot* SlotAsUniformGridSlot(class UWidget* Widget); - static class UVerticalBoxSlot* SlotAsVerticalBoxSlot(class UWidget* Widget); - static class UWidgetSwitcherSlot* SlotAsWidgetSwitcherSlot(class UWidget* Widget); - static class UWrapBoxSlot* SlotAsWrapBoxSlot(class UWidget* Widget); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WidgetLayoutLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WidgetLayoutLibrary") - } - static class UWidgetLayoutLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWidgetLayoutLibrary; - -} - diff --git a/Cronos The New Dawn/SDK/UMG_structs.hpp b/Cronos The New Dawn/SDK/UMG_structs.hpp deleted file mode 100644 index 44e5b84..0000000 --- a/Cronos The New Dawn/SDK/UMG_structs.hpp +++ /dev/null @@ -1,527 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UMG - -#include "Basic.hpp" - -#include "SlateCore_structs.hpp" -#include "CoreUObject_structs.hpp" -#include "Slate_structs.hpp" -#include "MovieScene_structs.hpp" -#include "PropertyPath_structs.hpp" -#include "Engine_structs.hpp" - - -namespace SDK -{ - -// Enum UMG.ESlateVisibility -// NumValues: 0x0006 -enum class ESlateVisibility : uint8 -{ - Visible = 0, - Collapsed = 1, - Hidden = 2, - HitTestInvisible = 3, - SelfHitTestInvisible = 4, - ESlateVisibility_MAX = 5, -}; - -// Enum UMG.EVirtualKeyboardType -// NumValues: 0x0007 -enum class EVirtualKeyboardType : uint8 -{ - Default = 0, - Number = 1, - Web = 2, - Email = 3, - Password = 4, - AlphaNumeric = 5, - EVirtualKeyboardType_MAX = 6, -}; - -// Enum UMG.ESlateAccessibleBehavior -// NumValues: 0x0006 -enum class ESlateAccessibleBehavior : uint8 -{ - NotAccessible = 0, - Auto = 1, - Summary = 2, - Custom = 3, - ToolTip = 4, - ESlateAccessibleBehavior_MAX = 5, -}; - -// Enum UMG.ESlateSizeRule -// NumValues: 0x0003 -enum class ESlateSizeRule : uint8 -{ - Automatic = 0, - Fill = 1, - ESlateSizeRule_MAX = 2, -}; - -// Enum UMG.EDynamicBoxType -// NumValues: 0x0007 -enum class EDynamicBoxType : uint8 -{ - Horizontal = 0, - Vertical = 1, - Wrap = 2, - VerticalWrap = 3, - Radial = 4, - Overlay = 5, - EDynamicBoxType_MAX = 6, -}; - -// Enum UMG.EWidgetDesignFlags -// NumValues: 0x0006 -enum class EWidgetDesignFlags : uint8 -{ - None = 0, - Designing = 1, - ShowOutline = 2, - ExecutePreConstruct = 4, - Previewing = 8, - EWidgetDesignFlags_MAX = 9, -}; - -// Enum UMG.EWidgetSpace -// NumValues: 0x0003 -enum class EWidgetSpace : uint8 -{ - World = 0, - Screen = 1, - EWidgetSpace_MAX = 2, -}; - -// Enum UMG.EWidgetTimingPolicy -// NumValues: 0x0003 -enum class EWidgetTimingPolicy : uint8 -{ - RealTime = 0, - GameTime = 1, - EWidgetTimingPolicy_MAX = 2, -}; - -// Enum UMG.EWidgetBlendMode -// NumValues: 0x0004 -enum class EWidgetBlendMode : uint8 -{ - Opaque = 0, - Masked = 1, - Transparent = 2, - EWidgetBlendMode_MAX = 3, -}; - -// Enum UMG.EWidgetGeometryMode -// NumValues: 0x0003 -enum class EWidgetGeometryMode : uint8 -{ - Plane = 0, - Cylinder = 1, - EWidgetGeometryMode_MAX = 2, -}; - -// Enum UMG.EWindowVisibility -// NumValues: 0x0003 -enum class EWindowVisibility : uint8 -{ - Visible = 0, - SelfHitTestInvisible = 1, - EWindowVisibility_MAX = 2, -}; - -// Enum UMG.ETickMode -// NumValues: 0x0004 -enum class ETickMode : uint8 -{ - Disabled = 0, - Enabled = 1, - Automatic = 2, - ETickMode_MAX = 3, -}; - -// Enum UMG.EWidgetInteractionSource -// NumValues: 0x0005 -enum class EWidgetInteractionSource : uint8 -{ - World = 0, - Mouse = 1, - CenterScreen = 2, - Custom = 3, - EWidgetInteractionSource_MAX = 4, -}; - -// Enum UMG.EDragPivot -// NumValues: 0x000B -enum class EDragPivot : uint8 -{ - MouseDown = 0, - TopLeft = 1, - TopCenter = 2, - TopRight = 3, - CenterLeft = 4, - CenterCenter = 5, - CenterRight = 6, - BottomLeft = 7, - BottomCenter = 8, - BottomRight = 9, - EDragPivot_MAX = 10, -}; - -// Enum UMG.EWidgetTickFrequency -// NumValues: 0x0003 -enum class EWidgetTickFrequency : uint8 -{ - Never = 0, - Auto = 1, - EWidgetTickFrequency_MAX = 2, -}; - -// Enum UMG.EWidgetAnimationEvent -// NumValues: 0x0003 -enum class EWidgetAnimationEvent : uint8 -{ - Started = 0, - Finished = 1, - EWidgetAnimationEvent_MAX = 2, -}; - -// Enum UMG.EUMGSequencePlayMode -// NumValues: 0x0004 -enum class EUMGSequencePlayMode : uint8 -{ - Forward = 0, - Reverse = 1, - PingPong = 2, - EUMGSequencePlayMode_MAX = 3, -}; - -// Enum UMG.EBindingKind -// NumValues: 0x0003 -enum class EBindingKind : uint8 -{ - Function = 0, - Property = 1, - EBindingKind_MAX = 2, -}; - -// ScriptStruct UMG.ShapedTextOptions -// 0x0003 (0x0003 - 0x0000) -struct FShapedTextOptions final -{ -public: - uint8 bOverride_TextShapingMethod : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - uint8 bOverride_TextFlowDirection : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)) - ETextShapingMethod TextShapingMethod; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ETextFlowDirection TextFlowDirection; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FShapedTextOptions; - -// ScriptStruct UMG.DynamicPropertyPath -// 0x0000 (0x0038 - 0x0038) -struct FDynamicPropertyPath final : public FCachedPropertyPath -{ -}; -DUMPER7_ASSERTS_FDynamicPropertyPath; - -// ScriptStruct UMG.EventReply -// 0x00B8 (0x00B8 - 0x0000) -struct alignas(0x08) FEventReply final -{ -public: - uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FEventReply; - -// ScriptStruct UMG.WidgetAnimationBinding -// 0x0050 (0x0050 - 0x0000) -struct FWidgetAnimationBinding final -{ -public: - class FName WidgetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SlotWidgetName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FGuid AnimationGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bIsRootWidget; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - struct FMovieSceneDynamicBinding DynamicBinding; // 0x0028(0x0028)(NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetAnimationBinding; - -// ScriptStruct UMG.PaintContext -// 0x0030 (0x0030 - 0x0000) -struct alignas(0x08) FPaintContext final -{ -public: - uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FPaintContext; - -// ScriptStruct UMG.NamedSlotBinding -// 0x0010 (0x0010 - 0x0000) -struct FNamedSlotBinding final -{ -public: - class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class UWidget* content; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) -}; -DUMPER7_ASSERTS_FNamedSlotBinding; - -// ScriptStruct UMG.RichImageRow -// 0x00B8 (0x00C0 - 0x0008) -struct FRichImageRow final : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FSlateBrush Brush; // 0x0010(0x00B0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichImageRow; - -// ScriptStruct UMG.WidgetTransform -// 0x0038 (0x0038 - 0x0000) -struct FWidgetTransform final -{ -public: - struct FVector2D Translation; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Scale; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2D Shear; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float Angle; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetTransform; - -// ScriptStruct UMG.AnimationEventBinding -// 0x0028 (0x0028 - 0x0000) -struct FAnimationEventBinding final -{ -public: - class UWidgetAnimation* Animation; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - TDelegate Delegate; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWidgetAnimationEvent AnimationEvent; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName UserTag; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FAnimationEventBinding; - -// ScriptStruct UMG.WidgetChild -// 0x0010 (0x0010 - 0x0000) -struct FWidgetChild final -{ -public: - class FName WidgetName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - TWeakObjectPtr WidgetPtr; // 0x0008(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FWidgetChild; - -// ScriptStruct UMG.QueuedWidgetAnimationTransition -// 0x0038 (0x0038 - 0x0000) -struct FQueuedWidgetAnimationTransition final -{ -public: - class UWidgetAnimation* WidgetAnimation; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) - uint8 Pad_8[0x30]; // 0x0008(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FQueuedWidgetAnimationTransition; - -// ScriptStruct UMG.UserWidgetPool -// 0x0088 (0x0088 - 0x0000) -struct FUserWidgetPool final -{ -public: - TArray ActiveWidgets; // 0x0000(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr) - TArray InactiveWidgets; // 0x0010(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr) - uint8 Pad_20[0x68]; // 0x0020(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUserWidgetPool; - -// ScriptStruct UMG.SlateChildSize -// 0x0008 (0x0008 - 0x0000) -struct FSlateChildSize final -{ -public: - float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - ESlateSizeRule SizeRule; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSlateChildSize; - -// ScriptStruct UMG.RadialBoxSettings -// 0x0010 (0x0010 - 0x0000) -struct FRadialBoxSettings final -{ -public: - float StartingAngle; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDistributeItemsEvenly; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - float AngleBetweenItems; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float SectorCentralAngle; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRadialBoxSettings; - -// ScriptStruct UMG.UIComponentTarget -// 0x0010 (0x0010 - 0x0000) -struct FUIComponentTarget final -{ -public: - class FName TargetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) - class UUIComponent* Component; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr) -}; -DUMPER7_ASSERTS_FUIComponentTarget; - -// ScriptStruct UMG.WidgetEventField -// 0x0001 (0x0001 - 0x0000) -struct FWidgetEventField final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetEventField; - -// ScriptStruct UMG.WidgetNavigationData -// 0x0024 (0x0024 - 0x0000) -struct FWidgetNavigationData final -{ -public: - EUINavigationRule Rule; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName WidgetToFocus; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TWeakObjectPtr Widget; // 0x000C(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TDelegate CustomDelegate; // 0x0014(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWidgetNavigationData; - -// ScriptStruct UMG.MovieScene2DTransformMask -// 0x0004 (0x0004 - 0x0000) -struct FMovieScene2DTransformMask final -{ -public: - uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FMovieScene2DTransformMask; - -// ScriptStruct UMG.SequenceTickManagerWidgetData -// 0x0002 (0x0002 - 0x0000) -struct FSequenceTickManagerWidgetData final -{ -public: - uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FSequenceTickManagerWidgetData; - -// ScriptStruct UMG.BlueprintWidgetAnimationDelegateBinding -// 0x001C (0x001C - 0x0000) -struct FBlueprintWidgetAnimationDelegateBinding final -{ -public: - EWidgetAnimationEvent action; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName AnimationToBind; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName UserTag; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FBlueprintWidgetAnimationDelegateBinding; - -// ScriptStruct UMG.WidgetStateBitfield -// 0x0008 (0x0008 - 0x0000) -struct alignas(0x08) FWidgetStateBitfield final -{ -public: - uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetStateBitfield; - -// ScriptStruct UMG.GameViewportWidgetSlot -// 0x0048 (0x0048 - 0x0000) -struct FGameViewportWidgetSlot final -{ -public: - struct FAnchors Anchors; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FMargin Offsets; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D Alignment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ZOrder; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bAutoRemoveOnWorldRemoved; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FGameViewportWidgetSlot; - -// ScriptStruct UMG.AnchorData -// 0x0040 (0x0040 - 0x0000) -struct FAnchorData final -{ -public: - struct FMargin Offsets; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) - struct FAnchors Anchors; // 0x0010(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) - struct FVector2D Alignment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FAnchorData; - -// ScriptStruct UMG.SlatePostBufferUpdateInfo -// 0x0010 (0x0010 - 0x0000) -struct FSlatePostBufferUpdateInfo final -{ -public: - ESlatePostRT BufferToUpdate; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - class USlatePostBufferProcessorUpdater* PostParamUpdater; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr) -}; -DUMPER7_ASSERTS_FSlatePostBufferUpdateInfo; - -// ScriptStruct UMG.RichTextStyleRow -// 0x02E8 (0x02F0 - 0x0008) -struct FRichTextStyleRow final : public FTableRowBase -{ -public: - uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ]) - struct FTextBlockStyle TextStyle; // 0x0010(0x02E0)(Edit, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FRichTextStyleRow; - -// ScriptStruct UMG.WidgetComponentInstanceData -// 0x0010 (0x00C8 - 0x00B8) -struct FWidgetComponentInstanceData final : public FSceneComponentInstanceData -{ -public: - uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWidgetComponentInstanceData; - -// ScriptStruct UMG.SlateMeshVertex -// 0x003C (0x003C - 0x0000) -struct FSlateMeshVertex final -{ -public: - struct FVector2f position; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FColor Color; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV0; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV1; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV2; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV3; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV4; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FVector2f UV5; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSlateMeshVertex; - -// ScriptStruct UMG.DelegateRuntimeBinding -// 0x0060 (0x0060 - 0x0000) -struct FDelegateRuntimeBinding final -{ -public: - class FString ObjectName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PropertyName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName FunctionName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - struct FDynamicPropertyPath SourcePath; // 0x0020(0x0038)(NativeAccessSpecifierPublic) - EBindingKind Kind; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FDelegateRuntimeBinding; - -} - diff --git a/Cronos The New Dawn/SDK/UniversalObjectLocator_structs.hpp b/Cronos The New Dawn/SDK/UniversalObjectLocator_structs.hpp deleted file mode 100644 index fd36daf..0000000 --- a/Cronos The New Dawn/SDK/UniversalObjectLocator_structs.hpp +++ /dev/null @@ -1,78 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: UniversalObjectLocator - -#include "Basic.hpp" - -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum UniversalObjectLocator.ELocatorResolveFlags -// NumValues: 0x0007 -enum class ELocatorResolveFlags : uint8 -{ - None = 0, - Load = 1, - Unload = 2, - Async = 4, - WillWait = 8, - AsyncWait = 12, - ELocatorResolveFlags_MAX = 13, -}; - -// ScriptStruct UniversalObjectLocator.DirectPathObjectLocator -// 0x0020 (0x0020 - 0x0000) -struct FDirectPathObjectLocator final -{ -public: - struct FSoftObjectPath Path; // 0x0000(0x0020)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FDirectPathObjectLocator; - -// ScriptStruct UniversalObjectLocator.SubObjectLocator -// 0x0010 (0x0010 - 0x0000) -struct FSubObjectLocator final -{ -public: - class FString PathWithinContext; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FSubObjectLocator; - -// ScriptStruct UniversalObjectLocator.UniversalObjectLocatorFragment -// 0x0020 (0x0020 - 0x0000) -struct alignas(0x08) FUniversalObjectLocatorFragment final -{ -public: - uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUniversalObjectLocatorFragment; - -// ScriptStruct UniversalObjectLocator.UniversalObjectLocator -// 0x0010 (0x0010 - 0x0000) -struct FUniversalObjectLocator final -{ -public: - TArray Fragments; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate) -}; -DUMPER7_ASSERTS_FUniversalObjectLocator; - -// ScriptStruct UniversalObjectLocator.UniversalObjectLocatorEmptyPayload -// 0x0001 (0x0001 - 0x0000) -struct FUniversalObjectLocatorEmptyPayload final -{ -public: - uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FUniversalObjectLocatorEmptyPayload; - -} - diff --git a/Cronos The New Dawn/SDK/VFXUtility_structs.hpp b/Cronos The New Dawn/SDK/VFXUtility_structs.hpp deleted file mode 100644 index 52d2ee3..0000000 --- a/Cronos The New Dawn/SDK/VFXUtility_structs.hpp +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: VFXUtility - -#include "Basic.hpp" - - -namespace SDK -{ - -// ScriptStruct VFXUtility.NDCVFXInfoPair -// 0x0018 (0x0018 - 0x0000) -struct FNDCVFXInfoPair final -{ -public: - class UNiagaraDataChannelAsset* DataChannelAsset; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - TArray Modifiers; // 0x0008(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNDCVFXInfoPair; - -// ScriptStruct VFXUtility.NiagaraModifiersInfo -// 0x0020 (0x0020 - 0x0000) -struct FNiagaraModifiersInfo final -{ -public: - class FName NiagaraComponentTag; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool NeedReinitializeNiagara; // 0x0008(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ]) - TArray NiagaraModifiers; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FNiagaraModifiersInfo; - -} - diff --git a/Cronos The New Dawn/SDK/WwiseFileHandler_classes.hpp b/Cronos The New Dawn/SDK/WwiseFileHandler_classes.hpp deleted file mode 100644 index a8c59e3..0000000 --- a/Cronos The New Dawn/SDK/WwiseFileHandler_classes.hpp +++ /dev/null @@ -1,45 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: WwiseFileHandler - -#include "Basic.hpp" - -#include "Engine_classes.hpp" - - -namespace SDK -{ - -// Class WwiseFileHandler.WwiseExternalSourceStatics -// 0x0000 (0x0028 - 0x0028) -class UWwiseExternalSourceStatics final : public UBlueprintFunctionLibrary -{ -public: - static void SetExternalSourceMediaById(const class FString& ExternalSourceName, const int32 MediaId); - static void SetExternalSourceMediaByName(const class FString& ExternalSourceName, const class FString& MediaName); - static void SetExternalSourceMediaWithIds(const struct FAkUniqueID& ExternalSourceCookie, const int32 MediaId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WwiseExternalSourceStatics") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WwiseExternalSourceStatics") - } - static class UWwiseExternalSourceStatics* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWwiseExternalSourceStatics; - -} - diff --git a/Cronos The New Dawn/SDK/WwiseFileHandler_structs.hpp b/Cronos The New Dawn/SDK/WwiseFileHandler_structs.hpp deleted file mode 100644 index 38bebac..0000000 --- a/Cronos The New Dawn/SDK/WwiseFileHandler_structs.hpp +++ /dev/null @@ -1,92 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: WwiseFileHandler - -#include "Basic.hpp" - - -namespace SDK -{ - -// Enum WwiseFileHandler.EWwiseLanguageRequirement -// NumValues: 0x0004 -enum class EWwiseLanguageRequirement : uint8 -{ - IsDefault = 0, - IsOptional = 1, - SFX = 2, - EWwiseLanguageRequirement_MAX = 3, -}; - -// Enum WwiseFileHandler.EWwiseSoundBankType -// NumValues: 0x0004 -enum class EWwiseSoundBankType : uint8 -{ - User = 0, - Event = 30, - Bus = 31, - EWwiseSoundBankType_MAX = 32, -}; - -// ScriptStruct WwiseFileHandler.WwiseExternalSourceCookedData -// 0x000C (0x000C - 0x0000) -struct FWwiseExternalSourceCookedData final -{ -public: - int32 Cookie; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseExternalSourceCookedData; - -// ScriptStruct WwiseFileHandler.WwiseLanguageCookedData -// 0x0010 (0x0010 - 0x0000) -struct FWwiseLanguageCookedData final -{ -public: - int32 LanguageId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LanguageName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWwiseLanguageRequirement LanguageRequirement; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseLanguageCookedData; - -// ScriptStruct WwiseFileHandler.WwiseMediaCookedData -// 0x0020 (0x0020 - 0x0000) -struct FWwiseMediaCookedData final -{ -public: - int32 MediaId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName MediaPathName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 PrefetchSize; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MemoryAlignment; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeviceMemory; // 0x0014(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bStreaming; // 0x0015(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DebugName; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseMediaCookedData; - -// ScriptStruct WwiseFileHandler.WwiseSoundBankCookedData -// 0x001C (0x001C - 0x0000) -struct FWwiseSoundBankCookedData -{ -public: - int32 SoundBankId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName SoundBankPathName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 MemoryAlignment; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bDeviceMemory; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - bool bContainsMedia; // 0x0011(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWwiseSoundBankType SoundBankType; // 0x0012(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DebugName; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseSoundBankCookedData; - -} - diff --git a/Cronos The New Dawn/SDK/WwiseResourceLoader_classes.hpp b/Cronos The New Dawn/SDK/WwiseResourceLoader_classes.hpp deleted file mode 100644 index c876b39..0000000 --- a/Cronos The New Dawn/SDK/WwiseResourceLoader_classes.hpp +++ /dev/null @@ -1,121 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: WwiseResourceLoader - -#include "Basic.hpp" - -#include "Engine_classes.hpp" -#include "WwiseResourceLoader_structs.hpp" - - -namespace SDK -{ - -// Class WwiseResourceLoader.WwiseEventInfoLibrary -// 0x0000 (0x0028 - 0x0028) -class UWwiseEventInfoLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakStruct(const struct FWwiseEventInfo& Ref, struct FGuid* OutWwiseGuid, int32* OutWwiseShortId, class FString* OutWwiseName, EWwiseEventSwitchContainerLoading* OutSwitchContainerLoading, EWwiseEventDestroyOptions* OutDestroyOptions, int32* OutHardCodedSoundBankShortId); - static EWwiseEventDestroyOptions GetDestroyOptions(const struct FWwiseEventInfo& Ref); - static int32 GetHardCodedSoundBankShortId(const struct FWwiseEventInfo& Ref); - static EWwiseEventSwitchContainerLoading GetSwitchContainerLoading(const struct FWwiseEventInfo& Ref); - static struct FGuid GetWwiseGuid(const struct FWwiseEventInfo& Ref); - static class FString GetWwiseName(const struct FWwiseEventInfo& Ref); - static int32 GetWwiseShortId(const struct FWwiseEventInfo& Ref); - static struct FWwiseEventInfo MakeStruct(const struct FGuid& WwiseGuid, int32 WwiseShortId, const class FString& WwiseName, EWwiseEventSwitchContainerLoading SwitchContainerLoading, EWwiseEventDestroyOptions DestroyOptions, int32 HardCodedSoundBankShortId); - static struct FWwiseEventInfo SetDestroyOptions(const struct FWwiseEventInfo& Ref, const EWwiseEventDestroyOptions& DestroyOptions); - static struct FWwiseEventInfo SetHardCodedSoundBankShortId(const struct FWwiseEventInfo& Ref, int32 HardCodedSoundBankShortId); - static struct FWwiseEventInfo SetSwitchContainerLoading(const struct FWwiseEventInfo& Ref, const EWwiseEventSwitchContainerLoading& SwitchContainerLoading); - static struct FWwiseEventInfo SetWwiseGuid(const struct FWwiseEventInfo& Ref, const struct FGuid& WwiseGuid); - static struct FWwiseEventInfo SetWwiseName(const struct FWwiseEventInfo& Ref, const class FString& WwiseName); - static struct FWwiseEventInfo SetWwiseShortId(const struct FWwiseEventInfo& Ref, int32 WwiseShortId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WwiseEventInfoLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WwiseEventInfoLibrary") - } - static class UWwiseEventInfoLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWwiseEventInfoLibrary; - -// Class WwiseResourceLoader.WwiseGroupValueInfoLibrary -// 0x0000 (0x0028 - 0x0028) -class UWwiseGroupValueInfoLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakStruct(const struct FWwiseGroupValueInfo& Ref, struct FGuid* OutAssetGuid, int32* OutGroupShortId, int32* OutWwiseShortId, class FString* OutWwiseName); - static struct FGuid GetAssetGuid(const struct FWwiseGroupValueInfo& Ref); - static int32 GetGroupShortId(const struct FWwiseGroupValueInfo& Ref); - static class FString GetWwiseName(const struct FWwiseGroupValueInfo& Ref); - static int32 GetWwiseShortId(const struct FWwiseGroupValueInfo& Ref); - static struct FWwiseGroupValueInfo MakeStruct(const struct FGuid& AssetGuid, int32 GroupShortId, int32 WwiseShortId, const class FString& WwiseName); - static struct FWwiseGroupValueInfo SetAssetGuid(const struct FWwiseGroupValueInfo& Ref, const struct FGuid& AssetGuid); - static struct FWwiseGroupValueInfo SetGroupShortId(const struct FWwiseGroupValueInfo& Ref, int32 GroupShortId); - static struct FWwiseGroupValueInfo SetWwiseName(const struct FWwiseGroupValueInfo& Ref, const class FString& WwiseName); - static struct FWwiseGroupValueInfo SetWwiseShortId(const struct FWwiseGroupValueInfo& Ref, int32 WwiseShortId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WwiseGroupValueInfoLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WwiseGroupValueInfoLibrary") - } - static class UWwiseGroupValueInfoLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWwiseGroupValueInfoLibrary; - -// Class WwiseResourceLoader.WwiseObjectInfoLibrary -// 0x0000 (0x0028 - 0x0028) -class UWwiseObjectInfoLibrary final : public UBlueprintFunctionLibrary -{ -public: - static void BreakStruct(const struct FWwiseObjectInfo& Ref, struct FGuid* OutWwiseGuid, int32* OutWwiseShortId, class FString* OutWwiseName, int32* OutHardCodedSoundBankShortId); - static int32 GetHardCodedSoundBankShortId(const struct FWwiseObjectInfo& Ref); - static struct FGuid GetWwiseGuid(const struct FWwiseObjectInfo& Ref); - static class FString GetWwiseName(const struct FWwiseObjectInfo& Ref); - static int32 GetWwiseShortId(const struct FWwiseObjectInfo& Ref); - static struct FWwiseObjectInfo MakeStruct(const struct FGuid& WwiseGuid, int32 WwiseShortId, const class FString& WwiseName, int32 HardCodedSoundBankShortId); - static struct FWwiseObjectInfo SetHardCodedSoundBankShortId(const struct FWwiseObjectInfo& Ref, int32 HardCodedSoundBankShortId); - static struct FWwiseObjectInfo SetWwiseGuid(const struct FWwiseObjectInfo& Ref, const struct FGuid& WwiseGuid); - static struct FWwiseObjectInfo SetWwiseName(const struct FWwiseObjectInfo& Ref, const class FString& WwiseName); - static struct FWwiseObjectInfo SetWwiseShortId(const struct FWwiseObjectInfo& Ref, int32 WwiseShortId); - -public: - static class UClass* StaticClass() - { - STATIC_CLASS_IMPL("WwiseObjectInfoLibrary") - } - static const class FName& StaticName() - { - STATIC_NAME_IMPL(L"WwiseObjectInfoLibrary") - } - static class UWwiseObjectInfoLibrary* GetDefaultObj() - { - return GetDefaultObjImpl(); - } -}; -DUMPER7_ASSERTS_UWwiseObjectInfoLibrary; - -} - diff --git a/Cronos The New Dawn/SDK/WwiseResourceLoader_structs.hpp b/Cronos The New Dawn/SDK/WwiseResourceLoader_structs.hpp deleted file mode 100644 index a5adf80..0000000 --- a/Cronos The New Dawn/SDK/WwiseResourceLoader_structs.hpp +++ /dev/null @@ -1,314 +0,0 @@ -#pragma once - -/* -* SDK generated by Dumper-7 -* -* https://github.com/Encryqed/Dumper-7 -*/ - -// Package: WwiseResourceLoader - -#include "Basic.hpp" - -#include "WwiseFileHandler_structs.hpp" -#include "CoreUObject_structs.hpp" - - -namespace SDK -{ - -// Enum WwiseResourceLoader.EWwiseEventDestroyOptions -// NumValues: 0x0003 -enum class EWwiseEventDestroyOptions : uint8 -{ - StopEventOnDestroy = 0, - WaitForEventEnd = 1, - EWwiseEventDestroyOptions_MAX = 2, -}; - -// Enum WwiseResourceLoader.EWwiseEventSwitchContainerLoading -// NumValues: 0x0003 -enum class EWwiseEventSwitchContainerLoading : uint8 -{ - AlwaysLoad = 0, - LoadOnReference = 1, - EWwiseEventSwitchContainerLoading_MAX = 2, -}; - -// Enum WwiseResourceLoader.EWwiseGroupType -// NumValues: 0x0004 -enum class EWwiseGroupType : uint8 -{ - Switch = 0, - State = 1, - Unknown = 255, - EWwiseGroupType_MAX = 256, -}; - -// Enum WwiseResourceLoader.EWwiseReloadLanguage -// NumValues: 0x0004 -enum class EWwiseReloadLanguage : uint8 -{ - Manual = 0, - Immediate = 1, - Safe = 2, - EWwiseReloadLanguage_MAX = 3, -}; - -// ScriptStruct WwiseResourceLoader.WwiseAcousticTextureCookedData -// 0x001C (0x001C - 0x0000) -struct FWwiseAcousticTextureCookedData final -{ -public: - float AbsorptionLow; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionMidLow; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionMidHigh; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - float AbsorptionHigh; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ShortId; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseAcousticTextureCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseAudioDeviceShareSetCookedData -// 0x000C (0x000C - 0x0000) -struct FWwiseAudioDeviceShareSetCookedData final -{ -public: - int32 ShortId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseAudioDeviceShareSetCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseAuxBusCookedData -// 0x0030 (0x0030 - 0x0000) -struct FWwiseAuxBusCookedData final -{ -public: - int32 AuxBusId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SoundBanks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Media; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseAuxBusCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseGroupValueCookedData -// 0x0014 (0x0014 - 0x0000) -struct FWwiseGroupValueCookedData final -{ -public: - EWwiseGroupType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - int32 GroupId; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ID; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseGroupValueCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseSwitchContainerLeafCookedData -// 0x0080 (0x0080 - 0x0000) -struct FWwiseSwitchContainerLeafCookedData final -{ -public: - TSet GroupValueSet; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray SoundBanks; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Media; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray ExternalSources; // 0x0070(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseSwitchContainerLeafCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseEventCookedData -// 0x00A8 (0x00A8 - 0x0000) -struct FWwiseEventCookedData final -{ -public: - int32 EventId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SoundBanks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Media; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray ExternalSources; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray SwitchContainerLeaves; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TSet RequiredGroupValueSet; // 0x0048(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - EWwiseEventDestroyOptions DestroyOptions; // 0x0098(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ]) - class FName DebugName; // 0x009C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseEventCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseObjectInfo -// 0x0020 (0x0020 - 0x0000) -struct FWwiseObjectInfo -{ -public: - struct FGuid WwiseGuid; // 0x0000(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 WwiseShortId; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName WwiseName; // 0x0014(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint32 HardCodedSoundBankShortId; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseObjectInfo; - -// ScriptStruct WwiseResourceLoader.WwiseEventInfo -// 0x0004 (0x0024 - 0x0020) -struct FWwiseEventInfo final : public FWwiseObjectInfo -{ -public: - EWwiseEventSwitchContainerLoading SwitchContainerLoading; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - EWwiseEventDestroyOptions DestroyOptions; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseEventInfo; - -// ScriptStruct WwiseResourceLoader.WwiseGameParameterCookedData -// 0x000C (0x000C - 0x0000) -struct FWwiseGameParameterCookedData final -{ -public: - int32 ShortId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseGameParameterCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseGroupValueInfo -// 0x0004 (0x0024 - 0x0020) -struct FWwiseGroupValueInfo final : public FWwiseObjectInfo -{ -public: - uint32 GroupShortId; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseGroupValueInfo; - -// ScriptStruct WwiseResourceLoader.WwiseInitBankCookedData -// 0x0034 (0x0050 - 0x001C) -struct FWwiseInitBankCookedData final : public FWwiseSoundBankCookedData -{ -public: - uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SoundBanks; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Media; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Language; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseInitBankCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseLanguageId -// 0x000C (0x000C - 0x0000) -struct FWwiseLanguageId final -{ -public: - int32 LanguageId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName LanguageName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseLanguageId; - -// ScriptStruct WwiseResourceLoader.WwiseLocalizedAuxBusCookedData -// 0x0060 (0x0060 - 0x0000) -struct FWwiseLocalizedAuxBusCookedData final -{ -public: - TMap AuxBusLanguageMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 AuxBusId; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseLocalizedAuxBusCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseLocalizedEventCookedData -// 0x0060 (0x0060 - 0x0000) -struct FWwiseLocalizedEventCookedData final -{ -public: - TMap EventLanguageMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 EventId; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseLocalizedEventCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseShareSetCookedData -// 0x0030 (0x0030 - 0x0000) -struct FWwiseShareSetCookedData final -{ -public: - int32 ShareSetId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ]) - TArray SoundBanks; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - TArray Media; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseShareSetCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseLocalizedShareSetCookedData -// 0x0060 (0x0060 - 0x0000) -struct FWwiseLocalizedShareSetCookedData final -{ -public: - TMap ShareSetLanguageMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 ShareSetId; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseLocalizedShareSetCookedData; - -// ScriptStruct WwiseResourceLoader.WwiseLocalizedSoundBankCookedData -// 0x0060 (0x0060 - 0x0000) -struct FWwiseLocalizedSoundBankCookedData final -{ -public: - TMap SoundBankLanguageMap; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - int32 SoundBankId; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseLocalizedSoundBankCookedData; - -// ScriptStruct WwiseResourceLoader.WwisePlatformId -// 0x0018 (0x0018 - 0x0000) -struct FWwisePlatformId final -{ -public: - struct FGuid PlatformGuid; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName PlatformName; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwisePlatformId; - -// ScriptStruct WwiseResourceLoader.WwiseSharedGroupValueKey -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FWwiseSharedGroupValueKey final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseSharedGroupValueKey; - -// ScriptStruct WwiseResourceLoader.WwiseSharedLanguageId -// 0x0018 (0x0018 - 0x0000) -struct alignas(0x08) FWwiseSharedLanguageId final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ]) - EWwiseLanguageRequirement LanguageRequirement; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseSharedLanguageId; - -// ScriptStruct WwiseResourceLoader.WwiseSharedPlatformId -// 0x0010 (0x0010 - 0x0000) -struct alignas(0x08) FWwiseSharedPlatformId final -{ -public: - uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ]) -}; -DUMPER7_ASSERTS_FWwiseSharedPlatformId; - -// ScriptStruct WwiseResourceLoader.WwiseTriggerCookedData -// 0x000C (0x000C - 0x0000) -struct FWwiseTriggerCookedData final -{ -public: - int32 TriggerId; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) - class FName DebugName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) -}; -DUMPER7_ASSERTS_FWwiseTriggerCookedData; - -} -